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-rw-r--r--core/core_bind.cpp115
-rw-r--r--core/core_bind.h7
-rw-r--r--core/io/resource.cpp40
-rw-r--r--core/io/resource.h1
-rw-r--r--core/os/os.cpp40
-rw-r--r--core/os/os.h4
-rw-r--r--doc/classes/CPUParticles3D.xml6
-rw-r--r--doc/classes/CollisionObject2D.xml26
-rw-r--r--doc/classes/CollisionObject3D.xml12
-rw-r--r--doc/classes/OS.xml36
-rw-r--r--doc/classes/ParticleProcessMaterial.xml6
-rw-r--r--drivers/vulkan/vulkan_context.cpp45
-rw-r--r--drivers/vulkan/vulkan_context.h2
-rw-r--r--editor/editor_themes.cpp12
-rw-r--r--editor/import_dock.cpp3
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp8
-rw-r--r--editor/plugins/control_editor_plugin.cpp2
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp106
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs5
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs5
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs4
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp10
-rw-r--r--scene/2d/collision_object_2d.cpp4
-rw-r--r--scene/2d/collision_object_2d.h4
-rw-r--r--scene/3d/collision_object_3d.cpp2
-rw-r--r--scene/3d/collision_object_3d.h2
27 files changed, 172 insertions, 337 deletions
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index bcc87d78c4..9daf58cb71 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -437,114 +437,6 @@ bool OS::is_stdout_verbose() const {
return ::OS::get_singleton()->is_stdout_verbose();
}
-struct OSCoreBindImg {
- String path;
- Size2 size;
- int fmt = 0;
- ObjectID id;
- int vram = 0;
- bool operator<(const OSCoreBindImg &p_img) const { return vram == p_img.vram ? id < p_img.id : vram > p_img.vram; }
-};
-
-void OS::print_all_textures_by_size() {
- List<OSCoreBindImg> imgs;
- uint64_t total = 0;
- {
- List<Ref<Resource>> rsrc;
- ResourceCache::get_cached_resources(&rsrc);
-
- for (Ref<Resource> &res : rsrc) {
- if (!res->is_class("Texture")) {
- continue;
- }
-
- Size2 size = res->call("get_size");
- int fmt = res->call("get_format");
-
- OSCoreBindImg img;
- img.size = size;
- img.fmt = fmt;
- img.path = res->get_path();
- img.vram = Image::get_image_data_size(img.size.width, img.size.height, Image::Format(img.fmt));
- img.id = res->get_instance_id();
- total += img.vram;
- imgs.push_back(img);
- }
- }
-
- imgs.sort();
-
- if (imgs.size() == 0) {
- print_line("No textures seem used in this project.");
- } else {
- print_line("Textures currently in use, sorted by VRAM usage:\n"
- "Path - VRAM usage (Dimensions)");
- }
-
- for (const OSCoreBindImg &img : imgs) {
- print_line(vformat("%s - %s %s",
- img.path,
- String::humanize_size(img.vram),
- img.size));
- }
-
- print_line(vformat("Total VRAM usage: %s.", String::humanize_size(total)));
-}
-
-void OS::print_resources_by_type(const Vector<String> &p_types) {
- ERR_FAIL_COND_MSG(p_types.size() == 0,
- "At least one type should be provided to print resources by type.");
-
- print_line(vformat("Resources currently in use for the following types: %s", p_types));
-
- RBMap<String, int> type_count;
- List<Ref<Resource>> resources;
- ResourceCache::get_cached_resources(&resources);
-
- for (const Ref<Resource> &r : resources) {
- bool found = false;
-
- for (int i = 0; i < p_types.size(); i++) {
- if (r->is_class(p_types[i])) {
- found = true;
- }
- }
- if (!found) {
- continue;
- }
-
- if (!type_count.has(r->get_class())) {
- type_count[r->get_class()] = 0;
- }
-
- type_count[r->get_class()]++;
-
- print_line(vformat("%s: %s", r->get_class(), r->get_path()));
-
- List<StringName> metas;
- r->get_meta_list(&metas);
- for (const StringName &meta : metas) {
- print_line(vformat(" %s: %s", meta, r->get_meta(meta)));
- }
- }
-
- for (const KeyValue<String, int> &E : type_count) {
- print_line(vformat("%s count: %d", E.key, E.value));
- }
-}
-
-void OS::print_all_resources(const String &p_to_file) {
- ::OS::get_singleton()->print_all_resources(p_to_file);
-}
-
-void OS::print_resources_in_use(bool p_short) {
- ::OS::get_singleton()->print_resources_in_use(p_short);
-}
-
-void OS::dump_resources_to_file(const String &p_file) {
- ::OS::get_singleton()->dump_resources_to_file(p_file.utf8().get_data());
-}
-
Error OS::move_to_trash(const String &p_path) const {
return ::OS::get_singleton()->move_to_trash(p_path);
}
@@ -663,10 +555,6 @@ void OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_debug_build"), &OS::is_debug_build);
- ClassDB::bind_method(D_METHOD("dump_resources_to_file", "file"), &OS::dump_resources_to_file);
- ClassDB::bind_method(D_METHOD("print_resources_in_use", "short"), &OS::print_resources_in_use, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("print_all_resources", "tofile"), &OS::print_all_resources, DEFVAL(""));
-
ClassDB::bind_method(D_METHOD("get_static_memory_usage"), &OS::get_static_memory_usage);
ClassDB::bind_method(D_METHOD("get_static_memory_peak_usage"), &OS::get_static_memory_peak_usage);
@@ -678,9 +566,6 @@ void OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_cache_dir"), &OS::get_cache_dir);
ClassDB::bind_method(D_METHOD("get_unique_id"), &OS::get_unique_id);
- ClassDB::bind_method(D_METHOD("print_all_textures_by_size"), &OS::print_all_textures_by_size);
