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-rw-r--r--.clang-tidy7
-rw-r--r--AUTHORS.md4
-rw-r--r--COPYRIGHT.txt11
-rw-r--r--DONORS.md71
-rw-r--r--core/config/project_settings.cpp4
-rw-r--r--core/core_bind.cpp1
-rw-r--r--core/debugger/remote_debugger_peer.cpp9
-rw-r--r--core/debugger/script_debugger.cpp2
-rw-r--r--core/input/input.cpp59
-rw-r--r--core/input/input.h3
-rw-r--r--core/input/input_event.cpp109
-rw-r--r--core/input/input_event.h12
-rw-r--r--core/input/input_map.cpp42
-rw-r--r--core/input/input_map.h4
-rw-r--r--core/io/compression.cpp6
-rw-r--r--core/io/dir_access.cpp10
-rw-r--r--core/io/file_access.cpp2
-rw-r--r--core/io/file_access_pack.cpp2
-rw-r--r--core/io/http_client.cpp11
-rw-r--r--core/io/http_client.h3
-rw-r--r--core/io/http_client_tcp.cpp94
-rw-r--r--core/io/http_client_tcp.h13
-rw-r--r--core/io/image.cpp7
-rw-r--r--core/io/ip.cpp42
-rw-r--r--core/io/ip_address.cpp4
-rw-r--r--core/io/json.cpp14
-rw-r--r--core/io/marshalls.cpp5
-rw-r--r--core/io/packet_peer.cpp2
-rw-r--r--core/io/pck_packer.cpp4
-rw-r--r--core/io/resource.h4
-rw-r--r--core/io/resource_format_binary.cpp4
-rw-r--r--core/io/resource_loader.cpp2
-rw-r--r--core/io/resource_uid.cpp4
-rw-r--r--core/io/stream_peer.cpp4
-rw-r--r--core/io/translation_loader_po.cpp2
-rw-r--r--core/math/aabb.h2
-rw-r--r--core/math/basis.h2
-rw-r--r--core/math/color.h2
-rw-r--r--core/math/convex_hull.cpp8
-rw-r--r--core/math/expression.cpp107
-rw-r--r--core/math/face3.cpp8
-rw-r--r--core/math/face3.h2
-rw-r--r--core/math/geometry_3d.cpp51
-rw-r--r--core/math/plane.h2
-rw-r--r--core/math/quaternion.h2
-rw-r--r--core/math/rect2.h16
-rw-r--r--core/math/transform_2d.h2
-rw-r--r--core/math/transform_3d.h2
-rw-r--r--core/math/vector2.h4
-rw-r--r--core/math/vector3.h2
-rw-r--r--core/math/vector3i.h2
-rw-r--r--core/object/class_db.cpp2
-rw-r--r--core/object/make_virtuals.py4
-rw-r--r--core/object/object.h3
-rw-r--r--core/string/char_utils.h92
-rw-r--r--core/string/locales.h1
-rw-r--r--core/string/translation.cpp38
-rw-r--r--core/string/ustring.cpp112
-rw-r--r--core/string/ustring.h7
-rw-r--r--core/templates/vector.h4
-rw-r--r--core/typedefs.h11
-rw-r--r--core/variant/array.cpp2
-rw-r--r--core/variant/binder_common.h50
-rw-r--r--core/variant/dictionary.cpp2
-rw-r--r--core/variant/native_ptr.h46
-rw-r--r--core/variant/variant.cpp24
-rw-r--r--core/variant/variant.h6
-rw-r--r--core/variant/variant_call.cpp4
-rw-r--r--core/variant/variant_parser.cpp62
-rw-r--r--core/variant/variant_utility.cpp2
-rw-r--r--doc/classes/AnimationNodeOneShot.xml15
-rw-r--r--doc/classes/Area2D.xml6
-rw-r--r--doc/classes/Area3D.xml6
-rw-r--r--doc/classes/AudioEffectSpectrumAnalyzer.xml4
-rw-r--r--doc/classes/AudioStreamGenerator.xml2
-rw-r--r--doc/classes/AudioStreamGeneratorPlayback.xml2
-rw-r--r--doc/classes/BaseButton.xml10
-rw-r--r--doc/classes/BitMap.xml13
-rw-r--r--doc/classes/BoxMesh.xml2
-rw-r--r--doc/classes/BoxShape3D.xml2
-rw-r--r--doc/classes/Button.xml8
-rw-r--r--doc/classes/ButtonGroup.xml2
-rw-r--r--doc/classes/CapsuleMesh.xml4
-rw-r--r--doc/classes/CapsuleShape3D.xml4
-rw-r--r--doc/classes/CharacterBody2D.xml8
-rw-r--r--doc/classes/CharacterBody3D.xml4
-rw-r--r--doc/classes/CheckBox.xml8
-rw-r--r--doc/classes/CheckButton.xml8
-rw-r--r--doc/classes/CodeEdit.xml15
-rw-r--r--doc/classes/Control.xml6
-rw-r--r--doc/classes/CurveTexture.xml2
-rw-r--r--doc/classes/CurveXYZTexture.xml2
-rw-r--r--doc/classes/CylinderMesh.xml4
-rw-r--r--doc/classes/CylinderShape3D.xml2
-rw-r--r--doc/classes/DisplayServer.xml45
-rw-r--r--doc/classes/EditorInspector.xml4
-rw-r--r--doc/classes/EditorPlugin.xml4
-rw-r--r--doc/classes/Environment.xml9
-rw-r--r--doc/classes/GPUParticles2D.xml29
-rw-r--r--doc/classes/GPUParticles3D.xml6
-rw-r--r--doc/classes/GeometryInstance3D.xml9
-rw-r--r--doc/classes/GradientTexture1D.xml2
-rw-r--r--doc/classes/GraphNode.xml18
-rw-r--r--doc/classes/HSplitContainer.xml2
-rw-r--r--doc/classes/Input.xml13
-rw-r--r--doc/classes/ItemList.xml2
-rw-r--r--doc/classes/Light3D.xml15
-rw-r--r--doc/classes/LineEdit.xml18
-rw-r--r--doc/classes/LinkButton.xml6
-rw-r--r--doc/classes/MenuButton.xml6
-rw-r--r--doc/classes/Node.xml12
-rw-r--r--doc/classes/OS.xml6
-rw-r--r--doc/classes/Object.xml2
-rw-r--r--doc/classes/OptionButton.xml13
-rw-r--r--doc/classes/PhysicsBody2D.xml12
-rw-r--r--doc/classes/PhysicsBody3D.xml10
-rw-r--r--doc/classes/PopupMenu.xml13
-rw-r--r--doc/classes/ProgressBar.xml2
-rw-r--r--doc/classes/ProjectSettings.xml21
-rw-r--r--doc/classes/RayCast2D.xml8
-rw-r--r--doc/classes/RayCast3D.xml8
-rw-r--r--doc/classes/Rect2.xml5
-rw-r--r--doc/classes/Rect2i.xml7
-rw-r--r--doc/classes/ReflectionProbe.xml1
-rw-r--r--doc/classes/RenderingDevice.xml2
-rw-r--r--doc/classes/RenderingServer.xml28
-rw-r--r--doc/classes/RichTextLabel.xml15
-rw-r--r--doc/classes/ShapeCast2D.xml8
-rw-r--r--doc/classes/SoftDynamicBody3D.xml1
-rw-r--r--doc/classes/StreamPeerBuffer.xml10
-rw-r--r--doc/classes/String.xml9
-rw-r--r--doc/classes/TabBar.xml68
-rw-r--r--doc/classes/TabContainer.xml6
-rw-r--r--doc/classes/TextEdit.xml27
-rw-r--r--doc/classes/TextLine.xml1
-rw-r--r--doc/classes/TextParagraph.xml1
-rw-r--r--doc/classes/TextServer.xml27
-rw-r--r--doc/classes/TextServerExtension.xml44
-rw-r--r--doc/classes/TileMap.xml5
-rw-r--r--doc/classes/TileSetAtlasSource.xml2
-rw-r--r--doc/classes/Transform3D.xml8
-rw-r--r--doc/classes/Tree.xml33
-rw-r--r--doc/classes/TreeItem.xml14
-rw-r--r--doc/classes/Tween.xml2
-rw-r--r--doc/classes/VSplitContainer.xml2
-rw-r--r--doc/classes/Viewport.xml12
-rw-r--r--doc/classes/VisualShaderNode.xml14
-rw-r--r--doc/classes/VisualShaderNodeClamp.xml9
-rw-r--r--doc/classes/VisualShaderNodeCompare.xml13
-rw-r--r--doc/classes/VisualShaderNodeDerivativeFunc.xml45
-rw-r--r--doc/classes/VisualShaderNodeFaceForward.xml2
-rw-r--r--doc/classes/VisualShaderNodeMix.xml18
-rw-r--r--doc/classes/VisualShaderNodeMultiplyAdd.xml11
-rw-r--r--doc/classes/VisualShaderNodeScalarDerivativeFunc.xml30
-rw-r--r--doc/classes/VisualShaderNodeSmoothStep.xml18
-rw-r--r--doc/classes/VisualShaderNodeStep.xml18
-rw-r--r--doc/classes/VisualShaderNodeSwitch.xml13
-rw-r--r--doc/classes/VisualShaderNodeVec2Constant.xml16
-rw-r--r--doc/classes/VisualShaderNodeVec2Uniform.xml19
-rw-r--r--doc/classes/VisualShaderNodeVectorBase.xml26
-rw-r--r--doc/classes/VisualShaderNodeVectorCompose.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorDecompose.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorDerivativeFunc.xml30
-rw-r--r--doc/classes/VisualShaderNodeVectorDistance.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorFunc.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorLen.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorOp.xml2
-rw-r--r--doc/classes/VoxelGI.xml4
-rw-r--r--doc/classes/Window.xml11
-rw-r--r--doc/classes/XRInterfaceExtension.xml50
-rw-r--r--doc/classes/XRPose.xml14
-rw-r--r--doc/classes/XRPositionalTracker.xml3
-rw-r--r--doc/classes/XRServer.xml18
-rwxr-xr-xdoc/tools/make_rst.py2
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp19
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp137
-rw-r--r--drivers/gles3/rasterizer_gles3.h2
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp2
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h2
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp64
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h118
-rw-r--r--drivers/gles3/texture_loader_gles3.cpp3
-rw-r--r--drivers/unix/ip_unix.cpp2
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp12
-rw-r--r--drivers/vulkan/vulkan_context.cpp4
-rw-r--r--drivers/windows/dir_access_windows.cpp11
-rw-r--r--editor/animation_bezier_editor.cpp44
-rw-r--r--editor/animation_bezier_editor.h4
-rw-r--r--editor/animation_track_editor.cpp70
-rw-r--r--editor/animation_track_editor.h10
-rw-r--r--editor/array_property_edit.cpp4
-rw-r--r--editor/code_editor.cpp39
-rw-r--r--editor/connections_dialog.cpp42
-rw-r--r--editor/create_dialog.cpp12
-rw-r--r--editor/debugger/editor_debugger_inspector.cpp2
-rw-r--r--editor/debugger/editor_debugger_node.cpp14
-rw-r--r--editor/debugger/editor_debugger_tree.cpp4
-rw-r--r--editor/debugger/editor_profiler.cpp3
-rw-r--r--editor/debugger/script_editor_debugger.cpp4
-rw-r--r--editor/dependency_editor.cpp2
-rw-r--r--editor/doc_tools.cpp4
-rw-r--r--editor/editor_asset_installer.cpp66
-rw-r--r--editor/editor_asset_installer.h3
-rw-r--r--editor/editor_audio_buses.cpp2
-rw-r--r--editor/editor_command_palette.cpp2
-rw-r--r--editor/editor_export.cpp10
-rw-r--r--editor/editor_feature_profile.cpp2
-rw-r--r--editor/editor_file_dialog.cpp16
-rw-r--r--editor/editor_file_dialog.h2
-rw-r--r--editor/editor_fonts.cpp5
-rw-r--r--editor/editor_help.cpp67
-rw-r--r--editor/editor_help.h3
-rw-r--r--editor/editor_inspector.cpp90
-rw-r--r--editor/editor_locale_dialog.cpp14
-rw-r--r--editor/editor_node.cpp293
-rw-r--r--editor/editor_node.h22
-rw-r--r--editor/editor_plugin.cpp22
-rw-r--r--editor/editor_plugin.h3
-rw-r--r--editor/editor_properties.cpp476
-rw-r--r--editor/editor_properties.h44
-rw-r--r--editor/editor_properties_array_dict.cpp49
-rw-r--r--editor/editor_properties_array_dict.h1
-rw-r--r--editor/editor_resource_picker.cpp9
-rw-r--r--editor/editor_sectioned_inspector.cpp4
-rw-r--r--editor/editor_settings.cpp17
-rw-r--r--editor/editor_settings_dialog.cpp (renamed from editor/settings_config_dialog.cpp)8
-rw-r--r--editor/editor_settings_dialog.h (renamed from editor/settings_config_dialog.h)8
-rw-r--r--editor/editor_themes.cpp75
-rw-r--r--editor/filesystem_dock.cpp26
-rw-r--r--editor/filesystem_dock.h6
-rw-r--r--editor/find_in_files.cpp9
-rw-r--r--editor/groups_editor.cpp43
-rw-r--r--editor/groups_editor.h3
-rw-r--r--editor/icons/AudioBusLayout.svg2
-rw-r--r--editor/icons/AudioListener2D.svg2
-rw-r--r--editor/icons/AudioStreamMP3.svg2
-rw-r--r--editor/icons/AudioStreamOGGVorbis.svg2
-rw-r--r--editor/icons/AudioStreamPlayer.svg2
-rw-r--r--editor/icons/AudioStreamPlayer2D.svg2
-rw-r--r--editor/icons/AudioStreamPlayer3D.svg2
-rw-r--r--editor/icons/AudioStreamSample.svg2
-rw-r--r--editor/icons/BoxMesh.svg2
-rw-r--r--editor/icons/BoxShape3D.svg2
-rw-r--r--editor/icons/Breakpoint.svg2
-rw-r--r--editor/icons/BusVuEmpty.svg2
-rw-r--r--editor/icons/BusVuFull.svg2
-rw-r--r--editor/icons/CPUParticles2D.svg2
-rw-r--r--editor/icons/Callable.svg2
-rw-r--r--editor/icons/CanvasGroup.svg2
-rw-r--r--editor/icons/CanvasModulate.svg2
-rw-r--r--editor/icons/CapsuleShape2D.svg2
-rw-r--r--editor/icons/CapsuleShape3D.svg2
-rw-r--r--editor/icons/CircleShape2D.svg2
-rw-r--r--editor/icons/CodeEdit.svg2
-rw-r--r--editor/icons/ColorRect.svg2
-rw-r--r--editor/icons/ConcavePolygonShape2D.svg2
-rw-r--r--editor/icons/ConcavePolygonShape3D.svg2
-rw-r--r--editor/icons/ConvexPolygonShape2D.svg2
-rw-r--r--editor/icons/ConvexPolygonShape3D.svg2
-rw-r--r--editor/icons/CurveClose.svg2
-rw-r--r--editor/icons/CurveCreate.svg2
-rw-r--r--editor/icons/CurveCurve.svg2
-rw-r--r--editor/icons/CurveDelete.svg2
-rw-r--r--editor/icons/CurveEdit.svg2
-rw-r--r--editor/icons/CylinderShape3D.svg2
-rw-r--r--editor/icons/DebugSkipBreakpointsOff.svg2
-rw-r--r--editor/icons/DebugSkipBreakpointsOn.svg2
-rw-r--r--editor/icons/Decal.svg2
-rw-r--r--editor/icons/DirectionalLight2D.svg2
-rw-r--r--editor/icons/EditorBoneHandle.svg2
-rw-r--r--editor/icons/EditorControlAnchor.svg2
-rw-r--r--editor/icons/EditorCurveHandle.svg2
-rw-r--r--editor/icons/EditorPathSharpHandle.svg2
-rw-r--r--editor/icons/EditorPathSmoothHandle.svg2
-rw-r--r--editor/icons/EditorPositionPrevious.svg2
-rw-r--r--editor/icons/EditorPositionUnselected.svg2
-rw-r--r--editor/icons/Error.svg2
-rw-r--r--editor/icons/ErrorWarning.svg2
-rw-r--r--editor/icons/FileBroken.svg2
-rw-r--r--editor/icons/FileBrokenBigThumb.svg2
-rw-r--r--editor/icons/FileDead.svg2
-rw-r--r--editor/icons/FileDeadBigThumb.svg2
-rw-r--r--editor/icons/FileDeadMediumThumb.svg2
-rw-r--r--editor/icons/GizmoCPUParticles3D.svg2
-rw-r--r--editor/icons/GizmoDirectionalLight.svg2
-rw-r--r--editor/icons/GizmoLight.svg2
-rw-r--r--editor/icons/GizmoSpotLight.svg2
-rw-r--r--editor/icons/GizmoVoxelGI.svg (renamed from editor/icons/GizmoGIProbe.svg)0
-rw-r--r--editor/icons/GraphEdit.svg2
-rw-r--r--editor/icons/GraphNode.svg2
-rw-r--r--editor/icons/GuiDropdown.svg2
-rw-r--r--editor/icons/GuiScrollGrabber.svg2
-rw-r--r--editor/icons/GuiScrollGrabberHl.svg2
-rw-r--r--editor/icons/GuiScrollGrabberPressed.svg2
-rw-r--r--editor/icons/GuiSliderGrabber.svg2
-rw-r--r--editor/icons/GuiSliderGrabberHl.svg2
-rw-r--r--editor/icons/GuiToggleOn.svg2
-rw-r--r--editor/icons/GuiToggleOnMirrored.svg2
-rw-r--r--editor/icons/GuiTreeArrowDown.svg2
-rw-r--r--editor/icons/GuiTreeArrowLeft.svg2
-rw-r--r--editor/icons/GuiTreeArrowRight.svg2
-rw-r--r--editor/icons/GuiTreeUpdown.svg2
-rw-r--r--editor/icons/HFlowContainer.svg2
-rw-r--r--editor/icons/Heart.svg2
-rw-r--r--editor/icons/HeightMapShape3D.svg2
-rw-r--r--editor/icons/Help.svg2
-rw-r--r--editor/icons/ImmediateMesh.svg2
-rw-r--r--editor/icons/ImportCheck.svg2
-rw-r--r--editor/icons/ImportFail.svg2
-rw-r--r--editor/icons/KeyBlendShape.svg45
-rw-r--r--editor/icons/KeyInvalid.svg2
-rw-r--r--editor/icons/KeyTrackBlendShape.svg46
-rw-r--r--editor/icons/KeyTrackPosition.svg48
-rw-r--r--editor/icons/KeyTrackRotation.svg48
-rw-r--r--editor/icons/KeyTrackScale.svg48
-rw-r--r--editor/icons/KeyXPosition.svg44
-rw-r--r--editor/icons/KeyXRotation.svg45
-rw-r--r--editor/icons/KeyXScale.svg45
-rw-r--r--editor/icons/MaterialPreviewCube.svg2
-rw-r--r--editor/icons/MaterialPreviewCubeOff.svg2
-rw-r--r--editor/icons/MaterialPreviewLight1Off.svg2
-rw-r--r--editor/icons/MaterialPreviewSphereOff.svg2
-rw-r--r--editor/icons/NavigationAgent2D.svg2
-rw-r--r--editor/icons/NavigationAgent3D.svg2
-rw-r--r--editor/icons/NavigationObstacle2D.svg2
-rw-r--r--editor/icons/NavigationObstacle3D.svg2
-rw-r--r--editor/icons/NodeDisabled.svg2
-rw-r--r--editor/icons/OccluderPolygon2D.svg2
-rw-r--r--editor/icons/OverbrightIndicator.svg2
-rw-r--r--editor/icons/PackedByteArray.svg2
-rw-r--r--editor/icons/PackedColorArray.svg2
-rw-r--r--editor/icons/PageFirst.svg48
-rw-r--r--editor/icons/PageLast.svg48
-rw-r--r--editor/icons/PageNext.svg43
-rw-r--r--editor/icons/PagePrevious.svg43
-rw-r--r--editor/icons/ParallaxBackground.svg2
-rw-r--r--editor/icons/ParallaxLayer.svg2
-rw-r--r--editor/icons/PlayOverlay.svg2
-rw-r--r--editor/icons/RectangleShape2D.svg2
-rw-r--r--editor/icons/ReverseGradient.svg2
-rw-r--r--editor/icons/Ruler.svg2
-rw-r--r--editor/icons/Script.svg2
-rw-r--r--editor/icons/ScriptCreate.svg2
-rw-r--r--editor/icons/ScriptExtend.svg2
-rw-r--r--editor/icons/ScriptRemove.svg2
-rw-r--r--editor/icons/SegmentShape2D.svg2
-rw-r--r--editor/icons/SeparationRayShape2D.svg2
-rw-r--r--editor/icons/ShapeCast2D.svg2
-rw-r--r--editor/icons/SphereShape3D.svg2
-rw-r--r--editor/icons/StaticBody2D.svg2
-rw-r--r--editor/icons/StatusError.svg2
-rw-r--r--editor/icons/StatusSuccess.svg2
-rw-r--r--editor/icons/TerrainMatchCorners.svg2
-rw-r--r--editor/icons/TerrainMatchCornersAndSides.svg2
-rw-r--r--editor/icons/TerrainMatchSides.svg2
-rw-r--r--editor/icons/TextEdit.svg2
-rw-r--r--editor/icons/Texture3D.svg2
-rw-r--r--editor/icons/TimelineIndicator.svg2
-rw-r--r--editor/icons/ToolTriangle.svg2
-rw-r--r--editor/icons/TransitionEndAutoBig.svg2
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-rw-r--r--editor/icons/VFlowContainer.svg2
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-rw-r--r--editor/icons/VisualShaderNodeColorConstant.svg2
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-rw-r--r--editor/icons/VisualShaderNodeCurveTexture.svg2
-rw-r--r--editor/icons/VisualShaderNodeCurveXYZTexture.svg2
-rw-r--r--editor/icons/VisualShaderNodeExpression.svg2
-rw-r--r--editor/icons/VisualShaderNodeInput.svg2
-rw-r--r--editor/icons/VisualShaderNodeTexture2DArrayUniform.svg2
-rw-r--r--editor/icons/VisualShaderNodeTexture3DUniform.svg2
-rw-r--r--editor/icons/VisualShaderNodeTextureUniform.svg2
-rw-r--r--editor/icons/VisualShaderNodeTextureUniformTriplanar.svg2
-rw-r--r--editor/icons/VisualShaderNodeTransformCompose.svg2
-rw-r--r--editor/icons/VisualShaderNodeTransformDecompose.svg2
-rw-r--r--editor/icons/VisualShaderNodeTransformVecMult.svg2
-rw-r--r--editor/icons/VisualShaderNodeVec3Uniform.svg2
-rw-r--r--editor/icons/VisualShaderNodeVectorCompose.svg2
-rw-r--r--editor/icons/VisualShaderNodeVectorDecompose.svg2
-rw-r--r--editor/icons/VisualShaderNodeVectorDistance.svg2
-rw-r--r--editor/icons/VisualShaderNodeVectorFunc.svg2
-rw-r--r--editor/icons/VisualShaderNodeVectorLen.svg2
-rw-r--r--editor/icons/WorldBoundaryShape2D.svg2
-rw-r--r--editor/icons/editor_icons_builders.py2
-rw-r--r--editor/import/collada.cpp11
-rw-r--r--editor/import/dynamicfont_import_settings.cpp30
-rw-r--r--editor/import/resource_importer_layered_texture.cpp2
-rw-r--r--editor/import/resource_importer_scene.cpp14
-rw-r--r--editor/import/resource_importer_scene.h4
-rw-r--r--editor/import/resource_importer_texture.cpp2
-rw-r--r--editor/import_dock.cpp6
-rw-r--r--editor/import_dock.h6
-rw-r--r--editor/inspector_dock.cpp10
-rw-r--r--editor/inspector_dock.h7
-rw-r--r--editor/multi_node_edit.cpp4
-rw-r--r--editor/node_dock.cpp4
-rw-r--r--editor/node_dock.h9
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp9
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp2
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp9
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.h2
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp12
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp4
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-rw-r--r--thirdparty/libwebp/src/enc/vp8i_enc.h2
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-rw-r--r--thirdparty/libwebp/src/utils/huffman_encode_utils.c2
-rw-r--r--thirdparty/libwebp/src/utils/quant_levels_dec_utils.c2
-rw-r--r--thirdparty/libwebp/src/utils/utils.c2
-rw-r--r--thirdparty/libwebp/src/webp/decode.h2
-rw-r--r--thirdparty/thorvg/AUTHORS2
-rw-r--r--thirdparty/thorvg/inc/config.h2
-rw-r--r--thirdparty/thorvg/patches/thorvg-pr1159-mingw-fix.patch73
-rw-r--r--thirdparty/thorvg/src/lib/sw_engine/tvgSwImage.cpp4
-rw-r--r--thirdparty/thorvg/src/lib/sw_engine/tvgSwRaster.cpp36
-rw-r--r--thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterTexmapInternal.h6
-rw-r--r--thirdparty/thorvg/src/lib/sw_engine/tvgSwRenderer.cpp9
-rw-r--r--thirdparty/thorvg/src/lib/tvgMath.h8
-rw-r--r--thirdparty/thorvg/src/loaders/jpg/tvgJpgLoader.cpp5
-rw-r--r--thirdparty/thorvg/src/loaders/jpg/tvgJpgd.cpp5
-rw-r--r--thirdparty/thorvg/src/loaders/jpg/tvgJpgd.h2
-rw-r--r--thirdparty/thorvg/src/loaders/png/tvgPngLoader.cpp9
-rw-r--r--thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.cpp224
-rw-r--r--thirdparty/thorvg/src/loaders/svg/tvgXmlParser.cpp6
-rwxr-xr-xthirdparty/thorvg/update-thorvg.sh2
-rw-r--r--version.py2
1090 files changed, 18062 insertions, 9843 deletions
diff --git a/.clang-tidy b/.clang-tidy
index 59d0facb96..b623aef133 100644
--- a/.clang-tidy
+++ b/.clang-tidy
@@ -1,10 +1,9 @@
---
-Checks: 'clang-diagnostic-*,clang-analyzer-*,-*,modernize-redundant-void-arg,modernize-use-bool-literals,modernize-use-default-member-init,modernize-use-nullptr,readability-braces-around-statements'
+Checks: 'clang-diagnostic-*,clang-analyzer-*,-*,modernize-redundant-void-arg,modernize-use-bool-literals,modernize-use-default-member-init,modernize-use-nullptr,readability-braces-around-statements'
WarningsAsErrors: ''
-HeaderFilterRegex: '.*'
+HeaderFilterRegex: ''
AnalyzeTemporaryDtors: false
-FormatStyle: none
-CheckOptions:
+FormatStyle: none
CheckOptions:
- key: cert-dcl16-c.NewSuffixes
value: 'L;LL;LU;LLU'
diff --git a/AUTHORS.md b/AUTHORS.md
index 4d6d8919f7..430596e611 100644
--- a/AUTHORS.md
+++ b/AUTHORS.md
@@ -55,6 +55,7 @@ name is available.
bruvzg
Cameron Reikes (creikey)
Camille Mohr-Daurat (pouleyKetchoupp)
+ Caner Demirer (cdemirer)
Carl Olsson (not-surt)
Carter Anderson (cart)
Chris Bradfield (cbscribe)
@@ -147,6 +148,7 @@ name is available.
Marcus Elg (MCrafterzz)
Mariano Javier Suligoy (MarianoGnu)
Mario Schlack (hurikhan)
+ Marios Staikopoulos (marstaik)
Martin Capitanio (capnm)
Martin Liška (marxin)
Martin Sjursen (binbitten)
@@ -160,6 +162,7 @@ name is available.
Meru Patel (Janglee123)
Michael Alexsander (YeldhamDev)
MichiRecRoom (LikeLakers2)
+ Morris "Tabor" Arroad (mortarroad)
mrezai
muiroc
Nathan Franke (nathanfranke)
@@ -169,6 +172,7 @@ name is available.
Nils André-Chang (NilsIrl)
Noah Beard (TwistedTwigleg)
Nuno Donato (nunodonato)
+ Omar El Sheikh (The-O-King)
Ovnuniarchos
Pascal Richter (ShyRed)
Patrick (firefly2442)
diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt
index f3611fe83d..368e321a2d 100644
--- a/COPYRIGHT.txt
+++ b/COPYRIGHT.txt
@@ -171,17 +171,16 @@ Comment: DroidSans font
Copyright: 2008, The Android Open Source Project
License: Apache-2.0
+Files: ./thirdparty/fonts/JetBrainsMono_Regular.ttf
+Comment: JetBrains Mono font
+Copyright: 2020, JetBrains s.r.o.
+License: OFL-1.1
+
Files: ./thirdparty/fonts/NotoSans*.ttf
Comment: Noto Sans font
Copyright: 2012, Google Inc.
License: OFL-1.1
-Files: ./thirdparty/fonts/Hack_Regular.ttf
-Comment: Hack font
-Copyright: 2018, Source Foundry Authors
- 2003, Bitstream Inc.
-License: Expat and Bitstream Vera Fonts Copyright
-
Files: ./thirdparty/freetype/
Comment: The FreeType Project
Copyright: 1996-2021, David Turner, Robert Wilhelm, and Werner Lemberg.
diff --git a/DONORS.md b/DONORS.md
index 64c610c65f..9fdd603e58 100644
--- a/DONORS.md
+++ b/DONORS.md
@@ -42,9 +42,9 @@ generous deed immortalized in the next stable release of Godot Engine.
## Mini sponsors
AD Ford
+ Andres Hernandez
Andrew Bowen
Andrew Dunai
- Angry Skull
anti666
blurp
Christian Baune
@@ -86,15 +86,12 @@ generous deed immortalized in the next stable release of Godot Engine.
Steve
Thomas Krampl
Violin Iliev
- Xwdit
- Zetaphor
## Gold donors
Acheron
Adam Brown
albinaask
- Andres Hernandez
Arisaka Mayuki
Asher Glick
Barugon
@@ -107,6 +104,7 @@ generous deed immortalized in the next stable release of Godot Engine.
First Last
Florian Rämisch
Gamejunkey
+ Hunter Jones
Jacobus Dens
Jakub Grzesik
Javier Roman
@@ -118,12 +116,11 @@ generous deed immortalized in the next stable release of Godot Engine.
Maciej Pendolski
Manuele Finocchiaro
Markus Wiesner
+ Mateo Navarrete
Mathieu
Matthew Hillier
- Mick
Officine Pixel S.n.c.
Patrick Brock
- Paul E Hansen
Pedro Silva
Retro Village
Rob Messick
@@ -161,11 +158,9 @@ generous deed immortalized in the next stable release of Godot Engine.
Arch Henderson III
Arthur S. Muszynski
Brandon Hawkinson
- Caleb Sizemore
Cameron Connolly
Charlie Whitfield
Chase Taranto
- Chelsea Hash
Chris Petrich
Chris Serino
Cow
@@ -182,10 +177,10 @@ generous deed immortalized in the next stable release of Godot Engine.
Darrian Little
Dennis Belfrage
Dev To be curious
+ Dima Fedotov
Dimitri Nüscheler
Donn Eddy
Douglas Hammond
- Edgar Sun
Eric Brand
Eugenio Hugo Salgüero Jáñez
EXUREI
@@ -193,6 +188,7 @@ generous deed immortalized in the next stable release of Godot Engine.
flesk
foxydevloper
Fransiska
+ Freeman
Gabrielius Vaiškūnas
Gary Hulst
gavlig
@@ -211,6 +207,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Hunter Barabas
HurrieCrane
Jake Burga
+ Jamal Bencharki
James Couzens
Jan Sælid
Jared
@@ -256,8 +253,8 @@ generous deed immortalized in the next stable release of Godot Engine.
medecau
Michael Dürwald
Michael Policastro
+ Michael Seawell
MikadoSC
- Mike B
Mike Barbee
nate etan
Nick Abousselam
@@ -273,6 +270,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Petr Malac
PhaineOfCatz
Piotr Wyszyński
+ Rafał Michno
Raymond Harris
Reilt
Rene Tailleur
@@ -283,7 +281,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Robert Willes
Rob McInroy
Rocknight Studios
- Rod Zilla
+ RodZilla
Romeo Disca
Ronnie Ashlock
Ronny Mühle
@@ -301,7 +299,6 @@ generous deed immortalized in the next stable release of Godot Engine.
SKison
Song Junwoo
spacechase0
- SpiderGlitch_2002
Stephan Hennion
Stephen Brown
Steven Landow
@@ -332,11 +329,11 @@ generous deed immortalized in the next stable release of Godot Engine.
Yifan Lai
Yuancheng Zhang
Zie Weaver
+ Артём Равбецкий
## Silver donors
1D_Inc
- Aaron Mayfield
Aaron Oldenburg
A. B.
Adam Brunnmeier
@@ -349,13 +346,11 @@ generous deed immortalized in the next stable release of Godot Engine.
Adisibio
Adrien de Pierres
Agustinus Arya
- Ahmet Kalyoncu
Aidan O'Flannagain
Aki Mimoto
Alan Beauchamp
Alberto Salazar Muñoz
Alberto Vilches
- Albin Jonasson Svärdsby
Alder Stefano
Alejandro Saucedo
AleMax
@@ -386,15 +381,15 @@ generous deed immortalized in the next stable release of Godot Engine.
Arturo Rosales
Ashley Claymore
Aubrey Falconer
+ Auré Franky
aurelien condomines
Avner
AzulCrescent
b110110
Balázs Batári
- Balázs Kondákor
Bálint Horváth
- Baptiste Le Bourhis
bcat
+ Beau Seymour
Benedikt
Benoit Jauvin-Girard
Ben Ridley
@@ -405,7 +400,6 @@ generous deed immortalized in the next stable release of Godot Engine.
bitbrain
Bjarne Voigtländer
Black Block
- blackjacksike
Blair Allen
Blunderjack
Bobby CC Wong
@@ -425,7 +419,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Carl van der Geest
Casey
Cassidy James
- Cédric Givord
Chad Steadman
Checkpoint Charlie
Chris Chapin
@@ -438,12 +431,12 @@ generous deed immortalized in the next stable release of Godot Engine.
Christopher Chin
Christoph Woinke
Cody Parker
+ CoffeeFingers
Conall O
Conner Lane
Corchari
Craig Maloney
Craig Post
- C. R. Messen
damucz
Daniel Cheney
Daren Scot Wilson
@@ -456,7 +449,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Devin Carraway
Diego Pereira
Dimitri Roche
- Dmitry Fisher
+ Dmitry Fisher (Raccoon path)
Dmytro Korchynskyi
Dominik Wetzel
Don B
@@ -465,7 +458,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Dr Ewan Murray
Duobix
Duodecimal
- DurrDiss
Eduardo Teixeira
Edward Herbert
Edward Swartz
@@ -480,25 +472,22 @@ generous deed immortalized in the next stable release of Godot Engine.
Erika Sanders
Erkki Seppälä
Faisal Alkubaisi
- Fancy Ants Studios
+ Fault Boy
fby
Fekinox
Felix Adam
Felix Bohmann
Fer DC
Filip Lundby
- Forty Doubleu
Francisco Garcia Florez
- Francois Holland
Frank
freakazoid
FrostMarble
Game Endeavor
+ Garett Bass
Gary Thomas
gebba
George Marques
- Georgi Petkov
- Graham Overby
Green Fox
Greg Lincoln
Greg Olson
@@ -512,12 +501,14 @@ generous deed immortalized in the next stable release of Godot Engine.
Haplo
Hayden Foley
Heribert Hirth
+ Hillel Taub-Tabib
+ Hinken
Houdini Blueprints
- Hunter Jones
Ian ORourke
Ian Williams
IndustrialRobot
iveks
+ izzy neuhaus
Jackson Harmer
Jacob D
Jaguar
@@ -533,6 +524,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Jamie Massey
Janis Skuja
Jan Vetulani
+ Japortie
JARKKO PARVIAINEN
Jason Bolton
Jason Evans
@@ -573,6 +565,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Juan Maggi
Juan Uys
Jueast
+ Julian le Roux
Julian Murgia
June Little
Justin Hamilton
@@ -580,6 +573,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Justin Oaksford
Justin Spedding
KaDokta
+ Katsuomi Kobayashi
Keedong Park
keeganstoybox
Keinan Powers
@@ -591,7 +585,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Ketafuki
Kevin van Rooijen
Kiri Jolly
- Kjetil Haugland
Kodera Software
Kolandrious
Konstantin Goncharov
@@ -607,16 +600,16 @@ generous deed immortalized in the next stable release of Godot Engine.
La diagonale du poulpe
Lasse le Dous
Laurent CHEA
+ Laurent Dethoor
Laxman Pradhan
LEMMiNO
Leonardo Dimano
- Lin Chear
Linus Lind Lundgren
Logan Apple
Ludovic DELVAL
Luigi Renna
Luis Gaemperle
- Luis M
+ Luke Kasz
LunaticInAHat
Major Haul
Malcolm
@@ -638,9 +631,11 @@ generous deed immortalized in the next stable release of Godot Engine.
Maverick
Max Fiedler
Maxime Blade
+ Maxime Santerre
Maxwell
Melissa Mears
Merlyn Morgan-Graham
+ Metal Demon 2000
mewin
mhilbrunner
Michael
@@ -649,8 +644,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Michael Morrison
Michael Toporkov
Michał Skwarek
- Michel Candries
- MidoriBunn 'tis BS
Mikael Nordenberg
Mikayla
Mike
@@ -694,6 +687,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Pascal
Patrick Indermühle
Patrick Nafarrete
+ Paul E Hansen
Paul Gieske
Paweł Kowal
Paweł Łyczkowski
@@ -705,6 +699,7 @@ generous deed immortalized in the next stable release of Godot Engine.
pj
Point08
Preethi Vaidyanathan
+ PsycHead
pwab
RabidTunes
RackBar Dingum
@@ -730,19 +725,18 @@ generous deed immortalized in the next stable release of Godot Engine.
Roger Smith
Roglozor
Roland Rząsa
- Roman Tinkov
Ronald Ho Hip (CrimsonZA)
Ronan
Roy Scayged
Ryan Groom
Sam Caulfield
Sam Edson
- Samuel Egger
+ Sammy Fischer
Sangeeth Pavithran
+ schroedinger's possum
Scott Longley
Sean Wall
Sebastian Michailidis
- Sébastien
SeongWan Kim
Sessamekesh
SeungJong k
@@ -784,11 +778,12 @@ generous deed immortalized in the next stable release of Godot Engine.
Thomas Bechtold
Thomas Detoy
Thomas Pickett
- Tianren Qin
+ thommy
Till1805
Tim Drumheller
Tim Erskine
Tim Gleason
+ Tim Klein
Timothy B. MacDonald
Title Plinsut
TMoney
@@ -798,7 +793,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Tom Webster
Torgeir Lilleskog
Torsten Crass
- toupeira
+ TQQQ
Travis O'Brien
Trent Skinner
tril zerobyte
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 45776c03e4..b5f1015ff5 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -1235,8 +1235,8 @@ ProjectSettings::ProjectSettings() {
// Keep the enum values in sync with the `DisplayServer::VSyncMode` enum.
custom_prop_info["display/window/vsync/vsync_mode"] = PropertyInfo(Variant::INT, "display/window/vsync/vsync_mode", PROPERTY_HINT_ENUM, "Disabled,Enabled,Adaptive,Mailbox");
custom_prop_info["rendering/driver/threads/thread_model"] = PropertyInfo(Variant::INT, "rendering/driver/threads/thread_model", PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded");
- GLOBAL_DEF("physics/2d/run_on_thread", false);
- GLOBAL_DEF("physics/3d/run_on_thread", false);
+ GLOBAL_DEF("physics/2d/run_on_separate_thread", false);
+ GLOBAL_DEF("physics/3d/run_on_separate_thread", false);
GLOBAL_DEF("debug/settings/profiler/max_functions", 16384);
custom_prop_info["debug/settings/profiler/max_functions"] = PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1");
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index 9a3234d4a2..8d03f35617 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -623,7 +623,6 @@ void OS::_bind_methods() {
// Those default values need to be specified for the docs generator,
// to avoid using values from the documentation writer's own OS instance.
- ADD_PROPERTY_DEFAULT("exit_code", 0);
ADD_PROPERTY_DEFAULT("low_processor_usage_mode", false);
ADD_PROPERTY_DEFAULT("low_processor_usage_mode_sleep_usec", 6900);
diff --git a/core/debugger/remote_debugger_peer.cpp b/core/debugger/remote_debugger_peer.cpp
index a45430465f..7c7d38ab0a 100644
--- a/core/debugger/remote_debugger_peer.cpp
+++ b/core/debugger/remote_debugger_peer.cpp
@@ -68,8 +68,8 @@ void RemoteDebuggerPeerTCP::close() {
running = false;
thread.wait_to_finish();
tcp_client->disconnect_from_host();
- out_buf.resize(0);
- in_buf.resize(0);
+ out_buf.clear();
+ in_buf.clear();
}
RemoteDebuggerPeerTCP::RemoteDebuggerPeerTCP(Ref<StreamPeerTCP> p_tcp) {
@@ -190,7 +190,8 @@ Error RemoteDebuggerPeerTCP::connect_to_host(const String &p_host, uint16_t p_po
}
void RemoteDebuggerPeerTCP::_thread_func(void *p_ud) {
- const uint64_t min_tick = 100;
+ // Update in time for 144hz monitors
+ const uint64_t min_tick = 6900;
RemoteDebuggerPeerTCP *peer = (RemoteDebuggerPeerTCP *)p_ud;
while (peer->running && peer->is_peer_connected()) {
uint64_t ticks_usec = OS::get_singleton()->get_ticks_usec();
@@ -225,7 +226,7 @@ RemoteDebuggerPeer *RemoteDebuggerPeerTCP::create(const String &p_uri) {
String debug_host = p_uri.replace("tcp://", "");
uint16_t debug_port = 6007;
- if (debug_host.find(":") != -1) {
+ if (debug_host.contains(":")) {
int sep_pos = debug_host.rfind(":");
debug_port = debug_host.substr(sep_pos + 1).to_int();
debug_host = debug_host.substr(0, sep_pos);
diff --git a/core/debugger/script_debugger.cpp b/core/debugger/script_debugger.cpp
index 36723e5568..4dd93249ef 100644
--- a/core/debugger/script_debugger.cpp
+++ b/core/debugger/script_debugger.cpp
@@ -104,7 +104,7 @@ void ScriptDebugger::send_error(const String &p_func, const String &p_file, int
// Store stack info, this is ugly, but allows us to separate EngineDebugger and ScriptDebugger. There might be a better way.
error_stack_info.append_array(p_stack_info);
EngineDebugger::get_singleton()->send_error(p_func, p_file, p_line, p_err, p_descr, p_editor_notify, p_type);
- error_stack_info.resize(0);
+ error_stack_info.clear();
}
Vector<ScriptLanguage::StackInfo> ScriptDebugger::get_error_stack_info() const {
diff --git a/core/input/input.cpp b/core/input/input.cpp
index fa2f00bf8d..d36d0f4da0 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -90,6 +90,7 @@ Input::MouseMode Input::get_mouse_mode() const {
}
void Input::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("is_anything_pressed"), &Input::is_anything_pressed);
ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &Input::is_key_pressed);
ClassDB::bind_method(D_METHOD("is_physical_key_pressed", "keycode"), &Input::is_physical_key_pressed);
ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed);
@@ -189,35 +190,53 @@ void Input::VelocityTrack::update(const Vector2 &p_delta_p) {
float delta_t = tdiff / 1000000.0;
last_tick = tick;
+ if (delta_t > max_ref_frame) {
+ // First movement in a long time, reset and start again.
+ velocity = Vector2();
+ accum = p_delta_p;
+ accum_t = 0;
+ return;
+ }
+
accum += p_delta_p;
accum_t += delta_t;
- if (accum_t > max_ref_frame * 10) {
- accum_t = max_ref_frame * 10;
+ if (accum_t < min_ref_frame) {
+ // Not enough time has passed to calculate speed precisely.
+ return;
}
- while (accum_t >= min_ref_frame) {
- float slice_t = min_ref_frame / accum_t;
- Vector2 slice = accum * slice_t;
- accum = accum - slice;
- accum_t -= min_ref_frame;
-
- velocity = (slice / min_ref_frame).lerp(velocity, min_ref_frame / max_ref_frame);
- }
+ velocity = accum / accum_t;
+ accum = Vector2();
+ accum_t = 0;
}
void Input::VelocityTrack::reset() {
last_tick = OS::get_singleton()->get_ticks_usec();
velocity = Vector2();
+ accum = Vector2();
accum_t = 0;
}
Input::VelocityTrack::VelocityTrack() {
min_ref_frame = 0.1;
- max_ref_frame = 0.3;
+ max_ref_frame = 3.0;
reset();
}
+bool Input::is_anything_pressed() const {
+ _THREAD_SAFE_METHOD_
+
+ for (Map<StringName, Input::Action>::Element *E = action_state.front(); E; E = E->next()) {
+ if (E->get().pressed) {
+ return true;
+ }
+ }
+ return !keys_pressed.is_empty() ||
+ !joy_buttons_pressed.is_empty() ||
+ mouse_button_mask > MouseButton::NONE;
+}
+
bool Input::is_key_pressed(Key p_keycode) const {
_THREAD_SAFE_METHOD_
return keys_pressed.has(p_keycode);
@@ -504,18 +523,20 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
- Point2 pos = mm->get_global_position();
- if (mouse_pos != pos) {
- set_mouse_position(pos);
+ Point2 position = mm->get_global_position();
+ if (mouse_pos != position) {
+ set_mouse_position(position);
}
+ Vector2 relative = mm->get_relative();
+ mouse_velocity_track.update(relative);
if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && (mm->get_button_mask() & MouseButton::LEFT) != MouseButton::NONE) {
Ref<InputEventScreenDrag> drag_event;
drag_event.instantiate();
- drag_event->set_position(mm->get_position());
- drag_event->set_relative(mm->get_relative());
- drag_event->set_velocity(mm->get_velocity());
+ drag_event->set_position(position);
+ drag_event->set_relative(relative);
+ drag_event->set_velocity(get_last_mouse_velocity());
event_dispatch_function(drag_event);
}
@@ -696,7 +717,6 @@ void Input::set_gyroscope(const Vector3 &p_gyroscope) {
}
void Input::set_mouse_position(const Point2 &p_posf) {
- mouse_velocity_track.update(p_posf - mouse_pos);
mouse_pos = p_posf;
}
@@ -704,7 +724,8 @@ Point2 Input::get_mouse_position() const {
return mouse_pos;
}
-Point2 Input::get_last_mouse_velocity() const {
+Point2 Input::get_last_mouse_velocity() {
+ mouse_velocity_track.update(Vector2());
return mouse_velocity_track.velocity;
}
diff --git a/core/input/input.h b/core/input/input.h
index e5ef31ab4f..ab2cd377f4 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -242,6 +242,7 @@ public:
static Input *get_singleton();
+ bool is_anything_pressed() const;
bool is_key_pressed(Key p_keycode) const;
bool is_physical_key_pressed(Key p_keycode) const;
bool is_mouse_button_pressed(MouseButton p_button) const;
@@ -269,7 +270,7 @@ public:
Vector3 get_gyroscope() const;
Point2 get_mouse_position() const;
- Vector2 get_last_mouse_velocity() const;
+ Vector2 get_last_mouse_velocity();
MouseButton get_mouse_button_mask() const;
void warp_mouse_position(const Vector2 &p_to);
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp
index c608076a21..ab0f36132f 100644
--- a/core/input/input_event.cpp
+++ b/core/input/input_event.cpp
@@ -86,7 +86,7 @@ Ref<InputEvent> InputEvent::xformed_by(const Transform2D &p_xform, const Vector2
return Ref<InputEvent>((InputEvent *)this);
}
-bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
return false;
}
@@ -412,35 +412,32 @@ Ref<InputEventKey> InputEventKey::create_reference(Key p_keycode) {
return ie;
}
-bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
Ref<InputEventKey> key = p_event;
if (key.is_null()) {
return false;
}
- bool match = false;
- if (get_keycode() == Key::NONE) {
- Key code = get_physical_keycode_with_modifiers();
- Key event_code = key->get_physical_keycode_with_modifiers();
-
- match = get_physical_keycode() == key->get_physical_keycode() && (!key->is_pressed() || (code & event_code) == code);
+ bool match;
+ if (keycode != Key::NONE) {
+ match = keycode == key->keycode;
} else {
- Key code = get_keycode_with_modifiers();
- Key event_code = key->get_keycode_with_modifiers();
-
- match = get_keycode() == key->get_keycode() && (!key->is_pressed() || (code & event_code) == code);
+ match = get_physical_keycode() == key->get_physical_keycode();
+ }
+ if (p_exact_match) {
+ match &= get_modifiers_mask() == key->get_modifiers_mask();
}
if (match) {
bool pressed = key->is_pressed();
- if (p_pressed != nullptr) {
- *p_pressed = pressed;
+ if (r_pressed != nullptr) {
+ *r_pressed = pressed;
}
float strength = pressed ? 1.0f : 0.0f;
- if (p_strength != nullptr) {
- *p_strength = strength;
+ if (r_strength != nullptr) {
+ *r_strength = strength;
}
- if (p_raw_strength != nullptr) {
- *p_raw_strength = strength;
+ if (r_raw_strength != nullptr) {
+ *r_raw_strength = strength;
}
}
return match;
@@ -585,24 +582,27 @@ Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, co
return mb;
}
-bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_null()) {
return false;
}
- bool match = mb->button_index == button_index;
+ bool match = button_index == mb->button_index;
+ if (p_exact_match) {
+ match &= get_modifiers_mask() == mb->get_modifiers_mask();
+ }
if (match) {
bool pressed = mb->is_pressed();
- if (p_pressed != nullptr) {
- *p_pressed = pressed;
+ if (r_pressed != nullptr) {
+ *r_pressed = pressed;
}
float strength = pressed ? 1.0f : 0.0f;
- if (p_strength != nullptr) {
- *p_strength = strength;
+ if (r_strength != nullptr) {
+ *r_strength = strength;
}
- if (p_raw_strength != nullptr) {
- *p_raw_strength = strength;
+ if (r_raw_strength != nullptr) {
+ *r_raw_strength = strength;
}
}
@@ -887,36 +887,40 @@ bool InputEventJoypadMotion::is_pressed() const {
return Math::abs(axis_value) >= 0.5f;
}
-bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
Ref<InputEventJoypadMotion> jm = p_event;
if (jm.is_null()) {
return false;
}
- bool match = (axis == jm->axis); // Matches even if not in the same direction, but returns a "not pressed" event.
+ // Matches even if not in the same direction, but returns a "not pressed" event.
+ bool match = axis == jm->axis;
+ if (p_exact_match) {
+ match &= (axis_value < 0) == (jm->axis_value < 0);
+ }
if (match) {
float jm_abs_axis_value = Math::abs(jm->get_axis_value());
bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0);
bool pressed = same_direction && jm_abs_axis_value >= p_deadzone;
- if (p_pressed != nullptr) {
- *p_pressed = pressed;
+ if (r_pressed != nullptr) {
+ *r_pressed = pressed;
}
- if (p_strength != nullptr) {
+ if (r_strength != nullptr) {
if (pressed) {
if (p_deadzone == 1.0f) {
- *p_strength = 1.0f;
+ *r_strength = 1.0f;
} else {
- *p_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, jm_abs_axis_value), 0.0f, 1.0f);
+ *r_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, jm_abs_axis_value), 0.0f, 1.0f);
}
} else {
- *p_strength = 0.0f;
+ *r_strength = 0.0f;
}
}
- if (p_raw_strength != nullptr) {
+ if (r_raw_strength != nullptr) {
if (same_direction) { // NOT pressed, because we want to ignore the deadzone.
- *p_raw_strength = jm_abs_axis_value;
+ *r_raw_strength = jm_abs_axis_value;
} else {
- *p_raw_strength = 0.0f;
+ *r_raw_strength = 0.0f;
}
}
}
@@ -994,7 +998,7 @@ float InputEventJoypadButton::get_pressure() const {
return pressure;
}
-bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
Ref<InputEventJoypadButton> jb = p_event;
if (jb.is_null()) {
return false;
@@ -1003,15 +1007,15 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *
bool match = button_index == jb->button_index;
if (match) {
bool pressed = jb->is_pressed();
- if (p_pressed != nullptr) {
- *p_pressed = pressed;
+ if (r_pressed != nullptr) {
+ *r_pressed = pressed;
}
float strength = pressed ? 1.0f : 0.0f;
- if (p_strength != nullptr) {
- *p_strength = strength;
+ if (r_strength != nullptr) {
+ *r_strength = strength;
}
- if (p_raw_strength != nullptr) {
- *p_raw_strength = strength;
+ if (r_raw_strength != nullptr) {
+ *r_raw_strength = strength;
}
}
@@ -1217,8 +1221,9 @@ String InputEventScreenDrag::to_string() {
bool InputEventScreenDrag::accumulate(const Ref<InputEvent> &p_event) {
Ref<InputEventScreenDrag> drag = p_event;
- if (drag.is_null())
+ if (drag.is_null()) {
return false;
+ }
if (get_index() != drag->get_index()) {
return false;
@@ -1288,7 +1293,7 @@ bool InputEventAction::is_action(const StringName &p_action) const {
return action == p_action;
}
-bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
Ref<InputEventAction> act = p_event;
if (act.is_null()) {
return false;
@@ -1297,15 +1302,15 @@ bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pres
bool match = action == act->action;
if (match) {
bool pressed = act->pressed;
- if (p_pressed != nullptr) {
- *p_pressed = pressed;
+ if (r_pressed != nullptr) {
+ *r_pressed = pressed;
}
float strength = pressed ? 1.0f : 0.0f;
- if (p_strength != nullptr) {
- *p_strength = strength;
+ if (r_strength != nullptr) {
+ *r_strength = strength;
}
- if (p_raw_strength != nullptr) {
- *p_raw_strength = strength;
+ if (r_raw_strength != nullptr) {
+ *r_raw_strength = strength;
}
}
return match;
diff --git a/core/input/input_event.h b/core/input/input_event.h
index 29450dfc52..114db46623 100644
--- a/core/input/input_event.h
+++ b/core/input/input_event.h
@@ -79,7 +79,7 @@ public:
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
- virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const;
virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const;
virtual bool is_action_type() const;
@@ -192,7 +192,7 @@ public:
Key get_keycode_with_modifiers() const;
Key get_physical_keycode_with_modifiers() const;
- virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
virtual bool is_action_type() const override { return true; }
@@ -255,7 +255,7 @@ public:
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override;
- virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
virtual bool is_action_type() const override { return true; }
@@ -315,7 +315,7 @@ public:
virtual bool is_pressed() const override;
- virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
virtual bool is_action_type() const override { return true; }
@@ -344,7 +344,7 @@ public:
void set_pressure(float p_pressure);
float get_pressure() const;
- virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
virtual bool is_action_type() const override { return true; }
@@ -437,7 +437,7 @@ public:
virtual bool is_action(const StringName &p_action) const;
- virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
virtual bool is_action_type() const override { return true; }
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp
index 753ac72ab6..41083b4c47 100644
--- a/core/input/input_map.cpp
+++ b/core/input/input_map.cpp
@@ -126,15 +126,13 @@ List<StringName> InputMap::get_actions() const {
return actions;
}
-List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength) const {
+List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
ERR_FAIL_COND_V(!p_event.is_valid(), nullptr);
for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) {
int device = E->get()->get_device();
if (device == ALL_DEVICES || device == p_event->get_device()) {
- if (p_exact_match && E->get()->is_match(p_event, true)) {
- return E;
- } else if (!p_exact_match && E->get()->action_match(p_event, p_pressed, p_strength, p_raw_strength, p_action.deadzone)) {
+ if (E->get()->action_match(p_event, p_exact_match, p_action.deadzone, r_pressed, r_strength, r_raw_strength)) {
return E;
}
}
@@ -217,40 +215,28 @@ bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName
return event_get_action_status(p_event, p_action, p_exact_match);
}
-bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength) const {
+bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
OrderedHashMap<StringName, Action>::Element E = input_map.find(p_action);
ERR_FAIL_COND_V_MSG(!E, false, suggest_actions(p_action));
Ref<InputEventAction> input_event_action = p_event;
if (input_event_action.is_valid()) {
- bool pressed = input_event_action->is_pressed();
- if (p_pressed != nullptr) {
- *p_pressed = pressed;
+ const bool pressed = input_event_action->is_pressed();
+ if (r_pressed != nullptr) {
+ *r_pressed = pressed;
+ }
+ const float strength = pressed ? input_event_action->get_strength() : 0.0f;
+ if (r_strength != nullptr) {
+ *r_strength = strength;
}
- if (p_strength != nullptr) {
- *p_strength = pressed ? input_event_action->get_strength() : 0.0f;
+ if (r_raw_strength != nullptr) {
+ *r_raw_strength = strength;
}
return input_event_action->get_action() == p_action;
}
- bool pressed;
- float strength;
- float raw_strength;
- List<Ref<InputEvent>>::Element *event = _find_event(E.get(), p_event, p_exact_match, &pressed, &strength, &raw_strength);
- if (event != nullptr) {
- if (p_pressed != nullptr) {
- *p_pressed = pressed;
- }
- if (p_strength != nullptr) {
- *p_strength = strength;
- }
- if (p_raw_strength != nullptr) {
- *p_raw_strength = raw_strength;
- }
- return true;
- } else {
- return false;
- }
+ List<Ref<InputEvent>>::Element *event = _find_event(E.get(), p_event, p_exact_match, r_pressed, r_strength, r_raw_strength);
+ return event != nullptr;
}
const OrderedHashMap<StringName, InputMap::Action> &InputMap::get_action_map() const {
diff --git a/core/input/input_map.h b/core/input/input_map.h
index e896d1f679..79b4d1038f 100644
--- a/core/input/input_map.h
+++ b/core/input/input_map.h
@@ -58,7 +58,7 @@ private:
OrderedHashMap<String, List<Ref<InputEvent>>> default_builtin_cache;
OrderedHashMap<String, List<Ref<InputEvent>>> default_builtin_with_overrides_cache;
- List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match = false, bool *p_pressed = nullptr, float *p_strength = nullptr, float *p_raw_strength = nullptr) const;
+ List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match = false, bool *r_pressed = nullptr, float *r_strength = nullptr, float *r_raw_strength = nullptr) const;
Array _action_get_events(const StringName &p_action);
Array _get_actions();
@@ -83,7 +83,7 @@ public:
const List<Ref<InputEvent>> *action_get_events(const StringName &p_action);
bool event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match = false) const;
- bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match = false, bool *p_pressed = nullptr, float *p_strength = nullptr, float *p_raw_strength = nullptr) const;
+ bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match = false, bool *r_pressed = nullptr, float *r_strength = nullptr, float *r_raw_strength = nullptr) const;
const OrderedHashMap<StringName, Action> &get_action_map() const;
void load_from_project_settings();
diff --git a/core/io/compression.cpp b/core/io/compression.cpp
index d1f915f064..ae5ccf8354 100644
--- a/core/io/compression.cpp
+++ b/core/io/compression.cpp
@@ -212,7 +212,7 @@ int Compression::decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_s
strm.avail_in = p_src_size;
// Ensure the destination buffer is empty
- p_dst_vect->resize(0);
+ p_dst_vect->clear();
// decompress until deflate stream ends or end of file
do {
@@ -244,7 +244,7 @@ int Compression::decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_s
WARN_PRINT(strm.msg);
}
(void)inflateEnd(&strm);
- p_dst_vect->resize(0);
+ p_dst_vect->clear();
return ret;
}
} while (strm.avail_out > 0 && strm.avail_in > 0);
@@ -254,7 +254,7 @@ int Compression::decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_s
// Enforce max output size
if (p_max_dst_size > -1 && strm.total_out > (uint64_t)p_max_dst_size) {
(void)inflateEnd(&strm);
- p_dst_vect->resize(0);
+ p_dst_vect->clear();
return Z_BUF_ERROR;
}
} while (ret != Z_STREAM_END);
diff --git a/core/io/dir_access.cpp b/core/io/dir_access.cpp
index 3da9288ffd..86d8dea3d9 100644
--- a/core/io/dir_access.cpp
+++ b/core/io/dir_access.cpp
@@ -145,17 +145,21 @@ Error DirAccess::make_dir_recursive(String p_dir) {
full_dir = full_dir.replace("\\", "/");
- //int slices = full_dir.get_slice_count("/");
-
String base;
if (full_dir.begins_with("res://")) {
base = "res://";
} else if (full_dir.begins_with("user://")) {
base = "user://";
+ } else if (full_dir.is_network_share_path()) {
+ int pos = full_dir.find("/", 2);
+ ERR_FAIL_COND_V(pos < 0, ERR_INVALID_PARAMETER);
+ pos = full_dir.find("/", pos + 1);
+ ERR_FAIL_COND_V(pos < 0, ERR_INVALID_PARAMETER);
+ base = full_dir.substr(0, pos + 1);
} else if (full_dir.begins_with("/")) {
base = "/";
- } else if (full_dir.find(":/") != -1) {
+ } else if (full_dir.contains(":/")) {
base = full_dir.substr(0, full_dir.find(":/") + 2);
} else {
ERR_FAIL_V(ERR_INVALID_PARAMETER);
diff --git a/core/io/file_access.cpp b/core/io/file_access.cpp
index bb92648484..86836454c5 100644
--- a/core/io/file_access.cpp
+++ b/core/io/file_access.cpp
@@ -538,7 +538,7 @@ void FileAccess::store_csv_line(const Vector<String> &p_values, const String &p_
for (int i = 0; i < size; ++i) {
String value = p_values[i];
- if (value.find("\"") != -1 || value.find(p_delim) != -1 || value.find("\n") != -1) {
+ if (value.contains("\"") || value.contains(p_delim) || value.contains("\n")) {
value = "\"" + value.replace("\"", "\"\"") + "\"";
}
if (i < size - 1) {
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index 3882627103..7dbea96c3d 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -70,7 +70,7 @@ void PackedData::add_path(const String &p_pkg_path, const String &p_path, uint64
String p = p_path.replace_first("res://", "");
PackedDir *cd = root;
- if (p.find("/") != -1) { //in a subdir
+ if (p.contains("/")) { //in a subdir
Vector<String> ds = p.get_base_dir().split("/");
diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp
index 4d0747c591..52b1120b2a 100644
--- a/core/io/http_client.cpp
+++ b/core/io/http_client.cpp
@@ -96,6 +96,17 @@ String HTTPClient::query_string_from_dict(const Dictionary &p_dict) {
return query.substr(1);
}
+Error HTTPClient::verify_headers(const Vector<String> &p_headers) {
+ for (int i = 0; i < p_headers.size(); i++) {
+ String sanitized = p_headers[i].strip_edges();
+ ERR_FAIL_COND_V_MSG(sanitized.is_empty(), ERR_INVALID_PARAMETER, "Invalid HTTP header at index " + itos(i) + ": empty.");
+ ERR_FAIL_COND_V_MSG(sanitized.find(":") < 1, ERR_INVALID_PARAMETER,
+ "Invalid HTTP header at index " + itos(i) + ": String must contain header-value pair, delimited by ':', but was: " + p_headers[i]);
+ }
+
+ return OK;
+}
+
Dictionary HTTPClient::_get_response_headers_as_dictionary() {
List<String> rh;
get_response_headers(&rh);
diff --git a/core/io/http_client.h b/core/io/http_client.h
index 8be6e6524c..de6045f647 100644
--- a/core/io/http_client.h
+++ b/core/io/http_client.h
@@ -165,6 +165,7 @@ public:
static HTTPClient *create();
String query_string_from_dict(const Dictionary &p_dict);
+ Error verify_headers(const Vector<String> &p_headers);
virtual Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) = 0;
virtual Error connect_to_host(const String &p_host, int p_port = -1, bool p_ssl = false, bool p_verify_host = true) = 0;
@@ -180,7 +181,7 @@ public:
virtual bool is_response_chunked() const = 0;
virtual int get_response_code() const = 0;
virtual Error get_response_headers(List<String> *r_response) = 0;
- virtual int get_response_body_length() const = 0;
+ virtual int64_t get_response_body_length() const = 0;
virtual PackedByteArray read_response_body_chunk() = 0; // Can't get body as partial text because of most encodings UTF8, gzip, etc.
diff --git a/core/io/http_client_tcp.cpp b/core/io/http_client_tcp.cpp
index 4c27cd1b10..f920799677 100644
--- a/core/io/http_client_tcp.cpp
+++ b/core/io/http_client_tcp.cpp
@@ -71,7 +71,7 @@ Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, bool p_ss
connection = tcp_connection;
if (ssl && https_proxy_port != -1) {
- proxy_client.instantiate(); // Needs proxy negotiation
+ proxy_client.instantiate(); // Needs proxy negotiation.
server_host = https_proxy_host;
server_port = https_proxy_port;
} else if (!ssl && http_proxy_port != -1) {
@@ -83,7 +83,7 @@ Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, bool p_ss
}
if (server_host.is_valid_ip_address()) {
- // Host contains valid IP
+ // Host contains valid IP.
Error err = tcp_connection->connect_to_host(IPAddress(server_host), server_port);
if (err) {
status = STATUS_CANT_CONNECT;
@@ -92,7 +92,7 @@ Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, bool p_ss
status = STATUS_CONNECTING;
} else {
- // Host contains hostname and needs to be resolved to IP
+ // Host contains hostname and needs to be resolved to IP.
resolving = IP::get_singleton()->resolve_hostname_queue_item(server_host);
status = STATUS_RESOLVING;
}
@@ -124,7 +124,7 @@ Ref<StreamPeer> HTTPClientTCP::get_connection() const {
static bool _check_request_url(HTTPClientTCP::Method p_method, const String &p_url) {
switch (p_method) {
case HTTPClientTCP::METHOD_CONNECT: {
- // Authority in host:port format, as in RFC7231
+ // Authority in host:port format, as in RFC7231.
int pos = p_url.find_char(':');
return 0 < pos && pos < p_url.length() - 1;
}
@@ -135,7 +135,7 @@ static bool _check_request_url(HTTPClientTCP::Method p_method, const String &p_u
[[fallthrough]];
}
default:
- // Absolute path or absolute URL
+ // Absolute path or absolute URL.
return p_url.begins_with("/") || p_url.begins_with("http://") || p_url.begins_with("https://");
}
}
@@ -146,6 +146,11 @@ Error HTTPClientTCP::request(Method p_method, const String &p_url, const Vector<
ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(connection.is_null(), ERR_INVALID_DATA);
+ Error err = verify_headers(p_headers);
+ if (err) {
+ return err;
+ }
+
String uri = p_url;
if (!ssl && http_proxy_port != -1) {
uri = vformat("http://%s:%d%s", conn_host, conn_port, p_url);
@@ -173,7 +178,7 @@ Error HTTPClientTCP::request(Method p_method, const String &p_url, const Vector<
}
if (add_host) {
if ((ssl && conn_port == PORT_HTTPS) || (!ssl && conn_port == PORT_HTTP)) {
- // Don't append the standard ports
+ // Don't append the standard ports.
request += "Host: " + conn_host + "\r\n";
} else {
request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
@@ -192,21 +197,12 @@ Error HTTPClientTCP::request(Method p_method, const String &p_url, const Vector<
request += "\r\n";
CharString cs = request.utf8();
- Vector<uint8_t> data;
- data.resize(cs.length() + p_body_size);
- memcpy(data.ptrw(), cs.get_data(), cs.length());
+ request_buffer->clear();
+ request_buffer->put_data((const uint8_t *)cs.get_data(), cs.length());
if (p_body_size > 0) {
- memcpy(data.ptrw() + cs.length(), p_body, p_body_size);
- }
-
- // TODO Implement non-blocking requests.
- Error err = connection->put_data(data.ptr(), data.size());
-
- if (err) {
- close();
- status = STATUS_CONNECTION_ERROR;
- return err;
+ request_buffer->put_data(p_body, p_body_size);
}
+ request_buffer->seek(0);
status = STATUS_REQUESTING;
head_request = p_method == METHOD_HEAD;
@@ -257,6 +253,7 @@ void HTTPClientTCP::close() {
ip_candidates.clear();
response_headers.clear();
response_str.clear();
+ request_buffer->clear();
body_size = -1;
body_left = 0;
chunk_left = 0;
@@ -274,7 +271,7 @@ Error HTTPClientTCP::poll() {
IP::ResolverStatus rstatus = IP::get_singleton()->get_resolve_item_status(resolving);
switch (rstatus) {
case IP::RESOLVER_STATUS_WAITING:
- return OK; // Still resolving
+ return OK; // Still resolving.
case IP::RESOLVER_STATUS_DONE: {
ip_candidates = IP::get_singleton()->get_resolve_item_addresses(resolving);
@@ -356,7 +353,7 @@ Error HTTPClientTCP::poll() {
} else if (ssl) {
Ref<StreamPeerSSL> ssl;
if (!handshaking) {
- // Connect the StreamPeerSSL and start handshaking
+ // Connect the StreamPeerSSL and start handshaking.
ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
ssl->set_blocking_handshake_enabled(false);
Error err = ssl->connect_to_stream(tcp_connection, ssl_verify_host, conn_host);
@@ -368,7 +365,7 @@ Error HTTPClientTCP::poll() {
connection = ssl;
handshaking = true;
} else {
- // We are already handshaking, which means we can use your already active SSL connection
+ // We are already handshaking, which means we can use your already active SSL connection.
ssl = static_cast<Ref<StreamPeerSSL>>(connection);
if (ssl.is_null()) {
close();
@@ -376,22 +373,22 @@ Error HTTPClientTCP::poll() {
return ERR_CANT_CONNECT;
}
- ssl->poll(); // Try to finish the handshake
+ ssl->poll(); // Try to finish the handshake.
}
if (ssl->get_status() == StreamPeerSSL::STATUS_CONNECTED) {
- // Handshake has been successful
+ // Handshake has been successful.
handshaking = false;
ip_candidates.clear();
status = STATUS_CONNECTED;
return OK;
} else if (ssl->get_status() != StreamPeerSSL::STATUS_HANDSHAKING) {
- // Handshake has failed
+ // Handshake has failed.
close();
status = STATUS_SSL_HANDSHAKE_ERROR;
return ERR_CANT_CONNECT;
}
- // ... we will need to poll more for handshake to finish
+ // ... we will need to poll more for handshake to finish.
} else {
ip_candidates.clear();
status = STATUS_CONNECTED;
@@ -416,7 +413,7 @@ Error HTTPClientTCP::poll() {
} break;
case STATUS_BODY:
case STATUS_CONNECTED: {
- // Check if we are still connected
+ // Check if we are still connected.
if (ssl) {
Ref<StreamPeerSSL> tmp = connection;
tmp->poll();
@@ -428,10 +425,34 @@ Error HTTPClientTCP::poll() {
status = STATUS_CONNECTION_ERROR;
return ERR_CONNECTION_ERROR;
}
- // Connection established, requests can now be made
+ // Connection established, requests can now be made.
return OK;
} break;
case STATUS_REQUESTING: {
+ if (request_buffer->get_available_bytes()) {
+ int avail = request_buffer->get_available_bytes();
+ int pos = request_buffer->get_position();
+ const Vector<uint8_t> data = request_buffer->get_data_array();
+ int wrote = 0;
+ Error err;
+ if (blocking) {
+ err = connection->put_data(data.ptr() + pos, avail);
+ wrote += avail;
+ } else {
+ err = connection->put_partial_data(data.ptr() + pos, avail, wrote);
+ }
+ if (err != OK) {
+ close();
+ status = STATUS_CONNECTION_ERROR;
+ return ERR_CONNECTION_ERROR;
+ }
+ pos += wrote;
+ request_buffer->seek(pos);
+ if (avail - wrote > 0) {
+ return OK;
+ }
+ request_buffer->clear();
+ }
while (true) {
uint8_t byte;
int rec = 0;
@@ -534,7 +555,7 @@ Error HTTPClientTCP::poll() {
return OK;
}
-int HTTPClientTCP::get_response_body_length() const {
+int64_t HTTPClientTCP::get_response_body_length() const {
return body_size;
}
@@ -547,7 +568,7 @@ PackedByteArray HTTPClientTCP::read_response_body_chunk() {
if (chunked) {
while (true) {
if (chunk_trailer_part) {
- // We need to consume the trailer part too or keep-alive will break
+ // We need to consume the trailer part too or keep-alive will break.
uint8_t b;
int rec = 0;
err = _get_http_data(&b, 1, rec);
@@ -560,18 +581,18 @@ PackedByteArray HTTPClientTCP::read_response_body_chunk() {
int cs = chunk.size();
if ((cs >= 2 && chunk[cs - 2] == '\r' && chunk[cs - 1] == '\n')) {
if (cs == 2) {
- // Finally over
+ // Finally over.
chunk_trailer_part = false;
status = STATUS_CONNECTED;
chunk.clear();
break;
} else {
- // We do not process nor return the trailer data
+ // We do not process nor return the trailer data.
chunk.clear();
}
}
} else if (chunk_left == 0) {
- // Reading length
+ // Reading length.
uint8_t b;
int rec = 0;
err = _get_http_data(&b, 1, rec);
@@ -593,7 +614,7 @@ PackedByteArray HTTPClientTCP::read_response_body_chunk() {
for (int i = 0; i < chunk.size() - 2; i++) {
char c = chunk[i];
int v = 0;
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
v = c - '0';
} else if (c >= 'a' && c <= 'f') {
v = c - 'a' + 10;
@@ -658,7 +679,7 @@ PackedByteArray HTTPClientTCP::read_response_body_chunk() {
uint8_t *w = ret.ptrw();
err = _get_http_data(w + _offset, to_read, rec);
}
- if (rec <= 0) { // Ended up reading less
+ if (rec <= 0) { // Ended up reading less.
ret.resize(_offset);
break;
} else {
@@ -679,7 +700,7 @@ PackedByteArray HTTPClientTCP::read_response_body_chunk() {
close();
if (err == ERR_FILE_EOF) {
- status = STATUS_DISCONNECTED; // Server disconnected
+ status = STATUS_DISCONNECTED; // Server disconnected.
} else {
status = STATUS_CONNECTION_ERROR;
}
@@ -759,6 +780,7 @@ void HTTPClientTCP::set_https_proxy(const String &p_host, int p_port) {
HTTPClientTCP::HTTPClientTCP() {
tcp_connection.instantiate();
+ request_buffer.instantiate();
}
HTTPClient *(*HTTPClient::_create)() = HTTPClientTCP::_create_func;
diff --git a/core/io/http_client_tcp.h b/core/io/http_client_tcp.h
index 886ad0ef48..c10e0b1eca 100644
--- a/core/io/http_client_tcp.h
+++ b/core/io/http_client_tcp.h
@@ -38,13 +38,13 @@ private:
Status status = STATUS_DISCONNECTED;
IP::ResolverID resolving = IP::RESOLVER_INVALID_ID;
Array ip_candidates;
- int conn_port = -1; // Server to make requests to
+ int conn_port = -1; // Server to make requests to.
String conn_host;
- int server_port = -1; // Server to connect to (might be a proxy server)
+ int server_port = -1; // Server to connect to (might be a proxy server).
String server_host;
- int http_proxy_port = -1; // Proxy server for http requests
+ int http_proxy_port = -1; // Proxy server for http requests.
String http_proxy_host;
- int https_proxy_port = -1; // Proxy server for https requests
+ int https_proxy_port = -1; // Proxy server for https requests.
String https_proxy_host;
bool ssl = false;
bool ssl_verify_host = false;
@@ -62,9 +62,10 @@ private:
int64_t body_left = 0;
bool read_until_eof = false;
+ Ref<StreamPeerBuffer> request_buffer;
Ref<StreamPeerTCP> tcp_connection;
Ref<StreamPeer> connection;
- Ref<HTTPClientTCP> proxy_client; // Negotiate with proxy server
+ Ref<HTTPClientTCP> proxy_client; // Negotiate with proxy server.
int response_num = 0;
Vector<String> response_headers;
@@ -87,7 +88,7 @@ public:
bool is_response_chunked() const override;
int get_response_code() const override;
Error get_response_headers(List<String> *r_response) override;
- int get_response_body_length() const override;
+ int64_t get_response_body_length() const override;
PackedByteArray read_response_body_chunk() override;
void set_blocking_mode(bool p_enable) override;
bool is_blocking_mode_enabled() const override;
diff --git a/core/io/image.cpp b/core/io/image.cpp
index 7956d0bad7..4f72599faf 100644
--- a/core/io/image.cpp
+++ b/core/io/image.cpp
@@ -1434,12 +1434,11 @@ int Image::_get_dst_image_size(int p_width, int p_height, Format p_format, int &
}
// Set mipmap size.
- // It might be necessary to put this after the minimum mipmap size check because of the possible occurrence of "1 >> 1".
if (r_mm_width) {
- *r_mm_width = bw >> 1;
+ *r_mm_width = w;
}
if (r_mm_height) {
- *r_mm_height = bh >> 1;
+ *r_mm_height = h;
}
// Reach target mipmap.
@@ -2057,7 +2056,7 @@ void Image::create(const char **p_xpm) {
for (int i = 0; i < 6; i++) {
char v = line_ptr[i];
- if (v >= '0' && v <= '9') {
+ if (is_digit(v)) {
v -= '0';
} else if (v >= 'A' && v <= 'F') {
v = (v - 'A') + 10;
diff --git a/core/io/ip.cpp b/core/io/ip.cpp
index 4970afc1d3..8e0d47e762 100644
--- a/core/io/ip.cpp
+++ b/core/io/ip.cpp
@@ -98,6 +98,11 @@ struct _IP_ResolverPrivate {
if (queue[i].status.get() != IP::RESOLVER_STATUS_WAITING) {
continue;
}
+ // We might be overriding another result, but we don't care as long as the result is valid.
+ if (response.size()) {
+ String key = get_cache_key(hostname, type);
+ cache[key] = response;
+ }
queue[i].response = response;
queue[i].status.set(response.is_empty() ? IP::RESOLVER_STATUS_ERROR : IP::RESOLVER_STATUS_DONE);
}
@@ -120,30 +125,8 @@ struct _IP_ResolverPrivate {
};
IPAddress IP::resolve_hostname(const String &p_hostname, IP::Type p_type) {
- List<IPAddress> res;
- String key = _IP_ResolverPrivate::get_cache_key(p_hostname, p_type);
-
- resolver->mutex.lock();
- if (resolver->cache.has(key)) {
- res = resolver->cache[key];
- } else {
- // This should be run unlocked so the resolver thread can keep
- // resolving other requests.
- resolver->mutex.unlock();
- _resolve_hostname(res, p_hostname, p_type);
- resolver->mutex.lock();
- // We might be overriding another result, but we don't care (they are the
- // same hostname).
- resolver->cache[key] = res;
- }
- resolver->mutex.unlock();
-
- for (int i = 0; i < res.size(); ++i) {
- if (res[i].is_valid()) {
- return res[i];
- }
- }
- return IPAddress();
+ const Array addresses = resolve_hostname_addresses(p_hostname, p_type);
+ return addresses.size() ? addresses[0].operator IPAddress() : IPAddress();
}
Array IP::resolve_hostname_addresses(const String &p_hostname, Type p_type) {
@@ -159,17 +142,16 @@ Array IP::resolve_hostname_addresses(const String &p_hostname, Type p_type) {
resolver->mutex.unlock();
_resolve_hostname(res, p_hostname, p_type);
resolver->mutex.lock();
- // We might be overriding another result, but we don't care (they are the
- // same hostname).
- resolver->cache[key] = res;
+ // We might be overriding another result, but we don't care as long as the result is valid.
+ if (res.size()) {
+ resolver->cache[key] = res;
+ }
}
resolver->mutex.unlock();
Array result;
for (int i = 0; i < res.size(); ++i) {
- if (res[i].is_valid()) {
- result.push_back(String(res[i]));
- }
+ result.push_back(String(res[i]));
}
return result;
}
diff --git a/core/io/ip_address.cpp b/core/io/ip_address.cpp
index 38f99a08a4..d183c60798 100644
--- a/core/io/ip_address.cpp
+++ b/core/io/ip_address.cpp
@@ -71,7 +71,7 @@ static void _parse_hex(const String &p_string, int p_start, uint8_t *p_dst) {
int n = 0;
char32_t c = p_string[i];
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
n = c - '0';
} else if (c >= 'a' && c <= 'f') {
n = 10 + (c - 'a');
@@ -113,7 +113,7 @@ void IPAddress::_parse_ipv6(const String &p_string) {
} else if (c == '.') {
part_ipv4 = true;
- } else if ((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F')) {
+ } else if (is_hex_digit(c)) {
if (!part_found) {
parts[parts_idx++] = i;
part_found = true;
diff --git a/core/io/json.cpp b/core/io/json.cpp
index 7b642f6a59..4b745dff44 100644
--- a/core/io/json.cpp
+++ b/core/io/json.cpp
@@ -229,12 +229,12 @@ Error JSON::_get_token(const char32_t *p_str, int &index, int p_len, Token &r_to
r_err_str = "Unterminated String";
return ERR_PARSE_ERROR;
}
- if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) {
+ if (!is_hex_digit(c)) {
r_err_str = "Malformed hex constant in string";
return ERR_PARSE_ERROR;
}
char32_t v;
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
v = c - '0';
} else if (c >= 'a' && c <= 'f') {
v = c - 'a';
@@ -265,12 +265,12 @@ Error JSON::_get_token(const char32_t *p_str, int &index, int p_len, Token &r_to
r_err_str = "Unterminated String";
return ERR_PARSE_ERROR;
}
- if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) {
+ if (!is_hex_digit(c)) {
r_err_str = "Malformed hex constant in string";
return ERR_PARSE_ERROR;
}
char32_t v;
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
v = c - '0';
} else if (c >= 'a' && c <= 'f') {
v = c - 'a';
@@ -326,7 +326,7 @@ Error JSON::_get_token(const char32_t *p_str, int &index, int p_len, Token &r_to
break;
}
- if (p_str[index] == '-' || (p_str[index] >= '0' && p_str[index] <= '9')) {
+ if (p_str[index] == '-' || is_digit(p_str[index])) {
//a number
const char32_t *rptr;
double number = String::to_float(&p_str[index], &rptr);
@@ -335,10 +335,10 @@ Error JSON::_get_token(const char32_t *p_str, int &index, int p_len, Token &r_to
r_token.value = number;
return OK;
- } else if ((p_str[index] >= 'A' && p_str[index] <= 'Z') || (p_str[index] >= 'a' && p_str[index] <= 'z')) {
+ } else if (is_ascii_char(p_str[index])) {
String id;
- while ((p_str[index] >= 'A' && p_str[index] <= 'Z') || (p_str[index] >= 'a' && p_str[index] <= 'z')) {
+ while (is_ascii_char(p_str[index])) {
id += p_str[index];
index++;
}
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index 6a0668f027..555d4f6df4 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -52,9 +52,8 @@ ObjectID EncodedObjectAsID::get_object_id() const {
return id;
}
-#define _S(a) ((int32_t)a)
-#define ERR_FAIL_ADD_OF(a, b, err) ERR_FAIL_COND_V(_S(b) < 0 || _S(a) < 0 || _S(a) > INT_MAX - _S(b), err)
-#define ERR_FAIL_MUL_OF(a, b, err) ERR_FAIL_COND_V(_S(a) < 0 || _S(b) <= 0 || _S(a) > INT_MAX / _S(b), err)
+#define ERR_FAIL_ADD_OF(a, b, err) ERR_FAIL_COND_V(((int32_t)(b)) < 0 || ((int32_t)(a)) < 0 || ((int32_t)(a)) > INT_MAX - ((int32_t)(b)), err)
+#define ERR_FAIL_MUL_OF(a, b, err) ERR_FAIL_COND_V(((int32_t)(a)) < 0 || ((int32_t)(b)) <= 0 || ((int32_t)(a)) > INT_MAX / ((int32_t)(b)), err)
#define ENCODE_MASK 0xFF
#define ENCODE_FLAG_64 1 << 16
diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp
index e90d1695e5..0af236f766 100644
--- a/core/io/packet_peer.cpp
+++ b/core/io/packet_peer.cpp
@@ -39,7 +39,7 @@ void PacketPeer::set_encode_buffer_max_size(int p_max_size) {
ERR_FAIL_COND_MSG(p_max_size < 1024, "Max encode buffer must be at least 1024 bytes");
ERR_FAIL_COND_MSG(p_max_size > 256 * 1024 * 1024, "Max encode buffer cannot exceed 256 MiB");
encode_buffer_max_size = next_power_of_2(p_max_size);
- encode_buffer.resize(0);
+ encode_buffer.clear();
}
int PacketPeer::get_encode_buffer_max_size() const {
diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp
index 221a680130..272ace3438 100644
--- a/core/io/pck_packer.cpp
+++ b/core/io/pck_packer.cpp
@@ -62,7 +62,7 @@ Error PCKPacker::pck_start(const String &p_file, int p_alignment, const String &
int v = 0;
if (i * 2 < _key.length()) {
char32_t ct = _key[i * 2];
- if (ct >= '0' && ct <= '9') {
+ if (is_digit(ct)) {
ct = ct - '0';
} else if (ct >= 'a' && ct <= 'f') {
ct = 10 + ct - 'a';
@@ -72,7 +72,7 @@ Error PCKPacker::pck_start(const String &p_file, int p_alignment, const String &
if (i * 2 + 1 < _key.length()) {
char32_t ct = _key[i * 2 + 1];
- if (ct >= '0' && ct <= '9') {
+ if (is_digit(ct)) {
ct = ct - '0';
} else if (ct >= 'a' && ct <= 'f') {
ct = 10 + ct - 'a';
diff --git a/core/io/resource.h b/core/io/resource.h
index a0800c57cb..b1e1c15541 100644
--- a/core/io/resource.h
+++ b/core/io/resource.h
@@ -37,6 +37,8 @@
#include "core/templates/safe_refcount.h"
#include "core/templates/self_list.h"
+class Node;
+
#define RES_BASE_EXTENSION(m_ext) \
public: \
static void register_custom_data_to_otdb() { ClassDB::add_resource_base_extension(m_ext, get_class_static()); } \
@@ -103,7 +105,7 @@ public:
virtual void set_path(const String &p_path, bool p_take_over = false);
String get_path() const;
- _FORCE_INLINE_ bool is_built_in() const { return path_cache.is_empty() || path_cache.find("::") != -1 || path_cache.begins_with("local://"); }
+ _FORCE_INLINE_ bool is_built_in() const { return path_cache.is_empty() || path_cache.contains("::") || path_cache.begins_with("local://"); }
static String generate_scene_unique_id();
void set_scene_unique_id(const String &p_id);
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 200d5fafde..8588bab0be 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -335,7 +335,7 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
String exttype = get_unicode_string();
String path = get_unicode_string();
- if (path.find("://") == -1 && path.is_relative_path()) {
+ if (!path.contains("://") && path.is_relative_path()) {
// path is relative to file being loaded, so convert to a resource path
path = ProjectSettings::get_singleton()->localize_path(res_path.get_base_dir().plus_file(path));
}
@@ -626,7 +626,7 @@ Error ResourceLoaderBinary::load() {
path = remaps[path];
}
- if (path.find("://") == -1 && path.is_relative_path()) {
+ if (!path.contains("://") && path.is_relative_path()) {
// path is relative to file being loaded, so convert to a resource path
path = ProjectSettings::get_singleton()->localize_path(path.get_base_dir().plus_file(external_resources[i].path));
}
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 7d42a9c8d2..21bf566b1b 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -820,7 +820,7 @@ String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_rem
}
String l = res_remaps[i].substr(split + 1).strip_edges();
int score = TranslationServer::get_singleton()->compare_locales(locale, l);
- if (score >= best_score) {
+ if (score > 0 && score >= best_score) {
new_path = res_remaps[i].left(split);
best_score = score;
if (score == 10) {
diff --git a/core/io/resource_uid.cpp b/core/io/resource_uid.cpp
index 1a16d5b47a..776756e64e 100644
--- a/core/io/resource_uid.cpp
+++ b/core/io/resource_uid.cpp
@@ -71,9 +71,9 @@ ResourceUID::ID ResourceUID::text_to_id(const String &p_text) const {
for (uint32_t i = 6; i < l; i++) {
uid *= base;
uint32_t c = p_text[i];
- if (c >= 'a' && c <= 'z') {
+ if (is_ascii_lower_case(c)) {
uid += c - 'a';
- } else if (c >= '0' && c <= '9') {
+ } else if (is_digit(c)) {
uid += c - '0' + char_count;
} else {
return INVALID_ID;
diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp
index 28ebe811c9..c65968ef03 100644
--- a/core/io/stream_peer.cpp
+++ b/core/io/stream_peer.cpp
@@ -98,7 +98,7 @@ Array StreamPeer::_get_partial_data(int p_bytes) {
Error err = get_partial_data(&w[0], p_bytes, received);
if (err != OK) {
- data.resize(0);
+ data.clear();
} else if (received != data.size()) {
data.resize(received);
}
@@ -563,7 +563,7 @@ Vector<uint8_t> StreamPeerBuffer::get_data_array() const {
}
void StreamPeerBuffer::clear() {
- data.resize(0);
+ data.clear();
pointer = 0;
}
diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp
index 2f6742bd7a..8d3e58cad1 100644
--- a/core/io/translation_loader_po.cpp
+++ b/core/io/translation_loader_po.cpp
@@ -179,7 +179,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error) {
}
if (l.is_empty() || l.begins_with("#")) {
- if (l.find("fuzzy") != -1) {
+ if (l.contains("fuzzy")) {
skip_next = true;
}
line++;
diff --git a/core/math/aabb.h b/core/math/aabb.h
index 2eaaafa27d..3d19410ddf 100644
--- a/core/math/aabb.h
+++ b/core/math/aabb.h
@@ -41,7 +41,7 @@
*/
class Variant;
-class AABB {
+class _NO_DISCARD_ AABB {
public:
Vector3 position;
Vector3 size;
diff --git a/core/math/basis.h b/core/math/basis.h
index 709f2cb3cf..802da82089 100644
--- a/core/math/basis.h
+++ b/core/math/basis.h
@@ -34,7 +34,7 @@
#include "core/math/quaternion.h"
#include "core/math/vector3.h"
-class Basis {
+class _NO_DISCARD_ Basis {
private:
void _set_diagonal(const Vector3 &p_diag);
diff --git a/core/math/color.h b/core/math/color.h
index 6c09f7941c..72a4a5f8be 100644
--- a/core/math/color.h
+++ b/core/math/color.h
@@ -34,7 +34,7 @@
#include "core/math/math_funcs.h"
#include "core/string/ustring.h"
-struct Color {
+struct _NO_DISCARD_ Color {
union {
struct {
float r;
diff --git a/core/math/convex_hull.cpp b/core/math/convex_hull.cpp
index 912ffb8b16..bd292f4c2a 100644
--- a/core/math/convex_hull.cpp
+++ b/core/math/convex_hull.cpp
@@ -2129,7 +2129,7 @@ bool ConvexHullInternal::shift_face(Face *p_face, real_t p_amount, LocalVector<V
printf("Needed %d iterations to remove part\n", n);
#endif
- p_stack.resize(0);
+ p_stack.clear();
p_face->origin = shifted_origin;
return true;
@@ -2167,9 +2167,9 @@ real_t ConvexHullComputer::compute(const Vector3 *p_coords, int32_t p_count, rea
return shift;
}
- vertices.resize(0);
- edges.resize(0);
- faces.resize(0);
+ vertices.clear();
+ edges.clear();
+ faces.clear();
LocalVector<ConvexHullInternal::Vertex *> old_vertices;
get_vertex_copy(hull.vertex_list, old_vertices);
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index 4f8e79038f..b447d09887 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -37,10 +37,6 @@
#include "core/os/os.h"
#include "core/variant/variant_parser.h"
-static bool _is_number(char32_t c) {
- return (c >= '0' && c <= '9');
-}
-
Error Expression::_get_token(Token &r_token) {
while (true) {
#define GET_CHAR() (str_ofs >= expression.length() ? 0 : expression[str_ofs++])
@@ -88,7 +84,7 @@ Error Expression::_get_token(Token &r_token) {
r_token.type = TK_INPUT;
int index = 0;
do {
- if (!_is_number(expression[str_ofs])) {
+ if (!is_digit(expression[str_ofs])) {
_set_error("Expected number after '$'");
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
@@ -97,7 +93,7 @@ Error Expression::_get_token(Token &r_token) {
index += expression[str_ofs] - '0';
str_ofs++;
- } while (_is_number(expression[str_ofs]));
+ } while (is_digit(expression[str_ofs]));
r_token.value = index;
return OK;
@@ -197,6 +193,7 @@ Error Expression::_get_token(Token &r_token) {
case '\'':
case '"': {
String str;
+ char32_t prev = 0;
while (true) {
char32_t ch = GET_CHAR();
@@ -234,9 +231,11 @@ Error Expression::_get_token(Token &r_token) {
case 'r':
res = 13;
break;
+ case 'U':
case 'u': {
- // hex number
- for (int j = 0; j < 4; j++) {
+ // Hexadecimal sequence.
+ int hex_len = (next == 'U') ? 6 : 4;
+ for (int j = 0; j < hex_len; j++) {
char32_t c = GET_CHAR();
if (c == 0) {
@@ -244,13 +243,13 @@ Error Expression::_get_token(Token &r_token) {
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
- if (!(_is_number(c) || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) {
+ if (!is_hex_digit(c)) {
_set_error("Malformed hex constant in string");
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
char32_t v;
- if (_is_number(c)) {
+ if (is_digit(c)) {
v = c - '0';
} else if (c >= 'a' && c <= 'f') {
v = c - 'a';
@@ -273,12 +272,46 @@ Error Expression::_get_token(Token &r_token) {
} break;
}
+ // Parse UTF-16 pair.
+ if ((res & 0xfffffc00) == 0xd800) {
+ if (prev == 0) {
+ prev = res;
+ continue;
+ } else {
+ _set_error("Invalid UTF-16 sequence in string, unpaired lead surrogate");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
+ } else if ((res & 0xfffffc00) == 0xdc00) {
+ if (prev == 0) {
+ _set_error("Invalid UTF-16 sequence in string, unpaired trail surrogate");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ } else {
+ res = (prev << 10UL) + res - ((0xd800 << 10UL) + 0xdc00 - 0x10000);
+ prev = 0;
+ }
+ }
+ if (prev != 0) {
+ _set_error("Invalid UTF-16 sequence in string, unpaired lead surrogate");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
str += res;
-
} else {
+ if (prev != 0) {
+ _set_error("Invalid UTF-16 sequence in string, unpaired lead surrogate");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
str += ch;
}
}
+ if (prev != 0) {
+ _set_error("Invalid UTF-16 sequence in string, unpaired lead surrogate");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
r_token.type = TK_CONSTANT;
r_token.value = str;
@@ -291,27 +324,38 @@ Error Expression::_get_token(Token &r_token) {
}
char32_t next_char = (str_ofs >= expression.length()) ? 0 : expression[str_ofs];
- if (_is_number(cchar) || (cchar == '.' && _is_number(next_char))) {
+ if (is_digit(cchar) || (cchar == '.' && is_digit(next_char))) {
//a number
String num;
#define READING_SIGN 0
#define READING_INT 1
-#define READING_DEC 2
-#define READING_EXP 3
-#define READING_DONE 4
+#define READING_HEX 2
+#define READING_BIN 3
+#define READING_DEC 4
+#define READING_EXP 5
+#define READING_DONE 6
int reading = READING_INT;
char32_t c = cchar;
bool exp_sign = false;
bool exp_beg = false;
+ bool bin_beg = false;
+ bool hex_beg = false;
bool is_float = false;
+ bool is_first_char = true;
while (true) {
switch (reading) {
case READING_INT: {
- if (_is_number(c)) {
- //pass
+ if (is_digit(c)) {
+ if (is_first_char && c == '0') {
+ if (next_char == 'b') {
+ reading = READING_BIN;
+ } else if (next_char == 'x') {
+ reading = READING_HEX;
+ }
+ }
} else if (c == '.') {
reading = READING_DEC;
is_float = true;
@@ -322,8 +366,24 @@ Error Expression::_get_token(Token &r_token) {
}
} break;
+ case READING_BIN: {
+ if (bin_beg && !is_binary_digit(c)) {
+ reading = READING_DONE;
+ } else if (c == 'b') {
+ bin_beg = true;
+ }
+
+ } break;
+ case READING_HEX: {
+ if (hex_beg && !is_hex_digit(c)) {
+ reading = READING_DONE;
+ } else if (c == 'x') {
+ hex_beg = true;
+ }
+
+ } break;
case READING_DEC: {
- if (_is_number(c)) {
+ if (is_digit(c)) {
} else if (c == 'e') {
reading = READING_EXP;
@@ -333,7 +393,7 @@ Error Expression::_get_token(Token &r_token) {
} break;
case READING_EXP: {
- if (_is_number(c)) {
+ if (is_digit(c)) {
exp_beg = true;
} else if ((c == '-' || c == '+') && !exp_sign && !exp_beg) {
@@ -353,6 +413,7 @@ Error Expression::_get_token(Token &r_token) {
}
num += String::chr(c);
c = GET_CHAR();
+ is_first_char = false;
}
str_ofs--;
@@ -361,16 +422,20 @@ Error Expression::_get_token(Token &r_token) {
if (is_float) {
r_token.value = num.to_float();
+ } else if (bin_beg) {
+ r_token.value = num.bin_to_int();
+ } else if (hex_beg) {
+ r_token.value = num.hex_to_int();
} else {
r_token.value = num.to_int();
}
return OK;
- } else if ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_') {
+ } else if (is_ascii_char(cchar) || is_underscore(cchar)) {
String id;
bool first = true;
- while ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_' || (!first && _is_number(cchar))) {
+ while (is_ascii_char(cchar) || is_underscore(cchar) || (!first && is_digit(cchar))) {
id += String::chr(cchar);
cchar = GET_CHAR();
first = false;
diff --git a/core/math/face3.cpp b/core/math/face3.cpp
index ba10b50465..d588f34e5d 100644
--- a/core/math/face3.cpp
+++ b/core/math/face3.cpp
@@ -260,8 +260,8 @@ void Face3::project_range(const Vector3 &p_normal, const Transform3D &p_transfor
}
void Face3::get_support(const Vector3 &p_normal, const Transform3D &p_transform, Vector3 *p_vertices, int *p_count, int p_max) const {
-#define _FACE_IS_VALID_SUPPORT_THRESHOLD 0.98
-#define _EDGE_IS_VALID_SUPPORT_THRESHOLD 0.05
+ constexpr double face_support_threshold = 0.98;
+ constexpr double edge_support_threshold = 0.05;
if (p_max <= 0) {
return;
@@ -270,7 +270,7 @@ void Face3::get_support(const Vector3 &p_normal, const Transform3D &p_transform,
Vector3 n = p_transform.basis.xform_inv(p_normal);
/** TEST FACE AS SUPPORT **/
- if (get_plane().normal.dot(n) > _FACE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (get_plane().normal.dot(n) > face_support_threshold) {
*p_count = MIN(3, p_max);
for (int i = 0; i < *p_count; i++) {
@@ -304,7 +304,7 @@ void Face3::get_support(const Vector3 &p_normal, const Transform3D &p_transform,
// check if edge is valid as a support
real_t dot = (vertex[i] - vertex[(i + 1) % 3]).normalized().dot(n);
dot = ABS(dot);
- if (dot < _EDGE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (dot < edge_support_threshold) {
*p_count = MIN(2, p_max);
for (int j = 0; j < *p_count; j++) {
diff --git a/core/math/face3.h b/core/math/face3.h
index 5a34858ccb..3dbbca09e0 100644
--- a/core/math/face3.h
+++ b/core/math/face3.h
@@ -36,7 +36,7 @@
#include "core/math/transform_3d.h"
#include "core/math/vector3.h"
-class Face3 {
+class _NO_DISCARD_ Face3 {
public:
enum Side {
SIDE_OVER,
diff --git a/core/math/geometry_3d.cpp b/core/math/geometry_3d.cpp
index 98a2c27d93..a9ff46410e 100644
--- a/core/math/geometry_3d.cpp
+++ b/core/math/geometry_3d.cpp
@@ -281,16 +281,16 @@ static inline void _plot_face(uint8_t ***p_cell_status, int x, int y, int z, int
int div_y = len_y > 1 ? 2 : 1;
int div_z = len_z > 1 ? 2 : 1;
-#define _SPLIT(m_i, m_div, m_v, m_len_v, m_new_v, m_new_len_v) \
- if (m_div == 1) { \
- m_new_v = m_v; \
- m_new_len_v = 1; \
- } else if (m_i == 0) { \
- m_new_v = m_v; \
- m_new_len_v = m_len_v / 2; \
- } else { \
- m_new_v = m_v + m_len_v / 2; \
- m_new_len_v = m_len_v - m_len_v / 2; \
+#define SPLIT_DIV(m_i, m_div, m_v, m_len_v, m_new_v, m_new_len_v) \
+ if (m_div == 1) { \
+ m_new_v = m_v; \
+ m_new_len_v = 1; \
+ } else if (m_i == 0) { \
+ m_new_v = m_v; \
+ m_new_len_v = m_len_v / 2; \
+ } else { \
+ m_new_v = m_v + m_len_v / 2; \
+ m_new_len_v = m_len_v - m_len_v / 2; \
}
int new_x;
@@ -301,18 +301,20 @@ static inline void _plot_face(uint8_t ***p_cell_status, int x, int y, int z, int
int new_len_z;
for (int i = 0; i < div_x; i++) {
- _SPLIT(i, div_x, x, len_x, new_x, new_len_x);
+ SPLIT_DIV(i, div_x, x, len_x, new_x, new_len_x);
for (int j = 0; j < div_y; j++) {
- _SPLIT(j, div_y, y, len_y, new_y, new_len_y);
+ SPLIT_DIV(j, div_y, y, len_y, new_y, new_len_y);
for (int k = 0; k < div_z; k++) {
- _SPLIT(k, div_z, z, len_z, new_z, new_len_z);
+ SPLIT_DIV(k, div_z, z, len_z, new_z, new_len_z);
_plot_face(p_cell_status, new_x, new_y, new_z, new_len_x, new_len_y, new_len_z, voxelsize, p_face);
}
}
}
+
+#undef SPLIT_DIV
}
static inline void _mark_outside(uint8_t ***p_cell_status, int x, int y, int z, int len_x, int len_y, int len_z) {
@@ -491,11 +493,10 @@ static inline void _build_faces(uint8_t ***p_cell_status, int x, int y, int z, i
}
Vector<Face3> Geometry3D::wrap_geometry(Vector<Face3> p_array, real_t *p_error) {
-#define _MIN_SIZE 1.0
-#define _MAX_LENGTH 20
-
int face_count = p_array.size();
const Face3 *faces = p_array.ptr();
+ constexpr double min_size = 1.0;
+ constexpr int max_length = 20;
AABB global_aabb;
@@ -512,22 +513,22 @@ Vector<Face3> Geometry3D::wrap_geometry(Vector<Face3> p_array, real_t *p_error)
// Determine amount of cells in grid axis.
int div_x, div_y, div_z;
- if (global_aabb.size.x / _MIN_SIZE < _MAX_LENGTH) {
- div_x = (int)(global_aabb.size.x / _MIN_SIZE) + 1;
+ if (global_aabb.size.x / min_size < max_length) {
+ div_x = (int)(global_aabb.size.x / min_size) + 1;
} else {
- div_x = _MAX_LENGTH;
+ div_x = max_length;
}
- if (global_aabb.size.y / _MIN_SIZE < _MAX_LENGTH) {
- div_y = (int)(global_aabb.size.y / _MIN_SIZE) + 1;
+ if (global_aabb.size.y / min_size < max_length) {
+ div_y = (int)(global_aabb.size.y / min_size) + 1;
} else {
- div_y = _MAX_LENGTH;
+ div_y = max_length;
}
- if (global_aabb.size.z / _MIN_SIZE < _MAX_LENGTH) {
- div_z = (int)(global_aabb.size.z / _MIN_SIZE) + 1;
+ if (global_aabb.size.z / min_size < max_length) {
+ div_z = (int)(global_aabb.size.z / min_size) + 1;
} else {
- div_z = _MAX_LENGTH;
+ div_z = max_length;
}
Vector3 voxelsize = global_aabb.size;
diff --git a/core/math/plane.h b/core/math/plane.h
index bac946502b..8cb6f62b3b 100644
--- a/core/math/plane.h
+++ b/core/math/plane.h
@@ -35,7 +35,7 @@
class Variant;
-class Plane {
+class _NO_DISCARD_ Plane {
public:
Vector3 normal;
real_t d = 0;
diff --git a/core/math/quaternion.h b/core/math/quaternion.h
index cf3762e090..2575d7d229 100644
--- a/core/math/quaternion.h
+++ b/core/math/quaternion.h
@@ -36,7 +36,7 @@
#include "core/math/vector3.h"
#include "core/string/ustring.h"
-class Quaternion {
+class _NO_DISCARD_ Quaternion {
public:
union {
struct {
diff --git a/core/math/rect2.h b/core/math/rect2.h
index f34550bef1..b14c69302c 100644
--- a/core/math/rect2.h
+++ b/core/math/rect2.h
@@ -35,7 +35,7 @@
struct Transform2D;
-struct Rect2 {
+struct _NO_DISCARD_ Rect2 {
Point2 position;
Size2 size;
@@ -363,7 +363,7 @@ struct Rect2 {
}
};
-struct Rect2i {
+struct _NO_DISCARD_ Rect2i {
Point2i position;
Size2i size;
@@ -382,16 +382,16 @@ struct Rect2i {
ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size.");
}
#endif
- if (position.x > (p_rect.position.x + p_rect.size.width)) {
+ if (position.x >= (p_rect.position.x + p_rect.size.width)) {
return false;
}
- if ((position.x + size.width) < p_rect.position.x) {
+ if ((position.x + size.width) <= p_rect.position.x) {
return false;
}
- if (position.y > (p_rect.position.y + p_rect.size.height)) {
+ if (position.y >= (p_rect.position.y + p_rect.size.height)) {
return false;
}
- if ((position.y + size.height) < p_rect.position.y) {
+ if ((position.y + size.height) <= p_rect.position.y) {
return false;
}
@@ -405,8 +405,8 @@ struct Rect2i {
}
#endif
return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
- ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) &&
- ((p_rect.position.y + p_rect.size.y) < (position.y + size.y));
+ ((p_rect.position.x + p_rect.size.x) <= (position.x + size.x)) &&
+ ((p_rect.position.y + p_rect.size.y) <= (position.y + size.y));
}
_FORCE_INLINE_ bool has_no_area() const {
diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h
index 752a885eba..6c2d51bd9b 100644
--- a/core/math/transform_2d.h
+++ b/core/math/transform_2d.h
@@ -33,7 +33,7 @@
#include "core/math/rect2.h" // also includes vector2, math_funcs, and ustring
-struct Transform2D {
+struct _NO_DISCARD_ Transform2D {
// Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper":
// M = (elements[0][0] elements[1][0])
// (elements[0][1] elements[1][1])
diff --git a/core/math/transform_3d.h b/core/math/transform_3d.h
index c0ef2ecfc1..c16c278e74 100644
--- a/core/math/transform_3d.h
+++ b/core/math/transform_3d.h
@@ -35,7 +35,7 @@
#include "core/math/basis.h"
#include "core/math/plane.h"
-class Transform3D {
+class _NO_DISCARD_ Transform3D {
public:
Basis basis;
Vector3 origin;
diff --git a/core/math/vector2.h b/core/math/vector2.h
index a340036ac7..af40b9e68d 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -36,7 +36,7 @@
struct Vector2i;
-struct Vector2 {
+struct _NO_DISCARD_ Vector2 {
static const int AXIS_COUNT = 2;
enum Axis {
@@ -284,7 +284,7 @@ typedef Vector2 Point2;
/* INTEGER STUFF */
-struct Vector2i {
+struct _NO_DISCARD_ Vector2i {
enum Axis {
AXIS_X,
AXIS_Y,
diff --git a/core/math/vector3.h b/core/math/vector3.h
index d7a72b05a8..b62edef40f 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -37,7 +37,7 @@
#include "core/string/ustring.h"
class Basis;
-struct Vector3 {
+struct _NO_DISCARD_ Vector3 {
static const int AXIS_COUNT = 3;
enum Axis {
diff --git a/core/math/vector3i.h b/core/math/vector3i.h
index 1416c98057..1564ee9173 100644
--- a/core/math/vector3i.h
+++ b/core/math/vector3i.h
@@ -35,7 +35,7 @@
#include "core/string/ustring.h"
#include "core/typedefs.h"
-struct Vector3i {
+struct _NO_DISCARD_ Vector3i {
enum Axis {
AXIS_X,
AXIS_Y,
diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp
index 03774bc36a..72a98ca20c 100644
--- a/core/object/class_db.cpp
+++ b/core/object/class_db.cpp
@@ -732,7 +732,7 @@ void ClassDB::bind_integer_constant(const StringName &p_class, const StringName
String enum_name = p_enum;
if (!enum_name.is_empty()) {
- if (enum_name.find(".") != -1) {
+ if (enum_name.contains(".")) {
enum_name = enum_name.get_slicec('.', 1);
}
diff --git a/core/object/make_virtuals.py b/core/object/make_virtuals.py
index e961745d96..5de1b49026 100644
--- a/core/object/make_virtuals.py
+++ b/core/object/make_virtuals.py
@@ -123,9 +123,9 @@ def generate_version(argcount, const=False, returns=False):
callargtext += ","
callargtext += " m_ret& r_ret"
s = s.replace("$CALLSIBEGIN", "Variant ret = ")
- s = s.replace("$CALLSIRET", "r_ret = ret;")
+ s = s.replace("$CALLSIRET", "r_ret = VariantCaster<m_ret>::cast(ret);")
s = s.replace("$CALLPTRRETPASS", "&ret")
- s = s.replace("$CALLPTRRET", "r_ret = ret;")
+ s = s.replace("$CALLPTRRET", "r_ret = (m_ret)ret;")
else:
s = s.replace("$CALLSIBEGIN", "")
s = s.replace("$CALLSIRET", "")
diff --git a/core/object/object.h b/core/object/object.h
index 63130a1aef..1a0a81581d 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -700,8 +700,9 @@ public:
static String get_category_static() { return String(); }
virtual String get_class() const {
- if (_extension)
+ if (_extension) {
return _extension->class_name.operator String();
+ }
return "Object";
}
virtual String get_save_class() const { return get_class(); } //class stored when saving
diff --git a/core/string/char_utils.h b/core/string/char_utils.h
new file mode 100644
index 0000000000..0afd058f01
--- /dev/null
+++ b/core/string/char_utils.h
@@ -0,0 +1,92 @@
+/*************************************************************************/
+/* char_utils.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef CHAR_UTILS_H
+#define CHAR_UTILS_H
+
+#include "core/typedefs.h"
+
+static _FORCE_INLINE_ bool is_ascii_upper_case(char32_t c) {
+ return (c >= 'A' && c <= 'Z');
+}
+
+static _FORCE_INLINE_ bool is_ascii_lower_case(char32_t c) {
+ return (c >= 'a' && c <= 'z');
+}
+
+static _FORCE_INLINE_ bool is_digit(char32_t c) {
+ return (c >= '0' && c <= '9');
+}
+
+static _FORCE_INLINE_ bool is_hex_digit(char32_t c) {
+ return (is_digit(c) || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'));
+}
+
+static _FORCE_INLINE_ bool is_binary_digit(char32_t c) {
+ return (c == '0' || c == '1');
+}
+
+static _FORCE_INLINE_ bool is_ascii_char(char32_t c) {
+ return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z');
+}
+
+static _FORCE_INLINE_ bool is_ascii_alphanumeric_char(char32_t c) {
+ return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9');
+}
+
+static _FORCE_INLINE_ bool is_ascii_identifier_char(char32_t c) {
+ return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
+}
+
+static _FORCE_INLINE_ bool is_symbol(char32_t c) {
+ return c != '_' && ((c >= '!' && c <= '/') || (c >= ':' && c <= '@') || (c >= '[' && c <= '`') || (c >= '{' && c <= '~') || c == '\t' || c == ' ');
+}
+
+static _FORCE_INLINE_ bool is_control(char32_t p_char) {
+ return (p_char <= 0x001f) || (p_char >= 0x007f && p_char <= 0x009f);
+}
+
+static _FORCE_INLINE_ bool is_whitespace(char32_t p_char) {
+ return (p_char == ' ') || (p_char == 0x00a0) || (p_char == 0x1680) || (p_char >= 0x2000 && p_char <= 0x200a) || (p_char == 0x202f) || (p_char == 0x205f) || (p_char == 0x3000) || (p_char == 0x2028) || (p_char == 0x2029) || (p_char >= 0x0009 && p_char <= 0x000d) || (p_char == 0x0085);
+}
+
+static _FORCE_INLINE_ bool is_linebreak(char32_t p_char) {
+ return (p_char >= 0x000a && p_char <= 0x000d) || (p_char == 0x0085) || (p_char == 0x2028) || (p_char == 0x2029);
+}
+
+static _FORCE_INLINE_ bool is_punct(char32_t p_char) {
+ return (p_char >= ' ' && p_char <= '/') || (p_char >= ':' && p_char <= '@') || (p_char >= '[' && p_char <= '^') || (p_char == '`') || (p_char >= '{' && p_char <= '~') || (p_char >= 0x2000 && p_char <= 0x206f) || (p_char >= 0x3000 && p_char <= 0x303f);
+}
+
+static _FORCE_INLINE_ bool is_underscore(char32_t p_char) {
+ return (p_char == '_');
+}
+
+#endif // CHAR_UTILS_H
diff --git a/core/string/locales.h b/core/string/locales.h
index 9ef6dee5ac..32d6608ec2 100644
--- a/core/string/locales.h
+++ b/core/string/locales.h
@@ -42,6 +42,7 @@ static const char *locale_renames[][2] = {
{ "in", "id" }, // Indonesian
{ "iw", "he" }, // Hebrew
{ "no", "nb" }, // Norwegian Bokmål
+ { "C", "en" }, // Locale is not set, fallback to English.
{ nullptr, nullptr }
};
diff --git a/core/string/translation.cpp b/core/string/translation.cpp
index 5d7e583de1..7cc41df9ef 100644
--- a/core/string/translation.cpp
+++ b/core/string/translation.cpp
@@ -213,14 +213,6 @@ static _character_accent_pair _character_to_accented[] = {
{ 'z', U"ź" },
};
-static _FORCE_INLINE_ bool is_upper_case(char32_t c) {
- return (c >= 'A' && c <= 'Z');
-}
-
-static _FORCE_INLINE_ bool is_lower_case(char32_t c) {
- return (c >= 'a' && c <= 'z');
-}
-
Vector<TranslationServer::LocaleScriptInfo> TranslationServer::locale_script_info;
Map<String, String> TranslationServer::language_map;
@@ -309,15 +301,15 @@ String TranslationServer::standardize_locale(const String &p_locale) const {
Vector<String> locale_elements = univ_locale.get_slice("@", 0).split("_");
lang = locale_elements[0];
if (locale_elements.size() >= 2) {
- if (locale_elements[1].length() == 4 && is_upper_case(locale_elements[1][0]) && is_lower_case(locale_elements[1][1]) && is_lower_case(locale_elements[1][2]) && is_lower_case(locale_elements[1][3])) {
+ if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) {
script = locale_elements[1];
}
- if (locale_elements[1].length() == 2 && is_upper_case(locale_elements[1][0]) && is_upper_case(locale_elements[1][1])) {
+ if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) {
country = locale_elements[1];
}
}
if (locale_elements.size() >= 3) {
- if (locale_elements[2].length() == 2 && is_upper_case(locale_elements[2][0]) && is_upper_case(locale_elements[2][1])) {
+ if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) {
country = locale_elements[2];
} else if (variant_map.has(locale_elements[2].to_lower()) && variant_map[locale_elements[2].to_lower()] == lang) {
variant = locale_elements[2].to_lower();
@@ -434,15 +426,15 @@ String TranslationServer::get_locale_name(const String &p_locale) const {
Vector<String> locale_elements = locale.split("_");
lang = locale_elements[0];
if (locale_elements.size() >= 2) {
- if (locale_elements[1].length() == 4 && is_upper_case(locale_elements[1][0]) && is_lower_case(locale_elements[1][1]) && is_lower_case(locale_elements[1][2]) && is_lower_case(locale_elements[1][3])) {
+ if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) {
script = locale_elements[1];
}
- if (locale_elements[1].length() == 2 && is_upper_case(locale_elements[1][0]) && is_upper_case(locale_elements[1][1])) {
+ if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) {
country = locale_elements[1];
}
}
if (locale_elements.size() >= 3) {
- if (locale_elements[2].length() == 2 && is_upper_case(locale_elements[2][0]) && is_upper_case(locale_elements[2][1])) {
+ if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) {
country = locale_elements[2];
}
}
@@ -544,7 +536,7 @@ Ref<Translation> TranslationServer::get_translation_object(const String &p_local
String l = t->get_locale();
int score = compare_locales(p_locale, l);
- if (score >= best_score) {
+ if (score > 0 && score >= best_score) {
res = t;
best_score = score;
if (score == 10) {
@@ -566,8 +558,6 @@ StringName TranslationServer::translate(const StringName &p_message, const Strin
return p_message;
}
- ERR_FAIL_COND_V_MSG(locale.length() < 2, p_message, "Could not translate message as configured locale '" + locale + "' is invalid.");
-
StringName res = _get_message_from_translations(p_message, p_context, locale, false);
if (!res && fallback.length() >= 2) {
@@ -589,8 +579,6 @@ StringName TranslationServer::translate_plural(const StringName &p_message, cons
return p_message_plural;
}
- ERR_FAIL_COND_V_MSG(locale.length() < 2, p_message, "Could not translate message as configured locale '" + locale + "' is invalid.");
-
StringName res = _get_message_from_translations(p_message, p_context, locale, true, p_message_plural, p_n);
if (!res && fallback.length() >= 2) {
@@ -617,13 +605,17 @@ StringName TranslationServer::_get_message_from_translations(const StringName &p
String l = t->get_locale();
int score = compare_locales(p_locale, l);
- if (score >= best_score) {
+ if (score > 0 && score >= best_score) {
StringName r;
if (!plural) {
- res = t->get_message(p_message, p_context);
+ r = t->get_message(p_message, p_context);
} else {
- res = t->get_plural_message(p_message, p_message_plural, p_n, p_context);
+ r = t->get_plural_message(p_message, p_message_plural, p_n, p_context);
+ }
+ if (!r) {
+ continue;
}
+ res = r;
best_score = score;
if (score == 10) {
break; // Exact match, skip the rest.
@@ -911,7 +903,7 @@ String TranslationServer::add_padding(String &p_message, int p_length) const {
}
const char32_t *TranslationServer::get_accented_version(char32_t p_character) const {
- if (!((p_character >= 'a' && p_character <= 'z') || (p_character >= 'A' && p_character <= 'Z'))) {
+ if (!is_ascii_char(p_character)) {
return nullptr;
}
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index 658dbc98cf..c4edc8c086 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -54,34 +54,14 @@
static const int MAX_DECIMALS = 32;
-static _FORCE_INLINE_ bool is_digit(char32_t c) {
- return (c >= '0' && c <= '9');
-}
-
-static _FORCE_INLINE_ bool is_hex_digit(char32_t c) {
- return (is_digit(c) || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'));
-}
-
-static _FORCE_INLINE_ bool is_upper_case(char32_t c) {
- return (c >= 'A' && c <= 'Z');
-}
-
-static _FORCE_INLINE_ bool is_lower_case(char32_t c) {
- return (c >= 'a' && c <= 'z');
-}
-
static _FORCE_INLINE_ char32_t lower_case(char32_t c) {
- return (is_upper_case(c) ? (c + ('a' - 'A')) : c);
+ return (is_ascii_upper_case(c) ? (c + ('a' - 'A')) : c);
}
const char CharString::_null = 0;
const char16_t Char16String::_null = 0;
const char32_t String::_null = 0;
-bool is_symbol(char32_t c) {
- return c != '_' && ((c >= '!' && c <= '/') || (c >= ':' && c <= '@') || (c >= '[' && c <= '`') || (c >= '{' && c <= '~') || c == '\t' || c == ' ');
-}
-
bool select_word(const String &p_s, int p_col, int &r_beg, int &r_end) {
const String &s = p_s;
int beg = CLAMP(p_col, 0, s.length());
@@ -974,21 +954,21 @@ String String::camelcase_to_underscore(bool lowercase) const {
int start_index = 0;
for (int i = 1; i < this->size(); i++) {
- bool is_upper = is_upper_case(cstr[i]);
+ bool is_upper = is_ascii_upper_case(cstr[i]);
bool is_number = is_digit(cstr[i]);
bool are_next_2_lower = false;
bool is_next_lower = false;
bool is_next_number = false;
- bool was_precedent_upper = is_upper_case(cstr[i - 1]);
+ bool was_precedent_upper = is_ascii_upper_case(cstr[i - 1]);
bool was_precedent_number = is_digit(cstr[i - 1]);
if (i + 2 < this->size()) {
- are_next_2_lower = is_lower_case(cstr[i + 1]) && is_lower_case(cstr[i + 2]);
+ are_next_2_lower = is_ascii_lower_case(cstr[i + 1]) && is_ascii_lower_case(cstr[i + 2]);
}
if (i + 1 < this->size()) {
- is_next_lower = is_lower_case(cstr[i + 1]);
+ is_next_lower = is_ascii_lower_case(cstr[i + 1]);
is_next_number = is_digit(cstr[i + 1]);
}
@@ -1632,7 +1612,7 @@ String String::utf8(const char *p_utf8, int p_len) {
}
bool String::parse_utf8(const char *p_utf8, int p_len) {
-#define _UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-8?");
+#define UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-8?");
if (!p_utf8) {
return true;
@@ -1673,12 +1653,12 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
} else if ((c & 0xf8) == 0xf0) {
skip = 3;
} else {
- _UNICERROR("invalid skip at " + num_int64(cstr_size));
+ UNICERROR("invalid skip at " + num_int64(cstr_size));
return true; //invalid utf8
}
if (skip == 1 && (c & 0x1e) == 0) {
- _UNICERROR("overlong rejected at " + num_int64(cstr_size));
+ UNICERROR("overlong rejected at " + num_int64(cstr_size));
return true; //reject overlong
}
@@ -1693,7 +1673,7 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
}
if (skip) {
- _UNICERROR("no space left");
+ UNICERROR("no space left");
return true; //not enough space
}
}
@@ -1720,17 +1700,17 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
} else if ((*p_utf8 & 0xf8) == 0xf0) {
len = 4;
} else {
- _UNICERROR("invalid len");
+ UNICERROR("invalid len");
return true; //invalid UTF8
}
if (len > cstr_size) {
- _UNICERROR("no space left");
+ UNICERROR("no space left");
return true; //not enough space
}
if (len == 2 && (*p_utf8 & 0x1E) == 0) {
- _UNICERROR("no space left");
+ UNICERROR("no space left");
return true; //reject overlong
}
@@ -1745,18 +1725,18 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
for (int i = 1; i < len; i++) {
if ((p_utf8[i] & 0xc0) != 0x80) {
- _UNICERROR("invalid utf8");
+ UNICERROR("invalid utf8");
return true; //invalid utf8
}
if (unichar == 0 && i == 2 && ((p_utf8[i] & 0x7f) >> (7 - len)) == 0) {
- _UNICERROR("invalid utf8 overlong");
+ UNICERROR("invalid utf8 overlong");
return true; //no overlong
}
unichar = (unichar << 6) | (p_utf8[i] & 0x3f);
}
}
if (unichar >= 0xd800 && unichar <= 0xdfff) {
- _UNICERROR("invalid code point");
+ UNICERROR("invalid code point");
return CharString();
}
@@ -1766,7 +1746,7 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
}
return false;
-#undef _UNICERROR
+#undef UNICERROR
}
CharString String::utf8() const {
@@ -1840,7 +1820,7 @@ String String::utf16(const char16_t *p_utf16, int p_len) {
}
bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
-#define _UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-16?");
+#define UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-16?");
if (!p_utf16) {
return true;
@@ -1880,7 +1860,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
if ((c & 0xfffffc00) == 0xd800) {
skip = 1; // lead surrogate
} else if ((c & 0xfffffc00) == 0xdc00) {
- _UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size));
+ UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size));
return true; // invalid UTF16
} else {
skip = 0;
@@ -1890,7 +1870,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
if ((c & 0xfffffc00) == 0xdc00) { // trail surrogate
--skip;
} else {
- _UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size));
+ UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size));
return true; // invalid UTF16
}
}
@@ -1900,7 +1880,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
}
if (skip) {
- _UNICERROR("no space left");
+ UNICERROR("no space left");
return true; // not enough space
}
}
@@ -1925,7 +1905,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
}
if (len > cstr_size) {
- _UNICERROR("no space left");
+ UNICERROR("no space left");
return true; //not enough space
}
@@ -1943,7 +1923,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
}
return false;
-#undef _UNICERROR
+#undef UNICERROR
}
Char16String String::utf16() const {
@@ -2212,7 +2192,7 @@ bool String::is_numeric() const {
return false;
}
dot = true;
- } else if (c < '0' || c > '9') {
+ } else if (!is_digit(c)) {
return false;
}
}
@@ -3080,7 +3060,7 @@ bool String::is_subsequence_of(const String &p_string) const {
return _base_is_subsequence_of(p_string, false);
}
-bool String::is_subsequence_ofi(const String &p_string) const {
+bool String::is_subsequence_ofn(const String &p_string) const {
return _base_is_subsequence_of(p_string, true);
}
@@ -3558,6 +3538,10 @@ String String::rstrip(const String &p_chars) const {
return substr(0, end + 1);
}
+bool String::is_network_share_path() const {
+ return begins_with("//") || begins_with("\\\\");
+}
+
String String::simplify_path() const {
String s = *this;
String drive;
@@ -3570,6 +3554,9 @@ String String::simplify_path() const {
} else if (s.begins_with("user://")) {
drive = "user://";
s = s.substr(7, s.length());
+ } else if (is_network_share_path()) {
+ drive = s.substr(0, 2);
+ s = s.substr(2, s.length() - 2);
} else if (s.begins_with("/") || s.begins_with("\\")) {
drive = s.substr(0, 1);
s = s.substr(1, s.length() - 1);
@@ -3684,7 +3671,7 @@ bool String::is_valid_identifier() const {
}
}
- bool valid_char = is_digit(str[i]) || is_lower_case(str[i]) || is_upper_case(str[i]) || str[i] == '_';
+ bool valid_char = is_ascii_identifier_char(str[i]);
if (!valid_char) {
return false;
@@ -3709,7 +3696,7 @@ String String::uri_encode() const {
String res;
for (int i = 0; i < temp.length(); ++i) {
char ord = temp[i];
- if (ord == '.' || ord == '-' || ord == '_' || ord == '~' || is_lower_case(ord) || is_upper_case(ord) || is_digit(ord)) {
+ if (ord == '.' || ord == '-' || ord == '~' || is_ascii_identifier_char(ord)) {
res += ord;
} else {
char h_Val[3];
@@ -3731,9 +3718,9 @@ String String::uri_decode() const {
for (int i = 0; i < src.length(); ++i) {
if (src[i] == '%' && i + 2 < src.length()) {
char ord1 = src[i + 1];
- if (is_digit(ord1) || is_upper_case(ord1)) {
+ if (is_digit(ord1) || is_ascii_upper_case(ord1)) {
char ord2 = src[i + 2];
- if (is_digit(ord2) || is_upper_case(ord2)) {
+ if (is_digit(ord2) || is_ascii_upper_case(ord2)) {
char bytes[3] = { (char)ord1, (char)ord2, 0 };
res += (char)strtol(bytes, nullptr, 16);
i += 2;
@@ -3860,7 +3847,7 @@ static _FORCE_INLINE_ int _xml_unescape(const char32_t *p_src, int p_src_len, ch
for (int i = 2; i < p_src_len; i++) {
eat = i + 1;
char32_t ct = p_src[i];
- if (ct == ';' || ct < '0' || ct > '9') {
+ if (ct == ';' || !is_digit(ct)) {
break;
}
}
@@ -3990,7 +3977,7 @@ String String::pad_zeros(int p_digits) const {
int begin = 0;
- while (begin < end && (s[begin] < '0' || s[begin] > '9')) {
+ while (begin < end && !is_digit(s[begin])) {
begin++;
}
@@ -4035,7 +4022,7 @@ bool String::is_valid_int() const {
}
for (int i = from; i < len; i++) {
- if (operator[](i) < '0' || operator[](i) > '9') {
+ if (!is_digit(operator[](i))) {
return false; // no start with number plz
}
}
@@ -4271,13 +4258,13 @@ bool String::is_relative_path() const {
String String::get_base_dir() const {
int end = 0;
- // url scheme style base
+ // URL scheme style base.
int basepos = find("://");
if (basepos != -1) {
end = basepos + 3;
}
- // windows top level directory base
+ // Windows top level directory base.
if (end == 0) {
basepos = find(":/");
if (basepos == -1) {
@@ -4288,7 +4275,24 @@ String String::get_base_dir() const {
}
}
- // unix root directory base
+ // Windows UNC network share path.
+ if (end == 0) {
+ if (is_network_share_path()) {
+ basepos = find("/", 2);
+ if (basepos == -1) {
+ basepos = find("\\", 2);
+ }
+ int servpos = find("/", basepos + 1);
+ if (servpos == -1) {
+ servpos = find("\\", basepos + 1);
+ }
+ if (servpos != -1) {
+ end = servpos + 1;
+ }
+ }
+ }
+
+ // Unix root directory base.
if (end == 0) {
if (begins_with("/")) {
end = 1;
diff --git a/core/string/ustring.h b/core/string/ustring.h
index 4840c236c0..1d302b65a7 100644
--- a/core/string/ustring.h
+++ b/core/string/ustring.h
@@ -32,6 +32,7 @@
#define USTRING_GODOT_H
// Note: Renamed to avoid conflict with ICU header with the same name.
+#include "core/string/char_utils.h"
#include "core/templates/cowdata.h"
#include "core/templates/vector.h"
#include "core/typedefs.h"
@@ -285,7 +286,7 @@ public:
bool ends_with(const String &p_string) const;
bool is_enclosed_in(const String &p_string) const;
bool is_subsequence_of(const String &p_string) const;
- bool is_subsequence_ofi(const String &p_string) const;
+ bool is_subsequence_ofn(const String &p_string) const;
bool is_quoted() const;
Vector<String> bigrams() const;
float similarity(const String &p_string) const;
@@ -394,6 +395,8 @@ public:
Vector<uint8_t> sha256_buffer() const;
_FORCE_INLINE_ bool is_empty() const { return length() == 0; }
+ _FORCE_INLINE_ bool contains(const char *p_str) const { return find(p_str) != -1; }
+ _FORCE_INLINE_ bool contains(const String &p_str) const { return find(p_str) != -1; }
// path functions
bool is_absolute_path() const;
@@ -405,6 +408,7 @@ public:
String get_file() const;
static String humanize_size(uint64_t p_size);
String simplify_path() const;
+ bool is_network_share_path() const;
String xml_escape(bool p_escape_quotes = false) const;
String xml_unescape() const;
@@ -530,7 +534,6 @@ String DTRN(const String &p_text, const String &p_text_plural, int p_n, const St
String RTR(const String &p_text, const String &p_context = "");
String RTRN(const String &p_text, const String &p_text_plural, int p_n, const String &p_context = "");
-bool is_symbol(char32_t c);
bool select_word(const String &p_s, int p_col, int &r_beg, int &r_end);
_FORCE_INLINE_ void sarray_add_str(Vector<String> &arr) {
diff --git a/core/templates/vector.h b/core/templates/vector.h
index bd4c6ade86..0877e04e01 100644
--- a/core/templates/vector.h
+++ b/core/templates/vector.h
@@ -95,9 +95,7 @@ public:
void append_array(Vector<T> p_other);
- bool has(const T &p_val) const {
- return find(p_val, 0) != -1;
- }
+ _FORCE_INLINE_ bool has(const T &p_val) const { return find(p_val) != -1; }
template <class C>
void sort_custom() {
diff --git a/core/typedefs.h b/core/typedefs.h
index e6034eb375..5929b5123b 100644
--- a/core/typedefs.h
+++ b/core/typedefs.h
@@ -71,6 +71,17 @@
#endif
#endif
+// No discard allows the compiler to flag warnings if we don't use the return value of functions / classes
+#ifndef _NO_DISCARD_
+#define _NO_DISCARD_ [[nodiscard]]
+#endif
+
+// In some cases _NO_DISCARD_ will get false positives,
+// we can prevent the warning in specific cases by preceding the call with a cast.
+#ifndef _ALLOW_DISCARD_
+#define _ALLOW_DISCARD_ (void)
+#endif
+
// Windows badly defines a lot of stuff we'll never use. Undefine it.
#ifdef _WIN32
#undef min // override standard definition
diff --git a/core/variant/array.cpp b/core/variant/array.cpp
index 3d2f337442..1b39558dff 100644
--- a/core/variant/array.cpp
+++ b/core/variant/array.cpp
@@ -631,7 +631,7 @@ Variant Array::max() const {
}
const void *Array::id() const {
- return _p->array.ptr();
+ return _p;
}
Array::Array(const Array &p_from, uint32_t p_type, const StringName &p_class_name, const Variant &p_script) {
diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h
index 14f49d530c..b6fdb4d902 100644
--- a/core/variant/binder_common.h
+++ b/core/variant/binder_common.h
@@ -44,24 +44,42 @@
#include <stdio.h>
+// Variant cannot define an implicit cast operator for every Object subclass, so the
+// casting is done here, to allow binding methods with parameters more specific than Object *
+
template <class T>
struct VariantCaster {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
- return p_variant;
+ using TStripped = std::remove_pointer_t<T>;
+ if constexpr (std::is_base_of<Object, TStripped>::value) {
+ return Object::cast_to<TStripped>(p_variant);
+ } else {
+ return p_variant;
+ }
}
};
template <class T>
struct VariantCaster<T &> {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
- return p_variant;
+ using TStripped = std::remove_pointer_t<T>;
+ if constexpr (std::is_base_of<Object, TStripped>::value) {
+ return Object::cast_to<TStripped>(p_variant);
+ } else {
+ return p_variant;
+ }
}
};
template <class T>
struct VariantCaster<const T &> {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
- return p_variant;
+ using TStripped = std::remove_pointer_t<T>;
+ if constexpr (std::is_base_of<Object, TStripped>::value) {
+ return Object::cast_to<TStripped>(p_variant);
+ } else {
+ return p_variant;
+ }
}
};
@@ -135,7 +153,13 @@ struct PtrToArg<char32_t> {
template <typename T>
struct VariantObjectClassChecker {
static _FORCE_INLINE_ bool check(const Variant &p_variant) {
- return true;
+ using TStripped = std::remove_pointer_t<T>;
+ if constexpr (std::is_base_of<Object, TStripped>::value) {
+ Object *obj = p_variant;
+ return Object::cast_to<TStripped>(p_variant) || !obj;
+ } else {
+ return true;
+ }
}
};
@@ -151,24 +175,6 @@ struct VariantObjectClassChecker<const Ref<T> &> {
}
};
-template <>
-struct VariantObjectClassChecker<Node *> {
- static _FORCE_INLINE_ bool check(const Variant &p_variant) {
- Object *obj = p_variant;
- Node *node = p_variant;
- return node || !obj;
- }
-};
-
-template <>
-struct VariantObjectClassChecker<Control *> {
- static _FORCE_INLINE_ bool check(const Variant &p_variant) {
- Object *obj = p_variant;
- Control *control = p_variant;
- return control || !obj;
- }
-};
-
#ifdef DEBUG_METHODS_ENABLED
template <class T>
diff --git a/core/variant/dictionary.cpp b/core/variant/dictionary.cpp
index cc04ae712b..0f2f8fc8ed 100644
--- a/core/variant/dictionary.cpp
+++ b/core/variant/dictionary.cpp
@@ -350,7 +350,7 @@ void Dictionary::operator=(const Dictionary &p_dictionary) {
}
const void *Dictionary::id() const {
- return _p->variant_map.id();
+ return _p;
}
Dictionary::Dictionary(const Dictionary &p_from) {
diff --git a/core/variant/native_ptr.h b/core/variant/native_ptr.h
index fe541c8d4b..8e9fbbc0a4 100644
--- a/core/variant/native_ptr.h
+++ b/core/variant/native_ptr.h
@@ -53,22 +53,36 @@ struct GDNativePtr {
operator Variant() const { return uint64_t(data); }
};
-#define GDVIRTUAL_NATIVE_PTR(m_type) \
- template <> \
- struct GDNativeConstPtr<const m_type> { \
- const m_type *data = nullptr; \
- GDNativeConstPtr(const m_type *p_assign) { data = p_assign; } \
- static const char *get_name() { return "const " #m_type; } \
- operator const m_type *() const { return data; } \
- operator Variant() const { return uint64_t(data); } \
- }; \
- template <> \
- struct GDNativePtr<m_type> { \
- m_type *data = nullptr; \
- GDNativePtr(m_type *p_assign) { data = p_assign; } \
- static const char *get_name() { return #m_type; } \
- operator m_type *() const { return data; } \
- operator Variant() const { return uint64_t(data); } \
+#define GDVIRTUAL_NATIVE_PTR(m_type) \
+ template <> \
+ struct GDNativeConstPtr<const m_type> { \
+ const m_type *data = nullptr; \
+ GDNativeConstPtr() {} \
+ GDNativeConstPtr(const m_type *p_assign) { data = p_assign; } \
+ static const char *get_name() { return "const " #m_type; } \
+ operator const m_type *() const { return data; } \
+ operator Variant() const { return uint64_t(data); } \
+ }; \
+ template <> \
+ struct VariantCaster<GDNativeConstPtr<const m_type>> { \
+ static _FORCE_INLINE_ GDNativeConstPtr<const m_type> cast(const Variant &p_variant) { \
+ return GDNativeConstPtr<const m_type>((const m_type *)p_variant.operator uint64_t()); \
+ } \
+ }; \
+ template <> \
+ struct GDNativePtr<m_type> { \
+ m_type *data = nullptr; \
+ GDNativePtr() {} \
+ GDNativePtr(m_type *p_assign) { data = p_assign; } \
+ static const char *get_name() { return #m_type; } \
+ operator m_type *() const { return data; } \
+ operator Variant() const { return uint64_t(data); } \
+ }; \
+ template <> \
+ struct VariantCaster<GDNativePtr<m_type>> { \
+ static _FORCE_INLINE_ GDNativePtr<m_type> cast(const Variant &p_variant) { \
+ return GDNativePtr<m_type>((m_type *)p_variant.operator uint64_t()); \
+ } \
};
template <class T>
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index db198da54a..fcfa530388 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -38,8 +38,6 @@
#include "core/math/math_funcs.h"
#include "core/string/print_string.h"
#include "core/variant/variant_parser.h"
-#include "scene/gui/control.h"
-#include "scene/main/node.h"
String Variant::get_type_name(Variant::Type p_type) {
switch (p_type) {
@@ -1692,8 +1690,6 @@ String Variant::stringify(int recursion_count) const {
pairs.push_back(sp);
}
- pairs.sort();
-
for (int i = 0; i < pairs.size(); i++) {
if (i > 0) {
str += ", ";
@@ -2006,22 +2002,6 @@ Object *Variant::get_validated_object() const {
}
}
-Variant::operator Node *() const {
- if (type == OBJECT) {
- return Object::cast_to<Node>(_get_obj().obj);
- } else {
- return nullptr;
- }
-}
-
-Variant::operator Control *() const {
- if (type == OBJECT) {
- return Object::cast_to<Control>(_get_obj().obj);
- } else {
- return nullptr;
- }
-}
-
Variant::operator Dictionary() const {
if (type == DICTIONARY) {
return *reinterpret_cast<const Dictionary *>(_data._mem);
@@ -3256,7 +3236,7 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const
return false;
}
-bool Variant::is_ref() const {
+bool Variant::is_ref_counted() const {
return type == OBJECT && _get_obj().id.is_ref_counted();
}
@@ -3416,7 +3396,7 @@ String Variant::get_call_error_text(Object *p_base, const StringName &p_method,
}
String class_name = p_base->get_class();
- Ref<Script> script = p_base->get_script();
+ Ref<Resource> script = p_base->get_script();
if (script.is_valid() && script->get_path().is_resource_file()) {
class_name += "(" + script->get_path().get_file() + ")";
}
diff --git a/core/variant/variant.h b/core/variant/variant.h
index 0860e7fdc3..36fa755647 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -53,8 +53,6 @@
#include "core/variant/dictionary.h"
class Object;
-class Node; // helper
-class Control; // helper
struct PropertyInfo;
struct MethodInfo;
@@ -287,7 +285,7 @@ public:
static bool can_convert(Type p_type_from, Type p_type_to);
static bool can_convert_strict(Type p_type_from, Type p_type_to);
- bool is_ref() const;
+ bool is_ref_counted() const;
_FORCE_INLINE_ bool is_num() const {
return type == INT || type == FLOAT;
}
@@ -339,8 +337,6 @@ public:
operator ::RID() const;
operator Object *() const;
- operator Node *() const;
- operator Control *() const;
operator Callable() const;
operator Signal() const;
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 8dd48a4c28..750f23902d 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -1382,7 +1382,7 @@ static void _register_variant_builtin_methods() {
bind_methodv(String, begins_with, static_cast<bool (String::*)(const String &) const>(&String::begins_with), sarray("text"), varray());
bind_method(String, ends_with, sarray("text"), varray());
bind_method(String, is_subsequence_of, sarray("text"), varray());
- bind_method(String, is_subsequence_ofi, sarray("text"), varray());
+ bind_method(String, is_subsequence_ofn, sarray("text"), varray());
bind_method(String, bigrams, sarray(), varray());
bind_method(String, similarity, sarray("text"), varray());
@@ -1421,6 +1421,7 @@ static void _register_variant_builtin_methods() {
bind_method(String, sha1_buffer, sarray(), varray());
bind_method(String, sha256_buffer, sarray(), varray());
bind_method(String, is_empty, sarray(), varray());
+ bind_methodv(String, contains, static_cast<bool (String::*)(const String &) const>(&String::contains), sarray("what"), varray());
bind_method(String, is_absolute_path, sarray(), varray());
bind_method(String, is_relative_path, sarray(), varray());
@@ -1789,6 +1790,7 @@ static void _register_variant_builtin_methods() {
bind_method(Transform3D, scaled, sarray("scale"), varray());
bind_method(Transform3D, translated, sarray("offset"), varray());
bind_method(Transform3D, looking_at, sarray("target", "up"), varray(Vector3(0, 1, 0)));
+ bind_method(Transform3D, sphere_interpolate_with, sarray("xform", "weight"), varray());
bind_method(Transform3D, interpolate_with, sarray("xform", "weight"), varray());
bind_method(Transform3D, is_equal_approx, sarray("xform"), varray());
diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp
index 57875bf50f..e889a1bb40 100644
--- a/core/variant/variant_parser.cpp
+++ b/core/variant/variant_parser.cpp
@@ -188,7 +188,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
if (p_stream->is_eof()) {
r_token.type = TK_EOF;
return OK;
- } else if ((ch >= '0' && ch <= '9') || (ch >= 'a' && ch <= 'f') || (ch >= 'A' && ch <= 'F')) {
+ } else if (is_hex_digit(ch)) {
color_str += ch;
} else {
@@ -217,6 +217,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
}
case '"': {
String str;
+ char32_t prev = 0;
while (true) {
char32_t ch = p_stream->get_char();
@@ -252,22 +253,25 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
case 'r':
res = 13;
break;
+ case 'U':
case 'u': {
- //hex number
- for (int j = 0; j < 4; j++) {
+ // Hexadecimal sequence.
+ int hex_len = (next == 'U') ? 6 : 4;
+ for (int j = 0; j < hex_len; j++) {
char32_t c = p_stream->get_char();
+
if (c == 0) {
r_err_str = "Unterminated String";
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
- if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) {
+ if (!is_hex_digit(c)) {
r_err_str = "Malformed hex constant in string";
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
char32_t v;
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
v = c - '0';
} else if (c >= 'a' && c <= 'f') {
v = c - 'a';
@@ -290,15 +294,49 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
} break;
}
+ // Parse UTF-16 pair.
+ if ((res & 0xfffffc00) == 0xd800) {
+ if (prev == 0) {
+ prev = res;
+ continue;
+ } else {
+ r_err_str = "Invalid UTF-16 sequence in string, unpaired lead surrogate";
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
+ } else if ((res & 0xfffffc00) == 0xdc00) {
+ if (prev == 0) {
+ r_err_str = "Invalid UTF-16 sequence in string, unpaired trail surrogate";
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ } else {
+ res = (prev << 10UL) + res - ((0xd800 << 10UL) + 0xdc00 - 0x10000);
+ prev = 0;
+ }
+ }
+ if (prev != 0) {
+ r_err_str = "Invalid UTF-16 sequence in string, unpaired lead surrogate";
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
str += res;
-
} else {
+ if (prev != 0) {
+ r_err_str = "Invalid UTF-16 sequence in string, unpaired lead surrogate";
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
if (ch == '\n') {
line++;
}
str += ch;
}
}
+ if (prev != 0) {
+ r_err_str = "Invalid UTF-16 sequence in string, unpaired lead surrogate";
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
if (p_stream->is_utf8()) {
str.parse_utf8(str.ascii(true).get_data());
@@ -343,7 +381,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
while (true) {
switch (reading) {
case READING_INT: {
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
//pass
} else if (c == '.') {
reading = READING_DEC;
@@ -357,7 +395,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
} break;
case READING_DEC: {
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
} else if (c == 'e') {
reading = READING_EXP;
} else {
@@ -366,7 +404,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
} break;
case READING_EXP: {
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
exp_beg = true;
} else if ((c == '-' || c == '+') && !exp_sign && !exp_beg) {
@@ -395,11 +433,11 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
r_token.value = num.as_int();
}
return OK;
- } else if ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_') {
+ } else if (is_ascii_char(cchar) || is_underscore(cchar)) {
StringBuffer<> id;
bool first = true;
- while ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_' || (!first && cchar >= '0' && cchar <= '9')) {
+ while (is_ascii_char(cchar) || is_underscore(cchar) || (!first && is_digit(cchar))) {
id += cchar;
cchar = p_stream->get_char();
first = false;
@@ -1457,7 +1495,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
case Variant::FLOAT: {
String s = rtos_fix(p_variant.operator double());
if (s != "inf" && s != "inf_neg" && s != "nan") {
- if (s.find(".") == -1 && s.find("e") == -1) {
+ if (!s.contains(".") && !s.contains("e")) {
s += ".0";
}
}
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index 3fd8eb5474..60950099d2 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -433,7 +433,7 @@ struct VariantUtilityFunctions {
static inline Variant weakref(const Variant &obj, Callable::CallError &r_error) {
if (obj.get_type() == Variant::OBJECT) {
r_error.error = Callable::CallError::CALL_OK;
- if (obj.is_ref()) {
+ if (obj.is_ref_counted()) {
Ref<WeakRef> wref = memnew(WeakRef);
REF r = obj;
if (r.is_valid()) {
diff --git a/doc/classes/AnimationNodeOneShot.xml b/doc/classes/AnimationNodeOneShot.xml
index 116b54e39e..71ed82cf46 100644
--- a/doc/classes/AnimationNodeOneShot.xml
+++ b/doc/classes/AnimationNodeOneShot.xml
@@ -10,19 +10,6 @@
<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
- <methods>
- <method name="get_mix_mode" qualifiers="const">
- <return type="int" enum="AnimationNodeOneShot.MixMode" />
- <description>
- </description>
- </method>
- <method name="set_mix_mode">
- <return type="void" />
- <argument index="0" name="mode" type="int" enum="AnimationNodeOneShot.MixMode" />
- <description>
- </description>
- </method>
- </methods>
<members>
<member name="autorestart" type="bool" setter="set_autorestart" getter="has_autorestart" default="false">
If [code]true[/code], the sub-animation will restart automatically after finishing.
@@ -37,6 +24,8 @@
</member>
<member name="fadeout_time" type="float" setter="set_fadeout_time" getter="get_fadeout_time" default="0.1">
</member>
+ <member name="mix_mode" type="int" setter="set_mix_mode" getter="get_mix_mode" enum="AnimationNodeOneShot.MixMode" default="0">
+ </member>
<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
</member>
</members>
diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml
index 0f7e6799be..5280b7445d 100644
--- a/doc/classes/Area2D.xml
+++ b/doc/classes/Area2D.xml
@@ -31,7 +31,7 @@
<return type="bool" />
<argument index="0" name="area" type="Node" />
<description>
- If [code]true[/code], the given area overlaps the Area2D.
+ Returns [code]true[/code] if the given [Area2D] intersects or overlaps this [Area2D], [code]false[/code] otherwise.
[b]Note:[/b] The result of this test is not immediate after moving objects. For performance, the list of overlaps is updated once per frame and before the physics step. Consider using signals instead.
</description>
</method>
@@ -39,9 +39,9 @@
<return type="bool" />
<argument index="0" name="body" type="Node" />
<description>
- If [code]true[/code], the given physics body overlaps the Area2D.
+ Returns [code]true[/code] if the given physics body intersects or overlaps this [Area2D], [code]false[/code] otherwise.
[b]Note:[/b] The result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead.
- The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance (while TileMaps are not physics bodies themselves, they register their tiles with collision shapes as a virtual physics body).
+ The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance. While TileMaps are not physics bodies themselves, they register their tiles with collision shapes as a virtual physics body.
</description>
</method>
</methods>
diff --git a/doc/classes/Area3D.xml b/doc/classes/Area3D.xml
index 450ed44307..4f456cb56d 100644
--- a/doc/classes/Area3D.xml
+++ b/doc/classes/Area3D.xml
@@ -29,7 +29,7 @@
<return type="bool" />
<argument index="0" name="area" type="Node" />
<description>
- If [code]true[/code], the given area overlaps the Area3D.
+ Returns [code]true[/code] if the given [Area3D] intersects or overlaps this [Area3D], [code]false[/code] otherwise.
[b]Note:[/b] The result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead.
</description>
</method>
@@ -37,9 +37,9 @@
<return type="bool" />
<argument index="0" name="body" type="Node" />
<description>
- If [code]true[/code], the given physics body overlaps the Area3D.
+ Returns [code]true[/code] if the given physics body intersects or overlaps this [Area3D], [code]false[/code] otherwise.
[b]Note:[/b] The result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead.
- The [code]body[/code] argument can either be a [PhysicsBody3D] or a [GridMap] instance (while GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
+ The [code]body[/code] argument can either be a [PhysicsBody3D] or a [GridMap] instance. While GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body.
</description>
</method>
</methods>
diff --git a/doc/classes/AudioEffectSpectrumAnalyzer.xml b/doc/classes/AudioEffectSpectrumAnalyzer.xml
index b2f2c55aa2..50e38d5d1e 100644
--- a/doc/classes/AudioEffectSpectrumAnalyzer.xml
+++ b/doc/classes/AudioEffectSpectrumAnalyzer.xml
@@ -8,8 +8,8 @@
See also [AudioStreamGenerator] for procedurally generating sounds.
</description>
<tutorials>
- <link title="https://godotengine.org/asset-library/asset/528">Audio Spectrum Demo</link>
- <link title="https://godotengine.org/article/godot-32-will-get-new-audio-features">Godot 3.2 will get new audio features</link>
+ <link title="Audio Spectrum Demo">https://godotengine.org/asset-library/asset/528</link>
+ <link title="Godot 3.2 will get new audio features">https://godotengine.org/article/godot-32-will-get-new-audio-features</link>
</tutorials>
<members>
<member name="buffer_length" type="float" setter="set_buffer_length" getter="get_buffer_length" default="2.0">
diff --git a/doc/classes/AudioStreamGenerator.xml b/doc/classes/AudioStreamGenerator.xml
index 05406846ce..e54ce27a83 100644
--- a/doc/classes/AudioStreamGenerator.xml
+++ b/doc/classes/AudioStreamGenerator.xml
@@ -10,7 +10,7 @@
</description>
<tutorials>
<link title="Audio Generator Demo">https://godotengine.org/asset-library/asset/526</link>
- <link title="https://godotengine.org/article/godot-32-will-get-new-audio-features">Godot 3.2 will get new audio features</link>
+ <link title="Godot 3.2 will get new audio features">https://godotengine.org/article/godot-32-will-get-new-audio-features</link>
</tutorials>
<members>
<member name="buffer_length" type="float" setter="set_buffer_length" getter="get_buffer_length" default="0.5">
diff --git a/doc/classes/AudioStreamGeneratorPlayback.xml b/doc/classes/AudioStreamGeneratorPlayback.xml
index 7520d5d97a..42caa23763 100644
--- a/doc/classes/AudioStreamGeneratorPlayback.xml
+++ b/doc/classes/AudioStreamGeneratorPlayback.xml
@@ -8,7 +8,7 @@
</description>
<tutorials>
<link title="Audio Generator Demo">https://godotengine.org/asset-library/asset/526</link>
- <link title="https://godotengine.org/article/godot-32-will-get-new-audio-features">Godot 3.2 will get new audio features</link>
+ <link title="Godot 3.2 will get new audio features">https://godotengine.org/article/godot-32-will-get-new-audio-features</link>
</tutorials>
<methods>
<method name="can_push_buffer" qualifiers="const">
diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml
index 1b77a5b4d8..714af426b3 100644
--- a/doc/classes/BaseButton.xml
+++ b/doc/classes/BaseButton.xml
@@ -38,7 +38,7 @@
<return type="void" />
<argument index="0" name="pressed" type="bool" />
<description>
- Changes the [member pressed] state of the button, without emitting [signal toggled]. Use when you just want to change the state of the button without sending the pressed event (e.g. when initializing scene). Only works if [member toggle_mode] is [code]true[/code].
+ Changes the [member button_pressed] state of the button, without emitting [signal toggled]. Use when you just want to change the state of the button without sending the pressed event (e.g. when initializing scene). Only works if [member toggle_mode] is [code]true[/code].
[b]Note:[/b] This method doesn't unpress other buttons in [member button_group].
</description>
</method>
@@ -54,6 +54,10 @@
Binary mask to choose which mouse buttons this button will respond to.
To allow both left-click and right-click, use [code]MOUSE_BUTTON_MASK_LEFT | MOUSE_BUTTON_MASK_RIGHT[/code].
</member>
+ <member name="button_pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
+ If [code]true[/code], the button's state is pressed. Means the button is pressed down or toggled (if [member toggle_mode] is active). Only works if [member toggle_mode] is [code]true[/code].
+ [b]Note:[/b] Setting [member button_pressed] will result in [signal toggled] to be emitted. If you want to change the pressed state without emitting that signal, use [method set_pressed_no_signal].
+ </member>
<member name="disabled" type="bool" setter="set_disabled" getter="is_disabled" default="false">
If [code]true[/code], the button is in disabled state and can't be clicked or toggled.
</member>
@@ -62,10 +66,6 @@
If [code]true[/code], the button stays pressed when moving the cursor outside the button while pressing it.
[b]Note:[/b] This property only affects the button's visual appearance. Signals will be emitted at the same moment regardless of this property's value.
</member>
- <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
- If [code]true[/code], the button's state is pressed. Means the button is pressed down or toggled (if [member toggle_mode] is active). Only works if [member toggle_mode] is [code]true[/code].
- [b]Note:[/b] Setting [member pressed] will result in [signal toggled] to be emitted. If you want to change the pressed state without emitting that signal, use [method set_pressed_no_signal].
- </member>
<member name="shortcut" type="Shortcut" setter="set_shortcut" getter="get_shortcut">
[Shortcut] associated to the button.
</member>
diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml
index dc655ee3b0..ebcdcab75e 100644
--- a/doc/classes/BitMap.xml
+++ b/doc/classes/BitMap.xml
@@ -9,6 +9,12 @@
<tutorials>
</tutorials>
<methods>
+ <method name="convert_to_image" qualifiers="const">
+ <return type="Image" />
+ <description>
+ Returns an image of the same size as the bitmap and with a [enum Image.Format] of type [code]FORMAT_L8[/code]. [code]true[/code] bits of the bitmap are being converted into white pixels, and [code]false[/code] bits into black.
+ </description>
+ </method>
<method name="create">
<return type="void" />
<argument index="0" name="size" type="Vector2" />
@@ -64,6 +70,13 @@
[code]epsilon[/code] is passed to RDP to control how accurately the polygons cover the bitmap: a lower [code]epsilon[/code] corresponds to more points in the polygons.
</description>
</method>
+ <method name="resize">
+ <return type="void" />
+ <argument index="0" name="new_size" type="Vector2" />
+ <description>
+ Resizes the image to [code]new_size[/code].
+ </description>
+ </method>
<method name="set_bit">
<return type="void" />
<argument index="0" name="position" type="Vector2" />
diff --git a/doc/classes/BoxMesh.xml b/doc/classes/BoxMesh.xml
index af3365b6ea..bf499c8971 100644
--- a/doc/classes/BoxMesh.xml
+++ b/doc/classes/BoxMesh.xml
@@ -11,7 +11,7 @@
<tutorials>
</tutorials>
<members>
- <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)">
+ <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(1, 1, 1)">
The box's width, height and depth.
</member>
<member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth" default="0">
diff --git a/doc/classes/BoxShape3D.xml b/doc/classes/BoxShape3D.xml
index 3bfded6512..cf2bf2338b 100644
--- a/doc/classes/BoxShape3D.xml
+++ b/doc/classes/BoxShape3D.xml
@@ -12,7 +12,7 @@
<link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
</tutorials>
<members>
- <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)">
+ <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(1, 1, 1)">
The box's width, height and depth.
</member>
</members>
diff --git a/doc/classes/Button.xml b/doc/classes/Button.xml
index 65b66b2fd5..ef4eba62b2 100644
--- a/doc/classes/Button.xml
+++ b/doc/classes/Button.xml
@@ -94,16 +94,16 @@
</member>
</members>
<theme_items>
- <theme_item name="font_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
Default text [Color] of the [Button].
</theme_item>
- <theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.9, 0.9, 0.9, 0.2)">
+ <theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)">
Text [Color] used when the [Button] is disabled.
</theme_item>
- <theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Text [Color] used when the [Button] is focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
</theme_item>
- <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Text [Color] used when the [Button] is being hovered.
</theme_item>
<theme_item name="font_hover_pressed_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
diff --git a/doc/classes/ButtonGroup.xml b/doc/classes/ButtonGroup.xml
index e3e781ac10..24bdc95baf 100644
--- a/doc/classes/ButtonGroup.xml
+++ b/doc/classes/ButtonGroup.xml
@@ -28,7 +28,7 @@
</members>
<signals>
<signal name="pressed">
- <argument index="0" name="button" type="Object" />
+ <argument index="0" name="button" type="BaseButton" />
<description>
Emitted when one of the buttons of the group is pressed.
</description>
diff --git a/doc/classes/CapsuleMesh.xml b/doc/classes/CapsuleMesh.xml
index 3b4e60ce93..45dd64c174 100644
--- a/doc/classes/CapsuleMesh.xml
+++ b/doc/classes/CapsuleMesh.xml
@@ -9,13 +9,13 @@
<tutorials>
</tutorials>
<members>
- <member name="height" type="float" setter="set_height" getter="get_height" default="3.0">
+ <member name="height" type="float" setter="set_height" getter="get_height" default="2.0">
Total height of the capsule mesh (including the hemispherical ends).
</member>
<member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="64">
Number of radial segments on the capsule mesh.
</member>
- <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
+ <member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5">
Radius of the capsule mesh.
</member>
<member name="rings" type="int" setter="set_rings" getter="get_rings" default="8">
diff --git a/doc/classes/CapsuleShape3D.xml b/doc/classes/CapsuleShape3D.xml
index 8856ec3779..ba4ead4930 100644
--- a/doc/classes/CapsuleShape3D.xml
+++ b/doc/classes/CapsuleShape3D.xml
@@ -10,10 +10,10 @@
<link title="3D Physics Tests Demo">https://godotengine.org/asset-library/asset/675</link>
</tutorials>
<members>
- <member name="height" type="float" setter="set_height" getter="get_height" default="3.0">
+ <member name="height" type="float" setter="set_height" getter="get_height" default="2.0">
The capsule's height.
</member>
- <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
+ <member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5">
The capsule's radius.
</member>
</members>
diff --git a/doc/classes/CharacterBody2D.xml b/doc/classes/CharacterBody2D.xml
index 28a9107db6..1c4475dd70 100644
--- a/doc/classes/CharacterBody2D.xml
+++ b/doc/classes/CharacterBody2D.xml
@@ -165,9 +165,6 @@
If [code]true[/code], the body will not slide on slopes when calling [method move_and_slide] when the body is standing still.
If [code]false[/code], the body will slide on floor's slopes when [member motion_velocity] applies a downward force.
</member>
- <member name="free_mode_min_slide_angle" type="float" setter="set_free_mode_min_slide_angle" getter="get_free_mode_min_slide_angle" default="0.261799">
- Minimum angle (in radians) where the body is allowed to slide when it encounters a slope. The default value equals 15 degrees.
- </member>
<member name="max_slides" type="int" setter="set_max_slides" getter="get_max_slides" default="4">
Maximum number of times the body can change direction before it stops when calling [method move_and_slide].
</member>
@@ -192,12 +189,15 @@
<member name="up_direction" type="Vector2" setter="set_up_direction" getter="get_up_direction" default="Vector2(0, -1)">
Direction vector used to determine what is a wall and what is a floor (or a ceiling), rather than a wall, when calling [method move_and_slide]. Defaults to [code]Vector2.UP[/code]. If set to [code]Vector2(0, 0)[/code], everything is considered a wall. This is useful for topdown games.
</member>
+ <member name="wall_min_slide_angle" type="float" setter="set_wall_min_slide_angle" getter="get_wall_min_slide_angle" default="0.261799">
+ Minimum angle (in radians) where the body is allowed to slide when it encounters a slope. The default value equals 15 degrees. This property only affects movement when [member motion_mode] is [constant MOTION_MODE_FLOATING].
+ </member>
</members>
<constants>
<constant name="MOTION_MODE_GROUNDED" value="0" enum="MotionMode">
Apply when notions of walls, ceiling and floor are relevant. In this mode the body motion will react to slopes (acceleration/slowdown). This mode is suitable for sided games like platformers.
</constant>
- <constant name="MOTION_MODE_FREE" value="1" enum="MotionMode">
+ <constant name="MOTION_MODE_FLOATING" value="1" enum="MotionMode">
Apply when there is no notion of floor or ceiling. All collisions will be reported as [code]on_wall[/code]. In this mode, when you slide, the speed will always be constant. This mode is suitable for top-down games.
</constant>
<constant name="PLATFORM_VEL_ON_LEAVE_ALWAYS" value="0" enum="MovingPlatformApplyVelocityOnLeave">
diff --git a/doc/classes/CharacterBody3D.xml b/doc/classes/CharacterBody3D.xml
index 819190fd69..a5df0fd97e 100644
--- a/doc/classes/CharacterBody3D.xml
+++ b/doc/classes/CharacterBody3D.xml
@@ -175,14 +175,14 @@
Direction vector used to determine what is a wall and what is a floor (or a ceiling), rather than a wall, when calling [method move_and_slide]. Defaults to [code]Vector3.UP[/code]. If set to [code]Vector3(0, 0, 0)[/code], everything is considered a wall. This is useful for topdown games.
</member>
<member name="wall_min_slide_angle" type="float" setter="set_wall_min_slide_angle" getter="get_wall_min_slide_angle" default="0.261799">
- Minimum angle (in radians) where the body is allowed to slide when it encounters a slope. The default value equals 15 degrees. In [code]MOTION_MODE_GROUNDED[/code], it works only when [member floor_block_on_wall] is [code]true[/code].
+ Minimum angle (in radians) where the body is allowed to slide when it encounters a slope. The default value equals 15 degrees. When [member motion_mode] is [constant MOTION_MODE_GROUNDED], it only affects movement if [member floor_block_on_wall] is [code]true[/code].
</member>
</members>
<constants>
<constant name="MOTION_MODE_GROUNDED" value="0" enum="MotionMode">
Apply when notions of walls, ceiling and floor are relevant. In this mode the body motion will react to slopes (acceleration/slowdown). This mode is suitable for grounded games like platformers.
</constant>
- <constant name="MOTION_MODE_FREE" value="1" enum="MotionMode">
+ <constant name="MOTION_MODE_FLOATING" value="1" enum="MotionMode">
Apply when there is no notion of floor or ceiling. All collisions will be reported as [code]on_wall[/code]. In this mode, when you slide, the speed will always be constant. This mode is suitable for games without ground like space games.
</constant>
<constant name="PLATFORM_VEL_ON_LEAVE_ALWAYS" value="0" enum="MovingPlatformApplyVelocityOnLeave">
diff --git a/doc/classes/CheckBox.xml b/doc/classes/CheckBox.xml
index 6180f56858..3626420589 100644
--- a/doc/classes/CheckBox.xml
+++ b/doc/classes/CheckBox.xml
@@ -14,16 +14,16 @@
<member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" overrides="BaseButton" default="true" />
</members>
<theme_items>
- <theme_item name="font_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
The [CheckBox] text's font color.
</theme_item>
- <theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.9, 0.9, 0.9, 0.2)">
+ <theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)">
The [CheckBox] text's font color when it's disabled.
</theme_item>
- <theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
The [CheckBox] text's font color when it's focused. Only replaces the normal text color of the checkbox. Disabled, hovered, and pressed states take precedence over this color.
</theme_item>
- <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
The [CheckBox] text's font color when it's hovered.
</theme_item>
<theme_item name="font_hover_pressed_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
diff --git a/doc/classes/CheckButton.xml b/doc/classes/CheckButton.xml
index 659fb5126f..74d438f24e 100644
--- a/doc/classes/CheckButton.xml
+++ b/doc/classes/CheckButton.xml
@@ -14,16 +14,16 @@
<member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" overrides="BaseButton" default="true" />
</members>
<theme_items>
- <theme_item name="font_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
The [CheckButton] text's font color.
</theme_item>
- <theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.9, 0.9, 0.9, 0.2)">
+ <theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)">
The [CheckButton] text's font color when it's disabled.
</theme_item>
- <theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
The [CheckButton] text's font color when it's focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
</theme_item>
- <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
The [CheckButton] text's font color when it's hovered.
</theme_item>
<theme_item name="font_hover_pressed_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml
index 4a9d79978c..09696d4d2a 100644
--- a/doc/classes/CodeEdit.xml
+++ b/doc/classes/CodeEdit.xml
@@ -345,7 +345,7 @@
<return type="void" />
<argument index="0" name="force" type="bool" default="false" />
<description>
- Emits [signal request_code_completion], if [code]force[/code] is true will bypass all checks. Otherwise will check that the caret is in a word or in front of a prefix. Will ignore the request if all current options are of type file path, node path or signal.
+ Emits [signal code_completion_requested], if [code]force[/code] is true will bypass all checks. Otherwise will check that the caret is in a word or in front of a prefix. Will ignore the request if all current options are of type file path, node path or signal.
</description>
</method>
<method name="set_code_completion_selected_index">
@@ -506,7 +506,7 @@
Emitted when a breakpoint is added or removed from a line. If the line is moved via backspace a removed is emitted at the old line.
</description>
</signal>
- <signal name="request_code_completion">
+ <signal name="code_completion_requested">
<description>
Emitted when the user requests code completion.
</description>
@@ -574,7 +574,7 @@
<theme_item name="caret_background_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
[Color] of the text behind the caret when block caret is enabled.
</theme_item>
- <theme_item name="caret_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="caret_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
[Color] of the caret.
</theme_item>
<theme_item name="code_folding_color" data_type="color" type="Color" default="Color(0.8, 0.8, 0.8, 0.8)">
@@ -601,13 +601,16 @@
<theme_item name="executing_line_color" data_type="color" type="Color" default="Color(0.98, 0.89, 0.27, 1)">
[Color] of the executing icon for executing lines.
</theme_item>
- <theme_item name="font_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
Sets the font [Color].
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
The tint of text outline of the [CodeEdit].
</theme_item>
- <theme_item name="font_readonly_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 0.5)">
+ <theme_item name="font_placeholder_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.6)">
+ Font color for [member TextEdit.placeholder_text].
+ </theme_item>
+ <theme_item name="font_readonly_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)">
Sets the font [Color] when [member TextEdit.editable] is disabled.
</theme_item>
<theme_item name="font_selected_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
@@ -625,7 +628,7 @@
<theme_item name="search_result_color" data_type="color" type="Color" default="Color(0.3, 0.3, 0.3, 1)">
[Color] behind the text that matches the search query.
</theme_item>
- <theme_item name="selection_color" data_type="color" type="Color" default="Color(0.49, 0.49, 0.49, 1)">
+ <theme_item name="selection_color" data_type="color" type="Color" default="Color(0.5, 0.5, 0.5, 1)">
Sets the highlight [Color] of text selections.
</theme_item>
<theme_item name="word_highlighted_color" data_type="color" type="Color" default="Color(0.8, 0.9, 0.9, 0.15)">
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index d5551e1e04..b6c2dac33c 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -380,12 +380,6 @@
Returns the focus neighbor for the specified [enum Side]. A getter method for [member focus_neighbor_bottom], [member focus_neighbor_left], [member focus_neighbor_right] and [member focus_neighbor_top].
</description>
</method>
- <method name="get_focus_owner" qualifiers="const">
- <return type="Control" />
- <description>
- Returns the control that has the keyboard focus or [code]null[/code] if none.
- </description>
- </method>
<method name="get_global_rect" qualifiers="const">
<return type="Rect2" />
<description>
diff --git a/doc/classes/CurveTexture.xml b/doc/classes/CurveTexture.xml
index fe75f029f0..99b5ef2f4f 100644
--- a/doc/classes/CurveTexture.xml
+++ b/doc/classes/CurveTexture.xml
@@ -14,7 +14,7 @@
</member>
<member name="texture_mode" type="int" setter="set_texture_mode" getter="get_texture_mode" enum="CurveTexture.TextureMode" default="0">
</member>
- <member name="width" type="int" setter="set_width" getter="get_width" default="2048">
+ <member name="width" type="int" setter="set_width" getter="get_width" default="256">
The width of the texture.
</member>
</members>
diff --git a/doc/classes/CurveXYZTexture.xml b/doc/classes/CurveXYZTexture.xml
index 815653e987..b6dd90c7d3 100644
--- a/doc/classes/CurveXYZTexture.xml
+++ b/doc/classes/CurveXYZTexture.xml
@@ -13,7 +13,7 @@
</member>
<member name="curve_z" type="Curve" setter="set_curve_z" getter="get_curve_z">
</member>
- <member name="width" type="int" setter="set_width" getter="get_width" default="2048">
+ <member name="width" type="int" setter="set_width" getter="get_width" default="256">
</member>
</members>
</class>
diff --git a/doc/classes/CylinderMesh.xml b/doc/classes/CylinderMesh.xml
index 077435990b..ce34cc91ad 100644
--- a/doc/classes/CylinderMesh.xml
+++ b/doc/classes/CylinderMesh.xml
@@ -9,7 +9,7 @@
<tutorials>
</tutorials>
<members>
- <member name="bottom_radius" type="float" setter="set_bottom_radius" getter="get_bottom_radius" default="1.0">
+ <member name="bottom_radius" type="float" setter="set_bottom_radius" getter="get_bottom_radius" default="0.5">
Bottom radius of the cylinder. If set to [code]0.0[/code], the bottom faces will not be generated, resulting in a conic shape.
</member>
<member name="height" type="float" setter="set_height" getter="get_height" default="2.0">
@@ -21,7 +21,7 @@
<member name="rings" type="int" setter="set_rings" getter="get_rings" default="4">
Number of edge rings along the height of the cylinder. Changing [member rings] does not have any visual impact unless a shader or procedural mesh tool is used to alter the vertex data. Higher values result in more subdivisions, which can be used to create smoother-looking effects with shaders or procedural mesh tools (at the cost of performance). When not altering the vertex data using a shader or procedural mesh tool, [member rings] should be kept to its default value.
</member>
- <member name="top_radius" type="float" setter="set_top_radius" getter="get_top_radius" default="1.0">
+ <member name="top_radius" type="float" setter="set_top_radius" getter="get_top_radius" default="0.5">
Top radius of the cylinder. If set to [code]0.0[/code], the top faces will not be generated, resulting in a conic shape.
</member>
</members>
diff --git a/doc/classes/CylinderShape3D.xml b/doc/classes/CylinderShape3D.xml
index d40b96710b..6fa6c4d75e 100644
--- a/doc/classes/CylinderShape3D.xml
+++ b/doc/classes/CylinderShape3D.xml
@@ -15,7 +15,7 @@
<member name="height" type="float" setter="set_height" getter="get_height" default="2.0">
The cylinder's height.
</member>
- <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
+ <member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5">
The cylinder's radius.
</member>
</members>
diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml
index c527922cd5..281c218d0d 100644
--- a/doc/classes/DisplayServer.xml
+++ b/doc/classes/DisplayServer.xml
@@ -20,6 +20,12 @@
[b]Note:[/b] This method is only implemented on Linux.
</description>
</method>
+ <method name="clipboard_has" qualifiers="const">
+ <return type="bool" />
+ <description>
+ Returns [code]true[/code] if there is content on the user's clipboard.
+ </description>
+ </method>
<method name="clipboard_set">
<return type="void" />
<argument index="0" name="clipboard" type="String" />
@@ -393,6 +399,14 @@
<description>
</description>
</method>
+ <method name="screen_get_refresh_rate" qualifiers="const">
+ <return type="float" />
+ <argument index="0" name="screen" type="int" default="-1" />
+ <description>
+ Returns the current refresh rate of the specified screen. If [code]screen[/code] is [code]SCREEN_OF_MAIN_WINDOW[/code] (the default value), a screen with the main window will be used.
+ [b]Note:[/b] Returns [code]60.0[/code] if the DisplayServer fails to find the refresh rate for the specified screen. On HTML5, [method screen_get_refresh_rate] will always return [code]60.0[/code] as there is no way to retrieve the refresh rate on that platform.
+ </description>
+ </method>
<method name="screen_get_scale" qualifiers="const">
<return type="float" />
<argument index="0" name="screen" type="int" default="-1" />
@@ -563,6 +577,15 @@
Returns the mode of the given window.
</description>
</method>
+ <method name="window_get_native_handle" qualifiers="const">
+ <return type="int" />
+ <argument index="0" name="handle_type" type="int" enum="DisplayServer.HandleType" />
+ <argument index="1" name="window_id" type="int" default="0" />
+ <description>
+ Returns internal structure pointers for use in plugins.
+ [b]Note:[/b] This method is implemented on Android, Linux, macOS and Windows.
+ </description>
+ </method>
<method name="window_get_position" qualifiers="const">
<return type="Vector2i" />
<argument index="0" name="window_id" type="int" default="0" />
@@ -885,6 +908,11 @@
Fullscreen window mode. Note that this is not [i]exclusive[/i] fullscreen. On Windows and Linux, a borderless window is used to emulate fullscreen. On macOS, a new desktop is used to display the running project.
Regardless of the platform, enabling fullscreen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=$DOCS_URL/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling fullscreen mode.
</constant>
+ <constant name="WINDOW_MODE_EXCLUSIVE_FULLSCREEN" value="4" enum="WindowMode">
+ Exclusive fullscreen window mode. This mode is implemented on Windows only. On other platforms, it is equivalent to [constant WINDOW_MODE_FULLSCREEN].
+ Only one window in exclusive fullscreen mode can be visible on a given screen at a time. If multiple windows are in exclusive fullscreen mode for the same screen, the last one being set to this mode takes precedence.
+ Regardless of the platform, enabling fullscreen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=$DOCS_URL/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling fullscreen mode.
+ </constant>
<constant name="WINDOW_FLAG_RESIZE_DISABLED" value="0" enum="WindowFlags">
</constant>
<constant name="WINDOW_FLAG_BORDERLESS" value="1" enum="WindowFlags">
@@ -924,5 +952,22 @@
Displays the most recent image in the queue on vertical blanking intervals, while rendering to the other images (no tearing is visible).
Although not guaranteed, the images can be rendered as fast as possible, which may reduce input lag.
</constant>
+ <constant name="DISPLAY_HANDLE" value="0" enum="HandleType">
+ Display handle:
+ - Linux: [code]X11::Display*[/code] for the display.
+ </constant>
+ <constant name="WINDOW_HANDLE" value="1" enum="HandleType">
+ Window handle:
+ - Windows: [code]HWND[/code] for the window.
+ - Linux: [code]X11::Window*[/code] for the window.
+ - MacOS: [code]NSWindow*[/code] for the window.
+ - iOS: [code]UIViewController*[/code] for the view controller.
+ - Android: [code]jObject[/code] for the activity.
+ </constant>
+ <constant name="WINDOW_VIEW" value="2" enum="HandleType">
+ Window view:
+ - MacOS: [code]NSView*[/code] for the window main view.
+ - iOS: [code]UIView*[/code] for the window main view.
+ </constant>
</constants>
</class>
diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml
index 27dab3d422..de122cb8bb 100644
--- a/doc/classes/EditorInspector.xml
+++ b/doc/classes/EditorInspector.xml
@@ -59,8 +59,8 @@
</description>
</signal>
<signal name="resource_selected">
- <argument index="0" name="res" type="Object" />
- <argument index="1" name="prop" type="String" />
+ <argument index="0" name="resource" type="Resource" />
+ <argument index="1" name="path" type="String" />
<description>
Emitted when a resource is selected in the inspector.
</description>
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml
index 7b0a300782..cc1243898f 100644
--- a/doc/classes/EditorPlugin.xml
+++ b/doc/classes/EditorPlugin.xml
@@ -438,9 +438,9 @@
<method name="add_tool_submenu_item">
<return type="void" />
<argument index="0" name="name" type="String" />
- <argument index="1" name="submenu" type="Object" />
+ <argument index="1" name="submenu" type="PopupMenu" />
<description>
- Adds a custom submenu under [b]Project &gt; Tools &gt;[/b] [code]name[/code]. [code]submenu[/code] should be an object of class [PopupMenu]. Use [code]remove_tool_menu_item(name)[/code] on plugin clean up to remove the menu.
+ Adds a custom [PopupMenu] submenu under [b]Project &gt; Tools &gt;[/b] [code]name[/code]. Use [code]remove_tool_menu_item(name)[/code] on plugin clean up to remove the menu.
</description>
</method>
<method name="add_translation_parser_plugin">
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index dab9d7b054..c8c0494378 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -154,6 +154,13 @@
<member name="glow_levels/7" type="float" setter="set_glow_level" getter="get_glow_level" default="0.0">
The intensity of the 7th level of glow. This is the most "global" level (blurriest).
</member>
+ <member name="glow_map" type="Texture" setter="set_glow_map" getter="get_glow_map">
+ The texture that should be used as a glow map to [i]multiply[/i] the resulting glow color according to [member glow_map_strength]. This can be used to create a "lens dirt" effect. The texture's RGB color channels are used for modulation, but the alpha channel is ignored.
+ [b]Note:[/b] The texture will be stretched to fit the screen. Therefore, it's recommended to use a texture with an aspect ratio that matches your project's base aspect ratio (typically 16:9).
+ </member>
+ <member name="glow_map_strength" type="float" setter="set_glow_map_strength" getter="get_glow_map_strength" default="0.8">
+ How strong of an impact the [member glow_map] should have on the overall glow effect. A strength of [code]0.0[/code] means the glow map has no effect on the overall glow effect. A strength of [code]1.0[/code] means the glow has a full effect on the overall glow effect (and can turn off glow entirely in specific areas of the screen if the glow map has black areas).
+ </member>
<member name="glow_mix" type="float" setter="set_glow_mix" getter="get_glow_mix" default="0.05">
</member>
<member name="glow_normalized" type="bool" setter="set_glow_normalized" getter="is_glow_normalized" default="false">
@@ -172,7 +179,7 @@
The number of cascades to use for SDFGI (between 1 and 8). A higher number of cascades allows displaying SDFGI further away while preserving detail up close, at the cost of performance. When using SDFGI on small-scale levels, [member sdfgi_cascades] can often be decreased between [code]1[/code] and [code]4[/code] to improve performance.
</member>
<member name="sdfgi_enabled" type="bool" setter="set_sdfgi_enabled" getter="is_sdfgi_enabled" default="false">
- If [code]true[/code], enables signed distance field global illumination for meshes that have their [member GeometryInstance3D.gi_mode] set to [constant GeometryInstance3D.GI_MODE_BAKED]. SDFGI is a real-time global illumination technique that works well with procedurally generated and user-built levels, including in situations where geometry is created during gameplay. The signed distance field is automatically generated around the camera as it moves. Dynamic lights are supported, but dynamic occluders and emissive surfaces are not.
+ If [code]true[/code], enables signed distance field global illumination for meshes that have their [member GeometryInstance3D.gi_mode] set to [constant GeometryInstance3D.GI_MODE_STATIC]. SDFGI is a real-time global illumination technique that works well with procedurally generated and user-built levels, including in situations where geometry is created during gameplay. The signed distance field is automatically generated around the camera as it moves. Dynamic lights are supported, but dynamic occluders and emissive surfaces are not.
[b]Performance:[/b] SDFGI is relatively demanding on the GPU and is not suited to low-end hardware such as integrated graphics (consider [LightmapGI] instead). To improve SDFGI performance, enable [member ProjectSettings.rendering/global_illumination/gi/use_half_resolution] in the Project Settings.
[b]Note:[/b] Meshes should have sufficiently thick walls to avoid light leaks (avoid one-sided walls). For interior levels, enclose your level geometry in a sufficiently large box and bridge the loops to close the mesh.
</member>
diff --git a/doc/classes/GPUParticles2D.xml b/doc/classes/GPUParticles2D.xml
index 72adc49742..f97198658e 100644
--- a/doc/classes/GPUParticles2D.xml
+++ b/doc/classes/GPUParticles2D.xml
@@ -18,6 +18,17 @@
Returns a rectangle containing the positions of all existing particles.
</description>
</method>
+ <method name="emit_particle">
+ <return type="void" />
+ <argument index="0" name="xform" type="Transform2D" />
+ <argument index="1" name="velocity" type="Vector2" />
+ <argument index="2" name="color" type="Color" />
+ <argument index="3" name="custom" type="Color" />
+ <argument index="4" name="flags" type="int" />
+ <description>
+ Emits a single particle. Whether [code]xform[/code], [code]velocity[/code], [code]color[/code] and [code]custom[/code] are applied depends on the value of [code]flags[/code]. See [enum EmitFlags].
+ </description>
+ </method>
<method name="restart">
<return type="void" />
<description>
@@ -67,6 +78,9 @@
<member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale" default="1.0">
Particle system's running speed scaling ratio. A value of [code]0[/code] can be used to pause the particles.
</member>
+ <member name="sub_emitter" type="NodePath" setter="set_sub_emitter" getter="get_sub_emitter" default="NodePath(&quot;&quot;)">
+ The [NodePath] to the [GPUParticles2D] used for sub-emissions.
+ </member>
<member name="texture" type="Texture2D" setter="set_texture" getter="get_texture">
Particle texture. If [code]null[/code], particles will be squares.
</member>
@@ -92,5 +106,20 @@
</constant>
<constant name="DRAW_ORDER_REVERSE_LIFETIME" value="2" enum="DrawOrder">
</constant>
+ <constant name="EMIT_FLAG_POSITION" value="1" enum="EmitFlags">
+ Particle starts at the specified position.
+ </constant>
+ <constant name="EMIT_FLAG_ROTATION_SCALE" value="2" enum="EmitFlags">
+ Particle starts with specified rotation and scale.
+ </constant>
+ <constant name="EMIT_FLAG_VELOCITY" value="4" enum="EmitFlags">
+ Particle starts with the specified velocity vector, which defines the emission direction and speed.
+ </constant>
+ <constant name="EMIT_FLAG_COLOR" value="8" enum="EmitFlags">
+ Particle starts with specified color.
+ </constant>
+ <constant name="EMIT_FLAG_CUSTOM" value="16" enum="EmitFlags">
+ Particle starts with specificed [code]CUSTOM[/code] data.
+ </constant>
</constants>
</class>
diff --git a/doc/classes/GPUParticles3D.xml b/doc/classes/GPUParticles3D.xml
index 771056cb93..62ac846077 100644
--- a/doc/classes/GPUParticles3D.xml
+++ b/doc/classes/GPUParticles3D.xml
@@ -26,6 +26,7 @@
<argument index="3" name="custom" type="Color" />
<argument index="4" name="flags" type="int" />
<description>
+ Emits a single particle. Whether [code]xform[/code], [code]velocity[/code], [code]color[/code] and [code]custom[/code] are applied depends on the value of [code]flags[/code]. See [enum EmitFlags].
</description>
</method>
<method name="get_draw_pass_mesh" qualifiers="const">
@@ -137,14 +138,19 @@
Particles are drawn in order of depth.
</constant>
<constant name="EMIT_FLAG_POSITION" value="1" enum="EmitFlags">
+ Particle starts at the specified position.
</constant>
<constant name="EMIT_FLAG_ROTATION_SCALE" value="2" enum="EmitFlags">
+ Particle starts with specified rotation and scale.
</constant>
<constant name="EMIT_FLAG_VELOCITY" value="4" enum="EmitFlags">
+ Particle starts with the specified velocity vector, which defines the emission direction and speed.
</constant>
<constant name="EMIT_FLAG_COLOR" value="8" enum="EmitFlags">
+ Particle starts with specified color.
</constant>
<constant name="EMIT_FLAG_CUSTOM" value="16" enum="EmitFlags">
+ Particle starts with specificed [code]CUSTOM[/code] data.
</constant>
<constant name="MAX_DRAW_PASSES" value="4">
Maximum number of draw passes supported.
diff --git a/doc/classes/GeometryInstance3D.xml b/doc/classes/GeometryInstance3D.xml
index cecd1e518f..c03a2b8b7c 100644
--- a/doc/classes/GeometryInstance3D.xml
+++ b/doc/classes/GeometryInstance3D.xml
@@ -41,7 +41,8 @@
The texel density to use for lightmapping in [LightmapGI]. Greater scale values provide higher resolution in the lightmap, which can result in sharper shadows for lights that have both direct and indirect light baked. However, greater scale values will also increase the space taken by the mesh in the lightmap texture, which increases the memory, storage, and bake time requirements. When using a single mesh at different scales, consider adjusting this value to keep the lightmap texel density consistent across meshes.
</member>
<member name="gi_mode" type="int" setter="set_gi_mode" getter="get_gi_mode" enum="GeometryInstance3D.GIMode" default="0">
- The global illumination mode to use for the whole geometry. Use a mode that matches the purpose
+ The global illumination mode to use for the whole geometry. To avoid inconsistent results, use a mode that matches the purpose of the mesh during gameplay (static/dynamic).
+ [b]Note:[/b] Lights' bake mode will also affect the global illumination rendering. See [member Light3D.light_bake_mode].
</member>
<member name="ignore_occlusion_culling" type="bool" setter="set_ignore_occlusion_culling" getter="is_ignoring_occlusion_culling" default="false">
</member>
@@ -93,13 +94,13 @@
In other words, the actual mesh will not be visible, only the shadows casted from the mesh will be.
</constant>
<constant name="GI_MODE_DISABLED" value="0" enum="GIMode">
- Disabled global illumination mode. Use for dynamic objects that do not contribute to global illumination (such as characters). When using [VoxelGI] and SDFGI, the geometry will [i]receive[/i] indirect lighting and reflections but will not be considered in GI baking. When using [LightmapGI], the object will receive indirect lighting using lightmap probes instead of using the lightmap texture.
+ Disabled global illumination mode. Use for dynamic objects that do not contribute to global illumination (such as characters). When using [VoxelGI] and SDFGI, the geometry will [i]receive[/i] indirect lighting and reflections but the geometry will not be considered in GI baking. When using [LightmapGI], the object will receive indirect lighting using lightmap probes instead of using the baked lightmap texture.
</constant>
- <constant name="GI_MODE_BAKED" value="1" enum="GIMode">
+ <constant name="GI_MODE_STATIC" value="1" enum="GIMode">
Baked global illumination mode. Use for static objects that contribute to global illumination (such as level geometry). This GI mode is effective when using [VoxelGI], SDFGI and [LightmapGI].
</constant>
<constant name="GI_MODE_DYNAMIC" value="2" enum="GIMode">
- Dynamic global illumination mode. Use for dynamic objects that contribute to global illumination. This GI mode is only effective when using [VoxelGI], but it has a higher performance impact than [constant GI_MODE_BAKED].
+ Dynamic global illumination mode. Use for dynamic objects that contribute to global illumination. This GI mode is only effective when using [VoxelGI], but it has a higher performance impact than [constant GI_MODE_STATIC]. When using other GI methods, this will act the same as [constant GI_MODE_DISABLED].
</constant>
<constant name="LIGHTMAP_SCALE_1X" value="0" enum="LightmapScale">
The standard texel density for lightmapping with [LightmapGI].
diff --git a/doc/classes/GradientTexture1D.xml b/doc/classes/GradientTexture1D.xml
index 223439956c..4730410ea9 100644
--- a/doc/classes/GradientTexture1D.xml
+++ b/doc/classes/GradientTexture1D.xml
@@ -15,7 +15,7 @@
<member name="use_hdr" type="bool" setter="set_use_hdr" getter="is_using_hdr" default="false">
If [code]true[/code], the generated texture will support high dynamic range ([constant Image.FORMAT_RGBAF] format). This allows for glow effects to work if [member Environment.glow_enabled] is [code]true[/code]. If [code]false[/code], the generated texture will use low dynamic range; overbright colors will be clamped ([constant Image.FORMAT_RGBA8] format).
</member>
- <member name="width" type="int" setter="set_width" getter="get_width" default="2048">
+ <member name="width" type="int" setter="set_width" getter="get_width" default="256">
The number of color samples that will be obtained from the [Gradient].
</member>
</members>
diff --git a/doc/classes/GraphNode.xml b/doc/classes/GraphNode.xml
index d5780dce2d..c8606cf67f 100644
--- a/doc/classes/GraphNode.xml
+++ b/doc/classes/GraphNode.xml
@@ -292,25 +292,25 @@
</constant>
</constants>
<theme_items>
- <theme_item name="close_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
+ <theme_item name="close_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
The color modulation applied to the close button icon.
</theme_item>
- <theme_item name="resizer_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
+ <theme_item name="resizer_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
The color modulation applied to the resizer icon.
</theme_item>
- <theme_item name="title_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
+ <theme_item name="title_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
Color of the title text.
</theme_item>
- <theme_item name="close_offset" data_type="constant" type="int" default="18">
+ <theme_item name="close_offset" data_type="constant" type="int" default="22">
The vertical offset of the close button.
</theme_item>
- <theme_item name="port_offset" data_type="constant" type="int" default="3">
+ <theme_item name="port_offset" data_type="constant" type="int" default="0">
Horizontal offset for the ports.
</theme_item>
- <theme_item name="separation" data_type="constant" type="int" default="1">
+ <theme_item name="separation" data_type="constant" type="int" default="2">
The vertical distance between ports.
</theme_item>
- <theme_item name="title_offset" data_type="constant" type="int" default="20">
+ <theme_item name="title_offset" data_type="constant" type="int" default="26">
Vertical offset of the title text.
</theme_item>
<theme_item name="title_font" data_type="font" type="Font">
@@ -334,10 +334,6 @@
<theme_item name="commentfocus" data_type="style" type="StyleBox">
The [StyleBox] used when [member comment] is enabled and the [GraphNode] is focused.
</theme_item>
- <theme_item name="defaultfocus" data_type="style" type="StyleBox">
- </theme_item>
- <theme_item name="defaultframe" data_type="style" type="StyleBox">
- </theme_item>
<theme_item name="frame" data_type="style" type="StyleBox">
The default background for [GraphNode].
</theme_item>
diff --git a/doc/classes/HSplitContainer.xml b/doc/classes/HSplitContainer.xml
index f2c505b1bc..6ba079bc66 100644
--- a/doc/classes/HSplitContainer.xml
+++ b/doc/classes/HSplitContainer.xml
@@ -18,7 +18,5 @@
<theme_item name="grabber" data_type="icon" type="Texture2D">
The icon used for the grabber drawn in the middle area.
</theme_item>
- <theme_item name="bg" data_type="style" type="StyleBox">
- </theme_item>
</theme_items>
</class>
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 45b15331d2..b5468755c1 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -141,10 +141,10 @@
Returns the strength of the joypad vibration: x is the strength of the weak motor, and y is the strength of the strong motor.
</description>
</method>
- <method name="get_last_mouse_velocity" qualifiers="const">
+ <method name="get_last_mouse_velocity">
<return type="Vector2" />
<description>
- Returns the mouse velocity for the last time the cursor was moved, and this until the next frame where the mouse moves. This means that even if the mouse is not moving, this function will still return the value of the last motion.
+ Returns the last mouse velocity. To provide a precise and jitter-free velocity, mouse velocity is only calculated every 0.1s. Therefore, mouse velocity will lag mouse movements.
</description>
</method>
<method name="get_magnetometer" qualifiers="const">
@@ -209,6 +209,12 @@
[b]Note:[/b] Due to keyboard ghosting, [method is_action_pressed] may return [code]false[/code] even if one of the action's keys is pressed. See [url=$DOCS_URL/tutorials/inputs/input_examples.html#keyboard-events]Input examples[/url] in the documentation for more information.
</description>
</method>
+ <method name="is_anything_pressed" qualifiers="const">
+ <return type="bool" />
+ <description>
+ Returns [code]true[/code] if any action, key, joypad button, or mouse button is being pressed. This will also return [code]true[/code] if any action is simulated via code by calling [method action_press].
+ </description>
+ </method>
<method name="is_joy_button_pressed" qualifiers="const">
<return type="bool" />
<argument index="0" name="device" type="int" />
@@ -377,7 +383,8 @@
<return type="void" />
<argument index="0" name="to" type="Vector2" />
<description>
- Sets the mouse position to the specified vector.
+ Sets the mouse position to the specified vector, provided in pixels and relative to an origin at the upper left corner of the game window.
+ Mouse position is clipped to the limits of the screen resolution, or to the limits of the game window if [enum MouseMode] is set to [code]MOUSE_MODE_CONFINED[/code] or [code]MOUSE_MODE_CONFINED_HIDDEN[/code].
</description>
</method>
</methods>
diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml
index 593d0c9523..c87c5d2868 100644
--- a/doc/classes/ItemList.xml
+++ b/doc/classes/ItemList.xml
@@ -463,7 +463,7 @@
</constant>
</constants>
<theme_items>
- <theme_item name="font_color" data_type="color" type="Color" default="Color(0.63, 0.63, 0.63, 1)">
+ <theme_item name="font_color" data_type="color" type="Color" default="Color(0.65, 0.65, 0.65, 1)">
Default text [Color] of the item.
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
diff --git a/doc/classes/Light3D.xml b/doc/classes/Light3D.xml
index 009ad1f609..b8d46755c7 100644
--- a/doc/classes/Light3D.xml
+++ b/doc/classes/Light3D.xml
@@ -34,8 +34,9 @@
<member name="light_angular_distance" type="float" setter="set_param" getter="get_param" default="0.0">
The light's angular size in degrees. Increasing this will make shadows softer at greater distances. Only available for [DirectionalLight3D]s. For reference, the Sun from the Earth is approximately [code]0.5[/code].
</member>
- <member name="light_bake_mode" type="int" setter="set_bake_mode" getter="get_bake_mode" enum="Light3D.BakeMode" default="1">
- The light's bake mode. See [enum BakeMode].
+ <member name="light_bake_mode" type="int" setter="set_bake_mode" getter="get_bake_mode" enum="Light3D.BakeMode" default="2">
+ The light's bake mode. This will affect the global illumination techniques that have an effect on the light's rendering. See [enum BakeMode].
+ [b]Note:[/b] Meshes' global illumination mode will also affect the global illumination rendering. See [member GeometryInstance3D.gi_mode].
</member>
<member name="light_color" type="Color" setter="set_color" getter="get_color" default="Color(1, 1, 1, 1)">
The light's color. An [i]overbright[/i] color can be used to achieve a result equivalent to increasing the light's [member light_energy].
@@ -146,12 +147,14 @@
Represents the size of the [enum Param] enum.
</constant>
<constant name="BAKE_DISABLED" value="0" enum="BakeMode">
- Light is ignored when baking.
- [b]Note:[/b] Hiding a light does [i]not[/i] affect baking.
+ Light is ignored when baking. This is the fastest mode, but the light will be taken into account when baking global illumination. This mode should generally be used for dynamic lights that change quickly, as the effect of global illumination is less noticeable on those lights.
+ [b]Note:[/b] Hiding a light does [i]not[/i] affect baking [LightmapGI]. Hiding a light will still affect baking [VoxelGI] and SDFGI (see [member Environment.sdfgi_enabled).
</constant>
- <constant name="BAKE_DYNAMIC" value="1" enum="BakeMode">
+ <constant name="BAKE_STATIC" value="1" enum="BakeMode">
+ Light is taken into account in static baking ([VoxelGI], [LightmapGI], SDFGI ([member Environment.sdfgi_enabled])). The light can be moved around or modified, but its global illumination will not update in real-time. This is suitable for subtle changes (such as flickering torches), but generally not large changes such as toggling a light on and off.
</constant>
- <constant name="BAKE_STATIC" value="2" enum="BakeMode">
+ <constant name="BAKE_DYNAMIC" value="2" enum="BakeMode">
+ Light is taken into account in dynamic baking ([VoxelGI] and SDFGI ([member Environment.sdfgi_enabled]) only). The light can be moved around or modified with global illumination updating in real-time. The light's global illumination appearance will be slightly different compared to [constant BAKE_STATIC]. This has a greater performance cost compared to [constant BAKE_STATIC].
</constant>
</constants>
</class>
diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml
index ff01ad72fd..0b97865770 100644
--- a/doc/classes/LineEdit.xml
+++ b/doc/classes/LineEdit.xml
@@ -233,9 +233,6 @@
[b]Note:[/b] This method is only implemented on Linux.
</member>
<member name="mouse_default_cursor_shape" type="int" setter="set_default_cursor_shape" getter="get_default_cursor_shape" overrides="Control" enum="Control.CursorShape" default="1" />
- <member name="placeholder_alpha" type="float" setter="set_placeholder_alpha" getter="get_placeholder_alpha" default="0.6">
- Opacity of the [member placeholder_text]. From [code]0[/code] to [code]1[/code].
- </member>
<member name="placeholder_text" type="String" setter="set_placeholder" getter="get_placeholder" default="&quot;&quot;">
Text shown when the [LineEdit] is empty. It is [b]not[/b] the [LineEdit]'s default value (see [member text]).
</member>
@@ -382,28 +379,31 @@
</constant>
</constants>
<theme_items>
- <theme_item name="caret_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="caret_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Color of the [LineEdit]'s caret (text cursor). This can be set to a fully transparent color to hide the caret entirely.
</theme_item>
- <theme_item name="clear_button_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="clear_button_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
Color used as default tint for the clear button.
</theme_item>
<theme_item name="clear_button_color_pressed" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
Color used for the clear button when it's pressed.
</theme_item>
- <theme_item name="font_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
Default font color.
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
The tint of text outline of the [LineEdit].
</theme_item>
- <theme_item name="font_selected_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
+ <theme_item name="font_placeholder_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.6)">
+ Font color for [member placeholder_text].
+ </theme_item>
+ <theme_item name="font_selected_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
Font color for selected text (inside the selection rectangle).
</theme_item>
- <theme_item name="font_uneditable_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 0.5)">
+ <theme_item name="font_uneditable_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)">
Font color when editing is disabled.
</theme_item>
- <theme_item name="selection_color" data_type="color" type="Color" default="Color(0.49, 0.49, 0.49, 1)">
+ <theme_item name="selection_color" data_type="color" type="Color" default="Color(0.5, 0.5, 0.5, 1)">
Color of the selection rectangle.
</theme_item>
<theme_item name="caret_width" data_type="constant" type="int" default="1">
diff --git a/doc/classes/LinkButton.xml b/doc/classes/LinkButton.xml
index a20db4d7e9..4377fc1036 100644
--- a/doc/classes/LinkButton.xml
+++ b/doc/classes/LinkButton.xml
@@ -66,13 +66,13 @@
</constant>
</constants>
<theme_items>
- <theme_item name="font_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
Default text [Color] of the [LinkButton].
</theme_item>
- <theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Text [Color] used when the [LinkButton] is focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
</theme_item>
- <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Text [Color] used when the [LinkButton] is being hovered.
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
diff --git a/doc/classes/MenuButton.xml b/doc/classes/MenuButton.xml
index 632b22c1de..79d1c05be4 100644
--- a/doc/classes/MenuButton.xml
+++ b/doc/classes/MenuButton.xml
@@ -46,16 +46,16 @@
</signal>
</signals>
<theme_items>
- <theme_item name="font_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
Default text [Color] of the [MenuButton].
</theme_item>
<theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(1, 1, 1, 0.3)">
Text [Color] used when the [MenuButton] is disabled.
</theme_item>
- <theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Text [Color] used when the [MenuButton] is focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
</theme_item>
- <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Text [Color] used when the [MenuButton] is being hovered.
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index d714fbc0d5..47be5695a0 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -726,6 +726,18 @@
</member>
</members>
<signals>
+ <signal name="child_entered_tree">
+ <argument index="0" name="node" type="Node" />
+ <description>
+ Emitted when a child node enters the scene tree, either because it entered on its own or because this node entered with it.
+ </description>
+ </signal>
+ <signal name="child_exited_tree">
+ <argument index="0" name="node" type="Node" />
+ <description>
+ Emitted when a child node exits the scene tree, either because it exited on its own or because this node exited.
+ </description>
+ </signal>
<signal name="ready">
<description>
Emitted when the node is ready. Comes after [method _ready] callback and follows the same rules.
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 1c44967aba..c752291588 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -54,7 +54,7 @@
<argument index="2" name="open_console" type="bool" default="false" />
<description>
Creates a new process that runs independently of Godot. It will not terminate if Godot terminates. The path specified in [code]path[/code] must exist and be executable file or macOS .app bundle. Platform path resolution will be used. The [code]arguments[/code] are used in the given order and separated by a space.
- On Windows, if [code]open_console[/code] is [code]true[/code] and process is console app, new terminal window will be opened, it's ignored on other platforms.
+ On Windows, if [code]open_console[/code] is [code]true[/code] and the process is a console app, a new terminal window will be opened. This is ignored on other platforms.
If the process creation succeeds, the method will return the new process ID, which you can use to monitor the process (and potentially terminate it with [method kill]). If the process creation fails, the method will return [code]-1[/code].
For example, running another instance of the project:
[codeblocks]
@@ -114,7 +114,7 @@
<argument index="4" name="open_console" type="bool" default="false" />
<description>
Executes a command. The file specified in [code]path[/code] must exist and be executable. Platform path resolution will be used. The [code]arguments[/code] are used in the given order and separated by a space. If an [code]output[/code] [Array] is provided, the complete shell output of the process will be appended as a single [String] element in [code]output[/code]. If [code]read_stderr[/code] is [code]true[/code], the output to the standard error stream will be included too.
- On Windows, if [code]open_console[/code] is [code]true[/code] and process is console app, new terminal window will be opened, it's ignored on other platforms.
+ On Windows, if [code]open_console[/code] is [code]true[/code] and the process is a console app, a new terminal window will be opened. This is ignored on other platforms.
If the command is successfully executed, the method will return the exit code of the command, or [code]-1[/code] if it fails.
[b]Note:[/b] The Godot thread will pause its execution until the executed command terminates. Use [Thread] to create a separate thread that will not pause the Godot thread, or use [method create_process] to create a completely independent process.
For example, to retrieve a list of the working directory's contents:
@@ -128,7 +128,7 @@
int exitCode = OS.Execute("ls", new string[] {"-l", "/tmp"}, output);
[/csharp]
[/codeblocks]
- If you wish to access a shell built-in or perform a composite command, a platform-specific shell can be invoked. For example:
+ If you wish to access a shell built-in or execute a composite command, a platform-specific shell can be invoked. For example:
[codeblocks]
[gdscript]
var output = []
diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml
index f5f6ba8b6d..bdc3a09322 100644
--- a/doc/classes/Object.xml
+++ b/doc/classes/Object.xml
@@ -490,7 +490,7 @@
<argument index="0" name="property" type="String" />
<argument index="1" name="value" type="Variant" />
<description>
- Assigns a new value to the given property. If the [code]property[/code] does not exist, nothing will happen.
+ Assigns a new value to the given property. If the [code]property[/code] does not exist or the given value's type doesn't match, nothing will happen.
[b]Note:[/b] In C#, the property name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined properties where you should use the same convention as in the C# source (typically PascalCase).
</description>
</method>
diff --git a/doc/classes/OptionButton.xml b/doc/classes/OptionButton.xml
index 87561917f3..02226df46b 100644
--- a/doc/classes/OptionButton.xml
+++ b/doc/classes/OptionButton.xml
@@ -84,7 +84,7 @@
<method name="get_selected_id" qualifiers="const">
<return type="int" />
<description>
- Returns the ID of the selected item, or [code]0[/code] if no item is selected.
+ Returns the ID of the selected item, or [code]-1[/code] if no item is selected.
</description>
</method>
<method name="get_selected_metadata" qualifiers="const">
@@ -112,6 +112,7 @@
<argument index="0" name="idx" type="int" />
<description>
Selects an item by index and makes it the current item. This will work even if the item is disabled.
+ Passing [code]-1[/code] as the index deselects any currently selected item.
</description>
</method>
<method name="set_item_disabled">
@@ -182,16 +183,16 @@
</signal>
</signals>
<theme_items>
- <theme_item name="font_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
Default text [Color] of the [OptionButton].
</theme_item>
- <theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.9, 0.9, 0.9, 0.2)">
+ <theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)">
Text [Color] used when the [OptionButton] is disabled.
</theme_item>
- <theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Text [Color] used when the [OptionButton] is focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
</theme_item>
- <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Text [Color] used when the [OptionButton] is being hovered.
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
@@ -200,7 +201,7 @@
<theme_item name="font_pressed_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
Text [Color] used when the [OptionButton] is being pressed.
</theme_item>
- <theme_item name="arrow_margin" data_type="constant" type="int" default="2">
+ <theme_item name="arrow_margin" data_type="constant" type="int" default="4">
The horizontal space between the arrow icon and the right edge of the button.
</theme_item>
<theme_item name="hseparation" data_type="constant" type="int" default="2">
diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml
index 43e27ea437..68f7b94551 100644
--- a/doc/classes/PhysicsBody2D.xml
+++ b/doc/classes/PhysicsBody2D.xml
@@ -25,12 +25,12 @@
</method>
<method name="move_and_collide">
<return type="KinematicCollision2D" />
- <argument index="0" name="linear_velocity" type="Vector2" />
+ <argument index="0" name="distance" type="Vector2" />
<argument index="1" name="test_only" type="bool" default="false" />
<argument index="2" name="safe_margin" type="float" default="0.08" />
<description>
- Moves the body along the vector [code]linear_velocity[/code]. This method should be used in [method Node._physics_process] (or in a method called by [method Node._physics_process]), as it uses the physics step's [code]delta[/code] value automatically in calculations. Otherwise, the simulation will run at an incorrect speed.
- The body will stop if it collides. Returns a [KinematicCollision2D], which contains information about the collision when stopped, or when touching another body along the motion.
+ Moves the body along the vector [code]distance[/code]. In order to be frame rate independent in [method Node._physics_process] or [method Node._process], [code]distance[/code] should be computed using [code]delta[/code].
+ Returns a [KinematicCollision2D], which contains information about the collision when stopped, or when touching another body along the motion.
If [code]test_only[/code] is [code]true[/code], the body does not move but the would-be collision information is given.
[code]safe_margin[/code] is the extra margin used for collision recovery (see [member CharacterBody2D.collision/safe_margin] for more details).
</description>
@@ -45,12 +45,12 @@
<method name="test_move">
<return type="bool" />
<argument index="0" name="from" type="Transform2D" />
- <argument index="1" name="linear_velocity" type="Vector2" />
+ <argument index="1" name="distance" type="Vector2" />
<argument index="2" name="collision" type="KinematicCollision2D" default="null" />
<argument index="3" name="safe_margin" type="float" default="0.08" />
<description>
- Checks for collisions without moving the body. This method should be used in [method Node._physics_process] (or in a method called by [method Node._physics_process]), as it uses the physics step's [code]delta[/code] value automatically in calculations. Otherwise, the simulation will run at an incorrect speed.
- Virtually sets the node's position, scale and rotation to that of the given [Transform2D], then tries to move the body along the vector [code]linear_velocity[/code]. Returns [code]true[/code] if a collision would stop the body from moving along the whole path.
+ Checks for collisions without moving the body. In order to be frame rate independent in [method Node._physics_process] or [method Node._process], [code]distance[/code] should be computed using [code]delta[/code].
+ Virtually sets the node's position, scale and rotation to that of the given [Transform2D], then tries to move the body along the vector [code]distance[/code]. Returns [code]true[/code] if a collision would stop the body from moving along the whole path.
[code]collision[/code] is an optional object of type [KinematicCollision2D], which contains additional information about the collision when stopped, or when touching another body along the motion.
[code]safe_margin[/code] is the extra margin used for collision recovery (see [member CharacterBody2D.collision/safe_margin] for more details).
</description>
diff --git a/doc/classes/PhysicsBody3D.xml b/doc/classes/PhysicsBody3D.xml
index 3c52850eec..4ea93d9f54 100644
--- a/doc/classes/PhysicsBody3D.xml
+++ b/doc/classes/PhysicsBody3D.xml
@@ -32,12 +32,12 @@
</method>
<method name="move_and_collide">
<return type="KinematicCollision3D" />
- <argument index="0" name="linear_velocity" type="Vector3" />
+ <argument index="0" name="distance" type="Vector3" />
<argument index="1" name="test_only" type="bool" default="false" />
<argument index="2" name="safe_margin" type="float" default="0.001" />
<argument index="3" name="max_collisions" type="int" default="1" />
<description>
- Moves the body along the vector [code]linear_velocity[/code]. This method should be used in [method Node._physics_process] (or in a method called by [method Node._physics_process]), as it uses the physics step's [code]delta[/code] value automatically in calculations. Otherwise, the simulation will run at an incorrect speed.
+ Moves the body along the vector [code]distance[/code]. In order to be frame rate independent in [method Node._physics_process] or [method Node._process], [code]distance[/code] should be computed using [code]delta[/code].
The body will stop if it collides. Returns a [KinematicCollision3D], which contains information about the collision when stopped, or when touching another body along the motion.
If [code]test_only[/code] is [code]true[/code], the body does not move but the would-be collision information is given.
[code]safe_margin[/code] is the extra margin used for collision recovery (see [member CharacterBody3D.collision/safe_margin] for more details).
@@ -62,13 +62,13 @@
<method name="test_move">
<return type="bool" />
<argument index="0" name="from" type="Transform3D" />
- <argument index="1" name="linear_velocity" type="Vector3" />
+ <argument index="1" name="distance" type="Vector3" />
<argument index="2" name="collision" type="KinematicCollision3D" default="null" />
<argument index="3" name="safe_margin" type="float" default="0.001" />
<argument index="4" name="max_collisions" type="int" default="1" />
<description>
- Checks for collisions without moving the body. This method should be used in [method Node._physics_process] (or in a method called by [method Node._physics_process]), as it uses the physics step's [code]delta[/code] value automatically in calculations. Otherwise, the simulation will run at an incorrect speed.
- Virtually sets the node's position, scale and rotation to that of the given [Transform3D], then tries to move the body along the vector [code]linear_velocity[/code]. Returns [code]true[/code] if a collision would stop the body from moving along the whole path.
+ Checks for collisions without moving the body. In order to be frame rate independent in [method Node._physics_process] or [method Node._process], [code]distance[/code] should be computed using [code]delta[/code].
+ Virtually sets the node's position, scale and rotation to that of the given [Transform3D], then tries to move the body along the vector [code]distance[/code]. Returns [code]true[/code] if a collision would stop the body from moving along the whole path.
[code]collision[/code] is an optional object of type [KinematicCollision3D], which contains additional information about the collision when stopped, or when touching another body along the motion.
[code]safe_margin[/code] is the extra margin used for collision recovery (see [member CharacterBody3D.collision/safe_margin] for more details).
[code]max_collisions[/code] allows to retrieve more than one collision result.
diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml
index b45f62394d..eb1b0aada7 100644
--- a/doc/classes/PopupMenu.xml
+++ b/doc/classes/PopupMenu.xml
@@ -331,6 +331,13 @@
[b]Note:[/b] The indices of items after the removed item will be shifted by one.
</description>
</method>
+ <method name="set_current_index">
+ <return type="void" />
+ <argument index="0" name="index" type="int" />
+ <description>
+ Sets the currently focused item as the given [code]index[/code].
+ </description>
+ </method>
<method name="set_item_accelerator">
<return type="void" />
<argument index="0" name="index" type="int" />
@@ -538,19 +545,19 @@
<theme_item name="font_accelerator_color" data_type="color" type="Color" default="Color(0.7, 0.7, 0.7, 0.8)">
The text [Color] used for shortcuts and accelerators that show next to the menu item name when defined. See [method get_item_accelerator] for more info on accelerators.
</theme_item>
- <theme_item name="font_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
The default text [Color] for menu items' names.
</theme_item>
<theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.4, 0.4, 0.4, 0.8)">
[Color] used for disabled menu items' text.
</theme_item>
- <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
[Color] used for the hovered text.
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
The tint of text outline of the menu item.
</theme_item>
- <theme_item name="font_separator_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="font_separator_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
[Color] used for labeled separators' text. See [method add_separator].
</theme_item>
<theme_item name="hseparation" data_type="constant" type="int" default="4">
diff --git a/doc/classes/ProgressBar.xml b/doc/classes/ProgressBar.xml
index 24cc490ce7..923ce0c53e 100644
--- a/doc/classes/ProgressBar.xml
+++ b/doc/classes/ProgressBar.xml
@@ -16,7 +16,7 @@
<member name="step" type="float" setter="set_step" getter="get_step" overrides="Range" default="0.01" />
</members>
<theme_items>
- <theme_item name="font_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
The color of the text.
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 25106c3154..ed124d1d15 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -196,6 +196,9 @@
<member name="application/boot_splash/bg_color" type="Color" setter="" getter="" default="Color(0.14, 0.14, 0.14, 1)">
Background color for the boot splash.
</member>
+ <member name="application/boot_splash/fullsize" type="bool" setter="" getter="" default="true">
+ If [code]true[/code], scale the boot splash image to the full window size (preserving the aspect ratio) when the engine starts. If [code]false[/code], the engine will leave it at the default pixel size.
+ </member>
<member name="application/boot_splash/image" type="String" setter="" getter="" default="&quot;&quot;">
Path to an image used as the boot splash. If left empty, the default Godot Engine splash will be displayed instead.
[b]Note:[/b] Only effective if [member application/boot_splash/show_image] is [code]true[/code].
@@ -203,9 +206,6 @@
<member name="application/boot_splash/show_image" type="bool" setter="" getter="" default="true">
If [code]true[/code], displays the image specified in [member application/boot_splash/image] when the engine starts. If [code]false[/code], only displays the plain color specified in [member application/boot_splash/bg_color].
</member>
- <member name="application/boot_splash/stretch_mode" type="int" setter="" getter="" default="1">
- Specifies how the splash image will be stretched. See [enum RenderingServer.SplashStretchMode] constants for more information.
- </member>
<member name="application/boot_splash/use_filter" type="bool" setter="" getter="" default="true">
If [code]true[/code], applies linear filtering when scaling the image (recommended for high-resolution artwork). If [code]false[/code], uses nearest-neighbor interpolation (recommended for pixel art).
</member>
@@ -564,8 +564,7 @@
<member name="gui/theme/custom_font" type="String" setter="" getter="" default="&quot;&quot;">
Path to a custom [Font] resource to use as default for all GUI elements of the project.
</member>
- <member name="gui/theme/use_hidpi" type="bool" setter="" getter="" default="false">
- If [code]true[/code], makes sure the theme used works with HiDPI.
+ <member name="gui/theme/default_theme_scale" type="float" setter="" getter="" default="1.0">
</member>
<member name="gui/timers/incremental_search_max_interval_msec" type="int" setter="" getter="" default="2000">
Timer setting for incremental search in [Tree], [ItemList], etc. controls (in milliseconds).
@@ -1332,10 +1331,10 @@
The policy to use for unhandled Mono (C#) exceptions. The default "Terminate Application" exits the project as soon as an unhandled exception is thrown. "Log Error" logs an error message to the console instead, and will not interrupt the project execution when an unhandled exception is thrown.
[b]Note:[/b] The unhandled exception policy is always set to "Log Error" in the editor, which also includes C# [code]tool[/code] scripts running within the editor as well as editor plugin code.
</member>
- <member name="navigation/2d/default_cell_size" type="int" setter="" getter="" default="10">
+ <member name="navigation/2d/default_cell_size" type="int" setter="" getter="" default="1">
Default cell size for 2D navigation maps. See [method NavigationServer2D.map_set_cell_size].
</member>
- <member name="navigation/2d/default_edge_connection_margin" type="int" setter="" getter="" default="5">
+ <member name="navigation/2d/default_edge_connection_margin" type="int" setter="" getter="" default="1">
Default edge connection margin for 2D navigation maps. See [method NavigationServer2D.map_set_edge_connection_margin].
</member>
<member name="navigation/3d/default_cell_size" type="float" setter="" getter="" default="0.3">
@@ -1415,8 +1414,8 @@
Sets which physics engine to use for 2D physics.
"DEFAULT" and "GodotPhysics2D" are the same, as there is currently no alternative 2D physics server implemented.
</member>
- <member name="physics/2d/run_on_thread" type="bool" setter="" getter="" default="false">
- Sets whether 2D physics is run on the main thread or a separate one. Running the server on a thread increases performance, but restricts API access to only physics process.
+ <member name="physics/2d/run_on_separate_thread" type="bool" setter="" getter="" default="false">
+ If [code]true[/code], the 2D physics server runs on a separate thread, making better use of multi-core CPUs. If [code]false[/code], the 2D physics server runs on the main thread. Running the physics server on a separate thread can increase performance, but restricts API access to only physics process.
</member>
<member name="physics/2d/sleep_threshold_angular" type="float" setter="" getter="" default="0.139626">
Threshold angular velocity under which a 2D physics body will be considered inactive. See [constant PhysicsServer2D.SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD].
@@ -1487,8 +1486,8 @@
Sets which physics engine to use for 3D physics.
"DEFAULT" is currently the [url=https://bulletphysics.org]Bullet[/url] physics engine. The "GodotPhysics3D" engine is still supported as an alternative.
</member>
- <member name="physics/3d/run_on_thread" type="bool" setter="" getter="" default="false">
- Sets whether 3D physics is run on the main thread or a separate one. Running the server on a thread increases performance, but restricts API access to only physics process.
+ <member name="physics/3d/run_on_separate_thread" type="bool" setter="" getter="" default="false">
+ If [code]true[/code], the 3D physics server runs on a separate thread, making better use of multi-core CPUs. If [code]false[/code], the 3D physics server runs on the main thread. Running the physics server on a separate thread can increase performance, but restricts API access to only physics process.
</member>
<member name="physics/3d/sleep_threshold_angular" type="float" setter="" getter="" default="0.139626">
Threshold angular velocity under which a 3D physics body will be considered inactive. See [constant PhysicsServer3D.SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD].
diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml
index fe2885378a..27e02d0ee5 100644
--- a/doc/classes/RayCast2D.xml
+++ b/doc/classes/RayCast2D.xml
@@ -16,9 +16,9 @@
<methods>
<method name="add_exception">
<return type="void" />
- <argument index="0" name="node" type="Object" />
+ <argument index="0" name="node" type="CollisionObject2D" />
<description>
- Adds a collision exception so the ray does not report collisions with the specified node.
+ Adds a collision exception so the ray does not report collisions with the specified [CollisionObject2D] node.
</description>
</method>
<method name="add_exception_rid">
@@ -81,9 +81,9 @@
</method>
<method name="remove_exception">
<return type="void" />
- <argument index="0" name="node" type="Object" />
+ <argument index="0" name="node" type="CollisionObject2D" />
<description>
- Removes a collision exception so the ray does report collisions with the specified node.
+ Removes a collision exception so the ray does report collisions with the specified [CollisionObject2D] node.
</description>
</method>
<method name="remove_exception_rid">
diff --git a/doc/classes/RayCast3D.xml b/doc/classes/RayCast3D.xml
index 8973857ace..6be5861b84 100644
--- a/doc/classes/RayCast3D.xml
+++ b/doc/classes/RayCast3D.xml
@@ -17,9 +17,9 @@
<methods>
<method name="add_exception">
<return type="void" />
- <argument index="0" name="node" type="Object" />
+ <argument index="0" name="node" type="CollisionObject3D" />
<description>
- Adds a collision exception so the ray does not report collisions with the specified node.
+ Adds a collision exception so the ray does not report collisions with the specified [CollisionObject3D] node.
</description>
</method>
<method name="add_exception_rid">
@@ -82,9 +82,9 @@
</method>
<method name="remove_exception">
<return type="void" />
- <argument index="0" name="node" type="Object" />
+ <argument index="0" name="node" type="CollisionObject3D" />
<description>
- Removes a collision exception so the ray does report collisions with the specified node.
+ Removes a collision exception so the ray does report collisions with the specified [CollisionObject3D] node.
</description>
</method>
<method name="remove_exception_rid">
diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml
index 65d1654c21..6285b1d155 100644
--- a/doc/classes/Rect2.xml
+++ b/doc/classes/Rect2.xml
@@ -93,7 +93,7 @@
<method name="get_area" qualifiers="const">
<return type="float" />
<description>
- Returns the area of the [Rect2].
+ Returns the area of the [Rect2]. See also [method has_no_area].
</description>
</method>
<method name="get_center" qualifiers="const">
@@ -130,7 +130,8 @@
<method name="has_no_area" qualifiers="const">
<return type="bool" />
<description>
- Returns [code]true[/code] if the [Rect2] is flat or empty.
+ Returns [code]true[/code] if the [Rect2] is flat or empty, [code]false[/code] otherwise. See also [method get_area].
+ [b]Note:[/b] If the [Rect2] has a negative size and is not flat or empty, [method has_no_area] will return [code]true[/code].
</description>
</method>
<method name="has_point" qualifiers="const">
diff --git a/doc/classes/Rect2i.xml b/doc/classes/Rect2i.xml
index 5909784135..a542bad82b 100644
--- a/doc/classes/Rect2i.xml
+++ b/doc/classes/Rect2i.xml
@@ -70,7 +70,7 @@
<return type="Rect2i" />
<argument index="0" name="to" type="Vector2i" />
<description>
- Returns a copy of this [Rect2i] expanded to include a given point.
+ Returns a copy of this [Rect2i] expanded so that the borders align with the given point.
[codeblocks]
[gdscript]
# position (-3, 2), size (1, 1)
@@ -90,7 +90,7 @@
<method name="get_area" qualifiers="const">
<return type="int" />
<description>
- Returns the area of the [Rect2i].
+ Returns the area of the [Rect2i]. See also [method has_no_area].
</description>
</method>
<method name="get_center" qualifiers="const">
@@ -128,7 +128,8 @@
<method name="has_no_area" qualifiers="const">
<return type="bool" />
<description>
- Returns [code]true[/code] if the [Rect2i] is flat or empty.
+ Returns [code]true[/code] if the [Rect2i] is flat or empty, [code]false[/code] otherwise. See also [method get_area].
+ [b]Note:[/b] If the [Rect2i] has a negative size and is not flat or empty, [method has_no_area] will return [code]true[/code].
</description>
</method>
<method name="has_point" qualifiers="const">
diff --git a/doc/classes/ReflectionProbe.xml b/doc/classes/ReflectionProbe.xml
index 5d207c0db7..63f436fa03 100644
--- a/doc/classes/ReflectionProbe.xml
+++ b/doc/classes/ReflectionProbe.xml
@@ -43,6 +43,7 @@
</member>
<member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance" default="0.0">
The maximum distance away from the [ReflectionProbe] an object can be before it is culled. Decrease this to improve performance, especially when using the [constant UPDATE_ALWAYS] [member update_mode].
+ [b]Note:[/b] The maximum reflection distance is always at least equal to the [member extents]. This means that decreasing [member max_distance] will not always cull objects from reflections, especially if the reflection probe's [member extents] are already large.
</member>
<member name="mesh_lod_threshold" type="float" setter="set_mesh_lod_threshold" getter="get_mesh_lod_threshold" default="1.0">
The automatic LOD bias to use for meshes rendered within the [ReflectionProbe] (this is analog to [member Viewport.mesh_lod_threshold]). Higher values will use less detailed versions of meshes that have LOD variations generated. If set to [code]0.0[/code], automatic LOD is disabled. Increase [member mesh_lod_threshold] to improve performance at the cost of geometry detail, especially when using the [constant UPDATE_ALWAYS] [member update_mode].
diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml
index 909a8337cc..d6510993d8 100644
--- a/doc/classes/RenderingDevice.xml
+++ b/doc/classes/RenderingDevice.xml
@@ -305,7 +305,7 @@
<description>
</description>
</method>
- <method name="free">
+ <method name="free_rid">
<return type="void" />
<argument index="0" name="rid" type="RID" />
<description>
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index 9c41b7472b..446db40dd8 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -994,6 +994,8 @@
<argument index="8" name="hdr_bleed_threshold" type="float" />
<argument index="9" name="hdr_bleed_scale" type="float" />
<argument index="10" name="hdr_luminance_cap" type="float" />
+ <argument index="11" name="glow_map_strength" type="float" />
+ <argument index="12" name="glow_map" type="RID" />
<description>
</description>
</method>
@@ -2657,10 +2659,10 @@
<return type="void" />
<argument index="0" name="image" type="Image" />
<argument index="1" name="color" type="Color" />
- <argument index="2" name="stretch_mode" type="int" enum="RenderingServer.SplashStretchMode" />
+ <argument index="2" name="scale" type="bool" />
<argument index="3" name="use_filter" type="bool" default="true" />
<description>
- Sets a boot image. The color defines the background color. The value of [code]stretch_mode[/code] indicates how the image will be stretched (see [enum SplashStretchMode] for possible values). If [code]use_filter[/code] is [code]true[/code], the image will be scaled with linear interpolation. If [code]use_filter[/code] is [code]false[/code], the image will be scaled with nearest-neighbor interpolation.
+ Sets a boot image. The color defines the background color. If [code]scale[/code] is [code]true[/code], the image will be scaled to fit the screen size. If [code]use_filter[/code] is [code]true[/code], the image will be scaled with linear interpolation. If [code]use_filter[/code] is [code]false[/code], the image will be scaled with nearest-neighbor interpolation.
</description>
</method>
<method name="set_debug_generate_wireframes">
@@ -3757,9 +3759,9 @@
</constant>
<constant name="LIGHT_BAKE_DISABLED" value="0" enum="LightBakeMode">
</constant>
- <constant name="LIGHT_BAKE_DYNAMIC" value="1" enum="LightBakeMode">
+ <constant name="LIGHT_BAKE_STATIC" value="1" enum="LightBakeMode">
</constant>
- <constant name="LIGHT_BAKE_STATIC" value="2" enum="LightBakeMode">
+ <constant name="LIGHT_BAKE_DYNAMIC" value="2" enum="LightBakeMode">
</constant>
<constant name="LIGHT_OMNI_SHADOW_DUAL_PARABOLOID" value="0" enum="LightOmniShadowMode">
Use a dual paraboloid shadow map for omni lights.
@@ -4504,24 +4506,6 @@
</constant>
<constant name="RENDERING_INFO_VIDEO_MEM_USED" value="5" enum="RenderingInfo">
</constant>
- <constant name="SPLASH_STRETCH_MODE_DISABLED" value="0" enum="SplashStretchMode">
- The splash image uses its default pixel size.
- </constant>
- <constant name="SPLASH_STRETCH_MODE_KEEP" value="1" enum="SplashStretchMode">
- If the window width is greater than its height, the splash image will be stretched to have the same height as the window. Otherwise, the image will be stretched to have the same width as the window. Both cases keep the original image's aspect ratio.
- </constant>
- <constant name="SPLASH_STRETCH_MODE_KEEP_WIDTH" value="2" enum="SplashStretchMode">
- The splash image is stretched to have the same width as the window. It keeps the image's aspect ratio.
- </constant>
- <constant name="SPLASH_STRETCH_MODE_KEEP_HEIGHT" value="3" enum="SplashStretchMode">
- The splash image is stretched to have the same height as the window. It keeps the image's aspect ratio.
- </constant>
- <constant name="SPLASH_STRETCH_MODE_COVER" value="4" enum="SplashStretchMode">
- The splash image covers the window while keeping the aspect ratio.
- </constant>
- <constant name="SPLASH_STRETCH_MODE_EXPAND" value="5" enum="SplashStretchMode">
- The splash image covers the window without keeping the aspect ratio.
- </constant>
<constant name="FEATURE_SHADERS" value="0" enum="Features">
Hardware supports shaders. This enum is currently unused in Godot 3.x.
</constant>
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml
index 6f5135459f..95dffd3e28 100644
--- a/doc/classes/RichTextLabel.xml
+++ b/doc/classes/RichTextLabel.xml
@@ -372,6 +372,9 @@
</method>
</methods>
<members>
+ <member name="autowrap_mode" type="int" setter="set_autowrap_mode" getter="get_autowrap_mode" enum="RichTextLabel.AutowrapMode" default="3">
+ If set to something other than [constant AUTOWRAP_OFF], the text gets wrapped inside the node's bounding rectangle. To see how each mode behaves, see [enum AutowrapMode].
+ </member>
<member name="bbcode_enabled" type="bool" setter="set_use_bbcode" getter="is_using_bbcode" default="false">
If [code]true[/code], the label uses BBCode formatting.
</member>
@@ -454,6 +457,18 @@
</signal>
</signals>
<constants>
+ <constant name="AUTOWRAP_OFF" value="0" enum="AutowrapMode">
+ Autowrap is disabled.
+ </constant>
+ <constant name="AUTOWRAP_ARBITRARY" value="1" enum="AutowrapMode">
+ Wraps the text inside the node's bounding rectangle by allowing to break lines at arbitrary positions, which is useful when very limited space is available.
+ </constant>
+ <constant name="AUTOWRAP_WORD" value="2" enum="AutowrapMode">
+ Wraps the text inside the node's bounding rectangle by soft-breaking between words.
+ </constant>
+ <constant name="AUTOWRAP_WORD_SMART" value="3" enum="AutowrapMode">
+ Behaves similarly to [constant AUTOWRAP_WORD], but force-breaks a word if that single word does not fit in one line.
+ </constant>
<constant name="LIST_NUMBERS" value="0" enum="ListType">
Each list item has a number marker.
</constant>
diff --git a/doc/classes/ShapeCast2D.xml b/doc/classes/ShapeCast2D.xml
index 74ebafe069..7229d6f72a 100644
--- a/doc/classes/ShapeCast2D.xml
+++ b/doc/classes/ShapeCast2D.xml
@@ -14,9 +14,9 @@
<methods>
<method name="add_exception">
<return type="void" />
- <argument index="0" name="node" type="Object" />
+ <argument index="0" name="node" type="CollisionObject2D" />
<description>
- Adds a collision exception so the shape does not report collisions with the specified node.
+ Adds a collision exception so the shape does not report collisions with the specified [CollisionObject2D] node.
</description>
</method>
<method name="add_exception_rid">
@@ -101,9 +101,9 @@
</method>
<method name="remove_exception">
<return type="void" />
- <argument index="0" name="node" type="Object" />
+ <argument index="0" name="node" type="CollisionObject2D" />
<description>
- Removes a collision exception so the shape does report collisions with the specified node.
+ Removes a collision exception so the shape does report collisions with the specified [CollisionObject2D] node.
</description>
</method>
<method name="remove_exception_rid">
diff --git a/doc/classes/SoftDynamicBody3D.xml b/doc/classes/SoftDynamicBody3D.xml
index fceebddf35..801b25f1b0 100644
--- a/doc/classes/SoftDynamicBody3D.xml
+++ b/doc/classes/SoftDynamicBody3D.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
A deformable physics body. Used to create elastic or deformable objects such as cloth, rubber, or other flexible materials.
+ [b]Note:[/b] There are many known bugs in [SoftDynamicBody3D]. Therefore, it's not recommended to use them for things that can affect gameplay (such as a player character made entirely out of soft bodies).
</description>
<tutorials>
<link title="SoftBody">$DOCS_URL/tutorials/physics/soft_body.html</link>
diff --git a/doc/classes/StreamPeerBuffer.xml b/doc/classes/StreamPeerBuffer.xml
index 989864760f..e335987ff5 100644
--- a/doc/classes/StreamPeerBuffer.xml
+++ b/doc/classes/StreamPeerBuffer.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="StreamPeerBuffer" inherits="StreamPeer" version="4.0">
<brief_description>
+ Data buffer stream peer.
</brief_description>
<description>
+ Data buffer stream peer that uses a byte array as the stream. This object can be used to handle binary data from network sessions. To handle binary data stored in files, [File] can be used directly.
+ A [StreamPeerBuffer] object keeps an internal cursor which is the offset in bytes to the start of the buffer. Get and put operations are performed at the cursor position and will move the cursor accordingly.
</description>
<tutorials>
</tutorials>
@@ -10,38 +13,45 @@
<method name="clear">
<return type="void" />
<description>
+ Clears the [member data_array] and resets the cursor.
</description>
</method>
<method name="duplicate" qualifiers="const">
<return type="StreamPeerBuffer" />
<description>
+ Returns a new [StreamPeerBuffer] with the same [member data_array] content.
</description>
</method>
<method name="get_position" qualifiers="const">
<return type="int" />
<description>
+ Returns the current cursor position.
</description>
</method>
<method name="get_size" qualifiers="const">
<return type="int" />
<description>
+ Returns the size of [member data_array].
</description>
</method>
<method name="resize">
<return type="void" />
<argument index="0" name="size" type="int" />
<description>
+ Resizes the [member data_array]. This [i]doesn't[/i] update the cursor.
</description>
</method>
<method name="seek">
<return type="void" />
<argument index="0" name="position" type="int" />
<description>
+ Moves the cursor to the specified position. [code]position[/code] must be a valid index of [member data_array].
</description>
</method>
</methods>
<members>
<member name="data_array" type="PackedByteArray" setter="set_data_array" getter="get_data_array" default="PackedByteArray()">
+ The underlying data buffer. Setting this value resets the cursor.
</member>
</members>
</class>
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index c8e835f0f1..eeb17c24c0 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -103,6 +103,13 @@
<description>
</description>
</method>
+ <method name="contains" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="what" type="String" />
+ <description>
+ Returns [code]true[/code] if the string contains the given string.
+ </description>
+ </method>
<method name="count" qualifiers="const">
<return type="int" />
<argument index="0" name="what" type="String" />
@@ -285,7 +292,7 @@
Returns [code]true[/code] if this string is a subsequence of the given string.
</description>
</method>
- <method name="is_subsequence_ofi" qualifiers="const">
+ <method name="is_subsequence_ofn" qualifiers="const">
<return type="bool" />
<argument index="0" name="text" type="String" />
<description>
diff --git a/doc/classes/TabBar.xml b/doc/classes/TabBar.xml
index 71df40a693..c286629395 100644
--- a/doc/classes/TabBar.xml
+++ b/doc/classes/TabBar.xml
@@ -43,10 +43,11 @@
Returns the previously active tab index.
</description>
</method>
- <method name="get_select_with_rmb" qualifiers="const">
- <return type="bool" />
+ <method name="get_tab_button_icon" qualifiers="const">
+ <return type="Texture2D" />
+ <argument index="0" name="tab_idx" type="int" />
<description>
- Returns [code]true[/code] if select with right mouse button is enabled.
+ Returns the [Texture2D] for the right button of the tab at index [code]tab_idx[/code] or [code]null[/code] if the button has no [Texture2D].
</description>
</method>
<method name="get_tab_icon" qualifiers="const">
@@ -111,6 +112,13 @@
Returns [code]true[/code] if the tab at index [code]tab_idx[/code] is disabled.
</description>
</method>
+ <method name="is_tab_hidden" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="tab_idx" type="int" />
+ <description>
+ Returns [code]true[/code] if the tab at index [code]tab_idx[/code] is hidden.
+ </description>
+ </method>
<method name="move_tab">
<return type="void" />
<argument index="0" name="from" type="int" />
@@ -126,11 +134,12 @@
Removes the tab at index [code]tab_idx[/code].
</description>
</method>
- <method name="set_select_with_rmb">
+ <method name="set_tab_button_icon">
<return type="void" />
- <argument index="0" name="enabled" type="bool" />
+ <argument index="0" name="tab_idx" type="int" />
+ <argument index="1" name="icon" type="Texture2D" />
<description>
- If [code]true[/code], enables selecting a tab with the right mouse button.
+ Sets an [code]icon[/code] for the button of the tab at index [code]tab_idx[/code] (located to the right, before the close button), making it visible and clickable (See [signal tab_button_pressed]). Giving it a [code]null[/code] value will hide the button.
</description>
</method>
<method name="set_tab_disabled">
@@ -141,6 +150,14 @@
If [code]disabled[/code] is [code]true[/code], disables the tab at index [code]tab_idx[/code], making it non-interactable.
</description>
</method>
+ <method name="set_tab_hidden">
+ <return type="void" />
+ <argument index="0" name="tab_idx" type="int" />
+ <argument index="1" name="hidden" type="bool" />
+ <description>
+ If [code]hidden[/code] is [code]true[/code], hides the tab at index [code]tab_idx[/code], making it disappear from the tab area.
+ </description>
+ </method>
<method name="set_tab_icon">
<return type="void" />
<argument index="0" name="tab_idx" type="int" />
@@ -200,10 +217,17 @@
<member name="drag_to_rearrange_enabled" type="bool" setter="set_drag_to_rearrange_enabled" getter="get_drag_to_rearrange_enabled" default="false">
If [code]true[/code], tabs can be rearranged with mouse drag.
</member>
+ <member name="scroll_to_selected" type="bool" setter="set_scroll_to_selected" getter="get_scroll_to_selected" default="true">
+ If [code]true[/code], the tab offset will be changed to keep the the currently selected tab visible.
+ </member>
<member name="scrolling_enabled" type="bool" setter="set_scrolling_enabled" getter="get_scrolling_enabled" default="true">
if [code]true[/code], the mouse's scroll wheel can be used to navigate the scroll view.
</member>
+ <member name="select_with_rmb" type="bool" setter="set_select_with_rmb" getter="get_select_with_rmb" default="false">
+ If [code]true[/code], enables selecting a tab with the right mouse button.
+ </member>
<member name="tab_alignment" type="int" setter="set_tab_alignment" getter="get_tab_alignment" enum="TabBar.AlignmentMode" default="1">
+ Sets the position at which tabs will be placed. See [enum AlignmentMode] for details.
</member>
<member name="tab_close_display_policy" type="int" setter="set_tab_close_display_policy" getter="get_tab_close_display_policy" enum="TabBar.CloseButtonDisplayPolicy" default="0">
Sets when the close button will appear on the tabs. See [enum CloseButtonDisplayPolicy] for details.
@@ -219,6 +243,12 @@
Emitted when the active tab is rearranged via mouse drag. See [member drag_to_rearrange_enabled].
</description>
</signal>
+ <signal name="tab_button_pressed">
+ <argument index="0" name="tab" type="int" />
+ <description>
+ Emitted when a tab's right button is pressed. See [method set_tab_button_icon].
+ </description>
+ </signal>
<signal name="tab_changed">
<argument index="0" name="tab" type="int" />
<description>
@@ -255,18 +285,28 @@
<signal name="tab_rmb_clicked">
<argument index="0" name="tab" type="int" />
<description>
- Emitted when a tab is right-clicked.
+ Emitted when a tab is right-clicked. [member select_with_rmb] must be enabled.
+ </description>
+ </signal>
+ <signal name="tab_selected">
+ <argument index="0" name="tab" type="int" />
+ <description>
+ Emitted when a tab is selected via click or script, even if it is the current tab.
</description>
</signal>
</signals>
<constants>
<constant name="ALIGNMENT_LEFT" value="0" enum="AlignmentMode">
+ Places tabs to the left.
</constant>
<constant name="ALIGNMENT_CENTER" value="1" enum="AlignmentMode">
+ Places tabs in the middle.
</constant>
<constant name="ALIGNMENT_RIGHT" value="2" enum="AlignmentMode">
+ Places tabs to the right.
</constant>
<constant name="ALIGNMENT_MAX" value="3" enum="AlignmentMode">
+ Represents the size of the [enum AlignmentMode] enum.
</constant>
<constant name="CLOSE_BUTTON_SHOW_NEVER" value="0" enum="CloseButtonDisplayPolicy">
Never show the close buttons.
@@ -282,16 +322,16 @@
</constant>
</constants>
<theme_items>
- <theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.9, 0.9, 0.9, 0.2)">
+ <theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)">
Font color of disabled tabs.
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
The tint of text outline of the tab name.
</theme_item>
- <theme_item name="font_selected_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_selected_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Font color of the currently selected tab.
</theme_item>
- <theme_item name="font_unselected_color" data_type="color" type="Color" default="Color(0.69, 0.69, 0.69, 1)">
+ <theme_item name="font_unselected_color" data_type="color" type="Color" default="Color(0.7, 0.7, 0.7, 1)">
Font color of the other, unselected tabs.
</theme_item>
<theme_item name="hseparation" data_type="constant" type="int" default="4">
@@ -321,11 +361,11 @@
<theme_item name="increment_highlight" data_type="icon" type="Texture2D">
Icon for the right arrow button that appears when there are too many tabs to fit in the container width. Used when the button is being hovered with the cursor.
</theme_item>
- <theme_item name="close_bg_highlight" data_type="style" type="StyleBox">
- Background of the close button when it's being hovered with the cursor.
+ <theme_item name="button_highlight" data_type="style" type="StyleBox">
+ Background of the tab and close buttons when they're being hovered with the cursor.
</theme_item>
- <theme_item name="close_bg_pressed" data_type="style" type="StyleBox">
- Background of the close button when it's being pressed.
+ <theme_item name="button_pressed" data_type="style" type="StyleBox">
+ Background of the tab and close buttons when it's being pressed.
</theme_item>
<theme_item name="tab_disabled" data_type="style" type="StyleBox">
The style of disabled tabs.
diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml
index d6e1e13505..3b814b6177 100644
--- a/doc/classes/TabContainer.xml
+++ b/doc/classes/TabContainer.xml
@@ -178,16 +178,16 @@
</constant>
</constants>
<theme_items>
- <theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.9, 0.9, 0.9, 0.2)">
+ <theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)">
Font color of disabled tabs.
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
The tint of text outline of the tab name.
</theme_item>
- <theme_item name="font_selected_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="font_selected_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Font color of the currently selected tab.
</theme_item>
- <theme_item name="font_unselected_color" data_type="color" type="Color" default="Color(0.69, 0.69, 0.69, 1)">
+ <theme_item name="font_unselected_color" data_type="color" type="Color" default="Color(0.7, 0.7, 0.7, 1)">
Font color of the other, unselected tabs.
</theme_item>
<theme_item name="icon_separation" data_type="constant" type="int" default="4">
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index 3197e59248..6b9eb6efc3 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -729,8 +729,7 @@
<method name="set_gutter_custom_draw">
<return type="void" />
<argument index="0" name="column" type="int" />
- <argument index="1" name="object" type="Object" />
- <argument index="2" name="callback" type="StringName" />
+ <argument index="1" name="draw_callback" type="Callable" />
<description>
Set a custom draw method for the gutter. The callback method must take the following args: [code]line: int, gutter: int, Area: Rect2[/code].
</description>
@@ -907,11 +906,9 @@
</method>
<method name="set_tooltip_request_func">
<return type="void" />
- <argument index="0" name="object" type="Object" />
- <argument index="1" name="callback" type="StringName" />
- <argument index="2" name="data" type="Variant" />
+ <argument index="0" name="callback" type="Callable" />
<description>
- Provide custom tooltip text. The callback method must take the following args: [code]hovered_word: String, data: Variant[/code]
+ Provide custom tooltip text. The callback method must take the following args: [code]hovered_word: String[/code]
</description>
</method>
<method name="swap_lines">
@@ -995,6 +992,9 @@
<member name="override_selected_font_color" type="bool" setter="set_override_selected_font_color" getter="is_overriding_selected_font_color" default="false">
If [code]true[/code], custom [code]font_selected_color[/code] will be used for selected text.
</member>
+ <member name="placeholder_text" type="String" setter="set_placeholder" getter="get_placeholder" default="&quot;&quot;">
+ Text shown when the [TextEdit] is empty. It is [b]not[/b] the [TextEdit]'s default value (see [member text]).
+ </member>
<member name="scroll_horizontal" type="int" setter="set_h_scroll" getter="get_h_scroll" default="0">
If there is a horizontal scrollbar, this determines the current horizontal scroll value in pixels.
</member>
@@ -1222,22 +1222,25 @@
<theme_item name="caret_background_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
[Color] of the text behind the caret when using a block caret.
</theme_item>
- <theme_item name="caret_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="caret_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
[Color] of the caret. This can be set to a fully transparent color to hide the caret entirely.
</theme_item>
<theme_item name="current_line_color" data_type="color" type="Color" default="Color(0.25, 0.25, 0.26, 0.8)">
Background [Color] of the line containing the caret.
</theme_item>
- <theme_item name="font_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
Sets the font [Color].
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
The tint of text outline of the [TextEdit].
</theme_item>
- <theme_item name="font_readonly_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 0.5)">
+ <theme_item name="font_placeholder_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.6)">
+ Font color for [member placeholder_text].
+ </theme_item>
+ <theme_item name="font_readonly_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)">
Sets the font [Color] when [member editable] is disabled.
</theme_item>
- <theme_item name="font_selected_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
+ <theme_item name="font_selected_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
Sets the [Color] of the selected text. [member override_selected_font_color] has to be enabled.
</theme_item>
<theme_item name="search_result_border_color" data_type="color" type="Color" default="Color(0.3, 0.3, 0.3, 0.4)">
@@ -1246,10 +1249,10 @@
<theme_item name="search_result_color" data_type="color" type="Color" default="Color(0.3, 0.3, 0.3, 1)">
[Color] behind the text that matches the search query.
</theme_item>
- <theme_item name="selection_color" data_type="color" type="Color" default="Color(0.49, 0.49, 0.49, 1)">
+ <theme_item name="selection_color" data_type="color" type="Color" default="Color(0.5, 0.5, 0.5, 1)">
Sets the highlight [Color] of text selections.
</theme_item>
- <theme_item name="word_highlighted_color" data_type="color" type="Color" default="Color(0.8, 0.9, 0.9, 0.15)">
+ <theme_item name="word_highlighted_color" data_type="color" type="Color" default="Color(0.5, 0.5, 0.5, 0.25)">
Sets the highlight [Color] of multiple occurrences. [member highlight_all_occurrences] has to be enabled.
</theme_item>
<theme_item name="caret_width" data_type="constant" type="int" default="1">
diff --git a/doc/classes/TextLine.xml b/doc/classes/TextLine.xml
index bf1abf86ae..7bfc7eed7e 100644
--- a/doc/classes/TextLine.xml
+++ b/doc/classes/TextLine.xml
@@ -26,6 +26,7 @@
<argument index="2" name="size" type="int" />
<argument index="3" name="opentype_features" type="Dictionary" default="{}" />
<argument index="4" name="language" type="String" default="&quot;&quot;" />
+ <argument index="5" name="meta" type="Variant" default="null" />
<description>
Adds text span and font to draw it.
</description>
diff --git a/doc/classes/TextParagraph.xml b/doc/classes/TextParagraph.xml
index 3d3c0dd6ff..acf3dcd43b 100644
--- a/doc/classes/TextParagraph.xml
+++ b/doc/classes/TextParagraph.xml
@@ -26,6 +26,7 @@
<argument index="2" name="size" type="int" />
<argument index="3" name="opentype_features" type="Dictionary" default="{}" />
<argument index="4" name="language" type="String" default="&quot;&quot;" />
+ <argument index="5" name="meta" type="Variant" default="null" />
<description>
Adds text span and font to draw it.
</description>
diff --git a/doc/classes/TextServer.xml b/doc/classes/TextServer.xml
index 61024ef0c8..9025e4ff2a 100644
--- a/doc/classes/TextServer.xml
+++ b/doc/classes/TextServer.xml
@@ -896,6 +896,32 @@
[b]Note:[/b] This function is used by during project export, to include TextServer database.
</description>
</method>
+ <method name="shaped_get_span_count" qualifiers="const">
+ <return type="int" />
+ <argument index="0" name="shaped" type="RID" />
+ <description>
+ Returns number of text spans added using [method shaped_text_add_string] or [method shaped_text_add_object].
+ </description>
+ </method>
+ <method name="shaped_get_span_meta" qualifiers="const">
+ <return type="Variant" />
+ <argument index="0" name="shaped" type="RID" />
+ <argument index="1" name="index" type="int" />
+ <description>
+ Returns text span metadata.
+ </description>
+ </method>
+ <method name="shaped_set_span_update_font">
+ <return type="void" />
+ <argument index="0" name="shaped" type="RID" />
+ <argument index="1" name="index" type="int" />
+ <argument index="2" name="fonts" type="Array" />
+ <argument index="3" name="size" type="int" />
+ <argument index="4" name="opentype_features" type="Dictionary" default="{}" />
+ <description>
+ Changes text span font, font size and OpenType features, without changing the text.
+ </description>
+ </method>
<method name="shaped_text_add_object">
<return type="bool" />
<argument index="0" name="shaped" type="RID" />
@@ -915,6 +941,7 @@
<argument index="3" name="size" type="int" />
<argument index="4" name="opentype_features" type="Dictionary" default="{}" />
<argument index="5" name="language" type="String" default="&quot;&quot;" />
+ <argument index="6" name="meta" type="Variant" default="null" />
<description>
Adds text span and font to draw it to the text buffer.
</description>
diff --git a/doc/classes/TextServerExtension.xml b/doc/classes/TextServerExtension.xml
index 8b4825026d..b500bd5658 100644
--- a/doc/classes/TextServerExtension.xml
+++ b/doc/classes/TextServerExtension.xml
@@ -202,7 +202,7 @@
</description>
</method>
<method name="_font_get_hinting" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="TextServer.Hinting" />
<argument index="0" name="font_rid" type="RID" />
<description>
Returns the font hinting mode. Used by dynamic fonts only.
@@ -904,6 +904,32 @@
[b]Note:[/b] This function is used by during project export, to include TextServer database.
</description>
</method>
+ <method name="_shaped_get_span_count" qualifiers="virtual const">
+ <return type="int" />
+ <argument index="0" name="shaped" type="RID" />
+ <description>
+ Returns number of text spans added using [method _shaped_text_add_string] or [method _shaped_text_add_object].
+ </description>
+ </method>
+ <method name="_shaped_get_span_meta" qualifiers="virtual const">
+ <return type="Variant" />
+ <argument index="0" name="shaped" type="RID" />
+ <argument index="1" name="index" type="int" />
+ <description>
+ Returns text span metadata.
+ </description>
+ </method>
+ <method name="_shaped_set_span_update_font" qualifiers="virtual">
+ <return type="void" />
+ <argument index="0" name="shaped" type="RID" />
+ <argument index="1" name="index" type="int" />
+ <argument index="2" name="fonts" type="Array" />
+ <argument index="3" name="size" type="int" />
+ <argument index="4" name="opentype_features" type="Dictionary" />
+ <description>
+ Changes text span font, font size and OpenType features, without changing the text.
+ </description>
+ </method>
<method name="_shaped_text_add_object" qualifiers="virtual">
<return type="bool" />
<argument index="0" name="shaped" type="RID" />
@@ -923,6 +949,7 @@
<argument index="3" name="size" type="int" />
<argument index="4" name="opentype_features" type="Dictionary" />
<argument index="5" name="language" type="String" />
+ <argument index="6" name="meta" type="Variant" />
<description>
Adds text span and font to draw it to the text buffer.
</description>
@@ -1001,7 +1028,7 @@
</description>
</method>
<method name="_shaped_text_get_direction" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="TextServer.Direction" />
<argument index="0" name="shaped" type="RID" />
<description>
Returns direction of the text.
@@ -1024,9 +1051,8 @@
</description>
</method>
<method name="_shaped_text_get_ellipsis_glyphs" qualifiers="virtual const">
- <return type="void" />
+ <return type="Glyph*" />
<argument index="0" name="shaped" type="RID" />
- <argument index="1" name="r_glyphs" type="void*" />
<description>
Returns array of the glyphs in the ellipsis.
</description>
@@ -1046,9 +1072,8 @@
</description>
</method>
<method name="_shaped_text_get_glyphs" qualifiers="virtual const">
- <return type="void" />
+ <return type="Glyph*" />
<argument index="0" name="shaped" type="RID" />
- <argument index="1" name="r_glyphs" type="void*" />
<description>
Copies text glyphs in the visual order, into preallocated array of the size returned by [method _shaped_text_get_glyph_count].
</description>
@@ -1062,7 +1087,7 @@
</description>
</method>
<method name="_shaped_text_get_inferred_direction" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="TextServer.Direction" />
<argument index="0" name="shaped" type="RID" />
<description>
Returns direction of the text, inferred by the BiDi algorithm.
@@ -1105,7 +1130,7 @@
</description>
</method>
<method name="_shaped_text_get_orientation" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="TextServer.Orientation" />
<argument index="0" name="shaped" type="RID" />
<description>
Returns text orientation.
@@ -1310,9 +1335,8 @@
</description>
</method>
<method name="_shaped_text_sort_logical" qualifiers="virtual">
- <return type="void" />
+ <return type="Glyph*" />
<argument index="0" name="shaped" type="RID" />
- <argument index="1" name="r_glyphs" type="void*" />
<description>
Copies text glyphs in the logical order, into preallocated array of the size returned by [method _shaped_text_get_glyph_count].
</description>
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index e37031f3fd..80a6458cec 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -202,7 +202,8 @@
<return type="Vector2" />
<argument index="0" name="map_position" type="Vector2i" />
<description>
- Returns the local position corresponding to the given tilemap (grid-based) coordinates.
+ Returns a local position of the center of the cell at the given tilemap (grid-based) coordinates.
+ [b]Note:[/b] This doesn't correspond to the visual position of the tile, i.e. it ignores the [member TileData.texture_offset] property of individual tiles.
</description>
</method>
<method name="move_layer">
@@ -217,7 +218,7 @@
<return type="void" />
<argument index="0" name="layer" type="int" />
<description>
- Moves the layer at index [code]layer_index[/code] to the given position [code]to_position[/code] in the array.
+ Removes the layer at index [code]layer[/code].
</description>
</method>
<method name="set_cell">
diff --git a/doc/classes/TileSetAtlasSource.xml b/doc/classes/TileSetAtlasSource.xml
index 6580c6bd4c..f984d33098 100644
--- a/doc/classes/TileSetAtlasSource.xml
+++ b/doc/classes/TileSetAtlasSource.xml
@@ -111,7 +111,7 @@
</description>
</method>
<method name="get_tile_data" qualifiers="const">
- <return type="Object" />
+ <return type="TileData" />
<argument index="0" name="atlas_coords" type="Vector2i" />
<argument index="1" name="alternative_tile" type="int" />
<description>
diff --git a/doc/classes/Transform3D.xml b/doc/classes/Transform3D.xml
index e679a8cfeb..ccecaaa6ac 100644
--- a/doc/classes/Transform3D.xml
+++ b/doc/classes/Transform3D.xml
@@ -106,6 +106,14 @@
Scales basis and origin of the transform by the given scale factor, using matrix multiplication.
</description>
</method>
+ <method name="sphere_interpolate_with" qualifiers="const">
+ <return type="Transform3D" />
+ <argument index="0" name="xform" type="Transform3D" />
+ <argument index="1" name="weight" type="float" />
+ <description>
+ Returns a transform spherically interpolated between this transform and another by a given [code]weight[/code] (on the range of 0.0 to 1.0).
+ </description>
+ </method>
<method name="translated" qualifiers="const">
<return type="Transform3D" />
<argument index="0" name="offset" type="Vector3" />
diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml
index 10bbdc0301..766c740a2c 100644
--- a/doc/classes/Tree.xml
+++ b/doc/classes/Tree.xml
@@ -50,10 +50,10 @@
</method>
<method name="create_item">
<return type="TreeItem" />
- <argument index="0" name="parent" type="Object" default="null" />
+ <argument index="0" name="parent" type="TreeItem" default="null" />
<argument index="1" name="idx" type="int" default="-1" />
<description>
- Creates an item in the tree and adds it as a child of [code]parent[/code].
+ Creates an item in the tree and adds it as a child of [code]parent[/code], which can be either a valid [TreeItem] or [code]null[/code].
If [code]parent[/code] is [code]null[/code], the root item will be the parent, or the new item will be the root itself if the tree is empty.
The new item will be the [code]idx[/code]th child of parent, or it will be the last child if there are not enough siblings.
</description>
@@ -170,10 +170,10 @@
</method>
<method name="get_item_area_rect" qualifiers="const">
<return type="Rect2" />
- <argument index="0" name="item" type="Object" />
+ <argument index="0" name="item" type="TreeItem" />
<argument index="1" name="column" type="int" default="-1" />
<description>
- Returns the rectangle area for the specified item. If [code]column[/code] is specified, only get the position and size of that column, otherwise get the rectangle containing all columns.
+ Returns the rectangle area for the specified [TreeItem]. If [code]column[/code] is specified, only get the position and size of that column, otherwise get the rectangle containing all columns.
</description>
</method>
<method name="get_item_at_position" qualifiers="const">
@@ -185,9 +185,9 @@
</method>
<method name="get_next_selected">
<return type="TreeItem" />
- <argument index="0" name="from" type="Object" />
+ <argument index="0" name="from" type="TreeItem" />
<description>
- Returns the next selected item after the given one, or [code]null[/code] if the end is reached.
+ Returns the next selected [TreeItem] after the given one, or [code]null[/code] if the end is reached.
If [code]from[/code] is [code]null[/code], this returns the first selected item.
</description>
</method>
@@ -239,9 +239,9 @@
</method>
<method name="scroll_to_item">
<return type="void" />
- <argument index="0" name="item" type="Object" />
+ <argument index="0" name="item" type="TreeItem" />
<description>
- Causes the [Tree] to jump to the specified item.
+ Causes the [Tree] to jump to the specified [TreeItem].
</description>
</method>
<method name="set_column_clip_content">
@@ -357,6 +357,13 @@
Emitted when a cell is selected.
</description>
</signal>
+ <signal name="check_propagated_to_item">
+ <argument index="0" name="item" type="TreeItem" />
+ <argument index="1" name="column" type="int" />
+ <description>
+ Emitted when [method TreeItem.propagate_check] is called. Connect to this signal to process the items that are affected when [method TreeItem.propagate_check] is invoked. The order that the items affected will be processed is as follows: the item that invoked the method, children of that item, and finally parents of that item.
+ </description>
+ </signal>
<signal name="column_title_pressed">
<argument index="0" name="column" type="int" />
<description>
@@ -467,13 +474,13 @@
<theme_item name="children_hl_line_color" data_type="color" type="Color" default="Color(0.27, 0.27, 0.27, 1)">
The [Color] of the relationship lines between the selected [TreeItem] and its children.
</theme_item>
- <theme_item name="custom_button_font_highlight" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
+ <theme_item name="custom_button_font_highlight" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Text [Color] for a [constant TreeItem.CELL_MODE_CUSTOM] mode cell when it's hovered.
</theme_item>
<theme_item name="drop_position_color" data_type="color" type="Color" default="Color(1, 0.3, 0.2, 1)">
[Color] used to draw possible drop locations. See [enum DropModeFlags] constants for further description of drop locations.
</theme_item>
- <theme_item name="font_color" data_type="color" type="Color" default="Color(0.69, 0.69, 0.69, 1)">
+ <theme_item name="font_color" data_type="color" type="Color" default="Color(0.7, 0.7, 0.7, 1)">
Default text [Color] of the item.
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
@@ -482,7 +489,7 @@
<theme_item name="font_selected_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
Text [Color] used when the item is selected.
</theme_item>
- <theme_item name="guide_color" data_type="color" type="Color" default="Color(0, 0, 0, 0.1)">
+ <theme_item name="guide_color" data_type="color" type="Color" default="Color(0.7, 0.7, 0.7, 0.25)">
[Color] of the guideline.
</theme_item>
<theme_item name="parent_hl_line_color" data_type="color" type="Color" default="Color(0.27, 0.27, 0.27, 1)">
@@ -491,7 +498,7 @@
<theme_item name="relationship_line_color" data_type="color" type="Color" default="Color(0.27, 0.27, 0.27, 1)">
The default [Color] of the relationship lines.
</theme_item>
- <theme_item name="title_button_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
+ <theme_item name="title_button_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
Default text [Color] of the title button.
</theme_item>
<theme_item name="button_margin" data_type="constant" type="int" default="4">
@@ -509,7 +516,7 @@
<theme_item name="hseparation" data_type="constant" type="int" default="4">
The horizontal space between item cells. This is also used as the margin at the start of an item when folding is disabled.
</theme_item>
- <theme_item name="item_margin" data_type="constant" type="int" default="12">
+ <theme_item name="item_margin" data_type="constant" type="int" default="16">
The horizontal margin at the start of an item. This is used when folding is enabled for the item.
</theme_item>
<theme_item name="outline_size" data_type="constant" type="int" default="0">
diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml
index 7da98788bb..12c91cdd10 100644
--- a/doc/classes/TreeItem.xml
+++ b/doc/classes/TreeItem.xml
@@ -371,7 +371,7 @@
</method>
<method name="move_after">
<return type="void" />
- <argument index="0" name="item" type="Object" />
+ <argument index="0" name="item" type="TreeItem" />
<description>
Moves this TreeItem right after the given [code]item[/code].
[b]Note:[/b] You can't move to the root or move the root.
@@ -379,15 +379,23 @@
</method>
<method name="move_before">
<return type="void" />
- <argument index="0" name="item" type="Object" />
+ <argument index="0" name="item" type="TreeItem" />
<description>
Moves this TreeItem right before the given [code]item[/code].
[b]Note:[/b] You can't move to the root or move the root.
</description>
</method>
+ <method name="propagate_check">
+ <return type="void" />
+ <argument index="0" name="column" type="int" />
+ <argument index="1" name="emit_signal" type="bool" default="true" />
+ <description>
+ Propagates this item's checked status to its children and parents for the given [code]column[/code]. It is possible to process the items affected by this method call by connecting to [signal Tree.check_propagated_to_item]. The order that the items affected will be processed is as follows: the item invoking this method, children of that item, and finally parents of that item. If [code]emit_signal[/code] is [code]false[/code], then [signal Tree.check_propagated_to_item] will not be emitted.
+ </description>
+ </method>
<method name="remove_child">
<return type="void" />
- <argument index="0" name="child" type="Object" />
+ <argument index="0" name="child" type="TreeItem" />
<description>
Removes the given child [TreeItem] and all its children from the [Tree]. Note that it doesn't free the item from memory, so it can be reused later. To completely remove a [TreeItem] use [method Object.free].
</description>
diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml
index 1cba995366..a1b53346d8 100644
--- a/doc/classes/Tween.xml
+++ b/doc/classes/Tween.xml
@@ -146,7 +146,7 @@
<description>
Sets the number of times the tweening sequence will be repeated, i.e. [code]set_loops(2)[/code] will run the animation twice.
Calling this method without arguments will make the [Tween] run infinitely, until it is either killed by [method kill] or by freeing bound node, or all the animated objects have been freed (which makes further animation impossible).
- [b]Warning:[/b] Make sure to always add some duration/delay when using infinite loops. 0-duration looped animations (e.g. single [CallbackTweener] with no delay) are equivalent to infinite [code]while[/code] loops and will freeze your game.
+ [b]Warning:[/b] Make sure to always add some duration/delay when using infinite loops. 0-duration looped animations (e.g. single [CallbackTweener] with no delay or [PropertyTweener] with invalid node) are equivalent to infinite [code]while[/code] loops and will freeze your game. If a [Tween]'s lifetime depends on some node, always use [method bind_node].
</description>
</method>
<method name="set_parallel">
diff --git a/doc/classes/VSplitContainer.xml b/doc/classes/VSplitContainer.xml
index 6316068e9d..33470ac7be 100644
--- a/doc/classes/VSplitContainer.xml
+++ b/doc/classes/VSplitContainer.xml
@@ -18,7 +18,5 @@
<theme_item name="grabber" data_type="icon" type="Texture2D">
The icon used for the grabber drawn in the middle area.
</theme_item>
- <theme_item name="bg" data_type="style" type="StyleBox">
- </theme_item>
</theme_items>
</class>
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index 4a11fbb489..1b37cab68e 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -107,6 +107,12 @@
Returns the drag data from the GUI, that was previously returned by [method Control._get_drag_data].
</description>
</method>
+ <method name="gui_get_focus_owner">
+ <return type="Control" />
+ <description>
+ Returns the [Control] having the focus within this viewport. If no [Control] has the focus, returns null.
+ </description>
+ </method>
<method name="gui_is_drag_successful" qualifiers="const">
<return type="bool" />
<description>
@@ -119,6 +125,12 @@
Returns [code]true[/code] if the viewport is currently performing a drag operation.
</description>
</method>
+ <method name="gui_release_focus">
+ <return type="void" />
+ <description>
+ Removes the focus from the currently focussed [Control] within this viewport. If no [Control] has the focus, does nothing.
+ </description>
+ </method>
<method name="is_embedding_subwindows" qualifiers="const">
<return type="bool" />
<description>
diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml
index cebe7f215f..0067240820 100644
--- a/doc/classes/VisualShaderNode.xml
+++ b/doc/classes/VisualShaderNode.xml
@@ -47,6 +47,7 @@
<return type="void" />
<argument index="0" name="port" type="int" />
<argument index="1" name="value" type="Variant" />
+ <argument index="2" name="prev_value" type="Variant" default="null" />
<description>
Sets the default value for the selected input [code]port[/code].
</description>
@@ -71,19 +72,22 @@
<constant name="PORT_TYPE_SCALAR_INT" value="1" enum="PortType">
Integer scalar. Translated to [code]int[/code] type in shader code.
</constant>
- <constant name="PORT_TYPE_VECTOR" value="2" enum="PortType">
+ <constant name="PORT_TYPE_VECTOR_2D" value="2" enum="PortType">
+ 2D vector of floating-point values. Translated to [code]vec2[/code] type in shader code.
+ </constant>
+ <constant name="PORT_TYPE_VECTOR" value="3" enum="PortType">
3D vector of floating-point values. Translated to [code]vec3[/code] type in shader code.
</constant>
- <constant name="PORT_TYPE_BOOLEAN" value="3" enum="PortType">
+ <constant name="PORT_TYPE_BOOLEAN" value="4" enum="PortType">
Boolean type. Translated to [code]bool[/code] type in shader code.
</constant>
- <constant name="PORT_TYPE_TRANSFORM" value="4" enum="PortType">
+ <constant name="PORT_TYPE_TRANSFORM" value="5" enum="PortType">
Transform type. Translated to [code]mat4[/code] type in shader code.
</constant>
- <constant name="PORT_TYPE_SAMPLER" value="5" enum="PortType">
+ <constant name="PORT_TYPE_SAMPLER" value="6" enum="PortType">
Sampler type. Translated to reference of sampler uniform in shader code. Can only be used for input ports in non-uniform nodes.
</constant>
- <constant name="PORT_TYPE_MAX" value="6" enum="PortType">
+ <constant name="PORT_TYPE_MAX" value="7" enum="PortType">
Represents the size of the [enum PortType] enum.
</constant>
</constants>
diff --git a/doc/classes/VisualShaderNodeClamp.xml b/doc/classes/VisualShaderNodeClamp.xml
index a68cbbec49..7219ba14b7 100644
--- a/doc/classes/VisualShaderNodeClamp.xml
+++ b/doc/classes/VisualShaderNodeClamp.xml
@@ -20,10 +20,13 @@
<constant name="OP_TYPE_INT" value="1" enum="OpType">
An integer scalar.
</constant>
- <constant name="OP_TYPE_VECTOR" value="2" enum="OpType">
- A vector type.
+ <constant name="OP_TYPE_VECTOR_2D" value="2" enum="OpType">
+ A 2D vector type.
</constant>
- <constant name="OP_TYPE_MAX" value="3" enum="OpType">
+ <constant name="OP_TYPE_VECTOR_3D" value="3" enum="OpType">
+ A 3D vector type.
+ </constant>
+ <constant name="OP_TYPE_MAX" value="4" enum="OpType">
Represents the size of the [enum OpType] enum.
</constant>
</constants>
diff --git a/doc/classes/VisualShaderNodeCompare.xml b/doc/classes/VisualShaderNodeCompare.xml
index 49bf952b31..ddd7f87cb8 100644
--- a/doc/classes/VisualShaderNodeCompare.xml
+++ b/doc/classes/VisualShaderNodeCompare.xml
@@ -10,7 +10,7 @@
</tutorials>
<members>
<member name="condition" type="int" setter="set_condition" getter="get_condition" enum="VisualShaderNodeCompare.Condition" default="0">
- Extra condition which is applied if [member type] is set to [constant CTYPE_VECTOR].
+ Extra condition which is applied if [member type] is set to [constant CTYPE_VECTOR_3D].
</member>
<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeCompare.Function" default="0">
A comparison function. See [enum Function] for options.
@@ -26,16 +26,19 @@
<constant name="CTYPE_SCALAR_INT" value="1" enum="ComparisonType">
An integer scalar.
</constant>
- <constant name="CTYPE_VECTOR" value="2" enum="ComparisonType">
+ <constant name="CTYPE_VECTOR_2D" value="2" enum="ComparisonType">
+ A 2D vector type.
+ </constant>
+ <constant name="CTYPE_VECTOR_3D" value="3" enum="ComparisonType">
A 3D vector type.
</constant>
- <constant name="CTYPE_BOOLEAN" value="3" enum="ComparisonType">
+ <constant name="CTYPE_BOOLEAN" value="4" enum="ComparisonType">
A boolean type.
</constant>
- <constant name="CTYPE_TRANSFORM" value="4" enum="ComparisonType">
+ <constant name="CTYPE_TRANSFORM" value="5" enum="ComparisonType">
A transform ([code]mat4[/code]) type.
</constant>
- <constant name="CTYPE_MAX" value="5" enum="ComparisonType">
+ <constant name="CTYPE_MAX" value="6" enum="ComparisonType">
Represents the size of the [enum ComparisonType] enum.
</constant>
<constant name="FUNC_EQUAL" value="0" enum="Function">
diff --git a/doc/classes/VisualShaderNodeDerivativeFunc.xml b/doc/classes/VisualShaderNodeDerivativeFunc.xml
new file mode 100644
index 0000000000..704af44d04
--- /dev/null
+++ b/doc/classes/VisualShaderNodeDerivativeFunc.xml
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeDerivativeFunc" inherits="VisualShaderNode" version="4.0">
+ <brief_description>
+ Calculates a derivative within the visual shader graph.
+ </brief_description>
+ <description>
+ This node is only available in [code]Fragment[/code] and [code]Light[/code] visual shaders.
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeDerivativeFunc.Function" default="0">
+ A derivative function type. See [enum Function] for options.
+ </member>
+ <member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeDerivativeFunc.OpType" default="0">
+ A type of operands and returned value. See [enum OpType] for options.
+ </member>
+ </members>
+ <constants>
+ <constant name="OP_TYPE_SCALAR" value="0" enum="OpType">
+ A floating-point scalar.
+ </constant>
+ <constant name="OP_TYPE_VECTOR_2D" value="1" enum="OpType">
+ A 2D vector type.
+ </constant>
+ <constant name="OP_TYPE_VECTOR_3D" value="2" enum="OpType">
+ A 3D vector type.
+ </constant>
+ <constant name="OP_TYPE_MAX" value="3" enum="OpType">
+ Represents the size of the [enum OpType] enum.
+ </constant>
+ <constant name="FUNC_SUM" value="0" enum="Function">
+ Sum of absolute derivative in [code]x[/code] and [code]y[/code].
+ </constant>
+ <constant name="FUNC_X" value="1" enum="Function">
+ Derivative in [code]x[/code] using local differencing.
+ </constant>
+ <constant name="FUNC_Y" value="2" enum="Function">
+ Derivative in [code]y[/code] using local differencing.
+ </constant>
+ <constant name="FUNC_MAX" value="3" enum="Function">
+ Represents the size of the [enum Function] enum.
+ </constant>
+ </constants>
+</class>
diff --git a/doc/classes/VisualShaderNodeFaceForward.xml b/doc/classes/VisualShaderNodeFaceForward.xml
index 80cb8aea4e..cd2b3972b7 100644
--- a/doc/classes/VisualShaderNodeFaceForward.xml
+++ b/doc/classes/VisualShaderNodeFaceForward.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeFaceForward" inherits="VisualShaderNode" version="4.0">
+<class name="VisualShaderNodeFaceForward" inherits="VisualShaderNodeVectorBase" version="4.0">
<brief_description>
Returns the vector that points in the same direction as a reference vector within the visual shader graph.
</brief_description>
diff --git a/doc/classes/VisualShaderNodeMix.xml b/doc/classes/VisualShaderNodeMix.xml
index 1ef580a983..8a2f289a11 100644
--- a/doc/classes/VisualShaderNodeMix.xml
+++ b/doc/classes/VisualShaderNodeMix.xml
@@ -15,15 +15,21 @@
</members>
<constants>
<constant name="OP_TYPE_SCALAR" value="0" enum="OpType">
- A scalar type.
+ A floating-point scalar.
</constant>
- <constant name="OP_TYPE_VECTOR" value="1" enum="OpType">
- A vector type.
+ <constant name="OP_TYPE_VECTOR_2D" value="1" enum="OpType">
+ A 2D vector type.
</constant>
- <constant name="OP_TYPE_VECTOR_SCALAR" value="2" enum="OpType">
- A vector type. [code]weight[/code] port is using a scalar type.
+ <constant name="OP_TYPE_VECTOR_2D_SCALAR" value="2" enum="OpType">
+ The [code]a[/code] and [code]b[/code] ports use a 2D vector type. The [code]weight[/code] port uses a scalar type.
</constant>
- <constant name="OP_TYPE_MAX" value="3" enum="OpType">
+ <constant name="OP_TYPE_VECTOR_3D" value="3" enum="OpType">
+ A 3D vector type.
+ </constant>
+ <constant name="OP_TYPE_VECTOR_3D_SCALAR" value="4" enum="OpType">
+ The [code]a[/code] and [code]b[/code] ports use a 3D vector type. The [code]weight[/code] port uses a scalar type.
+ </constant>
+ <constant name="OP_TYPE_MAX" value="5" enum="OpType">
Represents the size of the [enum OpType] enum.
</constant>
</constants>
diff --git a/doc/classes/VisualShaderNodeMultiplyAdd.xml b/doc/classes/VisualShaderNodeMultiplyAdd.xml
index a0e9aef703..a6168e4df1 100644
--- a/doc/classes/VisualShaderNodeMultiplyAdd.xml
+++ b/doc/classes/VisualShaderNodeMultiplyAdd.xml
@@ -15,12 +15,15 @@
</members>
<constants>
<constant name="OP_TYPE_SCALAR" value="0" enum="OpType">
- A scalar type.
+ A floating-point scalar type.
</constant>
- <constant name="OP_TYPE_VECTOR" value="1" enum="OpType">
- A vector type.
+ <constant name="OP_TYPE_VECTOR_2D" value="1" enum="OpType">
+ A 2D vector type.
</constant>
- <constant name="OP_TYPE_MAX" value="2" enum="OpType">
+ <constant name="OP_TYPE_VECTOR_3D" value="2" enum="OpType">
+ A 3D vector type.
+ </constant>
+ <constant name="OP_TYPE_MAX" value="3" enum="OpType">
Represents the size of the [enum OpType] enum.
</constant>
</constants>
diff --git a/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml b/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml
deleted file mode 100644
index 8d108a5d28..0000000000
--- a/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml
+++ /dev/null
@@ -1,30 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScalarDerivativeFunc" inherits="VisualShaderNode" version="4.0">
- <brief_description>
- Calculates a scalar derivative within the visual shader graph.
- </brief_description>
- <description>
- This node is only available in [code]Fragment[/code] and [code]Light[/code] visual shaders.
- </description>
- <tutorials>
- </tutorials>
- <members>
- <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeScalarDerivativeFunc.Function" default="0">
- The derivative type. See [enum Function] for options.
- </member>
- </members>
- <constants>
- <constant name="FUNC_SUM" value="0" enum="Function">
- Sum of absolute derivative in [code]x[/code] and [code]y[/code].
- </constant>
- <constant name="FUNC_X" value="1" enum="Function">
- Derivative in [code]x[/code] using local differencing.
- </constant>
- <constant name="FUNC_Y" value="2" enum="Function">
- Derivative in [code]y[/code] using local differencing.
- </constant>
- <constant name="FUNC_MAX" value="3" enum="Function">
- Represents the size of the [enum Function] enum.
- </constant>
- </constants>
-</class>
diff --git a/doc/classes/VisualShaderNodeSmoothStep.xml b/doc/classes/VisualShaderNodeSmoothStep.xml
index 2f8c7e0f33..714b9d8267 100644
--- a/doc/classes/VisualShaderNodeSmoothStep.xml
+++ b/doc/classes/VisualShaderNodeSmoothStep.xml
@@ -16,15 +16,21 @@
</members>
<constants>
<constant name="OP_TYPE_SCALAR" value="0" enum="OpType">
- A scalar type.
+ A floating-point scalar type.
</constant>
- <constant name="OP_TYPE_VECTOR" value="1" enum="OpType">
- A vector type.
+ <constant name="OP_TYPE_VECTOR_2D" value="1" enum="OpType">
+ A 2D vector type.
</constant>
- <constant name="OP_TYPE_VECTOR_SCALAR" value="2" enum="OpType">
- A vector type. [code]edge0[/code] and [code]edge1[/code] are using a scalar type.
+ <constant name="OP_TYPE_VECTOR_2D_SCALAR" value="2" enum="OpType">
+ The [code]x[/code] port uses a 2D vector type. The first two ports use a floating-point scalar type.
</constant>
- <constant name="OP_TYPE_MAX" value="3" enum="OpType">
+ <constant name="OP_TYPE_VECTOR_3D" value="3" enum="OpType">
+ A 3D vector type.
+ </constant>
+ <constant name="OP_TYPE_VECTOR_3D_SCALAR" value="4" enum="OpType">
+ The [code]x[/code] port uses a 3D vector type. The first two ports use a floating-point scalar type.
+ </constant>
+ <constant name="OP_TYPE_MAX" value="5" enum="OpType">
Represents the size of the [enum OpType] enum.
</constant>
</constants>
diff --git a/doc/classes/VisualShaderNodeStep.xml b/doc/classes/VisualShaderNodeStep.xml
index 5d8b464814..f65c95ea9e 100644
--- a/doc/classes/VisualShaderNodeStep.xml
+++ b/doc/classes/VisualShaderNodeStep.xml
@@ -16,15 +16,21 @@
</members>
<constants>
<constant name="OP_TYPE_SCALAR" value="0" enum="OpType">
- A scalar type.
+ A floating-point scalar type.
</constant>
- <constant name="OP_TYPE_VECTOR" value="1" enum="OpType">
- A vector type.
+ <constant name="OP_TYPE_VECTOR_2D" value="1" enum="OpType">
+ A 2D vector type.
</constant>
- <constant name="OP_TYPE_VECTOR_SCALAR" value="2" enum="OpType">
- A vector type. [code]edge[/code] port is using a scalar type.
+ <constant name="OP_TYPE_VECTOR_2D_SCALAR" value="2" enum="OpType">
+ The [code]x[/code] port uses a 2D vector type, while the [code]edge[/code] port uses a floating-point scalar type.
</constant>
- <constant name="OP_TYPE_MAX" value="3" enum="OpType">
+ <constant name="OP_TYPE_VECTOR_3D" value="3" enum="OpType">
+ A 3D vector type.
+ </constant>
+ <constant name="OP_TYPE_VECTOR_3D_SCALAR" value="4" enum="OpType">
+ The [code]x[/code] port uses a 3D vector type, while the [code]edge[/code] port uses a floating-point scalar type.
+ </constant>
+ <constant name="OP_TYPE_MAX" value="5" enum="OpType">
Represents the size of the [enum OpType] enum.
</constant>
</constants>
diff --git a/doc/classes/VisualShaderNodeSwitch.xml b/doc/classes/VisualShaderNodeSwitch.xml
index 921092cd07..71888ec2c3 100644
--- a/doc/classes/VisualShaderNodeSwitch.xml
+++ b/doc/classes/VisualShaderNodeSwitch.xml
@@ -20,16 +20,19 @@
<constant name="OP_TYPE_INT" value="1" enum="OpType">
An integer scalar.
</constant>
- <constant name="OP_TYPE_VECTOR" value="2" enum="OpType">
- A vector type.
+ <constant name="OP_TYPE_VECTOR_2D" value="2" enum="OpType">
+ A 2D vector type.
</constant>
- <constant name="OP_TYPE_BOOLEAN" value="3" enum="OpType">
+ <constant name="OP_TYPE_VECTOR_3D" value="3" enum="OpType">
+ A 3D vector type.
+ </constant>
+ <constant name="OP_TYPE_BOOLEAN" value="4" enum="OpType">
A boolean type.
</constant>
- <constant name="OP_TYPE_TRANSFORM" value="4" enum="OpType">
+ <constant name="OP_TYPE_TRANSFORM" value="5" enum="OpType">
A transform type.
</constant>
- <constant name="OP_TYPE_MAX" value="5" enum="OpType">
+ <constant name="OP_TYPE_MAX" value="6" enum="OpType">
Represents the size of the [enum OpType] enum.
</constant>
</constants>
diff --git a/doc/classes/VisualShaderNodeVec2Constant.xml b/doc/classes/VisualShaderNodeVec2Constant.xml
new file mode 100644
index 0000000000..f897ab4091
--- /dev/null
+++ b/doc/classes/VisualShaderNodeVec2Constant.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeVec2Constant" inherits="VisualShaderNodeConstant" version="4.0">
+ <brief_description>
+ A [Vector2] constant to be used within the visual shader graph.
+ </brief_description>
+ <description>
+ A constant [Vector2], which can be used as an input node.
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="constant" type="Vector2" setter="set_constant" getter="get_constant" default="Vector2(0, 0)">
+ A [Vector2] constant which represents the state of this node.
+ </member>
+ </members>
+</class>
diff --git a/doc/classes/VisualShaderNodeVec2Uniform.xml b/doc/classes/VisualShaderNodeVec2Uniform.xml
new file mode 100644
index 0000000000..d5cf7e57c8
--- /dev/null
+++ b/doc/classes/VisualShaderNodeVec2Uniform.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeVec2Uniform" inherits="VisualShaderNodeUniform" version="4.0">
+ <brief_description>
+ A [Vector2] uniform to be used within the visual shader graph.
+ </brief_description>
+ <description>
+ Translated to [code]uniform vec2[/code] in the shader language.
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="default_value" type="Vector2" setter="set_default_value" getter="get_default_value" default="Vector2(0, 0)">
+ A default value to be assigned within the shader.
+ </member>
+ <member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">
+ Enables usage of the [member default_value].
+ </member>
+ </members>
+</class>
diff --git a/doc/classes/VisualShaderNodeVectorBase.xml b/doc/classes/VisualShaderNodeVectorBase.xml
new file mode 100644
index 0000000000..8a560c1951
--- /dev/null
+++ b/doc/classes/VisualShaderNodeVectorBase.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeVectorBase" inherits="VisualShaderNode" version="4.0">
+ <brief_description>
+ A base type for the nodes using different vector types within the visual shader graph.
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeVectorBase.OpType" default="1">
+ A base type.
+ </member>
+ </members>
+ <constants>
+ <constant name="OP_TYPE_VECTOR_2D" value="0" enum="OpType">
+ A 2D vector type.
+ </constant>
+ <constant name="OP_TYPE_VECTOR_3D" value="1" enum="OpType">
+ A 3D vector type.
+ </constant>
+ <constant name="OP_TYPE_MAX" value="2" enum="OpType">
+ Represents the size of the [enum OpType] enum.
+ </constant>
+ </constants>
+</class>
diff --git a/doc/classes/VisualShaderNodeVectorCompose.xml b/doc/classes/VisualShaderNodeVectorCompose.xml
index ebc30d03f4..b8caf154f9 100644
--- a/doc/classes/VisualShaderNodeVectorCompose.xml
+++ b/doc/classes/VisualShaderNodeVectorCompose.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorCompose" inherits="VisualShaderNode" version="4.0">
+<class name="VisualShaderNodeVectorCompose" inherits="VisualShaderNodeVectorBase" version="4.0">
<brief_description>
Composes a [Vector3] from three scalars within the visual shader graph.
</brief_description>
diff --git a/doc/classes/VisualShaderNodeVectorDecompose.xml b/doc/classes/VisualShaderNodeVectorDecompose.xml
index 09986bf969..9ef9db0cfb 100644
--- a/doc/classes/VisualShaderNodeVectorDecompose.xml
+++ b/doc/classes/VisualShaderNodeVectorDecompose.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorDecompose" inherits="VisualShaderNode" version="4.0">
+<class name="VisualShaderNodeVectorDecompose" inherits="VisualShaderNodeVectorBase" version="4.0">
<brief_description>
Decomposes a [Vector3] into three scalars within the visual shader graph.
</brief_description>
diff --git a/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml b/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml
deleted file mode 100644
index e0c7c8618c..0000000000
--- a/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml
+++ /dev/null
@@ -1,30 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorDerivativeFunc" inherits="VisualShaderNode" version="4.0">
- <brief_description>
- Calculates a vector derivative within the visual shader graph.
- </brief_description>
- <description>
- This node is only available in [code]Fragment[/code] and [code]Light[/code] visual shaders.
- </description>
- <tutorials>
- </tutorials>
- <members>
- <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeVectorDerivativeFunc.Function" default="0">
- A derivative type. See [enum Function] for options.
- </member>
- </members>
- <constants>
- <constant name="FUNC_SUM" value="0" enum="Function">
- Sum of absolute derivative in [code]x[/code] and [code]y[/code].
- </constant>
- <constant name="FUNC_X" value="1" enum="Function">
- Derivative in [code]x[/code] using local differencing.
- </constant>
- <constant name="FUNC_Y" value="2" enum="Function">
- Derivative in [code]y[/code] using local differencing.
- </constant>
- <constant name="FUNC_MAX" value="3" enum="Function">
- Represents the size of the [enum Function] enum.
- </constant>
- </constants>
-</class>
diff --git a/doc/classes/VisualShaderNodeVectorDistance.xml b/doc/classes/VisualShaderNodeVectorDistance.xml
index 098787e583..c0d8ffe943 100644
--- a/doc/classes/VisualShaderNodeVectorDistance.xml
+++ b/doc/classes/VisualShaderNodeVectorDistance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorDistance" inherits="VisualShaderNode" version="4.0">
+<class name="VisualShaderNodeVectorDistance" inherits="VisualShaderNodeVectorBase" version="4.0">
<brief_description>
Returns the distance between two points. To be used within the visual shader graph.
</brief_description>
diff --git a/doc/classes/VisualShaderNodeVectorFunc.xml b/doc/classes/VisualShaderNodeVectorFunc.xml
index 27ae82e11b..17a6418b94 100644
--- a/doc/classes/VisualShaderNodeVectorFunc.xml
+++ b/doc/classes/VisualShaderNodeVectorFunc.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorFunc" inherits="VisualShaderNode" version="4.0">
+<class name="VisualShaderNodeVectorFunc" inherits="VisualShaderNodeVectorBase" version="4.0">
<brief_description>
A vector function to be used within the visual shader graph.
</brief_description>
diff --git a/doc/classes/VisualShaderNodeVectorLen.xml b/doc/classes/VisualShaderNodeVectorLen.xml
index 165455e622..f1b6919bdc 100644
--- a/doc/classes/VisualShaderNodeVectorLen.xml
+++ b/doc/classes/VisualShaderNodeVectorLen.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorLen" inherits="VisualShaderNode" version="4.0">
+<class name="VisualShaderNodeVectorLen" inherits="VisualShaderNodeVectorBase" version="4.0">
<brief_description>
Returns the length of a [Vector3] within the visual shader graph.
</brief_description>
diff --git a/doc/classes/VisualShaderNodeVectorOp.xml b/doc/classes/VisualShaderNodeVectorOp.xml
index 5e8f0abda3..6a579abb9a 100644
--- a/doc/classes/VisualShaderNodeVectorOp.xml
+++ b/doc/classes/VisualShaderNodeVectorOp.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorOp" inherits="VisualShaderNode" version="4.0">
+<class name="VisualShaderNodeVectorOp" inherits="VisualShaderNodeVectorBase" version="4.0">
<brief_description>
A vector operator to be used within the visual shader graph.
</brief_description>
diff --git a/doc/classes/VoxelGI.xml b/doc/classes/VoxelGI.xml
index 2c3605aa1c..ac6f026a37 100644
--- a/doc/classes/VoxelGI.xml
+++ b/doc/classes/VoxelGI.xml
@@ -7,7 +7,7 @@
[VoxelGI]s are used to provide high-quality real-time indirect light and reflections to scenes. They precompute the effect of objects that emit light and the effect of static geometry to simulate the behavior of complex light in real-time. [VoxelGI]s need to be baked before having a visible effect. However, once baked, dynamic objects will receive light from them. Furthermore, lights can be fully dynamic or baked.
[b]Procedural generation:[/b] [VoxelGI] can be baked in an exported project, which makes it suitable for procedurally generated or user-built levels as long as all the geometry is generated in advance. For games where geometry is generated at any time during gameplay, SDFGI is more suitable (see [member Environment.sdfgi_enabled]).
[b]Performance:[/b] [VoxelGI] is relatively demanding on the GPU and is not suited to low-end hardware such as integrated graphics (consider [LightmapGI] instead). To improve performance, adjust [member ProjectSettings.rendering/global_illumination/voxel_gi/quality] and enable [member ProjectSettings.rendering/global_illumination/gi/use_half_resolution] in the Project Settings. To provide a fallback for low-end hardware, consider adding an option to disable [VoxelGI] in your project's options menus. A [VoxelGI] node can be disabled by hiding it.
- [b]Note:[/b] Meshes should have sufficiently thick walls to avoid light leaks (avoid one-sided walls). For interior levels, enclose your level geometry in a sufficiently large box and bridge the loops to close the mesh. To further prevent light leaks, you can also strategically place temporary [MeshInstance3D] nodes with their [member GeometryInstance3D.gi_mode] set to [constant GeometryInstance3D.GI_MODE_BAKED]. These temporary nodes can then be hidden after baking the [VoxelGI] node.
+ [b]Note:[/b] Meshes should have sufficiently thick walls to avoid light leaks (avoid one-sided walls). For interior levels, enclose your level geometry in a sufficiently large box and bridge the loops to close the mesh. To further prevent light leaks, you can also strategically place temporary [MeshInstance3D] nodes with their [member GeometryInstance3D.gi_mode] set to [constant GeometryInstance3D.GI_MODE_STATIC]. These temporary nodes can then be hidden after baking the [VoxelGI] node.
</description>
<tutorials>
<link title="GI probes">$DOCS_URL/tutorials/3d/gi_probes.html</link>
@@ -19,7 +19,7 @@
<argument index="0" name="from_node" type="Node" default="null" />
<argument index="1" name="create_visual_debug" type="bool" default="false" />
<description>
- Bakes the effect from all [GeometryInstance3D]s marked with [constant GeometryInstance3D.GI_MODE_BAKED] and [Light3D]s marked with either [constant Light3D.BAKE_DYNAMIC] or [constant Light3D.BAKE_STATIC]. If [code]create_visual_debug[/code] is [code]true[/code], after baking the light, this will generate a [MultiMesh] that has a cube representing each solid cell with each cube colored to the cell's albedo color. This can be used to visualize the [VoxelGI]'s data and debug any issues that may be occurring.
+ Bakes the effect from all [GeometryInstance3D]s marked with [constant GeometryInstance3D.GI_MODE_STATIC] and [Light3D]s marked with either [constant Light3D.BAKE_STATIC] or [constant Light3D.BAKE_DYNAMIC]. If [code]create_visual_debug[/code] is [code]true[/code], after baking the light, this will generate a [MultiMesh] that has a cube representing each solid cell with each cube colored to the cell's albedo color. This can be used to visualize the [VoxelGI]'s data and debug any issues that may be occurring.
[b]Note:[/b] [method bake] works from the editor and in exported projects. This makes it suitable for procedurally generated or user-built levels. Baking a [VoxelGI] node generally takes from 5 to 20 seconds in most scenes. Reducing [member subdiv] can speed up baking.
</description>
</method>
diff --git a/doc/classes/Window.xml b/doc/classes/Window.xml
index 0e4e3a65f8..ab8f51ced5 100644
--- a/doc/classes/Window.xml
+++ b/doc/classes/Window.xml
@@ -398,6 +398,11 @@
Fullscreen window mode. Note that this is not [i]exclusive[/i] fullscreen. On Windows and Linux, a borderless window is used to emulate fullscreen. On macOS, a new desktop is used to display the running project.
Regardless of the platform, enabling fullscreen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=$DOCS_URL/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling fullscreen mode.
</constant>
+ <constant name="MODE_EXCLUSIVE_FULLSCREEN" value="4" enum="Mode">
+ Exclusive fullscreen window mode. This mode is implemented on Windows only. On other platforms, it is equivalent to [constant MODE_FULLSCREEN].
+ Only one window in exclusive fullscreen mode can be visible on a given screen at a time. If multiple windows are in exclusive fullscreen mode for the same screen, the last one being set to this mode takes precedence.
+ Regardless of the platform, enabling fullscreen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=$DOCS_URL/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling fullscreen mode.
+ </constant>
<constant name="FLAG_RESIZE_DISABLED" value="0" enum="Flags">
The window's ability to be resized.
</constant>
@@ -443,20 +448,20 @@
</constant>
</constants>
<theme_items>
- <theme_item name="title_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
+ <theme_item name="title_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
</theme_item>
<theme_item name="title_outline_modulate" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
The color of the title outline.
</theme_item>
<theme_item name="close_h_ofs" data_type="constant" type="int" default="18">
</theme_item>
- <theme_item name="close_v_ofs" data_type="constant" type="int" default="18">
+ <theme_item name="close_v_ofs" data_type="constant" type="int" default="24">
</theme_item>
<theme_item name="resize_margin" data_type="constant" type="int" default="4">
</theme_item>
<theme_item name="scaleborder_size" data_type="constant" type="int" default="4">
</theme_item>
- <theme_item name="title_height" data_type="constant" type="int" default="20">
+ <theme_item name="title_height" data_type="constant" type="int" default="36">
</theme_item>
<theme_item name="title_outline_size" data_type="constant" type="int" default="0">
The size of the title outline.
diff --git a/doc/classes/XRInterfaceExtension.xml b/doc/classes/XRInterfaceExtension.xml
index d2bb6aa59a..cd09f83335 100644
--- a/doc/classes/XRInterfaceExtension.xml
+++ b/doc/classes/XRInterfaceExtension.xml
@@ -9,46 +9,52 @@
<tutorials>
</tutorials>
<methods>
- <method name="_commit_views" qualifiers="virtual">
+ <method name="_end_frame" qualifiers="virtual">
<return type="void" />
- <argument index="0" name="render_target" type="RID" />
- <argument index="1" name="screen_rect" type="Rect2" />
<description>
+ Called if interface is active and queues have been submitted.
</description>
</method>
<method name="_get_anchor_detection_is_enabled" qualifiers="virtual const">
<return type="bool" />
<description>
+ Return [code]true[/code] if anchor detection is enabled for this interface.
</description>
</method>
<method name="_get_camera_feed_id" qualifiers="virtual const">
<return type="int" />
<description>
+ Returns the camera feed id for the [CameraFeed] registered with the [CameraServer] that should be presented as the background on an AR capable device (if applicable).
</description>
</method>
<method name="_get_camera_transform" qualifiers="virtual">
<return type="Transform3D" />
<description>
+ Returns the [Transform3D] that positions the [XRCamera3D] in the world.
</description>
</method>
<method name="_get_capabilities" qualifiers="virtual const">
<return type="int" />
<description>
+ Returns the capabilities of this interface.
</description>
</method>
<method name="_get_name" qualifiers="virtual const">
<return type="StringName" />
<description>
+ Returns the name of this interface.
</description>
</method>
<method name="_get_play_area" qualifiers="virtual const">
<return type="PackedVector3Array" />
<description>
+ Returns an [PackedVector3Array] that denotes the play areas boundaries (if applicable).
</description>
</method>
<method name="_get_play_area_mode" qualifiers="virtual const">
<return type="int" />
<description>
+ Returns the [enum XRInterface.PlayAreaMode] that sets up our play area.
</description>
</method>
<method name="_get_projection_for_view" qualifiers="virtual">
@@ -58,27 +64,32 @@
<argument index="2" name="z_near" type="float" />
<argument index="3" name="z_far" type="float" />
<description>
+ Returns the projection matrix for the given view as a [PackedFloat64Array].
</description>
</method>
<method name="_get_render_target_size" qualifiers="virtual">
<return type="Vector2" />
<description>
+ Returns the size of our render target for this interface, this overrides the size of the [Viewport] marked as the xr viewport.
</description>
</method>
<method name="_get_suggested_pose_names" qualifiers="virtual const">
<return type="PackedStringArray" />
<argument index="0" name="tracker_name" type="StringName" />
<description>
+ Returns a [PackedStringArray] with pose names configured by this interface. Note that user configuration can override this list.
</description>
</method>
<method name="_get_suggested_tracker_names" qualifiers="virtual const">
<return type="PackedStringArray" />
<description>
+ Returns a [PackedStringArray] with tracker names configured by this interface. Note that user configuration can override this list.
</description>
</method>
<method name="_get_tracking_status" qualifiers="virtual const">
<return type="int" />
<description>
+ Returns a [enum XRInterface.TrackingStatus] specifying the current status of our tracking.
</description>
</method>
<method name="_get_transform_for_view" qualifiers="virtual">
@@ -86,50 +97,80 @@
<argument index="0" name="view" type="int" />
<argument index="1" name="cam_transform" type="Transform3D" />
<description>
+ Returns a [Transform3D] for a given view.
</description>
</method>
<method name="_get_view_count" qualifiers="virtual">
<return type="int" />
<description>
+ Returns the number of views this interface requires, 1 for mono, 2 for stereoscopic.
</description>
</method>
<method name="_initialize" qualifiers="virtual">
<return type="bool" />
<description>
+ Initializes the interface, returns [code]true[/code] on success.
</description>
</method>
<method name="_is_initialized" qualifiers="virtual const">
<return type="bool" />
<description>
+ Returns [code]true[/code] if this interface has been initialised.
</description>
</method>
<method name="_notification" qualifiers="virtual">
<return type="void" />
<argument index="0" name="what" type="int" />
<description>
+ Informs the interface of an applicable system notification.
+ </description>
+ </method>
+ <method name="_post_draw_viewport" qualifiers="virtual">
+ <return type="void" />
+ <argument index="0" name="render_target" type="RID" />
+ <argument index="1" name="screen_rect" type="Rect2" />
+ <description>
+ Called after the XR [Viewport] draw logic has completed.
+ </description>
+ </method>
+ <method name="_pre_draw_viewport" qualifiers="virtual">
+ <return type="bool" />
+ <argument index="0" name="render_target" type="RID" />
+ <description>
+ Called if this is our primary [XRInterfaceExtension] before we start processing a [Viewport] for every active XR [Viewport], returns [code]true[/code] if that viewport should be rendered. An XR interface may return [code]false[/code] if the user has taken off their headset and we can pause rendering.
+ </description>
+ </method>
+ <method name="_pre_render" qualifiers="virtual">
+ <return type="void" />
+ <description>
+ Called if this [XRInterfaceExtension] is active before rendering starts, most XR interfaces will sync tracking at this point in time.
</description>
</method>
<method name="_process" qualifiers="virtual">
<return type="void" />
<description>
+ Called if this [XRInterfaceExtension] is active before our physics and game process is called. most XR interfaces will update its [XRPositionalTracker]s at this point in time.
</description>
</method>
<method name="_set_anchor_detection_is_enabled" qualifiers="virtual">
<return type="void" />
<argument index="0" name="enabled" type="bool" />
<description>
+ Enables anchor detection on this interface if supported.
</description>
</method>
<method name="_set_play_area_mode" qualifiers="virtual const">
<return type="bool" />
<argument index="0" name="mode" type="int" />
<description>
+ Set the play area mode for this interface.
</description>
</method>
<method name="_supports_play_area_mode" qualifiers="virtual const">
<return type="bool" />
<argument index="0" name="mode" type="int" enum="XRInterface.PlayAreaMode" />
<description>
+ Returns [code]true[/code] if this interface supports this play area mode.
</description>
</method>
<method name="_trigger_haptic_pulse" qualifiers="virtual">
@@ -141,11 +182,13 @@
<argument index="4" name="duration_sec" type="float" />
<argument index="5" name="delay_sec" type="float" />
<description>
+ Triggers a haptic pulse to be emitted on the specified tracker.
</description>
</method>
<method name="_uninitialize" qualifiers="virtual">
<return type="void" />
<description>
+ Uninitialize the interface.
</description>
</method>
<method name="add_blit">
@@ -169,6 +212,7 @@
<return type="RID" />
<argument index="0" name="render_target" type="RID" />
<description>
+ Returns a valid [RID] for a texture to which we should render the current frame if supported by the interface.
</description>
</method>
</methods>
diff --git a/doc/classes/XRPose.xml b/doc/classes/XRPose.xml
index 0de2bc9e48..4a09122b40 100644
--- a/doc/classes/XRPose.xml
+++ b/doc/classes/XRPose.xml
@@ -34,8 +34,22 @@
- [code]grip[/code] defines the location where the user grips the controller
- [code]skeleton[/code] defines the root location a hand mesh should be placed when using hand tracking and the animated skeleton supplied by the XR runtime.
</member>
+ <member name="tracking_confidence" type="int" setter="set_tracking_confidence" getter="get_tracking_confidence" enum="XRPose.TrackingConfidence" default="0">
+ The tracking confidence for this pose, provides insight on how accurate the spatial positioning of this record is.
+ </member>
<member name="transform" type="Transform3D" setter="set_transform" getter="get_transform" default="Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)">
The transform containing the original and transform as reported by the XR runtime.
</member>
</members>
+ <constants>
+ <constant name="XR_TRACKING_CONFIDENCE_NONE" value="0" enum="TrackingConfidence">
+ No tracking information is available for this pose.
+ </constant>
+ <constant name="XR_TRACKING_CONFIDENCE_LOW" value="1" enum="TrackingConfidence">
+ Tracking information may be inaccurate or estimated. For instance with inside out tracking this would indicate a controller may be (partially) obscured.
+ </constant>
+ <constant name="XR_TRACKING_CONFIDENCE_HIGH" value="2" enum="TrackingConfidence">
+ Tracking information is deemed accurate and up to date.
+ </constant>
+ </constants>
</class>
diff --git a/doc/classes/XRPositionalTracker.xml b/doc/classes/XRPositionalTracker.xml
index 439bcfc382..c39a4aa7a7 100644
--- a/doc/classes/XRPositionalTracker.xml
+++ b/doc/classes/XRPositionalTracker.xml
@@ -54,8 +54,9 @@
<argument index="1" name="transform" type="Transform3D" />
<argument index="2" name="linear_velocity" type="Vector3" />
<argument index="3" name="angular_velocity" type="Vector3" />
+ <argument index="4" name="tracking_confidence" type="int" enum="XRPose.TrackingConfidence" />
<description>
- Sets the transform, linear velocity and angular velocity for the given pose. This method is called by a [XRInterface] implementation and should not be used directly.
+ Sets the transform, linear velocity, angular velocity and tracking confidence for the given pose. This method is called by a [XRInterface] implementation and should not be used directly.
</description>
</method>
</methods>
diff --git a/doc/classes/XRServer.xml b/doc/classes/XRServer.xml
index 3a7fdea8d0..335ca4c35f 100644
--- a/doc/classes/XRServer.xml
+++ b/doc/classes/XRServer.xml
@@ -69,24 +69,6 @@
Returns a list of available interfaces the ID and name of each interface.
</description>
</method>
- <method name="get_last_commit_usec">
- <return type="int" />
- <description>
- Returns the absolute timestamp (in μs) of the last [XRServer] commit of the AR/VR eyes to [RenderingServer]. The value comes from an internal call to [method Time.get_ticks_usec].
- </description>
- </method>
- <method name="get_last_frame_usec">
- <return type="int" />
- <description>
- Returns the duration (in μs) of the last frame. This is computed as the difference between [method get_last_commit_usec] and [method get_last_process_usec] when committing.
- </description>
- </method>
- <method name="get_last_process_usec">
- <return type="int" />
- <description>
- Returns the absolute timestamp (in μs) of the last [XRServer] process callback. The value comes from an internal call to [method Time.get_ticks_usec].
