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-rw-r--r--doc/classes/TextureProgress.xml16
1 files changed, 14 insertions, 2 deletions
diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml
index 1ac031c411..0a6ffcdeb8 100644
--- a/doc/classes/TextureProgress.xml
+++ b/doc/classes/TextureProgress.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="TextureProgress" inherits="Range" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Textured progress bar implementation.
+ Textured progress bar.
</brief_description>
<description>
- [ProgressBar] implementation that is easier to theme (by just passing a few textures).
+ A [ProgressBar] that uses textures to display fill percentage. Can be set to linear or radial mode.
</description>
<tutorials>
</tutorials>
@@ -148,28 +148,40 @@
</methods>
<members>
<member name="fill_mode" type="int" setter="set_fill_mode" getter="get_fill_mode">
+ The fill direction. Uses FILL_* constants.
</member>
<member name="nine_patch_stretch" type="bool" setter="set_nine_patch_stretch" getter="get_nine_patch_stretch">
+ If [code]true[/code] textures will be stretched as [NinePatchRect]. Uses [code]stretch_margin[/code] properties (see below). Default value: [code]false[/code]
</member>
<member name="radial_center_offset" type="Vector2" setter="set_radial_center_offset" getter="get_radial_center_offset">
+ The offset amount for radial mode.
</member>
<member name="radial_fill_degrees" type="float" setter="set_fill_degrees" getter="get_fill_degrees">
+ The amount of the texture to use for radial mode.
</member>
<member name="radial_initial_angle" type="float" setter="set_radial_initial_angle" getter="get_radial_initial_angle">
+ Start angle for radial mode.
</member>
<member name="stretch_margin_bottom" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
+ Nine-patch texture offset for bottom margin.
</member>
<member name="stretch_margin_left" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
+ Nine-patch texture offset for left margin.
</member>
<member name="stretch_margin_right" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
+ Nine-patch texture offset for right margin.
</member>
<member name="stretch_margin_top" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
+ Nine-patch texture offset for top margin.
</member>
<member name="texture_over" type="Texture" setter="set_over_texture" getter="get_over_texture">
+ The [Texture] that will be drawn over the progress bar.
</member>
<member name="texture_progress" type="Texture" setter="set_progress_texture" getter="get_progress_texture">
+ The [Texture] used to display [code]value[/code].
</member>
<member name="texture_under" type="Texture" setter="set_under_texture" getter="get_under_texture">
+ The [Texture] that will be drawn under the progress bar.
</member>
</members>
<constants>