diff options
38 files changed, 528 insertions, 84 deletions
diff --git a/SConstruct b/SConstruct index 999021e49a..628aac42af 100644 --- a/SConstruct +++ b/SConstruct @@ -349,7 +349,10 @@ if selected_platform in platform_list: else: # always enable those errors env.Append(CCFLAGS=['-Werror=return-type']) - suffix = "." + selected_platform + if (hasattr(detect, 'get_program_suffix')): + suffix = "." + detect.get_program_suffix() + else: + suffix = "." + selected_platform if (env["target"] == "release"): if env["tools"]: diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index d156a9f4bd..71b01aa94a 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -259,6 +259,10 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p } #endif + if (_loaded_callback) { + _loaded_callback(res, p_path); + } + return res; } @@ -635,6 +639,12 @@ void ResourceLoader::clear_path_remaps() { path_remaps.clear(); } +void ResourceLoader::set_load_callback(ResourceLoadedCallback p_callback) { + _loaded_callback = p_callback; +} + +ResourceLoadedCallback ResourceLoader::_loaded_callback = NULL; + ResourceLoadErrorNotify ResourceLoader::err_notify = NULL; void *ResourceLoader::err_notify_ud = NULL; diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index 96bc6fa8dd..7ade4a2dfc 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -78,6 +78,7 @@ typedef void (*ResourceLoadErrorNotify)(void *p_ud, const String &p_text); typedef void (*DependencyErrorNotify)(void *p_ud, const String &p_loading, const String &p_which, const String &p_type); typedef Error (*ResourceLoaderImport)(const String &p_path); +typedef void (*ResourceLoadedCallback)(RES p_resource, const String &p_path); class ResourceLoader { @@ -106,6 +107,8 @@ class ResourceLoader { //internal load function static RES _load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error); + static ResourceLoadedCallback _loaded_callback; + public: static Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL); static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL); @@ -150,6 +153,7 @@ public: static void load_translation_remaps(); static void clear_translation_remaps(); + static void set_load_callback(ResourceLoadedCallback p_callback); static ResourceLoaderImport import; }; diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index 5c8188f735..097e81e308 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -90,7 +90,7 @@ Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t rwcopy->set_path(old_path); if (save_callback && p_path.begins_with("res://")) - save_callback(p_path); + save_callback(p_resource, p_path); return OK; } else { diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index 7ed580f2d6..6134d9db57 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -46,7 +46,7 @@ public: virtual ~ResourceFormatSaver() {} }; -typedef void (*ResourceSavedCallback)(const String &p_path); +typedef void (*ResourceSavedCallback)(Ref<Resource> p_resource, const String &p_path); class ResourceSaver { diff --git a/core/object.cpp b/core/object.cpp index 946040ba34..374e10726a 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -440,16 +440,6 @@ void Object::set(const StringName &p_name, const Variant &p_value, bool *r_valid if (r_valid) *r_valid = true; return; -#ifdef TOOLS_ENABLED - } else if (p_name == CoreStringNames::get_singleton()->_sections_unfolded) { - Array arr = p_value; - for (int i = 0; i < arr.size(); i++) { - editor_section_folding.insert(arr[i]); - } - if (r_valid) - *r_valid = true; - return; -#endif } //something inside the object... :| @@ -520,16 +510,7 @@ Variant Object::get(const StringName &p_name, bool *r_valid) const { if (r_valid) *r_valid = true; return ret; -#ifdef TOOLS_ENABLED - } else if (p_name == CoreStringNames::get_singleton()->_sections_unfolded) { - Array array; - for (Set<String>::Element *E = editor_section_folding.front(); E; E = E->next()) { - array.push_back(E->get()); - } - if (r_valid) - *r_valid = true; - return array; -#endif + } else { //something inside the object... :| bool success = _getv(p_name, ret); @@ -657,11 +638,6 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons #endif p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_STORE_IF_NONZERO)); } -#ifdef TOOLS_ENABLED - if (editor_section_folding.size()) { - p_list->push_back(PropertyInfo(Variant::ARRAY, CoreStringNames::get_singleton()->_sections_unfolded, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); - } -#endif if (!metadata.empty()) p_list->push_back(PropertyInfo(Variant::DICTIONARY, "__meta__", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_STORE_IF_NONZERO)); if (script_instance && !p_reversed) { diff --git a/core/object.h b/core/object.h index b23160c1df..0fee7c2157 100644 --- a/core/object.h +++ b/core/object.h @@ -723,6 +723,9 @@ public: #ifdef TOOLS_ENABLED void editor_set_section_unfold(const String &p_section, bool p_unfolded); bool editor_is_section_unfolded(const String &p_section); + const Set<String> &editor_get_section_folding() const { return editor_section_folding; } + void editor_clear_section_folding() { editor_section_folding.clear(); } + #endif //used by script languages to store binding data diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 0d4c83e0db..792e9eb238 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1428,7 +1428,16 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo if (particles->draw_order == VS::PARTICLES_DRAW_ORDER_VIEW_DEPTH && particles->particle_valid_histories[1]) { glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffer_histories[1]); //modify the buffer, this was used 2 frames ago so it should be good enough for flushing - RasterizerGLES3Particle *particle_array = (RasterizerGLES3Particle *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 24 * sizeof(float), GL_MAP_READ_BIT | GL_MAP_WRITE_BIT); + RasterizerGLES3Particle *particle_array; +#ifndef __EMSCRIPTEN__ + particle_array = static_cast<RasterizerGLES3Particle *>(glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 24 * sizeof(float), GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)); +#else + PoolVector<RasterizerGLES3Particle> particle_vector; + particle_vector.resize(particles->amount); + PoolVector<RasterizerGLES3Particle>::Write w = particle_vector.write(); + particle_array = w.ptr(); + glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(RasterizerGLES3Particle), particle_array); +#endif SortArray<RasterizerGLES3Particle, RasterizerGLES3ParticleSort> sorter; @@ -1440,7 +1449,17 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo sorter.sort(particle_array, particles->amount); +#ifndef __EMSCRIPTEN__ glUnmapBuffer(GL_ARRAY_BUFFER); +#else + w = PoolVector<RasterizerGLES3Particle>::Write(); + particle_array = NULL; + { + PoolVector<RasterizerGLES3Particle>::Read r = particle_vector.read(); + glBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(RasterizerGLES3Particle), r.ptr()); + } + particle_vector = PoolVector<RasterizerGLES3Particle>(); +#endif #ifdef DEBUG_ENABLED if (state.debug_draw == VS::VIEWPORT_DEBUG_DRAW_WIREFRAME && s->instancing_array_wireframe_id) { glBindVertexArray(s->instancing_array_wireframe_id); // use the wireframe instancing array ID diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 406ef6af78..8a73804eec 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -101,6 +101,28 @@ #define _EXT_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E #define _EXT_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F +#ifdef __EMSCRIPTEN__ +#include <emscripten/emscripten.h> + +void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) { + + /* clang-format off */ + EM_ASM({ + GLctx.getBufferSubData($0, $1, HEAPU8, $2, $3); + }, target, offset, data, size); + /* clang-format on */ +} + +void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) { + + /* clang-format off */ + EM_ASM({ + GLctx.bufferSubData($0, $1, HEAPU8, $2, $3); + }, target, offset, data, size); + /* clang-format on */ +} +#endif + void glTexStorage2DCustom(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type) { #ifdef GLES_OVER_GL @@ -3494,21 +3516,26 @@ PoolVector<uint8_t> RasterizerStorageGLES3::mesh_surface_get_array(RID p_mesh, i Surface *surface = mesh->surfaces[p_surface]; - glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id); - void *data = glMapBufferRange(GL_ARRAY_BUFFER, 0, surface->array_byte_size, GL_MAP_READ_BIT); - - ERR_FAIL_COND_V(!data, PoolVector<uint8_t>()); - PoolVector<uint8_t> ret; ret.resize(surface->array_byte_size); + glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id); +#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__) + { + PoolVector<uint8_t>::Write w = ret.write(); + glGetBufferSubData(GL_ARRAY_BUFFER, 0, surface->array_byte_size, w.ptr()); + } +#else + void *data = glMapBufferRange(GL_ARRAY_BUFFER, 0, surface->array_byte_size, GL_MAP_READ_BIT); + ERR_FAIL_NULL_V(data, PoolVector<uint8_t>()); { - PoolVector<uint8_t>::Write w = ret.write(); copymem(w.ptr(), data, surface->array_byte_size); } glUnmapBuffer(GL_ARRAY_BUFFER); +#endif + glBindBuffer(GL_ARRAY_BUFFER, 0); return ret; } @@ -3521,22 +3548,26 @@ PoolVector<uint8_t> RasterizerStorageGLES3::mesh_surface_get_index_array(RID p_m ERR_FAIL_COND_V(surface->index_array_len == 0, PoolVector<uint8_t>()); - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id); - void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, GL_MAP_READ_BIT); - - ERR_FAIL_COND_V(!data, PoolVector<uint8_t>()); - PoolVector<uint8_t> ret; ret.resize(surface->index_array_byte_size); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id); +#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__) + { + PoolVector<uint8_t>::Write w = ret.write(); + glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, w.ptr()); + } +#else + void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, GL_MAP_READ_BIT); + ERR_FAIL_NULL_V(data, PoolVector<uint8_t>()); { - PoolVector<uint8_t>::Write w = ret.write(); copymem(w.ptr(), data, surface->index_array_byte_size); } - glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); +#endif + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); return ret; } @@ -3577,23 +3608,26 @@ Vector<PoolVector<uint8_t> > RasterizerStorageGLES3::mesh_surface_get_blend_shap for (int i = 0; i < mesh->surfaces[p_surface]->blend_shapes.size(); i++) { - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh->surfaces[p_surface]->blend_shapes[i].vertex_id); - void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, GL_MAP_READ_BIT); - - ERR_FAIL_COND_V(!data, Vector<PoolVector<uint8_t> >()); - PoolVector<uint8_t> ret; ret.resize(mesh->surfaces[p_surface]->array_byte_size); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh->surfaces[p_surface]->blend_shapes[i].vertex_id); +#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__) + { + PoolVector<uint8_t>::Write