diff options
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 2 | ||||
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.h | 2 | ||||
-rw-r--r-- | editor/editor_audio_buses.cpp | 2 | ||||
-rw-r--r-- | editor/editor_file_system.cpp | 2 | ||||
-rw-r--r-- | editor/import/editor_import_collada.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/tiles/tiles_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/rename_dialog.cpp | 2 | ||||
-rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 2 | ||||
-rw-r--r-- | platform/linuxbsd/display_server_x11.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/renderer_storage_rd.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/shaders/sdfgi_preprocess.glsl | 4 | ||||
-rw-r--r-- | tests/core/math/test_math.cpp | 2 | ||||
-rw-r--r-- | tests/scene/test_code_edit.h | 2 |
15 files changed, 16 insertions, 16 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 708ea4b265..f6d2427b5c 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -8986,7 +8986,7 @@ void RenderingDeviceVulkan::_free_rids(T &p_owner, const char *p_type) { } void RenderingDeviceVulkan::capture_timestamp(const String &p_name) { - ERR_FAIL_COND_MSG(draw_list != nullptr, "Capturing timestamps during draw list creation is not allowed. Offending timestap was: " + p_name); + ERR_FAIL_COND_MSG(draw_list != nullptr, "Capturing timestamps during draw list creation is not allowed. Offending timestamp was: " + p_name); ERR_FAIL_COND(frames[frame].timestamp_count >= max_timestamp_query_elements); //this should be optional for profiling, else it will slow things down diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index 408fddf4bf..f42929ffa4 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -175,7 +175,7 @@ class RenderingDeviceVulkan : public RenderingDevice { // These are temporary buffers on CPU memory that hold // the information until the CPU fetches it and places it // either on GPU buffers, or images (textures). It ensures - // updates are properly synchronized with whathever the + // updates are properly synchronized with whatever the // GPU is doing. // // The logic here is as follows, only 3 of these diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 0829b9d24f..8e4bbbb99b 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -324,7 +324,7 @@ float EditorAudioBus::_normalized_volume_to_scaled_db(float normalized) { /* There are three different formulas for the conversion from normalized * values to relative decibal values. * One formula is an exponential graph which intends to counteract - * the logorithmic nature of human hearing. This is an approximation + * the logarithmic nature of human hearing. This is an approximation * of the behaviour of a 'logarithmic potentiometer' found on most * musical instruments and also emulated in popular software. * The other two equations are hand-tuned linear tapers that intend to diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index a0673c8fb7..703f606c76 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -1644,7 +1644,7 @@ Error EditorFileSystem::_reimport_group(const String &p_group_file, const Vector config->get_section_keys("params", &sk); for (const String ¶m : sk) { Variant value = config->get_value("params", param); - //override with whathever is in file + //override with whatever is in file source_file_options[p_files[i]][param] = value; } } diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index 22b2bd1ed4..c1ae5be0bb 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -471,7 +471,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ImporterMesh> &p bool local_xform_mirror = p_local_xform.basis.determinant() < 0; if (p_morph_data) { - //add morphie target + //add morph target ERR_FAIL_COND_V(!p_morph_data->targets.has("MORPH_TARGET"), ERR_INVALID_DATA); String mt = p_morph_data->targets["MORPH_TARGET"]; ERR_FAIL_COND_V(!p_morph_data->sources.has(mt), ERR_INVALID_DATA); diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp index f99fcb3675..cdde22f5bc 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.cpp +++ b/editor/plugins/tiles/tiles_editor_plugin.cpp @@ -113,7 +113,7 @@ void TilesEditorPlugin::_thread() { tile_map->set_scale(scale); tile_map->set_position(-(scale * encompassing_rect.get_center()) + thumbnail_size2 / 2); - // Add the viewport at the lasst moment to avoid rendering too early. + // Add the viewport at the last moment to avoid rendering too early. EditorNode::get_singleton()->add_child(viewport); RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<TilesEditorPlugin *>(this), &TilesEditorPlugin::_preview_frame_started), Vector<Variant>(), Object::CONNECT_ONESHOT); diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp index 0e34d200f2..20845b0e9d 100644 --- a/editor/rename_dialog.cpp +++ b/editor/rename_dialog.cpp @@ -527,7 +527,7 @@ String RenameDialog::_postprocess(const String &subject) { // To Lowercase result = result.to_lower(); } else