- </description>
- </method>
<method name="get_reference_frame" qualifiers="const">
<return type="Transform3D" />
<description>
diff --git a/doc/tools/make_rst.py b/doc/tools/make_rst.py
index 9e18866ca3..68f3b66f43 100755
--- a/doc/tools/make_rst.py
+++ b/doc/tools/make_rst.py
@@ -438,7 +438,7 @@ def main(): # type: () -> None
for path in args.path:
# Cut off trailing slashes so os.path.basename doesn't choke.
- if path.endswith(os.sep):
+ if path.endswith("/") or path.endswith("\\"):
path = path[:-1]
if os.path.basename(path) == "modules":
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index 270725ee63..451960d772 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -184,7 +184,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
}
state.current_tex = RID();
- state.current_tex_ptr = NULL;
+ state.current_tex_ptr = nullptr;
state.current_normal = RID();
state.current_specular = RID();
state.canvas_texscreen_used = false;
@@ -233,13 +233,13 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou
}
if (material != prev_material) {
- RasterizerStorageGLES3::Shader *shader_ptr = NULL;
+ RasterizerStorageGLES3::Shader *shader_ptr = nullptr;
if (material_ptr) {
shader_ptr = material_ptr->shader;
if (shader_ptr && shader_ptr->mode != RS::SHADER_CANVAS_ITEM) {
- shader_ptr = NULL; // not a canvas item shader, don't use.
+ shader_ptr = nullptr; // not a canvas item shader, don't use.
}
}
@@ -295,8 +295,9 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou
t->detect_normal(t->detect_normal_ud);
}
#endif
- if (t->render_target)
+ if (t->render_target) {
t->render_target->used_in_frame = true;
+ }
glBindTexture(t->target, t->tex_id);
}
@@ -582,7 +583,7 @@ void RasterizerCanvasGLES3::_render_item(RID p_render_target, const Item *p_item
static const GLenum prim[5] = { GL_POINTS, GL_LINES, GL_LINE_STRIP, GL_TRIANGLES, GL_TRIANGLE_STRIP };
if (pb->index_buffer != 0) {
- glDrawElements(prim[polygon->primitive], pb->count, GL_UNSIGNED_INT, 0);
+ glDrawElements(prim[polygon->primitive], pb->count, GL_UNSIGNED_INT, nullptr);
} else {
glDrawArrays(prim[polygon->primitive], 0, pb->count);
}
@@ -946,7 +947,7 @@ void RasterizerCanvasGLES3::_bind_canvas_texture(RID p_texture, RS::CanvasItemTe
if (!texture) {
state.current_tex = RID();
- state.current_tex_ptr = NULL;
+ state.current_tex_ptr = nullptr;
ct->size_cache = Size2i(1, 1);
glActiveTexture(GL_TEXTURE0);
@@ -1096,7 +1097,7 @@ RendererCanvasRender::PolygonID RasterizerCanvasGLES3::request_polygon(const Vec
{
// Always uses vertex positions
glEnableVertexAttribArray(RS::ARRAY_VERTEX);
- glVertexAttribPointer(RS::ARRAY_VERTEX, 2, GL_FLOAT, GL_FALSE, stride * sizeof(float), NULL);
+ glVertexAttribPointer(RS::ARRAY_VERTEX, 2, GL_FLOAT, GL_FALSE, stride * sizeof(float), nullptr);
const Vector2 *points_ptr = p_points.ptr();
for (uint32_t i = 0; i < vertex_count; i++) {
@@ -1313,7 +1314,7 @@ void RasterizerCanvasGLES3::initialize() {
glGenBuffers(1, &data.ninepatch_vertices);
glBindBuffer(GL_ARRAY_BUFFER, data.ninepatch_vertices);
- glBufferData(GL_ARRAY_BUFFER, sizeof(float) * (16 + 16) * 2, NULL, GL_DYNAMIC_DRAW);
+ glBufferData(GL_ARRAY_BUFFER, sizeof(float) * (16 + 16) * 2, nullptr, GL_DYNAMIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
@@ -1443,7 +1444,7 @@ void fragment() {
default_canvas_texture = storage->canvas_texture_allocate();
storage->canvas_texture_initialize(default_canvas_texture);
- state.using_light = NULL;
+ state.using_light = nullptr;
state.using_transparent_rt = false;
state.using_skeleton = false;
state.current_shader_version = state.canvas_shader_default_version;
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index f7b33763ce..087bf36473 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -130,46 +130,51 @@ void RasterizerGLES3::end_frame(bool p_swap_buffers) {
#ifdef CAN_DEBUG
static void GLAPIENTRY _gl_debug_print(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const GLvoid *userParam) {
- if (type == _EXT_DEBUG_TYPE_OTHER_ARB)
+ if (type == _EXT_DEBUG_TYPE_OTHER_ARB) {
return;
+ }
- if (type == _EXT_DEBUG_TYPE_PERFORMANCE_ARB)
+ if (type == _EXT_DEBUG_TYPE_PERFORMANCE_ARB) {
return; //these are ultimately annoying, so removing for now
+ }
char debSource[256], debType[256], debSev[256];
- if (source == _EXT_DEBUG_SOURCE_API_ARB)
+ if (source == _EXT_DEBUG_SOURCE_API_ARB) {
strcpy(debSource, "OpenGL");
- else if (source == _EXT_DEBUG_SOURCE_WINDOW_SYSTEM_ARB)
+ } else if (source == _EXT_DEBUG_SOURCE_WINDOW_SYSTEM_ARB) {
strcpy(debSource, "Windows");
- else if (source == _EXT_DEBUG_SOURCE_SHADER_COMPILER_ARB)
+ } else if (source == _EXT_DEBUG_SOURCE_SHADER_COMPILER_ARB) {
strcpy(debSource, "Shader Compiler");
- else if (source == _EXT_DEBUG_SOURCE_THIRD_PARTY_ARB)
+ } else if (source == _EXT_DEBUG_SOURCE_THIRD_PARTY_ARB) {
strcpy(debSource, "Third Party");
- else if (source == _EXT_DEBUG_SOURCE_APPLICATION_ARB)
+ } else if (source == _EXT_DEBUG_SOURCE_APPLICATION_ARB) {
strcpy(debSource, "Application");
- else if (source == _EXT_DEBUG_SOURCE_OTHER_ARB)
+ } else if (source == _EXT_DEBUG_SOURCE_OTHER_ARB) {
strcpy(debSource, "Other");
+ }
- if (type == _EXT_DEBUG_TYPE_ERROR_ARB)
+ if (type == _EXT_DEBUG_TYPE_ERROR_ARB) {
strcpy(debType, "Error");
- else if (type == _EXT_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB)
+ } else if (type == _EXT_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB) {
strcpy(debType, "Deprecated behavior");
- else if (type == _EXT_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB)
+ } else if (type == _EXT_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB) {
strcpy(debType, "Undefined behavior");
- else if (type == _EXT_DEBUG_TYPE_PORTABILITY_ARB)
+ } else if (type == _EXT_DEBUG_TYPE_PORTABILITY_ARB) {
strcpy(debType, "Portability");
- else if (type == _EXT_DEBUG_TYPE_PERFORMANCE_ARB)
+ } else if (type == _EXT_DEBUG_TYPE_PERFORMANCE_ARB) {
strcpy(debType, "Performance");
- else if (type == _EXT_DEBUG_TYPE_OTHER_ARB)
+ } else if (type == _EXT_DEBUG_TYPE_OTHER_ARB) {
strcpy(debType, "Other");
+ }
- if (severity == _EXT_DEBUG_SEVERITY_HIGH_ARB)
+ if (severity == _EXT_DEBUG_SEVERITY_HIGH_ARB) {
strcpy(debSev, "High");
- else if (severity == _EXT_DEBUG_SEVERITY_MEDIUM_ARB)
+ } else if (severity == _EXT_DEBUG_SEVERITY_MEDIUM_ARB) {
strcpy(debSev, "Medium");
- else if (severity == _EXT_DEBUG_SEVERITY_LOW_ARB)
+ } else if (severity == _EXT_DEBUG_SEVERITY_LOW_ARB) {
strcpy(debSev, "Low");
+ }
String output = String() + "GL ERROR: Source: " + debSource + "\tType: " + debType + "\tID: " + itos(id) + "\tSeverity: " + debSev + "\tMessage: " + message;
@@ -203,7 +208,7 @@ void RasterizerGLES3::initialize() {
if (OS::get_singleton()->is_stdout_verbose()) {
if (GLAD_GL_ARB_debug_output) {
glEnable(_EXT_DEBUG_OUTPUT_SYNCHRONOUS_ARB);
- glDebugMessageCallbackARB(_gl_debug_print, NULL);
+ glDebugMessageCallbackARB(_gl_debug_print, nullptr);
glEnable(_EXT_DEBUG_OUTPUT);
} else {
print_line("OpenGL debugging not supported!");
@@ -215,12 +220,12 @@ void RasterizerGLES3::initialize() {
#ifdef CAN_DEBUG
#ifdef GLES_OVER_GL
if (OS::get_singleton()->is_stdout_verbose() && GLAD_GL_ARB_debug_output) {
- glDebugMessageControlARB(_EXT_DEBUG_SOURCE_API_ARB, _EXT_DEBUG_TYPE_ERROR_ARB, _EXT_DEBUG_SEVERITY_HIGH_ARB, 0, NULL, GL_TRUE);
- glDebugMessageControlARB(_EXT_DEBUG_SOURCE_API_ARB, _EXT_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, _EXT_DEBUG_SEVERITY_HIGH_ARB, 0, NULL, GL_TRUE);
- glDebugMessageControlARB(_EXT_DEBUG_SOURCE_API_ARB, _EXT_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, _EXT_DEBUG_SEVERITY_HIGH_ARB, 0, NULL, GL_TRUE);
- glDebugMessageControlARB(_EXT_DEBUG_SOURCE_API_ARB, _EXT_DEBUG_TYPE_PORTABILITY_ARB, _EXT_DEBUG_SEVERITY_HIGH_ARB, 0, NULL, GL_TRUE);
- glDebugMessageControlARB(_EXT_DEBUG_SOURCE_API_ARB, _EXT_DEBUG_TYPE_PERFORMANCE_ARB, _EXT_DEBUG_SEVERITY_HIGH_ARB, 0, NULL, GL_TRUE);
- glDebugMessageControlARB(_EXT_DEBUG_SOURCE_API_ARB, _EXT_DEBUG_TYPE_OTHER_ARB, _EXT_DEBUG_SEVERITY_HIGH_ARB, 0, NULL, GL_TRUE);
+ glDebugMessageControlARB(_EXT_DEBUG_SOURCE_API_ARB, _EXT_DEBUG_TYPE_ERROR_ARB, _EXT_DEBUG_SEVERITY_HIGH_ARB, 0, nullptr, GL_TRUE);
+ glDebugMessageControlARB(_EXT_DEBUG_SOURCE_API_ARB, _EXT_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, _EXT_DEBUG_SEVERITY_HIGH_ARB, 0, nullptr, GL_TRUE);
+ glDebugMessageControlARB(_EXT_DEBUG_SOURCE_API_ARB, _EXT_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, _EXT_DEBUG_SEVERITY_HIGH_ARB, 0, nullptr, GL_TRUE);
+ glDebugMessageControlARB(_EXT_DEBUG_SOURCE_API_ARB, _EXT_DEBUG_TYPE_PORTABILITY_ARB, _EXT_DEBUG_SEVERITY_HIGH_ARB, 0, nullptr, GL_TRUE);
+ glDebugMessageControlARB(_EXT_DEBUG_SOURCE_API_ARB, _EXT_DEBUG_TYPE_PERFORMANCE_ARB, _EXT_DEBUG_SEVERITY_HIGH_ARB, 0, nullptr, GL_TRUE);
+ glDebugMessageControlARB(_EXT_DEBUG_SOURCE_API_ARB, _EXT_DEBUG_TYPE_OTHER_ARB, _EXT_DEBUG_SEVERITY_HIGH_ARB, 0, nullptr, GL_TRUE);
// glDebugMessageInsertARB(
// GL_DEBUG_SOURCE_API_ARB,
// GL_DEBUG_TYPE_OTHER_ARB, 1,
@@ -298,89 +303,55 @@ void RasterizerGLES3::blit_render_targets_to_screen(DisplayServer::WindowID p_sc
}
}
-void RasterizerGLES3::set_boot_image(const Ref<Image> &p_image, const Color &p_color, RenderingServer::SplashStretchMode p_stretch_mode, bool p_use_filter) {
+void RasterizerGLES3::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter) {
if (p_image.is_null() || p_image->is_empty()) {
return;
}
- Size2 window_size = DisplayServer::get_singleton()->screen_get_size();
+ Size2i win_size = DisplayServer::get_singleton()->screen_get_size();
glBindFramebuffer(GL_FRAMEBUFFER, 0);
- glViewport(0, 0, window_size.width, window_size.height);
+ glViewport(0, 0, win_size.width, win_size.height);
glDisable(GL_BLEND);
glDepthMask(GL_FALSE);
- glClearColor(p_color.r, p_color.g, p_color.b, 1.0);
+ if (false) {
+ // if (OS::get_singleton()->get_window_per_pixel_transparency_enabled()) {
+ glClearColor(0.0, 0.0, 0.0, 0.0);
+ } else {
+ glClearColor(p_color.r, p_color.g, p_color.b, 1.0);
+ }
glClear(GL_COLOR_BUFFER_BIT);
canvas.canvas_begin();
RID texture = storage.texture_create();
- // FIXME: Handle p_filter.
//storage.texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_use_filter ? VS::TEXTURE_FLAG_FILTER : 0);
storage._texture_allocate_internal(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), RenderingDevice::TEXTURE_TYPE_2D);
storage.texture_set_data(texture, p_image);
- // Stretch code synced with RendererCompositorRD.
Rect2 imgrect(0, 0, p_image->get_width(), p_image->get_height());
Rect2 screenrect;
- switch (p_stretch_mode) {
- case RenderingServer::SPLASH_STRETCH_MODE_DISABLED: {
- screenrect = imgrect;
- screenrect.position += ((window_size - screenrect.size) / 2.0).floor();
- } break;
- case RenderingServer::SPLASH_STRETCH_MODE_KEEP: {
- if (window_size.width > window_size.height) {
- // Scale horizontally.
- screenrect.size.y = window_size.height;
- screenrect.size.x = imgrect.size.x * window_size.height / imgrect.size.y;
- screenrect.position.x = (window_size.width - screenrect.size.x) / 2;
- } else {
- // Scale vertically.
- screenrect.size.x = window_size.width;
- screenrect.size.y = imgrect.size.y * window_size.width / imgrect.size.x;
- screenrect.position.y = (window_size.height - screenrect.size.y) / 2;
- }
- } break;
- case RenderingServer::SPLASH_STRETCH_MODE_KEEP_WIDTH: {
- // Scale vertically.
- screenrect.size.x = window_size.width;
- screenrect.size.y = imgrect.size.y * window_size.width / imgrect.size.x;
- screenrect.position.y = (window_size.height - screenrect.size.y) / 2;
- } break;
- case RenderingServer::SPLASH_STRETCH_MODE_KEEP_HEIGHT: {
- // Scale horizontally.
- screenrect.size.y = window_size.height;
- screenrect.size.x = imgrect.size.x * window_size.height / imgrect.size.y;
- screenrect.position.x = (window_size.width - screenrect.size.x) / 2;
- } break;
- case RenderingServer::SPLASH_STRETCH_MODE_COVER: {
- double window_aspect = (double)window_size.width / window_size.height;
- double img_aspect = imgrect.size.x / imgrect.size.y;
-
- if (window_aspect > img_aspect) {
- // Scale vertically.
- screenrect.size.x = window_size.width;
- screenrect.size.y = imgrect.size.y * window_size.width / imgrect.size.x;
- screenrect.position.y = (window_size.height - screenrect.size.y) / 2;
- } else {
- // Scale horizontally.
- screenrect.size.y = window_size.height;
- screenrect.size.x = imgrect.size.x * window_size.height / imgrect.size.y;
- screenrect.position.x = (window_size.width - screenrect.size.x) / 2;
- }
- } break;
- case RenderingServer::SPLASH_STRETCH_MODE_EXPAND: {
- screenrect.size.x = window_size.width;
- screenrect.size.y = window_size.height;
- } break;
- }
+ if (p_scale) {
+ if (win_size.width > win_size.height) {
+ //scale horizontally
+ screenrect.size.y = win_size.height;
+ screenrect.size.x = imgrect.size.x * win_size.height / imgrect.size.y;
+ screenrect.position.x = (win_size.width - screenrect.size.x) / 2;
- // FIXME: Actually draw the image after binding it, using screenrect for scaling.
+ } else {
+ //scale vertically
+ screenrect.size.x = win_size.width;
+ screenrect.size.y = imgrect.size.y * win_size.width / imgrect.size.x;
+ screenrect.position.y = (win_size.height - screenrect.size.y) / 2;
+ }
+ } else {
+ screenrect = imgrect;
+ screenrect.position += ((Size2(win_size.width, win_size.height) - screenrect.size) / 2.0).floor();
+ }
RasterizerStorageGLES3::Texture *t = storage.texture_owner.get_or_null(texture);
glActiveTexture(GL_TEXTURE0 + storage.config.max_texture_image_units - 1);
glBindTexture(GL_TEXTURE_2D, t->tex_id);
- //canvas->draw_generic_textured_rect(screenrect, Rect2(0, 0, 1, 1));
glBindTexture(GL_TEXTURE_2D, 0);
canvas.canvas_end();
diff --git a/drivers/gles3/rasterizer_gles3.h b/drivers/gles3/rasterizer_gles3.h
index 24e9e99ae2..a641e189c5 100644
--- a/drivers/gles3/rasterizer_gles3.h
+++ b/drivers/gles3/rasterizer_gles3.h
@@ -57,7 +57,7 @@ public:
RendererCanvasRender *get_canvas() { return &canvas; }
RendererSceneRender *get_scene() { return &scene; }
- void set_boot_image(const Ref<Image> &p_image, const Color &p_color, RenderingServer::SplashStretchMode p_stretch_mode, bool p_use_filter = true);
+ void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true);
void initialize();
void begin_frame(double frame_step);
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 31dda16b26..121dc86fb2 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -208,7 +208,7 @@ void RasterizerSceneGLES3::environment_set_canvas_max_layer(RID p_env, int p_max
void RasterizerSceneGLES3::environment_set_ambient_light(RID p_env, const Color &p_color, RS::EnvironmentAmbientSource p_ambient, float p_energy, float p_sky_contribution, RS::EnvironmentReflectionSource p_reflection_source) {
}
-void RasterizerSceneGLES3::environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) {
+void RasterizerSceneGLES3::environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) {
}
void RasterizerSceneGLES3::environment_glow_set_use_bicubic_upscale(bool p_enable) {
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index 0f8c2e88b4..246b908c14 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -115,7 +115,7 @@ public:
void environment_set_canvas_max_layer(RID p_env, int p_max_layer) override;
void environment_set_ambient_light(RID p_env, const Color &p_color, RS::EnvironmentAmbientSource p_ambient = RS::ENV_AMBIENT_SOURCE_BG, float p_energy = 1.0, float p_sky_contribution = 0.0, RS::EnvironmentReflectionSource p_reflection_source = RS::ENV_REFLECTION_SOURCE_BG) override;
- void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) override;
+ void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) override;
void environment_glow_set_use_bicubic_upscale(bool p_enable) override;
void environment_glow_set_use_high_quality(bool p_enable) override;
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index fd9e98be83..fda208b812 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -976,7 +976,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer)
*/
void RasterizerStorageGLES3::_texture_set_state_from_flags(Texture *p_tex) {
- if ((p_tex->flags & TEXTURE_FLAG_MIPMAPS) && !p_tex->ignore_mipmaps)
+ if ((p_tex->flags & TEXTURE_FLAG_MIPMAPS) && !p_tex->ignore_mipmaps) {
if (p_tex->flags & TEXTURE_FLAG_FILTER) {
// these do not exactly correspond ...
p_tex->GLSetFilter(p_tex->target, RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS);
@@ -985,7 +985,7 @@ void RasterizerStorageGLES3::_texture_set_state_from_flags(Texture *p_tex) {
p_tex->GLSetFilter(p_tex->target, RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS);
//texture->glTexParam_MinFilter(texture->target, config.use_fast_texture_filter ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST_MIPMAP_LINEAR);
}
- else {
+ } else {
if (p_tex->flags & TEXTURE_FLAG_FILTER) {
p_tex->GLSetFilter(p_tex->target, RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR);
//texture->glTexParam_MinFilter(texture->target, GL_LINEAR);
@@ -1125,8 +1125,9 @@ void RasterizerStorageGLES3::texture_debug_usage(List<RS::TextureInfo> *r_info)
for (List<RID>::Element *E = textures.front(); E; E = E->next()) {
Texture *t = texture_owner.get_or_null(E->get());
- if (!t)
+ if (!t) {
continue;
+ }
RS::TextureInfo tinfo;
tinfo.path = t->path;
tinfo.format = t->format;
@@ -1173,7 +1174,7 @@ void RasterizerStorageGLES3::texture_set_proxy(RID p_texture, RID p_proxy) {
if (texture->proxy) {
texture->proxy->proxy_owners.erase(texture);
- texture->proxy = NULL;
+ texture->proxy = nullptr;
}
if (p_proxy.is_valid()) {
@@ -1298,8 +1299,9 @@ void RasterizerStorageGLES3::shader_initialize(RID p_rid) {
//}
void RasterizerStorageGLES3::_shader_make_dirty(Shader *p_shader) {
- if (p_shader->dirty_list.in_list())
+ if (p_shader->dirty_list.in_list()) {
return;
+ }
_shader_dirty_list.add(&p_shader->dirty_list);
}
@@ -1371,7 +1373,7 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const {
}
ShaderCompiler::GeneratedCode gen_code;
- ShaderCompiler::IdentifierActions *actions = NULL;
+ ShaderCompiler::IdentifierActions *actions = nullptr;
switch (p_shader->mode) {
case RS::SHADER_CANVAS_ITEM: {
@@ -1697,8 +1699,9 @@ RID RasterizerStorageGLES3::shader_get_default_texture_param(RID p_shader, const
/* COMMON MATERIAL API */
void RasterizerStorageGLES3::_material_make_dirty(Material *p_material) const {
- if (p_material->dirty_list.in_list())
+ if (p_material->dirty_list.in_list()) {
return;
+ }
_material_dirty_list.add(&p_material->dirty_list);
}
@@ -1954,8 +1957,9 @@ void RasterizerStorageGLES3::_update_material(Material *p_material) {
p_material->textures.resize(p_material->shader->texture_uniforms.size());
for (Map<StringName, ShaderLanguage::ShaderNode::Uniform>::Element *E = p_material->shader->uniforms.front(); E; E = E->next()) {
- if (E->get().texture_order < 0)
+ if (E->get().texture_order < 0) {
continue; // not a texture, does not go here
+ }
RID texture;
@@ -2909,7 +2913,7 @@ void RasterizerStorageGLES3::_set_current_render_target(RID p_render_target) {
_dims.win_height = rt->height;
} else {
- frame.current_rt = NULL;
+ frame.current_rt = nullptr;
frame.clear_request = false;
bind_framebuffer_system();
}
@@ -2917,8 +2921,9 @@ void RasterizerStorageGLES3::_set_current_render_target(RID p_render_target) {
void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) {
// do not allocate a render target with no size
- if (rt->width <= 0 || rt->height <= 0)
+ if (rt->width <= 0 || rt->height <= 0) {
return;
+ }
// do not allocate a render target that is attached to the screen
if (rt->flags[RENDER_TARGET_DIRECT_TO_SCREEN]) {
@@ -2966,7 +2971,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) {
glGenTextures(1, &rt->color);
glBindTexture(GL_TEXTURE_2D, rt->color);
- glTexImage2D(GL_TEXTURE_2D, 0, color_internal_format, rt->width, rt->height, 0, color_format, color_type, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, color_internal_format, rt->width, rt->height, 0, color_format, color_type, nullptr);
if (texture->flags & TEXTURE_FLAG_FILTER) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
@@ -2986,7 +2991,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) {
if (config.support_depth_texture) {
glGenTextures(1, &rt->depth);
glBindTexture(GL_TEXTURE_2D, rt->depth);
- glTexImage2D(GL_TEXTURE_2D, 0, config.depth_internalformat, rt->width, rt->height, 0, GL_DEPTH_COMPONENT, config.depth_type, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, config.depth_internalformat, rt->width, rt->height, 0, GL_DEPTH_COMPONENT, config.depth_type, nullptr);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@@ -3109,9 +3114,9 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) {
glBindTexture(GL_TEXTURE_2D, rt->copy_screen_effect.color);
if (rt->flags[RendererStorage::RENDER_TARGET_TRANSPARENT]) {
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, rt->width, rt->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, rt->width, rt->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
} else {
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, rt->width, rt->height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, rt->width, rt->height, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr);
}
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
@@ -3159,8 +3164,9 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) {
w >>= 1;
h >>= 1;
- if (w < 2 || h < 2)
+ if (w < 2 || h < 2) {
break;
+ }
level++;
}
@@ -3173,7 +3179,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) {
glBindTexture(GL_TEXTURE_2D, rt->mip_maps[i].color);
for (int l = 0; l < level + 1; l++) {
- glTexImage2D(GL_TEXTURE_2D, l, color_internal_format, width, height, 0, color_format, color_type, NULL);
+ glTexImage2D(GL_TEXTURE_2D, l, color_internal_format, width, height, 0, color_format, color_type, nullptr);
width = MAX(1, (width / 2));
height = MAX(1, (height / 2));
}
@@ -3186,7 +3192,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) {
for (int l = 0; l < level + 1; l++) {
glGenTextures(1, &rt->mip_maps[i].sizes.write[l].color);
glBindTexture(GL_TEXTURE_2D, rt->mip_maps[i].sizes[l].color);
- glTexImage2D(GL_TEXTURE_2D, 0, color_internal_format, width, height, 0, color_format, color_type, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, color_internal_format, width, height, 0, color_format, color_type, nullptr);
width = MAX(1, (width / 2));
height = MAX(1, (height / 2));
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
@@ -3255,8 +3261,9 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) {
void RasterizerStorageGLES3::_render_target_clear(RenderTarget *rt) {
// there is nothing to clear when DIRECT_TO_SCREEN is used
- if (rt->flags[RENDER_TARGET_DIRECT_TO_SCREEN])
+ if (rt->flags[RENDER_TARGET_DIRECT_TO_SCREEN]) {
return;
+ }
if (rt->fbo) {
glDeleteFramebuffers(1, &rt->fbo);
@@ -3373,8 +3380,9 @@ void RasterizerStorageGLES3::render_target_set_size(RID p_render_target, int p_w
RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
ERR_FAIL_COND(!rt);
- if (p_width == rt->width && p_height == rt->height)
+ if (p_width == rt->width && p_height == rt->height) {
return;
+ }
_render_target_clear(rt);
@@ -3561,8 +3569,9 @@ void RasterizerStorageGLES3::render_target_set_msaa(RID p_render_target, RS::Vie
RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
ERR_FAIL_COND(!rt);
- if (rt->msaa == p_msaa)
+ if (rt->msaa == p_msaa) {
return;
+ }
_render_target_clear(rt);
rt->msaa = p_msaa;
@@ -3638,8 +3647,9 @@ void RasterizerStorageGLES3::render_target_mark_sdf_enabled(RID p_render_target,
RID RasterizerStorageGLES3::canvas_light_shadow_buffer_create(int p_width) {
CanvasLightShadow *cls = memnew(CanvasLightShadow);
- if (p_width > config.max_texture_size)
+ if (p_width > config.max_texture_size) {
p_width = config.max_texture_size;
+ }
cls->size = p_width;
cls->height = 16;
@@ -3657,10 +3667,10 @@ RID RasterizerStorageGLES3::canvas_light_shadow_buffer_create(int p_width) {
glGenTextures(1, &cls->distance);
glBindTexture(GL_TEXTURE_2D, cls->distance);
if (config.use_rgba_2d_shadows) {
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, cls->size, cls->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, cls->size, cls->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
} else {
#ifdef GLES_OVER_GL
- glTexImage2D(GL_TEXTURE_2D, 0, GL_R32F, cls->size, cls->height, 0, _RED_OES, GL_FLOAT, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_R32F, cls->size, cls->height, 0, _RED_OES, GL_FLOAT, nullptr);
#else
glTexImage2D(GL_TEXTURE_2D, 0, GL_FLOAT, cls->size, cls->height, 0, _RED_OES, GL_FLOAT, NULL);
#endif
@@ -3856,7 +3866,7 @@ bool RasterizerStorageGLES3::free(RID p_rid) {
while (shader->materials.first()) {
Material *m = shader->materials.first()->self();
- m->shader = NULL;
+ m->shader = nullptr;
_material_make_dirty(m);
shader->materials.remove(shader->materials.first());
@@ -4248,7 +4258,7 @@ void RasterizerStorageGLES3::initialize() {
GLuint depth;
glGenTextures(1, &depth);
glBindTexture(GL_TEXTURE_2D, depth);
- glTexImage2D(GL_TEXTURE_2D, 0, config.depth_internalformat, 32, 32, 0, GL_DEPTH_COMPONENT, config.depth_type, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, config.depth_internalformat, 32, 32, 0, GL_DEPTH_COMPONENT, config.depth_type, nullptr);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@@ -4280,7 +4290,7 @@ void RasterizerStorageGLES3::initialize() {
glGenTextures(1, &depth);
glBindTexture(GL_TEXTURE_2D, depth);
- glTexImage2D(GL_TEXTURE_2D, 0, config.depth_internalformat, 32, 32, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, config.depth_internalformat, 32, 32, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, nullptr);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@@ -4308,7 +4318,7 @@ void RasterizerStorageGLES3::initialize() {
frame.count = 0;
frame.delta = 0;
- frame.current_rt = NULL;
+ frame.current_rt = nullptr;
frame.clear_request = false;
glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &config.max_vertex_texture_image_units);
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 4a4469d40a..0dfc909777 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -142,8 +142,8 @@ public:
} shaders;
struct Info {
- uint64_t texture_mem;
- uint64_t vertex_mem;
+ uint64_t texture_mem = 0;
+ uint64_t vertex_mem = 0;
struct Render {
uint32_t object_count;
@@ -167,9 +167,7 @@ public:
}
} render, render_final, snap;
- Info() :
- texture_mem(0),
- vertex_mem(0) {
+ Info() {
render.reset();
render_final.reset();
}
@@ -275,8 +273,9 @@ public:
// texture coords start from bottom left, means we need to draw render target textures upside down
// to be compatible with vulkan etc.
bool is_upside_down() const {
- if (proxy)
+ if (proxy) {
return proxy->is_upside_down();
+ }
return render_target != nullptr;
}
@@ -364,7 +363,7 @@ public:
images.clear();
for (Set<Texture *>::Element *E = proxy_owners.front(); E; E = E->next()) {
- E->get()->proxy = NULL;
+ E->get()->proxy = nullptr;
}
if (proxy) {
@@ -374,8 +373,9 @@ public:
// texture state
void GLSetFilter(GLenum p_target, RS::CanvasItemTextureFilter p_filter) {
- if (p_filter == state_filter)
+ if (p_filter == state_filter) {
return;
+ }
state_filter = p_filter;
GLint pmin = GL_LINEAR; // param min
GLint pmag = GL_LINEAR; // param mag
@@ -399,8 +399,9 @@ public:
glTexParameteri(p_target, GL_TEXTURE_MAG_FILTER, pmag);
}
void GLSetRepeat(GLenum p_target, RS::CanvasItemTextureRepeat p_repeat) {
- if (p_repeat == state_repeat)
+ if (p_repeat == state_repeat) {
return;
+ }
state_repeat = p_repeat;
GLint prep = GL_CLAMP_TO_EDGE; // parameter repeat
switch (state_repeat) {
@@ -637,7 +638,7 @@ public:
Shader() :
dirty_list(this) {
- shader = NULL;
+ shader = nullptr;
valid = false;
version = RID();
last_pass = 0;
@@ -697,7 +698,7 @@ public:
dirty_list(this) {
can_cast_shadow_cache = false;
is_animated_cache = false;
- shader = NULL;
+ shader = nullptr;
line_width = 1.0;
last_pass = 0;
render_priority = 0;
@@ -1151,27 +1152,23 @@ public:
struct RenderTarget {
RID self;
- GLuint fbo;
- GLuint color;
- GLuint depth;
+ GLuint fbo = 0;
+ GLuint color = 0;
+ GLuint depth = 0;
- GLuint multisample_fbo;
- GLuint multisample_color;
- GLuint multisample_depth;
- bool multisample_active;
+ GLuint multisample_fbo = 0;
+ GLuint multisample_color = 0;
+ GLuint multisample_depth = 0;
+ bool multisample_active = false;
struct Effect {
- GLuint fbo;
- int width;
- int height;
+ GLuint fbo = 0;
+ int width = 0;
+ int height = 0;
- GLuint color;
+ GLuint color = 0;
- Effect() :
- fbo(0),
- width(0),
- height(0),
- color(0) {
+ Effect() {
}
};
@@ -1186,71 +1183,47 @@ public:
};
Vector<Size> sizes;
- GLuint color;
- int levels;
+ GLuint color = 0;
+ int levels = 0;
- MipMaps() :
- color(0),
- levels(0) {
+ MipMaps() {
}
};
MipMaps mip_maps[2];
struct External {
- GLuint fbo;
- GLuint color;
- GLuint depth;
+ GLuint fbo = 0;
+ GLuint color = 0;
+ GLuint depth = 0;
RID texture;
- External() :
- fbo(0),
- color(0),
- depth(0) {
+ External() {
}
} external;
- int x, y, width, height;
+ int x = 0, y = 0, width = 0, height = 0;
bool flags[RENDER_TARGET_FLAG_MAX];
// instead of allocating sized render targets immediately,
// defer this for faster startup
bool allocate_is_dirty = false;
- bool used_in_frame;
- RS::ViewportMSAA msaa;
+ bool used_in_frame = false;
+ RS::ViewportMSAA msaa = RS::VIEWPORT_MSAA_DISABLED;
- bool use_fxaa;
- bool use_debanding;
+ bool use_fxaa = false;
+ bool use_debanding = false;
RID texture;
- bool used_dof_blur_near;
- bool mip_maps_allocated;
-
- Color clear_color;
- bool clear_requested;
-
- RenderTarget() :
- fbo(0),
- color(0),
- depth(0),
- multisample_fbo(0),
- multisample_color(0),
- multisample_depth(0),
- multisample_active(false),
- x(0),
- y(0),
- width(0),
- height(0),
- used_in_frame(false),
- msaa(RS::VIEWPORT_MSAA_DISABLED),
- use_fxaa(false),
- use_debanding(false),
- used_dof_blur_near(false),
- mip_maps_allocated(false),
- clear_color(Color(1, 1, 1, 1)),
- clear_requested(false) {
+ bool used_dof_blur_near = false;
+ bool mip_maps_allocated = false;
+
+ Color clear_color = Color(1, 1, 1, 1);
+ bool clear_requested = false;
+
+ RenderTarget() {
for (int i = 0; i < RENDER_TARGET_FLAG_MAX; ++i) {
flags[i] = false;
}
@@ -1427,8 +1400,9 @@ inline bool RasterizerStorageGLES3::safe_buffer_sub_data(unsigned int p_total_bu
r_offset_after = p_offset + p_data_size;
#ifdef DEBUG_ENABLED
// we are trying to write across the edge of the buffer
- if (r_offset_after > p_total_buffer_size)
+ if (r_offset_after > p_total_buffer_size) {
return false;
+ }
#endif
glBufferSubData(p_target, p_offset, p_data_size, p_data);
return true;
@@ -1440,7 +1414,7 @@ inline void RasterizerStorageGLES3::buffer_orphan_and_upload(unsigned int p_buff
// Orphan the buffer to avoid CPU/GPU sync points caused by glBufferSubData
// Was previously #ifndef GLES_OVER_GL however this causes stalls on desktop mac also (and possibly other)
if (!p_optional_orphan || (config.should_orphan)) {
- glBufferData(p_target, p_buffer_size, NULL, p_usage);
+ glBufferData(p_target, p_buffer_size, nullptr, p_usage);
#ifdef RASTERIZER_EXTRA_CHECKS
// fill with garbage off the end of the array
if (p_buffer_size) {
diff --git a/drivers/gles3/texture_loader_gles3.cpp b/drivers/gles3/texture_loader_gles3.cpp
index e16e4fe254..1cbda02121 100644
--- a/drivers/gles3/texture_loader_gles3.cpp
+++ b/drivers/gles3/texture_loader_gles3.cpp
@@ -61,8 +61,9 @@ RES ResourceFormatGLES2Texture::load(const String &p_path, const String &p_origi
Ref<ImageTexture> texture = memnew(ImageTexture);
texture->create_from_image(img);
- if (r_error)
+ if (r_error) {
*r_error = OK;
+ }
return texture;
}
diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp
index 400dc25f11..d82dcb8a8d 100644
--- a/drivers/unix/ip_unix.cpp
+++ b/drivers/unix/ip_unix.cpp
@@ -115,7 +115,7 @@ void IPUnix::_resolve_hostname(List<IPAddress> &r_addresses, const String &p_hos
continue;
}
IPAddress ip = _sockaddr2ip(next->ai_addr);
- if (!r_addresses.find(ip)) {
+ if (ip.is_valid() && !r_addresses.find(ip)) {
r_addresses.push_back(ip);
}
next = next->ai_next;
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index c6592b300b..ba623eb298 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -7518,6 +7518,9 @@ Error RenderingDeviceVulkan::draw_list_switch_to_next_pass_split(uint32_t p_spli
}
Error RenderingDeviceVulkan::_draw_list_allocate(const Rect2i &p_viewport, uint32_t p_splits, uint32_t p_subpass) {
+ // Lock while draw_list is active
+ _THREAD_SAFE_LOCK_
+
if (p_splits == 0) {
draw_list = memnew(DrawList);
draw_list->command_buffer = frames[frame].draw_command_buffer;
@@ -7628,6 +7631,9 @@ void RenderingDeviceVulkan::_draw_list_free(Rect2i *r_last_viewport) {
memdelete(draw_list);
draw_list = nullptr;
}
+
+ // draw_list is no longer active
+ _THREAD_SAFE_UNLOCK_
}
void RenderingDeviceVulkan::draw_list_end(uint32_t p_post_barrier) {
@@ -7741,6 +7747,9 @@ RenderingDevice::ComputeListID RenderingDeviceVulkan::compute_list_begin(bool p_
ERR_FAIL_COND_V_MSG(!p_allow_draw_overlap && draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time.");
ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time.");
+ // Lock while compute_list is active
+ _THREAD_SAFE_LOCK_
+
compute_list = memnew(ComputeList);
compute_list->command_buffer = frames[frame].draw_command_buffer;
compute_list->state.allow_draw_overlap = p_allow_draw_overlap;
@@ -8214,6 +8223,9 @@ void RenderingDeviceVulkan::compute_list_end(uint32_t p_post_barrier) {
memdelete(compute_list);
compute_list = nullptr;
+
+ // compute_list is no longer active
+ _THREAD_SAFE_UNLOCK_
}
void RenderingDeviceVulkan::barrier(uint32_t p_from, uint32_t p_to) {
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index e5d577a79f..44455b927b 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -538,7 +538,7 @@ Error VulkanContext::_check_capabilities() {
VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features;
shader_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR;
- shader_features.pNext = NULL;
+ shader_features.pNext = nullptr;
device_features.pNext = &shader_features;
@@ -547,7 +547,7 @@ Error VulkanContext::_check_capabilities() {
VkPhysicalDevice16BitStorageFeaturesKHR storage_feature;
storage_feature.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR;
- storage_feature.pNext = NULL;
+ storage_feature.pNext = nullptr;
device_features.pNext = &storage_feature;
diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp
index 6cd21b5615..6f3bad12c1 100644
--- a/drivers/windows/dir_access_windows.cpp
+++ b/drivers/windows/dir_access_windows.cpp
@@ -165,8 +165,11 @@ Error DirAccessWindows::make_dir(String p_dir) {
bool success;
int err;
- p_dir = "\\\\?\\" + p_dir; //done according to
- // https://msdn.microsoft.com/en-us/library/windows/desktop/aa363855(v=vs.85).aspx
+ if (!p_dir.is_network_share_path()) {
+ p_dir = "\\\\?\\" + p_dir;
+ // Add "\\?\" to the path to extend max. path length past 248, if it's not a network share UNC path.
+ // See https://msdn.microsoft.com/en-us/library/windows/desktop/aa363855(v=vs.85).aspx
+ }
success = CreateDirectoryW((LPCWSTR)(p_dir.utf16().get_data()), nullptr);
err = GetLastError();
@@ -349,6 +352,10 @@ String DirAccessWindows::get_filesystem_type() const {
ERR_FAIL_COND_V(unit_end == -1, String());
String unit = path.substr(0, unit_end + 1) + "\\";
+ if (path.is_network_share_path()) {
+ return "Network Share";
+ }
+
WCHAR szVolumeName[100];
WCHAR szFileSystemName[10];
DWORD dwSerialNumber = 0;
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index 3678642521..da376c588e 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -218,7 +218,7 @@ void AnimationBezierTrackEdit::_draw_line_clipped(const Vector2 &p_from, const V
void AnimationBezierTrackEdit::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
- panner->set_control_scheme((ViewPanner::ControlScheme)EDITOR_GET("interface/editors/animation_editors_panning_scheme").operator int());
+ panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/animation_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
}
if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_ENTER_TREE) {
close_button->set_icon(get_theme_icon(SNAME("Close"), SNAME("EditorIcons")));
@@ -632,27 +632,6 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
}
Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && mb->is_pressed() && mb->is_alt_pressed()) {
- // Alternate zoom (doesn't affect timeline).
- if (mb->get_button_index() == MouseButton::WHEEL_DOWN) {
- const float v_zoom_orig = v_zoom;
- if (v_zoom < 100000) {
- v_zoom *= 1.2;
- }
- v_scroll = v_scroll + (mb->get_position().y - get_size().y / 2) * (v_zoom - v_zoom_orig);
- update();
- }
-
- if (mb->get_button_index() == MouseButton::WHEEL_UP) {
- const float v_zoom_orig = v_zoom;
- if (v_zoom > 0.000001) {
- v_zoom /= 1.2;
- }
- v_scroll = v_scroll + (mb->get_position().y - get_size().y / 2) * (v_zoom - v_zoom_orig);
- update();
- }
- }
-
if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
menu_insert_key = mb->get_position();
if (menu_insert_key.x >= timeline->get_name_limit() && menu_insert_key.x <= get_size().width - timeline->get_buttons_width()) {
@@ -1015,7 +994,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
}
}
-void AnimationBezierTrackEdit::_scroll_callback(Vector2 p_scroll_vec) {
+void AnimationBezierTrackEdit::_scroll_callback(Vector2 p_scroll_vec, bool p_alt) {
_pan_callback(-p_scroll_vec * 32);
}
@@ -1026,12 +1005,21 @@ void AnimationBezierTrackEdit::_pan_callback(Vector2 p_scroll_vec) {
update();
}
-void AnimationBezierTrackEdit::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin) {
+void AnimationBezierTrackEdit::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt) {
const float v_zoom_orig = v_zoom;
- if (p_scroll_vec.y > 0) {
- timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / 1.05);
+ if (p_alt) {
+ // Alternate zoom (doesn't affect timeline).
+ if (p_scroll_vec.y > 0) {
+ v_zoom = MIN(v_zoom * 1.2, 100000);
+ } else {
+ v_zoom = MAX(v_zoom / 1.2, 0.000001);
+ }
} else {
- timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05);
+ if (p_scroll_vec.y > 0) {
+ timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / 1.05);
+ } else {
+ timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05);
+ }
}
v_scroll = v_scroll + (p_origin.y - get_size().y / 2) * (v_zoom - v_zoom_orig);
update();
@@ -1172,8 +1160,6 @@ void AnimationBezierTrackEdit::_bind_methods() {
AnimationBezierTrackEdit::AnimationBezierTrackEdit() {
panner.instantiate();
panner->set_callbacks(callable_mp(this, &AnimationBezierTrackEdit::_scroll_callback), callable_mp(this, &AnimationBezierTrackEdit::_pan_callback), callable_mp(this, &AnimationBezierTrackEdit::_zoom_callback));
- panner->set_disable_rmb(true);
- panner->set_control_scheme(ViewPanner::SCROLL_PANS);
play_position = memnew(Control);
play_position->set_mouse_filter(MOUSE_FILTER_PASS);
diff --git a/editor/animation_bezier_editor.h b/editor/animation_bezier_editor.h
index 6a5b97a7da..cf719a0355 100644
--- a/editor/animation_bezier_editor.h
+++ b/editor/animation_bezier_editor.h
@@ -126,9 +126,9 @@ class AnimationBezierTrackEdit : public Control {
Set<int> selection;
Ref<ViewPanner> panner;
- void _scroll_callback(Vector2 p_scroll_vec);
+ void _scroll_callback(Vector2 p_scroll_vec, bool p_alt);
void _pan_callback(Vector2 p_scroll_vec);
- void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin);
+ void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt);
void _draw_line_clipped(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, int p_clip_left, int p_clip_right);
void _draw_track(int p_track, const Color &p_color);
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 973f74d6cc..e36d0b846b 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -1459,7 +1459,7 @@ int AnimationTimelineEdit::get_name_limit() const {
void AnimationTimelineEdit::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
- panner->set_control_scheme((ViewPanner::ControlScheme)EDITOR_GET("interface/editors/animation_editors_panning_scheme").operator int());
+ panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/animation_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
}
if (p_what == NOTIFICATION_ENTER_TREE) {
@@ -1799,7 +1799,7 @@ void AnimationTimelineEdit::gui_input(const Ref<InputEvent> &p_event) {
int x = mb->get_position().x - get_name_limit();
float ofs = x / get_zoom_scale() + get_value();
- emit_signal(SNAME("timeline_changed"), ofs, false, Input::get_singleton()->is_key_pressed(Key::ALT));
+ emit_signal(SNAME("timeline_changed"), ofs, false, mb->is_alt_pressed());
dragging_timeline = true;
}
}
@@ -1833,7 +1833,7 @@ void AnimationTimelineEdit::gui_input(const Ref<InputEvent> &p_event) {
}
}
-void AnimationTimelineEdit::_scroll_callback(Vector2 p_scroll_vec) {
+void AnimationTimelineEdit::_scroll_callback(Vector2 p_scroll_vec, bool p_alt) {
// Timeline has no vertical scroll, so we change it to horizontal.
p_scroll_vec.x += p_scroll_vec.y;
_pan_callback(-p_scroll_vec * 32);
@@ -1843,7 +1843,7 @@ void AnimationTimelineEdit::_pan_callback(Vector2 p_scroll_vec) {
set_value(get_value() - p_scroll_vec.x / get_zoom_scale());
}
-void AnimationTimelineEdit::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin) {
+void AnimationTimelineEdit::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt) {
if (p_scroll_vec.y < 0) {
get_zoom()->set_value(get_zoom()->get_value() * 1.05);
} else {
@@ -1872,7 +1872,7 @@ void AnimationTimelineEdit::_track_added(int p_track) {
void AnimationTimelineEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("zoom_changed"));
ADD_SIGNAL(MethodInfo("name_limit_changed"));
- ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag")));
+ ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"), PropertyInfo(Variant::BOOL, "timeline_only")));
ADD_SIGNAL(MethodInfo("track_added", PropertyInfo(Variant::INT, "track")));
ADD_SIGNAL(MethodInfo("length_changed", PropertyInfo(Variant::FLOAT, "size")));
}
@@ -1932,8 +1932,6 @@ AnimationTimelineEdit::AnimationTimelineEdit() {
panner.instantiate();
panner->set_callbacks(callable_mp(this, &AnimationTimelineEdit::_scroll_callback), callable_mp(this, &AnimationTimelineEdit::_pan_callback), callable_mp(this, &AnimationTimelineEdit::_zoom_callback));
- panner->set_disable_rmb(true);
- panner->set_control_scheme(ViewPanner::SCROLL_PANS);
set_layout_direction(Control::LAYOUT_DIRECTION_LTR);
}
@@ -3123,7 +3121,7 @@ void AnimationTrackEdit::append_to_selection(const Rect2 &p_box, bool p_deselect
}
void AnimationTrackEdit::_bind_methods() {
- ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag")));
+ ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"), PropertyInfo(Variant::BOOL, "timeline_only")));
ADD_SIGNAL(MethodInfo("remove_request", PropertyInfo(Variant::INT, "track")));
ADD_SIGNAL(MethodInfo("dropped", PropertyInfo(Variant::INT, "from_track"), PropertyInfo(Variant::INT, "to_track")));
ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::FLOAT, "ofs")));
@@ -3291,7 +3289,7 @@ AnimationTrackEditGroup::AnimationTrackEditGroup() {
//////////////////////////////////////
void AnimationTrackEditor::add_track_edit_plugin(const Ref<AnimationTrackEditPlugin> &p_plugin) {
- if (track_edit_plugins.find(p_plugin) != -1) {
+ if (track_edit_plugins.has(p_plugin)) {
return;
}
track_edit_plugins.push_back(p_plugin);
@@ -3483,7 +3481,7 @@ void AnimationTrackEditor::_track_remove_request(int p_track) {
void AnimationTrackEditor::_track_grab_focus(int p_track) {
// Don't steal focus if not working with the track editor.
- if (Object::cast_to<AnimationTrackEdit>(get_focus_owner())) {
+ if (Object::cast_to<AnimationTrackEdit>(get_viewport()->gui_get_focus_owner())) {
track_edits[p_track]->grab_focus();
}
}
@@ -3650,7 +3648,7 @@ void AnimationTrackEditor::_insert_track(bool p_create_reset, bool p_create_bezi
pos = animation->get_length();
}
set_anim_pos(pos);
- emit_signal(SNAME("timeline_changed"), pos, true);
+ emit_signal(SNAME("timeline_changed"), pos, true, false);
}
}
@@ -4512,7 +4510,7 @@ MenuButton *AnimationTrackEditor::get_edit_menu() {
void AnimationTrackEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
- panner->set_control_scheme((ViewPanner::ControlScheme)EDITOR_GET("interface/editors/animation_editors_panning_scheme").operator int());
+ panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/animation_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
}
if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_ENTER_TREE) {
@@ -5012,7 +5010,7 @@ struct _AnimMoveRestore {
void AnimationTrackEditor::_clear_key_edit() {
if (key_edit) {
// If key edit is the object being inspected, remove it first.
- if (EditorNode::get_singleton()->get_inspector()->get_edited_object() == key_edit) {
+ if (InspectorDock::get_inspector_singleton()->get_edited_object() == key_edit) {
EditorNode::get_singleton()->push_item(nullptr);
}
@@ -5022,7 +5020,7 @@ void AnimationTrackEditor::_clear_key_edit() {
}
if (multi_key_edit) {
- if (EditorNode::get_singleton()->get_inspector()->get_edited_object() == multi_key_edit) {
+ if (InspectorDock::get_inspector_singleton()->get_edited_object() == multi_key_edit) {
EditorNode::get_singleton()->push_item(nullptr);
}
@@ -5232,16 +5230,6 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && mb->is_pressed() && mb->is_alt_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP) {
- goto_prev_step(true);
- scroll->accept_event();
- }
-
- if (mb.is_valid() && mb->is_pressed() && mb->is_alt_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN) {
- goto_next_step(true);
- scroll->accept_event();
- }
-
if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) {
if (mb->is_pressed()) {
box_selecting = true;
@@ -5306,8 +5294,16 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
}
}
-void AnimationTrackEditor::_scroll_callback(Vector2 p_scroll_vec) {
- _pan_callback(-p_scroll_vec * 32);
+void AnimationTrackEditor::_scroll_callback(Vector2 p_scroll_vec, bool p_alt) {
+ if (p_alt) {
+ if (p_scroll_vec.x < 0 || p_scroll_vec.y < 0) {
+ goto_prev_step(true);
+ } else {
+ goto_next_step(true);
+ }
+ } else {
+ _pan_callback(-p_scroll_vec * 32);
+ }
}
void AnimationTrackEditor::_pan_callback(Vector2 p_scroll_vec) {
@@ -5315,7 +5311,7 @@ void AnimationTrackEditor::_pan_callback(Vector2 p_scroll_vec) {
scroll->set_v_scroll(scroll->get_v_scroll() - p_scroll_vec.y);
}
-void AnimationTrackEditor::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin) {
+void AnimationTrackEditor::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt) {
if (p_scroll_vec.y < 0) {
timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05);
} else {
@@ -5449,7 +5445,7 @@ void AnimationTrackEditor::goto_prev_step(bool p_from_mouse_event) {
pos = 0;
}
set_anim_pos(pos);
- emit_signal(SNAME("timeline_changed"), pos, true);
+ emit_signal(SNAME("timeline_changed"), pos, true, false);
}
void AnimationTrackEditor::goto_next_step(bool p_from_mouse_event) {
@@ -5476,7 +5472,7 @@ void AnimationTrackEditor::goto_next_step(bool p_from_mouse_event) {
}
set_anim_pos(pos);
- emit_signal(SNAME("timeline_changed"), pos, true);
+ emit_signal(SNAME("timeline_changed"), pos, true, false);
}
void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
@@ -5700,16 +5696,16 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
to_restore.push_back(amr);
}
-#define _NEW_POS(m_ofs) (((s > 0) ? m_ofs : from_t + (len - (m_ofs - from_t))) - pivot) * ABS(s) + from_t
+#define NEW_POS(m_ofs) (((s > 0) ? m_ofs : from_t + (len - (m_ofs - from_t))) - pivot) * ABS(s) + from_t
// 3 - Move the keys (re insert them).
for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
- float newpos = _NEW_POS(E->get().pos);
+ float newpos = NEW_POS(E->get().pos);
undo_redo->add_do_method(animation.ptr(), "track_insert_key", E->key().track, newpos, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key));
}
// 4 - (Undo) Remove inserted keys.
for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
- float newpos = _NEW_POS(E->get().pos);
+ float newpos = NEW_POS(E->get().pos);
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", E->key().track, newpos);
}
@@ -5729,13 +5725,13 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
// 7-reselect.
for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
float oldpos = E->get().pos;
- float newpos = _NEW_POS(oldpos);
+ float newpos = NEW_POS(oldpos);
if (newpos >= 0) {
undo_redo->add_do_method(this, "_select_at_anim", animation, E->key().track, newpos);
}
undo_redo->add_undo_method(this, "_select_at_anim", animation, E->key().track, oldpos);
}
-#undef _NEW_POS
+#undef NEW_POS
undo_redo->commit_action();
} break;
case EDIT_DUPLICATE_SELECTION: {
@@ -6000,7 +5996,7 @@ void AnimationTrackEditor::_bind_methods() {
ClassDB::bind_method("_key_deselected", &AnimationTrackEditor::_key_deselected); // Still used by some connect_compat.
ClassDB::bind_method("_clear_selection", &AnimationTrackEditor::_clear_selection); // Still used by some connect_compat.
- ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag")));
+ ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"), PropertyInfo(Variant::BOOL, "timeline_only")));
ADD_SIGNAL(MethodInfo("keying_changed"));
ADD_SIGNAL(MethodInfo("animation_len_changed", PropertyInfo(Variant::FLOAT, "len")));
ADD_SIGNAL(MethodInfo("animation_step_changed", PropertyInfo(Variant::FLOAT, "step")));
@@ -6111,8 +6107,6 @@ AnimationTrackEditor::AnimationTrackEditor() {
panner.instantiate();
panner->set_callbacks(callable_mp(this, &AnimationTrackEditor::_scroll_callback), callable_mp(this, &AnimationTrackEditor::_pan_callback), callable_mp(this, &AnimationTrackEditor::_zoom_callback));
- panner->set_disable_rmb(true);
- panner->set_control_scheme(ViewPanner::SCROLL_PANS);
scroll = memnew(ScrollContainer);
timeline_vbox->add_child(scroll);
@@ -6120,7 +6114,9 @@ AnimationTrackEditor::AnimationTrackEditor() {
VScrollBar *sb = scroll->get_v_scroll_bar();
scroll->remove_child(sb);
timeline_scroll->add_child(sb); // Move here so timeline and tracks are always aligned.
+ scroll->set_focus_mode(FOCUS_CLICK);
scroll->connect("gui_input", callable_mp(this, &AnimationTrackEditor::_scroll_input));
+ scroll->connect("focus_exited", callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
bezier_edit = memnew(AnimationBezierTrackEdit);
timeline_vbox->add_child(bezier_edit);
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 2a2b20ada9..50c5c692c0 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -82,9 +82,9 @@ class AnimationTimelineEdit : public Range {
bool use_fps;
Ref<ViewPanner> panner;
- void _scroll_callback(Vector2 p_scroll_vec);
+ void _scroll_callback(Vector2 p_scroll_vec, bool p_alt);
void _pan_callback(Vector2 p_scroll_vec);
- void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin);
+ void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt);
bool dragging_timeline;
bool dragging_hsize;
@@ -316,7 +316,7 @@ class AnimationTrackEditor : public VBoxContainer {
void _update_tracks();
void _name_limit_changed();
- void _timeline_changed(float p_new_pos, bool p_drag, bool p_timeline_only = false);
+ void _timeline_changed(float p_new_pos, bool p_drag, bool p_timeline_only);
void _track_remove_request(int p_track);
void _track_grab_focus(int p_track);
@@ -377,9 +377,9 @@ class AnimationTrackEditor : public VBoxContainer {
PropertyInfo _find_hint_for_track(int p_idx, NodePath &r_base_path, Variant *r_current_val = nullptr);
Ref<ViewPanner> panner;
- void _scroll_callback(Vector2 p_scroll_vec);
+ void _scroll_callback(Vector2 p_scroll_vec, bool p_alt);
void _pan_callback(Vector2 p_scroll_vec);
- void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin);
+ void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt);
void _timeline_value_changed(double);
diff --git a/editor/array_property_edit.cpp b/editor/array_property_edit.cpp
index d9c6b72241..6be8a7e564 100644
--- a/editor/array_property_edit.cpp
+++ b/editor/array_property_edit.cpp
@@ -121,7 +121,7 @@ bool ArrayPropertyEdit::_set(const StringName &p_name, const Variant &p_value) {
}
} else if (pn.begins_with("indices")) {
- if (pn.find("_") != -1) {
+ if (pn.contains("_")) {
//type
int idx = pn.get_slicec('/', 1).get_slicec('_', 0).to_int();
@@ -178,7 +178,7 @@ bool ArrayPropertyEdit::_get(const StringName &p_name, Variant &r_ret) const {
return true;
}
} else if (pn.begins_with("indices")) {
- if (pn.find("_") != -1) {
+ if (pn.contains("_")) {
//type
int idx = pn.get_slicec('/', 1).get_slicec('_', 0).to_int();
bool valid;
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 4669e56e20..967f7e0d1f 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -122,7 +122,7 @@ void FindReplaceBar::unhandled_input(const Ref<InputEvent> &p_event) {
return;
}
- Control *focus_owner = get_focus_owner();
+ Control *focus_owner = get_viewport()->gui_get_focus_owner();
if (text_editor->has_focus() || (focus_owner && vbc_lineedit->is_ancestor_of(focus_owner))) {
bool accepted = true;
@@ -724,7 +724,7 @@ void CodeTextEditor::input(const Ref<InputEvent> &event) {
}
if (!text_editor->has_focus()) {
- if ((find_replace_bar != nullptr && find_replace_bar->is_visible()) && (find_replace_bar->has_focus() || find_replace_bar->is_ancestor_of(get_focus_owner()))) {
+ if ((find_replace_bar != nullptr && find_replace_bar->is_visible()) && (find_replace_bar->has_focus() || find_replace_bar->is_ancestor_of(get_viewport()->gui_get_focus_owner()))) {
if (ED_IS_SHORTCUT("script_text_editor/find_next", key_event)) {
find_replace_bar->search_next();
accept_event();
@@ -1663,17 +1663,29 @@ void CodeTextEditor::_error_pressed(const Ref<InputEvent> &p_event) {
void CodeTextEditor::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
+ error_button->set_icon(get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons")));
+ error_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
+ error_button->add_theme_font_override("font", get_theme_font(SNAME("status_source"), SNAME("EditorFonts")));
+ error_button->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts")));
+
+ warning_button->set_icon(get_theme_icon(SNAME("NodeWarning"), SNAME("EditorIcons")));
+ warning_button->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
+ warning_button->add_theme_font_override("font", get_theme_font(SNAME("status_source"), SNAME("EditorFonts")));
+ warning_button->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts")));
+
+ line_and_col_txt->add_theme_font_override("font", get_theme_font(SNAME("status_source"), SNAME("EditorFonts")));
+ line_and_col_txt->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts")));
+
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+ break;
+ }
if (toggle_scripts_button->is_visible()) {
update_toggle_scripts_button();
}
_update_text_editor_theme();
} break;
- case NOTIFICATION_ENTER_TREE: {
- error_button->set_icon(get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons")));
- warning_button->set_icon(get_theme_icon(SNAME("NodeWarning"), SNAME("EditorIcons")));
- add_theme_constant_override("separation", 4 * EDSCALE);
- } break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (toggle_scripts_button->is_visible()) {
update_toggle_scripts_button();
@@ -1874,10 +1886,6 @@ CodeTextEditor::CodeTextEditor() {
error_button->connect("pressed", callable_mp(this, &CodeTextEditor::_error_button_pressed));
error_button->set_tooltip(TTR("Errors"));
- error_button->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor")));
- error_button->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("status_source"), SNAME("EditorFonts")));
- error_button->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts")));
-
is_errors_panel_opened = false;
set_error_count(0);
@@ -1890,10 +1898,6 @@ CodeTextEditor::CodeTextEditor() {
warning_button->connect("pressed", callable_mp(this, &CodeTextEditor::_warning_button_pressed));
warning_button->set_tooltip(TTR("Warnings"));
- warning_button->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("warning_color"), SNAME("Editor")));
- warning_button->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("status_source"), SNAME("EditorFonts")));
- warning_button->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts")));
-
is_warnings_panel_opened = false;
set_warning_count(0);
@@ -1901,15 +1905,13 @@ CodeTextEditor::CodeTextEditor() {
line_and_col_txt = memnew(Label);
status_bar->add_child(line_and_col_txt);
line_and_col_txt->set_v_size_flags(SIZE_EXPAND | SIZE_SHRINK_CENTER);
- line_and_col_txt->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("status_source"), SNAME("EditorFonts")));
- line_and_col_txt->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts")));
line_and_col_txt->set_tooltip(TTR("Line and column numbers."));
line_and_col_txt->set_mouse_filter(MOUSE_FILTER_STOP);
text_editor->connect("gui_input", callable_mp(this, &CodeTextEditor::_text_editor_gui_input));
text_editor->connect("caret_changed", callable_mp(this, &CodeTextEditor::_line_col_changed));
text_editor->connect("text_changed", callable_mp(this, &CodeTextEditor::_text_changed));
- text_editor->connect("request_code_completion", callable_mp(this, &CodeTextEditor::_complete_request));
+ text_editor->connect("code_completion_requested", callable_mp(this, &CodeTextEditor::_complete_request));
TypedArray<String> cs;
cs.push_back(".");
cs.push_back(",");
@@ -1933,4 +1935,5 @@ CodeTextEditor::CodeTextEditor() {
font_resize_timer->connect("timeout", callable_mp(this, &CodeTextEditor::_font_resize_timeout));
EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &CodeTextEditor::_on_settings_change));
+ add_theme_constant_override("separation", 4 * EDSCALE);
}
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index c23fd6a943..7c54558cd0 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -310,7 +310,7 @@ void ConnectDialog::set_dst_node(Node *p_node) {
StringName ConnectDialog::get_dst_method_name() const {
String txt = dst_method->get_text();
- if (txt.find("(") != -1) {
+ if (txt.contains("(")) {
txt = txt.left(txt.find("(")).strip_edges();
}
return txt;
@@ -540,13 +540,27 @@ ConnectDialog::~ConnectDialog() {
// Originally copied and adapted from EditorProperty, try to keep style in sync.
Control *ConnectionsDockTree::make_custom_tooltip(const String &p_text) const {
EditorHelpBit *help_bit = memnew(EditorHelpBit);
- help_bit->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("TooltipPanel")));
help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE);
- String text = TTR("Signal:") + " [u][b]" + p_text.get_slice("::", 0) + "[/b][/u]";
- text += p_text.get_slice("::", 1).strip_edges() + "\n";
- text += p_text.get_slice("::", 2).strip_edges();
- help_bit->call_deferred(SNAME("set_text"), text); // Hack so it uses proper theme once inside scene.
+ // p_text is expected to be something like this:
+ // "gui_input::(event: InputEvent)::<Signal description>"
+ // with the latter being possibly empty.
+ PackedStringArray slices = p_text.split("::", false);
+ if (slices.size() < 2) {
+ // Shouldn't happen here, but just in case pass the text along.
+ help_bit->set_text(p_text);
+ return help_bit;
+ }
+
+ String text = TTR("Signal:") + " [u][b]" + slices[0] + "[/b][/u]";
+ text += slices[1].strip_edges() + "\n";
+ if (slices.size() > 2) {
+ text += slices[2].strip_edges();
+ } else {
+ text += "[i]" + TTR("No description.") + "[/i]";
+ }
+ help_bit->set_text(text);
+
return help_bit;
}
@@ -649,8 +663,8 @@ void ConnectionsDock::_connect(ConnectDialog::ConnectionData p_cd) {
undo_redo->add_undo_method(source, "disconnect", p_cd.signal, callable);
undo_redo->add_do_method(this, "update_tree");
undo_redo->add_undo_method(this, "update_tree");
- undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); // To force redraw of scene tree.
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
+ undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree"); // To force redraw of scene tree.
+ undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
}
@@ -671,8 +685,8 @@ void ConnectionsDock::_disconnect(TreeItem &p_item) {
undo_redo->add_undo_method(selected_node, "connect", cd.signal, callable, cd.binds, cd.flags);
undo_redo->add_do_method(this, "update_tree");
undo_redo->add_undo_method(this, "update_tree");
- undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); // To force redraw of scene tree.
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
+ undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree"); // To force redraw of scene tree.
+ undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
}
@@ -702,8 +716,8 @@ void ConnectionsDock::_disconnect_all() {
undo_redo->add_do_method(this, "update_tree");
undo_redo->add_undo_method(this, "update_tree");
- undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
+ undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
+ undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
}
@@ -750,7 +764,7 @@ void ConnectionsDock::_open_connection_dialog(TreeItem &p_item) {
String node_name = selected_node->get_name();
for (int i = 0; i < node_name.length(); i++) { // TODO: Regex filter may be cleaner.
char32_t c = node_name[i];
- if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
+ if (!is_ascii_identifier_char(c)) {
if (c == ' ') {
// Replace spaces with underlines.
c = '_';
@@ -1009,7 +1023,7 @@ void ConnectionsDock::update_tree() {
PackedStringArray argnames;
String filter_text = search_box->get_text();
- if (!filter_text.is_subsequence_ofi(signal_name)) {
+ if (!filter_text.is_subsequence_ofn(signal_name)) {
continue;
}
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index d0dfbc7c11..e8fd97fa1a 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -178,7 +178,7 @@ void CreateDialog::_update_search() {
// Filter all candidate results.
Vector<String> candidates;
for (List<StringName>::Element *I = type_list.front(); I; I = I->next()) {
- if (empty_search || search_text.is_subsequence_ofi(I->get())) {
+ if (empty_search || search_text.is_subsequence_ofn(I->get())) {
candidates.push_back(I->get());
}
}
@@ -467,7 +467,7 @@ void CreateDialog::select_type(const String &p_type) {
}
favorite->set_disabled(false);
- favorite->set_pressed(favorite_list.find(p_type) != -1);
+ favorite->set_pressed(favorite_list.has(p_type));
get_ok_button()->set_disabled(false);
}
@@ -539,12 +539,12 @@ void CreateDialog::_favorite_toggled() {
String name = item->get_text(0);
- if (favorite_list.find(name) == -1) {
- favorite_list.push_back(name);
- favorite->set_pressed(true);
- } else {
+ if (favorite_list.has(name)) {
favorite_list.erase(name);
favorite->set_pressed(false);
+ } else {
+ favorite_list.push_back(name);
+ favorite->set_pressed(true);
}
_save_and_update_favorite_list();
diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp
index 38bdbe2870..ad782c87cb 100644
--- a/editor/debugger/editor_debugger_inspector.cpp
+++ b/editor/debugger/editor_debugger_inspector.cpp
@@ -155,7 +155,7 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
if (pinfo.type == Variant::OBJECT) {
if (var.get_type() == Variant::STRING) {
String path = var;
- if (path.find("::") != -1) {
+ if (path.contains("::")) {
// built-in resource
String base_path = path.get_slice("::", 0);
RES dependency = ResourceLoader::load(base_path);
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index e9d275895f..79853b6809 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -75,8 +75,8 @@ EditorDebuggerNode::EditorDebuggerNode() {
remote_scene_tree = memnew(EditorDebuggerTree);
remote_scene_tree->connect("object_selected", callable_mp(this, &EditorDebuggerNode::_remote_object_requested));
remote_scene_tree->connect("save_node", callable_mp(this, &EditorDebuggerNode::_save_node_requested));
- EditorNode::get_singleton()->get_scene_tree_dock()->add_remote_tree_editor(remote_scene_tree);
- EditorNode::get_singleton()->get_scene_tree_dock()->connect("remote_tree_selected", callable_mp(this, &EditorDebuggerNode::request_remote_tree));
+ SceneTreeDock::get_singleton()->add_remote_tree_editor(remote_scene_tree);
+ SceneTreeDock::get_singleton()->connect("remote_tree_selected", callable_mp(this, &EditorDebuggerNode::request_remote_tree));
remote_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0);
inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2);
@@ -332,10 +332,10 @@ void EditorDebuggerNode::_notification(int p_what) {
// Switch to remote tree view if so desired.
auto_switch_remote_scene_tree = (bool)EditorSettings::get_singleton()->get("debugger/auto_switch_to_remote_scene_tree");
if (auto_switch_remote_scene_tree) {
- EditorNode::get_singleton()->get_scene_tree_dock()->show_remote_tree();
+ SceneTreeDock::get_singleton()->show_remote_tree();
}
// Good to go.
- EditorNode::get_singleton()->get_scene_tree_dock()->show_tab_buttons();
+ SceneTreeDock::get_singleton()->show_tab_buttons();
debugger->set_editor_remote_tree(remote_scene_tree);
debugger->start(server->take_connection());
// Send breakpoints.
@@ -361,8 +361,8 @@ void EditorDebuggerNode::_debugger_stopped(int p_id) {
if (!found) {
EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
EditorNode::get_singleton()->get_pause_button()->set_disabled(true);
- EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree();
- EditorNode::get_singleton()->get_scene_tree_dock()->hide_tab_buttons();
+ SceneTreeDock::get_singleton()->hide_remote_tree();
+ SceneTreeDock::get_singleton()->hide_tab_buttons();
EditorNode::get_singleton()->notify_all_debug_sessions_exited();
}
}
@@ -576,7 +576,7 @@ void EditorDebuggerNode::_remote_object_property_updated(ObjectID p_id, const St
if (obj->remote_object_id != p_id) {
return;
}
- EditorNode::get_singleton()->get_inspector()->update_property(p_property);
+ InspectorDock::get_inspector_singleton()->update_property(p_property);
}
}
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
index 70d64615ae..41f4db541d 100644
--- a/editor/debugger/editor_debugger_tree.cpp
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -128,7 +128,7 @@ void EditorDebuggerTree::_scene_tree_rmb_selected(const Vector2 &p_position) {
void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int p_debugger) {
updating_scene_tree = true;
const String last_path = get_selected_path();
- const String filter = EditorNode::get_singleton()->get_scene_tree_dock()->get_filter();
+ const String filter = SceneTreeDock::get_singleton()->get_filter();
bool filter_changed = filter != last_filter;
TreeItem *scroll_item = nullptr;
@@ -186,7 +186,7 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
// Apply filters.
while (parent) {
const bool had_siblings = item->get_prev() || item->get_next();
- if (filter.is_subsequence_ofi(item->get_text(0))) {
+ if (filter.is_subsequence_ofn(item->get_text(0))) {
break; // Filter matches, must survive.
}
parent->remove_child(item);
diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp
index d5e825a26c..da1d6a54f2 100644
--- a/editor/debugger/editor_profiler.cpp
+++ b/editor/debugger/editor_profiler.cpp
@@ -456,8 +456,9 @@ void EditorProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) {
if (mb.is_valid() || (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
updating_frame = true;
- if (x < total_metrics)
+ if (x < total_metrics) {
cursor_metric_edit->set_value(_get_frame_metric(x).frame_number);
+ }
updating_frame = false;
if (activate->is_pressed()) {
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 4349ffc75b..ee844fff64 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -1121,7 +1121,7 @@ void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p
NodePath path = editor->get_edited_scene()->get_path_to(node);
int pathid = _get_node_path_cache(path);
- if (p_value.is_ref()) {
+ if (p_value.is_ref_counted()) {
Ref<Resource> res = p_value;
if (res.is_valid() && !res->get_path().is_empty()) {
Array msg;
@@ -1147,7 +1147,7 @@ void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p
String respath = res->get_path();
int pathid = _get_res_path_cache(respath);
- if (p_value.is_ref()) {
+ if (p_value.is_ref_counted()) {
Ref<Resource> res2 = p_value;
if (res2.is_valid() && !res2->get_path().is_empty()) {
Array msg;
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index 9879671e7b..1fa5df9396 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -171,7 +171,7 @@ void DependencyEditor::_update_list() {
String path;
String type;
- if (n.find("::") != -1) {
+ if (n.contains("::")) {
path = n.get_slice("::", 0);
type = n.get_slice("::", 1);
} else {
diff --git a/editor/doc_tools.cpp b/editor/doc_tools.cpp
index 6acf654b04..749ab7e2f6 100644
--- a/editor/doc_tools.cpp
+++ b/editor/doc_tools.cpp
@@ -534,11 +534,11 @@ void DocTools::generate(bool p_basic_types) {
Vector<Error> errs = ClassDB::get_method_error_return_values(name, E.name);
if (errs.size()) {
- if (errs.find(OK) == -1) {
+ if (!errs.has(OK)) {
errs.insert(0, OK);
}
for (int i = 0; i < errs.size(); i++) {
- if (method.errors_returned.find(errs[i]) == -1) {
+ if (!method.errors_returned.has(errs[i])) {
method.errors_returned.push_back(errs[i]);
}
}
diff --git a/editor/editor_asset_installer.cpp b/editor/editor_asset_installer.cpp
index 5d4c746785..76c0811166 100644
--- a/editor/editor_asset_installer.cpp
+++ b/editor/editor_asset_installer.cpp
@@ -36,45 +36,6 @@
#include "editor_node.h"
#include "progress_dialog.h"
-void EditorAssetInstaller::_update_subitems(TreeItem *p_item, bool p_check, bool p_first) {
- if (p_check) {
- if (p_item->get_custom_color(0) == Color()) {
- p_item->set_checked(0, true);
- }
- } else {
- p_item->set_checked(0, false);
- }
-
- if (p_item->get_first_child()) {
- _update_subitems(p_item->get_first_child(), p_check);
- }
-
- if (!p_first && p_item->get_next()) {
- _update_subitems(p_item->get_next(), p_check);
- }
-}
-
-void EditorAssetInstaller::_uncheck_parent(TreeItem *p_item) {
- if (!p_item) {
- return;
- }
-
- bool any_checked = false;
- TreeItem *item = p_item->get_first_child();
- while (item) {
- if (item->is_checked(0)) {
- any_checked = true;
- break;
- }
- item = item->get_next();
- }
-
- if (!any_checked) {
- p_item->set_checked(0, false);
- _uncheck_parent(p_item->get_parent());
- }
-}
-
void EditorAssetInstaller::_item_edited() {
if (updating) {
return;
@@ -85,22 +46,17 @@ void EditorAssetInstaller::_item_edited() {
return;
}
- String path = item->get_metadata(0);
-
updating = true;
- if (path.is_empty() || item == tree->get_root()) { //a dir or root
- _update_subitems(item, item->is_checked(0), true);
- }
+ item->propagate_check(0);
+ updating = false;
+}
- if (item->is_checked(0)) {
- while (item) {
- item->set_checked(0, true);
- item = item->get_parent();
- }
- } else {
- _uncheck_parent(item->get_parent());
+void EditorAssetInstaller::_check_propagated_to_item(Object *p_obj, int column) {
+ TreeItem *affected_item = Object::cast_to<TreeItem>(p_obj);
+ if (affected_item && affected_item->get_custom_color(0) != Color()) {
+ affected_item->set_checked(0, false);
+ affected_item->propagate_check(0, false);
}
- updating = false;
}
void EditorAssetInstaller::open(const String &p_path, int p_depth) {
@@ -259,6 +215,7 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
ti->set_custom_color(0, tree->get_theme_color(SNAME("error_color"), SNAME("Editor")));
ti->set_tooltip(0, vformat(TTR("%s (already exists)"), res_path));
ti->set_checked(0, false);
+ ti->propagate_check(0);
} else {
ti->set_tooltip(0, res_path);
}
@@ -275,7 +232,7 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
asset_contents->set_text(vformat(TTR("Contents of asset \"%s\" - No files conflict with your project:"), asset_name));
}
- popup_centered_ratio();
+ popup_centered_ratio(0.5);
updating = false;
}
@@ -304,7 +261,7 @@ void EditorAssetInstaller::ok_pressed() {
String name = String::utf8(fname);
- if (status_map.has(name) && status_map[name]->is_checked(0)) {
+ if (status_map.has(name) && (status_map[name]->is_checked(0) || status_map[name]->is_indeterminate(0))) {
String path = status_map[name]->get_metadata(0);
if (path.is_empty()) { // a dir
@@ -392,6 +349,7 @@ EditorAssetInstaller::EditorAssetInstaller() {
tree = memnew(Tree);
tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tree->connect("item_edited", callable_mp(this, &EditorAssetInstaller::_item_edited));
+ tree->connect("check_propagated_to_item", callable_mp(this, &EditorAssetInstaller::_check_propagated_to_item));
vb->add_child(tree);
error = memnew(AcceptDialog);
diff --git a/editor/editor_asset_installer.h b/editor/editor_asset_installer.h
index 2f59250933..f5993f73e7 100644
--- a/editor/editor_asset_installer.h
+++ b/editor/editor_asset_installer.h
@@ -43,9 +43,8 @@ class EditorAssetInstaller : public ConfirmationDialog {
AcceptDialog *error;
Map<String, TreeItem *> status_map;
bool updating;
- void _update_subitems(TreeItem *p_item, bool p_check, bool p_first = false);
- void _uncheck_parent(TreeItem *p_item);
void _item_edited();
+ void _check_propagated_to_item(Object *p_obj, int column);
virtual void ok_pressed() override;
protected:
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index 8e4bbbb99b..5e4e375db4 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -1163,7 +1163,7 @@ void EditorAudioBuses::_server_save() {
}
void EditorAudioBuses::_select_layout() {
- EditorNode::get_singleton()->get_filesystem_dock()->select_file(edited_path);
+ FileSystemDock::get_singleton()->select_file(edited_path);
}
void EditorAudioBuses::_save_as_layout() {
diff --git a/editor/editor_command_palette.cpp b/editor/editor_command_palette.cpp
index 1724e87489..d13d1a6c68 100644
--- a/editor/editor_command_palette.cpp
+++ b/editor/editor_command_palette.cpp
@@ -72,7 +72,7 @@ void EditorCommandPalette::_update_command_search(const String &search_text) {
r.shortcut_text = commands[r.key_name].shortcut;
r.last_used = commands[r.key_name].last_used;
- if (search_text.is_subsequence_ofi(r.display_name)) {
+ if (search_text.is_subsequence_ofn(r.display_name)) {
if (!search_text.is_empty()) {
r.score = _score_path(search_text, r.display_name.to_lower());
}
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index f97973ce5d..9bdfb66235 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -818,7 +818,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
int v = 0;
if (i * 2 < script_key.length()) {
char32_t ct = script_key[i * 2];
- if (ct >= '0' && ct <= '9') {
+ if (is_digit(ct)) {
ct = ct - '0';
} else if (ct >= 'a' && ct <= 'f') {
ct = 10 + ct - 'a';
@@ -828,7 +828,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
if (i * 2 + 1 < script_key.length()) {
char32_t ct = script_key[i * 2 + 1];
- if (ct >= '0' && ct <= '9') {
+ if (is_digit(ct)) {
ct = ct - '0';
} else if (ct >= 'a' && ct <= 'f') {
ct = 10 + ct - 'a';
@@ -1215,7 +1215,7 @@ Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset> &p_preset, c
int v = 0;
if (i * 2 < script_key.length()) {
char32_t ct = script_key[i * 2];
- if (ct >= '0' && ct <= '9') {
+ if (is_digit(ct)) {
ct = ct - '0';
} else if (ct >= 'a' && ct <= 'f') {
ct = 10 + ct - 'a';
@@ -1225,7 +1225,7 @@ Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset> &p_preset, c
if (i * 2 + 1 < script_key.length()) {
char32_t ct = script_key[i * 2 + 1];
- if (ct >= '0' && ct <= '9') {
+ if (is_digit(ct)) {
ct = ct - '0';
} else if (ct >= 'a' && ct <= 'f') {
ct = 10 + ct - 'a';
@@ -1525,7 +1525,7 @@ void EditorExport::remove_export_preset(int p_idx) {
}
void EditorExport::add_export_plugin(const Ref<EditorExportPlugin> &p_plugin) {
- if (export_plugins.find(p_plugin) == -1) {
+ if (!export_plugins.has(p_plugin)) {
export_plugins.push_back(p_plugin);
}
}
diff --git a/editor/editor_feature_profile.cpp b/editor/editor_feature_profile.cpp
index 94262c2289..1d73bdfa6e 100644
--- a/editor/editor_feature_profile.cpp
+++ b/editor/editor_feature_profile.cpp
@@ -462,7 +462,7 @@ void EditorFeatureProfileManager::_erase_selected_profile() {
void EditorFeatureProfileManager::_create_new_profile() {
String name = new_profile_name->get_text().strip_edges();
- if (!name.is_valid_filename() || name.find(".") != -1) {
+ if (!name.is_valid_filename() || name.contains(".")) {
EditorNode::get_singleton()->show_warning(TTR("Profile must be a valid filename and must not contain '.'"));
return;
}
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index 33c6c77e53..b6d8ea5bd6 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -230,7 +230,14 @@ Vector<String> EditorFileDialog::get_selected_files() const {
void EditorFileDialog::update_dir() {
if (drives->is_visible()) {
- drives->select(dir_access->get_current_drive());
+ if (dir_access->get_current_dir().is_network_share_path()) {
+ _update_drives(false);
+ drives->add_item(RTR("Network"));
+ drives->set_item_disabled(drives->get_item_count() - 1, true);
+ drives->select(drives->get_item_count() - 1);
+ } else {
+ drives->select(dir_access->get_current_drive());
+ }
}
dir->set_text(dir_access->get_current_dir(false));
@@ -1152,7 +1159,7 @@ void EditorFileDialog::_select_drive(int p_idx) {
_push_history();
}
-void EditorFileDialog::_update_drives() {
+void EditorFileDialog::_update_drives(bool p_select) {
int dc = dir_access->get_drive_count();
if (dc == 0 || access != ACCESS_FILESYSTEM) {
drives->hide();
@@ -1170,8 +1177,9 @@ void EditorFileDialog::_update_drives() {
String d = dir_access->get_drive(i);
drives->add_item(dir_access->get_drive(i));
}
-
- drives->select(dir_access->get_current_drive());
+ if (p_select) {
+ drives->select(dir_access->get_current_drive());
+ }
}
}
diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h
index 16077cbfb9..6cfdf53780 100644
--- a/editor/editor_file_dialog.h
+++ b/editor/editor_file_dialog.h
@@ -180,7 +180,7 @@ private:
void _delete_items();
- void _update_drives();
+ void _update_drives(bool p_select = true);
void _go_up();
void _go_back();
diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp
index d556255a8f..0c9a7b2972 100644
--- a/editor/editor_fonts.cpp
+++ b/editor/editor_fonts.cpp
@@ -269,7 +269,10 @@ void editor_register_fonts(Ref<Theme> p_theme) {
/* Hack */
- Ref<FontData> dfmono = load_cached_internal_font(_font_Hack_Regular, _font_Hack_Regular_size, font_hinting, font_antialiased, true);
+ Ref<FontData> dfmono = load_cached_internal_font(_font_JetBrainsMono_Regular, _font_JetBrainsMono_Regular_size, font_hinting, font_antialiased, true);
+ Dictionary opentype_features;
+ opentype_features["calt"] = 0;
+ dfmono->set_opentype_feature_overrides(opentype_features); // Disable contextual alternates (coding ligatures).
// Default font
MAKE_DEFAULT_FONT(df, String());
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 28cf2ee75f..dfc95fb676 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -81,7 +81,7 @@ void EditorHelp::_class_desc_select(const String &p_select) {
if (p_select.begins_with("$")) { //enum
String select = p_select.substr(1, p_select.length());
String class_name;
- if (select.find(".") != -1) {
+ if (select.contains(".")) {
class_name = select.get_slice(".", 0);
select = select.get_slice(".", 1);
} else {
@@ -123,7 +123,7 @@ void EditorHelp::_class_desc_select(const String &p_select) {
return;
}
- if (link.find(".") != -1) {
+ if (link.contains(".")) {
emit_signal(SNAME("go_to_help"), topic + ":" + link.get_slice(".", 0) + ":" + link.get_slice(".", 1));
} else {
if (table->has(link)) {
@@ -163,18 +163,21 @@ void EditorHelp::_class_desc_select(const String &p_select) {
void EditorHelp::_class_desc_input(const Ref<InputEvent> &p_input) {
}
-void EditorHelp::_class_desc_resized() {
+void EditorHelp::_class_desc_resized(bool p_force_update_theme) {
// Add extra horizontal margins for better readability.
// The margins increase as the width of the editor help container increases.
Ref<Font> doc_code_font = get_theme_font(SNAME("doc_source"), SNAME("EditorFonts"));
int font_size = get_theme_font_size(SNAME("doc_source_size"), SNAME("EditorFonts"));
real_t char_width = doc_code_font->get_char_size('x', 0, font_size).width;
- const int display_margin = MAX(30 * EDSCALE, get_parent_anchorable_rect().size.width - char_width * 120 * EDSCALE) * 0.5;
-
- Ref<StyleBox> class_desc_stylebox = EditorNode::get_singleton()->get_theme_base()->get_theme_stylebox(SNAME("normal"), SNAME("RichTextLabel"))->duplicate();
- class_desc_stylebox->set_default_margin(SIDE_LEFT, display_margin);
- class_desc_stylebox->set_default_margin(SIDE_RIGHT, display_margin);
- class_desc->add_theme_style_override("normal", class_desc_stylebox);
+ const int new_display_margin = MAX(30 * EDSCALE, get_parent_anchorable_rect().size.width - char_width * 120 * EDSCALE) * 0.5;
+ if (display_margin != new_display_margin || p_force_update_theme) {
+ display_margin = new_display_margin;
+
+ Ref<StyleBox> class_desc_stylebox = EditorNode::get_singleton()->get_theme_base()->get_theme_stylebox(SNAME("normal"), SNAME("RichTextLabel"))->duplicate();
+ class_desc_stylebox->set_default_margin(SIDE_LEFT, display_margin);
+ class_desc_stylebox->set_default_margin(SIDE_RIGHT, display_margin);
+ class_desc->add_theme_style_override("normal", class_desc_stylebox);
+ }
}
void EditorHelp::_add_type(const String &p_type, const String &p_enum) {
@@ -182,7 +185,7 @@ void EditorHelp::_add_type(const String &p_type, const String &p_enum) {
if (t.is_empty()) {
t = "void";
}
- bool can_ref = (t != "void" && t.find("*") == -1) || !p_enum.is_empty();
+ bool can_ref = (t != "void" && !t.contains("*")) || !p_enum.is_empty();
if (!p_enum.is_empty()) {
if (p_enum.get_slice_count(".") > 1) {
@@ -237,7 +240,7 @@ String EditorHelp::_fix_constant(const String &p_constant) const {
void EditorHelp::_add_method(const DocData::MethodDoc &p_method, bool p_overview) {
method_line[p_method.name] = class_desc->get_line_count() - 2; //gets overridden if description
- const bool is_vararg = p_method.qualifiers.find("vararg") != -1;
+ const bool is_vararg = p_method.qualifiers.contains("vararg");
if (p_overview) {
class_desc->push_cell();
@@ -361,7 +364,7 @@ void EditorHelp::_update_method_list(const Vector<DocData::MethodDoc> p_methods,
for (int i = 0; i < p_methods.size(); i++) {
const String &q = p_methods[i].qualifiers;
- if ((pass == 0 && q.find("virtual") != -1) || (pass == 1 && q.find("virtual") == -1)) {
+ if ((pass == 0 && q.contains("virtual")) || (pass == 1 && !q.contains("virtual"))) {
m.push_back(p_methods[i]);
}
}
@@ -426,7 +429,7 @@ void EditorHelp::_update_method_descriptions(const DocData::ClassDoc p_classdoc,
for (int i = 0; i < p_methods.size(); i++) {
const String &q = p_methods[i].qualifiers;
- if ((pass == 0 && q.find("virtual") != -1) || (pass == 1 && q.find("virtual") == -1)) {
+ if ((pass == 0 && q.contains("virtual")) || (pass == 1 && !q.contains("virtual"))) {
methods_filtered.push_back(p_methods[i]);
}
}
@@ -817,7 +820,7 @@ void EditorHelp::_update_doc() {
}
}
// Ignore undocumented non virtual private.
- if (cd.methods[i].name.begins_with("_") && cd.methods[i].description.is_empty() && cd.methods[i].qualifiers.find("virtual") == -1) {
+ if (cd.methods[i].name.begins_with("_") && cd.methods[i].description.is_empty() && !cd.methods[i].qualifiers.contains("virtual")) {
continue;
}
methods.push_back(cd.methods[i]);
@@ -1599,24 +1602,28 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
pos = brk_pos + 1;
} else if (tag.begins_with("method ") || tag.begins_with("member ") || tag.begins_with("signal ") || tag.begins_with("enum ") || tag.begins_with("constant ") || tag.begins_with("theme_item ")) {
- int tag_end = tag.find(" ");
-
- String link_tag = tag.substr(0, tag_end);
- String link_target = tag.substr(tag_end + 1, tag.length()).lstrip(" ");
+ const int tag_end = tag.find(" ");
+ const String link_tag = tag.substr(0, tag_end);
+ const String link_target = tag.substr(tag_end + 1, tag.length()).lstrip(" ");
+ p_rt->push_font(doc_code_font);
p_rt->push_color(link_color);
p_rt->push_meta("@" + link_tag + " " + link_target);
p_rt->add_text(link_target + (tag.begins_with("method ") ? "()" : ""));
p_rt->pop();
p_rt->pop();
+ p_rt->pop();
pos = brk_end + 1;
} else if (doc->class_list.has(tag)) {
+ // Class reference tag such as [Node2D] or [SceneTree].
+ p_rt->push_font(doc_code_font);
p_rt->push_color(link_color);
p_rt->push_meta("#" + tag);
p_rt->add_text(tag);
p_rt->pop();
p_rt->pop();
+ p_rt->pop();
pos = brk_end + 1;
} else if (tag == "b") {
@@ -1765,7 +1772,7 @@ void EditorHelp::_notification(int p_what) {
} break;
case NOTIFICATION_THEME_CHANGED: {
if (is_inside_tree()) {
- _class_desc_resized();
+ _class_desc_resized(true);
}
update_toggle_scripts_button();
} break;
@@ -1869,8 +1876,8 @@ EditorHelp::EditorHelp() {
class_desc->connect("meta_clicked", callable_mp(this, &EditorHelp::_class_desc_select));
class_desc->connect("gui_input", callable_mp(this, &EditorHelp::_class_desc_input));
- class_desc->connect("resized", callable_mp(this, &EditorHelp::_class_desc_resized));
- _class_desc_resized();
+ class_desc->connect("resized", callable_mp(this, &EditorHelp::_class_desc_resized), varray(false));
+ _class_desc_resized(false);
// Added second so it opens at the bottom so it won't offset the entire widget.
find_bar = memnew(FindBar);
@@ -1903,6 +1910,8 @@ DocTools *EditorHelp::get_doc_data() {
return doc;
}
+//// EditorHelpBit ///
+
void EditorHelpBit::_go_to_help(String p_what) {
EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
ScriptEditor::get_singleton()->goto_help(p_what);
@@ -1914,7 +1923,7 @@ void EditorHelpBit::_meta_clicked(String p_select) {
String select = p_select.substr(1, p_select.length());
String class_name;
- if (select.find(".") != -1) {
+ if (select.contains(".")) {
class_name = select.get_slice(".", 0);
} else {
class_name = "@Global";
@@ -1927,7 +1936,7 @@ void EditorHelpBit::_meta_clicked(String p_select) {
} else if (p_select.begins_with("@")) {
String m = p_select.substr(1, p_select.length());
- if (m.find(".") != -1) {
+ if (m.contains(".")) {
_go_to_help("class_method:" + m.get_slice(".", 0) + ":" + m.get_slice(".", 0)); //must go somewhere else
}
}
@@ -1943,12 +1952,9 @@ void EditorHelpBit::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
rich_text->add_theme_color_override("selection_color", get_theme_color(SNAME("selection_color"), SNAME("EditorHelp")));
- } break;
-
- case NOTIFICATION_READY: {
rich_text->clear();
_add_text_to_rt(text, rich_text);
-
+ rich_text->reset_size(); // Force recalculating size after parsing bbcode.
} break;
}
}
@@ -1964,9 +1970,12 @@ EditorHelpBit::EditorHelpBit() {
add_child(rich_text);
rich_text->connect("meta_clicked", callable_mp(this, &EditorHelpBit::_meta_clicked));
rich_text->set_override_selected_font_color(false);
- set_custom_minimum_size(Size2(0, 70 * EDSCALE));
+ rich_text->set_fit_content_height(true);
+ set_custom_minimum_size(Size2(0, 50 * EDSCALE));
}
+//// FindBar ///
+
FindBar::FindBar() {
search_text = memnew(LineEdit);
add_child(search_text);
@@ -2119,7 +2128,7 @@ void FindBar::unhandled_input(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
if (k.is_valid()) {
- if (k->is_pressed() && (rich_text_label->has_focus() || is_ancestor_of(get_focus_owner()))) {
+ if (k->is_pressed() && (rich_text_label->has_focus() || is_ancestor_of(get_viewport()->gui_get_focus_owner()))) {
bool accepted = true;
switch (k->get_keycode()) {
diff --git a/editor/editor_help.h b/editor/editor_help.h
index 377ae05a08..10281a764c 100644
--- a/editor/editor_help.h
+++ b/editor/editor_help.h
@@ -155,7 +155,8 @@ class EditorHelp : public VBoxContainer {
void _class_list_select(const String &p_select);
void _class_desc_select(const String &p_select);
void _class_desc_input(const Ref<InputEvent> &p_input);
- void _class_desc_resized();
+ void _class_desc_resized(bool p_force_update_theme);
+ int display_margin = 0;
Error _goto_desc(const String &p_class, int p_vscr = -1);
//void _update_history_buttons();
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 1e1f25b6d1..425b1fc98d 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -251,7 +251,7 @@ void EditorProperty::_notification(int p_what) {
} else {
color = get_theme_color(is_read_only() ? SNAME("readonly_color") : SNAME("property_color"));
}
- if (label.find(".") != -1) {
+ if (label.contains(".")) {
// FIXME: Move this to the project settings editor, as this is only used
// for project settings feature tag overrides.
color.a = 0.5;
@@ -623,14 +623,17 @@ void EditorProperty::gui_input(const Ref<InputEvent> &p_event) {
if (property == "frame_coords" && (object->is_class("Sprite2D") || object->is_class("Sprite3D"))) {
Vector2i new_coords = object->get(property);
new_coords.x++;
- if (new_coords.x >= object->get("hframes").operator int64_t()) {
+ if (new_coords.x >= int64_t(object->get("hframes"))) {
new_coords.x = 0;
new_coords.y++;
}
-
- call_deferred(SNAME("emit_changed"), property, new_coords, "", false);
+ if (new_coords.x < int64_t(object->get("hframes")) && new_coords.y < int64_t(object->get("vframes"))) {
+ call_deferred(SNAME("emit_changed"), property, new_coords, "", false);
+ }
} else {
- call_deferred(SNAME("emit_changed"), property, object->get(property).operator int64_t() + 1, "", false);
+ if (int64_t(object->get(property)) + 1 < (int64_t(object->get("hframes")) * int64_t(object->get("vframes")))) {
+ call_deferred(SNAME("emit_changed"), property, object->get(property).operator int64_t() + 1, "", false);
+ }
}
call_deferred(SNAME("update_property"));
@@ -830,30 +833,42 @@ void EditorProperty::_update_pin_flags() {
}
}
-Control *EditorProperty::make_custom_tooltip(const String &p_text) const {
- tooltip_text = p_text;
+static Control *make_help_bit(const String &p_text, bool p_property) {
EditorHelpBit *help_bit = memnew(EditorHelpBit);
- //help_bit->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("TooltipPanel")));
help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE);
- String text;
PackedStringArray slices = p_text.split("::", false);
- if (!slices.is_empty()) {
- String property_name = slices[0].strip_edges();
- text = TTR("Property:") + " [u][b]" + property_name + "[/b][/u]";
+ if (slices.is_empty()) {
+ // Shouldn't happen here, but just in case pass the text along.
+ help_bit->set_text(p_text);
+ return help_bit;
+ }
- if (slices.size() > 1) {
- String property_doc = slices[1].strip_edges();
- if (property_name != property_doc) {
- text += "\n" + property_doc;
- }
+ String property_name = slices[0].strip_edges();
+ String text;
+ if (p_property) {
+ text = TTR("Property:") + " ";
+ }
+ text += "[u][b]" + property_name + "[/b][/u]";
+
+ if (slices.size() > 1) {
+ String property_doc = slices[1].strip_edges();
+ if (property_name != property_doc) {
+ text += "\n" + property_doc;
}
- help_bit->call_deferred(SNAME("set_text"), text); //hack so it uses proper theme once inside scene
+ } else {
+ text += "\n[i]" + TTR("No description.") + "[/i]";
}
+ help_bit->set_text(text);
return help_bit;
}
+Control *EditorProperty::make_custom_tooltip(const String &p_text) const {
+ tooltip_text = p_text;
+ return make_help_bit(p_text, true);
+}
+
String EditorProperty::get_tooltip_text() const {
return tooltip_text;
}
@@ -861,10 +876,10 @@ String EditorProperty::get_tooltip_text() const {
void EditorProperty::menu_option(int p_option) {
switch (p_option) {
case MENU_COPY_PROPERTY: {
- EditorNode::get_singleton()->get_inspector()->set_property_clipboard(object->get(property));
+ InspectorDock::get_inspector_singleton()->set_property_clipboard(object->get(property));
} break;
case MENU_PASTE_PROPERTY: {
- emit_changed(property, EditorNode::get_singleton()->get_inspector()->get_property_clipboard());
+ emit_changed(property, InspectorDock::get_inspector_singleton()->get_property_clipboard());
} break;
case MENU_COPY_PROPERTY_PATH: {
DisplayServer::get_singleton()->clipboard_set(property);
@@ -916,6 +931,7 @@ void EditorProperty::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_warning"), "set_draw_warning", "is_draw_warning");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keying"), "set_keying", "is_keying");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "deletable"), "set_deletable", "is_deletable");
+
ADD_SIGNAL(MethodInfo("property_changed", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::NIL, "value", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT)));
ADD_SIGNAL(MethodInfo("multiple_properties_changed", PropertyInfo(Variant::PACKED_STRING_ARRAY, "properties"), PropertyInfo(Variant::ARRAY, "value")));
ADD_SIGNAL(MethodInfo("property_keyed", PropertyInfo(Variant::STRING_NAME, "property")));
@@ -1090,25 +1106,7 @@ void EditorInspectorCategory::_notification(int p_what) {
Control *EditorInspectorCategory::make_custom_tooltip(const String &p_text) const {
tooltip_text = p_text;
- EditorHelpBit *help_bit = memnew(EditorHelpBit);
- help_bit->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("TooltipPanel")));
- help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE);
-
- PackedStringArray slices = p_text.split("::", false);
- if (!slices.is_empty()) {
- String property_name = slices[0].strip_edges();
- String text = "[u][b]" + property_name + "[/b][/u]";
-
- if (slices.size() > 1) {
- String property_doc = slices[1].strip_edges();
- if (property_name != property_doc) {
- text += "\n" + property_doc;
- }
- }
- help_bit->call_deferred(SNAME("set_text"), text); //hack so it uses proper theme once inside scene
- }
-
- return help_bit;
+ return make_help_bit(p_text, false);
}
Size2 EditorInspectorCategory::get_minimum_size() const {
@@ -1782,7 +1780,7 @@ Array EditorInspectorArray::_extract_properties_as_array(const List<PropertyInfo
int to_char_index = 0;
while (to_char_index < str.length()) {
- if (str[to_char_index] < '0' || str[to_char_index] > '9') {
+ if (!is_digit(str[to_char_index])) {
break;
}
to_char_index++;
@@ -2301,7 +2299,7 @@ void EditorInspector::update_tree() {
if (property_focusable != -1) {
//check focusable is really focusable
bool restore_focus = false;
- Control *focused = get_focus_owner();
+ Control *focused = get_viewport() ? get_viewport()->gui_get_focus_owner() : nullptr;
if (focused) {
Node *parent = focused->get_parent();
while (parent) {
@@ -2514,7 +2512,7 @@ void EditorInspector::update_tree() {
String str = p.name.trim_prefix(array_prefix);
int to_char_index = 0;
while (to_char_index < str.length()) {
- if (str[to_char_index] < '0' || str[to_char_index] > '9') {
+ if (!is_digit(str[to_char_index])) {
break;
}
to_char_index++;
@@ -2568,7 +2566,7 @@ void EditorInspector::update_tree() {
}
// Get the property label's string.
- String property_label_string = (path.find("/") != -1) ? path.substr(path.rfind("/") + 1) : path;
+ String property_label_string = (path.contains("/")) ? path.substr(path.rfind("/") + 1) : path;
if (capitalize_paths) {
// Capitalize paths.
int dot = property_label_string.find(".");
@@ -2592,7 +2590,7 @@ void EditorInspector::update_tree() {
// Ignore properties that do not fit the filter.
if (use_filter && !filter.is_empty()) {
- if (!filter.is_subsequence_ofi(path) && !filter.is_subsequence_ofi(property_label_string) && property_prefix.to_lower().find(filter.to_lower()) == -1) {
+ if (!filter.is_subsequence_ofn(path) && !filter.is_subsequence_ofn(property_label_string) && !property_prefix.to_lower().contains(filter.to_lower())) {
continue;
}
}
@@ -2666,7 +2664,7 @@ void EditorInspector::update_tree() {
array_element_prefix = p.class_name;
editor_inspector_array = memnew(EditorInspectorArray);
- String array_label = (path.find("/") != -1) ? path.substr(path.rfind("/") + 1) : path;
+ String array_label = path.contains("/") ? path.substr(path.rfind("/") + 1) : path;
array_label = property_label_string.capitalize();
int page = per_array_page.has(array_element_prefix) ? per_array_page[array_element_prefix] : 0;
editor_inspector_array->setup_with_move_element_function(object, array_label, array_element_prefix, page, c, use_folding);
@@ -3540,7 +3538,7 @@ void EditorInspector::_bind_methods() {
ADD_SIGNAL(MethodInfo("property_selected", PropertyInfo(Variant::STRING, "property")));
ADD_SIGNAL(MethodInfo("property_keyed", PropertyInfo(Variant::STRING, "property"), PropertyInfo(Variant::NIL, "value", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT), PropertyInfo(Variant::BOOL, "advance")));
ADD_SIGNAL(MethodInfo("property_deleted", PropertyInfo(Variant::STRING, "property")));
- ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "res"), PropertyInfo(Variant::STRING, "prop")));
+ ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::STRING, "path")));
ADD_SIGNAL(MethodInfo("object_id_selected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("property_edited", PropertyInfo(Variant::STRING, "property")));
ADD_SIGNAL(MethodInfo("property_toggled", PropertyInfo(Variant::STRING, "property"), PropertyInfo(Variant::BOOL, "checked")));
diff --git a/editor/editor_locale_dialog.cpp b/editor/editor_locale_dialog.cpp
index 5c4ece7065..48a326d6d4 100644
--- a/editor/editor_locale_dialog.cpp
+++ b/editor/editor_locale_dialog.cpp
@@ -37,14 +37,6 @@
#include "scene/gui/option_button.h"
#include "scene/gui/tree.h"
-static _FORCE_INLINE_ bool is_upper_case(char32_t c) {
- return (c >= 'A' && c <= 'Z');
-}
-
-static _FORCE_INLINE_ bool is_lower_case(char32_t c) {
- return (c >= 'a' && c <= 'z');
-}
-
void EditorLocaleDialog::_bind_methods() {
ADD_SIGNAL(MethodInfo("locale_selected", PropertyInfo(Variant::STRING, "locale")));
}
@@ -363,16 +355,16 @@ void EditorLocaleDialog::set_locale(const String &p_locale) {
Vector<String> locale_elements = p_locale.split("_");
lang_code->set_text(locale_elements[0]);
if (locale_elements.size() >= 2) {
- if (locale_elements[1].length() == 4 && is_upper_case(locale_elements[1][0]) && is_lower_case(locale_elements[1][1]) && is_lower_case(locale_elements[1][2]) && is_lower_case(locale_elements[1][3])) {
+ if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) {
script_code->set_text(locale_elements[1]);
advanced->set_pressed(true);
}
- if (locale_elements[1].length() == 2 && is_upper_case(locale_elements[1][0]) && is_upper_case(locale_elements[1][1])) {
+ if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) {
country_code->set_text(locale_elements[1]);
}
}
if (locale_elements.size() >= 3) {
- if (locale_elements[2].length() == 2 && is_upper_case(locale_elements[2][0]) && is_upper_case(locale_elements[2][1])) {
+ if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) {
country_code->set_text(locale_elements[2]);
} else {
variant_code->set_text(locale_elements[2].to_lower());
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index e64f60c58d..716d4a50c3 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -93,6 +93,7 @@
#include "editor/editor_run_script.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
+#include "editor/editor_settings_dialog.h"
#include "editor/editor_spin_slider.h"
#include "editor/editor_themes.h"
#include "editor/editor_toaster.h"
@@ -190,7 +191,6 @@
#include "editor/project_settings_editor.h"
#include "editor/quick_open.h"
#include "editor/register_exporters.h"
-#include "editor/settings_config_dialog.h"
#include <stdio.h>
#include <stdlib.h>
@@ -312,7 +312,7 @@ void EditorNode::_update_scene_tabs() {
DisplayServer::get_singleton()->global_menu_clear("_dock");
}
- // Get all scene names, which may be ambiguous
+ // Get all scene names, which may be ambiguous.
Vector<String> disambiguated_scene_names;
Vector<String> full_path_names;
for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
@@ -340,7 +340,7 @@ void EditorNode::_update_scene_tabs() {
}
if (show_rb && editor_data.get_scene_root_script(i).is_valid()) {
- scene_tabs->set_tab_right_button(i, script_icon);
+ scene_tabs->set_tab_button_icon(i, script_icon);
}
}
@@ -349,34 +349,35 @@ void EditorNode::_update_scene_tabs() {
DisplayServer::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), callable_mp(this, &EditorNode::_global_menu_new_window));
}
- scene_tabs->set_current_tab(editor_data.get_edited_scene());
+ if (scene_tabs->get_tab_count() > 0) {
+ scene_tabs->set_current_tab(editor_data.get_edited_scene());
+ }
if (scene_tabs->get_offset_buttons_visible()) {
- // move add button to fixed position on the tabbar
+ // Move the add button to a fixed position.
if (scene_tab_add->get_parent() == scene_tabs) {
- if (scene_tabs->is_layout_rtl()) {
- scene_tab_add->set_position(Point2(tabbar_container->get_size().x - scene_tab_add->get_size().x, 0));
- } else {
- scene_tab_add->set_position(Point2(0, 0));
- }
scene_tabs->remove_child(scene_tab_add);
- tabbar_container->add_child(scene_tab_add);
- tabbar_container->move_child(scene_tab_add, 1);
+ scene_tab_add_ph->add_child(scene_tab_add);
+ scene_tab_add->set_position(Point2());
}
} else {
- // move add button to after last tab
- if (scene_tab_add->get_parent() == tabbar_container) {
- tabbar_container->remove_child(scene_tab_add);
+ // Move the add button to be after the last tab.
+ if (scene_tab_add->get_parent() == scene_tab_add_ph) {
+ scene_tab_add_ph->remove_child(scene_tab_add);
scene_tabs->add_child(scene_tab_add);
}
- Rect2 last_tab = Rect2();
- if (scene_tabs->get_tab_count() != 0) {
- last_tab = scene_tabs->get_tab_rect(scene_tabs->get_tab_count() - 1);
+
+ if (scene_tabs->get_tab_count() == 0) {
+ scene_tab_add->set_position(Point2());
+ return;
}
+
+ Rect2 last_tab = scene_tabs->get_tab_rect(scene_tabs->get_tab_count() - 1);
+ int hsep = scene_tabs->get_theme_constant(SNAME("hseparation"));
if (scene_tabs->is_layout_rtl()) {
- scene_tab_add->set_position(Point2(last_tab.get_position().x - scene_tab_add->get_size().x - 3, last_tab.get_position().y));
+ scene_tab_add->set_position(Point2(last_tab.position.x - scene_tab_add->get_size().x - hsep, last_tab.position.y));
} else {
- scene_tab_add->set_position(Point2(last_tab.get_position().x + last_tab.get_size().x + 3, last_tab.get_position().y));
+ scene_tab_add->set_position(Point2(last_tab.position.x + last_tab.size.width + hsep, last_tab.position.y));
}
}
}
@@ -429,7 +430,7 @@ void EditorNode::unhandled_input(const Ref<InputEvent> &p_event) {
_scene_tab_changed(next_tab);
}
if (ED_IS_SHORTCUT("editor/filter_files", p_event)) {
- filesystem_dock->focus_on_filter();
+ FileSystemDock::get_singleton()->focus_on_filter();
}
if (ED_IS_SHORTCUT("editor/editor_2d", p_event)) {
@@ -624,6 +625,10 @@ void EditorNode::_notification(int p_what) {
editor_data.clear_edited_scenes();
} break;
+ case Control::NOTIFICATION_THEME_CHANGED: {
+ scene_tab_add_ph->set_custom_minimum_size(scene_tab_add->get_minimum_size());
+ } break;
+
case NOTIFICATION_READY: {
{
_initializing_addons = true;
@@ -822,8 +827,8 @@ void EditorNode::_on_plugin_ready(Object *p_script, const String &p_activate_nam
if (p_activate_name.length()) {
set_addon_plugin_enabled(p_activate_name, true);
}
- project_settings->update_plugins();
- project_settings->hide();
+ project_settings_editor->update_plugins();
+ project_settings_editor->hide();
push_item(script.operator->());
}
@@ -1100,8 +1105,8 @@ void EditorNode::_version_button_pressed() {
}
void EditorNode::_node_renamed() {
- if (get_inspector()) {
- get_inspector()->update_tree();
+ if (InspectorDock::get_inspector_singleton()) {
+ InspectorDock::get_inspector_singleton()->update_tree();
}
}
@@ -1162,7 +1167,7 @@ Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_d
return ERR_FILE_MISSING_DEPENDENCIES;
}
- inspector_dock->edit_resource(res);
+ InspectorDock::get_singleton()->edit_resource(res);
return OK;
}
@@ -2070,10 +2075,10 @@ void EditorNode::edit_item(Object *p_object) {
void EditorNode::push_item(Object *p_object, const String &p_property, bool p_inspector_only) {
if (!p_object) {
- get_inspector()->edit(nullptr);
- node_dock->set_node(nullptr);
- scene_tree_dock->set_selected(nullptr);
- inspector_dock->update(nullptr);
+ InspectorDock::get_inspector_singleton()->edit(nullptr);
+ NodeDock::get_singleton()->set_node(nullptr);
+ SceneTreeDock::get_singleton()->set_selected(nullptr);
+ InspectorDock::get_singleton()->update(nullptr);
_display_top_editors(false);
return;
}
@@ -2146,17 +2151,17 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
this->current = current_obj;
if (!current_obj) {
- scene_tree_dock->set_selected(nullptr);
- get_inspector()->edit(nullptr);
- node_dock->set_node(nullptr);
- inspector_dock->update(nullptr);
+ SceneTreeDock::get_singleton()->set_selected(nullptr);
+ InspectorDock::get_inspector_singleton()->edit(nullptr);
+ NodeDock::get_singleton()->set_node(nullptr);
+ InspectorDock::get_singleton()->update(nullptr);
_display_top_editors(false);
return;
}
- Object *prev_inspected_object = get_inspector()->get_edited_object();
+ Object *prev_inspected_object = InspectorDock::get_inspector_singleton()->get_edited_object();
bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding"));
bool is_resource = current_obj->is_class("Resource");
@@ -2167,11 +2172,11 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
if (is_resource) {
Resource *current_res = Object::cast_to<Resource>(current_obj);
ERR_FAIL_COND(!current_res);
- get_inspector()->edit(current_res);
- scene_tree_dock->set_selected(nullptr);
- node_dock->set_node(nullptr);
- inspector_dock->update(nullptr);
- EditorNode::get_singleton()->get_import_dock()->set_edit_path(current_res->get_path());
+ InspectorDock::get_inspector_singleton()->edit(current_res);
+ SceneTreeDock::get_singleton()->set_selected(nullptr);
+ NodeDock::get_singleton()->set_node(nullptr);
+ InspectorDock::get_singleton()->update(nullptr);
+ ImportDock::get_singleton()->set_edit_path(current_res->get_path());
int subr_idx = current_res->get_path().find("::");
if (subr_idx != -1) {
@@ -2192,15 +2197,15 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
Node *current_node = Object::cast_to<Node>(current_obj);
ERR_FAIL_COND(!current_node);
- get_inspector()->edit(current_node);
+ InspectorDock::get_inspector_singleton()->edit(current_node);
if (current_node->is_inside_tree()) {
- node_dock->set_node(current_node);
- scene_tree_dock->set_selected(current_node);
- inspector_dock->update(current_node);
+ NodeDock::get_singleton()->set_node(current_node);
+ SceneTreeDock::get_singleton()->set_selected(current_node);
+ InspectorDock::get_singleton()->update(current_node);
} else {
- node_dock->set_node(nullptr);
- scene_tree_dock->set_selected(nullptr);
- inspector_dock->update(nullptr);
+ NodeDock::get_singleton()->set_node(nullptr);
+ SceneTreeDock::get_singleton()->set_selected(nullptr);
+ InspectorDock::get_singleton()->update(nullptr);
}
if (get_edited_scene() && !get_edited_scene()->get_scene_file_path().is_empty()) {
@@ -2238,21 +2243,21 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
}
}
- get_inspector()->edit(current_obj);
- node_dock->set_node(nullptr);
- scene_tree_dock->set_selected(selected_node);
- inspector_dock->update(nullptr);
+ InspectorDock::get_inspector_singleton()->edit(current_obj);
+ NodeDock::get_singleton()->set_node(nullptr);
+ SceneTreeDock::get_singleton()->set_selected(selected_node);
+ InspectorDock::get_singleton()->update(nullptr);
}
if (current_obj == prev_inspected_object) {
// Make sure inspected properties are restored.
- get_inspector()->update_tree();
+ InspectorDock::get_inspector_singleton()->update_tree();
}
- inspector_dock->set_warning(editable_warning);
+ InspectorDock::get_singleton()->set_warning(editable_warning);
- if (get_inspector()->is_using_folding() == disable_folding) {
- get_inspector()->set_use_folding(!disable_folding);
+ if (InspectorDock::get_inspector_singleton()->is_using_folding() == disable_folding) {
+ InspectorDock::get_inspector_singleton()->set_use_folding(!disable_folding);
}
/* Take care of PLUGIN EDITOR */
@@ -2306,7 +2311,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
}
}
- inspector_dock->update(current_obj);
+ InspectorDock::get_singleton()->update(current_obj);
}
void EditorNode::_run(bool p_current, const String &p_custom) {
@@ -2764,7 +2769,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case FILE_SHOW_IN_FILESYSTEM: {
String path = editor_data.get_scene_path(editor_data.get_edited_scene());
if (!path.is_empty()) {
- filesystem_dock->navigate_to_path(path);
+ FileSystemDock::get_singleton()->navigate_to_path(path);
}
} break;
@@ -2773,7 +2778,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
} break;
case RUN_SETTINGS: {
- project_settings->popup_project_settings();
+ project_settings_editor->popup_project_settings();
} break;
case FILE_INSTALL_ANDROID_SOURCE: {
if (p_confirmed) {
@@ -2846,7 +2851,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
_update_update_spinner();
} break;
case SETTINGS_PREFERENCES: {
- settings_config_dialog->popup_edit_settings();
+ editor_settings_dialog->popup_edit_settings();
} break;
case SETTINGS_EDITOR_DATA_FOLDER: {
OS::get_singleton()->shell_open(String("file://") + EditorPaths::get_singleton()->get_data_dir());
@@ -3240,7 +3245,7 @@ void EditorNode::_update_addon_config() {
ProjectSettings::get_singleton()->set("editor_plugins/enabled", enabled_addons);
}
- project_settings->queue_save();
+ project_settings_editor->queue_save();
}
void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled, bool p_config_changed) {
@@ -3361,7 +3366,7 @@ void EditorNode::set_edited_scene(Node *p_scene) {
if (Object::cast_to<Popup>(p_scene)) {
Object::cast_to<Popup>(p_scene)->show(); // show popups
}
- scene_tree_dock->set_edited_scene(p_scene);
+ SceneTreeDock::get_singleton()->set_edited_scene(p_scene);
if (get_tree()) {
get_tree()->set_edited_scene_root(p_scene);
}
@@ -3386,10 +3391,10 @@ int EditorNode::_get_current_main_editor() {
Dictionary EditorNode::_get_main_scene_state() {
Dictionary state;
state["main_tab"] = _get_current_main_editor();
- state["scene_tree_offset"] = scene_tree_dock->get_tree_editor()->get_scene_tree()->get_vscroll_bar()->get_value();
- state["property_edit_offset"] = get_inspector()->get_scroll_offset();
+ state["scene_tree_offset"] = SceneTreeDock::get_singleton()->get_tree_editor()->get_scene_tree()->get_vscroll_bar()->get_value();
+ state["property_edit_offset"] = InspectorDock::get_inspector_singleton()->get_scroll_offset();
state["saved_version"] = saved_version;
- state["node_filter"] = scene_tree_dock->get_filter();
+ state["node_filter"] = SceneTreeDock::get_singleton()->get_filter();
return state;
}
@@ -3431,14 +3436,14 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
}
if (p_state.has("scene_tree_offset")) {
- scene_tree_dock->get_tree_editor()->get_scene_tree()->get_vscroll_bar()->set_value(p_state["scene_tree_offset"]);
+ SceneTreeDock::get_singleton()->get_tree_editor()->get_scene_tree()->get_vscroll_bar()->set_value(p_state["scene_tree_offset"]);
}
if (p_state.has("property_edit_offset")) {
- get_inspector()->set_scroll_offset(p_state["property_edit_offset"]);
+ InspectorDock::get_inspector_singleton()->set_scroll_offset(p_state["property_edit_offset"]);
}
if (p_state.has("node_filter")) {
- scene_tree_dock->set_filter(p_state["node_filter"]);
+ SceneTreeDock::get_singleton()->set_filter(p_state["node_filter"]);
}
// this should only happen at the very end
@@ -3493,7 +3498,7 @@ void EditorNode::set_current_scene(int p_idx) {
Object::cast_to<Popup>(new_scene)->show(); // show popups
}
- scene_tree_dock->set_edited_scene(new_scene);
+ SceneTreeDock::get_singleton()->set_edited_scene(new_scene);
if (get_tree()) {
get_tree()->set_edited_scene_root(new_scene);
}
@@ -3673,7 +3678,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
prev_scene->set_disabled(previous_scenes.size() == 0);
opening_prev = false;
- scene_tree_dock->set_selected(new_scene);
+ SceneTreeDock::get_singleton()->set_selected(new_scene);
EditorDebuggerNode::get_singleton()->update_live_edit_root();
@@ -3698,27 +3703,11 @@ void EditorNode::open_request(const String &p_path) {
}
void EditorNode::request_instance_scene(const String &p_path) {
- scene_tree_dock->instantiate(p_path);
+ SceneTreeDock::get_singleton()->instantiate(p_path);
}
void EditorNode::request_instantiate_scenes(const Vector<String> &p_files) {
- scene_tree_dock->instantiate_scenes(p_files);
-}
-
-ImportDock *EditorNode::get_import_dock() {
- return import_dock;
-}
-
-FileSystemDock *EditorNode::get_filesystem_dock() {
- return filesystem_dock;
-}
-
-SceneTreeDock *EditorNode::get_scene_tree_dock() {
- return scene_tree_dock;
-}
-
-InspectorDock *EditorNode::get_inspector_dock() {
- return inspector_dock;
+ SceneTreeDock::get_singleton()->instantiate_scenes(p_files);
}
void EditorNode::_inherit_request(String p_file) {
@@ -3741,7 +3730,7 @@ void EditorNode::_show_messages() {
void EditorNode::_add_to_recent_scenes(const String &p_scene) {
Array rc = EditorSettings::get_singleton()->get_project_metadata("recent_files", "scenes", Array());
- if (rc.find(p_scene) != -1) {
+ if (rc.has(p_scene)) {
rc.erase(p_scene);
}
rc.push_front(p_scene);
@@ -4238,6 +4227,8 @@ void EditorNode::_dock_floating_close_request(Control *p_control) {
_update_dock_containers();
floating_docks.erase(p_control);
+
+ _edit_current();
}
void EditorNode::_dock_make_float() {
@@ -4280,6 +4271,8 @@ void EditorNode::_dock_make_float() {
_update_dock_containers();
floating_docks.push_back(dock);
+
+ _edit_current();
}
void EditorNode::_update_dock_containers() {
@@ -4514,10 +4507,10 @@ void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p
}
}
- p_layout->set_value(p_section, "dock_filesystem_split", filesystem_dock->get_split_offset());
- p_layout->set_value(p_section, "dock_filesystem_display_mode", filesystem_dock->get_display_mode());
- p_layout->set_value(p_section, "dock_filesystem_file_sort", filesystem_dock->get_file_sort());
- p_layout->set_value(p_section, "dock_filesystem_file_list_display_mode", filesystem_dock->get_file_list_display_mode());
+ p_layout->set_value(p_section, "dock_filesystem_split", FileSystemDock::get_singleton()->get_split_offset());
+ p_layout->set_value(p_section, "dock_filesystem_display_mode", FileSystemDock::get_singleton()->get_display_mode());
+ p_layout->set_value(p_section, "dock_filesystem_file_sort", FileSystemDock::get_singleton()->get_file_sort());
+ p_layout->set_value(p_section, "dock_filesystem_file_list_display_mode", FileSystemDock::get_singleton()->get_file_list_display_mode());
for (int i = 0; i < vsplits.size(); i++) {
if (vsplits[i]->is_visible_in_tree()) {
@@ -4703,22 +4696,22 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
if (p_layout->has_section_key(p_section, "dock_filesystem_split")) {
int fs_split_ofs = p_layout->get_value(p_section, "dock_filesystem_split");
- filesystem_dock->set_split_offset(fs_split_ofs);
+ FileSystemDock::get_singleton()->set_split_offset(fs_split_ofs);
}
if (p_layout->has_section_key(p_section, "dock_filesystem_display_mode")) {
FileSystemDock::DisplayMode dock_filesystem_display_mode = FileSystemDock::DisplayMode(int(p_layout->get_value(p_section, "dock_filesystem_display_mode")));
- filesystem_dock->set_display_mode(dock_filesystem_display_mode);
+ FileSystemDock::get_singleton()->set_display_mode(dock_filesystem_display_mode);
}
if (p_layout->has_section_key(p_section, "dock_filesystem_file_sort")) {
FileSystemDock::FileSortOption dock_filesystem_file_sort = FileSystemDock::FileSortOption(int(p_layout->get_value(p_section, "dock_filesystem_file_sort")));
- filesystem_dock->set_file_sort(dock_filesystem_file_sort);
+ FileSystemDock::get_singleton()->set_file_sort(dock_filesystem_file_sort);
}
if (p_layout->has_section_key(p_section, "dock_filesystem_file_list_display_mode")) {
FileSystemDock::FileListDisplayMode dock_filesystem_file_list_display_mode = FileSystemDock::FileListDisplayMode(int(p_layout->get_value(p_section, "dock_filesystem_file_list_display_mode")));
- filesystem_dock->set_file_list_display_mode(dock_filesystem_file_list_display_mode);
+ FileSystemDock::get_singleton()->set_file_list_display_mode(dock_filesystem_file_list_display_mode);
}
for (int i = 0; i < vsplits.size(); i++) {
@@ -4972,7 +4965,7 @@ void EditorNode::_layout_menu_option(int p_id) {
void EditorNode::_scene_tab_script_edited(int p_tab) {
Ref<Script> script = editor_data.get_scene_root_script(p_tab);
if (script.is_valid()) {
- inspector_dock->edit_resource(script);
+ InspectorDock::get_singleton()->edit_resource(script);
}
}
@@ -5437,7 +5430,7 @@ void EditorNode::_global_menu_new_window(const Variant &p_tag) {
}
void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) {
- String to_path = ProjectSettings::get_singleton()->globalize_path(get_filesystem_dock()->get_selected_path());
+ String to_path = ProjectSettings::get_singleton()->globalize_path(FileSystemDock::get_singleton()->get_selected_path());
_add_dropped_files_recursive(p_files, to_path);
@@ -5643,15 +5636,15 @@ void EditorNode::_resource_loaded(RES p_resource, const String &p_path) {
void EditorNode::_feature_profile_changed() {
Ref<EditorFeatureProfile> profile = feature_profile_manager->get_current_profile();
- TabContainer *import_tabs = cast_to<TabContainer>(import_dock->get_parent());
- TabContainer *node_tabs = cast_to<TabContainer>(node_dock->get_parent());
- TabContainer *fs_tabs = cast_to<TabContainer>(filesystem_dock->get_parent());
+ TabContainer *import_tabs = cast_to<TabContainer>(ImportDock::get_singleton()->get_parent());
+ TabContainer *node_tabs = cast_to<TabContainer>(NodeDock::get_singleton()->get_parent());
+ TabContainer *fs_tabs = cast_to<TabContainer>(FileSystemDock::get_singleton()->get_parent());
if (profile.is_valid()) {
- node_tabs->set_tab_hidden(node_dock->get_index(), profile->is_feature_disabled(EditorFeatureProfile::FEATURE_NODE_DOCK));
+ node_tabs->set_tab_hidden(NodeDock::get_singleton()->get_index(), profile->is_feature_disabled(EditorFeatureProfile::FEATURE_NODE_DOCK));
// The Import dock is useless without the FileSystem dock. Ensure the configuration is valid.
bool fs_dock_disabled = profile->is_feature_disabled(EditorFeatureProfile::FEATURE_FILESYSTEM_DOCK);
- fs_tabs->set_tab_hidden(filesystem_dock->get_index(), fs_dock_disabled);
- import_tabs->set_tab_hidden(import_dock->get_index(), fs_dock_disabled || profile->is_feature_disabled(EditorFeatureProfile::FEATURE_IMPORT_DOCK));
+ fs_tabs->set_tab_hidden(FileSystemDock::get_singleton()->get_index(), fs_dock_disabled);
+ import_tabs->set_tab_hidden(ImportDock::get_singleton()->get_index(), fs_dock_disabled || profile->is_feature_disabled(EditorFeatureProfile::FEATURE_IMPORT_DOCK));
main_editor_buttons[EDITOR_3D]->set_visible(!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D));
main_editor_buttons[EDITOR_SCRIPT]->set_visible(!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCRIPT));
@@ -5664,12 +5657,12 @@ void EditorNode::_feature_profile_changed() {
_editor_select(EDITOR_2D);
}
} else {
- import_tabs->set_tab_hidden(import_dock->get_index(), false);
- node_tabs->set_tab_hidden(node_dock->get_index(), false);
- fs_tabs->set_tab_hidden(filesystem_dock->get_index(), false);
- import_dock->set_visible(true);
- node_dock->set_visible(true);
- filesystem_dock->set_visible(true);
+ import_tabs->set_tab_hidden(ImportDock::get_singleton()->get_index(), false);
+ node_tabs->set_tab_hidden(NodeDock::get_singleton()->get_index(), false);
+ fs_tabs->set_tab_hidden(FileSystemDock::get_singleton()->get_index(), false);
+ ImportDock::get_singleton()->set_visible(true);
+ NodeDock::get_singleton()->set_visible(true);
+ FileSystemDock::get_singleton()->set_visible(true);
main_editor_buttons[EDITOR_3D]->set_visible(true);
main_editor_buttons[EDITOR_SCRIPT]->set_visible(true);
if (StreamPeerSSL::is_available()) {
@@ -5697,8 +5690,6 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("stop_child_process", &EditorNode::stop_child_process);
- ClassDB::bind_method("get_script_create_dialog", &EditorNode::get_script_create_dialog);
-
ClassDB::bind_method("set_current_scene", &EditorNode::set_current_scene);
ClassDB::bind_method("set_current_version", &EditorNode::set_current_version);
ClassDB::bind_method("_thumbnail_done", &EditorNode::_thumbnail_done);
@@ -6043,11 +6034,8 @@ EditorNode::EditorNode() {
EDITOR_DEF("interface/inspector/default_color_picker_shape", (int32_t)ColorPicker::SHAPE_VHS_CIRCLE);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_shape", PROPERTY_HINT_ENUM, "HSV Rectangle,HSV Rectangle Wheel,VHS Circle", PROPERTY_USAGE_DEFAULT));
EDITOR_DEF("run/auto_save/save_before_running", true);
- EDITOR_DEF("interface/editors/sub_editor_panning_scheme", 0);
- EDITOR_DEF("interface/editors/animation_editors_panning_scheme", 1);
- // Should be in sync with ControlScheme in ViewPanner.
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/editors/sub_editor_panning_scheme", PROPERTY_HINT_ENUM, "Scroll Zooms,Scroll Pans", PROPERTY_USAGE_DEFAULT));
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/editors/animation_editors_panning_scheme", PROPERTY_HINT_ENUM, "Scroll Zooms,Scroll Pans", PROPERTY_USAGE_DEFAULT));
+
+ ED_SHORTCUT("canvas_item_editor/pan_view", TTR("Pan View"), Key::SPACE);
const Vector<String> textfile_ext = ((String)(EditorSettings::get_singleton()->get("docks/filesystem/textfile_extensions"))).split(",", false);
for (const String &E : textfile_ext) {
@@ -6244,6 +6232,9 @@ EditorNode::EditorNode() {
tab_preview->set_position(Point2(2, 2) * EDSCALE);
tab_preview_panel->add_child(tab_preview);
+ tabbar_container = memnew(HBoxContainer);
+ srt->add_child(tabbar_container);
+
scene_tabs = memnew(TabBar);
scene_tabs->add_theme_style_override("tab_selected", gui_base->get_theme_stylebox(SNAME("SceneTabFG"), SNAME("EditorStyles")));
scene_tabs->add_theme_style_override("tab_unselected", gui_base->get_theme_stylebox(SNAME("SceneTabBG"), SNAME("EditorStyles")));
@@ -6254,23 +6245,33 @@ EditorNode::EditorNode() {
scene_tabs->set_min_width(int(EDITOR_DEF("interface/scene_tabs/minimum_width", 50)) * EDSCALE);
scene_tabs->set_drag_to_rearrange_enabled(true);
scene_tabs->connect("tab_changed", callable_mp(this, &EditorNode::_scene_tab_changed));
- scene_tabs->connect("tab_rmb_clicked", callable_mp(this, &EditorNode::_scene_tab_script_edited));
+ scene_tabs->connect("tab_button_pressed", callable_mp(this, &EditorNode::_scene_tab_script_edited));
scene_tabs->connect("tab_close_pressed", callable_mp(this, &EditorNode::_scene_tab_closed), varray(SCENE_TAB_CLOSE));
scene_tabs->connect("tab_hovered", callable_mp(this, &EditorNode::_scene_tab_hovered));
scene_tabs->connect("mouse_exited", callable_mp(this, &EditorNode::_scene_tab_exit));
scene_tabs->connect("gui_input", callable_mp(this, &EditorNode::_scene_tab_input));
scene_tabs->connect("active_tab_rearranged", callable_mp(this, &EditorNode::_reposition_active_tab));
scene_tabs->connect("resized", callable_mp(this, &EditorNode::_update_scene_tabs));
-
- tabbar_container = memnew(HBoxContainer);
scene_tabs->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ tabbar_container->add_child(scene_tabs);
scene_tabs_context_menu = memnew(PopupMenu);
tabbar_container->add_child(scene_tabs_context_menu);
scene_tabs_context_menu->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
- srt->add_child(tabbar_container);
- tabbar_container->add_child(scene_tabs);
+ scene_tab_add = memnew(Button);
+ scene_tab_add->set_flat(true);
+ scene_tab_add->set_tooltip(TTR("Add a new scene."));
+ scene_tab_add->set_icon(gui_base->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
+ scene_tab_add->add_theme_color_override("icon_normal_color", Color(0.6f, 0.6f, 0.6f, 0.8f));
+ scene_tabs->add_child(scene_tab_add);
+ scene_tab_add->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(FILE_NEW_SCENE));
+
+ scene_tab_add_ph = memnew(Control);
+ scene_tab_add_ph->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
+ scene_tab_add_ph->set_custom_minimum_size(scene_tab_add->get_minimum_size());
+ tabbar_container->add_child(scene_tab_add_ph);
+
distraction_free = memnew(Button);
distraction_free->set_flat(true);
ED_SHORTCUT_AND_COMMAND("editor/distraction_free_mode", TTR("Distraction Free Mode"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::F11);
@@ -6280,15 +6281,7 @@ EditorNode::EditorNode() {
distraction_free->connect("pressed", callable_mp(this, &EditorNode::_toggle_distraction_free_mode));
distraction_free->set_icon(gui_base->get_theme_icon(SNAME("DistractionFree"), SNAME("EditorIcons")));
distraction_free->set_toggle_mode(true);
-
- scene_tab_add = memnew(Button);
- scene_tab_add->set_flat(true);
- tabbar_container->add_child(scene_tab_add);
tabbar_container->add_child(distraction_free);
- scene_tab_add->set_tooltip(TTR("Add a new scene."));
- scene_tab_add->set_icon(gui_base->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
- scene_tab_add->add_theme_color_override("icon_normal_color", Color(0.6f, 0.6f, 0.6f, 0.8f));
- scene_tab_add->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(FILE_NEW_SCENE));
scene_root_parent = memnew(PanelContainer);
scene_root_parent->set_custom_minimum_size(Size2(0, 80) * EDSCALE);
@@ -6346,11 +6339,11 @@ EditorNode::EditorNode() {
dependency_fixer = memnew(DependencyEditor);
gui_base->add_child(dependency_fixer);
- settings_config_dialog = memnew(EditorSettingsDialog);
- gui_base->add_child(settings_config_dialog);
+ editor_settings_dialog = memnew(EditorSettingsDialog);
+ gui_base->add_child(editor_settings_dialog);
- project_settings = memnew(ProjectSettingsEditor(&editor_data));
- gui_base->add_child(project_settings);
+ project_settings_editor = memnew(ProjectSettingsEditor(&editor_data));
+ gui_base->add_child(project_settings_editor);
scene_import_settings = memnew(SceneImportSettings);
gui_base->add_child(scene_import_settings);
@@ -6701,35 +6694,35 @@ EditorNode::EditorNode() {
// Instantiate and place editor docks
- scene_tree_dock = memnew(SceneTreeDock(this, scene_root, editor_selection, editor_data));
- inspector_dock = memnew(InspectorDock(this, editor_data));
- import_dock = memnew(ImportDock);
- node_dock = memnew(NodeDock);
+ memnew(SceneTreeDock(this, scene_root, editor_selection, editor_data));
+ memnew(InspectorDock(this, editor_data));
+ memnew(ImportDock);
+ memnew(NodeDock);
- filesystem_dock = memnew(FileSystemDock(this));
+ FileSystemDock *filesystem_dock = memnew(FileSystemDock(this));
filesystem_dock->connect("inherit", callable_mp(this, &EditorNode::_inherit_request));
filesystem_dock->connect("instance", callable_mp(this, &EditorNode::_instantiate_request));
filesystem_dock->connect("display_mode_changed", callable_mp(this, &EditorNode::_save_docks));
// Scene: Top left
- dock_slot[DOCK_SLOT_LEFT_UR]->add_child(scene_tree_dock);
- dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(scene_tree_dock->get_index(), TTR("Scene"));
+ dock_slot[DOCK_SLOT_LEFT_UR]->add_child(SceneTreeDock::get_singleton());
+ dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(SceneTreeDock::get_singleton()->get_index(), TTR("Scene"));
// Import: Top left, behind Scene
- dock_slot[DOCK_SLOT_LEFT_UR]->add_child(import_dock);
- dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(import_dock->get_index(), TTR("Import"));
+ dock_slot[DOCK_SLOT_LEFT_UR]->add_child(ImportDock::get_singleton());
+ dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(ImportDock::get_singleton()->get_index(), TTR("Import"));
// FileSystem: Bottom left
- dock_slot[DOCK_SLOT_LEFT_BR]->add_child(filesystem_dock);
- dock_slot[DOCK_SLOT_LEFT_BR]->set_tab_title(filesystem_dock->get_index(), TTR("FileSystem"));
+ dock_slot[DOCK_SLOT_LEFT_BR]->add_child(FileSystemDock::get_singleton());
+ dock_slot[DOCK_SLOT_LEFT_BR]->set_tab_title(FileSystemDock::get_singleton()->get_index(), TTR("FileSystem"));
// Inspector: Full height right
- dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(inspector_dock);
- dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(inspector_dock->get_index(), TTR("Inspector"));
+ dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(InspectorDock::get_singleton());
+ dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(InspectorDock::get_singleton()->get_index(), TTR("Inspector"));
// Node: Full height right, behind Inspector
- dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(node_dock);
- dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(node_dock->get_index(), TTR("Node"));
+ dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(NodeDock::get_singleton());
+ dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(NodeDock::get_singleton()->get_index(), TTR("Node"));
// Hide unused dock slots and vsplits
dock_slot[DOCK_SLOT_LEFT_UL]->hide();
@@ -7173,7 +7166,7 @@ EditorNode::EditorNode() {
editor_data.set_edited_scene(0);
_update_scene_tabs();
- import_dock->initialize_import_options();
+ ImportDock::get_singleton()->initialize_import_options();
FileAccess::set_file_close_fail_notify_callback(_file_access_close_error_notify);
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 487bde3cb4..8d322a1bfd 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -302,11 +302,6 @@ private:
Ref<Theme> theme;
PopupMenu *recent_scenes;
- SceneTreeDock *scene_tree_dock;
- InspectorDock *inspector_dock;
- NodeDock *node_dock;
- ImportDock *import_dock;
- FileSystemDock *filesystem_dock;
EditorRunNative *run_native;
ConfirmationDialog *confirmation;
@@ -328,8 +323,8 @@ private:
ConfirmationDialog *install_android_build_template;
ConfirmationDialog *remove_android_build_template;
- EditorSettingsDialog *settings_config_dialog;
- ProjectSettingsEditor *project_settings;
+ EditorSettingsDialog *editor_settings_dialog;
+ ProjectSettingsEditor *project_settings_editor;
bool settings_changed = true; // make it update settings on first frame
void _update_from_settings();
@@ -389,6 +384,7 @@ private:
HBoxContainer *tabbar_container;
Button *distraction_free;
Button *scene_tab_add;
+ Control *scene_tab_add_ph;
bool scene_distraction;
bool script_distraction;
@@ -717,11 +713,8 @@ public:
EditorPluginList *get_editor_plugins_over() { return editor_plugins_over; }
EditorPluginList *get_editor_plugins_force_over() { return editor_plugins_force_over; }
EditorPluginList *get_editor_plugins_force_input_forwarding() { return editor_plugins_force_input_forwarding; }
- EditorInspector *get_inspector() { return inspector_dock->get_inspector(); }
- Container *get_inspector_dock_addon_area() { return inspector_dock->get_addon_area(); }
- ScriptCreateDialog *get_script_create_dialog() { return scene_tree_dock->get_script_create_dialog(); }
- ProjectSettingsEditor *get_project_settings() { return project_settings; }
+ ProjectSettingsEditor *get_project_settings() { return project_settings_editor; }
static void add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false);
static void remove_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false);
@@ -743,8 +736,7 @@ public:
bool is_addon_plugin_enabled(const String &p_addon) const;
void edit_node(Node *p_node);
- void edit_resource(const Ref<Resource> &p_resource) { inspector_dock->edit_resource(p_resource); };
- void open_resource(const String &p_type) { inspector_dock->open_resource(p_type); };
+ void edit_resource(const Ref<Resource> &p_resource) { InspectorDock::get_singleton()->edit_resource(p_resource); };
void save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path);
void save_resource(const Ref<Resource> &p_resource);
@@ -795,10 +787,6 @@ public:
void request_instance_scene(const String &p_path);
void request_instantiate_scenes(const Vector<String> &p_files);
- FileSystemDock *get_filesystem_dock();
- ImportDock *get_import_dock();
- SceneTreeDock *get_scene_tree_dock();
- InspectorDock *get_inspector_dock();
static UndoRedo *get_undo_redo() { return &singleton->editor_data.get_undo_redo(); }
EditorSelection *get_editor_selection() { return editor_selection; }
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 6579b1eb31..a1c031aa1b 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -233,15 +233,15 @@ ScriptEditor *EditorInterface::get_script_editor() {
}
void EditorInterface::select_file(const String &p_file) {
- EditorNode::get_singleton()->get_filesystem_dock()->select_file(p_file);
+ FileSystemDock::get_singleton()->select_file(p_file);
}
String EditorInterface::get_selected_path() const {
- return EditorNode::get_singleton()->get_filesystem_dock()->get_selected_path();
+ return FileSystemDock::get_singleton()->get_selected_path();
}
String EditorInterface::get_current_path() const {
- return EditorNode::get_singleton()->get_filesystem_dock()->get_current_path();
+ return FileSystemDock::get_singleton()->get_current_path();
}
void EditorInterface::inspect_object(Object *p_obj, const String &p_for_property, bool p_inspector_only) {
@@ -253,7 +253,7 @@ EditorFileSystem *EditorInterface::get_resource_file_system() {
}
FileSystemDock *EditorInterface::get_file_system_dock() {
- return EditorNode::get_singleton()->get_filesystem_dock();
+ return FileSystemDock::get_singleton();
}
EditorSelection *EditorInterface::get_selection() {
@@ -288,7 +288,7 @@ bool EditorInterface::is_plugin_enabled(const String &p_plugin) const {
}
EditorInspector *EditorInterface::get_inspector() const {
- return EditorNode::get_singleton()->get_inspector();
+ return InspectorDock::get_inspector_singleton();
}
Error EditorInterface::save_scene() {
@@ -445,7 +445,7 @@ void EditorPlugin::add_control_to_container(CustomControlContainer p_location, C
} break;
case CONTAINER_PROPERTY_EDITOR_BOTTOM: {
- EditorNode::get_singleton()->get_inspector_dock_addon_area()->add_child(p_control);
+ InspectorDock::get_singleton()->get_addon_area()->add_child(p_control);
} break;
case CONTAINER_PROJECT_SETTING_TAB_LEFT: {
@@ -498,7 +498,7 @@ void EditorPlugin::remove_control_from_container(CustomControlContainer p_locati
} break;
case CONTAINER_PROPERTY_EDITOR_BOTTOM: {
- EditorNode::get_singleton()->get_inspector_dock_addon_area()->remove_child(p_control);
+ InspectorDock::get_singleton()->get_addon_area()->remove_child(p_control);
} break;
case CONTAINER_PROJECT_SETTING_TAB_LEFT:
@@ -513,11 +513,9 @@ void EditorPlugin::add_tool_menu_item(const String &p_name, const Callable &p_ca
EditorNode::get_singleton()->add_tool_menu_item(p_name, p_callable);
}
-void EditorPlugin::add_tool_submenu_item(const String &p_name, Object *p_submenu) {
+void EditorPlugin::add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu) {
ERR_FAIL_NULL(p_submenu);
- PopupMenu *submenu = Object::cast_to<PopupMenu>(p_submenu);
- ERR_FAIL_NULL(submenu);
- EditorNode::get_singleton()->add_tool_submenu_item(p_name, submenu);
+ EditorNode::get_singleton()->add_tool_submenu_item(p_name, p_submenu);
}
void EditorPlugin::remove_tool_menu_item(const String &p_name) {
@@ -833,7 +831,7 @@ EditorInterface *EditorPlugin::get_editor_interface() {
}
ScriptCreateDialog *EditorPlugin::get_script_create_dialog() {
- return EditorNode::get_singleton()->get_script_create_dialog();
+ return SceneTreeDock::get_singleton()->get_script_create_dialog();
}
void EditorPlugin::add_debugger_plugin(const Ref<Script> &p_script) {
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index faa8ae1ce6..06517190f6 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -42,6 +42,7 @@
#include "scene/3d/camera_3d.h"
#include "scene/main/node.h"
#include "scene/resources/texture.h"
+
class EditorNode;
class Node3D;
class Camera3D;
@@ -217,7 +218,7 @@ public:
void remove_control_from_bottom_panel(Control *p_control);
void add_tool_menu_item(const String &p_name, const Callable &p_callable);
- void add_tool_submenu_item(const String &p_name, Object *p_submenu);
+ void add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu);
void remove_tool_menu_item(const String &p_name);
void set_input_event_forwarding_always_enabled();
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 6bb4b5e81b..ef1ceebabf 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -592,7 +592,7 @@ void EditorPropertyMember::_property_select() {
} else if (hint == MEMBER_PROPERTY_OF_VARIANT_TYPE) {
Variant::Type type = Variant::NIL;
String tname = hint_text;
- if (tname.find(".") != -1) {
+ if (tname.contains(".")) {
tname = tname.get_slice(".", 0);
}
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
@@ -791,261 +791,293 @@ EditorPropertyFlags::EditorPropertyFlags() {
///////////////////// LAYERS /////////////////////////
-class EditorPropertyLayersGrid : public Control {
- GDCLASS(EditorPropertyLayersGrid, Control);
-
-private:
- Vector<Rect2> flag_rects;
- Rect2 expand_rect;
- bool expand_hovered = false;
- bool expanded = false;
- int expansion_rows = 0;
- int hovered_index = -1;
- bool read_only = false;
+void EditorPropertyLayersGrid::_rename_pressed(int p_menu) {
+ // Show rename popup for active layer.
+ if (renamed_layer_index == -1) {
+ return;
+ }
+ String name = names[renamed_layer_index];
+ rename_dialog->set_title(vformat(TTR("Renaming layer %d:"), renamed_layer_index + 1));
+ rename_dialog_text->set_text(name);
+ rename_dialog_text->select(0, name.length());
+ rename_dialog->popup_centered(Size2(300, 80) * EDSCALE);
+ rename_dialog_text->grab_focus();
+}
- Size2 get_grid_size() const {
- Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
- int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
- return Vector2(0, font->get_height(font_size) * 3);
+void EditorPropertyLayersGrid::_rename_operation_confirm() {
+ String new_name = rename_dialog_text->get_text().strip_edges();
+ if (new_name.length() == 0) {
+ EditorNode::get_singleton()->show_warning(TTR("No name provided."));
+ return;
+ } else if (new_name.contains("/") || new_name.contains("\\") || new_name.contains(":")) {
+ EditorNode::get_singleton()->show_warning(TTR("Name contains invalid characters."));
+ return;
}
+ names.set(renamed_layer_index, new_name);
+ tooltips.set(renamed_layer_index, new_name + "\n" + vformat(TTR("Bit %d, value %d"), renamed_layer_index, 1 << renamed_layer_index));
+ emit_signal(SNAME("rename_confirmed"), renamed_layer_index, new_name);
+}
+
+EditorPropertyLayersGrid::EditorPropertyLayersGrid() {
+ rename_dialog = memnew(ConfirmationDialog);
+ VBoxContainer *rename_dialog_vb = memnew(VBoxContainer);
+ rename_dialog->add_child(rename_dialog_vb);
+ rename_dialog_text = memnew(LineEdit);
+ rename_dialog_vb->add_margin_child(TTR("Name:"), rename_dialog_text);
+ rename_dialog->get_ok_button()->set_text(TTR("Rename"));
+ add_child(rename_dialog);
+ rename_dialog->register_text_enter(rename_dialog_text);
+ rename_dialog->connect("confirmed", callable_mp(this, &EditorPropertyLayersGrid::_rename_operation_confirm));
+ layer_rename = memnew(PopupMenu);
+ layer_rename->add_item(TTR("Rename layer"), 0);
+ add_child(layer_rename);
+ layer_rename->connect("id_pressed", callable_mp(this, &EditorPropertyLayersGrid::_rename_pressed));
+}
+
+Size2 EditorPropertyLayersGrid::get_grid_size() const {
+ Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
+ int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
+ return Vector2(0, font->get_height(font_size) * 3);
+}
-public:
- uint32_t value = 0;
- int layer_group_size = 0;
- int layer_count = 0;
- Vector<String> names;
- Vector<String> tooltips;
+void EditorPropertyLayersGrid::set_read_only(bool p_read_only) {
+ read_only = p_read_only;
+}
- void set_read_only(bool p_read_only) {
- read_only = p_read_only;
+Size2 EditorPropertyLayersGrid::get_minimum_size() const {
+ Size2 min_size = get_grid_size();
+
+ // Add extra rows when expanded.
+ if (expanded) {
+ const int bsize = (min_size.height * 80 / 100) / 2;
+ for (int i = 0; i < expansion_rows; ++i) {
+ min_size.y += 2 * (bsize + 1) + 3;
+ }
}
- virtual Size2 get_minimum_size() const override {
- Size2 min_size = get_grid_size();
+ return min_size;
+}
- // Add extra rows when expanded.
- if (expanded) {
- const int bsize = (min_size.height * 80 / 100) / 2;
- for (int i = 0; i < expansion_rows; ++i) {
- min_size.y += 2 * (bsize + 1) + 3;
- }
+String EditorPropertyLayersGrid::get_tooltip(const Point2 &p_pos) const {
+ for (int i = 0; i < flag_rects.size(); i++) {
+ if (i < tooltips.size() && flag_rects[i].has_point(p_pos)) {
+ return tooltips[i];
}
-
- return min_size;
}
+ return String();
+}
- virtual String get_tooltip(const Point2 &p_pos) const override {
- for (int i = 0; i < flag_rects.size(); i++) {
- if (i < tooltips.size() && flag_rects[i].has_point(p_pos)) {
- return tooltips[i];
+void EditorPropertyLayersGrid::gui_input(const Ref<InputEvent> &p_ev) {
+ if (read_only) {
+ return;
+ }
+ const Ref<InputEventMouseMotion> mm = p_ev;
+ if (mm.is_valid()) {
+ bool expand_was_hovered = expand_hovered;
+ expand_hovered = expand_rect.has_point(mm->get_position());
+ if (expand_hovered != expand_was_hovered) {
+ update();
+ }
+
+ if (!expand_hovered) {
+ for (int i = 0; i < flag_rects.size(); i++) {
+ if (flag_rects[i].has_point(mm->get_position())) {
+ // Used to highlight the hovered flag in the layers grid.
+ hovered_index = i;
+ update();
+ return;
+ }
}
}
- return String();
- }
- void gui_input(const Ref<InputEvent> &p_ev) override {
- if (read_only) {
- return;
+ // Remove highlight when no square is hovered.
+ if (hovered_index != -1) {
+ hovered_index = -1;
+ update();
}
- const Ref<InputEventMouseMotion> mm = p_ev;
- if (mm.is_valid()) {
- bool expand_was_hovered = expand_hovered;
- expand_hovered = expand_rect.has_point(mm->get_position());
- if (expand_hovered != expand_was_hovered) {
- update();
- }
- if (!expand_hovered) {
- for (int i = 0; i < flag_rects.size(); i++) {
- if (flag_rects[i].has_point(mm->get_position())) {
- // Used to highlight the hovered flag in the layers grid.
- hovered_index = i;
- update();
- return;
- }
- }
- }
+ return;
+ }
- // Remove highlight when no square is hovered.
- if (hovered_index != -1) {
- hovered_index = -1;
- update();
+ const Ref<InputEventMouseButton> mb = p_ev;
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
+ if (hovered_index >= 0) {
+ // Toggle the flag.
+ // We base our choice on the hovered flag, so that it always matches the hovered flag.
+ if (value & (1 << hovered_index)) {
+ value &= ~(1 << hovered_index);
+ } else {
+ value |= (1 << hovered_index);
}
- return;
+ emit_signal(SNAME("flag_changed"), value);
+ update();
+ } else if (expand_hovered) {
+ expanded = !expanded;
+ update_minimum_size();
+ update();
}
-
- const Ref<InputEventMouseButton> mb = p_ev;
- if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
- if (hovered_index >= 0) {
- // Toggle the flag.
- // We base our choice on the hovered flag, so that it always matches the hovered flag.
- if (value & (1 << hovered_index)) {
- value &= ~(1 << hovered_index);
- } else {
- value |= (1 << hovered_index);
- }
-
- emit_signal(SNAME("flag_changed"), value);
- update();
- } else if (expand_hovered) {
- expanded = !expanded;
- update_minimum_size();
- update();
- }
+ }
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
+ if (hovered_index >= 0) {
+ renamed_layer_index = hovered_index;
+ layer_rename->set_position(get_screen_position() + mb->get_position());
+ layer_rename->reset_size();
+ layer_rename->popup();
}
}
+}
- void _notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_DRAW: {
- Size2 grid_size = get_grid_size();
- grid_size.x = get_size().x;
-
- flag_rects.clear();
+void EditorPropertyLayersGrid::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_DRAW: {
+ Size2 grid_size = get_grid_size();
+ grid_size.x = get_size().x;
- int prev_expansion_rows = expansion_rows;
- expansion_rows = 0;
+ flag_rects.clear();
- const int bsize = (grid_size.height * 80 / 100) / 2;
- const int h = bsize * 2 + 1;
+ int prev_expansion_rows = expansion_rows;
+ expansion_rows = 0;
- Color color = get_theme_color(read_only ? SNAME("disabled_highlight_color") : SNAME("highlight_color"), SNAME("Editor"));
+ const int bsize = (grid_size.height * 80 / 100) / 2;
+ const int h = bsize * 2 + 1;
- Color text_color = get_theme_color(read_only ? SNAME("disabled_font_color") : SNAME("font_color"), SNAME("Editor"));
- text_color.a *= 0.5;
+ Color color = get_theme_color(read_only ? SNAME("disabled_highlight_color") : SNAME("highlight_color"), SNAME("Editor"));
- Color text_color_on = get_theme_color(read_only ? SNAME("disabled_font_color") : SNAME("font_hover_color"), SNAME("Editor"));
- text_color_on.a *= 0.7;
+ Color text_color = get_theme_color(read_only ? SNAME("disabled_font_color") : SNAME("font_color"), SNAME("Editor"));
+ text_color.a *= 0.5;
- const int vofs = (grid_size.height - h) / 2;
+ Color text_color_on = get_theme_color(read_only ? SNAME("disabled_font_color") : SNAME("font_hover_color"), SNAME("Editor"));
+ text_color_on.a *= 0.7;
- int layer_index = 0;
- int block_index = 0;
+ const int vofs = (grid_size.height - h) / 2;
- Point2 arrow_pos;
+ int layer_index = 0;
+ int block_index = 0;
- Point2 block_ofs(4, vofs);
+ Point2 arrow_pos;
- while (true) {
- Point2 ofs = block_ofs;
+ Point2 block_ofs(4, vofs);
- for (int i = 0; i < 2; i++) {
- for (int j = 0; j < layer_group_size; j++) {
- const bool on = value & (1 << layer_index);
- Rect2 rect2 = Rect2(ofs, Size2(bsize, bsize));
+ while (true) {
+ Point2 ofs = block_ofs;
- color.a = on ? 0.6 : 0.2;
- if (layer_index == hovered_index) {
- // Add visual feedback when hovering a flag.
- color.a += 0.15;
- }
+ for (int i = 0; i < 2; i++) {
+ for (int j = 0; j < layer_group_size; j++) {
+ const bool on = value & (1 << layer_index);
+ Rect2 rect2 = Rect2(ofs, Size2(bsize, bsize));
- draw_rect(rect2, color);
- flag_rects.push_back(rect2);
+ color.a = on ? 0.6 : 0.2;
+ if (layer_index == hovered_index) {
+ // Add visual feedback when hovering a flag.
+ color.a += 0.15;
+ }
- Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
- int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
- Vector2 offset;
- offset.y = rect2.size.y * 0.75;
+ draw_rect(rect2, color);
+ flag_rects.push_back(rect2);
- draw_string(font, rect2.position + offset, itos(layer_index + 1), HORIZONTAL_ALIGNMENT_CENTER, rect2.size.x, font_size, on ? text_color_on : text_color);
+ Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
+ int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
+ Vector2 offset;
+ offset.y = rect2.size.y * 0.75;
- ofs.x += bsize + 1;
+ draw_string(font, rect2.position + offset, itos(layer_index + 1), HORIZONTAL_ALIGNMENT_CENTER, rect2.size.x, font_size, on ? text_color_on : text_color);
- ++layer_index;
- }
+ ofs.x += bsize + 1;
- ofs.x = block_ofs.x;
- ofs.y += bsize + 1;
+ ++layer_index;
}
- if (layer_index >= layer_count) {
- if (!flag_rects.is_empty() && (expansion_rows == 0)) {
- const Rect2 &last_rect = flag_rects[flag_rects.size() - 1];
- arrow_pos = last_rect.get_end();
- }
- break;
+ ofs.x = block_ofs.x;
+ ofs.y += bsize + 1;
+ }
+
+ if (layer_index >= layer_count) {
+ if (!flag_rects.is_empty() && (expansion_rows == 0)) {
+ const Rect2 &last_rect = flag_rects[flag_rects.size() - 1];
+ arrow_pos = last_rect.get_end();
}
+ break;
+ }
- int block_size_x = layer_group_size * (bsize + 1);
- block_ofs.x += block_size_x + 3;
+ int block_size_x = layer_group_size * (bsize + 1);
+ block_ofs.x += block_size_x + 3;
- if (block_ofs.x + block_size_x + 12 > grid_size.width) {
- // Keep last valid cell position for the expansion icon.
- if (!flag_rects.is_empty() && (expansion_rows == 0)) {
- const Rect2 &last_rect = flag_rects[flag_rects.size() - 1];
- arrow_pos = last_rect.get_end();
- }
- ++expansion_rows;
-
- if (expanded) {
- // Expand grid to next line.
- block_ofs.x = 4;
- block_ofs.y += 2 * (bsize + 1) + 3;
- } else {
- // Skip remaining blocks.
- break;
- }
+ if (block_ofs.x + block_size_x + 12 > grid_size.width) {
+ // Keep last valid cell position for the expansion icon.
+ if (!flag_rects.is_empty() && (expansion_rows == 0)) {
+ const Rect2 &last_rect = flag_rects[flag_rects.size() - 1];
+ arrow_pos = last_rect.get_end();
+ }
+ ++expansion_rows;
+
+ if (expanded) {
+ // Expand grid to next line.
+ block_ofs.x = 4;
+ block_ofs.y += 2 * (bsize + 1) + 3;
+ } else {
+ // Skip remaining blocks.
+ break;
}
-
- ++block_index;
}
- if ((expansion_rows != prev_expansion_rows) && expanded) {
- update_minimum_size();
- }
+ ++block_index;
+ }
- if ((expansion_rows == 0) && (layer_index == layer_count)) {
- // Whole grid was drawn, no need for expansion icon.
- break;
- }
+ if ((expansion_rows != prev_expansion_rows) && expanded) {
+ update_minimum_size();
+ }
- Ref<Texture2D> arrow = get_theme_icon(SNAME("arrow"), SNAME("Tree"));
- ERR_FAIL_COND(arrow.is_null());
+ if ((expansion_rows == 0) && (layer_index == layer_count)) {
+ // Whole grid was drawn, no need for expansion icon.
+ break;
+ }
- Color arrow_color = get_theme_color(SNAME("highlight_color"), SNAME("Editor"));
- arrow_color.a = expand_hovered ? 1.0 : 0.6;
+ Ref<Texture2D> arrow = get_theme_icon(SNAME("arrow"), SNAME("Tree"));
+ ERR_FAIL_COND(arrow.is_null());
- arrow_pos.x += 2.0;
- arrow_pos.y -= arrow->get_height();
+ Color arrow_color = get_theme_color(SNAME("highlight_color"), SNAME("Editor"));
+ arrow_color.a = expand_hovered ? 1.0 : 0.6;
- Rect2 arrow_draw_rect(arrow_pos, arrow->get_size());
- expand_rect = arrow_draw_rect;
- if (expanded) {
- arrow_draw_rect.size.y *= -1.0; // Flip arrow vertically when expanded.
- }
+ arrow_pos.x += 2.0;
+ arrow_pos.y -= arrow->get_height();
- RID ci = get_canvas_item();
- arrow->draw_rect(ci, arrow_draw_rect, false, arrow_color);
+ Rect2 arrow_draw_rect(arrow_pos, arrow->get_size());
+ expand_rect = arrow_draw_rect;
+ if (expanded) {
+ arrow_draw_rect.size.y *= -1.0; // Flip arrow vertically when expanded.
+ }
- } break;
+ RID ci = get_canvas_item();
+ arrow->draw_rect(ci, arrow_draw_rect, false, arrow_color);
- case NOTIFICATION_MOUSE_EXIT: {
- if (expand_hovered) {
- expand_hovered = false;
- update();
- }
- if (hovered_index != -1) {
- hovered_index = -1;
- update();
- }
- } break;
+ } break;
- default:
- break;
- }
- }
+ case NOTIFICATION_MOUSE_EXIT: {
+ if (expand_hovered) {
+ expand_hovered = false;
+ update();
+ }
+ if (hovered_index != -1) {
+ hovered_index = -1;
+ update();
+ }
+ } break;
- void set_flag(uint32_t p_flag) {
- value = p_flag;
- update();
+ default:
+ break;
}
+}
- static void _bind_methods() {
- ADD_SIGNAL(MethodInfo("flag_changed", PropertyInfo(Variant::INT, "flag")));
- }
-};
+void EditorPropertyLayersGrid::set_flag(uint32_t p_flag) {
+ value = p_flag;
+ update();
+}
+
+void EditorPropertyLayersGrid::_bind_methods() {
+ ADD_SIGNAL(MethodInfo("flag_changed", PropertyInfo(Variant::INT, "flag")));
+ ADD_SIGNAL(MethodInfo("rename_confirmed", PropertyInfo(Variant::INT, "layer_id"), PropertyInfo(Variant::STRING, "new_name")));
+}
void EditorPropertyLayers::_set_read_only(bool p_read_only) {
button->set_disabled(p_read_only);
@@ -1063,7 +1095,7 @@ void EditorPropertyLayers::update_property() {
}
void EditorPropertyLayers::setup(LayerType p_layer_type) {
- String basename;
+ layer_type = p_layer_type;
int layer_group_size = 0;
int layer_count = 0;
switch (p_layer_type) {
@@ -1127,6 +1159,13 @@ void EditorPropertyLayers::setup(LayerType p_layer_type) {
grid->layer_count = layer_count;
}
+void EditorPropertyLayers::set_layer_name(int p_index, const String &p_name) {
+ if (ProjectSettings::get_singleton()->has_setting(basename + vformat("/layer_%d", p_index + 1))) {
+ ProjectSettings::get_singleton()->set(basename + vformat("/layer_%d", p_index + 1), p_name);
+ ProjectSettings::get_singleton()->save();
+ }
+}
+
void EditorPropertyLayers::_button_pressed() {
int layer_count = grid->layer_count;
int layer_group_size = grid->layer_group_size;
@@ -1159,6 +1198,10 @@ void EditorPropertyLayers::_menu_pressed(int p_menu) {
_grid_changed(grid->value);
}
+void EditorPropertyLayers::_refresh_names() {
+ setup(layer_type);
+}
+
void EditorPropertyLayers::_bind_methods() {
}
@@ -1168,6 +1211,7 @@ EditorPropertyLayers::EditorPropertyLayers() {
add_child(hb);
grid = memnew(EditorPropertyLayersGrid);
grid->connect("flag_changed", callable_mp(this, &EditorPropertyLayers::_grid_changed));
+ grid->connect("rename_confirmed", callable_mp(this, &EditorPropertyLayers::set_layer_name));
grid->set_h_size_flags(SIZE_EXPAND_FILL);
hb->add_child(grid);
@@ -1184,6 +1228,7 @@ EditorPropertyLayers::EditorPropertyLayers() {
layers->set_hide_on_checkable_item_selection(false);
layers->connect("id_pressed", callable_mp(this, &EditorPropertyLayers::_menu_pressed));
layers->connect("popup_hide", callable_mp((BaseButton *)button, &BaseButton::set_pressed), varray(false));
+ EditorNode::get_singleton()->connect("project_settings_changed", callable_mp(this, &EditorPropertyLayers::_refresh_names));
}
///////////////////// INT /////////////////////////
@@ -2753,7 +2798,7 @@ void EditorPropertyNodePath::_node_selected(const NodePath &p_path) {
}
if (!base_node && get_edited_object()->has_method("get_root_path")) {
- base_node = get_edited_object()->call("get_root_path");
+ base_node = Object::cast_to<Node>(get_edited_object()->call("get_root_path"));
}
if (!base_node && Object::cast_to<RefCounted>(get_edited_object())) {
@@ -2838,7 +2883,7 @@ void EditorPropertyNodePath::update_property() {
Node *target_node = base_node->get_node(p);
ERR_FAIL_COND(!target_node);
- if (String(target_node->get_name()).find("@") != -1) {
+ if (String(target_node->get_name()).contains("@")) {
assign->set_icon(Ref<Texture2D>());
assign->set_text(p);
return;
@@ -3273,9 +3318,9 @@ struct EditorPropertyRangeHint {
bool angle_in_degrees = false;
bool greater = true;
bool lesser = true;
- double min = -99999;
- double max = 99999;
- double step = 0;
+ double min = -99999.0;
+ double max = 99999.0;
+ double step = 1.0;
String suffix;
bool exp_range = false;
bool hide_slider = true;
@@ -3286,18 +3331,25 @@ static EditorPropertyRangeHint _parse_range_hint(PropertyHint p_hint, const Stri
EditorPropertyRangeHint hint;
hint.step = p_default_step;
bool degrees = false;
- if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
- hint.greater = false; //if using ranged, assume false by default
+
+ if (p_hint == PROPERTY_HINT_RANGE) {
+ Vector<String> slices = p_hint_text.split(",");
+ ERR_FAIL_COND_V_MSG(slices.size() < 2, hint,
+ vformat("Invalid PROPERTY_HINT_RANGE with hint \"%s\": Missing required min and/or max values.", p_hint_text));
+
+ hint.greater = false; // If using ranged, assume false by default.
hint.lesser = false;
- hint.min = p_hint_text.get_slice(",", 0).to_float();
- hint.max = p_hint_text.get_slice(",", 1).to_float();
- if (p_hint_text.get_slice_count(",") >= 3) {
- hint.step = p_hint_text.get_slice(",", 2).to_float();
+ hint.min = slices[0].to_float();
+ hint.max = slices[1].to_float();
+
+ if (slices.size() >= 3 && slices[2].is_valid_float()) {
+ // Step is optional, could be something else if not a number.
+ hint.step = slices[2].to_float();
}
hint.hide_slider = false;
- for (int i = 2; i < p_hint_text.get_slice_count(","); i++) {
- String slice = p_hint_text.get_slice(",", i).strip_edges();
+ for (int i = 2; i < slices.size(); i++) {
+ String slice = slices[i].strip_edges();
if (slice == "radians") {
hint.radians = true;
} else if (slice == "degrees") {
@@ -3320,6 +3372,9 @@ static EditorPropertyRangeHint _parse_range_hint(PropertyHint p_hint, const Stri
hint.suffix = U"\u00B0";
}
+ ERR_FAIL_COND_V_MSG(hint.step == 0, hint,
+ vformat("Invalid PROPERTY_HINT_RANGE with hint \"%s\": Step cannot be 0.", p_hint_text));
+
return hint;
}
@@ -3390,7 +3445,6 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
EditorPropertyInteger *editor = memnew(EditorPropertyInteger);
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
-
editor->setup(hint.min, hint.max, hint.step, hint.greater, hint.lesser);
return editor;
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index fdb0360d6b..9a16a78ff8 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -279,7 +279,46 @@ public:
EditorPropertyFlags();
};
-class EditorPropertyLayersGrid;
+///////////////////// LAYERS /////////////////////////
+
+class EditorPropertyLayersGrid : public Control {
+ GDCLASS(EditorPropertyLayersGrid, Control);
+
+private:
+ Vector<Rect2> flag_rects;
+ Rect2 expand_rect;
+ bool expand_hovered = false;
+ bool expanded = false;
+ int expansion_rows = 0;
+ int hovered_index = -1;
+ bool read_only = false;
+ int renamed_layer_index = -1;
+ PopupMenu *layer_rename;
+ ConfirmationDialog *rename_dialog;
+ LineEdit *rename_dialog_text;
+
+ void _rename_pressed(int p_menu);
+ void _rename_operation_confirm();
+ Size2 get_grid_size() const;
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ uint32_t value = 0;
+ int layer_group_size = 0;
+ int layer_count = 0;
+ Vector<String> names;
+ Vector<String> tooltips;
+
+ void set_read_only(bool p_read_only);
+ virtual Size2 get_minimum_size() const override;
+ virtual String get_tooltip(const Point2 &p_pos) const override;
+ void gui_input(const Ref<InputEvent> &p_ev) override;
+ void set_flag(uint32_t p_flag);
+ EditorPropertyLayersGrid();
+};
class EditorPropertyLayers : public EditorProperty {
GDCLASS(EditorPropertyLayers, EditorProperty);
@@ -297,12 +336,14 @@ public:
private:
EditorPropertyLayersGrid *grid;
void _grid_changed(uint32_t p_grid);
+ String basename;
LayerType layer_type;
PopupMenu *layers;
Button *button;
void _button_pressed();
void _menu_pressed(int p_menu);
+ void _refresh_names();
protected:
virtual void _set_read_only(bool p_read_only) override;
@@ -310,6 +351,7 @@ protected:
public:
void setup(LayerType p_layer_type);
+ void set_layer_name(int p_index, const String &p_name);
virtual void update_property() override;
EditorPropertyLayers();
};
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index 36203bca36..cfed86d1ae 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -502,6 +502,16 @@ void EditorPropertyArray::drop_data_fw(const Point2 &p_point, const Variant &p_d
}
void EditorPropertyArray::_notification(int p_what) {
+ if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_ENTER_TREE) {
+ change_type->clear();
+ for (int i = 0; i < Variant::VARIANT_MAX; i++) {
+ String type = Variant::get_type_name(Variant::Type(i));
+ change_type->add_icon_item(get_theme_icon(type, SNAME("EditorIcons")), type, i);
+ }
+ change_type->add_separator();
+ change_type->add_icon_item(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), TTR("Remove Item"), Variant::VARIANT_MAX);
+ }
+
if (p_what == NOTIFICATION_DRAG_BEGIN) {
if (is_visible_in_tree()) {
if (_is_drop_valid(get_viewport()->gui_get_drag_data())) {
@@ -627,7 +637,7 @@ void EditorPropertyArray::_reorder_button_gui_input(const Ref<InputEvent> &p_eve
}
vbox->move_child(reorder_selected_element_hbox, reorder_to_index % page_length + 2);
// Ensure the moving element is visible.
- EditorNode::get_singleton()->get_inspector()->ensure_control_visible(reorder_selected_element_hbox);
+ InspectorDock::get_inspector_singleton()->ensure_control_visible(reorder_selected_element_hbox);
}
}
}
@@ -691,13 +701,6 @@ EditorPropertyArray::EditorPropertyArray() {
change_type = memnew(PopupMenu);
add_child(change_type);
change_type->connect("id_pressed", callable_mp(this, &EditorPropertyArray::_change_type_menu));
-
- for (int i = 0; i < Variant::VARIANT_MAX; i++) {
- String type = Variant::get_type_name(Variant::Type(i));
- change_type->add_item(type, i);
- }
- change_type->add_separator();
- change_type->add_item(TTR("Remove Item"), Variant::VARIANT_MAX);
changing_type_index = -1;
subtype = Variant::NIL;
@@ -1119,10 +1122,11 @@ void EditorPropertyDictionary::update_property() {
prop->update_property();
if (i == amount + 1) {
- Button *butt_add_item = memnew(Button);
- butt_add_item->set_text(TTR("Add Key/Value Pair"));
- butt_add_item->connect("pressed", callable_mp(this, &EditorPropertyDictionary::_add_key_value));
- add_vbox->add_child(butt_add_item);
+ button_add_item = memnew(Button);
+ button_add_item->set_text(TTR("Add Key/Value Pair"));
+ button_add_item->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
+ button_add_item->connect("pressed", callable_mp(this, &EditorPropertyDictionary::_add_key_value));
+ add_vbox->add_child(button_add_item);
}
}
@@ -1142,6 +1146,19 @@ void EditorPropertyDictionary::_object_id_selected(const StringName &p_property,
}
void EditorPropertyDictionary::_notification(int p_what) {
+ if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_ENTER_TREE) {
+ change_type->clear();
+ for (int i = 0; i < Variant::VARIANT_MAX; i++) {
+ String type = Variant::get_type_name(Variant::Type(i));
+ change_type->add_icon_item(get_theme_icon(type, SNAME("EditorIcons")), type, i);
+ }
+ change_type->add_separator();
+ change_type->add_icon_item(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), TTR("Remove Item"), Variant::VARIANT_MAX);
+
+ if (Object::cast_to<Button>(button_add_item)) {
+ button_add_item->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
+ }
+ }
}
void EditorPropertyDictionary::_edit_pressed() {
@@ -1179,16 +1196,10 @@ EditorPropertyDictionary::EditorPropertyDictionary() {
add_focusable(edit);
vbox = nullptr;
page_slider = nullptr;
+ button_add_item = nullptr;
updating = false;
change_type = memnew(PopupMenu);
add_child(change_type);
change_type->connect("id_pressed", callable_mp(this, &EditorPropertyDictionary::_change_type_menu));
-
- for (int i = 0; i < Variant::VARIANT_MAX; i++) {
- String type = Variant::get_type_name(Variant::Type(i));
- change_type->add_item(type, i);
- }
- change_type->add_separator();
- change_type->add_item(TTR("Remove Item"), Variant::VARIANT_MAX);
changing_type_index = -1;
}
diff --git a/editor/editor_properties_array_dict.h b/editor/editor_properties_array_dict.h
index 4c31ba0b49..bb10cdf97e 100644
--- a/editor/editor_properties_array_dict.h
+++ b/editor/editor_properties_array_dict.h
@@ -147,6 +147,7 @@ class EditorPropertyDictionary : public EditorProperty {
EditorSpinSlider *size_slider;
EditorSpinSlider *page_slider;
HBoxContainer *page_hbox;
+ Button *button_add_item;
void _page_changed(double p_page);
void _edit_pressed();
diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp
index 6002bcfadc..716643f812 100644
--- a/editor/editor_resource_picker.cpp
+++ b/editor/editor_resource_picker.cpp
@@ -328,7 +328,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
} break;
case OBJ_MENU_SHOW_IN_FILE_SYSTEM: {
- FileSystemDock *file_system_dock = EditorNode::get_singleton()->get_filesystem_dock();
+ FileSystemDock *file_system_dock = FileSystemDock::get_singleton();
file_system_dock->navigate_to_path(edited_resource->get_path());
// Ensure that the FileSystem dock is visible.
@@ -862,6 +862,7 @@ void EditorResourcePicker::_ensure_resource_menu() {
edit_menu->connect("id_pressed", callable_mp(this, &EditorResourcePicker::_edit_menu_cbk));
edit_menu->connect("popup_hide", callable_mp((BaseButton *)edit_button, &BaseButton::set_pressed), varray(false));
}
+
EditorResourcePicker::EditorResourcePicker() {
assign_button = memnew(Button);
assign_button->set_flat(true);
@@ -906,14 +907,14 @@ bool EditorScriptPicker::handle_menu_selected(int p_which) {
switch (p_which) {
case OBJ_MENU_NEW_SCRIPT: {
if (script_owner) {
- EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(script_owner, false);
+ SceneTreeDock::get_singleton()->open_script_dialog(script_owner, false);
}
return true;
}
case OBJ_MENU_EXTEND_SCRIPT: {
if (script_owner) {
- EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(script_owner, true);
+ SceneTreeDock::get_singleton()->open_script_dialog(script_owner, true);
}
return true;
}
@@ -958,7 +959,7 @@ bool EditorShaderPicker::handle_menu_selected(int p_which) {
switch (p_which) {
case OBJ_MENU_NEW_SHADER: {
if (material.is_valid()) {
- EditorNode::get_singleton()->get_scene_tree_dock()->open_shader_dialog(material, preferred_mode);
+ SceneTreeDock::get_singleton()->open_shader_dialog(material, preferred_mode);
return true;
}
} break;
diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp
index 6853045345..1bab56ac4a 100644
--- a/editor/editor_sectioned_inspector.cpp
+++ b/editor/editor_sectioned_inspector.cpp
@@ -89,7 +89,7 @@ class SectionedInspectorFilter : public Object {
if (pi.name.begins_with(section + "/")) {
pi.name = pi.name.replace_first(section + "/", "");
- if (!allow_sub && pi.name.find("/") != -1) {
+ if (!allow_sub && pi.name.contains("/")) {
continue;
}
p_list->push_back(pi);
@@ -227,7 +227,7 @@ void SectionedInspector::update_category_list() {
continue;
}
- if (pi.name.find(":") != -1 || pi.name == "script" || pi.name == "resource_name" || pi.name == "resource_path" || pi.name == "resource_local_to_scene" || pi.name.begins_with("_global_script")) {
+ if (pi.name.contains(":") || pi.name == "script" || pi.name == "resource_name" || pi.name == "resource_path" || pi.name == "resource_local_to_scene" || pi.name.begins_with("_global_script")) {
continue;
}
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index b9291bcd0f..f230a9b435 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -369,7 +369,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
// Skip locales which we can't render properly (see above comment).
// Test against language code without regional variants (e.g. ur_PK).
String lang_code = locale.get_slice("_", 0);
- if (locales_to_skip.find(lang_code) != -1) {
+ if (locales_to_skip.has(lang_code)) {
continue;
}
@@ -377,7 +377,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
lang_hint += locale;
int score = TranslationServer::get_singleton()->compare_locales(host_lang, locale);
- if (score >= best_score) {
+ if (score > 0 && score >= best_score) {
best = locale;
best_score = score;
if (score == 10) {
@@ -643,10 +643,15 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("editors/2d/bone_outline_size", 2);
_initial_set("editors/2d/viewport_border_color", Color(0.4, 0.4, 1.0, 0.4));
_initial_set("editors/2d/constrain_editor_view", true);
- _initial_set("editors/2d/warped_mouse_panning", true);
- _initial_set("editors/2d/simple_panning", false);
- _initial_set("editors/2d/scroll_to_pan", false);
- _initial_set("editors/2d/pan_speed", 20);
+
+ // Panning
+ // Enum should be in sync with ControlScheme in ViewPanner.
+ EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/panning/2d_editor_panning_scheme", 0, "Scroll Zooms,Scroll Pans");
+ EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/panning/sub_editors_panning_scheme", 0, "Scroll Zooms,Scroll Pans");
+ EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/panning/animation_editors_panning_scheme", 1, "Scroll Zooms,Scroll Pans");
+ _initial_set("editors/panning/simple_panning", false);
+ _initial_set("editors/panning/warped_mouse_panning", true);
+ _initial_set("editors/panning/2d_editor_pan_speed", 20);
// Tiles editor
_initial_set("editors/tiles_editor/display_grid", true);
diff --git a/editor/settings_config_dialog.cpp b/editor/editor_settings_dialog.cpp
index 71edeefd10..2520d662c5 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/editor_settings_dialog.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* settings_config_dialog.cpp */
+/* editor_settings_dialog.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "settings_config_dialog.h"
+#include "editor_settings_dialog.h"
#include "core/config/project_settings.h"
#include "core/input/input_map.h"
@@ -379,7 +379,7 @@ void EditorSettingsDialog::_update_shortcuts() {
// Join the text of the events with a delimiter so they can all be displayed in one cell.
String events_display_string = event_strings.is_empty() ? "None" : String("; ").join(event_strings);
- if (!shortcut_filter.is_subsequence_ofi(action_name) && (events_display_string == "None" || !shortcut_filter.is_subsequence_ofi(events_display_string))) {
+ if (!shortcut_filter.is_subsequence_ofn(action_name) && (events_display_string == "None" || !shortcut_filter.is_subsequence_ofn(events_display_string))) {
continue;
}
@@ -428,7 +428,7 @@ void EditorSettingsDialog::_update_shortcuts() {
// Shortcut Item
- if (!shortcut_filter.is_subsequence_ofi(sc->get_name())) {
+ if (!shortcut_filter.is_subsequence_ofn(sc->get_name())) {
continue;
}
diff --git a/editor/settings_config_dialog.h b/editor/editor_settings_dialog.h
index c3dfd736d5..f1c4ea7770 100644
--- a/editor/settings_config_dialog.h
+++ b/editor/editor_settings_dialog.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* settings_config_dialog.h */
+/* editor_settings_dialog.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SETTINGS_CONFIG_DIALOG_H
-#define SETTINGS_CONFIG_DIALOG_H
+#ifndef EDITOR_SETTINGS_DIALOG_H
+#define EDITOR_SETTINGS_DIALOG_H
#include "editor/action_map_editor.h"
#include "editor/editor_sectioned_inspector.h"
@@ -128,4 +128,4 @@ public:
~EditorSettingsDialog();
};
-#endif // SETTINGS_CONFIG_DIALOG_H
+#endif // EDITOR_SETTINGS_DIALOG_H
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 8e87ddee80..308a268e42 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -112,6 +112,7 @@ static Ref<Texture2D> flip_icon(Ref<Texture2D> p_texture, bool p_flip_y = false,
}
#ifdef MODULE_SVG_ENABLED
+// See also `generate_icon()` in `scene/resources/default_theme.cpp`.
static Ref<ImageTexture> editor_generate_icon(int p_index, bool p_convert_color, float p_scale = EDSCALE, float p_saturation = 1.0, Dictionary p_convert_colors = Dictionary()) {
Ref<ImageTexture> icon = memnew(ImageTexture);
Ref<Image> img = memnew(Image);
@@ -149,11 +150,26 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
// are contained in the dictionary above.
Set<StringName> exceptions;
+ // Some of the colors below are listed for completeness sake.
+ // This can be a basis for proper palette validation later.
if (!p_dark_theme) {
// Convert color: FROM TO
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#478cbf", "#478cbf"); // Godot Blue
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#414042", "#414042"); // Godot Gray
+
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffffff", "#414141"); // Pure white
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#000000", "#bfbfbf"); // Pure black
+ // Keep pure RGB colors as is, but list them for explicity.
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff0000", "#ff0000"); // Pure red
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#00ff00", "#00ff00"); // Pure green
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#0000ff", "#0000ff"); // Pure blue
+
+ // GUI Colors
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e0e0e0", "#5a5a5a"); // Common icon color
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffffff", "#414141"); // White
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b4b4b4", "#363636"); // Script darker color
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fefefe", "#fefefe"); // Forced light color
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#808080", "#808080"); // GUI disabled color
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b3b3b3", "#363636"); // GUI disabled light color
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#699ce8", "#699ce8"); // GUI highlight color
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#f9f9f9", "#606060"); // Scrollbar grabber highlight color
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#c38ef1", "#a85de9"); // Animation
@@ -161,7 +177,10 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#8da5f3", "#3d64dd"); // 2D
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#4b70ea", "#1a3eac"); // 2D Dark
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#8eef97", "#2fa139"); // Control
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffdd65", "#ca8a04"); // Node warning
+
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#5fb2ff", "#0079f0"); // Selection (blue)
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#003e7a", "#2b74bb"); // Selection (darker blue)
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#f7f5cf", "#615f3a"); // Gizmo (yellow)
// Rainbow
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff4545", "#ff2929"); // Red
@@ -172,31 +191,45 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#8045ff", "#702aff"); // Purple
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff4596", "#ff2781"); // Pink
- // Audio gradient
- // Red is defined further below.
+ // Audio gradients
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e1da5b", "#d6cf4b"); // Yellow
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#5fff97", "#00f010"); // Green
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffca5f", "#fea900"); // Mesh resource (orange)
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#0787ff", "#68b6ff"); // Shape resource (blue)
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#62aeff", "#1678e0"); // Frozen gradient top
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#75d1e6", "#41acc5"); // Frozen gradient middle
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffee", "#49ccba"); // Frozen gradient bottom
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff5f5f", "#ff3333"); // Red audio gradient + remove (red)
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#5fff97", "#00db50"); // Add (green)
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#5fb2ff", "#5caeff"); // Selection (blue)
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#f70000", "#c91616"); // Color track red
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#eec315", "#d58c0b"); // Color track orange
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#dbee15", "#b7d10a"); // Color track yellow
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#288027", "#218309"); // Color track green
+
+ // Resource groups
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffca5f", "#fea900"); // Mesh resource (orange)
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#2998ff", "#68b6ff"); // Shape resource (blue)
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a2d2ff", "#4998e3"); // Shape resource (light blue)
// Animation editor tracks
// The property track icon color is set by the common icon color.
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea7940", "#bd5e2c"); // 3D Transform track
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea7940", "#bd5e2c"); // 3D Position track
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff2b88", "#bd165f"); // 3D Rotation track
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#eac840", "#bd9d1f"); // 3D Scale track
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#3cf34e", "#16a827"); // Call Method track
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#2877f6", "#236be6"); // Bezier Curve track
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#eae440", "#9f9722"); // Audio Playback track
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a448f0", "#9853ce"); // Animation Playback track
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#5ad5c4", "#0a9c88"); // Blend Shape track
+
+ // Control layouts
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#d6d6d6", "#474747"); // Highlighted part
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#474747", "#d6d6d6"); // Background part
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#919191", "#6e6e6e"); // Border part
// TileSet editor icons
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fce00e", "#aa8d24"); // New Single Tile
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#0e71fc", "#0350bd"); // New Autotile
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#c6ced4", "#828f9b"); // New Atlas
+ // Visual script
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#41ecad", "#25e3a0"); // VisualScript variant
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#6f91f0", "#6d8eeb"); // VisualScript bool
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#5abbef", "#4fb2e9"); // VisualScript int
@@ -215,6 +248,11 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#41ec80", "#2ce573"); // VisualScript RID
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#55f3e3", "#12d5c3"); // VisualScript Object
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#54ed9e", "#57e99f"); // VisualScript Dictionary
+ // Visual shaders
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#77ce57", "#67c046"); // Vector funcs
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea686c", "#d95256"); // Vector transforms
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#eac968", "#d9b64f"); // Textures and cubemaps
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#cf68ea", "#c050dd"); // Functions and expressions
exceptions.insert("EditorPivot");
exceptions.insert("EditorHandle");
@@ -245,9 +283,9 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
const Color error_color = p_theme->get_color("error_color", "Editor");
const Color success_color = p_theme->get_color("success_color", "Editor");
const Color warning_color = p_theme->get_color("warning_color", "Editor");
- dark_icon_color_dictionary[Color::html("#ff0000")] = error_color;
- dark_icon_color_dictionary[Color::html("#45ff8b")] = success_color;
- dark_icon_color_dictionary[Color::html("#dbab09")] = warning_color;
+ dark_icon_color_dictionary[Color::html("#ff5f5f")] = error_color;
+ dark_icon_color_dictionary[Color::html("#5fff97")] = success_color;
+ dark_icon_color_dictionary[Color::html("#ffdd65")] = warning_color;
// Generate icons.
if (!p_only_thumbs) {
@@ -389,6 +427,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
const Color font_focus_color = mono_color.lerp(base_color, 0.125);
const Color font_disabled_color = Color(mono_color.r, mono_color.g, mono_color.b, 0.3);
const Color font_readonly_color = Color(mono_color.r, mono_color.g, mono_color.b, 0.65);
+ const Color font_placeholder_color = Color(mono_color.r, mono_color.g, mono_color.b, 0.6);
const Color selection_color = accent_color * Color(1, 1, 1, 0.4);
const Color disabled_color = mono_color.inverted().lerp(base_color, 0.7);
const Color disabled_bg_color = mono_color.inverted().lerp(base_color, 0.9);
@@ -978,8 +1017,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("SceneTabFG", "EditorStyles", style_tab_selected);
theme->set_stylebox("SceneTabBG", "EditorStyles", style_tab_unselected);
theme->set_icon("close", "TabBar", theme->get_icon("GuiClose", "EditorIcons"));
- theme->set_stylebox("close_bg_pressed", "TabBar", style_menu);
- theme->set_stylebox("close_bg_highlight", "TabBar", style_menu);
+ theme->set_stylebox("button_pressed", "TabBar", style_menu);
+ theme->set_stylebox("button_highlight", "TabBar", style_menu);
theme->set_icon("increment", "TabContainer", theme->get_icon("GuiScrollArrowRight", "EditorIcons"));
theme->set_icon("decrement", "TabContainer", theme->get_icon("GuiScrollArrowLeft", "EditorIcons"));
theme->set_icon("increment", "TabBar", theme->get_icon("GuiScrollArrowRight", "EditorIcons"));
@@ -1071,6 +1110,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("font_color", "LineEdit", font_color);
theme->set_color("font_selected_color", "LineEdit", mono_color);
theme->set_color("font_uneditable_color", "LineEdit", font_readonly_color);
+ theme->set_color("font_placeholder_color", "LineEdit", font_placeholder_color);
theme->set_color("caret_color", "LineEdit", font_color);
theme->set_color("selection_color", "LineEdit", selection_color);
theme->set_color("clear_button_color", "LineEdit", font_color);
@@ -1085,6 +1125,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_icon("space", "TextEdit", theme->get_icon("GuiSpace", "EditorIcons"));
theme->set_color("font_color", "TextEdit", font_color);
theme->set_color("font_readonly_color", "TextEdit", font_readonly_color);
+ theme->set_color("font_placeholder_color", "TextEdit", font_placeholder_color);
theme->set_color("caret_color", "TextEdit", font_color);
theme->set_color("selection_color", "TextEdit", selection_color);
theme->set_constant("line_spacing", "TextEdit", 4 * EDSCALE);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 3f15b3f206..a038da4c18 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -48,6 +48,8 @@
#include "servers/display_server.h"
#include "shader_create_dialog.h"
+FileSystemDock *FileSystemDock::singleton = nullptr;
+
Ref<Texture2D> FileSystemDock::_get_tree_item_icon(bool p_is_valid, String p_file_type) {
Ref<Texture2D> file_icon;
if (!p_is_valid) {
@@ -627,7 +629,7 @@ void FileSystemDock::_search(EditorFileSystemDirectory *p_path, List<FileInfo> *
for (int i = 0; i < p_path->get_file_count(); i++) {
String file = p_path->get_file(i);
- if (file.to_lower().find(searched_string) != -1) {
+ if (file.to_lower().contains(searched_string)) {
FileInfo fi;
fi.name = file;
fi.type = p_path->get_file_type(i);
@@ -1371,8 +1373,8 @@ void FileSystemDock::_make_dir_confirm() {
if (dir_name.length() == 0) {
EditorNode::get_singleton()->show_warning(TTR("No name provided."));
return;
- } else if (dir_name.find("/") != -1 || dir_name.find("\\") != -1 || dir_name.find(":") != -1 || dir_name.find("*") != -1 ||
- dir_name.find("|") != -1 || dir_name.find(">") != -1 || dir_name.ends_with(".") || dir_name.ends_with(" ")) {
+ } else if (dir_name.contains("/") || dir_name.contains("\\") || dir_name.contains(":") || dir_name.contains("*") ||
+ dir_name.contains("|") || dir_name.contains(">") || dir_name.ends_with(".") || dir_name.ends_with(" ")) {
EditorNode::get_singleton()->show_warning(TTR("Provided name contains invalid characters."));
return;
}
@@ -1476,7 +1478,7 @@ void FileSystemDock::_rename_operation_confirm() {
if (new_name.length() == 0) {
EditorNode::get_singleton()->show_warning(TTR("No name provided."));
return;
- } else if (new_name.find("/") != -1 || new_name.find("\\") != -1 || new_name.find(":") != -1) {
+ } else if (new_name.contains("/") || new_name.contains("\\") || new_name.contains(":")) {
EditorNode::get_singleton()->show_warning(TTR("Name contains invalid characters."));
return;
} else if (to_rename.is_file && old_name.get_extension() != new_name.get_extension()) {
@@ -1538,7 +1540,7 @@ void FileSystemDock::_duplicate_operation_confirm() {
if (new_name.length() == 0) {
EditorNode::get_singleton()->show_warning(TTR("No name provided."));
return;
- } else if (new_name.find("/") != -1 || new_name.find("\\") != -1 || new_name.find(":") != -1) {
+ } else if (new_name.contains("/") || new_name.contains("\\") || new_name.contains(":")) {
EditorNode::get_singleton()->show_warning(TTR("Name contains invalid characters."));
return;
}
@@ -1799,7 +1801,7 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
// Add the files from favorites.
Vector<String> favorites = EditorSettings::get_singleton()->get_favorites();
for (int i = 0; i < p_selected.size(); i++) {
- if (favorites.find(p_selected[i]) == -1) {
+ if (!favorites.has(p_selected[i])) {
favorites.push_back(p_selected[i]);
}
}
@@ -2322,7 +2324,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
Vector<String> fnames = drag_data["files"];
Vector<String> favorites = EditorSettings::get_singleton()->get_favorites();
for (int i = 0; i < fnames.size(); i++) {
- if (favorites.find(fnames[i]) == -1) {
+ if (!favorites.has(fnames[i])) {
favorites.push_back(fnames[i]);
}
}
@@ -2335,7 +2337,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
String to_dir;
bool favorite;
_get_drag_target_folder(to_dir, favorite, p_point, p_from);
- EditorNode::get_singleton()->get_scene_tree_dock()->save_branch_to_file(to_dir);
+ SceneTreeDock::get_singleton()->save_branch_to_file(to_dir);
}
}
@@ -2743,11 +2745,11 @@ void FileSystemDock::_update_import_dock() {
}
if (imports.size() == 0) {
- EditorNode::get_singleton()->get_import_dock()->clear();
+ ImportDock::get_singleton()->clear();
} else if (imports.size() == 1) {
- EditorNode::get_singleton()->get_import_dock()->set_edit_path(imports[0]);
+ ImportDock::get_singleton()->set_edit_path(imports[0]);
} else {
- EditorNode::get_singleton()->get_import_dock()->set_edit_multiple_paths(imports);
+ ImportDock::get_singleton()->set_edit_multiple_paths(imports);
}
import_dock_needs_update = false;
@@ -2816,6 +2818,7 @@ void FileSystemDock::_bind_methods() {
}
FileSystemDock::FileSystemDock(EditorNode *p_editor) {
+ singleton = this;
set_name("FileSystem");
editor = p_editor;
path = "res://";
@@ -3051,4 +3054,5 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
}
FileSystemDock::~FileSystemDock() {
+ singleton = nullptr;
}
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index 8d50f05da9..1dc986dcb2 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -304,6 +304,12 @@ private:
void _feature_profile_changed();
Vector<String> _remove_self_included_paths(Vector<String> selected_strings);
+private:
+ static FileSystemDock *singleton;
+
+public:
+ static FileSystemDock *get_singleton() { return singleton; }
+
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp
index 131ecc3b12..dd72def6ad 100644
--- a/editor/find_in_files.cpp
+++ b/editor/find_in_files.cpp
@@ -53,11 +53,6 @@ inline void pop_back(T &container) {
container.resize(container.size() - 1);
}
-// TODO: Copied from TextEdit private, would be nice to extract it in a single place.
-static bool is_text_char(char32_t c) {
- return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
-}
-
static bool find_next(const String &line, String pattern, int from, bool match_case, bool whole_words, int &out_begin, int &out_end) {
int end = from;
@@ -73,10 +68,10 @@ static bool find_next(const String &line, String pattern, int from, bool match_c
out_end = end;
if (whole_words) {
- if (begin > 0 && is_text_char(line[begin - 1])) {
+ if (begin > 0 && (is_ascii_identifier_char(line[begin - 1]))) {
continue;
}
- if (end < line.size() && is_text_char(line[end])) {
+ if (end < line.size() && (is_ascii_identifier_char(line[end]))) {
continue;
}
}
diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp
index ff24339f9f..1644bb9dbe 100644
--- a/editor/groups_editor.cpp
+++ b/editor/groups_editor.cpp
@@ -71,13 +71,13 @@ void GroupDialog::_load_nodes(Node *p_current) {
TreeItem *node = nullptr;
NodePath path = scene_tree->get_edited_scene_root()->get_path_to(p_current);
if (keep && p_current->is_in_group(selected_group)) {
- if (remove_filter->get_text().is_subsequence_ofi(String(p_current->get_name()))) {
+ if (remove_filter->get_text().is_subsequence_ofn(String(p_current->get_name()))) {
node = nodes_to_remove->create_item(remove_node_root);
keep = true;
} else {
keep = false;
}
- } else if (keep && add_filter->get_text().is_subsequence_ofi(String(p_current->get_name()))) {
+ } else if (keep && add_filter->get_text().is_subsequence_ofn(String(p_current->get_name()))) {
node = nodes_to_add->create_item(add_node_root);
keep = true;
} else {
@@ -144,8 +144,8 @@ void GroupDialog::_add_pressed() {
undo_redo->add_undo_method(this, "emit_signal", "group_edited");
// To force redraw of scene tree.
- undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
+ undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
+ undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
}
@@ -173,8 +173,8 @@ void GroupDialog::_removed_pressed() {
undo_redo->add_undo_method(this, "emit_signal", "group_edited");
// To force redraw of scene tree.
- undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
+ undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
+ undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
}
@@ -211,6 +211,10 @@ void GroupDialog::_add_group(String p_name) {
groups->ensure_cursor_is_visible();
}
+void GroupDialog::_add_group_text_changed(const String &p_new_text) {
+ add_group_button->set_disabled(p_new_text.strip_edges().is_empty());
+}
+
void GroupDialog::_group_renamed() {
TreeItem *renamed_group = groups->get_edited();
if (!renamed_group) {
@@ -333,8 +337,8 @@ void GroupDialog::_modify_group_pressed(Object *p_item, int p_column, int p_id)
undo_redo->add_undo_method(this, "emit_signal", "group_edited");
// To force redraw of scene tree.
- undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
+ undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
+ undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
} break;
@@ -457,8 +461,9 @@ GroupDialog::GroupDialog() {
chbc->add_child(add_group_text);
add_group_text->set_h_size_flags(Control::SIZE_EXPAND_FILL);
add_group_text->connect("text_submitted", callable_mp(this, &GroupDialog::_add_group_pressed));
+ add_group_text->connect("text_changed", callable_mp(this, &GroupDialog::_add_group_text_changed));
- Button *add_group_button = memnew(Button);
+ add_group_button = memnew(Button);
add_group_button->set_text(TTR("Add"));
chbc->add_child(add_group_button);
add_group_button->connect("pressed", callable_mp(this, &GroupDialog::_add_group_pressed), varray(String()));
@@ -557,6 +562,8 @@ GroupDialog::GroupDialog() {
error = memnew(ConfirmationDialog);
add_child(error);
error->get_ok_button()->set_text(TTR("Close"));
+
+ _add_group_text_changed("");
}
////////////////////////////////////////////////////////////////////////////////
@@ -571,6 +578,7 @@ void GroupsEditor::_add_group(const String &p_group) {
return;
}
+ group_name->clear();
if (node->is_in_group(name)) {
return;
}
@@ -583,12 +591,10 @@ void GroupsEditor::_add_group(const String &p_group) {
undo_redo->add_undo_method(this, "update_tree");
// To force redraw of scene tree.
- undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
+ undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
+ undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
-
- group_name->clear();
}
void GroupsEditor::_modify_group(Object *p_item, int p_column, int p_id) {
@@ -611,8 +617,8 @@ void GroupsEditor::_modify_group(Object *p_item, int p_column, int p_id) {
undo_redo->add_undo_method(this, "update_tree");
// To force redraw of scene tree.
- undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
+ undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
+ undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
} break;
@@ -622,6 +628,10 @@ void GroupsEditor::_modify_group(Object *p_item, int p_column, int p_id) {
}
}
+void GroupsEditor::_group_name_changed(const String &p_new_text) {
+ add->set_disabled(p_new_text.strip_edges().is_empty());
+}
+
struct _GroupInfoComparator {
bool operator()(const Node::GroupInfo &p_a, const Node::GroupInfo &p_b) const {
return p_a.name.operator String() < p_b.name.operator String();
@@ -711,6 +721,7 @@ GroupsEditor::GroupsEditor() {
group_name->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbc->add_child(group_name);
group_name->connect("text_submitted", callable_mp(this, &GroupsEditor::_add_group));
+ group_name->connect("text_changed", callable_mp(this, &GroupsEditor::_group_name_changed));
add = memnew(Button);
add->set_text(TTR("Add"));
@@ -724,6 +735,8 @@ GroupsEditor::GroupsEditor() {
tree->connect("button_pressed", callable_mp(this, &GroupsEditor::_modify_group));
tree->add_theme_constant_override("draw_guides", 1);
add_theme_constant_override("separation", 3 * EDSCALE);
+
+ _group_name_changed("");
}
GroupsEditor::~GroupsEditor() {
diff --git a/editor/groups_editor.h b/editor/groups_editor.h
index 677ef14a1f..aa70ac5bc4 100644
--- a/editor/groups_editor.h
+++ b/editor/groups_editor.h
@@ -49,6 +49,7 @@ class GroupDialog : public AcceptDialog {
TreeItem *groups_root;
LineEdit *add_group_text;
+ Button *add_group_button;
Tree *groups;
@@ -77,6 +78,7 @@ class GroupDialog : public AcceptDialog {
void _add_pressed();
void _removed_pressed();
void _add_group_pressed(const String &p_name);
+ void _add_group_text_changed(const String &p_new_text);
void _group_renamed();
void _rename_group_item(const String &p_old_name, const String &p_new_name);
@@ -122,6 +124,7 @@ class GroupsEditor : public VBoxContainer {
void update_tree();
void _add_group(const String &p_group = "");
void _modify_group(Object *p_item, int p_column, int p_id);
+ void _group_name_changed(const String &p_new_text);
void _show_group_dialog();
diff --git a/editor/icons/AudioBusLayout.svg b/editor/icons/AudioBusLayout.svg
index 9928f369e7..c3bbc882e4 100644
--- a/editor/icons/AudioBusLayout.svg
+++ b/editor/icons/AudioBusLayout.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><linearGradient id="a" gradientUnits="userSpaceOnUse" x1="8" x2="8" y1="1" y2="15"><stop offset="0" stop-color="#ff7a7a"/><stop offset=".5" stop-color="#e1da5b"/><stop offset="1" stop-color="#66ff9e"/></linearGradient><path d="m3 1c-1.108 0-2 .89199-2 2v10c0 1.108.89199 2 2 2h2c1.108 0 2-.89199 2-2v-10c0-1.108-.89199-2-2-2zm8 0c-1.108 0-2 .89199-2 2v10c0 1.108.89199 2 2 2h2c1.108 0 2-.89199 2-2v-10c0-1.108-.89199-2-2-2zm-8 1h2c.55401 0 1 .44599 1 1v10c0 .55401-.44599 1-1 1h-2c-.55401 0-1-.44599-1-1v-10c0-.55401.44599-1 1-1z" fill="url(#a)"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><linearGradient id="a" gradientUnits="userSpaceOnUse" x1="8" x2="8" y1="1" y2="15"><stop offset="0" stop-color="#ff5f5f"/><stop offset=".5" stop-color="#e1da5b"/><stop offset="1" stop-color="#5fff97"/></linearGradient><path d="m3 1c-1.108 0-2 .89199-2 2v10c0 1.108.89199 2 2 2h2c1.108 0 2-.89199 2-2v-10c0-1.108-.89199-2-2-2zm8 0c-1.108 0-2 .89199-2 2v10c0 1.108.89199 2 2 2h2c1.108 0 2-.89199 2-2v-10c0-1.108-.89199-2-2-2zm-8 1h2c.55401 0 1 .44599 1 1v10c0 .55401-.44599 1-1 1h-2c-.55401 0-1-.44599-1-1v-10c0-.55401.44599-1 1-1z" fill="url(#a)"/></svg>
diff --git a/editor/icons/AudioListener2D.svg b/editor/icons/AudioListener2D.svg
index db84dcfed7..9167460290 100644
--- a/editor/icons/AudioListener2D.svg
+++ b/editor/icons/AudioListener2D.svg
@@ -1 +1 @@
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diff --git a/editor/icons/AudioStreamMP3.svg b/editor/icons/AudioStreamMP3.svg
index dc034c90de..2e54de9faa 100644
--- a/editor/icons/AudioStreamMP3.svg
+++ b/editor/icons/AudioStreamMP3.svg
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diff --git a/editor/icons/AudioStreamOGGVorbis.svg b/editor/icons/AudioStreamOGGVorbis.svg
index dc034c90de..2e54de9faa 100644
--- a/editor/icons/AudioStreamOGGVorbis.svg
+++ b/editor/icons/AudioStreamOGGVorbis.svg
@@ -1 +1 @@
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diff --git a/editor/icons/AudioStreamPlayer.svg b/editor/icons/AudioStreamPlayer.svg
index 6d074c0744..31bd847e37 100644
--- a/editor/icons/AudioStreamPlayer.svg
+++ b/editor/icons/AudioStreamPlayer.svg
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diff --git a/editor/icons/AudioStreamPlayer2D.svg b/editor/icons/AudioStreamPlayer2D.svg
index 0bf091de29..716680f215 100644
--- a/editor/icons/AudioStreamPlayer2D.svg
+++ b/editor/icons/AudioStreamPlayer2D.svg
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diff --git a/editor/icons/AudioStreamPlayer3D.svg b/editor/icons/AudioStreamPlayer3D.svg
index ebe3128a21..d89dacd588 100644
--- a/editor/icons/AudioStreamPlayer3D.svg
+++ b/editor/icons/AudioStreamPlayer3D.svg
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diff --git a/editor/icons/AudioStreamSample.svg b/editor/icons/AudioStreamSample.svg
index dc034c90de..2e54de9faa 100644
--- a/editor/icons/AudioStreamSample.svg
+++ b/editor/icons/AudioStreamSample.svg
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diff --git a/editor/icons/BoxMesh.svg b/editor/icons/BoxMesh.svg
index 6809b989cc..ef2f77a255 100644
--- a/editor/icons/BoxMesh.svg
+++ b/editor/icons/BoxMesh.svg
@@ -1 +1 @@
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diff --git a/editor/icons/BoxShape3D.svg b/editor/icons/BoxShape3D.svg
index f9012d1fe4..a16f0bb1e1 100644
--- a/editor/icons/BoxShape3D.svg
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diff --git a/editor/icons/Breakpoint.svg b/editor/icons/Breakpoint.svg
index b95c2b511e..60d59b66c8 100644
--- a/editor/icons/Breakpoint.svg
+++ b/editor/icons/Breakpoint.svg
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diff --git a/editor/icons/BusVuEmpty.svg b/editor/icons/BusVuEmpty.svg
index cc72e7cd36..88a14bc3ee 100644
--- a/editor/icons/BusVuEmpty.svg
+++ b/editor/icons/BusVuEmpty.svg
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diff --git a/editor/icons/BusVuFull.svg b/editor/icons/BusVuFull.svg
index 34396c3c18..0bc00971c0 100644
--- a/editor/icons/BusVuFull.svg
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diff --git a/editor/icons/CPUParticles2D.svg b/editor/icons/CPUParticles2D.svg
index 29770bc240..2a2c616954 100644
--- a/editor/icons/CPUParticles2D.svg
+++ b/editor/icons/CPUParticles2D.svg
@@ -1 +1 @@
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diff --git a/editor/icons/Callable.svg b/editor/icons/Callable.svg
index d689f1a4c4..3f0d33a06c 100644
--- a/editor/icons/Callable.svg
+++ b/editor/icons/Callable.svg
@@ -1 +1 @@
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diff --git a/editor/icons/CanvasGroup.svg b/editor/icons/CanvasGroup.svg
index 232ae53231..110fcbd205 100644
--- a/editor/icons/CanvasGroup.svg
+++ b/editor/icons/CanvasGroup.svg
@@ -1 +1 @@
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diff --git a/editor/icons/CanvasModulate.svg b/editor/icons/CanvasModulate.svg
index a96fb75643..86cb7ef64c 100644
--- a/editor/icons/CanvasModulate.svg
+++ b/editor/icons/CanvasModulate.svg
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diff --git a/editor/icons/CapsuleShape2D.svg b/editor/icons/CapsuleShape2D.svg
index 99a67d4641..5b3c411f9b 100644
--- a/editor/icons/CapsuleShape2D.svg
+++ b/editor/icons/CapsuleShape2D.svg
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-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-2.77 0-5 2.23-5 5v4c0 2.77 2.23 5 5 5s5-2.23 5-5v-4c0-2.77-2.23-5-5-5zm0 2c1.662 0 3 1.338 3 3v4c0 1.662-1.338 3-3 3s-3-1.338-3-3v-4c0-1.662 1.338-3 3-3z" fill="#68b6ff"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-2.77 0-5 2.23-5 5v4c0 2.77 2.23 5 5 5s5-2.23 5-5v-4c0-2.77-2.23-5-5-5zm0 2c1.662 0 3 1.338 3 3v4c0 1.662-1.338 3-3 3s-3-1.338-3-3v-4c0-1.662 1.338-3 3-3z" fill="#5fb2ff"/></svg>
diff --git a/editor/icons/CapsuleShape3D.svg b/editor/icons/CapsuleShape3D.svg
index 4d5bc522b1..c566d68f19 100644
--- a/editor/icons/CapsuleShape3D.svg
+++ b/editor/icons/CapsuleShape3D.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><path d="m8 1037.4c-2.7527 0-5 2.2419-5 4.9903v4.0175c0 2.7484 2.2473 4.9922 5 4.9922s5-2.2438 5-4.9922v-4.0175c0-2.7484-2.2473-4.9903-5-4.9903z" fill="#68b6ff"/><circle cx="6.5" cy="1040.9" fill="#a2d2ff" r="1.5"/></g></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><path d="m8 1037.4c-2.7527 0-5 2.2419-5 4.9903v4.0175c0 2.7484 2.2473 4.9922 5 4.9922s5-2.2438 5-4.9922v-4.0175c0-2.7484-2.2473-4.9903-5-4.9903z" fill="#5fb2ff"/><circle cx="6.5" cy="1040.9" fill="#a2d2ff" r="1.5"/></g></svg>
diff --git a/editor/icons/CircleShape2D.svg b/editor/icons/CircleShape2D.svg
index d23ca6d8a3..37a0903a0c 100644
--- a/editor/icons/CircleShape2D.svg
+++ b/editor/icons/CircleShape2D.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1038.4a6 6 0 0 0 -6 6 6 6 0 0 0 6 6 6 6 0 0 0 6-6 6 6 0 0 0 -6-6z" fill="none" stroke="#68b6ff" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1038.4a6 6 0 0 0 -6 6 6 6 0 0 0 6 6 6 6 0 0 0 6-6 6 6 0 0 0 -6-6z" fill="none" stroke="#5fb2ff" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"/></svg>
diff --git a/editor/icons/CodeEdit.svg b/editor/icons/CodeEdit.svg
index 7f08340ffb..8461c739b4 100644
--- a/editor/icons/CodeEdit.svg
+++ b/editor/icons/CodeEdit.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><path d="m29 1042.4h1v1h-1z" fill="#fefeff"/><path d="m3 1c-1.1046 0-2 .8954-2 2v10c0 1.1046.89543 2 2 2h10c1.1046 0 2-.8954 2-2v-10c0-1.1046-.89543-2-2-2zm0 2h10v10h-10zm2 1-1 1 1 1-1 1 1 1 2-2zm2 3v1h2v-1z" fill="#8eef97" transform="translate(0 1036.4)"/></g></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><path d="m3 1c-1.1046 0-2 .8954-2 2v10c0 1.1046.89543 2 2 2h10c1.1046 0 2-.8954 2-2v-10c0-1.1046-.89543-2-2-2zm0 2h10v10h-10zm2 1-1 1 1 1-1 1 1 1 2-2zm2 3v1h2v-1z" fill="#8eef97" transform="translate(0 1036.4)"/></g></svg>
diff --git a/editor/icons/ColorRect.svg b/editor/icons/ColorRect.svg
index f08b17ed1f..e69591104f 100644
--- a/editor/icons/ColorRect.svg
+++ b/editor/icons/ColorRect.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><path d="m1 1v14h14v-14zm2 2h10v10h-10z" fill="#8eef97" transform="translate(0 1036.4)"/><g fill-rule="evenodd"><path d="m12 1048.4h-4.8l4.8-4.8z" fill="#70bfff"/><path d="m4 1040.4h4.8l-4.8 4.8z" fill="#ff4545"/><path d="m4 1048.4v-3.2l4.8-4.8h3.2v3.2l-4.8 4.8z" fill="#7aff70"/></g></g></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><path d="m1 1v14h14v-14zm2 2h10v10h-10z" fill="#8eef97" transform="translate(0 1036.4)"/><g fill-rule="evenodd"><path d="m12 1048.4h-4.8l4.8-4.8z" fill="#45d7ff"/><path d="m4 1040.4h4.8l-4.8 4.8z" fill="#ff4545"/><path d="m4 1048.4v-3.2l4.8-4.8h3.2v3.2l-4.8 4.8z" fill="#80ff45"/></g></g></svg>
diff --git a/editor/icons/ConcavePolygonShape2D.svg b/editor/icons/ConcavePolygonShape2D.svg
index 463fece525..26eda843a8 100644
--- a/editor/icons/ConcavePolygonShape2D.svg
+++ b/editor/icons/ConcavePolygonShape2D.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m14 1050.4h-12v-12l6 6 6-6z" fill="none" stroke="#68b6ff" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m14 1050.4h-12v-12l6 6 6-6z" fill="none" stroke="#5fb2ff" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"/></svg>
diff --git a/editor/icons/ConcavePolygonShape3D.svg b/editor/icons/ConcavePolygonShape3D.svg
index 60d1a6234f..67631ec0e7 100644
--- a/editor/icons/ConcavePolygonShape3D.svg
+++ b/editor/icons/ConcavePolygonShape3D.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill-rule="evenodd" transform="translate(0 -1036.4)"><g fill="#2998ff"><path d="m8 1-7 3v8l7 3 7-3v-8z" transform="translate(0 1036.4)"/><path d="m8 1037.4-7 3v8l7 3 7-3v-8z"/><path d="m3 1041.4v6l5 2 5-2v-6l-5-2z"/></g><path d="m8 1049.4 5-2-5-2-5 2z" fill="#a2d2ff"/><path d="m8 1045.4 5 2v-6l-5-2z" fill="#5fb2ff"/><g transform="translate(0 1036.4)"><path d="m8 1-7 3 2 1 5-2 5 2 2-1z" fill="#a2d2ff"/><path d="m1 4v8l7 3v-2l-5-2v-6z" fill="#5fb2ff"/><path d="m15 4-2 1v6l-5 2v2l7-3z" fill="#2998ff"/></g></g></svg>
diff --git a/editor/icons/ConvexPolygonShape2D.svg b/editor/icons/ConvexPolygonShape2D.svg
index dc2b0faf81..fa5369aace 100644
--- a/editor/icons/ConvexPolygonShape2D.svg
+++ b/editor/icons/ConvexPolygonShape2D.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m14 1050.4h-12v-6l6-6 6 6z" fill="none" stroke="#68b6ff" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m14 1050.4h-12v-6l6-6 6 6z" fill="none" stroke="#5fb2ff" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"/></svg>
diff --git a/editor/icons/ConvexPolygonShape3D.svg b/editor/icons/ConvexPolygonShape3D.svg
index 3478289ab1..f0c9101c72 100644
--- a/editor/icons/ConvexPolygonShape3D.svg
+++ b/editor/icons/ConvexPolygonShape3D.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill-rule="evenodd" transform="translate(0 -1036.4)"><path d="m8 1-7 3v8l7 3 7-3z" fill="#2998ff" transform="translate(0 1036.4)"/><path d="m8 1051.4-7-3v-8l7 3z" fill="#68b6ff"/><path d="m8 1-7 3 7 11 7-3z" fill="#2998ff" transform="translate(0 1036.4)"/></g></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill-rule="evenodd" transform="translate(0 -1036.4)"><path d="m8 1-7 3v8l7 3 7-3z" fill="#2998ff" transform="translate(0 1036.4)"/><path d="m8 1051.4-7-3v-8l7 3z" fill="#5fb2ff"/><path d="m8 1-7 3 7 11 7-3z" fill="#2998ff" transform="translate(0 1036.4)"/></g></svg>
diff --git a/editor/icons/CurveClose.svg b/editor/icons/CurveClose.svg
index 5cb8ab890e..032f1c6c55 100644
--- a/editor/icons/CurveClose.svg
+++ b/editor/icons/CurveClose.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><path d="m5 1049.4c-2-9-1-10 8-8" fill="none" stroke="#e0e0e0" stroke-opacity=".39216" stroke-width="2"/><g transform="translate(0 1036.4)"><path d="m5 3a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2zm8 0a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2zm-8 8a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2z" fill="#ffffff"/><path d="m10 6v2h2v-2zm0 2h-2v2h2zm-2 2h-2v2h2z" fill="#5fb2ff"/></g></g></svg>
diff --git a/editor/icons/CurveCreate.svg b/editor/icons/CurveCreate.svg
index 1e80817a34..4e406b35f6 100644
--- a/editor/icons/CurveCreate.svg
+++ b/editor/icons/CurveCreate.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><path d="m5 1049.4c-2-9-1-10 8-8" fill="none" stroke="#e0e0e0" stroke-opacity=".39216" stroke-width="2"/><g transform="translate(0 1036.4)"><path d="m5 3a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2zm6 5v3h-3v2h3v3h2v-3h3v-2h-3v-3z" fill="#5fff97"/><path d="m13 3a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2zm-8 8a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2z" fill="#ffffff"/></g></g></svg>
diff --git a/editor/icons/CurveCurve.svg b/editor/icons/CurveCurve.svg
index e43e7ccd8a..b5312aea24 100644
--- a/editor/icons/CurveCurve.svg
+++ b/editor/icons/CurveCurve.svg
@@ -1 +1 @@
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diff --git a/editor/icons/CurveDelete.svg b/editor/icons/CurveDelete.svg
index cf15d75bc1..1c8f5e2aae 100644
--- a/editor/icons/CurveDelete.svg
+++ b/editor/icons/CurveDelete.svg
@@ -1 +1 @@
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diff --git a/editor/icons/CurveEdit.svg b/editor/icons/CurveEdit.svg
index 57e365f3cd..d8318a6bc3 100644
--- a/editor/icons/CurveEdit.svg
+++ b/editor/icons/CurveEdit.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><path d="m5 1049.4c-2-9-1-10 8-8" fill="none" stroke="#e0e0e0" stroke-opacity=".39216" stroke-width="2"/><g transform="translate(0 1036.4)"><path d="m5 3a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2zm3 5 3.291 8 .94726-2.8203 1.8828 1.8828.94336-.94141-1.8848-1.8828 2.8203-.94726-8-3.291z" fill="#5fb2ff"/><path d="m13 3a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2zm-8 8a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2z" fill="#ffffff"/></g></g></svg>
diff --git a/editor/icons/CylinderShape3D.svg b/editor/icons/CylinderShape3D.svg
index cbff4c8897..1283097848 100644
--- a/editor/icons/CylinderShape3D.svg
+++ b/editor/icons/CylinderShape3D.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 14.999999 14.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m.890374 3.687944h13.171325v7.699331h-13.171325z" fill="#5fb2ff"/><ellipse cx="7.477298" cy="3.722912" fill="#a2d2ff" rx="6.586479" ry="2.820821"/><ellipse cx="7.474688" cy="11.34481" fill="#5fb2ff" rx="6.586479" ry="2.820821"/></svg>
diff --git a/editor/icons/DebugSkipBreakpointsOff.svg b/editor/icons/DebugSkipBreakpointsOff.svg
index e7228c599f..aef0d45a05 100644
--- a/editor/icons/DebugSkipBreakpointsOff.svg
+++ b/editor/icons/DebugSkipBreakpointsOff.svg
@@ -1 +1 @@
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+<svg height="17" viewBox="0 0 17 17" width="17" xmlns="http://www.w3.org/2000/svg"><path d="m4.8983252 3.006855a1.6192284 1.3289529 0 0 1 -.0000431.0097" stroke-width=".626319"/><path d="m8.796752 5.0553513a2.563139 3.6270869 0 0 1 -.0000683.02648" stroke-width=".626319"/><path d="m13.121337 4.512148a6.1594577 6.0545759 0 0 1 -.248787 8.20109 6.1594577 6.0545759 0 0 1 -8.3355404.427215 6.1594577 6.0545759 0 0 1 -1.1151058-8.1311866 6.1594577 6.0545759 0 0 1 8.1530832-1.7576713" fill="#fc7f7f" fill-opacity=".996078" stroke-width="1.019123"/></svg>
diff --git a/editor/icons/DebugSkipBreakpointsOn.svg b/editor/icons/DebugSkipBreakpointsOn.svg
index 0836954bbb..d8fbc6e43a 100644
--- a/editor/icons/DebugSkipBreakpointsOn.svg
+++ b/editor/icons/DebugSkipBreakpointsOn.svg
@@ -1 +1 @@
-<svg height="17" viewBox="0 0 17 17" width="17" xmlns="http://www.w3.org/2000/svg"><path d="m4.8983252 3.006855a1.6192284 1.3289529 0 0 1 -.0000431.0097" stroke-width=".626319"/><path d="m8.796752 5.0553513a2.563139 3.6270869 0 0 1 -.0000683.02648" stroke-width=".626319"/><path d="m13.121337 4.512148a6.1594577 6.0545759 0 0 1 -.248787 8.20109 6.1594577 6.0545759 0 0 1 -8.3355404.427215 6.1594577 6.0545759 0 0 1 -1.1151058-8.1311866 6.1594577 6.0545759 0 0 1 8.1530832-1.7576713" fill="#ff8585" fill-opacity=".996078" stroke-width="1.019123"/><path d="m-9.290675 10.816157h18.575495v2.518711h-18.575495z" fill="#e0e0e0" stroke-width="1.187332" transform="matrix(.70605846 -.70815355 .70605846 .70815355 0 0)"/></svg>
+<svg height="17" viewBox="0 0 17 17" width="17" xmlns="http://www.w3.org/2000/svg"><path d="m4.8983252 3.006855a1.6192284 1.3289529 0 0 1 -.0000431.0097" stroke-width=".626319"/><path d="m8.796752 5.0553513a2.563139 3.6270869 0 0 1 -.0000683.02648" stroke-width=".626319"/><path d="m13.121337 4.512148a6.1594577 6.0545759 0 0 1 -.248787 8.20109 6.1594577 6.0545759 0 0 1 -8.3355404.427215 6.1594577 6.0545759 0 0 1 -1.1151058-8.1311866 6.1594577 6.0545759 0 0 1 8.1530832-1.7576713" fill="#fc7f7f" fill-opacity=".996078" stroke-width="1.019123"/><path d="m-9.290675 10.816157h18.575495v2.518711h-18.575495z" fill="#e0e0e0" stroke-width="1.187332" transform="matrix(.70605846 -.70815355 .70605846 .70815355 0 0)"/></svg>
diff --git a/editor/icons/Decal.svg b/editor/icons/Decal.svg
index 8c33f44360..d1f362bb26 100644
--- a/editor/icons/Decal.svg
+++ b/editor/icons/Decal.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 2c-3.3137085 0-6 2.6862915-6 6 0 2.220299 1.2092804 4.153789 3.0019531 5.191406l8.9082029-6.1894529c-.476307-2.8374399-2.937354-5.0019531-5.910156-5.0019531z" fill="#fc7f7f"/><path d="m5.001954 13.191406 8.908202-6.1894529c-.882819-.510985-1.904638-.808594-2.998046-.808594-3.3137079 0-6 2.686292-6 5.9999999 0 .340906.03522.672663.08984.998047z" fill="#ff5f5f"/><path d="m13.910156 7.0019531-8.908202 6.1894529c.882819.510985 1.904638.808594 2.998046.808594 3.313708 0 6-2.686292 6-5.9999999 0-.340906-.03522-.672663-.08984-.998047z" fill="#fc7f7f" fill-opacity=".392157"/></svg>
diff --git a/editor/icons/DirectionalLight2D.svg b/editor/icons/DirectionalLight2D.svg
index f30702b502..bc611a71bd 100644
--- a/editor/icons/DirectionalLight2D.svg
+++ b/editor/icons/DirectionalLight2D.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1v3h2v-3zm-2.5352 2.0508-1.4141 1.4141 1.4141 1.4141 1.4141-1.4141zm7.0703 0-1.4141 1.4141 1.4141 1.4141 1.4141-1.4141zm-3.5352 1.9492c-1.6569 0-3 1.3432-3 3s1.3431 3 3 3 3-1.3432 3-3-1.3431-3-3-3zm-7 2v2h3v-2zm11 0v2h3v-2zm-7.5352 3.1211-1.4141 1.4141 1.4141 1.4141 1.4141-1.4141zm7.0703 0-1.4141 1.4141 1.4141 1.4141 1.4141-1.4141zm-4.5352 1.8789v3h2v-3z" fill="#8da5f3"/></svg>
diff --git a/editor/icons/EditorBoneHandle.svg b/editor/icons/EditorBoneHandle.svg
index a6d7c3f878..378c2ea8c1 100644
--- a/editor/icons/EditorBoneHandle.svg
+++ b/editor/icons/EditorBoneHandle.svg
@@ -1 +1 @@
-<svg height="8" viewBox="0 0 8 8" width="8" xmlns="http://www.w3.org/2000/svg"><circle cx="4" cy="4" fill="#fff" r="4"/><circle cx="4" cy="4" fill="#000" r="2.5"/></svg>
+<svg height="8" viewBox="0 0 8 8" width="8" xmlns="http://www.w3.org/2000/svg"><circle cx="4" cy="4" fill="#fff" r="4"/><circle cx="4" cy="4" fill="#000000" r="2.5"/></svg>
diff --git a/editor/icons/EditorControlAnchor.svg b/editor/icons/EditorControlAnchor.svg
index 3383ea121f..a638ee8d00 100644
--- a/editor/icons/EditorControlAnchor.svg
+++ b/editor/icons/EditorControlAnchor.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><path d="m5 0a5 5 0 0 0 -5 5 5 5 0 0 0 5 5 5 5 0 0 0 1.0566-.11914l9.9434 6.1191-6.1172-9.9395a5 5 0 0 0 .11719-1.0605 5 5 0 0 0 -5-5z" fill-opacity=".39216" transform="translate(0 1036.4)"/><path d="m5 1a4 4 0 0 0 -4 4 4 4 0 0 0 4 4 4 4 0 0 0 1.1406-.16992l9.8594 7.1699-7.168-9.8555a4 4 0 0 0 .16797-1.1445 4 4 0 0 0 -4-4z" fill="#8eef97" fill-rule="evenodd" transform="translate(0 1036.4)"/></g></svg>
diff --git a/editor/icons/EditorCurveHandle.svg b/editor/icons/EditorCurveHandle.svg
index e0f3256807..e57d6b5dbb 100644
--- a/editor/icons/EditorCurveHandle.svg
+++ b/editor/icons/EditorCurveHandle.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><circle cx="8" cy="8" fill="#ffffff" r="4.4" stroke="#000000" stroke-linecap="square" stroke-width="1.6"/></svg>
diff --git a/editor/icons/EditorPathSharpHandle.svg b/editor/icons/EditorPathSharpHandle.svg
index 5166930cca..1bdf32df57 100644
--- a/editor/icons/EditorPathSharpHandle.svg
+++ b/editor/icons/EditorPathSharpHandle.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m14.868629 8.0000002-6.8686288 6.8686288-6.8686293-6.8686288 6.8686293-6.8686293z" fill="#ffffff" stroke="#000000" stroke-linecap="square" stroke-width="1.6"/></svg>
diff --git a/editor/icons/EditorPathSmoothHandle.svg b/editor/icons/EditorPathSmoothHandle.svg
index 2ab4f3a96a..d4bd434020 100644
--- a/editor/icons/EditorPathSmoothHandle.svg
+++ b/editor/icons/EditorPathSmoothHandle.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m13.6 2.4v11.2h-11.2v-11.2z" fill="#ffffff" stroke="#000000" stroke-linecap="square" stroke-width="1.6"/></svg>
diff --git a/editor/icons/EditorPositionPrevious.svg b/editor/icons/EditorPositionPrevious.svg
index ba69650d81..159a4c0167 100644
--- a/editor/icons/EditorPositionPrevious.svg
+++ b/editor/icons/EditorPositionPrevious.svg
@@ -1 +1 @@
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diff --git a/editor/icons/EditorPositionUnselected.svg b/editor/icons/EditorPositionUnselected.svg
index 881fcab079..30aaa77659 100644
--- a/editor/icons/EditorPositionUnselected.svg
+++ b/editor/icons/EditorPositionUnselected.svg
@@ -1 +1 @@
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diff --git a/editor/icons/Error.svg b/editor/icons/Error.svg
index 4b306ae1ca..8478decb41 100644
--- a/editor/icons/Error.svg
+++ b/editor/icons/Error.svg
@@ -1 +1 @@
-<svg height="8" viewBox="0 0 8 8" width="8" xmlns="http://www.w3.org/2000/svg"><rect fill="#ff5d5d" height="8" ry="4" width="8"/></svg>
+<svg height="8" viewBox="0 0 8 8" width="8" xmlns="http://www.w3.org/2000/svg"><rect fill="#ff5f5f" height="8" ry="4" width="8"/></svg>
diff --git a/editor/icons/ErrorWarning.svg b/editor/icons/ErrorWarning.svg
index 53b7be2763..e034bf194f 100644
--- a/editor/icons/ErrorWarning.svg
+++ b/editor/icons/ErrorWarning.svg
@@ -1 +1 @@
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diff --git a/editor/icons/FileBroken.svg b/editor/icons/FileBroken.svg
index 2f5099aa29..d68c89e240 100644
--- a/editor/icons/FileBroken.svg
+++ b/editor/icons/FileBroken.svg
@@ -1 +1 @@
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diff --git a/editor/icons/FileBrokenBigThumb.svg b/editor/icons/FileBrokenBigThumb.svg
index effaa0afe9..7dc5a14452 100644
--- a/editor/icons/FileBrokenBigThumb.svg
+++ b/editor/icons/FileBrokenBigThumb.svg
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diff --git a/editor/icons/FileDead.svg b/editor/icons/FileDead.svg
index f8df831a22..b5c18f3780 100644
--- a/editor/icons/FileDead.svg
+++ b/editor/icons/FileDead.svg
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diff --git a/editor/icons/FileDeadBigThumb.svg b/editor/icons/FileDeadBigThumb.svg
index ca4578e7b7..0c1e3e03c6 100644
--- a/editor/icons/FileDeadBigThumb.svg
+++ b/editor/icons/FileDeadBigThumb.svg
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diff --git a/editor/icons/FileDeadMediumThumb.svg b/editor/icons/FileDeadMediumThumb.svg
index 2d1808b90a..6ca43c8903 100644
--- a/editor/icons/FileDeadMediumThumb.svg
+++ b/editor/icons/FileDeadMediumThumb.svg
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diff --git a/editor/icons/GizmoCPUParticles3D.svg b/editor/icons/GizmoCPUParticles3D.svg
index 785cd81625..e62dd530c4 100644
--- a/editor/icons/GizmoCPUParticles3D.svg
+++ b/editor/icons/GizmoCPUParticles3D.svg
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diff --git a/editor/icons/GizmoDirectionalLight.svg b/editor/icons/GizmoDirectionalLight.svg
index 041a694773..d943be79f0 100644
--- a/editor/icons/GizmoDirectionalLight.svg
+++ b/editor/icons/GizmoDirectionalLight.svg
@@ -1 +1 @@
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diff --git a/editor/icons/GizmoLight.svg b/editor/icons/GizmoLight.svg
index ab828c800e..0f74ebbd3d 100644
--- a/editor/icons/GizmoLight.svg
+++ b/editor/icons/GizmoLight.svg
@@ -1 +1 @@
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diff --git a/editor/icons/GizmoSpotLight.svg b/editor/icons/GizmoSpotLight.svg
index 18696c2cdc..d1a576ce22 100644
--- a/editor/icons/GizmoSpotLight.svg
+++ b/editor/icons/GizmoSpotLight.svg
@@ -1 +1 @@
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diff --git a/editor/icons/GizmoGIProbe.svg b/editor/icons/GizmoVoxelGI.svg
index ff3cafa1f5..ff3cafa1f5 100644
--- a/editor/icons/GizmoGIProbe.svg
+++ b/editor/icons/GizmoVoxelGI.svg
diff --git a/editor/icons/GraphEdit.svg b/editor/icons/GraphEdit.svg
index fbe7422f98..071c191532 100644
--- a/editor/icons/GraphEdit.svg
+++ b/editor/icons/GraphEdit.svg
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diff --git a/editor/icons/GraphNode.svg b/editor/icons/GraphNode.svg
index 061a81d951..b56fe6b609 100644
--- a/editor/icons/GraphNode.svg
+++ b/editor/icons/GraphNode.svg
@@ -1 +1 @@
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diff --git a/editor/icons/GuiDropdown.svg b/editor/icons/GuiDropdown.svg
index ef37cda6ff..9b9abe5b49 100644
--- a/editor/icons/GuiDropdown.svg
+++ b/editor/icons/GuiDropdown.svg
@@ -1 +1 @@
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diff --git a/editor/icons/GuiScrollGrabber.svg b/editor/icons/GuiScrollGrabber.svg
index 935f9361dd..a8a0cf08c2 100644
--- a/editor/icons/GuiScrollGrabber.svg
+++ b/editor/icons/GuiScrollGrabber.svg
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diff --git a/editor/icons/GuiScrollGrabberHl.svg b/editor/icons/GuiScrollGrabberHl.svg
index cec53330f0..0388063d25 100644
--- a/editor/icons/GuiScrollGrabberHl.svg
+++ b/editor/icons/GuiScrollGrabberHl.svg
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diff --git a/editor/icons/GuiScrollGrabberPressed.svg b/editor/icons/GuiScrollGrabberPressed.svg
index 13f8427d35..202b9c9412 100644
--- a/editor/icons/GuiScrollGrabberPressed.svg
+++ b/editor/icons/GuiScrollGrabberPressed.svg
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diff --git a/editor/icons/GuiSliderGrabber.svg b/editor/icons/GuiSliderGrabber.svg
index ddd1b1d9b8..47342747bf 100644
--- a/editor/icons/GuiSliderGrabber.svg
+++ b/editor/icons/GuiSliderGrabber.svg
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diff --git a/editor/icons/GuiSliderGrabberHl.svg b/editor/icons/GuiSliderGrabberHl.svg
index 3af977ae4a..b7be27af0f 100644
--- a/editor/icons/GuiSliderGrabberHl.svg
+++ b/editor/icons/GuiSliderGrabberHl.svg
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diff --git a/editor/icons/GuiToggleOn.svg b/editor/icons/GuiToggleOn.svg
index 37b47e8de4..0e20128730 100644
--- a/editor/icons/GuiToggleOn.svg
+++ b/editor/icons/GuiToggleOn.svg
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diff --git a/editor/icons/GuiToggleOnMirrored.svg b/editor/icons/GuiToggleOnMirrored.svg
index fa7f602ee7..affbb5c7a8 100644
--- a/editor/icons/GuiToggleOnMirrored.svg
+++ b/editor/icons/GuiToggleOnMirrored.svg
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diff --git a/editor/icons/GuiTreeArrowDown.svg b/editor/icons/GuiTreeArrowDown.svg
index 7b320152ff..ad8a625f18 100644
--- a/editor/icons/GuiTreeArrowDown.svg
+++ b/editor/icons/GuiTreeArrowDown.svg
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diff --git a/editor/icons/GuiTreeArrowLeft.svg b/editor/icons/GuiTreeArrowLeft.svg
index d0f7b36fab..2cc20c8459 100644
--- a/editor/icons/GuiTreeArrowLeft.svg
+++ b/editor/icons/GuiTreeArrowLeft.svg
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diff --git a/editor/icons/GuiTreeArrowRight.svg b/editor/icons/GuiTreeArrowRight.svg
index cf1b5dac7c..14314bb365 100644
--- a/editor/icons/GuiTreeArrowRight.svg
+++ b/editor/icons/GuiTreeArrowRight.svg
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diff --git a/editor/icons/GuiTreeUpdown.svg b/editor/icons/GuiTreeUpdown.svg
index c6b9014e82..feff99f618 100644
--- a/editor/icons/GuiTreeUpdown.svg
+++ b/editor/icons/GuiTreeUpdown.svg
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diff --git a/editor/icons/HFlowContainer.svg b/editor/icons/HFlowContainer.svg
index 0ab03f686e..dedf6e54f2 100644
--- a/editor/icons/HFlowContainer.svg
+++ b/editor/icons/HFlowContainer.svg
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diff --git a/editor/icons/Heart.svg b/editor/icons/Heart.svg
index 4f46908760..00edf90729 100644
--- a/editor/icons/Heart.svg
+++ b/editor/icons/Heart.svg
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diff --git a/editor/icons/HeightMapShape3D.svg b/editor/icons/HeightMapShape3D.svg
index 0ffff96850..e1b3af88e5 100644
--- a/editor/icons/HeightMapShape3D.svg
+++ b/editor/icons/HeightMapShape3D.svg
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diff --git a/editor/icons/Help.svg b/editor/icons/Help.svg
index 65f3100164..ace4e79bf3 100644
--- a/editor/icons/Help.svg
+++ b/editor/icons/Help.svg
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diff --git a/editor/icons/ImmediateMesh.svg b/editor/icons/ImmediateMesh.svg
index 9521530876..f94ef8c323 100644
--- a/editor/icons/ImmediateMesh.svg
+++ b/editor/icons/ImmediateMesh.svg
@@ -1 +1 @@
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diff --git a/editor/icons/ImportCheck.svg b/editor/icons/ImportCheck.svg
index 0e6b0a7105..d17506afea 100644
--- a/editor/icons/ImportCheck.svg
+++ b/editor/icons/ImportCheck.svg
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diff --git a/editor/icons/ImportFail.svg b/editor/icons/ImportFail.svg
index 6e34dfc405..582b244614 100644
--- a/editor/icons/ImportFail.svg
+++ b/editor/icons/ImportFail.svg
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diff --git a/editor/icons/KeyBlendShape.svg b/editor/icons/KeyBlendShape.svg
index 42f7341942..11932bd847 100644
--- a/editor/icons/KeyBlendShape.svg
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index 4a04c1ee65..4cfc72dc3f 100644
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index e82f0d6a6f..2594fad3d3 100644
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diff --git a/editor/icons/KeyTrackPosition.svg b/editor/icons/KeyTrackPosition.svg
index 05c6e88841..300b0439e5 100644
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index d05e381eb2..cfaa9ef80b 100644
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diff --git a/editor/icons/KeyTrackScale.svg b/editor/icons/KeyTrackScale.svg
index 9269ccbca2..73fe1cb5f0 100644
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diff --git a/editor/icons/KeyXPosition.svg b/editor/icons/KeyXPosition.svg
index 5816a241c9..59c14cd820 100644
--- a/editor/icons/KeyXPosition.svg
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index 6cd5a67ac0..4494c301bb 100644
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index 588fa5d2f3..cb6011cd83 100644
--- a/editor/icons/KeyXScale.svg
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diff --git a/editor/icons/MaterialPreviewCube.svg b/editor/icons/MaterialPreviewCube.svg
index 29baa9f030..c4af05ffb0 100644
--- a/editor/icons/MaterialPreviewCube.svg
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diff --git a/editor/icons/MaterialPreviewCubeOff.svg b/editor/icons/MaterialPreviewCubeOff.svg
index 14564c558e..e573e170ad 100644
--- a/editor/icons/MaterialPreviewCubeOff.svg
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diff --git a/editor/icons/MaterialPreviewLight1Off.svg b/editor/icons/MaterialPreviewLight1Off.svg
index 2f84612e82..f51b0bbcb2 100644
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index 52bb095210..e958e3f0a8 100644
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diff --git a/editor/icons/NavigationAgent2D.svg b/editor/icons/NavigationAgent2D.svg
index 28760be4a1..3f1d571a7e 100644
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index da76adaa99..947b2129c3 100644
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index fab41e2f43..8fcb5617dd 100644
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index 10b09107cd..c5e58eebf7 100644
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index b2d51fc4fb..f0cc586103 100644
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index ae5d2f4a1d..7ab4240d2f 100644
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diff --git a/editor/icons/OverbrightIndicator.svg b/editor/icons/OverbrightIndicator.svg
index f618980d51..35ad59fbfb 100644
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index 95534e4410..448e25c478 100644
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diff --git a/editor/icons/PackedColorArray.svg b/editor/icons/PackedColorArray.svg
index 588002f188..6911ff1d34 100644
--- a/editor/icons/PackedColorArray.svg
+++ b/editor/icons/PackedColorArray.svg
@@ -1 +1 @@
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diff --git a/editor/icons/PageFirst.svg b/editor/icons/PageFirst.svg
index 76078691ef..ab5cd2c789 100644
--- a/editor/icons/PageFirst.svg
+++ b/editor/icons/PageFirst.svg
@@ -1,47 +1 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<svg
- height="12"
- viewBox="0 0 12 12"
- width="12"
- version="1.1"
- id="svg4"
- sodipodi:docname="PageFirst.svg"
- inkscape:version="1.1 (c4e8f9ed74, 2021-05-24)"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:svg="http://www.w3.org/2000/svg">
- <defs
- id="defs8" />
- <sodipodi:namedview
- id="namedview6"
- pagecolor="#ffffff"
- bordercolor="#666666"
- borderopacity="1.0"
- inkscape:pageshadow="2"
- inkscape:pageopacity="0.0"
- inkscape:pagecheckerboard="0"
- showgrid="true"
- inkscape:zoom="74.25"
- inkscape:cx="18.053872"
- inkscape:cy="6.5252525"
- inkscape:window-width="3838"
- inkscape:window-height="1582"
- inkscape:window-x="0"
- inkscape:window-y="16"
- inkscape:window-maximized="1"
- inkscape:current-layer="svg4">
- <inkscape:grid
- type="xygrid"
- id="grid989" />
- </sodipodi:namedview>
- <path
- d="M 6,9 3,6 6,3"
- style="fill:none;stroke:#e0e0e0;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-opacity:1"
- id="path2" />
- <path
- d="M 9,9 V 3"
- style="fill:none;stroke:#e0e0e0;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-opacity:1"
- id="path2211"
- sodipodi:nodetypes="cc" />
-</svg>
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" stroke-linejoin="round" viewBox="0 0 12 12" xmlns="http://www.w3.org/2000/svg"><g fill="none" stroke="#e0e0e0" stroke-width="2"><path d="m6 9-3-3 3-3"/><path d="m9 9v-6"/></g></svg>
diff --git a/editor/icons/PageLast.svg b/editor/icons/PageLast.svg
index 17c874e8c9..0bc8504e11 100644
--- a/editor/icons/PageLast.svg
+++ b/editor/icons/PageLast.svg
@@ -1,47 +1 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<svg
- height="12"
- viewBox="0 0 12 12"
- width="12"
- version="1.1"
- id="svg4"
- sodipodi:docname="PageLast.svg"
- inkscape:version="1.1 (c4e8f9ed74, 2021-05-24)"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:svg="http://www.w3.org/2000/svg">
- <defs
- id="defs8" />
- <sodipodi:namedview
- id="namedview6"
- pagecolor="#ffffff"
- bordercolor="#666666"
- borderopacity="1.0"
- inkscape:pageshadow="2"
- inkscape:pageopacity="0.0"
- inkscape:pagecheckerboard="0"
- showgrid="true"
- inkscape:zoom="74.25"
- inkscape:cx="18.053872"
- inkscape:cy="6.5252525"
- inkscape:window-width="3838"
- inkscape:window-height="1582"
- inkscape:window-x="0"
- inkscape:window-y="16"
- inkscape:window-maximized="1"
- inkscape:current-layer="svg4">
- <inkscape:grid
- type="xygrid"
- id="grid989" />
- </sodipodi:namedview>
- <path
- d="m 6.0000414,9 3,-3 -3,-3"
- style="fill:none;stroke:#e0e0e0;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-opacity:1"
- id="path2" />
- <path
- d="M 3.0000414,9 V 3"
- style="fill:none;stroke:#e0e0e0;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-opacity:1"
- id="path2211"
- sodipodi:nodetypes="cc" />
-</svg>
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" stroke-linejoin="round" viewBox="0 0 12 12" xmlns="http://www.w3.org/2000/svg"><g fill="none" stroke="#e0e0e0" stroke-width="2"><path d="m6 9 3-3-3-3"/><path d="m3 9v-6"/></g></svg>
diff --git a/editor/icons/PageNext.svg b/editor/icons/PageNext.svg
index 89ff6219bb..2c3d032d63 100644
--- a/editor/icons/PageNext.svg
+++ b/editor/icons/PageNext.svg
@@ -1,42 +1 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<svg
- height="12"
- viewBox="0 0 12 12"
- width="12"
- version="1.1"
- id="svg4"
- sodipodi:docname="PageNext.svg"
- inkscape:version="1.1 (c4e8f9ed74, 2021-05-24)"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:svg="http://www.w3.org/2000/svg">
- <defs
- id="defs8" />
- <sodipodi:namedview
- id="namedview6"
- pagecolor="#ffffff"
- bordercolor="#666666"
- borderopacity="1.0"
- inkscape:pageshadow="2"
- inkscape:pageopacity="0.0"
- inkscape:pagecheckerboard="0"
- showgrid="true"
- inkscape:zoom="105.00536"
- inkscape:cx="4.5854803"
- inkscape:cy="5.9377923"
- inkscape:window-width="3838"
- inkscape:window-height="1582"
- inkscape:window-x="0"
- inkscape:window-y="16"
- inkscape:window-maximized="1"
- inkscape:current-layer="svg4">
- <inkscape:grid
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- id="grid989" />
- </sodipodi:namedview>
- <path
- d="m 4.5000207,9 3,-3 -3,-3"
- style="fill:none;stroke:#e0e0e0;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-opacity:1"
- id="path2" />
-</svg>
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" stroke-linejoin="round" viewBox="0 0 12 12" xmlns="http://www.w3.org/2000/svg"><path d="m4.5 9 3-3-3-3" fill="none" stroke="#e0e0e0" stroke-width="2"/></svg>
diff --git a/editor/icons/PagePrevious.svg b/editor/icons/PagePrevious.svg
index a2fa84da0c..37adc85d7a 100644
--- a/editor/icons/PagePrevious.svg
+++ b/editor/icons/PagePrevious.svg
@@ -1,42 +1 @@
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-<svg
- height="12"
- viewBox="0 0 12 12"
- width="12"
- version="1.1"
- id="svg4"
- sodipodi:docname="PagePrevious.svg"
- inkscape:version="1.1 (c4e8f9ed74, 2021-05-24)"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:svg="http://www.w3.org/2000/svg">
- <defs
- id="defs8" />
- <sodipodi:namedview
- id="namedview6"
- pagecolor="#ffffff"
- bordercolor="#666666"
- borderopacity="1.0"
- inkscape:pageshadow="2"
- inkscape:pageopacity="0.0"
- inkscape:pagecheckerboard="0"
- showgrid="true"
- inkscape:zoom="105.00536"
- inkscape:cx="4.5854803"
- inkscape:cy="5.9377923"
- inkscape:window-width="3838"
- inkscape:window-height="1582"
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- inkscape:window-y="16"
- inkscape:window-maximized="1"
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- <inkscape:grid
- type="xygrid"
- id="grid989" />
- </sodipodi:namedview>
- <path
- d="m 7.4999793,9 -3,-3 3,-3"
- style="fill:none;stroke:#e0e0e0;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-opacity:1"
- id="path2" />
-</svg>
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" stroke-linejoin="round" viewBox="0 0 12 12" xmlns="http://www.w3.org/2000/svg"><path d="m7.5 9-3-3 3-3" fill="none" stroke="#e0e0e0" stroke-width="2"/></svg>
diff --git a/editor/icons/ParallaxBackground.svg b/editor/icons/ParallaxBackground.svg
index 9d13f3a65d..f188230fcc 100644
--- a/editor/icons/ParallaxBackground.svg
+++ b/editor/icons/ParallaxBackground.svg
@@ -1 +1 @@
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diff --git a/editor/icons/ParallaxLayer.svg b/editor/icons/ParallaxLayer.svg
index 0768e941ad..58968b77fb 100644
--- a/editor/icons/ParallaxLayer.svg
+++ b/editor/icons/ParallaxLayer.svg
@@ -1 +1 @@
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diff --git a/editor/icons/PlayOverlay.svg b/editor/icons/PlayOverlay.svg
index 9b3299d1b9..9ff59b1170 100644
--- a/editor/icons/PlayOverlay.svg
+++ b/editor/icons/PlayOverlay.svg
@@ -1 +1 @@
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+<svg height="64" viewBox="0 0 64 64" width="64" xmlns="http://www.w3.org/2000/svg"><rect fill="#699ce8" fill-opacity=".75" height="64" rx="5" width="64"/><path d="m16 16 32 16-32 16" fill="#ffffff"/></svg>
diff --git a/editor/icons/RectangleShape2D.svg b/editor/icons/RectangleShape2D.svg
index f0d6c54dc9..2d6a503255 100644
--- a/editor/icons/RectangleShape2D.svg
+++ b/editor/icons/RectangleShape2D.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><rect fill="none" height="8" rx=".000017" stroke="#5fb2ff" stroke-linejoin="round" stroke-miterlimit="10" stroke-width="2" width="12" x="2" y="4"/></svg>
diff --git a/editor/icons/ReverseGradient.svg b/editor/icons/ReverseGradient.svg
index 12f80d12dd..55bc5a1678 100644
--- a/editor/icons/ReverseGradient.svg
+++ b/editor/icons/ReverseGradient.svg
@@ -1 +1 @@
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+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><linearGradient id="a"><stop offset="0" stop-color="#e0e0e0"/><stop offset="1" stop-color="#e0e0e0" stop-opacity="0"/></linearGradient><linearGradient id="b" gradientUnits="userSpaceOnUse" x1=".99998" x2="15.00008" xlink:href="#a" y1="2.99998" y2="2.99998"/><linearGradient id="c" gradientTransform="matrix(-14.0001 0 0 14.0001 15 13)" gradientUnits="userSpaceOnUse" x1="0" x2="1" xlink:href="#a" y1="0" y2="0"/><path d="m1 1h14v4h-14z" fill="url(#b)"/><path d="m1 11h14v4h-14z" fill="url(#c)"/><path d="m6 6 2 4 2-4z" fill="#e0e0e0" fill-rule="nonzero"/></svg>
diff --git a/editor/icons/Ruler.svg b/editor/icons/Ruler.svg
index 2f026ed365..caf2f7f15c 100644
--- a/editor/icons/Ruler.svg
+++ b/editor/icons/Ruler.svg
@@ -1 +1 @@
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+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m1 1v14h14zm3 7 4 4h-4z" fill="#e0e0e0" fill-rule="nonzero"/></svg>
diff --git a/editor/icons/Script.svg b/editor/icons/Script.svg
index 2a47c67def..997a4b5e06 100644
--- a/editor/icons/Script.svg
+++ b/editor/icons/Script.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><path d="m6 1v1a1 1 0 0 0 -1 1v10h-1v-2h-2v2a1 1 0 0 0 .5.86523 1 1 0 0 0 .5.13477v1h7a2 2 0 0 0 2-2v-8h3v-2a2 2 0 0 0 -2-2z" fill="#e0e0e0" transform="translate(0 1036.4)"/><path d="m6 1c-1.1046 0-2 .89543-2 2v7h-2-1v1 2c0 1.1046.89543 2 2 2s2-.89543 2-2v-10c0-.55228.44772-1 1-1s1 .44772 1 1v1 1 1h1 4v-1h-4v-1-1c0-1.1046-.89543-2-2-2zm-4 10h2v2c0 .55228-.44772 1-1 1s-1-.44772-1-1z" fill="#b3b3b3" transform="translate(0 1036.4)"/><circle cx="3" cy="1048.4" fill="#e0e0e0"/></g></svg>
diff --git a/editor/icons/ScriptCreate.svg b/editor/icons/ScriptCreate.svg
index 564dcddc2e..70e13e14c4 100644
--- a/editor/icons/ScriptCreate.svg
+++ b/editor/icons/ScriptCreate.svg
@@ -1 +1 @@
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diff --git a/editor/icons/ScriptExtend.svg b/editor/icons/ScriptExtend.svg
index 5aa39e21a9..96291e8aa2 100644
--- a/editor/icons/ScriptExtend.svg
+++ b/editor/icons/ScriptExtend.svg
@@ -1 +1 @@
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diff --git a/editor/icons/ScriptRemove.svg b/editor/icons/ScriptRemove.svg
index 9af184c946..392d38e06d 100644
--- a/editor/icons/ScriptRemove.svg
+++ b/editor/icons/ScriptRemove.svg
@@ -1 +1 @@
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diff --git a/editor/icons/SegmentShape2D.svg b/editor/icons/SegmentShape2D.svg
index 3fcbd78625..b6763f7429 100644
--- a/editor/icons/SegmentShape2D.svg
+++ b/editor/icons/SegmentShape2D.svg
@@ -1 +1 @@
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+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" stroke-linejoin="round" stroke-miterlimit="10" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m2 14 12-12" fill="none" stroke="#5fb2ff" stroke-width="2"/></svg>
diff --git a/editor/icons/SeparationRayShape2D.svg b/editor/icons/SeparationRayShape2D.svg
index aa8cee1210..6966e75bc6 100644
--- a/editor/icons/SeparationRayShape2D.svg
+++ b/editor/icons/SeparationRayShape2D.svg
@@ -1 +1 @@
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diff --git a/editor/icons/ShapeCast2D.svg b/editor/icons/ShapeCast2D.svg
index dcdba92f45..36065705b0 100644
--- a/editor/icons/ShapeCast2D.svg
+++ b/editor/icons/ShapeCast2D.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#8da5f3"><path d="m7 1v9h-3l4 5 4-5h-3v-9z"/><circle cx="7.990566" cy="4.8202" r="4.009434"/></g></svg>
diff --git a/editor/icons/SphereShape3D.svg b/editor/icons/SphereShape3D.svg
index cc526abcec..6aceee5864 100644
--- a/editor/icons/SphereShape3D.svg
+++ b/editor/icons/SphereShape3D.svg
@@ -1 +1 @@
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diff --git a/editor/icons/StaticBody2D.svg b/editor/icons/StaticBody2D.svg
index ba61605522..359d4d858c 100644
--- a/editor/icons/StaticBody2D.svg
+++ b/editor/icons/StaticBody2D.svg
@@ -1 +1 @@
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diff --git a/editor/icons/StatusError.svg b/editor/icons/StatusError.svg
index a9639c8749..278d77d8bf 100644
--- a/editor/icons/StatusError.svg
+++ b/editor/icons/StatusError.svg
@@ -1 +1 @@
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diff --git a/editor/icons/StatusSuccess.svg b/editor/icons/StatusSuccess.svg
index 6e7988100f..d8a05fc329 100644
--- a/editor/icons/StatusSuccess.svg
+++ b/editor/icons/StatusSuccess.svg
@@ -1 +1 @@
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diff --git a/editor/icons/TerrainMatchCorners.svg b/editor/icons/TerrainMatchCorners.svg
index b9dfcf67d2..0d5cfe710c 100644
--- a/editor/icons/TerrainMatchCorners.svg
+++ b/editor/icons/TerrainMatchCorners.svg
@@ -1 +1 @@
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diff --git a/editor/icons/TerrainMatchCornersAndSides.svg b/editor/icons/TerrainMatchCornersAndSides.svg
index 81153005bd..a54ad8fd7c 100644
--- a/editor/icons/TerrainMatchCornersAndSides.svg
+++ b/editor/icons/TerrainMatchCornersAndSides.svg
@@ -1 +1 @@
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diff --git a/editor/icons/TerrainMatchSides.svg b/editor/icons/TerrainMatchSides.svg
index 1e2ec75ea7..ca3ec872fa 100644
--- a/editor/icons/TerrainMatchSides.svg
+++ b/editor/icons/TerrainMatchSides.svg
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diff --git a/editor/icons/TextEdit.svg b/editor/icons/TextEdit.svg
index 67a5145373..a749c17c91 100644
--- a/editor/icons/TextEdit.svg
+++ b/editor/icons/TextEdit.svg
@@ -1 +1 @@
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diff --git a/editor/icons/Texture3D.svg b/editor/icons/Texture3D.svg
index 795dd62ba5..a313613b26 100644
--- a/editor/icons/Texture3D.svg
+++ b/editor/icons/Texture3D.svg
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diff --git a/editor/icons/TimelineIndicator.svg b/editor/icons/TimelineIndicator.svg
index d63026b9e2..3f89206814 100644
--- a/editor/icons/TimelineIndicator.svg
+++ b/editor/icons/TimelineIndicator.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 0h10l-4 4h-2z" fill="#fefefe"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 0h10l-4 4h-2z" fill="#ffffff"/></svg>
diff --git a/editor/icons/ToolTriangle.svg b/editor/icons/ToolTriangle.svg
index 51dee03f60..a682e8a36b 100644
--- a/editor/icons/ToolTriangle.svg
+++ b/editor/icons/ToolTriangle.svg
@@ -1 +1 @@
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diff --git a/editor/icons/TransitionEndAutoBig.svg b/editor/icons/TransitionEndAutoBig.svg
index 22f3414d34..97774d7d6d 100644
--- a/editor/icons/TransitionEndAutoBig.svg
+++ b/editor/icons/TransitionEndAutoBig.svg
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diff --git a/editor/icons/TransitionEndBig.svg b/editor/icons/TransitionEndBig.svg
index 641f9c55d0..6cfcf44bf0 100644
--- a/editor/icons/TransitionEndBig.svg
+++ b/editor/icons/TransitionEndBig.svg
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diff --git a/editor/icons/TransitionImmediateAutoBig.svg b/editor/icons/TransitionImmediateAutoBig.svg
index fe5e0903b5..36a49621eb 100644
--- a/editor/icons/TransitionImmediateAutoBig.svg
+++ b/editor/icons/TransitionImmediateAutoBig.svg
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diff --git a/editor/icons/TransitionImmediateBig.svg b/editor/icons/TransitionImmediateBig.svg
index 2365518cc3..aa79e63457 100644
--- a/editor/icons/TransitionImmediateBig.svg
+++ b/editor/icons/TransitionImmediateBig.svg
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diff --git a/editor/icons/TransitionSyncAutoBig.svg b/editor/icons/TransitionSyncAutoBig.svg
index 27cb637667..440d4c4770 100644
--- a/editor/icons/TransitionSyncAutoBig.svg
+++ b/editor/icons/TransitionSyncAutoBig.svg
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diff --git a/editor/icons/TransitionSyncBig.svg b/editor/icons/TransitionSyncBig.svg
index 27ae519739..c6ef188e98 100644
--- a/editor/icons/TransitionSyncBig.svg
+++ b/editor/icons/TransitionSyncBig.svg
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diff --git a/editor/icons/VFlowContainer.svg b/editor/icons/VFlowContainer.svg
index 9023bf2245..ccb0bea883 100644
--- a/editor/icons/VFlowContainer.svg
+++ b/editor/icons/VFlowContainer.svg
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diff --git a/editor/icons/VisualShaderGraphTextureUniform.svg b/editor/icons/VisualShaderGraphTextureUniform.svg
index ed9e084fd3..c95a72601f 100644
--- a/editor/icons/VisualShaderGraphTextureUniform.svg
+++ b/editor/icons/VisualShaderGraphTextureUniform.svg
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diff --git a/editor/icons/VisualShaderNodeColorConstant.svg b/editor/icons/VisualShaderNodeColorConstant.svg
index cbc5b3a471..d327012a1f 100644
--- a/editor/icons/VisualShaderNodeColorConstant.svg
+++ b/editor/icons/VisualShaderNodeColorConstant.svg
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diff --git a/editor/icons/VisualShaderNodeColorOp.svg b/editor/icons/VisualShaderNodeColorOp.svg
index 7b6cd8149b..005da8b6e1 100644
--- a/editor/icons/VisualShaderNodeColorOp.svg
+++ b/editor/icons/VisualShaderNodeColorOp.svg
@@ -1 +1 @@
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diff --git a/editor/icons/VisualShaderNodeColorUniform.svg b/editor/icons/VisualShaderNodeColorUniform.svg
index ce89b16583..db41e5eca3 100644
--- a/editor/icons/VisualShaderNodeColorUniform.svg
+++ b/editor/icons/VisualShaderNodeColorUniform.svg
@@ -1 +1 @@
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diff --git a/editor/icons/VisualShaderNodeCurveTexture.svg b/editor/icons/VisualShaderNodeCurveTexture.svg
index c0ee634ca4..e468acf8ca 100644
--- a/editor/icons/VisualShaderNodeCurveTexture.svg
+++ b/editor/icons/VisualShaderNodeCurveTexture.svg
@@ -1 +1 @@
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diff --git a/editor/icons/VisualShaderNodeCurveXYZTexture.svg b/editor/icons/VisualShaderNodeCurveXYZTexture.svg
index c0ee634ca4..e468acf8ca 100644
--- a/editor/icons/VisualShaderNodeCurveXYZTexture.svg
+++ b/editor/icons/VisualShaderNodeCurveXYZTexture.svg
@@ -1 +1 @@
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diff --git a/editor/icons/VisualShaderNodeExpression.svg b/editor/icons/VisualShaderNodeExpression.svg
index 8a930d4078..710ba818b7 100644
--- a/editor/icons/VisualShaderNodeExpression.svg
+++ b/editor/icons/VisualShaderNodeExpression.svg
@@ -1 +1 @@
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diff --git a/editor/icons/VisualShaderNodeInput.svg b/editor/icons/VisualShaderNodeInput.svg
index ec347100d7..0c4de2e681 100644
--- a/editor/icons/VisualShaderNodeInput.svg
+++ b/editor/icons/VisualShaderNodeInput.svg
@@ -1 +1 @@
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diff --git a/editor/icons/VisualShaderNodeTexture2DArrayUniform.svg b/editor/icons/VisualShaderNodeTexture2DArrayUniform.svg
index ed9e084fd3..c95a72601f 100644
--- a/editor/icons/VisualShaderNodeTexture2DArrayUniform.svg
+++ b/editor/icons/VisualShaderNodeTexture2DArrayUniform.svg
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diff --git a/editor/icons/VisualShaderNodeTexture3DUniform.svg b/editor/icons/VisualShaderNodeTexture3DUniform.svg
index ed9e084fd3..c95a72601f 100644
--- a/editor/icons/VisualShaderNodeTexture3DUniform.svg
+++ b/editor/icons/VisualShaderNodeTexture3DUniform.svg
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diff --git a/editor/icons/VisualShaderNodeTextureUniform.svg b/editor/icons/VisualShaderNodeTextureUniform.svg
index ed9e084fd3..c95a72601f 100644
--- a/editor/icons/VisualShaderNodeTextureUniform.svg
+++ b/editor/icons/VisualShaderNodeTextureUniform.svg
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diff --git a/editor/icons/VisualShaderNodeTextureUniformTriplanar.svg b/editor/icons/VisualShaderNodeTextureUniformTriplanar.svg
index ed9e084fd3..c95a72601f 100644
--- a/editor/icons/VisualShaderNodeTextureUniformTriplanar.svg
+++ b/editor/icons/VisualShaderNodeTextureUniformTriplanar.svg
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diff --git a/editor/icons/VisualShaderNodeTransformCompose.svg b/editor/icons/VisualShaderNodeTransformCompose.svg
index 6c7b28cda3..774f9e77b1 100644
--- a/editor/icons/VisualShaderNodeTransformCompose.svg
+++ b/editor/icons/VisualShaderNodeTransformCompose.svg
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diff --git a/editor/icons/VisualShaderNodeTransformDecompose.svg b/editor/icons/VisualShaderNodeTransformDecompose.svg
index 276b3ea7c8..9594bcb263 100644
--- a/editor/icons/VisualShaderNodeTransformDecompose.svg
+++ b/editor/icons/VisualShaderNodeTransformDecompose.svg
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diff --git a/editor/icons/VisualShaderNodeTransformVecMult.svg b/editor/icons/VisualShaderNodeTransformVecMult.svg
index fe133b6ffe..611f027402 100644
--- a/editor/icons/VisualShaderNodeTransformVecMult.svg
+++ b/editor/icons/VisualShaderNodeTransformVecMult.svg
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diff --git a/editor/icons/VisualShaderNodeVec3Uniform.svg b/editor/icons/VisualShaderNodeVec3Uniform.svg
index 6e0175230c..eed10289c0 100644
--- a/editor/icons/VisualShaderNodeVec3Uniform.svg
+++ b/editor/icons/VisualShaderNodeVec3Uniform.svg
@@ -1 +1 @@
-<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="m2 0c-1.1045695 0-2 .8954305-2 2v10c0 1.104569.8954305 2 2 2h10c1.104569 0 2-.895431 2-2v-10c0-1.1045695-.895431-2-2-2zm6 0 3 3-3 3v-2h-5v-2h5zm-3.65625 5.6289062.5136719.8574219 2.1425781 3.5703129 2.1425781-3.5703129.5136719-.8574219 1.714844 1.0292969-.513672.8574219-3.0000001 5c-.3885014.647055-1.3263424.647055-1.7148438 0l-3-5-.5136719-.8574219z" fill="#b8ea68"/><path d="m23 0v2h-5v2h5v2l3-3zm-3.65625 5.6289062-1.714844 1.0292969.513672.8574219 3 5c.388501.647056 1.326343.647056 1.714844 0l3-5 .513672-.8574219-1.714844-1.0292969-.513672.8574219-2.142578 3.5703129-2.142578-3.5703129z" fill-rule="evenodd"/></svg>
+<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="m2 0c-1.1045695 0-2 .8954305-2 2v10c0 1.104569.8954305 2 2 2h10c1.104569 0 2-.895431 2-2v-10c0-1.1045695-.895431-2-2-2zm6 0 3 3-3 3v-2h-5v-2h5zm-3.65625 5.6289062.5136719.8574219 2.1425781 3.5703129 2.1425781-3.5703129.5136719-.8574219 1.714844 1.0292969-.513672.8574219-3.0000001 5c-.3885014.647055-1.3263424.647055-1.7148438 0l-3-5-.5136719-.8574219z" fill="#77ce57"/><path d="m23 0v2h-5v2h5v2l3-3zm-3.65625 5.6289062-1.714844 1.0292969.513672.8574219 3 5c.388501.647056 1.326343.647056 1.714844 0l3-5 .513672-.8574219-1.714844-1.0292969-.513672.8574219-2.142578 3.5703129-2.142578-3.5703129z" fill-rule="evenodd"/></svg>
diff --git a/editor/icons/VisualShaderNodeVectorCompose.svg b/editor/icons/VisualShaderNodeVectorCompose.svg
index 8e12ab2ff6..2c4c1fb8b9 100644
--- a/editor/icons/VisualShaderNodeVectorCompose.svg
+++ b/editor/icons/VisualShaderNodeVectorCompose.svg
@@ -1 +1 @@
-<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><linearGradient id="a" gradientUnits="userSpaceOnUse" x1="1" x2="13.014242" y1="7" y2="7"><stop offset="0" stop-color="#cf68ea"/><stop offset="1" stop-color="#b8ea68"/></linearGradient><path d="m1.9902344.99023438a1.0001 1.0001 0 0 0 -.6972656 1.71679682l3.2929687 3.2929688h-2.5859375a1.0001 1.0001 0 1 0 0 2h2.5859375l-3.2929687 3.292969a1.0001 1.0001 0 1 0 1.4140624 1.414062l4.7070313-4.707031h4.5859375a1.0001 1.0001 0 1 0 0-2h-4.5859375l-4.7070313-4.7070312a1.0001 1.0001 0 0 0 -.7167968-.30273442z" fill="url(#a)" fill-rule="evenodd"/></svg>
+<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><linearGradient id="a" gradientUnits="userSpaceOnUse" x1="1" x2="13.014242" y1="7" y2="7"><stop offset="0" stop-color="#cf68ea"/><stop offset="1" stop-color="#77ce57"/></linearGradient><path d="m1.9902344.99023438a1.0001 1.0001 0 0 0 -.6972656 1.71679682l3.2929687 3.2929688h-2.5859375a1.0001 1.0001 0 1 0 0 2h2.5859375l-3.2929687 3.292969a1.0001 1.0001 0 1 0 1.4140624 1.414062l4.7070313-4.707031h4.5859375a1.0001 1.0001 0 1 0 0-2h-4.5859375l-4.7070313-4.7070312a1.0001 1.0001 0 0 0 -.7167968-.30273442z" fill="url(#a)" fill-rule="evenodd"/></svg>
diff --git a/editor/icons/VisualShaderNodeVectorDecompose.svg b/editor/icons/VisualShaderNodeVectorDecompose.svg
index 4bd2dc2138..5fb8661300 100644
--- a/editor/icons/VisualShaderNodeVectorDecompose.svg
+++ b/editor/icons/VisualShaderNodeVectorDecompose.svg
@@ -1 +1 @@
-<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><linearGradient id="a" gradientTransform="matrix(-1 0 0 1 13.999754 1038.3622)" gradientUnits="userSpaceOnUse" x1="1" x2="13.014242" y1="7" y2="7"><stop offset="0" stop-color="#cf68ea"/><stop offset="1" stop-color="#b8ea68"/></linearGradient><path d="m12.00952 1039.3524a1.0001 1.0001 0 0 1 .697265 1.7168l-3.2929685 3.293h2.5859375a1.0001 1.0001 0 1 1 0 2h-2.5859375l3.2929685 3.293a1.0001 1.0001 0 1 1 -1.414062 1.414l-4.7070315-4.707h-4.5859375a1.0001 1.0001 0 1 1 0-2h4.5859375l4.7070315-4.707a1.0001 1.0001 0 0 1 .716797-.3028z" fill="url(#a)" fill-rule="evenodd" transform="translate(0 -1038.3622)"/></svg>
+<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><linearGradient id="a" gradientTransform="matrix(-1 0 0 1 13.999754 1038.3622)" gradientUnits="userSpaceOnUse" x1="1" x2="13.014242" y1="7" y2="7"><stop offset="0" stop-color="#cf68ea"/><stop offset="1" stop-color="#77ce57"/></linearGradient><path d="m12.00952 1039.3524a1.0001 1.0001 0 0 1 .697265 1.7168l-3.2929685 3.293h2.5859375a1.0001 1.0001 0 1 1 0 2h-2.5859375l3.2929685 3.293a1.0001 1.0001 0 1 1 -1.414062 1.414l-4.7070315-4.707h-4.5859375a1.0001 1.0001 0 1 1 0-2h4.5859375l4.7070315-4.707a1.0001 1.0001 0 0 1 .716797-.3028z" fill="url(#a)" fill-rule="evenodd" transform="translate(0 -1038.3622)"/></svg>
diff --git a/editor/icons/VisualShaderNodeVectorDistance.svg b/editor/icons/VisualShaderNodeVectorDistance.svg
index 74a46047bf..b7185f25fb 100644
--- a/editor/icons/VisualShaderNodeVectorDistance.svg
+++ b/editor/icons/VisualShaderNodeVectorDistance.svg
@@ -1 +1 @@
-<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="m2 1050.3622 10-10" fill="none" stroke="#b8ea68" stroke-linecap="round" stroke-width="2" transform="translate(0 -1038.3622)"/></svg>
+<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="m2 1050.3622 10-10" fill="none" stroke="#77ce57" stroke-linecap="round" stroke-width="2" transform="translate(0 -1038.3622)"/></svg>
diff --git a/editor/icons/VisualShaderNodeVectorFunc.svg b/editor/icons/VisualShaderNodeVectorFunc.svg
index dcd4cee3e4..e452bc3d49 100644
--- a/editor/icons/VisualShaderNodeVectorFunc.svg
+++ b/editor/icons/VisualShaderNodeVectorFunc.svg
@@ -1 +1 @@
-<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><g fill="#b8ea68" transform="translate(0 -1038.3622)"><path d="m6 1042.3622h2v4.999982h-2z"/><path d="m9.0703125 1a3 3 0 0 0 -1.5703125.4023438 3 3 0 0 0 -1.5 2.5976562h2a1 1 0 0 1 1-1 1 1 0 0 1 1 1h2a3 3 0 0 0 -1.5-2.5976562 3 3 0 0 0 -1.4296875-.4023438z" transform="translate(0 1038.3622)"/><path d="m10 1042.3622h2v1.000017h-2z"/><path d="m2 10a3 3 0 0 0 1.5 2.597656 3 3 0 0 0 3 0 3 3 0 0 0 1.5-2.597656h-2a1 1 0 0 1 -1 1 1 1 0 0 1 -1-1z" transform="translate(0 1038.3622)"/><path d="m6-1048.3622h2v1.000017h-2z" transform="scale(1 -1)"/><path d="m4 1044.3622h6v2h-6z"/></g></svg>
+<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><g fill="#77ce57" transform="translate(0 -1038.3622)"><path d="m6 1042.3622h2v4.999982h-2z"/><path d="m9.0703125 1a3 3 0 0 0 -1.5703125.4023438 3 3 0 0 0 -1.5 2.5976562h2a1 1 0 0 1 1-1 1 1 0 0 1 1 1h2a3 3 0 0 0 -1.5-2.5976562 3 3 0 0 0 -1.4296875-.4023438z" transform="translate(0 1038.3622)"/><path d="m10 1042.3622h2v1.000017h-2z"/><path d="m2 10a3 3 0 0 0 1.5 2.597656 3 3 0 0 0 3 0 3 3 0 0 0 1.5-2.597656h-2a1 1 0 0 1 -1 1 1 1 0 0 1 -1-1z" transform="translate(0 1038.3622)"/><path d="m6-1048.3622h2v1.000017h-2z" transform="scale(1 -1)"/><path d="m4 1044.3622h6v2h-6z"/></g></svg>
diff --git a/editor/icons/VisualShaderNodeVectorLen.svg b/editor/icons/VisualShaderNodeVectorLen.svg
index 71faffdc3f..dce4890927 100644
--- a/editor/icons/VisualShaderNodeVectorLen.svg
+++ b/editor/icons/VisualShaderNodeVectorLen.svg
@@ -1 +1 @@
-<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="m8 1038.3614v2h-5v2h5v2l3-3zm-3.65625 5.6289-1.714844 1.0293.513672.8574 3 5c.388501.647 1.326343.647 1.714844 0l3-5 .513672-.8574-1.714844-1.0293-.513672.8574-2.142578 3.5703-2.142578-3.5703z" fill="#b8ea68" fill-rule="evenodd" transform="translate(0 -1038.3622)"/></svg>
+<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="m8 1038.3614v2h-5v2h5v2l3-3zm-3.65625 5.6289-1.714844 1.0293.513672.8574 3 5c.388501.647 1.326343.647 1.714844 0l3-5 .513672-.8574-1.714844-1.0293-.513672.8574-2.142578 3.5703-2.142578-3.5703z" fill="#77ce57" fill-rule="evenodd" transform="translate(0 -1038.3622)"/></svg>
diff --git a/editor/icons/WorldBoundaryShape2D.svg b/editor/icons/WorldBoundaryShape2D.svg
index f1dbe97c6f..70defbebd8 100644
--- a/editor/icons/WorldBoundaryShape2D.svg
+++ b/editor/icons/WorldBoundaryShape2D.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g stroke="#68b6ff" stroke-linecap="round" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"><path d="m1 1037.4 14 14" fill="#68b6ff" fill-rule="evenodd" stroke-opacity=".39216"/><g fill="none"><path d="m3 1039.4 10 10" stroke-opacity=".58824"/><path d="m5 1041.4 6 6"/></g></g></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g stroke="#5fb2ff" stroke-linecap="round" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"><path d="m1 1037.4 14 14" fill="#5fb2ff" fill-rule="evenodd" stroke-opacity=".39216"/><g fill="none"><path d="m3 1039.4 10 10" stroke-opacity=".58824"/><path d="m5 1041.4 6 6"/></g></g></svg>
diff --git a/editor/icons/editor_icons_builders.py b/editor/icons/editor_icons_builders.py
index d7145abe50..fb9a57c429 100644
--- a/editor/icons/editor_icons_builders.py
+++ b/editor/icons/editor_icons_builders.py
@@ -8,7 +8,7 @@ import os
from io import StringIO
from platform_methods import subprocess_main
-
+# See also `scene/resources/default_theme/default_theme_icons_builders.py`.
def make_editor_icons_action(target, source, env):
dst = target[0]
diff --git a/editor/import/collada.cpp b/editor/import/collada.cpp
index 2cc534d96d..605f385de2 100644
--- a/editor/import/collada.cpp
+++ b/editor/import/collada.cpp
@@ -287,7 +287,7 @@ void Collada::_parse_image(XMLParser &parser) {
if (state.version < State::Version(1, 4, 0)) {
/* <1.4 */
String path = parser.get_attribute_value("source").strip_edges();
- if (path.find("://") == -1 && path.is_relative_path()) {
+ if (!path.contains("://") && path.is_relative_path()) {
// path is relative to file being loaded, so convert to a resource path
image.path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().plus_file(path.uri_decode()));
}
@@ -300,7 +300,7 @@ void Collada::_parse_image(XMLParser &parser) {
parser.read();
String path = parser.get_node_data().strip_edges().uri_decode();
- if (path.find("://") == -1 && path.is_relative_path()) {
+ if (!path.contains("://") && path.is_relative_path()) {
// path is relative to file being loaded, so convert to a resource path
path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().plus_file(path));
@@ -411,8 +411,9 @@ Vector<String> Collada::_read_string_array(XMLParser &parser) {
}
Transform3D Collada::_read_transform(XMLParser &parser) {
- if (parser.is_empty())
+ if (parser.is_empty()) {
return Transform3D();
+ }
Vector<String> array;
while (parser.read() == OK) {
@@ -1831,10 +1832,10 @@ void Collada::_parse_animation(XMLParser &parser) {
}
}
- if (target.find("/") != -1) { //transform component
+ if (target.contains("/")) { //transform component
track.target = target.get_slicec('/', 0);
track.param = target.get_slicec('/', 1);
- if (track.param.find(".") != -1) {
+ if (track.param.contains(".")) {
track.component = track.param.get_slice(".", 1).to_upper();
}
track.param = track.param.get_slice(".", 0);
diff --git a/editor/import/dynamicfont_import_settings.cpp b/editor/import/dynamicfont_import_settings.cpp
index f4b1468314..81b98c1d45 100644
--- a/editor/import/dynamicfont_import_settings.cpp
+++ b/editor/import/dynamicfont_import_settings.cpp
@@ -427,6 +427,7 @@ void DynamicFontImportSettings::_add_glyph_range_item(int32_t p_start, int32_t p
for (int i = 0; i < pages; i++) {
TreeItem *item = glyph_tree->create_item(glyph_root);
ERR_FAIL_NULL(item);
+ item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
item->set_text(0, _pad_zeros(String::num_int64(start, 16)) + " - " + _pad_zeros(String::num_int64(start + page_size, 16)));
item->set_text(1, p_name);
item->set_metadata(0, Vector2i(start, start + page_size));
@@ -435,6 +436,7 @@ void DynamicFontImportSettings::_add_glyph_range_item(int32_t p_start, int32_t p
if (remain > 0) {
TreeItem *item = glyph_tree->create_item(glyph_root);
ERR_FAIL_NULL(item);
+ item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
item->set_text(0, _pad_zeros(String::num_int64(start, 16)) + " - " + _pad_zeros(String::num_int64(p_end, 16)));
item->set_text(1, p_name);
item->set_metadata(0, Vector2i(start, p_end));
@@ -656,6 +658,30 @@ void DynamicFontImportSettings::_glyph_selected() {
}
}
label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size()));
+
+ item = glyph_tree->get_selected();
+ ERR_FAIL_NULL(item);
+ Vector2i range = item->get_metadata(0);
+
+ int total_chars = range.y - range.x;
+ int selected_count = 0;
+ for (int i = range.x; i < range.y; i++) {
+ if (!font_main->has_char(i)) {
+ total_chars--;
+ }
+
+ if (selected_chars.has(i)) {
+ selected_count++;
+ }
+ }
+
+ if (selected_count == total_chars) {
+ item->set_checked(0, true);
+ } else if (selected_count > 0) {
+ item->set_indeterminate(0, true);
+ } else {
+ item->set_checked(0, false);
+ }
}
void DynamicFontImportSettings::_range_edited() {
@@ -760,6 +786,10 @@ void DynamicFontImportSettings::_range_update(int32_t p_start, int32_t p_end) {
}
}
_edit_range(p_start, p_end);
+
+ TreeItem *item = glyph_tree->get_selected();
+ ERR_FAIL_NULL(item);
+ item->set_checked(0, !all_selected);
}
/*************************************************************************/
diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp
index 7ca61e83e7..d63366638e 100644
--- a/editor/import/resource_importer_layered_texture.cpp
+++ b/editor/import/resource_importer_layered_texture.cpp
@@ -517,7 +517,7 @@ bool ResourceImporterLayeredTexture::are_import_settings_valid(const String &p_p
String setting_path = "rendering/textures/vram_compression/import_" + String(compression_formats[index]);
bool test = ProjectSettings::get_singleton()->get(setting_path);
if (test) {
- if (formats_imported.find(compression_formats[index]) == -1) {
+ if (!formats_imported.has(compression_formats[index])) {
valid = false;
break;
}
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index b6624a8cfa..d9448dd4a9 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -282,7 +282,8 @@ bool ResourceImporterScene::get_option_visibility(const String &p_path, const St
}
}
- if (p_option == "meshes/lightmap_texel_size" && int(p_options["meshes/light_baking"]) < 3) {
+ if (p_option == "meshes/lightmap_texel_size" && int(p_options["meshes/light_baking"]) != 2) {
+ // Only display the lightmap texel size import option when using the Static Lightmaps light baking mode.
return false;
}
@@ -315,7 +316,7 @@ static bool _teststr(const String &p_what, const String &p_str) {
String what = p_what;
//remove trailing spaces and numbers, some apps like blender add ".number" to duplicates so also compensate for this
- while (what.length() && ((what[what.length() - 1] >= '0' && what[what.length() - 1] <= '9') || what[what.length() - 1] <= 32 || what[what.length() - 1] == '.')) {
+ while (what.length() && (is_digit(what[what.length() - 1]) || what[what.length() - 1] <= 32 || what[what.length() - 1] == '.')) {
what = what.substr(0, what.length() - 1);
}
@@ -335,7 +336,7 @@ static String _fixstr(const String &p_what, const String &p_str) {
String what = p_what;
//remove trailing spaces and numbers, some apps like blender add ".number" to duplicates so also compensate for this
- while (what.length() && ((what[what.length() - 1] >= '0' && what[what.length() - 1] <= '9') || what[what.length() - 1] <= 32 || what[what.length() - 1] == '.')) {
+ while (what.length() && (is_digit(what[what.length() - 1]) || what[what.length() - 1] <= 32 || what[what.length() - 1] == '.')) {
what = what.substr(0, what.length() - 1);
}
@@ -1476,7 +1477,7 @@ void ResourceImporterScene::get_import_options(const String &p_path, List<Import
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "meshes/ensure_tangents"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "meshes/generate_lods"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "meshes/create_shadow_meshes"), true));
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "meshes/light_baking", PROPERTY_HINT_ENUM, "Disabled,Dynamic,Static,Static Lightmaps", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 2));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "meshes/light_baking", PROPERTY_HINT_ENUM, "Disabled,Static (VoxelGI/SDFGI),Static Lightmaps (VoxelGI/SDFGI/LightmapGI),Dynamic (VoxelGI only)", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "meshes/lightmap_texel_size", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 0.1));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "skins/use_named_skins"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import"), true));
@@ -1660,7 +1661,7 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m
} break;
case LIGHT_BAKE_STATIC:
case LIGHT_BAKE_STATIC_LIGHTMAPS: {
- mesh_node->set_gi_mode(GeometryInstance3D::GI_MODE_BAKED);
+ mesh_node->set_gi_mode(GeometryInstance3D::GI_MODE_STATIC);
} break;
}
@@ -1776,7 +1777,8 @@ void ResourceImporterScene::_optimize_track_usage(AnimationPlayer *p_player, Ani
if (bone_idx == -1) {
continue;
}
- skel->get_bone_pose(bone_idx);
+ // Note that this is using get_bone_pose to update the bone pose cache.
+ _ALLOW_DISCARD_ skel->get_bone_pose(bone_idx);
loc = skel->get_bone_pose_position(bone_idx);
rot = skel->get_bone_pose_rotation(bone_idx);
scale = skel->get_bone_pose_scale(bone_idx);
diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h
index 066e8b603b..13b55b5754 100644
--- a/editor/import/resource_importer_scene.h
+++ b/editor/import/resource_importer_scene.h
@@ -159,9 +159,9 @@ class ResourceImporterScene : public ResourceImporter {
enum LightBakeMode {
LIGHT_BAKE_DISABLED,
- LIGHT_BAKE_DYNAMIC,
LIGHT_BAKE_STATIC,
- LIGHT_BAKE_STATIC_LIGHTMAPS
+ LIGHT_BAKE_STATIC_LIGHTMAPS,
+ LIGHT_BAKE_DYNAMIC,
};
enum MeshPhysicsMode {
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index f21012258c..69c705ed5a 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -628,7 +628,7 @@ bool ResourceImporterTexture::are_import_settings_valid(const String &p_path) co
String setting_path = "rendering/textures/vram_compression/import_" + String(compression_formats[index]);
bool test = ProjectSettings::get_singleton()->get(setting_path);
if (test) {
- if (formats_imported.find(compression_formats[index]) == -1) {
+ if (!formats_imported.has(compression_formats[index])) {
valid = false;
break;
}
diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp
index 10654cfe43..f809747410 100644
--- a/editor/import_dock.cpp
+++ b/editor/import_dock.cpp
@@ -91,6 +91,8 @@ public:
}
};
+ImportDock *ImportDock::singleton = nullptr;
+
void ImportDock::set_edit_path(const String &p_path) {
Ref<ConfigFile> config;
config.instantiate();
@@ -445,7 +447,7 @@ static bool _find_owners(EditorFileSystemDirectory *efsd, const String &p_path)
for (int i = 0; i < efsd->get_file_count(); i++) {
Vector<String> deps = efsd->get_file_deps(i);
- if (deps.find(p_path) != -1) {
+ if (deps.has(p_path)) {
return true;
}
}
@@ -606,6 +608,7 @@ void ImportDock::initialize_import_options() const {
}
ImportDock::ImportDock() {
+ singleton = this;
set_name("Import");
content = memnew(VBoxContainer);
@@ -687,5 +690,6 @@ ImportDock::ImportDock() {
}
ImportDock::~ImportDock() {
+ singleton = nullptr;
memdelete(params);
}
diff --git a/editor/import_dock.h b/editor/import_dock.h
index 33fc23f1b4..c5cdc4ac40 100644
--- a/editor/import_dock.h
+++ b/editor/import_dock.h
@@ -85,6 +85,12 @@ class ImportDock : public VBoxContainer {
ITEM_CLEAR_DEFAULT,
};
+private:
+ static ImportDock *singleton;
+
+public:
+ static ImportDock *get_singleton() { return singleton; }
+
protected:
static void _bind_methods();
void _notification(int p_what);
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index ce4e51e54c..e36c86fb10 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -33,6 +33,8 @@
#include "editor/editor_scale.h"
#include "editor/plugins/animation_player_editor_plugin.h"
+InspectorDock *InspectorDock::singleton = nullptr;
+
void InspectorDock::_menu_option(int p_option) {
_menu_option_confirm(p_option, false);
}
@@ -108,7 +110,7 @@ void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) {
Variant v = current->get(E->get().name);
REF ref = v;
RES res = ref;
- if (v.is_ref() && ref.is_valid() && res.is_valid()) {
+ if (v.is_ref_counted() && ref.is_valid() && res.is_valid()) {
// Valid resource which would be duplicated if action is confirmed.
resource_propnames.append(E->get().name);
}
@@ -145,7 +147,7 @@ void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) {
}
Variant v = current->get(prop_info.name);
- if (v.is_ref()) {
+ if (v.is_ref_counted()) {
REF ref = v;
if (ref.is_valid()) {
RES res = ref;
@@ -156,7 +158,7 @@ void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) {
res = duplicates[res];
current->set(prop_info.name, res);
- editor->get_inspector()->update_property(prop_info.name);
+ get_inspector_singleton()->update_property(prop_info.name);
}
}
}
@@ -531,6 +533,7 @@ void InspectorDock::go_back() {
}
InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
+ singleton = this;
set_name("Inspector");
editor = p_editor;
@@ -686,4 +689,5 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
}
InspectorDock::~InspectorDock() {
+ singleton = nullptr;
}
diff --git a/editor/inspector_dock.h b/editor/inspector_dock.h
index 2f120c93b4..9dd3fa2070 100644
--- a/editor/inspector_dock.h
+++ b/editor/inspector_dock.h
@@ -117,6 +117,13 @@ class InspectorDock : public VBoxContainer {
void _select_history(int p_idx);
void _prepare_history();
+private:
+ static InspectorDock *singleton;
+
+public:
+ static InspectorDock *get_singleton() { return singleton; }
+ static EditorInspector *get_inspector_singleton() { return singleton->inspector; }
+
protected:
static void _bind_methods();
void _notification(int p_what);
diff --git a/editor/multi_node_edit.cpp b/editor/multi_node_edit.cpp
index 59fc473d73..c61380684a 100644
--- a/editor/multi_node_edit.cpp
+++ b/editor/multi_node_edit.cpp
@@ -87,8 +87,8 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value,
ur->add_undo_property(n, name, n->get(name));
}
- ur->add_do_method(EditorNode::get_singleton()->get_inspector(), "refresh");
- ur->add_undo_method(EditorNode::get_singleton()->get_inspector(), "refresh");
+ ur->add_do_method(InspectorDock::get_inspector_singleton(), "refresh");
+ ur->add_undo_method(InspectorDock::get_inspector_singleton(), "refresh");
ur->commit_action();
return true;
diff --git a/editor/node_dock.cpp b/editor/node_dock.cpp
index d8f16b367a..1246ebe0dd 100644
--- a/editor/node_dock.cpp
+++ b/editor/node_dock.cpp
@@ -134,3 +134,7 @@ NodeDock::NodeDock() {
select_a_node->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
add_child(select_a_node);
}
+
+NodeDock::~NodeDock() {
+ singleton = nullptr;
+}
diff --git a/editor/node_dock.h b/editor/node_dock.h
index b35be8de8a..4c814ab65f 100644
--- a/editor/node_dock.h
+++ b/editor/node_dock.h
@@ -48,13 +48,17 @@ class NodeDock : public VBoxContainer {
Label *select_a_node;
+private:
+ static NodeDock *singleton;
+
+public:
+ static NodeDock *get_singleton() { return singleton; }
+
protected:
static void _bind_methods();
void _notification(int p_what);
public:
- static NodeDock *singleton;
-
void set_node(Node *p_node);
void show_groups();
@@ -63,6 +67,7 @@ public:
void update_lists();
NodeDock();
+ ~NodeDock();
};
#endif // NODE_DOCK_H
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index 348ef4ecc7..c6bde4c98a 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -147,12 +147,15 @@ void AbstractPolygon2DEditor::_menu_option(int p_option) {
void AbstractPolygon2DEditor::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_THEME_CHANGED: {
+ button_create->set_icon(get_theme_icon(SNAME("CurveCreate"), SNAME("EditorIcons")));
+ button_edit->set_icon(get_theme_icon(SNAME("CurveEdit"), SNAME("EditorIcons")));
+ button_delete->set_icon(get_theme_icon(SNAME("CurveDelete"), SNAME("EditorIcons")));
+ } break;
case NOTIFICATION_READY: {
disable_polygon_editing(false, String());
- button_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveCreate"), SNAME("EditorIcons")));
- button_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveEdit"), SNAME("EditorIcons")));
- button_delete->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveDelete"), SNAME("EditorIcons")));
button_edit->set_pressed(true);
get_tree()->connect("node_removed", callable_mp(this, &AbstractPolygon2DEditor::_node_removed));
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index c0029312a7..f9df8db419 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -180,7 +180,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
selected_point = -1;
for (int i = 0; i < points.size(); i++) {
- if (making_triangle.find(i) != -1) {
+ if (making_triangle.has(i)) {
continue;
}
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 71db40a829..b000ff8eee 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -40,6 +40,7 @@
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "scene/gui/progress_bar.h"
+#include "scene/gui/view_panner.h"
#include "scene/main/window.h"
void AnimationNodeBlendTreeEditor::add_custom_type(const String &p_name, const Ref<Script> &p_script) {
@@ -733,7 +734,8 @@ void AnimationNodeBlendTreeEditor::_removed_from_graph() {
void AnimationNodeBlendTreeEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
- graph->set_panning_scheme((GraphEdit::PanningScheme)EDITOR_GET("interface/editors/sub_editor_panning_scheme").operator int());
+ graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
+ graph->set_warped_panning(bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning")));
}
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
@@ -831,7 +833,7 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
const String &new_name = p_text;
- ERR_FAIL_COND(new_name.is_empty() || new_name.find(".") != -1 || new_name.find("/") != -1);
+ ERR_FAIL_COND(new_name.is_empty() || new_name.contains(".") || new_name.contains("/"));
if (new_name == prev_name) {
return; //nothing to do
@@ -896,6 +898,9 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
}
void AnimationNodeBlendTreeEditor::_node_renamed_focus_out(Node *le, Ref<AnimationNode> p_node) {
+ if (le == nullptr) {
+ return; // The text_submitted signal triggered the graph update and freed the LineEdit.
+ }
_node_renamed(le->call("get_text"), p_node);
}
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h
index 8e63e39fd5..1e55cc8598 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.h
+++ b/editor/plugins/animation_blend_tree_editor_plugin.h
@@ -75,7 +75,7 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
String type;
Ref<Script> script;
int input_port_count;
- AddOption(const String &p_name = String(), const String &p_type = String(), bool p_input_port_count = 0) :
+ AddOption(const String &p_name = String(), const String &p_type = String(), int p_input_port_count = 0) :
name(p_name),
type(p_type),
input_port_count(p_input_port_count) {
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index dcc549ec2a..320c47e820 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -485,7 +485,7 @@ void AnimationPlayerEditor::_animation_name_edited() {
player->stop();
String new_name = name->get_text();
- if (new_name.is_empty() || new_name.find(":") != -1 || new_name.find("/") != -1) {
+ if (new_name.is_empty() || new_name.contains(":") || new_name.contains("/")) {
error_dialog->set_text(TTR("Invalid animation name!"));
error_dialog->popup_centered();
return;
@@ -746,7 +746,7 @@ void AnimationPlayerEditor::_load_animations(Vector<String> p_files) {
file = file.substr(file.rfind("\\") + 1, file.length());
}
- if (file.find(".") != -1) {
+ if (file.contains(".")) {
file = file.substr(0, file.find("."));
}
@@ -1505,7 +1505,7 @@ void AnimationPlayerEditor::_stop_onion_skinning() {
}
void AnimationPlayerEditor::_pin_pressed() {
- EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor()->update_tree();
+ SceneTreeDock::get_singleton()->get_tree_editor()->update_tree();
}
void AnimationPlayerEditor::_bind_methods() {
@@ -1794,9 +1794,9 @@ void AnimationPlayerEditorPlugin::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
Node3DEditor::get_singleton()->connect("transform_key_request", callable_mp(this, &AnimationPlayerEditorPlugin::_transform_key_request));
- editor->get_inspector()->connect("property_keyed", callable_mp(this, &AnimationPlayerEditorPlugin::_property_keyed));
+ InspectorDock::get_inspector_singleton()->connect("property_keyed", callable_mp(this, &AnimationPlayerEditorPlugin::_property_keyed));
anim_editor->get_track_editor()->connect("keying_changed", callable_mp(this, &AnimationPlayerEditorPlugin::_update_keying));
- editor->get_inspector()->connect("edited_object_changed", callable_mp(anim_editor->get_track_editor(), &AnimationTrackEditor::update_keying));
+ InspectorDock::get_inspector_singleton()->connect("edited_object_changed", callable_mp(anim_editor->get_track_editor(), &AnimationTrackEditor::update_keying));
set_force_draw_over_forwarding_enabled();
} break;
}
@@ -1823,7 +1823,7 @@ void AnimationPlayerEditorPlugin::_transform_key_request(Object *sp, const Strin
}
void AnimationPlayerEditorPlugin::_update_keying() {
- editor->get_inspector()->set_keying(anim_editor->get_track_editor()->has_keying());
+ InspectorDock::get_inspector_singleton()->set_keying(anim_editor->get_track_editor()->has_keying());
}
void AnimationPlayerEditorPlugin::edit(Object *p_object) {
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 94990636da..f750c92fb3 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -755,7 +755,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
//now scroll it to draw
state_machine_draw->draw_style_box(sb, nr.node);
- if (playing && (blend_from == name || current == name || travel_path.find(name) != -1)) {
+ if (playing && (blend_from == name || current == name || travel_path.has(name))) {
state_machine_draw->draw_style_box(playing_overlay, nr.node);
}
@@ -1059,7 +1059,7 @@ void AnimationNodeStateMachineEditor::_removed_from_graph() {
void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) {
const String &new_name = p_text;
- ERR_FAIL_COND(new_name.is_empty() || new_name.find(".") != -1 || new_name.find("/") != -1);
+ ERR_FAIL_COND(new_name.is_empty() || new_name.contains(".") || new_name.contains("/"));
if (new_name == prev_name) {
return; // Nothing to do.
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 5fb3040b75..7199f69f0b 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -374,7 +374,7 @@ void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int
}
install_button->set_disabled(false);
- status->set_text(TTR("Success!"));
+ status->set_text(TTR("Ready to install!"));
// Make the progress bar invisible but don't reflow other Controls around it.
progress->set_modulate(Color(0, 0, 0, 0));
@@ -462,6 +462,10 @@ void EditorAssetLibraryItemDownload::_close() {
queue_delete();
}
+bool EditorAssetLibraryItemDownload::can_install() const {
+ return !install_button->is_disabled();
+}
+
void EditorAssetLibraryItemDownload::install() {
String file = download->get_download_file();
@@ -608,6 +612,7 @@ void EditorAssetLibrary::_notification(int p_what) {
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
_update_repository_options();
+ setup_http_request(request);
} break;
}
}
@@ -1265,9 +1270,16 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
EditorAssetLibraryItemDownload *download_item = _get_asset_in_progress(description->get_asset_id());
if (download_item) {
- description->get_ok_button()->set_text(TTR("Install"));
+ if (download_item->can_install()) {
+ description->get_ok_button()->set_text(TTR("Install"));
+ description->get_ok_button()->set_disabled(false);
+ } else {
+ description->get_ok_button()->set_text(TTR("Downloading..."));
+ description->get_ok_button()->set_disabled(true);
+ }
} else {
description->get_ok_button()->set_text(TTR("Download"));
+ description->get_ok_button()->set_disabled(false);
}
if (r.has("icon_url") && !r["icon_url"].operator String().is_empty()) {
diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h
index 058aafc221..29d26411f3 100644
--- a/editor/plugins/asset_library_editor_plugin.h
+++ b/editor/plugins/asset_library_editor_plugin.h
@@ -164,7 +164,10 @@ public:
void set_external_install(bool p_enable) { external_install = p_enable; }
int get_asset_id() { return asset_id; }
void configure(const String &p_title, int p_asset_id, const Ref<Texture2D> &p_preview, const String &p_download_url, const String &p_sha256_hash);
+
+ bool can_install() const;
void install();
+
EditorAssetLibraryItemDownload();
};
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 14f488f096..d496804bf2 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -51,6 +51,7 @@
#include "scene/gui/grid_container.h"
#include "scene/gui/nine_patch_rect.h"
#include "scene/gui/subviewport_container.h"
+#include "scene/gui/view_panner.h"
#include "scene/main/canvas_layer.h"
#include "scene/main/window.h"
#include "scene/resources/packed_scene.h"
@@ -881,10 +882,39 @@ void CanvasItemEditor::_selection_menu_hide() {
}
void CanvasItemEditor::_add_node_pressed(int p_result) {
- if (p_result == AddNodeOption::ADD_NODE) {
- editor->get_scene_tree_dock()->open_add_child_dialog();
- } else if (p_result == AddNodeOption::ADD_INSTANCE) {
- editor->get_scene_tree_dock()->open_instance_child_dialog();
+ List<Node *> nodes_to_move;
+
+ switch (p_result) {
+ case ADD_NODE: {
+ SceneTreeDock::get_singleton()->open_add_child_dialog();
+ } break;
+ case ADD_INSTANCE: {
+ SceneTreeDock::get_singleton()->open_instance_child_dialog();
+ } break;
+ case ADD_PASTE: {
+ nodes_to_move = SceneTreeDock::get_singleton()->paste_nodes();
+ [[fallthrough]];
+ }
+ case ADD_MOVE: {
+ if (p_result == ADD_MOVE) {
+ nodes_to_move = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list();
+ }
+ if (nodes_to_move.is_empty()) {
+ return;
+ }
+
+ undo_redo->create_action(TTR("Move Node(s) to Position"));
+ for (Node *node : nodes_to_move) {
+ CanvasItem *ci = Object::cast_to<CanvasItem>(node);
+ if (ci) {
+ Transform2D xform = ci->get_global_transform_with_canvas().affine_inverse() * ci->get_transform();
+ undo_redo->add_do_method(ci, "_edit_set_position", xform.xform(node_create_position));
+ undo_redo->add_undo_method(ci, "_edit_set_position", ci->_edit_get_position());
+ }
+ }
+ undo_redo->commit_action();
+ _reset_create_position();
+ } break;
}
}
@@ -1116,77 +1146,15 @@ bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_eve
}
bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bool p_already_accepted) {
- Ref<InputEventMouseButton> b = p_event;
- if (b.is_valid() && !p_already_accepted) {
- const bool pan_on_scroll = bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan")) && !b->is_ctrl_pressed();
-
- if (pan_on_scroll) {
- // Perform horizontal scrolling first so we can check for Shift being held.
- if (b->is_pressed() &&
- (b->get_button_index() == MouseButton::WHEEL_LEFT || (b->is_shift_pressed() && b->get_button_index() == MouseButton::WHEEL_UP))) {
- // Pan left
- view_offset.x -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
- update_viewport();
- return true;
- }
-
- if (b->is_pressed() &&
- (b->get_button_index() == MouseButton::WHEEL_RIGHT || (b->is_shift_pressed() && b->get_button_index() == MouseButton::WHEEL_DOWN))) {
- // Pan right
- view_offset.x += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
- update_viewport();
- return true;
- }
- }
-
- if (b->is_pressed() && b->get_button_index() == MouseButton::WHEEL_DOWN) {
- // Scroll or pan down
- if (pan_on_scroll) {
- view_offset.y += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
- update_viewport();
- } else {
- zoom_widget->set_zoom_by_increments(-1, Input::get_singleton()->is_key_pressed(Key::ALT));
- if (!Math::is_equal_approx(b->get_factor(), 1.0f)) {
- // Handle high-precision (analog) scrolling.
- zoom_widget->set_zoom(zoom * ((zoom_widget->get_zoom() / zoom - 1.f) * b->get_factor() + 1.f));
- }
- _zoom_on_position(zoom_widget->get_zoom(), b->get_position());
- }
- return true;
- }
-
- if (b->is_pressed() && b->get_button_index() == MouseButton::WHEEL_UP) {
- // Scroll or pan up
- if (pan_on_scroll) {
- view_offset.y -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
- update_viewport();
- } else {
- zoom_widget->set_zoom_by_increments(1, Input::get_singleton()->is_key_pressed(Key::ALT));
- if (!Math::is_equal_approx(b->get_factor(), 1.0f)) {
- // Handle high-precision (analog) scrolling.
