diff options
-rw-r--r-- | doc/classes/ARVRController.xml | 5 | ||||
-rw-r--r-- | doc/classes/ARVRServer.xml | 11 | ||||
-rw-r--r-- | scene/3d/arvr_nodes.cpp | 10 | ||||
-rw-r--r-- | servers/arvr/arvr_positional_tracker.cpp | 23 | ||||
-rw-r--r-- | servers/arvr_server.cpp | 21 | ||||
-rw-r--r-- | servers/arvr_server.h | 14 |
6 files changed, 66 insertions, 18 deletions
diff --git a/doc/classes/ARVRController.xml b/doc/classes/ARVRController.xml index 47a9341643..2adc073ebe 100644 --- a/doc/classes/ARVRController.xml +++ b/doc/classes/ARVRController.xml @@ -62,7 +62,10 @@ </methods> <members> <member name="controller_id" type="int" setter="set_controller_id" getter="get_controller_id"> - The controller's id. The first controller that the [ARVRServer] detects will have id 1, the second id 2, the third id 3, etc. When a controller is turned off, it's slot is freed. This ensures controllers will keep the same id even when controllers with lower ids are turned off. + The controller's id. + A controller id of 0 is unbound and will always result in an inactive node. Controller id 1 is reserved for the first controller that identifies itself as the left hand controller and id 2 is reserved for the first controller that identifies itself as the right hand controller. + For any other controller that the [ARVRServer] detects we continue with controller id 3. + When a controller is turned off, its slot is freed. This ensures controllers will keep the same id even when controllers with lower ids are turned off. </member> <member name="rumble" type="float" setter="set_rumble" getter="get_rumble"> The degree to which the tracker rumbles. Ranges from [code]0.0[/code] to [code]1.0[/code] with precision [code].01[/code]. If changed, updates [member ARVRPositionalTracker.rumble] accordingly. diff --git a/doc/classes/ARVRServer.xml b/doc/classes/ARVRServer.xml index 17202c8c2c..ffe6c35240 100644 --- a/doc/classes/ARVRServer.xml +++ b/doc/classes/ARVRServer.xml @@ -14,7 +14,7 @@ <method name="center_on_hmd"> <return type="void"> </return> - <argument index="0" name="ignore_tilt" type="bool"> + <argument index="0" name="rotation_mode" type="bool"> </argument> <argument index="1" name="keep_height" type="bool"> </argument> @@ -154,5 +154,14 @@ <constant name="TRACKER_ANY" value="255" enum="TrackerType"> Used internally to select all trackers. </constant> + <constant name="RESET_FULL_ROTATION" value="0" enum="RotationMode"> + Fully reset the orientation of the HMD. Regardless of what direction the user is looking to in the real world. The user will look dead ahead in the virtual world. + </constant> + <constant name="RESET_BUT_KEEP_TILT" value="1" enum="RotationMode"> + Resets the orientation but keeps the tilt of the device. So if we're looking down, we keep looking down but heading will be reset. + </constant> + <constant name="DONT_RESET_ROTATION" value="2" enum="RotationMode"> + Does not reset the orientation of the HMD, only the position of the player gets centered. + </constant> </constants> </class> diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp index e1e0b9b1ce..2bb41bf49e 100644 --- a/scene/3d/arvr_nodes.cpp +++ b/scene/3d/arvr_nodes.cpp @@ -231,7 +231,7 @@ void ARVRController::_notification(int p_what) { void ARVRController::_bind_methods() { ClassDB::bind_method(D_METHOD("set_controller_id", "controller_id"), &ARVRController::set_controller_id); ClassDB::bind_method(D_METHOD("get_controller_id"), &ARVRController::get_controller_id); - ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_id", PROPERTY_HINT_RANGE, "1,32,1"), "set_controller_id", "get_controller_id"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_id", PROPERTY_HINT_RANGE, "0,32,1"), "set_controller_id", "get_controller_id"); ClassDB::bind_method(D_METHOD("get_controller_name"), &ARVRController::get_controller_name); // passthroughs to information about our related joystick @@ -251,7 +251,8 @@ void ARVRController::_bind_methods() { }; void ARVRController::set_controller_id(int p_controller_id) { - // we don't check any bounds here, this controller may