diff options
-rw-r--r-- | core/os/input.cpp | 307 | ||||
-rw-r--r-- | core/os/input.h | 73 | ||||
-rw-r--r-- | core/os/main_loop.cpp | 3 | ||||
-rw-r--r-- | core/os/main_loop.h | 2 | ||||
-rw-r--r-- | main/input_default.cpp | 343 | ||||
-rw-r--r-- | main/input_default.h | 83 | ||||
-rw-r--r-- | main/main.cpp | 19 | ||||
-rw-r--r-- | platform/android/os_android.h | 2 | ||||
-rw-r--r-- | platform/flash/os_flash.h | 1 | ||||
-rw-r--r-- | platform/iphone/os_iphone.h | 2 | ||||
-rw-r--r-- | platform/javascript/os_javascript.h | 1 | ||||
-rw-r--r-- | platform/osx/os_osx.h | 2 | ||||
-rw-r--r-- | platform/osx/os_osx.mm | 14 | ||||
-rw-r--r-- | platform/server/os_server.h | 2 | ||||
-rw-r--r-- | platform/windows/os_windows.cpp | 10 | ||||
-rw-r--r-- | platform/windows/os_windows.h | 1 | ||||
-rw-r--r-- | platform/winrt/os_winrt.h | 2 | ||||
-rw-r--r-- | platform/x11/os_x11.cpp | 16 | ||||
-rw-r--r-- | platform/x11/os_x11.h | 1 | ||||
-rw-r--r-- | scene/3d/skeleton.cpp | 99 | ||||
-rw-r--r-- | scene/3d/skeleton.h | 8 | ||||
-rw-r--r-- | tools/editor/editor_import_export.cpp | 13 | ||||
-rw-r--r-- | tools/editor/editor_node.cpp | 14 |
23 files changed, 611 insertions, 407 deletions
diff --git a/core/os/input.cpp b/core/os/input.cpp index cf2938f5cd..15872d02fd 100644 --- a/core/os/input.cpp +++ b/core/os/input.cpp @@ -64,6 +64,7 @@ void Input::_bind_methods() { ObjectTypeDB::bind_method(_MD("warp_mouse_pos","to"),&Input::warp_mouse_pos); ObjectTypeDB::bind_method(_MD("action_press"),&Input::action_press); ObjectTypeDB::bind_method(_MD("action_release"),&Input::action_release); + ObjectTypeDB::bind_method(_MD("set_custom_mouse_cursor","image:Texture","hotspot"),&Input::set_custom_mouse_cursor,DEFVAL(Vector2())); BIND_CONSTANT( MOUSE_MODE_VISIBLE ); BIND_CONSTANT( MOUSE_MODE_HIDDEN ); @@ -104,309 +105,3 @@ Input::Input() { ////////////////////////////////////////////////////////// - -void InputDefault::SpeedTrack::update(const Vector2& p_delta_p) { - - uint64_t tick = OS::get_singleton()->get_ticks_usec(); - uint32_t tdiff = tick-last_tick; - float delta_t = tdiff / 1000000.0; - last_tick=tick; - - - accum+=p_delta_p; - accum_t+=delta_t; - - if (accum_t>max_ref_frame*10) - accum_t=max_ref_frame*10; - - while( accum_t>=min_ref_frame ) { - - float slice_t = min_ref_frame / accum_t; - Vector2 slice = accum*slice_t; - accum=accum-slice; - accum_t-=min_ref_frame; - - speed=(slice/min_ref_frame).linear_interpolate(speed,min_ref_frame/max_ref_frame); - } - - - -} - -void InputDefault::SpeedTrack::reset() { - last_tick = OS::get_singleton()->get_ticks_usec(); - speed=Vector2(); - accum_t=0; -} - -InputDefault::SpeedTrack::SpeedTrack() { - - min_ref_frame=0.1; - max_ref_frame=0.3; - reset(); -} - -bool InputDefault::is_key_pressed(int p_scancode) { - - _THREAD_SAFE_METHOD_ - return keys_pressed.has(p_scancode); -} - -bool InputDefault::is_mouse_button_pressed(int p_button) { - - _THREAD_SAFE_METHOD_ - return (mouse_button_mask&(1<<p_button))!=0; -} - - -static int _combine_device(int p_value,int p_device) { - - return p_value|(p_device<<20); -} - -bool InputDefault::is_joy_button_pressed(int p_device, int p_button) { - - _THREAD_SAFE_METHOD_ - return joy_buttons_pressed.has(_combine_device(p_button,p_device)); -} - -bool InputDefault::is_action_pressed(const StringName& p_action) { - - if (custom_action_press.has(p_action)) - return true; //simpler - - const List<InputEvent> *alist = InputMap::get_singleton()->get_action_list(p_action); - if (!alist) - return NULL; - - - for (const List<InputEvent>::Element *E=alist->front();E;E=E->next()) { - - - int device=E->get().device; - - switch(E->get().type) { - - case InputEvent::KEY: { - - const InputEventKey &iek=E->get().key; - if ((keys_pressed.has(iek.scancode))) - return true; - } break; - case InputEvent::MOUSE_BUTTON: { - - const InputEventMouseButton &iemb=E->get().mouse_button; - if(mouse_button_mask&(1<<iemb.button_index)) - return true; - } break; - case InputEvent::JOYSTICK_BUTTON: { - - const InputEventJoystickButton &iejb=E->get().joy_button; - int c = _combine_device(iejb.button_index,device); - if (joy_buttons_pressed.has(c)) - return true; - } break; - } - } - - return false; -} - -float InputDefault::get_joy_axis(int p_device,int p_axis) { - - _THREAD_SAFE_METHOD_ - int c = _combine_device(p_axis,p_device); - if (joy_axis.has(c)) { - return joy_axis[c]; - } else { - return 0; - } -} - -String