- zoom_widget->set_zoom(zoom * ((zoom_widget->get_zoom() / zoom - 1.f) * b->get_factor() + 1.f));
- }
- _zoom_on_position(zoom_widget->get_zoom(), b->get_position());
- }
- return true;
- }
-
- if (!panning) {
- if (b->is_pressed() &&
- (b->get_button_index() == MouseButton::MIDDLE ||
- (b->get_button_index() == MouseButton::LEFT && tool == TOOL_PAN) ||
- (b->get_button_index() == MouseButton::LEFT && !EditorSettings::get_singleton()->get("editors/2d/simple_panning") && pan_pressed))) {
- // Pan the viewport
- panning = true;
- }
- }
+ panner->set_force_drag(tool == TOOL_PAN);
+ bool panner_active = panner->gui_input(p_event, warped_panning ? viewport->get_global_rect() : Rect2());
+ if (panner->is_panning() != pan_pressed) {
+ pan_pressed = panner->is_panning();
+ _update_cursor();
+ }
- if (panning) {
- if (!b->is_pressed() && (pan_on_scroll || (b->get_button_index() != MouseButton::WHEEL_DOWN && b->get_button_index() != MouseButton::WHEEL_UP))) {
- // Stop panning the viewport (for any mouse button press except zooming)
- panning = false;
- }
- }
+ if (panner_active) {
+ return true;
}
Ref<InputEventKey> k = p_event;
@@ -1214,44 +1182,6 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
_update_zoom(16.0 * MAX(1, EDSCALE));
}
}
-
- bool is_pan_key = pan_view_shortcut.is_valid() && pan_view_shortcut->matches_event(p_event);
-
- if (is_pan_key && (EditorSettings::get_singleton()->get("editors/2d/simple_panning") || drag_type != DRAG_NONE)) {
- if (!panning) {
- if (k->is_pressed() && !k->is_echo()) {
- //Pan the viewport
- panning = true;
- }
- } else {
- if (!k->is_pressed()) {
- // Stop panning the viewport (for any mouse button press)
- panning = false;
- }
- }
- }
-
- if (is_pan_key && pan_pressed != k->is_pressed()) {
- pan_pressed = k->is_pressed();
- _update_cursor();
- }
- }
-
- Ref<InputEventMouseMotion> m = p_event;
- if (m.is_valid()) {
- if (panning) {
- // Pan the viewport
- Point2i relative;
- if (bool(EditorSettings::get_singleton()->get("editors/2d/warped_mouse_panning"))) {
- relative = Input::get_singleton()->warp_mouse_motion(m, viewport->get_global_rect());
- } else {
- relative = m->get_relative();
- }
- view_offset.x -= relative.x / zoom;
- view_offset.y -= relative.y / zoom;
- update_viewport();
- return true;
- }
}
Ref<InputEventMagnifyGesture> magnify_gesture = p_event;
@@ -1277,7 +1207,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
}
// Pan gesture
- const Vector2 delta = (int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom) * pan_gesture->get_delta();
+ const Vector2 delta = (pan_speed / zoom) * pan_gesture->get_delta();
view_offset.x += delta.x;
view_offset.y += delta.y;
update_viewport();
@@ -1287,6 +1217,25 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
return false;
}
+void CanvasItemEditor::_scroll_callback(Vector2 p_scroll_vec, bool p_alt) {
+ _pan_callback(-p_scroll_vec * pan_speed);
+}
+
+void CanvasItemEditor::_pan_callback(Vector2 p_scroll_vec) {
+ view_offset.x -= p_scroll_vec.x / zoom;
+ view_offset.y -= p_scroll_vec.y / zoom;
+ update_viewport();
+}
+
+void CanvasItemEditor::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt) {
+ zoom_widget->set_zoom_by_increments(-1, p_alt);
+ if (!Math::is_equal_approx(p_scroll_vec.y, (real_t)1.0)) {
+ // Handle high-precision (analog) scrolling.
+ zoom_widget->set_zoom(zoom * ((zoom_widget->get_zoom() / zoom - 1.f) * p_scroll_vec.y + 1.f));
+ }
+ _zoom_on_position(zoom_widget->get_zoom(), p_origin);
+}
+
bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> m = p_event;
Ref<InputEventMouseButton> b = p_event;
@@ -2274,14 +2223,30 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
}
if (b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::RIGHT) {
+ add_node_menu->clear();
+ add_node_menu->add_icon_item(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), TTR("Add Node Here"), ADD_NODE);
+ add_node_menu->add_icon_item(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instantiate Scene Here"), ADD_INSTANCE);
+ for (Node *node : SceneTreeDock::get_singleton()->get_node_clipboard()) {
+ if (Object::cast_to<CanvasItem>(node)) {
+ add_node_menu->add_icon_item(get_theme_icon(SNAME("ActionPaste"), SNAME("EditorIcons")), TTR("Paste Node(s) Here"), ADD_PASTE);
+ break;
+ }
+ }
+ for (Node *node : EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list()) {
+ if (Object::cast_to<CanvasItem>(node)) {
+ add_node_menu->add_icon_item(get_theme_icon(SNAME("ToolMove"), SNAME("EditorIcons")), TTR("Move Node(s) Here"), ADD_MOVE);
+ break;
+ }
+ }
+
add_node_menu->reset_size();
- add_node_menu->set_position(get_screen_transform().xform(get_local_mouse_position()));
+ add_node_menu->set_position(get_screen_transform().xform(b->get_position()));
add_node_menu->popup();
- node_create_position = transform.affine_inverse().xform((get_local_mouse_position()));
+ node_create_position = transform.affine_inverse().xform(b->get_position());
return true;
}
- if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && tool == TOOL_SELECT) {
+ if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && tool == TOOL_SELECT && !panner->is_panning()) {
// Single item selection
Point2 click = transform.affine_inverse().xform(b->get_position());
@@ -2498,31 +2463,34 @@ bool CanvasItemEditor::_gui_input_hover(const Ref<InputEvent> &p_event) {
void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
bool accepted = false;
- if (EditorSettings::get_singleton()->get("editors/2d/simple_panning") || !pan_pressed) {
+ Ref<InputEventMouseButton> mb = p_event;
+ bool release_lmb = (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT); // Required to properly release some stuff (e.g. selection box) while panning.
+
+ if (EditorSettings::get_singleton()->get("editors/panning/simple_panning") || !pan_pressed || release_lmb) {
if ((accepted = _gui_input_rulers_and_guides(p_event))) {
- //printf("Rulers and guides\n");
+ // print_line("Rulers and guides");
} else if ((accepted = editor->get_editor_plugins_over()->forward_gui_input(p_event))) {
- //printf("Plugin\n");
+ // print_line("Plugin");
} else if ((accepted = _gui_input_open_scene_on_double_click(p_event))) {
- //printf("Open scene on double click\n");
+ // print_line("Open scene on double click");
} else if ((accepted = _gui_input_scale(p_event))) {
- //printf("Set scale\n");
+ // print_line("Set scale");
} else if ((accepted = _gui_input_pivot(p_event))) {
- //printf("Set pivot\n");
+ // print_line("Set pivot");
} else if ((accepted = _gui_input_resize(p_event))) {
- //printf("Resize\n");
+ // print_line("Resize");
} else if ((accepted = _gui_input_rotate(p_event))) {
- //printf("Rotate\n");
+ // print_line("Rotate");
} else if ((accepted = _gui_input_move(p_event))) {
- //printf("Move\n");
+ // print_line("Move");
} else if ((accepted = _gui_input_anchors(p_event))) {
- //printf("Anchors\n");
+ // print_line("Anchors");
} else if ((accepted = _gui_input_select(p_event))) {
- //printf("Selection\n");
+ // print_line("Selection");
} else if ((accepted = _gui_input_ruler_tool(p_event))) {
- //printf("Measure\n");
+ // print_line("Measure");
} else {
- //printf("Not accepted\n");
+ // print_line("Not accepted");
}
}
@@ -2539,7 +2507,7 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
_update_cursor();
// Grab focus
- if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) {
+ if (!viewport->has_focus() && (!get_viewport()->gui_get_focus_owner() || !get_viewport()->gui_get_focus_owner()->is_text_field())) {
viewport->call_deferred(SNAME("grab_focus"));
}
}
@@ -3935,6 +3903,10 @@ void CanvasItemEditor::_notification(int p_what) {
anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignWide"), SNAME("EditorIcons")), TTR("Full Rect"), ANCHORS_PRESET_WIDE);
anchor_mode_button->set_icon(get_theme_icon(SNAME("Anchor"), SNAME("EditorIcons")));
+
+ panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/2d_editor_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
+ pan_speed = int(EditorSettings::get_singleton()->get("editors/panning/2d_editor_pan_speed"));
+ warped_panning = bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning"));
}
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
@@ -3977,7 +3949,7 @@ void CanvasItemEditor::_selection_changed() {
void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
Array selection = editor_selection->get_selected_nodes();
- if (selection.size() != 1 || (Node *)selection[0] != p_canvas_item) {
+ if (selection.size() != 1 || Object::cast_to<Node>(selection[0]) != p_canvas_item) {
drag_type = DRAG_NONE;
// Clear the selection
@@ -5205,7 +5177,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
dragged_guide_index = -1;
is_hovering_h_guide = false;
is_hovering_v_guide = false;
- panning = false;
pan_pressed = false;
ruler_tool_active = false;
@@ -5221,8 +5192,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
editor_selection->connect("selection_changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
editor_selection->connect("selection_changed", callable_mp(this, &CanvasItemEditor::_selection_changed));
- editor->get_scene_tree_dock()->connect("node_created", callable_mp(this, &CanvasItemEditor::_node_created));
- editor->get_scene_tree_dock()->connect("add_node_used", callable_mp(this, &CanvasItemEditor::_reset_create_position));
+ SceneTreeDock::get_singleton()->connect("node_created", callable_mp(this, &CanvasItemEditor::_node_created));
+ SceneTreeDock::get_singleton()->connect("add_node_used", callable_mp(this, &CanvasItemEditor::_reset_create_position));
editor->call_deferred(SNAME("connect"), "play_pressed", Callable(this, "_update_override_camera_button"), make_binds(true));
editor->call_deferred(SNAME("connect"), "stop_pressed", Callable(this, "_update_override_camera_button"), make_binds(false));
@@ -5260,6 +5231,14 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
controls_vb = memnew(VBoxContainer);
controls_vb->set_begin(Point2(5, 5));
+ zoom_widget = memnew(EditorZoomWidget);
+ controls_vb->add_child(zoom_widget);
+ zoom_widget->set_anchors_and_offsets_preset(Control::PRESET_TOP_LEFT, Control::PRESET_MODE_MINSIZE, 2 * EDSCALE);
+ zoom_widget->connect("zoom_changed", callable_mp(this, &CanvasItemEditor::_update_zoom));
+
+ panner.instantiate();
+ panner->set_callbacks(callable_mp(this, &CanvasItemEditor::_scroll_callback), callable_mp(this, &CanvasItemEditor::_pan_callback), callable_mp(this, &CanvasItemEditor::_zoom_callback));
+
viewport = memnew(CanvasItemEditorViewport(p_editor, this));
viewport_scrollable->add_child(viewport);
viewport->set_mouse_filter(MOUSE_FILTER_PASS);
@@ -5268,6 +5247,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
viewport->set_focus_mode(FOCUS_ALL);
viewport->connect("draw", callable_mp(this, &CanvasItemEditor::_draw_viewport));
viewport->connect("gui_input", callable_mp(this, &CanvasItemEditor::_gui_input_viewport));
+ viewport->connect("focus_exited", callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
h_scroll = memnew(HScrollBar);
viewport->add_child(h_scroll);
@@ -5281,11 +5261,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
viewport->add_child(controls_vb);
- zoom_widget = memnew(EditorZoomWidget);
- controls_vb->add_child(zoom_widget);
- zoom_widget->set_anchors_and_offsets_preset(Control::PRESET_TOP_LEFT, Control::PRESET_MODE_MINSIZE, 2 * EDSCALE);
- zoom_widget->connect("zoom_changed", callable_mp(this, &CanvasItemEditor::_update_zoom));
-
updating_scroll = false;
// Add some margin to the left for better aesthetics.
@@ -5618,13 +5593,10 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
add_node_menu = memnew(PopupMenu);
add_child(add_node_menu);
- add_node_menu->add_icon_item(editor->get_scene_tree_dock()->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), TTR("Add Node Here"));
- add_node_menu->add_icon_item(editor->get_scene_tree_dock()->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instance Scene Here"));
add_node_menu->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_add_node_pressed));
multiply_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/multiply_grid_step", TTR("Multiply grid step by 2"), Key::KP_MULTIPLY);
divide_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/divide_grid_step", TTR("Divide grid step by 2"), Key::KP_DIVIDE);
- pan_view_shortcut = ED_SHORTCUT("canvas_item_editor/pan_view", TTR("Pan View"), Key::SPACE);
skeleton_menu->get_popup()->set_item_checked(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES), true);
singleton = this;
@@ -6130,7 +6102,7 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte
target_node = nullptr;
editor = p_node;
- editor_data = editor->get_scene_tree_dock()->get_editor_data();
+ editor_data = SceneTreeDock::get_singleton()->get_editor_data();
canvas_item_editor = p_canvas_item_editor;
preview_node = memnew(Control);
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index d58fb17356..9fa44bfb25 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -42,6 +42,7 @@
#include "scene/main/canvas_item.h"
class CanvasItemEditorViewport;
+class ViewPanner;
class CanvasItemEditorSelectedItem : public Object {
GDCLASS(CanvasItemEditorSelectedItem, Object);
@@ -83,6 +84,8 @@ public:
enum AddNodeOption {
ADD_NODE,
ADD_INSTANCE,
+ ADD_PASTE,
+ ADD_MOVE,
};
private:
@@ -276,7 +279,6 @@ private:
bool key_pos;
bool key_rot;
bool key_scale;
- bool panning;
bool pan_pressed;
bool ruler_tool_active;
@@ -402,7 +404,13 @@ private:
Ref<Shortcut> set_pivot_shortcut;
Ref<Shortcut> multiply_grid_step_shortcut;
Ref<Shortcut> divide_grid_step_shortcut;
- Ref<Shortcut> pan_view_shortcut;
+
+ Ref<ViewPanner> panner;
+ bool warped_panning = true;
+ int pan_speed = 20;
+ void _scroll_callback(Vector2 p_scroll_vec, bool p_alt);
+ void _pan_callback(Vector2 p_scroll_vec);
+ void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt);
bool _is_node_locked(const Node *p_node);
bool _is_node_movable(const Node *p_node, bool p_popup_warning = false);
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index cef505181a..7e0019faac 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -462,10 +462,6 @@ EditorMaterialPreviewPlugin::~EditorMaterialPreviewPlugin() {
///////////////////////////////////////////////////////////////////////////
-static bool _is_text_char(char32_t c) {
- return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
-}
-
bool EditorScriptPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "Script");
}
@@ -538,15 +534,15 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
if (in_comment) {
color = comment_color;
} else {
- if (c != '_' && ((c >= '!' && c <= '/') || (c >= ':' && c <= '@') || (c >= '[' && c <= '`') || (c >= '{' && c <= '~') || c == '\t')) {
+ if (is_symbol(c)) {
//make symbol a little visible
color = symbol_color;
in_control_flow_keyword = false;
in_keyword = false;
- } else if (!prev_is_text && _is_text_char(c)) {
+ } else if (!prev_is_text && is_ascii_identifier_char(c)) {
int pos = i;
- while (_is_text_char(code[pos])) {
+ while (is_ascii_identifier_char(code[pos])) {
pos++;
}
String word = code.substr(i, pos - i);
@@ -556,7 +552,7 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
in_keyword = true;
}
- } else if (!_is_text_char(c)) {
+ } else if (!is_ascii_identifier_char(c)) {
in_keyword = false;
}
@@ -571,7 +567,7 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
img->set_pixel(col, y0 + line * 2, bg_color.blend(ul));
img->set_pixel(col, y0 + line * 2 + 1, color);
- prev_is_text = _is_text_char(c);
+ prev_is_text = is_ascii_identifier_char(c);
}
col++;
} else {
diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
index 6b93a1872d..06be9d678f 100644
--- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
@@ -110,9 +110,9 @@ void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) {
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action(TTR("Convert to CPUParticles2D"));
- ur->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", particles, cpu_particles, true, false);
+ ur->add_do_method(SceneTreeDock::get_singleton(), "replace_node", particles, cpu_particles, true, false);
ur->add_do_reference(cpu_particles);
- ur->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", cpu_particles, particles, false, false);
+ ur->add_undo_method(SceneTreeDock::get_singleton(), "replace_node", cpu_particles, particles, false, false);
ur->add_undo_reference(particles);
ur->commit_action();
diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
index 0057566603..087b0a26b7 100644
--- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
@@ -269,9 +269,9 @@ void GPUParticles3DEditor::_menu_option(int p_option) {
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action(TTR("Convert to CPUParticles3D"));
- ur->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", node, cpu_particles, true, false);
+ ur->add_do_method(SceneTreeDock::get_singleton(), "replace_node", node, cpu_particles, true, false);
ur->add_do_reference(cpu_particles);
- ur->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", cpu_particles, node, false, false);
+ ur->add_undo_method(SceneTreeDock::get_singleton(), "replace_node", cpu_particles, node, false, false);
ur->add_undo_reference(node);
ur->commit_action();
diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp
index 95786176ee..e47381b8a0 100644
--- a/editor/plugins/mesh_library_editor_plugin.cpp
+++ b/editor/plugins/mesh_library_editor_plugin.cpp
@@ -228,7 +228,7 @@ void MeshLibraryEditor::_menu_cbk(int p_option) {
mesh_library->create_item(mesh_library->get_last_unused_item_id());
} break;
case MENU_OPTION_REMOVE_ITEM: {
- String p = editor->get_inspector()->get_selected_path();
+ String p = InspectorDock::get_inspector_singleton()->get_selected_path();
if (p.begins_with("/MeshLibrary/item") && p.get_slice_count("/") >= 3) {
to_erase = p.get_slice("/", 3).to_int();
cd_remove->set_text(vformat(TTR("Remove item %d?"), to_erase));
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 44f8d1a2bb..0c0188e8d1 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -1203,7 +1203,7 @@ Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const
}
void Node3DEditorViewport::_surface_mouse_enter() {
- if (!surface->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) {
+ if (!surface->has_focus() && (!get_viewport()->gui_get_focus_owner() || !get_viewport()->gui_get_focus_owner()->is_text_field())) {
surface->grab_focus();
}
}
@@ -2733,7 +2733,7 @@ void Node3DEditorViewport::_notification(int p_what) {
_update_freelook(delta);
- Node *scene_root = editor->get_scene_tree_dock()->get_editor_data()->get_edited_scene_root();
+ Node *scene_root = SceneTreeDock::get_singleton()->get_editor_data()->get_edited_scene_root();
if (previewing_cinema && scene_root != nullptr) {
Camera3D *cam = scene_root->get_viewport()->get_camera_3d();
if (cam != nullptr && cam != previewing) {
@@ -4284,7 +4284,7 @@ void Node3DEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p_
target_node = root_node;
} else {
// Create a root node so we can add child nodes to it.
- EditorNode::get_singleton()->get_scene_tree_dock()->add_root_node(memnew(Node3D));
+ SceneTreeDock::get_singleton()->add_root_node(memnew(Node3D));
target_node = get_tree()->get_edited_scene_root();
}
} else {
@@ -4311,7 +4311,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
index = p_index;
editor = p_editor;
- editor_data = editor->get_scene_tree_dock()->get_editor_data();
+ editor_data = SceneTreeDock::get_singleton()->get_editor_data();
editor_selection = editor->get_editor_selection();
undo_redo = editor->get_undo_redo();
@@ -6623,7 +6623,7 @@ void Node3DEditor::snap_selected_nodes_to_floor() {
// For snapping to be performed, there must be solid geometry under at least one of the selected nodes.
// We need to check this before snapping to register the undo/redo action only if needed.
for (int i = 0; i < keys.size(); i++) {
- Node *node = keys[i];
+ Node *node = Object::cast_to<Node>(keys[i]);
Node3D *sp = Object::cast_to<Node3D>(node);
Dictionary d = snap_data[node];
Vector3 from = d["from"];
@@ -6645,7 +6645,7 @@ void Node3DEditor::snap_selected_nodes_to_floor() {
// Perform snapping if at least one node can be snapped
for (int i = 0; i < keys.size(); i++) {
- Node *node = keys[i];
+ Node *node = Object::cast_to<Node>(keys[i]);
Node3D *sp = Object::cast_to<Node3D>(node);
Dictionary d = snap_data[node];
Vector3 from = d["from"];
@@ -6704,7 +6704,7 @@ void Node3DEditor::_add_sun_to_scene(bool p_already_added_environment) {
Node *base = get_tree()->get_edited_scene_root();
if (!base) {
// Create a root node so we can add child nodes to it.
- EditorNode::get_singleton()->get_scene_tree_dock()->add_root_node(memnew(Node3D));
+ SceneTreeDock::get_singleton()->add_root_node(memnew(Node3D));
base = get_tree()->get_edited_scene_root();
}
ERR_FAIL_COND(!base);
@@ -6732,7 +6732,7 @@ void Node3DEditor::_add_environment_to_scene(bool p_already_added_sun) {
Node *base = get_tree()->get_edited_scene_root();
if (!base) {
// Create a root node so we can add child nodes to it.
- EditorNode::get_singleton()->get_scene_tree_dock()->add_root_node(memnew(Node3D));
+ SceneTreeDock::get_singleton()->add_root_node(memnew(Node3D));
base = get_tree()->get_edited_scene_root();
}
ERR_FAIL_COND(!base);
@@ -6790,7 +6790,7 @@ void Node3DEditor::_notification(int p_what) {
get_tree()->connect("node_removed", callable_mp(this, &Node3DEditor::_node_removed));
get_tree()->connect("node_added", callable_mp(this, &Node3DEditor::_node_added));
- EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor()->connect("node_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons));
+ SceneTreeDock::get_singleton()->get_tree_editor()->connect("node_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons));
editor_selection->connect("selection_changed", callable_mp(this, &Node3DEditor::_selection_changed));
editor->connect("stop_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button), make_binds(false));
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index c50673559c..702bc4a8ce 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -38,14 +38,13 @@
void Path2DEditor::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_READY: {
- //button_create->set_icon( get_icon("Edit","EditorIcons"));
- //button_edit->set_icon( get_icon("MovePoint","EditorIcons"));
- //set_pressed_button(button_edit);
- //button_edit->set_pressed(true);
-
- } break;
- case NOTIFICATION_PHYSICS_PROCESS: {
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_THEME_CHANGED: {
+ curve_edit->set_icon(get_theme_icon(SNAME("CurveEdit"), SNAME("EditorIcons")));
+ curve_edit_curve->set_icon(get_theme_icon(SNAME("CurveCurve"), SNAME("EditorIcons")));
+ curve_create->set_icon(get_theme_icon(SNAME("CurveCreate"), SNAME("EditorIcons")));
+ curve_del->set_icon(get_theme_icon(SNAME("CurveDelete"), SNAME("EditorIcons")));
+ curve_close->set_icon(get_theme_icon(SNAME("CurveClose"), SNAME("EditorIcons")));
} break;
}
}
@@ -532,41 +531,41 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) {
sep = memnew(VSeparator);
base_hb->add_child(sep);
+
curve_edit = memnew(Button);
curve_edit->set_flat(true);
- curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveEdit"), SNAME("EditorIcons")));
curve_edit->set_toggle_mode(true);
curve_edit->set_focus_mode(Control::FOCUS_NONE);
curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string((Key)KeyModifierMask::CMD) + TTR("Click: Add Point") + "\n" + TTR("Left Click: Split Segment (in curve)") + "\n" + TTR("Right Click: Delete Point"));
curve_edit->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_EDIT));
base_hb->add_child(curve_edit);
+
curve_edit_curve = memnew(Button);
curve_edit_curve->set_flat(true);
- curve_edit_curve->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveCurve"), SNAME("EditorIcons")));
curve_edit_curve->set_toggle_mode(true);
curve_edit_curve->set_focus_mode(Control::FOCUS_NONE);
curve_edit_curve->set_tooltip(TTR("Select Control Points (Shift+Drag)"));
curve_edit_curve->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_EDIT_CURVE));
base_hb->add_child(curve_edit_curve);
+
curve_create = memnew(Button);
curve_create->set_flat(true);
- curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveCreate"), SNAME("EditorIcons")));
curve_create->set_toggle_mode(true);
curve_create->set_focus_mode(Control::FOCUS_NONE);
curve_create->set_tooltip(TTR("Add Point (in empty space)"));
curve_create->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_CREATE));
base_hb->add_child(curve_create);
+
curve_del = memnew(Button);
curve_del->set_flat(true);
- curve_del->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveDelete"), SNAME("EditorIcons")));
curve_del->set_toggle_mode(true);
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip(TTR("Delete Point"));
curve_del->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_DELETE));
base_hb->add_child(curve_del);
+
curve_close = memnew(Button);
curve_close->set_flat(true);
- curve_close->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveClose"), SNAME("EditorIcons")));
curve_close->set_focus_mode(Control::FOCUS_NONE);
curve_close->set_tooltip(TTR("Close Curve"));
curve_close->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(ACTION_CLOSE));
diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp
index cb62dcdccc..7cc926f06c 100644
--- a/editor/plugins/path_3d_editor_plugin.cpp
+++ b/editor/plugins/path_3d_editor_plugin.cpp
@@ -539,12 +539,29 @@ void Path3DEditorPlugin::_handle_option_pressed(int p_option) {
}
}
+void Path3DEditorPlugin::_update_theme() {
+ // TODO: Split the EditorPlugin instance from the UI instance and connect this properly.
+ // See the 2D path editor for inspiration.
+ curve_edit->set_icon(Node3DEditor::get_singleton()->get_theme_icon(SNAME("CurveEdit"), SNAME("EditorIcons")));
+ curve_create->set_icon(Node3DEditor::get_singleton()->get_theme_icon(SNAME("CurveCreate"), SNAME("EditorIcons")));
+ curve_del->set_icon(Node3DEditor::get_singleton()->get_theme_icon(SNAME("CurveDelete"), SNAME("EditorIcons")));
+ curve_close->set_icon(Node3DEditor::get_singleton()->get_theme_icon(SNAME("CurveClose"), SNAME("EditorIcons")));
+}
+
void Path3DEditorPlugin::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE) {
- curve_create->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed), make_binds(0));
- curve_edit->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed), make_binds(1));
- curve_del->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed), make_binds(2));
- curve_close->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_close_curve));
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ curve_create->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed), make_binds(0));
+ curve_edit->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed), make_binds(1));
+ curve_del->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed), make_binds(2));
+ curve_close->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_close_curve));
+
+ _update_theme();
+ } break;
+
+ case NOTIFICATION_READY: {
+ Node3DEditor::get_singleton()->connect("theme_changed", callable_mp(this, &Path3DEditorPlugin::_update_theme));
+ } break;
}
}
@@ -567,33 +584,33 @@ Path3DEditorPlugin::Path3DEditorPlugin(EditorNode *p_node) {
sep = memnew(VSeparator);
sep->hide();
Node3DEditor::get_singleton()->add_control_to_menu_panel(sep);
+
curve_edit = memnew(Button);
curve_edit->set_flat(true);
- curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveEdit"), SNAME("EditorIcons")));
curve_edit->set_toggle_mode(true);
curve_edit->hide();
curve_edit->set_focus_mode(Control::FOCUS_NONE);
curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string((Key)KeyModifierMask::CMD) + TTR("Click: Add Point") + "\n" + TTR("Right Click: Delete Point"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_edit);
+
curve_create = memnew(Button);
curve_create->set_flat(true);
- curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveCreate"), SNAME("EditorIcons")));
curve_create->set_toggle_mode(true);
curve_create->hide();
curve_create->set_focus_mode(Control::FOCUS_NONE);
curve_create->set_tooltip(TTR("Add Point (in empty space)") + "\n" + TTR("Split Segment (in curve)"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_create);
+
curve_del = memnew(Button);
curve_del->set_flat(true);
- curve_del->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveDelete"), SNAME("EditorIcons")));
curve_del->set_toggle_mode(true);
curve_del->hide();
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip(TTR("Delete Point"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_del);
+
curve_close = memnew(Button);
curve_close->set_flat(true);
- curve_close->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveClose"), SNAME("EditorIcons")));
curve_close->hide();
curve_close->set_focus_mode(Control::FOCUS_NONE);
curve_close->set_tooltip(TTR("Close Curve"));
diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h
index adda648868..b877e2ae17 100644
--- a/editor/plugins/path_3d_editor_plugin.h
+++ b/editor/plugins/path_3d_editor_plugin.h
@@ -80,6 +80,8 @@ class Path3DEditorPlugin : public EditorPlugin {
Path3D *path;
+ void _update_theme();
+
void _mode_changed(int p_idx);
void _close_curve();
void _handle_option_pressed(int p_option);
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index c6d1d99c08..b116f8ff6d 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -66,7 +66,7 @@ void Polygon2DEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- uv_panner->set_control_scheme((ViewPanner::ControlScheme)EDITOR_GET("interface/editors/sub_editor_panning_scheme").operator int());
+ uv_panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
} break;
case NOTIFICATION_READY: {
button_uv->set_icon(get_theme_icon(SNAME("Uv"), SNAME("EditorIcons")));
@@ -473,7 +473,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
uv_move_current = uv_mode;
if (uv_move_current == UV_MODE_CREATE) {
if (!uv_create) {
- points_prev.resize(0);
+ points_prev.clear();
Vector2 tuv = mtx.affine_inverse().xform(snap_point(mb->get_position()));
points_prev.push_back(tuv);
uv_create_to = tuv;
@@ -682,7 +682,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
polygon_create.clear();
- } else if (polygon_create.find(closest) == -1) {
+ } else if (!polygon_create.has(closest)) {
//add temporarily if not exists
polygon_create.push_back(closest);
}
@@ -926,7 +926,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
}
-void Polygon2DEditor::_uv_scroll_callback(Vector2 p_scroll_vec) {
+void Polygon2DEditor::_uv_scroll_callback(Vector2 p_scroll_vec, bool p_alt) {
_uv_pan_callback(-p_scroll_vec * 32);
}
@@ -935,7 +935,7 @@ void Polygon2DEditor::_uv_pan_callback(Vector2 p_scroll_vec) {
uv_vscroll->set_value(uv_vscroll->get_value() - p_scroll_vec.y);
}
-void Polygon2DEditor::_uv_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin) {
+void Polygon2DEditor::_uv_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt) {
if (p_scroll_vec.y < 0) {
uv_zoom->set_value(uv_zoom->get_value() / (1 - (0.1 * Math::abs(p_scroll_vec.y))));
} else {
@@ -1280,10 +1280,6 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_edit_mode[2]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_edit_mode_select), varray(2));
uv_edit_mode[3]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_edit_mode_select), varray(3));
- uv_panner.instantiate();
- uv_panner->set_callbacks(callable_mp(this, &Polygon2DEditor::_uv_scroll_callback), callable_mp(this, &Polygon2DEditor::_uv_pan_callback), callable_mp(this, &Polygon2DEditor::_uv_zoom_callback));
- uv_panner->set_disable_rmb(true);
-
uv_mode_hb->add_child(memnew(VSeparator));
uv_main_vb->add_child(uv_mode_hb);
@@ -1470,8 +1466,13 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
bone_scroll_vb = memnew(VBoxContainer);
bone_scroll->add_child(bone_scroll_vb);
+ uv_panner.instantiate();
+ uv_panner->set_callbacks(callable_mp(this, &Polygon2DEditor::_uv_scroll_callback), callable_mp(this, &Polygon2DEditor::_uv_pan_callback), callable_mp(this, &Polygon2DEditor::_uv_zoom_callback));
+
uv_edit_draw->connect("draw", callable_mp(this, &Polygon2DEditor::_uv_draw));
uv_edit_draw->connect("gui_input", callable_mp(this, &Polygon2DEditor::_uv_input));
+ uv_edit_draw->connect("focus_exited", callable_mp(uv_panner.ptr(), &ViewPanner::release_pan_key));
+ uv_edit_draw->set_focus_mode(FOCUS_CLICK);
uv_draw_zoom = 1.0;
point_drag_index = -1;
uv_drag = false;
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index 959c230d7b..0f10b6b645 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -81,9 +81,9 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
TextureRect *uv_icon_zoom;
Ref<ViewPanner> uv_panner;
- void _uv_scroll_callback(Vector2 p_scroll_vec);
+ void _uv_scroll_callback(Vector2 p_scroll_vec, bool p_alt);
void _uv_pan_callback(Vector2 p_scroll_vec);
- void _uv_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin);
+ void _uv_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt);
VBoxContainer *bone_scroll_main_vb;
ScrollContainer *bone_scroll;
diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp
index d5287bc2fb..786217a5c2 100644
--- a/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -110,7 +110,7 @@ void ResourcePreloaderEditor::_item_edited() {
return;
}
- if (new_name.is_empty() || new_name.find("\\") != -1 || new_name.find("/") != -1 || preloader->has_resource(new_name)) {
+ if (new_name.is_empty() || new_name.contains("\\") || new_name.contains("/") || preloader->has_resource(new_name)) {
s->set_text(0, old_name);
return;
}
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index f1e5e7612b..26227fa5bb 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -159,7 +159,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
if (E.usage & PROPERTY_USAGE_CATEGORY || E.usage & PROPERTY_USAGE_GROUP || E.usage & PROPERTY_USAGE_SUBGROUP) {
continue;
}
- if (name.find("/") != -1) {
+ if (name.contains("/")) {
continue;
}
highlighter->add_member_keyword_color(name, member_variable_color);
@@ -677,6 +677,7 @@ void ScriptEditor::_update_recent_scripts() {
recent_scripts->add_separator();
recent_scripts->add_shortcut(ED_SHORTCUT("script_editor/clear_recent", TTR("Clear Recent Files")));
+ recent_scripts->set_item_disabled(recent_scripts->get_item_id(recent_scripts->get_item_count() - 1), rc.is_empty());
recent_scripts->set_as_minsize();
}
@@ -713,7 +714,7 @@ void ScriptEditor::_open_recent_script(int p_idx) {
return;
}
// if it's a path then it's most likely a deleted file not help
- } else if (path.find("::") != -1) {
+ } else if (path.contains("::")) {
// built-in script
String res_path = path.get_slice("::", 0);
if (ResourceLoader::get_resource_type(res_path) == "PackedScene") {
@@ -1421,7 +1422,7 @@ void ScriptEditor::_menu_option(int p_option) {
path = path.get_slice("::", 0); // Show the scene instead.
}
- FileSystemDock *file_system_dock = EditorNode::get_singleton()->get_filesystem_dock();
+ FileSystemDock *file_system_dock = FileSystemDock::get_singleton();
file_system_dock->navigate_to_path(path);
// Ensure that the FileSystem dock is visible.
TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
@@ -1540,6 +1541,51 @@ void ScriptEditor::_show_save_theme_as_dialog() {
file_dialog->set_title(TTR("Save Theme As..."));
}
+bool ScriptEditor::_has_docs_tab() const {
+ const int child_count = tab_container->get_child_count();
+ for (int i = 0; i < child_count; i++) {
+ if (Object::cast_to<EditorHelp>(tab_container->get_child(i))) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool ScriptEditor::_has_script_tab() const {
+ const int child_count = tab_container->get_child_count();
+ for (int i = 0; i < child_count; i++) {
+ if (Object::cast_to<ScriptEditorBase>(tab_container->get_child(i))) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void ScriptEditor::_prepare_file_menu() {
+ PopupMenu *menu = file_menu->get_popup();
+ const bool current_is_doc = _get_current_editor() == nullptr;
+
+ menu->set_item_disabled(menu->get_item_index(FILE_REOPEN_CLOSED), previous_scripts.is_empty());
+
+ menu->set_item_disabled(menu->get_item_index(FILE_SAVE), current_is_doc);
+ menu->set_item_disabled(menu->get_item_index(FILE_SAVE_AS), current_is_doc);
+ menu->set_item_disabled(menu->get_item_index(FILE_SAVE_ALL), !_has_script_tab());
+
+ menu->set_item_disabled(menu->get_item_index(FILE_TOOL_RELOAD_SOFT), current_is_doc);
+ menu->set_item_disabled(menu->get_item_index(FILE_COPY_PATH), current_is_doc);
+ menu->set_item_disabled(menu->get_item_index(SHOW_IN_FILE_SYSTEM), current_is_doc);
+
+ menu->set_item_disabled(menu->get_item_index(WINDOW_PREV), history_pos <= 0);
+ menu->set_item_disabled(menu->get_item_index(WINDOW_NEXT), history_pos >= history.size() - 1);
+
+ menu->set_item_disabled(menu->get_item_index(FILE_CLOSE), tab_container->get_child_count() < 1);
+ menu->set_item_disabled(menu->get_item_index(CLOSE_ALL), tab_container->get_child_count() < 1);
+ menu->set_item_disabled(menu->get_item_index(CLOSE_OTHER_TABS), tab_container->get_child_count() <= 1);
+ menu->set_item_disabled(menu->get_item_index(CLOSE_DOCS), !_has_docs_tab());
+
+ menu->set_item_disabled(menu->get_item_index(FILE_RUN), current_is_doc);
+}
+
void ScriptEditor::_tab_changed(int p_which) {
ensure_select_current();
}
@@ -1551,13 +1597,14 @@ void ScriptEditor::_notification(int p_what) {
editor->connect("script_add_function_request", callable_mp(this, &ScriptEditor::_add_callback));
editor->connect("resource_saved", callable_mp(this, &ScriptEditor::_res_saved_callback));
editor->connect("scene_saved", callable_mp(this, &ScriptEditor::_scene_saved_callback));
- editor->get_filesystem_dock()->connect("files_moved", callable_mp(this, &ScriptEditor::_files_moved));
- editor->get_filesystem_dock()->connect("file_removed", callable_mp(this, &ScriptEditor::_file_removed));
+ FileSystemDock::get_singleton()->connect("files_moved", callable_mp(this, &ScriptEditor::_files_moved));
+ FileSystemDock::get_singleton()->connect("file_removed", callable_mp(this, &ScriptEditor::_file_removed));
script_list->connect("item_selected", callable_mp(this, &ScriptEditor::_script_selected));
members_overview->connect("item_selected", callable_mp(this, &ScriptEditor::_members_overview_selected));
help_overview->connect("item_selected", callable_mp(this, &ScriptEditor::_help_overview_selected));
- script_split->connect("dragged", callable_mp(this, &ScriptEditor::_script_split_dragged));
+ script_split->connect("dragged", callable_mp(this, &ScriptEditor::_split_dragged));
+ list_split->connect("dragged", callable_mp(this, &ScriptEditor::_split_dragged));
EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &ScriptEditor::_editor_settings_changed));
EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &ScriptEditor::_filesystem_changed));
@@ -1595,7 +1642,7 @@ void ScriptEditor::_notification(int p_what) {
case NOTIFICATION_READY: {
get_tree()->connect("tree_changed", callable_mp(this, &ScriptEditor::_tree_changed));
- editor->get_inspector_dock()->connect("request_help", callable_mp(this, &ScriptEditor::_help_class_open));
+ InspectorDock::get_singleton()->connect("request_help", callable_mp(this, &ScriptEditor::_help_class_open));
editor->connect("request_help_search", callable_mp(this, &ScriptEditor::_help_search));
} break;
@@ -1832,7 +1879,7 @@ void ScriptEditor::_update_members_overview() {
for (int i = 0; i < functions.size(); i++) {
String filter = filter_methods->get_text();
String name = functions[i].get_slice(":", 0);
- if (filter.is_empty() || filter.is_subsequence_ofi(name)) {
+ if (filter.is_empty() || filter.is_subsequence_ofn(name)) {
members_overview->add_item(name);
members_overview->set_item_metadata(members_overview->get_item_count() - 1, functions[i].get_slice(":", 1).to_int() - 1);
}
@@ -2082,7 +2129,7 @@ void ScriptEditor::_update_script_names() {
Vector<_ScriptEditorItemData> sedata_filtered;
for (int i = 0; i < sedata.size(); i++) {
String filter = filter_scripts->get_text();
- if (filter.is_empty() || filter.is_subsequence_ofi(sedata[i].name)) {
+ if (filter.is_empty() || filter.is_subsequence_ofn(sedata[i].name)) {
sedata_filtered.push_back(sedata[i]);
}
}
@@ -2122,8 +2169,6 @@ void ScriptEditor::_update_script_names() {
_update_members_overview_visibility();
_update_help_overview_visibility();
_update_script_colors();
-
- file_menu->get_popup()->set_item_disabled(file_menu->get_popup()->get_item_index(FILE_REOPEN_CLOSED), previous_scripts.is_empty());
}
void ScriptEditor::_update_script_connections() {
@@ -2248,7 +2293,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
} else if (flags[i] == '\0' || (!inside_quotes && flags[i] == ' ')) {
String arg = flags.substr(from, num_chars);
- if (arg.find("{file}") != -1) {
+ if (arg.contains("{file}")) {
has_file_flag = true;
}
@@ -2347,7 +2392,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
// If we delete a script within the filesystem, the original resource path
// is lost, so keep it as metadata to figure out the exact tab to delete.
se->set_meta("_edit_res_path", p_resource->get_path());
- se->set_tooltip_request_func("_get_debug_tooltip", this);
+ se->set_tooltip_request_func(callable_mp(this, &ScriptEditor::_get_debug_tooltip));
if (se->get_edit_menu()) {
se->get_edit_menu()->hide();
menu_hb->add_child(se->get_edit_menu());
@@ -2765,7 +2810,7 @@ void ScriptEditor::_tree_changed() {
call_deferred(SNAME("_update_script_connections"));
}
-void ScriptEditor::_script_split_dragged(float) {
+void ScriptEditor::_split_dragged(float) {
_save_layout();
}
@@ -2794,6 +2839,7 @@ Variant ScriptEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
if (!preview_icon.is_null()) {
TextureRect *tf = memnew(TextureRect);
tf->set_texture(preview_icon);
+ tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
drag_preview->add_child(tf);
}
Label *label = memnew(Label(preview_name));
@@ -2814,7 +2860,7 @@ bool ScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data
}
if (String(d["type"]) == "script_list_element") {
- Node *node = d["script_list_element"];
+ Node *node = Object::cast_to<Node>(d["script_list_element"]);
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(node);
if (se) {
@@ -2887,7 +2933,7 @@ void ScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
}
if (String(d["type"]) == "script_list_element") {
- Node *node = d["script_list_element"];
+ Node *node = Object::cast_to<Node>(d["script_list_element"]);
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(node);
EditorHelp *eh = Object::cast_to<EditorHelp>(node);
@@ -3067,6 +3113,12 @@ void ScriptEditor::_make_script_list_context_menu() {
context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/window_sort"), WINDOW_SORT);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/toggle_scripts_panel"), TOGGLE_SCRIPTS_PANEL);
+ context_menu->set_item_disabled(context_menu->get_item_index(CLOSE_ALL), tab_container->get_child_count() <= 0);
+ context_menu->set_item_disabled(context_menu->get_item_index(CLOSE_OTHER_TABS), tab_container->get_child_count() <= 1);
+ context_menu->set_item_disabled(context_menu->get_item_index(WINDOW_MOVE_UP), tab_container->get_current_tab() <= 0);
+ context_menu->set_item_disabled(context_menu->get_item_index(WINDOW_MOVE_DOWN), tab_container->get_current_tab() >= tab_container->get_child_count() - 1);
+ context_menu->set_item_disabled(context_menu->get_item_index(WINDOW_SORT), tab_container->get_child_count() <= 1);
+
context_menu->set_position(get_screen_position() + get_local_mouse_position());
context_menu->reset_size();
context_menu->popup();
@@ -3148,8 +3200,12 @@ void ScriptEditor::set_window_layout(Ref<ConfigFile> p_layout) {
tab_container->get_child(i)->set_meta("__editor_pass", Variant());
}
- if (p_layout->has_section_key("ScriptEditor", "split_offset")) {
- script_split->set_split_offset(p_layout->get_value("ScriptEditor", "split_offset"));
+ if (p_layout->has_section_key("ScriptEditor", "script_split_offset")) {
+ script_split->set_split_offset(p_layout->get_value("ScriptEditor", "script_split_offset"));
+ }
+
+ if (p_layout->has_section_key("ScriptEditor", "list_split_offset")) {
+ list_split->set_split_offset(p_layout->get_value("ScriptEditor", "list_split_offset"));
}
// Remove any deleted editors that have been removed between launches.
@@ -3202,7 +3258,8 @@ void ScriptEditor::get_window_layout(Ref<ConfigFile> p_layout) {
p_layout->set_value("ScriptEditor", "open_scripts", scripts);
p_layout->set_value("ScriptEditor", "open_help", helps);
- p_layout->set_value("ScriptEditor", "split_offset", script_split->get_split_offset());
+ p_layout->set_value("ScriptEditor", "script_split_offset", script_split->get_split_offset());
+ p_layout->set_value("ScriptEditor", "list_split_offset", list_split->get_split_offset());
// Save the cache.
script_editor_cache->save(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("script_editor_cache.cfg"));
@@ -3435,7 +3492,7 @@ void ScriptEditor::_open_script_request(const String &p_path) {
void ScriptEditor::register_syntax_highlighter(const Ref<EditorSyntaxHighlighter> &p_syntax_highlighter) {
ERR_FAIL_COND(p_syntax_highlighter.is_null());
- if (syntax_highlighters.find(p_syntax_highlighter) == -1) {
+ if (!syntax_highlighters.has(p_syntax_highlighter)) {
syntax_highlighters.push_back(p_syntax_highlighter);
}
}
@@ -3455,7 +3512,7 @@ void ScriptEditor::register_create_script_editor_function(CreateScriptEditorFunc
}
void ScriptEditor::_script_changed() {
- NodeDock::singleton->update_lists();
+ NodeDock::get_singleton()->update_lists();
}
void ScriptEditor::_on_find_in_files_requested(String text) {
@@ -3547,7 +3604,6 @@ void ScriptEditor::_bind_methods() {
ClassDB::bind_method("_goto_script_line2", &ScriptEditor::_goto_script_line2);
ClassDB::bind_method("_copy_script_path", &ScriptEditor::_copy_script_path);
- ClassDB::bind_method("_get_debug_tooltip", &ScriptEditor::_get_debug_tooltip);
ClassDB::bind_method("_update_script_connections", &ScriptEditor::_update_script_connections);
ClassDB::bind_method("_help_class_open", &ScriptEditor::_help_class_open);
ClassDB::bind_method("_live_auto_reload_running_scripts", &ScriptEditor::_live_auto_reload_running_scripts);
@@ -3690,7 +3746,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
ED_SHORTCUT("script_editor/next_script", TTR("Next Script"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::PERIOD);
ED_SHORTCUT("script_editor/prev_script", TTR("Previous Script"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::COMMA);
set_process_input(true);
- set_process_unhandled_input(true);
+ set_process_unhandled_key_input(true);
file_menu = memnew(MenuButton);
file_menu->set_text(TTR("File"));
@@ -3698,8 +3754,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
file_menu->set_shortcut_context(this);
menu_hb->add_child(file_menu);
- file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new", TTR("New Script...")), FILE_NEW);
- file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new_textfile", TTR("New Text File...")), FILE_NEW_TEXTFILE);
+ file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new", TTR("New Script..."), KeyModifierMask::CMD | Key::N), FILE_NEW);
+ file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new_textfile", TTR("New Text File..."), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::N), FILE_NEW_TEXTFILE);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/open", TTR("Open...")), FILE_OPEN);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/reopen_closed_script", TTR("Reopen Closed Script"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::T), FILE_REOPEN_CLOSED);
file_menu->get_popup()->add_submenu_item(TTR("Open Recent"), "RecentScripts", FILE_OPEN_RECENT);
@@ -3749,6 +3805,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
file_menu->get_popup()->add_separator();
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/toggle_scripts_panel", TTR("Toggle Scripts Panel"), KeyModifierMask::CMD | Key::BACKSLASH), TOGGLE_SCRIPTS_PANEL);
file_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptEditor::_menu_option));
+ file_menu->get_popup()->connect("about_to_popup", callable_mp(this, &ScriptEditor::_prepare_file_menu));
script_search_menu = memnew(MenuButton);
script_search_menu->set_text(TTR("Search"));
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index ca409e15ca..d754f1a378 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -165,7 +165,7 @@ public:
virtual bool show_members_overview() = 0;
- virtual void set_tooltip_request_func(String p_method, Object *p_obj) = 0;
+ virtual void set_tooltip_request_func(const Callable &p_toolip_callback) = 0;
virtual Control *get_edit_menu() = 0;
virtual void clear_edit_menu() = 0;
virtual void set_find_replace_bar(FindReplaceBar *p_bar) = 0;
@@ -315,6 +315,9 @@ class ScriptEditor : public PanelContainer {
void _menu_option(int p_option);
void _theme_option(int p_option);
void _show_save_theme_as_dialog();
+ bool _has_docs_tab() const;
+ bool _has_script_tab() const;
+ void _prepare_file_menu();
Tree *disk_changed_list;
ConfirmationDialog *disk_changed;
@@ -415,7 +418,7 @@ class ScriptEditor : public PanelContainer {
void _tree_changed();
- void _script_split_dragged(float);
+ void _split_dragged(float);
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index ab094f4dc6..19ed11acb4 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -413,12 +413,14 @@ void ScriptTextEditor::_validate_script() {
String text = te->get_text();
List<String> fnc;
- Set<int> safe_lines;
- List<ScriptLanguage::Warning> warnings;
- List<ScriptLanguage::ScriptError> errors;
+
+ warnings.clear();
+ errors.clear();
+ safe_lines.clear();
if (!script->get_language()->validate(text, script->get_path(), &fnc, &errors, &warnings, &safe_lines)) {
- String error_text = TTR("Error at ") + "(" + itos(errors[0].line) + "," + itos(errors[0].column) + "): " + errors[0].message;
+ // TRANSLATORS: Script error pointing to a line and column number.
+ String error_text = vformat(TTR("Error at (%d, %d):"), errors[0].line, errors[0].column) + " " + errors[0].message;
code_editor->set_error(error_text);
code_editor->set_error_pos(errors[0].line - 1, errors[0].column - 1);
script_is_valid = false;
@@ -437,7 +439,14 @@ void ScriptTextEditor::_validate_script() {
script_is_valid = true;
}
_update_connected_methods();
+ _update_warnings();
+ _update_errors();
+ emit_signal(SNAME("name_changed"));
+ emit_signal(SNAME("edited_script_changed"));
+}
+
+void ScriptTextEditor::_update_warnings() {
int warning_nb = warnings.size();
warnings_panel->clear();
@@ -465,7 +474,6 @@ void ScriptTextEditor::_validate_script() {
}
}
- code_editor->set_error_count(errors.size());
code_editor->set_warning_count(warning_nb);
if (has_connections_table) {
@@ -489,6 +497,10 @@ void ScriptTextEditor::_validate_script() {
warnings_panel->pop(); // Cell.
}
warnings_panel->pop(); // Table.
+}
+
+void ScriptTextEditor::_update_errors() {
+ code_editor->set_error_count(errors.size());
errors_panel->clear();
errors_panel->push_table(2);
@@ -507,6 +519,7 @@ void ScriptTextEditor::_validate_script() {
}
errors_panel->pop(); // Table
+ CodeEdit *te = code_editor->get_text_editor();
bool highlight_safe = EDITOR_DEF("text_editor/appearance/gutters/highlight_type_safe_lines", true);
bool last_is_safe = false;
for (int i = 0; i < te->get_line_count(); i++) {
@@ -536,9 +549,6 @@ void ScriptTextEditor::_validate_script() {
te->set_line_gutter_item_color(i, 1, default_line_number_color);
}
}
-
- emit_signal(SNAME("name_changed"));
- emit_signal(SNAME("edited_script_changed"));
}
void ScriptTextEditor::_update_bookmark_list() {
@@ -1285,7 +1295,7 @@ void ScriptTextEditor::_edit_option_toggle_inline_comment() {
script->get_language()->get_comment_delimiters(&comment_delimiters);
for (const String &script_delimiter : comment_delimiters) {
- if (script_delimiter.find(" ") == -1) {
+ if (!script_delimiter.contains(" ")) {
delimiter = script_delimiter;
break;
}
@@ -1323,6 +1333,11 @@ void ScriptTextEditor::_change_syntax_highlighter(int p_idx) {
void ScriptTextEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED:
+ if (is_visible_in_tree()) {
+ _update_warnings();
+ _update_errors();
+ }
+ [[fallthrough]];
case NOTIFICATION_ENTER_TREE: {
code_editor->get_text_editor()->set_gutter_width(connection_gutter, code_editor->get_text_editor()->get_line_height());
} break;
@@ -1375,8 +1390,10 @@ void ScriptTextEditor::clear_breakpoints() {
code_editor->get_text_editor()->clear_breakpointed_lines();
}
-void ScriptTextEditor::set_tooltip_request_func(String p_method, Object *p_obj) {
- code_editor->get_text_editor()->set_tooltip_request_func(p_obj, p_method, this);
+void ScriptTextEditor::set_tooltip_request_func(const Callable &p_toolip_callback) {
+ Variant args[1] = { this };
+ const Variant *argp[] = { &args[0] };
+ code_editor->get_text_editor()->set_tooltip_request_func(p_toolip_callback.bind(argp, 1));
}
void ScriptTextEditor::set_debugger_active(bool p_active) {
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index 6e67444489..1e2284b403 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -62,6 +62,9 @@ class ScriptTextEditor : public ScriptEditorBase {
bool editor_enabled = false;
Vector<String> functions;
+ List<ScriptLanguage::Warning> warnings;
+ List<ScriptLanguage::ScriptError> errors;
+ Set<int> safe_lines;
List<Connection> missing_connections;
@@ -154,6 +157,8 @@ protected:
void _breakpoint_toggled(int p_row);
void _validate_script(); // No longer virtual.
+ void _update_warnings();
+ void _update_errors();
void _update_bookmark_list();
void _bookmark_item_pressed(int p_idx);
@@ -233,7 +238,7 @@ public:
virtual bool show_members_overview() override;
- virtual void set_tooltip_request_func(String p_method, Object *p_obj) override;
+ virtual void set_tooltip_request_func(const Callable &p_toolip_callback) override;
virtual void set_debugger_active(bool p_active) override;
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index afecada1db..4bbeb33406 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -50,6 +50,20 @@ static bool saved_treat_warning_as_errors = false;
static Map<ShaderWarning::Code, bool> saved_warnings;
static uint32_t saved_warning_flags = 0U;
+void ShaderTextEditor::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_THEME_CHANGED: {
+ if (is_visible_in_tree()) {
+ _load_theme_settings();
+ if (warnings.size() > 0 && last_compile_result == OK) {
+ warnings_panel->clear();
+ _update_warning_panel();
+ }
+ }
+ } break;
+ }
+}
+
Ref<Shader> ShaderTextEditor::get_edited_shader() const {
return shader;
}
@@ -243,9 +257,9 @@ void ShaderTextEditor::_validate_script() {
sl.enable_warning_checking(saved_warnings_enabled);
sl.set_warning_flags(saved_warning_flags);
- Error err = sl.compile(code, info);
+ last_compile_result = sl.compile(code, info);
- if (err != OK) {
+ if (last_compile_result != OK) {
String error_text = "error(" + itos(sl.get_error_line()) + "): " + sl.get_error_text();
set_error(error_text);
set_error_pos(sl.get_error_line() - 1, 0);
@@ -260,14 +274,14 @@ void ShaderTextEditor::_validate_script() {
set_error("");
}
- if (warnings.size() > 0 || err != OK) {
+ if (warnings.size() > 0 || last_compile_result != OK) {
warnings_panel->clear();
}
warnings.clear();
for (List<ShaderWarning>::Element *E = sl.get_warnings_ptr(); E; E = E->next()) {
warnings.push_back(E->get());
}
- if (warnings.size() > 0 && err == OK) {
+ if (warnings.size() > 0 && last_compile_result == OK) {
warnings.sort_custom<WarningsComparator>();
_update_warning_panel();
} else {
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h
index db2d1438b3..9196ded921 100644
--- a/editor/plugins/shader_editor_plugin.h
+++ b/editor/plugins/shader_editor_plugin.h
@@ -55,11 +55,13 @@ class ShaderTextEditor : public CodeTextEditor {
RichTextLabel *warnings_panel = nullptr;
Ref<Shader> shader;
List<ShaderWarning> warnings;
+ Error last_compile_result = Error::OK;
void _check_shader_mode();
void _update_warning_panel();
protected:
+ void _notification(int p_what);
static void _bind_methods();
virtual void _load_theme_settings() override;
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 169ce29438..5dd24983ff 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -383,7 +383,7 @@ void Skeleton3DEditor::create_physical_skeleton() {
if (!bones_infos[parent].physical_bone) {
bones_infos.write[parent].physical_bone = create_physical_bone(parent, bone_id, bones_infos);
- ur->create_action(TTR("Create physical bones"));
+ ur->create_action(TTR("Create physical bones"), UndoRedo::MERGE_ALL);
ur->add_do_method(skeleton, "add_child", bones_infos[parent].physical_bone);
ur->add_do_reference(bones_infos[parent].physical_bone);
ur->add_undo_method(skeleton, "remove_child", bones_infos[parent].physical_bone);
diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp
index 1eac651ed6..85ff20dd23 100644
--- a/editor/plugins/sprite_2d_editor_plugin.cpp
+++ b/editor/plugins/sprite_2d_editor_plugin.cpp
@@ -337,9 +337,9 @@ void Sprite2DEditor::_convert_to_mesh_2d_node() {
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action(TTR("Convert to Mesh2D"));
- ur->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", node, mesh_instance, true, false);
+ ur->add_do_method(SceneTreeDock::get_singleton(), "replace_node", node, mesh_instance, true, false);
ur->add_do_reference(mesh_instance);
- ur->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", mesh_instance, node, false, false);
+ ur->add_undo_method(SceneTreeDock::get_singleton(), "replace_node", mesh_instance, node, false, false);
ur->add_undo_reference(node);
ur->commit_action();
}
@@ -395,9 +395,9 @@ void Sprite2DEditor::_convert_to_polygon_2d_node() {
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action(TTR("Convert to Polygon2D"));
- ur->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", node, polygon_2d_instance, true, false);
+ ur->add_do_method(SceneTreeDock::get_singleton(), "replace_node", node, polygon_2d_instance, true, false);
ur->add_do_reference(polygon_2d_instance);
- ur->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", polygon_2d_instance, node, false, false);
+ ur->add_undo_method(SceneTreeDock::get_singleton(), "replace_node", polygon_2d_instance, node, false, false);
ur->add_undo_reference(node);
ur->commit_action();
}
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 3350cec912..014fa0e7a5 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -821,19 +821,30 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
for (int i = 0; i < frames->get_frame_count(edited_anim); i++) {
String name;
- Ref<Texture2D> icon;
+ Ref<Texture2D> frame = frames->get_frame(edited_anim, i);
- if (frames->get_frame(edited_anim, i).is_null()) {
+ if (frame.is_null()) {
name = itos(i) + ": " + TTR("(empty)");
-
} else {
- name = itos(i) + ": " + frames->get_frame(edited_anim, i)->get_name();
- icon = frames->get_frame(edited_anim, i);
+ name = itos(i) + ": " + frame->get_name();
}
- tree->add_item(name, icon);
- if (frames->get_frame(edited_anim, i).is_valid()) {
- tree->set_item_tooltip(tree->get_item_count() - 1, frames->get_frame(edited_anim, i)->get_path());
+ tree->add_item(name, frame);
+ if (frame.is_valid()) {
+ String tooltip = frame->get_path();
+
+ // Frame is often saved as an AtlasTexture subresource within a scene/resource file,
+ // thus its path might be not what the user is looking for. So we're also showing
+ // subsequent source texture paths.
+ String prefix = String::utf8("┖╴");
+ Ref<AtlasTexture> at = frame;
+ while (at.is_valid() && at->get_atlas().is_valid()) {
+ tooltip += "\n" + prefix + at->get_atlas()->get_path();
+ prefix = " " + prefix;
+ at = at->get_atlas();
+ }
+
+ tree->set_item_tooltip(tree->get_item_count() - 1, tooltip);
}
if (sel == i) {
tree->select(tree->get_item_count() - 1);
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 12d13571f8..940f269803 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -272,8 +272,10 @@ void TextEditor::update_settings() {
code_editor->update_editor_settings();
}
-void TextEditor::set_tooltip_request_func(String p_method, Object *p_obj) {
- code_editor->get_text_editor()->set_tooltip_request_func(p_obj, p_method, this);
+void TextEditor::set_tooltip_request_func(const Callable &p_toolip_callback) {
+ Variant args[1] = { this };
+ const Variant *argp[] = { &args[0] };
+ code_editor->get_text_editor()->set_tooltip_request_func(p_toolip_callback.bind(argp, 1));
}
Control *TextEditor::get_edit_menu() {
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index d3fb0c0a16..d03385d79e 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -135,7 +135,7 @@ public:
virtual bool show_members_overview() override;
virtual bool can_lose_focus_on_node_selection() override { return true; }
virtual void set_debugger_active(bool p_active) override;
- virtual void set_tooltip_request_func(String p_method, Object *p_obj) override;
+ virtual void set_tooltip_request_func(const Callable &p_toolip_callback) override;
virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
void update_toggle_scripts_button() override;
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 900bf4ef57..662c0126ec 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -35,6 +35,7 @@
#include "core/os/keyboard.h"
#include "editor/editor_scale.h"
#include "scene/gui/check_box.h"
+#include "scene/gui/view_panner.h"
void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) {
Vector2 line = (to - from).normalized() * 10;
@@ -259,6 +260,10 @@ void TextureRegionEditor::_region_draw() {
}
void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
+ if (panner->gui_input(p_input)) {
+ return;
+ }
+
Transform2D mtx;
mtx.elements[2] = -draw_ofs * draw_zoom;
mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
@@ -281,7 +286,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
Ref<InputEventMouseButton> mb = p_input;
if (mb.is_valid()) {
if (mb->get_button_index() == MouseButton::LEFT) {
- if (mb->is_pressed()) {
+ if (mb->is_pressed() && !panner->is_panning()) {
if (node_ninepatch || obj_styleBox.is_valid()) {
edited_margin = -1;
float margins[4] = { 0 };
@@ -400,7 +405,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
}
}
- } else if (drag) {
+ } else if (!mb->is_pressed() && drag) {
if (edited_margin >= 0) {
undo_redo->create_action(TTR("Set Margin"));
static Side side[4] = { SIDE_TOP, SIDE_BOTTOM, SIDE_LEFT, SIDE_RIGHT };
@@ -461,21 +466,13 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
drag_index = -1;
}
}
- } else if (mb->get_button_index() == MouseButton::WHEEL_UP && mb->is_pressed()) {
- _zoom_on_position(draw_zoom * ((0.95 + (0.05 * mb->get_factor())) / 0.95), mb->get_position());
- } else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && mb->is_pressed()) {
- _zoom_on_position(draw_zoom * (1 - (0.05 * mb->get_factor())), mb->get_position());
}
}
Ref<InputEventMouseMotion> mm = p_input;
if (mm.is_valid()) {
- if ((mm->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE || Input::get_singleton()->is_key_pressed(Key::SPACE)) {
- Vector2 dragged(mm->get_relative().x / draw_zoom, mm->get_relative().y / draw_zoom);
- hscroll->set_value(hscroll->get_value() - dragged.x);
- vscroll->set_value(vscroll->get_value() - dragged.y);
- } else if (drag) {
+ if (drag) {
if (edited_margin >= 0) {
float new_margin = 0;
@@ -605,6 +602,24 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
}
}
+void TextureRegionEditor::_scroll_callback(Vector2 p_scroll_vec, bool p_alt) {
+ _pan_callback(-p_scroll_vec * 32);
+}
+
+void TextureRegionEditor::_pan_callback(Vector2 p_scroll_vec) {
+ p_scroll_vec /= draw_zoom;
+ hscroll->set_value(hscroll->get_value() - p_scroll_vec.x);
+ vscroll->set_value(vscroll->get_value() - p_scroll_vec.y);
+}
+
+void TextureRegionEditor::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt) {
+ if (p_scroll_vec.y < 0) {
+ _zoom_on_position(draw_zoom * ((0.95 + (0.05 * Math::abs(p_scroll_vec.y))) / 0.95), p_origin);
+ } else {
+ _zoom_on_position(draw_zoom * (1 - (0.05 * Math::abs(p_scroll_vec.y))), p_origin);
+ }
+}
+
void TextureRegionEditor::_scroll_changed(float) {
if (updating_scroll) {
return;
@@ -802,6 +817,10 @@ void TextureRegionEditor::_notification(int p_what) {
vscroll->set_anchors_and_offsets_preset(PRESET_RIGHT_WIDE);
hscroll->set_anchors_and_offsets_preset(PRESET_BOTTOM_WIDE);
+ [[fallthrough]];
+ }
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
@@ -1058,11 +1077,16 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
hb_grid->hide();
+ panner.instantiate();
+ panner->set_callbacks(callable_mp(this, &TextureRegionEditor::_scroll_callback), callable_mp(this, &TextureRegionEditor::_pan_callback), callable_mp(this, &TextureRegionEditor::_zoom_callback));
+
edit_draw = memnew(Panel);
add_child(edit_draw);
edit_draw->set_v_size_flags(SIZE_EXPAND_FILL);
edit_draw->connect("draw", callable_mp(this, &TextureRegionEditor::_region_draw));
edit_draw->connect("gui_input", callable_mp(this, &TextureRegionEditor::_region_input));
+ edit_draw->connect("focus_exited", callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
+ edit_draw->set_focus_mode(FOCUS_CLICK);
draw_zoom = 1.0;
edit_draw->set_clip_contents(true);
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index bffc6fd9bf..d78ad3891c 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -40,6 +40,8 @@
#include "scene/resources/style_box.h"
#include "scene/resources/texture.h"
+class ViewPanner;
+
class TextureRegionEditor : public VBoxContainer {
GDCLASS(TextureRegionEditor, VBoxContainer);
@@ -98,6 +100,11 @@ class TextureRegionEditor : public VBoxContainer {
Vector2 drag_from;
int drag_index;
+ Ref<ViewPanner> panner;
+ void _scroll_callback(Vector2 p_scroll_vec, bool p_alt);
+ void _pan_callback(Vector2 p_scroll_vec);
+ void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt);
+
void _set_snap_mode(int p_mode);
void _set_snap_off_x(float p_val);
void _set_snap_off_y(float p_val);
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 91c17399c2..aaa09237cf 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -81,8 +81,6 @@ void ThemeItemImportTree::_update_items_tree() {
bool is_matching_filter = (filter_text.is_empty() || type_name.findn(filter_text) > -1);
bool has_filtered_items = false;
- bool any_checked = false;
- bool any_checked_with_data = false;
for (int i = 0; i < Theme::DATA_TYPE_MAX; i++) {
Theme::DataType dt = (Theme::DataType)i;
@@ -178,9 +176,6 @@ void ThemeItemImportTree::_update_items_tree() {
break; // Can't happen, but silences warning.
}
- bool data_type_any_checked = false;
- bool data_type_any_checked_with_data = false;
-
filtered_names.sort_custom<StringName::AlphCompare>();
for (const StringName &F : filtered_names) {
TreeItem *item_node = import_items_tree->create_item(data_type_node);
@@ -194,20 +189,11 @@ void ThemeItemImportTree::_update_items_tree() {
item_node->set_editable(IMPORT_ITEM_DATA, true);
_restore_selected_item(item_node);
- if (item_node->is_checked(IMPORT_ITEM)) {
- data_type_any_checked = true;
- any_checked = true;
- }
- if (item_node->is_checked(IMPORT_ITEM_DATA)) {
- data_type_any_checked_with_data = true;
- any_checked_with_data = true;
- }
+ item_node->propagate_check(IMPORT_ITEM, false);
+ item_node->propagate_check(IMPORT_ITEM_DATA, false);
item_list->push_back(item_node);
}
-
- data_type_node->set_checked(IMPORT_ITEM, data_type_any_checked);
- data_type_node->set_checked(IMPORT_ITEM_DATA, data_type_any_checked && data_type_any_checked_with_data);
}
// Remove the item if it doesn't match the filter in any way.
@@ -221,9 +207,6 @@ void ThemeItemImportTree::_update_items_tree() {
if (!filter_text.is_empty() && has_filtered_items) {
type_node->set_collapsed(false);
}
-
- type_node->set_checked(IMPORT_ITEM, any_checked);
- type_node->set_checked(IMPORT_ITEM_DATA, any_checked && any_checked_with_data);
}
if (color_amount > 0) {
@@ -471,23 +454,26 @@ void ThemeItemImportTree::_tree_item_edited() {
if (is_checked) {
if (edited_column == IMPORT_ITEM_DATA) {
edited_item->set_checked(IMPORT_ITEM, true);
+ edited_item->propagate_check(IMPORT_ITEM);
}
-
- _select_all_subitems(edited_item, (edited_column == IMPORT_ITEM_DATA));
} else {
if (edited_column == IMPORT_ITEM) {
edited_item->set_checked(IMPORT_ITEM_DATA, false);
+ edited_item->propagate_check(IMPORT_ITEM_DATA);
}
-
- _deselect_all_subitems(edited_item, (edited_column == IMPORT_ITEM));
}
-
- _update_parent_items(edited_item);
- _store_selected_item(edited_item);
-
+ edited_item->propagate_check(edited_column);
updating_tree = false;
}
+void ThemeItemImportTree::_check_propagated_to_tree_item(Object *p_obj, int p_column) {
+ TreeItem *item = Object::cast_to<TreeItem>(p_obj);
+ // Skip "category" tree items by checking for children.
+ if (item && !item->get_first_child()) {
+ _store_selected_item(item);
+ }
+}
+
void ThemeItemImportTree::_select_all_subitems(TreeItem *p_root_item, bool p_select_with_data) {
TreeItem *child_item = p_root_item->get_first_child();
while (child_item) {
@@ -516,32 +502,6 @@ void ThemeItemImportTree::_deselect_all_subitems(TreeItem *p_root_item, bool p_d
}
}
-void ThemeItemImportTree::_update_parent_items(TreeItem *p_root_item) {
- TreeItem *parent_item = p_root_item->get_parent();
- if (!parent_item) {
- return;
- }
-
- bool any_checked = false;
- bool any_checked_with_data = false;
-
- TreeItem *child_item = parent_item->get_first_child();
- while (child_item) {
- if (child_item->is_checked(IMPORT_ITEM)) {
- any_checked = true;
- }
- if (child_item->is_checked(IMPORT_ITEM_DATA)) {
- any_checked_with_data = true;
- }
-
- child_item = child_item->get_next();
- }
-
- parent_item->set_checked(IMPORT_ITEM, any_checked);
- parent_item->set_checked(IMPORT_ITEM_DATA, any_checked && any_checked_with_data);
- _update_parent_items(parent_item);
-}
-
void ThemeItemImportTree::_select_all_items_pressed() {
if (updating_tree) {
return;
@@ -629,7 +589,7 @@ void ThemeItemImportTree::_select_all_data_type_pressed(int p_data_type) {
}
child_item->set_checked(IMPORT_ITEM, true);
- _update_parent_items(child_item);
+ child_item->propagate_check(IMPORT_ITEM, false);
_store_selected_item(child_item);
}
@@ -685,7 +645,8 @@ void ThemeItemImportTree::_select_full_data_type_pressed(int p_data_type) {
child_item->set_checked(IMPORT_ITEM, true);
child_item->set_checked(IMPORT_ITEM_DATA, true);
- _update_parent_items(child_item);
+ child_item->propagate_check(IMPORT_ITEM, false);
+ child_item->propagate_check(IMPORT_ITEM_DATA, false);
_store_selected_item(child_item);
}
@@ -741,7 +702,8 @@ void ThemeItemImportTree::_deselect_all_data_type_pressed(int p_data_type) {
child_item->set_checked(IMPORT_ITEM, false);
child_item->set_checked(IMPORT_ITEM_DATA, false);
- _update_parent_items(child_item);
+ child_item->propagate_check(IMPORT_ITEM, false);
+ child_item->propagate_check(IMPORT_ITEM_DATA, false);
_store_selected_item(child_item);
}
@@ -937,6 +899,7 @@ ThemeItemImportTree::ThemeItemImportTree() {
import_items_tree->set_h_size_flags(Control::SIZE_EXPAND_FILL);
import_main_hb->add_child(import_items_tree);
import_items_tree->connect("item_edited", callable_mp(this, &ThemeItemImportTree::_tree_item_edited));
+ import_items_tree->connect("check_propagated_to_item", callable_mp(this, &ThemeItemImportTree::_check_propagated_to_tree_item));
import_items_tree->set_columns(3);
import_items_tree->set_column_titles_visible(true);
@@ -2113,7 +2076,7 @@ void ThemeTypeDialog::_update_add_type_options(const String &p_filter) {
Vector<StringName> unique_names;
for (const StringName &E : names) {
// Filter out undesired values.
- if (!p_filter.is_subsequence_ofi(String(E))) {
+ if (!p_filter.is_subsequence_ofn(String(E))) {
continue;
}
@@ -2263,7 +2226,7 @@ void ThemeTypeEditor::_update_type_list() {
}
updating = true;
- Control *focused = get_focus_owner();
+ Control *focused = get_viewport()->gui_get_focus_owner();
if (focused) {
if (focusables.has(focused)) {
// If focus is currently on one of the internal property editors, don't update.
@@ -3506,7 +3469,7 @@ void ThemeEditor::_add_preview_tab(ThemeEditorPreview *p_preview_tab, const Stri
preview_tabs->add_tab(p_preview_name, p_icon);
preview_tabs_content->add_child(p_preview_tab);
- preview_tabs->set_tab_right_button(preview_tabs->get_tab_count() - 1, EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("close"), SNAME("TabBar")));
+ preview_tabs->set_tab_button_icon(preview_tabs->get_tab_count() - 1, EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("close"), SNAME("TabBar")));
p_preview_tab->connect("control_picked", callable_mp(this, &ThemeEditor::_preview_control_picked));
preview_tabs->set_current_tab(preview_tabs->get_tab_count() - 1);
@@ -3637,7 +3600,7 @@ ThemeEditor::ThemeEditor() {
preview_tabs->set_h_size_flags(SIZE_EXPAND_FILL);
preview_tabbar_hb->add_child(preview_tabs);
preview_tabs->connect("tab_changed", callable_mp(this, &ThemeEditor::_change_preview_tab));
- preview_tabs->connect("tab_rmb_clicked", callable_mp(this, &ThemeEditor::_remove_preview_tab));
+ preview_tabs->connect("tab_button_pressed", callable_mp(this, &ThemeEditor::_remove_preview_tab));
HBoxContainer *add_preview_button_hb = memnew(HBoxContainer);
preview_tabbar_hb->add_child(add_preview_button_hb);
diff --git a/editor/plugins/theme_editor_plugin.h b/editor/plugins/theme_editor_plugin.h
index 4c6b16a68c..c00ce3ae65 100644
--- a/editor/plugins/theme_editor_plugin.h
+++ b/editor/plugins/theme_editor_plugin.h
@@ -149,9 +149,9 @@ class ThemeItemImportTree : public VBoxContainer {
void _update_total_selected(Theme::DataType p_data_type);
void _tree_item_edited();
+ void _check_propagated_to_tree_item(Object *p_obj, int p_column);
void _select_all_subitems(TreeItem *p_root_item, bool p_select_with_data);
void _deselect_all_subitems(TreeItem *p_root_item, bool p_deselect_completely);
- void _update_parent_items(TreeItem *p_root_item);
void _select_all_items_pressed();
void _select_full_items_pressed();
diff --git a/editor/plugins/tiles/atlas_merging_dialog.cpp b/editor/plugins/tiles/atlas_merging_dialog.cpp
index fc4764f61e..677c9759c2 100644
--- a/editor/plugins/tiles/atlas_merging_dialog.cpp
+++ b/editor/plugins/tiles/atlas_merging_dialog.cpp
@@ -81,7 +81,7 @@ void AtlasMergingDialog::_generate_merged(Vector<Ref<TileSetAtlasSource>> p_atla
}
// Copy the properties.
- TileData *original_tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id));
+ TileData *original_tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
List<PropertyInfo> properties;
original_tile_data->get_property_list(&properties);
for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp
index 24ede3b85e..35496795e0 100644
--- a/editor/plugins/tiles/tile_atlas_view.cpp
+++ b/editor/plugins/tiles/tile_atlas_view.cpp
@@ -48,7 +48,7 @@ void TileAtlasView::gui_input(const Ref<InputEvent> &p_event) {
}
}
-void TileAtlasView::_scroll_callback(Vector2 p_scroll_vec) {
+void TileAtlasView::_scroll_callback(Vector2 p_scroll_vec, bool p_alt) {
_pan_callback(-p_scroll_vec * 32);
}
@@ -58,7 +58,7 @@ void TileAtlasView::_pan_callback(Vector2 p_scroll_vec) {
_update_zoom_and_panning(true);
}
-void TileAtlasView::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin) {
+void TileAtlasView::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt) {
zoom_widget->set_zoom_by_increments(-p_scroll_vec.y * 2);
emit_signal(SNAME("transform_changed"), zoom_widget->get_zoom(), panning);
_update_zoom_and_panning(true);
@@ -83,7 +83,7 @@ Size2i TileAtlasView::_compute_alternative_tiles_control_size() {
Size2i texture_region_size = tile_set_atlas_source->get_tile_texture_region(tile_id).size;
for (int j = 1; j < alternatives_count; j++) {
int alternative_id = tile_set_atlas_source->get_alternative_tile_id(tile_id, j);
- bool transposed = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(tile_id, alternative_id))->get_transpose();
+ bool transposed = tile_set_atlas_source->get_tile_data(tile_id, alternative_id)->get_transpose();
line_size.x += transposed ? texture_region_size.y : texture_region_size.x;
line_size.y = MAX(line_size.y, transposed ? texture_region_size.x : texture_region_size.y);
}
@@ -345,7 +345,7 @@ void TileAtlasView::_draw_alternatives() {
int alternatives_count = tile_set_atlas_source->get_alternative_tiles_count(atlas_coords);
for (int j = 1; j < alternatives_count; j++) {
int alternative_id = tile_set_atlas_source->get_alternative_tile_id(atlas_coords, j);
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(atlas_coords, alternative_id));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(atlas_coords, alternative_id);
bool transposed = tile_data->get_transpose();
// Update the y to max value.
@@ -473,7 +473,7 @@ void TileAtlasView::_update_alternative_tiles_rect_cache() {
int line_height = 0;
for (int j = 1; j < alternatives_count; j++) {
int alternative_id = tile_set_atlas_source->get_alternative_tile_id(tile_id, j);
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(tile_id, alternative_id));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(tile_id, alternative_id);
bool transposed = tile_data->get_transpose();
current.size = transposed ? Vector2i(texture_region_size.y, texture_region_size.x) : texture_region_size;
@@ -524,7 +524,7 @@ void TileAtlasView::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED:
- panner->set_control_scheme((ViewPanner::ControlScheme)EDITOR_GET("interface/editors/sub_editor_panning_scheme").operator int());
+ panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
break;
case NOTIFICATION_READY:
@@ -540,9 +540,6 @@ void TileAtlasView::_bind_methods() {
TileAtlasView::TileAtlasView() {
set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
- panner.instantiate();
- panner->set_callbacks(callable_mp(this, &TileAtlasView::_scroll_callback), callable_mp(this, &TileAtlasView::_pan_callback), callable_mp(this, &TileAtlasView::_zoom_callback));
-
Panel *panel = memnew(Panel);
panel->set_clip_contents(true);
panel->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
@@ -566,10 +563,16 @@ TileAtlasView::TileAtlasView() {
button_center_view->set_tooltip(TTR("Center View"));
add_child(button_center_view);
+ panner.instantiate();
+ panner->set_callbacks(callable_mp(this, &TileAtlasView::_scroll_callback), callable_mp(this, &TileAtlasView::_pan_callback), callable_mp(this, &TileAtlasView::_zoom_callback));
+ panner->set_enable_rmb(true);
+
center_container = memnew(CenterContainer);
center_container->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
center_container->set_anchors_preset(Control::PRESET_CENTER);
center_container->connect("gui_input", callable_mp(this, &TileAtlasView::gui_input));
+ center_container->connect("focus_exited", callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
+ center_container->set_focus_mode(FOCUS_CLICK);
panel->add_child(center_container);
missing_source_label = memnew(Label);
diff --git a/editor/plugins/tiles/tile_atlas_view.h b/editor/plugins/tiles/tile_atlas_view.h
index 6a0e0ae820..37ef7d6a2a 100644
--- a/editor/plugins/tiles/tile_atlas_view.h
+++ b/editor/plugins/tiles/tile_atlas_view.h
@@ -67,9 +67,9 @@ private:
virtual void gui_input(const Ref<InputEvent> &p_event) override;
Ref<ViewPanner> panner;
- void _scroll_callback(Vector2 p_scroll_vec);
+ void _scroll_callback(Vector2 p_scroll_vec, bool p_alt);
void _pan_callback(Vector2 p_scroll_vec);
- void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin);
+ void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt);
Map<Vector2, Map<int, Rect2i>> alternative_tiles_rect_cache;
void _update_alternative_tiles_rect_cache();
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index d5c2051f31..12003738e7 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -60,7 +60,7 @@ TileData *TileDataEditor::_get_tile_data(TileMapCell p_cell) {
if (atlas_source) {
ERR_FAIL_COND_V(!atlas_source->has_tile(p_cell.get_atlas_coords()), nullptr);
ERR_FAIL_COND_V(!atlas_source->has_alternative_tile(p_cell.get_atlas_coords(), p_cell.alternative_tile), nullptr);
- td = Object::cast_to<TileData>(atlas_source->get_tile_data(p_cell.get_atlas_coords(), p_cell.alternative_tile));
+ td = atlas_source->get_tile_data(p_cell.get_atlas_coords(), p_cell.alternative_tile);
}
return td;
@@ -713,20 +713,21 @@ void GenericTilePolygonEditor::set_multiple_polygon_mode(bool p_multiple_polygon
void GenericTilePolygonEditor::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_READY:
- button_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveCreate"), SNAME("EditorIcons")));
- button_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveEdit"), SNAME("EditorIcons")));
- button_delete->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveDelete"), SNAME("EditorIcons")));
- button_center_view->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CenterView"), SNAME("EditorIcons")));
- button_pixel_snap->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Snap"), SNAME("EditorIcons")));
- button_advanced_menu->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons")));
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_THEME_CHANGED: {
+ button_create->set_icon(get_theme_icon(SNAME("CurveCreate"), SNAME("EditorIcons")));
+ button_edit->set_icon(get_theme_icon(SNAME("CurveEdit"), SNAME("EditorIcons")));
+ button_delete->set_icon(get_theme_icon(SNAME("CurveDelete"), SNAME("EditorIcons")));
+ button_center_view->set_icon(get_theme_icon(SNAME("CenterView"), SNAME("EditorIcons")));
+ button_pixel_snap->set_icon(get_theme_icon(SNAME("Snap"), SNAME("EditorIcons")));
+ button_advanced_menu->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons")));
PopupMenu *p = button_advanced_menu->get_popup();
p->set_item_icon(p->get_item_index(ROTATE_RIGHT), get_theme_icon(SNAME("RotateRight"), SNAME("EditorIcons")));
p->set_item_icon(p->get_item_index(ROTATE_LEFT), get_theme_icon(SNAME("RotateLeft"), SNAME("EditorIcons")));
p->set_item_icon(p->get_item_index(FLIP_HORIZONTALLY), get_theme_icon(SNAME("MirrorX"), SNAME("EditorIcons")));
p->set_item_icon(p->get_item_index(FLIP_VERTICALLY), get_theme_icon(SNAME("MirrorY"), SNAME("EditorIcons")));
- break;
+ } break;
}
}
@@ -837,7 +838,7 @@ Variant TileDataDefaultEditor::_get_painted_value() {
}
void TileDataDefaultEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
Variant value = tile_data->get(property);
dummy_object->set(property, value);
@@ -847,13 +848,13 @@ void TileDataDefaultEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_at
}
void TileDataDefaultEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, Variant p_value) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
tile_data->set(property, p_value);
}
Variant TileDataDefaultEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND_V(!tile_data, Variant());
return tile_data->get(property);
}
@@ -1269,7 +1270,7 @@ Variant TileDataOcclusionShapeEditor::_get_painted_value() {
}
void TileDataOcclusionShapeEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
Ref<OccluderPolygon2D> occluder_polygon = tile_data->get_occluder(occlusion_layer);
@@ -1281,7 +1282,7 @@ void TileDataOcclusionShapeEditor::_set_painted_value(TileSetAtlasSource *p_tile
}
void TileDataOcclusionShapeEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, Variant p_value) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
Ref<OccluderPolygon2D> occluder_polygon = p_value;
tile_data->set_occluder(occlusion_layer, occluder_polygon);
@@ -1290,7 +1291,7 @@ void TileDataOcclusionShapeEditor::_set_value(TileSetAtlasSource *p_tile_set_atl
}
Variant TileDataOcclusionShapeEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND_V(!tile_data, Variant());
return tile_data->get_occluder(occlusion_layer);
}
@@ -1412,7 +1413,7 @@ Variant TileDataCollisionEditor::_get_painted_value() {
}
void TileDataCollisionEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
polygon_editor->clear_polygons();
@@ -1438,7 +1439,7 @@ void TileDataCollisionEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_
}
void TileDataCollisionEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, Variant p_value) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
Dictionary dict = p_value;
@@ -1457,7 +1458,7 @@ void TileDataCollisionEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_so
}
Variant TileDataCollisionEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND_V(!tile_data, Variant());
Dictionary dict;
@@ -1659,7 +1660,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
hovered_coords = p_tile_atlas_view->get_atlas_tile_coords_at_pos(mouse_pos);
hovered_coords = p_tile_set_atlas_source->get_tile_at_coords(hovered_coords);
if (hovered_coords != TileSetSource::INVALID_ATLAS_COORDS) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(hovered_coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(hovered_coords, 0);
int terrain_set = tile_data->get_terrain_set();
Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(hovered_coords);
Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(hovered_coords, 0);
@@ -1698,7 +1699,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
for (int i = 0; i < p_tile_set_atlas_source->get_tiles_count(); i++) {
Vector2i coords = p_tile_set_atlas_source->get_tile_id(i);
if (coords != hovered_coords) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
if (tile_data->get_terrain_set() != int(dummy_object->get("terrain_set"))) {
// Dimming
p_canvas_item->draw_set_transform_matrix(p_transform);
@@ -1772,7 +1773,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
Vector2i coords = Vector2i(x, y);
coords = p_tile_set_atlas_source->get_tile_at_coords(coords);
if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
if (tile_data->get_terrain_set() == terrain_set) {
TileMapCell cell;
cell.source_id = 0;
@@ -1833,7 +1834,7 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til
hovered_coords = Vector2i(hovered.x, hovered.y);
hovered_alternative = hovered.z;
if (hovered_coords != TileSetSource::INVALID_ATLAS_COORDS) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(hovered_coords, hovered_alternative));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(hovered_coords, hovered_alternative);
int terrain_set = tile_data->get_terrain_set();
Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(hovered_coords, hovered_alternative);
Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(hovered_coords, hovered_alternative);
@@ -1874,7 +1875,7 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til
for (int j = 1; j < p_tile_set_atlas_source->get_alternative_tiles_count(coords); j++) {
int alternative_tile = p_tile_set_atlas_source->get_alternative_tile_id(coords, j);
if (coords != hovered_coords || alternative_tile != hovered_alternative) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, alternative_tile);
if (tile_data->get_terrain_set() != int(dummy_object->get("terrain_set"))) {
// Dimming
p_canvas_item->draw_set_transform_matrix(p_transform);
@@ -1918,7 +1919,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
cell.alternative_tile = 0;
// Save the old terrain_set and terrains bits.
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
if (!drag_modified.has(cell)) {
Dictionary dict;
dict["terrain_set"] = tile_data->get_terrain_set();
@@ -1948,7 +1949,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
cell.set_atlas_coords(coords);
cell.alternative_tile = 0;
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
if (tile_data->get_terrain_set() == terrain_set) {
// Save the old terrain_set and terrains bits.
if (!drag_modified.has(cell)) {
@@ -1990,7 +1991,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
Vector2i coords = p_tile_atlas_view->get_atlas_tile_coords_at_pos(mb->get_position());
coords = p_tile_set_atlas_source->get_tile_at_coords(coords);
if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
int terrain_set = tile_data->get_terrain_set();
Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords);
Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
@@ -2014,7 +2015,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
coords = p_tile_set_atlas_source->get_tile_at_coords(coords);
TileData *tile_data = nullptr;
if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
- tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
}
int terrain_set = int(dummy_object->get("terrain_set"));
int terrain = int(dummy_object->get("terrain"));
@@ -2131,7 +2132,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
undo_redo->create_action(TTR("Painting Terrain Set"));
for (Set<TileMapCell>::Element *E = edited.front(); E; E = E->next()) {
Vector2i coords = E->get().get_atlas_coords();
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E->get().alternative_tile), tile_data->get_terrain_set());
undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E->get().alternative_tile), drag_painted_value);
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
@@ -2197,7 +2198,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
Vector2i coords = Vector2i(x, y);
coords = p_tile_set_atlas_source->get_tile_at_coords(coords);
if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
if (tile_data->get_terrain_set() == terrain_set) {
TileMapCell cell;
cell.source_id = 0;
@@ -2218,7 +2219,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
undo_redo->create_action(TTR("Painting Terrain"));
for (Set<TileMapCell>::Element *E = edited.front(); E; E = E->next()) {
Vector2i coords = E->get().get_atlas_coords();
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
@@ -2259,7 +2260,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi
cell.source_id = 0;
cell.set_atlas_coords(coords);
cell.alternative_tile = alternative_tile;
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, alternative_tile);
if (!drag_modified.has(cell)) {
Dictionary dict;
dict["terrain_set"] = tile_data->get_terrain_set();
@@ -2291,7 +2292,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi
cell.alternative_tile = alternative_tile;
// Save the old terrain_set and terrains bits.
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, alternative_tile);
if (tile_data->get_terrain_set() == terrain_set) {
if (!drag_modified.has(cell)) {
Dictionary dict;
@@ -2333,7 +2334,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi
int alternative_tile = tile.z;
if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, alternative_tile);
int terrain_set = tile_data->get_terrain_set();
Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile);
Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile);
@@ -2360,7 +2361,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi
Vector2i coords = Vector2i(tile.x, tile.y);
int alternative_tile = tile.z;
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, alternative_tile);
if (terrain_set == -1 || !tile_data || tile_data->get_terrain_set() != terrain_set) {
drag_type = DRAG_TYPE_PAINT_TERRAIN_SET;
@@ -2539,7 +2540,7 @@ Variant TileDataNavigationEditor::_get_painted_value() {
}
void TileDataNavigationEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
Ref<NavigationPolygon> navigation_polygon = tile_data->get_navigation_polygon(navigation_layer);
@@ -2553,7 +2554,7 @@ void TileDataNavigationEditor::_set_painted_value(TileSetAtlasSource *p_tile_set
}
void TileDataNavigationEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, Variant p_value) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
Ref<NavigationPolygon> navigation_polygon = p_value;
tile_data->set_navigation_polygon(navigation_layer, navigation_polygon);
@@ -2562,7 +2563,7 @@ void TileDataNavigationEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_s
}
Variant TileDataNavigationEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND_V(!tile_data, Variant());
return tile_data->get_navigation_polygon(navigation_layer);
}
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index aa92920722..b878494559 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -124,6 +124,10 @@ void TileMapEditorTilesPlugin::_tab_changed() {
void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
// Update the sources.
int old_current = sources_list->get_current();
+ int old_source = -1;
+ if (old_current > -1) {
+ old_source = sources_list->get_item_metadata(old_current);
+ }
sources_list->clear();
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
@@ -136,9 +140,12 @@ void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
return;
}
- for (int i = 0; i < tile_set->get_source_count(); i++) {
- int source_id = tile_set->get_source_id(i);
+ if (!tile_set->has_source(old_source)) {
+ old_source = -1;
+ }
+ List<int> source_ids = TilesEditorPlugin::get_singleton()->get_sorted_sources(tile_set);
+ for (const int &source_id : source_ids) {
TileSetSource *source = *tile_set->get_source(source_id);
Ref<Texture2D> texture;
@@ -157,7 +164,7 @@ void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
if (texture.is_valid()) {
item_text = vformat("%s (ID: %d)", texture->get_path().get_file(), source_id);
} else {
- item_text = vformat("No Texture Atlas Source (ID: %d)", source_id);
+ item_text = vformat(TTR("No Texture Atlas Source (ID: %d)"), source_id);
}
}
}
@@ -180,20 +187,25 @@ void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
}
sources_list->add_item(item_text, texture);
- sources_list->set_item_metadata(i, source_id);
+ sources_list->set_item_metadata(sources_list->get_item_count() - 1, source_id);
}
if (sources_list->get_item_count() > 0) {
- if (old_current > 0) {
- // Keep the current selected item if needed.
- sources_list->set_current(CLAMP(old_current, 0, sources_list->get_item_count() - 1));
+ if (old_source >= 0) {
+ for (int i = 0; i < sources_list->get_item_count(); i++) {
+ if ((int)sources_list->get_item_metadata(i) == old_source) {
+ sources_list->set_current(i);
+ sources_list->ensure_current_is_visible();
+ break;
+ }
+ }
} else {
sources_list->set_current(0);
}
sources_list->emit_signal(SNAME("item_selected"), sources_list->get_current());
}
- // Synchronize
+ // Synchronize the lists.
TilesEditorPlugin::get_singleton()->set_sources_lists_current(sources_list->get_current());
}
@@ -439,6 +451,7 @@ void TileMapEditorTilesPlugin::_scenes_list_nothing_selected() {
}
void TileMapEditorTilesPlugin::_update_theme() {
+ source_sort_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("Sort"), SNAME("EditorIcons")));
select_tool_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons")));
paint_tool_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")));
line_tool_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("CurveLinear"), SNAME("EditorIcons")));
@@ -835,9 +848,9 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
// Fade out the border of the grid.
float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f);
- float right_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.x, (float)(drawn_grid_rect.size.x - fading), (float)pos_in_rect.x), 0.0f, 1.0f);
+ float right_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.x, (float)(drawn_grid_rect.size.x - fading), (float)(pos_in_rect.x + 1)), 0.0f, 1.0f);
float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f);
- float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f);
+ float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)(pos_in_rect.y + 1)), 0.0f, 1.0f);
float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f);
Transform2D tile_xform;
@@ -864,7 +877,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
// Get tile data.
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E.value.get_atlas_coords(), E.value.alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(E.value.get_atlas_coords(), E.value.alternative_tile);
// Compute the offset
Rect2i source_rect = atlas_source->get_tile_texture_region(E.value.get_atlas_coords());
@@ -936,7 +949,7 @@ TileMapCell TileMapEditorTilesPlugin::_pick_random_tile(Ref<TileMapPattern> p_pa
TileSetSource *source = *tile_set->get_source(source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(atlas_coords, alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(atlas_coords, alternative_tile);
ERR_FAIL_COND_V(!tile_data, TileMapCell());
sum += tile_data->get_probability();
} else {
@@ -955,7 +968,7 @@ TileMapCell TileMapEditorTilesPlugin::_pick_random_tile(Ref<TileMapPattern> p_pa
TileSetSource *source = *tile_set->get_source(source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
- current += Object::cast_to<TileData>(atlas_source->get_tile_data(atlas_coords, alternative_tile))->get_probability();
+ current += atlas_source->get_tile_data(atlas_coords, alternative_tile)->get_probability();
} else {
current += 1.0;
}
@@ -1950,6 +1963,14 @@ void TileMapEditorTilesPlugin::edit(ObjectID p_tile_map_id, int p_tile_map_layer
tile_map_layer = p_tile_map_layer;
}
+void TileMapEditorTilesPlugin::_set_source_sort(int p_sort) {
+ for (int i = 0; i != TilesEditorPlugin::SOURCE_SORT_MAX; i++) {
+ source_sort_button->get_popup()->set_item_checked(i, (i == (int)p_sort));
+ }
+ TilesEditorPlugin::get_singleton()->set_sorting_option(p_sort);
+ _update_tile_set_sources_list();
+}
+
void TileMapEditorTilesPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("_scene_thumbnail_done"), &TileMapEditorTilesPlugin::_scene_thumbnail_done);
ClassDB::bind_method(D_METHOD("_set_tile_map_selection", "selection"), &TileMapEditorTilesPlugin::_set_tile_map_selection);
@@ -2106,17 +2127,44 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() {
atlas_sources_split_container->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tiles_bottom_panel->add_child(atlas_sources_split_container);
+ VBoxContainer *split_container_left_side = memnew(VBoxContainer);
+ split_container_left_side->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ split_container_left_side->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ split_container_left_side->set_stretch_ratio(0.25);
+ split_container_left_side->set_custom_minimum_size(Size2i(70, 0) * EDSCALE);
+ atlas_sources_split_container->add_child(split_container_left_side);
+
+ HBoxContainer *sources_bottom_actions = memnew(HBoxContainer);
+ sources_bottom_actions->set_alignment(HBoxContainer::ALIGNMENT_END);
+
+ source_sort_button = memnew(MenuButton);
+ source_sort_button->set_flat(true);
+ source_sort_button->set_tooltip(TTR("Sort sources"));
+
+ PopupMenu *p = source_sort_button->get_popup();
+ p->connect("id_pressed", callable_mp(this, &TileMapEditorTilesPlugin::_set_source_sort));
+ p->add_radio_check_item(TTR("Sort by ID (Ascending)"), TilesEditorPlugin::SOURCE_SORT_ID);
+ p->add_radio_check_item(TTR("Sort by ID (Descending)"), TilesEditorPlugin::SOURCE_SORT_ID_REVERSE);
+ p->add_radio_check_item(TTR("Sort by Name (Ascending)"), TilesEditorPlugin::SOURCE_SORT_NAME);
+ p->add_radio_check_item(TTR("Sort by Name (Descending)"), TilesEditorPlugin::SOURCE_SORT_NAME_REVERSE);
+ p->set_item_checked(TilesEditorPlugin::SOURCE_SORT_ID, true);
+ sources_bottom_actions->add_child(source_sort_button);
+
sources_list = memnew(ItemList);
sources_list->set_fixed_icon_size(Size2i(60, 60) * EDSCALE);
sources_list->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ sources_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
sources_list->set_stretch_ratio(0.25);
sources_list->set_custom_minimum_size(Size2i(70, 0) * EDSCALE);
sources_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
sources_list->connect("item_selected", callable_mp(this, &TileMapEditorTilesPlugin::_update_fix_selected_and_hovered).unbind(1));
sources_list->connect("item_selected", callable_mp(this, &TileMapEditorTilesPlugin::_update_source_display).unbind(1));
sources_list->connect("item_selected", callable_mp(TilesEditorPlugin::get_singleton(), &TilesEditorPlugin::set_sources_lists_current));
- sources_list->connect("visibility_changed", callable_mp(TilesEditorPlugin::get_singleton(), &TilesEditorPlugin::synchronize_sources_list), varray(sources_list));
- atlas_sources_split_container->add_child(sources_list);
+ sources_list->connect("visibility_changed", callable_mp(TilesEditorPlugin::get_singleton(), &TilesEditorPlugin::synchronize_sources_list), varray(sources_list, source_sort_button));
+ sources_list->add_user_signal(MethodInfo("sort_request"));
+ sources_list->connect("sort_request", callable_mp(this, &TileMapEditorTilesPlugin::_update_tile_set_sources_list));
+ split_container_left_side->add_child(sources_list);
+ split_container_left_side->add_child(sources_bottom_actions);
// Tile atlas source.
tile_atlas_view = memnew(TileAtlasView);
@@ -2427,7 +2475,7 @@ Set<Vector2i> TileMapEditorTerrainsPlugin::_get_cells_for_bucket_fill(Vector2i p
Ref<TileSetSource> source = tile_set->get_source(source_cell.source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(source_cell.get_atlas_coords(), source_cell.alternative_tile));
+ tile_data = atlas_source->get_tile_data(source_cell.get_atlas_coords(), source_cell.alternative_tile);
}
if (!tile_data) {
return Set<Vector2i>();
@@ -2458,7 +2506,7 @@ Set<Vector2i> TileMapEditorTerrainsPlugin::_get_cells_for_bucket_fill(Vector2i p
Ref<TileSetSource> source = tile_set->get_source(tile_map->get_cell_source_id(tile_map_layer, coords));
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_map->get_cell_atlas_coords(tile_map_layer, coords), tile_map->get_cell_alternative_tile(tile_map_layer, coords)));
+ tile_data = atlas_source->get_tile_data(tile_map->get_cell_atlas_coords(tile_map_layer, coords), tile_map->get_cell_alternative_tile(tile_map_layer, coords));
}
if (tile_data) {
candidate_pattern = tile_data->get_terrains_pattern();
@@ -2503,7 +2551,7 @@ Set<Vector2i> TileMapEditorTerrainsPlugin::_get_cells_for_bucket_fill(Vector2i p
Ref<TileSetSource> source = tile_set->get_source(tile_map->get_cell_source_id(tile_map_layer, coords));
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_map->get_cell_atlas_coords(tile_map_layer, coords), tile_map->get_cell_alternative_tile(tile_map_layer, coords)));
+ tile_data = atlas_source->get_tile_data(tile_map->get_cell_atlas_coords(tile_map_layer, coords), tile_map->get_cell_alternative_tile(tile_map_layer, coords));
}
if (tile_data) {
candidate_pattern = tile_data->get_terrains_pattern();
@@ -2569,7 +2617,7 @@ void TileMapEditorTerrainsPlugin::_stop_dragging() {
Ref<TileSetSource> source = tile_set->get_source(cell.source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile));
+ tile_data = atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile);
}
if (tile_data) {
@@ -2948,9 +2996,9 @@ void TileMapEditorTerrainsPlugin::forward_canvas_draw_over_viewport(Control *p_o
// Fade out the border of the grid.
float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f);
- float right_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.x, (float)(drawn_grid_rect.size.x - fading), (float)pos_in_rect.x), 0.0f, 1.0f);
+ float right_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.x, (float)(drawn_grid_rect.size.x - fading), (float)(pos_in_rect.x + 1)), 0.0f, 1.0f);
float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f);
- float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f);
+ float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)(pos_in_rect.y + 1)), 0.0f, 1.0f);
float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f);
Transform2D tile_xform;
@@ -3010,7 +3058,7 @@ void TileMapEditorTerrainsPlugin::_update_terrains_cache() {
for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) {
int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id));
+ TileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
int terrain_set = tile_data->get_terrain_set();
if (terrain_set >= 0) {
ERR_FAIL_INDEX(terrain_set, (int)per_terrain_terrains_patterns.size());
@@ -3138,7 +3186,7 @@ void TileMapEditorTerrainsPlugin::_update_tiles_list() {
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile);
if (tile_data->get_probability() > max_probability) {
icon = atlas_source->get_texture();
region = atlas_source->get_tile_texture_region(cell.get_atlas_coords());
@@ -3687,7 +3735,7 @@ void TileMapEditor::_move_tile_map_array_element(Object *p_undo_redo, Object *p_
String str = pi.name.trim_prefix(p_array_prefix);
int to_char_index = 0;
while (to_char_index < str.length()) {
- if (str[to_char_index] < '0' || str[to_char_index] > '9') {
+ if (!is_digit(str[to_char_index])) {
break;
}
to_char_index++;
@@ -3833,9 +3881,9 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
// Fade out the border of the grid.
float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f);
- float right_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.x, (float)(displayed_rect.size.x - fading), (float)pos_in_rect.x), 0.0f, 1.0f);
+ float right_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.x, (float)(displayed_rect.size.x - fading), (float)(pos_in_rect.x + 1)), 0.0f, 1.0f);
float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f);
- float bottom_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.y, (float)(displayed_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f);
+ float bottom_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.y, (float)(displayed_rect.size.y - fading), (float)(pos_in_rect.y + 1)), 0.0f, 1.0f);
float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f);
Transform2D tile_xform;
diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h
index b1bee03211..6fa0d01612 100644
--- a/editor/plugins/tiles/tile_map_editor.h
+++ b/editor/plugins/tiles/tile_map_editor.h
@@ -145,6 +145,7 @@ private:
Label *invalid_source_label;
ItemList *sources_list;
+ MenuButton *source_sort_button;
Ref<Texture2D> missing_atlas_texture_icon;
void _update_tile_set_sources_list();
@@ -170,6 +171,7 @@ private:
void _tile_alternatives_control_gui_input(const Ref<InputEvent> &p_event);
void _update_atlas_view();
+ void _set_source_sort(int p_sort);
// Scenes collection sources.
ItemList *scene_tiles_list;
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index c4cc9745ee..e708b83440 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -274,7 +274,7 @@ bool TileSetAtlasSourceEditor::AtlasTileProxyObject::_set(const StringName &p_na
const int &alternative = E->get().alternative;
bool valid = false;
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(coords, alternative));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
ERR_FAIL_COND_V(!tile_data, false);
tile_data->set(p_name, p_value, &valid);
@@ -359,7 +359,7 @@ bool TileSetAtlasSourceEditor::AtlasTileProxyObject::_get(const StringName &p_na
const Vector2i &coords = E->get().tile;
const int &alternative = E->get().alternative;
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(coords, alternative));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
ERR_FAIL_COND_V(!tile_data, false);
bool valid = false;
@@ -432,7 +432,7 @@ void TileSetAtlasSourceEditor::AtlasTileProxyObject::_get_property_list(List<Pro
const Vector2i &coords = E->get().tile;
const int &alternative = E->get().alternative;
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(coords, alternative));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
ERR_FAIL_COND(!tile_data);
List<PropertyInfo> list;
@@ -486,7 +486,7 @@ void TileSetAtlasSourceEditor::AtlasTileProxyObject::edit(TileSetAtlasSource *p_
const int &alternative = E->get().alternative;
if (tile_set_atlas_source && tile_set_atlas_source->has_tile(coords) && tile_set_atlas_source->has_alternative_tile(coords, alternative)) {
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(coords, alternative));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
if (tile_data->is_connected(CoreStringNames::get_singleton()->property_list_changed, callable_mp((Object *)this, &Object::notify_property_list_changed))) {
tile_data->disconnect(CoreStringNames::get_singleton()->property_list_changed, callable_mp((Object *)this, &Object::notify_property_list_changed));
}
@@ -502,7 +502,7 @@ void TileSetAtlasSourceEditor::AtlasTileProxyObject::edit(TileSetAtlasSource *p_
const int &alternative = E->get().alternative;
if (tile_set_atlas_source->has_tile(coords) && tile_set_atlas_source->has_alternative_tile(coords, alternative)) {
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(coords, alternative));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
if (!tile_data->is_connected(CoreStringNames::get_singleton()->property_list_changed, callable_mp((Object *)this, &Object::notify_property_list_changed))) {
tile_data->connect(CoreStringNames::get_singleton()->property_list_changed, callable_mp((Object *)this, &Object::notify_property_list_changed));
}
@@ -2609,7 +2609,7 @@ void EditorPropertyTilePolygon::update_property() {
// Set the background
Vector2i coords = atlas_tile_proxy_object->get_edited_tiles().front()->get().tile;
int alternative = atlas_tile_proxy_object->get_edited_tiles().front()->get().alternative;
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(coords, alternative));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
generic_tile_polygon_editor->set_background(tile_set_atlas_source->get_texture(), tile_set_atlas_source->get_tile_texture_region(coords), tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate());
// Reset the polygons.
diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp
index ef8d423724..ab355d4658 100644
--- a/editor/plugins/tiles/tile_set_editor.cpp
+++ b/editor/plugins/tiles/tile_set_editor.cpp
@@ -137,9 +137,8 @@ void TileSetEditor::_update_sources_list(int force_selected_id) {
sources_list->clear();
// Update the atlas sources.
- for (int i = 0; i < tile_set->get_source_count(); i++) {
- int source_id = tile_set->get_source_id(i);
-
+ List<int> source_ids = TilesEditorPlugin::get_singleton()->get_sorted_sources(tile_set);
+ for (const int &source_id : source_ids) {
TileSetSource *source = *tile_set->get_source(source_id);
Ref<Texture2D> texture;
@@ -156,9 +155,9 @@ void TileSetEditor::_update_sources_list(int force_selected_id) {
texture = atlas_source->get_texture();
if (item_text.is_empty()) {
if (texture.is_valid()) {
- item_text = vformat("%s (ID:%d)", texture->get_path().get_file(), source_id);
+ item_text = vformat("%s (ID: %d)", texture->get_path().get_file(), source_id);
} else {
- item_text = vformat(TTR("No Texture Atlas Source (ID:%d)"), source_id);
+ item_text = vformat(TTR("No Texture Atlas Source (ID: %d)"), source_id);
}
}
}
@@ -168,20 +167,20 @@ void TileSetEditor::_update_sources_list(int force_selected_id) {
if (scene_collection_source) {
texture = get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
if (item_text.is_empty()) {
- item_text = vformat(TTR("Scene Collection Source (ID:%d)"), source_id);
+ item_text = vformat(TTR("Scene Collection Source (ID: %d)"), source_id);
}
}
// Use default if not valid.
if (item_text.is_empty()) {
- item_text = vformat(TTR("Unknown Type Source (ID:%d)"), source_id);
+ item_text = vformat(TTR("Unknown Type Source (ID: %d)"), source_id);
}
if (!texture.is_valid()) {
texture = missing_texture_texture;
}
sources_list->add_item(item_text, texture);
- sources_list->set_item_metadata(i, source_id);
+ sources_list->set_item_metadata(sources_list->get_item_count() - 1, source_id);
}
// Set again the current selected item if needed.
@@ -189,6 +188,7 @@ void TileSetEditor::_update_sources_list(int force_selected_id) {
for (int i = 0; i < sources_list->get_item_count(); i++) {
if ((int)sources_list->get_item_metadata(i) == to_select) {
sources_list->set_current(i);
+ sources_list->ensure_current_is_visible();
if (old_selected != to_select) {
sources_list->emit_signal(SNAME("item_selected"), sources_list->get_current());
}
@@ -312,12 +312,29 @@ void TileSetEditor::_sources_advanced_menu_id_pressed(int p_id_pressed) {
}
}
+void TileSetEditor::_set_source_sort(int p_sort) {
+ TilesEditorPlugin::get_singleton()->set_sorting_option(p_sort);
+ for (int i = 0; i != TilesEditorPlugin::SOURCE_SORT_MAX; i++) {
+ source_sort_button->get_popup()->set_item_checked(i, (i == (int)p_sort));
+ }
+
+ int old_selected = TileSet::INVALID_SOURCE;
+ if (sources_list->get_current() >= 0) {
+ int source_id = sources_list->get_item_metadata(sources_list->get_current());
+ if (tile_set->has_source(source_id)) {
+ old_selected = source_id;
+ }
+ }
+ _update_sources_list(old_selected);
+}
+
void TileSetEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED:
sources_delete_button->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
sources_add_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
+ source_sort_button->set_icon(get_theme_icon(SNAME("Sort"), SNAME("EditorIcons")));
sources_advanced_menu_button->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons")));
missing_texture_texture = get_theme_icon(SNAME("TileSet"), SNAME("EditorIcons"));
break;
@@ -441,7 +458,7 @@ void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_
String str = pi.name.trim_prefix(p_array_prefix);
int to_char_index = 0;
while (to_char_index < str.length()) {
- if (str[to_char_index] < '0' || str[to_char_index] > '9') {
+ if (!is_digit(str[to_char_index])) {
break;
}
to_char_index++;
@@ -465,7 +482,7 @@ void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_
Vector2i tile_id = tas->get_tile_id(j);
for (int k = 0; k < tas->get_alternative_tiles_count(tile_id); k++) {
int alternative_id = tas->get_alternative_tile_id(tile_id, k);
- TileData *tile_data = Object::cast_to<TileData>(tas->get_tile_data(tile_id, alternative_id));
+ TileData *tile_data = tas->get_tile_data(tile_id, alternative_id);
ERR_FAIL_COND(!tile_data);
// Actually saving stuff.
@@ -584,7 +601,7 @@ void TileSetEditor::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p
Vector2i tile_id = tas->get_tile_id(j);
for (int k = 0; k < tas->get_alternative_tiles_count(tile_id); k++) {
int alternative_id = tas->get_alternative_tile_id(tile_id, k);
- TileData *tile_data = Object::cast_to<TileData>(tas->get_tile_data(tile_id, alternative_id));
+ TileData *tile_data = tas->get_tile_data(tile_id, alternative_id);
ERR_FAIL_COND(!tile_data);
if (components.size() == 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_int() && components[1] == "mode") {
@@ -670,13 +687,27 @@ TileSetEditor::TileSetEditor() {
split_container_left_side->set_custom_minimum_size(Size2i(70, 0) * EDSCALE);
split_container->add_child(split_container_left_side);
+ source_sort_button = memnew(MenuButton);
+ source_sort_button->set_flat(true);
+ source_sort_button->set_tooltip(TTR("Sort sources"));
+
+ PopupMenu *p = source_sort_button->get_popup();
+ p->connect("id_pressed", callable_mp(this, &TileSetEditor::_set_source_sort));
+ p->add_radio_check_item(TTR("Sort by ID (Ascending)"), TilesEditorPlugin::SOURCE_SORT_ID);
+ p->add_radio_check_item(TTR("Sort by ID (Descending)"), TilesEditorPlugin::SOURCE_SORT_ID_REVERSE);
+ p->add_radio_check_item(TTR("Sort by Name (Ascending)"), TilesEditorPlugin::SOURCE_SORT_NAME);
+ p->add_radio_check_item(TTR("Sort by Name (Descending)"), TilesEditorPlugin::SOURCE_SORT_NAME_REVERSE);
+ p->set_item_checked(TilesEditorPlugin::SOURCE_SORT_ID, true);
+
sources_list = memnew(ItemList);
sources_list->set_fixed_icon_size(Size2i(60, 60) * EDSCALE);
sources_list->set_h_size_flags(SIZE_EXPAND_FILL);
sources_list->set_v_size_flags(SIZE_EXPAND_FILL);
sources_list->connect("item_selected", callable_mp(this, &TileSetEditor::_source_selected));
sources_list->connect("item_selected", callable_mp(TilesEditorPlugin::get_singleton(), &TilesEditorPlugin::set_sources_lists_current));
- sources_list->connect("visibility_changed", callable_mp(TilesEditorPlugin::get_singleton(), &TilesEditorPlugin::synchronize_sources_list), varray(sources_list));
+ sources_list->connect("visibility_changed", callable_mp(TilesEditorPlugin::get_singleton(), &TilesEditorPlugin::synchronize_sources_list), varray(sources_list, source_sort_button));
+ sources_list->add_user_signal(MethodInfo("sort_request"));
+ sources_list->connect("sort_request", callable_mp(this, &TileSetEditor::_update_sources_list), varray(-1));
sources_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
sources_list->set_drag_forwarding(this);
split_container_left_side->add_child(sources_list);
@@ -704,6 +735,7 @@ TileSetEditor::TileSetEditor() {
sources_advanced_menu_button->get_popup()->add_item(TTR("Manage Tile Proxies"));
sources_advanced_menu_button->get_popup()->connect("id_pressed", callable_mp(this, &TileSetEditor::_sources_advanced_menu_id_pressed));
sources_bottom_actions->add_child(sources_advanced_menu_button);
+ sources_bottom_actions->add_child(source_sort_button);
atlas_merging_dialog = memnew(AtlasMergingDialog);
add_child(atlas_merging_dialog);
diff --git a/editor/plugins/tiles/tile_set_editor.h b/editor/plugins/tiles/tile_set_editor.h
index 98ebbae02f..a21c951c42 100644
--- a/editor/plugins/tiles/tile_set_editor.h
+++ b/editor/plugins/tiles/tile_set_editor.h
@@ -67,6 +67,7 @@ private:
// Sources management.
Button *sources_delete_button;
MenuButton *sources_add_button;
+ MenuButton *source_sort_button;
MenuButton *sources_advanced_menu_button;
ItemList *sources_list;
Ref<Texture2D> missing_texture_texture;
@@ -74,6 +75,7 @@ private:
void _source_delete_pressed();
void _source_add_id_pressed(int p_id_pressed);
void _sources_advanced_menu_id_pressed(int p_id_pressed);
+ void _set_source_sort(int p_sort);
AtlasMergingDialog *atlas_merging_dialog;
TileProxiesManagerDialog *tile_proxies_manager_dialog;
diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp
index cdde22f5bc..4c644f33d4 100644
--- a/editor/plugins/tiles/tiles_editor_plugin.cpp
+++ b/editor/plugins/tiles/tiles_editor_plugin.cpp
@@ -166,8 +166,6 @@ void TilesEditorPlugin::_update_editors() {
editor_node->hide_bottom_panel();
}
}
- tileset_editor_button->set_visible(tile_set.is_valid());
- tilemap_editor_button->set_visible(tile_map);
}
void TilesEditorPlugin::_notification(int p_what) {
@@ -218,15 +216,29 @@ void TilesEditorPlugin::set_sources_lists_current(int p_current) {
atlas_sources_lists_current = p_current;
}
-void TilesEditorPlugin::synchronize_sources_list(Object *p_current) {
- ItemList *item_list = Object::cast_to<ItemList>(p_current);
+void TilesEditorPlugin::synchronize_sources_list(Object *p_current_list, Object *p_current_sort_button) {
+ ItemList *item_list = Object::cast_to<ItemList>(p_current_list);
+ MenuButton *sorting_button = Object::cast_to<MenuButton>(p_current_sort_button);
ERR_FAIL_COND(!item_list);
+ ERR_FAIL_COND(!sorting_button);
+
+ if (sorting_button->is_visible_in_tree()) {
+ for (int i = 0; i != SOURCE_SORT_MAX; i++) {
+ sorting_button->get_popup()->set_item_checked(i, (i == (int)source_sort));
+ }
+ }
if (item_list->is_visible_in_tree()) {
if (atlas_sources_lists_current < 0 || atlas_sources_lists_current >= item_list->get_item_count()) {
item_list->deselect_all();
} else {
+ // Make sure the selection is not overwritten after sorting.
+ int atlas_sources_lists_current_mem = atlas_sources_lists_current;
+ item_list->emit_signal(SNAME("sort_request"));
+ atlas_sources_lists_current = atlas_sources_lists_current_mem;
+
item_list->set_current(atlas_sources_lists_current);
+ item_list->ensure_current_is_visible();
item_list->emit_signal(SNAME("item_selected"), atlas_sources_lists_current);
}
}
@@ -246,6 +258,87 @@ void TilesEditorPlugin::synchronize_atlas_view(Object *p_current) {
}
}
+void TilesEditorPlugin::set_sorting_option(int p_option) {
+ source_sort = p_option;
+}
+
+List<int> TilesEditorPlugin::get_sorted_sources(const Ref<TileSet> tile_set) const {
+ SourceNameComparator::tile_set = tile_set;
+ List<int> source_ids;
+
+ for (int i = 0; i < tile_set->get_source_count(); i++) {
+ source_ids.push_back(tile_set->get_source_id(i));
+ }
+
+ switch (source_sort) {
+ case SOURCE_SORT_ID_REVERSE:
+ // Already sorted.
+ source_ids.reverse();
+ break;
+ case SOURCE_SORT_NAME:
+ source_ids.sort_custom<SourceNameComparator>();
+ break;
+ case SOURCE_SORT_NAME_REVERSE:
+ source_ids.sort_custom<SourceNameComparator>();
+ source_ids.reverse();
+ break;
+ default: // SOURCE_SORT_ID
+ break;
+ }
+
+ SourceNameComparator::tile_set.unref();
+ return source_ids;
+}
+
+Ref<TileSet> TilesEditorPlugin::SourceNameComparator::tile_set;
+
+bool TilesEditorPlugin::SourceNameComparator::operator()(const int &p_a, const int &p_b) const {
+ String name_a;
+ String name_b;
+
+ {
+ TileSetSource *source = *tile_set->get_source(p_a);
+
+ if (!source->get_name().is_empty()) {
+ name_a = source->get_name();
+ }
+
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ if (atlas_source) {
+ Ref<Texture2D> texture = atlas_source->get_texture();
+ if (name_a.is_empty() && texture.is_valid()) {
+ name_a = texture->get_path().get_file();
+ }
+ }
+
+ if (name_a.is_empty()) {
+ name_a = itos(p_a);
+ }
+ }
+
+ {
+ TileSetSource *source = *tile_set->get_source(p_b);
+
+ if (!source->get_name().is_empty()) {
+ name_b = source->get_name();
+ }
+
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ if (atlas_source) {
+ Ref<Texture2D> texture = atlas_source->get_texture();
+ if (name_b.is_empty() && texture.is_valid()) {
+ name_b = texture->get_path().get_file();
+ }
+ }
+
+ if (name_b.is_empty()) {
+ name_b = itos(p_b);
+ }
+ }
+
+ return NaturalNoCaseComparator()(name_a, name_b);
+}
+
void TilesEditorPlugin::edit(Object *p_object) {
// Disconnect to changes.
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
diff --git a/editor/plugins/tiles/tiles_editor_plugin.h b/editor/plugins/tiles/tiles_editor_plugin.h
index 59eb79480e..487436b98a 100644
--- a/editor/plugins/tiles/tiles_editor_plugin.h
+++ b/editor/plugins/tiles/tiles_editor_plugin.h
@@ -43,6 +43,15 @@ class TilesEditorPlugin : public EditorPlugin {
static TilesEditorPlugin *singleton;
+public:
+ enum SourceSortOption {
+ SOURCE_SORT_ID = 0,
+ SOURCE_SORT_ID_REVERSE,
+ SOURCE_SORT_NAME,
+ SOURCE_SORT_NAME_REVERSE,
+ SOURCE_SORT_MAX
+ };
+
private:
EditorNode *editor_node;
@@ -65,6 +74,14 @@ private:
void _tile_map_changed();
+ // Source sorting.
+ int source_sort = SOURCE_SORT_ID;
+
+ struct SourceNameComparator {
+ static Ref<TileSet> tile_set;
+ bool operator()(const int &p_a, const int &p_b) const;
+ };
+
// Patterns preview generation.
struct QueueItem {
Ref<TileSet> tile_set;
@@ -97,11 +114,15 @@ public:
// To synchronize the atlas sources lists.
void set_sources_lists_current(int p_current);
- void synchronize_sources_list(Object *p_current);
+ void synchronize_sources_list(Object *p_current_list, Object *p_current_sort_button);
void set_atlas_view_transform(float p_zoom, Vector2 p_scroll);
void synchronize_atlas_view(Object *p_current);
+ // Sorting.
+ void set_sorting_option(int p_option);
+ List<int> get_sorted_sources(const Ref<TileSet> tile_set) const;
+
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index f05ff72e5d..9ab53bf5c3 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -42,6 +42,7 @@
#include "scene/animation/animation_player.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
+#include "scene/gui/view_panner.h"
#include "scene/main/window.h"
#include "scene/resources/visual_shader_nodes.h"
#include "scene/resources/visual_shader_particle_nodes.h"
@@ -201,6 +202,10 @@ void VisualShaderGraphPlugin::set_input_port_default_value(VisualShader::Type p_
case Variant::FLOAT: {
button->set_text(String::num(p_value, 4));
} break;
+ case Variant::VECTOR2: {
+ Vector2 v = p_value;
+ button->set_text(String::num(v.x, 3) + "," + String::num(v.y, 3));
+ } break;
case Variant::VECTOR3: {
Vector3 v = p_value;
button->set_text(String::num(v.x, 3) + "," + String::num(v.y, 3) + "," + String::num(v.z, 3));
@@ -351,15 +356,17 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
if (!graph_plugin) {
return;
}
+ Shader::Mode mode = visual_shader->get_mode();
Control *offset;
static Ref<StyleBoxEmpty> label_style = make_empty_stylebox(2, 1, 2, 1);
- static const Color type_color[6] = {
+ static const Color type_color[7] = {
Color(0.38, 0.85, 0.96), // scalar (float)
Color(0.49, 0.78, 0.94), // scalar (int)
- Color(0.84, 0.49, 0.93), // vector
+ Color(0.74, 0.57, 0.95), // vector2
+ Color(0.84, 0.49, 0.93), // vector3
Color(0.55, 0.65, 0.94), // boolean
Color(0.96, 0.66, 0.43), // transform
Color(1.0, 1.0, 0.0), // sampler
@@ -595,8 +602,15 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
int output_port_count = 0;
for (int i = 0; i < vsnode->get_output_port_count(); i++) {
if (vsnode->_is_output_port_expanded(i)) {
- if (vsnode->get_output_port_type(i) == VisualShaderNode::PORT_TYPE_VECTOR) {
- output_port_count += 3;
+ switch (vsnode->get_output_port_type(i)) {
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D: {
+ output_port_count += 2;
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR: {
+ output_port_count += 3;
+ } break;
+ default:
+ break;
}
}
output_port_count++;
@@ -606,10 +620,23 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
int expanded_port_counter = 0;
for (int i = 0, j = 0; i < max_ports; i++, j++) {
- if (expanded_type == VisualShaderNode::PORT_TYPE_VECTOR && expanded_port_counter >= 3) {
- expanded_type = VisualShaderNode::PORT_TYPE_SCALAR;
- expanded_port_counter = 0;
- i -= 3;
+ switch (expanded_type) {
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D: {
+ if (expanded_port_counter >= 2) {
+ expanded_type = VisualShaderNode::PORT_TYPE_SCALAR;
+ expanded_port_counter = 0;
+ i -= 2;
+ }
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR: {
+ if (expanded_port_counter >= 3) {
+ expanded_type = VisualShaderNode::PORT_TYPE_SCALAR;
+ expanded_port_counter = 0;
+ i -= 3;
+ }
+ } break;
+ default:
+ break;
}
if (vsnode->is_port_separator(i)) {
@@ -680,7 +707,8 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
hb->add_child(type_box);
type_box->add_item(TTR("Float"));
type_box->add_item(TTR("Int"));
- type_box->add_item(TTR("Vector"));
+ type_box->add_item(TTR("Vector2"));
+ type_box->add_item(TTR("Vector3"));
type_box->add_item(TTR("Boolean"));
type_box->add_item(TTR("Transform"));
type_box->add_item(TTR("Sampler"));
@@ -707,9 +735,9 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
label->add_theme_style_override("normal", label_style); //more compact
hb->add_child(label);
- if (vsnode->get_input_port_default_hint(i) != "" && !port_left_used) {
+ if (vsnode->is_input_port_default(i, mode) && !port_left_used) {
Label *hint_label = memnew(Label);
- hint_label->set_text("[" + vsnode->get_input_port_default_hint(i) + "]");
+ hint_label->set_text(TTR("[default]"));
hint_label->add_theme_color_override("font_color", editor->get_theme_color(SNAME("font_readonly_color"), SNAME("TextEdit")));
hint_label->add_theme_style_override("normal", label_style);
hb->add_child(hint_label);
@@ -741,7 +769,8 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
hb->add_child(type_box);
type_box->add_item(TTR("Float"));
type_box->add_item(TTR("Int"));
- type_box->add_item(TTR("Vector"));
+ type_box->add_item(TTR("Vector2"));
+ type_box->add_item(TTR("Vector3"));
type_box->add_item(TTR("Boolean"));
type_box->add_item(TTR("Transform"));
type_box->select(group_node->get_output_port_type(i));
@@ -803,31 +832,55 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
node->set_slot(idx, valid_left, port_left, type_color[port_left], valid_right, port_right, type_color[port_right]);
if (vsnode->_is_output_port_expanded(i)) {
- if (vsnode->get_output_port_type(i) == VisualShaderNode::PORT_TYPE_VECTOR) {
- port_offset++;
- valid_left = (i + 1) < vsnode->get_input_port_count();
- port_left = VisualShaderNode::PORT_TYPE_SCALAR;
- if (valid_left) {
- port_left = vsnode->get_input_port_type(i + 1);
- }
- node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], true, VisualShaderNode::PORT_TYPE_SCALAR, vector_expanded_color[0]);
- port_offset++;
+ switch (vsnode->get_output_port_type(i)) {
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D: {
+ port_offset++;
+ valid_left = (i + 1) < vsnode->get_input_port_count();
+ port_left = VisualShaderNode::PORT_TYPE_SCALAR;
+ if (valid_left) {
+ port_left = vsnode->get_input_port_type(i + 1);
+ }
+ node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], true, VisualShaderNode::PORT_TYPE_SCALAR, vector_expanded_color[0]);
+ port_offset++;
- valid_left = (i + 2) < vsnode->get_input_port_count();
- port_left = VisualShaderNode::PORT_TYPE_SCALAR;
- if (valid_left) {
- port_left = vsnode->get_input_port_type(i + 2);
- }
- node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], true, VisualShaderNode::PORT_TYPE_SCALAR, vector_expanded_color[1]);
- port_offset++;
+ valid_left = (i + 2) < vsnode->get_input_port_count();
+ port_left = VisualShaderNode::PORT_TYPE_SCALAR;
+ if (valid_left) {
+ port_left = vsnode->get_input_port_type(i + 2);
+ }
+ node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], true, VisualShaderNode::PORT_TYPE_SCALAR, vector_expanded_color[1]);
+
+ expanded_type = VisualShaderNode::PORT_TYPE_VECTOR_2D;
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR: {
+ port_offset++;
+ valid_left = (i + 1) < vsnode->get_input_port_count();
+ port_left = VisualShaderNode::PORT_TYPE_SCALAR;
+ if (valid_left) {
+ port_left = vsnode->get_input_port_type(i + 1);
+ }
+ node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], true, VisualShaderNode::PORT_TYPE_SCALAR, vector_expanded_color[0]);
+ port_offset++;
- valid_left = (i + 3) < vsnode->get_input_port_count();
- port_left = VisualShaderNode::PORT_TYPE_SCALAR;
- if (valid_left) {
- port_left = vsnode->get_input_port_type(i + 3);
- }
- node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], true, VisualShaderNode::PORT_TYPE_SCALAR, vector_expanded_color[2]);
- expanded_type = VisualShaderNode::PORT_TYPE_VECTOR;
+ valid_left = (i + 2) < vsnode->get_input_port_count();
+ port_left = VisualShaderNode::PORT_TYPE_SCALAR;
+ if (valid_left) {
+ port_left = vsnode->get_input_port_type(i + 2);
+ }
+ node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], true, VisualShaderNode::PORT_TYPE_SCALAR, vector_expanded_color[1]);
+ port_offset++;
+
+ valid_left = (i + 3) < vsnode->get_input_port_count();
+ port_left = VisualShaderNode::PORT_TYPE_SCALAR;
+ if (valid_left) {
+ port_left = vsnode->get_input_port_type(i + 3);
+ }
+ node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], true, VisualShaderNode::PORT_TYPE_SCALAR, vector_expanded_color[2]);
+
+ expanded_type = VisualShaderNode::PORT_TYPE_VECTOR;
+ } break;
+ default:
+ break;
}
}
}
@@ -840,7 +893,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
offset->set_custom_minimum_size(Size2(0, 4 * EDSCALE));
node->add_child(offset);
- String error = vsnode->get_warning(visual_shader->get_mode(), p_type);
+ String error = vsnode->get_warning(mode, p_type);
if (!error.is_empty()) {
Label *error_label = memnew(Label);
error_label->add_theme_color_override("font_color", editor->get_theme_color(SNAME("error_color"), SNAME("Editor")));
@@ -1028,7 +1081,7 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
}
void VisualShaderEditor::add_plugin(const Ref<VisualShaderNodePlugin> &p_plugin) {
- if (plugins.find(p_plugin) != -1) {
+ if (plugins.has(p_plugin)) {
return;
}
plugins.push_back(p_plugin);
@@ -1257,7 +1310,9 @@ void VisualShaderEditor::_update_options_menu() {
if (input.is_valid()) {
input->set_shader_mode(visual_shader->get_mode());
input->set_shader_type(visual_shader->get_shader_type());
- input->set_input_name(add_options[i].sub_func_str);
+ if (!add_options[i].ops.is_empty() && add_options[i].ops[0].get_type() == Variant::STRING) {
+ input->set_input_name((String)add_options[i].ops[0]);
+ }
}
Ref<VisualShaderNodeExpression> expression = Object::cast_to<VisualShaderNodeExpression>(vsn.ptr());
@@ -1374,6 +1429,9 @@ void VisualShaderEditor::_update_options_menu() {
case VisualShaderNode::PORT_TYPE_SCALAR_INT:
item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("int"), SNAME("EditorIcons")));
break;
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D:
+ item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Vector2"), SNAME("EditorIcons")));
+ break;
case VisualShaderNode::PORT_TYPE_VECTOR:
item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Vector3"), SNAME("EditorIcons")));
break;
@@ -1472,6 +1530,7 @@ void VisualShaderEditor::_update_uniforms(bool p_update_refs) {
if (uniform.is_valid()) {
Ref<VisualShaderNodeFloatUniform> float_uniform = vsnode;
Ref<VisualShaderNodeIntUniform> int_uniform = vsnode;
+ Ref<VisualShaderNodeVec2Uniform> vec2_uniform = vsnode;
Ref<VisualShaderNodeVec3Uniform> vec3_uniform = vsnode;
Ref<VisualShaderNodeColorUniform> color_uniform = vsnode;
Ref<VisualShaderNodeBooleanUniform> bool_uniform = vsnode;
@@ -1484,8 +1543,10 @@ void VisualShaderEditor::_update_uniforms(bool p_update_refs) {
uniform_type = VisualShaderNodeUniformRef::UniformType::UNIFORM_TYPE_INT;
} else if (bool_uniform.is_valid()) {
uniform_type = VisualShaderNodeUniformRef::UniformType::UNIFORM_TYPE_BOOLEAN;
+ } else if (vec2_uniform.is_valid()) {
+ uniform_type = VisualShaderNodeUniformRef::UniformType::UNIFORM_TYPE_VECTOR2;
} else if (vec3_uniform.is_valid()) {
- uniform_type = VisualShaderNodeUniformRef::UniformType::UNIFORM_TYPE_VECTOR;
+ uniform_type = VisualShaderNodeUniformRef::UniformType::UNIFORM_TYPE_VECTOR3;
} else if (transform_uniform.is_valid()) {
uniform_type = VisualShaderNodeUniformRef::UniformType::UNIFORM_TYPE_TRANSFORM;
} else if (color_uniform.is_valid()) {
@@ -1724,8 +1785,15 @@ void VisualShaderEditor::_expand_output_port(int p_node, int p_port, bool p_expa
undo_redo->add_undo_method(node.ptr(), "_set_output_port_expanded", p_port, !p_expand);
int type_size = 0;
- if (node->get_output_port_type(p_port) == VisualShaderNode::PORT_TYPE_VECTOR) {
- type_size = 3;
+ switch (node->get_output_port_type(p_port)) {
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D: {
+ type_size = 2;
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR: {
+ type_size = 3;
+ } break;
+ default:
+ break;
}
List<VisualShader::Connection> conns;
@@ -2173,13 +2241,36 @@ void VisualShaderEditor::_edit_port_default_input(Object *p_button, int p_node,
editing_port = p_port;
}
-void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
+void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, const Vector<Variant> &p_ops) {
+ // INPUT
+ {
+ VisualShaderNodeInput *input = Object::cast_to<VisualShaderNodeInput>(p_node);
+
+ if (input) {
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::STRING);
+ input->set_input_name((String)p_ops[0]);
+ return;
+ }
+ }
+
+ // FLOAT_CONST
+ {
+ VisualShaderNodeFloatConstant *float_const = Object::cast_to<VisualShaderNodeFloatConstant>(p_node);
+
+ if (float_const) {
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::FLOAT);
+ float_const->set_constant((float)p_ops[0]);
+ return;
+ }
+ }
+
// FLOAT_OP
{
VisualShaderNodeFloatOp *floatOp = Object::cast_to<VisualShaderNodeFloatOp>(p_node);
if (floatOp) {
- floatOp->set_operator((VisualShaderNodeFloatOp::Operator)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ floatOp->set_operator((VisualShaderNodeFloatOp::Operator)(int)p_ops[0]);
return;
}
}
@@ -2189,7 +2280,8 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeFloatFunc *floatFunc = Object::cast_to<VisualShaderNodeFloatFunc>(p_node);
if (floatFunc) {
- floatFunc->set_function((VisualShaderNodeFloatFunc::Function)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ floatFunc->set_function((VisualShaderNodeFloatFunc::Function)(int)p_ops[0]);
return;
}
}
@@ -2199,7 +2291,10 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeVectorOp *vecOp = Object::cast_to<VisualShaderNodeVectorOp>(p_node);
if (vecOp) {
- vecOp->set_operator((VisualShaderNodeVectorOp::Operator)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ ERR_FAIL_COND(p_ops[1].get_type() != Variant::INT);
+ vecOp->set_operator((VisualShaderNodeVectorOp::Operator)(int)p_ops[0]);
+ vecOp->set_op_type((VisualShaderNodeVectorOp::OpType)(int)p_ops[1]);
return;
}
}
@@ -2209,7 +2304,10 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeVectorFunc *vecFunc = Object::cast_to<VisualShaderNodeVectorFunc>(p_node);
if (vecFunc) {
- vecFunc->set_function((VisualShaderNodeVectorFunc::Function)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ ERR_FAIL_COND(p_ops[1].get_type() != Variant::INT);
+ vecFunc->set_function((VisualShaderNodeVectorFunc::Function)(int)p_ops[0]);
+ vecFunc->set_op_type((VisualShaderNodeVectorFunc::OpType)(int)p_ops[1]);
return;
}
}
@@ -2219,7 +2317,8 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeColorOp *colorOp = Object::cast_to<VisualShaderNodeColorOp>(p_node);
if (colorOp) {
- colorOp->set_operator((VisualShaderNodeColorOp::Operator)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ colorOp->set_operator((VisualShaderNodeColorOp::Operator)(int)p_ops[0]);
return;
}
}
@@ -2229,7 +2328,8 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeColorFunc *colorFunc = Object::cast_to<VisualShaderNodeColorFunc>(p_node);
if (colorFunc) {
- colorFunc->set_function((VisualShaderNodeColorFunc::Function)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ colorFunc->set_function((VisualShaderNodeColorFunc::Function)(int)p_ops[0]);
return;
}
}
@@ -2239,7 +2339,8 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeIntOp *intOp = Object::cast_to<VisualShaderNodeIntOp>(p_node);
if (intOp) {
- intOp->set_operator((VisualShaderNodeIntOp::Operator)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ intOp->set_operator((VisualShaderNodeIntOp::Operator)(int)p_ops[0]);
return;
}
}
@@ -2249,7 +2350,8 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeIntFunc *intFunc = Object::cast_to<VisualShaderNodeIntFunc>(p_node);
if (intFunc) {
- intFunc->set_function((VisualShaderNodeIntFunc::Function)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ intFunc->set_function((VisualShaderNodeIntFunc::Function)(int)p_ops[0]);
return;
}
}
@@ -2259,7 +2361,8 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeTransformOp *matOp = Object::cast_to<VisualShaderNodeTransformOp>(p_node);
if (matOp) {
- matOp->set_operator((VisualShaderNodeTransformOp::Operator)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ matOp->set_operator((VisualShaderNodeTransformOp::Operator)(int)p_ops[0]);
return;
}
}
@@ -2269,17 +2372,41 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeTransformFunc *matFunc = Object::cast_to<VisualShaderNodeTransformFunc>(p_node);
if (matFunc) {
- matFunc->set_function((VisualShaderNodeTransformFunc::Function)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ matFunc->set_function((VisualShaderNodeTransformFunc::Function)(int)p_ops[0]);
+ return;
+ }
+ }
+
+ // VECTOR_COMPOSE
+ {
+ VisualShaderNodeVectorCompose *vecCompose = Object::cast_to<VisualShaderNodeVectorCompose>(p_node);
+
+ if (vecCompose) {
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ vecCompose->set_op_type((VisualShaderNodeVectorCompose::OpType)(int)p_ops[0]);
+ return;
+ }
+ }
+
+ // VECTOR_DECOMPOSE
+ {
+ VisualShaderNodeVectorDecompose *vecDecompose = Object::cast_to<VisualShaderNodeVectorDecompose>(p_node);
+
+ if (vecDecompose) {
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ vecDecompose->set_op_type((VisualShaderNodeVectorDecompose::OpType)(int)p_ops[0]);
return;
}
}
- //UV_FUNC
+ // UV_FUNC
{
VisualShaderNodeUVFunc *uvFunc = Object::cast_to<VisualShaderNodeUVFunc>(p_node);
if (uvFunc) {
- uvFunc->set_function((VisualShaderNodeUVFunc::Function)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ uvFunc->set_function((VisualShaderNodeUVFunc::Function)(int)p_ops[0]);
return;
}
}
@@ -2289,7 +2416,8 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeIs *is = Object::cast_to<VisualShaderNodeIs>(p_node);
if (is) {
- is->set_function((VisualShaderNodeIs::Function)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ is->set_function((VisualShaderNodeIs::Function)(int)p_ops[0]);
return;
}
}
@@ -2299,24 +2427,32 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeCompare *cmp = Object::cast_to<VisualShaderNodeCompare>(p_node);
if (cmp) {
- cmp->set_function((VisualShaderNodeCompare::Function)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ cmp->set_function((VisualShaderNodeCompare::Function)(int)p_ops[0]);
return;
}
}
- // DERIVATIVE
+ // DISTANCE
{
- VisualShaderNodeScalarDerivativeFunc *sderFunc = Object::cast_to<VisualShaderNodeScalarDerivativeFunc>(p_node);
+ VisualShaderNodeVectorDistance *dist = Object::cast_to<VisualShaderNodeVectorDistance>(p_node);
- if (sderFunc) {
- sderFunc->set_function((VisualShaderNodeScalarDerivativeFunc::Function)p_op_idx);
+ if (dist) {
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ dist->set_op_type((VisualShaderNodeVectorDistance::OpType)(int)p_ops[0]);
return;
}
+ }
- VisualShaderNodeVectorDerivativeFunc *vderFunc = Object::cast_to<VisualShaderNodeVectorDerivativeFunc>(p_node);
+ // DERIVATIVE
+ {
+ VisualShaderNodeDerivativeFunc *derFunc = Object::cast_to<VisualShaderNodeDerivativeFunc>(p_node);
- if (vderFunc) {
- vderFunc->set_function((VisualShaderNodeVectorDerivativeFunc::Function)p_op_idx);
+ if (derFunc) {
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ ERR_FAIL_COND(p_ops[1].get_type() != Variant::INT);
+ derFunc->set_function((VisualShaderNodeDerivativeFunc::Function)(int)p_ops[0]);
+ derFunc->set_op_type((VisualShaderNodeDerivativeFunc::OpType)(int)p_ops[1]);
return;
}
}
@@ -2326,7 +2462,8 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeMix *mix = Object::cast_to<VisualShaderNodeMix>(p_node);
if (mix) {
- mix->set_op_type((VisualShaderNodeMix::OpType)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ mix->set_op_type((VisualShaderNodeMix::OpType)(int)p_ops[0]);
return;
}
}
@@ -2336,7 +2473,8 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeClamp *clampFunc = Object::cast_to<VisualShaderNodeClamp>(p_node);
if (clampFunc) {
- clampFunc->set_op_type((VisualShaderNodeClamp::OpType)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ clampFunc->set_op_type((VisualShaderNodeClamp::OpType)(int)p_ops[0]);
return;
}
}
@@ -2346,7 +2484,28 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeSwitch *switchFunc = Object::cast_to<VisualShaderNodeSwitch>(p_node);
if (switchFunc) {
- switchFunc->set_op_type((VisualShaderNodeSwitch::OpType)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ switchFunc->set_op_type((VisualShaderNodeSwitch::OpType)(int)p_ops[0]);
+ return;
+ }
+ }
+
+ // FACEFORWARD
+ {
+ VisualShaderNodeFaceForward *faceForward = Object::cast_to<VisualShaderNodeFaceForward>(p_node);
+ if (faceForward) {
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ faceForward->set_op_type((VisualShaderNodeFaceForward::OpType)(int)p_ops[0]);
+ return;
+ }
+ }
+
+ // LENGTH
+ {
+ VisualShaderNodeVectorLen *length = Object::cast_to<VisualShaderNodeVectorLen>(p_node);
+ if (length) {
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ length->set_op_type((VisualShaderNodeVectorLen::OpType)(int)p_ops[0]);
return;
}
}
@@ -2356,7 +2515,8 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeSmoothStep *smoothStepFunc = Object::cast_to<VisualShaderNodeSmoothStep>(p_node);
if (smoothStepFunc) {
- smoothStepFunc->set_op_type((VisualShaderNodeSmoothStep::OpType)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ smoothStepFunc->set_op_type((VisualShaderNodeSmoothStep::OpType)(int)p_ops[0]);
return;
}
}
@@ -2366,7 +2526,8 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeStep *stepFunc = Object::cast_to<VisualShaderNodeStep>(p_node);
if (stepFunc) {
- stepFunc->set_op_type((VisualShaderNodeStep::OpType)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ stepFunc->set_op_type((VisualShaderNodeStep::OpType)(int)p_ops[0]);
return;
}
}
@@ -2376,12 +2537,13 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
VisualShaderNodeMultiplyAdd *fmaFunc = Object::cast_to<VisualShaderNodeMultiplyAdd>(p_node);
if (fmaFunc) {
- fmaFunc->set_op_type((VisualShaderNodeMultiplyAdd::OpType)p_op_idx);
+ ERR_FAIL_COND(p_ops[0].get_type() != Variant::INT);
+ fmaFunc->set_op_type((VisualShaderNodeMultiplyAdd::OpType)(int)p_ops[0]);
}
}
}
-void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_path, int p_node_idx) {
+void VisualShaderEditor::_add_node(int p_idx, const Vector<Variant> &p_ops, String p_resource_path, int p_node_idx) {
ERR_FAIL_INDEX(p_idx, add_options.size());
VisualShader::Type type = get_current_shader_type();
@@ -2393,25 +2555,9 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa
if (!is_custom && !add_options[p_idx].type.is_empty()) {
VisualShaderNode *vsn = Object::cast_to<VisualShaderNode>(ClassDB::instantiate(add_options[p_idx].type));
ERR_FAIL_COND(!vsn);
-
- VisualShaderNodeFloatConstant *constant = Object::cast_to<VisualShaderNodeFloatConstant>(vsn);
-
- if (constant) {
- if ((int)add_options[p_idx].value != -1) {
- constant->set_constant(add_options[p_idx].value);
- }
- } else {
- if (p_op_idx != -1) {
- VisualShaderNodeInput *input = Object::cast_to<VisualShaderNodeInput>(vsn);
-
- if (input) {
- input->set_input_name(add_options[p_idx].sub_func_str);
- } else {
- _setup_node(vsn, p_op_idx);
- }
- }
+ if (!p_ops.is_empty()) {
+ _setup_node(vsn, p_ops);
}
-
VisualShaderNodeUniformRef *uniform_ref = Object::cast_to<VisualShaderNodeUniformRef>(vsn);
if (uniform_ref && to_node != -1 && to_slot != -1) {
@@ -2499,6 +2645,9 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa
case VisualShaderNode::PORT_TYPE_SCALAR_INT:
initial_expression_code = "output0 = 1;";
break;
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D:
+ initial_expression_code = "output0 = vec2(1.0, 1.0);";
+ break;
case VisualShaderNode::PORT_TYPE_VECTOR:
initial_expression_code = "output0 = vec3(1.0, 1.0, 1.0);";
break;
@@ -2909,6 +3058,25 @@ void VisualShaderEditor::_convert_constants_to_uniforms(bool p_vice_versa) {
}
}
+ // vec2
+ if (!caught) {
+ if (!p_vice_versa) {
+ Ref<VisualShaderNodeVec2Constant> vec2_const = Object::cast_to<VisualShaderNodeVec2Constant>(node.ptr());
+ if (vec2_const.is_valid()) {
+ _replace_node(type_id, node_id, "VisualShaderNodeVec2Constant", "VisualShaderNodeVec2Uniform");
+ var = vec2_const->get_constant();
+ caught = true;
+ }
+ } else {
+ Ref<VisualShaderNodeVec2Uniform> vec2_uniform = Object::cast_to<VisualShaderNodeVec2Uniform>(node.ptr());
+ if (vec2_uniform.is_valid()) {
+ _replace_node(type_id, node_id, "VisualShaderNodeVec2Uniform", "VisualShaderNodeVec2Constant");
+ var = vec2_uniform->get_default_value();
+ caught = true;
+ }
+ }
+ }
+
// vec3
if (!caught) {
if (!p_vice_versa) {
@@ -3222,7 +3390,8 @@ void VisualShaderEditor::_notification(int p_what) {
}
if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
- graph->set_panning_scheme((GraphEdit::PanningScheme)EDITOR_GET("interface/editors/sub_editor_panning_scheme").operator int());
+ graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
+ graph->set_warped_panning(bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning")));
}
if (p_what == NOTIFICATION_DRAG_BEGIN) {
@@ -3693,7 +3862,7 @@ void VisualShaderEditor::_member_create() {
TreeItem *item = members->get_selected();
if (item != nullptr && item->has_meta("id")) {
int idx = members->get_selected()->get_meta("id");
- _add_node(idx, add_options[idx].sub_func);
+ _add_node(idx, add_options[idx].ops);
members_dialog->hide();
}
}
@@ -3796,11 +3965,6 @@ Variant VisualShaderEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
Dictionary d;
d["id"] = id;
- if (op.sub_func == -1) {
- d["sub_func"] = op.sub_func_str;
- } else {
- d["sub_func"] = op.sub_func;
- }
Label *label = memnew(Label);
label->set_text(it->get_text(0));
@@ -3833,7 +3997,7 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
int idx = d["id"];
saved_node_pos = p_point;
saved_node_pos_dirty = true;
- _add_node(idx, add_options[idx].sub_func);
+ _add_node(idx, add_options[idx].ops);
} else if (d.has("files")) {
undo_redo->create_action(TTR("Add Node(s) to Visual Shader"));
@@ -3858,33 +4022,33 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
}
if (idx != -1) {
- _add_node(idx, -1, arr[i], i);
+ _add_node(idx, {}, arr[i], i);
}
}
} else if (type == "CurveTexture") {
saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE);
saved_node_pos_dirty = true;
- _add_node(curve_node_option_idx, -1, arr[i], i);
+ _add_node(curve_node_option_idx, {}, arr[i], i);
} else if (type == "CurveXYZTexture") {
saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE);
saved_node_pos_dirty = true;
- _add_node(curve_xyz_node_option_idx, -1, arr[i], i);
+ _add_node(curve_xyz_node_option_idx, {}, arr[i], i);
} else if (ClassDB::get_parent_class(type) == "Texture2D") {
saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE);
saved_node_pos_dirty = true;
- _add_node(texture2d_node_option_idx, -1, arr[i], i);
+ _add_node(texture2d_node_option_idx, {}, arr[i], i);
} else if (type == "Texture2DArray") {
saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE);
saved_node_pos_dirty = true;
- _add_node(texture2d_array_node_option_idx, -1, arr[i], i);
+ _add_node(texture2d_array_node_option_idx, {}, arr[i], i);
} else if (ClassDB::get_parent_class(type) == "Texture3D") {
saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE);
saved_node_pos_dirty = true;
- _add_node(texture3d_node_option_idx, -1, arr[i], i);
+ _add_node(texture3d_node_option_idx, {}, arr[i], i);
} else if (type == "Cubemap") {
saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE);
saved_node_pos_dirty = true;
- _add_node(cubemap_node_option_idx, -1, arr[i], i);
+ _add_node(cubemap_node_option_idx, {}, arr[i], i);
}
}
}
@@ -4017,6 +4181,7 @@ VisualShaderEditor::VisualShaderEditor() {
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR_INT);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_BOOLEAN);
+ graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_VECTOR_2D);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_VECTOR);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_TRANSFORM);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SAMPLER);
@@ -4036,18 +4201,27 @@ VisualShaderEditor::VisualShaderEditor() {
graph->connect("visibility_changed", callable_mp(this, &VisualShaderEditor::_visibility_changed));
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR_INT);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_VECTOR_2D);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_VECTOR);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_BOOLEAN);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_SCALAR_INT);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_SCALAR);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_VECTOR_2D);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_VECTOR);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_BOOLEAN);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_2D, VisualShaderNode::PORT_TYPE_SCALAR);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_2D, VisualShaderNode::PORT_TYPE_SCALAR_INT);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_2D, VisualShaderNode::PORT_TYPE_VECTOR_2D);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_2D, VisualShaderNode::PORT_TYPE_VECTOR);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_2D, VisualShaderNode::PORT_TYPE_BOOLEAN);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_SCALAR);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_SCALAR_INT);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_VECTOR_2D);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_VECTOR);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_BOOLEAN);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_SCALAR);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_SCALAR_INT);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_VECTOR_2D);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_VECTOR);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_BOOLEAN);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShaderNode::PORT_TYPE_TRANSFORM);
@@ -4272,94 +4446,99 @@ VisualShaderEditor::VisualShaderEditor() {
// COLOR
- add_options.push_back(AddOption("ColorFunc", "Color", "Common", "VisualShaderNodeColorFunc", TTR("Color function."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("ColorOp", "Color", "Common", "VisualShaderNodeColorOp", TTR("Color operator."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("ColorFunc", "Color", "Common", "VisualShaderNodeColorFunc", TTR("Color function."), {}, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("ColorOp", "Color", "Common", "VisualShaderNodeColorOp", TTR("Color operator."), {}, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Grayscale", "Color", "Functions", "VisualShaderNodeColorFunc", TTR("Grayscale function."), VisualShaderNodeColorFunc::FUNC_GRAYSCALE, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("HSV2RGB", "Color", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts HSV vector to RGB equivalent."), VisualShaderNodeVectorFunc::FUNC_HSV2RGB, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("RGB2HSV", "Color", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts RGB vector to HSV equivalent."), VisualShaderNodeVectorFunc::FUNC_RGB2HSV, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Sepia", "Color", "Functions", "VisualShaderNodeColorFunc", TTR("Sepia function."), VisualShaderNodeColorFunc::FUNC_SEPIA, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Grayscale", "Color", "Functions", "VisualShaderNodeColorFunc", TTR("Grayscale function."), { VisualShaderNodeColorFunc::FUNC_GRAYSCALE }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("HSV2RGB", "Color", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts HSV vector to RGB equivalent."), { VisualShaderNodeVectorFunc::FUNC_HSV2RGB }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("RGB2HSV", "Color", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts RGB vector to HSV equivalent."), { VisualShaderNodeVectorFunc::FUNC_RGB2HSV }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Sepia", "Color", "Functions", "VisualShaderNodeColorFunc", TTR("Sepia function."), { VisualShaderNodeColorFunc::FUNC_SEPIA }, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Burn", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Burn operator."), VisualShaderNodeColorOp::OP_BURN, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Darken", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Darken operator."), VisualShaderNodeColorOp::OP_DARKEN, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Difference", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Difference operator."), VisualShaderNodeColorOp::OP_DIFFERENCE, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Dodge", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Dodge operator."), VisualShaderNodeColorOp::OP_DODGE, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("HardLight", "Color", "Operators", "VisualShaderNodeColorOp", TTR("HardLight operator."), VisualShaderNodeColorOp::OP_HARD_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Lighten", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Lighten operator."), VisualShaderNodeColorOp::OP_LIGHTEN, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Overlay", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Overlay operator."), VisualShaderNodeColorOp::OP_OVERLAY, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Screen", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Screen operator."), VisualShaderNodeColorOp::OP_SCREEN, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("SoftLight", "Color", "Operators", "VisualShaderNodeColorOp", TTR("SoftLight operator."), VisualShaderNodeColorOp::OP_SOFT_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Burn", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Burn operator."), { VisualShaderNodeColorOp::OP_BURN }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Darken", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Darken operator."), { VisualShaderNodeColorOp::OP_DARKEN }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Difference", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Difference operator."), { VisualShaderNodeColorOp::OP_DIFFERENCE }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Dodge", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Dodge operator."), { VisualShaderNodeColorOp::OP_DODGE }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("HardLight", "Color", "Operators", "VisualShaderNodeColorOp", TTR("HardLight operator."), { VisualShaderNodeColorOp::OP_HARD_LIGHT }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Lighten", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Lighten operator."), { VisualShaderNodeColorOp::OP_LIGHTEN }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Overlay", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Overlay operator."), { VisualShaderNodeColorOp::OP_OVERLAY }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Screen", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Screen operator."), { VisualShaderNodeColorOp::OP_SCREEN }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("SoftLight", "Color", "Operators", "VisualShaderNodeColorOp", TTR("SoftLight operator."), { VisualShaderNodeColorOp::OP_SOFT_LIGHT }, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("ColorConstant", "Color", "Variables", "VisualShaderNodeColorConstant", TTR("Color constant."), -1, -1));
- add_options.push_back(AddOption("ColorUniform", "Color", "Variables", "VisualShaderNodeColorUniform", TTR("Color uniform."), -1, -1));
+ add_options.push_back(AddOption("ColorConstant", "Color", "Variables", "VisualShaderNodeColorConstant", TTR("Color constant.")));
+ add_options.push_back(AddOption("ColorUniform", "Color", "Variables", "VisualShaderNodeColorUniform", TTR("Color uniform.")));
+
+ // COMMON
+
+ add_options.push_back(AddOption("DerivativeFunc", "Common", "", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) Derivative function."), {}, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
// CONDITIONAL
const String &compare_func_desc = TTR("Returns the boolean result of the %s comparison between two parameters.");
- add_options.push_back(AddOption("Equal", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Equal (==)")), VisualShaderNodeCompare::FUNC_EQUAL, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("GreaterThan", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than (>)")), VisualShaderNodeCompare::FUNC_GREATER_THAN, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("GreaterThanEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than or Equal (>=)")), VisualShaderNodeCompare::FUNC_GREATER_THAN_EQUAL, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("If", "Conditional", "Functions", "VisualShaderNodeIf", TTR("Returns an associated vector if the provided scalars are equal, greater or less."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("IsInf", "Conditional", "Functions", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF and a scalar parameter."), VisualShaderNodeIs::FUNC_IS_INF, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("IsNaN", "Conditional", "Functions", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between NaN and a scalar parameter."), VisualShaderNodeIs::FUNC_IS_NAN, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("LessThan", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than (<)")), VisualShaderNodeCompare::FUNC_LESS_THAN, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("LessThanEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than or Equal (<=)")), VisualShaderNodeCompare::FUNC_LESS_THAN_EQUAL, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("NotEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Not Equal (!=)")), VisualShaderNodeCompare::FUNC_NOT_EQUAL, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("Switch", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated vector if the provided boolean value is true or false."), VisualShaderNodeSwitch::OP_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("SwitchBool", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated boolean if the provided boolean value is true or false."), VisualShaderNodeSwitch::OP_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("SwitchFloat", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated floating-point scalar if the provided boolean value is true or false."), VisualShaderNodeSwitch::OP_TYPE_FLOAT, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("SwitchInt", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated integer scalar if the provided boolean value is true or false."), VisualShaderNodeSwitch::OP_TYPE_INT, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("SwitchTransform", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated transform if the provided boolean value is true or false."), VisualShaderNodeSwitch::OP_TYPE_TRANSFORM, VisualShaderNode::PORT_TYPE_TRANSFORM));
-
- add_options.push_back(AddOption("Compare", "Conditional", "Common", "VisualShaderNodeCompare", TTR("Returns the boolean result of the comparison between two parameters."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("Is", "Conditional", "Common", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF (or NaN) and a scalar parameter."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));
-
- add_options.push_back(AddOption("BooleanConstant", "Conditional", "Variables", "VisualShaderNodeBooleanConstant", TTR("Boolean constant."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("BooleanUniform", "Conditional", "Variables", "VisualShaderNodeBooleanUniform", TTR("Boolean uniform."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("Equal", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Equal (==)")), { VisualShaderNodeCompare::FUNC_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("GreaterThan", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than (>)")), { VisualShaderNodeCompare::FUNC_GREATER_THAN }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("GreaterThanEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than or Equal (>=)")), { VisualShaderNodeCompare::FUNC_GREATER_THAN_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("If", "Conditional", "Functions", "VisualShaderNodeIf", TTR("Returns an associated vector if the provided scalars are equal, greater or less."), {}, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("IsInf", "Conditional", "Functions", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF and a scalar parameter."), { VisualShaderNodeIs::FUNC_IS_INF }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("IsNaN", "Conditional", "Functions", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between NaN and a scalar parameter."), { VisualShaderNodeIs::FUNC_IS_NAN }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("LessThan", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than (<)")), { VisualShaderNodeCompare::FUNC_LESS_THAN }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("LessThanEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than or Equal (<=)")), { VisualShaderNodeCompare::FUNC_LESS_THAN_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("NotEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Not Equal (!=)")), { VisualShaderNodeCompare::FUNC_NOT_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("Switch", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated 3D vector if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Switch2D", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated 2D vector if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("SwitchBool", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated boolean if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_BOOLEAN }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("SwitchFloat", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated floating-point scalar if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_FLOAT }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("SwitchInt", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated integer scalar if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_INT }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("SwitchTransform", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated transform if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_TRANSFORM }, VisualShaderNode::PORT_TYPE_TRANSFORM));
+
+ add_options.push_back(AddOption("Compare", "Conditional", "Common", "VisualShaderNodeCompare", TTR("Returns the boolean result of the comparison between two parameters."), {}, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("Is", "Conditional", "Common", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF (or NaN) and a scalar parameter."), {}, VisualShaderNode::PORT_TYPE_BOOLEAN));
+
+ add_options.push_back(AddOption("BooleanConstant", "Conditional", "Variables", "VisualShaderNodeBooleanConstant", TTR("Boolean constant."), {}, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("BooleanUniform", "Conditional", "Variables", "VisualShaderNodeBooleanUniform", TTR("Boolean uniform."), {}, VisualShaderNode::PORT_TYPE_BOOLEAN));
// INPUT
const String input_param_shader_modes = TTR("'%s' input parameter for all shader modes.");
- // SPATIAL-FOR-ALL
+ // NODE3D-FOR-ALL
- add_options.push_back(AddOption("Camera", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "camera"), "camera", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("InvCamera", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "inv_camera"), "inv_camera", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("InvProjection", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "inv_projection"), "inv_projection", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Normal", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "normal"), "normal", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("OutputIsSRGB", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "output_is_srgb"), "output_is_srgb", VisualShaderNode::PORT_TYPE_BOOLEAN, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Projection", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "projection"), "projection", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("UV", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "uv"), "uv", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("UV2", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "uv2"), "uv2", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("ViewportSize", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "viewport_size"), "viewport_size", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("World", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "world"), "world", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Camera", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "camera"), { "camera" }, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("InvCamera", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "inv_camera"), { "inv_camera" }, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("InvProjection", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "inv_projection"), { "inv_projection" }, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Normal", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "normal"), { "normal" }, VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("OutputIsSRGB", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "output_is_srgb"), { "output_is_srgb" }, VisualShaderNode::PORT_TYPE_BOOLEAN, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Projection", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "projection"), { "projection" }, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "time"), { "time" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("UV", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "uv"), { "uv" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("UV2", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "uv2"), { "uv2" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("ViewportSize", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "viewport_size"), { "viewport_size" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("World", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "world"), { "world" }, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
// CANVASITEM-FOR-ALL
- add_options.push_back(AddOption("Alpha", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Color", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("TexturePixelSize", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "texture_pixel_size"), "texture_pixel_size", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("UV", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "uv"), "uv", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Alpha", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "alpha"), { "alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Color", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "color"), { "color" }, VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("TexturePixelSize", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "texture_pixel_size"), { "texture_pixel_size" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, -1, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "time"), { "time" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("UV", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "uv"), { "uv" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, -1, Shader::MODE_CANVAS_ITEM));
// PARTICLES-FOR-ALL
- add_options.push_back(AddOption("Active", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "active"), "active", VisualShaderNode::PORT_TYPE_BOOLEAN, -1, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Alpha", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("AttractorForce", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "attractor_force"), "attractor_force", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Color", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Custom", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "custom"), "custom", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("CustomAlpha", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "custom_alpha"), "custom_alpha", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Delta", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "delta"), "delta", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("EmissionTransform", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "emission_transform"), "emission_transform", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Index", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "index"), "index", VisualShaderNode::PORT_TYPE_SCALAR_INT, -1, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("LifeTime", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "lifetime"), "lifetime", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Restart", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "restart"), "restart", VisualShaderNode::PORT_TYPE_BOOLEAN, -1, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Transform", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "transform"), "transform", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Velocity", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "velocity"), "velocity", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Active", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "active"), { "active" }, VisualShaderNode::PORT_TYPE_BOOLEAN, -1, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Alpha", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "alpha"), { "alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("AttractorForce", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "attractor_force"), { "attractor_force" }, VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Color", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "color"), { "color" }, VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Custom", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "custom"), { "custom" }, VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("CustomAlpha", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "custom_alpha"), { "custom_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Delta", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "delta"), { "delta" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("EmissionTransform", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "emission_transform"), { "emission_transform" }, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Index", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "index"), { "index" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, -1, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("LifeTime", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "lifetime"), { "lifetime" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Restart", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "restart"), { "restart" }, VisualShaderNode::PORT_TYPE_BOOLEAN, -1, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "time"), { "time" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Transform", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "transform"), { "transform" }, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Velocity", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "velocity"), { "velocity" }, VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_PARTICLES));
/////////////////
@@ -4381,370 +4560,428 @@ VisualShaderEditor::VisualShaderEditor() {
// NODE3D INPUTS
- add_options.push_back(AddOption("Alpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Binormal", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal"), "binormal", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Color", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("InstanceId", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_id"), "instance_id", VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("InstanceCustom", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_custom"), "instance_custom", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("InstanceCustomAlpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_custom_alpha"), "instance_custom_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("ModelView", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "modelview"), "modelview", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "point_size"), "point_size", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Tangent", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_mode, "tangent"), "tangent", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "vertex"), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
-
- add_options.push_back(AddOption("Alpha", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Binormal", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal"), "binormal", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("DepthTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "depth_texture"), "depth_texture", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("FrontFacing", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "front_facing"), "front_facing", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "point_coord"), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("ScreenTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_texture"), "screen_texture", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Tangent", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "tangent"), "tangent", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Vertex", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "vertex"), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("View", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "view"), "view", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
-
- add_options.push_back(AddOption("Albedo", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "albedo"), "albedo", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Attenuation", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "attenuation"), "attenuation", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Backlight", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "backlight"), "backlight", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Diffuse", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "diffuse"), "diffuse", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Light", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light"), "light", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color"), "light_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Metallic", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "metallic"), "metallic", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Roughness", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "roughness"), "roughness", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Specular", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "specular"), "specular", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("View", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "view"), "view", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Alpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "alpha"), { "alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Binormal", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal"), { "binormal" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Color", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "color"), { "color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("InstanceId", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_id"), { "instance_id" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("InstanceCustom", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_custom"), { "instance_custom" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("InstanceCustomAlpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_custom_alpha"), { "instance_custom_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("ModelView", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "modelview"), { "modelview" }, VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "point_size"), { "point_size" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Tangent", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_mode, "tangent"), { "tangent" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "vertex"), { "vertex" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+
+ add_options.push_back(AddOption("Alpha", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "alpha"), { "alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Binormal", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal"), { "binormal" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "color"), { "color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("DepthTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "depth_texture"), { "depth_texture" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), { "fragcoord" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("FrontFacing", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "front_facing"), { "front_facing" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "point_coord"), { "point_coord" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("ScreenTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_texture"), { "screen_texture" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_uv"), { "screen_uv" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Tangent", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "tangent"), { "tangent" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Vertex", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "vertex"), { "vertex" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("View", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "view"), { "view" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+
+ add_options.push_back(AddOption("Albedo", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "albedo"), { "albedo" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Attenuation", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "attenuation"), { "attenuation" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Backlight", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "backlight"), { "backlight" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Diffuse", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "diffuse"), { "diffuse" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), { "fragcoord" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Light", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light"), { "light" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color"), { "light_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Metallic", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "metallic"), { "metallic" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Roughness", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "roughness"), { "roughness" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Specular", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "specular"), { "specular" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("View", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "view"), { "view" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
// CANVASITEM INPUTS
- add_options.push_back(AddOption("AtLightPass", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "at_light_pass"), "at_light_pass", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Canvas", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "canvas"), "canvas", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("InstanceCustom", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_custom"), "instance_custom", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("InstanceCustomAlpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_custom_alpha"), "instance_custom_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "point_size"), "point_size", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Screen", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "screen"), "screen", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_mode, "vertex"), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("World", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "world"), "world", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
-
- add_options.push_back(AddOption("AtLightPass", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "at_light_pass"), "at_light_pass", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("NormalTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "normal_texture"), "normal_texture", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "point_coord"), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ScreenPixelSize", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_pixel_size"), "screen_pixel_size", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ScreenTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_texture"), "screen_texture", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("SpecularShininess", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "specular_shininess"), "specular_shininess", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("SpecularShininessAlpha", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "specular_shininess_alpha"), "specular_shininess_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("SpecularShininessTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "specular_shininess_texture"), "specular_shininess_texture", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Texture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "texture"), "texture", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Vertex", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_mode, "vertex"), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
-
- add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Light", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light"), "light", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_alpha"), "light_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color"), "light_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightColorAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color_alpha"), "light_color_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightPosition", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_position"), "light_position", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightVertex", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "light_vertex"), "light_vertex", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Normal", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "normal"), "normal", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("PointCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "point_coord"), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ScreenUV", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Shadow", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "shadow"), "shadow", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ShadowAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "shadow_alpha"), "shadow_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("SpecularShininess", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "specular_shininess"), "specular_shininess", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("SpecularShininessAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "specular_shininess_alpha"), "specular_shininess_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Texture", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "texture"), "texture", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("AtLightPass", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "at_light_pass"), { "at_light_pass" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Canvas", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "canvas"), { "canvas" }, VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("InstanceCustom", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_custom"), { "instance_custom" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("InstanceCustomAlpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_custom_alpha"), { "instance_custom_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "point_size"), { "point_size" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Screen", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "screen"), { "screen" }, VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_mode, "vertex"), { "vertex" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("World", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "world"), { "world" }, VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
+
+ add_options.push_back(AddOption("AtLightPass", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "at_light_pass"), { "at_light_pass" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), { "fragcoord" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("NormalTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "normal_texture"), { "normal_texture" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "point_coord"), { "point_coord" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenPixelSize", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_pixel_size"), { "screen_pixel_size" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_texture"), { "screen_texture" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "screen_uv"), { "screen_uv" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("SpecularShininess", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "specular_shininess"), { "specular_shininess" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("SpecularShininessAlpha", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "specular_shininess_alpha"), { "specular_shininess_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("SpecularShininessTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "specular_shininess_texture"), { "specular_shininess_texture" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Texture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "texture"), { "texture" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Vertex", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_mode, "vertex"), { "vertex" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+
+ add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), { "fragcoord" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Light", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light"), { "light" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_alpha"), { "light_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color"), { "light_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightColorAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color_alpha"), { "light_color_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightPosition", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_position"), { "light_position" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightVertex", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "light_vertex"), { "light_vertex" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Normal", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "normal"), { "normal" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("PointCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "point_coord"), { "point_coord" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenUV", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "screen_uv"), { "screen_uv" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Shadow", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "shadow"), { "shadow" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ShadowAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "shadow_alpha"), { "shadow_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("SpecularShininess", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "specular_shininess"), { "specular_shininess" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("SpecularShininessAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "specular_shininess_alpha"), { "specular_shininess_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Texture", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "texture"), { "texture" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
// SKY INPUTS
- add_options.push_back(AddOption("AtCubeMapPass", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "at_cubemap_pass"), "at_cubemap_pass", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("AtHalfResPass", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "at_half_res_pass"), "at_half_res_pass", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("AtQuarterResPass", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "at_quarter_res_pass"), "at_quarter_res_pass", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("EyeDir", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "eyedir"), "eyedir", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("HalfResColor", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "half_res_color"), "half_res_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("HalfResAlpha", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "half_res_alpha"), "half_res_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light0Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light0_color"), "light0_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light0Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light0_direction"), "light0_direction", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light0Enabled", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light0_enabled"), "light0_enabled", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light0Energy", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light0_energy"), "light0_energy", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light1Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light1_color"), "light1_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light1Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light1_direction"), "light1_direction", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light1Enabled", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light1_enabled"), "light1_enabled", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light1Energy", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light1_energy"), "light1_energy", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light2Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light2_color"), "light2_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light2Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light2_direction"), "light2_direction", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light2Enabled", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light2_enabled"), "light2_enabled", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light2Energy", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light2_energy"), "light2_energy", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light3Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light3_color"), "light3_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light3Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light3_direction"), "light3_direction", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light3Enabled", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light3_enabled"), "light3_enabled", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light3Energy", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light3_energy"), "light3_energy", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Position", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "position"), "position", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("QuarterResColor", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "quarter_res_color"), "quarter_res_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("QuarterResAlpha", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "quarter_res_alpha"), "quarter_res_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Radiance", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "radiance"), "radiance", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("ScreenUV", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("SkyCoords", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "sky_coords"), "sky_coords", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
- add_options.push_back(AddOption("Time", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("AtCubeMapPass", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "at_cubemap_pass"), { "at_cubemap_pass" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("AtHalfResPass", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "at_half_res_pass"), { "at_half_res_pass" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("AtQuarterResPass", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "at_quarter_res_pass"), { "at_quarter_res_pass" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("EyeDir", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "eyedir"), { "eyedir" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("HalfResColor", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "half_res_color"), { "half_res_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("HalfResAlpha", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "half_res_alpha"), { "half_res_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light0Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light0_color"), { "light0_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light0Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light0_direction"), { "light0_direction" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light0Enabled", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light0_enabled"), { "light0_enabled" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light0Energy", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light0_energy"), { "light0_energy" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light1Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light1_color"), { "light1_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light1Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light1_direction"), { "light1_direction" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light1Enabled", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light1_enabled"), { "light1_enabled" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light1Energy", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light1_energy"), { "light1_energy" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light2Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light2_color"), { "light2_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light2Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light2_direction"), { "light2_direction" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light2Enabled", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light2_enabled"), { "light2_enabled" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light2Energy", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light2_energy"), { "light2_energy" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light3Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light3_color"), { "light3_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light3Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light3_direction"), { "light3_direction" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light3Enabled", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light3_enabled"), { "light3_enabled" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light3Energy", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light3_energy"), { "light3_energy" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Position", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "position"), { "position" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("QuarterResColor", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "quarter_res_color"), { "quarter_res_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("QuarterResAlpha", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "quarter_res_alpha"), { "quarter_res_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Radiance", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "radiance"), { "radiance" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("ScreenUV", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "screen_uv"), { "screen_uv" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("SkyCoords", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "sky_coords"), { "sky_coords" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_SKY, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Time", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "time"), { "time" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY));
// FOG INPUTS
- add_options.push_back(AddOption("WorldPosition", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "world_position"), "world_position", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FOG, Shader::MODE_FOG));
- add_options.push_back(AddOption("ObjectPosition", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "object_position"), "object_position", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FOG, Shader::MODE_FOG));
- add_options.push_back(AddOption("UVW", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "uvw"), "uvw", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FOG, Shader::MODE_FOG));
- add_options.push_back(AddOption("Extents", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "extents"), "extents", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FOG, Shader::MODE_FOG));
- add_options.push_back(AddOption("Transform", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "transform"), "transform", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_FOG, Shader::MODE_FOG));
- add_options.push_back(AddOption("SDF", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "sdf"), "sdf", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FOG, Shader::MODE_FOG));
- add_options.push_back(AddOption("Time", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FOG, Shader::MODE_FOG));
+ add_options.push_back(AddOption("WorldPosition", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "world_position"), { "world_position" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FOG, Shader::MODE_FOG));
+ add_options.push_back(AddOption("ObjectPosition", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "object_position"), { "object_position" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FOG, Shader::MODE_FOG));
+ add_options.push_back(AddOption("UVW", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "uvw"), { "uvw" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FOG, Shader::MODE_FOG));
+ add_options.push_back(AddOption("Extents", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "extents"), { "extents" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FOG, Shader::MODE_FOG));
+ add_options.push_back(AddOption("SDF", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "sdf"), { "sdf" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FOG, Shader::MODE_FOG));
+ add_options.push_back(AddOption("Time", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "time"), { "time" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FOG, Shader::MODE_FOG));
// PARTICLES INPUTS
- add_options.push_back(AddOption("CollisionDepth", "Input", "Collide", "VisualShaderNodeInput", vformat(input_param_for_collide_shader_mode, "collision_depth"), "collision_depth", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("CollisionNormal", "Input", "Collide", "VisualShaderNodeInput", vformat(input_param_for_collide_shader_mode, "collision_normal"), "collision_normal", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("CollisionDepth", "Input", "Collide", "VisualShaderNodeInput", vformat(input_param_for_collide_shader_mode, "collision_depth"), { "collision_depth" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("CollisionNormal", "Input", "Collide", "VisualShaderNodeInput", vformat(input_param_for_collide_shader_mode, "collision_normal"), { "collision_normal" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES));
// PARTICLES
- add_options.push_back(AddOption("EmitParticle", "Particles", "", "VisualShaderNodeParticleEmit", "", -1, -1, TYPE_FLAGS_PROCESS | TYPE_FLAGS_PROCESS_CUSTOM | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("ParticleAccelerator", "Particles", "", "VisualShaderNodeParticleAccelerator", "", -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("ParticleRandomness", "Particles", "", "VisualShaderNodeParticleRandomness", "", -1, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_EMIT | TYPE_FLAGS_PROCESS | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("MultiplyByAxisAngle", "Particles", "Transform", "VisualShaderNodeParticleMultiplyByAxisAngle", "A node for help to multiply a position input vector by rotation using specific axis. Intended to work with emitters.", -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT | TYPE_FLAGS_PROCESS | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("EmitParticle", "Particles", "", "VisualShaderNodeParticleEmit", "", {}, -1, TYPE_FLAGS_PROCESS | TYPE_FLAGS_PROCESS_CUSTOM | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("ParticleAccelerator", "Particles", "", "VisualShaderNodeParticleAccelerator", "", {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("ParticleRandomness", "Particles", "", "VisualShaderNodeParticleRandomness", "", {}, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_EMIT | TYPE_FLAGS_PROCESS | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("MultiplyByAxisAngle", "Particles", "Transform", "VisualShaderNodeParticleMultiplyByAxisAngle", TTR("A node for help to multiply a position input vector by rotation using specific axis. Intended to work with emitters."), {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT | TYPE_FLAGS_PROCESS | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("BoxEmitter", "Particles", "Emitters", "VisualShaderNodeParticleBoxEmitter", "", -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("MeshEmitter", "Particles", "Emitters", "VisualShaderNodeParticleMeshEmitter", "", -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("RingEmitter", "Particles", "Emitters", "VisualShaderNodeParticleRingEmitter", "", -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("SphereEmitter", "Particles", "Emitters", "VisualShaderNodeParticleSphereEmitter", "", -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("BoxEmitter", "Particles", "Emitters", "VisualShaderNodeParticleBoxEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("MeshEmitter", "Particles", "Emitters", "VisualShaderNodeParticleMeshEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("RingEmitter", "Particles", "Emitters", "VisualShaderNodeParticleRingEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("SphereEmitter", "Particles", "Emitters", "VisualShaderNodeParticleSphereEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("ConeVelocity", "Particles", "Velocity", "VisualShaderNodeParticleConeVelocity", "", -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("ConeVelocity", "Particles", "Velocity", "VisualShaderNodeParticleConeVelocity", "", {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
// SCALAR
- add_options.push_back(AddOption("FloatFunc", "Scalar", "Common", "VisualShaderNodeFloatFunc", TTR("Float function."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("IntFunc", "Scalar", "Common", "VisualShaderNodeIntFunc", TTR("Integer function."), -1, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("FloatOp", "Scalar", "Common", "VisualShaderNodeFloatOp", TTR("Float operator."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("IntOp", "Scalar", "Common", "VisualShaderNodeIntOp", TTR("Integer operator."), -1, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("FloatFunc", "Scalar", "Common", "VisualShaderNodeFloatFunc", TTR("Float function."), {}, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("FloatOp", "Scalar", "Common", "VisualShaderNodeFloatOp", TTR("Float operator."), {}, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("IntFunc", "Scalar", "Common", "VisualShaderNodeIntFunc", TTR("Integer function."), {}, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("IntOp", "Scalar", "Common", "VisualShaderNodeIntOp", TTR("Integer operator."), {}, VisualShaderNode::PORT_TYPE_SCALAR_INT));
// CONSTANTS
for (int i = 0; i < MAX_FLOAT_CONST_DEFS; i++) {
- add_options.push_back(AddOption(float_constant_defs[i].name, "Scalar", "Constants", "VisualShaderNodeFloatConstant", float_constant_defs[i].desc, -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, float_constant_defs[i].value));
+ add_options.push_back(AddOption(float_constant_defs[i].name, "Scalar", "Constants", "VisualShaderNodeFloatConstant", float_constant_defs[i].desc, { float_constant_defs[i].value }, VisualShaderNode::PORT_TYPE_SCALAR));
}
// FUNCTIONS
- add_options.push_back(AddOption("Abs", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the absolute value of the parameter."), VisualShaderNodeFloatFunc::FUNC_ABS, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Abs", "Scalar", "Functions", "VisualShaderNodeIntFunc", TTR("Returns the absolute value of the parameter."), VisualShaderNodeIntFunc::FUNC_ABS, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("ACos", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the arc-cosine of the parameter."), VisualShaderNodeFloatFunc::FUNC_ACOS, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ACosH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the inverse hyperbolic cosine of the parameter."), VisualShaderNodeFloatFunc::FUNC_ACOSH, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ASin", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the arc-sine of the parameter."), VisualShaderNodeFloatFunc::FUNC_ASIN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ASinH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the inverse hyperbolic sine of the parameter."), VisualShaderNodeFloatFunc::FUNC_ASINH, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ATan", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the arc-tangent of the parameter."), VisualShaderNodeFloatFunc::FUNC_ATAN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ATan2", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Returns the arc-tangent of the parameters."), VisualShaderNodeFloatOp::OP_ATAN2, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ATanH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), VisualShaderNodeFloatFunc::FUNC_ATANH, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("BitwiseNOT", "Scalar", "Functions", "VisualShaderNodeIntFunc", TTR("Returns the result of bitwise NOT (~a) operation on the integer."), VisualShaderNodeIntFunc::FUNC_BITWISE_NOT, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("Ceil", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the nearest integer that is greater than or equal to the parameter."), VisualShaderNodeFloatFunc::FUNC_CEIL, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Clamp", "Scalar", "Functions", "VisualShaderNodeClamp", TTR("Constrains a value to lie between two further values."), VisualShaderNodeClamp::OP_TYPE_FLOAT, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Clamp", "Scalar", "Functions", "VisualShaderNodeClamp", TTR("Constrains a value to lie between two further values."), VisualShaderNodeClamp::OP_TYPE_INT, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("Cos", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the cosine of the parameter."), VisualShaderNodeFloatFunc::FUNC_COS, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("CosH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the hyperbolic cosine of the parameter."), VisualShaderNodeFloatFunc::FUNC_COSH, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Degrees", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Converts a quantity in radians to degrees."), VisualShaderNodeFloatFunc::FUNC_DEGREES, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Exp", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Base-e Exponential."), VisualShaderNodeFloatFunc::FUNC_EXP, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Exp2", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Base-2 Exponential."), VisualShaderNodeFloatFunc::FUNC_EXP2, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Floor", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the nearest integer less than or equal to the parameter."), VisualShaderNodeFloatFunc::FUNC_FLOOR, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Fract", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Computes the fractional part of the argument."), VisualShaderNodeFloatFunc::FUNC_FRAC, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("InverseSqrt", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the inverse of the square root of the parameter."), VisualShaderNodeFloatFunc::FUNC_INVERSE_SQRT, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Log", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Natural logarithm."), VisualShaderNodeFloatFunc::FUNC_LOG, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Log2", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Base-2 logarithm."), VisualShaderNodeFloatFunc::FUNC_LOG2, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Max", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Returns the greater of two values."), VisualShaderNodeFloatOp::OP_MAX, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Min", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Returns the lesser of two values."), VisualShaderNodeFloatOp::OP_MIN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Mix", "Scalar", "Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two scalars."), VisualShaderNodeMix::OP_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("MultiplyAdd", "Scalar", "Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on scalars."), VisualShaderNodeMultiplyAdd::OP_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Negate", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the opposite value of the parameter."), VisualShaderNodeFloatFunc::FUNC_NEGATE, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Negate", "Scalar", "Functions", "VisualShaderNodeIntFunc", TTR("Returns the opposite value of the parameter."), VisualShaderNodeIntFunc::FUNC_NEGATE, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("OneMinus", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("1.0 - scalar"), VisualShaderNodeFloatFunc::FUNC_ONEMINUS, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Pow", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Returns the value of the first parameter raised to the power of the second."), VisualShaderNodeFloatOp::OP_POW, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Radians", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Converts a quantity in degrees to radians."), VisualShaderNodeFloatFunc::FUNC_RADIANS, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Reciprocal", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("1.0 / scalar"), VisualShaderNodeFloatFunc::FUNC_RECIPROCAL, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Round", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the nearest integer to the parameter."), VisualShaderNodeFloatFunc::FUNC_ROUND, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("RoundEven", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the nearest even integer to the parameter."), VisualShaderNodeFloatFunc::FUNC_ROUNDEVEN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Saturate", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Clamps the value between 0.0 and 1.0."), VisualShaderNodeFloatFunc::FUNC_SATURATE, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Sign", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Extracts the sign of the parameter."), VisualShaderNodeFloatFunc::FUNC_SIGN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Sign", "Scalar", "Functions", "VisualShaderNodeIntFunc", TTR("Extracts the sign of the parameter."), VisualShaderNodeIntFunc::FUNC_SIGN, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("Sin", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the sine of the parameter."), VisualShaderNodeFloatFunc::FUNC_SIN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("SinH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the hyperbolic sine of the parameter."), VisualShaderNodeFloatFunc::FUNC_SINH, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Sqrt", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the square root of the parameter."), VisualShaderNodeFloatFunc::FUNC_SQRT, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("SmoothStep", "Scalar", "Functions", "VisualShaderNodeSmoothStep", TTR("SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), VisualShaderNodeSmoothStep::OP_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Step", "Scalar", "Functions", "VisualShaderNodeStep", TTR("Step function( scalar(edge), scalar(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), VisualShaderNodeStep::OP_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Tan", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the tangent of the parameter."), VisualShaderNodeFloatFunc::FUNC_TAN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("TanH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the hyperbolic tangent of the parameter."), VisualShaderNodeFloatFunc::FUNC_TANH, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Trunc", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the truncated value of the parameter."), VisualShaderNodeFloatFunc::FUNC_TRUNC, VisualShaderNode::PORT_TYPE_SCALAR));
-
- add_options.push_back(AddOption("Add", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Sums two floating-point scalars."), VisualShaderNodeFloatOp::OP_ADD, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Add", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Sums two integer scalars."), VisualShaderNodeIntOp::OP_ADD, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("BitwiseAND", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise AND (a & b) operation for two integers."), VisualShaderNodeIntOp::OP_BITWISE_AND, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("BitwiseLeftShift", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise left shift (a << b) operation on the integer."), VisualShaderNodeIntOp::OP_BITWISE_LEFT_SHIFT, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("BitwiseOR", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise OR (a | b) operation for two integers."), VisualShaderNodeIntOp::OP_BITWISE_OR, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("BitwiseRightShift", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise right shift (a >> b) operation on the integer."), VisualShaderNodeIntOp::OP_BITWISE_RIGHT_SHIFT, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("BitwiseXOR", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise XOR (a ^ b) operation on the integer."), VisualShaderNodeIntOp::OP_BITWISE_XOR, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("Divide", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Divides two floating-point scalars."), VisualShaderNodeFloatOp::OP_DIV, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Divide", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Divides two integer scalars."), VisualShaderNodeIntOp::OP_DIV, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("Multiply", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Multiplies two floating-point scalars."), VisualShaderNodeFloatOp::OP_MUL, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Multiply", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Multiplies two integer scalars."), VisualShaderNodeIntOp::OP_MUL, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("Remainder", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Returns the remainder of the two floating-point scalars."), VisualShaderNodeFloatOp::OP_MOD, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Remainder", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the remainder of the two integer scalars."), VisualShaderNodeIntOp::OP_MOD, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("Subtract", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Subtracts two floating-point scalars."), VisualShaderNodeFloatOp::OP_SUB, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Subtract", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Subtracts two integer scalars."), VisualShaderNodeIntOp::OP_SUB, VisualShaderNode::PORT_TYPE_SCALAR_INT));
-
- add_options.push_back(AddOption("FloatConstant", "Scalar", "Variables", "VisualShaderNodeFloatConstant", TTR("Scalar floating-point constant."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("IntConstant", "Scalar", "Variables", "VisualShaderNodeIntConstant", TTR("Scalar integer constant."), -1, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("FloatUniform", "Scalar", "Variables", "VisualShaderNodeFloatUniform", TTR("Scalar floating-point uniform."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("IntUniform", "Scalar", "Variables", "VisualShaderNodeIntUniform", TTR("Scalar integer uniform."), -1, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Abs", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the absolute value of the parameter."), { VisualShaderNodeFloatFunc::FUNC_ABS }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Abs", "Scalar", "Functions", "VisualShaderNodeIntFunc", TTR("Returns the absolute value of the parameter."), { VisualShaderNodeIntFunc::FUNC_ABS }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("ACos", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the arc-cosine of the parameter."), { VisualShaderNodeFloatFunc::FUNC_ACOS }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("ACosH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the inverse hyperbolic cosine of the parameter."), { VisualShaderNodeFloatFunc::FUNC_ACOSH }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("ASin", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the arc-sine of the parameter."), { VisualShaderNodeFloatFunc::FUNC_ASIN }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("ASinH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the inverse hyperbolic sine of the parameter."), { VisualShaderNodeFloatFunc::FUNC_ASINH }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("ATan", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the arc-tangent of the parameter."), { VisualShaderNodeFloatFunc::FUNC_ATAN }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("ATan2", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Returns the arc-tangent of the parameters."), { VisualShaderNodeFloatOp::OP_ATAN2 }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("ATanH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), { VisualShaderNodeFloatFunc::FUNC_ATANH }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("BitwiseNOT", "Scalar", "Functions", "VisualShaderNodeIntFunc", TTR("Returns the result of bitwise NOT (~a) operation on the integer."), { VisualShaderNodeIntFunc::FUNC_BITWISE_NOT }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Ceil", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the nearest integer that is greater than or equal to the parameter."), { VisualShaderNodeFloatFunc::FUNC_CEIL }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Clamp", "Scalar", "Functions", "VisualShaderNodeClamp", TTR("Constrains a value to lie between two further values."), { VisualShaderNodeClamp::OP_TYPE_FLOAT }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Clamp", "Scalar", "Functions", "VisualShaderNodeClamp", TTR("Constrains a value to lie between two further values."), { VisualShaderNodeClamp::OP_TYPE_INT }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Cos", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the cosine of the parameter."), { VisualShaderNodeFloatFunc::FUNC_COS }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("CosH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the hyperbolic cosine of the parameter."), { VisualShaderNodeFloatFunc::FUNC_COSH }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Degrees", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Converts a quantity in radians to degrees."), { VisualShaderNodeFloatFunc::FUNC_DEGREES }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("DFdX", "Scalar", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Derivative in 'x' using local differencing."), { VisualShaderNodeDerivativeFunc::FUNC_X, VisualShaderNodeDerivativeFunc::OP_TYPE_SCALAR }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
+ add_options.push_back(AddOption("DFdY", "Scalar", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Derivative in 'y' using local differencing."), { VisualShaderNodeDerivativeFunc::FUNC_Y, VisualShaderNodeDerivativeFunc::OP_TYPE_SCALAR }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
+ add_options.push_back(AddOption("Exp", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Base-e Exponential."), { VisualShaderNodeFloatFunc::FUNC_EXP }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Exp2", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Base-2 Exponential."), { VisualShaderNodeFloatFunc::FUNC_EXP2 }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Floor", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the nearest integer less than or equal to the parameter."), { VisualShaderNodeFloatFunc::FUNC_FLOOR }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Fract", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Computes the fractional part of the argument."), { VisualShaderNodeFloatFunc::FUNC_FRAC }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("InverseSqrt", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the inverse of the square root of the parameter."), { VisualShaderNodeFloatFunc::FUNC_INVERSE_SQRT }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Log", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Natural logarithm."), { VisualShaderNodeFloatFunc::FUNC_LOG }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Log2", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Base-2 logarithm."), { VisualShaderNodeFloatFunc::FUNC_LOG2 }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Max", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Returns the greater of two values."), { VisualShaderNodeFloatOp::OP_MAX }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Min", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Returns the lesser of two values."), { VisualShaderNodeFloatOp::OP_MIN }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Mix", "Scalar", "Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two scalars."), { VisualShaderNodeMix::OP_TYPE_SCALAR }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("MultiplyAdd", "Scalar", "Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on scalars."), { VisualShaderNodeMultiplyAdd::OP_TYPE_SCALAR }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Negate", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeFloatFunc::FUNC_NEGATE }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Negate", "Scalar", "Functions", "VisualShaderNodeIntFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeIntFunc::FUNC_NEGATE }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("OneMinus", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("1.0 - scalar"), { VisualShaderNodeFloatFunc::FUNC_ONEMINUS }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Pow", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeFloatOp::OP_POW }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Radians", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Converts a quantity in degrees to radians."), { VisualShaderNodeFloatFunc::FUNC_RADIANS }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Reciprocal", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("1.0 / scalar"), { VisualShaderNodeFloatFunc::FUNC_RECIPROCAL }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Round", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the nearest integer to the parameter."), { VisualShaderNodeFloatFunc::FUNC_ROUND }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("RoundEven", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the nearest even integer to the parameter."), { VisualShaderNodeFloatFunc::FUNC_ROUNDEVEN }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Saturate", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Clamps the value between 0.0 and 1.0."), { VisualShaderNodeFloatFunc::FUNC_SATURATE }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Sign", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Extracts the sign of the parameter."), { VisualShaderNodeFloatFunc::FUNC_SIGN }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Sign", "Scalar", "Functions", "VisualShaderNodeIntFunc", TTR("Extracts the sign of the parameter."), { VisualShaderNodeIntFunc::FUNC_SIGN }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Sin", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the sine of the parameter."), { VisualShaderNodeFloatFunc::FUNC_SIN }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("SinH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the hyperbolic sine of the parameter."), { VisualShaderNodeFloatFunc::FUNC_SINH }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Sqrt", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the square root of the parameter."), { VisualShaderNodeFloatFunc::FUNC_SQRT }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("SmoothStep", "Scalar", "Functions", "VisualShaderNodeSmoothStep", TTR("SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), { VisualShaderNodeSmoothStep::OP_TYPE_SCALAR }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Step", "Scalar", "Functions", "VisualShaderNodeStep", TTR("Step function( scalar(edge), scalar(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_SCALAR }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Sum", "Scalar", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_SCALAR }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
+ add_options.push_back(AddOption("Tan", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the tangent of the parameter."), { VisualShaderNodeFloatFunc::FUNC_TAN }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("TanH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the hyperbolic tangent of the parameter."), { VisualShaderNodeFloatFunc::FUNC_TANH }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Trunc", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the truncated value of the parameter."), { VisualShaderNodeFloatFunc::FUNC_TRUNC }, VisualShaderNode::PORT_TYPE_SCALAR));
+
+ add_options.push_back(AddOption("Add", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Sums two floating-point scalars."), { VisualShaderNodeFloatOp::OP_ADD }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Add", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Sums two integer scalars."), { VisualShaderNodeIntOp::OP_ADD }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseAND", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise AND (a & b) operation for two integers."), { VisualShaderNodeIntOp::OP_BITWISE_AND }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseLeftShift", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise left shift (a << b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_LEFT_SHIFT }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseOR", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise OR (a | b) operation for two integers."), { VisualShaderNodeIntOp::OP_BITWISE_OR }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseRightShift", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise right shift (a >> b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_RIGHT_SHIFT }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseXOR", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise XOR (a ^ b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_XOR }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Divide", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Divides two floating-point scalars."), { VisualShaderNodeFloatOp::OP_DIV }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Divide", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Divides two integer scalars."), { VisualShaderNodeIntOp::OP_DIV }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Multiply", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Multiplies two floating-point scalars."), { VisualShaderNodeFloatOp::OP_MUL }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Multiply", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Multiplies two integer scalars."), { VisualShaderNodeIntOp::OP_MUL }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Remainder", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Returns the remainder of the two floating-point scalars."), { VisualShaderNodeFloatOp::OP_MOD }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Remainder", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the remainder of the two integer scalars."), { VisualShaderNodeIntOp::OP_MOD }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Subtract", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Subtracts two floating-point scalars."), { VisualShaderNodeFloatOp::OP_SUB }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Subtract", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Subtracts two integer scalars."), { VisualShaderNodeIntOp::OP_SUB }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+
+ add_options.push_back(AddOption("FloatConstant", "Scalar", "Variables", "VisualShaderNodeFloatConstant", TTR("Scalar floating-point constant."), {}, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("IntConstant", "Scalar", "Variables", "VisualShaderNodeIntConstant", TTR("Scalar integer constant."), {}, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("FloatUniform", "Scalar", "Variables", "VisualShaderNodeFloatUniform", TTR("Scalar floating-point uniform."), {}, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("IntUniform", "Scalar", "Variables", "VisualShaderNodeIntUniform", TTR("Scalar integer uniform."), {}, VisualShaderNode::PORT_TYPE_SCALAR_INT));
// SDF
{
- add_options.push_back(AddOption("ScreenUVToSDF", "SDF", "", "VisualShaderNodeScreenUVToSDF", TTR("Converts screen UV to a SDF."), -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("SDFRaymarch", "SDF", "", "VisualShaderNodeSDFRaymarch", TTR("Casts a ray against the screen SDF and returns the distance travelled."), -1, -1, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("SDFToScreenUV", "SDF", "", "VisualShaderNodeSDFToScreenUV", TTR("Converts a SDF to screen UV."), -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("TextureSDF", "SDF", "", "VisualShaderNodeTextureSDF", TTR("Performs a SDF texture lookup."), -1, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("TextureSDFNormal", "SDF", "", "VisualShaderNodeTextureSDFNormal", TTR("Performs a SDF normal texture lookup."), -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenUVToSDF", "SDF", "", "VisualShaderNodeScreenUVToSDF", TTR("Converts screen UV to a SDF."), {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("SDFRaymarch", "SDF", "", "VisualShaderNodeSDFRaymarch", TTR("Casts a ray against the screen SDF and returns the distance travelled."), {}, -1, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("SDFToScreenUV", "SDF", "", "VisualShaderNodeSDFToScreenUV", TTR("Converts a SDF to screen UV."), {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("TextureSDF", "SDF", "", "VisualShaderNodeTextureSDF", TTR("Performs a SDF texture lookup."), {}, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("TextureSDFNormal", "SDF", "", "VisualShaderNodeTextureSDFNormal", TTR("Performs a SDF normal texture lookup."), {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
}
// TEXTURES
- add_options.push_back(AddOption("UVFunc", "Textures", "Common", "VisualShaderNodeUVFunc", TTR("Function to be applied on texture coordinates."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("UVFunc", "Textures", "Common", "VisualShaderNodeUVFunc", TTR("Function to be applied on texture coordinates."), {}, VisualShaderNode::PORT_TYPE_VECTOR_2D));
cubemap_node_option_idx = add_options.size();
- add_options.push_back(AddOption("CubeMap", "Textures", "Functions", "VisualShaderNodeCubemap", TTR("Perform the cubic texture lookup."), -1, -1));
+ add_options.push_back(AddOption("CubeMap", "Textures", "Functions", "VisualShaderNodeCubemap", TTR("Perform the cubic texture lookup.")));
curve_node_option_idx = add_options.size();
- add_options.push_back(AddOption("CurveTexture", "Textures", "Functions", "VisualShaderNodeCurveTexture", TTR("Perform the curve texture lookup."), -1, -1));
+ add_options.push_back(AddOption("CurveTexture", "Textures", "Functions", "VisualShaderNodeCurveTexture", TTR("Perform the curve texture lookup.")));
curve_xyz_node_option_idx = add_options.size();
- add_options.push_back(AddOption("CurveXYZTexture", "Textures", "Functions", "VisualShaderNodeCurveXYZTexture", TTR("Perform the three components curve texture lookup."), -1, -1));
+ add_options.push_back(AddOption("CurveXYZTexture", "Textures", "Functions", "VisualShaderNodeCurveXYZTexture", TTR("Perform the three components curve texture lookup.")));
texture2d_node_option_idx = add_options.size();
- add_options.push_back(AddOption("Texture2D", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the 2D texture lookup."), -1, -1));
+ add_options.push_back(AddOption("Texture2D", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the 2D texture lookup.")));
texture2d_array_node_option_idx = add_options.size();
- add_options.push_back(AddOption("Texture2DArray", "Textures", "Functions", "VisualShaderNodeTexture2DArray", TTR("Perform the 2D-array texture lookup."), -1, -1, -1, -1, -1));
+ add_options.push_back(AddOption("Texture2DArray", "Textures", "Functions", "VisualShaderNodeTexture2DArray", TTR("Perform the 2D-array texture lookup.")));
texture3d_node_option_idx = add_options.size();
- add_options.push_back(AddOption("Texture3D", "Textures", "Functions", "VisualShaderNodeTexture3D", TTR("Perform the 3D texture lookup."), -1, -1));
- add_options.push_back(AddOption("UVPanning", "Textures", "Functions", "VisualShaderNodeUVFunc", TTR("Apply panning function on texture coordinates."), VisualShaderNodeUVFunc::FUNC_PANNING, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("UVScaling", "Textures", "Functions", "VisualShaderNodeUVFunc", TTR("Apply scaling function on texture coordinates."), VisualShaderNodeUVFunc::FUNC_SCALING, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Texture3D", "Textures", "Functions", "VisualShaderNodeTexture3D", TTR("Perform the 3D texture lookup.")));
+ add_options.push_back(AddOption("UVPanning", "Textures", "Functions", "VisualShaderNodeUVFunc", TTR("Apply panning function on texture coordinates."), { VisualShaderNodeUVFunc::FUNC_PANNING }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("UVScaling", "Textures", "Functions", "VisualShaderNodeUVFunc", TTR("Apply scaling function on texture coordinates."), { VisualShaderNodeUVFunc::FUNC_SCALING }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
- add_options.push_back(AddOption("CubeMapUniform", "Textures", "Variables", "VisualShaderNodeCubemapUniform", TTR("Cubic texture uniform lookup."), -1, -1));
- add_options.push_back(AddOption("TextureUniform", "Textures", "Variables", "VisualShaderNodeTextureUniform", TTR("2D texture uniform lookup."), -1, -1));
- add_options.push_back(AddOption("TextureUniformTriplanar", "Textures", "Variables", "VisualShaderNodeTextureUniformTriplanar", TTR("2D texture uniform lookup with triplanar."), -1, -1, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Texture2DArrayUniform", "Textures", "Variables", "VisualShaderNodeTexture2DArrayUniform", TTR("2D array of textures uniform lookup."), -1, -1, -1, -1, -1));
- add_options.push_back(AddOption("Texture3DUniform", "Textures", "Variables", "VisualShaderNodeTexture3DUniform", TTR("3D texture uniform lookup."), -1, -1, -1, -1, -1));
+ add_options.push_back(AddOption("CubeMapUniform", "Textures", "Variables", "VisualShaderNodeCubemapUniform", TTR("Cubic texture uniform lookup.")));
+ add_options.push_back(AddOption("TextureUniform", "Textures", "Variables", "VisualShaderNodeTextureUniform", TTR("2D texture uniform lookup.")));
+ add_options.push_back(AddOption("TextureUniformTriplanar", "Textures", "Variables", "VisualShaderNodeTextureUniformTriplanar", TTR("2D texture uniform lookup with triplanar."), {}, -1, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Texture2DArrayUniform", "Textures", "Variables", "VisualShaderNodeTexture2DArrayUniform", TTR("2D array of textures uniform lookup.")));
+ add_options.push_back(AddOption("Texture3DUniform", "Textures", "Variables", "VisualShaderNodeTexture3DUniform", TTR("3D texture uniform lookup.")));
// TRANSFORM
- add_options.push_back(AddOption("TransformFunc", "Transform", "Common", "VisualShaderNodeTransformFunc", TTR("Transform function."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("TransformOp", "Transform", "Common", "VisualShaderNodeTransformOp", TTR("Transform operator."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("TransformFunc", "Transform", "Common", "VisualShaderNodeTransformFunc", TTR("Transform function."), {}, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("TransformOp", "Transform", "Common", "VisualShaderNodeTransformOp", TTR("Transform operator."), {}, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("OuterProduct", "Transform", "Composition", "VisualShaderNodeOuterProduct", TTR("Calculate the outer product of a pair of vectors.\n\nOuterProduct treats the first parameter 'c' as a column vector (matrix with one column) and the second parameter 'r' as a row vector (matrix with one row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix whose number of rows is the number of components in 'c' and whose number of columns is the number of components in 'r'."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("TransformCompose", "Transform", "Composition", "VisualShaderNodeTransformCompose", TTR("Composes transform from four vectors."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("OuterProduct", "Transform", "Composition", "VisualShaderNodeOuterProduct", TTR("Calculate the outer product of a pair of vectors.\n\nOuterProduct treats the first parameter 'c' as a column vector (matrix with one column) and the second parameter 'r' as a row vector (matrix with one row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix whose number of rows is the number of components in 'c' and whose number of columns is the number of components in 'r'."), {}, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("TransformCompose", "Transform", "Composition", "VisualShaderNodeTransformCompose", TTR("Composes transform from four vectors."), {}, VisualShaderNode::PORT_TYPE_TRANSFORM));
add_options.push_back(AddOption("TransformDecompose", "Transform", "Composition", "VisualShaderNodeTransformDecompose", TTR("Decomposes transform to four vectors.")));
- add_options.push_back(AddOption("Determinant", "Transform", "Functions", "VisualShaderNodeDeterminant", TTR("Calculates the determinant of a transform."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("GetBillboardMatrix", "Transform", "Functions", "VisualShaderNodeBillboard", TTR("Calculates how the object should face the camera to be applied on Model View Matrix output port for 3D objects."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Inverse", "Transform", "Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the inverse of a transform."), VisualShaderNodeTransformFunc::FUNC_INVERSE, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("Transpose", "Transform", "Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the transpose of a transform."), VisualShaderNodeTransformFunc::FUNC_TRANSPOSE, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("Determinant", "Transform", "Functions", "VisualShaderNodeDeterminant", TTR("Calculates the determinant of a transform."), {}, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("GetBillboardMatrix", "Transform", "Functions", "VisualShaderNodeBillboard", TTR("Calculates how the object should face the camera to be applied on Model View Matrix output port for 3D objects."), {}, VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Inverse", "Transform", "Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the inverse of a transform."), { VisualShaderNodeTransformFunc::FUNC_INVERSE }, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("Transpose", "Transform", "Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the transpose of a transform."), { VisualShaderNodeTransformFunc::FUNC_TRANSPOSE }, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("Add", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Sums two transforms."), VisualShaderNodeTransformOp::OP_ADD, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("Divide", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Divides two transforms."), VisualShaderNodeTransformOp::OP_A_DIV_B, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("Multiply", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Multiplies two transforms."), VisualShaderNodeTransformOp::OP_AxB, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("MultiplyComp", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Performs per-component multiplication of two transforms."), VisualShaderNodeTransformOp::OP_AxB_COMP, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("Subtract", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Subtracts two transforms."), VisualShaderNodeTransformOp::OP_A_MINUS_B, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("TransformVectorMult", "Transform", "Operators", "VisualShaderNodeTransformVecMult", TTR("Multiplies vector by transform."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Add", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Sums two transforms."), { VisualShaderNodeTransformOp::OP_ADD }, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("Divide", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Divides two transforms."), { VisualShaderNodeTransformOp::OP_A_DIV_B }, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("Multiply", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Multiplies two transforms."), { VisualShaderNodeTransformOp::OP_AxB }, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("MultiplyComp", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Performs per-component multiplication of two transforms."), { VisualShaderNodeTransformOp::OP_AxB_COMP }, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("Subtract", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Subtracts two transforms."), { VisualShaderNodeTransformOp::OP_A_MINUS_B }, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("TransformVectorMult", "Transform", "Operators", "VisualShaderNodeTransformVecMult", TTR("Multiplies vector by transform."), {}, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("TransformConstant", "Transform", "Variables", "VisualShaderNodeTransformConstant", TTR("Transform constant."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("TransformUniform", "Transform", "Variables", "VisualShaderNodeTransformUniform", TTR("Transform uniform."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("TransformConstant", "Transform", "Variables", "VisualShaderNodeTransformConstant", TTR("Transform constant."), {}, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("TransformUniform", "Transform", "Variables", "VisualShaderNodeTransformUniform", TTR("Transform uniform."), {}, VisualShaderNode::PORT_TYPE_TRANSFORM));
// VECTOR
- add_options.push_back(AddOption("VectorFunc", "Vector", "Common", "VisualShaderNodeVectorFunc", TTR("Vector function."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("VectorOp", "Vector", "Common", "VisualShaderNodeVectorOp", TTR("Vector operator."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
-
- add_options.push_back(AddOption("VectorCompose", "Vector", "Composition", "VisualShaderNodeVectorCompose", TTR("Composes vector from three scalars."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("VectorDecompose", "Vector", "Composition", "VisualShaderNodeVectorDecompose", TTR("Decomposes vector to three scalars.")));
-
- add_options.push_back(AddOption("Abs", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the absolute value of the parameter."), VisualShaderNodeVectorFunc::FUNC_ABS, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("ACos", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-cosine of the parameter."), VisualShaderNodeVectorFunc::FUNC_ACOS, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("ACosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic cosine of the parameter."), VisualShaderNodeVectorFunc::FUNC_ACOSH, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("ASin", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-sine of the parameter."), VisualShaderNodeVectorFunc::FUNC_ASIN, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("ASinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic sine of the parameter."), VisualShaderNodeVectorFunc::FUNC_ASINH, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("ATan", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-tangent of the parameter."), VisualShaderNodeVectorFunc::FUNC_ATAN, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("ATan2", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the arc-tangent of the parameters."), VisualShaderNodeVectorOp::OP_ATAN2, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("ATanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), VisualShaderNodeVectorFunc::FUNC_ATANH, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Ceil", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer that is greater than or equal to the parameter."), VisualShaderNodeVectorFunc::FUNC_CEIL, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Clamp", "Vector", "Functions", "VisualShaderNodeClamp", TTR("Constrains a value to lie between two further values."), VisualShaderNodeClamp::OP_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Cos", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the cosine of the parameter."), VisualShaderNodeVectorFunc::FUNC_COS, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("CosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic cosine of the parameter."), VisualShaderNodeVectorFunc::FUNC_COSH, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Cross", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Calculates the cross product of two vectors."), VisualShaderNodeVectorOp::OP_CROSS, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Degrees", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in radians to degrees."), VisualShaderNodeVectorFunc::FUNC_DEGREES, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Distance", "Vector", "Functions", "VisualShaderNodeVectorDistance", TTR("Returns the distance between two points."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Dot", "Vector", "Functions", "VisualShaderNodeDotProduct", TTR("Calculates the dot product of two vectors."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Exp", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-e Exponential."), VisualShaderNodeVectorFunc::FUNC_EXP, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Exp2", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-2 Exponential."), VisualShaderNodeVectorFunc::FUNC_EXP2, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("FaceForward", "Vector", "Functions", "VisualShaderNodeFaceForward", TTR("Returns the vector that points in the same direction as a reference vector. The function has three vector parameters : N, the vector to orient, I, the incident vector, and Nref, the reference vector. If the dot product of I and Nref is smaller than zero the return value is N. Otherwise -N is returned."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Floor", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer less than or equal to the parameter."), VisualShaderNodeVectorFunc::FUNC_FLOOR, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Fract", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Computes the fractional part of the argument."), VisualShaderNodeVectorFunc::FUNC_FRAC, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("InverseSqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse of the square root of the parameter."), VisualShaderNodeVectorFunc::FUNC_INVERSE_SQRT, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Length", "Vector", "Functions", "VisualShaderNodeVectorLen", TTR("Calculates the length of a vector."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Log", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Natural logarithm."), VisualShaderNodeVectorFunc::FUNC_LOG, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Log2", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-2 logarithm."), VisualShaderNodeVectorFunc::FUNC_LOG2, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Max", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the greater of two values."), VisualShaderNodeVectorOp::OP_MAX, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Min", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the lesser of two values."), VisualShaderNodeVectorOp::OP_MIN, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Mix", "Vector", "Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors."), VisualShaderNodeMix::OP_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("MixS", "Vector", "Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors using scalar."), VisualShaderNodeMix::OP_TYPE_VECTOR_SCALAR, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("MultiplyAdd", "Vector", "Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Negate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Normalize", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("OneMinus", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Pow", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), VisualShaderNodeVectorOp::OP_POW, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Radians", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in degrees to radians."), VisualShaderNodeVectorFunc::FUNC_RADIANS, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Reciprocal", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 / vector"), VisualShaderNodeVectorFunc::FUNC_RECIPROCAL, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Reflect", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the vector that points in the direction of reflection ( a : incident vector, b : normal vector )."), VisualShaderNodeVectorOp::OP_REFLECT, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Refract", "Vector", "Functions", "VisualShaderNodeVectorRefract", TTR("Returns the vector that points in the direction of refraction."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Round", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer to the parameter."), VisualShaderNodeVectorFunc::FUNC_ROUND, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("RoundEven", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest even integer to the parameter."), VisualShaderNodeVectorFunc::FUNC_ROUNDEVEN, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Saturate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Clamps the value between 0.0 and 1.0."), VisualShaderNodeVectorFunc::FUNC_SATURATE, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Sign", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Extracts the sign of the parameter."), VisualShaderNodeVectorFunc::FUNC_SIGN, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Sin", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the sine of the parameter."), VisualShaderNodeVectorFunc::FUNC_SIN, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("SinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic sine of the parameter."), VisualShaderNodeVectorFunc::FUNC_SINH, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Sqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the square root of the parameter."), VisualShaderNodeVectorFunc::FUNC_SQRT, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("SmoothStep", "Vector", "Functions", "VisualShaderNodeSmoothStep", TTR("SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), VisualShaderNodeSmoothStep::OP_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("SmoothStepS", "Vector", "Functions", "VisualShaderNodeSmoothStep", TTR("SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), VisualShaderNodeSmoothStep::OP_TYPE_VECTOR_SCALAR, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Step", "Vector", "Functions", "VisualShaderNodeStep", TTR("Step function( vector(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), VisualShaderNodeStep::OP_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("StepS", "Vector", "Functions", "VisualShaderNodeStep", TTR("Step function( scalar(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), VisualShaderNodeStep::OP_TYPE_VECTOR_SCALAR, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Tan", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the tangent of the parameter."), VisualShaderNodeVectorFunc::FUNC_TAN, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("TanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic tangent of the parameter."), VisualShaderNodeVectorFunc::FUNC_TANH, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Trunc", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the truncated value of the parameter."), VisualShaderNodeVectorFunc::FUNC_TRUNC, VisualShaderNode::PORT_TYPE_VECTOR));
-
- add_options.push_back(AddOption("Add", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Adds vector to vector."), VisualShaderNodeVectorOp::OP_ADD, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Divide", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Divides vector by vector."), VisualShaderNodeVectorOp::OP_DIV, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Multiply", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Multiplies vector by vector."), VisualShaderNodeVectorOp::OP_MUL, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Remainder", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Returns the remainder of the two vectors."), VisualShaderNodeVectorOp::OP_MOD, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Subtract", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Subtracts vector from vector."), VisualShaderNodeVectorOp::OP_SUB, VisualShaderNode::PORT_TYPE_VECTOR));
-
- add_options.push_back(AddOption("VectorConstant", "Vector", "Variables", "VisualShaderNodeVec3Constant", TTR("Vector constant."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("VectorUniform", "Vector", "Variables", "VisualShaderNodeVec3Uniform", TTR("Vector uniform."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("VectorFunc", "Vector", "Common", "VisualShaderNodeVectorFunc", TTR("Vector function."), {}, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("VectorOp", "Vector", "Common", "VisualShaderNodeVectorOp", TTR("Vector operator."), {}, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("VectorCompose", "Vector", "Common", "VisualShaderNodeVectorCompose", TTR("Composes vector from three scalars.")));
+ add_options.push_back(AddOption("VectorDecompose", "Vector", "Common", "VisualShaderNodeVectorDecompose", TTR("Decomposes vector to three scalars.")));
+
+ add_options.push_back(AddOption("Vector2Compose", "Vector", "Composition", "VisualShaderNodeVectorCompose", TTR("Composes 2D vector from three scalars."), { VisualShaderNodeVectorCompose::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Vector2Decompose", "Vector", "Composition", "VisualShaderNodeVectorDecompose", TTR("Decomposes 2D vector to three scalars."), { VisualShaderNodeVectorCompose::OP_TYPE_VECTOR_2D }));
+ add_options.push_back(AddOption("Vector3Compose", "Vector", "Composition", "VisualShaderNodeVectorCompose", TTR("Composes 3D vector from three scalars."), { VisualShaderNodeVectorCompose::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Vector3Decompose", "Vector", "Composition", "VisualShaderNodeVectorDecompose", TTR("Decomposes 3D vector to three scalars."), { VisualShaderNodeVectorCompose::OP_TYPE_VECTOR_3D }));
+
+ add_options.push_back(AddOption("Abs", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the absolute value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ABS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Abs", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the absolute value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ABS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("ACos", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ACOS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("ACos", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ACOS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("ACosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ACOSH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("ACosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ACOSH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("ASin", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ASIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("ASin", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ASIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("ASinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ASINH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("ASinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ASINH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("ATan", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ATAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("ATan", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ATAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("ATan2", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the arc-tangent of the parameters."), { VisualShaderNodeVectorOp::OP_ATAN2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("ATan2", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the arc-tangent of the parameters."), { VisualShaderNodeVectorOp::OP_ATAN2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("ATanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ATANH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("ATanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ATANH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Ceil", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer that is greater than or equal to the parameter."), { VisualShaderNodeVectorFunc::FUNC_CEIL }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Ceil", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer that is greater than or equal to the parameter."), { VisualShaderNodeVectorFunc::FUNC_CEIL, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Clamp", "Vector", "Functions", "VisualShaderNodeClamp", TTR("Constrains a value to lie between two further values."), { VisualShaderNodeClamp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Clamp", "Vector", "Functions", "VisualShaderNodeClamp", TTR("Constrains a value to lie between two further values."), { VisualShaderNodeClamp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Cos", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_COS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Cos", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_COS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("CosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_COSH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("CosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_COSH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Cross", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Calculates the cross product of two vectors."), { VisualShaderNodeVectorOp::OP_CROSS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Degrees", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in radians to degrees."), { VisualShaderNodeVectorFunc::FUNC_DEGREES, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Degrees", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in radians to degrees."), { VisualShaderNodeVectorFunc::FUNC_DEGREES, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("DFdX", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'x' using local differencing."), { VisualShaderNodeDerivativeFunc::FUNC_X, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
+ add_options.push_back(AddOption("DFdX", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'x' using local differencing."), { VisualShaderNodeDerivativeFunc::FUNC_X, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
+ add_options.push_back(AddOption("DFdY", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'y' using local differencing."), { VisualShaderNodeDerivativeFunc::FUNC_Y, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
+ add_options.push_back(AddOption("DFdY", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'y' using local differencing."), { VisualShaderNodeDerivativeFunc::FUNC_Y, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
+ add_options.push_back(AddOption("Distance2D", "Vector", "Functions", "VisualShaderNodeVectorDistance", TTR("Returns the distance between two points."), { VisualShaderNodeVectorDistance::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Distance3D", "Vector", "Functions", "VisualShaderNodeVectorDistance", TTR("Returns the distance between two points."), { VisualShaderNodeVectorDistance::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Dot", "Vector", "Functions", "VisualShaderNodeDotProduct", TTR("Calculates the dot product of two vectors."), {}, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Exp", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-e Exponential."), { VisualShaderNodeVectorFunc::FUNC_EXP, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Exp", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-e Exponential."), { VisualShaderNodeVectorFunc::FUNC_EXP, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Exp2", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-2 Exponential."), { VisualShaderNodeVectorFunc::FUNC_EXP2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Exp2", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-2 Exponential."), { VisualShaderNodeVectorFunc::FUNC_EXP2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("FaceForward", "Vector", "Functions", "VisualShaderNodeFaceForward", TTR("Returns the vector that points in the same direction as a reference vector. The function has three vector parameters : N, the vector to orient, I, the incident vector, and Nref, the reference vector. If the dot product of I and Nref is smaller than zero the return value is N. Otherwise -N is returned."), { VisualShaderNodeFaceForward::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("FaceForward", "Vector", "Functions", "VisualShaderNodeFaceForward", TTR("Returns the vector that points in the same direction as a reference vector. The function has three vector parameters : N, the vector to orient, I, the incident vector, and Nref, the reference vector. If the dot product of I and Nref is smaller than zero the return value is N. Otherwise -N is returned."), { VisualShaderNodeFaceForward::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Floor", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer less than or equal to the parameter."), { VisualShaderNodeVectorFunc::FUNC_FLOOR, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Floor", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer less than or equal to the parameter."), { VisualShaderNodeVectorFunc::FUNC_FLOOR, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Fract", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Computes the fractional part of the argument."), { VisualShaderNodeVectorFunc::FUNC_FRAC, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Fract", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Computes the fractional part of the argument."), { VisualShaderNodeVectorFunc::FUNC_FRAC, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Fresnel", "Vector", "Functions", "VisualShaderNodeFresnel", TTR("Returns falloff based on the dot product of surface normal and view direction of camera (pass associated inputs to it)."), {}, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("InverseSqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse of the square root of the parameter."), { VisualShaderNodeVectorFunc::FUNC_INVERSE_SQRT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("InverseSqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse of the square root of the parameter."), { VisualShaderNodeVectorFunc::FUNC_INVERSE_SQRT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Length", "Vector", "Functions", "VisualShaderNodeVectorLen", TTR("Calculates the length of a vector."), { VisualShaderNodeVectorLen::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Length", "Vector", "Functions", "VisualShaderNodeVectorLen", TTR("Calculates the length of a vector."), { VisualShaderNodeVectorLen::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Log", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Natural logarithm."), { VisualShaderNodeVectorFunc::FUNC_LOG, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Log", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Natural logarithm."), { VisualShaderNodeVectorFunc::FUNC_LOG, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Log2", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-2 logarithm."), { VisualShaderNodeVectorFunc::FUNC_LOG2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Log2", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-2 logarithm."), { VisualShaderNodeVectorFunc::FUNC_LOG2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Max", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the greater of two values."), { VisualShaderNodeVectorOp::OP_MAX, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Max", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the greater of two values."), { VisualShaderNodeVectorOp::OP_MAX, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Min", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the lesser of two values."), { VisualShaderNodeVectorOp::OP_MIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Min", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the lesser of two values."), { VisualShaderNodeVectorOp::OP_MIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Mix", "Vector", "Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors."), { VisualShaderNodeMix::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Mix", "Vector", "Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors."), { VisualShaderNodeMix::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("MixS", "Vector", "Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors using scalar."), { VisualShaderNodeMix::OP_TYPE_VECTOR_2D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("MixS", "Vector", "Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors using scalar."), { VisualShaderNodeMix::OP_TYPE_VECTOR_3D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("MultiplyAdd", "Vector", "Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("MultiplyAdd", "Vector", "Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Negate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Negate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Normalize", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), { VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Normalize", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), { VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("OneMinus", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("OneMinus", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Pow", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Pow", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Radians", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in degrees to radians."), { VisualShaderNodeVectorFunc::FUNC_RADIANS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Radians", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in degrees to radians."), { VisualShaderNodeVectorFunc::FUNC_RADIANS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Reciprocal", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 / vector"), { VisualShaderNodeVectorFunc::FUNC_RECIPROCAL, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Reciprocal", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 / vector"), { VisualShaderNodeVectorFunc::FUNC_RECIPROCAL, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Reflect", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the vector that points in the direction of reflection ( a : incident vector, b : normal vector )."), { VisualShaderNodeVectorOp::OP_REFLECT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Refract", "Vector", "Functions", "VisualShaderNodeVectorRefract", TTR("Returns the vector that points in the direction of refraction."), {}, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Round", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer to the parameter."), { VisualShaderNodeVectorFunc::FUNC_ROUND, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Round", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer to the parameter."), { VisualShaderNodeVectorFunc::FUNC_ROUND, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("RoundEven", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest even integer to the parameter."), { VisualShaderNodeVectorFunc::FUNC_ROUNDEVEN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("RoundEven", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest even integer to the parameter."), { VisualShaderNodeVectorFunc::FUNC_ROUNDEVEN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Saturate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Clamps the value between 0.0 and 1.0."), { VisualShaderNodeVectorFunc::FUNC_SATURATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Saturate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Clamps the value between 0.0 and 1.0."), { VisualShaderNodeVectorFunc::FUNC_SATURATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Sign", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Extracts the sign of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SIGN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Sign", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Extracts the sign of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SIGN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Sin", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Sin", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("SinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SINH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("SinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SINH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Sqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the square root of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SQRT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Sqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the square root of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SQRT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("SmoothStep", "Vector", "Functions", "VisualShaderNodeSmoothStep", TTR("SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), { VisualShaderNodeSmoothStep::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("SmoothStep", "Vector", "Functions", "VisualShaderNodeSmoothStep", TTR("SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), { VisualShaderNodeSmoothStep::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("SmoothStepS", "Vector", "Functions", "VisualShaderNodeSmoothStep", TTR("SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), { VisualShaderNodeSmoothStep::OP_TYPE_VECTOR_2D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("SmoothStepS", "Vector", "Functions", "VisualShaderNodeSmoothStep", TTR("SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), { VisualShaderNodeSmoothStep::OP_TYPE_VECTOR_3D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Step", "Vector", "Functions", "VisualShaderNodeStep", TTR("Step function( vector(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Step", "Vector", "Functions", "VisualShaderNodeStep", TTR("Step function( vector(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("StepS", "Vector", "Functions", "VisualShaderNodeStep", TTR("Step function( scalar(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_2D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("StepS", "Vector", "Functions", "VisualShaderNodeStep", TTR("Step function( scalar(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_3D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Sum", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
+ add_options.push_back(AddOption("Sum", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
+ add_options.push_back(AddOption("Tan", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Tan", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("TanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TANH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("TanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TANH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Trunc", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the truncated value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TRUNC, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Trunc", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the truncated value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TRUNC, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+
+ add_options.push_back(AddOption("Add", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Adds 2D vector to 2D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Add", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Adds 3D vector to 3D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Divide", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Divides 2D vector by 2D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Divide", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Divides 3D vector by 3D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Multiply", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 2D vector by 2D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Multiply", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 3D vector by 3D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Remainder", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Returns the remainder of the two 2D vectors."), { VisualShaderNodeVectorOp::OP_MOD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Remainder", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Returns the remainder of the two 3D vectors."), { VisualShaderNodeVectorOp::OP_MOD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Subtract", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 2D vector from 2D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Subtract", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 3D vector from 3D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR));
+
+ add_options.push_back(AddOption("Vector2Constant", "Vector", "Variables", "VisualShaderNodeVec2Constant", TTR("2D vector constant."), {}, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Vector3Constant", "Vector", "Variables", "VisualShaderNodeVec3Constant", TTR("3D vector constant."), {}, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Vector2Uniform", "Vector", "Variables", "VisualShaderNodeVec2Uniform", TTR("2D vector uniform."), {}, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Vector3Uniform", "Vector", "Variables", "VisualShaderNodeVec3Uniform", TTR("3D vector uniform."), {}, VisualShaderNode::PORT_TYPE_VECTOR));
// SPECIAL
add_options.push_back(AddOption("Comment", "Special", "", "VisualShaderNodeComment", TTR("A rectangular area with a description string for better graph organization.")));
add_options.push_back(AddOption("Expression", "Special", "", "VisualShaderNodeExpression", TTR("Custom Godot Shader Language expression, with custom amount of input and output ports. This is a direct injection of code into the vertex/fragment/light function, do not use it to write the function declarations inside.")));
- add_options.push_back(AddOption("Fresnel", "Special", "", "VisualShaderNodeFresnel", TTR("Returns falloff based on the dot product of surface normal and view direction of camera (pass associated inputs to it)."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("GlobalExpression", "Special", "", "VisualShaderNodeGlobalExpression", TTR("Custom Godot Shader Language expression, which is placed on top of the resulted shader. You can place various function definitions inside and call it later in the Expressions. You can also declare varyings, uniforms and constants.")));
add_options.push_back(AddOption("UniformRef", "Special", "", "VisualShaderNodeUniformRef", TTR("A reference to an existing uniform.")));
- add_options.push_back(AddOption("ScalarDerivativeFunc", "Special", "Common", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) Scalar derivative function."), -1, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
- add_options.push_back(AddOption("VectorDerivativeFunc", "Special", "Common", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) Vector derivative function."), -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
-
- add_options.push_back(AddOption("DdX", "Special", "Derivative", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'x' using local differencing."), VisualShaderNodeVectorDerivativeFunc::FUNC_X, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
- add_options.push_back(AddOption("DdXS", "Special", "Derivative", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Derivative in 'x' using local differencing."), VisualShaderNodeScalarDerivativeFunc::FUNC_X, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
- add_options.push_back(AddOption("DdY", "Special", "Derivative", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'y' using local differencing."), VisualShaderNodeVectorDerivativeFunc::FUNC_Y, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
- add_options.push_back(AddOption("DdYS", "Special", "Derivative", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Derivative in 'y' using local differencing."), VisualShaderNodeScalarDerivativeFunc::FUNC_Y, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
- add_options.push_back(AddOption("Sum", "Special", "Derivative", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), VisualShaderNodeVectorDerivativeFunc::FUNC_SUM, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
- add_options.push_back(AddOption("SumS", "Special", "Derivative", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and 'y'."), VisualShaderNodeScalarDerivativeFunc::FUNC_SUM, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
custom_node_option_idx = add_options.size();
/////////////////////////////////////////////////////////////////////
@@ -4829,9 +5066,10 @@ public:
void setup(const Ref<VisualShaderNodeInput> &p_input) {
input = p_input;
- Ref<Texture2D> type_icon[6] = {
+ Ref<Texture2D> type_icon[7] = {
EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("float"), SNAME("EditorIcons")),
EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("int"), SNAME("EditorIcons")),
+ EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Vector2"), SNAME("EditorIcons")),
EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Vector3"), SNAME("EditorIcons")),
EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("bool"), SNAME("EditorIcons")),
EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Transform3D"), SNAME("EditorIcons")),
@@ -4877,10 +5115,11 @@ public:
void setup(const Ref<VisualShaderNodeUniformRef> &p_uniform_ref) {
uniform_ref = p_uniform_ref;
- Ref<Texture2D> type_icon[7] = {
+ Ref<Texture2D> type_icon[8] = {
EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("float"), SNAME("EditorIcons")),
EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("int"), SNAME("EditorIcons")),
EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("bool"), SNAME("EditorIcons")),
+ EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Vector2"), SNAME("EditorIcons")),
EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Vector3"), SNAME("EditorIcons")),
EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Transform3D"), SNAME("EditorIcons")),
EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Color"), SNAME("EditorIcons")),
@@ -4967,7 +5206,7 @@ public:
}
void _open_inspector(RES p_resource) {
- EditorNode::get_singleton()->get_inspector()->edit(p_resource.ptr());
+ InspectorDock::get_inspector_singleton()->edit(p_resource.ptr());
}
bool updating;
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 2b837ef4a0..c5037853cd 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -247,44 +247,25 @@ class VisualShaderEditor : public VBoxContainer {
String category;
String type;
String description;
- int sub_func = 0;
- String sub_func_str;
+ Vector<Variant> ops;
Ref<Script> script;
int mode = 0;
int return_type = 0;
int func = 0;
- float value = 0;
bool highend = false;
bool is_custom = false;
int temp_idx = 0;
- AddOption(const String &p_name = String(), const String &p_category = String(), const String &p_sub_category = String(), const String &p_type = String(), const String &p_description = String(), int p_sub_func = -1, int p_return_type = -1, int p_mode = -1, int p_func = -1, float p_value = -1, bool p_highend = false) {
+ AddOption(const String &p_name = String(), const String &p_category = String(), const String &p_sub_category = String(), const String &p_type = String(), const String &p_description = String(), const Vector<Variant> &p_ops = Vector<Variant>(), int p_return_type = -1, int p_mode = -1, int p_func = -1, bool p_highend = false) {
name = p_name;
type = p_type;
category = p_category + "/" + p_sub_category;
description = p_description;
- sub_func = p_sub_func;
+ ops = p_ops;
return_type = p_return_type;
mode = p_mode;
func = p_func;
- value = p_value;
highend = p_highend;
- is_custom = false;
- }
-
- AddOption(const String &p_name, const String &p_category, const String &p_sub_category, const String &p_type, const String &p_description, const String &p_sub_func, int p_return_type = -1, int p_mode = -1, int p_func = -1, float p_value = -1, bool p_highend = false) {
- name = p_name;
- type = p_type;
- category = p_category + "/" + p_sub_category;
- description = p_description;
- sub_func = 0;
- sub_func_str = p_sub_func;
- return_type = p_return_type;
- mode = p_mode;
- func = p_func;
- value = p_value;
- highend = p_highend;
- is_custom = false;
}
};
struct _OptionComparator {
@@ -307,8 +288,8 @@ class VisualShaderEditor : public VBoxContainer {
void _draw_color_over_button(Object *obj, Color p_color);
- void _setup_node(VisualShaderNode *p_node, int p_op_idx);
- void _add_node(int p_idx, int p_op_idx = -1, String p_resource_path = "", int p_node_idx = -1);
+ void _setup_node(VisualShaderNode *p_node, const Vector<Variant> &p_ops);
+ void _add_node(int p_idx, const Vector<Variant> &p_ops, String p_resource_path = "", int p_node_idx = -1);
void _update_options_menu();
void _set_mode(int p_which);
diff --git a/editor/plugins/voxel_gi_editor_plugin.cpp b/editor/plugins/voxel_gi_editor_plugin.cpp
index 1fd47b67c5..cef29032b2 100644
--- a/editor/plugins/voxel_gi_editor_plugin.cpp
+++ b/editor/plugins/voxel_gi_editor_plugin.cpp
@@ -115,7 +115,7 @@ EditorProgress *VoxelGIEditorPlugin::tmp_progress = nullptr;
void VoxelGIEditorPlugin::bake_func_begin(int p_steps) {
ERR_FAIL_COND(tmp_progress != nullptr);
- tmp_progress = memnew(EditorProgress("bake_gi", TTR("Bake GI Probe"), p_steps));
+ tmp_progress = memnew(EditorProgress("bake_gi", TTR("Bake VoxelGI"), p_steps));
}
void VoxelGIEditorPlugin::bake_func_step(int p_step, const String &p_description) {
@@ -149,7 +149,7 @@ VoxelGIEditorPlugin::VoxelGIEditorPlugin(EditorNode *p_node) {
bake = memnew(Button);
bake->set_flat(true);
bake->set_icon(editor->get_gui_base()->get_theme_icon(SNAME("Bake"), SNAME("EditorIcons")));
- bake->set_text(TTR("Bake GI Probe"));
+ bake->set_text(TTR("Bake VoxelGI"));
bake->connect("pressed", callable_mp(this, &VoxelGIEditorPlugin::_bake));
bake_hb->add_child(bake);
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 9bd8c1e227..f39a494df8 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -752,12 +752,10 @@ bool ProjectExportDialog::_fill_tree(EditorFileSystemDirectory *p_dir, TreeItem
p_item->set_metadata(0, p_dir->get_path());
bool used = false;
- bool checked = true;
for (int i = 0; i < p_dir->get_subdir_count(); i++) {
TreeItem *subdir = include_files->create_item(p_item);
if (_fill_tree(p_dir->get_subdir(i), subdir, current, p_only_scenes)) {
used = true;
- checked = checked && subdir->is_checked(0);
} else {
memdelete(subdir);
}
@@ -782,12 +780,10 @@ bool ProjectExportDialog::_fill_tree(EditorFileSystemDirectory *p_dir, TreeItem
file->set_editable(0, true);
file->set_checked(0, current->has_export_file(path));
file->set_metadata(0, path);
- checked = checked && file->is_checked(0);
+ file->propagate_check(0);
used = true;
}
-
- p_item->set_checked(0, checked);
return used;
}
@@ -806,54 +802,24 @@ void ProjectExportDialog::_tree_changed() {
return;
}
- String path = item->get_metadata(0);
- bool added = item->is_checked(0);
+ item->propagate_check(0);
+}
- if (path.ends_with("/")) {
- _check_dir_recursive(item, added);
- } else {
+void ProjectExportDialog::_check_propagated_to_item(Object *p_obj, int column) {
+ Ref<EditorExportPreset> current = get_current_preset();
+ if (current.is_null()) {
+ return;
+ }
+ TreeItem *item = Object::cast_to<TreeItem>(p_obj);
+ String path = item->get_metadata(0);
+ if (item && !path.ends_with("/")) {
+ bool added = item->is_checked(0);
if (added) {
current->add_export_file(path);
} else {
current->remove_export_file(path);
}
}
- _refresh_parent_checks(item); // Makes parent folder checked if all files/folders are checked.
-}
-
-void ProjectExportDialog::_check_dir_recursive(TreeItem *p_dir, bool p_checked) {
- for (TreeItem *child = p_dir->get_first_child(); child; child = child->get_next()) {
- String path = child->get_metadata(0);
-
- child->set_checked(0, p_checked);
- if (path.ends_with("/")) {
- _check_dir_recursive(child, p_checked);
- } else {
- if (p_checked) {
- get_current_preset()->add_export_file(path);
- } else {
- get_current_preset()->remove_export_file(path);
- }
- }
- }
-}
-
-void ProjectExportDialog::_refresh_parent_checks(TreeItem *p_item) {
- TreeItem *parent = p_item->get_parent();
- if (!parent) {
- return;
- }
-
- bool checked = true;
- for (TreeItem *child = parent->get_first_child(); child; child = child->get_next()) {
- checked = checked && child->is_checked(0);
- if (!checked) {
- break;
- }
- }
- parent->set_checked(0, checked);
-
- _refresh_parent_checks(parent);
}
void ProjectExportDialog::_export_pck_zip() {
@@ -1126,6 +1092,7 @@ ProjectExportDialog::ProjectExportDialog() {
include_files = memnew(Tree);
include_margin->add_child(include_files);
include_files->connect("item_edited", callable_mp(this, &ProjectExportDialog::_tree_changed));
+ include_files->connect("check_propagated_to_item", callable_mp(this, &ProjectExportDialog::_check_propagated_to_item));
include_filters = memnew(LineEdit);
resources_vb->add_margin_child(
diff --git a/editor/project_export.h b/editor/project_export.h
index af7ec083c4..3d90a0d3ff 100644
--- a/editor/project_export.h
+++ b/editor/project_export.h
@@ -124,8 +124,7 @@ private:
void _fill_resource_tree();
bool _fill_tree(EditorFileSystemDirectory *p_dir, TreeItem *p_item, Ref<EditorExportPreset> &current, bool p_only_scenes);
void _tree_changed();
- void _check_dir_recursive(TreeItem *p_dir, bool p_checked);
- void _refresh_parent_checks(TreeItem *p_item);
+ void _check_propagated_to_item(Object *p_obj, int column);
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 08e0f7ae30..c582582a7d 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -1475,7 +1475,7 @@ void ProjectList::sort_projects() {
bool visible = true;
if (!_search_term.is_empty()) {
String search_path;
- if (_search_term.find("/") != -1) {
+ if (_search_term.contains("/")) {
// Search path will match the whole path
search_path = item.path;
} else {
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index bcc597d595..c0ff1d72ee 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -32,6 +32,7 @@
#include "core/config/project_settings.h"
#include "editor/editor_export.h"
+#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
@@ -47,7 +48,8 @@ void ProjectSettingsEditor::popup_project_settings() {
}
_add_feature_overrides();
- inspector->update_category_list();
+ general_settings_inspector->update_category_list();
+ set_process_unhandled_input(true);
localization_editor->update_translations();
autoload_settings->update_autoload();
@@ -74,7 +76,7 @@ void ProjectSettingsEditor::_setting_edited(const String &p_name) {
void ProjectSettingsEditor::_advanced_toggled(bool p_button_pressed) {
EditorSettings::get_singleton()->set_project_metadata("project_settings", "advanced_mode", p_button_pressed);
- inspector->set_restrict_to_basic_settings(!p_button_pressed);
+ general_settings_inspector->set_restrict_to_basic_settings(!p_button_pressed);
}
void ProjectSettingsEditor::_setting_selected(const String &p_path) {
@@ -82,7 +84,7 @@ void ProjectSettingsEditor::_setting_selected(const String &p_path) {
return;
}
- property_box->set_text(inspector->get_current_section() + "/" + p_path);
+ property_box->set_text(general_settings_inspector->get_current_section() + "/" + p_path);
_update_property_box(); // set_text doesn't trigger text_changed
}
@@ -99,13 +101,13 @@ void ProjectSettingsEditor::_add_setting() {
undo_redo->add_do_property(ps, setting, value);
undo_redo->add_undo_property(ps, setting, ps->has_setting(setting) ? ps->get(setting) : Variant());
- undo_redo->add_do_method(inspector, "update_category_list");
- undo_redo->add_undo_method(inspector, "update_category_list");
+ undo_redo->add_do_method(general_settings_inspector, "update_category_list");
+ undo_redo->add_undo_method(general_settings_inspector, "update_category_list");
undo_redo->add_do_method(this, "queue_save");
undo_redo->add_undo_method(this, "queue_save");
undo_redo->commit_action();
- inspector->set_current_section(setting.get_slice("/", 1));
+ general_settings_inspector->set_current_section(setting.get_slice("/", 1));
add_button->release_focus();
}
@@ -120,8 +122,8 @@ void ProjectSettingsEditor::_delete_setting() {
undo_redo->add_undo_method(ps, "set", setting, value);
undo_redo->add_undo_method(ps, "set_order", setting, order);
- undo_redo->add_do_method(inspector, "update_category_list");
- undo_redo->add_undo_method(inspector, "update_category_list");
+ undo_redo->add_do_method(general_settings_inspector, "update_category_list");
+ undo_redo->add_undo_method(general_settings_inspector, "update_category_list");
undo_redo->add_do_method(this, "queue_save");
undo_redo->add_undo_method(this, "queue_save");
@@ -200,9 +202,47 @@ void ProjectSettingsEditor::_select_type(Variant::Type p_type) {
type_box->select(type_box->get_item_index(p_type));
}
+void ProjectSettingsEditor::unhandled_input(const Ref<InputEvent> &p_event) {
+ ERR_FAIL_COND(p_event.is_null());
+
+ const Ref<InputEventKey> k = p_event;
+
+ if (k.is_valid() && k->is_pressed()) {
+ bool handled = false;
+
+ if (ED_IS_SHORTCUT("ui_undo", p_event)) {
+ String action = undo_redo->get_current_action_name();
+ if (!action.is_empty()) {
+ EditorNode::get_log()->add_message("Undo: " + action, EditorLog::MSG_TYPE_EDITOR);
+ }
+ undo_redo->undo();
+ handled = true;
+ }
+
+ if (ED_IS_SHORTCUT("ui_redo", p_event)) {
+ undo_redo->redo();
+ String action = undo_redo->get_current_action_name();
+ if (!action.is_empty()) {
+ EditorNode::get_log()->add_message("Redo: " + action, EditorLog::MSG_TYPE_EDITOR);
+ }
+ handled = true;
+ }
+
+ if (k->get_keycode_with_modifiers() == (KeyModifierMask::CMD | Key::F)) {
+ search_box->grab_focus();
+ search_box->select_all();
+ handled = true;
+ }
+
+ if (handled) {
+ set_input_as_handled();
+ }
+ }
+}
+
String ProjectSettingsEditor::_get_setting_name() const {
String name = property_box->get_text().strip_edges();
- if (name.find("/") == -1) {
+ if (!name.contains("/")) {
name = "global/" + name;
}
return name;
@@ -463,7 +503,7 @@ void ProjectSettingsEditor::_update_action_map_editor() {
actions.push_back(action_info);
}
- action_map->update_action_list(actions);
+ action_map_editor->update_action_list(actions);
}
void ProjectSettingsEditor::_update_theme() {
@@ -472,6 +512,16 @@ void ProjectSettingsEditor::_update_theme() {
restart_container->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
restart_icon->set_texture(get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons")));
restart_label->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
+
+ type_box->clear();
+ for (int i = 0; i < Variant::VARIANT_MAX; i++) {
+ // There's no point in adding Nil types, and Object types
+ // can't be serialized correctly in the project settings.
+ if (i != Variant::NIL && i != Variant::OBJECT) {
+ String type = Variant::get_type_name(Variant::Type(i));
+ type_box->add_icon_item(get_theme_icon(type, SNAME("EditorIcons")), type, i);
+ }
+ }
}
void ProjectSettingsEditor::_notification(int p_what) {
@@ -482,13 +532,13 @@ void ProjectSettingsEditor::_notification(int p_what) {
}
} break;
case NOTIFICATION_ENTER_TREE: {
- inspector->edit(ps);
+ general_settings_inspector->edit(ps);
_update_action_map_editor();
_update_theme();
} break;
- case NOTIFICATION_THEME_CHANGED:
+ case NOTIFICATION_THEME_CHANGED: {
_update_theme();
- break;
+ } break;
}
}
@@ -549,14 +599,6 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
type_box->set_custom_minimum_size(Size2(120, 0) * EDSCALE);
header->add_child(type_box);
- for (int i = 0; i < Variant::VARIANT_MAX; i++) {
- // There's no point in adding Nil types, and Object types
- // can't be serialized correctly in the project settings.
- if (i != Variant::NIL && i != Variant::OBJECT) {
- type_box->add_item(Variant::get_type_name(Variant::Type(i)), i);
- }
- }
-
add_button = memnew(Button);
add_button->set_text(TTR("Add"));
add_button->set_disabled(true);
@@ -569,14 +611,14 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
del_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_delete_setting));
header->add_child(del_button);
- inspector = memnew(SectionedInspector);
- inspector->get_inspector()->set_undo_redo(EditorNode::get_singleton()->get_undo_redo());
- inspector->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- inspector->register_search_box(search_box);
- inspector->get_inspector()->connect("property_selected", callable_mp(this, &ProjectSettingsEditor::_setting_selected));
- inspector->get_inspector()->connect("property_edited", callable_mp(this, &ProjectSettingsEditor::_setting_edited));
- inspector->get_inspector()->connect("restart_requested", callable_mp(this, &ProjectSettingsEditor::_editor_restart_request));
- general_editor->add_child(inspector);
+ general_settings_inspector = memnew(SectionedInspector);
+ general_settings_inspector->get_inspector()->set_undo_redo(EditorNode::get_singleton()->get_undo_redo());
+ general_settings_inspector->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ general_settings_inspector->register_search_box(search_box);
+ general_settings_inspector->get_inspector()->connect("property_selected", callable_mp(this, &ProjectSettingsEditor::_setting_selected));
+ general_settings_inspector->get_inspector()->connect("property_edited", callable_mp(this, &ProjectSettingsEditor::_setting_edited));
+ general_settings_inspector->get_inspector()->connect("restart_requested", callable_mp(this, &ProjectSettingsEditor::_editor_restart_request));
+ general_editor->add_child(general_settings_inspector);
restart_container = memnew(PanelContainer);
general_editor->add_child(restart_container);
@@ -604,14 +646,14 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
restart_close_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_editor_restart_close));
restart_hb->add_child(restart_close_button);
- action_map = memnew(ActionMapEditor);
- action_map->set_name(TTR("Input Map"));
- action_map->connect("action_added", callable_mp(this, &ProjectSettingsEditor::_action_added));
- action_map->connect("action_edited", callable_mp(this, &ProjectSettingsEditor::_action_edited));
- action_map->connect("action_removed", callable_mp(this, &ProjectSettingsEditor::_action_removed));
- action_map->connect("action_renamed", callable_mp(this, &ProjectSettingsEditor::_action_renamed));
- action_map->connect("action_reordered", callable_mp(this, &ProjectSettingsEditor::_action_reordered));
- tab_container->add_child(action_map);
+ action_map_editor = memnew(ActionMapEditor);
+ action_map_editor->set_name(TTR("Input Map"));
+ action_map_editor->connect("action_added", callable_mp(this, &ProjectSettingsEditor::_action_added));
+ action_map_editor->connect("action_edited", callable_mp(this, &ProjectSettingsEditor::_action_edited));
+ action_map_editor->connect("action_removed", callable_mp(this, &ProjectSettingsEditor::_action_removed));
+ action_map_editor->connect("action_renamed", callable_mp(this, &ProjectSettingsEditor::_action_renamed));
+ action_map_editor->connect("action_reordered", callable_mp(this, &ProjectSettingsEditor::_action_reordered));
+ tab_container->add_child(action_map_editor);
localization_editor = memnew(LocalizationEditor);
localization_editor->set_name(TTR("Localization"));
@@ -647,7 +689,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
advanced->set_pressed(true);
}
- inspector->set_restrict_to_basic_settings(!use_advanced);
+ general_settings_inspector->set_restrict_to_basic_settings(!use_advanced);
import_defaults_editor = memnew(ImportDefaultsEditor);
import_defaults_editor->set_name(TTR("Import Defaults"));
diff --git a/editor/project_settings_editor.h b/editor/project_settings_editor.h
index a8eed0093f..d48c2b76ca 100644
--- a/editor/project_settings_editor.h
+++ b/editor/project_settings_editor.h
@@ -50,8 +50,8 @@ class ProjectSettingsEditor : public AcceptDialog {
Timer *timer;
TabContainer *tab_container;
- SectionedInspector *inspector;
- ActionMapEditor *action_map;
+ SectionedInspector *general_settings_inspector;
+ ActionMapEditor *action_map_editor;
LocalizationEditor *localization_editor;
EditorAutoloadSettings *autoload_settings;
ShaderGlobalsEditor *shaders_global_variables_editor;
@@ -81,6 +81,8 @@ class ProjectSettingsEditor : public AcceptDialog {
void _feature_selected(int p_index);
void _select_type(Variant::Type p_type);
+ virtual void unhandled_input(const Ref<InputEvent> &p_event) override;
+
String _get_setting_name() const;
void _setting_edited(const String &p_name);
void _setting_selected(const String &p_path);
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index c971bb6473..27fe696cc3 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -208,19 +208,19 @@ void CustomPropertyEditor::_menu_option(int p_which) {
} break;
case OBJ_MENU_NEW_SCRIPT: {
if (Object::cast_to<Node>(owner)) {
- EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(owner), false);
+ SceneTreeDock::get_singleton()->open_script_dialog(Object::cast_to<Node>(owner), false);
}
} break;
case OBJ_MENU_EXTEND_SCRIPT: {
if (Object::cast_to<Node>(owner)) {
- EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(owner), true);
+ SceneTreeDock::get_singleton()->open_script_dialog(Object::cast_to<Node>(owner), true);
}
} break;
case OBJ_MENU_SHOW_IN_FILE_SYSTEM: {
RES r = v;
- FileSystemDock *file_system_dock = EditorNode::get_singleton()->get_filesystem_dock();
+ FileSystemDock *file_system_dock = FileSystemDock::get_singleton();
file_system_dock->navigate_to_path(r->get_path());
// Ensure that the FileSystem dock is visible.
TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
@@ -623,7 +623,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
MAKE_PROPSELECT
Variant::Type type = Variant::NIL;
String tname = hint_text;
- if (tname.find(".") != -1) {
+ if (tname.contains(".")) {
tname = tname.get_slice(".", 0);
}
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
@@ -1256,7 +1256,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
if (owner->is_class("Node") && (v.get_type() == Variant::NODE_PATH) && Object::cast_to<Node>(owner)->has_node(v)) {
Node *target_node = Object::cast_to<Node>(owner)->get_node(v);
EditorNode::get_singleton()->get_editor_selection()->clear();
- EditorNode::get_singleton()->get_scene_tree_dock()->set_selected(target_node);
+ SceneTreeDock::get_singleton()->set_selected(target_node);
}
hide();
diff --git a/editor/property_selector.cpp b/editor/property_selector.cpp
index 3b0cbfdde9..406bcbe342 100644
--- a/editor/property_selector.cpp
+++ b/editor/property_selector.cpp
@@ -185,7 +185,7 @@ void PropertySelector::_update_search() {
continue;
}
- if (type_filter.size() && type_filter.find(E.type) == -1) {
+ if (type_filter.size() && !type_filter.has(E.type)) {
continue;
}
@@ -276,7 +276,7 @@ void PropertySelector::_update_search() {
TreeItem *item = search_options->create_item(category ? category : root);
String desc;
- if (mi.name.find(":") != -1) {
+ if (mi.name.contains(":")) {
desc = mi.name.get_slice(":", 1) + " ";
mi.name = mi.name.get_slice(":", 0);
} else if (mi.return_val.type != Variant::NIL) {
@@ -296,7 +296,7 @@ void PropertySelector::_update_search() {
if (mi.arguments[i].type == Variant::NIL) {
desc += ": Variant";
- } else if (mi.arguments[i].name.find(":") != -1) {
+ } else if (mi.arguments[i].name.contains(":")) {
desc += vformat(": %s", mi.arguments[i].name.get_slice(":", 1));
mi.arguments[i].name = mi.arguments[i].name.get_slice(":", 0);
} else {
diff --git a/editor/quick_open.cpp b/editor/quick_open.cpp
index 118c016c6d..2a8ca67fe6 100644
--- a/editor/quick_open.cpp
+++ b/editor/quick_open.cpp
@@ -84,7 +84,7 @@ void EditorQuickOpen::_update_search() {
// Filter possible candidates.
Vector<Entry> entries;
for (int i = 0; i < files.size(); i++) {
- if (empty_search || search_text.is_subsequence_ofi(files[i])) {
+ if (empty_search || search_text.is_subsequence_ofn(files[i])) {
Entry r;
r.path = files[i];
r.score = empty_search ? 0 : _score_path(search_text, files[i].to_lower());
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
index 20845b0e9d..c6a4c0d86a 100644
--- a/editor/rename_dialog.cpp
+++ b/editor/rename_dialog.cpp
@@ -284,6 +284,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
vbc->add_child(lbl_preview_title);
lbl_preview = memnew(Label);
+ lbl_preview->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
vbc->add_child(lbl_preview);
// ---- Dialog related
@@ -336,7 +337,7 @@ void RenameDialog::_bind_methods() {
}
void RenameDialog::_update_substitute() {
- LineEdit *focus_owner_line_edit = Object::cast_to<LineEdit>(scene_tree_editor->get_focus_owner());
+ LineEdit *focus_owner_line_edit = Object::cast_to<LineEdit>(scene_tree_editor->get_viewport()->gui_get_focus_owner());
bool is_main_field = _is_main_field(focus_owner_line_edit);
but_insert_name->set_disabled(!is_main_field);
@@ -362,7 +363,7 @@ void RenameDialog::_post_popup() {
Array selected_node_list = editor_selection->get_selected_nodes();
ERR_FAIL_COND(selected_node_list.size() == 0);
- preview_node = selected_node_list[0];
+ preview_node = Object::cast_to<Node>(selected_node_list[0]);
_update_preview();
_update_substitute();
@@ -631,7 +632,7 @@ bool RenameDialog::_is_main_field(LineEdit *line_edit) {
}
void RenameDialog::_insert_text(String text) {
- LineEdit *focus_owner = Object::cast_to<LineEdit>(scene_tree_editor->get_focus_owner());
+ LineEdit *focus_owner = Object::cast_to<LineEdit>(scene_tree_editor->get_viewport()->gui_get_focus_owner());
if (_is_main_field(focus_owner)) {
focus_owner->selection_delete();
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index c9acb7b668..9b18d3a491 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -78,7 +78,7 @@ void SceneTreeDock::input(const Ref<InputEvent> &p_event) {
void SceneTreeDock::unhandled_key_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
- if (get_focus_owner() && get_focus_owner()->is_text_field()) {
+ if (get_viewport()->gui_get_focus_owner() && get_viewport()->gui_get_focus_owner()->is_text_field()) {
return;
}
@@ -1043,7 +1043,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (node) {
node->set_scene_inherited_state(Ref<SceneState>());
scene_tree->update_tree();
- EditorNode::get_singleton()->get_inspector()->update_tree();
+ InspectorDock::get_inspector_singleton()->update_tree();
}
}
} break;
@@ -1723,7 +1723,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
Node *validate = new_parent;
while (validate) {
- ERR_FAIL_COND_MSG(p_nodes.find(validate) != -1, "Selection changed at some point. Can't reparent.");
+ ERR_FAIL_COND_MSG(p_nodes.has(validate), "Selection changed at some point. Can't reparent.");
validate = validate->get_parent();
}
@@ -2067,7 +2067,7 @@ void SceneTreeDock::_delete_confirm(bool p_cut) {
// Fixes the EditorHistory from still offering deleted notes
EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history();
editor_history->cleanup_history();
- EditorNode::get_singleton()->get_inspector_dock()->call("_prepare_history");
+ InspectorDock::get_singleton()->call("_prepare_history");
}
void SceneTreeDock::_update_script_button() {
@@ -2809,15 +2809,9 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu->popup();
}
-void SceneTreeDock::_open_tree_menu() {
- menu->clear();
-
- menu->add_check_item(TTR("Auto Expand to Selected"), TOOL_AUTO_EXPAND);
- menu->set_item_checked(menu->get_item_idx_from_text(TTR("Auto Expand to Selected")), EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected"));
-
- menu->reset_size();
- menu->set_position(get_screen_position() + get_local_mouse_position());
- menu->popup();
+void SceneTreeDock::_update_tree_menu() {
+ PopupMenu *tree_menu = button_tree_menu->get_popup();
+ tree_menu->set_item_checked(tree_menu->get_item_idx_from_text(TTR("Auto Expand to Selected")), EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected"));
}
void SceneTreeDock::_filter_changed(const String &p_filter) {
@@ -3066,6 +3060,10 @@ List<Node *> SceneTreeDock::paste_nodes() {
return pasted_nodes;
}
+List<Node *> SceneTreeDock::get_node_clipboard() const {
+ return node_clipboard;
+}
+
void SceneTreeDock::add_remote_tree_editor(Control *p_remote) {
ERR_FAIL_COND(remote_tree != nullptr);
add_child(p_remote);
@@ -3220,7 +3218,7 @@ void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap)
}
Variant v = p_node->get(E.name);
- if (v.is_ref()) {
+ if (v.is_ref_counted()) {
RES res = v;
if (res.is_valid()) {
if (!states_stack_ready) {
@@ -3258,7 +3256,7 @@ void SceneTreeDock::_create_remap_for_resource(RES p_resource, Map<RES, RES> &r_
}
Variant v = p_resource->get(E.name);
- if (v.is_ref()) {
+ if (v.is_ref_counted()) {
RES res = v;
if (res.is_valid()) {
if (res->is_built_in() && !r_remap.has(res)) {
@@ -3370,11 +3368,15 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
filter_hbc->add_child(button_detach_script);
button_detach_script->hide();
- button_tree_menu = memnew(Button);
+ button_tree_menu = memnew(MenuButton);
button_tree_menu->set_flat(true);
- button_tree_menu->connect("pressed", callable_mp(this, &SceneTreeDock::_open_tree_menu));
+ button_tree_menu->connect("about_to_popup", callable_mp(this, &SceneTreeDock::_update_tree_menu));
filter_hbc->add_child(button_tree_menu);
+ PopupMenu *tree_menu = button_tree_menu->get_popup();
+ tree_menu->add_check_item(TTR("Auto Expand to Selected"), TOOL_AUTO_EXPAND);
+ tree_menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(false));
+
button_hb = memnew(HBoxContainer);
vbc->add_child(button_hb);
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index f442d3fc6b..3639e66233 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -117,7 +117,7 @@ class SceneTreeDock : public VBoxContainer {
Button *button_instance;
Button *button_create_script;
Button *button_detach_script;
- Button *button_tree_menu;
+ MenuButton *button_tree_menu;
Button *button_2d;
Button *button_3d;
@@ -242,7 +242,7 @@ class SceneTreeDock : public VBoxContainer {
void _quick_open();
void _tree_rmb(const Vector2 &p_menu_pos);
- void _open_tree_menu();
+ void _update_tree_menu();
void _filter_changed(const String &p_filter);
@@ -264,12 +264,17 @@ class SceneTreeDock : public VBoxContainer {
bool profile_allow_editing;
bool profile_allow_script_editing;
- static SceneTreeDock *singleton;
static void _update_configuration_warning();
bool _update_node_path(Node *p_root_node, NodePath &r_node_path, Map<Node *, NodePath> *p_renames) const;
bool _check_node_path_recursive(Node *p_root_node, Variant &r_variant, Map<Node *, NodePath> *p_renames) const;
+private:
+ static SceneTreeDock *singleton;
+
+public:
+ static SceneTreeDock *get_singleton() { return singleton; }
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -310,6 +315,7 @@ public:
void open_instance_child_dialog();
List<Node *> paste_nodes();
+ List<Node *> get_node_clipboard() const;
ScriptCreateDialog *get_script_create_dialog() { return script_create_dialog; }
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index dc95b73569..c755bca64f 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -133,8 +133,8 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
set_selected(n);
- NodeDock::singleton->get_parent()->call("set_current_tab", NodeDock::singleton->get_index());
- NodeDock::singleton->show_connections();
+ NodeDock::get_singleton()->get_parent()->call("set_current_tab", NodeDock::get_singleton()->get_index());
+ NodeDock::get_singleton()->show_connections();
} else if (p_id == BUTTON_GROUPS) {
editor_selection->clear();
@@ -142,8 +142,8 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
set_selected(n);
- NodeDock::singleton->get_parent()->call("set_current_tab", NodeDock::singleton->get_index());
- NodeDock::singleton->show_groups();
+ NodeDock::get_singleton()->get_parent()->call("set_current_tab", NodeDock::get_singleton()->get_index());
+ NodeDock::get_singleton()->show_groups();
}
}
@@ -411,7 +411,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll
item->set_as_cursor(0);
}
- bool keep = (filter.is_subsequence_ofi(String(p_node->get_name())));
+ bool keep = (filter.is_subsequence_ofn(String(p_node->get_name())));
for (int i = 0; i < p_node->get_child_count(); i++) {
bool child_keep = _add_nodes(p_node->get_child(i), item, p_scroll_to_selected);
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 2098fa2c85..0c916bf56a 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -153,7 +153,7 @@ bool ScriptCreateDialog::_validate_class(const String &p_string) {
}
}
- bool valid_char = (p_string[i] >= '0' && p_string[i] <= '9') || (p_string[i] >= 'a' && p_string[i] <= 'z') || (p_string[i] >= 'A' && p_string[i] <= 'Z') || p_string[i] == '_' || p_string[i] == '.';
+ bool valid_char = is_ascii_identifier_char(p_string[i]) || p_string[i] == '.';
if (!valid_char) {
return false;
@@ -378,7 +378,7 @@ void ScriptCreateDialog::_language_changed(int l) {
String path = file_path->get_text();
String extension = "";
if (!path.is_empty()) {
- if (path.find(".") != -1) {
+ if (path.contains(".")) {
extension = path.get_extension();
}
@@ -656,14 +656,18 @@ void ScriptCreateDialog::_update_dialog() {
if (is_new_script_created) {
class_name->set_editable(true);
class_name->set_placeholder(TTR("Allowed: a-z, A-Z, 0-9, _ and ."));
- class_name->set_placeholder_alpha(0.3);
+ Color placeholder_color = class_name->get_theme_color("font_placeholder_color");
+ placeholder_color.a = 0.3;
+ class_name->add_theme_color_override("font_placeholder_color", placeholder_color);
} else {
class_name->set_editable(false);
}
} else {
class_name->set_editable(false);
class_name->set_placeholder(TTR("N/A"));
- class_name->set_placeholder_alpha(1);
+ Color placeholder_color = class_name->get_theme_color("font_placeholder_color");
+ placeholder_color.a = 1;
+ class_name->add_theme_color_override("font_placeholder_color", placeholder_color);
class_name->set_text("");
}
@@ -807,7 +811,7 @@ ScriptLanguage::ScriptTemplate ScriptCreateDialog::_parse_template(const ScriptL
List<String> comment_delimiters;
language->get_comment_delimiters(&comment_delimiters);
for (const String &script_delimiter : comment_delimiters) {
- if (script_delimiter.find(" ") == -1) {
+ if (!script_delimiter.contains(" ")) {
meta_delimiter = script_delimiter;
break;
}
diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp
index 239860c9ab..95c4c5ff0d 100644
--- a/editor/shader_create_dialog.cpp
+++ b/editor/shader_create_dialog.cpp
@@ -221,7 +221,7 @@ void ShaderCreateDialog::_language_changed(int p_language) {
String extension = "";
if (!path.is_empty()) {
- if (path.find(".") != -1) {
+ if (path.contains(".")) {
extension = path.get_extension();
}
if (extension.length() == 0) {
diff --git a/gles3_builders.py b/gles3_builders.py
index 4f9247c938..15446d345f 100644
--- a/gles3_builders.py
+++ b/gles3_builders.py
@@ -502,7 +502,7 @@ def build_gles3_header(filename, include, class_suffix, output_attribs):
for i in range(len(header_data.specialization_names)):
defval = header_data.specialization_values[i].strip()
if defval.upper() == "TRUE" or defval == "1":
- defal = "true"
+ defval = "true"
else:
defval = "false"
diff --git a/main/main.cpp b/main/main.cpp
index add37def8c..f8088cba1c 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -827,7 +827,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
if (I->next()) {
String vm = I->next()->get();
- if (vm.find("x") == -1) { // invalid parameter format
+ if (!vm.contains("x")) { // invalid parameter format
OS::get_singleton()->print("Invalid resolution '%s', it should be e.g. '1280x720'.\n",
vm.utf8().get_data());
@@ -858,7 +858,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
if (I->next()) {
String vm = I->next()->get();
- if (vm.find(",") == -1) { // invalid parameter format
+ if (!vm.contains(",")) { // invalid parameter format
OS::get_singleton()->print("Invalid position '%s', it should be e.g. '80,128'.\n",
vm.utf8().get_data());
@@ -940,7 +940,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} else if (I->get() == "--debug-server") {
if (I->next()) {
debug_server_uri = I->next()->get();
- if (debug_server_uri.find("://") == -1) { // wrong address
+ if (!debug_server_uri.contains("://")) { // wrong address
OS::get_singleton()->print("Invalid debug server uri. It should be of the form <protocol>://<bind_address>:<port>.\n");
goto error;
}
@@ -1073,7 +1073,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} else if (I->get() == "--remote-debug") {
if (I->next()) {
debug_uri = I->next()->get();
- if (debug_uri.find("://") == -1) { // wrong address
+ if (!debug_uri.contains("://")) { // wrong address
OS::get_singleton()->print(
"Invalid debug host address, it should be of the form <protocol>://<host/IP>:<port>.\n");
goto error;
@@ -1130,7 +1130,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
if (!remotefs.is_empty()) {
file_access_network_client = memnew(FileAccessNetworkClient);
int port;
- if (remotefs.find(":") != -1) {
+ if (remotefs.contains(":")) {
port = remotefs.get_slicec(':', 1).to_int();
remotefs = remotefs.get_slicec(':', 0);
} else {
@@ -1310,12 +1310,14 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
ProjectSettings::get_singleton()->set_custom_property_info("display/window/size/viewport_width",
PropertyInfo(Variant::INT, "display/window/size/viewport_width",
PROPERTY_HINT_RANGE,
- "0,7680,or_greater")); // 8K resolution
+ "0,7680,1,or_greater")); // 8K resolution
+
GLOBAL_DEF_BASIC("display/window/size/viewport_height", 600);
ProjectSettings::get_singleton()->set_custom_property_info("display/window/size/viewport_height",
PropertyInfo(Variant::INT, "display/window/size/viewport_height",
PROPERTY_HINT_RANGE,
- "0,4320,or_greater")); // 8K resolution
+ "0,4320,1,or_greater")); // 8K resolution
+
GLOBAL_DEF_BASIC("display/window/size/resizable", true);
GLOBAL_DEF_BASIC("display/window/size/borderless", false);
GLOBAL_DEF_BASIC("display/window/size/fullscreen", false);
@@ -1325,13 +1327,13 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
PropertyInfo(Variant::INT,
"display/window/size/window_width_override",
PROPERTY_HINT_RANGE,
- "0,7680,or_greater")); // 8K resolution
+ "0,7680,1,or_greater")); // 8K resolution
GLOBAL_DEF("display/window/size/window_height_override", 0);
ProjectSettings::get_singleton()->set_custom_property_info("display/window/size/window_height_override",
PropertyInfo(Variant::INT,
"display/window/size/window_height_override",
PROPERTY_HINT_RANGE,
- "0,4320,or_greater")); // 8K resolution
+ "0,4320,1,or_greater")); // 8K resolution
if (use_custom_res) {
if (!force_res) {
@@ -1728,15 +1730,11 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
if (show_logo) { //boot logo!
const bool boot_logo_image = GLOBAL_DEF("application/boot_splash/show_image", true);
const String boot_logo_path = String(GLOBAL_DEF("application/boot_splash/image", String())).strip_edges();
- const RenderingServer::SplashStretchMode boot_stretch_mode =
- (RenderingServer::SplashStretchMode)(int)GLOBAL_DEF("application/boot_splash/stretch_mode", RenderingServer::SPLASH_STRETCH_MODE_KEEP);
+ const bool boot_logo_scale = GLOBAL_DEF("application/boot_splash/fullsize", true);
const bool boot_logo_filter = GLOBAL_DEF("application/boot_splash/use_filter", true);
-
- ProjectSettings::get_singleton()->set_custom_property_info("application/boot_splash/stretch_mode",
- PropertyInfo(Variant::INT, "application/boot_splash/stretch_mode",
- PROPERTY_HINT_ENUM, "Disabled,Keep,Keep Width,Keep Height,Cover,Expand")); // Sync with RenderingServer::SplashStretchMode.
ProjectSettings::get_singleton()->set_custom_property_info("application/boot_splash/image",
- PropertyInfo(Variant::STRING, "application/boot_splash/image",
+ PropertyInfo(Variant::STRING,
+ "application/boot_splash/image",
PROPERTY_HINT_FILE, "*.png"));
Ref<Image> boot_logo;
@@ -1764,8 +1762,9 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
const Color boot_bg_color = GLOBAL_DEF("application/boot_splash/bg_color", boot_splash_bg_color);
#endif
if (boot_logo.is_valid()) {
- RenderingServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color,
- boot_stretch_mode, boot_logo_filter);
+ RenderingServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale,
+ boot_logo_filter);
+
} else {
#ifndef NO_DEFAULT_BOOT_LOGO
MAIN_PRINT("Main: Create bootsplash");
@@ -1778,7 +1777,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
MAIN_PRINT("Main: ClearColor");
RenderingServer::get_singleton()->set_default_clear_color(boot_bg_color);
MAIN_PRINT("Main: Image");
- RenderingServer::get_singleton()->set_boot_image(splash, boot_bg_color, RenderingServer::SPLASH_STRETCH_MODE_DISABLED);
+ RenderingServer::get_singleton()->set_boot_image(splash, boot_bg_color, false);
#endif
}
diff --git a/misc/dist/html/editor.html b/misc/dist/html/editor.html
index 8b077a5725..a681a2a1c3 100644
--- a/misc/dist/html/editor.html
+++ b/misc/dist/html/editor.html
@@ -9,8 +9,8 @@
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="application-name" content="Godot" />
<meta name="apple-mobile-web-app-title" content="Godot" />
- <meta name="theme-color" content="#478cbf" />
- <meta name="msapplication-navbutton-color" content="#478cbf" />
+ <meta name="theme-color" content="#202531" />
+ <meta name="msapplication-navbutton-color" content="#202531" />
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
<meta name="msapplication-starturl" content="/latest" />
<meta property="og:site_name" content="Godot Engine Web Editor" />
diff --git a/misc/dist/html/manifest.json b/misc/dist/html/manifest.json
index 0ca27b3742..adc8106e2a 100644
--- a/misc/dist/html/manifest.json
+++ b/misc/dist/html/manifest.json
@@ -6,7 +6,7 @@
"start_url": "./godot.tools.html",
"display": "standalone",
"orientation": "landscape",
- "theme_color": "#478cbf",
+ "theme_color": "#202531",
"icons": [
{
"src": "favicon.png",
diff --git a/misc/dist/html/offline.html b/misc/dist/html/offline.html
index 000c21b4d3..5cfc3362d9 100644
--- a/misc/dist/html/offline.html
+++ b/misc/dist/html/offline.html
@@ -4,6 +4,8 @@
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
+ <meta name="theme-color" content="#202531" />
+ <meta name="msapplication-navbutton-color" content="#202531" />
<title>You are offline</title>
<style>
html {
diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
index fd69725a21..5ba45c0c13 100644
--- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
+++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
@@ -308,6 +308,7 @@
CODE_SIGN_ENTITLEMENTS = "$binary/$binary.entitlements";
CODE_SIGN_IDENTITY = "$code_sign_identity_debug";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_debug";
+ CODE_SIGN_STYLE = "$code_sign_style_debug";
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)";
DEVELOPMENT_TEAM = $team_id;
INFOPLIST_FILE = "$binary/$binary-Info.plist";
@@ -338,6 +339,7 @@
CODE_SIGN_ENTITLEMENTS = "$binary/$binary.entitlements";
CODE_SIGN_IDENTITY = "$code_sign_identity_release";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_release";
+ CODE_SIGN_STYLE = "$code_sign_style_release";
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)";
DEVELOPMENT_TEAM = $team_id;
INFOPLIST_FILE = "$binary/$binary-Info.plist";
diff --git a/misc/scripts/black_format.sh b/misc/scripts/black_format.sh
index 2ad9a23832..99343f1c5a 100755
--- a/misc/scripts/black_format.sh
+++ b/misc/scripts/black_format.sh
@@ -6,28 +6,20 @@ set -uo pipefail
# Apply black.
echo -e "Formatting Python files..."
-PY_FILES=$(find \( -path "./.git" \
- -o -path "./thirdparty" \
- \) -prune \
- -o \( -name "SConstruct" \
- -o -name "SCsub" \
- -o -name "*.py" \
- \) -print)
+PY_FILES=$(git ls-files -- '*SConstruct' '*SCsub' '*.py' ':!:.git/*' ':!:thirdparty/*')
black -l 120 $PY_FILES
-git diff --color > patch.patch
+diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
-if [ ! -s patch.patch ] ; then
+if [ -z "$diff" ] ; then
printf "Files in this commit comply with the black style rules.\n"
- rm -f patch.patch
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the formatting rules:\n\n"
-cat patch.patch
+echo "$diff"
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
-rm -f patch.patch
exit 1
diff --git a/misc/scripts/clang_format.sh b/misc/scripts/clang_format.sh
index b0020da597..13b5ab79b6 100755
--- a/misc/scripts/clang_format.sh
+++ b/misc/scripts/clang_format.sh
@@ -4,55 +4,36 @@
# This is the primary script responsible for fixing style violations.
set -uo pipefail
-IFS=$'\n\t'
-CLANG_FORMAT_FILE_EXTS=(".c" ".h" ".cpp" ".hpp" ".cc" ".hh" ".cxx" ".m" ".mm" ".inc" ".java" ".glsl")
+# Loops through all code files tracked by Git.
+git ls-files -- '*.c' '*.h' '*.cpp' '*.hpp' '*.cc' '*.hh' '*.cxx' '*.m' '*.mm' '*.inc' '*.java' '*.glsl' \
+ ':!:.git/*' ':!:thirdparty/*' ':!:platform/android/java/lib/src/com/google/*' ':!:*-so_wrap.*' |
+while read -r f; do
+ # Run clang-format.
+ clang-format --Wno-error=unknown -i "$f"
-# Loops through all text files tracked by Git.
-git grep -zIl '' |
-while IFS= read -rd '' f; do
- # Exclude some files.
- if [[ "$f" == "thirdparty"* ]]; then
+ # Fix copyright headers, but not all files get them.
+ if [[ "$f" == *"inc" ]]; then
continue
- elif [[ "$f" == "platform/android/java/lib/src/com/google"* ]]; then
+ elif [[ "$f" == *"glsl" ]]; then
continue
- elif [[ "$f" == *"-so_wrap."* ]]; then
+ elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/input/InputManager"* ]]; then
continue
fi
- for extension in ${CLANG_FORMAT_FILE_EXTS[@]}; do
- if [[ "$f" == *"$extension" ]]; then
- # Run clang-format.
- clang-format --Wno-error=unknown -i "$f"
- # Fix copyright headers, but not all files get them.
- if [[ "$f" == *"inc" ]]; then
- continue 2
- elif [[ "$f" == *"glsl" ]]; then
- continue 2
- elif [[ "$f" == *"theme_data.h" ]]; then
- continue 2
- elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/input/InputManager"* ]]; then
- continue 2
- fi
- python misc/scripts/copyright_headers.py "$f"
- continue 2
- fi
- done
+ python misc/scripts/copyright_headers.py "$f"
done
-git diff --color > patch.patch
+diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
-if [ ! -s patch.patch ] ; then
- printf "Files in this commit comply with the clang-format style rules.\n"
- rm -f patch.patch
+if [ -z "$diff" ] ; then
+ printf "Files in this commit comply with the clang-tidy style rules.\n"
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
-printf "\n*** The following differences were found between the code "
-printf "and the formatting rules:\n\n"
-cat patch.patch
-printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
-rm -f patch.patch
+printf "\n*** The following changes have been made to comply with the formatting rules:\n\n"
+echo "$diff"
+printf "\n*** Please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1
diff --git a/misc/scripts/clang_tidy.sh b/misc/scripts/clang_tidy.sh
new file mode 100755
index 0000000000..e49f6ac9f4
--- /dev/null
+++ b/misc/scripts/clang_tidy.sh
@@ -0,0 +1,31 @@
+#!/usr/bin/env bash
+
+# This script runs clang-tidy on all relevant files in the repo.
+# This is more thorough than clang-format and thus slower; it should only be run manually.
+
+set -uo pipefail
+
+# Loops through all code files tracked by Git.
+git ls-files -- '*.c' '*.h' '*.cpp' '*.hpp' '*.cc' '*.hh' '*.cxx' '*.m' '*.mm' '*.inc' '*.java' '*.glsl' \
+ ':!:.git/*' ':!:thirdparty/*' ':!:platform/android/java/lib/src/com/google/*' ':!:*-so_wrap.*' |
+while read -r f; do
+ # Run clang-tidy.
+ clang-tidy --quiet --fix "$f" &> /dev/null
+
+ # Run clang-format. This also fixes the output of clang-tidy.
+ clang-format --Wno-error=unknown -i "$f"
+done
+
+diff=$(git diff --color)
+
+# If no patch has been generated all is OK, clean up, and exit.
+if [ -z "$diff" ] ; then
+ printf "Files in this commit comply with the clang-tidy style rules.\n"
+ exit 0
+fi
+
+# A patch has been created, notify the user, clean up, and exit.
+printf "\n*** The following changes have been made to comply with the formatting rules:\n\n"
+echo "$diff"
+printf "\n*** Please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
+exit 1
diff --git a/misc/scripts/file_format.sh b/misc/scripts/file_format.sh
index e66bc88bc0..0c7235817d 100755
--- a/misc/scripts/file_format.sh
+++ b/misc/scripts/file_format.sh
@@ -47,10 +47,10 @@ while IFS= read -rd '' f; do
perl -i -ple 's/\s*$//g' "$f"
done
-git diff --color > patch.patch
+diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
-if [ ! -s patch.patch ] ; then
+if [ -z "$diff" ] ; then
printf "Files in this commit comply with the formatting rules.\n"
rm -f patch.patch
exit 0
@@ -59,7 +59,6 @@ fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the formatting rules:\n\n"
-cat patch.patch
+echo "$diff"
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
-rm -f patch.patch
exit 1
diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h
index 6377f8915d..dffcadbcdc 100644
--- a/modules/bullet/shape_bullet.h
+++ b/modules/bullet/shape_bullet.h
@@ -105,7 +105,7 @@ private:
};
class SphereShapeBullet : public ShapeBullet {
- real_t radius;
+ real_t radius = 0.0;
public:
SphereShapeBullet();
@@ -137,8 +137,8 @@ private:
};
class CapsuleShapeBullet : public ShapeBullet {
- real_t height;
- real_t radius;
+ real_t height = 0.0;
+ real_t radius = 0.0;
public:
CapsuleShapeBullet();
@@ -155,8 +155,8 @@ private:
};
class CylinderShapeBullet : public ShapeBullet {
- real_t height;
- real_t radius;
+ real_t height = 0.0;
+ real_t radius = 0.0;
public:
CylinderShapeBullet();
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 41b4682c84..fbddedbe55 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -1451,8 +1451,8 @@ Ref<Material> CSGCylinder3D::get_material() const {
CSGCylinder3D::CSGCylinder3D() {
// defaults
- radius = 1.0;
- height = 1.0;
+ radius = 0.5;
+ height = 2.0;
sides = 8;
cone = false;
smooth_faces = true;
@@ -1671,8 +1671,8 @@ Ref<Material> CSGTorus3D::get_material() const {
CSGTorus3D::CSGTorus3D() {
// defaults
- inner_radius = 2.0;
- outer_radius = 3.0;
+ inner_radius = 0.5;
+ outer_radius = 1.0;
sides = 8;
ring_sides = 6;
smooth_faces = true;
@@ -1694,7 +1694,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
}
int shape_sides = shape_polygon.size();
Vector<int> shape_faces = Geometry2D::triangulate_polygon(shape_polygon);
- ERR_FAIL_COND_V_MSG(shape_faces.size() < 3, brush, "Failed to triangulate CSGPolygon");
+ ERR_FAIL_COND_V_MSG(shape_faces.size() < 3, brush, "Failed to triangulate CSGPolygon. Make sure the polygon doesn't have any intersecting edges.");
// Get polygon enclosing Rect2.
Rect2 shape_rect(shape_polygon[0], Vector2());
diff --git a/modules/csg/csg_shape.h b/modules/csg/csg_shape.h
index eed995a40e..6da9893368 100644
--- a/modules/csg/csg_shape.h
+++ b/modules/csg/csg_shape.h
@@ -239,7 +239,7 @@ class CSGBox3D : public CSGPrimitive3D {
virtual CSGBrush *_build_brush() override;
Ref<Material> material;
- Vector3 size = Vector3(2, 2, 2);
+ Vector3 size = Vector3(1, 1, 1);
protected:
static void _bind_methods();
diff --git a/modules/csg/doc_classes/CSGBox3D.xml b/modules/csg/doc_classes/CSGBox3D.xml
index d64e58ae4d..4b479ed42e 100644
--- a/modules/csg/doc_classes/CSGBox3D.xml
+++ b/modules/csg/doc_classes/CSGBox3D.xml
@@ -12,7 +12,7 @@
<member name="material" type="Material" setter="set_material" getter="get_material">
The material used to render the box.
</member>
- <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)">
+ <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(1, 1, 1)">
The box's width, height and depth.
</member>
</members>
diff --git a/modules/csg/doc_classes/CSGCylinder3D.xml b/modules/csg/doc_classes/CSGCylinder3D.xml
index 40e989bfb3..1fe2025bab 100644
--- a/modules/csg/doc_classes/CSGCylinder3D.xml
+++ b/modules/csg/doc_classes/CSGCylinder3D.xml
@@ -12,13 +12,13 @@
<member name="cone" type="bool" setter="set_cone" getter="is_cone" default="false">
If [code]true[/code] a cone is created, the [member radius] will only apply to one side.
</member>
- <member name="height" type="float" setter="set_height" getter="get_height" default="1.0">
+ <member name="height" type="float" setter="set_height" getter="get_height" default="2.0">
The height of the cylinder.
</member>
<member name="material" type="Material" setter="set_material" getter="get_material">
The material used to render the cylinder.
</member>
- <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
+ <member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5">
The radius of the cylinder.
</member>
<member name="sides" type="int" setter="set_sides" getter="get_sides" default="8">
diff --git a/modules/csg/doc_classes/CSGMesh3D.xml b/modules/csg/doc_classes/CSGMesh3D.xml
index 2810343139..42fcb7bd2b 100644
--- a/modules/csg/doc_classes/CSGMesh3D.xml
+++ b/modules/csg/doc_classes/CSGMesh3D.xml
@@ -4,7 +4,7 @@
A CSG Mesh shape that uses a mesh resource.
</brief_description>
<description>
- This CSG node allows you to use any mesh resource as a CSG shape, provided it is closed, does not self-intersect, does not contain internal faces and has no edges that connect to more than two faces.
+ This CSG node allows you to use any mesh resource as a CSG shape, provided it is closed, does not self-intersect, does not contain internal faces and has no edges that connect to more than two faces. See also [CSGPolygon3D] for drawing 2D extruded polygons to be used as CSG nodes.
</description>
<tutorials>
</tutorials>
diff --git a/modules/csg/doc_classes/CSGPolygon3D.xml b/modules/csg/doc_classes/CSGPolygon3D.xml
index ecbb7962d1..5a49eebc7b 100644
--- a/modules/csg/doc_classes/CSGPolygon3D.xml
+++ b/modules/csg/doc_classes/CSGPolygon3D.xml
@@ -4,7 +4,7 @@
Extrudes a 2D polygon shape to create a 3D mesh.
</brief_description>
<description>
- An array of 2D points is extruded to quickly and easily create a variety of 3D meshes.
+ An array of 2D points is extruded to quickly and easily create a variety of 3D meshes. See also [CSGMesh3D] for using 3D meshes as CSG nodes.
</description>
<tutorials>
</tutorials>
@@ -46,7 +46,8 @@
When [member mode] is [constant MODE_PATH], this is the distance along the path, in meters, the texture coordinates will tile. When set to 0, texture coordinates will match geometry exactly with no tiling.
</member>
<member name="polygon" type="PackedVector2Array" setter="set_polygon" getter="get_polygon" default="PackedVector2Array(0, 0, 0, 1, 1, 1, 1, 0)">
- The point array that defines the 2D polygon that is extruded.
+ The point array that defines the 2D polygon that is extruded. This can be a convex or concave polygon with 3 or more points. The polygon must [i]not[/i] have any intersecting edges. Otherwise, triangulation will fail and no mesh will be generated.
+ [b]Note:[/b] If only 1 or 2 points are defined in [member polygon], no mesh will be generated.
</member>
<member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces" default="false">
If [code]true[/code], applies smooth shading to the extrusions.
diff --git a/modules/csg/doc_classes/CSGTorus3D.xml b/modules/csg/doc_classes/CSGTorus3D.xml
index 91ee63a4c9..2c0eef8f09 100644
--- a/modules/csg/doc_classes/CSGTorus3D.xml
+++ b/modules/csg/doc_classes/CSGTorus3D.xml
@@ -9,13 +9,13 @@
<tutorials>
</tutorials>
<members>
- <member name="inner_radius" type="float" setter="set_inner_radius" getter="get_inner_radius" default="2.0">
+ <member name="inner_radius" type="float" setter="set_inner_radius" getter="get_inner_radius" default="0.5">
The inner radius of the torus.
</member>
<member name="material" type="Material" setter="set_material" getter="get_material">
The material used to render the torus.
</member>
- <member name="outer_radius" type="float" setter="set_outer_radius" getter="get_outer_radius" default="3.0">
+ <member name="outer_radius" type="float" setter="set_outer_radius" getter="get_outer_radius" default="1.0">
The outer radius of the torus.
</member>
<member name="ring_sides" type="int" setter="set_ring_sides" getter="get_ring_sides" default="6">
diff --git a/modules/etcpak/image_compress_etcpak.cpp b/modules/etcpak/image_compress_etcpak.cpp
index c79d449d41..7d5557d197 100644
--- a/modules/etcpak/image_compress_etcpak.cpp
+++ b/modules/etcpak/image_compress_etcpak.cpp
@@ -132,8 +132,39 @@ void _compress_etcpak(EtcpakType p_compresstype, Image *r_img, float p_lossy_qua
// Compress image data and (if required) mipmaps.
const bool mipmaps = r_img->has_mipmaps();
- const int width = r_img->get_width();
- const int height = r_img->get_height();
+ int width = r_img->get_width();
+ int height = r_img->get_height();
+
+ /*
+ The first mipmap level of a compressed texture must be a multiple of 4. Quote from D3D11.3 spec:
+
+ BC format surfaces are always multiples of full blocks, each block representing 4x4 pixels.
+ For mipmaps, the top level map is required to be a multiple of 4 size in all dimensions.
+ The sizes for the lower level maps are computed as they are for all mipmapped surfaces,
+ and thus may not be a multiple of 4, for example a top level map of 20 results in a second level
+ map size of 10. For these cases, there is a differing 'physical' size and a 'virtual' size.
+ The virtual size is that computed for each mip level without adjustment, which is 10 for the example.
+ The physical size is the virtual size rounded up to the next multiple of 4, which is 12 for the example,
+ and this represents the actual memory size. The sampling hardware will apply texture address
+ processing based on the virtual size (using, for example, border color if specified for accesses
+ beyond 10), and thus for the example case will not access the 11th and 12th row of the resource.
+ So for mipmap chains when an axis becomes < 4 in size, only texels 'a','b','e','f'
+ are used for a 2x2 map, and texel 'a' is used for 1x1. Note that this is similar to, but distinct from,
+ the surface pitch, which can encompass additional padding beyond the physical surface size.
+ */
+ int next_width = width <= 2 ? width : (width + 3) & ~3;
+ int next_height = height <= 2 ? height : (height + 3) & ~3;
+ if (next_width != width || next_height != height) {
+ r_img->resize(next_width, next_height, Image::INTERPOLATE_LANCZOS);
+ width = r_img->get_width();
+ height = r_img->get_height();
+ }
+ // ERR_FAIL_COND(width % 4 != 0 || height % 4 != 0); // FIXME: No longer guaranteed.
+ // Multiple-of-4 should be guaranteed by above.
+ // However, power-of-two 3d textures will create Nx2 and Nx1 mipmap levels,
+ // which are individually compressed Image objects that violate the above rule.
+ // Hence, we allow Nx1 and Nx2 images through without forcing to multiple-of-4.
+
const uint8_t *src_read = r_img->get_data().ptr();
print_verbose(vformat("ETCPAK: Encoding image size %dx%d to format %s.", width, height, Image::get_format_name(target_format)));
@@ -144,24 +175,48 @@ void _compress_etcpak(EtcpakType p_compresstype, Image *r_img, float p_lossy_qua
uint8_t *dest_write = dest_data.ptrw();
int mip_count = mipmaps ? Image::get_image_required_mipmaps(width, height, target_format) : 0;
+ Vector<uint32_t> padded_src;
for (int i = 0; i < mip_count + 1; i++) {
// Get write mip metrics for target image.
- int mip_w, mip_h;
- int mip_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, target_format, i, mip_w, mip_h);
+ int orig_mip_w, orig_mip_h;
+ int mip_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, target_format, i, orig_mip_w, orig_mip_h);
// Ensure that mip offset is a multiple of 8 (etcpak expects uint64_t pointer).
ERR_FAIL_COND(mip_ofs % 8 != 0);
uint64_t *dest_mip_write = (uint64_t *)&dest_write[mip_ofs];
// Block size. Align stride to multiple of 4 (RGBA8).
- mip_w = (mip_w + 3) & ~3;
- mip_h = (mip_h + 3) & ~3;
+ int mip_w = (orig_mip_w + 3) & ~3;
+ int mip_h = (orig_mip_h + 3) & ~3;
const uint32_t blocks = mip_w * mip_h / 16;
// Get mip data from source image for reading.
int src_mip_ofs = r_img->get_mipmap_offset(i);
const uint32_t *src_mip_read = (const uint32_t *)&src_read[src_mip_ofs];
+ // Pad textures to nearest block by smearing.
+ if (mip_w != orig_mip_w || mip_h != orig_mip_h) {
+ padded_src.resize(mip_w * mip_h);
+ uint32_t *ptrw = padded_src.ptrw();
+ int x = 0, y = 0;
+ for (y = 0; y < orig_mip_h; y++) {
+ for (x = 0; x < orig_mip_w; x++) {
+ ptrw[mip_w * y + x] = src_mip_read[orig_mip_w * y + x];
+ }
+ // First, smear in x.
+ for (; x < mip_w; x++) {
+ ptrw[mip_w * y + x] = ptrw[mip_w * y + x - 1];
+ }
+ }
+ // Then, smear in y.
+ for (; y < mip_h; y++) {
+ for (x = 0; x < mip_w; x++) {
+ ptrw[mip_w * y + x] = ptrw[mip_w * y + x - mip_w];
+ }
+ }
+ // Override the src_mip_read pointer to our temporary Vector.
+ src_mip_read = padded_src.ptr();
+ }
if (p_compresstype == EtcpakType::ETCPAK_TYPE_ETC1) {
CompressEtc1RgbDither(src_mip_read, dest_mip_write, blocks, mip_w);
} else if (p_compresstype == EtcpakType::ETCPAK_TYPE_ETC2 || p_compresstype == EtcpakType::ETCPAK_TYPE_ETC2_RA_AS_RG) {
diff --git a/modules/fbx/editor_scene_importer_fbx.cpp b/modules/fbx/editor_scene_importer_fbx.cpp
index 4cca907bf2..758c47eecc 100644
--- a/modules/fbx/editor_scene_importer_fbx.cpp
+++ b/modules/fbx/editor_scene_importer_fbx.cpp
@@ -123,7 +123,7 @@ Node3D *EditorSceneFormatImporterFBX::import_scene(const String &p_path, uint32_
bool corrupt = false;
// safer to check this way as there can be different formatted headers
- if (fbx_header_string.find("Kaydara FBX Binary", 0) != -1) {
+ if (fbx_header_string.contains("Kaydara FBX Binary")) {
is_binary = true;
print_verbose("[doc] is binary");
diff --git a/modules/fbx/fbx_parser/FBXAnimation.cpp b/modules/fbx/fbx_parser/FBXAnimation.cpp
index 8c43aac8f6..8627c95012 100644
--- a/modules/fbx/fbx_parser/FBXAnimation.cpp
+++ b/modules/fbx/fbx_parser/FBXAnimation.cpp
@@ -130,7 +130,7 @@ AnimationCurve::~AnimationCurve() {
AnimationCurveNode::AnimationCurveNode(uint64_t id, const ElementPtr element, const std::string &name,
const Document &doc, const char *const *target_prop_whitelist /*= nullptr*/,
size_t whitelist_size /*= 0*/) :
- Object(id, element, name), target(), doc(doc) {
+ Object(id, element, name), doc(doc) {
// find target node
const char *whitelist[] = { "Model", "NodeAttribute", "Deformer" };
const std::vector<const Connection *> &conns = doc.GetConnectionsBySourceSequenced(ID(), whitelist, 3);
diff --git a/modules/fbx/fbx_parser/FBXDeformer.cpp b/modules/fbx/fbx_parser/FBXDeformer.cpp
index b888afd90e..a2b216ab09 100644
--- a/modules/fbx/fbx_parser/FBXDeformer.cpp
+++ b/modules/fbx/fbx_parser/FBXDeformer.cpp
@@ -104,7 +104,7 @@ Constraint::~Constraint() {
// ------------------------------------------------------------------------------------------------
Cluster::Cluster(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name) :
- Deformer(id, element, doc, name), valid_transformAssociateModel(false) {
+ Deformer(id, element, doc, name) {
const ScopePtr sc = GetRequiredScope(element);
// for( auto element : sc.Elements())
// {
@@ -177,7 +177,7 @@ Cluster::~Cluster() {
// ------------------------------------------------------------------------------------------------
Skin::Skin(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name) :
- Deformer(id, element, doc, name), accuracy(0.0f) {
+ Deformer(id, element, doc, name) {
const ScopePtr sc = GetRequiredScope(element);
// keep this it is used for debugging and any FBX format changes
diff --git a/modules/fbx/fbx_parser/FBXParser.cpp b/modules/fbx/fbx_parser/FBXParser.cpp
index d8ccb4179c..e345b7fc18 100644
--- a/modules/fbx/fbx_parser/FBXParser.cpp
+++ b/modules/fbx/fbx_parser/FBXParser.cpp
@@ -235,7 +235,7 @@ Scope::~Scope() {
// ------------------------------------------------------------------------------------------------
Parser::Parser(const TokenList &tokens, bool is_binary) :
- corrupt(false), tokens(tokens), cursor(tokens.begin()), is_binary(is_binary) {
+ tokens(tokens), cursor(tokens.begin()), is_binary(is_binary) {
root = new_Scope(*this, true);
scopes.push_back(root);
}
diff --git a/modules/fbx/fbx_parser/FBXProperties.cpp b/modules/fbx/fbx_parser/FBXProperties.cpp
index 531f0743d6..7cbb3a2eda 100644
--- a/modules/fbx/fbx_parser/FBXProperties.cpp
+++ b/modules/fbx/fbx_parser/FBXProperties.cpp
@@ -145,8 +145,7 @@ std::string PeekPropertyName(const Element &element) {
} // namespace
// ------------------------------------------------------------------------------------------------
-PropertyTable::PropertyTable() :
- element(nullptr) {
+PropertyTable::PropertyTable() {
}
// Is used when dealing with FBX Objects not metadata.
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index ddde28811c..0309d1d9c7 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -288,7 +288,7 @@ List<ClassAPI> generate_c_api_classes() {
String type;
String name = argument.name;
- if (argument.name.find(":") != -1) {
+ if (argument.name.contains(":")) {
type = argument.name.get_slice(":", 1);
name = argument.name.get_slice(":", 0);
} else {
@@ -324,7 +324,7 @@ List<ClassAPI> generate_c_api_classes() {
property_api.getter = ClassDB::get_property_getter(class_name, p->get().name);
property_api.setter = ClassDB::get_property_setter(class_name, p->get().name);
- if (p->get().name.find(":") != -1) {
+ if (p->get().name.contains(":")) {
property_api.type = p->get().name.get_slice(":", 1);
property_api.name = p->get().name.get_slice(":", 0);
} else {
@@ -355,7 +355,7 @@ List<ClassAPI> generate_c_api_classes() {
//method name
method_api.method_name = method_info.name;
//method return type
- if (method_api.method_name.find(":") != -1) {
+ if (method_api.method_name.contains(":")) {
method_api.return_type = method_api.method_name.get_slice(":", 1);
method_api.method_name = method_api.method_name.get_slice(":", 0);
} else {
@@ -388,7 +388,7 @@ List<ClassAPI> generate_c_api_classes() {
arg_name = arg_info.name;
- if (arg_info.name.find(":") != -1) {
+ if (arg_info.name.contains(":")) {
arg_type = arg_info.name.get_slice(":", 1);
arg_name = arg_info.name.get_slice(":", 0);
} else if (arg_info.hint == PROPERTY_HINT_RESOURCE_TYPE) {
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index 5cc295bbab..ac6684a29c 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -33,18 +33,6 @@
#include "../gdscript_tokenizer.h"
#include "editor/editor_settings.h"
-static bool _is_char(char32_t c) {
- return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_';
-}
-
-static bool _is_hex_symbol(char32_t c) {
- return ((c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'));
-}
-
-static bool _is_bin_symbol(char32_t c) {
- return (c == '0' || c == '1');
-}
-
Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_line) {
Dictionary color_map;
@@ -102,7 +90,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
color = font_color;
bool is_char = !is_symbol(str[j]);
bool is_a_symbol = is_symbol(str[j]);
- bool is_number = (str[j] >= '0' && str[j] <= '9');
+ bool is_number = is_digit(str[j]);
/* color regions */
if (is_a_symbol || in_region != -1) {
@@ -241,14 +229,14 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
}
// allow ABCDEF in hex notation
- if (is_hex_notation && (_is_hex_symbol(str[j]) || is_number)) {
+ if (is_hex_notation && (is_hex_digit(str[j]) || is_number)) {
is_number = true;
} else {
is_hex_notation = false;
}
// disallow anything not a 0 or 1
- if (is_bin_notation && (_is_bin_symbol(str[j]))) {
+ if (is_bin_notation && (is_binary_digit(str[j]))) {
is_number = true;
} else if (is_bin_notation) {
is_bin_notation = false;
@@ -270,7 +258,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
}
}
- if (!in_word && _is_char(str[j]) && !is_number) {
+ if (!in_word && (is_ascii_char(str[j]) || is_underscore(str[j])) && !is_number) {
in_word = true;
}
@@ -585,7 +573,7 @@ void GDScriptSyntaxHighlighter::_update_cache() {
if (E.usage & PROPERTY_USAGE_CATEGORY || E.usage & PROPERTY_USAGE_GROUP || E.usage & PROPERTY_USAGE_SUBGROUP) {
continue;
}
- if (name.find("/") != -1) {
+ if (name.contains("/")) {
continue;
}
member_keywords[name] = member_variable_color;
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 84db97625b..5b40c94110 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -827,7 +827,7 @@ Error GDScript::reload(bool p_keep_state) {
return OK;
}
#else
- if (source.find("_BASE_") != -1) {
+ if (source.contains("_BASE_")) {
return OK;
}
#endif
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index f7dd6bb0aa..9ff52347e9 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -1586,7 +1586,7 @@ void GDScriptAnalyzer::resolve_match_pattern(GDScriptParser::PatternNode *p_matc
if (p_match_pattern->dictionary[i].key) {
reduce_expression(p_match_pattern->dictionary[i].key);
if (!p_match_pattern->dictionary[i].key->is_constant) {
- push_error(R"(Expression in dictionary pattern key must be a constant.)", p_match_pattern->expression);
+ push_error(R"(Expression in dictionary pattern key must be a constant.)", p_match_pattern->dictionary[i].key);
}
}
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index 4ac5a4a60e..6ada7d36f5 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -122,6 +122,10 @@ Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptP
}
if (singleton->parser_map.has(p_path)) {
ref = Ref<GDScriptParserRef>(singleton->parser_map[p_path]);
+ if (ref.is_null()) {
+ r_error = ERR_INVALID_DATA;
+ return ref;
+ }
} else {
if (!FileAccess::exists(p_path)) {
r_error = ERR_FILE_NOT_FOUND;
@@ -133,7 +137,6 @@ Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptP
ref->path = p_path;
singleton->parser_map[p_path] = ref.ptr();
}
-
r_error = ref->raise_status(p_status);
return ref;
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 139df09cd4..33a88dd2dd 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -486,7 +486,7 @@ struct GDScriptCompletionIdentifier {
static String _get_visual_datatype(const PropertyInfo &p_info, bool p_is_arg = true) {
if (p_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
String enum_name = p_info.class_name;
- if (enum_name.find(".") == -1) {
+ if (!enum_name.contains(".")) {
return enum_name;
}
return enum_name.get_slice(".", 1);
@@ -955,7 +955,7 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
if (E.usage & (PROPERTY_USAGE_GROUP | PROPERTY_USAGE_CATEGORY)) {
continue;
}
- if (E.name.find("/") != -1) {
+ if (E.name.contains("/")) {
continue;
}
ScriptCodeCompletionOption option(E.name, ScriptCodeCompletionOption::KIND_MEMBER);
@@ -1000,7 +1000,7 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
}
for (const PropertyInfo &E : members) {
- if (String(E.name).find("/") == -1) {
+ if (!String(E.name).contains("/")) {
ScriptCodeCompletionOption option(E.name, ScriptCodeCompletionOption::KIND_MEMBER);
r_result.insert(option.display, option);
}
@@ -2182,7 +2182,7 @@ static bool _guess_method_return_type_from_base(GDScriptParser::CompletionContex
}
static void _find_enumeration_candidates(GDScriptParser::CompletionContext &p_context, const String &p_enum_hint, Map<String, ScriptCodeCompletionOption> &r_result) {
- if (p_enum_hint.find(".") == -1) {
+ if (!p_enum_hint.contains(".")) {
// Global constant or in the current class.
StringName current_enum = p_enum_hint;
if (p_context.current_class && p_context.current_class->has_member(current_enum) && p_context.current_class->get_member(current_enum).type == GDScriptParser::ClassNode::Member::ENUM) {
@@ -2291,7 +2291,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
}
}
- if (p_argidx == 0 && method_args > 0 && ClassDB::is_parent_class(class_name, "InputEvent") && p_method.operator String().find("action") != -1) {
+ if (p_argidx == 0 && method_args > 0 && ClassDB::is_parent_class(class_name, "InputEvent") && p_method.operator String().contains("action")) {
// Get input actions
List<PropertyInfo> props;
ProjectSettings::get_singleton()->get_property_list(&props);
@@ -2639,7 +2639,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
ClassDB::get_virtual_methods(class_name, &virtual_methods);
for (const MethodInfo &mi : virtual_methods) {
String method_hint = mi.name;
- if (method_hint.find(":") != -1) {
+ if (method_hint.contains(":")) {
method_hint = method_hint.get_slice(":", 0);
}
method_hint += "(";
@@ -2650,7 +2650,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
method_hint += ", ";
}
String arg = mi.arguments[i].name;
- if (arg.find(":") != -1) {
+ if (arg.contains(":")) {
arg = arg.substr(0, arg.find(":"));
}
method_hint += arg;
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index f1877df326..9424de9d22 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -248,7 +248,7 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) {
// If the return value is a GDScriptFunctionState reference,
// then the function did await again after resuming.
- if (ret.is_ref()) {
+ if (ret.is_ref_counted()) {
GDScriptFunctionState *gdfs = Object::cast_to<GDScriptFunctionState>(ret);
if (gdfs && gdfs->function == function) {
completed = false;
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index f8bcef503e..cfad832a6c 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -2105,7 +2105,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_precedence(Precedence p_pr
ExpressionNode *previous_operand = (this->*prefix_rule)(nullptr, p_can_assign);
while (p_precedence <= get_rule(current.type)->precedence) {
- if (p_stop_on_assign && current.type == GDScriptTokenizer::Token::EQUAL) {
+ if (previous_operand == nullptr || (p_stop_on_assign && current.type == GDScriptTokenizer::Token::EQUAL)) {
return previous_operand;
}
// Also switch multiline mode on here for infix operators.
@@ -2415,6 +2415,9 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode
push_error("Assignment is not allowed inside an expression.");
return parse_expression(false); // Return the following expression.
}
+ if (p_previous_operand == nullptr) {
+ return parse_expression(false); // Return the following expression.