w = ret.write(); + glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, w.ptr()); + } +#else + void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, GL_MAP_READ_BIT); + ERR_FAIL_COND_V(!data, Vector<PoolVector<uint8_t> >()); { - PoolVector<uint8_t>::Write w = ret.write(); copymem(w.ptr(), data, mesh->surfaces[p_surface]->array_byte_size); } + glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); +#endif bsarr.push_back(ret); - - glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); } return bsarr; @@ -6001,9 +6035,21 @@ AABB RasterizerStorageGLES3::particles_get_current_aabb(RID p_particles) { const Particles *particles = particles_owner.getornull(p_particles); ERR_FAIL_COND_V(!particles, AABB()); + const float *data; glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffers[0]); - float *data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, GL_MAP_READ_BIT); +#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__) + PoolVector<uint8_t> vector; + vector.resize(particles->amount * 16 * 6); + { + PoolVector<uint8_t>::Write w = vector.write(); + glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, w.ptr()); + } + PoolVector<uint8_t>::Read r = vector.read(); + data = reinterpret_cast<const float *>(r.ptr()); +#else + data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, GL_MAP_READ_BIT); +#endif AABB aabb; Transform inv = particles->emission_transform.affine_inverse(); @@ -6020,7 +6066,13 @@ AABB RasterizerStorageGLES3::particles_get_current_aabb(RID p_particles) { aabb.expand_to(pos); } +#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__) + r = PoolVector<uint8_t>::Read(); + vector = PoolVector<uint8_t>(); +#else glUnmapBuffer(GL_ARRAY_BUFFER); +#endif + glBindBuffer(GL_ARRAY_BUFFER, 0); float longest_axis = 0; diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 9a4798ac2a..8c26e09037 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -43,6 +43,12 @@ #include "shaders/cubemap_filter.glsl.gen.h" #include "shaders/particles.glsl.gen.h" +// WebGL 2.0 has no MapBufferRange/UnmapBuffer, but offers a non-ES style BufferSubData API instead. +#ifdef __EMSCRIPTEN__ +void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +#endif + class RasterizerCanvasGLES3; class RasterizerSceneGLES3; diff --git a/drivers/unix/net_socket_posix.cpp b/drivers/unix/net_socket_posix.cpp index 2cc2032cbb..f981be66ce 100644 --- a/drivers/unix/net_socket_posix.cpp +++ b/drivers/unix/net_socket_posix.cpp @@ -55,7 +55,7 @@ #include <netinet/tcp.h> -#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) +#if defined(__APPLE__) #define MSG_NOSIGNAL SO_NOSIGPIPE #endif diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 7ff27be501..279274734f 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -288,6 +288,11 @@ uint64_t OS_Unix::get_ticks_usec() const { Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) { +#ifdef __EMSCRIPTEN__ + // Don't compile this code at all to avoid undefined references. + // Actual virtual call goes to OS_JavaScript. + ERR_FAIL_V(ERR_BUG); +#else if (p_blocking && r_pipe) { String argss; @@ -354,6 +359,7 @@ Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bo } return OK; +#endif } Error OS_Unix::kill(const ProcessID &p_pid) { diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index d73bf86f64..a99c9656ba 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -1305,11 +1305,6 @@ void EditorFileSystem::_save_late_updated_files() { } } -void EditorFileSystem::_resource_saved(const String &p_path) { - - EditorFileSystem::get_singleton()->update_file(p_path); -} - Vector<String> EditorFileSystem::_get_dependencies(const String &p_path) { List<String> deps; @@ -1772,7 +1767,6 @@ EditorFileSystem::EditorFileSystem() { abort_scan = false; scanning_changes = false; scanning_changes_done = false; - ResourceSaver::set_save_callback(_resource_saved); DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES); if (da->change_dir("res://.import") != OK) { diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h index 47077425a1..f6eef2a152 100644 --- a/editor/editor_file_system.h +++ b/editor/editor_file_system.h @@ -204,8 +204,6 @@ class EditorFileSystem : public Node { bool _update_scan_actions(); - static void _resource_saved(const String &p_path); - void _update_extensions(); void _reimport_file(const String &p_file); diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp new file mode 100644 index 0000000000..41c2566273 --- /dev/null +++ b/editor/editor_folding.cpp @@ -0,0 +1,176 @@ +#include "editor_folding.h" + +#include "core/os/file_access.h" +#include "editor_settings.h" + +PoolVector<String> EditorFolding::_get_unfolds(const Object *p_object) { + + PoolVector<String> sections; + sections.resize(p_object->editor_get_section_folding().size()); + if (sections.size()) { + PoolVector<String>::Write w = sections.write(); + int idx = 0; + for (const Set<String>::Element *E = p_object->editor_get_section_folding().front(); E; E = E->next()) { + w[idx++] = E->get(); + } + } + + return sections; +} + +void EditorFolding::save_resource_folding(const