- ClassDB::bind_method(D_METHOD("print_resources_by_type", "types"), &OS::print_resources_by_type);
-
ClassDB::bind_method(D_METHOD("get_keycode_string", "code"), &OS::get_keycode_string);
ClassDB::bind_method(D_METHOD("is_keycode_unicode", "code"), &OS::is_keycode_unicode);
ClassDB::bind_method(D_METHOD("find_keycode_from_string", "string"), &OS::find_keycode_from_string);
diff --git a/core/core_bind.h b/core/core_bind.h
index 642a0c00c7..cd382d2915 100644
--- a/core/core_bind.h
+++ b/core/core_bind.h
@@ -201,13 +201,6 @@ public:
String get_model_name() const;
- void dump_resources_to_file(const String &p_file);
-
- void print_resources_in_use(bool p_short = false);
- void print_all_resources(const String &p_to_file);
- void print_all_textures_by_size();
- void print_resources_by_type(const Vector<String> &p_types);
-
bool is_debug_build() const;
String get_unique_id() const;
diff --git a/core/io/resource.cpp b/core/io/resource.cpp
index fec5ca5c7b..d117f86f39 100644
--- a/core/io/resource.cpp
+++ b/core/io/resource.cpp
@@ -543,43 +543,3 @@ int ResourceCache::get_cached_resource_count() {
return rc;
}
-
-void ResourceCache::dump(const char *p_file, bool p_short) {
-#ifdef DEBUG_ENABLED
- lock.lock();
-
- HashMap<String, int> type_count;
-
- Ref<FileAccess> f;
- if (p_file) {
- f = FileAccess::open(String::utf8(p_file), FileAccess::WRITE);
- ERR_FAIL_COND_MSG(f.is_null(), "Cannot create file at path '" + String::utf8(p_file) + "'.");
- }
-
- for (KeyValue<String, Resource *> &E : resources) {
- Resource *r = E.value;
-
- if (!type_count.has(r->get_class())) {
- type_count[r->get_class()] = 0;
- }
-
- type_count[r->get_class()]++;
-
- if (!p_short) {
- if (f.is_valid()) {
- f->store_line(r->get_class() + ": " + r->get_path());
- }
- }
- }
-
- for (const KeyValue<String, int> &E : type_count) {
- if (f.is_valid()) {
- f->store_line(E.key + " count: " + itos(E.value));
- }
- }
-
- lock.unlock();
-#else
- WARN_PRINT("ResourceCache::dump only with in debug builds.");
-#endif
-}
diff --git a/core/io/resource.h b/core/io/resource.h
index a2cde87990..a76a3920be 100644
--- a/core/io/resource.h
+++ b/core/io/resource.h
@@ -167,7 +167,6 @@ public:
static void reload_externals();
static bool has(const String &p_path);
static Ref<Resource> get_ref(const String &p_path);
- static void dump(const char *p_file = nullptr, bool p_short = false);
static void get_cached_resources(List<Ref<Resource>> *p_resources);
static int get_cached_resource_count();
};
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 26a1b0e160..526b31ae7e 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -186,46 +186,6 @@ void OS::set_stderr_enabled(bool p_enabled) {
_stderr_enabled = p_enabled;
}
-static Ref<FileAccess> _OSPRF;
-
-static void _OS_printres(Object *p_obj) {
- Resource *res = Object::cast_to<Resource>(p_obj);
- if (!res) {
- return;
- }
-
- String str = vformat("%s - %s - %s", res->to_string(), res->get_name(), res->get_path());
- if (_OSPRF.is_valid()) {
- _OSPRF->store_line(str);
- } else {
- print_line(str);
- }
-}
-
-void OS::print_all_resources(String p_to_file) {
- ERR_FAIL_COND(!p_to_file.is_empty() && _OSPRF.is_valid());
- if (!p_to_file.is_empty()) {
- Error err;
- _OSPRF = FileAccess::open(p_to_file, FileAccess::WRITE, &err);
- if (err != OK) {
- _OSPRF.unref();
- ERR_FAIL_MSG("Can't print all resources to file: " + String(p_to_file) + ".");
- }
- }
-
- ObjectDB::debug_objects(_OS_printres);
-
- _OSPRF.unref();
-}
-
-void OS::print_resources_in_use(bool p_short) {
- ResourceCache::dump(nullptr, p_short);
-}
-
-void OS::dump_resources_to_file(const char *p_file) {
- ResourceCache::dump(p_file);
-}
-
int OS::get_exit_code() const {
return _exit_code;
}
diff --git a/core/os/os.h b/core/os/os.h
index ff769cc4f1..0e8a2d0398 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -246,10 +246,6 @@ public:
virtual bool is_disable_crash_handler() const { return false; }
virtual void initialize_debugging() {}
- virtual void dump_resources_to_file(const char *p_file);
- virtual void print_resources_in_use(bool p_short = false);
- virtual void print_all_resources(String p_to_file = "");
-
virtual uint64_t get_static_memory_usage() const;
virtual uint64_t get_static_memory_peak_usage() const;
virtual uint64_t get_free_static_memory() const;
diff --git a/doc/classes/CPUParticles3D.xml b/doc/classes/CPUParticles3D.xml
index 99fd0501fc..6b39c08b3f 100644
--- a/doc/classes/CPUParticles3D.xml
+++ b/doc/classes/CPUParticles3D.xml
@@ -123,13 +123,16 @@
Minimum particle animation speed.
</member>
<member name="color" type="Color" setter="set_color" getter="get_color" default="Color(1, 1, 1, 1)">
- Each particle's initial color. To have particle display color in a [BaseMaterial3D] make sure to set [member BaseMaterial3D.vertex_color_use_as_albedo] to [code]true[/code].
+ Each particle's initial color.
+ [b]Note:[/b] [member color] multiplies the particle mesh's vertex colors. To have a visible effect on a [BaseMaterial3D], [member BaseMaterial3D.vertex_color_use_as_albedo] [i]must[/i] be [code]true[/code]. For a [ShaderMaterial], [code]ALBEDO *= COLOR.rgb;[/code] must be inserted in the shader's [code]fragment()[/code] function. Otherwise, [member color] will have no visible effect.
