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-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotView.java174
1 files changed, 100 insertions, 74 deletions
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java
index 181ffc3b4b..641123a4a7 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotView.java
@@ -204,48 +204,65 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
return i;
}
}
- onInputDeviceAdded(device_id);
- return joy_devices.size() - 1;
+
+ return -1;
}
@Override
public void onInputDeviceAdded(int deviceId) {
- joystick joy = new joystick();
- joy.device_id = deviceId;
- final int id = joy_devices.size();
- InputDevice device = mInputManager.getInputDevice(deviceId);
- final String name = device.getName();
- joy.name = device.getName();
- joy.axes = new ArrayList<InputDevice.MotionRange>();
- joy.hats = new ArrayList<InputDevice.MotionRange>();
- List<InputDevice.MotionRange> ranges = device.getMotionRanges();
- Collections.sort(ranges, new RangeComparator());
- for (InputDevice.MotionRange range : ranges) {
- if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
- joy.hats.add(range);
- } else {
- joy.axes.add(range);
+ int id = find_joy_device(deviceId);
+
+ // Check if the device has not been already added
+ if (id < 0) {
+ InputDevice device = mInputManager.getInputDevice(deviceId);
+
+ id = joy_devices.size();
+
+ joystick joy = new joystick();
+ joy.device_id = deviceId;
+ joy.name = device.getName();
+ joy.axes = new ArrayList<InputDevice.MotionRange>();
+ joy.hats = new ArrayList<InputDevice.MotionRange>();
+
+ List<InputDevice.MotionRange> ranges = device.getMotionRanges();
+ Collections.sort(ranges, new RangeComparator());
+
+ for (InputDevice.MotionRange range : ranges) {
+ if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
+ joy.hats.add(range);
+ } else {
+ joy.axes.add(range);
+ }
}
+
+ joy_devices.add(joy);
+
+ final int device_id = id;
+ final String name = joy.name;
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyconnectionchanged(device_id, true, name);
+ }
+ });
}
- joy_devices.add(joy);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(id, true, name);
- }
- });
}
@Override
public void onInputDeviceRemoved(int deviceId) {
- final int id = find_joy_device(deviceId);
- joy_devices.remove(id);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(id, false, "");
- }
- });
+ final int device_id = find_joy_device(deviceId);
+
+ // Check if the evice has not been already removed
+ if (device_id > -1) {
+ joy_devices.remove(device_id);
+
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyconnectionchanged(device_id, false, "");
+ }
+ });
+ }
}
@Override
@@ -266,15 +283,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if ((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
final int button = get_godot_button(keyCode);
- final int device = find_joy_device(event.getDeviceId());
+ final int device_id = find_joy_device(event.getDeviceId());
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joybutton(device, button, false);
- }
- });
- return true;
+ // Check if the device exists
+ if (device_id > -1) {
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joybutton(device_id, button, false);
+ }
+ });
+ return true;
+ }
} else {
final int chr = event.getUnicodeChar(0);
queueEvent(new Runnable() {
@@ -284,6 +304,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
}
});
};
+
return super.onKeyUp(keyCode, event);
};
@@ -308,18 +329,20 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if (event.getRepeatCount() > 0) // ignore key echo
return true;
- final int button = get_godot_button(keyCode);
- final int device = find_joy_device(event.getDeviceId());
- //Log.e(TAG, String.format("joy button down! button %x, %d, device %d", keyCode, button, device));
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joybutton(device, button, true);
- }
- });
- return true;
+ final int button = get_godot_button(keyCode);
+ final int device_id = find_joy_device(event.getDeviceId());
+ // Check if the device exists
+ if (device_id > -1) {
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joybutton(device_id, button, true);
+ }
+ });
+ return true;
+ }
} else {
final int chr = event.getUnicodeChar(0);
queueEvent(new Runnable() {
@@ -329,6 +352,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
}
});
};
+
return super.onKeyDown(keyCode, event);
}
@@ -338,33 +362,35 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) {
final int device_id = find_joy_device(event.getDeviceId());
- joystick joy = joy_devices.get(device_id);
- for (int i = 0; i < joy.axes.size(); i++) {
- InputDevice.MotionRange range = joy.axes.get(i);
- final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
- //Log.e(TAG, String.format("axis event: %d, value %f", i, value));
- final int idx = i;
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyaxis(device_id, idx, value);
- }
- });
- }
+ // Check if the device exists
+ if (device_id > -1) {
+ joystick joy = joy_devices.get(device_id);
+
+ for (int i = 0; i < joy.axes.size(); i++) {
+ InputDevice.MotionRange range = joy.axes.get(i);
+ final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
+ final int idx = i;
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyaxis(device_id, idx, value);
+ }
+ });
+ }
- for (int i = 0; i < joy.hats.size(); i += 2) {
- final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
- final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis()));
- //Log.e(TAG, String.format("HAT EVENT %d, %d", hatX, hatY));
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyhat(device_id, hatX, hatY);
- }
- });
+ for (int i = 0; i < joy.hats.size(); i += 2) {
+ final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
+ final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis()));
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyhat(device_id, hatX, hatY);
+ }
+ });
+ }
+ return true;
}
- return true;
};
return super.onGenericMotionEvent(event);