InputDefault::get_joy_name(int p_idx) { - - _THREAD_SAFE_METHOD_ - return joy_names[p_idx]; -}; - -void InputDefault::joy_connection_changed(int p_idx, bool p_connected, String p_name) { - - _THREAD_SAFE_METHOD_ - joy_names[p_idx] = p_connected ? p_name : ""; - - emit_signal("joy_connection_changed", p_idx, p_connected); -}; - -Vector3 InputDefault::get_accelerometer() { - - _THREAD_SAFE_METHOD_ - return accelerometer; -} - -void InputDefault::parse_input_event(const InputEvent& p_event) { - - _THREAD_SAFE_METHOD_ - switch(p_event.type) { - - case InputEvent::KEY: { - - if (p_event.key.echo) - break; - if (p_event.key.scancode==0) - break; - - // print_line(p_event); - - if (p_event.key.pressed) - keys_pressed.insert(p_event.key.scancode); - else - keys_pressed.erase(p_event.key.scancode); - } break; - case InputEvent::MOUSE_BUTTON: { - - if (p_event.mouse_button.doubleclick) - break; - - if (p_event.mouse_button.pressed) - mouse_button_mask|=(1<<p_event.mouse_button.button_index); - else - mouse_button_mask&=~(1<<p_event.mouse_button.button_index); - - if (main_loop && emulate_touch && p_event.mouse_button.button_index==1) { - InputEventScreenTouch touch_event; - touch_event.index=0; - touch_event.pressed=p_event.mouse_button.pressed; - touch_event.x=p_event.mouse_button.x; - touch_event.y=p_event.mouse_button.y; - InputEvent ev; - ev.type=InputEvent::SCREEN_TOUCH; - ev.screen_touch=touch_event; - main_loop->input_event(ev); - } - } break; - case InputEvent::MOUSE_MOTION: { - - if (main_loop && emulate_touch && p_event.mouse_motion.button_mask&1) { - InputEventScreenDrag drag_event; - drag_event.index=0; - drag_event.x=p_event.mouse_motion.x; - drag_event.y=p_event.mouse_motion.y; - drag_event.relative_x=p_event.mouse_motion.relative_x; - drag_event.relative_y=p_event.mouse_motion.relative_y; - drag_event.speed_x=p_event.mouse_motion.speed_x; - drag_event.speed_y=p_event.mouse_motion.speed_y; - - InputEvent ev; - ev.type=InputEvent::SCREEN_DRAG; - ev.screen_drag=drag_event; - - main_loop->input_event(ev); - } - - } break; - case InputEvent::JOYSTICK_BUTTON: { - - int c = _combine_device(p_event.joy_button.button_index,p_event.device); - - if (p_event.joy_button.pressed) - joy_buttons_pressed.insert(c); - else - joy_buttons_pressed.erase(c); - } break; - case InputEvent::JOYSTICK_MOTION: { - set_joy_axis(p_event.device, p_event.joy_motion.axis, p_event.joy_motion.axis_value); - } break; - - } - - if (main_loop) - main_loop->input_event(p_event); - -} - -void InputDefault::set_joy_axis(int p_device,int p_axis,float p_value) { - - _THREAD_SAFE_METHOD_ - int c = _combine_device(p_axis,p_device); - joy_axis[c]=p_value; -} - -void InputDefault::set_accelerometer(const Vector3& p_accel) { - - _THREAD_SAFE_METHOD_ - - accelerometer=p_accel; - -} - -void InputDefault::set_main_loop(MainLoop *p_main_loop) { - main_loop=p_main_loop; - -} - -void InputDefault::set_mouse_pos(const Point2& p_posf) { - - mouse_speed_track.update(p_posf-mouse_pos); - mouse_pos=p_posf; -} - -Point2 InputDefault::get_mouse_pos() const { - - return mouse_pos; -} -Point2 InputDefault::get_mouse_speed() const { - - return mouse_speed_track.speed; -} - -int InputDefault::get_mouse_button_mask() const { - - return OS::get_singleton()->get_mouse_button_state(); -} - -void InputDefault::warp_mouse_pos(const Vector2& p_to) { - - OS::get_singleton()->warp_mouse_pos(p_to); -} - - -void InputDefault::iteration(float p_step) { - - -} - -void InputDefault::action_press(const StringName& p_action) { - - if (custom_action_press.has(p_action)) { - - custom_action_press[p_action]++; - } else { - custom_action_press[p_action]=1; - } -} - -void InputDefault::action_release(const StringName& p_action){ - - ERR_FAIL_COND(!custom_action_press.has(p_action)); - custom_action_press[p_action]--; - if (custom_action_press[p_action]==0) { - custom_action_press.erase(p_action); - } -} - -void InputDefault::set_emulate_touch(bool p_emulate) { - - emulate_touch=p_emulate; -} - -bool InputDefault::is_emulating_touchscreen() const { - - return emulate_touch; -} - -InputDefault::InputDefault() { - - mouse_button_mask=0; - emulate_touch=false; - main_loop=NULL; -} diff --git a/core/os/input.h b/core/os/input.h index 5c69ced825..8aa0e6b18a 100644 --- a/core/os/input.h +++ b/core/os/input.h @@ -80,82 +80,13 @@ public: virtual bool is_emulating_touchscreen() const=0; + virtual void set_custom_mouse_cursor(const RES& p_cursor,const