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-rw-r--r--modules/gltf/doc_classes/GLTFNode.xml2
-rw-r--r--modules/gltf/structures/gltf_node.cpp11
-rw-r--r--modules/gltf/structures/gltf_node.h3
3 files changed, 0 insertions, 16 deletions
diff --git a/modules/gltf/doc_classes/GLTFNode.xml b/modules/gltf/doc_classes/GLTFNode.xml
index 8e48066623..f3b3e61501 100644
--- a/modules/gltf/doc_classes/GLTFNode.xml
+++ b/modules/gltf/doc_classes/GLTFNode.xml
@@ -35,8 +35,6 @@
</member>
<member name="height" type="int" setter="set_height" getter="get_height" default="-1">
</member>
- <member name="joint" type="bool" setter="set_joint" getter="get_joint" default="false">
- </member>
<member name="light" type="int" setter="set_light" getter="get_light" default="-1">
</member>
<member name="mesh" type="int" setter="set_mesh" getter="get_mesh" default="-1">
diff --git a/modules/gltf/structures/gltf_node.cpp b/modules/gltf/structures/gltf_node.cpp
index 66d1eaad51..30895034a9 100644
--- a/modules/gltf/structures/gltf_node.cpp
+++ b/modules/gltf/structures/gltf_node.cpp
@@ -45,8 +45,6 @@ void GLTFNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_skin", "skin"), &GLTFNode::set_skin);
ClassDB::bind_method(D_METHOD("get_skeleton"), &GLTFNode::get_skeleton);
ClassDB::bind_method(D_METHOD("set_skeleton", "skeleton"), &GLTFNode::set_skeleton);
- ClassDB::bind_method(D_METHOD("get_joint"), &GLTFNode::get_joint);
- ClassDB::bind_method(D_METHOD("set_joint", "joint"), &GLTFNode::set_joint);
ClassDB::bind_method(D_METHOD("get_position"), &GLTFNode::get_position);
ClassDB::bind_method(D_METHOD("set_position", "position"), &GLTFNode::set_position);
ClassDB::bind_method(D_METHOD("get_rotation"), &GLTFNode::get_rotation);
@@ -67,7 +65,6 @@ void GLTFNode::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "camera"), "set_camera", "get_camera"); // GLTFCameraIndex
ADD_PROPERTY(PropertyInfo(Variant::INT, "skin"), "set_skin", "get_skin"); // GLTFSkinIndex
ADD_PROPERTY(PropertyInfo(Variant::INT, "skeleton"), "set_skeleton", "get_skeleton"); // GLTFSkeletonIndex
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "joint"), "set_joint", "get_joint"); // bool
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position"), "set_position", "get_position"); // Vector3
ADD_PROPERTY(PropertyInfo(Variant::QUATERNION, "rotation"), "set_rotation", "get_rotation"); // Quaternion
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale"), "set_scale", "get_scale"); // Vector3
@@ -131,14 +128,6 @@ void GLTFNode::set_skeleton(GLTFSkeletonIndex p_skeleton) {
skeleton = p_skeleton;
}
-bool GLTFNode::get_joint() {
- return joint;
-}
-
-void GLTFNode::set_joint(bool p_joint) {
- joint = p_joint;
-}
-
Vector3 GLTFNode::get_position() {
return position;
}
diff --git a/modules/gltf/structures/gltf_node.h b/modules/gltf/structures/gltf_node.h
index d801a4cc2c..95c80861de 100644
--- a/modules/gltf/structures/gltf_node.h
+++ b/modules/gltf/structures/gltf_node.h
@@ -80,9 +80,6 @@ public:
GLTFSkeletonIndex get_skeleton();
void set_skeleton(GLTFSkeletonIndex p_skeleton);
- bool get_joint();
- void set_joint(bool p_joint);
-
Vector3 get_position();
void set_position(Vector3 p_position);