</member>
<member name="color_initial_ramp" type="Gradient" setter="set_color_initial_ramp" getter="get_color_initial_ramp">
Each particle's initial color will vary along this [GradientTexture1D] (multiplied with [member color]).
+ [b]Note:[/b] [member color_initial_ramp] multiplies the particle mesh's vertex colors. To have a visible effect on a [BaseMaterial3D], [member BaseMaterial3D.vertex_color_use_as_albedo] [i]must[/i] be [code]true[/code]. For a [ShaderMaterial], [code]ALBEDO *= COLOR.rgb;[/code] must be inserted in the shader's [code]fragment()[/code] function. Otherwise, [member color_initial_ramp] will have no visible effect.
</member>
<member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp">
Each particle's color will vary along this [GradientTexture1D] over its lifetime (multiplied with [member color]).
+ [b]Note:[/b] [member color_ramp] multiplies the particle mesh's vertex colors. To have a visible effect on a [BaseMaterial3D], [member BaseMaterial3D.vertex_color_use_as_albedo] [i]must[/i] be [code]true[/code]. For a [ShaderMaterial], [code]ALBEDO *= COLOR.rgb;[/code] must be inserted in the shader's [code]fragment()[/code] function. Otherwise, [member color_ramp] will have no visible effect.
</member>
<member name="damping_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
Damping will vary along this [Curve].
@@ -151,6 +154,7 @@
</member>
<member name="emission_colors" type="PackedColorArray" setter="set_emission_colors" getter="get_emission_colors" default="PackedColorArray()">
Sets the [Color]s to modulate particles by when using [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
+ [b]Note:[/b] [member emission_colors] multiplies the particle mesh's vertex colors. To have a visible effect on a [BaseMaterial3D], [member BaseMaterial3D.vertex_color_use_as_albedo] [i]must[/i] be [code]true[/code]. For a [ShaderMaterial], [code]ALBEDO *= COLOR.rgb;[/code] must be inserted in the shader's [code]fragment()[/code] function. Otherwise, [member emission_colors] will have no visible effect.
</member>
<member name="emission_normals" type="PackedVector3Array" setter="set_emission_normals" getter="get_emission_normals">
Sets the direction the particles will be emitted in when using [constant EMISSION_SHAPE_DIRECTED_POINTS].
diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml
index 67d5a667e8..ee69015ae1 100644
--- a/doc/classes/CollisionObject2D.xml
+++ b/doc/classes/CollisionObject2D.xml
@@ -20,6 +20,32 @@
[b]Note:[/b] [method _input_event] requires [member input_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set.
</description>
</method>
+ <method name="_mouse_enter" qualifiers="virtual">
+ <return type="void" />
+ <description>
+ Called when the mouse pointer enters any of this object's shapes. Requires [member input_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set. Note that moving between different shapes within a single [CollisionObject2D] won't cause this function to be called.
+ </description>
+ </method>
+ <method name="_mouse_exit" qualifiers="virtual">
+ <return type="void" />
+ <description>
+ Called when the mouse pointer exits all this object's shapes. Requires [member input_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set. Note that moving between different shapes within a single [CollisionObject2D] won't cause this function to be called.
+ </description>
+ </method>
+ <method name="_mouse_shape_enter" qualifiers="virtual">
+ <return type="void" />
+ <param index="0" name="shape_idx" type="int" />
+ <description>
+ Called when the mouse pointer enters any of this object's shapes or moves from one shape to another. [param shape_idx] is the child index of the newly entered [Shape2D]. Requires [member input_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be called.
+ </description>
+ </method>
+ <method name="_mouse_shape_exit" qualifiers="virtual">
+ <return type="void" />
+ <param index="0" name="shape_idx" type="int" />
+ <description>
+ Called when the mouse pointer exits any of this object's shapes. [param shape_idx] is the child index of the exited [Shape2D]. Requires [member input_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be called.
+ </description>
+ </method>
<method name="create_shape_owner">
<return type="int" />
<param index="0" name="owner" type="Object" />
diff --git a/doc/classes/CollisionObject3D.xml b/doc/classes/CollisionObject3D.xml
index 4d10a33032..f10136521a 100644
--- a/doc/classes/CollisionObject3D.xml
+++ b/doc/classes/CollisionObject3D.xml
@@ -21,6 +21,18 @@
[b]Note:[/b] [method _input_event] requires [member input_ray_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set.
</description>
</method>
+ <method name="_mouse_enter" qualifiers="virtual">
+ <return type="void" />
+ <description>
+ Called when the mouse pointer enters any of this object's shapes. Requires [member input_ray_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set. Note that moving between different shapes within a single [CollisionObject3D] won't cause this function to be called.
+ </description>
+ </method>
+ <method name="_mouse_exit" qualifiers="virtual">
+ <return type="void" />
+ <description>
+ Called when the mouse pointer exits all this object's shapes. Requires [member input_ray_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set. Note that moving between different shapes within a single [CollisionObject3D] won't cause this function to be called.
+ </description>
+ </method>
<method name="create_shape_owner">
<return type="int" />
<param index="0" name="owner" type="Object" />
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 13cd9c9ab0..059766656f 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -88,15 +88,6 @@
[b]Note:[/b] When [method delay_usec] is called on the main thread, it will freeze the project and will prevent it from redrawing and registering input until the delay has passed. When using [method delay_usec] as part of an [EditorPlugin] or [EditorScript], it will freeze the editor but won't freeze the project if it is currently running (since the project is an independent child process).
</description>
</method>
- <method name="dump_resources_to_file">
- <return type="void" />
- <param index="0" name="file" type="String" />
- <description>
- Dumps all used resources to file (only works in debug).
- Entry format per line: "Resource Type : Resource Location".
- At the end of the file is a statistic of all used Resource Types.