not yet be active and just be a place holder until it is. + // We don't check any bounds here, this controller may not yet be active and just be a place holder until it is. + // Note that setting this to 0 means this node is not bound to a controller yet. controller_id = p_controller_id; }; @@ -420,7 +421,7 @@ void ARVRAnchor::_bind_methods() { ClassDB::bind_method(D_METHOD("set_anchor_id", "anchor_id"), &ARVRAnchor::set_anchor_id); ClassDB::bind_method(D_METHOD("get_anchor_id"), &ARVRAnchor::get_anchor_id); - ADD_PROPERTY(PropertyInfo(Variant::INT, "anchor_id"), "set_anchor_id", "get_anchor_id"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "anchor_id", PROPERTY_HINT_RANGE, "0,32,1"), "set_anchor_id", "get_anchor_id"); ClassDB::bind_method(D_METHOD("get_anchor_name"), &ARVRAnchor::get_anchor_name); ClassDB::bind_method(D_METHOD("get_is_active"), &ARVRAnchor::get_is_active); @@ -430,7 +431,8 @@ void ARVRAnchor::_bind_methods() { }; void ARVRAnchor::set_anchor_id(int p_anchor_id) { - // we don't check any bounds here, this anchor may not yet be active and just be a place holder until it is. + // We don't check any bounds here, this anchor may not yet be active and just be a place holder until it is. + // Note that setting this to 0 means this node is not bound to an anchor yet. anchor_id = p_anchor_id; }; diff --git a/servers/arvr/arvr_positional_tracker.cpp b/servers/arvr/arvr_positional_tracker.cpp index fc0270615c..fb97d5b86b 100644 --- a/servers/arvr/arvr_positional_tracker.cpp +++ b/servers/arvr/arvr_positional_tracker.cpp @@ -62,13 +62,15 @@ void ARVRPositionalTracker::_bind_methods() { void ARVRPositionalTracker::set_type(ARVRServer::TrackerType p_type) { if (type != p_type) { type = p_type; + hand = ARVRPositionalTracker::TRACKER_HAND_UNKNOWN; ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL(arvr_server); // get a tracker id for our type + // note if this is a controller this will be 3 or higher but we may change it later. tracker_id = arvr_server->get_free_tracker_id_for_type(p_type); - } + }; }; ARVRServer::TrackerType ARVRPositionalTracker::get_type() const { @@ -156,7 +158,24 @@ ARVRPositionalTracker::TrackerHand ARVRPositionalTracker::get_hand() const { }; void ARVRPositionalTracker::set_hand(const ARVRPositionalTracker::TrackerHand p_hand) { - hand = p_hand; + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL(arvr_server); + + if (hand != p_hand) { + // we can only set this if we've previously set this to be a controller!! + ERR_FAIL_COND((type != ARVRServer::TRACKER_CONTROLLER) && (p_hand != ARVRPositionalTracker::TRACKER_HAND_UNKNOWN)); + + hand = p_hand; + if (hand == ARVRPositionalTracker::TRACKER_LEFT_HAND) { + if (!arvr_server->is_tracker_id_in_use_for_type(type, 1)) { + tracker_id = 1; + }; + } else if (hand == ARVRPositionalTracker::TRACKER_RIGHT_HAND) { + if (!arvr_server->is_tracker_id_in_use_for_type(type, 2)) { + tracker_id = 2; + }; + }; + }; }; Transform ARVRPositionalTracker::get_transform(bool p_adjust_by_reference_frame) const { diff --git a/servers/arvr_server.cpp b/servers/arvr_server.cpp index 1e73d6753c..df73040e1e 100644 --- a/servers/arvr_server.cpp +++ b/servers/arvr_server.cpp @@ -43,7 +43,7 @@ void ARVRServer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_world_scale"), &ARVRServer::get_world_scale); ClassDB::bind_method(D_METHOD("set_world_scale"), &ARVRServer::set_world_scale); ClassDB::bind_method(D_METHOD("get_reference_frame"), &ARVRServer::get_reference_frame); - ClassDB::bind_method(D_METHOD("center_on_hmd", "ignore_tilt", "keep_height"), &ARVRServer::center_on_hmd); + ClassDB::bind_method(D_METHOD("center_on_hmd", "rotation_mode", "keep_height"), &ARVRServer::center_on_hmd); ADD_PROPERTY(PropertyInfo(Variant::REAL, "world_scale"), "set_world_scale", "get_world_scale"); @@ -63,6 +63,10 @@ void ARVRServer::_bind_methods() { BIND_ENUM_CONSTANT(TRACKER_UNKNOWN); BIND_ENUM_CONSTANT(TRACKER_ANY); + BIND_ENUM_CONSTANT(RESET_FULL_ROTATION); + BIND_ENUM_CONSTANT(RESET_BUT_KEEP_TILT); + BIND_ENUM_CONSTANT(DONT_RESET_ROTATION); + ADD_SIGNAL(MethodInfo("interface_added", PropertyInfo(Variant::STRING, "name"))); ADD_SIGNAL(MethodInfo("interface_removed", PropertyInfo(Variant::STRING, "name"))); @@ -96,7 +100,7 @@ Transform ARVRServer::get_reference_frame() const { return reference_frame; }; -void ARVRServer::center_on_hmd(bool p_ignore_tilt, bool p_keep_height) { +void ARVRServer::center_on_hmd(RotationMode p_rotation_mode, bool p_keep_height) { if (primary_interface != NULL) { // clear our current reference frame or we'll end up double adjusting it reference_frame = Transform(); @@ -105,7 +109,7 @@ void ARVRServer::center_on_hmd(bool p_ignore_tilt, bool p_keep_height) { Transform new_reference_frame = primary_interface->get_transform_for_eye(ARVRInterface::EYE_MONO, Transform()); // remove our tilt - if (p_ignore_tilt) { + if (p_rotation_mode == 1) { // take the Y out of our Z new_reference_frame.basis.set_axis(2, Vector3(new_reference_frame.basis.elements[0][2], 0.0, new_reference_frame.basis.elements[2][2]).normalized()); @@ -114,6 +118,9 @@ void ARVRServer::center_on_hmd(bool p_ignore_tilt, bool p_keep_height) { // and X is our cross reference new_reference_frame.basis.set_axis(0, new_reference_frame.basis.get_axis(1).cross(new_reference_frame.basis.get_axis(2)).normalized()); + } else if (p_rotation_mode == 2) { + // remove our rotation, we're only interesting in centering on position + new_reference_frame.basis = Basis(); }; // don't negate our height @@ -229,8 +236,12 @@ bool ARVRServer::is_tracker_id_in_use_for_type(TrackerType p_tracker_type, int p }; int ARVRServer::get_free_tracker_id_for_type(TrackerType p_tracker_type) { - // we start checking at 1, 0 means that it's not a controller.. - int tracker_id = 1; + // We start checking at 1, 0 means that it's not a controller.. + // Note that for controller we reserve: + // - 1 for the left hand controller and + // - 2 for the right hand controller + // so we start at 3 :) + int tracker_id = p_tracker_type == ARVRServer::TRACKER_CONTROLLER ? 3 : 1; while (is_tracker_id_in_use_for_type(p_tracker_type, tracker_id)) { // try the next one diff --git a/servers/arvr_server.h b/servers/arvr_server.h index 9b84ee2e99..0381e6e533 100644 --- a/servers/arvr_server.h +++ b/servers/arvr_server.h @@ -68,6 +68,12 @@ public: TRACKER_ANY = 0xff /* used by get_connected_trackers to return all types */ }; + enum RotationMode { + RESET_FULL_ROTATION = 0, /* we reset the full rotation, regardless of how the HMD is oriented, we're looking dead ahead */ + RESET_BUT_KEEP_TILT = 1, /* reset rotation but keep tilt. */ + DONT_RESET_ROTATION = 2, /* don't reset the rotation, we will only center on position */ + }; + private: Vector<Ref<ARVRInterface> > interfaces; Vector<ARVRPositionalTracker *> trackers; @@ -78,8 +84,6 @@ private: Transform world_origin; /* our world origin point, maps a location in our virtual world to the origin point in our real world tracking volume */ Transform reference_frame; /* our reference frame */ - bool is_tracker_id_in_use_for_type(TrackerType p_tracker_type, int p_tracker_id) const; - protected: static ARVRServer *singleton; @@ -127,7 +131,7 @@ public: and in the virtual world out of sync */ Transform get_reference_frame() const; - void center_on_hmd(bool p_ignore_tilt, bool p_keep_height); + void center_on_hmd(RotationMode p_rotation_mode, bool p_keep_height); /* Interfaces are objects that 'glue' Godot to an AR or VR SDK such as the Oculus SDK, OpenVR, OpenHMD, etc. @@ -150,9 +154,8 @@ public: /* Our trackers are objects that expose the orientation and position of physical devices such as controller, anchor points, etc. They are created and managed by our active AR/VR interfaces. - - Note that for trackers that */ + bool is_tracker_id_in_use_for_type(TrackerType p_tracker_type, int p_tracker_id) const; int get_free_tracker_id_for_type(TrackerType p_tracker_type); void add_tracker(ARVRPositionalTracker *p_tracker); void remove_tracker(ARVRPositionalTracker *p_tracker); @@ -167,5 +170,6 @@ public: #define ARVR ARVRServer VARIANT_ENUM_CAST(ARVRServer::TrackerType); +VARIANT_ENUM_CAST(ARVRServer::RotationMode); #endif |