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-rw-r--r--platform/android/export/export.cpp6
-rw-r--r--platform/android/export/gradle_export_util.h10
-rw-r--r--platform/android/java/app/AndroidManifest.xml5
3 files changed, 16 insertions, 5 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 733f91c929..6661698d3e 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -892,6 +892,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
int xr_mode_index = p_preset->get("xr_features/xr_mode");
bool backup_allowed = p_preset->get("user_data_backup/allow");
+ bool classify_as_game = p_preset->get("package/classify_as_game");
Vector<String> perms;
// Write permissions into the perms variable.
@@ -989,6 +990,10 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
encode_uint32(backup_allowed, &p_manifest.write[iofs + 16]);
}
+ if (tname == "application" && attrname == "isGame") {
+ encode_uint32(classify_as_game, &p_manifest.write[iofs + 16]);
+ }
+
if (tname == "instrumentation" && attrname == "targetPackage") {
string_table.write[attr_value] = get_package_name(package_name);
}
@@ -1707,6 +1712,7 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/classify_as_game"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), ""));
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index 17f0e9f154..52a7e4c5cf 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -252,9 +252,13 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
String _get_application_tag(const Ref<EditorExportPreset> &p_preset) {
String manifest_application_text = vformat(
" <application android:label=\"@string/godot_project_name_string\"\n"
- " android:allowBackup=\"%s\" tools:ignore=\"GoogleAppIndexingWarning\"\n"
- " android:icon=\"@mipmap/icon\">\n\n",
- bool_to_string(p_preset->get("user_data_backup/allow")));
+ " android:allowBackup=\"%s\"\n"
+ " android:icon=\"@mipmap/icon\"\n"
+ " android:isGame=\"%s\"\n"
+ " tools:replace=\"android:allowBackup,android:isGame\"\n"
+ " tools:ignore=\"GoogleAppIndexingWarning\">\n\n",
+ bool_to_string(p_preset->get("user_data_backup/allow")),
+ bool_to_string(p_preset->get("package/classify_as_game")));
manifest_application_text += _get_activity_tag(p_preset);
manifest_application_text += " </application>\n";
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 15feea15a4..0874d77645 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -19,8 +19,9 @@
<application
android:label="@string/godot_project_name_string"
android:allowBackup="false"
- tools:ignore="GoogleAppIndexingWarning"
- android:icon="@mipmap/icon" >
+ android:icon="@mipmap/icon"
+ android:isGame="true"
+ tools:ignore="GoogleAppIndexingWarning" >
<!-- Records the version of the Godot editor used for building -->
<meta-data