diff options
486 files changed, 7413 insertions, 9145 deletions
@@ -6,25 +6,35 @@ Andreas Haas <liu.gam3@gmail.com> Andreas Haas <liu.gam3@gmail.com> <hinsbart@gmail.com> Andreas Haas <liu.gam3@gmail.com> <hinsbart@users.noreply.github.com> Andreas Haas <liu.gam3@gmail.com> <entenflugstuhl@gmail.com> +Anish Bhobe <anishbhobe@hotmail.com> +Anutrix <numaanzaheerahmed@yahoo.com> +Aren Villanueva <arenvillanueva@yomogi-soft.com> <aren@displaysweet.com> Ariel Manzur <ariel@godotengine.org> Ariel Manzur <ariel@godotengine.org> <punto@godotengine.org> Ariel Manzur <ariel@godotengine.org> <ariel@okamstudio.com> Ariel Manzur <ariel@godotengine.org> <punto@Ariels-Mac-mini.local> Ariel Manzur <ariel@godotengine.org> <punto@Ariels-Mac-mini-2.local> Bastiaan Olij <mux213@gmail.com> +Benjamin <mafortion.benjamin@gmail.com> Bernhard Liebl <Bernhard.Liebl@gmx.org> <poke1024@gmx.de> Bernhard Liebl <Bernhard.Liebl@gmx.org> <poke1024@gmx.org> +Chaosus <chaosus89@gmail.com> Chris Bradfield <chris@kidscancode.org> <cb@scribe.net> Clay John <claynjohn@gmail.com> Clay John <claynjohn@gmail.com> <clayjohn@shaw.ca> Dana Olson <dana@shineuponthee.com> <adolson@gmail.com> Daniel J. Ramirez <djrmuv@gmail.com> +Fabian <supagu@gmail.com> Ferenc Arn <tagcup@yahoo.com> Ferenc Arn <tagcup@yahoo.com> <tagcup@users.noreply.github.com> Geequlim <geequlim@gmail.com> Gilles Roudiere <gilles.roudiere@gmail.com> Gilles Roudiere <gilles.roudiere@gmail.com> <gilles.roudiere@laas.fr> Guilherme Felipe <guilhermefelipecgs@gmail.com> +Hanif Bin Ariffin <hanif.ariffin.4326@gmail.com> +Hein-Pieter van Braam-Stewart <hp@tmm.cx> +Hubert Jarosz <marqin.pl@gmail.com> +Hubert Jarosz <marqin.pl@gmail.com> <marqin.pl+git@gmail.com> Hugo Locurcio <hugo.locurcio@hugo.pro> <hugo.l@openmailbox.org> Hugo Locurcio <hugo.locurcio@hugo.pro> <Calinou@users.noreply.github.com> Hugo Locurcio <hugo.locurcio@hugo.pro> Calinou <calinou@opmbx.org> @@ -36,34 +46,62 @@ J08nY <johny@neuromancer.sk> <jancar.jj@gmail.com> J08nY <johny@neuromancer.sk> <J08nY@users.noreply.github.com> Jakub Grzesik <kubecz3k@gmail.com> Jérôme Gully <jerome.gully0@gmail.com> +JFonS <joan.fonssanchez@gmail.com> Juan Linietsky <reduzio@gmail.com> Juan Linietsky <reduzio@gmail.com> <juan@godotengine.org> Juan Linietsky <reduzio@gmail.com> <juan@okamstudio.com> Juan Linietsky <reduzio@gmail.com> <reduz@Juans-MBP.fibertel.com.ar> Juan Linietsky <reduzio@gmail.com> <red@kyoko> Julian Murgia <the.straton@gmail.com> +Kanabenki <lucien.menassol@gmail.com> <18357657+Kanabenki@users.noreply.github.com> Kelly Thomas <kelly.thomas@hotmail.com.au> +K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> Leon Krause <lk@leonkrause.com> <eska@eska.me> Leon Krause <lk@leonkrause.com> <eska014@users.noreply.github.com> Marcelo Fernandez <marcelofg55@gmail.com> Marcin Zawiejski <dragmz@gmail.com> Mariano Javier Suligoy <marianognu.easyrpg@gmail.com> Mario Schlack <m4r10.5ch14ck@gmail.com> +marxin <mliska@suse.cz> +marynate <mary.w.nate@gmail.com> <marynate@github.com> Max Hilbrunner <m.hilbrunner@gmail.com> Max Hilbrunner <m.hilbrunner@gmail.com> <mhilbrunner@users.noreply.github.com> +Michael Alexsander Silva Dias <michaelalexsander@protonmail.com> +Nathan Lovato <nathan@gdquest.com> Nathan Warden <nathan@nathanwarden.com> <nathanwardenlee@icloud.com> +Nils ANDRÉ-CHANG <nils@nilsand.re> +Nils ANDRÉ-CHANG <nils@nilsand.re> <nils.andre.chang@gmail.com> Nuno Donato <nunodonato@gmail.com> <n.donato@estrelasustentavel.pt> Pedro J. Estébanez <pedrojrulez@gmail.com> <RandomShaper@users.noreply.github.com> Paul Batty <p_batty@hotmail.co.uk> Paul Batty <p_batty@hotmail.co.uk> <Paulb23@users.noreply.github.com> +Pawel Kowal <pkowal1982@gmail.com> <pawel.kowal@javart.eu> Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Pieter-Jan Briers <pieterjan.briers+git@gmail.com> <pieterjan.briers@gmail.com> Poommetee Ketson <poommetee@protonmail.com> +PrzemysÅ‚aw Gołąb (n-pigeon) <golab.przemyslaw@gmail.com> +Ralf Hölzemer <r.hoelzemer@posteo.de> <rollenrolm@posteo.de> +Ralf Hölzemer <r.hoelzemer@posteo.de> <rollenrolm@users.noreply.github.com> +Ramesh Ravone <ramesh.maran443@gmail.com> +RaphaelHunter <raphael10241024@gmail.com> +RaphaelHunter <raphael10241024@gmail.com> <Raphael10241024@gmail.com> +RaphaelHunter <raphael10241024@gmail.com> <raphael20141024@gmail.com> Rémi Verschelde <rverschelde@gmail.com> <remi@verschelde.fr> +Rhody Lugo <rhodylugo@gmail.com> <rhodylugo@me.com> +Robin Hübner <profan@prfn.se> <robinhubner@gmail.com> +romulox_x <romulox_x@yahoo.com> Ruslan Mustakov <r.mustakov@gmail.com> <ruslan.mustakov@xored.com> Saracen <SaracenOne@gmail.com> +sheepandshepherd <sheepandshepherd@hotmail.com> <sheepandshepherd@users.noreply.github.com> +Swarnim Arun <swarnimarun11@gmail.com> Theo Hallenius <redsymbzone@hotmail.com> Thomas Herzog <therzog@mail.de> Thomas Herzog <therzog@mail.de> <thomas.herzog@mail.com> Thomas Herzog <therzog@mail.de> <thomas.herzog@simedis.com> +Twarit <wtwarit@gmail.com> +V.VamsiKrishna <vk@bsb.in> <vamsikrishna.v@gmail.com> +Wilhem Barbier <nounoursheureux@openmailbox.org> <wilhem.b@free.fr> +Wilhem Barbier <nounoursheureux@openmailbox.org> <schtroumps31@gmail.com> +Will Nations <willnationsdev@gmail.com> +yg2f <yoann@terminajones.com> Zher Huei Lee <lee.zh.92@gmail.com> diff --git a/.travis.yml b/.travis.yml index 8d1dd1ef90..8a6f80002b 100644 --- a/.travis.yml +++ b/.travis.yml @@ -71,10 +71,14 @@ matrix: env: PLATFORM=android TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes" os: linux compiler: clang + addons: + apt: + packages: + - openjdk-8-jdk - name: macOS editor (debug, Clang) stage: build - env: PLATFORM=osx TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-clang + env: PLATFORM=osx TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-clang EXTRA_ARGS="warnings=extra werror=yes" os: osx compiler: clang @@ -116,14 +120,14 @@ before_install: install: - pip install --user scons; - if [ "$TRAVIS_OS_NAME" = "linux" ] && [ "$PLATFORM" = "android" ]; then + export JAVA_HOME=/usr/lib/jvm/java-8-openjdk-amd64; + export PATH=/usr/lib/jvm/java-8-openjdk-amd64/jre/bin:${PATH}; + java -version; misc/travis/android-tools-linux.sh; fi - if [ "$TRAVIS_OS_NAME" = "osx" ]; then export PATH=${PATH}:/Users/travis/Library/Python/2.7/bin; fi - - if [ "$TRAVIS_OS_NAME" = "osx" ] && [ "$PLATFORM" = "android" ]; then - misc/travis/android-tools-osx.sh; - fi before_script: - if [ "$PLATFORM" = "android" ]; then diff --git a/AUTHORS.md b/AUTHORS.md index 523f253228..4ae6db35d7 100644 --- a/AUTHORS.md +++ b/AUTHORS.md @@ -41,11 +41,12 @@ name is available. Ariel Manzur (punto-) Bastiaan Olij (BastiaanOlij) Ben Brookshire (sheepandshepherd) - Benjamin (Nallebeorn) + Benjamin Larsson (Nallebeorn) Bernard Liebl (poke1024) BÅ‚ażej SzczygieÅ‚ (zaps166) Bojidar Marinov (bojidar-bg) bruvzg + Cameron Reikes (creikey) Camille Mohr-Daurat (pouleyKetchoupp) Carl Olsson (not-surt) Carter Anderson (cart) @@ -57,7 +58,7 @@ name is available. Dharkael (lupoDharkael) Dmitry Koteroff (Krakean) DualMatrix - Emmanuel Barroga (sparkart) + Emmanuel Barroga (codecustard) Emmanuel Leblond (touilleMan) Eric Lasota (elasota) est31 @@ -70,8 +71,8 @@ name is available. Gerrit Großkopf (Grosskopf) Gilles Roudiere (groud) Guilherme Felipe de C. G. da Silva (guilhermefelipecgs) - Hanif A (hbina) - Hein-Pieter van Braam (hpvb) + Hanif Bin Ariffin (hbina) + Hein-Pieter van Braam-Stewart (hpvb) Hiroshi Ogawa (hi-ogawa) homer666 Hubert Jarosz (Marqin) @@ -109,8 +110,10 @@ name is available. Max Hilbrunner (mhilbrunner) merumelu Michael Alexsander Silva Dias (YeldhamDev) + MichiRecRoom (LikeLakers2) mrezai Nathan Warden (NathanWarden) + Nils André-Chang (NilsIrl) Nuno Donato (nunodonato) Ovnuniarchos Pascal Richter (ShyRed) @@ -125,10 +128,12 @@ name is available. RafaÅ‚ Mikrut (qarmin) Ralf Hölzemer (rollenrolm) Ramesh Ravone (RameshRavone) + raphael10241024 Ray Koopa (RayKoopa) Rémi Verschelde (akien-mga) Rhody Lugo (rraallvv) Roberto F. Arroyo (robfram) + Robin Hübner (profan) romulox-x Ruslan Mustakov (endragor) Saniko (sanikoyes) @@ -136,11 +141,13 @@ name is available. SaracenOne sersoong Simon Wenner (swenner) + Swarnim Arun (minraws) Theo Hallenius (TheoXD) Thomas Herzog (karroffel) Timo (toger5) Timo Schwarzer (timoschwarzer) Tomasz Chabora (KoBeWi) + Twarit Waikar (IronicallySerious) Vinzenz Feenstra (vinzenz) 박한얼 (volzhs) V. Vamsi Krishna (vkbsb) @@ -149,7 +156,6 @@ name is available. Wilson E. Alvarez (Rubonnek) Xavier Cho (mysticfall) yg2f (SuperUserNameMan) - Yuri Roubinski (Chaosus) + Yuri Roubinsky (Chaosus) Zher Huei Lee (leezh) ZuBsPaCe - Дмитрий Сальников (DmitriySalnikov) diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt index 94e182e47e..f86b8563ef 100644 --- a/COPYRIGHT.txt +++ b/COPYRIGHT.txt @@ -298,12 +298,6 @@ Comment: SMAZ Copyright: 2006-2009, Salvatore Sanfilippo License: BSD-3-clause -Files: ./thirdparty/misc/stb_truetype.h - ./thirdparty/misc/stb_vorbis.c -Comment: stb libraries -Copyright: 2007-2019, Sean Barrett -License: public-domain - Files: ./thirdparty/misc/triangulator.cpp ./thirdparty/misc/triangulator.h Comment: PolyPartition @@ -13,6 +13,7 @@ generous deed immortalized in the next stable release of Godot Engine. ## Platinum sponsors Enjin Coin <https://enjincoin.io> + Heroic Labs <https://heroiclabs.com> ## Gold sponsors @@ -29,6 +30,7 @@ generous deed immortalized in the next stable release of Godot Engine. Christian Chipont Christian Uldall Pedersen Christoph Woinke + Darkhan Baimyrza Denis Malyavin Edward Flick Gamechuck @@ -38,23 +40,25 @@ generous deed immortalized in the next stable release of Godot Engine. Hein-Pieter van Braam Jacob McKenney Javary Co. + Jeffery Chiu Jeppe Zapp Justin Arnold Justo Delgado Baudà Kyle Szklenski Leonard Meagher + Mariano Suligoy Matthieu Huvé Maxim Karsten Mike King Nathan Warden Neal Gompa (Conan Kudo) Patrick Aarstad + ScottMakesGames Slobodan Milnovic Stephan Lanfermann Steve + Tristan Pemble VilliHaukka - Xananax - Zashi ## Gold donors @@ -63,8 +67,11 @@ generous deed immortalized in the next stable release of Godot Engine. Daniel Hartmann Dave David Gehrig + David Snopek Ed Morley Florian Krick + Florian Rämisch + GiulianoB Jakub Grzesik K9Kraken Manuele Finocchiaro @@ -72,30 +79,31 @@ generous deed immortalized in the next stable release of Godot Engine. Retro Village Ronan Zeegers Sofox + Taylor Ritenour Zaven Muradyan Alexander Trey Saunders Asher Glick Austen McRae + Bernhard Werner beVR Brian van der Stel Cameron MacNair Carlo Cabanilla Daniel James David Giardi - David Snopek Default Name Edward E Florian Breisch + Gamejunkey Gero - GiulianoB Javier Roman Jay Horton - Jonathan Turner + Joel Höglund Jon Woodward Jose Fernando Alexandre Karl Werf - Kommentgames + Lex Steers Luke Maciej Pendolski Matthew Hillier @@ -107,11 +115,11 @@ generous deed immortalized in the next stable release of Godot Engine. Scott Wadden Sergey Shawn Yu - Svenne Krap thechris Tom Langwaldt tukon - William Wold + Unseen Domains + wmww Alex Khayrullin Branwyn Tylwyth @@ -122,7 +130,6 @@ generous deed immortalized in the next stable release of Godot Engine. Craig Smith Darrian Little Dean Harmon - Ian Richard Kunert Ivan Trombley Joan Fons Joshua Flores @@ -136,10 +143,7 @@ generous deed immortalized in the next stable release of Godot Engine. Rami Reneator Robert Willes - Robin Arys Ronnie Ashlock - ScottMakesGames - Tad C Johnson Thomas Bjarnelöf Vincent Henderson Wojciech Chojnacki @@ -148,12 +152,13 @@ generous deed immortalized in the next stable release of Godot Engine. Adam Neumann Alexander J Maynard Alexey Dyadchenko + Andreas Funke André Frélicot andres eduardo lopez Andrew Bowen - Asdf Ben Botwin Carlos de Sousa Marques + Chase Taranto Chris Petrich Christian Leth Jeppesen Christoph Schröder @@ -162,9 +167,10 @@ generous deed immortalized in the next stable release of Godot Engine. Daniel Eichler David White Eric - Eric Churches Eric Monson + Erik Hatfield Eugenio Hugo Salgüero Jáñez + Fain flesk gavlig GGGames.org @@ -173,14 +179,17 @@ generous deed immortalized in the next stable release of Godot Engine. Hysteria Idzard Kwadijk Jared White + Jeremy Sims + Jerry Ling Joe Flood Jose Malheiro Joshua Lesperance Juan T Chen + Juan Velandia Juraj Móza Kasper Jeppesen kinfox - Klaus The. + Klaus The Klavdij Voncina Maarten Elings Marcelo Dornbusch Lopes @@ -191,7 +200,7 @@ generous deed immortalized in the next stable release of Godot Engine. Matt Eunson Max Bulai Max R.R. Collada - M H + MuffinManKen Nick Nikitin Oliver Dick Patrick Ting @@ -200,7 +209,11 @@ generous deed immortalized in the next stable release of Godot Engine. Pete Goodwin pl Ranoller + Robert Larnach + Robin Arys + Rocknight Studios Romildo Franco + Ryan Samuel Judd Scott Pilet spilldata @@ -213,11 +226,13 @@ generous deed immortalized in the next stable release of Godot Engine. ## Silver donors 1D_Inc - Abby Jones Abraham Haskins + Adam Adam Brunnmeier Adam Carr + Adam Long Adam Nakonieczny + Adam N Webber Adam Smeltzer Adisibio Adrian Demetrescu @@ -228,14 +243,15 @@ generous deed immortalized in the next stable release of Godot Engine. Alder Stefano Alessandro Senese Alexander Koppe + Alexandre Alex Davies-Moore Allen Schade Andreas Evers Andreas Krampitz - Andreas Lundmark Andreas Schüle André Simões Andrés RodrÃguez + Andrew Thomas Andrzej Skalski Anthony Bongiovanni Anthony Staunton @@ -243,13 +259,16 @@ generous deed immortalized in the next stable release of Godot Engine. Antony K. Jones AP Condomines Arda Erol + Arseniy M Arthur S. Muszynski + Atilla Kiran Aubrey Falconer Avencherus B A Balázs Batári Beliar Benedikt + Ben G Ben Phelan Ben Vercammen Bernd Jänichen @@ -257,7 +276,7 @@ generous deed immortalized in the next stable release of Godot Engine. Blair Allen Bobby CC Wong Bryan Stevenson - Caleb Dumitry + Carl van der Geest Carwyn Edwards Chris Brown Chris Chapin @@ -268,21 +287,20 @@ generous deed immortalized in the next stable release of Godot Engine. Clay Heaton Cobaltum Collin Shooltz - Dag Sundin Söderström - Dan H. Bentsen Daniel Johnson DanielMaximiano Daniel Pontillo Daniel Reed - Daniel Tebbutt - David Bullock David Cravens David May David Rapisarda David Woodard Dominic Cooney Dominik Wetzel + Donn Eddy Donovan Hutcheon + Dragontrapper + Dr Ewan Murray Duobix Eduardo Teixeira Edward Herbert @@ -318,6 +336,8 @@ generous deed immortalized in the next stable release of Godot Engine. Iiari IndustrialRobot Isaac Morton + Jack Newley + Jaiden Gerig Jaime Ruiz-Borau Vizárraga Jako Danar James A F Manley @@ -325,37 +345,41 @@ generous deed immortalized in the next stable release of Godot Engine. Jed Jeff Hungerford Jeff Nyte + Jennifer Graves Jeremy Kahn Jesse Dubay + Joao Senerchia Joe Alden Joel Fivat Joel Setterberg - Johannes Eichler Johannes Wuensch + John Selig Jomei Jackson Jonas Rudlang Jonas Yamazaki Jonathan G - Jonathan Nieto Jonathon Jon Bonazza Jon Sully Jose Aleman Jose Andrés Mejias Rojas + Jose C. Rubio Joseph Catrambone Josh 'Cheeseness' Bush Juanfran Juan Negrier - Juan Velandia Judd - Jueast Julian Murgia + JungleRobba Justin Spedding Kaiser Bald0 Kamuna Kauzig KC Chan Keedong Park + Keith Bradner + Kevin Kolcheck + Kevin McPhillips kickmaniac Kiyohiro Kawamura (kyorohiro) Kjetil Haugland @@ -378,12 +402,15 @@ generous deed immortalized in the next stable release of Godot Engine. Marcus Richter Markus Lohaus Markus Michael Egger + Martin Candela Martin Holas Martin LiÅ¡ka - Matt Edwards Matthew Little + Maxime Blade Maxwell medecau + Melissa Mears + M H mhilbrunner Michael Dürwald Michael Gringauz @@ -392,11 +419,10 @@ generous deed immortalized in the next stable release of Godot Engine. Mikael Olsson Mikayla Hutchinson Mike Birkhead - Mike Cunningham Mitchell J. Wagner MoM - MuffinManKen Nathan Fish + Nathan W Natrim nee Neil Blakey-Milner @@ -410,13 +436,12 @@ generous deed immortalized in the next stable release of Godot Engine. Nima Farid Nithin Jino NZ + Oleg Reva Olivier Omar Delarosa - omzee Oscar Norlander Pafka Pan Ip - Pat LaBine Patrick Forringer Patrick Nafarrete Paul Gieske @@ -429,24 +454,25 @@ generous deed immortalized in the next stable release of Godot Engine. Poryg Rafa Laguna Rafal Wyszomirski + rainerLinux Raphael Leroux Remi Rampin Rémi Verschelde Rezgi Ricardo Alcantara + Richard Diss + Richard Ivánek Robert Farr (Larington) Robert Hernandez - Robert Larnach Rodrigo Loli Roger Smith Roland RzÄ…sa Roman Tinkov Ronan Jouchet - Ryan - Ryan Brooks Ryan Groom Ryan Hentz Saad Khoudmi + Sam Edson Samuele Zolfanelli Sanka.X Sasori Olkof @@ -459,20 +485,22 @@ generous deed immortalized in the next stable release of Godot Engine. Simon Ledam Simon Wenner SK + smbe19 Sootstone - Taylor Fahlman + Stonepyre + Svenne Krap + The Architect thomas - Thomas Bell + Thomas Bechtold Thomas Kelly Thomas Kurz tiansheng li Tim Drumheller - Tim Gudex Timothy B. MacDonald + TJRHTK Tobbun Tom Fulp Tom Glenn - Tom Larrow Torsten Crass Travis O'Brien Trent Skinner @@ -487,7 +515,6 @@ generous deed immortalized in the next stable release of Godot Engine. Vigilant Watch Vincent Cloutier waka nya - Walter Byers Wayne Haak werner mendizabal Wiley Thompson diff --git a/SConstruct b/SConstruct index 128c5b0e92..cdbb47faea 100644 --- a/SConstruct +++ b/SConstruct @@ -189,7 +189,7 @@ Help(opts.GenerateHelpText(env_base)) # generate help # add default include paths -env_base.Prepend(CPPPATH=['#', '#editor']) +env_base.Prepend(CPPPATH=['#']) # configure ENV for platform env_base.platform_exporters = platform_exporters diff --git a/core/SCsub b/core/SCsub index ed9a0a231d..b12c6a9e27 100644 --- a/core/SCsub +++ b/core/SCsub @@ -80,6 +80,8 @@ if env['builtin_zlib']: env_thirdparty.Prepend(CPPPATH=[thirdparty_zlib_dir]) # Needs to be available in main env too env.Prepend(CPPPATH=[thirdparty_zlib_dir]) + if (env['target'] == 'debug'): + env_thirdparty.Append(CPPDEFINES=['ZLIB_DEBUG']) env_thirdparty.add_source_files(env.core_sources, thirdparty_zlib_sources) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index d07ba44788..1d451b2982 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -1136,6 +1136,16 @@ bool _OS::request_permission(const String &p_name) { return OS::get_singleton()->request_permission(p_name); } +bool _OS::request_permissions() { + + return OS::get_singleton()->request_permissions(); +} + +Vector<String> _OS::get_granted_permissions() const { + + return OS::get_singleton()->get_granted_permissions(); +} + _OS *_OS::singleton = NULL; void _OS::_bind_methods() { @@ -1319,6 +1329,8 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_power_percent_left"), &_OS::get_power_percent_left); ClassDB::bind_method(D_METHOD("request_permission", "name"), &_OS::request_permission); + ClassDB::bind_method(D_METHOD("request_permissions"), &_OS::request_permissions); + ClassDB::bind_method(D_METHOD("get_granted_permissions"), &_OS::get_granted_permissions); ADD_PROPERTY(PropertyInfo(Variant::STRING, "clipboard"), "set_clipboard", "get_clipboard"); ADD_PROPERTY(PropertyInfo(Variant::INT, "current_screen"), "set_current_screen", "get_current_screen"); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 693b85710a..1a4fd1d5cb 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -349,6 +349,8 @@ public: bool has_feature(const String &p_feature) const; bool request_permission(const String &p_name); + bool request_permissions(); + Vector<String> get_granted_permissions() const; static _OS *get_singleton() { return singleton; } diff --git a/core/compressed_translation.cpp b/core/compressed_translation.cpp index f102721470..d927b74897 100644 --- a/core/compressed_translation.cpp +++ b/core/compressed_translation.cpp @@ -136,6 +136,8 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) { bucket_table_size += 2 + b.size() * 4; } + ERR_FAIL_COND(bucket_table_size == 0); + hash_table.resize(size); bucket_table.resize(bucket_table_size); diff --git a/core/cowdata.h b/core/cowdata.h index 3e40ad0f4b..c92e20920c 100644 --- a/core/cowdata.h +++ b/core/cowdata.h @@ -33,6 +33,7 @@ #include <string.h> +#include "core/error_macros.h" #include "core/os/memory.h" #include "core/safe_refcount.h" diff --git a/core/crypto/hashing_context.cpp b/core/crypto/hashing_context.cpp index bd863f546b..b5aa0ddc18 100644 --- a/core/crypto/hashing_context.cpp +++ b/core/crypto/hashing_context.cpp @@ -50,6 +50,7 @@ Error HashingContext::start(HashType p_type) { Error HashingContext::update(PoolByteArray p_chunk) { ERR_FAIL_COND_V(ctx == NULL, ERR_UNCONFIGURED); size_t len = p_chunk.size(); + ERR_FAIL_COND_V(len == 0, FAILED); PoolByteArray::Read r = p_chunk.read(); switch (type) { case HASH_MD5: diff --git a/core/dictionary.cpp b/core/dictionary.cpp index 5e4dfb9a5a..0d9945991e 100644 --- a/core/dictionary.cpp +++ b/core/dictionary.cpp @@ -192,13 +192,9 @@ uint32_t Dictionary::hash() const { uint32_t h = hash_djb2_one_32(Variant::DICTIONARY); - List<Variant> keys; - get_key_list(&keys); - - for (List<Variant>::Element *E = keys.front(); E; E = E->next()) { - - h = hash_djb2_one_32(E->get().hash(), h); - h = hash_djb2_one_32(operator[](E->get()).hash(), h); + for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) { + h = hash_djb2_one_32(E.key().hash(), h); + h = hash_djb2_one_32(E.value().hash(), h); } return h; @@ -207,10 +203,11 @@ uint32_t Dictionary::hash() const { Array Dictionary::keys() const { Array varr; - varr.resize(size()); if (_p->variant_map.empty()) return varr; + varr.resize(size()); + int i = 0; for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) { varr[i] = E.key(); @@ -223,10 +220,11 @@ Array Dictionary::keys() const { Array Dictionary::values() const { Array varr; - varr.resize(size()); if (_p->variant_map.empty()) return varr; + varr.resize(size()); + int i = 0; for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) { varr[i] = E.get(); @@ -255,11 +253,8 @@ Dictionary Dictionary::duplicate(bool p_deep) const { Dictionary n; - List<Variant> keys; - get_key_list(&keys); - - for (List<Variant>::Element *E = keys.front(); E; E = E->next()) { - n[E->get()] = p_deep ? operator[](E->get()).duplicate(p_deep) : operator[](E->get()); + for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) { + n[E.key()] = p_deep ? E.value().duplicate(true) : E.value(); } return n; diff --git a/core/hash_map.h b/core/hash_map.h index 38da1d59ab..edc67e7806 100644 --- a/core/hash_map.h +++ b/core/hash_map.h @@ -210,6 +210,7 @@ private: e->next = hash_table[index]; e->hash = hash; e->pair.key = p_key; + e->pair.data = TData(); hash_table[index] = e; elements++; diff --git a/core/image.cpp b/core/image.cpp index e0b0a1f8be..5e4e0c0d0c 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -885,8 +885,8 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) { bool mipmap_aware = p_interpolation == INTERPOLATE_TRILINEAR /* || p_interpolation == INTERPOLATE_TRICUBIC */; - ERR_FAIL_COND_MSG(p_width <= 0, "Image width cannot be greater than 0."); - ERR_FAIL_COND_MSG(p_height <= 0, "Image height cannot be greater than 0."); + ERR_FAIL_COND_MSG(p_width <= 0, "Image width must be greater than 0."); + ERR_FAIL_COND_MSG(p_height <= 0, "Image height must be greater than 0."); ERR_FAIL_COND_MSG(p_width > MAX_WIDTH, "Image width cannot be greater than " + itos(MAX_WIDTH) + "."); ERR_FAIL_COND_MSG(p_height > MAX_HEIGHT, "Image height cannot be greater than " + itos(MAX_HEIGHT) + "."); @@ -1322,6 +1322,8 @@ void Image::expand_x2_hq2x() { PoolVector<uint8_t>::Read r = data.read(); PoolVector<uint8_t>::Write w = dest.write(); + ERR_FAIL_COND(!r.ptr()); + hq2x_resize((const uint32_t *)r.ptr(), width, height, (uint32_t *)w.ptr()); } @@ -2895,6 +2897,8 @@ void Image::bumpmap_to_normalmap(float bump_scale) { PoolVector<uint8_t>::Read rp = data.read(); PoolVector<uint8_t>::Write wp = result_image.write(); + ERR_FAIL_COND(!rp.ptr()); + unsigned char *write_ptr = wp.ptr(); float *read_ptr = (float *)rp.ptr(); diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp index 271e5c5a0b..5684c82d1c 100644 --- a/core/io/config_file.cpp +++ b/core/io/config_file.cpp @@ -123,6 +123,13 @@ void ConfigFile::erase_section(const String &p_section) { values.erase(p_section); } +void ConfigFile::erase_section_key(const String &p_section, const String &p_key) { + + ERR_FAIL_COND_MSG(!values.has(p_section), "Cannot erase key from nonexistent section '" + p_section + "'."); + + values[p_section].erase(p_key); +} + Error ConfigFile::save(const String &p_path) { Error err; @@ -293,6 +300,7 @@ void ConfigFile::_bind_methods() { ClassDB::bind_method(D_METHOD("get_section_keys", "section"), &ConfigFile::_get_section_keys); ClassDB::bind_method(D_METHOD("erase_section", "section"), &ConfigFile::erase_section); + ClassDB::bind_method(D_METHOD("erase_section_key", "section", "key"), &ConfigFile::erase_section_key); ClassDB::bind_method(D_METHOD("load", "path"), &ConfigFile::load); ClassDB::bind_method(D_METHOD("save", "path"), &ConfigFile::save); diff --git a/core/io/config_file.h b/core/io/config_file.h index 3ab6fef868..d927779f9c 100644 --- a/core/io/config_file.h +++ b/core/io/config_file.h @@ -60,6 +60,7 @@ public: void get_section_keys(const String &p_section, List<String> *r_keys) const; void erase_section(const String &p_section); + void erase_section_key(const String &p_section, const String &p_key); Error save(const String &p_path); Error load(const String &p_path); diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index 54ef753b7c..34d3eb5344 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -151,6 +151,7 @@ bool PackedSourcePCK::try_open_pack(const String &p_path, bool p_replace_files) magic = f->get_32(); if (magic != 0x43504447) { + f->close(); memdelete(f); return false; } @@ -162,6 +163,7 @@ bool PackedSourcePCK::try_open_pack(const String &p_path, bool p_replace_files) magic = f->get_32(); if (magic != 0x43504447) { + f->close(); memdelete(f); return false; } @@ -172,8 +174,16 @@ bool PackedSourcePCK::try_open_pack(const String &p_path, bool p_replace_files) uint32_t ver_minor = f->get_32(); f->get_32(); // ver_rev - ERR_FAIL_COND_V_MSG(version != PACK_VERSION, false, "Pack version unsupported: " + itos(version) + "."); - ERR_FAIL_COND_V_MSG(ver_major > VERSION_MAJOR || (ver_major == VERSION_MAJOR && ver_minor > VERSION_MINOR), false, "Pack created with a newer version of the engine: " + itos(ver_major) + "." + itos(ver_minor) + "."); + if (version != PACK_VERSION) { + f->close(); + memdelete(f); + ERR_FAIL_V_MSG(false, "Pack version unsupported: " + itos(version) + "."); + } + if (ver_major > VERSION_MAJOR || (ver_major == VERSION_MAJOR && ver_minor > VERSION_MINOR)) { + f->close(); + memdelete(f); + ERR_FAIL_V_MSG(false, "Pack created with a newer version of the engine: " + itos(ver_major) + "." + itos(ver_minor) + "."); + } for (int i = 0; i < 16; i++) { //reserved @@ -200,6 +210,8 @@ bool PackedSourcePCK::try_open_pack(const String &p_path, bool p_replace_files) PackedData::get_singleton()->add_path(p_path, path, ofs, size, md5, this, p_replace_files); }; + f->close(); + memdelete(f); return true; }; diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index 0ba84d0c8f..1426dbbd4d 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -602,7 +602,16 @@ void MultiplayerAPI::_add_peer(int p_id) { void MultiplayerAPI::_del_peer(int p_id) { connected_peers.erase(p_id); - path_get_cache.erase(p_id); // I no longer need your cache, sorry. + // Cleanup get cache. + path_get_cache.erase(p_id); + // Cleanup sent cache. + // Some refactoring is needed to make this faster and do paths GC. + List<NodePath> keys; + path_send_cache.get_key_list(&keys); + for (List<NodePath>::Element *E = keys.front(); E; E = E->next()) { + PathSentCache *psc = path_send_cache.getptr(E->get()); + psc->confirmed_peers.erase(p_id); + } emit_signal("network_peer_disconnected", p_id); } diff --git a/core/list.h b/core/list.h index d1b528562d..c46888e01c 100644 --- a/core/list.h +++ b/core/list.h @@ -31,6 +31,7 @@ #ifndef GLOBALS_LIST_H #define GLOBALS_LIST_H +#include "core/error_macros.h" #include "core/os/memory.h" #include "core/sort_array.h" diff --git a/core/map.h b/core/map.h index c87ee42e1b..77e73d70cb 100644 --- a/core/map.h +++ b/core/map.h @@ -31,6 +31,7 @@ #ifndef MAP_H #define MAP_H +#include "core/error_macros.h" #include "core/set.h" // based on the very nice implementation of rb-trees by: diff --git a/core/math/basis.h b/core/math/basis.h index 053effda69..4be4ea4cd3 100644 --- a/core/math/basis.h +++ b/core/math/basis.h @@ -28,13 +28,11 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -// Circular dependency between Vector3 and Basis :/ -#include "core/math/vector3.h" - #ifndef BASIS_H #define BASIS_H #include "core/math/quat.h" +#include "core/math/vector3.h" class Basis { public: diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp index f04e40cb6c..50fcdb2c13 100644 --- a/core/math/math_funcs.cpp +++ b/core/math/math_funcs.cpp @@ -30,6 +30,8 @@ #include "math_funcs.h" +#include "core/error_macros.h" + RandomPCG Math::default_rand(RandomPCG::DEFAULT_SEED, RandomPCG::DEFAULT_INC); #define PHI 0x9e3779b9 diff --git a/core/math/plane.cpp b/core/math/plane.cpp index b01853c4ac..b6bcac4b27 100644 --- a/core/math/plane.cpp +++ b/core/math/plane.cpp @@ -91,7 +91,7 @@ bool Plane::intersect_3(const Plane &p_plane1, const Plane &p_plane2, Vector3 *r real_t denom = vec3_cross(normal0, normal1).dot(normal2); - if (ABS(denom) <= CMP_EPSILON) + if (Math::is_zero_approx(denom)) return false; if (r_result) { diff --git a/core/math/rect2.h b/core/math/rect2.h index d636aa223f..f58756ee40 100644 --- a/core/math/rect2.h +++ b/core/math/rect2.h @@ -99,8 +99,8 @@ struct Rect2 { inline bool encloses(const Rect2 &p_rect) const { return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) && - ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) && - ((p_rect.position.y + p_rect.size.y) < (position.y + size.y)); + ((p_rect.position.x + p_rect.size.x) <= (position.x + size.x)) && + ((p_rect.position.y + p_rect.size.y) <= (position.y + size.y)); } _FORCE_INLINE_ bool has_no_area() const { diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp index 73927821cf..ebc1599820 100644 --- a/core/math/vector3.cpp +++ b/core/math/vector3.cpp @@ -134,6 +134,21 @@ Vector3 Vector3::move_toward(const Vector3 &p_to, const real_t p_delta) const { return len <= p_delta || len < CMP_EPSILON ? p_to : v + vd / len * p_delta; } +Basis Vector3::outer(const Vector3 &p_b) const { + + Vector3 row0(x * p_b.x, x * p_b.y, x * p_b.z); + Vector3 row1(y * p_b.x, y * p_b.y, y * p_b.z); + Vector3 row2(z * p_b.x, z * p_b.y, z * p_b.z); + + return Basis(row0, row1, row2); +} + +Basis Vector3::to_diagonal_matrix() const { + return Basis(x, 0, 0, + 0, y, 0, + 0, 0, z); +} + Vector3::operator String() const { return (rtos(x) + ", " + rtos(y) + ", " + rtos(z)); diff --git a/core/math/vector3.h b/core/math/vector3.h index c68b075613..de1743d88f 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -96,8 +96,8 @@ struct Vector3 { _FORCE_INLINE_ Vector3 cross(const Vector3 &p_b) const; _FORCE_INLINE_ real_t dot(const Vector3 &p_b) const; - _FORCE_INLINE_ Basis outer(const Vector3 &p_b) const; - _FORCE_INLINE_ Basis to_diagonal_matrix() const; + Basis outer(const Vector3 &p_b) const; + Basis to_diagonal_matrix() const; _FORCE_INLINE_ Vector3 abs() const; _FORCE_INLINE_ Vector3 floor() const; @@ -154,9 +154,6 @@ struct Vector3 { _FORCE_INLINE_ Vector3() { x = y = z = 0; } }; -// Should be included after class definition, otherwise we get circular refs -#include "core/math/basis.h" - Vector3 Vector3::cross(const Vector3 &p_b) const { Vector3 ret( @@ -172,21 +169,6 @@ real_t Vector3::dot(const Vector3 &p_b) const { return x * p_b.x + y * p_b.y + z * p_b.z; } -Basis Vector3::outer(const Vector3 &p_b) const { - - Vector3 row0(x * p_b.x, x * p_b.y, x * p_b.z); - Vector3 row1(y * p_b.x, y * p_b.y, y * p_b.z); - Vector3 row2(z * p_b.x, z * p_b.y, z * p_b.z); - - return Basis(row0, row1, row2); -} - -Basis Vector3::to_diagonal_matrix() const { - return Basis(x, 0, 0, - 0, y, 0, - 0, 0, z); -} - Vector3 Vector3::abs() const { return Vector3(Math::abs(x), Math::abs(y), Math::abs(z)); diff --git a/core/node_path.cpp b/core/node_path.cpp index b43f76f680..970ed100fe 100644 --- a/core/node_path.cpp +++ b/core/node_path.cpp @@ -269,7 +269,7 @@ NodePath NodePath::rel_path_to(const NodePath &p_np) const { NodePath NodePath::get_as_property_path() const { - if (!data->path.size()) { + if (!data || !data->path.size()) { return *this; } else { Vector<StringName> new_path = data->subpath; diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp index 5587e827ba..146a301995 100644 --- a/core/os/main_loop.cpp +++ b/core/os/main_loop.cpp @@ -65,6 +65,8 @@ void MainLoop::_bind_methods() { BIND_CONSTANT(NOTIFICATION_OS_IME_UPDATE); BIND_CONSTANT(NOTIFICATION_APP_RESUMED); BIND_CONSTANT(NOTIFICATION_APP_PAUSED); + + ADD_SIGNAL(MethodInfo("on_request_permissions_result", PropertyInfo(Variant::STRING, "permission"), PropertyInfo(Variant::BOOL, "granted"))); }; void MainLoop::set_init_script(const Ref<Script> &p_init_script) { diff --git a/core/os/memory.h b/core/os/memory.h index 8778cb63ad..a68a359546 100644 --- a/core/os/memory.h +++ b/core/os/memory.h @@ -31,6 +31,7 @@ #ifndef MEMORY_H #define MEMORY_H +#include "core/error_macros.h" #include "core/safe_refcount.h" #include <stddef.h> diff --git a/core/os/os.h b/core/os/os.h index 9b46b43081..b5224c4f63 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -530,6 +530,8 @@ public: List<String> get_restart_on_exit_arguments() const; virtual bool request_permission(const String &p_name) { return true; } + virtual bool request_permissions() { return true; } + virtual Vector<String> get_granted_permissions() const { return Vector<String>(); } virtual void process_and_drop_events() {} OS(); diff --git a/core/packed_data_container.cpp b/core/packed_data_container.cpp index 003e7e7428..7afaf7f0f1 100644 --- a/core/packed_data_container.cpp +++ b/core/packed_data_container.cpp @@ -137,6 +137,7 @@ uint32_t PackedDataContainer::_type_at_ofs(uint32_t p_ofs) const { int PackedDataContainer::_size(uint32_t p_ofs) const { PoolVector<uint8_t>::Read rd = data.read(); + ERR_FAIL_COND_V(!rd.ptr(), 0); const uint8_t *r = &rd[p_ofs]; uint32_t type = decode_uint32(r); diff --git a/core/resource.cpp b/core/resource.cpp index 87c92ca5b1..e0a40b6f3c 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -365,17 +365,38 @@ bool Resource::is_translation_remapped() const { //helps keep IDs same number when loading/saving scenes. -1 clears ID and it Returns -1 when no id stored void Resource::set_id_for_path(const String &p_path, int p_id) { if (p_id == -1) { - id_for_path.erase(p_path); + if (ResourceCache::path_cache_lock) { + ResourceCache::path_cache_lock->write_lock(); + } + ResourceCache::resource_path_cache[p_path].erase(get_path()); + if (ResourceCache::path_cache_lock) { + ResourceCache::path_cache_lock->write_unlock(); + } } else { - id_for_path[p_path] = p_id; + if (ResourceCache::path_cache_lock) { + ResourceCache::path_cache_lock->write_lock(); + } + ResourceCache::resource_path_cache[p_path][get_path()] = p_id; + if (ResourceCache::path_cache_lock) { + ResourceCache::path_cache_lock->write_unlock(); + } } } int Resource::get_id_for_path(const String &p_path) const { - - if (id_for_path.has(p_path)) { - return id_for_path[p_path]; + if (ResourceCache::path_cache_lock) { + ResourceCache::path_cache_lock->read_lock(); + } + if (ResourceCache::resource_path_cache[p_path].has(get_path())) { + int result = ResourceCache::resource_path_cache[p_path][get_path()]; + if (ResourceCache::path_cache_lock) { + ResourceCache::path_cache_lock->read_unlock(); + } + return result; } else { + if (ResourceCache::path_cache_lock) { + ResourceCache::path_cache_lock->read_unlock(); + } return -1; } } @@ -430,12 +451,21 @@ Resource::~Resource() { } HashMap<String, Resource *> ResourceCache::resources; +#ifdef TOOLS_ENABLED +HashMap<String, HashMap<String, int> > ResourceCache::resource_path_cache; +#endif RWLock *ResourceCache::lock = NULL; +#ifdef TOOLS_ENABLED +RWLock *ResourceCache::path_cache_lock = NULL; +#endif void ResourceCache::setup() { lock = RWLock::create(); +#ifdef TOOLS_ENABLED + path_cache_lock = RWLock::create(); +#endif } void ResourceCache::clear() { diff --git a/core/resource.h b/core/resource.h index 038b4f6278..3e1fe07137 100644 --- a/core/resource.h +++ b/core/resource.h @@ -84,9 +84,7 @@ protected: void _set_path(const String &p_path); void _take_over_path(const String &p_path); -#ifdef TOOLS_ENABLED - Map<String, int> id_for_path; -#endif + public: static Node *(*_get_local_scene_func)(); //used by editor @@ -152,6 +150,10 @@ class ResourceCache { friend class ResourceLoader; //need the lock static RWLock *lock; static HashMap<String, Resource *> resources; +#ifdef TOOLS_ENABLED + static HashMap<String, HashMap<String, int> > resource_path_cache; // each tscn has a set of resource paths and IDs + static RWLock *path_cache_lock; +#endif // TOOLS_ENABLED friend void unregister_core_types(); static void clear(); friend void register_core_types(); diff --git a/core/self_list.h b/core/self_list.h index 314d440977..07abcd1d53 100644 --- a/core/self_list.h +++ b/core/self_list.h @@ -31,6 +31,7 @@ #ifndef SELF_LIST_H #define SELF_LIST_H +#include "core/error_macros.h" #include "core/typedefs.h" template <class T> diff --git a/core/sort_array.h b/core/sort_array.h index 8660ee3333..d330e0c647 100644 --- a/core/sort_array.h +++ b/core/sort_array.h @@ -31,6 +31,7 @@ #ifndef SORT_ARRAY_H #define SORT_ARRAY_H +#include "core/error_macros.h" #include "core/typedefs.h" #define ERR_BAD_COMPARE(cond) \ diff --git a/core/string_builder.cpp b/core/string_builder.cpp index 35526e0d70..22eed70f8b 100644 --- a/core/string_builder.cpp +++ b/core/string_builder.cpp @@ -34,6 +34,9 @@ StringBuilder &StringBuilder::append(const String &p_string) { + if (p_string == String()) + return *this; + strings.push_back(p_string); appended_strings.push_back(-1); diff --git a/core/translation.cpp b/core/translation.cpp index a0902d71fc..4a1ac26433 100644 --- a/core/translation.cpp +++ b/core/translation.cpp @@ -986,6 +986,7 @@ Array TranslationServer::get_loaded_locales() const { for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) { const Ref<Translation> &t = E->get(); + ERR_FAIL_COND_V(t.is_null(), Array()); String l = t->get_locale(); locales.push_back(l); @@ -1057,6 +1058,7 @@ StringName TranslationServer::translate(const StringName &p_message) const { for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) { const Ref<Translation> &t = E->get(); + ERR_FAIL_COND_V(t.is_null(), StringName("")); String l = t->get_locale(); if (lptr[0] != l[0] || lptr[1] != l[1]) continue; // Language code does not match. @@ -1085,6 +1087,7 @@ StringName TranslationServer::translate(const StringName &p_message) const { for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) { const Ref<Translation> &t = E->get(); + ERR_FAIL_COND_V(t.is_null(), StringName("")); String l = t->get_locale(); if (fptr[0] != l[0] || fptr[1] != l[1]) continue; // Language code does not match. diff --git a/core/typedefs.h b/core/typedefs.h index 660139b90a..767a97ac38 100644 --- a/core/typedefs.h +++ b/core/typedefs.h @@ -108,7 +108,6 @@ T *_nullptr() { #include "core/int_types.h" #include "core/error_list.h" -#include "core/error_macros.h" /** Generic ABS function, for math uses please use Math::abs */ diff --git a/core/ustring.cpp b/core/ustring.cpp index 07caa3a018..f029ae4200 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -3288,9 +3288,7 @@ String String::simplify_path() const { static int _humanize_digits(int p_num) { - if (p_num < 10) - return 2; - else if (p_num < 100) + if (p_num < 100) return 2; else if (p_num < 1024) return 1; @@ -3298,7 +3296,7 @@ static int _humanize_digits(int p_num) { return 0; } -String String::humanize_size(size_t p_size) { +String String::humanize_size(uint64_t p_size) { uint64_t _div = 1; Vector<String> prefixes; diff --git a/core/ustring.h b/core/ustring.h index 87a14bfad7..15e2c07d9f 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -322,7 +322,7 @@ public: String path_to_file(const String &p_path) const; String get_base_dir() const; String get_file() const; - static String humanize_size(size_t p_size); + static String humanize_size(uint64_t p_size); String simplify_path() const; String xml_escape(bool p_escape_quotes = false) const; diff --git a/core/variant.cpp b/core/variant.cpp index 16bbf94c54..e0cc6685f4 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -3299,7 +3299,7 @@ String vformat(const String &p_text, const Variant &p1, const Variant &p2, const bool error = false; String fmt = p_text.sprintf(args, &error); - ERR_FAIL_COND_V(error, String()); + ERR_FAIL_COND_V_MSG(error, String(), fmt); return fmt; } diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 53f64fcde6..40b944744b 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -284,6 +284,7 @@ struct _VariantCall { VCALL_LOCALMEM0R(String, sha1_buffer); VCALL_LOCALMEM0R(String, sha256_buffer); VCALL_LOCALMEM0R(String, empty); + VCALL_LOCALMEM1R(String, humanize_size); VCALL_LOCALMEM0R(String, is_abs_path); VCALL_LOCALMEM0R(String, is_rel_path); VCALL_LOCALMEM0R(String, get_base_dir); @@ -315,6 +316,10 @@ struct _VariantCall { static void _call_String_to_ascii(Variant &r_ret, Variant &p_self, const Variant **p_args) { String *s = reinterpret_cast<String *>(p_self._data._mem); + if (s->empty()) { + r_ret = PoolByteArray(); + return; + } CharString charstr = s->ascii(); PoolByteArray retval; @@ -330,6 +335,10 @@ struct _VariantCall { static void _call_String_to_utf8(Variant &r_ret, Variant &p_self, const Variant **p_args) { String *s = reinterpret_cast<String *>(p_self._data._mem); + if (s->empty()) { + r_ret = PoolByteArray(); + return; + } CharString charstr = s->utf8(); PoolByteArray retval; @@ -544,7 +553,7 @@ struct _VariantCall { PoolByteArray *ba = reinterpret_cast<PoolByteArray *>(p_self._data._mem); String s; - if (ba->size() >= 0) { + if (ba->size() > 0) { PoolByteArray::Read r = ba->read(); CharString cs; cs.resize(ba->size() + 1); @@ -560,7 +569,7 @@ struct _VariantCall { PoolByteArray *ba = reinterpret_cast<PoolByteArray *>(p_self._data._mem); String s; - if (ba->size() >= 0) { + if (ba->size() > 0) { PoolByteArray::Read r = ba->read(); s.parse_utf8((const char *)r.ptr(), ba->size()); } @@ -571,14 +580,15 @@ struct _VariantCall { PoolByteArray *ba = reinterpret_cast<PoolByteArray *>(p_self._data._mem); PoolByteArray compressed; - Compression::Mode mode = (Compression::Mode)(int)(*p_args[0]); + if (ba->size() > 0) { + Compression::Mode mode = (Compression::Mode)(int)(*p_args[0]); - compressed.resize(Compression::get_max_compressed_buffer_size(ba->size(), mode)); - int result = Compression::compress(compressed.write().ptr(), ba->read().ptr(), ba->size(), mode); - - result = result >= 0 ? result : 0; - compressed.resize(result); + compressed.resize(Compression::get_max_compressed_buffer_size(ba->size(), mode)); + int result = Compression::compress(compressed.write().ptr(), ba->read().ptr(), ba->size(), mode); + result = result >= 0 ? result : 0; + compressed.resize(result); + } r_ret = compressed; } @@ -590,9 +600,9 @@ struct _VariantCall { int buffer_size = (int)(*p_args[0]); - if (buffer_size < 0) { + if (buffer_size <= 0) { r_ret = decompressed; - ERR_FAIL_MSG("Decompression buffer size is less than zero."); + ERR_FAIL_MSG("Decompression buffer size must be greater than zero."); } decompressed.resize(buffer_size); @@ -606,6 +616,10 @@ struct _VariantCall { static void _call_PoolByteArray_hex_encode(Variant &r_ret, Variant &p_self, const Variant **p_args) { PoolByteArray *ba = reinterpret_cast<PoolByteArray *>(p_self._data._mem); + if (ba->size() == 0) { + r_ret = String(); + return; + } PoolByteArray::Read r = ba->read(); String s = String::hex_encode_buffer(&r[0], ba->size()); r_ret = s; @@ -1561,6 +1575,7 @@ void register_variant_methods() { ADDFUNC0R(STRING, POOL_BYTE_ARRAY, String, sha1_buffer, varray()); ADDFUNC0R(STRING, POOL_BYTE_ARRAY, String, sha256_buffer, varray()); ADDFUNC0R(STRING, BOOL, String, empty, varray()); + ADDFUNC1R(STRING, STRING, String, humanize_size, INT, "size", varray()); ADDFUNC0R(STRING, BOOL, String, is_abs_path, varray()); ADDFUNC0R(STRING, BOOL, String, is_rel_path, varray()); ADDFUNC0R(STRING, STRING, String, get_base_dir, varray()); diff --git a/core/vmap.h b/core/vmap.h index fde9723d71..ed66b46993 100644 --- a/core/vmap.h +++ b/core/vmap.h @@ -196,8 +196,7 @@ public: int pos = _find_exact(p_key); if (pos < 0) { - V val; - pos = insert(p_key, val); + pos = insert(p_key, V()); } return _cowdata.get_m(pos).value; diff --git a/doc/classes/AStar.xml b/doc/classes/AStar.xml index 9ca09371dd..e835af01e8 100644 --- a/doc/classes/AStar.xml +++ b/doc/classes/AStar.xml @@ -110,8 +110,10 @@ </return> <argument index="0" name="to_position" type="Vector3"> </argument> + <argument index="1" name="include_disabled" type="bool" default="false"> + </argument> <description> - Returns the ID of the closest point to [code]to_position[/code]. Returns -1 if there are no points in the points pool. + Returns the ID of the closest point to [code]to_position[/code], optionally taking disabled points into account. Returns -1 if there are no points in the points pool. </description> </method> <method name="get_closest_position_in_segment" qualifiers="const"> diff --git a/doc/classes/AStar2D.xml b/doc/classes/AStar2D.xml index 0eff2bd560..3002e3c351 100644 --- a/doc/classes/AStar2D.xml +++ b/doc/classes/AStar2D.xml @@ -87,8 +87,10 @@ </return> <argument index="0" name="to_position" type="Vector2"> </argument> + <argument index="1" name="include_disabled" type="bool" default="false"> + </argument> <description> - Returns the ID of the closest point to [code]to_position[/code]. Returns -1 if there are no points in the points pool. + Returns the ID of the closest point to [code]to_position[/code], optionally taking disabled points into account. Returns -1 if there are no points in the points pool. </description> </method> <method name="get_closest_position_in_segment" qualifiers="const"> diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml index bc64cfbb19..97da8c9980 100644 --- a/doc/classes/Animation.xml +++ b/doc/classes/Animation.xml @@ -34,7 +34,7 @@ <method name="animation_track_get_key_animation" qualifiers="const"> <return type="String"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -44,7 +44,7 @@ <method name="animation_track_insert_key"> <return type="int"> </return> - <argument index="0" name="track" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="time" type="float"> </argument> @@ -56,7 +56,7 @@ <method name="animation_track_set_key_animation"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -68,7 +68,7 @@ <method name="audio_track_get_key_end_offset" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -78,7 +78,7 @@ <method name="audio_track_get_key_start_offset" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -88,7 +88,7 @@ <method name="audio_track_get_key_stream" qualifiers="const"> <return type="Resource"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -98,7 +98,7 @@ <method name="audio_track_insert_key"> <return type="int"> </return> - <argument index="0" name="track" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="time" type="float"> </argument> @@ -114,7 +114,7 @@ <method name="audio_track_set_key_end_offset"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -126,7 +126,7 @@ <method name="audio_track_set_key_start_offset"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -138,7 +138,7 @@ <method name="audio_track_set_key_stream"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -150,7 +150,7 @@ <method name="bezier_track_get_key_in_handle" qualifiers="const"> <return type="Vector2"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -160,7 +160,7 @@ <method name="bezier_track_get_key_out_handle" qualifiers="const"> <return type="Vector2"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -170,7 +170,7 @@ <method name="bezier_track_get_key_value" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -180,7 +180,7 @@ <method name="bezier_track_insert_key"> <return type="int"> </return> - <argument index="0" name="track" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="time" type="float"> </argument> @@ -196,7 +196,7 @@ <method name="bezier_track_interpolate" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="track" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="time" type="float"> </argument> @@ -206,7 +206,7 @@ <method name="bezier_track_set_key_in_handle"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -218,7 +218,7 @@ <method name="bezier_track_set_key_out_handle"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -230,7 +230,7 @@ <method name="bezier_track_set_key_value"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -249,7 +249,7 @@ <method name="copy_track"> <return type="void"> </return> - <argument index="0" name="track" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="to_animation" type="Animation"> </argument> @@ -276,7 +276,7 @@ <method name="method_track_get_key_indices" qualifiers="const"> <return type="PoolIntArray"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="time_sec" type="float"> </argument> @@ -289,7 +289,7 @@ <method name="method_track_get_name" qualifiers="const"> <return type="String"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -300,7 +300,7 @@ <method name="method_track_get_params" qualifiers="const"> <return type="Array"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -311,7 +311,7 @@ <method name="remove_track"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <description> Removes a track by specifying the track index. @@ -320,7 +320,7 @@ <method name="track_find_key" qualifiers="const"> <return type="int"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="time" type="float"> </argument> @@ -333,7 +333,7 @@ <method name="track_get_interpolation_loop_wrap" qualifiers="const"> <return type="bool"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <description> Returns [code]true[/code] if the track at [code]idx[/code] wraps the interpolation loop. New tracks wrap the interpolation loop by default. @@ -342,7 +342,7 @@ <method name="track_get_interpolation_type" qualifiers="const"> <return type="int" enum="Animation.InterpolationType"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <description> Returns the interpolation type of a given track. @@ -351,7 +351,7 @@ <method name="track_get_key_count" qualifiers="const"> <return type="int"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <description> Returns the amount of keys in a given track. @@ -360,7 +360,7 @@ <method name="track_get_key_time" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -371,7 +371,7 @@ <method name="track_get_key_transition" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -382,7 +382,7 @@ <method name="track_get_key_value" qualifiers="const"> <return type="Variant"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -393,7 +393,7 @@ <method name="track_get_path" qualifiers="const"> <return type="NodePath"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <description> Gets the path of a track. For more information on the path format, see [method track_set_path]. @@ -402,7 +402,7 @@ <method name="track_get_type" qualifiers="const"> <return type="int" enum="Animation.TrackType"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <description> Gets the type of a track. @@ -411,7 +411,7 @@ <method name="track_insert_key"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="time" type="float"> </argument> @@ -426,7 +426,7 @@ <method name="track_is_enabled" qualifiers="const"> <return type="bool"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <description> Returns [code]true[/code] if the track at index [code]idx[/code] is enabled. @@ -435,7 +435,7 @@ <method name="track_is_imported" qualifiers="const"> <return type="bool"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <description> Returns [code]true[/code] if the given track is imported. Else, return [code]false[/code]. @@ -444,7 +444,7 @@ <method name="track_move_down"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <description> Moves a track down. @@ -453,7 +453,7 @@ <method name="track_move_to"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="to_idx" type="int"> </argument> @@ -464,7 +464,7 @@ <method name="track_move_up"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <description> Moves a track up. @@ -473,7 +473,7 @@ <method name="track_remove_key"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -484,7 +484,7 @@ <method name="track_remove_key_at_position"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="position" type="float"> </argument> @@ -495,7 +495,7 @@ <method name="track_set_enabled"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="enabled" type="bool"> </argument> @@ -506,7 +506,7 @@ <method name="track_set_imported"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="imported" type="bool"> </argument> @@ -517,7 +517,7 @@ <method name="track_set_interpolation_loop_wrap"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="interpolation" type="bool"> </argument> @@ -528,7 +528,7 @@ <method name="track_set_interpolation_type"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="interpolation" type="int" enum="Animation.InterpolationType"> </argument> @@ -539,7 +539,7 @@ <method name="track_set_key_time"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -552,7 +552,7 @@ <method name="track_set_key_transition"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key_idx" type="int"> </argument> @@ -565,7 +565,7 @@ <method name="track_set_key_value"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="key" type="int"> </argument> @@ -578,7 +578,7 @@ <method name="track_set_path"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="path" type="NodePath"> </argument> @@ -590,7 +590,7 @@ <method name="track_swap"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="with_idx" type="int"> </argument> @@ -601,7 +601,7 @@ <method name="transform_track_insert_key"> <return type="int"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="time" type="float"> </argument> @@ -618,7 +618,7 @@ <method name="transform_track_interpolate" qualifiers="const"> <return type="Array"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="time_sec" type="float"> </argument> @@ -629,7 +629,7 @@ <method name="value_track_get_key_indices" qualifiers="const"> <return type="PoolIntArray"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="time_sec" type="float"> </argument> @@ -642,7 +642,7 @@ <method name="value_track_get_update_mode" qualifiers="const"> <return type="int" enum="Animation.UpdateMode"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <description> Returns the update mode of a value track. @@ -651,7 +651,7 @@ <method name="value_track_set_update_mode"> <return type="void"> </return> - <argument index="0" name="idx" type="int"> + <argument index="0" name="track_idx" type="int"> </argument> <argument index="1" name="mode" type="int" enum="Animation.UpdateMode"> </argument> diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index 5bb4a6e3c7..60d04649a8 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -5,6 +5,7 @@ </brief_description> <description> An animation player is used for general-purpose playback of [Animation] resources. It contains a dictionary of animations (referenced by name) and custom blend times between their transitions. Additionally, animations can be played and blended in different channels. + Updating the target properties of animations occurs at process time. </description> <tutorials> <link>https://docs.godotengine.org/en/latest/getting_started/step_by_step/animations.html</link> @@ -28,7 +29,7 @@ <argument index="0" name="delta" type="float"> </argument> <description> - Shifts position in the animation timeline. Delta is the time in seconds to shift. Events between the current frame and [code]delta[/code] are handled. + Shifts position in the animation timeline and immediately updates the animation. [code]delta[/code] is the time in seconds to shift. Events between the current frame and [code]delta[/code] are handled. </description> </method> <method name="animation_get_next" qualifiers="const"> @@ -145,6 +146,7 @@ <description> Plays the animation with key [code]name[/code]. Custom speed and blend times can be set. If [code]custom_speed[/code] is negative and [code]from_end[/code] is [code]true[/code], the animation will play backwards. If the animation has been paused by [method stop], it will be resumed. Calling [method play] without arguments will also resume the animation. + [b]Note:[/b] The animation will be updated the next time the AnimationPlayer is processed. If other variables are updated at the same time this is called, they may be updated too early. To perform the update immediately, call [code]advance(0)[/code]. </description> </method> <method name="play_backwards"> @@ -157,6 +159,7 @@ <description> Plays the animation with key [code]name[/code] in reverse. If the animation has been paused by [code]stop(true)[/code], it will be resumed backwards. Calling [code]play_backwards()[/code] without arguments will also resume the animation backwards. + [b]Note:[/b] This is the same as [code]play[/code] in regards to process/update behavior. </description> </method> <method name="queue"> diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml index aeeebdf00d..6f1627e296 100644 --- a/doc/classes/Camera2D.xml +++ b/doc/classes/Camera2D.xml @@ -51,6 +51,7 @@ <argument index="0" name="margin" type="int" enum="Margin"> </argument> <description> + Returns the specified margin. See also [member drag_margin_bottom], [member drag_margin_top], [member drag_margin_left], and [member drag_margin_right]. </description> </method> <method name="get_limit" qualifiers="const"> @@ -59,6 +60,7 @@ <argument index="0" name="margin" type="int" enum="Margin"> </argument> <description> + Returns the specified camera limit. See also [member limit_bottom], [member limit_top], [member limit_left], and [member limit_right]. </description> </method> <method name="make_current"> @@ -84,6 +86,7 @@ <argument index="1" name="drag_margin" type="float"> </argument> <description> + Sets the specified margin. See also [member drag_margin_bottom], [member drag_margin_top], [member drag_margin_left], and [member drag_margin_right]. </description> </method> <method name="set_limit"> @@ -94,6 +97,7 @@ <argument index="1" name="limit" type="int"> </argument> <description> + Sets the specified camera limit. See also [member limit_bottom], [member limit_top], [member limit_left], and [member limit_right]. </description> </method> </methods> @@ -161,6 +165,7 @@ [b]Note:[/b] Used the same as [member offset_h]. </member> <member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="Camera2D.Camera2DProcessMode" default="1"> + The camera's process callback. See [enum Camera2DProcessMode]. </member> <member name="rotating" type="bool" setter="set_rotating" getter="is_rotating" default="false"> If [code]true[/code], the camera rotates with the target. @@ -183,8 +188,10 @@ The camera's position takes into account vertical/horizontal offsets and the screen size. </constant> <constant name="CAMERA2D_PROCESS_PHYSICS" value="0" enum="Camera2DProcessMode"> + The camera updates with the [code]_physics_process[/code] callback. </constant> <constant name="CAMERA2D_PROCESS_IDLE" value="1" enum="Camera2DProcessMode"> + The camera updates with the [code]_process[/code] callback. </constant> </constants> </class> diff --git a/doc/classes/CameraFeed.xml b/doc/classes/CameraFeed.xml index 6d7757f9f5..f490faf369 100644 --- a/doc/classes/CameraFeed.xml +++ b/doc/classes/CameraFeed.xml @@ -14,28 +14,30 @@ <return type="int"> </return> <description> - Gets the unique ID for this feed. + Returns the unique ID for this feed. </description> </method> <method name="get_name" qualifiers="const"> <return type="String"> </return> <description> - Gets the camera's name. + Returns the camera's name. </description> </method> <method name="get_position" qualifiers="const"> <return type="int" enum="CameraFeed.FeedPosition"> </return> <description> - Position of camera on the device. + Returns the position of camera on the device. </description> </method> </methods> <members> <member name="feed_is_active" type="bool" setter="set_active" getter="is_active" default="false"> + If [code]true[/code], the feed is active. </member> <member name="feed_transform" type="Transform2D" setter="set_transform" getter="get_transform" default="Transform2D( 1, 0, 0, -1, 0, 1 )"> + The transform applied to the camera's image. </member> </members> <constants> diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index 87b8f5c83d..a920001de4 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -22,6 +22,28 @@ Called (if exists) to draw the canvas item. </description> </method> + <method name="draw_arc"> + <return type="void"> + </return> + <argument index="0" name="center" type="Vector2"> + </argument> + <argument index="1" name="radius" type="float"> + </argument> + <argument index="2" name="start_angle" type="float"> + </argument> + <argument index="3" name="end_angle" type="float"> + </argument> + <argument index="4" name="point_count" type="int"> + </argument> + <argument index="5" name="color" type="Color"> + </argument> + <argument index="6" name="width" type="float" default="1.0"> + </argument> + <argument index="7" name="antialiased" type="bool" default="false"> + </argument> + <description> + </description> + </method> <method name="draw_char"> <return type="float"> </return> diff --git a/doc/classes/ClippedCamera.xml b/doc/classes/ClippedCamera.xml index f6a2a3bc11..9eda79bbae 100644 --- a/doc/classes/ClippedCamera.xml +++ b/doc/classes/ClippedCamera.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="ClippedCamera" inherits="Camera" category="Core" version="3.2"> <brief_description> + A [Camera] that includes collision. </brief_description> <description> + This node extends [Camera] to add collisions with [Area] and/or [PhysicsBody] nodes. The camera cannot move through colliding objects. </description> <tutorials> </tutorials> @@ -13,6 +15,7 @@ <argument index="0" name="node" type="Object"> </argument> <description> + Adds a collision exception so the camera does not collide with the specified node. </description> </method> <method name="add_exception_rid"> @@ -21,18 +24,21 @@ <argument index="0" name="rid" type="RID"> </argument> <description> + Adds a collision exception so the camera does not collide with the specified [RID]. </description> </method> <method name="clear_exceptions"> <return type="void"> </return> <description> + Removes all collision exceptions. </description> </method> <method name="get_clip_offset" qualifiers="const"> <return type="float"> </return> <description> + Returns the distance the camera has been offset due to a collision. </description> </method> <method name="get_collision_mask_bit" qualifiers="const"> @@ -41,6 +47,8 @@ <argument index="0" name="bit" type="int"> </argument> <description> + Returns [code]true[/code] if the specified bit index is on. + [b]Note:[/b] Bit indices range from 0-19. </description> </method> <method name="remove_exception"> @@ -49,6 +57,7 @@ <argument index="0" name="node" type="Object"> </argument> <description> + Removes a collision exception with the specified node. </description> </method> <method name="remove_exception_rid"> @@ -57,6 +66,7 @@ <argument index="0" name="rid" type="RID"> </argument> <description> + Removes a collision exception with the specified [RID]. </description> </method> <method name="set_collision_mask_bit"> @@ -67,25 +77,34 @@ <argument index="1" name="value" type="bool"> </argument> <description> + Sets the specified bit index to the [code]value[/code]. + [b]Note:[/b] Bit indices range from 0-19. </description> </method> </methods> <members> <member name="clip_to_areas" type="bool" setter="set_clip_to_areas" getter="is_clip_to_areas_enabled" default="false"> + If [code]true[/code], the camera stops on contact with [Area]s. </member> <member name="clip_to_bodies" type="bool" setter="set_clip_to_bodies" getter="is_clip_to_bodies_enabled" default="true"> + If [code]true[/code], the camera stops on contact with [PhysicsBody]s. </member> <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1"> + The camera's collision mask. Only objects in at least one collision layer matching the mask will be detected. </member> <member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.0"> + The camera's collision margin. The camera can't get closer than this distance to a colliding object. </member> <member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="ClippedCamera.ProcessMode" default="0"> + The camera's process callback. See [enum ProcessMode]. </member> </members> <constants> <constant name="CLIP_PROCESS_PHYSICS" value="0" enum="ProcessMode"> + The camera updates with the [code]_physics_process[/code] callback. </constant> <constant name="CLIP_PROCESS_IDLE" value="1" enum="ProcessMode"> + The camera updates with the [code]_process[/code] callback. </constant> </constants> </class> diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml index b62eb443d9..07ce76fdb2 100644 --- a/doc/classes/ColorPicker.xml +++ b/doc/classes/ColorPicker.xml @@ -51,8 +51,10 @@ [b]Note:[/b] Cannot be enabled if raw mode is on. </member> <member name="presets_enabled" type="bool" setter="set_presets_enabled" getter="are_presets_enabled" default="true"> + If [code]true[/code], the "add preset" button is enabled. </member> <member name="presets_visible" type="bool" setter="set_presets_visible" getter="are_presets_visible" default="true"> + If [code]true[/code], saved color presets are visible. </member> <member name="raw_mode" type="bool" setter="set_raw_mode" getter="is_raw_mode" default="false"> If [code]true[/code], allows the color R, G, B component values to go beyond 1.0, which can be used for certain special operations that require it (like tinting without darkening or rendering sprites in HDR). @@ -97,6 +99,8 @@ </theme_item> <theme_item name="margin" type="int" default="4"> </theme_item> + <theme_item name="overbright_indicator" type="Texture"> + </theme_item> <theme_item name="preset_bg" type="Texture"> </theme_item> <theme_item name="screen_picker" type="Texture"> diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml index 775ad4c922..56f54e4434 100644 --- a/doc/classes/ConfigFile.xml +++ b/doc/classes/ConfigFile.xml @@ -39,6 +39,16 @@ Deletes the specified section along with all the key-value pairs inside. </description> </method> + <method name="erase_section_key"> + <return type="void"> + </return> + <argument index="0" name="section" type="String"> + </argument> + <argument index="1" name="key" type="String"> + </argument> + <description> + </description> + </method> <method name="get_section_keys" qualifiers="const"> <return type="PoolStringArray"> </return> diff --git a/doc/classes/EditorSpinSlider.xml b/doc/classes/EditorSpinSlider.xml new file mode 100644 index 0000000000..bf01ebfe82 --- /dev/null +++ b/doc/classes/EditorSpinSlider.xml @@ -0,0 +1,22 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="EditorSpinSlider" inherits="Range" category="Core" version="3.2"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <members> + <member name="flat" type="bool" setter="set_flat" getter="is_flat" default="false"> + </member> + <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" /> + <member name="label" type="String" setter="set_label" getter="get_label" default=""""> + </member> + <member name="read_only" type="bool" setter="set_read_only" getter="is_read_only" default="false"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index 9a943aba51..2b44eb81b1 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -177,6 +177,7 @@ Enables fog's light transmission. If enabled, lets reflections light to be transmitted by the fog. </member> <member name="glow_bicubic_upscale" type="bool" setter="set_glow_bicubic_upscale" getter="is_glow_bicubic_upscale_enabled" default="false"> + Smooths out blockiness created by sampling higher levels. </member> <member name="glow_blend_mode" type="int" setter="set_glow_blend_mode" getter="get_glow_blend_mode" enum="Environment.GlowBlendMode" default="2"> Glow blending mode. @@ -193,10 +194,10 @@ Bleed scale of the HDR glow. </member> <member name="glow_hdr_threshold" type="float" setter="set_glow_hdr_bleed_threshold" getter="get_glow_hdr_bleed_threshold" default="1.0"> - Bleed threshold of the HDR glow. + Bleed threshold of the HDR glow. In GLES2, this needs to be below 1.0 in order for glow to be visible, a default value of 0.9 works well. </member> <member name="glow_intensity" type="float" setter="set_glow_intensity" getter="get_glow_intensity" default="0.8"> - Glow intensity. + Glow intensity. In GLES2, this should be increased to 1.5 by default to compensate for not using HDR. </member> <member name="glow_levels/1" type="bool" setter="set_glow_level" getter="is_glow_level_enabled" default="false"> First level of glow (most local). @@ -220,7 +221,7 @@ Seventh level of glow (most global). </member> <member name="glow_strength" type="float" setter="set_glow_strength" getter="get_glow_strength" default="1.0"> - Glow strength. + Glow strength. In GLES2, this should be increased to 1.3 by default to compensate for not using HDR. </member> <member name="ss_reflections_depth_tolerance" type="float" setter="set_ssr_depth_tolerance" getter="get_ssr_depth_tolerance" default="0.2"> </member> diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml index 7656a579af..e8c764f412 100644 --- a/doc/classes/GridContainer.xml +++ b/doc/classes/GridContainer.xml @@ -4,7 +4,8 @@ Grid container used to arrange elements in a grid like layout. </brief_description> <description> - Grid container will arrange its children in a grid like structure, the grid columns are specified using the [member columns] property and the number of rows will be equal to the number of children in the container divided by the number of columns. For example, if the container has 5 children, and 2 columns, there will be 3 rows in the container. Notice that grid layout will preserve the columns and rows for every size of the container. + Grid container will arrange its children in a grid like structure, the grid columns are specified using the [member columns] property and the number of rows will be equal to the number of children in the container divided by the number of columns. For example, if the container has 5 children, and 2 columns, there will be 3 rows in the container. + Notice that grid layout will preserve the columns and rows for every size of the container, and that empty columns will be expanded automatically. </description> <tutorials> </tutorials> diff --git a/doc/classes/HTTPClient.xml b/doc/classes/HTTPClient.xml index c91ddccaa4..52e4b94051 100644 --- a/doc/classes/HTTPClient.xml +++ b/doc/classes/HTTPClient.xml @@ -44,6 +44,7 @@ </return> <description> Returns the response's body length. + [b]Note:[/b] Some Web servers may not send a body length. In this case, the value returned will be [code]-1[/code]. If using chunked transfer encoding, the body length will also be [code]-1[/code]. </description> </method> <method name="get_response_code" qualifiers="const"> @@ -69,7 +70,7 @@ [codeblock] { "content-length": 12, - "Content-Type": "application/json; charset=UTF-8", + "Content-Type": "application/json; charset=UTF-8", } [/codeblock] </description> @@ -175,7 +176,7 @@ <argument index="0" name="bytes" type="int"> </argument> <description> - Sets the size of the buffer used and maximum bytes to read per iteration. see [method read_response_body_chunk] + Sets the size of the buffer used and maximum bytes to read per iteration. See [method read_response_body_chunk]. </description> </method> </methods> diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml index 53ee0b6132..3a73d44a01 100644 --- a/doc/classes/HTTPRequest.xml +++ b/doc/classes/HTTPRequest.xml @@ -23,6 +23,7 @@ </return> <description> Returns the response body length. + [b]Note:[/b] Some Web servers may not send a body length. In this case, the value returned will be [code]-1[/code]. If using chunked transfer encoding, the body length will also be [code]-1[/code]. </description> </method> <method name="get_downloaded_bytes" qualifiers="const"> diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index afb3977849..6d4adfad51 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -71,6 +71,7 @@ <return type="int" enum="Input.CursorShape"> </return> <description> + Returns the currently assigned cursor shape (see [enum CursorShape]). </description> </method> <method name="get_gravity" qualifiers="const"> diff --git a/doc/classes/MainLoop.xml b/doc/classes/MainLoop.xml index 23ce20a434..9457800825 100644 --- a/doc/classes/MainLoop.xml +++ b/doc/classes/MainLoop.xml @@ -15,29 +15,29 @@ var quit = false func _initialize(): - print("Initialized:") - print(" Starting time: %s" % str(time_elapsed)) + print("Initialized:") + print(" Starting time: %s" % str(time_elapsed)) func _idle(delta): - time_elapsed += delta - # Return true to end the main loop - return quit + time_elapsed += delta + # Return true to end the main loop. + return quit func _input_event(event): - # Record keys - if event is InputEventKey and event.pressed and !event.echo: - keys_typed.append(OS.get_scancode_string(event.scancode)) - # Quit on Escape press - if event.scancode == KEY_ESCAPE: - quit = true - # Quit on any mouse click - if event is InputEventMouseButton: - quit = true + # Record keys. + if event is InputEventKey and event.pressed and !event.echo: + keys_typed.append(OS.get_scancode_string(event.scancode)) + # Quit on Escape press. + if event.scancode == KEY_ESCAPE: + quit = true + # Quit on any mouse click. + if event is InputEventMouseButton: + quit = true func _finalize(): - print("Finalized:") - print(" End time: %s" % str(time_elapsed)) - print(" Keys typed: %s" % var2str(keys_typed)) + print("Finalized:") + print(" End time: %s" % str(time_elapsed)) + print(" Keys typed: %s" % var2str(keys_typed)) [/codeblock] </description> <tutorials> @@ -167,6 +167,17 @@ </description> </method> </methods> + <signals> + <signal name="on_request_permissions_result"> + <argument index="0" name="permission" type="String"> + </argument> + <argument index="1" name="granted" type="bool"> + </argument> + <description> + Emitted when an user responds to permission request. + </description> + </signal> + </signals> <constants> <constant name="NOTIFICATION_WM_MOUSE_ENTER" value="1002"> Notification received from the OS when the mouse enters the game window. diff --git a/doc/classes/Mutex.xml b/doc/classes/Mutex.xml index 793696321b..8a294425e6 100644 --- a/doc/classes/Mutex.xml +++ b/doc/classes/Mutex.xml @@ -7,6 +7,7 @@ A synchronization mutex (mutual exclusion). This is used to synchronize multiple [Thread]s, and is equivalent to a binary [Semaphore]. It guarantees that only one thread can ever acquire the lock at a time. A mutex can be used to protect a critical section; however, be careful to avoid deadlocks. </description> <tutorials> + <link>https://docs.godotengine.org/en/latest/tutorials/threads/using_multiple_threads.html</link> </tutorials> <methods> <method name="lock"> diff --git a/doc/classes/NavigationMesh.xml b/doc/classes/NavigationMesh.xml index f6c7a7d1b5..6528704bb5 100644 --- a/doc/classes/NavigationMesh.xml +++ b/doc/classes/NavigationMesh.xml @@ -107,6 +107,10 @@ </member> <member name="geometry/parsed_geometry_type" type="int" setter="set_parsed_geometry_type" getter="get_parsed_geometry_type" default="0"> </member> + <member name="geometry/source_geometry_mode" type="int" setter="set_source_geometry_mode" getter="get_source_geometry_mode" default="0"> + </member> + <member name="geometry/source_group_name" type="String" setter="set_source_group_name" getter="get_source_group_name"> + </member> <member name="polygon/verts_per_poly" type="float" setter="set_verts_per_poly" getter="get_verts_per_poly" default="6.0"> </member> <member name="region/merge_size" type="float" setter="set_region_merge_size" getter="get_region_merge_size" default="20.0"> diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index b206d4a4d2..1f685aab81 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -40,8 +40,9 @@ <return type="String"> </return> <description> - The string returned from this method is displayed as a warning in the "Scene Dock" if the script that overrides it is a [code]tool[/code] script. + The string returned from this method is displayed as a warning in the Scene Dock if the script that overrides it is a [code]tool[/code] script. Returning an empty string produces no warning. + Call [method update_configuration_warning] when the warning needs to be updated for this node. </description> </method> <method name="_input" qualifiers="virtual"> @@ -818,6 +819,14 @@ Sets whether this is an instance load placeholder. See [InstancePlaceholder]. </description> </method> + <method name="update_configuration_warning"> + <return type="void"> + </return> + <description> + Updates the warning displayed for this node in the Scene Dock. + Use [method _get_configuration_warning] to setup the warning message to display. + </description> + </method> </methods> <members> <member name="custom_multiplayer" type="MultiplayerAPI" setter="set_custom_multiplayer" getter="get_custom_multiplayer"> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 9acddb3115..b6eeed4a21 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -217,6 +217,13 @@ Returns the path to the current engine executable. </description> </method> + <method name="get_granted_permissions" qualifiers="const"> + <return type="PoolStringArray"> + </return> + <description> + With this function you can get the list of dangerous permissions that have been granted to the Android application. + </description> + </method> <method name="get_ime_selection" qualifiers="const"> <return type="Vector2"> </return> @@ -326,7 +333,7 @@ <argument index="0" name="screen" type="int" default="-1"> </argument> <description> - Returns the dots per inch density of the specified screen. + Returns the dots per inch density of the specified screen. If [code]screen[/code] is [/code]-1[/code] (the default value), the current screen will be used. On Android devices, the actual screen densities are grouped into six generalized densities: [codeblock] ldpi - 120 dpi @@ -344,7 +351,7 @@ <argument index="0" name="screen" type="int" default="-1"> </argument> <description> - Returns the position of the specified screen by index. If no screen index is provided, the current screen will be used. + Returns the position of the specified screen by index. If [code]screen[/code] is [/code]-1[/code] (the default value), the current screen will be used. </description> </method> <method name="get_screen_size" qualifiers="const"> @@ -353,7 +360,7 @@ <argument index="0" name="screen" type="int" default="-1"> </argument> <description> - Returns the dimensions in pixels of the specified screen. + Returns the dimensions in