if (case_id == 2) { - // To Upercase + // To Uppercase result = result.to_upper(); } diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 432d31f78f..10f1dd0a41 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -3497,7 +3497,7 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node variable->export_info.hint_string = hint_string; - // This is called after tne analyzer is done finding the type, so this should be set here. + // This is called after the analyzer is done finding the type, so this should be set here. DataType export_type = variable->get_datatype(); if (p_annotation->name == "@export") { diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 747b5beeda..c4f7a3a646 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -3416,7 +3416,7 @@ void DisplayServerX11::process_events() { if (mouse_mode_grab) { for (const KeyValue<WindowID, WindowData> &E : windows) { - //dear X11, I try, I really try, but you never work, you do whathever you want. + //dear X11, I try, I really try, but you never work, you do whatever you want. if (mouse_mode == MOUSE_MODE_CAPTURED) { // Show the cursor if we're in captured mode so it doesn't look weird. XUndefineCursor(x11_display, E.value.x11_window); diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index af025dc7bc..eafb4e0182 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -2612,7 +2612,7 @@ void RendererStorageRD::MaterialData::update_uniform_buffer(const Map<StringName } if (E.value.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_INSTANCE) { - continue; //instance uniforms don't appear in the bufferr + continue; //instance uniforms don't appear in the buffer } if (E.value.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_GLOBAL) { diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl index 608b76b108..97f7e0a6e6 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl @@ -575,7 +575,7 @@ void main() { uint instance_index = instance_index_interp; - //lay out everything, whathever is unused is optimized away anyway + //lay out everything, whatever is unused is optimized away anyway vec3 vertex = vertex_interp; vec3 view = -normalize(vertex_interp); vec3 albedo = vec3(1.0); diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl index 9e3732fd2b..4d6a3b5864 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl @@ -581,7 +581,7 @@ void main() { discard; #endif - //lay out everything, whathever is unused is optimized away anyway + //lay out everything, whatever is unused is optimized away anyway vec3 vertex = vertex_interp; vec3 view = -normalize(vertex_interp); vec3 albedo = vec3(1.0); diff --git a/servers/rendering/renderer_rd/shaders/sdfgi_preprocess.glsl b/servers/rendering/renderer_rd/shaders/sdfgi_preprocess.glsl index 4d9fa85a74..f6ec249b5e 100644 --- a/servers/rendering/renderer_rd/shaders/sdfgi_preprocess.glsl +++ b/servers/rendering/renderer_rd/shaders/sdfgi_preprocess.glsl @@ -102,7 +102,7 @@ dispatch_data; struct ProcessVoxel { uint position; // xyz 7 bit packed, extra 11 bits for neighbors. - uint albedo; //rgb bits 0-15 albedo, bits 16-21 are normal bits (set if geometry exists toward that side), extra 11 bits for neibhbours + uint albedo; //rgb bits 0-15 albedo, bits 16-21 are normal bits (set if geometry exists toward that side), extra 11 bits for neighbours uint light; //rgbe8985 encoded total saved light, extra 2 bits for neighbours uint light_aniso; //55555 light anisotropy, extra 2 bits for neighbours //total neighbours: 26 @@ -135,7 +135,7 @@ dispatch_data; struct ProcessVoxel { uint position; // xyz 7 bit packed, extra 11 bits for neighbors. - uint albedo; //rgb bits 0-15 albedo, bits 16-21 are normal bits (set if geometry exists toward that side), extra 11 bits for neibhbours + uint albedo; //rgb bits 0-15 albedo, bits 16-21 are normal bits (set if geometry exists toward that side), extra 11 bits for neighbours uint light; //rgbe8985 encoded total saved light, extra 2 bits for neighbours uint light_aniso; //55555 light anisotropy, extra 2 bits for neighbours //total neighbours: 26 diff --git a/tests/core/math/test_math.cpp b/tests/core/math/test_math.cpp index 7b1f3af2b9..a24a8fde2b 100644 --- a/tests/core/math/test_math.cpp +++ b/tests/core/math/test_math.cpp @@ -308,7 +308,7 @@ public: curly_stack++; break; } else { - break; //whathever else + break; //whatever else } } diff --git a/tests/scene/test_code_edit.h b/tests/scene/test_code_edit.h index 52d3d5c340..be6e796da8 100644 --- a/tests/scene/test_code_edit.h +++ b/tests/scene/test_code_edit.h @@ -3220,7 +3220,7 @@ TEST_CASE("[SceneTree][CodeEdit] Backspace delete") { code_edit->backspace(); CHECK(code_edit->get_line(0) == "backspace"); - /* Move caret up to the previous line on backspace if carret is at the first column. */ + /* Move caret up to the previous line on backspace if caret is at the first column. */ code_edit->set_text(""); code_edit->insert_text_at_caret("line 1\nline 2"); code_edit->set_caret_line(1); |