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-rw-r--r--core/translation.cpp136
-rw-r--r--core/translation.h3
-rw-r--r--editor/editor_settings.cpp1
-rw-r--r--methods.py10
-rw-r--r--modules/mono/SCsub38
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp14
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp7
-rw-r--r--scene/gui/line_edit.cpp105
-rw-r--r--scene/gui/line_edit.h14
9 files changed, 205 insertions, 123 deletions
diff --git a/core/translation.cpp b/core/translation.cpp
index 54dbaf6ed5..058db956e5 100644
--- a/core/translation.cpp
+++ b/core/translation.cpp
@@ -753,65 +753,17 @@ static const char *locale_names[] = {
0
};
-bool TranslationServer::is_locale_valid(const String &p_locale) {
-
- const char **ptr = locale_list;
-
- while (*ptr) {
-
- if (*ptr == p_locale)
- return true;
- ptr++;
- }
-
- return false;
-}
-
-Vector<String> TranslationServer::get_all_locales() {
-
- Vector<String> locales;
-
- const char **ptr = locale_list;
-
- while (*ptr) {
- locales.push_back(*ptr);
- ptr++;
- }
-
- return locales;
-}
-
-Vector<String> TranslationServer::get_all_locale_names() {
-
- Vector<String> locales;
-
- const char **ptr = locale_names;
-
- while (*ptr) {
- locales.push_back(*ptr);
- ptr++;
- }
-
- return locales;
-}
+static const char *locale_renames[][2] = {
+ { "no", "nb" },
+ { NULL, NULL }
+};
static String get_trimmed_locale(const String &p_locale) {
return p_locale.substr(0, 2);
}
-static bool is_valid_locale(const String &p_locale) {
-
- const char **ptr = locale_list;
-
- while (*ptr) {
- if (p_locale == *ptr)
- return true;
- ptr++;
- }
-
- return false;
-}
+///////////////////////////////////////////////
PoolVector<String> Translation::_get_messages() const {
@@ -857,14 +809,13 @@ void Translation::_set_messages(const PoolVector<String> &p_messages) {
void Translation::set_locale(const String &p_locale) {
- // replaces '-' with '_' for macOS Sierra-style locales
- String univ_locale = p_locale.replace("-", "_");
+ String univ_locale = TranslationServer::standardize_locale(p_locale);
- if (!is_valid_locale(univ_locale)) {
+ if (!TranslationServer::is_locale_valid(univ_locale)) {
String trimmed_locale = get_trimmed_locale(univ_locale);
- ERR_EXPLAIN("Invalid Locale: " + trimmed_locale);
- ERR_FAIL_COND(!is_valid_locale(trimmed_locale));
+ ERR_EXPLAIN("Invalid locale: " + trimmed_locale);
+ ERR_FAIL_COND(!TranslationServer::is_locale_valid(trimmed_locale));
locale = trimmed_locale;
} else {
@@ -929,16 +880,47 @@ Translation::Translation()
///////////////////////////////////////////////
-void TranslationServer::set_locale(const String &p_locale) {
+bool TranslationServer::is_locale_valid(const String &p_locale) {
+
+ const char **ptr = locale_list;
+
+ while (*ptr) {
+
+ if (*ptr == p_locale)
+ return true;
+ ptr++;
+ }
+
+ return false;
+}
- // replaces '-' with '_' for macOS Sierra-style locales
+String TranslationServer::standardize_locale(const String &p_locale) {
+
+ // Replaces '-' with '_' for macOS Sierra-style locales
String univ_locale = p_locale.replace("-", "_");
- if (!is_valid_locale(univ_locale)) {
+ // Handles known non-ISO locale names used e.g. on Windows
+ int idx = 0;
+ while (locale_renames[idx][0] != NULL) {
+ if (locale_renames[idx][0] == univ_locale) {
+ univ_locale = locale_renames[idx][1];
+ break;
+ }
+ idx++;
+ }
+
+ return univ_locale;
+}
+
+void TranslationServer::set_locale(const String &p_locale) {
+
+ String univ_locale = standardize_locale(p_locale);
+
+ if (!is_locale_valid(univ_locale)) {
String trimmed_locale = get_trimmed_locale(univ_locale);
- ERR_EXPLAIN("Invalid Locale: " + trimmed_locale);
- ERR_FAIL_COND(!is_valid_locale(trimmed_locale));
+ ERR_EXPLAIN("Invalid locale: " + trimmed_locale);
+ ERR_FAIL_COND(!is_locale_valid(trimmed_locale));
locale = trimmed_locale;
} else {
@@ -963,6 +945,34 @@ String TranslationServer::get_locale_name(const String &p_locale) const {
return locale_name_map[p_locale];
}
+Vector<String> TranslationServer::get_all_locales() {
+
+ Vector<String> locales;
+
+ const char **ptr = locale_list;
+
+ while (*ptr) {
+ locales.push_back(*ptr);
+ ptr++;
+ }
+
+ return locales;
+}
+
+Vector<String> TranslationServer::get_all_locale_names() {
+
+ Vector<String> locales;
+
+ const char **ptr = locale_names;
+
+ while (*ptr) {
+ locales.push_back(*ptr);
+ ptr++;
+ }
+
+ return locales;
+}
+
void TranslationServer::add_translation(const Ref<Translation> &p_translation) {
translations.insert(p_translation);
diff --git a/core/translation.h b/core/translation.h
index 5fec1d9f45..0cdab3b0bc 100644
--- a/core/translation.h
+++ b/core/translation.h
@@ -85,8 +85,6 @@ class TranslationServer : public Object {
public:
_FORCE_INLINE_ static TranslationServer *get_singleton() { return singleton; }
- //yes, portuguese is supported!