pixels of the specified screen. If [code]screen[/code] is [/code]-1[/code] (the default value), the current screen will be used. </description> </method> <method name="get_splash_tick_msec" qualifiers="const"> @@ -744,6 +751,13 @@ At the moment this function is only used by [code]AudioDriverOpenSL[/code] to request permission for [code]RECORD_AUDIO[/code] on Android. </description> </method> + <method name="request_permissions"> + <return type="bool"> + </return> + <description> + With this function you can request dangerous permissions since normal permissions are automatically granted at install time in Android application. + </description> + </method> <method name="set_icon"> <return type="void"> </return> diff --git a/doc/classes/PopupDialog.xml b/doc/classes/PopupDialog.xml index d85f568abf..939453b977 100644 --- a/doc/classes/PopupDialog.xml +++ b/doc/classes/PopupDialog.xml @@ -12,4 +12,9 @@ </methods> <constants> </constants> + <theme_items> + <theme_item name="panel" type="StyleBox"> + Sets a custom [StyleBox] for the panel of the [PopupDialog]. + </theme_item> + </theme_items> </class> diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index d9400088dd..691aec2eb1 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -89,6 +89,36 @@ An [code]id[/code] can optionally be provided, as well as an accelerator ([code]accel[/code]). If no [code]id[/code] is provided, one will be created from the index. If no [code]accel[/code] is provided then the default [code]0[/code] will be assigned to it. See [method get_item_accelerator] for more info on accelerators. </description> </method> + <method name="add_icon_radio_check_item"> + <return type="void"> + </return> + <argument index="0" name="texture" type="Texture"> + </argument> + <argument index="1" name="label" type="String"> + </argument> + <argument index="2" name="id" type="int" default="-1"> + </argument> + <argument index="3" name="accel" type="int" default="0"> + </argument> + <description> + Same as [method add_icon_check_item], but uses a radio check button. + </description> + </method> + <method name="add_icon_radio_check_shortcut"> + <return type="void"> + </return> + <argument index="0" name="texture" type="Texture"> + </argument> + <argument index="1" name="shortcut" type="ShortCut"> + </argument> + <argument index="2" name="id" type="int" default="-1"> + </argument> + <argument index="3" name="global" type="bool" default="false"> + </argument> + <description> + Same as [method add_icon_check_shortcut], but uses a radio check button. + </description> + </method> <method name="add_icon_shortcut"> <return type="void"> </return> @@ -119,6 +149,25 @@ An [code]id[/code] can optionally be provided, as well as an accelerator ([code]accel[/code]). If no [code]id[/code] is provided, one will be created from the index. If no [code]accel[/code] is provided then the default [code]0[/code] will be assigned to it. See [method get_item_accelerator] for more info on accelerators. </description> </method> + <method name="add_multistate_item"> + <return type="void"> + </return> + <argument index="0" name="label" type="String"> + </argument> + <argument index="1" name="max_states" type="int"> + </argument> + <argument index="2" name="default_state" type="int" default="0"> + </argument> + <argument index="3" name="id" type="int" default="-1"> + </argument> + <argument index="4" name="accel" type="int" default="0"> + </argument> + <description> + Adds a new multistate item with text [code]label[/code]. + Contrarily to normal binary items, multistate items can have more than two states, as defined by [code]max_states[/code]. Each press or activate of the item will increase the state by one. The default value is defined by [code]default_state[/code]. + An [code]id[/code] can optionally be provided, as well as an accelerator ([code]accel[/code]). If no [code]id[/code] is provided, one will be created from the index. If no [code]accel[/code] is provided then the default [code]0[/code] will be assigned to it. See [method get_item_accelerator] for more info on accelerators. + </description> + </method> <method name="add_radio_check_item"> <return type="void"> </return> @@ -129,7 +178,7 @@ <argument index="2" name="accel" type="int" default="0"> </argument> <description> - Adds a new radio button with text [code]label[/code]. + Adds a new radio check button with text [code]label[/code]. An [code]id[/code] can optionally be provided, as well as an accelerator ([code]accel[/code]). If no [code]id[/code] is provided, one will be created from the index. If no [code]accel[/code] is provided then the default [code]0[/code] will be assigned to it. See [method get_item_accelerator] for more info on accelerators. [b]Note:[/b] Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method set_item_checked] for more info on how to control it. </description> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 7d009252c0..fa735b8918 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -6,6 +6,7 @@ <description> Contains global variables accessible from everywhere. Use [method get_setting], [method set_setting] or [method has_setting] to access them. Variables stored in [code]project.godot[/code] are also loaded into ProjectSettings, making this object very useful for reading custom game configuration options. When naming a Project Settings property, use the full path to the setting including the category. For example, [code]"application/config/name"[/code] for the project name. Category and property names can be viewed in the Project Settings dialog. + [b]Overriding:[/b] Any project setting can be overridden by creating a file named [code]override.cfg[/code] in the project's root directory. This can also be used in exported projects by placing this file in the same directory as the project binary. </description> <tutorials> </tutorials> @@ -201,6 +202,7 @@ </member> <member name="application/config/project_settings_override" type="String" setter="" getter="" default=""""> Specifies a file to override project settings. For example: [code]user://custom_settings.cfg[/code]. + [b]Note:[/b] Regardless of this setting's value, [code]res://override.cfg[/code] will still be read to override the project settings (see this class' description at the top). </member> <member name="application/config/use_custom_user_dir" type="bool" setter="" getter="" default="false"> If [code]true[/code], the project will save user data to its own user directory (see [member application/config/custom_user_dir_name]). This setting is only effective on desktop platforms. A name must be set in the [member application/config/custom_user_dir_name] setting for this to take effect. If [code]false[/code], the project will save user data to [code](OS user data directory)/Godot/app_userdata/(project name)[/code]. @@ -403,19 +405,19 @@ Sets the window to full screen when it starts. </member> <member name="display/window/size/height" type="int" setter="" getter="" default="600"> - Sets the main window height. On desktop, this is the default window size. Stretch mode settings use this also as a reference when enabled. + Sets the game's main viewport height. On desktop platforms, this is the default window size. Stretch mode settings also use this as a reference when enabled. </member> <member name="display/window/size/resizable" type="bool" setter="" getter="" default="true"> Allows the window to be resizable by default. </member> <member name="display/window/size/test_height" type="int" setter="" getter="" default="0"> - If greater than zero, uses a different height for the window when running from the editor. The main use for this is to test with stretch modes. + If greater than zero, overrides the window height when running the game. Useful for testing stretch modes. </member> <member name="display/window/size/test_width" type="int" setter="" getter="" default="0"> - If greater than zero, uses a different width for the window when running from the editor. The main use for this is to test with stretch modes. + If greater than zero, overrides the window width when running the game. Useful for testing stretch modes. </member> <member name="display/window/size/width" type="int" setter="" getter="" default="1024"> - Sets the main window width. On desktop platforms, this is the default window size. Stretch mode settings use this also as a reference when enabled. + Sets the game's main viewport width. On desktop platforms, this is the default window size. Stretch mode settings also use this as a reference when enabled. </member> <member name="display/window/vsync/use_vsync" type="bool" setter="" getter="" default="true"> If [code]true[/code], enables vertical synchronization. This eliminates tearing that may appear in moving scenes, at the cost of higher input latency and stuttering at lower framerates. If [code]false[/code], vertical synchronization will be disabled, however, many platforms will enforce it regardless (such as mobile platforms and HTML5). diff --git a/doc/classes/ReflectionProbe.xml b/doc/classes/ReflectionProbe.xml index 68b9110b50..0a1cf962c8 100644 --- a/doc/classes/ReflectionProbe.xml +++ b/doc/classes/ReflectionProbe.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="ReflectionProbe" inherits="VisualInstance" category="Core" version="3.2"> <brief_description> + Captures its surroundings to create reflections. </brief_description> <description> + Capture its surroundings as a dual parabolid image, and stores versions of it with increasing levels of blur to simulate different material roughnesses. </description> <tutorials> <link>https://docs.godotengine.org/en/latest/tutorials/3d/reflection_probes.html</link> @@ -11,14 +13,17 @@ </methods> <members> <member name="box_projection" type="bool" setter="set_enable_box_projection" getter="is_box_projection_enabled" default="false"> + If [code]true[/code], enables box projection. This makes reflections look more correct in rectangle-shaped rooms by offsetting the reflection center depending on the camera's location. </member> <member name="cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask" default="1048575"> </member> <member name="enable_shadows" type="bool" setter="set_enable_shadows" getter="are_shadows_enabled" default="false"> + If [code]true[/code], computes shadows in the reflection probe. This makes the reflection probe slower to render; you may want to disable this if using the [constant UPDATE_ALWAYS] [member update_mode]. </member> <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3( 1, 1, 1 )"> </member> <member name="intensity" type="float" setter="set_intensity" getter="get_intensity" default="1.0"> + Defines the reflection intensity. </member> <member name="interior_ambient_color" type="Color" setter="set_interior_ambient" getter="get_interior_ambient" default="Color( 0, 0, 0, 1 )"> </member> diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml index faf2ac1ff9..2962391b99 100644 --- a/doc/classes/RichTextLabel.xml +++ b/doc/classes/RichTextLabel.xml @@ -16,8 +16,13 @@ </return> <argument index="0" name="image" type="Texture"> </argument> + <argument index="1" name="width" type="int" default="0"> + </argument> + <argument index="2" name="height" type="int" default="0"> + </argument> <description> - Adds an image's opening and closing tags to the tag stack. + Adds an image's opening and closing tags to the tag stack, optionally providing a [code]width[/code] and [code]height[/code] to resize the image. + If [code]width[/code] or [code]height[/code] is set to 0, the image size will be adjusted in order to keep the original aspect ratio. </description> </method> <method name="add_text"> @@ -128,6 +133,18 @@ Adds an [code][align][/code] tag based on the given [code]align[/code] value. See [enum Align] for possible values. </description> </method> + <method name="push_bold"> + <return type="void"> + </return> + <description> + </description> + </method> + <method name="push_bold_italics"> + <return type="void"> + </return> + <description> + </description> + </method> <method name="push_cell"> <return type="void"> </return> @@ -162,6 +179,12 @@ Adds an [code][indent][/code] tag to the tag stack. Multiplies "level" by current tab_size to determine new margin length. </description> </method> + <method name="push_italics"> + <return type="void"> + </return> + <description> + </description> + </method> <method name="push_list"> <return type="void"> </return> @@ -180,6 +203,18 @@ Adds a [code][meta][/code] tag to the tag stack. Similar to the BBCode [code][url=something]{text}[/url][/code], but supports non-[String] metadata types. </description> </method> + <method name="push_mono"> + <return type="void"> + </return> + <description> + </description> + </method> + <method name="push_normal"> + <return type="void"> + </return> + <description> + </description> + </method> <method name="push_strikethrough"> <return type="void"> </return> diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml index 4378fc3ffe..624b576f4d 100644 --- a/doc/classes/RigidBody.xml +++ b/doc/classes/RigidBody.xml @@ -88,6 +88,7 @@ <argument index="0" name="axis" type="int" enum="PhysicsServer.BodyAxis"> </argument> <description> + Returns [code]true[/code] if the specified linear or rotational axis is locked. </description> </method> <method name="get_colliding_bodies" qualifiers="const"> @@ -106,6 +107,7 @@ <argument index="1" name="lock" type="bool"> </argument> <description> + Locks the specified linear or rotational axis. </description> </method> <method name="set_axis_velocity"> @@ -183,6 +185,8 @@ The body mode. See [enum Mode] for possible values. </member> <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> + The physics material override for the body. + If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one. </member> <member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping" default="false"> If [code]true[/code], the body is sleeping and will not calculate forces until woken up by a collision or the [code]apply_impulse[/code] method. diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml index 32a1634f77..c960ef5aee 100644 --- a/doc/classes/RigidBody2D.xml +++ b/doc/classes/RigidBody2D.xml @@ -169,6 +169,8 @@ The body's mode. See [enum Mode] for possible values. </member> <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> + The physics material override for the body. + If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one. </member> <member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping" default="false"> If [code]true[/code], the body is sleeping and will not calculate forces until woken up by a collision or by using [method apply_impulse] or [method add_force]. diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index ed43f83f05..bd81a48ff5 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -69,9 +69,9 @@ Commonly used to create a one-shot delay timer as in the following example: [codeblock] func some_function(): - print("start") - yield(get_tree().create_timer(1.0), "timeout") - print("end") + print("start") + yield(get_tree().create_timer(1.0), "timeout") + print("end") [/codeblock] </description> </method> diff --git a/doc/classes/SceneTreeTimer.xml b/doc/classes/SceneTreeTimer.xml index a33f875be2..5678833752 100644 --- a/doc/classes/SceneTreeTimer.xml +++ b/doc/classes/SceneTreeTimer.xml @@ -8,9 +8,9 @@ As opposed to [Timer], it does not require the instantiation of a node. Commonly used to create a one-shot delay timer as in the following example: [codeblock] func some_function(): - print("start") - yield(get_tree().create_timer(1.0), "timeout") - print("end") + print("Timer started.") + yield(get_tree().create_timer(1.0), "timeout") + print("Timer ended.") [/codeblock] </description> <tutorials> diff --git a/doc/classes/ScriptCreateDialog.xml b/doc/classes/ScriptCreateDialog.xml index 30d67d47f3..3d0fa9a0d5 100644 --- a/doc/classes/ScriptCreateDialog.xml +++ b/doc/classes/ScriptCreateDialog.xml @@ -31,9 +31,9 @@ </methods> <members> <member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" override="true" default="false" /> - <member name="margin_bottom" type="float" setter="set_margin" getter="get_margin" override="true" default="76.0" /> - <member name="margin_right" type="float" setter="set_margin" getter="get_margin" override="true" default="200.0" /> - <member name="rect_size" type="Vector2" setter="_set_size" getter="get_size" override="true" default="Vector2( 200, 76 )" /> + <member name="margin_bottom" type="float" setter="set_margin" getter="get_margin" override="true" default="232.0" /> + <member name="margin_right" type="float" setter="set_margin" getter="get_margin" override="true" default="361.0" /> + <member name="rect_size" type="Vector2" setter="_set_size" getter="get_size" override="true" default="Vector2( 361, 232 )" /> <member name="window_title" type="String" setter="set_title" getter="get_title" override="true" default=""Attach Node Script"" /> </members> <signals> diff --git a/doc/classes/Semaphore.xml b/doc/classes/Semaphore.xml index 7aee5c2951..74970be8b4 100644 --- a/doc/classes/Semaphore.xml +++ b/doc/classes/Semaphore.xml @@ -7,6 +7,7 @@ A synchronization semaphore which can be used to synchronize multiple [Thread]s. Initialized to zero on creation. Be careful to avoid deadlocks. For a binary version, see [Mutex]. </description> <tutorials> + <link>https://docs.godotengine.org/en/latest/tutorials/threads/using_multiple_threads.html</link> </tutorials> <methods> <method name="post"> diff --git a/doc/classes/Skeleton2D.xml b/doc/classes/Skeleton2D.xml index 064a7266bd..886e8244a2 100644 --- a/doc/classes/Skeleton2D.xml +++ b/doc/classes/Skeleton2D.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Skeleton2D" inherits="Node2D" category="Core" version="3.2"> <brief_description> + Skeleton for 2D characters and animated objects. </brief_description> <description> </description> @@ -20,6 +21,7 @@ <return type="int"> </return> <description> + Returns the amount of bones in the skeleton. </description> </method> <method name="get_skeleton" qualifiers="const"> diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml index a9709d00df..f8840ddc14 100644 --- a/doc/classes/StaticBody.xml +++ b/doc/classes/StaticBody.xml @@ -28,6 +28,8 @@ Deprecated, use [member PhysicsMaterial.friction] instead via [member physics_material_override]. </member> <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> + The physics material override for the body. + If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one. </member> </members> <constants> diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml index 4a7f71b667..34276ec535 100644 --- a/doc/classes/StaticBody2D.xml +++ b/doc/classes/StaticBody2D.xml @@ -27,6 +27,8 @@ Deprecated, use [member PhysicsMaterial.friction] instead via [member physics_material_override]. </member> <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> + The physics material override for the body. + If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one. </member> </members> <constants> diff --git a/doc/classes/StreamPeer.xml b/doc/classes/StreamPeer.xml index 678c587f8d..2a1919071a 100644 --- a/doc/classes/StreamPeer.xml +++ b/doc/classes/StreamPeer.xml @@ -211,6 +211,10 @@ </argument> <description> Puts a zero-terminated ASCII string into the stream prepended by a 32-bit unsigned integer representing its size. + Note: To put an ASCII string without prepending its size, you can use [method put_data]: + [codeblock] + put_data("Hello world".to_ascii()) + [/codeblock] </description> </method> <method name="put_u16"> @@ -256,6 +260,10 @@ </argument> <description> Puts a zero-terminated UTF-8 string into the stream prepended by a 32 bits unsigned integer representing its size. + Note: To put an UTF-8 string without prepending its size, you can use [method put_data]: + [codeblock] + put_data("Hello world".to_utf8()) + [/codeblock] </description> </method> <method name="put_var"> diff --git a/doc/classes/String.xml b/doc/classes/String.xml index 03bc2095c0..cf152e716e 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -437,6 +437,20 @@ [/codeblock] </description> </method> + <method name="humanize_size"> + <return type="String"> + </return> + <argument index="0" name="size" type="int"> + </argument> + <description> + Converts [code]size[/code] represented as number of bytes to human-readable format using internationalized set of data size units, namely: B, KiB, MiB, GiB, TiB, PiB, EiB. Note that the next smallest unit is picked automatically to hold at most 1024 units. + [codeblock] + var bytes = 133790307 + var size = String.humanize_size(bytes) + print(size) # prints "127.5 MiB" + [/codeblock] + </description> + </method> <method name="insert"> <return type="String"> </return> diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml index 153d88f1af..7cfd8c6919 100644 --- a/doc/classes/SurfaceTool.xml +++ b/doc/classes/SurfaceTool.xml @@ -167,6 +167,7 @@ </argument> <description> Returns a constructed [ArrayMesh] from current information passed in. If an existing [ArrayMesh] is passed in as an argument, will add an extra surface to the existing [ArrayMesh]. + Default flag is [constant Mesh.ARRAY_COMPRESS_DEFAULT]. See [code]Mesh.ARRAY_COMPRESS_*[/code] constants for other flags. </description> </method> <method name="commit_to_arrays"> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index 8a114efd34..0dd2d75cd5 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -54,7 +54,7 @@ <return type="void"> </return> <description> - Clears all the syntax coloring information. + Clears all custom syntax coloring information previously added with [method add_color_region] or [method add_keyword_color]. </description> </method> <method name="clear_undo_history"> @@ -530,7 +530,7 @@ </constant> </constants> <theme_items> - <theme_item name="background_color" type="Color" default="Color( 0, 0, 0, 1 )"> + <theme_item name="background_color" type="Color" default="Color( 0, 0, 0, 0 )"> Sets the background [Color] of this [TextEdit]. [member syntax_highlighting] has to be enabled. </theme_item> <theme_item name="bookmark_color" type="Color" default="Color( 0.08, 0.49, 0.98, 1 )"> diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml index 21b294cf90..479ab865ba 100644 --- a/doc/classes/TextureProgress.xml +++ b/doc/classes/TextureProgress.xml @@ -34,7 +34,7 @@ </member> <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" override="true" enum="Control.MouseFilter" default="1" /> <member name="nine_patch_stretch" type="bool" setter="set_nine_patch_stretch" getter="get_nine_patch_stretch" default="false"> - If [code]true[/code], Godot treats the bar's textures like in [NinePatchRect]. Use the [code]stretch_margin_*[/code] properties like [member stretch_margin_bottom] to set up the nine patch's 3×3 grid. + If [code]true[/code], Godot treats the bar's textures like in [NinePatchRect]. Use the [code]stretch_margin_*[/code] properties like [member stretch_margin_bottom] to set up the nine patch's 3×3 grid. When using a radial [member fill_mode], this setting will enable stretching. </member> <member name="radial_center_offset" type="Vector2" setter="set_radial_center_offset" getter="get_radial_center_offset" default="Vector2( 0, 0 )"> Offsets [member texture_progress] if [member fill_mode] is [constant FILL_CLOCKWISE] or [constant FILL_COUNTER_CLOCKWISE]. diff --git a/doc/classes/Thread.xml b/doc/classes/Thread.xml index 8f96ab0aed..25e40d4c1f 100644 --- a/doc/classes/Thread.xml +++ b/doc/classes/Thread.xml @@ -7,6 +7,7 @@ A unit of execution in a process. Can run methods on [Object]s simultaneously. The use of synchronization via [Mutex] or [Semaphore] is advised if working with shared objects. </description> <tutorials> + <link>https://docs.godotengine.org/en/latest/tutorials/threads/using_multiple_threads.html</link> </tutorials> <methods> <method name="get_id" qualifiers="const"> diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml index 1ab5c58a30..c77388e5f4 100644 --- a/doc/classes/TreeItem.xml +++ b/doc/classes/TreeItem.xml @@ -26,6 +26,15 @@ Adds a button with [Texture] [code]button[/code] at column [code]column[/code]. The [code]button_idx[/code] index is used to identify the button when calling other methods. If not specified, the next available index is used, which may be retrieved by calling [method get_button_count] immediately after this method. Optionally, the button can be [code]disabled[/code] and have a [code]tooltip[/code]. </description> </method> + <method name="call_recursive" qualifiers="vararg"> + <return type="Variant"> + </return> + <argument index="0" name="method" type="String"> + </argument> + <description> + Calls the [code]method[/code] on the actual TreeItem and its children recursively. Pass parameters as a comma separated list. + </description> + </method> <method name="clear_custom_bg_color"> <return type="void"> </return> @@ -120,6 +129,15 @@ Returns the custom background color of column [code]column[/code]. </description> </method> + <method name="get_custom_color" qualifiers="const"> + <return type="Color"> + </return> + <argument index="0" name="column" type="int"> + </argument> + <description> + Returns the custom color of column [code]column[/code]. + </description> + </method> <method name="get_expand_right" qualifiers="const"> <return type="bool"> </return> diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml index 18a85d496f..804489f7f1 100644 --- a/doc/classes/VideoPlayer.xml +++ b/doc/classes/VideoPlayer.xml @@ -16,7 +16,7 @@ Returns the video stream's name. </description> </method> - <method name="get_video_texture"> + <method name="get_video_texture" qualifiers="const"> <return type="Texture"> </return> <description> @@ -65,6 +65,7 @@ If [code]true[/code], the video is paused. </member> <member name="stream" type="VideoStream" setter="set_stream" getter="get_stream"> + The assigned video stream. See description for supported formats. </member> <member name="stream_position" type="float" setter="set_stream_position" getter="get_stream_position"> The current position of the stream, in seconds. diff --git a/doc/classes/VisualShader.xml b/doc/classes/VisualShader.xml index 7d7002e752..15216948e4 100644 --- a/doc/classes/VisualShader.xml +++ b/doc/classes/VisualShader.xml @@ -1,8 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShader" inherits="Shader" category="Core" version="3.2"> <brief_description> + A custom shader program with a visual editor. </brief_description> <description> + This class allows you to define a custom shader program that can be used for various materials to render objects. + The visual shader editor creates the shader. </description> <tutorials> </tutorials> @@ -145,12 +148,6 @@ <description> </description> </method> - <method name="rebuild"> - <return type="void"> - </return> - <description> - </description> - </method> <method name="remove_node"> <return type="void"> </return> diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml index 3e80349b13..9b0c6b2604 100644 --- a/doc/classes/VisualShaderNode.xml +++ b/doc/classes/VisualShaderNode.xml @@ -51,8 +51,11 @@ <constant name="PORT_TYPE_TRANSFORM" value="3" enum="PortType"> Transform type. Translated to [code]mat4[/code] type in shader code. </constant> - <constant name="PORT_TYPE_ICON_COLOR" value="4" enum="PortType"> - Color type. Can be used for return icon type in members dialog (see [method VisualShaderNodeCustom._get_return_icon_type]) - do not use it in other cases! + <constant name="PORT_TYPE_SAMPLER" value="4" enum="PortType"> + Sampler type. Translated to reference of sampler uniform in shader code. Can only be used for input ports in non-uniform nodes. + </constant> + <constant name="PORT_TYPE_MAX" value="5" enum="PortType"> + Represents the size of the [enum PortType] enum. </constant> </constants> </class> diff --git a/doc/classes/VisualShaderNodeCubeMap.xml b/doc/classes/VisualShaderNodeCubeMap.xml index 36465a6b4d..29ebe95086 100644 --- a/doc/classes/VisualShaderNodeCubeMap.xml +++ b/doc/classes/VisualShaderNodeCubeMap.xml @@ -12,10 +12,16 @@ <member name="cube_map" type="CubeMap" setter="set_cube_map" getter="get_cube_map"> </member> <member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ ]" /> + <member name="source" type="int" setter="set_source" getter="get_source" enum="VisualShaderNodeCubeMap.Source" default="0"> + </member> <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeCubeMap.TextureType" default="0"> </member> </members> <constants> + <constant name="SOURCE_TEXTURE" value="0" enum="Source"> + </constant> + <constant name="SOURCE_PORT" value="1" enum="Source"> + </constant> <constant name="TYPE_DATA" value="0" enum="TextureType"> </constant> <constant name="TYPE_COLOR" value="1" enum="TextureType"> diff --git a/doc/classes/VisualShaderNodeCubeMapUniform.xml b/doc/classes/VisualShaderNodeCubeMapUniform.xml index ad34e7d30c..c6b3db5a9d 100644 --- a/doc/classes/VisualShaderNodeCubeMapUniform.xml +++ b/doc/classes/VisualShaderNodeCubeMapUniform.