- </description>
- </method>
<method name="execute">
<return type="int" />
<param index="0" name="path" type="String" />
@@ -526,33 +517,6 @@
[b]Note:[/b] This method is implemented on Linux, macOS and Windows.
</description>
</method>
- <method name="print_all_resources">
- <return type="void" />
- <param index="0" name="tofile" type="String" default="&quot;&quot;" />
- <description>
- Shows all resources in the game. Optionally, the list can be written to a file by specifying a file path in [param tofile].
- </description>
- </method>
- <method name="print_all_textures_by_size">
- <return type="void" />
- <description>
- Shows the list of loaded textures sorted by size in memory.
- </description>
- </method>
- <method name="print_resources_by_type">
- <return type="void" />
- <param index="0" name="types" type="PackedStringArray" />
- <description>
- Shows the number of resources loaded by the game of the given types.
- </description>
- </method>
- <method name="print_resources_in_use">
- <return type="void" />
- <param index="0" name="short" type="bool" default="false" />
- <description>
- Shows all resources currently used by the game.
- </description>
- </method>
<method name="request_permission">
<return type="bool" />
<param index="0" name="name" type="String" />
diff --git a/doc/classes/ParticleProcessMaterial.xml b/doc/classes/ParticleProcessMaterial.xml
index 1526658eed..a41207e9b3 100644
--- a/doc/classes/ParticleProcessMaterial.xml
+++ b/doc/classes/ParticleProcessMaterial.xml
@@ -129,13 +129,16 @@
Should collision take scale into account.
</member>
<member name="color" type="Color" setter="set_color" getter="get_color" default="Color(1, 1, 1, 1)">
- Each particle's initial color. If the [GPUParticles2D]'s [code]texture[/code] is defined, it will be multiplied by this color. To have particle display color in a [BaseMaterial3D] make sure to set [member BaseMaterial3D.vertex_color_use_as_albedo] to [code]true[/code].
+ Each particle's initial color. If the [GPUParticles2D]'s [code]texture[/code] is defined, it will be multiplied by this color.
+ [b]Note:[/b] [member color] multiplies the particle mesh's vertex colors. To have a visible effect on a [BaseMaterial3D], [member BaseMaterial3D.vertex_color_use_as_albedo] [i]must[/i] be [code]true[/code]. For a [ShaderMaterial], [code]ALBEDO *= COLOR.rgb;[/code] must be inserted in the shader's [code]fragment()[/code] function. Otherwise, [member color] will have no visible effect.
</member>
<member name="color_initial_ramp" type="Texture2D" setter="set_color_initial_ramp" getter="get_color_initial_ramp">
Each particle's initial color will vary along this [GradientTexture1D] (multiplied with [member color]).
+ [b]Note:[/b] [member color_initial_ramp] multiplies the particle mesh's vertex colors. To have a visible effect on a [BaseMaterial3D], [member BaseMaterial3D.vertex_color_use_as_albedo] [i]must[/i] be [code]true[/code]. For a [ShaderMaterial], [code]ALBEDO *= COLOR.rgb;[/code] must be inserted in the shader's [code]fragment()[/code] function. Otherwise, [member color_initial_ramp] will have no visible effect.
</member>
<member name="color_ramp" type="Texture2D" setter="set_color_ramp" getter="get_color_ramp">
Each particle's color will vary along this [GradientTexture1D] over its lifetime (multiplied with [member color]).
+ [b]Note:[/b] [member color_ramp] multiplies the particle mesh's vertex colors. To have a visible effect on a [BaseMaterial3D], [member BaseMaterial3D.vertex_color_use_as_albedo] [i]must[/i] be [code]true[/code]. For a [ShaderMaterial], [code]ALBEDO *= COLOR.rgb;[/code] must be inserted in the shader's [code]fragment()[/code] function. Otherwise, [member color_ramp] will have no visible effect.
</member>
<member name="damping_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
Damping will vary along this [CurveTexture].
@@ -154,6 +157,7 @@
</member>
<member name="emission_color_texture" type="Texture2D" setter="set_emission_color_texture" getter="get_emission_color_texture">
Particle color will be modulated by color determined by sampling this texture at the same point as the [member emission_point_texture].
+ [b]Note:[/b] [member emission_color_texture] multiplies the particle mesh's vertex colors. To have a visible effect on a [BaseMaterial3D], [member BaseMaterial3D.vertex_color_use_as_albedo] [i]must[/i] be [code]true[/code]. For a [ShaderMaterial], [code]ALBEDO *= COLOR.rgb;[/code] must be inserted in the shader's [code]fragment()[/code] function. Otherwise, [member emission_color_texture] will have no visible effect.
</member>
<member name="emission_normal_texture" type="Texture2D" setter="set_emission_normal_texture" getter="get_emission_normal_texture">
Particle velocity and rotation will be set by sampling this texture at the same point as the [member emission_point_texture]. Used only in [constant EMISSION_SHAPE_DIRECTED_POINTS]. Can be created automatically from mesh or node by selecting "Create Emission Points from Mesh/Node" under the "Particles" tool in the toolbar.
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index afc3e78372..b52179b4f3 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -1436,6 +1436,24 @@ bool VulkanContext::_use_validation_layers() {
return Engine::get_singleton()->is_validation_layers_enabled();
}
+VkExtent2D VulkanContext::_compute_swapchain_extent(const VkSurfaceCapabilitiesKHR &p_surf_capabilities, int *p_window_width, int *p_window_height) const {
+ // Width and height are either both 0xFFFFFFFF, or both not 0xFFFFFFFF.
+ if (p_surf_capabilities.currentExtent.width == 0xFFFFFFFF) {
+ // If the surface size is undefined, the size is set to the size
+ // of the images requested, which must fit within the minimum and
+ // maximum values.
+ VkExtent2D extent = {};
+ extent.width = CLAMP((uint32_t)(*p_window_width), p_surf_capabilities.minImageExtent.width, p_surf_capabilities.maxImageExtent.width);
+ extent.height = CLAMP((uint32_t)(*p_window_height), p_surf_capabilities.minImageExtent.height, p_surf_capabilities.maxImageExtent.height);
+ return extent;
+ } else {
+ // If the surface size is defined, the swap chain size must match.
