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-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp1
-rw-r--r--platform/linuxbsd/display_server_x11.cpp5
2 files changed, 5 insertions, 1 deletions
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 064314f439..030ce4655d 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -1396,6 +1396,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
support = memnew(MenuButton);
search_hb2->add_child(support);
support->set_text(TTR("Support"));
+ support->get_popup()->set_hide_on_checkable_item_selection(false);
support->get_popup()->add_check_item(TTR("Official"), SUPPORT_OFFICIAL);
support->get_popup()->add_check_item(TTR("Community"), SUPPORT_COMMUNITY);
support->get_popup()->add_check_item(TTR("Testing"), SUPPORT_TESTING);
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index d7f7054acb..3bc859e17d 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -4030,7 +4030,10 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
use_prime = 0;
}
- if (getenv("LD_LIBRARY_PATH")) {
+ // Some tools use fake libGL libraries and have them override the real one using
+ // LD_LIBRARY_PATH, so we skip them. *But* Steam also sets LD_LIBRARY_PATH for its
+ // runtime and includes system `/lib` and `/lib64`... so ignore Steam.
+ if (use_prime == -1 && getenv("LD_LIBRARY_PATH") && !getenv("STEAM_RUNTIME_LIBRARY_PATH")) {
String ld_library_path(getenv("LD_LIBRARY_PATH"));
Vector<String> libraries = ld_library_path.split(":");