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNode" category="Core" version="3.2"> +<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNodeTextureUniform" category="Core" version="3.2"> <brief_description> </brief_description> <description> @@ -8,9 +8,6 @@ </tutorials> <methods> </methods> - <members> - <member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ ]" /> - </members> <constants> </constants> </class> diff --git a/doc/tools/doc_status.py b/doc/tools/doc_status.py index 974ac2d05c..6e34cffc05 100644 --- a/doc/tools/doc_status.py +++ b/doc/tools/doc_status.py @@ -259,7 +259,8 @@ class ClassStatus: status.progresses[tag.tag].increment(len(descr.text.strip()) > 0) elif tag.tag in ['constants', 'members']: for sub_tag in list(tag): - status.progresses[tag.tag].increment(len(sub_tag.text.strip()) > 0) + if not sub_tag.text is None: + status.progresses[tag.tag].increment(len(sub_tag.text.strip()) > 0) elif tag.tag in ['tutorials']: pass # Ignore those tags for now diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py index 8eddc35352..ef38299680 100755 --- a/doc/tools/makerst.py +++ b/doc/tools/makerst.py @@ -435,21 +435,30 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S # Signals if len(class_def.signals) > 0: f.write(make_heading('Signals', '-')) + index = 0 + for signal in class_def.signals.values(): - #f.write(".. _class_{}_{}:\n\n".format(class_name, signal.name)) + if index != 0: + f.write('----\n\n') + f.write(".. _class_{}_signal_{}:\n\n".format(class_name, signal.name)) _, signature = make_method_signature(class_def, signal, False, state) f.write("- {}\n\n".format(signature)) - if signal.description is None or signal.description.strip() == '': - continue - f.write(rstize_text(signal.description.strip(), state)) - f.write("\n\n") + if signal.description is not None and signal.description.strip() != '': + f.write(rstize_text(signal.description.strip(), state) + '\n\n') + + index += 1 # Enums if len(class_def.enums) > 0: f.write(make_heading('Enumerations', '-')) + index = 0 + for e in class_def.enums.values(): + if index != 0: + f.write('----\n\n') + f.write(".. _enum_{}_{}:\n\n".format(class_name, e.name)) # Sphinx seems to divide the bullet list into individual <ul> tags if we weave the labels into it. # As such I'll put them all above the list. Won't be perfect but better than making the list visually broken. @@ -463,8 +472,11 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S f.write("- **{}** = **{}**".format(value.name, value.value)) if value.text is not None and value.text.strip() != '': f.write(' --- ' + rstize_text(value.text.strip(), state)) + f.write('\n\n') + index += 1 + # Constants if len(class_def.constants) > 0: f.write(make_heading('Constants', '-')) @@ -477,6 +489,7 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S f.write("- **{}** = **{}**".format(constant.name, constant.value)) if constant.text is not None and constant.text.strip() != '': f.write(' --- ' + rstize_text(constant.text.strip(), state)) + f.write('\n\n') # Class description @@ -494,11 +507,15 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S # Property descriptions if any(not p.overridden for p in class_def.properties.values()) > 0: f.write(make_heading('Property Descriptions', '-')) + index = 0 + for property_def in class_def.properties.values(): if property_def.overridden: continue - #f.write(".. _class_{}_{}:\n\n".format(class_name, property_def.name)) + if index != 0: + f.write('----\n\n') + f.write(".. _class_{}_property_{}:\n\n".format(class_name, property_def.name)) f.write('- {} **{}**\n\n'.format(property_def.type_name.to_rst(state), property_def.name)) @@ -514,24 +531,30 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S format_table(f, info) if property_def.text is not None and property_def.text.strip() != '': - f.write(rstize_text(property_def.text.strip(), state)) - f.write('\n\n') + f.write(rstize_text(property_def.text.strip(), state) + '\n\n') + + index += 1 # Method descriptions if len(class_def.methods) > 0: f.write(make_heading('Method Descriptions', '-')) + index = 0 + for method_list in class_def.methods.values(): for i, m in enumerate(method_list): + if index != 0: + f.write('----\n\n') + if i == 0: - #f.write(".. _class_{}_{}:\n\n".format(class_name, m.name)) f.write(".. _class_{}_method_{}:\n\n".format(class_name, m.name)) + ret_type, signature = make_method_signature(class_def, m, False, state) f.write("- {} {}\n\n".format(ret_type, signature)) - if m.description is None or m.description.strip() == '': - continue - f.write(rstize_text(m.description.strip(), state)) - f.write("\n\n") + if m.description is not None and m.description.strip() != '': + f.write(rstize_text(m.description.strip(), state) + '\n\n') + + index += 1 def make_class_list(class_list, columns): # type: (List[str], int) -> None @@ -608,8 +631,10 @@ def rstize_text(text, state): # type: (str, State) -> str break pre_text = text[:pos] + indent_level = 0 while text[pos + 1] == '\t': pos += 1 + indent_level += 1 post_text = text[pos + 1:] # Handle codeblocks @@ -633,6 +658,9 @@ def rstize_text(text, state): # type: (str, State) -> str while code_pos + to_skip + 1 < len(code_text) and code_text[code_pos + to_skip + 1] == '\t': to_skip += 1 + if to_skip > indent_level: + print_error("Four spaces should be used for indentation within [codeblock], file: {}".format(state.current_class), state) + if len(code_text[code_pos + to_skip + 1:]) == 0: code_text = code_text[:code_pos] + "\n" code_pos += 1 @@ -892,7 +920,7 @@ def rstize_text(text, state): # type: (str, State) -> str def format_table(f, data, remove_empty_columns=False): # type: (TextIO, Iterable[Tuple[str, ...]]) -> None if len(data) == 0: return - + column_sizes = [0] * len(data[0]) for row in data: for i, text in enumerate(row): @@ -907,7 +935,7 @@ def format_table(f, data, remove_empty_columns=False): # type: (TextIO, Iterabl sep += "+" + "-" * (size + 2) sep += "+\n" f.write(sep) - + for row in data: row_text = "|" for i, text in enumerate(row): diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp index 3b06c47244..9081fccd3a 100644 --- a/drivers/coreaudio/audio_driver_coreaudio.cpp +++ b/drivers/coreaudio/audio_driver_coreaudio.cpp @@ -186,15 +186,15 @@ OSStatus AudioDriverCoreAudio::output_callback(void *inRefCon, for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) { AudioBuffer *abuf = &ioData->mBuffers[i]; - int frames_left = inNumberFrames; + unsigned int frames_left = inNumberFrames; int16_t *out = (int16_t *)abuf->mData; while (frames_left) { - int frames = MIN(frames_left, ad->buffer_frames); + unsigned int frames = MIN(frames_left, ad->buffer_frames); ad->audio_server_process(frames, ad->samples_in.ptrw()); - for (int j = 0; j < frames * ad->channels; j++) { + for (unsigned int j = 0; j < frames * ad->channels; j++) { out[j] = ad->samples_in[j] >> 16; } @@ -231,7 +231,7 @@ OSStatus AudioDriverCoreAudio::input_callback(void *inRefCon, OSStatus result = AudioUnitRender(ad->input_unit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, &bufferList); if (result == noErr) { - for (int i = 0; i < inNumberFrames * ad->capture_channels; i++) { + for (unsigned int i = 0; i < inNumberFrames * ad->capture_channels; i++) { int32_t sample = ad->input_buf[i] << 16; ad->capture_buffer_write(sample); diff --git a/drivers/coremidi/midi_driver_coremidi.cpp b/drivers/coremidi/midi_driver_coremidi.cpp index 7a92ac0702..28665b5190 100644 --- a/drivers/coremidi/midi_driver_coremidi.cpp +++ b/drivers/coremidi/midi_driver_coremidi.cpp @@ -39,7 +39,7 @@ void MIDIDriverCoreMidi::read(const MIDIPacketList *packet_list, void *read_proc_ref_con, void *src_conn_ref_con) { MIDIPacket *packet = const_cast<MIDIPacket *>(packet_list->packet); - for (int i = 0; i < packet_list->numPackets; i++) { + for (UInt32 i = 0; i < packet_list->numPackets; i++) { receive_input_packet(packet->timeStamp, packet->data, packet->length); packet = MIDIPacketNext(packet); } diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp index 6be48a4c58..16e5e92abd 100644 --- a/drivers/gles2/rasterizer_canvas_gles2.cpp +++ b/drivers/gles2/rasterizer_canvas_gles2.cpp @@ -494,8 +494,10 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur if (line->width <= 1) { Vector2 verts[2] = { - Vector2(line->from.x, line->from.y), - Vector2(line->to.x, line->to.y) + // Offset the line slightly to make sure we always draw the pixel at the from coordinate. + // Without this, corners of rectangles might be missing a pixel. (See diamond exit rule and #32657) + Vector2(Math::floor(line->from.x) + 0.5, Math::floor(line->from.y) + 0.5), + Vector2(Math::floor(line->to.x) + 0.5, Math::floor(line->to.y) + 0.5) }; #ifdef GLES_OVER_GL @@ -761,6 +763,14 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur source.size.y = tex->height; } + float screen_scale = 1.0; + + if (source.size.x != 0 && source.size.y != 0) { + + screen_scale = MIN(np->rect.size.x / source.size.x, np->rect.size.y / source.size.y); + screen_scale = MIN(1.0, screen_scale); + } + // prepare vertex buffer // this buffer contains [ POS POS UV UV ] * @@ -777,13 +787,13 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur buffer[(0 * 4 * 4) + 2] = source.position.x * texpixel_size.x; buffer[(0 * 4 * 4) + 3] = source.position.y * texpixel_size.y; - buffer[(0 * 4 * 4) + 4] = np->rect.position.x + np->margin[MARGIN_LEFT]; + buffer[(0 * 4 * 4) + 4] = np->rect.position.x + np->margin[MARGIN_LEFT] * screen_scale; buffer[(0 * 4 * 4) + 5] = np->rect.position.y; buffer[(0 * 4 * 4) + 6] = (source.position.x + np->margin[MARGIN_LEFT]) * texpixel_size.x; buffer[(0 * 4 * 4) + 7] = source.position.y * texpixel_size.y; - buffer[(0 * 4 * 4) + 8] = np->rect.position.x + np->rect.size.x - np->margin[MARGIN_RIGHT]; + buffer[(0 * 4 * 4) + 8] = np->rect.position.x + np->rect.size.x - np->margin[MARGIN_RIGHT] * screen_scale; buffer[(0 * 4 * 4) + 9] = np->rect.position.y; buffer[(0 * 4 * 4) + 10] = (source.position.x + source.size.x - np->margin[MARGIN_RIGHT]) * texpixel_size.x; @@ -798,25 +808,25 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur // second row buffer[(1 * 4 * 4) + 0] = np->rect.position.x; - buffer[(1 * 4 * 4) + 1] = np->rect.position.y + np->margin[MARGIN_TOP]; + buffer[(1 * 4 * 4) + 1] = np->rect.position.y + np->margin[MARGIN_TOP] * screen_scale; buffer[(1 * 4 * 4) + 2] = source.position.x * texpixel_size.x; buffer[(1 * 4 * 4) + 3] = (source.position.y + np->margin[MARGIN_TOP]) * texpixel_size.y; - buffer[(1 * 4 * 4) + 4] = np->rect.position.x + np->margin[MARGIN_LEFT]; - buffer[(1 * 4 * 4) + 5] = np->rect.position.y + np->margin[MARGIN_TOP]; + buffer[(1 * 4 * 4) + 4] = np->rect.position.x + np->margin[MARGIN_LEFT] * screen_scale; + buffer[(1 * 4 * 4) + 5] = np->rect.position.y + np->margin[MARGIN_TOP] * screen_scale; buffer[(1 * 4 * 4) + 6] = (source.position.x + np->margin[MARGIN_LEFT]) * texpixel_size.x; buffer[(1 * 4 * 4) + 7] = (source.position.y + np->margin[MARGIN_TOP]) * texpixel_size.y; - buffer[(1 * 4 * 4) + 8] = np->rect.position.x + np->rect.size.x - np->margin[MARGIN_RIGHT]; - buffer[(1 * 4 * 4) + 9] = np->rect.position.y + np->margin[MARGIN_TOP]; + buffer[(1 * 4 * 4) + 8] = np->rect.position.x + np->rect.size.x - np->margin[MARGIN_RIGHT] * screen_scale; + buffer[(1 * 4 * 4) + 9] = np->rect.position.y + np->margin[MARGIN_TOP] * screen_scale; buffer[(1 * 4 * 4) + 10] = (source.position.x + source.size.x - np->margin[MARGIN_RIGHT]) * texpixel_size.x; buffer[(1 * 4 * 4) + 11] = (source.position.y + np->margin[MARGIN_TOP]) * texpixel_size.y; buffer[(1 * 4 * 4) + 12] = np->rect.position.x + np->rect.size.x; - buffer[(1 * 4 * 4) + 13] = np->rect.position.y + np->margin[MARGIN_TOP]; + buffer[(1 * 4 * 4) + 13] = np->rect.position.y + np->margin[MARGIN_TOP] * screen_scale; buffer[(1 * 4 * 4) + 14] = (source.position.x + source.size.x) * texpixel_size.x; buffer[(1 * 4 * 4) + 15] = (source.position.y + np->margin[MARGIN_TOP]) * texpixel_size.y; @@ -824,25 +834,25 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur // third row buffer[(2 * 4 * 4) + 0] = np->rect.position.x; - buffer[(2 * 4 * 4) + 1] = np->rect.position.y + np->rect.size.y - np->margin[MARGIN_BOTTOM]; + buffer[(2 * 4 * 4) + 1] = np->rect.position.y + np->rect.size.y - np->margin[MARGIN_BOTTOM] * screen_scale; buffer[(2 * 4 * 4) + 2] = source.position.x * texpixel_size.x; buffer[(2 * 4 * 4) + 3] = (source.position.y + source.size.y - np->margin[MARGIN_BOTTOM]) * texpixel_size.y; - buffer[(2 * 4 * 4) + 4] = np->rect.position.x + np->margin[MARGIN_LEFT]; - buffer[(2 * 4 * 4) + 5] = np->rect.position.y + np->rect.size.y - np->margin[MARGIN_BOTTOM]; + buffer[(2 * 4 * 4) + 4] = np->rect.position.x + np->margin[MARGIN_LEFT] * screen_scale; + buffer[(2 * 4 * 4) + 5] = np->rect.position.y + np->rect.size.y - np->margin[MARGIN_BOTTOM] * screen_scale; buffer[(2 * 4 * 4) + 6] = (source.position.x + np->margin[MARGIN_LEFT]) * texpixel_size.x; buffer[(2 * 4 * 4) + 7] = (source.position.y + source.size.y - np->margin[MARGIN_BOTTOM]) * texpixel_size.y; - buffer[(2 * 4 * 4) + 8] = np->rect.position.x + np->rect.size.x - np->margin[MARGIN_RIGHT]; - buffer[(2 * 4 * 4) + 9] = np->rect.position.y + np->rect.size.y - np->margin[MARGIN_BOTTOM]; + buffer[(2 * 4 * 4) + 8] = np->rect.position.x + np->rect.size.x - np->margin[MARGIN_RIGHT] * screen_scale; + buffer[(2 * 4 * 4) + 9] = np->rect.position.y + np->rect.size.y - np->margin[MARGIN_BOTTOM] * screen_scale; buffer[(2 * 4 * 4) + 10] = (source.position.x + source.size.x - np->margin[MARGIN_RIGHT]) * texpixel_size.x; buffer[(2 * 4 * 4) + 11] = (source.position.y + source.size.y - np->margin[MARGIN_BOTTOM]) * texpixel_size.y; buffer[(2 * 4 * 4) + 12] = np->rect.position.x + np->rect.size.x; - buffer[(2 * 4 * 4) + 13] = np->rect.position.y + np->rect.size.y - np->margin[MARGIN_BOTTOM]; + buffer[(2 * 4 * 4) + 13] = np->rect.position.y + np->rect.size.y - np->margin[MARGIN_BOTTOM] * screen_scale; buffer[(2 * 4 * 4) + 14] = (source.position.x + source.size.x) * texpixel_size.x; buffer[(2 * 4 * 4) + 15] = (source.position.y + source.size.y - np->margin[MARGIN_BOTTOM]) * texpixel_size.y; @@ -855,13 +865,13 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur buffer[(3 * 4 * 4) + 2] = source.position.x * texpixel_size.x; buffer[(3 * 4 * 4) + 3] = (source.position.y + source.size.y) * texpixel_size.y; - buffer[(3 * 4 * 4) + 4] = np->rect.position.x + np->margin[MARGIN_LEFT]; + buffer[(3 * 4 * 4) + 4] = np->rect.position.x + np->margin[MARGIN_LEFT] * screen_scale; buffer[(3 * 4 * 4) + 5] = np->rect.position.y + np->rect.size.y; buffer[(3 * 4 * 4) + 6] = (source.position.x + np->margin[MARGIN_LEFT]) * texpixel_size.x; buffer[(3 * 4 * 4) + 7] = (source.position.y + source.size.y) * texpixel_size.y; - buffer[(3 * 4 * 4) + 8] = np->rect.position.x + np->rect.size.x - np->margin[MARGIN_RIGHT]; + buffer[(3 * 4 * 4) + 8] = np->rect.position.x + np->rect.size.x - np->margin[MARGIN_RIGHT] * screen_scale; buffer[(3 * 4 * 4) + 9] = np->rect.position.y + np->rect.size.y; buffer[(3 * 4 * 4) + 10] = (source.position.x + source.size.x - np->margin[MARGIN_RIGHT]) * texpixel_size.x; diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index a8fa30c709..f712219a64 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -131,7 +131,7 @@ void RasterizerSceneGLES2::shadow_atlas_set_size(RID p_atlas, int p_size) { //maximum compatibility, renderbuffer and RGBA shadow glGenRenderbuffers(1, &shadow_atlas->depth); - glBindRenderbuffer(GL_RENDERBUFFER, directional_shadow.depth); + glBindRenderbuffer(GL_RENDERBUFFER, shadow_atlas->depth); glRenderbufferStorage(GL_RENDERBUFFER, storage->config.depth_internalformat, shadow_atlas->size, shadow_atlas->size); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, shadow_atlas->depth); @@ -778,18 +778,44 @@ void RasterizerSceneGLES2::environment_set_camera_feed_id(RID p_env, int p_camer } void RasterizerSceneGLES2::environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_amount, VS::EnvironmentDOFBlurQuality p_quality) { + Environment *env = environment_owner.getornull(p_env); ERR_FAIL_COND(!env); + + env->dof_blur_far_enabled = p_enable; + env->dof_blur_far_distance = p_distance; + env->dof_blur_far_transition = p_transition; + env->dof_blur_far_amount = p_amount; + env->dof_blur_far_quality = p_quality; } void RasterizerSceneGLES2::environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_amount, VS::EnvironmentDOFBlurQuality p_quality) { + Environment *env = environment_owner.getornull(p_env); ERR_FAIL_COND(!env); + + env->dof_blur_near_enabled = p_enable; + env->dof_blur_near_distance = p_distance; + env->dof_blur_near_transition = p_transition; + env->dof_blur_near_amount = p_amount; + env->dof_blur_near_quality = p_quality; } void RasterizerSceneGLES2::environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, bool p_bicubic_upscale) { + Environment *env = environment_owner.getornull(p_env); ERR_FAIL_COND(!env); + + env->glow_enabled = p_enable; + env->glow_levels = p_level_flags; + env->glow_intensity = p_intensity; + env->glow_strength = p_strength; + env->glow_bloom = p_bloom_threshold; + env->glow_blend_mode = p_blend_mode; + env->glow_hdr_bleed_threshold = p_hdr_bleed_threshold; + env->glow_hdr_bleed_scale = p_hdr_bleed_scale; + env->glow_hdr_luminance_cap = p_hdr_luminance_cap; + env->glow_bicubic_upscale = p_bicubic_upscale; } void RasterizerSceneGLES2::environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture) { @@ -813,8 +839,15 @@ void RasterizerSceneGLES2::environment_set_tonemap(RID p_env, VS::EnvironmentTon } void RasterizerSceneGLES2::environment_set_adjustment(RID p_env, bool p_enable, float p_brightness, float p_contrast, float p_saturation, RID p_ramp) { + Environment *env = environment_owner.getornull(p_env); ERR_FAIL_COND(!env); + + env->adjustments_enabled = p_enable; + env->adjustments_brightness = p_brightness; + env->adjustments_contrast = p_contrast; + env->adjustments_saturation = p_saturation; + env->color_correction = p_ramp; } void RasterizerSceneGLES2::environment_set_fog(RID p_env, bool p_enable, const Color &p_color, const Color &p_sun_color, float p_sun_amount) { @@ -1174,10 +1207,10 @@ void RasterizerSceneGLES2::_add_geometry_with_material(RasterizerStorageGLES2::G } } -void RasterizerSceneGLES2::_copy_texture_to_front_buffer(GLuint p_texture) { +void RasterizerSceneGLES2::_copy_texture_to_buffer(GLuint p_texture, GLuint p_buffer) { //copy to front buffer - glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->fbo); + glBindFramebuffer(GL_FRAMEBUFFER, p_buffer); glDepthMask(GL_FALSE); glDisable(GL_DEPTH_TEST); @@ -2710,6 +2743,445 @@ void RasterizerSceneGLES2::_draw_sky(RasterizerStorageGLES2::Sky *p_sky, const C storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUBEMAP, false); } +void RasterizerSceneGLES2::_post_process(Environment *env, const CameraMatrix &p_cam_projection) { + + //copy to front buffer + + glDepthMask(GL_FALSE); + glDisable(GL_DEPTH_TEST); + glDisable(GL_CULL_FACE); + glDisable(GL_BLEND); + glDepthFunc(GL_LEQUAL); + glColorMask(1, 1, 1, 1); + + //no post process on small, transparent or render targets without an env + bool use_post_process = env && !storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT]; + use_post_process = use_post_process && storage->frame.current_rt->width >= 4 && storage->frame.current_rt->height >= 4; + use_post_process = use_post_process && storage->frame.current_rt->mip_maps_allocated; + + if (env) { + use_post_process = use_post_process && (env->adjustments_enabled || env->glow_enabled || env->dof_blur_far_enabled || env->dof_blur_near_enabled); + } + + GLuint next_buffer; + + if (use_post_process) { + next_buffer = storage->frame.current_rt->mip_maps[0].sizes[0].fbo; + } else { + // set next_buffer to front buffer so multisample blit can happen if needed + next_buffer = storage->frame.current_rt->fbo; + } + + // If using multisample buffer, resolve to post_process_effect buffer or to front buffer + if (storage->frame.current_rt && storage->frame.current_rt->multisample_active) { +#ifdef GLES_OVER_GL + + glBindFramebuffer(GL_READ_FRAMEBUFFER, storage->frame.current_rt->multisample_fbo); + glReadBuffer(GL_COLOR_ATTACHMENT0); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, next_buffer); + glBlitFramebuffer(0, 0, storage->frame.current_rt->width, storage->frame.current_rt->height, 0, 0, storage->frame.current_rt->width, storage->frame.current_rt->height, GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT, GL_NEAREST); + + glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); +#elif IPHONE_ENABLED + + glBindFramebuffer(GL_READ_FRAMEBUFFER, storage->frame.current_rt->multisample_fbo); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, next_buffer); + glResolveMultisampleFramebufferAPPLE(); + + glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); +#elif ANDROID_ENABLED + + // In GLES2 Android Blit is not available, so just copy color texture manually + _copy_texture_to_buffer(storage->frame.current_rt->multisample_color, next_buffer); +#endif + } else if (use_post_process) { + _copy_texture_to_buffer(storage->frame.current_rt->color, storage->frame.current_rt->mip_maps[0].sizes[0].fbo); + } + + if (!use_post_process) { + return; + } + + // Order of operation + //1) DOF Blur (first blur, then copy to buffer applying the blur) //only on desktop + //2) Bloom (Glow) //only on desktop + //3) Adjustments + + // DOF Blur + + if (env->dof_blur_far_enabled) { + + int vp_h = storage->frame.current_rt->height; + int vp_w = storage->frame.current_rt->width; + + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::USE_ORTHOGONAL_PROJECTION, p_cam_projection.is_orthogonal()); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_FAR_BLUR, true); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_QUALITY_LOW, env->dof_blur_far_quality == VS::ENV_DOF_BLUR_QUALITY_LOW); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_QUALITY_MEDIUM, env->dof_blur_far_quality == VS::ENV_DOF_BLUR_QUALITY_MEDIUM); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_QUALITY_HIGH, env->dof_blur_far_quality == VS::ENV_DOF_BLUR_QUALITY_HIGH); + + state.effect_blur_shader.bind(); + int qsteps[3] = { 4, 10, 20 }; + + float radius = (env->dof_blur_far_amount * env->dof_blur_far_amount) / qsteps[env->dof_blur_far_quality]; + + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::DOF_BEGIN, env->dof_blur_far_distance); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::DOF_END, env->dof_blur_far_distance + env->dof_blur_far_transition); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::DOF_DIR, Vector2(1, 0)); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::DOF_RADIUS, radius); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::PIXEL_SIZE, Vector2(1.0 / vp_w, 1.0 / vp_h)); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::CAMERA_Z_NEAR, p_cam_projection.get_z_near()); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::CAMERA_Z_FAR, p_cam_projection.get_z_far()); + + glActiveTexture(GL_TEXTURE1); + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->depth); + + glActiveTexture(GL_TEXTURE0); + + if (storage->frame.current_rt->mip_maps[0].color) { + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].color); + } else { + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].sizes[0].color); + } + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->fbo); //copy to front first + + storage->_copy_screen(); + + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->color); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::DOF_DIR, Vector2(0, 1)); + glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->mip_maps[0].sizes[0].fbo); // copy to base level + storage->_copy_screen(); + + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_FAR_BLUR, false); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_QUALITY_LOW, false); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_QUALITY_MEDIUM, false); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_QUALITY_HIGH, false); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::USE_ORTHOGONAL_PROJECTION, false); + } + + if (env->dof_blur_near_enabled) { + + //convert texture to RGBA format if not already + if (!storage->frame.current_rt->used_dof_blur_near) { + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->color); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, storage->frame.current_rt->width, storage->frame.current_rt->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + + int vp_h = storage->frame.current_rt->height; + int vp_w = storage->frame.current_rt->width; + + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::USE_ORTHOGONAL_PROJECTION, p_cam_projection.is_orthogonal()); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_NEAR_BLUR, true); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_NEAR_FIRST_TAP, true); + + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_QUALITY_LOW, env->dof_blur_near_quality == VS::ENV_DOF_BLUR_QUALITY_LOW); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_QUALITY_MEDIUM, env->dof_blur_near_quality == VS::ENV_DOF_BLUR_QUALITY_MEDIUM); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_QUALITY_HIGH, env->dof_blur_near_quality == VS::ENV_DOF_BLUR_QUALITY_HIGH); + + state.effect_blur_shader.bind(); + int qsteps[3] = { 4, 10, 20 }; + + float radius = (env->dof_blur_near_amount * env->dof_blur_near_amount) / qsteps[env->dof_blur_near_quality]; + + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::DOF_BEGIN, env->dof_blur_near_distance); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::DOF_END, env->dof_blur_near_distance - env->dof_blur_near_transition); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::DOF_DIR, Vector2(1, 0)); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::DOF_RADIUS, radius); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::PIXEL_SIZE, Vector2(1.0 / vp_w, 1.0 / vp_h)); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::CAMERA_Z_NEAR, p_cam_projection.get_z_near()); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::CAMERA_Z_FAR, p_cam_projection.get_z_far()); + + glActiveTexture(GL_TEXTURE1); + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->depth); + + glActiveTexture(GL_TEXTURE0); + if (storage->frame.current_rt->mip_maps[0].color) { + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].color); + } else { + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].sizes[0].color); + } + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->fbo); //copy to front first + + storage->_copy_screen(); + + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_NEAR_FIRST_TAP, false); + state.effect_blur_shader.bind(); + + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::DOF_BEGIN, env->dof_blur_near_distance); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::DOF_END, env->dof_blur_near_distance - env->dof_blur_near_transition); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::DOF_DIR, Vector2(0, 1)); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::DOF_RADIUS, radius); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::PIXEL_SIZE, Vector2(1.0 / vp_w, 1.0 / vp_h)); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::CAMERA_Z_NEAR, p_cam_projection.get_z_near()); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::CAMERA_Z_FAR, p_cam_projection.get_z_far()); + + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->color); + + glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->mip_maps[0].sizes[0].fbo); // copy to base level + + glEnable(GL_BLEND); + glBlendEquation(GL_FUNC_ADD); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + storage->_copy_screen(); + + glDisable(GL_BLEND); + + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_NEAR_BLUR, false); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_NEAR_FIRST_TAP, false); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_QUALITY_LOW, false); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_QUALITY_MEDIUM, false); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::DOF_QUALITY_HIGH, false); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::USE_ORTHOGONAL_PROJECTION, false); + storage->frame.current_rt->used_dof_blur_near = true; + } + + if (env->dof_blur_near_enabled || env->dof_blur_far_enabled) { + //these needed to disable filtering, reenamble + glActiveTexture(GL_TEXTURE0); + if (storage->frame.current_rt->mip_maps[0].color) { + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].color); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + } else { + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].sizes[0].color); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + } + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + } + + //glow + + int max_glow_level = -1; + int glow_mask = 0; + + if (env->glow_enabled) { + + for (int i = 0; i < VS::MAX_GLOW_LEVELS; i++) { + if (env->glow_levels & (1 << i)) { + + if (i >= storage->frame.current_rt->mip_maps[1].sizes.size()) { + max_glow_level = storage->frame.current_rt->mip_maps[1].sizes.size() - 1; + glow_mask |= 1 << max_glow_level; + + } else { + max_glow_level = i; + glow_mask |= (1 << i); + } + } + } + + for (int i = 0; i < (max_glow_level + 1); i++) { + + int vp_w = storage->frame.current_rt->mip_maps[1].sizes[i].width; + int vp_h = storage->frame.current_rt->mip_maps[1].sizes[i].height; + glViewport(0, 0, vp_w, vp_h); + //horizontal pass + if (i == 0) { + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::GLOW_FIRST_PASS, true); + } + + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::GLOW_GAUSSIAN_HORIZONTAL, true); + state.effect_blur_shader.bind(); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::PIXEL_SIZE, Vector2(1.0 / vp_w, 1.0 / vp_h)); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::LOD, storage->frame.current_rt->mip_maps[0].color ? float(i) : 0.0); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::GLOW_STRENGTH, env->glow_strength); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::LUMINANCE_CAP, env->glow_hdr_luminance_cap); + + glActiveTexture(GL_TEXTURE0); + + if (storage->frame.current_rt->mip_maps[0].color) { + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].color); + } else { + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].sizes[i].color); + } + + if (i == 0) { + + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::GLOW_BLOOM, env->glow_bloom); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::GLOW_HDR_THRESHOLD, env->glow_hdr_bleed_threshold); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::GLOW_HDR_SCALE, env->glow_hdr_bleed_scale); + } + + glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->mip_maps[1].sizes[i].fbo); + storage->_copy_screen(); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::GLOW_GAUSSIAN_HORIZONTAL, false); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::GLOW_FIRST_PASS, false); + + //vertical pass + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::GLOW_GAUSSIAN_VERTICAL, true); + state.effect_blur_shader.bind(); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::PIXEL_SIZE, Vector2(1.0 / vp_w, 1.0 / vp_h)); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::LOD, storage->frame.current_rt->mip_maps[0].color ? float(i) : 0.0); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES2::GLOW_STRENGTH, env->glow_strength); + glActiveTexture(GL_TEXTURE0); + + if (storage->frame.current_rt->mip_maps[0].color) { + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[1].color); + } else { + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[1].sizes[i].color); + } + + glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->mip_maps[0].sizes[i + 1].fbo); //next level, since mipmaps[0] starts one level bigger + storage->_copy_screen(); + state.effect_blur_shader.set_conditional(EffectBlurShaderGLES2::GLOW_GAUSSIAN_VERTICAL, false); + } + + glViewport(0, 0, storage->frame.current_rt->width, storage->frame.current_rt->height); + } + + if (storage->frame.current_rt->external.fbo != 0) { + glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->external.fbo); + } else { + glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->fbo); + } + + glActiveTexture(GL_TEXTURE0); + if (storage->frame.current_rt->mip_maps[0].color) { + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].color); + } else { + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].sizes[0].color); + } + + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_FILTER_BICUBIC, env->glow_bicubic_upscale); + + if (max_glow_level >= 0) { + if (storage->frame.current_rt->mip_maps[0].color) { + for (int i = 0; i < (max_glow_level + 1); i++) { + + if (glow_mask & (1 << i)) { + if (i == 0) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL1, true); + } + if (i == 1) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL2, true); + } + if (i == 2) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL3, true); + } + if (i == 3) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL4, true); + } + if (i == 4) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL5, true); + } + if (i == 5) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL6, true); + } + if (i == 6) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL7, true); + } + } + } + glActiveTexture(GL_TEXTURE1); + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].color); + } else { + + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_MULTI_TEXTURE_GLOW, true); + int active_glow_level = 0; + for (int i = 0; i < (max_glow_level + 1); i++) { + + if (glow_mask & (1 << i)) { + active_glow_level++; + glActiveTexture(GL_TEXTURE0 + active_glow_level); + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].sizes[i + 1].color); + if (active_glow_level == 1) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL1, true); + } + if (active_glow_level == 2) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL2, true); + } + if (active_glow_level == 3) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL3, true); + } + if (active_glow_level == 4) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL4, true); + } + if (active_glow_level == 5) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL5, true); + } + if (active_glow_level == 6) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL6, true); + } + if (active_glow_level == 7) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL7, true); + } + } + } + } + + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_SCREEN, env->glow_blend_mode == VS::GLOW_BLEND_MODE_SCREEN); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_SOFTLIGHT, env->glow_blend_mode == VS::GLOW_BLEND_MODE_SOFTLIGHT); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_REPLACE, env->glow_blend_mode == VS::GLOW_BLEND_MODE_REPLACE); + } + + //Adjustments + if (env->adjustments_enabled) { + + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_BCS, true); + RasterizerStorageGLES2::Texture *tex = storage->texture_owner.getornull(env->color_correction); + if (tex) { + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_COLOR_CORRECTION, true); + glActiveTexture(GL_TEXTURE2); + glBindTexture(tex->target, tex->tex_id); + } + } + + state.tonemap_shader.bind(); + + if (max_glow_level >= 0) { + + state.tonemap_shader.set_uniform(TonemapShaderGLES2::GLOW_INTENSITY, env->glow_intensity); + int ss[2] = { + storage->frame.current_rt->width, + storage->frame.current_rt->height, + }; + glUniform2iv(state.tonemap_shader.get_uniform(TonemapShaderGLES2::GLOW_TEXTURE_SIZE), 1, ss); + } + + if (env->adjustments_enabled) { + + state.tonemap_shader.set_uniform(TonemapShaderGLES2::BCS, Vector3(env->adjustments_brightness, env->adjustments_contrast, env->adjustments_saturation)); + } + + storage->_copy_screen(); + + //turn off everything used + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL1, false); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL2, false); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL3, false); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL4, false); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL5, false); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL6, false); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_LEVEL7, false); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_REPLACE, false); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_SCREEN, false); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_SOFTLIGHT, false); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_GLOW_FILTER_BICUBIC, false); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_MULTI_TEXTURE_GLOW, false); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_BCS, false); + state.tonemap_shader.set_conditional(TonemapShaderGLES2::USE_COLOR_CORRECTION, false); +} + void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID *p_light_cull_result, int p_light_cull_count, RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, RID p_environment, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass) { Transform cam_transform = p_cam_transform; @@ -2825,6 +3297,12 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const reflection_probe_count = 0; } + if (env && env->bg_mode == VS::ENV_BG_CANVAS) { + // If using canvas background, copy 2d to screen copy texture + // TODO: When GLES2 renders to current_rt->mip_maps[], this copy will no longer be needed + _copy_texture_to_buffer(storage->frame.current_rt->color, storage->frame.current_rt->copy_screen_effect.fbo); + } + // render list stuff render_list.clear(); @@ -2961,8 +3439,11 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const clear_color = Color(0.0, 1.0, 0.0, 1.0); } } break; + case VS::ENV_BG_CANVAS: { + // use screen copy as background + _copy_texture_to_buffer(storage->frame.current_rt->copy_screen_effect.color, current_fb); + } break; default: { - // FIXME: implement other background modes } break; } } @@ -3010,7 +3491,7 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const #elif ANDROID_ENABLED // In GLES2 AndroidBlit is not available, so just copy color texture manually - _copy_texture_to_front_buffer(storage->frame.current_rt->multisample_color); + _copy_texture_to_buffer(storage->frame.current_rt->multisample_color, storage->frame.current_rt->fbo); #endif } @@ -3031,33 +3512,14 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const _render_render_list(&render_list.elements[render_list.max_elements - render_list.alpha_element_count], render_list.alpha_element_count, cam_transform, p_cam_projection, p_shadow_atlas, env, env_radiance_tex, 0.0, 0.0, reverse_cull, true, false); - glDisable(GL_DEPTH_TEST); - - if (storage->frame.current_rt && storage->frame.current_rt->multisample_active) { -#ifdef GLES_OVER_GL - - glBindFramebuffer(GL_READ_FRAMEBUFFER, storage->frame.current_rt->multisample_fbo); - glReadBuffer(GL_COLOR_ATTACHMENT0); - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, storage->frame.current_rt->fbo); - glBlitFramebuffer(0, 0, storage->frame.current_rt->width, storage->frame.current_rt->height, 0, 0, storage->frame.current_rt->width, storage->frame.current_rt->height, GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT, GL_NEAREST); - - glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); -#elif IPHONE_ENABLED - - glBindFramebuffer(GL_READ_FRAMEBUFFER, storage->frame.current_rt->multisample_fbo); - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, storage->frame.current_rt->fbo); - glResolveMultisampleFramebufferAPPLE(); - - glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); -#elif ANDROID_ENABLED - - // In GLES2 Android Blit is not available, so just copy color texture manually - _copy_texture_to_front_buffer(storage->frame.current_rt->multisample_color); -#endif + if (p_reflection_probe.is_valid()) { + // Rendering to a probe so no need for post_processing + return; } + //post process + _post_process(env, p_cam_projection); + //#define GLES2_SHADOW_ATLAS_DEBUG_VIEW #ifdef GLES2_SHADOW_ATLAS_DEBUG_VIEW @@ -3307,6 +3769,10 @@ void RasterizerSceneGLES2::render_shadow(RID p_light, RID p_shadow_atlas, int p_ glEnable(GL_SCISSOR_TEST); glClearDepth(1.0f); glClear(GL_DEPTH_BUFFER_BIT); + if (storage->config.use_rgba_3d_shadows) { + glClearColor(1.0, 1.0, 1.0, 1.0); + glClear(GL_COLOR_BUFFER_BIT); + } glDisable(GL_SCISSOR_TEST); if (light->reverse_cull) { @@ -3439,6 +3905,8 @@ void RasterizerSceneGLES2::initialize() { state.scene_shader.set_conditional(SceneShaderGLES2::USE_RGBA_SHADOWS, storage->config.use_rgba_3d_shadows); state.cube_to_dp_shader.init(); + state.effect_blur_shader.init(); + state.tonemap_shader.init(); render_list.init(); diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h index 69a2295fc1..7babcfeed1 100644 --- a/drivers/gles2/rasterizer_scene_gles2.h +++ b/drivers/gles2/rasterizer_scene_gles2.h @@ -35,10 +35,12 @@ #include "rasterizer_storage_gles2.h" #include "shaders/cube_to_dp.glsl.gen.h" +#include "shaders/effect_blur.glsl.gen.h" #include "shaders/scene.glsl.gen.h" +#include "shaders/tonemap.glsl.gen.h" /* -#include "drivers/gles3/shaders/effect_blur.glsl.gen.h" + #include "drivers/gles3/shaders/exposure.glsl.gen.h" #include "drivers/gles3/shaders/resolve.glsl.gen.h" #include "drivers/gles3/shaders/scene.glsl.gen.h" @@ -47,7 +49,6 @@ #include "drivers/gles3/shaders/ssao_blur.glsl.gen.h" #include "drivers/gles3/shaders/ssao_minify.glsl.gen.h" #include "drivers/gles3/shaders/subsurf_scattering.glsl.gen.h" -#include "drivers/gles3/shaders/tonemap.glsl.gen.h" */ @@ -99,6 +100,8 @@ public: SceneShaderGLES2 scene_shader; CubeToDpShaderGLES2 cube_to_dp_shader; + TonemapShaderGLES2 tonemap_shader; + EffectBlurShaderGLES2 effect_blur_shader; GLuint sky_verts; @@ -114,7 +117,6 @@ public: // SsaoShaderGLES3 ssao_shader; // SsaoBlurShaderGLES3 ssao_blur_shader; // ExposureShaderGLES3 exposure_shader; - // TonemapShaderGLES3 tonemap_shader; /* struct SceneDataUBO { @@ -362,6 +364,35 @@ public: int canvas_max_layer; + bool glow_enabled; + int glow_levels; + float glow_intensity; + float glow_strength; + float glow_bloom; + VS::EnvironmentGlowBlendMode glow_blend_mode; + float glow_hdr_bleed_threshold; + float glow_hdr_bleed_scale; + float glow_hdr_luminance_cap; + bool glow_bicubic_upscale; + + bool dof_blur_far_enabled; + float dof_blur_far_distance; + float dof_blur_far_transition; + float dof_blur_far_amount; + VS::EnvironmentDOFBlurQuality dof_blur_far_quality; + + bool dof_blur_near_enabled; + float dof_blur_near_distance; + float dof_blur_near_transition; + float dof_blur_near_amount; + VS::EnvironmentDOFBlurQuality dof_blur_near_quality; + + bool adjustments_enabled; + float adjustments_brightness; + float adjustments_contrast; + float adjustments_saturation; + RID color_correction; + bool fog_enabled; Color fog_color; Color fog_sun_color; @@ -387,6 +418,30 @@ public: ambient_energy(1.0), ambient_sky_contribution(0.0), canvas_max_layer(0), + glow_enabled(false), + glow_levels((1 << 2) | (1 << 4)), + glow_intensity(0.8), + glow_strength(1.0), + glow_bloom(0.0), + glow_blend_mode(VS::GLOW_BLEND_MODE_SOFTLIGHT), + glow_hdr_bleed_threshold(1.0), + glow_hdr_bleed_scale(2.0), + glow_hdr_luminance_cap(12.0), + glow_bicubic_upscale(false), + dof_blur_far_enabled(false), + dof_blur_far_distance(10), + dof_blur_far_transition(5), + dof_blur_far_amount(0.1), + dof_blur_far_quality(VS::ENV_DOF_BLUR_QUALITY_MEDIUM), + dof_blur_near_enabled(false), + dof_blur_near_distance(2), + dof_blur_near_transition(1), + dof_blur_near_amount(0.1), + dof_blur_near_quality(VS::ENV_DOF_BLUR_QUALITY_MEDIUM), + adjustments_enabled(false), + adjustments_brightness(1.0), + adjustments_contrast(1.0), + adjustments_saturation(1.0), fog_enabled(false), fog_color(Color(0.5, 0.5, 0.5)), fog_sun_color(Color(0.8, 0.8, 0.0)), @@ -674,7 +729,7 @@ public: void _add_geometry(RasterizerStorageGLES2::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES2::GeometryOwner *p_owner, int p_material, bool p_depth_pass, bool p_shadow_pass); void _add_geometry_with_material(RasterizerStorageGLES2::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES2::GeometryOwner *p_owner, RasterizerStorageGLES2::Material *p_material, bool p_depth_pass, bool p_shadow_pass); - void _copy_texture_to_front_buffer(GLuint texture); + void _copy_texture_to_buffer(GLuint p_texture, GLuint p_buffer); void _fill_render_list(InstanceBase **p_cull_result, int p_cull_count, bool p_depth_pass, bool p_shadow_pass); void _render_render_list(RenderList::Element **p_elements, int p_element_count, const Transform &p_view_transform, @@ -698,6 +753,8 @@ public: _FORCE_INLINE_ void _setup_refprobes(ReflectionProbeInstance *p_refprobe1, ReflectionProbeInstance *p_refprobe2, const Transform &p_view_transform, Environment *p_env); _FORCE_INLINE_ void _render_geometry(RenderList::Element *p_element); + void _post_process(Environment *env, const CameraMatrix &p_cam_projection); + virtual void render_scene(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID *p_light_cull_result, int p_light_cull_count, RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, RID p_environment, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass); virtual void render_shadow(RID p_light, RID p_shadow_atlas, int p_pass, InstanceBase **p_cull_result, int p_cull_count); virtual bool free(RID p_rid); diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index 9f511cd787..0f51d07b6e 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -82,6 +82,8 @@ GLuint RasterizerStorageGLES2::system_fbo = 0; #define _DEPTH_COMPONENT24_OES 0x81A6 #ifndef GLES_OVER_GL +#define glClearDepth glClearDepthf + // enable extensions manually for android and ios #include <dlfcn.h> // needed to load extensions @@ -112,7 +114,7 @@ void RasterizerStorageGLES2::bind_quad_array() const { glEnableVertexAttribArray(VS::ARRAY_TEX_UV); } -Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool p_will_need_resize) const { +Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool p_force_decompress) const { r_gl_format = 0; Ref<Image> image = p_image; @@ -259,7 +261,7 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_ } break; case Image::FORMAT_DXT1: { - if (config.s3tc_supported && !p_will_need_resize) { + if (config.s3tc_supported) { r_gl_internal_format = _EXT_COMPRESSED_RGBA_S3TC_DXT1_EXT; r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; @@ -271,7 +273,7 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_ } break; case Image::FORMAT_DXT3: { - if (config.s3tc_supported && !p_will_need_resize) { + if (config.s3tc_supported) { r_gl_internal_format = _EXT_COMPRESSED_RGBA_S3TC_DXT3_EXT; r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; @@ -283,7 +285,7 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_ } break; case Image::FORMAT_DXT5: { - if (config.s3tc_supported && !p_will_need_resize) { + if (config.s3tc_supported) { r_gl_internal_format = _EXT_COMPRESSED_RGBA_S3TC_DXT5_EXT; r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; @@ -422,7 +424,7 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_ } break; case Image::FORMAT_ETC: { - if (config.etc1_supported && !p_will_need_resize) { + if (config.etc1_supported) { r_gl_internal_format = _EXT_ETC1_RGB8_OES; r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; @@ -465,7 +467,7 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_ } } - if (need_decompress) { + if (need_decompress || p_force_decompress) { if (!image.is_null()) { @@ -636,7 +638,7 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p if (texture->resize_to_po2) { if (p_image->is_compressed()) { - ERR_PRINTS("Texture '" + texture->path + "' was required to be a power of 2 (because it uses either mipmaps or repeat), so it was decompressed. This will hurt performance and memory usage."); + ERR_PRINTS("Texture '" + texture->path + "' is required to be a power of 2 because it uses either mipmaps or repeat, so it was decompressed. This will hurt performance and memory usage."); } if (img == p_image) { @@ -657,12 +659,13 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p img->resize(texture->alloc_width, texture->alloc_height, Image::INTERPOLATE_BILINEAR); } - }; + } GLenum blit_target = (texture->target == GL_TEXTURE_CUBE_MAP) ? _cube_side_enum[p_layer] : GL_TEXTURE_2D; texture->data_size = img->get_data().size(); PoolVector<uint8_t>::Read read = img->get_data().read(); + ERR_FAIL_COND(!read.ptr()); glActiveTexture(GL_TEXTURE0); glBindTexture(texture->target, texture->tex_id); @@ -716,7 +719,7 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p int size, ofs; img->get_mipmap_offset_and_size(i, ofs, size); - if (texture->compressed) { + if (compressed) { glPixelStorei(GL_UNPACK_ALIGNMENT, 4); int bw = w; @@ -1480,8 +1483,9 @@ void RasterizerStorageGLES2::_update_shader(Shader *p_shader) const { } Error err = shaders.compiler.compile(p_shader->mode, p_shader->code, actions, p_shader->path, gen_code); - - ERR_FAIL_COND(err != OK); + if (err != OK) { + return; + } p_shader->shader->set_custom_shader_code(p_shader->custom_code_id, gen_code.vertex, gen_code.vertex_global, gen_code.fragment, gen_code.light, gen_code.fragment_global, gen_code.uniforms, gen_code.texture_uniforms, gen_code.custom_defines); @@ -3233,12 +3237,14 @@ Color RasterizerStorageGLES2::multimesh_instance_get_custom_data(RID p_multimesh void RasterizerStorageGLES2::multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) { MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); ERR_FAIL_COND(!multimesh); + ERR_FAIL_COND(!multimesh->data.ptr()); int dsize = multimesh->data.size(); ERR_FAIL_COND(dsize != p_array.size()); PoolVector<float>::Read r = p_array.read(); + ERR_FAIL_COND(!r.ptr()); copymem(multimesh->data.ptrw(), r.ptr(), dsize * sizeof(float)); multimesh->dirty_data = true; @@ -4586,6 +4592,9 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) { color_format = GL_RGB; } + rt->used_dof_blur_near = false; + rt->mip_maps_allocated = false; + { /* Front FBO */ @@ -4727,12 +4736,13 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glFramebufferTexture2DMultisample(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, rt->color, 0, msaa); + glFramebufferTexture2DMultisample(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, rt->multisample_color, 0, msaa); #endif GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); if (status != GL_FRAMEBUFFER_COMPLETE) { + WARN_PRINT_ONCE("Cannot allocate back framebuffer for MSAA"); printf("err status: %x\n", status); _render_target_clear(rt); ERR_FAIL_COND(status != GL_FRAMEBUFFER_COMPLETE); @@ -4780,6 +4790,126 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) { } } + // Allocate mipmap chains for post_process effects + if (!rt->flags[RasterizerStorage::RENDER_TARGET_NO_3D] && rt->width >= 2 && rt->height >= 2) { + + for (int i = 0; i < 2; i++) { + + ERR_FAIL_COND(rt->mip_maps[i].sizes.size()); + int w = rt->width; + int h = rt->height; + + if (i > 0) { + w >>= 1; + h >>= 1; + } + + int level = 0; + int fb_w = w; + int fb_h = h; + + while (true) { + + RenderTarget::MipMaps::Size mm; + mm.width = w; + mm.height = h; + rt->mip_maps[i].sizes.push_back(mm); + + w >>= 1; + h >>= 1; + + if (w < 2 || h < 2) + break; + + level++; + } + + GLsizei width = fb_w; + GLsizei height = fb_h; + + if (config.render_to_mipmap_supported) { + + glGenTextures(1, &rt->mip_maps[i].color); + glBindTexture(GL_TEXTURE_2D, rt->mip_maps[i].color); + + for (int l = 0; l < level + 1; l++) { + glTexImage2D(GL_TEXTURE_2D, l, color_internal_format, width, height, 0, color_format, color_type, NULL); + width = MAX(1, (width / 2)); + height = MAX(1, (height / 2)); + } +#ifdef GLES_OVER_GL + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level); +#endif + } else { + + // Can't render to specific levels of a mipmap in ES 2.0 or Webgl so create a texture for each level + for (int l = 0; l < level + 1; l++) { + glGenTextures(1, &rt->mip_maps[i].sizes.write[l].color); + glBindTexture(GL_TEXTURE_2D, rt->mip_maps[i].sizes[l].color); + glTexImage2D(GL_TEXTURE_2D, 0, color_internal_format, width, height, 0, color_format, color_type, NULL); + width = MAX(1, (width / 2)); + height = MAX(1, (height / 2)); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + } + } + + glDisable(GL_SCISSOR_TEST); + glColorMask(1, 1, 1, 1); + glDepthMask(GL_TRUE); + + for (int j = 0; j < rt->mip_maps[i].sizes.size(); j++) { + + RenderTarget::MipMaps::Size &mm = rt->mip_maps[i].sizes.write[j]; + + glGenFramebuffers(1, &mm.fbo); + glBindFramebuffer(GL_FRAMEBUFFER, mm.fbo); + + if (config.render_to_mipmap_supported) { + + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, rt->mip_maps[i].color, j); + } else { + + glBindTexture(GL_TEXTURE_2D, rt->mip_maps[i].sizes[j].color); + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, rt->mip_maps[i].sizes[j].color, 0); + } + + bool used_depth = false; + if (j == 0 && i == 0) { //use always + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, rt->depth, 0); + used_depth = true; + } + + GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); + if (status != GL_FRAMEBUFFER_COMPLETE) { + WARN_PRINT_ONCE("Cannot allocate mipmaps for 3D post processing effects"); + glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES2::system_fbo); + return; + } + + glClearColor(1.0, 0.0, 1.