-
void set_enabled(bool p_enabled) { enabled = p_enabled; }
_FORCE_INLINE_ bool is_enabled() const { return enabled; }
@@ -103,6 +101,7 @@ public:
static Vector<String> get_all_locales();
static Vector<String> get_all_locale_names();
static bool is_locale_valid(const String &p_locale);
+ static String standardize_locale(const String &p_locale);
void set_tool_translation(const Ref<Translation> &p_translation);
StringName tool_translate(const StringName &p_message) const;
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 799a8a2eb8..78cc215421 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -544,6 +544,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
{
String lang_hint = "en";
String host_lang = OS::get_singleton()->get_locale();
+ host_lang = TranslationServer::standardize_locale(host_lang);
String best;
diff --git a/methods.py b/methods.py
index 0ae831f942..b62dfc6544 100644
--- a/methods.py
+++ b/methods.py
@@ -1710,9 +1710,13 @@ def generate_vs_project(env, num_jobs):
env.AddToVSProject(env.servers_sources)
env.AddToVSProject(env.editor_sources)
- env['MSVSBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir)" platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs))
- env['MSVSREBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir)" platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs))
- env['MSVSCLEANCOM'] = build_commandline('scons --directory="$(ProjectDir)" --clean platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs))
+ # windows allows us to have spaces in paths, so we need
+ # to double quote off the directory. However, the path ends
+ # in a backslash, so we need to remove this, lest it escape the
+ # last double quote off, confusing MSBuild
+ env['MSVSBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs))
+ env['MSVSREBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs))
+ env['MSVSCLEANCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" --clean platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs))
# This version information (Win32, x64, Debug, Release, Release_Debug seems to be
# required for Visual Studio to understand that it needs to generate an NMAKE
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index 9f90a7b70c..27e60c4623 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -97,29 +97,31 @@ def find_msbuild_unix(filename):
def find_msbuild_windows():
import mono_reg_utils as monoreg
- msbuild_tools_path = monoreg.find_msbuild_tools_path_reg()
+ bits = env['bits']
- if msbuild_tools_path:
- return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), '')
+ if bits == '32':
+ if os.getenv('MONO32_PREFIX'):
+ mono_root = os.getenv('MONO32_PREFIX')
+ else:
+ mono_root = monoreg.find_mono_root_dir(bits)
else:
- bits = env['bits']
-
- if bits == '32':
- if os.getenv('MONO32_PREFIX'):
- mono_root = os.getenv('MONO32_PREFIX')
- else:
- mono_root = monoreg.find_mono_root_dir(bits)
+ if os.getenv('MONO64_PREFIX'):
+ mono_root = os.getenv('MONO64_PREFIX')
else:
- if os.getenv('MONO64_PREFIX'):
- mono_root = os.getenv('MONO64_PREFIX')
- else:
- mono_root = monoreg.find_mono_root_dir(bits)
+ mono_root = monoreg.find_mono_root_dir(bits)
- if mono_root:
- msbuild_mono = os.path.join(mono_root, 'bin', 'msbuild.bat')
+ if not mono_root:
+ raise RuntimeError('Cannot find mono root directory')
+
+ msbuild_tools_path = monoreg.find_msbuild_tools_path_reg()
+
+ if msbuild_tools_path:
+ return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), os.path.join(mono_root, 'lib', 'mono', '4.5'))
+ else:
+ msbuild_mono = os.path.join(mono_root, 'bin', 'msbuild.bat')
- if os.path.isfile(msbuild_mono):
- return (msbuild_mono, os.path.join(mono_root, 'lib', 'mono', '4.5'))
+ if os.path.isfile(msbuild_mono):
+ return (msbuild_mono, '')
return None
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index aaea1bc839..83d2bb1471 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -32,6 +32,7 @@
#include "main/main.h"
#include "../godotsharp_dirs.h"
+#include "../mono_gd/gd_mono.h"