Vector2& p_hotspot=Vector2())=0; + virtual void set_mouse_in_window(bool p_in_window)=0; Input(); }; VARIANT_ENUM_CAST(Input::MouseMode); -class InputDefault : public Input { - - OBJ_TYPE( InputDefault, Input ); - _THREAD_SAFE_CLASS_ - - int mouse_button_mask; - Set<int> keys_pressed; - Set<int> joy_buttons_pressed; - Map<int,float> joy_axis; - Map<StringName,int> custom_action_press; - Map<int, String> joy_names; - Vector3 accelerometer; - Vector2 mouse_pos; - MainLoop *main_loop; - - bool emulate_touch; - - struct SpeedTrack { - - uint64_t last_tick; - Vector2 speed; - Vector2 accum; - float accum_t; - float min_ref_frame; - float max_ref_frame; - - void update(const Vector2& p_delta_p); - void reset(); - SpeedTrack(); - }; - - SpeedTrack mouse_speed_track; - -public: - - virtual bool is_key_pressed(int p_scancode); - virtual bool is_mouse_button_pressed(int p_button); - virtual bool is_joy_button_pressed(int p_device, int p_button); - virtual bool is_action_pressed(const StringName& p_action); - - virtual float get_joy_axis(int p_device,int p_axis); - String get_joy_name(int p_idx); - void joy_connection_changed(int p_idx, bool p_connected, String p_name); - - virtual Vector3 get_accelerometer(); - - virtual Point2 get_mouse_pos() const; - virtual Point2 get_mouse_speed() const; - virtual int get_mouse_button_mask() const; - - virtual void warp_mouse_pos(const Vector2& p_to); - - - void parse_input_event(const InputEvent& p_event); - void set_accelerometer(const Vector3& p_accel); - void set_joy_axis(int p_device,int p_axis,float p_value); - - void set_main_loop(MainLoop *main_loop); - void set_mouse_pos(const Point2& p_posf); - - void action_press(const StringName& p_action); - void action_release(const StringName& p_action); - - void iteration(float p_step); - - void set_emulate_touch(bool p_emulate); - virtual bool is_emulating_touchscreen() const; - - InputDefault(); - -}; #endif // INPUT_H diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp index b4c02ddbce..c37c281fb9 100644 --- a/core/os/main_loop.cpp +++ b/core/os/main_loop.cpp @@ -45,7 +45,8 @@ void MainLoop::_bind_methods() { BIND_VMETHOD( MethodInfo("_idle",PropertyInfo(Variant::REAL,"delta")) ); BIND_VMETHOD( MethodInfo("_finalize") ); - + BIND_CONSTANT(NOTIFICATION_WM_MOUSE_ENTER); + BIND_CONSTANT(NOTIFICATION_WM_MOUSE_EXIT); BIND_CONSTANT(NOTIFICATION_WM_FOCUS_IN); BIND_CONSTANT(NOTIFICATION_WM_FOCUS_OUT); BIND_CONSTANT(NOTIFICATION_WM_QUIT_REQUEST); diff --git a/core/os/main_loop.h b/core/os/main_loop.h index bf9fe83a43..c5d58120c5 100644 --- a/core/os/main_loop.h +++ b/core/os/main_loop.h @@ -47,6 +47,8 @@ protected: public: enum { + NOTIFICATION_WM_MOUSE_ENTER = 3, + NOTIFICATION_WM_MOUSE_EXIT = 4, NOTIFICATION_WM_FOCUS_IN = 5, NOTIFICATION_WM_FOCUS_OUT = 6, NOTIFICATION_WM_QUIT_REQUEST = 7, diff --git a/main/input_default.cpp b/main/input_default.cpp new file mode 100644 index 0000000000..878d21c302 --- /dev/null +++ b/main/input_default.cpp @@ -0,0 +1,343 @@ +#include "input_default.h" +#include "servers/visual_server.h" +#include "os/os.h" +#include "input_map.h" + +void InputDefault::SpeedTrack::update(const Vector2& p_delta_p) { + + uint64_t tick = OS::get_singleton()->get_ticks_usec(); + uint32_t tdiff = tick-last_tick; + float delta_t = tdiff / 1000000.0; + last_tick=tick; + + + accum+=p_delta_p; + accum_t+=delta_t; + + if (accum_t>max_ref_frame*10) + accum_t=max_ref_frame*10; + + while( accum_t>=min_ref_frame ) { + + float slice_t = min_ref_frame / accum_t; + Vector2 slice = accum*slice_t; + accum=accum-slice; + accum_t-=min_ref_frame; + + speed=(slice/min_ref_frame).linear_interpolate(speed,min_ref_frame/max_ref_frame); + } + +} + +void InputDefault::SpeedTrack::reset() { + last_tick = OS::get_singleton()->get_ticks_usec(); + speed=Vector2(); + accum_t=0; +} + +InputDefault::SpeedTrack::SpeedTrack() { + + min_ref_frame=0.1; + max_ref_frame=0.3; + reset(); +} + +bool InputDefault::is_key_pressed(int p_scancode) { + + _THREAD_SAFE_METHOD_ + return keys_pressed.has(p_scancode); +} + +bool InputDefault::is_mouse_button_pressed(int p_button) { + + _THREAD_SAFE_METHOD_ + return (mouse_button_mask&(1<<p_button))!