+ }
#ifdef DEBUG_ENABLED
VariableNode *source_variable = nullptr;
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 05ea061798..d3287ab345 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -312,22 +312,6 @@ GDScriptTokenizer::Token GDScriptTokenizer::pop_error() {
return error;
}
-static bool _is_alphanumeric(char32_t c) {
- return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
-}
-
-static bool _is_digit(char32_t c) {
- return (c >= '0' && c <= '9');
-}
-
-static bool _is_hex_digit(char32_t c) {
- return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
-}
-
-static bool _is_binary_digit(char32_t c) {
- return (c == '0' || c == '1');
-}
-
GDScriptTokenizer::Token GDScriptTokenizer::make_token(Token::Type p_type) {
Token token(p_type);
token.start_line = start_line;
@@ -448,10 +432,10 @@ GDScriptTokenizer::Token GDScriptTokenizer::check_vcs_marker(char32_t p_test, To
}
GDScriptTokenizer::Token GDScriptTokenizer::annotation() {
- if (!_is_alphanumeric(_peek())) {
+ if (!is_ascii_identifier_char(_peek())) {
push_error("Expected annotation identifier after \"@\".");
}
- while (_is_alphanumeric(_peek())) {
+ while (is_ascii_identifier_char(_peek())) {
// Consume all identifier characters.
_advance();
}
@@ -526,7 +510,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::potential_identifier() {
#define MAX_KEYWORD_LENGTH 10
// Consume all alphanumeric characters.
- while (_is_alphanumeric(_peek())) {
+ while (is_ascii_identifier_char(_peek())) {
_advance();
}
@@ -612,7 +596,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::number() {
bool has_decimal = false;
bool has_exponent = false;
bool has_error = false;
- bool (*digit_check_func)(char32_t) = _is_digit;
+ bool (*digit_check_func)(char32_t) = is_digit;
if (_peek(-1) == '.') {
has_decimal = true;
@@ -620,20 +604,20 @@ GDScriptTokenizer::Token GDScriptTokenizer::number() {
if (_peek() == 'x') {
// Hexadecimal.
base = 16;
- digit_check_func = _is_hex_digit;
+ digit_check_func = is_hex_digit;
_advance();
} else if (_peek() == 'b') {
// Binary.
base = 2;
- digit_check_func = _is_binary_digit;
+ digit_check_func = is_binary_digit;
_advance();
}
}
// Allow '_' to be used in a number, for readability.
bool previous_was_underscore = false;
- while (digit_check_func(_peek()) || _peek() == '_') {
- if (_peek() == '_') {
+ while (digit_check_func(_peek()) || is_underscore(_peek())) {
+ if (is_underscore(_peek())) {
if (previous_was_underscore) {
Token error = make_error(R"(Only one underscore can be used as a numeric separator.)");
error.start_column = column;
@@ -682,7 +666,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::number() {
_advance();
// Consume decimal digits.
- while (_is_digit(_peek()) || _peek() == '_') {
+ while (is_digit(_peek()) || is_underscore(_peek())) {
_advance();
}
}
@@ -696,7 +680,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::number() {
_advance();
}
// Consume exponent digits.
- if (!_is_digit(_peek())) {
+ if (!is_digit(_peek())) {
Token error = make_error(R"(Expected exponent value after "e".)");
error.start_column = column;
error.leftmost_column = column;
@@ -705,8 +689,8 @@ GDScriptTokenizer::Token GDScriptTokenizer::number() {
push_error(error);
}
previous_was_underscore = false;
- while (_is_digit(_peek()) || _peek() == '_') {
- if (_peek() == '_') {
+ while (is_digit(_peek()) || is_underscore(_peek())) {
+ if (is_underscore(_peek())) {
if (previous_was_underscore) {
Token error = make_error(R"(Only one underscore can be used as a numeric separator.)");
error.start_column = column;
@@ -733,7 +717,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::number() {
error.rightmost_column = column + 1;
push_error(error);
has_error = true;
- } else if (_is_alphanumeric(_peek())) {
+ } else if (is_ascii_identifier_char(_peek())) {
// Letter at the end of the number.
push_error("Invalid numeric notation.");
}
@@ -786,6 +770,8 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
}
String result;
+ char32_t prev = 0;
+ int prev_pos = 0;
for (;;) {
// Consume actual string.
@@ -852,16 +838,18 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
case '\\':
escaped = '\\';
break;
- case 'u':
+ case 'U':
+ case 'u': {
// Hexadecimal sequence.
- for (int i = 0; i < 4; i++) {
+ int hex_len = (code == 'U') ? 6 : 4;
+ for (int j = 0; j < hex_len; j++) {
if (_is_at_end()) {
return make_error("Unterminated string.");
}
char32_t digit = _peek();
char32_t value = 0;
- if (digit >= '0' && digit <= '9') {
+ if (is_digit(digit)) {
value = digit - '0';
} else if (digit >= 'a' && digit <= 'f') {
value = digit - 'a';
@@ -886,7 +874,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
_advance();
}
- break;
+ } break;
case '\r':
if (_peek() != '\n') {
// Carriage return without newline in string. (???)
@@ -909,11 +897,53 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
valid_escape = false;
break;
}
+ // Parse UTF-16 pair.
+ if (valid_escape) {
+ if ((escaped & 0xfffffc00) == 0xd800) {
+ if (prev == 0) {
+ prev = escaped;
+ prev_pos = column - 2;
+ continue;
+ } else {
+ Token error = make_error("Invalid UTF-16 sequence in string, unpaired lead surrogate");
+ error.start_column = column - 2;
+ error.leftmost_column = error.start_column;
+ push_error(error);
+ valid_escape = false;
+ prev = 0;
+ }
+ } else if ((escaped & 0xfffffc00) == 0xdc00) {
+ if (prev == 0) {
+ Token error = make_error("Invalid UTF-16 sequence in string, unpaired trail surrogate");
+ error.start_column = column - 2;
+ error.leftmost_column = error.start_column;
+ push_error(error);
+ valid_escape = false;
+ } else {
+ escaped = (prev << 10UL) + escaped - ((0xd800 << 10UL) + 0xdc00 - 0x10000);
+ prev = 0;
+ }
+ }
+ if (prev != 0) {
+ Token error = make_error("Invalid UTF-16 sequence in string, unpaired lead surrogate");
+ error.start_column = prev_pos;
+ error.leftmost_column = error.start_column;
+ push_error(error);
+ prev = 0;
+ }
+ }
if (valid_escape) {
result += escaped;
}
} else if (ch == quote_char) {
+ if (prev != 0) {
+ Token error = make_error("Invalid UTF-16 sequence in string, unpaired lead surrogate");
+ error.start_column = prev_pos;
+ error.leftmost_column = error.start_column;
+ push_error(error);
+ prev = 0;
+ }
_advance();
if (is_multiline) {
if (_peek() == quote_char && _peek(1) == quote_char) {
@@ -930,6 +960,13 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
break;
}
} else {
+ if (prev != 0) {
+ Token error = make_error("Invalid UTF-16 sequence in string, unpaired lead surrogate");
+ error.start_column = prev_pos;
+ error.leftmost_column = error.start_column;
+ push_error(error);
+ prev = 0;
+ }
result += ch;
_advance();
if (ch == '\n') {
@@ -937,6 +974,13 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
}
}
}
+ if (prev != 0) {
+ Token error = make_error("Invalid UTF-16 sequence in string, unpaired lead surrogate");
+ error.start_column = prev_pos;
+ error.leftmost_column = error.start_column;
+ push_error(error);
+ prev = 0;
+ }
// Make the literal.
Variant string;
@@ -1262,9 +1306,9 @@ GDScriptTokenizer::Token GDScriptTokenizer::scan() {
line_continuation = false;
- if (_is_digit(c)) {
+ if (is_digit(c)) {
return number();
- } else if (_is_alphanumeric(c)) {
+ } else if (is_ascii_identifier_char(c)) {
return potential_identifier();
}
@@ -1332,7 +1376,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::scan() {
if (_peek() == '.') {
_advance();
return make_token(Token::PERIOD_PERIOD);
- } else if (_is_digit(_peek())) {
+ } else if (is_digit(_peek())) {
// Number starting with '.'.
return number();
} else {
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index e0facaf61d..95122714f9 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -1532,7 +1532,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
} else if (methodstr == "free") {
if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
- if (base->is_ref()) {
+ if (base->is_ref_counted()) {
err_text = "Attempted to free a reference.";
OPCODE_BREAK;
} else if (base->get_type() == Variant::OBJECT) {
@@ -1620,7 +1620,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
} else if (methodstr == "free") {
if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
- if (base->is_ref()) {
+ if (base->is_ref_counted()) {
err_text = "Attempted to free a reference.";
OPCODE_BREAK;
} else if (base->get_type() == Variant::OBJECT) {
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index 49f5303ae6..17886181d5 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -541,7 +541,7 @@ String ExtendGDScriptParser::get_identifier_under_position(const lsp::Position &
for (int c = p_position.character; c >= 0; c--) {
start_pos = c;
char32_t ch = line[c];
- bool valid_char = (ch >= '0' && ch <= '9') || (ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || ch == '_';
+ bool valid_char = is_ascii_identifier_char(ch);
if (!valid_char) {
break;
}
@@ -550,7 +550,7 @@ String ExtendGDScriptParser::get_identifier_under_position(const lsp::Position &
int end_pos = p_position.character;
for (int c = p_position.character; c < line.length(); c++) {
char32_t ch = line[c];
- bool valid_char = (ch >= '0' && ch <= '9') || (ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || ch == '_';
+ bool valid_char = is_ascii_identifier_char(ch);
if (!valid_char) {
break;
}
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index a944844226..d20b243616 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -63,7 +63,7 @@ void GDScriptWorkspace::apply_new_signal(Object *obj, String function, PackedStr
String function_signature = "func " + function;
String source = script->get_source_code();
- if (source.find(function_signature) != -1) {
+ if (source.contains(function_signature)) {
return;
}
@@ -269,7 +269,7 @@ Array GDScriptWorkspace::symbol(const Dictionary &p_params) {
Vector<lsp::DocumentedSymbolInformation> script_symbols;
E.value->get_symbols().symbol_tree_as_list(E.key, script_symbols);
for (int i = 0; i < script_symbols.size(); ++i) {
- if (query.is_subsequence_ofi(script_symbols[i].name)) {
+ if (query.is_subsequence_ofn(script_symbols[i].name)) {
lsp::DocumentedSymbolInformation symbol = script_symbols[i];
symbol.location.uri = get_file_uri(symbol.location.uri);
arr.push_back(symbol.to_json());
@@ -380,7 +380,7 @@ Error GDScriptWorkspace::initialize() {
symbol.children.push_back(symbol_arg);
}
- if (data.qualifiers.find("vararg") != -1) {
+ if (data.qualifiers.contains("vararg")) {
params += params.is_empty() ? "..." : ", ...";
}
@@ -585,7 +585,7 @@ void GDScriptWorkspace::completion(const lsp::CompletionParams &p_params, List<S
stack.push_back(owner_scene_node);
while (!stack.is_empty()) {
- current = stack.pop_back();
+ current = Object::cast_to<Node>(stack.pop_back());
Ref<GDScript> script = current->get_script();
if (script.is_valid() && script->get_path() == path) {
break;
diff --git a/modules/gdscript/language_server/lsp.hpp b/modules/gdscript/language_server/lsp.hpp
index 8e503a9df9..a63f9df918 100644
--- a/modules/gdscript/language_server/lsp.hpp
+++ b/modules/gdscript/language_server/lsp.hpp
@@ -1940,7 +1940,7 @@ static String marked_documentation(const String &p_bbcode) {
line = "\t" + line.substr(code_block_indent, line.length());
}
- if (in_code_block && line.find("[/codeblock]") != -1) {
+ if (in_code_block && line.contains("[/codeblock]")) {
line = "\n";
in_code_block = false;
}
diff --git a/modules/gdscript/tests/scripts/parser/errors/dollar-assignment-bug-53696.gd b/modules/gdscript/tests/scripts/parser/errors/dollar-assignment-bug-53696.gd
new file mode 100644
index 0000000000..e9690ee93d
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/dollar-assignment-bug-53696.gd
@@ -0,0 +1,2 @@
+func test():
+ $=$
diff --git a/modules/gdscript/tests/scripts/parser/errors/dollar-assignment-bug-53696.out b/modules/gdscript/tests/scripts/parser/errors/dollar-assignment-bug-53696.out
new file mode 100644
index 0000000000..b3dc181a22
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/dollar-assignment-bug-53696.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+Expect node path as string or identifier after "$".
diff --git a/modules/gdscript/tests/scripts/parser/features/dictionary_lua_style.out b/modules/gdscript/tests/scripts/parser/features/dictionary_lua_style.out
index 447d7e223c..5b0ea9df43 100644
--- a/modules/gdscript/tests/scripts/parser/features/dictionary_lua_style.out
+++ b/modules/gdscript/tests/scripts/parser/features/dictionary_lua_style.out
@@ -1,2 +1,2 @@
GDTEST_OK
-{2:4, a:1, b:2, with spaces:3}
+{a:1, b:2, with spaces:3, 2:4}
diff --git a/modules/glslang/glslang_resource_limits.h b/modules/glslang/glslang_resource_limits.h
index 05390f95ad..02d3daff07 100644
--- a/modules/glslang/glslang_resource_limits.h
+++ b/modules/glslang/glslang_resource_limits.h
@@ -132,15 +132,15 @@ const TBuiltInResource DefaultTBuiltInResource = {
/* .maxDualSourceDrawBuffersEXT = */ 1,
/* .limits = */ {
- /* .nonInductiveForLoops = */ 1,
- /* .whileLoops = */ 1,
- /* .doWhileLoops = */ 1,
- /* .generalUniformIndexing = */ 1,
- /* .generalAttributeMatrixVectorIndexing = */ 1,
- /* .generalVaryingIndexing = */ 1,
- /* .generalSamplerIndexing = */ 1,
- /* .generalVariableIndexing = */ 1,
- /* .generalConstantMatrixVectorIndexing = */ 1,
+ /* .nonInductiveForLoops = */ true,
+ /* .whileLoops = */ true,
+ /* .doWhileLoops = */ true,
+ /* .generalUniformIndexing = */ true,
+ /* .generalAttributeMatrixVectorIndexing = */ true,
+ /* .generalVaryingIndexing = */ true,
+ /* .generalSamplerIndexing = */ true,
+ /* .generalVariableIndexing = */ true,
+ /* .generalConstantMatrixVectorIndexing = */ true,
}
};
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 5a931ed839..e54e51eb8d 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -6277,7 +6277,7 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
p_track.rotation_track.values.write[key_i] = rotation;
}
} else if (track_type == Animation::TYPE_VALUE) {
- if (path.find(":position") != -1) {
+ if (path.contains(":position")) {
p_track.position_track.times = times;
p_track.position_track.interpolation = gltf_interpolation;
@@ -6288,7 +6288,7 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
Vector3 position = p_animation->track_get_key_value(p_track_i, key_i);
p_track.position_track.values.write[key_i] = position;
}
- } else if (path.find(":rotation") != -1) {
+ } else if (path.contains(":rotation")) {
p_track.rotation_track.times = times;
p_track.rotation_track.interpolation = gltf_interpolation;
@@ -6299,7 +6299,7 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
Vector3 rotation_radian = p_animation->track_get_key_value(p_track_i, key_i);
p_track.rotation_track.values.write[key_i] = Quaternion(rotation_radian);
}
- } else if (path.find(":scale") != -1) {
+ } else if (path.contains(":scale")) {
p_track.scale_track.times = times;
p_track.scale_track.interpolation = gltf_interpolation;
@@ -6312,7 +6312,7 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
}
}
} else if (track_type == Animation::TYPE_BEZIER) {
- if (path.find("/scale") != -1) {
+ if (path.contains("/scale")) {
const int32_t keys = p_animation->track_get_key_time(p_track_i, key_count - 1) * BAKE_FPS;
if (!p_track.scale_track.times.size()) {
Vector<real_t> new_times;
@@ -6333,16 +6333,16 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
for (int32_t key_i = 0; key_i < keys; key_i++) {
Vector3 bezier_track = p_track.scale_track.values[key_i];
- if (path.find("/scale:x") != -1) {
+ if (path.contains("/scale:x")) {
bezier_track.x = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- } else if (path.find("/scale:y") != -1) {
+ } else if (path.contains("/scale:y")) {
bezier_track.y = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- } else if (path.find("/scale:z") != -1) {
+ } else if (path.contains("/scale:z")) {
bezier_track.z = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
}
p_track.scale_track.values.write[key_i] = bezier_track;
}
- } else if (path.find("/position") != -1) {
+ } else if (path.contains("/position")) {
const int32_t keys = p_animation->track_get_key_time(p_track_i, key_count - 1) * BAKE_FPS;
if (!p_track.position_track.times.size()) {
Vector<real_t> new_times;
@@ -6359,11 +6359,11 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
for (int32_t key_i = 0; key_i < keys; key_i++) {
Vector3 bezier_track = p_track.position_track.values[key_i];
- if (path.find("/position:x") != -1) {
+ if (path.contains("/position:x")) {
bezier_track.x = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- } else if (path.find("/position:y") != -1) {
+ } else if (path.contains("/position:y")) {
bezier_track.y = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- } else if (path.find("/position:z") != -1) {
+ } else if (path.contains("/position:z")) {
bezier_track.z = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
}
p_track.position_track.values.write[key_i] = bezier_track;
@@ -6384,7 +6384,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
continue;
}
String orig_track_path = animation->track_get_path(track_i);
- if (String(orig_track_path).find(":position") != -1) {
+ if (String(orig_track_path).contains(":position")) {
const Vector<String> node_suffix = String(orig_track_path).split(":position");
const NodePath path = node_suffix[0];
const Node *node = ap->get_parent()->get_node_or_null(path);
@@ -6400,7 +6400,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
gltf_animation->get_tracks().insert(node_index, track);
}
}
- } else if (String(orig_track_path).find(":rotation_degrees") != -1) {
+ } else if (String(orig_track_path).contains(":rotation_degrees")) {
const Vector<String> node_suffix = String(orig_track_path).split(":rotation_degrees");
const NodePath path = node_suffix[0];
const Node *node = ap->get_parent()->get_node_or_null(path);
@@ -6416,7 +6416,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
gltf_animation->get_tracks().insert(node_index, track);
}
}
- } else if (String(orig_track_path).find(":scale") != -1) {
+ } else if (String(orig_track_path).contains(":scale")) {
const Vector<String> node_suffix = String(orig_track_path).split(":scale");
const NodePath path = node_suffix[0];
const Node *node = ap->get_parent()->get_node_or_null(path);
@@ -6432,7 +6432,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
gltf_animation->get_tracks().insert(node_index, track);
}
}
- } else if (String(orig_track_path).find(":transform") != -1) {
+ } else if (String(orig_track_path).contains(":transform")) {
const Vector<String> node_suffix = String(orig_track_path).split(":transform");
const NodePath path = node_suffix[0];
const Node *node = ap->get_parent()->get_node_or_null(path);
@@ -6443,7 +6443,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
gltf_animation->get_tracks().insert(transform_track_i.key, track);
}
}
- } else if (String(orig_track_path).find(":blend_shapes/") != -1) {
+ } else if (String(orig_track_path).contains(":blend_shapes/")) {
const Vector<String> node_suffix = String(orig_track_path).split(":blend_shapes/");
const NodePath path = node_suffix[0];
const String suffix = node_suffix[1];
@@ -6499,7 +6499,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
}
tracks[mesh_index] = track;
}
- } else if (String(orig_track_path).find(":") != -1) {
+ } else if (String(orig_track_path).contains(":")) {
//Process skeleton
const Vector<String> node_suffix = String(orig_track_path).split(":");
const String node = node_suffix[0];
@@ -6529,7 +6529,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
gltf_animation->get_tracks()[node_i] = track;
}
}
- } else if (String(orig_track_path).find(":") == -1) {
+ } else if (!String(orig_track_path).contains(":")) {
ERR_CONTINUE(!ap->get_parent());
Node *godot_node = ap->get_parent()->get_node_or_null(orig_track_path);
for (const KeyValue<GLTFNodeIndex, Node *> &scene_node_i : state->scene_nodes) {
@@ -6843,6 +6843,7 @@ Error GLTFDocument::write_to_filesystem(Ref<GLTFState> state, const String &p_pa
}
Node *GLTFDocument::generate_scene(Ref<GLTFState> state, int32_t p_bake_fps) {
+ ERR_FAIL_NULL_V(state, nullptr);
ERR_FAIL_INDEX_V(0, state->root_nodes.size(), nullptr);
GLTFNodeIndex gltf_root = state->root_nodes.write[0];
Node *gltf_root_node = state->get_scene_node(gltf_root);
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml
index 885817caf1..9c28421a46 100644
--- a/modules/gridmap/doc_classes/GridMap.xml
+++ b/modules/gridmap/doc_classes/GridMap.xml
@@ -67,7 +67,7 @@
Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
- <method name="get_meshes">
+ <method name="get_meshes" qualifiers="const">
<return type="Array" />
<description>
Returns an array of [Transform3D] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in world space.
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index a861efcbf4..67deedf839 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -35,6 +35,7 @@
#include "scene/3d/light_3d.h"
#include "scene/resources/mesh_library.h"
#include "scene/resources/physics_material.h"
+#include "scene/resources/primitive_meshes.h"
#include "scene/resources/surface_tool.h"
#include "scene/scene_string_names.h"
#include "servers/navigation_server_3d.h"
@@ -197,6 +198,24 @@ bool GridMap::get_collision_mask_value(int p_layer_number) const {
return get_collision_mask() & (1 << (p_layer_number - 1));
}
+Array GridMap::get_collision_shapes() const {
+ Array shapes;
+ for (const KeyValue<OctantKey, Octant *> &E : octant_map) {
+ Octant *g = E.value;
+ RID body = g->static_body;
+ Transform3D body_xform = PhysicsServer3D::get_singleton()->body_get_state(body, PhysicsServer3D::BODY_STATE_TRANSFORM);
+ int nshapes = PhysicsServer3D::get_singleton()->body_get_shape_count(body);
+ for (int i = 0; i < nshapes; i++) {
+ RID shape = PhysicsServer3D::get_singleton()->body_get_shape(body, i);
+ Transform3D xform = PhysicsServer3D::get_singleton()->body_get_shape_transform(body, i);
+ shapes.push_back(body_xform * xform);
+ shapes.push_back(shape);
+ }
+ }
+
+ return shapes;
+}
+
void GridMap::set_bake_navigation(bool p_bake_navigation) {
bake_navigation = p_bake_navigation;
_recreate_octant_data();
@@ -930,7 +949,7 @@ Array GridMap::get_used_cells() const {
return a;
}
-Array GridMap::get_meshes() {
+Array GridMap::get_meshes() const {
if (mesh_library.is_null()) {
return Array();
}
@@ -938,7 +957,7 @@ Array GridMap::get_meshes() {
Vector3 ofs = _get_offset();
Array meshes;
- for (KeyValue<IndexKey, Cell> &E : cell_map) {
+ for (const KeyValue<IndexKey, Cell> &E : cell_map) {
int id = E.value.item;
if (!mesh_library->has_item(id)) {
continue;
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index 546b530148..6cdc3b178d 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -229,6 +229,8 @@ public:
void set_physics_material(Ref<PhysicsMaterial> p_material);
Ref<PhysicsMaterial> get_physics_material() const;
+ Array get_collision_shapes() const;
+
void set_bake_navigation(bool p_bake_navigation);
bool is_baking_navigation();
@@ -265,7 +267,7 @@ public:
Array get_used_cells() const;
- Array get_meshes();
+ Array get_meshes() const;
void clear_baked_meshes();
void make_baked_meshes(bool p_gen_lightmap_uv = false, float p_lightmap_uv_texel_size = 0.1);
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 320901787d..84510fc71e 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -889,7 +889,7 @@ void GridMapEditor::update_palette() {
name = "#" + itos(id);
}
- if (!filter.is_empty() && !filter.is_subsequence_ofi(name)) {
+ if (!filter.is_empty() && !filter.is_subsequence_ofn(name)) {
continue;
}
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index 59854ad527..8cd23ffb24 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -181,6 +181,7 @@ void MobileVRInterface::set_position_from_sensors() {
orientation = rotate * orientation;
tracking_state = XRInterface::XR_NORMAL_TRACKING;
+ tracking_confidence = XRPose::XR_TRACKING_CONFIDENCE_HIGH;
};
///@TODO improve this, the magnetometer is very fidgety sometimes flipping the axis for no apparent reason (probably a bug on my part)
@@ -193,6 +194,7 @@ void MobileVRInterface::set_position_from_sensors() {
orientation = Basis(transform_quat);
tracking_state = XRInterface::XR_NORMAL_TRACKING;
+ tracking_confidence = XRPose::XR_TRACKING_CONFIDENCE_HIGH;
} else if (has_grav) {
// use gravity vector to make sure down is down...
// transform gravity into our world space
@@ -461,7 +463,7 @@ CameraMatrix MobileVRInterface::get_projection_for_view(uint32_t p_view, double
return eye;
};
-Vector<BlitToScreen> MobileVRInterface::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
+Vector<BlitToScreen> MobileVRInterface::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) {
_THREAD_SAFE_METHOD_
Vector<BlitToScreen> blit_to_screen;
@@ -512,7 +514,7 @@ void MobileVRInterface::process() {
if (head.is_valid()) {
// Set our head position, note in real space, reference frame and world scale is applied later
- head->set_pose("default", head_transform, Vector3(), Vector3());
+ head->set_pose("default", head_transform, Vector3(), Vector3(), tracking_confidence);
}
};
};
diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h
index ac04763569..8ecca3a2ae 100644
--- a/modules/mobile_vr/mobile_vr_interface.h
+++ b/modules/mobile_vr/mobile_vr_interface.h
@@ -51,6 +51,7 @@ class MobileVRInterface : public XRInterface {
private:
bool initialized = false;
XRInterface::TrackingStatus tracking_state;
+ XRPose::TrackingConfidence tracking_confidence = XRPose::XR_TRACKING_CONFIDENCE_NONE;
// Just set some defaults for these. At some point we need to look at adding a lookup table for common device + headset combos and/or support reading cardboard QR codes
double eye_height = 1.85;
@@ -150,7 +151,7 @@ public:
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
- virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
+ virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;
diff --git a/modules/mono/build_scripts/mono_reg_utils.py b/modules/mono/build_scripts/mono_reg_utils.py
index 93a66ebf6f..43c1ec8f8a 100644
--- a/modules/mono/build_scripts/mono_reg_utils.py
+++ b/modules/mono/build_scripts/mono_reg_utils.py
@@ -96,10 +96,10 @@ def find_msbuild_tools_path_reg():
raise ValueError("Cannot find `installationPath` entry")
except ValueError as e:
print("Error reading output from vswhere: " + e.message)
- except OSError:
- pass # Fine, vswhere not found
- except (subprocess.CalledProcessError, OSError):
- pass
+ except subprocess.CalledProcessError as e:
+ print(e.output)
+ except OSError as e:
+ print(e)
# Try to find 14.0 in the Registry
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 9d416dcfce..26436e3ec0 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -1168,8 +1168,8 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
#ifdef TOOLS_ENABLED
// FIXME: Hack to refresh editor in order to display new properties and signals. See if there is a better alternative.
if (Engine::get_singleton()->is_editor_hint()) {
- EditorNode::get_singleton()->get_inspector()->update_tree();
- NodeDock::singleton->update_lists();
+ InspectorDock::get_inspector_singleton()->update_tree();
+ NodeDock::get_singleton()->update_lists();
}
#endif
}
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 2be588cac4..2de923c125 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -103,8 +103,6 @@ private:
bool valid = false;
bool reload_invalidated = false;
- bool builtin;
-
GDMonoClass *base = nullptr;
GDMonoClass *native = nullptr;
GDMonoClass *script_class = nullptr;
diff --git a/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
index ce2b378623..f29b339c0e 100644
--- a/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
@@ -47,9 +47,13 @@ namespace GodotTools.OpenVisualStudio
if (dte == null)
{
// Open a new instance
+ dte = TryVisualStudioLaunch("VisualStudio.DTE.17.0");
- var visualStudioDteType = Type.GetTypeFromProgID("VisualStudio.DTE.16.0", throwOnError: true);
- dte = (DTE)Activator.CreateInstance(visualStudioDteType);
+ if (dte == null)
+ {
+ // Launch of VS 2022 failed, fallback to 2019
+ dte = TryVisualStudioLaunch("VisualStudio.DTE.16.0");
+ }
dte.UserControl = true;
@@ -133,6 +137,21 @@ namespace GodotTools.OpenVisualStudio
return 0;
}
+ private static DTE TryVisualStudioLaunch(string version)
+ {
+ try
+ {
+ var visualStudioDteType = Type.GetTypeFromProgID(version, throwOnError: true);
+ var dte = (DTE)Activator.CreateInstance(visualStudioDteType);
+
+ return dte;
+ }
+ catch (COMException)
+ {
+ return null;
+ }
+ }
+
private static DTE FindInstanceEditingSolution(string solutionPath)
{
if (GetRunningObjectTable(0, out IRunningObjectTable pprot) != 0)
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
index e9cf7911be..2dbc78ab77 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
@@ -147,7 +147,7 @@ namespace GodotTools.Build
Icon = GetThemeIcon("StatusError", "EditorIcons"),
ExpandIcon = false,
ToggleMode = true,
- Pressed = true,
+ ButtonPressed = true,
FocusMode = FocusModeEnum.None
};
_errorsBtn.Toggled += ErrorsToggled;
@@ -159,7 +159,7 @@ namespace GodotTools.Build
Icon = GetThemeIcon("NodeWarning", "EditorIcons"),
ExpandIcon = false,
ToggleMode = true,
- Pressed = true,
+ ButtonPressed = true,
FocusMode = FocusModeEnum.None
};
_warningsBtn.Toggled += WarningsToggled;
@@ -169,7 +169,7 @@ namespace GodotTools.Build
{
Text = "Show Output".TTR(),
ToggleMode = true,
- Pressed = true,
+ ButtonPressed = true,
FocusMode = FocusModeEnum.None
};
_viewLogBtn.Toggled += ViewLogToggled;
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 98c6881166..69960bdbeb 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -428,7 +428,7 @@ namespace GodotTools
Shortcut = buildSolutionShortcut,
ShortcutInTooltip = true
};
- _toolBarBuildButton.PressedSignal += BuildSolutionPressed;
+ _toolBarBuildButton.Pressed += BuildSolutionPressed;
AddControlToContainer(CustomControlContainer.Toolbar, _toolBarBuildButton);
if (File.Exists(GodotSharpDirs.ProjectSlnPath) && File.Exists(GodotSharpDirs.ProjectCsProjPath))
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 1b4ab0ef4b..1de41821f9 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -690,11 +690,11 @@ void BindingsGenerator::_apply_prefix_to_enum_constants(BindingsGenerator::EnumI
continue;
}
- if (parts[curr_prefix_length][0] >= '0' && parts[curr_prefix_length][0] <= '9') {
+ if (is_digit(parts[curr_prefix_length][0])) {
// The name of enum constants may begin with a numeric digit when strip from the enum prefix,
// so we make the prefix for this constant one word shorter in those cases.
for (curr_prefix_length = curr_prefix_length - 1; curr_prefix_length > 0; curr_prefix_length--) {
- if (parts[curr_prefix_length][0] < '0' || parts[curr_prefix_length][0] > '9') {
+ if (!is_digit(parts[curr_prefix_length][0])) {
break;
}
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index a89dca6c34..eba0ea9a79 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -727,7 +727,7 @@ namespace Godot
/// <summary>
/// Check whether this string is a subsequence of the given string.
/// </summary>
- /// <seealso cref="IsSubsequenceOfI(string, string)"/>
+ /// <seealso cref="IsSubsequenceOfN(string, string)"/>
/// <param name="instance">The subsequence to search.</param>
/// <param name="text">The string that contains the subsequence.</param>
/// <param name="caseSensitive">If <see langword="true"/>, the check is case sensitive.</param>
@@ -779,7 +779,7 @@ namespace Godot
/// <param name="instance">The subsequence to search.</param>
/// <param name="text">The string that contains the subsequence.</param>
/// <returns>If the string is a subsequence of the given string.</returns>
- public static bool IsSubsequenceOfI(this string instance, string text)
+ public static bool IsSubsequenceOfN(this string instance, string text)
{
return instance.IsSubsequenceOf(text, caseSensitive: false);
}
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp
index 6cbdb645ca..52d5379e8b 100644
--- a/modules/navigation/navigation_mesh_generator.cpp
+++ b/modules/navigation/navigation_mesh_generator.cpp
@@ -140,12 +140,12 @@ void NavigationMeshGenerator::_add_faces(const PackedVector3Array &p_faces, cons
}
}
-void NavigationMeshGenerator::_parse_geometry(Transform3D p_accumulated_transform, Node *p_node, Vector<float> &p_vertices, Vector<int> &p_indices, NavigationMesh::ParsedGeometryType p_generate_from, uint32_t p_collision_mask, bool p_recurse_children) {
+void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_transform, Node *p_node, Vector<float> &p_vertices, Vector<int> &p_indices, NavigationMesh::ParsedGeometryType p_generate_from, uint32_t p_collision_mask, bool p_recurse_children) {
if (Object::cast_to<MeshInstance3D>(p_node) && p_generate_from != NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS) {
MeshInstance3D *mesh_instance = Object::cast_to<MeshInstance3D>(p_node);
Ref<Mesh> mesh = mesh_instance->get_mesh();
if (mesh.is_valid()) {
- _add_mesh(mesh, p_accumulated_transform * mesh_instance->get_transform(), p_vertices, p_indices);
+ _add_mesh(mesh, p_navmesh_transform * mesh_instance->get_global_transform(), p_vertices, p_indices);
}
}
@@ -159,7 +159,7 @@ void NavigationMeshGenerator::_parse_geometry(Transform3D p_accumulated_transfor
n = multimesh->get_instance_count();
}
for (int i = 0; i < n; i++) {
- _add_mesh(mesh, p_accumulated_transform * multimesh->get_instance_transform(i), p_vertices, p_indices);
+ _add_mesh(mesh, p_navmesh_transform * multimesh_instance->get_global_transform() * multimesh->get_instance_transform(i), p_vertices, p_indices);
}
}
}
@@ -171,7 +171,7 @@ void NavigationMeshGenerator::_parse_geometry(Transform3D p_accumulated_transfor
if (!meshes.is_empty()) {
Ref<Mesh> mesh = meshes[1];
if (mesh.is_valid()) {
- _add_mesh(mesh, p_accumulated_transform * csg_shape->get_transform(), p_vertices, p_indices);
+ _add_mesh(mesh, p_navmesh_transform * csg_shape->get_global_transform(), p_vertices, p_indices);
}
}
}
@@ -186,7 +186,7 @@ void NavigationMeshGenerator::_parse_geometry(Transform3D p_accumulated_transfor
if (Object::cast_to<CollisionShape3D>(child)) {
CollisionShape3D *col_shape = Object::cast_to<CollisionShape3D>(child);
- Transform3D transform = p_accumulated_transform * static_body->get_transform() * col_shape->get_transform();
+ Transform3D transform = p_navmesh_transform * static_body->get_global_transform() * col_shape->get_transform();
Ref<Mesh> mesh;
Ref<Shape3D> s = col_shape->get_shape();
@@ -265,27 +265,108 @@ void NavigationMeshGenerator::_parse_geometry(Transform3D p_accumulated_transfor
}
#ifdef MODULE_GRIDMAP_ENABLED
- if (Object::cast_to<GridMap>(p_node) && p_generate_from != NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS) {
- GridMap *gridmap_instance = Object::cast_to<GridMap>(p_node);
- Array meshes = gridmap_instance->get_meshes();
- Transform3D xform = gridmap_instance->get_transform();
- for (int i = 0; i < meshes.size(); i += 2) {
- Ref<Mesh> mesh = meshes[i + 1];
- if (mesh.is_valid()) {
- _add_mesh(mesh, p_accumulated_transform * xform * (Transform3D)meshes[i], p_vertices, p_indices);
+ GridMap *gridmap = Object::cast_to<GridMap>(p_node);
+
+ if (gridmap) {
+ if (p_generate_from != NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS) {
+ Array meshes = gridmap->get_meshes();
+ Transform3D xform = gridmap->get_global_transform();
+ for (int i = 0; i < meshes.size(); i += 2) {
+ Ref<Mesh> mesh = meshes[i + 1];
+ if (mesh.is_valid()) {
+ _add_mesh(mesh, p_navmesh_transform * xform * (Transform3D)meshes[i], p_vertices, p_indices);
+ }
}
}
- }
-#endif
- if (Object::cast_to<Node3D>(p_node)) {
- Node3D *spatial = Object::cast_to<Node3D>(p_node);
- p_accumulated_transform = p_accumulated_transform * spatial->get_transform();
+ if (p_generate_from != NavigationMesh::PARSED_GEOMETRY_MESH_INSTANCES && (gridmap->get_collision_layer() & p_collision_mask)) {
+ Array shapes = gridmap->get_collision_shapes();
+ for (int i = 0; i < shapes.size(); i += 2) {
+ RID shape = shapes[i + 1];
+ PhysicsServer3D::ShapeType type = PhysicsServer3D::get_singleton()->shape_get_type(shape);
+ Variant data = PhysicsServer3D::get_singleton()->shape_get_data(shape);
+ Ref<Mesh> mesh;
+
+ switch (type) {
+ case PhysicsServer3D::SHAPE_SPHERE: {
+ real_t radius = data;
+ Ref<SphereMesh> sphere_mesh;
+ sphere_mesh.instantiate();
+ sphere_mesh->set_radius(radius);
+ sphere_mesh->set_height(radius * 2.0);
+ mesh = sphere_mesh;
+ } break;
+ case PhysicsServer3D::SHAPE_BOX: {
+ Vector3 extents = data;
+ Ref<BoxMesh> box_mesh;
+ box_mesh.instantiate();
+ box_mesh->set_size(2.0 * extents);
+ mesh = box_mesh;
+ } break;
+ case PhysicsServer3D::SHAPE_CAPSULE: {
+ Dictionary dict = data;
+ real_t radius = dict["radius"];
+ real_t height = dict["height"];
+ Ref<CapsuleMesh> capsule_mesh;
+ capsule_mesh.instantiate();
+ capsule_mesh->set_radius(radius);
+ capsule_mesh->set_height(height);
+ mesh = capsule_mesh;
+ } break;
+ case PhysicsServer3D::SHAPE_CYLINDER: {
+ Dictionary dict = data;
+ real_t radius = dict["radius"];
+ real_t height = dict["height"];
+ Ref<CylinderMesh> cylinder_mesh;
+ cylinder_mesh.instantiate();
+ cylinder_mesh->set_height(height);
+ cylinder_mesh->set_bottom_radius(radius);
+ cylinder_mesh->set_top_radius(radius);
+ mesh = cylinder_mesh;
+ } break;
+ case PhysicsServer3D::SHAPE_CONVEX_POLYGON: {
+ PackedVector3Array vertices = data;
+ Geometry3D::MeshData md;
+
+ Error err = ConvexHullComputer::convex_hull(vertices, md);
+
+ if (err == OK) {
+ PackedVector3Array faces;
+
+ for (int j = 0; j < md.faces.size(); ++j) {
+ Geometry3D::MeshData::Face face = md.faces[j];
+
+ for (int k = 2; k < face.indices.size(); ++k) {
+ faces.push_back(md.vertices[face.indices[0]]);
+ faces.push_back(md.vertices[face.indices[k - 1]]);
+ faces.push_back(md.vertices[face.indices[k]]);
+ }
+ }
+
+ _add_faces(faces, shapes[i], p_vertices, p_indices);
+ }
+ } break;
+ case PhysicsServer3D::SHAPE_CONCAVE_POLYGON: {
+ Dictionary dict = data;
+ PackedVector3Array faces = Variant(dict["faces"]);
+ _add_faces(faces, shapes[i], p_vertices, p_indices);
+ } break;
+ default: {
+ WARN_PRINT("Unsupported collision shape type.");
+ } break;
+ }
+
+ if (mesh.is_valid()) {
+ _add_mesh(mesh, shapes[i], p_vertices, p_indices);
+ }
+ }
+ }
}
+#endif
if (p_recurse_children) {
for (int i = 0; i < p_node->get_child_count(); i++) {
- _parse_geometry(p_accumulated_transform, p_node->get_child(i), p_vertices, p_indices, p_generate_from, p_collision_mask, p_recurse_children);
+ _parse_geometry(p_navmesh_transform, p_node->get_child(i), p_vertices, p_indices, p_generate_from, p_collision_mask, p_recurse_children);
}
}
}
@@ -530,7 +611,7 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node)
p_node->get_tree()->get_nodes_in_group(p_nav_mesh->get_source_group_name(), &parse_nodes);
}
- Transform3D navmesh_xform = Object::cast_to<Node3D>(p_node)->get_transform().affine_inverse();
+ Transform3D navmesh_xform = Object::cast_to<Node3D>(p_node)->get_global_transform().affine_inverse();
for (Node *E : parse_nodes) {
NavigationMesh::ParsedGeometryType geometry_type = p_nav_mesh->get_parsed_geometry_type();
uint32_t collision_mask = p_nav_mesh->get_collision_mask();
diff --git a/modules/navigation/navigation_mesh_generator.h b/modules/navigation/navigation_mesh_generator.h
index 1ffdd39aee..21f7a4941b 100644
--- a/modules/navigation/navigation_mesh_generator.h
+++ b/modules/navigation/navigation_mesh_generator.h
@@ -52,7 +52,7 @@ protected:
static void _add_vertex(const Vector3 &p_vec3, Vector<float> &p_vertices);
static void _add_mesh(const Ref<Mesh> &p_mesh, const Transform3D &p_xform, Vector<float> &p_vertices, Vector<int> &p_indices);
static void _add_faces(const PackedVector3Array &p_faces, const Transform3D &p_xform, Vector<float> &p_vertices, Vector<int> &p_indices);
- static void _parse_geometry(Transform3D p_accumulated_transform, Node *p_node, Vector<float> &p_vertices, Vector<int> &p_indices, NavigationMesh::ParsedGeometryType p_generate_from, uint32_t p_collision_mask, bool p_recurse_children);
+ static void _parse_geometry(const Transform3D &p_navmesh_transform, Node *p_node, Vector<float> &p_vertices, Vector<int> &p_indices, NavigationMesh::ParsedGeometryType p_generate_from, uint32_t p_collision_mask, bool p_recurse_children);
static void _convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh);
static void _build_recast_navigation_mesh(
diff --git a/modules/ogg/ogg_packet_sequence.h b/modules/ogg/ogg_packet_sequence.h
index 7e56b14a24..73e3cb4fff 100644
--- a/modules/ogg/ogg_packet_sequence.h
+++ b/modules/ogg/ogg_packet_sequence.h
@@ -104,7 +104,7 @@ class OGGPacketSequencePlayback : public RefCounted {
mutable ogg_packet *packet;
- uint64_t data_version;
+ uint64_t data_version = 0;
mutable int64_t packetno = 0;
diff --git a/modules/text_server_adv/SCsub b/modules/text_server_adv/SCsub
index d6a96282f3..6a06619840 100644
--- a/modules/text_server_adv/SCsub
+++ b/modules/text_server_adv/SCsub
@@ -62,7 +62,6 @@ if env["builtin_harfbuzz"]:
#'src/hb-gobject-structs.cc',
"src/hb-icu.cc",
"src/hb-map.cc",
- "src/hb-ms-feature-ranges.cc",
"src/hb-number.cc",
"src/hb-ot-cff1-table.cc",
"src/hb-ot-cff2-table.cc",
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index e0ee809331..c7511f587e 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -303,22 +303,6 @@ _FORCE_INLINE_ bool is_connected_to_prev(char32_t p_chr, char32_t p_pchr) {
return (prop != U_JT_RIGHT_JOINING) && (prop != U_JT_NON_JOINING) ? !is_ligature(p_pchr, p_chr) : false;
}
-_FORCE_INLINE_ bool is_control(char32_t p_char) {
- return (p_char <= 0x001f) || (p_char >= 0x007f && p_char <= 0x009F);
-}
-
-_FORCE_INLINE_ bool is_whitespace(char32_t p_char) {
- return (p_char == 0x0020) || (p_char == 0x00A0) || (p_char == 0x1680) || (p_char >= 0x2000 && p_char <= 0x200a) || (p_char == 0x202f) || (p_char == 0x205f) || (p_char == 0x3000) || (p_char == 0x2028) || (p_char == 0x2029) || (p_char >= 0x0009 && p_char <= 0x000d) || (p_char == 0x0085);
-}
-
-_FORCE_INLINE_ bool is_linebreak(char32_t p_char) {
- return (p_char >= 0x000a && p_char <= 0x000d) || (p_char == 0x0085) || (p_char == 0x2028) || (p_char == 0x2029);
-}
-
-_FORCE_INLINE_ bool is_underscore(char32_t p_char) {
- return (p_char == 0x005F);
-}
-
/*************************************************************************/
String TextServerAdvanced::interface_name = "ICU / HarfBuzz / Graphite";
@@ -2901,7 +2885,7 @@ void TextServerAdvanced::font_set_global_oversampling(float p_oversampling) {
List<RID> text_bufs;
shaped_owner.get_owned_list(&text_bufs);
for (const RID &E : text_bufs) {
- invalidate(shaped_owner.get_or_null(E));
+ invalidate(shaped_owner.get_or_null(E), false);
}
}
}
@@ -2936,7 +2920,7 @@ int TextServerAdvanced::_convert_pos_inv(const ShapedTextDataAdvanced *p_sd, int
return limit;
}
-void TextServerAdvanced::invalidate(TextServerAdvanced::ShapedTextDataAdvanced *p_shaped) {
+void TextServerAdvanced::invalidate(TextServerAdvanced::ShapedTextDataAdvanced *p_shaped, bool p_text) {
p_shaped->valid = false;
p_shaped->sort_valid = false;
p_shaped->line_breaks_valid = false;
@@ -2951,27 +2935,32 @@ void TextServerAdvanced::invalidate(TextServerAdvanced::ShapedTextDataAdvanced *
p_shaped->glyphs_logical.clear();
p_shaped->overrun_trim_data = TrimData();
p_shaped->utf16 = Char16String();
- if (p_shaped->script_iter != nullptr) {
- memdelete(p_shaped->script_iter);
- p_shaped->script_iter = nullptr;
- }
for (int i = 0; i < p_shaped->bidi_iter.size(); i++) {
ubidi_close(p_shaped->bidi_iter[i]);
}
p_shaped->bidi_iter.clear();
+
+ if (p_text) {
+ if (p_shaped->script_iter != nullptr) {
+ memdelete(p_shaped->script_iter);
+ p_shaped->script_iter = nullptr;
+ }
+ p_shaped->break_ops_valid = false;
+ p_shaped->js_ops_valid = false;
+ }
}
void TextServerAdvanced::full_copy(ShapedTextDataAdvanced *p_shaped) {
ShapedTextDataAdvanced *parent = shaped_owner.get_or_null(p_shaped->parent);
- for (const KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : parent->objects) {
+ for (const KeyValue<Variant, ShapedTextDataAdvanced::EmbeddedObject> &E : parent->objects) {
if (E.value.pos >= p_shaped->start && E.value.pos < p_shaped->end) {
p_shaped->objects[E.key] = E.value;
}
}
- for (int k = 0; k < parent->spans.size(); k++) {
- ShapedTextDataAdvanced::Span span = parent->spans[k];
+ for (int i = 0; i < parent->spans.size(); i++) {
+ ShapedTextDataAdvanced::Span span = parent->spans[i];
if (span.start >= p_shaped->end || span.end <= p_shaped->start) {
continue;
}
@@ -3004,7 +2993,7 @@ void TextServerAdvanced::shaped_text_clear(RID p_shaped) {
sd->spans.clear();
sd->objects.clear();
sd->bidi_override.clear();
- invalidate(sd);
+ invalidate(sd, true);
}
void TextServerAdvanced::shaped_text_set_direction(RID p_shaped, TextServer::Direction p_direction) {
@@ -3017,7 +3006,7 @@ void TextServerAdvanced::shaped_text_set_direction(RID p_shaped, TextServer::Dir
full_copy(sd);
}
sd->direction = p_direction;
- invalidate(sd);
+ invalidate(sd, false);
}
}
@@ -3047,7 +3036,7 @@ void TextServerAdvanced::shaped_text_set_custom_punctuation(RID p_shaped, const
full_copy(sd);
}
sd->custom_punct = p_punct;
- invalidate(sd);
+ invalidate(sd, false);
}
}
@@ -3070,7 +3059,7 @@ void TextServerAdvanced::shaped_text_set_bidi_override(RID p_shaped, const Array
for (int i = 0; i < p_override.size(); i++) {
sd->bidi_override.push_back(p_override[i]);
}
- invalidate(sd);
+ invalidate(sd, false);
}
void TextServerAdvanced::shaped_text_set_orientation(RID p_shaped, TextServer::Orientation p_orientation) {
@@ -3083,7 +3072,7 @@ void TextServerAdvanced::shaped_text_set_orientation(RID p_shaped, TextServer::O
full_copy(sd);
}
sd->orientation = p_orientation;
- invalidate(sd);
+ invalidate(sd, false);
}
}
@@ -3095,7 +3084,7 @@ void TextServerAdvanced::shaped_text_set_preserve_invalid(RID p_shaped, bool p_e
ERR_FAIL_COND(sd->parent != RID());
if (sd->preserve_invalid != p_enabled) {
sd->preserve_invalid = p_enabled;
- invalidate(sd);
+ invalidate(sd, false);
}
}
@@ -3117,7 +3106,7 @@ void TextServerAdvanced::shaped_text_set_preserve_control(RID p_shaped, bool p_e
full_copy(sd);
}
sd->preserve_control = p_enabled;
- invalidate(sd);
+ invalidate(sd, false);
}
}
@@ -3137,7 +3126,41 @@ TextServer::Orientation TextServerAdvanced::shaped_text_get_orientation(RID p_sh
return sd->orientation;
}
-bool TextServerAdvanced::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
+int TextServerAdvanced::shaped_get_span_count(RID p_shaped) const {
+ ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0);
+ return sd->spans.size();
+}
+
+Variant TextServerAdvanced::shaped_get_span_meta(RID p_shaped, int p_index) const {
+ ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND_V(!sd, Variant());
+ ERR_FAIL_INDEX_V(p_index, sd->spans.size(), Variant());
+ return sd->spans[p_index].meta;
+}
+
+void TextServerAdvanced::shaped_set_span_update_font(RID p_shaped, int p_index, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features) {
+ ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND(!sd);
+ ERR_FAIL_INDEX(p_index, sd->spans.size());
+
+ ShapedTextDataAdvanced::Span &span = sd->spans.write[p_index];
+ bool changed = (span.font_size != p_size) || (span.features != p_opentype_features) || (p_fonts.size() != span.fonts.size());
+ if (!changed) {
+ for (int i = 0; i < p_fonts.size(); i++) {
+ changed = changed || (span.fonts[i] != p_fonts[i]);
+ }
+ }
+ if (changed) {
+ span.fonts = p_fonts;
+ span.font_size = p_size;
+ span.features = p_opentype_features;
+
+ invalidate(sd, false);
+ }
+}
+
+bool TextServerAdvanced::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, const Variant &p_meta) {
ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
ERR_FAIL_COND_V(p_size <= 0, false);
@@ -3162,11 +3185,12 @@ bool TextServerAdvanced::shaped_text_add_string(RID p_shaped, const String &p_te
span.font_size = p_size;
span.language = p_language;
span.features = p_opentype_features;
+ span.meta = p_meta;
sd->spans.push_back(span);
sd->text += p_text;
sd->end += p_text.length();
- invalidate(sd);
+ invalidate(sd, true);
return true;
}
@@ -3196,13 +3220,13 @@ bool TextServerAdvanced::shaped_text_add_object(RID p_shaped, Variant p_key, con
sd->text += String::chr(0xfffc).repeat(p_length);
sd->end += p_length;
sd->objects[p_key] = obj;
- invalidate(sd);
+ invalidate(sd, true);
return true;
}
bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
MutexLock lock(sd->mutex);
@@ -3222,7 +3246,7 @@ bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key,
Glyph gl = sd->glyphs[i];
Variant key;
if (gl.count == 1) {
- for (const KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) {
+ for (const KeyValue<Variant, ShapedTextDataAdvanced::EmbeddedObject> &E : sd->objects) {
if (E.value.pos == gl.start) {
key = E.key;
break;
@@ -3262,75 +3286,78 @@ bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key,
sd->width += gl.advance * gl.repeat;
}
}
+ _realign(sd);
+ }
+ return true;
+}
- // Align embedded objects to baseline.
- float full_ascent = sd->ascent;
- float full_descent = sd->descent;
- for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) {
- if ((E.value.pos >= sd->start) && (E.value.pos < sd->end)) {
- if (sd->orientation == ORIENTATION_HORIZONTAL) {
- switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
- case INLINE_ALIGNMENT_TO_TOP: {
- E.value.rect.position.y = -sd->ascent;
- } break;
- case INLINE_ALIGNMENT_TO_CENTER: {
- E.value.rect.position.y = (-sd->ascent + sd->descent) / 2;
- } break;
- case INLINE_ALIGNMENT_TO_BASELINE: {
- E.value.rect.position.y = 0;
- } break;
- case INLINE_ALIGNMENT_TO_BOTTOM: {
- E.value.rect.position.y = sd->descent;
- } break;
- }
- switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
- case INLINE_ALIGNMENT_BOTTOM_TO: {
- E.value.rect.position.y -= E.value.rect.size.y;
- } break;
- case INLINE_ALIGNMENT_CENTER_TO: {
- E.value.rect.position.y -= E.value.rect.size.y / 2;
- } break;
- case INLINE_ALIGNMENT_TOP_TO: {
- // NOP
- } break;
- }
- full_ascent = MAX(full_ascent, -E.value.rect.position.y);
- full_descent = MAX(full_descent, E.value.rect.position.y + E.value.rect.size.y);
- } else {
- switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
- case INLINE_ALIGNMENT_TO_TOP: {
- E.value.rect.position.x = -sd->ascent;
- } break;
- case INLINE_ALIGNMENT_TO_CENTER: {
- E.value.rect.position.x = (-sd->ascent + sd->descent) / 2;
- } break;
- case INLINE_ALIGNMENT_TO_BASELINE: {
- E.value.rect.position.x = 0;
- } break;
- case INLINE_ALIGNMENT_TO_BOTTOM: {
- E.value.rect.position.x = sd->descent;
- } break;
- }
- switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
- case INLINE_ALIGNMENT_BOTTOM_TO: {
- E.value.rect.position.x -= E.value.rect.size.x;
- } break;
- case INLINE_ALIGNMENT_CENTER_TO: {
- E.value.rect.position.x -= E.value.rect.size.x / 2;
- } break;
- case INLINE_ALIGNMENT_TOP_TO: {
- // NOP
- } break;
- }
- full_ascent = MAX(full_ascent, -E.value.rect.position.x);
- full_descent = MAX(full_descent, E.value.rect.position.x + E.value.rect.size.x);
+void TextServerAdvanced::_realign(ShapedTextDataAdvanced *p_sd) const {
+ // Align embedded objects to baseline.
+ float full_ascent = p_sd->ascent;
+ float full_descent = p_sd->descent;
+ for (KeyValue<Variant, ShapedTextDataAdvanced::EmbeddedObject> &E : p_sd->objects) {
+ if ((E.value.pos >= p_sd->start) && (E.value.pos < p_sd->end)) {
+ if (p_sd->orientation == ORIENTATION_HORIZONTAL) {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
+ E.value.rect.position.y = -p_sd->ascent;
+ } break;
+ case INLINE_ALIGNMENT_TO_CENTER: {
+ E.value.rect.position.y = (-p_sd->ascent + p_sd->descent) / 2;
+ } break;
+ case INLINE_ALIGNMENT_TO_BASELINE: {
+ E.value.rect.position.y = 0;
+ } break;
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
+ E.value.rect.position.y = p_sd->descent;
+ } break;
+ }
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
+ E.value.rect.position.y -= E.value.rect.size.y;
+ } break;
+ case INLINE_ALIGNMENT_CENTER_TO: {
+ E.value.rect.position.y -= E.value.rect.size.y / 2;
+ } break;
+ case INLINE_ALIGNMENT_TOP_TO: {
+ // NOP
+ } break;
+ }
+ full_ascent = MAX(full_ascent, -E.value.rect.position.y);
+ full_descent = MAX(full_descent, E.value.rect.position.y + E.value.rect.size.y);
+ } else {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
+ E.value.rect.position.x = -p_sd->ascent;
+ } break;
+ case INLINE_ALIGNMENT_TO_CENTER: {
+ E.value.rect.position.x = (-p_sd->ascent + p_sd->descent) / 2;
+ } break;
+ case INLINE_ALIGNMENT_TO_BASELINE: {
+ E.value.rect.position.x = 0;
+ } break;
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
+ E.value.rect.position.x = p_sd->descent;
+ } break;
}
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
+ E.value.rect.position.x -= E.value.rect.size.x;
+ } break;
+ case INLINE_ALIGNMENT_CENTER_TO: {
+ E.value.rect.position.x -= E.value.rect.size.x / 2;
+ } break;
+ case INLINE_ALIGNMENT_TOP_TO: {
+ // NOP
+ } break;
+ }
+ full_ascent = MAX(full_ascent, -E.value.rect.position.x);
+ full_descent = MAX(full_descent, E.value.rect.position.x + E.value.rect.size.x);
}
}
- sd->ascent = full_ascent;
- sd->descent = full_descent;
}
- return true;
+ p_sd->ascent = full_ascent;
+ p_sd->descent = full_descent;
}
RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_length) const {
@@ -3423,7 +3450,7 @@ bool TextServerAdvanced::_shape_substr(ShapedTextDataAdvanced *p_new_sd, const S
Variant key;
bool find_embedded = false;
if (gl.count == 1) {
- for (const KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : p_sd->objects) {
+ for (const KeyValue<Variant, ShapedTextDataAdvanced::EmbeddedObject> &E : p_sd->objects) {
if (E.value.pos == gl.start) {
find_embedded = true;
key = E.key;
@@ -3466,72 +3493,7 @@ bool TextServerAdvanced::_shape_substr(ShapedTextDataAdvanced *p_new_sd, const S
}
}
- // Align embedded objects to baseline.
- float full_ascent = p_new_sd->ascent;
- float full_descent = p_new_sd->descent;
- for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : p_new_sd->objects) {
- if ((E.value.pos >= p_new_sd->start) && (E.value.pos < p_new_sd->end)) {
- if (p_sd->orientation == ORIENTATION_HORIZONTAL) {
- switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
- case INLINE_ALIGNMENT_TO_TOP: {
- E.value.rect.position.y = -p_new_sd->ascent;
- } break;
- case INLINE_ALIGNMENT_TO_CENTER: {
- E.value.rect.position.y = (-p_new_sd->ascent + p_new_sd->descent) / 2;
- } break;
- case INLINE_ALIGNMENT_TO_BASELINE: {
- E.value.rect.position.y = 0;
- } break;
- case INLINE_ALIGNMENT_TO_BOTTOM: {
- E.value.rect.position.y = p_new_sd->descent;
- } break;
- }
- switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
- case INLINE_ALIGNMENT_BOTTOM_TO: {
- E.value.rect.position.y -= E.value.rect.size.y;
- } break;
- case INLINE_ALIGNMENT_CENTER_TO: {
- E.value.rect.position.y -= E.value.rect.size.y / 2;
- } break;
- case INLINE_ALIGNMENT_TOP_TO: {
- // NOP
- } break;
- }
- full_ascent = MAX(full_ascent, -E.value.rect.position.y);
- full_descent = MAX(full_descent, E.value.rect.position.y + E.value.rect.size.y);
- } else {
- switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
- case INLINE_ALIGNMENT_TO_TOP: {
- E.value.rect.position.x = -p_new_sd->ascent;
- } break;
- case INLINE_ALIGNMENT_TO_CENTER: {
- E.value.rect.position.x = (-p_new_sd->ascent + p_new_sd->descent) / 2;
- } break;
- case INLINE_ALIGNMENT_TO_BASELINE: {
- E.value.rect.position.x = 0;
- } break;
- case INLINE_ALIGNMENT_TO_BOTTOM: {
- E.value.rect.position.x = p_new_sd->descent;
- } break;
- }
- switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
- case INLINE_ALIGNMENT_BOTTOM_TO: {
- E.value.rect.position.x -= E.value.rect.size.x;
- } break;
- case INLINE_ALIGNMENT_CENTER_TO: {
- E.value.rect.position.x -= E.value.rect.size.x / 2;
- } break;
- case INLINE_ALIGNMENT_TOP_TO: {
- // NOP
- } break;
- }
- full_ascent = MAX(full_ascent, -E.value.rect.position.x);
- full_descent = MAX(full_descent, E.value.rect.position.x + E.value.rect.size.x);
- }
- }
- }
- p_new_sd->ascent = full_ascent;
- p_new_sd->descent = full_descent;
+ _realign(p_new_sd);
}
p_new_sd->valid = true;
@@ -3968,40 +3930,43 @@ bool TextServerAdvanced::shaped_text_update_breaks(RID p_shaped) {
const UChar *data = sd->utf16.ptr();
- HashMap<int, bool> breaks;
- UErrorCode err = U_ZERO_ERROR;
- int i = 0;
- while (i < sd->spans.size()) {
- String language = sd->spans[i].language;
- int r_start = sd->spans[i].start;
- while (i + 1 < sd->spans.size() && language == sd->spans[i + 1].language) {
- i++;
- }
- int r_end = sd->spans[i].end;
- UBreakIterator *bi = ubrk_open(UBRK_LINE, language.ascii().get_data(), data + _convert_pos_inv(sd, r_start), _convert_pos_inv(sd, r_end - r_start), &err);
- if (U_FAILURE(err)) {
- // No data loaded - use fallback.
- for (int j = r_start; j < r_end; j++) {
- char32_t c = sd->text[j - sd->start];
- if (is_whitespace(c)) {
- breaks[j + 1] = false;
- }
- if (is_linebreak(c)) {
- breaks[j + 1] = true;
- }
+ if (!sd->break_ops_valid) {
+ sd->breaks.clear();
+ UErrorCode err = U_ZERO_ERROR;
+ int i = 0;
+ while (i < sd->spans.size()) {
+ String language = sd->spans[i].language;
+ int r_start = sd->spans[i].start;
+ while (i + 1 < sd->spans.size() && language == sd->spans[i + 1].language) {
+ i++;
}
- } else {
- while (ubrk_next(bi) != UBRK_DONE) {
- int pos = _convert_pos(sd, ubrk_current(bi)) + r_start;
- if ((ubrk_getRuleStatus(bi) >= UBRK_LINE_HARD) && (ubrk_getRuleStatus(bi) < UBRK_LINE_HARD_LIMIT)) {
- breaks[pos] = true;
- } else if ((ubrk_getRuleStatus(bi) >= UBRK_LINE_SOFT) && (ubrk_getRuleStatus(bi) < UBRK_LINE_SOFT_LIMIT)) {
- breaks[pos] = false;
+ int r_end = sd->spans[i].end;
+ UBreakIterator *bi = ubrk_open(UBRK_LINE, language.ascii().get_data(), data + _convert_pos_inv(sd, r_start), _convert_pos_inv(sd, r_end - r_start), &err);
+ if (U_FAILURE(err)) {
+ // No data loaded - use fallback.
+ for (int j = r_start; j < r_end; j++) {
+ char32_t c = sd->text[j - sd->start];
+ if (is_whitespace(c)) {
+ sd->breaks[j + 1] = false;
+ }
+ if (is_linebreak(c)) {
+ sd->breaks[j + 1] = true;
+ }
+ }
+ } else {
+ while (ubrk_next(bi) != UBRK_DONE) {
+ int pos = _convert_pos(sd, ubrk_current(bi)) + r_start;
+ if ((ubrk_getRuleStatus(bi) >= UBRK_LINE_HARD) && (ubrk_getRuleStatus(bi) < UBRK_LINE_HARD_LIMIT)) {
+ sd->breaks[pos] = true;
+ } else if ((ubrk_getRuleStatus(bi) >= UBRK_LINE_SOFT) && (ubrk_getRuleStatus(bi) < UBRK_LINE_SOFT_LIMIT)) {
+ sd->breaks[pos] = false;
+ }
}
}
+ ubrk_close(bi);
+ i++;
}
- ubrk_close(bi);
- i++;
+ sd->break_ops_valid = true;
}
sd->sort_valid = false;
@@ -4013,7 +3978,7 @@ bool TextServerAdvanced::shaped_text_update_breaks(RID p_shaped) {
int c_punct_size = sd->custom_punct.length();
const char32_t *c_punct = sd->custom_punct.ptr();
- for (i = 0; i < sd_size; i++) {
+ for (int i = 0; i < sd_size; i++) {
if (sd_glyphs[i].count > 0) {
char32_t c = ch[sd_glyphs[i].start - sd->start];
if (c == 0xfffc) {
@@ -4040,8 +4005,8 @@ bool TextServerAdvanced::shaped_text_update_breaks(RID p_shaped) {
if (is_underscore(c)) {
sd_glyphs[i].flags |= GRAPHEME_IS_UNDERSCORE;
}
- if (breaks.has(sd_glyphs[i].end)) {
- if (breaks[sd_glyphs[i].end] && (is_linebreak(c))) {
+ if (sd->breaks.has(sd_glyphs[i].end)) {
+ if (sd->breaks[sd_glyphs[i].end] && (is_linebreak(c))) {
sd_glyphs[i].flags |= GRAPHEME_IS_BREAK_HARD;
} else if (is_whitespace(c)) {
sd_glyphs[i].flags |= GRAPHEME_IS_BREAK_SOFT;
@@ -4186,41 +4151,45 @@ bool TextServerAdvanced::shaped_text_update_justification_ops(RID p_shaped) {
const UChar *data = sd->utf16.ptr();
int32_t data_size = sd->utf16.length();
- Map<int, bool> jstops;
+ if (!sd->js_ops_valid) {
+ sd->jstops.clear();
- // Use ICU word iterator and custom kashida detection.
- UErrorCode err = U_ZERO_ERROR;
- UBreakIterator *bi = ubrk_open(UBRK_WORD, "", data, data_size, &err);
- if (U_FAILURE(err)) {
- // No data - use fallback.
- int limit = 0;
- for (int i = 0; i < sd->text.length(); i++) {
- if (is_whitespace(data[i])) {
- int ks = _generate_kashida_justification_opportunies(sd->text, limit, i) + sd->start;
- if (ks != -1) {
- jstops[ks] = true;
- }
- limit = i + 1;
+ // Use ICU word iterator and custom kashida detection.
+ UErrorCode err = U_ZERO_ERROR;
+ UBreakIterator *bi = ubrk_open(UBRK_WORD, "", data, data_size, &err);
+ if (U_FAILURE(err)) {
+ // No data - use fallback.
+ int limit = 0;
+ for (int i = 0; i < sd->text.length(); i++) {
+ if (is_whitespace(data[i])) {
+ int ks = _generate_kashida_justification_opportunies(sd->text, limit, i) + sd->start;
+ if (ks != -1) {
+ sd->jstops[ks] = true;
+ }
+ limit = i + 1;
+ }
}
- }
- int ks = _generate_kashida_justification_opportunies(sd->text, limit, sd->text.length()) + sd->start;
- if (ks != -1) {
- jstops[ks] = true;
- }
- } else {
- int limit = 0;
- while (ubrk_next(bi) != UBRK_DONE) {
- if (ubrk_getRuleStatus(bi) != UBRK_WORD_NONE) {
- int i = _convert_pos(sd, ubrk_current(bi));
- jstops[i + sd->start] = false;
- int ks = _generate_kashida_justification_opportunies(sd->text, limit, i);
- if (ks != -1) {
- jstops[ks + sd->start] = true;
- }
- limit = i;
+ int ks = _generate_kashida_justification_opportunies(sd->text, limit, sd->text.length()) + sd->start;
+ if (ks != -1) {
+ sd->jstops[ks] = true;
+ }
+ } else {
+ int limit = 0;
+ while (ubrk_next(bi) != UBRK_DONE) {
+ if (ubrk_getRuleStatus(bi) != UBRK_WORD_NONE) {
+ int i = _convert_pos(sd, ubrk_current(bi));
+ sd->jstops[i + sd->start] = false;
+ int ks = _generate_kashida_justification_opportunies(sd->text, limit, i);
+ if (ks != -1) {
+ sd->jstops[ks + sd->start] = true;
+ }
+ limit = i;
+ }
}
+ ubrk_close(bi);
}
- ubrk_close(bi);
+
+ sd->js_ops_valid = true;
}
sd->sort_valid = false;
@@ -4228,18 +4197,18 @@ bool TextServerAdvanced::shaped_text_update_justification_ops(RID p_shaped) {
Glyph *sd_glyphs = sd->glyphs.ptrw();
int sd_size = sd->glyphs.size();
- if (jstops.size() > 0) {
+ if (sd->jstops.size() > 0) {
for (int i = 0; i < sd_size; i++) {
if (sd_glyphs[i].count > 0) {
char32_t c = sd->text[sd_glyphs[i].start - sd->start];
if (c == 0x0640) {
sd_glyphs[i].flags |= GRAPHEME_IS_ELONGATION;
}
- if (jstops.has(sd_glyphs[i].start)) {
+ if (sd->jstops.has(sd_glyphs[i].start)) {
if (c == 0xfffc) {
continue;
}
- if (jstops[sd_glyphs[i].start]) {
+ if (sd->jstops[sd_glyphs[i].start]) {
if (c != 0x0640) {
if (sd_glyphs[i].font_rid != RID()) {
Glyph gl = _shape_single_glyph(sd, 0x0640, HB_SCRIPT_ARABIC, HB_DIRECTION_RTL, sd->glyphs[i].font_rid, sd->glyphs[i].font_size);
@@ -4574,7 +4543,7 @@ bool TextServerAdvanced::shaped_text_shape(RID p_shaped) {
return true;
}
- invalidate(sd);
+ invalidate(sd, false);
if (sd->parent != RID()) {
shaped_text_shape(sd->parent);
ShapedTextDataAdvanced *parent_sd = shaped_owner.get_or_null(sd->parent);
@@ -4733,70 +4702,7 @@ bool TextServerAdvanced::shaped_text_shape(RID p_shaped) {
}
}
- // Align embedded objects to baseline.
- float full_ascent = sd->ascent;
- float full_descent = sd->descent;
- for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) {
- if (sd->orientation == ORIENTATION_HORIZONTAL) {
- switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
- case INLINE_ALIGNMENT_TO_TOP: {
- E.value.rect.position.y = -sd->ascent;
- } break;
- case INLINE_ALIGNMENT_TO_CENTER: {
- E.value.rect.position.y = (-sd->ascent + sd->descent) / 2;
- } break;
- case INLINE_ALIGNMENT_TO_BASELINE: {
- E.value.rect.position.y = 0;
- } break;
- case INLINE_ALIGNMENT_TO_BOTTOM: {
- E.value.rect.position.y = sd->descent;
- } break;
- }
- switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
- case INLINE_ALIGNMENT_BOTTOM_TO: {
- E.value.rect.position.y -= E.value.rect.size.y;
- } break;
- case INLINE_ALIGNMENT_CENTER_TO: {
- E.value.rect.position.y -= E.value.rect.size.y / 2;
- } break;
- case INLINE_ALIGNMENT_TOP_TO: {
- // NOP
- } break;
- }
- full_ascent = MAX(full_ascent, -E.value.rect.position.y);
- full_descent = MAX(full_descent, E.value.rect.position.y + E.value.rect.size.y);
- } else {
- switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
- case INLINE_ALIGNMENT_TO_TOP: {
- E.value.rect.position.x = -sd->ascent;
- } break;
- case INLINE_ALIGNMENT_TO_CENTER: {
- E.value.rect.position.x = (-sd->ascent + sd->descent) / 2;
- } break;
- case INLINE_ALIGNMENT_TO_BASELINE: {
- E.value.rect.position.x = 0;
- } break;
- case INLINE_ALIGNMENT_TO_BOTTOM: {
- E.value.rect.position.x = sd->descent;
- } break;
- }
- switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
- case INLINE_ALIGNMENT_BOTTOM_TO: {
- E.value.rect.position.x -= E.value.rect.size.x;
- } break;
- case INLINE_ALIGNMENT_CENTER_TO: {
- E.value.rect.position.x -= E.value.rect.size.x / 2;
- } break;
- case INLINE_ALIGNMENT_TOP_TO: {
- // NOP
- } break;
- }
- full_ascent = MAX(full_ascent, -E.value.rect.position.x);
- full_descent = MAX(full_descent, E.value.rect.position.x + E.value.rect.size.x);
- }
- }
- sd->ascent = full_ascent;
- sd->descent = full_descent;
+ _realign(sd);
sd->valid = true;
return sd->valid;
}
@@ -4863,7 +4769,7 @@ Array TextServerAdvanced::shaped_text_get_objects(RID p_shaped) const {
ERR_FAIL_COND_V(!sd, ret);
MutexLock lock(sd->mutex);
- for (const KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) {
+ for (const KeyValue<Variant, ShapedTextDataAdvanced::EmbeddedObject> &E : sd->objects) {
ret.push_back(E.key);
}
diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h
index f2ae24cae6..145d740b68 100644
--- a/modules/text_server_adv/text_server_adv.h
+++ b/modules/text_server_adv/text_server_adv.h
@@ -242,6 +242,21 @@ class TextServerAdvanced : public TextServer {
// Shaped text cache data.
struct ShapedTextDataAdvanced : public ShapedTextData {
+ struct Span {
+ int start = -1;
+ int end = -1;
+
+ Vector<RID> fonts;
+ int font_size = 0;
+
+ Variant embedded_key;
+
+ String language;
+ Dictionary features;
+ Variant meta;
+ };
+ Vector<Span> spans;
+
/* Intermediate data */
Char16String utf16;
Vector<UBiDi *> bidi_iter;
@@ -249,6 +264,11 @@ class TextServerAdvanced : public TextServer {
ScriptIterator *script_iter = nullptr;
hb_buffer_t *hb_buffer = nullptr;
+ HashMap<int, bool> jstops;
+ HashMap<int, bool> breaks;
+ bool break_ops_valid = false;
+ bool js_ops_valid = false;
+
~ShapedTextDataAdvanced() {
for (int i = 0; i < bidi_iter.size(); i++) {
ubidi_close(bidi_iter[i]);
@@ -268,6 +288,7 @@ class TextServerAdvanced : public TextServer {
mutable RID_PtrOwner<FontDataAdvanced> font_owner;
mutable RID_PtrOwner<ShapedTextDataAdvanced> shaped_owner;
+ void _realign(ShapedTextDataAdvanced *p_sd) const;
int _convert_pos(const ShapedTextDataAdvanced *p_sd, int p_pos) const;
int _convert_pos_inv(const ShapedTextDataAdvanced *p_sd, int p_pos) const;
bool _shape_substr(ShapedTextDataAdvanced *p_new_sd, const ShapedTextDataAdvanced *p_sd, int p_start, int p_length) const;
@@ -302,7 +323,7 @@ protected:
static void _bind_methods(){};
void full_copy(ShapedTextDataAdvanced *p_shaped);
- void invalidate(ShapedTextDataAdvanced *p_shaped);
+ void invalidate(ShapedTextDataAdvanced *p_shaped, bool p_text = false);
public:
virtual bool has_feature(Feature p_feature) const override;
@@ -482,10 +503,14 @@ public:
virtual void shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) override;
virtual bool shaped_text_get_preserve_control(RID p_shaped) const override;
- virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") override;
+ virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant()) override;
virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1) override;
virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER) override;
+ virtual int shaped_get_span_count(RID p_shaped) const override;
+ virtual Variant shaped_get_span_meta(RID p_shaped, int p_index) const override;
+ virtual void shaped_set_span_update_font(RID p_shaped, int p_index, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary()) override;
+
virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override;
virtual RID shaped_text_get_parent(RID p_shaped) const override;
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index ffbd2da22d..182d2a02ad 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -44,30 +44,6 @@
#endif
/*************************************************************************/
-/* Character properties. */
-/*************************************************************************/
-
-_FORCE_INLINE_ bool is_control(char32_t p_char) {
- return (p_char <= 0x001f) || (p_char >= 0x007f && p_char <= 0x009F);
-}
-
-_FORCE_INLINE_ bool is_whitespace(char32_t p_char) {
- return (p_char == 0x0020) || (p_char == 0x00A0) || (p_char == 0x1680) || (p_char >= 0x2000 && p_char <= 0x200a) || (p_char == 0x202f) || (p_char == 0x205f) || (p_char == 0x3000) || (p_char == 0x2028) || (p_char == 0x2029) || (p_char >= 0x0009 && p_char <= 0x000d) || (p_char == 0x0085);
-}
-
-_FORCE_INLINE_ bool is_linebreak(char32_t p_char) {
- return (p_char >= 0x000a && p_char <= 0x000d) || (p_char == 0x0085) || (p_char == 0x2028) || (p_char == 0x2029);
-}
-
-_FORCE_INLINE_ bool is_punct(char32_t p_char) {
- return (p_char >= 0x0020 && p_char <= 0x002F) || (p_char >= 0x003A && p_char <= 0x0040) || (p_char >= 0x005B && p_char <= 0x005E) || (p_char == 0x0060) || (p_char >= 0x007B && p_char <= 0x007E) || (p_char >= 0x2000 && p_char <= 0x206F) || (p_char >= 0x3000 && p_char <= 0x303F);
-}
-
-_FORCE_INLINE_ bool is_underscore(char32_t p_char) {
- return (p_char == 0x005F);
-}
-
-/*************************************************************************/
String TextServerFallback::interface_name = "Fallback";
uint32_t TextServerFallback::interface_features = 0; // Nothing is supported.
@@ -91,7 +67,7 @@ void TextServerFallback::free(RID p_rid) {
font_owner.free(p_rid);
memdelete(fd);
} else if (shaped_owner.owns(p_rid)) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_rid);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_rid);
shaped_owner.free(p_rid);
memdelete(sd);
}
@@ -127,8 +103,9 @@ _FORCE_INLINE_ int32_t ot_tag_from_string(const char *p_str, int p_len) {
char tag[4];
uint32_t i;
- if (!p_str || !p_len || !*p_str)
+ if (!p_str || !p_len || !*p_str) {
return OT_TAG(0, 0, 0, 0);
+ }
if (p_len < 0 || p_len > 4) {
p_len = 4;
@@ -2060,7 +2037,7 @@ void TextServerFallback::font_set_global_oversampling(float p_oversampling) {
/* Shaped text buffer interface */
/*************************************************************************/
-void TextServerFallback::invalidate(ShapedTextData *p_shaped) {
+void TextServerFallback::invalidate(ShapedTextDataFallback *p_shaped) {
p_shaped->valid = false;
p_shaped->sort_valid = false;
p_shaped->line_breaks_valid = false;
@@ -2074,17 +2051,17 @@ void TextServerFallback::invalidate(ShapedTextData *p_shaped) {
p_shaped->glyphs_logical.clear();
}
-void TextServerFallback::full_copy(ShapedTextData *p_shaped) {
- ShapedTextData *parent = shaped_owner.get_or_null(p_shaped->parent);
+void TextServerFallback::full_copy(ShapedTextDataFallback *p_shaped) {
+ ShapedTextDataFallback *parent = shaped_owner.get_or_null(p_shaped->parent);
- for (const KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : parent->objects) {
+ for (const KeyValue<Variant, ShapedTextDataFallback::EmbeddedObject> &E : parent->objects) {
if (E.value.pos >= p_shaped->start && E.value.pos < p_shaped->end) {
p_shaped->objects[E.key] = E.value;
}
}
for (int k = 0; k < parent->spans.size(); k++) {
- ShapedTextData::Span span = parent->spans[k];
+ ShapedTextDataFallback::Span span = parent->spans[k];
if (span.start >= p_shaped->end || span.end <= p_shaped->start) {
continue;
}
@@ -2098,7 +2075,7 @@ void TextServerFallback::full_copy(ShapedTextData *p_shaped) {
RID TextServerFallback::create_shaped_text(TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
_THREAD_SAFE_METHOD_
- ShapedTextData *sd = memnew(ShapedTextData);
+ ShapedTextDataFallback *sd = memnew(ShapedTextDataFallback);
sd->direction = p_direction;
sd->orientation = p_orientation;
@@ -2106,7 +2083,7 @@ RID TextServerFallback::create_shaped_text(TextServer::Direction p_direction, Te
}
void TextServerFallback::shaped_text_clear(RID p_shaped) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND(!sd);
MutexLock lock(sd->mutex);
@@ -2135,7 +2112,7 @@ TextServer::Direction TextServerFallback::shaped_text_get_inferred_direction(RID
void TextServerFallback::shaped_text_set_custom_punctuation(RID p_shaped, const String &p_punct) {
_THREAD_SAFE_METHOD_
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND(!sd);
if (sd->custom_punct != p_punct) {
@@ -2149,13 +2126,13 @@ void TextServerFallback::shaped_text_set_custom_punctuation(RID p_shaped, const
String TextServerFallback::shaped_text_get_custom_punctuation(RID p_shaped) const {
_THREAD_SAFE_METHOD_
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, String());
return sd->custom_punct;
}
void TextServerFallback::shaped_text_set_orientation(RID p_shaped, TextServer::Orientation p_orientation) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND(!sd);
MutexLock lock(sd->mutex);
@@ -2173,7 +2150,7 @@ void TextServerFallback::shaped_text_set_bidi_override(RID p_shaped, const Array
}
TextServer::Orientation TextServerFallback::shaped_text_get_orientation(RID p_shaped) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, TextServer::ORIENTATION_HORIZONTAL);
MutexLock lock(sd->mutex);
@@ -2181,7 +2158,7 @@ TextServer::Orientation TextServerFallback::shaped_text_get_orientation(RID p_sh
}
void TextServerFallback::shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
MutexLock lock(sd->mutex);
ERR_FAIL_COND(!sd);
@@ -2195,7 +2172,7 @@ void TextServerFallback::shaped_text_set_preserve_invalid(RID p_shaped, bool p_e
}
bool TextServerFallback::shaped_text_get_preserve_invalid(RID p_shaped) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
MutexLock lock(sd->mutex);
@@ -2203,7 +2180,7 @@ bool TextServerFallback::shaped_text_get_preserve_invalid(RID p_shaped) const {
}
void TextServerFallback::shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND(!sd);
MutexLock lock(sd->mutex);
@@ -2217,15 +2194,52 @@ void TextServerFallback::shaped_text_set_preserve_control(RID p_shaped, bool p_e
}
bool TextServerFallback::shaped_text_get_preserve_control(RID p_shaped) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
MutexLock lock(sd->mutex);
return sd->preserve_control;
}
-bool TextServerFallback::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+int TextServerFallback::shaped_get_span_count(RID p_shaped) const {
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0);
+ return sd->spans.size();
+}
+
+Variant TextServerFallback::shaped_get_span_meta(RID p_shaped, int p_index) const {
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND_V(!sd, Variant());
+ ERR_FAIL_INDEX_V(p_index, sd->spans.size(), Variant());
+ return sd->spans[p_index].meta;
+}
+
+void TextServerFallback::shaped_set_span_update_font(RID p_shaped, int p_index, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features) {
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND(!sd);
+ ERR_FAIL_INDEX(p_index, sd->spans.size());
+
+ ShapedTextDataFallback::Span &span = sd->spans.write[p_index];
+ span.fonts.clear();
+ // Pre-sort fonts, push fonts with the language support first.
+ Vector<RID> fonts_no_match;
+ int font_count = p_fonts.size();
+ for (int i = 0; i < font_count; i++) {
+ if (font_is_language_supported(p_fonts[i], span.language)) {
+ span.fonts.push_back(p_fonts[i]);
+ } else {
+ fonts_no_match.push_back(p_fonts[i]);
+ }
+ }
+ span.fonts.append_array(fonts_no_match);
+ span.font_size = p_size;
+ span.features = p_opentype_features;
+
+ sd->valid = false;
+}
+
+bool TextServerFallback::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, const Variant &p_meta) {
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
MutexLock lock(sd->mutex);
@@ -2243,7 +2257,7 @@ bool TextServerFallback::shaped_text_add_string(RID p_shaped, const String &p_te
full_copy(sd);
}
- ShapedTextData::Span span;
+ ShapedTextDataFallback::Span span;
span.start = sd->text.length();
span.end = span.start + p_text.length();
@@ -2262,6 +2276,7 @@ bool TextServerFallback::shaped_text_add_string(RID p_shaped, const String &p_te
ERR_FAIL_COND_V(span.fonts.is_empty(), false);
span.font_size = p_size;
span.language = p_language;
+ span.meta = p_meta;
sd->spans.push_back(span);
sd->text += p_text;
@@ -2272,7 +2287,7 @@ bool TextServerFallback::shaped_text_add_string(RID p_shaped, const String &p_te
}
bool TextServerFallback::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align, int p_length) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
MutexLock lock(sd->mutex);
@@ -2283,12 +2298,12 @@ bool TextServerFallback::shaped_text_add_object(RID p_shaped, Variant p_key, con
full_copy(sd);
}
- ShapedTextData::Span span;
+ ShapedTextDataFallback::Span span;
span.start = sd->start + sd->text.length();
span.end = span.start + p_length;
span.embedded_key = p_key;
- ShapedTextData::EmbeddedObject obj;
+ ShapedTextDataFallback::EmbeddedObject obj;
obj.inline_align = p_inline_align;
obj.rect.size = p_size;
obj.pos = span.start;
@@ -2303,7 +2318,7 @@ bool TextServerFallback::shaped_text_add_object(RID p_shaped, Variant p_key, con
}
bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
MutexLock lock(sd->mutex);
@@ -2323,7 +2338,7 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key,
Glyph gl = sd->glyphs[i];
Variant key;
if (gl.count == 1) {
- for (const KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) {
+ for (const KeyValue<Variant, ShapedTextDataFallback::EmbeddedObject> &E : sd->objects) {
if (E.value.pos == gl.start) {
key = E.key;
break;
@@ -2363,79 +2378,82 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key,
sd->width += gl.advance * gl.repeat;
}
}
+ _realign(sd);
+ }
+ return true;
+}
- // Align embedded objects to baseline.
- float full_ascent = sd->ascent;
- float full_descent = sd->descent;
- for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) {
- if ((E.value.pos >= sd->start) && (E.value.pos < sd->end)) {
- if (sd->orientation == ORIENTATION_HORIZONTAL) {
- switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
- case INLINE_ALIGNMENT_TO_TOP: {
- E.value.rect.position.y = -sd->ascent;
- } break;
- case INLINE_ALIGNMENT_TO_CENTER: {
- E.value.rect.position.y = (-sd->ascent + sd->descent) / 2;
- } break;
- case INLINE_ALIGNMENT_TO_BASELINE: {
- E.value.rect.position.y = 0;
- } break;
- case INLINE_ALIGNMENT_TO_BOTTOM: {
- E.value.rect.position.y = sd->descent;
- } break;
- }
- switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
- case INLINE_ALIGNMENT_BOTTOM_TO: {
- E.value.rect.position.y -= E.value.rect.size.y;
- } break;
- case INLINE_ALIGNMENT_CENTER_TO: {
- E.value.rect.position.y -= E.value.rect.size.y / 2;
- } break;
- case INLINE_ALIGNMENT_TOP_TO: {
- // NOP
- } break;
- }
- full_ascent = MAX(full_ascent, -E.value.rect.position.y);
- full_descent = MAX(full_descent, E.value.rect.position.y + E.value.rect.size.y);
- } else {
- switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
- case INLINE_ALIGNMENT_TO_TOP: {
- E.value.rect.position.x = -sd->ascent;
- } break;
- case INLINE_ALIGNMENT_TO_CENTER: {
- E.value.rect.position.x = (-sd->ascent + sd->descent) / 2;
- } break;
- case INLINE_ALIGNMENT_TO_BASELINE: {
- E.value.rect.position.x = 0;
- } break;
- case INLINE_ALIGNMENT_TO_BOTTOM: {
- E.value.rect.position.x = sd->descent;
- } break;
- }
- switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
- case INLINE_ALIGNMENT_BOTTOM_TO: {
- E.value.rect.position.x -= E.value.rect.size.x;
- } break;
- case INLINE_ALIGNMENT_CENTER_TO: {
- E.value.rect.position.x -= E.value.rect.size.x / 2;
- } break;
- case INLINE_ALIGNMENT_TOP_TO: {
- // NOP
- } break;
- }
- full_ascent = MAX(full_ascent, -E.value.rect.position.x);
- full_descent = MAX(full_descent, E.value.rect.position.x + E.value.rect.size.x);
+void TextServerFallback::_realign(ShapedTextDataFallback *p_sd) const {
+ // Align embedded objects to baseline.
+ float full_ascent = p_sd->ascent;
+ float full_descent = p_sd->descent;
+ for (KeyValue<Variant, ShapedTextDataFallback::EmbeddedObject> &E : p_sd->objects) {
+ if ((E.value.pos >= p_sd->start) && (E.value.pos < p_sd->end)) {
+ if (p_sd->orientation == ORIENTATION_HORIZONTAL) {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
+ E.value.rect.position.y = -p_sd->ascent;
+ } break;
+ case INLINE_ALIGNMENT_TO_CENTER: {
+ E.value.rect.position.y = (-p_sd->ascent + p_sd->descent) / 2;
+ } break;
+ case INLINE_ALIGNMENT_TO_BASELINE: {
+ E.value.rect.position.y = 0;
+ } break;
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
+ E.value.rect.position.y = p_sd->descent;
+ } break;
}
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
+ E.value.rect.position.y -= E.value.rect.size.y;
+ } break;
+ case INLINE_ALIGNMENT_CENTER_TO: {
+ E.value.rect.position.y -= E.value.rect.size.y / 2;
+ } break;
+ case INLINE_ALIGNMENT_TOP_TO: {
+ // NOP
+ } break;
+ }
+ full_ascent = MAX(full_ascent, -E.value.rect.position.y);
+ full_descent = MAX(full_descent, E.value.rect.position.y + E.value.rect.size.y);
+ } else {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
+ E.value.rect.position.x = -p_sd->ascent;
+ } break;
+ case INLINE_ALIGNMENT_TO_CENTER: {
+ E.value.rect.position.x = (-p_sd->ascent + p_sd->descent) / 2;
+ } break;
+ case INLINE_ALIGNMENT_TO_BASELINE: {
+ E.value.rect.position.x = 0;
+ } break;
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
+ E.value.rect.position.x = p_sd->descent;
+ } break;
+ }
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
+ E.value.rect.position.x -= E.value.rect.size.x;
+ } break;
+ case INLINE_ALIGNMENT_CENTER_TO: {
+ E.value.rect.position.x -= E.value.rect.size.x / 2;
+ } break;
+ case INLINE_ALIGNMENT_TOP_TO: {
+ // NOP
+ } break;
+ }
+ full_ascent = MAX(full_ascent, -E.value.rect.position.x);
+ full_descent = MAX(full_descent, E.value.rect.position.x + E.value.rect.size.x);
}
}
- sd->ascent = full_ascent;
- sd->descent = full_descent;
}
- return true;
+ p_sd->ascent = full_ascent;
+ p_sd->descent = full_descent;
}
RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_length) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, RID());
MutexLock lock(sd->mutex);
@@ -2449,7 +2467,7 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng
ERR_FAIL_COND_V(sd->start > p_start || sd->end < p_start, RID());
ERR_FAIL_COND_V(sd->end < p_start + p_length, RID());
- ShapedTextData *new_sd = memnew(ShapedTextData);
+ ShapedTextDataFallback *new_sd = memnew(ShapedTextDataFallback);
new_sd->parent = p_shaped;
new_sd->start = p_start;
new_sd->end = p_start + p_length;
@@ -2475,7 +2493,7 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng
Variant key;
bool find_embedded = false;
if (gl.count == 1) {
- for (const KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) {
+ for (const KeyValue<Variant, ShapedTextDataFallback::EmbeddedObject> &E : sd->objects) {
if (E.value.pos == gl.start) {
find_embedded = true;
key = E.key;
@@ -2519,7 +2537,7 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng
// Align embedded objects to baseline.
float full_ascent = new_sd->ascent;
float full_descent = new_sd->descent;
- for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : new_sd->objects) {
+ for (KeyValue<Variant, ShapedTextDataFallback::EmbeddedObject> &E : new_sd->objects) {
if ((E.value.pos >= new_sd->start) && (E.value.pos < new_sd->end)) {
if (sd->orientation == ORIENTATION_HORIZONTAL) {
switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
@@ -2589,7 +2607,7 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng
}
RID TextServerFallback::shaped_text_get_parent(RID p_shaped) const {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, RID());
MutexLock lock(sd->mutex);
@@ -2597,7 +2615,7 @@ RID TextServerFallback::shaped_text_get_parent(RID p_shaped) const {
}
float TextServerFallback::shaped_text_fit_to_width(RID p_shaped, float p_width, uint16_t /*JustificationFlag*/ p_jst_flags) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, 0.f);
MutexLock lock(sd->mutex);
@@ -2706,7 +2724,7 @@ float TextServerFallback::shaped_text_fit_to_width(RID p_shaped, float p_width,
}
float TextServerFallback::shaped_text_tab_align(RID p_shaped, const PackedFloat32Array &p_tab_stops) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, 0.f);
MutexLock lock(sd->mutex);
@@ -2762,7 +2780,7 @@ float TextServerFallback::shaped_text_tab_align(RID p_shaped, const PackedFloat3
}
bool TextServerFallback::shaped_text_update_breaks(RID p_shaped) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
MutexLock lock(sd->mutex);
@@ -2818,7 +2836,7 @@ bool TextServerFallback::shaped_text_update_breaks(RID p_shaped) {
}
bool TextServerFallback::shaped_text_update_justification_ops(RID p_shaped) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
MutexLock lock(sd->mutex);
@@ -2834,7 +2852,7 @@ bool TextServerFallback::shaped_text_update_justification_ops(RID p_shaped) {
}
void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, float p_width, uint16_t p_trim_flags) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped_line);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped_line);
ERR_FAIL_COND_MSG(!sd, "ShapedTextDataFallback invalid.");
MutexLock lock(sd->mutex);
@@ -2862,9 +2880,9 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, fl
return;
}
- Vector<ShapedTextData::Span> &spans = sd->spans;
+ Vector<ShapedTextDataFallback::Span> &spans = sd->spans;
if (sd->parent != RID()) {
- ShapedTextData *parent_sd = shaped_owner.get_or_null(sd->parent);
+ ShapedTextDataFallback *parent_sd = shaped_owner.get_or_null(sd->parent);
ERR_FAIL_COND(!parent_sd->valid);
spans = parent_sd->spans;
}
@@ -2986,39 +3004,39 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, fl
}
int TextServerFallback::shaped_text_get_trim_pos(RID p_shaped) const {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
- ERR_FAIL_COND_V_MSG(!sd, -1, "ShapedTextData invalid.");
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND_V_MSG(!sd, -1, "ShapedTextDataFallback invalid.");
MutexLock lock(sd->mutex);
return sd->overrun_trim_data.trim_pos;
}
int TextServerFallback::shaped_text_get_ellipsis_pos(RID p_shaped) const {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
- ERR_FAIL_COND_V_MSG(!sd, -1, "ShapedTextData invalid.");
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND_V_MSG(!sd, -1, "ShapedTextDataFallback invalid.");
MutexLock lock(sd->mutex);
return sd->overrun_trim_data.ellipsis_pos;
}
const Glyph *TextServerFallback::shaped_text_get_ellipsis_glyphs(RID p_shaped) const {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
- ERR_FAIL_COND_V_MSG(!sd, nullptr, "ShapedTextData invalid.");
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND_V_MSG(!sd, nullptr, "ShapedTextDataFallback invalid.");
MutexLock lock(sd->mutex);
return sd->overrun_trim_data.ellipsis_glyph_buf.ptr();
}
int TextServerFallback::shaped_text_get_ellipsis_glyph_count(RID p_shaped) const {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
- ERR_FAIL_COND_V_MSG(!sd, 0, "ShapedTextData invalid.");
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND_V_MSG(!sd, 0, "ShapedTextDataFallback invalid.");
MutexLock lock(sd->mutex);
return sd->overrun_trim_data.ellipsis_glyph_buf.size();
}
bool TextServerFallback::shaped_text_shape(RID p_shaped) {
- ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
MutexLock lock(sd->mutex);
@@ -3045,7 +3063,7 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) {
// "Shape" string.
for (int i = 0; i < sd->spans.size(); i++) {
- const ShapedTextData::Span &span = sd->spans[i];
+ const ShapedTextDataFallback::Span &span = sd->spans[i];
if (span.embedded_key != Variant()) {
// Embedded object.
if (sd->orientation == ORIENTATION_HORIZONTAL) {
@@ -3145,7 +3163,7 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) {
// Align embedded objects to baseline.
float full_ascent = sd->ascent;
float full_descent = sd->descent;
- for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) {
+ for (KeyValue<Variant, ShapedTextDataFallback::EmbeddedObject> &E : sd->objects) {
if (sd->orientation == ORIENTATION_HORIZONTAL) {
switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
case INLINE_ALIGNMENT_TO_TOP: {
@@ -3211,7 +3229,7 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) {
}
bool TextServerFallback::shaped_text_is_ready(RID p_shaped) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
MutexLock lock(sd->mutex);
@@ -3219,7 +3237,7 @@ bool TextServerFallback::shaped_text_is_ready(RID p_shaped) const {
}
const Glyph *TextServerFallback::shaped_text_get_glyphs(RID p_shaped) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, nullptr);
MutexLock lock(sd->mutex);
@@ -3230,7 +3248,7 @@ const Glyph *TextServerFallback::shaped_text_get_glyphs(RID p_shaped) const {
}
int TextServerFallback::shaped_text_get_glyph_count(RID p_shaped) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, 0);
MutexLock lock(sd->mutex);
@@ -3241,7 +3259,7 @@ int TextServerFallback::shaped_text_get_glyph_count(RID p_shaped) const {
}
const Glyph *TextServerFallback::shaped_text_sort_logical(RID p_shaped) {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, nullptr);
MutexLock lock(sd->mutex);
@@ -3253,7 +3271,7 @@ const Glyph *TextServerFallback::shaped_text_sort_logical(RID p_shaped) {
}
Vector2i TextServerFallback::shaped_text_get_range(RID p_shaped) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, Vector2i());
MutexLock lock(sd->mutex);
@@ -3262,11 +3280,11 @@ Vector2i TextServerFallback::shaped_text_get_range(RID p_shaped) const {
Array TextServerFallback::shaped_text_get_objects(RID p_shaped) const {
Array ret;
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, ret);
MutexLock lock(sd->mutex);
- for (const KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) {
+ for (const KeyValue<Variant, ShapedTextDataFallback::EmbeddedObject> &E : sd->objects) {
ret.push_back(E.key);
}
@@ -3274,7 +3292,7 @@ Array TextServerFallback::shaped_text_get_objects(RID p_shaped) const {
}
Rect2 TextServerFallback::shaped_text_get_object_rect(RID p_shaped, Variant p_key) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, Rect2());
MutexLock lock(sd->mutex);
@@ -3286,7 +3304,7 @@ Rect2 TextServerFallback::shaped_text_get_object_rect(RID p_shaped, Variant p_ke
}
Size2 TextServerFallback::shaped_text_get_size(RID p_shaped) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, Size2());
MutexLock lock(sd->mutex);
@@ -3301,7 +3319,7 @@ Size2 TextServerFallback::shaped_text_get_size(RID p_shaped) const {
}
float TextServerFallback::shaped_text_get_ascent(RID p_shaped) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, 0.f);
MutexLock lock(sd->mutex);
@@ -3312,7 +3330,7 @@ float TextServerFallback::shaped_text_get_ascent(RID p_shaped) const {
}
float TextServerFallback::shaped_text_get_descent(RID p_shaped) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, 0.f);
MutexLock lock(sd->mutex);
@@ -3323,7 +3341,7 @@ float TextServerFallback::shaped_text_get_descent(RID p_shaped) const {
}
float TextServerFallback::shaped_text_get_width(RID p_shaped) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, 0.f);
MutexLock lock(sd->mutex);
@@ -3334,7 +3352,7 @@ float TextServerFallback::shaped_text_get_width(RID p_shaped) const {
}
float TextServerFallback::shaped_text_get_underline_position(RID p_shaped) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, 0.f);
MutexLock lock(sd->mutex);
@@ -3346,7 +3364,7 @@ float TextServerFallback::shaped_text_get_underline_position(RID p_shaped) const
}
float TextServerFallback::shaped_text_get_underline_thickness(RID p_shaped) const {
- const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, 0.f);
MutexLock lock(sd->mutex);
diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h
index b356b90d2c..be944cde58 100644
--- a/modules/text_server_fb/text_server_fb.h
+++ b/modules/text_server_fb/text_server_fb.h
@@ -203,17 +203,38 @@ class TextServerFallback : public TextServer {
}
}
+ // Shaped text cache data.
+
+ struct ShapedTextDataFallback : public ShapedTextData {
+ struct Span {
+ int start = -1;
+ int end = -1;
+
+ Vector<RID> fonts;
+ int font_size = 0;
+
+ Variant embedded_key;
+
+ String language;
+ Dictionary features;
+ Variant meta;
+ };
+ Vector<Span> spans;
+ };
+
// Common data.
float oversampling = 1.f;
mutable RID_PtrOwner<FontDataFallback> font_owner;
- mutable RID_PtrOwner<ShapedTextData> shaped_owner;
+ mutable RID_PtrOwner<ShapedTextDataFallback> shaped_owner;
+
+ void _realign(ShapedTextDataFallback *p_sd) const;
protected:
static void _bind_methods(){};
- void full_copy(ShapedTextData *p_shaped);
- void invalidate(ShapedTextData *p_shaped);
+ void full_copy(ShapedTextDataFallback *p_shaped);
+ void invalidate(ShapedTextDataFallback *p_shaped);
public:
virtual bool has_feature(Feature p_feature) const override;
@@ -391,10 +412,14 @@ public:
virtual void shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) override;
virtual bool shaped_text_get_preserve_control(RID p_shaped) const override;
- virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") override;
+ virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant()) override;
virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1) override;
virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER) override;
+ virtual int shaped_get_span_count(RID p_shaped) const override;
+ virtual Variant shaped_get_span_meta(RID p_shaped, int p_index) const override;
+ virtual void shaped_set_span_update_font(RID p_shaped, int p_index, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary()) override;
+
virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override;
virtual RID shaped_text_get_parent(RID p_shaped) const override;
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index 9d297fcb93..a9652cbba1 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -337,6 +337,7 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) {
Ref<Image> img;
img.instantiate();
img->create(w, h, false, Image::FORMAT_RGBA8);
+ texture->create_from_image(img);
} else {
/* tear down the partial theora setup */
diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp
index ec1a8a6b42..1a7d473bd4 100644
--- a/modules/visual_script/editor/visual_script_editor.cpp
+++ b/modules/visual_script/editor/visual_script_editor.cpp
@@ -42,6 +42,7 @@
#include "editor/editor_node.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_scale.h"
+#include "scene/gui/view_panner.h"
#include "scene/main/window.h"
#ifdef TOOLS_ENABLED
@@ -271,7 +272,7 @@ protected:
if (String(p_name) == "export") {
script->set_variable_export(var, p_value);
- EditorNode::get_singleton()->get_inspector()->update_tree();
+ InspectorDock::get_inspector_singleton()->update_tree();
return true;
}
@@ -1366,7 +1367,7 @@ void VisualScriptEditor::_create_function() {
}
void VisualScriptEditor::_add_node_dialog() {
- _generic_search(script->get_instance_base_type(), graph->get_global_position() + Vector2(55, 80), true);
+ _generic_search(graph->get_global_position() + Vector2(55, 80), true);
}
void VisualScriptEditor::_add_func_input() {
@@ -1442,7 +1443,7 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
if (p_button == 1) {
// Ensure script base exists otherwise use custom base type.
ERR_FAIL_COND(script.is_null());
- new_virtual_method_select->select_method_from_base_type(script->get_instance_base_type(), String(), true);
+ new_virtual_method_select->select_method_from_base_type(script->get_instance_base_type(), true);
return;
} else if (p_button == 0) {
String name = _validate_name("new_function");
@@ -1948,14 +1949,14 @@ void VisualScriptEditor::_on_nodes_duplicate() {
}
}
-void VisualScriptEditor::_generic_search(String p_base_type, Vector2 pos, bool node_centered) {
+void VisualScriptEditor::_generic_search(Vector2 pos, bool node_centered) {
if (node_centered) {
port_action_pos = graph->get_size() / 2.0f;
} else {
port_action_pos = graph->get_viewport()->get_mouse_position() - graph->get_global_position();
}
- new_connect_node_select->select_from_visual_script(p_base_type, false, false); // neither connecting nor reset text
+ new_connect_node_select->select_from_visual_script(script, false); // do not reset text
// Ensure that the dialog fits inside the graph.
Size2 bounds = graph->get_global_position() + graph->get_size() - new_connect_node_select->get_size();
@@ -1992,7 +1993,7 @@ void VisualScriptEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
}
}
if (is_empty_selection && clipboard->nodes.is_empty()) {
- _generic_search(script->get_instance_base_type(), mouse_up_position);
+ _generic_search();
} else {
popup_menu->set_item_disabled(int(EDIT_CUT_NODES), is_empty_selection);
popup_menu->set_item_disabled(int(EDIT_COPY_NODES), is_empty_selection);
@@ -2446,7 +2447,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
drop_position = pos;
drop_node = node;
drop_path = sn->get_path_to(node);
- new_connect_node_select->select_from_instance(node, "", false, node->get_class());
+ new_connect_node_select->select_from_instance(node, false);
}
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
@@ -2802,7 +2803,7 @@ void VisualScriptEditor::add_callback(const String &p_function, PackedStringArra
String name = p_args[i];
Variant::Type type = Variant::NIL;
- if (name.find(":") != -1) {
+ if (name.contains(":")) {
String tt = name.get_slice(":", 1);
name = name.get_slice(":", 0);
for (int j = 0; j < Variant::VARIANT_MAX; j++) {
@@ -2846,7 +2847,7 @@ Control *VisualScriptEditor::get_base_editor() const {
return graph;
}
-void VisualScriptEditor::set_tooltip_request_func(String p_method, Object *p_obj) {
+void VisualScriptEditor::set_tooltip_request_func(const Callable &p_toolip_callback) {
}
Control *VisualScriptEditor::get_edit_menu() {
@@ -3234,19 +3235,34 @@ void VisualScriptEditor::_port_action_menu(int p_option) {
n->set_base_type("Object");
}
String type_string;
+ String base_script = "";
if (script->get_node(port_action_node)->get_output_value_port_count() > 0) {
type_string = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint_string;
+ VisualScriptFunctionCall *vsfc = Object::cast_to<VisualScriptFunctionCall>(*script->get_node(port_action_node));
+ if (vsfc) {
+ base_script = vsfc->get_base_script();
+ } else {
+ VisualScriptPropertyGet *vspg = Object::cast_to<VisualScriptPropertyGet>(*script->get_node(port_action_node));
+ if (vspg) {
+ base_script = vspg->get_base_script();
+ } else {
+ VisualScriptPropertySet *vsps = Object::cast_to<VisualScriptPropertySet>(*script->get_node(port_action_node));
+ if (vsps) {
+ base_script = vsps->get_base_script();
+ }
+ }
+ }
}
if (tg.type == Variant::OBJECT) {
if (tg.script.is_valid()) {
- new_connect_node_select->select_from_script(tg.script, "");
- } else if (!type_string.is_empty()) {
- new_connect_node_select->select_from_base_type(type_string);
+ new_connect_node_select->select_from_script(tg.script);
+ } else if (type_string != String()) {
+ new_connect_node_select->select_from_base_type(type_string, base_script);
} else {
- new_connect_node_select->select_from_base_type(n->get_base_type());
+ new_connect_node_select->select_from_base_type(n->get_base_type(), base_script);
}
} else if (tg.type == Variant::NIL) {
- new_connect_node_select->select_from_base_type("");
+ new_connect_node_select->select_from_base_type("", base_script);
} else {
new_connect_node_select->select_from_basic_type(tg.type);
}
@@ -3309,66 +3325,54 @@ void VisualScriptEditor::connect_data(Ref<VisualScriptNode> vnode_old, Ref<Visua
}
void VisualScriptEditor::_selected_connect_node(const String &p_text, const String &p_category, const bool p_connecting) {
+#ifdef OSX_ENABLED
+ bool held_ctrl = Input::get_singleton()->is_key_pressed(Key::META);
+#else
+ bool held_ctrl = Input::get_singleton()->is_key_pressed(Key::CTRL);
+#endif
Vector2 pos = _get_pos_in_graph(port_action_pos);
Set<int> vn;
+ bool port_node_exists = true;
if (drop_position != Vector2()) {
pos = drop_position;
}
drop_position = Vector2();
- bool port_node_exists = true;
-
- // if (func == StringName()) {
- // func = default_func;
- // port_node_exists = false;
- // }
-
- if (p_category == "visualscript") {
- Ref<VisualScriptNode> vnode_new = VisualScriptLanguage::singleton->create_node_from_name(p_text);
- Ref<VisualScriptNode> vnode_old;
- if (port_node_exists && p_connecting) {
- vnode_old = script->get_node(port_action_node);
- }
- int new_id = script->get_available_id();
+ Ref<VisualScriptNode> vnode;
+ Ref<VisualScriptNode> vnode_old;
+ if (port_node_exists && p_connecting) {
+ vnode_old = script->get_node(port_action_node);
+ }
- if (Object::cast_to<VisualScriptOperator>(vnode_new.ptr()) && vnode_old.is_valid()) {
- Variant::Type type = vnode_old->get_output_value_port_info(port_action_output).type;
- Object::cast_to<VisualScriptOperator>(vnode_new.ptr())->set_typed(type);
- }
+ if (p_category.begins_with("VisualScriptNode")) {
+ Ref<VisualScriptNode> n = VisualScriptLanguage::singleton->create_node_from_name(p_text);
- if (Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr()) && vnode_old.is_valid()) {
+ if (Object::cast_to<VisualScriptTypeCast>(n.ptr()) && vnode_old.is_valid()) {
Variant::Type type = vnode_old->get_output_value_port_info(port_action_output).type;
String hint_name = vnode_old->get_output_value_port_info(port_action_output).hint_string;
if (type == Variant::OBJECT) {
- Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())->set_base_type(hint_name);
+ Object::cast_to<VisualScriptTypeCast>(n.ptr())->set_base_type(hint_name);
} else if (type == Variant::NIL) {
- Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())->set_base_type("");
+ Object::cast_to<VisualScriptTypeCast>(n.ptr())->set_base_type("");
} else {
- Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())->set_base_type(Variant::get_type_name(type));
+ Object::cast_to<VisualScriptTypeCast>(n.ptr())->set_base_type(Variant::get_type_name(type));
}
}
-
- undo_redo->create_action(TTR("Add Node"));
- undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode_new, pos);
- if (vnode_old.is_valid() && p_connecting) {
- connect_seq(vnode_old, vnode_new, new_id);
- connect_data(vnode_old, vnode_new, new_id);
- }
-
- undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
- undo_redo->commit_action();
- return;
+ vnode = n;
}
- Ref<VisualScriptNode> vnode;
- Ref<VisualScriptPropertySet> script_prop_set;
-
- if (p_category == String("method")) {
+ if (p_category == String("Class") && !p_connecting) {
+ Ref<VisualScriptFunctionCall> n;
+ n.instantiate();
+ n->set_call_mode(VisualScriptFunctionCall::CALL_MODE_SINGLETON);
+ n->set_singleton("ClassDB");
+ n->set_function("instantiate");
+ // Did not find a way to edit the input port value
+ vnode = n;
+ } else if (p_category == String("class_method")) {
Ref<VisualScriptFunctionCall> n;
n.instantiate();
if (!drop_path.is_empty()) {
@@ -3386,96 +3390,151 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
}
}
vnode = n;
- } else if (p_category == String("set")) {
- Ref<VisualScriptPropertySet> n;
- n.instantiate();
- if (!drop_path.is_empty()) {
- if (drop_path == ".") {
- n->set_call_mode(VisualScriptPropertySet::CALL_MODE_SELF);
- } else {
- n->set_call_mode(VisualScriptPropertySet::CALL_MODE_NODE_PATH);
- n->set_base_path(drop_path);
+ } else if (p_category == String("class_property")) {
+ Vector<String> property_path = p_text.split(":");
+ if (held_ctrl) {
+ Ref<VisualScriptPropertySet> n;
+ n.instantiate();
+ n->set_property(property_path[1]);
+ if (!drop_path.is_empty()) {
+ if (drop_path == ".") {
+ n->set_call_mode(VisualScriptPropertySet::CALL_MODE_SELF);
+ } else {
+ n->set_call_mode(VisualScriptPropertySet::CALL_MODE_NODE_PATH);
+ n->set_base_path(drop_path);
+ }
}
- }
- if (drop_node) {
- n->set_base_type(drop_node->get_class());
- if (drop_node->get_script_instance()) {
- n->set_base_script(drop_node->get_script_instance()->get_script()->get_path());
+ if (drop_node) {
+ n->set_base_type(drop_node->get_class());
+ if (drop_node->get_script_instance()) {
+ n->set_base_script(drop_node->get_script_instance()->get_script()->get_path());
+ }
}
- }
- vnode = n;
- script_prop_set = n;
- } else if (p_category == String("get")) {
- Ref<VisualScriptPropertyGet> n;
- n.instantiate();
- n->set_property(p_text);
- if (!drop_path.is_empty()) {
- if (drop_path == ".") {
- n->set_call_mode(VisualScriptPropertyGet::CALL_MODE_SELF);
- } else {
- n->set_call_mode(VisualScriptPropertyGet::CALL_MODE_NODE_PATH);
- n->set_base_path(drop_path);
+ vnode = n;
+ } else {
+ Ref<VisualScriptPropertyGet> n;
+ n.instantiate();
+ n->set_property(property_path[1]);
+ if (!drop_path.is_empty()) {
+ if (drop_path == ".") {
+ n->set_call_mode(VisualScriptPropertyGet::CALL_MODE_SELF);
+ } else {
+ n->set_call_mode(VisualScriptPropertyGet::CALL_MODE_NODE_PATH);
+ n->set_base_path(drop_path);
+ }
}
- }
- if (drop_node) {
- n->set_base_type(drop_node->get_class());
- if (drop_node->get_script_instance()) {
- n->set_base_script(drop_node->get_script_instance()->get_script()->get_path());
+ if (drop_node) {
+ n->set_base_type(drop_node->get_class());
+ if (drop_node->get_script_instance()) {
+ n->set_base_script(drop_node->get_script_instance()->get_script()->get_path());
+ }
}
- }
- vnode = n;
- }
- drop_path = String();
- drop_node = nullptr;
-
- if (p_category == String("action")) {
- if (p_text == "VisualScriptCondition") {
- Ref<VisualScriptCondition> n;
- n.instantiate();
vnode = n;
}
- if (p_text == "VisualScriptSwitch") {
- Ref<VisualScriptSwitch> n;
- n.instantiate();
- vnode = n;
- } else if (p_text == "VisualScriptSequence") {
- Ref<VisualScriptSequence> n;
- n.instantiate();
- vnode = n;
- } else if (p_text == "VisualScriptIterator") {
- Ref<VisualScriptIterator> n;
+ } else if (p_category == String("class_constant")) {
+ Vector<String> property_path = p_text.split(":");
+ if (ClassDB::class_exists(property_path[0])) {
+ Ref<VisualScriptClassConstant> n;
n.instantiate();
+ n->set_base_type(property_path[0]);
+ n->set_class_constant(property_path[1]);
vnode = n;
- } else if (p_text == "VisualScriptWhile") {
- Ref<VisualScriptWhile> n;
- n.instantiate();
- vnode = n;
- } else if (p_text == "VisualScriptReturn") {
- Ref<VisualScriptReturn> n;
+ } else {
+ Ref<VisualScriptBasicTypeConstant> n;
n.instantiate();
+ if (property_path[0] == "Nil") {
+ n->set_basic_type(Variant::NIL);
+ } else if (property_path[0] == "bool") {
+ n->set_basic_type(Variant::BOOL);
+ } else if (property_path[0] == "int") {
+ n->set_basic_type(Variant::INT);
+ } else if (property_path[0] == "float") {
+ n->set_basic_type(Variant::FLOAT);
+ } else if (property_path[0] == "String") {
+ n->set_basic_type(Variant::STRING);
+ } else if (property_path[0] == "Vector2") {
+ n->set_basic_type(Variant::VECTOR2);
+ } else if (property_path[0] == "Vector2i") {
+ n->set_basic_type(Variant::VECTOR2I);
+ } else if (property_path[0] == "Rect2") {
+ n->set_basic_type(Variant::RECT2);
+ } else if (property_path[0] == "Rect2i") {
+ n->set_basic_type(Variant::RECT2I);
+ } else if (property_path[0] == "Transform2D") {
+ n->set_basic_type(Variant::TRANSFORM2D);
+ } else if (property_path[0] == "Vector3") {
+ n->set_basic_type(Variant::VECTOR3);
+ } else if (property_path[0] == "Vector3i") {
+ n->set_basic_type(Variant::VECTOR3I);
+ } else if (property_path[0] == "Plane") {
+ n->set_basic_type(Variant::PLANE);
+ } else if (property_path[0] == "ABB") {
+ n->set_basic_type(Variant::AABB);
+ } else if (property_path[0] == "Quaternion") {
+ n->set_basic_type(Variant::QUATERNION);
+ } else if (property_path[0] == "Basis") {
+ n->set_basic_type(Variant::BASIS);
+ } else if (property_path[0] == "Transform3D") {
+ n->set_basic_type(Variant::TRANSFORM3D);
+ } else if (property_path[0] == "Color") {
+ n->set_basic_type(Variant::COLOR);
+ } else if (property_path[0] == "RID") {
+ n->set_basic_type(Variant::RID);
+ } else if (property_path[0] == "Object") {
+ n->set_basic_type(Variant::OBJECT);
+ } else if (property_path[0] == "Callable") {
+ n->set_basic_type(Variant::CALLABLE);
+ } else if (property_path[0] == "Signal") {
+ n->set_basic_type(Variant::SIGNAL);
+ } else if (property_path[0] == "StringName") {
+ n->set_basic_type(Variant::STRING_NAME);
+ } else if (property_path[0] == "NodePath") {
+ n->set_basic_type(Variant::NODE_PATH);
+ } else if (property_path[0] == "Dictionary") {
+ n->set_basic_type(Variant::DICTIONARY);
+ } else if (property_path[0] == "Array") {
+ n->set_basic_type(Variant::ARRAY);
+ } else if (property_path[0] == "PackedByteArray") {
+ n->set_basic_type(Variant::PACKED_BYTE_ARRAY);
+ } else if (property_path[0] == "PackedInt32Array") {
+ n->set_basic_type(Variant::PACKED_INT32_ARRAY);
+ } else if (property_path[0] == "PackedInt64Array") {
+ n->set_basic_type(Variant::PACKED_INT64_ARRAY);
+ } else if (property_path[0] == "PackedFloat32Array") {
+ n->set_basic_type(Variant::PACKED_FLOAT32_ARRAY);
+ } else if (property_path[0] == "PackedStringArray") {
+ n->set_basic_type(Variant::PACKED_STRING_ARRAY);
+ } else if (property_path[0] == "PackedVector2Array") {
+ n->set_basic_type(Variant::PACKED_VECTOR2_ARRAY);
+ } else if (property_path[0] == "PackedVector3Array") {
+ n->set_basic_type(Variant::PACKED_VECTOR3_ARRAY);
+ } else if (property_path[0] == "PackedColorArray") {
+ n->set_basic_type(Variant::PACKED_COLOR_ARRAY);
+ }
+ n->set_basic_type_constant(property_path[1]);
vnode = n;
}
- }
- int new_id = script->get_available_id();
- undo_redo->create_action(TTR("Add Node"));
- undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode, pos);
- undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
- undo_redo->add_do_method(this, "_update_graph", new_id);
- undo_redo->add_undo_method(this, "_update_graph", new_id);
- undo_redo->commit_action();
+ } else if (p_category == String("class_signal")) {
+ Vector<String> property_path = p_text.split(":");
+ ERR_FAIL_COND(!(script->has_custom_signal(property_path[1]) || ClassDB::has_signal(script->get_instance_base_type(), property_path[1])));
- if (script_prop_set.is_valid()) {
- script_prop_set->set_property(p_text);
+ Ref<VisualScriptEmitSignal> n;
+ n.instantiate();
+ n->set_signal(property_path[1]);
+ vnode = n;
+ }
+ if (vnode == nullptr) {
+ print_error("Category not handled: " + p_category.quote());
}
- port_action_new_node = new_id;
-
- Ref<VisualScriptNode> vsn = script->get_node(port_action_new_node);
+ if (Object::cast_to<VisualScriptFunctionCall>(vnode.ptr()) && p_category != "Class") {
+ Vector<String> property_path = p_text.split(":");
+ String class_of_method = property_path[0];
+ String method_name = property_path[1];
- if (Object::cast_to<VisualScriptFunctionCall>(vsn.ptr())) {
- Ref<VisualScriptFunctionCall> vsfc = vsn;
- vsfc->set_function(p_text);
+ Ref<VisualScriptFunctionCall> vsfc = vnode;
+ vsfc->set_function(method_name);
if (port_node_exists && p_connecting) {
VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
@@ -3492,7 +3551,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
if (!base_type.is_empty() && hint == PROPERTY_HINT_TYPE_STRING) {
vsfc->set_base_type(base_type);
}
- if (p_text == "call" || p_text == "call_deferred") {
+ if (method_name == "call" || method_name == "call_deferred") {
vsfc->set_function(String(""));
}
}
@@ -3510,8 +3569,8 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
}
if (port_node_exists && p_connecting) {
- if (Object::cast_to<VisualScriptPropertySet>(vsn.ptr())) {
- Ref<VisualScriptPropertySet> vsp = vsn;
+ if (Object::cast_to<VisualScriptPropertySet>(vnode.ptr())) {
+ Ref<VisualScriptPropertySet> vsp = vnode;
VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
if (tg.type == Variant::OBJECT) {
@@ -3540,8 +3599,8 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
}
}
- if (Object::cast_to<VisualScriptPropertyGet>(vsn.ptr())) {
- Ref<VisualScriptPropertyGet> vsp = vsn;
+ if (Object::cast_to<VisualScriptPropertyGet>(vnode.ptr())) {
+ Ref<VisualScriptPropertyGet> vsp = vnode;
VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
if (tg.type == Variant::OBJECT) {
@@ -3569,13 +3628,85 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
}
}
}
+ if (vnode == nullptr) {
+ print_error("Not able to create node from category: \"" + p_category + "\" and text \"" + p_text + "\" Not created");
+ return;
+ }
+
+ int new_id = script->get_available_id();
+ undo_redo->create_action(TTR("Add Node"));
+ undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode, pos);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
+ undo_redo->add_do_method(this, "_update_graph", new_id);
+ undo_redo->add_undo_method(this, "_update_graph", new_id);
+ undo_redo->commit_action();
+
+ port_action_new_node = new_id;
+
+ String base_script = "";
+ String base_type = "";
if (port_node_exists) {
- Ref<VisualScriptNode> vnode_old = script->get_node(port_action_node);
+ if (vnode_old.is_valid()) {
+ if (Object::cast_to<VisualScriptTypeCast>(vnode_old.ptr())) {
+ base_type = Object::cast_to<VisualScriptTypeCast>(vnode_old.ptr())->get_base_type();
+ base_script = Object::cast_to<VisualScriptTypeCast>(vnode_old.ptr())->get_base_script();
+ } else if (Object::cast_to<VisualScriptFunctionCall>(vnode_old.ptr())) {
+ base_type = Object::cast_to<VisualScriptFunctionCall>(vnode_old.ptr())->get_base_type();
+ base_script = Object::cast_to<VisualScriptFunctionCall>(vnode_old.ptr())->get_base_script();
+ } else if (Object::cast_to<VisualScriptPropertySet>(vnode_old.ptr())) {
+ base_type = Object::cast_to<VisualScriptPropertySet>(vnode_old.ptr())->get_base_type();
+ base_script = Object::cast_to<VisualScriptPropertySet>(vnode_old.ptr())->get_base_script();
+ } else if (Object::cast_to<VisualScriptPropertyGet>(vnode_old.ptr())) {
+ base_type = Object::cast_to<VisualScriptPropertyGet>(vnode_old.ptr())->get_base_type();
+ base_script = Object::cast_to<VisualScriptPropertyGet>(vnode_old.ptr())->get_base_script();
+ }
+ }
+
+ Vector<String> property_path = p_text.split(":");
+ if (ClassDB::is_parent_class(script->get_instance_base_type(), property_path[0]) || script->get_path().ends_with(property_path[0].unquote())) {
+ if (!p_connecting) {
+ base_type = script->get_instance_base_type();
+ base_script = script->get_path();
+ }
+ } else {
+ base_type = property_path[0];
+ base_script = "";
+ }
+
+ if (drop_node) {
+ Ref<Script> script = drop_node->get_script();
+ if (script != nullptr) {
+ base_script = script->get_path();
+ }
+ }
+
if (vnode_old.is_valid() && p_connecting) {
+ if (base_type == "") {
+ base_type = property_path[0];
+ } else if (ClassDB::is_parent_class(property_path[0], base_type)) {
+ base_type = property_path[0];
+ }
connect_seq(vnode_old, vnode, port_action_new_node);
connect_data(vnode_old, vnode, port_action_new_node);
}
}
+ if (Object::cast_to<VisualScriptTypeCast>(vnode.ptr())) {
+ Object::cast_to<VisualScriptTypeCast>(vnode.ptr())->set_base_type(base_type);
+ Object::cast_to<VisualScriptTypeCast>(vnode.ptr())->set_base_script(base_script);
+ } else if (Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())) {
+ Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())->set_base_type(base_type);
+ Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())->set_base_script(base_script);
+ } else if (Object::cast_to<VisualScriptPropertySet>(vnode.ptr())) {
+ Object::cast_to<VisualScriptPropertySet>(vnode.ptr())->set_base_type(base_type);
+ Object::cast_to<VisualScriptPropertySet>(vnode.ptr())->set_base_script(base_script);
+ } else if (Object::cast_to<VisualScriptPropertyGet>(vnode.ptr())) {
+ Object::cast_to<VisualScriptPropertyGet>(vnode.ptr())->set_base_type(base_type);
+ Object::cast_to<VisualScriptPropertyGet>(vnode.ptr())->set_base_script(base_script);
+ }
+
+ drop_path = String();
+ drop_node = nullptr;
+
_update_graph(port_action_new_node);
}
@@ -3625,7 +3756,7 @@ void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<Visual
}
void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, const String &p_category, const bool p_connecting) {
- String name = p_text;
+ String name = p_text.substr(p_text.find_char(':') + 1);
if (script->has_function(name)) {
EditorNode::get_singleton()->show_warning(vformat(TTR("Script already has function '%s'"), name));
return;
@@ -3782,7 +3913,8 @@ void VisualScriptEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- graph->set_panning_scheme((GraphEdit::PanningScheme)EDITOR_GET("interface/editors/sub_editor_panning_scheme").operator int());
+ graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
+ graph->set_warped_panning(bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning")));
} break;
case NOTIFICATION_READY: {
@@ -3901,7 +4033,7 @@ void VisualScriptEditor::_comment_node_resized(const Vector2 &p_new_size, int p_
void VisualScriptEditor::_menu_option(int p_what) {
switch (p_what) {
case EDIT_ADD_NODE: {
- _generic_search(script->get_instance_base_type(), mouse_up_position);
+ _generic_search();
} break;
case EDIT_DELETE_NODES: {
_on_nodes_delete();
@@ -3931,7 +4063,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
} break;
case EDIT_FIND_NODE_TYPE: {
- _generic_search(script->get_instance_base_type());
+ _generic_search();
} break;
case EDIT_COPY_NODES: {
_on_nodes_copy();
diff --git a/modules/visual_script/editor/visual_script_editor.h b/modules/visual_script/editor/visual_script_editor.h
index 90e4fb9d56..b01732b2fd 100644
--- a/modules/visual_script/editor/visual_script_editor.h
+++ b/modules/visual_script/editor/visual_script_editor.h
@@ -85,55 +85,55 @@ class VisualScriptEditor : public ScriptEditorBase {
MEMBER_SIGNAL
};
- VBoxContainer *members_section;
- MenuButton *edit_menu;
+ VBoxContainer *members_section = nullptr;
+ MenuButton *edit_menu = nullptr;
Ref<VisualScript> script;
- Button *base_type_select;
+ Button *base_type_select = nullptr;
- LineEdit *func_name_box;
- ScrollContainer *func_input_scroll;
- VBoxContainer *func_input_vbox;
- ConfirmationDialog *function_create_dialog;
+ LineEdit *func_name_box = nullptr;
+ ScrollContainer *func_input_scroll = nullptr;
+ VBoxContainer *func_input_vbox = nullptr;
+ ConfirmationDialog *function_create_dialog = nullptr;
- GraphEdit *graph;
- HBoxContainer *status_bar;
- Button *toggle_scripts_button;
+ GraphEdit *graph = nullptr;
+ HBoxContainer *status_bar = nullptr;
+ Button *toggle_scripts_button = nullptr;
- VisualScriptEditorSignalEdit *signal_editor;
+ VisualScriptEditorSignalEdit *signal_editor = nullptr;
- AcceptDialog *edit_signal_dialog;
- EditorInspector *edit_signal_edit;
+ AcceptDialog *edit_signal_dialog = nullptr;
+ EditorInspector *edit_signal_edit = nullptr;
- VisualScriptPropertySelector *method_select;
- VisualScriptPropertySelector *new_connect_node_select;
- VisualScriptPropertySelector *new_virtual_method_select;
+ VisualScriptPropertySelector *method_select = nullptr;
+ VisualScriptPropertySelector *new_connect_node_select = nullptr;
+ VisualScriptPropertySelector *new_virtual_method_select = nullptr;
- VisualScriptEditorVariableEdit *variable_editor;
+ VisualScriptEditorVariableEdit *variable_editor = nullptr;
- AcceptDialog *edit_variable_dialog;
- EditorInspector *edit_variable_edit;
+ AcceptDialog *edit_variable_dialog = nullptr;
+ EditorInspector *edit_variable_edit = nullptr;
- CustomPropertyEditor *default_value_edit;
+ CustomPropertyEditor *default_value_edit = nullptr;
- UndoRedo *undo_redo;
+ UndoRedo *undo_redo = nullptr;
- Tree *members;
- AcceptDialog *function_name_edit;
- LineEdit *function_name_box;
+ Tree *members = nullptr;
+ AcceptDialog *function_name_edit = nullptr;
+ LineEdit *function_name_box = nullptr;
- Label *hint_text;
- Timer *hint_text_timer;
+ Label *hint_text = nullptr;
+ Timer *hint_text_timer = nullptr;
- Label *select_func_text;
+ Label *select_func_text = nullptr;
bool updating_graph = false;
void _show_hint(const String &p_hint);
void _hide_timer();
- CreateDialog *select_base_type;
+ CreateDialog *select_base_type = nullptr;
struct VirtualInMenu {
String name;
@@ -173,10 +173,10 @@ class VisualScriptEditor : public ScriptEditorBase {
String member_name;
PortAction port_action;
- int port_action_node;
- int port_action_output;
+ int port_action_node = 0;
+ int port_action_output = 0;
Vector2 port_action_pos;
- int port_action_new_node;
+ int port_action_new_node = 0;
bool saved_pos_dirty = false;
@@ -196,7 +196,7 @@ class VisualScriptEditor : public ScriptEditorBase {
int _create_new_node_from_name(const String &p_text, const Vector2 &p_point);
void _selected_new_virtual_method(const String &p_text, const String &p_category, const bool p_connecting);
- int error_line;
+ int error_line = -1;
void _node_selected(Node *p_node);
void _center_on_node(int p_id);
@@ -241,7 +241,7 @@ class VisualScriptEditor : public ScriptEditorBase {
bool node_has_sequence_connections(int p_id);
- void _generic_search(String p_base_type = "", Vector2 pos = Vector2(), bool node_centered = false);
+ void _generic_search(Vector2 pos = Vector2(), bool node_centered = false);
virtual void input(const Ref<InputEvent> &p_event) override;
void _graph_gui_input(const Ref<InputEvent> &p_event);
@@ -267,12 +267,12 @@ class VisualScriptEditor : public ScriptEditorBase {
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
- int editing_id;
- int editing_input;
+ int editing_id = 0;
+ int editing_input = 0;
- bool can_swap;
- int data_disconnect_node;
- int data_disconnect_port;
+ bool can_swap = false;
+ int data_disconnect_node = 0;
+ int data_disconnect_port = 0;
void _default_value_changed();
void _default_value_edited(Node *p_button, int p_id, int p_input_port);
@@ -328,7 +328,7 @@ public:
virtual void update_settings() override;
virtual bool show_members_overview() override;
virtual void set_debugger_active(bool p_active) override;
- virtual void set_tooltip_request_func(String p_method, Object *p_obj) override;
+ virtual void set_tooltip_request_func(const Callable &p_toolip_callback) override;
virtual Control *get_edit_menu() override;
virtual void clear_edit_menu() override;
virtual void set_find_replace_bar(FindReplaceBar *p_bar) override { p_bar->hide(); }; // Not needed here.
diff --git a/modules/visual_script/editor/visual_script_property_selector.cpp b/modules/visual_script/editor/visual_script_property_selector.cpp
index c88d10dabd..4072dcebe5 100644
--- a/modules/visual_script/editor/visual_script_property_selector.cpp
+++ b/modules/visual_script/editor/visual_script_property_selector.cpp
@@ -37,13 +37,28 @@
#include "../visual_script_nodes.h"
#include "core/os/keyboard.h"
#include "editor/doc_tools.h"
+#include "editor/editor_feature_profile.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "scene/main/node.h"
#include "scene/main/window.h"
-void VisualScriptPropertySelector::_text_changed(const String &p_newtext) {
- _update_search();
+void VisualScriptPropertySelector::_update_icons() {
+ search_box->set_right_icon(results_tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
+ search_box->set_clear_button_enabled(true);
+ search_box->add_theme_icon_override("right_icon", results_tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
+
+ search_visual_script_nodes->set_icon(results_tree->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons")));
+ search_classes->set_icon(results_tree->get_theme_icon(SNAME("Object"), SNAME("EditorIcons")));
+ search_methods->set_icon(results_tree->get_theme_icon(SNAME("MemberMethod"), SNAME("EditorIcons")));
+ search_operators->set_icon(results_tree->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
+ search_signals->set_icon(results_tree->get_theme_icon(SNAME("MemberSignal"), SNAME("EditorIcons")));
+ search_constants->set_icon(results_tree->get_theme_icon(SNAME("MemberConstant"), SNAME("EditorIcons")));
+ search_properties->set_icon(results_tree->get_theme_icon(SNAME("MemberProperty"), SNAME("EditorIcons")));
+ search_theme_items->set_icon(results_tree->get_theme_icon(SNAME("MemberTheme"), SNAME("EditorIcons")));
+
+ case_sensitive_button->set_icon(results_tree->get_theme_icon(SNAME("MatchCase"), SNAME("EditorIcons")));
+ hierarchy_button->set_icon(results_tree->get_theme_icon(SNAME("ClassList"), SNAME("EditorIcons")));
}
void VisualScriptPropertySelector::_sbox_input(const Ref<InputEvent> &p_ie) {
@@ -55,24 +70,8 @@ void VisualScriptPropertySelector::_sbox_input(const Ref<InputEvent> &p_ie) {
case Key::DOWN:
case Key::PAGEUP:
case Key::PAGEDOWN: {
- search_options->gui_input(k);
+ results_tree->gui_input(k);
search_box->accept_event();
-
- TreeItem *root = search_options->get_root();
- if (!root->get_first_child()) {
- break;
- }
-
- TreeItem *current = search_options->get_selected();
-
- TreeItem *item = search_options->get_next_selected(root);
- while (item) {
- item->deselect(0);
- item = search_options->get_next_selected(item);
- }
-
- current->select(0);
-
} break;
default:
break;
@@ -80,654 +79,1189 @@ void VisualScriptPropertySelector::_sbox_input(const Ref<InputEvent> &p_ie) {
}
}
-void VisualScriptPropertySelector::_update_search() {
- set_title(TTR("Search VisualScript"));
-
- search_options->clear();
- help_bit->set_text("");
-
- TreeItem *root = search_options->create_item();
- bool found = false;
- StringName base = base_type;
- List<StringName> base_list;
- while (base) {
- base_list.push_back(base);
- base = ClassDB::get_parent_class_nocheck(base);
- }
-
- for (const StringName &E : base_list) {
- List<MethodInfo> methods;
- List<PropertyInfo> props;
- TreeItem *category = nullptr;
- Ref<Texture2D> type_icons[Variant::VARIANT_MAX] = {
- vbc->get_theme_icon(SNAME("Variant"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("bool"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("int"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("float"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("String"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Vector2"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Vector2i"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Rect2"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Rect2i"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Vector3"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Vector3i"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Transform2D"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Plane"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Quaternion"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("AABB"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Basis"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Transform3D"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Color"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("StringName"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("NodePath"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("RID"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("MiniObject"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Callable"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Signal"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Dictionary"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("Array"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("PackedByteArray"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("PackedInt32Array"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("PackedInt64Array"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("PackedFloat32Array"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("PackedFloat64Array"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("PackedStringArray"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("PackedVector2Array"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("PackedVector3Array"), SNAME("EditorIcons")),
- vbc->get_theme_icon(SNAME("PackedColorArray"), SNAME("EditorIcons"))
- };
- {
- String b = String(E);
- category = search_options->create_item(root);
- if (category) {
- category->set_text(0, b.replace_first("*", ""));
- category->set_selectable(0, false);
- Ref<Texture2D> icon;
- String rep = b.replace("*", "");
- icon = EditorNode::get_singleton()->get_class_icon(rep);
- category->set_icon(0, icon);
- }
- }
- if (properties || seq_connect) {
- if (instance) {
- instance->get_property_list(&props, true);
- } else {
- Object *obj = ObjectDB::get_instance(script);
- if (Object::cast_to<Script>(obj)) {
- Object::cast_to<Script>(obj)->get_script_property_list(&props);
- } else {
- ClassDB::get_property_list(E, &props, true);
- }
- }
- for (const PropertyInfo &F : props) {
- if (!(F.usage & PROPERTY_USAGE_EDITOR) && !(F.usage & PROPERTY_USAGE_SCRIPT_VARIABLE)) {
- continue;
- }
+void VisualScriptPropertySelector::_update_results_i(int p_int) {
+ _update_results();
+}
- if (type_filter.size() && type_filter.find(F.type) == -1) {
- continue;
- }
+void VisualScriptPropertySelector::_update_results_s(String p_string) {
+ _update_results();
+}
- // capitalize() also converts underscore to space, we'll match again both possible styles
- String get_text_raw = String(vformat(TTR("Get %s"), F.name));
- String get_text = get_text_raw.capitalize();
- String set_text_raw = String(vformat(TTR("Set %s"), F.name));
- String set_text = set_text_raw.capitalize();
- String input = search_box->get_text().capitalize();
-
- if (input.is_empty() || get_text_raw.findn(input) != -1 || get_text.findn(input) != -1) {
- TreeItem *item = search_options->create_item(category ? category : root);
- item->set_text(0, get_text);
- item->set_metadata(0, F.name);
- item->set_icon(0, type_icons[F.type]);
- item->set_metadata(1, "get");
- item->set_collapsed(true);
- item->set_selectable(0, true);
- item->set_selectable(1, false);
- item->set_selectable(2, false);
- item->set_metadata(2, connecting);
- }
+void VisualScriptPropertySelector::_update_results() {
+ _update_icons();
+ search_runner = Ref<SearchRunner>(memnew(SearchRunner(this, results_tree)));
+ set_process(true);
+}
+
+void VisualScriptPropertySelector::_confirmed() {
+ TreeItem *ti = results_tree->get_selected();
+ if (!ti) {
+ return;
+ }
+ emit_signal(SNAME("selected"), ti->get_metadata(0), ti->get_metadata(1), connecting);
+ set_visible(false);
+}
+
+void VisualScriptPropertySelector::_item_selected() {
+ if (results_tree->get_selected()->has_meta("description")) {
+ help_bit->set_text(results_tree->get_selected()->get_meta("description"));
+ } else {
+ help_bit->set_text("No description available");
+ }
+}
- if (input.is_empty() || set_text_raw.findn(input) != -1 || set_text.findn(input) != -1) {
- TreeItem *item = search_options->create_item(category ? category : root);
- item->set_text(0, set_text);
- item->set_metadata(0, F.name);
- item->set_icon(0, type_icons[F.type]);
- item->set_metadata(1, "set");
- item->set_selectable(0, true);
- item->set_selectable(1, false);
- item->set_selectable(2, false);
- item->set_metadata(2, connecting);
+void VisualScriptPropertySelector::_hide_requested() {
+ _cancel_pressed(); // From AcceptDialog.
+}
+
+void VisualScriptPropertySelector::_notification(int p_what) {
+ switch (p_what) {
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ _update_icons();
+ } break;
+ case NOTIFICATION_ENTER_TREE: {
+ connect("confirmed", callable_mp(this, &VisualScriptPropertySelector::_confirmed));
+ } break;
+ case NOTIFICATION_PROCESS: {
+ // Update background search.
+ if (search_runner.is_valid()) {
+ if (search_runner->work()) {
+ // Search done.
+ get_ok_button()->set_disabled(!results_tree->get_selected());
+
+ search_runner = Ref<SearchRunner>();
+ set_process(false);
}
- }
- }
- {
- if (type != Variant::NIL) {
- Variant v;
- Callable::CallError ce;
- Variant::construct(type, v, nullptr, 0, ce);
- v.get_method_list(&methods);
} else {
- Object *obj = ObjectDB::get_instance(script);
- if (Object::cast_to<Script>(obj)) {
- Object::cast_to<Script>(obj)->get_script_method_list(&methods);
- }
-
- ClassDB::get_method_list(E, &methods, true, true);
- }
- }
- for (List<MethodInfo>::Element *M = methods.front(); M; M = M->next()) {
- String name = M->get().name.get_slice(":", 0);
- if (name.begins_with("_") && !(M->get().flags & METHOD_FLAG_VIRTUAL)) {
- continue;
+ // if one is valid
+ set_process(false);
}
+ } break;
+ }
+}
- if (virtuals_only && !(M->get().flags & METHOD_FLAG_VIRTUAL)) {
- continue;
- }
+void VisualScriptPropertySelector::select_method_from_base_type(const String &p_base, const bool p_virtuals_only, const bool p_connecting, bool clear_text) {
+ set_title(TTR("Select method from base type"));
+ base_type = p_base;
+ base_script = "";
+ type = Variant::NIL;
+ connecting = p_connecting;
- if (!virtuals_only && (M->get().flags & METHOD_FLAG_VIRTUAL)) {
- continue;
- }
+ if (clear_text) {
+ if (p_virtuals_only) {
+ search_box->set_text("._"); // show all _methods
+ search_box->set_caret_column(2);
+ } else {
+ search_box->set_text("."); // show all methods
+ search_box->set_caret_column(1);
+ }
+ }
- MethodInfo mi = M->get();
- String desc_arguments;
- if (mi.arguments.size() > 0) {
- desc_arguments = "(";
- for (int i = 0; i < mi.arguments.size(); i++) {
- if (i > 0) {
- desc_arguments += ", ";
- }
- if (mi.arguments[i].type == Variant::NIL) {
- desc_arguments += "var";
- } else if (mi.arguments[i].name.find(":") != -1) {
- desc_arguments += mi.arguments[i].name.get_slice(":", 1);
- mi.arguments[i].name = mi.arguments[i].name.get_slice(":", 0);
- } else {
- desc_arguments += Variant::get_type_name(mi.arguments[i].type);
- }
- }
- desc_arguments += ")";
- }
- String desc_raw = mi.name + desc_arguments;
- String desc = desc_raw.capitalize().replace("( ", "(");
+ search_visual_script_nodes->set_pressed(false);
+ search_classes->set_pressed(false);
+ search_methods->set_pressed(true);
+ search_operators->set_pressed(false);
+ search_signals->set_pressed(false);
+ search_constants->set_pressed(false);
+ search_properties->set_pressed(false);
+ search_theme_items->set_pressed(false);
- if (!search_box->get_text().is_empty() &&
- name.findn(search_box->get_text()) == -1 &&
- desc.findn(search_box->get_text()) == -1 &&
- desc_raw.findn(search_box->get_text()) == -1) {
- continue;
- }
+ scope_combo->select(2); //id0 = "Search Related" //id2 = "Search Base" //id3 = "Search Inheriters" //id4 = "Search Unrelated"
- TreeItem *item = search_options->create_item(category ? category : root);
- item->set_text(0, desc);
- item->set_icon(0, vbc->get_theme_icon(SNAME("MemberMethod"), SNAME("EditorIcons")));
- item->set_metadata(0, name);
- item->set_selectable(0, true);
+ results_tree->clear();
+ show_window(.5f);
+ search_box->grab_focus();
- item->set_metadata(1, "method");
- item->set_collapsed(true);
- item->set_selectable(1, false);
+ _update_results();
+}
- item->set_selectable(2, false);
- item->set_metadata(2, connecting);
- }
+void VisualScriptPropertySelector::select_from_base_type(const String &p_base, const String &p_base_script, bool p_virtuals_only, const bool p_connecting, bool clear_text) {
+ set_title(TTR("Select from base type"));
+ base_type = p_base;
+ base_script = p_base_script.lstrip("res://").quote(); // filepath to EditorHelp::get_doc_data().name
+ type = Variant::NIL;
+ connecting = p_connecting;
- if (category && category->get_first_child() == nullptr) {
- memdelete(category); //old category was unused
+ if (clear_text) {
+ if (p_virtuals_only) {
+ search_box->set_text("_");
+ } else {
+ search_box->set_text(" ");
}
}
- if (properties) {
- if (!seq_connect && !visual_script_generic) {
- get_visual_node_names("flow_control/type_cast", Set<String>(), found, root, search_box);
- get_visual_node_names("functions/built_in/print", Set<String>(), found, root, search_box);
- get_visual_node_names("functions/by_type/" + Variant::get_type_name(type), Set<String>(), found, root, search_box);
- get_visual_node_names("functions/deconstruct/" + Variant::get_type_name(type), Set<String>(), found, root, search_box);
- get_visual_node_names("operators/compare/", Set<String>(), found, root, search_box);
- if (type == Variant::INT) {
- get_visual_node_names("operators/bitwise/", Set<String>(), found, root, search_box);
- }
- if (type == Variant::BOOL) {
- get_visual_node_names("operators/logic/", Set<String>(), found, root, search_box);
- }
- if (type == Variant::BOOL || type == Variant::INT || type == Variant::FLOAT || type == Variant::VECTOR2 || type == Variant::VECTOR3) {
- get_visual_node_names("operators/math/", Set<String>(), found, root, search_box);
- }
- }
+ search_box->select_all();
+
+ search_visual_script_nodes->set_pressed(false);
+ search_classes->set_pressed(false);
+ search_methods->set_pressed(true);
+ search_operators->set_pressed(false);
+ search_signals->set_pressed(true);
+ search_constants->set_pressed(false);
+ search_properties->set_pressed(true);
+ search_theme_items->set_pressed(false);
+
+ // When class is Input only show inheritors
+ scope_combo->select(0); //id0 = "Search Related" //id2 = "Search Base" //id3 = "Search Inheriters" //id4 = "Search Unrelated"
+
+ results_tree->clear();
+ show_window(.5f);
+ search_box->grab_focus();
+ _update_results();
+}
+
+void VisualScriptPropertySelector::select_from_script(const Ref<Script> &p_script, const bool p_connecting, bool clear_text) {
+ set_title(TTR("Select from script"));
+ ERR_FAIL_COND(p_script.is_null());
+
+ base_type = p_script->get_instance_base_type();
+ base_script = p_script->get_path().lstrip("res://").quote(); // filepath to EditorHelp::get_doc_data().name
+ type = Variant::NIL;
+ script = p_script->get_instance_id();
+ connecting = p_connecting;
+
+ if (clear_text) {
+ search_box->set_text("");
}
+ search_box->select_all();
+
+ search_visual_script_nodes->set_pressed(false);
+ search_classes->set_pressed(true);
+ search_methods->set_pressed(true);
+ search_operators->set_pressed(true);
+ search_signals->set_pressed(true);
+ search_constants->set_pressed(true);
+ search_properties->set_pressed(true);
+ search_theme_items->set_pressed(false);
+
+ scope_combo->select(2); //id0 = "Search Related" //id2 = "Search Base" //id3 = "Search Inheriters" //id4 = "Search Unrelated"
- if (seq_connect && !visual_script_generic) {
- String text = search_box->get_text();
- create_visualscript_item(String("VisualScriptCondition"), root, text, String("Condition"));
- create_visualscript_item(String("VisualScriptSwitch"), root, text, String("Switch"));
- create_visualscript_item(String("VisualScriptSequence"), root, text, String("Sequence"));
- create_visualscript_item(String("VisualScriptIterator"), root, text, String("Iterator"));
- create_visualscript_item(String("VisualScriptWhile"), root, text, String("While"));
- create_visualscript_item(String("VisualScriptReturn"), root, text, String("Return"));
- get_visual_node_names("flow_control/type_cast", Set<String>(), found, root, search_box);
- get_visual_node_names("functions/built_in/print", Set<String>(), found, root, search_box);
+ results_tree->clear();
+ show_window(.5f);
+ search_box->grab_focus();
+ _update_results();
+}
+
+void VisualScriptPropertySelector::select_from_basic_type(Variant::Type p_type, const bool p_connecting, bool clear_text) {
+ set_title(TTR("Select from basic type"));
+ ERR_FAIL_COND(p_type == Variant::NIL);
+ base_type = Variant::get_type_name(p_type);
+ base_script = "";
+ type = p_type;
+ connecting = p_connecting;
+
+ if (clear_text) {
+ search_box->set_text(" ");
}
+ search_box->select_all();
+
+ search_visual_script_nodes->set_pressed(false);
+ search_classes->set_pressed(false);
+ search_methods->set_pressed(true);
+ search_operators->set_pressed(true);
+ search_signals->set_pressed(false);
+ search_constants->set_pressed(true);
+ search_properties->set_pressed(true);
+ search_theme_items->set_pressed(false);
+
+ scope_combo->select(2); //id0 = "Search Related" //id2 = "Search Base" //id3 = "Search Inheriters" //id4 = "Search Unrelated" //id5 "Search All"
+
+ results_tree->clear();
+ show_window(.5f);
+ search_box->grab_focus();
+
+ _update_results();
+}
+
+void VisualScriptPropertySelector::select_from_action(const String &p_type, const bool p_connecting, bool clear_text) {
+ set_title(TTR("Select from action"));
+ base_type = p_type;
+ base_script = "";
+ type = Variant::NIL;
+ connecting = p_connecting;
- if ((properties || seq_connect) && visual_script_generic) {
- get_visual_node_names("", Set<String>(), found, root, search_box);
+ if (clear_text) {
+ search_box->set_text("");
}
+ search_box->select_all();
+
+ search_visual_script_nodes->set_pressed(true);
+ search_classes->set_pressed(false);
+ search_methods->set_pressed(false);
+ search_operators->set_pressed(false);
+ search_signals->set_pressed(false);
+ search_constants->set_pressed(false);
+ search_properties->set_pressed(false);
+ search_theme_items->set_pressed(false);
+
+ scope_combo->select(0); //id0 = "Search Related" //id2 = "Search Base" //id3 = "Search Inheriters" //id4 = "Search Unrelated" //id5 "Search All"
+
+ results_tree->clear();
+ show_window(.5f);
+ search_box->grab_focus();
+ _update_results();
+}
+
+void VisualScriptPropertySelector::select_from_instance(Object *p_instance, const bool p_connecting, bool clear_text) {
+ set_title(TTR("Select from instance"));
+ base_type = p_instance->get_class();
- TreeItem *selected_item = search_options->search_item_text(search_box->get_text());
- if (!found && selected_item != nullptr) {
- selected_item->select(0);
- found = true;
+ const Ref<Script> &p_script = p_instance->get_script();
+ if (p_script == nullptr) {
+ base_script = "";
+ } else {
+ base_script = p_script->get_path().lstrip("res://").quote(); // filepath to EditorHelp::get_doc_data().name
+ }
+
+ type = Variant::NIL;
+ connecting = p_connecting;
+
+ if (clear_text) {
+ search_box->set_text(" ");
}
+ search_box->select_all();
+
+ search_visual_script_nodes->set_pressed(false);
+ search_classes->set_pressed(false);
+ search_methods->set_pressed(true);
+ search_operators->set_pressed(false);
+ search_signals->set_pressed(true);
+ search_constants->set_pressed(true);
+ search_properties->set_pressed(true);
+ search_theme_items->set_pressed(false);
+
+ scope_combo->select(2); //id0 = "Search Related" //id2 = "Search Base" //id3 = "Search Inheriters" //id4 = "Search Unrelated" //id5 "Search All"
- get_ok_button()->set_disabled(root->get_first_child() == nullptr);
+ results_tree->clear();
+ show_window(.5f);
+ search_box->grab_focus();
+ _update_results();
}
-void VisualScriptPropertySelector::create_visualscript_item(const String &name, TreeItem *const root, const String &search_input, const String &text) {
- if (search_input.is_empty() || text.findn(search_input) != -1) {
- TreeItem *item = search_options->create_item(root);
- item->set_text(0, text);
- item->set_icon(0, vbc->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons")));
- item->set_metadata(0, name);
- item->set_metadata(1, "action");
- item->set_selectable(0, true);
- item->set_collapsed(true);
- item->set_selectable(1, false);
- item->set_selectable(2, false);
- item->set_metadata(2, connecting);
+void VisualScriptPropertySelector::select_from_visual_script(const Ref<Script> &p_script, bool clear_text) {
+ set_title(TTR("Select from visual script"));
+ base_type = p_script->get_instance_base_type();
+ if (p_script == nullptr) {
+ base_script = "";
+ } else {
+ base_script = p_script->get_path().lstrip("res://").quote(); // filepath to EditorHelp::get_doc_data().name
+ }
+ type = Variant::NIL;
+ connecting = false;
+
+ if (clear_text) {
+ search_box->set_text(" ");
}
+ search_box->select_all();
+
+ search_visual_script_nodes->set_pressed(true);
+ search_classes->set_pressed(false);
+ search_methods->set_pressed(true);
+ search_operators->set_pressed(false);
+ search_signals->set_pressed(true);
+ search_constants->set_pressed(true);
+ search_properties->set_pressed(true);
+ search_theme_items->set_pressed(false);
+
+ scope_combo->select(2); //id0 = "Search Related" //id2 = "Search Base" //id3 = "Search Inheriters" //id4 = "Search Unrelated" //id5 "Search All"
+
+ results_tree->clear();
+ show_window(.5f);
+ search_box->grab_focus();
+ _update_results();
+}
+
+void VisualScriptPropertySelector::show_window(float p_screen_ratio) {
+ popup_centered_ratio(p_screen_ratio);
}
-void VisualScriptPropertySelector::get_visual_node_names(const String &root_filter, const Set<String> &p_modifiers, bool &found, TreeItem *const root, LineEdit *const search_box) {
- Map<String, TreeItem *> path_cache;
+void VisualScriptPropertySelector::_bind_methods() {
+ ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "category"), PropertyInfo(Variant::BOOL, "connecting")));
+}
- List<String> fnodes;
- VisualScriptLanguage::singleton->get_registered_node_names(&fnodes);
+VisualScriptPropertySelector::VisualScriptPropertySelector() {
+ vbox = memnew(VBoxContainer);
+ add_child(vbox);
+
+ HBoxContainer *hbox = memnew(HBoxContainer);
+ hbox->set_alignment(hbox->ALIGNMENT_CENTER);
+ vbox->add_child(hbox);
+
+ case_sensitive_button = memnew(Button);
+ case_sensitive_button->set_flat(true);
+ case_sensitive_button->set_tooltip(TTR("Case Sensitive"));
+ case_sensitive_button->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results));
+ case_sensitive_button->set_toggle_mode(true);
+ case_sensitive_button->set_focus_mode(Control::FOCUS_NONE);
+ hbox->add_child(case_sensitive_button);
+
+ hierarchy_button = memnew(Button);
+ hierarchy_button->set_flat(true);
+ hierarchy_button->set_tooltip(TTR("Show Hierarchy"));
+ hierarchy_button->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results));
+ hierarchy_button->set_toggle_mode(true);
+ hierarchy_button->set_pressed(true);
+ hierarchy_button->set_focus_mode(Control::FOCUS_NONE);
+ hbox->add_child(hierarchy_button);
+
+ hbox->add_child(memnew(VSeparator));
+
+ search_visual_script_nodes = memnew(Button);
+ search_visual_script_nodes->set_flat(true);
+ search_visual_script_nodes->set_tooltip(TTR("Search Visual Script Nodes"));
+ search_visual_script_nodes->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results));
+ search_visual_script_nodes->set_toggle_mode(true);
+ search_visual_script_nodes->set_pressed(true);
+ search_visual_script_nodes->set_focus_mode(Control::FOCUS_NONE);
+ hbox->add_child(search_visual_script_nodes);
+
+ search_classes = memnew(Button);
+ search_classes->set_flat(true);
+ search_classes->set_tooltip(TTR("Search Classes"));
+ search_classes->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results));
+ search_classes->set_toggle_mode(true);
+ search_classes->set_pressed(true);
+ search_classes->set_focus_mode(Control::FOCUS_NONE);
+ hbox->add_child(search_classes);
+
+ search_operators = memnew(Button);
+ search_operators->set_flat(true);
+ search_operators->set_tooltip(TTR("Search Operators"));
+ search_operators->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results));
+ search_operators->set_toggle_mode(true);
+ search_operators->set_pressed(true);
+ search_operators->set_focus_mode(Control::FOCUS_NONE);
+ hbox->add_child(search_operators);
+
+ hbox->add_child(memnew(VSeparator));
+
+ search_methods = memnew(Button);
+ search_methods->set_flat(true);
+ search_methods->set_tooltip(TTR("Search Methods"));
+ search_methods->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results));
+ search_methods->set_toggle_mode(true);
+ search_methods->set_pressed(true);
+ search_methods->set_focus_mode(Control::FOCUS_NONE);
+ hbox->add_child(search_methods);
+
+ search_signals = memnew(Button);
+ search_signals->set_flat(true);
+ search_signals->set_tooltip(TTR("Search Signals"));
+ search_signals->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results));
+ search_signals->set_toggle_mode(true);
+ search_signals->set_pressed(true);
+ search_signals->set_focus_mode(Control::FOCUS_NONE);
+ hbox->add_child(search_signals);
+
+ search_constants = memnew(Button);
+ search_constants->set_flat(true);
+ search_constants->set_tooltip(TTR("Search Constants"));
+ search_constants->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results));
+ search_constants->set_toggle_mode(true);
+ search_constants->set_pressed(true);
+ search_constants->set_focus_mode(Control::FOCUS_NONE);
+ hbox->add_child(search_constants);
+
+ search_properties = memnew(Button);
+ search_properties->set_flat(true);
+ search_properties->set_tooltip(TTR("Search Properties"));
+ search_properties->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results));
+ search_properties->set_toggle_mode(true);
+ search_properties->set_pressed(true);
+ search_properties->set_focus_mode(Control::FOCUS_NONE);
+ hbox->add_child(search_properties);
+
+ search_theme_items = memnew(Button);
+ search_theme_items->set_flat(true);
+ search_theme_items->set_tooltip(TTR("Search Theme Items"));
+ search_theme_items->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results));
+ search_theme_items->set_toggle_mode(true);
+ search_theme_items->set_pressed(true);
+ search_theme_items->set_focus_mode(Control::FOCUS_NONE);
+ hbox->add_child(search_theme_items);
+
+ scope_combo = memnew(OptionButton);
+ scope_combo->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
+ scope_combo->set_tooltip(TTR("Select the search limits"));
+ scope_combo->set_stretch_ratio(0); // Fixed width.
+ scope_combo->add_item(TTR("Search Related"), SCOPE_RELATED);
+ scope_combo->add_separator();
+ scope_combo->add_item(TTR("Search Base"), SCOPE_BASE);
+ scope_combo->add_item(TTR("Search Inheriters"), SCOPE_INHERITERS);
+ scope_combo->add_item(TTR("Search Unrelated"), SCOPE_UNRELATED);
+ scope_combo->add_item(TTR("Search All"), SCOPE_ALL);
+ scope_combo->connect("item_selected", callable_mp(this, &VisualScriptPropertySelector::_update_results_i));
+ hbox->add_child(scope_combo);
- for (const String &E : fnodes) {
- if (!E.begins_with(root_filter)) {
- continue;
- }
- Vector<String> path = E.split("/");
-
- // check if the name has the filter
- bool in_filter = false;
- Vector<String> tx_filters = search_box->get_text().split(" ");
- for (int i = 0; i < tx_filters.size(); i++) {
- if (tx_filters[i].is_empty()) {
- in_filter = true;
- } else {
- in_filter = false;
- }
- if (E.findn(tx_filters[i]) != -1) {
- in_filter = true;
- break;
- }
- }
- if (!in_filter) {
- continue;
- }
+ search_box = memnew(LineEdit);
+ search_box->set_tooltip(TTR("Enter \" \" to show all filterd options\nEnter \".\" to show all filterd methods, operators and constructors\nUse CTRL_KEY to drop property setters"));
+ search_box->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
+ search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ search_box->connect("text_changed", callable_mp(this, &VisualScriptPropertySelector::_update_results_s));
+ search_box->connect("gui_input", callable_mp(this, &VisualScriptPropertySelector::_sbox_input));
+ register_text_enter(search_box);
+ vbox->add_child(search_box);
+
+ results_tree = memnew(Tree);
+ results_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ results_tree->set_hide_root(true);
+ results_tree->set_hide_folding(false);
+ results_tree->set_columns(2);
+ results_tree->set_column_title(0, TTR("Name"));
+ results_tree->set_column_clip_content(0, true);
+ results_tree->set_column_title(1, TTR("Member Type"));
+ results_tree->set_column_expand(1, false);
+ results_tree->set_column_custom_minimum_width(1, 150 * EDSCALE);
+ results_tree->set_column_clip_content(1, true);
+ results_tree->set_custom_minimum_size(Size2(0, 100) * EDSCALE);
+ results_tree->set_select_mode(Tree::SELECT_ROW);
+ results_tree->connect("item_activated", callable_mp(this, &VisualScriptPropertySelector::_confirmed));
+ results_tree->connect("item_selected", callable_mp(this, &VisualScriptPropertySelector::_item_selected));
+ vbox->add_child(results_tree);
- bool in_modifier = p_modifiers.is_empty();
- for (Set<String>::Element *F = p_modifiers.front(); F && in_modifier; F = F->next()) {
- if (E.findn(F->get()) != -1) {
- in_modifier = true;
- }
- }
- if (!in_modifier) {
- continue;
- }
+ help_bit = memnew(EditorHelpBit);
+ vbox->add_child(help_bit);
+ help_bit->connect("request_hide", callable_mp(this, &VisualScriptPropertySelector::_hide_requested));
+ get_ok_button()->set_text(TTR("Open"));
+ get_ok_button()->set_disabled(true);
+ set_hide_on_ok(false);
+}
- TreeItem *item = search_options->create_item(root);
- Ref<VisualScriptNode> vnode = VisualScriptLanguage::singleton->create_node_from_name(E);
- Ref<VisualScriptOperator> vnode_operator = vnode;
- String type_name;
- if (vnode_operator.is_valid()) {
- String type;
- if (path.size() >= 2) {
- type = path[1];
- }
- type_name = type.capitalize() + " ";
+bool VisualScriptPropertySelector::SearchRunner::_is_class_disabled_by_feature_profile(const StringName &p_class) {
+ Ref<EditorFeatureProfile> profile = EditorFeatureProfileManager::get_singleton()->get_current_profile();
+ if (profile.is_null()) {
+ return false;
+ }
+
+ StringName class_name = p_class;
+ while (class_name != StringName()) {
+ if (!ClassDB::class_exists(class_name)) {
+ return false;
}
- Ref<VisualScriptFunctionCall> vnode_function_call = vnode;
- if (vnode_function_call.is_valid()) {
- String basic_type = Variant::get_type_name(vnode_function_call->get_basic_type());
- type_name = basic_type.capitalize() + " ";
+
+ if (profile->is_class_disabled(class_name)) {
+ return true;
}
- Ref<VisualScriptConstructor> vnode_constructor = vnode;
- if (vnode_constructor.is_valid()) {
- type_name = "Construct ";
+ class_name = ClassDB::get_parent_class(class_name);
+ }
+
+ return false;
+}
+
+bool VisualScriptPropertySelector::SearchRunner::_is_class_disabled_by_scope(const StringName &p_class) {
+ bool is_base_script = false;
+ if (p_class == selector_ui->base_script) {
+ is_base_script = true;
+ }
+ bool is_base = false;
+ if (selector_ui->base_type == p_class) {
+ is_base = true;
+ }
+ bool is_parent = false;
+ if ((ClassDB::is_parent_class(selector_ui->base_type, p_class)) && !is_base) {
+ is_parent = true;
+ }
+
+ bool is_inheriter = false;
+ List<StringName> inheriters;
+ ClassDB::get_inheriters_from_class(selector_ui->base_type, &inheriters);
+ if (inheriters.find(p_class)) {
+ is_inheriter = true;
+ }
+
+ if (scope_flags & SCOPE_BASE) {
+ if (is_base_script || is_base || is_parent) {
+ return false;
}
- Ref<VisualScriptDeconstruct> vnode_deconstruct = vnode;
- if (vnode_deconstruct.is_valid()) {
- type_name = "Deconstruct ";
+ }
+ if (scope_flags & SCOPE_INHERITERS) {
+ if (is_base_script || is_base || is_inheriter) {
+ return false;
}
- Vector<String> desc = path[path.size() - 1].replace("(", " ").replace(")", " ").replace(",", " ").split(" ");
- for (int i = 0; i < desc.size(); i++) {
- desc.write[i] = desc[i].capitalize();
- if (desc[i].ends_with(",")) {
- desc.write[i] = desc[i].replace(",", ", ");
- }
+ }
+ // if (scope_flags & SCOPE_RELATED) {
+ // /* code */
+ // }
+ if (scope_flags & SCOPE_UNRELATED) {
+ if (!is_base_script && !is_base && !is_inheriter) {
+ return false;
}
-
- item->set_text(0, type_name + String("").join(desc));
- item->set_icon(0, vbc->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons")));
- item->set_selectable(0, true);
- item->set_metadata(0, E);
- item->set_selectable(0, true);
- item->set_metadata(1, "visualscript");
- item->set_selectable(1, false);
- item->set_selectable(2, false);
- item->set_metadata(2, connecting);
}
+ return true;
}
-void VisualScriptPropertySelector::_confirmed() {
- TreeItem *ti = search_options->get_selected();
- if (!ti) {
- return;
+bool VisualScriptPropertySelector::SearchRunner::_slice() {
+ bool phase_done = false;
+ switch (phase) {
+ case PHASE_INIT:
+ phase_done = _phase_init();
+ break;
+ case PHASE_MATCH_CLASSES_INIT:
+ phase_done = _phase_match_classes_init();
+ break;
+ case PHASE_NODE_CLASSES_INIT:
+ phase_done = _phase_node_classes_init();
+ break;
+ case PHASE_NODE_CLASSES_BUILD:
+ phase_done = _phase_node_classes_build();
+ break;
+ case PHASE_MATCH_CLASSES:
+ phase_done = _phase_match_classes();
+ break;
+ case PHASE_CLASS_ITEMS_INIT:
+ phase_done = _phase_class_items_init();
+ break;
+ case PHASE_CLASS_ITEMS:
+ phase_done = _phase_class_items();
+ break;
+ case PHASE_MEMBER_ITEMS_INIT:
+ phase_done = _phase_member_items_init();
+ break;
+ case PHASE_MEMBER_ITEMS:
+ phase_done = _phase_member_items();
+ break;
+ case PHASE_SELECT_MATCH:
+ phase_done = _phase_select_match();
+ break;
+ case PHASE_MAX:
+ return true;
+ default:
+ WARN_PRINT("Invalid or unhandled phase in EditorHelpSearch::Runner, aborting search.");
+ return true;
+ };
+
+ if (phase_done) {
+ phase++;
}
- emit_signal(SNAME("selected"), ti->get_metadata(0), ti->get_metadata(1), ti->get_metadata(2));
- set_visible(false);
+ return false;
}
-void VisualScriptPropertySelector::_item_selected() {
- help_bit->set_text("");
-
- TreeItem *item = search_options->get_selected();
- if (!item) {
- return;
+bool VisualScriptPropertySelector::SearchRunner::_phase_init() {
+ search_flags = 0; // selector_ui->filter_combo->get_selected_id();
+ if (selector_ui->search_visual_script_nodes->is_pressed()) {
+ search_flags |= SEARCH_VISUAL_SCRIPT_NODES;
}
- String name = item->get_metadata(0);
-
- String class_type;
- if (type != Variant::NIL) {
- class_type = Variant::get_type_name(type);
-
- } else {
- class_type = base_type;
+ if (selector_ui->search_classes->is_pressed()) {
+ search_flags |= SEARCH_CLASSES;
}
+ // if (selector_ui->search_constructors->is_pressed()) {
+ search_flags |= SEARCH_CONSTRUCTORS;
+ // }
+ if (selector_ui->search_methods->is_pressed()) {
+ search_flags |= SEARCH_METHODS;
+ }
+ if (selector_ui->search_operators->is_pressed()) {
+ search_flags |= SEARCH_OPERATORS;
+ }
+ if (selector_ui->search_signals->is_pressed()) {
+ search_flags |= SEARCH_SIGNALS;
+ }
+ if (selector_ui->search_constants->is_pressed()) {
+ search_flags |= SEARCH_CONSTANTS;
+ }
+ if (selector_ui->search_properties->is_pressed()) {
+ search_flags |= SEARCH_PROPERTIES;
+ }
+ if (selector_ui->search_theme_items->is_pressed()) {
+ search_flags |= SEARCH_THEME_ITEMS;
+ }
+ if (selector_ui->case_sensitive_button->is_pressed()) {
+ search_flags |= SEARCH_CASE_SENSITIVE;
+ }
+ if (selector_ui->hierarchy_button->is_pressed()) {
+ search_flags |= SEARCH_SHOW_HIERARCHY;
+ }
+ scope_flags = selector_ui->scope_combo->get_selected_id();
- DocTools *dd = EditorHelp::get_doc_data();
- String text;
-
- String at_class = class_type;
+ return true;
+}
- while (!at_class.is_empty()) {
- Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(at_class);
- if (E) {
- for (int i = 0; i < E->get().properties.size(); i++) {
- if (E->get().properties[i].name == name) {
- text = DTR(E->get().properties[i].description);
+bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes_init() {
+ combined_docs = EditorHelp::get_doc_data()->class_list;
+ matches.clear();
+ matched_item = nullptr;
+ match_highest_score = 0;
+
+ if (
+ (selector_ui->base_script.unquote() != "") &&
+ (selector_ui->base_script.unquote() != ".") &&
+ !combined_docs.has(selector_ui->base_script)) {
+ String file_path = "res://" + selector_ui->base_script.unquote(); // EditorHelp::get_doc_data().name to filepath
+ Ref<Script> script;
+ script = ResourceLoader::load(file_path);
+ if (!script.is_null()) {
+ DocData::ClassDoc class_doc = DocData::ClassDoc();
+
+ class_doc.name = selector_ui->base_script;
+
+ class_doc.inherits = script->get_instance_base_type();
+ class_doc.brief_description = ".vs files not suported by EditorHelp::get_doc_data()";
+ class_doc.description = "";
+
+ Object *obj = ObjectDB::get_instance(script->get_instance_id());
+ if (Object::cast_to<Script>(obj)) {
+ List<MethodInfo> methods;
+ Object::cast_to<Script>(obj)->get_script_method_list(&methods);
+ for (List<MethodInfo>::Element *M = methods.front(); M; M = M->next()) {
+ class_doc.methods.push_back(_get_method_doc(M->get()));
}
- }
- }
- at_class = ClassDB::get_parent_class_nocheck(at_class);
- }
- at_class = class_type;
+ List<MethodInfo> signals;
+ Object::cast_to<Script>(obj)->get_script_signal_list(&signals);
+ for (List<MethodInfo>::Element *S = signals.front(); S; S = S->next()) {
+ class_doc.signals.push_back(_get_method_doc(S->get()));
+ }
- while (!at_class.is_empty()) {
- Map<String, DocData::ClassDoc>::Element *C = dd->class_list.find(at_class);
- if (C) {
- for (int i = 0; i < C->get().methods.size(); i++) {
- if (C->get().methods[i].name == name) {
- text = DTR(C->get().methods[i].description);
+ List<PropertyInfo> propertys;
+ Object::cast_to<Script>(obj)->get_script_property_list(&propertys);
+ for (List<PropertyInfo>::Element *P = propertys.front(); P; P = P->next()) {
+ DocData::PropertyDoc pd = DocData::PropertyDoc();
+ pd.name = P->get().name;
+ pd.type = Variant::get_type_name(P->get().type);
+ class_doc.properties.push_back(pd);
}
}
+ combined_docs.insert(class_doc.name, class_doc);
}
+ }
+ iterator_doc = combined_docs.front();
+ return true;
+}
- at_class = ClassDB::get_parent_class_nocheck(at_class);
+bool VisualScriptPropertySelector::SearchRunner::_phase_node_classes_init() {
+ VisualScriptLanguage::singleton->get_registered_node_names(&vs_nodes);
+ _add_class_doc("functions", "", "");
+ _add_class_doc("operators", "", "");
+ return true;
+}
+
+bool VisualScriptPropertySelector::SearchRunner::_phase_node_classes_build() {
+ if (vs_nodes.is_empty()) {
+ return true;
}
- Vector<String> functions = name.rsplit("/", false);
- at_class = functions.size() > 3 ? functions[functions.size() - 2] : class_type;
- Map<String, DocData::ClassDoc>::Element *T = dd->class_list.find(at_class);
- if (T) {
- for (int i = 0; i < T->get().methods.size(); i++) {
- if (T->get().methods[i].name == functions[functions.size() - 1]) {
- text = DTR(T->get().methods[i].description);
+ String registerd_node_name = vs_nodes[0];
+ vs_nodes.pop_front();
+
+ Vector<String> path = registerd_node_name.split("/");
+ if (path[0] == "constants") {
+ _add_class_doc(registerd_node_name, "", "constants");
+ } else if (path[0] == "custom") {
+ _add_class_doc(registerd_node_name, "", "custom");
+ } else if (path[0] == "data") {
+ _add_class_doc(registerd_node_name, "", "data");
+ } else if (path[0] == "flow_control") {
+ _add_class_doc(registerd_node_name, "", "flow_control");
+ } else if (path[0] == "functions") {
+ if (path[1] == "built_in") {
+ _add_class_doc(registerd_node_name, "functions", "built_in");
+ } else if (path[1] == "by_type") {
+ if (search_flags & SEARCH_CLASSES) {
+ _add_class_doc(registerd_node_name, path[2], "by_type_class");
+ }
+ } else if (path[1] == "constructors") {
+ if (search_flags & SEARCH_CLASSES) {
+ _add_class_doc(registerd_node_name, path[2].substr(0, path[2].find_char('(')), "constructors_class");
}
+ } else if (path[1] == "deconstruct") {
+ _add_class_doc(registerd_node_name, "", "deconstruct");
+ } else if (path[1] == "wait") {
+ _add_class_doc(registerd_node_name, "functions", "yield");
+ } else {
+ _add_class_doc(registerd_node_name, "functions", "");
+ }
+ } else if (path[0] == "index") {
+ _add_class_doc(registerd_node_name, "", "index");
+ } else if (path[0] == "operators") {
+ if (path[1] == "bitwise") {
+ _add_class_doc(registerd_node_name, "operators", "bitwise");
+ } else if (path[1] == "compare") {
+ _add_class_doc(registerd_node_name, "operators", "compare");
+ } else if (path[1] == "logic") {
+ _add_class_doc(registerd_node_name, "operators", "logic");
+ } else if (path[1] == "math") {
+ _add_class_doc(registerd_node_name, "operators", "math");
+ } else {
+ _add_class_doc(registerd_node_name, "operators", "");
}
}
+ return false;
+}
- List<String> *names = memnew(List<String>);
- VisualScriptLanguage::singleton->get_registered_node_names(names);
- if (names->find(name) != nullptr) {
- Ref<VisualScriptOperator> operator_node = VisualScriptLanguage::singleton->create_node_from_name(name);
- if (operator_node.is_valid()) {
- Map<String, DocData::ClassDoc>::Element *F = dd->class_list.find(operator_node->get_class_name());
- if (F) {
- text = Variant::get_operator_name(operator_node->get_operator());
+bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes() {
+ DocData::ClassDoc &class_doc = iterator_doc->value();
+ if (
+ (!_is_class_disabled_by_feature_profile(class_doc.name) && !_is_class_disabled_by_scope(class_doc.name)) ||
+ _match_visual_script(class_doc)) {
+ if (class_doc.inherits == "VisualScriptCustomNode") {
+ class_doc.script_path = "res://" + class_doc.name.unquote();
+ Ref<Script> script = ResourceLoader::load(class_doc.script_path);
+ Ref<VisualScriptCustomNode> vsn;
+ vsn.instantiate();
+ vsn->set_script(script);
+ class_doc.name = vsn->get_caption();
+ if (combined_docs.has(vsn->get_category())) {
+ class_doc.inherits = vsn->get_category();
+ } else if (combined_docs.has("VisualScriptNode/" + vsn->get_category())) {
+ class_doc.inherits = "VisualScriptNode/" + vsn->get_category();
+ } else if (combined_docs.has("VisualScriptCustomNode/" + vsn->get_category())) {
+ class_doc.inherits = "VisualScriptCustomNode/" + vsn->get_category();
+ } else {
+ class_doc.inherits = "";
}
+ class_doc.category = "VisualScriptCustomNode/" + vsn->get_category();
+ class_doc.brief_description = "";
+ class_doc.constructors.clear();
+ class_doc.methods.clear();
+ class_doc.operators.clear();
+ class_doc.signals.clear();
+ class_doc.constants.clear();
+ class_doc.enums.clear();
+ class_doc.properties.clear();
+ class_doc.theme_properties.clear();
}
- Ref<VisualScriptTypeCast> typecast_node = VisualScriptLanguage::singleton->create_node_from_name(name);
- if (typecast_node.is_valid()) {
- Map<String, DocData::ClassDoc>::Element *F = dd->class_list.find(typecast_node->get_class_name());
- if (F) {
- text = DTR(F->get().description);
+
+ matches[class_doc.name] = ClassMatch();
+ ClassMatch &match = matches[class_doc.name];
+
+ match.category = class_doc.category;
+ match.doc = &class_doc;
+ // Match class name.
+ if (search_flags & SEARCH_CLASSES || _match_visual_script(class_doc)) {
+ if (term == "") {
+ match.name = !_match_is_hidden(class_doc);
+ } else {
+ match.name = _match_string(term, class_doc.name);
}
+ // match.name = term == "" || _match_string(term, class_doc.name);
}
- Ref<VisualScriptBuiltinFunc> builtin_node = VisualScriptLanguage::singleton->create_node_from_name(name);
- if (builtin_node.is_valid()) {
- Map<String, DocData::ClassDoc>::Element *F = dd->class_list.find(builtin_node->get_class_name());
- if (F) {
- for (int i = 0; i < F->get().constants.size(); i++) {
- if (F->get().constants[i].value.to_int() == int(builtin_node->get_func())) {
- text = DTR(F->get().constants[i].description);
+ // Match members if the term is long enough.
+ if (term.length() >= 0) {
+ if (search_flags & SEARCH_CONSTRUCTORS) {
+ for (int i = 0; i < class_doc.constructors.size(); i++) {
+ String method_name = (search_flags & SEARCH_CASE_SENSITIVE) ? class_doc.constructors[i].name : class_doc.constructors[i].name.to_lower();
+ if (method_name.find(term) > -1 ||
+ term == " " ||
+ (term.begins_with(".") && method_name.begins_with(term.substr(1))) ||
+ (term.ends_with("(") && method_name.ends_with(term.left(term.length() - 1).strip_edges())) ||
+ (term.begins_with(".") && term.ends_with("(") && method_name == term.substr(1, term.length() - 2).strip_edges())) {
+ match.constructors.push_back(const_cast<DocData::MethodDoc *>(&class_doc.constructors[i]));
+ }
+ }
+ }
+ if (search_flags & SEARCH_METHODS) {
+ for (int i = 0; i < class_doc.methods.size(); i++) {
+ String method_name = (search_flags & SEARCH_CASE_SENSITIVE) ? class_doc.methods[i].name : class_doc.methods[i].name.to_lower();
+ if (method_name.find(term) > -1 ||
+ term == " " ||
+ (term.begins_with(".") && method_name.begins_with(term.substr(1))) ||
+ (term.ends_with("(") && method_name.ends_with(term.left(term.length() - 1).strip_edges())) ||
+ (term.begins_with(".") && term.ends_with("(") && method_name == term.substr(1, term.length() - 2).strip_edges())) {
+ match.methods.push_back(const_cast<DocData::MethodDoc *>(&class_doc.methods[i]));
+ }
+ }
+ }
+ if (search_flags & SEARCH_OPERATORS) {
+ for (int i = 0; i < class_doc.operators.size(); i++) {
+ String method_name = (search_flags & SEARCH_CASE_SENSITIVE) ? class_doc.operators[i].name : class_doc.operators[i].name.to_lower();
+ if (method_name.find(term) > -1 ||
+ term == " " ||
+ (term.begins_with(".") && method_name.begins_with(term.substr(1))) ||
+ (term.ends_with("(") && method_name.ends_with(term.left(term.length() - 1).strip_edges())) ||
+ (term.begins_with(".") && term.ends_with("(") && method_name == term.substr(1, term.length() - 2).strip_edges())) {
+ match.operators.push_back(const_cast<DocData::MethodDoc *>(&class_doc.operators[i]));
+ }
+ }
+ }
+ if (search_flags & SEARCH_SIGNALS) {
+ for (int i = 0; i < class_doc.signals.size(); i++) {
+ if (_match_string(term, class_doc.signals[i].name) ||
+ term == " ") {
+ match.signals.push_back(const_cast<DocData::MethodDoc *>(&class_doc.signals[i]));
+ }
+ }
+ }
+ if (search_flags & SEARCH_CONSTANTS) {
+ for (int i = 0; i < class_doc.constants.size(); i++) {
+ if (_match_string(term, class_doc.constants[i].name) ||
+ term == " ") {
+ match.constants.push_back(const_cast<DocData::ConstantDoc *>(&class_doc.constants[i]));
+ }
+ }
+ }
+ if (search_flags & SEARCH_PROPERTIES) {
+ for (int i = 0; i < class_doc.properties.size(); i++) {
+ if (_match_string(term, class_doc.properties[i].name) ||
+ term == " " ||
+ _match_string(term, class_doc.properties[i].getter) ||
+ _match_string(term, class_doc.properties[i].setter)) {
+ match.properties.push_back(const_cast<DocData::PropertyDoc *>(&class_doc.properties[i]));
+ }
+ }
+ }
+ if (search_flags & SEARCH_THEME_ITEMS) {
+ for (int i = 0; i < class_doc.theme_properties.size(); i++) {
+ if (_match_string(term, class_doc.theme_properties[i].name) ||
+ term == " ") {
+ match.theme_properties.push_back(const_cast<DocData::ThemeItemDoc *>(&class_doc.theme_properties[i]));
}
}
}
}
}
- memdelete(names);
+ iterator_doc = iterator_doc->next();
+ return !iterator_doc;
+}
- if (text.is_empty()) {
- return;
- }
+bool VisualScriptPropertySelector::SearchRunner::_phase_class_items_init() {
+ results_tree->clear();
+ iterator_match = matches.front();
- help_bit->set_text(text);
-}
+ root_item = results_tree->create_item();
+ class_items.clear();
-void VisualScriptPropertySelector::_hide_requested() {
- _cancel_pressed(); // From AcceptDialog.
+ return true;
}
-void VisualScriptPropertySelector::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE) {
- connect("confirmed", callable_mp(this, &VisualScriptPropertySelector::_confirmed));
+bool VisualScriptPropertySelector::SearchRunner::_phase_class_items() {
+ if (!iterator_match) {
+ return true;
}
-}
-void VisualScriptPropertySelector::select_method_from_base_type(const String &p_base, const String &p_current, const bool p_virtuals_only, const bool p_connecting, bool clear_text) {
- base_type = p_base;
- selected = p_current;
- type = Variant::NIL;
- properties = false;
- instance = nullptr;
- virtuals_only = p_virtuals_only;
+ ClassMatch &match = iterator_match->value();
- show_window(.5f);
- if (clear_text) {
- search_box->set_text("");
+ if (search_flags & SEARCH_SHOW_HIERARCHY) {
+ if (match.required()) {
+ _create_class_hierarchy(match);
+ }
} else {
- search_box->select_all();
+ if (match.name) {
+ _create_class_item(root_item, match.doc, true);
+ }
}
- search_box->grab_focus();
- connecting = p_connecting;
- _update_search();
+ iterator_match = iterator_match->next();
+ return !iterator_match;
}
-void VisualScriptPropertySelector::set_type_filter(const Vector<Variant::Type> &p_type_filter) {
- type_filter = p_type_filter;
+bool VisualScriptPropertySelector::SearchRunner::_phase_member_items_init() {
+ iterator_match = matches.front();
+
+ return true;
}
-void VisualScriptPropertySelector::select_from_base_type(const String &p_base, const String &p_current, bool p_virtuals_only, bool p_seq_connect, const bool p_connecting, bool clear_text) {
- base_type = p_base;
- selected = p_current;
- type = Variant::NIL;
- properties = true;
- visual_script_generic = false;
- instance = nullptr;
- virtuals_only = p_virtuals_only;
+bool VisualScriptPropertySelector::SearchRunner::_phase_member_items() {
+ if (!iterator_match) {
+ return true;
+ }
- show_window(.5f);
- if (clear_text) {
- search_box->set_text("");
+ ClassMatch &match = iterator_match->value();
+
+ TreeItem *parent = (search_flags & SEARCH_SHOW_HIERARCHY) ? class_items[match.doc->name] : root_item;
+ bool constructor_created = false;
+ for (int i = 0; i < match.methods.size(); i++) {
+ String text = match.methods[i]->name;
+ if (!constructor_created) {
+ if (match.doc->name == match.methods[i]->name) {
+ text += " " + TTR("(constructors)");
+ constructor_created = true;
+ }
+ } else {
+ if (match.doc->name == match.methods[i]->name) {
+ continue;
+ }
+ }
+ _create_method_item(parent, match.doc, text, match.methods[i]);
+ }
+ for (int i = 0; i < match.signals.size(); i++) {
+ _create_signal_item(parent, match.doc, match.signals[i]);
+ }
+ for (int i = 0; i < match.constants.size(); i++) {
+ _create_constant_item(parent, match.doc, match.constants[i]);
+ }
+ for (int i = 0; i < match.properties.size(); i++) {
+ _create_property_item(parent, match.doc, match.properties[i]);
+ }
+ for (int i = 0; i < match.theme_properties.size(); i++) {
+ _create_theme_property_item(parent, match.doc, match.theme_properties[i]);
+ }
+
+ iterator_match = iterator_match->next();
+ return !iterator_match;
+}
+
+bool VisualScriptPropertySelector::SearchRunner::_phase_select_match() {
+ if (matched_item) {
+ matched_item->select(0);
+ }
+ return true;
+}
+
+bool VisualScriptPropertySelector::SearchRunner::_match_string(const String &p_term, const String &p_string) const {
+ if (search_flags & SEARCH_CASE_SENSITIVE) {
+ return p_string.find(p_term) > -1;
} else {
- search_box->select_all();
+ return p_string.findn(p_term) > -1;
}
- search_box->grab_focus();
- seq_connect = p_seq_connect;
- connecting = p_connecting;
+}
- _update_search();
+bool VisualScriptPropertySelector::SearchRunner::_match_visual_script(DocData::ClassDoc &class_doc) {
+ if (class_doc.category.ends_with("_class")) {
+ if (class_doc.category.begins_with("VisualScript") && search_flags & SEARCH_CLASSES) {
+ if (matches.has(class_doc.inherits)) {
+ return true;
+ }
+ }
+ return false;
+ }
+ if (class_doc.category.begins_with("VisualScript") && search_flags & SEARCH_VISUAL_SCRIPT_NODES) {
+ return true;
+ }
+ if (class_doc.name.begins_with("operators") && search_flags & SEARCH_OPERATORS) {
+ return true;
+ }
+ if (class_doc.category.begins_with("VisualScriptNode/deconstruct")) {
+ if (class_doc.name.find(selector_ui->base_type, 0) > -1) {
+ return true;
+ }
+ }
+
+ return false;
}
-void VisualScriptPropertySelector::select_from_script(const Ref<Script> &p_script, const String &p_current, const bool p_connecting, bool clear_text) {
- ERR_FAIL_COND(p_script.is_null());
+bool VisualScriptPropertySelector::SearchRunner::_match_is_hidden(DocData::ClassDoc &class_doc) {
+ if (class_doc.category.begins_with("VisualScript")) {
+ if (class_doc.name.begins_with("flow_control")) {
+ return false;
+ } else if (class_doc.name.begins_with("operators")) {
+ return !(search_flags & SEARCH_OPERATORS);
+ } else if (class_doc.name.begins_with("functions/built_in/print")) {
+ return false;
+ }
+ return true;
+ }
+ return false;
+}
- base_type = p_script->get_instance_base_type();
- selected = p_current;
- type = Variant::NIL;
- script = p_script->get_instance_id();
- properties = true;
- visual_script_generic = false;
- instance = nullptr;
- virtuals_only = false;
+void VisualScriptPropertySelector::SearchRunner::_match_item(TreeItem *p_item, const String &p_text) {
+ float inverse_length = 1.f / float(p_text.length());
- show_window(.5f);
- if (clear_text) {
- search_box->set_text("");
- } else {
- search_box->select_all();
+ // Favor types where search term is a substring close to the start of the type.
+ float w = 0.5f;
+ int pos = p_text.findn(term);
+ float score = (pos > -1) ? 1.0f - w * MIN(1, 3 * pos * inverse_length) : MAX(0.f, .9f - w);
+
+ // Favor shorter items: they resemble the search term more.
+ w = 0.1f;
+ score *= (1 - w) + w * (term.length() * inverse_length);
+
+ if (match_highest_score == 0 || score > match_highest_score) {
+ matched_item = p_item;
+ match_highest_score = score;
}
- search_box->grab_focus();
- seq_connect = false;
- connecting = p_connecting;
+}
- _update_search();
+void VisualScriptPropertySelector::SearchRunner::_add_class_doc(String class_name, String inherits, String category) {
+ DocData::ClassDoc class_doc = DocData::ClassDoc();
+ class_doc.name = class_name;
+ class_doc.inherits = inherits;
+ class_doc.category = "VisualScriptNode/" + category;
+ class_doc.brief_description = category;
+ combined_docs.insert(class_doc.name, class_doc);
}
-void VisualScriptPropertySelector::select_from_basic_type(Variant::Type p_type, const String &p_current, const bool p_connecting, bool clear_text) {
- ERR_FAIL_COND(p_type == Variant::NIL);
- base_type = "";
- selected = p_current;
- type = p_type;
- properties = true;
- visual_script_generic = false;
- instance = nullptr;
- virtuals_only = false;
+DocData::MethodDoc VisualScriptPropertySelector::SearchRunner::_get_method_doc(MethodInfo method_info) {
+ DocData::MethodDoc method_doc = DocData::MethodDoc();
+ method_doc.name = method_info.name;
+ method_doc.return_type = Variant::get_type_name(method_info.return_val.type);
+ method_doc.description = "No description available";
+ for (List<PropertyInfo>::Element *P = method_info.arguments.front(); P; P = P->next()) {
+ DocData::ArgumentDoc argument_doc = DocData::ArgumentDoc();
+ argument_doc.name = P->get().name;
+ argument_doc.type = Variant::get_type_name(P->get().type);
+ method_doc.arguments.push_back(argument_doc);
+ }
+ return method_doc;
+}
- show_window(.5f);
- if (clear_text) {
- search_box->set_text("");
- } else {
- search_box->select_all();
+TreeItem *VisualScriptPropertySelector::SearchRunner::_create_class_hierarchy(const ClassMatch &p_match) {
+ if (class_items.has(p_match.doc->name)) {
+ return class_items[p_match.doc->name];
}
- search_box->grab_focus();
- seq_connect = false;
- connecting = p_connecting;
- _update_search();
+ // Ensure parent nodes are created first.
+ TreeItem *parent = root_item;
+ if (p_match.doc->inherits != "") {
+ if (class_items.has(p_match.doc->inherits)) {
+ parent = class_items[p_match.doc->inherits];
+ } else if (matches.has(p_match.doc->inherits)) {
+ ClassMatch &base_match = matches[p_match.doc->inherits];
+ parent = _create_class_hierarchy(base_match);
+ }
+ }
+
+ TreeItem *class_item = _create_class_item(parent, p_match.doc, !p_match.name);
+ class_items[p_match.doc->name] = class_item;
+ return class_item;
}
-void VisualScriptPropertySelector::select_from_action(const String &p_type, const String &p_current, const bool p_connecting, bool clear_text) {
- base_type = p_type;
- selected = p_current;
- type = Variant::NIL;
- properties = false;
- visual_script_generic = false;
- instance = nullptr;
- virtuals_only = false;
+TreeItem *VisualScriptPropertySelector::SearchRunner::_create_class_item(TreeItem *p_parent, const DocData::ClassDoc *p_doc, bool p_gray) {
+ Ref<Texture2D> icon = empty_icon;
+ String text_0 = p_doc->name;
+ String text_1 = "Class";
+
+ String what = "Class";
+ String details = p_doc->name;
+ if (p_doc->category.begins_with("VisualScriptCustomNode/")) {
+ Vector<String> path = p_doc->name.split("/");
+ icon = ui_service->get_theme_icon("VisualScript", "EditorIcons");
+ text_0 = path[path.size() - 1];
+ text_1 = "VisualScriptCustomNode";
+ what = "VisualScriptCustomNode";
+ details = "CustomNode";
+ } else if (p_doc->category.begins_with("VisualScriptNode/")) {
+ Vector<String> path = p_doc->name.split("/");
+ icon = ui_service->get_theme_icon("VisualScript", "EditorIcons");
+ text_0 = path[path.size() - 1];
+ if (p_doc->category.begins_with("VisualScriptNode/deconstruct")) {
+ text_0 = "deconstruct " + text_0;
+ }
+ text_1 = "VisualScriptNode";
+ what = "VisualScriptNode";
+ details = p_doc->name;
+
+ if (path.size() == 1) {
+ if (path[0] == "functions" || path[0] == "operators") {
+ text_1 = "VisualScript";
+ p_gray = true;
+ what = "no_result";
+ details = "";
+ }
+ }
- show_window(.5f);
- if (clear_text) {
- search_box->set_text("");
} else {
- search_box->select_all();
+ if (p_doc->name.is_quoted()) {
+ text_0 = p_doc->name.unquote().get_file();
+ if (ui_service->has_theme_icon(p_doc->inherits, "EditorIcons")) {
+ icon = ui_service->get_theme_icon(p_doc->inherits, "EditorIcons");
+ }
+ } else if (ui_service->has_theme_icon(p_doc->name, "EditorIcons")) {
+ icon = ui_service->get_theme_icon(p_doc->name, "EditorIcons");
+ } else if (ClassDB::class_exists(p_doc->name) && ClassDB::is_parent_class(p_doc->name, "Object")) {
+ icon = ui_service->get_theme_icon(SNAME("Object"), SNAME("EditorIcons"));
+ }
+ }
+ String tooltip = p_doc->brief_description.strip_edges();
+
+ TreeItem *item = results_tree->create_item(p_parent);
+ item->set_icon(0, icon);
+ item->set_text(0, text_0);
+ item->set_text(1, TTR(text_1));
+ item->set_tooltip(0, tooltip);
+ item->set_tooltip(1, tooltip);
+ item->set_metadata(0, details);
+ item->set_metadata(1, what);
+ if (p_gray) {
+ item->set_custom_color(0, disabled_color);
+ item->set_custom_color(1, disabled_color);
}
- search_box->grab_focus();
- seq_connect = true;
- connecting = p_connecting;
- _update_search();
+ _match_item(item, p_doc->name);
+
+ return item;
}
-void VisualScriptPropertySelector::select_from_instance(Object *p_instance, const String &p_current, const bool p_connecting, const String &p_basetype, bool clear_text) {
- base_type = p_basetype;
- selected = p_current;
- type = Variant::NIL;
- properties = true;
- visual_script_generic = false;
- instance = p_instance;
- virtuals_only = false;
+TreeItem *VisualScriptPropertySelector::SearchRunner::_create_method_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const String &p_text, const DocData::MethodDoc *p_doc) {
+ String tooltip = p_doc->return_type + " " + p_class_doc->name + "." + p_doc->name + "(";
+ for (int i = 0; i < p_doc->arguments.size(); i++) {
+ const DocData::ArgumentDoc &arg = p_doc->arguments[i];
+ tooltip += arg.type + " " + arg.name;
+ if (arg.default_value != "") {
+ tooltip += " = " + arg.default_value;
+ }
+ if (i < p_doc->arguments.size() - 1) {
+ tooltip += ", ";
+ }
+ }
+ tooltip += ")";
+ return _create_member_item(p_parent, p_class_doc->name, "MemberMethod", p_doc->name, p_text, TTRC("Method"), "method", tooltip, p_doc->description);
+}
- show_window(.5f);
- if (clear_text) {
- search_box->set_text("");
- } else {
- search_box->select_all();
+TreeItem *VisualScriptPropertySelector::SearchRunner::_create_signal_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::MethodDoc *p_doc) {
+ String tooltip = p_doc->return_type + " " + p_class_doc->name + "." + p_doc->name + "(";
+ for (int i = 0; i < p_doc->arguments.size(); i++) {
+ const DocData::ArgumentDoc &arg = p_doc->arguments[i];
+ tooltip += arg.type + " " + arg.name;
+ if (arg.default_value != "") {
+ tooltip += " = " + arg.default_value;
+ }
+ if (i < p_doc->arguments.size() - 1) {
+ tooltip += ", ";
+ }
}
- search_box->grab_focus();
- seq_connect = false;
- connecting = p_connecting;
+ tooltip += ")";
+ return _create_member_item(p_parent, p_class_doc->name, "MemberSignal", p_doc->name, p_doc->name, TTRC("Signal"), "signal", tooltip, p_doc->description);
+}
- _update_search();
+TreeItem *VisualScriptPropertySelector::SearchRunner::_create_constant_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::ConstantDoc *p_doc) {
+ String tooltip = p_class_doc->name + "." + p_doc->name;
+ return _create_member_item(p_parent, p_class_doc->name, "MemberConstant", p_doc->name, p_doc->name, TTRC("Constant"), "constant", tooltip, p_doc->description);
}
-void VisualScriptPropertySelector::select_from_visual_script(const String &p_base, const bool p_connecting, bool clear_text) {
- base_type = p_base;
- selected = "";
- type = Variant::NIL;
- properties = true;
- visual_script_generic = true;
- instance = nullptr;
- virtuals_only = false;
- show_window(.5f);
- if (clear_text) {
- search_box->set_text("");
+TreeItem *VisualScriptPropertySelector::SearchRunner::_create_property_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::PropertyDoc *p_doc) {
+ String tooltip = p_doc->type + " " + p_class_doc->name + "." + p_doc->name;
+ tooltip += "\n " + p_class_doc->name + "." + p_doc->setter + "(value) setter";
+ tooltip += "\n " + p_class_doc->name + "." + p_doc->getter + "() getter";
+ return _create_member_item(p_parent, p_class_doc->name, "MemberProperty", p_doc->name, p_doc->name, TTRC("Property"), "property", tooltip, p_doc->description);
+}
+
+TreeItem *VisualScriptPropertySelector::SearchRunner::_create_theme_property_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::ThemeItemDoc *p_doc) {
+ String tooltip = p_doc->type + " " + p_class_doc->name + "." + p_doc->name;
+ return _create_member_item(p_parent, p_class_doc->name, "MemberTheme", p_doc->name, p_doc->name, TTRC("Theme Property"), "theme_item", tooltip, p_doc->description);
+}
+
+TreeItem *VisualScriptPropertySelector::SearchRunner::_create_member_item(TreeItem *p_parent, const String &p_class_name, const String &p_icon, const String &p_name, const String &p_text, const String &p_type, const String &p_metatype, const String &p_tooltip, const String &p_description) {
+ Ref<Texture2D> icon;
+ String text;
+ if (search_flags & SEARCH_SHOW_HIERARCHY) {
+ icon = ui_service->get_theme_icon(p_icon, SNAME("EditorIcons"));
+ text = p_text;
} else {
- search_box->select_all();
+ icon = ui_service->get_theme_icon(p_icon, SNAME("EditorIcons"));
+ text = p_class_name + "." + p_text;
}
- search_box->grab_focus();
- connecting = p_connecting;
- _update_search();
-}
+ TreeItem *item = results_tree->create_item(p_parent);
+ item->set_icon(0, icon);
+ item->set_text(0, text);
+ item->set_text(1, TTRGET(p_type));
+ item->set_tooltip(0, p_tooltip);
+ item->set_tooltip(1, p_tooltip);
+ item->set_metadata(0, p_class_name + ":" + p_name);
+ item->set_metadata(1, "class_" + p_metatype);
+ item->set_meta("description", p_description);
-void VisualScriptPropertySelector::show_window(float p_screen_ratio) {
- popup_centered_ratio(p_screen_ratio);
+ _match_item(item, p_name);
+
+ return item;
}
-void VisualScriptPropertySelector::_bind_methods() {
- ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "category"), PropertyInfo(Variant::BOOL, "connecting")));
+bool VisualScriptPropertySelector::SearchRunner::work(uint64_t slot) {
+ // Return true when the search has been completed, otherwise false.
+ const uint64_t until = OS::get_singleton()->get_ticks_usec() + slot;
+ while (!_slice()) {
+ if (OS::get_singleton()->get_ticks_usec() > until) {
+ return false;
+ }
+ }
+ return true;
}
-VisualScriptPropertySelector::VisualScriptPropertySelector() {
- vbc = memnew(VBoxContainer);
- add_child(vbc);
- //set_child_rect(vbc);
- search_box = memnew(LineEdit);
- vbc->add_margin_child(TTR("Search:"), search_box);
- search_box->connect("text_changed", callable_mp(this, &VisualScriptPropertySelector::_text_changed));
- search_box->connect("gui_input", callable_mp(this, &VisualScriptPropertySelector::_sbox_input));
- search_options = memnew(Tree);
- vbc->add_margin_child(TTR("Matches:"), search_options, true);
- get_ok_button()->set_text(TTR("Open"));
- get_ok_button()->set_disabled(true);
- register_text_enter(search_box);
- set_hide_on_ok(false);
- search_options->connect("item_activated", callable_mp(this, &VisualScriptPropertySelector::_confirmed));
- search_options->connect("cell_selected", callable_mp(this, &VisualScriptPropertySelector::_item_selected));
- search_options->set_hide_root(true);
- search_options->set_hide_folding(true);
- virtuals_only = false;
- seq_connect = false;
- help_bit = memnew(EditorHelpBit);
- vbc->add_margin_child(TTR("Description:"), help_bit);
- help_bit->connect("request_hide", callable_mp(this, &VisualScriptPropertySelector::_hide_requested));
- search_options->set_columns(3);
- search_options->set_column_expand(1, false);
- search_options->set_column_expand(2, false);
+VisualScriptPropertySelector::SearchRunner::SearchRunner(VisualScriptPropertySelector *p_selector_ui, Tree *p_results_tree) :
+ selector_ui(p_selector_ui),
+ ui_service(p_selector_ui->vbox),
+ results_tree(p_results_tree),
+ term(p_selector_ui->search_box->get_text()),
+ empty_icon(ui_service->get_theme_icon(SNAME("ArrowRight"), SNAME("EditorIcons"))),
+ disabled_color(ui_service->get_theme_color(SNAME("disabled_font_color"), SNAME("Editor"))) {
}
diff --git a/modules/visual_script/editor/visual_script_property_selector.h b/modules/visual_script/editor/visual_script_property_selector.h
index 9e065548a0..6b5112f1af 100644
--- a/modules/visual_script/editor/visual_script_property_selector.h
+++ b/modules/visual_script/editor/visual_script_property_selector.h
@@ -31,6 +31,7 @@
#ifndef VISUALSCRIPT_PROPERTYSELECTOR_H
#define VISUALSCRIPT_PROPERTYSELECTOR_H
+#include "../visual_script.h"
#include "editor/editor_help.h"
#include "editor/property_editor.h"
#include "scene/gui/rich_text_label.h"
@@ -38,15 +39,56 @@
class VisualScriptPropertySelector : public ConfirmationDialog {
GDCLASS(VisualScriptPropertySelector, ConfirmationDialog);
+ enum SearchFlags {
+ SEARCH_CLASSES = 1 << 0,
+ SEARCH_CONSTRUCTORS = 1 << 1,
+ SEARCH_METHODS = 1 << 2,
+ SEARCH_OPERATORS = 1 << 3,
+ SEARCH_SIGNALS = 1 << 4,
+ SEARCH_CONSTANTS = 1 << 5,
+ SEARCH_PROPERTIES = 1 << 6,
+ SEARCH_THEME_ITEMS = 1 << 7,
+ SEARCH_VISUAL_SCRIPT_NODES = 1 << 8,
+ SEARCH_ALL = SEARCH_CLASSES | SEARCH_CONSTRUCTORS | SEARCH_METHODS | SEARCH_OPERATORS | SEARCH_SIGNALS | SEARCH_CONSTANTS | SEARCH_PROPERTIES | SEARCH_THEME_ITEMS,
+ SEARCH_CASE_SENSITIVE = 1 << 29,
+ SEARCH_SHOW_HIERARCHY = 1 << 30,
+ };
+
+ enum ScopeFlags {
+ SCOPE_BASE = 1 << 0,
+ SCOPE_INHERITERS = 1 << 1,
+ SCOPE_UNRELATED = 1 << 2,
+ SCOPE_RELATED = SCOPE_BASE | SCOPE_INHERITERS,
+ SCOPE_ALL = SCOPE_BASE | SCOPE_INHERITERS | SCOPE_UNRELATED
+ };
+
LineEdit *search_box;
- Tree *search_options;
- void _text_changed(const String &p_newtext);
- void _sbox_input(const Ref<InputEvent> &p_ie);
- void _update_search();
+ Button *case_sensitive_button;
+ Button *hierarchy_button;
+
+ Button *search_visual_script_nodes;
+ Button *search_classes;
+ Button *search_operators;
+
+ Button *search_methods;
+ Button *search_signals;
+ Button *search_constants;
+ Button *search_properties;
+ Button *search_theme_items;
- void create_visualscript_item(const String &name, TreeItem *const root, const String &search_input, const String &text);
- void get_visual_node_names(const String &root_filter, const Set<String> &p_modifiers, bool &found, TreeItem *const root, LineEdit *const search_box);
+ OptionButton *scope_combo;
+ Tree *results_tree;
+
+ class SearchRunner;
+ Ref<SearchRunner> search_runner;
+
+ void _update_icons();
+
+ void _sbox_input(const Ref<InputEvent> &p_ie);
+ void _update_results_i(int p_int);
+ void _update_results_s(String p_string);
+ void _update_results();
void _confirmed();
void _item_selected();
@@ -54,38 +96,124 @@ class VisualScriptPropertySelector : public ConfirmationDialog {
EditorHelpBit *help_bit;
- bool properties;
- bool visual_script_generic;
- bool connecting;
+ bool properties = false;
+ bool visual_script_generic = false;
+ bool connecting = false;
String selected;
Variant::Type type;
String base_type;
+ String base_script;
ObjectID script;
Object *instance;
- bool virtuals_only;
- bool seq_connect;
- VBoxContainer *vbc;
-
- Vector<Variant::Type> type_filter;
+ bool virtuals_only = false;
+ VBoxContainer *vbox;
protected:
void _notification(int p_what);
static void _bind_methods();
public:
- void select_method_from_base_type(const String &p_base, const String &p_current = "", const bool p_virtuals_only = false, const bool p_connecting = true, bool clear_text = true);
- void select_from_base_type(const String &p_base, const String &p_current = "", bool p_virtuals_only = false, bool p_seq_connect = false, const bool p_connecting = true, bool clear_text = true);
- void select_from_script(const Ref<Script> &p_script, const String &p_current = "", const bool p_connecting = true, bool clear_text = true);
- void select_from_basic_type(Variant::Type p_type, const String &p_current = "", const bool p_connecting = true, bool clear_text = true);
- void select_from_action(const String &p_type, const String &p_current = "", const bool p_connecting = true, bool clear_text = true);
- void select_from_instance(Object *p_instance, const String &p_current = "", const bool p_connecting = true, const String &p_basetype = "", bool clear_text = true);
- void select_from_visual_script(const String &p_base, const bool p_connecting = true, bool clear_text = true);
+ void select_method_from_base_type(const String &p_base, const bool p_virtuals_only = false, const bool p_connecting = true, bool clear_text = true);
+ void select_from_base_type(const String &p_base, const String &p_base_script = "", bool p_virtuals_only = false, const bool p_connecting = true, bool clear_text = true);
+ void select_from_script(const Ref<Script> &p_script, const bool p_connecting = true, bool clear_text = true);
+ void select_from_basic_type(Variant::Type p_type, const bool p_connecting = true, bool clear_text = true);
+ void select_from_action(const String &p_type, const bool p_connecting = true, bool clear_text = true);
+ void select_from_instance(Object *p_instance, const bool p_connecting = true, bool clear_text = true);
+ void select_from_visual_script(const Ref<Script> &p_script, bool clear_text = true);
void show_window(float p_screen_ratio);
- void set_type_filter(const Vector<Variant::Type> &p_type_filter);
-
VisualScriptPropertySelector();
};
+class VisualScriptPropertySelector::SearchRunner : public RefCounted {
+ enum Phase {
+ PHASE_INIT,
+ PHASE_MATCH_CLASSES_INIT,
+ PHASE_NODE_CLASSES_INIT,
+ PHASE_NODE_CLASSES_BUILD,
+ PHASE_MATCH_CLASSES,
+ PHASE_CLASS_ITEMS_INIT,
+ PHASE_CLASS_ITEMS,
+ PHASE_MEMBER_ITEMS_INIT,
+ PHASE_MEMBER_ITEMS,
+ PHASE_SELECT_MATCH,
+ PHASE_MAX
+ };
+ int phase = 0;
+
+ struct ClassMatch {
+ DocData::ClassDoc *doc;
+ bool name = false;
+ String category = "";
+ Vector<DocData::MethodDoc *> constructors;
+ Vector<DocData::MethodDoc *> methods;
+ Vector<DocData::MethodDoc *> operators;
+ Vector<DocData::MethodDoc *> signals;
+ Vector<DocData::ConstantDoc *> constants;
+ Vector<DocData::PropertyDoc *> properties;
+ Vector<DocData::ThemeItemDoc *> theme_properties;
+
+ bool required() {
+ return name || methods.size() || signals.size() || constants.size() || properties.size() || theme_properties.size();
+ }
+ };
+
+ VisualScriptPropertySelector *selector_ui;
+ Control *ui_service;
+ Tree *results_tree;
+ String term;
+ int search_flags;
+ int scope_flags;
+
+ Ref<Texture2D> empty_icon;
+ Color disabled_color;
+
+ Map<String, DocData::ClassDoc>::Element *iterator_doc = nullptr;
+ Map<String, ClassMatch> matches;
+ Map<String, ClassMatch>::Element *iterator_match = nullptr;
+ TreeItem *root_item = nullptr;
+ Map<String, TreeItem *> class_items;
+ TreeItem *matched_item = nullptr;
+ float match_highest_score = 0;
+
+ Map<String, DocData::ClassDoc> combined_docs;
+ List<String> vs_nodes;
+
+ bool _is_class_disabled_by_feature_profile(const StringName &p_class);
+ bool _is_class_disabled_by_scope(const StringName &p_class);
+
+ bool _slice();
+ bool _phase_init();
+ bool _phase_match_classes_init();
+ bool _phase_node_classes_init();
+ bool _phase_node_classes_build();
+ bool _phase_match_classes();
+ bool _phase_class_items_init();
+ bool _phase_class_items();
+ bool _phase_member_items_init();
+ bool _phase_member_items();
+ bool _phase_select_match();
+
+ bool _match_string(const String &p_term, const String &p_string) const;
+ bool _match_visual_script(DocData::ClassDoc &class_doc);
+ bool _match_is_hidden(DocData::ClassDoc &class_doc);
+ void _match_item(TreeItem *p_item, const String &p_text);
+ void _add_class_doc(String class_name, String inherits, String category);
+ DocData::MethodDoc _get_method_doc(MethodInfo method_info);
+ TreeItem *_create_class_hierarchy(const ClassMatch &p_match);
+ TreeItem *_create_class_item(TreeItem *p_parent, const DocData::ClassDoc *p_doc, bool p_gray);
+ TreeItem *_create_method_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const String &p_text, const DocData::MethodDoc *p_doc);
+ TreeItem *_create_signal_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::MethodDoc *p_doc);
+ TreeItem *_create_constant_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::ConstantDoc *p_doc);
+ TreeItem *_create_property_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::PropertyDoc *p_doc);
+ TreeItem *_create_theme_property_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::ThemeItemDoc *p_doc);
+ TreeItem *_create_member_item(TreeItem *p_parent, const String &p_class_name, const String &p_icon, const String &p_name, const String &p_text, const String &p_type, const String &p_metatype, const String &p_tooltip, const String &p_description);
+
+public:
+ bool work(uint64_t slot = 100000);
+
+ SearchRunner(VisualScriptPropertySelector *p_selector_ui, Tree *p_results_tree);
+};
+
#endif // VISUALSCRIPT_PROPERTYSELECTOR_H
diff --git a/modules/visual_script/icons/VisualScript.svg b/modules/visual_script/icons/VisualScript.svg
index 2352ba5d87..bc698247c9 100644
--- a/modules/visual_script/icons/VisualScript.svg
+++ b/modules/visual_script/icons/VisualScript.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><ellipse cx="3" cy="1039.4" fill="#6e6e6e"/><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625v2h5.2715a2 2 0 0 1 -.27148-1 2 2 0 0 1 2-2 2 2 0 0 1 2 2 2 2 0 0 1 -.26953 1h5.2695v-2l-2.2578-.56445a5 5 0 0 0 -.2793-.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2zm-4 9v6h2a3 3 0 0 0 3-3v-3h-2v3a1 1 0 0 1 -1 1v-4zm8 0a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324-1 2 2 0 0 0 0-2 2 2 0 0 0 -1.7324-1h2v-2z" fill="#e0e0e0" transform="translate(0 1036.4)"/></g></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><ellipse cx="3" cy="1039.4" fill="#e0e0e0"/><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625v2h5.2715a2 2 0 0 1 -.27148-1 2 2 0 0 1 2-2 2 2 0 0 1 2 2 2 2 0 0 1 -.26953 1h5.2695v-2l-2.2578-.56445a5 5 0 0 0 -.2793-.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2zm-4 9v6h2a3 3 0 0 0 3-3v-3h-2v3a1 1 0 0 1 -1 1v-4zm8 0a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324-1 2 2 0 0 0 0-2 2 2 0 0 0 -1.7324-1h2v-2z" fill="#e0e0e0" transform="translate(0 1036.4)"/></g></svg>
diff --git a/modules/visual_script/icons/VisualScriptInternal.svg b/modules/visual_script/icons/VisualScriptInternal.svg
index ea83047a29..8ab39ad929 100644
--- a/modules/visual_script/icons/VisualScriptInternal.svg
+++ b/modules/visual_script/icons/VisualScriptInternal.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><circle cx="3" cy="3.000024" fill="#6e6e6e" r="0"/><path d="m11 10a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324-1 2 2 0 0 0 0-2 2 2 0 0 0 -1.7324-1h2v-2z" fill="#e0e0e0"/><path d="m3 10v6h2a3 3 0 0 0 3-3v-3h-2v3a1 1 0 0 1 -1 1v-4z" fill="#e0e0e0"/><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625v2h5.2715a2 2 0 0 1 -.27148-1 2 2 0 0 1 2-2 2 2 0 0 1 2 2 2 2 0 0 1 -.26953 1h5.2695v-2l-2.2578-.56445a5 5 0 0 0 -.2793-.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2z" fill="none" stroke="#e0e0e0"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><circle cx="3" cy="3.000024" fill="#e0e0e0" r="0"/><path d="m11 10a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324-1 2 2 0 0 0 0-2 2 2 0 0 0 -1.7324-1h2v-2z" fill="#e0e0e0"/><path d="m3 10v6h2a3 3 0 0 0 3-3v-3h-2v3a1 1 0 0 1 -1 1v-4z" fill="#e0e0e0"/><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625v2h5.2715a2 2 0 0 1 -.27148-1 2 2 0 0 1 2-2 2 2 0 0 1 2 2 2 2 0 0 1 -.26953 1h5.2695v-2l-2.2578-.56445a5 5 0 0 0 -.2793-.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2z" fill="none" stroke="#e0e0e0"/></svg>
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index 99e75f9289..fd55796a66 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -964,7 +964,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
return;
}
- if (p_inputs[0]->is_ref()) {
+ if (p_inputs[0]->is_ref_counted()) {
REF r = *p_inputs[0];
if (!r.is_valid()) {
return;
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index 2abbd19e12..e8942b9788 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -328,6 +328,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
};
case '"': {
String str;
+ char32_t prev = 0;
while (true) {
char32_t ch = GET_CHAR();
@@ -364,9 +365,11 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
case 'r':
res = 13;
break;
+ case 'U':
case 'u': {
- // hex number
- for (int j = 0; j < 4; j++) {
+ // Hexadecimal sequence.
+ int hex_len = (next == 'U') ? 6 : 4;
+ for (int j = 0; j < hex_len; j++) {
char32_t c = GET_CHAR();
if (c == 0) {
@@ -374,13 +377,13 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
- if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) {
+ if (!is_hex_digit(c)) {
_set_error("Malformed hex constant in string");
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
char32_t v;
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
v = c - '0';
} else if (c >= 'a' && c <= 'f') {
v = c - 'a';
@@ -403,12 +406,46 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
} break;
}
+ // Parse UTF-16 pair.
+ if ((res & 0xfffffc00) == 0xd800) {
+ if (prev == 0) {
+ prev = res;
+ continue;
+ } else {
+ _set_error("Invalid UTF-16 sequence in string, unpaired lead surrogate");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
+ } else if ((res & 0xfffffc00) == 0xdc00) {
+ if (prev == 0) {
+ _set_error("Invalid UTF-16 sequence in string, unpaired trail surrogate");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ } else {
+ res = (prev << 10UL) + res - ((0xd800 << 10UL) + 0xdc00 - 0x10000);
+ prev = 0;
+ }
+ }
+ if (prev != 0) {
+ _set_error("Invalid UTF-16 sequence in string, unpaired lead surrogate");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
str += res;
-
} else {
+ if (prev != 0) {
+ _set_error("Invalid UTF-16 sequence in string, unpaired lead surrogate");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
str += ch;
}
}
+ if (prev != 0) {
+ _set_error("Invalid UTF-16 sequence in string, unpaired lead surrogate");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
r_token.type = TK_CONSTANT;
r_token.value = str;
@@ -420,7 +457,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
break;
}
- if (cchar >= '0' && cchar <= '9') {
+ if (is_digit(cchar)) {
//a number
String num;
@@ -439,7 +476,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
while (true) {
switch (reading) {
case READING_INT: {
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
//pass
} else if (c == '.') {
reading = READING_DEC;
@@ -452,7 +489,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
} break;
case READING_DEC: {
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
} else if (c == 'e') {
reading = READING_EXP;
@@ -462,7 +499,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
} break;
case READING_EXP: {
- if (c >= '0' && c <= '9') {
+ if (is_digit(c)) {
exp_beg = true;
} else if ((c == '-' || c == '+') && !exp_sign && !exp_beg) {
@@ -495,11 +532,11 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
}
return OK;
- } else if ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_') {
+ } else if (is_ascii_char(cchar) || cchar == '_') {
String id;
bool first = true;
- while ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_' || (!first && cchar >= '0' && cchar <= '9')) {
+ while (is_ascii_char(cchar) || cchar == '_' || (!first && is_digit(cchar))) {
id += String::chr(cchar);
cchar = GET_CHAR();
first = false;
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index cc18d48dd8..ef6c1ecdb9 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -912,7 +912,7 @@ int VisualScriptPropertySet::get_output_sequence_port_count() const {
}
bool VisualScriptPropertySet::has_input_sequence_port() const {
- return 1;
+ return true;
}
Node *VisualScriptPropertySet::_get_base_node() const {
diff --git a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
index 2f2c2c379d..416a674435 100644
--- a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
+++ b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
@@ -117,7 +117,7 @@
</methods>
<signals>
<signal name="data_channel_received">
- <argument index="0" name="channel" type="Object" />
+ <argument index="0" name="channel" type="WebRTCDataChannel" />
<description>
Emitted when a new in-band channel is received, i.e. when the channel was created with [code]negotiated: false[/code] (default).
The object will be an instance of [WebRTCDataChannel]. You must keep a reference of it or it will be closed automatically. See [method create_data_channel].
diff --git a/modules/webrtc/register_types.cpp b/modules/webrtc/register_types.cpp
index 54d4f57eef..e6a8dcc31a 100644
--- a/modules/webrtc/register_types.cpp
+++ b/modules/webrtc/register_types.cpp
@@ -38,11 +38,11 @@
#include "webrtc_peer_connection_extension.h"
void register_webrtc_types() {
-#define _SET_HINT(NAME, _VAL_, _MAX_) \
- GLOBAL_DEF(NAME, _VAL_); \
+#define SET_HINT(NAME, _VAL_, _MAX_) \
+ GLOBAL_DEF(NAME, _VAL_); \
ProjectSettings::get_singleton()->set_custom_property_info(NAME, PropertyInfo(Variant::INT, NAME, PROPERTY_HINT_RANGE, "2," #_MAX_ ",1,or_greater"));
- _SET_HINT(WRTC_IN_BUF, 64, 4096);
+ SET_HINT(WRTC_IN_BUF, 64, 4096);
ClassDB::register_custom_instance_class<WebRTCPeerConnection>();
GDREGISTER_CLASS(WebRTCPeerConnectionExtension);
@@ -51,6 +51,8 @@ void register_webrtc_types() {
GDREGISTER_CLASS(WebRTCDataChannelExtension);
GDREGISTER_CLASS(WebRTCMultiplayerPeer);
+
+#undef SET_HINT
}
void unregister_webrtc_types() {}
diff --git a/modules/webrtc/webrtc_peer_connection.cpp b/modules/webrtc/webrtc_peer_connection.cpp
index 96cf518c06..7fdf26d3cd 100644
--- a/modules/webrtc/webrtc_peer_connection.cpp
+++ b/modules/webrtc/webrtc_peer_connection.cpp
@@ -69,7 +69,7 @@ void WebRTCPeerConnection::_bind_methods() {
ADD_SIGNAL(MethodInfo("session_description_created", PropertyInfo(Variant::STRING, "type"), PropertyInfo(Variant::STRING, "sdp")));
ADD_SIGNAL(MethodInfo("ice_candidate_created", PropertyInfo(Variant::STRING, "media"), PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::STRING, "name")));
- ADD_SIGNAL(MethodInfo("data_channel_received", PropertyInfo(Variant::OBJECT, "channel")));
+ ADD_SIGNAL(MethodInfo("data_channel_received", PropertyInfo(Variant::OBJECT, "channel", PROPERTY_HINT_RESOURCE_TYPE, "WebRTCDataChannel")));
BIND_ENUM_CONSTANT(STATE_NEW);
BIND_ENUM_CONSTANT(STATE_CONNECTING);
diff --git a/modules/websocket/wsl_client.cpp b/modules/websocket/wsl_client.cpp
index bccbf88417..be1c75c354 100644
--- a/modules/websocket/wsl_client.cpp
+++ b/modules/websocket/wsl_client.cpp
@@ -124,17 +124,17 @@ bool WSLClient::_verify_headers(String &r_protocol) {
}
}
-#define _WSL_CHECK(NAME, VALUE) \
+#define WSL_CHECK(NAME, VALUE) \
ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false, \
"Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
-#define _WSL_CHECK_NC(NAME, VALUE) \
+#define WSL_CHECK_NC(NAME, VALUE) \
ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME] != VALUE, false, \
"Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
- _WSL_CHECK("connection", "upgrade");
- _WSL_CHECK("upgrade", "websocket");
- _WSL_CHECK_NC("sec-websocket-accept", WSLPeer::compute_key_response(_key));
-#undef _WSL_CHECK_NC
-#undef _WSL_CHECK
+ WSL_CHECK("connection", "upgrade");
+ WSL_CHECK("upgrade", "websocket");
+ WSL_CHECK_NC("sec-websocket-accept", WSLPeer::compute_key_response(_key));
+#undef WSL_CHECK_NC
+#undef WSL_CHECK
if (_protocols.size() == 0) {
// We didn't request a custom protocol
ERR_FAIL_COND_V(headers.has("sec-websocket-protocol"), false);
diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp
index 31175c5779..eadd7ef7ac 100644
--- a/modules/websocket/wsl_server.cpp
+++ b/modules/websocket/wsl_server.cpp
@@ -58,17 +58,17 @@ bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols, St
headers[name] = value;
}
}
-#define _WSL_CHECK(NAME, VALUE) \
+#define WSL_CHECK(NAME, VALUE) \
ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false, \
"Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
-#define _WSL_CHECK_EX(NAME) \
+#define WSL_CHECK_EX(NAME) \
ERR_FAIL_COND_V_MSG(!headers.has(NAME), false, "Missing header '" + String(NAME) + "'.");
- _WSL_CHECK("upgrade", "websocket");
- _WSL_CHECK("sec-websocket-version", "13");
- _WSL_CHECK_EX("sec-websocket-key");
- _WSL_CHECK_EX("connection");
-#undef _WSL_CHECK_EX
-#undef _WSL_CHECK
+ WSL_CHECK("upgrade", "websocket");
+ WSL_CHECK("sec-websocket-version", "13");
+ WSL_CHECK_EX("sec-websocket-key");
+ WSL_CHECK_EX("connection");
+#undef WSL_CHECK_EX
+#undef WSL_CHECK
key = headers["sec-websocket-key"];
if (headers.has("sec-websocket-protocol")) {
Vector<String> protos = headers["sec-websocket-protocol"].split(",");
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp
index 8eb0d8ff90..86b857f72c 100644
--- a/modules/webxr/webxr_interface_js.cpp
+++ b/modules/webxr/webxr_interface_js.cpp
@@ -385,7 +385,7 @@ CameraMatrix WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, double p
return eye;
}
-Vector<BlitToScreen> WebXRInterfaceJS::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
+Vector<BlitToScreen> WebXRInterfaceJS::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) {
Vector<BlitToScreen> blit_to_screen;
if (!initialized) {
diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h
index 8eddfbe484..31858194f6 100644
--- a/modules/webxr/webxr_interface_js.h
+++ b/modules/webxr/webxr_interface_js.h
@@ -88,7 +88,7 @@ public:
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
- virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
+ virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;
diff --git a/platform/android/SCsub b/platform/android/SCsub
index ecc72019e5..d031d14499 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -18,6 +18,7 @@ android_files = [
"jni_utils.cpp",
"android_keys_utils.cpp",
"display_server_android.cpp",
+ "plugin/godot_plugin_jni.cpp",
"vulkan/vulkan_context_android.cpp",
]
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index 941cf9fd53..b0f16337ed 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -95,6 +95,17 @@ String DisplayServerAndroid::clipboard_get() const {
}
}
+bool DisplayServerAndroid::clipboard_has() const {
+ GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
+ ERR_FAIL_COND_V(!godot_java, false);
+
+ if (godot_java->has_has_clipboard()) {
+ return godot_java->has_clipboard();
+ } else {
+ return DisplayServer::clipboard_has();
+ }
+}
+
void DisplayServerAndroid::screen_set_keep_on(bool p_enable) {
GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
ERR_FAIL_COND(!godot_java);
@@ -150,6 +161,16 @@ int DisplayServerAndroid::screen_get_dpi(int p_screen) const {
return godot_io_java->get_screen_dpi();
}
+float DisplayServerAndroid::screen_get_refresh_rate(int p_screen) const {
+ GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
+ if (!godot_io_java) {
+ ERR_PRINT("An error occured while trying to get the screen refresh rate.");
+ return SCREEN_REFRESH_RATE_FALLBACK;
+ }
+
+ return godot_io_java->get_screen_refresh_rate(SCREEN_REFRESH_RATE_FALLBACK);
+}
+
bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const {
return true;
}
@@ -242,6 +263,24 @@ DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(cons
return MAIN_WINDOW_ID;
}
+int64_t DisplayServerAndroid::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0);
+ switch (p_handle_type) {
+ case DISPLAY_HANDLE: {
+ return 0; // Not supported.
+ }
+ case WINDOW_HANDLE: {
+ return (int64_t)((OS_Android *)OS::get_singleton())->get_godot_java()->get_activity();
+ }
+ case WINDOW_VIEW: {
+ return 0; // Not supported.
+ }
+ default: {
+ return 0;
+ }
+ }
+}
+
void DisplayServerAndroid::window_attach_instance_id(ObjectID p_instance, DisplayServer::WindowID p_window) {
window_attached_instance_id = p_instance;
}
diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h
index 8538b6e660..23077a6529 100644
--- a/platform/android/display_server_android.h
+++ b/platform/android/display_server_android.h
@@ -93,6 +93,7 @@ public:
virtual void clipboard_set(const String &p_text) override;
virtual String clipboard_get() const override;
+ virtual bool clipboard_has() const override;
virtual void screen_set_keep_on(bool p_enable) override;
virtual bool screen_is_kept_on() const override;
@@ -105,6 +106,7 @@ public:
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
@@ -123,6 +125,9 @@ public:
virtual Vector<WindowID> get_window_list() const override;
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
+
+ virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
+
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 78155fbef3..df2d32e152 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -416,10 +416,10 @@ String EditorExportPlatformAndroid::get_package_name(const String &p_package) co
bool first = true;
for (int i = 0; i < basename.length(); i++) {
char32_t c = basename[i];
- if (c >= '0' && c <= '9' && first) {
+ if (is_digit(c) && first) {
continue;
}
- if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9')) {
+ if (is_ascii_alphanumeric_char(c)) {
name += String::chr(c);
first = false;
}
@@ -462,19 +462,19 @@ bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package,
first = true;
continue;
}
- if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
+ if (!is_ascii_identifier_char(c)) {
if (r_error) {
*r_error = vformat(TTR("The character '%s' is not allowed in Android application package names."), String::chr(c));
}
return false;
}
- if (first && (c >= '0' && c <= '9')) {
+ if (first && is_digit(c)) {
if (r_error) {
*r_error = TTR("A digit cannot be the first character in a package segment.");
}
return false;
}
- if (first && c == '_') {
+ if (first && is_underscore(c)) {
if (r_error) {
*r_error = vformat(TTR("The character '%s' cannot be the first character in a package segment."), String::chr(c));
}
@@ -975,20 +975,6 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
}
}
- if (tname == "meta-data" && attrname == "name" && value == "xr_mode_metadata_name") {
- // Update the meta-data 'android:name' attribute based on the selected XR mode.
- if (xr_mode_index == XR_MODE_OPENXR) {
- string_table.write[attr_value] = "com.samsung.android.vr.application.mode";
- }
- }
-
- if (tname == "meta-data" && attrname == "value" && value == "xr_mode_metadata_value") {
- // Update the meta-data 'android:value' attribute based on the selected XR mode.
- if (xr_mode_index == XR_MODE_OPENXR) {
- string_table.write[attr_value] = "vr_only";
- }
- }
-
if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_metadata_name") {
if (xr_mode_index == XR_MODE_OPENXR && hand_tracking_index > XR_HAND_TRACKING_NONE) {
string_table.write[attr_value] = "com.oculus.handtracking.frequency";
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
index 287b669fd1..babd8173d0 100644
--- a/platform/android/export/gradle_export_util.cpp
+++ b/platform/android/export/gradle_export_util.cpp
@@ -278,7 +278,6 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_
" android:requestLegacyExternalStorage=\"%s\"\n"
" tools:replace=\"android:allowBackup,android:isGame,android:hasFragileUserData,android:requestLegacyExternalStorage\"\n"
" tools:ignore=\"GoogleAppIndexingWarning\">\n\n"
- " <meta-data tools:node=\"remove\" android:name=\"xr_mode_metadata_name\" />\n"
" <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_metadata_name\" />\n",
bool_to_string(p_preset->get("user_data_backup/allow")),
bool_to_string(p_preset->get("package/classify_as_game")),
@@ -286,8 +285,6 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_
bool_to_string(p_has_storage_permission));
if (uses_xr) {
- manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.samsung.android.vr.application.mode\" android:value=\"vr_only\" />\n";
-
bool hand_tracking_enabled = (int)(p_preset->get("xr_features/hand_tracking")) > XR_HAND_TRACKING_NONE;
if (hand_tracking_enabled) {
int hand_tracking_frequency_index = p_preset->get("xr_features/hand_tracking_frequency");
@@ -296,6 +293,8 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_
" <meta-data tools:node=\"replace\" android:name=\"com.oculus.handtracking.frequency\" android:value=\"%s\" />\n",
hand_tracking_frequency);
}
+ } else {
+ manifest_application_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.supportedDevices\" />\n";
}
manifest_application_text += _get_activity_tag(p_preset);
manifest_application_text += " </application>\n";
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 3924aacccd..4c4501729d 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -33,11 +33,6 @@
<!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
<!-- Do these changes in the export preset. Adding new ones is fine. -->
- <!-- XR mode metadata. This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
- <meta-data
- android:name="xr_mode_metadata_name"
- android:value="xr_mode_metadata_value" />
-
<!-- XR hand tracking metadata -->
<!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
<!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. -->
@@ -45,6 +40,12 @@
android:name="xr_hand_tracking_metadata_name"
android:value="xr_hand_tracking_metadata_value"/>
+ <!-- Supported Meta devices -->
+ <!-- This is removed by the exporter if the xr mode is not VR. -->
+ <meta-data
+ android:name="com.oculus.supportedDevices"
+ android:value="all" />
+
<activity
android:name=".GodotApp"
android:label="@string/godot_project_name_string"
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 3fbbd8fbcc..78848c109a 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -660,10 +660,14 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
}
+ public boolean hasClipboard() {
+ return mClipboard.hasPrimaryClip();
+ }
+
public String getClipboard() {
String copiedText = "";
- if (mClipboard.getPrimaryClip() != null) {
+ if (mClipboard.hasPrimaryClip()) {
ClipData.Item item = mClipboard.getPrimaryClip().getItemAt(0);
copiedText = item.getText().toString();
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index d679fd92c0..b151e7eec1 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -226,6 +226,14 @@ public class GodotIO {
return (int)(metrics.density * 160f);
}
+ public double getScreenRefreshRate(double fallback) {
+ Display display = activity.getWindowManager().getDefaultDisplay();
+ if (display != null) {
+ return display.getRefreshRate();
+ }
+ return fallback;
+ }
+
public int[] screenGetUsableRect() {
DisplayMetrics metrics = activity.getResources().getDisplayMetrics();
Display display = activity.getWindowManager().getDefaultDisplay();
diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp
index e0a535f16e..8a2788e848 100644
--- a/platform/android/java_godot_io_wrapper.cpp
+++ b/platform/android/java_godot_io_wrapper.cpp
@@ -53,6 +53,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
_get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
_get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
_get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
+ _get_screen_refresh_rate = p_env->GetMethodID(cls, "getScreenRefreshRate", "(D)D");
_screen_get_usable_rect = p_env->GetMethodID(cls, "screenGetUsableRect", "()[I"),
_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V");
@@ -136,6 +137,19 @@ int GodotIOJavaWrapper::get_screen_dpi() {
}
}
+float GodotIOJavaWrapper::get_screen_refresh_rate(float fallback) {
+ if (_get_screen_refresh_rate) {
+ JNIEnv *env = get_jni_env();
+ if (env == nullptr) {
+ ERR_PRINT("An error occured while trying to get screen refresh rate.");
+ return fallback;
+ }
+ return (float)env->CallDoubleMethod(godot_io_instance, _get_screen_refresh_rate, (double)fallback);
+ }
+ ERR_PRINT("An error occured while trying to get the screen refresh rate.");
+ return fallback;
+}
+
void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) {
if (_screen_get_usable_rect) {
JNIEnv *env = get_jni_env();
diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h
index c96abf1101..38a2b710a9 100644
--- a/platform/android/java_godot_io_wrapper.h
+++ b/platform/android/java_godot_io_wrapper.h
@@ -51,6 +51,7 @@ private:
jmethodID _get_locale = 0;
jmethodID _get_model = 0;
jmethodID _get_screen_DPI = 0;
+ jmethodID _get_screen_refresh_rate = 0;
jmethodID _screen_get_usable_rect = 0;
jmethodID _get_unique_id = 0;
jmethodID _show_keyboard = 0;
@@ -71,6 +72,7 @@ public:
String get_locale();
String get_model();
int get_screen_dpi();
+ float get_screen_refresh_rate(float fallback);
void screen_get_usable_rect(int (&p_rect_xywh)[4]);
String get_unique_id();
bool has_vk();
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index 115264d7ee..5beec6b611 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -66,6 +66,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_
_get_GLES_version_code = p_env->GetMethodID(godot_class, "getGLESVersionCode", "()I");
_get_clipboard = p_env->GetMethodID(godot_class, "getClipboard", "()Ljava/lang/String;");
_set_clipboard = p_env->GetMethodID(godot_class, "setClipboard", "(Ljava/lang/String;)V");
+ _has_clipboard = p_env->GetMethodID(godot_class, "hasClipboard", "()Z");
_request_permission = p_env->GetMethodID(godot_class, "requestPermission", "(Ljava/lang/String;)Z");
_request_permissions = p_env->GetMethodID(godot_class, "requestPermissions", "()Z");
_get_granted_permissions = p_env->GetMethodID(godot_class, "getGrantedPermissions", "()[Ljava/lang/String;");
@@ -248,6 +249,21 @@ void GodotJavaWrapper::set_clipboard(const String &p_text) {
}
}
+bool GodotJavaWrapper::has_has_clipboard() {
+ return _has_clipboard != 0;
+}
+
+bool GodotJavaWrapper::has_clipboard() {
+ if (_has_clipboard) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
+
+ return env->CallBooleanMethod(godot_instance, _has_clipboard);
+ } else {
+ return false;
+ }
+}
+
bool GodotJavaWrapper::request_permission(const String &p_name) {
if (_request_permission) {
JNIEnv *env = get_jni_env();
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index 4d058ac426..42ae91480f 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -58,6 +58,7 @@ private:
jmethodID _get_GLES_version_code = 0;
jmethodID _get_clipboard = 0;
jmethodID _set_clipboard = 0;
+ jmethodID _has_clipboard = 0;
jmethodID _request_permission = 0;
jmethodID _request_permissions = 0;
jmethodID _get_granted_permissions = 0;
@@ -92,6 +93,8 @@ public:
String get_clipboard();
bool has_set_clipboard();
void set_clipboard(const String &p_text);
+ bool has_has_clipboard();
+ bool has_clipboard();
bool request_permission(const String &p_name);
bool request_permissions();
Vector<String> get_granted_permissions() const;
diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp
index 2207eec18d..48aeb3d070 100644
--- a/platform/android/plugin/godot_plugin_jni.cpp
+++ b/platform/android/plugin/godot_plugin_jni.cpp
@@ -126,7 +126,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitS
env->DeleteLocalRef(j_param);
};
- singleton->emit_signal(SNAME(signal_name), args, count);
+ singleton->emit_signal(StringName(signal_name), args, count);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths) {
diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h
index de04bc88e3..7441550f67 100644
--- a/platform/iphone/display_server_iphone.h
+++ b/platform/iphone/display_server_iphone.h
@@ -129,12 +129,15 @@ public:
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Vector<DisplayServer::WindowID> get_window_list() const override;
virtual WindowID
get_window_at_screen_position(const Point2i &p_position) const override;
+ virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
+
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm
index 77e1a6078c..9491c9cf90 100644
--- a/platform/iphone/display_server_iphone.mm
+++ b/platform/iphone/display_server_iphone.mm
@@ -393,6 +393,10 @@ int DisplayServerIPhone::screen_get_dpi(int p_screen) const {
}
}
+float DisplayServerIPhone::screen_get_refresh_rate(int p_screen) const {
+ return [UIScreen mainScreen].maximumFramesPerSecond;
+}
+
float DisplayServerIPhone::screen_get_scale(int p_screen) const {
return [UIScreen mainScreen].nativeScale;
}
@@ -407,6 +411,24 @@ DisplayServer::WindowID DisplayServerIPhone::get_window_at_screen_position(const
return MAIN_WINDOW_ID;
}
+int64_t DisplayServerIPhone::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0);
+ switch (p_handle_type) {
+ case DISPLAY_HANDLE: {
+ return 0; // Not supported.
+ }
+ case WINDOW_HANDLE: {
+ return (int64_t)AppDelegate.viewController;
+ }
+ case WINDOW_VIEW: {
+ return (int64_t)AppDelegate.viewController.godotView;
+ }
+ default: {
+ return 0;
+ }
+ }
+}
+
void DisplayServerIPhone::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
window_attached_instance_id = p_instance;
}
diff --git a/platform/iphone/export/export_plugin.cpp b/platform/iphone/export/export_plugin.cpp
index ea17f1ac61..fe00b1a3cd 100644
--- a/platform/iphone/export/export_plugin.cpp
+++ b/platform/iphone/export/export_plugin.cpp
@@ -83,7 +83,7 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), ""));
@@ -178,6 +178,10 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
"scaleAspectFill",
"scaleToFill"
};
+ String dbg_sign_id = p_preset->get("application/code_sign_identity_debug").operator String().is_empty() ? "iPhone Developer" : p_preset->get("application/code_sign_identity_debug");
+ String rel_sign_id = p_preset->get("application/code_sign_identity_release").operator String().is_empty() ? "iPhone Distribution" : p_preset->get("application/code_sign_identity_release");
+ bool dbg_manual = !p_preset->get("application/provisioning_profile_uuid_debug").operator String().is_empty() || (dbg_sign_id != "iPhone Developer");
+ bool rel_manual = !p_preset->get("application/provisioning_profile_uuid_release").operator String().is_empty() || (rel_sign_id != "iPhone Distribution");
String str;
String strnew;
str.parse_utf8((const char *)pfile.ptr(), pfile.size());
@@ -218,13 +222,25 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
strnew += lines[i].replace("$provisioning_profile_uuid_release", p_preset->get("application/provisioning_profile_uuid_release")) + "\n";
} else if (lines[i].find("$provisioning_profile_uuid_debug") != -1) {
strnew += lines[i].replace("$provisioning_profile_uuid_debug", p_preset->get("application/provisioning_profile_uuid_debug")) + "\n";
+ } else if (lines[i].find("$code_sign_style_debug") != -1) {
+ if (dbg_manual) {
+ strnew += lines[i].replace("$code_sign_style_debug", "Manual") + "\n";
+ } else {
+ strnew += lines[i].replace("$code_sign_style_debug", "Automatic") + "\n";
+ }
+ } else if (lines[i].find("$code_sign_style_release") != -1) {
+ if (rel_manual) {
+ strnew += lines[i].replace("$code_sign_style_release", "Manual") + "\n";
+ } else {
+ strnew += lines[i].replace("$code_sign_style_release", "Automatic") + "\n";
+ }
} else if (lines[i].find("$provisioning_profile_uuid") != -1) {
String uuid = p_debug ? p_preset->get("application/provisioning_profile_uuid_debug") : p_preset->get("application/provisioning_profile_uuid_release");
strnew += lines[i].replace("$provisioning_profile_uuid", uuid) + "\n";
} else if (lines[i].find("$code_sign_identity_debug") != -1) {
- strnew += lines[i].replace("$code_sign_identity_debug", p_preset->get("application/code_sign_identity_debug")) + "\n";
+ strnew += lines[i].replace("$code_sign_identity_debug", dbg_sign_id) + "\n";
} else if (lines[i].find("$code_sign_identity_release") != -1) {
- strnew += lines[i].replace("$code_sign_identity_release", p_preset->get("application/code_sign_identity_release")) + "\n";
+ strnew += lines[i].replace("$code_sign_identity_release", rel_sign_id) + "\n";
} else if (lines[i].find("$additional_plist_content") != -1) {
strnew += lines[i].replace("$additional_plist_content", p_config.plist_content) + "\n";
} else if (lines[i].find("$godot_archs") != -1) {
@@ -770,10 +786,18 @@ Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) {
if (p_file.ends_with(".dylib")) {
CodesignData *data = (CodesignData *)p_userdata;
print_line(String("Signing ") + p_file);
+
+ String sign_id;
+ if (data->debug) {
+ sign_id = data->preset->get("application/code_sign_identity_debug").operator String().is_empty() ? "iPhone Developer" : data->preset->get("application/code_sign_identity_debug");
+ } else {
+ sign_id = data->preset->get("application/code_sign_identity_release").operator String().is_empty() ? "iPhone Distribution" : data->preset->get("application/code_sign_identity_release");
+ }
+
List<String> codesign_args;
codesign_args.push_back("-f");
codesign_args.push_back("-s");
- codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release"));
+ codesign_args.push_back(sign_id);
codesign_args.push_back(p_file);
return OS::get_singleton()->execute("codesign", codesign_args);
}
@@ -1680,6 +1704,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
archive_args.push_back("-destination");
archive_args.push_back("generic/platform=iOS");
archive_args.push_back("archive");
+ archive_args.push_back("-allowProvisioningUpdates");
archive_args.push_back("-archivePath");
archive_args.push_back(archive_path);
String archive_str;
diff --git a/platform/iphone/export/export_plugin.h b/platform/iphone/export/export_plugin.h
index 756bca14dd..93b23f7ee2 100644
--- a/platform/iphone/export/export_plugin.h
+++ b/platform/iphone/export/export_plugin.h
@@ -130,7 +130,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
for (int i = 0; i < pname.length(); i++) {
char32_t c = pname[i];
- if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) {
+ if (!(is_ascii_alphanumeric_char(c) || c == '-' || c == '.')) {
if (r_error) {
*r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
}
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index b57f3b3f16..b6be44fbb2 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -89,10 +89,10 @@ def configure(env):
if env["tools"]:
if not env["threads_enabled"]:
- print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option")
- sys.exit(255)
+ print('Note: Forcing "threads_enabled=yes" as it is required for the web editor.')
+ env["threads_enabled"] = "yes"
if env["initial_memory"] < 64:
- print("Editor build requires at least 64MiB of initial memory. Forcing it.")
+ print('Note: Forcing "initial_memory=64" as it is required for the web editor.')
env["initial_memory"] = 64
env.Append(CCFLAGS=["-frtti"])
elif env["builtin_icu"]:
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index e7564a599c..a0e1246c55 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -137,7 +137,6 @@ int DisplayServerJavaScript::mouse_button_callback(int p_pressed, int p_button,
DisplayServerJavaScript *ds = get_singleton();
Point2 pos(p_x, p_y);
- Input::get_singleton()->set_mouse_position(pos);
Ref<InputEventMouseButton> ev;
ev.instantiate();
ev->set_position(pos);
@@ -219,7 +218,6 @@ void DisplayServerJavaScript::mouse_move_callback(double p_x, double p_y, double
}
Point2 pos(p_x, p_y);
- Input::get_singleton()->set_mouse_position(pos);
Ref<InputEventMouseMotion> ev;
ev.instantiate();
dom2godot_mod(ev, p_modifiers);
@@ -229,7 +227,6 @@ void DisplayServerJavaScript::mouse_move_callback(double p_x, double p_y, double
ev->set_global_position(pos);
ev->set_relative(Vector2(p_rel_x, p_rel_y));
- Input::get_singleton()->set_mouse_position(ev->get_position());
ev->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
Input::get_singleton()->parse_input_event(ev);
@@ -666,7 +663,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
godot_js_config_canvas_id_get(canvas_id, 256);
// Handle contextmenu, webglcontextlost
- godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, p_window_mode == WINDOW_MODE_FULLSCREEN, OS::get_singleton()->is_hidpi_allowed() ? 1 : 0);
+ godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, (p_window_mode == WINDOW_MODE_FULLSCREEN || p_window_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), OS::get_singleton()->is_hidpi_allowed() ? 1 : 0);
// Check if it's windows.
swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1;
@@ -797,6 +794,10 @@ float DisplayServerJavaScript::screen_get_scale(int p_screen) const {
return godot_js_display_pixel_ratio_get();
}
+float DisplayServerJavaScript::screen_get_refresh_rate(int p_screen) const {
+ return SCREEN_REFRESH_RATE_FALLBACK; // Javascript doesn't have much of a need for the screen refresh rate, and there's no native way to do so.
+}
+
Vector<DisplayServer::WindowID> DisplayServerJavaScript::get_window_list() const {
Vector<WindowID> ret;
ret.push_back(MAIN_WINDOW_ID);
@@ -900,6 +901,7 @@ void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_wind
}
window_mode = WINDOW_MODE_WINDOWED;
} break;
+ case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
case WINDOW_MODE_FULLSCREEN: {
int result = godot_js_display_fullscreen_request();
ERR_FAIL_COND_MSG(result, "The request was denied. Remember that enabling fullscreen is only possible from an input callback for the HTML5 platform.");
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index 1ae5d68787..b50956d91c 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -139,6 +139,7 @@ public:
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
virtual void virtual_keyboard_hide() override;
diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp
index 57416ebe48..c946302862 100644
--- a/platform/javascript/http_client_javascript.cpp
+++ b/platform/javascript/http_client_javascript.cpp
@@ -87,6 +87,11 @@ Error HTTPClientJavaScript::request(Method p_method, const String &p_url, const
ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED);
ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER);
+ Error err = verify_headers(p_headers);
+ if (err) {
+ return err;
+ }
+
String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url;
Vector<CharString> keeper;
Vector<const char *> c_strings;
@@ -143,7 +148,7 @@ Error HTTPClientJavaScript::get_response_headers(List<String> *r_response) {
return OK;
}
-int HTTPClientJavaScript::get_response_body_length() const {
+int64_t HTTPClientJavaScript::get_response_body_length() const {
return godot_js_fetch_body_length_get(js_id);
}
diff --git a/platform/javascript/http_client_javascript.h b/platform/javascript/http_client_javascript.h
index d8f23fe694..096aa6a153 100644
--- a/platform/javascript/http_client_javascript.h
+++ b/platform/javascript/http_client_javascript.h
@@ -95,7 +95,7 @@ public:
bool is_response_chunked() const override;
int get_response_code() const override;
Error get_response_headers(List<String> *r_response) override;
- int get_response_body_length() const override;
+ int64_t get_response_body_length() const override;
PackedByteArray read_response_body_chunk() override;
void set_blocking_mode(bool p_enable) override;
bool is_blocking_mode_enabled() const override;
diff --git a/platform/javascript/js/engine/config.js b/platform/javascript/js/engine/config.js
index ba61b14eb7..a6f9c4614c 100644
--- a/platform/javascript/js/engine/config.js
+++ b/platform/javascript/js/engine/config.js
@@ -225,6 +225,8 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
*/
Config.prototype.update = function (opts) {
const config = opts || {};
+ // NOTE: We must explicitly pass the default, accessing it via
+ // the key will fail due to closure compiler renames.
function parse(key, def) {
if (typeof (config[key]) === 'undefined') {
return def;
diff --git a/platform/javascript/js/libs/library_godot_input.js b/platform/javascript/js/libs/library_godot_input.js
index 7a4d0d8126..1e64c260f8 100644
--- a/platform/javascript/js/libs/library_godot_input.js
+++ b/platform/javascript/js/libs/library_godot_input.js
@@ -87,7 +87,7 @@ const GodotInputGamepads = {
},
init: function (onchange) {
- GodotEventListeners.samples = [];
+ GodotInputGamepads.samples = [];
function add(pad) {
const guid = GodotInputGamepads.get_guid(pad);
const c_id = GodotRuntime.allocString(pad.id);
diff --git a/platform/javascript/package-lock.json b/platform/javascript/package-lock.json
index 1bc11c7ccf..35f864f01a 100644
--- a/platform/javascript/package-lock.json
+++ b/platform/javascript/package-lock.json
@@ -1,8 +1,3009 @@
{
"name": "godot",
"version": "1.0.0",
- "lockfileVersion": 1,
+ "lockfileVersion": 2,
"requires": true,
+ "packages": {
+ "": {
+ "name": "godot",
+ "version": "1.0.0",
+ "license": "MIT",
+ "devDependencies": {
+ "eslint": "^7.28.0",
+ "eslint-config-airbnb-base": "^14.2.1",
+ "eslint-plugin-import": "^2.23.4",
+ "jsdoc": "^3.6.7",
+ "serve": "^13.0.2"
+ }
+ },
+ "node_modules/@babel/code-frame": {
+ "version": "7.12.11",
+ "resolved": "https://registry.npmjs.org/@babel/code-frame/-/code-frame-7.12.11.tgz",
+ "integrity": "sha512-Zt1yodBx1UcyiePMSkWnU4hPqhwq7hGi2nFL1LeA3EUl+q2LQx16MISgJ0+z7dnmgvP9QtIleuETGOiOH1RcIw==",
+ "dev": true,
+ "dependencies": {
+ "@babel/highlight": "^7.10.4"
+ }
+ },
+ "node_modules/@babel/helper-validator-identifier": {
+ "version": "7.14.5",
+ "resolved": "https://registry.npmjs.org/@babel/helper-validator-identifier/-/helper-validator-identifier-7.14.5.tgz",
+ "integrity": "sha512-5lsetuxCLilmVGyiLEfoHBRX8UCFD+1m2x3Rj97WrW3V7H3u4RWRXA4evMjImCsin2J2YT0QaVDGf+z8ondbAg==",
+ "dev": true,
+ "engines": {
+ "node": ">=6.9.0"
+ }
+ },
+ "node_modules/@babel/highlight": {
+ "version": "7.14.5",
+ "resolved": "https://registry.npmjs.org/@babel/highlight/-/highlight-7.14.5.tgz",
+ "integrity": "sha512-qf9u2WFWVV0MppaL877j2dBtQIDgmidgjGk5VIMw3OadXvYaXn66U1BFlH2t4+t3i+8PhedppRv+i40ABzd+gg==",
+ "dev": true,
+ "dependencies": {
+ "@babel/helper-validator-identifier": "^7.14.5",
+ "chalk": "^2.0.0",
+ "js-tokens": "^4.0.0"
+ },
+ "engines": {
+ "node": ">=6.9.0"
+ }
+ },
+ "node_modules/@babel/highlight/node_modules/chalk": {
+ "version": "2.4.2",
+ "resolved": "https://registry.npmjs.org/chalk/-/chalk-2.4.2.tgz",
+ "integrity": "sha512-Mti+f9lpJNcwF4tWV8/OrTTtF1gZi+f8FqlyAdouralcFWFQWF2+NgCHShjkCb+IFBLq9buZwE1xckQU4peSuQ==",
+ "dev": true,
+ "dependencies": {
+ "ansi-styles": "^3.2.1",
+ "escape-string-regexp": "^1.0.5",
+ "supports-color": "^5.3.0"
+ },
+ "engines": {
+ "node": ">=4"
+ }
+ },
+ "node_modules/@babel/highlight/node_modules/escape-string-regexp": {
+ "version": "1.0.5",
+ "resolved": "https://registry.npmjs.org/escape-string-regexp/-/escape-string-regexp-1.0.5.tgz",
+ "integrity": "sha1-G2HAViGQqN/2rjuyzwIAyhMLhtQ=",
+ "dev": true,
+ "engines": {
+ "node": ">=0.8.0"
+ }
+ },
+ "node_modules/@babel/parser": {
+ "version": "7.14.5",
+ "resolved": "https://registry.npmjs.org/@babel/parser/-/parser-7.14.5.tgz",
+ "integrity": "sha512-TM8C+xtH/9n1qzX+JNHi7AN2zHMTiPUtspO0ZdHflW8KaskkALhMmuMHb4bCmNdv9VAPzJX3/bXqkVLnAvsPfg==",
+ "dev": true,
+ "bin": {
+ "parser": "bin/babel-parser.js"
+ },
+ "engines": {
+ "node": ">=6.0.0"
+ }
+ },
+ "node_modules/@eslint/eslintrc": {
+ "version": "0.4.2",
+ "resolved": "https://registry.npmjs.org/@eslint/eslintrc/-/eslintrc-0.4.2.tgz",
+ "integrity": "sha512-8nmGq/4ycLpIwzvhI4tNDmQztZ8sp+hI7cyG8i1nQDhkAbRzHpXPidRAHlNvCZQpJTKw5ItIpMw9RSToGF00mg==",
+ "dev": true,
+ "dependencies": {
+ "ajv": "^6.12.4",
+ "debug": "^4.1.1",
+ "espree": "^7.3.0",
+ "globals": "^13.9.0",
+ "ignore": "^4.0.6",
+ "import-fresh": "^3.2.1",
+ "js-yaml": "^3.13.1",
+ "minimatch": "^3.0.4",
+ "strip-json-comments": "^3.1.1"
+ },
+ "engines": {
+ "node": "^10.12.0 || >=12.0.0"
+ }
+ },
+ "node_modules/@types/json5": {
+ "version": "0.0.29",
+ "resolved": "https://registry.npmjs.org/@types/json5/-/json5-0.0.29.tgz",
+ "integrity": "sha1-7ihweulOEdK4J7y+UnC86n8+ce4=",
+ "dev": true
+ },
+ "node_modules/@zeit/schemas": {
+ "version": "2.6.0",
+ "resolved": "https://registry.npmjs.org/@zeit/schemas/-/schemas-2.6.0.tgz",
+ "integrity": "sha512-uUrgZ8AxS+Lio0fZKAipJjAh415JyrOZowliZAzmnJSsf7piVL5w+G0+gFJ0KSu3QRhvui/7zuvpLz03YjXAhg==",
+ "dev": true
+ },
+ "node_modules/accepts": {
+ "version": "1.3.7",
+ "resolved": "https://registry.npmjs.org/accepts/-/accepts-1.3.7.tgz",
+ "integrity": "sha512-Il80Qs2WjYlJIBNzNkK6KYqlVMTbZLXgHx2oT0pU/fjRHyEp+PEfEPY0R3WCwAGVOtauxh1hOxNgIf5bv7dQpA==",
+ "dev": true,
+ "dependencies": {
+ "mime-types": "~2.1.24",
+ "negotiator": "0.6.2"
+ },
+ "engines": {
+ "node": ">= 0.6"
+ }
+ },
+ "node_modules/acorn": {
+ "version": "7.4.1",
+ "resolved": "https://registry.npmjs.org/acorn/-/acorn-7.4.1.tgz",
+ "integrity": "sha512-nQyp0o1/mNdbTO1PO6kHkwSrmgZ0MT/jCCpNiwbUjGoRN4dlBhqJtoQuCnEOKzgTVwg0ZWiCoQy6SxMebQVh8A==",
+ "dev": true,
+ "bin": {
+ "acorn": "bin/acorn"
+ },
+ "engines": {
+ "node": ">=0.4.0"
+ }
+ },
+ "node_modules/acorn-jsx": {
+ "version": "5.3.1",
+ "resolved": "https://registry.npmjs.org/acorn-jsx/-/acorn-jsx-5.3.1.tgz",
+ "integrity": "sha512-K0Ptm/47OKfQRpNQ2J/oIN/3QYiK6FwW+eJbILhsdxh2WTLdl+30o8aGdTbm5JbffpFFAg/g+zi1E+jvJha5ng==",
+ "dev": true,
+ "peerDependencies": {
+ "acorn": "^6.0.0 || ^7.0.0 || ^8.0.0"
+ }
+ },
+ "node_modules/ajv": {
+ "version": "6.12.6",
+ "resolved": "https://registry.npmjs.org/ajv/-/ajv-6.12.6.tgz",
+ "integrity": "sha512-j3fVLgvTo527anyYyJOGTYJbG+vnnQYvE0m5mmkc1TK+nxAppkCLMIL0aZ4dblVCNoGShhm+kzE4ZUykBoMg4g==",
+ "dev": true,
+ "dependencies": {
+ "fast-deep-equal": "^3.1.1",
+ "fast-json-stable-stringify": "^2.0.0",
+ "json-schema-traverse": "^0.4.1",
+ "uri-js": "^4.2.2"
+ },
+ "funding": {
+ "type": "github",
+ "url": "https://github.com/sponsors/epoberezkin"
+ }
+ },
+ "node_modules/ansi-align": {
+ "version": "3.0.1",
+ "resolved": "https://registry.npmjs.org/ansi-align/-/ansi-align-3.0.1.tgz",
+ "integrity": "sha512-IOfwwBF5iczOjp/WeY4YxyjqAFMQoZufdQWDd19SEExbVLNXqvpzSJ/M7Za4/sCPmQ0+GRquoA7bGcINcxew6w==",
+ "dev": true,
+ "dependencies": {
+ "string-width": "^4.1.0"
+ }
+ },
+ "node_modules/ansi-colors": {
+ "version": "4.1.1",
+ "resolved": "https://registry.npmjs.org/ansi-colors/-/ansi-colors-4.1.1.tgz",
+ "integrity": "sha512-JoX0apGbHaUJBNl6yF+p6JAFYZ666/hhCGKN5t9QFjbJQKUU/g8MNbFDbvfrgKXvI1QpZplPOnwIo99lX/AAmA==",
+ "dev": true,
+ "engines": {
+ "node": ">=6"
+ }
+ },
+ "node_modules/ansi-regex": {
+ "version": "5.0.1",
+ "resolved": "https://registry.npmjs.org/ansi-regex/-/ansi-regex-5.0.1.tgz",
+ "integrity": "sha512-quJQXlTSUGL2LH9SUXo8VwsY4soanhgo6LNSm84E1LBcE8s3O0wpdiRzyR9z/ZZJMlMWv37qOOb9pdJlMUEKFQ==",
+ "dev": true,
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/ansi-styles": {
+ "version": "3.2.1",
+ "resolved": "https://registry.npmjs.org/ansi-styles/-/ansi-styles-3.2.1.tgz",
+ "integrity": "sha512-VT0ZI6kZRdTh8YyJw3SMbYm/u+NqfsAxEpWO0Pf9sq8/e94WxxOpPKx9FR1FlyCtOVDNOQ+8ntlqFxiRc+r5qA==",
+ "dev": true,
+ "dependencies": {
+ "color-convert": "^1.9.0"
+ },
+ "engines": {
+ "node": ">=4"
+ }
+ },
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"dev": true
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"dev": true
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+ "resolved": "https://registry.npmjs.org/content-disposition/-/content-disposition-0.5.2.tgz",
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@@ -307,6 +3438,12 @@
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"dev": true
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"dev": true
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+ "resolved": "https://registry.npmjs.org/shebang-command/-/shebang-command-1.2.0.tgz",
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+ "dev": true,
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@@ -679,6 +3891,23 @@
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+ "resolved": "https://registry.npmjs.org/fast-url-parser/-/fast-url-parser-1.1.3.tgz",
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+ "dev": true,
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+ "resolved": "https://registry.npmjs.org/punycode/-/punycode-1.4.1.tgz",
+ "integrity": "sha1-wNWmOycYgArY4esPpSachN1BhF4=",
+ "dev": true
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"resolved": "https://registry.npmjs.org/file-entry-cache/-/file-entry-cache-6.0.1.tgz",
@@ -742,6 +3971,15 @@
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+ "resolved": "https://registry.npmjs.org/get-stream/-/get-stream-4.1.0.tgz",
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"resolved": "https://registry.npmjs.org/glob/-/glob-7.1.7.tgz",
@@ -851,6 +4089,12 @@
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"dev": true
},
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+ "resolved": "https://registry.npmjs.org/ini/-/ini-1.3.8.tgz",
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"resolved": "https://registry.npmjs.org/is-arrayish/-/is-arrayish-0.2.1.tgz",
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"dev": true
},
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+ "version": "2.2.1",
+ "resolved": "https://registry.npmjs.org/is-docker/-/is-docker-2.2.1.tgz",
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+ "dev": true
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"version": "2.1.1",
"resolved": "https://registry.npmjs.org/is-extglob/-/is-extglob-2.1.1.tgz",
@@ -936,6 +4186,12 @@
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+ "resolved": "https://registry.npmjs.org/is-stream/-/is-stream-1.1.0.tgz",
+ "integrity": "sha1-EtSj3U5o4Lec6428hBc66A2RykQ=",
+ "dev": true
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"resolved": "https://registry.npmjs.org/is-string/-/is-string-1.0.6.tgz",
@@ -951,6 +4207,15 @@
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+ "resolved": "https://registry.npmjs.org/is-wsl/-/is-wsl-2.2.0.tgz",
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"isexe": {
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"resolved": "https://registry.npmjs.org/isexe/-/isexe-2.0.0.tgz",
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+ "dev": true,
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@@ -1153,6 +4419,21 @@
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+ "resolved": "https://registry.npmjs.org/mime-db/-/mime-db-1.51.0.tgz",
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+ "resolved": "https://registry.npmjs.org/mime-types/-/mime-types-2.1.34.tgz",
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+ "dev": true,
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+ }
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"version": "3.0.4",
"resolved": "https://registry.npmjs.org/minimatch/-/minimatch-3.0.4.tgz",
@@ -1186,6 +4467,18 @@
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"dev": true
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+ "resolved": "https://registry.npmjs.org/negotiator/-/negotiator-0.6.2.tgz",
+ "integrity": "sha512-hZXc7K2e+PgeI1eDBe/10Ard4ekbfrrqG8Ep+8Jmf4JID2bNg7NvCPOZN+kfF574pFQI7mum2AUqDidoKqcTOw==",
+ "dev": true
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+ "version": "1.0.5",
+ "resolved": "https://registry.npmjs.org/nice-try/-/nice-try-1.0.5.tgz",
+ "integrity": "sha512-1nh45deeb5olNY7eX82BkPO7SSxR5SSYJiPTrTdFUVYwAl8CKMA5N9PjTYkHiRjisVcxcQ1HXdLhx2qxxJzLNQ==",
+ "dev": true
+ },
"normalize-package-data": {
"version": "2.5.0",
"resolved": "https://registry.npmjs.org/normalize-package-data/-/normalize-package-data-2.5.0.tgz",
@@ -1206,6 +4499,23 @@
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+ "resolved": "https://registry.npmjs.org/npm-run-path/-/npm-run-path-2.0.2.tgz",
+ "integrity": "sha1-NakjLfo11wZ7TLLd8jV7GHFTbF8=",
+ "dev": true,
+ "requires": {
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+ "resolved": "https://registry.npmjs.org/path-key/-/path-key-2.0.1.tgz",
+ "integrity": "sha1-QRyttXTFoUDTpLGRDUDYDMn0C0A=",
+ "dev": true
+ }
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"object-inspect": {
"version": "1.10.3",
"resolved": "https://registry.npmjs.org/object-inspect/-/object-inspect-1.10.3.tgz",
@@ -1252,6 +4562,12 @@
"es-abstract": "^1.18.2"
}
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+ "version": "1.0.2",
+ "resolved": "https://registry.npmjs.org/on-headers/-/on-headers-1.0.2.tgz",
+ "integrity": "sha512-pZAE+FJLoyITytdqK0U5s+FIpjN0JP3OzFi/u8Rx+EV5/W+JTWGXG8xFzevE7AjBfDqHv/8vL8qQsIhHnqRkrA==",
+ "dev": true
+ },
"once": {
"version": "1.4.0",
"resolved": "https://registry.npmjs.org/once/-/once-1.4.0.tgz",
@@ -1275,6 +4591,12 @@
"word-wrap": "^1.2.3"
}
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+ "version": "1.0.0",
+ "resolved": "https://registry.npmjs.org/p-finally/-/p-finally-1.0.0.tgz",
+ "integrity": "sha1-P7z7FbiZpEEjs0ttzBi3JDNqLK4=",
+ "dev": true
+ },
"p-limit": {
"version": "1.3.0",
"resolved": "https://registry.npmjs.org/p-limit/-/p-limit-1.3.0.tgz",
@@ -1330,6 +4652,12 @@
"integrity": "sha1-F0uSaHNVNP+8es5r9TpanhtcX18=",
"dev": true
},
+ "path-is-inside": {
+ "version": "1.0.2",
+ "resolved": "https://registry.npmjs.org/path-is-inside/-/path-is-inside-1.0.2.tgz",
+ "integrity": "sha1-NlQX3t5EQw0cEa9hAn+s8HS9/FM=",
+ "dev": true
+ },
"path-key": {
"version": "3.1.1",
"resolved": "https://registry.npmjs.org/path-key/-/path-key-3.1.1.tgz",
@@ -1342,6 +4670,12 @@
"integrity": "sha512-LDJzPVEEEPR+y48z93A0Ed0yXb8pAByGWo/k5YYdYgpY2/2EsOsksJrq7lOHxryrVOn1ejG6oAp8ahvOIQD8sw==",
"dev": true
},
+ "path-to-regexp": {
+ "version": "2.2.1",
+ "resolved": "https://registry.npmjs.org/path-to-regexp/-/path-to-regexp-2.2.1.tgz",
+ "integrity": "sha512-gu9bD6Ta5bwGrrU8muHzVOBFFREpp2iRkVfhBJahwJ6p6Xw20SjT0MxLnwkjOibQmGSYhiUnf2FLe7k+jcFmGQ==",
+ "dev": true
+ },
"path-type": {
"version": "3.0.0",
"resolved": "https://registry.npmjs.org/path-type/-/path-type-3.0.0.tgz",
@@ -1387,12 +4721,48 @@
"integrity": "sha512-7PiHtLll5LdnKIMw100I+8xJXR5gW2QwWYkT6iJva0bXitZKa/XMrSbdmg3r2Xnaidz9Qumd0VPaMrZlF9V9sA==",
"dev": true
},
+ "pump": {
+ "version": "3.0.0",
+ "resolved": "https://registry.npmjs.org/pump/-/pump-3.0.0.tgz",
+ "integrity": "sha512-LwZy+p3SFs1Pytd/jYct4wpv49HiYCqd9Rlc5ZVdk0V+8Yzv6jR5Blk3TRmPL1ft69TxP0IMZGJ+WPFU2BFhww==",
+ "dev": true,
+ "requires": {
+ "end-of-stream": "^1.1.0",
+ "once": "^1.3.1"
+ }
+ },
"punycode": {
"version": "2.1.1",
"resolved": "https://registry.npmjs.org/punycode/-/punycode-2.1.1.tgz",
"integrity": "sha512-XRsRjdf+j5ml+y/6GKHPZbrF/8p2Yga0JPtdqTIY2Xe5ohJPD9saDJJLPvp9+NSBprVvevdXZybnj2cv8OEd0A==",
"dev": true
},
+ "range-parser": {
+ "version": "1.2.0",
+ "resolved": "https://registry.npmjs.org/range-parser/-/range-parser-1.2.0.tgz",
+ "integrity": "sha1-9JvmtIeJTdxA3MlKMi9hEJLgDV4=",
+ "dev": true
+ },
+ "rc": {
+ "version": "1.2.8",
+ "resolved": "https://registry.npmjs.org/rc/-/rc-1.2.8.tgz",
+ "integrity": "sha512-y3bGgqKj3QBdxLbLkomlohkvsA8gdAiUQlSBJnBhfn+BPxg4bc62d8TcBW15wavDfgexCgccckhcZvywyQYPOw==",
+ "dev": true,
+ "requires": {
+ "deep-extend": "^0.6.0",
+ "ini": "~1.3.0",
+ "minimist": "^1.2.0",
+ "strip-json-comments": "~2.0.1"
+ },
+ "dependencies": {
+ "strip-json-comments": {
+ "version": "2.0.1",
+ "resolved": "https://registry.npmjs.org/strip-json-comments/-/strip-json-comments-2.0.1.tgz",
+ "integrity": "sha1-PFMZQukIwml8DsNEhYwobHygpgo=",
+ "dev": true
+ }
+ }
+ },
"read-pkg": {
"version": "3.0.0",
"resolved": "https://registry.npmjs.org/read-pkg/-/read-pkg-3.0.0.tgz",
@@ -1420,6 +4790,25 @@
"integrity": "sha512-pq2bWo9mVD43nbts2wGv17XLiNLya+GklZ8kaDLV2Z08gDCsGpnKn9BFMepvWuHCbyVvY7J5o5+BVvoQbmlJLg==",
"dev": true
},
+ "registry-auth-token": {
+ "version": "3.3.2",
+ "resolved": "https://registry.npmjs.org/registry-auth-token/-/registry-auth-token-3.3.2.tgz",
+ "integrity": "sha512-JL39c60XlzCVgNrO+qq68FoNb56w/m7JYvGR2jT5iR1xBrUA3Mfx5Twk5rqTThPmQKMWydGmq8oFtDlxfrmxnQ==",
+ "dev": true,
+ "requires": {
+ "rc": "^1.1.6",
+ "safe-buffer": "^5.0.1"
+ }
+ },
+ "registry-url": {
+ "version": "3.1.0",
+ "resolved": "https://registry.npmjs.org/registry-url/-/registry-url-3.1.0.tgz",
+ "integrity": "sha1-PU74cPc93h138M+aOBQyRE4XSUI=",
+ "dev": true,
+ "requires": {
+ "rc": "^1.0.1"
+ }
+ },
"require-from-string": {
"version": "2.0.2",
"resolved": "https://registry.npmjs.org/require-from-string/-/require-from-string-2.0.2.tgz",
@@ -1460,6 +4849,12 @@
"glob": "^7.1.3"
}
},
+ "safe-buffer": {
+ "version": "5.1.2",
+ "resolved": "https://registry.npmjs.org/safe-buffer/-/safe-buffer-5.1.2.tgz",
+ "integrity": "sha512-Gd2UZBJDkXlY7GbJxfsE8/nvKkUEU1G38c1siN6QP6a9PT9MmHB8GnpscSmMJSoF8LOIrt8ud/wPtojys4G6+g==",
+ "dev": true
+ },
"semver": {
"version": "7.3.5",
"resolved": "https://registry.npmjs.org/semver/-/semver-7.3.5.tgz",
@@ -1469,6 +4864,75 @@
"lru-cache": "^6.0.0"
}
},
+ "serve": {
+ "version": "13.0.2",
+ "resolved": "https://registry.npmjs.org/serve/-/serve-13.0.2.tgz",
+ "integrity": "sha512-71R6fKvNgKrqARAag6lYJNnxDzpH7DCNrMuvPY5PLVaC2PDhJsGTj/34o4o4tPWhTuLgEXqvgnAWbATQ9zGZTQ==",
+ "dev": true,
+ "requires": {
+ "@zeit/schemas": "2.6.0",
+ "ajv": "6.12.6",
+ "arg": "2.0.0",
+ "boxen": "5.1.2",
+ "chalk": "2.4.1",
+ "clipboardy": "2.3.0",
+ "compression": "1.7.3",
+ "serve-handler": "6.1.3",
+ "update-check": "1.5.2"
+ },
+ "dependencies": {
+ "chalk": {
+ "version": "2.4.1",
+ "resolved": "https://registry.npmjs.org/chalk/-/chalk-2.4.1.tgz",
+ "integrity": "sha512-ObN6h1v2fTJSmUXoS3nMQ92LbDK9be4TV+6G+omQlGJFdcUX5heKi1LZ1YnRMIgwTLEj3E24bT6tYni50rlCfQ==",
+ "dev": true,
+ "requires": {
+ "ansi-styles": "^3.2.1",
+ "escape-string-regexp": "^1.0.5",
+ "supports-color": "^5.3.0"
+ }
+ },
+ "escape-string-regexp": {
+ "version": "1.0.5",
+ "resolved": "https://registry.npmjs.org/escape-string-regexp/-/escape-string-regexp-1.0.5.tgz",
+ "integrity": "sha1-G2HAViGQqN/2rjuyzwIAyhMLhtQ=",
+ "dev": true
+ }
+ }
+ },
+ "serve-handler": {
+ "version": "6.1.3",
+ "resolved": "https://registry.npmjs.org/serve-handler/-/serve-handler-6.1.3.tgz",
+ "integrity": "sha512-FosMqFBNrLyeiIDvP1zgO6YoTzFYHxLDEIavhlmQ+knB2Z7l1t+kGLHkZIDN7UVWqQAmKI3D20A6F6jo3nDd4w==",
+ "dev": true,
+ "requires": {
+ "bytes": "3.0.0",
+ "content-disposition": "0.5.2",
+ "fast-url-parser": "1.1.3",
+ "mime-types": "2.1.18",
+ "minimatch": "3.0.4",
+ "path-is-inside": "1.0.2",
+ "path-to-regexp": "2.2.1",
+ "range-parser": "1.2.0"
+ },
+ "dependencies": {
+ "mime-db": {
+ "version": "1.33.0",
+ "resolved": "https://registry.npmjs.org/mime-db/-/mime-db-1.33.0.tgz",
+ "integrity": "sha512-BHJ/EKruNIqJf/QahvxwQZXKygOQ256myeN/Ew+THcAa5q+PjyTTMMeNQC4DZw5AwfvelsUrA6B67NKMqXDbzQ==",
+ "dev": true
+ },
+ "mime-types": {
+ "version": "2.1.18",
+ "resolved": "https://registry.npmjs.org/mime-types/-/mime-types-2.1.18.tgz",
+ "integrity": "sha512-lc/aahn+t4/SWV/qcmumYjymLsWfN3ELhpmVuUFjgsORruuZPVSwAQryq+HHGvO/SI2KVX26bx+En+zhM8g8hQ==",
+ "dev": true,
+ "requires": {
+ "mime-db": "~1.33.0"
+ }
+ }
+ }
+ },
"shebang-command": {
"version": "2.0.0",
"resolved": "https://registry.npmjs.org/shebang-command/-/shebang-command-2.0.0.tgz",
@@ -1484,6 +4948,12 @@
"integrity": "sha512-7++dFhtcx3353uBaq8DDR4NuxBetBzC7ZQOhmTQInHEd6bSrXdiEyzCvG07Z44UYdLShWUyXt5M/yhz8ekcb1A==",
"dev": true
},
+ "signal-exit": {
+ "version": "3.0.6",
+ "resolved": "https://registry.npmjs.org/signal-exit/-/signal-exit-3.0.6.tgz",
+ "integrity": "sha512-sDl4qMFpijcGw22U5w63KmD3cZJfBuFlVNbVMKje2keoKML7X2UzWbc4XrmEbDwg0NXJc3yv4/ox7b+JWb57kQ==",
+ "dev": true
+ },
"slice-ansi": {
"version": "4.0.0",
"resolved": "https://registry.npmjs.org/slice-ansi/-/slice-ansi-4.0.0.tgz",
@@ -1605,6 +5075,12 @@
"integrity": "sha1-IzTBjpx1n3vdVv3vfprj1YjmjtM=",
"dev": true
},
+ "strip-eof": {
+ "version": "1.0.0",
+ "resolved": "https://registry.npmjs.org/strip-eof/-/strip-eof-1.0.0.tgz",
+ "integrity": "sha1-u0P/VZim6wXYm1n80SnJgzE2Br8=",
+ "dev": true
+ },
"strip-json-comments": {
"version": "3.1.1",
"resolved": "https://registry.npmjs.org/strip-json-comments/-/strip-json-comments-3.1.1.tgz",
@@ -1717,6 +5193,16 @@
"integrity": "sha512-hzSoAVtJF+3ZtiFX0VgfFPHEDRm7Y/QPjGyNo4TVdnDTdft3tr8hEkD25a1jC+TjTuE7tkHGKkhwCgs9dgBB2g==",
"dev": true
},
+ "update-check": {
+ "version": "1.5.2",
+ "resolved": "https://registry.npmjs.org/update-check/-/update-check-1.5.2.tgz",
+ "integrity": "sha512-1TrmYLuLj/5ZovwUS7fFd1jMH3NnFDN1y1A8dboedIDt7zs/zJMo6TwwlhYKkSeEwzleeiSBV5/3c9ufAQWDaQ==",
+ "dev": true,
+ "requires": {
+ "registry-auth-token": "3.3.2",
+ "registry-url": "3.1.0"
+ }
+ },
"uri-js": {
"version": "4.4.1",
"resolved": "https://registry.npmjs.org/uri-js/-/uri-js-4.4.1.tgz",
@@ -1742,6 +5228,12 @@
"spdx-expression-parse": "^3.0.0"
}
},
+ "vary": {
+ "version": "1.1.2",
+ "resolved": "https://registry.npmjs.org/vary/-/vary-1.1.2.tgz",
+ "integrity": "sha1-IpnwLG3tMNSllhsLn3RSShj2NPw=",
+ "dev": true
+ },
"which": {
"version": "2.0.2",
"resolved": "https://registry.npmjs.org/which/-/which-2.0.2.tgz",
@@ -1764,12 +5256,58 @@
"is-symbol": "^1.0.3"
}
},
+ "widest-line": {
+ "version": "3.1.0",
+ "resolved": "https://registry.npmjs.org/widest-line/-/widest-line-3.1.0.tgz",
+ "integrity": "sha512-NsmoXalsWVDMGupxZ5R08ka9flZjjiLvHVAWYOKtiKM8ujtZWr9cRffak+uSE48+Ob8ObalXpwyeUiyDD6QFgg==",
+ "dev": true,
+ "requires": {
+ "string-width": "^4.0.0"
+ }
+ },
"word-wrap": {
"version": "1.2.3",
"resolved": "https://registry.npmjs.org/word-wrap/-/word-wrap-1.2.3.tgz",
"integrity": "sha512-Hz/mrNwitNRh/HUAtM/VT/5VH+ygD6DV7mYKZAtHOrbs8U7lvPS6xf7EJKMF0uW1KJCl0H701g3ZGus+muE5vQ==",
"dev": true
},
+ "wrap-ansi": {
+ "version": "7.0.0",
+ "resolved": "https://registry.npmjs.org/wrap-ansi/-/wrap-ansi-7.0.0.tgz",
+ "integrity": "sha512-YVGIj2kamLSTxw6NsZjoBxfSwsn0ycdesmc4p+Q21c5zPuZ1pl+NfxVdxPtdHvmNVOQ6XSYG4AUtyt/Fi7D16Q==",
+ "dev": true,
+ "requires": {
+ "ansi-styles": "^4.0.0",
+ "string-width": "^4.1.0",
+ "strip-ansi": "^6.0.0"
+ },
+ "dependencies": {
+ "ansi-styles": {
+ "version": "4.3.0",
+ "resolved": "https://registry.npmjs.org/ansi-styles/-/ansi-styles-4.3.0.tgz",
+ "integrity": "sha512-zbB9rCJAT1rbjiVDb2hqKFHNYLxgtk8NURxZ3IZwD3F6NtxbXZQCnnSi1Lkx+IDohdPlFp222wVALIheZJQSEg==",
+ "dev": true,
+ "requires": {
+ "color-convert": "^2.0.1"
+ }
+ },
+ "color-convert": {
+ "version": "2.0.1",
+ "resolved": "https://registry.npmjs.org/color-convert/-/color-convert-2.0.1.tgz",
+ "integrity": "sha512-RRECPsj7iu/xb5oKYcsFHSppFNnsj/52OVTRKb4zP5onXwVF3zVmmToNcOfGC+CRDpfK/U584fMg38ZHCaElKQ==",
+ "dev": true,
+ "requires": {
+ "color-name": "~1.1.4"
+ }
+ },
+ "color-name": {
+ "version": "1.1.4",
+ "resolved": "https://registry.npmjs.org/color-name/-/color-name-1.1.4.tgz",
+ "integrity": "sha512-dOy+3AuW3a2wNbZHIuMZpTcgjGuLU/uBL/ubcZF9OXbDo8ff4O8yVp5Bf0efS8uEoYo5q4Fx7dY9OgQGXgAsQA==",
+ "dev": true
+ }
+ }
+ },
"wrappy": {
"version": "1.0.2",
"resolved": "https://registry.npmjs.org/wrappy/-/wrappy-1.0.2.tgz",
diff --git a/platform/javascript/package.json b/platform/javascript/package.json
index 9dafae30c5..2ff1544837 100644
--- a/platform/javascript/package.json
+++ b/platform/javascript/package.json
@@ -2,9 +2,8 @@
"name": "godot",
"private": true,
"version": "1.0.0",
- "description": "Linting setup for Godot's HTML5 platform code",
+ "description": "Development and linting setup for Godot's HTML5 platform code",
"scripts": {
- "test": "echo \"Error: no test specified\" && exit 1",
"docs": "jsdoc --template js/jsdoc2rst/ js/engine/engine.js js/engine/config.js --destination ''",
"lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules && npm run lint:tools",
"lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js",
@@ -15,7 +14,8 @@
"format:engine": "npm run lint:engine -- --fix",
"format:libs": "npm run lint:libs -- --fix",
"format:modules": "npm run lint:modules -- --fix",
- "format:tools": "npm run lint:tools -- --fix"
+ "format:tools": "npm run lint:tools -- --fix",
+ "serve": "serve"
},
"author": "Godot Engine contributors",
"license": "MIT",
@@ -23,6 +23,7 @@
"eslint": "^7.28.0",
"eslint-config-airbnb-base": "^14.2.1",
"eslint-plugin-import": "^2.23.4",
- "jsdoc": "^3.6.7"
+ "jsdoc": "^3.6.7",
+ "serve": "^13.0.2"
}
}
diff --git a/platform/javascript/serve.json b/platform/javascript/serve.json
new file mode 100644
index 0000000000..f2ef24751f
--- /dev/null
+++ b/platform/javascript/serve.json
@@ -0,0 +1,21 @@
+{
+ "public": "../../bin",
+ "headers": [{
+ "source": "**/*",
+ "headers": [
+ {
+ "key": "Cross-Origin-Embedder-Policy",
+ "value": "require-corp"
+ }, {
+ "key": "Cross-Origin-Opener-Policy",
+ "value": "same-origin"
+ }, {
+ "key": "Access-Control-Allow-Origin",
+ "value": "*"
+ }, {
+ "key": "Cache-Control",
+ "value": "no-store, max-age=0"
+ }
+ ]
+ }]
+}
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index 318d014ee5..844b5616c4 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -64,7 +64,6 @@
// EWMH
#define _NET_WM_STATE_REMOVE 0L // remove/unset property
#define _NET_WM_STATE_ADD 1L // add/set property
-#define _NET_WM_STATE_TOGGLE 2L // toggle property
#include <dlfcn.h>
#include <fcntl.h>
@@ -324,20 +323,21 @@ void DisplayServerX11::mouse_set_mode(MouseMode p_mode) {
if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
//flush pending motion events
_flush_mouse_motion();
- WindowData &main_window = windows[MAIN_WINDOW_ID];
+ WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowData &window = windows[window_id];
if (XGrabPointer(
- x11_display, main_window.x11_window, True,
+ x11_display, window.x11_window, True,
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
- GrabModeAsync, GrabModeAsync, windows[MAIN_WINDOW_ID].x11_window, None, CurrentTime) != GrabSuccess) {
+ GrabModeAsync, GrabModeAsync, window.x11_window, None, CurrentTime) != GrabSuccess) {
ERR_PRINT("NO GRAB");
}
if (mouse_mode == MOUSE_MODE_CAPTURED) {
- center.x = main_window.size.width / 2;
- center.y = main_window.size.height / 2;
+ center.x = window.size.width / 2;
+ center.y = window.size.height / 2;
- XWarpPointer(x11_display, None, main_window.x11_window,
+ XWarpPointer(x11_display, None, window.x11_window,
0, 0, 0, 0, (int)center.x, (int)center.y);
Input::get_singleton()->set_mouse_position(center);
@@ -359,7 +359,8 @@ void DisplayServerX11::mouse_warp_to_position(const Point2i &p_to) {
if (mouse_mode == MOUSE_MODE_CAPTURED) {
last_mouse_pos = p_to;
} else {
- XWarpPointer(x11_display, None, windows[MAIN_WINDOW_ID].x11_window,
+ WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ XWarpPointer(x11_display, None, windows[window_id].x11_window,
0, 0, 0, 0, (int)p_to.x, (int)p_to.y);
}
}
@@ -1053,6 +1054,66 @@ int DisplayServerX11::screen_get_dpi(int p_screen) const {
return 96;
}
+float DisplayServerX11::screen_get_refresh_rate(int p_screen) const {
+ _THREAD_SAFE_METHOD_
+
+ if (p_screen == SCREEN_OF_MAIN_WINDOW) {
+ p_screen = window_get_current_screen();
+ }
+
+ //invalid screen?
+ ERR_FAIL_INDEX_V(p_screen, get_screen_count(), SCREEN_REFRESH_RATE_FALLBACK);
+
+ //Use xrandr to get screen refresh rate.
+ if (xrandr_ext_ok) {
+ XRRScreenResources *screen_info = XRRGetScreenResources(x11_display, windows[MAIN_WINDOW_ID].x11_window);
+ if (screen_info) {
+ RRMode current_mode = 0;
+ xrr_monitor_info *monitors = nullptr;
+
+ if (xrr_get_monitors) {
+ int count = 0;
+ monitors = xrr_get_monitors(x11_display, windows[MAIN_WINDOW_ID].x11_window, true, &count);
+ ERR_FAIL_INDEX_V(p_screen, count, SCREEN_REFRESH_RATE_FALLBACK);
+ } else {
+ ERR_PRINT("An error occured while trying to get the screen refresh rate.");
+ return SCREEN_REFRESH_RATE_FALLBACK;
+ }
+
+ bool found_active_mode = false;
+ for (int crtc = 0; crtc < screen_info->ncrtc; crtc++) { // Loop through outputs to find which one is currently outputting.
+ XRRCrtcInfo *monitor_info = XRRGetCrtcInfo(x11_display, screen_info, screen_info->crtcs[crtc]);
+ if (monitor_info->x != monitors[p_screen].x || monitor_info->y != monitors[p_screen].y) { // If X and Y aren't the same as the monitor we're looking for, this isn't the right monitor. Continue.
+ continue;
+ }
+
+ if (monitor_info->mode != None) {
+ current_mode = monitor_info->mode;
+ found_active_mode = true;
+ break;
+ }
+ }
+
+ if (found_active_mode) {
+ for (int mode = 0; mode < screen_info->nmode; mode++) {
+ XRRModeInfo m_info = screen_info->modes[mode];
+ if (m_info.id == current_mode) {
+ return (float)m_info.dotClock / ((float)m_info.hTotal * (float)m_info.vTotal);
+ }
+ }
+ }
+
+ ERR_PRINT("An error occured while trying to get the screen refresh rate."); // We should have returned the refresh rate by now. An error must have occured.
+ return SCREEN_REFRESH_RATE_FALLBACK;
+ } else {
+ ERR_PRINT("An error occured while trying to get the screen refresh rate.");
+ return SCREEN_REFRESH_RATE_FALLBACK;
+ }
+ }
+ ERR_PRINT("An error occured while trying to get the screen refresh rate.");
+ return SCREEN_REFRESH_RATE_FALLBACK;
+}
+
bool DisplayServerX11::screen_is_touchscreen(int p_screen) const {
_THREAD_SAFE_METHOD_
@@ -1155,6 +1216,24 @@ void DisplayServerX11::delete_sub_window(WindowID p_id) {
windows.erase(p_id);
}
+int64_t DisplayServerX11::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ ERR_FAIL_COND_V(!windows.has(p_window), 0);
+ switch (p_handle_type) {
+ case DISPLAY_HANDLE: {
+ return (int64_t)x11_display;
+ }
+ case WINDOW_HANDLE: {
+ return (int64_t)windows[p_window].x11_window;
+ }
+ case WINDOW_VIEW: {
+ return 0; // Not supported.
+ }
+ default: {
+ return 0;
+ }
+ }
+}
+
void DisplayServerX11::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
@@ -1315,8 +1394,9 @@ int DisplayServerX11::window_get_current_screen(WindowID p_window) const {
void DisplayServerX11::gl_window_make_current(DisplayServer::WindowID p_window_id) {
#if defined(GLES3_ENABLED)
- if (gl_manager)
+ if (gl_manager) {
gl_manager->window_make_current(p_window_id);
+ }
#endif
}
@@ -1805,6 +1885,7 @@ void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) {
XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
} break;
+ case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
case WINDOW_MODE_FULLSCREEN: {
//Remove full-screen
wd.fullscreen = false;
@@ -1857,6 +1938,7 @@ void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) {
XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
} break;
+ case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
case WINDOW_MODE_FULLSCREEN: {
wd.last_position_before_fs = wd.position;
@@ -2397,7 +2479,7 @@ Key DisplayServerX11::keyboard_get_keycode_from_physical(Key p_keycode) const {
Key keycode_no_mod = p_keycode & KeyModifierMask::CODE_MASK;
unsigned int xkeycode = KeyMappingX11::get_xlibcode(keycode_no_mod);
KeySym xkeysym = XkbKeycodeToKeysym(x11_display, xkeycode, 0, 0);
- if (xkeysym >= 'a' && xkeysym <= 'z') {
+ if (is_ascii_lower_case(xkeysym)) {
xkeysym -= ('a' - 'A');
}
@@ -3335,7 +3417,7 @@ void DisplayServerX11::process_events() {
DEBUG_LOG_X11("[%u] FocusIn window=%lu (%u), mode='%u' \n", frame, event.xfocus.window, window_id, event.xfocus.mode);
WindowData &wd = windows[window_id];
-
+ last_focused_window = window_id;
wd.focused = true;
if (wd.xic) {
@@ -3535,9 +3617,9 @@ void DisplayServerX11::process_events() {
// The X11 API requires filtering one-by-one through the motion
// notify events, in order to figure out which event is the one
// generated by warping the mouse pointer.
-
+ WindowID focused_window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
while (true) {
- if (mouse_mode == MOUSE_MODE_CAPTURED && event.xmotion.x == windows[MAIN_WINDOW_ID].size.width / 2 && event.xmotion.y == windows[MAIN_WINDOW_ID].size.height / 2) {
+ if (mouse_mode == MOUSE_MODE_CAPTURED && event.xmotion.x == windows[focused_window_id].size.width / 2 && event.xmotion.y == windows[focused_window_id].size.height / 2) {
//this is likely the warp event since it was warped here
center = Vector2(event.xmotion.x, event.xmotion.y);
break;
@@ -3612,9 +3694,8 @@ void DisplayServerX11::process_events() {
// Reset to prevent lingering motion
xi.relative_motion.x = 0;
xi.relative_motion.y = 0;
-
if (mouse_mode == MOUSE_MODE_CAPTURED) {
- pos = Point2i(windows[MAIN_WINDOW_ID].size.width / 2, windows[MAIN_WINDOW_ID].size.height / 2);
+ pos = Point2i(windows[focused_window_id].size.width / 2, windows[focused_window_id].size.height / 2);
}
Ref<InputEventMouseMotion> mm;
@@ -3632,7 +3713,6 @@ void DisplayServerX11::process_events() {
mm->set_button_mask((MouseButton)mouse_get_button_state());
mm->set_position(pos);
mm->set_global_position(pos);
- Input::get_singleton()->set_mouse_position(pos);
mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
mm->set_relative(rel);
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index 8929f528d6..2d07361deb 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -143,7 +143,7 @@ class DisplayServerX11 : public DisplayServer {
bool borderless = false;
bool resize_disabled = false;
Vector2i last_position_before_fs;
- bool focused = false;
+ bool focused = true;
bool minimized = false;
unsigned int focus_order = 0;
@@ -151,6 +151,8 @@ class DisplayServerX11 : public DisplayServer {
Map<WindowID, WindowData> windows;
+ WindowID last_focused_window = INVALID_WINDOW_ID;
+
WindowID window_id_counter = MAIN_WINDOW_ID;
WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect);
@@ -301,6 +303,7 @@ public:
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
#if defined(DBUS_ENABLED)
@@ -316,6 +319,8 @@ public:
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
+ virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
+
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
diff --git a/platform/linuxbsd/gl_manager_x11.cpp b/platform/linuxbsd/gl_manager_x11.cpp
index 1721d0e0b3..d3fb1d6705 100644
--- a/platform/linuxbsd/gl_manager_x11.cpp
+++ b/platform/linuxbsd/gl_manager_x11.cpp
@@ -68,8 +68,9 @@ static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) {
int GLManager_X11::_find_or_create_display(Display *p_x11_display) {
for (unsigned int n = 0; n < _displays.size(); n++) {
const GLDisplay &d = _displays[n];
- if (d.x11_display == p_x11_display)
+ if (d.x11_display == p_x11_display) {
return n;
+ }
}
// create
@@ -82,8 +83,7 @@ int GLManager_X11::_find_or_create_display(Display *p_x11_display) {
GLDisplay &d = _displays[new_display_id];
d.context = memnew(GLManager_X11_Private);
- ;
- d.context->glx_context = 0;
+ d.context->glx_context = nullptr;
//Error err = _create_context(d);
_create_context(d);
@@ -124,7 +124,7 @@ Error GLManager_X11::_create_context(GLDisplay &gl_display) {
};
int fbcount;
- GLXFBConfig fbconfig = 0;
+ GLXFBConfig fbconfig = nullptr;
XVisualInfo *vi = nullptr;
gl_display.x_swa.event_mask = StructureNotifyMask;
@@ -137,8 +137,9 @@ Error GLManager_X11::_create_context(GLDisplay &gl_display) {
for (int i = 0; i < fbcount; i++) {
vi = (XVisualInfo *)glXGetVisualFromFBConfig(x11_display, fbc[i]);
- if (!vi)
+ if (!vi) {
continue;
+ }
XRenderPictFormat *pict_format = XRenderFindVisualFormat(x11_display, vi->visual);
if (!pict_format) {
@@ -262,22 +263,26 @@ void GLManager_X11::window_destroy(DisplayServer::WindowID p_window_id) {
}
void GLManager_X11::release_current() {
- if (!_current_window)
+ if (!_current_window) {
return;
+ }
glXMakeCurrent(_x_windisp.x11_display, None, nullptr);
}
void GLManager_X11::window_make_current(DisplayServer::WindowID p_window_id) {
- if (p_window_id == -1)
+ if (p_window_id == -1) {
return;
+ }
GLWindow &win = _windows[p_window_id];
- if (!win.in_use)
+ if (!win.in_use) {
return;
+ }
// noop
- if (&win == _current_window)
+ if (&win == _current_window) {
return;
+ }
const GLDisplay &disp = get_display(win.gldisplay_id);
@@ -287,8 +292,9 @@ void GLManager_X11::window_make_current(DisplayServer::WindowID p_window_id) {
}
void GLManager_X11::make_current() {
- if (!_current_window)
+ if (!_current_window) {
return;
+ }
if (!_current_window->in_use) {
WARN_PRINT("current window not in use!");
return;
@@ -301,8 +307,9 @@ void GLManager_X11::swap_buffers() {
// NO NEED TO CALL SWAP BUFFERS for each window...
// see https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glXSwapBuffers.xml
- if (!_current_window)
+ if (!_current_window) {
return;
+ }
if (!_current_window->in_use) {
WARN_PRINT("current window not in use!");
return;
@@ -335,19 +342,23 @@ void GLManager_X11::set_use_vsync(bool p_use) {
}
// we need an active window to get a display to set the vsync
- if (!_current_window)
+ if (!_current_window) {
return;
+ }
const GLDisplay &disp = get_current_display();
if (!setup) {
setup = true;
String extensions = glXQueryExtensionsString(disp.x11_display, DefaultScreen(disp.x11_display));
- if (extensions.find("GLX_EXT_swap_control") != -1)
+ if (extensions.find("GLX_EXT_swap_control") != -1) {
glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalEXT");
- if (extensions.find("GLX_MESA_swap_control") != -1)
+ }
+ if (extensions.find("GLX_MESA_swap_control") != -1) {
glXSwapIntervalMESA = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA");
- if (extensions.find("GLX_SGI_swap_control") != -1)
+ }
+ if (extensions.find("GLX_SGI_swap_control") != -1) {
glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI");
+ }
}
int val = p_use ? 1 : 0;
if (glXSwapIntervalMESA) {
@@ -357,8 +368,9 @@ void GLManager_X11::set_use_vsync(bool p_use) {
} else if (glXSwapIntervalEXT) {
GLXDrawable drawable = glXGetCurrentDrawable();
glXSwapIntervalEXT(disp.x11_display, drawable, val);
- } else
+ } else {
return;
+ }
use_vsync = p_use;
}
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index b5f127bb16..e95a865636 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -448,7 +448,7 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) {
// Create needed directories for decided trash can location.
{
- DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ DirAccessRef dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
Error err = dir_access->make_dir_recursive(trash_path);
// Issue an error if trash can is not created properly.
@@ -457,7 +457,6 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) {
ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/files");
err = dir_access->make_dir_recursive(trash_path + "/info");
ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/info");
- memdelete(dir_access);
}
// The trash can is successfully created, now we check that we don't exceed our file name length limit.
@@ -497,16 +496,15 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) {
String trash_info = "[Trash Info]\nPath=" + p_path.uri_encode() + "\nDeletionDate=" + timestamp + "\n";
{
Error err;
- FileAccess *file = FileAccess::open(trash_path + "/info/" + file_name + ".trashinfo", FileAccess::WRITE, &err);
+ FileAccessRef file = FileAccess::open(trash_path + "/info/" + file_name + ".trashinfo", FileAccess::WRITE, &err);
ERR_FAIL_COND_V_MSG(err != OK, err, "Can't create trashinfo file:" + trash_path + "/info/" + file_name + ".trashinfo");
file->store_string(trash_info);
file->close();
// Rename our resource before moving it to the trash can.
- DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ DirAccessRef dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
err = dir_access->rename(p_path, p_path.get_base_dir() + "/" + file_name);
ERR_FAIL_COND_V_MSG(err != OK, err, "Can't rename file \"" + p_path + "\"");
- memdelete(dir_access);
}
// Move the given resource to the trash can.
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h
index d609a84e50..4fc733fe2c 100644
--- a/platform/osx/display_server_osx.h
+++ b/platform/osx/display_server_osx.h
@@ -145,6 +145,8 @@ public:
Map<WindowID, WindowData> windows;
+ WindowID last_focused_window = INVALID_WINDOW_ID;
+
WindowID window_id_counter = MAIN_WINDOW_ID;
WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect);
@@ -228,6 +230,7 @@ public:
virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_max_scale() const override;
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Vector<int> get_window_list() const override;
@@ -282,6 +285,8 @@ public:
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
+ virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
+
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override;
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index e3b4333ec8..000be79852 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -316,11 +316,12 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
CGWarpMouseCursorPosition(lMouseWarpPos);
} else {
- _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+ _ALLOW_DISCARD_ _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
Input::get_singleton()->set_mouse_position(wd.mouse_pos);
}
DS_OSX->window_focused = true;
+ DS_OSX->last_focused_window = window_id;
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
}
@@ -355,6 +356,7 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
DS_OSX->window_focused = true;
+ DS_OSX->last_focused_window = window_id;
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
}
@@ -787,7 +789,6 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, M
mm->set_relative(relativeMotion);
_get_key_modifier_state([event modifierFlags], mm);
- Input::get_singleton()->set_mouse_position(wd.mouse_pos);
Input::get_singleton()->parse_input_event(mm);
}
@@ -1391,7 +1392,7 @@ inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy
double deltaX, deltaY;
- _get_mouse_pos(wd, [event locationInWindow]);
+ _ALLOW_DISCARD_ _get_mouse_pos(wd, [event locationInWindow]);
deltaX = [event scrollingDeltaX];
deltaY = [event scrollingDeltaY];
@@ -1914,7 +1915,8 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
return;
}
- WindowData &wd = windows[MAIN_WINDOW_ID];
+ WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowData &wd = windows[window_id];
if (p_mode == MOUSE_MODE_CAPTURED) {
// Apple Docs state that the display parameter is not used.
// "This parameter is not used. By default, you may pass kCGDirectMainDisplay."
@@ -1973,7 +1975,8 @@ void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) {
if (mouse_mode == MOUSE_MODE_CAPTURED) {
last_mouse_pos = p_to;
} else {
- WindowData &wd = windows[MAIN_WINDOW_ID];
+ WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowData &wd = windows[window_id];
//local point in window coords
const NSRect contentRect = [wd.window_view frame];
@@ -2200,6 +2203,24 @@ Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const {
return Rect2i();
}
+float DisplayServerOSX::screen_get_refresh_rate(int p_screen) const {
+ _THREAD_SAFE_METHOD_
+
+ if (p_screen == SCREEN_OF_MAIN_WINDOW) {
+ p_screen = window_get_current_screen();
+ }
+
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
+ const CGDisplayModeRef displayMode = CGDisplayCopyDisplayMode([[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
+ const double displayRefreshRate = CGDisplayModeGetRefreshRate(displayMode);
+ return (float)displayRefreshRate;
+ }
+ ERR_PRINT("An error occured while trying to get the screen refresh rate.");
+ return SCREEN_REFRESH_RATE_FALLBACK;
+}
+
Vector<DisplayServer::WindowID> DisplayServerOSX::get_window_list() const {
_THREAD_SAFE_METHOD_
@@ -2463,7 +2484,7 @@ void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p
[wd.window_object setFrameTopLeftPoint:NSMakePoint(position.x - offset.x, position.y - offset.y)];
_update_window(wd);
- _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+ _ALLOW_DISCARD_ _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
}
void DisplayServerOSX::window_set_max_size(const Size2i p_size, WindowID p_window) {
@@ -2649,6 +2670,7 @@ void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
case WINDOW_MODE_MINIMIZED: {
[wd.window_object deminiaturize:nil];
} break;
+ case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
case WINDOW_MODE_FULLSCREEN: {
[wd.window_object setLevel:NSNormalWindowLevel];
if (wd.layered_window) {
@@ -2682,6 +2704,7 @@ void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
case WINDOW_MODE_MINIMIZED: {
[wd.window_object performMiniaturize:nil];
} break;
+ case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
case WINDOW_MODE_FULLSCREEN: {
if (wd.layered_window)
_set_window_per_pixel_transparency_enabled(false, p_window);
@@ -3527,6 +3550,24 @@ DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Po
return INVALID_WINDOW_ID;
}
+int64_t DisplayServerOSX::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ ERR_FAIL_COND_V(!windows.has(p_window), 0);
+ switch (p_handle_type) {
+ case DISPLAY_HANDLE: {
+ return 0; // Not supported.