RES &p_resource, const String &p_path) { + Ref<ConfigFile> config; + config.instance(); + PoolVector<String> unfolds = _get_unfolds(p_resource.ptr()); + config->set_value("folding", "sections_unfolded", unfolds); + + String path = EditorSettings::get_singleton()->get_project_settings_dir(); + String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; + file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); + config->save(file); +} + +void EditorFolding::_set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds) { + + int uc = p_unfolds.size(); + PoolVector<String>::Read r = p_unfolds.read(); + p_object->editor_clear_section_folding(); + for (int i = 0; i < uc; i++) { + p_object->editor_set_section_unfold(r[i], true); + } +} + +void EditorFolding::load_resource_folding(RES p_resource, const String &p_path) { + + Ref<ConfigFile> config; + config.instance(); + + String path = EditorSettings::get_singleton()->get_project_settings_dir(); + String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; + file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); + + if (config->load(file) != OK) { + return; + } + + PoolVector<String> unfolds; + + if (config->has_section_key("folding", "sections_unfolded")) { + unfolds = config->get_value("folding", "sections_unfolded"); + } + _set_unfolds(p_resource.ptr(), unfolds); +} + +void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Set<RES> &resources) { + if (p_root != p_node) { + if (!p_node->get_owner()) { + return; //not owned, bye + } + if (p_node->get_owner() != p_root && !p_root->is_editable_instance(p_node)) { + return; + } + } + + PoolVector<String> unfolds = _get_unfolds(p_node); + + if (unfolds.size()) { + p_folds.push_back(p_root->get_path_to(p_node)); + p_folds.push_back(unfolds); + } + + List<PropertyInfo> plist; + p_node->get_property_list(&plist); + for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { + if (E->get().type == Variant::OBJECT) { + RES res = p_node->get(E->get().name); + if (res.is_valid() && !resources.has(res) && res->get_path() != String() && !res->get_path().is_resource_file()) { + + PoolVector<String> res_unfolds = _get_unfolds(res.ptr()); + resource_folds.push_back(res->get_path()); + resource_folds.push_back(res_unfolds); + resources.insert(res); + } + } + } + + for (int i = 0; i < p_node->get_child_count(); i++) { + _fill_folds(p_root, p_node->get_child(i), p_folds, resource_folds, resources); + } +} +void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path) { + + Ref<ConfigFile> config; + config.instance(); + + Array unfolds, res_unfolds; + Set<RES> resources; + _fill_folds(p_scene, p_scene, unfolds, res_unfolds, resources); + + config->set_value("folding", "node_unfolds", unfolds); + config->set_value("folding", "resource_unfolds", res_unfolds); + + String path = EditorSettings::get_singleton()->get_project_settings_dir(); + String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; + file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); + print_line("save folding for: " + file); + config->save(file); +} +void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) { + + Ref<ConfigFile> config; + config.instance(); + + String path = EditorSettings::get_singleton()->get_project_settings_dir(); + String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; + file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); + + if (config->load(file) != OK) { + return; + } + + Array unfolds; + if (config->has_section_key("folding", "node_unfolds")) { + unfolds = config->get_value("folding", "node_unfolds"); + } + Array res_unfolds; + if (config->has_section_key("folding", "resource_unfolds")) { + res_unfolds = config->get_value("folding", "resource_unfolds"); + } + + ERR_FAIL_COND(unfolds.size() & 1); + ERR_FAIL_COND(res_unfolds.size() & 1); + + for (int i = 0; i < unfolds.size(); i += 2) { + NodePath path = unfolds[i]; + PoolVector<String> un = unfolds[i + 1]; + Node *node = p_scene->get_node(path); + if (!node) { + continue; + } + _set_unfolds(node, un); + } + + for (int i = 0; i < res_unfolds.size(); i += 2) { + String path = res_unfolds[i]; + RES res; + if (ResourceCache::has(path)) { + res = RES(ResourceCache::get(path)); + } + if (res.is_null()) { + continue; + } + + PoolVector<String> unfolds = res_unfolds[i + 1]; + _set_unfolds(res.ptr(), unfolds); + } +} + +bool EditorFolding::has_folding_data(const String &p_path) { + String path = EditorSettings::get_singleton()->get_project_settings_dir(); + String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; + file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); + return FileAccess::exists(file); +} + +EditorFolding::EditorFolding() { +} diff --git a/editor/editor_folding.h b/editor/editor_folding.h new file mode 100644 index 0000000000..cfd4b5466d --- /dev/null +++ b/editor/editor_folding.h @@ -0,0 +1,25 @@ +#ifndef EDITOR_FOLDING_H +#define EDITOR_FOLDING_H + +#include "scene/main/node.h" + +class EditorFolding { + + PoolVector<String> _get_unfolds(const Object *p_object); + void _set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds); + + void _fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Set<RES> &resources); + +public: + void save_resource_folding(const RES &p_resource, const String &p_path); + void load_resource_folding(RES