diff options
-rw-r--r-- | doc/classes/PhysicsRayQueryParameters3D.xml | 4 | ||||
-rw-r--r-- | servers/physics_server_3d.cpp | 10 | ||||
-rw-r--r-- | servers/physics_server_3d.h | 6 |
3 files changed, 10 insertions, 10 deletions
diff --git a/doc/classes/PhysicsRayQueryParameters3D.xml b/doc/classes/PhysicsRayQueryParameters3D.xml index 620aa6bf5f..03d6939e6d 100644 --- a/doc/classes/PhysicsRayQueryParameters3D.xml +++ b/doc/classes/PhysicsRayQueryParameters3D.xml @@ -14,7 +14,7 @@ <param index="0" name="from" type="Vector3" /> <param index="1" name="to" type="Vector3" /> <param index="2" name="collision_mask" type="int" default="4294967295" /> - <param index="3" name="exclude" type="Array" default="[]" /> + <param index="3" name="exclude" type="RID[]" default="[]" /> <description> Returns a new, pre-configured [PhysicsRayQueryParameters3D] object. Use it to quickly create query parameters using the most common options. [codeblock] @@ -34,7 +34,7 @@ <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="4294967295"> The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> - <member name="exclude" type="Array" setter="set_exclude" getter="get_exclude" default="[]"> + <member name="exclude" type="RID[]" setter="set_exclude" getter="get_exclude" default="[]"> The list of objects or object [RID]s that will be excluded from collisions. </member> <member name="from" type="Vector3" setter="set_from" getter="get_from" default="Vector3(0, 0, 0)"> diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp index db21e1db06..35833341f2 100644 --- a/servers/physics_server_3d.cpp +++ b/servers/physics_server_3d.cpp @@ -169,19 +169,19 @@ PhysicsDirectBodyState3D::PhysicsDirectBodyState3D() {} /////////////////////////////////////////////////////// -void PhysicsRayQueryParameters3D::set_exclude(const Vector<RID> &p_exclude) { +void PhysicsRayQueryParameters3D::set_exclude(const TypedArray<RID> &p_exclude) { parameters.exclude.clear(); for (int i = 0; i < p_exclude.size(); i++) { parameters.exclude.insert(p_exclude[i]); } } -Vector<RID> PhysicsRayQueryParameters3D::get_exclude() const { - Vector<RID> ret; +TypedArray<RID> PhysicsRayQueryParameters3D::get_exclude() const { + TypedArray<RID> ret; ret.resize(parameters.exclude.size()); int idx = 0; for (const RID &E : parameters.exclude) { - ret.write[idx++] = E; + ret[idx++] = E; } return ret; } @@ -225,7 +225,7 @@ void PhysicsRayQueryParameters3D::_bind_methods() { /////////////////////////////////////////////////////// -Ref<PhysicsRayQueryParameters3D> PhysicsRayQueryParameters3D::create(Vector3 p_from, Vector3 p_to, uint32_t p_mask, const Vector<RID> &p_exclude) { +Ref<PhysicsRayQueryParameters3D> PhysicsRayQueryParameters3D::create(Vector3 p_from, Vector3 p_to, uint32_t p_mask, const TypedArray<RID> &p_exclude) { Ref<PhysicsRayQueryParameters3D> params; params.instantiate(); params->set_from(p_from); diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index 87877ad52d..de6645f27e 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -822,7 +822,7 @@ protected: static void _bind_methods(); public: - static Ref<PhysicsRayQueryParameters3D> create(Vector3 p_from, Vector3 p_to, uint32_t p_mask, const Vector<RID> &p_exclude); + static Ref<PhysicsRayQueryParameters3D> create(Vector3 p_from, Vector3 p_to, uint32_t p_mask, const TypedArray<RID> &p_exclude); const PhysicsDirectSpaceState3D::RayParameters &get_parameters() const { return parameters; } void set_from(const Vector3 &p_from) { parameters.from = p_from; } @@ -846,8 +846,8 @@ public: void set_hit_back_faces(bool p_enable) { parameters.hit_back_faces = p_enable; } bool is_hit_back_faces_enabled() const { return parameters.hit_back_faces; } - void set_exclude(const Vector<RID> &p_exclude); - Vector<RID> get_exclude() const; + void set_exclude(const TypedArray<RID> &p_exclude); + TypedArray<RID> get_exclude() const; }; class PhysicsPointQueryParameters3D : public RefCounted { |