diff options
-rw-r--r-- | doc/classes/RichTextLabel.xml | 14 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 32 | ||||
-rw-r--r-- | scene/gui/rich_text_label.h | 2 |
3 files changed, 48 insertions, 0 deletions
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml index 6a2812bb93..cb733f34ca 100644 --- a/doc/classes/RichTextLabel.xml +++ b/doc/classes/RichTextLabel.xml @@ -49,6 +49,20 @@ Clears the tag stack and sets [member text] to an empty string. </description> </method> + <method name="get_character_line"> + <return type="int" /> + <argument index="0" name="character" type="int" /> + <description> + Returns the line number of the character position provided. + </description> + </method> + <method name="get_character_paragraph"> + <return type="int" /> + <argument index="0" name="character" type="int" /> + <description> + Returns the paragraph number of the character position provided. + </description> + </method> <method name="get_content_height" qualifiers="const"> <return type="int" /> <description> diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 042aec7362..e442801e0a 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -4327,6 +4327,8 @@ void RichTextLabel::_bind_methods() { ClassDB::bind_method(D_METHOD("set_percent_visible", "percent_visible"), &RichTextLabel::set_percent_visible); ClassDB::bind_method(D_METHOD("get_percent_visible"), &RichTextLabel::get_percent_visible); + ClassDB::bind_method(D_METHOD("get_character_line", "character"), &RichTextLabel::get_character_line); + ClassDB::bind_method(D_METHOD("get_character_paragraph", "character"), &RichTextLabel::get_character_paragraph); ClassDB::bind_method(D_METHOD("get_total_character_count"), &RichTextLabel::get_total_character_count); ClassDB::bind_method(D_METHOD("set_use_bbcode", "enable"), &RichTextLabel::set_use_bbcode); @@ -4459,6 +4461,36 @@ int RichTextLabel::get_visible_characters() const { return visible_characters; } +int RichTextLabel::get_character_line(int p_char) { + int line_count = 0; + for (int i = 0; i < main->lines.size(); i++) { + if (main->lines[i].char_offset < p_char && p_char <= main->lines[i].char_offset + main->lines[i].char_count) { + for (int j = 0; j < main->lines[i].text_buf->get_line_count(); j++) { + Vector2i range = main->lines[i].text_buf->get_line_range(j); + if (main->lines[i].char_offset + range.x < p_char && p_char <= main->lines[i].char_offset + range.y) { + return line_count; + } + line_count++; + } + } else { + line_count += main->lines[i].text_buf->get_line_count(); + } + } + return -1; +} + +int RichTextLabel::get_character_paragraph(int p_char) { + int para_count = 0; + for (int i = 0; i < main->lines.size(); i++) { + if (main->lines[i].char_offset < p_char && p_char <= main->lines[i].char_offset + main->lines[i].char_count) { + return para_count; + } else { + para_count++; + } + } + return -1; +} + int RichTextLabel::get_total_character_count() const { // Note: Do not use line buffer "char_count", it includes only visible characters. int tc = 0; diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 5ed1031798..ddc8cc75b8 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -598,6 +598,8 @@ public: void set_visible_characters(int p_visible); int get_visible_characters() const; + int get_character_line(int p_char); + int get_character_paragraph(int p_char); int get_total_character_count() const; int get_total_glyph_count() const; |