diff options
-rw-r--r-- | doc/classes/ButtonGroup.xml | 4 | ||||
-rw-r--r-- | doc/classes/RichTextLabel.xml | 8 | ||||
-rw-r--r-- | editor/editor_log.cpp | 2 | ||||
-rw-r--r-- | modules/gdscript/gdscript_editor.cpp | 10 | ||||
-rw-r--r-- | scene/animation/animation_player.cpp | 29 | ||||
-rw-r--r-- | scene/gui/base_button.cpp | 12 | ||||
-rw-r--r-- | scene/gui/base_button.h | 2 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 14 | ||||
-rw-r--r-- | scene/gui/rich_text_label.h | 2 |
9 files changed, 49 insertions, 34 deletions
diff --git a/doc/classes/ButtonGroup.xml b/doc/classes/ButtonGroup.xml index 277bda2836..8195669b10 100644 --- a/doc/classes/ButtonGroup.xml +++ b/doc/classes/ButtonGroup.xml @@ -4,8 +4,8 @@ Group of Buttons. </brief_description> <description> - Group of [Button]. All direct and indirect children buttons become radios. Only one allows being pressed. - [member BaseButton.toggle_mode] should be [code]true[/code]. + Group of [BaseButton]. The members of this group are treated like radio buttons in the sense that only one button can be pressed at the same time. + Every member of the ButtonGroup should have [member BaseButton.toggle_mode] set to [code]true[/code]. </description> <tutorials> </tutorials> diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml index e4bc2db104..dd291a425d 100644 --- a/doc/classes/RichTextLabel.xml +++ b/doc/classes/RichTextLabel.xml @@ -378,12 +378,12 @@ Adds a [code][u][/code] tag to the tag stack. </description> </method> - <method name="remove_line"> + <method name="remove_paragraph"> <return type="bool" /> - <param index="0" name="line" type="int" /> + <param index="0" name="paragraph" type="int" /> <description> - Removes a line of content from the label. Returns [code]true[/code] if the line exists. - The [param line] argument is the index of the line to remove, it can take values in the interval [code][0, get_line_count() - 1][/code]. + Removes a paragraph of content from the label. Returns [code]true[/code] if the paragraph exists. + The [param paragraph] argument is the index of the paragraph to remove, it can take values in the interval [code][0, get_paragraph_count() - 1][/code]. </description> </method> <method name="scroll_to_line"> diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp index 84284a7f31..a232c83783 100644 --- a/editor/editor_log.cpp +++ b/editor/editor_log.cpp @@ -286,7 +286,7 @@ void EditorLog::_add_log_line(LogMessage &p_message, bool p_replace_previous) { // Remove last line if replacing, as it will be replace by the next added line. // Why "- 2"? RichTextLabel is weird. When you add a line with add_newline(), it also adds an element to the list of lines which is null/blank, // but it still counts as a line. So if you remove the last line (count - 1) you are actually removing nothing... - log->remove_line(log->get_paragraph_count() - 2); + log->remove_paragraph(log->get_paragraph_count() - 2); } switch (p_message.type) { diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 79387d1bf6..d84af0c63c 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -2848,16 +2848,6 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c break; } - GDScriptParser::CompletionContext c = completion_context; - c.current_function = nullptr; - c.current_suite = nullptr; - c.base = base.value.get_type() == Variant::OBJECT ? base.value.operator Object *() : nullptr; - if (base.type.kind == GDScriptParser::DataType::CLASS) { - c.current_class = base.type.class_type; - } else { - c.current_class = nullptr; - } - _find_identifiers_in_base(base, false, options, 0); } break; case GDScriptParser::COMPLETION_TYPE_ATTRIBUTE: { diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index cc6fadd9b2..b76e49b86f 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1072,25 +1072,34 @@ void AnimationPlayer::_animation_process2(double p_delta, bool p_started) { accum_pass++; bool seeked = c.seeked; // The animation may be changed during process, so it is safer that the state is changed before process. + if (p_delta != 0) { c.seeked = false; } - _animation_process_data(c.current, p_delta, 1.0f, seeked, p_started); + float blend = 1.0; // First animation we play at 100% blend - List<Blend>::Element *prev = nullptr; - for (List<Blend>::Element *E = c.blend.back(); E; E = prev) { + List<Blend>::Element *next = NULL; + for (List<Blend>::Element *E = c.blend.front(); E; E = next) { Blend &b = E->get(); - float blend = b.blend_left / b.blend_time; + // Note: There may be issues if an animation event triggers an animation change while this blend is active, + // so it is best to use "deferred" calls instead of "immediate" for animation events that can trigger new animations. + _animation_process_data(b.data, p_delta, blend, false, false); + blend = 1.0 - b.blend_left / b.blend_time; // This is how much to blend the NEXT animation b.blend_left -= Math::absf(speed_scale * p_delta); - prev = E->prev(); + next = E->next(); if (b.blend_left < 0) { - c.blend.erase(E); + // If the blend of this has finished, we need to remove ALL the previous blends + List<Blend>::Element *prev; + while (E) { + prev = E->prev(); + c.blend.erase(E); + E = prev; + } } - // The effect of animation changes during blending is unknown... - // In that case, we recommends to use method