+ }
+ case WINDOW_HANDLE: {
+ return (int64_t)windows[p_window].window_object;
+ }
+ case WINDOW_VIEW: {
+ return (int64_t)windows[p_window].window_view;
+ }
+ default: {
+ return 0;
+ }
+ }
+}
+
void DisplayServerOSX::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
_THREAD_SAFE_METHOD_
diff --git a/platform/osx/export/export_plugin.cpp b/platform/osx/export/export_plugin.cpp
index 0a213fd19b..f0b58efb63 100644
--- a/platform/osx/export/export_plugin.cpp
+++ b/platform/osx/export/export_plugin.cpp
@@ -47,6 +47,23 @@ void EditorExportPlatformOSX::get_preset_features(const Ref<EditorExportPreset>
r_features->push_back("64");
}
+bool EditorExportPlatformOSX::get_export_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
+ // These options are not supported by built-in codesign, used on non macOS host.
+ if (!OS::get_singleton()->has_feature("macos")) {
+ if (p_option == "codesign/identity" || p_option == "codesign/timestamp" || p_option == "codesign/hardened_runtime" || p_option == "codesign/custom_options" || p_option.begins_with("notarization/")) {
+ return false;
+ }
+ }
+
+ // These entitlements are required to run managed code, and are always enabled in Mono builds.
+ if (Engine::get_singleton()->has_singleton("GodotSharp")) {
+ if (p_option == "codesign/entitlements/allow_jit_code_execution" || p_option == "codesign/entitlements/allow_unsigned_executable_memory" || p_option == "codesign/entitlements/allow_dyld_environment_variables") {
+ return false;
+ }
+ }
+ return true;
+}
+
void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
@@ -74,20 +91,15 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/removable_volumes_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use removable volumes"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), true));
-#ifdef OSX_ENABLED
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_PLACEHOLDER_TEXT, "Type: Name (ID)"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
-#endif
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/replace_existing_signature"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements/custom_file", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), ""));
- if (!Engine::get_singleton()->has_singleton("GodotSharp")) {
- // These entitlements are required to run managed code, and are always enabled in Mono builds.
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_jit_code_execution"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_unsigned_executable_memory"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_dyld_environment_variables"), false));
- }
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_jit_code_execution"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_unsigned_executable_memory"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_dyld_environment_variables"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/disable_library_validation"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/audio_input"), false));
@@ -110,14 +122,12 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_movies", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::ARRAY, "codesign/entitlements/app_sandbox/helper_executables", PROPERTY_HINT_ARRAY_TYPE, itos(Variant::STRING) + "/" + itos(PROPERTY_HINT_GLOBAL_FILE) + ":"), Array()));
-#ifdef OSX_ENABLED
r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray()));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "notarization/enable"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_id_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Apple ID email"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_id_password", PROPERTY_HINT_PLACEHOLDER_TEXT, "Enable two-factor authentication and provide app-specific password"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_team_id", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide team ID if your Apple ID belongs to multiple teams"), ""));
-#endif
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
@@ -443,12 +453,15 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
if ((!FileAccess::exists("/usr/bin/codesign") && !FileAccess::exists("/bin/codesign")) || force_builtin_codesign) {
print_verbose("using built-in codesign...");
#ifdef MODULE_REGEX_ENABLED
+
+#ifdef OSX_ENABLED
if (p_preset->get("codesign/timestamp")) {
WARN_PRINT("Timestamping is not compatible with ad-hoc signature, and was disabled!");
}
if (p_preset->get("codesign/hardened_runtime")) {
WARN_PRINT("Hardened Runtime is not compatible with ad-hoc signature, and was disabled!");
}
+#endif
String error_msg;
Error err = CodeSign::codesign(false, p_preset->get("codesign/replace_existing_signature"), p_path, p_ent_path, error_msg);
@@ -764,6 +777,24 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Resources");
}
+ Vector<String> translations = ProjectSettings::get_singleton()->get("internationalization/locale/translations");
+ if (translations.size() > 0) {
+ {
+ String fname = tmp_app_path_name + "/Contents/Resources/en.lproj";
+ tmp_app_dir->make_dir_recursive(fname);
+ FileAccessRef f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE);
+ }
+
+ for (const String &E : translations) {
+ Ref<Translation> tr = ResourceLoader::load(E);
+ if (tr.is_valid()) {
+ String fname = tmp_app_path_name + "/Contents/Resources/" + tr->get_locale() + ".lproj";
+ tmp_app_dir->make_dir_recursive(fname);
+ FileAccessRef f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE);
+ }
+ }
+ }
+
// Now process our template.
bool found_binary = false;
Vector<String> dylibs_found;
@@ -1170,6 +1201,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
}
}
+#ifdef OSX_ENABLED
bool noto_enabled = p_preset->get("notarization/enable");
if (err == OK && noto_enabled) {
if (export_format == "app") {
@@ -1181,6 +1213,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
err = _notarize(p_preset, p_path);
}
}
+#endif
// Clean up temporary entitlements files.
DirAccess::remove_file_or_error(hlp_ent_path);
@@ -1355,17 +1388,17 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
}
bool sign_enabled = p_preset->get("codesign/enable");
+
+#ifdef OSX_ENABLED
bool noto_enabled = p_preset->get("notarization/enable");
bool ad_hoc = ((p_preset->get("codesign/identity") == "") || (p_preset->get("codesign/identity") == "-"));
-#ifdef OSX_ENABLED
if (!ad_hoc && (bool)EditorSettings::get_singleton()->get("export/macos/force_builtin_codesign")) {
err += TTR("Warning: Built-in \"codesign\" is selected in the Editor Settings. Code signing is limited to ad-hoc signature only.") + "\n";
}
if (!ad_hoc && !FileAccess::exists("/usr/bin/codesign") && !FileAccess::exists("/bin/codesign")) {
err += TTR("Warning: Xcode command line tools are not installed, using built-in \"codesign\". Code signing is limited to ad-hoc signature only.") + "\n";
}
-#endif
if (noto_enabled) {
if (ad_hoc) {
@@ -1393,11 +1426,7 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
valid = false;
}
} else {
-#ifdef OSX_ENABLED
err += TTR("Warning: Notarization is disabled. Exported project will be blocked by Gatekeeper, if it's downloaded from an unknown source.") + "\n";
-#else
- err += TTR("Warning: Notarization is not supported on this OS. Exported project will be blocked by Gatekeeper, if it's downloaded from an unknown source.") + "\n";
-#endif
if (!sign_enabled) {
err += TTR("Code signing is disabled. Exported project will not run on Macs with enabled Gatekeeper and Apple Silicon powered Macs.") + "\n";
} else {
@@ -1409,6 +1438,12 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
}
}
}
+#else
+ err += TTR("Warning: Notarization is not supported on this OS. Exported project will be blocked by Gatekeeper, if it's downloaded from an unknown source.") + "\n";
+ if (!sign_enabled) {
+ err += TTR("Code signing is disabled. Exported project will not run on Macs with enabled Gatekeeper and Apple Silicon powered Macs.") + "\n";
+ }
+#endif
if (sign_enabled) {
if ((bool)p_preset->get("codesign/entitlements/audio_input") && ((String)p_preset->get("privacy/microphone_usage_description")).is_empty()) {
diff --git a/platform/osx/export/export_plugin.h b/platform/osx/export/export_plugin.h
index 85fc72437c..931ce7e41a 100644
--- a/platform/osx/export/export_plugin.h
+++ b/platform/osx/export/export_plugin.h
@@ -87,7 +87,7 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
for (int i = 0; i < pname.length(); i++) {
char32_t c = pname[i];
- if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) {
+ if (!(is_ascii_alphanumeric_char(c) || c == '-' || c == '.')) {
if (r_error) {
*r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
}
@@ -101,6 +101,7 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
protected:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
virtual void get_export_options(List<ExportOption> *r_options) override;
+ virtual bool get_export_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
public:
virtual String get_name() const override { return "macOS"; }
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index bcddae45d8..b340129a16 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -97,7 +97,10 @@ String DisplayServerWindows::get_name() const {
void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
if (windows.has(MAIN_WINDOW_ID) && (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN)) {
// Mouse is grabbed (captured or confined).
- WindowData &wd = windows[MAIN_WINDOW_ID];
+
+ WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+
+ WindowData &wd = windows[window_id];
RECT clipRect;
GetClientRect(wd.hWnd, &clipRect);
@@ -323,6 +326,12 @@ typedef struct {
Rect2i rect;
} EnumRectData;
+typedef struct {
+ int count;
+ int screen;
+ float rate;
+} EnumRefreshRateData;
+
static BOOL CALLBACK _MonitorEnumProcSize(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
EnumSizeData *data = (EnumSizeData *)dwData;
if (data->count == data->screen) {
@@ -360,6 +369,26 @@ static BOOL CALLBACK _MonitorEnumProcUsableSize(HMONITOR hMonitor, HDC hdcMonito
return TRUE;
}
+static BOOL CALLBACK _MonitorEnumProcRefreshRate(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
+ EnumRefreshRateData *data = (EnumRefreshRateData *)dwData;
+ if (data->count == data->screen) {
+ MONITORINFOEXW minfo;
+ memset(&minfo, 0, sizeof(minfo));
+ minfo.cbSize = sizeof(minfo);
+ GetMonitorInfoW(hMonitor, &minfo);
+
+ DEVMODEW dm;
+ memset(&dm, 0, sizeof(dm));
+ dm.dmSize = sizeof(dm);
+ EnumDisplaySettingsW(minfo.szDevice, ENUM_CURRENT_SETTINGS, &dm);
+
+ data->rate = dm.dmDisplayFrequency;
+ }
+
+ data->count++;
+ return TRUE;
+}
+
Rect2i DisplayServerWindows::screen_get_usable_rect(int p_screen) const {
_THREAD_SAFE_METHOD_
@@ -443,6 +472,13 @@ int DisplayServerWindows::screen_get_dpi(int p_screen) const {
EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcDpi, (LPARAM)&data);
return data.dpi;
}
+float DisplayServerWindows::screen_get_refresh_rate(int p_screen) const {
+ _THREAD_SAFE_METHOD_
+
+ EnumRefreshRateData data = { 0, p_screen == SCREEN_OF_MAIN_WINDOW ? window_get_current_screen() : p_screen, SCREEN_REFRESH_RATE_FALLBACK };
+ EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcRefreshRate, (LPARAM)&data);
+ return data.rate;
+}
bool DisplayServerWindows::screen_is_touchscreen(int p_screen) const {
#ifndef _MSC_VER
@@ -503,7 +539,7 @@ DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mod
if (p_flags & WINDOW_FLAG_BORDERLESS_BIT) {
wd.borderless = true;
}
- if (p_flags & WINDOW_FLAG_ALWAYS_ON_TOP_BIT && p_mode != WINDOW_MODE_FULLSCREEN) {
+ if (p_flags & WINDOW_FLAG_ALWAYS_ON_TOP_BIT && p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
wd.always_on_top = true;
}
if (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) {
@@ -570,6 +606,24 @@ void DisplayServerWindows::gl_window_make_current(DisplayServer::WindowID p_wind
#endif
}
+int64_t DisplayServerWindows::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ ERR_FAIL_COND_V(!windows.has(p_window), 0);
+ switch (p_handle_type) {
+ case DISPLAY_HANDLE: {
+ return 0; // Not supported.
+ }
+ case WINDOW_HANDLE: {
+ return (int64_t)windows[p_window].hWnd;
+ }
+ case WINDOW_VIEW: {
+ return 0; // Not supported.
+ }
+ default: {
+ return 0;
+ }
+ }
+}
+
void DisplayServerWindows::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
_THREAD_SAFE_METHOD_
@@ -688,6 +742,15 @@ void DisplayServerWindows::window_set_current_screen(int p_screen, WindowID p_wi
Vector2 ofs = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
window_set_position(ofs + screen_get_position(p_screen), p_window);
}
+
+ // Don't let the mouse leave the window when resizing to a smaller resolution.
+ if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
+ RECT crect;
+ GetClientRect(wd.hWnd, &crect);
+ ClientToScreen(wd.hWnd, (POINT *)&crect.left);
+ ClientToScreen(wd.hWnd, (POINT *)&crect.right);
+ ClipCursor(&crect);
+ }
}
Point2i DisplayServerWindows::window_get_position(WindowID p_window) const {
@@ -916,7 +979,7 @@ Size2i DisplayServerWindows::window_get_real_size(WindowID p_window) const {
return Size2();
}
-void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscreen, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex) {
+void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscreen, bool p_multiwindow_fs, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex) {
// Windows docs for window styles:
// https://docs.microsoft.com/en-us/windows/win32/winmsg/window-styles
// https://docs.microsoft.com/en-us/windows/win32/winmsg/extended-window-styles
@@ -929,6 +992,9 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre
if (p_fullscreen || p_borderless) {
r_style |= WS_POPUP; // p_borderless was WS_EX_TOOLWINDOW in the past.
+ if (p_fullscreen && p_multiwindow_fs) {
+ r_style |= WS_BORDER; // Allows child windows to be displayed on top of full screen.
+ }
} else {
if (p_resizable) {
if (p_maximized) {
@@ -959,7 +1025,7 @@ void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repain
DWORD style = 0;
DWORD style_ex = 0;
- _get_window_style(p_window == MAIN_WINDOW_ID, wd.fullscreen, wd.borderless, wd.resizable, wd.maximized, wd.no_focus, style, style_ex);
+ _get_window_style(p_window == MAIN_WINDOW_ID, wd.fullscreen, wd.multiwindow_fs, wd.borderless, wd.resizable, wd.maximized, wd.no_focus, style, style_ex);
SetWindowLongPtr(wd.hWnd, GWL_STYLE, style);
SetWindowLongPtr(wd.hWnd, GWL_EXSTYLE, style_ex);
@@ -979,10 +1045,11 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
- if (wd.fullscreen && p_mode != WINDOW_MODE_FULLSCREEN) {
+ if (wd.fullscreen && p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
RECT rect;
wd.fullscreen = false;
+ wd.multiwindow_fs = false;
wd.maximized = wd.was_maximized;
if (wd.pre_fs_valid) {
@@ -1021,7 +1088,15 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
wd.minimized = true;
}
- if (p_mode == WINDOW_MODE_FULLSCREEN && !wd.fullscreen) {
+ if (p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
+ wd.multiwindow_fs = false;
+ _update_window_style(false);
+ } else {
+ wd.multiwindow_fs = true;
+ _update_window_style(false);
+ }
+
+ if ((p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) && !wd.fullscreen) {
if (wd.minimized) {
ShowWindow(wd.hWnd, SW_RESTORE);
}
@@ -1050,6 +1125,15 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, 0, 0);
}
}
+
+ // Don't let the mouse leave the window when resizing to a smaller resolution.
+ if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
+ RECT crect;
+ GetClientRect(wd.hWnd, &crect);
+ ClientToScreen(wd.hWnd, (POINT *)&crect.left);
+ ClientToScreen(wd.hWnd, (POINT *)&crect.right);
+ ClipCursor(&crect);
+ }
}
DisplayServer::WindowMode DisplayServerWindows::window_get_mode(WindowID p_window) const {
@@ -1059,7 +1143,11 @@ DisplayServer::WindowMode DisplayServerWindows::window_get_mode(WindowID p_windo
const WindowData &wd = windows[p_window];
if (wd.fullscreen) {
- return WINDOW_MODE_FULLSCREEN;
+ if (wd.multiwindow_fs) {
+ return WINDOW_MODE_FULLSCREEN;
+ } else {
+ return WINDOW_MODE_EXCLUSIVE_FULLSCREEN;
+ }
} else if (wd.minimized) {
return WINDOW_MODE_MINIMIZED;
} else if (wd.maximized) {
@@ -2072,7 +2160,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mm->set_position(c);
mm->set_global_position(c);
- Input::get_singleton()->set_mouse_position(c);
mm->set_velocity(Vector2(0, 0));
if (raw->data.mouse.usFlags == MOUSE_MOVE_RELATIVE) {
@@ -2177,7 +2264,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
SetCursorPos(pos.x, pos.y);
}
- Input::get_singleton()->set_mouse_position(mm->get_position());
mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
if (old_invalid) {
@@ -2319,7 +2405,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
SetCursorPos(pos.x, pos.y);
}
- Input::get_singleton()->set_mouse_position(mm->get_position());
mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
if (old_invalid) {
@@ -2420,7 +2505,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
SetCursorPos(pos.x, pos.y);
}
- Input::get_singleton()->set_mouse_position(mm->get_position());
mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
if (old_invalid) {
@@ -2614,98 +2698,72 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
} break;
- case WM_MOVE: {
- if (!IsIconic(windows[window_id].hWnd)) {
- int x = int16_t(LOWORD(lParam));
- int y = int16_t(HIWORD(lParam));
- windows[window_id].last_pos = Point2(x, y);
-
- if (!windows[window_id].rect_changed_callback.is_null()) {
- Variant size = Rect2i(windows[window_id].last_pos.x, windows[window_id].last_pos.y, windows[window_id].width, windows[window_id].height);
- Variant *sizep = &size;
- Variant ret;
- Callable::CallError ce;
- windows[window_id].rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
+
+ case WM_WINDOWPOSCHANGED: {
+ Rect2i window_client_rect;
+ {
+ RECT rect;
+ GetClientRect(hWnd, &rect);
+ ClientToScreen(hWnd, (POINT *)&rect.left);
+ ClientToScreen(hWnd, (POINT *)&rect.right);
+ window_client_rect = Rect2i(rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top);
+ }
+
+ WINDOWPOS *window_pos_params = (WINDOWPOS *)lParam;
+ WindowData &window = windows[window_id];
+
+ bool rect_changed = false;
+ if (!(window_pos_params->flags & SWP_NOSIZE) || window_pos_params->flags & SWP_FRAMECHANGED) {
+ int screen_id = window_get_current_screen(window_id);
+ Size2i screen_size = screen_get_size(screen_id);
+ Point2i screen_position = screen_get_position(screen_id);
+
+ window.maximized = false;
+ window.minimized = false;
+ window.fullscreen = false;
+
+ if (IsIconic(hWnd)) {
+ window.minimized = true;
+ } else if (IsZoomed(hWnd)) {
+ window.maximized = true;
+ } else if (window_client_rect.position == screen_position && window_client_rect.size == screen_size) {
+ window.fullscreen = true;
}
- }
- } break;
- case WM_SIZE: {
- // Ignore window size change when a SIZE_MINIMIZED event is triggered.
- if (wParam != SIZE_MINIMIZED) {
- // The new width and height of the client area.
- int window_w = LOWORD(lParam);
- int window_h = HIWORD(lParam);
-
- // Set new value to the size if it isn't preserved.
- if (window_w > 0 && window_h > 0 && !windows[window_id].preserve_window_size) {
- windows[window_id].width = window_w;
- windows[window_id].height = window_h;
+
+ if (!window.minimized) {
+ window.width = window_client_rect.size.width;
+ window.height = window_client_rect.size.height;
#if defined(VULKAN_ENABLED)
if (context_vulkan && window_created) {
- context_vulkan->window_resize(window_id, windows[window_id].width, windows[window_id].height);
+ context_vulkan->window_resize(window_id, window.width, window.height);
}
#endif
+ rect_changed = true;
+ }
+ }
- } else { // If the size is preserved.
- windows[window_id].preserve_window_size = false;
+ if (!window.minimized && (!(window_pos_params->flags & SWP_NOMOVE) || window_pos_params->flags & SWP_FRAMECHANGED)) {
+ window.last_pos = window_client_rect.position;
+ rect_changed = true;
+ }
- // Restore the old size.
- window_set_size(Size2(windows[window_id].width, windows[window_id].height), window_id);
+ if (rect_changed) {
+ if (!window.rect_changed_callback.is_null()) {
+ Variant size = Rect2i(window.last_pos.x, window.last_pos.y, window.width, window.height);
+ const Variant *args[] = { &size };
+ Variant ret;
+ Callable::CallError ce;
+ window.rect_changed_callback.call(args, 1, ret, ce);
}
- } else { // When the window has been minimized, preserve its size.
- windows[window_id].preserve_window_size = true;
}
- // Call windows rect change callback.
- if (!windows[window_id].rect_changed_callback.is_null()) {
- Variant size = Rect2i(windows[window_id].last_pos.x, windows[window_id].last_pos.y, windows[window_id].width, windows[window_id].height);
- Variant *size_ptr = &size;
- Variant ret;
- Callable::CallError ce;
- windows[window_id].rect_changed_callback.call((const Variant **)&size_ptr, 1, ret, ce);
- }
-
- // The window has been maximized.
- if (wParam == SIZE_MAXIMIZED) {
- windows[window_id].maximized = true;
- windows[window_id].minimized = false;
- }
- // The window has been minimized.
- else if (wParam == SIZE_MINIMIZED) {
- windows[window_id].maximized = false;
- windows[window_id].minimized = true;
- windows[window_id].preserve_window_size = false;
- }
- // The window has been resized, but neither the SIZE_MINIMIZED nor SIZE_MAXIMIZED value applies.
- else if (wParam == SIZE_RESTORED) {
- windows[window_id].maximized = false;
- windows[window_id].minimized = false;
- }
-#if 0
- if (is_layered_allowed() && layered_window) {
- DeleteObject(hBitmap);
-
- RECT r;
- GetWindowRect(hWnd, &r);
- dib_size = Size2i(r.right - r.left, r.bottom - r.top);
-
- BITMAPINFO bmi;
- ZeroMemory(&bmi, sizeof(BITMAPINFO));
- bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- bmi.bmiHeader.biWidth = dib_size.x;
- bmi.bmiHeader.biHeight = dib_size.y;
- bmi.bmiHeader.biPlanes = 1;
- bmi.bmiHeader.biBitCount = 32;
- bmi.bmiHeader.biCompression = BI_RGB;
- bmi.bmiHeader.biSizeImage = dib_size.x * dib_size.y * 4;
- hBitmap = CreateDIBSection(hDC_dib, &bmi, DIB_RGB_COLORS, (void **)&dib_data, nullptr, 0x0);
- SelectObject(hDC_dib, hBitmap);
-
- ZeroMemory(dib_data, dib_size.x * dib_size.y * 4);
- }
-#endif
+ // Return here to prevent WM_MOVE and WM_SIZE from being sent
+ // See: https://docs.microsoft.com/en-us/windows/win32/winmsg/wm-windowposchanged#remarks
+ return 0;
+
} break;
+
case WM_ENTERSIZEMOVE: {
Input::get_singleton()->release_pressed_events();
windows[window_id].move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
@@ -2883,6 +2941,9 @@ void DisplayServerWindows::_process_activate_event(WindowID p_window_id, WPARAM
alt_mem = false;
control_mem = false;
shift_mem = false;
+
+ // Restore mouse mode.
+ _set_mouse_mode_impl(mouse_mode);
} else { // WM_INACTIVE.
Input::get_singleton()->release_pressed_events();
_send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_OUT);
@@ -3050,7 +3111,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
DWORD dwExStyle;
DWORD dwStyle;
- _get_window_style(window_id_counter == MAIN_WINDOW_ID, p_mode == WINDOW_MODE_FULLSCREEN, p_flags & WINDOW_FLAG_BORDERLESS_BIT, !(p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT), p_mode == WINDOW_MODE_MAXIMIZED, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT), dwStyle, dwExStyle);
+ _get_window_style(window_id_counter == MAIN_WINDOW_ID, (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN, p_flags & WINDOW_FLAG_BORDERLESS_BIT, !(p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT), p_mode == WINDOW_MODE_MAXIMIZED, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT), dwStyle, dwExStyle);
RECT WindowRect;
@@ -3059,7 +3120,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
WindowRect.top = p_rect.position.y;
WindowRect.bottom = p_rect.position.y + p_rect.size.y;
- if (p_mode == WINDOW_MODE_FULLSCREEN) {
+ if (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
int nearest_area = 0;
Rect2i screen_rect;
for (int i = 0; i < get_screen_count(); i++) {
@@ -3102,7 +3163,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
windows.erase(id);
return INVALID_WINDOW_ID;
}
- if (p_mode != WINDOW_MODE_FULLSCREEN) {
+ if (p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
wd.pre_fs_valid = true;
}
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 3593dc1a05..d36ca97ebe 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -326,12 +326,12 @@ class DisplayServerWindows : public DisplayServer {
Vector<Vector2> mpath;
- bool preserve_window_size = false;
bool pre_fs_valid = false;
RECT pre_fs_rect;
bool maximized = false;
bool minimized = false;
bool fullscreen = false;
+ bool multiwindow_fs = false;
bool borderless = false;
bool resizable = true;
bool window_focused = false;
@@ -401,7 +401,7 @@ class DisplayServerWindows : public DisplayServer {
WNDPROC user_proc = nullptr;
void _send_window_event(const WindowData &wd, WindowEvent p_event);
- void _get_window_style(bool p_main_window, bool p_fullscreen, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex);
+ void _get_window_style(bool p_main_window, bool p_fullscreen, bool p_multiwindow_fs, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex);
MouseMode mouse_mode;
int restore_mouse_trails = 0;
@@ -458,6 +458,7 @@ public:
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
@@ -472,6 +473,8 @@ public:
virtual void show_window(WindowID p_window) override;
virtual void delete_sub_window(WindowID p_window) override;
+ virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
+
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp
index 02b2d026b5..d30d0afc5c 100644
--- a/platform/windows/export/export_plugin.cpp
+++ b/platform/windows/export/export_plugin.cpp
@@ -54,13 +54,19 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
return err;
}
+bool EditorExportPlatformWindows::get_export_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
+ // This option is not supported by "osslsigncode", used on non-Windows host.
+ if (!OS::get_singleton()->has_feature("windows") && p_option == "codesign/identity_type") {
+ return false;
+ }
+ return true;
+}
+
void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) {
EditorExportPlatformPC::get_export_options(r_options);
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), false));
-#ifdef WINDOWS_ENABLED
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/identity_type", PROPERTY_HINT_ENUM, "Select automatically,Use PKCS12 file (specify *.PFX/*.P12 file),Use certificate store (specify SHA1 hash)"), 0));
-#endif
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_GLOBAL_FILE, "*.pfx,*.p12"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/password"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
@@ -70,8 +76,8 @@ void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_optio
r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray()));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.ico"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0.0"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0.0"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), ""));
@@ -83,6 +89,7 @@ void EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset>
String rcedit_path = EditorSettings::get_singleton()->get("export/windows/rcedit");
if (rcedit_path.is_empty()) {
+ WARN_PRINT("The rcedit tool is not configured in the Editor Settings (Export > Windows > Rcedit). No custom icon or app information data will be embedded in the exported executable.");
return;
}
@@ -321,3 +328,46 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p
return OK;
}
+
+bool EditorExportPlatformWindows::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
+ String err = "";
+ bool valid = EditorExportPlatformPC::can_export(p_preset, err, r_missing_templates);
+
+ String rcedit_path = EditorSettings::get_singleton()->get("export/windows/rcedit");
+ if (rcedit_path.is_empty()) {
+ err += TTR("The rcedit tool must be configured in the Editor Settings (Export > Windows > Rcedit) to change the icon or app information data.") + "\n";
+ }
+
+ String icon_path = ProjectSettings::get_singleton()->globalize_path(p_preset->get("application/icon"));
+ if (!icon_path.is_empty() && !FileAccess::exists(icon_path)) {
+ err += TTR("Invalid icon path:") + " " + icon_path + "\n";
+ }
+
+ // Only non-negative integers can exist in the version string.
+
+ String file_version = p_preset->get("application/file_version");
+ if (!file_version.is_empty()) {
+ PackedStringArray version_array = file_version.split(".", false);
+ if (version_array.size() != 4 || !version_array[0].is_valid_int() ||
+ !version_array[1].is_valid_int() || !version_array[2].is_valid_int() ||
+ !version_array[3].is_valid_int() || file_version.find("-") > -1) {
+ err += TTR("Invalid file version:") + " " + file_version + "\n";
+ }
+ }
+
+ String product_version = p_preset->get("application/product_version");
+ if (!product_version.is_empty()) {
+ PackedStringArray version_array = product_version.split(".", false);
+ if (version_array.size() != 4 || !version_array[0].is_valid_int() ||
+ !version_array[1].is_valid_int() || !version_array[2].is_valid_int() ||
+ !version_array[3].is_valid_int() || product_version.find("-") > -1) {
+ err += TTR("Invalid product version:") + " " + product_version + "\n";
+ }
+ }
+
+ if (!err.is_empty()) {
+ r_error = err;
+ }
+
+ return valid;
+}
diff --git a/platform/windows/export/export_plugin.h b/platform/windows/export/export_plugin.h
index 4ec9342cdf..89e5b1b635 100644
--- a/platform/windows/export/export_plugin.h
+++ b/platform/windows/export/export_plugin.h
@@ -43,9 +43,11 @@ class EditorExportPlatformWindows : public EditorExportPlatformPC {
Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
public:
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
- virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
- virtual void get_export_options(List<ExportOption> *r_options);
+ virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
+ virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) override;
+ virtual void get_export_options(List<ExportOption> *r_options) override;
+ virtual bool get_export_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
+ virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
};
#endif
diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp
index 7819ab9a32..618d5670d2 100644
--- a/platform/windows/godot_windows.cpp
+++ b/platform/windows/godot_windows.cpp
@@ -39,7 +39,7 @@
#ifndef TOOLS_ENABLED
#if defined _MSC_VER
#pragma section("pck", read)
-__declspec(allocate("pck")) static char dummy[8] = { 0 };
+__declspec(allocate("pck")) static const char dummy[8] = { 0 };
#elif defined __GNUC__
static const char dummy[8] __attribute__((section("pck"), used)) = { 0 };
#endif
@@ -140,6 +140,11 @@ int widechar_main(int argc, wchar_t **argv) {
setlocale(LC_CTYPE, "");
+#ifndef TOOLS_ENABLED
+ // Workaround to prevent LTCG (MSVC LTO) from removing "pck" section
+ const char *dummy_guard = dummy;
+#endif
+
char **argv_utf8 = new char *[argc];
for (int i = 0; i < argc; ++i) {
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 06b8fea681..d844531071 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -83,15 +83,23 @@ static String format_error_message(DWORD id) {
return msg;
}
+void RedirectStream(const char *p_file_name, const char *p_mode, FILE *p_cpp_stream, const DWORD p_std_handle) {
+ const HANDLE h_existing = GetStdHandle(p_std_handle);
+ if (h_existing != INVALID_HANDLE_VALUE) { // Redirect only if attached console have a valid handle.
+ const HANDLE h_cpp = reinterpret_cast<HANDLE>(_get_osfhandle(_fileno(p_cpp_stream)));
+ if (h_cpp == INVALID_HANDLE_VALUE) { // Redirect only if it's not already redirected to the pipe or file.
+ FILE *fp = p_cpp_stream;
+ freopen_s(&fp, p_file_name, p_mode, p_cpp_stream); // Redirect stream.
+ setvbuf(p_cpp_stream, nullptr, _IONBF, 0); // Disable stream buffering.
+ }
+ }
+}
+
void RedirectIOToConsole() {
if (AttachConsole(ATTACH_PARENT_PROCESS)) {
- FILE *fpstdin = stdin;
- FILE *fpstdout = stdout;
- FILE *fpstderr = stderr;
-
- freopen_s(&fpstdin, "CONIN$", "r", stdin);
- freopen_s(&fpstdout, "CONOUT$", "w", stdout);
- freopen_s(&fpstderr, "CONOUT$", "w", stderr);
+ RedirectStream("CONIN$", "r", stdin, STD_INPUT_HANDLE);
+ RedirectStream("CONOUT$", "w", stdout, STD_OUTPUT_HANDLE);
+ RedirectStream("CONOUT$", "w", stderr, STD_ERROR_HANDLE);
printf("\n"); // Make sure our output is starting from the new line.
}
@@ -385,14 +393,14 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
}
inherit_handles = true;
}
- DWORD creaton_flags = NORMAL_PRIORITY_CLASS;
+ DWORD creation_flags = NORMAL_PRIORITY_CLASS;
if (p_open_console) {
- creaton_flags |= CREATE_NEW_CONSOLE;
+ creation_flags |= CREATE_NEW_CONSOLE;
} else {
- creaton_flags |= CREATE_NO_WINDOW;
+ creation_flags |= CREATE_NO_WINDOW;
}
- int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, inherit_handles, creaton_flags, nullptr, nullptr, si_w, &pi.pi);
+ int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, inherit_handles, creation_flags, nullptr, nullptr, si_w, &pi.pi);
if (!ret && r_pipe) {
CloseHandle(pipe[0]); // Cleanup pipe handles.
CloseHandle(pipe[1]);
@@ -446,14 +454,14 @@ Error OS_Windows::create_process(const String &p_path, const List<String> &p_arg
ZeroMemory(&pi.pi, sizeof(pi.pi));
LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si;
- DWORD creaton_flags = NORMAL_PRIORITY_CLASS;
+ DWORD creation_flags = NORMAL_PRIORITY_CLASS;
if (p_open_console) {
- creaton_flags |= CREATE_NEW_CONSOLE;
+ creation_flags |= CREATE_NEW_CONSOLE;
} else {
- creaton_flags |= CREATE_NO_WINDOW;
+ creation_flags |= CREATE_NO_WINDOW;
}
- int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, creaton_flags, nullptr, nullptr, si_w, &pi.pi);
+ int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, creation_flags, nullptr, nullptr, si_w, &pi.pi);
ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command);
ProcessID pid = pi.pi.dwProcessId;
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp
index 4916eb573c..decb3d0dd8 100644
--- a/scene/2d/animated_sprite_2d.cpp
+++ b/scene/2d/animated_sprite_2d.cpp
@@ -417,7 +417,7 @@ void AnimatedSprite2D::_reset_timeout() {
void AnimatedSprite2D::set_animation(const StringName &p_animation) {
ERR_FAIL_COND_MSG(frames == nullptr, vformat("There is no animation with name '%s'.", p_animation));
- ERR_FAIL_COND_MSG(frames->get_animation_names().find(p_animation) == -1, vformat("There is no animation with name '%s'.", p_animation));
+ ERR_FAIL_COND_MSG(!frames->get_animation_names().has(p_animation), vformat("There is no animation with name '%s'.", p_animation));
if (animation == p_animation) {
return;
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 0f4e3c8bed..70c7e48fd4 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -268,7 +268,7 @@ uint32_t CollisionObject2D::create_shape_owner(Object *p_owner) {
id = shapes.back()->key() + 1;
}
- sd.owner = p_owner;
+ sd.owner_id = p_owner ? p_owner->get_instance_id() : ObjectID();
shapes[id] = sd;
@@ -382,7 +382,7 @@ Transform2D CollisionObject2D::shape_owner_get_transform(uint32_t p_owner) const
Object *CollisionObject2D::shape_owner_get_owner(uint32_t p_owner) const {
ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr);
- return shapes[p_owner].owner;
+ return ObjectDB::get_instance(shapes[p_owner].owner_id);
}
void CollisionObject2D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape2D> &p_shape) {
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index 9463b2c429..f2b7eecc7b 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -59,7 +59,7 @@ private:
PhysicsServer2D::BodyMode body_mode = PhysicsServer2D::BODY_MODE_STATIC;
struct ShapeData {
- Object *owner = nullptr;
+ ObjectID owner_id;
Transform2D xform;
struct Shape {
Ref<Shape2D> shape;
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp
index b6d1e5c934..11c036ac9c 100644
--- a/scene/2d/gpu_particles_2d.cpp
+++ b/scene/2d/gpu_particles_2d.cpp
@@ -335,6 +335,42 @@ Ref<Texture2D> GPUParticles2D::get_texture() const {
void GPUParticles2D::_validate_property(PropertyInfo &property) const {
}
+void GPUParticles2D::emit_particle(const Transform2D &p_transform2d, const Vector2 &p_velocity2d, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) {
+ Transform3D transform;
+ transform.basis.set_axis(0, Vector3(p_transform2d.get_axis(0).x, p_transform2d.get_axis(0).y, 0));
+ transform.basis.set_axis(1, Vector3(p_transform2d.get_axis(1).x, p_transform2d.get_axis(1).y, 0));
+ transform.set_origin(Vector3(p_transform2d.get_origin().x, p_transform2d.get_origin().y, 0));
+ Vector3 velocity = Vector3(p_velocity2d.x, p_velocity2d.y, 0);
+
+ RS::get_singleton()->particles_emit(particles, transform, velocity, p_color, p_custom, p_emit_flags);
+}
+
+void GPUParticles2D::_attach_sub_emitter() {
+ Node *n = get_node_or_null(sub_emitter);
+ if (n) {
+ GPUParticles2D *sen = Object::cast_to<GPUParticles2D>(n);
+ if (sen && sen != this) {
+ RS::get_singleton()->particles_set_subemitter(particles, sen->particles);
+ }
+ }
+}
+
+void GPUParticles2D::set_sub_emitter(const NodePath &p_path) {
+ if (is_inside_tree()) {
+ RS::get_singleton()->particles_set_subemitter(particles, RID());
+ }
+
+ sub_emitter = p_path;
+
+ if (is_inside_tree() && sub_emitter != NodePath()) {
+ _attach_sub_emitter();
+ }
+}
+
+NodePath GPUParticles2D::get_sub_emitter() const {
+ return sub_emitter;
+}
+
void GPUParticles2D::restart() {
RS::get_singleton()->particles_restart(particles);
RS::get_singleton()->particles_set_emitting(particles, true);
@@ -462,6 +498,16 @@ void GPUParticles2D::_notification(int p_what) {
#endif
}
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+ if (sub_emitter != NodePath()) {
+ _attach_sub_emitter();
+ }
+ }
+
+ if (p_what == NOTIFICATION_EXIT_TREE) {
+ RS::get_singleton()->particles_set_subemitter(particles, RID());
+ }
+
if (p_what == NOTIFICATION_PAUSED || p_what == NOTIFICATION_UNPAUSED) {
if (can_process()) {
RS::get_singleton()->particles_set_speed_scale(particles, speed_scale);
@@ -523,6 +569,11 @@ void GPUParticles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("restart"), &GPUParticles2D::restart);
+ ClassDB::bind_method(D_METHOD("set_sub_emitter", "path"), &GPUParticles2D::set_sub_emitter);
+ ClassDB::bind_method(D_METHOD("get_sub_emitter"), &GPUParticles2D::get_sub_emitter);
+
+ ClassDB::bind_method(D_METHOD("emit_particle", "xform", "velocity", "color", "custom", "flags"), &GPUParticles2D::emit_particle);
+
ClassDB::bind_method(D_METHOD("set_trail_enabled", "enabled"), &GPUParticles2D::set_trail_enabled);
ClassDB::bind_method(D_METHOD("set_trail_length", "secs"), &GPUParticles2D::set_trail_length);
@@ -538,6 +589,7 @@ void GPUParticles2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
ADD_PROPERTY_DEFAULT("emitting", true); // Workaround for doctool in headless mode, as dummy rasterizer always returns false.
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1000000,1,exp"), "set_amount", "get_amount");
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "sub_emitter", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "GPUParticles2D"), "set_sub_emitter", "get_sub_emitter");
ADD_GROUP("Time", "");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
@@ -566,6 +618,12 @@ void GPUParticles2D::_bind_methods() {
BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX);
BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME);
BIND_ENUM_CONSTANT(DRAW_ORDER_REVERSE_LIFETIME);
+
+ BIND_ENUM_CONSTANT(EMIT_FLAG_POSITION);
+ BIND_ENUM_CONSTANT(EMIT_FLAG_ROTATION_SCALE);
+ BIND_ENUM_CONSTANT(EMIT_FLAG_VELOCITY);
+ BIND_ENUM_CONSTANT(EMIT_FLAG_COLOR);
+ BIND_ENUM_CONSTANT(EMIT_FLAG_CUSTOM);
}
GPUParticles2D::GPUParticles2D() {
diff --git a/scene/2d/gpu_particles_2d.h b/scene/2d/gpu_particles_2d.h
index aa9a8da129..fc95ae27b2 100644
--- a/scene/2d/gpu_particles_2d.h
+++ b/scene/2d/gpu_particles_2d.h
@@ -79,6 +79,8 @@ private:
RID mesh;
+ void _attach_sub_emitter();
+
protected:
static void _bind_methods();
virtual void _validate_property(PropertyInfo &property) const override;
@@ -139,6 +141,19 @@ public:
TypedArray<String> get_configuration_warnings() const override;
+ void set_sub_emitter(const NodePath &p_path);
+ NodePath get_sub_emitter() const;
+
+ enum EmitFlags {
+ EMIT_FLAG_POSITION = RS::PARTICLES_EMIT_FLAG_POSITION,
+ EMIT_FLAG_ROTATION_SCALE = RS::PARTICLES_EMIT_FLAG_ROTATION_SCALE,
+ EMIT_FLAG_VELOCITY = RS::PARTICLES_EMIT_FLAG_VELOCITY,
+ EMIT_FLAG_COLOR = RS::PARTICLES_EMIT_FLAG_COLOR,
+ EMIT_FLAG_CUSTOM = RS::PARTICLES_EMIT_FLAG_CUSTOM
+ };
+
+ void emit_particle(const Transform2D &p_transform, const Vector2 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags);
+
void restart();
Rect2 capture_rect() const;
GPUParticles2D();
@@ -146,5 +161,6 @@ public:
};
VARIANT_ENUM_CAST(GPUParticles2D::DrawOrder)
+VARIANT_ENUM_CAST(GPUParticles2D::EmitFlags)
#endif // PARTICLES_2D_H
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index 1a6aaecaa8..7f2290bdc7 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -133,7 +133,7 @@ int Line2D::get_point_count() const {
void Line2D::clear_points() {
int count = _points.size();
if (count > 0) {
- _points.resize(0);
+ _points.clear();
update();
}
}
diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp
index e5df089771..fad54070a5 100644
--- a/scene/2d/navigation_obstacle_2d.cpp
+++ b/scene/2d/navigation_obstacle_2d.cpp
@@ -53,9 +53,9 @@ void NavigationObstacle2D::_validate_property(PropertyInfo &p_property) const {
void NavigationObstacle2D::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_READY: {
- initialize_agent();
+ case NOTIFICATION_ENTER_TREE: {
parent_node2d = Object::cast_to<Node2D>(get_parent());
+ reevaluate_agent_radius();
if (parent_node2d != nullptr) {
// place agent on navigation map first or else the RVO agent callback creation fails silently later
NavigationServer2D::get_singleton()->agent_set_map(get_rid(), parent_node2d->get_world_2d()->get_navigation_map());
@@ -83,6 +83,7 @@ void NavigationObstacle2D::_notification(int p_what) {
NavigationObstacle2D::NavigationObstacle2D() {
agent = NavigationServer2D::get_singleton()->agent_create();
+ initialize_agent();
}
NavigationObstacle2D::~NavigationObstacle2D() {
@@ -110,7 +111,7 @@ void NavigationObstacle2D::initialize_agent() {
void NavigationObstacle2D::reevaluate_agent_radius() {
if (!estimate_radius) {
NavigationServer2D::get_singleton()->agent_set_radius(agent, radius);
- } else if (parent_node2d) {
+ } else if (parent_node2d && parent_node2d->is_inside_tree()) {
NavigationServer2D::get_singleton()->agent_set_radius(agent, estimate_agent_radius());
}
}
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index 34f5830d8d..4bead978f1 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -299,7 +299,7 @@ void NavigationPolygon::make_polygons_from_outlines() {
}
polygons.clear();
- vertices.resize(0);
+ vertices.clear();
Map<Vector2, int> points;
for (List<TPPLPoly>::Element *I = out_poly.front(); I; I = I->next()) {
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 9331340e1b..9d26543243 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -413,7 +413,7 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent);
ADD_GROUP("Transform", "");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0,or_lesser,or_greater,noslider,suffix:px"), "set_position", "get_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_lesser,or_greater,noslider,suffix:px"), "set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "skew", PROPERTY_HINT_RANGE, "-89.9,89.9,0.1,radians"), "set_skew", "get_skew");
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index b2cc8164b6..fb611addf8 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -34,8 +34,8 @@
#include "scene/scene_string_names.h"
void PhysicsBody2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("move_and_collide", "linear_velocity", "test_only", "safe_margin"), &PhysicsBody2D::_move, DEFVAL(false), DEFVAL(0.08));
- ClassDB::bind_method(D_METHOD("test_move", "from", "linear_velocity", "collision", "safe_margin"), &PhysicsBody2D::test_move, DEFVAL(Variant()), DEFVAL(0.08));
+ ClassDB::bind_method(D_METHOD("move_and_collide", "distance", "test_only", "safe_margin"), &PhysicsBody2D::_move, DEFVAL(false), DEFVAL(0.08));
+ ClassDB::bind_method(D_METHOD("test_move", "from", "distance", "collision", "safe_margin"), &PhysicsBody2D::test_move, DEFVAL(Variant()), DEFVAL(0.08));
ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody2D::get_collision_exceptions);
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody2D::add_collision_exception_with);
@@ -54,11 +54,8 @@ PhysicsBody2D::~PhysicsBody2D() {
}
}
-Ref<KinematicCollision2D> PhysicsBody2D::_move(const Vector2 &p_linear_velocity, bool p_test_only, real_t p_margin) {
- // Hack in order to work with calling from _process as well as from _physics_process; calling from thread is risky.
- double delta = Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time();
-
- PhysicsServer2D::MotionParameters parameters(get_global_transform(), p_linear_velocity * delta, p_margin);
+Ref<KinematicCollision2D> PhysicsBody2D::_move(const Vector2 &p_distance, bool p_test_only, real_t p_margin) {
+ PhysicsServer2D::MotionParameters parameters(get_global_transform(), p_distance, p_margin);
PhysicsServer2D::MotionResult result;
if (move_and_collide(parameters, result, p_test_only)) {
@@ -129,7 +126,7 @@ bool PhysicsBody2D::move_and_collide(const PhysicsServer2D::MotionParameters &p_
return colliding;
}
-bool PhysicsBody2D::test_move(const Transform2D &p_from, const Vector2 &p_linear_velocity, const Ref<KinematicCollision2D> &r_collision, real_t p_margin) {
+bool PhysicsBody2D::test_move(const Transform2D &p_from, const Vector2 &p_distance, const Ref<KinematicCollision2D> &r_collision, real_t p_margin) {
ERR_FAIL_COND_V(!is_inside_tree(), false);
PhysicsServer2D::MotionResult *r = nullptr;
@@ -141,10 +138,7 @@ bool PhysicsBody2D::test_move(const Transform2D &p_from, const Vector2 &p_linear
r = &temp_result;
}
- // Hack in order to work with calling from _process as well as from _physics_process; calling from thread is risky.
- double delta = Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time();
-
- PhysicsServer2D::MotionParameters parameters(p_from, p_linear_velocity * delta, p_margin);
+ PhysicsServer2D::MotionParameters parameters(p_from, p_distance, p_margin);
bool colliding = PhysicsServer2D::get_singleton()->body_test_motion(get_rid(), parameters, r);
@@ -1162,7 +1156,7 @@ bool CharacterBody2D::move_and_slide() {
if (motion_mode == MOTION_MODE_GROUNDED) {
_move_and_slide_grounded(delta, was_on_floor);
} else {
- _move_and_slide_free(delta);
+ _move_and_slide_floating(delta);
}
// Compute real velocity.
@@ -1350,7 +1344,7 @@ void CharacterBody2D::_move_and_slide_grounded(double p_delta, bool p_was_on_flo
}
}
-void CharacterBody2D::_move_and_slide_free(double p_delta) {
+void CharacterBody2D::_move_and_slide_floating(double p_delta) {
Vector2 motion = motion_velocity * p_delta;
platform_rid = RID();
@@ -1376,7 +1370,7 @@ void CharacterBody2D::_move_and_slide_free(double p_delta) {
break;
}
- if (free_mode_min_slide_angle != 0 && result.get_angle(-motion_velocity.normalized()) < free_mode_min_slide_angle + FLOOR_ANGLE_THRESHOLD) {
+ if (wall_min_slide_angle != 0 && result.get_angle(-motion_velocity.normalized()) < wall_min_slide_angle + FLOOR_ANGLE_THRESHOLD) {
motion = Vector2();
} else if (first_slide) {
Vector2 motion_slide_norm = result.remainder.slide(result.collision_normal).normalized();
@@ -1668,12 +1662,12 @@ void CharacterBody2D::set_floor_snap_length(real_t p_floor_snap_length) {
floor_snap_length = p_floor_snap_length;
}
-real_t CharacterBody2D::get_free_mode_min_slide_angle() const {
- return free_mode_min_slide_angle;
+real_t CharacterBody2D::get_wall_min_slide_angle() const {
+ return wall_min_slide_angle;
}
-void CharacterBody2D::set_free_mode_min_slide_angle(real_t p_radians) {
- free_mode_min_slide_angle = p_radians;
+void CharacterBody2D::set_wall_min_slide_angle(real_t p_radians) {
+ wall_min_slide_angle = p_radians;
}
const Vector2 &CharacterBody2D::get_up_direction() const {
@@ -1681,7 +1675,7 @@ const Vector2 &CharacterBody2D::get_up_direction() const {
}
void CharacterBody2D::set_up_direction(const Vector2 &p_up_direction) {
- ERR_FAIL_COND_MSG(p_up_direction == Vector2(), "up_direction can't be equal to Vector2.ZERO, consider using Free motion mode instead.");
+ ERR_FAIL_COND_MSG(p_up_direction == Vector2(), "up_direction can't be equal to Vector2.ZERO, consider using Floating motion mode instead.");
up_direction = p_up_direction.normalized();
}
@@ -1728,8 +1722,8 @@ void CharacterBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_floor_max_angle", "radians"), &CharacterBody2D::set_floor_max_angle);
ClassDB::bind_method(D_METHOD("get_floor_snap_length"), &CharacterBody2D::get_floor_snap_length);
ClassDB::bind_method(D_METHOD("set_floor_snap_length", "floor_snap_length"), &CharacterBody2D::set_floor_snap_length);
- ClassDB::bind_method(D_METHOD("get_free_mode_min_slide_angle"), &CharacterBody2D::get_free_mode_min_slide_angle);
- ClassDB::bind_method(D_METHOD("set_free_mode_min_slide_angle", "radians"), &CharacterBody2D::set_free_mode_min_slide_angle);
+ ClassDB::bind_method(D_METHOD("get_wall_min_slide_angle"), &CharacterBody2D::get_wall_min_slide_angle);
+ ClassDB::bind_method(D_METHOD("set_wall_min_slide_angle", "radians"), &CharacterBody2D::set_wall_min_slide_angle);
ClassDB::bind_method(D_METHOD("get_up_direction"), &CharacterBody2D::get_up_direction);
ClassDB::bind_method(D_METHOD("set_up_direction", "up_direction"), &CharacterBody2D::set_up_direction);
ClassDB::bind_method(D_METHOD("set_motion_mode", "mode"), &CharacterBody2D::set_motion_mode);
@@ -1754,14 +1748,12 @@ void CharacterBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_slide_collision", "slide_idx"), &CharacterBody2D::_get_slide_collision);
ClassDB::bind_method(D_METHOD("get_last_slide_collision"), &CharacterBody2D::_get_last_slide_collision);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "motion_mode", PROPERTY_HINT_ENUM, "Grounded,Free", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_motion_mode", "get_motion_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "motion_mode", PROPERTY_HINT_ENUM, "Grounded,Floating", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_motion_mode", "get_motion_mode");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "up_direction"), "set_up_direction", "get_up_direction");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion_velocity", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_motion_velocity", "get_motion_velocity");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slide_on_ceiling"), "set_slide_on_ceiling_enabled", "is_slide_on_ceiling_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_slides", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_max_slides", "get_max_slides");
-
- ADD_GROUP("Free Mode", "free_mode_");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "free_mode_min_slide_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians", PROPERTY_USAGE_DEFAULT), "set_free_mode_min_slide_angle", "get_free_mode_min_slide_angle");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wall_min_slide_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians", PROPERTY_USAGE_DEFAULT), "set_wall_min_slide_angle", "get_wall_min_slide_angle");
ADD_GROUP("Floor", "floor_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_stop_on_slope"), "set_floor_stop_on_slope_enabled", "is_floor_stop_on_slope_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_constant_speed"), "set_floor_constant_speed_enabled", "is_floor_constant_speed_enabled");
@@ -1775,7 +1767,7 @@ void CharacterBody2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin");
BIND_ENUM_CONSTANT(MOTION_MODE_GROUNDED);
- BIND_ENUM_CONSTANT(MOTION_MODE_FREE);
+ BIND_ENUM_CONSTANT(MOTION_MODE_FLOATING);
BIND_ENUM_CONSTANT(PLATFORM_VEL_ON_LEAVE_ALWAYS);
BIND_ENUM_CONSTANT(PLATFORM_VEL_ON_LEAVE_UPWARD_ONLY);
@@ -1783,12 +1775,12 @@ void CharacterBody2D::_bind_methods() {
}
void CharacterBody2D::_validate_property(PropertyInfo &property) const {
- if (motion_mode == MOTION_MODE_FREE) {
+ if (motion_mode == MOTION_MODE_FLOATING) {
if (property.name.begins_with("floor_") || property.name == "up_direction" || property.name == "slide_on_ceiling") {
property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
} else {
- if (property.name == "free_mode_min_slide_angle") {
+ if (property.name == "wall_min_slide_angle") {
property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
}
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index 649d67d759..cfaa2570fb 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -47,11 +47,11 @@ protected:
Ref<KinematicCollision2D> motion_cache;
- Ref<KinematicCollision2D> _move(const Vector2 &p_linear_velocity, bool p_test_only = false, real_t p_margin = 0.08);
+ Ref<KinematicCollision2D> _move(const Vector2 &p_distance, bool p_test_only = false, real_t p_margin = 0.08);
public:
bool move_and_collide(const PhysicsServer2D::MotionParameters &p_parameters, PhysicsServer2D::MotionResult &r_result, bool p_test_only = false, bool p_cancel_sliding = true);
- bool test_move(const Transform2D &p_from, const Vector2 &p_linear_velocity, const Ref<KinematicCollision2D> &r_collision = Ref<KinematicCollision2D>(), real_t p_margin = 0.08);
+ bool test_move(const Transform2D &p_from, const Vector2 &p_distance, const Ref<KinematicCollision2D> &r_collision = Ref<KinematicCollision2D>(), real_t p_margin = 0.08);
TypedArray<PhysicsBody2D> get_collision_exceptions();
void add_collision_exception_with(Node *p_node); //must be physicsbody
@@ -328,7 +328,7 @@ class CharacterBody2D : public PhysicsBody2D {
public:
enum MotionMode {
MOTION_MODE_GROUNDED,
- MOTION_MODE_FREE,
+ MOTION_MODE_FLOATING,
};
enum MovingPlatformApplyVelocityOnLeave {
PLATFORM_VEL_ON_LEAVE_ALWAYS,
@@ -374,7 +374,7 @@ private:
int platform_layer = 0;
real_t floor_max_angle = Math::deg2rad((real_t)45.0);
real_t floor_snap_length = 1;
- real_t free_mode_min_slide_angle = Math::deg2rad((real_t)15.0);
+ real_t wall_min_slide_angle = Math::deg2rad((real_t)15.0);
Vector2 up_direction = Vector2(0.0, -1.0);
uint32_t moving_platform_floor_layers = UINT32_MAX;
uint32_t moving_platform_wall_layers = 0;
@@ -420,8 +420,8 @@ private:
real_t get_floor_snap_length();
void set_floor_snap_length(real_t p_floor_snap_length);
- real_t get_free_mode_min_slide_angle() const;
- void set_free_mode_min_slide_angle(real_t p_radians);
+ real_t get_wall_min_slide_angle() const;
+ void set_wall_min_slide_angle(real_t p_radians);
uint32_t get_moving_platform_floor_layers() const;
void set_moving_platform_floor_layers(const uint32_t p_exclude_layer);
@@ -435,7 +435,7 @@ private:
void set_moving_platform_apply_velocity_on_leave(MovingPlatformApplyVelocityOnLeave p_on_leave_velocity);
MovingPlatformApplyVelocityOnLeave get_moving_platform_apply_velocity_on_leave() const;
- void _move_and_slide_free(double p_delta);
+ void _move_and_slide_floating(double p_delta);
void _move_and_slide_grounded(double p_delta, bool p_was_on_floor);
Ref<KinematicCollision2D> _get_slide_collision(int p_bounce);
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index 1fdd8b05a6..9521667854 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -263,26 +263,18 @@ void RayCast2D::add_exception_rid(const RID &p_rid) {
exclude.insert(p_rid);
}
-void RayCast2D::add_exception(const Object *p_object) {
- ERR_FAIL_NULL(p_object);
- const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
- if (!co) {
- return;
- }
- add_exception_rid(co->get_rid());
+void RayCast2D::add_exception(const CollisionObject2D *p_node) {
+ ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject2D.");
+ add_exception_rid(p_node->get_rid());
}
void RayCast2D::remove_exception_rid(const RID &p_rid) {
exclude.erase(p_rid);
}
-void RayCast2D::remove_exception(const Object *p_object) {
- ERR_FAIL_NULL(p_object);
- const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
- if (!co) {
- return;
- }
- remove_exception_rid(co->get_rid());
+void RayCast2D::remove_exception(const CollisionObject2D *p_node) {
+ ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject2D.");
+ remove_exception_rid(p_node->get_rid());
}
void RayCast2D::clear_exceptions() {
diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h
index a1015c6ce0..2c6f2d5c00 100644
--- a/scene/2d/ray_cast_2d.h
+++ b/scene/2d/ray_cast_2d.h
@@ -33,6 +33,8 @@
#include "scene/2d/node_2d.h"
+class CollisionObject2D;
+
class RayCast2D : public Node2D {
GDCLASS(RayCast2D, Node2D);
@@ -94,9 +96,9 @@ public:
Vector2 get_collision_normal() const;
void add_exception_rid(const RID &p_rid);
- void add_exception(const Object *p_object);
+ void add_exception(const CollisionObject2D *p_node);
void remove_exception_rid(const RID &p_rid);
- void remove_exception(const Object *p_object);
+ void remove_exception(const CollisionObject2D *p_node);
void clear_exceptions();
RayCast2D();
diff --git a/scene/2d/shape_cast_2d.cpp b/scene/2d/shape_cast_2d.cpp
index 10194861b4..24199c96b5 100644
--- a/scene/2d/shape_cast_2d.cpp
+++ b/scene/2d/shape_cast_2d.cpp
@@ -322,26 +322,18 @@ void ShapeCast2D::add_exception_rid(const RID &p_rid) {
exclude.insert(p_rid);
}
-void ShapeCast2D::add_exception(const Object *p_object) {
- ERR_FAIL_NULL(p_object);
- const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
- if (!co) {
- return;
- }
- add_exception_rid(co->get_rid());
+void ShapeCast2D::add_exception(const CollisionObject2D *p_node) {
+ ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject2D.");
+ add_exception_rid(p_node->get_rid());
}
void ShapeCast2D::remove_exception_rid(const RID &p_rid) {
exclude.erase(p_rid);
}
-void ShapeCast2D::remove_exception(const Object *p_object) {
- ERR_FAIL_NULL(p_object);
- const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
- if (!co) {
- return;
- }
- remove_exception_rid(co->get_rid());
+void ShapeCast2D::remove_exception(const CollisionObject2D *p_node) {
+ ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject2D.");
+ remove_exception_rid(p_node->get_rid());
}
void ShapeCast2D::clear_exceptions() {
diff --git a/scene/2d/shape_cast_2d.h b/scene/2d/shape_cast_2d.h
index 7e1ebeb315..ea36b25068 100644
--- a/scene/2d/shape_cast_2d.h
+++ b/scene/2d/shape_cast_2d.h
@@ -34,6 +34,8 @@
#include "scene/2d/node_2d.h"
#include "scene/resources/shape_2d.h"
+class CollisionObject2D;
+
class ShapeCast2D : public Node2D {
GDCLASS(ShapeCast2D, Node2D);
@@ -109,9 +111,9 @@ public:
real_t get_closest_collision_unsafe_fraction() const;
void add_exception_rid(const RID &p_rid);
- void add_exception(const Object *p_object);
+ void add_exception(const CollisionObject2D *p_node);
void remove_exception_rid(const RID &p_rid);
- void remove_exception(const Object *p_object);
+ void remove_exception(const CollisionObject2D *p_node);
void clear_exceptions();
TypedArray<String> get_configuration_warnings() const override;
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 5857b6710f..02ca1ba2aa 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1119,7 +1119,7 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
if (q.runtime_tile_data_cache.has(E_cell.value)) {
tile_data = q.runtime_tile_data_cache[E_cell.value];
} else {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
}
Ref<ShaderMaterial> mat = tile_data->get_material();
@@ -1311,7 +1311,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe
}
// Get tile data.
- const TileData *tile_data = p_tile_data_override ? p_tile_data_override : Object::cast_to<TileData>(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile));
+ const TileData *tile_data = p_tile_data_override ? p_tile_data_override : atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile);
// Get the tile modulation.
Color modulate = tile_data->get_modulate() * p_modulation;
@@ -1474,7 +1474,7 @@ void TileMap::_physics_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r
if (q.runtime_tile_data_cache.has(E_cell->get())) {
tile_data = q.runtime_tile_data_cache[E_cell->get()];
} else {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
}
for (int tile_set_physics_layer = 0; tile_set_physics_layer < tile_set->get_physics_layers_count(); tile_set_physics_layer++) {
Ref<PhysicsMaterial> physics_material = tile_set->get_physics_layer_physics_material(tile_set_physics_layer);
@@ -1671,7 +1671,7 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
if (q.runtime_tile_data_cache.has(E_cell->get())) {
tile_data = q.runtime_tile_data_cache[E_cell->get()];
} else {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
}
q.navigation_regions[E_cell->get()].resize(tile_set->get_navigation_layers_count());
@@ -1760,7 +1760,7 @@ void TileMap::_navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
if (p_quadrant->runtime_tile_data_cache.has(E_cell->get())) {
tile_data = p_quadrant->runtime_tile_data_cache[E_cell->get()];
} else {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
}
Transform2D xform;
@@ -2204,7 +2204,7 @@ Set<TileMap::TerrainConstraint> TileMap::get_terrain_constraints_from_removed_ce
Ref<TileSetSource> source = tile_set->get_source(neighbor_cell.source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(neighbor_cell.get_atlas_coords(), neighbor_cell.alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(neighbor_cell.get_atlas_coords(), neighbor_cell.alternative_tile);
if (tile_data && tile_data->get_terrain_set() == p_terrain_set) {
neighbor_tile_data = tile_data;
}
@@ -2580,7 +2580,7 @@ void TileMap::_build_runtime_update_tile_data(SelfList<TileMapQuadrant>::List &r
if (atlas_source) {
bool ret = false;
if (GDVIRTUAL_CALL(_use_tile_data_runtime_update, q.layer, E_cell.value, ret) && ret) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
// Create the runtime TileData.
TileData *tile_data_runtime_use = tile_data->duplicate();
@@ -2725,7 +2725,7 @@ void TileMap::_get_property_list(List<PropertyInfo> *p_list) const {
}
Vector2 TileMap::map_to_world(const Vector2i &p_pos) const {
- // SHOULD RETURN THE CENTER OF THE TILE
+ // SHOULD RETURN THE CENTER OF THE CELL
ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2());
Vector2 ret = p_pos;
@@ -3648,9 +3648,6 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_dirty_quadrants"), &TileMap::_update_dirty_quadrants);
- ClassDB::bind_method(D_METHOD("_set_tile_data", "layer", "data"), &TileMap::_set_tile_data);
- ClassDB::bind_method(D_METHOD("_get_tile_data", "layer"), &TileMap::_get_tile_data);
-
ClassDB::bind_method(D_METHOD("_tile_set_changed_deferred_update"), &TileMap::_tile_set_changed_deferred_update);
GDVIRTUAL_BIND(_use_tile_data_runtime_update, "layer", "coords");
diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp
index df7c044f9e..3ab09550fa 100644
--- a/scene/3d/collision_object_3d.cpp
+++ b/scene/3d/collision_object_3d.cpp
@@ -484,7 +484,7 @@ uint32_t CollisionObject3D::create_shape_owner(Object *p_owner) {
id = shapes.back()->key() + 1;
}
- sd.owner = p_owner;
+ sd.owner_id = p_owner ? p_owner->get_instance_id() : ObjectID();
shapes[id] = sd;
@@ -563,7 +563,7 @@ Transform3D CollisionObject3D::shape_owner_get_transform(uint32_t p_owner) const
Object *CollisionObject3D::shape_owner_get_owner(uint32_t p_owner) const {
ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr);
- return shapes[p_owner].owner;
+ return ObjectDB::get_instance(shapes[p_owner].owner_id);
}
void CollisionObject3D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape3D> &p_shape) {
diff --git a/scene/3d/collision_object_3d.h b/scene/3d/collision_object_3d.h
index f560753543..e92843d784 100644
--- a/scene/3d/collision_object_3d.h
+++ b/scene/3d/collision_object_3d.h
@@ -57,7 +57,7 @@ private:
PhysicsServer3D::BodyMode body_mode = PhysicsServer3D::BODY_MODE_STATIC;
struct ShapeData {
- Object *owner = nullptr;
+ ObjectID owner_id;
Transform3D xform;
struct ShapeBase {
RID debug_shape;
diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp
index 0a0507207a..d88bb815bc 100644
--- a/scene/3d/light_3d.cpp
+++ b/scene/3d/light_3d.cpp
@@ -247,7 +247,7 @@ void Light3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "light_angular_distance", PROPERTY_HINT_RANGE, "0,90,0.01"), "set_param", "get_param", PARAM_SIZE);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "light_negative"), "set_negative", "is_negative");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "light_specular", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SPECULAR);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "light_bake_mode", PROPERTY_HINT_ENUM, "Disabled,Dynamic,Static"), "set_bake_mode", "get_bake_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "light_bake_mode", PROPERTY_HINT_ENUM, "Disabled,Static (VoxelGI/SDFGI/LightmapGI),Dynamic (VoxelGI/SDFGI only)"), "set_bake_mode", "get_bake_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
ADD_GROUP("Shadow", "shadow_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_enabled"), "set_shadow", "has_shadow");
@@ -284,8 +284,8 @@ void Light3D::_bind_methods() {
BIND_ENUM_CONSTANT(PARAM_MAX);
BIND_ENUM_CONSTANT(BAKE_DISABLED);
- BIND_ENUM_CONSTANT(BAKE_DYNAMIC);
BIND_ENUM_CONSTANT(BAKE_STATIC);
+ BIND_ENUM_CONSTANT(BAKE_DYNAMIC);
}
Light3D::Light3D(RenderingServer::LightType p_type) {
diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h
index 93dc8155bb..d5d2aee43d 100644
--- a/scene/3d/light_3d.h
+++ b/scene/3d/light_3d.h
@@ -63,8 +63,8 @@ public:
enum BakeMode {
BAKE_DISABLED,
+ BAKE_STATIC,
BAKE_DYNAMIC,
- BAKE_STATIC
};
private:
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp
index 715c421632..825742da35 100644
--- a/scene/3d/lightmap_gi.cpp
+++ b/scene/3d/lightmap_gi.cpp
@@ -217,7 +217,7 @@ LightmapGIData::~LightmapGIData() {
void LightmapGI::_find_meshes_and_lights(Node *p_at_node, Vector<MeshesFound> &meshes, Vector<LightsFound> &lights, Vector<Vector3> &probes) {
MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(p_at_node);
- if (mi && mi->get_gi_mode() == GeometryInstance3D::GI_MODE_BAKED && mi->is_visible_in_tree()) {
+ if (mi && mi->get_gi_mode() == GeometryInstance3D::GI_MODE_STATIC && mi->is_visible_in_tree()) {
Ref<Mesh> mesh = mi->get_mesh();
if (mesh.is_valid()) {
bool all_have_uv2_and_normal = true;
diff --git a/scene/3d/navigation_obstacle_3d.cpp b/scene/3d/navigation_obstacle_3d.cpp
index b1f6f0cf91..ba6c50d98c 100644
--- a/scene/3d/navigation_obstacle_3d.cpp
+++ b/scene/3d/navigation_obstacle_3d.cpp
@@ -54,9 +54,9 @@ void NavigationObstacle3D::_validate_property(PropertyInfo &p_property) const {
void NavigationObstacle3D::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_READY: {
- initialize_agent();
+ case NOTIFICATION_ENTER_TREE: {
parent_node3d = Object::cast_to<Node3D>(get_parent());
+ reevaluate_agent_radius();
if (parent_node3d != nullptr) {
// place agent on navigation map first or else the RVO agent callback creation fails silently later
NavigationServer3D::get_singleton()->agent_set_map(get_rid(), parent_node3d->get_world_3d()->get_navigation_map());
@@ -91,6 +91,7 @@ void NavigationObstacle3D::_notification(int p_what) {
NavigationObstacle3D::NavigationObstacle3D() {
agent = NavigationServer3D::get_singleton()->agent_create();
+ initialize_agent();
}
NavigationObstacle3D::~NavigationObstacle3D() {
@@ -118,7 +119,7 @@ void NavigationObstacle3D::initialize_agent() {
void NavigationObstacle3D::reevaluate_agent_radius() {
if (!estimate_radius) {
NavigationServer3D::get_singleton()->agent_set_radius(agent, radius);
- } else if (parent_node3d) {
+ } else if (parent_node3d && parent_node3d->is_inside_tree()) {
NavigationServer3D::get_singleton()->agent_set_radius(agent, estimate_agent_radius());
}
}
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index a992d2aaf2..cad1201d63 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -300,8 +300,9 @@ Node3D *Node3D::get_parent_node_3d() const {
}
Transform3D Node3D::get_relative_transform(const Node *p_parent) const {
- if (p_parent == this)
+ if (p_parent == this) {
return Transform3D();
+ }
ERR_FAIL_COND_V(!data.parent, Transform3D());
@@ -990,7 +991,7 @@ void Node3D::_bind_methods() {
ADD_GROUP("Transform", "");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_transform", "get_transform");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "global_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_RANGE, "-99999,99999,0,or_greater,or_lesser,noslider,suffix:m", PROPERTY_USAGE_EDITOR), "set_position", "get_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_greater,or_lesser,noslider,suffix:m", PROPERTY_USAGE_EDITOR), "set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians", PROPERTY_USAGE_EDITOR), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::QUATERNION, "quaternion", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_quaternion", "get_quaternion");
ADD_PROPERTY(PropertyInfo(Variant::BASIS, "basis", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_basis", "get_basis");
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index b3192a5bb5..13a38f3b9f 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -34,8 +34,8 @@
#include "scene/scene_string_names.h"
void PhysicsBody3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("move_and_collide", "linear_velocity", "test_only", "safe_margin", "max_collisions"), &PhysicsBody3D::_move, DEFVAL(false), DEFVAL(0.001), DEFVAL(1));
- ClassDB::bind_method(D_METHOD("test_move", "from", "linear_velocity", "collision", "safe_margin", "max_collisions"), &PhysicsBody3D::test_move, DEFVAL(Variant()), DEFVAL(0.001), DEFVAL(1));
+ ClassDB::bind_method(D_METHOD("move_and_collide", "distance", "test_only", "safe_margin", "max_collisions"), &PhysicsBody3D::_move, DEFVAL(false), DEFVAL(0.001), DEFVAL(1));
+ ClassDB::bind_method(D_METHOD("test_move", "from", "distance", "collision", "safe_margin", "max_collisions"), &PhysicsBody3D::test_move, DEFVAL(Variant()), DEFVAL(0.001), DEFVAL(1));
ClassDB::bind_method(D_METHOD("set_axis_lock", "axis", "lock"), &PhysicsBody3D::set_axis_lock);
ClassDB::bind_method(D_METHOD("get_axis_lock", "axis"), &PhysicsBody3D::get_axis_lock);
@@ -91,11 +91,8 @@ void PhysicsBody3D::remove_collision_exception_with(Node *p_node) {
PhysicsServer3D::get_singleton()->body_remove_collision_exception(get_rid(), collision_object->get_rid());
}
-Ref<KinematicCollision3D> PhysicsBody3D::_move(const Vector3 &p_linear_velocity, bool p_test_only, real_t p_margin, int p_max_collisions) {
- // Hack in order to work with calling from _process as well as from _physics_process; calling from thread is risky
- double delta = Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time();
-
- PhysicsServer3D::MotionParameters parameters(get_global_transform(), p_linear_velocity * delta, p_margin);
+Ref<KinematicCollision3D> PhysicsBody3D::_move(const Vector3 &p_distance, bool p_test_only, real_t p_margin, int p_max_collisions) {
+ PhysicsServer3D::MotionParameters parameters(get_global_transform(), p_distance, p_margin);
parameters.max_collisions = p_max_collisions;
PhysicsServer3D::MotionResult result;
@@ -170,7 +167,7 @@ bool PhysicsBody3D::move_and_collide(const PhysicsServer3D::MotionParameters &p_
return colliding;
}
-bool PhysicsBody3D::test_move(const Transform3D &p_from, const Vector3 &p_linear_velocity, const Ref<KinematicCollision3D> &r_collision, real_t p_margin, int p_max_collisions) {
+bool PhysicsBody3D::test_move(const Transform3D &p_from, const Vector3 &p_distance, const Ref<KinematicCollision3D> &r_collision, real_t p_margin, int p_max_collisions) {
ERR_FAIL_COND_V(!is_inside_tree(), false);
PhysicsServer3D::MotionResult *r = nullptr;
@@ -182,10 +179,7 @@ bool PhysicsBody3D::test_move(const Transform3D &p_from, const Vector3 &p_linear
r = &temp_result;
}
- // Hack in order to work with calling from _process as well as from _physics_process; calling from thread is risky
- double delta = Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time();
-
- PhysicsServer3D::MotionParameters parameters(p_from, p_linear_velocity * delta, p_margin);
+ PhysicsServer3D::MotionParameters parameters(p_from, p_distance, p_margin);
bool colliding = PhysicsServer3D::get_singleton()->body_test_motion(get_rid(), parameters, r);
@@ -1233,7 +1227,7 @@ bool CharacterBody3D::move_and_slide() {
if (motion_mode == MOTION_MODE_GROUNDED) {
_move_and_slide_grounded(delta, was_on_floor);
} else {
- _move_and_slide_free(delta);
+ _move_and_slide_floating(delta);
}
// Compute real velocity.
@@ -1512,7 +1506,7 @@ void CharacterBody3D::_move_and_slide_grounded(double p_delta, bool p_was_on_flo
}
}
-void CharacterBody3D::_move_and_slide_free(double p_delta) {
+void CharacterBody3D::_move_and_slide_floating(double p_delta) {
Vector3 motion = motion_velocity * p_delta;
platform_rid = RID();
@@ -1929,7 +1923,7 @@ const Vector3 &CharacterBody3D::get_up_direction() const {
}
void CharacterBody3D::set_up_direction(const Vector3 &p_up_direction) {
- ERR_FAIL_COND_MSG(p_up_direction == Vector3(), "up_direction can't be equal to Vector3.ZERO, consider using Free motion mode instead.");
+ ERR_FAIL_COND_MSG(p_up_direction == Vector3(), "up_direction can't be equal to Vector3.ZERO, consider using Floating motion mode instead.");
up_direction = p_up_direction.normalized();
}
@@ -2000,12 +1994,11 @@ void CharacterBody3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_slide_collision", "slide_idx"), &CharacterBody3D::_get_slide_collision);
ClassDB::bind_method(D_METHOD("get_last_slide_collision"), &CharacterBody3D::_get_last_slide_collision);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "motion_mode", PROPERTY_HINT_ENUM, "Grounded,Free", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_motion_mode", "get_motion_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "motion_mode", PROPERTY_HINT_ENUM, "Grounded,Floating", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_motion_mode", "get_motion_mode");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "up_direction"), "set_up_direction", "get_up_direction");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slide_on_ceiling"), "set_slide_on_ceiling_enabled", "is_slide_on_ceiling_enabled");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "motion_velocity", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_motion_velocity", "get_motion_velocity");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_slides", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_max_slides", "get_max_slides");
- ADD_GROUP("Free Mode", "free_mode_");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wall_min_slide_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians", PROPERTY_USAGE_DEFAULT), "set_wall_min_slide_angle", "get_wall_min_slide_angle");
ADD_GROUP("Floor", "floor_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_stop_on_slope"), "set_floor_stop_on_slope_enabled", "is_floor_stop_on_slope_enabled");
@@ -2020,7 +2013,7 @@ void CharacterBody3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin");
BIND_ENUM_CONSTANT(MOTION_MODE_GROUNDED);
- BIND_ENUM_CONSTANT(MOTION_MODE_FREE);
+ BIND_ENUM_CONSTANT(MOTION_MODE_FLOATING);
BIND_ENUM_CONSTANT(PLATFORM_VEL_ON_LEAVE_ALWAYS);
BIND_ENUM_CONSTANT(PLATFORM_VEL_ON_LEAVE_UPWARD_ONLY);
@@ -2028,7 +2021,7 @@ void CharacterBody3D::_bind_methods() {
}
void CharacterBody3D::_validate_property(PropertyInfo &property) const {
- if (motion_mode == MOTION_MODE_FREE) {
+ if (motion_mode == MOTION_MODE_FLOATING) {
if (property.name.begins_with("floor_") || property.name == "up_direction" || property.name == "slide_on_ceiling") {
property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h
index e37b841117..67dc7382c3 100644
--- a/scene/3d/physics_body_3d.h
+++ b/scene/3d/physics_body_3d.h
@@ -50,11 +50,11 @@ protected:
uint16_t locked_axis = 0;
- Ref<KinematicCollision3D> _move(const Vector3 &p_linear_velocity, bool p_test_only = false, real_t p_margin = 0.001, int p_max_collisions = 1);
+ Ref<KinematicCollision3D> _move(const Vector3 &p_distance, bool p_test_only = false, real_t p_margin = 0.001, int p_max_collisions = 1);
public:
bool move_and_collide(const PhysicsServer3D::MotionParameters &p_parameters, PhysicsServer3D::MotionResult &r_result, bool p_test_only = false, bool p_cancel_sliding = true);
- bool test_move(const Transform3D &p_from, const Vector3 &p_linear_velocity, const Ref<KinematicCollision3D> &r_collision = Ref<KinematicCollision3D>(), real_t p_margin = 0.001, int p_max_collisions = 1);
+ bool test_move(const Transform3D &p_from, const Vector3 &p_distance, const Ref<KinematicCollision3D> &r_collision = Ref<KinematicCollision3D>(), real_t p_margin = 0.001, int p_max_collisions = 1);
void set_axis_lock(PhysicsServer3D::BodyAxis p_axis, bool p_lock);
bool get_axis_lock(PhysicsServer3D::BodyAxis p_axis) const;
@@ -345,7 +345,7 @@ class CharacterBody3D : public PhysicsBody3D {
public:
enum MotionMode {
MOTION_MODE_GROUNDED,
- MOTION_MODE_FREE,
+ MOTION_MODE_FLOATING,
};
enum MovingPlatformApplyVelocityOnLeave {
PLATFORM_VEL_ON_LEAVE_ALWAYS,
@@ -468,7 +468,7 @@ private:
void set_moving_platform_apply_velocity_on_leave(MovingPlatformApplyVelocityOnLeave p_on_leave_velocity);
MovingPlatformApplyVelocityOnLeave get_moving_platform_apply_velocity_on_leave() const;
- void _move_and_slide_free(double p_delta);
+ void _move_and_slide_floating(double p_delta);
void _move_and_slide_grounded(double p_delta, bool p_was_on_floor);
Ref<KinematicCollision3D> _get_slide_collision(int p_bounce);
diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp
index 3bb65d07a0..b71c54dcf9 100644
--- a/scene/3d/ray_cast_3d.cpp
+++ b/scene/3d/ray_cast_3d.cpp
@@ -243,26 +243,18 @@ void RayCast3D::add_exception_rid(const RID &p_rid) {
exclude.insert(p_rid);
}
-void RayCast3D::add_exception(const Object *p_object) {
- ERR_FAIL_NULL(p_object);
- const CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_object);
- if (!co) {
- return;
- }
- add_exception_rid(co->get_rid());
+void RayCast3D::add_exception(const CollisionObject3D *p_node) {
+ ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject3D.");
+ add_exception_rid(p_node->get_rid());
}
void RayCast3D::remove_exception_rid(const RID &p_rid) {
exclude.erase(p_rid);
}
-void RayCast3D::remove_exception(const Object *p_object) {
- ERR_FAIL_NULL(p_object);
- const CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_object);
- if (!co) {
- return;
- }
- remove_exception_rid(co->get_rid());
+void RayCast3D::remove_exception(const CollisionObject3D *p_node) {
+ ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject3D.");
+ remove_exception_rid(p_node->get_rid());
}
void RayCast3D::clear_exceptions() {
diff --git a/scene/3d/ray_cast_3d.h b/scene/3d/ray_cast_3d.h
index a53e2c83fc..ad85001591 100644
--- a/scene/3d/ray_cast_3d.h
+++ b/scene/3d/ray_cast_3d.h
@@ -33,6 +33,8 @@
#include "scene/3d/node_3d.h"
+class CollisionObject3D;
+
class RayCast3D : public Node3D {
GDCLASS(RayCast3D, Node3D);
@@ -116,9 +118,9 @@ public:
Vector3 get_collision_normal() const;
void add_exception_rid(const RID &p_rid);
- void add_exception(const Object *p_object);
+ void add_exception(const CollisionObject3D *p_node);
void remove_exception_rid(const RID &p_rid);
- void remove_exception(const Object *p_object);
+ void remove_exception(const CollisionObject3D *p_node);
void clear_exceptions();
RayCast3D();
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp
index 3957a1653f..b6b5920f69 100644
--- a/scene/3d/skeleton_3d.cpp
+++ b/scene/3d/skeleton_3d.cpp
@@ -506,7 +506,7 @@ int Skeleton3D::get_bone_axis_forward_enum(int p_bone) {
// Skeleton creation api
void Skeleton3D::add_bone(const String &p_name) {
- ERR_FAIL_COND(p_name.is_empty() || p_name.find(":") != -1 || p_name.find("/") != -1);
+ ERR_FAIL_COND(p_name.is_empty() || p_name.contains(":") || p_name.contains("/"));
for (int i = 0; i < bones.size(); i++) {
ERR_FAIL_COND(bones[i].name == p_name);
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index a37fce9469..331d58927b 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -1088,8 +1088,9 @@ void AnimatedSprite3D::set_frame(int p_frame) {
if (frames->has_animation(animation)) {
int limit = frames->get_frame_count(animation);
- if (p_frame >= limit)
+ if (p_frame >= limit) {
p_frame = limit - 1;
+ }
}
if (p_frame < 0) {
diff --git a/scene/3d/visual_instance_3d.cpp b/scene/3d/visual_instance_3d.cpp
index 0db2fe9fc6..005bb5a737 100644
--- a/scene/3d/visual_instance_3d.cpp
+++ b/scene/3d/visual_instance_3d.cpp
@@ -247,7 +247,7 @@ bool GeometryInstance3D::_set(const StringName &p_name, const Variant &p_value)
}
#ifndef DISABLE_DEPRECATED
if (p_name == SceneStringNames::get_singleton()->use_in_baked_light && bool(p_value)) {
- set_gi_mode(GI_MODE_BAKED);
+ set_gi_mode(GI_MODE_STATIC);
return true;
}
@@ -358,7 +358,7 @@ void GeometryInstance3D::set_gi_mode(GIMode p_mode) {
RS::get_singleton()->instance_geometry_set_flag(get_instance(), RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
RS::get_singleton()->instance_geometry_set_flag(get_instance(), RS::INSTANCE_FLAG_USE_DYNAMIC_GI, false);
} break;
- case GI_MODE_BAKED: {
+ case GI_MODE_STATIC: {
RS::get_singleton()->instance_geometry_set_flag(get_instance(), RS::INSTANCE_FLAG_USE_BAKED_LIGHT, true);
RS::get_singleton()->instance_geometry_set_flag(get_instance(), RS::INSTANCE_FLAG_USE_DYNAMIC_GI, false);
@@ -462,7 +462,7 @@ void GeometryInstance3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_bias", PROPERTY_HINT_RANGE, "0.001,128,0.001"), "set_lod_bias", "get_lod_bias");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_occlusion_culling"), "set_ignore_occlusion_culling", "is_ignoring_occlusion_culling");
ADD_GROUP("Global Illumination", "gi_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "gi_mode", PROPERTY_HINT_ENUM, "Disabled,Baked,Dynamic"), "set_gi_mode", "get_gi_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "gi_mode", PROPERTY_HINT_ENUM, "Disabled,Static (VoxelGI/SDFGI/LightmapGI),Dynamic (VoxelGI only)"), "set_gi_mode", "get_gi_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "gi_lightmap_scale", PROPERTY_HINT_ENUM, String::utf8("1×,2×,4×,8×")), "set_lightmap_scale", "get_lightmap_scale");
ADD_GROUP("Visibility Range", "visibility_range_");
@@ -479,7 +479,7 @@ void GeometryInstance3D::_bind_methods() {
BIND_ENUM_CONSTANT(SHADOW_CASTING_SETTING_SHADOWS_ONLY);
BIND_ENUM_CONSTANT(GI_MODE_DISABLED);
- BIND_ENUM_CONSTANT(GI_MODE_BAKED);
+ BIND_ENUM_CONSTANT(GI_MODE_STATIC);
BIND_ENUM_CONSTANT(GI_MODE_DYNAMIC);
BIND_ENUM_CONSTANT(LIGHTMAP_SCALE_1X);
diff --git a/scene/3d/visual_instance_3d.h b/scene/3d/visual_instance_3d.h
index dd0eb25001..be964e5080 100644
--- a/scene/3d/visual_instance_3d.h
+++ b/scene/3d/visual_instance_3d.h
@@ -89,7 +89,7 @@ public:
enum GIMode {
GI_MODE_DISABLED,
- GI_MODE_BAKED,
+ GI_MODE_STATIC,
GI_MODE_DYNAMIC
};
diff --git a/scene/3d/voxel_gi.cpp b/scene/3d/voxel_gi.cpp
index 35ac1792e9..bfe3c80a4f 100644
--- a/scene/3d/voxel_gi.cpp
+++ b/scene/3d/voxel_gi.cpp
@@ -282,7 +282,7 @@ Vector3 VoxelGI::get_extents() const {
void VoxelGI::_find_meshes(Node *p_at_node, List<PlotMesh> &plot_meshes) {
MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(p_at_node);
- if (mi && mi->get_gi_mode() == GeometryInstance3D::GI_MODE_BAKED && mi->is_visible_in_tree()) {
+ if (mi && mi->get_gi_mode() == GeometryInstance3D::GI_MODE_STATIC && mi->is_visible_in_tree()) {
Ref<Mesh> mesh = mi->get_mesh();
if (mesh.is_valid()) {
AABB aabb = mesh->get_aabb();
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index 33939d4cd6..849316c568 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -292,10 +292,10 @@ double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek) {
// actually blend the animations now
- float max_time_remaining = 0.0;
+ double max_time_remaining = 0.0;
for (int i = 0; i < blend_points_used; i++) {
- float remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, weights[i], FILTER_IGNORE, false);
+ double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, weights[i], FILTER_IGNORE, false);
max_time_remaining = MAX(max_time_remaining, remaining);
}
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index f169e79751..a3aa3f6cc8 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -438,7 +438,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) {
Vector2 blend_pos = get_parameter(blend_position);
int closest = get_parameter(this->closest);
double length_internal = get_parameter(this->length_internal);
- float mind = 0.0; //time of min distance point
+ double mind = 0.0; //time of min distance point
if (blend_mode == BLEND_MODE_INTERPOLATED) {
if (triangles.size() == 0) {
@@ -502,7 +502,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) {
for (int j = 0; j < 3; j++) {
if (i == triangle_points[j]) {
//blend with the given weight
- float t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, blend_weights[j], FILTER_IGNORE, false);
+ double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, blend_weights[j], FILTER_IGNORE, false);
if (first || t < mind) {
mind = t;
first = false;
@@ -530,7 +530,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) {
}
if (new_closest != closest && new_closest != -1) {
- float from = 0.0;
+ double from = 0.0;
if (blend_mode == BLEND_MODE_DISCRETE_CARRY && closest != -1) {
//for ping-pong loop
Ref<AnimationNodeAnimation> na_c = static_cast<Ref<AnimationNodeAnimation>>(blend_points[closest].node);
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 2740103a4a..3d0ac291b8 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -371,6 +371,8 @@ void AnimationNodeOneShot::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeOneShot::set_use_sync);
ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeOneShot::is_using_sync);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_mode", PROPERTY_HINT_ENUM, "Blend,Add"), "set_mix_mode", "get_mix_mode");
+
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadein_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadein_time", "get_fadein_time");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadeout_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadeout_time", "get_fadeout_time");
@@ -748,7 +750,7 @@ double AnimationNodeTransition::process(double p_time, bool p_seek) {
return 0;
}
- float rem = 0.0;
+ double rem = 0.0;
if (prev < 0) { // process current animation, check for transition
@@ -855,7 +857,7 @@ void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNod
ERR_FAIL_COND(nodes.has(p_name));
ERR_FAIL_COND(p_node.is_null());
ERR_FAIL_COND(p_name == SceneStringNames::get_singleton()->output);
- ERR_FAIL_COND(String(p_name).find("/") != -1);
+ ERR_FAIL_COND(String(p_name).contains("/"));
Node n;
n.node = p_node;
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index a23e1b689c..a68f7e037d 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -50,7 +50,7 @@ bool AnimationNodeStateMachineTransition::has_auto_advance() const {
void AnimationNodeStateMachineTransition::set_advance_condition(const StringName &p_condition) {
String cs = p_condition;
- ERR_FAIL_COND(cs.find("/") != -1 || cs.find(":") != -1);
+ ERR_FAIL_COND(cs.contains("/") || cs.contains(":"));
advance_condition = p_condition;
if (!cs.is_empty()) {
advance_condition_name = "conditions/" + cs;
@@ -536,7 +536,7 @@ Variant AnimationNodeStateMachine::get_parameter_default_value(const StringName
void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<AnimationNode> p_node, const Vector2 &p_position) {
ERR_FAIL_COND(states.has(p_name));
ERR_FAIL_COND(p_node.is_null());
- ERR_FAIL_COND(String(p_name).find("/") != -1);
+ ERR_FAIL_COND(String(p_name).contains("/"));
State state;
state.node = p_node;
@@ -553,7 +553,7 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation
void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<AnimationNode> p_node) {
ERR_FAIL_COND(states.has(p_name) == false);
ERR_FAIL_COND(p_node.is_null());
- ERR_FAIL_COND(String(p_name).find("/") != -1);
+ ERR_FAIL_COND(String(p_name).contains("/"));
{
Ref<AnimationNode> node = states[p_name].node;
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 128c6cae8b..4a3fd72080 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1171,7 +1171,7 @@ void AnimationPlayer::_animation_process(double p_delta) {
Error AnimationPlayer::add_animation(const StringName &p_name, const Ref<Animation> &p_animation) {
#ifdef DEBUG_ENABLED
- ERR_FAIL_COND_V_MSG(String(p_name).find("/") != -1 || String(p_name).find(":") != -1 || String(p_name).find(",") != -1 || String(p_name).find("[") != -1, ERR_INVALID_PARAMETER, "Invalid animation name: " + String(p_name) + ".");
+ ERR_FAIL_COND_V_MSG(String(p_name).contains("/") || String(p_name).contains(":") || String(p_name).contains(",") || String(p_name).contains("["), ERR_INVALID_PARAMETER, "Invalid animation name: " + String(p_name) + ".");
#endif
ERR_FAIL_COND_V(p_animation.is_null(), ERR_INVALID_PARAMETER);
@@ -1213,7 +1213,7 @@ void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) {
void AnimationPlayer::rename_animation(const StringName &p_name, const StringName &p_new_name) {
ERR_FAIL_COND(!animation_set.has(p_name));
- ERR_FAIL_COND(String(p_new_name).find("/") != -1 || String(p_new_name).find(":") != -1);
+ ERR_FAIL_COND(String(p_new_name).contains("/") || String(p_new_name).contains(":"));
ERR_FAIL_COND(animation_set.has(p_new_name));
stop();
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index a551417778..f2f69fc439 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -88,7 +88,7 @@ void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) {
}
}
-void AnimationNode::blend_animation(const StringName &p_animation, real_t p_time, real_t p_delta, bool p_seeked, real_t p_blend, int p_pingponged) {
+void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, real_t p_blend, int p_pingponged) {
ERR_FAIL_COND(!state);
ERR_FAIL_COND(!state->player->has_animation(p_animation));
@@ -119,13 +119,13 @@ void AnimationNode::blend_animation(const StringName &p_animation, real_t p_time
state->animation_states.push_back(anim_state);
}
-real_t AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, real_t p_time, bool p_seek, const Vector<StringName> &p_connections) {
+double AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, const Vector<StringName> &p_connections) {
base_path = p_base_path;
parent = p_parent;
connections = p_connections;
state = p_state;
- real_t t = process(p_time, p_seek);
+ double t = process(p_time, p_seek);
state = nullptr;
parent = nullptr;
@@ -144,7 +144,7 @@ void AnimationNode::make_invalid(const String &p_reason) {
state->invalid_reasons += String::utf8("• ") + p_reason;
}
-real_t AnimationNode::blend_input(int p_input, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) {
+double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) {
ERR_FAIL_INDEX_V(p_input, inputs.size(), 0);
ERR_FAIL_COND_V(!state, 0);
@@ -163,7 +163,7 @@ real_t AnimationNode::blend_input(int p_input, real_t p_time, bool p_seek, real_
//inputs.write[p_input].last_pass = state->last_pass;
real_t activity = 0.0;
- real_t ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_blend, p_filter, p_optimize, &activity);
+ double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_blend, p_filter, p_optimize, &activity);
Vector<AnimationTree::Activity> *activity_ptr = state->tree->input_activity_map.getptr(base_path);
@@ -174,11 +174,11 @@ real_t AnimationNode::blend_input(int p_input, real_t p_time, bool p_seek, real_
return ret;
}
-real_t AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) {
+double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) {
return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_blend, p_filter, p_optimize);
}
-real_t AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize, real_t *r_max) {
+double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize, real_t *r_max) {
ERR_FAIL_COND_V(!p_node.is_valid(), 0);
ERR_FAIL_COND_V(!state, 0);
@@ -314,7 +314,7 @@ void AnimationNode::add_input(const String &p_name) {
//root nodes can't add inputs
ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != nullptr);
Input input;
- ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1);
+ ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/"));
input.name = p_name;
inputs.push_back(input);
emit_changed();
@@ -322,7 +322,7 @@ void AnimationNode::add_input(const String &p_name) {
void AnimationNode::set_input_name(int p_input, const String &p_name) {
ERR_FAIL_INDEX(p_input, inputs.size());
- ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1);
+ ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/"));
inputs.write[p_input].name = p_name;
emit_changed();
}
@@ -796,7 +796,7 @@ void AnimationTree::_clear_caches() {
cache_valid = false;
}
-void AnimationTree::_process_graph(real_t p_delta) {
+void AnimationTree::_process_graph(double p_delta) {
_update_properties(); //if properties need updating, update them
//check all tracks, see if they need modification
@@ -1335,10 +1335,10 @@ void AnimationTree::_process_graph(real_t p_delta) {
t->playing = false;
playing_caches.erase(t);
} else {
- real_t start_ofs = a->audio_track_get_key_start_offset(i, idx);
+ double start_ofs = a->audio_track_get_key_start_offset(i, idx);
start_ofs += time - a->track_get_key_time(i, idx);
- real_t end_ofs = a->audio_track_get_key_end_offset(i, idx);
- real_t len = stream->get_length();
+ double end_ofs = a->audio_track_get_key_end_offset(i, idx);
+ double len = stream->get_length();
if (start_ofs > len - end_ofs) {
t->object->call("stop");
@@ -1374,9 +1374,9 @@ void AnimationTree::_process_graph(real_t p_delta) {
t->playing = false;
playing_caches.erase(t);
} else {
- real_t start_ofs = a->audio_track_get_key_start_offset(i, idx);
- real_t end_ofs = a->audio_track_get_key_end_offset(i, idx);
- real_t len = stream->get_length();
+ double start_ofs = a->audio_track_get_key_start_offset(i, idx);
+ double end_ofs = a->audio_track_get_key_end_offset(i, idx);
+ double len = stream->get_length();
t->object->call("set_stream", stream);
t->object->call("play", start_ofs);
@@ -1407,7 +1407,7 @@ void AnimationTree::_process_graph(real_t p_delta) {
}
}
} else if (t->len > 0) {
- real_t len = t->start > time ? (a->get_length() - t->start) + time : time - t->start;
+ double len = t->start > time ? (a->get_length() - t->start) + time : time - t->start;
if (len > t->len) {
stop = true;
@@ -1455,7 +1455,7 @@ void AnimationTree::_process_graph(real_t p_delta) {
Ref<Animation> anim = player2->get_animation(anim_name);
- real_t at_anim_pos = 0.0;
+ double at_anim_pos = 0.0;
switch (anim->get_loop_mode()) {
case Animation::LoopMode::LOOP_NONE: {
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index 11c9bcd4ef..705ee91c76 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -83,7 +83,7 @@ public:
Vector<real_t> blends;
State *state = nullptr;
- real_t _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, real_t p_time, bool p_seek, const Vector<StringName> &p_connections);
+ double _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, const Vector<StringName> &p_connections);
//all this is temporary
StringName base_path;
@@ -96,12 +96,12 @@ public:
Array _get_filters() const;
void _set_filters(const Array &p_filters);
friend class AnimationNodeBlendTree;
- real_t _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, real_t *r_max = nullptr);
+ double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, real_t *r_max = nullptr);
protected:
- void blend_animation(const StringName &p_animation, real_t p_time, real_t p_delta, bool p_seeked, real_t p_blend, int p_pingponged = 0);
- real_t blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
- real_t blend_input(int p_input, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
+ void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, real_t p_blend, int p_pingponged = 0);
+ double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
+ double blend_input(int p_input, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
void make_invalid(const String &p_reason);
@@ -234,8 +234,8 @@ private:
struct TrackCacheAudio : public TrackCache {
bool playing = false;
- real_t start = 0.0;
- real_t len = 0.0;
+ double start = 0.0;
+ double len = 0.0;
TrackCacheAudio() {
type = Animation::TYPE_AUDIO;
@@ -265,7 +265,7 @@ private:
void _clear_caches();
bool _update_caches(AnimationPlayer *player);
- void _process_graph(real_t p_delta);
+ void _process_graph(double p_delta);
uint64_t setup_pass = 1;
uint64_t process_pass = 1;
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index a37c6f5355..a2fed718be 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -249,8 +249,6 @@ bool Tween::custom_step(float p_delta) {
}
bool Tween::step(float p_delta) {
- ERR_FAIL_COND_V_MSG(tweeners.is_empty(), false, "Tween started, but has no Tweeners.");
-
if (dead) {
return false;
}
@@ -271,6 +269,7 @@ bool Tween::step(float p_delta) {
}
if (!started) {
+ ERR_FAIL_COND_V_MSG(tweeners.is_empty(), false, "Tween started, but has no Tweeners.");
current_step = 0;
loops_done = 0;
start_tweeners();
@@ -284,6 +283,10 @@ bool Tween::step(float p_delta) {
float step_delta = rem_delta;
step_active = false;
+#ifdef DEBUG_ENABLED
+ float prev_delta = rem_delta;
+#endif
+
for (Ref<Tweener> &tweener : tweeners.write[current_step]) {
// Modified inside Tweener.step().
float temp_delta = rem_delta;
@@ -313,6 +316,12 @@ bool Tween::step(float p_delta) {
start_tweeners();
}
}
+
+#ifdef DEBUG_ENABLED
+ if (Math::is_equal_approx(rem_delta, prev_delta) && running && loops <= 0) {
+ ERR_FAIL_V_MSG(false, "Infinite loop detected. Check set_loops() description for more info.");
+ }
+#endif
}
return true;
diff --git a/scene/debugger/scene_debugger.h b/scene/debugger/scene_debugger.h
index 432317a423..c8298391bb 100644
--- a/scene/debugger/scene_debugger.h
+++ b/scene/debugger/scene_debugger.h
@@ -37,6 +37,7 @@
#include "core/variant/array.h"
class Script;
+class Node;
class SceneDebugger {
public:
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index eee7663b09..da2ef6c5ec 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -382,8 +382,11 @@ Ref<ButtonGroup> BaseButton::get_button_group() const {
}
void BaseButton::set_shortcut_context(Node *p_node) {
- ERR_FAIL_NULL_MSG(p_node, "Shortcut context node can't be null.");
- shortcut_context = p_node->get_instance_id();
+ if (p_node != nullptr) {
+ shortcut_context = p_node->get_instance_id();
+ } else {
+ shortcut_context = ObjectID();
+ }
}
Node *BaseButton::get_shortcut_context() const {
@@ -400,7 +403,7 @@ bool BaseButton::_is_focus_owner_in_shorcut_context() const {
}
Node *ctx_node = get_shortcut_context();
- Control *vp_focus = get_focus_owner();
+ Control *vp_focus = get_viewport() ? get_viewport()->gui_get_focus_owner() : nullptr;
// If the context is valid and the viewport focus is valid, check if the context is the focus or is a parent of it.
return ctx_node && vp_focus && (ctx_node == vp_focus || ctx_node->is_ancestor_of(vp_focus));
@@ -441,10 +444,11 @@ void BaseButton::_bind_methods() {
ADD_SIGNAL(MethodInfo("button_up"));
ADD_SIGNAL(MethodInfo("button_down"));
ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "button_pressed")));
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_in_tooltip"), "set_shortcut_in_tooltip", "is_shortcut_in_tooltip_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "button_pressed"), "set_pressed", "is_pressed");
ADD_PROPERTY(PropertyInfo(Variant::INT, "action_mode", PROPERTY_HINT_ENUM, "Button Press,Button Release"), "set_action_mode", "get_action_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask", PROPERTY_HINT_FLAGS, "Mouse Left, Mouse Right, Mouse Middle"), "set_button_mask", "get_button_mask");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_pressed_outside"), "set_keep_pressed_outside", "is_keep_pressed_outside");
@@ -500,7 +504,8 @@ BaseButton *ButtonGroup::get_pressed_button() {
void ButtonGroup::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_pressed_button"), &ButtonGroup::get_pressed_button);
ClassDB::bind_method(D_METHOD("get_buttons"), &ButtonGroup::_get_buttons);
- ADD_SIGNAL(MethodInfo("pressed", PropertyInfo(Variant::OBJECT, "button")));
+
+ ADD_SIGNAL(MethodInfo("pressed", PropertyInfo(Variant::OBJECT, "button", PROPERTY_HINT_RESOURCE_TYPE, "BaseButton")));
}
ButtonGroup::ButtonGroup() {
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 552dd28513..3ed1b873af 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -197,6 +197,8 @@ void Button::_notification(int p_what) {
color = get_theme_color(SNAME("font_disabled_color"));
if (has_theme_color(SNAME("icon_disabled_color"))) {
color_icon = get_theme_color(SNAME("icon_disabled_color"));
+ } else {
+ color_icon.a = 0.4;
}
} break;
@@ -232,9 +234,6 @@ void Button::_notification(int p_what) {
}
if (!_icon.is_null()) {
int valign = size.height - style->get_minimum_size().y;
- if (is_disabled()) {
- color_icon.a = 0.4;
- }
float icon_ofs_region = 0.0;
Point2 style_offset;
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 040075150b..8cb8a78e8d 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -34,14 +34,6 @@
#include "core/string/string_builder.h"
#include "core/string/ustring.h"
-static bool _is_whitespace(char32_t c) {
- return c == '\t' || c == ' ';
-}
-
-static bool _is_char(char32_t c) {
- return !is_symbol(c);
-}
-
void CodeEdit::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED:
@@ -232,7 +224,7 @@ void CodeEdit::_notification(int p_what) {
int begin = 0;
int end = 0;
- if (line.find(String::chr(0xFFFF)) != -1) {
+ if (line.contains(String::chr(0xFFFF))) {
begin = font->get_string_size(line.substr(0, line.find(String::chr(0xFFFF))), font_size).x;
end = font->get_string_size(line.substr(0, line.rfind(String::chr(0xFFFF))), font_size).x;
}
@@ -571,6 +563,8 @@ Control::CursorShape CodeEdit::get_cursor_shape(const Point2 &p_pos) const {
// Overridable actions
void CodeEdit::_handle_unicode_input_internal(const uint32_t p_unicode) {
bool had_selection = has_selection();
+ String selection_text = (had_selection ? get_selected_text() : "");
+
if (had_selection) {
begin_complex_operation();
delete_selection();
@@ -591,27 +585,38 @@ void CodeEdit::_handle_unicode_input_internal(const uint32_t p_unicode) {
if (auto_brace_completion_enabled) {
int cl = get_caret_line();
int cc = get_caret_column();
- int caret_move_offset = 1;
- int post_brace_pair = cc < get_line(cl).length() ? _get_auto_brace_pair_close_at_pos(cl, cc) : -1;
-
- if (has_string_delimiter(chr) && cc > 0 && _is_char(get_line(cl)[cc - 1]) && post_brace_pair == -1) {
- insert_text_at_caret(chr);
- } else if (cc < get_line(cl).length() && _is_char(get_line(cl)[cc])) {
- insert_text_at_caret(chr);
- } else if (post_brace_pair != -1 && auto_brace_completion_pairs[post_brace_pair].close_key[0] == chr[0]) {
- caret_move_offset = auto_brace_completion_pairs[post_brace_pair].close_key.length();
- } else if (is_in_comment(cl, cc) != -1 || (is_in_string(cl, cc) != -1 && has_string_delimiter(chr))) {
+ if (had_selection) {
insert_text_at_caret(chr);
+
+ String close_key = get_auto_brace_completion_close_key(chr);
+ if (!close_key.is_empty()) {
+ insert_text_at_caret(selection_text + close_key);
+ set_caret_column(get_caret_column() - 1);
+ }
} else {
- insert_text_at_caret(chr);
+ int caret_move_offset = 1;
+
+ int post_brace_pair = cc < get_line(cl).length() ? _get_auto_brace_pair_close_at_pos(cl, cc) : -1;
+
+ if (has_string_delimiter(chr) && cc > 0 && !is_symbol(get_line(cl)[cc - 1]) && post_brace_pair == -1) {
+ insert_text_at_caret(chr);
+ } else if (cc < get_line(cl).length() && !is_symbol(get_line(cl)[cc])) {
+ insert_text_at_caret(chr);
+ } else if (post_brace_pair != -1 && auto_brace_completion_pairs[post_brace_pair].close_key[0] == chr[0]) {
+ caret_move_offset = auto_brace_completion_pairs[post_brace_pair].close_key.length();
+ } else if (is_in_comment(cl, cc) != -1 || (is_in_string(cl, cc) != -1 && has_string_delimiter(chr))) {
+ insert_text_at_caret(chr);
+ } else {
+ insert_text_at_caret(chr);
- int pre_brace_pair = _get_auto_brace_pair_open_at_pos(cl, cc + 1);
- if (pre_brace_pair != -1) {
- insert_text_at_caret(auto_brace_completion_pairs[pre_brace_pair].close_key);
+ int pre_brace_pair = _get_auto_brace_pair_open_at_pos(cl, cc + 1);
+ if (pre_brace_pair != -1) {
+ insert_text_at_caret(auto_brace_completion_pairs[pre_brace_pair].close_key);
+ }
}
+ set_caret_column(cc + caret_move_offset);
}
- set_caret_column(cc + caret_move_offset);
} else {
insert_text_at_caret(chr);
}
@@ -937,8 +942,10 @@ void CodeEdit::_new_line(bool p_split_current_line, bool p_above) {
return;
}
- const int cc = get_caret_column();
+ /* When not splitting the line, we need to factor in indentation from the end of the current line. */
+ const int cc = p_split_current_line ? get_caret_column() : get_line(get_caret_line()).length();
const int cl = get_caret_line();
+
const String line = get_line(cl);
String ins = "\n";
@@ -986,7 +993,7 @@ void CodeEdit::_new_line(bool p_split_current_line, bool p_above) {
}
/* Make sure this is the last char, trailing whitespace or comments are okay. */
- if (should_indent && (!_is_whitespace(c) && is_in_comment(cl, cc) == -1)) {
+ if (should_indent && (!is_whitespace(c) && is_in_comment(cl, cc) == -1)) {
should_indent = false;
}
}
@@ -1012,6 +1019,8 @@ void CodeEdit::_new_line(bool p_split_current_line, bool p_above) {
bool first_line = false;
if (!p_split_current_line) {
+ deselect();
+
if (p_above) {
if (cl > 0) {
set_caret_line(cl - 1, false);
@@ -1793,17 +1802,17 @@ void CodeEdit::request_code_completion(bool p_force) {
}
if (p_force) {
- emit_signal(SNAME("request_code_completion"));
+ emit_signal(SNAME("code_completion_requested"));
return;
}
String line = get_line(get_caret_line());
int ofs = CLAMP(get_caret_column(), 0, line.length());
- if (ofs > 0 && (is_in_string(get_caret_line(), ofs) != -1 || _is_char(line[ofs - 1]) || code_completion_prefixes.has(line[ofs - 1]))) {
- emit_signal(SNAME("request_code_completion"));
+ if (ofs > 0 && (is_in_string(get_caret_line(), ofs) != -1 || !is_symbol(line[ofs - 1]) || code_completion_prefixes.has(line[ofs - 1]))) {
+ emit_signal(SNAME("code_completion_requested"));
} else if (ofs > 1 && line[ofs - 1] == ' ' && code_completion_prefixes.has(line[ofs - 2])) {
- emit_signal(SNAME("request_code_completion"));
+ emit_signal(SNAME("code_completion_requested"));
}
}
@@ -1909,7 +1918,7 @@ void CodeEdit::confirm_code_completion(bool p_replace) {
if (merge_text) {
for (; caret_col < line.length(); caret_col++) {
- if (!_is_char(line[caret_col])) {
+ if (is_symbol(line[caret_col])) {
break;
}
}
@@ -2085,8 +2094,6 @@ void CodeEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_auto_brace_completion_close_key", "open_key"), &CodeEdit::get_auto_brace_completion_close_key);
/* Main Gutter */
- ClassDB::bind_method(D_METHOD("_main_gutter_draw_callback"), &CodeEdit::_main_gutter_draw_callback);
-
ClassDB::bind_method(D_METHOD("set_draw_breakpoints_gutter", "enable"), &CodeEdit::set_draw_breakpoints_gutter);
ClassDB::bind_method(D_METHOD("is_drawing_breakpoints_gutter"), &CodeEdit::is_drawing_breakpoints_gutter);
@@ -2115,16 +2122,12 @@ void CodeEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_executing_lines"), &CodeEdit::get_executing_lines);
/* Line numbers */
- ClassDB::bind_method(D_METHOD("_line_number_draw_callback"), &CodeEdit::_line_number_draw_callback);
-
ClassDB::bind_method(D_METHOD("set_draw_line_numbers", "enable"), &CodeEdit::set_draw_line_numbers);
ClassDB::bind_method(D_METHOD("is_draw_line_numbers_enabled"), &CodeEdit::is_draw_line_numbers_enabled);
ClassDB::bind_method(D_METHOD("set_line_numbers_zero_padded", "enable"), &CodeEdit::set_line_numbers_zero_padded);
ClassDB::bind_method(D_METHOD("is_line_numbers_zero_padded"), &CodeEdit::is_line_numbers_zero_padded);
/* Fold Gutter */
- ClassDB::bind_method(D_METHOD("_fold_gutter_draw_callback"), &CodeEdit::_fold_gutter_draw_callback);
-
ClassDB::bind_method(D_METHOD("set_draw_fold_gutter", "enable"), &CodeEdit::set_draw_fold_gutter);
ClassDB::bind_method(D_METHOD("is_drawing_fold_gutter"), &CodeEdit::is_drawing_fold_gutter);
@@ -2267,7 +2270,7 @@ void CodeEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("breakpoint_toggled", PropertyInfo(Variant::INT, "line")));
/* Code Completion */
- ADD_SIGNAL(MethodInfo("request_code_completion"));
+ ADD_SIGNAL(MethodInfo("code_completion_requested"));
/* Symbol lookup */
ADD_SIGNAL(MethodInfo("symbol_lookup", PropertyInfo(Variant::STRING, "symbol"), PropertyInfo(Variant::INT, "line"), PropertyInfo(Variant::INT, "column")));
@@ -2551,7 +2554,7 @@ int CodeEdit::_is_in_delimiter(int p_line, int p_column, DelimiterType p_type) c
region = E->value();
in_region = true;
for (int i = E->key() - 2; i >= 0; i--) {
- if (!_is_whitespace(line[i])) {
+ if (!is_whitespace(line[i])) {
return -1;
}
}
@@ -2570,7 +2573,7 @@ int CodeEdit::_is_in_delimiter(int p_line, int p_column, DelimiterType p_type) c
}
for (int i = end_col; i < line.length(); i++) {
- if (!_is_whitespace(line[i])) {
+ if (!is_whitespace(line[i])) {
return -1;
}
}
@@ -2786,11 +2789,11 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
while (ofs > 0 && line[ofs] == ' ') {
ofs--;
}
- prev_is_word = _is_char(line[ofs]);
+ prev_is_word = !is_symbol(line[ofs]);
/* Otherwise get current word and set cofs to the start. */
} else {
int start_cofs = cofs;
- while (cofs > 0 && line[cofs - 1] > 32 && (line[cofs - 1] == '/' || _is_char(line[cofs - 1]))) {
+ while (cofs > 0 && line[cofs - 1] > 32 && (line[cofs - 1] == '/' || !is_symbol(line[cofs - 1]))) {
cofs--;
}
string_to_complete = line.substr(cofs, start_cofs - cofs);
@@ -2859,7 +2862,7 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
completion_options_casei.push_back(option);
} else if (s.is_subsequence_of(option.display)) {
completion_options_subseq.push_back(option);
- } else if (s.is_subsequence_ofi(option.display)) {
+ } else if (s.is_subsequence_ofn(option.display)) {
completion_options_subseq_casei.push_back(option);
}
@@ -3084,7 +3087,7 @@ CodeEdit::CodeEdit() {
set_gutter_draw(gutter_idx, false);
set_gutter_overwritable(gutter_idx, true);
set_gutter_type(gutter_idx, GUTTER_TYPE_CUSTOM);
- set_gutter_custom_draw(gutter_idx, this, "_main_gutter_draw_callback");
+ set_gutter_custom_draw(gutter_idx, callable_mp(this, &CodeEdit::_main_gutter_draw_callback));
gutter_idx++;
/* Line numbers */
@@ -3092,7 +3095,7 @@ CodeEdit::CodeEdit() {
set_gutter_name(gutter_idx, "line_numbers");
set_gutter_draw(gutter_idx, false);
set_gutter_type(gutter_idx, GUTTER_TYPE_CUSTOM);
- set_gutter_custom_draw(gutter_idx, this, "_line_number_draw_callback");
+ set_gutter_custom_draw(gutter_idx, callable_mp(this, &CodeEdit::_line_number_draw_callback));
gutter_idx++;
/* Fold Gutter */
@@ -3100,7 +3103,7 @@ CodeEdit::CodeEdit() {
set_gutter_name(gutter_idx, "fold_gutter");
set_gutter_draw(gutter_idx, false);
set_gutter_type(gutter_idx, GUTTER_TYPE_CUSTOM);
- set_gutter_custom_draw(gutter_idx, this, "_fold_gutter_draw_callback");
+ set_gutter_custom_draw(gutter_idx, callable_mp(this, &CodeEdit::_fold_gutter_draw_callback));
gutter_idx++;
connect("lines_edited_from", callable_mp(this, &CodeEdit::_lines_edited_from));
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 11d7946866..fdae8e2f1f 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -240,7 +240,7 @@ bool Control::_set(const StringName &p_name, const Variant &p_value) {
return false;
}
- if (p_value.get_type() == Variant::NIL) {
+ if (p_value.get_type() == Variant::NIL || (p_value.get_type() == Variant::OBJECT && (Object *)p_value == nullptr)) {
if (name.begins_with("theme_override_icons/") || name.begins_with("custom_icons/")) {
String dname = name.get_slicec('/', 1);
if (data.icon_override.has(dname)) {
@@ -576,6 +576,11 @@ void Control::_update_canvas_item_transform() {
Transform2D xform = _get_internal_transform();
xform[2] += get_position();
+ // We use a little workaround to avoid flickering when moving the pivot with _edit_set_pivot()
+ if (is_inside_tree() && Math::abs(Math::sin(data.rotation * 4.0f)) < 0.00001f && get_viewport()->is_snap_controls_to_pixels_enabled()) {
+ xform[2] = xform[2].round();
+ }
+
RenderingServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), xform);
}
@@ -733,8 +738,10 @@ void Control::_notification(int p_notification) {
} break;
case NOTIFICATION_TRANSLATION_CHANGED:
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
- data.is_rtl_dirty = true;
- _size_changed();
+ if (is_inside_tree()) {
+ data.is_rtl_dirty = true;
+ _size_changed();
+ }
} break;
}
}
@@ -2189,8 +2196,7 @@ void Control::release_focus() {
return;
}
- get_viewport()->_gui_remove_focus();
- update();
+ get_viewport()->gui_release_focus();
}
bool Control::is_top_level_control() const {
@@ -2593,11 +2599,6 @@ Control::MouseFilter Control::get_mouse_filter() const {
return data.mouse_filter;
}
-Control *Control::get_focus_owner() const {
- ERR_FAIL_COND_V(!is_inside_tree(), nullptr);
- return get_viewport()->_gui_get_focus_owner();
-}
-
void Control::warp_mouse(const Point2 &p_to_pos) {
ERR_FAIL_COND(!is_inside_tree());
get_viewport()->warp_mouse(get_global_transform().xform(p_to_pos));
@@ -2887,7 +2888,6 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("release_focus"), &Control::release_focus);
ClassDB::bind_method(D_METHOD("find_prev_valid_focus"), &Control::find_prev_valid_focus);
ClassDB::bind_method(D_METHOD("find_next_valid_focus"), &Control::find_next_valid_focus);
- ClassDB::bind_method(D_METHOD("get_focus_owner"), &Control::get_focus_owner);
ClassDB::bind_method(D_METHOD("set_h_size_flags", "flags"), &Control::set_h_size_flags);
ClassDB::bind_method(D_METHOD("get_h_size_flags"), &Control::get_h_size_flags);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index bf79f790e7..962135280f 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -462,8 +462,6 @@ public:
void set_focus_previous(const NodePath &p_prev);
NodePath get_focus_previous() const;
- Control *get_focus_owner() const;
-
void set_mouse_filter(MouseFilter p_filter);
MouseFilter get_mouse_filter() const;
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 44ef641cb8..dad84461f4 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -110,6 +110,9 @@ void FileDialog::_notification(int p_what) {
show_hidden->set_icon(vbox->get_theme_icon(SNAME("toggle_hidden"), SNAME("FileDialog")));
_theme_changed();
}
+ if (p_what == NOTIFICATION_TRANSLATION_CHANGED) {
+ update_filters();
+ }
}
void FileDialog::unhandled_input(const Ref<InputEvent> &p_event) {
@@ -166,7 +169,14 @@ void FileDialog::update_dir() {
dir->set_text(dir_access->get_current_dir(false));
if (drives->is_visible()) {
- drives->select(dir_access->get_current_drive());
+ if (dir_access->get_current_dir().is_network_share_path()) {
+ _update_drives(false);
+ drives->add_item(RTR("Network"));
+ drives->set_item_disabled(drives->get_item_count() - 1, true);
+ drives->select(drives->get_item_count() - 1);
+ } else {
+ drives->select(dir_access->get_current_drive());
+ }
}
// Deselect any item, to make "Select Current Folder" button text by default.
@@ -638,7 +648,7 @@ void FileDialog::update_filters() {
all_filters += ", ...";
}
- filter->add_item(String(TTRC("All Recognized")) + " (" + all_filters + ")");
+ filter->add_item(RTR("All Recognized") + " (" + all_filters + ")");
}
for (int i = 0; i < filters.size(); i++) {
String flt = filters[i].get_slice(";", 0).strip_edges();
@@ -650,7 +660,7 @@ void FileDialog::update_filters() {
}
}
- filter->add_item(TTRC("All Files (*)"));
+ filter->add_item(RTR("All Files") + " (*)");
}
void FileDialog::clear_filters() {
@@ -843,7 +853,7 @@ void FileDialog::_select_drive(int p_idx) {
_push_history();
}
-void FileDialog::_update_drives() {
+void FileDialog::_update_drives(bool p_select) {
int dc = dir_access->get_drive_count();
if (dc == 0 || access != ACCESS_FILESYSTEM) {
drives->hide();
@@ -861,7 +871,9 @@ void FileDialog::_update_drives() {
drives->add_item(dir_access->get_drive(i));
}
- drives->select(dir_access->get_current_drive());
+ if (p_select) {
+ drives->select(dir_access->get_current_drive());
+ }
}
}
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 9f8bc02b2a..36a6b262b0 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -132,7 +132,7 @@ private:
void _go_back();
void _go_forward();
- void _update_drives();
+ void _update_drives(bool p_select = true);
virtual void unhandled_input(const Ref<InputEvent> &p_event) override;
diff --git a/scene/gui/gradient_edit.h b/scene/gui/gradient_edit.h
index 407f61f7c1..67531d4f4a 100644
--- a/scene/gui/gradient_edit.h
+++ b/scene/gui/gradient_edit.h
@@ -33,7 +33,6 @@
#include "scene/gui/color_picker.h"
#include "scene/gui/popup.h"
-#include "scene/resources/default_theme/theme_data.h"
#include "scene/resources/gradient.h"
class GradientEdit : public Control {
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 79b73f7cc3..95575a8226 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1070,7 +1070,9 @@ void GraphEdit::set_selected(Node *p_child) {
void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
ERR_FAIL_COND(p_ev.is_null());
- panner->gui_input(p_ev);
+ if (panner->gui_input(p_ev, warped_panning ? get_global_rect() : Rect2())) {
+ return;
+ }
Ref<InputEventMouseMotion> mm = p_ev;
@@ -1272,7 +1274,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
if (_filter_input(b->get_position())) {
return;
}
- if (Input::get_singleton()->is_key_pressed(Key::SPACE)) {
+ if (panner->is_panning()) {
return;
}
@@ -1354,7 +1356,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
}
}
-void GraphEdit::_scroll_callback(Vector2 p_scroll_vec) {
+void GraphEdit::_scroll_callback(Vector2 p_scroll_vec, bool p_alt) {
if (p_scroll_vec.x != 0) {
h_scroll->set_value(h_scroll->get_value() + (h_scroll->get_page() * Math::abs(p_scroll_vec.x) / 8) * SIGN(p_scroll_vec.x));
} else {
@@ -1367,7 +1369,7 @@ void GraphEdit::_pan_callback(Vector2 p_scroll_vec) {
v_scroll->set_value(v_scroll->get_value() - p_scroll_vec.y);
}
-void GraphEdit::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin) {
+void GraphEdit::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt) {
set_zoom_custom(p_scroll_vec.y < 0 ? zoom * zoom_step : zoom / zoom_step, p_origin);
}
@@ -1678,12 +1680,21 @@ HBoxContainer *GraphEdit::get_zoom_hbox() {
return zoom_hb;
}
+Ref<ViewPanner> GraphEdit::get_panner() {
+ return panner;
+}
+
+void GraphEdit::set_warped_panning(bool p_warped) {
+ warped_panning = p_warped;
+}
+
int GraphEdit::_set_operations(SET_OPERATIONS p_operation, Set<StringName> &r_u, const Set<StringName> &r_v) {
switch (p_operation) {
case GraphEdit::IS_EQUAL: {
for (Set<StringName>::Element *E = r_u.front(); E; E = E->next()) {
- if (!r_v.has(E->get()))
+ if (!r_v.has(E->get())) {
return 0;
+ }
}
return r_u.size() == r_v.size();
} break;
@@ -1692,8 +1703,9 @@ int GraphEdit::_set_operations(SET_OPERATIONS p_operation, Set<StringName> &r_u,
return 1;
}
for (Set<StringName>::Element *E = r_u.front(); E; E = E->next()) {
- if (!r_v.has(E->get()))
+ if (!r_v.has(E->get())) {
return 0;
+ }
}
return 1;
} break;
@@ -2305,7 +2317,6 @@ GraphEdit::GraphEdit() {
panner.instantiate();
panner->set_callbacks(callable_mp(this, &GraphEdit::_scroll_callback), callable_mp(this, &GraphEdit::_pan_callback), callable_mp(this, &GraphEdit::_zoom_callback));
- panner->set_disable_rmb(true);
top_layer = memnew(GraphEditFilter(this));
add_child(top_layer, false, INTERNAL_MODE_BACK);
@@ -2313,6 +2324,7 @@ GraphEdit::GraphEdit() {
top_layer->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
top_layer->connect("draw", callable_mp(this, &GraphEdit::_top_layer_draw));
top_layer->connect("gui_input", callable_mp(this, &GraphEdit::_top_layer_input));
+ top_layer->connect("focus_exited", callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
connections_layer = memnew(Control);
add_child(connections_layer, false, INTERNAL_MODE_FRONT);
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 4e998d30a7..da973b46f0 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -130,9 +130,10 @@ private:
float port_grab_distance_vertical;
Ref<ViewPanner> panner;
- void _scroll_callback(Vector2 p_scroll_vec);
+ bool warped_panning = true;
+ void _scroll_callback(Vector2 p_scroll_vec, bool p_alt);
void _pan_callback(Vector2 p_scroll_vec);
- void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin);
+ void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt);
bool connecting = false;
String connecting_from;
@@ -348,6 +349,8 @@ public:
bool is_connection_lines_antialiased() const;
HBoxContainer *get_zoom_hbox();
+ Ref<ViewPanner> get_panner();
+ void set_warped_panning(bool p_warped);
void arrange_nodes();
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index fab420d593..852aaaab24 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -82,9 +82,11 @@ void Label::_shape() {
Ref<StyleBox> style = get_theme_stylebox(SNAME("normal"), SNAME("Label"));
int width = (get_size().width - style->get_minimum_size().width);
- if (dirty) {
+ if (dirty || font_dirty) {
String lang = (!language.is_empty()) ? language : TranslationServer::get_singleton()->get_tool_locale();
- TS->shaped_text_clear(text_rid);
+ if (dirty) {
+ TS->shaped_text_clear(text_rid);
+ }
if (text_direction == Control::TEXT_DIRECTION_INHERITED) {
TS->shaped_text_set_direction(text_rid, is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR);
} else {
@@ -97,9 +99,17 @@ void Label::_shape() {
if (visible_chars >= 0 && visible_chars_behavior == VC_CHARS_BEFORE_SHAPING) {
text = text.substr(0, visible_chars);
}
- TS->shaped_text_add_string(text_rid, text, font->get_rids(), font_size, opentype_features, lang);
+ if (dirty) {
+ TS->shaped_text_add_string(text_rid, text, font->get_rids(), font_size, opentype_features, lang);
+ } else {
+ int spans = TS->shaped_get_span_count(text_rid);
+ for (int i = 0; i < spans; i++) {
+ TS->shaped_set_span_update_font(text_rid, i, font->get_rids(), font_size, opentype_features);
+ }
+ }
TS->shaped_text_set_bidi_override(text_rid, structured_text_parser(st_parser, st_args, text));
dirty = false;
+ font_dirty = false;
lines_dirty = true;
}
@@ -276,7 +286,7 @@ void Label::_notification(int p_what) {
RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true);
}
- if (dirty || lines_dirty) {
+ if (dirty || font_dirty || lines_dirty) {
_shape();
}
@@ -521,7 +531,7 @@ void Label::_notification(int p_what) {
}
if (p_what == NOTIFICATION_THEME_CHANGED) {
- dirty = true;
+ font_dirty = true;
update();
}
if (p_what == NOTIFICATION_RESIZED) {
@@ -531,7 +541,7 @@ void Label::_notification(int p_what) {
Size2 Label::get_minimum_size() const {
// don't want to mutable everything
- if (dirty || lines_dirty) {
+ if (dirty || font_dirty || lines_dirty) {
const_cast<Label *>(this)->_shape();
}
@@ -555,7 +565,7 @@ int Label::get_line_count() const {
if (!is_inside_tree()) {
return 1;
}
- if (dirty || lines_dirty) {
+ if (dirty || font_dirty || lines_dirty) {
const_cast<Label *>(this)->_shape();
}
@@ -630,7 +640,7 @@ void Label::set_text_direction(Control::TextDirection p_text_direction) {
ERR_FAIL_COND((int)p_text_direction < -1 || (int)p_text_direction > 3);
if (text_direction != p_text_direction) {
text_direction = p_text_direction;
- dirty = true;
+ font_dirty = true;
update();
}
}
@@ -638,7 +648,7 @@ void Label::set_text_direction(Control::TextDirection p_text_direction) {
void Label::set_structured_text_bidi_override(Control::StructuredTextParser p_parser) {
if (st_parser != p_parser) {
st_parser = p_parser;
- dirty = true;
+ font_dirty = true;
update();
}
}
@@ -649,7 +659,7 @@ Control::StructuredTextParser Label::get_structured_text_bidi_override() const {
void Label::set_structured_text_bidi_override_options(Array p_args) {
st_args = p_args;
- dirty = true;
+ font_dirty = true;
update();
}
@@ -663,7 +673,7 @@ Control::TextDirection Label::get_text_direction() const {
void Label::clear_opentype_features() {
opentype_features.clear();
- dirty = true;
+ font_dirty = true;
update();
}
@@ -671,7 +681,7 @@ void Label::set_opentype_feature(const String &p_name, int p_value) {
int32_t tag = TS->name_to_tag(p_name);
if (!opentype_features.has(tag) || (int)opentype_features[tag] != p_value) {
opentype_features[tag] = p_value;
- dirty = true;
+ font_dirty = true;
update();
}
}
@@ -798,7 +808,7 @@ int Label::get_max_lines_visible() const {
}
int Label::get_total_character_count() const {
- if (dirty || lines_dirty) {
+ if (dirty || font_dirty || lines_dirty) {
const_cast<Label *>(this)->_shape();
}
@@ -814,13 +824,13 @@ bool Label::_set(const StringName &p_name, const Variant &p_value) {
if (value == -1) {
if (opentype_features.has(tag)) {
opentype_features.erase(tag);
- dirty = true;
+ font_dirty = true;
update();
}
} else {
if (!opentype_features.has(tag) || (int)opentype_features[tag] != value) {
opentype_features[tag] = value;
- dirty = true;
+ font_dirty = true;
update();
}
}
diff --git a/scene/gui/label.h b/scene/gui/label.h
index 354e9c664d..0b931b3084 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -73,6 +73,7 @@ private:
bool lines_dirty = true;
bool dirty = true;
+ bool font_dirty = true;
RID text_rid;
Vector<RID> lines_rid;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 88953fa7db..3aae3377bc 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -752,7 +752,7 @@ void LineEdit::_notification(int p_what) {
// Draw placeholder color.
if (using_placeholder) {
- font_color.a *= placeholder_alpha;
+ font_color = get_theme_color(SNAME("font_placeholder_color"));
}
bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
@@ -1476,15 +1476,6 @@ String LineEdit::get_placeholder() const {
return placeholder;
}
-void LineEdit::set_placeholder_alpha(float p_alpha) {
- placeholder_alpha = p_alpha;
- update();
-}
-
-float LineEdit::get_placeholder_alpha() const {
- return placeholder_alpha;
-}
-
void LineEdit::set_caret_column(int p_column) {
if (p_column > (int)text.length()) {
p_column = text.length();
@@ -2245,8 +2236,6 @@ void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_structured_text_bidi_override_options"), &LineEdit::get_structured_text_bidi_override_options);
ClassDB::bind_method(D_METHOD("set_placeholder", "text"), &LineEdit::set_placeholder);
ClassDB::bind_method(D_METHOD("get_placeholder"), &LineEdit::get_placeholder);
- ClassDB::bind_method(D_METHOD("set_placeholder_alpha", "alpha"), &LineEdit::set_placeholder_alpha);
- ClassDB::bind_method(D_METHOD("get_placeholder_alpha"), &LineEdit::get_placeholder_alpha);
ClassDB::bind_method(D_METHOD("set_caret_column", "position"), &LineEdit::set_caret_column);
ClassDB::bind_method(D_METHOD("get_caret_column"), &LineEdit::get_caret_column);
ClassDB::bind_method(D_METHOD("get_scroll_offset"), &LineEdit::get_scroll_offset);
@@ -2328,6 +2317,7 @@ void LineEdit::_bind_methods() {
BIND_ENUM_CONSTANT(MENU_MAX);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text"), "set_text", "get_text");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "placeholder_text"), "set_placeholder", "get_placeholder");
ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_horizontal_alignment", "get_horizontal_alignment");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_length", PROPERTY_HINT_RANGE, "0,1000,1,or_greater"), "set_max_length", "get_max_length");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
@@ -2349,9 +2339,6 @@ void LineEdit::_bind_methods() {
ADD_GROUP("Structured Text", "structured_text_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "structured_text_bidi_override", PROPERTY_HINT_ENUM, "Default,URI,File,Email,List,None,Custom"), "set_structured_text_bidi_override", "get_structured_text_bidi_override");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "structured_text_bidi_override_options"), "set_structured_text_bidi_override_options", "get_structured_text_bidi_override_options");
- ADD_GROUP("Placeholder", "placeholder_");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "placeholder_text"), "set_placeholder", "get_placeholder");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "placeholder_alpha", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_placeholder_alpha", "get_placeholder_alpha");
ADD_GROUP("Caret", "caret_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "set_caret_blink_enabled", "is_caret_blink_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "set_caret_blink_speed", "get_caret_blink_speed");
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 0c313f71c2..1519c09d73 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -82,7 +82,6 @@ private:
String placeholder;
String placeholder_translated;
String secret_character = "*";
- float placeholder_alpha = 0.6;
String ime_text;
Point2 ime_selection;
@@ -262,9 +261,6 @@ public:
void set_placeholder(String p_text);
String get_placeholder() const;
- void set_placeholder_alpha(float p_alpha);
- float get_placeholder_alpha() const;
-
void set_caret_column(int p_column);
int get_caret_column() const;
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index f7805136f9..a985a9d031 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -98,7 +98,13 @@ void MenuButton::pressed() {
popup->set_position(gp);
popup->set_parent_rect(Rect2(Point2(gp - popup->get_position()), size));
- popup->take_mouse_focus();
+ // If not triggered by the mouse, start the popup with its first item selected.
+ if (popup->get_item_count() > 0 &&
+ ((get_action_mode() == ActionMode::ACTION_MODE_BUTTON_PRESS && Input::get_singleton()->is_action_just_pressed("ui_accept")) ||
+ (get_action_mode() == ActionMode::ACTION_MODE_BUTTON_RELEASE && Input::get_singleton()->is_action_just_released("ui_accept")))) {
+ popup->set_current_index(0);
+ }
+
popup->popup();
}
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 90bb316448..9984ab240a 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -32,6 +32,8 @@
#include "core/string/print_string.h"
+static const int NONE_SELECTED = -1;
+
Size2 OptionButton::get_minimum_size() const {
Size2 minsize = Button::get_minimum_size();
@@ -119,7 +121,7 @@ bool OptionButton::_set(const StringName &p_name, const Variant &p_value) {
int idx = components[1].get_slice("_", 1).to_int();
if (idx == current) {
// Force refreshing currently displayed item.
- current = -1;
+ current = NONE_SELECTED;
_select(idx, false);
}
@@ -154,7 +156,7 @@ void OptionButton::_get_property_list(List<PropertyInfo> *p_list) const {
pi.usage &= ~(!popup->is_item_checked(i) ? PROPERTY_USAGE_STORAGE : 0);
p_list->push_back(pi);
- pi = PropertyInfo(Variant::INT, vformat("popup/item_%d/id", i), PROPERTY_HINT_RANGE, "1,10,1,or_greater");
+ pi = PropertyInfo(Variant::INT, vformat("popup/item_%d/id", i), PROPERTY_HINT_RANGE, "0,10,1,or_greater");
p_list->push_back(pi);
pi = PropertyInfo(Variant::BOOL, vformat("popup/item_%d/disabled", i));
@@ -179,7 +181,14 @@ void OptionButton::pressed() {
Size2 size = get_size() * get_viewport()->get_canvas_transform().get_scale();
popup->set_position(get_screen_position() + Size2(0, size.height * get_global_transform().get_scale().y));
popup->set_size(Size2(size.width, 0));
- popup->set_current_index(current);
+
+ // If not triggered by the mouse, start the popup with the checked item selected.
+ if (popup->get_item_count() > 0 &&
+ ((get_action_mode() == ActionMode::ACTION_MODE_BUTTON_PRESS && Input::get_singleton()->is_action_just_pressed("ui_accept")) ||
+ (get_action_mode() == ActionMode::ACTION_MODE_BUTTON_RELEASE && Input::get_singleton()->is_action_just_released("ui_accept")))) {
+ popup->set_current_index(current > -1 ? current : 0);
+ }
+
popup->popup();
}
@@ -234,6 +243,10 @@ Ref<Texture2D> OptionButton::get_item_icon(int p_idx) const {
}
int OptionButton::get_item_id(int p_idx) const {
+ if (p_idx == NONE_SELECTED) {
+ return NONE_SELECTED;
+ }
+
return popup->get_item_id(p_idx);
}
@@ -266,26 +279,33 @@ void OptionButton::add_separator() {
void OptionButton::clear() {
popup->clear();
set_text("");
- current = -1;
+ current = NONE_SELECTED;
}
void OptionButton::_select(int p_which, bool p_emit) {
- if (p_which < 0) {
- return;
- }
if (p_which == current) {
return;
}
- ERR_FAIL_INDEX(p_which, popup->get_item_count());
+ if (p_which == NONE_SELECTED) {
+ for (int i = 0; i < popup->get_item_count(); i++) {
+ popup->set_item_checked(i, false);
+ }
- for (int i = 0; i < popup->get_item_count(); i++) {
- popup->set_item_checked(i, i == p_which);
- }
+ current = NONE_SELECTED;
+ set_text("");
+ set_icon(NULL);
+ } else {
+ ERR_FAIL_INDEX(p_which, popup->get_item_count());
- current = p_which;
- set_text(popup->get_item_text(current));
- set_icon(popup->get_item_icon(current));
+ for (int i = 0; i < popup->get_item_count(); i++) {
+ popup->set_item_checked(i, i == p_which);
+ }
+
+ current = p_which;
+ set_text(popup->get_item_text(current));
+ set_icon(popup->get_item_icon(current));
+ }
if (is_inside_tree() && p_emit) {
emit_signal(SNAME("item_selected"), current);
@@ -293,7 +313,7 @@ void OptionButton::_select(int p_which, bool p_emit) {
}
void OptionButton::_select_int(int p_which) {
- if (p_which < 0 || p_which >= popup->get_item_count()) {
+ if (p_which < NONE_SELECTED || p_which >= popup->get_item_count()) {
return;
}
_select(p_which, false);
@@ -308,10 +328,6 @@ int OptionButton::get_selected() const {
}
int OptionButton::get_selected_id() const {
- int idx = get_selected();
- if (idx < 0) {
- return 0;
- }
return get_item_id(current);
}
@@ -325,6 +341,9 @@ Variant OptionButton::get_selected_metadata() const {
void OptionButton::remove_item(int p_idx) {
popup->remove_item(p_idx);
+ if (current == p_idx) {
+ _select(NONE_SELECTED);
+ }
}
PopupMenu *OptionButton::get_popup() const {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index d7139d0140..812339dc19 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -192,7 +192,7 @@ void PopupMenu::_activate_submenu(int p_over) {
Popup *submenu_popup = Object::cast_to<Popup>(n);
ERR_FAIL_COND_MSG(!submenu_popup, "Item subnode is not a Popup: " + items[p_over].submenu + ".");
if (submenu_popup->is_visible()) {
- return; //already visible!
+ return; // Already visible.
}
Ref<StyleBox> style = get_theme_stylebox(SNAME("panel"));
@@ -223,24 +223,33 @@ void PopupMenu::_activate_submenu(int p_over) {
submenu_popup->set_close_on_parent_focus(false);
submenu_popup->set_position(submenu_pos);
submenu_popup->set_as_minsize(); // Shrink the popup size to its contents.
- submenu_popup->popup();
- // Set autohide areas
PopupMenu *submenu_pum = Object::cast_to<PopupMenu>(submenu_popup);
- if (submenu_pum) {
- submenu_pum->take_mouse_focus();
- // Make the position of the parent popup relative to submenu popup
- this_rect.position = this_rect.position - submenu_pum->get_position();
-
- // Autohide area above the submenu item
- submenu_pum->clear_autohide_areas();
- submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y, this_rect.size.x, items[p_over]._ofs_cache + scroll_offset + style->get_offset().height - vsep / 2));
-
- // If there is an area below the submenu item, add an autohide area there.
- if (items[p_over]._ofs_cache + items[p_over]._height_cache + scroll_offset <= control->get_size().height) {
- int from = items[p_over]._ofs_cache + items[p_over]._height_cache + scroll_offset + vsep / 2 + style->get_offset().height;
- submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y + from, this_rect.size.x, this_rect.size.y - from));
- }
+ if (!submenu_pum) {
+ submenu_popup->popup();
+ return;
+ }
+
+ // If not triggered by the mouse, start the popup with its first item selected.
+ if (submenu_pum->get_item_count() > 0 && Input::get_singleton()->is_action_just_pressed("ui_accept")) {
+ submenu_pum->set_current_index(0);
+ }
+
+ submenu_pum->popup();
+
+ // Set autohide areas.
+
+ // Make the position of the parent popup relative to submenu popup.
+ this_rect.position = this_rect.position - submenu_pum->get_position();
+
+ // Autohide area above the submenu item.
+ submenu_pum->clear_autohide_areas();
+ submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y, this_rect.size.x, items[p_over]._ofs_cache + scroll_offset + style->get_offset().height - vsep / 2));
+
+ // If there is an area below the submenu item, add an autohide area there.
+ if (items[p_over]._ofs_cache + items[p_over]._height_cache + scroll_offset <= control->get_size().height) {
+ int from = items[p_over]._ofs_cache + items[p_over]._height_cache + scroll_offset + vsep / 2 + style->get_offset().height;
+ submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y + from, this_rect.size.x, this_rect.size.y - from));
}
}
@@ -810,7 +819,7 @@ void PopupMenu::_notification(int p_what) {
#define ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel) \
item.text = p_label; \
item.xl_text = atr(p_label); \
- item.id = p_id == -1 ? items.size() : p_id; \
+ item.id = p_id == -1 ? items.size() - 1 : p_id; \
item.accel = p_accel;
void PopupMenu::add_item(const String &p_label, int p_id, Key p_accel) {
@@ -892,7 +901,7 @@ void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int
_ref_shortcut(p_shortcut); \
item.text = p_shortcut->get_name(); \
item.xl_text = atr(item.text); \
- item.id = p_id == -1 ? items.size() : p_id; \
+ item.id = p_id == -1 ? items.size() - 1 : p_id; \
item.shortcut = p_shortcut; \
item.shortcut_is_global = p_global;
@@ -961,7 +970,7 @@ void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu,
Item item;
item.text = p_label;
item.xl_text = atr(p_label);
- item.id = p_id == -1 ? items.size() : p_id;
+ item.id = p_id == -1 ? items.size() - 1 : p_id;
item.submenu = p_submenu;
items.push_back(item);
_shape_item(items.size() - 1);
@@ -1403,12 +1412,12 @@ void PopupMenu::activate_item(int p_item) {
need_hide = false;
}
- emit_signal(SNAME("id_pressed"), id);
- emit_signal(SNAME("index_pressed"), p_item);
-
if (need_hide) {
hide();
}
+
+ emit_signal(SNAME("id_pressed"), id);
+ emit_signal(SNAME("index_pressed"), p_item);
}
void PopupMenu::remove_item(int p_idx) {
@@ -1747,6 +1756,7 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_tooltip", "index"), &PopupMenu::get_item_tooltip);
ClassDB::bind_method(D_METHOD("get_item_shortcut", "index"), &PopupMenu::get_item_shortcut);
+ ClassDB::bind_method(D_METHOD("set_current_index", "index"), &PopupMenu::set_current_index);
ClassDB::bind_method(D_METHOD("get_current_index"), &PopupMenu::get_current_index);
ClassDB::bind_method(D_METHOD("set_item_count", "count"), &PopupMenu::set_item_count);
ClassDB::bind_method(D_METHOD("get_item_count"), &PopupMenu::get_item_count);
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index b50fad0e42..4865b9770e 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -205,6 +205,49 @@ String RichTextLabel::_letters(int p_num, bool p_capitalize) const {
return s;
}
+void RichTextLabel::_update_line_font(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size) {
+ ERR_FAIL_COND(p_frame == nullptr);
+ ERR_FAIL_COND(p_line < 0 || p_line >= p_frame->lines.size());
+
+ Line &l = p_frame->lines.write[p_line];
+
+ RID t = l.text_buf->get_rid();
+ int spans = TS->shaped_get_span_count(t);
+ for (int i = 0; i < spans; i++) {
+ ItemText *it = (ItemText *)(uint64_t)TS->shaped_get_span_meta(t, i);
+ if (it) {
+ Ref<Font> font = _find_font(it);
+ if (font.is_null()) {
+ font = p_base_font;
+ }
+ int font_size = _find_font_size(it);
+ if (font_size == -1) {
+ font_size = p_base_font_size;
+ }
+ Dictionary font_ftr = _find_font_features(it);
+ TS->shaped_set_span_update_font(t, i, font->get_rids(), font_size, font_ftr);
+ }
+ }
+
+ Item *it_to = (p_line + 1 < p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr;
+ for (Item *it = l.from; it && it != it_to; it = _get_next_item(it)) {
+ switch (it->type) {
+ case ITEM_TABLE: {
+ ItemTable *table = static_cast<ItemTable *>(it);
+ for (Item *E : table->subitems) {
+ ERR_CONTINUE(E->type != ITEM_FRAME); // Children should all be frames.
+ ItemFrame *frame = static_cast<ItemFrame *>(E);
+ for (int i = 0; i < frame->lines.size(); i++) {
+ _update_line_font(frame, i, p_base_font, p_base_font_size);
+ }
+ }
+ } break;
+ default:
+ break;
+ }
+ }
+}
+
void RichTextLabel::_resize_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width) {
ERR_FAIL_COND(p_frame == nullptr);
ERR_FAIL_COND(p_line < 0 || p_line >= p_frame->lines.size());
@@ -238,7 +281,8 @@ void RichTextLabel::_resize_line(ItemFrame *p_frame, int p_line, const Ref<Font>
ERR_CONTINUE(E->type != ITEM_FRAME); // Children should all be frames.
ItemFrame *frame = static_cast<ItemFrame *>(E);
for (int i = 0; i < frame->lines.size(); i++) {
- _resize_line(frame, i, p_base_font, p_base_font_size, 1);
+ int w = _find_margin(frame->lines[i].from, p_base_font, p_base_font_size) + 1;
+ _resize_line(frame, i, p_base_font, p_base_font_size, w);
}
idx++;
}
@@ -254,12 +298,7 @@ void RichTextLabel::_resize_line(ItemFrame *p_frame, int p_line, const Ref<Font>
for (int i = 0; i < col_count; i++) {
remaining_width -= table->columns[i].min_width;
if (table->columns[i].max_width > table->columns[i].min_width) {
- // If the column can grow, allow it to grow.
table->columns.write[i].expand = true;
- } else {
- // Otherwise make it shrink as much as possible, so that other columns can grow if needs be.
- // We keep the max width as is to spread the remaining space between the columns later.
- table->columns.write[i].min_width = 0;
}
if (table->columns[i].expand) {
total_ratio += table->columns[i].expand_ratio;
@@ -330,7 +369,7 @@ void RichTextLabel::_resize_line(ItemFrame *p_frame, int p_line, const Ref<Font>
table->columns.write[column].width = MAX(table->columns.write[column].width, ceil(frame->lines[i].text_buf->get_size().x));
if (i > 0) {
- frame->lines.write[i].offset.y = frame->lines[i - 1].offset.y + frame->lines[i - 1].text_buf->get_size().y + get_theme_constant(SNAME("line_separation"));
+ frame->lines.write[i].offset.y = frame->lines[i - 1].offset.y + frame->lines[i - 1].text_buf->get_size().y + frame->lines[i - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
} else {
frame->lines.write[i].offset.y = 0;
}
@@ -370,7 +409,7 @@ void RichTextLabel::_resize_line(ItemFrame *p_frame, int p_line, const Ref<Font>
}
if (p_line > 0) {
- l.offset.y = p_frame->lines[p_line - 1].offset.y + p_frame->lines[p_line - 1].text_buf->get_size().y + get_theme_constant(SNAME("line_separation"));
+ l.offset.y = p_frame->lines[p_line - 1].offset.y + p_frame->lines[p_line - 1].text_buf->get_size().y + p_frame->lines[p_line - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
} else {
l.offset.y = 0;
}
@@ -382,9 +421,24 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
Line &l = p_frame->lines.write[p_line];
+ uint16_t autowrap_flags = TextServer::BREAK_MANDATORY;
+ switch (autowrap_mode) {
+ case AUTOWRAP_WORD_SMART:
+ autowrap_flags = TextServer::BREAK_WORD_BOUND_ADAPTIVE | TextServer::BREAK_MANDATORY;
+ break;
+ case AUTOWRAP_WORD:
+ autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_MANDATORY;
+ break;
+ case AUTOWRAP_ARBITRARY:
+ autowrap_flags = TextServer::BREAK_GRAPHEME_BOUND | TextServer::BREAK_MANDATORY;
+ break;
+ case AUTOWRAP_OFF:
+ break;
+ }
+
// Clear cache.
l.text_buf->clear();
- l.text_buf->set_flags(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_TRIM_EDGE_SPACES);
+ l.text_buf->set_flags(autowrap_flags | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_TRIM_EDGE_SPACES);
l.char_offset = *r_char_offset;
l.char_count = 0;
@@ -453,7 +507,7 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
}
remaining_characters -= tx.length();
- l.text_buf->add_string(tx, font, font_size, font_ftr, lang);
+ l.text_buf->add_string(tx, font, font_size, font_ftr, lang, (uint64_t)it);
text += tx;
l.char_count += tx.length();
} break;
@@ -487,7 +541,8 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
int column = idx % col_count;
for (int i = 0; i < frame->lines.size(); i++) {
int char_offset = l.char_offset + l.char_count;
- _shape_line(frame, i, p_base_font, p_base_font_size, 1, &char_offset);
+ int w = _find_margin(frame->lines[i].from, p_base_font, p_base_font_size) + 1;
+ _shape_line(frame, i, p_base_font, p_base_font_size, w, &char_offset);
int cell_ch = (char_offset - (l.char_offset + l.char_count));
l.char_count += cell_ch;
t_char_count += cell_ch;
@@ -507,12 +562,7 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
for (int i = 0; i < col_count; i++) {
remaining_width -= table->columns[i].min_width;
if (table->columns[i].max_width > table->columns[i].min_width) {
- // If the column can grow, allow it to grow.
table->columns.write[i].expand = true;
- } else {
- // Otherwise make it shrink as much as possible, so that other columns can grow if needs be.
- // We keep the max width as is to spread the remaining space between the columns later.
- table->columns.write[i].min_width = 0;
}
if (table->columns[i].expand) {
total_ratio += table->columns[i].expand_ratio;
@@ -583,7 +633,7 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
table->columns.write[column].width = MAX(table->columns.write[column].width, ceil(frame->lines[i].text_buf->get_size().x));
if (i > 0) {
- frame->lines.write[i].offset.y = frame->lines[i - 1].offset.y + frame->lines[i - 1].text_buf->get_size().y + get_theme_constant(SNAME("line_separation"));
+ frame->lines.write[i].offset.y = frame->lines[i - 1].offset.y + frame->lines[i - 1].text_buf->get_size().y + frame->lines[i - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
} else {
frame->lines.write[i].offset.y = 0;
}
@@ -631,7 +681,7 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
*r_char_offset = l.char_offset + l.char_count;
if (p_line > 0) {
- l.offset.y = p_frame->lines[p_line - 1].offset.y + p_frame->lines[p_line - 1].text_buf->get_size().y + get_theme_constant(SNAME("line_separation"));
+ l.offset.y = p_frame->lines[p_line - 1].offset.y + p_frame->lines[p_line - 1].text_buf->get_size().y + p_frame->lines[p_line - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
} else {
l.offset.y = 0;
}
@@ -1198,7 +1248,7 @@ void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, Item
//TODO, change to binary search ?
while (from_line < main->lines.size()) {
- if (main->lines[from_line].offset.y + main->lines[from_line].text_buf->get_size().y >= vofs) {
+ if (main->lines[from_line].offset.y + main->lines[from_line].text_buf->get_size().y + main->lines[from_line].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation")) >= vofs) {
break;
}
from_line++;
@@ -1211,7 +1261,7 @@ void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, Item
Point2 ofs = text_rect.get_position() + Vector2(0, main->lines[from_line].offset.y - vofs);
while (ofs.y < size.height && from_line < main->lines.size()) {
_find_click_in_line(p_frame, from_line, ofs, text_rect.size.x, p_click, r_click_frame, r_click_line, r_click_item, r_click_char);
- ofs.y += main->lines[from_line].text_buf->get_size().y + get_theme_constant(SNAME("line_separation"));
+ ofs.y += main->lines[from_line].text_buf->get_size().y + main->lines[from_line].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
if (((r_click_item != nullptr) && ((*r_click_item) != nullptr)) || ((r_click_frame != nullptr) && ((*r_click_frame) != nullptr))) {
if (r_outside != nullptr) {
*r_outside = false;
@@ -1330,7 +1380,7 @@ float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const V
if (rect.has_point(p_click) && !table_hit) {
char_pos = TS->shaped_text_hit_test_position(rid, p_click.x - rect.position.x);
}
- off.y += TS->shaped_text_get_descent(rid) + l.text_buf->get_spacing_bottom();
+ off.y += TS->shaped_text_get_descent(rid) + l.text_buf->get_spacing_bottom() + get_theme_constant(SNAME("line_separation"));
}
if (char_pos >= 0) {
@@ -1456,7 +1506,10 @@ void RichTextLabel::_notification(int p_what) {
update();
} break;
- case NOTIFICATION_THEME_CHANGED:
+ case NOTIFICATION_THEME_CHANGED: {
+ main->first_invalid_font_line = 0; //invalidate ALL
+ update();
+ } break;
case NOTIFICATION_ENTER_TREE: {
if (!text.is_empty()) {
set_text(text);
@@ -1494,7 +1547,7 @@ void RichTextLabel::_notification(int p_what) {
//TODO, change to binary search ?
while (from_line < main->lines.size()) {
- if (main->lines[from_line].offset.y + main->lines[from_line].text_buf->get_size().y >= vofs) {
+ if (main->lines[from_line].offset.y + main->lines[from_line].text_buf->get_size().y + main->lines[from_line].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation")) >= vofs) {
break;
}
from_line++;
@@ -1520,7 +1573,7 @@ void RichTextLabel::_notification(int p_what) {
while (ofs.y < size.height && from_line < main->lines.size()) {
visible_paragraph_count++;
visible_line_count += _draw_line(main, from_line, ofs, text_rect.size.x, base_color, outline_size, outline_color, font_shadow_color, shadow_outline_size, shadow_ofs, processed_glyphs);
- ofs.y += main->lines[from_line].text_buf->get_size().y + get_theme_constant(SNAME("line_separation"));
+ ofs.y += main->lines[from_line].text_buf->get_size().y + main->lines[from_line].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
from_line++;
}
} break;
@@ -1553,6 +1606,10 @@ Control::CursorShape RichTextLabel::get_cursor_shape(const Point2 &p_pos) const
return get_default_cursor_shape(); //invalid
}
+ if (main->first_invalid_font_line < main->lines.size()) {
+ return get_default_cursor_shape(); //invalid
+ }
+
if (main->first_resized_line < main->lines.size()) {
return get_default_cursor_shape(); //invalid
}
@@ -1577,6 +1634,9 @@ void RichTextLabel::gui_input(const Ref<InputEvent> &p_event) {
if (main->first_invalid_line < main->lines.size()) {
return;
}
+ if (main->first_invalid_font_line < main->lines.size()) {
+ return;
+ }
if (main->first_resized_line < main->lines.size()) {
return;
}
@@ -1740,6 +1800,9 @@ void RichTextLabel::gui_input(const Ref<InputEvent> &p_event) {
if (main->first_invalid_line < main->lines.size()) {
return;
}
+ if (main->first_invalid_font_line < main->lines.size()) {
+ return;
+ }
if (main->first_resized_line < main->lines.size()) {
return;
}
@@ -2192,6 +2255,18 @@ bool RichTextLabel::_find_layout_subitem(Item *from, Item *to) {
void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) {
if (p_frame->first_invalid_line == p_frame->lines.size()) {
+ Ref<Font> base_font = get_theme_font(SNAME("normal_font"));
+ int base_font_size = get_theme_font_size(SNAME("normal_font_size"));
+
+ // Update fonts.
+ if (p_frame->first_invalid_font_line != p_frame->lines.size()) {
+ for (int i = p_frame->first_invalid_font_line; i < p_frame->lines.size(); i++) {
+ _update_line_font(p_frame, i, base_font, base_font_size);
+ }
+ p_frame->first_resized_line = p_frame->first_invalid_font_line;
+ p_frame->first_invalid_font_line = p_frame->lines.size();
+ }
+
if (p_frame->first_resized_line == p_frame->lines.size()) {
return;
}
@@ -2199,16 +2274,13 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) {
// Resize lines without reshaping.
Rect2 text_rect = _get_text_rect();
- Ref<Font> base_font = get_theme_font(SNAME("normal_font"));
- int base_font_size = get_theme_font_size(SNAME("normal_font_size"));
-
for (int i = p_frame->first_resized_line; i < p_frame->lines.size(); i++) {
_resize_line(p_frame, i, base_font, base_font_size, text_rect.get_size().width - scroll_w);
}
int total_height = 0;
if (p_frame->lines.size()) {
- total_height = p_frame->lines[p_frame->lines.size() - 1].offset.y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_size().y;
+ total_height = p_frame->lines[p_frame->lines.size() - 1].offset.y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_size().y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
}
p_frame->first_resized_line = p_frame->lines.size();
@@ -2240,11 +2312,12 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) {
int total_height = 0;
if (p_frame->lines.size()) {
- total_height = p_frame->lines[p_frame->lines.size() - 1].offset.y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_size().y;
+ total_height = p_frame->lines[p_frame->lines.size() - 1].offset.y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_size().y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
}
p_frame->first_invalid_line = p_frame->lines.size();
p_frame->first_resized_line = p_frame->lines.size();
+ p_frame->first_invalid_font_line = p_frame->lines.size();
updating_scroll = true;
vscroll->set_max(total_height);
@@ -3154,7 +3227,7 @@ void RichTextLabel::append_text(const String &p_bbcode) {
indent_level++;
push_list(indent_level, LIST_NUMBERS, false);
pos = brk_end + 1;
- tag_stack.push_front(tag);
+ tag_stack.push_front("ol");
} else if (tag == "ol type=a") {
indent_level++;
push_list(indent_level, LIST_LETTERS, false);
@@ -4019,6 +4092,19 @@ String RichTextLabel::get_language() const {
return language;
}
+void RichTextLabel::set_autowrap_mode(RichTextLabel::AutowrapMode p_mode) {
+ if (autowrap_mode != p_mode) {
+ autowrap_mode = p_mode;
+ main->first_invalid_line = 0; //invalidate ALL
+ _validate_line_caches(main);
+ update();
+ }
+}
+
+RichTextLabel::AutowrapMode RichTextLabel::get_autowrap_mode() const {
+ return autowrap_mode;
+}
+
void RichTextLabel::set_percent_visible(float p_percent) {
if (percent_visible != p_percent) {
if (p_percent < 0 || p_percent >= 1) {
@@ -4066,7 +4152,7 @@ void RichTextLabel::install_effect(const Variant effect) {
int RichTextLabel::get_content_height() const {
int total_height = 0;
if (main->lines.size()) {
- total_height = main->lines[main->lines.size() - 1].offset.y + main->lines[main->lines.size() - 1].text_buf->get_size().y;
+ total_height = main->lines[main->lines.size() - 1].offset.y + main->lines[main->lines.size() - 1].text_buf->get_size().y + main->lines[main->lines.size() - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
}
return total_height;
}
@@ -4130,6 +4216,9 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_language", "language"), &RichTextLabel::set_language);
ClassDB::bind_method(D_METHOD("get_language"), &RichTextLabel::get_language);
+ ClassDB::bind_method(D_METHOD("set_autowrap_mode", "autowrap_mode"), &RichTextLabel::set_autowrap_mode);
+ ClassDB::bind_method(D_METHOD("get_autowrap_mode"), &RichTextLabel::get_autowrap_mode);
+
ClassDB::bind_method(D_METHOD("set_meta_underline", "enable"), &RichTextLabel::set_meta_underline);
ClassDB::bind_method(D_METHOD("is_meta_underlined"), &RichTextLabel::is_meta_underlined);
@@ -4222,6 +4311,8 @@ void RichTextLabel::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "language", PROPERTY_HINT_LOCALE_ID, ""), "set_language", "get_language");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "autowrap_mode", PROPERTY_HINT_ENUM, "Off,Arbitrary,Word,Word (Smart)"), "set_autowrap_mode", "get_autowrap_mode");
+
ADD_GROUP("Structured Text", "structured_text_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "structured_text_bidi_override", PROPERTY_HINT_ENUM, "Default,URI,File,Email,List,None,Custom"), "set_structured_text_bidi_override", "get_structured_text_bidi_override");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "structured_text_bidi_override_options"), "set_structured_text_bidi_override_options", "get_structured_text_bidi_override_options");
@@ -4230,6 +4321,11 @@ void RichTextLabel::_bind_methods() {
ADD_SIGNAL(MethodInfo("meta_hover_started", PropertyInfo(Variant::NIL, "meta", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT)));
ADD_SIGNAL(MethodInfo("meta_hover_ended", PropertyInfo(Variant::NIL, "meta", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT)));
+ BIND_ENUM_CONSTANT(AUTOWRAP_OFF);
+ BIND_ENUM_CONSTANT(AUTOWRAP_ARBITRARY);
+ BIND_ENUM_CONSTANT(AUTOWRAP_WORD);
+ BIND_ENUM_CONSTANT(AUTOWRAP_WORD_SMART);
+
BIND_ENUM_CONSTANT(LIST_NUMBERS);
BIND_ENUM_CONSTANT(LIST_LETTERS);
BIND_ENUM_CONSTANT(LIST_ROMAN);
@@ -4353,7 +4449,7 @@ Size2 RichTextLabel::get_minimum_size() const {
size.x += fixed_width;
}
- if (fixed_width != -1 || fit_content_height) {
+ if (fit_content_height) {
const_cast<RichTextLabel *>(this)->_validate_line_caches(main);
size.y += get_content_height();
}
@@ -4502,6 +4598,7 @@ RichTextLabel::RichTextLabel() {
main->lines.write[0].from = main;
main->first_invalid_line = 0;
main->first_resized_line = 0;
+ main->first_invalid_font_line = 0;
current_frame = main;
vscroll = memnew(VScrollBar);
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 70467e7e7c..e79244f2e4 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -39,6 +39,13 @@ class RichTextLabel : public Control {
GDCLASS(RichTextLabel, Control);
public:
+ enum AutowrapMode {
+ AUTOWRAP_OFF,
+ AUTOWRAP_ARBITRARY,
+ AUTOWRAP_WORD,
+ AUTOWRAP_WORD_SMART
+ };
+
enum ListType {
LIST_NUMBERS,
LIST_LETTERS,
@@ -129,6 +136,7 @@ private:
Vector<Line> lines;
int first_invalid_line = 0;
+ int first_invalid_font_line = 0;
int first_resized_line = 0;
ItemFrame *parent_frame = nullptr;
@@ -345,6 +353,8 @@ private:
VScrollBar *vscroll = nullptr;
+ AutowrapMode autowrap_mode = AUTOWRAP_WORD_SMART;
+
bool scroll_visible = false;
bool scroll_follow = false;
bool scroll_following = false;
@@ -414,6 +424,7 @@ private:
void _shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width, int *r_char_offset);
void _resize_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width);
+ void _update_line_font(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size);
int _draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Color &p_base_color, int p_outline_size, const Color &p_outline_color, const Color &p_font_shadow_color, int p_shadow_outline_size, const Point2 &p_shadow_ofs, int &r_processed_glyphs);
float _find_click_in_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Point2i &p_click, ItemFrame **r_click_frame = nullptr, int *r_click_line = nullptr, Item **r_click_item = nullptr, int *r_click_char = nullptr);
@@ -572,6 +583,9 @@ public:
void set_language(const String &p_language);
String get_language() const;
+ void set_autowrap_mode(AutowrapMode p_mode);
+ AutowrapMode get_autowrap_mode() const;
+
void set_structured_text_bidi_override(Control::StructuredTextParser p_parser);
Control::StructuredTextParser get_structured_text_bidi_override() const;
@@ -601,6 +615,7 @@ public:
~RichTextLabel();
};
+VARIANT_ENUM_CAST(RichTextLabel::AutowrapMode);
VARIANT_ENUM_CAST(RichTextLabel::ListType);
VARIANT_ENUM_CAST(RichTextLabel::ItemType);
VARIANT_ENUM_CAST(RichTextLabel::VisibleCharactersBehavior);
diff --git a/scene/gui/tab_bar.cpp b/scene/gui/tab_bar.cpp
index 9da030f0a2..5a551ec5a5 100644
--- a/scene/gui/tab_bar.cpp
+++ b/scene/gui/tab_bar.cpp
@@ -38,48 +38,71 @@
#include "scene/gui/texture_rect.h"
Size2 TabBar::get_minimum_size() const {
+ Size2 ms;
+
+ if (tabs.is_empty()) {
+ return ms;
+ }
+
Ref<StyleBox> tab_unselected = get_theme_stylebox(SNAME("tab_unselected"));
Ref<StyleBox> tab_selected = get_theme_stylebox(SNAME("tab_selected"));
Ref<StyleBox> tab_disabled = get_theme_stylebox(SNAME("tab_disabled"));
+ Ref<StyleBox> button_highlight = get_theme_stylebox(SNAME("button_highlight"));
+ Ref<Texture2D> close = get_theme_icon(SNAME("close"));
+ int hseparation = get_theme_constant(SNAME("hseparation"));
int y_margin = MAX(MAX(tab_unselected->get_minimum_size().height, tab_selected->get_minimum_size().height), tab_disabled->get_minimum_size().height);
- Size2 ms(0, 0);
-
for (int i = 0; i < tabs.size(); i++) {
- Ref<Texture2D> tex = tabs[i].icon;
- if (tex.is_valid()) {
- ms.height = MAX(ms.height, tex->get_size().height);
- if (!tabs[i].text.is_empty()) {
- ms.width += get_theme_constant(SNAME("hseparation"));
- }
+ if (tabs[i].hidden) {
+ continue;
}
- ms.width += Math::ceil(tabs[i].text_buf->get_size().x);
- ms.height = MAX(ms.height, tabs[i].text_buf->get_size().y + y_margin);
+ int ofs = ms.width;
+ Ref<StyleBox> style;
if (tabs[i].disabled) {
- ms.width += tab_disabled->get_minimum_size().width;
+ style = tab_disabled;
} else if (current == i) {
- ms.width += tab_selected->get_minimum_size().width;
+ style = tab_selected;
} else {
- ms.width += tab_unselected->get_minimum_size().width;
+ style = tab_unselected;
+ }
+ ms.width += style->get_minimum_size().width;
+
+ Ref<Texture2D> tex = tabs[i].icon;
+ if (tex.is_valid()) {
+ ms.height = MAX(ms.height, tex->get_size().height);
+ ms.width += tex->get_size().width + hseparation;
}
+ if (!tabs[i].text.is_empty()) {
+ ms.width += tabs[i].size_text + hseparation;
+ }
+ ms.height = MAX(ms.height, tabs[i].text_buf->get_size().y + y_margin);
+
+ bool close_visible = cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && i == current);
+
if (tabs[i].right_button.is_valid()) {
Ref<Texture2D> rb = tabs[i].right_button;
- Size2 bms = rb->get_size();
- bms.width += get_theme_constant(SNAME("hseparation"));
- ms.width += bms.width;
- ms.height = MAX(bms.height + tab_unselected->get_minimum_size().height, ms.height);
+
+ if (close_visible) {
+ ms.width += button_highlight->get_minimum_size().width + rb->get_width();
+ } else {
+ ms.width += button_highlight->get_margin(SIDE_LEFT) + rb->get_width() + hseparation;
+ }
+
+ ms.height = MAX(rb->get_height() + style->get_minimum_size().height, ms.height);
+ }
+
+ if (close_visible) {
+ ms.width += button_highlight->get_margin(SIDE_LEFT) + close->get_width() + hseparation;
+
+ ms.height = MAX(close->get_height() + style->get_minimum_size().height, ms.height);
}
- if (cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && i == current)) {
- Ref<Texture2D> cb = get_theme_icon(SNAME("close"));
- Size2 bms = cb->get_size();
- bms.width += get_theme_constant(SNAME("hseparation"));
- ms.width += bms.width;
- ms.height = MAX(bms.height + tab_unselected->get_minimum_size().height, ms.height);
+ if (ms.width - ofs > style->get_minimum_size().width) {
+ ms.width -= hseparation;
}
}
@@ -165,8 +188,7 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
if (rb_pressing && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
if (rb_hover != -1) {
- // Right mouse button clicked.
- emit_signal(SNAME("tab_rmb_clicked"), rb_hover);
+ emit_signal(SNAME("tab_button_pressed"), rb_hover);
}
rb_pressing = false;
@@ -175,7 +197,6 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
if (cb_pressing && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
if (cb_hover != -1) {
- // Close button pressed.
emit_signal(SNAME("tab_close_pressed"), cb_hover);
}
@@ -184,7 +205,6 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
}
if (mb->is_pressed() && (mb->get_button_index() == MouseButton::LEFT || (select_with_rmb && mb->get_button_index() == MouseButton::RIGHT))) {
- // Clicks.
Point2 pos = mb->get_position();
if (buttons_visible) {
@@ -234,6 +254,10 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
int found = -1;
for (int i = offset; i <= max_drawn_tab; i++) {
+ if (tabs[i].hidden) {
+ continue;
+ }
+
if (tabs[i].rb_rect.has_point(pos)) {
rb_pressing = true;
update();
@@ -256,6 +280,12 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
if (found != -1) {
set_current_tab(found);
+
+ if (mb->get_button_index() == MouseButton::RIGHT) {
+ // Right mouse button clicked.
+ emit_signal(SNAME("tab_rmb_clicked"), found);
+ }
+
emit_signal(SNAME("tab_clicked"), found);
}
}
@@ -275,13 +305,12 @@ void TabBar::_shape(int p_tab) {
tabs.write[p_tab].text_buf->set_direction((TextServer::Direction)tabs[p_tab].text_direction);
}
- tabs.write[p_tab].text_buf->add_string(tabs.write[p_tab].xl_text, font, font_size, tabs[p_tab].opentype_features, !tabs[p_tab].language.is_empty() ? tabs[p_tab].language : TranslationServer::get_singleton()->get_tool_locale());
+ tabs.write[p_tab].text_buf->add_string(tabs[p_tab].xl_text, font, font_size, tabs[p_tab].opentype_features, !tabs[p_tab].language.is_empty() ? tabs[p_tab].language : TranslationServer::get_singleton()->get_tool_locale());
}
void TabBar::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
- _update_cache();
update();
} break;
case NOTIFICATION_THEME_CHANGED:
@@ -289,14 +318,19 @@ void TabBar::_notification(int p_what) {
for (int i = 0; i < tabs.size(); ++i) {
_shape(i);
}
- _update_cache();
- update_minimum_size();
- update();
- } break;
+
+ [[fallthrough]];
+ }
case NOTIFICATION_RESIZED: {
+ int ofs_old = offset;
+ int max_old = max_drawn_tab;
+
_update_cache();
_ensure_no_over_offset();
- ensure_tab_visible(current);
+
+ if (scroll_to_selected && (offset != ofs_old || max_drawn_tab != max_old)) {
+ ensure_tab_visible(current);
+ }
} break;
case NOTIFICATION_DRAW: {
if (tabs.is_empty()) {
@@ -322,6 +356,10 @@ void TabBar::_notification(int p_what) {
// Draw unselected tabs in the back.
for (int i = offset; i <= max_drawn_tab; i++) {
+ if (tabs[i].hidden) {
+ continue;
+ }
+
if (i != current) {
Ref<StyleBox> sb;
Color col;
@@ -344,14 +382,14 @@ void TabBar::_notification(int p_what) {
}
// Draw selected tab in the front, but only if it's visible.
- if (current >= offset && current <= max_drawn_tab) {
+ if (current >= offset && current <= max_drawn_tab && !tabs[current].hidden) {
Ref<StyleBox> sb = tabs[current].disabled ? tab_disabled : tab_selected;
float x = rtl ? size.width - tabs[current].ofs_cache - tabs[current].size_cache : tabs[current].ofs_cache;
_draw_tab(sb, font_selected_color, current, x);
}
- if (offset > 0 || missing_right) {
+ if (buttons_visible) {
int vofs = (get_size().height - incr->get_size().height) / 2;
if (rtl) {
@@ -386,47 +424,52 @@ void TabBar::_notification(int p_what) {
void TabBar::_draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, int p_index, float p_x) {
RID ci = get_canvas_item();
+ bool rtl = is_layout_rtl();
Color font_outline_color = get_theme_color(SNAME("font_outline_color"));
int outline_size = get_theme_constant(SNAME("outline_size"));
+ int hseparation = get_theme_constant(SNAME("hseparation"));
- Tab tab = tabs[p_index];
-
- Rect2 sb_rect = Rect2(p_x, 0, tab.size_cache, get_size().height);
+ Rect2 sb_rect = Rect2(p_x, 0, tabs[p_index].size_cache, get_size().height);
p_tab_style->draw(ci, sb_rect);
- p_x += p_tab_style->get_margin(SIDE_LEFT);
+ p_x += rtl ? tabs[p_index].size_cache - p_tab_style->get_margin(SIDE_LEFT) : p_tab_style->get_margin(SIDE_LEFT);
Size2i sb_ms = p_tab_style->get_minimum_size();
- Ref<Texture2D> icon = tab.icon;
+ // Draw the icon.
+ Ref<Texture2D> icon = tabs[p_index].icon;
if (icon.is_valid()) {
- icon->draw(ci, Point2i(p_x, p_tab_style->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - icon->get_height()) / 2));
+ icon->draw(ci, Point2i(rtl ? p_x - icon->get_width() : p_x, p_tab_style->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - icon->get_height()) / 2));
- if (!tab.text.is_empty()) {
- p_x += icon->get_width() + get_theme_constant(SNAME("hseparation"));
- }
+ p_x = rtl ? p_x - icon->get_width() - hseparation : p_x + icon->get_width() + hseparation;
}
- Vector2 text_pos = Point2i(p_x, p_tab_style->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - tab.text_buf->get_size().y) / 2);
- if (outline_size > 0 && font_outline_color.a > 0) {
- tab.text_buf->draw_outline(ci, text_pos, outline_size, font_outline_color);
- }
- tab.text_buf->draw(ci, text_pos, p_font_color);
+ // Draw the text.
+ if (!tabs[p_index].text.is_empty()) {
+ Point2i text_pos = Point2i(rtl ? p_x - tabs[p_index].size_text : p_x,
+ p_tab_style->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - tabs[p_index].text_buf->get_size().y) / 2);
- p_x += tab.size_text;
+ if (outline_size > 0 && font_outline_color.a > 0) {
+ tabs[p_index].text_buf->draw_outline(ci, text_pos, outline_size, font_outline_color);
+ }
+ tabs[p_index].text_buf->draw(ci, text_pos, p_font_color);
- if (tab.right_button.is_valid()) {
- Ref<StyleBox> style = get_theme_stylebox(SNAME("close_bg_highlight"));
- Ref<Texture2D> rb = tab.right_button;
+ p_x = rtl ? p_x - tabs[p_index].size_text - hseparation : p_x + tabs[p_index].size_text + hseparation;
+ }
- p_x += get_theme_constant(SNAME("hseparation"));
+ // Draw and calculate rect of the right button.
+ if (tabs[p_index].right_button.is_valid()) {
+ Ref<StyleBox> style = get_theme_stylebox(SNAME("button_highlight"));
+ Ref<Texture2D> rb = tabs[p_index].right_button;
Rect2 rb_rect;
rb_rect.size = style->get_minimum_size() + rb->get_size();
- rb_rect.position.x = p_x;
+ rb_rect.position.x = rtl ? p_x - rb_rect.size.width : p_x;
rb_rect.position.y = p_tab_style->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - (rb_rect.size.y)) / 2;
+ tabs.write[p_index].rb_rect = rb_rect;
+
if (rb_hover == p_index) {
if (rb_pressing) {
get_theme_stylebox(SNAME("button_pressed"))->draw(ci, rb_rect);
@@ -435,41 +478,61 @@ void TabBar::_draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, int p_in
}
}
- rb->draw(ci, Point2i(p_x + style->get_margin(SIDE_LEFT), rb_rect.position.y + style->get_margin(SIDE_TOP)));
- p_x += rb->get_width();
- tabs.write[p_index].rb_rect = rb_rect;
+ rb->draw(ci, Point2i(rb_rect.position.x + style->get_margin(SIDE_LEFT), rb_rect.position.y + style->get_margin(SIDE_TOP)));
+
+ p_x = rtl ? rb_rect.position.x : rb_rect.position.x + rb_rect.size.width;
}
+ // Draw and calculate rect of the close button.
if (cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && p_index == current)) {
- Ref<StyleBox> style = get_theme_stylebox(SNAME("close_bg_highlight"));
+ Ref<StyleBox> style = get_theme_stylebox(SNAME("button_highlight"));
Ref<Texture2D> cb = get_theme_icon(SNAME("close"));
- p_x += get_theme_constant(SNAME("hseparation"));
-
Rect2 cb_rect;
cb_rect.size = style->get_minimum_size() + cb->get_size();
- cb_rect.position.x = p_x;
+ cb_rect.position.x = rtl ? p_x - cb_rect.size.width : p_x;
cb_rect.position.y = p_tab_style->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - (cb_rect.size.y)) / 2;
- if (!tab.disabled && cb_hover == p_index) {
+ tabs.write[p_index].cb_rect = cb_rect;
+
+ if (!tabs[p_index].disabled && cb_hover == p_index) {
if (cb_pressing) {
- get_theme_stylebox(SNAME("close_bg_pressed"))->draw(ci, cb_rect);
+ get_theme_stylebox(SNAME("button_pressed"))->draw(ci, cb_rect);
} else {
style->draw(ci, cb_rect);
}
}
- cb->draw(ci, Point2i(p_x + style->get_margin(SIDE_LEFT), cb_rect.position.y + style->get_margin(SIDE_TOP)));
- p_x += cb->get_width();
- tabs.write[p_index].cb_rect = cb_rect;
+ cb->draw(ci, Point2i(cb_rect.position.x + style->get_margin(SIDE_LEFT), cb_rect.position.y + style->get_margin(SIDE_TOP)));
}
}
void TabBar::set_tab_count(int p_count) {
+ if (p_count == tabs.size()) {
+ return;
+ }
+
ERR_FAIL_COND(p_count < 0);
tabs.resize(p_count);
+
+ if (p_count == 0) {
+ offset = 0;
+ max_drawn_tab = 0;
+ current = 0;
+ previous = 0;
+ } else {
+ offset = MIN(offset, p_count - 1);
+ max_drawn_tab = MIN(max_drawn_tab, p_count - 1);
+ current = MIN(current, p_count - 1);
+ }
+
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
+ update_minimum_size();
notify_property_list_changed();
}
@@ -478,15 +541,26 @@ int TabBar::get_tab_count() const {
}
void TabBar::set_current_tab(int p_current) {
- if (current == p_current) {
- return;
- }
ERR_FAIL_INDEX(p_current, get_tab_count());
previous = current;
current = p_current;
+ if (current == previous) {
+ emit_signal(SNAME("tab_selected"), current);
+ return;
+ }
+ // Triggered by dragging a tab from another TabBar to the selected index, to ensure that tab_changed is emitted.
+ if (previous == -1) {
+ previous = current;
+ }
+
+ emit_signal(SNAME("tab_selected"), current);
+
_update_cache();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
emit_signal(SNAME("tab_changed"), p_current);
@@ -515,8 +589,13 @@ bool TabBar::get_offset_buttons_visible() const {
void TabBar::set_tab_title(int p_tab, const String &p_title) {
ERR_FAIL_INDEX(p_tab, tabs.size());
tabs.write[p_tab].text = p_title;
+
_shape(p_tab);
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
update_minimum_size();
}
@@ -529,6 +608,7 @@ String TabBar::get_tab_title(int p_tab) const {
void TabBar::set_tab_text_direction(int p_tab, Control::TextDirection p_text_direction) {
ERR_FAIL_INDEX(p_tab, tabs.size());
ERR_FAIL_COND((int)p_text_direction < -1 || (int)p_text_direction > 3);
+
if (tabs[p_tab].text_direction != p_text_direction) {
tabs.write[p_tab].text_direction = p_text_direction;
_shape(p_tab);
@@ -544,24 +624,38 @@ Control::TextDirection TabBar::get_tab_text_direction(int p_tab) const {
void TabBar::clear_tab_opentype_features(int p_tab) {
ERR_FAIL_INDEX(p_tab, tabs.size());
tabs.write[p_tab].opentype_features.clear();
+
_shape(p_tab);
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
+ update_minimum_size();
}
void TabBar::set_tab_opentype_feature(int p_tab, const String &p_name, int p_value) {
ERR_FAIL_INDEX(p_tab, tabs.size());
+
int32_t tag = TS->name_to_tag(p_name);
if (!tabs[p_tab].opentype_features.has(tag) || (int)tabs[p_tab].opentype_features[tag] != p_value) {
tabs.write[p_tab].opentype_features[tag] = p_value;
+
_shape(p_tab);
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
+ update_minimum_size();
}
}
int TabBar::get_tab_opentype_feature(int p_tab, const String &p_name) const {
ERR_FAIL_INDEX_V(p_tab, tabs.size(), -1);
+
int32_t tag = TS->name_to_tag(p_name);
if (!tabs[p_tab].opentype_features.has(tag)) {
return -1;
@@ -571,10 +665,17 @@ int TabBar::get_tab_opentype_feature(int p_tab, const String &p_name) const {
void TabBar::set_tab_language(int p_tab, const String &p_language) {
ERR_FAIL_INDEX(p_tab, tabs.size());
+
if (tabs[p_tab].language != p_language) {
tabs.write[p_tab].language = p_language;
_shape(p_tab);
+ _update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
+ update_minimum_size();
}
}
@@ -586,7 +687,12 @@ String TabBar::get_tab_language(int p_tab) const {
void TabBar::set_tab_icon(int p_tab, const Ref<Texture2D> &p_icon) {
ERR_FAIL_INDEX(p_tab, tabs.size());
tabs.write[p_tab].icon = p_icon;
+
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
update_minimum_size();
}
@@ -599,7 +705,14 @@ Ref<Texture2D> TabBar::get_tab_icon(int p_tab) const {
void TabBar::set_tab_disabled(int p_tab, bool p_disabled) {
ERR_FAIL_INDEX(p_tab, tabs.size());
tabs.write[p_tab].disabled = p_disabled;
+
+ _update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
+ update_minimum_size();
}
bool TabBar::is_tab_disabled(int p_tab) const {
@@ -607,15 +720,38 @@ bool TabBar::is_tab_disabled(int p_tab) const {
return tabs[p_tab].disabled;
}
-void TabBar::set_tab_right_button(int p_tab, const Ref<Texture2D> &p_right_button) {
+void TabBar::set_tab_hidden(int p_tab, bool p_hidden) {
+ ERR_FAIL_INDEX(p_tab, tabs.size());
+ tabs.write[p_tab].hidden = p_hidden;
+
+ _update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
+ update();
+ update_minimum_size();
+}
+
+bool TabBar::is_tab_hidden(int p_tab) const {
+ ERR_FAIL_INDEX_V(p_tab, tabs.size(), false);
+ return tabs[p_tab].hidden;
+}
+
+void TabBar::set_tab_button_icon(int p_tab, const Ref<Texture2D> &p_icon) {
ERR_FAIL_INDEX(p_tab, tabs.size());
- tabs.write[p_tab].right_button = p_right_button;
+ tabs.write[p_tab].right_button = p_icon;
+
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
update_minimum_size();
}
-Ref<Texture2D> TabBar::get_tab_right_button(int p_tab) const {
+Ref<Texture2D> TabBar::get_tab_button_icon(int p_tab) const {
ERR_FAIL_INDEX_V(p_tab, tabs.size(), Ref<Texture2D>());
return tabs[p_tab].right_button;
}
@@ -626,34 +762,53 @@ void TabBar::_update_hover() {
}
const Point2 &pos = get_local_mouse_position();
- // test hovering to display right or close button.
+ // Test hovering to display right or close button.
int hover_now = -1;
int hover_buttons = -1;
- for (int i = offset; i < tabs.size(); i++) {
+ for (int i = offset; i <= max_drawn_tab; i++) {
+ if (tabs[i].hidden) {
+ continue;
+ }
+
Rect2 rect = get_tab_rect(i);
if (rect.has_point(pos)) {
hover_now = i;
}
+
if (tabs[i].rb_rect.has_point(pos)) {
rb_hover = i;
cb_hover = -1;
hover_buttons = i;
- break;
} else if (!tabs[i].disabled && tabs[i].cb_rect.has_point(pos)) {
cb_hover = i;
rb_hover = -1;
hover_buttons = i;
+ }
+
+ if (hover_buttons != -1) {
+ update();
break;
}
}
+
if (hover != hover_now) {
hover = hover_now;
- emit_signal(SNAME("tab_hovered"), hover);
+
+ if (hover != -1) {
+ emit_signal(SNAME("tab_hovered"), hover);
+ }
}
if (hover_buttons == -1) { // No hover.
+ int rb_hover_old = rb_hover;
+ int cb_hover_old = cb_hover;
+
rb_hover = hover_buttons;
cb_hover = hover_buttons;
+
+ if (rb_hover != rb_hover_old || cb_hover != cb_hover_old) {
+ update();
+ }
}
}
@@ -677,16 +832,20 @@ void TabBar::_update_cache() {
int count_resize = 0;
for (int i = 0; i < tabs.size(); i++) {
- tabs.write[i].ofs_cache = 0;
- tabs.write[i].size_cache = get_tab_width(i);
tabs.write[i].size_text = Math::ceil(tabs[i].text_buf->get_size().x);
tabs.write[i].text_buf->set_width(-1);
- mw += tabs[i].size_cache;
- if (tabs[i].size_cache <= min_width || i == current) {
- size_fixed += tabs[i].size_cache;
- } else {
- count_resize++;
+ tabs.write[i].ofs_cache = 0;
+ tabs.write[i].size_cache = get_tab_width(i);
+
+ if (!tabs[i].hidden) {
+ mw += tabs[i].size_cache;
+
+ if (tabs[i].size_cache <= min_width || i == current) {
+ size_fixed += tabs[i].size_cache;
+ } else {
+ count_resize++;
+ }
}
}
@@ -696,34 +855,20 @@ void TabBar::_update_cache() {
}
for (int i = offset; i < tabs.size(); i++) {
- Ref<StyleBox> sb;
- if (tabs[i].disabled) {
- sb = tab_disabled;
- } else if (i == current) {
- sb = tab_selected;
- } else {
- sb = tab_unselected;
+ if (tabs[i].hidden) {
+ tabs.write[i].ofs_cache = w;
+ max_drawn_tab = i;
+
+ continue;
}
int lsize = tabs[i].size_cache;
int slen = tabs[i].size_text;
- if (min_width > 0 && mw > limit_minus_buttons && i != current) {
- if (lsize > m_width) {
- slen = m_width - (sb->get_margin(SIDE_LEFT) + sb->get_margin(SIDE_RIGHT));
- if (tabs[i].icon.is_valid()) {
- slen -= tabs[i].icon->get_width();
- slen -= get_theme_constant(SNAME("hseparation"));
- }
- if (cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && i == current)) {
- Ref<Texture2D> cb = get_theme_icon(SNAME("close"));
- slen -= cb->get_width();
- slen -= get_theme_constant(SNAME("hseparation"));
- }
-
- slen = MAX(slen, 1);
- lsize = m_width;
- }
+ // FIXME: This is completely broken.
+ if (min_width > 0 && (mw > limit || (offset > 0 && mw > limit_minus_buttons)) && i != current && lsize > m_width) {
+ slen = MAX(m_width - tabs[i].size_cache + tabs[i].size_text, 1);
+ lsize = m_width;
}
tabs.write[i].ofs_cache = w;
@@ -735,13 +880,22 @@ void TabBar::_update_cache() {
max_drawn_tab = i;
// Check if all tabs would fit inside the area.
- if (i > offset && (w > limit || (offset > 0 && w > limit_minus_buttons))) {
- w -= get_tab_width(i);
- max_drawn_tab -= 1;
+ if (clip_tabs && i > offset && (w > limit || (offset > 0 && w > limit_minus_buttons))) {
+ tabs.write[i].ofs_cache = 0;
+ tabs.write[i].text_buf->set_width(-1);
+
+ w -= tabs[i].size_cache;
+ max_drawn_tab--;
while (w > limit_minus_buttons && max_drawn_tab > offset) {
- w -= get_tab_width(max_drawn_tab);
- max_drawn_tab -= 1;
+ tabs.write[max_drawn_tab].ofs_cache = 0;
+
+ if (!tabs[max_drawn_tab].hidden) {
+ tabs.write[max_drawn_tab].text_buf->set_width(-1);
+ w -= tabs[max_drawn_tab].size_cache;
+ }
+
+ max_drawn_tab--;
}
break;
@@ -752,21 +906,25 @@ void TabBar::_update_cache() {
buttons_visible = offset > 0 || missing_right;
if (tab_alignment == ALIGNMENT_LEFT) {
+ _update_hover();
return;
- } else if (tab_alignment == ALIGNMENT_CENTER) {
+ }
+
+ if (tab_alignment == ALIGNMENT_CENTER) {
w = ((buttons_visible ? limit_minus_buttons : limit) - w) / 2;
} else if (tab_alignment == ALIGNMENT_RIGHT) {
w = (buttons_visible ? limit_minus_buttons : limit) - w;
}
- if (w < 0) {
- w = 0;
- }
-
for (int i = offset; i <= max_drawn_tab; i++) {
tabs.write[i].ofs_cache = w;
- w += tabs.write[i].size_cache;
+
+ if (!tabs[i].hidden) {
+ w += tabs[i].size_cache;
+ }
}
+
+ _update_hover();
}
void TabBar::_on_mouse_exited() {
@@ -784,20 +942,26 @@ void TabBar::add_tab(const String &p_str, const Ref<Texture2D> &p_icon) {
t.text_buf->set_direction(is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR);
t.text_buf->add_string(t.xl_text, get_theme_font(SNAME("font")), get_theme_font_size(SNAME("font_size")), Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
t.icon = p_icon;
-
tabs.push_back(t);
+
_update_cache();
- call_deferred(SNAME("_update_hover"));
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
update_minimum_size();
}
void TabBar::clear_tabs() {
tabs.clear();
+ offset = 0;
+ max_drawn_tab = 0;
current = 0;
previous = 0;
- call_deferred(SNAME("_update_hover"));
+
+ _update_cache();
update();
+ update_minimum_size();
notify_property_list_changed();
}
@@ -807,10 +971,6 @@ void TabBar::remove_tab(int p_idx) {
if (current >= p_idx) {
current--;
}
- _update_cache();
- call_deferred(SNAME("_update_hover"));
- update();
- update_minimum_size();
if (current < 0) {
current = 0;
@@ -820,7 +980,13 @@ void TabBar::remove_tab(int p_idx) {
current = tabs.size() - 1;
}
+ _update_cache();
_ensure_no_over_offset();
+ if (scroll_to_selected && !tabs.is_empty()) {
+ ensure_tab_visible(current);
+ }
+ update();
+ update_minimum_size();
notify_property_list_changed();
}
@@ -840,15 +1006,13 @@ Variant TabBar::get_drag_data(const Point2 &p_point) {
if (!tabs[tab_over].icon.is_null()) {
TextureRect *tf = memnew(TextureRect);
tf->set_texture(tabs[tab_over].icon);
+ tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
drag_preview->add_child(tf);
}
+
Label *label = memnew(Label(tabs[tab_over].xl_text));
drag_preview->add_child(label);
- if (!tabs[tab_over].right_button.is_null()) {
- TextureRect *tf = memnew(TextureRect);
- tf->set_texture(tabs[tab_over].right_button);
- drag_preview->add_child(tf);
- }
+
set_drag_preview(drag_preview);
Dictionary drag_data;
@@ -901,31 +1065,40 @@ void TabBar::drop_data(const Point2 &p_point, const Variant &p_data) {
int tab_from_id = d["tab_element"];
NodePath from_path = d["from_path"];
NodePath to_path = get_path();
+
if (from_path == to_path) {
if (hover_now < 0) {
hover_now = get_tab_count() - 1;
}
+
move_tab(tab_from_id, hover_now);
emit_signal(SNAME("active_tab_rearranged"), hover_now);
set_current_tab(hover_now);
} else if (get_tabs_rearrange_group() != -1) {
// Drag and drop between Tabs.
+
Node *from_node = get_node(from_path);
TabBar *from_tabs = Object::cast_to<TabBar>(from_node);
+
if (from_tabs && from_tabs->get_tabs_rearrange_group() == get_tabs_rearrange_group()) {
if (tab_from_id >= from_tabs->get_tab_count()) {
return;
}
+
Tab moving_tab = from_tabs->tabs[tab_from_id];
if (hover_now < 0) {
hover_now = get_tab_count();
}
+
+ // Workaround to ensure that tab_changed is emitted.
+ if (current == hover_now) {
+ current = -1;
+ }
+
tabs.insert(hover_now, moving_tab);
from_tabs->remove_tab(tab_from_id);
set_current_tab(hover_now);
- emit_signal(SNAME("tab_changed"), hover_now);
- _update_cache();
- update();
+ update_minimum_size();
}
}
}
@@ -946,6 +1119,7 @@ int TabBar::get_tab_idx_at_point(const Point2 &p_point) const {
void TabBar::set_tab_alignment(AlignmentMode p_alignment) {
ERR_FAIL_INDEX(p_alignment, ALIGNMENT_MAX);
tab_alignment = p_alignment;
+
_update_cache();
update();
}
@@ -959,7 +1133,16 @@ void TabBar::set_clip_tabs(bool p_clip_tabs) {
return;
}
clip_tabs = p_clip_tabs;
+
+ if (!clip_tabs) {
+ offset = 0;
+ max_drawn_tab = 0;
+ }
+
_update_cache();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
update_minimum_size();
}
@@ -981,6 +1164,10 @@ void TabBar::move_tab(int from, int to) {
tabs.insert(to, tab_from);
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
notify_property_list_changed();
}
@@ -991,37 +1178,49 @@ int TabBar::get_tab_width(int p_idx) const {
Ref<StyleBox> tab_unselected = get_theme_stylebox(SNAME("tab_unselected"));
Ref<StyleBox> tab_selected = get_theme_stylebox(SNAME("tab_selected"));
Ref<StyleBox> tab_disabled = get_theme_stylebox(SNAME("tab_disabled"));
+ int hseparation = get_theme_constant(SNAME("hseparation"));
- int x = 0;
+ Ref<StyleBox> style;
+
+ if (tabs[p_idx].disabled) {
+ style = tab_disabled;
+ } else if (current == p_idx) {
+ style = tab_selected;
+ } else {
+ style = tab_unselected;
+ }
+ int x = style->get_minimum_size().width;
Ref<Texture2D> tex = tabs[p_idx].icon;
if (tex.is_valid()) {
- x += tex->get_width();
- if (!tabs[p_idx].text.is_empty()) {
- x += get_theme_constant(SNAME("hseparation"));
- }
+ x += tex->get_width() + hseparation;
}
- x += Math::ceil(tabs[p_idx].text_buf->get_size().x);
-
- if (tabs[p_idx].disabled) {
- x += tab_disabled->get_minimum_size().width;
- } else if (current == p_idx) {
- x += tab_selected->get_minimum_size().width;
- } else {
- x += tab_unselected->get_minimum_size().width;
+ if (!tabs[p_idx].text.is_empty()) {
+ x += tabs[p_idx].size_text + hseparation;
}
+ bool close_visible = cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && p_idx == current);
+
if (tabs[p_idx].right_button.is_valid()) {
+ Ref<StyleBox> btn_style = get_theme_stylebox(SNAME("button_highlight"));
Ref<Texture2D> rb = tabs[p_idx].right_button;
- x += rb->get_width();
- x += get_theme_constant(SNAME("hseparation"));
+
+ if (close_visible) {
+ x += btn_style->get_minimum_size().width + rb->get_width();
+ } else {
+ x += btn_style->get_margin(SIDE_LEFT) + rb->get_width() + hseparation;
+ }
}
- if (cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && p_idx == current)) {
+ if (close_visible) {
+ Ref<StyleBox> btn_style = get_theme_stylebox(SNAME("button_highlight"));
Ref<Texture2D> cb = get_theme_icon(SNAME("close"));
- x += cb->get_width();
- x += get_theme_constant(SNAME("hseparation"));
+ x += btn_style->get_margin(SIDE_LEFT) + cb->get_width() + hseparation;
+ }
+
+ if (x > style->get_minimum_size().width) {
+ x -= hseparation;
}
return x;
@@ -1039,8 +1238,12 @@ void TabBar::_ensure_no_over_offset() {
int prev_offset = offset;
int total_w = tabs[max_drawn_tab].ofs_cache + tabs[max_drawn_tab].size_cache - tabs[offset].ofs_cache;
- while (offset > 0) {
- total_w += tabs[offset - 1].size_cache;
+ for (int i = offset; i > 0; i--) {
+ if (tabs[i - 1].hidden) {
+ continue;
+ }
+
+ total_w += tabs[i - 1].size_cache;
if (total_w < limit_minus_buttons) {
offset--;
@@ -1061,7 +1264,7 @@ void TabBar::ensure_tab_visible(int p_idx) {
}
ERR_FAIL_INDEX(p_idx, tabs.size());
- if (p_idx >= offset && p_idx <= max_drawn_tab) {
+ if (tabs[p_idx].hidden || (p_idx >= offset && p_idx <= max_drawn_tab)) {
return;
}
@@ -1079,12 +1282,20 @@ void TabBar::ensure_tab_visible(int p_idx) {
int total_w = tabs[max_drawn_tab].ofs_cache - tabs[offset].ofs_cache;
for (int i = max_drawn_tab; i <= p_idx; i++) {
+ if (tabs[i].hidden) {
+ continue;
+ }
+
total_w += tabs[i].size_cache;
}
int prev_offset = offset;
for (int i = offset; i < p_idx; i++) {
+ if (tabs[i].hidden) {
+ continue;
+ }
+
if (total_w > limit_minus_buttons) {
total_w -= tabs[i].size_cache;
offset++;
@@ -1111,8 +1322,14 @@ Rect2 TabBar::get_tab_rect(int p_tab) const {
void TabBar::set_tab_close_display_policy(CloseButtonDisplayPolicy p_policy) {
ERR_FAIL_INDEX(p_policy, CLOSE_BUTTON_MAX);
cb_displaypolicy = p_policy;
+
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
+ update_minimum_size();
}
TabBar::CloseButtonDisplayPolicy TabBar::get_tab_close_display_policy() const {
@@ -1147,6 +1364,17 @@ int TabBar::get_tabs_rearrange_group() const {
return tabs_rearrange_group;
}
+void TabBar::set_scroll_to_selected(bool p_enabled) {
+ scroll_to_selected = p_enabled;
+ if (p_enabled) {
+ ensure_tab_visible(current);
+ }
+}
+
+bool TabBar::get_scroll_to_selected() const {
+ return scroll_to_selected;
+}
+
void TabBar::set_select_with_rmb(bool p_enabled) {
select_with_rmb = p_enabled;
}
@@ -1225,8 +1453,12 @@ void TabBar::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_tab_language", "tab_idx"), &TabBar::get_tab_language);
ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon"), &TabBar::set_tab_icon);
ClassDB::bind_method(D_METHOD("get_tab_icon", "tab_idx"), &TabBar::get_tab_icon);
+ ClassDB::bind_method(D_METHOD("set_tab_button_icon", "tab_idx", "icon"), &TabBar::set_tab_button_icon);
+ ClassDB::bind_method(D_METHOD("get_tab_button_icon", "tab_idx"), &TabBar::get_tab_button_icon);
ClassDB::bind_method(D_METHOD("set_tab_disabled", "tab_idx", "disabled"), &TabBar::set_tab_disabled);
ClassDB::bind_method(D_METHOD("is_tab_disabled", "tab_idx"), &TabBar::is_tab_disabled);
+ ClassDB::bind_method(D_METHOD("set_tab_hidden", "tab_idx", "hidden"), &TabBar::set_tab_hidden);
+ ClassDB::bind_method(D_METHOD("is_tab_hidden", "tab_idx"), &TabBar::is_tab_hidden);
ClassDB::bind_method(D_METHOD("remove_tab", "tab_idx"), &TabBar::remove_tab);
ClassDB::bind_method(D_METHOD("add_tab", "title", "icon"), &TabBar::add_tab, DEFVAL(""), DEFVAL(Ref<Texture2D>()));
ClassDB::bind_method(D_METHOD("set_tab_alignment", "alignment"), &TabBar::set_tab_alignment);
@@ -1246,16 +1478,19 @@ void TabBar::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_drag_to_rearrange_enabled"), &TabBar::get_drag_to_rearrange_enabled);
ClassDB::bind_method(D_METHOD("set_tabs_rearrange_group", "group_id"), &TabBar::set_tabs_rearrange_group);
ClassDB::bind_method(D_METHOD("get_tabs_rearrange_group"), &TabBar::get_tabs_rearrange_group);
-
+ ClassDB::bind_method(D_METHOD("set_scroll_to_selected", "enabled"), &TabBar::set_scroll_to_selected);
+ ClassDB::bind_method(D_METHOD("get_scroll_to_selected"), &TabBar::get_scroll_to_selected);
ClassDB::bind_method(D_METHOD("set_select_with_rmb", "enabled"), &TabBar::set_select_with_rmb);
ClassDB::bind_method(D_METHOD("get_select_with_rmb"), &TabBar::get_select_with_rmb);
+ ADD_SIGNAL(MethodInfo("tab_selected", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("tab_changed", PropertyInfo(Variant::INT, "tab")));
+ ADD_SIGNAL(MethodInfo("tab_clicked", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("tab_rmb_clicked", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("tab_close_pressed", PropertyInfo(Variant::INT, "tab")));
+ ADD_SIGNAL(MethodInfo("tab_button_pressed", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("tab_hovered", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("active_tab_rearranged", PropertyInfo(Variant::INT, "idx_to")));
- ADD_SIGNAL(MethodInfo("tab_clicked", PropertyInfo(Variant::INT, "tab")));
ADD_PROPERTY(PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE, "-1,4096,1", PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab");
ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_tab_alignment", "get_tab_alignment");
@@ -1263,6 +1498,8 @@ void TabBar::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_close_display_policy", PROPERTY_HINT_ENUM, "Show Never,Show Active Only,Show Always"), "set_tab_close_display_policy", "get_tab_close_display_policy");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scrolling_enabled"), "set_scrolling_enabled", "get_scrolling_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_to_rearrange_enabled"), "set_drag_to_rearrange_enabled", "get_drag_to_rearrange_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_to_selected"), "set_scroll_to_selected", "get_scroll_to_selected");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "select_with_rmb"), "set_select_with_rmb", "get_select_with_rmb");
ADD_ARRAY_COUNT("Tabs", "tab_count", "set_tab_count", "get_tab_count", "tab_");
@@ -1278,5 +1515,6 @@ void TabBar::_bind_methods() {
}
TabBar::TabBar() {
+ set_size(Size2(get_size().width, get_minimum_size().height));
connect("mouse_exited", callable_mp(this, &TabBar::_on_mouse_exited));
}
diff --git a/scene/gui/tab_bar.h b/scene/gui/tab_bar.h
index d0055ae4d2..b428538570 100644
--- a/scene/gui/tab_bar.h
+++ b/scene/gui/tab_bar.h
@@ -63,12 +63,11 @@ private:
Ref<TextLine> text_buf;
Ref<Texture2D> icon;
- int ofs_cache = 0;
bool disabled = false;
+ bool hidden = false;
+ int ofs_cache = 0;
int size_cache = 0;
int size_text = 0;
- int x_cache = 0;
- int x_size_cache = 0;
Ref<Texture2D> right_button;
Rect2 rb_rect;
@@ -102,6 +101,7 @@ private:
int min_width = 0;
bool scrolling_enabled = true;
bool drag_to_rearrange_enabled = false;
+ bool scroll_to_selected = true;
int tabs_rearrange_group = -1;
int get_tab_width(int p_idx) const;
@@ -150,8 +150,11 @@ public:
void set_tab_disabled(int p_tab, bool p_disabled);
bool is_tab_disabled(int p_tab) const;
- void set_tab_right_button(int p_tab, const Ref<Texture2D> &p_right_button);
- Ref<Texture2D> get_tab_right_button(int p_tab) const;
+ void set_tab_hidden(int p_tab, bool p_hidden);
+ bool is_tab_hidden(int p_tab) const;
+
+ void set_tab_button_icon(int p_tab, const Ref<Texture2D> &p_icon);
+ Ref<Texture2D> get_tab_button_icon(int p_tab) const;
void set_tab_alignment(AlignmentMode p_alignment);
AlignmentMode get_tab_alignment() const;
@@ -187,6 +190,9 @@ public:
void set_tabs_rearrange_group(int p_group_id);
int get_tabs_rearrange_group() const;
+ void set_scroll_to_selected(bool p_enabled);
+ bool get_scroll_to_selected() const;
+
void set_select_with_rmb(bool p_enabled);
bool get_select_with_rmb() const;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 671c2d951a..bb259843b8 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -43,18 +43,6 @@
#include "scene/main/window.h"
-static bool _is_text_char(char32_t c) {
- return !is_symbol(c);
-}
-
-static bool _is_whitespace(char32_t c) {
- return c == '\t' || c == ' ';
-}
-
-static bool _is_char(char32_t c) {
- return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_';
-}
-
///////////////////////////////////////////////////////////////////////////////
/// TEXT ///
///////////////////////////////////////////////////////////////////////////////
@@ -128,6 +116,10 @@ void TextEdit::Text::set_width(float p_width) {
width = p_width;
}
+float TextEdit::Text::get_width() const {
+ return width;
+}
+
int TextEdit::Text::get_line_wrap_amount(int p_line) const {
ERR_FAIL_INDEX_V(p_line, text.size(), 0);
@@ -183,29 +175,44 @@ void TextEdit::Text::_calculate_max_line_width() {
max_width = width;
}
-void TextEdit::Text::invalidate_cache(int p_line, int p_column, const String &p_ime_text, const Array &p_bidi_override) {
+void TextEdit::Text::invalidate_cache(int p_line, int p_column, bool p_text_changed, const String &p_ime_text, const Array &p_bidi_override) {
ERR_FAIL_INDEX(p_line, text.size());
if (font.is_null() || font_size <= 0) {
return; // Not in tree?
}
- text.write[p_line].data_buf->clear();
+ if (p_text_changed) {
+ text.write[p_line].data_buf->clear();
+ }
+
text.write[p_line].data_buf->set_width(width);
text.write[p_line].data_buf->set_direction((TextServer::Direction)direction);
text.write[p_line].data_buf->set_preserve_control(draw_control_chars);
if (p_ime_text.length() > 0) {
- text.write[p_line].data_buf->add_string(p_ime_text, font, font_size, opentype_features, language);
+ if (p_text_changed) {
+ text.write[p_line].data_buf->add_string(p_ime_text, font, font_size, opentype_features, language);
+ }
if (!p_bidi_override.is_empty()) {
TS->shaped_text_set_bidi_override(text.write[p_line].data_buf->get_rid(), p_bidi_override);
}
} else {
- text.write[p_line].data_buf->add_string(text[p_line].data, font, font_size, opentype_features, language);
+ if (p_text_changed) {
+ text.write[p_line].data_buf->add_string(text[p_line].data, font, font_size, opentype_features, language);
+ }
if (!text[p_line].bidi_override.is_empty()) {
TS->shaped_text_set_bidi_override(text.write[p_line].data_buf->get_rid(), text[p_line].bidi_override);
}
}
+ if (!p_text_changed) {
+ RID r = text.write[p_line].data_buf->get_rid();
+ int spans = TS->shaped_get_span_count(r);
+ for (int i = 0; i < spans; i++) {
+ TS->shaped_set_span_update_font(r, i, font->get_rids(), font_size, opentype_features);
+ }
+ }
+
// Apply tab align.
if (tab_size > 0) {
Vector<float> tabs;
@@ -262,6 +269,24 @@ void TextEdit::Text::invalidate_all_lines() {
}
}
+void TextEdit::Text::invalidate_font() {
+ if (!is_dirty) {
+ return;
+ }
+
+ max_width = -1;
+ line_height = -1;
+
+ if (!font.is_null() && font_size > 0) {
+ font_height = font->get_height(font_size);
+ }
+
+ for (int i = 0; i < text.size(); i++) {
+ invalidate_cache(i, -1, false);
+ }
+ is_dirty = false;
+}
+
void TextEdit::Text::invalidate_all() {
if (!is_dirty) {
return;
@@ -275,7 +300,7 @@ void TextEdit::Text::invalidate_all() {
}
for (int i = 0; i < text.size(); i++) {
- invalidate_cache(i);
+ invalidate_cache(i, -1, true);
}
is_dirty = false;
}
@@ -290,7 +315,7 @@ void TextEdit::Text::clear() {
line.gutters.resize(gutter_count);
line.data = "";
text.insert(0, line);
- invalidate_cache(0);
+ invalidate_cache(0, -1, true);
}
int TextEdit::Text::get_max_width() const {
@@ -302,7 +327,7 @@ void TextEdit::Text::set(int p_line, const String &p_text, const Array &p_bidi_o
text.write[p_line].data = p_text;
text.write[p_line].bidi_override = p_bidi_override;
- invalidate_cache(p_line);
+ invalidate_cache(p_line, -1, true);
}
void TextEdit::Text::insert(int p_at, const Vector<String> &p_text, const Vector<Array> &p_bidi_override) {
@@ -327,7 +352,7 @@ void TextEdit::Text::insert(int p_at, const Vector<String> &p_text, const Vector
line.data = p_text[i];
line.bidi_override = p_bidi_override[i];
text.write[p_at + i] = line;
- invalidate_cache(p_at + i);
+ invalidate_cache(p_at + i, -1, true);
}
}
@@ -646,6 +671,8 @@ void TextEdit::_notification(int p_what) {
}
}
+ bool draw_placeholder = text.size() == 1 && text[0].length() == 0;
+
// Get the highlighted words.
String highlighted_text = get_selected_text();
@@ -656,7 +683,7 @@ void TextEdit::_notification(int p_what) {
int first_visible_line = get_first_visible_line() - 1;
int draw_amount = visible_rows + (smooth_scroll_enabled ? 1 : 0);
- draw_amount += get_line_wrap_count(first_visible_line + 1);
+ draw_amount += draw_placeholder ? placeholder_wraped_rows.size() - 1 : get_line_wrap_count(first_visible_line + 1);
// Draw minimap.
if (draw_minimap) {
@@ -781,8 +808,8 @@ void TextEdit::_notification(int p_what) {
int xpos = indent_px + ((xmargin_end + minimap_char_size.x) + (minimap_char_size.x * j)) + tabs;
bool out_of_bounds = (xpos >= xmargin_end + minimap_width);
- bool is_whitespace = _is_whitespace(str[j]);
- if (!is_whitespace) {
+ bool whitespace = is_whitespace(str[j]);
+ if (!whitespace) {
characters++;
if (j < str.length() - 1 && color == previous_color && !out_of_bounds) {
@@ -804,7 +831,7 @@ void TextEdit::_notification(int p_what) {
if (characters > 0) {
previous_color.a *= 0.6;
// take one for zero indexing, and if we hit whitespace / the end of a word.
- int chars = MAX(0, (j - (characters - 1)) - (is_whitespace ? 1 : 0)) + 1;
+ int chars = MAX(0, (j - (characters - 1)) - (whitespace ? 1 : 0)) + 1;
int char_x_ofs = indent_px + ((xmargin_end + minimap_char_size.x) + (minimap_char_size.x * chars)) + tabs;
if (rtl) {
RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(size.width - char_x_ofs - minimap_char_size.x * characters, minimap_line_height * i), Point2(minimap_char_size.x * characters, minimap_char_size.y)), previous_color);
@@ -841,7 +868,7 @@ void TextEdit::_notification(int p_what) {
// Draw main text.
caret.visible = false;
line_drawing_cache.clear();
- int row_height = get_line_height();
+ int row_height = draw_placeholder ? placeholder_line_height + line_spacing : get_line_height();
int line = first_visible_line;
for (int i = 0; i < draw_amount; i++) {
line++;
@@ -867,11 +894,14 @@ void TextEdit::_notification(int p_what) {
// Ensure we at least use the font color.
Color current_color = !editable ? font_readonly_color : font_color;
+ if (draw_placeholder) {
+ current_color = font_placeholder_color;
+ }
- const Ref<TextParagraph> ldata = text.get_line_data(line);
+ const Ref<TextParagraph> ldata = draw_placeholder ? placeholder_data_buf : text.get_line_data(line);
- Vector<String> wrap_rows = get_line_wrapped_text(line);
- int line_wrap_amount = get_line_wrap_count(line);
+ Vector<String> wrap_rows = draw_placeholder ? placeholder_wraped_rows : get_line_wrapped_text(line);
+ int line_wrap_amount = draw_placeholder ? placeholder_wraped_rows.size() - 1 : get_line_wrap_count(line);
for (int line_wrap_index = 0; line_wrap_index <= line_wrap_amount; line_wrap_index++) {
if (line_wrap_index != 0) {
@@ -1008,15 +1038,17 @@ void TextEdit::_notification(int p_what) {
icon->draw_rect(ci, gutter_rect, false, get_line_gutter_item_color(line, g));
} break;
case GUTTER_TYPE_CUSTOM: {
- if (gutter.custom_draw_obj.is_valid()) {
- Object *cdo = ObjectDB::get_instance(gutter.custom_draw_obj);
- if (cdo) {
- Rect2i gutter_rect = Rect2i(Point2i(gutter_offset, ofs_y), Size2i(gutter.width, row_height));
- if (rtl) {
- gutter_rect.position.x = size.width - gutter_rect.position.x - gutter_rect.size.x;
- }
- cdo->call(gutter.custom_draw_callback, line, g, Rect2(gutter_rect));
+ if (gutter.custom_draw_callback.is_valid()) {
+ Rect2i gutter_rect = Rect2i(Point2i(gutter_offset, ofs_y), Size2i(gutter.width, row_height));
+ if (rtl) {
+ gutter_rect.position.x = size.width - gutter_rect.position.x - gutter_rect.size.x;
}
+
+ Variant args[3] = { line, g, Rect2(gutter_rect) };
+ const Variant *argp[] = { &args[0], &args[1], &args[2] };
+ Callable::CallError ce;
+ Variant ret;
+ gutter.custom_draw_callback.call(argp, 3, ret, ce);
}
} break;
}
@@ -1100,7 +1132,7 @@ void TextEdit::_notification(int p_what) {
}
if (!clipped && lookup_symbol_word.length() != 0) { // Highlight word
- if (_is_char(lookup_symbol_word[0]) || lookup_symbol_word[0] == '.') {
+ if (is_ascii_char(lookup_symbol_word[0]) || lookup_symbol_word[0] == '_' || lookup_symbol_word[0] == '.') {
int highlighted_word_col = _get_column_pos_of_word(lookup_symbol_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, 0);
while (highlighted_word_col != -1) {
Vector<Vector2> sel = TS->shaped_text_get_selection(rid, highlighted_word_col + start, highlighted_word_col + lookup_symbol_word.length() + start);
@@ -1383,7 +1415,9 @@ void TextEdit::_notification(int p_what) {
}
}
- line_drawing_cache[line] = cache_entry;
+ if (draw_placeholder) {
+ line_drawing_cache[line] = cache_entry;
+ }
}
if (has_focus()) {
@@ -1433,9 +1467,11 @@ void TextEdit::_notification(int p_what) {
DisplayServer::get_singleton()->window_set_ime_position(Point2(), get_viewport()->get_window_id());
DisplayServer::get_singleton()->window_set_ime_active(false, get_viewport()->get_window_id());
}
- ime_text = "";
- ime_selection = Point2();
- text.invalidate_cache(caret.line, caret.column, ime_text);
+ if (!ime_text.is_empty()) {
+ ime_text = "";
+ ime_selection = Point2();
+ text.invalidate_cache(caret.line, caret.column, true, ime_text);
+ }
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD) && virtual_keyboard_enabled) {
DisplayServer::get_singleton()->virtual_keyboard_hide();
@@ -1457,7 +1493,7 @@ void TextEdit::_notification(int p_what) {
t = ime_text;
}
- text.invalidate_cache(caret.line, caret.column, t, structured_text_parser(st_parser, st_args, t));
+ text.invalidate_cache(caret.line, caret.column, true, t, structured_text_parser(st_parser, st_args, t));
update();
}
} break;
@@ -2045,6 +2081,7 @@ void TextEdit::_new_line(bool p_split_current_line, bool p_above) {
bool first_line = false;
if (!p_split_current_line) {
+ deselect();
if (p_above) {
if (caret.line > 0) {
set_caret_line(caret.line - 1, false);
@@ -2430,6 +2467,47 @@ void TextEdit::_move_caret_document_end(bool p_select) {
}
}
+void TextEdit::_update_placeholder() {
+ if (font.is_null() || font_size <= 0) {
+ return; // Not in tree?
+ }
+
+ // Placeholder is generally smaller then text docuemnts, and updates less so this should be fast enough for now.
+ placeholder_data_buf->clear();
+ placeholder_data_buf->set_width(text.get_width());
+ placeholder_data_buf->set_direction((TextServer::Direction)text_direction);
+ placeholder_data_buf->set_preserve_control(draw_control_chars);
+ placeholder_data_buf->add_string(placeholder_text, font, font_size, opentype_features, language);
+
+ placeholder_bidi_override = structured_text_parser(st_parser, st_args, placeholder_text);
+ if (placeholder_bidi_override.is_empty()) {
+ TS->shaped_text_set_bidi_override(placeholder_data_buf->get_rid(), placeholder_bidi_override);
+ }
+
+ if (get_tab_size() > 0) {
+ Vector<float> tabs;
+ tabs.push_back(font->get_char_size(' ', 0, font_size).width * get_tab_size());
+ placeholder_data_buf->tab_align(tabs);
+ }
+
+ // Update height.
+ const int wrap_amount = placeholder_data_buf->get_line_count() - 1;
+ placeholder_line_height = font->get_height(font_size);
+ for (int i = 0; i <= wrap_amount; i++) {
+ placeholder_line_height = MAX(placeholder_line_height, placeholder_data_buf->get_line_size(i).y);
+ }
+
+ // Update width.
+ placeholder_max_width = placeholder_data_buf->get_size().x;
+
+ // Update wrapped rows.
+ placeholder_wraped_rows.clear();
+ for (int i = 0; i <= wrap_amount; i++) {
+ Vector2i line_range = placeholder_data_buf->get_line_range(i);
+ placeholder_wraped_rows.push_back(placeholder_text.substr(line_range.x, line_range.y - line_range.x));
+ }
+}
+
void TextEdit::_update_caches() {
/* Internal API for CodeEdit. */
brace_mismatch_color = get_theme_color(SNAME("brace_mismatch_color"), SNAME("CodeEdit"));
@@ -2460,6 +2538,7 @@ void TextEdit::_update_caches() {
font_size = get_theme_font_size(SNAME("font_size"));
font_color = get_theme_color(SNAME("font_color"));
font_readonly_color = get_theme_color(SNAME("font_readonly_color"));
+ font_placeholder_color = get_theme_color(SNAME("font_placeholder_color"));
outline_size = get_theme_constant(SNAME("outline_size"));
outline_color = get_theme_color(SNAME("font_outline_color"));
@@ -2482,7 +2561,8 @@ void TextEdit::_update_caches() {
text.set_draw_control_chars(draw_control_chars);
text.set_font(font);
text.set_font_size(font_size);
- text.invalidate_all();
+ text.invalidate_font();
+ _update_placeholder();
/* Syntax highlighting. */
if (syntax_highlighter.is_valid()) {
@@ -2598,8 +2678,7 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const {
}
String TextEdit::get_tooltip(const Point2 &p_pos) const {
- Object *tooltip_obj = ObjectDB::get_instance(tooltip_obj_id);
- if (!tooltip_obj) {
+ if (!tooltip_callback.is_valid()) {
return Control::get_tooltip(p_pos);
}
Point2i pos = get_line_column_at_pos(p_pos);
@@ -2612,19 +2691,20 @@ String TextEdit::get_tooltip(const Point2 &p_pos) const {
}
int beg, end;
if (select_word(s, col, beg, end)) {
- String tt = tooltip_obj->call(tooltip_func, s.substr(beg, end - beg), tooltip_ud);
-
- return tt;
+ Variant args[1] = { s.substr(beg, end - beg) };
+ const Variant *argp[] = { &args[0] };
+ Callable::CallError ce;
+ Variant ret;
+ tooltip_callback.call(argp, 1, ret, ce);
+ ERR_FAIL_COND_V_MSG(ce.error != Callable::CallError::CALL_OK, "", "Failed to call custom tooltip.");
+ return ret;
}
return Control::get_tooltip(p_pos);
}
-void TextEdit::set_tooltip_request_func(Object *p_obj, const StringName &p_function, const Variant &p_udata) {
- ERR_FAIL_NULL(p_obj);
- tooltip_obj_id = p_obj->get_instance_id();
- tooltip_func = p_function;
- tooltip_ud = p_udata;
+void TextEdit::set_tooltip_request_func(const Callable &p_tooltip_callback) {
+ tooltip_callback = p_tooltip_callback;
}
/* Text */
@@ -2661,7 +2741,8 @@ void TextEdit::set_text_direction(Control::TextDirection p_text_direction) {
dir = (TextServer::Direction)text_direction;
}
text.set_direction_and_language(dir, (!language.is_empty()) ? language : TranslationServer::get_singleton()->get_tool_locale());
- text.invalidate_all();
+ text.invalidate_font();
+ _update_placeholder();
if (menu_dir) {
menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_INHERITED), text_direction == TEXT_DIRECTION_INHERITED);
@@ -2682,7 +2763,8 @@ void TextEdit::set_opentype_feature(const String &p_name, int p_value) {
if (!opentype_features.has(tag) || (int)opentype_features[tag] != p_value) {
opentype_features[tag] = p_value;
text.set_font_features(opentype_features);
- text.invalidate_all();
+ text.invalidate_font();
+ _update_placeholder();
update();
}
}
@@ -2698,7 +2780,8 @@ int TextEdit::get_opentype_feature(const String &p_name) const {
void TextEdit::clear_opentype_features() {
opentype_features.clear();
text.set_font_features(opentype_features);
- text.invalidate_all();
+ text.invalidate_font();
+ _update_placeholder();
update();
}
@@ -2713,6 +2796,7 @@ void TextEdit::set_language(const String &p_language) {
}
text.set_direction_and_language(dir, (!language.is_empty()) ? language : TranslationServer::get_singleton()->get_tool_locale());
text.invalidate_all();
+ _update_placeholder();
update();
}
}
@@ -2754,6 +2838,7 @@ void TextEdit::set_tab_size(const int p_size) {
}
text.set_tab_size(p_size);
text.invalidate_all_lines();
+ _update_placeholder();
update();
}
@@ -2876,6 +2961,16 @@ int TextEdit::get_line_count() const {
return text.size();
}
+void TextEdit::set_placeholder(const String &p_text) {
+ placeholder_text = p_text;
+ _update_placeholder();
+ update();
+}
+
+String TextEdit::get_placeholder() const {
+ return placeholder_text;
+}
+
void TextEdit::set_line(int p_line, const String &p_new_text) {
if (p_line < 0 || p_line >= text.size()) {
return;
@@ -2930,7 +3025,7 @@ int TextEdit::get_first_non_whitespace_column(int p_line) const {
ERR_FAIL_INDEX_V(p_line, text.size(), 0);
int col = 0;
- while (col < text[p_line].length() && _is_whitespace(text[p_line][col])) {
+ while (col < text[p_line].length() && is_whitespace(text[p_line][col])) {
col++;
}
return col;
@@ -3515,9 +3610,9 @@ Point2i TextEdit::search(const String &p_key, uint32_t p_search_flags, int p_fro
if (pos != -1 && (p_search_flags & SEARCH_WHOLE_WORDS)) {
// Validate for whole words.
- if (pos > 0 && _is_text_char(text_line[pos - 1])) {
+ if (pos > 0 && !is_symbol(text_line[pos - 1])) {
is_match = false;
- } else if (pos + p_key.length() < text_line.length() && _is_text_char(text_line[pos + p_key.length()])) {
+ } else if (pos + p_key.length() < text_line.length() && !is_symbol(text_line[pos + p_key.length()])) {
is_match = false;
}
}
@@ -4658,12 +4753,10 @@ void TextEdit::merge_gutters(int p_from_line, int p_to_line) {
update();
}
-void TextEdit::set_gutter_custom_draw(int p_gutter, Object *p_object, const StringName &p_callback) {
+void TextEdit::set_gutter_custom_draw(int p_gutter, const Callable &p_draw_callback) {
ERR_FAIL_INDEX(p_gutter, gutters.size());
- ERR_FAIL_NULL(p_object);
- gutters.write[p_gutter].custom_draw_obj = p_object->get_instance_id();
- gutters.write[p_gutter].custom_draw_callback = p_callback;
+ gutters.write[p_gutter].custom_draw_callback = p_draw_callback;
update();
}
@@ -4782,7 +4875,8 @@ void TextEdit::set_draw_control_chars(bool p_enabled) {
menu->set_item_checked(menu->get_item_index(MENU_DISPLAY_UCC), draw_control_chars);
}
text.set_draw_control_chars(draw_control_chars);
- text.invalidate_all();
+ text.invalidate_font();
+ _update_placeholder();
update();
}
}
@@ -4862,6 +4956,9 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_text"), &TextEdit::get_text);
ClassDB::bind_method(D_METHOD("get_line_count"), &TextEdit::get_line_count);
+ ClassDB::bind_method(D_METHOD("set_placeholder", "text"), &TextEdit::set_placeholder);
+ ClassDB::bind_method(D_METHOD("get_placeholder"), &TextEdit::get_placeholder);
+
ClassDB::bind_method(D_METHOD("set_line", "line", "new_text"), &TextEdit::set_line);
ClassDB::bind_method(D_METHOD("get_line", "line"), &TextEdit::get_line);
@@ -4953,7 +5050,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("search", "text", "flags", "from_line", "from_colum"), &TextEdit::search);
/* Tooltip */
- ClassDB::bind_method(D_METHOD("set_tooltip_request_func", "object", "callback", "data"), &TextEdit::set_tooltip_request_func);
+ ClassDB::bind_method(D_METHOD("set_tooltip_request_func", "callback"), &TextEdit::set_tooltip_request_func);
/* Mouse */
ClassDB::bind_method(D_METHOD("get_local_mouse_pos"), &TextEdit::get_local_mouse_pos);
@@ -5125,7 +5222,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_gutter_overwritable", "gutter", "overwritable"), &TextEdit::set_gutter_overwritable);
ClassDB::bind_method(D_METHOD("is_gutter_overwritable", "gutter"), &TextEdit::is_gutter_overwritable);
ClassDB::bind_method(D_METHOD("merge_gutters", "from_line", "to_line"), &TextEdit::merge_gutters);
- ClassDB::bind_method(D_METHOD("set_gutter_custom_draw", "column", "object", "callback"), &TextEdit::set_gutter_custom_draw);
+ ClassDB::bind_method(D_METHOD("set_gutter_custom_draw", "column", "draw_callback"), &TextEdit::set_gutter_custom_draw);
ClassDB::bind_method(D_METHOD("get_total_gutter_width"), &TextEdit::get_total_gutter_width);
// Line gutters.
@@ -5170,6 +5267,7 @@ void TextEdit::_bind_methods() {
/* Inspector */
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "placeholder_text", PROPERTY_HINT_MULTILINE_TEXT), "set_placeholder", "get_placeholder");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "language", PROPERTY_HINT_LOCALE_ID, ""), "set_language", "get_language");
@@ -5244,14 +5342,16 @@ bool TextEdit::_set(const StringName &p_name, const Variant &p_value) {
if (opentype_features.has(tag)) {
opentype_features.erase(tag);
text.set_font_features(opentype_features);
- text.invalidate_all();
+ text.invalidate_font();
+ _update_placeholder();
update();
}
} else {
if (!opentype_features.has(tag) || (int)opentype_features[tag] != value) {
opentype_features[tag] = value;
text.set_font_features(opentype_features);
- text.invalidate_all();
+ text.invalidate_font();
+ _update_placeholder();
update();
}
}
@@ -5667,9 +5767,9 @@ int TextEdit::_get_column_pos_of_word(const String &p_key, const String &p_searc
if (col != -1 && p_search_flags & SEARCH_WHOLE_WORDS) {
p_from_column = col;
- if (col > 0 && _is_text_char(p_search[col - 1])) {
+ if (col > 0 && !is_symbol(p_search[col - 1])) {
col = -1;
- } else if ((col + p_key.length()) < p_search.length() && _is_text_char(p_search[col + p_key.length()])) {
+ } else if ((col + p_key.length()) < p_search.length() && !is_symbol(p_search[col + p_key.length()])) {
col = -1;
}
}
@@ -5903,6 +6003,7 @@ void TextEdit::_update_wrap_at_column(bool p_force) {
text.set_width(-1);
}
text.invalidate_all_lines();
+ _update_placeholder();
}
_update_caret_wrap_offset();
@@ -5930,14 +6031,16 @@ void TextEdit::_update_scrollbars() {
h_scroll->set_begin(Point2(0, size.height - hmin.height));
h_scroll->set_end(Point2(size.width - vmin.width, size.height));
+ bool draw_placeholder = text.size() == 1 && text[0].length() == 0;
+
int visible_rows = get_visible_line_count();
- int total_rows = get_total_visible_line_count();
+ int total_rows = draw_placeholder ? placeholder_wraped_rows.size() - 1 : get_total_visible_line_count();
if (scroll_past_end_of_file_enabled) {
total_rows += visible_rows - 1;
}
int visible_width = size.width - style_normal->get_minimum_size().width;
- int total_width = text.get_max_width() + vmin.x + gutters_width + gutter_padding;
+ int total_width = (draw_placeholder ? placeholder_max_width : text.get_max_width()) + vmin.x + gutters_width + gutter_padding;
if (draw_minimap) {
total_width += minimap_width;
@@ -6009,20 +6112,22 @@ void TextEdit::_scroll_moved(double p_to_val) {
}
if (v_scroll->is_visible_in_tree()) {
// Set line ofs and wrap ofs.
+ bool draw_placeholder = text.size() == 1 && text[0].length() == 0;
+
int v_scroll_i = floor(get_v_scroll());
int sc = 0;
int n_line;
for (n_line = 0; n_line < text.size(); n_line++) {
if (!_is_line_hidden(n_line)) {
sc++;
- sc += get_line_wrap_count(n_line);
+ sc += draw_placeholder ? placeholder_wraped_rows.size() - 1 : get_line_wrap_count(n_line);
if (sc > v_scroll_i) {
break;
}
}
}
n_line = MIN(n_line, text.size() - 1);
- int line_wrap_amount = get_line_wrap_count(n_line);
+ int line_wrap_amount = draw_placeholder ? placeholder_wraped_rows.size() - 1 : get_line_wrap_count(n_line);
int wi = line_wrap_amount - (sc - v_scroll_i - 1);
wi = CLAMP(wi, 0, line_wrap_amount);
@@ -6450,6 +6555,8 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_li
}
TextEdit::TextEdit() {
+ placeholder_data_buf.instantiate();
+
clear();
set_focus_mode(FOCUS_ALL);
_update_caches();
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 57b48b5f52..83a63ae40a 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -120,8 +120,7 @@ private:
bool clickable = false;
bool overwritable = false;
- ObjectID custom_draw_obj = ObjectID();
- StringName custom_draw_callback;
+ Callable custom_draw_callback;
};
class Text {
@@ -190,6 +189,7 @@ private:
int get_max_width() const;
void set_width(float p_width);
+ float get_width() const;
int get_line_wrap_amount(int p_line) const;
Vector<Vector2i> get_line_wrap_ranges(int p_line) const;
@@ -210,7 +210,8 @@ private:
int size() const { return text.size(); }
void clear();
- void invalidate_cache(int p_line, int p_column = -1, const String &p_ime_text = String(), const Array &p_bidi_override = Array());
+ void invalidate_cache(int p_line, int p_column = -1, bool p_text_changed = false, const String &p_ime_text = String(), const Array &p_bidi_override = Array());
+ void invalidate_font();
void invalidate_all();
void invalidate_all_lines();
@@ -250,6 +251,17 @@ private:
String ime_text = "";
Point2 ime_selection;
+ // Placeholder
+ String placeholder_text = "";
+ Array placeholder_bidi_override;
+ Ref<TextParagraph> placeholder_data_buf;
+ int placeholder_line_height = -1;
+ int placeholder_max_width = -1;
+
+ Vector<String> placeholder_wraped_rows;
+
+ void _update_placeholder();
+
/* Initialise to opposite first, so we get past the early-out in set_editable. */
bool editable = false;
@@ -332,9 +344,7 @@ private:
int _get_column_pos_of_word(const String &p_key, const String &p_search, uint32_t p_search_flags, int p_from_column) const;
/* Tooltip. */
- ObjectID tooltip_obj_id;
- StringName tooltip_func;
- Variant tooltip_ud;
+ Callable tooltip_callback;
/* Mouse */
struct LineDrawingCache {
@@ -514,6 +524,7 @@ private:
int font_size = 16;
Color font_color = Color(1, 1, 1);
Color font_readonly_color = Color(1, 1, 1);
+ Color font_placeholder_color = Color(1, 1, 1, 0.6);
int outline_size = 0;
Color outline_color = Color(1, 1, 1);
@@ -620,7 +631,7 @@ public:
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
virtual void drop_data(const Point2 &p_point, const Variant &p_data) override;
virtual String get_tooltip(const Point2 &p_pos) const override;
- void set_tooltip_request_func(Object *p_obj, const StringName &p_function, const Variant &p_udata);
+ void set_tooltip_request_func(const Callable &p_tooltip_callback);
/* Text */
// Text properties.
@@ -670,6 +681,9 @@ public:
String get_text() const;
int get_line_count() const;
+ void set_placeholder(const String &p_text);
+ String get_placeholder() const;
+
void set_line(int p_line, const String &p_new_text);
String get_line(int p_line) const;
@@ -884,7 +898,7 @@ public:
void merge_gutters(int p_from_line, int p_to_line);
- void set_gutter_custom_draw(int p_gutter, Object *p_object, const StringName &p_callback);
+ void set_gutter_custom_draw(int p_gutter, const Callable &p_draw_callback);
// Line gutters.
void set_line_gutter_metadata(int p_line, int p_gutter, const Variant &p_metadata);
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index da202c1c8f..89a17ae854 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -173,7 +173,8 @@ void TextureButton::_notification(int p_what) {
bool draw_focus = (has_focus() && focused.is_valid());
// If no other texture is valid, try using focused texture.
- if (!texdraw.is_valid() && draw_focus) {
+ bool draw_focus_only = draw_focus && !texdraw.is_valid();
+ if (draw_focus_only) {
texdraw = focused;
}
@@ -232,7 +233,7 @@ void TextureButton::_notification(int p_what) {
size.width *= hflip ? -1.0f : 1.0f;
size.height *= vflip ? -1.0f : 1.0f;
- if (texdraw == focused) {
+ if (draw_focus_only) {
// Do nothing, we only needed to calculate the rectangle.
} else if (_tile) {
draw_texture_rect(texdraw, Rect2(ofs, size), _tile);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index e46de43f1e..1b32884880 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -198,6 +198,65 @@ bool TreeItem::is_indeterminate(int p_column) const {
return cells[p_column].indeterminate;
}
+void TreeItem::propagate_check(int p_column, bool p_emit_signal) {
+ bool ch = cells[p_column].checked;
+
+ if (p_emit_signal) {
+ tree->emit_signal("check_propagated_to_item", this, p_column);
+ }
+ _propagate_check_through_children(p_column, ch, p_emit_signal);
+ _propagate_check_through_parents(p_column, p_emit_signal);
+}
+
+void TreeItem::_propagate_check_through_children(int p_column, bool p_checked, bool p_emit_signal) {
+ TreeItem *current = get_first_child();
+ while (current) {
+ current->set_checked(p_column, p_checked);
+ if (p_emit_signal) {
+ current->tree->emit_signal("check_propagated_to_item", current, p_column);
+ }
+ current->_propagate_check_through_children(p_column, p_checked, p_emit_signal);
+ current = current->get_next();
+ }
+}
+
+void TreeItem::_propagate_check_through_parents(int p_column, bool p_emit_signal) {
+ TreeItem *current = get_parent();
+ if (!current) {
+ return;
+ }
+
+ bool all_unchecked_and_not_indeterminate = true;
+ bool any_unchecked_or_indeterminate = false;
+
+ TreeItem *child_item = current->get_first_child();
+ while (child_item) {
+ if (!child_item->is_checked(p_column)) {
+ any_unchecked_or_indeterminate = true;
+ if (child_item->is_indeterminate(p_column)) {
+ all_unchecked_and_not_indeterminate = false;
+ break;
+ }
+ } else {
+ all_unchecked_and_not_indeterminate = false;
+ }
+ child_item = child_item->get_next();
+ }
+
+ if (all_unchecked_and_not_indeterminate) {
+ current->set_checked(p_column, false);
+ } else if (any_unchecked_or_indeterminate) {
+ current->set_indeterminate(p_column, true);
+ } else {
+ current->set_checked(p_column, true);
+ }
+
+ if (p_emit_signal) {
+ current->tree->emit_signal("check_propagated_to_item", current, p_column);
+ }
+ current->_propagate_check_through_parents(p_column, p_emit_signal);
+}
+
void TreeItem::set_text(int p_column, String p_text) {
ERR_FAIL_INDEX(p_column, cells.size());
cells.write[p_column].text = p_text;
@@ -496,8 +555,9 @@ void TreeItem::uncollapse_tree() {
void TreeItem::set_custom_minimum_height(int p_height) {
custom_min_height = p_height;
- for (Cell &c : cells)
+ for (Cell &c : cells) {
c.cached_minimum_size_dirty = true;
+ }
_changed_notify();
}
@@ -1033,8 +1093,9 @@ bool TreeItem::get_expand_right(int p_column) const {
void TreeItem::set_disable_folding(bool p_disable) {
disable_folding = p_disable;
- for (Cell &c : cells)
+ for (Cell &c : cells) {
c.cached_minimum_size_dirty = true;
+ }
_changed_notify(0);
}
@@ -1141,6 +1202,8 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_checked", "column"), &TreeItem::is_checked);
ClassDB::bind_method(D_METHOD("is_indeterminate", "column"), &TreeItem::is_indeterminate);
+ ClassDB::bind_method(D_METHOD("propagate_check", "column", "emit_signal"), &TreeItem::propagate_check, DEFVAL(true));
+
ClassDB::bind_method(D_METHOD("set_text", "column", "text"), &TreeItem::set_text);
ClassDB::bind_method(D_METHOD("get_text", "column"), &TreeItem::get_text);
@@ -1256,10 +1319,10 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_children"), &TreeItem::get_children);
ClassDB::bind_method(D_METHOD("get_index"), &TreeItem::get_index);
- ClassDB::bind_method(D_METHOD("move_before", "item"), &TreeItem::_move_before);
- ClassDB::bind_method(D_METHOD("move_after", "item"), &TreeItem::_move_after);
+ ClassDB::bind_method(D_METHOD("move_before", "item"), &TreeItem::move_before);
+ ClassDB::bind_method(D_METHOD("move_after", "item"), &TreeItem::move_after);
- ClassDB::bind_method(D_METHOD("remove_child", "child"), &TreeItem::_remove_child);
+ ClassDB::bind_method(D_METHOD("remove_child", "child"), &TreeItem::remove_child);
{
MethodInfo mi;
@@ -4752,7 +4815,7 @@ bool Tree::get_allow_reselect() const {
void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &Tree::clear);
- ClassDB::bind_method(D_METHOD("create_item", "parent", "idx"), &Tree::_create_item, DEFVAL(Variant()), DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("create_item", "parent", "idx"), &Tree::create_item, DEFVAL(Variant()), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_root"), &Tree::get_root);
ClassDB::bind_method(D_METHOD("set_column_custom_minimum_width", "column", "min_width"), &Tree::set_column_custom_minimum_width);
@@ -4767,7 +4830,7 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_hide_root", "enable"), &Tree::set_hide_root);
ClassDB::bind_method(D_METHOD("is_root_hidden"), &Tree::is_root_hidden);
- ClassDB::bind_method(D_METHOD("get_next_selected", "from"), &Tree::_get_next_selected);
+ ClassDB::bind_method(D_METHOD("get_next_selected", "from"), &Tree::get_next_selected);
ClassDB::bind_method(D_METHOD("get_selected"), &Tree::get_selected);
ClassDB::bind_method(D_METHOD("get_selected_column"), &Tree::get_selected_column);
ClassDB::bind_method(D_METHOD("get_pressed_button"), &Tree::get_pressed_button);
@@ -4781,7 +4844,7 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_edited_column"), &Tree::get_edited_column);
ClassDB::bind_method(D_METHOD("edit_selected"), &Tree::edit_selected);
ClassDB::bind_method(D_METHOD("get_custom_popup_rect"), &Tree::get_custom_popup_rect);
- ClassDB::bind_method(D_METHOD("get_item_area_rect", "item", "column"), &Tree::_get_item_rect, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("get_item_area_rect", "item", "column"), &Tree::get_item_rect, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_item_at_position", "position"), &Tree::get_item_at_position);
ClassDB::bind_method(D_METHOD("get_column_at_position", "position"), &Tree::get_column_at_position);
ClassDB::bind_method(D_METHOD("get_drop_section_at_position", "position"), &Tree::get_drop_section_at_position);
@@ -4805,7 +4868,7 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_column_title_language", "column"), &Tree::get_column_title_language);
ClassDB::bind_method(D_METHOD("get_scroll"), &Tree::get_scroll);
- ClassDB::bind_method(D_METHOD("scroll_to_item", "item"), &Tree::_scroll_to_item);
+ ClassDB::bind_method(D_METHOD("scroll_to_item", "item"), &Tree::scroll_to_item);
ClassDB::bind_method(D_METHOD("set_h_scroll_enabled", "h_scroll"), &Tree::set_h_scroll_enabled);
ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &Tree::is_h_scroll_enabled);
@@ -4847,6 +4910,7 @@ void Tree::_bind_methods() {
ADD_SIGNAL(MethodInfo("item_custom_button_pressed"));
ADD_SIGNAL(MethodInfo("item_double_clicked"));
ADD_SIGNAL(MethodInfo("item_collapsed", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem")));
+ ADD_SIGNAL(MethodInfo("check_propagated_to_item", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem"), PropertyInfo(Variant::INT, "column")));
//ADD_SIGNAL( MethodInfo("item_double_clicked" ) );
ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem"), PropertyInfo(Variant::INT, "column"), PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("custom_popup_edited", PropertyInfo(Variant::BOOL, "arrow_clicked")));
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index c60c87564e..c24763a0e4 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -188,16 +188,6 @@ protected:
return d;
}
- void _remove_child(Object *p_child) {
- remove_child(Object::cast_to<TreeItem>(p_child));
- }
-
- void _move_before(Object *p_item) {
- move_before(Object::cast_to<TreeItem>(p_item));
- }
- void _move_after(Object *p_item) {
- move_after(Object::cast_to<TreeItem>(p_item));
- }
Variant _call_recursive_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
@@ -212,6 +202,14 @@ public:
bool is_checked(int p_column) const;
bool is_indeterminate(int p_column) const;
+ void propagate_check(int p_column, bool p_emit_signal = true);
+
+private:
+ // Check helpers.
+ void _propagate_check_through_children(int p_column, bool p_checked, bool p_emit_signal);
+ void _propagate_check_through_parents(int p_column, bool p_emit_signal);
+
+public:
void set_text(int p_column, String p_text);
String get_text(int p_column) const;
@@ -609,23 +607,6 @@ private:
protected:
static void _bind_methods();
- //bind helpers
- TreeItem *_create_item(Object *p_parent, int p_idx = -1) {
- return create_item(Object::cast_to<TreeItem>(p_parent), p_idx);
- }
-
- TreeItem *_get_next_selected(Object *p_item) {
- return get_next_selected(Object::cast_to<TreeItem>(p_item));
- }
-
- Rect2 _get_item_rect(Object *p_item, int p_column) const {
- return get_item_rect(Object::cast_to<TreeItem>(p_item), p_column);
- }
-
- void _scroll_to_item(Object *p_item) {
- scroll_to_item(Object::cast_to<TreeItem>(p_item));
- }
-
public:
virtual void gui_input(const Ref<InputEvent> &p_event) override;
diff --git a/scene/gui/view_panner.cpp b/scene/gui/view_panner.cpp
index ba5e8d4a17..71865b4864 100644
--- a/scene/gui/view_panner.cpp
+++ b/scene/gui/view_panner.cpp
@@ -31,22 +31,18 @@
#include "view_panner.h"
#include "core/input/input.h"
+#include "core/input/shortcut.h"
#include "core/os/keyboard.h"
bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- // Alt modifier is unused, so ignore such events.
- if (mb->is_alt_pressed()) {
- return false;
- }
-
Vector2i scroll_vec = Vector2((mb->get_button_index() == MouseButton::WHEEL_RIGHT) - (mb->get_button_index() == MouseButton::WHEEL_LEFT), (mb->get_button_index() == MouseButton::WHEEL_DOWN) - (mb->get_button_index() == MouseButton::WHEEL_UP));
if (scroll_vec != Vector2()) {
if (control_scheme == SCROLL_PANS) {
if (mb->is_ctrl_pressed()) {
scroll_vec.y *= mb->get_factor();
- callback_helper(zoom_callback, scroll_vec, mb->get_position());
+ callback_helper(zoom_callback, varray(scroll_vec, mb->get_position(), mb->is_alt_pressed()));
return true;
} else {
Vector2 panning;
@@ -57,7 +53,7 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect)
panning.y += mb->get_factor() * scroll_vec.y;
panning.x += mb->get_factor() * scroll_vec.x;
}
- callback_helper(scroll_callback, panning);
+ callback_helper(scroll_callback, varray(panning, mb->is_alt_pressed()));
return true;
}
} else {
@@ -70,23 +66,33 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect)
panning.y += mb->get_factor() * scroll_vec.y;
panning.x += mb->get_factor() * scroll_vec.x;
}
- callback_helper(scroll_callback, panning);
+ callback_helper(scroll_callback, varray(panning, mb->is_alt_pressed()));
return true;
} else if (!mb->is_shift_pressed()) {
scroll_vec.y *= mb->get_factor();
- callback_helper(zoom_callback, scroll_vec, mb->get_position());
+ callback_helper(zoom_callback, varray(scroll_vec, mb->get_position(), mb->is_alt_pressed()));
return true;
}
}
}
- if (mb->get_button_index() == MouseButton::MIDDLE || (mb->get_button_index() == MouseButton::RIGHT && !disable_rmb) || (mb->get_button_index() == MouseButton::LEFT && (Input::get_singleton()->is_key_pressed(Key::SPACE) || (is_dragging && !mb->is_pressed())))) {
+ // Alt is not used for button presses, so ignore it.
+ if (mb->is_alt_pressed()) {
+ return false;
+ }
+
+ bool is_drag_event = mb->get_button_index() == MouseButton::MIDDLE ||
+ (enable_rmb && mb->get_button_index() == MouseButton::RIGHT) ||
+ (!simple_panning_enabled && mb->get_button_index() == MouseButton::LEFT && is_panning()) ||
+ (force_drag && mb->get_button_index() == MouseButton::LEFT);
+
+ if (is_drag_event) {
if (mb->is_pressed()) {
is_dragging = true;
} else {
is_dragging = false;
}
- return true;
+ return mb->get_button_index() != MouseButton::LEFT || mb->is_pressed(); // Don't consume LMB release events (it fixes some selection problems).
}
}
@@ -94,9 +100,20 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect)
if (mm.is_valid()) {
if (is_dragging) {
if (p_canvas_rect != Rect2()) {
- callback_helper(pan_callback, Input::get_singleton()->warp_mouse_motion(mm, p_canvas_rect));
+ callback_helper(pan_callback, varray(Input::get_singleton()->warp_mouse_motion(mm, p_canvas_rect)));
} else {
- callback_helper(pan_callback, mm->get_relative());
+ callback_helper(pan_callback, varray(mm->get_relative()));
+ }
+ return true;
+ }
+ }
+
+ Ref<InputEventKey> k = p_event;
+ if (k.is_valid()) {
+ if (pan_view_shortcut.is_valid() && pan_view_shortcut->matches_event(k)) {
+ pan_key_pressed = k->is_pressed();
+ if (simple_panning_enabled || (Input::get_singleton()->get_mouse_button_mask() & MouseButton::LEFT) != MouseButton::NONE) {
+ is_dragging = pan_key_pressed;
}
return true;
}
@@ -105,26 +122,20 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect)
return false;
}
-void ViewPanner::callback_helper(Callable p_callback, Vector2 p_arg1, Vector2 p_arg2) {
- if (p_callback == zoom_callback) {
- const Variant **argptr = (const Variant **)alloca(sizeof(Variant *) * 2);
- Variant var1 = p_arg1;
- argptr[0] = &var1;
- Variant var2 = p_arg2;
- argptr[1] = &var2;
-
- Variant result;
- Callable::CallError ce;
- p_callback.call(argptr, 2, result, ce);
- } else {
- const Variant **argptr = (const Variant **)alloca(sizeof(Variant *));
- Variant var = p_arg1;
- argptr[0] = &var;
-
- Variant result;
- Callable::CallError ce;
- p_callback.call(argptr, 1, result, ce);
+void ViewPanner::release_pan_key() {
+ pan_key_pressed = false;
+ is_dragging = false;
+}
+
+void ViewPanner::callback_helper(Callable p_callback, Vector<Variant> p_args) {
+ const Variant **argptr = (const Variant **)alloca(sizeof(Variant *) * p_args.size());
+ for (int i = 0; i < p_args.size(); i++) {
+ argptr[i] = &p_args[i];
}
+
+ Variant result;
+ Callable::CallError ce;
+ p_callback.call(argptr, p_args.size(), result, ce);
}
void ViewPanner::set_callbacks(Callable p_scroll_callback, Callable p_pan_callback, Callable p_zoom_callback) {
@@ -137,6 +148,37 @@ void ViewPanner::set_control_scheme(ControlScheme p_scheme) {
control_scheme = p_scheme;
}
-void ViewPanner::set_disable_rmb(bool p_disable) {
- disable_rmb = p_disable;
+void ViewPanner::set_enable_rmb(bool p_enable) {
+ enable_rmb = p_enable;
+}
+
+void ViewPanner::set_pan_shortcut(Ref<Shortcut> p_shortcut) {
+ pan_view_shortcut = p_shortcut;
+ pan_key_pressed = false;
+}
+
+void ViewPanner::set_simple_panning_enabled(bool p_enabled) {
+ simple_panning_enabled = p_enabled;
+}
+
+void ViewPanner::setup(ControlScheme p_scheme, Ref<Shortcut> p_shortcut, bool p_simple_panning) {
+ set_control_scheme(p_scheme);
+ set_pan_shortcut(p_shortcut);
+ set_simple_panning_enabled(p_simple_panning);
+}
+
+bool ViewPanner::is_panning() const {
+ return is_dragging || pan_key_pressed;
+}
+
+void ViewPanner::set_force_drag(bool p_force) {
+ force_drag = p_force;
+}
+
+ViewPanner::ViewPanner() {
+ Array inputs;
+ inputs.append(InputEventKey::create_reference(Key::SPACE));
+
+ pan_view_shortcut.instantiate();
+ pan_view_shortcut->set_events(inputs);
}
diff --git a/scene/gui/view_panner.h b/scene/gui/view_panner.h
index 0a92cb3dfd..5b820c5f8f 100644
--- a/scene/gui/view_panner.h
+++ b/scene/gui/view_panner.h
@@ -34,6 +34,7 @@
#include "core/object/ref_counted.h"
class InputEvent;
+class Shortcut;
class ViewPanner : public RefCounted {
GDCLASS(ViewPanner, RefCounted);
@@ -46,23 +47,37 @@ public:
private:
bool is_dragging = false;
- bool disable_rmb = false;
+ bool pan_key_pressed = false;
+ bool force_drag = false;
+
+ bool enable_rmb = false;
+ bool simple_panning_enabled = false;
+
+ Ref<Shortcut> pan_view_shortcut;
Callable scroll_callback;
Callable pan_callback;
Callable zoom_callback;
- void callback_helper(Callable p_callback, Vector2 p_arg1, Vector2 p_arg2 = Vector2());
+ void callback_helper(Callable p_callback, Vector<Variant> p_args);
ControlScheme control_scheme = SCROLL_ZOOMS;
public:
void set_callbacks(Callable p_scroll_callback, Callable p_pan_callback, Callable p_zoom_callback);
void set_control_scheme(ControlScheme p_scheme);
- void set_disable_rmb(bool p_disable);
+ void set_enable_rmb(bool p_enable);
+ void set_pan_shortcut(Ref<Shortcut> p_shortcut);
+ void set_simple_panning_enabled(bool p_enabled);
- bool is_panning() const { return is_dragging; }
+ void setup(ControlScheme p_scheme, Ref<Shortcut> p_shortcut, bool p_simple_panning);
+
+ bool is_panning() const;
+ void set_force_drag(bool p_force);
bool gui_input(const Ref<InputEvent> &p_ev, Rect2 p_canvas_rect = Rect2());
+ void release_pan_key();
+
+ ViewPanner();
};
#endif // VIEW_PANNER_H
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 59d933fa1d..a0916c6291 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -1017,8 +1017,8 @@ void CanvasItem::set_notify_transform(bool p_enable) {
notify_transform = p_enable;
if (notify_transform && is_inside_tree()) {
- //this ensures that invalid globals get resolved, so notifications can be received
- get_global_transform();
+ // This ensures that invalid globals get resolved, so notifications can be received.
+ _ALLOW_DISCARD_ get_global_transform();
}
}
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 34cc4aceb8..4e91548d14 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -46,7 +46,7 @@ Error HTTPRequest::_parse_url(const String &p_url) {
request_sent = false;
got_response = false;
body_len = -1;
- body.resize(0);
+ body.clear();
downloaded.set(0);
redirections = 0;
@@ -86,9 +86,9 @@ String HTTPRequest::get_header_value(const PackedStringArray &p_headers, const S
String lowwer_case_header_name = p_header_name.to_lower();
for (int i = 0; i < p_headers.size(); i++) {
- if (p_headers[i].find(":", 0) >= 0) {
+ if (p_headers[i].find(":") > 0) {
Vector<String> parts = p_headers[i].split(":", false, 1);
- if (parts[0].strip_edges().to_lower() == lowwer_case_header_name) {
+ if (parts.size() > 1 && parts[0].strip_edges().to_lower() == lowwer_case_header_name) {
value = parts[1].strip_edges();
break;
}
@@ -99,7 +99,7 @@ String HTTPRequest::get_header_value(const PackedStringArray &p_headers, const S
}
Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_headers, bool p_ssl_validate_domain, HTTPClient::Method p_method, const String &p_request_data) {
- // Copy the string into a raw buffer
+ // Copy the string into a raw buffer.
Vector<uint8_t> raw_data;
CharString charstr = p_request_data.utf8();
@@ -134,7 +134,7 @@ Error HTTPRequest::request_raw(const String &p_url, const Vector<String> &p_cust
headers = p_custom_headers;
if (accept_gzip) {
- // If the user has specified a different Accept-Encoding, don't overwrite it
+ // If the user has specified an Accept-Encoding header, don't overwrite it.
if (!has_header(headers, "Accept-Encoding")) {
headers.push_back("Accept-Encoding: gzip, deflate");
}
@@ -202,7 +202,7 @@ void HTTPRequest::cancel_request() {
file = nullptr;
}
client->close();
- body.resize(0);
+ body.clear();
got_response = false;
response_code = -1;
request_sent = false;
@@ -220,14 +220,14 @@ bool HTTPRequest::_handle_response(bool *ret_value) {
response_code = client->get_response_code();
List<String> rheaders;
client->get_response_headers(&rheaders);
- response_headers.resize(0);
+ response_headers.clear();
downloaded.set(0);
for (const String &E : rheaders) {
response_headers.push_back(E);
}
if (response_code == 301 || response_code == 302) {
- // Handle redirect
+ // Handle redirect.
if (max_redirects >= 0 && redirections >= max_redirects) {
call_deferred(SNAME("_request_done"), RESULT_REDIRECT_LIMIT_REACHED, response_code, response_headers, PackedByteArray());
@@ -244,12 +244,12 @@ bool HTTPRequest::_handle_response(bool *ret_value) {
}
if (!new_request.is_empty()) {
- // Process redirect
+ // Process redirect.
client->close();
- int new_redirs = redirections + 1; // Because _request() will clear it
+ int new_redirs = redirections + 1; // Because _request() will clear it.
Error err;
if (new_request.begins_with("http")) {
- // New url, request all again
+ // New url, new request.
_parse_url(new_request);
} else {
request_string = new_request;
@@ -260,7 +260,7 @@ bool HTTPRequest::_handle_response(bool *ret_value) {
request_sent = false;
got_response = false;
body_len = -1;
- body.resize(0);
+ body.clear();
downloaded.set(0);
redirections = new_redirs;
*ret_value = false;
@@ -276,11 +276,11 @@ bool HTTPRequest::_update_connection() {
switch (client->get_status()) {
case HTTPClient::STATUS_DISCONNECTED: {
call_deferred(SNAME("_request_done"), RESULT_CANT_CONNECT, 0, PackedStringArray(), PackedByteArray());
- return true; // End it, since it's doing something
+ return true; // End it, since it's disconnected.
} break;
case HTTPClient::STATUS_RESOLVING: {
client->poll();
- // Must wait
+ // Must wait.
return false;
} break;
case HTTPClient::STATUS_CANT_RESOLVE: {
@@ -290,9 +290,9 @@ bool HTTPRequest::_update_connection() {
} break;
case HTTPClient::STATUS_CONNECTING: {
client->poll();
- // Must wait
+ // Must wait.
return false;
- } break; // Connecting to IP
+ } break; // Connecting to IP.
case HTTPClient::STATUS_CANT_CONNECT: {
call_deferred(SNAME("_request_done"), RESULT_CANT_CONNECT, 0, PackedStringArray(), PackedByteArray());
return true;
@@ -301,7 +301,7 @@ bool HTTPRequest::_update_connection() {
case HTTPClient::STATUS_CONNECTED: {
if (request_sent) {
if (!got_response) {
- // No body
+ // No body.
bool ret_value;
@@ -313,16 +313,16 @@ bool HTTPRequest::_update_connection() {
return true;
}
if (body_len < 0) {
- // Chunked transfer is done
+ // Chunked transfer is done.
call_deferred(SNAME("_request_done"), RESULT_SUCCESS, response_code, response_headers, body);
return true;
}
call_deferred(SNAME("_request_done"), RESULT_CHUNKED_BODY_SIZE_MISMATCH, response_code, response_headers, PackedByteArray());
return true;
- // Request might have been done
+ // Request might have been done.
} else {
- // Did not request yet, do request
+ // Did not request yet, do request.
int size = request_data.size();
Error err = client->request(method, request_string, headers, size > 0 ? request_data.ptr() : nullptr, size);
@@ -334,13 +334,13 @@ bool HTTPRequest::_update_connection() {
request_sent = true;
return false;
}
- } break; // Connected: break requests only accepted here
+ } break; // Connected: break requests only accepted here.
case HTTPClient::STATUS_REQUESTING: {
- // Must wait, still requesting
+ // Must wait, still requesting.
client->poll();
return false;
- } break; // Request in progress
+ } break; // Request in progress.
case HTTPClient::STATUS_BODY: {
if (!got_response) {
bool ret_value;
@@ -411,7 +411,7 @@ bool HTTPRequest::_update_connection() {
return false;
- } break; // Request resulted in body: break which must be read
+ } break; // Request resulted in body: break which must be read.
case HTTPClient::STATUS_CONNECTION_ERROR: {
call_deferred(SNAME("_request_done"), RESULT_CONNECTION_ERROR, 0, PackedStringArray(), PackedByteArray());
return true;
@@ -428,7 +428,7 @@ bool HTTPRequest::_update_connection() {
void HTTPRequest::_request_done(int p_status, int p_code, const PackedStringArray &p_headers, const PackedByteArray &p_data) {
cancel_request();
- // Determine if the request body is compressed
+ // Determine if the request body is compressed.
bool is_compressed;
String content_encoding = get_header_value(p_headers, "Content-Encoding").to_lower();
Compression::Mode mode;
@@ -442,30 +442,25 @@ void HTTPRequest::_request_done(int p_status, int p_code, const PackedStringArra
is_compressed = false;
}
- const PackedByteArray *data = nullptr;
-
if (accept_gzip && is_compressed && p_data.size() > 0) {
// Decompress request body
- PackedByteArray *decompressed = memnew(PackedByteArray);
- int result = Compression::decompress_dynamic(decompressed, body_size_limit, p_data.ptr(), p_data.size(), mode);
+ PackedByteArray decompressed;
+ int result = Compression::decompress_dynamic(&decompressed, body_size_limit, p_data.ptr(), p_data.size(), mode);
if (result == OK) {
- data = decompressed;
+ emit_signal(SNAME("request_completed"), p_status, p_code, p_headers, decompressed);
+ return;
} else if (result == -5) {
WARN_PRINT("Decompressed size of HTTP response body exceeded body_size_limit");
p_status = RESULT_BODY_SIZE_LIMIT_EXCEEDED;
- // Just return the raw data if we failed to decompress it
- data = &p_data;
+ // Just return the raw data if we failed to decompress it.
} else {
WARN_PRINT("Failed to decompress HTTP response body");
p_status = RESULT_BODY_DECOMPRESS_FAILED;
- // Just return the raw data if we failed to decompress it
- data = &p_data;
+ // Just return the raw data if we failed to decompress it.
}
- } else {
- data = &p_data;
}
- emit_signal(SNAME("request_completed"), p_status, p_code, p_headers, *data);
+ emit_signal(SNAME("request_completed"), p_status, p_code, p_headers, p_data);
}
void HTTPRequest::_notification(int p_what) {
@@ -476,7 +471,6 @@ void HTTPRequest::_notification(int p_what) {
bool done = _update_connection();
if (done) {
set_process_internal(false);
- // cancel_request(); called from _request done now
}
}
@@ -624,7 +618,6 @@ void HTTPRequest::_bind_methods() {
ADD_SIGNAL(MethodInfo("request_completed", PropertyInfo(Variant::INT, "result"), PropertyInfo(Variant::INT, "response_code"), PropertyInfo(Variant::PACKED_STRING_ARRAY, "headers"), PropertyInfo(Variant::PACKED_BYTE_ARRAY, "body")));
BIND_ENUM_CONSTANT(RESULT_SUCCESS);
- //BIND_ENUM_CONSTANT( RESULT_NO_BODY );
BIND_ENUM_CONSTANT(RESULT_CHUNKED_BODY_SIZE_MISMATCH);
BIND_ENUM_CONSTANT(RESULT_CANT_CONNECT);
BIND_ENUM_CONSTANT(RESULT_CANT_RESOLVE);
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 9d96c71113..149382bc2a 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -211,6 +211,12 @@ void Node::_propagate_enter_tree() {
data.tree->node_added(this);
+ if (data.parent) {
+ Variant c = this;
+ const Variant *cptr = &c;
+ data.parent->emit_signal(SNAME("child_entered_tree"), &cptr, 1);
+ }
+
data.blocked++;
//block while adding children
@@ -281,6 +287,12 @@ void Node::_propagate_exit_tree() {
data.tree->node_removed(this);
}
+ if (data.parent) {
+ Variant c = this;
+ const Variant *cptr = &c;
+ data.parent->emit_signal(SNAME("child_exited_tree"), &cptr, 1);
+ }
+
// exit groups
for (KeyValue<StringName, GroupData> &E : data.grouped) {
@@ -1049,7 +1061,7 @@ void Node::_generate_serial_child_name(const Node *p_child, StringName &name) co
String nums;
for (int i = name_string.length() - 1; i >= 0; i--) {
char32_t n = name_string[i];
- if (n >= '0' && n <= '9') {
+ if (is_digit(n)) {
nums = String::chr(name_string[i]) + nums;
} else {
break;
@@ -1316,12 +1328,14 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
Node *Node::get_node(const NodePath &p_path) const {
Node *node = get_node_or_null(p_path);
- if (p_path.is_absolute()) {
- ERR_FAIL_COND_V_MSG(!node, nullptr,
- vformat(R"(Node not found: "%s" (absolute path attempted from "%s").)", p_path, get_path()));
- } else {
- ERR_FAIL_COND_V_MSG(!node, nullptr,
- vformat(R"(Node not found: "%s" (relative to "%s").)", p_path, get_path()));
+ if (unlikely(!node)) {
+ if (p_path.is_absolute()) {
+ ERR_FAIL_V_MSG(nullptr,
+ vformat(R"(Node not found: "%s" (absolute path attempted from "%s").)", p_path, get_path()));
+ } else {
+ ERR_FAIL_V_MSG(nullptr,
+ vformat(R"(Node not found: "%s" (relative to "%s").)", p_path, get_path()));
+ }
}
return node;
@@ -2186,7 +2200,7 @@ void Node::remap_node_resources(Node *p_node, const Map<RES, RES> &p_resource_re
}
Variant v = p_node->get(E.name);
- if (v.is_ref()) {
+ if (v.is_ref_counted()) {
RES res = v;
if (res.is_valid()) {
if (p_resource_remap.has(res)) {
@@ -2212,7 +2226,7 @@ void Node::remap_nested_resources(RES p_resource, const Map<RES, RES> &p_resourc
}
Variant v = p_resource->get(E.name);
- if (v.is_ref()) {
+ if (v.is_ref_counted()) {
RES res = v;
if (res.is_valid()) {
if (p_resource_remap.has(res)) {
@@ -2863,6 +2877,8 @@ void Node::_bind_methods() {
ADD_SIGNAL(MethodInfo("tree_entered"));
ADD_SIGNAL(MethodInfo("tree_exiting"));
ADD_SIGNAL(MethodInfo("tree_exited"));
+ ADD_SIGNAL(MethodInfo("child_entered_tree", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT, "Node")));
+ ADD_SIGNAL(MethodInfo("child_exited_tree", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT, "Node")));
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_name", "get_name");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "scene_file_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_scene_file_path", "get_scene_file_path");
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index cafa4a43fd..45f04b28b9 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -130,7 +130,7 @@ SceneTree::Group *SceneTree::add_to_group(const StringName &p_group, Node *p_nod
E = group_map.insert(p_group, Group());
}
- ERR_FAIL_COND_V_MSG(E->get().nodes.find(p_node) != -1, &E->get(), "Already in group: " + p_group + ".");
+ ERR_FAIL_COND_V_MSG(E->get().nodes.has(p_node), &E->get(), "Already in group: " + p_group + ".");
E->get().nodes.push_back(p_node);
//E->get().last_tree_version=0;
E->get().changed = true;
@@ -1328,6 +1328,8 @@ SceneTree::SceneTree() {
root = memnew(Window);
root->set_process_mode(Node::PROCESS_MODE_PAUSABLE);
root->set_name("root");
+ root->set_title(ProjectSettings::get_singleton()->get("application/config/name"));
+
#ifndef _3D_DISABLED
if (!root->get_world_3d().is_valid()) {
root->set_world_3d(Ref<World3D>(memnew(World3D)));
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 2cdafefba7..522997cdf5 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -492,20 +492,26 @@ void Viewport::_notification(int p_what) {
}
#endif // _3D_DISABLED
} break;
+ case NOTIFICATION_WM_MOUSE_ENTER: {
+ gui.mouse_in_window = true;
+ } break;
case NOTIFICATION_WM_MOUSE_EXIT: {
+ gui.mouse_in_window = false;
_drop_physics_mouseover();
-
- // Unlike on loss of focus (NOTIFICATION_WM_WINDOW_FOCUS_OUT), do not
- // drop the gui mouseover here, as a scrollbar may be dragged while the
- // mouse is outside the window (without the window having lost focus).
- // See bug #39634
+ _drop_mouse_over();
+ // When the mouse exits the window, we want to end mouse_over, but
+ // not mouse_focus, because, for example, we want to continue
+ // dragging a scrollbar even if the mouse has left the window.
} break;
case NOTIFICATION_WM_WINDOW_FOCUS_OUT: {
_drop_physics_mouseover();
-
if (gui.mouse_focus && !gui.forced_mouse_focus) {
_drop_mouse_focus();
}
+ // When the window focus changes, we want to end mouse_focus, but
+ // not the mouse_over. Note: The OS will trigger a separate mouse
+ // exit event if the change in focus results in the mouse exiting
+ // the window.
} break;
}
}
@@ -523,6 +529,13 @@ void Viewport::_process_picking() {
_drop_physics_mouseover(true);
+#ifndef _3D_DISABLED
+ Vector2 last_pos(1e20, 1e20);
+ CollisionObject3D *last_object = nullptr;
+ ObjectID last_id;
+ PhysicsDirectSpaceState3D::RayResult result;
+#endif // _3D_DISABLED
+
PhysicsDirectSpaceState2D *ss2d = PhysicsServer2D::get_singleton()->space_get_direct_state(find_world_2d()->get_space());
if (physics_has_last_mousepos) {
@@ -690,10 +703,6 @@ void Viewport::_process_picking() {
}
#ifndef _3D_DISABLED
- Vector2 last_pos(1e20, 1e20);
- CollisionObject3D *last_object = nullptr;
- ObjectID last_id;
- PhysicsDirectSpaceState3D::RayResult result;
bool captured = false;
if (physics_object_capture.is_valid()) {
@@ -790,7 +799,7 @@ void Viewport::update_canvas_items() {
}
void Viewport::_set_size(const Size2i &p_size, const Size2i &p_size_2d_override, const Rect2i &p_to_screen_rect, const Transform2D &p_stretch_transform, bool p_allocated) {
- if (size == p_size && size_allocated == p_allocated && stretch_transform == p_stretch_transform && p_size_2d_override == size_2d_override && to_screen_rect != p_to_screen_rect) {
+ if (size == p_size && size_allocated == p_allocated && stretch_transform == p_stretch_transform && p_size_2d_override == size_2d_override && to_screen_rect == p_to_screen_rect) {
return;
}
@@ -1090,7 +1099,7 @@ Transform2D Viewport::_get_input_pre_xform() const {
if (to_screen_rect.size.x != 0 && to_screen_rect.size.y != 0) {
pre_xf.elements[2] = -to_screen_rect.position;
- pre_xf.scale(size / to_screen_rect.size);
+ pre_xf.scale(Vector2(size) / to_screen_rect.size);
}
return pre_xf;
@@ -1222,7 +1231,7 @@ void Viewport::_gui_show_tooltip() {
base_tooltip->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
- panel->set_transient(false);
+ panel->set_transient(true);
panel->set_flag(Window::FLAG_NO_FOCUS, true);
panel->set_wrap_controls(true);
panel->add_child(base_tooltip);
@@ -1444,8 +1453,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (mb.is_valid()) {
gui.key_event_accepted = false;
- Control *over = nullptr;
-
Point2 mpos = mb->get_position();
gui.last_mouse_pos = mpos;
if (mb->is_pressed()) {
@@ -1591,6 +1598,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
// it is different, rather than wait for it to be updated the next time the
// mouse is moved, notify the control so that it can e.g. drop the highlight.
// This code is duplicated from the mm.is_valid()-case further below.
+ Control *over = nullptr;
if (gui.mouse_focus) {
over = gui.mouse_focus;
} else {
@@ -1598,10 +1606,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
if (gui.mouse_focus_mask == MouseButton::NONE && over != gui.mouse_over) {
- if (gui.mouse_over) {
- _gui_call_notification(gui.mouse_over, Control::NOTIFICATION_MOUSE_EXIT);
- }
-
+ _drop_mouse_over();
_gui_cancel_tooltip();
if (over) {
@@ -1622,8 +1627,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
gui.last_mouse_pos = mpos;
- Control *over = nullptr;
-
// Drag & drop.
if (!gui.drag_attempted && gui.mouse_focus && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
gui.drag_accum += mm->get_relative();
@@ -1671,29 +1674,23 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
}
- // These sections of code are reused in the mb.is_valid() case further up
- // for the purpose of notifying controls about potential changes in focus
- // when the mousebutton is released.
+ Control *over = nullptr;
if (gui.mouse_focus) {
over = gui.mouse_focus;
- } else {
+ } else if (gui.mouse_in_window) {
over = gui_find_control(mpos);
}
if (over != gui.mouse_over) {
- if (gui.mouse_over) {
- _gui_call_notification(gui.mouse_over, Control::NOTIFICATION_MOUSE_EXIT);
- }
-
+ _drop_mouse_over();
_gui_cancel_tooltip();
if (over) {
_gui_call_notification(over, Control::NOTIFICATION_MOUSE_ENTER);
+ gui.mouse_over = over;
}
}
- gui.mouse_over = over;
-
DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)Input::get_singleton()->get_default_cursor_shape();
if (over) {
@@ -2095,7 +2092,7 @@ void Viewport::_gui_hide_control(Control *p_control) {
}
if (gui.key_focus == p_control) {
- _gui_remove_focus();
+ gui_release_focus();
}
if (gui.mouse_over == p_control) {
gui.mouse_over = nullptr;
@@ -2145,15 +2142,7 @@ Window *Viewport::get_base_window() const {
}
void Viewport::_gui_remove_focus_for_window(Node *p_window) {
if (get_base_window() == p_window) {
- _gui_remove_focus();
- }
-}
-
-void Viewport::_gui_remove_focus() {
- if (gui.key_focus) {
- Node *f = gui.key_focus;
- gui.key_focus = nullptr;
- f->notification(Control::NOTIFICATION_FOCUS_EXIT, true);
+ gui_release_focus();
}
}
@@ -2180,6 +2169,13 @@ void Viewport::_gui_accept_event() {
}
}
+void Viewport::_drop_mouse_over() {
+ if (gui.mouse_over) {
+ _gui_call_notification(gui.mouse_over, Control::NOTIFICATION_MOUSE_EXIT);
+ gui.mouse_over = nullptr;
+ }
+}
+
void Viewport::_drop_mouse_focus() {
Control *c = gui.mouse_focus;
MouseButton mask = gui.mouse_focus_mask;
@@ -2275,10 +2271,6 @@ void Viewport::_cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paus
}
}
-Control *Viewport::_gui_get_focus_owner() {
- return gui.key_focus;
-}
-
void Viewport::_gui_grab_click_focus(Control *p_control) {
gui.mouse_click_grabber = p_control;
call_deferred(SNAME("_post_gui_grab_click_focus"));
@@ -2794,6 +2786,19 @@ int Viewport::gui_get_canvas_sort_index() {
return gui.canvas_sort_index++;
}
+void Viewport::gui_release_focus() {
+ if (gui.key_focus) {
+ Control *f = gui.key_focus;
+ gui.key_focus = nullptr;
+ f->notification(Control::NOTIFICATION_FOCUS_EXIT, true);
+ f->update();
+ }
+}
+
+Control *Viewport::gui_get_focus_owner() {
+ return gui.key_focus;
+}
+
void Viewport::set_msaa(MSAA p_msaa) {
ERR_FAIL_INDEX(p_msaa, MSAA_MAX);
if (msaa == p_msaa) {
@@ -3587,6 +3592,9 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("gui_is_dragging"), &Viewport::gui_is_dragging);
ClassDB::bind_method(D_METHOD("gui_is_drag_successful"), &Viewport::gui_is_drag_successful);
+ ClassDB::bind_method(D_METHOD("gui_release_focus"), &Viewport::gui_release_focus);
+ ClassDB::bind_method(D_METHOD("gui_get_focus_owner"), &Viewport::gui_get_focus_owner);
+
ClassDB::bind_method(D_METHOD("set_disable_input", "disable"), &Viewport::set_disable_input);
ClassDB::bind_method(D_METHOD("is_input_disabled"), &Viewport::is_input_disabled);
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index a3127811f5..3a71745f44 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -335,6 +335,7 @@ private:
// info used when this is a window
bool forced_mouse_focus = false; //used for menu buttons
+ bool mouse_in_window = true;
bool key_event_accepted = false;
Control *mouse_focus = nullptr;
Control *last_mouse_focus = nullptr;
@@ -410,7 +411,6 @@ private:
Control *_gui_get_drag_preview();
void _gui_remove_focus_for_window(Node *p_window);
- void _gui_remove_focus();
void _gui_unfocus_control(Control *p_control);
bool _gui_control_has_focus(const Control *p_control);
void _gui_control_grab_focus(Control *p_control);
@@ -418,8 +418,6 @@ private:
void _post_gui_grab_click_focus();
void _gui_accept_event();
- Control *_gui_get_focus_owner();
-
bool _gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_check);
friend class AudioListener2D;
@@ -433,6 +431,7 @@ private:
void _canvas_layer_add(CanvasLayer *p_canvas_layer);
void _canvas_layer_remove(CanvasLayer *p_canvas_layer);
+ void _drop_mouse_over();
void _drop_mouse_focus();
void _drop_physics_mouseover(bool p_paused_only = false);
@@ -557,6 +556,9 @@ public:
void gui_reset_canvas_sort_index();
int gui_get_canvas_sort_index();
+ void gui_release_focus();
+ Control *gui_get_focus_owner();
+
TypedArray<String> get_configuration_warnings() const override;
void set_debug_draw(DebugDraw p_debug_draw);
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 532b457843..f2ebe50fa3 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -41,7 +41,16 @@ void Window::set_title(const String &p_title) {
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
- DisplayServer::get_singleton()->window_set_title(atr(p_title), window_id);
+ String tr_title = atr(p_title);
+#ifdef DEBUG_ENABLED
+ if (window_id == DisplayServer::MAIN_WINDOW_ID) {
+ // Append a suffix to the window title to denote that the project is running
+ // from a debug build (including the editor). Since this results in lower performance,
+ // this should be clearly presented to the user.
+ tr_title = vformat("%s (DEBUG)", tr_title);
+ }
+#endif
+ DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
}
}
@@ -234,7 +243,16 @@ void Window::_make_window() {
DisplayServer::get_singleton()->window_set_current_screen(current_screen, window_id);
DisplayServer::get_singleton()->window_set_max_size(max_size, window_id);
DisplayServer::get_singleton()->window_set_min_size(min_size, window_id);
- DisplayServer::get_singleton()->window_set_title(atr(title), window_id);
+ String tr_title = atr(title);
+#ifdef DEBUG_ENABLED
+ if (window_id == DisplayServer::MAIN_WINDOW_ID) {
+ // Append a suffix to the window title to denote that the project is running
+ // from a debug build (including the editor). Since this results in lower performance,
+ // this should be clearly presented to the user.
+ tr_title = vformat("%s (DEBUG)", tr_title);
+ }
+#endif
+ DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id);
_update_window_size();
@@ -773,7 +791,16 @@ void Window::_notification(int p_what) {
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
- DisplayServer::get_singleton()->window_set_title(atr(title), window_id);
+ String tr_title = atr(title);
+#ifdef DEBUG_ENABLED
+ if (window_id == DisplayServer::MAIN_WINDOW_ID) {
+ // Append a suffix to the window title to denote that the project is running
+ // from a debug build (including the editor). Since this results in lower performance,
+ // this should be clearly presented to the user.
+ tr_title = vformat("%s (DEBUG)", tr_title);
+ }
+#endif
+ DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
}
child_controls_changed();
@@ -1587,6 +1614,7 @@ void Window::_bind_methods() {
BIND_ENUM_CONSTANT(MODE_MINIMIZED);
BIND_ENUM_CONSTANT(MODE_MAXIMIZED);
BIND_ENUM_CONSTANT(MODE_FULLSCREEN);
+ BIND_ENUM_CONSTANT(MODE_EXCLUSIVE_FULLSCREEN);
BIND_ENUM_CONSTANT(FLAG_RESIZE_DISABLED);
BIND_ENUM_CONSTANT(FLAG_BORDERLESS);
diff --git a/scene/main/window.h b/scene/main/window.h
index 2dd1dd6601..f37689f905 100644
--- a/scene/main/window.h
+++ b/scene/main/window.h
@@ -46,6 +46,7 @@ public:
MODE_MINIMIZED = DisplayServer::WINDOW_MODE_MINIMIZED,
MODE_MAXIMIZED = DisplayServer::WINDOW_MODE_MAXIMIZED,
MODE_FULLSCREEN = DisplayServer::WINDOW_MODE_FULLSCREEN,
+ MODE_EXCLUSIVE_FULLSCREEN = DisplayServer::WINDOW_MODE_EXCLUSIVE_FULLSCREEN,
};
enum Flags {
diff --git a/scene/property_utils.cpp b/scene/property_utils.cpp
index 2540a633a9..a9b7e9acbe 100644
--- a/scene/property_utils.cpp
+++ b/scene/property_utils.cpp
@@ -130,7 +130,7 @@ Variant PropertyUtils::get_property_default_value(const Object *p_object, const
if (p != -1 && p < prop_str.length() - 1) {
bool all_digits = true;
for (int i = p + 1; i < prop_str.length(); i++) {
- if (prop_str[i] < '0' || prop_str[i] > '9') {
+ if (!is_digit(prop_str[i])) {
all_digits = false;
break;
}
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 1a3a25c2fc..838cef824b 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -555,11 +555,13 @@ void register_scene_types() {
GDREGISTER_VIRTUAL_CLASS(VisualShaderNodeResizableBase);
GDREGISTER_VIRTUAL_CLASS(VisualShaderNodeGroupBase);
GDREGISTER_VIRTUAL_CLASS(VisualShaderNodeConstant);
+ GDREGISTER_VIRTUAL_CLASS(VisualShaderNodeVectorBase);
GDREGISTER_CLASS(VisualShaderNodeComment);
GDREGISTER_CLASS(VisualShaderNodeFloatConstant);
GDREGISTER_CLASS(VisualShaderNodeIntConstant);
GDREGISTER_CLASS(VisualShaderNodeBooleanConstant);
GDREGISTER_CLASS(VisualShaderNodeColorConstant);
+ GDREGISTER_CLASS(VisualShaderNodeVec2Constant);
GDREGISTER_CLASS(VisualShaderNodeVec3Constant);
GDREGISTER_CLASS(VisualShaderNodeTransformConstant);
GDREGISTER_CLASS(VisualShaderNodeFloatOp);
@@ -577,8 +579,7 @@ void register_scene_types() {
GDREGISTER_CLASS(VisualShaderNodeDotProduct);
GDREGISTER_CLASS(VisualShaderNodeVectorLen);
GDREGISTER_CLASS(VisualShaderNodeDeterminant);
- GDREGISTER_CLASS(VisualShaderNodeScalarDerivativeFunc);
- GDREGISTER_CLASS(VisualShaderNodeVectorDerivativeFunc);
+ GDREGISTER_CLASS(VisualShaderNodeDerivativeFunc);
GDREGISTER_CLASS(VisualShaderNodeClamp);
GDREGISTER_CLASS(VisualShaderNodeFaceForward);
GDREGISTER_CLASS(VisualShaderNodeOuterProduct);
@@ -604,6 +605,7 @@ void register_scene_types() {
GDREGISTER_CLASS(VisualShaderNodeIntUniform);
GDREGISTER_CLASS(VisualShaderNodeBooleanUniform);
GDREGISTER_CLASS(VisualShaderNodeColorUniform);
+ GDREGISTER_CLASS(VisualShaderNodeVec2Uniform);
GDREGISTER_CLASS(VisualShaderNodeVec3Uniform);
GDREGISTER_CLASS(VisualShaderNodeTransformUniform);
GDREGISTER_CLASS(VisualShaderNodeTextureUniform);
@@ -1024,6 +1026,8 @@ void register_scene_types() {
ClassDB::add_compatibility_class("VisualShaderNodeVectorScalarStep", "VisualShaderNodeStep");
ClassDB::add_compatibility_class("VisualShaderNodeScalarSwitch", "VisualShaderNodeSwitch");
ClassDB::add_compatibility_class("VisualShaderNodeScalarTransformMult", "VisualShaderNodeTransformOp");
+ ClassDB::add_compatibility_class("VisualShaderNodeScalarDerivativeFunc", "VisualShaderNodeDerivativeFunc");
+ ClassDB::add_compatibility_class("VisualShaderNodeVectorDerivativeFunc", "VisualShaderNodeDerivativeFunc");
ClassDB::add_compatibility_class("World", "World3D");
#endif /* DISABLE_DEPRECATED */
@@ -1051,8 +1055,9 @@ void register_scene_types() {
}
void initialize_theme() {
- bool default_theme_hidpi = GLOBAL_DEF("gui/theme/use_hidpi", false);
- ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/use_hidpi", PropertyInfo(Variant::BOOL, "gui/theme/use_hidpi", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
+ // Allow creating the default theme at a different scale to suit higher/lower base resolutions.
+ float default_theme_scale = GLOBAL_DEF("gui/theme/default_theme_scale", 1.0);
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/default_theme_scale", PropertyInfo(Variant::FLOAT, "gui/theme/default_theme_scale", PROPERTY_HINT_RANGE, "0.5,8,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
String theme_path = GLOBAL_DEF_RST("gui/theme/custom", "");
ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom", PropertyInfo(Variant::STRING, "gui/theme/custom", PROPERTY_HINT_FILE, "*.tres,*.res,*.theme", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
String font_path = GLOBAL_DEF_RST("gui/theme/custom_font", "");
@@ -1068,7 +1073,7 @@ void initialize_theme() {
// Always make the default theme to avoid invalid default font/icon/style in the given theme.
if (RenderingServer::get_singleton()) {
- make_default_theme(default_theme_hidpi, font);
+ make_default_theme(default_theme_scale, font);
}
if (!theme_path.is_empty()) {
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 44d3e4af19..b6151bccf4 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -2474,34 +2474,38 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, Interpol
real_t delta = (length - p_keys[next].time) - (length - p_keys[idx].time);
real_t from = (length - p_time) - (length - p_keys[idx].time);
- if (Math::is_zero_approx(delta))
+ if (Math::is_zero_approx(delta)) {
c = 0;
- else
+ } else {
c = from / delta;
+ }
} else {
next = len - 1;
real_t delta = p_keys[idx].time + (length - p_keys[next].time);
real_t from = (length - p_time) - (length - p_keys[idx].time);
- if (Math::is_zero_approx(delta))
+ if (Math::is_zero_approx(delta)) {
c = 0;
- else
+ } else {
c = from / delta;
+ }
}
} else {
// on loop, in front of last key
idx = 0;
next = len - 1;
real_t endtime = p_keys[idx].time;
- if (endtime > length) // may be keys past the end
+ if (endtime > length) { // may be keys past the end
endtime = length;
+ }
real_t delta = p_keys[next].time - endtime;
real_t from = p_time - endtime;
- if (Math::is_zero_approx(delta))
+ if (Math::is_zero_approx(delta)) {
c = 0;
- else
+ } else {
c = from / delta;
+ }
}
}
} else { // no loop
@@ -2609,7 +2613,7 @@ Variant Animation::value_track_interpolate(int p_track, double p_time) const {
void Animation::_value_track_get_key_indices_in_range(const ValueTrack *vt, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
- to_time = length * 1.001; //include a little more if at the end
+ to_time = length + CMP_EPSILON; //include a little more if at the end
}
int to = _find(vt->values, to_time);
@@ -2730,7 +2734,7 @@ Animation::UpdateMode Animation::value_track_get_update_mode(int p_track) const
template <class T>
void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
- to_time = length * 1.01; //include a little more if at the end
+ to_time = length + CMP_EPSILON; //include a little more if at the end
}
int to = _find(p_array, to_time);
@@ -3081,7 +3085,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
void Animation::_method_track_get_key_indices_in_range(const MethodTrack *mt, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
- to_time = length * 1.01; //include a little more if at the end
+ to_time = length + CMP_EPSILON; //include a little more if at the end
}
int to = _find(mt->methods, to_time);
diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp
index 25f169b6a2..c2988c2e8c 100644
--- a/scene/resources/bit_map.cpp
+++ b/scene/resources/bit_map.cpp
@@ -667,11 +667,13 @@ void BitMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_true_bit_count"), &BitMap::get_true_bit_count);
ClassDB::bind_method(D_METHOD("get_size"), &BitMap::get_size);
+ ClassDB::bind_method(D_METHOD("resize", "new_size"), &BitMap::resize);
ClassDB::bind_method(D_METHOD("_set_data"), &BitMap::_set_data);
ClassDB::bind_method(D_METHOD("_get_data"), &BitMap::_get_data);
ClassDB::bind_method(D_METHOD("grow_mask", "pixels", "rect"), &BitMap::grow_mask);
+ ClassDB::bind_method(D_METHOD("convert_to_image"), &BitMap::convert_to_image);
ClassDB::bind_method(D_METHOD("opaque_to_polygons", "rect", "epsilon"), &BitMap::_opaque_to_polygons_bind, DEFVAL(2.0));
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
diff --git a/scene/resources/box_shape_3d.cpp b/scene/resources/box_shape_3d.cpp
index b97d378e02..a1ec9a2230 100644
--- a/scene/resources/box_shape_3d.cpp
+++ b/scene/resources/box_shape_3d.cpp
@@ -95,5 +95,5 @@ void BoxShape3D::_bind_methods() {
BoxShape3D::BoxShape3D() :
Shape3D(PhysicsServer3D::get_singleton()->shape_create(PhysicsServer3D::SHAPE_BOX)) {
- set_size(Vector3(2, 2, 2));
+ set_size(Vector3(1, 1, 1));
}
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp
index cb8a189116..4d2698d27d 100644
--- a/scene/resources/capsule_shape_2d.cpp
+++ b/scene/resources/capsule_shape_2d.cpp
@@ -84,13 +84,11 @@ real_t CapsuleShape2D::get_height() const {
void CapsuleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
Vector<Vector2> points = _get_points();
- Vector<Color> col;
- col.push_back(p_color);
+ Vector<Color> col = { p_color };
RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
if (is_collision_outline_enabled()) {
+ points.push_back(points[0]);
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
- // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`.
- RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color);
}
}
diff --git a/scene/resources/capsule_shape_3d.h b/scene/resources/capsule_shape_3d.h
index 967a413da4..4c039ab326 100644
--- a/scene/resources/capsule_shape_3d.h
+++ b/scene/resources/capsule_shape_3d.h
@@ -35,8 +35,8 @@
class CapsuleShape3D : public Shape3D {
GDCLASS(CapsuleShape3D, Shape3D);
- float radius = 1.0;
- float height = 3.0;
+ float radius = 0.5;
+ float height = 2.0;
protected:
static void _bind_methods();
diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp
index 68ee1be9f9..9c16ac2eed 100644
--- a/scene/resources/circle_shape_2d.cpp
+++ b/scene/resources/circle_shape_2d.cpp
@@ -71,18 +71,19 @@ real_t CircleShape2D::get_enclosing_radius() const {
void CircleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
Vector<Vector2> points;
+ points.resize(24);
+
const real_t turn_step = Math_TAU / 24.0;
for (int i = 0; i < 24; i++) {
- points.push_back(Vector2(Math::cos(i * turn_step), Math::sin(i * turn_step)) * get_radius());
+ points.write[i] = Vector2(Math::cos(i * turn_step), Math::sin(i * turn_step)) * get_radius();
}
- Vector<Color> col;
- col.push_back(p_color);
+ Vector<Color> col = { p_color };
RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
+
if (is_collision_outline_enabled()) {
+ points.push_back(points[0]);
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
- // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`.
- RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color);
}
}
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index d2cd76b796..6485c1ac77 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -661,8 +661,8 @@ void Curve2D::_bake() const {
baked_cache_dirty = false;
if (points.size() == 0) {
- baked_point_cache.resize(0);
- baked_dist_cache.resize(0);
+ baked_point_cache.clear();
+ baked_dist_cache.clear();
return;
}
@@ -1164,10 +1164,10 @@ void Curve3D::_bake() const {
baked_cache_dirty = false;
if (points.size() == 0) {
- baked_point_cache.resize(0);
- baked_tilt_cache.resize(0);
- baked_up_vector_cache.resize(0);
- baked_dist_cache.resize(0);
+ baked_point_cache.clear();
+ baked_tilt_cache.clear();
+ baked_up_vector_cache.clear();
+ baked_dist_cache.clear();
return;
}
@@ -1183,7 +1183,7 @@ void Curve3D::_bake() const {
baked_up_vector_cache.resize(1);
baked_up_vector_cache.set(0, Vector3(0, 1, 0));
} else {
- baked_up_vector_cache.resize(0);
+ baked_up_vector_cache.clear();
}
return;
diff --git a/scene/resources/cylinder_shape_3d.h b/scene/resources/cylinder_shape_3d.h
index 0211f2b08f..65427423c8 100644
--- a/scene/resources/cylinder_shape_3d.h
+++ b/scene/resources/cylinder_shape_3d.h
@@ -35,7 +35,7 @@
class CylinderShape3D : public Shape3D {
GDCLASS(CylinderShape3D, Shape3D);
- float radius = 1.0;
+ float radius = 0.5;
float height = 2.0;
protected:
diff --git a/scene/resources/default_theme/SCsub b/scene/resources/default_theme/SCsub
index 3667ab7c14..f27bd9144e 100644
--- a/scene/resources/default_theme/SCsub
+++ b/scene/resources/default_theme/SCsub
@@ -4,6 +4,7 @@ Import("env")
from platform_methods import run_in_subprocess
import default_theme_builders
+import default_theme_icons_builders
env.add_source_files(env.scene_sources, "*.cpp")
@@ -13,3 +14,19 @@ env.CommandNoCache(
"#thirdparty/fonts/OpenSans_SemiBold.ttf",
run_in_subprocess(default_theme_builders.make_fonts_header),
)
+
+env["BUILDERS"]["MakeDefaultThemeIconsBuilder"] = Builder(
+ action=env.Run(
+ default_theme_icons_builders.make_default_theme_icons_action, "Generating default project theme icons header."
+ ),
+ suffix=".h",
+ src_suffix=".svg",
+)
+
+# Default theme icons
+icon_sources = Glob("*.svg")
+
+env.Alias(
+ "default_theme_icons",
+ [env.MakeDefaultThemeIconsBuilder("#scene/resources/default_theme/default_theme_icons.gen.h", icon_sources)],
+)
diff --git a/scene/resources/default_theme/add.svg b/scene/resources/default_theme/add.svg
new file mode 100644
index 0000000000..6884a07aa0
--- /dev/null
+++ b/scene/resources/default_theme/add.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1v6h-6v2h6v6h2v-6h6v-2h-6v-6z" fill="#b2b2b2" fill-rule="nonzero"/></svg>
diff --git a/scene/resources/default_theme/arrow_down.png b/scene/resources/default_theme/arrow_down.png
deleted file mode 100644
index bfb87a4761..0000000000
--- a/scene/resources/default_theme/arrow_down.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/arrow_down.svg b/scene/resources/default_theme/arrow_down.svg
new file mode 100644
index 0000000000..16cc00fa8f
--- /dev/null
+++ b/scene/resources/default_theme/arrow_down.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" stroke-linejoin="round" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m5 7 3 3 3-3" fill="none" stroke="#b2b2b2" stroke-opacity=".45" stroke-width="2"/></svg>
diff --git a/scene/resources/default_theme/arrow_left.png b/scene/resources/default_theme/arrow_left.png
deleted file mode 100644
index 4163059dd3..0000000000
--- a/scene/resources/default_theme/arrow_left.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/arrow_left.svg b/scene/resources/default_theme/arrow_left.svg
new file mode 100644
index 0000000000..7dbf01e186
--- /dev/null
+++ b/scene/resources/default_theme/arrow_left.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" stroke-linejoin="round" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m9 11-3-3 3-3" fill="none" stroke="#b2b2b2" stroke-opacity=".45" stroke-width="2"/></svg>
diff --git a/scene/resources/default_theme/arrow_right.png b/scene/resources/default_theme/arrow_right.png
deleted file mode 100644
index 1e4c8e5529..0000000000
--- a/scene/resources/default_theme/arrow_right.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/arrow_right.svg b/scene/resources/default_theme/arrow_right.svg
new file mode 100644
index 0000000000..b031f12ec0
--- /dev/null
+++ b/scene/resources/default_theme/arrow_right.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" stroke-linejoin="round" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m6 11 3-3-3-3" fill="none" stroke="#b2b2b2" stroke-opacity=".45" stroke-width="2"/></svg>
diff --git a/scene/resources/default_theme/bar_arrow.png b/scene/resources/default_theme/bar_arrow.png
deleted file mode 100644
index 7cf146b8da..0000000000
--- a/scene/resources/default_theme/bar_arrow.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/bookmark.png b/scene/resources/default_theme/bookmark.png
deleted file mode 100644
index 9718cf53b6..0000000000
--- a/scene/resources/default_theme/bookmark.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/bookmark.svg b/scene/resources/default_theme/bookmark.svg
new file mode 100644
index 0000000000..0b50c2b034
--- /dev/null
+++ b/scene/resources/default_theme/bookmark.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill="#fefffe" fill-opacity=".85"><path d="m14.505 1.476h-12.995v13.049l6.491-5.185 6.504 5.185z"/><path d="m15.018 1.476c0-.25-.23-.452-.514-.452h-12.994c-.284 0-.513.202-.513.452v13.049c0 .178.119.34.306.413.185.071.402.041.552-.079l6.146-4.909 6.158 4.909c.151.12.367.15.553.079.187-.073.306-.235.306-.413zm-.514 0h-12.994v13.049l6.491-5.185 6.503 5.185z"/></g></svg>
diff --git a/scene/resources/default_theme/breakpoint.svg b/scene/resources/default_theme/breakpoint.svg
new file mode 100644
index 0000000000..9b18b276d8
--- /dev/null
+++ b/scene/resources/default_theme/breakpoint.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m15 8c0 3.84-3.16 7-7 7s-7-3.16-7-7 3.16-7 7-7 7 3.16 7 7" fill="#ff5d5d" fill-opacity=".5" fill-rule="nonzero"/></svg>
diff --git a/scene/resources/default_theme/button_disabled.png b/scene/resources/default_theme/button_disabled.png
deleted file mode 100644
index 708748dfe9..0000000000
--- a/scene/resources/default_theme/button_disabled.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/button_focus.png b/scene/resources/default_theme/button_focus.png
deleted file mode 100644
index 70e16b953b..0000000000
--- a/scene/resources/default_theme/button_focus.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/button_hover.png b/scene/resources/default_theme/button_hover.png
deleted file mode 100644
index ff2258281e..0000000000
--- a/scene/resources/default_theme/button_hover.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/button_normal.png b/scene/resources/default_theme/button_normal.png
deleted file mode 100644
index c189b61b89..0000000000
--- a/scene/resources/default_theme/button_normal.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/button_pressed.png b/scene/resources/default_theme/button_pressed.png
deleted file mode 100644
index 19a7e237aa..0000000000
--- a/scene/resources/default_theme/button_pressed.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/checked.png b/scene/resources/default_theme/checked.png
deleted file mode 100644
index bde031b6a2..0000000000
--- a/scene/resources/default_theme/checked.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/checked.svg b/scene/resources/default_theme/checked.svg
new file mode 100644
index 0000000000..6c3bc8f210
--- /dev/null
+++ b/scene/resources/default_theme/checked.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3.3333333 1c-1.2887 0-2.3333333 1.0446683-2.3333333 2.3333333v9.3333337c0 1.2887 1.0446683 2.333333 2.3333333 2.333333h9.3333337c1.2887 0 2.333333-1.044668 2.333333-2.333333v-9.3333337c0-1.2887-1.044668-2.3333333-2.333333-2.3333333z" fill="#fff" fill-opacity=".75" stroke-width="1.16667"/><path d="m11.500773 3.7343508-5.6117507 5.6117502-1.7045017-1.6814543-1.4992276 1.4992276 3.2037293 3.1806817 7.1109777-7.1109775z" fill="#1a1a1a" stroke-width="1.06023"/></svg>
diff --git a/scene/resources/default_theme/checked_disabled.png b/scene/resources/default_theme/checked_disabled.png
deleted file mode 100644
index 70549e2edc..0000000000
--- a/scene/resources/default_theme/checked_disabled.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/checked_disabled.svg b/scene/resources/default_theme/checked_disabled.svg
new file mode 100644
index 0000000000..109c4dc129
--- /dev/null
+++ b/scene/resources/default_theme/checked_disabled.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3.3333333 1c-1.2887 0-2.3333333 1.0446683-2.3333333 2.3333333v9.3333337c0 1.2887 1.0446683 2.333333 2.3333333 2.333333h9.3333337c1.2887 0 2.333333-1.044668 2.333333-2.333333v-9.3333337c0-1.2887-1.044668-2.3333333-2.333333-2.3333333z" fill="#fff" fill-opacity=".37" stroke-width="1.16667"/><path d="m11.500773 3.7343508-5.6117507 5.6117502-1.7045017-1.6814543-1.4992276 1.4992276 3.2037293 3.1806817 7.1109777-7.1109775z" fill="#1a1a1a" fill-opacity=".5" stroke-width="1.06023"/></svg>
diff --git a/scene/resources/default_theme/checker_bg.png b/scene/resources/default_theme/checker_bg.png
deleted file mode 100644
index 3eff2f0e08..0000000000
--- a/scene/resources/default_theme/checker_bg.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/close.png b/scene/resources/default_theme/close.png
deleted file mode 100644
index 4d4ac4a551..0000000000
--- a/scene/resources/default_theme/close.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/close.svg b/scene/resources/default_theme/close.svg
new file mode 100644
index 0000000000..c26cca06c3
--- /dev/null
+++ b/scene/resources/default_theme/close.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 3 2-2 5 5 5-5 2 2-5 5 5 5-2 2-5.3020979-5-4.6979021 5-2-2 5-5z" fill="#fff" fill-opacity=".75"/></svg>
diff --git a/scene/resources/default_theme/close_hl.png b/scene/resources/default_theme/close_hl.png
deleted file mode 100644
index 4d4ac4a551..0000000000
--- a/scene/resources/default_theme/close_hl.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/close_hl.svg b/scene/resources/default_theme/close_hl.svg
new file mode 100644
index 0000000000..ec44ba6d24
--- /dev/null
+++ b/scene/resources/default_theme/close_hl.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 3 2-2 5 5 5-5 2 2-5 5 5 5-2 2-5.3020979-5-4.6979021 5-2-2 5-5z" fill="#fff"/></svg>
diff --git a/scene/resources/default_theme/color_picker_bar_arrow.svg b/scene/resources/default_theme/color_picker_bar_arrow.svg
new file mode 100644
index 0000000000..5043da0761
--- /dev/null
+++ b/scene/resources/default_theme/color_picker_bar_arrow.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 20" xmlns="http://www.w3.org/2000/svg"><path d="m3.564 15.218h8.872l-4.436-4.436z" fill="#b2b2b2" fill-rule="nonzero" stroke="#b2b2b2"/></svg>
diff --git a/scene/resources/default_theme/color_picker_cursor.svg b/scene/resources/default_theme/color_picker_cursor.svg
new file mode 100644
index 0000000000..88ee3f55ce
--- /dev/null
+++ b/scene/resources/default_theme/color_picker_cursor.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 2a6 6 0 0 0 -6 6 6 6 0 0 0 6 6 6 6 0 0 0 6-6 6 6 0 0 0 -6-6zm0 1a5 5 0 0 1 5 5 5 5 0 0 1 -5 5 5 5 0 0 1 -5-5 5 5 0 0 1 5-5z" fill="#fff"/><path d="m8 3a5 5 0 0 0 -5 5 5 5 0 0 0 5 5 5 5 0 0 0 5-5 5 5 0 0 0 -5-5zm-.0605469 1a4 4 0 0 1 .0605469 0 4 4 0 0 1 4 4 4 4 0 0 1 -4 4 4 4 0 0 1 -4-4 4 4 0 0 1 3.9394531-4z"/></svg>
diff --git a/scene/resources/default_theme/color_picker_hue.png b/scene/resources/default_theme/color_picker_hue.png
deleted file mode 100644
index 7b46f03cb4..0000000000
--- a/scene/resources/default_theme/color_picker_hue.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/color_picker_hue.svg b/scene/resources/default_theme/color_picker_hue.svg
new file mode 100644
index 0000000000..ff75d5eb9e
--- /dev/null
+++ b/scene/resources/default_theme/color_picker_hue.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 1 256" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><linearGradient id="a" gradientTransform="matrix(0 256 -256 0 0 0)" gradientUnits="userSpaceOnUse" x1="0" x2="1" y1="0" y2="0"><stop offset="0" stop-color="#f00"/><stop offset=".04" stop-color="#ff4000"/><stop offset=".08" stop-color="#ff8000"/><stop offset=".17" stop-color="#ff0"/><stop offset=".25" stop-color="#80ff00"/><stop offset=".33" stop-color="#0f0"/><stop offset=".42" stop-color="#00ff80"/><stop offset=".5" stop-color="#0ff"/><stop offset=".58" stop-color="#0080ff"/><stop offset=".63" stop-color="#0040ff"/><stop offset=".67" stop-color="#00f"/><stop offset=".75" stop-color="#8000ff"/><stop offset=".83" stop-color="#f0f"/><stop offset=".92" stop-color="#ff0080"/><stop offset="1" stop-color="#f00"/></linearGradient><path d="m0 0h1v256h-1z" fill="url(#a)"/></svg>
diff --git a/scene/resources/default_theme/color_picker_overbright.svg b/scene/resources/default_theme/color_picker_overbright.svg
new file mode 100644
index 0000000000..f618980d51
--- /dev/null
+++ b/scene/resources/default_theme/color_picker_overbright.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m.5.5v10l10-10z" fill="#fff" stroke="#000"/><path d="m0 12 12-12h-1.714286l-10.285714 10.285714z" fill="#000003" stroke-width="2"/></svg>
diff --git a/scene/resources/default_theme/color_picker_pipette.svg b/scene/resources/default_theme/color_picker_pipette.svg
new file mode 100644
index 0000000000..5213a6e1bc
--- /dev/null
+++ b/scene/resources/default_theme/color_picker_pipette.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-1.108 0-2 .892-2 2v2h-1v2h1v5c.001.712.383 1.372 1 1.729v1.271h2v-1.27c.618-.356.999-1.017 1-1.73v-5h1v-2h-1v-2c0-1.108-.892-2-2-2zm-1 6h2v5c0 .549-.451 1-1 1s-1-.451-1-1z" fill="#b2b2b2" fill-rule="nonzero"/></svg>
diff --git a/scene/resources/default_theme/color_picker_sample.png b/scene/resources/default_theme/color_picker_sample.png
deleted file mode 100644
index e6ec28d307..0000000000
--- a/scene/resources/default_theme/color_picker_sample.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/color_picker_sample.svg b/scene/resources/default_theme/color_picker_sample.svg
new file mode 100644
index 0000000000..140ac20a99
--- /dev/null
+++ b/scene/resources/default_theme/color_picker_sample.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 256 20" xmlns="http://www.w3.org/2000/svg"><g fill-rule="nonzero"><path d="m0 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m5 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m80 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m85 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m159.978 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m164.978 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m39.991 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m44.991 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m119.99 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m124.99 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m199.968 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m204.968 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m9.98 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m14.98 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m89.98 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m94.98 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m169.957 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m174.957 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m49.97 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m54.97 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m129.97 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m134.97 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m209.948 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m214.948 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m19.995 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m24.995 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m99.995 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m104.995 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m179.973 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m184.973 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m59.986 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m64.986 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m139.986 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m144.986 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m219.964 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m224.964 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m30.011 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m35.011 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m110.011 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m115.011 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m189.989 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m194.989 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m70.001 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m75.001 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m150.001 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m155.001 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m229.979 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m234.979 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m240.017 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m245.017 0v5h5v-5zm0 5h-5v5h5z" fill="#fff"/><path d="m249.996 0v5h5v-5zm5 5v5h5v-5z" fill="#e0e0e0"/><path d="m254.996 0v5h5v-5zm0 5h-5v5h5z" 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diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index c22f16cbde..670b141080 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -32,49 +32,22 @@
#include "core/os/os.h"
#include "default_font.gen.h"
+#include "default_theme_icons.gen.h"
#include "scene/resources/font.h"
#include "scene/resources/theme.h"
#include "servers/text_server.h"
-#include "theme_data.h"
-typedef Map<const void *, Ref<ImageTexture>> TexCacheMap;
+#include "modules/modules_enabled.gen.h" // For svg.
