diff options
59 files changed, 506 insertions, 127 deletions
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp index ed6fd13cc8..8416ff929e 100644 --- a/core/string/ustring.cpp +++ b/core/string/ustring.cpp @@ -4329,23 +4329,39 @@ bool String::is_relative_path() const { } String String::get_base_dir() const { - int basepos = find(":/"); - if (basepos == -1) { - basepos = find(":\\"); + int end = 0; + + // url scheme style base + int basepos = find("://"); + if (basepos != -1) { + end = basepos + 3; } + + // windows top level directory base + if (end == 0) { + basepos = find(":/"); + if (basepos == -1) { + basepos = find(":\\"); + } + if (basepos != -1) { + end = basepos + 2; + } + } + + // unix root directory base + if (end == 0) { + if (begins_with("/")) { + end = 1; + } + } + String rs; String base; - if (basepos != -1) { - int end = basepos + 3; + if (end != 0) { rs = substr(end, length()); base = substr(0, end); } else { - if (begins_with("/")) { - rs = substr(1, length()); - base = "/"; - } else { - rs = *this; - } + rs = *this; } int sep = MAX(rs.rfind("/"), rs.rfind("\\")); diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml index 8b399f64c9..36590093bd 100644 --- a/doc/classes/Engine.xml +++ b/doc/classes/Engine.xml @@ -37,7 +37,7 @@ <method name="get_frames_drawn"> <return type="int" /> <description> - Returns the total number of frames drawn. If the render loop is disabled with [code]--disable-render-loop[/code] via command line, this returns [code]0[/code]. See also [method get_process_frames]. + Returns the total number of frames drawn. On headless platforms, or if the render loop is disabled with [code]--disable-render-loop[/code] via command line, [method get_frames_drawn] always returns [code]0[/code]. See [method get_process_frames]. </description> </method> <method name="get_frames_per_second" qualifiers="const"> @@ -67,7 +67,13 @@ <method name="get_physics_frames" qualifiers="const"> <return type="int" /> <description> - Returns the total number of frames passed since engine initialization which is advanced on each [b]physics frame[/b]. + Returns the total number of frames passed since engine initialization which is advanced on each [b]physics frame[/b]. See also [method get_process_frames]. + [method get_physics_frames] can be used to run expensive logic less often without relying on a [Timer]: + [codeblock] + func _physics_process(_delta): + if Engine.get_physics_frames() % 2 == 0: + pass # Run expensive logic only once every 2 physics frames here. + [/codeblock] </description> </method> <method name="get_physics_interpolation_fraction" qualifiers="const"> @@ -79,7 +85,13 @@ <method name="get_process_frames" qualifiers="const"> <return type="int" /> <description> - Returns the total number of frames passed since engine initialization which is advanced on each [b]process frame[/b], regardless of whether the render loop is enabled. See also [method get_frames_drawn]. + Returns the total number of frames passed since engine initialization which is advanced on each [b]process frame[/b], regardless of whether the render loop is enabled. See also [method get_frames_drawn] and [method get_physics_frames]. + [method get_process_frames] can be used to run expensive logic less often without relying on a [Timer]: + [codeblock] + func _process(_delta): + if Engine.get_process_frames() % 2 == 0: + pass # Run expensive logic only once every 2 process (render) frames here. + [/codeblock] </description> </method> <method name="get_singleton" qualifiers="const"> diff --git a/doc/classes/HScrollBar.xml b/doc/classes/HScrollBar.xml index 3bdd739cdf..36ff070a37 100644 --- a/doc/classes/HScrollBar.xml +++ b/doc/classes/HScrollBar.xml @@ -19,6 +19,9 @@ <theme_item name="decrement_highlight" data_type="icon" type="Texture2D"> Displayed when the mouse cursor hovers over the decrement button. </theme_item> + <theme_item name="decrement_pressed" data_type="icon" type="Texture2D"> + Displayed when the decrement button is being pressed. + </theme_item> <theme_item name="grabber" data_type="style" type="StyleBox"> Used as texture for the grabber, the draggable element representing current scroll. </theme_item> @@ -34,6 +37,9 @@ <theme_item name="increment_highlight" data_type="icon" type="Texture2D"> Displayed when the mouse cursor hovers over the increment button. </theme_item> + <theme_item name="increment_pressed" data_type="icon" type="Texture2D"> + Displayed when the increment button is being pressed. + </theme_item> <theme_item name="scroll" data_type="style" type="StyleBox"> Used as background of this [ScrollBar]. </theme_item> diff --git a/doc/classes/MeshLibrary.xml b/doc/classes/MeshLibrary.xml index 9e0292f946..1d07647ea7 100644 --- a/doc/classes/MeshLibrary.xml +++ b/doc/classes/MeshLibrary.xml @@ -45,6 +45,13 @@ Returns the item's mesh. </description> </method> + <method name="get_item_mesh_transform" qualifiers="const"> + <return type="Transform3D" /> + <argument index="0" name="id" type="int" /> + <description> + Returns the transform applied to the item's mesh. + </description> + </method> <method name="get_item_name" qualifiers="const"> <return type="String" /> <argument index="0" name="id" type="int" /> @@ -102,6 +109,14 @@ Sets the item's mesh. </description> </method> + <method name="set_item_mesh_transform"> + <return type="void" /> + <argument index="0" name="id" type="int" /> + <argument index="1" name="mesh_transform" type="Transform3D" /> + <description> + Sets the transform to apply to the item's mesh. + </description> + </method> <method name="set_item_name"> <return type="void" /> <argument index="0" name="id" type="int" /> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index c9e9a0699c..ed045f8390 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -92,12 +92,12 @@ Calls the [code]method[/code] on the object and returns the result. This method supports a variable number of arguments, so parameters are passed as a comma separated list. Example: [codeblocks] [gdscript] - var node = Node2D.new() - node.call("set", "position", Vector2(42, 0)) + var node = Node3D.new() + node.call("rotate", Vector3(1.0, 0.0, 0.0), 1.571) [/gdscript] [csharp] - var node = new Node2D(); - node.Call("set", "position", new Vector2(42, 0)); + var node = new Node3D(); + node.Call("rotate", new Vector3(1f, 0f, 0f), 1.571f); [/csharp] [/codeblocks] [b]Note:[/b] In C#, the method name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined methods where you should use the same convention as in the C# source (typically PascalCase). @@ -110,12 +110,12 @@ Calls the [code]method[/code] on the object during idle time. This method supports a variable number of arguments, so parameters are passed as a comma separated list. Example: [codeblocks] [gdscript] - var node = Node2D.new() - node.call_deferred("set", "position", Vector2(42, 0)) + var node = Node3D.new() + node.call_deferred("rotate", Vector3(1.0, 0.0, 0.0), 1.571) [/gdscript] [csharp] - var node = new Node2D(); - node.CallDeferred("set", "position", new Vector2(42, 0)); + var node = new Node3D(); + node.CallDeferred("rotate", new Vector3(1f, 0f, 0f), 1.571f); [/csharp] [/codeblocks] [b]Note:[/b] In C#, the method name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined methods where you should use the same convention as in the C# source (typically PascalCase). @@ -129,12 +129,12 @@ Calls the [code]method[/code] on the object and returns the result. Contrarily to [method call], this method does not support a variable number of arguments but expects all parameters to be via a single [Array]. [codeblocks] [gdscript] - var node = Node2D.new() - node.callv("set", ["position", Vector2(42, 0)]) + var node = Node3D.new() + node.callv("rotate", [Vector3(1.0, 0.0, 0.0), 1.571]) [/gdscript] [csharp] - var node = new Node2D(); - node.Callv("set", new Godot.Collections.Array { "position", new Vector2(42, 0) }); + var node = new Node3D(); + node.Callv("rotate", new Godot.Collections.Array { new Vector3(1f, 0f, 0f), 1.571f }); [/csharp] [/codeblocks] </description> @@ -331,7 +331,8 @@ <method name="get_class" qualifiers="const"> <return type="String" /> <description> - Returns the object's class as a [String]. + Returns the object's class as a [String]. See also [method is_class]. + [b]Note:[/b] [method get_class] does not take [code]class_name[/code] declarations into account. If the object has a [code]class_name[/code] defined, the base class name will be returned instead. </description> </method> <method name="get_incoming_connections" qualifiers="const"> @@ -441,7 +442,8 @@ <return type="bool" /> <argument index="0" name="class" type="String" /> <description> - Returns [code]true[/code] if the object inherits from the given [code]class[/code]. + Returns [code]true[/code] if the object inherits from the given [code]class[/code]. See also [method get_class]. + [b]Note:[/b] [method is_class] does not take [code]class_name[/code] declarations into account. If the object has a [code]class_name[/code] defined, [method is_class] will return [code]false[/code] for that name. </description> </method> <method name="is_connected" qualifiers="const"> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 21d974e233..6fdce591ec 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -328,6 +328,9 @@ <member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter="" default="true"> If [code]true[/code], enables warnings when deprecated keywords are used. </member> + <member name="debug/gdscript/warnings/empty_file" type="bool" setter="" getter="" default="true"> + If [code]true[/code], enables warnings when an empty file is parsed. + </member> <member name="debug/gdscript/warnings/enable" type="bool" setter="" getter="" default="true"> If [code]true[/code], enables specific GDScript warnings (see [code]debug/gdscript/warnings/*[/code] settings). If [code]false[/code], disables all GDScript warnings. </member> diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index c0d7cca840..b5be04fb01 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -3801,21 +3801,18 @@ <constant name="VIEWPORT_SDF_SCALE_MAX" value="3" enum="ViewportSDFScale"> </constant> <constant name="VIEWPORT_MSAA_DISABLED" value="0" enum="ViewportMSAA"> - Multisample antialiasing is disabled. + Multisample antialiasing for 3D is disabled. This is the default value, and also the fastest setting. </constant> <constant name="VIEWPORT_MSAA_2X" value="1" enum="ViewportMSAA"> - Multisample antialiasing uses 2 samples per pixel. + Multisample antialiasing uses 2 samples per pixel for 3D. This has a moderate impact on performance. </constant> <constant name="VIEWPORT_MSAA_4X" value="2" enum="ViewportMSAA"> - Multisample antialiasing uses 4 samples per pixel. + Multisample antialiasing uses 4 samples per pixel for 3D. This has a high impact on performance. </constant> <constant name="VIEWPORT_MSAA_8X" value="3" enum="ViewportMSAA"> - Multisample antialiasing uses 8 samples per pixel. + Multisample antialiasing uses 8 samples per pixel for 3D. This has a very high impact on performance. Likely unsupported on low-end and older hardware. </constant> - <constant name="VIEWPORT_MSAA_16X" value="4" enum="ViewportMSAA"> - Multisample antialiasing uses 16 samples per pixel. - </constant> - <constant name="VIEWPORT_MSAA_MAX" value="5" enum="ViewportMSAA"> + <constant name="VIEWPORT_MSAA_MAX" value="4" enum="ViewportMSAA"> </constant> <constant name="VIEWPORT_SCREEN_SPACE_AA_DISABLED" value="0" enum="ViewportScreenSpaceAA"> </constant> diff --git a/doc/classes/VScrollBar.xml b/doc/classes/VScrollBar.xml index 98a0aea0c7..519cc9c137 100644 --- a/doc/classes/VScrollBar.xml +++ b/doc/classes/VScrollBar.xml @@ -23,6 +23,9 @@ <theme_item name="decrement_highlight" data_type="icon" type="Texture2D"> Displayed when the mouse cursor hovers over the decrement button. </theme_item> + <theme_item name="decrement_pressed" data_type="icon" type="Texture2D"> + Displayed when the decrement button is being pressed. + </theme_item> <theme_item name="grabber" data_type="style" type="StyleBox"> Used as texture for the grabber, the draggable element representing current scroll. </theme_item> @@ -38,6 +41,9 @@ <theme_item name="increment_highlight" data_type="icon" type="Texture2D"> Displayed when the mouse cursor hovers over the increment button. </theme_item> + <theme_item name="increment_pressed" data_type="icon" type="Texture2D"> + Displayed when the increment button is being pressed. + </theme_item> <theme_item name="scroll" data_type="style" type="StyleBox"> Used as background of this [ScrollBar]. </theme_item> diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index a02a23517f..06a7177bfc 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -321,10 +321,7 @@ <constant name="MSAA_8X" value="3" enum="MSAA"> Use 8× Multisample Antialiasing. This has a very high performance cost. The difference between 4× and 8× MSAA may not always be visible in real gameplay conditions. Likely unsupported on low-end and older hardware. </constant> - <constant name="MSAA_16X" value="4" enum="MSAA"> - Use 16× Multisample Antialiasing. This has a very high performance cost. The difference between 8× and 16× MSAA may not always be visible in real gameplay conditions. Likely unsupported on medium and low-end hardware. - </constant> - <constant name="MSAA_MAX" value="5" enum="MSAA"> + <constant name="MSAA_MAX" value="4" enum="MSAA"> Represents the size of the [enum MSAA] enum. </constant> <constant name="SCREEN_SPACE_AA_DISABLED" value="0" enum="ScreenSpaceAA"> diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index f86a36df2f..cf4f8c0b7d 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1856,7 +1856,7 @@ void EditorNode::_dialog_action(String p_file) { ml = Ref<MeshLibrary>(memnew(MeshLibrary)); } - MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true); + MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true, file_export_lib_apply_xforms->is_pressed()); Error err = ResourceSaver::save(p_file, ml); if (err) { @@ -6811,6 +6811,10 @@ EditorNode::EditorNode() { file_export_lib_merge->set_text(TTR("Merge With Existing")); file_export_lib_merge->set_pressed(true); file_export_lib->get_vbox()->add_child(file_export_lib_merge); + file_export_lib_apply_xforms = memnew(CheckBox); + file_export_lib_apply_xforms->set_text(TTR("Apply MeshInstance Transforms")); + file_export_lib_apply_xforms->set_pressed(false); + file_export_lib->get_vbox()->add_child(file_export_lib_apply_xforms); gui_base->add_child(file_export_lib); file_script = memnew(EditorFileDialog); diff --git a/editor/editor_node.h b/editor/editor_node.h index 03c18a8972..488957b1df 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -335,6 +335,7 @@ private: EditorFileDialog *file_script; EditorFileDialog *file_android_build_source; CheckBox *file_export_lib_merge; + CheckBox *file_export_lib_apply_xforms; String current_path; MenuButton *update_spinner; diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 8a08f4e450..6e5b94dc07 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -1154,8 +1154,10 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_icon("increment", "HScrollBar", empty_icon); theme->set_icon("increment_highlight", "HScrollBar", empty_icon); + theme->set_icon("increment_pressed", "HScrollBar", empty_icon); theme->set_icon("decrement", "HScrollBar", empty_icon); theme->set_icon("decrement_highlight", "HScrollBar", empty_icon); + theme->set_icon("decrement_pressed", "HScrollBar", empty_icon); // VScrollBar theme->set_stylebox("scroll", "VScrollBar", make_stylebox(theme->get_icon("GuiScrollBg", "EditorIcons"), 5, 5, 5, 5, 0, 0, 0, 0)); @@ -1166,8 +1168,10 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_icon("increment", "VScrollBar", empty_icon); theme->set_icon("increment_highlight", "VScrollBar", empty_icon); + theme->set_icon("increment_pressed", "VScrollBar", empty_icon); theme->set_icon("decrement", "VScrollBar", empty_icon); theme->set_icon("decrement_highlight", "VScrollBar", empty_icon); + theme->set_icon("decrement_pressed", "VScrollBar", empty_icon); // HSlider theme->set_icon("grabber_highlight", "HSlider", theme->get_icon("GuiSliderGrabberHl", "EditorIcons")); diff --git a/editor/multi_node_edit.cpp b/editor/multi_node_edit.cpp index fd4a4334fc..1e707c1a60 100644 --- a/editor/multi_node_edit.cpp +++ b/editor/multi_node_edit.cpp @@ -49,6 +49,11 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value, name = "script"; } + Node *node_path_target = nullptr; + if (p_value.get_type() == Variant::NODE_PATH && p_value != NodePath()) { + node_path_target = es->get_node(p_value); + } + UndoRedo *ur = EditorNode::get_undo_redo(); ur->create_action(TTR("MultiNode Set") + " " + String(name), UndoRedo::MERGE_ENDS); @@ -63,9 +68,11 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value, } if (p_value.get_type() == Variant::NODE_PATH) { - Node *tonode = n->get_node(p_value); - NodePath p_path = n->get_path_to(tonode); - ur->add_do_property(n, name, p_path); + NodePath path; + if (node_path_target) { + path = n->get_path_to(node_path_target); + } + ur->add_do_property(n, name, path); } else { Variant new_value; if (p_field == "") { diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp index b3f92c9d95..18e7480287 100644 --- a/editor/plugins/mesh_library_editor_plugin.cpp +++ b/editor/plugins/mesh_library_editor_plugin.cpp @@ -47,23 +47,25 @@ void MeshLibraryEditor::edit(const Ref<MeshLibrary> &p_mesh_library) { } } -void MeshLibraryEditor::_menu_confirm() { +void MeshLibraryEditor::_menu_remove_confirm() { switch (option) { case MENU_OPTION_REMOVE_ITEM: { mesh_library->remove_item(to_erase); } break; - case MENU_OPTION_UPDATE_FROM_SCENE: { - String existing = mesh_library->get_meta("_editor_source_scene"); - ERR_FAIL_COND(existing == ""); - _import_scene_cbk(existing); - - } break; default: { }; } } -void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) { +void MeshLibraryEditor::_menu_update_confirm(bool p_apply_xforms) { + cd_update->hide(); + apply_xforms = p_apply_xforms; + String existing = mesh_library->get_meta("_editor_source_scene"); + ERR_FAIL_COND(existing == ""); + _import_scene_cbk(existing); +} + +void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge, bool p_apply_xforms) { if (!p_merge) { p_library->clear(); } @@ -108,6 +110,13 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, } p_library->set_item_mesh(id, mesh); + + if (p_apply_xforms) { + p_library->set_item_mesh_transform(id, mi->get_transform()); + } else { + p_library->set_item_mesh_transform(id, Transform3D()); + } + mesh_instances[id] = mi; Vector<MeshLibrary::ShapeData> collisions; @@ -197,15 +206,16 @@ void MeshLibraryEditor::_import_scene_cbk(const String &p_str) { ERR_FAIL_COND_MSG(!scene, "Cannot create an instance from PackedScene '" + p_str + "'."); - _import_scene(scene, mesh_library, option == MENU_OPTION_UPDATE_FROM_SCENE); + _import_scene(scene, mesh_library, option == MENU_OPTION_UPDATE_FROM_SCENE, apply_xforms); memdelete(scene); mesh_library->set_meta("_editor_source_scene", p_str); + menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), false); } -Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge) { - _import_scene(p_base_scene, ml, p_merge); +Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge, bool p_apply_xforms) { + _import_scene(p_base_scene, ml, p_merge, p_apply_xforms); return OK; } @@ -219,16 +229,21 @@ void MeshLibraryEditor::_menu_cbk(int p_option) { String p = editor->get_inspector()->get_selected_path(); if (p.begins_with("/MeshLibrary/item") && p.get_slice_count("/") >= 3) { to_erase = p.get_slice("/", 3).to_int(); - cd->set_text(vformat(TTR("Remove item %d?"), to_erase)); - cd->popup_centered(Size2(300, 60)); + cd_remove->set_text(vformat(TTR("Remove item %d?"), to_erase)); + cd_remove->popup_centered(Size2(300, 60)); } } break; case MENU_OPTION_IMPORT_FROM_SCENE: { + apply_xforms = false; + file->popup_file_dialog(); + } break; + case MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS: { + apply_xforms = true; file->popup_file_dialog(); } break; case MENU_OPTION_UPDATE_FROM_SCENE: { - cd->set_text(vformat(TTR("Update from existing scene?:\n%s"), String(mesh_library->get_meta("_editor_source_scene")))); - cd->popup_centered(Size2(500, 60)); + cd_update->set_text(vformat(TTR("Update from existing scene?:\n%s"), String(mesh_library->get_meta("_editor_source_scene")))); + cd_update->popup_centered(Size2(500, 60)); } break; } } @@ -258,16 +273,22 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) { menu->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM); menu->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM); menu->get_popup()->add_separator(); - menu->get_popup()->add_item(TTR("Import from Scene"), MENU_OPTION_IMPORT_FROM_SCENE); + menu->get_popup()->add_item(TTR("Import from Scene (Ignore Transforms)"), MENU_OPTION_IMPORT_FROM_SCENE); + menu->get_popup()->add_item(TTR("Import from Scene (Apply Transforms)"), MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS); menu->get_popup()->add_item(TTR("Update from Scene"), MENU_OPTION_UPDATE_FROM_SCENE); menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), true); menu->get_popup()->connect("id_pressed", callable_mp(this, &MeshLibraryEditor::_menu_cbk)); menu->hide(); editor = p_editor; - cd = memnew(ConfirmationDialog); - add_child(cd); - cd->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_confirm)); + cd_remove = memnew(ConfirmationDialog); + add_child(cd_remove); + cd_remove->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_remove_confirm)); + cd_update = memnew(ConfirmationDialog); + add_child(cd_update); + cd_update->get_ok_button()->set_text("Apply without Transforms"); + cd_update->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_update_confirm), varray(false)); + cd_update->add_button("Apply with Transforms")->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_update_confirm), varray(true)); } void MeshLibraryEditorPlugin::edit(Object *p_node) { diff --git a/editor/plugins/mesh_library_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h index 6c33c8bb9e..9e225ffb9b 