diff options
-rw-r--r-- | modules/mono/csharp_script.cpp | 59 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono_class.cpp | 6 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono_class.h | 2 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono_utils.cpp | 18 |
4 files changed, 52 insertions, 33 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 996e73a4bb..8471083f49 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -638,33 +638,41 @@ void CSharpLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft #ifdef TOOLS_ENABLED void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) { - if (gdmono->is_runtime_initialized()) { + if (!gdmono->is_runtime_initialized()) + return; - GDMonoAssembly *proj_assembly = gdmono->get_project_assembly(); + GDMonoAssembly *proj_assembly = gdmono->get_project_assembly(); - String name = ProjectSettings::get_singleton()->get("application/config/name"); - if (name.empty()) { - name = "UnnamedProject"; - } + String name = ProjectSettings::get_singleton()->get("application/config/name"); + if (name.empty()) { + name = "UnnamedProject"; + } - if (proj_assembly) { - String proj_asm_path = proj_assembly->get_path(); + name += ".dll"; - if (!FileAccess::exists(proj_assembly->get_path())) { - // Maybe it wasn't loaded from the default path, so check this as well - proj_asm_path = GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name); - if (!FileAccess::exists(proj_asm_path)) - return; // No assembly to load - } + if (proj_assembly) { + String proj_asm_path = proj_assembly->get_path(); - if (FileAccess::get_modified_time(proj_asm_path) <= proj_assembly->get_modified_time()) - return; // Already up to date - } else { - if (!FileAccess::exists(GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name))) + if (!FileAccess::exists(proj_assembly->get_path())) { + // Maybe it wasn't loaded from the default path, so check this as well + proj_asm_path = GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name); + if (!FileAccess::exists(proj_asm_path)) return; // No assembly to load } + + if (FileAccess::get_modified_time(proj_asm_path) <= proj_assembly->get_modified_time()) + return; // Already up to date + } else { + if (!FileAccess::exists(GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name))) + return; // No assembly to load } + if (!gdmono->get_core_api_assembly() && gdmono->metadata_is_api_assembly_invalidated(APIAssembly::API_CORE)) + return; // The core API assembly to load is invalidated + + if (!gdmono->get_editor_api_assembly() && gdmono->metadata_is_api_assembly_invalidated(APIAssembly::API_EDITOR)) + return; // The editor API assembly to load is invalidated + #ifndef NO_THREADS lock->lock(); #endif @@ -1963,8 +1971,6 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Variant::Call ScriptInstance *CSharpScript::instance_create(Object *p_this) { - ERR_FAIL_COND_V(!valid, NULL); - if (!tool && !ScriptServer::is_scripting_enabled()) { #ifdef TOOLS_ENABLED PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this)); @@ -1981,13 +1987,15 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) { // The project assembly is not loaded ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path()); ERR_FAIL_V(NULL); + } else { + // The project assembly is loaded, but the class could not found + ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path()); + ERR_FAIL_V(NULL); } - - // The project assembly is loaded, but the class could not found - ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path()); - ERR_FAIL_V(NULL); } + ERR_FAIL_COND_V(!valid, NULL); + if (native) { String native_name = native->get_name(); if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) { @@ -2040,6 +2048,9 @@ void CSharpScript::set_source_code(const String &p_code) { bool CSharpScript::has_method(const StringName &p_method) const { + if (!script_class) + return false; + return script_class->has_fetched_method_unknown_params(p_method); } diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp index e2597a7d42..53d6b7074c 100644 --- a/modules/mono/mono_gd/gd_mono_class.cpp +++ b/modules/mono/mono_gd/gd_mono_class.cpp @@ -322,6 +322,12 @@ GDMonoMethod *GDMonoClass::get_method_with_desc(const String &p_description, boo return get_method(method); } +void *GDMonoClass::get_method_thunk(const StringName &p_name, int p_params_count) { + + GDMonoMethod *method = get_method(p_name, p_params_count); + return method ? method->get_thunk() : NULL; +} + GDMonoField *GDMonoClass::get_field(const StringName &p_name) { Map<StringName, GDMonoField *>::Element *result = fields.find(p_name); diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h index f81ab84cd0..f4e386549a 100644 --- a/modules/mono/mono_gd/gd_mono_class.h +++ b/modules/mono/mono_gd/gd_mono_class.h @@ -133,6 +133,8 @@ public: GDMonoMethod *get_method(MonoMethod *p_raw_method, const StringName &p_name, int p_params_count); GDMonoMethod *get_method_with_desc(const String &p_description, bool p_include_namespace); + void *get_method_thunk(const StringName &p_name, int p_params_count = 0); + GDMonoField *get_field(const StringName &p_name); const Vector<GDMonoField *> &get_all_fields(); diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 7cd922138f..21efd4064a 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -176,7 +176,7 @@ void update_corlib_cache() { #ifdef DEBUG_ENABLED CACHE_CLASS_AND_CHECK(System_Diagnostics_StackTrace, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Diagnostics", "StackTrace")); - CACHE_METHOD_THUNK_AND_CHECK(System_Diagnostics_StackTrace, GetFrames, (StackTrace_GetFrames)CACHED_CLASS(System_Diagnostics_StackTrace)->get_method("GetFrames")->get_thunk()); + CACHE_METHOD_THUNK_AND_CHECK(System_Diagnostics_StackTrace, GetFrames, (StackTrace_GetFrames)CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_thunk("GetFrames")); CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(bool)", true)); CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_Exception_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(System.Exception,bool)", true)); #endif @@ -234,16 +234,16 @@ void update_godot_api_cache() { CACHE_FIELD_AND_CHECK(NodePath, ptr, CACHED_CLASS(NodePath)->get_field(BINDINGS_PTR_FIELD)); CACHE_FIELD_AND_CHECK(RID, ptr, CACHED_CLASS(RID)->get_field(BINDINGS_PTR_FIELD)); - CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, (Array_GetPtr)GODOT_API_CLASS(Array)->get_method("GetPtr", 0)->get_thunk()); - CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, (Dictionary_GetPtr)GODOT_API_CLASS(Dictionary)->get_method("GetPtr", 0)->get_thunk()); - CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsArrayGenericType, (IsArrayGenericType)GODOT_API_CLASS(MarshalUtils)->get_method("IsArrayGenericType", 1)->get_thunk()); - CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsDictionaryGenericType, (IsDictionaryGenericType)GODOT_API_CLASS(MarshalUtils)->get_method("IsDictionaryGenericType", 1)->get_thunk()); - CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("SignalCallback", 1)->get_thunk()); - CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("FailureCallback", 0)->get_thunk()); - CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method("Activate", 0)->get_thunk()); + CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, (Array_GetPtr)GODOT_API_CLASS(Array)->get_method_thunk("GetPtr", 0)); + CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, (Dictionary_GetPtr)GODOT_API_CLASS(Dictionary)->get_method_thunk("GetPtr", 0)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsArrayGenericType, (IsArrayGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsArrayGenericType", 1)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsDictionaryGenericType, (IsDictionaryGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsDictionaryGenericType", 1)); + CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("SignalCallback", 1)); + CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("FailureCallback", 0)); + CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method_thunk("Activate", 0)); #ifdef DEBUG_ENABLED - CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method("GetStackFrameInfo", 4)->get_thunk()); + CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method_thunk("GetStackFrameInfo", 4)); #endif // TODO Move to CSharpLanguage::init() |