#include "../mono_gd/gd_mono_class.h"
#include "../mono_gd/gd_mono_marshal.h"
#include "../utils/path_utils.h"
@@ -84,10 +85,16 @@ void godot_icall_BuildInstance_get_MSBuildInfo(MonoString **r_msbuild_path, Mono
if (!msbuild_tools_path.ends_with("\\"))
msbuild_tools_path += "\\";
- *r_msbuild_path = GDMonoMarshal::mono_string_from_godot(msbuild_tools_path + "MSBuild.exe");
-
// FrameworkPathOverride
- *r_framework_path = GDMonoMarshal::mono_string_from_godot(GDMono::get_singleton()->get_mono_reg_info().assembly_dir);
+ const MonoRegInfo &mono_reg_info = GDMono::get_singleton()->get_mono_reg_info();
+ if (mono_reg_info.assembly_dir.length()) {
+ *r_msbuild_path = GDMonoMarshal::mono_string_from_godot(msbuild_tools_path + "MSBuild.exe");
+
+ String framework_path = path_join(mono_reg_info.assembly_dir, "mono", "4.5");
+ *r_framework_path = GDMonoMarshal::mono_string_from_godot(framework_path);
+ } else {
+ ERR_PRINT("Cannot find Mono's assemblies directory in the registry");
+ }
return;
}
@@ -130,6 +137,7 @@ void godot_icall_BuildInstance_get_MSBuildInfo(MonoString **r_msbuild_path, Mono
return;
#else
+ ERR_PRINT("Not implemented on this platform");
return;
#endif
}
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 0d9b137f99..7dc7043eec 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -107,10 +107,11 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse
search_dirs.push_back(String(rootdir).plus_file("mono").plus_file("4.5"));
}
- while (assemblies_path) {
- if (*assemblies_path)
+ if (assemblies_path) {
+ while (*assemblies_path) {
search_dirs.push_back(*assemblies_path);
- ++assemblies_path;
+ ++assemblies_path;
+ }
}
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index ed8eff436c..f57f58c18d 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -161,13 +161,14 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
} break;
- case (KEY_Z): { // Simple One level undo
-
+ case (KEY_Z): { // undo / redo
if (editable) {
-
- undo();
+ if (k->get_shift()) {
+ redo();
+ } else {
+ undo();
+ }
}
-
} break;
case (KEY_U): { // Delete from start to cursor
@@ -175,7 +176,6 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
if (editable) {
selection_clear();
- undo_text = text;
text = text.substr(cursor_pos, text.length() - cursor_pos);
Ref<Font> font = get_font("font");
@@ -205,7 +205,6 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
if (editable) {
selection_clear();
- undo_text = text;
text = text.substr(0, cursor_pos);
_text_changed();
}
@@ -245,7 +244,6 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
break;
if (selection.enabled) {
- undo_text = text;
selection_delete();
break;
}
@@ -276,7 +274,6 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
set_cursor_position(cc);
} else {
- undo_text = text;
delete_char();
}
@@ -382,7 +379,6 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
}
if (selection.enabled) {
- undo_text = text;
selection_delete();
break;
}
@@ -417,7 +413,6 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
delete_text(cursor_pos, cc);
} else {
- undo_text = text;
set_cursor_position(cursor_pos + 1);
delete_char();
}
@@ -778,7 +773,6 @@ void LineEdit::copy_text() {
void LineEdit::cut_text() {
if (selection.enabled) {
- undo_text = text;
OS::get_singleton()->set_clipboard(text.substr(selection.begin, selection.end - selection.begin));
selection_delete();
}
@@ -798,23 +792,33 @@ void LineEdit::paste_text() {
}
void LineEdit::undo() {
-
- int old_cursor_pos = cursor_pos;
- text = undo_text;
-
- Ref<Font> font = get_font("font");
-
- cached_width = 0;
- for (int i = 0; i < text.length(); i++)
- cached_width += font->get_char_size(text[i]).width;
-
- if (old_cursor_pos > text.length()) {
- set_cursor_position(text.length());
- } else {
- set_cursor_position(old_cursor_pos);
+ if (undo_stack_pos == NULL) {
+ if (undo_stack.size() <= 1) {
+ return;
+ }
+ undo_stack_pos = undo_stack.back();
+ } else if (undo_stack_pos == undo_stack.front()) {
+ return;
}