+#ifdef MODULE_SVG_ENABLED
+#include "modules/svg/image_loader_svg.h"
+#endif
-static TexCacheMap *tex_cache;
static float scale = 1.0;
-template <class T>
-static Ref<StyleBoxTexture> make_stylebox(T p_src, float p_left, float p_top, float p_right, float p_bottom, float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1, bool p_draw_center = true) {
- Ref<ImageTexture> texture;
+static const int default_margin = 4;
+static const int default_corner_radius = 3;
- if (tex_cache->has(p_src)) {
- texture = (*tex_cache)[p_src];
- } else {
- texture = Ref<ImageTexture>(memnew(ImageTexture));
- Ref<Image> img = memnew(Image(p_src));
- const Size2 orig_size = img->get_size();
- img->convert(Image::FORMAT_RGBA8);
- img->resize(orig_size.x * scale, orig_size.y * scale);
-
- texture->create_from_image(img);
- (*tex_cache)[p_src] = texture;
- }
-
- Ref<StyleBoxTexture> style(memnew(StyleBoxTexture));
- style->set_texture(texture);
- style->set_margin_size(SIDE_LEFT, p_left * scale);
- style->set_margin_size(SIDE_RIGHT, p_right * scale);
- style->set_margin_size(SIDE_BOTTOM, p_bottom * scale);
- style->set_margin_size(SIDE_TOP, p_top * scale);
- style->set_default_margin(SIDE_LEFT, p_margin_left * scale);
- style->set_default_margin(SIDE_RIGHT, p_margin_right * scale);
- style->set_default_margin(SIDE_BOTTOM, p_margin_bottom * scale);
- style->set_default_margin(SIDE_TOP, p_margin_top * scale);
- style->set_draw_center(p_draw_center);
-
- return style;
-}
-
-static Ref<StyleBoxFlat> make_flat_stylebox(Color p_color, float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) {
+static Ref<StyleBoxFlat> make_flat_stylebox(Color p_color, float p_margin_left = default_margin, float p_margin_top = default_margin, float p_margin_right = default_margin, float p_margin_bottom = default_margin, int p_corner_radius = default_corner_radius, bool p_draw_center = true, int p_border_width = 0) {
Ref<StyleBoxFlat> style(memnew(StyleBoxFlat));
style->set_bg_color(p_color);
style->set_default_margin(SIDE_LEFT, p_margin_left * scale);
@@ -82,10 +55,18 @@ static Ref<StyleBoxFlat> make_flat_stylebox(Color p_color, float p_margin_left =
style->set_default_margin(SIDE_BOTTOM, p_margin_bottom * scale);
style->set_default_margin(SIDE_TOP, p_margin_top * scale);
+ style->set_corner_radius_all(p_corner_radius);
+ style->set_anti_aliased(true);
+ // Adjust level of detail based on the corners' effective sizes.
+ style->set_corner_detail(MIN(Math::ceil(1.5 * p_corner_radius), 6) * scale);
+
+ style->set_draw_center(p_draw_center);
+ style->set_border_width_all(p_border_width);
+
return style;
}
-static Ref<StyleBoxTexture> sb_expand(Ref<StyleBoxTexture> p_sbox, float p_left, float p_top, float p_right, float p_bottom) {
+static Ref<StyleBoxFlat> sb_expand(Ref<StyleBoxFlat> p_sbox, float p_left, float p_top, float p_right, float p_bottom) {
p_sbox->set_expand_margin_size(SIDE_LEFT, p_left * scale);
p_sbox->set_expand_margin_size(SIDE_TOP, p_top * scale);
p_sbox->set_expand_margin_size(SIDE_RIGHT, p_right * scale);
@@ -93,36 +74,22 @@ static Ref<StyleBoxTexture> sb_expand(Ref<StyleBoxTexture> p_sbox, float p_left,
return p_sbox;
}
-template <class T>
-static Ref<Texture2D> make_icon(T p_src) {
- Ref<ImageTexture> texture(memnew(ImageTexture));
- Ref<Image> img = memnew(Image(p_src));
- const Size2 orig_size = img->get_size();
- img->convert(Image::FORMAT_RGBA8);
- img->resize(orig_size.x * scale, orig_size.y * scale);
- texture->create_from_image(img);
-
- return texture;
-}
-
-static Ref<Texture2D> flip_icon(Ref<Texture2D> p_texture, bool p_flip_y = false, bool p_flip_x = false) {
- if (!p_flip_y && !p_flip_x) {
- return p_texture;
- }
-
- Ref<ImageTexture> texture(memnew(ImageTexture));
- Ref<Image> img = p_texture->get_image();
- img = img->duplicate();
-
- if (p_flip_y) {
- img->flip_y();
- }
- if (p_flip_x) {
- img->flip_x();
- }
-
- texture->create_from_image(img);
- return texture;
+// See also `editor_generate_icon()` in `editor/editor_themes.cpp`.
+static Ref<ImageTexture> generate_icon(int p_index) {
+ Ref<ImageTexture> icon = memnew(ImageTexture);
+ Ref<Image> img = memnew(Image);
+
+#ifdef MODULE_SVG_ENABLED
+ // Upsample icon generation only if the scale isn't an integer multiplier.
+ // Generating upsampled icons is slower, and the benefit is hardly visible
+ // with integer scales.
+ const bool upsample = !Math::is_equal_approx(Math::round(scale), scale);
+ ImageLoaderSVG img_loader;
+ img_loader.create_image_from_string(img, default_theme_icons_sources[p_index], scale, upsample, false);
+#endif
+ icon->create_from_image(img);
+
+ return icon;
}
static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) {
@@ -136,48 +103,60 @@ static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margi
return style;
}
-void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Font> &large_font, Ref<Texture2D> &default_icon, Ref<StyleBox> &default_style, float p_scale) {
+void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Texture2D> &default_icon, Ref<StyleBox> &default_style, float p_scale) {
scale = p_scale;
- tex_cache = memnew(TexCacheMap);
-
- // Font Colors
-
- Color control_font_color = Color(0.88, 0.88, 0.88);
- Color control_font_lower_color = Color(0.63, 0.63, 0.63);
- Color control_font_low_color = Color(0.69, 0.69, 0.69);
- Color control_font_hover_color = Color(0.94, 0.94, 0.94);
- Color control_font_focus_color = Color(0.94, 0.94, 0.94);
- Color control_font_disabled_color = Color(0.9, 0.9, 0.9, 0.2);
- Color control_font_pressed_color = Color(1, 1, 1);
-
- Color control_selection_color = Color(0.49, 0.49, 0.49);
+ // Font colors
+ const Color control_font_color = Color(0.875, 0.875, 0.875);
+ const Color control_font_low_color = Color(0.7, 0.7, 0.7);
+ const Color control_font_lower_color = Color(0.65, 0.65, 0.65);
+ const Color control_font_hover_color = Color(0.95, 0.95, 0.95);
+ const Color control_font_focus_color = Color(0.95, 0.95, 0.95);
+ const Color control_font_disabled_color = control_font_color * Color(1, 1, 1, 0.5);
+ const Color control_font_placeholder_color = Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.6f);
+ const Color control_font_pressed_color = Color(1, 1, 1);
+ const Color control_selection_color = Color(0.5, 0.5, 0.5);
+
+ // StyleBox colors
+ const Color style_normal_color = Color(0.1, 0.1, 0.1, 0.6);
+ const Color style_hover_color = Color(0.225, 0.225, 0.225, 0.6);
+ const Color style_pressed_color = Color(0, 0, 0, 0.6);
+ const Color style_disabled_color = Color(0.1, 0.1, 0.1, 0.3);
+ const Color style_focus_color = Color(1, 1, 1, 0.75);
+ const Color style_popup_color = Color(0.25, 0.25, 0.25, 1);
+ const Color style_popup_border_color = Color(0.175, 0.175, 0.175, 1);
+ const Color style_popup_hover_color = Color(0.4, 0.4, 0.4, 1);
+ const Color style_selected_color = Color(1, 1, 1, 0.3);
+ // Don't use a color too bright to keep the percentage readable.
+ const Color style_progress_color = Color(1, 1, 1, 0.4);
+ const Color style_separator_color = Color(0.5, 0.5, 0.5);
+
+ // Convert the generated icon sources to a dictionary for easier access.
+ // Unlike the editor icons, there is no central repository of icons in the Theme resource itself to keep it tidy.
+ Dictionary icons;
+ for (int i = 0; i < default_theme_icons_count; i++) {
+ icons[default_theme_icons_names[i]] = generate_icon(i);
+ }
// Panel
-
- theme->set_stylebox("panel", "Panel", make_stylebox(panel_bg_png, 0, 0, 0, 0));
- theme->set_stylebox("panel_fg", "Panel", make_stylebox(panel_bg_png, 0, 0, 0, 0));
-
- // Focus
-
- Ref<StyleBoxTexture> focus = make_stylebox(focus_png, 5, 5, 5, 5);
- for (int i = 0; i < 4; i++) {
- focus->set_expand_margin_size(Side(i), 1 * scale);
- }
+ theme->set_stylebox("panel", "Panel", make_flat_stylebox(style_normal_color, 0, 0, 0, 0));
+ theme->set_stylebox("panel_fg", "Panel", make_flat_stylebox(style_normal_color, 0, 0, 0, 0));
// Button
- Ref<StyleBox> sb_button_normal = sb_expand(make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 3, 6, 3), 2, 2, 2, 2);
- Ref<StyleBox> sb_button_pressed = sb_expand(make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 3, 6, 3), 2, 2, 2, 2);
- Ref<StyleBox> sb_button_hover = sb_expand(make_stylebox(button_hover_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
- Ref<StyleBox> sb_button_disabled = sb_expand(make_stylebox(button_disabled_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
- Ref<StyleBox> sb_button_focus = sb_expand(make_stylebox(button_focus_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
+ const Ref<StyleBoxFlat> button_normal = make_flat_stylebox(style_normal_color);
+ const Ref<StyleBoxFlat> button_hover = make_flat_stylebox(style_hover_color);
+ const Ref<StyleBoxFlat> button_pressed = make_flat_stylebox(style_pressed_color);
+ const Ref<StyleBoxFlat> button_disabled = make_flat_stylebox(style_disabled_color);
+ Ref<StyleBoxFlat> focus = make_flat_stylebox(style_focus_color, default_margin, default_margin, default_margin, default_margin, default_corner_radius, false, 2);
+ // Make the focus outline appear to be flush with the buttons it's focusing.
+ focus->set_expand_margin_size_all(2 * scale);
- theme->set_stylebox("normal", "Button", sb_button_normal);
- theme->set_stylebox("pressed", "Button", sb_button_pressed);
- theme->set_stylebox("hover", "Button", sb_button_hover);
- theme->set_stylebox("disabled", "Button", sb_button_disabled);
- theme->set_stylebox("focus", "Button", sb_button_focus);
+ theme->set_stylebox("normal", "Button", button_normal);
+ theme->set_stylebox("hover", "Button", button_hover);
+ theme->set_stylebox("pressed", "Button", button_pressed);
+ theme->set_stylebox("disabled", "Button", button_disabled);
+ theme->set_stylebox("focus", "Button", focus);
theme->set_font("font", "Button", Ref<Font>());
theme->set_font_size("font_size", "Button", -1);
@@ -217,31 +196,29 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_constant("underline_spacing", "LinkButton", 2 * scale);
// OptionButton
+ theme->set_stylebox("focus", "OptionButton", focus);
- Ref<StyleBox> sb_optbutton_focus = sb_expand(make_stylebox(button_focus_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
- theme->set_stylebox("focus", "OptionButton", sb_optbutton_focus);
-
- Ref<StyleBox> sb_optbutton_normal = sb_expand(make_stylebox(option_button_normal_png, 4, 4, 21, 4, 6, 3, 9, 3), 2, 2, 2, 2);
- Ref<StyleBox> sb_optbutton_pressed = sb_expand(make_stylebox(option_button_pressed_png, 4, 4, 21, 4, 6, 3, 9, 3), 2, 2, 2, 2);
- Ref<StyleBox> sb_optbutton_hover = sb_expand(make_stylebox(option_button_hover_png, 4, 4, 21, 4, 6, 2, 9, 2), 2, 2, 2, 2);
- Ref<StyleBox> sb_optbutton_disabled = sb_expand(make_stylebox(option_button_disabled_png, 4, 4, 21, 4, 6, 2, 9, 2), 2, 2, 2, 2);
+ Ref<StyleBox> sb_optbutton_normal = make_flat_stylebox(style_normal_color, 2 * default_margin, default_margin, 21, default_margin);
+ Ref<StyleBox> sb_optbutton_hover = make_flat_stylebox(style_hover_color, 2 * default_margin, default_margin, 21, default_margin);
+ Ref<StyleBox> sb_optbutton_pressed = make_flat_stylebox(style_pressed_color, 2 * default_margin, default_margin, 21, default_margin);
+ Ref<StyleBox> sb_optbutton_disabled = make_flat_stylebox(style_disabled_color, 2 * default_margin, default_margin, 21, default_margin);
theme->set_stylebox("normal", "OptionButton", sb_optbutton_normal);
- theme->set_stylebox("pressed", "OptionButton", sb_optbutton_pressed);
theme->set_stylebox("hover", "OptionButton", sb_optbutton_hover);
+ theme->set_stylebox("pressed", "OptionButton", sb_optbutton_pressed);
theme->set_stylebox("disabled", "OptionButton", sb_optbutton_disabled);
- Ref<StyleBox> sb_optbutton_normal_mirrored = sb_expand(make_stylebox(option_button_normal_mirrored_png, 21, 4, 4, 4, 9, 3, 6, 3), 2, 2, 2, 2);
- Ref<StyleBox> sb_optbutton_pressed_mirrored = sb_expand(make_stylebox(option_button_pressed_mirrored_png, 21, 4, 4, 4, 9, 3, 6, 3), 2, 2, 2, 2);
- Ref<StyleBox> sb_optbutton_hover_mirrored = sb_expand(make_stylebox(option_button_hover_mirrored_png, 21, 4, 4, 4, 9, 2, 6, 2), 2, 2, 2, 2);
- Ref<StyleBox> sb_optbutton_disabled_mirrored = sb_expand(make_stylebox(option_button_disabled_mirrored_png, 21, 4, 4, 4, 9, 2, 6, 2), 2, 2, 2, 2);
+ Ref<StyleBox> sb_optbutton_normal_mirrored = make_flat_stylebox(style_normal_color, 21, default_margin, 2 * default_margin, default_margin);
+ Ref<StyleBox> sb_optbutton_hover_mirrored = make_flat_stylebox(style_hover_color, 21, default_margin, 2 * default_margin, default_margin);
+ Ref<StyleBox> sb_optbutton_pressed_mirrored = make_flat_stylebox(style_pressed_color, 21, default_margin, 2 * default_margin, default_margin);
+ Ref<StyleBox> sb_optbutton_disabled_mirrored = make_flat_stylebox(style_disabled_color, 21, default_margin, 2 * default_margin, default_margin);
theme->set_stylebox("normal_mirrored", "OptionButton", sb_optbutton_normal_mirrored);
- theme->set_stylebox("pressed_mirrored", "OptionButton", sb_optbutton_pressed_mirrored);
theme->set_stylebox("hover_mirrored", "OptionButton", sb_optbutton_hover_mirrored);
+ theme->set_stylebox("pressed_mirrored", "OptionButton", sb_optbutton_pressed_mirrored);
theme->set_stylebox("disabled_mirrored", "OptionButton", sb_optbutton_disabled_mirrored);
- theme->set_icon("arrow", "OptionButton", make_icon(option_arrow_png));
+ theme->set_icon("arrow", "OptionButton", icons["option_button_arrow"]);
theme->set_font("font", "OptionButton", Ref<Font>());
theme->set_font_size("font_size", "OptionButton", -1);
@@ -254,16 +231,16 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_outline_color", "OptionButton", Color(1, 1, 1));
theme->set_constant("hseparation", "OptionButton", 2 * scale);
- theme->set_constant("arrow_margin", "OptionButton", 2 * scale);
+ theme->set_constant("arrow_margin", "OptionButton", 4 * scale);
theme->set_constant("outline_size", "OptionButton", 0);
// MenuButton
- theme->set_stylebox("normal", "MenuButton", sb_button_normal);
- theme->set_stylebox("pressed", "MenuButton", sb_button_pressed);
- theme->set_stylebox("hover", "MenuButton", sb_button_hover);
- theme->set_stylebox("disabled", "MenuButton", sb_button_disabled);
- theme->set_stylebox("focus", "MenuButton", sb_button_focus);
+ theme->set_stylebox("normal", "MenuButton", button_normal);
+ theme->set_stylebox("pressed", "MenuButton", button_pressed);
+ theme->set_stylebox("hover", "MenuButton", button_hover);
+ theme->set_stylebox("disabled", "MenuButton", button_disabled);
+ theme->set_stylebox("focus", "MenuButton", focus);
theme->set_font("font", "MenuButton", Ref<Font>());
theme->set_font_size("font_size", "MenuButton", -1);
@@ -298,14 +275,14 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_stylebox("hover_pressed", "CheckBox", cbx_empty);
theme->set_stylebox("focus", "CheckBox", cbx_focus);
- theme->set_icon("checked", "CheckBox", make_icon(checked_png));
- theme->set_icon("checked_disabled", "CheckBox", make_icon(checked_disabled_png));
- theme->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
- theme->set_icon("unchecked_disabled", "CheckBox", make_icon(unchecked_disabled_png));
- theme->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
- theme->set_icon("radio_checked_disabled", "CheckBox", make_icon(radio_checked_disabled_png));
- theme->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
- theme->set_icon("radio_unchecked_disabled", "CheckBox", make_icon(radio_unchecked_disabled_png));
+ theme->set_icon("checked", "CheckBox", icons["checked"]);
+ theme->set_icon("checked_disabled", "CheckBox", icons["checked"]);
+ theme->set_icon("unchecked", "CheckBox", icons["unchecked"]);
+ theme->set_icon("unchecked_disabled", "CheckBox", icons["unchecked"]);
+ theme->set_icon("radio_checked", "CheckBox", icons["radio_checked"]);
+ theme->set_icon("radio_checked_disabled", "CheckBox", icons["radio_checked"]);
+ theme->set_icon("radio_unchecked", "CheckBox", icons["radio_unchecked"]);
+ theme->set_icon("radio_unchecked_disabled", "CheckBox", icons["radio_unchecked"]);
theme->set_font("font", "CheckBox", Ref<Font>());
theme->set_font_size("font_size", "CheckBox", -1);
@@ -337,15 +314,15 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_stylebox("hover_pressed", "CheckButton", cb_empty);
theme->set_stylebox("focus", "CheckButton", focus);
- theme->set_icon("on", "CheckButton", make_icon(toggle_on_png));
- theme->set_icon("on_disabled", "CheckButton", make_icon(toggle_on_disabled_png));
- theme->set_icon("off", "CheckButton", make_icon(toggle_off_png));
- theme->set_icon("off_disabled", "CheckButton", make_icon(toggle_off_disabled_png));
+ theme->set_icon("on", "CheckButton", icons["toggle_on"]);
+ theme->set_icon("on_disabled", "CheckButton", icons["toggle_on_disabled"]);
+ theme->set_icon("off", "CheckButton", icons["toggle_off"]);
+ theme->set_icon("off_disabled", "CheckButton", icons["toggle_off_disabled"]);
- theme->set_icon("on_mirrored", "CheckButton", make_icon(toggle_on_mirrored_png));
- theme->set_icon("on_disabled_mirrored", "CheckButton", make_icon(toggle_on_disabled_mirrored_png));
- theme->set_icon("off_mirrored", "CheckButton", make_icon(toggle_off_mirrored_png));
- theme->set_icon("off_disabled_mirrored", "CheckButton", make_icon(toggle_off_disabled_mirrored_png));
+ theme->set_icon("on_mirrored", "CheckButton", icons["toggle_on_mirrored"]);
+ theme->set_icon("on_disabled_mirrored", "CheckButton", icons["toggle_on_disabled_mirrored"]);
+ theme->set_icon("off_mirrored", "CheckButton", icons["toggle_off_mirrored"]);
+ theme->set_icon("off_disabled_mirrored", "CheckButton", icons["toggle_off_disabled_mirrored"]);
theme->set_font("font", "CheckButton", Ref<Font>());
theme->set_font_size("font_size", "CheckButton", -1);
@@ -389,16 +366,27 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// LineEdit
- theme->set_stylebox("normal", "LineEdit", make_stylebox(line_edit_png, 5, 5, 5, 5));
+ Ref<StyleBoxFlat> style_line_edit = make_flat_stylebox(style_normal_color);
+ // Add a line at the bottom to make LineEdits distinguishable from Buttons.
+ style_line_edit->set_border_width(SIDE_BOTTOM, 2);
+ style_line_edit->set_border_color(style_pressed_color);
+ theme->set_stylebox("normal", "LineEdit", style_line_edit);
+
theme->set_stylebox("focus", "LineEdit", focus);
- theme->set_stylebox("read_only", "LineEdit", make_stylebox(line_edit_disabled_png, 6, 6, 6, 6));
+
+ Ref<StyleBoxFlat> style_line_edit_read_only = make_flat_stylebox(style_disabled_color);
+ // Add a line at the bottom to make LineEdits distinguishable from Buttons.
+ style_line_edit_read_only->set_border_width(SIDE_BOTTOM, 2);
+ style_line_edit_read_only->set_border_color(style_pressed_color * Color(1, 1, 1, 0.5));
+ theme->set_stylebox("read_only", "LineEdit", style_line_edit_read_only);
theme->set_font("font", "LineEdit", Ref<Font>());
theme->set_font_size("font_size", "LineEdit", -1);
theme->set_color("font_color", "LineEdit", control_font_color);
- theme->set_color("font_selected_color", "LineEdit", Color(0, 0, 0));
- theme->set_color("font_uneditable_color", "LineEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f));
+ theme->set_color("font_selected_color", "LineEdit", control_font_pressed_color);
+ theme->set_color("font_uneditable_color", "LineEdit", control_font_disabled_color);
+ theme->set_color("font_placeholder_color", "LineEdit", control_font_placeholder_color);
theme->set_color("font_outline_color", "LineEdit", Color(1, 1, 1));
theme->set_color("caret_color", "LineEdit", control_font_hover_color);
theme->set_color("selection_color", "LineEdit", control_selection_color);
@@ -409,12 +397,12 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_constant("outline_size", "LineEdit", 0);
theme->set_constant("caret_width", "LineEdit", 1);
- theme->set_icon("clear", "LineEdit", make_icon(line_edit_clear_png));
+ theme->set_icon("clear", "LineEdit", icons["line_edit_clear"]);
// ProgressBar
- theme->set_stylebox("bg", "ProgressBar", make_stylebox(progress_bar_png, 4, 4, 4, 4, 0, 0, 0, 0));
- theme->set_stylebox("fg", "ProgressBar", make_stylebox(progress_fill_png, 6, 6, 6, 6, 2, 1, 2, 1));
+ theme->set_stylebox("bg", "ProgressBar", make_flat_stylebox(style_disabled_color, 2, 2, 2, 2, 6));
+ theme->set_stylebox("fg", "ProgressBar", make_flat_stylebox(style_progress_color, 2, 2, 2, 2, 6));
theme->set_font("font", "ProgressBar", Ref<Font>());
theme->set_font_size("font_size", "ProgressBar", -1);
@@ -427,26 +415,27 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// TextEdit
- theme->set_stylebox("normal", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3, 0, 0, 0, 0));
+ theme->set_stylebox("normal", "TextEdit", style_line_edit);
theme->set_stylebox("focus", "TextEdit", focus);
- theme->set_stylebox("read_only", "TextEdit", make_stylebox(tree_bg_disabled_png, 4, 4, 4, 4, 0, 0, 0, 0));
+ theme->set_stylebox("read_only", "TextEdit", style_line_edit_read_only);
- theme->set_icon("tab", "TextEdit", make_icon(tab_png));
- theme->set_icon("space", "TextEdit", make_icon(space_png));
+ theme->set_icon("tab", "TextEdit", icons["text_edit_tab"]);
+ theme->set_icon("space", "TextEdit", icons["text_edit_space"]);
theme->set_font("font", "TextEdit", Ref<Font>());
theme->set_font_size("font_size", "TextEdit", -1);
theme->set_color("background_color", "TextEdit", Color(0, 0, 0, 0));
theme->set_color("font_color", "TextEdit", control_font_color);
- theme->set_color("font_selected_color", "TextEdit", Color(0, 0, 0));
- theme->set_color("font_readonly_color", "TextEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f));
+ theme->set_color("font_selected_color", "TextEdit", control_font_pressed_color);
+ theme->set_color("font_readonly_color", "TextEdit", control_font_disabled_color);
+ theme->set_color("font_placeholder_color", "TextEdit", control_font_placeholder_color);
theme->set_color("font_outline_color", "TextEdit", Color(1, 1, 1));
theme->set_color("selection_color", "TextEdit", control_selection_color);
theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8));
theme->set_color("caret_color", "TextEdit", control_font_color);
theme->set_color("caret_background_color", "TextEdit", Color(0, 0, 0));
- theme->set_color("word_highlighted_color", "TextEdit", Color(0.8, 0.9, 0.9, 0.15));
+ theme->set_color("word_highlighted_color", "TextEdit", Color(0.5, 0.5, 0.5, 0.25));
theme->set_color("search_result_color", "TextEdit", Color(0.3, 0.3, 0.3));
theme->set_color("search_result_border_color", "TextEdit", Color(0.3, 0.3, 0.3, 0.4));
@@ -456,19 +445,19 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// CodeEdit
- theme->set_stylebox("normal", "CodeEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3, 0, 0, 0, 0));
+ theme->set_stylebox("normal", "CodeEdit", style_line_edit);
theme->set_stylebox("focus", "CodeEdit", focus);
- theme->set_stylebox("read_only", "CodeEdit", make_stylebox(tree_bg_disabled_png, 4, 4, 4, 4, 0, 0, 0, 0));
- theme->set_stylebox("completion", "CodeEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3, 0, 0, 0, 0));
-
- theme->set_icon("tab", "CodeEdit", make_icon(tab_png));
- theme->set_icon("space", "CodeEdit", make_icon(space_png));
- theme->set_icon("breakpoint", "CodeEdit", make_icon(graph_port_png));
- theme->set_icon("bookmark", "CodeEdit", make_icon(bookmark_png));
- theme->set_icon("executing_line", "CodeEdit", make_icon(arrow_right_png));
- theme->set_icon("can_fold", "CodeEdit", make_icon(arrow_down_png));
- theme->set_icon("folded", "CodeEdit", make_icon(arrow_right_png));
- theme->set_icon("folded_eol_icon", "CodeEdit", make_icon(ellipsis_png));
+ theme->set_stylebox("read_only", "CodeEdit", style_line_edit_read_only);
+ theme->set_stylebox("completion", "CodeEdit", make_flat_stylebox(style_normal_color, 0, 0, 0, 0));
+
+ theme->set_icon("tab", "CodeEdit", icons["text_edit_tab"]);
+ theme->set_icon("space", "CodeEdit", icons["text_edit_space"]);
+ theme->set_icon("breakpoint", "CodeEdit", icons["breakpoint"]);
+ theme->set_icon("bookmark", "CodeEdit", icons["bookmark"]);
+ theme->set_icon("executing_line", "CodeEdit", icons["arrow_right"]);
+ theme->set_icon("can_fold", "CodeEdit", icons["arrow_down"]);
+ theme->set_icon("folded", "CodeEdit", icons["arrow_right"]);
+ theme->set_icon("folded_eol_icon", "CodeEdit", icons["text_edit_ellipsis"]);
theme->set_font("font", "CodeEdit", Ref<Font>());
theme->set_font_size("font_size", "CodeEdit", -1);
@@ -482,6 +471,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_color", "CodeEdit", control_font_color);
theme->set_color("font_selected_color", "CodeEdit", Color(0, 0, 0));
theme->set_color("font_readonly_color", "CodeEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f));
+ theme->set_color("font_placeholder_color", "CodeEdit", control_font_placeholder_color);
theme->set_color("font_outline_color", "CodeEdit", Color(1, 1, 1));
theme->set_color("selection_color", "CodeEdit", control_selection_color);
theme->set_color("bookmark_color", "CodeEdit", Color(0.5, 0.64, 1, 0.8));
@@ -506,13 +496,18 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
Ref<Texture2D> empty_icon = memnew(ImageTexture);
+ const Ref<StyleBoxFlat> style_scrollbar = make_flat_stylebox(style_normal_color, 4, 4, 4, 4, 10);
+ Ref<StyleBoxFlat> style_scrollbar_grabber = make_flat_stylebox(style_progress_color, 4, 4, 4, 4, 10);
+ Ref<StyleBoxFlat> style_scrollbar_grabber_highlight = make_flat_stylebox(style_focus_color, 4, 4, 4, 4, 10);
+ Ref<StyleBoxFlat> style_scrollbar_grabber_pressed = make_flat_stylebox(style_focus_color * Color(0.75, 0.75, 0.75), 4, 4, 4, 4, 10);
+
// HScrollBar
- theme->set_stylebox("scroll", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
- theme->set_stylebox("scroll_focus", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
- theme->set_stylebox("grabber", "HScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
- theme->set_stylebox("grabber_highlight", "HScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
- theme->set_stylebox("grabber_pressed", "HScrollBar", make_stylebox(scroll_grabber_pressed_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ theme->set_stylebox("scroll", "HScrollBar", style_scrollbar);
+ theme->set_stylebox("scroll_focus", "HScrollBar", focus);
+ theme->set_stylebox("grabber", "HScrollBar", style_scrollbar_grabber);
+ theme->set_stylebox("grabber_highlight", "HScrollBar", style_scrollbar_grabber_highlight);
+ theme->set_stylebox("grabber_pressed", "HScrollBar", style_scrollbar_grabber_pressed);
theme->set_icon("increment", "HScrollBar", empty_icon);
theme->set_icon("increment_highlight", "HScrollBar", empty_icon);
@@ -523,11 +518,11 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// VScrollBar
- theme->set_stylebox("scroll", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
- theme->set_stylebox("scroll_focus", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
- theme->set_stylebox("grabber", "VScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
- theme->set_stylebox("grabber_highlight", "VScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
- theme->set_stylebox("grabber_pressed", "VScrollBar", make_stylebox(scroll_grabber_pressed_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ theme->set_stylebox("scroll", "VScrollBar", style_scrollbar);
+ theme->set_stylebox("scroll_focus", "VScrollBar", focus);
+ theme->set_stylebox("grabber", "VScrollBar", style_scrollbar_grabber);
+ theme->set_stylebox("grabber_highlight", "VScrollBar", style_scrollbar_grabber_highlight);
+ theme->set_stylebox("grabber_pressed", "VScrollBar", style_scrollbar_grabber_pressed);
theme->set_icon("increment", "VScrollBar", empty_icon);
theme->set_icon("increment_highlight", "VScrollBar", empty_icon);
@@ -536,31 +531,35 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("decrement_highlight", "VScrollBar", empty_icon);
theme->set_icon("decrement_pressed", "VScrollBar", empty_icon);
+ const Ref<StyleBoxFlat> style_slider = make_flat_stylebox(style_normal_color, 4, 4, 4, 4, 4);
+ const Ref<StyleBoxFlat> style_slider_grabber = make_flat_stylebox(style_progress_color, 4, 4, 4, 4, 4);
+ const Ref<StyleBoxFlat> style_slider_grabber_highlight = make_flat_stylebox(style_focus_color, 4, 4, 4, 4, 4);
+
// HSlider
- theme->set_stylebox("slider", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4));
- theme->set_stylebox("grabber_area", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4));
- theme->set_stylebox("grabber_area_highlight", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4));
+ theme->set_stylebox("slider", "HSlider", style_slider);
+ theme->set_stylebox("grabber_area", "HSlider", style_slider_grabber);
+ theme->set_stylebox("grabber_area_highlight", "HSlider", style_slider_grabber_highlight);
- theme->set_icon("grabber", "HSlider", make_icon(hslider_grabber_png));
- theme->set_icon("grabber_highlight", "HSlider", make_icon(hslider_grabber_hl_png));
- theme->set_icon("grabber_disabled", "HSlider", make_icon(hslider_grabber_disabled_png));
- theme->set_icon("tick", "HSlider", make_icon(hslider_tick_png));
+ theme->set_icon("grabber", "HSlider", icons["slider_grabber"]);
+ theme->set_icon("grabber_highlight", "HSlider", icons["slider_grabber_hl"]);
+ theme->set_icon("grabber_disabled", "HSlider", icons["slider_grabber_disabled"]);
+ theme->set_icon("tick", "HSlider", icons["hslider_tick"]);
// VSlider
- theme->set_stylebox("slider", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4));
- theme->set_stylebox("grabber_area", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4));
- theme->set_stylebox("grabber_area_highlight", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4));
+ theme->set_stylebox("slider", "VSlider", style_slider);
+ theme->set_stylebox("grabber_area", "VSlider", style_slider_grabber);
+ theme->set_stylebox("grabber_area_highlight", "VSlider", style_slider_grabber_highlight);
- theme->set_icon("grabber", "VSlider", make_icon(vslider_grabber_png));
- theme->set_icon("grabber_highlight", "VSlider", make_icon(vslider_grabber_hl_png));
- theme->set_icon("grabber_disabled", "VSlider", make_icon(vslider_grabber_disabled_png));
- theme->set_icon("tick", "VSlider", make_icon(vslider_tick_png));
+ theme->set_icon("grabber", "VSlider", icons["slider_grabber"]);
+ theme->set_icon("grabber_highlight", "VSlider", icons["slider_grabber_hl"]);
+ theme->set_icon("grabber_disabled", "VSlider", icons["slider_grabber_disabled"]);
+ theme->set_icon("tick", "VSlider", icons["vslider_tick"]);
// SpinBox
- theme->set_icon("updown", "SpinBox", make_icon(spinbox_updown_png));
+ theme->set_icon("updown", "SpinBox", icons["updown"]);
// ScrollContainer
@@ -570,67 +569,88 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// Window
- theme->set_stylebox("embedded_border", "Window", sb_expand(make_stylebox(popup_window_png, 10, 26, 10, 8), 8, 24, 8, 6));
+ theme->set_stylebox("embedded_border", "Window", sb_expand(make_flat_stylebox(style_popup_color, 10, 28, 10, 8), 8, 32, 8, 6));
theme->set_constant("scaleborder_size", "Window", 4 * scale);
- theme->set_font("title_font", "Window", large_font);
+ theme->set_font("title_font", "Window", Ref<Font>());
theme->set_font_size("title_font_size", "Window", -1);
-
- theme->set_color("title_color", "Window", Color(0, 0, 0));
+ theme->set_color("title_color", "Window", control_font_color);
theme->set_color("title_outline_modulate", "Window", Color(1, 1, 1));
-
theme->set_constant("title_outline_size", "Window", 0);
- theme->set_constant("title_height", "Window", 20 * scale);
+ theme->set_constant("title_height", "Window", 36 * scale);
theme->set_constant("resize_margin", "Window", 4 * scale);
- theme->set_icon("close", "Window", make_icon(close_png));
- theme->set_icon("close_pressed", "Window", make_icon(close_hl_png));
+ theme->set_icon("close", "Window", icons["close"]);
+ theme->set_icon("close_pressed", "Window", icons["close_hl"]);
theme->set_constant("close_h_ofs", "Window", 18 * scale);
- theme->set_constant("close_v_ofs", "Window", 18 * scale);
+ theme->set_constant("close_v_ofs", "Window", 24 * scale);
+
+ // Dialogs
+
+ theme->set_constant("margin", "Dialogs", 8 * scale);
+ theme->set_constant("button_margin", "Dialogs", 32 * scale);
// AcceptDialog
- theme->set_stylebox("panel", "AcceptDialog", make_stylebox(dialog_bg_png, 0, 0, 0, 0));
+ theme->set_stylebox("panel", "AcceptDialog", make_flat_stylebox(style_popup_color, 0, 0, 0, 0));
// File Dialog
- theme->set_icon("parent_folder", "FileDialog", make_icon(icon_parent_folder_png));
- theme->set_icon("back_folder", "FileDialog", make_icon(arrow_left_png));
- theme->set_icon("forward_folder", "FileDialog", make_icon(arrow_right_png));
- theme->set_icon("reload", "FileDialog", make_icon(icon_reload_png));
- theme->set_icon("toggle_hidden", "FileDialog", make_icon(icon_visibility_png));
+ theme->set_icon("parent_folder", "FileDialog", icons["folder_up"]);
+ theme->set_icon("back_folder", "FileDialog", icons["arrow_left"]);
+ theme->set_icon("forward_folder", "FileDialog", icons["arrow_right"]);
+ theme->set_icon("reload", "FileDialog", icons["reload"]);
+ theme->set_icon("toggle_hidden", "FileDialog", icons["visibility_visible"]);
+ theme->set_icon("folder", "FileDialog", icons["folder"]);
+ theme->set_icon("file", "FileDialog", icons["file"]);
+ theme->set_color("folder_icon_modulate", "FileDialog", Color(1, 1, 1));
+ theme->set_color("file_icon_modulate", "FileDialog", Color(1, 1, 1));
+ theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7));
// Popup
- Ref<StyleBoxTexture> style_pp = sb_expand(make_stylebox(popup_bg_png, 5, 5, 5, 5, 4, 4, 4, 4), 2, 2, 2, 2);
-
- Ref<StyleBoxTexture> selected = make_stylebox(selection_png, 6, 6, 6, 6);
- for (int i = 0; i < 4; i++) {
- selected->set_expand_margin_size(Side(i), 2 * scale);
- }
-
- theme->set_stylebox("panel", "PopupPanel", style_pp);
+ theme->set_stylebox("panel", "PopupPanel", make_flat_stylebox(style_normal_color));
// PopupDialog
- Ref<StyleBoxTexture> style_pd = make_stylebox(popup_bg_png, 4, 4, 4, 4, 10, 10, 10, 10);
- theme->set_stylebox("panel", "PopupDialog", style_pd);
+ theme->set_stylebox("panel", "PopupDialog", make_flat_stylebox(style_normal_color));
// PopupMenu
- theme->set_stylebox("panel", "PopupMenu", style_pd);
- theme->set_stylebox("panel_disabled", "PopupMenu", make_stylebox(popup_bg_disabled_png, 4, 4, 4, 4));
- theme->set_stylebox("hover", "PopupMenu", selected);
- theme->set_stylebox("separator", "PopupMenu", make_stylebox(vseparator_png, 3, 3, 3, 3));
- theme->set_stylebox("labeled_separator_left", "PopupMenu", make_stylebox(vseparator_png, 0, 0, 0, 0));
- theme->set_stylebox("labeled_separator_right", "PopupMenu", make_stylebox(vseparator_png, 0, 0, 0, 0));
-
- theme->set_icon("checked", "PopupMenu", make_icon(checked_png));
- theme->set_icon("unchecked", "PopupMenu", make_icon(unchecked_png));
- theme->set_icon("radio_checked", "PopupMenu", make_icon(radio_checked_png));
- theme->set_icon("radio_unchecked", "PopupMenu", make_icon(radio_unchecked_png));
- theme->set_icon("submenu", "PopupMenu", make_icon(submenu_png));
- theme->set_icon("submenu_mirrored", "PopupMenu", make_icon(submenu_mirrored_png));
+ Ref<StyleBoxLine> separator_horizontal = memnew(StyleBoxLine);
+ separator_horizontal->set_thickness(Math::round(scale));
+ separator_horizontal->set_color(style_separator_color);
+ separator_horizontal->set_default_margin(SIDE_LEFT, default_margin);
+ separator_horizontal->set_default_margin(SIDE_TOP, 0);
+ separator_horizontal->set_default_margin(SIDE_RIGHT, default_margin);
+ separator_horizontal->set_default_margin(SIDE_BOTTOM, 0);
+ Ref<StyleBoxLine> separator_vertical = separator_horizontal->duplicate();
+ separator_vertical->set_vertical(true);
+ separator_vertical->set_default_margin(SIDE_LEFT, 0);
+ separator_vertical->set_default_margin(SIDE_TOP, default_margin);
+ separator_vertical->set_default_margin(SIDE_RIGHT, 0);
+ separator_vertical->set_default_margin(SIDE_BOTTOM, default_margin);
+
+ // Always display a border for PopupMenus so they can be distinguished from their background.
+ Ref<StyleBoxFlat> style_popup_panel = make_flat_stylebox(style_popup_color);
+ style_popup_panel->set_border_width_all(2);
+ style_popup_panel->set_border_color(style_popup_border_color);
+ Ref<StyleBoxFlat> style_popup_panel_disabled = style_popup_panel->duplicate();
+ style_popup_panel_disabled->set_bg_color(style_disabled_color);
+
+ theme->set_stylebox("panel", "PopupMenu", style_popup_panel);
+ theme->set_stylebox("panel_disabled", "PopupMenu", style_popup_panel_disabled);
+ theme->set_stylebox("hover", "PopupMenu", make_flat_stylebox(style_popup_hover_color));
+ theme->set_stylebox("separator", "PopupMenu", separator_horizontal);
+ theme->set_stylebox("labeled_separator_left", "PopupMenu", separator_horizontal);
+ theme->set_stylebox("labeled_separator_right", "PopupMenu", separator_horizontal);
+
+ theme->set_icon("checked", "PopupMenu", icons["checked"]);
+ theme->set_icon("unchecked", "PopupMenu", icons["unchecked"]);
+ theme->set_icon("radio_checked", "PopupMenu", icons["radio_checked"]);
+ theme->set_icon("radio_unchecked", "PopupMenu", icons["radio_unchecked"]);
+ theme->set_icon("submenu", "PopupMenu", icons["arrow_right"]);
+ theme->set_icon("submenu_mirrored", "PopupMenu", icons["arrow_left"]);
theme->set_font("font", "PopupMenu", Ref<Font>());
theme->set_font_size("font_size", "PopupMenu", -1);
@@ -649,65 +669,63 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_constant("item_end_padding", "PopupMenu", 2 * scale);
// GraphNode
-
- Ref<StyleBoxTexture> graphsb = make_stylebox(graph_node_png, 6, 24, 6, 5, 16, 24, 16, 6);
- Ref<StyleBoxTexture> graphsbcomment = make_stylebox(graph_node_comment_png, 6, 24, 6, 5, 16, 24, 16, 6);
- Ref<StyleBoxTexture> graphsbcommentselected = make_stylebox(graph_node_comment_focus_png, 6, 24, 6, 5, 16, 24, 16, 6);
- Ref<StyleBoxTexture> graphsbselected = make_stylebox(graph_node_selected_png, 6, 24, 6, 5, 16, 24, 16, 6);
- Ref<StyleBoxTexture> graphsbdefault = make_stylebox(graph_node_default_png, 4, 4, 4, 4, 6, 4, 4, 4);
- Ref<StyleBoxTexture> graphsbdeffocus = make_stylebox(graph_node_default_focus_png, 4, 4, 4, 4, 6, 4, 4, 4);
- Ref<StyleBoxTexture> graph_bpoint = make_stylebox(graph_node_breakpoint_png, 6, 24, 6, 5, 16, 24, 16, 6);
- Ref<StyleBoxTexture> graph_position = make_stylebox(graph_node_position_png, 6, 24, 6, 5, 16, 24, 16, 6);
-
- //graphsb->set_expand_margin_size(SIDE_LEFT,10);
- //graphsb->set_expand_margin_size(SIDE_RIGHT,10);
- theme->set_stylebox("frame", "GraphNode", graphsb);
- theme->set_stylebox("selectedframe", "GraphNode", graphsbselected);
- theme->set_stylebox("defaultframe", "GraphNode", graphsbdefault);
- theme->set_stylebox("defaultfocus", "GraphNode", graphsbdeffocus);
- theme->set_stylebox("comment", "GraphNode", graphsbcomment);
- theme->set_stylebox("commentfocus", "GraphNode", graphsbcommentselected);
- theme->set_stylebox("breakpoint", "GraphNode", graph_bpoint);
- theme->set_stylebox("position", "GraphNode", graph_position);
- theme->set_constant("separation", "GraphNode", 1 * scale);
- theme->set_icon("port", "GraphNode", make_icon(graph_port_png));
- theme->set_icon("close", "GraphNode", make_icon(graph_node_close_png));
- theme->set_icon("resizer", "GraphNode", make_icon(window_resizer_png));
+ Ref<StyleBoxFlat> graphnode_normal = make_flat_stylebox(style_normal_color, 18, 42, 18, 12);
+ graphnode_normal->set_border_width(SIDE_TOP, 30);
+ graphnode_normal->set_border_color(Color(0.325, 0.325, 0.325, 0.6));
+ Ref<StyleBoxFlat> graphnode_selected = graphnode_normal->duplicate();
+ graphnode_selected->set_border_color(Color(0.625, 0.625, 0.625, 0.6));
+ Ref<StyleBoxFlat> graphnode_comment_normal = make_flat_stylebox(style_pressed_color, 18, 42, 18, 12, 3, true, 2);
+ graphnode_comment_normal->set_border_color(style_pressed_color);
+ Ref<StyleBoxFlat> graphnode_comment_selected = graphnode_comment_normal->duplicate();
+ graphnode_comment_selected->set_border_color(style_hover_color);
+ Ref<StyleBoxFlat> graphnode_breakpoint = make_flat_stylebox(style_pressed_color, 18, 42, 18, 12, 6, true, 4);
+ graphnode_breakpoint->set_border_color(Color(0.9, 0.29, 0.3));
+ Ref<StyleBoxFlat> graphnode_position = make_flat_stylebox(style_pressed_color, 18, 42, 18, 12, 6, true, 4);
+ graphnode_position->set_border_color(Color(0.98, 0.89, 0.27));
+
+ theme->set_stylebox("frame", "GraphNode", graphnode_normal);
+ theme->set_stylebox("selectedframe", "GraphNode", graphnode_selected);
+ theme->set_stylebox("comment", "GraphNode", graphnode_comment_normal);
+ theme->set_stylebox("commentfocus", "GraphNode", graphnode_comment_selected);
+ theme->set_stylebox("breakpoint", "GraphNode", graphnode_breakpoint);
+ theme->set_stylebox("position", "GraphNode", graphnode_position);
+
+ theme->set_icon("port", "GraphNode", icons["graph_port"]);
+ theme->set_icon("close", "GraphNode", icons["close"]);
+ theme->set_icon("resizer", "GraphNode", icons["resizer_se"]);
theme->set_font("title_font", "GraphNode", Ref<Font>());
- theme->set_color("title_color", "GraphNode", Color(0, 0, 0, 1));
- theme->set_color("close_color", "GraphNode", Color(0, 0, 0, 1));
- theme->set_color("resizer_color", "GraphNode", Color(0, 0, 0, 1));
- theme->set_constant("title_offset", "GraphNode", 20 * scale);
- theme->set_constant("close_offset", "GraphNode", 18 * scale);
- theme->set_constant("port_offset", "GraphNode", 3 * scale);
+ theme->set_color("title_color", "GraphNode", control_font_color);
+ theme->set_color("close_color", "GraphNode", control_font_color);
+ theme->set_color("resizer_color", "GraphNode", control_font_color);
+ theme->set_constant("separation", "GraphNode", 2 * scale);
+ theme->set_constant("title_offset", "GraphNode", 26 * scale);
+ theme->set_constant("close_offset", "GraphNode", 22 * scale);
+ theme->set_constant("port_offset", "GraphNode", 0);
// Tree
- Ref<StyleBoxTexture> tree_selected = make_stylebox(selection_png, 4, 4, 4, 4, 8, 0, 8, 0);
- Ref<StyleBoxTexture> tree_selected_oof = make_stylebox(selection_oof_png, 4, 4, 4, 4, 8, 0, 8, 0);
-
- theme->set_stylebox("bg", "Tree", make_stylebox(tree_bg_png, 4, 4, 4, 5));
+ theme->set_stylebox("bg", "Tree", make_flat_stylebox(style_normal_color, 4, 4, 4, 5));
theme->set_stylebox("bg_focus", "Tree", focus);
- theme->set_stylebox("selected", "Tree", tree_selected_oof);
- theme->set_stylebox("selected_focus", "Tree", tree_selected);
+ theme->set_stylebox("selected", "Tree", make_flat_stylebox(style_selected_color));
+ theme->set_stylebox("selected_focus", "Tree", make_flat_stylebox(style_selected_color));
theme->set_stylebox("cursor", "Tree", focus);
theme->set_stylebox("cursor_unfocused", "Tree", focus);
- theme->set_stylebox("button_pressed", "Tree", make_stylebox(button_pressed_png, 4, 4, 4, 4));
- theme->set_stylebox("title_button_normal", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
- theme->set_stylebox("title_button_pressed", "Tree", make_stylebox(tree_title_pressed_png, 4, 4, 4, 4));
- theme->set_stylebox("title_button_hover", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
- theme->set_stylebox("custom_button", "Tree", sb_button_normal);
- theme->set_stylebox("custom_button_pressed", "Tree", sb_button_pressed);
- theme->set_stylebox("custom_button_hover", "Tree", sb_button_hover);
-
- theme->set_icon("checked", "Tree", make_icon(checked_png));
- theme->set_icon("unchecked", "Tree", make_icon(unchecked_png));
- theme->set_icon("indeterminate", "Tree", make_icon(indeterminate_png));
- theme->set_icon("updown", "Tree", make_icon(updown_png));
- theme->set_icon("select_arrow", "Tree", make_icon(dropdown_png));
- theme->set_icon("arrow", "Tree", make_icon(arrow_down_png));
- theme->set_icon("arrow_collapsed", "Tree", make_icon(arrow_right_png));
- theme->set_icon("arrow_collapsed_mirrored", "Tree", make_icon(arrow_left_png));
+ theme->set_stylebox("button_pressed", "Tree", button_pressed);
+ theme->set_stylebox("title_button_normal", "Tree", make_flat_stylebox(style_pressed_color, 4, 4, 4, 4));
+ theme->set_stylebox("title_button_pressed", "Tree", make_flat_stylebox(style_hover_color, 4, 4, 4, 4));
+ theme->set_stylebox("title_button_hover", "Tree", make_flat_stylebox(style_normal_color, 4, 4, 4, 4));
+ theme->set_stylebox("custom_button", "Tree", button_normal);
+ theme->set_stylebox("custom_button_pressed", "Tree", button_pressed);
+ theme->set_stylebox("custom_button_hover", "Tree", button_hover);
+
+ theme->set_icon("checked", "Tree", icons["checked"]);
+ theme->set_icon("unchecked", "Tree", icons["unchecked"]);
+ theme->set_icon("indeterminate", "Tree", icons["indeterminate"]);
+ theme->set_icon("updown", "Tree", icons["updown"]);
+ theme->set_icon("select_arrow", "Tree", icons["option_button_arrow"]);
+ theme->set_icon("arrow", "Tree", icons["arrow_down"]);
+ theme->set_icon("arrow_collapsed", "Tree", icons["arrow_right"]);
+ theme->set_icon("arrow_collapsed_mirrored", "Tree", icons["arrow_left"]);
theme->set_font("title_button_font", "Tree", Ref<Font>());
theme->set_font("font", "Tree", Ref<Font>());
@@ -717,7 +735,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_color", "Tree", control_font_low_color);
theme->set_color("font_selected_color", "Tree", control_font_pressed_color);
theme->set_color("font_outline_color", "Tree", Color(1, 1, 1));
- theme->set_color("guide_color", "Tree", Color(0, 0, 0, 0.1));
+ theme->set_color("guide_color", "Tree", Color(0.7, 0.7, 0.7, 0.25));
theme->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2));
theme->set_color("relationship_line_color", "Tree", Color(0.27, 0.27, 0.27));
theme->set_color("parent_hl_line_color", "Tree", Color(0.27, 0.27, 0.27));
@@ -726,7 +744,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_constant("hseparation", "Tree", 4 * scale);
theme->set_constant("vseparation", "Tree", 4 * scale);
- theme->set_constant("item_margin", "Tree", 12 * scale);
+ theme->set_constant("item_margin", "Tree", 16 * scale);
theme->set_constant("button_margin", "Tree", 4 * scale);
theme->set_constant("draw_relationship_lines", "Tree", 0);
theme->set_constant("relationship_line_width", "Tree", 1);
@@ -740,10 +758,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// ItemList
- Ref<StyleBoxTexture> item_selected = make_stylebox(selection_png, 4, 4, 4, 4, 8, 2, 8, 2);
- Ref<StyleBoxTexture> item_selected_oof = make_stylebox(selection_oof_png, 4, 4, 4, 4, 8, 2, 8, 2);
-
- theme->set_stylebox("bg", "ItemList", make_stylebox(tree_bg_png, 4, 4, 4, 5));
+ theme->set_stylebox("bg", "ItemList", make_flat_stylebox(style_normal_color));
theme->set_stylebox("bg_focus", "ItemList", focus);
theme->set_constant("hseparation", "ItemList", 4);
theme->set_constant("vseparation", "ItemList", 2);
@@ -757,8 +772,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_selected_color", "ItemList", control_font_pressed_color);
theme->set_color("font_outline_color", "ItemList", Color(1, 1, 1));
theme->set_color("guide_color", "ItemList", Color(0, 0, 0, 0.1));
- theme->set_stylebox("selected", "ItemList", item_selected_oof);
- theme->set_stylebox("selected_focus", "ItemList", item_selected);
+ theme->set_stylebox("selected", "ItemList", make_flat_stylebox(style_selected_color));
+ theme->set_stylebox("selected_focus", "ItemList", make_flat_stylebox(style_selected_color));
theme->set_stylebox("cursor", "ItemList", focus);
theme->set_stylebox("cursor_unfocused", "ItemList", focus);
@@ -766,22 +781,28 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// TabContainer
- Ref<StyleBoxTexture> tc_sb = sb_expand(make_stylebox(tab_container_bg_png, 4, 4, 4, 4, 4, 4, 4, 4), 3, 3, 3, 3);
-
- tc_sb->set_expand_margin_size(SIDE_TOP, 2 * scale);
- tc_sb->set_default_margin(SIDE_TOP, 8 * scale);
-
- theme->set_stylebox("tab_selected", "TabContainer", sb_expand(make_stylebox(tab_current_png, 4, 4, 4, 1, 16, 4, 16, 4), 2, 2, 2, 2));
- theme->set_stylebox("tab_unselected", "TabContainer", sb_expand(make_stylebox(tab_behind_png, 5, 5, 5, 1, 16, 6, 16, 4), 3, 0, 3, 0));
- theme->set_stylebox("tab_disabled", "TabContainer", sb_expand(make_stylebox(tab_disabled_png, 5, 5, 5, 1, 16, 6, 16, 4), 3, 0, 3, 0));
- theme->set_stylebox("panel", "TabContainer", tc_sb);
-
- theme->set_icon("increment", "TabContainer", make_icon(scroll_button_right_png));
- theme->set_icon("increment_highlight", "TabContainer", make_icon(scroll_button_right_hl_png));
- theme->set_icon("decrement", "TabContainer", make_icon(scroll_button_left_png));
- theme->set_icon("decrement_highlight", "TabContainer", make_icon(scroll_button_left_hl_png));
- theme->set_icon("menu", "TabContainer", make_icon(tab_menu_png));
- theme->set_icon("menu_highlight", "TabContainer", make_icon(tab_menu_hl_png));
+ Ref<StyleBoxFlat> style_tab_selected = make_flat_stylebox(style_normal_color, 10, 4, 10, 4, 0);
+ style_tab_selected->set_border_width(SIDE_TOP, Math::round(2 * scale));
+ style_tab_selected->set_border_color(style_focus_color);
+ Ref<StyleBoxFlat> style_tab_unselected = make_flat_stylebox(style_pressed_color, 10, 4, 10, 4, 0);
+ // Add some spacing between unselected tabs to make them easier to distinguish from each other.
+ style_tab_unselected->set_border_width(SIDE_LEFT, Math::round(scale));
+ style_tab_unselected->set_border_width(SIDE_RIGHT, Math::round(scale));
+ style_tab_unselected->set_border_color(style_popup_border_color);
+ Ref<StyleBoxFlat> style_tab_disabled = style_tab_unselected->duplicate();
+ style_tab_disabled->set_bg_color(style_disabled_color);
+
+ theme->set_stylebox("tab_selected", "TabContainer", style_tab_selected);
+ theme->set_stylebox("tab_unselected", "TabContainer", style_tab_unselected);
+ theme->set_stylebox("tab_disabled", "TabContainer", style_tab_disabled);
+ theme->set_stylebox("panel", "TabContainer", make_flat_stylebox(style_normal_color, 0, 0, 0, 0));
+
+ theme->set_icon("increment", "TabContainer", icons["scroll_button_right"]);
+ theme->set_icon("increment_highlight", "TabContainer", icons["scroll_button_right_hl"]);
+ theme->set_icon("decrement", "TabContainer", icons["scroll_button_left"]);
+ theme->set_icon("decrement_highlight", "TabContainer", icons["scroll_button_left_hl"]);
+ theme->set_icon("menu", "TabContainer", icons["tabs_menu"]);
+ theme->set_icon("menu_highlight", "TabContainer", icons["tabs_menu_hl"]);
theme->set_font("font", "TabContainer", Ref<Font>());
theme->set_font_size("font_size", "TabContainer", -1);
@@ -797,17 +818,17 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// TabBar
- theme->set_stylebox("tab_selected", "TabBar", sb_expand(make_stylebox(tab_current_png, 4, 4, 4, 1, 16, 4, 16, 4), 2, 2, 2, 2));
- theme->set_stylebox("tab_unselected", "TabBar", sb_expand(make_stylebox(tab_behind_png, 5, 5, 5, 1, 16, 6, 16, 4), 3, 0, 3, 0));
- theme->set_stylebox("tab_disabled", "TabBar", sb_expand(make_stylebox(tab_disabled_png, 5, 5, 5, 1, 16, 6, 16, 4), 3, 0, 3, 0));
- theme->set_stylebox("close_bg_pressed", "TabBar", make_stylebox(button_pressed_png, 4, 4, 4, 4));
- theme->set_stylebox("close_bg_highlight", "TabBar", make_stylebox(button_normal_png, 4, 4, 4, 4));
+ theme->set_stylebox("tab_selected", "TabBar", style_tab_selected);
+ theme->set_stylebox("tab_unselected", "TabBar", style_tab_unselected);
+ theme->set_stylebox("tab_disabled", "TabBar", style_tab_disabled);
+ theme->set_stylebox("button_pressed", "TabBar", button_pressed);
+ theme->set_stylebox("button_highlight", "TabBar", button_normal);
- theme->set_icon("increment", "TabBar", make_icon(scroll_button_right_png));
- theme->set_icon("increment_highlight", "TabBar", make_icon(scroll_button_right_hl_png));
- theme->set_icon("decrement", "TabBar", make_icon(scroll_button_left_png));
- theme->set_icon("decrement_highlight", "TabBar", make_icon(scroll_button_left_hl_png));
- theme->set_icon("close", "TabBar", make_icon(tab_close_png));
+ theme->set_icon("increment", "TabBar", icons["scroll_button_right"]);
+ theme->set_icon("increment_highlight", "TabBar", icons["scroll_button_right_hl"]);
+ theme->set_icon("decrement", "TabBar", icons["scroll_button_left"]);
+ theme->set_icon("decrement_highlight", "TabBar", icons["scroll_button_left_hl"]);
+ theme->set_icon("close", "TabBar", icons["close"]);
theme->set_font("font", "TabBar", Ref<Font>());
theme->set_font_size("font_size", "TabBar", -1);
@@ -822,29 +843,16 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// Separators
- theme->set_stylebox("separator", "HSeparator", make_stylebox(vseparator_png, 3, 3, 3, 3));
- theme->set_stylebox("separator", "VSeparator", make_stylebox(hseparator_png, 3, 3, 3, 3));
+ theme->set_stylebox("separator", "HSeparator", separator_horizontal);
+ theme->set_stylebox("separator", "VSeparator", separator_vertical);
- theme->set_icon("close", "Icons", make_icon(icon_close_png));
+ theme->set_icon("close", "Icons", icons["close"]);
theme->set_font("normal", "Fonts", Ref<Font>());
- theme->set_font("large", "Fonts", large_font);
+ theme->set_font("large", "Fonts", Ref<Font>());
theme->set_constant("separation", "HSeparator", 4 * scale);
theme->set_constant("separation", "VSeparator", 4 * scale);
- // Dialogs
-
- theme->set_constant("margin", "Dialogs", 8 * scale);
- theme->set_constant("button_margin", "Dialogs", 32 * scale);
-
- // FileDialog
-
- theme->set_icon("folder", "FileDialog", make_icon(icon_folder_png));
- theme->set_icon("file", "FileDialog", make_icon(icon_file_png));
- theme->set_color("folder_icon_modulate", "FileDialog", Color(1, 1, 1));
- theme->set_color("file_icon_modulate", "FileDialog", Color(1, 1, 1));
- theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7));
-
// ColorPicker
theme->set_constant("margin", "ColorPicker", 4 * scale);
@@ -853,23 +861,23 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_constant("h_width", "ColorPicker", 30 * scale);
theme->set_constant("label_width", "ColorPicker", 10 * scale);
- theme->set_icon("screen_picker", "ColorPicker", make_icon(icon_color_pick_png));
- theme->set_icon("add_preset", "ColorPicker", make_icon(icon_add_png));
- theme->set_icon("color_hue", "ColorPicker", make_icon(color_picker_hue_png));
- theme->set_icon("color_sample", "ColorPicker", make_icon(color_picker_sample_png));
- theme->set_icon("sample_bg", "ColorPicker", make_icon(mini_checkerboard_png));
- theme->set_icon("overbright_indicator", "ColorPicker", make_icon(overbright_indicator_png));
- theme->set_icon("bar_arrow", "ColorPicker", make_icon(bar_arrow_png));
- theme->set_icon("picker_cursor", "ColorPicker", make_icon(picker_cursor_png));
+ theme->set_icon("screen_picker", "ColorPicker", icons["color_picker_pipette"]);
+ theme->set_icon("add_preset", "ColorPicker", icons["add"]);
+ theme->set_icon("color_hue", "ColorPicker", icons["color_picker_hue"]);
+ theme->set_icon("color_sample", "ColorPicker", icons["color_picker_sample"]);
+ theme->set_icon("sample_bg", "ColorPicker", icons["mini_checkerboard"]);
+ theme->set_icon("overbright_indicator", "ColorPicker", icons["color_picker_overbright"]);
+ theme->set_icon("bar_arrow", "ColorPicker", icons["color_picker_bar_arrow"]);
+ theme->set_icon("picker_cursor", "ColorPicker", icons["color_picker_cursor"]);
// ColorPickerButton
- theme->set_icon("bg", "ColorPickerButton", make_icon(mini_checkerboard_png));
- theme->set_stylebox("normal", "ColorPickerButton", sb_button_normal);
- theme->set_stylebox("pressed", "ColorPickerButton", sb_button_pressed);
- theme->set_stylebox("hover", "ColorPickerButton", sb_button_hover);
- theme->set_stylebox("disabled", "ColorPickerButton", sb_button_disabled);
- theme->set_stylebox("focus", "ColorPickerButton", sb_button_focus);
+ theme->set_icon("bg", "ColorPickerButton", icons["mini_checkerboard"]);
+ theme->set_stylebox("normal", "ColorPickerButton", button_normal);
+ theme->set_stylebox("pressed", "ColorPickerButton", button_pressed);
+ theme->set_stylebox("hover", "ColorPickerButton", button_hover);
+ theme->set_stylebox("disabled", "ColorPickerButton", button_disabled);
+ theme->set_stylebox("focus", "ColorPickerButton", focus);
theme->set_font("font", "ColorPickerButton", Ref<Font>());
theme->set_font_size("font_size", "ColorPickerButton", -1);
@@ -892,24 +900,20 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
preset_sb->set_anti_aliased(false);
theme->set_stylebox("preset_fg", "ColorPresetButton", preset_sb);
- theme->set_icon("preset_bg", "ColorPresetButton", make_icon(mini_checkerboard_png));
- theme->set_icon("overbright_indicator", "ColorPresetButton", make_icon(overbright_indicator_png));
+ theme->set_icon("preset_bg", "ColorPresetButton", icons["mini_checkerboard"]);
+ theme->set_icon("overbright_indicator", "ColorPresetButton", icons["color_picker_overbright"]);
- // TooltipPanel
+ // TooltipPanel + TooltipLabel
- Ref<StyleBoxTexture> style_tt = make_stylebox(tooltip_bg_png, 4, 4, 4, 4);
- for (int i = 0; i < 4; i++) {
- style_tt->set_expand_margin_size((Side)i, 4 * scale);
- }
-
- theme->set_stylebox("panel", "TooltipPanel", style_tt);
+ theme->set_stylebox("panel", "TooltipPanel",
+ make_flat_stylebox(Color(0, 0, 0, 0.5), 2 * default_margin, 0.5 * default_margin, 2 * default_margin, 0.5 * default_margin));
theme->set_font("font", "TooltipLabel", Ref<Font>());
theme->set_font_size("font_size", "TooltipLabel", -1);
- theme->set_color("font_color", "TooltipLabel", Color(0, 0, 0));
- theme->set_color("font_shadow_color", "TooltipLabel", Color(0, 0, 0, 0.1));
- theme->set_color("font_outline_color", "TooltipLabel", Color(1, 1, 1));
+ theme->set_color("font_color", "TooltipLabel", control_font_color);
+ theme->set_color("font_shadow_color", "TooltipLabel", Color(0, 0, 0, 0));
+ theme->set_color("font_outline_color", "TooltipLabel", Color(0, 0, 0, 0));
theme->set_constant("shadow_offset_x", "TooltipLabel", 1);
theme->set_constant("shadow_offset_y", "TooltipLabel", 1);
@@ -956,11 +960,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// Containers
- theme->set_stylebox("bg", "VSplitContainer", make_stylebox(vsplit_bg_png, 1, 1, 1, 1));
- theme->set_stylebox("bg", "HSplitContainer", make_stylebox(hsplit_bg_png, 1, 1, 1, 1));
-
- theme->set_icon("grabber", "VSplitContainer", make_icon(vsplitter_png));
- theme->set_icon("grabber", "HSplitContainer", make_icon(hsplitter_png));
+ theme->set_icon("grabber", "VSplitContainer", icons["vsplitter"]);
+ theme->set_icon("grabber", "HSplitContainer", icons["hsplitter"]);
theme->set_constant("separation", "HBoxContainer", 4 * scale);
theme->set_constant("separation", "VBoxContainer", 4 * scale);
@@ -979,16 +980,15 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_constant("hseparation", "VFlowContainer", 4 * scale);
theme->set_constant("vseparation", "VFlowContainer", 4 * scale);
- Ref<StyleBoxTexture> sb_pc = make_stylebox(tab_container_bg_png, 4, 4, 4, 4, 7, 7, 7, 7);
- theme->set_stylebox("panel", "PanelContainer", sb_pc);
+ theme->set_stylebox("panel", "PanelContainer", make_flat_stylebox(style_normal_color, 0, 0, 0, 0));
- theme->set_icon("minus", "GraphEdit", make_icon(icon_zoom_less_png));
- theme->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png));
- theme->set_icon("more", "GraphEdit", make_icon(icon_zoom_more_png));
- theme->set_icon("snap", "GraphEdit", make_icon(icon_snap_grid_png));
- theme->set_icon("minimap", "GraphEdit", make_icon(icon_grid_minimap_png));
- theme->set_icon("layout", "GraphEdit", make_icon(icon_grid_layout_png));
- theme->set_stylebox("bg", "GraphEdit", make_stylebox(tree_bg_png, 4, 4, 4, 5));
+ theme->set_icon("minus", "GraphEdit", icons["zoom_less"]);
+ theme->set_icon("reset", "GraphEdit", icons["zoom_reset"]);
+ theme->set_icon("more", "GraphEdit", icons["zoom_more"]);
+ theme->set_icon("snap", "GraphEdit", icons["grid_snap"]);
+ theme->set_icon("minimap", "GraphEdit", icons["grid_minimap"]);
+ theme->set_icon("layout", "GraphEdit", icons["grid_layout"]);
+ theme->set_stylebox("bg", "GraphEdit", make_flat_stylebox(style_normal_color, 4, 4, 4, 5));
theme->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05));
theme->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2));
theme->set_color("selection_fill", "GraphEdit", Color(1, 1, 1, 0.3));
@@ -1003,33 +1003,30 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_constant("port_grab_distance_vertical", "GraphEdit", 26 * scale);
theme->set_stylebox("bg", "GraphEditMinimap", make_flat_stylebox(Color(0.24, 0.24, 0.24), 0, 0, 0, 0));
- Ref<StyleBoxFlat> style_minimap_camera = make_flat_stylebox(Color(0.65, 0.65, 0.65, 0.2), 0, 0, 0, 0);
+ Ref<StyleBoxFlat> style_minimap_camera = make_flat_stylebox(Color(0.65, 0.65, 0.65, 0.2), 0, 0, 0, 0, 0);
style_minimap_camera->set_border_color(Color(0.65, 0.65, 0.65, 0.45));
style_minimap_camera->set_border_width_all(1);
theme->set_stylebox("camera", "GraphEditMinimap", style_minimap_camera);
- Ref<StyleBoxFlat> style_minimap_node = make_flat_stylebox(Color(1, 1, 1), 0, 0, 0, 0);
- style_minimap_node->set_corner_radius_all(2);
- theme->set_stylebox("node", "GraphEditMinimap", style_minimap_node);
+ theme->set_stylebox("node", "GraphEditMinimap", make_flat_stylebox(Color(1, 1, 1), 0, 0, 0, 0, 2));
- Ref<Texture2D> resizer_icon = make_icon(window_resizer_png);
- theme->set_icon("resizer", "GraphEditMinimap", flip_icon(resizer_icon, true, true));
+ theme->set_icon("resizer", "GraphEditMinimap", icons["resizer_nw"]);
theme->set_color("resizer_color", "GraphEditMinimap", Color(1, 1, 1, 0.85));
// Theme
- default_icon = make_icon(error_icon_png);
- default_style = make_stylebox(error_icon_png, 2, 2, 2, 2);
-
- memdelete(tex_cache);
+ default_icon = icons["error_icon"];
+ // Same color as the error icon.
+ default_style = make_flat_stylebox(Color(1, 0.365, 0.365), 4, 4, 4, 4, 0, false, 2);
}
-void make_default_theme(bool p_hidpi, Ref<Font> p_font) {
+void make_default_theme(float p_scale, Ref<Font> p_font) {
Ref<Theme> t;
t.instantiate();
Ref<StyleBox> default_style;
Ref<Texture2D> default_icon;
Ref<Font> default_font;
+ float default_scale = CLAMP(p_scale, 0.5, 8.0);
if (p_font.is_valid()) {
// Use the custom font defined in the Project Settings.
@@ -1049,21 +1046,14 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) {
default_font = dynamic_font;
}
- Ref<Font> large_font = default_font;
-
- float default_scale = 1.0;
- if (p_hidpi) {
- default_scale = 2.0;
- }
-
- fill_default_theme(t, default_font, large_font, default_icon, default_style, default_scale);
+ fill_default_theme(t, default_font, default_icon, default_style, default_scale);
Theme::set_default(t);
Theme::set_fallback_base_scale(default_scale);
Theme::set_fallback_icon(default_icon);
Theme::set_fallback_style(default_style);
Theme::set_fallback_font(default_font);
- Theme::set_fallback_font_size(default_font_size);
+ Theme::set_fallback_font_size(default_font_size * default_scale);
}
void clear_default_theme() {
diff --git a/scene/resources/default_theme/default_theme.h b/scene/resources/default_theme/default_theme.h
index e6d7b31b3e..3016517824 100644
--- a/scene/resources/default_theme/default_theme.h
+++ b/scene/resources/default_theme/default_theme.h
@@ -35,8 +35,8 @@
const int default_font_size = 16;
-void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Font> &large_font, Ref<Texture2D> &default_icon, Ref<StyleBox> &default_style, float p_scale);
-void make_default_theme(bool p_hidpi, Ref<Font> p_font);
+void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Texture2D> &default_icon, Ref<StyleBox> &default_style, float p_scale);
+void make_default_theme(float p_scale, Ref<Font> p_font);
void clear_default_theme();
#endif
diff --git a/scene/resources/default_theme/default_theme_icons_builders.py b/scene/resources/default_theme/default_theme_icons_builders.py
new file mode 100644
index 0000000000..4dd5819a23
--- /dev/null
+++ b/scene/resources/default_theme/default_theme_icons_builders.py
@@ -0,0 +1,78 @@
+"""Functions used to generate source files during build time
+
+All such functions are invoked in a subprocess on Windows to prevent build flakiness.
+
+"""
+
+import os
+from io import StringIO
+from platform_methods import subprocess_main
+
+
+# See also `editor/icons/editor_icons_builders.py`.
+def make_default_theme_icons_action(target, source, env):
+
+ dst = target[0]
+ svg_icons = source
+
+ icons_string = StringIO()
+
+ for f in svg_icons:
+
+ fname = str(f)
+
+ icons_string.write('\t"')
+
+ with open(fname, "rb") as svgf:
+ b = svgf.read(1)
+ while len(b) == 1:
+ icons_string.write("\\" + str(hex(ord(b)))[1:])
+ b = svgf.read(1)
+
+ icons_string.write('"')
+ if fname != svg_icons[-1]:
+ icons_string.write(",")
+ icons_string.write("\n")
+
+ s = StringIO()
+ s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n\n")
+ s.write('#include "modules/modules_enabled.gen.h"\n\n')
+ s.write("#ifndef _DEFAULT_THEME_ICONS_H\n")
+ s.write("#define _DEFAULT_THEME_ICONS_H\n")
+ s.write("static const int default_theme_icons_count = {};\n\n".format(len(svg_icons)))
+ s.write("#ifdef MODULE_SVG_ENABLED\n")
+ s.write("static const char *default_theme_icons_sources[] = {\n")
+ s.write(icons_string.getvalue())
+ s.write("};\n")
+ s.write("#endif // MODULE_SVG_ENABLED\n\n")
+ s.write("static const char *default_theme_icons_names[] = {\n")
+
+ index = 0
+ for f in svg_icons:
+
+ fname = str(f)
+
+ # Trim the `.svg` extension from the string.
+ icon_name = os.path.basename(fname)[:-4]
+
+ s.write('\t"{0}"'.format(icon_name))
+
+ if fname != svg_icons[-1]:
+ s.write(",")
+ s.write("\n")
+
+ index += 1
+
+ s.write("};\n")
+
+ s.write("#endif\n")
+
+ with open(dst, "w") as f:
+ f.write(s.getvalue())
+
+ s.close()
+ icons_string.close()
+
+
+if __name__ == "__main__":
+ subprocess_main(globals())
diff --git a/scene/resources/default_theme/dialog_bg.png b/scene/resources/default_theme/dialog_bg.png
deleted file mode 100644
index a23a10b48a..0000000000
--- a/scene/resources/default_theme/dialog_bg.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/dropdown.png b/scene/resources/default_theme/dropdown.png
deleted file mode 100644
index b5d9ffbbb4..0000000000
--- a/scene/resources/default_theme/dropdown.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/ellipsis.png b/scene/resources/default_theme/ellipsis.png
deleted file mode 100644
index c949e2c95b..0000000000
--- a/scene/resources/default_theme/ellipsis.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/error_icon.png b/scene/resources/default_theme/error_icon.png
deleted file mode 100644
index 30336b91a4..0000000000
--- a/scene/resources/default_theme/error_icon.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/error_icon.svg b/scene/resources/default_theme/error_icon.svg
new file mode 100644
index 0000000000..2f5099aa29
--- /dev/null
+++ b/scene/resources/default_theme/error_icon.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2 1v8.5859l1.293-1.293a1.0001 1.0001 0 0 1 .69141-.29102 1.0001 1.0001 0 0 1 .72266.29102l2.293 2.293 2.293-2.293a1.0001 1.0001 0 0 1 1.4141 0l2.293 2.293 1-1v-3.5859h-5v-5h-7zm8 0v4h4zm-6 9.4141-2 2v2.5859h12v-2.5859l-.29297.29297a1.0001 1.0001 0 0 1 -1.4141 0l-2.293-2.293-2.293 2.293a1.0001 1.0001 0 0 1 -1.4141 0l-2.293-2.293z" fill="#ff5d5d" transform="translate(0 -.000017)"/></svg>
diff --git a/scene/resources/default_theme/error_icon.xpm b/scene/resources/default_theme/error_icon.xpm
deleted file mode 100644
index 666a60338d..0000000000
--- a/scene/resources/default_theme/error_icon.xpm
+++ /dev/null
@@ -1,38 +0,0 @@
-/* XPM */
-static const char * error_icon_xpm[] = {
-"32 32 3 1",
-" c None",
-". c #FF00FF",
-"+ c #000000",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"....++++.+++..+++...++..+++.....",
-"....+....+..+.+..+.+..+.+..+....",
-"....+....+..+.+..+.+..+.+..+....",
-"....+++..+++..+++..+..+.+++.....",
-"....+....+..+.+..+.+..+.+..+....",
-"....+....+..+.+..+.+..+.+..+....",
-"....++++.+..+.+..+..++..+..+....",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................",
-"................................"};
diff --git a/scene/resources/default_theme/file.svg b/scene/resources/default_theme/file.svg
new file mode 100644
index 0000000000..974644c5da
--- /dev/null
+++ b/scene/resources/default_theme/file.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m2 1v14h12v-9h-5v-5zm8 0v4h4z" fill="#b2b2b2" fill-rule="nonzero"/></svg>
diff --git a/scene/resources/default_theme/focus.png b/scene/resources/default_theme/focus.png
deleted file mode 100644
index f51ea89e8f..0000000000
--- a/scene/resources/default_theme/focus.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/folder.svg b/scene/resources/default_theme/folder.svg
new file mode 100644
index 0000000000..ca4c8c9c70
--- /dev/null
+++ b/scene/resources/default_theme/folder.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m2 2c-.549 0-1 .451-1 1v10c0 .549.451 1 1 1h12c.549 0 1-.451 1-1v-7c0-.549-.451-1-1-1h-4c-.549 0-1-.451-1-1v-1c0-.549-.451-1-1-1z" fill="#b2b2b2" fill-rule="nonzero"/></svg>
diff --git a/scene/resources/default_theme/folder_up.svg b/scene/resources/default_theme/folder_up.svg
new file mode 100644
index 0000000000..aaf5693d38
--- /dev/null
+++ b/scene/resources/default_theme/folder_up.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m3 8c.003.26.107.509.291.693.388.388 1.026.388 1.414 0l2.293-2.293v4.586c0 .553.448 1 1 1s1-.447 1-1v-4.586l2.293 2.293c.388.388 1.026.388 1.414 0 .388-.387.388-1.026 0-1.414l-4-4c-.388-.387-1.026-.387-1.414 0l-4 4c-.19.191-.295.451-.291.721z" fill="#b2b2b2" fill-rule="nonzero"/></svg>
diff --git a/scene/resources/default_theme/graph_node.png b/scene/resources/default_theme/graph_node.png
deleted file mode 100644
index d4b4dd3c1f..0000000000
--- a/scene/resources/default_theme/graph_node.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_breakpoint.png b/scene/resources/default_theme/graph_node_breakpoint.png
deleted file mode 100644
index e18c6f42e1..0000000000
--- a/scene/resources/default_theme/graph_node_breakpoint.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_close.png b/scene/resources/default_theme/graph_node_close.png
deleted file mode 100644
index 5c962ae1c6..0000000000
--- a/scene/resources/default_theme/graph_node_close.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_comment.png b/scene/resources/default_theme/graph_node_comment.png
deleted file mode 100644
index cdec1d1eac..0000000000
--- a/scene/resources/default_theme/graph_node_comment.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_comment_focus.png b/scene/resources/default_theme/graph_node_comment_focus.png
deleted file mode 100644
index 472a6b6f53..0000000000
--- a/scene/resources/default_theme/graph_node_comment_focus.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_default.png b/scene/resources/default_theme/graph_node_default.png
deleted file mode 100644
index 359bbdc205..0000000000
--- a/scene/resources/default_theme/graph_node_default.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_default_focus.png b/scene/resources/default_theme/graph_node_default_focus.png
deleted file mode 100644
index 204dd16ac0..0000000000
--- a/scene/resources/default_theme/graph_node_default_focus.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_position.png b/scene/resources/default_theme/graph_node_position.png
deleted file mode 100644
index 24c2759be6..0000000000
--- a/scene/resources/default_theme/graph_node_position.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_selected.png b/scene/resources/default_theme/graph_node_selected.png
deleted file mode 100644
index c52d88586b..0000000000
--- a/scene/resources/default_theme/graph_node_selected.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/graph_port.png b/scene/resources/default_theme/graph_port.png
deleted file mode 100644
index 358934f4d8..0000000000
--- a/scene/resources/default_theme/graph_port.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/graph_port.svg b/scene/resources/default_theme/graph_port.svg
new file mode 100644
index 0000000000..423819ea68
--- /dev/null
+++ b/scene/resources/default_theme/graph_port.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 10 10" xmlns="http://www.w3.org/2000/svg"><g fill-rule="nonzero"><path d="m10 5c0 2.743-2.257 5-5 5s-5-2.257-5-5 2.257-5 5-5 5 2.257 5 5" fill="#fff"/><path d="m8.667 5c0 2.011-1.656 3.667-3.667 3.667s-3.667-1.656-3.667-3.667 1.656-3.667 3.667-3.667 3.667 1.656 3.667 3.667" fill="#b2b2b2" fill-opacity=".65"/></g></svg>
diff --git a/scene/resources/default_theme/grid_layout.svg b/scene/resources/default_theme/grid_layout.svg
new file mode 100644
index 0000000000..d5cafca687
--- /dev/null
+++ b/scene/resources/default_theme/grid_layout.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" stroke-linejoin="round" stroke-miterlimit="1.5" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill="none" stroke-width="1.3"><g stroke="#fefffe"><path d="m1.87 6.541h2.917v2.917h-2.917z"/><path d="m6.536 6.541h2.917v2.917h-2.917z"/><path d="m11.202 6.541h2.917v2.917h-2.917z"/></g><g stroke="#e0e0e0" stroke-opacity=".65"><path d="m5.432 1.112-1.95 1.95 1.95 1.95" stroke-linejoin="miter" stroke-miterlimit="10"/><path d="m3.482 3.062h9.386"/><path d="m10.731 11.112 1.95 1.95-1.95 1.95" stroke-linejoin="miter" stroke-miterlimit="10"/><path d="m3.294 13.062h9.387"/></g></g></svg>
diff --git a/scene/resources/default_theme/grid_minimap.svg b/scene/resources/default_theme/grid_minimap.svg
new file mode 100644
index 0000000000..a7e5150bc3
--- /dev/null
+++ b/scene/resources/default_theme/grid_minimap.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill-rule="nonzero"><path d="m14 2.199v2.615l-2.625 1.313v-2.615zm-12 4.065 2.625 1.312v2.551l-2.625-1.313zm12 0v2.55l-2.625 1.313v-2.551zm-8 1.455h4v2.64h-4zm-4 2.56 2.625 1.313v2.521l-2.625-1.312zm12 0v2.522l-2.625 1.312v-2.521zm-8 1.455h4v2.641h-4zm1.701-8.109h2.299v2.734h-4.156s-.749.647-.875.641c-.131-.007-1.51-1.456-1.51-1.456l-1.459-.73v-2.615l.068.034s.027-.457.063-.676c.034-.212.197-.592.197-.592l-1.049-.524c-.079-.04-.167-.062-.256-.066-.354-.013-.648.27-.648.625v12c0 .237.134.453.346.559l4 2c.086.043.182.066.279.066h6c.097 0 .193-.023.279-.066l4-2c.212-.106.346-.322.346-.559v-12c0-.464-.489-.766-.904-.559l-3.869 1.934h-2.971s.033.417.016.625c-.03.346-.196.625-.196.625z" fill="#b2b2b2" fill-opacity=".65"/><path d="m5 6s-2.219-2.162-2.219-3.243c0-1.08 0-2.607 2.219-2.607s2.219 1.527 2.219 2.607c0 1.081-2.219 3.243-2.219 3.243z" fill="#fefffe"/></g></svg>
diff --git a/scene/resources/default_theme/grid_snap.svg b/scene/resources/default_theme/grid_snap.svg
new file mode 100644
index 0000000000..633c85fe79
--- /dev/null
+++ b/scene/resources/default_theme/grid_snap.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill-rule="nonzero"><path d="m3 0v3h-3v2h3v4h-3v2h3v3h2v-9h9v-2h-3v-3h-2v3h-4v-3zm4 13v2h2v-2zm6 0v2h2v-2z" fill="#b2b2b2" fill-opacity=".65"/><path d="m11 7c-2.194 0-4 1.806-4 4v2h2v-2c0-1.097.903-2 2-2s2 .903 2 2v2h2v-2c0-2.194-1.806-4-4-4z" fill="#fefffe"/></g></svg>
diff --git a/scene/resources/default_theme/hseparator.png b/scene/resources/default_theme/hseparator.png
deleted file mode 100644
index d4fd71ace5..0000000000
--- a/scene/resources/default_theme/hseparator.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/hslider_bg.png b/scene/resources/default_theme/hslider_bg.png
deleted file mode 100644
index b402bd370d..0000000000
--- a/scene/resources/default_theme/hslider_bg.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/hslider_grabber.png b/scene/resources/default_theme/hslider_grabber.png
deleted file mode 100644
index d273b491ee..0000000000
--- a/scene/resources/default_theme/hslider_grabber.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/hslider_grabber_disabled.png b/scene/resources/default_theme/hslider_grabber_disabled.png
deleted file mode 100644
index dddd1a468e..0000000000
--- a/scene/resources/default_theme/hslider_grabber_disabled.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/hslider_grabber_hl.png b/scene/resources/default_theme/hslider_grabber_hl.png
deleted file mode 100644
index e3defb3610..0000000000
--- a/scene/resources/default_theme/hslider_grabber_hl.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/hslider_tick.png b/scene/resources/default_theme/hslider_tick.png
deleted file mode 100644
index 1ba19c37a1..0000000000
--- a/scene/resources/default_theme/hslider_tick.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/hslider_tick.svg b/scene/resources/default_theme/hslider_tick.svg
new file mode 100644
index 0000000000..a97d05b9e8
--- /dev/null
+++ b/scene/resources/default_theme/hslider_tick.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 4 15.999999" width="4" xmlns="http://www.w3.org/2000/svg"><path d="m1 0h2v16h-2z" fill="#fff" fill-opacity=".25" stroke-width=".285079"/></svg>
diff --git a/scene/resources/default_theme/hsplit_bg.png b/scene/resources/default_theme/hsplit_bg.png
deleted file mode 100644
index a5749f6d5c..0000000000
--- a/scene/resources/default_theme/hsplit_bg.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/hsplitter.png b/scene/resources/default_theme/hsplitter.png
deleted file mode 100644
index 2287753c9d..0000000000
--- a/scene/resources/default_theme/hsplitter.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/hsplitter.svg b/scene/resources/default_theme/hsplitter.svg
new file mode 100644
index 0000000000..effc6996cc
--- /dev/null
+++ b/scene/resources/default_theme/hsplitter.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" viewBox="0 0 8 48" xmlns="http://www.w3.org/2000/svg"><path d="m4 4.012v39.976" fill="none" stroke="#808080" stroke-opacity=".65" stroke-width="1.7"/></svg>
diff --git a/scene/resources/default_theme/icon_add.png b/scene/resources/default_theme/icon_add.png
deleted file mode 100644
index eccb69b363..0000000000
--- a/scene/resources/default_theme/icon_add.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/icon_close.png b/scene/resources/default_theme/icon_close.png
deleted file mode 100644
index 4d4ac4a551..0000000000
--- a/scene/resources/default_theme/icon_close.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/icon_color_pick.png b/scene/resources/default_theme/icon_color_pick.png
deleted file mode 100644
index 46953febb8..0000000000
--- a/scene/resources/default_theme/icon_color_pick.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/icon_file.png b/scene/resources/default_theme/icon_file.png
deleted file mode 100644
index bb4c361a8d..0000000000
--- a/scene/resources/default_theme/icon_file.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/icon_folder.png b/scene/resources/default_theme/icon_folder.png
deleted file mode 100644
index d1b308e88d..0000000000
--- a/scene/resources/default_theme/icon_folder.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/icon_grid_layout.png b/scene/resources/default_theme/icon_grid_layout.png
deleted file mode 100644
index a249252a79..0000000000
--- a/scene/resources/default_theme/icon_grid_layout.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/icon_grid_minimap.png b/scene/resources/default_theme/icon_grid_minimap.png
deleted file mode 100644
index 00a6179d5e..0000000000
--- a/scene/resources/default_theme/icon_grid_minimap.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/icon_parent_folder.png b/scene/resources/default_theme/icon_parent_folder.png
deleted file mode 100644
index 35d218722e..0000000000
--- a/scene/resources/default_theme/icon_parent_folder.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/icon_reload.png b/scene/resources/default_theme/icon_reload.png
deleted file mode 100644
index bec5f3f4f9..0000000000
--- a/scene/resources/default_theme/icon_reload.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/icon_snap_grid.png b/scene/resources/default_theme/icon_snap_grid.png
deleted file mode 100644
index 0680317d86..0000000000
--- a/scene/resources/default_theme/icon_snap_grid.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/icon_visibility.png b/scene/resources/default_theme/icon_visibility.png
deleted file mode 100644
index b2df8cbdb8..0000000000
--- a/scene/resources/default_theme/icon_visibility.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/icon_zoom_less.png b/scene/resources/default_theme/icon_zoom_less.png
deleted file mode 100644
index 03119c60ca..0000000000
--- a/scene/resources/default_theme/icon_zoom_less.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/icon_zoom_more.png b/scene/resources/default_theme/icon_zoom_more.png
deleted file mode 100644
index 31467ec3de..0000000000
--- a/scene/resources/default_theme/icon_zoom_more.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/icon_zoom_reset.png b/scene/resources/default_theme/icon_zoom_reset.png
deleted file mode 100644
index cac68c09fa..0000000000
--- a/scene/resources/default_theme/icon_zoom_reset.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/indeterminate.png b/scene/resources/default_theme/indeterminate.png
deleted file mode 100644
index 28a457b251..0000000000
--- a/scene/resources/default_theme/indeterminate.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/indeterminate.svg b/scene/resources/default_theme/indeterminate.svg
new file mode 100644
index 0000000000..2a742e1475
--- /dev/null
+++ b/scene/resources/default_theme/indeterminate.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3.3333333 1c-1.2887 0-2.3333333 1.0446683-2.3333333 2.3333333v9.3333337c0 1.2887 1.0446683 2.333333 2.3333333 2.333333h9.3333337c1.2887 0 2.333333-1.044668 2.333333-2.333333v-9.3333337c0-1.2887-1.044668-2.3333333-2.333333-2.3333333z" fill="#fff" fill-opacity=".75" stroke-width="1.16667"/><path d="m3 7h10v2h-10z" fill="#1a1a1a" stroke-linecap="square" stroke-opacity=".75" stroke-width="2"/></svg>
diff --git a/scene/resources/default_theme/line_edit.png b/scene/resources/default_theme/line_edit.png
deleted file mode 100644
index 2b0c506f34..0000000000
--- a/scene/resources/default_theme/line_edit.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/line_edit_clear.png b/scene/resources/default_theme/line_edit_clear.png
deleted file mode 100644
index af2775a132..0000000000
--- a/scene/resources/default_theme/line_edit_clear.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/line_edit_clear.svg b/scene/resources/default_theme/line_edit_clear.svg
new file mode 100644
index 0000000000..3709c43410
--- /dev/null
+++ b/scene/resources/default_theme/line_edit_clear.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m1 3 2-2 5 5 5-5 2 2-5 5 5 5-2 2-5.302-5-4.698 5-2-2 5-5z" fill="#fff" fill-opacity=".75" fill-rule="nonzero"/></svg>
diff --git a/scene/resources/default_theme/line_edit_disabled.png b/scene/resources/default_theme/line_edit_disabled.png
deleted file mode 100644
index 69d78febd9..0000000000
--- a/scene/resources/default_theme/line_edit_disabled.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/make_header.py b/scene/resources/default_theme/make_header.py
deleted file mode 100755
index efad3b2815..0000000000
--- a/scene/resources/default_theme/make_header.py
+++ /dev/null
@@ -1,73 +0,0 @@
-#!/usr/bin/env python
-
-import glob
-import os
-
-enc = "utf-8"
-
-# Change to the directory where the script is located,
-# so that the script can be run from any location
-os.chdir(os.path.dirname(os.path.realpath(__file__)))
-
-# Generate include files
-
-f = open("theme_data.h", "wb")
-
-f.write(b"// THIS FILE HAS BEEN AUTOGENERATED, DON'T EDIT!!\n")
-
-# Generate png image block
-f.write(b"\n// png image block\n")
-
-pixmaps = glob.glob("*.png")
-pixmaps.sort()
-
-for x in pixmaps:
-
- var_str = x[:-4] + "_png"
-
- s = "\nstatic const unsigned char " + var_str + "[] = {\n\t"
- f.write(s.encode(enc))
-
- pngf = open(x, "rb")
-
- b = pngf.read(1)
- while len(b) == 1:
- f.write(hex(ord(b)).encode(enc))
- b = pngf.read(1)
- if len(b) == 1:
- f.write(b", ")
-
- f.write(b"\n};\n")
- pngf.close()
-
-# Generate shaders block
-f.write(b"\n// shaders block\n")
-
-shaders = glob.glob("*.gsl")
-shaders.sort()
-
-for x in shaders:
-
- var_str = x[:-4] + "_shader_code"
-
- s = "\nstatic const char *" + var_str + " = \n"
- f.write(s.encode(enc))
-
- sf = open(x, "rb")
-
- b = sf.readline()
- while b != "":
- if b.endswith("\r\n"):
- b = b[:-2]
- if b.endswith("\n"):
- b = b[:-1]
- s = ' "' + b
- f.write(s.encode(enc))
- b = sf.readline()
- if b != "":
- f.write(b'"\n')
-
- f.write(b'";\n')
- sf.close()
-
-f.close()
diff --git a/scene/resources/default_theme/mini_checkerboard.png b/scene/resources/default_theme/mini_checkerboard.png
deleted file mode 100644
index d8279bda80..0000000000
--- a/scene/resources/default_theme/mini_checkerboard.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/mini_checkerboard.svg b/scene/resources/default_theme/mini_checkerboard.svg
new file mode 100644
index 0000000000..0ae6a855bd
--- /dev/null
+++ b/scene/resources/default_theme/mini_checkerboard.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g stroke-linecap="round" stroke-linejoin="round" stroke-width="1.9994"><path d="m0 0v8h8v-8zm8 8v8h8v-8z" fill="#e0e0e0"/><path d="m8 0v8h8v-8zm0 8h-8v8h8z" fill="#fff"/></g></svg>
diff --git a/scene/resources/default_theme/option_arrow.png b/scene/resources/default_theme/option_arrow.png
deleted file mode 100644
index 40590fd60a..0000000000
--- a/scene/resources/default_theme/option_arrow.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/option_button_arrow.svg b/scene/resources/default_theme/option_button_arrow.svg
new file mode 100644
index 0000000000..1a33668708
--- /dev/null
+++ b/scene/resources/default_theme/option_button_arrow.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 12 12" xmlns="http://www.w3.org/2000/svg"><path d="m10 3c-.264.01-.514.117-.697.307l-3.293 3.293-3.293-3.293c-.189-.194-.447-.303-.717-.303-.897 0-1.34 1.091-.697 1.717l4 4c.39.39 1.023.39 1.414 0l4-4c.657-.632.195-1.742-.717-1.721z" fill="#b2b2b2" fill-opacity=".85" fill-rule="nonzero"/></svg>
diff --git a/scene/resources/default_theme/option_button_disabled.png b/scene/resources/default_theme/option_button_disabled.png
deleted file mode 100644
index 1961b673cd..0000000000
--- a/scene/resources/default_theme/option_button_disabled.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/option_button_disabled_mirrored.png b/scene/resources/default_theme/option_button_disabled_mirrored.png
deleted file mode 100644
index 9d149a35ca..0000000000
--- a/scene/resources/default_theme/option_button_disabled_mirrored.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/option_button_hover.png b/scene/resources/default_theme/option_button_hover.png
deleted file mode 100644
index 826fe1c9ca..0000000000
--- a/scene/resources/default_theme/option_button_hover.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/option_button_hover_mirrored.png b/scene/resources/default_theme/option_button_hover_mirrored.png
deleted file mode 100644
index d49c165645..0000000000
--- a/scene/resources/default_theme/option_button_hover_mirrored.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/option_button_normal.png b/scene/resources/default_theme/option_button_normal.png
deleted file mode 100644
index 43fc29e958..0000000000
--- a/scene/resources/default_theme/option_button_normal.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/option_button_normal_mirrored.png b/scene/resources/default_theme/option_button_normal_mirrored.png
deleted file mode 100644
index feec848f33..0000000000
--- a/scene/resources/default_theme/option_button_normal_mirrored.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/option_button_pressed.png b/scene/resources/default_theme/option_button_pressed.png
deleted file mode 100644
index 68796f9d85..0000000000
--- a/scene/resources/default_theme/option_button_pressed.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/option_button_pressed_mirrored.png b/scene/resources/default_theme/option_button_pressed_mirrored.png
deleted file mode 100644
index 94cabb18d6..0000000000
--- a/scene/resources/default_theme/option_button_pressed_mirrored.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/overbright_indicator.png b/scene/resources/default_theme/overbright_indicator.png
deleted file mode 100644
index e13f15dd02..0000000000
--- a/scene/resources/default_theme/overbright_indicator.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/panel_bg.png b/scene/resources/default_theme/panel_bg.png
deleted file mode 100644
index b496e2177e..0000000000
--- a/scene/resources/default_theme/panel_bg.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/picker_cursor.png b/scene/resources/default_theme/picker_cursor.png
deleted file mode 100644
index 2f403492d2..0000000000
--- a/scene/resources/default_theme/picker_cursor.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/popup_bg.png b/scene/resources/default_theme/popup_bg.png
deleted file mode 100644
index 023029f936..0000000000
--- a/scene/resources/default_theme/popup_bg.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/popup_bg_disabled.png b/scene/resources/default_theme/popup_bg_disabled.png
deleted file mode 100644
index 8eab5f27bc..0000000000
--- a/scene/resources/default_theme/popup_bg_disabled.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/popup_window.png b/scene/resources/default_theme/popup_window.png
deleted file mode 100644
index 442084049d..0000000000
--- a/scene/resources/default_theme/popup_window.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/progress_bar.png b/scene/resources/default_theme/progress_bar.png
deleted file mode 100644
index 057557e567..0000000000
--- a/scene/resources/default_theme/progress_bar.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/progress_fill.png b/scene/resources/default_theme/progress_fill.png
deleted file mode 100644
index e39bb2a021..0000000000
--- a/scene/resources/default_theme/progress_fill.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/radio_checked.png b/scene/resources/default_theme/radio_checked.png
deleted file mode 100644
index 0ce575c15f..0000000000
--- a/scene/resources/default_theme/radio_checked.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/radio_checked.svg b/scene/resources/default_theme/radio_checked.svg
new file mode 100644
index 0000000000..73d1c8e34a
--- /dev/null
+++ b/scene/resources/default_theme/radio_checked.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m15 8a7 7 0 0 1 -7 7 7 7 0 0 1 -7-7 7 7 0 0 1 7-7 7 7 0 0 1 7 7" fill="#fff" fill-opacity=".75" stroke-width="2.33333"/><path d="m12 8a4 4 0 0 1 -4 4 4 4 0 0 1 -4-4 4 4 0 0 1 4-4 4 4 0 0 1 4 4" fill="#1a1a1a" stroke-width="1.33333"/></svg>
diff --git a/scene/resources/default_theme/radio_checked_disabled.png b/scene/resources/default_theme/radio_checked_disabled.png
deleted file mode 100644
index 72f08ecb96..0000000000
--- a/scene/resources/default_theme/radio_checked_disabled.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/radio_checked_disabled.svg b/scene/resources/default_theme/radio_checked_disabled.svg
new file mode 100644
index 0000000000..ef5eff8d97
--- /dev/null
+++ b/scene/resources/default_theme/radio_checked_disabled.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m15 8a7 7 0 0 1 -7 7 7 7 0 0 1 -7-7 7 7 0 0 1 7-7 7 7 0 0 1 7 7" fill="#fff" fill-opacity=".37" stroke-width="2.33333"/><path d="m12 8a4 4 0 0 1 -4 4 4 4 0 0 1 -4-4 4 4 0 0 1 4-4 4 4 0 0 1 4 4" fill="#1a1a1a" fill-opacity=".5" stroke-width="1.33333"/></svg>
diff --git a/scene/resources/default_theme/radio_unchecked.png b/scene/resources/default_theme/radio_unchecked.png
deleted file mode 100644
index fe5bcf6ab1..0000000000
--- a/scene/resources/default_theme/radio_unchecked.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/radio_unchecked.svg b/scene/resources/default_theme/radio_unchecked.svg
new file mode 100644
index 0000000000..5429855db5
--- /dev/null
+++ b/scene/resources/default_theme/radio_unchecked.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m15 8a7 7 0 0 1 -7 7 7 7 0 0 1 -7-7 7 7 0 0 1 7-7 7 7 0 0 1 7 7" fill="#1a1a1a" fill-opacity=".5" stroke-width="2.33333"/></svg>
diff --git a/scene/resources/default_theme/radio_unchecked_disabled.png b/scene/resources/default_theme/radio_unchecked_disabled.png
deleted file mode 100644
index a8f4c1b555..0000000000
--- a/scene/resources/default_theme/radio_unchecked_disabled.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/radio_unchecked_disabled.svg b/scene/resources/default_theme/radio_unchecked_disabled.svg
new file mode 100644
index 0000000000..1e827d9374
--- /dev/null
+++ b/scene/resources/default_theme/radio_unchecked_disabled.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m15 8a7 7 0 0 1 -7 7 7 7 0 0 1 -7-7 7 7 0 0 1 7-7 7 7 0 0 1 7 7" fill="#1a1a1a" fill-opacity=".25" stroke-width="2.33333"/></svg>
diff --git a/scene/resources/default_theme/reload.svg b/scene/resources/default_theme/reload.svg
new file mode 100644
index 0000000000..66809f8374
--- /dev/null
+++ b/scene/resources/default_theme/reload.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill="#b2b2b2" fill-rule="nonzero"><path d="m8.987 2c-3.292 0-6 2.708-6 6h2c0-2.194 1.806-4 4-4s4 1.806 4 4-1.806 4-4 4v2c3.291 0 6-2.708 6-6s-2.709-6-6-6z"/><path d="m7.013 7.989-1.5 2-1.5 2-1.5-2-1.5-2z"/></g></svg>
diff --git a/scene/resources/default_theme/resizer_nw.svg b/scene/resources/default_theme/resizer_nw.svg
new file mode 100644
index 0000000000..92e25c3be2
--- /dev/null
+++ b/scene/resources/default_theme/resizer_nw.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill-opacity=".65"><path d="m4 12c.552 0 1-.448 1-1v-6h6c.552 0 1-.448 1-1s-.448-1-1-1h-7c-.552 0-1 .448-1 1v7c0 .552.448 1 1 1z" fill="#fefffe" fill-rule="nonzero"/><circle cx="7.5" cy="7.5" fill="#b2b2b2" r="1.479"/></g></svg>
diff --git a/scene/resources/default_theme/resizer_se.svg b/scene/resources/default_theme/resizer_se.svg
new file mode 100644
index 0000000000..2d492e976e
--- /dev/null
+++ b/scene/resources/default_theme/resizer_se.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill-opacity=".65"><path d="m11 3c-.552 0-1 .448-1 1v6h-6c-.552 0-1 .448-1 1s.448 1 1 1h7c.552 0 1-.448 1-1v-7c0-.552-.448-1-1-1z" fill="#fefffe" fill-rule="nonzero"/><circle cx="7.5" cy="7.5" fill="#b2b2b2" r="1.479"/></g></svg>
diff --git a/scene/resources/default_theme/scroll_bg.png b/scene/resources/default_theme/scroll_bg.png
deleted file mode 100644
index fb151a48b1..0000000000
--- a/scene/resources/default_theme/scroll_bg.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/scroll_button_left.png b/scene/resources/default_theme/scroll_button_left.png
deleted file mode 100644
index e430cb4673..0000000000
--- a/scene/resources/default_theme/scroll_button_left.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/scroll_button_left.svg b/scene/resources/default_theme/scroll_button_left.svg
new file mode 100644
index 0000000000..947b417a00
--- /dev/null
+++ b/scene/resources/default_theme/scroll_button_left.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><circle cx="8" cy="8" fill="#fefffe" fill-opacity=".75" r="6"/><path d="m9.014 4c-.27-.004-.53.102-.721.293l-3 3c-.388.388-.388 1.026 0 1.414l3 3c.388.388 1.026.388 1.414 0s.388-1.026 0-1.414l-2.293-2.293 2.293-2.293c.388-.388.388-1.026 0-1.414-.184-.184-.433-.289-.693-.293z" fill="#1a1a1a" fill-opacity=".65"/></svg>
diff --git a/scene/resources/default_theme/scroll_button_left_hl.png b/scene/resources/default_theme/scroll_button_left_hl.png
deleted file mode 100644
index 2a6ef17a34..0000000000
--- a/scene/resources/default_theme/scroll_button_left_hl.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/scroll_button_left_hl.svg b/scene/resources/default_theme/scroll_button_left_hl.svg
new file mode 100644
index 0000000000..fa092c861a
--- /dev/null
+++ b/scene/resources/default_theme/scroll_button_left_hl.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><circle cx="8" cy="8" fill="#fefffe" r="6"/><path d="m9.014 4c-.27-.004-.53.102-.721.293l-3 3c-.388.388-.388 1.026 0 1.414l3 3c.388.388 1.026.388 1.414 0s.388-1.026 0-1.414l-2.293-2.293 2.293-2.293c.388-.388.388-1.026 0-1.414-.184-.184-.433-.289-.693-.293z" fill="#1a1a1a"/></svg>
diff --git a/scene/resources/default_theme/scroll_button_right.png b/scene/resources/default_theme/scroll_button_right.png
deleted file mode 100644
index 4f61687aa4..0000000000
--- a/scene/resources/default_theme/scroll_button_right.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/scroll_button_right.svg b/scene/resources/default_theme/scroll_button_right.svg
new file mode 100644
index 0000000000..84619e7aa9
--- /dev/null
+++ b/scene/resources/default_theme/scroll_button_right.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><circle cx="8" cy="8" fill="#fefffe" fill-opacity=".75" r="6"/><path d="m6.986 4c.27-.004.53.102.721.293l3 3c.388.388.388 1.026 0 1.414l-3 3c-.388.388-1.026.388-1.414 0s-.388-1.026 0-1.414l2.293-2.293-2.293-2.293c-.388-.388-.388-1.026 0-1.414.184-.184.433-.289.693-.293z" fill="#1a1a1a" fill-opacity=".65"/></svg>
diff --git a/scene/resources/default_theme/scroll_button_right_hl.png b/scene/resources/default_theme/scroll_button_right_hl.png
deleted file mode 100644
index 10e2722509..0000000000
--- a/scene/resources/default_theme/scroll_button_right_hl.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/scroll_button_right_hl.svg b/scene/resources/default_theme/scroll_button_right_hl.svg
new file mode 100644
index 0000000000..601f98c0d5
--- /dev/null
+++ b/scene/resources/default_theme/scroll_button_right_hl.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><circle cx="8" cy="8" fill="#fefffe" r="6"/><path d="m6.986 4c.27-.004.53.102.721.293l3 3c.388.388.388 1.026 0 1.414l-3 3c-.388.388-1.026.388-1.414 0s-.388-1.026 0-1.414l2.293-2.293-2.293-2.293c-.388-.388-.388-1.026 0-1.414.184-.184.433-.289.693-.293z" fill="#1a1a1a"/></svg>
diff --git a/scene/resources/default_theme/scroll_grabber.png b/scene/resources/default_theme/scroll_grabber.png
deleted file mode 100644
index 732725a28f..0000000000
--- a/scene/resources/default_theme/scroll_grabber.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/scroll_grabber_hl.png b/scene/resources/default_theme/scroll_grabber_hl.png
deleted file mode 100644
index 21ee486e0b..0000000000
--- a/scene/resources/default_theme/scroll_grabber_hl.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/scroll_grabber_pressed.png b/scene/resources/default_theme/scroll_grabber_pressed.png
deleted file mode 100644
index f4886158fa..0000000000
--- a/scene/resources/default_theme/scroll_grabber_pressed.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/selection.png b/scene/resources/default_theme/selection.png
deleted file mode 100644
index 7d1c985b35..0000000000
--- a/scene/resources/default_theme/selection.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/selection_oof.png b/scene/resources/default_theme/selection_oof.png
deleted file mode 100644
index 2da0538389..0000000000
--- a/scene/resources/default_theme/selection_oof.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/slider_grabber.svg b/scene/resources/default_theme/slider_grabber.svg
new file mode 100644
index 0000000000..0813830134
--- /dev/null
+++ b/scene/resources/default_theme/slider_grabber.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m15 8a7 7 0 0 1 -7 7 7 7 0 0 1 -7-7 7 7 0 0 1 7-7 7 7 0 0 1 7 7" fill="#fefefe" fill-opacity=".75" stroke-width="2.33333"/></svg>
diff --git a/scene/resources/default_theme/slider_grabber_disabled.svg b/scene/resources/default_theme/slider_grabber_disabled.svg
new file mode 100644
index 0000000000..659c2e9e14
--- /dev/null
+++ b/scene/resources/default_theme/slider_grabber_disabled.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m15 8a7 7 0 0 1 -7 7 7 7 0 0 1 -7-7 7 7 0 0 1 7-7 7 7 0 0 1 7 7" fill="#fefefe" fill-opacity=".37" stroke-width="2.33333"/></svg>
diff --git a/scene/resources/default_theme/slider_grabber_hl.svg b/scene/resources/default_theme/slider_grabber_hl.svg
new file mode 100644
index 0000000000..d7d0594d67
--- /dev/null
+++ b/scene/resources/default_theme/slider_grabber_hl.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m15 8a7 7 0 0 1 -7 7 7 7 0 0 1 -7-7 7 7 0 0 1 7-7 7 7 0 0 1 7 7" fill="#fefefe" fill-opacity=".997951" stroke-width="2.33333"/></svg>
diff --git a/scene/resources/default_theme/space.png b/scene/resources/default_theme/space.png
deleted file mode 100644
index 3c66316074..0000000000
--- a/scene/resources/default_theme/space.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/spinbox_updown.png b/scene/resources/default_theme/spinbox_updown.png
deleted file mode 100644
index 74fab19f34..0000000000
--- a/scene/resources/default_theme/spinbox_updown.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/submenu.png b/scene/resources/default_theme/submenu.png
deleted file mode 100644
index 8f7de446d4..0000000000
--- a/scene/resources/default_theme/submenu.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/submenu_mirrored.png b/scene/resources/default_theme/submenu_mirrored.png
deleted file mode 100644
index 1142b9ba9f..0000000000
--- a/scene/resources/default_theme/submenu_mirrored.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/tab.png b/scene/resources/default_theme/tab.png
deleted file mode 100644
index 895daa65e2..0000000000
--- a/scene/resources/default_theme/tab.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/tab_behind.png b/scene/resources/default_theme/tab_behind.png
deleted file mode 100644
index 2803d9db65..0000000000
--- a/scene/resources/default_theme/tab_behind.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/tab_close.png b/scene/resources/default_theme/tab_close.png
deleted file mode 100644
index af2775a132..0000000000
--- a/scene/resources/default_theme/tab_close.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/tab_container_bg.png b/scene/resources/default_theme/tab_container_bg.png
deleted file mode 100644
index c189b61b89..0000000000
--- a/scene/resources/default_theme/tab_container_bg.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/tab_current.png b/scene/resources/default_theme/tab_current.png
deleted file mode 100644
index ce2b9b0925..0000000000
--- a/scene/resources/default_theme/tab_current.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/tab_disabled.png b/scene/resources/default_theme/tab_disabled.png
deleted file mode 100644
index a7c04effa3..0000000000
--- a/scene/resources/default_theme/tab_disabled.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/tab_menu.png b/scene/resources/default_theme/tab_menu.png
deleted file mode 100644
index fa4421a28a..0000000000
--- a/scene/resources/default_theme/tab_menu.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/tab_menu_hl.png b/scene/resources/default_theme/tab_menu_hl.png
deleted file mode 100644
index fa4421a28a..0000000000
--- a/scene/resources/default_theme/tab_menu_hl.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/tabs_menu.svg b/scene/resources/default_theme/tabs_menu.svg
new file mode 100644
index 0000000000..4670a5deae
--- /dev/null
+++ b/scene/resources/default_theme/tabs_menu.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m8 0c-1.097 0-2 .903-2 2s.903 2 2 2 2-.903 2-2-.903-2-2-2zm0 6c-1.097 0-2 .903-2 2s.903 2 2 2 2-.903 2-2-.903-2-2-2zm0 6c-1.097 0-2 .903-2 2s.903 2 2 2 2-.903 2-2-.903-2-2-2z" fill="#b2b2b2" fill-opacity=".45" fill-rule="nonzero"/></svg>
diff --git a/scene/resources/default_theme/tabs_menu_hl.svg b/scene/resources/default_theme/tabs_menu_hl.svg
new file mode 100644
index 0000000000..4ea54a2fda
--- /dev/null
+++ b/scene/resources/default_theme/tabs_menu_hl.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m8 0c-1.097 0-2 .903-2 2s.903 2 2 2 2-.903 2-2-.903-2-2-2zm0 6c-1.097 0-2 .903-2 2s.903 2 2 2 2-.903 2-2-.903-2-2-2zm0 6c-1.097 0-2 .903-2 2s.903 2 2 2 2-.903 2-2-.903-2-2-2z" fill="#fefffe" fill-opacity=".65" fill-rule="nonzero"/></svg>
diff --git a/scene/resources/default_theme/text_edit_ellipsis.svg b/scene/resources/default_theme/text_edit_ellipsis.svg
new file mode 100644
index 0000000000..026a1fcba7
--- /dev/null
+++ b/scene/resources/default_theme/text_edit_ellipsis.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 14 8" xmlns="http://www.w3.org/2000/svg"><path d="m3.859 0c-2.138 0-3.859 1.721-3.859 3.859v.282c0 2.138 1.721 3.859 3.859 3.859h6.282c2.138 0 3.859-1.721 3.859-3.859v-.282c0-2.138-1.721-3.859-3.859-3.859zm-.859 3c.549 0 1 .451 1 1s-.451 1-1 1-1-.451-1-1 .451-1 1-1zm4 0c.549 0 1 .451 1 1s-.451 1-1 1-1-.451-1-1 .451-1 1-1zm4 0c.549 0 1 .451 1 1s-.451 1-1 1-1-.451-1-1 .451-1 1-1z" fill="#fefffe" fill-opacity=".25" fill-rule="nonzero"/></svg>
diff --git a/scene/resources/default_theme/text_edit_space.svg b/scene/resources/default_theme/text_edit_space.svg
new file mode 100644
index 0000000000..b2b1dd4676
--- /dev/null
+++ b/scene/resources/default_theme/text_edit_space.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 8 8" xmlns="http://www.w3.org/2000/svg"><circle cx="4" cy="4" fill="#b2b2b2" fill-opacity=".25" r="1.5"/></svg>
diff --git a/scene/resources/default_theme/text_edit_tab.svg b/scene/resources/default_theme/text_edit_tab.svg
new file mode 100644
index 0000000000..1968afb1e7
--- /dev/null
+++ b/scene/resources/default_theme/text_edit_tab.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 8 8" xmlns="http://www.w3.org/2000/svg"><path d="m6 0v8h2v-8zm-5.014.002c-.26.003-.509.108-.693.291-.388.388-.388 1.026 0 1.414l2.293 2.293-2.293 2.293c-.388.388-.388 1.026 0 1.414s1.026.388 1.414 0l3-3c.388-.388.388-1.026 0-1.414l-3-3c-.191-.19-.451-.295-.721-.291z" fill="#b2b2b2" fill-opacity=".25" fill-rule="nonzero"/></svg>
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
deleted file mode 100644
index 1cec50eab4..0000000000
--- a/scene/resources/default_theme/theme_data.h
+++ /dev/null
@@ -1,517 +0,0 @@
-// THIS FILE HAS BEEN AUTOGENERATED, DON'T EDIT!!
-
-// png image block
-
-static const unsigned char arrow_down_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x34, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x32, 0x78, 0xf0, 0x1f, 0x15, 0x52, 0x20, 0xf1, 0x30, 0xee, 0xc1, 0x17, 0xb8, 0xf0, 0xb7, 0x87, 0x69, 0x48, 0xb6, 0xdc, 0xd7, 0xb8, 0x7f, 0x9, 0x2c, 0x7c, 0xfd, 0xb1, 0x2e, 0x9a, 0x3, 0x5e, 0x70, 0x3f, 0x9c, 0xff, 0x70, 0xfe, 0xb, 0x6e, 0x6, 0xea, 0x3, 0x0, 0xfb, 0x81, 0x48, 0xb8, 0x4d, 0xe4, 0x75, 0xd9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char arrow_left_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x1, 0x6f, 0x72, 0x4e, 0x54, 0x1, 0xcf, 0xa2, 0x77, 0x9a, 0x0, 0x0, 0x0, 0x59, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x63, 0x60, 0xa0, 0x0, 0xdc, 0x4f, 0x78, 0xf0, 0xff, 0xc1, 0xff, 0x7, 0xff, 0x21, 0x3c, 0x46, 0x98, 0xf0, 0x43, 0xed, 0xff, 0x27, 0x19, 0xb8, 0x19, 0x18, 0x18, 0x18, 0x14, 0x18, 0x19, 0x18, 0x18, 0x18, 0x98, 0x20, 0xc2, 0x2f, 0xb8, 0xff, 0xaf, 0x82, 0x8, 0xc3, 0x0, 0x54, 0xe2, 0xe7, 0x14, 0x6, 0x2d, 0x54, 0x83, 0x99, 0x70, 0xd9, 0x8, 0x95, 0x60, 0xcf, 0x61, 0xb8, 0x86, 0x55, 0x42, 0xe2, 0x2b, 0x63, 0x18, 0xc3, 0x57, 0xac, 0x46, 0xc9, 0x5f, 0xfd, 0x9f, 0x43, 0x89, 0x67, 0x19, 0x18, 0x0, 0xf4, 0x30, 0x14, 0x49, 0xef, 0xe6, 0x74, 0x60, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char arrow_right_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x17, 0x3c, 0xf8, 0xf, 0x82, 0xf7, 0x13, 0x70, 0x48, 0x3c, 0xf8, 0xf2, 0x50, 0x1b, 0x43, 0x2, 0xa, 0xaf, 0xbe, 0xe0, 0xc6, 0x2e, 0xf1, 0xff, 0xe1, 0x7c, 0x12, 0x24, 0x10, 0x46, 0x11, 0xb6, 0x1c, 0xe1, 0x5c, 0xa, 0x0, 0x0, 0xe0, 0x14, 0x48, 0xb1, 0x3d, 0x1b, 0x7a, 0xf0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char bar_arrow_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x14, 0x8, 0x4, 0x0, 0x0, 0x0, 0x2e, 0x6b, 0x75, 0xfc, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x1, 0x73, 0x52, 0x47, 0x42, 0x0, 0xae, 0xce, 0x1c, 0xe9, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc0, 0x0, 0x0, 0xe, 0xc0, 0x1, 0x6a, 0xd6, 0x89, 0x9, 0x0, 0x0, 0x0, 0x65, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x63, 0xfc, 0xcf, 0x80, 0x1f, 0x30, 0x8e, 0x20, 0x5, 0x8c, 0x38, 0x24, 0xff, 0x53, 0x5f, 0xc1, 0xb, 0xee, 0x9f, 0x53, 0x18, 0x18, 0xd8, 0x73, 0x24, 0xbe, 0x62, 0x55, 0x70, 0x5f, 0x83, 0x61, 0x15, 0xa3, 0x2e, 0x3, 0x3, 0xc3, 0xd, 0xe6, 0x30, 0xd9, 0xcb, 0x18, 0xa, 0x1e, 0xc6, 0xfd, 0x9f, 0xc6, 0xc0, 0xd, 0x35, 0xea, 0x3b, 0x63, 0x81, 0xfc, 0x2c, 0x14, 0x5, 0xf, 0x2a, 0x18, 0xda, 0xd1, 0x1c, 0x50, 0xa9, 0xd0, 0x1, 0x57, 0xf0, 0x10, 0x53, 0x9a, 0x81, 0x81, 0x81, 0xa1, 0x52, 0xbe, 0x83, 0x81, 0x81, 0xf1, 0x3f, 0x2e, 0x69, 0xa8, 0x12, 0x3a, 0x4, 0x14, 0x0, 0x7b, 0xda, 0x34, 0x1, 0xbb, 0xb5, 0x3e, 0x6c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char bookmark_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x4, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0x8, 0x7c, 0x8, 0x64, 0x88, 0x0, 0x0, 0x0, 0x57, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xed, 0x93, 0x31, 0xa, 0xc0, 0x30, 0xc, 0x3, 0xa5, 0xd0, 0xff, 0x7f, 0x59, 0x1d, 0x8a, 0x42, 0x8, 0x9, 0x95, 0xc9, 0xd2, 0xa1, 0x9a, 0x8c, 0xf1, 0xdd, 0x62, 0x1b, 0x38, 0xc, 0x87, 0x5a, 0x5, 0xae, 0x79, 0xde, 0x2, 0x1, 0x80, 0x94, 0x39, 0x48, 0x76, 0x49, 0x17, 0xa4, 0xf0, 0x24, 0x61, 0x2b, 0x51, 0x8b, 0xfc, 0x82, 0xcf, 0xb, 0x48, 0x7a, 0xdf, 0x75, 0x81, 0xf, 0xe5, 0x29, 0xf7, 0x92, 0x6b, 0x3, 0x1a, 0x1e, 0xda, 0x7c, 0x3d, 0x77, 0x21, 0x7b, 0xa8, 0x74, 0x2e, 0xcb, 0xd, 0xc8, 0x75, 0x13, 0x28, 0x9, 0xed, 0xc2, 0xc8, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char button_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xc7, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6c, 0xd0, 0x81, 0x66, 0x43, 0x31, 0x14, 0x87, 0xf1, 0xf, 0x5, 0x17, 0xb8, 0x28, 0x2e, 0x8, 0x71, 0xf3, 0x6, 0x19, 0xb6, 0xb9, 0xcb, 0xac, 0x95, 0xa4, 0xb7, 0xad, 0x6a, 0xd5, 0x68, 0x5f, 0xe4, 0x3e, 0x76, 0x1e, 0xe1, 0xbf, 0x21, 0xa6, 0xab, 0xf8, 0x1, 0x7c, 0x9c, 0x73, 0xe, 0xac, 0xe8, 0xe8, 0x19, 0x30, 0x58, 0xc6, 0xca, 0x62, 0x18, 0xe8, 0xe9, 0x58, 0x41, 0xc7, 0x1a, 0x87, 0x27, 0x10, 0x49, 0xe4, 0x5f, 0x89, 0x48, 0xc0, 0xe3, 0x58, 0xd3, 0x41, 0x8f, 0xb, 0xcb, 0xbd, 0x7c, 0xeb, 0xbf, 0x7b, 0x9, 0xb, 0x8e, 0x1e, 0x6, 0xfc, 0xad, 0x64, 0x6d, 0xb5, 0x79, 0xb0, 0x55, 0xd6, 0xad, 0xe0, 0x19, 0xc0, 0x10, 0xae, 0xda, 0x34, 0x5c, 0x45, 0xc0, 0x80, 0x25, 0x5e, 0xf4, 0xd5, 0x70, 0x11, 0x11, 0xb, 0x23, 0xe9, 0xac, 0xcf, 0x86, 0xb3, 0x48, 0x8c, 0x30, 0x92, 0x4f, 0xa, 0xd, 0x27, 0x91, 0x6b, 0x70, 0xd4, 0x47, 0xc3, 0xf1, 0x2f, 0x48, 0x7, 0x4d, 0xd, 0x87, 0x3a, 0xc2, 0x12, 0x67, 0xbd, 0x37, 0xcc, 0x75, 0x49, 0x43, 0xd8, 0xe9, 0xad, 0x61, 0x57, 0xcf, 0x1c, 0xf0, 0xfb, 0x32, 0xe9, 0xf5, 0xc9, 0xa4, 0x7d, 0x7d, 0x54, 0x8f, 0x7b, 0x59, 0xe6, 0x92, 0x14, 0x1f, 0x24, 0xcd, 0x3f, 0x7b, 0x6b, 0xa, 0xe, 0x6a, 0x82, 0x91, 0x45, 0x30, 0xba, 0x1, 0x4a, 0x51, 0xc4, 0x35, 0x1f, 0xe5, 0xa1, 0xc0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char button_focus_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x62, 0xed, 0x5e, 0xfc, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xe, 0x39, 0x68, 0x7a, 0x7b, 0x3a, 0x74, 0x10, 0x8, 0x69, 0xf, 0x6, 0x75, 0x11, 0xb8, 0x16, 0x0, 0x1, 0x0, 0x0, 0x0, 0x3e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xc0, 0x2, 0x84, 0x4c, 0x42, 0x43, 0x9d, 0x15, 0x81, 0x8c, 0xf4, 0xce, 0x99, 0x33, 0x67, 0x94, 0x1, 0x19, 0xab, 0x41, 0xc2, 0xbb, 0x80, 0x38, 0x6, 0xc4, 0x38, 0xa, 0xc4, 0x91, 0x20, 0xc6, 0x54, 0x3c, 0xc, 0xb8, 0x62, 0x98, 0x76, 0x29, 0x20, 0xce, 0xdd, 0x39, 0x73, 0xe6, 0x3c, 0x90, 0x81, 0x62, 0x10, 0x2b, 0x30, 0x1, 0x0, 0xec, 0xe0, 0x11, 0x6d, 0xb5, 0xe0, 0x8c, 0x99, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char button_hover_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x8a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x42, 0x40, 0x4b, 0x5f, 0x5a, 0x6c, 0x5f, 0x5a, 0x6b, 0x56, 0x53, 0x64, 0x57, 0x53, 0x64, 0x3e, 0x3b, 0x46, 0x57, 0x53, 0x63, 0x57, 0x53, 0x63, 0x5b, 0x57, 0x68, 0x5a, 0x56, 0x67, 0x4d, 0x4a, 0x57, 0x49, 0x46, 0x52, 0x48, 0x45, 0x51, 0x5b, 0x57, 0x66, 0x59, 0x55, 0x64, 0x47, 0x44, 0x50, 0x58, 0x54, 0x64, 0x46, 0x43, 0x50, 0x56, 0x53, 0x63, 0x45, 0x42, 0x4f, 0x56, 0x53, 0x62, 0x45, 0x42, 0x4e, 0x55, 0x51, 0x62, 0x44, 0x41, 0x4e, 0x55, 0x51, 0x60, 0x44, 0x41, 0x4d, 0x43, 0x40, 0x4c, 0x47, 0x43, 0x51, 0x43, 0x3f, 0x4d, 0x42, 0x3f, 0x4c, 0x53, 0x50, 0x5f, 0x53, 0x4f, 0x5e, 0x40, 0xdc, 0xe6, 0x80, 0x0, 0x0, 0x0, 0x16, 0x74, 0x52, 0x4e, 0x53, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x77, 0xef, 0xef, 0xef, 0xef, 0x77, 0xef, 0xed, 0x6b, 0x28, 0x52, 0x7a, 0x0, 0x0, 0x0, 0x65, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6d, 0xcf, 0xc5, 0x1, 0x84, 0x40, 0x14, 0x4, 0xd1, 0x2e, 0x5c, 0xf3, 0xf, 0x92, 0xbd, 0xaf, 0xd3, 0xb8, 0x53, 0x30, 0xf6, 0x6e, 0x1f, 0x31, 0x26, 0xc9, 0x63, 0x90, 0xcc, 0xe2, 0xb1, 0x4f, 0x34, 0x48, 0x8a, 0x86, 0xfc, 0xf6, 0x87, 0x1e, 0x82, 0x8c, 0x19, 0xf2, 0x17, 0x4, 0x50, 0xce, 0x6f, 0x8d, 0xd7, 0x88, 0x7e, 0x69, 0xc9, 0x23, 0x4, 0x1c, 0x40, 0x47, 0x50, 0x24, 0xed, 0x41, 0x3d, 0x78, 0xf, 0x56, 0xe4, 0x23, 0xb8, 0x7, 0x69, 0x11, 0xf7, 0x12, 0x12, 0x7e, 0xea, 0x60, 0xa, 0x9a, 0xef, 0x3f, 0xb0, 0x83, 0x26, 0x98, 0x7b, 0x70, 0x33, 0xdc, 0x65, 0xfc, 0xe, 0x81, 0x4e, 0x3b, 0x55, 0xea, 0xaa, 0xb0, 0xe, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char button_normal_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x87, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3c, 0x3a, 0x44, 0x56, 0x53, 0x61, 0x56, 0x52, 0x60, 0x47, 0x44, 0x52, 0x33, 0x31, 0x39, 0x47, 0x44, 0x50, 0x47, 0x44, 0x51, 0x52, 0x50, 0x5d, 0x51, 0x4f, 0x5d, 0x46, 0x42, 0x4e, 0x42, 0x3e, 0x4a, 0x41, 0x3e, 0x49, 0x51, 0x4e, 0x5b, 0x40, 0x3e, 0x48, 0x4f, 0x4c, 0x59, 0x3f, 0x3d, 0x47, 0x4e, 0x4a, 0x58, 0x3e, 0x3b, 0x46, 0x4b, 0x49, 0x55, 0x3c, 0x3a, 0x44, 0x4a, 0x47, 0x54, 0x3b, 0x39, 0x43, 0x49, 0x46, 0x53, 0x3a, 0x38, 0x42, 0x47, 0x45, 0x50, 0x39, 0x37, 0x40, 0x47, 0x43, 0x50, 0x38, 0x35, 0x3f, 0x36, 0x34, 0x3e, 0x44, 0x42, 0x4d, 0x44, 0x41, 0x4c, 0x3f, 0x38, 0xaa, 0x5e, 0x0, 0x0, 0x0, 0x15, 0x74, 0x52, 0x4e, 0x53, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x77, 0xef, 0xef, 0xef, 0x77, 0xef, 0xed, 0xe8, 0xff, 0x76, 0xed, 0x0, 0x0, 0x0, 0x63, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6d, 0xcf, 0x45, 0x2, 0x84, 0x30, 0x0, 0x4, 0xc1, 0x69, 0x1c, 0xfe, 0xff, 0xca, 0xd5, 0xeb, 0x2a, 0x83, 0x6b, 0xd2, 0xb7, 0x54, 0x1c, 0x31, 0x26, 0xc9, 0x63, 0x50, 0xcc, 0x32, 0x8d, 0x3f, 0xd9, 0x20, 0x5, 0x1a, 0xf2, 0xc7, 0x1f, 0x7a, 0x48, 0x4a, 0x66, 0xa8, 0xde, 0xc, 0xd0, 0x38, 0xd1, 0x54, 0xdb, 0x4c, 0x2b, 0xd0, 0x5c, 0x62, 0x8e, 0xa0, 0x1, 0x74, 0x4, 0x65, 0xd2, 0x1e, 0xd4, 0x83, 0xf7, 0x60, 0x65, 0x3e, 0x82, 0x3, 0x48, 0x49, 0xdf, 0x55, 0xca, 0xd4, 0xef, 0xfa, 0xfb, 0x27, 0x36, 0xf, 0x92, 0x31, 0x9e, 0x44, 0x3e, 0x17, 0x7c, 0xbf, 0x3, 0xef, 0x34, 0x3f, 0x3e, 0xe0, 0x24, 0x67, 0xb9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char button_pressed_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x7, 0x1c, 0xc, 0x14, 0x2b, 0xf9, 0x77, 0x52, 0x64, 0x0, 0x0, 0x1, 0x92, 0x49, 0x44, 0x41, 0x54, 0x38, 0xcb, 0x8d, 0x93, 0x4d, 0x4e, 0x1b, 0x41, 0x10, 0x85, 0xbf, 0xea, 0xaa, 0x1e, 0x20, 0x83, 0xf9, 0x9, 0x36, 0xb2, 0x85, 0x72, 0x84, 0x8, 0x65, 0x11, 0xe5, 0xc, 0x9c, 0x80, 0x73, 0x10, 0xee, 0xc1, 0x41, 0x38, 0x1, 0xab, 0xec, 0xa3, 0x2c, 0x2, 0x8a, 0xe0, 0x2, 0x51, 0xc2, 0x48, 0x46, 0x42, 0x64, 0xc6, 0x91, 0x21, 0xf4, 0x74, 0x16, 0x2e, 0xb0, 0x71, 0x2, 0xf2, 0x93, 0x9e, 0xba, 0x16, 0xdd, 0xaf, 0x5e, 0xa9, 0x5f, 0x9, 0x60, 0x40, 0x1, 0x2c, 0x1, 0xcb, 0x5e, 0x2b, 0x10, 0x78, 0x8a, 0x16, 0x48, 0xc0, 0x1d, 0x30, 0x6, 0x6e, 0x81, 0x3b, 0xf3, 0x87, 0x25, 0xb0, 0x9, 0xac, 0x7b, 0xbd, 0xc, 0x88, 0x13, 0x20, 0x3b, 0xc7, 0xc0, 0x8, 0xb8, 0x1, 0xae, 0x81, 0x91, 0xf9, 0xe5, 0xad, 0x77, 0xbb, 0x1f, 0xf6, 0x7b, 0xdd, 0xfe, 0x41, 0x4a, 0x69, 0x2d, 0x93, 0xf9, 0x1f, 0x4, 0x41, 0x55, 0x7f, 0xd, 0xaf, 0xaa, 0xa3, 0xaf, 0x67, 0x9f, 0x8f, 0x81, 0x64, 0xde, 0xb1, 0xbb, 0xdd, 0x1b, 0x7c, 0xac, 0x9b, 0x9b, 0xce, 0xd9, 0xb7, 0x2f, 0xfc, 0xf3, 0x5e, 0xa6, 0xe5, 0xee, 0xdb, 0xf7, 0x6b, 0xdb, 0xbd, 0xc1, 0x21, 0xf0, 0x9, 0x18, 0x5, 0x60, 0x5, 0xd8, 0x48, 0x6d, 0xdb, 0x39, 0xbf, 0x38, 0xc5, 0x34, 0x62, 0x36, 0x47, 0x9d, 0xf2, 0xfc, 0xe2, 0x94, 0xd4, 0xb6, 0x1d, 0x60, 0x3, 0x58, 0x31, 0x20, 0x2, 0x65, 0x40, 0x88, 0x31, 0x92, 0xbd, 0xbb, 0x8, 0xe4, 0x3c, 0x39, 0x67, 0x91, 0x33, 0x84, 0x89, 0xa5, 0x12, 0x88, 0xf, 0x3f, 0x10, 0x45, 0x5, 0xb3, 0xc8, 0x73, 0x10, 0x11, 0xb2, 0xab, 0x8b, 0xa, 0xde, 0xb8, 0x30, 0x9f, 0xb0, 0x8, 0xa2, 0xc4, 0x58, 0xb0, 0x8, 0x82, 0x28, 0xde, 0x58, 0xcc, 0xff, 0x5c, 0x45, 0x64, 0x61, 0x1, 0x99, 0xcc, 0xa5, 0x80, 0x4e, 0x5, 0xc2, 0xcb, 0x2, 0xe2, 0x41, 0x10, 0x40, 0xc2, 0x53, 0x81, 0xc, 0xa8, 0x8a, 0x52, 0x2c, 0xe8, 0x40, 0x27, 0x23, 0x28, 0x90, 0xcd, 0xe3, 0x79, 0x1b, 0x34, 0x50, 0x14, 0x4b, 0xf0, 0x4c, 0x88, 0x66, 0xbd, 0x4, 0xd, 0x78, 0x94, 0x93, 0x79, 0x3c, 0x9b, 0x18, 0x63, 0x7a, 0xbd, 0xb9, 0xa5, 0xcd, 0xa8, 0x7e, 0xb4, 0x3a, 0x2f, 0x15, 0x10, 0xca, 0x72, 0x95, 0x18, 0x8b, 0x4, 0x34, 0xc0, 0xd8, 0x80, 0x1a, 0x18, 0x56, 0xd5, 0xcf, 0x93, 0x41, 0x7f, 0x67, 0xaf, 0xb3, 0xba, 0x1e, 0x5e, 0x8a, 0xb2, 0x99, 0xb5, 0x97, 0xd5, 0x8f, 0x13, 0x60, 0x8, 0xd4, 0x2, 0x74, 0x9d, 0x6f, 0x80, 0xbe, 0x2f, 0x55, 0xe9, 0x26, 0xc2, 0xcc, 0x26, 0x66, 0x5f, 0xa4, 0x6b, 0xa0, 0x2, 0xbe, 0x3, 0x57, 0xe6, 0x56, 0x1e, 0x66, 0x1a, 0x2, 0xaf, 0x3c, 0x24, 0x36, 0x67, 0xe0, 0x1e, 0xf8, 0x3, 0xfc, 0xf6, 0x6d, 0xac, 0x81, 0xe6, 0x2f, 0x7c, 0x22, 0x6d, 0x74, 0x25, 0xb, 0xb3, 0xa2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char checked_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x8d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x58, 0x56, 0x63, 0xb0, 0xaf, 0xb5, 0x38, 0x37, 0x40, 0x20, 0x20, 0x24, 0xb6, 0xb6, 0xb9, 0x57, 0x57, 0x5a, 0x20, 0x20, 0x24, 0x38, 0x36, 0x40, 0x20, 0x20, 0x25, 0x1e, 0x1e, 0x22, 0x1f, 0x1f, 0x23, 0x8b, 0x8b, 0x8d, 0xff, 0xff, 0xff, 0x20, 0x20, 0x24, 0x22, 0x22, 0x27, 0x23, 0x23, 0x28, 0x42, 0x42, 0x47, 0xf8, 0xf8, 0xf8, 0xfe, 0xfe, 0xfe, 0x25, 0x25, 0x2a, 0x4e, 0x4e, 0x52, 0x26, 0x26, 0x2b, 0xc5, 0xc5, 0xc7, 0xaa, 0xaa, 0xab, 0xb8, 0xb8, 0xba, 0x5f, 0x5f, 0x63, 0x74, 0x74, 0x77, 0xed, 0xed, 0xed, 0x33, 0x33, 0x38, 0x8d, 0x8d, 0x8f, 0xb8, 0xb8, 0xb9, 0x35, 0x35, 0x39, 0x3a, 0x3a, 0x3e, 0xfb, 0xfb, 0xfb, 0xfa, 0xfa, 0xfa, 0xb2, 0xb2, 0xb4, 0x45, 0x45, 0x49, 0x61, 0x61, 0x65, 0x8f, 0x8f, 0x92, 0x63, 0x63, 0x66, 0x2a, 0x2a, 0x2f, 0x40, 0x82, 0xb, 0xf6, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x7, 0x27, 0x50, 0x66, 0x68, 0x6a, 0x81, 0xb4, 0xfa, 0xdd, 0xfb, 0xfb, 0xb4, 0xfa, 0xb8, 0xf0, 0x7f, 0x59, 0x0, 0x0, 0x0, 0x7e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x5d, 0xca, 0x5, 0xb2, 0x2, 0x30, 0x18, 0x3, 0xe1, 0x4d, 0xed, 0xb9, 0x60, 0xf7, 0x3f, 0x20, 0xee, 0x4e, 0x99, 0xe0, 0xb0, 0x63, 0xfd, 0xbf, 0x86, 0xd7, 0x12, 0x72, 0x38, 0x69, 0x5b, 0x6b, 0x42, 0x45, 0xe5, 0xa, 0xab, 0x95, 0x41, 0x9f, 0x32, 0x20, 0x69, 0x2d, 0xbc, 0x50, 0x46, 0x3a, 0x10, 0x17, 0x5f, 0x49, 0x4, 0x7f, 0x90, 0x57, 0x89, 0xb7, 0xc5, 0x5f, 0x96, 0x17, 0x2e, 0x93, 0xcb, 0x8e, 0x3a, 0x83, 0xb, 0xc4, 0x8e, 0xd4, 0xff, 0x5c, 0x73, 0x83, 0x69, 0x9e, 0x95, 0xfc, 0x3b, 0xf4, 0x33, 0xe0, 0xf8, 0x61, 0xd3, 0xf1, 0x7d, 0x5d, 0x30, 0x7a, 0x6f, 0x89, 0xb, 0xd4, 0x5a, 0xe1, 0x40, 0xf, 0xfc, 0x34, 0x6c, 0xd2, 0x56, 0x80, 0xef, 0xfd, 0x9, 0xd2, 0x3a, 0x5e, 0x41, 0x15, 0x21, 0x77, 0x6, 0xc7, 0x6b, 0x47, 0x4e, 0x3a, 0x2f, 0x53, 0xb4, 0x10, 0xc7, 0x8c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char checked_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x99, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x7a, 0x78, 0x83, 0x7a, 0x78, 0x83, 0x73, 0x72, 0x7b, 0x7a, 0x78, 0x83, 0x7a, 0x78, 0x83, 0x7a, 0x78, 0x83, 0x82, 0x80, 0x8a, 0x90, 0x90, 0x93, 0x6a, 0x69, 0x70, 0x6a, 0x68, 0x70, 0x93, 0x93, 0x95, 0x58, 0x58, 0x5c, 0x58, 0x58, 0x5b, 0x7d, 0x7d, 0x7f, 0x58, 0x58, 0x5b, 0xa4, 0xa4, 0xa4, 0x9e, 0x9e, 0xa0, 0x9e, 0x9e, 0x9e, 0x9b, 0x9b, 0x9c, 0x9b, 0x9b, 0x9b, 0x9a, 0x9a, 0x9a, 0x99, 0x99, 0x99, 0x98, 0x98, 0x98, 0x97, 0x97, 0x97, 0x96, 0x96, 0x96, 0x95, 0x95, 0x95, 0x93, 0x93, 0x94, 0x8f, 0x8f, 0x8f, 0x86, 0x86, 0x88, 0x85, 0x85, 0x86, 0x82, 0x82, 0x83, 0x81, 0x81, 0x83, 0x7f, 0x7f, 0x81, 0x7c, 0x7c, 0x7e, 0x7a, 0x7a, 0x7d, 0x78, 0x78, 0x7b, 0x71, 0x71, 0x74, 0x68, 0x68, 0x6c, 0x66, 0x66, 0x6a, 0x65, 0x65, 0x68, 0x63, 0x63, 0x66, 0x5f, 0x5f, 0x63, 0x5c, 0x5c, 0x60, 0x5c, 0x5c, 0x5f, 0x5a, 0x5a, 0x5e, 0x59, 0x59, 0x5d, 0x59, 0x59, 0x5c, 0x58, 0x58, 0x5b, 0x57, 0x57, 0x5a, 0x56, 0x56, 0x59, 0x10, 0x13, 0xbb, 0xf, 0x0, 0x0, 0x0, 0x10, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x7, 0x27, 0x27, 0x50, 0x66, 0x68, 0x6a, 0x81, 0xb4, 0xb4, 0xdd, 0xfa, 0xfa, 0xfb, 0xfb, 0x5b, 0xd1, 0xf1, 0xe6, 0x0, 0x0, 0x0, 0x96, 0x49, 0x44, 0x41, 0x54, 0x78, 0x5e, 0x5d, 0x8f, 0xc9, 0x12, 0x82, 0x30, 0x14, 0x4, 0x87, 0x18, 0x50, 0x51, 0x44, 0x25, 0x42, 0x4, 0x77, 0xc4, 0x8d, 0x97, 0x0, 0xf9, 0xff, 0x8f, 0xb3, 0x88, 0xa4, 0x4a, 0xed, 0x63, 0x5f, 0xa6, 0x7, 0xf8, 0x7, 0x1e, 0xe3, 0x7e, 0x60, 0x19, 0x4f, 0x46, 0x1e, 0x0, 0x36, 0x8d, 0x4c, 0x67, 0x59, 0x65, 0x33, 0x6, 0x80, 0x47, 0xad, 0x56, 0x3d, 0xb7, 0x3c, 0x5d, 0x70, 0x0, 0xbe, 0xd1, 0x44, 0x65, 0x4d, 0x94, 0xc8, 0xc2, 0xf8, 0x0, 0x82, 0x4e, 0x91, 0x94, 0x15, 0x5d, 0xd2, 0xec, 0xde, 0x5, 0x83, 0x38, 0xc8, 0xe3, 0x63, 0x23, 0xce, 0xca, 0x9, 0x7a, 0x6e, 0xf3, 0x93, 0x48, 0x1a, 0x27, 0x14, 0x35, 0x3b, 0xb9, 0x5e, 0x56, 0xe4, 0x84, 0x22, 0xba, 0xa, 0x51, 0xd0, 0xb7, 0xa8, 0xcb, 0xfd, 0xcb, 0x9, 0x3b, 0xfb, 0x41, 0xdb, 0x59, 0x17, 0xa6, 0x94, 0x6e, 0xe3, 0x3e, 0x8c, 0x85, 0xf1, 0x90, 0x6e, 0xe6, 0x21, 0xfb, 0x39, 0xe7, 0x73, 0xe6, 0xfd, 0x5f, 0x7, 0xde, 0xc3, 0xb5, 0x16, 0x87, 0xb0, 0x9e, 0x42, 0x46, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char checker_bg_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x0, 0x0, 0x0, 0x0, 0xe1, 0x64, 0xe1, 0x57, 0x0, 0x0, 0x0, 0x14, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xfc, 0xcf, 0xc0, 0xc0, 0xd0, 0x0, 0xc4, 0xf8, 0x18, 0xf5, 0x84, 0x19, 0x0, 0x9f, 0x5f, 0xa, 0x1, 0xf8, 0xef, 0x65, 0xf4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char close_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x62, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x16, 0xe0, 0x8c, 0xe0, 0x11, 0x43, 0xe6, 0xf3, 0x88, 0x71, 0x46, 0xa0, 0x48, 0x73, 0xfc, 0xe3, 0xb8, 0xcc, 0x23, 0x86, 0x90, 0xe6, 0xb8, 0xcc, 0xf1, 0xf, 0x49, 0x9, 0x8f, 0x28, 0xe7, 0x25, 0x8e, 0xff, 0x1c, 0xd7, 0xb9, 0x24, 0x91, 0x79, 0xdc, 0x12, 0x40, 0xe, 0xa6, 0x12, 0x54, 0x69, 0x4c, 0x25, 0xb7, 0x38, 0xae, 0x21, 0xa4, 0x31, 0x94, 0x80, 0x24, 0x81, 0xf0, 0x36, 0x48, 0x1a, 0xaf, 0x2, 0x88, 0x5b, 0xf0, 0x5a, 0x81, 0xa1, 0x4, 0xe1, 0x34, 0x84, 0x73, 0xb1, 0x4a, 0xa3, 0x7b, 0x9a, 0x70, 0x40, 0x11, 0xe, 0x6a, 0xca, 0x1, 0x0, 0x2a, 0x28, 0x37, 0x83, 0x3e, 0x27, 0xb0, 0x34, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char close_hl_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x62, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x16, 0xe0, 0x8c, 0xe0, 0x11, 0x43, 0xe6, 0xf3, 0x88, 0x71, 0x46, 0xa0, 0x48, 0x73, 0xfc, 0xe3, 0xb8, 0xcc, 0x23, 0x86, 0x90, 0xe6, 0xb8, 0xcc, 0xf1, 0xf, 0x49, 0x9, 0x8f, 0x28, 0xe7, 0x25, 0x8e, 0xff, 0x1c, 0xd7, 0xb9, 0x24, 0x91, 0x79, 0xdc, 0x12, 0x40, 0xe, 0xa6, 0x12, 0x54, 0x69, 0x4c, 0x25, 0xb7, 0x38, 0xae, 0x21, 0xa4, 0x31, 0x94, 0x80, 0x24, 0x81, 0xf0, 0x36, 0x48, 0x1a, 0xaf, 0x2, 0x88, 0x5b, 0xf0, 0x5a, 0x81, 0xa1, 0x4, 0xe1, 0x34, 0x84, 0x73, 0xb1, 0x4a, 0xa3, 0x7b, 0x9a, 0x70, 0x40, 0x11, 0xe, 0x6a, 0xca, 0x1, 0x0, 0x2a, 0x28, 0x37, 0x83, 0x3e, 0x27, 0xb0, 0x34, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char color_picker_hue_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x1, 0x0, 0x0, 0x1, 0x0, 0x8, 0x2, 0x0, 0x0, 0x0, 0xfd, 0x5c, 0x8b, 0xcf, 0x0, 0x0, 0x0, 0x54, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xcd, 0xc9, 0x1, 0x6, 0x43, 0x31, 0x10, 0x45, 0xd1, 0x63, 0xc8, 0xcf, 0xfe, 0x97, 0xdb, 0x9f, 0xf0, 0x1a, 0x15, 0xb4, 0x0, 0xa5, 0x1a, 0x1c, 0xd7, 0xcc, 0x13, 0x4a, 0x5b, 0xae, 0x2f, 0xf5, 0xdd, 0xdf, 0x92, 0xc9, 0x88, 0xba, 0x1d, 0x4d, 0xb, 0xa2, 0xb8, 0x96, 0xb6, 0xf4, 0x93, 0xcb, 0x48, 0xb9, 0x9d, 0x8c, 0x16, 0xa4, 0x2e, 0x5e, 0xda, 0x6e, 0xe7, 0xe3, 0xd7, 0xff, 0xbf, 0x9b, 0x22, 0x66, 0x71, 0x2f, 0x8f, 0xdd, 0xc5, 0x78, 0xbb, 0xc7, 0x9, 0xbb, 0xf0, 0x4, 0x75, 0x7b, 0x8a, 0xe5, 0x7c, 0x23, 0x8a, 0xd3, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char color_picker_sample_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x14, 0x8, 0x0, 0x0, 0x0, 0x0, 0x47, 0x29, 0xbc, 0x83, 0x0, 0x0, 0x0, 0x3c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xed, 0xd5, 0x21, 0x11, 0x0, 0x30, 0xc, 0x4, 0xc1, 0xfa, 0x57, 0x53, 0x87, 0xed, 0x4, 0x45, 0xc4, 0xed, 0xa3, 0xc3, 0x4b, 0xfe, 0xbc, 0xd9, 0x9d, 0x35, 0x2b, 0xe, 0x0, 0x0, 0x0, 0x80, 0xed, 0x66, 0xc5, 0x1, 0x0, 0x0, 0x0, 0xe0, 0x6, 0x1, 0x0, 0x0, 0x90, 0x6, 0x70, 0x83, 0x0, 0x0, 0x0, 0x28, 0x3, 0x7c, 0x54, 0x93, 0xd6, 0xf1, 0xd1, 0x16, 0x8a, 0x17, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char dialog_bg_png[] = {
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-};
-
-static const unsigned char dropdown_png[] = {
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-};
-
-static const unsigned char ellipsis_png[] = {
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-};
-
-static const unsigned char error_icon_png[] = {
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-};
-
-static const unsigned char focus_png[] = {
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-};
-
-static const unsigned char graph_node_png[] = {
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-};
-
-static const unsigned char graph_node_breakpoint_png[] = {
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-};
-
-static const unsigned char graph_node_close_png[] = {
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-};
-
-static const unsigned char graph_node_comment_png[] = {
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-};
-
-static const unsigned char graph_node_comment_focus_png[] = {
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-};
-
-static const unsigned char graph_node_default_png[] = {
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-};
-
-static const unsigned char graph_node_default_focus_png[] = {
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-};
-
-static const unsigned char graph_node_position_png[] = {
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-};
-
-static const unsigned char graph_node_selected_png[] = {
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-};
-
-static const unsigned char graph_port_png[] = {
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-};
-
-static const unsigned char hseparator_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x2, 0x3, 0x0, 0x0, 0x0, 0xb9, 0x61, 0x56, 0x18, 0x0, 0x0, 0x0, 0xc, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x73, 0x9b, 0xaa, 0xce, 0xdc, 0xe1, 0xff, 0xff, 0xff, 0x64, 0x6c, 0x1, 0xd2, 0x0, 0x0, 0x0, 0x3, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xb3, 0xb3, 0x67, 0xf6, 0xdb, 0x93, 0x0, 0x0, 0x0, 0x10, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x64, 0x60, 0x60, 0xc2, 0x40, 0x8c, 0xc, 0x0, 0x0, 0xc7, 0x0, 0xf, 0xf5, 0x92, 0x2f, 0xa7, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char hslider_bg_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4b, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x40, 0x3e, 0x4a, 0x2a, 0x29, 0x2f, 0x20, 0x20, 0x24, 0x3f, 0x3e, 0x49, 0x1f, 0x1f, 0x24, 0x20, 0x20, 0x24, 0x4d, 0x4b, 0x59, 0x3f, 0x3e, 0x49, 0x3f, 0x3e, 0x49, 0x1e, 0x1e, 0x23, 0x1f, 0x1f, 0x23, 0x20, 0x20, 0x25, 0x22, 0x22, 0x27, 0x23, 0x23, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0x57, 0x2e, 0xcb, 0x70, 0x0, 0x0, 0x0, 0x12, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x4, 0x19, 0x40, 0x5d, 0x66, 0x68, 0x28, 0x93, 0xf0, 0xfc, 0x94, 0xfc, 0xfd, 0x1a, 0x96, 0x95, 0x6b, 0xe2, 0xd5, 0x49, 0x0, 0x0, 0x0, 0x59, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x85, 0x4f, 0x83, 0x11, 0x3, 0x1, 0x10, 0xcc, 0x39, 0xef, 0xfe, 0xb, 0x7d, 0xdb, 0xc6, 0x8e, 0x8e, 0xb, 0xf8, 0x9d, 0x70, 0x1d, 0x9c, 0x46, 0x2d, 0xcc, 0x18, 0xea, 0x11, 0x80, 0xda, 0xb7, 0x36, 0xe, 0xf2, 0xbe, 0x2f, 0x80, 0x1c, 0xb0, 0xe5, 0xa2, 0x1f, 0xa5, 0xc0, 0xea, 0x12, 0x2c, 0x4, 0x75, 0x52, 0x80, 0x38, 0x46, 0x2b, 0x65, 0x9d, 0xa7, 0x97, 0xc1, 0xf5, 0x25, 0x82, 0x7a, 0x47, 0x4a, 0x83, 0xac, 0x93, 0x33, 0x8f, 0x83, 0xaa, 0xb2, 0xb4, 0xb8, 0x18, 0xbb, 0x58, 0xff, 0x4e, 0xdb, 0x1, 0xc3, 0xf1, 0x34, 0x3b, 0x7e, 0xbc, 0xb3, 0xc3, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char hslider_grabber_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xf3, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x1e, 0x30, 0x33, 0xf0, 0x32, 0xc8, 0x30, 0xa8, 0x3, 0xa1, 0xc, 0x90, 0xc5, 0x8c, 0x29, 0x2d, 0x96, 0x96, 0xd7, 0x79, 0x70, 0xc6, 0xfb, 0x19, 0xef, 0x3b, 0xf, 0xa6, 0xe5, 0x31, 0x88, 0xa1, 0x2b, 0xe1, 0x4d, 0xcb, 0x9b, 0xf4, 0xa2, 0xef, 0x7f, 0x3b, 0x10, 0xf6, 0xfd, 0x9f, 0xf4, 0x2, 0xa8, 0x84, 0x17, 0x55, 0x81, 0x4c, 0xe7, 0xc1, 0xbe, 0xff, 0x2d, 0xff, 0x9b, 0x81, 0xb0, 0x5, 0xa8, 0xa4, 0xf3, 0x20, 0xd0, 0x22, 0x14, 0xa0, 0x3e, 0xe3, 0x7d, 0x3b, 0x50, 0x12, 0xc, 0x81, 0xa6, 0xcc, 0x78, 0xf, 0x74, 0xb, 0xa, 0xd0, 0x98, 0xf6, 0x1, 0x59, 0xc1, 0xd4, 0xf, 0xc, 0x1a, 0xa8, 0xa, 0x94, 0xfa, 0x6f, 0x77, 0xc1, 0x15, 0x74, 0xfc, 0xef, 0xbb, 0xc7, 0xa0, 0x82, 0xaa, 0x40, 0xbc, 0x71, 0x7d, 0x3f, 0x5c, 0x41, 0xef, 0xff, 0xde, 0xa3, 0xc, 0x52, 0xa8, 0xa, 0xb8, 0x82, 0x52, 0xa7, 0xfd, 0x69, 0x5, 0x4b, 0xb7, 0xfe, 0x9f, 0xf6, 0xcf, 0x37, 0x85, 0x81, 0x7, 0x2d, 0x1c, 0x14, 0xd, 0xfb, 0x1f, 0x74, 0x82, 0x15, 0x74, 0xfe, 0x9f, 0xf8, 0x80, 0x45, 0x83, 0x81, 0x9, 0x55, 0x1, 0x23, 0x83, 0x48, 0xc5, 0x9c, 0xc9, 0xff, 0x5b, 0x81, 0x70, 0xf2, 0xff, 0x92, 0xa9, 0xc, 0xc2, 0x98, 0x41, 0xcd, 0xca, 0xa3, 0x33, 0xe1, 0x76, 0xcf, 0xff, 0x9e, 0xff, 0x13, 0xef, 0xf0, 0xe8, 0x30, 0xb0, 0x62, 0x8b, 0xd, 0x6e, 0xb, 0xff, 0x39, 0x5f, 0xe6, 0x7c, 0x77, 0x8, 0x45, 0xd8, 0x8f, 0x61, 0x4d, 0x51, 0x71, 0x55, 0x2d, 0x83, 0x18, 0x90, 0x85, 0x3, 0xb0, 0x30, 0x70, 0x3, 0x75, 0xb3, 0x20, 0xb, 0x1, 0x0, 0x86, 0xe, 0x79, 0x54, 0x16, 0xbe, 0x69, 0xf5, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char hslider_grabber_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xe7, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x1e, 0x30, 0x33, 0xf0, 0x32, 0xc8, 0x30, 0xa8, 0x3, 0xa1, 0xc, 0x90, 0xc5, 0x8c, 0x29, 0x2d, 0x66, 0x9c, 0xe7, 0x7a, 0xd0, 0xe7, 0xbd, 0xcf, 0x7b, 0xd7, 0x83, 0xc6, 0x79, 0xc, 0x62, 0xe8, 0x4a, 0x78, 0x8d, 0xf3, 0x3c, 0x5f, 0xb8, 0xff, 0x77, 0x1, 0x42, 0xf7, 0xff, 0x9e, 0x2f, 0x80, 0x4a, 0x78, 0x51, 0x15, 0xc8, 0xb8, 0x1e, 0x74, 0xff, 0xef, 0x4, 0x81, 0x40, 0x25, 0xae, 0x7, 0x81, 0x16, 0xa1, 0x0, 0x75, 0x9f, 0xf7, 0x2e, 0x30, 0x5, 0x40, 0x53, 0x7c, 0xde, 0x3, 0xdd, 0x82, 0x2, 0x34, 0xbc, 0x3f, 0x20, 0x2b, 0xf0, 0xfe, 0xc0, 0xa0, 0x81, 0xaa, 0x40, 0xc9, 0xe3, 0xb6, 0x2b, 0x92, 0x2, 0xf7, 0x7b, 0xc, 0x2a, 0xa8, 0xa, 0xc4, 0x1d, 0xd7, 0x7b, 0x20, 0xb9, 0xc1, 0xfd, 0x28, 0x83, 0x14, 0xaa, 0x2, 0x2e, 0xcd, 0x54, 0xef, 0x3f, 0xce, 0x60, 0x69, 0xe7, 0xff, 0xde, 0xff, 0xd4, 0x53, 0x18, 0x78, 0xd0, 0xc2, 0x41, 0xd0, 0xd0, 0xe3, 0x1, 0xc4, 0x12, 0xd7, 0xff, 0x9e, 0xf, 0x98, 0x34, 0x18, 0x98, 0x50, 0x15, 0x30, 0x32, 0x88, 0xd8, 0xcc, 0xf1, 0xfa, 0xef, 0xc, 0x84, 0x5e, 0xff, 0xad, 0xa6, 0x32, 0x8, 0x63, 0x6, 0x35, 0x2b, 0x9b, 0x8e, 0xc7, 0x6d, 0xb7, 0xff, 0x6e, 0xff, 0x3d, 0xef, 0xb0, 0xe9, 0x30, 0xb0, 0x62, 0x8b, 0xd, 0x6e, 0x19, 0x7f, 0xbf, 0x2f, 0x7e, 0xdf, 0x15, 0x42, 0x11, 0xf6, 0x63, 0x58, 0x63, 0x59, 0x6c, 0x5b, 0xcb, 0x20, 0x6, 0x64, 0xe1, 0x0, 0x2c, 0xc, 0xdc, 0x40, 0xdd, 0x2c, 0xc8, 0x42, 0x0, 0x4, 0x5c, 0x63, 0x9b, 0xfc, 0xae, 0x1b, 0x2a, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char hslider_grabber_hl_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0xc3, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x48, 0x83, 0x83, 0x60, 0xaf, 0xb1, 0x65, 0xbb, 0xca, 0x61, 0xb3, 0xc2, 0x0, 0x0, 0x0, 0x63, 0xb7, 0xc8, 0x63, 0xb7, 0xc7, 0x0, 0x0, 0x0, 0x61, 0xb3, 0xbc, 0x60, 0xb1, 0xbc, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x5b, 0xa6, 0xa5, 0x63, 0xb4, 0xb6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3a, 0x69, 0x69, 0x5e, 0xb1, 0xcd, 0x5e, 0xb0, 0xcd, 0x36, 0x63, 0x63, 0x0, 0x0, 0x0, 0x17, 0x2a, 0x29, 0x60, 0xb2, 0xbd, 0x62, 0xb3, 0xbf, 0x3, 0x5, 0x5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x55, 0x9b, 0x9a, 0x52, 0x96, 0x95, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x8, 0xf, 0xf, 0x62, 0xb4, 0xbd, 0x63, 0xb7, 0xbf, 0x0, 0x0, 0x0, 0x27, 0x48, 0x47, 0x68, 0xc0, 0xcf, 0x68, 0xc1, 0xcf, 0x2d, 0x52, 0x52, 0x51, 0x93, 0x92, 0x56, 0x9d, 0x9c, 0x0, 0x0, 0x0, 0x54, 0xa2, 0xc8, 0x4c, 0x94, 0xc2, 0x48, 0x8e, 0xc0, 0x47, 0x8c, 0xbf, 0x4b, 0x93, 0xc2, 0x4b, 0x92, 0xc2, 0x4f, 0x98, 0xc4, 0x4d, 0x96, 0xc3, 0x55, 0xa3, 0xc8, 0x53, 0x9f, 0xc7, 0x49, 0x8f, 0xc0, 0x4e, 0x97, 0xc4, 0x5a, 0xab, 0xcb, 0x5a, 0xac, 0xcc, 0x52, 0x9e, 0xc6, 0x51, 0x9d, 0xc6, 0xd4, 0xd, 0x1d, 0x1c, 0x0, 0x0, 0x0, 0x31, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x3, 0xd, 0x1c, 0x27, 0x16, 0x6e, 0xc1, 0xef, 0xe8, 0x28, 0xf0, 0xf0, 0x22, 0xdb, 0xde, 0x24, 0x17, 0xaf, 0xc5, 0x1a, 0xa, 0x65, 0xfc, 0xfe, 0x64, 0xc, 0x31, 0xe0, 0xe0, 0x28, 0x2, 0x1, 0x14, 0x9c, 0x95, 0x13, 0x5, 0x2c, 0xdb, 0xdc, 0xb, 0x4f, 0xf4, 0xf7, 0x55, 0x73, 0x7d, 0x4, 0x28, 0xf1, 0xfd, 0xa1, 0x0, 0x0, 0x0, 0x7d, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x5d, 0xcc, 0x81, 0x6, 0xc3, 0x40, 0x10, 0x84, 0xe1, 0xdd, 0x9d, 0xd9, 0x3d, 0x40, 0x1f, 0xa1, 0x0, 0xd1, 0xbe, 0xff, 0xbb, 0x94, 0x10, 0x29, 0x40, 0x1a, 0x40, 0x9, 0xa, 0xbd, 0x34, 0x7b, 0x39, 0xfa, 0x63, 0xf0, 0x61, 0x4c, 0xfe, 0xfa, 0x81, 0x1a, 0x48, 0x98, 0x36, 0x50, 0x66, 0xda, 0x40, 0x71, 0xab, 0x41, 0x3b, 0xc, 0x56, 0x1b, 0x3a, 0xd4, 0x8e, 0x4d, 0x8, 0x40, 0x6a, 0x64, 0x24, 0x0, 0xb6, 0x83, 0xa1, 0x1, 0x79, 0x0, 0x79, 0xc2, 0x54, 0x44, 0xca, 0x14, 0x91, 0xb0, 0xba, 0xef, 0xa7, 0xee, 0x9e, 0x70, 0x8d, 0xd0, 0x52, 0x2c, 0xe2, 0x99, 0x30, 0x93, 0xb, 0x7d, 0x81, 0x4a, 0x82, 0x8c, 0xc0, 0xba, 0xfa, 0x7b, 0x3c, 0x41, 0xb6, 0xd, 0x78, 0x84, 0x74, 0x98, 0x2f, 0x9f, 0xd7, 0x7d, 0x96, 0xbd, 0x2f, 0xa5, 0x6b, 0x13, 0xc4, 0x35, 0x90, 0x18, 0xcd, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char hslider_tick_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xc3, 0x98, 0xc3, 0xc0, 0x0, 0x0, 0x0, 0x1b, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x38, 0x55, 0x5f, 0x8c, 0xac, 0xb8, 0x81, 0xa2, 0xad, 0x98, 0x98, 0x98, 0x4e, 0x4e, 0x4e, 0x8d, 0x8d, 0x8d, 0x82, 0x82, 0x82, 0x4e, 0x4e, 0x4e, 0xc9, 0xf6, 0x7, 0x31, 0x0, 0x0, 0x0, 0x9, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x79, 0x31, 0x79, 0x79, 0x1c, 0x7e, 0xed, 0x4b, 0xf4, 0x0, 0x0, 0x0, 0x20, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x60, 0x9, 0x60, 0x60, 0xb, 0x60, 0x60, 0xf, 0x60, 0x60, 0x6d, 0x60, 0x60, 0x14, 0x60, 0xc0, 0x4, 0x4c, 0x2, 0xc, 0xcc, 0x2, 0x70, 0x65, 0x0, 0x46, 0x9d, 0x2, 0xbe, 0xb7, 0xdf, 0x14, 0x38, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char hsplit_bg_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x27, 0x27, 0x29, 0xff, 0xff, 0xff, 0x11, 0xab, 0xb9, 0xf3, 0x0, 0x0, 0x0, 0xa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x3, 0x0, 0x0, 0x10, 0x0, 0x1, 0xb3, 0xac, 0xe2, 0xd0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char hsplitter_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x40, 0x8, 0x0, 0x0, 0x0, 0x0, 0x2, 0x6f, 0x69, 0x56, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x1a, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x80, 0x5, 0xa9, 0x10, 0xcc, 0x90, 0x6a, 0xd, 0xc6, 0x70, 0x80, 0x4b, 0xcd, 0xa8, 0x9a, 0x51, 0x35, 0x0, 0x78, 0xd5, 0x34, 0xa1, 0x54, 0x8c, 0xd5, 0x84, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char icon_add_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1d, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x11, 0x3c, 0xf8, 0xff, 0xe0, 0xff, 0xd0, 0x52, 0x80, 0x10, 0xc4, 0xd, 0x9, 0x2a, 0x18, 0x26, 0xe1, 0x40, 0x18, 0x0, 0x0, 0x5b, 0x26, 0x61, 0x4d, 0xc9, 0xc1, 0x48, 0x81, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char icon_close_png[] = {
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-};
-
-static const unsigned char icon_color_pick_png[] = {
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-};
-
-static const unsigned char icon_file_png[] = {
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-};
-
-static const unsigned char icon_folder_png[] = {
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-};
-
-static const unsigned char icon_grid_layout_png[] = {
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-};
-
-static const unsigned char icon_grid_minimap_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc3, 0x0, 0x0, 0xe, 0xc3, 0x1, 0xc7, 0x6f, 0xa8, 0x64, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x2, 0xd, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x75, 0x93, 0x31, 0x68, 0x14, 0x51, 0x10, 0x86, 0xbf, 0xd9, 0xd, 0xbb, 0xde, 0x76, 0x82, 0x21, 0xf8, 0xe0, 0xbc, 0x5d, 0x8b, 0x80, 0x69, 0x6c, 0xd2, 0x5a, 0x6a, 0x91, 0xc3, 0xd2, 0x46, 0x22, 0x8, 0x9, 0x89, 0x70, 0x85, 0x10, 0x41, 0xd, 0x24, 0x45, 0xb0, 0xb, 0x68, 0x11, 0x14, 0x24, 0x10, 0x22, 0x62, 0x21, 0x41, 0xe, 0x4b, 0x21, 0xa4, 0xb7, 0x49, 0x17, 0xb1, 0x8, 0xb9, 0xdd, 0xc7, 0x86, 0x33, 0x21, 0xe1, 0x3a, 0x8f, 0x64, 0x61, 0x6f, 0x2c, 0xbc, 0x3b, 0x36, 0xb9, 0xdc, 0xc0, 0x2b, 0xde, 0xcc, 0xfc, 0xf3, 0xff, 0xfc, 0xcc, 0x48, 0xa3, 0xd1, 0x78, 0x20, 0x22, 0x13, 0xbe, 0xef, 0xaf, 0xdf, 0xac, 0xd7, 0x1f, 0xe1, 0x38, 0xd3, 0xa8, 0x2a, 0xf0, 0x45, 0x6a, 0xb5, 0xcf, 0x5c, 0x11, 0xcd, 0x66, 0x33, 0x38, 0x3f, 0x3f, 0x9f, 0x13, 0x91, 0x7d, 0xb1, 0xd6, 0x6e, 0xaa, 0xea, 0xd3, 0xe0, 0xe8, 0xe8, 0xde, 0xe8, 0xee, 0xee, 0x37, 0xc0, 0xe9, 0xf6, 0x75, 0xf0, 0xfd, 0x9, 0x99, 0x9d, 0x6d, 0x15, 0x81, 0x59, 0x96, 0x3d, 0x3, 0x5e, 0x2, 0x63, 0x22, 0xf2, 0x69, 0xa4, 0x57, 0x1c, 0xdd, 0xdb, 0xfb, 0x5b, 0x0, 0x3, 0x38, 0x67, 0x41, 0x30, 0x11, 0xc7, 0xf1, 0x13, 0x0, 0x11, 0x71, 0xb2, 0x2c, 0x7b, 0xd8, 0xad, 0xad, 0x2, 0x6f, 0xb9, 0x0, 0x38, 0x3c, 0xfc, 0x5, 0x9c, 0xf6, 0xff, 0x22, 0x27, 0x27, 0xe3, 0xe3, 0x7f, 0xa, 0x3, 0x67, 0x45, 0xe4, 0xbb, 0xe7, 0x79, 0xb7, 0xc3, 0x30, 0x7c, 0xd7, 0x67, 0xe9, 0xe3, 0x67, 0x66, 0x5c, 0x60, 0x1, 0x50, 0x40, 0x51, 0x7d, 0x71, 0x6b, 0x72, 0xf2, 0x20, 0x8a, 0xa2, 0xf9, 0x28, 0x8a, 0xe6, 0x1, 0x3a, 0x9d, 0xce, 0x4f, 0x63, 0x4c, 0x3b, 0x4d, 0xd3, 0xd2, 0xc0, 0x80, 0x3c, 0xcf, 0xf, 0x92, 0xa9, 0xa9, 0x31, 0x60, 0x5, 0x58, 0x91, 0x5a, 0xed, 0xc7, 0x15, 0xfe, 0x95, 0xac, 0xb5, 0xcf, 0xf3, 0x3c, 0x3f, 0xe8, 0x25, 0x46, 0xa, 0xc5, 0xd, 0x11, 0x59, 0xb3, 0xd5, 0xea, 0x1b, 0xa0, 0x95, 0x54, 0xab, 0x5b, 0x97, 0xd1, 0x22, 0xb2, 0xa6, 0xaa, 0x6d, 0x60, 0xd, 0x58, 0xba, 0xa0, 0x20, 0xc, 0xc3, 0x65, 0xd7, 0x75, 0x23, 0xe0, 0x2e, 0xb0, 0x1, 0x5c, 0xbf, 0xf4, 0x0, 0xbe, 0xba, 0xae, 0x1b, 0x85, 0x61, 0xb8, 0x3c, 0xa0, 0x20, 0x4d, 0xd3, 0x52, 0xb9, 0x5c, 0x6e, 0xc5, 0x71, 0xbc, 0x23, 0x22, 0xd3, 0x61, 0x18, 0xde, 0x2f, 0xb2, 0x27, 0x49, 0xa2, 0xaa, 0xba, 0x53, 0x2e, 0x97, 0x5b, 0x69, 0x9a, 0x96, 0xf2, 0x3c, 0x1f, 0xf0, 0xc0, 0x5a, 0x6b, 0x5f, 0x1, 0x25, 0x86, 0x84, 0xe3, 0x38, 0x9e, 0xb5, 0x76, 0x2e, 0xcf, 0xf3, 0xfd, 0x1, 0x5, 0x22, 0xb2, 0xa1, 0xaa, 0x4b, 0x22, 0x72, 0xad, 0xcb, 0x38, 0xe0, 0x81, 0xaa, 0x7e, 0x0, 0xce, 0x44, 0xe4, 0xbd, 0xaa, 0xbe, 0xbe, 0xa0, 0xa0, 0x52, 0xa9, 0x2c, 0x7a, 0x9e, 0x17, 0x1, 0x3d, 0xe0, 0x55, 0x1e, 0x6c, 0x79, 0x9e, 0x17, 0x55, 0x2a, 0x95, 0xc5, 0x1, 0x5, 0xcd, 0x66, 0x33, 0x30, 0xc6, 0x9c, 0xc6, 0x71, 0xbc, 0x2d, 0x22, 0x8f, 0x87, 0x78, 0xb0, 0x6d, 0x8c, 0x39, 0xed, 0xae, 0x74, 0xdf, 0x83, 0x3a, 0x70, 0x9c, 0x65, 0x59, 0x23, 0x49, 0x92, 0x5, 0x11, 0x9, 0x86, 0x79, 0x20, 0x22, 0x41, 0x92, 0x24, 0xb, 0x59, 0x96, 0x35, 0x80, 0x63, 0xa0, 0x2e, 0x3d, 0xf6, 0xc2, 0x91, 0xdc, 0x0, 0x5c, 0x55, 0x5d, 0xbf, 0x4, 0x9e, 0x3, 0x72, 0xfe, 0xaf, 0xfb, 0xaa, 0xe7, 0x79, 0x1f, 0x8d, 0x31, 0x6d, 0x29, 0x36, 0xf5, 0xce, 0x14, 0xb8, 0x33, 0x44, 0xc4, 0x6f, 0xdf, 0xf7, 0xd7, 0x8d, 0x31, 0xed, 0x5e, 0xe2, 0x1f, 0xb, 0x5c, 0xe2, 0xcb, 0xd, 0x9b, 0x69, 0xcb, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char icon_parent_folder_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x68, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x33, 0xb8, 0x27, 0xfe, 0xe0, 0xfc, 0x83, 0x73, 0xf7, 0xc4, 0x71, 0x48, 0xdf, 0x11, 0x7b, 0x78, 0xe9, 0xc1, 0x3f, 0x20, 0xbc, 0xfe, 0x40, 0x12, 0x8f, 0x34, 0x4c, 0x9, 0xa6, 0xe1, 0x57, 0x80, 0x12, 0x17, 0x81, 0xf8, 0x2f, 0x58, 0xe1, 0x15, 0x34, 0x8b, 0x1e, 0x9c, 0x5, 0xa, 0x5e, 0xb8, 0x23, 0x6, 0x52, 0x70, 0x5b, 0x14, 0xac, 0xf0, 0xc, 0xaa, 0x82, 0x7d, 0xf, 0x8e, 0xde, 0x14, 0xf9, 0xcf, 0x8, 0x52, 0xc0, 0xc0, 0x70, 0x5b, 0xf4, 0xe1, 0xc9, 0x7, 0x47, 0xb1, 0xb8, 0x3, 0xaa, 0x0, 0xa, 0x48, 0x52, 0x80, 0xb0, 0xea, 0xc8, 0xc3, 0x83, 0xc, 0x83, 0xe, 0x0, 0x0, 0xb8, 0x27, 0x55, 0x4c, 0xbe, 0xc0, 0xd2, 0xac, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char icon_reload_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xb1, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xad, 0x50, 0x35, 0xba, 0xc2, 0x40, 0x10, 0x7e, 0xcd, 0x33, 0x5c, 0xca, 0x1c, 0x21, 0x87, 0xc1, 0xa9, 0xd3, 0x23, 0x47, 0xca, 0x69, 0xb0, 0x6, 0x77, 0xdb, 0xfd, 0x17, 0x2f, 0x91, 0x3e, 0xee, 0xd2, 0xc1, 0x4e, 0xb5, 0xdf, 0xcc, 0xaf, 0x5f, 0x9f, 0x7c, 0xdb, 0x5f, 0xda, 0x44, 0x17, 0x2f, 0x75, 0xba, 0xa4, 0xb1, 0xfd, 0xf5, 0xad, 0x8f, 0x1c, 0x86, 0x90, 0x5c, 0x33, 0x38, 0x72, 0x1e, 0xb4, 0xbe, 0x66, 0x28, 0xad, 0xe2, 0xab, 0x38, 0xcd, 0x63, 0xa9, 0x9d, 0xb8, 0x58, 0x68, 0x53, 0x5b, 0x1f, 0x33, 0xd6, 0x9f, 0xa5, 0xc1, 0x20, 0x91, 0xba, 0x7d, 0x80, 0x1e, 0x24, 0x94, 0xdc, 0x92, 0xa4, 0x2, 0x9, 0x1d, 0xe7, 0xe0, 0x9, 0x69, 0x15, 0xf7, 0x58, 0x4e, 0x40, 0xc2, 0xc3, 0x58, 0x8a, 0xb6, 0x31, 0xd1, 0x39, 0xd8, 0x27, 0xed, 0x83, 0x5b, 0x14, 0x33, 0x7d, 0x3d, 0xbb, 0x45, 0x5d, 0x12, 0x55, 0x97, 0x4, 0xe3, 0xb5, 0xf4, 0x8c, 0x77, 0xd6, 0xa7, 0x2c, 0x3b, 0x78, 0x4c, 0x52, 0x81, 0xa, 0x8e, 0x3a, 0xa9, 0x6a, 0x6b, 0xc, 0xe6, 0x3f, 0xa1, 0x8d, 0x86, 0x16, 0xe5, 0x39, 0x78, 0xa2, 0x4d, 0xea, 0xe, 0xfa, 0xdd, 0xa7, 0x0, 0x90, 0x4f, 0x8b, 0xd0, 0xe1, 0x9e, 0x1b, 0xc2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char icon_snap_grid_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xf3, 0xf3, 0xf3, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x85, 0x85, 0xff, 0x83, 0x83, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x80, 0x80, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0xff, 0xff, 0xa, 0xa5, 0x43, 0x1, 0x0, 0x0, 0x0, 0x10, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xff, 0x1d, 0xac, 0xf2, 0xaf, 0x27, 0xed, 0xff, 0xee, 0xb4, 0x1b, 0x1c, 0xb6, 0xaa, 0xf1, 0x50, 0xa6, 0xdd, 0x5f, 0x0, 0x0, 0x0, 0x4e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x62, 0x0, 0x2, 0x40, 0x23, 0xd3, 0x60, 0x0, 0x40, 0xc, 0x3, 0xaf, 0x76, 0x93, 0xfd, 0x97, 0x7d, 0x9b, 0x55, 0x70, 0x12, 0x62, 0xaf, 0x68, 0x0, 0xc4, 0xe9, 0x3c, 0x1, 0x67, 0xf7, 0x17, 0x20, 0x95, 0xd6, 0xc6, 0xee, 0x80, 0x74, 0xde, 0x7b, 0x1f, 0x24, 0xb0, 0x64, 0x29, 0x1f, 0x53, 0x2e, 0xbe, 0x6e, 0x80, 0xf6, 0x19, 0x90, 0x9e, 0x36, 0x8b, 0xf7, 0xc0, 0x5c, 0xdf, 0x0, 0x66, 0x60, 0xae, 0xf3, 0xb9, 0x1, 0xfb, 0xe9, 0x1, 0xa6, 0x26, 0x1, 0xcd, 0x30, 0x66, 0x63, 0x6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char icon_visibility_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x3, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0xdb, 0xe1, 0x4f, 0xe0, 0x0, 0x0, 0x0, 0x96, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xdf, 0xdf, 0xdf, 0xe3, 0xe3, 0xe3, 0xe6, 0xe6, 0xe6, 0xd5, 0xd5, 0xd5, 0xd8, 0xd8, 0xd8, 0xdb, 0xdb, 0xdb, 0xdd, 0xdd, 0xdd, 0xe1, 0xe1, 0xe1, 0xe3, 0xe3, 0xe3, 0xe4, 0xe4, 0xe4, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xde, 0xde, 0xde, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xde, 0xde, 0xde, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xb7, 0x7e, 0xd, 0xb6, 0x0, 0x0, 0x0, 0x32, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x8, 0x9, 0xa, 0xc, 0xd, 0xe, 0xf, 0x11, 0x12, 0x13, 0x2e, 0x2f, 0x32, 0x33, 0x36, 0x37, 0x38, 0x48, 0x49, 0x4b, 0x50, 0x53, 0x55, 0x56, 0x6c, 0x6d, 0x6e, 0x70, 0x77, 0x79, 0x7b, 0x7c, 0xc5, 0xd7, 0xd8, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe1, 0xe2, 0xe3, 0xf0, 0xf2, 0xf3, 0xf4, 0xfe, 0x5e, 0x62, 0x1a, 0x26, 0x0, 0x0, 0x0, 0x83, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x8d, 0xc8, 0x45, 0x42, 0x3, 0x1, 0x0, 0xc0, 0xc0, 0xd4, 0x8b, 0x43, 0x1d, 0x5f, 0x77, 0xcb, 0xff, 0x1f, 0x87, 0xd3, 0xf3, 0xe6, 0x36, 0x61, 0x5c, 0x93, 0xc7, 0x70, 0xe8, 0xc3, 0xa7, 0xe9, 0xbf, 0xaf, 0x62, 0x55, 0x4d, 0x6e, 0x7e, 0x7d, 0xdd, 0x5a, 0x1d, 0x16, 0x8b, 0x7d, 0x64, 0x77, 0xfb, 0xed, 0x69, 0x66, 0x75, 0x1, 0xb0, 0xae, 0x2c, 0x67, 0xc0, 0xab, 0x1e, 0xd8, 0x35, 0xf5, 0x96, 0xa3, 0xbe, 0x1, 0x89, 0x2e, 0xa8, 0xb5, 0x62, 0xa9, 0x9, 0x90, 0x9e, 0xc7, 0x4a, 0x53, 0x20, 0xd0, 0x3d, 0xdb, 0xba, 0xda, 0x70, 0xd2, 0x77, 0x60, 0xde, 0x18, 0xad, 0x1, 0x2e, 0x6b, 0xab, 0x39, 0xc0, 0xc3, 0x60, 0x75, 0x5c, 0x2e, 0x4f, 0xb5, 0xc3, 0x1d, 0x3f, 0xdd, 0x17, 0xaa, 0x9a, 0xff, 0x19, 0x66, 0x2f, 0x61, 0xdf, 0x87, 0xcf, 0x33, 0x46, 0xf5, 0x9, 0xdb, 0xf3, 0x10, 0xc5, 0x55, 0x93, 0xc, 0xea, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char icon_zoom_less_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x13, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x18, 0x31, 0xe0, 0xc1, 0x7f, 0x3c, 0x90, 0xb0, 0x82, 0x11, 0x2, 0x0, 0xbf, 0x57, 0x36, 0x25, 0x52, 0x24, 0x7b, 0x26, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char icon_zoom_more_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x11, 0x3c, 0xf8, 0xf, 0x84, 0x43, 0x4a, 0x1, 0x42, 0x10, 0xf, 0x24, 0xa8, 0x60, 0x78, 0x84, 0x3, 0x61, 0x0, 0x0, 0xca, 0x3a, 0x6d, 0x8d, 0x50, 0x1e, 0x9a, 0xaa, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char icon_zoom_reset_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x33, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0xa, 0x3c, 0xc, 0x7b, 0xf0, 0xff, 0xc1, 0x7f, 0x9c, 0x22, 0xcf, 0x44, 0x1e, 0xbc, 0x84, 0x72, 0xb1, 0x8b, 0x3c, 0x58, 0x5, 0xe4, 0x40, 0xb8, 0x38, 0x45, 0x18, 0x60, 0x5c, 0x84, 0x30, 0x59, 0xa, 0xa0, 0x80, 0x6e, 0xa, 0x86, 0x92, 0x2f, 0x8, 0x3, 0x0, 0x69, 0xc8, 0x86, 0x87, 0x72, 0xca, 0x85, 0x23, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char indeterminate_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x36, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x38, 0x37, 0x40, 0x20, 0x20, 0x24, 0x20, 0x20, 0x24, 0x38, 0x36, 0x40, 0x20, 0x20, 0x25, 0x1e, 0x1e, 0x22, 0x1f, 0x1f, 0x23, 0x20, 0x20, 0x24, 0x22, 0x22, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0xfe, 0xfe, 0xfe, 0x98, 0x4d, 0x2d, 0x9a, 0x0, 0x0, 0x0, 0x12, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x7, 0x27, 0x50, 0x66, 0x68, 0xb4, 0xfa, 0xfb, 0xb4, 0xfa, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1c, 0x77, 0x5e, 0x7f, 0x0, 0x0, 0x0, 0x59, 0x49, 0x44, 0x41, 0x54, 0x18, 0x95, 0x85, 0xcf, 0xc1, 0x12, 0x80, 0x20, 0x8, 0x45, 0xd1, 0x4, 0x14, 0xd, 0xc5, 0xfa, 0xff, 0x9f, 0x8d, 0x9c, 0x6c, 0x9a, 0xb4, 0xe9, 0x2e, 0xcf, 0x42, 0x9e, 0xcb, 0x32, 0xe4, 0x0, 0xc9, 0xb7, 0x8, 0xc1, 0x19, 0x40, 0x60, 0xc9, 0x2d, 0xe1, 0x0, 0x6, 0xc8, 0x45, 0x6b, 0x4b, 0xb, 0xa3, 0x1, 0x89, 0x6e, 0x57, 0x2a, 0x64, 0xe0, 0x73, 0xed, 0x50, 0xb3, 0x9f, 0xc3, 0x7e, 0xf7, 0x5, 0x7f, 0x6f, 0xc, 0x67, 0x9f, 0xc3, 0xe2, 0x39, 0xc, 0x52, 0xec, 0xd3, 0xd7, 0x4, 0xb3, 0xcf, 0xbd, 0x3a, 0x0, 0xa0, 0xa2, 0x8, 0xbc, 0xf6, 0x84, 0x3a, 0x9d, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char line_edit_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x4, 0x3, 0x0, 0x0, 0x0, 0x7f, 0x1c, 0xd2, 0x8e, 0x0, 0x0, 0x0, 0x2a, 0x50, 0x4c, 0x54, 0x45, 0x17, 0x16, 0x1a, 0x1d, 0x1c, 0x21, 0x20, 0x1e, 0x24, 0x21, 0x1f, 0x25, 0x1d, 0x1c, 0x21, 0x20, 0x1e, 0x24, 0x1d, 0x1c, 0x21, 0x1d, 0x1c, 0x21, 0x24, 0x22, 0x29, 0x28, 0x26, 0x2d, 0x28, 0x26, 0x2e, 0x2b, 0x2a, 0x31, 0x2c, 0x2a, 0x32, 0xff, 0xff, 0xff, 0xb9, 0x11, 0x56, 0x3e, 0x0, 0x0, 0x0, 0x8, 0x74, 0x52, 0x4e, 0x53, 0x6f, 0xef, 0xf7, 0xf7, 0xf0, 0xf9, 0xf1, 0xee, 0xcf, 0x21, 0xd2, 0xdf, 0x0, 0x0, 0x0, 0x2d, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x54, 0x36, 0x36, 0x12, 0x60, 0xf0, 0x98, 0xb5, 0x6a, 0x65, 0xb, 0x43, 0xe4, 0x9e, 0x33, 0xa7, 0xa7, 0x32, 0x58, 0x9d, 0x39, 0x73, 0x66, 0x31, 0x16, 0x12, 0x22, 0xb, 0x52, 0xd9, 0xc6, 0xc0, 0x2, 0xd4, 0x55, 0x0, 0x0, 0xc, 0x14, 0x1a, 0x90, 0x55, 0x1a, 0xec, 0xdb, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char line_edit_clear_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x65, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xad, 0x90, 0x1, 0x6, 0xc0, 0x30, 0xc, 0x45, 0x77, 0x89, 0xd5, 0x76, 0xb3, 0x9e, 0x7b, 0x65, 0x63, 0xd, 0xf9, 0xbb, 0x48, 0x3b, 0xb3, 0x92, 0x54, 0x42, 0xb1, 0x5, 0x88, 0xf7, 0xc8, 0xcf, 0x9f, 0xfe, 0x1a, 0x8e, 0x14, 0xf4, 0x4e, 0x81, 0x63, 0x87, 0x51, 0x90, 0x28, 0x8, 0x46, 0x42, 0x51, 0x4a, 0x9e, 0x79, 0x43, 0xc5, 0x81, 0x55, 0x6f, 0xbc, 0x34, 0xdc, 0x2b, 0x2e, 0x16, 0xe5, 0x3a, 0xb1, 0xb, 0xb6, 0xca, 0x3, 0x2b, 0xb2, 0xc2, 0xbe, 0xf0, 0x66, 0x71, 0x4f, 0x70, 0x3b, 0x61, 0x14, 0x89, 0x26, 0x71, 0x5d, 0x6c, 0x9f, 0x1e, 0x17, 0x35, 0xae, 0xfa, 0xeb, 0xdc, 0x62, 0xc3, 0x84, 0x2d, 0x77, 0x22, 0xda, 0x98, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char line_edit_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x8, 0x4, 0x0, 0x0, 0x0, 0x27, 0x3b, 0x7, 0x36, 0x0, 0x0, 0x0, 0x4e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x94, 0xc8, 0x67, 0x6b, 0x60, 0xe6, 0x60, 0x64, 0x80, 0x80, 0xff, 0xc, 0x7f, 0x7f, 0xfc, 0x6a, 0x60, 0x94, 0xfb, 0xc0, 0xce, 0xcf, 0xc2, 0x80, 0x10, 0xfc, 0xc3, 0xf0, 0xf3, 0x23, 0xa3, 0xe2, 0x4f, 0xe, 0x36, 0x54, 0xc1, 0x1f, 0xbf, 0x18, 0x95, 0xbe, 0x73, 0x70, 0xb0, 0x30, 0xc0, 0x1, 0x48, 0xf0, 0x7, 0x85, 0x82, 0x58, 0x2d, 0xc2, 0xe6, 0xa4, 0x4f, 0x20, 0xc7, 0x37, 0x32, 0xb3, 0x23, 0x39, 0xfe, 0xfb, 0xaf, 0x46, 0x0, 0xee, 0x2a, 0x2f, 0xce, 0x4c, 0x47, 0x66, 0xf6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char mini_checkerboard_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x0, 0x0, 0x0, 0x0, 0x3a, 0x98, 0xa0, 0xbd, 0x0, 0x0, 0x0, 0x17, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x78, 0x0, 0x5, 0xff, 0xa1, 0x60, 0xa0, 0x4, 0x60, 0xc, 0x98, 0xc4, 0x0, 0x9, 0x0, 0x0, 0x44, 0x81, 0xef, 0x81, 0xc1, 0x26, 0x8e, 0x8, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char option_arrow_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x3e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x2, 0xdc, 0x4f, 0xb8, 0x9f, 0x80, 0x45, 0xf8, 0xa1, 0xf6, 0x83, 0x2f, 0xf, 0xbe, 0x3c, 0xd4, 0x46, 0x13, 0x7e, 0xc1, 0xfd, 0xe0, 0xea, 0x83, 0xff, 0x40, 0x78, 0xf5, 0x5, 0x37, 0xaa, 0xfa, 0xf9, 0x40, 0x41, 0x30, 0x7c, 0x38, 0x9f, 0x81, 0x12, 0x80, 0x69, 0x14, 0x61, 0xcb, 0x11, 0xce, 0xc5, 0xe5, 0x41, 0xc2, 0x0, 0x0, 0x95, 0x48, 0x37, 0x91, 0x1f, 0xec, 0x77, 0x5, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char option_button_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x40, 0xde, 0x8d, 0x6b, 0x0, 0x0, 0x1, 0x2f, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3f, 0x3f, 0x3f, 0x5a, 0x5a, 0x5a, 0x2b, 0x2b, 0x31, 0x2e, 0x2e, 0x34, 0x59, 0x59, 0x59, 0x2a, 0x2a, 0x30, 0x4b, 0x4b, 0x4b, 0x22, 0x22, 0x27, 0x35, 0x35, 0x35, 0x4a, 0x4a, 0x4a, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x56, 0x56, 0x56, 0x62, 0x62, 0x62, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x2d, 0x2d, 0x34, 0x2f, 0x2f, 0x36, 0x2e, 0x2e, 0x35, 0x2c, 0x2c, 0x32, 0x48, 0x48, 0x48, 0x44, 0x44, 0x44, 0x43, 0x43, 0x43, 0x54, 0x54, 0x54, 0x26, 0x26, 0x2b, 0x24, 0x24, 0x28, 0x27, 0x27, 0x2d, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x25, 0x25, 0x2b, 0x23, 0x23, 0x28, 0x26, 0x26, 0x2c, 0x25, 0x25, 0x2a, 0x2a, 0x2a, 0x2f, 0x2b, 0x2b, 0x31, 0x22, 0x22, 0x26, 0x52, 0x52, 0x52, 0x42, 0x42, 0x42, 0x2d, 0x2d, 0x33, 0x22, 0x22, 0x27, 0x51, 0x51, 0x51, 0x40, 0x40, 0x40, 0x27, 0x27, 0x2b, 0x2e, 0x2e, 0x34, 0x2c, 0x2c, 0x31, 0x29, 0x29, 0x2e, 0x4f, 0x4f, 0x4f, 0x3f, 0x3f, 0x3f, 0x4d, 0x4d, 0x4d, 0x3e, 0x3e, 0x3e, 0x24, 0x24, 0x2a, 0x24, 0x24, 0x29, 0x20, 0x20, 0x25, 0x4c, 0x4c, 0x4c, 0x3d, 0x3d, 0x3d, 0x28, 0x28, 0x2d, 0x2b, 0x2b, 0x30, 0x29, 0x29, 0x2d, 0x20, 0x20, 0x23, 0x4a, 0x4a, 0x4a, 0x3b, 0x3b, 0x3b, 0x22, 0x22, 0x28, 0x27, 0x27, 0x2c, 0x1e, 0x1e, 0x22, 0x49, 0x49, 0x49, 0x3a, 0x3a, 0x3a, 0x21, 0x21, 0x26, 0x21, 0x21, 0x25, 0x23, 0x23, 0x27, 0x20, 0x20, 0x24, 0x1d, 0x1d, 0x21, 0x39, 0x39, 0x39, 0x47, 0x47, 0x47, 0x1f, 0x1f, 0x24, 0x1f, 0x1f, 0x23, 0x1e, 0x1e, 0x21, 0x46, 0x46, 0x46, 0xd3, 0xa7, 0xd4, 0x88, 0x0, 0x0, 0x0, 0x24, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x1d, 0x16, 0xd, 0x7, 0x2, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x43, 0x3a, 0x2d, 0x1b, 0x77, 0xef, 0xe6, 0x49, 0xef, 0xe6, 0xef, 0xe7, 0x77, 0xef, 0xe4, 0x4a, 0xba, 0xea, 0xc1, 0xeb, 0x0, 0x0, 0x0, 0xec, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6c, 0x8e, 0x5, 0x4e, 0x0, 0x31, 0x10, 0x45, 0xff, 0xef, 0x56, 0xc2, 0xe2, 0xee, 0x4e, 0x3c, 0xc8, 0xd, 0xb8, 0x38, 0xa7, 0xc0, 0xdd, 0xdd, 0x5d, 0xbb, 0x94, 0x4c, 0xd2, 0xc1, 0xdf, 0x4a, 0x47, 0x5e, 0x27, 0xc3, 0xc, 0x80, 0x64, 0x24, 0xb8, 0xc7, 0x4f, 0x2c, 0x6b, 0xd5, 0x90, 0xff, 0xdd, 0x23, 0x7e, 0xc1, 0xa2, 0xb6, 0x64, 0xad, 0x26, 0x82, 0xc6, 0xef, 0x45, 0xbc, 0xe3, 0x1, 0x2c, 0x69, 0x9b, 0xc8, 0x7f, 0x5, 0x36, 0x1e, 0x41, 0x84, 0xd6, 0x4, 0x25, 0x90, 0xb7, 0x39, 0x6c, 0x4c, 0x2f, 0xbe, 0x68, 0xdf, 0x13, 0xa1, 0x9e, 0xc8, 0xa4, 0xb7, 0xe7, 0x47, 0x93, 0x63, 0x1b, 0xf9, 0xdc, 0x8, 0x88, 0x60, 0xbf, 0x4, 0xff, 0xd2, 0x56, 0x93, 0xe3, 0xb7, 0xb2, 0xf6, 0x2c, 0x36, 0x1, 0x16, 0xf4, 0x5f, 0x42, 0xc4, 0x17, 0x8f, 0xb5, 0xc0, 0xa5, 0x8, 0x30, 0x5f, 0xc2, 0x5d, 0xcf, 0xc9, 0xd, 0x74, 0x87, 0x8b, 0x5e, 0x56, 0x22, 0x24, 0xf7, 0x6d, 0xc2, 0xd1, 0x80, 0x26, 0x27, 0x5d, 0x5b, 0x67, 0x7d, 0x2f, 0x80, 0x4d, 0xc9, 0x7f, 0x9, 0x63, 0xa7, 0x61, 0x23, 0xc7, 0x74, 0x3d, 0xf, 0xae, 0x41, 0x84, 0x6f, 0x13, 0xe6, 0x26, 0xfa, 0x36, 0x46, 0x73, 0xbc, 0xba, 0x3b, 0xd6, 0xca, 0x8, 0xd0, 0xd6, 0x36, 0x4e, 0x35, 0xeb, 0xad, 0xd7, 0xb0, 0x60, 0x72, 0xdc, 0xda, 0x9c, 0x2, 0x67, 0x76, 0x64, 0x82, 0x99, 0x9b, 0xb6, 0x80, 0xb0, 0x7e, 0x8d, 0xf6, 0x5a, 0xdd, 0xe1, 0xb5, 0xba, 0xba, 0xb1, 0x0, 0xcd, 0xc7, 0x50, 0x23, 0xeb, 0xfb, 0x7f, 0xb4, 0xc8, 0x22, 0x18, 0xdd, 0x0, 0xd5, 0xec, 0x4e, 0x53, 0xc6, 0x18, 0x44, 0x3f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char option_button_disabled_mirrored_png[] = {
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-};
-
-static const unsigned char option_button_hover_png[] = {
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-};
-
-static const unsigned char option_button_hover_mirrored_png[] = {
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-};
-
-static const unsigned char option_button_normal_png[] = {
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-};
-
-static const unsigned char option_button_normal_mirrored_png[] = {
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-};
-
-static const unsigned char option_button_pressed_png[] = {
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-};
-
-static const unsigned char option_button_pressed_mirrored_png[] = {
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-};
-
-static const unsigned char overbright_indicator_png[] = {
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-};
-
-static const unsigned char panel_bg_png[] = {
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-};
-
-static const unsigned char picker_cursor_png[] = {
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-};
-
-static const unsigned char popup_bg_png[] = {
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-};
-
-static const unsigned char popup_bg_disabled_png[] = {
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-};
-
-static const unsigned char popup_window_png[] = {
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-};
-
-static const unsigned char progress_bar_png[] = {
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-};
-
-static const unsigned char progress_fill_png[] = {
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-};
-
-static const unsigned char radio_checked_png[] = {
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-};
-
-static const unsigned char radio_checked_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x45, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x4, 0x3, 0x4, 0x9, 0x9, 0x9, 0x6, 0x6, 0x6, 0xa, 0xa, 0xb, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x7f, 0x7f, 0x82, 0xd8, 0xd8, 0xd8, 0xd9, 0xd9, 0xd9, 0x47, 0x47, 0x48, 0xd3, 0xd3, 0xd3, 0xa2, 0xa2, 0xa2, 0x79, 0x79, 0x79, 0x73, 0x73, 0x73, 0x1c, 0x1c, 0x1c, 0x3, 0x3, 0x3, 0x0, 0x0, 0x0, 0x83, 0xac, 0xe9, 0xaf, 0x0, 0x0, 0x0, 0x1, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x40, 0xe6, 0xd8, 0x66, 0x0, 0x0, 0x0, 0x3f, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x63, 0x60, 0x20, 0xe, 0xf0, 0x8, 0x2, 0x1, 0xf, 0x9c, 0x2b, 0x2c, 0x8, 0x5, 0xc2, 0x50, 0x1, 0xb0, 0x34, 0x58, 0x11, 0x5c, 0xbd, 0x10, 0x3f, 0x10, 0x8, 0xc1, 0x74, 0x1, 0x65, 0xf8, 0xc1, 0x0, 0xa6, 0x4, 0x28, 0x1, 0x11, 0xe0, 0xc1, 0x2d, 0x80, 0xa6, 0x5, 0xc3, 0x50, 0xc, 0x6b, 0x31, 0x1d, 0x86, 0xe1, 0x74, 0xfc, 0x0, 0x0, 0x1b, 0xc, 0x7, 0xb9, 0xa, 0x5e, 0x2e, 0x12, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char radio_unchecked_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4, 0x3, 0x4, 0x9, 0x9, 0x9, 0x6, 0x6, 0x6, 0xa, 0xa, 0xb, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x7f, 0x7f, 0x82, 0xd9, 0xd9, 0xd9, 0x47, 0x47, 0x48, 0x2b, 0x6e, 0xf2, 0xbf, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1b, 0x88, 0xd1, 0xf7, 0x64, 0xf6, 0x2, 0xb3, 0xed, 0xd7, 0x0, 0x0, 0x0, 0x49, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x2, 0x61, 0x15, 0xed, 0xa9, 0x20, 0x5a, 0x72, 0xf5, 0x99, 0x33, 0xbb, 0x26, 0x1, 0x19, 0x73, 0xcf, 0x0, 0xc1, 0x4d, 0x6, 0x6, 0xd6, 0x35, 0x20, 0xc6, 0xa9, 0x0, 0x6, 0xb6, 0x3d, 0x20, 0xc6, 0xe9, 0x4, 0x6, 0xf6, 0x33, 0x60, 0x50, 0xc0, 0xc0, 0x1, 0x61, 0x34, 0xc0, 0x19, 0x70, 0x29, 0xb8, 0x62, 0xb8, 0x76, 0x84, 0x81, 0xc, 0x96, 0x20, 0x2b, 0xa6, 0xc0, 0x2d, 0x45, 0x0, 0x0, 0x37, 0xca, 0x3d, 0x81, 0xb4, 0x84, 0xb6, 0x80, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char radio_unchecked_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0xf, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x54, 0x54, 0x54, 0xad, 0xad, 0xad, 0x80, 0x80, 0x81, 0x64, 0x64, 0x64, 0xf4, 0x17, 0x36, 0x28, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1b, 0xfc, 0xf6, 0x4, 0xd4, 0x0, 0x0, 0x0, 0x40, 0x49, 0x44, 0x41, 0x54, 0x78, 0x5e, 0x7d, 0x8d, 0xb1, 0x11, 0x80, 0x40, 0xc, 0xc3, 0x94, 0xd, 0x12, 0x60, 0x1, 0xc4, 0x4, 0xb0, 0x1, 0xfb, 0x2f, 0x45, 0xe5, 0x3b, 0xaa, 0x57, 0xe5, 0xc2, 0xb6, 0x20, 0xc0, 0xcc, 0xc, 0x40, 0xed, 0x7a, 0x37, 0x70, 0xa8, 0xbe, 0x50, 0x9b, 0xea, 0xd9, 0xd4, 0xa3, 0x7a, 0x35, 0xa5, 0xaa, 0xeb, 0x90, 0x72, 0xe6, 0x39, 0xfc, 0x2b, 0x22, 0xd, 0x1f, 0xe7, 0x64, 0xa, 0x5d, 0x6c, 0xfe, 0xc1, 0x3b, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char scroll_bg_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x45, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x40, 0x3e, 0x4a, 0x2a, 0x29, 0x2f, 0x20, 0x20, 0x24, 0x3f, 0x3e, 0x49, 0x1f, 0x1f, 0x24, 0x20, 0x20, 0x24, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x3f, 0x3e, 0x49, 0x3f, 0x3e, 0x49, 0x1e, 0x1e, 0x23, 0x20, 0x20, 0x25, 0x22, 0x22, 0x27, 0x23, 0x23, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0x14, 0xee, 0x69, 0x20, 0x0, 0x0, 0x0, 0x11, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0x19, 0x40, 0x5d, 0x66, 0x28, 0x93, 0xf0, 0xfc, 0x94, 0xfc, 0xfd, 0x67, 0x1a, 0x96, 0x95, 0x1c, 0xf0, 0x43, 0x52, 0x0, 0x0, 0x0, 0x55, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x55, 0x8e, 0x45, 0x2, 0x80, 0x50, 0x10, 0x42, 0xc1, 0xee, 0xfb, 0x5f, 0xd4, 0xd6, 0xdf, 0xfd, 0x36, 0xd3, 0x3, 0x4, 0xd, 0x90, 0x6, 0xb2, 0x25, 0x39, 0xe0, 0xd2, 0xf9, 0xcb, 0x6a, 0x60, 0x6f, 0x27, 0xb7, 0xbc, 0x58, 0xb7, 0x53, 0x4d, 0x0, 0xf2, 0x3f, 0x5e, 0x36, 0x43, 0x5f, 0xc3, 0xf0, 0xdf, 0x17, 0xd7, 0xa6, 0xae, 0x60, 0x10, 0xff, 0x57, 0x16, 0xc5, 0x5a, 0xf1, 0x60, 0xe3, 0xe7, 0x5f, 0x37, 0x46, 0x74, 0xba, 0x9a, 0x16, 0xef, 0x37, 0x1c, 0x6f, 0x61, 0x47, 0x1, 0xa5, 0xc7, 0x32, 0x47, 0x38, 0x12, 0x92, 0xb1, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char scroll_button_left_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0xc2, 0xc2, 0xc2, 0xc1, 0xc1, 0xc1, 0xc0, 0xc0, 0xc0, 0xbf, 0xbf, 0xbf, 0xbe, 0xbe, 0xbe, 0x59, 0x59, 0x59, 0x8e, 0x47, 0x76, 0xf1, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x3e, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0x51, 0x19, 0x33, 0xa1, 0x8c, 0xae, 0x55, 0x50, 0xc6, 0x2e, 0x28, 0xa3, 0x7b, 0xf7, 0x6e, 0x8, 0xa3, 0xe7, 0xcc, 0x19, 0xa8, 0x14, 0x9c, 0xd1, 0x7b, 0x17, 0xa6, 0xfd, 0x1d, 0x86, 0x81, 0x60, 0x6, 0xdc, 0x52, 0x43, 0x88, 0x33, 0x44, 0x0, 0xcc, 0x4e, 0x3f, 0xd1, 0x4, 0x90, 0xbf, 0x60, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char scroll_button_left_hl_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xc9, 0xc9, 0xc9, 0xc8, 0xc8, 0xc8, 0xc6, 0xc6, 0xc6, 0xc7, 0xc7, 0xc7, 0xc5, 0xc5, 0xc5, 0xc4, 0xc4, 0xc4, 0xc3, 0xc3, 0xc3, 0x58, 0xf9, 0x63, 0x6a, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x42, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0x51, 0x19, 0x33, 0xa1, 0x8c, 0xae, 0x55, 0x50, 0xc6, 0x9e, 0x3d, 0x10, 0x46, 0xf7, 0xee, 0xdb, 0x10, 0x46, 0xef, 0xdd, 0xbb, 0x50, 0xa9, 0x77, 0xef, 0xa0, 0x8c, 0xfe, 0x7f, 0x30, 0xed, 0xff, 0x81, 0xc, 0x4c, 0x93, 0x11, 0x96, 0x1a, 0x42, 0x9c, 0x21, 0x2, 0x0, 0xfe, 0x97, 0x40, 0xa0, 0xa6, 0x84, 0xb1, 0xf6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char scroll_button_right_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0xc2, 0xc2, 0xc2, 0xc1, 0xc1, 0xc1, 0xc0, 0xc0, 0xc0, 0xbf, 0xbf, 0xbf, 0xbe, 0xbe, 0xbe, 0x59, 0x59, 0x59, 0x8e, 0x47, 0x76, 0xf1, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x40, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0x51, 0x18, 0x33, 0x61, 0x8c, 0x59, 0x2b, 0xa0, 0x8c, 0x5d, 0xab, 0xa0, 0x8c, 0xdd, 0xbb, 0x77, 0x40, 0x18, 0x67, 0xce, 0x9c, 0x80, 0x31, 0xa0, 0x52, 0x77, 0x6f, 0x40, 0x19, 0xef, 0x30, 0xc, 0x84, 0x30, 0xe0, 0x96, 0x1a, 0x42, 0x9c, 0x21, 0x2, 0x0, 0xfd, 0x36, 0x40, 0x93, 0xf1, 0x83, 0x5f, 0xf2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char scroll_button_right_hl_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xc9, 0xc9, 0xc9, 0xc8, 0xc8, 0xc8, 0xc6, 0xc6, 0xc6, 0xc7, 0xc7, 0xc7, 0xc5, 0xc5, 0xc5, 0xc4, 0xc4, 0xc4, 0xc3, 0xc3, 0xc3, 0xc2, 0xc2, 0xc2, 0x2e, 0x3d, 0xb1, 0x1e, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x49, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x65, 0xc8, 0x31, 0x16, 0x2, 0x20, 0x10, 0x43, 0xc1, 0xe4, 0x83, 0xdc, 0xff, 0xb8, 0x88, 0xf, 0x57, 0xb, 0x8b, 0x80, 0x53, 0xe, 0xf2, 0x23, 0x18, 0xc6, 0x68, 0x61, 0x74, 0xca, 0xa, 0x2e, 0x74, 0xf9, 0x85, 0xfd, 0x17, 0x5c, 0x81, 0xfb, 0x11, 0x2a, 0xaa, 0x65, 0x80, 0x20, 0xc3, 0x5f, 0xaf, 0x2b, 0x96, 0xce, 0x78, 0xea, 0x88, 0x39, 0x95, 0x91, 0x70, 0x29, 0x94, 0xd9, 0x6b, 0x87, 0xf5, 0xfe, 0x0, 0xc6, 0xa7, 0x1b, 0x66, 0x7b, 0x42, 0xf1, 0x14, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char scroll_grabber_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x5d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x5b, 0x59, 0x61, 0x5b, 0x59, 0x61, 0x5a, 0x58, 0x60, 0x59, 0x57, 0x5f, 0x5a, 0x58, 0x60, 0x5a, 0x58, 0x60, 0x57, 0x56, 0x5e, 0x58, 0x56, 0x5e, 0x56, 0x55, 0x5d, 0x57, 0x55, 0x5d, 0x57, 0x55, 0x5d, 0x55, 0x53, 0x5b, 0x55, 0x53, 0x5b, 0x54, 0x53, 0x5b, 0x55, 0x54, 0x5c, 0x54, 0x52, 0x5a, 0x55, 0x53, 0x5b, 0x5a, 0x58, 0x60, 0x56, 0x54, 0x5c, 0x54, 0x53, 0x5a, 0x55, 0x53, 0x5b, 0x53, 0x51, 0x59, 0x52, 0x51, 0x59, 0x52, 0x50, 0x58, 0x51, 0x50, 0x58, 0x51, 0x4f, 0x57, 0x50, 0x4e, 0x56, 0x4f, 0x4d, 0x55, 0x50, 0x4f, 0x57, 0x54, 0x52, 0x5a, 0xae, 0x55, 0xff, 0xf7, 0x0, 0x0, 0x0, 0x12, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x2c, 0xb8, 0xf4, 0x2e, 0xf2, 0xb8, 0xf4, 0xf5, 0xf4, 0xf5, 0xb8, 0x2f, 0xf2, 0x2e, 0xb8, 0xf4, 0xb8, 0x66, 0xf6, 0xf7, 0x12, 0x0, 0x0, 0x0, 0x48, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x64, 0xc7, 0xb1, 0x11, 0x80, 0x40, 0x8, 0x45, 0x41, 0xff, 0x83, 0x2, 0xe, 0xfb, 0x2f, 0x13, 0xe2, 0xf3, 0x6, 0x12, 0x1d, 0x37, 0x5b, 0xae, 0x97, 0x5f, 0x84, 0xdd, 0x68, 0xe2, 0x1e, 0x41, 0xb8, 0x77, 0x58, 0x6, 0xb6, 0xe8, 0x88, 0xd1, 0xe1, 0x93, 0xad, 0x63, 0xab, 0xa3, 0x3a, 0xa3, 0x26, 0xa9, 0x4a, 0x52, 0xf9, 0xc, 0x62, 0xcf, 0xa7, 0x8f, 0x1f, 0x1e, 0xbd, 0xff, 0x84, 0xee, 0x2, 0x0, 0x54, 0x76, 0x10, 0x19, 0x1e, 0xd7, 0x1d, 0x9b, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char scroll_grabber_hl_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x69, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x97, 0xd0, 0xdf, 0x92, 0xcb, 0xdc, 0x84, 0xbb, 0xd4, 0x92, 0xca, 0xdc, 0x95, 0xd0, 0xdd, 0x83, 0xbb, 0xd3, 0x8b, 0xc8, 0xd7, 0x79, 0xb5, 0xcb, 0x78, 0xb4, 0xca, 0x73, 0xb0, 0xc7, 0x73, 0xb0, 0xc7, 0x7b, 0xc0, 0xcf, 0x79, 0xc5, 0xd1, 0x6b, 0xae, 0xc1, 0x75, 0xc6, 0xcf, 0x70, 0xbc, 0xca, 0x64, 0xa6, 0xbc, 0x71, 0xbc, 0xc9, 0x82, 0xba, 0xd4, 0x6a, 0xa2, 0xc6, 0x62, 0x9a, 0xc2, 0x61, 0x9a, 0xc1, 0x68, 0x9f, 0xc2, 0x5d, 0x92, 0xbb, 0x5c, 0x92, 0xb8, 0x58, 0x8d, 0xb6, 0x59, 0x8e, 0xb3, 0x56, 0x89, 0xb0, 0x5c, 0x91, 0xb2, 0x53, 0x84, 0xa9, 0x58, 0x8f, 0xae, 0x54, 0x83, 0xa4, 0x57, 0x8e, 0xad, 0x64, 0xa5, 0xba, 0x17, 0x3b, 0xfc, 0x67, 0x0, 0x0, 0x0, 0x13, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x25, 0xad, 0xf1, 0xad, 0x27, 0xef, 0xad, 0xf1, 0xf3, 0xf1, 0xf3, 0xad, 0x28, 0xef, 0x27, 0xad, 0xf2, 0xad, 0xcd, 0x8a, 0x27, 0xfe, 0x0, 0x0, 0x0, 0x46, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x7d, 0x8a, 0x25, 0x2, 0xc4, 0x40, 0x0, 0x3, 0x27, 0x39, 0x52, 0x57, 0xfa, 0xff, 0x1f, 0x17, 0x54, 0x19, 0x6d, 0x61, 0x4c, 0x90, 0x5b, 0x5e, 0x80, 0xec, 0x66, 0x58, 0x76, 0x3, 0x1f, 0x15, 0xd2, 0x9c, 0x97, 0x61, 0xf, 0xbf, 0x4a, 0xc0, 0x12, 0x3b, 0xde, 0xfb, 0xeb, 0x8, 0x66, 0xf, 0xbe, 0x8, 0x2, 0x83, 0x92, 0xec, 0x57, 0x12, 0x8, 0x28, 0xa5, 0x3a, 0x4e, 0x89, 0x7, 0x56, 0x51, 0x36, 0x11, 0x22, 0x4, 0xb, 0xcc, 0xf7, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char scroll_grabber_pressed_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x2f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x3a, 0xd8, 0xcf, 0xb2, 0xc1, 0x7d, 0xc3, 0x14, 0x20, 0x74, 0xdf, 0xcf, 0x82, 0x22, 0xb1, 0xc1, 0x7d, 0xfd, 0x2e, 0x8, 0xdc, 0xe0, 0x8e, 0x2a, 0x31, 0x5, 0x2e, 0x31, 0x85, 0x90, 0x4, 0xa6, 0x51, 0xb8, 0x2d, 0xa7, 0x36, 0x0, 0x0, 0x7b, 0xcd, 0x2b, 0x75, 0x45, 0x5e, 0xf8, 0x88, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char selection_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xfd, 0xfb, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf6, 0xff, 0xf6, 0xf4, 0xff, 0x15, 0x15, 0x17, 0xff, 0x70, 0xc0, 0x21, 0x0, 0x0, 0x0, 0xe, 0x74, 0x52, 0x4e, 0x53, 0x6, 0xf, 0x16, 0x18, 0x2a, 0x3b, 0x40, 0x3c, 0x6, 0x3d, 0x44, 0x3e, 0x31, 0x25, 0x8, 0x3d, 0x16, 0xb4, 0x0, 0x0, 0x0, 0x37, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x54, 0x36, 0x6, 0x2, 0x23, 0x1, 0x6, 0x91, 0xb0, 0x34, 0x20, 0x48, 0x75, 0x64, 0x50, 0xef, 0x5c, 0x5, 0x4, 0x33, 0x8a, 0x18, 0xcc, 0xf6, 0xdc, 0x5, 0x82, 0xd3, 0xc9, 0xc, 0x66, 0x6b, 0x41, 0x8c, 0x5b, 0x94, 0x33, 0x60, 0x6, 0xc2, 0xad, 0x80, 0x5b, 0xa, 0x73, 0x6, 0x0, 0x45, 0x34, 0x48, 0x41, 0xa3, 0xc5, 0x91, 0x23, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char selection_oof_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x2c, 0x2, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xaf, 0xdf, 0x90, 0xa5, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0xa, 0x1a, 0x26, 0x29, 0x2a, 0x48, 0x65, 0x6d, 0x6e, 0x66, 0x3, 0x20, 0x25, 0x16, 0xc, 0x1f, 0x74, 0xbf, 0x74, 0x0, 0x0, 0x0, 0x37, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x64, 0x54, 0x52, 0x64, 0x60, 0x60, 0x78, 0x77, 0x8f, 0x51, 0x34, 0x8, 0xcc, 0xb8, 0xcd, 0xa8, 0xd9, 0x4, 0x66, 0xdc, 0x60, 0x74, 0x2f, 0x33, 0x4, 0x32, 0xde, 0xce, 0x64, 0xf4, 0x68, 0x53, 0x0, 0x32, 0xfe, 0xcd, 0xa0, 0x90, 0x1, 0x37, 0x10, 0x6e, 0x5, 0xdc, 0x52, 0xb8, 0x33, 0x0, 0xcc, 0x7, 0x26, 0xff, 0x1f, 0x38, 0x23, 0x97, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char space_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x1c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x16, 0xfc, 0x17, 0xfc, 0x2f, 0x88, 0xcc, 0x15, 0xfa, 0x6f, 0x4, 0x84, 0x82, 0x18, 0x2, 0xe8, 0x5a, 0x88, 0x4, 0x0, 0x8c, 0xa4, 0xd, 0x47, 0x8, 0xea, 0xcc, 0xbb, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char spinbox_updown_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x59, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x11, 0xdc, 0x4f, 0x7f, 0x98, 0x86, 0x47, 0xfa, 0x81, 0xe5, 0x83, 0x1f, 0xf, 0x7e, 0x3d, 0xb2, 0xc5, 0xa5, 0x5b, 0xe2, 0xc1, 0x93, 0x7, 0xff, 0x81, 0xf0, 0xf9, 0x63, 0x69, 0x2c, 0xd2, 0x67, 0x58, 0xef, 0x1f, 0x2, 0x4a, 0x42, 0xe0, 0xf1, 0xdb, 0xec, 0x98, 0xfa, 0x67, 0x2, 0x25, 0xe0, 0xf0, 0xe1, 0x2, 0x86, 0x41, 0x7, 0x30, 0x1d, 0x39, 0x3, 0xbf, 0x37, 0x8f, 0xdd, 0x66, 0x27, 0x29, 0xa0, 0x10, 0x4a, 0x2c, 0xa0, 0x41, 0x8d, 0x1b, 0x3c, 0x4c, 0x3, 0x46, 0x16, 0x69, 0x0, 0x0, 0x87, 0x2a, 0x58, 0xb5, 0x18, 0xe9, 0x80, 0x2c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char submenu_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x78, 0xc0, 0xf0, 0xe0, 0x3f, 0x8, 0xde, 0x4f, 0x60, 0x0, 0x3, 0xb8, 0xc0, 0x83, 0x2f, 0xf, 0xb5, 0xe1, 0x2, 0x50, 0x78, 0xf5, 0x5, 0x37, 0xaa, 0xc0, 0xff, 0x87, 0xf3, 0x31, 0x4, 0x30, 0xb5, 0x60, 0x1a, 0x8a, 0x61, 0x2d, 0x0, 0xa6, 0x55, 0x4f, 0xb1, 0x91, 0xd6, 0xa7, 0xae, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char submenu_mirrored_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x1, 0x6f, 0x72, 0x4e, 0x54, 0x1, 0xcf, 0xa2, 0x77, 0x9a, 0x0, 0x0, 0x0, 0x57, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x55, 0xcb, 0xa1, 0x11, 0x83, 0x40, 0x14, 0x45, 0xd1, 0xb3, 0x6b, 0x10, 0x34, 0x10, 0x47, 0x34, 0xf4, 0x13, 0x9d, 0x2, 0x28, 0x87, 0x2a, 0xe8, 0x84, 0x2, 0x82, 0x65, 0x71, 0x69, 0x0, 0x11, 0xf5, 0x11, 0x4c, 0x66, 0xd8, 0xe7, 0xee, 0x99, 0x79, 0x80, 0xed, 0x5d, 0xa2, 0x44, 0x9, 0x12, 0xec, 0x43, 0x2c, 0x5a, 0x78, 0xa6, 0xcc, 0xb7, 0x8d, 0xf9, 0x4a, 0xc8, 0xfc, 0x26, 0x3d, 0x37, 0xa8, 0x97, 0x69, 0x46, 0x6b, 0x5, 0x8f, 0x23, 0xbd, 0x1c, 0xd5, 0xa5, 0xfb, 0xc4, 0xf8, 0x87, 0x13, 0xd2, 0x2f, 0x14, 0x49, 0x6f, 0xb1, 0x11, 0xe1, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char tab_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x19, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xc0, 0x2, 0xfe, 0x47, 0xfe, 0x17, 0x1, 0xc2, 0x48, 0xd2, 0x84, 0x10, 0x2, 0x84, 0xb9, 0x98, 0x0, 0x0, 0xbf, 0x67, 0x1d, 0x5, 0x89, 0x9b, 0x48, 0x90, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char tab_behind_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x57, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x30, 0x2e, 0x36, 0x43, 0x40, 0x4d, 0x0, 0x0, 0x0, 0x43, 0x40, 0x4c, 0x3e, 0x3c, 0x47, 0x3e, 0x3b, 0x46, 0x31, 0x2f, 0x38, 0x2d, 0x2b, 0x33, 0x3f, 0x3c, 0x47, 0x91, 0xf8, 0xc4, 0xb2, 0x0, 0x0, 0x0, 0x18, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x3, 0x5, 0x8, 0xa, 0xb, 0xc, 0x4, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x77, 0xf3, 0x7, 0xef, 0xd3, 0x51, 0x5e, 0xca, 0x0, 0x0, 0x0, 0x5a, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xb5, 0x8c, 0x35, 0x2, 0x80, 0x30, 0x10, 0x4, 0x6f, 0x73, 0xc4, 0x53, 0xf3, 0xff, 0x3f, 0xe2, 0xee, 0x4e, 0x9d, 0xe9, 0x56, 0x41, 0xd8, 0xa1, 0x69, 0x7, 0xd0, 0x43, 0x72, 0x19, 0x3d, 0x37, 0x10, 0x6c, 0x1f, 0x8d, 0x6a, 0x0, 0x2b, 0x25, 0xc1, 0x20, 0xa2, 0x69, 0x98, 0xba, 0xb6, 0x45, 0x9a, 0x2b, 0xbd, 0xe9, 0xd5, 0x69, 0xda, 0x0, 0xa9, 0x94, 0x9f, 0x68, 0x7, 0xc5, 0xd2, 0x50, 0x4a, 0x69, 0x71, 0x18, 0x63, 0xb3, 0x18, 0x7a, 0x71, 0x2e, 0xa3, 0xfd, 0x1b, 0xff, 0xc9, 0xff, 0x34, 0x86, 0x31, 0x3, 0x12, 0xb2, 0x4c, 0x6a, 0xfb, 0x60, 0xc7, 0xdc, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char tab_close_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x65, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xad, 0x90, 0x1, 0x6, 0xc0, 0x30, 0xc, 0x45, 0x77, 0x89, 0xd5, 0x76, 0xb3, 0x9e, 0x7b, 0x65, 0x63, 0xd, 0xf9, 0xbb, 0x48, 0x3b, 0xb3, 0x92, 0x54, 0x42, 0xb1, 0x5, 0x88, 0xf7, 0xc8, 0xcf, 0x9f, 0xfe, 0x1a, 0x8e, 0x14, 0xf4, 0x4e, 0x81, 0x63, 0x87, 0x51, 0x90, 0x28, 0x8, 0x46, 0x42, 0x51, 0x4a, 0x9e, 0x79, 0x43, 0xc5, 0x81, 0x55, 0x6f, 0xbc, 0x34, 0xdc, 0x2b, 0x2e, 0x16, 0xe5, 0x3a, 0xb1, 0xb, 0xb6, 0xca, 0x3, 0x2b, 0xb2, 0xc2, 0xbe, 0xf0, 0x66, 0x71, 0x4f, 0x70, 0x3b, 0x61, 0x14, 0x89, 0x26, 0x71, 0x5d, 0x6c, 0x9f, 0x1e, 0x17, 0x35, 0xae, 0xfa, 0xeb, 0xdc, 0x62, 0xc3, 0x84, 0x2d, 0x77, 0x22, 0xda, 0x98, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char tab_container_bg_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x87, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3c, 0x3a, 0x44, 0x56, 0x53, 0x61, 0x56, 0x52, 0x60, 0x47, 0x44, 0x52, 0x33, 0x31, 0x39, 0x47, 0x44, 0x50, 0x47, 0x44, 0x51, 0x52, 0x50, 0x5d, 0x51, 0x4f, 0x5d, 0x46, 0x42, 0x4e, 0x42, 0x3e, 0x4a, 0x41, 0x3e, 0x49, 0x51, 0x4e, 0x5b, 0x40, 0x3e, 0x48, 0x4f, 0x4c, 0x59, 0x3f, 0x3d, 0x47, 0x4e, 0x4a, 0x58, 0x3e, 0x3b, 0x46, 0x4b, 0x49, 0x55, 0x3c, 0x3a, 0x44, 0x4a, 0x47, 0x54, 0x3b, 0x39, 0x43, 0x49, 0x46, 0x53, 0x3a, 0x38, 0x42, 0x47, 0x45, 0x50, 0x39, 0x37, 0x40, 0x47, 0x43, 0x50, 0x38, 0x35, 0x3f, 0x36, 0x34, 0x3e, 0x44, 0x42, 0x4d, 0x44, 0x41, 0x4c, 0x3f, 0x38, 0xaa, 0x5e, 0x0, 0x0, 0x0, 0x15, 0x74, 0x52, 0x4e, 0x53, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x77, 0xef, 0xef, 0xef, 0x77, 0xef, 0xed, 0xe8, 0xff, 0x76, 0xed, 0x0, 0x0, 0x0, 0x63, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6d, 0xcf, 0x45, 0x2, 0x84, 0x30, 0x0, 0x4, 0xc1, 0x69, 0x1c, 0xfe, 0xff, 0xca, 0xd5, 0xeb, 0x2a, 0x83, 0x6b, 0xd2, 0xb7, 0x54, 0x1c, 0x31, 0x26, 0xc9, 0x63, 0x50, 0xcc, 0x32, 0x8d, 0x3f, 0xd9, 0x20, 0x5, 0x1a, 0xf2, 0xc7, 0x1f, 0x7a, 0x48, 0x4a, 0x66, 0xa8, 0xde, 0xc, 0xd0, 0x38, 0xd1, 0x54, 0xdb, 0x4c, 0x2b, 0xd0, 0x5c, 0x62, 0x8e, 0xa0, 0x1, 0x74, 0x4, 0x65, 0xd2, 0x1e, 0xd4, 0x83, 0xf7, 0x60, 0x65, 0x3e, 0x82, 0x3, 0x48, 0x49, 0xdf, 0x55, 0xca, 0xd4, 0xef, 0xfa, 0xfb, 0x27, 0x36, 0xf, 0x92, 0x31, 0x9e, 0x44, 0x3e, 0x17, 0x7c, 0xbf, 0x3, 0xef, 0x34, 0x3f, 0x3e, 0xe0, 0x24, 0x67, 0xb9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char tab_current_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x1, 0x71, 0x69, 0x43, 0x43, 0x50, 0x69, 0x63, 0x63, 0x0, 0x0, 0x28, 0x91, 0x75, 0x91, 0x3d, 0x4b, 0xc3, 0x50, 0x14, 0x86, 0xdf, 0xb6, 0x8a, 0xa2, 0x91, 0xe, 0x15, 0x11, 0x71, 0xc8, 0x50, 0xc5, 0xa1, 0x85, 0xa2, 0x20, 0x8e, 0x5a, 0x87, 0x2e, 0x45, 0x4a, 0xad, 0x60, 0xd5, 0x25, 0xb9, 0x4d, 0x5a, 0x21, 0x49, 0xc3, 0x4d, 0x8a, 0x14, 0x57, 0xc1, 0xc5, 0xa1, 0xe0, 0x20, 0xba, 0xf8, 0x35, 0xf8, 0xf, 0x74, 0x15, 0x5c, 0x15, 0x4, 0x41, 0x11, 0x44, 0x9c, 0xfc, 0x1, 0x7e, 0x2d, 0x52, 0xe2, 0xb9, 0x4d, 0xa1, 0x45, 0xda, 0x13, 0x6e, 0xce, 0xc3, 0x7b, 0xcf, 0x7b, 0xb8, 0xf7, 0x5c, 0x20, 0x98, 0x36, 0x98, 0xe9, 0xf4, 0x24, 0x0, 0xd3, 0x72, 0x79, 0x36, 0x95, 0x94, 0x57, 0xf3, 0x6b, 0x72, 0xdf, 0x3b, 0x2, 0x90, 0x30, 0x82, 0x8, 0x24, 0x85, 0x39, 0xf6, 0x42, 0x26, 0x93, 0x46, 0xd7, 0xf8, 0x79, 0xa4, 0x6a, 0x8a, 0x87, 0xb8, 0xe8, 0xd5, 0xbd, 0xae, 0x63, 0xc, 0x16, 0x34, 0x87, 0x1, 0x81, 0x7e, 0xe2, 0x59, 0x66, 0x73, 0x97, 0x78, 0x9e, 0x38, 0xbd, 0xe5, 0xda, 0x82, 0xf7, 0x88, 0x87, 0x59, 0x49, 0x29, 0x10, 0x9f, 0x10, 0xc7, 0x38, 0x1d, 0x90, 0xf8, 0x56, 0xe8, 0xaa, 0xcf, 0x6f, 0x82, 0x8b, 0x3e, 0x7f, 0x9, 0xe6, 0xb9, 0xec, 0x22, 0x10, 0x14, 0x3d, 0xe5, 0x62, 0x1b, 0xab, 0x6d, 0xcc, 0x4a, 0xdc, 0x24, 0x9e, 0x22, 0x8e, 0x9a, 0x46, 0x85, 0x35, 0xcf, 0x23, 0x6e, 0x22, 0x69, 0xd6, 0xca, 0x32, 0xe5, 0x31, 0x5a, 0xe3, 0x70, 0x90, 0x45, 0xa, 0x49, 0xc8, 0x50, 0x51, 0xc1, 0x26, 0xc, 0xb8, 0x88, 0x53, 0xb6, 0x68, 0x66, 0x9d, 0x7d, 0x89, 0x86, 0x6f, 0x9, 0x65, 0xf2, 0x30, 0xfa, 0xdb, 0xa8, 0x82, 0x93, 0xa3, 0x88, 0x12, 0x79, 0x63, 0xa4, 0x56, 0xa8, 0xab, 0x46, 0x59, 0x27, 0x5d, 0xa3, 0xcf, 0x40, 0x55, 0xcc, 0xfd, 0xff, 0x3c, 0x1d, 0x7d, 0x66, 0xda, 0xef, 0x2e, 0x25, 0x81, 0xde, 0x57, 0xcf, 0xfb, 0x9c, 0x0, 0xfa, 0xf6, 0x81, 0x7a, 0xcd, 0xf3, 0x7e, 0x4f, 0x3d, 0xaf, 0x7e, 0x6, 0x84, 0x5e, 0x80, 0x6b, 0xab, 0xe5, 0x2f, 0xd3, 0x9c, 0xe6, 0xbe, 0x49, 0xaf, 0xb5, 0xb4, 0xe8, 0x31, 0x10, 0xde, 0x1, 0x2e, 0x6f, 0x5a, 0x9a, 0x7a, 0x0, 0x5c, 0xed, 0x2, 0xa3, 0xcf, 0xb6, 0xc2, 0x95, 0x86, 0x14, 0xa2, 0x15, 0xd4, 0x75, 0xe0, 0xe3, 0x2, 0x18, 0xca, 0x3, 0x91, 0x7b, 0x60, 0x60, 0xdd, 0x9f, 0x55, 0x73, 0x1f, 0xe7, 0x4f, 0x40, 0x6e, 0x9b, 0x9e, 0xe8, 0xe, 0x38, 0x3c, 0x2, 0x26, 0xa9, 0x3e, 0xbc, 0xf1, 0x7, 0x9c, 0x2f, 0x67, 0xdc, 0x46, 0x9a, 0x3c, 0x4e, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x12, 0x0, 0x0, 0xb, 0x12, 0x1, 0xd2, 0xdd, 0x7e, 0xfc, 0x0, 0x0, 0x1, 0x27, 0x49, 0x44, 0x41, 0x54, 0x38, 0xcb, 0x9d, 0x93, 0x41, 0x4e, 0xc3, 0x30, 0x10, 0x45, 0xc7, 0xee, 0xd0, 0x82, 0x58, 0xd4, 0x6b, 0x28, 0xdc, 0x4, 0xc1, 0x92, 0x35, 0xa7, 0xe9, 0x11, 0x38, 0xd, 0x6b, 0x36, 0x2c, 0x10, 0x3b, 0xee, 0xc0, 0x6, 0x95, 0x1d, 0x6a, 0x83, 0x54, 0x4, 0xad, 0x1d, 0xf, 0x7f, 0xf0, 0x4, 0xb5, 0x52, 0x11, 0xe, 0x3f, 0x7a, 0x91, 0x93, 0x7c, 0xff, 0x78, 0x9c, 0x89, 0x23, 0x22, 0x6, 0x43, 0x30, 0x2, 0xfb, 0x36, 0x1e, 0x0, 0x4f, 0xdb, 0xca, 0xa0, 0x5, 0x6b, 0xf0, 0x9, 0x56, 0x3a, 0xee, 0x26, 0x1f, 0x82, 0x0, 0xc6, 0x36, 0xd6, 0x30, 0x67, 0xa8, 0xc4, 0xd0, 0x49, 0xef, 0xe0, 0xd, 0x34, 0x64, 0x6f, 0x57, 0x73, 0x38, 0x3f, 0xbb, 0xbc, 0x9a, 0x1c, 0x9f, 0x4e, 0x53, 0x4a, 0x21, 0xb, 0xed, 0x94, 0x47, 0x1c, 0x33, 0x37, 0xb3, 0x97, 0xe7, 0xeb, 0xfb, 0x87, 0xdb, 0x1b, 0xdc, 0x4a, 0x6c, 0xcb, 0x1e, 0x4f, 0x8e, 0x4e, 0xa6, 0x8b, 0xf9, 0x6b, 0x48, 0x31, 0xe1, 0x55, 0xbb, 0x13, 0x1c, 0xe, 0xde, 0xe3, 0xa0, 0x5e, 0x5c, 0xde, 0x81, 0xe5, 0x4f, 0x9, 0xeb, 0x18, 0x43, 0x8c, 0xf1, 0xd7, 0xc9, 0xa5, 0xe, 0x21, 0xf5, 0xa8, 0xd7, 0x4a, 0x1d, 0xb2, 0x6d, 0xd8, 0x28, 0xe7, 0x4c, 0x59, 0x32, 0xfd, 0x25, 0xd, 0x51, 0xaf, 0x95, 0x3e, 0x60, 0xdb, 0x6d, 0x27, 0x59, 0x1f, 0x8, 0xd5, 0x48, 0x8a, 0x4f, 0x37, 0xd8, 0x73, 0x57, 0x5e, 0x2b, 0x6d, 0xd5, 0xa, 0x54, 0xea, 0xed, 0xbe, 0x10, 0x6f, 0xa6, 0x8a, 0xf4, 0x5a, 0x1, 0x6d, 0x6, 0x88, 0x4e, 0xae, 0xe, 0x28, 0xbe, 0xef, 0x93, 0xb7, 0xe, 0x43, 0x68, 0xa2, 0x5a, 0x99, 0x57, 0x3, 0xb2, 0xb7, 0xf6, 0x5c, 0x51, 0xa6, 0x7a, 0x15, 0xaf, 0x76, 0x65, 0xcb, 0x5b, 0x8d, 0xe2, 0x1c, 0xf5, 0x15, 0xdb, 0x8f, 0xd1, 0xfc, 0x23, 0xe0, 0xa0, 0x6b, 0x24, 0xfd, 0xbb, 0x96, 0xa5, 0xd7, 0x7b, 0x5, 0xcc, 0xc1, 0x87, 0xee, 0xc1, 0x2, 0x3c, 0x81, 0xb, 0xa1, 0xba, 0x43, 0xbd, 0xe0, 0x11, 0xcc, 0xbe, 0x0, 0xbe, 0xe0, 0x95, 0x8, 0xaf, 0xb2, 0x52, 0x33, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char tab_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0x2e, 0x23, 0x0, 0x0, 0x2e, 0x23, 0x1, 0x78, 0xa5, 0x3f, 0x76, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0xa6, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x7c, 0xcd, 0xc5, 0x41, 0x4, 0x41, 0x10, 0x0, 0xc0, 0xea, 0xbd, 0xc1, 0x6d, 0xde, 0x47, 0x30, 0xe4, 0x40, 0x34, 0x1b, 0x2, 0xd1, 0x10, 0x1, 0x1a, 0xc, 0x4f, 0xdc, 0x6d, 0x1b, 0x77, 0xe6, 0xea, 0xd5, 0xde, 0xa1, 0x98, 0x36, 0x63, 0xd6, 0xb4, 0x91, 0xe, 0x30, 0x78, 0x74, 0xe7, 0xc6, 0xad, 0xbb, 0x97, 0xf6, 0x82, 0x6a, 0xc5, 0x82, 0x19, 0x21, 0x90, 0xd2, 0xad, 0x4b, 0xa7, 0x4e, 0x28, 0x66, 0xd4, 0xb5, 0xf5, 0xd5, 0xfe, 0xa1, 0xfa, 0xa1, 0x9c, 0x1c, 0x6c, 0xec, 0x6f, 0x7a, 0x28, 0x66, 0xad, 0x8c, 0xfb, 0xa3, 0xfa, 0x20, 0x7d, 0x9, 0xa5, 0x8e, 0x7b, 0xdb, 0x2e, 0x5e, 0x5f, 0xdc, 0xd7, 0x7b, 0x3f, 0xa5, 0x7b, 0xf7, 0xd5, 0x82, 0xe9, 0x62, 0x64, 0x66, 0x90, 0xfe, 0x1a, 0x98, 0x31, 0x2a, 0x3a, 0x91, 0x6, 0x7f, 0x25, 0xa1, 0x2b, 0x88, 0xe6, 0x85, 0xa0, 0x40, 0x73, 0x0, 0x5, 0x99, 0xf2, 0xff, 0x17, 0xf9, 0x79, 0x61, 0x98, 0x78, 0x21, 0x9a, 0x17, 0x82, 0xf2, 0x99, 0x34, 0x74, 0x13, 0xbb, 0x49, 0x87, 0xd0, 0x12, 0x4f, 0x3, 0x29, 0x20, 0x0, 0x0, 0xe, 0x38, 0x38, 0x83, 0xd2, 0xe8, 0x36, 0x36, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char tab_menu_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x5, 0xa3, 0xe0, 0xc1, 0x7f, 0x54, 0x48, 0x3, 0x5, 0xf, 0xe3, 0x1e, 0x7c, 0x81, 0x4b, 0x7f, 0x7b, 0x98, 0x86, 0xc5, 0x15, 0xf7, 0x35, 0xee, 0x5f, 0x2, 0x4b, 0x5f, 0x7f, 0xac, 0x8b, 0xc3, 0xa1, 0x2f, 0xb8, 0x1f, 0xce, 0x7f, 0x38, 0xff, 0x5, 0x37, 0x75, 0xbd, 0xf, 0x0, 0x52, 0xd4, 0x48, 0xb8, 0x2d, 0x78, 0x5a, 0x91, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char tab_menu_hl_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x5, 0xa3, 0xe0, 0xc1, 0x7f, 0x54, 0x48, 0x3, 0x5, 0xf, 0xe3, 0x1e, 0x7c, 0x81, 0x4b, 0x7f, 0x7b, 0x98, 0x86, 0xc5, 0x15, 0xf7, 0x35, 0xee, 0x5f, 0x2, 0x4b, 0x5f, 0x7f, 0xac, 0x8b, 0xc3, 0xa1, 0x2f, 0xb8, 0x1f, 0xce, 0x7f, 0x38, 0xff, 0x5, 0x37, 0x75, 0xbd, 0xf, 0x0, 0x52, 0xd4, 0x48, 0xb8, 0x2d, 0x78, 0x5a, 0x91, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char toggle_off_png[] = {
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-};
-
-static const unsigned char toggle_off_disabled_png[] = {
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-};
-
-static const unsigned char toggle_off_disabled_mirrored_png[] = {
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-};
-
-static const unsigned char toggle_off_mirrored_png[] = {
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-};
-
-static const unsigned char toggle_on_png[] = {
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-};
-
-static const unsigned char toggle_on_disabled_png[] = {
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0x82
-};
-
-static const unsigned char toggle_on_disabled_mirrored_png[] = {
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-};
-
-static const unsigned char toggle_on_mirrored_png[] = {
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-};
-
-static const unsigned char tooltip_bg_png[] = {
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-};
-
-static const unsigned char tree_bg_png[] = {
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-};
-
-static const unsigned char tree_bg_disabled_png[] = {
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-};
-
-static const unsigned char tree_title_png[] = {
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-};
-
-static const unsigned char tree_title_pressed_png[] = {
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-};
-
-static const unsigned char unchecked_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x38, 0x37, 0x40, 0x20, 0x20, 0x24, 0x20, 0x20, 0x24, 0x38, 0x36, 0x40, 0x20, 0x20, 0x25, 0x1e, 0x1e, 0x22, 0x1f, 0x1f, 0x23, 0x20, 0x20, 0x24, 0x22, 0x22, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0x23, 0xc3, 0x49, 0x39, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x7, 0x27, 0x50, 0x66, 0x68, 0xb4, 0xfa, 0xfb, 0xb4, 0xfa, 0xa4, 0x7f, 0xe1, 0x5a, 0x0, 0x0, 0x0, 0x4f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xb5, 0xcf, 0x45, 0x2, 0x80, 0x40, 0x8, 0x0, 0x40, 0x97, 0x66, 0xfb, 0xff, 0x9f, 0xb5, 0xdb, 0xb3, 0x73, 0xa4, 0x19, 0xbe, 0x2, 0x20, 0xf1, 0x8a, 0x10, 0xc2, 0x1c, 0x0, 0xd1, 0x94, 0x57, 0x49, 0x5, 0xe6, 0x0, 0x6a, 0xa9, 0x6d, 0x55, 0x8b, 0xe2, 0x1c, 0xa0, 0x54, 0xfb, 0xae, 0x26, 0x9a, 0x3, 0x9c, 0xdb, 0x11, 0x68, 0x99, 0xff, 0xa, 0x7c, 0xd6, 0xde, 0xf, 0x33, 0x9c, 0x3, 0xe0, 0x76, 0x9c, 0x1e, 0x1d, 0xbe, 0xcf, 0x7d, 0x4c, 0x93, 0xe2, 0x8, 0xa4, 0x66, 0x3c, 0xec, 0xed, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char unchecked_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x7a, 0x78, 0x83, 0x7a, 0x78, 0x83, 0x7a, 0x78, 0x83, 0x7a, 0x78, 0x83, 0x7a, 0x78, 0x83, 0x6a, 0x69, 0x70, 0x6a, 0x68, 0x70, 0x58, 0x58, 0x5c, 0x58, 0x58, 0x5b, 0x58, 0x58, 0x5b, 0x5c, 0x5c, 0x5f, 0x5a, 0x5a, 0x5e, 0x59, 0x59, 0x5d, 0x58, 0x58, 0x5b, 0x57, 0x57, 0x5a, 0x56, 0x56, 0x59, 0x27, 0xa1, 0xa6, 0x53, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x7, 0x27, 0x50, 0x66, 0x68, 0xb4, 0xb4, 0xfa, 0xfa, 0xfb, 0xc7, 0x8b, 0xf6, 0x7e, 0x0, 0x0, 0x0, 0x52, 0x49, 0x44, 0x41, 0x54, 0x78, 0x5e, 0xb5, 0xcf, 0x31, 0x12, 0xc0, 0x20, 0x8, 0x44, 0xd1, 0x15, 0x50, 0x83, 0x11, 0xe5, 0xfe, 0xa7, 0xcd, 0xe8, 0xc4, 0x22, 0xf4, 0x79, 0xe5, 0x36, 0x7c, 0x80, 0x8, 0x89, 0x58, 0xf2, 0x26, 0x4c, 0x9, 0x0, 0x15, 0xf5, 0xb9, 0xb9, 0x16, 0x2, 0xc0, 0x3a, 0xac, 0x6f, 0x36, 0x94, 0x1, 0x88, 0xdb, 0xfd, 0x32, 0x17, 0x0, 0x79, 0xf6, 0x33, 0xf4, 0x99, 0xff, 0x1a, 0xe2, 0xd9, 0x4f, 0x58, 0x5b, 0x61, 0x54, 0xdb, 0x49, 0xbf, 0xea, 0x4a, 0x8f, 0xcf, 0x45, 0xf, 0x4, 0x40, 0x7, 0x90, 0xb0, 0x7b, 0x47, 0x4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char updown_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0x81, 0x83, 0xf6, 0xf6, 0x0, 0x0, 0x0, 0x57, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x8d, 0x4e, 0xb5, 0x1, 0xc0, 0x30, 0xc, 0xf3, 0x15, 0xfe, 0xff, 0x96, 0x64, 0xa, 0x6c, 0xca, 0x56, 0xd2, 0x25, 0x65, 0xe6, 0xc8, 0x8b, 0x49, 0x20, 0x79, 0x28, 0x95, 0x81, 0xa1, 0xd4, 0x7d, 0x4, 0xbb, 0xa1, 0x50, 0xea, 0x3c, 0xa6, 0x71, 0x98, 0x96, 0x69, 0x58, 0x31, 0xcc, 0xb7, 0xe5, 0x2f, 0x48, 0x63, 0x26, 0xf6, 0xa2, 0xd4, 0x18, 0xf9, 0x7, 0x2d, 0xe3, 0x46, 0x89, 0xb4, 0xd2, 0xf8, 0xa3, 0x68, 0xe3, 0xd7, 0x14, 0x20, 0xe6, 0xc3, 0x3d, 0xd8, 0xca, 0x5e, 0x94, 0x32, 0xd0, 0x3, 0x91, 0xba, 0x5f, 0x1b, 0x4a, 0x9b, 0x12, 0x62, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char vseparator_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x2, 0x3, 0x0, 0x0, 0x0, 0xb9, 0x61, 0x56, 0x18, 0x0, 0x0, 0x0, 0x9, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x73, 0x9b, 0xaa, 0xce, 0xdc, 0xe1, 0xeb, 0x64, 0x9a, 0x78, 0x0, 0x0, 0x0, 0x3, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xb3, 0xb3, 0x67, 0xf6, 0xdb, 0x93, 0x0, 0x0, 0x0, 0xf, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x80, 0x83, 0xac, 0x95, 0xc, 0x48, 0x0, 0x0, 0xe, 0x79, 0x1, 0x14, 0x17, 0x9a, 0x55, 0x26, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char vslider_bg_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x51, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x34, 0x33, 0x3a, 0x2d, 0x2c, 0x32, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x3f, 0x3e, 0x49, 0x2a, 0x29, 0x2f, 0x20, 0x20, 0x24, 0x3f, 0x3e, 0x49, 0x3f, 0x3e, 0x49, 0x1f, 0x1f, 0x24, 0x40, 0x3e, 0x4a, 0x20, 0x20, 0x24, 0x34, 0x33, 0x3a, 0x20, 0x20, 0x25, 0x22, 0x22, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0x1e, 0x1e, 0x23, 0x23, 0x23, 0x27, 0x2d, 0x2c, 0x32, 0x1f, 0x1f, 0x23, 0x30, 0x7, 0x9c, 0xfe, 0x0, 0x0, 0x0, 0x13, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x4, 0x1a, 0x40, 0x5d, 0x19, 0x28, 0x96, 0xf0, 0xfd, 0x94, 0x95, 0xfc, 0x93, 0xfc, 0xc0, 0x0, 0xb4, 0xa, 0x5f, 0x0, 0x0, 0x0, 0x5f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x2c, 0xc8, 0x83, 0x11, 0x0, 0x30, 0x0, 0xc0, 0xc0, 0xda, 0xf6, 0xfe, 0x8b, 0xd6, 0x39, 0xe6, 0xc1, 0xe, 0x12, 0xca, 0x38, 0x67, 0x82, 0xc0, 0x73, 0xe7, 0xa5, 0xd2, 0xc6, 0x68, 0x2b, 0xbf, 0x40, 0xe1, 0x7c, 0x2e, 0x25, 0xfb, 0x20, 0x3e, 0x30, 0x9d, 0x6b, 0x6b, 0x35, 0x6b, 0xf6, 0x81, 0x9b, 0xd2, 0x76, 0x25, 0xf2, 0x7, 0x28, 0xf5, 0x71, 0x60, 0xf4, 0x84, 0x2e, 0xe0, 0x35, 0x49, 0x29, 0x51, 0x90, 0x80, 0xa8, 0x94, 0x24, 0x33, 0x19, 0x2, 0x18, 0x86, 0xa2, 0x5b, 0x8b, 0xe9, 0x30, 0x4c, 0xa7, 0x63, 0x7a, 0xe, 0xc3, 0xfb, 0x0, 0x89, 0x5c, 0xa, 0x6b, 0x4f, 0x78, 0xac, 0x83, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char vslider_grabber_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xbc, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x17, 0x60, 0x66, 0xe0, 0x65, 0x90, 0x61, 0x50, 0x67, 0xd0, 0x60, 0x50, 0x62, 0x10, 0x67, 0xe0, 0x2, 0xf2, 0x19, 0x51, 0xa5, 0xc5, 0xd2, 0xf2, 0x3a, 0xf, 0xce, 0x78, 0x3f, 0xed, 0x43, 0xff, 0xed, 0xc6, 0xf5, 0x41, 0xa9, 0x8a, 0x86, 0xc, 0x22, 0xc, 0xac, 0x8, 0x5, 0xbc, 0x69, 0x79, 0x93, 0x5e, 0xf4, 0xfd, 0x6f, 0x7, 0xc2, 0xae, 0xff, 0xfd, 0xff, 0xa7, 0xfd, 0xe9, 0x7f, 0x50, 0x31, 0x87, 0x47, 0x87, 0x81, 0x1b, 0x66, 0x8e, 0x4c, 0xe7, 0xc1, 0xbe, 0xff, 0x2d, 0xff, 0x9b, 0xa1, 0xb0, 0xf5, 0x7f, 0xe7, 0xff, 0xc9, 0xff, 0x27, 0xdc, 0xb6, 0xf0, 0x7, 0x9a, 0xc3, 0x2, 0x52, 0xa0, 0x3e, 0xe3, 0x7d, 0x3b, 0x54, 0x12, 0xa1, 0xa8, 0xe7, 0xff, 0x9c, 0x2f, 0x45, 0xc5, 0xc, 0xdc, 0xf8, 0x14, 0x7c, 0xaf, 0xaa, 0x65, 0xe0, 0xc1, 0x69, 0xc5, 0xc4, 0x3b, 0xe, 0xa1, 0xc, 0x62, 0xc, 0x2c, 0x68, 0x8e, 0xec, 0xf8, 0xdf, 0xfb, 0x7f, 0xda, 0xbf, 0x89, 0xf, 0x4a, 0xa6, 0xf2, 0xe8, 0x0, 0x75, 0x33, 0xa2, 0x79, 0x73, 0xea, 0x87, 0xbe, 0x7b, 0xbd, 0x47, 0x7d, 0x53, 0x58, 0x34, 0x18, 0x84, 0x19, 0x58, 0xb1, 0x7, 0x94, 0xa, 0x83, 0x14, 0x50, 0x27, 0x13, 0x3, 0x3d, 0x1, 0x0, 0x79, 0xc3, 0x79, 0x54, 0x19, 0x56, 0x3b, 0x28, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char vslider_grabber_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xb4, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x17, 0x60, 0x66, 0xe0, 0x65, 0x90, 0x61, 0x50, 0x67, 0xd0, 0x60, 0x50, 0x62, 0x10, 0x67, 0xe0, 0x2, 0xf2, 0x19, 0x51, 0xa5, 0xc5, 0x8c, 0xf3, 0x5c, 0xf, 0xfa, 0xbc, 0xf7, 0xfe, 0xe0, 0x71, 0xdb, 0x71, 0xbd, 0x66, 0xaa, 0xa0, 0x21, 0x83, 0x8, 0x3, 0x2b, 0x42, 0x1, 0xaf, 0x71, 0x9e, 0xe7, 0xb, 0xf7, 0xff, 0x2e, 0x40, 0xe8, 0xfa, 0xdf, 0xe3, 0xbf, 0xf7, 0x1f, 0x8f, 0x7, 0x36, 0x73, 0xd8, 0x74, 0x18, 0xb8, 0x61, 0xe6, 0xc8, 0xb8, 0x1e, 0x74, 0xff, 0xef, 0x4, 0x87, 0xce, 0x40, 0x65, 0x5e, 0xff, 0x3d, 0x6e, 0xcb, 0xf8, 0x3, 0xcd, 0x61, 0x1, 0x29, 0x50, 0xf7, 0x79, 0xef, 0x2, 0x95, 0x44, 0x28, 0x72, 0xfb, 0xef, 0xf7, 0xc5, 0xb2, 0x98, 0x81, 0x1b, 0x9f, 0x82, 0xef, 0xb6, 0xb5, 0xc, 0x3c, 0x38, 0xad, 0xf0, 0xbc, 0xa3, 0x10, 0xca, 0x20, 0xc6, 0xc0, 0x82, 0xec, 0x48, 0x30, 0x74, 0xff, 0xef, 0xfd, 0xcf, 0xf3, 0x81, 0xd5, 0x54, 0x36, 0x1d, 0xa0, 0x6e, 0x46, 0xc, 0x6f, 0xba, 0xdf, 0x73, 0x3f, 0xaa, 0x9e, 0xc2, 0xa4, 0xc1, 0x20, 0xcc, 0xc0, 0x8a, 0x3d, 0xa0, 0x54, 0x18, 0xa4, 0x80, 0x3a, 0x99, 0x18, 0xe8, 0x9, 0x0, 0xf1, 0x9, 0x63, 0x9b, 0x53, 0x7f, 0x6d, 0x9b, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char vslider_grabber_hl_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x6c, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x5b, 0xa6, 0xa5, 0x61, 0xb3, 0xbc, 0x63, 0xb7, 0xc8, 0x65, 0xbb, 0xca, 0x60, 0xaf, 0xb1, 0x55, 0x9b, 0x9a, 0x60, 0xb2, 0xbd, 0x5e, 0xb1, 0xcd, 0x61, 0xb3, 0xc2, 0x62, 0xb4, 0xbd, 0x68, 0xc0, 0xcf, 0x68, 0xc1, 0xcf, 0x63, 0xb7, 0xbf, 0x52, 0x96, 0x95, 0x62, 0xb3, 0xbf, 0x5e, 0xb0, 0xcd, 0x63, 0xb4, 0xb6, 0x60, 0xb1, 0xbc, 0x63, 0xb7, 0xc7, 0x55, 0xa3, 0xc8, 0x4f, 0x98, 0xc4, 0x4b, 0x93, 0xc2, 0x4c, 0x94, 0xc2, 0x54, 0xa2, 0xc8, 0x5a, 0xab, 0xcb, 0x4e, 0x97, 0xc4, 0x49, 0x8f, 0xc0, 0x47, 0x8c, 0xbf, 0x48, 0x8e, 0xc0, 0x52, 0x9e, 0xc6, 0x51, 0x9d, 0xc6, 0x5a, 0xac, 0xcc, 0x53, 0x9f, 0xc7, 0x4d, 0x96, 0xc3, 0x4b, 0x92, 0xc2, 0x7f, 0xcb, 0x5d, 0x16, 0x0, 0x0, 0x0, 0x1, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x40, 0xe6, 0xd8, 0x66, 0x0, 0x0, 0x0, 0x47, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x16, 0x60, 0x65, 0x61, 0x66, 0x62, 0x44, 0xe2, 0x73, 0x4a, 0x88, 0x8b, 0x89, 0x8a, 0x70, 0xb0, 0xb3, 0xc1, 0xe4, 0x25, 0x64, 0x65, 0x80, 0x40, 0x5a, 0x4a, 0x92, 0xb, 0x22, 0xc0, 0x22, 0x2e, 0x3, 0x1, 0xd2, 0x72, 0xdc, 0x68, 0x2, 0xf2, 0x3c, 0xa8, 0x5a, 0x14, 0x78, 0x11, 0x86, 0x2a, 0x2b, 0x29, 0xa, 0xf0, 0xf3, 0x21, 0x59, 0x2b, 0x2c, 0x24, 0xc8, 0x40, 0x3d, 0x0, 0x0, 0x19, 0x8b, 0x5, 0xfc, 0x96, 0x5c, 0x15, 0x3b, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char vslider_tick_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x4, 0x4, 0x3, 0x0, 0x0, 0x0, 0x75, 0x9a, 0xa2, 0xdf, 0x0, 0x0, 0x0, 0x1b, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x81, 0xa2, 0xad, 0x8c, 0xac, 0xb8, 0x38, 0x55, 0x5f, 0x82, 0x82, 0x82, 0x8d, 0x8d, 0x8d, 0x98, 0x98, 0x98, 0x4e, 0x4e, 0x4e, 0x4e, 0x4e, 0x4e, 0x7c, 0xda, 0x48, 0x6d, 0x0, 0x0, 0x0, 0x9, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x79, 0x79, 0x79, 0x31, 0x1c, 0x18, 0xed, 0xfe, 0x2b, 0x0, 0x0, 0x0, 0x1c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x80, 0x3, 0xd7, 0x44, 0x5, 0x6, 0x6, 0xe6, 0x92, 0x30, 0x86, 0xf2, 0x62, 0x3, 0x20, 0xa3, 0xbd, 0x1c, 0x2e, 0x3, 0x0, 0x3f, 0xce, 0x3, 0xaf, 0xed, 0xed, 0x7c, 0x2f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char vsplit_bg_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x27, 0x27, 0x29, 0xff, 0xff, 0xff, 0x11, 0xab, 0xb9, 0xf3, 0x0, 0x0, 0x0, 0xa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x3, 0x0, 0x0, 0x10, 0x0, 0x1, 0xb3, 0xac, 0xe2, 0xd0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char vsplitter_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x8, 0x8, 0x0, 0x0, 0x0, 0x0, 0x6c, 0x9, 0xa6, 0x3, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x18, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x1c, 0x2c, 0x48, 0xa5, 0xc, 0x33, 0xa4, 0x5a, 0x53, 0x86, 0x29, 0x7, 0xa3, 0x61, 0x0, 0x0, 0x18, 0x61, 0x34, 0xa1, 0xba, 0xa4, 0x4d, 0xe, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char window_resizer_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x18, 0xbc, 0xe0, 0x45, 0x3f, 0x1, 0xe9, 0xec, 0xfe, 0x81, 0x94, 0x86, 0xb1, 0x70, 0x48, 0x23, 0x58, 0x84, 0xa4, 0x7, 0x15, 0x0, 0x0, 0xed, 0x9f, 0x18, 0xe8, 0xcd, 0x91, 0xd8, 0xe, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-static const unsigned char window_resizer_mirrored_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1, 0x6f, 0x72, 0x4e, 0x54, 0x1, 0xcf, 0xa2, 0x77, 0x9a, 0x0, 0x0, 0x0, 0x27, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x63, 0x60, 0x18, 0x44, 0xe0, 0x45, 0x3f, 0x76, 0x71, 0x26, 0x18, 0xa3, 0x19, 0xa7, 0x12, 0x38, 0xc8, 0xee, 0xa7, 0xb1, 0x12, 0x98, 0x4, 0x4e, 0x25, 0x8, 0x9, 0x4a, 0x94, 0xc, 0x10, 0x0, 0x0, 0x9d, 0x84, 0x18, 0x73, 0x33, 0x1c, 0x96, 0xd6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
-// shaders block
diff --git a/scene/resources/default_theme/toggle_off.png b/scene/resources/default_theme/toggle_off.png
deleted file mode 100644
index 64b51c8c9d..0000000000
--- a/scene/resources/default_theme/toggle_off.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/toggle_off.svg b/scene/resources/default_theme/toggle_off.svg
new file mode 100644
index 0000000000..95ec679cbe
--- /dev/null
+++ b/scene/resources/default_theme/toggle_off.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 32 15.999999" width="32" xmlns="http://www.w3.org/2000/svg"><g fill-opacity=".5" stroke-width=".999997"><rect fill="#1a1a1a" height="14" rx="7.000001" width="30" x="1" y="1"/><circle cx="8" cy="8" fill="#fff" r="5"/></g></svg>
diff --git a/scene/resources/default_theme/toggle_off_disabled.png b/scene/resources/default_theme/toggle_off_disabled.png
deleted file mode 100644
index 250cd29b66..0000000000
--- a/scene/resources/default_theme/toggle_off_disabled.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/toggle_off_disabled.svg b/scene/resources/default_theme/toggle_off_disabled.svg
new file mode 100644
index 0000000000..c86a678768
--- /dev/null
+++ b/scene/resources/default_theme/toggle_off_disabled.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 32 15.999999" width="32" xmlns="http://www.w3.org/2000/svg"><g fill-opacity=".25" stroke-width=".999997"><rect fill="#1a1a1a" height="14" rx="7.000001" width="30" x="1" y="1"/><circle cx="8" cy="8" fill="#fff" r="5"/></g></svg>
diff --git a/scene/resources/default_theme/toggle_off_disabled_mirrored.png b/scene/resources/default_theme/toggle_off_disabled_mirrored.png
deleted file mode 100644
index 799b63c098..0000000000
--- a/scene/resources/default_theme/toggle_off_disabled_mirrored.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/toggle_off_disabled_mirrored.svg b/scene/resources/default_theme/toggle_off_disabled_mirrored.svg
new file mode 100644
index 0000000000..0182dd738e
--- /dev/null
+++ b/scene/resources/default_theme/toggle_off_disabled_mirrored.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 32 15.999999" width="32" xmlns="http://www.w3.org/2000/svg"><g fill-opacity=".25" stroke-width=".999997" transform="scale(-1 1)"><rect fill="#1a1a1a" height="14" rx="7.000001" width="30" x="-31" y="1"/><circle cx="-24" cy="8" fill="#fff" r="5"/></g></svg>
diff --git a/scene/resources/default_theme/toggle_off_mirrored.png b/scene/resources/default_theme/toggle_off_mirrored.png
deleted file mode 100644
index 3487605d58..0000000000
--- a/scene/resources/default_theme/toggle_off_mirrored.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/toggle_off_mirrored.svg b/scene/resources/default_theme/toggle_off_mirrored.svg
new file mode 100644
index 0000000000..f61517a4ae
--- /dev/null
+++ b/scene/resources/default_theme/toggle_off_mirrored.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 32 15.999999" width="32" xmlns="http://www.w3.org/2000/svg"><g fill-opacity=".5" stroke-width=".999997" transform="scale(-1 1)"><rect fill="#1a1a1a" height="14" rx="7.000001" width="30" x="-31" y="1"/><circle cx="-24" cy="8" fill="#fff" r="5"/></g></svg>
diff --git a/scene/resources/default_theme/toggle_on.png b/scene/resources/default_theme/toggle_on.png
deleted file mode 100644
index f0c699c181..0000000000
--- a/scene/resources/default_theme/toggle_on.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/toggle_on.svg b/scene/resources/default_theme/toggle_on.svg
new file mode 100644
index 0000000000..7e02602792
--- /dev/null
+++ b/scene/resources/default_theme/toggle_on.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 32 15.999999" width="32" xmlns="http://www.w3.org/2000/svg"><g stroke-width=".999997" transform="scale(-1 1)"><rect fill="#fff" fill-opacity=".75" height="14" rx="7.000001" width="30" x="-31" y="1"/><circle cx="-24" cy="8" fill="#1a1a1a" r="5"/></g></svg>
diff --git a/scene/resources/default_theme/toggle_on_disabled.png b/scene/resources/default_theme/toggle_on_disabled.png
deleted file mode 100644
index b1dacbaf32..0000000000
--- a/scene/resources/default_theme/toggle_on_disabled.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/toggle_on_disabled.svg b/scene/resources/default_theme/toggle_on_disabled.svg
new file mode 100644
index 0000000000..72ce5bb9b2
--- /dev/null
+++ b/scene/resources/default_theme/toggle_on_disabled.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 32 15.999999" width="32" xmlns="http://www.w3.org/2000/svg"><g stroke-width=".999997" transform="scale(-1 1)"><rect fill="#fff" fill-opacity=".37" height="14" rx="7.000001" width="30" x="-31" y="1"/><circle cx="-24" cy="8" fill="#1a1a1a" fill-opacity=".5" r="5"/></g></svg>
diff --git a/scene/resources/default_theme/toggle_on_disabled_mirrored.png b/scene/resources/default_theme/toggle_on_disabled_mirrored.png
deleted file mode 100644
index 0758babd4f..0000000000
--- a/scene/resources/default_theme/toggle_on_disabled_mirrored.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/toggle_on_disabled_mirrored.svg b/scene/resources/default_theme/toggle_on_disabled_mirrored.svg
new file mode 100644
index 0000000000..340a386def
--- /dev/null
+++ b/scene/resources/default_theme/toggle_on_disabled_mirrored.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 32 15.999999" width="32" xmlns="http://www.w3.org/2000/svg"><g stroke-width=".999997"><rect fill="#fff" fill-opacity=".37" height="14" rx="7.000001" width="30" x="1" y="1"/><circle cx="8" cy="8" fill="#1a1a1a" fill-opacity=".5" r="5"/></g></svg>
diff --git a/scene/resources/default_theme/toggle_on_mirrored.png b/scene/resources/default_theme/toggle_on_mirrored.png
deleted file mode 100644
index 3fd953c8e2..0000000000
--- a/scene/resources/default_theme/toggle_on_mirrored.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/toggle_on_mirrored.svg b/scene/resources/default_theme/toggle_on_mirrored.svg
new file mode 100644
index 0000000000..fbc6be2af9
--- /dev/null
+++ b/scene/resources/default_theme/toggle_on_mirrored.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 32 15.999999" width="32" xmlns="http://www.w3.org/2000/svg"><g stroke-width=".999997"><rect fill="#fff" fill-opacity=".75" height="14" rx="7.000001" width="30" x="1" y="1"/><circle cx="8" cy="8" fill="#1a1a1a" r="5"/></g></svg>
diff --git a/scene/resources/default_theme/tooltip_bg.png b/scene/resources/default_theme/tooltip_bg.png
deleted file mode 100644
index 07b7d942ca..0000000000
--- a/scene/resources/default_theme/tooltip_bg.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/tree_bg.png b/scene/resources/default_theme/tree_bg.png
deleted file mode 100644
index 2b0c506f34..0000000000
--- a/scene/resources/default_theme/tree_bg.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/tree_bg_disabled.png b/scene/resources/default_theme/tree_bg_disabled.png
deleted file mode 100644
index 69d78febd9..0000000000
--- a/scene/resources/default_theme/tree_bg_disabled.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/tree_title.png b/scene/resources/default_theme/tree_title.png
deleted file mode 100644
index e5f3f49695..0000000000
--- a/scene/resources/default_theme/tree_title.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/tree_title_pressed.png b/scene/resources/default_theme/tree_title_pressed.png
deleted file mode 100644
index 35e2bb3008..0000000000
--- a/scene/resources/default_theme/tree_title_pressed.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/unchecked.png b/scene/resources/default_theme/unchecked.png
deleted file mode 100644
index 8c818af755..0000000000
--- a/scene/resources/default_theme/unchecked.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/unchecked.svg b/scene/resources/default_theme/unchecked.svg
new file mode 100644
index 0000000000..f475108f44
--- /dev/null
+++ b/scene/resources/default_theme/unchecked.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3.3333333 1c-1.2887 0-2.3333333 1.0446683-2.3333333 2.3333333v9.3333337c0 1.2887 1.0446683 2.333333 2.3333333 2.333333h9.3333337c1.2887 0 2.333333-1.044668 2.333333-2.333333v-9.3333337c0-1.2887-1.044668-2.3333333-2.333333-2.3333333z" fill="#1a1a1a" fill-opacity=".5" stroke-width="1.16667"/></svg>
diff --git a/scene/resources/default_theme/unchecked_disabled.png b/scene/resources/default_theme/unchecked_disabled.png
deleted file mode 100644
index bef9316f58..0000000000
--- a/scene/resources/default_theme/unchecked_disabled.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/unchecked_disabled.svg b/scene/resources/default_theme/unchecked_disabled.svg
new file mode 100644
index 0000000000..195b85e37f
--- /dev/null
+++ b/scene/resources/default_theme/unchecked_disabled.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3.3333333 1c-1.2887 0-2.3333333 1.0446683-2.3333333 2.3333333v9.3333337c0 1.2887 1.0446683 2.333333 2.3333333 2.333333h9.3333337c1.2887 0 2.333333-1.044668 2.333333-2.333333v-9.3333337c0-1.2887-1.044668-2.3333333-2.333333-2.3333333z" fill="#1a1a1a" fill-opacity=".25" stroke-width="1.16667"/></svg>
diff --git a/scene/resources/default_theme/updown.png b/scene/resources/default_theme/updown.png
deleted file mode 100644
index 56f81921e8..0000000000
--- a/scene/resources/default_theme/updown.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/updown.svg b/scene/resources/default_theme/updown.svg
new file mode 100644
index 0000000000..d6a630740f
--- /dev/null
+++ b/scene/resources/default_theme/updown.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="none" stroke="#fff" stroke-opacity=".75" stroke-width="2"><path d="m4 6 4-3.5 4 3.5"/><path d="m12 10-4 3.5-4-3.5"/></g></svg>
diff --git a/scene/resources/default_theme/visibility_visible.svg b/scene/resources/default_theme/visibility_visible.svg
new file mode 100644
index 0000000000..ac1af8db0a
--- /dev/null
+++ b/scene/resources/default_theme/visibility_visible.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m8 2c-2.557 0-5.791 1.948-6.955 5.705-.057.186-.059.384-.006.57 1.124 3.936 4.461 5.725 6.961 5.725s5.836-1.789 6.961-5.725c.052-.18.052-.372 0-.552-1.1-3.788-4.407-5.723-6.961-5.723zm0 2c2.194 0 4 1.806 4 4s-1.806 4-4 4-4-1.806-4-4 1.806-4 4-4zm0 2c-1.097 0-2 .903-2 2s.903 2 2 2 2-.903 2-2-.903-2-2-2z" fill="#b2b2b2"/></svg>
diff --git a/scene/resources/default_theme/vseparator.png b/scene/resources/default_theme/vseparator.png
deleted file mode 100644
index 51e79f3ac5..0000000000
--- a/scene/resources/default_theme/vseparator.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/vslider_bg.png b/scene/resources/default_theme/vslider_bg.png
deleted file mode 100644
index ba3244e3e5..0000000000
--- a/scene/resources/default_theme/vslider_bg.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/vslider_grabber.png b/scene/resources/default_theme/vslider_grabber.png
deleted file mode 100644
index 6c6bf93e68..0000000000
--- a/scene/resources/default_theme/vslider_grabber.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/vslider_grabber_disabled.png b/scene/resources/default_theme/vslider_grabber_disabled.png
deleted file mode 100644
index 49cced5055..0000000000
--- a/scene/resources/default_theme/vslider_grabber_disabled.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/vslider_grabber_hl.png b/scene/resources/default_theme/vslider_grabber_hl.png
deleted file mode 100644
index 28774fdbf8..0000000000
--- a/scene/resources/default_theme/vslider_grabber_hl.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/vslider_tick.png b/scene/resources/default_theme/vslider_tick.png
deleted file mode 100644
index bde788b563..0000000000
--- a/scene/resources/default_theme/vslider_tick.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/vslider_tick.svg b/scene/resources/default_theme/vslider_tick.svg
new file mode 100644
index 0000000000..1365d36aca
--- /dev/null
+++ b/scene/resources/default_theme/vslider_tick.svg
@@ -0,0 +1 @@
+<svg height="4" viewBox="0 0 16 3.9999998" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m-3 0h2v16h-2z" fill="#fff" fill-opacity=".25" stroke-width=".285079" transform="rotate(-90)"/></svg>
diff --git a/scene/resources/default_theme/vsplit_bg.png b/scene/resources/default_theme/vsplit_bg.png
deleted file mode 100644
index a5749f6d5c..0000000000
--- a/scene/resources/default_theme/vsplit_bg.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/vsplitter.png b/scene/resources/default_theme/vsplitter.png
deleted file mode 100644
index dde1f390df..0000000000
--- a/scene/resources/default_theme/vsplitter.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/vsplitter.svg b/scene/resources/default_theme/vsplitter.svg
new file mode 100644
index 0000000000..c46d785925
--- /dev/null
+++ b/scene/resources/default_theme/vsplitter.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" viewBox="0 0 48 8" xmlns="http://www.w3.org/2000/svg"><path d="m4 4h40" fill="none" stroke="#808080" stroke-opacity=".65" stroke-width="1.7"/></svg>
diff --git a/scene/resources/default_theme/window_resizer.png b/scene/resources/default_theme/window_resizer.png
deleted file mode 100644
index b06e6f5366..0000000000
--- a/scene/resources/default_theme/window_resizer.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/window_resizer_mirrored.png b/scene/resources/default_theme/window_resizer_mirrored.png
deleted file mode 100644
index bbce5f1406..0000000000
--- a/scene/resources/default_theme/window_resizer_mirrored.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/zoom_less.svg b/scene/resources/default_theme/zoom_less.svg
new file mode 100644
index 0000000000..a438f7f683
--- /dev/null
+++ b/scene/resources/default_theme/zoom_less.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><circle cx="8" cy="8" fill="#b2b2b2" fill-opacity=".65" r="8"/><circle cx="8" cy="8" fill="#fefffe" r="7"/><path d="m4 7h8v2h-8z" fill="#010001"/></svg>
diff --git a/scene/resources/default_theme/zoom_more.svg b/scene/resources/default_theme/zoom_more.svg
new file mode 100644
index 0000000000..192e0ed907
--- /dev/null
+++ b/scene/resources/default_theme/zoom_more.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><circle cx="8" cy="8" fill="#b2b2b2" fill-opacity=".65" r="8"/><circle cx="8" cy="8" fill="#fefffe" r="7"/><path d="m7 4h2v3h3v2h-3v3h-2v-3h-3v-2h3z" fill="#010001"/></svg>
diff --git a/scene/resources/default_theme/zoom_reset.svg b/scene/resources/default_theme/zoom_reset.svg
new file mode 100644
index 0000000000..427214cda2
--- /dev/null
+++ b/scene/resources/default_theme/zoom_reset.svg
@@ -0,0 +1 @@
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><circle cx="8" cy="8" fill="#b2b2b2" fill-opacity=".65" r="8"/><circle cx="8" cy="8" fill="#fefffe" r="7"/><path d="m8.016 4.002h.029c.548 0 .999.45 1 .998v7h-2v-5.131l-1.445.963-1.11-1.664 3-2c.156-.103.338-.161.526-.166z" fill="#010001"/></svg>
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 0afe040f33..b13ae9d016 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -728,6 +728,24 @@ float Environment::get_glow_hdr_luminance_cap() const {
return glow_hdr_luminance_cap;
}
+void Environment::set_glow_map_strength(float p_strength) {
+ glow_map_strength = p_strength;
+ _update_glow();
+}
+
+float Environment::get_glow_map_strength() const {
+ return glow_map_strength;
+}
+
+void Environment::set_glow_map(Ref<Texture> p_glow_map) {
+ glow_map = p_glow_map;
+ _update_glow();
+}
+
+Ref<Texture> Environment::get_glow_map() const {
+ return glow_map;
+}
+
void Environment::_update_glow() {
Vector<float> normalized_levels;
if (glow_normalize_levels) {
@@ -743,6 +761,15 @@ void Environment::_update_glow() {
normalized_levels = glow_levels;
}
+ float _glow_map_strength = 0.0f;
+ RID glow_map_rid;
+ if (glow_map.is_valid()) {
+ glow_map_rid = glow_map->get_rid();
+ _glow_map_strength = glow_map_strength;
+ } else {
+ glow_map_rid = RID();
+ }
+
RS::get_singleton()->environment_set_glow(
environment,
glow_enabled,
@@ -754,7 +781,9 @@ void Environment::_update_glow() {
RS::EnvironmentGlowBlendMode(glow_blend_mode),
glow_hdr_bleed_threshold,
glow_hdr_bleed_scale,
- glow_hdr_luminance_cap);
+ glow_hdr_luminance_cap,
+ _glow_map_strength,
+ glow_map_rid);
}
// Fog
@@ -1332,6 +1361,10 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_glow_hdr_bleed_scale"), &Environment::get_glow_hdr_bleed_scale);
ClassDB::bind_method(D_METHOD("set_glow_hdr_luminance_cap", "amount"), &Environment::set_glow_hdr_luminance_cap);
ClassDB::bind_method(D_METHOD("get_glow_hdr_luminance_cap"), &Environment::get_glow_hdr_luminance_cap);
+ ClassDB::bind_method(D_METHOD("set_glow_map_strength", "strength"), &Environment::set_glow_map_strength);
+ ClassDB::bind_method(D_METHOD("get_glow_map_strength"), &Environment::get_glow_map_strength);
+ ClassDB::bind_method(D_METHOD("set_glow_map", "mode"), &Environment::set_glow_map);
+ ClassDB::bind_method(D_METHOD("get_glow_map"), &Environment::get_glow_map);
ADD_GROUP("Glow", "glow_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "glow_enabled"), "set_glow_enabled", "is_glow_enabled");
@@ -1351,6 +1384,8 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_threshold", PROPERTY_HINT_RANGE, "0.0,4.0,0.01"), "set_glow_hdr_bleed_threshold", "get_glow_hdr_bleed_threshold");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_scale", PROPERTY_HINT_RANGE, "0.0,4.0,0.01"), "set_glow_hdr_bleed_scale", "get_glow_hdr_bleed_scale");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_luminance_cap", PROPERTY_HINT_RANGE, "0.0,256.0,0.01"), "set_glow_hdr_luminance_cap", "get_glow_hdr_luminance_cap");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_map_strength", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_glow_map_strength", "get_glow_map_strength");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "glow_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_glow_map", "get_glow_map");
// Fog
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index 3f05315013..b04723a221 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -170,6 +170,8 @@ private:
float glow_hdr_bleed_threshold = 1.0;
float glow_hdr_bleed_scale = 2.0;
float glow_hdr_luminance_cap = 12.0;
+ float glow_map_strength = 0.8f;
+ Ref<Texture> glow_map;
void _update_glow();
// Fog
@@ -360,6 +362,10 @@ public:
float get_glow_hdr_bleed_scale() const;
void set_glow_hdr_luminance_cap(float p_amount);
float get_glow_hdr_luminance_cap() const;
+ void set_glow_map_strength(float p_strength);
+ float get_glow_map_strength() const;
+ void set_glow_map(Ref<Texture> p_glow_map);
+ Ref<Texture> get_glow_map() const;
// Fog
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index f040041aa5..b512acdd8a 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -2344,8 +2344,9 @@ real_t Font::draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char,
bool Font::has_char(char32_t p_char) const {
for (int i = 0; i < data.size(); i++) {
- if (data[i]->has_char(p_char))
+ if (data[i]->has_char(p_char)) {
return true;
+ }
}
return false;
}
diff --git a/scene/resources/immediate_mesh.cpp b/scene/resources/immediate_mesh.cpp
index b9469803a0..28afef8638 100644
--- a/scene/resources/immediate_mesh.cpp
+++ b/scene/resources/immediate_mesh.cpp
@@ -382,7 +382,7 @@ AABB ImmediateMesh::get_aabb() const {
if (i == 0) {
aabb = surfaces[i].aabb;
} else {
- aabb.merge(surfaces[i].aabb);
+ aabb = aabb.merge(surfaces[i].aabb);
}
}
return aabb;
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index d2d96b1f06..441e84eccc 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1475,12 +1475,12 @@ void ArrayMesh::add_blend_shape(const StringName &p_name) {
StringName name = p_name;
- if (blend_shapes.find(name) != -1) {
+ if (blend_shapes.has(name)) {
int count = 2;
do {
name = String(p_name) + " " + itos(count);
count++;
- } while (blend_shapes.find(name) != -1);
+ } while (blend_shapes.has(name));
}
blend_shapes.push_back(name);
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index 3db839a1d0..5168bf83eb 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -30,6 +30,8 @@
#include "mesh_library.h"
+#include "box_shape_3d.h"
+
bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name;
if (name.begins_with("item/")) {
@@ -255,12 +257,35 @@ int MeshLibrary::get_last_unused_item_id() const {
}
void MeshLibrary::_set_item_shapes(int p_item, const Array &p_shapes) {
- ERR_FAIL_COND(p_shapes.size() & 1);
+ Array arr_shapes = p_shapes;
+ int size = p_shapes.size();
+ if (size & 1) {
+ ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
+ int prev_size = item_map[p_item].shapes.size() * 2;
+
+ if (prev_size < size) {
+ // Check if last element is a shape.
+ Ref<Shape3D> shape = arr_shapes[size - 1];
+ if (shape.is_null()) {
+ Ref<BoxShape3D> box_shape;
+ box_shape.instantiate();
+ arr_shapes[size - 1] = box_shape;
+ }
+
+ // Make sure the added element is a Transform3D.
+ arr_shapes.push_back(Transform3D());
+ size++;
+ } else {
+ size--;
+ arr_shapes.resize(size);
+ }
+ }
+
Vector<ShapeData> shapes;
- for (int i = 0; i < p_shapes.size(); i += 2) {
+ for (int i = 0; i < size; i += 2) {
ShapeData sd;
- sd.shape = p_shapes[i + 0];
- sd.local_transform = p_shapes[i + 1];
+ sd.shape = arr_shapes[i + 0];
+ sd.local_transform = arr_shapes[i + 1];
if (sd.shape.is_valid()) {
shapes.push_back(sd);
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h
index aa9682bd80..3fc5fd4a16 100644
--- a/scene/resources/primitive_meshes.h
+++ b/scene/resources/primitive_meshes.h
@@ -106,8 +106,8 @@ class CapsuleMesh : public PrimitiveMesh {
GDCLASS(CapsuleMesh, PrimitiveMesh);
private:
- float radius = 1.0;
- float height = 3.0;
+ float radius = 0.5;
+ float height = 2.0;
int radial_segments = 64;
int rings = 8;
@@ -138,7 +138,7 @@ class BoxMesh : public PrimitiveMesh {
GDCLASS(BoxMesh, PrimitiveMesh);
private:
- Vector3 size = Vector3(2.0, 2.0, 2.0);
+ Vector3 size = Vector3(1, 1, 1);
int subdivide_w = 0;
int subdivide_h = 0;
int subdivide_d = 0;
@@ -171,8 +171,8 @@ class CylinderMesh : public PrimitiveMesh {
GDCLASS(CylinderMesh, PrimitiveMesh);
private:
- float top_radius = 1.0;
- float bottom_radius = 1.0;
+ float top_radius = 0.5;
+ float bottom_radius = 0.5;
float height = 2.0;
int radial_segments = 64;
int rings = 4;
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 1b81455d4c..6bb710b1d9 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -430,7 +430,7 @@ Error ResourceLoaderText::load() {
}
}
- if (path.find("://") == -1 && path.is_relative_path()) {
+ if (!path.contains("://") && path.is_relative_path()) {
// path is relative to file being loaded, so convert to a resource path
path = ProjectSettings::get_singleton()->localize_path(local_path.get_base_dir().plus_file(path));
}
@@ -774,7 +774,7 @@ void ResourceLoaderText::get_dependencies(FileAccess *p_f, List<String> *p_depen
}
}
- if (!using_uid && path.find("://") == -1 && path.is_relative_path()) {
+ if (!using_uid && !path.contains("://") && path.is_relative_path()) {
// path is relative to file being loaded, so convert to a resource path
path = ProjectSettings::get_singleton()->localize_path(local_path.get_base_dir().plus_file(path));
}
diff --git a/scene/resources/skeleton_modification_3d.cpp b/scene/resources/skeleton_modification_3d.cpp
index b5b3fd5e9f..2c0f6e779e 100644
--- a/scene/resources/skeleton_modification_3d.cpp
+++ b/scene/resources/skeleton_modification_3d.cpp
@@ -34,8 +34,9 @@
void SkeletonModification3D::_execute(real_t p_delta) {
GDVIRTUAL_CALL(_execute, p_delta);
- if (!enabled)
+ if (!enabled) {
return;
+ }
}
void SkeletonModification3D::_setup_modification(SkeletonModificationStack3D *p_stack) {
diff --git a/scene/resources/sky_material.cpp b/scene/resources/sky_material.cpp
index 6ec16f12df..c5d5ba2912 100644
--- a/scene/resources/sky_material.cpp
+++ b/scene/resources/sky_material.cpp
@@ -292,7 +292,6 @@ ProceduralSkyMaterial::ProceduralSkyMaterial() {
}
ProceduralSkyMaterial::~ProceduralSkyMaterial() {
- RS::get_singleton()->material_set_shader(_get_material(), RID());
}
/////////////////////////////////////////
@@ -389,7 +388,6 @@ PanoramaSkyMaterial::PanoramaSkyMaterial() {
}
PanoramaSkyMaterial::~PanoramaSkyMaterial() {
- RS::get_singleton()->material_set_shader(_get_material(), RID());
}
//////////////////////////////////
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index cc7322476f..0677d9c1a8 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -30,7 +30,6 @@
#include "surface_tool.h"
-#define _VERTEX_SNAP 0.0001
#define EQ_VERTEX_DIST 0.00001
SurfaceTool::OptimizeVertexCacheFunc SurfaceTool::optimize_vertex_cache_func = nullptr;
diff --git a/scene/resources/syntax_highlighter.cpp b/scene/resources/syntax_highlighter.cpp
index e0aa21ac37..f1eddd8ffc 100644
--- a/scene/resources/syntax_highlighter.cpp
+++ b/scene/resources/syntax_highlighter.cpp
@@ -116,14 +116,6 @@ void SyntaxHighlighter::_bind_methods() {
////////////////////////////////////////////////////////////////////////////////
-static bool _is_char(char32_t c) {
- return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_';
-}
-
-static bool _is_hex_symbol(char32_t c) {
- return ((c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'));
-}
-
Dictionary CodeHighlighter::_get_line_syntax_highlighting_impl(int p_line) {
Dictionary color_map;
@@ -166,7 +158,7 @@ Dictionary CodeHighlighter::_get_line_syntax_highlighting_impl(int p_line) {
color = font_color;
bool is_char = !is_symbol(str[j]);
bool is_a_symbol = is_symbol(str[j]);
- bool is_number = (str[j] >= '0' && str[j] <= '9');
+ bool is_number = is_digit(str[j]);
/* color regions */
if (is_a_symbol || in_region != -1) {
@@ -304,7 +296,7 @@ Dictionary CodeHighlighter::_get_line_syntax_highlighting_impl(int p_line) {
}
// Allow ABCDEF in hex notation.
- if (is_hex_notation && (_is_hex_symbol(str[j]) || is_number)) {
+ if (is_hex_notation && (is_hex_digit(str[j]) || is_number)) {
is_number = true;
} else {
is_hex_notation = false;
@@ -321,7 +313,7 @@ Dictionary CodeHighlighter::_get_line_syntax_highlighting_impl(int p_line) {
}
}
- if (!in_word && _is_char(str[j]) && !is_number) {
+ if (!in_word && (is_ascii_char(str[j]) || is_underscore(str[j])) && !is_number) {
in_word = true;
}
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index f3752053c0..c3b5bd3564 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -55,7 +55,7 @@ void TextLine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bidi_override", "override"), &TextLine::set_bidi_override);
- ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language"), &TextLine::add_string, DEFVAL(Dictionary()), DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language", "meta"), &TextLine::add_string, DEFVAL(Dictionary()), DEFVAL(""), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextLine::add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1));
ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextLine::resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER));
@@ -200,9 +200,9 @@ void TextLine::set_bidi_override(const Array &p_override) {
dirty = true;
}
-bool TextLine::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
+bool TextLine::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, const Variant &p_meta) {
ERR_FAIL_COND_V(p_fonts.is_null(), false);
- bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
+ bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language, p_meta);
spacing_top = p_fonts->get_spacing(TextServer::SPACING_TOP);
spacing_bottom = p_fonts->get_spacing(TextServer::SPACING_BOTTOM);
dirty = true;
diff --git a/scene/resources/text_line.h b/scene/resources/text_line.h
index e68049ee45..c5762db0f2 100644
--- a/scene/resources/text_line.h
+++ b/scene/resources/text_line.h
@@ -86,7 +86,7 @@ public:
void set_preserve_control(bool p_enabled);
bool get_preserve_control() const;
- bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
+ bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant());
bool add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1);
bool resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER);
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index c3bdef7b01..4d75874199 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -63,7 +63,7 @@ void TextParagraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_dropcap", "text", "fonts", "size", "dropcap_margins", "opentype_features", "language"), &TextParagraph::set_dropcap, DEFVAL(Rect2()), DEFVAL(Dictionary()), DEFVAL(""));
ClassDB::bind_method(D_METHOD("clear_dropcap"), &TextParagraph::clear_dropcap);
- ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language"), &TextParagraph::add_string, DEFVAL(Dictionary()), DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language", "meta"), &TextParagraph::add_string, DEFVAL(Dictionary()), DEFVAL(""), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextParagraph::add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1));
ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextParagraph::resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER));
@@ -344,9 +344,9 @@ void TextParagraph::clear_dropcap() {
lines_dirty = true;
}
-bool TextParagraph::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
+bool TextParagraph::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, const Variant &p_meta) {
ERR_FAIL_COND_V(p_fonts.is_null(), false);
- bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
+ bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language, p_meta);
spacing_top = p_fonts->get_spacing(TextServer::SPACING_TOP);
spacing_bottom = p_fonts->get_spacing(TextServer::SPACING_BOTTOM);
lines_dirty = true;
diff --git a/scene/resources/text_paragraph.h b/scene/resources/text_paragraph.h
index 773cc1a858..8a8a53943b 100644
--- a/scene/resources/text_paragraph.h
+++ b/scene/resources/text_paragraph.h
@@ -102,7 +102,7 @@ public:
bool set_dropcap(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Rect2 &p_dropcap_margins = Rect2(), const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
void clear_dropcap();
- bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
+ bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant());
bool add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1);
bool resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 331674d248..ee66a61da8 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -2103,8 +2103,8 @@ void GradientTexture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &GradientTexture2D::_update);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_gradient", "get_gradient");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "height", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "height", PROPERTY_HINT_RANGE, "1,2048"), "set_height", "get_height");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr"), "set_use_hdr", "is_using_hdr");
ADD_GROUP("Fill", "fill_");
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index c3f29ad417..8075497c42 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -595,7 +595,7 @@ public:
private:
mutable RID _texture;
Ref<Curve> _curve;
- int _width = 2048;
+ int _width = 256;
int _current_width = 0;
TextureMode texture_mode = TEXTURE_MODE_RGB;
TextureMode _current_texture_mode = TEXTURE_MODE_RGB;
@@ -637,7 +637,7 @@ private:
Ref<Curve> _curve_x;
Ref<Curve> _curve_y;
Ref<Curve> _curve_z;
- int _width = 2048;
+ int _width = 256;
int _current_width = 0;
void _update();
@@ -685,7 +685,7 @@ private:
Ref<Gradient> gradient;
bool update_pending = false;
RID texture;
- int width = 2048;
+ int width = 256;
bool use_hdr = false;
void _queue_update();
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index 8da287042e..f962e55666 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -46,7 +46,7 @@ int Theme::fallback_font_size = 16;
bool Theme::_set(const StringName &p_name, const Variant &p_value) {
String sname = p_name;
- if (sname.find("/") != -1) {
+ if (sname.contains("/")) {
String type = sname.get_slicec('/', 1);
String theme_type = sname.get_slicec('/', 0);
String name = sname.get_slicec('/', 2);
@@ -78,7 +78,7 @@ bool Theme::_set(const StringName &p_name, const Variant &p_value) {
bool Theme::_get(const StringName &p_name, Variant &r_ret) const {
String sname = p_name;
- if (sname.find("/") != -1) {
+ if (sname.contains("/")) {
String type = sname.get_slicec('/', 1);
String theme_type = sname.get_slicec('/', 0);
String name = sname.get_slicec('/', 2);
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index ddb9cc7440..2854cbe30d 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -207,9 +207,6 @@ void TileMapPattern::_get_property_list(List<PropertyInfo> *p_list) const {
}
void TileMapPattern::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_set_tile_data", "data"), &TileMapPattern::_set_tile_data);
- ClassDB::bind_method(D_METHOD("_get_tile_data"), &TileMapPattern::_get_tile_data);
-
ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMapPattern::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE));
ClassDB::bind_method(D_METHOD("has_cell", "coords"), &TileMapPattern::has_cell);
ClassDB::bind_method(D_METHOD("remove_cell", "coords", "update_size"), &TileMapPattern::remove_cell);
@@ -403,7 +400,7 @@ void TileSet::_update_terrains_cache() {
int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
// Executed for each tile_data.
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id));
+ TileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
int terrain_set = tile_data->get_terrain_set();
if (terrain_set >= 0) {
TileMapCell cell;
@@ -1377,7 +1374,7 @@ TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, Ti
Ref<TileSetSource> source = sources[E->get().source_id];
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile);
sum += tile_data->get_probability();
} else {
sum += 1.0;
@@ -1398,7 +1395,7 @@ TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, Ti
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile);
count += tile_data->get_probability();
} else {
count += 1.0;
@@ -1663,7 +1660,7 @@ Vector<Vector<Ref<Texture2D>>> TileSet::generate_terrains_icons(Size2i p_size) {
for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) {
int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id));
+ TileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
int terrain_set = tile_data->get_terrain_set();
if (terrain_set >= 0) {
ERR_FAIL_INDEX_V(terrain_set, get_terrain_sets_count(), Vector<Vector<Ref<Texture2D>>>());
@@ -2399,7 +2396,7 @@ void TileSet::_compatibility_conversion() {
compatibility_tilemap_mapping[E.key][key_array] = value_array;
compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_SINGLE_TILE;
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile);
tile_data->set_flip_h(flip_h);
tile_data->set_flip_v(flip_v);
@@ -2491,7 +2488,7 @@ void TileSet::_compatibility_conversion() {
compatibility_tilemap_mapping[E.key][key_array] = value_array;
compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_ATLAS_TILE;
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile);
tile_data->set_flip_h(flip_h);
tile_data->set_flip_v(flip_v);
@@ -4123,7 +4120,7 @@ Vector2i TileSetAtlasSource::get_tile_effective_texture_offset(Vector2i p_atlas_
Vector2 margin = (get_tile_texture_region(p_atlas_coords).size - tile_set->get_tile_size()) / 2;
margin = Vector2i(MAX(0, margin.x), MAX(0, margin.y));
- Vector2i effective_texture_offset = Object::cast_to<TileData>(get_tile_data(p_atlas_coords, p_alternative_tile))->get_texture_offset();
+ Vector2i effective_texture_offset = get_tile_data(p_atlas_coords, p_alternative_tile)->get_texture_offset();
if (ABS(effective_texture_offset.x) > margin.x || ABS(effective_texture_offset.y) > margin.y) {
effective_texture_offset = effective_texture_offset.clamp(-margin, margin);
}
@@ -4262,7 +4259,7 @@ int TileSetAtlasSource::get_alternative_tile_id(const Vector2i p_atlas_coords, i
return tiles[p_atlas_coords].alternatives_ids[p_index];
}
-Object *TileSetAtlasSource::get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const {
+TileData *TileSetAtlasSource::get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const {
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), nullptr, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
ERR_FAIL_COND_V_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), nullptr, vformat("TileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
@@ -5092,7 +5089,7 @@ int TileData::get_collision_polygon_shapes_count(int p_layer_id, int p_polygon_i
}
Ref<ConvexPolygonShape2D> TileData::get_collision_polygon_shape(int p_layer_id, int p_polygon_index, int shape_index) const {
- ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0);
+ ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Ref<ConvexPolygonShape2D>());
ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Ref<ConvexPolygonShape2D>());
ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[p_polygon_index].shapes.size(), Ref<ConvexPolygonShape2D>());
return physics[p_layer_id].polygons[p_polygon_index].shapes[shape_index];
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 2673ca1cb6..95de46c9ab 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -693,7 +693,7 @@ public:
virtual int get_alternative_tile_id(const Vector2i p_atlas_coords, int p_index) const override;
// Get data associated to a tile.
- Object *get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const;
+ TileData *get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const;
// Helpers.