p_resource, const String &p_path); + + void save_scene_folding(const Node *p_scene, const String &p_path); + void load_scene_folding(Node *p_scene, const String &p_path); + + bool has_folding_data(const String &p_path); + + EditorFolding(); +}; + +#endif // EDITOR_FOLDING_H diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 892e6daae2..1324ad0e65 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -1431,6 +1431,28 @@ void EditorInspector::update_tree() { // TreeItem *current_category = NULL; + bool unfold_if_edited = false; + + if (use_folding && auto_unfold_edited && get_tree()->get_edited_scene_root()) { + String path; + Node *node = Object::cast_to<Node>(object); + if (node) { + path = get_tree()->get_edited_scene_root()->get_filename(); + } + Resource *res = Object::cast_to<Resource>(object); + if (res) { + if (res->get_path().is_resource_file()) { + path = res->get_path(); + } else if (res->get_path().begins_with("res://")) { //internal resource + path = get_tree()->get_edited_scene_root()->get_filename(); + } + } + + if (!EditorNode::get_singleton()->get_editor_folding().has_folding_data(path)) { + unfold_if_edited = true; + } + } + String filter = search_box ? search_box->get_text() : ""; String group; String group_base; @@ -1441,6 +1463,8 @@ void EditorInspector::update_tree() { object->get_property_list(&plist, true); HashMap<String, VBoxContainer *> item_path; + Map<VBoxContainer *, EditorInspectorSection *> section_map; + item_path[""] = main_vbox; Color sscolor = get_color("prop_subsection", "Editor"); @@ -1603,7 +1627,9 @@ void EditorInspector::update_tree() { c.a /= level; section->setup(acc_path, path_name, object, c, use_folding); - item_path[acc_path] = section->get_vbox(); + VBoxContainer *vb = section->get_vbox(); + item_path[acc_path] = vb; + section_map[vb] = section; } current_vbox = item_path[acc_path]; level = (MIN(level + 1, 4)); @@ -1746,6 +1772,13 @@ void EditorInspector::update_tree() { if (current_selected && ep->property == current_selected) { ep->select(current_focusable); } + + if (unfold_if_edited && ep->can_revert_to_default()) { + //if edited and there is a parent section, unfold it. + if (current_vbox && section_map.has(current_vbox)) { + section_map[current_vbox]->unfold(); + } + } } } @@ -2242,6 +2275,10 @@ String EditorInspector::get_object_class() const { return object_class; } +void EditorInspector::set_auto_unfold_edited(bool p_enable) { + auto_unfold_edited = p_enable; +} + void EditorInspector::_bind_methods() { ClassDB::bind_method("_property_changed", &EditorInspector::_property_changed, DEFVAL(false)); @@ -2297,6 +2334,7 @@ EditorInspector::EditorInspector() { set_process(true); property_focusable = -1; use_sub_inspector_bg = false; + auto_unfold_edited = false; get_v_scrollbar()->connect("value_changed", this, "_vscroll_changed"); update_scroll_request = -1; diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h index 58511a17fe..350debcb7b 100644 --- a/editor/editor_inspector.h +++ b/editor/editor_inspector.h @@ -38,20 +38,19 @@ class UndoRedo; class EditorDefaultClassValueCache : public Object { - GDCLASS(EditorDefaultClassValueCache,Object) + GDCLASS(EditorDefaultClassValueCache, Object) - Map<StringName,Map<StringName,Variant> > default_values; + Map<StringName, Map<StringName, Variant> > default_values; - static EditorDefaultClassValueCache *singleton; -public: + static EditorDefaultClassValueCache *singleton; - static EditorDefaultClassValueCache *get_singleton(); +public: + static EditorDefaultClassValueCache *get_singleton(); - Variant get_default_value(const StringName& p_class,const StringName& p_property); - EditorDefaultClassValueCache(); + Variant get_default_value(const StringName &p_class, const StringName &p_property); + EditorDefaultClassValueCache(); }; - class EditorProperty : public Container { GDCLASS(EditorProperty, Container) @@ -167,6 +166,8 @@ public: void set_draw_top_bg(bool p_draw) { draw_top_bg = p_draw; } + bool can_revert_to_default() const { return can_revert; } + EditorProperty(); }; @@ -286,6 +287,7 @@ class EditorInspector : public ScrollContainer { bool read_only; bool keying; bool use_sub_inspector_bg; + bool auto_unfold_edited; float refresh_countdown; bool update_tree_pending; @@ -380,6 +382,7 @@ public: String get_object_class() const; void set_use_sub_inspector_bg(bool p_enable); + void set_auto_unfold_edited(bool p_enable); EditorInspector(); }; diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 1b5b7be728..e9ce2cb8ae 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1061,6 +1061,9 @@ void EditorNode::_save_scene(String p_file, int idx) { set_current_version(editor_data.get_undo_redo().get_version()); else editor_data.set_edited_scene_version(0, idx); + + editor_folding.save_scene_folding(scene, p_file); + _update_title(); _update_scene_tabs(); } else { @@ -2907,6 +2910,8 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b _update_scene_tabs(); _add_to_recent_scenes(lpath); + editor_folding.load_scene_folding(new_scene, lpath); + prev_scene->set_disabled(previous_scenes.size() == 0); opening_prev = false; @@ -4544,6 +4549,19 @@ void EditorNode::_video_driver_selected(int p_which) { _update_video_driver_color(); } +void EditorNode::_resource_saved(RES p_resource, const String &p_path) { + if (EditorFileSystem::get_singleton()) { + EditorFileSystem::get_singleton()->update_file(p_path); + } + + singleton->editor_folding.save_resource_folding(p_resource, p_path); +} + +void EditorNode::_resource_loaded(RES p_resource, const String &p_path) { + + singleton->editor_folding.load_resource_folding(p_resource, p_path); +} + void EditorNode::_bind_methods() { ClassDB::bind_method("_menu_option", &EditorNode::_menu_option); @@ -4733,7 +4751,7 @@ EditorNode::EditorNode() { ResourceLoader::set_timestamp_on_load(true); ResourceSaver::set_timestamp_on_save(true); - default_value_cache = memnew( EditorDefaultClassValueCache ); + default_value_cache = memnew(EditorDefaultClassValueCache); { //register importers at the beginning, so dialogs are created with the right extensions Ref<ResourceImporterTexture> import_texture; @@ -4846,6 +4864,7 @@ EditorNode::EditorNode() { EDITOR_DEF_RST("interface/scene_tabs/show_thumbnail_on_hover", true); EDITOR_DEF_RST("interface/inspector/capitalize_properties", true); EDITOR_DEF_RST("interface/inspector/disable_folding", false); + EDITOR_DEF_RST("interface/inspector/auto_unfold_edited", true); EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false); EDITOR_DEF("interface/inspector/horizontal_vector_types_editing", true); EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true); @@ -5831,6 +5850,9 @@ EditorNode::EditorNode() { print_handler.userdata = this; add_print_handler(&print_handler); + ResourceSaver::set_save_callback(_resource_saved); + ResourceLoader::set_load_callback(_resource_loaded); + #ifdef OSX_ENABLED ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_MASK_ALT | KEY_1); ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_MASK_ALT | KEY_2); @@ -5859,7 +5881,7 @@ EditorNode::~EditorNode() { memdelete(editor_plugins_force_input_forwarding); memdelete(file_server); memdelete(progress_hb); - memdelete(default_value_cache); + memdelete(default_value_cache); EditorSettings::destroy(); } diff --git a/editor/editor_node.h b/editor/editor_node.h index 1021d88c25..33af473de3 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -38,6 +38,7 @@ #include "editor/editor_about.h" #include "editor/editor_data.h" #include "editor/editor_export.h" +#include "editor/editor_folding.h" #include "editor/editor_inspector.h" #include "editor/editor_log.h" #include "editor/editor_name_dialog.h" @@ -271,7 +272,7 @@ private: Ref<Theme> theme; - EditorDefaultClassValueCache *default_value_cache; + EditorDefaultClassValueCache *default_value_cache; PopupMenu *recent_scenes; SceneTreeDock *scene_tree_dock; InspectorDock *inspector_dock; @@ -386,6 +387,7 @@ private: EditorSelection *editor_selection; ProjectExportDialog *project_export; EditorResourcePreview *resource_preview; + EditorFolding editor_folding; EditorFileServer *file_server; @@ -601,6 +603,9 @@ private: PrintHandlerList print_handler; static void _print_handler(void *p_this, const String &p_string, bool p_error); + static void _resource_saved(RES p_resource, const String &p_path); + static void _resource_loaded(RES p_resource, const String &p_path); + protected: void _notification(int p_what); static void _bind_methods(); @@ -691,6 +696,7 @@ public: void set_current_scene(int p_idx); static EditorData &get_editor_data() { return singleton->editor_data; } + static EditorFolding &get_editor_folding() { return singleton->editor_folding; } EditorHistory *get_editor_history() { return &editor_history; } static VSplitContainer *get_top_split() { return singleton->top_split; } diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp index 750fca2852..2a8885c0a4 100644 --- a/editor/inspector_dock.cpp +++ b/editor/inspector_dock.cpp @@ -593,6 +593,7 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) { inspector->set_undo_redo(&editor_data->get_undo_redo()); inspector->set_use_filter(true); // TODO: check me + inspector->set_auto_unfold_edited(bool(EDITOR_GET("interface/inspector/auto_unfold_edited"))); inspector->connect("resource_selected", this, "_resource_selected"); inspector->connect("property_keyed", this, "_property_keyed"); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 07a7e7952a..ac69cc0df1 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -1363,7 +1363,9 @@ void ScriptEditor::_notification(int p_what) { if (is_visible()) { find_in_files_button->show(); } else { - find_in_files->hide(); + if (find_in_files->is_visible_in_tree()) { + editor->hide_bottom_panel(); + } find_in_files_button->hide(); } @@ -2806,8 +2808,7 @@ void ScriptEditor::_start_find_in_files(bool with_replace) { find_in_files->set_with_replace(with_replace); find_in_files->start_search(); - find_in_files_button->set_pressed(true); - find_in_files->show(); + editor->make_bottom_panel_item_visible(find_in_files); } void ScriptEditor::_on_find_in_files_modified_files(PoolStringArray paths) { @@ -3174,7 +3175,6 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { add_child(find_in_files_dialog); find_in_files = memnew(FindInFilesPanel); find_in_files_button = editor->add_bottom_panel_item(TTR("Search Results"), find_in_files); - find_in_files_button->set_tooltip(TTR("Search in files")); find_in_files->set_custom_minimum_size(Size2(0, 