call mode "deferred", not "immediate". - _animation_process_data(b.data, p_delta, blend, false, false); } + + _animation_process_data(c.current, p_delta, blend, seeked, p_started); } void AnimationPlayer::_animation_update_transforms() { @@ -1643,6 +1652,8 @@ void AnimationPlayer::play(const StringName &p_name, double p_custom_blend, floa b.data = c.current; b.blend_time = b.blend_left = blend_time; c.blend.push_back(b); + } else { + c.blend.clear(); } } diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index ac9034c6fd..9da1fbda1b 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -300,6 +300,7 @@ void BaseButton::set_toggle_mode(bool p_on) { } toggle_mode = p_on; + update_configuration_warnings(); } bool BaseButton::is_toggle_mode() const { @@ -381,6 +382,7 @@ void BaseButton::set_button_group(const Ref<ButtonGroup> &p_group) { } queue_redraw(); //checkbox changes to radio if set a buttongroup + update_configuration_warnings(); } Ref<ButtonGroup> BaseButton::get_button_group() const { @@ -399,6 +401,16 @@ bool BaseButton::is_shortcut_feedback() const { return shortcut_feedback; } +PackedStringArray BaseButton::get_configuration_warnings() const { + PackedStringArray warnings = Control::get_configuration_warnings(); + + if (get_button_group().is_valid() && !is_toggle_mode()) { + warnings.push_back(RTR("ButtonGroup is intended to be used only with buttons that have toggle_mode set to true.")); + } + + return warnings; +} + void BaseButton::_bind_methods() { ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &BaseButton::set_pressed); ClassDB::bind_method(D_METHOD("is_pressed"), &BaseButton::is_pressed); diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index 3acf535f54..5018aea120 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -136,6 +136,8 @@ public: void set_shortcut_feedback(bool p_feedback); bool is_shortcut_feedback() const; + PackedStringArray get_configuration_warnings() const override; + BaseButton(); ~BaseButton(); }; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index a0f2096009..024c5f8ecf 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -3071,18 +3071,18 @@ void RichTextLabel::add_newline() { queue_redraw(); } -bool RichTextLabel::remove_line(const int p_line) { +bool RichTextLabel::remove_paragraph(const int p_paragraph) { _stop_thread(); MutexLock data_lock(data_mutex); - if (p_line >= (int)current_frame->lines.size() || p_line < 0) { + if (p_paragraph >= (int)current_frame->lines.size() || p_paragraph < 0) { return false; } // Remove all subitems with the same line as that provided. Vector<int> subitem_indices_to_remove; for (int i = 0; i < current->subitems.size(); i++) { - if (current->subitems[i]->line == p_line) { + if (current->subitems[i]->line == p_paragraph) { subitem_indices_to_remove.push_back(i); } } @@ -3092,17 +3092,17 @@ bool RichTextLabel::remove_line(const int p_line) { for (int i = subitem_indices_to_remove.size() - 1; i >= 0; i--) { int subitem_idx = subitem_indices_to_remove[i]; had_newline = had_newline || current->subitems[subitem_idx]->type == ITEM_NEWLINE; - _remove_item(current->subitems[subitem_idx], current->subitems[subitem_idx]->line, p_line); + _remove_item(current->subitems[subitem_idx], current->subitems[subitem_idx]->line, p_paragraph); } if (!had_newline) { - current_frame->lines.remove_at(p_line); + current_frame->lines.remove_at(p_paragraph); if (current_frame->lines.size() == 0) { current_frame->lines.resize(1); } } - if (p_line == 0 && current->subitems.size() > 0) { + if (p_paragraph == 0 && current->subitems.size() > 0) { main->lines[0].from = main; } @@ -5313,7 +5313,7 @@ void RichTextLabel::_bind_methods() { ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text); ClassDB::bind_method(D_METHOD("add_image", "image", "width", "height", "color", "inline_align", "region"), &RichTextLabel::add_image, DEFVAL(0), DEFVAL(0), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(Rect2(0, 0, 0, 0))); ClassDB::bind_method(D_METHOD("newline"), &RichTextLabel::add_newline); - ClassDB::bind_method(D_METHOD("remove_line", "line"), &RichTextLabel::remove_line); + ClassDB::bind_method(D_METHOD("remove_paragraph", "paragraph"), &RichTextLabel::remove_paragraph); ClassDB::bind_method(D_METHOD("push_font", "font", "font_size"), &RichTextLabel::push_font); ClassDB::bind_method(D_METHOD("push_font_size", "font_size"), &RichTextLabel::push_font_size); ClassDB::bind_method(D_METHOD("push_normal"), &RichTextLabel::push_normal); diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 7aa6e6fa2a..a4bc1c8e03 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -573,7 +573,7 @@ public: void add_text(const String &p_text); void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0), InlineAlignment p_alignment = INLINE_ALIGNMENT_CENTER, const Rect2 &p_region = Rect2(0, 0, 0, 0)); void add_newline(); - bool remove_line(const int p_line); + bool remove_paragraph(const int p_paragraph); void push_dropcap(const String &p_string, const Ref<Font> &p_font, int p_size, const Rect2 &p_dropcap_margins = Rect2(), const Color &p_color = Color(1, 1, 1), int p_ol_size = 0, const Color &p_ol_color = Color(0, 0, 0, 0)); void _push_def_font(DefaultFont p_def_font); void _push_def_font_var(DefaultFont p_def_font, const Ref<Font> &p_font, int p_size = -1); |