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + if (used_depth) { + glClearDepth(1.0); + glClear(GL_DEPTH_BUFFER_BIT); + } + } + + rt->mip_maps[i].levels = level; + + if (config.render_to_mipmap_supported) { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + } + } + rt->mip_maps_allocated = true; + } + glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES2::system_fbo); } @@ -4837,6 +4967,20 @@ void RasterizerStorageGLES2::_render_target_clear(RenderTarget *rt) { rt->copy_screen_effect.color = 0; } + for (int i = 0; i < 2; i++) { + if (rt->mip_maps[i].sizes.size()) { + for (int j = 0; j < rt->mip_maps[i].sizes.size(); j++) { + glDeleteFramebuffers(1, &rt->mip_maps[i].sizes[j].fbo); + glDeleteTextures(1, &rt->mip_maps[i].sizes[j].color); + } + + glDeleteTextures(1, &rt->mip_maps[i].color); + rt->mip_maps[i].sizes.clear(); + rt->mip_maps[i].levels = 0; + rt->mip_maps[i].color = 0; + } + } + if (rt->multisample_active) { glDeleteFramebuffers(1, &rt->multisample_fbo); rt->multisample_fbo = 0; @@ -5592,7 +5736,7 @@ void RasterizerStorageGLES2::initialize() { config.float_texture_supported = config.extensions.has("GL_ARB_texture_float") || config.extensions.has("GL_OES_texture_float"); config.s3tc_supported = config.extensions.has("GL_EXT_texture_compression_s3tc") || config.extensions.has("WEBGL_compressed_texture_s3tc"); config.etc1_supported = config.extensions.has("GL_OES_compressed_ETC1_RGB8_texture") || config.extensions.has("WEBGL_compressed_texture_etc1"); - config.pvrtc_supported = config.extensions.has("IMG_texture_compression_pvrtc"); + config.pvrtc_supported = config.extensions.has("IMG_texture_compression_pvrtc") || config.extensions.has("WEBGL_compressed_texture_pvrtc"); config.support_npot_repeat_mipmap = config.extensions.has("GL_OES_texture_npot"); #endif @@ -5617,13 +5761,21 @@ void RasterizerStorageGLES2::initialize() { config.multisample_supported = config.extensions.has("GL_EXT_framebuffer_multisample") || config.extensions.has("GL_EXT_multisampled_render_to_texture") || config.extensions.has("GL_APPLE_framebuffer_multisample"); #ifdef GLES_OVER_GL + //TODO: causes huge problems with desktop video drivers. Making false for now, needs to be true to render SCREEN_TEXTURE mipmaps + config.render_to_mipmap_supported = false; +#else + //check if mipmaps can be used for SCREEN_TEXTURE and Glow on Mobile and web platforms + config.render_to_mipmap_supported = config.extensions.has("GL_OES_fbo_render_mipmap") && config.extensions.has("GL_EXT_texture_lod"); +#endif + +#ifdef GLES_OVER_GL config.use_rgba_2d_shadows = false; config.support_depth_texture = true; config.use_rgba_3d_shadows = false; config.support_depth_cubemaps = true; #else config.use_rgba_2d_shadows = !(config.float_texture_supported && config.extensions.has("GL_EXT_texture_rg")); - config.support_depth_texture = config.extensions.has("GL_OES_depth_texture"); + config.support_depth_texture = config.extensions.has("GL_OES_depth_texture") || config.extensions.has("WEBGL_depth_texture"); config.use_rgba_3d_shadows = !config.support_depth_texture; config.support_depth_cubemaps = config.extensions.has("GL_OES_depth_texture_cube_map"); #endif @@ -5650,7 +5802,7 @@ void RasterizerStorageGLES2::initialize() { #endif config.rgtc_supported = config.extensions.has("GL_EXT_texture_compression_rgtc") || config.extensions.has("GL_ARB_texture_compression_rgtc") || config.extensions.has("EXT_texture_compression_rgtc"); - config.bptc_supported = config.extensions.has("GL_ARB_texture_compression_bptc"); + config.bptc_supported = config.extensions.has("GL_ARB_texture_compression_bptc") || config.extensions.has("EXT_texture_compression_bptc"); //determine formats for depth textures (or renderbuffers) if (config.support_depth_texture) { diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h index ba9274b576..27f06074ed 100644 --- a/drivers/gles2/rasterizer_storage_gles2.h +++ b/drivers/gles2/rasterizer_storage_gles2.h @@ -95,6 +95,7 @@ public: bool support_shadow_cubemaps; bool multisample_supported; + bool render_to_mipmap_supported; GLuint depth_internalformat; GLuint depth_type; @@ -336,7 +337,7 @@ public: mutable RID_Owner<Texture> texture_owner; - Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool p_will_need_resize) const; + Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool p_force_decompress) const; virtual RID texture_create(); virtual void texture_allocate(RID p_texture, int p_width, int p_height, int p_depth_3d, Image::Format p_format, VS::TextureType p_type, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT); @@ -1140,12 +1141,6 @@ public: GLuint multisample_depth; bool multisample_active; - // TODO post processing effects? - - // TODO HDR? - - // TODO this is hardcoded for texscreen copies for now - struct Effect { GLuint fbo; int width; @@ -1163,6 +1158,27 @@ public: Effect copy_screen_effect; + struct MipMaps { + + struct Size { + GLuint fbo; + GLuint color; + int width; + int height; + }; + + Vector<Size> sizes; + GLuint color; + int levels; + + MipMaps() : + color(0), + levels(0) { + } + }; + + MipMaps mip_maps[2]; + struct External { GLuint fbo; GLuint color; @@ -1182,6 +1198,9 @@ public: RID texture; + bool used_dof_blur_near; + bool mip_maps_allocated; + RenderTarget() : fbo(0), color(0), @@ -1195,7 +1214,9 @@ public: width(0), height(0), used_in_frame(false), - msaa(VS::VIEWPORT_MSAA_DISABLED) { + msaa(VS::VIEWPORT_MSAA_DISABLED), + used_dof_blur_near(false), + mip_maps_allocated(false) { for (int i = 0; i < RENDER_TARGET_FLAG_MAX; ++i) { flags[i] = false; } diff --git a/drivers/gles2/shaders/SCsub b/drivers/gles2/shaders/SCsub index 085c43319c..d7ae0243e6 100644 --- a/drivers/gles2/shaders/SCsub +++ b/drivers/gles2/shaders/SCsub @@ -12,12 +12,12 @@ if 'GLES2_GLSL' in env['BUILDERS']: env.GLES2_GLSL('cube_to_dp.glsl'); # env.GLES2_GLSL('blend_shape.glsl'); # env.GLES2_GLSL('screen_space_reflection.glsl'); -# env.GLES2_GLSL('effect_blur.glsl'); + env.GLES2_GLSL('effect_blur.glsl'); # env.GLES2_GLSL('subsurf_scattering.glsl'); # env.GLES2_GLSL('ssao.glsl'); # env.GLES2_GLSL('ssao_minify.glsl'); # env.GLES2_GLSL('ssao_blur.glsl'); # env.GLES2_GLSL('exposure.glsl'); -# env.GLES2_GLSL('tonemap.glsl'); + env.GLES2_GLSL('tonemap.glsl'); # env.GLES2_GLSL('particles.glsl'); env.GLES2_GLSL('lens_distorted.glsl'); diff --git a/drivers/gles2/shaders/canvas_shadow.glsl b/drivers/gles2/shaders/canvas_shadow.glsl index dcb43d523f..7a5ba4f571 100644 --- a/drivers/gles2/shaders/canvas_shadow.glsl +++ b/drivers/gles2/shaders/canvas_shadow.glsl @@ -34,9 +34,14 @@ void main() { #define mediump #define highp #else +#if defined(USE_HIGHP_PRECISION) +precision highp float; +precision highp int; +#else precision mediump float; precision mediump int; #endif +#endif varying highp vec4 position_interp; /* clang-format on */ diff --git a/drivers/gles2/shaders/cube_to_dp.glsl b/drivers/gles2/shaders/cube_to_dp.glsl index cb4b3f6dec..769908c3b4 100644 --- a/drivers/gles2/shaders/cube_to_dp.glsl +++ b/drivers/gles2/shaders/cube_to_dp.glsl @@ -30,9 +30,14 @@ void main() { #define mediump #define highp #else +#if defined(USE_HIGHP_PRECISION) +precision highp float; +precision highp int; +#else precision mediump float; precision mediump int; #endif +#endif uniform highp samplerCube source_cube; //texunit:0 /* clang-format on */ diff --git a/drivers/gles2/shaders/effect_blur.glsl b/drivers/gles2/shaders/effect_blur.glsl index df79e89931..b28d78a6ca 100644 --- a/drivers/gles2/shaders/effect_blur.glsl +++ b/drivers/gles2/shaders/effect_blur.glsl @@ -1,11 +1,20 @@ /* clang-format off */ [vertex] -layout(location = 0) in highp vec4 vertex_attrib; +#ifdef USE_GLES_OVER_GL +#define lowp +#define mediump +#define highp +#else +precision highp float; +precision highp int; +#endif + +attribute vec2 vertex_attrib; // attrib:0 /* clang-format on */ -layout(location = 4) in vec2 uv_in; +attribute vec2 uv_in; // attrib:4 -out vec2 uv_interp; +varying vec2 uv_interp; #ifdef USE_BLUR_SECTION @@ -16,7 +25,7 @@ uniform vec4 blur_section; void main() { uv_interp = uv_in; - gl_Position = vertex_attrib; + gl_Position = vec4(vertex_attrib, 0.0, 1.0); #ifdef USE_BLUR_SECTION uv_interp = blur_section.xy + uv_interp * blur_section.zw; @@ -27,29 +36,46 @@ void main() { /* clang-format off */ [fragment] -#if !defined(GLES_OVER_GL) +// texture2DLodEXT and textureCubeLodEXT are fragment shader specific. +// Do not copy these defines in the vertex section. +#ifndef USE_GLES_OVER_GL +#ifdef GL_EXT_shader_texture_lod +#extension GL_EXT_shader_texture_lod : enable +#define texture2DLod(img, coord, lod) texture2DLodEXT(img, coord, lod) +#define textureCubeLod(img, coord, lod) textureCubeLodEXT(img, coord, lod) +#endif +#endif // !USE_GLES_OVER_GL + +#ifdef GL_ARB_shader_texture_lod +#extension GL_ARB_shader_texture_lod : enable +#endif + +#if !defined(GL_EXT_shader_texture_lod) && !defined(GL_ARB_shader_texture_lod) +#define texture2DLod(img, coord, lod) texture2D(img, coord, lod) +#define textureCubeLod(img, coord, lod) textureCube(img, coord, lod) +#endif + +#ifdef USE_GLES_OVER_GL +#define lowp +#define mediump +#define highp +#else +#if defined(USE_HIGHP_PRECISION) +precision highp float; +precision highp int; +#else precision mediump float; +precision mediump int; +#endif #endif -in vec2 uv_interp; +varying vec2 uv_interp; /* clang-format on */ uniform sampler2D source_color; //texunit:0 -#ifdef SSAO_MERGE -uniform sampler2D source_ssao; //texunit:1 -#endif - uniform float lod; uniform vec2 pixel_size; -layout(location = 0) out vec4 frag_color; - -#ifdef SSAO_MERGE - -uniform vec4 ssao_color; - -#endif - #if defined(GLOW_GAUSSIAN_HORIZONTAL) || defined(GLOW_GAUSSIAN_VERTICAL) uniform float glow_strength; @@ -58,6 +84,7 @@ uniform float glow_strength; #if defined(DOF_FAR_BLUR) || defined(DOF_NEAR_BLUR) +#ifdef USE_GLES_OVER_GL #ifdef DOF_QUALITY_LOW const int dof_kernel_size = 5; const int dof_kernel_from = 2; @@ -76,6 +103,7 @@ const int dof_kernel_size = 21; const int dof_kernel_from = 10; const float dof_kernel[21] = float[](0.028174, 0.032676, 0.037311, 0.041944, 0.046421, 0.050582, 0.054261, 0.057307, 0.059587, 0.060998, 0.061476, 0.060998, 0.059587, 0.057307, 0.054261, 0.050582, 0.046421, 0.041944, 0.037311, 0.032676, 0.028174); #endif +#endif uniform sampler2D dof_source_depth; //texunit:1 uniform float dof_begin; @@ -83,24 +111,11 @@ uniform float dof_end; uniform vec2 dof_dir; uniform float dof_radius; -#ifdef DOF_NEAR_BLUR_MERGE - -uniform sampler2D source_dof_original; //texunit:2 -#endif - #endif #ifdef GLOW_FIRST_PASS -uniform float exposure; -uniform float white; - -#ifdef GLOW_USE_AUTO_EXPOSURE - -uniform highp sampler2D source_auto_exposure; //texunit:1 -uniform highp float auto_exposure_grey; - -#endif +uniform highp float luminance_cap; uniform float glow_bloom; uniform float glow_hdr_threshold; @@ -113,60 +128,95 @@ uniform float camera_z_near; void main() { -#ifdef GAUSSIAN_HORIZONTAL +#ifdef GLOW_GAUSSIAN_HORIZONTAL vec2 pix_size = pixel_size; pix_size *= 0.5; //reading from larger buffer, so use more samples - // sigma 2 - vec4 color = textureLod(source_color, uv_interp + vec2(0.0, 0.0) * pix_size, lod) * 0.214607; - color += textureLod(source_color, uv_interp + vec2(1.0, 0.0) * pix_size, lod) * 0.189879; - color += textureLod(source_color, uv_interp + vec2(2.0, 0.0) * pix_size, lod) * 0.131514; - color += textureLod(source_color, uv_interp + vec2(3.0, 0.0) * pix_size, lod) * 0.071303; - color += textureLod(source_color, uv_interp + vec2(-1.0, 0.0) * pix_size, lod) * 0.189879; - color += textureLod(source_color, uv_interp + vec2(-2.0, 0.0) * pix_size, lod) * 0.131514; - color += textureLod(source_color, uv_interp + vec2(-3.0, 0.0) * pix_size, lod) * 0.071303; - frag_color = color; + vec4 color = texture2DLod(source_color, uv_interp + vec2(0.0, 0.0) * pix_size, lod) * 0.174938; + color += texture2DLod(source_color, uv_interp + vec2(1.0, 0.0) * pix_size, lod) * 0.165569; + color += texture2DLod(source_color, uv_interp + vec2(2.0, 0.0) * pix_size, lod) * 0.140367; + color += texture2DLod(source_color, uv_interp + vec2(3.0, 0.0) * pix_size, lod) * 0.106595; + color += texture2DLod(source_color, uv_interp + vec2(-1.0, 0.0) * pix_size, lod) * 0.165569; + color += texture2DLod(source_color, uv_interp + vec2(-2.0, 0.0) * pix_size, lod) * 0.140367; + color += texture2DLod(source_color, uv_interp + vec2(-3.0, 0.0) * pix_size, lod) * 0.106595; + color *= glow_strength; + gl_FragColor = color; #endif -#ifdef GAUSSIAN_VERTICAL - vec4 color = textureLod(source_color, uv_interp + vec2(0.0, 0.0) * pixel_size, lod) * 0.38774; - color += textureLod(source_color, uv_interp + vec2(0.0, 1.0) * pixel_size, lod) * 0.24477; - color += textureLod(source_color, uv_interp + vec2(0.0, 2.0) * pixel_size, lod) * 0.06136; - color += textureLod(source_color, uv_interp + vec2(0.0, -1.0) * pixel_size, lod) * 0.24477; - color += textureLod(source_color, uv_interp + vec2(0.0, -2.0) * pixel_size, lod) * 0.06136; - frag_color = color; +#ifdef GLOW_GAUSSIAN_VERTICAL + vec4 color = texture2DLod(source_color, uv_interp + vec2(0.0, 0.0) * pixel_size, lod) * 0.288713; + color += texture2DLod(source_color, uv_interp + vec2(0.0, 1.0) * pixel_size, lod) * 0.233062; + color += texture2DLod(source_color, uv_interp + vec2(0.0, 2.0) * pixel_size, lod) * 0.122581; + color += texture2DLod(source_color, uv_interp + vec2(0.0, -1.0) * pixel_size, lod) * 0.233062; + color += texture2DLod(source_color, uv_interp + vec2(0.0, -2.0) * pixel_size, lod) * 0.122581; + color *= glow_strength; + gl_FragColor = color; #endif - //glow uses larger sigma for a more rounded blur effect +#ifndef USE_GLES_OVER_GL +#if defined(DOF_FAR_BLUR) || defined(DOF_NEAR_BLUR) -#ifdef GLOW_GAUSSIAN_HORIZONTAL - vec2 pix_size = pixel_size; - pix_size *= 0.5; //reading from larger buffer, so use more samples - vec4 color = textureLod(source_color, uv_interp + vec2(0.0, 0.0) * pix_size, lod) * 0.174938; - color += textureLod(source_color, uv_interp + vec2(1.0, 0.0) * pix_size, lod) * 0.165569; - color += textureLod(source_color, uv_interp + vec2(2.0, 0.0) * pix_size, lod) * 0.140367; - color += textureLod(source_color, uv_interp + vec2(3.0, 0.0) * pix_size, lod) * 0.106595; - color += textureLod(source_color, uv_interp + vec2(-1.0, 0.0) * pix_size, lod) * 0.165569; - color += textureLod(source_color, uv_interp + vec2(-2.0, 0.0) * pix_size, lod) * 0.140367; - color += textureLod(source_color, uv_interp + vec2(-3.0, 0.0) * pix_size, lod) * 0.106595; - color *= glow_strength; - frag_color = color; +#ifdef DOF_QUALITY_LOW + const int dof_kernel_size = 5; + const int dof_kernel_from = 2; + float dof_kernel[5]; + dof_kernel[0] = 0.153388; + dof_kernel[1] = 0.221461; + dof_kernel[2] = 0.250301; + dof_kernel[3] = 0.221461; + dof_kernel[4] = 0.153388; #endif -#ifdef GLOW_GAUSSIAN_VERTICAL - vec4 color = textureLod(source_color, uv_interp + vec2(0.0, 0.0) * pixel_size, lod) * 0.288713; - color += textureLod(source_color, uv_interp + vec2(0.0, 1.0) * pixel_size, lod) * 0.233062; - color += textureLod(source_color, uv_interp + vec2(0.0, 2.0) * pixel_size, lod) * 0.122581; - color += textureLod(source_color, uv_interp + vec2(0.0, -1.0) * pixel_size, lod) * 0.233062; - color += textureLod(source_color, uv_interp + vec2(0.0, -2.0) * pixel_size, lod) * 0.122581; - color *= glow_strength; - frag_color = color; +#ifdef DOF_QUALITY_MEDIUM + const int dof_kernel_size = 11; + const int dof_kernel_from = 5; + float dof_kernel[11]; + dof_kernel[0] = 0.055037; + dof_kernel[1] = 0.072806; + dof_kernel[2] = 0.090506; + dof_kernel[3] = 0.105726; + dof_kernel[4] = 0.116061; + dof_kernel[5] = 0.119726; + dof_kernel[6] = 0.116061; + dof_kernel[7] = 0.105726; + dof_kernel[8] = 0.090506; + dof_kernel[9] = 0.072806; + dof_kernel[10] = 0.055037; #endif +#ifdef DOF_QUALITY_HIGH + const int dof_kernel_size = 21; + const int dof_kernel_from = 10; + float dof_kernel[21]; + dof_kernel[0] = 0.028174; + dof_kernel[1] = 0.032676; + dof_kernel[2] = 0.037311; + dof_kernel[3] = 0.041944; + dof_kernel[4] = 0.046421; + dof_kernel[5] = 0.050582; + dof_kernel[6] = 0.054261; + dof_kernel[7] = 0.057307; + dof_kernel[8] = 0.059587; + dof_kernel[9] = 0.060998; + dof_kernel[10] = 0.061476; + dof_kernel[11] = 0.060998; + dof_kernel[12] = 0.059587; + dof_kernel[13] = 0.057307; + dof_kernel[14] = 0.054261; + dof_kernel[15] = 0.050582; + dof_kernel[16] = 0.046421; + dof_kernel[17] = 0.041944; + dof_kernel[18] = 0.037311; + dof_kernel[19] = 0.032676; + dof_kernel[20] = 0.028174; +#endif +#endif +#endif //!USE_GLES_OVER_GL + #ifdef DOF_FAR_BLUR vec4 color_accum = vec4(0.0); - float depth = textureLod(dof_source_depth, uv_interp, 0.0).r; + float depth = texture2DLod(dof_source_depth, uv_interp, 0.0).r; depth = depth * 2.0 - 1.0; #ifdef USE_ORTHOGONAL_PROJECTION depth = ((depth + (camera_z_far + camera_z_near) / (camera_z_far - camera_z_near)) * (camera_z_far - camera_z_near)) / 2.0; @@ -184,17 +234,17 @@ void main() { float tap_k = dof_kernel[i]; - float tap_depth = texture(dof_source_depth, tap_uv, 0.0).r; + float tap_depth = texture2D(dof_source_depth, tap_uv, 0.0).r; tap_depth = tap_depth * 2.0 - 1.0; #ifdef USE_ORTHOGONAL_PROJECTION tap_depth = ((tap_depth + (camera_z_far + camera_z_near) / (camera_z_far - camera_z_near)) * (camera_z_far - camera_z_near)) / 2.0; #else tap_depth = 2.0 * camera_z_near * camera_z_far / (camera_z_far + camera_z_near - tap_depth * (camera_z_far - camera_z_near)); #endif - float tap_amount = mix(smoothstep(dof_begin, dof_end, tap_depth), 1.0, int_ofs == 0); + float tap_amount = int_ofs == 0 ? 1.0 : smoothstep(dof_begin, dof_end, tap_depth); tap_amount *= tap_amount * tap_amount; //prevent undesired glow effect - vec4 tap_color = textureLod(source_color, tap_uv, 0.0) * tap_k; + vec4 tap_color = texture2DLod(source_color, tap_uv, 0.0) * tap_k; k_accum += tap_k * tap_amount; color_accum += tap_color * tap_amount; @@ -204,7 +254,7 @@ void main() { color_accum /= k_accum; } - frag_color = color_accum; ///k_accum; + gl_FragColor = color_accum; ///k_accum; #endif @@ -212,19 +262,19 @@ void main() { vec4 color_accum = vec4(0.0); - float max_accum = 0; + float max_accum = 0.0; for (int i = 0; i < dof_kernel_size; i++) { int int_ofs = i - dof_kernel_from; vec2 tap_uv = uv_interp + dof_dir * float(int_ofs) * dof_radius; - float ofs_influence = max(0.0, 1.0 - float(abs(int_ofs)) / float(dof_kernel_from)); + float ofs_influence = max(0.0, 1.0 - abs(float(int_ofs)) / float(dof_kernel_from)); float tap_k = dof_kernel[i]; - vec4 tap_color = textureLod(source_color, tap_uv, 0.0); + vec4 tap_color = texture2DLod(source_color, tap_uv, 0.0); - float tap_depth = texture(dof_source_depth, tap_uv, 0.0).r; + float tap_depth = texture2D(dof_source_depth, tap_uv, 0.0).r; tap_depth = tap_depth * 2.0 - 1.0; #ifdef USE_ORTHOGONAL_PROJECTION tap_depth = ((tap_depth + (camera_z_far + camera_z_near) / (camera_z_far - camera_z_near)) * (camera_z_far - camera_z_near)) / 2.0; @@ -247,46 +297,16 @@ void main() { color_accum.a = max(color_accum.a, sqrt(max_accum)); -#ifdef DOF_NEAR_BLUR_MERGE - - vec4 original = textureLod(source_dof_original, uv_interp, 0.0); - color_accum = mix(original, color_accum, color_accum.a); - -#endif - -#ifndef DOF_NEAR_FIRST_TAP - //color_accum=vec4(vec3(color_accum.a),1.0); -#endif - frag_color = color_accum; + gl_FragColor = color_accum; #endif #ifdef GLOW_FIRST_PASS -#ifdef GLOW_USE_AUTO_EXPOSURE - - frag_color /= texelFetch(source_auto_exposure, ivec2(0, 0), 0).r / auto_exposure_grey; -#endif - frag_color *= exposure; - - float luminance = max(frag_color.r, max(frag_color.g, frag_color.b)); + float luminance = max(gl_FragColor.r, max(gl_FragColor.g, gl_FragColor.b)); float feedback = max(smoothstep(glow_hdr_threshold, glow_hdr_threshold + glow_hdr_scale, luminance), glow_bloom); - frag_color *= feedback; - -#endif - -#ifdef SIMPLE_COPY - vec4 color = textureLod(source_color, uv_interp, 0.0); - frag_color = color; -#endif - -#ifdef SSAO_MERGE - - vec4 color = textureLod(source_color, uv_interp, 0.0); - float ssao = textureLod(source_ssao, uv_interp, 0.0).r; - - frag_color = vec4(mix(color.rgb, color.rgb * mix(ssao_color.rgb, vec3(1.0), ssao), color.a), 1.0); + gl_FragColor = min(gl_FragColor * feedback, vec4(luminance_cap)); #endif } diff --git a/drivers/gles2/shaders/lens_distorted.glsl b/drivers/gles2/shaders/lens_distorted.glsl index 81898a75a5..f4ff80ba9a 100644 --- a/drivers/gles2/shaders/lens_distorted.glsl +++ b/drivers/gles2/shaders/lens_distorted.glsl @@ -34,8 +34,13 @@ void main() { #define mediump #define highp #else -precision mediump float; +#if defined(USE_HIGHP_PRECISION) +precision highp float; precision highp int; +#else +precision mediump float; +precision mediump int; +#endif #endif uniform sampler2D source; //texunit:0 diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl index 57c2d886b3..e36e776881 100644 --- a/drivers/gles2/shaders/scene.glsl +++ b/drivers/gles2/shaders/scene.glsl @@ -729,9 +729,6 @@ uniform highp vec2 viewport_size; uniform vec2 screen_pixel_size; #endif -// I think supporting this in GLES2 is difficult -// uniform highp sampler2D depth_buffer; - #if defined(SCREEN_TEXTURE_USED) uniform highp sampler2D screen_texture; //texunit:-4 #endif diff --git a/drivers/gles2/shaders/tonemap.glsl b/drivers/gles2/shaders/tonemap.glsl index eae3b5a1ca..585d821626 100644 --- a/drivers/gles2/shaders/tonemap.glsl +++ b/drivers/gles2/shaders/tonemap.glsl @@ -1,66 +1,103 @@ /* clang-format off */ [vertex] -layout(location = 0) in highp vec4 vertex_attrib; +#ifdef USE_GLES_OVER_GL +#define lowp +#define mediump +#define highp +#else +precision highp float; +precision highp int; +#endif + +attribute vec2 vertex_attrib; // attrib:0 /* clang-format on */ -layout(location = 4) in vec2 uv_in; +attribute vec2 uv_in; // attrib:4 -out vec2 uv_interp; +varying vec2 uv_interp; void main() { + gl_Position = vec4(vertex_attrib, 0.0, 1.0); - gl_Position = vertex_attrib; uv_interp = uv_in; -#ifdef V_FLIP - uv_interp.y = 1.0 - uv_interp.y; -#endif } /* clang-format off */ [fragment] -#if !defined(GLES_OVER_GL) -precision mediump float; + +// texture2DLodEXT and textureCubeLodEXT are fragment shader specific. +// Do not copy these defines in the vertex section. +#ifndef USE_GLES_OVER_GL +#ifdef GL_EXT_shader_texture_lod +#extension GL_EXT_shader_texture_lod : enable +#define texture2DLod(img, coord, lod) texture2DLodEXT(img, coord, lod) +#define textureCubeLod(img, coord, lod) textureCubeLodEXT(img, coord, lod) #endif +#endif // !USE_GLES_OVER_GL -in vec2 uv_interp; -/* clang-format on */ +#ifdef GL_ARB_shader_texture_lod +#extension GL_ARB_shader_texture_lod : enable +#endif -uniform highp sampler2D source; //texunit:0 +#if !defined(GL_EXT_shader_texture_lod) && !defined(GL_ARB_shader_texture_lod) +#define texture2DLod(img, coord, lod) texture2D(img, coord, lod) +#define textureCubeLod(img, coord, lod) textureCube(img, coord, lod) +#endif -uniform float exposure; -uniform float white; +// Allows the use of bitshift operators for bicubic upscale +#ifdef GL_EXT_gpu_shader4 +#extension GL_EXT_gpu_shader4 : enable +#endif -#ifdef USE_AUTO_EXPOSURE +#ifdef USE_GLES_OVER_GL +#define lowp +#define mediump +#define highp +#else +#if defined(USE_HIGHP_PRECISION) +precision highp float; +precision highp int; +#else +precision mediump float; +precision mediump int; +#endif +#endif -uniform highp sampler2D source_auto_exposure; //texunit:1 -uniform highp float auto_exposure_grey; +#include "stdlib.glsl" -#endif +varying vec2 