Vector2i get_atlas_grid_size() const;
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index ece1ba1972..dd2f3d2202 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -53,8 +53,98 @@ int VisualShaderNode::get_output_port_for_preview() const {
return port_preview;
}
-void VisualShaderNode::set_input_port_default_value(int p_port, const Variant &p_value) {
- default_input_values[p_port] = p_value;
+void VisualShaderNode::set_input_port_default_value(int p_port, const Variant &p_value, const Variant &p_prev_value) {
+ Variant value = p_value;
+
+ if (p_prev_value.get_type() != Variant::NIL) {
+ switch (p_value.get_type()) {
+ case Variant::FLOAT: {
+ switch (p_prev_value.get_type()) {
+ case Variant::INT: {
+ value = (float)p_prev_value;
+ } break;
+ case Variant::FLOAT: {
+ value = p_prev_value;
+ } break;
+ case Variant::VECTOR2: {
+ Vector2 pv = p_prev_value;
+ value = pv.x;
+ } break;
+ case Variant::VECTOR3: {
+ Vector3 pv = p_prev_value;
+ value = pv.x;
+ } break;
+ default:
+ break;
+ }
+ } break;
+ case Variant::INT: {
+ switch (p_prev_value.get_type()) {
+ case Variant::INT: {
+ value = p_prev_value;
+ } break;
+ case Variant::FLOAT: {
+ value = (int)p_prev_value;
+ } break;
+ case Variant::VECTOR2: {
+ Vector2 pv = p_prev_value;
+ value = (int)pv.x;
+ } break;
+ case Variant::VECTOR3: {
+ Vector3 pv = p_prev_value;
+ value = (int)pv.x;
+ } break;
+ default:
+ break;
+ }
+ } break;
+ case Variant::VECTOR2: {
+ switch (p_prev_value.get_type()) {
+ case Variant::INT: {
+ float pv = (float)(int)p_prev_value;
+ value = Vector2(pv, pv);
+ } break;
+ case Variant::FLOAT: {
+ float pv = p_prev_value;
+ value = Vector2(pv, pv);
+ } break;
+ case Variant::VECTOR2: {
+ value = p_prev_value;
+ } break;
+ case Variant::VECTOR3: {
+ Vector3 pv = p_prev_value;
+ value = Vector2(pv.x, pv.y);
+ } break;
+ default:
+ break;
+ }
+ } break;
+ case Variant::VECTOR3: {
+ switch (p_prev_value.get_type()) {
+ case Variant::INT: {
+ float pv = (float)(int)p_prev_value;
+ value = Vector3(pv, pv, pv);
+ } break;
+ case Variant::FLOAT: {
+ float pv = p_prev_value;
+ value = Vector3(pv, pv, pv);
+ } break;
+ case Variant::VECTOR2: {
+ Vector2 pv = p_prev_value;
+ value = Vector3(pv.x, pv.y, 0.0);
+ } break;
+ case Variant::VECTOR3: {
+ value = p_prev_value;
+ } break;
+ default:
+ break;
+ }
+ } break;
+ default:
+ break;
+ }
+ }
+ default_input_values[p_port] = value;
emit_changed();
}
@@ -156,8 +246,15 @@ int VisualShaderNode::get_expanded_output_port_count() const {
int count2 = count;
for (int i = 0; i < count; i++) {
if (is_output_port_expandable(i) && _is_output_port_expanded(i)) {
- if (get_output_port_type(i) == PORT_TYPE_VECTOR) {
- count2 += 3;
+ switch (get_output_port_type(i)) {
+ case PORT_TYPE_VECTOR_2D: {
+ count2 += 2;
+ } break;
+ case PORT_TYPE_VECTOR: {
+ count2 += 3;
+ } break;
+ default:
+ break;
}
}
}
@@ -231,8 +328,8 @@ String VisualShaderNode::get_warning(Shader::Mode p_mode, VisualShader::Type p_t
return String();
}
-String VisualShaderNode::get_input_port_default_hint(int p_port) const {
- return "";
+bool VisualShaderNode::is_input_port_default(int p_port, Shader::Mode p_mode) const {
+ return false;
}
void VisualShaderNode::_bind_methods() {
@@ -245,7 +342,7 @@ void VisualShaderNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_output_ports_expanded", "values"), &VisualShaderNode::_set_output_ports_expanded);
ClassDB::bind_method(D_METHOD("_get_output_ports_expanded"), &VisualShaderNode::_get_output_ports_expanded);
- ClassDB::bind_method(D_METHOD("set_input_port_default_value", "port", "value"), &VisualShaderNode::set_input_port_default_value);
+ ClassDB::bind_method(D_METHOD("set_input_port_default_value", "port", "value", "prev_value"), &VisualShaderNode::set_input_port_default_value, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("get_input_port_default_value", "port"), &VisualShaderNode::get_input_port_default_value);
ClassDB::bind_method(D_METHOD("remove_input_port_default_value", "port"), &VisualShaderNode::remove_input_port_default_value);
@@ -261,6 +358,7 @@ void VisualShaderNode::_bind_methods() {
BIND_ENUM_CONSTANT(PORT_TYPE_SCALAR);
BIND_ENUM_CONSTANT(PORT_TYPE_SCALAR_INT);
+ BIND_ENUM_CONSTANT(PORT_TYPE_VECTOR_2D);
BIND_ENUM_CONSTANT(PORT_TYPE_VECTOR);
BIND_ENUM_CONSTANT(PORT_TYPE_BOOLEAN);
BIND_ENUM_CONSTANT(PORT_TYPE_TRANSFORM);
@@ -385,9 +483,9 @@ String VisualShaderNodeCustom::generate_global_per_node(Shader::Mode p_mode, Vis
return "";
}
-void VisualShaderNodeCustom::set_input_port_default_value(int p_port, const Variant &p_value) {
+void VisualShaderNodeCustom::set_input_port_default_value(int p_port, const Variant &p_value, const Variant &p_prev_value) {
if (!is_initialized) {
- VisualShaderNode::set_input_port_default_value(p_port, p_value);
+ VisualShaderNode::set_input_port_default_value(p_port, p_value, p_prev_value);
}
}
@@ -484,24 +582,48 @@ void VisualShader::update_engine_version(const Dictionary &p_new_version) {
if (expression.is_valid()) {
for (int j = 0; j < expression->get_input_port_count(); j++) {
int type = expression->get_input_port_type(j);
- if (type > 0) { // + PORT_TYPE_SCALAR_INT
- type += 1;
+ if (type > 0) { // + PORT_TYPE_SCALAR_INT + PORT_TYPE_VECTOR_2D
+ type += 2;
}
expression->set_input_port_type(j, type);
}
for (int j = 0; j < expression->get_output_port_count(); j++) {
int type = expression->get_output_port_type(j);
- if (type > 0) { // + PORT_TYPE_SCALAR_INT
- type += 1;
+ if (type > 0) { // + PORT_TYPE_SCALAR_INT + PORT_TYPE_VECTOR_2D
+ type += 2;
}
expression->set_output_port_type(j, type);
}
}
+ Ref<VisualShaderNodeStep> step = Object::cast_to<VisualShaderNodeStep>(E.value.node.ptr());
+ if (step.is_valid()) {
+ int op_type = int(step->get_op_type());
+ if (int(op_type) > 0) { // + OP_TYPE_VECTOR_2D + OP_TYPE_VECTOR_2D_SCALAR
+ op_type += 2;
+ }
+ step->set_op_type(VisualShaderNodeStep::OpType(op_type));
+ }
+ Ref<VisualShaderNodeSmoothStep> sstep = Object::cast_to<VisualShaderNodeSmoothStep>(E.value.node.ptr());
+ if (sstep.is_valid()) {
+ int op_type = int(sstep->get_op_type());
+ if (int(op_type) > 0) { // + OP_TYPE_VECTOR_2D + OP_TYPE_VECTOR_2D_SCALAR
+ op_type += 2;
+ }
+ sstep->set_op_type(VisualShaderNodeSmoothStep::OpType(op_type));
+ }
+ Ref<VisualShaderNodeMix> mix = Object::cast_to<VisualShaderNodeMix>(E.value.node.ptr());
+ if (mix.is_valid()) {
+ int op_type = int(mix->get_op_type());
+ if (int(op_type) > 0) { // + OP_TYPE_VECTOR_2D + OP_TYPE_VECTOR_2D_SCALAR
+ op_type += 2;
+ }
+ mix->set_op_type(VisualShaderNodeMix::OpType(op_type));
+ }
Ref<VisualShaderNodeCompare> compare = Object::cast_to<VisualShaderNodeCompare>(E.value.node.ptr());
if (compare.is_valid()) {
int ctype = int(compare->get_comparison_type());
- if (int(ctype) > 0) { // + PORT_TYPE_SCALAR_INT
- ctype += 1;
+ if (int(ctype) > 0) { // + CTYPE_SCALAR_INT + CTYPE_VECTOR_2D
+ ctype += 2;
}
compare->set_comparison_type(VisualShaderNodeCompare::ComparisonType(ctype));
}
@@ -719,7 +841,7 @@ bool VisualShader::can_connect_nodes(Type p_type, int p_from_node, int p_from_po
}
bool VisualShader::is_port_types_compatible(int p_a, int p_b) const {
- return MAX(0, p_a - 3) == (MAX(0, p_b - 3));
+ return MAX(0, p_a - 4) == (MAX(0, p_b - 4));
}
void VisualShader::connect_nodes_forced(Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
@@ -953,15 +1075,27 @@ String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port
Error err = _write_node(p_type, global_code, global_code_per_node, global_code_per_func, code, default_tex_params, input_connections, output_connections, p_node, processed, true, classes);
ERR_FAIL_COND_V(err != OK, String());
- if (node->get_output_port_type(p_port) == VisualShaderNode::PORT_TYPE_SCALAR) {
- code += " COLOR.rgb = vec3(n_out" + itos(p_node) + "p" + itos(p_port) + " );\n";
- } else if (node->get_output_port_type(p_port) == VisualShaderNode::PORT_TYPE_SCALAR_INT) {
- code += " COLOR.rgb = vec3(float(n_out" + itos(p_node) + "p" + itos(p_port) + "));\n";
- } else if (node->get_output_port_type(p_port) == VisualShaderNode::PORT_TYPE_BOOLEAN) {
- code += " COLOR.rgb = vec3(n_out" + itos(p_node) + "p" + itos(p_port) + " ? 1.0 : 0.0);\n";
- } else {
- code += " COLOR.rgb = n_out" + itos(p_node) + "p" + itos(p_port) + ";\n";
+ switch (node->get_output_port_type(p_port)) {
+ case VisualShaderNode::PORT_TYPE_SCALAR: {
+ code += " COLOR.rgb = vec3(n_out" + itos(p_node) + "p" + itos(p_port) + ");\n";
+ } break;
+ case VisualShaderNode::PORT_TYPE_SCALAR_INT: {
+ code += " COLOR.rgb = vec3(float(n_out" + itos(p_node) + "p" + itos(p_port) + "));\n";
+ } break;
+ case VisualShaderNode::PORT_TYPE_BOOLEAN: {
+ code += " COLOR.rgb = vec3(n_out" + itos(p_node) + "p" + itos(p_port) + " ? 1.0 : 0.0);\n";
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D: {
+ code += " COLOR.rgb = vec3(n_out" + itos(p_node) + "p" + itos(p_port) + ", 0.0);\n";
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR: {
+ code += " COLOR.rgb = n_out" + itos(p_node) + "p" + itos(p_port) + ";\n";
+ } break;
+ default: {
+ code += " COLOR.rgb = vec3(0.0);\n";
+ } break;
}
+
code += "}\n";
//set code secretly
@@ -972,10 +1106,6 @@ String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port
return final_code;
}
-#define IS_INITIAL_CHAR(m_d) (((m_d) >= 'a' && (m_d) <= 'z') || ((m_d) >= 'A' && (m_d) <= 'Z'))
-
-#define IS_SYMBOL_CHAR(m_d) (((m_d) >= 'a' && (m_d) <= 'z') || ((m_d) >= 'A' && (m_d) <= 'Z') || ((m_d) >= '0' && (m_d) <= '9') || (m_d) == '_')
-
String VisualShader::validate_port_name(const String &p_port_name, VisualShaderNode *p_node, int p_port_id, bool p_output) const {
String name = p_port_name;
@@ -983,7 +1113,7 @@ String VisualShader::validate_port_name(const String &p_port_name, VisualShaderN
return String();
}
- while (name.length() && !IS_INITIAL_CHAR(name[0])) {
+ while (name.length() && !is_ascii_char(name[0])) {
name = name.substr(1, name.length() - 1);
}
@@ -991,7 +1121,7 @@ String VisualShader::validate_port_name(const String &p_port_name, VisualShaderN
String valid_name;
for (int i = 0; i < name.length(); i++) {
- if (IS_SYMBOL_CHAR(name[i])) {
+ if (is_ascii_identifier_char(name[i])) {
valid_name += String::chr(name[i]);
} else if (name[i] == ' ') {
valid_name += "_";
@@ -1028,14 +1158,14 @@ String VisualShader::validate_port_name(const String &p_port_name, VisualShaderN
String VisualShader::validate_uniform_name(const String &p_name, const Ref<VisualShaderNodeUniform> &p_uniform) const {
String name = p_name; //validate name first
- while (name.length() && !IS_INITIAL_CHAR(name[0])) {
+ while (name.length() && !is_ascii_char(name[0])) {
name = name.substr(1, name.length() - 1);
}
if (!name.is_empty()) {
String valid_name;
for (int i = 0; i < name.length(); i++) {
- if (IS_SYMBOL_CHAR(name[i])) {
+ if (is_ascii_identifier_char(name[i])) {
valid_name += String::chr(name[i]);
} else if (name[i] == ' ') {
valid_name += "_";
@@ -1072,7 +1202,7 @@ String VisualShader::validate_uniform_name(const String &p_name, const Ref<Visua
if (exists) {
//remove numbers, put new and try again
attempt++;
- while (name.length() && name[name.length() - 1] >= '0' && name[name.length() - 1] <= '9') {
+ while (name.length() && is_digit(name[name.length() - 1])) {
name = name.substr(0, name.length() - 1);
}
ERR_FAIL_COND_V(name.is_empty(), String());
@@ -1406,30 +1536,102 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
}
} else if (in_type == out_type) {
inputs[i] = src_var;
- } else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR && out_type == VisualShaderNode::PORT_TYPE_VECTOR) {
- inputs[i] = "dot(" + src_var + ", vec3(0.333333, 0.333333, 0.333333))";
- } else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR_INT && out_type == VisualShaderNode::PORT_TYPE_VECTOR) {
- inputs[i] = "dot(float(" + src_var + "), vec3(0.333333, 0.333333, 0.333333))";
- } else if (in_type == VisualShaderNode::PORT_TYPE_VECTOR && out_type == VisualShaderNode::PORT_TYPE_SCALAR) {
- inputs[i] = "vec3(" + src_var + ")";
- } else if (in_type == VisualShaderNode::PORT_TYPE_VECTOR && out_type == VisualShaderNode::PORT_TYPE_SCALAR_INT) {
- inputs[i] = "vec3(float(" + src_var + "))";
- } else if (in_type == VisualShaderNode::PORT_TYPE_BOOLEAN && out_type == VisualShaderNode::PORT_TYPE_VECTOR) {
- inputs[i] = "all(bvec3(" + src_var + "))";
- } else if (in_type == VisualShaderNode::PORT_TYPE_BOOLEAN && out_type == VisualShaderNode::PORT_TYPE_SCALAR) {
- inputs[i] = src_var + " > 0.0 ? true : false";
- } else if (in_type == VisualShaderNode::PORT_TYPE_BOOLEAN && out_type == VisualShaderNode::PORT_TYPE_SCALAR_INT) {
- inputs[i] = src_var + " > 0 ? true : false";
- } else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR && out_type == VisualShaderNode::PORT_TYPE_BOOLEAN) {
- inputs[i] = "(" + src_var + " ? 1.0 : 0.0)";
- } else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR_INT && out_type == VisualShaderNode::PORT_TYPE_BOOLEAN) {
- inputs[i] = "(" + src_var + " ? 1 : 0)";
- } else if (in_type == VisualShaderNode::PORT_TYPE_VECTOR && out_type == VisualShaderNode::PORT_TYPE_BOOLEAN) {
- inputs[i] = "vec3(" + src_var + " ? 1.0 : 0.0)";
- } else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR && out_type == VisualShaderNode::PORT_TYPE_SCALAR_INT) {
- inputs[i] = "float(" + src_var + ")";
- } else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR_INT && out_type == VisualShaderNode::PORT_TYPE_SCALAR) {
- inputs[i] = "int(" + src_var + ")";
+ } else {
+ switch (in_type) {
+ case VisualShaderNode::PORT_TYPE_SCALAR: {
+ switch (out_type) {
+ case VisualShaderNode::PORT_TYPE_SCALAR_INT: {
+ inputs[i] = "float(" + src_var + ")";
+ } break;
+ case VisualShaderNode::PORT_TYPE_BOOLEAN: {
+ inputs[i] = "(" + src_var + " ? 1.0 : 0.0)";
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D: {
+ inputs[i] = "dot(" + src_var + ", vec2(0.333333, 0.333333))";
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR: {
+ inputs[i] = "dot(" + src_var + ", vec3(0.333333, 0.333333, 0.333333))";
+ } break;
+ default:
+ break;
+ }
+ } break;
+ case VisualShaderNode::PORT_TYPE_SCALAR_INT: {
+ switch (out_type) {
+ case VisualShaderNode::PORT_TYPE_SCALAR: {
+ inputs[i] = "int(" + src_var + ")";
+ } break;
+ case VisualShaderNode::PORT_TYPE_BOOLEAN: {
+ inputs[i] = "(" + src_var + " ? 1 : 0)";
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D: {
+ inputs[i] = "dot(float(" + src_var + "), vec2(0.333333, 0.333333))";
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR: {
+ inputs[i] = "dot(float(" + src_var + "), vec3(0.333333, 0.333333, 0.333333))";
+ } break;
+ default:
+ break;
+ }
+ } break;
+ case VisualShaderNode::PORT_TYPE_BOOLEAN: {
+ switch (out_type) {
+ case VisualShaderNode::PORT_TYPE_SCALAR: {
+ inputs[i] = src_var + " > 0.0 ? true : false";
+ } break;
+ case VisualShaderNode::PORT_TYPE_SCALAR_INT: {
+ inputs[i] = src_var + " > 0 ? true : false";
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D: {
+ inputs[i] = "all(bvec2(" + src_var + "))";
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR: {
+ inputs[i] = "all(bvec3(" + src_var + "))";
+ } break;
+ default:
+ break;
+ }
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D: {
+ switch (out_type) {
+ case VisualShaderNode::PORT_TYPE_SCALAR: {
+ inputs[i] = "vec2(" + src_var + ")";
+ } break;
+ case VisualShaderNode::PORT_TYPE_SCALAR_INT: {
+ inputs[i] = "vec2(float(" + src_var + "))";
+ } break;
+ case VisualShaderNode::PORT_TYPE_BOOLEAN: {
+ inputs[i] = "vec2(" + src_var + " ? 1.0 : 0.0)";
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR: {
+ inputs[i] = "vec2(" + src_var + ".xy)";
+ } break;
+ default:
+ break;
+ }
+ } break;
+
+ case VisualShaderNode::PORT_TYPE_VECTOR: {
+ switch (out_type) {
+ case VisualShaderNode::PORT_TYPE_SCALAR: {
+ inputs[i] = "vec3(" + src_var + ")";
+ } break;
+ case VisualShaderNode::PORT_TYPE_SCALAR_INT: {
+ inputs[i] = "vec3(float(" + src_var + "))";
+ } break;
+ case VisualShaderNode::PORT_TYPE_BOOLEAN: {
+ inputs[i] = "vec3(" + src_var + " ? 1.0 : 0.0)";
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D: {
+ inputs[i] = "vec3(" + src_var + ", 0.0)";
+ } break;
+ default:
+ break;
+ }
+ } break;
+ default:
+ break;
+ }
}
} else {
if (!vsnode->is_generate_input_var(i)) {
@@ -1449,6 +1651,10 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
bool val = defval;
inputs[i] = "n_in" + itos(node) + "p" + itos(i);
node_code += " bool " + inputs[i] + " = " + (val ? "true" : "false") + ";\n";
+ } else if (defval.get_type() == Variant::VECTOR2) {
+ Vector2 val = defval;
+ inputs[i] = "n_in" + itos(node) + "p" + itos(i);
+ node_code += " vec2 " + inputs[i] + " = " + vformat("vec2(%.5f, %.5f);\n", val.x, val.y);
} else if (defval.get_type() == Variant::VECTOR3) {
Vector3 val = defval;
inputs[i] = "n_in" + itos(node) + "p" + itos(i);
@@ -1485,8 +1691,15 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
if (vsnode->is_output_port_expandable(i) && vsnode->_is_output_port_expanded(i)) {
expanded = true;
- if (vsnode->get_output_port_type(i) == VisualShaderNode::PORT_TYPE_VECTOR) {
- output_count += 3;
+ switch (vsnode->get_output_port_type(i)) {
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D: {
+ output_count += 2;
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR: {
+ output_count += 3;
+ } break;
+ default:
+ break;
}
}
expanded_output_ports.insert(i, expanded);
@@ -1506,6 +1719,9 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
case VisualShaderNode::PORT_TYPE_SCALAR_INT:
outputs[i] = "int " + var_name;
break;
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D:
+ outputs[i] = "vec2 " + var_name;
+ break;
case VisualShaderNode::PORT_TYPE_VECTOR:
outputs[i] = "vec3 " + var_name;
break;
@@ -1515,12 +1731,19 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
case VisualShaderNode::PORT_TYPE_TRANSFORM:
outputs[i] = "mat4 " + var_name;
break;
- default: {
- }
+ default:
+ break;
}
if (expanded_output_ports[i]) {
- if (vsnode->get_output_port_type(i) == VisualShaderNode::PORT_TYPE_VECTOR) {
- j += 3;
+ switch (vsnode->get_output_port_type(i)) {
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D: {
+ j += 2;
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR: {
+ j += 3;
+ } break;
+ default:
+ break;
}
}
}
@@ -1535,6 +1758,9 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
case VisualShaderNode::PORT_TYPE_SCALAR_INT:
code += " int " + outputs[i] + ";\n";
break;
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D:
+ code += " vec2 " + outputs[i] + ";\n";
+ break;
case VisualShaderNode::PORT_TYPE_VECTOR:
code += " vec3 " + outputs[i] + ";\n";
break;
@@ -1544,12 +1770,19 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
case VisualShaderNode::PORT_TYPE_TRANSFORM:
code += " mat4 " + outputs[i] + ";\n";
break;
- default: {
- }
+ default:
+ break;
}
if (expanded_output_ports[i]) {
- if (vsnode->get_output_port_type(i) == VisualShaderNode::PORT_TYPE_VECTOR) {
- j += 3;
+ switch (vsnode->get_output_port_type(i)) {
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D: {
+ j += 2;
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR: {
+ j += 3;
+ } break;
+ default:
+ break;
}
}
}
@@ -1565,38 +1798,65 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
for (int i = 0; i < output_count; i++) {
bool new_line_inserted = false;
if (expanded_output_ports[i]) {
- if (vsnode->get_output_port_type(i) == VisualShaderNode::PORT_TYPE_VECTOR) {
- if (vsnode->is_output_port_connected(i + 1) || (for_preview && vsnode->get_output_port_for_preview() == (i + 1))) { // red-component
- if (!new_line_inserted) {
- code += "\n";
- new_line_inserted = true;
+ switch (vsnode->get_output_port_type(i)) {
+ case VisualShaderNode::PORT_TYPE_VECTOR_2D: {
+ if (vsnode->is_output_port_connected(i + 1) || (for_preview && vsnode->get_output_port_for_preview() == (i + 1))) { // red-component
+ if (!new_line_inserted) {
+ code += "\n";
+ new_line_inserted = true;
+ }
+ String r = "n_out" + itos(node) + "p" + itos(i + 1);
+ code += " float " + r + " = n_out" + itos(node) + "p" + itos(i) + ".r;\n";
+ outputs[i + 1] = r;
}
- String r = "n_out" + itos(node) + "p" + itos(i + 1);
- code += " float " + r + " = n_out" + itos(node) + "p" + itos(i) + ".r;\n";
- outputs[i + 1] = r;
- }
- if (vsnode->is_output_port_connected(i + 2) || (for_preview && vsnode->get_output_port_for_preview() == (i + 2))) { // green-component
- if (!new_line_inserted) {
- code += "\n";
- new_line_inserted = true;
+ if (vsnode->is_output_port_connected(i + 2) || (for_preview && vsnode->get_output_port_for_preview() == (i + 2))) { // green-component
+ if (!new_line_inserted) {
+ code += "\n";
+ new_line_inserted = true;
+ }
+ String g = "n_out" + itos(node) + "p" + itos(i + 2);
+ code += " float " + g + " = n_out" + itos(node) + "p" + itos(i) + ".g;\n";
+ outputs[i + 2] = g;
+ }
+
+ i += 2;
+ } break;
+ case VisualShaderNode::PORT_TYPE_VECTOR: {
+ if (vsnode->is_output_port_connected(i + 1) || (for_preview && vsnode->get_output_port_for_preview() == (i + 1))) { // red-component
+ if (!new_line_inserted) {
+ code += "\n";
+ new_line_inserted = true;
+ }
+ String r = "n_out" + itos(node) + "p" + itos(i + 1);
+ code += " float " + r + " = n_out" + itos(node) + "p" + itos(i) + ".r;\n";
+ outputs[i + 1] = r;
}
- String g = "n_out" + itos(node) + "p" + itos(i + 2);
- code += " float " + g + " = n_out" + itos(node) + "p" + itos(i) + ".g;\n";
- outputs[i + 2] = g;
- }
- if (vsnode->is_output_port_connected(i + 3) || (for_preview && vsnode->get_output_port_for_preview() == (i + 3))) { // blue-component
- if (!new_line_inserted) {
- code += "\n";
- new_line_inserted = true;
+ if (vsnode->is_output_port_connected(i + 2) || (for_preview && vsnode->get_output_port_for_preview() == (i + 2))) { // green-component
+ if (!new_line_inserted) {
+ code += "\n";
+ new_line_inserted = true;
+ }
+ String g = "n_out" + itos(node) + "p" + itos(i + 2);
+ code += " float " + g + " = n_out" + itos(node) + "p" + itos(i) + ".g;\n";
+ outputs[i + 2] = g;
+ }
+
+ if (vsnode->is_output_port_connected(i + 3) || (for_preview && vsnode->get_output_port_for_preview() == (i + 3))) { // blue-component
+ if (!new_line_inserted) {
+ code += "\n";
+ new_line_inserted = true;
+ }
+ String b = "n_out" + itos(node) + "p" + itos(i + 3);
+ code += " float " + b + " = n_out" + itos(node) + "p" + itos(i) + ".b;\n";
+ outputs[i + 3] = b;
}
- String b = "n_out" + itos(node) + "p" + itos(i + 3);
- code += " float " + b + " = n_out" + itos(node) + "p" + itos(i) + ".b;\n";
- outputs[i + 3] = b;
- }
- i += 3;
+ i += 3;
+ } break;
+ default:
+ break;
}
}
}
@@ -2066,8 +2326,8 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "tangent", "TANGENT" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "binormal", "BINORMAL" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "vec3(UV, 0.0)" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "uv2", "vec3(UV2, 0.0)" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv2", "UV2" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "point_size", "POINT_SIZE" },
@@ -2082,7 +2342,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_TRANSFORM, "projection", "PROJECTION_MATRIX" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_TRANSFORM, "inv_projection", "INV_PROJECTION_MATRIX" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "viewport_size", "vec3(VIEWPORT_SIZE, 0)" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "viewport_size", "VIEWPORT_SIZE" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_BOOLEAN, "output_is_srgb", "OUTPUT_IS_SRGB" },
// Node3D, Fragment
@@ -2092,19 +2352,19 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "tangent", "TANGENT" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "binormal", "BINORMAL" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "view", "VIEW" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "vec3(UV, 0.0)" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "uv2", "vec3(UV2, 0.0)" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv2", "UV2" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "point_coord", "vec3(POINT_COORD, 0.0)" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "screen_uv", "vec3(SCREEN_UV, 0.0)" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "point_coord", "POINT_COORD" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_TRANSFORM, "world", "WORLD_MATRIX" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_TRANSFORM, "inv_camera", "INV_CAMERA_MATRIX" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_TRANSFORM, "camera", "CAMERA_MATRIX" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_TRANSFORM, "projection", "PROJECTION_MATRIX" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_TRANSFORM, "inv_projection", "INV_PROJECTION_MATRIX" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "viewport_size", "vec3(VIEWPORT_SIZE, 0.0)" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "viewport_size", "VIEWPORT_SIZE" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_BOOLEAN, "output_is_srgb", "OUTPUT_IS_SRGB" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_BOOLEAN, "front_facing", "FRONT_FACING" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SAMPLER, "screen_texture", "SCREEN_TEXTURE" },
@@ -2114,8 +2374,8 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
// Node3D, Light
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.xyz" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "vec3(UV, 0.0)" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "uv2", "vec3(UV2, 0.0)" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv2", "UV2" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "view", "VIEW" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "light", "LIGHT" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "light_color", "LIGHT_COLOR" },
@@ -2132,18 +2392,18 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_TRANSFORM, "projection", "PROJECTION_MATRIX" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_TRANSFORM, "inv_projection", "INV_PROJECTION_MATRIX" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "viewport_size", "vec3(VIEWPORT_SIZE, 0.0)" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "viewport_size", "VIEWPORT_SIZE" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_BOOLEAN, "output_is_srgb", "OUTPUT_IS_SRGB" },
// Canvas Item
// Canvas Item, Vertex
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "vertex", "vec3(VERTEX, 0.0)" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "vec3(UV, 0.0)" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "vertex", "VERTEX" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "point_size", "POINT_SIZE" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "texture_pixel_size", "vec3(TEXTURE_PIXEL_SIZE, 1.0)" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "texture_pixel_size", "TEXTURE_PIXEL_SIZE" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_TRANSFORM, "world", "WORLD_MATRIX" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_TRANSFORM, "canvas", "CANVAS_MATRIX" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_TRANSFORM, "screen", "SCREEN_MATRIX" },
@@ -2154,13 +2414,13 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
// Canvas Item, Fragment
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.xyz" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "vec3(UV, 0.0)" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "screen_uv", "vec3(SCREEN_UV, 0.0)" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "texture_pixel_size", "vec3(TEXTURE_PIXEL_SIZE, 1.0)" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "screen_pixel_size", "vec3(SCREEN_PIXEL_SIZE, 1.0)" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "point_coord", "vec3(POINT_COORD, 0.0)" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "texture_pixel_size", "TEXTURE_PIXEL_SIZE" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_pixel_size", "SCREEN_PIXEL_SIZE" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "point_coord", "POINT_COORD" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_BOOLEAN, "at_light_pass", "AT_LIGHT_PASS" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SAMPLER, "texture", "TEXTURE" },
@@ -2169,11 +2429,11 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "specular_shininess", "SPECULAR_SHININESS.rgb" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "specular_shininess_alpha", "SPECULAR_SHININESS.a" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SAMPLER, "specular_shininess_texture", "SPECULAR_SHININESS_TEXTURE" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "vertex", "vec3(VERTEX, 0.0)" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "vertex", "VERTEX" },
// Canvas Item, Light
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.xyz" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "vec3(UV, 0.0)" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
@@ -2185,9 +2445,9 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "light_vertex", "LIGHT_VERTEX" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "shadow", "SHADOW_MODULATE.rgb" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "shadow_alpha", "SHADOW_MODULATE.a" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "screen_uv", "vec3(SCREEN_UV, 0.0)" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "texture_pixel_size", "vec3(TEXTURE_PIXEL_SIZE, 1.0)" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "point_coord", "vec3(POINT_COORD, 0.0)" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "texture_pixel_size", "TEXTURE_PIXEL_SIZE" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "point_coord", "POINT_COORD" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SAMPLER, "texture", "TEXTURE" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "specular_shininess", "SPECULAR_SHININESS.rgb" },
@@ -2302,8 +2562,8 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "quarter_res_color", "QUARTER_RES_COLOR.rgb" },
{ Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_SCALAR, "quarter_res_alpha", "QUARTER_RES_COLOR.a" },
{ Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_SAMPLER, "radiance", "RADIANCE" },
- { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "screen_uv", "vec3(SCREEN_UV, 0.0)" },
- { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "sky_coords", "vec3(SKY_COORDS, 0.0)" },
+ { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" },
+ { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_2D, "sky_coords", "SKY_COORDS" },
{ Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
// Fog, Fog
@@ -2312,7 +2572,6 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR, "object_position", "OBJECT_POSITION" },
{ Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR, "uvw", "UVW" },
{ Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR, "extents", "EXTENTS" },
- { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" },
{ Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_SCALAR, "sdf", "SDF" },
{ Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
@@ -2325,11 +2584,11 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::preview_ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "vec3(0.0, 0.0, 1.0)" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "tangent", "vec3(0.0, 1.0, 0.0)" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "binormal", "vec3(1.0, 0.0, 0.0)" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "vec3(UV, 0.0)" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "uv2", "vec3(UV, 0.0)" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv2", "UV" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "color", "vec3(1.0)" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "1.0" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "viewport_size", "vec3(1.0, 1.0, 0.0)" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "viewport_size", "vec2(1.0)" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
// Spatial, Fragment
@@ -2338,27 +2597,27 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::preview_ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "vec3(0.0, 0.0, 1.0)" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "tangent", "vec3(0.0, 1.0, 0.0)" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "binormal", "vec3(1.0, 0.0, 0.0)" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "vec3(UV, 0.0)" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "uv2", "vec3(UV, 0.0)" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv2", "UV" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "vec3(1.0)" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "1.0" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "screen_uv", "vec3(SCREEN_UV, 0.0)" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "viewport_size", "vec3(1.0, 1.0, 0.0)" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "viewport_size", "vec2(1.0)" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
// Spatial, Light
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.rgb" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "vec3(0.0, 0.0, 1.0)" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "vec3(UV, 0.0)" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "uv2", "vec3(UV, 0.0)" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "viewport_size", "vec3(1.0, 1.0, 0.0)" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv2", "UV" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "viewport_size", "vec2(1.0)" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
// Canvas Item, Vertex
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "vertex", "vec3(VERTEX, 0.0)" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "vec3(UV, 0.0)" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "vertex", "VERTEX" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "color", "vec3(1.0)" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "1.0" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
@@ -2366,20 +2625,20 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::preview_ports[] = {
// Canvas Item, Fragment
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.rgb" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "vec3(UV, 0.0)" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "vec3(1.0)" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "1.0" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "screen_uv", "vec3(SCREEN_UV, 0.0)" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
// Canvas Item, Light
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.rgb" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "vec3(UV, 0.0)" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "vec3(0.0, 0.0, 1.0)" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "vec3(1.0)" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "1.0" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "screen_uv", "vec3(SCREEN_UV, 0.0)" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
// Particles
@@ -2392,7 +2651,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::preview_ports[] = {
// Sky
- { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "screen_uv", "vec3(SCREEN_UV, 0.0)" },
+ { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" },
{ Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
// Fog
@@ -2456,6 +2715,9 @@ String VisualShaderNodeInput::generate_code(Shader::Mode p_mode, VisualShader::T
case PORT_TYPE_SCALAR_INT: {
code = " " + p_output_vars[0] + " = 0;\n";
} break;
+ case PORT_TYPE_VECTOR_2D: {
+ code = " " + p_output_vars[0] + " = vec2(0.0);\n";
+ } break;
case PORT_TYPE_VECTOR: {
code = " " + p_output_vars[0] + " = vec3(0.0);\n";
} break;
@@ -2671,7 +2933,9 @@ int VisualShaderNodeUniformRef::get_output_port_count() const {
return 1;
case UniformType::UNIFORM_TYPE_BOOLEAN:
return 1;
- case UniformType::UNIFORM_TYPE_VECTOR:
+ case UniformType::UNIFORM_TYPE_VECTOR2:
+ return 1;
+ case UniformType::UNIFORM_TYPE_VECTOR3:
return 1;
case UniformType::UNIFORM_TYPE_TRANSFORM:
return 1;
@@ -2693,7 +2957,9 @@ VisualShaderNodeUniformRef::PortType VisualShaderNodeUniformRef::get_output_port
return PortType::PORT_TYPE_SCALAR_INT;
case UniformType::UNIFORM_TYPE_BOOLEAN:
return PortType::PORT_TYPE_BOOLEAN;
- case UniformType::UNIFORM_TYPE_VECTOR:
+ case UniformType::UNIFORM_TYPE_VECTOR2:
+ return PortType::PORT_TYPE_VECTOR_2D;
+ case UniformType::UNIFORM_TYPE_VECTOR3:
return PortType::PORT_TYPE_VECTOR;
case UniformType::UNIFORM_TYPE_TRANSFORM:
return PortType::PORT_TYPE_TRANSFORM;
@@ -2720,7 +2986,9 @@ String VisualShaderNodeUniformRef::get_output_port_name(int p_port) const {
return "";
case UniformType::UNIFORM_TYPE_BOOLEAN:
return "";
- case UniformType::UNIFORM_TYPE_VECTOR:
+ case UniformType::UNIFORM_TYPE_VECTOR2:
+ return "";
+ case UniformType::UNIFORM_TYPE_VECTOR3:
return "";
case UniformType::UNIFORM_TYPE_TRANSFORM:
return "";
@@ -2790,7 +3058,9 @@ VisualShaderNodeUniformRef::PortType VisualShaderNodeUniformRef::get_port_type_b
return PORT_TYPE_SCALAR_INT;
case UniformType::UNIFORM_TYPE_SAMPLER:
return PORT_TYPE_SAMPLER;
- case UniformType::UNIFORM_TYPE_VECTOR:
+ case UniformType::UNIFORM_TYPE_VECTOR2:
+ return PORT_TYPE_VECTOR_2D;
+ case UniformType::UNIFORM_TYPE_VECTOR3:
return PORT_TYPE_VECTOR;
case UniformType::UNIFORM_TYPE_TRANSFORM:
return PORT_TYPE_TRANSFORM;
@@ -2809,26 +3079,19 @@ String VisualShaderNodeUniformRef::generate_code(Shader::Mode p_mode, VisualShad
if (uniform_name == "[None]") {
return " " + p_output_vars[0] + " = 0.0;\n";
}
- return " " + p_output_vars[0] + " = " + get_uniform_name() + ";\n";
- case UniformType::UNIFORM_TYPE_INT:
- return " " + p_output_vars[0] + " = " + get_uniform_name() + ";\n";
- case UniformType::UNIFORM_TYPE_BOOLEAN:
- return " " + p_output_vars[0] + " = " + get_uniform_name() + ";\n";
- case UniformType::UNIFORM_TYPE_VECTOR:
- return " " + p_output_vars[0] + " = " + get_uniform_name() + ";\n";
- case UniformType::UNIFORM_TYPE_TRANSFORM:
- return " " + p_output_vars[0] + " = " + get_uniform_name() + ";\n";
+ break;
case UniformType::UNIFORM_TYPE_COLOR: {
String code = " " + p_output_vars[0] + " = " + get_uniform_name() + ".rgb;\n";
code += " " + p_output_vars[1] + " = " + get_uniform_name() + ".a;\n";
return code;
} break;
case UniformType::UNIFORM_TYPE_SAMPLER:
- break;
+ return String();
default:
break;
}
- return "";
+
+ return " " + p_output_vars[0] + " = " + get_uniform_name() + ";\n";
}
void VisualShaderNodeUniformRef::_set_uniform_type(int p_uniform_type) {
@@ -2872,8 +3135,8 @@ const VisualShaderNodeOutput::Port VisualShaderNodeOutput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "tangent", "TANGENT" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "binormal", "BINORMAL" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "UV:xy" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "uv2", "UV2:xy" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv2", "UV2" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "roughness", "ROUGHNESS" },
@@ -2898,7 +3161,7 @@ const VisualShaderNodeOutput::Port VisualShaderNodeOutput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "clearcoat", "CLEARCOAT" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "clearcoat_gloss", "CLEARCOAT_GLOSS" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "anisotropy", "ANISOTROPY" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "anisotropy_flow", "ANISOTROPY_FLOW:xy" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "anisotropy_flow", "ANISOTROPY_FLOW" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "subsurf_scatter", "SSS_STRENGTH" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "backlight", "BACKLIGHT" },
@@ -2916,8 +3179,8 @@ const VisualShaderNodeOutput::Port VisualShaderNodeOutput::ports[] = {
////////////////////////////////////////////////////////////////////////
// Canvas Item, Vertex.
////////////////////////////////////////////////////////////////////////
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "vertex", "VERTEX:xy" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "UV:xy" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "vertex", "VERTEX" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "point_size", "POINT_SIZE" },
@@ -2930,7 +3193,7 @@ const VisualShaderNodeOutput::Port VisualShaderNodeOutput::ports[] = {
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal_map", "NORMAL_MAP" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "normal_map_depth", "NORMAL_MAP_DEPTH" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "light_vertex", "LIGHT_VERTEX" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "shadow_vertex", "SHADOW_VERTEX:xy" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "shadow_vertex", "SHADOW_VERTEX" },
////////////////////////////////////////////////////////////////////////
// Canvas Item, Light.
////////////////////////////////////////////////////////////////////////
@@ -3045,7 +3308,7 @@ String VisualShaderNodeOutput::generate_code(Shader::Mode p_mode, VisualShader::
if (ports[idx].mode == shader_mode && ports[idx].shader_type == shader_type) {
if (!p_input_vars[count].is_empty()) {
String s = ports[idx].string;
- if (s.find(":") != -1) {
+ if (s.contains(":")) {
code += " " + s.get_slicec(':', 0) + " = " + p_input_vars[count] + "." + s.get_slicec(':', 1) + ";\n";
} else {
code += " " + s + " = " + p_input_vars[count] + ";\n";
@@ -3402,7 +3665,6 @@ bool VisualShaderNodeGroupBase::is_valid_port_name(const String &p_name) const {
}
void VisualShaderNodeGroupBase::add_input_port(int p_id, int p_type, const String &p_name) {
- ERR_FAIL_COND(has_input_port(p_id));
ERR_FAIL_INDEX(p_type, int(PORT_TYPE_MAX));
ERR_FAIL_COND(!is_valid_port_name(p_name));
@@ -3478,7 +3740,6 @@ bool VisualShaderNodeGroupBase::has_input_port(int p_id) const {
}
void VisualShaderNodeGroupBase::add_output_port(int p_id, int p_type, const String &p_name) {
- ERR_FAIL_COND(has_output_port(p_id));
ERR_FAIL_INDEX(p_type, int(PORT_TYPE_MAX));
ERR_FAIL_COND(!is_valid_port_name(p_name));
@@ -3883,6 +4144,9 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
case PORT_TYPE_SCALAR_INT:
tk = "0";
break;
+ case PORT_TYPE_VECTOR_2D:
+ tk = "vec2(0.0, 0.0)";
+ break;
case PORT_TYPE_VECTOR:
tk = "vec3(0.0, 0.0, 0.0)";
break;
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index 066c18e3bc..9f877e08a5 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -214,6 +214,7 @@ public:
enum PortType {
PORT_TYPE_SCALAR,
PORT_TYPE_SCALAR_INT,
+ PORT_TYPE_VECTOR_2D,
PORT_TYPE_VECTOR,
PORT_TYPE_BOOLEAN,
PORT_TYPE_TRANSFORM,
@@ -229,7 +230,7 @@ public:
virtual PortType get_input_port_type(int p_port) const = 0;
virtual String get_input_port_name(int p_port) const = 0;
- virtual void set_input_port_default_value(int p_port, const Variant &p_value);
+ virtual void set_input_port_default_value(int p_port, const Variant &p_value, const Variant &p_prev_value = Variant());
Variant get_input_port_default_value(int p_port) const; // if NIL (default if node does not set anything) is returned, it means no default value is wanted if disconnected, thus no input var must be supplied (empty string will be supplied)
Array get_default_input_values() const;
virtual void set_default_input_values(const Array &p_values);
@@ -240,7 +241,7 @@ public:
virtual PortType get_output_port_type(int p_port) const = 0;
virtual String get_output_port_name(int p_port) const = 0;
- virtual String get_input_port_default_hint(int p_port) const;
+ virtual bool is_input_port_default(int p_port, Shader::Mode p_mode) const;
void set_output_port_for_preview(int p_index);
int get_output_port_for_preview() const;
@@ -311,7 +312,7 @@ protected:
virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
- virtual void set_input_port_default_value(int p_port, const Variant &p_value) override;
+ virtual void set_input_port_default_value(int p_port, const Variant &p_value, const Variant &p_prev_value = Variant()) override;
virtual void set_default_input_values(const Array &p_values) override;
virtual void remove_input_port_default_value(int p_port) override;
virtual void clear_default_input_values() override;
@@ -492,7 +493,8 @@ public:
UNIFORM_TYPE_FLOAT,
UNIFORM_TYPE_INT,
UNIFORM_TYPE_BOOLEAN,
- UNIFORM_TYPE_VECTOR,
+ UNIFORM_TYPE_VECTOR2,
+ UNIFORM_TYPE_VECTOR3,
UNIFORM_TYPE_TRANSFORM,
UNIFORM_TYPE_COLOR,
UNIFORM_TYPE_SAMPLER,
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index b61e3f5d14..9a714fd3dd 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -30,6 +30,65 @@
#include "visual_shader_nodes.h"
+////////////// Vector Base
+
+VisualShaderNodeVectorBase::PortType VisualShaderNodeVectorBase::get_input_port_type(int p_port) const {
+ switch (op_type) {
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_3D:
+ return PORT_TYPE_VECTOR;
+ default:
+ break;
+ }
+ return PORT_TYPE_SCALAR;
+}
+
+VisualShaderNodeVectorBase::PortType VisualShaderNodeVectorBase::get_output_port_type(int p_port) const {
+ switch (op_type) {
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_3D:
+ return PORT_TYPE_VECTOR;
+ default:
+ break;
+ }
+ return PORT_TYPE_SCALAR;
+}
+
+void VisualShaderNodeVectorBase::set_op_type(OpType p_op_type) {
+ ERR_FAIL_INDEX(int(p_op_type), int(OP_TYPE_MAX));
+ if (op_type == p_op_type) {
+ return;
+ }
+ op_type = p_op_type;
+ emit_changed();
+}
+
+VisualShaderNodeVectorBase::OpType VisualShaderNodeVectorBase::get_op_type() const {
+ return op_type;
+}
+
+void VisualShaderNodeVectorBase::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_op_type", "type"), &VisualShaderNodeVectorBase::set_op_type);
+ ClassDB::bind_method(D_METHOD("get_op_type"), &VisualShaderNodeVectorBase::get_op_type);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Vector2,Vector3"), "set_op_type", "get_op_type");
+
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_2D);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_3D);
+ BIND_ENUM_CONSTANT(OP_TYPE_MAX);
+}
+
+Vector<StringName> VisualShaderNodeVectorBase::get_editable_properties() const {
+ Vector<StringName> props;
+ props.push_back("op_type");
+ return props;
+}
+
+VisualShaderNodeVectorBase::VisualShaderNodeVectorBase() {
+}
+
////////////// Constants Base
VisualShaderNodeConstant::VisualShaderNodeConstant() {
@@ -294,10 +353,72 @@ void VisualShaderNodeColorConstant::_bind_methods() {
VisualShaderNodeColorConstant::VisualShaderNodeColorConstant() {
}
-////////////// Vector
+////////////// Vector2
+
+String VisualShaderNodeVec2Constant::get_caption() const {
+ return "Vector2Constant";
+}
+
+int VisualShaderNodeVec2Constant::get_input_port_count() const {
+ return 0;
+}
+
+VisualShaderNodeVec2Constant::PortType VisualShaderNodeVec2Constant::get_input_port_type(int p_port) const {
+ return PORT_TYPE_VECTOR_2D;
+}
+
+String VisualShaderNodeVec2Constant::get_input_port_name(int p_port) const {
+ return String();
+}
+
+int VisualShaderNodeVec2Constant::get_output_port_count() const {
+ return 1;
+}
+
+VisualShaderNodeVec2Constant::PortType VisualShaderNodeVec2Constant::get_output_port_type(int p_port) const {
+ return PORT_TYPE_VECTOR_2D;
+}
+
+String VisualShaderNodeVec2Constant::get_output_port_name(int p_port) const {
+ return ""; //no output port means the editor will be used as port
+}
+
+String VisualShaderNodeVec2Constant::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+ return " " + p_output_vars[0] + " = " + vformat("vec2(%.6f, %.6f)", constant.x, constant.y) + ";\n";
+}
+
+void VisualShaderNodeVec2Constant::set_constant(const Vector2 &p_constant) {
+ if (constant.is_equal_approx(p_constant)) {
+ return;
+ }
+ constant = p_constant;
+ emit_changed();
+}
+
+Vector2 VisualShaderNodeVec2Constant::get_constant() const {
+ return constant;
+}
+
+Vector<StringName> VisualShaderNodeVec2Constant::get_editable_properties() const {
+ Vector<StringName> props;
+ props.push_back("constant");
+ return props;
+}
+
+void VisualShaderNodeVec2Constant::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_constant", "constant"), &VisualShaderNodeVec2Constant::set_constant);
+ ClassDB::bind_method(D_METHOD("get_constant"), &VisualShaderNodeVec2Constant::get_constant);
+
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "constant"), "set_constant", "get_constant");
+}
+
+VisualShaderNodeVec2Constant::VisualShaderNodeVec2Constant() {
+}
+
+////////////// Vector3
String VisualShaderNodeVec3Constant::get_caption() const {
- return "VectorConstant";
+ return "Vector3Constant";
}
int VisualShaderNodeVec3Constant::get_input_port_count() const {
@@ -439,7 +560,7 @@ int VisualShaderNodeTexture::get_input_port_count() const {
VisualShaderNodeTexture::PortType VisualShaderNodeTexture::get_input_port_type(int p_port) const {
switch (p_port) {
case 0:
- return PORT_TYPE_VECTOR;
+ return PORT_TYPE_VECTOR_2D;
case 1:
return PORT_TYPE_SCALAR;
case 2:
@@ -487,11 +608,13 @@ bool VisualShaderNodeTexture::is_output_port_expandable(int p_port) const {
return false;
}
-String VisualShaderNodeTexture::get_input_port_default_hint(int p_port) const {
- if (p_port == 0) {
- return "default";
+bool VisualShaderNodeTexture::is_input_port_default(int p_port, Shader::Mode p_mode) const {
+ if (p_mode == Shader::MODE_CANVAS_ITEM || p_mode == Shader::MODE_SPATIAL) {
+ if (p_port == 0) {
+ return true;
+ }
}
- return "";
+ return false;
}
Vector<VisualShader::DefaultTextureParam> VisualShaderNodeTexture::get_default_texture_parameters(VisualShader::Type p_type, int p_id) const {
@@ -526,8 +649,8 @@ String VisualShaderNodeTexture::generate_global(Shader::Mode p_mode, VisualShade
String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
String default_uv;
- if (p_mode != Shader::MODE_PARTICLES && p_mode != Shader::MODE_SKY) {
- default_uv = "UV.xy";
+ if (p_mode == Shader::MODE_CANVAS_ITEM || p_mode == Shader::MODE_SPATIAL) {
+ default_uv = "UV";
} else {
default_uv = "vec2(0.0)";
}
@@ -545,9 +668,9 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader:
} else if (p_input_vars[1].is_empty()) {
//no lod
- code += " vec4 " + id + "_read = texture(" + id + ", " + p_input_vars[0] + ".xy);\n";
+ code += " vec4 " + id + "_read = texture(" + id + ", " + p_input_vars[0] + ");\n";
} else {
- code += " vec4 " + id + "_read = textureLod(" + id + ", " + p_input_vars[0] + ".xy, " + p_input_vars[1] + ");\n";
+ code += " vec4 " + id + "_read = textureLod(" + id + ", " + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
}
code += " " + p_output_vars[0] + " = " + id + "_read.rgb;\n";
@@ -573,9 +696,9 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader:
} else if (p_input_vars[1].is_empty()) {
//no lod
- code += " vec4 " + id + "_tex_read = texture(" + id + ", " + p_input_vars[0] + ".xy);\n";
+ code += " vec4 " + id + "_tex_read = texture(" + id + ", " + p_input_vars[0] + ");\n";
} else {
- code += " vec4 " + id + "_tex_read = textureLod(" + id + ", " + p_input_vars[0] + ".xy, " + p_input_vars[1] + ");\n";
+ code += " vec4 " + id + "_tex_read = textureLod(" + id + ", " + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
}
code += " " + p_output_vars[0] + " = " + id + "_tex_read.rgb;\n";
@@ -597,9 +720,9 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader:
} else if (p_input_vars[1].is_empty()) {
//no lod
- code += " vec4 _tex_read = textureLod(SCREEN_TEXTURE, " + p_input_vars[0] + ".xy, 0.0);\n";
+ code += " vec4 _tex_read = textureLod(SCREEN_TEXTURE, " + p_input_vars[0] + ", 0.0);\n";
} else {
- code += " vec4 _tex_read = textureLod(SCREEN_TEXTURE, " + p_input_vars[0] + ".xy, " + p_input_vars[1] + ");\n";
+ code += " vec4 _tex_read = textureLod(SCREEN_TEXTURE, " + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
}
code += " " + p_output_vars[0] + " = _tex_read.rgb;\n";
@@ -620,9 +743,9 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader:
} else if (p_input_vars[1].is_empty()) {
//no lod
- code += " vec4 _tex_read = texture(TEXTURE, " + p_input_vars[0] + ".xy);\n";
+ code += " vec4 _tex_read = texture(TEXTURE, " + p_input_vars[0] + ");\n";
} else {
- code += " vec4 _tex_read = textureLod(TEXTURE, " + p_input_vars[0] + ".xy, " + p_input_vars[1] + ");\n";
+ code += " vec4 _tex_read = textureLod(TEXTURE, " + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
}
code += " " + p_output_vars[0] + " = _tex_read.rgb;\n";
@@ -1052,16 +1175,18 @@ bool VisualShaderNodeSample3D::is_output_port_expandable(int p_port) const {
return false;
}
-String VisualShaderNodeSample3D::get_input_port_default_hint(int p_port) const {
- if (p_port == 0) {
- return "default";
+bool VisualShaderNodeSample3D::is_input_port_default(int p_port, Shader::Mode p_mode) const {
+ if (p_mode == Shader::MODE_CANVAS_ITEM || p_mode == Shader::MODE_SPATIAL) {
+ if (p_port == 0) {
+ return true;
+ }
}
- return "";
+ return false;
}
String VisualShaderNodeSample3D::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
String default_uv;
- if (p_mode != Shader::MODE_PARTICLES && p_mode != Shader::MODE_SKY) {
+ if (p_mode == Shader::MODE_CANVAS_ITEM || p_mode == Shader::MODE_SPATIAL) {
default_uv = "vec3(UV, 0.0)";
} else {
default_uv = "vec3(0.0)";
@@ -1346,7 +1471,7 @@ String VisualShaderNodeCubemap::generate_global(Shader::Mode p_mode, VisualShade
String VisualShaderNodeCubemap::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
String default_uv;
- if (p_mode != Shader::MODE_PARTICLES && p_mode != Shader::MODE_SKY) {
+ if (p_mode == Shader::MODE_CANVAS_ITEM || p_mode == Shader::MODE_SPATIAL) {
default_uv = "vec3(UV, 0.0)";
} else {
default_uv = "vec3(0.0)";
@@ -1393,11 +1518,13 @@ String VisualShaderNodeCubemap::generate_code(Shader::Mode p_mode, VisualShader:
return code;
}
-String VisualShaderNodeCubemap::get_input_port_default_hint(int p_port) const {
- if (p_port == 0) {
- return "default";
+bool VisualShaderNodeCubemap::is_input_port_default(int p_port, Shader::Mode p_mode) const {
+ if (p_mode == Shader::MODE_CANVAS_ITEM || p_mode == Shader::MODE_SPATIAL) {
+ if (p_port == 0) {
+ return true;
+ }
}
- return "";
+ return false;
}
void VisualShaderNodeCubemap::set_source(Source p_source) {
@@ -1724,10 +1851,6 @@ int VisualShaderNodeVectorOp::get_input_port_count() const {
return 2;
}
-VisualShaderNodeVectorOp::PortType VisualShaderNodeVectorOp::get_input_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
-}
-
String VisualShaderNodeVectorOp::get_input_port_name(int p_port) const {
return p_port == 0 ? "a" : "b";
}
@@ -1736,12 +1859,8 @@ int VisualShaderNodeVectorOp::get_output_port_count() const {
return 1;
}
-VisualShaderNodeVectorOp::PortType VisualShaderNodeVectorOp::get_output_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
-}
-
String VisualShaderNodeVectorOp::get_output_port_name(int p_port) const {
- return "op"; //no output port means the editor will be used as port
+ return "op";
}
String VisualShaderNodeVectorOp::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
@@ -1772,13 +1891,21 @@ String VisualShaderNodeVectorOp::generate_code(Shader::Mode p_mode, VisualShader
code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
break;
case OP_CROSS:
- code += "cross(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ if (op_type == OP_TYPE_VECTOR_2D) { // not supported
+ code += "vec2(0.0);\n";
+ } else {
+ code += "cross(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ }
break;
case OP_ATAN2:
code += "atan(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
break;
case OP_REFLECT:
- code += "reflect(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ if (op_type == OP_TYPE_VECTOR_2D) { // not supported
+ code += "vec2(0.0);\n";
+ } else {
+ code += "reflect(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ }
break;
case OP_STEP:
code += "step(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
@@ -1790,6 +1917,27 @@ String VisualShaderNodeVectorOp::generate_code(Shader::Mode p_mode, VisualShader
return code;
}
+void VisualShaderNodeVectorOp::set_op_type(OpType p_op_type) {
+ ERR_FAIL_INDEX(int(p_op_type), int(OP_TYPE_MAX));
+ if (op_type == p_op_type) {
+ return;
+ }
+ switch (p_op_type) {
+ case OP_TYPE_VECTOR_2D: {
+ set_input_port_default_value(0, Vector2(), get_input_port_default_value(0));
+ set_input_port_default_value(1, Vector2(), get_input_port_default_value(1));
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ set_input_port_default_value(0, Vector3(), get_input_port_default_value(0));
+ set_input_port_default_value(1, Vector3(), get_input_port_default_value(1));
+ } break;
+ default:
+ break;
+ }
+ op_type = p_op_type;
+ emit_changed();
+}
+
void VisualShaderNodeVectorOp::set_operator(Operator p_op) {
ERR_FAIL_INDEX(int(p_op), int(OP_ENUM_SIZE));
if (op == p_op) {
@@ -1804,11 +1952,27 @@ VisualShaderNodeVectorOp::Operator VisualShaderNodeVectorOp::get_operator() cons
}
Vector<StringName> VisualShaderNodeVectorOp::get_editable_properties() const {
- Vector<StringName> props;
+ Vector<StringName> props = VisualShaderNodeVectorBase::get_editable_properties();
props.push_back("operator");
return props;
}
+String VisualShaderNodeVectorOp::get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const {
+ bool invalid_type = false;
+
+ if (op_type == OP_TYPE_VECTOR_2D) {
+ if (op == OP_CROSS || op == OP_REFLECT) {
+ invalid_type = true;
+ }
+ }
+
+ if (invalid_type) {
+ return TTR("Invalid operator for that type.");
+ }
+
+ return String();
+}
+
void VisualShaderNodeVectorOp::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_operator", "op"), &VisualShaderNodeVectorOp::set_operator);
ClassDB::bind_method(D_METHOD("get_operator"), &VisualShaderNodeVectorOp::get_operator);
@@ -1831,8 +1995,18 @@ void VisualShaderNodeVectorOp::_bind_methods() {
}
VisualShaderNodeVectorOp::VisualShaderNodeVectorOp() {
- set_input_port_default_value(0, Vector3());
- set_input_port_default_value(1, Vector3());
+ switch (op_type) {
+ case OP_TYPE_VECTOR_2D: {
+ set_input_port_default_value(0, Vector2());
+ set_input_port_default_value(1, Vector2());
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ set_input_port_default_value(0, Vector3());
+ set_input_port_default_value(1, Vector3());
+ } break;
+ default:
+ break;
+ }
}
////////////// Color Op
@@ -2406,10 +2580,6 @@ int VisualShaderNodeVectorFunc::get_input_port_count() const {
return 1;
}
-VisualShaderNodeVectorFunc::PortType VisualShaderNodeVectorFunc::get_input_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
-}
-
String VisualShaderNodeVectorFunc::get_input_port_name(int p_port) const {
return "";
}
@@ -2418,22 +2588,18 @@ int VisualShaderNodeVectorFunc::get_output_port_count() const {
return 1;
}
-VisualShaderNodeVectorFunc::PortType VisualShaderNodeVectorFunc::get_output_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
-}
-
String VisualShaderNodeVectorFunc::get_output_port_name(int p_port) const {
- return ""; //no output port means the editor will be used as port
+ return "result";
}
String VisualShaderNodeVectorFunc::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
- static const char *vec_func_id[FUNC_MAX] = {
+ static const char *funcs[FUNC_MAX] = {
"normalize($)",
- "max(min($, vec3(1.0)), vec3(0.0))",
+ "", // FUNC_SATURATE
"-($)",
"1.0 / ($)",
- "",
- "",
+ "", // FUNC_RGB2HSV
+ "", // FUNC_HSV2RGB
"abs($)",
"acos($)",
"acosh($)",
@@ -2462,12 +2628,37 @@ String VisualShaderNodeVectorFunc::generate_code(Shader::Mode p_mode, VisualShad
"tan($)",
"tanh($)",
"trunc($)",
- "vec3(1.0, 1.0, 1.0) - $"
+ "" // FUNC_ONEMINUS
};
+ if (func == FUNC_SATURATE) {
+ String code;
+
+ if (op_type == OP_TYPE_VECTOR_2D) {
+ code = "max(min($, vec2(1.0)), vec2(0.0))";
+ } else {
+ code = "max(min($, vec3(1.0)), vec3(0.0))";
+ }
+ return " " + p_output_vars[0] + " = " + code.replace("$", p_input_vars[0]) + ";\n";
+ }
+
+ if (func == FUNC_ONEMINUS) {
+ String code;
+
+ if (op_type == OP_TYPE_VECTOR_2D) {
+ code = "vec2(1.0, 1.0) - $";
+ } else {
+ code = "vec3(1.0, 1.0, 1.0) - $";
+ }
+ return " " + p_output_vars[0] + " = " + code.replace("$", p_input_vars[0]) + ";\n";
+ }
+
String code;
if (func == FUNC_RGB2HSV) {
+ if (op_type == OP_TYPE_VECTOR_2D) { // not supported
+ return " " + p_output_vars[0] + " = vec2(0.0);\n";
+ }
code += " {\n";
code += " vec3 c = " + p_input_vars[0] + ";\n";
code += " vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);\n";
@@ -2478,6 +2669,9 @@ String VisualShaderNodeVectorFunc::generate_code(Shader::Mode p_mode, VisualShad
code += " " + p_output_vars[0] + " = vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);\n";
code += " }\n";
} else if (func == FUNC_HSV2RGB) {
+ if (op_type == OP_TYPE_VECTOR_2D) { // not supported
+ return " " + p_output_vars[0] + " = vec2(0.0);\n";
+ }
code += " {\n";
code += " vec3 c = " + p_input_vars[0] + ";\n";
code += " vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);\n";
@@ -2486,12 +2680,31 @@ String VisualShaderNodeVectorFunc::generate_code(Shader::Mode p_mode, VisualShad
code += " }\n";
} else {
- code += " " + p_output_vars[0] + " = " + String(vec_func_id[func]).replace("$", p_input_vars[0]) + ";\n";
+ code += " " + p_output_vars[0] + " = " + String(funcs[func]).replace("$", p_input_vars[0]) + ";\n";
}
return code;
}
+void VisualShaderNodeVectorFunc::set_op_type(OpType p_op_type) {
+ ERR_FAIL_INDEX(int(p_op_type), int(OP_TYPE_MAX));
+ if (op_type == p_op_type) {
+ return;
+ }
+ switch (p_op_type) {
+ case OP_TYPE_VECTOR_2D: {
+ set_input_port_default_value(0, Vector2(), get_input_port_default_value(0));
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ set_input_port_default_value(0, Vector3(), get_input_port_default_value(0));
+ } break;
+ default:
+ break;
+ }
+ op_type = p_op_type;
+ emit_changed();
+}
+
void VisualShaderNodeVectorFunc::set_function(Function p_func) {
ERR_FAIL_INDEX(int(p_func), int(FUNC_MAX));
if (func == p_func) {
@@ -2513,11 +2726,27 @@ VisualShaderNodeVectorFunc::Function VisualShaderNodeVectorFunc::get_function()
}
Vector<StringName> VisualShaderNodeVectorFunc::get_editable_properties() const {
- Vector<StringName> props;
+ Vector<StringName> props = VisualShaderNodeVectorBase::get_editable_properties();
props.push_back("function");
return props;
}
+String VisualShaderNodeVectorFunc::get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const {
+ bool invalid_type = false;
+
+ if (op_type == OP_TYPE_VECTOR_2D) {
+ if (func == FUNC_RGB2HSV || func == FUNC_HSV2RGB) {
+ invalid_type = true;
+ }
+ }
+
+ if (invalid_type) {
+ return TTR("Invalid function for that type.");
+ }
+
+ return String();
+}
+
void VisualShaderNodeVectorFunc::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeVectorFunc::set_function);
ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeVectorFunc::get_function);
@@ -2563,7 +2792,16 @@ void VisualShaderNodeVectorFunc::_bind_methods() {
}
VisualShaderNodeVectorFunc::VisualShaderNodeVectorFunc() {
- set_input_port_default_value(0, Vector3());
+ switch (op_type) {
+ case OP_TYPE_VECTOR_2D: {
+ set_input_port_default_value(0, Vector2());
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ set_input_port_default_value(0, Vector3());
+ } break;
+ default:
+ break;
+ }
}
////////////// ColorFunc
@@ -2748,11 +2986,11 @@ int VisualShaderNodeUVFunc::get_input_port_count() const {
VisualShaderNodeUVFunc::PortType VisualShaderNodeUVFunc::get_input_port_type(int p_port) const {
switch (p_port) {
case 0:
- [[fallthrough]]; // uv
+ return PORT_TYPE_VECTOR_2D; // uv
case 1:
- return PORT_TYPE_VECTOR; // scale
+ return PORT_TYPE_VECTOR_2D; // scale
case 2:
- return PORT_TYPE_VECTOR; // offset & pivot
+ return PORT_TYPE_VECTOR_2D; // offset & pivot
default:
break;
}
@@ -2781,11 +3019,13 @@ String VisualShaderNodeUVFunc::get_input_port_name(int p_port) const {
return "";
}
-String VisualShaderNodeUVFunc::get_input_port_default_hint(int p_port) const {
- if (p_port == 0) {
- return "UV";
+bool VisualShaderNodeUVFunc::is_input_port_default(int p_port, Shader::Mode p_mode) const {
+ if (p_mode == Shader::MODE_CANVAS_ITEM || p_mode == Shader::MODE_SPATIAL) {
+ if (p_port == 0) {
+ return true;
+ }
}
- return "";
+ return false;
}
int VisualShaderNodeUVFunc::get_output_port_count() const {
@@ -2793,7 +3033,7 @@ int VisualShaderNodeUVFunc::get_output_port_count() const {
}
VisualShaderNodeUVFunc::PortType VisualShaderNodeUVFunc::get_output_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
+ return PORT_TYPE_VECTOR_2D;
}
String VisualShaderNodeUVFunc::get_output_port_name(int p_port) const {
@@ -2809,7 +3049,11 @@ String VisualShaderNodeUVFunc::generate_code(Shader::Mode p_mode, VisualShader::
String uv;
if (p_input_vars[0].is_empty()) {
- uv = "vec3(UV.xy, 0.0)";
+ if (p_mode == Shader::MODE_CANVAS_ITEM || p_mode == Shader::MODE_SPATIAL) {
+ uv = "UV";
+ } else {
+ uv = "vec2(0.0)";
+ }
} else {
uv = vformat("%s", p_input_vars[0]);
}
@@ -2835,9 +3079,9 @@ void VisualShaderNodeUVFunc::set_function(VisualShaderNodeUVFunc::Function p_fun
return;
}
if (p_func == FUNC_PANNING) {
- set_input_port_default_value(2, Vector3()); // offset
+ set_input_port_default_value(2, Vector2()); // offset
} else { // FUNC_SCALING
- set_input_port_default_value(2, Vector3(0.5, 0.5, 0.0)); // pivot
+ set_input_port_default_value(2, Vector2(0.5, 0.5)); // pivot
}
func = p_func;
emit_changed();
@@ -2865,8 +3109,8 @@ void VisualShaderNodeUVFunc::_bind_methods() {
}
VisualShaderNodeUVFunc::VisualShaderNodeUVFunc() {
- set_input_port_default_value(1, Vector3(1.0, 1.0, 0.0)); // scale
- set_input_port_default_value(2, Vector3()); // offset
+ set_input_port_default_value(1, Vector2(1.0, 1.0)); // scale
+ set_input_port_default_value(2, Vector2()); // offset
}
////////////// Dot Product
@@ -2918,10 +3162,6 @@ int VisualShaderNodeVectorLen::get_input_port_count() const {
return 1;
}
-VisualShaderNodeVectorLen::PortType VisualShaderNodeVectorLen::get_input_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
-}
-
String VisualShaderNodeVectorLen::get_input_port_name(int p_port) const {
return "";
}
@@ -2938,12 +3178,31 @@ String VisualShaderNodeVectorLen::get_output_port_name(int p_port) const {
return "length";
}
+void VisualShaderNodeVectorLen::set_op_type(OpType p_op_type) {
+ ERR_FAIL_INDEX(int(p_op_type), int(OP_TYPE_MAX));
+ if (op_type == p_op_type) {
+ return;
+ }
+ switch (p_op_type) {
+ case OP_TYPE_VECTOR_2D: {
+ set_input_port_default_value(0, Vector2(), get_input_port_default_value(0));
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ set_input_port_default_value(0, Vector3(), get_input_port_default_value(0));
+ } break;
+ default:
+ break;
+ }
+ op_type = p_op_type;
+ emit_changed();
+}
+
String VisualShaderNodeVectorLen::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
return " " + p_output_vars[0] + " = length(" + p_input_vars[0] + ");\n";
}
VisualShaderNodeVectorLen::VisualShaderNodeVectorLen() {
- set_input_port_default_value(0, Vector3());
+ set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0));
}
////////////// Determinant
@@ -2984,37 +3243,53 @@ VisualShaderNodeDeterminant::VisualShaderNodeDeterminant() {
set_input_port_default_value(0, Transform3D());
}
-////////////// Scalar Derivative Function
+////////////// Derivative Function
-String VisualShaderNodeScalarDerivativeFunc::get_caption() const {
- return "ScalarDerivativeFunc";
+String VisualShaderNodeDerivativeFunc::get_caption() const {
+ return "DerivativeFunc";
}
-int VisualShaderNodeScalarDerivativeFunc::get_input_port_count() const {
+int VisualShaderNodeDerivativeFunc::get_input_port_count() const {
return 1;
}
-VisualShaderNodeScalarDerivativeFunc::PortType VisualShaderNodeScalarDerivativeFunc::get_input_port_type(int p_port) const {
+VisualShaderNodeDerivativeFunc::PortType VisualShaderNodeDerivativeFunc::get_input_port_type(int p_port) const {
+ switch (op_type) {
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_3D:
+ return PORT_TYPE_VECTOR;
+ default:
+ break;
+ }
return PORT_TYPE_SCALAR;
}
-String VisualShaderNodeScalarDerivativeFunc::get_input_port_name(int p_port) const {
- return "";
+String VisualShaderNodeDerivativeFunc::get_input_port_name(int p_port) const {
+ return "p";
}
-int VisualShaderNodeScalarDerivativeFunc::get_output_port_count() const {
+int VisualShaderNodeDerivativeFunc::get_output_port_count() const {
return 1;
}
-VisualShaderNodeScalarDerivativeFunc::PortType VisualShaderNodeScalarDerivativeFunc::get_output_port_type(int p_port) const {
+VisualShaderNodeDerivativeFunc::PortType VisualShaderNodeDerivativeFunc::get_output_port_type(int p_port) const {
+ switch (op_type) {
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_3D:
+ return PORT_TYPE_VECTOR;
+ default:
+ break;
+ }
return PORT_TYPE_SCALAR;
}
-String VisualShaderNodeScalarDerivativeFunc::get_output_port_name(int p_port) const {
- return "";
+String VisualShaderNodeDerivativeFunc::get_output_port_name(int p_port) const {
+ return "result";
}
-String VisualShaderNodeScalarDerivativeFunc::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+String VisualShaderNodeDerivativeFunc::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
static const char *functions[FUNC_MAX] = {
"fwidth($)",
"dFdx($)",
@@ -3026,84 +3301,33 @@ String VisualShaderNodeScalarDerivativeFunc::generate_code(Shader::Mode p_mode,
return code;
}
-void VisualShaderNodeScalarDerivativeFunc::set_function(Function p_func) {
- ERR_FAIL_INDEX(int(p_func), int(FUNC_MAX));
- if (func == p_func) {
+void VisualShaderNodeDerivativeFunc::set_op_type(OpType p_op_type) {
+ ERR_FAIL_INDEX((int)p_op_type, int(OP_TYPE_MAX));
+ if (op_type == p_op_type) {
return;
}
- func = p_func;
+ switch (p_op_type) {
+ case OP_TYPE_SCALAR: {
+ set_input_port_default_value(0, 0.0, get_input_port_default_value(0));
+ } break;
+ case OP_TYPE_VECTOR_2D: {
+ set_input_port_default_value(0, Vector2(), get_input_port_default_value(0));
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ set_input_port_default_value(0, Vector3(), get_input_port_default_value(0));
+ } break;
+ default:
+ break;
+ }
+ op_type = p_op_type;
emit_changed();
}
-VisualShaderNodeScalarDerivativeFunc::Function VisualShaderNodeScalarDerivativeFunc::get_function() const {
- return func;
-}
-
-Vector<StringName> VisualShaderNodeScalarDerivativeFunc::get_editable_properties() const {
- Vector<StringName> props;
- props.push_back("function");
- return props;
-}
-
-void VisualShaderNodeScalarDerivativeFunc::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeScalarDerivativeFunc::set_function);
- ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeScalarDerivativeFunc::get_function);
-
- ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Sum,X,Y"), "set_function", "get_function");
-
- BIND_ENUM_CONSTANT(FUNC_SUM);
- BIND_ENUM_CONSTANT(FUNC_X);
- BIND_ENUM_CONSTANT(FUNC_Y);
- BIND_ENUM_CONSTANT(FUNC_MAX);
-}
-
-VisualShaderNodeScalarDerivativeFunc::VisualShaderNodeScalarDerivativeFunc() {
- set_input_port_default_value(0, 0.0);
-}
-
-////////////// Vector Derivative Function
-
-String VisualShaderNodeVectorDerivativeFunc::get_caption() const {
- return "VectorDerivativeFunc";
-}
-
-int VisualShaderNodeVectorDerivativeFunc::get_input_port_count() const {
- return 1;
-}
-
-VisualShaderNodeVectorDerivativeFunc::PortType VisualShaderNodeVectorDerivativeFunc::get_input_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
-}
-
-String VisualShaderNodeVectorDerivativeFunc::get_input_port_name(int p_port) const {
- return "";
-}
-
-int VisualShaderNodeVectorDerivativeFunc::get_output_port_count() const {
- return 1;
-}
-
-VisualShaderNodeVectorDerivativeFunc::PortType VisualShaderNodeVectorDerivativeFunc::get_output_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
-}
-
-String VisualShaderNodeVectorDerivativeFunc::get_output_port_name(int p_port) const {
- return "";
-}
-
-String VisualShaderNodeVectorDerivativeFunc::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
- static const char *functions[FUNC_MAX] = {
- "fwidth($)",
- "dFdx($)",
- "dFdy($)"
- };
-
- String code;
- code += " " + p_output_vars[0] + " = " + String(functions[func]).replace("$", p_input_vars[0]) + ";\n";
- return code;
+VisualShaderNodeDerivativeFunc::OpType VisualShaderNodeDerivativeFunc::get_op_type() const {
+ return op_type;
}
-void VisualShaderNodeVectorDerivativeFunc::set_function(Function p_func) {
+void VisualShaderNodeDerivativeFunc::set_function(Function p_func) {
ERR_FAIL_INDEX(int(p_func), int(FUNC_MAX));
if (func == p_func) {
return;
@@ -3112,30 +3336,40 @@ void VisualShaderNodeVectorDerivativeFunc::set_function(Function p_func) {
emit_changed();
}
-VisualShaderNodeVectorDerivativeFunc::Function VisualShaderNodeVectorDerivativeFunc::get_function() const {
+VisualShaderNodeDerivativeFunc::Function VisualShaderNodeDerivativeFunc::get_function() const {
return func;
}
-Vector<StringName> VisualShaderNodeVectorDerivativeFunc::get_editable_properties() const {
+Vector<StringName> VisualShaderNodeDerivativeFunc::get_editable_properties() const {
Vector<StringName> props;
+ props.push_back("op_type");
props.push_back("function");
return props;
}
-void VisualShaderNodeVectorDerivativeFunc::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeVectorDerivativeFunc::set_function);
- ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeVectorDerivativeFunc::get_function);
+void VisualShaderNodeDerivativeFunc::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_op_type", "type"), &VisualShaderNodeDerivativeFunc::set_op_type);
+ ClassDB::bind_method(D_METHOD("get_op_type"), &VisualShaderNodeDerivativeFunc::get_op_type);
+
+ ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeDerivativeFunc::set_function);
+ ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeDerivativeFunc::get_function);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Scalar,Vector2,Vector3"), "set_op_type", "get_op_type");
ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Sum,X,Y"), "set_function", "get_function");
+ BIND_ENUM_CONSTANT(OP_TYPE_SCALAR);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_2D);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_3D);
+ BIND_ENUM_CONSTANT(OP_TYPE_MAX);
+
BIND_ENUM_CONSTANT(FUNC_SUM);
BIND_ENUM_CONSTANT(FUNC_X);
BIND_ENUM_CONSTANT(FUNC_Y);
BIND_ENUM_CONSTANT(FUNC_MAX);
}
-VisualShaderNodeVectorDerivativeFunc::VisualShaderNodeVectorDerivativeFunc() {
- set_input_port_default_value(0, Vector3());
+VisualShaderNodeDerivativeFunc::VisualShaderNodeDerivativeFunc() {
+ set_input_port_default_value(0, 0.0);
}
////////////// Clamp
@@ -3152,7 +3386,9 @@ VisualShaderNodeClamp::PortType VisualShaderNodeClamp::get_input_port_type(int p
switch (op_type) {
case OP_TYPE_INT:
return PORT_TYPE_SCALAR_INT;
- case OP_TYPE_VECTOR:
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_3D:
return PORT_TYPE_VECTOR;
default:
break;
@@ -3179,7 +3415,9 @@ VisualShaderNodeClamp::PortType VisualShaderNodeClamp::get_output_port_type(int
switch (op_type) {
case OP_TYPE_INT:
return PORT_TYPE_SCALAR_INT;
- case OP_TYPE_VECTOR:
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_3D:
return PORT_TYPE_VECTOR;
default:
break;
@@ -3202,19 +3440,24 @@ void VisualShaderNodeClamp::set_op_type(OpType p_op_type) {
}
switch (p_op_type) {
case OP_TYPE_FLOAT:
- set_input_port_default_value(0, 0.0);
- set_input_port_default_value(1, 0.0);
- set_input_port_default_value(2, 0.0);
+ set_input_port_default_value(0, 0.0, get_input_port_default_value(0));
+ set_input_port_default_value(1, 0.0, get_input_port_default_value(1));
+ set_input_port_default_value(2, 0.0, get_input_port_default_value(2));
break;
case OP_TYPE_INT:
- set_input_port_default_value(0, 0);
- set_input_port_default_value(1, 0);
- set_input_port_default_value(2, 0);
+ set_input_port_default_value(0, 0, get_input_port_default_value(0));
+ set_input_port_default_value(1, 0, get_input_port_default_value(1));
+ set_input_port_default_value(2, 0, get_input_port_default_value(2));
break;
- case OP_TYPE_VECTOR:
- set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0));
- set_input_port_default_value(1, Vector3(0.0, 0.0, 0.0));
- set_input_port_default_value(2, Vector3(0.0, 0.0, 0.0));
+ case OP_TYPE_VECTOR_2D:
+ set_input_port_default_value(0, Vector2(), get_input_port_default_value(0));
+ set_input_port_default_value(1, Vector2(), get_input_port_default_value(1));
+ set_input_port_default_value(2, Vector2(), get_input_port_default_value(2));
+ break;
+ case OP_TYPE_VECTOR_3D:
+ set_input_port_default_value(0, Vector3(), get_input_port_default_value(0));
+ set_input_port_default_value(1, Vector3(), get_input_port_default_value(1));
+ set_input_port_default_value(2, Vector3(), get_input_port_default_value(2));
break;
default:
break;
@@ -3237,11 +3480,12 @@ void VisualShaderNodeClamp::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_op_type", "op_type"), &VisualShaderNodeClamp::set_op_type);
ClassDB::bind_method(D_METHOD("get_op_type"), &VisualShaderNodeClamp::get_op_type);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Float,Int,Vector"), "set_op_type", "get_op_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Float,Int,Vector2,Vector3"), "set_op_type", "get_op_type");
BIND_ENUM_CONSTANT(OP_TYPE_FLOAT);
BIND_ENUM_CONSTANT(OP_TYPE_INT);
- BIND_ENUM_CONSTANT(OP_TYPE_VECTOR);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_2D);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_3D);
BIND_ENUM_CONSTANT(OP_TYPE_MAX);
}
@@ -3261,10 +3505,6 @@ int VisualShaderNodeFaceForward::get_input_port_count() const {
return 3;
}
-VisualShaderNodeFaceForward::PortType VisualShaderNodeFaceForward::get_input_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
-}
-
String VisualShaderNodeFaceForward::get_input_port_name(int p_port) const {
switch (p_port) {
case 0:
@@ -3282,14 +3522,33 @@ int VisualShaderNodeFaceForward::get_output_port_count() const {
return 1;
}
-VisualShaderNodeFaceForward::PortType VisualShaderNodeFaceForward::get_output_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
-}
-
String VisualShaderNodeFaceForward::get_output_port_name(int p_port) const {
return "";
}
+void VisualShaderNodeFaceForward::set_op_type(OpType p_op_type) {
+ ERR_FAIL_INDEX(int(p_op_type), int(OP_TYPE_MAX));
+ if (op_type == p_op_type) {
+ return;
+ }
+ switch (p_op_type) {
+ case OP_TYPE_VECTOR_2D: {
+ set_input_port_default_value(0, Vector2(), get_input_port_default_value(0));
+ set_input_port_default_value(1, Vector2(), get_input_port_default_value(1));
+ set_input_port_default_value(2, Vector2(), get_input_port_default_value(2));
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ set_input_port_default_value(0, Vector3(), get_input_port_default_value(0));
+ set_input_port_default_value(1, Vector3(), get_input_port_default_value(1));
+ set_input_port_default_value(2, Vector3(), get_input_port_default_value(2));
+ } break;
+ default:
+ break;
+ }
+ op_type = p_op_type;
+ emit_changed();
+}
+
String VisualShaderNodeFaceForward::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
return " " + p_output_vars[0] + " = faceforward(" + p_input_vars[0] + ", " + p_input_vars[1] + ", " + p_input_vars[2] + ");\n";
}
@@ -3358,9 +3617,16 @@ int VisualShaderNodeStep::get_input_port_count() const {
VisualShaderNodeStep::PortType VisualShaderNodeStep::get_input_port_type(int p_port) const {
switch (op_type) {
- case OP_TYPE_VECTOR:
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_2D_SCALAR:
+ if (p_port == 1) {
+ return PORT_TYPE_VECTOR_2D;
+ }
+ break;
+ case OP_TYPE_VECTOR_3D:
return PORT_TYPE_VECTOR;
- case OP_TYPE_VECTOR_SCALAR:
+ case OP_TYPE_VECTOR_3D_SCALAR:
if (p_port == 1) {
return PORT_TYPE_VECTOR;
}
@@ -3372,12 +3638,13 @@ VisualShaderNodeStep::PortType VisualShaderNodeStep::get_input_port_type(int p_p
}
String VisualShaderNodeStep::get_input_port_name(int p_port) const {
- if (p_port == 0) {
- return "edge";
- } else if (p_port == 1) {
- return "x";
+ switch (p_port) {
+ case 0:
+ return "edge";
+ case 1:
+ return "x";
}
- return "";
+ return String();
}
int VisualShaderNodeStep::get_output_port_count() const {
@@ -3386,9 +3653,13 @@ int VisualShaderNodeStep::get_output_port_count() const {
VisualShaderNodeStep::PortType VisualShaderNodeStep::get_output_port_type(int p_port) const {
switch (op_type) {
- case OP_TYPE_VECTOR:
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_2D_SCALAR:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_3D:
return PORT_TYPE_VECTOR;
- case OP_TYPE_VECTOR_SCALAR:
+ case OP_TYPE_VECTOR_3D_SCALAR:
return PORT_TYPE_VECTOR;
default:
break;
@@ -3406,30 +3677,26 @@ void VisualShaderNodeStep::set_op_type(OpType p_op_type) {
return;
}
switch (p_op_type) {
- case OP_TYPE_SCALAR:
- if (op_type == OP_TYPE_VECTOR) {
- set_input_port_default_value(0, 0.0); // edge
- }
- if (op_type == OP_TYPE_VECTOR || op_type == OP_TYPE_VECTOR_SCALAR) {
- set_input_port_default_value(1, 0.0); // x
- }
- break;
- case OP_TYPE_VECTOR:
- if (op_type == OP_TYPE_SCALAR || op_type == OP_TYPE_VECTOR_SCALAR) {
- set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0)); // edge
- }
- if (op_type == OP_TYPE_SCALAR) {
- set_input_port_default_value(1, Vector3(0.0, 0.0, 0.0)); // x
- }
- break;
- case OP_TYPE_VECTOR_SCALAR:
- if (op_type == OP_TYPE_VECTOR) {
- set_input_port_default_value(0, 0.0); // edge
- }
- if (op_type == OP_TYPE_SCALAR) {
- set_input_port_default_value(1, Vector3(0.0, 0.0, 0.0)); // x
- }
- break;
+ case OP_TYPE_SCALAR: {
+ set_input_port_default_value(0, 0.0, get_input_port_default_value(0));
+ set_input_port_default_value(1, 0.0, get_input_port_default_value(1));
+ } break;
+ case OP_TYPE_VECTOR_2D: {
+ set_input_port_default_value(0, Vector2(), get_input_port_default_value(0));
+ set_input_port_default_value(1, Vector2(), get_input_port_default_value(1));
+ } break;
+ case OP_TYPE_VECTOR_2D_SCALAR: {
+ set_input_port_default_value(0, 0.0, get_input_port_default_value(0));
+ set_input_port_default_value(1, Vector2(), get_input_port_default_value(1));
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ set_input_port_default_value(0, Vector3(), get_input_port_default_value(0));
+ set_input_port_default_value(1, Vector3(), get_input_port_default_value(1));
+ } break;
+ case OP_TYPE_VECTOR_3D_SCALAR: {
+ set_input_port_default_value(0, 0.0, get_input_port_default_value(0));
+ set_input_port_default_value(1, Vector3(), get_input_port_default_value(1));
+ } break;
default:
break;
}
@@ -3455,11 +3722,13 @@ void VisualShaderNodeStep::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_op_type", "op_type"), &VisualShaderNodeStep::set_op_type);
ClassDB::bind_method(D_METHOD("get_op_type"), &VisualShaderNodeStep::get_op_type);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Scalar,Vector,VectorScalar"), "set_op_type", "get_op_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Scalar,Vector2,Vector2Scalar,Vector3,Vector3Scalar"), "set_op_type", "get_op_type");
BIND_ENUM_CONSTANT(OP_TYPE_SCALAR);
- BIND_ENUM_CONSTANT(OP_TYPE_VECTOR);
- BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_SCALAR);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_2D);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_2D_SCALAR);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_3D);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_3D_SCALAR);
BIND_ENUM_CONSTANT(OP_TYPE_MAX);
}
@@ -3480,9 +3749,16 @@ int VisualShaderNodeSmoothStep::get_input_port_count() const {
VisualShaderNodeSmoothStep::PortType VisualShaderNodeSmoothStep::get_input_port_type(int p_port) const {
switch (op_type) {
- case OP_TYPE_VECTOR:
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_2D_SCALAR:
+ if (p_port == 2) {
+ return PORT_TYPE_VECTOR_2D; // x
+ }
+ break;
+ case OP_TYPE_VECTOR_3D:
return PORT_TYPE_VECTOR;
- case OP_TYPE_VECTOR_SCALAR:
+ case OP_TYPE_VECTOR_3D_SCALAR:
if (p_port == 2) {
return PORT_TYPE_VECTOR; // x
}
@@ -3494,14 +3770,15 @@ VisualShaderNodeSmoothStep::PortType VisualShaderNodeSmoothStep::get_input_port_
}
String VisualShaderNodeSmoothStep::get_input_port_name(int p_port) const {
- if (p_port == 0) {
- return "edge0";
- } else if (p_port == 1) {
- return "edge1";
- } else if (p_port == 2) {
- return "x";
+ switch (p_port) {
+ case 0:
+ return "edge0";
+ case 1:
+ return "edge1";
+ case 2:
+ return "x";
}
- return "";
+ return String();
}
int VisualShaderNodeSmoothStep::get_output_port_count() const {
@@ -3510,9 +3787,13 @@ int VisualShaderNodeSmoothStep::get_output_port_count() const {
VisualShaderNodeSmoothStep::PortType VisualShaderNodeSmoothStep::get_output_port_type(int p_port) const {
switch (op_type) {
- case OP_TYPE_VECTOR:
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_2D_SCALAR:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_3D:
return PORT_TYPE_VECTOR;
- case OP_TYPE_VECTOR_SCALAR:
+ case OP_TYPE_VECTOR_3D_SCALAR:
return PORT_TYPE_VECTOR;
default:
break;
@@ -3531,31 +3812,29 @@ void VisualShaderNodeSmoothStep::set_op_type(OpType p_op_type) {
}
switch (p_op_type) {
case OP_TYPE_SCALAR:
- if (op_type == OP_TYPE_VECTOR) {
- set_input_port_default_value(0, 0.0); // edge0
- set_input_port_default_value(1, 0.0); // edge1
- }
- if (op_type == OP_TYPE_VECTOR || op_type == OP_TYPE_VECTOR_SCALAR) {
- set_input_port_default_value(2, 0.0); // x
- }
- break;
- case OP_TYPE_VECTOR:
- if (op_type == OP_TYPE_SCALAR || op_type == OP_TYPE_VECTOR_SCALAR) {
- set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0)); // edge0
- set_input_port_default_value(1, Vector3(0.0, 0.0, 0.0)); // edge1
- }
- if (op_type == OP_TYPE_SCALAR) {
- set_input_port_default_value(2, Vector3(0.0, 0.0, 0.0)); // x
- }
- break;
- case OP_TYPE_VECTOR_SCALAR:
- if (op_type == OP_TYPE_VECTOR) {
- set_input_port_default_value(0, 0.0); // edge0
- set_input_port_default_value(1, 0.0); // edge1
- }
- if (op_type == OP_TYPE_SCALAR) {
- set_input_port_default_value(2, Vector3(0.0, 0.0, 0.0)); // x
- }
+ set_input_port_default_value(0, 0.0, get_input_port_default_value(0)); // edge0
+ set_input_port_default_value(1, 0.0, get_input_port_default_value(1)); // edge1
+ set_input_port_default_value(2, 0.0, get_input_port_default_value(2)); // x
+ break;
+ case OP_TYPE_VECTOR_2D:
+ set_input_port_default_value(0, Vector2(), get_input_port_default_value(0)); // edge0
+ set_input_port_default_value(1, Vector2(), get_input_port_default_value(1)); // edge1
+ set_input_port_default_value(2, Vector2(), get_input_port_default_value(2)); // x
+ break;
+ case OP_TYPE_VECTOR_2D_SCALAR:
+ set_input_port_default_value(0, 0.0, get_input_port_default_value(0)); // edge0
+ set_input_port_default_value(1, 0.0, get_input_port_default_value(1)); // edge1
+ set_input_port_default_value(2, Vector2(), get_input_port_default_value(2)); // x
+ break;
+ case OP_TYPE_VECTOR_3D:
+ set_input_port_default_value(0, Vector3(), get_input_port_default_value(0)); // edge0
+ set_input_port_default_value(1, Vector3(), get_input_port_default_value(1)); // edge1
+ set_input_port_default_value(2, Vector3(), get_input_port_default_value(2)); // x
+ break;
+ case OP_TYPE_VECTOR_3D_SCALAR:
+ set_input_port_default_value(0, 0.0, get_input_port_default_value(0)); // edge0
+ set_input_port_default_value(1, 0.0, get_input_port_default_value(1)); // edge1
+ set_input_port_default_value(2, Vector3(), get_input_port_default_value(2)); // x
break;
default:
break;
@@ -3582,18 +3861,20 @@ void VisualShaderNodeSmoothStep::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_op_type", "op_type"), &VisualShaderNodeSmoothStep::set_op_type);
ClassDB::bind_method(D_METHOD("get_op_type"), &VisualShaderNodeSmoothStep::get_op_type);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Scalar,Vector,VectorScalar"), "set_op_type", "get_op_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Scalar,Vector2,Vector2Scalar,Vector3,Vector3Scalar"), "set_op_type", "get_op_type");
BIND_ENUM_CONSTANT(OP_TYPE_SCALAR);
- BIND_ENUM_CONSTANT(OP_TYPE_VECTOR);
- BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_SCALAR);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_2D);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_2D_SCALAR);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_3D);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_3D_SCALAR);
BIND_ENUM_CONSTANT(OP_TYPE_MAX);
}
VisualShaderNodeSmoothStep::VisualShaderNodeSmoothStep() {
- set_input_port_default_value(0, 0.0);
- set_input_port_default_value(1, 0.0);
- set_input_port_default_value(2, 0.0);
+ set_input_port_default_value(0, 0.0); // edge0
+ set_input_port_default_value(1, 1.0); // edge1
+ set_input_port_default_value(2, 0.5); // x
}
////////////// Distance
@@ -3606,17 +3887,14 @@ int VisualShaderNodeVectorDistance::get_input_port_count() const {
return 2;
}
-VisualShaderNodeVectorDistance::PortType VisualShaderNodeVectorDistance::get_input_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
-}
-
String VisualShaderNodeVectorDistance::get_input_port_name(int p_port) const {
- if (p_port == 0) {
- return "p0";
- } else if (p_port == 1) {
- return "p1";
+ switch (p_port) {
+ case 0:
+ return "a";
+ case 1:
+ return "b";
}
- return "";
+ return String();
}
int VisualShaderNodeVectorDistance::get_output_port_count() const {
@@ -3631,13 +3909,34 @@ String VisualShaderNodeVectorDistance::get_output_port_name(int p_port) const {
return "";
}
+void VisualShaderNodeVectorDistance::set_op_type(OpType p_op_type) {
+ ERR_FAIL_INDEX(int(p_op_type), int(OP_TYPE_MAX));
+ if (op_type == p_op_type) {
+ return;
+ }
+ switch (p_op_type) {
+ case OP_TYPE_VECTOR_2D: {
+ set_input_port_default_value(0, Vector2(), get_input_port_default_value(0)); // a
+ set_input_port_default_value(1, Vector2(), get_input_port_default_value(1)); // b
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ set_input_port_default_value(0, Vector3(), get_input_port_default_value(0)); // a
+ set_input_port_default_value(1, Vector3(), get_input_port_default_value(1)); // b
+ } break;
+ default:
+ break;
+ }
+ op_type = p_op_type;
+ emit_changed();
+}
+
String VisualShaderNodeVectorDistance::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
return " " + p_output_vars[0] + " = distance(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
}
VisualShaderNodeVectorDistance::VisualShaderNodeVectorDistance() {
- set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0));
- set_input_port_default_value(1, Vector3(0.0, 0.0, 0.0));
+ set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0)); // a
+ set_input_port_default_value(1, Vector3(0.0, 0.0, 0.0)); // b
}
////////////// Refract Vector
@@ -3659,14 +3958,15 @@ VisualShaderNodeVectorRefract::PortType VisualShaderNodeVectorRefract::get_input
}
String VisualShaderNodeVectorRefract::get_input_port_name(int p_port) const {
- if (p_port == 0) {
- return "I";
- } else if (p_port == 1) {
- return "N";
- } else if (p_port == 2) {
- return "eta";
+ switch (p_port) {
+ case 0:
+ return "I";
+ case 1:
+ return "N";
+ case 2:
+ return "eta";
}
- return "";
+ return String();
}
int VisualShaderNodeVectorRefract::get_output_port_count() const {
@@ -3703,9 +4003,16 @@ int VisualShaderNodeMix::get_input_port_count() const {
VisualShaderNodeMix::PortType VisualShaderNodeMix::get_input_port_type(int p_port) const {
switch (op_type) {
- case OP_TYPE_VECTOR:
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_2D_SCALAR:
+ if (p_port == 2) {
+ break;
+ }
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_3D:
return PORT_TYPE_VECTOR;
- case OP_TYPE_VECTOR_SCALAR:
+ case OP_TYPE_VECTOR_3D_SCALAR:
if (p_port == 2) {
break;
}
@@ -3732,9 +4039,13 @@ int VisualShaderNodeMix::get_output_port_count() const {
VisualShaderNodeMix::PortType VisualShaderNodeMix::get_output_port_type(int p_port) const {
switch (op_type) {
- case OP_TYPE_VECTOR:
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_2D_SCALAR:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_3D:
return PORT_TYPE_VECTOR;
- case OP_TYPE_VECTOR_SCALAR:
+ case OP_TYPE_VECTOR_3D_SCALAR:
return PORT_TYPE_VECTOR;
default:
break;
@@ -3752,27 +4063,31 @@ void VisualShaderNodeMix::set_op_type(OpType p_op_type) {
return;
}
switch (p_op_type) {
- case OP_TYPE_SCALAR:
- set_input_port_default_value(0, 0.0); // a
- set_input_port_default_value(1, 1.0); // b
- if (op_type == OP_TYPE_VECTOR) {
- set_input_port_default_value(2, 0.5); // weight
- }
- break;
- case OP_TYPE_VECTOR:
- set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0)); // a
- set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0)); // b
- if (op_type == OP_TYPE_SCALAR || op_type == OP_TYPE_VECTOR_SCALAR) {
- set_input_port_default_value(2, Vector3(0.5, 0.5, 0.5)); // weight
- }
- break;
- case OP_TYPE_VECTOR_SCALAR:
- set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0)); // a
- set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0)); // b
- if (op_type == OP_TYPE_VECTOR) {
- set_input_port_default_value(2, 0.5); // weight
- }
- break;
+ case OP_TYPE_SCALAR: {
+ set_input_port_default_value(0, 0.0, get_input_port_default_value(0)); // a
+ set_input_port_default_value(1, 0.0, get_input_port_default_value(1)); // b
+ set_input_port_default_value(2, 0.0, get_input_port_default_value(2)); // weight
+ } break;
+ case OP_TYPE_VECTOR_2D: {
+ set_input_port_default_value(0, Vector2(), get_input_port_default_value(0)); // a
+ set_input_port_default_value(1, Vector2(), get_input_port_default_value(1)); // b
+ set_input_port_default_value(2, Vector2(), get_input_port_default_value(2)); // weight
+ } break;
+ case OP_TYPE_VECTOR_2D_SCALAR: {
+ set_input_port_default_value(0, Vector2(), get_input_port_default_value(0)); // a
+ set_input_port_default_value(1, Vector2(), get_input_port_default_value(1)); // b
+ set_input_port_default_value(2, 0.0, get_input_port_default_value(2)); // weight
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ set_input_port_default_value(0, Vector3(), get_input_port_default_value(0)); // a
+ set_input_port_default_value(1, Vector3(), get_input_port_default_value(1)); // b
+ set_input_port_default_value(2, Vector3(), get_input_port_default_value(2)); // weight
+ } break;
+ case OP_TYPE_VECTOR_3D_SCALAR: {
+ set_input_port_default_value(0, Vector3(), get_input_port_default_value(0)); // a
+ set_input_port_default_value(1, Vector3(), get_input_port_default_value(1)); // b
+ set_input_port_default_value(2, 0.0, get_input_port_default_value(2)); // weight
+ } break;
default:
break;
}
@@ -3798,11 +4113,13 @@ void VisualShaderNodeMix::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_op_type", "op_type"), &VisualShaderNodeMix::set_op_type);
ClassDB::bind_method(D_METHOD("get_op_type"), &VisualShaderNodeMix::get_op_type);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Scalar,Vector,VectorScalar"), "set_op_type", "get_op_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Scalar,Vector2,Vector2Scalar,Vector3,Vector3Scalar"), "set_op_type", "get_op_type");
BIND_ENUM_CONSTANT(OP_TYPE_SCALAR);
- BIND_ENUM_CONSTANT(OP_TYPE_VECTOR);
- BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_SCALAR);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_2D);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_2D_SCALAR);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_3D);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_3D_SCALAR);
BIND_ENUM_CONSTANT(OP_TYPE_MAX);
}
@@ -3819,7 +4136,15 @@ String VisualShaderNodeVectorCompose::get_caption() const {
}
int VisualShaderNodeVectorCompose::get_input_port_count() const {
- return 3;
+ switch (op_type) {
+ case OP_TYPE_VECTOR_2D:
+ return 2;
+ case OP_TYPE_VECTOR_3D:
+ return 3;
+ default:
+ break;
+ }
+ return 0;
}
VisualShaderNodeVectorCompose::PortType VisualShaderNodeVectorCompose::get_input_port_type(int p_port) const {
@@ -3827,29 +4152,80 @@ VisualShaderNodeVectorCompose::PortType VisualShaderNodeVectorCompose::get_input
}
String VisualShaderNodeVectorCompose::get_input_port_name(int p_port) const {
- if (p_port == 0) {
- return "x";
- } else if (p_port == 1) {
- return "y";
- } else {
- return "z";
+ switch (op_type) {
+ case OP_TYPE_VECTOR_2D: {
+ switch (p_port) {
+ case 0:
+ return "x";
+ case 1:
+ return "y";
+ }
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ switch (p_port) {
+ case 0:
+ return "x";
+ case 1:
+ return "y";
+ case 2:
+ return "z";
+ }
+ } break;
+ default:
+ break;
}
+ return String();
}
int VisualShaderNodeVectorCompose::get_output_port_count() const {
return 1;
}
-VisualShaderNodeVectorCompose::PortType VisualShaderNodeVectorCompose::get_output_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
-}
-
String VisualShaderNodeVectorCompose::get_output_port_name(int p_port) const {
return "vec";
}
+void VisualShaderNodeVectorCompose::set_op_type(OpType p_op_type) {
+ ERR_FAIL_INDEX(int(p_op_type), int(OP_TYPE_MAX));
+ if (op_type == p_op_type) {
+ return;
+ }
+ switch (p_op_type) {
+ case OP_TYPE_VECTOR_2D: {
+ float p1 = get_input_port_default_value(0);
+ float p2 = get_input_port_default_value(1);
+
+ set_input_port_default_value(0, p1);
+ set_input_port_default_value(1, p2);
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ float p1 = get_input_port_default_value(0);
+ float p2 = get_input_port_default_value(1);
+
+ set_input_port_default_value(0, p1);
+ set_input_port_default_value(1, p2);
+ set_input_port_default_value(2, 0.0);
+ } break;
+ default:
+ break;
+ }
+ op_type = p_op_type;
+ emit_changed();
+}
+
String VisualShaderNodeVectorCompose::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
- return " " + p_output_vars[0] + " = vec3(" + p_input_vars[0] + ", " + p_input_vars[1] + ", " + p_input_vars[2] + ");\n";
+ String code;
+ switch (op_type) {
+ case OP_TYPE_VECTOR_2D: {
+ code += " " + p_output_vars[0] + " = vec2(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ code += " " + p_output_vars[0] + " = vec3(" + p_input_vars[0] + ", " + p_input_vars[1] + ", " + p_input_vars[2] + ");\n";
+ } break;
+ default:
+ break;
+ }
+ return code;
}
VisualShaderNodeVectorCompose::VisualShaderNodeVectorCompose() {
@@ -3916,16 +4292,20 @@ int VisualShaderNodeVectorDecompose::get_input_port_count() const {
return 1;
}
-VisualShaderNodeVectorDecompose::PortType VisualShaderNodeVectorDecompose::get_input_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
-}
-
String VisualShaderNodeVectorDecompose::get_input_port_name(int p_port) const {
return "vec";
}
int VisualShaderNodeVectorDecompose::get_output_port_count() const {
- return 3;
+ switch (op_type) {
+ case OP_TYPE_VECTOR_2D:
+ return 2;
+ case OP_TYPE_VECTOR_3D:
+ return 3;
+ default:
+ break;
+ }
+ return 0;
}
VisualShaderNodeVectorDecompose::PortType VisualShaderNodeVectorDecompose::get_output_port_type(int p_port) const {
@@ -3933,25 +4313,70 @@ VisualShaderNodeVectorDecompose::PortType VisualShaderNodeVectorDecompose::get_o
}
String VisualShaderNodeVectorDecompose::get_output_port_name(int p_port) const {
- if (p_port == 0) {
- return "x";
- } else if (p_port == 1) {
- return "y";
- } else {
- return "z";
+ switch (op_type) {
+ case OP_TYPE_VECTOR_2D: {
+ switch (p_port) {
+ case 0:
+ return "x";
+ case 1:
+ return "y";
+ }
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ switch (p_port) {
+ case 0:
+ return "x";
+ case 1:
+ return "y";
+ case 2:
+ return "z";
+ }
+ } break;
+ default:
+ break;
}
+ return String();
+}
+
+void VisualShaderNodeVectorDecompose::set_op_type(OpType p_op_type) {
+ ERR_FAIL_INDEX(int(p_op_type), int(OP_TYPE_MAX));
+ if (op_type == p_op_type) {
+ return;
+ }
+ switch (p_op_type) {
+ case OP_TYPE_VECTOR_2D: {
+ set_input_port_default_value(0, Vector2(), get_input_port_default_value(0));
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ set_input_port_default_value(0, Vector3(), get_input_port_default_value(0));
+ } break;
+ default:
+ break;
+ }
+ op_type = p_op_type;
+ emit_changed();
}
String VisualShaderNodeVectorDecompose::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
String code;
- code += " " + p_output_vars[0] + " = " + p_input_vars[0] + ".x;\n";
- code += " " + p_output_vars[1] + " = " + p_input_vars[0] + ".y;\n";
- code += " " + p_output_vars[2] + " = " + p_input_vars[0] + ".z;\n";
+ switch (op_type) {
+ case OP_TYPE_VECTOR_2D: {
+ code += " " + p_output_vars[0] + " = " + p_input_vars[0] + ".x;\n";
+ code += " " + p_output_vars[1] + " = " + p_input_vars[0] + ".y;\n";
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ code += " " + p_output_vars[0] + " = " + p_input_vars[0] + ".x;\n";
+ code += " " + p_output_vars[1] + " = " + p_input_vars[0] + ".y;\n";
+ code += " " + p_output_vars[2] + " = " + p_input_vars[0] + ".z;\n";
+ } break;
+ default:
+ break;
+ }
return code;
}
VisualShaderNodeVectorDecompose::VisualShaderNodeVectorDecompose() {
- set_input_port_default_value(0, Vector3());
+ set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0));
}
////////////// Transform Decompose
@@ -4601,10 +5026,110 @@ Vector<StringName> VisualShaderNodeColorUniform::get_editable_properties() const
VisualShaderNodeColorUniform::VisualShaderNodeColorUniform() {
}
-////////////// Vector Uniform
+////////////// Vector2 Uniform
+
+String VisualShaderNodeVec2Uniform::get_caption() const {
+ return "Vector2Uniform";
+}
+
+int VisualShaderNodeVec2Uniform::get_input_port_count() const {
+ return 0;
+}
+
+VisualShaderNodeVec2Uniform::PortType VisualShaderNodeVec2Uniform::get_input_port_type(int p_port) const {
+ return PORT_TYPE_VECTOR_2D;
+}
+
+String VisualShaderNodeVec2Uniform::get_input_port_name(int p_port) const {
+ return String();
+}
+
+int VisualShaderNodeVec2Uniform::get_output_port_count() const {
+ return 1;
+}
+
+VisualShaderNodeVec2Uniform::PortType VisualShaderNodeVec2Uniform::get_output_port_type(int p_port) const {
+ return PORT_TYPE_VECTOR_2D;
+}
+
+String VisualShaderNodeVec2Uniform::get_output_port_name(int p_port) const {
+ return String();
+}
+
+void VisualShaderNodeVec2Uniform::set_default_value_enabled(bool p_enabled) {
+ default_value_enabled = p_enabled;
+ emit_changed();
+}
+
+bool VisualShaderNodeVec2Uniform::is_default_value_enabled() const {
+ return default_value_enabled;
+}
+
+void VisualShaderNodeVec2Uniform::set_default_value(const Vector2 &p_value) {
+ default_value = p_value;
+ emit_changed();
+}
+
+Vector2 VisualShaderNodeVec2Uniform::get_default_value() const {
+ return default_value;
+}
+
+String VisualShaderNodeVec2Uniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
+ String code = _get_qual_str() + "uniform vec2 " + get_uniform_name();
+ if (default_value_enabled) {
+ code += vformat(" = vec2(%.6f, %.6f)", default_value.x, default_value.y);
+ }
+ code += ";\n";
+ return code;
+}
+
+String VisualShaderNodeVec2Uniform::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+ return " " + p_output_vars[0] + " = " + get_uniform_name() + ";\n";
+}
+
+void VisualShaderNodeVec2Uniform::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_default_value_enabled", "enabled"), &VisualShaderNodeVec2Uniform::set_default_value_enabled);
+ ClassDB::bind_method(D_METHOD("is_default_value_enabled"), &VisualShaderNodeVec2Uniform::is_default_value_enabled);
+
+ ClassDB::bind_method(D_METHOD("set_default_value", "value"), &VisualShaderNodeVec2Uniform::set_default_value);
+ ClassDB::bind_method(D_METHOD("get_default_value"), &VisualShaderNodeVec2Uniform::get_default_value);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "default_value_enabled"), "set_default_value_enabled", "is_default_value_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "default_value"), "set_default_value", "get_default_value");
+}
+
+bool VisualShaderNodeVec2Uniform::is_show_prop_names() const {
+ return true;
+}
+
+bool VisualShaderNodeVec2Uniform::is_use_prop_slots() const {
+ return true;
+}
+
+bool VisualShaderNodeVec2Uniform::is_qualifier_supported(Qualifier p_qual) const {
+ return true; // all qualifiers are supported
+}
+
+bool VisualShaderNodeVec2Uniform::is_convertible_to_constant() const {
+ return true; // conversion is allowed
+}
+
+Vector<StringName> VisualShaderNodeVec2Uniform::get_editable_properties() const {
+ Vector<StringName> props = VisualShaderNodeUniform::get_editable_properties();
+ props.push_back("default_value_enabled");
+ if (default_value_enabled) {
+ props.push_back("default_value");
+ }
+ return props;
+}
+
+VisualShaderNodeVec2Uniform::VisualShaderNodeVec2Uniform() {
+}
+
+////////////// Vector3 Uniform
String VisualShaderNodeVec3Uniform::get_caption() const {
- return "VectorUniform";
+ return "Vector3Uniform";
}
int VisualShaderNodeVec3Uniform::get_input_port_count() const {
@@ -4819,7 +5344,7 @@ int VisualShaderNodeTextureUniform::get_input_port_count() const {
}
VisualShaderNodeTextureUniform::PortType VisualShaderNodeTextureUniform::get_input_port_type(int p_port) const {
- return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR;
+ return p_port == 0 ? PORT_TYPE_VECTOR_2D : PORT_TYPE_SCALAR;
}
String VisualShaderNodeTextureUniform::get_input_port_name(int p_port) const {
@@ -4966,8 +5491,8 @@ bool VisualShaderNodeTextureUniform::is_code_generated() const {
String VisualShaderNodeTextureUniform::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
String default_uv;
- if (p_mode != Shader::MODE_PARTICLES && p_mode != Shader::MODE_SKY) {
- default_uv = "UV.xy";
+ if (p_mode == Shader::MODE_CANVAS_ITEM || p_mode == Shader::MODE_SPATIAL) {
+ default_uv = "UV";
} else {
default_uv = "vec2(0.0)";
}
@@ -4982,9 +5507,9 @@ String VisualShaderNodeTextureUniform::generate_code(Shader::Mode p_mode, Visual
}
} else if (p_input_vars[1].is_empty()) {
//no lod
- code += " vec4 n_tex_read = texture(" + id + ", " + p_input_vars[0] + ".xy);\n";
+ code += " vec4 n_tex_read = texture(" + id + ", " + p_input_vars[0] + ");\n";
} else {
- code += " vec4 n_tex_read = textureLod(" + id + ", " + p_input_vars[0] + ".xy, " + p_input_vars[1] + ");\n";
+ code += " vec4 n_tex_read = textureLod(" + id + ", " + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
}
code += " " + p_output_vars[0] + " = n_tex_read.rgb;\n";
@@ -5112,11 +5637,13 @@ void VisualShaderNodeTextureUniform::_bind_methods() {
BIND_ENUM_CONSTANT(REPEAT_MAX);
}
-String VisualShaderNodeTextureUniform::get_input_port_default_hint(int p_port) const {
- if (p_port == 0) {
- return "default";
+bool VisualShaderNodeTextureUniform::is_input_port_default(int p_port, Shader::Mode p_mode) const {
+ if (p_mode == Shader::MODE_CANVAS_ITEM || p_mode == Shader::MODE_SPATIAL) {
+ if (p_port == 0) {
+ return true;
+ }
}
- return "";
+ return false;
}
bool VisualShaderNodeTextureUniform::is_qualifier_supported(Qualifier p_qual) const {
@@ -5224,13 +5751,13 @@ String VisualShaderNodeTextureUniformTriplanar::generate_code(Shader::Mode p_mod
return code;
}
-String VisualShaderNodeTextureUniformTriplanar::get_input_port_default_hint(int p_port) const {
+bool VisualShaderNodeTextureUniformTriplanar::is_input_port_default(int p_port, Shader::Mode p_mode) const {
if (p_port == 0) {
- return "default";
+ return true;
} else if (p_port == 1) {
- return "default";
+ return true;
}
- return "";
+ return false;
}
VisualShaderNodeTextureUniformTriplanar::VisualShaderNodeTextureUniformTriplanar() {
@@ -5266,8 +5793,8 @@ String VisualShaderNodeTexture2DArrayUniform::get_input_port_name(int p_port) co
return "";
}
-String VisualShaderNodeTexture2DArrayUniform::get_input_port_default_hint(int p_port) const {
- return "";
+bool VisualShaderNodeTexture2DArrayUniform::is_input_port_default(int p_port, Shader::Mode p_mode) const {
+ return false;
}
String VisualShaderNodeTexture2DArrayUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
@@ -5339,8 +5866,8 @@ String VisualShaderNodeTexture3DUniform::get_input_port_name(int p_port) const {
return "";
}
-String VisualShaderNodeTexture3DUniform::get_input_port_default_hint(int p_port) const {
- return "";
+bool VisualShaderNodeTexture3DUniform::is_input_port_default(int p_port, Shader::Mode p_mode) const {
+ return false;
}
String VisualShaderNodeTexture3DUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
@@ -5412,8 +5939,8 @@ String VisualShaderNodeCubemapUniform::get_input_port_name(int p_port) const {
return "";
}
-String VisualShaderNodeCubemapUniform::get_input_port_default_hint(int p_port) const {
- return "";
+bool VisualShaderNodeCubemapUniform::is_input_port_default(int p_port, Shader::Mode p_mode) const {
+ return false;
}
String VisualShaderNodeCubemapUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
@@ -5548,7 +6075,9 @@ VisualShaderNodeSwitch::PortType VisualShaderNodeSwitch::get_input_port_type(int
switch (op_type) {
case OP_TYPE_INT:
return PORT_TYPE_SCALAR_INT;
- case OP_TYPE_VECTOR:
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_3D:
return PORT_TYPE_VECTOR;
case OP_TYPE_BOOLEAN:
return PORT_TYPE_BOOLEAN;
@@ -5582,7 +6111,9 @@ VisualShaderNodeSwitch::PortType VisualShaderNodeSwitch::get_output_port_type(in
switch (op_type) {
case OP_TYPE_INT:
return PORT_TYPE_SCALAR_INT;
- case OP_TYPE_VECTOR:
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_3D:
return PORT_TYPE_VECTOR;
case OP_TYPE_BOOLEAN:
return PORT_TYPE_BOOLEAN;
@@ -5605,16 +6136,20 @@ void VisualShaderNodeSwitch::set_op_type(OpType p_op_type) {
}
switch (p_op_type) {
case OP_TYPE_FLOAT:
- set_input_port_default_value(1, 1.0);
- set_input_port_default_value(2, 0.0);
+ set_input_port_default_value(1, 1.0, get_input_port_default_value(1));
+ set_input_port_default_value(2, 0.0, get_input_port_default_value(2));
break;
case OP_TYPE_INT:
- set_input_port_default_value(1, 1);
- set_input_port_default_value(2, 0);
+ set_input_port_default_value(1, 1, get_input_port_default_value(1));
+ set_input_port_default_value(2, 0, get_input_port_default_value(2));
break;
- case OP_TYPE_VECTOR:
- set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0));
- set_input_port_default_value(2, Vector3(0.0, 0.0, 0.0));
+ case OP_TYPE_VECTOR_2D:
+ set_input_port_default_value(1, Vector2(1.0, 1.0), get_input_port_default_value(1));
+ set_input_port_default_value(2, Vector2(0.0, 0.0), get_input_port_default_value(2));
+ break;
+ case OP_TYPE_VECTOR_3D:
+ set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0), get_input_port_default_value(1));
+ set_input_port_default_value(2, Vector3(0.0, 0.0, 0.0), get_input_port_default_value(2));
break;
case OP_TYPE_BOOLEAN:
set_input_port_default_value(1, true);
@@ -5645,11 +6180,12 @@ void VisualShaderNodeSwitch::_bind_methods() { // static
ClassDB::bind_method(D_METHOD("set_op_type", "type"), &VisualShaderNodeSwitch::set_op_type);
ClassDB::bind_method(D_METHOD("get_op_type"), &VisualShaderNodeSwitch::get_op_type);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Float,Int,Vector,Boolean,Transform"), "set_op_type", "get_op_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Float,Int,Vector2,Vector3,Boolean,Transform"), "set_op_type", "get_op_type");
BIND_ENUM_CONSTANT(OP_TYPE_FLOAT);
BIND_ENUM_CONSTANT(OP_TYPE_INT);
- BIND_ENUM_CONSTANT(OP_TYPE_VECTOR);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_2D);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_3D);
BIND_ENUM_CONSTANT(OP_TYPE_BOOLEAN);
BIND_ENUM_CONSTANT(OP_TYPE_TRANSFORM);
BIND_ENUM_CONSTANT(OP_TYPE_MAX);
@@ -5738,12 +6274,20 @@ String VisualShaderNodeFresnel::generate_code(Shader::Mode p_mode, VisualShader:
String normal;
String view;
if (p_input_vars[0].is_empty()) {
- normal = "NORMAL";
+ if (p_mode == Shader::MODE_CANVAS_ITEM || p_mode == Shader::MODE_SPATIAL) {
+ normal = "NORMAL";
+ } else {
+ normal = "vec3(0.0)";
+ }
} else {
normal = p_input_vars[0];
}
if (p_input_vars[1].is_empty()) {
- view = "VIEW";
+ if (p_mode == Shader::MODE_SPATIAL) {
+ view = "VIEW";
+ } else {
+ view = "vec3(0.0)";
+ }
} else {
view = p_input_vars[1];
}
@@ -5759,13 +6303,17 @@ String VisualShaderNodeFresnel::generate_code(Shader::Mode p_mode, VisualShader:
}
}
-String VisualShaderNodeFresnel::get_input_port_default_hint(int p_port) const {
+bool VisualShaderNodeFresnel::is_input_port_default(int p_port, Shader::Mode p_mode) const {
if (p_port == 0) {
- return "default";
+ if (p_mode == Shader::MODE_CANVAS_ITEM || p_mode == Shader::MODE_SPATIAL) {
+ return true;
+ }
} else if (p_port == 1) {
- return "default";
+ if (p_mode == Shader::MODE_SPATIAL) {
+ return true;
+ }
}
- return "";
+ return false;
}
VisualShaderNodeFresnel::VisualShaderNodeFresnel() {
@@ -5867,7 +6415,9 @@ VisualShaderNodeCompare::PortType VisualShaderNodeCompare::get_input_port_type(i
return PORT_TYPE_SCALAR;
case CTYPE_SCALAR_INT:
return PORT_TYPE_SCALAR_INT;
- case CTYPE_VECTOR:
+ case CTYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case CTYPE_VECTOR_3D:
return PORT_TYPE_VECTOR;
case CTYPE_BOOLEAN:
return PORT_TYPE_BOOLEAN;
@@ -5939,7 +6489,7 @@ String VisualShaderNodeCompare::generate_code(Shader::Mode p_mode, VisualShader:
String code;
switch (comparison_type) {
- case CTYPE_SCALAR:
+ case CTYPE_SCALAR: {
if (func == FUNC_EQUAL) {
code += " " + p_output_vars[0] + " = (abs(" + p_input_vars[0] + " - " + p_input_vars[1] + ") < " + p_input_vars[2] + ");";
} else if (func == FUNC_NOT_EQUAL) {
@@ -5947,33 +6497,34 @@ String VisualShaderNodeCompare::generate_code(Shader::Mode p_mode, VisualShader:
} else {
code += " " + p_output_vars[0] + " = " + (p_input_vars[0] + " $ " + p_input_vars[1]).replace("$", operators[func]) + ";\n";
}
- break;
-
- case CTYPE_SCALAR_INT:
+ } break;
+ case CTYPE_SCALAR_INT: {
code += " " + p_output_vars[0] + " = " + (p_input_vars[0] + " $ " + p_input_vars[1]).replace("$", operators[func]) + ";\n";
- break;
-
- case CTYPE_VECTOR:
+ } break;
+ case CTYPE_VECTOR_2D: {
+ code += " {\n";
+ code += " bvec2 _bv = " + String(functions[func]).replace("$", p_input_vars[0] + ", " + p_input_vars[1]) + ";\n";
+ code += " " + p_output_vars[0] + " = " + String(conditions[condition]).replace("$", "_bv") + ";\n";
+ code += " }\n";
+ } break;
+ case CTYPE_VECTOR_3D: {
code += " {\n";
code += " bvec3 _bv = " + String(functions[func]).replace("$", p_input_vars[0] + ", " + p_input_vars[1]) + ";\n";
code += " " + p_output_vars[0] + " = " + String(conditions[condition]).replace("$", "_bv") + ";\n";
code += " }\n";
- break;
-
- case CTYPE_BOOLEAN:
+ } break;
+ case CTYPE_BOOLEAN: {
if (func > FUNC_NOT_EQUAL) {
return " " + p_output_vars[0] + " = false;\n";
}
code += " " + p_output_vars[0] + " = " + (p_input_vars[0] + " $ " + p_input_vars[1]).replace("$", operators[func]) + ";\n";
- break;
-
- case CTYPE_TRANSFORM:
+ } break;
+ case CTYPE_TRANSFORM: {
if (func > FUNC_NOT_EQUAL) {
return " " + p_output_vars[0] + " = false;\n";
}
code += " " + p_output_vars[0] + " = " + (p_input_vars[0] + " $ " + p_input_vars[1]).replace("$", operators[func]) + ";\n";
- break;
-
+ } break;
default:
break;
}
@@ -5987,18 +6538,23 @@ void VisualShaderNodeCompare::set_comparison_type(ComparisonType p_comparison_ty
}
switch (p_comparison_type) {
case CTYPE_SCALAR:
- set_input_port_default_value(0, 0.0);
- set_input_port_default_value(1, 0.0);
+ set_input_port_default_value(0, 0.0, get_input_port_default_value(0));
+ set_input_port_default_value(1, 0.0, get_input_port_default_value(1));
simple_decl = true;
break;
case CTYPE_SCALAR_INT:
- set_input_port_default_value(0, 0);
- set_input_port_default_value(1, 0);
+ set_input_port_default_value(0, 0, get_input_port_default_value(0));
+ set_input_port_default_value(1, 0, get_input_port_default_value(1));
simple_decl = true;
break;
- case CTYPE_VECTOR:
- set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0));
- set_input_port_default_value(1, Vector3(0.0, 0.0, 0.0));
+ case CTYPE_VECTOR_2D:
+ set_input_port_default_value(0, Vector2(), get_input_port_default_value(0));
+ set_input_port_default_value(1, Vector2(), get_input_port_default_value(1));
+ simple_decl = false;
+ break;
+ case CTYPE_VECTOR_3D:
+ set_input_port_default_value(0, Vector3(), get_input_port_default_value(0));
+ set_input_port_default_value(1, Vector3(), get_input_port_default_value(1));
simple_decl = false;
break;
case CTYPE_BOOLEAN:
@@ -6052,7 +6608,7 @@ Vector<StringName> VisualShaderNodeCompare::get_editable_properties() const {
Vector<StringName> props;
props.push_back("type");
props.push_back("function");
- if (comparison_type == CTYPE_VECTOR) {
+ if (comparison_type == CTYPE_VECTOR_2D || comparison_type == CTYPE_VECTOR_3D) {
props.push_back("condition");
}
return props;
@@ -6068,13 +6624,14 @@ void VisualShaderNodeCompare::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_condition", "condition"), &VisualShaderNodeCompare::set_condition);
ClassDB::bind_method(D_METHOD("get_condition"), &VisualShaderNodeCompare::get_condition);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, "Float,Int,Vector,Boolean,Transform"), "set_comparison_type", "get_comparison_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, "Float,Int,Vector2,Vector3,Boolean,Transform"), "set_comparison_type", "get_comparison_type");
ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "a == b,a != b,a > b,a >= b,a < b,a <= b"), "set_function", "get_function");
ADD_PROPERTY(PropertyInfo(Variant::INT, "condition", PROPERTY_HINT_ENUM, "All,Any"), "set_condition", "get_condition");
BIND_ENUM_CONSTANT(CTYPE_SCALAR);
BIND_ENUM_CONSTANT(CTYPE_SCALAR_INT);
- BIND_ENUM_CONSTANT(CTYPE_VECTOR);
+ BIND_ENUM_CONSTANT(CTYPE_VECTOR_2D);
+ BIND_ENUM_CONSTANT(CTYPE_VECTOR_3D);
BIND_ENUM_CONSTANT(CTYPE_BOOLEAN);
BIND_ENUM_CONSTANT(CTYPE_TRANSFORM);
BIND_ENUM_CONSTANT(CTYPE_MAX);
@@ -6109,8 +6666,13 @@ int VisualShaderNodeMultiplyAdd::get_input_port_count() const {
}
VisualShaderNodeMultiplyAdd::PortType VisualShaderNodeMultiplyAdd::get_input_port_type(int p_port) const {
- if (op_type == OP_TYPE_VECTOR) {
- return PORT_TYPE_VECTOR;
+ switch (op_type) {
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_3D:
+ return PORT_TYPE_VECTOR;
+ default:
+ break;
}
return PORT_TYPE_SCALAR;
}
@@ -6131,11 +6693,15 @@ int VisualShaderNodeMultiplyAdd::get_output_port_count() const {
}
VisualShaderNodeMultiplyAdd::PortType VisualShaderNodeMultiplyAdd::get_output_port_type(int p_port) const {
- if (op_type == OP_TYPE_SCALAR) {
- return PORT_TYPE_SCALAR;
- } else {
- return PORT_TYPE_VECTOR;
+ switch (op_type) {
+ case OP_TYPE_VECTOR_2D:
+ return PORT_TYPE_VECTOR_2D;
+ case OP_TYPE_VECTOR_3D:
+ return PORT_TYPE_VECTOR;
+ default:
+ break;
}
+ return PORT_TYPE_SCALAR;
}
String VisualShaderNodeMultiplyAdd::get_output_port_name(int p_port) const {
@@ -6152,16 +6718,21 @@ void VisualShaderNodeMultiplyAdd::set_op_type(OpType p_op_type) {
return;
}
switch (p_op_type) {
- case OP_TYPE_SCALAR:
- set_input_port_default_value(0, 0.0);
- set_input_port_default_value(1, 0.0);
- set_input_port_default_value(2, 0.0);
- break;
- case OP_TYPE_VECTOR:
- set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0));
- set_input_port_default_value(1, Vector3(0.0, 0.0, 0.0));
- set_input_port_default_value(2, Vector3(0.0, 0.0, 0.0));
- break;
+ case OP_TYPE_SCALAR: {
+ set_input_port_default_value(0, 0.0, get_input_port_default_value(0));
+ set_input_port_default_value(1, 0.0, get_input_port_default_value(1));
+ set_input_port_default_value(2, 0.0, get_input_port_default_value(2));
+ } break;
+ case OP_TYPE_VECTOR_2D: {
+ set_input_port_default_value(0, Vector2(), get_input_port_default_value(0));
+ set_input_port_default_value(1, Vector2(), get_input_port_default_value(1));
+ set_input_port_default_value(2, Vector2(), get_input_port_default_value(2));
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ set_input_port_default_value(0, Vector3(), get_input_port_default_value(0));
+ set_input_port_default_value(1, Vector3(), get_input_port_default_value(1));
+ set_input_port_default_value(2, Vector3(), get_input_port_default_value(2));
+ } break;
default:
break;
}
@@ -6183,10 +6754,11 @@ void VisualShaderNodeMultiplyAdd::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_op_type", "type"), &VisualShaderNodeMultiplyAdd::set_op_type);
ClassDB::bind_method(D_METHOD("get_op_type"), &VisualShaderNodeMultiplyAdd::get_op_type);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Scalar,Vector"), "set_op_type", "get_op_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Scalar,Vector2,Vector3"), "set_op_type", "get_op_type");
BIND_ENUM_CONSTANT(OP_TYPE_SCALAR);
- BIND_ENUM_CONSTANT(OP_TYPE_VECTOR);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_2D);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_3D);
BIND_ENUM_CONSTANT(OP_TYPE_MAX);
}
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index f1dda634f1..5c7a674d34 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -34,6 +34,49 @@
#include "scene/resources/visual_shader.h"
///////////////////////////////////////
+/// Vector Base Node
+///////////////////////////////////////
+
+class VisualShaderNodeVectorBase : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeVectorBase, VisualShaderNode);
+
+public:
+ enum OpType {
+ OP_TYPE_VECTOR_2D,
+ OP_TYPE_VECTOR_3D,
+ OP_TYPE_MAX,
+ };
+
+protected:
+ OpType op_type = OP_TYPE_VECTOR_3D;
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual String get_caption() const override = 0;
+
+ virtual int get_input_port_count() const override = 0;
+ virtual PortType get_input_port_type(int p_port) const override;
+ virtual String get_input_port_name(int p_port) const override = 0;
+
+ virtual int get_output_port_count() const override = 0;
+ virtual PortType get_output_port_type(int p_port) const override;
+ virtual String get_output_port_name(int p_port) const override = 0;
+
+ virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override = 0;
+
+ virtual void set_op_type(OpType p_op_type);
+ OpType get_op_type() const;
+
+ virtual Vector<StringName> get_editable_properties() const override;
+
+ VisualShaderNodeVectorBase();
+};
+
+VARIANT_ENUM_CAST(VisualShaderNodeVectorBase::OpType)
+
+///////////////////////////////////////
/// CONSTANTS
///////////////////////////////////////
@@ -177,6 +220,36 @@ public:
///////////////////////////////////////
+class VisualShaderNodeVec2Constant : public VisualShaderNodeConstant {
+ GDCLASS(VisualShaderNodeVec2Constant, VisualShaderNodeConstant);
+ Vector2 constant;
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual String get_caption() const override;
+
+ virtual int get_input_port_count() const override;
+ virtual PortType get_input_port_type(int p_port) const override;
+ virtual String get_input_port_name(int p_port) const override;
+
+ virtual int get_output_port_count() const override;
+ virtual PortType get_output_port_type(int p_port) const override;
+ virtual String get_output_port_name(int p_port) const override;
+
+ virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
+
+ void set_constant(const Vector2 &p_constant);
+ Vector2 get_constant() const;
+
+ virtual Vector<StringName> get_editable_properties() const override;
+
+ VisualShaderNodeVec2Constant();
+};
+
+///////////////////////////////////////
+
class VisualShaderNodeVec3Constant : public VisualShaderNodeConstant {
GDCLASS(VisualShaderNodeVec3Constant, VisualShaderNodeConstant);
Vector3 constant;
@@ -280,7 +353,7 @@ public:
virtual String get_output_port_name(int p_port) const override;
virtual bool is_output_port_expandable(int p_port) const override;
- virtual String get_input_port_default_hint(int p_port) const override;
+ virtual bool is_input_port_default(int p_port, Shader::Mode p_mode) const override;
virtual Vector<VisualShader::DefaultTextureParam> get_default_texture_parameters(VisualShader::Type p_type, int p_id) const override;
virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override;
@@ -392,7 +465,7 @@ public:
virtual int get_input_port_count() const override;
virtual PortType get_input_port_type(int p_port) const override;
virtual String get_input_port_name(int p_port) const override;
- virtual String get_input_port_default_hint(int p_port) const override;
+ virtual bool is_input_port_default(int p_port, Shader::Mode p_mode) const override;
virtual int get_output_port_count() const override;
virtual PortType get_output_port_type(int p_port) const override;
@@ -488,7 +561,7 @@ public:
virtual int get_input_port_count() const override;
virtual PortType get_input_port_type(int p_port) const override;
virtual String get_input_port_name(int p_port) const override;
- virtual String get_input_port_default_hint(int p_port) const override;
+ virtual bool is_input_port_default(int p_port, Shader::Mode p_mode) const override;
virtual int get_output_port_count() const override;
virtual PortType get_output_port_type(int p_port) const override;
@@ -615,8 +688,8 @@ public:
VARIANT_ENUM_CAST(VisualShaderNodeIntOp::Operator)
-class VisualShaderNodeVectorOp : public VisualShaderNode {
- GDCLASS(VisualShaderNodeVectorOp, VisualShaderNode);
+class VisualShaderNodeVectorOp : public VisualShaderNodeVectorBase {
+ GDCLASS(VisualShaderNodeVectorOp, VisualShaderNodeVectorBase);
public:
enum Operator {
@@ -644,19 +717,20 @@ public:
virtual String get_caption() const override;
virtual int get_input_port_count() const override;
- virtual PortType get_input_port_type(int p_port) const override;
virtual String get_input_port_name(int p_port) const override;
virtual int get_output_port_count() const override;
- virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
+ virtual void set_op_type(OpType p_op_type) override;
+
void set_operator(Operator p_op);
Operator get_operator() const;
virtual Vector<StringName> get_editable_properties() const override;
+ String get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const override;
VisualShaderNodeVectorOp();
};
@@ -923,8 +997,10 @@ VARIANT_ENUM_CAST(VisualShaderNodeIntFunc::Function)
/// VECTOR FUNC
///////////////////////////////////////
-class VisualShaderNodeVectorFunc : public VisualShaderNode {
- GDCLASS(VisualShaderNodeVectorFunc, VisualShaderNode);
+class VisualShaderNodeVectorFunc : public VisualShaderNodeVectorBase {
+ GDCLASS(VisualShaderNodeVectorFunc, VisualShaderNodeVectorBase);
+
+ void _update_default_input_values();
public:
enum Function {
@@ -975,19 +1051,20 @@ public:
virtual String get_caption() const override;
virtual int get_input_port_count() const override;
- virtual PortType get_input_port_type(int p_port) const override;
virtual String get_input_port_name(int p_port) const override;
virtual int get_output_port_count() const override;
- virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
+ virtual void set_op_type(OpType p_op_type) override;
+
void set_function(Function p_func);
Function get_function() const;
virtual Vector<StringName> get_editable_properties() const override;
+ String get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const override;
VisualShaderNodeVectorFunc();
};
@@ -1103,7 +1180,7 @@ public:
virtual int get_input_port_count() const override;
virtual PortType get_input_port_type(int p_port) const override;
virtual String get_input_port_name(int p_port) const override;
- virtual String get_input_port_default_hint(int p_port) const override;
+ virtual bool is_input_port_default(int p_port, Shader::Mode p_mode) const override;
virtual int get_output_port_count() const override;
virtual PortType get_output_port_type(int p_port) const override;
@@ -1150,20 +1227,20 @@ public:
/// LENGTH
///////////////////////////////////////
-class VisualShaderNodeVectorLen : public VisualShaderNode {
- GDCLASS(VisualShaderNodeVectorLen, VisualShaderNode);
+class VisualShaderNodeVectorLen : public VisualShaderNodeVectorBase {
+ GDCLASS(VisualShaderNodeVectorLen, VisualShaderNodeVectorBase);
public:
virtual String get_caption() const override;
virtual int get_input_port_count() const override;
- virtual PortType get_input_port_type(int p_port) const override;
virtual String get_input_port_name(int p_port) const override;
virtual int get_output_port_count() const override;
virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
+ virtual void set_op_type(OpType p_op_type) override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
VisualShaderNodeVectorLen();
@@ -1203,7 +1280,8 @@ public:
enum OpType {
OP_TYPE_FLOAT,
OP_TYPE_INT,
- OP_TYPE_VECTOR,
+ OP_TYPE_VECTOR_2D,
+ OP_TYPE_VECTOR_3D,
OP_TYPE_MAX,
};
@@ -1235,54 +1313,20 @@ public:
VARIANT_ENUM_CAST(VisualShaderNodeClamp::OpType)
///////////////////////////////////////
-/// DERIVATIVE FUNCTIONS
+/// DERIVATIVE FUNCTION
///////////////////////////////////////
-class VisualShaderNodeScalarDerivativeFunc : public VisualShaderNode {
- GDCLASS(VisualShaderNodeScalarDerivativeFunc, VisualShaderNode);
+class VisualShaderNodeDerivativeFunc : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeDerivativeFunc, VisualShaderNode);
public:
- enum Function {
- FUNC_SUM,
- FUNC_X,
- FUNC_Y,
- FUNC_MAX,
+ enum OpType {
+ OP_TYPE_SCALAR,
+ OP_TYPE_VECTOR_2D,
+ OP_TYPE_VECTOR_3D,
+ OP_TYPE_MAX,
};
-protected:
- Function func = FUNC_SUM;
-
- static void _bind_methods();
-
-public:
- virtual String get_caption() const override;
-
- virtual int get_input_port_count() const override;
- virtual PortType get_input_port_type(int p_port) const override;
- virtual String get_input_port_name(int p_port) const override;
-
- virtual int get_output_port_count() const override;
- virtual PortType get_output_port_type(int p_port) const override;
- virtual String get_output_port_name(int p_port) const override;
-
- virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
-
- void set_function(Function p_func);
- Function get_function() const;
-
- virtual Vector<StringName> get_editable_properties() const override;
-
- VisualShaderNodeScalarDerivativeFunc();
-};
-
-VARIANT_ENUM_CAST(VisualShaderNodeScalarDerivativeFunc::Function)
-
-///////////////////////////////////////
-
-class VisualShaderNodeVectorDerivativeFunc : public VisualShaderNode {
- GDCLASS(VisualShaderNodeVectorDerivativeFunc, VisualShaderNode);
-
-public:
enum Function {
FUNC_SUM,
FUNC_X,
@@ -1291,8 +1335,10 @@ public:
};
protected:
+ OpType op_type = OP_TYPE_SCALAR;
Function func = FUNC_SUM;
+protected:
static void _bind_methods();
public:
@@ -1308,34 +1354,37 @@ public:
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
+ void set_op_type(OpType p_op_type);
+ OpType get_op_type() const;
+
void set_function(Function p_func);
Function get_function() const;
virtual Vector<StringName> get_editable_properties() const override;
- VisualShaderNodeVectorDerivativeFunc();
+ VisualShaderNodeDerivativeFunc();
};
-VARIANT_ENUM_CAST(VisualShaderNodeVectorDerivativeFunc::Function)
+VARIANT_ENUM_CAST(VisualShaderNodeDerivativeFunc::OpType)
+VARIANT_ENUM_CAST(VisualShaderNodeDerivativeFunc::Function)
///////////////////////////////////////
/// FACEFORWARD
///////////////////////////////////////
-class VisualShaderNodeFaceForward : public VisualShaderNode {
- GDCLASS(VisualShaderNodeFaceForward, VisualShaderNode);
+class VisualShaderNodeFaceForward : public VisualShaderNodeVectorBase {
+ GDCLASS(VisualShaderNodeFaceForward, VisualShaderNodeVectorBase);
public:
virtual String get_caption() const override;
virtual int get_input_port_count() const override;
- virtual PortType get_input_port_type(int p_port) const override;
virtual String get_input_port_name(int p_port) const override;
virtual int get_output_port_count() const override;
- virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
+ virtual void set_op_type(OpType p_op_type) override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
VisualShaderNodeFaceForward();
@@ -1374,8 +1423,10 @@ class VisualShaderNodeStep : public VisualShaderNode {
public:
enum OpType {
OP_TYPE_SCALAR,
- OP_TYPE_VECTOR,
- OP_TYPE_VECTOR_SCALAR,
+ OP_TYPE_VECTOR_2D,
+ OP_TYPE_VECTOR_2D_SCALAR,
+ OP_TYPE_VECTOR_3D,
+ OP_TYPE_VECTOR_3D_SCALAR,
OP_TYPE_MAX,
};
@@ -1416,8 +1467,10 @@ class VisualShaderNodeSmoothStep : public VisualShaderNode {
public:
enum OpType {
OP_TYPE_SCALAR,
- OP_TYPE_VECTOR,
- OP_TYPE_VECTOR_SCALAR,
+ OP_TYPE_VECTOR_2D,
+ OP_TYPE_VECTOR_2D_SCALAR,
+ OP_TYPE_VECTOR_3D,
+ OP_TYPE_VECTOR_3D_SCALAR,
OP_TYPE_MAX,
};
@@ -1452,20 +1505,20 @@ VARIANT_ENUM_CAST(VisualShaderNodeSmoothStep::OpType)
/// DISTANCE
///////////////////////////////////////
-class VisualShaderNodeVectorDistance : public VisualShaderNode {
- GDCLASS(VisualShaderNodeVectorDistance, VisualShaderNode);
+class VisualShaderNodeVectorDistance : public VisualShaderNodeVectorBase {
+ GDCLASS(VisualShaderNodeVectorDistance, VisualShaderNodeVectorBase);
public:
virtual String get_caption() const override;
virtual int get_input_port_count() const override;
- virtual PortType get_input_port_type(int p_port) const override;
virtual String get_input_port_name(int p_port) const override;
virtual int get_output_port_count() const override;
virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
+ virtual void set_op_type(OpType p_op_type) override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
VisualShaderNodeVectorDistance();
@@ -1504,8 +1557,10 @@ class VisualShaderNodeMix : public VisualShaderNode {
public:
enum OpType {
OP_TYPE_SCALAR,
- OP_TYPE_VECTOR,
- OP_TYPE_VECTOR_SCALAR,
+ OP_TYPE_VECTOR_2D,
+ OP_TYPE_VECTOR_2D_SCALAR,
+ OP_TYPE_VECTOR_3D,
+ OP_TYPE_VECTOR_3D_SCALAR,
OP_TYPE_MAX,
};
@@ -1540,8 +1595,8 @@ VARIANT_ENUM_CAST(VisualShaderNodeMix::OpType)
/// COMPOSE
///////////////////////////////////////
-class VisualShaderNodeVectorCompose : public VisualShaderNode {
- GDCLASS(VisualShaderNodeVectorCompose, VisualShaderNode);
+class VisualShaderNodeVectorCompose : public VisualShaderNodeVectorBase {
+ GDCLASS(VisualShaderNodeVectorCompose, VisualShaderNodeVectorBase);
public:
virtual String get_caption() const override;
@@ -1551,9 +1606,9 @@ public:
virtual String get_input_port_name(int p_port) const override;
virtual int get_output_port_count() const override;
- virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
+ virtual void set_op_type(OpType p_op_type) override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
VisualShaderNodeVectorCompose();
@@ -1584,20 +1639,20 @@ public:
/// DECOMPOSE
///////////////////////////////////////
-class VisualShaderNodeVectorDecompose : public VisualShaderNode {
- GDCLASS(VisualShaderNodeVectorDecompose, VisualShaderNode);
+class VisualShaderNodeVectorDecompose : public VisualShaderNodeVectorBase {
+ GDCLASS(VisualShaderNodeVectorDecompose, VisualShaderNodeVectorBase);
public:
virtual String get_caption() const override;
virtual int get_input_port_count() const override;
- virtual PortType get_input_port_type(int p_port) const override;
virtual String get_input_port_name(int p_port) const override;
virtual int get_output_port_count() const override;
virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
+ virtual void set_op_type(OpType p_op_type) override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
VisualShaderNodeVectorDecompose();
@@ -1849,6 +1904,49 @@ public:
///////////////////////////////////////
+class VisualShaderNodeVec2Uniform : public VisualShaderNodeUniform {
+ GDCLASS(VisualShaderNodeVec2Uniform, VisualShaderNodeUniform);
+
+private:
+ bool default_value_enabled = false;
+ Vector2 default_value;
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual String get_caption() const override;
+
+ virtual int get_input_port_count() const override;
+ virtual PortType get_input_port_type(int p_port) const override;
+ virtual String get_input_port_name(int p_port) const override;
+
+ virtual int get_output_port_count() const override;
+ virtual PortType get_output_port_type(int p_port) const override;
+ virtual String get_output_port_name(int p_port) const override;
+
+ virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override;
+ virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
+
+ virtual bool is_show_prop_names() const override;
+ virtual bool is_use_prop_slots() const override;
+
+ void set_default_value_enabled(bool p_enabled);
+ bool is_default_value_enabled() const;
+
+ void set_default_value(const Vector2 &p_value);
+ Vector2 get_default_value() const;
+
+ bool is_qualifier_supported(Qualifier p_qual) const override;
+ bool is_convertible_to_constant() const override;
+
+ virtual Vector<StringName> get_editable_properties() const override;
+
+ VisualShaderNodeVec2Uniform();
+};
+
+///////////////////////////////////////
+
class VisualShaderNodeVec3Uniform : public VisualShaderNodeUniform {
GDCLASS(VisualShaderNodeVec3Uniform, VisualShaderNodeUniform);
@@ -1986,7 +2084,7 @@ public:
virtual int get_input_port_count() const override;
virtual PortType get_input_port_type(int p_port) const override;
virtual String get_input_port_name(int p_port) const override;
- virtual String get_input_port_default_hint(int p_port) const override;
+ virtual bool is_input_port_default(int p_port, Shader::Mode p_mode) const override;
virtual int get_output_port_count() const override;
virtual PortType get_output_port_type(int p_port) const override;
@@ -2036,7 +2134,7 @@ public:
virtual PortType get_input_port_type(int p_port) const override;
virtual String get_input_port_name(int p_port) const override;
- virtual String get_input_port_default_hint(int p_port) const override;
+ virtual bool is_input_port_default(int p_port, Shader::Mode p_mode) const override;
virtual String generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override;
virtual String generate_global_per_func(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override;
@@ -2061,7 +2159,7 @@ public:
virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
- virtual String get_input_port_default_hint(int p_port) const override;
+ virtual bool is_input_port_default(int p_port, Shader::Mode p_mode) const override;
virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
@@ -2084,7 +2182,7 @@ public:
virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
- virtual String get_input_port_default_hint(int p_port) const override;
+ virtual bool is_input_port_default(int p_port, Shader::Mode p_mode) const override;
virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
@@ -2107,7 +2205,7 @@ public:
virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
- virtual String get_input_port_default_hint(int p_port) const override;
+ virtual bool is_input_port_default(int p_port, Shader::Mode p_mode) const override;
virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
@@ -2148,7 +2246,8 @@ public:
enum OpType {
OP_TYPE_FLOAT,
OP_TYPE_INT,
- OP_TYPE_VECTOR,
+ OP_TYPE_VECTOR_2D,
+ OP_TYPE_VECTOR_3D,
OP_TYPE_BOOLEAN,
OP_TYPE_TRANSFORM,
OP_TYPE_MAX,
@@ -2200,7 +2299,7 @@ public:
virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
- virtual String get_input_port_default_hint(int p_port) const override;
+ virtual bool is_input_port_default(int p_port, Shader::Mode p_mode) const override;
virtual bool is_generate_input_var(int p_port) const override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
@@ -2261,7 +2360,8 @@ public:
enum ComparisonType {
CTYPE_SCALAR,
CTYPE_SCALAR_INT,
- CTYPE_VECTOR,
+ CTYPE_VECTOR_2D,
+ CTYPE_VECTOR_3D,
CTYPE_BOOLEAN,
CTYPE_TRANSFORM,
CTYPE_MAX,
@@ -2329,7 +2429,8 @@ class VisualShaderNodeMultiplyAdd : public VisualShaderNode {
public:
enum OpType {
OP_TYPE_SCALAR,
- OP_TYPE_VECTOR,
+ OP_TYPE_VECTOR_2D,
+ OP_TYPE_VECTOR_3D,
OP_TYPE_MAX,
};
diff --git a/scene/resources/visual_shader_particle_nodes.cpp b/scene/resources/visual_shader_particle_nodes.cpp
index c970b9c08b..fbac92a06d 100644
--- a/scene/resources/visual_shader_particle_nodes.cpp
+++ b/scene/resources/visual_shader_particle_nodes.cpp
@@ -1448,22 +1448,22 @@ bool VisualShaderNodeParticleEmit::is_generate_input_var(int p_port) const {
return true;
}
-String VisualShaderNodeParticleEmit::get_input_port_default_hint(int p_port) const {
+bool VisualShaderNodeParticleEmit::is_input_port_default(int p_port, Shader::Mode p_mode) const {
switch (p_port) {
case 1:
- return "default";
+ return true;
case 2:
- return "default";
+ return true;
case 3:
- return "default";
+ return true;
case 4:
- return "default";
+ return true;
case 5:
- return "default";
+ return true;
case 6:
- return "default";
+ return true;
}
- return String();
+ return false;
}
String VisualShaderNodeParticleEmit::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
diff --git a/scene/resources/visual_shader_particle_nodes.h b/scene/resources/visual_shader_particle_nodes.h
index add6928841..ce0d896c01 100644
--- a/scene/resources/visual_shader_particle_nodes.h
+++ b/scene/resources/visual_shader_particle_nodes.h
@@ -342,7 +342,7 @@ public:
virtual bool is_show_prop_names() const override;
virtual bool is_generate_input_var(int p_port) const override;
- virtual String get_input_port_default_hint(int p_port) const override;
+ virtual bool is_input_port_default(int p_port, Shader::Mode p_mode) const override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
VisualShaderNodeParticleEmit();
diff --git a/scene/resources/visual_shader_sdf_nodes.cpp b/scene/resources/visual_shader_sdf_nodes.cpp
index 1b43fda4c5..6654e2319b 100644
--- a/scene/resources/visual_shader_sdf_nodes.cpp
+++ b/scene/resources/visual_shader_sdf_nodes.cpp
@@ -97,11 +97,11 @@ String VisualShaderNodeScreenUVToSDF::get_output_port_name(int p_port) const {
return "";
}
-String VisualShaderNodeScreenUVToSDF::get_input_port_default_hint(int p_port) const {
+bool VisualShaderNodeScreenUVToSDF::is_input_port_default(int p_port, Shader::Mode p_mode) const {
if (p_port == 0) {
- return "default";
+ return true;
}
- return "";
+ return false;
}
String VisualShaderNodeScreenUVToSDF::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
diff --git a/scene/resources/visual_shader_sdf_nodes.h b/scene/resources/visual_shader_sdf_nodes.h
index d2d1dde4ea..7c1f695423 100644
--- a/scene/resources/visual_shader_sdf_nodes.h
+++ b/scene/resources/visual_shader_sdf_nodes.h
@@ -66,7 +66,7 @@ public:
virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
- virtual String get_input_port_default_hint(int p_port) const override;
+ virtual bool is_input_port_default(int p_port, Shader::Mode p_mode) const override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
VisualShaderNodeScreenUVToSDF();
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index c937d988d2..9d8e0f7547 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -83,8 +83,8 @@ World2D::World2D() {
// Create and configure the navigation_map to be more friendly with pixels than meters.
navigation_map = NavigationServer2D::get_singleton()->map_create();
NavigationServer2D::get_singleton()->map_set_active(navigation_map, true);
- NavigationServer2D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_DEF("navigation/2d/default_cell_size", 10));
- NavigationServer2D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/2d/default_edge_connection_margin", 5));
+ NavigationServer2D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_DEF("navigation/2d/default_cell_size", 1));
+ NavigationServer2D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/2d/default_edge_connection_margin", 1));
}
World2D::~World2D() {
diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp
index 569832b8a8..a5866bb380 100644
--- a/servers/audio/effects/audio_effect_record.cpp
+++ b/servers/audio/effects/audio_effect_record.cpp
@@ -112,7 +112,7 @@ void AudioEffectRecordInstance::init() {
ring_buffer_read_pos = 0;
//We start a new recording
- recording_data.resize(0); //Clear data completely and reset length
+ recording_data.clear(); //Clear data completely and reset length
is_recording = true;
#ifdef NO_THREADS
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index c89f811678..f00b8077d1 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -456,10 +456,12 @@ void AudioServer::_mix_step() {
case AudioStreamPlaybackListNode::AWAITING_DELETION:
case AudioStreamPlaybackListNode::FADE_OUT_TO_DELETION:
playback_list.erase(playback, [](AudioStreamPlaybackListNode *p) {
- if (p->prev_bus_details)
+ if (p->prev_bus_details) {
delete p->prev_bus_details;
- if (p->bus_details)
+ }
+ if (p->bus_details) {
delete p->bus_details;
+ }
p->stream_playback.unref();
delete p;
});
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index eb12b5ffc0..d880df2a9b 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -155,6 +155,10 @@ String DisplayServer::clipboard_get() const {
ERR_FAIL_V_MSG(String(), "Clipboard is not supported by this display server.");
}
+bool DisplayServer::clipboard_has() const {
+ return !clipboard_get().is_empty();
+}
+
void DisplayServer::clipboard_set_primary(const String &p_text) {
WARN_PRINT("Primary clipboard is not supported by this display server.");
}
@@ -312,6 +316,11 @@ void DisplayServer::set_icon(const Ref<Image> &p_icon) {
WARN_PRINT("Icon not supported by this display server.");
}
+int64_t DisplayServer::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ WARN_PRINT("Native handle not supported by this display server.");
+ return 0;
+}
+
void DisplayServer::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
WARN_PRINT("Changing the VSync mode is not supported by this display server.");
}
@@ -359,6 +368,7 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("clipboard_set", "clipboard"), &DisplayServer::clipboard_set);
ClassDB::bind_method(D_METHOD("clipboard_get"), &DisplayServer::clipboard_get);
+ ClassDB::bind_method(D_METHOD("clipboard_has"), &DisplayServer::clipboard_has);
ClassDB::bind_method(D_METHOD("clipboard_set_primary", "clipboard_primary"), &DisplayServer::clipboard_set_primary);
ClassDB::bind_method(D_METHOD("clipboard_get_primary"), &DisplayServer::clipboard_get_primary);
@@ -370,6 +380,7 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("screen_get_scale", "screen"), &DisplayServer::screen_get_scale, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_is_touchscreen", "screen"), &DisplayServer::screen_is_touchscreen, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_get_max_scale"), &DisplayServer::screen_get_max_scale);
+ ClassDB::bind_method(D_METHOD("screen_get_refresh_rate", "screen"), &DisplayServer::screen_get_refresh_rate, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_set_orientation", "orientation", "screen"), &DisplayServer::screen_set_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_get_orientation", "screen"), &DisplayServer::screen_get_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW));
@@ -383,6 +394,8 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_sub_window", "mode", "vsync_mode", "flags", "rect"), &DisplayServer::create_sub_window, DEFVAL(Rect2i()));
ClassDB::bind_method(D_METHOD("delete_sub_window", "window_id"), &DisplayServer::delete_sub_window);
+ ClassDB::bind_method(D_METHOD("window_get_native_handle", "handle_type", "window_id"), &DisplayServer::window_get_native_handle, DEFVAL(MAIN_WINDOW_ID));
+
ClassDB::bind_method(D_METHOD("window_set_title", "title", "window_id"), &DisplayServer::window_set_title, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_set_mouse_passthrough", "region", "window_id"), &DisplayServer::window_set_mouse_passthrough, DEFVAL(MAIN_WINDOW_ID));
@@ -527,6 +540,7 @@ void DisplayServer::_bind_methods() {
BIND_ENUM_CONSTANT(WINDOW_MODE_MINIMIZED);
BIND_ENUM_CONSTANT(WINDOW_MODE_MAXIMIZED);
BIND_ENUM_CONSTANT(WINDOW_MODE_FULLSCREEN);
+ BIND_ENUM_CONSTANT(WINDOW_MODE_EXCLUSIVE_FULLSCREEN);
BIND_ENUM_CONSTANT(WINDOW_FLAG_RESIZE_DISABLED);
BIND_ENUM_CONSTANT(WINDOW_FLAG_BORDERLESS);
@@ -547,6 +561,10 @@ void DisplayServer::_bind_methods() {
BIND_ENUM_CONSTANT(VSYNC_ENABLED);
BIND_ENUM_CONSTANT(VSYNC_ADAPTIVE);
BIND_ENUM_CONSTANT(VSYNC_MAILBOX);
+
+ BIND_ENUM_CONSTANT(DISPLAY_HANDLE);
+ BIND_ENUM_CONSTANT(WINDOW_HANDLE);
+ BIND_ENUM_CONSTANT(WINDOW_VIEW);
}
void DisplayServer::register_create_function(const char *p_name, CreateFunction p_function, GetRenderingDriversFunction p_get_drivers) {
diff --git a/servers/display_server.h b/servers/display_server.h
index 2fb9b5946b..19bb111094 100644
--- a/servers/display_server.h
+++ b/servers/display_server.h
@@ -53,7 +53,8 @@ public:
WINDOW_MODE_WINDOWED,
WINDOW_MODE_MINIMIZED,
WINDOW_MODE_MAXIMIZED,
- WINDOW_MODE_FULLSCREEN
+ WINDOW_MODE_FULLSCREEN,
+ WINDOW_MODE_EXCLUSIVE_FULLSCREEN,
};
// Keep the VSyncMode enum values in sync with the `display/window/vsync/vsync_mode`
@@ -65,6 +66,12 @@ public:
VSYNC_MAILBOX
};
+ enum HandleType {
+ DISPLAY_HANDLE,
+ WINDOW_HANDLE,
+ WINDOW_VIEW,
+ };
+
typedef DisplayServer *(*CreateFunction)(const String &, WindowMode, VSyncMode, uint32_t, const Size2i &, Error &r_error);
typedef Vector<String> (*GetRenderingDriversFunction)();
@@ -160,6 +167,7 @@ public:
virtual void clipboard_set(const String &p_text);
virtual String clipboard_get() const;
+ virtual bool clipboard_has() const;
virtual void clipboard_set_primary(const String &p_text);
virtual String clipboard_get_primary() const;
@@ -167,6 +175,8 @@ public:
SCREEN_OF_MAIN_WINDOW = -1
};
+ const float SCREEN_REFRESH_RATE_FALLBACK = 60.0; // Returned by screen_get_refresh_rate if the method fails. Most screens are 60hz as of 2022.
+
virtual int get_screen_count() const = 0;
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
@@ -181,6 +191,7 @@ public:
}
return scale;
}
+ virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
// Keep the ScreenOrientation enum values in sync with the `display/window/handheld/orientation`
@@ -231,6 +242,8 @@ public:
virtual void show_window(WindowID p_id);
virtual void delete_sub_window(WindowID p_id);
+ virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const;
+
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const = 0;
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) = 0;
@@ -386,6 +399,7 @@ VARIANT_ENUM_CAST(DisplayServer::MouseMode)
VARIANT_ENUM_CAST(DisplayServer::ScreenOrientation)
VARIANT_ENUM_CAST(DisplayServer::WindowMode)
VARIANT_ENUM_CAST(DisplayServer::WindowFlags)
+VARIANT_ENUM_CAST(DisplayServer::HandleType)
VARIANT_ENUM_CAST(DisplayServer::CursorShape)
VARIANT_ENUM_CAST(DisplayServer::VSyncMode)
diff --git a/servers/display_server_headless.h b/servers/display_server_headless.h
index 4ef9dc622f..f74a8fad23 100644
--- a/servers/display_server_headless.h
+++ b/servers/display_server_headless.h
@@ -62,6 +62,7 @@ public:
int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 96; /* 0 might cause issues */ }
float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 1; }
float screen_get_max_scale() const override { return 1; }
+ float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return SCREEN_REFRESH_RATE_FALLBACK; }
Vector<DisplayServer::WindowID> get_window_list() const override { return Vector<DisplayServer::WindowID>(); }
diff --git a/servers/physics_3d/godot_shape_3d.cpp b/servers/physics_3d/godot_shape_3d.cpp
index 26fa470233..666e773c1c 100644
--- a/servers/physics_3d/godot_shape_3d.cpp
+++ b/servers/physics_3d/godot_shape_3d.cpp
@@ -52,11 +52,11 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
-#define _EDGE_IS_VALID_SUPPORT_THRESHOLD 0.0002
-#define _FACE_IS_VALID_SUPPORT_THRESHOLD 0.9998
+constexpr double edge_support_threshold = 0.0002;
+constexpr double face_support_threshold = 0.9998;
-#define _CYLINDER_EDGE_IS_VALID_SUPPORT_THRESHOLD 0.002
-#define _CYLINDER_FACE_IS_VALID_SUPPORT_THRESHOLD 0.999
+constexpr double cylinder_edge_support_threshold = 0.002;
+constexpr double cylinder_face_support_threshold = 0.999;
void GodotShape3D::configure(const AABB &p_aabb) {
aabb = p_aabb;
@@ -184,7 +184,7 @@ Vector3 GodotSeparationRayShape3D::get_support(const Vector3 &p_normal) const {
}
void GodotSeparationRayShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_supports, int &r_amount, FeatureType &r_type) const {
- if (Math::abs(p_normal.z) < _EDGE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (Math::abs(p_normal.z) < edge_support_threshold) {
r_amount = 2;
r_type = FEATURE_EDGE;
r_supports[0] = Vector3(0, 0, 0);
@@ -335,7 +335,7 @@ void GodotBoxShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3 *
Vector3 axis;
axis[i] = 1.0;
real_t dot = p_normal.dot(axis);
- if (Math::abs(dot) > _FACE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (Math::abs(dot) > face_support_threshold) {
//Vector3 axis_b;
bool neg = dot < 0;
@@ -376,7 +376,7 @@ void GodotBoxShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3 *
Vector3 axis;
axis[i] = 1.0;
- if (Math::abs(p_normal.dot(axis)) < _EDGE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (Math::abs(p_normal.dot(axis)) < edge_support_threshold) {
r_amount = 2;
r_type = FEATURE_EDGE;
@@ -522,7 +522,7 @@ void GodotCapsuleShape3D::get_supports(const Vector3 &p_normal, int p_max, Vecto
real_t d = n.y;
- if (Math::abs(d) < _EDGE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (Math::abs(d) < edge_support_threshold) {
// make it flat
n.y = 0.0;
n.normalize();
@@ -703,7 +703,7 @@ Vector3 GodotCylinderShape3D::get_support(const Vector3 &p_normal) const {
void GodotCylinderShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_supports, int &r_amount, FeatureType &r_type) const {
real_t d = p_normal.y;
- if (Math::abs(d) > _CYLINDER_FACE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (Math::abs(d) > cylinder_face_support_threshold) {
real_t h = (d > 0) ? height : -height;
Vector3 n = p_normal;
@@ -718,7 +718,7 @@ void GodotCylinderShape3D::get_supports(const Vector3 &p_normal, int p_max, Vect
r_supports[1].x += radius;
r_supports[2] = n;
r_supports[2].z += radius;
- } else if (Math::abs(d) < _CYLINDER_EDGE_IS_VALID_SUPPORT_THRESHOLD) {
+ } else if (Math::abs(d) < cylinder_edge_support_threshold) {
// make it flat
Vector3 n = p_normal;
n.y = 0.0;
@@ -911,7 +911,7 @@ void GodotConvexPolygonShape3D::get_supports(const Vector3 &p_normal, int p_max,
}
for (int i = 0; i < fc; i++) {
- if (faces[i].plane.normal.dot(p_normal) > _FACE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (faces[i].plane.normal.dot(p_normal) > face_support_threshold) {
int ic = faces[i].indices.size();
const int *ind = faces[i].indices.ptr();
@@ -940,7 +940,7 @@ void GodotConvexPolygonShape3D::get_supports(const Vector3 &p_normal, int p_max,
for (int i = 0; i < ec; i++) {
real_t dot = (vertices[edges[i].a] - vertices[edges[i].b]).normalized().dot(p_normal);
dot = ABS(dot);
- if (dot < _EDGE_IS_VALID_SUPPORT_THRESHOLD && (edges[i].a == vtx || edges[i].b == vtx)) {
+ if (dot < edge_support_threshold && (edges[i].a == vtx || edges[i].b == vtx)) {
r_amount = 2;
r_type = FEATURE_EDGE;
r_supports[0] = vertices[edges[i].a];
@@ -1140,7 +1140,7 @@ void GodotFaceShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3
Vector3 n = p_normal;
/** TEST FACE AS SUPPORT **/
- if (Math::abs(normal.dot(n)) > _FACE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (Math::abs(normal.dot(n)) > face_support_threshold) {
r_amount = 3;
r_type = FEATURE_FACE;
for (int i = 0; i < 3; i++) {
@@ -1174,7 +1174,7 @@ void GodotFaceShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3
// check if edge is valid as a support
real_t dot = (vertex[i] - vertex[nx]).normalized().dot(n);
dot = ABS(dot);
- if (dot < _EDGE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (dot < edge_support_threshold) {
r_amount = 2;
r_type = FEATURE_EDGE;
r_supports[0] = vertex[i];
diff --git a/servers/physics_3d/godot_soft_body_3d.cpp b/servers/physics_3d/godot_soft_body_3d.cpp
index 1de27760d5..095050b7f3 100644
--- a/servers/physics_3d/godot_soft_body_3d.cpp
+++ b/servers/physics_3d/godot_soft_body_3d.cpp
@@ -245,7 +245,7 @@ void GodotSoftBody3D::update_area() {
const Vector3 a = x1 - x0;
const Vector3 b = x2 - x0;
const Vector3 cr = vec3_cross(a, b);
- face.ra = cr.length();
+ face.ra = cr.length() * 0.5;
}
// Node area.
diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp
index 3fbf4fe436..bf8b6379d2 100644
--- a/servers/register_server_types.cpp
+++ b/servers/register_server_types.cpp
@@ -80,7 +80,7 @@
ShaderTypes *shader_types = nullptr;
PhysicsServer3D *_createGodotPhysics3DCallback() {
- bool using_threads = GLOBAL_GET("physics/3d/run_on_thread");
+ bool using_threads = GLOBAL_GET("physics/3d/run_on_separate_thread");
PhysicsServer3D *physics_server = memnew(GodotPhysicsServer3D(using_threads));
@@ -88,7 +88,7 @@ PhysicsServer3D *_createGodotPhysics3DCallback() {
}
PhysicsServer2D *_createGodotPhysics2DCallback() {
- bool using_threads = GLOBAL_GET("physics/2d/run_on_thread");
+ bool using_threads = GLOBAL_GET("physics/2d/run_on_separate_thread");
PhysicsServer2D *physics_server = memnew(GodotPhysicsServer2D(using_threads));
diff --git a/servers/rendering/rasterizer_dummy.h b/servers/rendering/rasterizer_dummy.h
index 5b12b757a3..7032f3fb03 100644
--- a/servers/rendering/rasterizer_dummy.h
+++ b/servers/rendering/rasterizer_dummy.h
@@ -109,7 +109,7 @@ public:
void environment_set_canvas_max_layer(RID p_env, int p_max_layer) override {}
void environment_set_ambient_light(RID p_env, const Color &p_color, RS::EnvironmentAmbientSource p_ambient = RS::ENV_AMBIENT_SOURCE_BG, float p_energy = 1.0, float p_sky_contribution = 0.0, RS::EnvironmentReflectionSource p_reflection_source = RS::ENV_REFLECTION_SOURCE_BG) override {}
- void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) override {}
+ void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) override {}
void environment_glow_set_use_bicubic_upscale(bool p_enable) override {}
void environment_glow_set_use_high_quality(bool p_enable) override {}
@@ -763,7 +763,7 @@ public:
RendererCanvasRender *get_canvas() override { return &canvas; }
RendererSceneRender *get_scene() override { return &scene; }
- void set_boot_image(const Ref<Image> &p_image, const Color &p_color, RenderingServer::SplashStretchMode p_stretch_mode, bool p_use_filter = true) override {}
+ void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true) override {}
void initialize() override {}
void begin_frame(double frame_step) override {
diff --git a/servers/rendering/renderer_compositor.h b/servers/rendering/renderer_compositor.h
index 96a3c8af9f..f245af9a4a 100644
--- a/servers/rendering/renderer_compositor.h
+++ b/servers/rendering/renderer_compositor.h
@@ -76,7 +76,7 @@ public:
virtual RendererCanvasRender *get_canvas() = 0;
virtual RendererSceneRender *get_scene() = 0;
- virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, RenderingServer::SplashStretchMode p_stretch_mode, bool p_use_filter = true) = 0;
+ virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true) = 0;
virtual void initialize() = 0;
virtual void begin_frame(double frame_step) = 0;
diff --git a/servers/rendering/renderer_rd/effects_rd.cpp b/servers/rendering/renderer_rd/effects_rd.cpp
index 4ab50782df..25a366aa4b 100644
--- a/servers/rendering/renderer_rd/effects_rd.cpp
+++ b/servers/rendering/renderer_rd/effects_rd.cpp
@@ -115,6 +115,43 @@ RID EffectsRD::_get_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps)
return uniform_set;
}
+RID EffectsRD::_get_uniform_set_from_texture_pair(RID p_texture1, RID p_texture2, bool p_use_mipmaps) {
+ TexturePair tp;
+ tp.texture1 = p_texture1;
+ tp.texture2 = p_texture2;
+
+ if (texture_pair_to_uniform_set_cache.has(tp)) {
+ RID uniform_set = texture_pair_to_uniform_set_cache[tp];
+ if (RD::get_singleton()->uniform_set_is_valid(uniform_set)) {
+ return uniform_set;
+ }
+ }
+
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
+ u.binding = 0;
+ u.ids.push_back(p_use_mipmaps ? default_mipmap_sampler : default_sampler);
+ u.ids.push_back(p_texture1);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
+ u.binding = 1;
+ u.ids.push_back(p_use_mipmaps ? default_mipmap_sampler : default_sampler);
+ u.ids.push_back(p_texture2);
+ uniforms.push_back(u);
+ }
+ // anything with the same configuration (one texture in binding 0 for set 0), is good
+ RID uniform_set = RD::get_singleton()->uniform_set_create(uniforms, tonemap.shader.version_get_shader(tonemap.shader_version, 0), 2);
+
+ texture_pair_to_uniform_set_cache[tp] = uniform_set;
+
+ return uniform_set;
+}
+
RID EffectsRD::_get_compute_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps) {
if (texture_to_compute_uniform_set_cache.has(p_texture)) {
RID uniform_set = texture_to_compute_uniform_set_cache[p_texture];
@@ -828,6 +865,7 @@ void EffectsRD::tonemapper(RID p_source_color, RID p_dst_framebuffer, const Tone
tonemap.push_constant.use_glow = p_settings.use_glow;
tonemap.push_constant.glow_intensity = p_settings.glow_intensity;
+ tonemap.push_constant.glow_map_strength = p_settings.glow_map_strength;
tonemap.push_constant.glow_levels[0] = p_settings.glow_levels[0]; // clean this up to just pass by pointer or something
tonemap.push_constant.glow_levels[1] = p_settings.glow_levels[1];
tonemap.push_constant.glow_levels[2] = p_settings.glow_levels[2];
@@ -867,7 +905,7 @@ void EffectsRD::tonemapper(RID p_source_color, RID p_dst_framebuffer, const Tone
RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, tonemap.pipelines[mode].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dst_framebuffer), false, RD::get_singleton()->draw_list_get_current_pass()));
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_source_color), 0);
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_settings.exposure_texture), 1);
- RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_settings.glow_texture, true), 2);
+ RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture_pair(p_settings.glow_texture, p_settings.glow_map, true), 2);
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_settings.color_correction_texture), 3);
RD::get_singleton()->draw_list_bind_index_array(draw_list, index_array);
@@ -907,7 +945,7 @@ void EffectsRD::tonemapper(RD::DrawListID p_subpass_draw_list, RID p_source_colo
RD::get_singleton()->draw_list_bind_render_pipeline(p_subpass_draw_list, tonemap.pipelines[mode].get_render_pipeline(RD::INVALID_ID, p_dst_format_id, false, RD::get_singleton()->draw_list_get_current_pass()));
RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_for_input(p_source_color), 0);
RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture(p_settings.exposure_texture), 1); // should be set to a default texture, it's ignored
- RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture(p_settings.glow_texture, true), 2); // should be set to a default texture, it's ignored
+ RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture_pair(p_settings.glow_texture, p_settings.glow_map, true), 2); // should be set to a default texture, it's ignored
RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture(p_settings.color_correction_texture), 3);
RD::get_singleton()->draw_list_bind_index_array(p_subpass_draw_list, index_array);
diff --git a/servers/rendering/renderer_rd/effects_rd.h b/servers/rendering/renderer_rd/effects_rd.h
index a3fb4db3df..1a080756a8 100644
--- a/servers/rendering/renderer_rd/effects_rd.h
+++ b/servers/rendering/renderer_rd/effects_rd.h
@@ -274,7 +274,7 @@ private:
uint32_t glow_texture_size[2]; // 8 - 40
float glow_intensity; // 4 - 44
- uint32_t pad3; // 4 - 48
+ float glow_map_strength; // 4 - 48
uint32_t glow_mode; // 4 - 52
float glow_levels[7]; // 28 - 80
@@ -874,6 +874,7 @@ private:
}
};
+ Map<TexturePair, RID> texture_pair_to_uniform_set_cache;
Map<RID, RID> texture_to_compute_uniform_set_cache;
Map<TexturePair, RID> texture_pair_to_compute_uniform_set_cache;
Map<TexturePair, RID> image_pair_to_compute_uniform_set_cache;
@@ -882,6 +883,7 @@ private:
RID _get_uniform_set_from_image(RID p_texture);
RID _get_uniform_set_for_input(RID p_texture);
RID _get_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps = false);
+ RID _get_uniform_set_from_texture_pair(RID p_texture1, RID p_texture2, bool p_use_mipmaps = false);
RID _get_compute_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps = false);
RID _get_compute_uniform_set_from_texture_and_sampler(RID p_texture, RID p_sampler);
RID _get_compute_uniform_set_from_texture_pair(RID p_texture, RID p_texture2, bool p_use_mipmaps = false);
@@ -943,10 +945,12 @@ public:
GlowMode glow_mode = GLOW_MODE_ADD;
float glow_intensity = 1.0;
+ float glow_map_strength = 0.0f;
float glow_levels[7] = { 0.0, 0.0, 1.0, 0.0, 1.0, 0.0, 0.0 };
Vector2i glow_texture_size;
bool glow_use_bicubic_upscale = false;
RID glow_texture;
+ RID glow_map;
RS::EnvironmentToneMapper tonemap_mode = RS::ENV_TONE_MAPPER_LINEAR;
float exposure = 1.0;
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 36604073cc..87301a9d3a 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -1081,6 +1081,10 @@ void RenderForwardClustered::_fill_render_list(RenderListType p_render_list, con
distance = -distance_max;
}
+ if (p_render_data->cam_ortogonal) {
+ distance = 1.0;
+ }
+
uint32_t indices;
surf->sort.lod_index = storage->mesh_surface_get_lod(surf->surface, inst->lod_model_scale * inst->lod_bias, distance * p_render_data->lod_distance_multiplier, p_render_data->screen_mesh_lod_threshold, &indices);
if (p_render_data->render_info) {
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index b9c51f5461..778d7baa5d 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -1042,7 +1042,7 @@ void RenderForwardMobile::_render_uv2(const PagedArray<GeometryInstance *> &p_in
RENDER_TIMESTAMP("Render Material");
{
- RenderListParameters render_list_params(render_list[RENDER_LIST_SECONDARY].elements.ptr(), render_list[RENDER_LIST_SECONDARY].element_info.ptr(), render_list[RENDER_LIST_SECONDARY].elements.size(), true, pass_mode, rp_uniform_set, true, 0);
+ RenderListParameters render_list_params(render_list[RENDER_LIST_SECONDARY].elements.ptr(), render_list[RENDER_LIST_SECONDARY].element_info.ptr(), render_list[RENDER_LIST_SECONDARY].elements.size(), true, pass_mode, rp_uniform_set, true, false);
//regular forward for now
Vector<Color> clear = {
Color(0, 0, 0, 0),
@@ -1429,6 +1429,10 @@ void RenderForwardMobile::_fill_render_list(RenderListType p_render_list, const
distance = -distance_max;
}
+ if (p_render_data->cam_ortogonal) {
+ distance = 1.0;
+ }
+
uint32_t indices;
surf->lod_index = storage->mesh_surface_get_lod(surf->surface, inst->lod_model_scale * inst->lod_bias, distance * p_render_data->lod_distance_multiplier, p_render_data->screen_mesh_lod_threshold, &indices);
if (p_render_data->render_info) {
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
index 009a39749c..2f8ef696cd 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
@@ -159,7 +159,7 @@ void RendererCompositorRD::finalize() {
RD::get_singleton()->free(blit.sampler);
}
-void RendererCompositorRD::set_boot_image(const Ref<Image> &p_image, const Color &p_color, RenderingServer::SplashStretchMode p_stretch_mode, bool p_use_filter) {
+void RendererCompositorRD::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter) {
RD::get_singleton()->prepare_screen_for_drawing();
RID texture = storage->texture_allocate();
@@ -182,56 +182,22 @@ void RendererCompositorRD::set_boot_image(const Ref<Image> &p_image, const Color
Rect2 imgrect(0, 0, p_image->get_width(), p_image->get_height());
Rect2 screenrect;
- switch (p_stretch_mode) {
- case RenderingServer::SPLASH_STRETCH_MODE_DISABLED: {
- screenrect = imgrect;
- screenrect.position += ((window_size - screenrect.size) / 2.0).floor();
- } break;
- case RenderingServer::SPLASH_STRETCH_MODE_KEEP: {
- if (window_size.width > window_size.height) {
- // Scale horizontally.
- screenrect.size.y = window_size.height;
- screenrect.size.x = imgrect.size.x * window_size.height / imgrect.size.y;
- screenrect.position.x = (window_size.width - screenrect.size.x) / 2;
- } else {
- // Scale vertically.
- screenrect.size.x = window_size.width;
- screenrect.size.y = imgrect.size.y * window_size.width / imgrect.size.x;
- screenrect.position.y = (window_size.height - screenrect.size.y) / 2;
- }
- } break;
- case RenderingServer::SPLASH_STRETCH_MODE_KEEP_WIDTH: {
- // Scale vertically.
- screenrect.size.x = window_size.width;
- screenrect.size.y = imgrect.size.y * window_size.width / imgrect.size.x;
- screenrect.position.y = (window_size.height - screenrect.size.y) / 2;
- } break;
- case RenderingServer::SPLASH_STRETCH_MODE_KEEP_HEIGHT: {
- // Scale horizontally.
+ if (p_scale) {
+ if (window_size.width > window_size.height) {
+ //scale horizontally
screenrect.size.y = window_size.height;
screenrect.size.x = imgrect.size.x * window_size.height / imgrect.size.y;
screenrect.position.x = (window_size.width - screenrect.size.x) / 2;
- } break;
- case RenderingServer::SPLASH_STRETCH_MODE_COVER: {
- double window_aspect = (double)window_size.width / window_size.height;
- double img_aspect = imgrect.size.x / imgrect.size.y;
-
- if (window_aspect > img_aspect) {
- // Scale vertically.
- screenrect.size.x = window_size.width;
- screenrect.size.y = imgrect.size.y * window_size.width / imgrect.size.x;
- screenrect.position.y = (window_size.height - screenrect.size.y) / 2;
- } else {
- // Scale horizontally.
- screenrect.size.y = window_size.height;
- screenrect.size.x = imgrect.size.x * window_size.height / imgrect.size.y;
- screenrect.position.x = (window_size.width - screenrect.size.x) / 2;
- }
- } break;
- case RenderingServer::SPLASH_STRETCH_MODE_EXPAND: {
+
+ } else {
+ //scale vertically
screenrect.size.x = window_size.width;
- screenrect.size.y = window_size.height;
- } break;
+ screenrect.size.y = imgrect.size.y * window_size.width / imgrect.size.x;
+ screenrect.position.y = (window_size.height - screenrect.size.y) / 2;
+ }
+ } else {
+ screenrect = imgrect;
+ screenrect.position += ((window_size - screenrect.size) / 2.0).floor();
}
screenrect.position /= window_size;
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.h b/servers/rendering/renderer_rd/renderer_compositor_rd.h
index 6cfd6fa11b..9a992d5819 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.h
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.h
@@ -90,7 +90,7 @@ public:
RendererCanvasRender *get_canvas() { return canvas; }
RendererSceneRender *get_scene() { return scene; }
- void set_boot_image(const Ref<Image> &p_image, const Color &p_color, RenderingServer::SplashStretchMode p_stretch_mode, bool p_use_filter);
+ void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter);
void initialize();
void begin_frame(double frame_step);
diff --git a/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp
index 0d0d7513d0..0d9477d850 100644
--- a/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp
@@ -54,7 +54,7 @@ void RendererSceneEnvironmentRD::set_tonemap(RS::EnvironmentToneMapper p_tone_ma
auto_exp_scale = p_auto_exp_scale;
}
-void RendererSceneEnvironmentRD::set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) {
+void RendererSceneEnvironmentRD::set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) {
ERR_FAIL_COND_MSG(p_levels.size() != 7, "Size of array of glow levels must be 7");
glow_enabled = p_enable;
glow_levels = p_levels;
@@ -66,6 +66,8 @@ void RendererSceneEnvironmentRD::set_glow(bool p_enable, Vector<float> p_levels,
glow_hdr_bleed_threshold = p_hdr_bleed_threshold;
glow_hdr_bleed_scale = p_hdr_bleed_scale;
glow_hdr_luminance_cap = p_hdr_luminance_cap;
+ glow_map_strength = p_glow_map_strength;
+ glow_map = p_glow_map;
}
void RendererSceneEnvironmentRD::set_sdfgi(bool p_enable, int p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) {
diff --git a/servers/rendering/renderer_rd/renderer_scene_environment_rd.h b/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
index 629d224b49..ed26fd467b 100644
--- a/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
@@ -102,6 +102,8 @@ public:
float glow_hdr_bleed_threshold = 1.0;
float glow_hdr_luminance_cap = 12.0;
float glow_hdr_bleed_scale = 2.0;
+ float glow_map_strength = 0.0f;
+ RID glow_map = RID();
/// SSAO
@@ -154,7 +156,7 @@ public:
void set_ambient_light(const Color &p_color, RS::EnvironmentAmbientSource p_ambient, float p_energy, float p_sky_contribution, RS::EnvironmentReflectionSource p_reflection_source);
void set_tonemap(RS::EnvironmentToneMapper p_tone_mapper, float p_exposure, float p_white, bool p_auto_exposure, float p_min_luminance, float p_max_luminance, float p_auto_exp_speed, float p_auto_exp_scale);
- void set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap);
+ void set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map);
void set_sdfgi(bool p_enable, int p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias);
void set_fog(bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_fog_aerial_perspective);
void set_volumetric_fog(bool p_enable, float p_density, const Color &p_scatterin, const Color &p_emission, float p_emission_energy, float p_anisotropy, float p_length, float p_detail_spread, float p_gi_inject, bool p_temporal_reprojection, float p_temporal_reprojection_amount, float p_ambient_inject);
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 33f5a178e0..43a1812f89 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -289,10 +289,10 @@ void RendererSceneRenderRD::environment_set_tonemap(RID p_env, RS::EnvironmentTo
env->set_tonemap(p_tone_mapper, p_exposure, p_white, p_auto_exposure, p_min_luminance, p_max_luminance, p_auto_exp_speed, p_auto_exp_scale);
}
-void RendererSceneRenderRD::environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) {
+void RendererSceneRenderRD::environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) {
RendererSceneEnvironmentRD *env = environment_owner.get_or_null(p_env);
ERR_FAIL_COND(!env);
- env->set_glow(p_enable, p_levels, p_intensity, p_strength, p_mix, p_bloom_threshold, p_blend_mode, p_hdr_bleed_threshold, p_hdr_bleed_scale, p_hdr_luminance_cap);
+ env->set_glow(p_enable, p_levels, p_intensity, p_strength, p_mix, p_bloom_threshold, p_blend_mode, p_hdr_bleed_threshold, p_hdr_bleed_scale, p_hdr_luminance_cap, p_glow_map_strength, p_glow_map);
}
void RendererSceneRenderRD::environment_glow_set_use_bicubic_upscale(bool p_enable) {
@@ -514,7 +514,7 @@ Ref<Image> RendererSceneRenderRD::environment_bake_panorama(RID p_env, bool p_ba
ambient_color_sky_mix = env->ambient_sky_contribution;
const float ambient_energy = env->ambient_light_energy;
ambient_color = env->ambient_light;
- ambient_color.to_linear();
+ ambient_color = ambient_color.to_linear();
ambient_color.r *= ambient_energy;
ambient_color.g *= ambient_energy;
ambient_color.b *= ambient_energy;
@@ -533,7 +533,7 @@ Ref<Image> RendererSceneRenderRD::environment_bake_panorama(RID p_env, bool p_ba
} else {
const float bg_energy = env->bg_energy;
Color panorama_color = ((environment_background == RS::ENV_BG_CLEAR_COLOR) ? storage->get_default_clear_color() : env->bg_color);
- panorama_color.to_linear();
+ panorama_color = panorama_color.to_linear();
panorama_color.r *= bg_energy;
panorama_color.g *= bg_energy;
panorama_color.b *= bg_energy;
@@ -925,7 +925,7 @@ void RendererSceneRenderRD::shadow_atlas_set_size(RID p_atlas, int p_size, bool
}
for (int i = 0; i < 4; i++) {
//clear subdivisions
- shadow_atlas->quadrants[i].shadows.resize(0);
+ shadow_atlas->quadrants[i].shadows.clear();
shadow_atlas->quadrants[i].shadows.resize(1 << shadow_atlas->quadrants[i].subdivision);
}
@@ -972,7 +972,7 @@ void RendererSceneRenderRD::shadow_atlas_set_quadrant_subdivision(RID p_atlas, i
}
}
- shadow_atlas->quadrants[p_quadrant].shadows.resize(0);
+ shadow_atlas->quadrants[p_quadrant].shadows.clear();
shadow_atlas->quadrants[p_quadrant].shadows.resize(subdiv * subdiv);
shadow_atlas->quadrants[p_quadrant].subdivision = subdiv;
@@ -1132,11 +1132,11 @@ bool RendererSceneRenderRD::_shadow_atlas_find_omni_shadows(ShadowAtlas *shadow_
return false;
}
-bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) {
+bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_instance, float p_coverage, uint64_t p_light_version) {
ShadowAtlas *shadow_atlas = shadow_atlas_owner.get_or_null(p_atlas);
ERR_FAIL_COND_V(!shadow_atlas, false);
- LightInstance *li = light_instance_owner.get_or_null(p_light_intance);
+ LightInstance *li = light_instance_owner.get_or_null(p_light_instance);
ERR_FAIL_COND_V(!li, false);
if (shadow_atlas->size == 0 || shadow_atlas->smallest_subdiv == 0) {
@@ -1185,8 +1185,8 @@ bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_i
bool should_realloc = false;
bool should_redraw = false;
- if (shadow_atlas->shadow_owners.has(p_light_intance)) {
- old_key = shadow_atlas->shadow_owners[p_light_intance];
+ if (shadow_atlas->shadow_owners.has(p_light_instance)) {
+ old_key = shadow_atlas->shadow_owners[p_light_instance];
old_quadrant = (old_key >> ShadowAtlas::QUADRANT_SHIFT) & 0x3;
old_shadow = old_key & ShadowAtlas::SHADOW_INDEX_MASK;
@@ -1230,7 +1230,7 @@ bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_i
ShadowAtlas::Quadrant::Shadow *sh = &shadow_atlas->quadrants[new_quadrant].shadows.write[new_shadow];
_shadow_atlas_invalidate_shadow(sh, p_atlas, shadow_atlas, new_quadrant, new_shadow);
- sh->owner = p_light_intance;
+ sh->owner = p_light_instance;
sh->alloc_tick = tick;
sh->version = p_light_version;
@@ -1241,7 +1241,7 @@ bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_i
ShadowAtlas::Quadrant::Shadow *extra_sh = &shadow_atlas->quadrants[new_quadrant].shadows.write[new_omni_shadow];
_shadow_atlas_invalidate_shadow(extra_sh, p_atlas, shadow_atlas, new_quadrant, new_omni_shadow);
- extra_sh->owner = p_light_intance;
+ extra_sh->owner = p_light_instance;
extra_sh->alloc_tick = tick;
extra_sh->version = p_light_version;
}
@@ -1249,7 +1249,7 @@ bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_i
li->shadow_atlases.insert(p_atlas);
//update it in map
- shadow_atlas->shadow_owners[p_light_intance] = new_key;
+ shadow_atlas->shadow_owners[p_light_instance] = new_key;
//make it dirty, as it should redraw anyway
return true;
}
@@ -1270,10 +1270,10 @@ void RendererSceneRenderRD::_shadow_atlas_invalidate_shadow(RendererSceneRenderR
omni_shadow->owner = RID();
}
+ p_shadow_atlas->shadow_owners.erase(p_shadow->owner);
p_shadow->version = 0;
p_shadow->owner = RID();
sli->shadow_atlases.erase(p_atlas);
- p_shadow_atlas->shadow_owners.erase(p_shadow->owner);
}
}
@@ -1920,6 +1920,11 @@ void RendererSceneRenderRD::_free_render_buffer_data(RenderBuffers *rb) {
rb->ambient_buffer = RID();
rb->reflection_buffer = RID();
}
+
+ if (rb->gi.voxel_gi_buffer.is_valid()) {
+ RD::get_singleton()->free(rb->gi.voxel_gi_buffer);
+ rb->gi.voxel_gi_buffer = RID();
+ }
}
void RendererSceneRenderRD::_process_sss(RID p_render_buffers, const CameraMatrix &p_camera) {
@@ -2496,8 +2501,17 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
tonemap.glow_texture_size.y = rb->blur[1].mipmaps[0].height;
tonemap.glow_use_bicubic_upscale = glow_bicubic_upscale;
tonemap.glow_texture = rb->blur[1].texture;
+ if (env->glow_map.is_valid()) {
+ tonemap.glow_map_strength = env->glow_map_strength;
+ tonemap.glow_map = storage->texture_get_rd_texture(env->glow_map);
+ } else {
+ tonemap.glow_map_strength = 0.0f;
+ tonemap.glow_map = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
+ }
+
} else {
tonemap.glow_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
+ tonemap.glow_map = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
}
if (rb->screen_space_aa == RS::VIEWPORT_SCREEN_SPACE_AA_FXAA) {
@@ -2590,6 +2604,7 @@ void RendererSceneRenderRD::_post_process_subpass(RID p_source_texture, RID p_fr
tonemap.use_glow = false;
tonemap.glow_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
+ tonemap.glow_map = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
tonemap.use_auto_exposure = false;
tonemap.exposure_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
@@ -2636,8 +2651,12 @@ void RendererSceneRenderRD::_render_buffers_debug_draw(RID p_render_buffers, RID
if (debug_draw == RS::VIEWPORT_DEBUG_DRAW_SHADOW_ATLAS) {
if (p_shadow_atlas.is_valid()) {
RID shadow_atlas_texture = shadow_atlas_get_texture(p_shadow_atlas);
- Size2 rtsize = storage->render_target_get_size(rb->render_target);
+ if (shadow_atlas_texture.is_null()) {
+ shadow_atlas_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
+ }
+
+ Size2 rtsize = storage->render_target_get_size(rb->render_target);
effects->copy_to_fb_rect(shadow_atlas_texture, storage->render_target_get_rd_framebuffer(rb->render_target), Rect2i(Vector2(), rtsize / 2), false, true);
}
}
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
index 276cb8f229..899d2d763d 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
@@ -983,7 +983,7 @@ public:
virtual RID shadow_atlas_create() override;
virtual void shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits = false) override;
virtual void shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) override;
- virtual bool shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) override;
+ virtual bool shadow_atlas_update_light(RID p_atlas, RID p_light_instance, float p_coverage, uint64_t p_light_version) override;
_FORCE_INLINE_ bool shadow_atlas_owns_light_instance(RID p_atlas, RID p_light_intance) {
ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas);
ERR_FAIL_COND_V(!atlas, false);
@@ -1061,7 +1061,7 @@ public:
virtual bool is_environment(RID p_env) const override;
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) override;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) override;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) override;
virtual void environment_glow_set_use_high_quality(bool p_enable) override;
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
index 856ea5e74d..f6f39230f8 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
@@ -590,6 +590,7 @@ void RendererSceneSkyRD::Sky::free(RendererStorageRD *p_storage) {
if (material.is_valid()) {
p_storage->free(material);
+ material = RID();
}
}
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index 2e63ac57d9..145c4f902e 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -6238,7 +6238,7 @@ void RendererStorageRD::skeleton_allocate_data(RID p_skeleton, int p_bones, bool
if (skeleton->buffer.is_valid()) {
RD::get_singleton()->free(skeleton->buffer);
skeleton->buffer = RID();
- skeleton->data.resize(0);
+ skeleton->data.clear();
skeleton->uniform_set_mi = RID();
}
diff --git a/servers/rendering/renderer_rd/shaders/light_data_inc.glsl b/servers/rendering/renderer_rd/shaders/light_data_inc.glsl
index fdc7729338..52787bb204 100644
--- a/servers/rendering/renderer_rd/shaders/light_data_inc.glsl
+++ b/servers/rendering/renderer_rd/shaders/light_data_inc.glsl
@@ -1,6 +1,6 @@
#define LIGHT_BAKE_DISABLED 0
-#define LIGHT_BAKE_DYNAMIC 1
-#define LIGHT_BAKE_STATIC 2
+#define LIGHT_BAKE_STATIC 1
+#define LIGHT_BAKE_DYNAMIC 2
struct LightData { //this structure needs to be as packed as possible
highp vec3 position;
diff --git a/servers/rendering/renderer_rd/shaders/tonemap.glsl b/servers/rendering/renderer_rd/shaders/tonemap.glsl
index 948c6e1e39..41d41758f4 100644
--- a/servers/rendering/renderer_rd/shaders/tonemap.glsl
+++ b/servers/rendering/renderer_rd/shaders/tonemap.glsl
@@ -45,6 +45,7 @@ layout(set = 0, binding = 0) uniform sampler2D source_color;
layout(set = 1, binding = 0) uniform sampler2D source_auto_exposure;
layout(set = 2, binding = 0) uniform sampler2D source_glow;
+layout(set = 2, binding = 1) uniform sampler2D glow_map;
#ifdef USE_1D_LUT
layout(set = 3, binding = 0) uniform sampler2D source_color_correction;
@@ -63,7 +64,7 @@ layout(push_constant, binding = 1, std430) uniform Params {
uvec2 glow_texture_size;
float glow_intensity;
- uint pad3;
+ float glow_map_strength;
uint glow_mode;
float glow_levels[7];
@@ -405,6 +406,9 @@ void main() {
#ifndef SUBPASS
if (params.use_glow && params.glow_mode == GLOW_MODE_MIX) {
vec3 glow = gather_glow(source_glow, uv_interp) * params.luminance_multiplier;
+ if (params.glow_map_strength > 0.001) {
+ glow = mix(glow, texture(glow_map, uv_interp).rgb * glow, params.glow_map_strength);
+ }
color.rgb = mix(color.rgb, glow, params.glow_intensity);
}
@@ -425,9 +429,11 @@ void main() {
#ifndef SUBPASS
// Glow
-
if (params.use_glow && params.glow_mode != GLOW_MODE_MIX) {
vec3 glow = gather_glow(source_glow, uv_interp) * params.glow_intensity * params.luminance_multiplier;
+ if (params.glow_map_strength > 0.001) {
+ glow = mix(glow, texture(glow_map, uv_interp).rgb * glow, params.glow_map_strength);
+ }
// high dynamic range -> SRGB
glow = apply_tonemapping(glow, params.white);
diff --git a/servers/rendering/renderer_scene.h b/servers/rendering/renderer_scene.h
index 426d22f83e..406d946e12 100644
--- a/servers/rendering/renderer_scene.h
+++ b/servers/rendering/renderer_scene.h
@@ -131,7 +131,7 @@ public:
virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer) = 0;
virtual void environment_set_ambient_light(RID p_env, const Color &p_color, RS::EnvironmentAmbientSource p_ambient = RS::ENV_AMBIENT_SOURCE_BG, float p_energy = 1.0, float p_sky_contribution = 0.0, RS::EnvironmentReflectionSource p_reflection_source = RS::ENV_REFLECTION_SOURCE_BG) = 0;
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) = 0;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 1e770ef66c..ed0229f0f9 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -1113,7 +1113,7 @@ public:
PASS6(environment_set_ssil, RID, bool, float, float, float, float)
PASS6(environment_set_ssil_quality, RS::EnvironmentSSILQuality, bool, float, int, float, float)
- PASS11(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, RS::EnvironmentGlowBlendMode, float, float, float)
+ PASS13(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, RS::EnvironmentGlowBlendMode, float, float, float, float, RID)
PASS1(environment_glow_set_use_bicubic_upscale, bool)
PASS1(environment_glow_set_use_high_quality, bool)
diff --git a/servers/rendering/renderer_scene_render.h b/servers/rendering/renderer_scene_render.h
index c34a46d166..3eb90ccc4d 100644
--- a/servers/rendering/renderer_scene_render.h
+++ b/servers/rendering/renderer_scene_render.h
@@ -123,7 +123,7 @@ public:
virtual void environment_set_camera_feed_id(RID p_env, int p_camera_feed_id) = 0;
#endif
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) = 0;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index 17a665922f..5a84bace2d 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -549,8 +549,13 @@ void RendererViewport::draw_viewports() {
// get our xr interface in case we need it
Ref<XRInterface> xr_interface;
- if (XRServer::get_singleton() != nullptr) {
- xr_interface = XRServer::get_singleton()->get_primary_interface();
+ XRServer *xr_server = XRServer::get_singleton();
+ if (xr_server != nullptr) {
+ // let our XR server know we're about to render our frames so we can get our frame timing
+ xr_server->pre_render();
+
+ // retrieve the interface responsible for rendering
+ xr_interface = xr_server->get_primary_interface();
}
if (Engine::get_singleton()->is_editor_hint()) {
@@ -582,19 +587,26 @@ void RendererViewport::draw_viewports() {
bool visible = vp->viewport_to_screen_rect != Rect2();
- if (vp->use_xr && xr_interface.is_valid()) {
- visible = true; // XR viewport is always visible regardless of update mode, output is sent to HMD.
-
- // Override our size, make sure it matches our required size and is created as a stereo target
- Size2 xr_size = xr_interface->get_render_target_size();
-
- // Would have been nice if we could call viewport_set_size here,
- // but alas that takes our RID and we now have our pointer,
- // also we only check if view_count changes in render_target_set_size so we need to call that for this to reliably change
- vp->occlusion_buffer_dirty = vp->occlusion_buffer_dirty || (vp->size != xr_size);
- vp->size = xr_size;
- uint32_t view_count = xr_interface->get_view_count();
- RSG::storage->render_target_set_size(vp->render_target, vp->size.x, vp->size.y, view_count);
+ if (vp->use_xr) {
+ if (xr_interface.is_valid()) {
+ // Override our size, make sure it matches our required size and is created as a stereo target
+ Size2 xr_size = xr_interface->get_render_target_size();
+
+ // Would have been nice if we could call viewport_set_size here,
+ // but alas that takes our RID and we now have our pointer,
+ // also we only check if view_count changes in render_target_set_size so we need to call that for this to reliably change
+ vp->occlusion_buffer_dirty = vp->occlusion_buffer_dirty || (vp->size != xr_size);
+ vp->size = xr_size;
+ uint32_t view_count = xr_interface->get_view_count();
+ RSG::storage->render_target_set_size(vp->render_target, vp->size.x, vp->size.y, view_count);
+
+ // Inform xr interface we're about to render its viewport, if this returns false we don't render
+ visible = xr_interface->pre_draw_viewport(vp->render_target);
+ } else {
+ // don't render anything
+ visible = false;
+ vp->size = Size2();
+ }
}
if (vp->update_mode == RS::VIEWPORT_UPDATE_ALWAYS || vp->update_mode == RS::VIEWPORT_UPDATE_ONCE) {
@@ -647,7 +659,7 @@ void RendererViewport::draw_viewports() {
// measure
// commit our eyes
- Vector<BlitToScreen> blits = xr_interface->commit_views(vp->render_target, vp->viewport_to_screen_rect);
+ Vector<BlitToScreen> blits = xr_interface->post_draw_viewport(vp->render_target, vp->viewport_to_screen_rect);
if (vp->viewport_to_screen != DisplayServer::INVALID_WINDOW_ID && blits.size() > 0) {
if (!blit_to_screen_list.has(vp->viewport_to_screen)) {
blit_to_screen_list[vp->viewport_to_screen] = Vector<BlitToScreen>();
@@ -657,9 +669,6 @@ void RendererViewport::draw_viewports() {
blit_to_screen_list[vp->viewport_to_screen].push_back(blits[b]);
}
}
-
- // and for our frame timing, mark when we've finished committing our eyes
- XRServer::get_singleton()->_mark_commit();
} else {
RSG::storage->render_target_set_external_texture(vp->render_target, 0);
@@ -813,7 +822,7 @@ void RendererViewport::viewport_set_active(RID p_viewport, bool p_active) {
ERR_FAIL_COND(!viewport);
if (p_active) {
- ERR_FAIL_COND_MSG(active_viewports.find(viewport) != -1, "Can't make active a Viewport that is already active.");
+ ERR_FAIL_COND_MSG(active_viewports.has(viewport), "Can't make active a Viewport that is already active.");
viewport->occlusion_buffer_dirty = true;
active_viewports.push_back(viewport);
} else {
diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp
index 46fb3c8537..6fc5d0b3e8 100644
--- a/servers/rendering/rendering_device.cpp
+++ b/servers/rendering/rendering_device.cpp
@@ -451,7 +451,7 @@ void RenderingDevice::_bind_methods() {
ClassDB::bind_method(D_METHOD("compute_list_add_barrier", "compute_list"), &RenderingDevice::compute_list_add_barrier);
ClassDB::bind_method(D_METHOD("compute_list_end", "post_barrier"), &RenderingDevice::compute_list_end, DEFVAL(BARRIER_MASK_ALL));
- ClassDB::bind_method(D_METHOD("free", "rid"), &RenderingDevice::free);
+ ClassDB::bind_method(D_METHOD("free_rid", "rid"), &RenderingDevice::free);
ClassDB::bind_method(D_METHOD("capture_timestamp", "name"), &RenderingDevice::capture_timestamp);
ClassDB::bind_method(D_METHOD("get_captured_timestamps_count"), &RenderingDevice::get_captured_timestamps_count);
diff --git a/servers/rendering/rendering_device_binds.cpp b/servers/rendering/rendering_device_binds.cpp
index 19cde610ba..e50ac42027 100644
--- a/servers/rendering/rendering_device_binds.cpp
+++ b/servers/rendering/rendering_device_binds.cpp
@@ -99,11 +99,11 @@ Error RDShaderFile::parse_versions_from_text(const String &p_text, const String
if (reading_versions) {
String l = line.strip_edges();
if (!l.is_empty()) {
- if (l.find("=") == -1) {
+ if (!l.contains("=")) {
base_error = "Missing `=` in '" + l + "'. Version syntax is `version = \"<defines with C escaping>\";`.";
break;
}
- if (l.find(";") == -1) {
+ if (!l.contains(";")) {
// We don't require a semicolon per se, but it's needed for clang-format to handle things properly.
base_error = "Missing `;` in '" + l + "'. Version syntax is `version = \"<defines with C escaping>\";`.";
break;
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp
index 734206c70b..d93aad5d7b 100644
--- a/servers/rendering/rendering_server_default.cpp
+++ b/servers/rendering/rendering_server_default.cpp
@@ -93,6 +93,12 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
RSG::rasterizer->end_frame(p_swap_buffers);
+ XRServer *xr_server = XRServer::get_singleton();
+ if (xr_server != nullptr) {
+ // let our XR server know we're done so we can get our frame timing
+ xr_server->end_frame();
+ }
+
RSG::canvas->update_visibility_notifiers();
RSG::scene->update_visibility_notifiers();
@@ -273,9 +279,9 @@ Vector<RenderingServer::FrameProfileArea> RenderingServerDefault::get_frame_prof
/* TESTING */
-void RenderingServerDefault::set_boot_image(const Ref<Image> &p_image, const Color &p_color, RenderingServer::SplashStretchMode p_stretch_mode, bool p_use_filter) {
+void RenderingServerDefault::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter) {
redraw_request();
- RSG::rasterizer->set_boot_image(p_image, p_color, p_stretch_mode, p_use_filter);
+ RSG::rasterizer->set_boot_image(p_image, p_color, p_scale, p_use_filter);
}
void RenderingServerDefault::set_default_clear_color(const Color &p_color) {
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index dabea9175e..6d2c36537b 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -259,7 +259,6 @@ public:
command_queue.push(RSG::storage, &RendererStorage::mesh_initialize, mesh);
command_queue.push(RSG::storage, &RendererStorage::mesh_set_blend_shape_count, mesh, p_blend_shape_count);
for (int i = 0; i < p_surfaces.size(); i++) {
- RSG::storage->mesh_add_surface(mesh, p_surfaces[i]);
command_queue.push(RSG::storage, &RendererStorage::mesh_add_surface, mesh, p_surfaces[i]);
}
}
@@ -629,7 +628,7 @@ public:
FUNC6(environment_set_ssil, RID, bool, float, float, float, float)
FUNC6(environment_set_ssil_quality, EnvironmentSSILQuality, bool, float, int, float, float)
- FUNC11(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float)
+ FUNC13(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float, float, RID)
FUNC1(environment_glow_set_use_bicubic_upscale, bool)
FUNC1(environment_glow_set_use_high_quality, bool)
@@ -907,7 +906,7 @@ public:
virtual double get_frame_setup_time_cpu() const override;
- virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, RenderingServer::SplashStretchMode p_stretch_mode, bool p_use_filter = true) override;
+ virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true) override;
virtual void set_default_clear_color(const Color &p_color) override;
virtual bool has_feature(Features p_feature) const override;
diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp
index 78e81eac0b..5b43ca4bcd 100644
--- a/servers/rendering/shader_compiler.cpp
+++ b/servers/rendering/shader_compiler.cpp
@@ -182,7 +182,7 @@ static String _mkid(const String &p_id) {
static String f2sp0(float p_float) {
String num = rtoss(p_float);
- if (num.find(".") == -1 && num.find("e") == -1) {
+ if (!num.contains(".") && !num.contains("e")) {
num += ".0";
}
return num;
@@ -813,6 +813,9 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW || bnode->single_statement) {
code += scode; //use directly
+ if (bnode->use_comma_between_statements && i + 1 < bnode->statements.size()) {
+ code += ",";
+ }
} else {
code += _mktab(p_level) + scode + ";\n";
}
@@ -1287,10 +1290,10 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
} else if (cfnode->flow_op == SL::FLOW_OP_FOR) {
String left = _dump_node_code(cfnode->blocks[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
- String middle = _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
- String right = _dump_node_code(cfnode->expressions[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ String middle = _dump_node_code(cfnode->blocks[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ String right = _dump_node_code(cfnode->blocks[2], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += _mktab(p_level) + "for (" + left + ";" + middle + ";" + right + ")\n";
- code += _dump_node_code(cfnode->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _dump_node_code(cfnode->blocks[3], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
} else if (cfnode->flow_op == SL::FLOW_OP_RETURN) {
if (cfnode->expressions.size()) {
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index 4e07582187..a433c666f3 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -35,18 +35,6 @@
#define HAS_WARNING(flag) (warning_flags & flag)
-static bool _is_text_char(char32_t c) {
- return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
-}
-
-static bool _is_number(char32_t c) {
- return (c >= '0' && c <= '9');
-}
-
-static bool _is_hex(char32_t c) {
- return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
-}
-
String ShaderLanguage::get_operator_text(Operator p_op) {
static const char *op_names[OP_MAX] = { "==",
"!=",
@@ -543,7 +531,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
default: {
char_idx--; //go back one, since we have no idea what this is
- if (_is_number(GETCHAR(0)) || (GETCHAR(0) == '.' && _is_number(GETCHAR(1)))) {
+ if (is_digit(GETCHAR(0)) || (GETCHAR(0) == '.' && is_digit(GETCHAR(1)))) {
// parse number
bool hexa_found = false;
bool period_found = false;
@@ -584,7 +572,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
const char32_t symbol = String::char_lowercase(GETCHAR(i));
bool error = false;
- if (_is_number(symbol)) {
+ if (is_digit(symbol)) {
if (end_suffix_found) {
error = true;
}
@@ -617,8 +605,8 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
break;
}
}
- } else if (!hexa_found || !_is_hex(symbol)) {
- if (_is_text_char(symbol)) {
+ } else if (!hexa_found || !is_hex_digit(symbol)) {
+ if (is_ascii_identifier_char(symbol)) {
error = true;
} else {
break;
@@ -649,7 +637,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
return _make_token(TK_ERROR, "Invalid (hexadecimal) numeric constant");
}
} else if (period_found || exponent_found || float_suffix_found) { // Float
- if (exponent_found && (!_is_number(last_char) && last_char != 'f')) { // checks for eg: "2E", "2E-", "2E+"
+ if (exponent_found && (!is_digit(last_char) && last_char != 'f')) { // checks for eg: "2E", "2E-", "2E+"
return _make_token(TK_ERROR, "Invalid (float) numeric constant");
}
if (period_found) {
@@ -660,7 +648,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
}
} else {
//checks for eg. "1." or "1.99" notations
- if (last_char != '.' && !_is_number(last_char)) {
+ if (last_char != '.' && !is_digit(last_char)) {
return _make_token(TK_ERROR, "Invalid (float) numeric constant");
}
}
@@ -723,11 +711,11 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
return _make_token(TK_PERIOD);
}
- if (_is_text_char(GETCHAR(0))) {
+ if (is_ascii_identifier_char(GETCHAR(0))) {
// parse identifier
String str;
- while (_is_text_char(GETCHAR(0))) {
+ while (is_ascii_identifier_char(GETCHAR(0))) {
str += char32_t(GETCHAR(0));
char_idx++;
}
@@ -5208,9 +5196,15 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
#ifdef DEBUG_ENABLED
if (check_warnings) {
StringName func_name;
+ BlockNode *b = p_block;
- if (p_block && p_block->parent_function) {
- func_name = p_block->parent_function->name;
+ while (b) {
+ if (b->parent_function) {
+ func_name = b->parent_function->name;
+ break;
+ } else {
+ b = b->parent_block;
+ }
}
_parse_used_identifier(identifier, ident_type, func_name);
@@ -5246,21 +5240,32 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
expression.push_back(e);
continue;
} else {
- if (tk.type != TK_SEMICOLON) {
- _set_error(vformat(RTR("Expected expression, found: '%s'."), get_token_text(tk)));
- return nullptr;
- } else {
-#ifdef DEBUG_ENABLED
- if (check_warnings && HAS_WARNING(ShaderWarning::FORMATTING_ERROR_FLAG)) {
- _add_line_warning(ShaderWarning::FORMATTING_ERROR, RTR("Empty statement. Remove ';' to fix this warning."));
- }
-#endif // DEBUG_ENABLED
+ bool valid = false;
+ if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_FOR_EXPRESSION && tk.type == TK_PARENTHESIS_CLOSE) {
+ valid = true;
_set_tkpos(prepos);
OperatorNode *func = alloc_node<OperatorNode>();
func->op = OP_EMPTY;
expr = func;
}
+ if (!valid) {
+ if (tk.type != TK_SEMICOLON) {
+ _set_error(vformat(RTR("Expected expression, found: '%s'."), get_token_text(tk)));
+ return nullptr;
+ } else {
+#ifdef DEBUG_ENABLED
+ if (check_warnings && HAS_WARNING(ShaderWarning::FORMATTING_ERROR_FLAG)) {
+ _add_line_warning(ShaderWarning::FORMATTING_ERROR, RTR("Empty statement. Remove ';' to fix this warning."));
+ }
+#endif // DEBUG_ENABLED
+ _set_tkpos(prepos);
+
+ OperatorNode *func = alloc_node<OperatorNode>();
+ func->op = OP_EMPTY;
+ expr = func;
+ }
+ }
}
ERR_FAIL_COND_V(!expr, nullptr);
@@ -6763,14 +6768,9 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
array_size = 0;
}
- if (tk.type == TK_COMMA) {
- if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR) {
- _set_error(vformat("Multiple declarations in '%s' loop are not supported.", "for"));
- return ERR_PARSE_ERROR;
- }
- } else if (tk.type == TK_SEMICOLON) {
+ if (tk.type == TK_SEMICOLON) {
break;
- } else {
+ } else if (tk.type != TK_COMMA) {
_set_expected_error(",", ";");
return ERR_PARSE_ERROR;
}
@@ -7132,43 +7132,35 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
cf->flow_op = FLOW_OP_FOR;
BlockNode *init_block = alloc_node<BlockNode>();
- init_block->block_type = BlockNode::BLOCK_TYPE_FOR;
+ init_block->block_type = BlockNode::BLOCK_TYPE_FOR_INIT;
init_block->parent_block = p_block;
init_block->single_statement = true;
cf->blocks.push_back(init_block);
- if (_parse_block(init_block, p_function_info, true, false, false) != OK) {
- return ERR_PARSE_ERROR;
- }
-
- Node *n = _parse_and_reduce_expression(init_block, p_function_info);
- if (!n) {
- return ERR_PARSE_ERROR;
- }
-
- if (n->get_datatype() != TYPE_BOOL) {
- _set_error(RTR("The middle expression is expected to be boolean."));
- return ERR_PARSE_ERROR;
- }
-
- tk = _get_token();
- if (tk.type != TK_SEMICOLON) {
- _set_expected_error(";");
- return ERR_PARSE_ERROR;
+ Error err = _parse_block(init_block, p_function_info, true, false, false);
+ if (err != OK) {
+ return err;
}
- cf->expressions.push_back(n);
-
- n = _parse_and_reduce_expression(init_block, p_function_info);
- if (!n) {
- return ERR_PARSE_ERROR;
+ BlockNode *condition_block = alloc_node<BlockNode>();
+ condition_block->block_type = BlockNode::BLOCK_TYPE_FOR_CONDITION;
+ condition_block->parent_block = init_block;
+ condition_block->single_statement = true;
+ condition_block->use_comma_between_statements = true;
+ cf->blocks.push_back(condition_block);
+ err = _parse_block(condition_block, p_function_info, true, false, false);
+ if (err != OK) {
+ return err;
}
- cf->expressions.push_back(n);
-
- tk = _get_token();
- if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_expected_error(")");
- return ERR_PARSE_ERROR;
+ BlockNode *expression_block = alloc_node<BlockNode>();
+ expression_block->block_type = BlockNode::BLOCK_TYPE_FOR_EXPRESSION;
+ expression_block->parent_block = init_block;
+ expression_block->single_statement = true;
+ expression_block->use_comma_between_statements = true;
+ cf->blocks.push_back(expression_block);
+ err = _parse_block(expression_block, p_function_info, true, false, false);
+ if (err != OK) {
+ return err;
}
BlockNode *block = alloc_node<BlockNode>();
@@ -7176,8 +7168,8 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
cf->blocks.push_back(block);
p_block->statements.push_back(cf);
- Error err = _parse_block(block, p_function_info, true, true, true);
- if (err) {
+ err = _parse_block(block, p_function_info, true, true, true);
+ if (err != OK) {
return err;
}
@@ -7327,10 +7319,48 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (!expr) {
return ERR_PARSE_ERROR;
}
+
+ bool empty = false;
+
+ if (expr->type == Node::TYPE_OPERATOR) {
+ OperatorNode *op = static_cast<OperatorNode *>(expr);
+ if (op->op == OP_EMPTY) {
+ empty = true;
+ }
+ }
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_INIT) {
+ if (!empty && expr->type != BlockNode::TYPE_VARIABLE_DECLARATION) {
+ _set_error(RTR("The left expression is expected to be a variable declaration."));
+ return ERR_PARSE_ERROR;
+ }
+ }
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_CONDITION) {
+ if (!empty && expr->get_datatype() != TYPE_BOOL) {
+ _set_error(RTR("The middle expression is expected to be boolean."));
+ return ERR_PARSE_ERROR;
+ }
+ }
+
p_block->statements.push_back(expr);
tk = _get_token();
- if (tk.type != TK_SEMICOLON) {
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_CONDITION) {
+ if (tk.type == TK_COMMA) {
+ continue;
+ }
+ if (tk.type != TK_SEMICOLON) {
+ _set_expected_error(",", ";");
+ return ERR_PARSE_ERROR;
+ }
+ } else if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_EXPRESSION) {
+ if (tk.type == TK_COMMA) {
+ continue;
+ }
+ if (tk.type != TK_PARENTHESIS_CLOSE) {
+ _set_expected_error(",", ")");
+ return ERR_PARSE_ERROR;
+ }
+ } else if (tk.type != TK_SEMICOLON) {
_set_expected_error(";");
return ERR_PARSE_ERROR;
}
@@ -7470,7 +7500,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
const String smode = String(mode);
- if (shader->render_modes.find(mode) != -1) {
+ if (shader->render_modes.has(mode)) {
_set_error(vformat(RTR("Duplicated render mode: '%s'."), smode));
return ERR_PARSE_ERROR;
}
@@ -7483,7 +7513,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (smode.begins_with(name)) {
if (!info.options.is_empty()) {
- if (info.options.find(smode.substr(name.length() + 1)) != -1) {
+ if (info.options.has(smode.substr(name.length() + 1))) {
found = true;
if (defined_modes.has(name)) {
@@ -7793,7 +7823,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (uniform) {
- if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL) {
+ if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL && Engine::get_singleton()->is_editor_hint()) { // Type checking for global uniforms is not allowed outside the editor.
//validate global uniform
DataType gvtype = global_var_get_type_func(name);
if (gvtype == TYPE_MAX) {
@@ -9054,6 +9084,19 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
} break;
case COMPLETION_MAIN_FUNCTION: {
for (const KeyValue<StringName, FunctionInfo> &E : p_info.functions) {
+ if (!E.value.main_function) {
+ continue;
+ }
+ bool found = false;
+ for (int i = 0; i < shader->functions.size(); i++) {
+ if (shader->functions[i].name == E.key) {
+ found = true;
+ break;
+ }
+ }
+ if (found) {
+ continue;
+ }
ScriptCodeCompletionOption option(E.key, ScriptCodeCompletionOption::KIND_FUNCTION);
r_options->push_back(option);
}
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index 1307eeac2b..f39b21621d 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -504,7 +504,9 @@ public:
enum BlockType {
BLOCK_TYPE_STANDART,
- BLOCK_TYPE_FOR,
+ BLOCK_TYPE_FOR_INIT,
+ BLOCK_TYPE_FOR_CONDITION,
+ BLOCK_TYPE_FOR_EXPRESSION,
BLOCK_TYPE_SWITCH,
BLOCK_TYPE_CASE,
BLOCK_TYPE_DEFAULT,
@@ -526,6 +528,7 @@ public:
Map<StringName, Variable> variables;
List<Node *> statements;
bool single_statement = false;
+ bool use_comma_between_statements = false;
BlockNode() :
Node(TYPE_BLOCK) {}
diff --git a/servers/rendering/shader_types.cpp b/servers/rendering/shader_types.cpp
index 9ae60c14cb..b8bb211a7a 100644
--- a/servers/rendering/shader_types.cpp
+++ b/servers/rendering/shader_types.cpp
@@ -435,7 +435,6 @@ ShaderTypes::ShaderTypes() {
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["OBJECT_POSITION"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["UVW"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["EXTENTS"] = constt(ShaderLanguage::TYPE_VEC3);
- shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["TRANSFORM"] = constt(ShaderLanguage::TYPE_MAT4);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["SDF"] = constt(ShaderLanguage::TYPE_FLOAT);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["ALBEDO"] = ShaderLanguage::TYPE_VEC3;
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["DENSITY"] = ShaderLanguage::TYPE_FLOAT;
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 786cd8ad92..584abbc351 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -1927,8 +1927,8 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(LIGHT_PARAM_MAX);
BIND_ENUM_CONSTANT(LIGHT_BAKE_DISABLED);
- BIND_ENUM_CONSTANT(LIGHT_BAKE_DYNAMIC);
BIND_ENUM_CONSTANT(LIGHT_BAKE_STATIC);
+ BIND_ENUM_CONSTANT(LIGHT_BAKE_DYNAMIC);
BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_DUAL_PARABOLOID);
BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_CUBE);
@@ -2317,7 +2317,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("environment_set_bg_energy", "env", "energy"), &RenderingServer::environment_set_bg_energy);
ClassDB::bind_method(D_METHOD("environment_set_canvas_max_layer", "env", "max_layer"), &RenderingServer::environment_set_canvas_max_layer);
ClassDB::bind_method(D_METHOD("environment_set_ambient_light", "env", "color", "ambient", "energy", "sky_contibution", "reflection_source"), &RenderingServer::environment_set_ambient_light, DEFVAL(RS::ENV_AMBIENT_SOURCE_BG), DEFVAL(1.0), DEFVAL(0.0), DEFVAL(RS::ENV_REFLECTION_SOURCE_BG));
- ClassDB::bind_method(D_METHOD("environment_set_glow", "env", "enable", "levels", "intensity", "strength", "mix", "bloom_threshold", "blend_mode", "hdr_bleed_threshold", "hdr_bleed_scale", "hdr_luminance_cap"), &RenderingServer::environment_set_glow);
+ ClassDB::bind_method(D_METHOD("environment_set_glow", "env", "enable", "levels", "intensity", "strength", "mix", "bloom_threshold", "blend_mode", "hdr_bleed_threshold", "hdr_bleed_scale", "hdr_luminance_cap", "glow_map_strength", "glow_map"), &RenderingServer::environment_set_glow);
ClassDB::bind_method(D_METHOD("environment_set_tonemap", "env", "tone_mapper", "exposure", "white", "auto_exposure", "min_luminance", "max_luminance", "auto_exp_speed", "auto_exp_grey"), &RenderingServer::environment_set_tonemap);
ClassDB::bind_method(D_METHOD("environment_set_adjustment", "env", "enable", "brightness", "contrast", "saturation", "use_1d_color_correction", "color_correction"), &RenderingServer::environment_set_adjustment);
ClassDB::bind_method(D_METHOD("environment_set_ssr", "env", "enable", "max_steps", "fade_in", "fade_out", "depth_tolerance"), &RenderingServer::environment_set_ssr);
@@ -2730,7 +2730,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_test_texture"), &RenderingServer::get_test_texture);
ClassDB::bind_method(D_METHOD("get_white_texture"), &RenderingServer::get_white_texture);
- ClassDB::bind_method(D_METHOD("set_boot_image", "image", "color", "stretch_mode", "use_filter"), &RenderingServer::set_boot_image, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("set_boot_image", "image", "color", "scale", "use_filter"), &RenderingServer::set_boot_image, DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_default_clear_color", "color"), &RenderingServer::set_default_clear_color);
ClassDB::bind_method(D_METHOD("has_feature", "feature"), &RenderingServer::has_feature);
@@ -2751,13 +2751,6 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(RENDERING_INFO_BUFFER_MEM_USED);
BIND_ENUM_CONSTANT(RENDERING_INFO_VIDEO_MEM_USED);
- BIND_ENUM_CONSTANT(SPLASH_STRETCH_MODE_DISABLED);
- BIND_ENUM_CONSTANT(SPLASH_STRETCH_MODE_KEEP);
- BIND_ENUM_CONSTANT(SPLASH_STRETCH_MODE_KEEP_WIDTH);
- BIND_ENUM_CONSTANT(SPLASH_STRETCH_MODE_KEEP_HEIGHT);
- BIND_ENUM_CONSTANT(SPLASH_STRETCH_MODE_COVER);
- BIND_ENUM_CONSTANT(SPLASH_STRETCH_MODE_EXPAND);
-
BIND_ENUM_CONSTANT(FEATURE_SHADERS);
BIND_ENUM_CONSTANT(FEATURE_MULTITHREADED);
@@ -2778,13 +2771,14 @@ void RenderingServer::mesh_add_surface_from_mesh_data(RID p_mesh, const Geometry
const Geometry3D::MeshData::Face &f = p_mesh_data.faces[i];
for (int j = 2; j < f.indices.size(); j++) {
-#define _ADD_VERTEX(m_idx) \
- vertices.push_back(p_mesh_data.vertices[f.indices[m_idx]]); \
- normals.push_back(f.plane.normal);
+ vertices.push_back(p_mesh_data.vertices[f.indices[0]]);
+ normals.push_back(f.plane.normal);
+
+ vertices.push_back(p_mesh_data.vertices[f.indices[j - 1]]);
+ normals.push_back(f.plane.normal);
- _ADD_VERTEX(0);
- _ADD_VERTEX(j - 1);
- _ADD_VERTEX(j);
+ vertices.push_back(p_mesh_data.vertices[f.indices[j]]);
+ normals.push_back(f.plane.normal);
}
}
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 21728af8c4..472fff1bf1 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -447,8 +447,8 @@ public:
enum LightBakeMode {
LIGHT_BAKE_DISABLED,
- LIGHT_BAKE_DYNAMIC,
LIGHT_BAKE_STATIC,
+ LIGHT_BAKE_DYNAMIC,
};
virtual void light_set_bake_mode(RID p_light, LightBakeMode p_bake_mode) = 0;
@@ -991,7 +991,7 @@ public:
ENV_GLOW_BLEND_MODE_MIX,
};
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) = 0;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
@@ -1510,16 +1510,7 @@ public:
virtual void mesh_add_surface_from_mesh_data(RID p_mesh, const Geometry3D::MeshData &p_mesh_data);
virtual void mesh_add_surface_from_planes(RID p_mesh, const Vector<Plane> &p_planes);
- enum SplashStretchMode {
- SPLASH_STRETCH_MODE_DISABLED,
- SPLASH_STRETCH_MODE_KEEP,
- SPLASH_STRETCH_MODE_KEEP_WIDTH,
- SPLASH_STRETCH_MODE_KEEP_HEIGHT,
- SPLASH_STRETCH_MODE_COVER,
- SPLASH_STRETCH_MODE_EXPAND,
- };
-
- virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, RenderingServer::SplashStretchMode p_stretch_mode, bool p_use_filter = true) = 0;
+ virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true) = 0;
virtual void set_default_clear_color(const Color &p_color) = 0;
enum Features {
@@ -1633,7 +1624,6 @@ VARIANT_ENUM_CAST(RenderingServer::CanvasLightShadowFilter);
VARIANT_ENUM_CAST(RenderingServer::CanvasOccluderPolygonCullMode);
VARIANT_ENUM_CAST(RenderingServer::GlobalVariableType);
VARIANT_ENUM_CAST(RenderingServer::RenderingInfo);
-VARIANT_ENUM_CAST(RenderingServer::SplashStretchMode);
VARIANT_ENUM_CAST(RenderingServer::Features);
VARIANT_ENUM_CAST(RenderingServer::CanvasTextureChannel);
VARIANT_ENUM_CAST(RenderingServer::BakeChannels);
diff --git a/servers/text/text_server_extension.cpp b/servers/text/text_server_extension.cpp
index d7e7960496..3c5faa4ef7 100644
--- a/servers/text/text_server_extension.cpp
+++ b/servers/text/text_server_extension.cpp
@@ -210,10 +210,14 @@ void TextServerExtension::_bind_methods() {
GDVIRTUAL_BIND(_shaped_text_set_preserve_control, "shaped", "enabled");
GDVIRTUAL_BIND(_shaped_text_get_preserve_control, "shaped");
- GDVIRTUAL_BIND(_shaped_text_add_string, "shaped", "text", "fonts", "size", "opentype_features", "language");
+ GDVIRTUAL_BIND(_shaped_text_add_string, "shaped", "text", "fonts", "size", "opentype_features", "language", "meta");
GDVIRTUAL_BIND(_shaped_text_add_object, "shaped", "key", "size", "inline_align", "length");
GDVIRTUAL_BIND(_shaped_text_resize_object, "shaped", "key", "size", "inline_align");
+ GDVIRTUAL_BIND(_shaped_get_span_count, "shaped");
+ GDVIRTUAL_BIND(_shaped_get_span_meta, "shaped", "index");
+ GDVIRTUAL_BIND(_shaped_set_span_update_font, "shaped", "index", "fonts", "size", "opentype_features");
+
GDVIRTUAL_BIND(_shaped_text_substr, "shaped", "start", "length");
GDVIRTUAL_BIND(_shaped_text_get_parent, "shaped");
@@ -226,8 +230,8 @@ void TextServerExtension::_bind_methods() {
GDVIRTUAL_BIND(_shaped_text_is_ready, "shaped");
- GDVIRTUAL_BIND(_shaped_text_get_glyphs, "shaped", "r_glyphs");
- GDVIRTUAL_BIND(_shaped_text_sort_logical, "shaped", "r_glyphs");
+ GDVIRTUAL_BIND(_shaped_text_get_glyphs, "shaped");
+ GDVIRTUAL_BIND(_shaped_text_sort_logical, "shaped");
GDVIRTUAL_BIND(_shaped_text_get_glyph_count, "shaped");
GDVIRTUAL_BIND(_shaped_text_get_range, "shaped");
@@ -239,7 +243,7 @@ void TextServerExtension::_bind_methods() {
GDVIRTUAL_BIND(_shaped_text_get_trim_pos, "shaped");
GDVIRTUAL_BIND(_shaped_text_get_ellipsis_pos, "shaped");
GDVIRTUAL_BIND(_shaped_text_get_ellipsis_glyph_count, "shaped");
- GDVIRTUAL_BIND(_shaped_text_get_ellipsis_glyphs, "shaped", "r_glyphs");
+ GDVIRTUAL_BIND(_shaped_text_get_ellipsis_glyphs, "shaped");
GDVIRTUAL_BIND(_shaped_text_overrun_trim_to_width, "shaped", "width", "trim_flags");
@@ -501,7 +505,7 @@ void TextServerExtension::font_set_hinting(RID p_font_rid, TextServer::Hinting p
}
TextServer::Hinting TextServerExtension::font_get_hinting(RID p_font_rid) const {
- int ret;
+ TextServer::Hinting ret;
if (GDVIRTUAL_CALL(_font_get_hinting, p_font_rid, ret)) {
return (TextServer::Hinting)ret;
}
@@ -951,7 +955,7 @@ void TextServerExtension::shaped_text_set_direction(RID p_shaped, TextServer::Di
}
TextServer::Direction TextServerExtension::shaped_text_get_direction(RID p_shaped) const {
- int ret;
+ TextServer::Direction ret;
if (GDVIRTUAL_CALL(_shaped_text_get_direction, p_shaped, ret)) {
return (TextServer::Direction)ret;
}
@@ -959,7 +963,7 @@ TextServer::Direction TextServerExtension::shaped_text_get_direction(RID p_shape
}
TextServer::Direction TextServerExtension::shaped_text_get_inferred_direction(RID p_shaped) const {
- int ret;
+ TextServer::Direction ret;
if (GDVIRTUAL_CALL(_shaped_text_get_inferred_direction, p_shaped, ret)) {
return (TextServer::Direction)ret;
}
@@ -971,7 +975,7 @@ void TextServerExtension::shaped_text_set_orientation(RID p_shaped, TextServer::
}
TextServer::Orientation TextServerExtension::shaped_text_get_orientation(RID p_shaped) const {
- int ret;
+ TextServer::Orientation ret;
if (GDVIRTUAL_CALL(_shaped_text_get_orientation, p_shaped, ret)) {
return (TextServer::Orientation)ret;
}
@@ -1018,13 +1022,13 @@ bool TextServerExtension::shaped_text_get_preserve_control(RID p_shaped) const {
return false;
}
-bool TextServerExtension::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
+bool TextServerExtension::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, const Variant &p_meta) {
bool ret;
Array fonts;
for (int i = 0; i < p_fonts.size(); i++) {
fonts.push_back(p_fonts[i]);
}
- if (GDVIRTUAL_CALL(_shaped_text_add_string, p_shaped, p_text, fonts, p_size, p_opentype_features, p_language, ret)) {
+ if (GDVIRTUAL_CALL(_shaped_text_add_string, p_shaped, p_text, fonts, p_size, p_opentype_features, p_language, p_meta, ret)) {
return ret;
}
return false;
@@ -1046,6 +1050,30 @@ bool TextServerExtension::shaped_text_resize_object(RID p_shaped, Variant p_key,
return false;
}
+int TextServerExtension::shaped_get_span_count(RID p_shaped) const {
+ int ret;
+ if (GDVIRTUAL_CALL(_shaped_get_span_count, p_shaped, ret)) {
+ return ret;
+ }
+ return 0;
+}
+
+Variant TextServerExtension::shaped_get_span_meta(RID p_shaped, int p_index) const {
+ Variant ret;
+ if (GDVIRTUAL_CALL(_shaped_get_span_meta, p_shaped, p_index, ret)) {
+ return ret;
+ }
+ return false;
+}
+
+void TextServerExtension::shaped_set_span_update_font(RID p_shaped, int p_index, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features) {
+ Array fonts;
+ for (int i = 0; i < p_fonts.size(); i++) {
+ fonts.push_back(p_fonts[i]);
+ }
+ GDVIRTUAL_CALL(_shaped_set_span_update_font, p_shaped, p_index, fonts, p_size, p_opentype_features);
+}
+
RID TextServerExtension::shaped_text_substr(RID p_shaped, int p_start, int p_length) const {
RID ret;
if (GDVIRTUAL_CALL(_shaped_text_substr, p_shaped, p_start, p_length, ret)) {
@@ -1111,16 +1139,16 @@ bool TextServerExtension::shaped_text_is_ready(RID p_shaped) const {
}
const Glyph *TextServerExtension::shaped_text_get_glyphs(RID p_shaped) const {
- const Glyph *ret;
- if (GDVIRTUAL_CALL(_shaped_text_get_glyphs, p_shaped, &ret)) {
+ GDNativePtr<Glyph> ret;
+ if (GDVIRTUAL_CALL(_shaped_text_get_glyphs, p_shaped, ret)) {
return ret;
}
return nullptr;
}
const Glyph *TextServerExtension::shaped_text_sort_logical(RID p_shaped) {
- const Glyph *ret;
- if (GDVIRTUAL_CALL(_shaped_text_sort_logical, p_shaped, &ret)) {
+ GDNativePtr<Glyph> ret;
+ if (GDVIRTUAL_CALL(_shaped_text_sort_logical, p_shaped, ret)) {
return ret;
}
return nullptr;
@@ -1183,8 +1211,8 @@ int TextServerExtension::shaped_text_get_ellipsis_pos(RID p_shaped) const {
}
const Glyph *TextServerExtension::shaped_text_get_ellipsis_glyphs(RID p_shaped) const {
- const Glyph *ret;
- if (GDVIRTUAL_CALL(_shaped_text_get_ellipsis_glyphs, p_shaped, &ret)) {
+ GDNativePtr<Glyph> ret;
+ if (GDVIRTUAL_CALL(_shaped_text_get_ellipsis_glyphs, p_shaped, ret)) {
return ret;
}
return nullptr;
diff --git a/servers/text/text_server_extension.h b/servers/text/text_server_extension.h
index 6e203f22ee..9e7f666be1 100644
--- a/servers/text/text_server_extension.h
+++ b/servers/text/text_server_extension.h
@@ -132,7 +132,7 @@ public:
virtual void font_set_hinting(RID p_font_rid, Hinting p_hinting) override;
virtual Hinting font_get_hinting(RID p_font_rid) const override;
GDVIRTUAL2(_font_set_hinting, RID, Hinting);
- GDVIRTUAL1RC(/*Hinting*/ int, _font_get_hinting, RID);
+ GDVIRTUAL1RC(Hinting, _font_get_hinting, RID);
virtual void font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) override;
virtual Dictionary font_get_variation_coordinates(RID p_font_rid) const override;
@@ -317,8 +317,8 @@ public:
virtual Direction shaped_text_get_direction(RID p_shaped) const override;
virtual Direction shaped_text_get_inferred_direction(RID p_shaped) const override;
GDVIRTUAL2(_shaped_text_set_direction, RID, Direction);
- GDVIRTUAL1RC(/*Direction*/ int, _shaped_text_get_direction, RID);
- GDVIRTUAL1RC(/*Direction*/ int, _shaped_text_get_inferred_direction, RID);
+ GDVIRTUAL1RC(Direction, _shaped_text_get_direction, RID);
+ GDVIRTUAL1RC(Direction, _shaped_text_get_inferred_direction, RID);
virtual void shaped_text_set_bidi_override(RID p_shaped, const Array &p_override) override;
GDVIRTUAL2(_shaped_text_set_bidi_override, RID, const Array &);
@@ -331,7 +331,7 @@ public:
virtual void shaped_text_set_orientation(RID p_shaped, Orientation p_orientation = ORIENTATION_HORIZONTAL) override;
virtual Orientation shaped_text_get_orientation(RID p_shaped) const override;
GDVIRTUAL2(_shaped_text_set_orientation, RID, Orientation);
- GDVIRTUAL1RC(/*Orientation*/ int, _shaped_text_get_orientation, RID);
+ GDVIRTUAL1RC(Orientation, _shaped_text_get_orientation, RID);
virtual void shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) override;
virtual bool shaped_text_get_preserve_invalid(RID p_shaped) const override;
@@ -343,13 +343,20 @@ public:
GDVIRTUAL2(_shaped_text_set_preserve_control, RID, bool);
GDVIRTUAL1RC(bool, _shaped_text_get_preserve_control, RID);
- virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") override;
+ virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant()) override;
virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1) override;
virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER) override;
- GDVIRTUAL6R(bool, _shaped_text_add_string, RID, const String &, const Array &, int, const Dictionary &, const String &);
+ GDVIRTUAL7R(bool, _shaped_text_add_string, RID, const String &, const Array &, int, const Dictionary &, const String &, const Variant &);
GDVIRTUAL5R(bool, _shaped_text_add_object, RID, Variant, const Size2 &, InlineAlignment, int);
GDVIRTUAL4R(bool, _shaped_text_resize_object, RID, Variant, const Size2 &, InlineAlignment);
+ virtual int shaped_get_span_count(RID p_shaped) const override;
+ virtual Variant shaped_get_span_meta(RID p_shaped, int p_index) const override;
+ virtual void shaped_set_span_update_font(RID p_shaped, int p_index, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary()) override;
+ GDVIRTUAL1RC(int, _shaped_get_span_count, RID);
+ GDVIRTUAL2RC(Variant, _shaped_get_span_meta, RID, int);
+ GDVIRTUAL5(_shaped_set_span_update_font, RID, int, const Array &, int, const Dictionary &);
+
virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override;
virtual RID shaped_text_get_parent(RID p_shaped) const override;
GDVIRTUAL3RC(RID, _shaped_text_substr, RID, int, int);
@@ -373,8 +380,8 @@ public:
virtual const Glyph *shaped_text_get_glyphs(RID p_shaped) const override;
virtual const Glyph *shaped_text_sort_logical(RID p_shaped) override;
virtual int shaped_text_get_glyph_count(RID p_shaped) const override;
- GDVIRTUAL2C(_shaped_text_get_glyphs, RID, GDNativePtr<const Glyph *>);
- GDVIRTUAL2(_shaped_text_sort_logical, RID, GDNativePtr<const Glyph *>);
+ GDVIRTUAL1RC(GDNativePtr<Glyph>, _shaped_text_get_glyphs, RID);
+ GDVIRTUAL1R(GDNativePtr<Glyph>, _shaped_text_sort_logical, RID);
GDVIRTUAL1RC(int, _shaped_text_get_glyph_count, RID);
virtual Vector2i shaped_text_get_range(RID p_shaped) const override;
@@ -393,7 +400,7 @@ public:
virtual int shaped_text_get_ellipsis_glyph_count(RID p_shaped) const override;
GDVIRTUAL1RC(int, _shaped_text_get_trim_pos, RID);
GDVIRTUAL1RC(int, _shaped_text_get_ellipsis_pos, RID);
- GDVIRTUAL2C(_shaped_text_get_ellipsis_glyphs, RID, GDNativePtr<const Glyph *>);
+ GDVIRTUAL1RC(GDNativePtr<Glyph>, _shaped_text_get_ellipsis_glyphs, RID);
GDVIRTUAL1RC(int, _shaped_text_get_ellipsis_glyph_count, RID);
virtual void shaped_text_overrun_trim_to_width(RID p_shaped, float p_width, uint16_t p_trim_flags) override;
diff --git a/servers/text_server.cpp b/servers/text_server.cpp
index 17840584ee..b7cd39b9b2 100644
--- a/servers/text_server.cpp
+++ b/servers/text_server.cpp
@@ -363,10 +363,14 @@ void TextServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("shaped_text_set_preserve_control", "shaped", "enabled"), &TextServer::shaped_text_set_preserve_control);
ClassDB::bind_method(D_METHOD("shaped_text_get_preserve_control", "shaped"), &TextServer::shaped_text_get_preserve_control);
- ClassDB::bind_method(D_METHOD("shaped_text_add_string", "shaped", "text", "fonts", "size", "opentype_features", "language"), &TextServer::shaped_text_add_string, DEFVAL(Dictionary()), DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("shaped_text_add_string", "shaped", "text", "fonts", "size", "opentype_features", "language", "meta"), &TextServer::shaped_text_add_string, DEFVAL(Dictionary()), DEFVAL(""), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("shaped_text_add_object", "shaped", "key", "size", "inline_align", "length"), &TextServer::shaped_text_add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1));
ClassDB::bind_method(D_METHOD("shaped_text_resize_object", "shaped", "key", "size", "inline_align"), &TextServer::shaped_text_resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER));
+ ClassDB::bind_method(D_METHOD("shaped_get_span_count", "shaped"), &TextServer::shaped_get_span_count);
+ ClassDB::bind_method(D_METHOD("shaped_get_span_meta", "shaped", "index"), &TextServer::shaped_get_span_meta);
+ ClassDB::bind_method(D_METHOD("shaped_set_span_update_font", "shaped", "index", "fonts", "size", "opentype_features"), &TextServer::shaped_set_span_update_font, DEFVAL(Dictionary()));
+
ClassDB::bind_method(D_METHOD("shaped_text_substr", "shaped", "start", "length"), &TextServer::shaped_text_substr);
ClassDB::bind_method(D_METHOD("shaped_text_get_parent", "shaped"), &TextServer::shaped_text_get_parent);
ClassDB::bind_method(D_METHOD("shaped_text_fit_to_width", "shaped", "width", "jst_flags"), &TextServer::shaped_text_fit_to_width, DEFVAL(JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA));
diff --git a/servers/text_server.h b/servers/text_server.h
index 599cc3afd0..629a633b9f 100644
--- a/servers/text_server.h
+++ b/servers/text_server.h
@@ -155,20 +155,6 @@ protected:
TextServer::Direction direction = DIRECTION_LTR; // Desired text direction.
TextServer::Orientation orientation = ORIENTATION_HORIZONTAL;
- struct Span {
- int start = -1;
- int end = -1;
-
- Vector<RID> fonts;
- int font_size = 0;
-
- Variant embedded_key;
-
- String language;
- Dictionary features;
- };
- Vector<Span> spans;
-
struct EmbeddedObject {
int pos = 0;
InlineAlignment inline_align = INLINE_ALIGNMENT_CENTER;
@@ -387,10 +373,14 @@ public:
virtual void shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) = 0;
virtual bool shaped_text_get_preserve_control(RID p_shaped) const = 0;
- virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") = 0;
+ virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant()) = 0;
virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1) = 0;
virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER) = 0;
+ virtual int shaped_get_span_count(RID p_shaped) const = 0;
+ virtual Variant shaped_get_span_meta(RID p_shaped, int p_index) const = 0;
+ virtual void shaped_set_span_update_font(RID p_shaped, int p_index, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary()) = 0;
+
virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const = 0; // Copy shaped substring (e.g. line break) without reshaping, but correctly reordered, preservers range.
virtual RID shaped_text_get_parent(RID p_shaped) const = 0;
@@ -567,7 +557,6 @@ VARIANT_ENUM_CAST(TextServer::SpacingType);
VARIANT_ENUM_CAST(TextServer::FontStyle);
GDVIRTUAL_NATIVE_PTR(Glyph);
-GDVIRTUAL_NATIVE_PTR(Glyph *);
GDVIRTUAL_NATIVE_PTR(CaretInfo);
#endif // TEXT_SERVER_H
diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp
index 758f2416ec..7ae111b5e7 100644
--- a/servers/xr/xr_interface.cpp
+++ b/servers/xr/xr_interface.cpp
@@ -168,8 +168,5 @@ XRInterface::TrackingStatus XRInterface::get_tracking_status() const {
return XR_UNKNOWN_TRACKING;
}
-void XRInterface::notification(int p_what) {
-}
-
void XRInterface::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) {
}
diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h
index aee98f8fee..6e105ffc26 100644
--- a/servers/xr/xr_interface.h
+++ b/servers/xr/xr_interface.h
@@ -123,10 +123,13 @@ public:
// note, external color/depth/vrs texture support will be added here soon.
- virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) = 0; /* commit rendered views to the XR interface */
-
virtual void process() = 0;
- virtual void notification(int p_what);
+ virtual void pre_render(){};
+ virtual bool pre_draw_viewport(RID p_render_target) { return true; }; /* inform XR interface we are about to start our viewport draw process */
+ virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) = 0; /* inform XR interface we finished our viewport draw process */
+ virtual void end_frame(){};
+
+ virtual void notification(int p_what){};
XRInterface();
~XRInterface();
diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp
index 9dae3b162d..18131c1e89 100644
--- a/servers/xr/xr_interface_extension.cpp
+++ b/servers/xr/xr_interface_extension.cpp
@@ -52,9 +52,12 @@ void XRInterfaceExtension::_bind_methods() {
GDVIRTUAL_BIND(_get_transform_for_view, "view", "cam_transform");
GDVIRTUAL_BIND(_get_projection_for_view, "view", "aspect", "z_near", "z_far");
- GDVIRTUAL_BIND(_commit_views, "render_target", "screen_rect");
-
GDVIRTUAL_BIND(_process);
+ GDVIRTUAL_BIND(_pre_render);
+ GDVIRTUAL_BIND(_pre_draw_viewport, "render_target");
+ GDVIRTUAL_BIND(_post_draw_viewport, "render_target", "screen_rect");
+ GDVIRTUAL_BIND(_end_frame);
+
GDVIRTUAL_BIND(_notification, "what");
/** input and output **/
@@ -274,7 +277,7 @@ CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, doub
void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, double p_k1, double p_k2, double p_upscale, double p_aspect_ratio) {
BlitToScreen blit;
- ERR_FAIL_COND_MSG(!can_add_blits, "add_blit can only be called from an XR plugin from within _commit_views!");
+ ERR_FAIL_COND_MSG(!can_add_blits, "add_blit can only be called from an XR plugin from within _post_draw_viewport!");
blit.render_target = p_render_target;
blit.src_rect = p_src_rect;
@@ -293,12 +296,31 @@ void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2
blits.push_back(blit);
}
-Vector<BlitToScreen> XRInterfaceExtension::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
+void XRInterfaceExtension::process() {
+ GDVIRTUAL_CALL(_process);
+}
+
+void XRInterfaceExtension::pre_render() {
+ GDVIRTUAL_CALL(_pre_render);
+}
+
+bool XRInterfaceExtension::pre_draw_viewport(RID p_render_target) {
+ bool do_render = true;
+
+ if (GDVIRTUAL_CALL(_pre_draw_viewport, p_render_target, do_render)) {
+ return do_render;
+ } else {
+ // if not implemented we're returning true
+ return true;
+ }
+}
+
+Vector<BlitToScreen> XRInterfaceExtension::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) {
// This is just so our XR plugin can add blits...
blits.clear();
can_add_blits = true;
- if (GDVIRTUAL_CALL(_commit_views, p_render_target, p_screen_rect)) {
+ if (GDVIRTUAL_CALL(_post_draw_viewport, p_render_target, p_screen_rect)) {
return blits;
}
@@ -306,8 +328,8 @@ Vector<BlitToScreen> XRInterfaceExtension::commit_views(RID p_render_target, con
return blits;
}
-void XRInterfaceExtension::process() {
- GDVIRTUAL_CALL(_process);
+void XRInterfaceExtension::end_frame() {
+ GDVIRTUAL_CALL(_end_frame);
}
void XRInterfaceExtension::notification(int p_what) {
diff --git a/servers/xr/xr_interface_extension.h b/servers/xr/xr_interface_extension.h
index e22ec2b872..5a436b9fd0 100644
--- a/servers/xr/xr_interface_extension.h
+++ b/servers/xr/xr_interface_extension.h
@@ -109,13 +109,20 @@ public:
GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, double, double, double);
void add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), double p_k1 = 0.0, double p_k2 = 0.0, double p_upscale = 1.0, double p_aspect_ratio = 1.0);
- virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
- GDVIRTUAL2(_commit_views, RID, const Rect2 &);
virtual void process() override;
+ virtual void pre_render() override;
+ virtual bool pre_draw_viewport(RID p_render_target) override;
+ virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
+ virtual void end_frame() override;
virtual void notification(int p_what) override;
GDVIRTUAL0(_process);
+ GDVIRTUAL0(_pre_render);
+ GDVIRTUAL1R(bool, _pre_draw_viewport, RID);
+ GDVIRTUAL2(_post_draw_viewport, RID, const Rect2 &);
+ GDVIRTUAL0(_end_frame);
+
GDVIRTUAL1(_notification, int);
/* access to some internals we need */
diff --git a/servers/xr/xr_pose.cpp b/servers/xr/xr_pose.cpp
index 0862fefef5..400f13b9c2 100644
--- a/servers/xr/xr_pose.cpp
+++ b/servers/xr/xr_pose.cpp
@@ -33,6 +33,10 @@
#include "servers/xr_server.h"
void XRPose::_bind_methods() {
+ BIND_ENUM_CONSTANT(XR_TRACKING_CONFIDENCE_NONE);
+ BIND_ENUM_CONSTANT(XR_TRACKING_CONFIDENCE_LOW);
+ BIND_ENUM_CONSTANT(XR_TRACKING_CONFIDENCE_HIGH);
+
ClassDB::bind_method(D_METHOD("set_has_tracking_data", "has_tracking_data"), &XRPose::set_has_tracking_data);
ClassDB::bind_method(D_METHOD("get_has_tracking_data"), &XRPose::get_has_tracking_data);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "has_tracking_data"), "set_has_tracking_data", "get_has_tracking_data");
@@ -53,6 +57,10 @@ void XRPose::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_angular_velocity", "velocity"), &XRPose::set_angular_velocity);
ClassDB::bind_method(D_METHOD("get_angular_velocity"), &XRPose::get_angular_velocity);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "angular_velocity"), "set_angular_velocity", "get_angular_velocity");
+
+ ClassDB::bind_method(D_METHOD("set_tracking_confidence", "tracking_confidence"), &XRPose::set_tracking_confidence);
+ ClassDB::bind_method(D_METHOD("get_tracking_confidence"), &XRPose::get_tracking_confidence);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "tracking_confidence"), "set_tracking_confidence", "get_tracking_confidence");
}
void XRPose::set_has_tracking_data(const bool p_has_tracking_data) {
@@ -108,3 +116,11 @@ void XRPose::set_angular_velocity(const Vector3 p_velocity) {
Vector3 XRPose::get_angular_velocity() const {
return angular_velocity;
}
+
+void XRPose::set_tracking_confidence(const XRPose::TrackingConfidence p_tracking_confidence) {
+ tracking_confidence = p_tracking_confidence;
+}
+
+XRPose::TrackingConfidence XRPose::get_tracking_confidence() const {
+ return tracking_confidence;
+}
diff --git a/servers/xr/xr_pose.h b/servers/xr/xr_pose.h
index 8c1fc63360..f306c22390 100644
--- a/servers/xr/xr_pose.h
+++ b/servers/xr/xr_pose.h
@@ -37,12 +37,20 @@ class XRPose : public RefCounted {
GDCLASS(XRPose, RefCounted);
public:
+ // TrackingConfidence gives an indication of how reliable our transform data is.
+ enum TrackingConfidence {
+ XR_TRACKING_CONFIDENCE_NONE, // No tracking information is available for this pose.
+ XR_TRACKING_CONFIDENCE_LOW, // Tracking information may be inaccurate or estimated.
+ XR_TRACKING_CONFIDENCE_HIGH // Tracking information is deemed accurate and up to date.
+ };
+
private:
bool has_tracking_data = false;
StringName name;
Transform3D transform;
Vector3 linear_velocity;
Vector3 angular_velocity;
+ TrackingConfidence tracking_confidence = XR_TRACKING_CONFIDENCE_NONE;
protected:
static void _bind_methods();
@@ -63,6 +71,11 @@ public:
void set_angular_velocity(const Vector3 p_velocity);
Vector3 get_angular_velocity() const;
+
+ void set_tracking_confidence(const TrackingConfidence p_tracking_confidence);
+ TrackingConfidence get_tracking_confidence() const;
};
+VARIANT_ENUM_CAST(XRPose::TrackingConfidence);
+
#endif
diff --git a/servers/xr/xr_positional_tracker.cpp b/servers/xr/xr_positional_tracker.cpp
index 74907a5675..62e011654e 100644
--- a/servers/xr/xr_positional_tracker.cpp
+++ b/servers/xr/xr_positional_tracker.cpp
@@ -56,7 +56,7 @@ void XRPositionalTracker::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_pose", "name"), &XRPositionalTracker::has_pose);
ClassDB::bind_method(D_METHOD("get_pose", "name"), &XRPositionalTracker::get_pose);
ClassDB::bind_method(D_METHOD("invalidate_pose", "name"), &XRPositionalTracker::invalidate_pose);
- ClassDB::bind_method(D_METHOD("set_pose", "name", "transform", "linear_velocity", "angular_velocity"), &XRPositionalTracker::set_pose);
+ ClassDB::bind_method(D_METHOD("set_pose", "name", "transform", "linear_velocity", "angular_velocity", "tracking_confidence"), &XRPositionalTracker::set_pose);
ADD_SIGNAL(MethodInfo("pose_changed", PropertyInfo(Variant::OBJECT, "pose", PROPERTY_HINT_RESOURCE_TYPE, "XRPose")));
ClassDB::bind_method(D_METHOD("get_input", "name"), &XRPositionalTracker::get_input);
@@ -137,7 +137,7 @@ void XRPositionalTracker::invalidate_pose(const StringName &p_action_name) {
}
}
-void XRPositionalTracker::set_pose(const StringName &p_action_name, const Transform3D &p_transform, const Vector3 &p_linear_velocity, const Vector3 &p_angular_velocity) {
+void XRPositionalTracker::set_pose(const StringName &p_action_name, const Transform3D &p_transform, const Vector3 &p_linear_velocity, const Vector3 &p_angular_velocity, const XRPose::TrackingConfidence p_tracking_confidence) {
Ref<XRPose> new_pose;
new_pose.instantiate();
@@ -146,6 +146,7 @@ void XRPositionalTracker::set_pose(const StringName &p_action_name, const Transf
new_pose->set_transform(p_transform);
new_pose->set_linear_velocity(p_linear_velocity);
new_pose->set_angular_velocity(p_angular_velocity);
+ new_pose->set_tracking_confidence(p_tracking_confidence);
poses[p_action_name] = new_pose;
emit_signal("pose_changed", new_pose);
diff --git a/servers/xr/xr_positional_tracker.h b/servers/xr/xr_positional_tracker.h
index 2bcbf2c018..2f358cbb21 100644
--- a/servers/xr/xr_positional_tracker.h
+++ b/servers/xr/xr_positional_tracker.h
@@ -82,7 +82,7 @@ public:
bool has_pose(const StringName &p_action_name) const;
Ref<XRPose> get_pose(const StringName &p_action_name) const;
void invalidate_pose(const StringName &p_action_name);
- void set_pose(const StringName &p_action_name, const Transform3D &p_transform, const Vector3 &p_linear_velocity, const Vector3 &p_angular_velocity);
+ void set_pose(const StringName &p_action_name, const Transform3D &p_transform, const Vector3 &p_linear_velocity, const Vector3 &p_angular_velocity, const XRPose::TrackingConfidence p_tracking_confidence = XRPose::XR_TRACKING_CONFIDENCE_HIGH);
Variant get_input(const StringName &p_action_name) const;
void set_input(const StringName &p_action_name, const Variant &p_value);
diff --git a/servers/xr_server.cpp b/servers/xr_server.cpp
index 69f4c69b53..dbfe76a127 100644
--- a/servers/xr_server.cpp
+++ b/servers/xr_server.cpp
@@ -65,10 +65,6 @@ void XRServer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "primary_interface"), "set_primary_interface", "get_primary_interface");
- ClassDB::bind_method(D_METHOD("get_last_process_usec"), &XRServer::get_last_process_usec);
- ClassDB::bind_method(D_METHOD("get_last_commit_usec"), &XRServer::get_last_commit_usec);
- ClassDB::bind_method(D_METHOD("get_last_frame_usec"), &XRServer::get_last_frame_usec);
-
BIND_ENUM_CONSTANT(TRACKER_HEAD);
BIND_ENUM_CONSTANT(TRACKER_CONTROLLER);
BIND_ENUM_CONSTANT(TRACKER_BASESTATION);
@@ -351,24 +347,9 @@ PackedStringArray XRServer::get_suggested_pose_names(const StringName &p_tracker
return arr;
}
-uint64_t XRServer::get_last_process_usec() {
- return last_process_usec;
-};
-
-uint64_t XRServer::get_last_commit_usec() {
- return last_commit_usec;
-};
-
-uint64_t XRServer::get_last_frame_usec() {
- return last_frame_usec;
-};
-
void XRServer::_process() {
/* called from renderer_viewport.draw_viewports right before we start drawing our viewports */
- /* mark for our frame timing */
- last_process_usec = OS::get_singleton()->get_ticks_usec();
-
/* process all active interfaces */
for (int i = 0; i < interfaces.size(); i++) {
if (!interfaces[i].is_valid()) {
@@ -379,13 +360,32 @@ void XRServer::_process() {
};
};
-void XRServer::_mark_commit() {
- /* time this */
- last_commit_usec = OS::get_singleton()->get_ticks_usec();
+void XRServer::pre_render() {
+ // called from RendererViewport.draw_viewports right before we start drawing our viewports
+ // note that we can have multiple interfaces active if we have interfaces that purely handle tracking
- /* now store our difference as we may overwrite last_process_usec before this is accessed */
- last_frame_usec = last_commit_usec - last_process_usec;
-};
+ // process all active interfaces
+ for (int i = 0; i < interfaces.size(); i++) {
+ if (!interfaces[i].is_valid()) {
+ // ignore, not a valid reference
+ } else if (interfaces[i]->is_initialized()) {
+ interfaces.write[i]->pre_render();
+ };
+ };
+}
+
+void XRServer::end_frame() {
+ // called from RenderingServerDefault after Vulkan queues have been submitted
+
+ // process all active interfaces
+ for (int i = 0; i < interfaces.size(); i++) {
+ if (!interfaces[i].is_valid()) {
+ // ignore, not a valid reference
+ } else if (interfaces[i]->is_initialized()) {
+ interfaces.write[i]->end_frame();
+ };
+ };
+}
XRServer::XRServer() {
singleton = this;
diff --git a/servers/xr_server.h b/servers/xr_server.h
index a820634bd9..d9188d2de1 100644
--- a/servers/xr_server.h
+++ b/servers/xr_server.h
@@ -84,10 +84,6 @@ private:
Transform3D world_origin; /* our world origin point, maps a location in our virtual world to the origin point in our real world tracking volume */
Transform3D reference_frame; /* our reference frame */
- uint64_t last_process_usec; /* for frame timing, usec when we did our processing */
- uint64_t last_commit_usec; /* for frame timing, usec when we finished committing both eyes */
- uint64_t last_frame_usec; /* time it took between process and committing, we should probably average this over the last x frames */
-
protected:
static XRServer *singleton;
@@ -175,12 +171,16 @@ public:
PackedStringArray get_suggested_pose_names(const StringName &p_tracker_name) const;
// Q: Should we add get_suggested_input_names and get_suggested_haptic_names even though we don't use them for the IDE?
- uint64_t get_last_process_usec();
- uint64_t get_last_commit_usec();
- uint64_t get_last_frame_usec();
-
+ // Process is called before we handle our physics process and game process. This is where our interfaces will update controller data and such.
void _process();
- void _mark_commit();
+
+ // Pre-render is called right before we're rendering our viewports.
+ // This is where interfaces such as OpenVR and OpenXR will update positioning data.
+ // Many of these interfaces will also do a predictive sync which ensures we run at a steady framerate.
+ void pre_render();
+
+ // End-frame is called right after Godot has finished its rendering bits.
+ void end_frame();
XRServer();
~XRServer();
diff --git a/tests/core/math/test_math.cpp b/tests/core/math/test_math.cpp
index a24a8fde2b..4182455b7a 100644
--- a/tests/core/math/test_math.cpp
+++ b/tests/core/math/test_math.cpp
@@ -227,7 +227,7 @@ class GetClassAndNamespace {
return TK_SYMBOL;
}
- if (code[idx] == '-' || (code[idx] >= '0' && code[idx] <= '9')) {
+ if (code[idx] == '-' || is_digit(code[idx])) {
//a number
const char32_t *rptr;
double number = String::to_float(&code[idx], &rptr);
@@ -235,10 +235,10 @@ class GetClassAndNamespace {
value = number;
return TK_NUMBER;
- } else if ((code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || code[idx] > 127) {
+ } else if (is_ascii_char(code[idx]) || code[idx] > 127) {
String id;
- while ((code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || code[idx] > 127) {
+ while (is_ascii_char(code[idx]) || code[idx] > 127) {
id += code[idx];
idx++;
}
diff --git a/tests/core/math/test_rect2.h b/tests/core/math/test_rect2.h
index e07250a8a2..d98a94b1b5 100644
--- a/tests/core/math/test_rect2.h
+++ b/tests/core/math/test_rect2.h
@@ -439,6 +439,9 @@ TEST_CASE("[Rect2i] Enclosing") {
CHECK_MESSAGE(
!Rect2i(0, 100, 1280, 720).encloses(Rect2i(-4000, -4000, 100, 100)),
"encloses() with non-contained Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).encloses(Rect2i(0, 100, 1280, 720)),
+ "encloses() with identical Rect2i should return the expected result.");
}
TEST_CASE("[Rect2i] Expanding") {
@@ -557,6 +560,9 @@ TEST_CASE("[Rect2i] Intersection") {
CHECK_MESSAGE(
!Rect2i(0, 100, 1280, 720).intersects(Rect2i(-4000, -4000, 100, 100)),
"intersects() with non-enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(0, 0, 2, 2).intersects(Rect2i(2, 2, 2, 2)),
+ "intersects() with adjacent Rect2i should return the expected result.");
}
TEST_CASE("[Rect2i] Merging") {
diff --git a/tests/core/object/test_method_bind.h b/tests/core/object/test_method_bind.h
index 0c7e47fc89..350a08b6e2 100644
--- a/tests/core/object/test_method_bind.h
+++ b/tests/core/object/test_method_bind.h
@@ -51,9 +51,15 @@ public:
TEST_METHODRC,
TEST_METHODRC_ARGS,
TEST_METHOD_DEFARGS,
+ TEST_METHOD_OBJECT_CAST,
TEST_MAX
};
+ class ObjectSubclass : public Object {
+ public:
+ int value = 1;
+ };
+
int test_num = 0;
bool test_valid[TEST_MAX];
@@ -98,6 +104,10 @@ public:
test_valid[TEST_METHOD_DEFARGS] = p_arg1 == 1 && p_arg2 == 2 && p_arg3 == 3 && p_arg4 == 4 && p_arg5 == 5; //temporary
}
+ void test_method_object_cast(ObjectSubclass *p_object) {
+ test_valid[TEST_METHOD_OBJECT_CAST] = p_object->value == 1;
+ }
+
static void _bind_methods() {
ClassDB::bind_method(D_METHOD("test_method"), &MethodBindTester::test_method);
ClassDB::bind_method(D_METHOD("test_method_args"), &MethodBindTester::test_method_args);
@@ -108,6 +118,7 @@ public:
ClassDB::bind_method(D_METHOD("test_methodrc"), &MethodBindTester::test_methodrc);
ClassDB::bind_method(D_METHOD("test_methodrc_args"), &MethodBindTester::test_methodrc_args);
ClassDB::bind_method(D_METHOD("test_method_default_args"), &MethodBindTester::test_method_default_args, DEFVAL(9) /* wrong on purpose */, DEFVAL(4), DEFVAL(5));
+ ClassDB::bind_method(D_METHOD("test_method_object_cast", "object"), &MethodBindTester::test_method_object_cast);
}
virtual void run_tests() {
@@ -134,6 +145,10 @@ public:
test_valid[TEST_METHODRC_ARGS] = int(call("test_methodrc_args", test_num)) == test_num && test_valid[TEST_METHODRC_ARGS];
call("test_method_default_args", 1, 2, 3, 4);
+
+ ObjectSubclass *obj = memnew(ObjectSubclass);
+ call("test_method_object_cast", obj);
+ memdelete(obj);
}
};
@@ -152,6 +167,7 @@ TEST_CASE("[MethodBind] check all method binds") {
CHECK(mbt->test_valid[MethodBindTester::TEST_METHODRC]);
CHECK(mbt->test_valid[MethodBindTester::TEST_METHODRC_ARGS]);
CHECK(mbt->test_valid[MethodBindTester::TEST_METHOD_DEFARGS]);
+ CHECK(mbt->test_valid[MethodBindTester::TEST_METHOD_OBJECT_CAST]);
memdelete(mbt);
}
diff --git a/tests/core/string/test_string.h b/tests/core/string/test_string.h
index baab5ddfe7..bf78298450 100644
--- a/tests/core/string/test_string.h
+++ b/tests/core/string/test_string.h
@@ -38,8 +38,9 @@
namespace TestString {
int u32scmp(const char32_t *l, const char32_t *r) {
- for (; *l == *r && *l && *r; l++, r++)
+ for (; *l == *r && *l && *r; l++, r++) {
;
+ }
return *l - *r;
}
@@ -244,6 +245,19 @@ TEST_CASE("[String] Testing for empty string") {
CHECK(String("").is_empty());
}
+TEST_CASE("[String] Contains") {
+ String s = "C:\\Godot\\project\\string_test.tscn";
+ CHECK(s.contains(":\\"));
+ CHECK(s.contains("Godot"));
+ CHECK(s.contains(String("project\\string_test")));
+ CHECK(s.contains(String("\\string_test.tscn")));
+
+ CHECK(!s.contains("://"));
+ CHECK(!s.contains("Godoh"));
+ CHECK(!s.contains(String("project\\string test")));
+ CHECK(!s.contains(String("\\char_test.tscn")));
+}
+
TEST_CASE("[String] Test chr") {
CHECK(String::chr('H') == "H");
CHECK(String::chr(0x3012)[0] == 0x3012);
@@ -877,7 +891,7 @@ TEST_CASE("[String] is_subsequence_of") {
String a = "is subsequence of";
CHECK(String("sub").is_subsequence_of(a));
CHECK(!String("Sub").is_subsequence_of(a));
- CHECK(String("Sub").is_subsequence_ofi(a));
+ CHECK(String("Sub").is_subsequence_ofn(a));
}
TEST_CASE("[String] match") {
diff --git a/tests/core/variant/test_dictionary.h b/tests/core/variant/test_dictionary.h
index 79d53fa64e..729035919d 100644
--- a/tests/core/variant/test_dictionary.h
+++ b/tests/core/variant/test_dictionary.h
@@ -196,7 +196,7 @@ TEST_CASE("[Dictionary] Duplicate dictionary") {
Dictionary shallow_d = d.duplicate(false);
CHECK_MESSAGE(shallow_d.id() != d.id(), "Should create a new array");
CHECK_MESSAGE(Dictionary(shallow_d[1]).id() == Dictionary(d[1]).id(), "Should keep nested dictionary");
- CHECK_MESSAGE(Array(shallow_d[2]).id() == Array(d[2]).id(), "Should keep nested array");
+ CHECK_MESSAGE(Array(shallow_d[k2]).id() == Array(d[k2]).id(), "Should keep nested array");
CHECK_EQ(shallow_d, d);
shallow_d[0] = 0;
CHECK_NE(shallow_d, d);
diff --git a/tests/scene/test_code_edit.h b/tests/scene/test_code_edit.h
index be6e796da8..8bd35df107 100644
--- a/tests/scene/test_code_edit.h
+++ b/tests/scene/test_code_edit.h
@@ -2786,6 +2786,52 @@ TEST_CASE("[SceneTree][CodeEdit] completion") {
SEND_GUI_KEY_EVENT(code_edit, Key::APOSTROPHE);
SEND_GUI_KEY_EVENT(code_edit, Key::QUOTEDBL);
CHECK(code_edit->get_line(0) == "'\"'");
+
+ /* Wrap single line selection with brackets */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("abc");
+ code_edit->select_all();
+ SEND_GUI_KEY_EVENT(code_edit, Key::BRACKETLEFT);
+ CHECK(code_edit->get_line(0) == "[abc]");
+
+ /* Caret should be after the last character of the single line selection */
+ CHECK(code_edit->get_caret_column() == 4);
+
+ /* Wrap multi line selection with brackets */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("abc\nabc");
+ code_edit->select_all();
+ SEND_GUI_KEY_EVENT(code_edit, Key::BRACKETLEFT);
+ CHECK(code_edit->get_text() == "[abc\nabc]");
+
+ /* Caret should be after the last character of the multi line selection */
+ CHECK(code_edit->get_caret_line() == 1);
+ CHECK(code_edit->get_caret_column() == 3);
+
+ /* If inserted character is not a auto brace completion open key, replace selected text with the inserted character */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("abc");
+ code_edit->select_all();
+ SEND_GUI_KEY_EVENT(code_edit, Key::KEY_1);
+ CHECK(code_edit->get_text() == "1");
+
+ /* If potential multichar and single brace completion is matched, it should wrap the single. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("\'\'abc");
+ code_edit->select(0, 2, 0, 5);
+ SEND_GUI_KEY_EVENT(code_edit, Key::APOSTROPHE);
+ CHECK(code_edit->get_text() == "\'\'\'abc\'");
+
+ /* If only the potential multichar brace completion is matched, it does not wrap or complete. */
+ auto_brace_completion_pairs.erase("\'");
+ code_edit->set_auto_brace_completion_pairs(auto_brace_completion_pairs);
+ CHECK_FALSE(code_edit->has_auto_brace_completion_open_key("\'"));
+
+ code_edit->clear();
+ code_edit->insert_text_at_caret("\'\'abc");
+ code_edit->select(0, 2, 0, 5);
+ SEND_GUI_KEY_EVENT(code_edit, Key::APOSTROPHE);
+ CHECK(code_edit->get_text() == "\'\'\'");
}
SUBCASE("[CodeEdit] autocomplete") {
@@ -2812,7 +2858,7 @@ TEST_CASE("[SceneTree][CodeEdit] completion") {
}
SUBCASE("[CodeEdit] autocomplete request") {
- SIGNAL_WATCH(code_edit, "request_code_completion");
+ SIGNAL_WATCH(code_edit, "code_completion_requested");
code_edit->set_code_completion_enabled(true);
Array signal_args;
@@ -2820,13 +2866,13 @@ TEST_CASE("[SceneTree][CodeEdit] completion") {
/* Force request. */
code_edit->request_code_completion();
- SIGNAL_CHECK_FALSE("request_code_completion");
+ SIGNAL_CHECK_FALSE("code_completion_requested");
code_edit->request_code_completion(true);
- SIGNAL_CHECK("request_code_completion", signal_args);
+ SIGNAL_CHECK("code_completion_requested", signal_args);
/* Manual request should force. */
SEND_GUI_ACTION(code_edit, "ui_text_completion_query");
- SIGNAL_CHECK("request_code_completion", signal_args);
+ SIGNAL_CHECK("code_completion_requested", signal_args);
/* Insert prefix. */
TypedArray<String> completion_prefixes;
@@ -2835,12 +2881,12 @@ TEST_CASE("[SceneTree][CodeEdit] completion") {
code_edit->insert_text_at_caret(".");
code_edit->request_code_completion();
- SIGNAL_CHECK("request_code_completion", signal_args);
+ SIGNAL_CHECK("code_completion_requested", signal_args);
/* Should work with space too. */
code_edit->insert_text_at_caret(" ");
code_edit->request_code_completion();
- SIGNAL_CHECK("request_code_completion", signal_args);
+ SIGNAL_CHECK("code_completion_requested", signal_args);
/* Should work when complete ends with prefix. */
code_edit->clear();
@@ -2849,9 +2895,9 @@ TEST_CASE("[SceneTree][CodeEdit] completion") {
code_edit->update_code_completion_options();
code_edit->confirm_code_completion();
CHECK(code_edit->get_line(0) == "test.");
- SIGNAL_CHECK("request_code_completion", signal_args);
+ SIGNAL_CHECK("code_completion_requested", signal_args);
- SIGNAL_UNWATCH(code_edit, "request_code_completion");
+ SIGNAL_UNWATCH(code_edit, "code_completion_requested");
}
SUBCASE("[CodeEdit] autocomplete completion") {
@@ -3158,7 +3204,7 @@ TEST_CASE("[SceneTree][CodeEdit] symbol lookup") {
code_edit->set_text("this is some text");
Point2 caret_pos = code_edit->get_caret_draw_pos();
- caret_pos.x += 55;
+ caret_pos.x += 58;
SEND_GUI_MOUSE_EVENT(code_edit, caret_pos, MouseButton::NONE, MouseButton::NONE);
CHECK(code_edit->get_text_for_symbol_lookup() == "this is s" + String::chr(0xFFFF) + "ome text");
@@ -3248,6 +3294,55 @@ TEST_CASE("[SceneTree][CodeEdit] Backspace delete") {
memdelete(code_edit);
}
+TEST_CASE("[SceneTree][CodeEdit] New Line") {
+ CodeEdit *code_edit = memnew(CodeEdit);
+ SceneTree::get_singleton()->get_root()->add_child(code_edit);
+
+ /* Add a new line. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->set_caret_line(0);
+ code_edit->set_caret_column(13);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test new line");
+ CHECK(code_edit->get_line(1) == "");
+
+ /* Split line with new line. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->set_caret_line(0);
+ code_edit->set_caret_column(5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test ");
+ CHECK(code_edit->get_line(1) == "new line");
+
+ /* Delete selection and split with new line. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->select(0, 0, 0, 5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "");
+ CHECK(code_edit->get_line(1) == "new line");
+
+ /* Blank new line below with selection should not split. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->select(0, 0, 0, 5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line(0) == "test new line");
+ CHECK(code_edit->get_line(1) == "");
+
+ /* Blank new line above with selection should not split. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->select(0, 0, 0, 5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line(0) == "");
+ CHECK(code_edit->get_line(1) == "test new line");
+
+ memdelete(code_edit);
+}
+
} // namespace TestCodeEdit
#endif // TEST_CODE_EDIT_H
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index 3826c03cad..0190fa5184 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -203,7 +203,7 @@ struct GodotTestCaseListener : public doctest::IReporter {
memnew(InputMap);
InputMap::get_singleton()->load_default();
- make_default_theme(false, Ref<Font>());
+ make_default_theme(1.0, Ref<Font>());
memnew(SceneTree);
SceneTree::get_singleton()->initialize();
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 2cb5458952..e1f911a9f9 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -138,10 +138,10 @@ Files extracted from upstream source:
* License: OFL-1.1
* Comment: Use UI font variant if available, because it has tight vertical metrics and
good for UI.
-- `Hack_Regular.ttf`:
- * Upstream: https://github.com/source-foundry/Hack
- * Version: 3.003 (2018)
- * License: MIT + Bitstream Vera License
+- `JetBrainsMono_Regular.ttf`:
+ * Upstream: https://github.com/JetBrains/JetBrainsMono
+ * Version: 2.242
+ * License: OFL-1.1
- `DroidSans*.ttf`:
* Upstream: https://android.googlesource.com/platform/frameworks/base/+/master/data/fonts/
* Version: ? (pre-2014 commit when DroidSansJapanese.ttf was obsoleted)
@@ -152,6 +152,7 @@ Files extracted from upstream source:
* License: Apache 2.0
+
## freetype
- Upstream: https://www.freetype.org
@@ -205,7 +206,7 @@ Files extracted from upstream source:
## harfbuzz
- Upstream: https://github.com/harfbuzz/harfbuzz
-- Version: 3.2.0 (be91d2917d9860326cb5fd1d03ffe1042a72f6d3, 2021)
+- Version: 3.3.1 (45df259538c204540819d74456d30ffb40df488a, 2022)
- License: MIT
Files extracted from upstream source:
@@ -308,7 +309,7 @@ Files extracted from upstream source:
## libwebp
- Upstream: https://chromium.googlesource.com/webm/libwebp/
-- Version: 1.2.1 (9ce5843dbabcfd3f7c39ec7ceba9cbeb213cbfdf, 2021)
+- Version: 1.2.2 (b0a860891dcd4c0c2d7c6149e5cccb6eb881cc21, 2022)
- License: BSD-3-Clause
Files extracted from upstream source:
@@ -316,10 +317,6 @@ Files extracted from upstream source:
- `src/*` except from: `.am`, `.rc` and `.in` files
- `AUTHORS`, `COPYING`, `PATENTS`
-Important: The files `utils/bit_reader_utils.{c,h}` have Godot-made
-changes to ensure they build for Javascript/HTML5. Those
-changes are marked with `// -- GODOT --` comments.
-
## mbedtls
@@ -605,7 +602,7 @@ instead of `miniz.h` as an external dependency.
## thorvg
- Upstream: https://github.com/Samsung/thorvg
-- Version: 0.7.0 (e527f565b770f0a41df821e6618ccaeea94f465e, 2021)
+- Version: 0.7.1 (d53eb2a880002cb770ace1c1ace9c5dfcfc28252, 2022)
- License: MIT
Files extracted from upstream source:
@@ -613,8 +610,6 @@ Files extracted from upstream source:
See `thorvg/update-thorvg.sh` for extraction instructions. Set the version
number and run the script.
-Patches in the `patches` directory should be re-applied after updates.
-
## vhacd
diff --git a/thirdparty/fonts/Hack_Regular.ttf b/thirdparty/fonts/Hack_Regular.ttf
deleted file mode 100644
index 92a90cb06e..0000000000
--- a/thirdparty/fonts/Hack_Regular.ttf
+++ /dev/null
Binary files differ
diff --git a/thirdparty/fonts/JetBrainsMono_Regular.ttf b/thirdparty/fonts/JetBrainsMono_Regular.ttf
new file mode 100644
index 0000000000..8da8aa4051
--- /dev/null
+++ b/thirdparty/fonts/JetBrainsMono_Regular.ttf
Binary files differ
diff --git a/thirdparty/fonts/LICENSE.JetBrainsMono.txt b/thirdparty/fonts/LICENSE.JetBrainsMono.txt
new file mode 100644
index 0000000000..e5f5dd62fc
--- /dev/null
+++ b/thirdparty/fonts/LICENSE.JetBrainsMono.txt
@@ -0,0 +1,93 @@
+Copyright 2020, The JetBrains Mono Project Authors (https://github.com/JetBrains/JetBrainsMono)
+
+This Font Software is licensed under the SIL Open Font License, Version 1.1.
+
+This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL
+
+
+-----------------------------------------------------------
+SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
+-----------------------------------------------------------
+
+PREAMBLE
+The goals of the Open Font License (OFL) are to stimulate worldwide
+development of collaborative font projects, to support the font creation
+efforts of academic and linguistic communities, and to provide a free and
+open framework in which fonts may be shared and improved in partnership
+with others.
+
+The OFL allows the licensed fonts to be used, studied, modified and
+redistributed freely as long as they are not sold by themselves. The
+fonts, including any derivative works, can be bundled, embedded,
+redistributed and/or sold with any software provided that any reserved
+names are not used by derivative works. The fonts and derivatives,
+however, cannot be released under any other type of license. The
+requirement for fonts to remain under this license does not apply
+to any document created using the fonts or their derivatives.
+
+DEFINITIONS
+"Font Software" refers to the set of files released by the Copyright
+Holder(s) under this license and clearly marked as such. This may
+include source files, build scripts and documentation.
+
+"Reserved Font Name" refers to any names specified as such after the
+copyright statement(s).
+
+"Original Version" refers to the collection of Font Software components as
+distributed by the Copyright Holder(s).
+
+"Modified Version" refers to any derivative made by adding to, deleting,
+or substituting -- in part or in whole -- any of the components of the
+Original Version, by changing formats or by porting the Font Software to a
+new environment.
+
+"Author" refers to any designer, engineer, programmer, technical
+writer or other person who contributed to the Font Software.
+
+PERMISSION & CONDITIONS
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of the Font Software, to use, study, copy, merge, embed, modify,
+redistribute, and sell modified and unmodified copies of the Font
+Software, subject to the following conditions:
+
+1) Neither the Font Software nor any of its individual components,
+in Original or Modified Versions, may be sold by itself.
+
+2) Original or Modified Versions of the Font Software may be bundled,
+redistributed and/or sold with any software, provided that each copy
+contains the above copyright notice and this license. These can be
+included either as stand-alone text files, human-readable headers or
+in the appropriate machine-readable metadata fields within text or
+binary files as long as those fields can be easily viewed by the user.
+
+3) No Modified Version of the Font Software may use the Reserved Font
+Name(s) unless explicit written permission is granted by the corresponding
+Copyright Holder. This restriction only applies to the primary font name as
+presented to the users.
+
+4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
+Software shall not be used to promote, endorse or advertise any
+Modified Version, except to acknowledge the contribution(s) of the
+Copyright Holder(s) and the Author(s) or with their explicit written
+permission.
+
+5) The Font Software, modified or unmodified, in part or in whole,
+must be distributed entirely under this license, and must not be
+distributed under any other license. The requirement for fonts to
+remain under this license does not apply to any document created
+using the Font Software.
+
+TERMINATION
+This license becomes null and void if any of the above conditions are
+not met.
+
+DISCLAIMER
+THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
+COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
+DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
+OTHER DEALINGS IN THE FONT SOFTWARE.
diff --git a/thirdparty/fonts/LICENSE_Hack.md b/thirdparty/fonts/LICENSE_Hack.md
deleted file mode 100644
index 08927e504f..0000000000
--- a/thirdparty/fonts/LICENSE_Hack.md
+++ /dev/null
@@ -1,45 +0,0 @@
-The work in the Hack project is Copyright 2018 Source Foundry Authors and licensed under the MIT License
-
-The work in the DejaVu project was committed to the public domain.
-
-Bitstream Vera Sans Mono Copyright 2003 Bitstream Inc. and licensed under the Bitstream Vera License with Reserved Font Names "Bitstream" and "Vera"
-
-### MIT License
-
-Copyright (c) 2018 Source Foundry Authors
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-
-### BITSTREAM VERA LICENSE
-
-Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is a trademark of Bitstream, Inc.
-
-Permission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license ("Fonts") and associated documentation files (the "Font Software"), to reproduce and distribute the Font Software, including without limitation the rights to use, copy, merge, publish, distribute, and/or sell copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions:
-
-The above copyright and trademark notices and this permission notice shall be included in all copies of one or more of the Font Software typefaces.
-
-The Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing either the words "Bitstream" or the word "Vera".
-
-This License becomes null and void to the extent applicable to Fonts or Font Software that has been modified and is distributed under the "Bitstream Vera" names.
-
-The Font Software may be sold as part of a larger software package but no copy of one or more of the Font Software typefaces may be sold by itself.
-
-THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL BITSTREAM OR THE GNOME FOUNDATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.
-
-Except as contained in this notice, the names of Gnome, the Gnome Foundation, and Bitstream Inc., shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Font Software without prior written authorization from the Gnome Foundation or Bitstream Inc., respectively. For further information, contact: fonts at gnome dot org.
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-common.hh b/thirdparty/harfbuzz/src/hb-aat-layout-common.hh
index 1dcbe92904..1db0f1df92 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-common.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-common.hh
@@ -839,7 +839,7 @@ struct StateTableDriver
}
if (!c->in_place)
- buffer->swap_buffers ();
+ buffer->sync ();
}
public:
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-just-table.hh b/thirdparty/harfbuzz/src/hb-aat-layout-just-table.hh
index d745c11431..0bf9bd2912 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-just-table.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-just-table.hh
@@ -146,7 +146,7 @@ struct DuctileGlyphAction
HBUINT32 variationAxis; /* The 4-byte tag identifying the ductile axis.
* This would normally be 0x64756374 ('duct'),
* but you may use any axis the font contains. */
- HBFixed minimumLimit; /* The lowest value for the ductility axis tha
+ HBFixed minimumLimit; /* The lowest value for the ductility axis that
* still yields an acceptable appearance. Normally
* this will be 1.0. */
HBFixed noStretchValue; /* This is the default value that corresponds to
diff --git a/thirdparty/harfbuzz/src/hb-algs.hh b/thirdparty/harfbuzz/src/hb-algs.hh
index 446d87e28b..3a3ab08046 100644
--- a/thirdparty/harfbuzz/src/hb-algs.hh
+++ b/thirdparty/harfbuzz/src/hb-algs.hh
@@ -36,6 +36,7 @@
#include <algorithm>
#include <initializer_list>
+#include <functional>
#include <new>
/*
@@ -210,12 +211,23 @@ struct
}
HB_FUNCOBJ (hb_bool);
+template <typename T>
+static inline
+T hb_coerce (const T v) { return v; }
+template <typename T, typename V,
+ hb_enable_if (!hb_is_same (hb_decay<T>, hb_decay<V>) && std::is_pointer<V>::value)>
+static inline
+T hb_coerce (const V v) { return *v; }
+
struct
{
private:
template <typename T> constexpr auto
- impl (const T& v, hb_priority<1>) const HB_RETURN (uint32_t, hb_deref (v).hash ())
+ impl (const T& v, hb_priority<2>) const HB_RETURN (uint32_t, hb_deref (v).hash ())
+
+ template <typename T> constexpr auto
+ impl (const T& v, hb_priority<1>) const HB_RETURN (uint32_t, std::hash<hb_decay<decltype (hb_deref (v))>>{} (hb_deref (v)))
template <typename T,
hb_enable_if (std::is_integral<T>::value)> constexpr auto
@@ -435,23 +447,29 @@ struct
private:
template <typename T1, typename T2> auto
- impl (T1&& v1, T2 &&v2, hb_priority<2>) const HB_AUTO_RETURN
+ impl (T1&& v1, T2 &&v2, hb_priority<3>) const HB_AUTO_RETURN
(
std::forward<T2> (v2).cmp (std::forward<T1> (v1)) == 0
)
template <typename T1, typename T2> auto
- impl (T1&& v1, T2 &&v2, hb_priority<1>) const HB_AUTO_RETURN
+ impl (T1&& v1, T2 &&v2, hb_priority<2>) const HB_AUTO_RETURN
(
std::forward<T1> (v1).cmp (std::forward<T2> (v2)) == 0
)
template <typename T1, typename T2> auto
- impl (T1&& v1, T2 &&v2, hb_priority<0>) const HB_AUTO_RETURN
+ impl (T1&& v1, T2 &&v2, hb_priority<1>) const HB_AUTO_RETURN
(
std::forward<T1> (v1) == std::forward<T2> (v2)
)
+ template <typename T1, typename T2> auto
+ impl (T1&& v1, T2 &&v2, hb_priority<0>) const HB_AUTO_RETURN
+ (
+ std::forward<T2> (v2) == std::forward<T1> (v1)
+ )
+
public:
template <typename T1, typename T2> auto
@@ -472,6 +490,10 @@ struct hb_pair_t
typedef T2 second_t;
typedef hb_pair_t<T1, T2> pair_t;
+ template <typename U1 = T1, typename U2 = T2,
+ hb_enable_if (std::is_default_constructible<U1>::value &&
+ std::is_default_constructible<U2>::value)>
+ hb_pair_t () : first (), second () {}
hb_pair_t (T1 a, T2 b) : first (a), second (b) {}
template <typename Q1, typename Q2,
@@ -870,7 +892,7 @@ hb_bsearch_impl (unsigned *pos, /* Out */
#pragma GCC diagnostic ignored "-Wcast-align"
V* p = (V*) (((const char *) base) + (mid * stride));
#pragma GCC diagnostic pop
- int c = compar ((const void *) hb_addressof (key), (const void *) p, ds...);
+ int c = compar ((const void *) std::addressof (key), (const void *) p, ds...);
if (c < 0)
max = mid - 1;
else if (c > 0)
diff --git a/thirdparty/harfbuzz/src/hb-array.hh b/thirdparty/harfbuzz/src/hb-array.hh
index 0beffb078f..1d1476d7cd 100644
--- a/thirdparty/harfbuzz/src/hb-array.hh
+++ b/thirdparty/harfbuzz/src/hb-array.hh
@@ -412,7 +412,7 @@ bool hb_array_t<T>::operator == (const hb_array_t<T> &o) const
return true;
}
-/* TODO Specialize opeator== for hb_bytes_t and hb_ubytes_t. */
+/* TODO Specialize operator== for hb_bytes_t and hb_ubytes_t. */
template <>
inline uint32_t hb_array_t<const char>::hash () const {
diff --git a/thirdparty/harfbuzz/src/hb-bimap.hh b/thirdparty/harfbuzz/src/hb-bimap.hh
index d466af8b60..a9e1278de7 100644
--- a/thirdparty/harfbuzz/src/hb-bimap.hh
+++ b/thirdparty/harfbuzz/src/hb-bimap.hh
@@ -33,20 +33,6 @@
/* Bi-directional map */
struct hb_bimap_t
{
- /* XXX(remove) */
- void init ()
- {
- forw_map.init ();
- back_map.init ();
- }
-
- /* XXX(remove) */
- void fini ()
- {
- forw_map.fini ();
- back_map.fini ();
- }
-
void reset ()
{
forw_map.reset ();
diff --git a/thirdparty/harfbuzz/src/hb-buffer.cc b/thirdparty/harfbuzz/src/hb-buffer.cc
index be3161a54d..e50afcb203 100644
--- a/thirdparty/harfbuzz/src/hb-buffer.cc
+++ b/thirdparty/harfbuzz/src/hb-buffer.cc
@@ -86,7 +86,46 @@ hb_segment_properties_hash (const hb_segment_properties_t *p)
(intptr_t) (p->language);
}
+/**
+ * hb_segment_properties_overlay:
+ * @p: #hb_segment_properties_t to fill in.
+ * @src: #hb_segment_properties_t to fill in from.
+ *
+ * Fills in missing fields of @p from @src in a considered manner.
+ *
+ * First, if @p does not have direction set, direction is copied from @src.
+ *
+ * Next, if @p and @src have the same direction (which can be unset), if @p
+ * does not have script set, script is copied from @src.
+ *
+ * Finally, if @p and @src have the same direction and script (which either
+ * can be unset), if @p does not have language set, language is copied from
+ * @src.
+ *
+ * Since: 3.3.0
+ **/
+void
+hb_segment_properties_overlay (hb_segment_properties_t *p,
+ const hb_segment_properties_t *src)
+{
+ if (unlikely (!p || !src))
+ return;
+ if (!p->direction)
+ p->direction = src->direction;
+
+ if (p->direction != src->direction)
+ return;
+
+ if (!p->script)
+ p->script = src->script;
+
+ if (p->script != src->script)
+ return;
+
+ if (!p->language)
+ p->language = src->language;
+}
/* Here is how the buffer works internally:
*
@@ -96,14 +135,14 @@ hb_segment_properties_hash (const hb_segment_properties_t *p)
* As an optimization, both info and out_info may point to the
* same piece of memory, which is owned by info. This remains the
* case as long as out_len doesn't exceed i at any time.
- * In that case, swap_buffers() is mostly no-op and the glyph operations
+ * In that case, sync() is mostly no-op and the glyph operations
* operate mostly in-place.
*
* As soon as out_info gets longer than info, out_info is moved over
* to an alternate buffer (which we reuse the pos buffer for), and its
* current contents (out_len entries) are copied to the new place.
*
- * This should all remain transparent to the user. swap_buffers() then
+ * This should all remain transparent to the user. sync() then
* switches info over to out_info and does housekeeping.
*/
@@ -217,11 +256,24 @@ hb_buffer_t::get_scratch_buffer (unsigned int *size)
/* HarfBuzz-Internal API */
void
+hb_buffer_t::similar (const hb_buffer_t &src)
+{
+ hb_unicode_funcs_destroy (unicode);
+ unicode = hb_unicode_funcs_reference (src.unicode);
+ flags = src.flags;
+ cluster_level = src.cluster_level;
+ replacement = src.invisible;
+ invisible = src.invisible;
+ not_found = src.not_found;
+}
+
+void
hb_buffer_t::reset ()
{
hb_unicode_funcs_destroy (unicode);
unicode = hb_unicode_funcs_reference (hb_unicode_funcs_get_default ());
flags = HB_BUFFER_FLAG_DEFAULT;
+ cluster_level = HB_BUFFER_CLUSTER_LEVEL_DEFAULT;
replacement = HB_BUFFER_REPLACEMENT_CODEPOINT_DEFAULT;
invisible = 0;
not_found = 0;
@@ -232,11 +284,10 @@ hb_buffer_t::reset ()
void
hb_buffer_t::clear ()
{
+ content_type = HB_BUFFER_CONTENT_TYPE_INVALID;
hb_segment_properties_t default_props = HB_SEGMENT_PROPERTIES_DEFAULT;
props = default_props;
- scratch_flags = HB_BUFFER_SCRATCH_FLAG_DEFAULT;
- content_type = HB_BUFFER_CONTENT_TYPE_INVALID;
successful = true;
have_output = false;
have_positions = false;
@@ -244,16 +295,44 @@ hb_buffer_t::clear ()
idx = 0;
len = 0;
out_len = 0;
- out_info = info;
- serial = 0;
+ out_info = info;
memset (context, 0, sizeof context);
memset (context_len, 0, sizeof context_len);
deallocate_var_all ();
+ serial = 0;
+ scratch_flags = HB_BUFFER_SCRATCH_FLAG_DEFAULT;
+}
+
+void
+hb_buffer_t::enter ()
+{
+ deallocate_var_all ();
+ serial = 0;
+ scratch_flags = HB_BUFFER_SCRATCH_FLAG_DEFAULT;
+ if (likely (!hb_unsigned_mul_overflows (len, HB_BUFFER_MAX_LEN_FACTOR)))
+ {
+ max_len = hb_max (len * HB_BUFFER_MAX_LEN_FACTOR,
+ (unsigned) HB_BUFFER_MAX_LEN_MIN);
+ }
+ if (likely (!hb_unsigned_mul_overflows (len, HB_BUFFER_MAX_OPS_FACTOR)))
+ {
+ max_ops = hb_max (len * HB_BUFFER_MAX_OPS_FACTOR,
+ (unsigned) HB_BUFFER_MAX_OPS_MIN);
+ }
+}
+void
+hb_buffer_t::leave ()
+{
+ max_len = HB_BUFFER_MAX_LEN_DEFAULT;
+ max_ops = HB_BUFFER_MAX_OPS_DEFAULT;
+ deallocate_var_all ();
+ serial = 0;
}
+
void
hb_buffer_t::add (hb_codepoint_t codepoint,
unsigned int cluster)
@@ -307,7 +386,7 @@ hb_buffer_t::clear_positions ()
}
void
-hb_buffer_t::swap_buffers ()
+hb_buffer_t::sync ()
{
assert (have_output);
@@ -494,33 +573,6 @@ done:
}
void
-hb_buffer_t::unsafe_to_break_impl (unsigned int start, unsigned int end)
-{
- unsigned int cluster = UINT_MAX;
- cluster = _infos_find_min_cluster (info, start, end, cluster);
- _unsafe_to_break_set_mask (info, start, end, cluster);
-}
-void
-hb_buffer_t::unsafe_to_break_from_outbuffer (unsigned int start, unsigned int end)
-{
- if (!have_output)
- {
- unsafe_to_break_impl (start, end);
- return;
- }
-
- assert (start <= out_len);
- assert (idx <= end);
-
- unsigned int cluster = UINT_MAX;
- cluster = _infos_find_min_cluster (out_info, start, out_len, cluster);
- cluster = _infos_find_min_cluster (info, idx, end, cluster);
-
- _unsafe_to_break_set_mask (out_info, start, out_len, cluster);
- _unsafe_to_break_set_mask (info, idx, end, cluster);
-}
-
-void
hb_buffer_t::guess_segment_properties ()
{
assert_unicode ();
@@ -565,12 +617,11 @@ DEFINE_NULL_INSTANCE (hb_buffer_t) =
HB_BUFFER_REPLACEMENT_CODEPOINT_DEFAULT,
0, /* invisible */
0, /* not_found */
- HB_BUFFER_SCRATCH_FLAG_DEFAULT,
- HB_BUFFER_MAX_LEN_DEFAULT,
- HB_BUFFER_MAX_OPS_DEFAULT,
+
HB_BUFFER_CONTENT_TYPE_INVALID,
HB_SEGMENT_PROPERTIES_DEFAULT,
+
false, /* successful */
false, /* have_output */
true /* have_positions */
@@ -610,6 +661,46 @@ hb_buffer_create ()
}
/**
+ * hb_buffer_create_similar:
+ * @src: An #hb_buffer_t
+ *
+ * Creates a new #hb_buffer_t, similar to hb_buffer_create(). The only
+ * difference is that the buffer is configured similarly to @src.
+ *
+ * Return value: (transfer full):
+ * A newly allocated #hb_buffer_t, similar to hb_buffer_create().
+ *
+ * Since: 3.3.0
+ **/
+hb_buffer_t *
+hb_buffer_create_similar (const hb_buffer_t *src)
+{
+ hb_buffer_t *buffer = hb_buffer_create ();
+
+ buffer->similar (*src);
+
+ return buffer;
+}
+
+/**
+ * hb_buffer_reset:
+ * @buffer: An #hb_buffer_t
+ *
+ * Resets the buffer to its initial status, as if it was just newly created
+ * with hb_buffer_create().
+ *
+ * Since: 0.9.2
+ **/
+void
+hb_buffer_reset (hb_buffer_t *buffer)
+{
+ if (unlikely (hb_object_is_immutable (buffer)))
+ return;
+
+ buffer->reset ();
+}
+
+/**
* hb_buffer_get_empty:
*
* Fetches an empty #hb_buffer_t.
@@ -1157,24 +1248,6 @@ hb_buffer_get_not_found_glyph (hb_buffer_t *buffer)
/**
- * hb_buffer_reset:
- * @buffer: An #hb_buffer_t
- *
- * Resets the buffer to its initial status, as if it was just newly created
- * with hb_buffer_create().
- *
- * Since: 0.9.2
- **/
-void
-hb_buffer_reset (hb_buffer_t *buffer)
-{
- if (unlikely (hb_object_is_immutable (buffer)))
- return;
-
- buffer->reset ();
-}
-
-/**
* hb_buffer_clear_contents:
* @buffer: An #hb_buffer_t
*
@@ -1749,6 +1822,8 @@ hb_buffer_append (hb_buffer_t *buffer,
if (!buffer->have_positions && source->have_positions)
buffer->clear_positions ();
+ hb_segment_properties_overlay (&buffer->props, &source->props);
+
memcpy (buffer->info + orig_len, source->info + start, (end - start) * sizeof (buffer->info[0]));
if (buffer->have_positions)
memcpy (buffer->pos + orig_len, source->pos + start, (end - start) * sizeof (buffer->pos[0]));
diff --git a/thirdparty/harfbuzz/src/hb-buffer.h b/thirdparty/harfbuzz/src/hb-buffer.h
index a183cb9d4a..9fbd7b1ec3 100644
--- a/thirdparty/harfbuzz/src/hb-buffer.h
+++ b/thirdparty/harfbuzz/src/hb-buffer.h
@@ -76,18 +76,68 @@ typedef struct hb_glyph_info_t {
* @HB_GLYPH_FLAG_UNSAFE_TO_BREAK: Indicates that if input text is broken at the
* beginning of the cluster this glyph is part of,
* then both sides need to be re-shaped, as the
- * result might be different. On the flip side,
- * it means that when this flag is not present,
- * then it's safe to break the glyph-run at the
- * beginning of this cluster, and the two sides
- * represent the exact same result one would get
- * if breaking input text at the beginning of
- * this cluster and shaping the two sides
- * separately. This can be used to optimize
- * paragraph layout, by avoiding re-shaping
- * of each line after line-breaking, or limiting
- * the reshaping to a small piece around the
- * breaking point only.
+ * result might be different.
+ * On the flip side, it means that when this
+ * flag is not present, then it is safe to break
+ * the glyph-run at the beginning of this
+ * cluster, and the two sides will represent the
+ * exact same result one would get if breaking
+ * input text at the beginning of this cluster
+ * and shaping the two sides separately.
+ * This can be used to optimize paragraph
+ * layout, by avoiding re-shaping of each line
+ * after line-breaking.
+ * @HB_GLYPH_FLAG_UNSAFE_TO_CONCAT: Indicates that if input text is changed on one
+ * side of the beginning of the cluster this glyph
+ * is part of, then the shaping results for the
+ * other side might change.
+ * Note that the absence of this flag will NOT by
+ * itself mean that it IS safe to concat text.
+ * Only two pieces of text both of which clear of
+ * this flag can be concatenated safely.
+ * This can be used to optimize paragraph
+ * layout, by avoiding re-shaping of each line
+ * after line-breaking, by limiting the
+ * reshaping to a small piece around the
+ * breaking positin only, even if the breaking
+ * position carries the
+ * #HB_GLYPH_FLAG_UNSAFE_TO_BREAK or when
+ * hyphenation or other text transformation
+ * happens at line-break position, in the following
+ * way:
+ * 1. Iterate back from the line-break position
+ * until the first cluster start position that is
+ * NOT unsafe-to-concat, 2. shape the segment from
+ * there till the end of line, 3. check whether the
+ * resulting glyph-run also is clear of the
+ * unsafe-to-concat at its start-of-text position;
+ * if it is, just splice it into place and the line
+ * is shaped; If not, move on to a position further
+ * back that is clear of unsafe-to-concat and retry
+ * from there, and repeat.
+ * At the start of next line a similar algorithm can
+ * be implemented. That is: 1. Iterate forward from
+ * the line-break position untill the first cluster
+ * start position that is NOT unsafe-to-concat, 2.
+ * shape the segment from beginning of the line to
+ * that position, 3. check whether the resulting
+ * glyph-run also is clear of the unsafe-to-concat
+ * at its end-of-text position; if it is, just splice
+ * it into place and the beginning is shaped; If not,
+ * move on to a position further forward that is clear
+ * of unsafe-to-concat and retry up to there, and repeat.
+ * A slight complication will arise in the
+ * implementation of the algorithm above,
+ * because while our buffer API has a way to
+ * return flags for position corresponding to
+ * start-of-text, there is currently no position
+ * corresponding to end-of-text. This limitation
+ * can be alleviated by shaping more text than needed
+ * and looking for unsafe-to-concat flag within text
+ * clusters.
+ * The #HB_GLYPH_FLAG_UNSAFE_TO_BREAK flag will
+ * always imply this flag.
+ * Since: 3.3.0
* @HB_GLYPH_FLAG_DEFINED: All the currently defined flags.
*
* Flags for #hb_glyph_info_t.
@@ -96,8 +146,9 @@ typedef struct hb_glyph_info_t {
*/
typedef enum { /*< flags >*/
HB_GLYPH_FLAG_UNSAFE_TO_BREAK = 0x00000001,
+ HB_GLYPH_FLAG_UNSAFE_TO_CONCAT = 0x00000002,
- HB_GLYPH_FLAG_DEFINED = 0x00000001 /* OR of all defined flags */
+ HB_GLYPH_FLAG_DEFINED = 0x00000003 /* OR of all defined flags */
} hb_glyph_flags_t;
HB_EXTERN hb_glyph_flags_t
@@ -170,6 +221,9 @@ hb_segment_properties_equal (const hb_segment_properties_t *a,
HB_EXTERN unsigned int
hb_segment_properties_hash (const hb_segment_properties_t *p);
+HB_EXTERN void
+hb_segment_properties_overlay (hb_segment_properties_t *p,
+ const hb_segment_properties_t *src);
/**
@@ -185,6 +239,13 @@ HB_EXTERN hb_buffer_t *
hb_buffer_create (void);
HB_EXTERN hb_buffer_t *
+hb_buffer_create_similar (const hb_buffer_t *src);
+
+HB_EXTERN void
+hb_buffer_reset (hb_buffer_t *buffer);
+
+
+HB_EXTERN hb_buffer_t *
hb_buffer_get_empty (void);
HB_EXTERN hb_buffer_t *
@@ -391,8 +452,9 @@ HB_EXTERN hb_codepoint_t
hb_buffer_get_not_found_glyph (hb_buffer_t *buffer);
-HB_EXTERN void
-hb_buffer_reset (hb_buffer_t *buffer);
+/*
+ * Content API.
+ */
HB_EXTERN void
hb_buffer_clear_contents (hb_buffer_t *buffer);
diff --git a/thirdparty/harfbuzz/src/hb-buffer.hh b/thirdparty/harfbuzz/src/hb-buffer.hh
index 0f8140f1b3..adf4aa2b6f 100644
--- a/thirdparty/harfbuzz/src/hb-buffer.hh
+++ b/thirdparty/harfbuzz/src/hb-buffer.hh
@@ -67,8 +67,8 @@ enum hb_buffer_scratch_flags_t {
HB_BUFFER_SCRATCH_FLAG_HAS_DEFAULT_IGNORABLES = 0x00000002u,
HB_BUFFER_SCRATCH_FLAG_HAS_SPACE_FALLBACK = 0x00000004u,
HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_ATTACHMENT = 0x00000008u,
- HB_BUFFER_SCRATCH_FLAG_HAS_UNSAFE_TO_BREAK = 0x00000010u,
- HB_BUFFER_SCRATCH_FLAG_HAS_CGJ = 0x00000020u,
+ HB_BUFFER_SCRATCH_FLAG_HAS_CGJ = 0x00000010u,
+ HB_BUFFER_SCRATCH_FLAG_HAS_GLYPH_FLAGS = 0x00000020u,
/* Reserved for complex shapers' internal use. */
HB_BUFFER_SCRATCH_FLAG_COMPLEX0 = 0x01000000u,
@@ -87,18 +87,21 @@ struct hb_buffer_t
{
hb_object_header_t header;
- /* Information about how the text in the buffer should be treated */
+ /*
+ * Information about how the text in the buffer should be treated.