=0; +} + + +static int _combine_device(int p_value,int p_device) { + + return p_value|(p_device<<20); +} + +bool InputDefault::is_joy_button_pressed(int p_device, int p_button) { + + _THREAD_SAFE_METHOD_ + return joy_buttons_pressed.has(_combine_device(p_button,p_device)); +} + +bool InputDefault::is_action_pressed(const StringName& p_action) { + + if (custom_action_press.has(p_action)) + return true; //simpler + + const List<InputEvent> *alist = InputMap::get_singleton()->get_action_list(p_action); + if (!alist) + return NULL; + + + for (const List<InputEvent>::Element *E=alist->front();E;E=E->next()) { + + + int device=E->get().device; + + switch(E->get().type) { + + case InputEvent::KEY: { + + const InputEventKey &iek=E->get().key; + if ((keys_pressed.has(iek.scancode))) + return true; + } break; + case InputEvent::MOUSE_BUTTON: { + + const InputEventMouseButton &iemb=E->get().mouse_button; + if(mouse_button_mask&(1<<iemb.button_index)) + return true; + } break; + case InputEvent::JOYSTICK_BUTTON: { + + const InputEventJoystickButton &iejb=E->get().joy_button; + int c = _combine_device(iejb.button_index,device); + if (joy_buttons_pressed.has(c)) + return true; + } break; + } + } + + return false; +} + +float InputDefault::get_joy_axis(int p_device,int p_axis) { + + _THREAD_SAFE_METHOD_ + int c = _combine_device(p_axis,p_device); + if (joy_axis.has(c)) { + return joy_axis[c]; + } else { + return 0; + } +} + +String InputDefault::get_joy_name(int p_idx) { + + _THREAD_SAFE_METHOD_ + return joy_names[p_idx]; +}; + +void InputDefault::joy_connection_changed(int p_idx, bool p_connected, String p_name) { + + _THREAD_SAFE_METHOD_ + joy_names[p_idx] = p_connected ? p_name : ""; + + emit_signal("joy_connection_changed", p_idx, p_connected); +}; + +Vector3 InputDefault::get_accelerometer() { + + _THREAD_SAFE_METHOD_ + return accelerometer; +} + +void InputDefault::parse_input_event(const InputEvent& p_event) { + + _THREAD_SAFE_METHOD_ + switch(p_event.type) { + + case InputEvent::KEY: { + + if (p_event.key.echo) + break; + if (p_event.key.scancode==0) + break; + + // print_line(p_event); + + if (p_event.key.pressed) + keys_pressed.insert(p_event.key.scancode); + else + keys_pressed.erase(p_event.key.scancode); + } break; + case InputEvent::MOUSE_BUTTON: { + + if (p_event.mouse_button.doubleclick) + break; + + if (p_event.mouse_button.pressed) + mouse_button_mask|=(1<<p_event.mouse_button.button_index); + else + mouse_button_mask&=~(1<<p_event.mouse_button.button_index); + + if (main_loop && emulate_touch && p_event.mouse_button.button_index==1) { + InputEventScreenTouch touch_event; + touch_event.index=0; + touch_event.pressed=p_event.mouse_button.pressed; + touch_event.x=p_event.mouse_button.x; + touch_event.y=p_event.mouse_button.y; + InputEvent ev; + ev.type=InputEvent::SCREEN_TOUCH; + ev.screen_touch=touch_event; + main_loop->input_event(ev); + } + } break; + case InputEvent::MOUSE_MOTION: { + + if (main_loop && emulate_touch && p_event.mouse_motion.button_mask&1) { + InputEventScreenDrag drag_event; + drag_event.index=0; + drag_event.x=p_event.mouse_motion.x; + drag_event.y=p_event.mouse_motion.y; + drag_event.relative_x=p_event.mouse_motion.relative_x; + drag_event.relative_y=p_event.mouse_motion.relative_y; + drag_event.speed_x=p_event.mouse_motion.speed_x; + drag_event.speed_y=p_event.mouse_motion.speed_y; + + InputEvent ev; + ev.type=InputEvent::SCREEN_DRAG; + ev.screen_drag=drag_event; + + main_loop->input_event(ev); + } + + } break; + case InputEvent::JOYSTICK_BUTTON: { + + int c = _combine_device(p_event.joy_button.button_index,p_event.device); + + if (p_event.joy_button.pressed) + joy_buttons_pressed.insert(c); + else + joy_buttons_pressed.erase(c); + } break; + case InputEvent::JOYSTICK_MOTION: { + set_joy_axis(p_event.device, p_event.joy_motion.axis, p_event.joy_motion.axis_value); + } break; + + } + + if (main_loop) + main_loop->input_event(p_event); + +} + +void InputDefault::set_joy_axis(int p_device,int p_axis,float p_value) { + + _THREAD_SAFE_METHOD_ + int c = _combine_device(p_axis,p_device); + joy_axis[c]=p_value; +} + +void InputDefault::set_accelerometer(const Vector3& p_accel) { + + _THREAD_SAFE_METHOD_ + + accelerometer=p_accel; + +} + +void InputDefault::set_main_loop(MainLoop *p_main_loop) { + main_loop=p_main_loop; + +} + +void InputDefault::set_mouse_pos(const Point2& p_posf) { + + mouse_speed_track.update(p_posf-mouse_pos); + mouse_pos=p_posf; + if (custom_cursor.is_valid()) { + VisualServer::get_singleton()->cursor_set_pos(get_mouse_pos()); + } +} + +Point2 InputDefault::get_mouse_pos() const { + + return mouse_pos; +} +Point2 InputDefault::get_mouse_speed() const { + + return mouse_speed_track.speed; +} + +int InputDefault::get_mouse_button_mask() const { + + return OS::get_singleton()->get_mouse_button_state(); +} + +void InputDefault::warp_mouse_pos(const Vector2& p_to) { + + OS::get_singleton()->warp_mouse_pos(p_to); +} + + +void InputDefault::iteration(float p_step) { + + +} + +void InputDefault::action_press(const StringName& p_action) { + + if (custom_action_press.has(p_action)) { + + custom_action_press[p_action]++; + } else { + custom_action_press[p_action]=1; + } +} + +void InputDefault::action_release(const StringName& p_action){ + + ERR_FAIL_COND(!custom_action_press.has(p_action)); + custom_action_press[p_action]--; + if (custom_action_press[p_action]==0) { + custom_action_press.erase(p_action); + } +} + +void InputDefault::set_emulate_touch(bool p_emulate) { + + emulate_touch=p_emulate; +} + +bool InputDefault::is_emulating_touchscreen() const { + + return emulate_touch; +} + +void InputDefault::set_custom_mouse_cursor(const RES& p_cursor,const Vector2& p_hotspot) { + if (custom_cursor==p_cursor) + return; + + custom_cursor=p_cursor; + + if (p_cursor.is_null()) { + set_mouse_mode(MOUSE_MODE_VISIBLE); + VisualServer::get_singleton()->cursor_set_visible(false); + } else { + set_mouse_mode(MOUSE_MODE_HIDDEN); + VisualServer::get_singleton()->cursor_set_visible(true); + VisualServer::get_singleton()->cursor_set_texture(custom_cursor->get_rid(),p_hotspot); + VisualServer::get_singleton()->cursor_set_pos(get_mouse_pos()); + } +} + +void InputDefault::set_mouse_in_window(bool p_in_window) { + + if (custom_cursor.is_valid()) { + + if (p_in_window) { + set_mouse_mode(MOUSE_MODE_HIDDEN); + VisualServer::get_singleton()->cursor_set_visible(true); + } else { + set_mouse_mode(MOUSE_MODE_VISIBLE); + VisualServer::get_singleton()->cursor_set_visible(false); + } + + } +} + +InputDefault::InputDefault() { + + mouse_button_mask=0; + emulate_touch=false; + main_loop=NULL; +} diff --git a/main/input_default.h b/main/input_default.h new file mode 100644 index 0000000000..2ef4f727c6 --- /dev/null +++ b/main/input_default.h @@ -0,0 +1,83 @@ +#ifndef INPUT_DEFAULT_H +#define INPUT_DEFAULT_H + +#include "os/input.h" + +class InputDefault : public Input { + + OBJ_TYPE( InputDefault, Input ); + _THREAD_SAFE_CLASS_ + + int mouse_button_mask; + Set<int> keys_pressed; + Set<int> joy_buttons_pressed; + Map<int,float> joy_axis; + Map<StringName,int> custom_action_press; + Map<int, String> joy_names; + Vector3 accelerometer; + Vector2 mouse_pos; + MainLoop *main_loop; + + bool emulate_touch; + + struct SpeedTrack { + + uint64_t last_tick; + Vector2 speed; + Vector2 accum; + float accum_t; + float min_ref_frame; + float max_ref_frame; + + void update(const Vector2& p_delta_p); + void reset(); + SpeedTrack(); + }; + + SpeedTrack mouse_speed_track; + + RES custom_cursor; + +public: + + virtual bool is_key_pressed(int p_scancode); + virtual bool is_mouse_button_pressed(int p_button); + virtual bool is_joy_button_pressed(int p_device, int p_button); + virtual bool is_action_pressed(const StringName& p_action); + + virtual float get_joy_axis(int p_device,int p_axis); + String get_joy_name(int p_idx); + void joy_connection_changed(int p_idx, bool p_connected, String p_name); + + virtual Vector3 get_accelerometer(); + + virtual Point2 get_mouse_pos() const; + virtual Point2 get_mouse_speed() const; + virtual int get_mouse_button_mask() const; + + virtual void warp_mouse_pos(const Vector2& p_to); + + + void parse_input_event(const InputEvent& p_event); + void set_accelerometer(const Vector3& p_accel); + void set_joy_axis(int p_device,int p_axis,float p_value); + + void set_main_loop(MainLoop *main_loop); + void set_mouse_pos(const Point2& p_posf); + + void action_press(const StringName& p_action); + void action_release(const StringName& p_action); + + void iteration(float p_step); + + void set_emulate_touch(bool p_emulate); + virtual bool is_emulating_touchscreen() const; + + virtual void set_custom_mouse_cursor(const RES& p_cursor,const Vector2& p_hotspot=Vector2()); + virtual void set_mouse_in_window(bool p_in_window); + + InputDefault(); + +}; + +#endif // INPUT_DEFAULT_H diff --git a/main/main.cpp b/main/main.cpp index 9b7e190e03..dc117153bb 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -75,7 +75,7 @@ #include "core/io/file_access_zip.h" #include "translation.h" #include "version.h" -#include "os/input.h" +#include "main/input_default.h" #include "performance.h" static Globals *globals=NULL; @@ -920,6 +920,9 @@ Error Main::setup2() { id->set_emulate_touch(true); } } + + + MAIN_PRINT("Main: Load Remaps"); MAIN_PRINT("Main: Load Scene Types"); @@ -927,6 +930,20 @@ Error Main::setup2() { register_scene_types(); register_server_types(); + GLOBAL_DEF("display/custom_mouse_cursor",String()); + GLOBAL_DEF("display/custom_mouse_cursor_hotspot",Vector2()); + Globals::get_singleton()->set_custom_property_info("display/custom_mouse_cursor",PropertyInfo(Variant::STRING,"display/custom_mouse_cursor",PROPERTY_HINT_FILE,"*.png,*.webp")); + + if (String(Globals::get_singleton()->get("display/custom_mouse_cursor"))!=String()) { + + print_line("use custom cursor"); + Ref<Texture> cursor=ResourceLoader::load(Globals::get_singleton()->get("display/custom_mouse_cursor")); + if (cursor.is_valid()) { + print_line("loaded ok"); + Vector2 hotspot = Globals::get_singleton()->get("display/custom_mouse_cursor_hotspot"); + Input::get_singleton()->set_custom_mouse_cursor(cursor,hotspot); + } + } #ifdef TOOLS_ENABLED EditorNode::register_editor_types(); ObjectTypeDB::register_type<PCKPacker>(); // todo: move somewhere else diff --git a/platform/android/os_android.h b/platform/android/os_android.h index e9b0d00196..dcaa1db654 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -39,7 +39,7 @@ #include "servers/physics_2d/physics_2d_server_sw.h" #include "servers/physics_2d/physics_2d_server_wrap_mt.h" #include "servers/visual/rasterizer.h" - +#include "main/input_default.h" //#ifdef USE_JAVA_FILE_ACCESS diff --git a/platform/flash/os_flash.h b/platform/flash/os_flash.h index 42ae3f0718..c8013df2f2 100644 --- a/platform/flash/os_flash.h +++ b/platform/flash/os_flash.h @@ -11,6 +11,7 @@ #include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
#include "servers/audio/audio_server_sw.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "main/input_default.h"
class OSFlash : public OS_Unix {
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 844f067552..de167dd309 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -43,9 +43,11 @@ #include "servers/audio/sample_manager_sw.h" #include "servers/spatial_sound/spatial_sound_server_sw.h" #include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" +#include "main/input_default.h" #include "game_center.h" #include "in_app_store.h" + class AudioDriverIphone; class RasterizerGLES2; diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index d52c465c71..5f671d45c7 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -40,6 +40,7 @@ #include "servers/visual/rasterizer.h" #include "audio_server_javascript.h" #include "audio_driver_javascript.h" +#include "main/input_default.h" typedef void (*GFXInitFunc)(void *ud,bool gl2,int w, int h, bool fs); typedef int (*OpenURIFunc)(const String&); diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 869997f190..49fa6c0862 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -32,7 +32,7 @@ #include "os/input.h" #include "drivers/unix/os_unix.h" - +#include "main/input_default.h" #include "servers/visual_server.h" #include "servers/visual/visual_server_wrap_mt.h" #include "servers/visual/rasterizer.h" diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index abfe42beda..b0ce37cecf 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -512,12 +512,26 @@ static int button_mask=0; - (void)mouseExited:(NSEvent *)event { + if (!OS_OSX::singleton) + return; + + if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode!=OS::MOUSE_MODE_CAPTURED) + OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT); + if (OS_OSX::singleton->input) + OS_OSX::singleton->input->set_mouse_in_window(false); // _glfwInputCursorEnter(window, GL_FALSE); } - (void)mouseEntered:(NSEvent *)event { // _glfwInputCursorEnter(window, GL_TRUE); + if (!OS_OSX::singleton) + return; + if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode!=OS::MOUSE_MODE_CAPTURED) + OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); + if (OS_OSX::singleton->input) + OS_OSX::singleton->input->set_mouse_in_window(true); + } - (void)viewDidChangeBackingProperties diff --git a/platform/server/os_server.h b/platform/server/os_server.h index 4e7721f068..b3410f7955 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -30,7 +30,7 @@ #define OS_SERVER_H -#include "os/input.h" +#include "main/input_default.h" #include "drivers/unix/os_unix.h" #include "servers/visual_server.h" #include "servers/visual/rasterizer.h" diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 87d9a43d8c..438a5a6903 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -323,11 +323,21 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { old_invalid=true; outside=true; + if (main_loop && mouse_mode!