+ undo_stack_pos = undo_stack_pos->prev();
+ TextOperation op = undo_stack_pos->get();
+ text = op.text;
+ set_cursor_position(op.cursor_pos);
+ _emit_text_change();
+}
- _text_changed();
+void LineEdit::redo() {
+ if (undo_stack_pos == NULL) {
+ return;
+ }
+ if (undo_stack_pos == undo_stack.back()) {
+ return;
+ }
+ undo_stack_pos = undo_stack_pos->next();
+ TextOperation op = undo_stack_pos->get();
+ text = op.text;
+ set_cursor_position(op.cursor_pos);
+ _emit_text_change();
}
void LineEdit::shift_selection_check_pre(bool p_shift) {
@@ -947,8 +951,6 @@ void LineEdit::delete_char() {
void LineEdit::delete_text(int p_from_column, int p_to_column) {
- undo_text = text;
-
if (text.size() > 0) {
Ref<Font> font = get_font("font");
if (font != NULL) {
@@ -1086,8 +1088,6 @@ void LineEdit::append_at_cursor(String p_text) {
if ((max_length <= 0) || (text.length() + p_text.length() <= max_length)) {
- undo_text = text;
-
Ref<Font> font = get_font("font");
if (font != NULL) {
for (int i = 0; i < p_text.length(); i++)
@@ -1105,6 +1105,7 @@ void LineEdit::append_at_cursor(String p_text) {
void LineEdit::clear_internal() {
+ _clear_undo_stack();
cached_width = 0;
cursor_pos = 0;
window_pos = 0;
@@ -1275,6 +1276,11 @@ void LineEdit::menu_option(int p_option) {
undo();
}
} break;
+ case MENU_REDO: {
+ if (editable) {
+ redo();
+ }
+ }
}
}
@@ -1312,10 +1318,43 @@ void LineEdit::_text_changed() {
if (expand_to_text_length)
minimum_size_changed();
+ _emit_text_change();
+ _clear_redo();
+}
+
+void LineEdit::_emit_text_change() {
emit_signal("text_changed", text);
_change_notify("text");
}
+void LineEdit::_clear_redo() {
+ _create_undo_state();
+ if (undo_stack_pos == NULL) {
+ return;
+ }
+
+ undo_stack_pos = undo_stack_pos->next();
+ while (undo_stack_pos) {
+ List<TextOperation>::Element *elem = undo_stack_pos;
+ undo_stack_pos = undo_stack_pos->next();
+ undo_stack.erase(elem);
+ }
+ _create_undo_state();
+}
+
+void LineEdit::_clear_undo_stack() {
+ undo_stack.clear();
+ undo_stack_pos = NULL;
+ _create_undo_state();
+}
+
+void LineEdit::_create_undo_state() {
+ TextOperation op;
+ op.text = text;
+ op.cursor_pos = cursor_pos;
+ undo_stack.push_back(op);
+}
+
void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_toggle_draw_caret"), &LineEdit::_toggle_draw_caret);
@@ -1369,6 +1408,7 @@ void LineEdit::_bind_methods() {
BIND_ENUM_CONSTANT(MENU_CLEAR);
BIND_ENUM_CONSTANT(MENU_SELECT_ALL);
BIND_ENUM_CONSTANT(MENU_UNDO);
+ BIND_ENUM_CONSTANT(MENU_REDO);
BIND_ENUM_CONSTANT(MENU_MAX);
ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "text"), "set_text", "get_text");
@@ -1388,6 +1428,8 @@ void LineEdit::_bind_methods() {
LineEdit::LineEdit() {
+ undo_stack_pos = NULL;
+ _create_undo_state();
align = ALIGN_LEFT;
cached_width = 0;
cursor_pos = 0;
@@ -1421,6 +1463,7 @@ LineEdit::LineEdit() {
menu->add_item(TTR("Clear"), MENU_CLEAR);
menu->add_separator();
menu->add_item(TTR("Undo"), MENU_UNDO, KEY_MASK_CMD | KEY_Z);
+ menu->add_item(TTR("Redo"), MENU_REDO, KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Z);
menu->connect("id_pressed", this, "menu_option");
expand_to_text_length = false;
}
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 661f9b60b9..bece29a37d 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -56,6 +56,7 @@ public:
MENU_CLEAR,
MENU_SELECT_ALL,
MENU_UNDO,
+ MENU_REDO,
MENU_MAX
};
@@ -92,10 +93,22 @@ private:
bool drag_attempt;
} selection;
+ struct TextOperation {
+ int cursor_pos;
+ String text;
+ };
+ List<TextOperation> undo_stack;
+ List<TextOperation>::Element *undo_stack_pos;
+
+ void _clear_undo_stack();
+ void _clear_redo();
+ void _create_undo_state();
+
Timer *caret_blink_timer;
static void _ime_text_callback(void *p_self, String p_text, Point2 p_selection);
void _text_changed();
+ void _emit_text_change();
bool expand_to_text_length;
bool caret_blink_enabled;
@@ -166,6 +179,7 @@ public:
void cut_text();
void paste_text();
void undo();
+ void redo();
void set_editable(bool p_editable);
bool is_editable() const;