+ */
+
hb_unicode_funcs_t *unicode; /* Unicode functions */
hb_buffer_flags_t flags; /* BOT / EOT / etc. */
hb_buffer_cluster_level_t cluster_level;
hb_codepoint_t replacement; /* U+FFFD or something else. */
hb_codepoint_t invisible; /* 0 or something else. */
hb_codepoint_t not_found; /* 0 or something else. */
- hb_buffer_scratch_flags_t scratch_flags; /* Have space-fallback, etc. */
- unsigned int max_len; /* Maximum allowed len. */
- int max_ops; /* Maximum allowed operations. */
- /* Buffer contents */
+ /*
+ * Buffer contents
+ */
+
hb_buffer_content_type_t content_type;
hb_segment_properties_t props; /* Script, language, direction */
@@ -115,8 +118,6 @@ struct hb_buffer_t
hb_glyph_info_t *out_info;
hb_glyph_position_t *pos;
- unsigned int serial;
-
/* Text before / after the main buffer contents.
* Always in Unicode, and ordered outward.
* Index 0 is for "pre-context", 1 for "post-context". */
@@ -124,7 +125,25 @@ struct hb_buffer_t
hb_codepoint_t context[2][CONTEXT_LENGTH];
unsigned int context_len[2];
- /* Debugging API */
+
+ /*
+ * Managed by enter / leave
+ */
+
+#ifndef HB_NDEBUG
+ uint8_t allocated_var_bits;
+#endif
+ uint8_t serial;
+ hb_buffer_scratch_flags_t scratch_flags; /* Have space-fallback, etc. */
+ unsigned int max_len; /* Maximum allowed len. */
+ int max_ops; /* Maximum allowed operations. */
+ /* The bits here reflect current allocations of the bytes in glyph_info_t's var1 and var2. */
+
+
+ /*
+ * Messaging callback
+ */
+
#ifndef HB_NO_BUFFER_MESSAGE
hb_buffer_message_func_t message_func;
void *message_data;
@@ -134,11 +153,6 @@ struct hb_buffer_t
static constexpr unsigned message_depth = 0u;
#endif
- /* Internal debugging. */
- /* The bits here reflect current allocations of the bytes in glyph_info_t's var1 and var2. */
-#ifndef HB_NDEBUG
- uint8_t allocated_var_bits;
-#endif
/* Methods */
@@ -190,12 +204,17 @@ struct hb_buffer_t
hb_glyph_info_t &prev () { return out_info[out_len ? out_len - 1 : 0]; }
hb_glyph_info_t prev () const { return out_info[out_len ? out_len - 1 : 0]; }
+ HB_INTERNAL void similar (const hb_buffer_t &src);
HB_INTERNAL void reset ();
HB_INTERNAL void clear ();
+ /* Called around shape() */
+ HB_INTERNAL void enter ();
+ HB_INTERNAL void leave ();
+
unsigned int backtrack_len () const { return have_output ? out_len : idx; }
unsigned int lookahead_len () const { return len - idx; }
- unsigned int next_serial () { return serial++; }
+ uint8_t next_serial () { return ++serial ? serial : ++serial; }
HB_INTERNAL void add (hb_codepoint_t codepoint,
unsigned int cluster);
@@ -252,7 +271,7 @@ struct hb_buffer_t
HB_INTERNAL void guess_segment_properties ();
- HB_INTERNAL void swap_buffers ();
+ HB_INTERNAL void sync ();
HB_INTERNAL void clear_output ();
HB_INTERNAL void clear_positions ();
@@ -366,15 +385,80 @@ struct hb_buffer_t
/* Merge clusters for deleting current glyph, and skip it. */
HB_INTERNAL void delete_glyph ();
- void unsafe_to_break (unsigned int start,
- unsigned int end)
+
+ void set_glyph_flags (hb_mask_t mask,
+ unsigned start = 0,
+ unsigned end = (unsigned) -1,
+ bool interior = false,
+ bool from_out_buffer = false)
{
- if (end - start < 2)
+ end = hb_min (end, len);
+
+ if (interior && !from_out_buffer && end - start < 2)
return;
- unsafe_to_break_impl (start, end);
+
+ scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_GLYPH_FLAGS;
+
+ if (!from_out_buffer || !have_output)
+ {
+ if (!interior)
+ {
+ for (unsigned i = start; i < end; i++)
+ info[i].mask |= mask;
+ }
+ else
+ {
+ unsigned cluster = _infos_find_min_cluster (info, start, end);
+ _infos_set_glyph_flags (info, start, end, cluster, mask);
+ }
+ }
+ else
+ {
+ assert (start <= out_len);
+ assert (idx <= end);
+
+ if (!interior)
+ {
+ for (unsigned i = start; i < out_len; i++)
+ out_info[i].mask |= mask;
+ for (unsigned i = idx; i < end; i++)
+ info[i].mask |= mask;
+ }
+ else
+ {
+ unsigned cluster = _infos_find_min_cluster (info, idx, end);
+ cluster = _infos_find_min_cluster (out_info, start, out_len, cluster);
+
+ _infos_set_glyph_flags (out_info, start, out_len, cluster, mask);
+ _infos_set_glyph_flags (info, idx, end, cluster, mask);
+ }
+ }
+ }
+
+ void unsafe_to_break (unsigned int start = 0, unsigned int end = -1)
+ {
+ set_glyph_flags (HB_GLYPH_FLAG_UNSAFE_TO_BREAK | HB_GLYPH_FLAG_UNSAFE_TO_CONCAT,
+ start, end,
+ true);
+ }
+ void unsafe_to_concat (unsigned int start = 0, unsigned int end = -1)
+ {
+ set_glyph_flags (HB_GLYPH_FLAG_UNSAFE_TO_CONCAT,
+ start, end,
+ true);
+ }
+ void unsafe_to_break_from_outbuffer (unsigned int start = 0, unsigned int end = -1)
+ {
+ set_glyph_flags (HB_GLYPH_FLAG_UNSAFE_TO_BREAK | HB_GLYPH_FLAG_UNSAFE_TO_CONCAT,
+ start, end,
+ true, true);
+ }
+ void unsafe_to_concat_from_outbuffer (unsigned int start = 0, unsigned int end = -1)
+ {
+ set_glyph_flags (HB_GLYPH_FLAG_UNSAFE_TO_CONCAT,
+ start, end,
+ false, true);
}
- HB_INTERNAL void unsafe_to_break_impl (unsigned int start, unsigned int end);
- HB_INTERNAL void unsafe_to_break_from_outbuffer (unsigned int start, unsigned int end);
/* Internal methods */
@@ -465,36 +549,31 @@ struct hb_buffer_t
set_cluster (hb_glyph_info_t &inf, unsigned int cluster, unsigned int mask = 0)
{
if (inf.cluster != cluster)
- {
- if (mask & HB_GLYPH_FLAG_UNSAFE_TO_BREAK)
- inf.mask |= HB_GLYPH_FLAG_UNSAFE_TO_BREAK;
- else
- inf.mask &= ~HB_GLYPH_FLAG_UNSAFE_TO_BREAK;
- }
+ inf.mask = (inf.mask & ~HB_GLYPH_FLAG_DEFINED) | (mask & HB_GLYPH_FLAG_DEFINED);
inf.cluster = cluster;
}
-
+ void
+ _infos_set_glyph_flags (hb_glyph_info_t *infos,
+ unsigned int start, unsigned int end,
+ unsigned int cluster,
+ hb_mask_t mask)
+ {
+ for (unsigned int i = start; i < end; i++)
+ if (cluster != infos[i].cluster)
+ {
+ scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_GLYPH_FLAGS;
+ infos[i].mask |= mask;
+ }
+ }
static unsigned
_infos_find_min_cluster (const hb_glyph_info_t *infos,
unsigned start, unsigned end,
- unsigned cluster)
+ unsigned cluster = UINT_MAX)
{
for (unsigned int i = start; i < end; i++)
cluster = hb_min (cluster, infos[i].cluster);
return cluster;
}
- void
- _unsafe_to_break_set_mask (hb_glyph_info_t *infos,
- unsigned int start, unsigned int end,
- unsigned int cluster)
- {
- for (unsigned int i = start; i < end; i++)
- if (cluster != infos[i].cluster)
- {
- scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_UNSAFE_TO_BREAK;
- infos[i].mask |= HB_GLYPH_FLAG_UNSAFE_TO_BREAK;
- }
- }
void clear_glyph_flags (hb_mask_t mask = 0)
{
diff --git a/thirdparty/harfbuzz/src/hb-cff-interp-common.hh b/thirdparty/harfbuzz/src/hb-cff-interp-common.hh
index c251e2d0ed..641de0eff2 100644
--- a/thirdparty/harfbuzz/src/hb-cff-interp-common.hh
+++ b/thirdparty/harfbuzz/src/hb-cff-interp-common.hh
@@ -217,9 +217,6 @@ inline unsigned int OpCode_Size (op_code_t op) { return Is_OpCode_ESC (op) ? 2:
struct number_t
{
- void init () { set_real (0.0); }
- void fini () {}
-
void set_int (int v) { value = v; }
int to_int () const { return value; }
@@ -245,7 +242,7 @@ struct number_t
}
protected:
- double value;
+ double value = 0.;
};
/* byte string */
@@ -380,10 +377,8 @@ struct cff_stack_t
count = 0;
elements.init ();
elements.resize (kSizeLimit);
- for (unsigned int i = 0; i < elements.length; i++)
- elements[i].init ();
}
- void fini () { elements.fini_deep (); }
+ void fini () { elements.fini (); }
ELEM& operator [] (unsigned int i)
{
@@ -523,9 +518,6 @@ struct arg_stack_t : cff_stack_t<ARG, 513>
/* an operator prefixed by its operands in a byte string */
struct op_str_t
{
- void init () {}
- void fini () {}
-
op_code_t op;
byte_str_t str;
};
@@ -553,7 +545,7 @@ struct parsed_values_t
opStart = 0;
values.init ();
}
- void fini () { values.fini_deep (); }
+ void fini () { values.fini (); }
void add_op (op_code_t op, const byte_str_ref_t& str_ref = byte_str_ref_t ())
{
diff --git a/thirdparty/harfbuzz/src/hb-cff-interp-cs-common.hh b/thirdparty/harfbuzz/src/hb-cff-interp-cs-common.hh
index 52d778ffe2..ef299369b5 100644
--- a/thirdparty/harfbuzz/src/hb-cff-interp-cs-common.hh
+++ b/thirdparty/harfbuzz/src/hb-cff-interp-cs-common.hh
@@ -94,12 +94,6 @@ struct biased_subrs_t
struct point_t
{
- void init ()
- {
- x.init ();
- y.init ();
- }
-
void set_int (int _x, int _y)
{
x.set_int (_x);
@@ -128,7 +122,7 @@ struct cs_interp_env_t : interp_env_t<ARG>
hstem_count = 0;
vstem_count = 0;
hintmask_size = 0;
- pt.init ();
+ pt.set_int (0, 0);
callStack.init ();
globalSubrs.init (globalSubrs_);
localSubrs.init (localSubrs_);
@@ -841,7 +835,6 @@ struct path_procs_t
if (likely (env.argStack.get_count () == 11))
{
point_t d;
- d.init ();
for (unsigned int i = 0; i < 10; i += 2)
d.move (env.eval_arg (i), env.eval_arg (i+1));
diff --git a/thirdparty/harfbuzz/src/hb-cff2-interp-cs.hh b/thirdparty/harfbuzz/src/hb-cff2-interp-cs.hh
index d961566447..766183760e 100644
--- a/thirdparty/harfbuzz/src/hb-cff2-interp-cs.hh
+++ b/thirdparty/harfbuzz/src/hb-cff2-interp-cs.hh
@@ -35,18 +35,6 @@ using namespace OT;
struct blend_arg_t : number_t
{
- void init ()
- {
- number_t::init ();
- deltas.init ();
- }
-
- void fini ()
- {
- number_t::fini ();
- deltas.fini_deep ();
- }
-
void set_int (int v) { reset_blends (); number_t::set_int (v); }
void set_fixed (int32_t v) { reset_blends (); number_t::set_fixed (v); }
void set_real (double v) { reset_blends (); number_t::set_real (v); }
@@ -202,7 +190,7 @@ struct cff2_cs_opset_t : cs_opset_t<blend_arg_t, OPSET, cff2_cs_interp_env_t, PA
switch (op) {
case OpCode_callsubr:
case OpCode_callgsubr:
- /* a subroutine number shoudln't be a blended value */
+ /* a subroutine number shouldn't be a blended value */
if (unlikely (env.argStack.peek ().blending ()))
{
env.set_error ();
diff --git a/thirdparty/harfbuzz/src/hb-common.cc b/thirdparty/harfbuzz/src/hb-common.cc
index 26c8ad0f49..249a8a8010 100644
--- a/thirdparty/harfbuzz/src/hb-common.cc
+++ b/thirdparty/harfbuzz/src/hb-common.cc
@@ -29,10 +29,31 @@
#include "hb.hh"
#include "hb-machinery.hh"
+#if !defined(HB_NO_SETLOCALE) && (!defined(HAVE_NEWLOCALE) || !defined(HAVE_USELOCALE))
+#define HB_NO_SETLOCALE 1
+#endif
+
+#ifndef HB_NO_SETLOCALE
+
#include <locale.h>
+#ifdef HAVE_XLOCALE_H
+#include <xlocale.h> // Needed on BSD/OS X for uselocale
+#endif
+
+#ifdef WIN32
+#define hb_locale_t _locale_t
+#else
+#define hb_locale_t locale_t
+#endif
+#define hb_setlocale setlocale
+#define hb_uselocale uselocale
+
+#else
+
+#define hb_locale_t void *
+#define hb_setlocale(Category, Locale) "C"
+#define hb_uselocale(Locale) ((hb_locale_t) 0)
-#ifdef HB_NO_SETLOCALE
-#define setlocale(Category, Locale) "C"
#endif
/**
@@ -122,7 +143,7 @@ hb_tag_from_string (const char *str, int len)
* @tag: #hb_tag_t to convert
* @buf: (out caller-allocates) (array fixed-size=4) (element-type uint8_t): Converted string
*
- * Converts an #hb_tag_t to a string and returns it in @buf.
+ * Converts an #hb_tag_t to a string and returns it in @buf.
* Strings will be four characters long.
*
* Since: 0.9.5
@@ -151,13 +172,13 @@ const char direction_strings[][4] = {
* @str: (array length=len) (element-type uint8_t): String to convert
* @len: Length of @str, or -1 if it is %NULL-terminated
*
- * Converts a string to an #hb_direction_t.
+ * Converts a string to an #hb_direction_t.
*
* Matching is loose and applies only to the first letter. For
* examples, "LTR" and "left-to-right" will both return #HB_DIRECTION_LTR.
*
* Unmatched strings will return #HB_DIRECTION_INVALID.
- *
+ *
* Return value: The #hb_direction_t matching @str
*
* Since: 0.9.2
@@ -413,7 +434,7 @@ hb_language_get_default ()
hb_language_t language = default_language;
if (unlikely (language == HB_LANGUAGE_INVALID))
{
- language = hb_language_from_string (setlocale (LC_CTYPE, nullptr), -1);
+ language = hb_language_from_string (hb_setlocale (LC_CTYPE, nullptr), -1);
(void) default_language.cmpexch (HB_LANGUAGE_INVALID, language);
}
@@ -1039,6 +1060,47 @@ hb_variation_from_string (const char *str, int len,
return false;
}
+#ifndef HB_NO_SETLOCALE
+
+static inline void free_static_C_locale ();
+
+static struct hb_C_locale_lazy_loader_t : hb_lazy_loader_t<hb_remove_pointer<hb_locale_t>,
+ hb_C_locale_lazy_loader_t>
+{
+ static hb_locale_t create ()
+ {
+ hb_locale_t l = newlocale (LC_ALL_MASK, "C", NULL);
+ if (!l)
+ return l;
+
+ hb_atexit (free_static_C_locale);
+
+ return l;
+ }
+ static void destroy (hb_locale_t l)
+ {
+ freelocale (l);
+ }
+ static hb_locale_t get_null ()
+ {
+ return (hb_locale_t) 0;
+ }
+} static_C_locale;
+
+static inline
+void free_static_C_locale ()
+{
+ static_C_locale.free_instance ();
+}
+
+static hb_locale_t
+get_C_locale ()
+{
+ return static_C_locale.get_unconst ();
+}
+
+#endif
+
/**
* hb_variation_to_string:
* @variation: an #hb_variation_t to convert
@@ -1064,7 +1126,11 @@ hb_variation_to_string (hb_variation_t *variation,
while (len && s[len - 1] == ' ')
len--;
s[len++] = '=';
+
+ hb_locale_t oldlocale HB_UNUSED;
+ oldlocale = hb_uselocale (get_C_locale ());
len += hb_max (0, snprintf (s + len, ARRAY_LENGTH (s) - len, "%g", (double) variation->value));
+ (void) hb_uselocale (oldlocale);
assert (len < ARRAY_LENGTH (s));
len = hb_min (len, size - 1);
diff --git a/thirdparty/harfbuzz/src/hb-coretext.cc b/thirdparty/harfbuzz/src/hb-coretext.cc
index a512f3b8b7..5f383064c4 100644
--- a/thirdparty/harfbuzz/src/hb-coretext.cc
+++ b/thirdparty/harfbuzz/src/hb-coretext.cc
@@ -481,8 +481,8 @@ struct active_feature_t {
a->rec.setting < b->rec.setting ? -1 : a->rec.setting > b->rec.setting ? 1 :
0;
}
- bool operator== (const active_feature_t *f) {
- return cmp (this, f) == 0;
+ bool operator== (const active_feature_t& f) const {
+ return cmp (this, &f) == 0;
}
};
@@ -677,7 +677,7 @@ _hb_coretext_shape (hb_shape_plan_t *shape_plan,
{
active_features.push (event->feature);
} else {
- active_feature_t *feature = active_features.find (&event->feature);
+ active_feature_t *feature = active_features.lsearch (event->feature);
if (feature)
active_features.remove (feature - active_features.arrayZ);
}
@@ -1213,7 +1213,8 @@ resize_and_retry:
}
}
- buffer->clear_glyph_flags (HB_GLYPH_FLAG_UNSAFE_TO_BREAK);
+ buffer->clear_glyph_flags ();
+ buffer->unsafe_to_break ();
#undef FAIL
diff --git a/thirdparty/harfbuzz/src/hb-directwrite.cc b/thirdparty/harfbuzz/src/hb-directwrite.cc
index dea87b8cd0..f177ff31c0 100644
--- a/thirdparty/harfbuzz/src/hb-directwrite.cc
+++ b/thirdparty/harfbuzz/src/hb-directwrite.cc
@@ -762,7 +762,8 @@ retry_getglyphs:
if (isRightToLeft) hb_buffer_reverse (buffer);
- buffer->clear_glyph_flags (HB_GLYPH_FLAG_UNSAFE_TO_BREAK);
+ buffer->clear_glyph_flags ();
+ buffer->unsafe_to_break ();
delete [] clusterMap;
delete [] glyphIndices;
diff --git a/thirdparty/harfbuzz/src/hb-draw.h b/thirdparty/harfbuzz/src/hb-draw.h
index bddc876399..f82cc34842 100644
--- a/thirdparty/harfbuzz/src/hb-draw.h
+++ b/thirdparty/harfbuzz/src/hb-draw.h
@@ -50,7 +50,7 @@ typedef void (*hb_draw_close_path_func_t) (void *user_data);
*
* Glyph draw callbacks.
*
- * _move_to, _line_to and _cubic_to calls are nessecary to be defined but we
+ * _move_to, _line_to and _cubic_to calls are necessary to be defined but we
* translate _quadratic_to calls to _cubic_to if the callback isn't defined.
*
* Since: EXPERIMENTAL
diff --git a/thirdparty/harfbuzz/src/hb-face.cc b/thirdparty/harfbuzz/src/hb-face.cc
index 2c0087370c..5365598636 100644
--- a/thirdparty/harfbuzz/src/hb-face.cc
+++ b/thirdparty/harfbuzz/src/hb-face.cc
@@ -143,7 +143,7 @@ hb_face_create_for_tables (hb_reference_table_func_t reference_table_func,
typedef struct hb_face_for_data_closure_t {
hb_blob_t *blob;
- unsigned int index;
+ uint16_t index;
} hb_face_for_data_closure_t;
static hb_face_for_data_closure_t *
@@ -156,7 +156,7 @@ _hb_face_for_data_closure_create (hb_blob_t *blob, unsigned int index)
return nullptr;
closure->blob = blob;
- closure->index = index;
+ closure->index = (uint16_t) (index & 0xFFFFu);
return closure;
}
@@ -195,9 +195,19 @@ _hb_face_for_data_reference_table (hb_face_t *face HB_UNUSED, hb_tag_t tag, void
* @index: The index of the face within @blob
*
* Constructs a new face object from the specified blob and
- * a face index into that blob. This is used for blobs of
- * file formats such as Dfont and TTC that can contain more
- * than one face.
+ * a face index into that blob.
+ *
+ * The face index is used for blobs of file formats such as TTC and
+ * and DFont that can contain more than one face. Face indices within
+ * such collections are zero-based.
+ *
+ * <note>Note: If the blob font format is not a collection, @index
+ * is ignored. Otherwise, only the lower 16-bits of @index are used.
+ * The unmodified @index can be accessed via hb_face_get_index().</note>
+ *
+ * <note>Note: The high 16-bits of @index, if non-zero, are used by
+ * hb_font_create() to load named-instances in variable fonts. See
+ * hb_font_create() for details.</note>
*
* Return value: (transfer full): The new face object
*
@@ -420,7 +430,8 @@ hb_face_reference_blob (hb_face_t *face)
* Assigns the specified face-index to @face. Fails if the
* face is immutable.
*
- * <note>Note: face indices within a collection are zero-based.</note>
+ * <note>Note: changing the index has no effect on the face itself
+ * This only changes the value returned by hb_face_get_index().</note>
*
* Since: 0.9.2
**/
diff --git a/thirdparty/harfbuzz/src/hb-font.cc b/thirdparty/harfbuzz/src/hb-font.cc
index fa8da96395..350fcac139 100644
--- a/thirdparty/harfbuzz/src/hb-font.cc
+++ b/thirdparty/harfbuzz/src/hb-font.cc
@@ -631,7 +631,7 @@ hb_font_funcs_destroy (hb_font_funcs_t *ffuncs)
* @destroy: (nullable): A callback to call when @data is not needed anymore
* @replace: Whether to replace an existing data with the same key
*
- * Attaches a user-data key/data pair to the specified font-functions structure.
+ * Attaches a user-data key/data pair to the specified font-functions structure.
*
* Return value: %true if success, %false otherwise
*
@@ -821,7 +821,7 @@ hb_font_get_glyph (hb_font_t *font,
* @glyph: (out): The glyph ID retrieved
*
* Fetches the nominal glyph ID for a Unicode code point in the
- * specified font.
+ * specified font.
*
* This version of the function should not be used to fetch glyph IDs
* for code points modified by variation selectors. For variation-selector
@@ -940,7 +940,7 @@ hb_font_get_glyph_v_advance (hb_font_t *font,
* @advance_stride: The stride between successive advances
*
* Fetches the advances for a sequence of glyph IDs in the specified
- * font, for horizontal text segments.
+ * font, for horizontal text segments.
*
* Since: 1.8.6
**/
@@ -964,7 +964,7 @@ hb_font_get_glyph_h_advances (hb_font_t* font,
* @advance_stride: (out): The stride between successive advances
*
* Fetches the advances for a sequence of glyph IDs in the specified
- * font, for vertical text segments.
+ * font, for vertical text segments.
*
* Since: 1.8.6
**/
@@ -1278,7 +1278,7 @@ hb_font_get_glyph_origin_for_direction (hb_font_t *font,
* @font: #hb_font_t to work upon
* @glyph: The glyph ID to query
* @direction: The direction of the text segment
- * @x: (inout): Input = The original X coordinate
+ * @x: (inout): Input = The original X coordinate
* Output = The X coordinate plus the X-coordinate of the origin
* @y: (inout): Input = The original Y coordinate
* Output = The Y coordinate plus the Y-coordinate of the origin
@@ -1306,7 +1306,7 @@ hb_font_add_glyph_origin_for_direction (hb_font_t *font,
* @font: #hb_font_t to work upon
* @glyph: The glyph ID to query
* @direction: The direction of the text segment
- * @x: (inout): Input = The original X coordinate
+ * @x: (inout): Input = The original X coordinate
* Output = The X coordinate minus the X-coordinate of the origin
* @y: (inout): Input = The original Y coordinate
* Output = The Y coordinate minus the Y-coordinate of the origin
@@ -1477,6 +1477,8 @@ DEFINE_NULL_INSTANCE (hb_font_t) =
1000, /* x_scale */
1000, /* y_scale */
+ 0., /* slant */
+ 0., /* slant_xy; */
1<<16, /* x_mult */
1<<16, /* y_mult */
@@ -1521,6 +1523,13 @@ _hb_font_create (hb_face_t *face)
*
* Constructs a new font object from the specified face.
*
+ * <note>Note: If @face's index value (as passed to hb_face_create()
+ * has non-zero top 16-bits, those bits minus one are passed to
+ * hb_font_set_var_named_instance(), effectively loading a named-instance
+ * of a variable font, instead of the default-instance. This allows
+ * specifying which named-instance to load by default when creating the
+ * face.</note>
+ *
* Return value: (transfer full): The new font object
*
* Since: 0.9.2
@@ -1535,6 +1544,11 @@ hb_font_create (hb_face_t *face)
hb_ot_font_set_funcs (font);
#endif
+#ifndef HB_NO_VAR
+ if (face && face->index >> 16)
+ hb_font_set_var_named_instance (font, (face->index >> 16) - 1);
+#endif
+
return font;
}
@@ -1578,6 +1592,7 @@ hb_font_create_sub_font (hb_font_t *parent)
font->x_scale = parent->x_scale;
font->y_scale = parent->y_scale;
+ font->slant = parent->slant;
font->mults_changed ();
font->x_ppem = parent->x_ppem;
font->y_ppem = parent->y_ppem;
@@ -1668,12 +1683,12 @@ hb_font_destroy (hb_font_t *font)
/**
* hb_font_set_user_data: (skip)
* @font: #hb_font_t to work upon
- * @key: The user-data key
+ * @key: The user-data key
* @data: A pointer to the user data
* @destroy: (nullable): A callback to call when @data is not needed anymore
* @replace: Whether to replace an existing data with the same key
*
- * Attaches a user-data key/data pair to the specified font object.
+ * Attaches a user-data key/data pair to the specified font object.
*
* Return value: %true if success, %false otherwise
*
@@ -1875,7 +1890,7 @@ hb_font_set_funcs (hb_font_t *font,
* @font_data: (destroy destroy) (scope notified): Data to attach to @font
* @destroy: (nullable): The function to call when @font_data is not needed anymore
*
- * Replaces the user data attached to a font, updating the font's
+ * Replaces the user data attached to a font, updating the font's
* @destroy callback.
*
* Since: 0.9.2
@@ -1949,7 +1964,7 @@ hb_font_get_scale (hb_font_t *font,
* @x_ppem: Horizontal ppem value to assign
* @y_ppem: Vertical ppem value to assign
*
- * Sets the horizontal and vertical pixels-per-em (ppem) of a font.
+ * Sets the horizontal and vertical pixels-per-em (ppem) of a font.
*
* Since: 0.9.2
**/
@@ -1971,7 +1986,7 @@ hb_font_set_ppem (hb_font_t *font,
* @x_ppem: (out): Horizontal ppem value
* @y_ppem: (out): Vertical ppem value
*
- * Fetches the horizontal and vertical points-per-em (ppem) of a font.
+ * Fetches the horizontal and vertical points-per-em (ppem) of a font.
*
* Since: 0.9.2
**/
@@ -2015,7 +2030,7 @@ hb_font_set_ptem (hb_font_t *font,
*
* Return value: Point size. A value of zero means "not set."
*
- * Since: 0.9.2
+ * Since: 1.6.0
**/
float
hb_font_get_ptem (hb_font_t *font)
@@ -2023,6 +2038,49 @@ hb_font_get_ptem (hb_font_t *font)
return font->ptem;
}
+/**
+ * hb_font_set_synthetic_slant:
+ * @font: #hb_font_t to work upon
+ * @slant: synthetic slant value.
+ *
+ * Sets the "synthetic slant" of a font. By default is zero.
+ * Synthetic slant is the graphical skew that the renderer
+ * applies to the font at rendering time.
+ *
+ * HarfBuzz needs to know this value to adjust shaping results,
+ * metrics, and style values to match the slanted rendering.
+ *
+ * <note>Note: The slant value is a ratio. For example, a
+ * 20% slant would be represented as a 0.2 value.</note>
+ *
+ * Since: 3.3.0
+ **/
+HB_EXTERN void
+hb_font_set_synthetic_slant (hb_font_t *font, float slant)
+{
+ if (hb_object_is_immutable (font))
+ return;
+
+ font->slant = slant;
+ font->mults_changed ();
+}
+
+/**
+ * hb_font_get_synthetic_slant:
+ * @font: #hb_font_t to work upon
+ *
+ * Fetches the "synthetic slant" of a font.
+ *
+ * Return value: Synthetic slant. By default is zero.
+ *
+ * Since: 3.3.0
+ **/
+HB_EXTERN float
+hb_font_get_synthetic_slant (hb_font_t *font)
+{
+ return font->slant;
+}
+
#ifndef HB_NO_VAR
/*
* Variations
@@ -2036,6 +2094,10 @@ hb_font_get_ptem (hb_font_t *font)
*
* Applies a list of font-variation settings to a font.
*
+ * Note that this overrides all existing variations set on @font.
+ * Axes not included in @variations will be effectively set to their
+ * default values.
+ *
* Since: 1.4.2
*/
void
@@ -2091,6 +2153,10 @@ hb_font_set_variations (hb_font_t *font,
* Applies a list of variation coordinates (in design-space units)
* to a font.
*
+ * Note that this overrides all existing variations set on @font.
+ * Axes not included in @coords will be effectively set to their
+ * default values.
+ *
* Since: 1.4.2
*/
void
@@ -2154,6 +2220,10 @@ hb_font_set_var_named_instance (hb_font_t *font,
* Applies a list of variation coordinates (in normalized units)
* to a font.
*
+ * Note that this overrides all existing variations set on @font.
+ * Axes not included in @coords will be effectively set to their
+ * default values.
+ *
* <note>Note: Coordinates should be normalized to 2.14.</note>
*
* Since: 1.4.2
@@ -2196,14 +2266,19 @@ hb_font_set_var_coords_normalized (hb_font_t *font,
/**
* hb_font_get_var_coords_normalized:
* @font: #hb_font_t to work upon
- * @length: Number of coordinates retrieved
+ * @length: (out): Number of coordinates retrieved
*
* Fetches the list of normalized variation coordinates currently
* set on a font.
*
+ * Note that this returned array may only contain values for some
+ * (or none) of the axes; omitted axes effectively have zero values.
+ *
* Return value is valid as long as variation coordinates of the font
* are not modified.
*
+ * Return value: coordinates array
+ *
* Since: 1.4.2
*/
const int *
@@ -2216,18 +2291,24 @@ hb_font_get_var_coords_normalized (hb_font_t *font,
return font->coords;
}
-#ifdef HB_EXPERIMENTAL_API
/**
* hb_font_get_var_coords_design:
* @font: #hb_font_t to work upon
- * @length: (out): number of coordinates
+ * @length: (out): Number of coordinates retrieved
+ *
+ * Fetches the list of variation coordinates (in design-space units) currently
+ * set on a font.
+ *
+ * Note that this returned array may only contain values for some
+ * (or none) of the axes; omitted axes effectively have their default
+ * values.
*
* Return value is valid as long as variation coordinates of the font
* are not modified.
*
* Return value: coordinates array
*
- * Since: EXPERIMENTAL
+ * Since: 3.3.0
*/
const float *
hb_font_get_var_coords_design (hb_font_t *font,
@@ -2239,7 +2320,6 @@ hb_font_get_var_coords_design (hb_font_t *font,
return font->design_coords;
}
#endif
-#endif
#ifndef HB_DISABLE_DEPRECATED
/*
diff --git a/thirdparty/harfbuzz/src/hb-font.h b/thirdparty/harfbuzz/src/hb-font.h
index 15dc126523..a3bbb2e37b 100644
--- a/thirdparty/harfbuzz/src/hb-font.h
+++ b/thirdparty/harfbuzz/src/hb-font.h
@@ -1024,6 +1024,12 @@ HB_EXTERN float
hb_font_get_ptem (hb_font_t *font);
HB_EXTERN void
+hb_font_set_synthetic_slant (hb_font_t *font, float slant);
+
+HB_EXTERN float
+hb_font_get_synthetic_slant (hb_font_t *font);
+
+HB_EXTERN void
hb_font_set_variations (hb_font_t *font,
const hb_variation_t *variations,
unsigned int variations_length);
@@ -1033,11 +1039,9 @@ hb_font_set_var_coords_design (hb_font_t *font,
const float *coords,
unsigned int coords_length);
-#ifdef HB_EXPERIMENTAL_API
HB_EXTERN const float *
hb_font_get_var_coords_design (hb_font_t *font,
unsigned int *length);
-#endif
HB_EXTERN void
hb_font_set_var_coords_normalized (hb_font_t *font,
diff --git a/thirdparty/harfbuzz/src/hb-font.hh b/thirdparty/harfbuzz/src/hb-font.hh
index 1b7f445e8b..0d73589e8c 100644
--- a/thirdparty/harfbuzz/src/hb-font.hh
+++ b/thirdparty/harfbuzz/src/hb-font.hh
@@ -109,6 +109,8 @@ struct hb_font_t
int32_t x_scale;
int32_t y_scale;
+ float slant;
+ float slant_xy;
int64_t x_mult;
int64_t y_mult;
@@ -617,6 +619,7 @@ struct hb_font_t
signed upem = face->get_upem ();
x_mult = ((int64_t) x_scale << 16) / upem;
y_mult = ((int64_t) y_scale << 16) / upem;
+ slant_xy = y_scale ? slant * x_scale / y_scale : 0.f;
}
hb_position_t em_mult (int16_t v, int64_t mult)
diff --git a/thirdparty/harfbuzz/src/hb-graphite2.cc b/thirdparty/harfbuzz/src/hb-graphite2.cc
index 42420ac0b0..63dc18b466 100644
--- a/thirdparty/harfbuzz/src/hb-graphite2.cc
+++ b/thirdparty/harfbuzz/src/hb-graphite2.cc
@@ -439,7 +439,8 @@ _hb_graphite2_shape (hb_shape_plan_t *shape_plan HB_UNUSED,
if (feats) gr_featureval_destroy (feats);
gr_seg_destroy (seg);
- buffer->clear_glyph_flags (HB_GLYPH_FLAG_UNSAFE_TO_BREAK);
+ buffer->clear_glyph_flags ();
+ buffer->unsafe_to_break ();
return true;
}
diff --git a/thirdparty/harfbuzz/src/hb-iter.hh b/thirdparty/harfbuzz/src/hb-iter.hh
index ad2e45e3c5..43a3098f65 100644
--- a/thirdparty/harfbuzz/src/hb-iter.hh
+++ b/thirdparty/harfbuzz/src/hb-iter.hh
@@ -90,8 +90,8 @@ struct hb_iter_t
* it will be returning pointer to temporary rvalue.
* TODO Use a wrapper return type to fix for non-reference type. */
template <typename T = item_t,
- hb_enable_if (hb_is_reference (T))>
- hb_remove_reference<item_t>* operator -> () const { return hb_addressof (**thiz()); }
+ hb_enable_if (std::is_reference<T>::value)>
+ hb_remove_reference<item_t>* operator -> () const { return std::addressof (**thiz()); }
item_t operator * () const { return thiz()->__item__ (); }
item_t operator * () { return thiz()->__item__ (); }
item_t operator [] (unsigned i) const { return thiz()->__item_at__ (i); }
@@ -289,7 +289,7 @@ struct hb_is_source_of
{
private:
template <typename Iter2 = Iter,
- hb_enable_if (hb_is_convertible (typename Iter2::item_t, hb_add_lvalue_reference<hb_add_const<Item>>))>
+ hb_enable_if (hb_is_convertible (typename Iter2::item_t, hb_add_lvalue_reference<const Item>))>
static hb_true_type impl (hb_priority<2>);
template <typename Iter2 = Iter>
static auto impl (hb_priority<1>) -> decltype (hb_declval (Iter2) >> hb_declval (Item &), hb_true_type ());
diff --git a/thirdparty/harfbuzz/src/hb-kern.hh b/thirdparty/harfbuzz/src/hb-kern.hh
index 3f952fe7fc..9ea945caed 100644
--- a/thirdparty/harfbuzz/src/hb-kern.hh
+++ b/thirdparty/harfbuzz/src/hb-kern.hh
@@ -49,6 +49,10 @@ struct hb_kern_machine_t
hb_mask_t kern_mask,
bool scale = true) const
{
+ if (!buffer->message (font, "start kern"))
+ return;
+
+ buffer->unsafe_to_concat ();
OT::hb_ot_apply_context_t c (1, font, buffer);
c.set_lookup_mask (kern_mask);
c.set_lookup_props (OT::LookupFlag::IgnoreMarks);
@@ -67,7 +71,8 @@ struct hb_kern_machine_t
}
skippy_iter.reset (idx, 1);
- if (!skippy_iter.next ())
+ unsigned unsafe_to;
+ if (!skippy_iter.next (&unsafe_to))
{
idx++;
continue;
@@ -125,6 +130,8 @@ struct hb_kern_machine_t
skip:
idx = skippy_iter.idx;
}
+
+ (void) buffer->message (font, "end kern");
}
const Driver &driver;
diff --git a/thirdparty/harfbuzz/src/hb-machinery.hh b/thirdparty/harfbuzz/src/hb-machinery.hh
index 010c2570d7..5046ac1933 100644
--- a/thirdparty/harfbuzz/src/hb-machinery.hh
+++ b/thirdparty/harfbuzz/src/hb-machinery.hh
@@ -244,19 +244,19 @@ struct hb_lazy_loader_t : hb_data_wrapper_t<Data, WheresData>
{
Stored *p = (Stored *) hb_calloc (1, sizeof (Stored));
if (likely (p))
- p->init (data);
+ p = new (p) Stored (data);
return p;
}
static Stored *create ()
{
Stored *p = (Stored *) hb_calloc (1, sizeof (Stored));
if (likely (p))
- p->init ();
+ p = new (p) Stored ();
return p;
}
static void destroy (Stored *p)
{
- p->fini ();
+ p->~Stored ();
hb_free (p);
}
diff --git a/thirdparty/harfbuzz/src/hb-map.hh b/thirdparty/harfbuzz/src/hb-map.hh
index 793dcf22ca..9341637eac 100644
--- a/thirdparty/harfbuzz/src/hb-map.hh
+++ b/thirdparty/harfbuzz/src/hb-map.hh
@@ -37,13 +37,10 @@
template <typename K, typename V,
typename k_invalid_t = K,
typename v_invalid_t = V,
- k_invalid_t kINVALID = hb_is_pointer (K) ? 0 : std::is_signed<K>::value ? hb_int_min (K) : (K) -1,
- v_invalid_t vINVALID = hb_is_pointer (V) ? 0 : std::is_signed<V>::value ? hb_int_min (V) : (V) -1>
+ k_invalid_t kINVALID = std::is_pointer<K>::value ? 0 : std::is_signed<K>::value ? hb_int_min (K) : (K) -1,
+ v_invalid_t vINVALID = std::is_pointer<V>::value ? 0 : std::is_signed<V>::value ? hb_int_min (V) : (V) -1>
struct hb_hashmap_t
{
- static constexpr K INVALID_KEY = kINVALID;
- static constexpr V INVALID_VALUE = vINVALID;
-
hb_hashmap_t () { init (); }
~hb_hashmap_t () { fini (); }
@@ -64,24 +61,40 @@ struct hb_hashmap_t
hb_copy (o, *this);
}
- static_assert (std::is_trivially_copyable<K>::value, "");
- static_assert (std::is_trivially_copyable<V>::value, "");
- static_assert (std::is_trivially_destructible<K>::value, "");
- static_assert (std::is_trivially_destructible<V>::value, "");
-
struct item_t
{
K key;
V value;
uint32_t hash;
- void clear () { key = kINVALID; value = vINVALID; hash = 0; }
+ void clear ()
+ {
+ new (std::addressof (key)) K ();
+ key = hb_coerce<K> (kINVALID);
+ new (std::addressof (value)) V ();
+ value = hb_coerce<V> (vINVALID);
+ hash = 0;
+ }
bool operator == (const K &o) { return hb_deref (key) == hb_deref (o); }
bool operator == (const item_t &o) { return *this == o.key; }
- bool is_unused () const { return key == kINVALID; }
- bool is_tombstone () const { return key != kINVALID && value == vINVALID; }
- bool is_real () const { return key != kINVALID && value != vINVALID; }
+ bool is_unused () const
+ {
+ const K inv = hb_coerce<K> (kINVALID);
+ return key == inv;
+ }
+ bool is_tombstone () const
+ {
+ const K kinv = hb_coerce<K> (kINVALID);
+ const V vinv = hb_coerce<V> (vINVALID);
+ return key != kinv && value == vinv;
+ }
+ bool is_real () const
+ {
+ const K kinv = hb_coerce<K> (kINVALID);
+ const V vinv = hb_coerce<V> (vINVALID);
+ return key != kinv && value != vinv;
+ }
hb_pair_t<K, V> get_pair() const { return hb_pair_t<K, V> (key, value); }
};
@@ -118,8 +131,13 @@ struct hb_hashmap_t
}
void fini_shallow ()
{
- hb_free (items);
- items = nullptr;
+ if (likely (items)) {
+ unsigned size = mask + 1;
+ for (unsigned i = 0; i < size; i++)
+ items[i].~item_t ();
+ hb_free (items);
+ items = nullptr;
+ }
population = occupancy = 0;
}
void fini ()
@@ -163,10 +181,15 @@ struct hb_hashmap_t
/* Insert back old items. */
if (old_items)
for (unsigned int i = 0; i < old_size; i++)
+ {
if (old_items[i].is_real ())
+ {
set_with_hash (old_items[i].key,
old_items[i].hash,
std::move (old_items[i].value));
+ }
+ old_items[i].~item_t ();
+ }
hb_free (old_items);
@@ -178,22 +201,22 @@ struct hb_hashmap_t
V get (K key) const
{
- if (unlikely (!items)) return vINVALID;
+ if (unlikely (!items)) return hb_coerce<V> (vINVALID);
unsigned int i = bucket_for (key);
- return items[i].is_real () && items[i] == key ? items[i].value : vINVALID;
+ return items[i].is_real () && items[i] == key ? items[i].value : hb_coerce<V> (vINVALID);
}
- void del (K key) { set (key, vINVALID); }
+ void del (K key) { set (key, hb_coerce<V> (vINVALID)); }
/* Has interface. */
- static constexpr V SENTINEL = vINVALID;
typedef V value_t;
value_t operator [] (K k) const { return get (k); }
bool has (K k, V *vp = nullptr) const
{
V v = (*this)[k];
if (vp) *vp = v;
- return v != SENTINEL;
+ const V vinv = hb_coerce<V> (vINVALID);
+ return v != vinv;
}
/* Projection. */
V operator () (K k) const { return get (k); }
@@ -248,11 +271,13 @@ struct hb_hashmap_t
bool set_with_hash (K key, uint32_t hash, VV&& value)
{
if (unlikely (!successful)) return false;
- if (unlikely (key == kINVALID)) return true;
+ const K kinv = hb_coerce<K> (kINVALID);
+ if (unlikely (key == kinv)) return true;
if (unlikely ((occupancy + occupancy / 2) >= mask && !resize ())) return false;
unsigned int i = bucket_for_hash (key, hash);
- if (value == vINVALID && items[i].key != key)
+ const V vinv = hb_coerce<V> (vINVALID);
+ if (value == vinv && items[i].key != key)
return true; /* Trying to delete non-existent key. */
if (!items[i].is_unused ())
diff --git a/thirdparty/harfbuzz/src/hb-meta.hh b/thirdparty/harfbuzz/src/hb-meta.hh
index 0ea5774a9f..3fea5d995e 100644
--- a/thirdparty/harfbuzz/src/hb-meta.hh
+++ b/thirdparty/harfbuzz/src/hb-meta.hh
@@ -29,6 +29,7 @@
#include "hb.hh"
+#include <memory>
#include <type_traits>
#include <utility>
@@ -85,30 +86,13 @@ template <> struct hb_priority<0> {};
template <typename T> struct hb_type_identity_t { typedef T type; };
template <typename T> using hb_type_identity = typename hb_type_identity_t<T>::type;
-struct
-{
- template <typename T> constexpr T*
- operator () (T& arg) const
- {
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wcast-align"
- /* https://en.cppreference.com/w/cpp/memory/addressof */
- return reinterpret_cast<T*> (
- &const_cast<char&> (
- reinterpret_cast<const volatile char&> (arg)));
-#pragma GCC diagnostic pop
- }
-}
-HB_FUNCOBJ (hb_addressof);
-
template <typename T> static inline T hb_declval ();
#define hb_declval(T) (hb_declval<T> ())
template <typename T> struct hb_match_const : hb_type_identity_t<T>, hb_false_type {};
template <typename T> struct hb_match_const<const T> : hb_type_identity_t<T>, hb_true_type {};
template <typename T> using hb_remove_const = typename hb_match_const<T>::type;
-template <typename T> using hb_add_const = const T;
-#define hb_is_const(T) hb_match_const<T>::value
+
template <typename T> struct hb_match_reference : hb_type_identity_t<T>, hb_false_type {};
template <typename T> struct hb_match_reference<T &> : hb_type_identity_t<T>, hb_true_type {};
template <typename T> struct hb_match_reference<T &&> : hb_type_identity_t<T>, hb_true_type {};
@@ -119,14 +103,13 @@ template <typename T> using hb_add_lvalue_reference = decltype (_hb_try_add_lval
template <typename T> auto _hb_try_add_rvalue_reference (hb_priority<1>) -> hb_type_identity<T&&>;
template <typename T> auto _hb_try_add_rvalue_reference (hb_priority<0>) -> hb_type_identity<T>;
template <typename T> using hb_add_rvalue_reference = decltype (_hb_try_add_rvalue_reference<T> (hb_prioritize));
-#define hb_is_reference(T) hb_match_reference<T>::value
+
template <typename T> struct hb_match_pointer : hb_type_identity_t<T>, hb_false_type {};
template <typename T> struct hb_match_pointer<T *> : hb_type_identity_t<T>, hb_true_type {};
template <typename T> using hb_remove_pointer = typename hb_match_pointer<T>::type;
template <typename T> auto _hb_try_add_pointer (hb_priority<1>) -> hb_type_identity<hb_remove_reference<T>*>;
template <typename T> auto _hb_try_add_pointer (hb_priority<1>) -> hb_type_identity<T>;
template <typename T> using hb_add_pointer = decltype (_hb_try_add_pointer<T> (hb_prioritize));
-#define hb_is_pointer(T) hb_match_pointer<T>::value
/* TODO Add feature-parity to std::decay. */
@@ -137,8 +120,8 @@ template <typename T> using hb_decay = hb_remove_const<hb_remove_reference<T>>;
template <typename From, typename To>
using hb_is_cr_convertible = hb_bool_constant<
hb_is_same (hb_decay<From>, hb_decay<To>) &&
- (!hb_is_const (From) || hb_is_const (To)) &&
- (!hb_is_reference (To) || hb_is_const (To) || hb_is_reference (To))
+ (!std::is_const<From>::value || std::is_const<To>::value) &&
+ (!std::is_reference<To>::value || std::is_const<To>::value || std::is_reference<To>::value)
>;
#define hb_is_cr_convertible(From,To) hb_is_cr_convertible<From, To>::value
@@ -153,16 +136,6 @@ struct
}
HB_FUNCOBJ (hb_deref);
-struct
-{
- template <typename T> constexpr auto
- operator () (T&& v) const HB_AUTO_RETURN (std::forward<T> (v))
-
- template <typename T> constexpr auto
- operator () (T& v) const HB_AUTO_RETURN (hb_addressof (v))
-}
-HB_FUNCOBJ (hb_ref);
-
template <typename T>
struct hb_reference_wrapper
{
@@ -176,7 +149,7 @@ struct hb_reference_wrapper
template <typename T>
struct hb_reference_wrapper<T&>
{
- hb_reference_wrapper (T& v) : v (hb_addressof (v)) {}
+ hb_reference_wrapper (T& v) : v (std::addressof (v)) {}
bool operator == (const hb_reference_wrapper& o) const { return v == o.v; }
bool operator != (const hb_reference_wrapper& o) const { return v != o.v; }
operator T& () const { return *v; }
diff --git a/thirdparty/harfbuzz/src/hb-ms-feature-ranges.cc b/thirdparty/harfbuzz/src/hb-ms-feature-ranges.cc
deleted file mode 100644
index 6d09b252d8..0000000000
--- a/thirdparty/harfbuzz/src/hb-ms-feature-ranges.cc
+++ /dev/null
@@ -1,177 +0,0 @@
-/*
- * Copyright © 2011,2012,2013 Google, Inc.
- * Copyright © 2021 Khaled Hosny
- *
- * This is part of HarfBuzz, a text shaping library.
- *
- * Permission is hereby granted, without written agreement and without
- * license or royalty fees, to use, copy, modify, and distribute this
- * software and its documentation for any purpose, provided that the
- * above copyright notice and the following two paragraphs appear in
- * all copies of this software.
- *
- * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
- * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
- * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
- * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
- * DAMAGE.
- *
- * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
- * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
- * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
- * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
- *
- * Google Author(s): Behdad Esfahbod
- */
-
-#include "hb-ms-feature-ranges.hh"
-
-bool
-hb_ms_setup_features (const hb_feature_t *features,
- unsigned int num_features,
- hb_vector_t<hb_ms_feature_t> &feature_records, /* OUT */
- hb_vector_t<hb_ms_range_record_t> &range_records /* OUT */)
-{
- feature_records.shrink(0);
- range_records.shrink(0);
-
- /* Sort features by start/end events. */
- hb_vector_t<hb_ms_feature_event_t> feature_events;
- for (unsigned int i = 0; i < num_features; i++)
- {
- hb_ms_active_feature_t feature;
- feature.fea.tag_le = hb_uint32_swap (features[i].tag);
- feature.fea.value = features[i].value;
- feature.order = i;
-
- hb_ms_feature_event_t *event;
-
- event = feature_events.push ();
- event->index = features[i].start;
- event->start = true;
- event->feature = feature;
-
- event = feature_events.push ();
- event->index = features[i].end;
- event->start = false;
- event->feature = feature;
- }
- feature_events.qsort ();
- /* Add a strategic final event. */
- {
- hb_ms_active_feature_t feature;
- feature.fea.tag_le = 0;
- feature.fea.value = 0;
- feature.order = num_features + 1;
-
- auto *event = feature_events.push ();
- event->index = 0; /* This value does magic. */
- event->start = false;
- event->feature = feature;
- }
-
- /* Scan events and save features for each range. */
- hb_vector_t<hb_ms_active_feature_t> active_features;
- unsigned int last_index = 0;
- for (unsigned int i = 0; i < feature_events.length; i++)
- {
- auto *event = &feature_events[i];
-
- if (event->index != last_index)
- {
- /* Save a snapshot of active features and the range. */
- auto *range = range_records.push ();
- auto offset = feature_records.length;
-
- active_features.qsort ();
- for (unsigned int j = 0; j < active_features.length; j++)
- {
- if (!j || active_features[j].fea.tag_le != feature_records[feature_records.length - 1].tag_le)
- {
- feature_records.push (active_features[j].fea);
- }
- else
- {
- /* Overrides value for existing feature. */
- feature_records[feature_records.length - 1].value = active_features[j].fea.value;
- }
- }
-
- /* Will convert to pointer after all is ready, since feature_records.array
- * may move as we grow it. */
- range->features.features = reinterpret_cast<hb_ms_feature_t *> (offset);
- range->features.num_features = feature_records.length - offset;
- range->index_first = last_index;
- range->index_last = event->index - 1;
-
- last_index = event->index;
- }
-
- if (event->start)
- {
- active_features.push (event->feature);
- }
- else
- {
- auto *feature = active_features.find (&event->feature);
- if (feature)
- active_features.remove (feature - active_features.arrayZ);
- }
- }
-
- if (!range_records.length) /* No active feature found. */
- num_features = 0;
-
- /* Fixup the pointers. */
- for (unsigned int i = 0; i < range_records.length; i++)
- {
- auto *range = &range_records[i];
- range->features.features = (hb_ms_feature_t *) feature_records + reinterpret_cast<uintptr_t> (range->features.features);
- }
-
- return !!num_features;
-}
-
-void
-hb_ms_make_feature_ranges (hb_vector_t<hb_ms_feature_t> &feature_records,
- hb_vector_t<hb_ms_range_record_t> &range_records,
- unsigned int chars_offset,
- unsigned int chars_len,
- uint16_t *log_clusters,
- hb_vector_t<hb_ms_features_t*> &range_features, /* OUT */
- hb_vector_t<uint32_t> &range_counts /* OUT */)
-{
- range_features.shrink (0);
- range_counts.shrink (0);
-
- auto *last_range = &range_records[0];
- for (unsigned int i = chars_offset; i < chars_len; i++)
- {
- auto *range = last_range;
- while (log_clusters[i] < range->index_first)
- range--;
- while (log_clusters[i] > range->index_last)
- range++;
- if (!range_features.length ||
- &range->features != range_features[range_features.length - 1])
- {
- auto **features = range_features.push ();
- auto *c = range_counts.push ();
- if (unlikely (!features || !c))
- {
- range_features.shrink (0);
- range_counts.shrink (0);
- break;
- }
- *features = &range->features;
- *c = 1;
- }
- else
- {
- range_counts[range_counts.length - 1]++;
- }
-
- last_range = range;
- }
-}
diff --git a/thirdparty/harfbuzz/src/hb-ms-feature-ranges.hh b/thirdparty/harfbuzz/src/hb-ms-feature-ranges.hh
index 401d1e1d97..d40fdeaa82 100644
--- a/thirdparty/harfbuzz/src/hb-ms-feature-ranges.hh
+++ b/thirdparty/harfbuzz/src/hb-ms-feature-ranges.hh
@@ -52,8 +52,8 @@ struct hb_ms_active_feature_t {
a->fea.value < b->fea.value ? -1 : a->fea.value > b->fea.value ? 1 :
0;
}
- bool operator== (const hb_ms_active_feature_t *f)
- { return cmp (this, f) == 0; }
+ bool operator== (const hb_ms_active_feature_t& f) const
+ { return cmp (this, &f) == 0; }
};
struct hb_ms_feature_event_t {
@@ -77,20 +77,153 @@ struct hb_ms_range_record_t {
unsigned int index_last; /* == end - 1 */
};
-HB_INTERNAL bool
+static inline bool
hb_ms_setup_features (const hb_feature_t *features,
unsigned int num_features,
hb_vector_t<hb_ms_feature_t> &feature_records, /* OUT */
- hb_vector_t<hb_ms_range_record_t> &range_records /* OUT */);
+ hb_vector_t<hb_ms_range_record_t> &range_records /* OUT */)
+{
+ feature_records.shrink(0);
+ range_records.shrink(0);
+ /* Sort features by start/end events. */
+ hb_vector_t<hb_ms_feature_event_t> feature_events;
+ for (unsigned int i = 0; i < num_features; i++)
+ {
+ hb_ms_active_feature_t feature;
+ feature.fea.tag_le = hb_uint32_swap (features[i].tag);
+ feature.fea.value = features[i].value;
+ feature.order = i;
+
+ hb_ms_feature_event_t *event;
+
+ event = feature_events.push ();
+ event->index = features[i].start;
+ event->start = true;
+ event->feature = feature;
+
+ event = feature_events.push ();
+ event->index = features[i].end;
+ event->start = false;
+ event->feature = feature;
+ }
+ feature_events.qsort ();
+ /* Add a strategic final event. */
+ {
+ hb_ms_active_feature_t feature;
+ feature.fea.tag_le = 0;
+ feature.fea.value = 0;
+ feature.order = num_features + 1;
+
+ auto *event = feature_events.push ();
+ event->index = 0; /* This value does magic. */
+ event->start = false;
+ event->feature = feature;
+ }
+
+ /* Scan events and save features for each range. */
+ hb_vector_t<hb_ms_active_feature_t> active_features;
+ unsigned int last_index = 0;
+ for (unsigned int i = 0; i < feature_events.length; i++)
+ {
+ auto *event = &feature_events[i];
+
+ if (event->index != last_index)
+ {
+ /* Save a snapshot of active features and the range. */
+ auto *range = range_records.push ();
+ auto offset = feature_records.length;
+
+ active_features.qsort ();
+ for (unsigned int j = 0; j < active_features.length; j++)
+ {
+ if (!j || active_features[j].fea.tag_le != feature_records[feature_records.length - 1].tag_le)
+ {
+ feature_records.push (active_features[j].fea);
+ }
+ else
+ {
+ /* Overrides value for existing feature. */
+ feature_records[feature_records.length - 1].value = active_features[j].fea.value;
+ }
+ }
+
+ /* Will convert to pointer after all is ready, since feature_records.array
+ * may move as we grow it. */
+ range->features.features = reinterpret_cast<hb_ms_feature_t *> (offset);
+ range->features.num_features = feature_records.length - offset;
+ range->index_first = last_index;
+ range->index_last = event->index - 1;
-HB_INTERNAL void
+ last_index = event->index;
+ }
+
+ if (event->start)
+ {
+ active_features.push (event->feature);
+ }
+ else
+ {
+ auto *feature = active_features.lsearch (event->feature);
+ if (feature)
+ active_features.remove (feature - active_features.arrayZ);
+ }
+ }
+
+ if (!range_records.length) /* No active feature found. */
+ num_features = 0;
+
+ /* Fixup the pointers. */
+ for (unsigned int i = 0; i < range_records.length; i++)
+ {
+ auto *range = &range_records[i];
+ range->features.features = (hb_ms_feature_t *) feature_records + reinterpret_cast<uintptr_t> (range->features.features);
+ }
+
+ return !!num_features;
+}
+
+static inline void
hb_ms_make_feature_ranges (hb_vector_t<hb_ms_feature_t> &feature_records,
hb_vector_t<hb_ms_range_record_t> &range_records,
unsigned int chars_offset,
unsigned int chars_len,
uint16_t *log_clusters,
hb_vector_t<hb_ms_features_t*> &range_features, /* OUT */
- hb_vector_t<uint32_t> &range_counts /* OUT */);
+ hb_vector_t<uint32_t> &range_counts /* OUT */)
+{
+ range_features.shrink (0);
+ range_counts.shrink (0);
+
+ auto *last_range = &range_records[0];
+ for (unsigned int i = chars_offset; i < chars_len; i++)
+ {
+ auto *range = last_range;
+ while (log_clusters[i] < range->index_first)
+ range--;
+ while (log_clusters[i] > range->index_last)
+ range++;
+ if (!range_features.length ||
+ &range->features != range_features[range_features.length - 1])
+ {
+ auto **features = range_features.push ();
+ auto *c = range_counts.push ();
+ if (unlikely (!features || !c))
+ {
+ range_features.shrink (0);
+ range_counts.shrink (0);
+ break;
+ }
+ *features = &range->features;
+ *c = 1;
+ }
+ else
+ {
+ range_counts[range_counts.length - 1]++;
+ }
+
+ last_range = range;
+ }
+}
#endif /* HB_MS_FEATURE_RANGES_HH */
diff --git a/thirdparty/harfbuzz/src/hb-object.hh b/thirdparty/harfbuzz/src/hb-object.hh
index 0e15cb12c4..4b5bc32ade 100644
--- a/thirdparty/harfbuzz/src/hb-object.hh
+++ b/thirdparty/harfbuzz/src/hb-object.hh
@@ -53,7 +53,7 @@ struct hb_lockable_set_t
item_t *replace_or_insert (T v, lock_t &l, bool replace)
{
l.lock ();
- item_t *item = items.find (v);
+ item_t *item = items.lsearch (v);
if (item) {
if (replace) {
item_t old = *item;
@@ -76,7 +76,7 @@ struct hb_lockable_set_t
void remove (T v, lock_t &l)
{
l.lock ();
- item_t *item = items.find (v);
+ item_t *item = items.lsearch (v);
if (item)
{
item_t old = *item;
@@ -93,7 +93,7 @@ struct hb_lockable_set_t
bool find (T v, item_t *i, lock_t &l)
{
l.lock ();
- item_t *item = items.find (v);
+ item_t *item = items.lsearch (v);
if (item)
*i = *item;
l.unlock ();
diff --git a/thirdparty/harfbuzz/src/hb-ot-cff-common.hh b/thirdparty/harfbuzz/src/hb-ot-cff-common.hh
index 180c87cb89..c102c15173 100644
--- a/thirdparty/harfbuzz/src/hb-ot-cff-common.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-cff-common.hh
@@ -68,8 +68,6 @@ struct code_pair_t
typedef hb_vector_t<unsigned char> str_buff_t;
struct str_buff_vec_t : hb_vector_t<str_buff_t>
{
- void fini () { SUPER::fini_deep (); }
-
unsigned int total_size () const
{
unsigned int size = 0;
diff --git a/thirdparty/harfbuzz/src/hb-ot-cff1-table.hh b/thirdparty/harfbuzz/src/hb-ot-cff1-table.hh
index 5dd183e3a0..6fb59315c9 100644
--- a/thirdparty/harfbuzz/src/hb-ot-cff1-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-cff1-table.hh
@@ -1144,8 +1144,8 @@ struct cff1
{
sc.end_processing ();
topDict.fini ();
- fontDicts.fini_deep ();
- privateDicts.fini_deep ();
+ fontDicts.fini ();
+ privateDicts.fini ();
hb_blob_destroy (blob);
blob = nullptr;
}
@@ -1245,32 +1245,32 @@ struct cff1
}
protected:
- hb_blob_t *blob;
+ hb_blob_t *blob = nullptr;
hb_sanitize_context_t sc;
public:
- const Encoding *encoding;
- const Charset *charset;
- const CFF1NameIndex *nameIndex;
- const CFF1TopDictIndex *topDictIndex;
- const CFF1StringIndex *stringIndex;
- const CFF1Subrs *globalSubrs;
- const CFF1CharStrings *charStrings;
- const CFF1FDArray *fdArray;
- const CFF1FDSelect *fdSelect;
- unsigned int fdCount;
+ const Encoding *encoding = nullptr;
+ const Charset *charset = nullptr;
+ const CFF1NameIndex *nameIndex = nullptr;
+ const CFF1TopDictIndex *topDictIndex = nullptr;
+ const CFF1StringIndex *stringIndex = nullptr;
+ const CFF1Subrs *globalSubrs = nullptr;
+ const CFF1CharStrings *charStrings = nullptr;
+ const CFF1FDArray *fdArray = nullptr;
+ const CFF1FDSelect *fdSelect = nullptr;
+ unsigned int fdCount = 0;
cff1_top_dict_values_t topDict;
hb_vector_t<cff1_font_dict_values_t>
fontDicts;
hb_vector_t<PRIVDICTVAL> privateDicts;
- unsigned int num_glyphs;
+ unsigned int num_glyphs = 0;
};
struct accelerator_t : accelerator_templ_t<cff1_private_dict_opset_t, cff1_private_dict_values_t>
{
- void init (hb_face_t *face)
+ accelerator_t (hb_face_t *face)
{
SUPER::init (face);
@@ -1295,8 +1295,7 @@ struct cff1
}
glyph_names.qsort ();
}
-
- void fini ()
+ ~accelerator_t ()
{
glyph_names.fini ();
@@ -1398,7 +1397,10 @@ struct cff1
DEFINE_SIZE_STATIC (4);
};
-struct cff1_accelerator_t : cff1::accelerator_t {};
+struct cff1_accelerator_t : cff1::accelerator_t {
+ cff1_accelerator_t (hb_face_t *face) : cff1::accelerator_t (face) {}
+};
+
} /* namespace OT */
#endif /* HB_OT_CFF1_TABLE_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-cff2-table.hh b/thirdparty/harfbuzz/src/hb-ot-cff2-table.hh
index 829217feaa..6e1b01c8fe 100644
--- a/thirdparty/harfbuzz/src/hb-ot-cff2-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-cff2-table.hh
@@ -397,7 +397,7 @@ struct cff2
template <typename PRIVOPSET, typename PRIVDICTVAL>
struct accelerator_templ_t
{
- void init (hb_face_t *face)
+ accelerator_templ_t (hb_face_t *face)
{
topDict.init ();
fontDicts.init ();
@@ -412,15 +412,15 @@ struct cff2
const OT::cff2 *cff2 = this->blob->template as<OT::cff2> ();
if (cff2 == &Null (OT::cff2))
- { fini (); return; }
+ goto fail;
{ /* parse top dict */
byte_str_t topDictStr (cff2 + cff2->topDict, cff2->topDictSize);
- if (unlikely (!topDictStr.sanitize (&sc))) { fini (); return; }
+ if (unlikely (!topDictStr.sanitize (&sc))) goto fail;
cff2_top_dict_interpreter_t top_interp;
top_interp.env.init (topDictStr);
topDict.init ();
- if (unlikely (!top_interp.interpret (topDict))) { fini (); return; }
+ if (unlikely (!top_interp.interpret (topDict))) goto fail;
}
globalSubrs = &StructAtOffset<CFF2Subrs> (cff2, cff2->topDict + cff2->topDictSize);
@@ -434,49 +434,55 @@ struct cff2
(globalSubrs == &Null (CFF2Subrs)) || unlikely (!globalSubrs->sanitize (&sc)) ||
(fdArray == &Null (CFF2FDArray)) || unlikely (!fdArray->sanitize (&sc)) ||
(((fdSelect != &Null (CFF2FDSelect)) && unlikely (!fdSelect->sanitize (&sc, fdArray->count)))))
- { fini (); return; }
+ goto fail;
num_glyphs = charStrings->count;
if (num_glyphs != sc.get_num_glyphs ())
- { fini (); return; }
+ goto fail;
fdCount = fdArray->count;
if (!privateDicts.resize (fdCount))
- { fini (); return; }
+ goto fail;
/* parse font dicts and gather private dicts */
for (unsigned int i = 0; i < fdCount; i++)
{
const byte_str_t fontDictStr = (*fdArray)[i];
- if (unlikely (!fontDictStr.sanitize (&sc))) { fini (); return; }
+ if (unlikely (!fontDictStr.sanitize (&sc))) goto fail;
cff2_font_dict_values_t *font;
cff2_font_dict_interpreter_t font_interp;
font_interp.env.init (fontDictStr);
font = fontDicts.push ();
- if (unlikely (font == &Crap (cff2_font_dict_values_t))) { fini (); return; }
+ if (unlikely (font == &Crap (cff2_font_dict_values_t))) goto fail;
font->init ();
- if (unlikely (!font_interp.interpret (*font))) { fini (); return; }
+ if (unlikely (!font_interp.interpret (*font))) goto fail;
const byte_str_t privDictStr (StructAtOffsetOrNull<UnsizedByteStr> (cff2, font->privateDictInfo.offset), font->privateDictInfo.size);
- if (unlikely (!privDictStr.sanitize (&sc))) { fini (); return; }
+ if (unlikely (!privDictStr.sanitize (&sc))) goto fail;
dict_interpreter_t<PRIVOPSET, PRIVDICTVAL, cff2_priv_dict_interp_env_t> priv_interp;
priv_interp.env.init(privDictStr);
privateDicts[i].init ();
- if (unlikely (!priv_interp.interpret (privateDicts[i]))) { fini (); return; }
+ if (unlikely (!priv_interp.interpret (privateDicts[i]))) goto fail;
privateDicts[i].localSubrs = &StructAtOffsetOrNull<CFF2Subrs> (&privDictStr[0], privateDicts[i].subrsOffset);
if (privateDicts[i].localSubrs != &Null (CFF2Subrs) &&
unlikely (!privateDicts[i].localSubrs->sanitize (&sc)))
- { fini (); return; }
+ goto fail;
}
- }
- void fini ()
+
+ return;
+
+ fail:
+ _fini ();
+ }
+ ~accelerator_templ_t () { _fini (); }
+ void _fini ()
{
sc.end_processing ();
topDict.fini ();
- fontDicts.fini_deep ();
- privateDicts.fini_deep ();
+ fontDicts.fini ();
+ privateDicts.fini ();
hb_blob_destroy (blob);
blob = nullptr;
}
@@ -484,26 +490,28 @@ struct cff2
bool is_valid () const { return blob; }
protected:
- hb_blob_t *blob;
+ hb_blob_t *blob = nullptr;
hb_sanitize_context_t sc;
public:
cff2_top_dict_values_t topDict;
- const CFF2Subrs *globalSubrs;
- const CFF2VariationStore *varStore;
- const CFF2CharStrings *charStrings;
- const CFF2FDArray *fdArray;
- const CFF2FDSelect *fdSelect;
- unsigned int fdCount;
+ const CFF2Subrs *globalSubrs = nullptr;
+ const CFF2VariationStore *varStore = nullptr;
+ const CFF2CharStrings *charStrings = nullptr;
+ const CFF2FDArray *fdArray = nullptr;
+ const CFF2FDSelect *fdSelect = nullptr;
+ unsigned int fdCount = 0;
hb_vector_t<cff2_font_dict_values_t> fontDicts;
hb_vector_t<PRIVDICTVAL> privateDicts;
- unsigned int num_glyphs;
+ unsigned int num_glyphs = 0;
};
struct accelerator_t : accelerator_templ_t<cff2_private_dict_opset_t, cff2_private_dict_values_t>
{
+ accelerator_t (hb_face_t *face) : accelerator_templ_t (face) {}
+
HB_INTERNAL bool get_extents (hb_font_t *font,
hb_codepoint_t glyph,
hb_glyph_extents_t *extents) const;
@@ -525,7 +533,10 @@ struct cff2
DEFINE_SIZE_STATIC (5);
};
-struct cff2_accelerator_t : cff2::accelerator_t {};
+struct cff2_accelerator_t : cff2::accelerator_t {
+ cff2_accelerator_t (hb_face_t *face) : cff2::accelerator_t (face) {}
+};
+
} /* namespace OT */
#endif /* HB_OT_CFF2_TABLE_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-cmap-table.hh b/thirdparty/harfbuzz/src/hb-ot-cmap-table.hh
index d837adc788..fde57cdc5b 100644
--- a/thirdparty/harfbuzz/src/hb-ot-cmap-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-cmap-table.hh
@@ -369,7 +369,6 @@ struct CmapSubtableFormat4
{
accelerator_t () {}
accelerator_t (const CmapSubtableFormat4 *subtable) { init (subtable); }
- ~accelerator_t () { fini (); }
void init (const CmapSubtableFormat4 *subtable)
{
@@ -381,7 +380,6 @@ struct CmapSubtableFormat4
glyphIdArray = idRangeOffset + segCount;
glyphIdArrayLength = (subtable->length - 16 - 8 * segCount) / 2;
}
- void fini () {}
bool get_glyph (hb_codepoint_t codepoint, hb_codepoint_t *glyph) const
{
@@ -1607,7 +1605,7 @@ struct cmap
unsigned format = (this + _.subtable).u.format;
if (format == 12) has_format12 = true;
- const EncodingRecord *table = hb_addressof (_);
+ const EncodingRecord *table = std::addressof (_);
if (_.platformID == 0 && _.encodingID == 3) unicode_bmp = table;
else if (_.platformID == 0 && _.encodingID == 4) unicode_ucs4 = table;
else if (_.platformID == 3 && _.encodingID == 1) ms_bmp = table;
@@ -1665,7 +1663,7 @@ struct cmap
struct accelerator_t
{
- void init (hb_face_t *face)
+ accelerator_t (hb_face_t *face)
{
this->table = hb_sanitize_context_t ().reference_table<cmap> (face);
bool symbol;
@@ -1700,8 +1698,7 @@ struct cmap
}
}
}
-
- void fini () { this->table.destroy (); }
+ ~accelerator_t () { this->table.destroy (); }
bool get_nominal_glyph (hb_codepoint_t unicode,
hb_codepoint_t *glyph) const
@@ -1863,7 +1860,9 @@ struct cmap
DEFINE_SIZE_ARRAY (4, encodingRecord);
};
-struct cmap_accelerator_t : cmap::accelerator_t {};
+struct cmap_accelerator_t : cmap::accelerator_t {
+ cmap_accelerator_t (hb_face_t *face) : cmap::accelerator_t (face) {}
+};
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-color-cbdt-table.hh b/thirdparty/harfbuzz/src/hb-ot-color-cbdt-table.hh
index 14459914ee..23fa56c4f6 100644
--- a/thirdparty/harfbuzz/src/hb-ot-color-cbdt-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-color-cbdt-table.hh
@@ -360,6 +360,16 @@ struct IndexSubtable
struct IndexSubtableRecord
{
+ /* XXX Remove this and fix by not inserting it into vector. */
+ IndexSubtableRecord& operator = (const IndexSubtableRecord &o)
+ {
+ firstGlyphIndex = o.firstGlyphIndex;
+ lastGlyphIndex = o.lastGlyphIndex;
+ offsetToSubtable = (unsigned) o.offsetToSubtable;
+ assert (offsetToSubtable.is_null ());
+ return *this;
+ }
+
bool sanitize (hb_sanitize_context_t *c, const void *base) const
{
TRACE_SANITIZE (this);
@@ -809,15 +819,14 @@ struct CBDT
struct accelerator_t
{
- void init (hb_face_t *face)
+ accelerator_t (hb_face_t *face)
{
- cblc = hb_sanitize_context_t ().reference_table<CBLC> (face);
- cbdt = hb_sanitize_context_t ().reference_table<CBDT> (face);
+ this->cblc = hb_sanitize_context_t ().reference_table<CBLC> (face);
+ this->cbdt = hb_sanitize_context_t ().reference_table<CBDT> (face);
upem = hb_face_get_upem (face);
}
-
- void fini ()
+ ~accelerator_t ()
{
this->cblc.destroy ();
this->cbdt.destroy ();
@@ -978,7 +987,10 @@ CBLC::subset (hb_subset_context_t *c) const
return_trace (CBLC::sink_cbdt (c, &cbdt_prime));
}
-struct CBDT_accelerator_t : CBDT::accelerator_t {};
+struct CBDT_accelerator_t : CBDT::accelerator_t {
+ CBDT_accelerator_t (hb_face_t *face) : CBDT::accelerator_t (face) {}
+};
+
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-color-colr-table.hh b/thirdparty/harfbuzz/src/hb-ot-color-colr-table.hh
index 008422d089..dac755c02c 100644
--- a/thirdparty/harfbuzz/src/hb-ot-color-colr-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-color-colr-table.hh
@@ -71,7 +71,7 @@ struct hb_colrv1_closure_context_t :
bool paint_visited (const void *paint)
{
hb_codepoint_t delta = (hb_codepoint_t) ((uintptr_t) paint - (uintptr_t) base);
- if (visited_paint.has (delta))
+ if (visited_paint.in_error() || visited_paint.has (delta))
return true;
visited_paint.add (delta);
@@ -1270,13 +1270,9 @@ struct COLR
struct accelerator_t
{
- accelerator_t () {}
- ~accelerator_t () { fini (); }
-
- void init (hb_face_t *face)
+ accelerator_t (hb_face_t *face)
{ colr = hb_sanitize_context_t ().reference_table<COLR> (face); }
-
- void fini () { this->colr.destroy (); }
+ ~accelerator_t () { this->colr.destroy (); }
bool is_valid () { return colr.get_blob ()->length; }
@@ -1535,6 +1531,10 @@ struct COLR
DEFINE_SIZE_MIN (14);
};
+struct COLR_accelerator_t : COLR::accelerator_t {
+ COLR_accelerator_t (hb_face_t *face) : COLR::accelerator_t (face) {}
+};
+
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-color-colrv1-closure.hh b/thirdparty/harfbuzz/src/hb-ot-color-colrv1-closure.hh
index ca85ba6ad6..fbaf2ec26b 100644
--- a/thirdparty/harfbuzz/src/hb-ot-color-colrv1-closure.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-color-colrv1-closure.hh
@@ -43,7 +43,7 @@ HB_INTERNAL void PaintColrLayers::closurev1 (hb_colrv1_closure_context_t* c) con
const LayerList &paint_offset_lists = c->get_colr_table ()->get_layerList ();
for (unsigned i = firstLayerIndex; i < firstLayerIndex + numLayers; i++)
{
- const Paint &paint = hb_addressof (paint_offset_lists) + paint_offset_lists[i];
+ const Paint &paint = std::addressof (paint_offset_lists) + paint_offset_lists[i];
paint.dispatch (c);
}
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-color-sbix-table.hh b/thirdparty/harfbuzz/src/hb-ot-color-sbix-table.hh
index d2911f19e6..9741ebd450 100644
--- a/thirdparty/harfbuzz/src/hb-ot-color-sbix-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-color-sbix-table.hh
@@ -202,12 +202,12 @@ struct sbix
struct accelerator_t
{
- void init (hb_face_t *face)
+ accelerator_t (hb_face_t *face)
{
table = hb_sanitize_context_t ().reference_table<sbix> (face);
num_glyphs = face->get_num_glyphs ();
}
- void fini () { table.destroy (); }
+ ~accelerator_t () { table.destroy (); }
bool has_data () const { return table->has_data (); }
@@ -407,7 +407,10 @@ struct sbix
DEFINE_SIZE_ARRAY (8, strikes);
};
-struct sbix_accelerator_t : sbix::accelerator_t {};
+struct sbix_accelerator_t : sbix::accelerator_t {
+ sbix_accelerator_t (hb_face_t *face) : sbix::accelerator_t (face) {}
+};
+
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-color-svg-table.hh b/thirdparty/harfbuzz/src/hb-ot-color-svg-table.hh
index e022ef43b7..fc649f1006 100644
--- a/thirdparty/harfbuzz/src/hb-ot-color-svg-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-color-svg-table.hh
@@ -79,9 +79,9 @@ struct SVG
struct accelerator_t
{
- void init (hb_face_t *face)
+ accelerator_t (hb_face_t *face)
{ table = hb_sanitize_context_t ().reference_table<SVG> (face); }
- void fini () { table.destroy (); }
+ ~accelerator_t () { table.destroy (); }
hb_blob_t *reference_blob_for_glyph (hb_codepoint_t glyph_id) const
{
@@ -116,7 +116,9 @@ struct SVG
DEFINE_SIZE_STATIC (10);
};
-struct SVG_accelerator_t : SVG::accelerator_t {};
+struct SVG_accelerator_t : SVG::accelerator_t {
+ SVG_accelerator_t (hb_face_t *face) : SVG::accelerator_t (face) {}
+};
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-color.cc b/thirdparty/harfbuzz/src/hb-ot-color.cc
index 4170b71317..16077765bd 100644
--- a/thirdparty/harfbuzz/src/hb-ot-color.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-color.cc
@@ -90,15 +90,15 @@ hb_ot_color_palette_get_count (hb_face_t *face)
/**
* hb_ot_color_palette_get_name_id:
* @face: #hb_face_t to work upon
- * @palette_index: The index of the color palette
+ * @palette_index: The index of the color palette
*
* Fetches the `name` table Name ID that provides display names for
- * a `CPAL` color palette.
+ * a `CPAL` color palette.
*
* Palette display names can be generic (e.g., "Default") or provide
* specific, themed names (e.g., "Spring", "Summer", "Fall", and "Winter").
*
- * Return value: the Named ID found for the palette.
+ * Return value: the Named ID found for the palette.
* If the requested palette has no name the result is #HB_OT_NAME_ID_INVALID.
*
* Since: 2.1.0
@@ -116,7 +116,7 @@ hb_ot_color_palette_get_name_id (hb_face_t *face,
* @color_index: The index of the color
*
* Fetches the `name` table Name ID that provides display names for
- * the specificed color in a face's `CPAL` color palette.
+ * the specified color in a face's `CPAL` color palette.
*
* Display names can be generic (e.g., "Background") or specific
* (e.g., "Eye color").
@@ -256,6 +256,8 @@ hb_ot_color_has_svg (hb_face_t *face)
*
* Fetches the SVG document for a glyph. The blob may be either plain text or gzip-encoded.
*
+ * If the glyph has no SVG document, the singleton empty blob is returned.
+ *
* Return value: (transfer full): An #hb_blob_t containing the SVG document of the glyph, if available
*
* Since: 2.1.0
@@ -296,6 +298,8 @@ hb_ot_color_has_png (hb_face_t *face)
* as input. To get an optimally sized PNG blob, the UPEM value must be set on the @font
* object. If UPEM is unset, the blob returned will be the largest PNG available.
*
+ * If the glyph has no PNG image, the singleton empty blob is returned.
+ *
* Return value: (transfer full): An #hb_blob_t containing the PNG image for the glyph, if available
*
* Since: 2.1.0
diff --git a/thirdparty/harfbuzz/src/hb-ot-glyf-table.hh b/thirdparty/harfbuzz/src/hb-ot-glyf-table.hh
index 6aa34295c7..9bac30fff3 100644
--- a/thirdparty/harfbuzz/src/hb-ot-glyf-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-glyf-table.hh
@@ -207,8 +207,7 @@ struct glyf
_populate_subset_glyphs (const hb_subset_plan_t *plan,
hb_vector_t<SubsetGlyph> *glyphs /* OUT */) const
{
- OT::glyf::accelerator_t glyf;
- glyf.init (plan->source);
+ OT::glyf::accelerator_t glyf (plan->source);
+ hb_range (plan->num_output_glyphs ())
| hb_map ([&] (hb_codepoint_t new_gid)
@@ -233,8 +232,6 @@ struct glyf
})
| hb_sink (glyphs)
;
-
- glyf.fini ();
}
static bool
@@ -595,7 +592,7 @@ struct glyf
if (unlikely (!header.numberOfContours)) return;
unsigned flags_offset = length (instructions_length ());
- if (unlikely (length (flags_offset + 1) > bytes.length)) return;
+ if (unlikely (flags_offset + 1 > bytes.length)) return;
HBUINT8 &first_flag = (HBUINT8 &) StructAtOffset<HBUINT16> (&bytes, flags_offset);
first_flag = (uint8_t) first_flag | FLAG_OVERLAP_SIMPLE;
@@ -920,7 +917,7 @@ struct glyf
struct accelerator_t
{
- void init (hb_face_t *face_)
+ accelerator_t (hb_face_t *face_)
{
short_offset = false;
num_glyphs = 0;
@@ -953,8 +950,7 @@ struct glyf
num_glyphs = hb_max (1u, loca_table.get_length () / (short_offset ? 2 : 4)) - 1;
num_glyphs = hb_min (num_glyphs, face->get_num_glyphs ());
}
-
- void fini ()
+ ~accelerator_t ()
{
loca_table.destroy ();
glyf_table.destroy ();
@@ -1358,7 +1354,10 @@ struct glyf
* defining it _MIN instead. */
};
-struct glyf_accelerator_t : glyf::accelerator_t {};
+struct glyf_accelerator_t : glyf::accelerator_t {
+ glyf_accelerator_t (hb_face_t *face) : glyf::accelerator_t (face) {}
+};
+
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-hmtx-table.hh b/thirdparty/harfbuzz/src/hb-ot-hmtx-table.hh
index 7d2d2d3eb8..36bffa70a5 100644
--- a/thirdparty/harfbuzz/src/hb-ot-hmtx-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-hmtx-table.hh
@@ -127,8 +127,7 @@ struct hmtxvmtx
T *table_prime = c->serializer->start_embed <T> ();
if (unlikely (!table_prime)) return_trace (false);
- accelerator_t _mtx;
- _mtx.init (c->plan->source);
+ accelerator_t _mtx (c->plan->source);
unsigned num_advances = _mtx.num_advances_for_subset (c->plan);
auto it =
@@ -144,8 +143,6 @@ struct hmtxvmtx
table_prime->serialize (c->serializer, it, num_advances);
- _mtx.fini ();
-
if (unlikely (c->serializer->in_error ()))
return_trace (false);
@@ -160,8 +157,8 @@ struct hmtxvmtx
{
friend struct hmtxvmtx;
- void init (hb_face_t *face,
- unsigned int default_advance_ = 0)
+ accelerator_t (hb_face_t *face,
+ unsigned int default_advance_ = 0)
{
default_advance = default_advance_ ? default_advance_ : hb_face_get_upem (face);
@@ -193,8 +190,7 @@ struct hmtxvmtx
var_table = hb_sanitize_context_t ().reference_table<HVARVVAR> (face, T::variationsTag);
}
-
- void fini ()
+ ~accelerator_t ()
{
table.destroy ();
var_table.destroy ();
@@ -338,8 +334,12 @@ struct vmtx : hmtxvmtx<vmtx, vhea> {
static constexpr bool is_horizontal = false;
};
-struct hmtx_accelerator_t : hmtx::accelerator_t {};
-struct vmtx_accelerator_t : vmtx::accelerator_t {};
+struct hmtx_accelerator_t : hmtx::accelerator_t {
+ hmtx_accelerator_t (hb_face_t *face) : hmtx::accelerator_t (face) {}
+};
+struct vmtx_accelerator_t : vmtx::accelerator_t {
+ vmtx_accelerator_t (hb_face_t *face) : vmtx::accelerator_t (face) {}
+};
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-common.hh b/thirdparty/harfbuzz/src/hb-ot-layout-common.hh
index 4fb1893435..60a1906155 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-common.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-common.hh
@@ -128,7 +128,7 @@ struct hb_prune_langsys_context_t
bool visited (const T *p, hb_set_t &visited_set)
{
hb_codepoint_t delta = (hb_codepoint_t) ((uintptr_t) p - (uintptr_t) table);
- if (visited_set.has (delta))
+ if (visited_set.in_error () || visited_set.has (delta))
return true;
visited_set.add (delta);
@@ -655,7 +655,6 @@ struct LangSys
void collect_features (hb_prune_langsys_context_t *c) const
{
if (!has_required_feature () && !get_feature_count ()) return;
- if (c->visitedLangsys (this)) return;
if (has_required_feature () &&
c->duplicate_feature_map->has (reqFeatureIndex))
c->new_feature_indexes->add (get_required_feature_index ());
@@ -750,11 +749,15 @@ struct Script
{
//only collect features from non-redundant langsys
const LangSys& d = get_default_lang_sys ();
- d.collect_features (c);
+ if (!c->visitedLangsys (&d)) {
+ d.collect_features (c);
+ }
for (auto _ : + hb_zip (langSys, hb_range (langsys_count)))
{
+
const LangSys& l = this+_.first.offset;
+ if (c->visitedLangsys (&l)) continue;
if (l.compare (d, c->duplicate_feature_map)) continue;
l.collect_features (c);
@@ -766,6 +769,7 @@ struct Script
for (auto _ : + hb_zip (langSys, hb_range (langsys_count)))
{
const LangSys& l = this+_.first.offset;
+ if (c->visitedLangsys (&l)) continue;
l.collect_features (c);
c->script_langsys_map->get (script_index)->add (_.second);
}
@@ -845,7 +849,7 @@ struct FeatureParamsSize
if (unlikely (!c->check_struct (this))) return_trace (false);
/* This subtable has some "history", if you will. Some earlier versions of
- * Adobe tools calculated the offset of the FeatureParams sutable from the
+ * Adobe tools calculated the offset of the FeatureParams subtable from the
* beginning of the FeatureList table! Now, that is dealt with in the
* Feature implementation. But we still need to be able to tell junk from
* real data. Note: We don't check that the nameID actually exists.
@@ -2926,8 +2930,6 @@ struct VariationStore
hb_vector_t<hb_inc_bimap_t> inner_maps;
inner_maps.resize ((unsigned) dataSets.len);
- for (unsigned i = 0; i < inner_maps.length; i++)
- inner_maps[i].init ();
for (unsigned idx : c->plan->layout_variation_indices->iter ())
{
@@ -2935,18 +2937,11 @@ struct VariationStore
uint16_t minor = idx & 0xFFFF;
if (major >= inner_maps.length)
- {
- for (unsigned i = 0; i < inner_maps.length; i++)
- inner_maps[i].fini ();
return_trace (false);
- }
inner_maps[major].add (minor);
}
varstore_prime->serialize (c->serializer, this, inner_maps.as_array ());
- for (unsigned i = 0; i < inner_maps.length; i++)
- inner_maps[i].fini ();
-
return_trace (
!c->serializer->in_error()
&& varstore_prime->dataSets);
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh
index aea644f3e1..a76d644c4b 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh
@@ -585,17 +585,16 @@ struct GDEF
struct accelerator_t
{
- void init (hb_face_t *face)
+ accelerator_t (hb_face_t *face)
{
- this->table = hb_sanitize_context_t ().reference_table<GDEF> (face);
- if (unlikely (this->table->is_blocklisted (this->table.get_blob (), face)))
+ table = hb_sanitize_context_t ().reference_table<GDEF> (face);
+ if (unlikely (table->is_blocklisted (table.get_blob (), face)))
{
- hb_blob_destroy (this->table.get_blob ());
- this->table = hb_blob_get_empty ();
+ hb_blob_destroy (table.get_blob ());
+ table = hb_blob_get_empty ();
}
}
-
- void fini () { this->table.destroy (); }
+ ~accelerator_t () { table.destroy (); }
hb_blob_ptr_t<GDEF> table;
};
@@ -715,7 +714,9 @@ struct GDEF
DEFINE_SIZE_MIN (12);
};
-struct GDEF_accelerator_t : GDEF::accelerator_t {};
+struct GDEF_accelerator_t : GDEF::accelerator_t {
+ GDEF_accelerator_t (hb_face_t *face) : GDEF::accelerator_t (face) {}
+};
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh
index 6db3e08940..e28c951f3f 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh
@@ -706,7 +706,7 @@ struct MarkArray : Array16Of<MarkRecord> /* Array of MarkRecords--in Coverage or
float mark_x, mark_y, base_x, base_y;
- buffer->unsafe_to_break (glyph_pos, buffer->idx);
+ buffer->unsafe_to_break (glyph_pos, buffer->idx + 1);
mark_anchor.get_anchor (c, buffer->cur().codepoint, &mark_x, &mark_y);
glyph_anchor.get_anchor (c, buffer->info[glyph_pos].codepoint, &base_x, &base_y);
@@ -1235,6 +1235,7 @@ struct PairSet
buffer->idx = pos;
return_trace (true);
}
+ buffer->unsafe_to_concat (buffer->idx, pos + 1);
return_trace (false);
}
@@ -1362,7 +1363,12 @@ struct PairPosFormat1
hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
skippy_iter.reset (buffer->idx, 1);
- if (!skippy_iter.next ()) return_trace (false);
+ unsigned unsafe_to;
+ if (!skippy_iter.next (&unsafe_to))
+ {
+ buffer->unsafe_to_concat (buffer->idx, unsafe_to);
+ return_trace (false);
+ }
return_trace ((this+pairSet[index]).apply (c, valueFormat, skippy_iter.idx));
}
@@ -1555,7 +1561,12 @@ struct PairPosFormat2
hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
skippy_iter.reset (buffer->idx, 1);
- if (!skippy_iter.next ()) return_trace (false);
+ unsigned unsafe_to;
+ if (!skippy_iter.next (&unsafe_to))
+ {
+ buffer->unsafe_to_concat (buffer->idx, unsafe_to);
+ return_trace (false);
+ }
unsigned int len1 = valueFormat1.get_len ();
unsigned int len2 = valueFormat2.get_len ();
@@ -1563,13 +1574,81 @@ struct PairPosFormat2
unsigned int klass1 = (this+classDef1).get_class (buffer->cur().codepoint);
unsigned int klass2 = (this+classDef2).get_class (buffer->info[skippy_iter.idx].codepoint);
- if (unlikely (klass1 >= class1Count || klass2 >= class2Count)) return_trace (false);
+ if (unlikely (klass1 >= class1Count || klass2 >= class2Count))
+ {
+ buffer->unsafe_to_concat (buffer->idx, skippy_iter.idx + 1);
+ return_trace (false);
+ }
const Value *v = &values[record_len * (klass1 * class2Count + klass2)];
- bool applied_first = valueFormat1.apply_value (c, this, v, buffer->cur_pos());
- bool applied_second = valueFormat2.apply_value (c, this, v + len1, buffer->pos[skippy_iter.idx]);
+
+ bool applied_first = false, applied_second = false;
+
+
+ /* Isolate simple kerning and apply it half to each side.
+ * Results in better cursor positinoing / underline drawing. */
+ {
+ if (!len2)
+ {
+ const hb_direction_t dir = buffer->props.direction;
+ const bool horizontal = HB_DIRECTION_IS_HORIZONTAL (dir);
+ const bool backward = HB_DIRECTION_IS_BACKWARD (dir);
+ unsigned mask = horizontal ? ValueFormat::xAdvance : ValueFormat::yAdvance;
+ if (backward)
+ mask |= mask >> 2; /* Add eg. xPlacement in RTL. */
+ /* Add Devices. */
+ mask |= mask << 4;
+
+ if (valueFormat1 & ~mask)
+ goto bail;
+
+ /* Is simple kern. Apply value on an empty position slot,
+ * then split it between sides. */
+
+ hb_glyph_position_t pos{};
+ if (valueFormat1.apply_value (c, this, v, pos))
+ {
+ hb_position_t *src = &pos.x_advance;
+ hb_position_t *dst1 = &buffer->cur_pos().x_advance;
+ hb_position_t *dst2 = &buffer->pos[skippy_iter.idx].x_advance;
+ unsigned i = horizontal ? 0 : 1;
+
+ hb_position_t kern = src[i];
+ hb_position_t kern1 = kern >> 1;
+ hb_position_t kern2 = kern - kern1;
+
+ if (!backward)
+ {
+ dst1[i] += kern1;
+ dst2[i] += kern2;
+ dst2[i + 2] += kern2;
+ }
+ else
+ {
+ dst1[i] += kern1;
+ dst1[i + 2] += src[i + 2] - kern2;
+ dst2[i] += kern2;
+ }
+
+ applied_first = applied_second = kern != 0;
+ goto success;
+ }
+ goto boring;
+ }
+ }
+ bail:
+
+
+ applied_first = valueFormat1.apply_value (c, this, v, buffer->cur_pos());
+ applied_second = valueFormat2.apply_value (c, this, v + len1, buffer->pos[skippy_iter.idx]);
+
+ success:
if (applied_first || applied_second)
buffer->unsafe_to_break (buffer->idx, skippy_iter.idx + 1);
+ else
+ boring:
+ buffer->unsafe_to_concat (buffer->idx, skippy_iter.idx + 1);
+
buffer->idx = skippy_iter.idx;
if (len2)
@@ -1799,10 +1878,19 @@ struct CursivePosFormat1
hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
skippy_iter.reset (buffer->idx, 1);
- if (!skippy_iter.prev ()) return_trace (false);
+ unsigned unsafe_from;
+ if (!skippy_iter.prev (&unsafe_from))
+ {
+ buffer->unsafe_to_concat_from_outbuffer (unsafe_from, buffer->idx + 1);
+ return_trace (false);
+ }
const EntryExitRecord &prev_record = entryExitRecord[(this+coverage).get_coverage (buffer->info[skippy_iter.idx].codepoint)];
- if (!prev_record.exitAnchor) return_trace (false);
+ if (!prev_record.exitAnchor)
+ {
+ buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
+ return_trace (false);
+ }
unsigned int i = skippy_iter.idx;
unsigned int j = buffer->idx;
@@ -2066,7 +2154,13 @@ struct MarkBasePosFormat1
skippy_iter.reset (buffer->idx, 1);
skippy_iter.set_lookup_props (LookupFlag::IgnoreMarks);
do {
- if (!skippy_iter.prev ()) return_trace (false);
+ unsigned unsafe_from;
+ if (!skippy_iter.prev (&unsafe_from))
+ {
+ buffer->unsafe_to_concat_from_outbuffer (unsafe_from, buffer->idx + 1);
+ return_trace (false);
+ }
+
/* We only want to attach to the first of a MultipleSubst sequence.
* https://github.com/harfbuzz/harfbuzz/issues/740
* Reject others...
@@ -2089,7 +2183,11 @@ struct MarkBasePosFormat1
//if (!_hb_glyph_info_is_base_glyph (&buffer->info[skippy_iter.idx])) { return_trace (false); }
unsigned int base_index = (this+baseCoverage).get_coverage (buffer->info[skippy_iter.idx].codepoint);
- if (base_index == NOT_COVERED) return_trace (false);
+ if (base_index == NOT_COVERED)
+ {
+ buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
+ return_trace (false);
+ }
return_trace ((this+markArray).apply (c, mark_index, base_index, this+baseArray, classCount, skippy_iter.idx));
}
@@ -2320,21 +2418,34 @@ struct MarkLigPosFormat1
hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
skippy_iter.reset (buffer->idx, 1);
skippy_iter.set_lookup_props (LookupFlag::IgnoreMarks);
- if (!skippy_iter.prev ()) return_trace (false);
+ unsigned unsafe_from;
+ if (!skippy_iter.prev (&unsafe_from))
+ {
+ buffer->unsafe_to_concat_from_outbuffer (unsafe_from, buffer->idx + 1);
+ return_trace (false);
+ }
/* Checking that matched glyph is actually a ligature by GDEF is too strong; disabled */
//if (!_hb_glyph_info_is_ligature (&buffer->info[skippy_iter.idx])) { return_trace (false); }
unsigned int j = skippy_iter.idx;
unsigned int lig_index = (this+ligatureCoverage).get_coverage (buffer->info[j].codepoint);
- if (lig_index == NOT_COVERED) return_trace (false);
+ if (lig_index == NOT_COVERED)
+ {
+ buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
+ return_trace (false);
+ }
const LigatureArray& lig_array = this+ligatureArray;
const LigatureAttach& lig_attach = lig_array[lig_index];
/* Find component to attach to */
unsigned int comp_count = lig_attach.rows;
- if (unlikely (!comp_count)) return_trace (false);
+ if (unlikely (!comp_count))
+ {
+ buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
+ return_trace (false);
+ }
/* We must now check whether the ligature ID of the current mark glyph
* is identical to the ligature ID of the found ligature. If yes, we
@@ -2517,9 +2628,18 @@ struct MarkMarkPosFormat1
hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
skippy_iter.reset (buffer->idx, 1);
skippy_iter.set_lookup_props (c->lookup_props & ~LookupFlag::IgnoreFlags);
- if (!skippy_iter.prev ()) return_trace (false);
+ unsigned unsafe_from;
+ if (!skippy_iter.prev (&unsafe_from))
+ {
+ buffer->unsafe_to_concat_from_outbuffer (unsafe_from, buffer->idx + 1);
+ return_trace (false);
+ }
- if (!_hb_glyph_info_is_mark (&buffer->info[skippy_iter.idx])) { return_trace (false); }
+ if (!_hb_glyph_info_is_mark (&buffer->info[skippy_iter.idx]))
+ {
+ buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
+ return_trace (false);
+ }
unsigned int j = skippy_iter.idx;
@@ -2544,11 +2664,16 @@ struct MarkMarkPosFormat1
}
/* Didn't match. */
+ buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
return_trace (false);
good:
unsigned int mark2_index = (this+mark2Coverage).get_coverage (buffer->info[j].codepoint);
- if (mark2_index == NOT_COVERED) return_trace (false);
+ if (mark2_index == NOT_COVERED)
+ {
+ buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
+ return_trace (false);
+ }
return_trace ((this+mark1Array).apply (c, mark1_index, mark2_index, this+mark2Array, classCount, j));
}
@@ -2951,7 +3076,7 @@ GPOS::position_finish_advances (hb_font_t *font HB_UNUSED, hb_buffer_t *buffer H
}
void
-GPOS::position_finish_offsets (hb_font_t *font HB_UNUSED, hb_buffer_t *buffer)
+GPOS::position_finish_offsets (hb_font_t *font, hb_buffer_t *buffer)
{
_hb_buffer_assert_gsubgpos_vars (buffer);
@@ -2961,12 +3086,21 @@ GPOS::position_finish_offsets (hb_font_t *font HB_UNUSED, hb_buffer_t *buffer)
/* Handle attachments */
if (buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_ATTACHMENT)
- for (unsigned int i = 0; i < len; i++)
+ for (unsigned i = 0; i < len; i++)
propagate_attachment_offsets (pos, len, i, direction);
+
+ if (unlikely (font->slant))
+ {
+ for (unsigned i = 0; i < len; i++)
+ if (unlikely (pos[i].y_offset))
+ pos[i].x_offset += _hb_roundf (font->slant_xy * pos[i].y_offset);
+ }
}
-struct GPOS_accelerator_t : GPOS::accelerator_t {};
+struct GPOS_accelerator_t : GPOS::accelerator_t {
+ GPOS_accelerator_t (hb_face_t *face) : GPOS::accelerator_t (face) {}
+};
/* Out-of-class implementation for methods recursing */
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh
index b7ce30135e..0b0bc547bd 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh
@@ -826,22 +826,25 @@ struct Ligature
unsigned int total_component_count = 0;
- unsigned int match_length = 0;
+ unsigned int match_end = 0;
unsigned int match_positions[HB_MAX_CONTEXT_LENGTH];
if (likely (!match_input (c, count,
&component[1],
match_glyph,
nullptr,
- &match_length,
+ &match_end,
match_positions,
&total_component_count)))
+ {
+ c->buffer->unsafe_to_concat (c->buffer->idx, match_end);
return_trace (false);
+ }
ligate_input (c,
count,
match_positions,
- match_length,
+ match_end,
ligGlyph,
total_component_count);
@@ -1296,7 +1299,7 @@ struct ReverseChainSingleSubstFormat1
match_lookahead (c,
lookahead.len, (HBUINT16 *) lookahead.arrayZ,
match_coverage, this,
- 1, &end_index))
+ c->buffer->idx + 1, &end_index))
{
c->buffer->unsafe_to_break_from_outbuffer (start_index, end_index);
c->replace_glyph_inplace (substitute[index]);
@@ -1305,8 +1308,11 @@ struct ReverseChainSingleSubstFormat1
* calls us through a Context lookup. */
return_trace (true);
}
-
- return_trace (false);
+ else
+ {
+ c->buffer->unsafe_to_concat_from_outbuffer (start_index, end_index);
+ return_trace (false);
+ }
}
template<typename Iterator,
@@ -1739,7 +1745,9 @@ struct GSUB : GSUBGPOS
};
-struct GSUB_accelerator_t : GSUB::accelerator_t {};
+struct GSUB_accelerator_t : GSUB::accelerator_t {
+ GSUB_accelerator_t (hb_face_t *face) : GSUB::accelerator_t (face) {}
+};
/* Out-of-class implementation for methods recursing */
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh
index 191d3bebc5..65de131f85 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh
@@ -125,24 +125,31 @@ struct hb_closure_context_t :
hb_set_t *covered_glyph_set = done_lookups_glyph_set->get (lookup_index);
if (unlikely (covered_glyph_set->in_error ()))
return true;
- if (parent_active_glyphs ()->is_subset (*covered_glyph_set))
+ if (parent_active_glyphs ().is_subset (*covered_glyph_set))
return true;
- hb_set_union (covered_glyph_set, parent_active_glyphs ());
+ covered_glyph_set->union_ (parent_active_glyphs ());
return false;
}
- hb_set_t* parent_active_glyphs ()
+ const hb_set_t& previous_parent_active_glyphs () {
+ if (active_glyphs_stack.length <= 1)
+ return *glyphs;
+
+ return active_glyphs_stack[active_glyphs_stack.length - 2];
+ }
+
+ const hb_set_t& parent_active_glyphs ()
{
- if (active_glyphs_stack.length < 1)
- return glyphs;
+ if (!active_glyphs_stack)
+ return *glyphs;
return active_glyphs_stack.tail ();
}
- void push_cur_active_glyphs (hb_set_t* cur_active_glyph_set)
+ hb_set_t& push_cur_active_glyphs ()
{
- active_glyphs_stack.push (cur_active_glyph_set);
+ return *active_glyphs_stack.push ();
}
bool pop_cur_done_glyphs ()
@@ -156,29 +163,24 @@ struct hb_closure_context_t :
hb_face_t *face;
hb_set_t *glyphs;
- hb_set_t *cur_intersected_glyphs;
hb_set_t output[1];
- hb_vector_t<hb_set_t *> active_glyphs_stack;
+ hb_vector_t<hb_set_t> active_glyphs_stack;
recurse_func_t recurse_func;
unsigned int nesting_level_left;
hb_closure_context_t (hb_face_t *face_,
hb_set_t *glyphs_,
- hb_set_t *cur_intersected_glyphs_,
hb_map_t *done_lookups_glyph_count_,
hb_hashmap_t<unsigned, hb_set_t *> *done_lookups_glyph_set_,
unsigned int nesting_level_left_ = HB_MAX_NESTING_LEVEL) :
face (face_),
glyphs (glyphs_),
- cur_intersected_glyphs (cur_intersected_glyphs_),
recurse_func (nullptr),
nesting_level_left (nesting_level_left_),
done_lookups_glyph_count (done_lookups_glyph_count_),
done_lookups_glyph_set (done_lookups_glyph_set_),
lookup_count (0)
- {
- push_cur_active_glyphs (glyphs_);
- }
+ {}
~hb_closure_context_t () { flush (); }
@@ -186,11 +188,11 @@ struct hb_closure_context_t :
void flush ()
{
- hb_set_del_range (output, face->get_num_glyphs (), HB_SET_VALUE_INVALID); /* Remove invalid glyphs. */
- hb_set_union (glyphs, output);
- hb_set_clear (output);
+ output->del_range (face->get_num_glyphs (), HB_SET_VALUE_INVALID); /* Remove invalid glyphs. */
+ glyphs->union_ (*output);
+ output->clear ();
active_glyphs_stack.pop ();
- active_glyphs_stack.fini ();
+ active_glyphs_stack.reset ();
}
private:
@@ -520,7 +522,7 @@ struct hb_ot_apply_context_t :
may_skip (const hb_glyph_info_t &info) const
{ return matcher.may_skip (c, info); }
- bool next ()
+ bool next (unsigned *unsafe_to = nullptr)
{
assert (num_items > 0);
while (idx + num_items < end)
@@ -543,11 +545,17 @@ struct hb_ot_apply_context_t :
}
if (skip == matcher_t::SKIP_NO)
+ {
+ if (unsafe_to)
+ *unsafe_to = idx + 1;
return false;
+ }
}
+ if (unsafe_to)
+ *unsafe_to = end;
return false;
}
- bool prev ()
+ bool prev (unsigned *unsafe_from = nullptr)
{
assert (num_items > 0);
while (idx > num_items - 1)
@@ -570,8 +578,14 @@ struct hb_ot_apply_context_t :
}
if (skip == matcher_t::SKIP_NO)
+ {
+ if (unsafe_from)
+ *unsafe_from = hb_max (1u, idx) - 1u;
return false;
+ }
}
+ if (unsafe_from)
+ *unsafe_from = 0;
return false;
}
@@ -712,53 +726,60 @@ struct hb_ot_apply_context_t :
return true;
}
- void _set_glyph_props (hb_codepoint_t glyph_index,
+ void _set_glyph_class (hb_codepoint_t glyph_index,
unsigned int class_guess = 0,
bool ligature = false,
bool component = false) const
{
- unsigned int add_in = _hb_glyph_info_get_glyph_props (&buffer->cur()) &
- HB_OT_LAYOUT_GLYPH_PROPS_PRESERVE;
- add_in |= HB_OT_LAYOUT_GLYPH_PROPS_SUBSTITUTED;
+ unsigned int props = _hb_glyph_info_get_glyph_props (&buffer->cur());
+ props |= HB_OT_LAYOUT_GLYPH_PROPS_SUBSTITUTED;
if (ligature)
{
- add_in |= HB_OT_LAYOUT_GLYPH_PROPS_LIGATED;
+ props |= HB_OT_LAYOUT_GLYPH_PROPS_LIGATED;
/* In the only place that the MULTIPLIED bit is used, Uniscribe
* seems to only care about the "last" transformation between
* Ligature and Multiple substitutions. Ie. if you ligate, expand,
* and ligate again, it forgives the multiplication and acts as
* if only ligation happened. As such, clear MULTIPLIED bit.
*/
- add_in &= ~HB_OT_LAYOUT_GLYPH_PROPS_MULTIPLIED;
+ props &= ~HB_OT_LAYOUT_GLYPH_PROPS_MULTIPLIED;
}
if (component)
- add_in |= HB_OT_LAYOUT_GLYPH_PROPS_MULTIPLIED;
+ props |= HB_OT_LAYOUT_GLYPH_PROPS_MULTIPLIED;
if (likely (has_glyph_classes))
- _hb_glyph_info_set_glyph_props (&buffer->cur(), add_in | gdef.get_glyph_props (glyph_index));
+ {
+ props &= HB_OT_LAYOUT_GLYPH_PROPS_PRESERVE;
+ _hb_glyph_info_set_glyph_props (&buffer->cur(), props | gdef.get_glyph_props (glyph_index));
+ }
else if (class_guess)
- _hb_glyph_info_set_glyph_props (&buffer->cur(), add_in | class_guess);
+ {
+ props &= HB_OT_LAYOUT_GLYPH_PROPS_PRESERVE;
+ _hb_glyph_info_set_glyph_props (&buffer->cur(), props | class_guess);
+ }
+ else
+ _hb_glyph_info_set_glyph_props (&buffer->cur(), props);
}
void replace_glyph (hb_codepoint_t glyph_index) const
{
- _set_glyph_props (glyph_index);
+ _set_glyph_class (glyph_index);
(void) buffer->replace_glyph (glyph_index);
}
void replace_glyph_inplace (hb_codepoint_t glyph_index) const
{
- _set_glyph_props (glyph_index);
+ _set_glyph_class (glyph_index);
buffer->cur().codepoint = glyph_index;
}
void replace_glyph_with_ligature (hb_codepoint_t glyph_index,
unsigned int class_guess) const
{
- _set_glyph_props (glyph_index, class_guess, true);
+ _set_glyph_class (glyph_index, class_guess, true);
(void) buffer->replace_glyph (glyph_index);
}
void output_glyph_for_component (hb_codepoint_t glyph_index,
unsigned int class_guess) const
{
- _set_glyph_props (glyph_index, class_guess, false, true);
+ _set_glyph_class (glyph_index, class_guess, false, true);
(void) buffer->output_glyph (glyph_index);
}
};
@@ -948,7 +969,7 @@ static inline bool match_input (hb_ot_apply_context_t *c,
const HBUINT16 input[], /* Array of input values--start with second glyph */
match_func_t match_func,
const void *match_data,
- unsigned int *end_offset,
+ unsigned int *end_position,
unsigned int match_positions[HB_MAX_CONTEXT_LENGTH],
unsigned int *p_total_component_count = nullptr)
{
@@ -1001,7 +1022,12 @@ static inline bool match_input (hb_ot_apply_context_t *c,
match_positions[0] = buffer->idx;
for (unsigned int i = 1; i < count; i++)
{
- if (!skippy_iter.next ()) return_trace (false);
+ unsigned unsafe_to;
+ if (!skippy_iter.next (&unsafe_to))
+ {
+ *end_position = unsafe_to;
+ return_trace (false);
+ }
match_positions[i] = skippy_iter.idx;
@@ -1055,7 +1081,7 @@ static inline bool match_input (hb_ot_apply_context_t *c,
total_component_count += _hb_glyph_info_get_lig_num_comps (&buffer->info[skippy_iter.idx]);
}
- *end_offset = skippy_iter.idx - buffer->idx + 1;
+ *end_position = skippy_iter.idx + 1;
if (p_total_component_count)
*p_total_component_count = total_component_count;
@@ -1065,7 +1091,7 @@ static inline bool match_input (hb_ot_apply_context_t *c,
static inline bool ligate_input (hb_ot_apply_context_t *c,
unsigned int count, /* Including the first glyph */
const unsigned int match_positions[HB_MAX_CONTEXT_LENGTH], /* Including the first glyph */
- unsigned int match_length,
+ unsigned int match_end,
hb_codepoint_t lig_glyph,
unsigned int total_component_count)
{
@@ -1073,7 +1099,7 @@ static inline bool ligate_input (hb_ot_apply_context_t *c,
hb_buffer_t *buffer = c->buffer;
- buffer->merge_clusters (buffer->idx, buffer->idx + match_length);
+ buffer->merge_clusters (buffer->idx, match_end);
/* - If a base and one or more marks ligate, consider that as a base, NOT
* ligature, such that all following marks can still attach to it.
@@ -1190,11 +1216,16 @@ static inline bool match_backtrack (hb_ot_apply_context_t *c,
skippy_iter.set_match_func (match_func, match_data, backtrack);
for (unsigned int i = 0; i < count; i++)
- if (!skippy_iter.prev ())
+ {
+ unsigned unsafe_from;
+ if (!skippy_iter.prev (&unsafe_from))
+ {
+ *match_start = unsafe_from;
return_trace (false);
+ }
+ }
*match_start = skippy_iter.idx;
-
return_trace (true);
}
@@ -1203,21 +1234,26 @@ static inline bool match_lookahead (hb_ot_apply_context_t *c,
const HBUINT16 lookahead[],
match_func_t match_func,
const void *match_data,
- unsigned int offset,
+ unsigned int start_index,
unsigned int *end_index)
{
TRACE_APPLY (nullptr);
hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_context;
- skippy_iter.reset (c->buffer->idx + offset - 1, count);
+ skippy_iter.reset (start_index - 1, count);
skippy_iter.set_match_func (match_func, match_data, lookahead);
for (unsigned int i = 0; i < count; i++)
- if (!skippy_iter.next ())
+ {
+ unsigned unsafe_to;
+ if (!skippy_iter.next (&unsafe_to))
+ {
+ *end_index = unsafe_to;
return_trace (false);
+ }
+ }
*end_index = skippy_iter.idx + 1;
-
return_trace (true);
}
@@ -1284,22 +1320,23 @@ static void context_closure_recurse_lookups (hb_closure_context_t *c,
unsigned seqIndex = lookupRecord[i].sequenceIndex;
if (seqIndex >= inputCount) continue;
- hb_set_t *pos_glyphs = nullptr;
+ bool has_pos_glyphs = false;
+ hb_set_t pos_glyphs;
if (hb_set_is_empty (covered_seq_indicies) || !hb_set_has (covered_seq_indicies, seqIndex))
{
- pos_glyphs = hb_set_create ();
+ has_pos_glyphs = true;
if (seqIndex == 0)
{
switch (context_format) {
case ContextFormat::SimpleContext:
- pos_glyphs->add (value);
+ pos_glyphs.add (value);
break;
case ContextFormat::ClassBasedContext:
- intersected_glyphs_func (c->cur_intersected_glyphs, data, value, pos_glyphs);
+ intersected_glyphs_func (&c->parent_active_glyphs (), data, value, &pos_glyphs);
break;
case ContextFormat::CoverageBasedContext:
- hb_set_set (pos_glyphs, c->cur_intersected_glyphs);
+ pos_glyphs.set (c->parent_active_glyphs ());
break;
}
}
@@ -1313,12 +1350,16 @@ static void context_closure_recurse_lookups (hb_closure_context_t *c,
input_value = input[seqIndex - 1];
}
- intersected_glyphs_func (c->glyphs, input_data, input_value, pos_glyphs);
+ intersected_glyphs_func (c->glyphs, input_data, input_value, &pos_glyphs);
}
}
- hb_set_add (covered_seq_indicies, seqIndex);
- c->push_cur_active_glyphs (pos_glyphs ? pos_glyphs : c->glyphs);
+ covered_seq_indicies->add (seqIndex);
+ if (has_pos_glyphs) {
+ c->push_cur_active_glyphs () = pos_glyphs;
+ } else {
+ c->push_cur_active_glyphs ().set (*c->glyphs);
+ }
unsigned endIndex = inputCount;
if (context_format == ContextFormat::CoverageBasedContext)
@@ -1327,8 +1368,6 @@ static void context_closure_recurse_lookups (hb_closure_context_t *c,
c->recurse (lookupRecord[i].lookupListIndex, covered_seq_indicies, seqIndex, endIndex);
c->pop_cur_done_glyphs ();
- if (pos_glyphs)
- hb_set_destroy (pos_glyphs);
}
hb_set_destroy (covered_seq_indicies);
@@ -1343,15 +1382,13 @@ static inline void recurse_lookups (context_t *c,
c->recurse (lookupRecord[i].lookupListIndex);
}
-static inline bool apply_lookup (hb_ot_apply_context_t *c,
+static inline void apply_lookup (hb_ot_apply_context_t *c,
unsigned int count, /* Including the first glyph */
unsigned int match_positions[HB_MAX_CONTEXT_LENGTH], /* Including the first glyph */
unsigned int lookupCount,
const LookupRecord lookupRecord[], /* Array of LookupRecords--in design order */
- unsigned int match_length)
+ unsigned int match_end)
{
- TRACE_APPLY (nullptr);
-
hb_buffer_t *buffer = c->buffer;
int end;
@@ -1359,7 +1396,7 @@ static inline bool apply_lookup (hb_ot_apply_context_t *c,
* Adjust. */
{
unsigned int bl = buffer->backtrack_len ();
- end = bl + match_length;
+ end = bl + match_end - buffer->idx;
int delta = bl - buffer->idx;
/* Convert positions to new indexing. */
@@ -1461,8 +1498,6 @@ static inline bool apply_lookup (hb_ot_apply_context_t *c,
}
(void) buffer->move_to (end);
-
- return_trace (true);
}
@@ -1550,17 +1585,25 @@ static inline bool context_apply_lookup (hb_ot_apply_context_t *c,
const LookupRecord lookupRecord[],
ContextApplyLookupContext &lookup_context)
{
- unsigned int match_length = 0;
- unsigned int match_positions[HB_MAX_CONTEXT_LENGTH];
- return match_input (c,
- inputCount, input,
- lookup_context.funcs.match, lookup_context.match_data,
- &match_length, match_positions)
- && (c->buffer->unsafe_to_break (c->buffer->idx, c->buffer->idx + match_length),
- apply_lookup (c,
- inputCount, match_positions,
- lookupCount, lookupRecord,
- match_length));
+ unsigned match_end = 0;
+ unsigned match_positions[HB_MAX_CONTEXT_LENGTH];
+ if (match_input (c,
+ inputCount, input,
+ lookup_context.funcs.match, lookup_context.match_data,
+ &match_end, match_positions))
+ {
+ c->buffer->unsafe_to_break (c->buffer->idx, match_end);
+ apply_lookup (c,
+ inputCount, match_positions,
+ lookupCount, lookupRecord,
+ match_end);
+ return true;
+ }
+ else
+ {
+ c->buffer->unsafe_to_concat (c->buffer->idx, match_end);
+ return false;
+ }
}
struct Rule
@@ -1828,8 +1871,9 @@ struct ContextFormat1
void closure (hb_closure_context_t *c) const
{
- c->cur_intersected_glyphs->clear ();
- get_coverage ().intersected_coverage_glyphs (c->parent_active_glyphs (), c->cur_intersected_glyphs);
+ hb_set_t* cur_active_glyphs = &c->push_cur_active_glyphs ();
+ get_coverage ().intersected_coverage_glyphs (&c->previous_parent_active_glyphs (),
+ cur_active_glyphs);
struct ContextClosureLookupContext lookup_context = {
{intersects_glyph, intersected_glyph},
@@ -1838,10 +1882,14 @@ struct ContextFormat1
};
+ hb_zip (this+coverage, hb_range ((unsigned) ruleSet.len))
- | hb_filter (c->parent_active_glyphs (), hb_first)
+ | hb_filter ([&] (hb_codepoint_t _) {
+ return c->previous_parent_active_glyphs ().has (_);
+ }, hb_first)
| hb_map ([&](const hb_pair_t<hb_codepoint_t, unsigned> _) { return hb_pair_t<unsigned, const RuleSet&> (_.first, this+ruleSet[_.second]); })
| hb_apply ([&] (const hb_pair_t<unsigned, const RuleSet&>& _) { _.second.closure (c, _.first, lookup_context); })
;
+
+ c->pop_cur_done_glyphs ();
}
void closure_lookups (hb_closure_lookups_context_t *c) const
@@ -1989,8 +2037,9 @@ struct ContextFormat2
if (!(this+coverage).intersects (c->glyphs))
return;
- c->cur_intersected_glyphs->clear ();
- get_coverage ().intersected_coverage_glyphs (c->parent_active_glyphs (), c->cur_intersected_glyphs);
+ hb_set_t* cur_active_glyphs = &c->push_cur_active_glyphs ();
+ get_coverage ().intersected_coverage_glyphs (&c->previous_parent_active_glyphs (),
+ cur_active_glyphs);
const ClassDef &class_def = this+classDef;
@@ -2000,10 +2049,9 @@ struct ContextFormat2
&class_def
};
- return
+ hb_enumerate (ruleSet)
| hb_filter ([&] (unsigned _)
- { return class_def.intersects_class (c->cur_intersected_glyphs, _); },
+ { return class_def.intersects_class (&c->parent_active_glyphs (), _); },
hb_first)
| hb_apply ([&] (const hb_pair_t<unsigned, const Offset16To<RuleSet>&> _)
{
@@ -2011,6 +2059,8 @@ struct ContextFormat2
rule_set.closure (c, _.first, lookup_context);
})
;
+
+ c->pop_cur_done_glyphs ();
}
void closure_lookups (hb_closure_lookups_context_t *c) const
@@ -2183,8 +2233,10 @@ struct ContextFormat3
if (!(this+coverageZ[0]).intersects (c->glyphs))
return;
- c->cur_intersected_glyphs->clear ();
- get_coverage ().intersected_coverage_glyphs (c->parent_active_glyphs (), c->cur_intersected_glyphs);
+ hb_set_t* cur_active_glyphs = &c->push_cur_active_glyphs ();
+ get_coverage ().intersected_coverage_glyphs (&c->previous_parent_active_glyphs (),
+ cur_active_glyphs);
+
const LookupRecord *lookupRecord = &StructAfter<LookupRecord> (coverageZ.as_array (glyphCount));
struct ContextClosureLookupContext lookup_context = {
@@ -2196,6 +2248,8 @@ struct ContextFormat3
glyphCount, (const HBUINT16 *) (coverageZ.arrayZ + 1),
lookupCount, lookupRecord,
0, lookup_context);
+
+ c->pop_cur_done_glyphs ();
}
void closure_lookups (hb_closure_lookups_context_t *c) const
@@ -2452,25 +2506,38 @@ static inline bool chain_context_apply_lookup (hb_ot_apply_context_t *c,
const LookupRecord lookupRecord[],
ChainContextApplyLookupContext &lookup_context)
{
- unsigned int start_index = 0, match_length = 0, end_index = 0;
- unsigned int match_positions[HB_MAX_CONTEXT_LENGTH];
- return match_input (c,
- inputCount, input,
- lookup_context.funcs.match, lookup_context.match_data[1],
- &match_length, match_positions)
- && match_backtrack (c,
- backtrackCount, backtrack,
- lookup_context.funcs.match, lookup_context.match_data[0],
- &start_index)
- && match_lookahead (c,
- lookaheadCount, lookahead,
- lookup_context.funcs.match, lookup_context.match_data[2],
- match_length, &end_index)
- && (c->buffer->unsafe_to_break_from_outbuffer (start_index, end_index),
- apply_lookup (c,
- inputCount, match_positions,
- lookupCount, lookupRecord,
- match_length));
+ unsigned end_index = c->buffer->idx;
+ unsigned match_end = 0;
+ unsigned match_positions[HB_MAX_CONTEXT_LENGTH];
+ if (!(match_input (c,
+ inputCount, input,
+ lookup_context.funcs.match, lookup_context.match_data[1],
+ &match_end, match_positions) && (end_index = match_end)
+ && match_lookahead (c,
+ lookaheadCount, lookahead,
+ lookup_context.funcs.match, lookup_context.match_data[2],
+ match_end, &end_index)))
+ {
+ c->buffer->unsafe_to_concat (c->buffer->idx, end_index);
+ return false;
+ }
+
+ unsigned start_index = c->buffer->out_len;
+ if (!match_backtrack (c,
+ backtrackCount, backtrack,
+ lookup_context.funcs.match, lookup_context.match_data[0],
+ &start_index))
+ {
+ c->buffer->unsafe_to_concat_from_outbuffer (start_index, end_index);
+ return false;
+ }
+
+ c->buffer->unsafe_to_break_from_outbuffer (start_index, end_index);
+ apply_lookup (c,
+ inputCount, match_positions,
+ lookupCount, lookupRecord,
+ match_end);
+ return true;
}
struct ChainRule
@@ -2802,8 +2869,9 @@ struct ChainContextFormat1
void closure (hb_closure_context_t *c) const
{
- c->cur_intersected_glyphs->clear ();
- get_coverage ().intersected_coverage_glyphs (c->parent_active_glyphs (), c->cur_intersected_glyphs);
+ hb_set_t* cur_active_glyphs = &c->push_cur_active_glyphs ();
+ get_coverage ().intersected_coverage_glyphs (&c->previous_parent_active_glyphs (),
+ cur_active_glyphs);
struct ChainContextClosureLookupContext lookup_context = {
{intersects_glyph, intersected_glyph},
@@ -2812,10 +2880,14 @@ struct ChainContextFormat1
};
+ hb_zip (this+coverage, hb_range ((unsigned) ruleSet.len))
- | hb_filter (c->parent_active_glyphs (), hb_first)
+ | hb_filter ([&] (hb_codepoint_t _) {
+ return c->previous_parent_active_glyphs ().has (_);
+ }, hb_first)
| hb_map ([&](const hb_pair_t<hb_codepoint_t, unsigned> _) { return hb_pair_t<unsigned, const ChainRuleSet&> (_.first, this+ruleSet[_.second]); })
| hb_apply ([&] (const hb_pair_t<unsigned, const ChainRuleSet&>& _) { _.second.closure (c, _.first, lookup_context); })
;
+
+ c->pop_cur_done_glyphs ();
}
void closure_lookups (hb_closure_lookups_context_t *c) const
@@ -2964,8 +3036,10 @@ struct ChainContextFormat2
if (!(this+coverage).intersects (c->glyphs))
return;
- c->cur_intersected_glyphs->clear ();
- get_coverage ().intersected_coverage_glyphs (c->parent_active_glyphs (), c->cur_intersected_glyphs);
+ hb_set_t* cur_active_glyphs = &c->push_cur_active_glyphs ();
+ get_coverage ().intersected_coverage_glyphs (&c->previous_parent_active_glyphs (),
+ cur_active_glyphs);
+
const ClassDef &backtrack_class_def = this+backtrackClassDef;
const ClassDef &input_class_def = this+inputClassDef;
@@ -2979,10 +3053,9 @@ struct ChainContextFormat2
&lookahead_class_def}
};
- return
+ hb_enumerate (ruleSet)
| hb_filter ([&] (unsigned _)
- { return input_class_def.intersects_class (c->cur_intersected_glyphs, _); },
+ { return input_class_def.intersects_class (&c->parent_active_glyphs (), _); },
hb_first)
| hb_apply ([&] (const hb_pair_t<unsigned, const Offset16To<ChainRuleSet>&> _)
{
@@ -2990,6 +3063,8 @@ struct ChainContextFormat2
chainrule_set.closure (c, _.first, lookup_context);
})
;
+
+ c->pop_cur_done_glyphs ();
}
void closure_lookups (hb_closure_lookups_context_t *c) const
@@ -3216,8 +3291,10 @@ struct ChainContextFormat3
if (!(this+input[0]).intersects (c->glyphs))
return;
- c->cur_intersected_glyphs->clear ();
- get_coverage ().intersected_coverage_glyphs (c->parent_active_glyphs (), c->cur_intersected_glyphs);
+ hb_set_t* cur_active_glyphs = &c->push_cur_active_glyphs ();
+ get_coverage ().intersected_coverage_glyphs (&c->previous_parent_active_glyphs (),
+ cur_active_glyphs);
+
const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (input);
const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
@@ -3232,6 +3309,8 @@ struct ChainContextFormat3
lookahead.len, (const HBUINT16 *) lookahead.arrayZ,
lookup.len, lookup.arrayZ,
0, lookup_context);
+
+ c->pop_cur_done_glyphs ();
}
void closure_lookups (hb_closure_lookups_context_t *c) const
@@ -3706,7 +3785,7 @@ struct GSUBGPOS
for (unsigned i : feature_indices->iter ())
{
hb_tag_t t = get_feature_tag (i);
- if (t == unique_features.INVALID_KEY) continue;
+ if (t == HB_MAP_VALUE_INVALID) continue;
if (!unique_features.has (t))
{
hb_set_t* indices = hb_set_create ();
@@ -3839,7 +3918,7 @@ struct GSUBGPOS
template <typename T>
struct accelerator_t
{
- void init (hb_face_t *face)
+ accelerator_t (hb_face_t *face)
{
this->table = hb_sanitize_context_t ().reference_table<T> (face);
if (unlikely (this->table->is_blocklisted (this->table.get_blob (), face)))
@@ -3861,8 +3940,7 @@ struct GSUBGPOS
for (unsigned int i = 0; i < this->lookup_count; i++)
this->accels[i].init (table->get_lookup (i));
}
-
- void fini ()
+ ~accelerator_t ()
{
for (unsigned int i = 0; i < this->lookup_count; i++)
this->accels[i].fini ();
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout.cc b/thirdparty/harfbuzz/src/hb-ot-layout.cc
index 60733648c1..a599eea6e9 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-layout.cc
@@ -1491,10 +1491,9 @@ hb_ot_layout_lookup_substitute_closure (hb_face_t *face,
unsigned int lookup_index,
hb_set_t *glyphs /* OUT */)
{
- hb_set_t cur_intersected_glyphs;
hb_map_t done_lookups_glyph_count;
hb_hashmap_t<unsigned, hb_set_t *> done_lookups_glyph_set;
- OT::hb_closure_context_t c (face, glyphs, &cur_intersected_glyphs, &done_lookups_glyph_count, &done_lookups_glyph_set);
+ OT::hb_closure_context_t c (face, glyphs, &done_lookups_glyph_count, &done_lookups_glyph_set);
const OT::SubstLookup& l = face->table.GSUB->table->get_lookup (lookup_index);
@@ -1520,10 +1519,9 @@ hb_ot_layout_lookups_substitute_closure (hb_face_t *face,
const hb_set_t *lookups,
hb_set_t *glyphs /* OUT */)
{
- hb_set_t cur_intersected_glyphs;
hb_map_t done_lookups_glyph_count;
hb_hashmap_t<unsigned, hb_set_t *> done_lookups_glyph_set;
- OT::hb_closure_context_t c (face, glyphs, &cur_intersected_glyphs, &done_lookups_glyph_count, &done_lookups_glyph_set);
+ OT::hb_closure_context_t c (face, glyphs, &done_lookups_glyph_count, &done_lookups_glyph_set);
const OT::GSUB& gsub = *face->table.GSUB->table;
unsigned int iteration_count = 0;
@@ -1890,7 +1888,7 @@ apply_string (OT::hb_ot_apply_context_t *c,
apply_forward (c, accel);
if (!Proxy::inplace)
- buffer->swap_buffers ();
+ buffer->sync ();
}
else
{
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout.hh b/thirdparty/harfbuzz/src/hb-ot-layout.hh
index 2c825e0c81..ede8f007db 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout.hh
@@ -482,10 +482,9 @@ _hb_glyph_info_get_lig_num_comps (const hb_glyph_info_t *info)
}
static inline uint8_t
-_hb_allocate_lig_id (hb_buffer_t *buffer) {
+_hb_allocate_lig_id (hb_buffer_t *buffer)
+{
uint8_t lig_id = buffer->next_serial () & 0x07;
- if (unlikely (!lig_id))
- lig_id = _hb_allocate_lig_id (buffer); /* in case of overflow */
return lig_id;
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-meta-table.hh b/thirdparty/harfbuzz/src/hb-ot-meta-table.hh
index e31447f8fc..93e64c5327 100644
--- a/thirdparty/harfbuzz/src/hb-ot-meta-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-meta-table.hh
@@ -71,9 +71,9 @@ struct meta
struct accelerator_t
{
- void init (hb_face_t *face)
+ accelerator_t (hb_face_t *face)
{ table = hb_sanitize_context_t ().reference_table<meta> (face); }
- void fini () { table.destroy (); }
+ ~accelerator_t () { table.destroy (); }
hb_blob_t *reference_entry (hb_tag_t tag) const
{ return table->dataMaps.lsearch (tag).reference_entry (table.get_blob ()); }
@@ -119,7 +119,9 @@ struct meta
DEFINE_SIZE_ARRAY (16, dataMaps);
};
-struct meta_accelerator_t : meta::accelerator_t {};
+struct meta_accelerator_t : meta::accelerator_t {
+ meta_accelerator_t (hb_face_t *face) : meta::accelerator_t (face) {}
+};
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-metrics.cc b/thirdparty/harfbuzz/src/hb-ot-metrics.cc
index dbd4a1ffbe..103808cf91 100644
--- a/thirdparty/harfbuzz/src/hb-ot-metrics.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-metrics.cc
@@ -160,9 +160,50 @@ hb_ot_metrics_get_position (hb_font_t *font,
(position && (*position = font->em_scalef_y (face->table.TABLE->ATTR + GET_VAR)), true))
case HB_OT_METRICS_TAG_HORIZONTAL_CLIPPING_ASCENT: return GET_METRIC_Y (OS2, usWinAscent);
case HB_OT_METRICS_TAG_HORIZONTAL_CLIPPING_DESCENT: return GET_METRIC_Y (OS2, usWinDescent);
- case HB_OT_METRICS_TAG_HORIZONTAL_CARET_RISE: return GET_METRIC_Y (hhea, caretSlopeRise);
- case HB_OT_METRICS_TAG_HORIZONTAL_CARET_RUN: return GET_METRIC_X (hhea, caretSlopeRun);
+
+ case HB_OT_METRICS_TAG_HORIZONTAL_CARET_RISE:
+ case HB_OT_METRICS_TAG_HORIZONTAL_CARET_RUN:
+ {
+ unsigned mult = 1u;
+
+ if (font->slant)
+ {
+ unsigned rise = face->table.hhea->caretSlopeRise;
+ unsigned upem = face->get_upem ();
+ mult = (rise && rise < upem) ? hb_min (upem / rise, 256u) : 1u;
+ }
+
+ if (metrics_tag == HB_OT_METRICS_TAG_HORIZONTAL_CARET_RISE)
+ {
+ bool ret = GET_METRIC_Y (hhea, caretSlopeRise);
+
+ if (position)
+ *position *= mult;
+
+ return ret;
+ }
+ else
+ {
+ hb_position_t rise = 0;
+
+ if (font->slant && position && GET_METRIC_Y (hhea, caretSlopeRise))
+ rise = *position;
+
+ bool ret = GET_METRIC_X (hhea, caretSlopeRun);
+
+ if (position)
+ {
+ *position *= mult;
+
+ if (font->slant)
+ *position += _hb_roundf (mult * font->slant_xy * rise);
+ }
+
+ return ret;
+ }
+ }
case HB_OT_METRICS_TAG_HORIZONTAL_CARET_OFFSET: return GET_METRIC_X (hhea, caretOffset);
+
#ifndef HB_NO_VERTICAL
case HB_OT_METRICS_TAG_VERTICAL_CARET_RISE: return GET_METRIC_X (vhea, caretSlopeRise);
case HB_OT_METRICS_TAG_VERTICAL_CARET_RUN: return GET_METRIC_Y (vhea, caretSlopeRun);
diff --git a/thirdparty/harfbuzz/src/hb-ot-name-table.hh b/thirdparty/harfbuzz/src/hb-ot-name-table.hh
index c17bb4abb8..d52367e9b1 100644
--- a/thirdparty/harfbuzz/src/hb-ot-name-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-name-table.hh
@@ -256,7 +256,7 @@ struct name
})
;
- name_prime->serialize (c->serializer, it, hb_addressof (this + stringOffset));
+ name_prime->serialize (c->serializer, it, std::addressof (this + stringOffset));
return_trace (name_prime->count);
}
@@ -279,7 +279,7 @@ struct name
struct accelerator_t
{
- void init (hb_face_t *face)
+ accelerator_t (hb_face_t *face)
{
this->table = hb_sanitize_context_t ().reference_table<name> (face);
assert (this->table.get_length () >= this->table->stringOffset);
@@ -288,7 +288,6 @@ struct name
const hb_array_t<const NameRecord> all_names (this->table->nameRecordZ.arrayZ,
this->table->count);
- this->names.init ();
this->names.alloc (all_names.length);
for (unsigned int i = 0; i < all_names.length; i++)
@@ -318,10 +317,8 @@ struct name
}
this->names.resize (j);
}
-
- void fini ()
+ ~accelerator_t ()
{
- this->names.fini ();
this->table.destroy ();
}
@@ -373,7 +370,9 @@ struct name
#undef entry_index
#undef entry_score
-struct name_accelerator_t : name::accelerator_t {};
+struct name_accelerator_t : name::accelerator_t {
+ name_accelerator_t (hb_face_t *face) : name::accelerator_t (face) {}
+};
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-post-table-v2subset.hh b/thirdparty/harfbuzz/src/hb-ot-post-table-v2subset.hh
index 504de2de74..0f3cd8e24f 100644
--- a/thirdparty/harfbuzz/src/hb-ot-post-table-v2subset.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-post-table-v2subset.hh
@@ -76,8 +76,7 @@ HB_INTERNAL bool postV2Tail::subset (hb_subset_context_t *c) const
hb_map_t old_new_index_map, old_gid_new_index_map;
unsigned i = 0;
- post::accelerator_t _post;
- _post.init (c->plan->source);
+ post::accelerator_t _post (c->plan->source);
hb_hashmap_t<hb_bytes_t, unsigned, std::nullptr_t, unsigned, nullptr, (unsigned)-1> glyph_name_to_new_index;
for (hb_codepoint_t new_gid = 0; new_gid < num_glyphs; new_gid++)
@@ -128,9 +127,7 @@ HB_INTERNAL bool postV2Tail::subset (hb_subset_context_t *c) const
})
;
- bool ret = serialize (c->serializer, index_iter, &_post);
- _post.fini ();
- return_trace (ret);
+ return_trace (serialize (c->serializer, index_iter, &_post));
}
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-post-table.hh b/thirdparty/harfbuzz/src/hb-ot-post-table.hh
index 39de671707..a4844e94bc 100644
--- a/thirdparty/harfbuzz/src/hb-ot-post-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-post-table.hh
@@ -111,10 +111,9 @@ struct post
struct accelerator_t
{
friend struct postV2Tail;
- void init (hb_face_t *face)
- {
- index_to_offset.init ();
+ accelerator_t (hb_face_t *face)
+ {
table = hb_sanitize_context_t ().reference_table<post> (face);
unsigned int table_length = table.get_length ();
@@ -132,9 +131,8 @@ struct post
data += 1 + *data)
index_to_offset.push (data - pool);
}
- void fini ()
+ ~accelerator_t ()
{
- index_to_offset.fini ();
hb_free (gids_sorted_by_name.get ());
table.destroy ();
}
@@ -254,9 +252,9 @@ struct post
private:
uint32_t version;
- const Array16Of<HBUINT16> *glyphNameIndex;
+ const Array16Of<HBUINT16> *glyphNameIndex = nullptr;
hb_vector_t<uint32_t> index_to_offset;
- const uint8_t *pool;
+ const uint8_t *pool = nullptr;
hb_atomic_ptr_t<uint16_t *> gids_sorted_by_name;
};
@@ -307,7 +305,10 @@ struct post
DEFINE_SIZE_MIN (32);
};
-struct post_accelerator_t : post::accelerator_t {};
+struct post_accelerator_t : post::accelerator_t {
+ post_accelerator_t (hb_face_t *face) : post::accelerator_t (face) {}
+};
+
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-win1256.hh b/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-win1256.hh
index 41e3dd38ab..429974d05b 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-win1256.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-win1256.hh
@@ -87,6 +87,8 @@
#define OT_GLYPHID /* GlyphID */ \
OT_UINT16
+/* Shorthand. */
+#define G OT_GLYPHID
#define OT_UARRAY(Name, Items) \
OT_LABEL_START(Name) \
@@ -183,8 +185,6 @@
Tag \
OT_OFFSET(manifest, Name)
-/* Shorthand. */
-#define G OT_GLYPHID
/*
* Table Start
@@ -300,14 +300,40 @@ OT_TABLE_END
/*
* Clean up
*/
+
+#undef MANIFEST
+#undef MANIFEST_LOOKUP
+
#undef OT_TABLE_START
#undef OT_TABLE_END
#undef OT_LABEL_START
#undef OT_LABEL_END
#undef OT_UINT8
#undef OT_UINT16
-#undef OT_DISTANCE
#undef OT_COUNT
+#undef OT_DISTANCE
+
+#undef OT_LABEL
+#undef OT_LIST
+
+#undef OT_TAG
+#undef OT_OFFSET
+#undef OT_GLYPHID
+#undef G
+#undef OT_UARRAY
+#undef OT_UHEADLESSARRAY
+
+#undef OT_LOOKUP_FLAG_IGNORE_MARKS
+#undef OT_LOOKUP
+#undef OT_SUBLOOKUP
+#undef OT_COVERAGE1
+#undef OT_LOOKUP_TYPE_SUBST_SINGLE
+#undef OT_LOOKUP_TYPE_SUBST_LIGATURE
+#undef OT_SUBLOOKUP_SINGLE_SUBST_FORMAT2
+#undef OT_SUBLOOKUP_LIGATURE_SUBST_FORMAT1
+#undef OT_LIGATURE_SET
+#undef OT_LIGATURE
+
/*
* Include a second time to get the table data...
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.cc b/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.cc
index 222c5d6b71..2298aa92f2 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.cc
@@ -321,6 +321,20 @@ arabic_joining (hb_buffer_t *buffer)
info[prev].arabic_shaping_action() = entry->prev_action;
buffer->unsafe_to_break (prev, i + 1);
}
+ else
+ {
+ if (prev == UINT_MAX)
+ {
+ if (this_type >= JOINING_TYPE_R)
+ buffer->unsafe_to_concat_from_outbuffer (0, i + 1);
+ }
+ else
+ {
+ if (this_type >= JOINING_TYPE_R ||
+ (2 <= state && state <= 5) /* States that have a possible prev_action. */)
+ buffer->unsafe_to_concat (prev, i + 1);
+ }
+ }
info[i].arabic_shaping_action() = entry->curr_action;
@@ -337,7 +351,14 @@ arabic_joining (hb_buffer_t *buffer)
const arabic_state_table_entry *entry = &arabic_state_table[state][this_type];
if (entry->prev_action != NONE && prev != UINT_MAX)
+ {
info[prev].arabic_shaping_action() = entry->prev_action;
+ buffer->unsafe_to_break (prev, buffer->len);
+ }
+ else if (2 <= state && state <= 5) /* States that have a possible prev_action. */
+ {
+ buffer->unsafe_to_concat (prev, buffer->len);
+ }
break;
}
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-hangul.cc b/thirdparty/harfbuzz/src/hb-ot-shape-complex-hangul.cc
index 0d84a76b85..3bc9e9b961 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-hangul.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-hangul.cc
@@ -140,7 +140,7 @@ preprocess_text_hangul (const hb_ot_shape_plan_t *plan HB_UNUSED,
*
* - LV can be precomposed, or decomposed. Lets call those
* <LV> and <L,V>,
- * - LVT can be fully precomposed, partically precomposed, or
+ * - LVT can be fully precomposed, partially precomposed, or
* fully decomposed. Ie. <LVT>, <LV,T>, or <L,V,T>.
*
* The composition / decomposition is mechanical. However, not
@@ -392,7 +392,7 @@ preprocess_text_hangul (const hb_ot_shape_plan_t *plan HB_UNUSED,
*/
(void) buffer->next_glyph ();
}
- buffer->swap_buffers ();
+ buffer->sync ();
}
static void
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-syllabic.cc b/thirdparty/harfbuzz/src/hb-ot-shape-complex-syllabic.cc
index 5a08f878dc..76092c7f38 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-syllabic.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-syllabic.cc
@@ -96,7 +96,7 @@ hb_syllabic_insert_dotted_circles (hb_font_t *font,
else
(void) buffer->next_glyph ();
}
- buffer->swap_buffers ();
+ buffer->sync ();
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-thai.cc b/thirdparty/harfbuzz/src/hb-ot-shape-complex-thai.cc
index 4c3068173b..a1e27a83be 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-thai.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-thai.cc
@@ -364,7 +364,7 @@ preprocess_text_thai (const hb_ot_shape_plan_t *plan,
buffer->merge_out_clusters (start - 1, end);
}
}
- buffer->swap_buffers ();
+ buffer->sync ();
/* If font has Thai GSUB, we are done. */
if (plan->props.script == HB_SCRIPT_THAI && !plan->map.found_script[0])
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-vowel-constraints.cc b/thirdparty/harfbuzz/src/hb-ot-shape-complex-vowel-constraints.cc
index 045731dfb4..d2cca105a4 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-vowel-constraints.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-vowel-constraints.cc
@@ -435,7 +435,7 @@ _hb_preprocess_text_vowel_constraints (const hb_ot_shape_plan_t *plan HB_UNUSED,
default:
break;
}
- buffer->swap_buffers ();
+ buffer->sync ();
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-fallback.cc b/thirdparty/harfbuzz/src/hb-ot-shape-fallback.cc
index eb1bc79768..671f30327f 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-fallback.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-fallback.cc
@@ -446,6 +446,9 @@ _hb_ot_shape_fallback_mark_position (const hb_ot_shape_plan_t *plan,
return;
#endif
+ if (!buffer->message (font, "start fallback mark"))
+ return;
+
_hb_buffer_assert_gsubgpos_vars (buffer);
unsigned int start = 0;
@@ -457,6 +460,8 @@ _hb_ot_shape_fallback_mark_position (const hb_ot_shape_plan_t *plan,
start = i;
}
position_cluster (plan, font, buffer, start, count, adjust_offsets_when_zeroing);
+
+ (void) buffer->message (font, "end fallback mark");
}
@@ -492,6 +497,9 @@ _hb_ot_shape_fallback_kern (const hb_ot_shape_plan_t *plan,
#endif
#ifndef HB_DISABLE_DEPRECATED
+ if (!buffer->message (font, "start fallback kern"))
+ return;
+
if (HB_DIRECTION_IS_HORIZONTAL (buffer->props.direction) ?
!font->has_glyph_h_kerning_func () :
!font->has_glyph_v_kerning_func ())
@@ -508,6 +516,8 @@ _hb_ot_shape_fallback_kern (const hb_ot_shape_plan_t *plan,
if (reverse)
buffer->reverse ();
+
+ (void) buffer->message (font, "end fallback kern");
#endif
}
@@ -525,6 +535,15 @@ _hb_ot_shape_fallback_spaces (const hb_ot_shape_plan_t *plan HB_UNUSED,
for (unsigned int i = 0; i < count; i++)
if (_hb_glyph_info_is_unicode_space (&info[i]) && !_hb_glyph_info_ligated (&info[i]))
{
+ /* If font had no ASCII space and we used the invisible glyph, give it a 1/4 EM default advance. */
+ if (buffer->invisible && info[i].codepoint == buffer->invisible)
+ {
+ if (horizontal)
+ pos[i].x_advance = +font->x_scale / 4;
+ else
+ pos[i].y_advance = -font->y_scale / 4;
+ }
+
hb_unicode_funcs_t::space_t space_type = _hb_glyph_info_get_unicode_space_fallback_type (&info[i]);
hb_codepoint_t glyph;
typedef hb_unicode_funcs_t t;
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-normalize.cc b/thirdparty/harfbuzz/src/hb-ot-shape-normalize.cc
index 839cc9122c..aa5a8eeaa3 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-normalize.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-normalize.cc
@@ -193,7 +193,8 @@ decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shor
{
hb_codepoint_t space_glyph;
hb_unicode_funcs_t::space_t space_type = buffer->unicode->space_fallback_type (u);
- if (space_type != hb_unicode_funcs_t::NOT_SPACE && c->font->get_nominal_glyph (0x0020u, &space_glyph))
+ if (space_type != hb_unicode_funcs_t::NOT_SPACE &&
+ (c->font->get_nominal_glyph (0x0020, &space_glyph) || (space_glyph = buffer->invisible)))
{
_hb_glyph_info_set_unicode_space_fallback_type (&buffer->cur(), space_type);
next_char (buffer, space_glyph);
@@ -374,7 +375,7 @@ _hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan,
decompose_multi_char_cluster (&c, end, always_short_circuit);
}
while (buffer->idx < count && buffer->successful);
- buffer->swap_buffers ();
+ buffer->sync ();
}
@@ -477,7 +478,7 @@ _hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan,
if (info_cc (buffer->prev()) == 0)
starter = buffer->out_len - 1;
}
- buffer->swap_buffers ();
+ buffer->sync ();
}
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape.cc b/thirdparty/harfbuzz/src/hb-ot-shape.cc
index 4dde3520d8..4bd8aaf03b 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape.cc
@@ -566,7 +566,7 @@ hb_insert_dotted_circle (hb_buffer_t *buffer, hb_font_t *font)
info.mask = buffer->cur().mask;
(void) buffer->output_info (info);
- buffer->swap_buffers ();
+ buffer->sync ();
}
static void
@@ -1034,7 +1034,7 @@ hb_ot_position_complex (const hb_ot_shape_context_t *c)
* hanging over the next glyph after the final reordering.
*
* Note: If fallback positinoing happens, we don't care about
- * this as it will be overriden.
+ * this as it will be overridden.
*/
bool adjust_offsets_when_zeroing = c->plan->adjust_mark_positioning_when_zeroing &&
HB_DIRECTION_IS_FORWARD (c->buffer->props.direction);
@@ -1120,7 +1120,7 @@ hb_propagate_flags (hb_buffer_t *buffer)
/* Propagate cluster-level glyph flags to be the same on all cluster glyphs.
* Simplifies using them. */
- if (!(buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_UNSAFE_TO_BREAK))
+ if (!(buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_GLYPH_FLAGS))
return;
hb_glyph_info_t *info = buffer->info;
@@ -1129,11 +1129,7 @@ hb_propagate_flags (hb_buffer_t *buffer)
{
unsigned int mask = 0;
for (unsigned int i = start; i < end; i++)
- if (info[i].mask & HB_GLYPH_FLAG_UNSAFE_TO_BREAK)
- {
- mask = HB_GLYPH_FLAG_UNSAFE_TO_BREAK;
- break;
- }
+ mask |= info[i].mask & HB_GLYPH_FLAG_DEFINED;
if (mask)
for (unsigned int i = start; i < end; i++)
info[i].mask |= mask;
@@ -1145,18 +1141,7 @@ hb_propagate_flags (hb_buffer_t *buffer)
static void
hb_ot_shape_internal (hb_ot_shape_context_t *c)
{
- c->buffer->deallocate_var_all ();
- c->buffer->scratch_flags = HB_BUFFER_SCRATCH_FLAG_DEFAULT;
- if (likely (!hb_unsigned_mul_overflows (c->buffer->len, HB_BUFFER_MAX_LEN_FACTOR)))
- {
- c->buffer->max_len = hb_max (c->buffer->len * HB_BUFFER_MAX_LEN_FACTOR,
- (unsigned) HB_BUFFER_MAX_LEN_MIN);
- }
- if (likely (!hb_unsigned_mul_overflows (c->buffer->len, HB_BUFFER_MAX_OPS_FACTOR)))
- {
- c->buffer->max_ops = hb_max (c->buffer->len * HB_BUFFER_MAX_OPS_FACTOR,
- (unsigned) HB_BUFFER_MAX_OPS_MIN);
- }
+ c->buffer->enter ();
/* Save the original direction, we use it later. */
c->target_direction = c->buffer->props.direction;
@@ -1188,9 +1173,7 @@ hb_ot_shape_internal (hb_ot_shape_context_t *c)
c->buffer->props.direction = c->target_direction;
- c->buffer->max_len = HB_BUFFER_MAX_LEN_DEFAULT;
- c->buffer->max_ops = HB_BUFFER_MAX_OPS_DEFAULT;
- c->buffer->deallocate_var_all ();
+ c->buffer->leave ();
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-tag-table.hh b/thirdparty/harfbuzz/src/hb-ot-tag-table.hh
index 2c6316df4f..61d2814e93 100644
--- a/thirdparty/harfbuzz/src/hb-ot-tag-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-tag-table.hh
@@ -6,8 +6,8 @@
*
* on files with these headers:
*
- * <meta name="updated_at" content="2021-12-09 12:01 AM" />
- * File-Date: 2021-08-06
+ * <meta name="updated_at" content="2022-01-28 10:00 PM" />
+ * File-Date: 2021-12-29
*/
#ifndef HB_OT_TAG_TABLE_HH
@@ -66,7 +66,7 @@ static const LangTag ot_languages[] = {
{"an", HB_TAG('A','R','G',' ')}, /* Aragonese */
/*{"ang", HB_TAG('A','N','G',' ')},*/ /* Old English (ca. 450-1100) -> Anglo-Saxon */
{"aoa", HB_TAG('C','P','P',' ')}, /* Angolar -> Creoles */
- {"apa", HB_TAG('A','T','H',' ')}, /* Apache [family] -> Athapaskan */
+ {"apa", HB_TAG('A','T','H',' ')}, /* Apache [collection] -> Athapaskan */
{"apc", HB_TAG('A','R','A',' ')}, /* North Levantine Arabic -> Arabic */
{"apd", HB_TAG('A','R','A',' ')}, /* Sudanese Arabic -> Arabic */
{"apj", HB_TAG('A','T','H',' ')}, /* Jicarilla Apache -> Athapaskan */
@@ -86,7 +86,7 @@ static const LangTag ot_languages[] = {
{"arz", HB_TAG('A','R','A',' ')}, /* Egyptian Arabic -> Arabic */
{"as", HB_TAG('A','S','M',' ')}, /* Assamese */
/*{"ast", HB_TAG('A','S','T',' ')},*/ /* Asturian */
-/*{"ath", HB_TAG('A','T','H',' ')},*/ /* Athapascan [family] -> Athapaskan */
+/*{"ath", HB_TAG('A','T','H',' ')},*/ /* Athapascan [collection] -> Athapaskan */
{"atj", HB_TAG('R','C','R',' ')}, /* Atikamekw -> R-Cree */
{"atv", HB_TAG('A','L','T',' ')}, /* Northern Altai -> Altai */
{"auj", HB_TAG('B','B','R',' ')}, /* Awjilah -> Berber */
@@ -110,10 +110,10 @@ static const LangTag ot_languages[] = {
{"azn", HB_TAG('N','A','H',' ')}, /* Western Durango Nahuatl -> Nahuatl */
{"azz", HB_TAG('N','A','H',' ')}, /* Highland Puebla Nahuatl -> Nahuatl */
{"ba", HB_TAG('B','S','H',' ')}, /* Bashkir */
- {"bad", HB_TAG('B','A','D','0')}, /* Banda [family] */
+ {"bad", HB_TAG('B','A','D','0')}, /* Banda [collection] */
{"bag", HB_TAG_NONE }, /* Tuki != Baghelkhandi */
{"bah", HB_TAG('C','P','P',' ')}, /* Bahamas Creole English -> Creoles */
- {"bai", HB_TAG('B','M','L',' ')}, /* Bamileke [family] */
+ {"bai", HB_TAG('B','M','L',' ')}, /* Bamileke [collection] */
{"bal", HB_TAG('B','L','I',' ')}, /* Baluchi [macrolanguage] */
/*{"ban", HB_TAG('B','A','N',' ')},*/ /* Balinese */
/*{"bar", HB_TAG('B','A','R',' ')},*/ /* Bavarian */
@@ -135,7 +135,7 @@ static const LangTag ot_languages[] = {
{"bea", HB_TAG('A','T','H',' ')}, /* Beaver -> Athapaskan */
{"beb", HB_TAG('B','T','I',' ')}, /* Bebele -> Beti */
/*{"bem", HB_TAG('B','E','M',' ')},*/ /* Bemba (Zambia) */
- {"ber", HB_TAG('B','B','R',' ')}, /* Berber [family] */
+ {"ber", HB_TAG('B','B','R',' ')}, /* Berber [collection] */
{"bew", HB_TAG('C','P','P',' ')}, /* Betawi -> Creoles */
{"bfl", HB_TAG('B','A','D','0')}, /* Banda-Ndélé -> Banda */
{"bfq", HB_TAG('B','A','D',' ')}, /* Badaga */
@@ -203,7 +203,7 @@ static const LangTag ot_languages[] = {
{"btd", HB_TAG('B','T','K',' ')}, /* Batak Dairi -> Batak */
{"bti", HB_TAG_NONE }, /* Burate != Beti */
{"btj", HB_TAG('M','L','Y',' ')}, /* Bacanese Malay -> Malay */
-/*{"btk", HB_TAG('B','T','K',' ')},*/ /* Batak [family] */
+/*{"btk", HB_TAG('B','T','K',' ')},*/ /* Batak [collection] */
{"btm", HB_TAG('B','T','M',' ')}, /* Batak Mandailing */
{"btm", HB_TAG('B','T','K',' ')}, /* Batak Mandailing -> Batak */
{"bto", HB_TAG('B','I','K',' ')}, /* Rinconada Bikol -> Bikol */
@@ -256,6 +256,8 @@ static const LangTag ot_languages[] = {
{"chh", HB_TAG_NONE }, /* Chinook != Chattisgarhi */
{"chj", HB_TAG('C','C','H','N')}, /* Ojitlán Chinantec -> Chinantec */
{"chk", HB_TAG('C','H','K','0')}, /* Chuukese */
+ {"chm", HB_TAG('H','M','A',' ')}, /* Mari (Russia) [macrolanguage] -> High Mari */
+ {"chm", HB_TAG('L','M','A',' ')}, /* Mari (Russia) [macrolanguage] -> Low Mari */
{"chn", HB_TAG('C','P','P',' ')}, /* Chinook jargon -> Creoles */
/*{"cho", HB_TAG('C','H','O',' ')},*/ /* Choctaw */
{"chp", HB_TAG('C','H','P',' ')}, /* Chipewyan */
@@ -297,10 +299,10 @@ static const LangTag ot_languages[] = {
/*{"cop", HB_TAG('C','O','P',' ')},*/ /* Coptic */
{"coq", HB_TAG('A','T','H',' ')}, /* Coquille -> Athapaskan */
{"cpa", HB_TAG('C','C','H','N')}, /* Palantla Chinantec -> Chinantec */
- {"cpe", HB_TAG('C','P','P',' ')}, /* English-based creoles and pidgins [family] -> Creoles */
- {"cpf", HB_TAG('C','P','P',' ')}, /* French-based creoles and pidgins [family] -> Creoles */
+ {"cpe", HB_TAG('C','P','P',' ')}, /* English-based creoles and pidgins [collection] -> Creoles */
+ {"cpf", HB_TAG('C','P','P',' ')}, /* French-based creoles and pidgins [collection] -> Creoles */
{"cpi", HB_TAG('C','P','P',' ')}, /* Chinese Pidgin English -> Creoles */
-/*{"cpp", HB_TAG('C','P','P',' ')},*/ /* Portuguese-based creoles and pidgins [family] -> Creoles */
+/*{"cpp", HB_TAG('C','P','P',' ')},*/ /* Portuguese-based creoles and pidgins [collection] -> Creoles */
{"cpx", HB_TAG('Z','H','S',' ')}, /* Pu-Xian Chinese -> Chinese, Simplified */
{"cqd", HB_TAG('H','M','N',' ')}, /* Chuanqiandian Cluster Miao -> Hmong */
{"cqu", HB_TAG('Q','U','H',' ')}, /* Chilean Quechua (retired code) -> Quechua (Bolivia) */
@@ -320,7 +322,7 @@ static const LangTag ot_languages[] = {
{"crm", HB_TAG('M','C','R',' ')}, /* Moose Cree */
{"crm", HB_TAG('L','C','R',' ')}, /* Moose Cree -> L-Cree */
{"crm", HB_TAG('C','R','E',' ')}, /* Moose Cree -> Cree */
- {"crp", HB_TAG('C','P','P',' ')}, /* Creoles and pidgins [family] -> Creoles */
+ {"crp", HB_TAG('C','P','P',' ')}, /* Creoles and pidgins [collection] -> Creoles */
{"crr", HB_TAG_NONE }, /* Carolina Algonquian != Carrier */
{"crs", HB_TAG('C','P','P',' ')}, /* Seselwa Creole French -> Creoles */
{"crt", HB_TAG_NONE }, /* Iyojwa'ja Chorote != Crimean Tatar */
@@ -431,7 +433,7 @@ static const LangTag ot_languages[] = {
{"et", HB_TAG('E','T','I',' ')}, /* Estonian [macrolanguage] */
{"eto", HB_TAG('B','T','I',' ')}, /* Eton (Cameroon) -> Beti */
{"eu", HB_TAG('E','U','Q',' ')}, /* Basque */
- {"euq", HB_TAG_NONE }, /* Basque [family] != Basque */
+ {"euq", HB_TAG_NONE }, /* Basque [collection] != Basque */
{"eve", HB_TAG('E','V','N',' ')}, /* Even */
{"evn", HB_TAG('E','V','K',' ')}, /* Evenki */
{"ewo", HB_TAG('B','T','I',' ')}, /* Ewondo -> Beti */
@@ -620,10 +622,11 @@ static const LangTag ot_languages[] = {
{"ijc", HB_TAG('I','J','O',' ')}, /* Izon -> Ijo */
{"ije", HB_TAG('I','J','O',' ')}, /* Biseni -> Ijo */
{"ijn", HB_TAG('I','J','O',' ')}, /* Kalabari -> Ijo */
-/*{"ijo", HB_TAG('I','J','O',' ')},*/ /* Ijo [family] */
+/*{"ijo", HB_TAG('I','J','O',' ')},*/ /* Ijo [collection] */
{"ijs", HB_TAG('I','J','O',' ')}, /* Southeast Ijo -> Ijo */
{"ik", HB_TAG('I','P','K',' ')}, /* Inupiaq [macrolanguage] -> Inupiat */
{"ike", HB_TAG('I','N','U',' ')}, /* Eastern Canadian Inuktitut -> Inuktitut */
+ {"ike", HB_TAG('I','N','U','K')}, /* Eastern Canadian Inuktitut -> Nunavik Inuktitut */
{"ikt", HB_TAG('I','N','U',' ')}, /* Inuinnaqtun -> Inuktitut */
/*{"ilo", HB_TAG('I','L','O',' ')},*/ /* Iloko -> Ilokano */
{"in", HB_TAG('I','N','D',' ')}, /* Indonesian (retired code) */
@@ -638,6 +641,7 @@ static const LangTag ot_languages[] = {
{"it", HB_TAG('I','T','A',' ')}, /* Italian */
{"itz", HB_TAG('M','Y','N',' ')}, /* Itzá -> Mayan */
{"iu", HB_TAG('I','N','U',' ')}, /* Inuktitut [macrolanguage] */
+ {"iu", HB_TAG('I','N','U','K')}, /* Inuktitut [macrolanguage] -> Nunavik Inuktitut */
{"iw", HB_TAG('I','W','R',' ')}, /* Hebrew (retired code) */
{"ixl", HB_TAG('M','Y','N',' ')}, /* Ixil -> Mayan */
{"ja", HB_TAG('J','A','N',' ')}, /* Japanese */
@@ -667,7 +671,7 @@ static const LangTag ot_languages[] = {
{"kab", HB_TAG('B','B','R',' ')}, /* Kabyle -> Berber */
{"kac", HB_TAG_NONE }, /* Kachin != Kachchi */
{"kam", HB_TAG('K','M','B',' ')}, /* Kamba (Kenya) */
- {"kar", HB_TAG('K','R','N',' ')}, /* Karen [family] */
+ {"kar", HB_TAG('K','R','N',' ')}, /* Karen [collection] */
/*{"kaw", HB_TAG('K','A','W',' ')},*/ /* Kawi (Old Javanese) */
{"kbd", HB_TAG('K','A','B',' ')}, /* Kabardian */
{"kby", HB_TAG('K','N','R',' ')}, /* Manga Kanuri -> Kanuri */
@@ -876,7 +880,7 @@ static const LangTag ot_languages[] = {
{"mam", HB_TAG('M','A','M',' ')}, /* Mam */
{"mam", HB_TAG('M','Y','N',' ')}, /* Mam -> Mayan */
{"man", HB_TAG('M','N','K',' ')}, /* Mandingo [macrolanguage] -> Maninka */
- {"map", HB_TAG_NONE }, /* Austronesian [family] != Mapudungun */
+ {"map", HB_TAG_NONE }, /* Austronesian [collection] != Mapudungun */
{"maw", HB_TAG_NONE }, /* Mampruli != Marwari */
{"max", HB_TAG('M','L','Y',' ')}, /* North Moluccan Malay -> Malay */
{"max", HB_TAG('C','P','P',' ')}, /* North Moluccan Malay -> Creoles */
@@ -936,6 +940,7 @@ static const LangTag ot_languages[] = {
{"mnw", HB_TAG('M','O','N','T')}, /* Mon -> Thailand Mon */
{"mnx", HB_TAG_NONE }, /* Manikion != Manx */
{"mo", HB_TAG('M','O','L',' ')}, /* Moldavian (retired code) */
+ {"mo", HB_TAG('R','O','M',' ')}, /* Moldavian (retired code) -> Romanian */
{"mod", HB_TAG('C','P','P',' ')}, /* Mobilian -> Creoles */
/*{"moh", HB_TAG('M','O','H',' ')},*/ /* Mohawk */
{"mok", HB_TAG_NONE }, /* Morori != Moksha */
@@ -958,7 +963,7 @@ static const LangTag ot_languages[] = {
{"mts", HB_TAG_NONE }, /* Yora != Maltese */
{"mud", HB_TAG('C','P','P',' ')}, /* Mednyj Aleut -> Creoles */
{"mui", HB_TAG('M','L','Y',' ')}, /* Musi -> Malay */
- {"mun", HB_TAG_NONE }, /* Munda [family] != Mundari */
+ {"mun", HB_TAG_NONE }, /* Munda [collection] != Mundari */
{"mup", HB_TAG('R','A','J',' ')}, /* Malvi -> Rajasthani */
{"muq", HB_TAG('H','M','N',' ')}, /* Eastern Xiangxi Miao -> Hmong */
/*{"mus", HB_TAG('M','U','S',' ')},*/ /* Creek -> Muscogee */
@@ -973,7 +978,7 @@ static const LangTag ot_languages[] = {
{"mww", HB_TAG('H','M','N',' ')}, /* Hmong Daw -> Hmong */
{"my", HB_TAG('B','R','M',' ')}, /* Burmese */
{"mym", HB_TAG('M','E','N',' ')}, /* Me’en */
-/*{"myn", HB_TAG('M','Y','N',' ')},*/ /* Mayan [family] */
+/*{"myn", HB_TAG('M','Y','N',' ')},*/ /* Mayan [collection] */
{"myq", HB_TAG('M','N','K',' ')}, /* Forest Maninka (retired code) -> Maninka */
{"myv", HB_TAG('E','R','Z',' ')}, /* Erzya */
{"mzb", HB_TAG('B','B','R',' ')}, /* Tumzabt -> Berber */
@@ -982,7 +987,7 @@ static const LangTag ot_languages[] = {
{"na", HB_TAG('N','A','U',' ')}, /* Nauru -> Nauruan */
{"nag", HB_TAG('N','A','G',' ')}, /* Naga Pidgin -> Naga-Assamese */
{"nag", HB_TAG('C','P','P',' ')}, /* Naga Pidgin -> Creoles */
-/*{"nah", HB_TAG('N','A','H',' ')},*/ /* Nahuatl [family] */
+/*{"nah", HB_TAG('N','A','H',' ')},*/ /* Nahuatl [collection] */
{"nan", HB_TAG('Z','H','S',' ')}, /* Min Nan Chinese -> Chinese, Simplified */
/*{"nap", HB_TAG('N','A','P',' ')},*/ /* Neapolitan */
{"nas", HB_TAG_NONE }, /* Naasioi != Naskapi */
@@ -1039,7 +1044,6 @@ static const LangTag ot_languages[] = {
{"nln", HB_TAG('N','A','H',' ')}, /* Durango Nahuatl (retired code) -> Nahuatl */
{"nlv", HB_TAG('N','A','H',' ')}, /* Orizaba Nahuatl -> Nahuatl */
{"nn", HB_TAG('N','Y','N',' ')}, /* Norwegian Nynorsk (Nynorsk, Norwegian) */
- {"nn", HB_TAG('N','O','R',' ')}, /* Norwegian Nynorsk -> Norwegian */
{"nnh", HB_TAG('B','M','L',' ')}, /* Ngiemboon -> Bamileke */
{"nnz", HB_TAG('B','M','L',' ')}, /* Nda'nda' -> Bamileke */
{"no", HB_TAG('N','O','R',' ')}, /* Norwegian [macrolanguage] */
@@ -1093,7 +1097,7 @@ static const LangTag ot_languages[] = {
{"otw", HB_TAG('O','J','B',' ')}, /* Ottawa -> Ojibway */
{"oua", HB_TAG('B','B','R',' ')}, /* Tagargrent -> Berber */
{"pa", HB_TAG('P','A','N',' ')}, /* Punjabi */
- {"paa", HB_TAG_NONE }, /* Papuan [family] != Palestinian Aramaic */
+ {"paa", HB_TAG_NONE }, /* Papuan [collection] != Palestinian Aramaic */
/*{"pag", HB_TAG('P','A','G',' ')},*/ /* Pangasinan */
{"pal", HB_TAG_NONE }, /* Pahlavi != Pali */
/*{"pam", HB_TAG('P','A','M',' ')},*/ /* Pampanga -> Pampangan */
@@ -1308,6 +1312,9 @@ static const LangTag ot_languages[] = {
{"sgo", HB_TAG_NONE }, /* Songa (retired code) != Sango */
/*{"sgs", HB_TAG('S','G','S',' ')},*/ /* Samogitian */
{"sgw", HB_TAG('C','H','G',' ')}, /* Sebat Bet Gurage -> Chaha Gurage */
+ {"sh", HB_TAG('B','O','S',' ')}, /* Serbo-Croatian [macrolanguage] -> Bosnian */
+ {"sh", HB_TAG('H','R','V',' ')}, /* Serbo-Croatian [macrolanguage] -> Croatian */
+ {"sh", HB_TAG('S','R','B',' ')}, /* Serbo-Croatian [macrolanguage] -> Serbian */
{"shi", HB_TAG('S','H','I',' ')}, /* Tachelhit */
{"shi", HB_TAG('B','B','R',' ')}, /* Tachelhit -> Berber */
{"shl", HB_TAG('Q','I','N',' ')}, /* Shendu -> Chin */
@@ -1329,7 +1336,7 @@ static const LangTag ot_languages[] = {
{"skw", HB_TAG('C','P','P',' ')}, /* Skepi Creole Dutch -> Creoles */
{"sky", HB_TAG_NONE }, /* Sikaiana != Slovak */
{"sl", HB_TAG('S','L','V',' ')}, /* Slovenian */
- {"sla", HB_TAG_NONE }, /* Slavic [family] != Slavey */
+ {"sla", HB_TAG_NONE }, /* Slavic [collection] != Slavey */
{"sm", HB_TAG('S','M','O',' ')}, /* Samoan */
{"sma", HB_TAG('S','S','M',' ')}, /* Southern Sami */
{"smj", HB_TAG('L','S','M',' ')}, /* Lule Sami */
@@ -1451,7 +1458,7 @@ static const LangTag ot_languages[] = {
{"tpi", HB_TAG('C','P','P',' ')}, /* Tok Pisin -> Creoles */
{"tr", HB_TAG('T','R','K',' ')}, /* Turkish */
{"trf", HB_TAG('C','P','P',' ')}, /* Trinidadian Creole English -> Creoles */
- {"trk", HB_TAG_NONE }, /* Turkic [family] != Turkish */
+ {"trk", HB_TAG_NONE }, /* Turkic [collection] != Turkish */
{"tru", HB_TAG('T','U','A',' ')}, /* Turoyo -> Turoyo Aramaic */
{"tru", HB_TAG('S','Y','R',' ')}, /* Turoyo -> Syriac */
{"ts", HB_TAG('T','S','G',' ')}, /* Tsonga */
@@ -1593,7 +1600,7 @@ static const LangTag ot_languages[] = {
{"zlq", HB_TAG('Z','H','A',' ')}, /* Liuqian Zhuang -> Zhuang */
{"zmi", HB_TAG('M','L','Y',' ')}, /* Negeri Sembilan Malay -> Malay */
{"zmz", HB_TAG('B','A','D','0')}, /* Mbandja -> Banda */
- {"znd", HB_TAG_NONE }, /* Zande [family] != Zande */
+ {"znd", HB_TAG_NONE }, /* Zande [collection] != Zande */
{"zne", HB_TAG('Z','N','D',' ')}, /* Zande */
{"zom", HB_TAG('Q','I','N',' ')}, /* Zou -> Chin */
{"zqe", HB_TAG('Z','H','A',' ')}, /* Qiubei Zhuang -> Zhuang */
@@ -2607,14 +2614,8 @@ hb_ot_tags_from_complex_language (const char *lang_str,
if (0 == strcmp (&lang_str[1], "o-nyn"))
{
/* Norwegian Nynorsk (retired code) */
- unsigned int i;
- hb_tag_t possible_tags[] = {
- HB_TAG('N','Y','N',' '), /* Norwegian Nynorsk (Nynorsk, Norwegian) */
- HB_TAG('N','O','R',' '), /* Norwegian */
- };
- for (i = 0; i < 2 && i < *count; i++)
- tags[i] = possible_tags[i];
- *count = i;
+ tags[0] = HB_TAG('N','Y','N',' '); /* Norwegian Nynorsk (Nynorsk, Norwegian) */
+ *count = 1;
return true;
}
break;
@@ -2623,8 +2624,14 @@ hb_ot_tags_from_complex_language (const char *lang_str,
&& subtag_matches (lang_str, limit, "-md"))
{
/* Romanian; Moldova */
- tags[0] = HB_TAG('M','O','L',' '); /* Moldavian */
- *count = 1;
+ unsigned int i;
+ hb_tag_t possible_tags[] = {
+ HB_TAG('M','O','L',' '), /* Moldavian */
+ HB_TAG('R','O','M',' '), /* Romanian */
+ };
+ for (i = 0; i < 2 && i < *count; i++)
+ tags[i] = possible_tags[i];
+ *count = i;
return true;
}
break;
@@ -2813,15 +2820,15 @@ hb_ot_ambiguous_tag_to_language (hb_tag_t tag)
case HB_TAG('A','R','K',' '): /* Rakhine */
return hb_language_from_string ("rki", -1); /* Rakhine */
case HB_TAG('A','T','H',' '): /* Athapaskan */
- return hb_language_from_string ("ath", -1); /* Athapascan [family] */
+ return hb_language_from_string ("ath", -1); /* Athapascan [collection] */
case HB_TAG('B','B','R',' '): /* Berber */
- return hb_language_from_string ("ber", -1); /* Berber [family] */
+ return hb_language_from_string ("ber", -1); /* Berber [collection] */
case HB_TAG('B','I','K',' '): /* Bikol */
return hb_language_from_string ("bik", -1); /* Bikol [macrolanguage] */
case HB_TAG('B','T','K',' '): /* Batak */
- return hb_language_from_string ("btk", -1); /* Batak [family] */
+ return hb_language_from_string ("btk", -1); /* Batak [collection] */
case HB_TAG('C','P','P',' '): /* Creoles */
- return hb_language_from_string ("crp", -1); /* Creoles and pidgins [family] */
+ return hb_language_from_string ("crp", -1); /* Creoles and pidgins [collection] */
case HB_TAG('C','R','R',' '): /* Carrier */
return hb_language_from_string ("crx", -1); /* Carrier */
case HB_TAG('D','G','R',' '): /* Dogri (macrolanguage) */
@@ -2838,6 +2845,8 @@ hb_ot_ambiguous_tag_to_language (hb_tag_t tag)
return hb_language_from_string ("fa", -1); /* Persian [macrolanguage] */
case HB_TAG('G','O','N',' '): /* Gondi */
return hb_language_from_string ("gon", -1); /* Gondi [macrolanguage] */
+ case HB_TAG('H','M','A',' '): /* High Mari */
+ return hb_language_from_string ("mrj", -1); /* Western Mari */
case HB_TAG('H','M','N',' '): /* Hmong */
return hb_language_from_string ("hmn", -1); /* Hmong [macrolanguage] */
case HB_TAG('H','N','D',' '): /* Hindko */
@@ -2847,7 +2856,7 @@ hb_ot_ambiguous_tag_to_language (hb_tag_t tag)
case HB_TAG('I','B','A',' '): /* Iban */
return hb_language_from_string ("iba", -1); /* Iban */
case HB_TAG('I','J','O',' '): /* Ijo */
- return hb_language_from_string ("ijo", -1); /* Ijo [family] */
+ return hb_language_from_string ("ijo", -1); /* Ijo [collection] */
case HB_TAG('I','N','U',' '): /* Inuktitut */
return hb_language_from_string ("iu", -1); /* Inuktitut [macrolanguage] */
case HB_TAG('I','P','K',' '): /* Inupiat */
@@ -2873,11 +2882,13 @@ hb_ot_ambiguous_tag_to_language (hb_tag_t tag)
case HB_TAG('K','P','L',' '): /* Kpelle */
return hb_language_from_string ("kpe", -1); /* Kpelle [macrolanguage] */
case HB_TAG('K','R','N',' '): /* Karen */
- return hb_language_from_string ("kar", -1); /* Karen [family] */
+ return hb_language_from_string ("kar", -1); /* Karen [collection] */
case HB_TAG('K','U','I',' '): /* Kui */
return hb_language_from_string ("uki", -1); /* Kui (India) */
case HB_TAG('K','U','R',' '): /* Kurdish */
return hb_language_from_string ("ku", -1); /* Kurdish [macrolanguage] */
+ case HB_TAG('L','M','A',' '): /* Low Mari */
+ return hb_language_from_string ("mhr", -1); /* Eastern Mari */
case HB_TAG('L','U','H',' '): /* Luyia */
return hb_language_from_string ("luy", -1); /* Luyia [macrolanguage] */
case HB_TAG('L','V','I',' '): /* Latvian */
@@ -2897,9 +2908,9 @@ hb_ot_ambiguous_tag_to_language (hb_tag_t tag)
case HB_TAG('M','O','N','T'): /* Thailand Mon */
return hb_language_from_string ("mnw-TH", -1); /* Mon; Thailand */
case HB_TAG('M','Y','N',' '): /* Mayan */
- return hb_language_from_string ("myn", -1); /* Mayan [family] */
+ return hb_language_from_string ("myn", -1); /* Mayan [collection] */
case HB_TAG('N','A','H',' '): /* Nahuatl */
- return hb_language_from_string ("nah", -1); /* Nahuatl [family] */
+ return hb_language_from_string ("nah", -1); /* Nahuatl [collection] */
case HB_TAG('N','E','P',' '): /* Nepali */
return hb_language_from_string ("ne", -1); /* Nepali [macrolanguage] */
case HB_TAG('N','I','S',' '): /* Nisi */
@@ -2926,6 +2937,8 @@ hb_ot_ambiguous_tag_to_language (hb_tag_t tag)
return hb_language_from_string ("qwh", -1); /* Huaylas Ancash Quechua */
case HB_TAG('R','A','J',' '): /* Rajasthani */
return hb_language_from_string ("raj", -1); /* Rajasthani [macrolanguage] */
+ case HB_TAG('R','O','M',' '): /* Romanian */
+ return hb_language_from_string ("ro", -1); /* Romanian */
case HB_TAG('R','O','Y',' '): /* Romany */
return hb_language_from_string ("rom", -1); /* Romany [macrolanguage] */
case HB_TAG('S','Q','I',' '): /* Albanian */
diff --git a/thirdparty/harfbuzz/src/hb-ot-var-fvar-table.hh b/thirdparty/harfbuzz/src/hb-ot-var-fvar-table.hh
index 05f289db26..e066558683 100644
--- a/thirdparty/harfbuzz/src/hb-ot-var-fvar-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-var-fvar-table.hh
@@ -263,7 +263,7 @@ struct fvar
if (coords_length && *coords_length)
{
hb_array_t<const HBFixed> instanceCoords = instance->get_coordinates (axisCount)
- .sub_array (0, *coords_length);
+ .sub_array (0, coords_length);
for (unsigned int i = 0; i < instanceCoords.length; i++)
coords[i] = instanceCoords.arrayZ[i].to_float ();
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-var-gvar-table.hh b/thirdparty/harfbuzz/src/hb-ot-var-gvar-table.hh
index 49b5532d40..539213c339 100644
--- a/thirdparty/harfbuzz/src/hb-ot-var-gvar-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-var-gvar-table.hh
@@ -399,7 +399,7 @@ struct gvar
get_offset (glyphCount) - get_offset (0)));
}
- /* GlyphVariationData not sanitized here; must be checked while accessing each glyph varation data */
+ /* GlyphVariationData not sanitized here; must be checked while accessing each glyph variation data */
bool sanitize (hb_sanitize_context_t *c) const
{ return sanitize_shallow (c); }
@@ -498,9 +498,9 @@ struct gvar
public:
struct accelerator_t
{
- void init (hb_face_t *face)
+ accelerator_t (hb_face_t *face)
{ table = hb_sanitize_context_t ().reference_table<gvar> (face); }
- void fini () { table.destroy (); }
+ ~accelerator_t () { table.destroy (); }
private:
struct x_getter { static float get (const contour_point_t &p) { return p.x; } };
@@ -698,7 +698,9 @@ no_more_gaps:
DEFINE_SIZE_MIN (20);
};
-struct gvar_accelerator_t : gvar::accelerator_t {};
+struct gvar_accelerator_t : gvar::accelerator_t {
+ gvar_accelerator_t (hb_face_t *face) : gvar::accelerator_t (face) {}
+};
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh b/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh
index 074b6a3785..e9d90352f0 100644
--- a/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh
@@ -177,9 +177,6 @@ struct hvarvvar_subset_plan_t
inner_maps.resize (var_store->get_sub_table_count ());
- for (unsigned int i = 0; i < inner_maps.length; i++)
- inner_maps[i].init ();
-
if (unlikely (!index_map_plans.length || !inner_sets.length || !inner_maps.length)) return;
bool retain_adv_map = false;
@@ -229,8 +226,8 @@ struct hvarvvar_subset_plan_t
for (unsigned int i = 0; i < inner_sets.length; i++)
hb_set_destroy (inner_sets[i]);
hb_set_destroy (adv_set);
- inner_maps.fini_deep ();
- index_map_plans.fini_deep ();
+ inner_maps.fini ();
+ index_map_plans.fini ();
}
hb_inc_bimap_t outer_map;
diff --git a/thirdparty/harfbuzz/src/hb-ot-var.cc b/thirdparty/harfbuzz/src/hb-ot-var.cc
index 6b42b45cd9..0376e26b4a 100644
--- a/thirdparty/harfbuzz/src/hb-ot-var.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-var.cc
@@ -303,6 +303,9 @@ hb_ot_var_normalize_variations (hb_face_t *face,
* values for the axis are mapped to the interval [-1,1], with the default
* axis value mapped to 0.
*
+ * The normalized values have 14 bits of fixed-point sub-integer precision as per
+ * OpenType specification.
+ *
* Any additional scaling defined in the face's `avar` table is also
* applied, as described at https://docs.microsoft.com/en-us/typography/opentype/spec/avar
*
diff --git a/thirdparty/harfbuzz/src/hb-ot-var.h b/thirdparty/harfbuzz/src/hb-ot-var.h
index ce201d3b4f..05147cc25e 100644
--- a/thirdparty/harfbuzz/src/hb-ot-var.h
+++ b/thirdparty/harfbuzz/src/hb-ot-var.h
@@ -109,7 +109,7 @@ typedef enum { /*< flags >*/
* @tag: The #hb_tag_t tag identifying the design variation of the axis
* @name_id: The `name` table Name ID that provides display names for the axis
* @flags: The #hb_ot_var_axis_flags_t flags for the axis
- * @min_value: The mininum value on the variation axis that the font covers
+ * @min_value: The minimum value on the variation axis that the font covers
* @default_value: The position on the variation axis corresponding to the font's defaults
* @max_value: The maximum value on the variation axis that the font covers
*
diff --git a/thirdparty/harfbuzz/src/hb-repacker.hh b/thirdparty/harfbuzz/src/hb-repacker.hh
index 5c46b4cccc..b1726d8beb 100644
--- a/thirdparty/harfbuzz/src/hb-repacker.hh
+++ b/thirdparty/harfbuzz/src/hb-repacker.hh
@@ -42,26 +42,13 @@ struct graph_t
{
struct vertex_t
{
- vertex_t () :
- distance (0),
- space (0),
- parents (),
- start (0),
- end (0),
- priority(0) {}
-
- void fini () {
- obj.fini ();
- parents.fini ();
- }
-
hb_serialize_context_t::object_t obj;
- int64_t distance;
- int64_t space;
+ int64_t distance = 0 ;
+ int64_t space = 0 ;
hb_vector_t<unsigned> parents;
- unsigned start;
- unsigned end;
- unsigned priority;
+ unsigned start = 0;
+ unsigned end = 0;
+ unsigned priority = 0;
bool is_shared () const
{
@@ -186,7 +173,7 @@ struct graph_t
~graph_t ()
{
- vertices_.fini_deep ();
+ vertices_.fini ();
}
bool in_error () const
@@ -309,7 +296,7 @@ struct graph_t
remap_all_obj_indices (id_map, &sorted_graph);
hb_swap (vertices_, sorted_graph);
- sorted_graph.fini_deep ();
+ sorted_graph.fini ();
}
/*
@@ -369,7 +356,7 @@ struct graph_t
remap_all_obj_indices (id_map, &sorted_graph);
hb_swap (vertices_, sorted_graph);
- sorted_graph.fini_deep ();
+ sorted_graph.fini ();
}
/*
@@ -402,11 +389,15 @@ struct graph_t
while (roots)
{
unsigned next = HB_SET_VALUE_INVALID;
+ if (unlikely (!check_success (!roots.in_error ()))) break;
if (!roots.next (&next)) break;
hb_set_t connected_roots;
find_connected_nodes (next, roots, visited, connected_roots);
+ if (unlikely (!check_success (!connected_roots.in_error ()))) break;
+
isolate_subgraph (connected_roots);
+ if (unlikely (!check_success (!connected_roots.in_error ()))) break;
unsigned next_space = this->next_space ();
num_roots_for_space_.push (0);
@@ -423,6 +414,8 @@ struct graph_t
// into the 32 bit space as needed, instead of using isolation.
}
+
+
return true;
}
@@ -865,7 +858,7 @@ struct graph_t
// Redundant ones are filtered out later on by the visited set.
// According to https://www3.cs.stonybrook.edu/~rezaul/papers/TR-07-54.pdf
// for practical performance this is faster then using a more advanced queue
- // (such as a fibonaacci queue) with a fast decrease priority.
+ // (such as a fibonacci queue) with a fast decrease priority.
for (unsigned i = 0; i < vertices_.length; i++)
{
if (i == vertices_.length - 1)
@@ -1074,6 +1067,7 @@ struct graph_t
hb_set_t& visited,
hb_set_t& connected)
{
+ if (unlikely (!check_success (!visited.in_error ()))) return;
if (visited.has (start_idx)) return;
visited.add (start_idx);
diff --git a/thirdparty/harfbuzz/src/hb-serialize.hh b/thirdparty/harfbuzz/src/hb-serialize.hh
index 823c0be8b5..6615f033c5 100644
--- a/thirdparty/harfbuzz/src/hb-serialize.hh
+++ b/thirdparty/harfbuzz/src/hb-serialize.hh
@@ -279,7 +279,7 @@ struct hb_serialize_context_t
object_pool.release (obj);
}
- /* Set share to false when an object is unlikely sharable with others
+ /* Set share to false when an object is unlikely shareable with others
* so not worth an attempt, or a contiguous table is serialized as
* multiple consecutive objects in the reverse order so can't be shared.
*/
@@ -381,7 +381,7 @@ struct hb_serialize_context_t
// Adding a virtual link from object a to object b will ensure that object b is always packed after
// object a in the final serialized order.
//
- // This is useful in certain situtations where there needs to be a specific ordering in the
+ // This is useful in certain situations where there needs to be a specific ordering in the
// final serialization. Such as when platform bugs require certain orderings, or to provide
// guidance to the repacker for better offset overflow resolution.
void add_virtual_link (objidx_t objidx)
@@ -510,7 +510,7 @@ struct hb_serialize_context_t
{ return reinterpret_cast<Type *> (this->head); }
template <typename Type>
Type *start_embed (const Type &obj) const
- { return start_embed (hb_addressof (obj)); }
+ { return start_embed (std::addressof (obj)); }
bool err (hb_serialize_error_t err_type)
{
@@ -548,7 +548,7 @@ struct hb_serialize_context_t
}
template <typename Type>
Type *embed (const Type &obj)
- { return embed (hb_addressof (obj)); }
+ { return embed (std::addressof (obj)); }
template <typename Type, typename ...Ts> auto
_copy (const Type &src, hb_priority<1>, Ts&&... ds) HB_RETURN
@@ -595,19 +595,19 @@ struct hb_serialize_context_t
}
template <typename Type>
Type *extend_size (Type &obj, size_t size)
- { return extend_size (hb_addressof (obj), size); }
+ { return extend_size (std::addressof (obj), size); }
template <typename Type>
Type *extend_min (Type *obj) { return extend_size (obj, obj->min_size); }
template <typename Type>
- Type *extend_min (Type &obj) { return extend_min (hb_addressof (obj)); }
+ Type *extend_min (Type &obj) { return extend_min (std::addressof (obj)); }
template <typename Type, typename ...Ts>
Type *extend (Type *obj, Ts&&... ds)
{ return extend_size (obj, obj->get_size (std::forward<Ts> (ds)...)); }
template <typename Type, typename ...Ts>
Type *extend (Type &obj, Ts&&... ds)
- { return extend (hb_addressof (obj), std::forward<Ts> (ds)...); }
+ { return extend (std::addressof (obj), std::forward<Ts> (ds)...); }
/* Output routines. */
hb_bytes_t copy_bytes () const
diff --git a/thirdparty/harfbuzz/src/hb-style.cc b/thirdparty/harfbuzz/src/hb-style.cc
index f1b44cea53..c0c5c4832c 100644
--- a/thirdparty/harfbuzz/src/hb-style.cc
+++ b/thirdparty/harfbuzz/src/hb-style.cc
@@ -48,13 +48,12 @@ _hb_angle_to_ratio (float a)
{
return tanf (a * float (M_PI / 180.));
}
-#if 0
+
static inline float
_hb_ratio_to_angle (float r)
{
return atanf (r) * float (180. / M_PI);
}
-#endif
/**
* hb_style_get_value:
@@ -73,7 +72,8 @@ float
hb_style_get_value (hb_font_t *font, hb_style_tag_t style_tag)
{
if (unlikely (style_tag == HB_STYLE_TAG_SLANT_RATIO))
- return _hb_angle_to_ratio (hb_style_get_value (font, HB_STYLE_TAG_SLANT_ANGLE));
+ return _hb_angle_to_ratio (hb_style_get_value (font, HB_STYLE_TAG_SLANT_ANGLE))
+ + font->slant;
hb_face_t *face = font->face;
@@ -109,7 +109,14 @@ hb_style_get_value (hb_font_t *font, hb_style_tag_t style_tag)
: 12.f;
}
case HB_STYLE_TAG_SLANT_ANGLE:
- return face->table.post->table->italicAngle.to_float ();
+ {
+ float angle = face->table.post->table->italicAngle.to_float ();
+
+ if (font->slant)
+ angle = _hb_ratio_to_angle (font->slant + _hb_angle_to_ratio (angle));
+
+ return angle;
+ }
case HB_STYLE_TAG_WIDTH:
return face->table.OS2->has_data ()
? face->table.OS2->get_width ()
diff --git a/thirdparty/harfbuzz/src/hb-subset-cff-common.hh b/thirdparty/harfbuzz/src/hb-subset-cff-common.hh
index 7fd96ca86d..18657705fa 100644
--- a/thirdparty/harfbuzz/src/hb-subset-cff-common.hh
+++ b/thirdparty/harfbuzz/src/hb-subset-cff-common.hh
@@ -275,60 +275,36 @@ struct subr_flattener_t
struct subr_closures_t
{
- subr_closures_t () : valid (false), global_closure (nullptr)
- { local_closures.init (); }
-
- void init (unsigned int fd_count)
+ subr_closures_t (unsigned int fd_count) : valid (false), global_closure (), local_closures ()
{
valid = true;
- global_closure = hb_set_create ();
- if (global_closure == hb_set_get_empty ())
- valid = false;
if (!local_closures.resize (fd_count))
valid = false;
-
- for (unsigned int i = 0; i < local_closures.length; i++)
- {
- local_closures[i] = hb_set_create ();
- if (local_closures[i] == hb_set_get_empty ())
- valid = false;
- }
- }
-
- void fini ()
- {
- hb_set_destroy (global_closure);
- for (unsigned int i = 0; i < local_closures.length; i++)
- hb_set_destroy (local_closures[i]);
- local_closures.fini ();
}
void reset ()
{
- hb_set_clear (global_closure);
+ global_closure.clear();
for (unsigned int i = 0; i < local_closures.length; i++)
- hb_set_clear (local_closures[i]);
+ local_closures[i].clear();
}
bool is_valid () const { return valid; }
bool valid;
- hb_set_t *global_closure;
- hb_vector_t<hb_set_t *> local_closures;
+ hb_set_t global_closure;
+ hb_vector_t<hb_set_t> local_closures;
};
struct parsed_cs_op_t : op_str_t
{
void init (unsigned int subr_num_ = 0)
{
- op_str_t::init ();
subr_num = subr_num_;
drop_flag = false;
keep_flag = false;
skip_flag = false;
}
- void fini () { op_str_t::fini (); }
-
bool for_drop () const { return drop_flag; }
void set_drop () { if (!for_keep ()) drop_flag = true; }
@@ -416,16 +392,6 @@ struct parsed_cs_str_t : parsed_values_t<parsed_cs_op_t>
struct parsed_cs_str_vec_t : hb_vector_t<parsed_cs_str_t>
{
- void init (unsigned int len_ = 0)
- {
- SUPER::init ();
- if (unlikely (!resize (len_)))
- return;
- for (unsigned int i = 0; i < length; i++)
- (*this)[i].init ();
- }
- void fini () { SUPER::fini_deep (); }
-
private:
typedef hb_vector_t<parsed_cs_str_t> SUPER;
};
@@ -496,7 +462,7 @@ struct subr_subset_param_t
struct subr_remap_t : hb_inc_bimap_t
{
- void create (hb_set_t *closure)
+ void create (const hb_set_t *closure)
{
/* create a remapping of subroutine numbers from old to new.
* no optimization based on usage counts. fonttools doesn't appear doing that either.
@@ -526,19 +492,9 @@ struct subr_remap_t : hb_inc_bimap_t
struct subr_remaps_t
{
- subr_remaps_t ()
+ subr_remaps_t (unsigned int fdCount)
{
- global_remap.init ();
- local_remaps.init ();
- }
-
- ~subr_remaps_t () { fini (); }
-
- void init (unsigned int fdCount)
- {
- if (unlikely (!local_remaps.resize (fdCount))) return;
- for (unsigned int i = 0; i < fdCount; i++)
- local_remaps[i].init ();
+ local_remaps.resize (fdCount);
}
bool in_error()
@@ -548,15 +504,9 @@ struct subr_remaps_t
void create (subr_closures_t& closures)
{
- global_remap.create (closures.global_closure);
+ global_remap.create (&closures.global_closure);
for (unsigned int i = 0; i < local_remaps.length; i++)
- local_remaps[i].create (closures.local_closures[i]);
- }
-
- void fini ()
- {
- global_remap.fini ();
- local_remaps.fini_deep ();
+ local_remaps[i].create (&closures.local_closures[i]);
}
subr_remap_t global_remap;
@@ -567,21 +517,8 @@ template <typename SUBSETTER, typename SUBRS, typename ACC, typename ENV, typena
struct subr_subsetter_t
{
subr_subsetter_t (ACC &acc_, const hb_subset_plan_t *plan_)
- : acc (acc_), plan (plan_)
- {
- parsed_charstrings.init ();
- parsed_global_subrs.init ();
- parsed_local_subrs.init ();
- }
-
- ~subr_subsetter_t ()
- {
- closures.fini ();
- remaps.fini ();
- parsed_charstrings.fini_deep ();
- parsed_global_subrs.fini_deep ();
- parsed_local_subrs.fini_deep ();
- }
+ : acc (acc_), plan (plan_), closures(acc_.fdCount), remaps(acc_.fdCount)
+ {}
/* Subroutine subsetting with --no-desubroutinize runs in phases:
*
@@ -599,11 +536,8 @@ struct subr_subsetter_t
*/
bool subset (void)
{
- closures.init (acc.fdCount);
- remaps.init (acc.fdCount);
-
- parsed_charstrings.init (plan->num_output_glyphs ());
- parsed_global_subrs.init (acc.globalSubrs->count);
+ parsed_charstrings.resize (plan->num_output_glyphs ());
+ parsed_global_subrs.resize (acc.globalSubrs->count);
if (unlikely (remaps.in_error()
|| parsed_charstrings.in_error ()
@@ -615,7 +549,7 @@ struct subr_subsetter_t
for (unsigned int i = 0; i < acc.fdCount; i++)
{
- parsed_local_subrs[i].init (acc.privateDicts[i].localSubrs->count);
+ parsed_local_subrs[i].resize (acc.privateDicts[i].localSubrs->count);
if (unlikely (parsed_local_subrs[i].in_error ())) return false;
}
if (unlikely (!closures.valid))
@@ -638,7 +572,7 @@ struct subr_subsetter_t
subr_subset_param_t param;
param.init (&parsed_charstrings[i],
&parsed_global_subrs, &parsed_local_subrs[fd],
- closures.global_closure, closures.local_closures[fd],
+ &closures.global_closure, &closures.local_closures[fd],
plan->flags & HB_SUBSET_FLAGS_NO_HINTING);
if (unlikely (!interp.interpret (param)))
@@ -662,7 +596,7 @@ struct subr_subsetter_t
subr_subset_param_t param;
param.init (&parsed_charstrings[i],
&parsed_global_subrs, &parsed_local_subrs[fd],
- closures.global_closure, closures.local_closures[fd],
+ &closures.global_closure, &closures.local_closures[fd],
plan->flags & HB_SUBSET_FLAGS_NO_HINTING);
drop_hints_param_t drop;
@@ -687,7 +621,7 @@ struct subr_subsetter_t
subr_subset_param_t param;
param.init (&parsed_charstrings[i],
&parsed_global_subrs, &parsed_local_subrs[fd],
- closures.global_closure, closures.local_closures[fd],
+ &closures.global_closure, &closures.local_closures[fd],
plan->flags & HB_SUBSET_FLAGS_NO_HINTING);
collect_subr_refs_in_str (parsed_charstrings[i], param);
}
diff --git a/thirdparty/harfbuzz/src/hb-subset-cff1.cc b/thirdparty/harfbuzz/src/hb-subset-cff1.cc
index b4e24122c9..35fecd67bc 100644
--- a/thirdparty/harfbuzz/src/hb-subset-cff1.cc
+++ b/thirdparty/harfbuzz/src/hb-subset-cff1.cc
@@ -362,43 +362,11 @@ struct cff1_subr_subsetter_t : subr_subsetter_t<cff1_subr_subsetter_t, CFF1Subrs
struct cff_subset_plan {
cff_subset_plan ()
- : info (),
- orig_fdcount (0),
- subset_fdcount (1),
- subset_fdselect_format (0),
- drop_hints (false),
- desubroutinize(false)
{
- topdict_mod.init ();
- subset_fdselect_ranges.init ();
- fdmap.init ();
- subset_charstrings.init ();
- subset_globalsubrs.init ();
- subset_localsubrs.init ();
- fontdicts_mod.init ();
- subset_enc_code_ranges.init ();
- subset_enc_supp_codes.init ();
- subset_charset_ranges.init ();
- sidmap.init ();
for (unsigned int i = 0; i < name_dict_values_t::ValCount; i++)
topDictModSIDs[i] = CFF_UNDEF_SID;
}
- ~cff_subset_plan ()
- {
- topdict_mod.fini ();
- subset_fdselect_ranges.fini ();
- fdmap.fini ();
- subset_charstrings.fini_deep ();
- subset_globalsubrs.fini_deep ();
- subset_localsubrs.fini_deep ();
- fontdicts_mod.fini ();
- subset_enc_code_ranges.fini ();
- subset_enc_supp_codes.fini ();
- subset_charset_ranges.fini ();
- sidmap.fini ();
- }
-
void plan_subset_encoding (const OT::cff1::accelerator_subset_t &acc, hb_subset_plan_t *plan)
{
const Encoding *encoding = acc.encoding;
@@ -672,9 +640,9 @@ struct cff_subset_plan {
cff1_sub_table_info_t info;
unsigned int num_glyphs;
- unsigned int orig_fdcount;
- unsigned int subset_fdcount;
- unsigned int subset_fdselect_format;
+ unsigned int orig_fdcount = 0;
+ unsigned int subset_fdcount = 1;
+ unsigned int subset_fdselect_format = 0;
hb_vector_t<code_pair_t> subset_fdselect_ranges;
/* font dict index remap table from fullset FDArray to subset FDArray.
@@ -686,7 +654,7 @@ struct cff_subset_plan {
hb_vector_t<str_buff_vec_t> subset_localsubrs;
hb_vector_t<cff1_font_dict_values_mod_t> fontdicts_mod;
- bool drop_hints;
+ bool drop_hints = false;
bool gid_renum;
bool subset_encoding;
@@ -702,7 +670,7 @@ struct cff_subset_plan {
remap_sid_t sidmap;
unsigned int topDictModSIDs[name_dict_values_t::ValCount];
- bool desubroutinize;
+ bool desubroutinize = false;
};
static bool _serialize_cff1 (hb_serialize_context_t *c,
diff --git a/thirdparty/harfbuzz/src/hb-subset-cff2.cc b/thirdparty/harfbuzz/src/hb-subset-cff2.cc
index 896ae64016..92dd6b1d2c 100644
--- a/thirdparty/harfbuzz/src/hb-subset-cff2.cc
+++ b/thirdparty/harfbuzz/src/hb-subset-cff2.cc
@@ -233,29 +233,6 @@ struct cff2_subr_subsetter_t : subr_subsetter_t<cff2_subr_subsetter_t, CFF2Subrs
};
struct cff2_subset_plan {
- cff2_subset_plan ()
- : orig_fdcount (0),
- subset_fdcount(1),
- subset_fdselect_size (0),
- subset_fdselect_format (0),
- drop_hints (false),
- desubroutinize (false)
- {
- subset_fdselect_ranges.init ();
- fdmap.init ();
- subset_charstrings.init ();
- subset_globalsubrs.init ();
- subset_localsubrs.init ();
- }
-
- ~cff2_subset_plan ()
- {
- subset_fdselect_ranges.fini ();
- fdmap.fini ();
- subset_charstrings.fini_deep ();
- subset_globalsubrs.fini_deep ();
- subset_localsubrs.fini_deep ();
- }
bool create (const OT::cff2::accelerator_subset_t &acc,
hb_subset_plan_t *plan)
@@ -320,10 +297,10 @@ struct cff2_subset_plan {
cff2_sub_table_info_t info;
- unsigned int orig_fdcount;
- unsigned int subset_fdcount;
- unsigned int subset_fdselect_size;
- unsigned int subset_fdselect_format;
+ unsigned int orig_fdcount = 0;
+ unsigned int subset_fdcount = 1;
+ unsigned int subset_fdselect_size = 0;
+ unsigned int subset_fdselect_format = 0;
hb_vector_t<code_pair_t> subset_fdselect_ranges;
hb_inc_bimap_t fdmap;
@@ -332,8 +309,8 @@ struct cff2_subset_plan {
str_buff_vec_t subset_globalsubrs;
hb_vector_t<str_buff_vec_t> subset_localsubrs;
- bool drop_hints;
- bool desubroutinize;
+ bool drop_hints = false;
+ bool desubroutinize = false;
};
static bool _serialize_cff2 (hb_serialize_context_t *c,
@@ -473,12 +450,8 @@ _hb_subset_cff2 (const OT::cff2::accelerator_subset_t &acc,
bool
hb_subset_cff2 (hb_subset_context_t *c)
{
- OT::cff2::accelerator_subset_t acc;
- acc.init (c->plan->source);
- bool result = likely (acc.is_valid ()) && _hb_subset_cff2 (acc, c);
- acc.fini ();
-
- return result;
+ OT::cff2::accelerator_subset_t acc (c->plan->source);
+ return acc.is_valid () && _hb_subset_cff2 (acc, c);
}
#endif
diff --git a/thirdparty/harfbuzz/src/hb-subset-plan.cc b/thirdparty/harfbuzz/src/hb-subset-plan.cc
index 883ab82093..af4fcb8137 100644
--- a/thirdparty/harfbuzz/src/hb-subset-plan.cc
+++ b/thirdparty/harfbuzz/src/hb-subset-plan.cc
@@ -228,10 +228,8 @@ _cmap_closure (hb_face_t *face,
const hb_set_t *unicodes,
hb_set_t *glyphset)
{
- OT::cmap::accelerator_t cmap;
- cmap.init (face);
+ OT::cmap::accelerator_t cmap (face);
cmap.table->closure_glyphs (unicodes, glyphset);
- cmap.fini ();
}
static void _colr_closure (hb_face_t *face,
@@ -239,8 +237,7 @@ static void _colr_closure (hb_face_t *face,
hb_map_t *palettes_map,
hb_set_t *glyphs_colred)
{
- OT::COLR::accelerator_t colr;
- colr.init (face);
+ OT::COLR::accelerator_t colr (face);
if (!colr.is_valid ()) return;
unsigned iteration_count = 0;
@@ -263,7 +260,6 @@ static void _colr_closure (hb_face_t *face,
colr.closure_V0palette_indices (glyphs_colred, &palette_indices);
_remap_indexes (&layer_indices, layers_map);
_remap_palette_indexes (&palette_indices, palettes_map);
- colr.fini ();
}
static inline void
@@ -294,8 +290,7 @@ _populate_unicodes_to_retain (const hb_set_t *unicodes,
const hb_set_t *glyphs,
hb_subset_plan_t *plan)
{
- OT::cmap::accelerator_t cmap;
- cmap.init (plan->source);
+ OT::cmap::accelerator_t cmap (plan->source);
constexpr static const int size_threshold = 4096;
@@ -343,8 +338,6 @@ _populate_unicodes_to_retain (const hb_set_t *unicodes,
+ plan->codepoint_to_glyph->keys () | hb_sink (plan->unicodes);
+ plan->codepoint_to_glyph->values () | hb_sink (plan->_glyphset_gsub);
-
- cmap.fini ();
}
static void
@@ -353,13 +346,9 @@ _populate_gids_to_retain (hb_subset_plan_t* plan,
bool close_over_gpos,
bool close_over_gdef)
{
- OT::glyf::accelerator_t glyf;
-#ifndef HB_NO_SUBSET_CFF
- OT::cff1::accelerator_t cff;
-#endif
- glyf.init (plan->source);
+ OT::glyf::accelerator_t glyf (plan->source);
#ifndef HB_NO_SUBSET_CFF
- cff.init (plan->source);
+ OT::cff1::accelerator_t cff (plan->source);
#endif
plan->_glyphset_gsub->add (0); // Not-def
@@ -419,11 +408,6 @@ _populate_gids_to_retain (hb_subset_plan_t* plan,
plan->layout_variation_indices,
plan->layout_variation_idx_map);
#endif
-
-#ifndef HB_NO_SUBSET_CFF
- cff.fini ();
-#endif
- glyf.fini ();
}
static void
diff --git a/thirdparty/harfbuzz/src/hb-uniscribe.cc b/thirdparty/harfbuzz/src/hb-uniscribe.cc
index 0e5a114f7d..50f71ce9ce 100644
--- a/thirdparty/harfbuzz/src/hb-uniscribe.cc
+++ b/thirdparty/harfbuzz/src/hb-uniscribe.cc
@@ -878,7 +878,8 @@ retry:
if (backward)
hb_buffer_reverse (buffer);
- buffer->clear_glyph_flags (HB_GLYPH_FLAG_UNSAFE_TO_BREAK);
+ buffer->clear_glyph_flags ();
+ buffer->unsafe_to_break ();
/* Wow, done! */
return true;
diff --git a/thirdparty/harfbuzz/src/hb-vector.hh b/thirdparty/harfbuzz/src/hb-vector.hh
index b0a1e5e966..6c7d32e49d 100644
--- a/thirdparty/harfbuzz/src/hb-vector.hh
+++ b/thirdparty/harfbuzz/src/hb-vector.hh
@@ -32,11 +32,14 @@
#include "hb-null.hh"
-template <typename Type>
-struct hb_vector_t
+template <typename Type,
+ bool sorted=false>
+struct hb_vector_t : std::conditional<sorted, hb_vector_t<Type, false>, hb_empty_t>::type
{
typedef Type item_t;
static constexpr unsigned item_size = hb_static_size (Type);
+ using array_t = typename std::conditional<sorted, hb_sorted_array_t<Type>, hb_array_t<Type>>::type;
+ using c_array_t = typename std::conditional<sorted, hb_sorted_array_t<const Type>, hb_array_t<const Type>>::type;
hb_vector_t () = default;
hb_vector_t (std::initializer_list<Type> lst) : hb_vector_t ()
@@ -82,16 +85,10 @@ struct hb_vector_t
void fini ()
{
+ shrink_vector (0);
hb_free (arrayZ);
init ();
}
- void fini_deep ()
- {
- unsigned int count = length;
- for (unsigned int i = 0; i < count; i++)
- arrayZ[i].fini ();
- fini ();
- }
void reset ()
{
@@ -152,24 +149,24 @@ struct hb_vector_t
template <typename T>
hb_vector_t& operator << (T&& v) { push (std::forward<T> (v)); return *this; }
- hb_array_t< Type> as_array () { return hb_array (arrayZ, length); }
- hb_array_t<const Type> as_array () const { return hb_array (arrayZ, length); }
+ array_t as_array () { return hb_array (arrayZ, length); }
+ c_array_t as_array () const { return hb_array (arrayZ, length); }
/* Iterator. */
- typedef hb_array_t<const Type> iter_t;
- typedef hb_array_t< Type> writer_t;
+ typedef c_array_t iter_t;
+ typedef array_t writer_t;
iter_t iter () const { return as_array (); }
writer_t writer () { return as_array (); }
operator iter_t () const { return iter (); }
operator writer_t () { return writer (); }
- hb_array_t<const Type> sub_array (unsigned int start_offset, unsigned int count) const
+ c_array_t sub_array (unsigned int start_offset, unsigned int count) const
{ return as_array ().sub_array (start_offset, count); }
- hb_array_t<const Type> sub_array (unsigned int start_offset, unsigned int *count = nullptr /* IN/OUT */) const
+ c_array_t sub_array (unsigned int start_offset, unsigned int *count = nullptr /* IN/OUT */) const
{ return as_array ().sub_array (start_offset, count); }
- hb_array_t<Type> sub_array (unsigned int start_offset, unsigned int count)
+ array_t sub_array (unsigned int start_offset, unsigned int count)
{ return as_array ().sub_array (start_offset, count); }
- hb_array_t<Type> sub_array (unsigned int start_offset, unsigned int *count = nullptr /* IN/OUT */)
+ array_t sub_array (unsigned int start_offset, unsigned int *count = nullptr /* IN/OUT */)
{ return as_array ().sub_array (start_offset, count); }
hb_sorted_array_t<Type> as_sorted_array ()
@@ -192,6 +189,7 @@ struct hb_vector_t
template <typename T>
Type *push (T&& v)
{
+ /* TODO Emplace? */
Type *p = push ();
if (p == &Crap (Type))
// If push failed to allocate then don't copy v, since this may cause
@@ -204,6 +202,92 @@ struct hb_vector_t
bool in_error () const { return allocated < 0; }
+ template <typename T = Type,
+ hb_enable_if (std::is_trivially_copy_assignable<T>::value)>
+ Type *
+ realloc_vector (unsigned new_allocated)
+ {
+ return (Type *) hb_realloc (arrayZ, new_allocated * sizeof (Type));
+ }
+ template <typename T = Type,
+ hb_enable_if (!std::is_trivially_copy_assignable<T>::value)>
+ Type *
+ realloc_vector (unsigned new_allocated)
+ {
+ Type *new_array = (Type *) hb_malloc (new_allocated * sizeof (Type));
+ if (likely (new_array))
+ {
+ for (unsigned i = 0; i < length; i++)
+ new (std::addressof (new_array[i])) Type ();
+ for (unsigned i = 0; i < (unsigned) length; i++)
+ new_array[i] = std::move (arrayZ[i]);
+ unsigned old_length = length;
+ shrink_vector (0);
+ length = old_length;
+ hb_free (arrayZ);
+ }
+ return new_array;
+ }
+
+ template <typename T = Type,
+ hb_enable_if (std::is_trivially_constructible<T>::value ||
+ !std::is_default_constructible<T>::value)>
+ void
+ grow_vector (unsigned size)
+ {
+ memset (arrayZ + length, 0, (size - length) * sizeof (*arrayZ));
+ length = size;
+ }
+ template <typename T = Type,
+ hb_enable_if (!std::is_trivially_constructible<T>::value &&
+ std::is_default_constructible<T>::value)>
+ void
+ grow_vector (unsigned size)
+ {
+ while (length < size)
+ {
+ length++;
+ new (std::addressof (arrayZ[length - 1])) Type ();
+ }
+ }
+
+ template <typename T = Type,
+ hb_enable_if (std::is_trivially_destructible<T>::value)>
+ void
+ shrink_vector (unsigned size)
+ {
+ length = size;
+ }
+ template <typename T = Type,
+ hb_enable_if (!std::is_trivially_destructible<T>::value)>
+ void
+ shrink_vector (unsigned size)
+ {
+ while ((unsigned) length > size)
+ {
+ arrayZ[(unsigned) length - 1].~Type ();
+ length--;
+ }
+ }
+
+ template <typename T = Type,
+ hb_enable_if (std::is_trivially_copy_assignable<T>::value)>
+ void
+ shift_down_vector (unsigned i)
+ {
+ memmove (static_cast<void *> (&arrayZ[i - 1]),
+ static_cast<void *> (&arrayZ[i]),
+ (length - i) * sizeof (Type));
+ }
+ template <typename T = Type,
+ hb_enable_if (!std::is_trivially_copy_assignable<T>::value)>
+ void
+ shift_down_vector (unsigned i)
+ {
+ for (; i < length; i++)
+ arrayZ[i - 1] = std::move (arrayZ[i]);
+ }
+
/* Allocate for size but don't adjust length. */
bool alloc (unsigned int size)
{
@@ -225,7 +309,7 @@ struct hb_vector_t
(new_allocated < (unsigned) allocated) ||
hb_unsigned_mul_overflows (new_allocated, sizeof (Type));
if (likely (!overflows))
- new_array = (Type *) hb_realloc (arrayZ, new_allocated * sizeof (Type));
+ new_array = realloc_vector (new_allocated);
if (unlikely (!new_array))
{
@@ -246,7 +330,9 @@ struct hb_vector_t
return false;
if (size > length)
- memset (arrayZ + length, 0, (size - length) * sizeof (*arrayZ));
+ grow_vector (size);
+ else if (size < length)
+ shrink_vector (size);
length = size;
return true;
@@ -255,48 +341,38 @@ struct hb_vector_t
Type pop ()
{
if (!length) return Null (Type);
- return std::move (arrayZ[--length]); /* Does this move actually work? */
+ Type v = std::move (arrayZ[length - 1]);
+ arrayZ[length - 1].~Type ();
+ length--;
+ return v;
}
void remove (unsigned int i)
{
if (unlikely (i >= length))
return;
- memmove (static_cast<void *> (&arrayZ[i]),
- static_cast<void *> (&arrayZ[i + 1]),
- (length - i - 1) * sizeof (Type));
+ arrayZ[i].~Type ();
+ shift_down_vector (i + 1);
length--;
}
void shrink (int size_)
{
unsigned int size = size_ < 0 ? 0u : (unsigned int) size_;
- if (size < length)
- length = size;
- }
+ if (size >= length)
+ return;
- template <typename T>
- Type *find (T v)
- {
- for (unsigned int i = 0; i < length; i++)
- if (arrayZ[i] == v)
- return &arrayZ[i];
- return nullptr;
- }
- template <typename T>
- const Type *find (T v) const
- {
- for (unsigned int i = 0; i < length; i++)
- if (arrayZ[i] == v)
- return &arrayZ[i];
- return nullptr;
+ shrink_vector (size);
}
+
+ /* Sorting API. */
void qsort (int (*cmp)(const void*, const void*))
{ as_array ().qsort (cmp); }
void qsort (unsigned int start = 0, unsigned int end = (unsigned int) -1)
{ as_array ().qsort (start, end); }
+ /* Unsorted search API. */
template <typename T>
Type *lsearch (const T &x, Type *not_found = nullptr)
{ return as_array ().lsearch (x, not_found); }
@@ -306,47 +382,25 @@ struct hb_vector_t
template <typename T>
bool lfind (const T &x, unsigned *pos = nullptr) const
{ return as_array ().lfind (x, pos); }
-};
-template <typename Type>
-struct hb_sorted_vector_t : hb_vector_t<Type>
-{
- hb_sorted_vector_t () = default;
- ~hb_sorted_vector_t () = default;
- hb_sorted_vector_t (hb_sorted_vector_t& o) = default;
- hb_sorted_vector_t (hb_sorted_vector_t &&o) = default;
- hb_sorted_vector_t (std::initializer_list<Type> lst) : hb_vector_t<Type> (lst) {}
- template <typename Iterable,
- hb_requires (hb_is_iterable (Iterable))>
- hb_sorted_vector_t (const Iterable &o) : hb_vector_t<Type> (o) {}
- hb_sorted_vector_t& operator = (const hb_sorted_vector_t &o) = default;
- hb_sorted_vector_t& operator = (hb_sorted_vector_t &&o) = default;
- friend void swap (hb_sorted_vector_t& a, hb_sorted_vector_t& b)
- { hb_swap ((hb_vector_t<Type>&) (a), (hb_vector_t<Type>&) (b)); }
-
- hb_sorted_array_t< Type> as_array () { return hb_sorted_array (this->arrayZ, this->length); }
- hb_sorted_array_t<const Type> as_array () const { return hb_sorted_array (this->arrayZ, this->length); }
-
- /* Iterator. */
- typedef hb_sorted_array_t<const Type> const_iter_t;
- typedef hb_sorted_array_t< Type> iter_t;
- const_iter_t iter () const { return as_array (); }
- const_iter_t citer () const { return as_array (); }
- iter_t iter () { return as_array (); }
- operator iter_t () { return iter (); }
- operator const_iter_t () const { return iter (); }
-
- template <typename T>
+ /* Sorted search API. */
+ template <typename T,
+ bool Sorted=sorted, hb_enable_if (Sorted)>
Type *bsearch (const T &x, Type *not_found = nullptr)
{ return as_array ().bsearch (x, not_found); }
- template <typename T>
+ template <typename T,
+ bool Sorted=sorted, hb_enable_if (Sorted)>
const Type *bsearch (const T &x, const Type *not_found = nullptr) const
{ return as_array ().bsearch (x, not_found); }
- template <typename T>
+ template <typename T,
+ bool Sorted=sorted, hb_enable_if (Sorted)>
bool bfind (const T &x, unsigned int *i = nullptr,
hb_not_found_t not_found = HB_NOT_FOUND_DONT_STORE,
unsigned int to_store = (unsigned int) -1) const
{ return as_array ().bfind (x, i, not_found, to_store); }
};
+template <typename Type>
+using hb_sorted_vector_t = hb_vector_t<Type, true>;
+
#endif /* HB_VECTOR_HH */
diff --git a/thirdparty/harfbuzz/src/hb-version.h b/thirdparty/harfbuzz/src/hb-version.h
index 52b124b745..91ccb3dcde 100644
--- a/thirdparty/harfbuzz/src/hb-version.h
+++ b/thirdparty/harfbuzz/src/hb-version.h
@@ -47,20 +47,20 @@ HB_BEGIN_DECLS
*
* The minor component of the library version available at compile-time.
*/
-#define HB_VERSION_MINOR 2
+#define HB_VERSION_MINOR 3
/**
* HB_VERSION_MICRO:
*
* The micro component of the library version available at compile-time.
*/
-#define HB_VERSION_MICRO 0
+#define HB_VERSION_MICRO 1
/**
* HB_VERSION_STRING:
*
* A string literal containing the library version available at compile-time.
*/
-#define HB_VERSION_STRING "3.2.0"
+#define HB_VERSION_STRING "3.3.1"
/**
* HB_VERSION_ATLEAST:
diff --git a/thirdparty/libwebp/AUTHORS b/thirdparty/libwebp/AUTHORS
index 30abde0326..8307c2099d 100644
--- a/thirdparty/libwebp/AUTHORS
+++ b/thirdparty/libwebp/AUTHORS
@@ -32,6 +32,7 @@ Contributors:
- Pascal Massimino (pascal dot massimino at gmail dot com)
- Paweł Hajdan, Jr (phajdan dot jr at chromium dot org)
- Pierre Joye (pierre dot php at gmail dot com)
+- Roberto Alanis (alanisbaez at google dot com)
- Sam Clegg (sbc at chromium dot org)
- Scott Hancher (seh at google dot com)
- Scott LaVarnway (slavarnway at google dot com)
diff --git a/thirdparty/libwebp/src/dec/vp8_dec.c b/thirdparty/libwebp/src/dec/vp8_dec.c
index 5f405e4c2a..2003935ec4 100644
--- a/thirdparty/libwebp/src/dec/vp8_dec.c
+++ b/thirdparty/libwebp/src/dec/vp8_dec.c
@@ -403,7 +403,7 @@ static const uint8_t kZigzag[16] = {
0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15
};
-// See section 13-2: http://tools.ietf.org/html/rfc6386#section-13.2
+// See section 13-2: https://datatracker.ietf.org/doc/html/rfc6386#section-13.2
static int GetLargeValue(VP8BitReader* const br, const uint8_t* const p) {
int v;
if (!VP8GetBit(br, p[3], "coeffs")) {
diff --git a/thirdparty/libwebp/src/dec/vp8i_dec.h b/thirdparty/libwebp/src/dec/vp8i_dec.h
index 20526a87c4..9af22f8cc6 100644
--- a/thirdparty/libwebp/src/dec/vp8i_dec.h
+++ b/thirdparty/libwebp/src/dec/vp8i_dec.h
@@ -32,7 +32,7 @@ extern "C" {
// version numbers
#define DEC_MAJ_VERSION 1
#define DEC_MIN_VERSION 2
-#define DEC_REV_VERSION 1
+#define DEC_REV_VERSION 2
// YUV-cache parameters. Cache is 32-bytes wide (= one cacheline).
// Constraints are: We need to store one 16x16 block of luma samples (y),
diff --git a/thirdparty/libwebp/src/dec/vp8l_dec.c b/thirdparty/libwebp/src/dec/vp8l_dec.c
index 73c3b54fff..78db014030 100644
--- a/thirdparty/libwebp/src/dec/vp8l_dec.c
+++ b/thirdparty/libwebp/src/dec/vp8l_dec.c
@@ -84,7 +84,7 @@ static const uint8_t kCodeToPlane[CODE_TO_PLANE_CODES] = {
// to 256 (green component values) + 24 (length prefix values)
// + color_cache_size (between 0 and 2048).
// All values computed for 8-bit first level lookup with Mark Adler's tool:
-// http://www.hdfgroup.org/ftp/lib-external/zlib/zlib-1.2.5/examples/enough.c
+// https://github.com/madler/zlib/blob/v1.2.5/examples/enough.c
#define FIXED_TABLE_SIZE (630 * 3 + 410)
static const uint16_t kTableSize[12] = {
FIXED_TABLE_SIZE + 654,
diff --git a/thirdparty/libwebp/src/demux/anim_decode.c b/thirdparty/libwebp/src/demux/anim_decode.c
index 2bf4dcffe0..e077ffb536 100644
--- a/thirdparty/libwebp/src/demux/anim_decode.c
+++ b/thirdparty/libwebp/src/demux/anim_decode.c
@@ -23,6 +23,14 @@
#define NUM_CHANNELS 4
+// Channel extraction from a uint32_t representation of a uint8_t RGBA/BGRA
+// buffer.
+#ifdef WORDS_BIGENDIAN
+#define CHANNEL_SHIFT(i) (24 - (i) * 8)
+#else
+#define CHANNEL_SHIFT(i) ((i) * 8)
+#endif
+
typedef void (*BlendRowFunc)(uint32_t* const, const uint32_t* const, int);
static void BlendPixelRowNonPremult(uint32_t* const src,
const uint32_t* const dst, int num_pixels);
@@ -209,35 +217,35 @@ static uint8_t BlendChannelNonPremult(uint32_t src, uint8_t src_a,
const uint8_t dst_channel = (dst >> shift) & 0xff;
const uint32_t blend_unscaled = src_channel * src_a + dst_channel * dst_a;
assert(blend_unscaled < (1ULL << 32) / scale);
- return (blend_unscaled * scale) >> 24;
+ return (blend_unscaled * scale) >> CHANNEL_SHIFT(3);
}
// Blend 'src' over 'dst' assuming they are NOT pre-multiplied by alpha.
static uint32_t BlendPixelNonPremult(uint32_t src, uint32_t dst) {
- const uint8_t src_a = (src >> 24) & 0xff;
+ const uint8_t src_a = (src >> CHANNEL_SHIFT(3)) & 0xff;
if (src_a == 0) {
return dst;
} else {
- const uint8_t dst_a = (dst >> 24) & 0xff;
+ const uint8_t dst_a = (dst >> CHANNEL_SHIFT(3)) & 0xff;
// This is the approximate integer arithmetic for the actual formula:
// dst_factor_a = (dst_a * (255 - src_a)) / 255.
const uint8_t dst_factor_a = (dst_a * (256 - src_a)) >> 8;
const uint8_t blend_a = src_a + dst_factor_a;
const uint32_t scale = (1UL << 24) / blend_a;
- const uint8_t blend_r =
- BlendChannelNonPremult(src, src_a, dst, dst_factor_a, scale, 0);
- const uint8_t blend_g =
- BlendChannelNonPremult(src, src_a, dst, dst_factor_a, scale, 8);
- const uint8_t blend_b =
- BlendChannelNonPremult(src, src_a, dst, dst_factor_a, scale, 16);
+ const uint8_t blend_r = BlendChannelNonPremult(
+ src, src_a, dst, dst_factor_a, scale, CHANNEL_SHIFT(0));
+ const uint8_t blend_g = BlendChannelNonPremult(
+ src, src_a, dst, dst_factor_a, scale, CHANNEL_SHIFT(1));
+ const uint8_t blend_b = BlendChannelNonPremult(
+ src, src_a, dst, dst_factor_a, scale, CHANNEL_SHIFT(2));
assert(src_a + dst_factor_a < 256);
- return (blend_r << 0) |
- (blend_g << 8) |
- (blend_b << 16) |
- ((uint32_t)blend_a << 24);
+ return ((uint32_t)blend_r << CHANNEL_SHIFT(0)) |
+ ((uint32_t)blend_g << CHANNEL_SHIFT(1)) |
+ ((uint32_t)blend_b << CHANNEL_SHIFT(2)) |
+ ((uint32_t)blend_a << CHANNEL_SHIFT(3));
}
}
@@ -247,7 +255,7 @@ static void BlendPixelRowNonPremult(uint32_t* const src,
const uint32_t* const dst, int num_pixels) {
int i;
for (i = 0; i < num_pixels; ++i) {
- const uint8_t src_alpha = (src[i] >> 24) & 0xff;
+ const uint8_t src_alpha = (src[i] >> CHANNEL_SHIFT(3)) & 0xff;
if (src_alpha != 0xff) {
src[i] = BlendPixelNonPremult(src[i], dst[i]);
}
@@ -264,7 +272,7 @@ static WEBP_INLINE uint32_t ChannelwiseMultiply(uint32_t pix, uint32_t scale) {
// Blend 'src' over 'dst' assuming they are pre-multiplied by alpha.
static uint32_t BlendPixelPremult(uint32_t src, uint32_t dst) {
- const uint8_t src_a = (src >> 24) & 0xff;
+ const uint8_t src_a = (src >> CHANNEL_SHIFT(3)) & 0xff;
return src + ChannelwiseMultiply(dst, 256 - src_a);
}
@@ -274,7 +282,7 @@ static void BlendPixelRowPremult(uint32_t* const src, const uint32_t* const dst,
int num_pixels) {
int i;
for (i = 0; i < num_pixels; ++i) {
- const uint8_t src_alpha = (src[i] >> 24) & 0xff;
+ const uint8_t src_alpha = (src[i] >> CHANNEL_SHIFT(3)) & 0xff;
if (src_alpha != 0xff) {
src[i] = BlendPixelPremult(src[i], dst[i]);
}
diff --git a/thirdparty/libwebp/src/demux/demux.c b/thirdparty/libwebp/src/demux/demux.c
index 547a7725de..f04a2b8450 100644
--- a/thirdparty/libwebp/src/demux/demux.c
+++ b/thirdparty/libwebp/src/demux/demux.c
@@ -25,7 +25,7 @@
#define DMUX_MAJ_VERSION 1
#define DMUX_MIN_VERSION 2
-#define DMUX_REV_VERSION 1
+#define DMUX_REV_VERSION 2
typedef struct {
size_t start_; // start location of the data
diff --git a/thirdparty/libwebp/src/dsp/dsp.h b/thirdparty/libwebp/src/dsp/dsp.h
index 513e159bb3..c4f57e4d5b 100644
--- a/thirdparty/libwebp/src/dsp/dsp.h
+++ b/thirdparty/libwebp/src/dsp/dsp.h
@@ -119,7 +119,12 @@ extern "C" {
#define WEBP_USE_NEON
#endif
-#if defined(_MSC_VER) && _MSC_VER >= 1700 && defined(_M_ARM)
+// Note: ARM64 is supported in Visual Studio 2017, but requires the direct
+// inclusion of arm64_neon.h; Visual Studio 2019 includes this file in
+// arm_neon.h.
+#if defined(_MSC_VER) && \
+ ((_MSC_VER >= 1700 && defined(_M_ARM)) || \
+ (_MSC_VER >= 1920 && defined(_M_ARM64)))
#define WEBP_USE_NEON
#define WEBP_USE_INTRINSICS
#endif
diff --git a/thirdparty/libwebp/src/dsp/enc_neon.c b/thirdparty/libwebp/src/dsp/enc_neon.c
index 43bf1245c5..601962ba76 100644
--- a/thirdparty/libwebp/src/dsp/enc_neon.c
+++ b/thirdparty/libwebp/src/dsp/enc_neon.c
@@ -9,7 +9,7 @@
//
// ARM NEON version of speed-critical encoding functions.
//
-// adapted from libvpx (http://www.webmproject.org/code/)
+// adapted from libvpx (https://www.webmproject.org/code/)
#include "src/dsp/dsp.h"
diff --git a/thirdparty/libwebp/src/dsp/lossless.c b/thirdparty/libwebp/src/dsp/lossless.c
index d8bbb02b35..84a54296fd 100644
--- a/thirdparty/libwebp/src/dsp/lossless.c
+++ b/thirdparty/libwebp/src/dsp/lossless.c
@@ -107,63 +107,77 @@ static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) {
//------------------------------------------------------------------------------
// Predictors
-uint32_t VP8LPredictor0_C(uint32_t left, const uint32_t* const top) {
+uint32_t VP8LPredictor0_C(const uint32_t* const left,
+ const uint32_t* const top) {
(void)top;
(void)left;
return ARGB_BLACK;
}
-uint32_t VP8LPredictor1_C(uint32_t left, const uint32_t* const top) {
+uint32_t VP8LPredictor1_C(const uint32_t* const left,
+ const uint32_t* const top) {
(void)top;
- return left;
+ return *left;
}
-uint32_t VP8LPredictor2_C(uint32_t left, const uint32_t* const top) {
+uint32_t VP8LPredictor2_C(const uint32_t* const left,
+ const uint32_t* const top) {
(void)left;
return top[0];
}
-uint32_t VP8LPredictor3_C(uint32_t left, const uint32_t* const top) {
+uint32_t VP8LPredictor3_C(const uint32_t* const left,
+ const uint32_t* const top) {
(void)left;
return top[1];
}
-uint32_t VP8LPredictor4_C(uint32_t left, const uint32_t* const top) {
+uint32_t VP8LPredictor4_C(const uint32_t* const left,
+ const uint32_t* const top) {
(void)left;
return top[-1];
}
-uint32_t VP8LPredictor5_C(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Average3(left, top[0], top[1]);
+uint32_t VP8LPredictor5_C(const uint32_t* const left,
+ const uint32_t* const top) {
+ const uint32_t pred = Average3(*left, top[0], top[1]);
return pred;
}
-uint32_t VP8LPredictor6_C(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Average2(left, top[-1]);
+uint32_t VP8LPredictor6_C(const uint32_t* const left,
+ const uint32_t* const top) {
+ const uint32_t pred = Average2(*left, top[-1]);
return pred;
}
-uint32_t VP8LPredictor7_C(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Average2(left, top[0]);
+uint32_t VP8LPredictor7_C(const uint32_t* const left,
+ const uint32_t* const top) {
+ const uint32_t pred = Average2(*left, top[0]);
return pred;
}
-uint32_t VP8LPredictor8_C(uint32_t left, const uint32_t* const top) {
+uint32_t VP8LPredictor8_C(const uint32_t* const left,
+ const uint32_t* const top) {
const uint32_t pred = Average2(top[-1], top[0]);
(void)left;
return pred;
}
-uint32_t VP8LPredictor9_C(uint32_t left, const uint32_t* const top) {
+uint32_t VP8LPredictor9_C(const uint32_t* const left,
+ const uint32_t* const top) {
const uint32_t pred = Average2(top[0], top[1]);
(void)left;
return pred;
}
-uint32_t VP8LPredictor10_C(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Average4(left, top[-1], top[0], top[1]);
+uint32_t VP8LPredictor10_C(const uint32_t* const left,
+ const uint32_t* const top) {
+ const uint32_t pred = Average4(*left, top[-1], top[0], top[1]);
return pred;
}
-uint32_t VP8LPredictor11_C(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Select(top[0], left, top[-1]);
+uint32_t VP8LPredictor11_C(const uint32_t* const left,
+ const uint32_t* const top) {
+ const uint32_t pred = Select(top[0], *left, top[-1]);
return pred;
}
-uint32_t VP8LPredictor12_C(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = ClampedAddSubtractFull(left, top[0], top[-1]);
+uint32_t VP8LPredictor12_C(const uint32_t* const left,
+ const uint32_t* const top) {
+ const uint32_t pred = ClampedAddSubtractFull(*left, top[0], top[-1]);
return pred;
}
-uint32_t VP8LPredictor13_C(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = ClampedAddSubtractHalf(left, top[0], top[-1]);
+uint32_t VP8LPredictor13_C(const uint32_t* const left,
+ const uint32_t* const top) {
+ const uint32_t pred = ClampedAddSubtractHalf(*left, top[0], top[-1]);
return pred;
}
diff --git a/thirdparty/libwebp/src/dsp/lossless.h b/thirdparty/libwebp/src/dsp/lossless.h
index ebd316d1ed..c26c6bca07 100644
--- a/thirdparty/libwebp/src/dsp/lossless.h
+++ b/thirdparty/libwebp/src/dsp/lossless.h
@@ -28,23 +28,38 @@ extern "C" {
//------------------------------------------------------------------------------
// Decoding
-typedef uint32_t (*VP8LPredictorFunc)(uint32_t left, const uint32_t* const top);
+typedef uint32_t (*VP8LPredictorFunc)(const uint32_t* const left,
+ const uint32_t* const top);
extern VP8LPredictorFunc VP8LPredictors[16];
-uint32_t VP8LPredictor0_C(uint32_t left, const uint32_t* const top);
-uint32_t VP8LPredictor1_C(uint32_t left, const uint32_t* const top);
-uint32_t VP8LPredictor2_C(uint32_t left, const uint32_t* const top);
-uint32_t VP8LPredictor3_C(uint32_t left, const uint32_t* const top);
-uint32_t VP8LPredictor4_C(uint32_t left, const uint32_t* const top);
-uint32_t VP8LPredictor5_C(uint32_t left, const uint32_t* const top);
-uint32_t VP8LPredictor6_C(uint32_t left, const uint32_t* const top);
-uint32_t VP8LPredictor7_C(uint32_t left, const uint32_t* const top);
-uint32_t VP8LPredictor8_C(uint32_t left, const uint32_t* const top);
-uint32_t VP8LPredictor9_C(uint32_t left, const uint32_t* const top);
-uint32_t VP8LPredictor10_C(uint32_t left, const uint32_t* const top);
-uint32_t VP8LPredictor11_C(uint32_t left, const uint32_t* const top);
-uint32_t VP8LPredictor12_C(uint32_t left, const uint32_t* const top);
-uint32_t VP8LPredictor13_C(uint32_t left, const uint32_t* const top);
+uint32_t VP8LPredictor0_C(const uint32_t* const left,
+ const uint32_t* const top);
+uint32_t VP8LPredictor1_C(const uint32_t* const left,
+ const uint32_t* const top);
+uint32_t VP8LPredictor2_C(const uint32_t* const left,
+ const uint32_t* const top);
+uint32_t VP8LPredictor3_C(const uint32_t* const left,
+ const uint32_t* const top);
+uint32_t VP8LPredictor4_C(const uint32_t* const left,
+ const uint32_t* const top);
+uint32_t VP8LPredictor5_C(const uint32_t* const left,
+ const uint32_t* const top);
+uint32_t VP8LPredictor6_C(const uint32_t* const left,
+ const uint32_t* const top);
+uint32_t VP8LPredictor7_C(const uint32_t* const left,
+ const uint32_t* const top);
+uint32_t VP8LPredictor8_C(const uint32_t* const left,
+ const uint32_t* const top);
+uint32_t VP8LPredictor9_C(const uint32_t* const left,
+ const uint32_t* const top);
+uint32_t VP8LPredictor10_C(const uint32_t* const left,
+ const uint32_t* const top);
+uint32_t VP8LPredictor11_C(const uint32_t* const left,
+ const uint32_t* const top);
+uint32_t VP8LPredictor12_C(const uint32_t* const left,
+ const uint32_t* const top);
+uint32_t VP8LPredictor13_C(const uint32_t* const left,
+ const uint32_t* const top);
// These Add/Sub function expects upper[-1] and out[-1] to be readable.
typedef void (*VP8LPredictorAddSubFunc)(const uint32_t* in,
diff --git a/thirdparty/libwebp/src/dsp/lossless_common.h b/thirdparty/libwebp/src/dsp/lossless_common.h
index 96a106f9ee..6a2f736b5e 100644
--- a/thirdparty/libwebp/src/dsp/lossless_common.h
+++ b/thirdparty/libwebp/src/dsp/lossless_common.h
@@ -179,7 +179,7 @@ static void PREDICTOR_ADD(const uint32_t* in, const uint32_t* upper, \
int x; \
assert(upper != NULL); \
for (x = 0; x < num_pixels; ++x) { \
- const uint32_t pred = (PREDICTOR)(out[x - 1], upper + x); \
+ const uint32_t pred = (PREDICTOR)(&out[x - 1], upper + x); \
out[x] = VP8LAddPixels(in[x], pred); \
} \
}
diff --git a/thirdparty/libwebp/src/dsp/lossless_enc.c b/thirdparty/libwebp/src/dsp/lossless_enc.c
index c3e8537ade..1580631e38 100644
--- a/thirdparty/libwebp/src/dsp/lossless_enc.c
+++ b/thirdparty/libwebp/src/dsp/lossless_enc.c
@@ -745,7 +745,7 @@ static void PredictorSub##PREDICTOR_I##_C(const uint32_t* in, \
assert(upper != NULL); \
for (x = 0; x < num_pixels; ++x) { \
const uint32_t pred = \
- VP8LPredictor##PREDICTOR_I##_C(in[x - 1], upper + x); \
+ VP8LPredictor##PREDICTOR_I##_C(&in[x - 1], upper + x); \
out[x] = VP8LSubPixels(in[x], pred); \
} \
}
diff --git a/thirdparty/libwebp/src/dsp/lossless_mips_dsp_r2.c b/thirdparty/libwebp/src/dsp/lossless_mips_dsp_r2.c
index 9888854d57..bfe5ea6b38 100644
--- a/thirdparty/libwebp/src/dsp/lossless_mips_dsp_r2.c
+++ b/thirdparty/libwebp/src/dsp/lossless_mips_dsp_r2.c
@@ -188,46 +188,51 @@ static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1,
return Average2(Average2(a0, a1), Average2(a2, a3));
}
-static uint32_t Predictor5_MIPSdspR2(uint32_t left, const uint32_t* const top) {
- return Average3(left, top[0], top[1]);
+static uint32_t Predictor5_MIPSdspR2(const uint32_t* const left,
+ const uint32_t* const top) {
+ return Average3(*left, top[0], top[1]);
}
-static uint32_t Predictor6_MIPSdspR2(uint32_t left, const uint32_t* const top) {
- return Average2(left, top[-1]);
+static uint32_t Predictor6_MIPSdspR2(const uint32_t* const left,
+ const uint32_t* const top) {
+ return Average2(*left, top[-1]);
}
-static uint32_t Predictor7_MIPSdspR2(uint32_t left, const uint32_t* const top) {
- return Average2(left, top[0]);
+static uint32_t Predictor7_MIPSdspR2(const uint32_t* const left,
+ const uint32_t* const top) {
+ return Average2(*left, top[0]);
}
-static uint32_t Predictor8_MIPSdspR2(uint32_t left, const uint32_t* const top) {
+static uint32_t Predictor8_MIPSdspR2(const uint32_t* const left,
+ const uint32_t* const top) {
(void)left;
return Average2(top[-1], top[0]);
}
-static uint32_t Predictor9_MIPSdspR2(uint32_t left, const uint32_t* const top) {
+static uint32_t Predictor9_MIPSdspR2(const uint32_t* const left,
+ const uint32_t* const top) {
(void)left;
return Average2(top[0], top[1]);
}
-static uint32_t Predictor10_MIPSdspR2(uint32_t left,
+static uint32_t Predictor10_MIPSdspR2(const uint32_t* const left,
const uint32_t* const top) {
- return Average4(left, top[-1], top[0], top[1]);
+ return Average4(*left, top[-1], top[0], top[1]);
}
-static uint32_t Predictor11_MIPSdspR2(uint32_t left,
+static uint32_t Predictor11_MIPSdspR2(const uint32_t* const left,
const uint32_t* const top) {
- return Select(top[0], left, top[-1]);
+ return Select(top[0], *left, top[-1]);
}
-static uint32_t Predictor12_MIPSdspR2(uint32_t left,
+static uint32_t Predictor12_MIPSdspR2(const uint32_t* const left,
const uint32_t* const top) {
- return ClampedAddSubtractFull(left, top[0], top[-1]);
+ return ClampedAddSubtractFull(*left, top[0], top[-1]);
}
-static uint32_t Predictor13_MIPSdspR2(uint32_t left,
+static uint32_t Predictor13_MIPSdspR2(const uint32_t* const left,
const uint32_t* const top) {
- return ClampedAddSubtractHalf(left, top[0], top[-1]);
+ return ClampedAddSubtractHalf(*left, top[0], top[-1]);
}
// Add green to blue and red channels (i.e. perform the inverse transform of
diff --git a/thirdparty/libwebp/src/dsp/lossless_neon.c b/thirdparty/libwebp/src/dsp/lossless_neon.c
index 76a1b6f873..89e3e013a0 100644
--- a/thirdparty/libwebp/src/dsp/lossless_neon.c
+++ b/thirdparty/libwebp/src/dsp/lossless_neon.c
@@ -188,17 +188,21 @@ static WEBP_INLINE uint32_t Average3_NEON(uint32_t a0, uint32_t a1,
return avg;
}
-static uint32_t Predictor5_NEON(uint32_t left, const uint32_t* const top) {
- return Average3_NEON(left, top[0], top[1]);
+static uint32_t Predictor5_NEON(const uint32_t* const left,
+ const uint32_t* const top) {
+ return Average3_NEON(*left, top[0], top[1]);
}
-static uint32_t Predictor6_NEON(uint32_t left, const uint32_t* const top) {
- return Average2_NEON(left, top[-1]);
+static uint32_t Predictor6_NEON(const uint32_t* const left,
+ const uint32_t* const top) {
+ return Average2_NEON(*left, top[-1]);
}
-static uint32_t Predictor7_NEON(uint32_t left, const uint32_t* const top) {
- return Average2_NEON(left, top[0]);
+static uint32_t Predictor7_NEON(const uint32_t* const left,
+ const uint32_t* const top) {
+ return Average2_NEON(*left, top[0]);
}
-static uint32_t Predictor13_NEON(uint32_t left, const uint32_t* const top) {
- return ClampedAddSubtractHalf_NEON(left, top[0], top[-1]);
+static uint32_t Predictor13_NEON(const uint32_t* const left,
+ const uint32_t* const top) {
+ return ClampedAddSubtractHalf_NEON(*left, top[0], top[-1]);
}
// Batch versions of those functions.
diff --git a/thirdparty/libwebp/src/dsp/lossless_sse2.c b/thirdparty/libwebp/src/dsp/lossless_sse2.c
index 3a0eb440db..396cb0bdfc 100644
--- a/thirdparty/libwebp/src/dsp/lossless_sse2.c
+++ b/thirdparty/libwebp/src/dsp/lossless_sse2.c
@@ -138,42 +138,51 @@ static WEBP_INLINE uint32_t Average4_SSE2(uint32_t a0, uint32_t a1,
return output;
}
-static uint32_t Predictor5_SSE2(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Average3_SSE2(left, top[0], top[1]);
+static uint32_t Predictor5_SSE2(const uint32_t* const left,
+ const uint32_t* const top) {
+ const uint32_t pred = Average3_SSE2(*left, top[0], top[1]);
return pred;
}
-static uint32_t Predictor6_SSE2(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Average2_SSE2(left, top[-1]);
+static uint32_t Predictor6_SSE2(const uint32_t* const left,
+ const uint32_t* const top) {
+ const uint32_t pred = Average2_SSE2(*left, top[-1]);
return pred;
}
-static uint32_t Predictor7_SSE2(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Average2_SSE2(left, top[0]);
+static uint32_t Predictor7_SSE2(const uint32_t* const left,
+ const uint32_t* const top) {
+ const uint32_t pred = Average2_SSE2(*left, top[0]);
return pred;
}
-static uint32_t Predictor8_SSE2(uint32_t left, const uint32_t* const top) {
+static uint32_t Predictor8_SSE2(const uint32_t* const left,
+ const uint32_t* const top) {
const uint32_t pred = Average2_SSE2(top[-1], top[0]);
(void)left;
return pred;
}
-static uint32_t Predictor9_SSE2(uint32_t left, const uint32_t* const top) {
+static uint32_t Predictor9_SSE2(const uint32_t* const left,
+ const uint32_t* const top) {
const uint32_t pred = Average2_SSE2(top[0], top[1]);
(void)left;
return pred;
}
-static uint32_t Predictor10_SSE2(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Average4_SSE2(left, top[-1], top[0], top[1]);
+static uint32_t Predictor10_SSE2(const uint32_t* const left,
+ const uint32_t* const top) {
+ const uint32_t pred = Average4_SSE2(*left, top[-1], top[0], top[1]);
return pred;
}
-static uint32_t Predictor11_SSE2(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Select_SSE2(top[0], left, top[-1]);
+static uint32_t Predictor11_SSE2(const uint32_t* const left,
+ const uint32_t* const top) {
+ const uint32_t pred = Select_SSE2(top[0], *left, top[-1]);
return pred;
}
-static uint32_t Predictor12_SSE2(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = ClampedAddSubtractFull_SSE2(left, top[0], top[-1]);
+static uint32_t Predictor12_SSE2(const uint32_t* const left,
+ const uint32_t* const top) {
+ const uint32_t pred = ClampedAddSubtractFull_SSE2(*left, top[0], top[-1]);
return pred;
}
-static uint32_t Predictor13_SSE2(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = ClampedAddSubtractHalf_SSE2(left, top[0], top[-1]);
+static uint32_t Predictor13_SSE2(const uint32_t* const left,
+ const uint32_t* const top) {
+ const uint32_t pred = ClampedAddSubtractHalf_SSE2(*left, top[0], top[-1]);
return pred;
}
diff --git a/thirdparty/libwebp/src/dsp/msa_macro.h b/thirdparty/libwebp/src/dsp/msa_macro.h
index de026a1d9e..51f6c643ab 100644
--- a/thirdparty/libwebp/src/dsp/msa_macro.h
+++ b/thirdparty/libwebp/src/dsp/msa_macro.h
@@ -14,6 +14,10 @@
#ifndef WEBP_DSP_MSA_MACRO_H_
#define WEBP_DSP_MSA_MACRO_H_
+#include "src/dsp/dsp.h"
+
+#if defined(WEBP_USE_MSA)
+
#include <stdint.h>
#include <msa.h>
@@ -1389,4 +1393,5 @@ static WEBP_INLINE uint32_t func_hadd_uh_u32(v8u16 in) {
} while (0)
#define AVER_UB2_UB(...) AVER_UB2(v16u8, __VA_ARGS__)
+#endif // WEBP_USE_MSA
#endif // WEBP_DSP_MSA_MACRO_H_
diff --git a/thirdparty/libwebp/src/dsp/neon.h b/thirdparty/libwebp/src/dsp/neon.h
index aa1dea1301..c591f9b9a7 100644
--- a/thirdparty/libwebp/src/dsp/neon.h
+++ b/thirdparty/libwebp/src/dsp/neon.h
@@ -12,10 +12,12 @@
#ifndef WEBP_DSP_NEON_H_
#define WEBP_DSP_NEON_H_
-#include <arm_neon.h>
-
#include "src/dsp/dsp.h"
+#if defined(WEBP_USE_NEON)
+
+#include <arm_neon.h>
+
// Right now, some intrinsics functions seem slower, so we disable them
// everywhere except newer clang/gcc or aarch64 where the inline assembly is
// incompatible.
@@ -98,4 +100,5 @@ static WEBP_INLINE int32x4x4_t Transpose4x4_NEON(const int32x4x4_t rows) {
} while (0)
#endif
+#endif // WEBP_USE_NEON
#endif // WEBP_DSP_NEON_H_
diff --git a/thirdparty/libwebp/src/dsp/yuv.h b/thirdparty/libwebp/src/dsp/yuv.h
index c12be1d094..66a397d117 100644
--- a/thirdparty/libwebp/src/dsp/yuv.h
+++ b/thirdparty/libwebp/src/dsp/yuv.h
@@ -10,7 +10,7 @@
// inline YUV<->RGB conversion function
//
// The exact naming is Y'CbCr, following the ITU-R BT.601 standard.
-// More information at: http://en.wikipedia.org/wiki/YCbCr
+// More information at: https://en.wikipedia.org/wiki/YCbCr
// Y = 0.2569 * R + 0.5044 * G + 0.0979 * B + 16
// U = -0.1483 * R - 0.2911 * G + 0.4394 * B + 128
// V = 0.4394 * R - 0.3679 * G - 0.0715 * B + 128
diff --git a/thirdparty/libwebp/src/enc/frame_enc.c b/thirdparty/libwebp/src/enc/frame_enc.c
index af538d83ba..b93d9e5b99 100644
--- a/thirdparty/libwebp/src/enc/frame_enc.c
+++ b/thirdparty/libwebp/src/enc/frame_enc.c
@@ -778,6 +778,7 @@ int VP8EncTokenLoop(VP8Encoder* const enc) {
// Roughly refresh the proba eight times per pass
int max_count = (enc->mb_w_ * enc->mb_h_) >> 3;
int num_pass_left = enc->config_->pass;
+ int remaining_progress = 40; // percents
const int do_search = enc->do_search_;
VP8EncIterator it;
VP8EncProba* const proba = &enc->proba_;
@@ -805,6 +806,9 @@ int VP8EncTokenLoop(VP8Encoder* const enc) {
uint64_t size_p0 = 0;
uint64_t distortion = 0;
int cnt = max_count;
+ // The final number of passes is not trivial to know in advance.
+ const int pass_progress = remaining_progress / (2 + num_pass_left);
+ remaining_progress -= pass_progress;
VP8IteratorInit(enc, &it);
SetLoopParams(enc, stats.q);
if (is_last_pass) {
@@ -832,7 +836,7 @@ int VP8EncTokenLoop(VP8Encoder* const enc) {
StoreSideInfo(&it);
VP8StoreFilterStats(&it);
VP8IteratorExport(&it);
- ok = VP8IteratorProgress(&it, 20);
+ ok = VP8IteratorProgress(&it, pass_progress);
}
VP8IteratorSaveBoundary(&it);
} while (ok && VP8IteratorNext(&it));
@@ -878,7 +882,8 @@ int VP8EncTokenLoop(VP8Encoder* const enc) {
ok = VP8EmitTokens(&enc->tokens_, enc->parts_ + 0,
(const uint8_t*)proba->coeffs_, 1);
}
- ok = ok && WebPReportProgress(enc->pic_, enc->percent_ + 20, &enc->percent_);
+ ok = ok && WebPReportProgress(enc->pic_, enc->percent_ + remaining_progress,
+ &enc->percent_);
return PostLoopFinalize(&it, ok);
}
diff --git a/thirdparty/libwebp/src/enc/predictor_enc.c b/thirdparty/libwebp/src/enc/predictor_enc.c
index 2e6762ea0d..2b5c767280 100644
--- a/thirdparty/libwebp/src/enc/predictor_enc.c
+++ b/thirdparty/libwebp/src/enc/predictor_enc.c
@@ -249,7 +249,7 @@ static WEBP_INLINE void GetResidual(
} else if (x == 0) {
predict = upper_row[x]; // Top.
} else {
- predict = pred_func(current_row[x - 1], upper_row + x);
+ predict = pred_func(&current_row[x - 1], upper_row + x);
}
#if (WEBP_NEAR_LOSSLESS == 1)
if (max_quantization == 1 || mode == 0 || y == 0 || y == height - 1 ||
diff --git a/thirdparty/libwebp/src/enc/quant_enc.c b/thirdparty/libwebp/src/enc/quant_enc.c
index 01eb565c7f..6cede28ab4 100644
--- a/thirdparty/libwebp/src/enc/quant_enc.c
+++ b/thirdparty/libwebp/src/enc/quant_enc.c
@@ -585,6 +585,9 @@ static WEBP_INLINE score_t RDScoreTrellis(int lambda, score_t rate,
return rate * lambda + RD_DISTO_MULT * distortion;
}
+// Coefficient type.
+enum { TYPE_I16_AC = 0, TYPE_I16_DC = 1, TYPE_CHROMA_A = 2, TYPE_I4_AC = 3 };
+
static int TrellisQuantizeBlock(const VP8Encoder* const enc,
int16_t in[16], int16_t out[16],
int ctx0, int coeff_type,
@@ -593,7 +596,7 @@ static int TrellisQuantizeBlock(const VP8Encoder* const enc,
const ProbaArray* const probas = enc->proba_.coeffs_[coeff_type];
CostArrayPtr const costs =
(CostArrayPtr)enc->proba_.remapped_costs_[coeff_type];
- const int first = (coeff_type == 0) ? 1 : 0;
+ const int first = (coeff_type == TYPE_I16_AC) ? 1 : 0;
Node nodes[16][NUM_NODES];
ScoreState score_states[2][NUM_NODES];
ScoreState* ss_cur = &SCORE_STATE(0, MIN_DELTA);
@@ -657,16 +660,17 @@ static int TrellisQuantizeBlock(const VP8Encoder* const enc,
// test all alternate level values around level0.
for (m = -MIN_DELTA; m <= MAX_DELTA; ++m) {
Node* const cur = &NODE(n, m);
- int level = level0 + m;
+ const int level = level0 + m;
const int ctx = (level > 2) ? 2 : level;
const int band = VP8EncBands[n + 1];
score_t base_score;
- score_t best_cur_score = MAX_COST;
- int best_prev = 0; // default, in case
+ score_t best_cur_score;
+ int best_prev;
+ score_t cost, score;
- ss_cur[m].score = MAX_COST;
ss_cur[m].costs = costs[n + 1][ctx];
if (level < 0 || level > thresh_level) {
+ ss_cur[m].score = MAX_COST;
// Node is dead.
continue;
}
@@ -682,18 +686,24 @@ static int TrellisQuantizeBlock(const VP8Encoder* const enc,
}
// Inspect all possible non-dead predecessors. Retain only the best one.
- for (p = -MIN_DELTA; p <= MAX_DELTA; ++p) {
+ // The base_score is added to all scores so it is only added for the final
+ // value after the loop.
+ cost = VP8LevelCost(ss_prev[-MIN_DELTA].costs, level);
+ best_cur_score =
+ ss_prev[-MIN_DELTA].score + RDScoreTrellis(lambda, cost, 0);
+ best_prev = -MIN_DELTA;
+ for (p = -MIN_DELTA + 1; p <= MAX_DELTA; ++p) {
// Dead nodes (with ss_prev[p].score >= MAX_COST) are automatically
// eliminated since their score can't be better than the current best.
- const score_t cost = VP8LevelCost(ss_prev[p].costs, level);
+ cost = VP8LevelCost(ss_prev[p].costs, level);
// Examine node assuming it's a non-terminal one.
- const score_t score =
- base_score + ss_prev[p].score + RDScoreTrellis(lambda, cost, 0);
+ score = ss_prev[p].score + RDScoreTrellis(lambda, cost, 0);
if (score < best_cur_score) {
best_cur_score = score;
best_prev = p;
}
}
+ best_cur_score += base_score;
// Store best finding in current node.
cur->sign = sign;
cur->level = level;
@@ -701,11 +711,11 @@ static int TrellisQuantizeBlock(const VP8Encoder* const enc,
ss_cur[m].score = best_cur_score;
// Now, record best terminal node (and thus best entry in the graph).
- if (level != 0) {
+ if (level != 0 && best_cur_score < best_score) {
const score_t last_pos_cost =
(n < 15) ? VP8BitCost(0, probas[band][ctx][0]) : 0;
const score_t last_pos_score = RDScoreTrellis(lambda, last_pos_cost, 0);
- const score_t score = best_cur_score + last_pos_score;
+ score = best_cur_score + last_pos_score;
if (score < best_score) {
best_score = score;
best_path[0] = n; // best eob position
@@ -717,10 +727,16 @@ static int TrellisQuantizeBlock(const VP8Encoder* const enc,
}
// Fresh start
- memset(in + first, 0, (16 - first) * sizeof(*in));
- memset(out + first, 0, (16 - first) * sizeof(*out));
+ // Beware! We must preserve in[0]/out[0] value for TYPE_I16_AC case.
+ if (coeff_type == TYPE_I16_AC) {
+ memset(in + 1, 0, 15 * sizeof(*in));
+ memset(out + 1, 0, 15 * sizeof(*out));
+ } else {
+ memset(in, 0, 16 * sizeof(*in));
+ memset(out, 0, 16 * sizeof(*out));
+ }
if (best_path[0] == -1) {
- return 0; // skip!
+ return 0; // skip!
}
{
@@ -775,9 +791,9 @@ static int ReconstructIntra16(VP8EncIterator* const it,
for (y = 0, n = 0; y < 4; ++y) {
for (x = 0; x < 4; ++x, ++n) {
const int ctx = it->top_nz_[x] + it->left_nz_[y];
- const int non_zero =
- TrellisQuantizeBlock(enc, tmp[n], rd->y_ac_levels[n], ctx, 0,
- &dqm->y1_, dqm->lambda_trellis_i16_);
+ const int non_zero = TrellisQuantizeBlock(
+ enc, tmp[n], rd->y_ac_levels[n], ctx, TYPE_I16_AC, &dqm->y1_,
+ dqm->lambda_trellis_i16_);
it->top_nz_[x] = it->left_nz_[y] = non_zero;
rd->y_ac_levels[n][0] = 0;
nz |= non_zero << n;
@@ -818,7 +834,7 @@ static int ReconstructIntra4(VP8EncIterator* const it,
if (DO_TRELLIS_I4 && it->do_trellis_) {
const int x = it->i4_ & 3, y = it->i4_ >> 2;
const int ctx = it->top_nz_[x] + it->left_nz_[y];
- nz = TrellisQuantizeBlock(enc, tmp, levels, ctx, 3, &dqm->y1_,
+ nz = TrellisQuantizeBlock(enc, tmp, levels, ctx, TYPE_I4_AC, &dqm->y1_,
dqm->lambda_trellis_i4_);
} else {
nz = VP8EncQuantizeBlock(tmp, levels, &dqm->y1_);
@@ -927,9 +943,9 @@ static int ReconstructUV(VP8EncIterator* const it, VP8ModeScore* const rd,
for (y = 0; y < 2; ++y) {
for (x = 0; x < 2; ++x, ++n) {
const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y];
- const int non_zero =
- TrellisQuantizeBlock(enc, tmp[n], rd->uv_levels[n], ctx, 2,
- &dqm->uv_, dqm->lambda_trellis_uv_);
+ const int non_zero = TrellisQuantizeBlock(
+ enc, tmp[n], rd->uv_levels[n], ctx, TYPE_CHROMA_A, &dqm->uv_,
+ dqm->lambda_trellis_uv_);
it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = non_zero;
nz |= non_zero << n;
}
diff --git a/thirdparty/libwebp/src/enc/vp8i_enc.h b/thirdparty/libwebp/src/enc/vp8i_enc.h
index 67e9509367..b4bba08f27 100644
--- a/thirdparty/libwebp/src/enc/vp8i_enc.h
+++ b/thirdparty/libwebp/src/enc/vp8i_enc.h
@@ -32,7 +32,7 @@ extern "C" {
// version numbers
#define ENC_MAJ_VERSION 1
#define ENC_MIN_VERSION 2
-#define ENC_REV_VERSION 1
+#define ENC_REV_VERSION 2
enum { MAX_LF_LEVELS = 64, // Maximum loop filter level
MAX_VARIABLE_LEVEL = 67, // last (inclusive) level with variable cost
diff --git a/thirdparty/libwebp/src/mux/muxi.h b/thirdparty/libwebp/src/mux/muxi.h
index 330da66754..d9bf9b3770 100644
--- a/thirdparty/libwebp/src/mux/muxi.h
+++ b/thirdparty/libwebp/src/mux/muxi.h
@@ -29,7 +29,7 @@ extern "C" {
#define MUX_MAJ_VERSION 1
#define MUX_MIN_VERSION 2
-#define MUX_REV_VERSION 1
+#define MUX_REV_VERSION 2
// Chunk object.
typedef struct WebPChunk WebPChunk;
diff --git a/thirdparty/libwebp/src/utils/huffman_encode_utils.c b/thirdparty/libwebp/src/utils/huffman_encode_utils.c
index fd7a47d8f7..585db91951 100644
--- a/thirdparty/libwebp/src/utils/huffman_encode_utils.c
+++ b/thirdparty/libwebp/src/utils/huffman_encode_utils.c
@@ -161,7 +161,7 @@ static void SetBitDepths(const HuffmanTree* const tree,
// especially when population counts are longer than 2**tree_limit, but
// we are not planning to use this with extremely long blocks.
//
-// See http://en.wikipedia.org/wiki/Huffman_coding
+// See https://en.wikipedia.org/wiki/Huffman_coding
static void GenerateOptimalTree(const uint32_t* const histogram,
int histogram_size,
HuffmanTree* tree, int tree_depth_limit,
diff --git a/thirdparty/libwebp/src/utils/quant_levels_dec_utils.c b/thirdparty/libwebp/src/utils/quant_levels_dec_utils.c
index f65b6cdbb6..97e7893704 100644
--- a/thirdparty/libwebp/src/utils/quant_levels_dec_utils.c
+++ b/thirdparty/libwebp/src/utils/quant_levels_dec_utils.c
@@ -30,7 +30,7 @@
#define DFIX 4 // extra precision for ordered dithering
#define DSIZE 4 // dithering size (must be a power of two)
-// cf. http://en.wikipedia.org/wiki/Ordered_dithering
+// cf. https://en.wikipedia.org/wiki/Ordered_dithering
static const uint8_t kOrderedDither[DSIZE][DSIZE] = {
{ 0, 8, 2, 10 }, // coefficients are in DFIX fixed-point precision
{ 12, 4, 14, 6 },
diff --git a/thirdparty/libwebp/src/utils/utils.c b/thirdparty/libwebp/src/utils/utils.c
index 9e464c16ce..a7c3a70fef 100644
--- a/thirdparty/libwebp/src/utils/utils.c
+++ b/thirdparty/libwebp/src/utils/utils.c
@@ -23,7 +23,7 @@
// alloc/free etc) is printed. For debugging/tuning purpose only (it's slow,
// and not multi-thread safe!).
// An interesting alternative is valgrind's 'massif' tool:
-// http://valgrind.org/docs/manual/ms-manual.html
+// https://valgrind.org/docs/manual/ms-manual.html
// Here is an example command line:
/* valgrind --tool=massif --massif-out-file=massif.out \
--stacks=yes --alloc-fn=WebPSafeMalloc --alloc-fn=WebPSafeCalloc
diff --git a/thirdparty/libwebp/src/webp/decode.h b/thirdparty/libwebp/src/webp/decode.h
index 44fcd64a84..d98247509a 100644
--- a/thirdparty/libwebp/src/webp/decode.h
+++ b/thirdparty/libwebp/src/webp/decode.h
@@ -85,7 +85,7 @@ WEBP_EXTERN uint8_t* WebPDecodeBGR(const uint8_t* data, size_t data_size,
// Upon return, the Y buffer has a stride returned as '*stride', while U and V
// have a common stride returned as '*uv_stride'.
// Return NULL in case of error.
-// (*) Also named Y'CbCr. See: http://en.wikipedia.org/wiki/YCbCr
+// (*) Also named Y'CbCr. See: https://en.wikipedia.org/wiki/YCbCr
WEBP_EXTERN uint8_t* WebPDecodeYUV(const uint8_t* data, size_t data_size,
int* width, int* height,
uint8_t** u, uint8_t** v,
diff --git a/thirdparty/thorvg/AUTHORS b/thirdparty/thorvg/AUTHORS
index 66057232b6..ec06c49118 100644
--- a/thirdparty/thorvg/AUTHORS
+++ b/thirdparty/thorvg/AUTHORS
@@ -13,3 +13,5 @@ Pankaj Kumar <pankaj.m1@samsung.com>
Patryk Kaczmarek <patryk.k@partner.samsung.com>
Michal Maciola <m.maciola@samsung.com>
Peter Vullings <peter@projectitis.com>
+K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
+Rémi Verschelde <rverschelde@gmail.com>
diff --git a/thirdparty/thorvg/inc/config.h b/thirdparty/thorvg/inc/config.h
index 04a450b1bb..41e8f6dafa 100644
--- a/thirdparty/thorvg/inc/config.h
+++ b/thirdparty/thorvg/inc/config.h
@@ -13,5 +13,5 @@
#define THORVG_JPG_LOADER_SUPPORT 1
-#define THORVG_VERSION_STRING "0.7.0"
+#define THORVG_VERSION_STRING "0.7.1"
#endif
diff --git a/thirdparty/thorvg/patches/thorvg-pr1159-mingw-fix.patch b/thirdparty/thorvg/patches/thorvg-pr1159-mingw-fix.patch
deleted file mode 100644
index a174880306..0000000000
--- a/thirdparty/thorvg/patches/thorvg-pr1159-mingw-fix.patch
+++ /dev/null
@@ -1,73 +0,0 @@
-diff --git a/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.cpp b/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.cpp
-index def8ae169a..cf103774c5 100644
---- a/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.cpp
-+++ b/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.cpp
-@@ -51,6 +51,7 @@
-
- #define _USE_MATH_DEFINES //Math Constants are not defined in Standard C/C++.
-
-+#include <cstring>
- #include <fstream>
- #include <float.h>
- #include <math.h>
-diff --git a/thirdparty/thorvg/src/loaders/svg/tvgSvgPath.cpp b/thirdparty/thorvg/src/loaders/svg/tvgSvgPath.cpp
-index 2b62315de8..32685ee620 100644
---- a/thirdparty/thorvg/src/loaders/svg/tvgSvgPath.cpp
-+++ b/thirdparty/thorvg/src/loaders/svg/tvgSvgPath.cpp
-@@ -50,6 +50,7 @@
-
- #define _USE_MATH_DEFINES //Math Constants are not defined in Standard C/C++.
-
-+#include <cstring>
- #include <math.h>
- #include <clocale>
- #include <ctype.h>
-diff --git a/thirdparty/thorvg/src/loaders/svg/tvgSvgSceneBuilder.cpp b/thirdparty/thorvg/src/loaders/svg/tvgSvgSceneBuilder.cpp
-index 8701fe32b1..ae17634f31 100644
---- a/thirdparty/thorvg/src/loaders/svg/tvgSvgSceneBuilder.cpp
-+++ b/thirdparty/thorvg/src/loaders/svg/tvgSvgSceneBuilder.cpp
-@@ -49,6 +49,7 @@
- */
-
-
-+#include <cstring>
- #include <string>
- #include "tvgMath.h"
- #include "tvgSvgLoaderCommon.h"
-diff --git a/thirdparty/thorvg/src/loaders/svg/tvgSvgUtil.cpp b/thirdparty/thorvg/src/loaders/svg/tvgSvgUtil.cpp
-index d5b9cdcf7b..9f269b29a2 100644
---- a/thirdparty/thorvg/src/loaders/svg/tvgSvgUtil.cpp
-+++ b/thirdparty/thorvg/src/loaders/svg/tvgSvgUtil.cpp
-@@ -20,6 +20,7 @@
- * SOFTWARE.
- */
-
-+#include <cstring>
- #include <math.h>
- #include <memory.h>
- #include "tvgSvgUtil.h"
-diff --git a/thirdparty/thorvg/src/loaders/svg/tvgXmlParser.cpp b/thirdparty/thorvg/src/loaders/svg/tvgXmlParser.cpp
-index 2e3d5928d9..1571aa4e25 100644
---- a/thirdparty/thorvg/src/loaders/svg/tvgXmlParser.cpp
-+++ b/thirdparty/thorvg/src/loaders/svg/tvgXmlParser.cpp
-@@ -20,6 +20,7 @@
- * SOFTWARE.
- */
-
-+#include <cstring>
- #include <ctype.h>
- #include <string>
-
-diff --git a/thirdparty/thorvg/src/savers/tvg/tvgTvgSaver.cpp b/thirdparty/thorvg/src/savers/tvg/tvgTvgSaver.cpp
-index 9450d80e88..9dd57e5a89 100644
---- a/thirdparty/thorvg/src/savers/tvg/tvgTvgSaver.cpp
-+++ b/thirdparty/thorvg/src/savers/tvg/tvgTvgSaver.cpp
-@@ -24,6 +24,8 @@
- #include "tvgTvgSaver.h"
- #include "tvgLzw.h"
-
-+#include <cstring>
-+
- #ifdef _WIN32
- #include <malloc.h>
- #else
diff --git a/thirdparty/thorvg/src/lib/sw_engine/tvgSwImage.cpp b/thirdparty/thorvg/src/lib/sw_engine/tvgSwImage.cpp
index fe22fce017..f9974d9847 100644
--- a/thirdparty/thorvg/src/lib/sw_engine/tvgSwImage.cpp
+++ b/thirdparty/thorvg/src/lib/sw_engine/tvgSwImage.cpp
@@ -84,8 +84,8 @@ bool imagePrepare(SwImage* image, const Matrix* transform, const SwBBox& clipReg
//Fast track: Non-transformed image but just shifted.
if (image->direct) {
- image->ox = -static_cast<uint32_t>(round(transform->e13));
- image->oy = -static_cast<uint32_t>(round(transform->e23));
+ image->ox = -static_cast<int32_t>(round(transform->e13));
+ image->oy = -static_cast<int32_t>(round(transform->e23));
//Figure out the scale factor by transform matrix
} else {
auto scaleX = sqrtf((transform->e11 * transform->e11) + (transform->e21 * transform->e21));
diff --git a/thirdparty/thorvg/src/lib/sw_engine/tvgSwRaster.cpp b/thirdparty/thorvg/src/lib/sw_engine/tvgSwRaster.cpp
index deebed16ee..56bc2f77dc 100644
--- a/thirdparty/thorvg/src/lib/sw_engine/tvgSwRaster.cpp
+++ b/thirdparty/thorvg/src/lib/sw_engine/tvgSwRaster.cpp
@@ -481,7 +481,10 @@ static bool _rasterScaledRleRGBAImage(SwSurface* surface, const SwImage* image,
static bool _scaledRleRGBAImage(SwSurface* surface, const SwImage* image, const Matrix* transform, const SwBBox& region, uint32_t opacity)
{
Matrix itransform;
- if (transform && !mathInverse(transform, &itransform)) return false;
+
+ if (transform) {
+ if (!mathInverse(transform, &itransform)) return false;
+ } else mathIdentity(&itransform);
auto halfScale = _halfScale(image->scale);
@@ -816,7 +819,10 @@ static bool _rasterScaledRGBAImage(SwSurface* surface, const SwImage* image, con
static bool _scaledRGBAImage(SwSurface* surface, const SwImage* image, const Matrix* transform, const SwBBox& region, uint32_t opacity)
{
Matrix itransform;
- if (transform && !mathInverse(transform, &itransform)) return false;
+
+ if (transform) {
+ if (!mathInverse(transform, &itransform)) return false;
+ } else mathIdentity(&itransform);
auto halfScale = _halfScale(image->scale);
@@ -1113,12 +1119,12 @@ static bool _rasterTranslucentLinearGradientRle(SwSurface* surface, const SwRleD
auto dst = &surface->buffer[span->y * surface->stride + span->x];
fillFetchLinear(fill, buffer, span->y, span->x, span->len);
if (span->coverage == 255) {
- for (uint32_t i = 0; i < span->len; ++i, ++dst) {
- *dst = buffer[i] + ALPHA_BLEND(*dst, _ialpha(buffer[i]));
+ for (uint32_t x = 0; x < span->len; ++x, ++dst) {
+ *dst = buffer[x] + ALPHA_BLEND(*dst, _ialpha(buffer[x]));
}
} else {
- for (uint32_t i = 0; i < span->len; ++i, ++dst) {
- auto tmp = ALPHA_BLEND(buffer[i], span->coverage);
+ for (uint32_t x = 0; x < span->len; ++x, ++dst) {
+ auto tmp = ALPHA_BLEND(buffer[x], span->coverage);
*dst = tmp + ALPHA_BLEND(*dst, _ialpha(tmp));
}
}
@@ -1142,8 +1148,8 @@ static bool _rasterSolidLinearGradientRle(SwSurface* surface, const SwRleData* r
} else {
fillFetchLinear(fill, buf, span->y, span->x, span->len);
auto dst = &surface->buffer[span->y * surface->stride + span->x];
- for (uint32_t i = 0; i < span->len; ++i) {
- dst[i] = INTERPOLATE(span->coverage, buf[i], dst[i]);
+ for (uint32_t x = 0; x < span->len; ++x) {
+ dst[x] = INTERPOLATE(span->coverage, buf[x], dst[x]);
}
}
}
@@ -1302,12 +1308,12 @@ static bool _rasterTranslucentRadialGradientRle(SwSurface* surface, const SwRleD
auto dst = &surface->buffer[span->y * surface->stride + span->x];
fillFetchRadial(fill, buffer, span->y, span->x, span->len);
if (span->coverage == 255) {
- for (uint32_t i = 0; i < span->len; ++i, ++dst) {
- *dst = buffer[i] + ALPHA_BLEND(*dst, _ialpha(buffer[i]));
+ for (uint32_t x = 0; x < span->len; ++x, ++dst) {
+ *dst = buffer[x] + ALPHA_BLEND(*dst, _ialpha(buffer[x]));
}
} else {
- for (uint32_t i = 0; i < span->len; ++i, ++dst) {
- auto tmp = ALPHA_BLEND(buffer[i], span->coverage);
+ for (uint32_t x = 0; x < span->len; ++x, ++dst) {
+ auto tmp = ALPHA_BLEND(buffer[x], span->coverage);
*dst = tmp + ALPHA_BLEND(*dst, _ialpha(tmp));
}
}
@@ -1332,8 +1338,8 @@ static bool _rasterSolidRadialGradientRle(SwSurface* surface, const SwRleData* r
} else {
fillFetchRadial(fill, buf, span->y, span->x, span->len);
auto ialpha = 255 - span->coverage;
- for (uint32_t i = 0; i < span->len; ++i, ++dst) {
- *dst = ALPHA_BLEND(buf[i], span->coverage) + ALPHA_BLEND(*dst, ialpha);
+ for (uint32_t x = 0; x < span->len; ++x, ++dst) {
+ *dst = ALPHA_BLEND(buf[x], span->coverage) + ALPHA_BLEND(*dst, ialpha);
}
}
}
@@ -1487,7 +1493,7 @@ bool rasterStroke(SwSurface* surface, SwShape* shape, uint8_t r, uint8_t g, uint
bool rasterImage(SwSurface* surface, SwImage* image, const Matrix* transform, const SwBBox& bbox, uint32_t opacity)
{
//Verify Boundary
- if (bbox.max.x < 0 || bbox.max.y < 0 || bbox.min.x >= surface->w || bbox.min.y >= surface->h) return false;
+ if (bbox.max.x < 0 || bbox.max.y < 0 || bbox.min.x >= static_cast<SwCoord>(surface->w) || bbox.min.y >= static_cast<SwCoord>(surface->h)) return false;
//TOOD: switch (image->format)
//TODO: case: _rasterRGBImage()
diff --git a/thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterTexmapInternal.h b/thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterTexmapInternal.h
index 4e8d342137..e96307c874 100644
--- a/thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterTexmapInternal.h
+++ b/thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterTexmapInternal.h
@@ -58,8 +58,8 @@
y = yStart;
while (y < yEnd) {
- x1 = _xa;
- x2 = _xb;
+ x1 = (int32_t)_xa;
+ x2 = (int32_t)_xb;
if (!region) {
minx = INT32_MAX;
@@ -160,4 +160,4 @@ next:
xb = _xb;
ua = _ua;
va = _va;
-} \ No newline at end of file
+}
diff --git a/thirdparty/thorvg/src/lib/sw_engine/tvgSwRenderer.cpp b/thirdparty/thorvg/src/lib/sw_engine/tvgSwRenderer.cpp
index 78537e7726..c75e73760e 100644
--- a/thirdparty/thorvg/src/lib/sw_engine/tvgSwRenderer.cpp
+++ b/thirdparty/thorvg/src/lib/sw_engine/tvgSwRenderer.cpp
@@ -23,6 +23,7 @@
#include "tvgSwCommon.h"
#include "tvgTaskScheduler.h"
#include "tvgSwRenderer.h"
+#include "tvgMath.h"
/************************************************************************/
/* Internal Class Implementation */
@@ -594,10 +595,10 @@ void* SwRenderer::prepareCommon(SwTask* task, const RenderTransform* transform,
task->surface = surface;
task->mpool = mpool;
task->flags = flags;
- task->bbox.min.x = max(static_cast<SwCoord>(0), static_cast<SwCoord>(vport.x));
- task->bbox.min.y = max(static_cast<SwCoord>(0), static_cast<SwCoord>(vport.y));
- task->bbox.max.x = min(static_cast<SwCoord>(surface->w), static_cast<SwCoord>(vport.x + vport.w));
- task->bbox.max.y = min(static_cast<SwCoord>(surface->h), static_cast<SwCoord>(vport.y + vport.h));
+ task->bbox.min.x = mathMax(static_cast<SwCoord>(0), static_cast<SwCoord>(vport.x));
+ task->bbox.min.y = mathMax(static_cast<SwCoord>(0), static_cast<SwCoord>(vport.y));
+ task->bbox.max.x = mathMin(static_cast<SwCoord>(surface->w), static_cast<SwCoord>(vport.x + vport.w));
+ task->bbox.max.y = mathMin(static_cast<SwCoord>(surface->h), static_cast<SwCoord>(vport.y + vport.h));
if (!task->pushed) {
task->pushed = true;
diff --git a/thirdparty/thorvg/src/lib/tvgMath.h b/thirdparty/thorvg/src/lib/tvgMath.h
index 9e5c915fc3..423fb6eb1b 100644
--- a/thirdparty/thorvg/src/lib/tvgMath.h
+++ b/thirdparty/thorvg/src/lib/tvgMath.h
@@ -29,6 +29,10 @@
#include "tvgCommon.h"
+#define mathMin(x, y) (((x) < (y)) ? (x) : (y))
+#define mathMax(x, y) (((x) > (y)) ? (x) : (y))
+
+
static inline bool mathZero(float a)
{
return (fabsf(a) < FLT_EPSILON) ? true : false;
@@ -43,7 +47,7 @@ static inline bool mathEqual(float a, float b)
static inline bool mathRightAngle(const Matrix* m)
{
- auto radian = fabsf(atan2(m->e21, m->e11));
+ auto radian = fabsf(atan2f(m->e21, m->e11));
if (radian < FLT_EPSILON || mathEqual(radian, float(M_PI_2)) || mathEqual(radian, float(M_PI))) return true;
return false;
}
@@ -154,4 +158,4 @@ static inline Matrix mathMultiply(const Matrix* lhs, const Matrix* rhs)
}
-#endif //_TVG_MATH_H_ \ No newline at end of file
+#endif //_TVG_MATH_H_
diff --git a/thirdparty/thorvg/src/loaders/jpg/tvgJpgLoader.cpp b/thirdparty/thorvg/src/loaders/jpg/tvgJpgLoader.cpp
index 8846613c6b..f27881da42 100644
--- a/thirdparty/thorvg/src/loaders/jpg/tvgJpgLoader.cpp
+++ b/thirdparty/thorvg/src/loaders/jpg/tvgJpgLoader.cpp
@@ -47,6 +47,7 @@ JpgLoader::~JpgLoader()
{
jpgdDelete(decoder);
if (freeData) free(data);
+ free(image);
}
@@ -128,5 +129,9 @@ unique_ptr<Surface> JpgLoader::bitmap()
void JpgLoader::run(unsigned tid)
{
+ if (image) {
+ free(image);
+ image = nullptr;
+ }
image = jpgdDecompress(decoder);
} \ No newline at end of file
diff --git a/thirdparty/thorvg/src/loaders/jpg/tvgJpgd.cpp b/thirdparty/thorvg/src/loaders/jpg/tvgJpgd.cpp
index fa72734ec4..4ccc5788d5 100644
--- a/thirdparty/thorvg/src/loaders/jpg/tvgJpgd.cpp
+++ b/thirdparty/thorvg/src/loaders/jpg/tvgJpgd.cpp
@@ -1080,7 +1080,9 @@ namespace DCT_Upsample
// Unconditionally frees all allocated m_blocks.
void jpeg_decoder::free_all_blocks()
{
+ delete(m_pStream);
m_pStream = nullptr;
+
for (mem_block *b = m_pMem_blocks; b; ) {
mem_block *n = b->m_pNext;
free(b);
@@ -2815,7 +2817,6 @@ int jpeg_decoder::begin_decoding()
jpeg_decoder::~jpeg_decoder()
{
free_all_blocks();
- delete(m_pStream);
}
@@ -3025,4 +3026,4 @@ unsigned char* jpgdDecompress(jpeg_decoder* decoder)
}
}
return pImage_data;
-} \ No newline at end of file
+}
diff --git a/thirdparty/thorvg/src/loaders/jpg/tvgJpgd.h b/thirdparty/thorvg/src/loaders/jpg/tvgJpgd.h
index d32ffd99d4..ca9cb35c32 100644
--- a/thirdparty/thorvg/src/loaders/jpg/tvgJpgd.h
+++ b/thirdparty/thorvg/src/loaders/jpg/tvgJpgd.h
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd. All rights reserved.
+ * Copyright (c) 2021 - 2022 Samsung Electronics Co., Ltd. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
diff --git a/thirdparty/thorvg/src/loaders/png/tvgPngLoader.cpp b/thirdparty/thorvg/src/loaders/png/tvgPngLoader.cpp
index c6d95be5ba..3cc08e902b 100644
--- a/thirdparty/thorvg/src/loaders/png/tvgPngLoader.cpp
+++ b/thirdparty/thorvg/src/loaders/png/tvgPngLoader.cpp
@@ -72,6 +72,7 @@ PngLoader::PngLoader()
PngLoader::~PngLoader()
{
if (freeData) free(data);
+ free(image);
}
@@ -121,7 +122,7 @@ bool PngLoader::open(const char* data, uint32_t size, bool copy)
clear();
lodepng_state_init(&state);
-
+
unsigned int width, height;
if (lodepng_inspect(&width, &height, &state, (unsigned char*)(data), size) > 0) return false;
@@ -180,10 +181,14 @@ unique_ptr<Surface> PngLoader::bitmap()
void PngLoader::run(unsigned tid)
{
+ if (image) {
+ free(image);
+ image = nullptr;
+ }
auto width = static_cast<unsigned>(w);
auto height = static_cast<unsigned>(h);
lodepng_decode(&image, &width, &height, &state, data, size);
_premultiply((uint32_t*)(image), width, height);
-} \ No newline at end of file
+}
diff --git a/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.cpp b/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.cpp
index cf103774c5..08b3308165 100644
--- a/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.cpp
+++ b/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.cpp
@@ -541,7 +541,7 @@ static void _toColor(const char* str, uint8_t* r, uint8_t* g, uint8_t* b, char**
}
}
}
- } else if (len >= 3 && !strncmp(str, "url", 3)) {
+ } else if (ref && len >= 3 && !strncmp(str, "url", 3)) {
*ref = _idFromUrl((const char*)(str + 3));
} else {
//Handle named color
@@ -789,7 +789,7 @@ static bool _attrParseSvgNode(void* data, const char* key, const char* value)
return simpleXmlParseW3CAttribute(value, _parseStyleAttr, loader);
}
#ifdef THORVG_LOG_ENABLED
- else if ((!strcmp(key, "x") || !strcmp(key, "y")) && fabsf(svgUtilStrtof(value, nullptr)) > FLT_EPSILON ) {
+ else if ((!strcmp(key, "x") || !strcmp(key, "y")) && fabsf(svgUtilStrtof(value, nullptr)) > FLT_EPSILON) {
TVGLOG("SVG", "Unsupported attributes used [Elements type: Svg][Attribute: %s][Value: %s]", key, value);
}
#endif
@@ -1611,6 +1611,7 @@ static bool _attrParseImageNode(void* data, const char* key, const char* value)
}
if (!strcmp(key, "href") || !strcmp(key, "xlink:href")) {
+ if (image->href && value) free(image->href);
image->href = _idFromHref(value);
} else if (!strcmp(key, "id")) {
if (node->id && value) free(node->id);
@@ -1728,6 +1729,112 @@ error_grad_alloc:
}
+static void _styleInherit(SvgStyleProperty* child, const SvgStyleProperty* parent)
+{
+ if (parent == nullptr) return;
+ //Inherit the property of parent if not present in child.
+ if (!child->curColorSet) {
+ child->color = parent->color;
+ child->curColorSet = parent->curColorSet;
+ }
+ //Fill
+ if (!((int)child->fill.flags & (int)SvgFillFlags::Paint)) {
+ child->fill.paint.color = parent->fill.paint.color;
+ child->fill.paint.none = parent->fill.paint.none;
+ child->fill.paint.curColor = parent->fill.paint.curColor;
+ if (parent->fill.paint.url) child->fill.paint.url = _copyId(parent->fill.paint.url);
+ }
+ if (!((int)child->fill.flags & (int)SvgFillFlags::Opacity)) {
+ child->fill.opacity = parent->fill.opacity;
+ }
+ if (!((int)child->fill.flags & (int)SvgFillFlags::FillRule)) {
+ child->fill.fillRule = parent->fill.fillRule;
+ }
+ //Stroke
+ if (!((int)child->stroke.flags & (int)SvgStrokeFlags::Paint)) {
+ child->stroke.paint.color = parent->stroke.paint.color;
+ child->stroke.paint.none = parent->stroke.paint.none;
+ child->stroke.paint.curColor = parent->stroke.paint.curColor;
+ child->stroke.paint.url = parent->stroke.paint.url ? _copyId(parent->stroke.paint.url) : nullptr;
+ }
+ if (!((int)child->stroke.flags & (int)SvgStrokeFlags::Opacity)) {
+ child->stroke.opacity = parent->stroke.opacity;
+ }
+ if (!((int)child->stroke.flags & (int)SvgStrokeFlags::Width)) {
+ child->stroke.width = parent->stroke.width;
+ }
+ if (!((int)child->stroke.flags & (int)SvgStrokeFlags::Dash)) {
+ if (parent->stroke.dash.array.count > 0) {
+ child->stroke.dash.array.clear();
+ child->stroke.dash.array.reserve(parent->stroke.dash.array.count);
+ for (uint32_t i = 0; i < parent->stroke.dash.array.count; ++i) {
+ child->stroke.dash.array.push(parent->stroke.dash.array.data[i]);
+ }
+ }
+ }
+ if (!((int)child->stroke.flags & (int)SvgStrokeFlags::Cap)) {
+ child->stroke.cap = parent->stroke.cap;
+ }
+ if (!((int)child->stroke.flags & (int)SvgStrokeFlags::Join)) {
+ child->stroke.join = parent->stroke.join;
+ }
+}
+
+
+static void _styleCopy(SvgStyleProperty* to, const SvgStyleProperty* from)
+{
+ if (from == nullptr) return;
+ //Copy the properties of 'from' only if they were explicitly set (not the default ones).
+ if (from->curColorSet) {
+ to->color = from->color;
+ to->curColorSet = true;
+ }
+ //Fill
+ to->fill.flags = (SvgFillFlags)((int)to->fill.flags | (int)from->fill.flags);
+ if (((int)from->fill.flags & (int)SvgFillFlags::Paint)) {
+ to->fill.paint.color = from->fill.paint.color;
+ to->fill.paint.none = from->fill.paint.none;
+ to->fill.paint.curColor = from->fill.paint.curColor;
+ if (from->fill.paint.url) to->fill.paint.url = _copyId(from->fill.paint.url);
+ }
+ if (((int)from->fill.flags & (int)SvgFillFlags::Opacity)) {
+ to->fill.opacity = from->fill.opacity;
+ }
+ if (((int)from->fill.flags & (int)SvgFillFlags::FillRule)) {
+ to->fill.fillRule = from->fill.fillRule;
+ }
+ //Stroke
+ to->stroke.flags = (SvgStrokeFlags)((int)to->stroke.flags | (int)from->stroke.flags);
+ if (((int)from->stroke.flags & (int)SvgStrokeFlags::Paint)) {
+ to->stroke.paint.color = from->stroke.paint.color;
+ to->stroke.paint.none = from->stroke.paint.none;
+ to->stroke.paint.curColor = from->stroke.paint.curColor;
+ to->stroke.paint.url = from->stroke.paint.url ? _copyId(from->stroke.paint.url) : nullptr;
+ }
+ if (((int)from->stroke.flags & (int)SvgStrokeFlags::Opacity)) {
+ to->stroke.opacity = from->stroke.opacity;
+ }
+ if (((int)from->stroke.flags & (int)SvgStrokeFlags::Width)) {
+ to->stroke.width = from->stroke.width;
+ }
+ if (((int)from->stroke.flags & (int)SvgStrokeFlags::Dash)) {
+ if (from->stroke.dash.array.count > 0) {
+ to->stroke.dash.array.clear();
+ to->stroke.dash.array.reserve(from->stroke.dash.array.count);
+ for (uint32_t i = 0; i < from->stroke.dash.array.count; ++i) {
+ to->stroke.dash.array.push(from->stroke.dash.array.data[i]);
+ }
+ }
+ }
+ if (((int)from->stroke.flags & (int)SvgStrokeFlags::Cap)) {
+ to->stroke.cap = from->stroke.cap;
+ }
+ if (((int)from->stroke.flags & (int)SvgStrokeFlags::Join)) {
+ to->stroke.join = from->stroke.join;
+ }
+}
+
+
static void _copyAttr(SvgNode* to, const SvgNode* from)
{
//Copy matrix attribute
@@ -1736,7 +1843,8 @@ static void _copyAttr(SvgNode* to, const SvgNode* from)
if (to->transform) *to->transform = *from->transform;
}
//Copy style attribute
- *to->style = *from->style;
+ _styleCopy(to->style, from->style);
+ to->style->flags = (SvgStyleFlags)((int)to->style->flags | (int)from->style->flags);
if (from->style->fill.paint.url) to->style->fill.paint.url = strdup(from->style->fill.paint.url);
if (from->style->stroke.paint.url) to->style->stroke.paint.url = strdup(from->style->stroke.paint.url);
if (from->style->clipPath.url) to->style->clipPath.url = strdup(from->style->clipPath.url);
@@ -1780,15 +1888,17 @@ static void _copyAttr(SvgNode* to, const SvgNode* from)
break;
}
case SvgNodeType::Polygon: {
- to->node.polygon.pointsCount = from->node.polygon.pointsCount;
- to->node.polygon.points = (float*)malloc(to->node.polygon.pointsCount * sizeof(float));
- memcpy(to->node.polygon.points, from->node.polygon.points, to->node.polygon.pointsCount * sizeof(float));
+ if ((to->node.polygon.pointsCount = from->node.polygon.pointsCount)) {
+ to->node.polygon.points = (float*)malloc(to->node.polygon.pointsCount * sizeof(float));
+ memcpy(to->node.polygon.points, from->node.polygon.points, to->node.polygon.pointsCount * sizeof(float));
+ }
break;
}
case SvgNodeType::Polyline: {
- to->node.polyline.pointsCount = from->node.polyline.pointsCount;
- to->node.polyline.points = (float*)malloc(to->node.polyline.pointsCount * sizeof(float));
- memcpy(to->node.polyline.points, from->node.polyline.points, to->node.polyline.pointsCount * sizeof(float));
+ if ((to->node.polyline.pointsCount = from->node.polyline.pointsCount)) {
+ to->node.polyline.points = (float*)malloc(to->node.polyline.pointsCount * sizeof(float));
+ memcpy(to->node.polyline.points, from->node.polyline.points, to->node.polyline.pointsCount * sizeof(float));
+ }
break;
}
case SvgNodeType::Image: {
@@ -1806,35 +1916,45 @@ static void _copyAttr(SvgNode* to, const SvgNode* from)
}
-static void _cloneNode(SvgNode* from, SvgNode* parent)
+static void _cloneNode(SvgNode* from, SvgNode* parent, int depth)
{
+ /* Exception handling: Prevent invalid SVG data input.
+ The size is the arbitrary value, we need an experimental size. */
+ if (depth == 8192) {
+ TVGERR("SVG", "Infinite recursive call - stopped after %d calls! Svg file may be incorrectly formatted.", depth);
+ return;
+ }
+
SvgNode* newNode;
- if (!from || !parent) return;
+ if (!from || !parent || from == parent) return;
newNode = _createNode(parent, from->type);
-
if (!newNode) return;
+ _styleInherit(newNode->style, parent->style);
_copyAttr(newNode, from);
auto child = from->child.data;
for (uint32_t i = 0; i < from->child.count; ++i, ++child) {
- _cloneNode(*child, newNode);
+ _cloneNode(*child, newNode, depth + 1);
}
}
-static void _postponeCloneNode(SvgLoaderData* loader, SvgNode *node, char* id) {
+static void _postponeCloneNode(SvgLoaderData* loader, SvgNode *node, char* id)
+{
loader->cloneNodes.push({node, id});
}
-static void _clonePostponedNodes(Array<SvgNodeIdPair>* cloneNodes) {
+static void _clonePostponedNodes(Array<SvgNodeIdPair>* cloneNodes, SvgNode* doc)
+{
for (uint32_t i = 0; i < cloneNodes->count; ++i) {
auto nodeIdPair = cloneNodes->data[i];
auto defs = _getDefsNode(nodeIdPair.node);
auto nodeFrom = _findChildById(defs, nodeIdPair.id);
- _cloneNode(nodeFrom, nodeIdPair.node);
+ if (!nodeFrom) nodeFrom = _findChildById(doc, nodeIdPair.id);
+ _cloneNode(nodeFrom, nodeIdPair.node, 0);
free(nodeIdPair.id);
}
}
@@ -1875,7 +1995,7 @@ static bool _attrParseUseNode(void* data, const char* key, const char* value)
defs = _getDefsNode(node);
nodeFrom = _findChildById(defs, id);
if (nodeFrom) {
- _cloneNode(nodeFrom, node);
+ _cloneNode(nodeFrom, node, 0);
free(id);
} else {
//some svg export software include <defs> element at the end of the file
@@ -1883,10 +2003,6 @@ static bool _attrParseUseNode(void* data, const char* key, const char* value)
//after the whole file is parsed
_postponeCloneNode(loader, node, id);
}
- } else if (!strcmp(key, "clip-path")) {
- _handleClipPathAttr(loader, node, value);
- } else if (!strcmp(key, "mask")) {
- _handleMaskAttr(loader, node, value);
} else {
return _attrParseGNode(data, key, value);
}
@@ -2081,10 +2197,12 @@ static bool _attrParseRadialGradientNode(void* data, const char* key, const char
}
if (!strcmp(key, "id")) {
+ if (grad->id && value) free(grad->id);
grad->id = _copyId(value);
} else if (!strcmp(key, "spreadMethod")) {
grad->spread = _parseSpreadValue(value);
} else if (!strcmp(key, "href") || !strcmp(key, "xlink:href")) {
+ if (grad->ref && value) free(grad->ref);
grad->ref = _idFromHref(value);
} else if (!strcmp(key, "gradientUnits") && !strcmp(value, "userSpaceOnUse")) {
grad->userSpace = true;
@@ -2269,10 +2387,12 @@ static bool _attrParseLinearGradientNode(void* data, const char* key, const char
}
if (!strcmp(key, "id")) {
+ if (grad->id && value) free(grad->id);
grad->id = _copyId(value);
} else if (!strcmp(key, "spreadMethod")) {
grad->spread = _parseSpreadValue(value);
} else if (!strcmp(key, "href") || !strcmp(key, "xlink:href")) {
+ if (grad->ref && value) free(grad->ref);
grad->ref = _idFromHref(value);
} else if (!strcmp(key, "gradientUnits") && !strcmp(value, "userSpaceOnUse")) {
grad->userSpace = true;
@@ -2408,6 +2528,7 @@ static void _svgLoaderParserXmlOpen(SvgLoaderData* loader, const char* content,
if ((method = _findGroupFactory(tagName))) {
//Group
+ if (empty) return;
if (!loader->doc) {
if (strcmp(tagName, "svg")) return; //Not a valid svg document
node = method(loader, nullptr, attrs, attrsLength);
@@ -2493,59 +2614,8 @@ static bool _svgLoaderParser(void* data, SimpleXMLType type, const char* content
}
-static void _styleInherit(SvgStyleProperty* child, const SvgStyleProperty* parent)
+static void _inefficientNodeCheck(TVG_UNUSED SvgNode* node)
{
- if (parent == nullptr) return;
- //Inherit the property of parent if not present in child.
- //Fill
- if (!((int)child->fill.flags & (int)SvgFillFlags::Paint)) {
- child->fill.paint.color = parent->fill.paint.color;
- child->fill.paint.none = parent->fill.paint.none;
- child->fill.paint.curColor = parent->fill.paint.curColor;
- if (parent->fill.paint.url) child->fill.paint.url = _copyId(parent->fill.paint.url);
- } else if (child->fill.paint.curColor && !child->curColorSet) {
- child->color = parent->color;
- }
- if (!((int)child->fill.flags & (int)SvgFillFlags::Opacity)) {
- child->fill.opacity = parent->fill.opacity;
- }
- if (!((int)child->fill.flags & (int)SvgFillFlags::FillRule)) {
- child->fill.fillRule = parent->fill.fillRule;
- }
- //Stroke
- if (!((int)child->stroke.flags & (int)SvgStrokeFlags::Paint)) {
- child->stroke.paint.color = parent->stroke.paint.color;
- child->stroke.paint.none = parent->stroke.paint.none;
- child->stroke.paint.curColor = parent->stroke.paint.curColor;
- child->stroke.paint.url = parent->stroke.paint.url ? _copyId(parent->stroke.paint.url) : nullptr;
- } else if (child->stroke.paint.curColor && !child->curColorSet) {
- child->color = parent->color;
- }
- if (!((int)child->stroke.flags & (int)SvgStrokeFlags::Opacity)) {
- child->stroke.opacity = parent->stroke.opacity;
- }
- if (!((int)child->stroke.flags & (int)SvgStrokeFlags::Width)) {
- child->stroke.width = parent->stroke.width;
- }
- if (!((int)child->stroke.flags & (int)SvgStrokeFlags::Dash)) {
- if (parent->stroke.dash.array.count > 0) {
- child->stroke.dash.array.clear();
- child->stroke.dash.array.reserve(parent->stroke.dash.array.count);
- for (uint32_t i = 0; i < parent->stroke.dash.array.count; ++i) {
- child->stroke.dash.array.push(parent->stroke.dash.array.data[i]);
- }
- }
- }
- if (!((int)child->stroke.flags & (int)SvgStrokeFlags::Cap)) {
- child->stroke.cap = parent->stroke.cap;
- }
- if (!((int)child->stroke.flags & (int)SvgStrokeFlags::Join)) {
- child->stroke.join = parent->stroke.join;
- }
-}
-
-
-static void _inefficientNodeCheck(TVG_UNUSED SvgNode* node){
#ifdef THORVG_LOG_ENABLED
auto type = simpleXmlNodeTypeToString(node->type);
@@ -2838,14 +2908,14 @@ void SvgLoader::run(unsigned tid)
if (loaderData.doc) {
_updateStyle(loaderData.doc, nullptr);
auto defs = loaderData.doc->node.doc.defs;
- if (defs) _updateGradient(loaderData.doc, &defs->node.defs.gradients);
-
- if (loaderData.gradients.count > 0) _updateGradient(loaderData.doc, &loaderData.gradients);
_updateComposite(loaderData.doc, loaderData.doc);
if (defs) _updateComposite(loaderData.doc, defs);
- if (loaderData.cloneNodes.count > 0) _clonePostponedNodes(&loaderData.cloneNodes);
+ if (loaderData.cloneNodes.count > 0) _clonePostponedNodes(&loaderData.cloneNodes, loaderData.doc);
+
+ if (loaderData.gradients.count > 0) _updateGradient(loaderData.doc, &loaderData.gradients);
+ if (defs) _updateGradient(loaderData.doc, &defs->node.defs.gradients);
}
root = svgSceneBuild(loaderData.doc, vx, vy, vw, vh, w, h, preserveAspect, svgPath);
}
diff --git a/thirdparty/thorvg/src/loaders/svg/tvgXmlParser.cpp b/thirdparty/thorvg/src/loaders/svg/tvgXmlParser.cpp
index 1571aa4e25..ee199da231 100644
--- a/thirdparty/thorvg/src/loaders/svg/tvgXmlParser.cpp
+++ b/thirdparty/thorvg/src/loaders/svg/tvgXmlParser.cpp
@@ -220,15 +220,15 @@ static SimpleXMLType _getXMLType(const char* itr, const char* itrEnd, size_t &to
if ((itr + sizeof("<!DOCTYPE>") - 1 < itrEnd) && (!memcmp(itr + 2, "DOCTYPE", sizeof("DOCTYPE") - 1)) && ((itr[2 + sizeof("DOCTYPE") - 1] == '>') || (isspace((unsigned char)itr[2 + sizeof("DOCTYPE") - 1])))) {
toff = sizeof("!DOCTYPE") - 1;
return SimpleXMLType::Doctype;
- } else if (itr + sizeof("<!>") - 1 < itrEnd) {
- toff = sizeof("!") - 1;
- return SimpleXMLType::DoctypeChild;
} else if ((itr + sizeof("<![CDATA[]]>") - 1 < itrEnd) && (!memcmp(itr + 2, "[CDATA[", sizeof("[CDATA[") - 1))) {
toff = sizeof("![CDATA[") - 1;
return SimpleXMLType::CData;
} else if ((itr + sizeof("<!---->") - 1 < itrEnd) && (!memcmp(itr + 2, "--", sizeof("--") - 1))) {
toff = sizeof("!--") - 1;
return SimpleXMLType::Comment;
+ } else if (itr + sizeof("<!>") - 1 < itrEnd) {
+ toff = sizeof("!") - 1;
+ return SimpleXMLType::DoctypeChild;
}
return SimpleXMLType::Open;
}
diff --git a/thirdparty/thorvg/update-thorvg.sh b/thirdparty/thorvg/update-thorvg.sh
index c200131eba..ce3d5eed1c 100755
--- a/thirdparty/thorvg/update-thorvg.sh
+++ b/thirdparty/thorvg/update-thorvg.sh
@@ -1,4 +1,4 @@
-VERSION=0.7.0
+VERSION=0.7.1
rm -rf AUTHORS inc LICENSE src *.zip
curl -L -O https://github.com/Samsung/thorvg/archive/refs/tags/v$VERSION.zip
bsdtar --strip-components=1 -xvf *.zip
diff --git a/version.py b/version.py
index 66cb145528..f9aa1dd0f4 100644
--- a/version.py
+++ b/version.py
@@ -3,7 +3,7 @@ name = "Godot Engine"
major = 4
minor = 0
patch = 0
-status = "dev"
+status = "alpha"
module_config = ""
year = 2022
website = "https://godotengine.org"