+ *p_window_width = p_surf_capabilities.currentExtent.width;
+ *p_window_height = p_surf_capabilities.currentExtent.height;
+ return p_surf_capabilities.currentExtent;
+ }
+}
+
Error VulkanContext::_window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, VkSurfaceKHR p_surface, int p_width, int p_height) {
ERR_FAIL_COND_V(windows.has(p_window_id), ERR_INVALID_PARAMETER);
@@ -1576,32 +1594,7 @@ Error VulkanContext::_update_swap_chain(Window *window) {
ERR_FAIL_V(ERR_CANT_CREATE);
}
- VkExtent2D swapchainExtent;
- // Width and height are either both 0xFFFFFFFF, or both not 0xFFFFFFFF.
- if (surfCapabilities.currentExtent.width == 0xFFFFFFFF) {
- // If the surface size is undefined, the size is set to the size
- // of the images requested, which must fit within the minimum and
- // maximum values.
- swapchainExtent.width = window->width;
- swapchainExtent.height = window->height;
-
- if (swapchainExtent.width < surfCapabilities.minImageExtent.width) {
- swapchainExtent.width = surfCapabilities.minImageExtent.width;
- } else if (swapchainExtent.width > surfCapabilities.maxImageExtent.width) {
- swapchainExtent.width = surfCapabilities.maxImageExtent.width;
- }
-
- if (swapchainExtent.height < surfCapabilities.minImageExtent.height) {
- swapchainExtent.height = surfCapabilities.minImageExtent.height;
- } else if (swapchainExtent.height > surfCapabilities.maxImageExtent.height) {
- swapchainExtent.height = surfCapabilities.maxImageExtent.height;
- }
- } else {
- // If the surface size is defined, the swap chain size must match.
- swapchainExtent = surfCapabilities.currentExtent;
- window->width = surfCapabilities.currentExtent.width;
- window->height = surfCapabilities.currentExtent.height;
- }
+ VkExtent2D swapchainExtent = _compute_swapchain_extent(surfCapabilities, &window->width, &window->height);
if (window->width == 0 || window->height == 0) {
free(presentModes);
diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h
index 5cc3b515d9..9889cf336b 100644
--- a/drivers/vulkan/vulkan_context.h
+++ b/drivers/vulkan/vulkan_context.h
@@ -266,6 +266,8 @@ protected:
Error _get_preferred_validation_layers(uint32_t *count, const char *const **names);
+ virtual VkExtent2D _compute_swapchain_extent(const VkSurfaceCapabilitiesKHR &p_surf_capabilities, int *p_window_width, int *p_window_height) const;
+
public:
// Extension calls.
VkResult vkCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2 *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass);
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 827a657a31..d20caef51c 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -476,6 +476,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
const Color font_color = mono_color.lerp(base_color, 0.25);
const Color font_hover_color = mono_color.lerp(base_color, 0.125);
const Color font_focus_color = mono_color.lerp(base_color, 0.125);
+ const Color font_hover_pressed_color = font_hover_color.lerp(accent_color, 0.74);
const Color font_disabled_color = Color(mono_color.r, mono_color.g, mono_color.b, 0.3);
const Color font_readonly_color = Color(mono_color.r, mono_color.g, mono_color.b, 0.65);
const Color font_placeholder_color = Color(mono_color.r, mono_color.g, mono_color.b, 0.6);
@@ -750,6 +751,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("font_color", "MenuButton", font_color);
theme->set_color("font_hover_color", "MenuButton", font_hover_color);
+ theme->set_color("font_hover_pressed_color", "MenuButton", font_hover_pressed_color);
theme->set_color("font_focus_color", "MenuButton", font_focus_color);
theme->set_stylebox("MenuHover", "EditorStyles", style_widget_hover);
@@ -763,6 +765,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("font_color", "Button", font_color);
theme->set_color("font_hover_color", "Button", font_hover_color);
+ theme->set_color("font_hover_pressed_color", "Button", font_hover_pressed_color);
theme->set_color("font_focus_color", "Button", font_focus_color);
theme->set_color("font_pressed_color", "Button", accent_color);
theme->set_color("font_disabled_color", "Button", font_disabled_color);
@@ -815,6 +818,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("font_color", "MenuBar", font_color);
theme->set_color("font_hover_color", "MenuBar", font_hover_color);
+ theme->set_color("font_hover_pressed_color", "MenuBar", font_hover_pressed_color);
theme->set_color("font_focus_color", "MenuBar", font_focus_color);
theme->set_color("font_pressed_color", "MenuBar", accent_color);
theme->set_color("font_disabled_color", "MenuBar", font_disabled_color);
@@ -851,6 +855,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("font_color", "OptionButton", font_color);
theme->set_color("font_hover_color", "OptionButton", font_hover_color);
+ theme->set_color("font_hover_pressed_color", "OptionButton", font_hover_pressed_color);
theme->set_color("font_focus_color", "OptionButton", font_focus_color);
theme->set_color("font_pressed_color", "OptionButton", accent_color);
theme->set_color("font_disabled_color", "OptionButton", font_disabled_color);
@@ -885,6 +890,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("font_color", "CheckButton", font_color);
theme->set_color("font_hover_color", "CheckButton", font_hover_color);