100644 --- a/editor/plugins/mesh_library_editor_plugin.h +++ b/editor/plugins/mesh_library_editor_plugin.h @@ -41,23 +41,27 @@ class MeshLibraryEditor : public Control { EditorNode *editor; MenuButton *menu; - ConfirmationDialog *cd; + ConfirmationDialog *cd_remove; + ConfirmationDialog *cd_update; EditorFileDialog *file; + bool apply_xforms; int to_erase; enum { MENU_OPTION_ADD_ITEM, MENU_OPTION_REMOVE_ITEM, MENU_OPTION_UPDATE_FROM_SCENE, - MENU_OPTION_IMPORT_FROM_SCENE + MENU_OPTION_IMPORT_FROM_SCENE, + MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS }; int option; void _import_scene_cbk(const String &p_str); void _menu_cbk(int p_option); - void _menu_confirm(); + void _menu_remove_confirm(); + void _menu_update_confirm(bool p_apply_xforms); - static void _import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge); + static void _import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge, bool p_apply_xforms); protected: static void _bind_methods(); @@ -66,7 +70,7 @@ public: MenuButton *get_menu_button() const { return menu; } void edit(const Ref<MeshLibrary> &p_mesh_library); - static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true); + static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true, bool p_apply_xforms = false); MeshLibraryEditor(EditorNode *p_editor); }; diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index fc0bef3ba2..a55c315247 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -681,8 +681,9 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas specified_type.is_meta_type = false; } - GDScriptParser::DataType datatype = member.constant->get_datatype(); + GDScriptParser::DataType datatype; if (member.constant->initializer) { + datatype = member.constant->initializer->get_datatype(); if (member.constant->initializer->type == GDScriptParser::Node::ARRAY) { GDScriptParser::ArrayNode *array = static_cast<GDScriptParser::ArrayNode *>(member.constant->initializer); const_fold_array(array); @@ -2516,14 +2517,29 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod while (outer != nullptr) { if (outer->has_member(name)) { const GDScriptParser::ClassNode::Member &member = outer->get_member(name); - if (member.type == GDScriptParser::ClassNode::Member::CONSTANT) { - // TODO: Make sure loops won't cause problem. And make special error message for those. - // For out-of-order resolution: - reduce_expression(member.constant->initializer); - p_identifier->set_datatype(member.get_datatype()); - p_identifier->is_constant = true; - p_identifier->reduced_value = member.constant->initializer->reduced_value; - return; + switch (member.type) { + case GDScriptParser::ClassNode::Member::CONSTANT: { + // TODO: Make sure loops won't cause problem. And make special error message for those. + // For out-of-order resolution: + reduce_expression(member.constant->initializer); + p_identifier->set_datatype(member.get_datatype()); + p_identifier->is_constant = true; + p_identifier->reduced_value = member.constant->initializer->reduced_value; + return; + } break; + case GDScriptParser::ClassNode::Member::ENUM_VALUE: { + p_identifier->set_datatype(member.get_datatype()); + p_identifier->is_constant = true; + p_identifier->reduced_value = member.enum_value.value; + return; + } break; + case GDScriptParser::ClassNode::Member::ENUM: { + p_identifier->set_datatype(member.get_datatype()); + p_identifier->is_constant = false; + return; + } break; + default: + break; } } outer = outer->outer; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 6c3d4367e4..19584ce194 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -337,12 +337,29 @@ Error GDScriptParser::parse(const String &p_source_code, const String &p_script_ tokenizer.set_cursor_position(cursor_line, cursor_column); script_path = p_script_path; current = tokenizer.scan(); - // Avoid error as the first token. - while (current.type == GDScriptTokenizer::Token::ERROR) { - push_error(current.literal); + // Avoid error or newline as the first token. + // The latter can mess with the parser when opening files filled exclusively with comments and newlines. + while (current.type == GDScriptTokenizer::Token::ERROR || current.type == GDScriptTokenizer::Token::NEWLINE) { + if (current.type == GDScriptTokenizer::Token::ERROR) { + push_error(current.literal); + } current = tokenizer.scan(); } +#ifdef DEBUG_ENABLED + // Warn about parsing an empty script file: + if (current.type == GDScriptTokenizer::Token::TK_EOF) { + // Create a dummy Node for the warning, pointing to the very beginning of the file + Node *nd = alloc_node<PassNode>(); + nd->start_line = 1; + nd->start_column = 0; + nd->end_line = 1; + nd->leftmost_column = 0; + nd->rightmost_column = 0; + push_warning(nd, GDScriptWarning::EMPTY_FILE); + } +#endif + push_multiline(false); // Keep one for the whole parsing. parse_program(); pop_multiline(); @@ -2369,8 +2386,12 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode } #ifdef DEBUG_ENABLED - if (has_operator && source_variable != nullptr && source_variable->assignments == 0) { - push_warning(assignment, GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, source_variable->identifier->name); + if (source_variable != nullptr) { + if (has_operator && source_variable->assignments == 0) { + push_warning(assignment, GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, source_variable->identifier->name); + } + + source_variable->assignments += 1; } #endif diff --git a/modules/gdscript/gdscript_warning.cpp b/modules/gdscript/gdscript_warning.cpp index ad41b60a4e..7a483a16ba 100644 --- a/modules/gdscript/gdscript_warning.cpp +++ b/modules/gdscript/gdscript_warning.cpp @@ -145,6 +145,9 @@ String GDScriptWarning::get_message() const { case REDUNDANT_AWAIT: { return R"("await" keyword not needed in this case, because the expression isn't a coroutine nor a signal.)"; } + case EMPTY_FILE: { + return "Empty script file."; + } case WARNING_MAX: break; // Can't happen, but silences warning } @@ -190,6 +193,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) { "ASSERT_ALWAYS_TRUE", "ASSERT_ALWAYS_FALSE", "REDUNDANT_AWAIT", + "EMPTY_FILE", }; static_assert((sizeof(names) / sizeof(*names)) == WARNING_MAX, "Amount of warning types don't match the amount of warning names."); diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h index 4b295b5eb8..8de46b08c1 100644 --- a/modules/gdscript/gdscript_warning.h +++ b/modules/gdscript/gdscript_warning.h @@ -68,6 +68,7 @@ public: ASSERT_ALWAYS_TRUE, // Expression for assert argument is always true. ASSERT_ALWAYS_FALSE, // Expression for assert argument is always false. REDUNDANT_AWAIT, // await is used but expression is synchronous (not a signal nor a coroutine). + EMPTY_FILE, // A script file is empty. WARNING_MAX, }; diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp index 6225e5d1eb..f65402b578 100644 --- a/modules/gdscript/tests/gdscript_test_runner.cpp +++ b/modules/gdscript/tests/gdscript_test_runner.cpp @@ -496,7 +496,10 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) { } return result; } - + // Script files matching this pattern are allowed to not contain a test() function. + if (source_file.match("*.notest.gd")) { + return result; + } // Test running. const Map<StringName, GDScriptFunction *>::Element *test_function_element = script->get_member_functions().find(GDScriptTestRunner::test_function_name); if (test_function_element == nullptr) { diff --git a/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.gd new file mode 100644 index 0000000000..135b6c3d85 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.gd @@ -0,0 +1,16 @@ +extends Node + +const NO_TYPE_CONST = 0 +const TYPE_CONST: int = 1 +const GUESS_TYPE_CONST := 2 + +class Test: + var a = NO_TYPE_CONST + var b = TYPE_CONST + var c = GUESS_TYPE_CONST + +func test(): + var test_instance = Test.new() + prints("a", test_instance.a, test_instance.a == NO_TYPE_CONST) + prints("b", test_instance.b, test_instance.b == TYPE_CONST) + prints("c", test_instance.c, test_instance.c == GUESS_TYPE_CONST) diff --git a/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.out new file mode 100644 index 0000000000..cefcdc6d42 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.out @@ -0,0 +1,4 @@ +GDTEST_OK +a 0 True +b 1 True +c 2 True diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.gd new file mode 100644 index 0000000000..5f57c5b8c2 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.gd @@ -0,0 +1,14 @@ +extends Node + +enum Named { VALUE_A, VALUE_B, VALUE_C = 42 } + +class Test: + var a = Named.VALUE_A + var b = Named.VALUE_B + var c = Named.VALUE_C + +func test(): + var test_instance = Test.new() + prints("a", test_instance.a, test_instance.a == Named.VALUE_A) + prints("b", test_instance.b, test_instance.b == Named.VALUE_B) + prints("c", test_instance.c, test_instance.c == Named.VALUE_C) diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.out new file mode 100644 index 0000000000..1f00b77c32 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.out @@ -0,0 +1,4 @@ +GDTEST_OK +a 0 True +b 1 True +c 42 True diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.gd new file mode 100644 index 0000000000..26edce353d --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.gd @@ -0,0 +1,14 @@ +extends Node + +enum { VALUE_A, VALUE_B, VALUE_C = 42 } + +class Test: + var a = VALUE_A + var b = VALUE_B + var c = VALUE_C + +func test(): + var test_instance = Test.new() + prints("a", test_instance.a, test_instance.a == VALUE_A) + prints("b", test_instance.b, test_instance.b == VALUE_B) + prints("c", test_instance.c, test_instance.c == VALUE_C) diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.out new file mode 100644 index 0000000000..1f00b77c32 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.out @@ -0,0 +1,4 @@ +GDTEST_OK +a 0 True +b 1 True +c 42 True diff --git a/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd b/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd index 3b48f10ca7..38567d35c6 100644 --- a/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd +++ b/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd @@ -1,12 +1,19 @@ -var a # No init. -var b = 42 # Init. +var m1 # No init. +var m2 = 22 # Init. +var m3: String # No init, typed. +var m4: String = "44" # Init, typed. func test(): - var c # No init, local. - var d = 23 # Init, local. + var loc5 # No init, local. + var loc6 = 66 # Init, local. + var loc7: String # No init, typed. + var loc8: String = "88" # Init, typed. - a = 1 - c = 2 + m1 = 11 + m3 = "33" - prints(a, b, c, d) + loc5 = 55 + loc7 = "77" + + prints(m1, m2, m3, m4, loc5, loc6, loc7, loc8) print("OK") diff --git a/modules/gdscript/tests/scripts/parser/features/variable_declaration.out b/modules/gdscript/tests/scripts/parser/features/variable_declaration.out index 2e0a63c024..7817dd3169 100644 --- a/modules/gdscript/tests/scripts/parser/features/variable_declaration.out +++ b/modules/gdscript/tests/scripts/parser/features/variable_declaration.out @@ -1,7 +1,3 @@ GDTEST_OK ->> WARNING ->> Line: 5 ->> UNASSIGNED_VARIABLE ->> The variable 'c' was used but never assigned a value. -1 42 2 23 +11 22 33 44 55 66 77 88 OK diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.gd new file mode 100644 index 0000000000..8b13789179 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.gd @@ -0,0 +1 @@ + diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.out new file mode 100644 index 0000000000..20eec212ba --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.out @@ -0,0 +1,4 @@ +>> WARNING +>> Line: 1 +>> EMPTY_FILE +>> Empty script file. diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.gd new file mode 100644 index 0000000000..15cd95ff2b --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.gd @@ -0,0 +1 @@ +#a comment diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.out new file mode 100644 index 0000000000..20eec212ba --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.out @@ -0,0 +1,4 @@ +>> WARNING +>> Line: 1 +>> EMPTY_FILE +>> Empty script file. diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.gd new file mode 100644 index 0000000000..b28b04f643 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.gd @@ -0,0 +1,3 @@ + + + diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.out new file mode 100644 index 0000000000..20eec212ba --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.out @@ -0,0 +1,4 @@ +>> WARNING +>> Line: 1 +>> EMPTY_FILE +>> Empty script file. diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.gd new file mode 100644 index 0000000000..ecdba44d21 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.gd @@ -0,0 +1,4 @@ +#a comment, followed by a bunch of newlines + + + diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.out new file mode 100644 index 0000000000..20eec212ba --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.out @@ -0,0 +1,4 @@ +>> WARNING +>> Line: 1 +>> EMPTY_FILE +>> Empty script file. diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 8e8b6f14ad..487e6deac0 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -475,7 +475,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { } Pair<Transform3D, IndexKey> p; - p.first = xform; + p.first = xform * mesh_library->get_item_mesh_transform(c.item); p.second = E->get(); multimesh_items[c.item].push_back(p); } diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 2331a12d0f..c170bb107e 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -255,6 +255,12 @@ void GridMapEditor::_update_cursor_transform() { cursor_transform.basis *= node->get_cell_scale(); cursor_transform = node->get_global_transform() * cursor_transform; + if (selected_palette >= 0) { + if (node && !node->get_mesh_library().is_null()) { + cursor_transform *= node->get_mesh_library()->get_item_mesh_transform(selected_palette); + } + } + if (cursor_instance.is_valid()) { RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform); RenderingServer::get_singleton()->instance_set_visible(cursor_instance, cursor_visible); diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp index d911f6461c..7433c865f5 100644 --- a/modules/mono/editor/code_completion.cpp +++ b/modules/mono/editor/code_completion.cpp @@ -123,8 +123,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr // AutoLoads OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); - for (const KeyValue<StringName, ProjectSettings::AutoloadInfo> &E : autoloads) { - const ProjectSettings::AutoloadInfo &info = E.value; + for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) { + const ProjectSettings::AutoloadInfo &info = E.value(); suggestions.push_back(quoted("/root/" + String(info.name))); } } diff --git a/platform/android/README.md b/platform/android/README.md new file mode 100644 index 