200) * EDSCALE); find_in_files->connect(FindInFilesPanel::SIGNAL_RESULT_SELECTED, this, "_on_find_in_files_result_selected"); find_in_files->connect(FindInFilesPanel::SIGNAL_FILES_MODIFIED, this, "_on_find_in_files_modified_files"); diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs index e4818e186c..8c1a5a6ee8 100644 --- a/modules/mono/glue/Managed/Files/GD.cs +++ b/modules/mono/glue/Managed/Files/GD.cs @@ -70,6 +70,16 @@ namespace Godot return ResourceLoader.Load<T>(path); } + public static void LogError(string message) + { + godot_icall_GD_logerror(message); + } + + public static void LogWarning(string message) + { + godot_icall_GD_logwarning(message); + } + public static void Print(params object[] what) { godot_icall_GD_print(what); @@ -238,5 +248,11 @@ namespace Godot [MethodImpl(MethodImplOptions.InternalCall)] internal extern static string godot_icall_GD_var2str(object var); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_GD_logerror(string type); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_GD_logwarning(string type); } } diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp index 051f42b966..6a5430489e 100644 --- a/modules/mono/glue/gd_glue.cpp +++ b/modules/mono/glue/gd_glue.cpp @@ -157,6 +157,14 @@ bool godot_icall_GD_type_exists(MonoString *p_type) { return ClassDB::class_exists(GDMonoMarshal::mono_string_to_godot(p_type)); } +void godot_icall_GD_logerror(MonoString *p_str) { + ERR_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str)); +} + +void godot_icall_GD_logwarning(MonoString *p_str) { + WARN_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str)); +} + MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var) { Variant var = GDMonoMarshal::mono_object_to_variant(p_var); @@ -186,6 +194,8 @@ void godot_register_gd_icalls() { mono_add_internal_call("Godot.GD::godot_icall_GD_convert", (void *)godot_icall_GD_convert); mono_add_internal_call("Godot.GD::godot_icall_GD_hash", (void *)godot_icall_GD_hash); mono_add_internal_call("Godot.GD::godot_icall_GD_instance_from_id", (void *)godot_icall_GD_instance_from_id); + mono_add_internal_call("Godot.GD::godot_icall_GD_logerror", (void *)godot_icall_GD_logerror); + mono_add_internal_call("Godot.GD::godot_icall_GD_logwarning", (void *)godot_icall_GD_logwarning); mono_add_internal_call("Godot.GD::godot_icall_GD_print", (void *)godot_icall_GD_print); mono_add_internal_call("Godot.GD::godot_icall_GD_printerr", (void *)godot_icall_GD_printerr); mono_add_internal_call("Godot.GD::godot_icall_GD_printraw", (void *)godot_icall_GD_printraw); diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 17b31f8d73..cf85c3df7f 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -128,6 +128,10 @@ def configure(env): # us since we don't know requirements at compile-time. env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1']) + # Since we use both memory growth and MEMFS preloading, + # this avoids unecessary copying on start-up. + env.Append(LINKFLAGS=['--no-heap-copy']) + # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1. env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1']) diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 7c7aeac980..9250ca4903 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -862,6 +862,24 @@ void OS_JavaScript::finalize() { // Miscellaneous +Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) { + + ERR_EXPLAIN("OS::execute() is not available on the HTML5 platform"); + ERR_FAIL_V(ERR_UNAVAILABLE); +} + +Error OS_JavaScript::kill(const ProcessID &p_pid) { + + ERR_EXPLAIN("OS::kill() is not available on the HTML5 platform"); + ERR_FAIL_V(ERR_UNAVAILABLE); +} + +int OS_JavaScript::get_process_id() const { + + ERR_EXPLAIN("OS::get_process_id() is not available on the HTML5 platform"); + ERR_FAIL_V(0); +} + extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int p_notification) { if (p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || p_notification == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) { diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 84075898ac..79dac5940f 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -133,6 +133,10 @@ public: void run_async(); bool main_loop_iterate(); + virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false); + virtual Error kill(const ProcessID &p_pid); + virtual int get_process_id() const; + virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); virtual void set_window_title(const String &p_title); virtual void set_icon(const Ref<Image> &p_icon); diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 6fd52f09d1..546c88e74a 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -74,8 +74,12 @@ public: IP_Unix *ip_unix; +#ifdef COREAUDIO_ENABLED AudioDriverCoreAudio audio_driver; +#endif +#ifdef COREMIDI_ENABLED MIDIDriverCoreMidi midi_driver; +#endif InputDefault *input; JoypadOSX *joypad_osx; diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 70b49805d2..e18a7d482c 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -1408,7 +1408,9 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a void OS_OSX::finalize() { +#ifdef COREMIDI_ENABLED midi_driver.close(); +#endif CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL); CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL); @@ -2725,7 +2727,9 @@ OS_OSX::OS_OSX() { [NSApp sendEvent:event]; } +#ifdef COREAUDIO_ENABLED AudioDriverManager::add_driver(&audio_driver); +#endif } bool OS_OSX::_check_internal_feature_support(const String &p_feature) { diff --git a/platform/server/SCsub b/platform/server/SCsub index c9082f9b3a..51fd05a87e 100644 --- a/platform/server/SCsub +++ b/platform/server/SCsub @@ -1,10 +1,21 @@ #!