+ theme->set_color("font_hover_pressed_color", "CheckButton", font_hover_pressed_color);
theme->set_color("font_focus_color", "CheckButton", font_focus_color);
theme->set_color("font_pressed_color", "CheckButton", accent_color);
theme->set_color("font_disabled_color", "CheckButton", font_disabled_color);
@@ -921,6 +927,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("font_color", "CheckBox", font_color);
theme->set_color("font_hover_color", "CheckBox", font_hover_color);
+ theme->set_color("font_hover_pressed_color", "CheckBox", font_hover_pressed_color);
theme->set_color("font_focus_color", "CheckBox", font_focus_color);
theme->set_color("font_pressed_color", "CheckBox", accent_color);
theme->set_color("font_disabled_color", "CheckBox", font_disabled_color);
@@ -1478,6 +1485,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("focus", "LinkButton", style_empty);
theme->set_color("font_color", "LinkButton", font_color);
theme->set_color("font_hover_color", "LinkButton", font_hover_color);
+ theme->set_color("font_hover_pressed_color", "LinkButton", font_hover_pressed_color);
theme->set_color("font_focus_color", "LinkButton", font_focus_color);
theme->set_color("font_pressed_color", "LinkButton", accent_color);
theme->set_color("font_disabled_color", "LinkButton", font_disabled_color);
@@ -1508,8 +1516,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
control_editor_popup_style->set_default_margin(SIDE_BOTTOM, default_margin_size * EDSCALE);
control_editor_popup_style->set_border_width_all(0);
- theme->set_stylebox("panel", "ControlEditorPopupButton", control_editor_popup_style);
- theme->set_type_variation("ControlEditorPopupButton", "PopupPanel");
+ theme->set_stylebox("panel", "ControlEditorPopupPanel", control_editor_popup_style);
+ theme->set_type_variation("ControlEditorPopupPanel", "PopupPanel");
// SpinBox
theme->set_icon("updown", "SpinBox", theme->get_icon(SNAME("GuiSpinboxUpdown"), SNAME("EditorIcons")));
diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp
index 02270e163f..4732268256 100644
--- a/editor/import_dock.cpp
+++ b/editor/import_dock.cpp
@@ -628,6 +628,9 @@ ImportDock::ImportDock() {
content->add_margin_child(TTR("Import As:"), hb);
import_as = memnew(OptionButton);
import_as->set_disabled(true);
+ import_as->set_fit_to_longest_item(false);
+ import_as->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_ELLIPSIS);
+ import_as->set_h_size_flags(SIZE_EXPAND_FILL);
import_as->connect("item_selected", callable_mp(this, &ImportDock::_importer_selected));
hb->add_child(import_as);
import_as->set_h_size_flags(SIZE_EXPAND_FILL);
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index bce4c9de8e..ed231c446b 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -59,10 +59,11 @@ void AnimationTreeEditor::edit(AnimationTree *p_tree) {
Vector<String> path;
if (tree && tree->has_meta("_tree_edit_path")) {
path = tree->get_meta("_tree_edit_path");
- edit_path(path);
} else {
current_root = ObjectID();
}
+
+ edit_path(path);
}
void AnimationTreeEditor::_path_button_pressed(int p_path) {
@@ -129,6 +130,11 @@ void AnimationTreeEditor::edit_path(const Vector<String> &p_path) {
} else {
current_root = ObjectID();
edited_path = button_path;
+
+ for (int i = 0; i < editors.size(); i++) {
+ editors[i]->edit(Ref<AnimationNode>());
+ editors[i]->hide();
+ }
}
_update_path();
diff --git a/editor/plugins/control_editor_plugin.cpp b/editor/plugins/control_editor_plugin.cpp
index 69f32a3a98..bb6092755e 100644
--- a/editor/plugins/control_editor_plugin.cpp
+++ b/editor/plugins/control_editor_plugin.cpp
@@ -523,7 +523,7 @@ ControlEditorPopupButton::ControlEditorPopupButton() {
set_focus_mode(FOCUS_NONE);
popup_panel = memnew(PopupPanel);
- popup_panel->set_theme_type_variation("ControlEditorPopupButton");
+ popup_panel->set_theme_type_variation("ControlEditorPopupPanel");
add_child(popup_panel);
popup_panel->connect("about_to_popup", callable_mp(this, &ControlEditorPopupButton::_popup_visibility_changed).bind(true));
popup_panel->connect("popup_hide", callable_mp(this, &ControlEditorPopupButton::_popup_visibility_changed).bind(false));
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index 61df8cdf06..95fc9b34a0 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -45,10 +45,11 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
int previous_column = 0;
bool prev_is_char = false;
- bool prev_is_number = false;
+ bool prev_is_digit = false;
bool prev_is_binary_op = false;
bool in_keyword = false;
bool in_word = false;
+ bool in_number = false;
bool in_function_name = false;
bool in_lambda = false;
bool in_variable_declaration = false;
@@ -94,7 +95,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
color = font_color;
bool is_char = !is_symbol(str[j]);
bool is_a_symbol = is_symbol(str[j]);
- bool is_number = is_digit(str[j]);
+ bool is_a_digit = is_digit(str[j]);
bool is_binary_op = false;
/* color regions */
@@ -233,58 +234,79 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
in_region = -1;
prev_is_char = false;
- prev_is_number = false;
+ prev_is_digit = false;
+ prev_is_binary_op = false;
continue;
}
}
}
+ // A bit of a hack, but couldn't come up with anything better.