0000000000..343e588553 --- /dev/null +++ b/platform/android/README.md @@ -0,0 +1,14 @@ +# Android platform port + +This folder contains the Java and C++ (JNI) code for the Android platform port, +using [Gradle](https://gradle.org/) as a build system. + +## Artwork license + +[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under +[Creative Commons Attribution 3.0 Unported](https://developer.android.com/distribute/marketing-tools/brand-guidelines#android_robot) +per the Android logo usage guidelines: + +> The Android robot is reproduced or modified from work created and shared by +> Google and used according to terms described in the Creative Commons 3.0 +> Attribution License. diff --git a/platform/android/logo.png b/platform/android/logo.png Binary files differindex f44d360a25..9c8be93646 100644 --- a/platform/android/logo.png +++ b/platform/android/logo.png diff --git a/platform/javascript/README.md b/platform/javascript/README.md new file mode 100644 index 0000000000..f181bea9e0 --- /dev/null +++ b/platform/javascript/README.md @@ -0,0 +1,15 @@ +# HTML5 platform port + +This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, +compiled using [Emscripten](https://emscripten.org/). + +It also contains a ESLint linting setup (see [`package.json`](package.json)). + +See also [`misc/dist/html`](/misc/dist/html) folder for files used by this platform +such as the HTML5 shell. + +## Artwork license + +[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under +[Creative Commons Attribution 3.0 Unported](https://www.w3.org/html/logo/faq.html#how-licenced) +per the HTML5 logo usage guidelines. diff --git a/platform/linuxbsd/README.md b/platform/linuxbsd/README.md new file mode 100644 index 0000000000..0d3fb37be5 --- /dev/null +++ b/platform/linuxbsd/README.md @@ -0,0 +1,11 @@ +# Linux/*BSD platform port + +This folder contains the C++ code for the Linux/*BSD platform port. + +## Artwork license + +[`logo.png`](logo.png) is derived from the [Linux logo](https://isc.tamu.edu/~lewing/linux/): + +> Permission to use and/or modify this image is granted provided you acknowledge me + <lewing@isc.tamu.edu> and [The GIMP](https://isc.tamu.edu/~lewing/gimp/) + if someone asks. diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 3f87003423..5600816b2d 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -227,7 +227,15 @@ void Label::_update_visible() { } } -inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Color &p_font_shadow_color, const Color &p_font_outline_color, const int &p_shadow_outline_size, const int &p_outline_size, const Vector2 &p_ofs, const Vector2 &shadow_ofs) { +inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Vector2 &p_ofs) { + if (p_gl.font_rid != RID()) { + TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color); + } else { + TS->draw_hex_code_box(p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color); + } +} + +inline void draw_glyph_outline(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Color &p_font_shadow_color, const Color &p_font_outline_color, const int &p_shadow_outline_size, const int &p_outline_size, const Vector2 &p_ofs, const Vector2 &shadow_ofs) { if (p_gl.font_rid != RID()) { if (p_font_shadow_color.a > 0) { TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off) + shadow_ofs, p_gl.index, p_font_shadow_color); @@ -240,9 +248,6 @@ inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const if (p_font_outline_color.a != 0.0 && p_outline_size > 0) { TS->font_draw_glyph_outline(p_gl.font_rid, p_canvas, p_gl.font_size, p_outline_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_outline_color); } - TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color); - } else { - TS->draw_hex_code_box(p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color); } } @@ -385,12 +390,70 @@ void Label::_notification(int p_what) { int gl_size = visual.size(); TextServer::TrimData trim_data = TS->shaped_text_get_trim_data(lines_rid[i]); + // Draw outline. Note: Do not merge this into the single loop with the main text, to prevent overlaps. + if (font_shadow_color.a > 0 || (font_outline_color.a != 0.0 && outline_size > 0)) { + Vector2 offset = ofs; + // Draw RTL ellipsis string when necessary. + if (rtl && trim_data.ellipsis_pos >= 0) { + for (int gl_idx = trim_data.ellipsis_glyph_buf.size() - 1; gl_idx >= 0; gl_idx--) { + for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) { + //Draw glyph outlines and shadow. + draw_glyph_outline(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + offset.x += trim_data.ellipsis_glyph_buf[gl_idx].advance; + } + } + } + + // Draw main text. + for (int j = 0; j < gl_size; j++) { + for (int k = 0; k < glyphs[j].repeat; k++) { + if (visible_glyphs != -1) { + if ((glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) { + if (glyhps_drawn >= visible_glyphs) { + return; + } + } + } + + // Trim when necessary. + if (trim_data.trim_pos >= 0) { + if (rtl) { + if (j < trim_data.trim_pos && (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) { + continue; + } + } else { + if (j >= trim_data.trim_pos && (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) { + break; + } + } + } + + // Draw glyph outlines and shadow. + draw_glyph_outline(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + offset.x += glyphs[j].advance; + glyhps_drawn++; + } + } + // Draw LTR ellipsis string when necessary. + if (!rtl && trim_data.ellipsis_pos >= 0) { + for (int gl_idx = 0; gl_idx < trim_data.ellipsis_glyph_buf.size(); gl_idx++) { + for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) { + //Draw glyph outlines and shadow. + draw_glyph_outline(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + offset.x += trim_data.ellipsis_glyph_buf[gl_idx].advance; + } + } + } + } + + // Draw main text. Note: Do not merge this into the single loop with the outline, to prevent overlaps. + // Draw RTL ellipsis string when necessary. if (rtl && trim_data.ellipsis_pos >= 0) { for (int gl_idx = trim_data.ellipsis_glyph_buf.size() - 1; gl_idx >= 0; gl_idx--) { for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) { //Draw glyph outlines and shadow. - draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs); + draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, ofs); ofs.x += trim_data.ellipsis_glyph_buf[gl_idx].advance; } } @@ -421,7 +484,7 @@ void Label::_notification(int p_what) { } // Draw glyph outlines and shadow. - draw_glyph(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs); + draw_glyph(glyphs[j], ci, font_color, ofs); ofs.x += glyphs[j].advance; glyhps_drawn++; } @@ -431,7 +494,7 @@ void Label::_notification(int p_what) { for (int gl_idx = 0; gl_idx < trim_data.ellipsis_glyph_buf.size(); gl_idx++) { for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) { //Draw glyph outlines and shadow. - draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs); + draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, ofs); ofs.x += trim_data.ellipsis_glyph_buf[gl_idx].advance; } } diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 08bcb0bdda..4edf373fbf 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -80,12 +80,16 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { double total = orientation == VERTICAL ? get_size().height : get_size().width; if (ofs < decr_size) { + decr_active = true; set_value(get_value() - (custom_step >= 0 ? custom_step : get_step())); + update(); return; } if (ofs > total - incr_size) { + incr_active = true; set_value(get_value() + (custom_step >= 0 ? custom_step : get_step())); + update(); return; } @@ -130,6 +134,8 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { } } else { + incr_active = false; + decr_active = false; drag.active = false; update(); } @@ -215,8 +221,24 @@ void ScrollBar::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { RID ci = get_canvas_item(); - Ref<Texture2D> decr = highlight == HIGHLIGHT_DECR ? get_theme_icon(SNAME("decrement_highlight")) : get_theme_icon(SNAME("decrement")); - Ref<Texture2D> incr = highlight == HIGHLIGHT_INCR ? get_theme_icon(SNAME("increment_highlight")) : get_theme_icon(SNAME("increment")); + Ref<Texture2D> decr, incr; + + if (decr_active) { + decr = get_theme_icon(SNAME("decrement_pressed")); + } else if (highlight == HIGHLIGHT_DECR) { + decr = get_theme_icon(SNAME("decrement_highlight")); + } else { + decr = get_theme_icon(SNAME("decrement")); + } + + if (incr_active) { + incr = get_theme_icon(SNAME("increment_pressed")); + } else if (highlight == HIGHLIGHT_INCR) { + incr = get_theme_icon(SNAME("increment_highlight")); + } else { + incr = get_theme_icon(SNAME("increment")); + } + Ref<StyleBox> bg = has_focus() ? get_theme_stylebox(SNAME("scroll_focus")) : get_theme_stylebox(SNAME("scroll")); Ref<StyleBox> grabber; diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h index fbc035397f..574d17ee20 100644 --- a/scene/gui/scroll_bar.h +++ b/scene/gui/scroll_bar.h @@ -51,6 +51,9 @@ class ScrollBar : public Range { HighlightStatus highlight = HIGHLIGHT_NONE; + bool incr_active = false; + bool decr_active = false; + struct Drag { bool active = false; float pos_at_click = 0.0; diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index bef7ecb462..8452f1cb1a 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1337,7 +1337,7 @@ SceneTree::SceneTree() { current_scene = nullptr; const int msaa_mode = GLOBAL_DEF("rendering/anti_aliasing/quality/msaa", 0); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Fast),4× (Average),8× (Slow),16× (Slower)"))); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)"))); root->set_msaa(Viewport::MSAA(msaa_mode)); const int ssaa_mode = GLOBAL_DEF("rendering/anti_aliasing/quality/screen_space_aa", 0); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index a352953c4b..acad31092e 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -37,7 +37,7 @@ #include "core/templates/pair.h" #include "scene/2d/camera_2d.h" #include "scene/2d/collision_object_2d.h" -#include "scene/2d/listener_2d.cpp" +#include "scene/2d/listener_2d.h" #ifndef _3D_DISABLED #include "scene/3d/camera_3d.h" #include "scene/3d/collision_object_3d.h" @@ -3594,7 +3594,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_transforms_to_pixel"), "set_snap_2d_transforms_to_pixel", "is_snap_2d_transforms_to_pixel_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_vertices_to_pixel"), "set_snap_2d_vertices_to_pixel", "is_snap_2d_vertices_to_pixel_enabled"); ADD_GROUP("Rendering", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Fast),4× (Average),8× (Slow),16× (Slower)")), "set_msaa", "get_msaa"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")), "set_msaa", "get_msaa"); ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa", PROPERTY_HINT_ENUM, "Disabled (Fastest),FXAA (Fast)"), "set_screen_space_aa", "get_screen_space_aa"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding"), "set_use_debanding", "is_using_debanding"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_occlusion_culling"), "set_use_occlusion_culling", "is_using_occlusion_culling"); @@ -3646,7 +3646,6 @@ void Viewport::_bind_methods() { BIND_ENUM_CONSTANT(MSAA_2X); BIND_ENUM_CONSTANT(MSAA_4X); BIND_ENUM_CONSTANT(MSAA_8X); - BIND_ENUM_CONSTANT(MSAA_16X); BIND_ENUM_CONSTANT(MSAA_MAX); BIND_ENUM_CONSTANT(SCREEN_SPACE_AA_DISABLED); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 06efd27073..bfb52c4b98 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -113,7 +113,7 @@ public: MSAA_2X, MSAA_4X, MSAA_8X, - MSAA_16X, + // 16x MSAA is not supported due to its high cost and driver bugs. MSAA_MAX }; diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 4845c556c6..fa3824e6eb 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -502,8 +502,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("increment", "HScrollBar", empty_icon); theme->set_icon("increment_highlight", "HScrollBar", empty_icon); + theme->set_icon("increment_pressed", "HScrollBar", empty_icon); theme->set_icon("decrement", "HScrollBar", empty_icon); theme->set_icon("decrement_highlight", "HScrollBar", empty_icon); + theme->set_icon("decrement_pressed", "HScrollBar", empty_icon); // VScrollBar @@ -515,8 +517,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("increment", "VScrollBar", empty_icon); theme->set_icon("increment_highlight", "VScrollBar", empty_icon); + theme->set_icon("increment_pressed", "VScrollBar", empty_icon); theme->set_icon("decrement", "VScrollBar", empty_icon); theme->set_icon("decrement_highlight", "VScrollBar", empty_icon); + theme->set_icon("decrement_pressed", "VScrollBar", empty_icon); // HSlider diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index 33c9ca6d1e..cfb7c3e037 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -43,6 +43,8 @@ bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) { set_item_name(idx, p_value); } else if (what == "mesh") { set_item_mesh(idx, p_value); + } else if (what == "mesh_transform") { + set_item_mesh_transform(idx, p_value); } else if (what == "shape") { Vector<ShapeData> shapes; ShapeData sd; @@ -77,6 +79,8 @@ bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const { r_ret = get_item_name(idx); } else if (what == "mesh") { r_ret = get_item_mesh(idx); + } else if (what == "mesh_transform") { + r_ret = get_item_mesh_transform(idx); } else if (what == "shapes") { r_ret = _get_item_shapes(idx); } else if (what == "navmesh") { @@ -127,6 +131,14 @@ void MeshLibrary::set_item_mesh(int p_item, const Ref<Mesh> &p_mesh) { notify_property_list_changed(); } +void MeshLibrary::set_item_mesh_transform(int p_item, const Transform3D &p_transform) { + ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); + item_map[p_item].mesh_transform = p_transform; + notify_change_to_owners(); + emit_changed(); + notify_property_list_changed(); +} + void MeshLibrary::set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes) { ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); item_map[p_item].shapes = p_shapes; @@ -170,6 +182,11 @@ Ref<Mesh> MeshLibrary::get_item_mesh(int p_item) const { return item_map[p_item].mesh; } +Transform3D MeshLibrary::get_item_mesh_transform(int p_item) const { + ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Transform3D(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); + return item_map[p_item].mesh_transform; +} + Vector<MeshLibrary::ShapeData> MeshLibrary::get_item_shapes(int p_item) const { ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Vector<ShapeData>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); return item_map[p_item].shapes; @@ -271,12 +288,14 @@ void