diff options
-rw-r--r-- | platform/android/java/src/org/godotengine/godot/GodotView.java | 174 |
1 files changed, 100 insertions, 74 deletions
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java index 181ffc3b4b..641123a4a7 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/src/org/godotengine/godot/GodotView.java @@ -204,48 +204,65 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { return i; } } - onInputDeviceAdded(device_id); - return joy_devices.size() - 1; + + return -1; } @Override public void onInputDeviceAdded(int deviceId) { - joystick joy = new joystick(); - joy.device_id = deviceId; - final int id = joy_devices.size(); - InputDevice device = mInputManager.getInputDevice(deviceId); - final String name = device.getName(); - joy.name = device.getName(); - joy.axes = new ArrayList<InputDevice.MotionRange>(); - joy.hats = new ArrayList<InputDevice.MotionRange>(); - List<InputDevice.MotionRange> ranges = device.getMotionRanges(); - Collections.sort(ranges, new RangeComparator()); - for (InputDevice.MotionRange range : ranges) { - if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) { - joy.hats.add(range); - } else { - joy.axes.add(range); + int id = find_joy_device(deviceId); + + // Check if the device has not been already added + if (id < 0) { + InputDevice device = mInputManager.getInputDevice(deviceId); + + id = joy_devices.size(); + + joystick joy = new joystick(); + joy.device_id = deviceId; + joy.name = device.getName(); + joy.axes = new ArrayList<InputDevice.MotionRange>(); + joy.hats = new ArrayList<InputDevice.MotionRange>(); + + List<InputDevice.MotionRange> ranges = device.getMotionRanges(); + Collections.sort(ranges, new RangeComparator()); + + for (InputDevice.MotionRange range : ranges) { + if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) { + joy.hats.add(range); + } else { + joy.axes.add(range); + } } + + joy_devices.add(joy); + + final int device_id = id; + final String name = joy.name; + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyconnectionchanged(device_id, true, name); + } + }); } - joy_devices.add(joy); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(id, true, name); - } - }); } @Override public void onInputDeviceRemoved(int deviceId) { - final int id = find_joy_device(deviceId); - joy_devices.remove(id); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(id, false, ""); - } - }); + final int device_id = find_joy_device(deviceId); + + // Check if the evice has not been already removed + if (device_id > -1) { + joy_devices.remove(device_id); + + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyconnectionchanged(device_id, false, ""); + } + }); + } } @Override @@ -266,15 +283,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { if ((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) { final int button = get_godot_button(keyCode); - final int device = find_joy_device(event.getDeviceId()); + final int device_id = find_joy_device(event.getDeviceId()); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joybutton(device, button, false); - } - }); - return true; + // Check if the device exists + if (device_id > -1) { + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joybutton(device_id, button, false); + } + }); + return true; + } } else { final int chr = event.getUnicodeChar(0); queueEvent(new Runnable() { @@ -284,6 +304,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { } }); }; + return super.onKeyUp(keyCode, event); }; @@ -308,18 +329,20 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { if (event.getRepeatCount() > 0) // ignore key echo return true; - final int button = get_godot_button(keyCode); - final int device = find_joy_device(event.getDeviceId()); - //Log.e(TAG, String.format("joy button down! button %x, %d, device %d", keyCode, button, device)); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joybutton(device, button, true); - } - }); - return true; + final int button = get_godot_button(keyCode); + final int device_id = find_joy_device(event.getDeviceId()); + // Check if the device exists + if (device_id > -1) { + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joybutton(device_id, button, true); + } + }); + return true; + } } else { final int chr = event.getUnicodeChar(0); queueEvent(new Runnable() { @@ -329,6 +352,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { } }); }; + return super.onKeyDown(keyCode, event); } @@ -338,33 +362,35 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) { final int device_id = find_joy_device(event.getDeviceId()); - joystick joy = joy_devices.get(device_id); - for (int i = 0; i < joy.axes.size(); i++) { - InputDevice.MotionRange range = joy.axes.get(i); - final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f; - //Log.e(TAG, String.format("axis event: %d, value %f", i, value)); - final int idx = i; - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyaxis(device_id, idx, value); - } - }); - } + // Check if the device exists + if (device_id > -1) { + joystick joy = joy_devices.get(device_id); + + for (int i = 0; i < joy.axes.size(); i++) { + InputDevice.MotionRange range = joy.axes.get(i); + final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f; + final int idx = i; + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyaxis(device_id, idx, value); + } + }); + } - for (int i = 0; i < joy.hats.size(); i += 2) { - final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis())); - final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis())); - //Log.e(TAG, String.format("HAT EVENT %d, %d", hatX, hatY)); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyhat(device_id, hatX, hatY); - } - }); + for (int i = 0; i < joy.hats.size(); i += 2) { + final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis())); + final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis())); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyhat(device_id, hatX, hatY); + } + }); + } + return true; } - return true; }; return super.onGenericMotionEvent(event); |