+ if (j > 0 && (str[j] == '&' || str[j] == '^' || str[j] == '%' || str[j] == '+' || str[j] == '-' || str[j] == '~' || str[j] == '.')) {
+ if (!keywords.has(previous_text)) {
+ if (previous_text == "PI" || previous_text == "TAU" || previous_text == "INF" || previous_text == "NAN") {
+ is_binary_op = true;
+ } else {
+ int k = j - 1;
+ while (k > 0 && is_whitespace(str[k])) {
+ k--;
+ }
+ if (!is_symbol(str[k]) || str[k] == '"' || str[k] == '\'' || str[k] == ')' || str[k] == ']' || str[k] == '}') {
+ is_binary_op = true;
+ }
+ }
+ }
+ }
+
+ if (!is_char) {
+ in_keyword = false;
+ }
+
// allow ABCDEF in hex notation
- if (is_hex_notation && (is_hex_digit(str[j]) || is_number)) {
- is_number = true;
+ if (is_hex_notation && (is_hex_digit(str[j]) || is_a_digit)) {
+ is_a_digit = true;
} else {
is_hex_notation = false;
}
// disallow anything not a 0 or 1 in binary notation
- if (is_bin_notation && (is_binary_digit(str[j]))) {
- is_number = true;
- } else if (is_bin_notation) {
- is_bin_notation = false;
- is_number = false;
- } else {
+ if (is_bin_notation && !is_binary_digit(str[j])) {
+ is_a_digit = false;
is_bin_notation = false;
}
- // check for dot or underscore or 'x' for hex notation in floating point number or 'e' for scientific notation
- if ((str[j] == '.' || str[j] == 'x' || str[j] == 'b' || str[j] == '_' || str[j] == 'e') && !in_word && prev_is_number && !is_number) {
- is_number = true;
- is_a_symbol = false;
- is_char = false;
+ if (!in_number && !in_word && is_a_digit) {
+ in_number = true;
+ }
- if (str[j] == 'x' && str[j - 1] == '0') {
- is_hex_notation = true;
- } else if (str[j] == 'b' && str[j - 1] == '0') {
- is_bin_notation = true;
+ // Special cases for numbers: Unary operators, separator '_', decimal point '.', literals '0x' and '0b', and scientific notation 'e'.
+ if (in_number && !is_a_digit) {
+ if ((str[j] == '+' || str[j] == '-') && j > 0 && str[j - 1] == 'e' && !prev_is_digit) {
+ in_number = true;
+ } else if ((str[j] == 'e' || str[j] == '_' || str[j] == '.') && prev_is_digit) {
+ in_number = true;
+ } else if ((str[j] == 'b' || str[j] == 'x') && (j > 0 && str[j - 1] == '0')) {
+ in_number = true;
+ if (str[j] == 'b') {
+ is_bin_notation = true;
+ } else if (str[j] == 'x') {
+ is_hex_notation = true;
+ }
+ } else {
+ in_number = false;
}
+ } else if ((str[j] == '.' || str[j] == '+' || str[j] == '-' || str[j] == '~') && !is_binary_op) {
+ in_number = true;
}
- if (!in_word && (is_ascii_char(str[j]) || is_underscore(str[j])) && !is_number) {
+ if (!in_word && (is_ascii_char(str[j]) || is_underscore(str[j])) && !in_number) {
in_word = true;
}
- if ((in_keyword || in_word) && !is_hex_notation) {
- is_number = false;
- }
-
if (is_a_symbol && str[j] != '.' && in_word) {
in_word = false;
}
- if (!is_char) {
- in_keyword = false;
- }
-
if (!in_keyword && is_char && !prev_is_char) {
int to = j;
while (to < line_length && !is_symbol(str[to])) {
@@ -355,7 +377,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
}
}
- if (!in_function_name && !in_member_variable && !in_keyword && !is_number && in_word) {
+ if (!in_function_name && !in_member_variable && !in_keyword && !in_number && in_word) {
int k = j;
while (k > 0 && !is_symbol(str[k]) && !is_whitespace(str[k])) {
k--;
@@ -403,22 +425,6 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
in_member_variable = false;
}
- if (j > 0 && (str[j] == '&' || str[j] == '^' || str[j] == '%' || str[j] == '+' || str[j] == '-' || str[j] == '~')) {
- int k = j - 1;
- while (k > 0 && is_whitespace(str[k])) {
- k--;
- }
- if (!is_symbol(str[k]) || str[k] == '"' || str[k] == '\'' || str[k] == ')' || str[k] == ']' || str[k] == '}') {
- is_binary_op = true;
- }
- }
-
- // Highlight '+' and '-' like numbers when unary
- if ((str[j] == '+' || str[j] == '-' || str[j] == '~') && !is_binary_op) {
- is_number = true;
- is_a_symbol = false;
- }
-
// Keep symbol color for binary '&&'. In the case of '&&&' use StringName color for the last ampersand
if (!in_string_name && in_region == -1 && str[j] == '&' && !is_binary_op) {
if (j >= 2 && str[j - 1] == '&' && str[j - 2] != '&' && prev_is_binary_op) {
@@ -479,12 +485,12 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
} else {
color = function_color;
}
+ } else if (in_number) {
+ next_type = NUMBER;
+ color = number_color;
} else if (is_a_symbol) {
next_type = SYMBOL;
color = symbol_color;
- } else if (is_number) {
- next_type = NUMBER;
- color = number_color;
} else if (expect_type) {
next_type = TYPE;
color = type_color;
@@ -516,7 +522,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
}
prev_is_char = is_char;
- prev_is_number = is_number;
+ prev_is_digit = is_a_digit;
prev_is_binary_op = is_binary_op;
if (color != prev_color) {
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
index 54da6218f3..7ec3f88e5d 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
@@ -27,7 +27,8 @@ namespace GodotPlugins.Game
internal static partial class Main
{
[UnmanagedCallersOnly(EntryPoint = ""godotsharp_game_main_init"")]
- private static godot_bool InitializeFromGameProject(IntPtr godotDllHandle, IntPtr outManagedCallbacks)
+ private static godot_bool InitializeFromGameProject(IntPtr godotDllHandle, IntPtr outManagedCallbacks,
+ IntPtr unmanagedCallbacks, int unmanagedCallbacksSize)
{
try
{
@@ -37,6 +38,8 @@ namespace GodotPlugins.Game
NativeLibrary.SetDllImportResolver(coreApiAssembly, dllImportResolver);
+ NativeFuncs.Initialize(unmanagedCallbacks, unmanagedCallbacksSize);
+
ManagedCallbacks.Create(outManagedCallbacks);
