diff options
-rw-r--r-- | editor/plugins/sprite_frames_editor_plugin.cpp | 19 | ||||
-rw-r--r-- | editor/plugins/sprite_frames_editor_plugin.h | 2 |
2 files changed, 21 insertions, 0 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index dc7acd9fdc..b8274122f8 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -142,6 +142,19 @@ void SpriteFramesEditor::_paste_pressed() { undo_redo->commit_action(); } +void SpriteFramesEditor::_copy_pressed() { + ERR_FAIL_COND(!frames->has_animation(edited_anim)); + + if (tree->get_current() < 0) + return; + Ref<Texture> r = frames->get_frame(edited_anim, tree->get_current()); + if (!r.is_valid()) { + return; + } + + EditorSettings::get_singleton()->set_resource_clipboard(r); +} + void SpriteFramesEditor::_empty_pressed() { ERR_FAIL_COND(!frames->has_animation(edited_anim)); @@ -642,6 +655,7 @@ void SpriteFramesEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_empty_pressed"), &SpriteFramesEditor::_empty_pressed); ClassDB::bind_method(D_METHOD("_empty2_pressed"), &SpriteFramesEditor::_empty2_pressed); ClassDB::bind_method(D_METHOD("_delete_pressed"), &SpriteFramesEditor::_delete_pressed); + ClassDB::bind_method(D_METHOD("_copy_pressed"), &SpriteFramesEditor::_copy_pressed); ClassDB::bind_method(D_METHOD("_paste_pressed"), &SpriteFramesEditor::_paste_pressed); ClassDB::bind_method(D_METHOD("_file_load_request", "files", "at_position"), &SpriteFramesEditor::_file_load_request, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("_update_library", "skipsel"), &SpriteFramesEditor::_update_library, DEFVAL(false)); @@ -725,6 +739,10 @@ SpriteFramesEditor::SpriteFramesEditor() { load->set_tooltip(TTR("Load Resource")); hbc->add_child(load); + copy = memnew(Button); + copy->set_text(TTR("Copy")); + hbc->add_child(copy); + paste = memnew(Button); paste->set_text(TTR("Paste")); hbc->add_child(paste); @@ -772,6 +790,7 @@ SpriteFramesEditor::SpriteFramesEditor() { load->connect("pressed", this, "_load_pressed"); _delete->connect("pressed", this, "_delete_pressed"); + copy->connect("pressed", this, "_copy_pressed"); paste->connect("pressed", this, "_paste_pressed"); empty->connect("pressed", this, "_empty_pressed"); empty2->connect("pressed", this, "_empty2_pressed"); diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h index 0d1ab9fd8c..9fdab37f0e 100644 --- a/editor/plugins/sprite_frames_editor_plugin.h +++ b/editor/plugins/sprite_frames_editor_plugin.h @@ -44,6 +44,7 @@ class SpriteFramesEditor : public PanelContainer { Button *load; Button *_delete; + Button *copy; Button *paste; Button *empty; Button *empty2; @@ -72,6 +73,7 @@ class SpriteFramesEditor : public PanelContainer { void _load_pressed(); void _load_scene_pressed(); void _file_load_request(const PoolVector<String> &p_path, int p_at_pos = -1); + void _copy_pressed(); void _paste_pressed(); void _empty_pressed(); void _empty2_pressed(); |