=MOUSE_MODE_CAPTURED) + main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT); + if (input) + input->set_mouse_in_window(false); } break; case WM_MOUSEMOVE: { if (outside) { + //mouse enter + + if (main_loop && mouse_mode!=MOUSE_MODE_CAPTURED) + main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); + if (input) + input->set_mouse_in_window(true); CursorShape c=cursor_shape; cursor_shape=CURSOR_MAX; diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index cce94f5b25..026b50c33d 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -47,6 +47,7 @@ #include "servers/physics_2d/physics_2d_server_sw.h" #include "servers/physics_2d/physics_2d_server_wrap_mt.h" +#include "main/input_default.h" #include <windows.h> diff --git a/platform/winrt/os_winrt.h b/platform/winrt/os_winrt.h index b69feccae9..5719426f9f 100644 --- a/platform/winrt/os_winrt.h +++ b/platform/winrt/os_winrt.h @@ -50,6 +50,8 @@ #include <fcntl.h> #include <stdio.h> +#include "main/input_default.h" + /** @author Juan Linietsky <reduzio@gmail.com> */ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 51f4392eb4..482e4d7159 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -1181,8 +1181,22 @@ void OS_X11::process_xevents() { XVisibilityEvent * visibility = (XVisibilityEvent *)&event; minimized = (visibility->state == VisibilityFullyObscured); } break; + case LeaveNotify: { - case FocusIn: + if (main_loop && mouse_mode!=MOUSE_MODE_CAPTURED) + main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT); + if (input) + input->set_mouse_in_window(false); + + } break; + case EnterNotify: { + + if (main_loop && mouse_mode!=MOUSE_MODE_CAPTURED) + main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); + if (input) + input->set_mouse_in_window(true); + } break; + case FocusIn: minimized = false; #ifdef NEW_WM_API if(current_videomode.fullscreen) { diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 12f0aec611..95857c0344 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -46,6 +46,7 @@ #include "drivers/pulseaudio/audio_driver_pulseaudio.h" #include "servers/physics_2d/physics_2d_server_sw.h" #include "servers/physics_2d/physics_2d_server_wrap_mt.h" +#include "main/input_default.h" #include <X11/keysym.h> #include <X11/Xlib.h> diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index 9df29f70ec..4712ba308a 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -187,30 +187,59 @@ void Skeleton::_notification(int p_what) { Bone &b=bonesptr[i]; - if (b.enabled) { + if (b.disable_rest) { + if (b.enabled) { - Transform pose=b.pose; - if (b.custom_pose_enable) { + Transform pose=b.pose; + if (b.custom_pose_enable) { - pose = b.custom_pose * pose; - } + pose = b.custom_pose * pose; + } + + if (b.parent>=0) { + + b.pose_global=bonesptr[b.parent].pose_global * pose; + } else { - if (b.parent>=0) { - - b.pose_global=bonesptr[b.parent].pose_global * (b.rest * pose); + b.pose_global=pose; + } } else { - - b.pose_global=b.rest * pose; + + if (b.parent>=0) { + + b.pose_global=bonesptr[b.parent].pose_global; + } else { + + b.pose_global=Transform(); + } } + } else { - - if (b.parent>=0) { - - b.pose_global=bonesptr[b.parent].pose_global * b.rest; + if (b.enabled) { + + Transform pose=b.pose; + if (b.custom_pose_enable) { + + pose = b.custom_pose * pose; + } + + if (b.parent>=0) { + + b.pose_global=bonesptr[b.parent].pose_global * (b.rest * pose); + } else { + + b.pose_global=b.rest * pose; + } } else { - - b.pose_global=b.rest; - } + + if (b.parent>=0) { + + b.pose_global=bonesptr[b.parent].pose_global * b.rest; + } else { + + b.pose_global=b.rest; + } + } } vs->skeleton_bone_set_transform( skeleton, i, b.pose_global * b.rest_global_inverse ); @@ -315,6 +344,37 @@ void Skeleton::set_bone_parent(int p_bone, int p_parent) { _make_dirty(); } +void Skeleton::unparent_bone_and_rest(int p_bone) { + + ERR_FAIL_INDEX( p_bone, bones.size() ); + + int parent=bones[p_bone].parent; + while(parent>=0) { + bones[p_bone].rest = bones[parent].rest * bones[p_bone].rest; + parent=bones[parent].parent; + } + + bones[p_bone].parent=-1; + bones[p_bone].rest_global_inverse=bones[p_bone].rest.affine_inverse(); //same