ScriptManagerBridge.LookupScriptsInAssembly(typeof(GodotPlugins.Game.Main).Assembly);
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
index 655be0ab5e..d0cd529d1f 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
@@ -176,8 +176,9 @@ namespace GodotTools.Build
arguments.Add("--no-restore");
// Incremental or rebuild
- if (buildInfo.Rebuild)
- arguments.Add("--no-incremental");
+ // TODO: Not supported in `dotnet publish` (https://github.com/dotnet/sdk/issues/11099)
+ // if (buildInfo.Rebuild)
+ // arguments.Add("--no-incremental");
// Configuration
arguments.Add("-c");
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 951bff7e7a..851a8b3689 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -112,7 +112,7 @@ namespace GodotTools.Export
string buildConfig = isDebug ? "ExportDebug" : "ExportRelease";
// TODO: This works for now, as we only implemented support for x86 family desktop so far, but it needs to be fixed
- string arch = features.Contains("64") ? "x86_64" : "x86";
+ string arch = features.Contains("x86_64") ? "x86_64" : "x86";
string ridOS = DetermineRuntimeIdentifierOS(platform);
string ridArch = DetermineRuntimeIdentifierArch(arch);
diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
index 6290b2c56f..c16f803226 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
@@ -70,9 +70,7 @@ namespace GodotTools.Utils
{
["Windows"] = Platforms.Windows,
["macOS"] = Platforms.MacOS,
- ["LinuxBSD"] = Platforms.LinuxBSD,
- // "X11" for compatibility, temporarily, while we are on an outdated branch
- ["X11"] = Platforms.LinuxBSD,
+ ["Linux"] = Platforms.LinuxBSD,
["UWP"] = Platforms.UWP,
["Haiku"] = Platforms.Haiku,
["Android"] = Platforms.Android,
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 0532cc915b..eda4924f15 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -103,12 +103,12 @@ const char_t *get_data(const HostFxrCharString &p_char_str) {
}
#ifdef TOOLS_ENABLED
-String find_hostfxr(size_t p_known_buffet_size, get_hostfxr_parameters *p_get_hostfxr_params) {
+String find_hostfxr(size_t p_known_buffer_size, get_hostfxr_parameters *p_get_hostfxr_params) {
// Pre-allocate a large buffer for the path to hostfxr
Vector<char_t> buffer;
- buffer.resize(p_known_buffet_size);
+ buffer.resize(p_known_buffer_size);
- int rc = get_hostfxr_path(buffer.ptrw(), &p_known_buffet_size, p_get_hostfxr_params);
+ int rc = get_hostfxr_path(buffer.ptrw(), &p_known_buffer_size, p_get_hostfxr_params);
ERR_FAIL_COND_V_MSG(rc != 0, String(), "get_hostfxr_path failed with code: " + itos(rc));
@@ -270,7 +270,7 @@ load_assembly_and_get_function_pointer_fn initialize_hostfxr_self_contained(
int i = 1;
for (const String &E : cmdline_args) {
HostFxrCharString &stored = argv_store.push_back(str_to_hostfxr(E))->get();
- argv.write[i] = stored.ptr();
+ argv.write[i] = get_data(stored);
i++;
}
@@ -356,7 +356,7 @@ godot_plugins_initialize_fn initialize_hostfxr_and_godot_plugins(bool &r_runtime
print_verbose(".NET: hostfxr initialized");
int rc = load_assembly_and_get_function_pointer(get_data(assembly_path),
- str_to_hostfxr("GodotPlugins.Game.Main, " + assembly_name),
+ get_data(str_to_hostfxr("GodotPlugins.Game.Main, " + assembly_name)),
HOSTFXR_STR("InitializeFromGameProject"),
UNMANAGEDCALLERSONLY_METHOD,
nullptr,
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 85de1fedee..a79c81e8bd 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -612,6 +612,10 @@ void CollisionObject2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject2D::shape_find_owner);
GDVIRTUAL_BIND(_input_event, "viewport", "event", "shape_idx");
+ GDVIRTUAL_BIND(_mouse_enter);
+ GDVIRTUAL_BIND(_mouse_exit);
+ GDVIRTUAL_BIND(_mouse_shape_enter, "shape_idx");
+ GDVIRTUAL_BIND(_mouse_shape_exit, "shape_idx");
ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "viewport", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::INT, "shape_idx")));
ADD_SIGNAL(MethodInfo("mouse_entered"));
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index af216edc98..48ea59e040 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -103,6 +103,10 @@ protected:
void set_body_mode(PhysicsServer2D::BodyMode p_mode);
GDVIRTUAL3(_input_event, Viewport *, Ref<InputEvent>, int)
+ GDVIRTUAL0(_mouse_enter)
+ GDVIRTUAL0(_mouse_exit)
+ GDVIRTUAL1(_mouse_shape_enter, int)
+ GDVIRTUAL1(_mouse_shape_exit, int)
public:
void set_collision_layer(uint32_t p_layer);
uint32_t get_collision_layer() const;
diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp
index 48eb2a66b1..f5e3e8b015 100644
--- a/scene/3d/collision_object_3d.cpp
+++ b/scene/3d/collision_object_3d.cpp
@@ -469,6 +469,8 @@ void CollisionObject3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject3D::shape_find_owner);
GDVIRTUAL_BIND(_input_event, "camera", "event", "position", "normal", "shape_idx");
+ GDVIRTUAL_BIND(_mouse_enter);
+ GDVIRTUAL_BIND(_mouse_exit);
ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "position"), PropertyInfo(Variant::VECTOR3, "normal"), PropertyInfo(Variant::INT, "shape_idx")));
ADD_SIGNAL(MethodInfo("mouse_entered"));
diff --git a/scene/3d/collision_object_3d.h b/scene/3d/collision_object_3d.h
index 51c31da79f..c638be9d90 100644
--- a/scene/3d/collision_object_3d.h
+++ b/scene/3d/collision_object_3d.h
@@ -113,6 +113,8 @@ protected:
bool is_only_update_transform_changes_enabled() const;
GDVIRTUAL5(_input_event, Camera3D *, Ref<InputEvent>, Vector3, Vector3, int)
+ GDVIRTUAL0(_mouse_enter)
+ GDVIRTUAL0(_mouse_exit)
public:
void set_collision_layer(uint32_t p_layer);
uint32_t get_collision_layer() const;