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-rw-r--r--editor/scene_tree_dock.cpp38
-rw-r--r--editor/scene_tree_dock.h3
2 files changed, 37 insertions, 4 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index df6b23c167..9afe99c16d 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -910,16 +910,22 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (e) {
Node *node = e->get();
if (node) {
+ bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
bool placeholder = node->get_scene_instance_load_placeholder();
+
+ // Fire confirmation dialog when children are editable.
+ if (editable && !placeholder) {
+ placeholder_editable_instance_remove_dialog->set_text(TTR("Enabling \"Load As Placeholder\" will disable \"Editable Children\" and cause all properties of the node to be reverted to their default."));
+ placeholder_editable_instance_remove_dialog->popup_centered_minsize();
+ break;
+ }
+
placeholder = !placeholder;
- int editable_item_idx = menu->get_item_idx_from_text(TTR("Editable Children"));
- int placeholder_item_idx = menu->get_item_idx_from_text(TTR("Load As Placeholder"));
+
if (placeholder)
EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, false);
node->set_scene_instance_load_placeholder(placeholder);
- menu->set_item_checked(editable_item_idx, false);
- menu->set_item_checked(placeholder_item_idx, placeholder);
scene_tree->update_tree();
}
}
@@ -1791,6 +1797,25 @@ void SceneTreeDock::_toggle_editable_children_from_selection() {
}
}
+void SceneTreeDock::_toggle_placeholder_from_selection() {
+
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ List<Node *>::Element *e = selection.front();
+
+ if (e) {
+ Node *node = e->get();
+ if (node) {
+ _toggle_editable_children(node);
+
+ bool placeholder = node->get_scene_instance_load_placeholder();
+ placeholder = !placeholder;
+
+ node->set_scene_instance_load_placeholder(placeholder);
+ scene_tree->update_tree();
+ }
+ }
+}
+
void SceneTreeDock::_toggle_editable_children(Node *p_node) {
if (p_node) {
@@ -2728,6 +2753,7 @@ void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_nodes_drag_begin"), &SceneTreeDock::_nodes_drag_begin);
ClassDB::bind_method(D_METHOD("_delete_confirm"), &SceneTreeDock::_delete_confirm);
ClassDB::bind_method(D_METHOD("_toggle_editable_children_from_selection"), &SceneTreeDock::_toggle_editable_children_from_selection);
+ ClassDB::bind_method(D_METHOD("_toggle_placeholder_from_selection"), &SceneTreeDock::_toggle_placeholder_from_selection);
ClassDB::bind_method(D_METHOD("_node_prerenamed"), &SceneTreeDock::_node_prerenamed);
ClassDB::bind_method(D_METHOD("_import_subscene"), &SceneTreeDock::_import_subscene);
ClassDB::bind_method(D_METHOD("_selection_changed"), &SceneTreeDock::_selection_changed);
@@ -2901,6 +2927,10 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
add_child(editable_instance_remove_dialog);
editable_instance_remove_dialog->connect("confirmed", this, "_toggle_editable_children_from_selection");
+ placeholder_editable_instance_remove_dialog = memnew(ConfirmationDialog);
+ add_child(placeholder_editable_instance_remove_dialog);
+ placeholder_editable_instance_remove_dialog->connect("confirmed", this, "_toggle_placeholder_from_selection");
+
import_subscene_dialog = memnew(EditorSubScene);
add_child(import_subscene_dialog);
import_subscene_dialog->connect("subscene_selected", this, "_import_subscene");
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index cd582fdf57..014ce58e88 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -127,6 +127,7 @@ class SceneTreeDock : public VBoxContainer {
AcceptDialog *accept;
ConfirmationDialog *delete_dialog;
ConfirmationDialog *editable_instance_remove_dialog;
+ ConfirmationDialog *placeholder_editable_instance_remove_dialog;
ReparentDialog *reparent_dialog;
EditorQuickOpen *quick_open;
@@ -184,6 +185,8 @@ class SceneTreeDock : public VBoxContainer {
void _toggle_editable_children_from_selection();
void _toggle_editable_children(Node *p_node);
+ void _toggle_placeholder_from_selection();
+
void _node_prerenamed(Node *p_node, const String &p_new_name);
void _nodes_drag_begin();