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-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp8
-rw-r--r--modules/gdscript/gdscript_parser.cpp1
-rw-r--r--modules/visual_script/visual_script_editor.cpp3
3 files changed, 4 insertions, 8 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 31dd20e453..45f7f36cbd 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1696,13 +1696,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
if (drag_type == DRAG_SCALE_BOTH) {
Size2 scale_factor = drag_to_local / drag_from_local;
if (uniform) {
- if (ABS(offset.x) > ABS(offset.y)) {
- scale.x *= scale_factor.x;
- scale.y = scale.x * ratio;
- } else {
- scale.y *= scale_factor.y;
- scale.x = scale.y / ratio;
- }
+ scale *= (scale_factor.x + scale_factor.y) / 2.0;
} else {
scale *= scale_factor;
}
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 3e5ad7c99b..1d26700fa0 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -4353,6 +4353,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
current_export.type = Variant::INT;
current_export.hint = is_flags ? PROPERTY_HINT_FLAGS : PROPERTY_HINT_ENUM;
+ current_export.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
Dictionary enum_values = constant;
List<Variant> keys;
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index a80a015ed3..03f3e67e5d 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -765,6 +765,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
}
void VisualScriptEditor::_update_members() {
+ ERR_FAIL_COND(!script.is_valid());
updating_members = true;
@@ -3061,7 +3062,7 @@ void VisualScriptEditor::_notification(int p_what) {
}
}
- if (is_visible_in_tree()) {
+ if (is_visible_in_tree() && script.is_valid()) {
_update_members();
_update_graph();
}