MeshLibrary::_bind_methods() { ClassDB::bind_method(D_METHOD("create_item", "id"), &MeshLibrary::create_item); ClassDB::bind_method(D_METHOD("set_item_name", "id", "name"), &MeshLibrary::set_item_name); ClassDB::bind_method(D_METHOD("set_item_mesh", "id", "mesh"), &MeshLibrary::set_item_mesh); + ClassDB::bind_method(D_METHOD("set_item_mesh_transform", "id", "mesh_transform"), &MeshLibrary::set_item_mesh_transform); ClassDB::bind_method(D_METHOD("set_item_navmesh", "id", "navmesh"), &MeshLibrary::set_item_navmesh); ClassDB::bind_method(D_METHOD("set_item_navmesh_transform", "id", "navmesh"), &MeshLibrary::set_item_navmesh_transform); ClassDB::bind_method(D_METHOD("set_item_shapes", "id", "shapes"), &MeshLibrary::_set_item_shapes); ClassDB::bind_method(D_METHOD("set_item_preview", "id", "texture"), &MeshLibrary::set_item_preview); ClassDB::bind_method(D_METHOD("get_item_name", "id"), &MeshLibrary::get_item_name); ClassDB::bind_method(D_METHOD("get_item_mesh", "id"), &MeshLibrary::get_item_mesh); + ClassDB::bind_method(D_METHOD("get_item_mesh_transform", "id"), &MeshLibrary::get_item_mesh_transform); ClassDB::bind_method(D_METHOD("get_item_navmesh", "id"), &MeshLibrary::get_item_navmesh); ClassDB::bind_method(D_METHOD("get_item_navmesh_transform", "id"), &MeshLibrary::get_item_navmesh_transform); ClassDB::bind_method(D_METHOD("get_item_shapes", "id"), &MeshLibrary::_get_item_shapes); diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h index 1e8a6bf3ff..c25df757e9 100644 --- a/scene/resources/mesh_library.h +++ b/scene/resources/mesh_library.h @@ -52,6 +52,7 @@ public: Vector<ShapeData> shapes; Ref<Texture2D> preview; Transform3D navmesh_transform; + Transform3D mesh_transform; Ref<NavigationMesh> navmesh; }; @@ -72,12 +73,14 @@ public: void create_item(int p_item); void set_item_name(int p_item, const String &p_name); void set_item_mesh(int p_item, const Ref<Mesh> &p_mesh); + void set_item_mesh_transform(int p_item, const Transform3D &p_transform); void set_item_navmesh(int p_item, const Ref<NavigationMesh> &p_navmesh); void set_item_navmesh_transform(int p_item, const Transform3D &p_transform); void set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes); void set_item_preview(int p_item, const Ref<Texture2D> &p_preview); String get_item_name(int p_item) const; Ref<Mesh> get_item_mesh(int p_item) const; + Transform3D get_item_mesh_transform(int p_item) const; Ref<NavigationMesh> get_item_navmesh(int p_item) const; Transform3D get_item_navmesh_transform(int p_item) const; Vector<ShapeData> get_item_shapes(int p_item) const; diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp index 1b730567d9..9201f917db 100644 --- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp @@ -223,7 +223,6 @@ void RenderForwardClustered::RenderBufferDataForwardClustered::configure(RID p_c RD::TEXTURE_SAMPLES_2, RD::TEXTURE_SAMPLES_4, RD::TEXTURE_SAMPLES_8, - RD::TEXTURE_SAMPLES_16 }; texture_samples = ts[p_msaa]; @@ -1163,7 +1162,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co render_buffer = (RenderBufferDataForwardClustered *)render_buffers_get_data(p_render_data->render_buffers); } RendererSceneEnvironmentRD *env = get_environment(p_render_data->environment); - static const int texture_multisamples[RS::VIEWPORT_MSAA_MAX] = { 1, 2, 4, 8, 16 }; + static const int texture_multisamples[RS::VIEWPORT_MSAA_MAX] = { 1, 2, 4, 8 }; //first of all, make a new render pass //fill up ubo diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp index 276a44bc27..a5cc2db48f 100644 --- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp @@ -159,7 +159,6 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_b RD::TEXTURE_SAMPLES_2, RD::TEXTURE_SAMPLES_4, RD::TEXTURE_SAMPLES_8, - RD::TEXTURE_SAMPLES_16 }; texture_samples = ts[p_msaa]; diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl index edbe1031b7..8cb56fbc83 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl @@ -903,6 +903,7 @@ void main() { if (scene_data.use_reflection_cubemap) { vec3 ref_vec = reflect(-view, normal); + float horizon = min(1.0 + dot(ref_vec, normal), 1.0); ref_vec = scene_data.radiance_inverse_xform * ref_vec; #ifdef USE_RADIANCE_CUBEMAP_ARRAY @@ -915,7 +916,6 @@ void main() { specular_light = textureLod(samplerCube(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), ref_vec, roughness * MAX_ROUGHNESS_LOD).rgb; #endif //USE_RADIANCE_CUBEMAP_ARRAY - float horizon = min(1.0 + dot(ref_vec, normal), 1.0); specular_light *= horizon * horizon; specular_light *= scene_data.ambient_light_color_energy.a; } diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl index 518b0a6c7f..c3c4139450 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl @@ -868,6 +868,7 @@ void main() { if (scene_data.use_reflection_cubemap) { vec3 ref_vec = reflect(-view, normal); + float horizon = min(1.0 + dot(ref_vec, normal), 1.0); ref_vec = scene_data.radiance_inverse_xform * ref_vec; #ifdef USE_RADIANCE_CUBEMAP_ARRAY @@ -880,7 +881,6 @@ void main() { specular_light = textureLod(samplerCube(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), ref_vec, roughness * MAX_ROUGHNESS_LOD).rgb; #endif //USE_RADIANCE_CUBEMAP_ARRAY - float horizon = min(1.0 + dot(ref_vec, normal), 1.0); specular_light *= horizon * horizon; specular_light *= scene_data.ambient_light_color_energy.a; } diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 5f349e5e33..1b10e4dcbe 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -2225,7 +2225,6 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(VIEWPORT_MSAA_2X); BIND_ENUM_CONSTANT(VIEWPORT_MSAA_4X); BIND_ENUM_CONSTANT(VIEWPORT_MSAA_8X); - BIND_ENUM_CONSTANT(VIEWPORT_MSAA_16X); BIND_ENUM_CONSTANT(VIEWPORT_MSAA_MAX); BIND_ENUM_CONSTANT(VIEWPORT_SCREEN_SPACE_AA_DISABLED); diff --git a/servers/rendering_server.h b/servers/rendering_server.h index b79aaefab4..1b04a6e5e2 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -836,7 +836,6 @@ public: VIEWPORT_MSAA_2X, VIEWPORT_MSAA_4X, VIEWPORT_MSAA_8X, - VIEWPORT_MSAA_16X, VIEWPORT_MSAA_MAX, }; diff --git a/tests/test_string.h b/tests/test_string.h index 82b23d8a00..bcedaa0db7 100644 --- a/tests/test_string.h +++ b/tests/test_string.h @@ -1142,14 +1142,14 @@ TEST_CASE("[String] dedent") { } TEST_CASE("[String] Path functions") { - static const char *path[4] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc" }; - static const char *base_dir[4] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot" }; - static const char *base_name[4] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test" }; - static const char *ext[4] = { "tscn", "xscn", "scn", "doc" }; - static const char *file[4] = { "test.tscn", "test.xscn", "test.scn", "test.doc" }; - static const bool abs[4] = { true, true, false, false }; - - for (int i = 0; i < 4; i++) { + static const char *path[7] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc", "C:\\test.", "res://test", "/.test" }; + static const char *base_dir[7] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot", "C:\\", "res://", "/" }; + static const char *base_name[7] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test", "C:\\test", "res://test", "/" }; + static const char *ext[7] = { "tscn", "xscn", "scn", "doc", "", "", "test" }; + static const char *file[7] = { "test.tscn", "test.xscn", "test.scn", "test.doc", "test.", "test", ".test" }; + static const bool abs[7] = { true, true, false, false, true, true, true }; + + for (int i = 0; i < 7; i++) { CHECK(String(path[i]).get_base_dir() == base_dir[i]); CHECK(String(path[i]).get_basename() == base_name[i]); CHECK(String(path[i]).get_extension() == ext[i]); |