/usr/bin/env python +import os +import platform +import sys + Import('env') common_server = [\ "os_server.cpp",\ - "#platform/x11/crash_handler_x11.cpp", - "#platform/x11/power_x11.cpp", ] + +if sys.platform == "darwin": + common_server.append("#platform/osx/crash_handler_osx.mm") + common_server.append("#platform/osx/power_osx.cpp") + common_server.append("#platform/osx/sem_osx.cpp") +else: + common_server.append("#platform/x11/crash_handler_x11.cpp") + common_server.append("#platform/x11/power_x11.cpp") + prog = env.add_program('#bin/godot_server', ['godot_server.cpp'] + common_server) diff --git a/platform/server/detect.py b/platform/server/detect.py index 597a2ff6a0..3ebfb4369a 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -11,9 +11,15 @@ def get_name(): return "Server" +def get_program_suffix(): + if (sys.platform == "darwin"): + return "osx" + return "x11" + + def can_build(): - if (os.name != "posix" or sys.platform == "darwin"): + if (os.name != "posix" or sys.platform != "darwin"): return False return True @@ -147,6 +153,10 @@ def configure(env): env.Append(CPPPATH=['#platform/server']) env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED']) + + if (platform.system() == "Darwin"): + env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-lz', '-framework', 'IOKit']) + env.Append(LIBS=['pthread']) if (platform.system() == "Linux"): diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 6a7038e946..60f20d6009 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -68,6 +68,10 @@ void OS_Server::initialize_core() { crash_handler.initialize(); OS_Unix::initialize_core(); + +#ifdef __APPLE__ + SemaphoreOSX::make_default(); +#endif } Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { @@ -87,7 +91,11 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int input = memnew(InputDefault); +#ifdef __APPLE__ + power_manager = memnew(power_osx); +#else power_manager = memnew(PowerX11); +#endif _ensure_user_data_dir(); diff --git a/platform/server/os_server.h b/platform/server/os_server.h index 07d70e5236..0367ec3db9 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -34,8 +34,14 @@ #include "drivers/rtaudio/audio_driver_rtaudio.h" #include "drivers/unix/os_unix.h" #include "main/input_default.h" +#ifdef __APPLE__ +#include "platform/osx/crash_handler_osx.h" +#include "platform/osx/power_osx.h" +#include "platform/osx/sem_osx.h" +#else #include "platform/x11/crash_handler_x11.h" #include "platform/x11/power_x11.h" +#endif #include "servers/audio_server.h" #include "servers/visual/rasterizer.h" #include "servers/visual_server.h" @@ -61,7 +67,11 @@ class OS_Server : public OS_Unix { InputDefault *input; +#ifdef __APPLE__ + power_osx *power_manager; +#else PowerX11 *power_manager; +#endif CrashHandler crash_handler; diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index 2fa8eda337..26ba8f26c6 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -28,10 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef __linux__ +#if defined(__linux__) || defined(__APPLE__) #include <alloca.h> #endif #if defined(__FreeBSD__) || defined(__OpenBSD__) #include <stdlib.h> #define PTHREAD_BSD_SET_NAME #endif +#ifdef __APPLE__ +#define PTHREAD_RENAME_SELF +#endif diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 50e94e6db5..9f234f832d 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1835,7 +1835,7 @@ void Node::set_editable_instance(Node *p_node, bool p_editable) { } } -bool Node::is_editable_instance(Node *p_node) const { +bool Node::is_editable_instance(const Node *p_node) const { if (!p_node) return false; //easier, null is never editable :) diff --git a/scene/main/node.h b/scene/main/node.h index a7baebc9c2..78db12dda9 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -303,7 +303,7 @@ public: String get_filename() const; void set_editable_instance(Node *p_node, bool p_editable); - bool is_editable_instance(Node *p_node) const; + bool is_editable_instance(const Node *p_node) const; void set_editable_instances(const HashMap<NodePath, int> &p_editable_instances); HashMap<NodePath, int> get_editable_instances() const; diff --git a/thirdparty/libwebsockets/lws_config.h b/thirdparty/libwebsockets/lws_config.h index e5e15cc2fd..86ce9ac38a 100644 --- a/thirdparty/libwebsockets/lws_config.h +++ b/thirdparty/libwebsockets/lws_config.h @@ -174,7 +174,7 @@ #define LWS_HAVE_MALLOC_H #endif -#if !defined(IPHONE_ENABLED) && !defined(OSX_ENABLED) && !defined(__HAIKU__) +#if !defined(__APPLE__) && !defined(__HAIKU__) #define LWS_HAVE_PIPE2 #endif diff --git a/thirdparty/libwebsockets/lws_config_private.h b/thirdparty/libwebsockets/lws_config_private.h index b26d225afa..e531777624 100644 --- a/thirdparty/libwebsockets/lws_config_private.h +++ b/thirdparty/libwebsockets/lws_config_private.h @@ -81,7 +81,7 @@ /* Define to 1 if you have the <sys/prctl.h> header file. */ #define LWS_HAVE_SYS_PRCTL_H -#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__HAIKU__) +#if defined(__APPLE__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__HAIKU__) #undef LWS_HAVE_SYS_PRCTL_H #endif |