thing + + _make_dirty(); + +} + +void Skeleton::set_bone_disable_rest(int p_bone, bool p_disable) { + + ERR_FAIL_INDEX( p_bone, bones.size() ); + bones[p_bone].disable_rest=p_disable; + +} + +bool Skeleton::is_bone_rest_disabled(int p_bone) const { + + ERR_FAIL_INDEX_V( p_bone, bones.size(), false ); + return bones[p_bone].disable_rest; +} + + int Skeleton::get_bone_parent(int p_bone) const { ERR_FAIL_INDEX_V( p_bone, bones.size(), -1 ); @@ -522,9 +582,14 @@ void Skeleton::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_bone_count"),&Skeleton::get_bone_count); + ObjectTypeDB::bind_method(_MD("unparent_bone_and_rest","bone_idx"),&Skeleton::unparent_bone_and_rest); + ObjectTypeDB::bind_method(_MD("get_bone_rest","bone_idx"),&Skeleton::get_bone_rest); ObjectTypeDB::bind_method(_MD("set_bone_rest","bone_idx","rest"),&Skeleton::set_bone_rest); + ObjectTypeDB::bind_method(_MD("set_bone_disable_rest","bone_idx","disable"),&Skeleton::set_bone_disable_rest); + ObjectTypeDB::bind_method(_MD("is_bone_rest_disabled","bone_idx"),&Skeleton::is_bone_rest_disabled); + ObjectTypeDB::bind_method(_MD("bind_child_node_to_bone","bone_idx","node:Node"),&Skeleton::bind_child_node_to_bone); ObjectTypeDB::bind_method(_MD("unbind_child_node_from_bone","bone_idx","node:Node"),&Skeleton::unbind_child_node_from_bone); ObjectTypeDB::bind_method(_MD("get_bound_child_nodes_to_bone","bone_idx"),&Skeleton::_get_bound_child_nodes_to_bone); diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h index b7f84f44c9..6678722d12 100644 --- a/scene/3d/skeleton.h +++ b/scene/3d/skeleton.h @@ -46,6 +46,7 @@ class Skeleton : public Spatial { bool enabled; int parent; + bool disable_rest; Transform rest; Transform rest_global_inverse; @@ -57,7 +58,7 @@ class Skeleton : public Spatial { List<uint32_t> nodes_bound; - Bone() { parent=-1; enabled=true; custom_pose_enable=false; } + Bone() { parent=-1; enabled=true; custom_pose_enable=false; disable_rest=false; } }; bool rest_global_inverse_dirty; @@ -111,6 +112,11 @@ public: void set_bone_parent(int p_bone, int p_parent); int get_bone_parent(int p_bone) const; + void unparent_bone_and_rest(int p_idx); + + void set_bone_disable_rest(int p_bone, bool p_disable); + bool is_bone_rest_disabled(int p_bone) const; + int get_bone_count() const; void set_bone_rest(int p_bone, const Transform& p_rest); diff --git a/tools/editor/editor_import_export.cpp b/tools/editor/editor_import_export.cpp index 84fc14d2ec..0f7b4a5e09 100644 --- a/tools/editor/editor_import_export.cpp +++ b/tools/editor/editor_import_export.cpp @@ -842,6 +842,17 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func boot_splash=splash; } } + StringName custom_cursor; + { + String splash=Globals::get_singleton()->get("display/custom_mouse_cursor"); //avoid splash from being converted + splash=splash.strip_edges(); + if (splash!=String()) { + if (!splash.begins_with("res://")) + splash="res://"+splash; + splash=splash.simplify_path(); + custom_cursor=splash; + } + } @@ -853,7 +864,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func String src=files[i]; Vector<uint8_t> buf; - if (src==boot_splash) + if (src==boot_splash || src==custom_cursor) buf = get_exported_file_default(src); //bootsplash must be kept if used else buf = get_exported_file(src); diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 63684dcc93..14ed75d1ab 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -93,7 +93,7 @@ #include "plugins/light_occluder_2d_editor_plugin.h" #include "plugins/color_ramp_editor_plugin.h" #include "plugins/collision_shape_2d_editor_plugin.h" -#include "os/input.h" +#include "main/input_default.h" // end #include "tools/editor/io_plugins/editor_texture_import_plugin.h" #include "tools/editor/io_plugins/editor_scene_import_plugin.h" @@ -4390,11 +4390,15 @@ EditorNode::EditorNode() { EditorHelp::generate_doc(); //before any editor classes are crated - if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton()) { - //only if no touchscreen ui hint, set emulation - InputDefault *id = Input::get_singleton()->cast_to<InputDefault>(); - if (id) + InputDefault *id = Input::get_singleton()->cast_to<InputDefault>(); + + if (id) { + + if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton()) { + //only if no touchscreen ui hint, set emulation id->set_emulate_touch(false); //just disable just in case + } + id->set_custom_mouse_cursor(RES()); } |