uv_interp; +/* clang-format on */ -#if defined(USE_GLOW_LEVEL1) || defined(USE_GLOW_LEVEL2) || defined(USE_GLOW_LEVEL3) || defined(USE_GLOW_LEVEL4) || defined(USE_GLOW_LEVEL5) || defined(USE_GLOW_LEVEL6) || defined(USE_GLOW_LEVEL7) +uniform highp sampler2D source; //texunit:0 -uniform highp sampler2D source_glow; //texunit:2 +#if defined(USE_GLOW_LEVEL1) || defined(USE_GLOW_LEVEL2) || defined(USE_GLOW_LEVEL3) || defined(USE_GLOW_LEVEL4) || defined(USE_GLOW_LEVEL5) || defined(USE_GLOW_LEVEL6) || defined(USE_GLOW_LEVEL7) +#define USING_GLOW // only use glow when at least one glow level is selected + +#ifdef USE_MULTI_TEXTURE_GLOW +uniform highp sampler2D source_glow1; //texunit:1 +uniform highp sampler2D source_glow2; //texunit:2 +uniform highp sampler2D source_glow3; //texunit:3 +uniform highp sampler2D source_glow4; //texunit:4 +uniform highp sampler2D source_glow5; //texunit:5 +uniform highp sampler2D source_glow6; //texunit:6 +uniform highp sampler2D source_glow7; //texunit:7 +#else +uniform highp sampler2D source_glow; //texunit:1 +#endif uniform highp float glow_intensity; - #endif #ifdef USE_BCS - uniform vec3 bcs; - #endif #ifdef USE_COLOR_CORRECTION - -uniform sampler2D color_correction; //texunit:3 - +uniform sampler2D color_correction; //texunit:2 #endif -layout(location = 0) out vec4 frag_color; - +#ifdef GL_EXT_gpu_shader4 #ifdef USE_GLOW_FILTER_BICUBIC - // w0, w1, w2, and w3 are the four cubic B-spline basis functions float w0(float a) { return (1.0 / 6.0) * (a * (a * (-a + 3.0) - 3.0) + 1.0); @@ -101,8 +138,10 @@ uniform ivec2 glow_texture_size; vec4 texture2D_bicubic(sampler2D tex, vec2 uv, int p_lod) { float lod = float(p_lod); vec2 tex_size = vec2(glow_texture_size >> p_lod); - vec2 pixel_size = 1.0 / tex_size; - uv = uv * tex_size + 0.5; + vec2 pixel_size = vec2(1.0) / tex_size; + + uv = uv * tex_size + vec2(0.5); + vec2 iuv = floor(uv); vec2 fuv = fract(uv); @@ -113,73 +152,97 @@ vec4 texture2D_bicubic(sampler2D tex, vec2 uv, int p_lod) { float h0y = h0(fuv.y); float h1y = h1(fuv.y); - vec2 p0 = (vec2(iuv.x + h0x, iuv.y + h0y) - 0.5) * pixel_size; - vec2 p1 = (vec2(iuv.x + h1x, iuv.y + h0y) - 0.5) * pixel_size; - vec2 p2 = (vec2(iuv.x + h0x, iuv.y + h1y) - 0.5) * pixel_size; - vec2 p3 = (vec2(iuv.x + h1x, iuv.y + h1y) - 0.5) * pixel_size; + vec2 p0 = (vec2(iuv.x + h0x, iuv.y + h0y) - vec2(0.5)) * pixel_size; + vec2 p1 = (vec2(iuv.x + h1x, iuv.y + h0y) - vec2(0.5)) * pixel_size; + vec2 p2 = (vec2(iuv.x + h0x, iuv.y + h1y) - vec2(0.5)) * pixel_size; + vec2 p3 = (vec2(iuv.x + h1x, iuv.y + h1y) - vec2(0.5)) * pixel_size; - return (g0(fuv.y) * (g0x * textureLod(tex, p0, lod) + g1x * textureLod(tex, p1, lod))) + - (g1(fuv.y) * (g0x * textureLod(tex, p2, lod) + g1x * textureLod(tex, p3, lod))); + return (g0(fuv.y) * (g0x * texture2DLod(tex, p0, lod) + g1x * texture2DLod(tex, p1, lod))) + + (g1(fuv.y) * (g0x * texture2DLod(tex, p2, lod) + g1x * texture2DLod(tex, p3, lod))); } #define GLOW_TEXTURE_SAMPLE(m_tex, m_uv, m_lod) texture2D_bicubic(m_tex, m_uv, m_lod) +#else //!USE_GLOW_FILTER_BICUBIC +#define GLOW_TEXTURE_SAMPLE(m_tex, m_uv, m_lod) texture2DLod(m_tex, m_uv, float(m_lod)) +#endif //USE_GLOW_FILTER_BICUBIC -#else +#else //!GL_EXT_gpu_shader4 +#define GLOW_TEXTURE_SAMPLE(m_tex, m_uv, m_lod) texture2DLod(m_tex, m_uv, float(m_lod)) +#endif //GL_EXT_gpu_shader4 -#define GLOW_TEXTURE_SAMPLE(m_tex, m_uv, m_lod) textureLod(m_tex, m_uv, float(m_lod)) +vec3 apply_glow(vec3 color, vec3 glow) { // apply glow using the selected blending mode +#ifdef USE_GLOW_REPLACE + color = glow; +#endif +#ifdef USE_GLOW_SCREEN + color = max((color + glow) - (color * glow), vec3(0.0)); #endif -vec3 tonemap_filmic(vec3 color, float white) { +#ifdef USE_GLOW_SOFTLIGHT + glow = glow * vec3(0.5) + vec3(0.5); - float A = 0.15; - float B = 0.50; - float C = 0.10; - float D = 0.20; - float E = 0.02; - float F = 0.30; - float W = 11.2; + color.r = (glow.r <= 0.5) ? (color.r - (1.0 - 2.0 * glow.r) * color.r * (1.0 - color.r)) : (((glow.r > 0.5) && (color.r <= 0.25)) ? (color.r + (2.0 * glow.r - 1.0) * (4.0 * color.r * (4.0 * color.r + 1.0) * (color.r - 1.0) + 7.0 * color.r)) : (color.r + (2.0 * glow.r - 1.0) * (sqrt(color.r) - color.r))); + color.g = (glow.g <= 0.5) ? (color.g - (1.0 - 2.0 * glow.g) * color.g * (1.0 - color.g)) : (((glow.g > 0.5) && (color.g <= 0.25)) ? (color.g + (2.0 * glow.g - 1.0) * (4.0 * color.g * (4.0 * color.g + 1.0) * (color.g - 1.0) + 7.0 * color.g)) : (color.g + (2.0 * glow.g - 1.0) * (sqrt(color.g) - color.g))); + color.b = (glow.b <= 0.5) ? (color.b - (1.0 - 2.0 * glow.b) * color.b * (1.0 - color.b)) : (((glow.b > 0.5) && (color.b <= 0.25)) ? (color.b + (2.0 * glow.b - 1.0) * (4.0 * color.b * (4.0 * color.b + 1.0) * (color.b - 1.0) + 7.0 * color.b)) : (color.b + (2.0 * glow.b - 1.0) * (sqrt(color.b) - color.b))); +#endif - vec3 coltn = ((color * (A * color + C * B) + D * E) / (color * (A * color + B) + D * F)) - E / F; - float whitetn = ((white * (A * white + C * B) + D * E) / (white * (A * white + B) + D * F)) - E / F; +#if !defined(USE_GLOW_SCREEN) && !defined(USE_GLOW_SOFTLIGHT) && !defined(USE_GLOW_REPLACE) // no other selected -> additive + color += glow; +#endif - return coltn / whitetn; + return color; } -vec3 tonemap_aces(vec3 color) { - float a = 2.51f; - float b = 0.03f; - float c = 2.43f; - float d = 0.59f; - float e = 0.14f; - return color = clamp((color * (a * color + b)) / (color * (c * color + d) + e), vec3(0.0), vec3(1.0)); +vec3 apply_bcs(vec3 color, vec3 bcs) { + color = mix(vec3(0.0), color, bcs.x); + color = mix(vec3(0.5), color, bcs.y); + color = mix(vec3(dot(vec3(1.0), color) * 0.33333), color, bcs.z); + + return color; } -vec3 tonemap_reindhart(vec3 color, float white) { +vec3 apply_color_correction(vec3 color, sampler2D correction_tex) { + color.r = texture2D(correction_tex, vec2(color.r, 0.0)).r; + color.g = texture2D(correction_tex, vec2(color.g, 0.0)).g; + color.b = texture2D(correction_tex, vec2(color.b, 0.0)).b; - return (color * (1.0 + (color / (white)))) / (1.0 + color); + return color; } void main() { + vec3 color = texture2DLod(source, uv_interp, 0.0).rgb; - vec4 color = textureLod(source, uv_interp, 0.0); + // Glow -#ifdef USE_AUTO_EXPOSURE - - color /= texelFetch(source_auto_exposure, ivec2(0, 0), 0).r / auto_exposure_grey; +#ifdef USING_GLOW + vec3 glow = vec3(0.0); +#ifdef USE_MULTI_TEXTURE_GLOW +#ifdef USE_GLOW_LEVEL1 + glow += GLOW_TEXTURE_SAMPLE(source_glow1, uv_interp, 0).rgb; +#ifdef USE_GLOW_LEVEL2 + glow += GLOW_TEXTURE_SAMPLE(source_glow2, uv_interp, 0).rgb; +#ifdef USE_GLOW_LEVEL3 + glow += GLOW_TEXTURE_SAMPLE(source_glow3, uv_interp, 0).rgb; +#ifdef USE_GLOW_LEVEL4 + glow += GLOW_TEXTURE_SAMPLE(source_glow4, uv_interp, 0).rgb; +#ifdef USE_GLOW_LEVEL5 + glow += GLOW_TEXTURE_SAMPLE(source_glow5, uv_interp, 0).rgb; +#ifdef USE_GLOW_LEVEL6 + glow += GLOW_TEXTURE_SAMPLE(source_glow6, uv_interp, 0).rgb; +#ifdef USE_GLOW_LEVEL7 + glow += GLOW_TEXTURE_SAMPLE(source_glow7, uv_interp, 0).rgb; +#endif +#endif +#endif +#endif +#endif #endif - - color *= exposure; - -#if defined(USE_GLOW_LEVEL1) || defined(USE_GLOW_LEVEL2) || defined(USE_GLOW_LEVEL3) || defined(USE_GLOW_LEVEL4) || defined(USE_GLOW_LEVEL5) || defined(USE_GLOW_LEVEL6) || defined(USE_GLOW_LEVEL7) -#define USING_GLOW #endif -#if defined(USING_GLOW) - vec3 glow = vec3(0.0); +#else #ifdef USE_GLOW_LEVEL1 - glow += GLOW_TEXTURE_SAMPLE(source_glow, uv_interp, 1).rgb; #endif @@ -206,100 +269,21 @@ void main() { #ifdef USE_GLOW_LEVEL7 glow += GLOW_TEXTURE_SAMPLE(source_glow, uv_interp, 7).rgb; #endif +#endif //USE_MULTI_TEXTURE_GLOW glow *= glow_intensity; - -#endif - -#ifdef USE_REINDHART_TONEMAPPER - - color.rgb = tonemap_reindhart(color.rgb, white); - -#if defined(USING_GLOW) - glow = tonemap_reindhart(glow, white); -#endif - + color = apply_glow(color, glow); #endif -#ifdef USE_FILMIC_TONEMAPPER - - color.rgb = tonemap_filmic(color.rgb, white); - -#if defined(USING_GLOW) - glow = tonemap_filmic(glow, white); -#endif - -#endif - -#ifdef USE_ACES_TONEMAPPER - - color.rgb = tonemap_aces(color.rgb); - -#if defined(USING_GLOW) - glow = tonemap_aces(glow); -#endif - -#endif - - //regular Linear -> SRGB conversion - vec3 a = vec3(0.055); - color.rgb = mix((vec3(1.0) + a) * pow(color.rgb, vec3(1.0 / 2.4)) - a, 12.92 * color.rgb, lessThan(color.rgb, vec3(0.0031308))); - -#if defined(USING_GLOW) - glow = mix((vec3(1.0) + a) * pow(glow, vec3(1.0 / 2.4)) - a, 12.92 * glow, lessThan(glow, vec3(0.0031308))); -#endif - - //glow needs to be added in SRGB space (together with image space effects) - - color.rgb = clamp(color.rgb, 0.0, 1.0); - -#if defined(USING_GLOW) - glow = clamp(glow, 0.0, 1.0); -#endif - -#ifdef USE_GLOW_REPLACE - - color.rgb = glow; - -#endif - -#ifdef USE_GLOW_SCREEN - - color.rgb = max((color.rgb + glow) - (color.rgb * glow), vec3(0.0)); - -#endif - -#ifdef USE_GLOW_SOFTLIGHT - - { - - glow = (glow * 0.5) + 0.5; - color.r = (glow.r <= 0.5) ? (color.r - (1.0 - 2.0 * glow.r) * color.r * (1.0 - color.r)) : (((glow.r > 0.5) && (color.r <= 0.25)) ? (color.r + (2.0 * glow.r - 1.0) * (4.0 * color.r * (4.0 * color.r + 1.0) * (color.r - 1.0) + 7.0 * color.r)) : (color.r + (2.0 * glow.r - 1.0) * (sqrt(color.r) - color.r))); - color.g = (glow.g <= 0.5) ? (color.g - (1.0 - 2.0 * glow.g) * color.g * (1.0 - color.g)) : (((glow.g > 0.5) && (color.g <= 0.25)) ? (color.g + (2.0 * glow.g - 1.0) * (4.0 * color.g * (4.0 * color.g + 1.0) * (color.g - 1.0) + 7.0 * color.g)) : (color.g + (2.0 * glow.g - 1.0) * (sqrt(color.g) - color.g))); - color.b = (glow.b <= 0.5) ? (color.b - (1.0 - 2.0 * glow.b) * color.b * (1.0 - color.b)) : (((glow.b > 0.5) && (color.b <= 0.25)) ? (color.b + (2.0 * glow.b - 1.0) * (4.0 * color.b * (4.0 * color.b + 1.0) * (color.b - 1.0) + 7.0 * color.b)) : (color.b + (2.0 * glow.b - 1.0) * (sqrt(color.b) - color.b))); - } - -#endif - -#if defined(USING_GLOW) && !defined(USE_GLOW_SCREEN) && !defined(USE_GLOW_SOFTLIGHT) && !defined(USE_GLOW_REPLACE) - //additive - color.rgb += glow; -#endif + // Additional effects #ifdef USE_BCS - - color.rgb = mix(vec3(0.0), color.rgb, bcs.x); - color.rgb = mix(vec3(0.5), color.rgb, bcs.y); - color.rgb = mix(vec3(dot(vec3(1.0), color.rgb) * 0.33333), color.rgb, bcs.z); - + color = apply_bcs(color, bcs); #endif #ifdef USE_COLOR_CORRECTION - - color.r = texture(color_correction, vec2(color.r, 0.0)).r; - color.g = texture(color_correction, vec2(color.g, 0.0)).g; - color.b = texture(color_correction, vec2(color.b, 0.0)).b; + color = apply_color_correction(color, color_correction); #endif - frag_color = vec4(color.rgb, 1.0); + gl_FragColor = vec4(color, 1.0); } diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index edffe852a2..e09ba755ea 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -548,8 +548,10 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur if (line->width <= 1) { Vector2 verts[2] = { - Vector2(line->from.x, line->from.y), - Vector2(line->to.x, line->to.y) + // Offset the line slightly to make sure we always draw the pixel at the from coordinate. + // Without this, corners of rectangles might be missing a pixel. (See diamond exit rule and #32657) + Vector2(Math::floor(line->from.x) + 0.5, Math::floor(line->from.y) + 0.5), + Vector2(Math::floor(line->to.x) + 0.5, Math::floor(line->to.y) + 0.5) }; #ifdef GLES_OVER_GL diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 35f414cf09..519fdf2b3b 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1093,7 +1093,7 @@ void RasterizerSceneGLES3::gi_probe_instance_set_bounds(RID p_probe, const Vecto //////////////////////////// //////////////////////////// -bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_material, bool p_alpha_pass) { +bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_material, bool p_depth_pass, bool p_alpha_pass) { /* this is handled outside if (p_material->shader->spatial.cull_mode == RasterizerStorageGLES3::Shader::Spatial::CULL_MODE_DISABLED) { @@ -1121,7 +1121,7 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m if (state.current_depth_draw != p_material->shader->spatial.depth_draw_mode) { switch (p_material->shader->spatial.depth_draw_mode) { case RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS: { - glDepthMask(GL_TRUE); + glDepthMask(p_depth_pass); // If some transparent objects write to depth, we need to re-copy depth texture when we need it if (p_alpha_pass && !state.used_depth_prepass) { state.prepared_depth_texture = false; @@ -2241,7 +2241,7 @@ void RasterizerSceneGLES3::_render_list(RenderList::Element **p_elements, int p_ storage->info.render.material_switch_count++; - rebind = _setup_material(material, p_alpha_pass); + rebind = _setup_material(material, use_opaque_prepass, p_alpha_pass); if (rebind) { storage->info.render.shader_rebind_count++; diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index 3d09adcfeb..e6d2449653 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -832,7 +832,7 @@ public: _FORCE_INLINE_ void _set_cull(bool p_front, bool p_disabled, bool p_reverse_cull); - _FORCE_INLINE_ bool _setup_material(RasterizerStorageGLES3::Material *p_material, bool p_alpha_pass); + _FORCE_INLINE_ bool _setup_material(RasterizerStorageGLES3::Material *p_material, bool p_depth_pass, bool p_alpha_pass); _FORCE_INLINE_ void _setup_geometry(RenderList::Element *e, const Transform &p_view_transform); _FORCE_INLINE_ void _render_geometry(RenderList::Element *e); _FORCE_INLINE_ void _setup_light(RenderList::Element *e, const Transform &p_view_transform); diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index a29831e3f5..f94020b918 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -135,13 +135,13 @@ void glTexStorage2DCustom(GLenum target, GLsizei levels, GLenum internalformat, GLuint RasterizerStorageGLES3::system_fbo = 0; -Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb) const { +Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &r_srgb, bool p_force_decompress) const { r_compressed = false; r_gl_format = 0; r_real_format = p_format; Ref<Image> image = p_image; - srgb = false; + r_srgb = false; bool need_decompress = false; @@ -188,7 +188,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? GL_SRGB8 : GL_RGB8; r_gl_format = GL_RGB; r_gl_type = GL_UNSIGNED_BYTE; - srgb = true; + r_srgb = true; } break; case Image::FORMAT_RGBA8: { @@ -196,7 +196,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_format = GL_RGBA; r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? GL_SRGB8_ALPHA8 : GL_RGBA8; r_gl_type = GL_UNSIGNED_BYTE; - srgb = true; + r_srgb = true; } break; case Image::FORMAT_RGBA4444: { @@ -278,7 +278,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; r_compressed = true; - srgb = true; + r_srgb = true; } else { @@ -294,7 +294,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; r_compressed = true; - srgb = true; + r_srgb = true; } else { @@ -310,7 +310,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; r_compressed = true; - srgb = true; + r_srgb = true; } else { @@ -355,7 +355,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; r_compressed = true; - srgb = true; + r_srgb = true; } else { @@ -395,7 +395,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; r_compressed = true; - srgb = true; + r_srgb = true; } else { @@ -410,7 +410,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; r_compressed = true; - srgb = true; + r_srgb = true; } else { @@ -426,7 +426,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; r_compressed = true; - srgb = true; + r_srgb = true; } else { @@ -442,7 +442,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; r_compressed = true; - srgb = true; + r_srgb = true; } else { @@ -527,7 +527,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_format = GL_RGB; r_gl_type = GL_UNSIGNED_BYTE; r_compressed = true; - srgb = true; + r_srgb = true; } else { @@ -542,7 +542,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; r_compressed = true; - srgb = true; + r_srgb = true; } else { @@ -557,7 +557,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; r_compressed = true; - srgb = true; + r_srgb = true; } else { @@ -570,7 +570,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ } } - if (need_decompress) { + if (need_decompress || p_force_decompress) { if (!image.is_null()) { image = image->duplicate(); @@ -584,7 +584,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_type = GL_UNSIGNED_BYTE; r_compressed = false; r_real_format = Image::FORMAT_RGBA8; - srgb = true; + r_srgb = true; return image; } @@ -677,8 +677,22 @@ void RasterizerStorageGLES3::texture_allocate(RID p_texture, int p_width, int p_ } break; } + texture->is_npot_repeat_mipmap = false; +#ifdef JAVASCRIPT_ENABLED + // WebGL 2.0 on browsers does not seem to properly support compressed non power-of-two (NPOT) + // textures with repeat/mipmaps, even though NPOT textures should be supported as per the spec. + // Force decompressing them to work it around on WebGL 2.0 at a performance cost (GH-33058). + int po2_width = next_power_of_2(p_width); + int po2_height = next_power_of_2(p_height); + bool is_po2 = p_width == po2_width && p_height == po2_height; + + if (!is_po2 && (p_flags & VS::TEXTURE_FLAG_REPEAT || p_flags & VS::TEXTURE_FLAG_MIPMAPS)) { + texture->is_npot_repeat_mipmap = true; + } +#endif // JAVASCRIPT_ENABLED + Image::Format real_format; - _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, format, internal_format, type, compressed, srgb); + _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, format, internal_format, type, compressed, srgb, texture->is_npot_repeat_mipmap); texture->alloc_width = texture->width; texture->alloc_height = texture->height; @@ -753,13 +767,9 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p if (config.keep_original_textures && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) { texture->images.write[p_layer] = p_image; } -#ifndef GLES_OVER_GL - if (p_image->is_compressed() && p_image->has_mipmaps() && !p_image->is_size_po2()) { - ERR_PRINTS("Texuture '" + texture->path + "' is compressed, has mipmaps but is not of powerf-of-2 size. This does not work on OpenGL ES 3.0."); - } -#endif + Image::Format real_format; - Ref<Image> img = _get_gl_image_and_format(p_image, p_image->get_format(), texture->flags, real_format, format, internal_format, type, compressed, srgb); + Ref<Image> img = _get_gl_image_and_format(p_image, p_image->get_format(), texture->flags, real_format, format, internal_format, type, compressed, srgb, texture->is_npot_repeat_mipmap); if (config.shrink_textures_x2 && (p_image->has_mipmaps() || !p_image->is_compressed()) && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) { @@ -795,6 +805,7 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p texture->data_size = img->get_data().size(); PoolVector<uint8_t>::Read read = img->get_data().read(); + ERR_FAIL_COND(!read.ptr()); glActiveTexture(GL_TEXTURE0); glBindTexture(texture->target, texture->tex_id); @@ -992,7 +1003,7 @@ void RasterizerStorageGLES3::texture_set_data_partial(RID p_texture, const Ref<I } Image::Format real_format; - Ref<Image> img = _get_gl_image_and_format(p_sub_img, p_sub_img->get_format(), texture->flags, real_format, format, internal_format, type, compressed, srgb); + Ref<Image> img = _get_gl_image_and_format(p_sub_img, p_sub_img->get_format(), texture->flags, real_format, format, internal_format, type, compressed, srgb, texture->is_npot_repeat_mipmap); GLenum blit_target = GL_TEXTURE_2D; @@ -1091,7 +1102,8 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer) gl_internal_format, gl_type, compressed, - srgb); + srgb, + texture->is_npot_repeat_mipmap); PoolVector<uint8_t> data; @@ -1197,7 +1209,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer) GLenum gl_type; bool compressed; bool srgb; - _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, gl_format, gl_internal_format, gl_type, compressed, srgb); + _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, gl_format, gl_internal_format, gl_type, compressed, srgb, false); PoolVector<uint8_t> data; @@ -1267,7 +1279,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer) GLenum gl_type; bool compressed; bool srgb; - _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, gl_format, gl_internal_format, gl_type, compressed, srgb); + _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, gl_format, gl_internal_format, gl_type, compressed, srgb, texture->is_npot_repeat_mipmap); PoolVector<uint8_t> data; @@ -2168,8 +2180,9 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const { } Error err = shaders.compiler.compile(p_shader->mode, p_shader->code, actions, p_shader->path, gen_code); - - ERR_FAIL_COND(err != OK); + if (err != OK) { + return; + } p_shader->shader->set_custom_shader_code(p_shader->custom_code_id, gen_code.vertex, gen_code.vertex_global, gen_code.fragment, gen_code.light, gen_code.fragment_global, gen_code.uniforms, gen_code.texture_uniforms, gen_code.defines); @@ -4717,6 +4730,7 @@ void RasterizerStorageGLES3::multimesh_set_as_bulk_array(RID p_multimesh, const MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); ERR_FAIL_COND(!multimesh); + ERR_FAIL_COND(!multimesh->data.ptr()); int dsize = multimesh->data.size(); @@ -4853,15 +4867,16 @@ RID RasterizerStorageGLES3::immediate_create() { return immediate_owner.make_rid(im); } -void RasterizerStorageGLES3::immediate_begin(RID p_immediate, VS::PrimitiveType p_rimitive, RID p_texture) { +void RasterizerStorageGLES3::immediate_begin(RID p_immediate, VS::PrimitiveType p_primitive, RID p_texture) { + ERR_FAIL_INDEX(p_primitive, (int)VS::PRIMITIVE_MAX); Immediate *im = immediate_owner.get(p_immediate); ERR_FAIL_COND(!im); ERR_FAIL_COND(im->building); Immediate::Chunk ic; ic.texture = p_texture; - ic.primitive = p_rimitive; + ic.primitive = p_primitive; im->chunks.push_back(ic); im->mask = 0; im->building = true; diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 84632308b4..3b1021d0e1 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -266,6 +266,8 @@ public: int mipmaps; + bool is_npot_repeat_mipmap; + bool active; GLuint tex_id; @@ -342,7 +344,7 @@ public: mutable RID_Owner<Texture> texture_owner; - Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb) const; + Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &r_srgb, bool p_force_decompress) const; virtual RID texture_create(); virtual void texture_allocate(RID p_texture, int p_width, int p_height, int p_depth_3d, Image::Format p_format, VS::TextureType p_type, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT); @@ -869,7 +871,7 @@ public: mutable RID_Owner<Immediate> immediate_owner; virtual RID immediate_create(); - virtual void immediate_begin(RID p_immediate, VS::PrimitiveType p_rimitive, RID p_texture = RID()); + virtual void immediate_begin(RID p_immediate, VS::PrimitiveType p_primitive, RID p_texture = RID()); virtual void immediate_vertex(RID p_immediate, const Vector3 &p_vertex); virtual void immediate_normal(RID p_immediate, const Vector3 &p_normal); virtual void immediate_tangent(RID p_immediate, const Plane &p_tangent); diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl index e83f53d648..7255b0425c 100644 --- a/drivers/gles3/shaders/canvas.glsl +++ b/drivers/gles3/shaders/canvas.glsl @@ -380,14 +380,16 @@ uniform bool np_draw_center; // left top right bottom in pixel coordinates uniform vec4 np_margins; -float map_ninepatch_axis(float pixel, float draw_size, float tex_pixel_size, float margin_begin, float margin_end, int np_repeat, inout int draw_center) { +float map_ninepatch_axis(float pixel, float draw_size, float tex_pixel_size, float margin_begin, float margin_end, float s_ratio, int np_repeat, inout int draw_center) { float tex_size = 1.0 / tex_pixel_size; - if (pixel < margin_begin) { - return pixel * tex_pixel_size; - } else if (pixel >= draw_size - margin_end) { - return (tex_size - (draw_size - pixel)) * tex_pixel_size; + float screen_margin_begin = margin_begin / s_ratio; + float screen_margin_end = margin_end / s_ratio; + if (pixel < screen_margin_begin) { + return pixel * s_ratio * tex_pixel_size; + } else if (pixel >= draw_size - screen_margin_end) { + return (tex_size - (draw_size - pixel) * s_ratio) * tex_pixel_size; } else { if (!np_draw_center) { draw_center--; @@ -395,22 +397,22 @@ float map_ninepatch_axis(float pixel, float draw_size, float tex_pixel_size, flo if (np_repeat == 0) { //stretch //convert to ratio - float ratio = (pixel - margin_begin) / (draw_size - margin_begin - margin_end); + float ratio = (pixel - screen_margin_begin) / (draw_size - screen_margin_begin - screen_margin_end); //scale to source texture return (margin_begin + ratio * (tex_size - margin_begin - margin_end)) * tex_pixel_size; } else if (np_repeat == 1) { //tile //convert to ratio - float ofs = mod((pixel - margin_begin), tex_size - margin_begin - margin_end); + float ofs = mod((pixel - screen_margin_begin), tex_size - margin_begin - margin_end); //scale to source texture return (margin_begin + ofs) * tex_pixel_size; } else if (np_repeat == 2) { //tile fit //convert to ratio - float src_area = draw_size - margin_begin - margin_end; + float src_area = draw_size - screen_margin_begin - screen_margin_end; float dst_area = tex_size - margin_begin - margin_end; float scale = max(1.0, floor(src_area / max(dst_area, 0.0000001) + 0.5)); //convert to ratio - float ratio = (pixel - margin_begin) / src_area; + float ratio = (pixel - screen_margin_begin) / src_area; ratio = mod(ratio * scale, 1.0); return (margin_begin + ratio * dst_area) * tex_pixel_size; } @@ -432,9 +434,11 @@ void main() { #ifdef USE_NINEPATCH int draw_center = 2; + float s_ratio = max((1.0 / color_texpixel_size.x) / abs(dst_rect.z), (1.0 / color_texpixel_size.y) / abs(dst_rect.w)); + s_ratio = max(1.0, s_ratio); uv = vec2( - map_ninepatch_axis(pixel_size_interp.x, abs(dst_rect.z), color_texpixel_size.x, np_margins.x, np_margins.z, np_repeat_h, draw_center), - map_ninepatch_axis(pixel_size_interp.y, abs(dst_rect.w), color_texpixel_size.y, np_margins.y, np_margins.w, np_repeat_v, draw_center)); + map_ninepatch_axis(pixel_size_interp.x, abs(dst_rect.z), color_texpixel_size.x, np_margins.x, np_margins.z, s_ratio, np_repeat_h, draw_center), + map_ninepatch_axis(pixel_size_interp.y, abs(dst_rect.w), color_texpixel_size.y, np_margins.y, np_margins.w, s_ratio, np_repeat_v, draw_center)); if (draw_center == 0) { color.a = 0.0; diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp index 8be1d5d8f3..99425d5002 100644 --- a/drivers/unix/file_access_unix.cpp +++ b/drivers/unix/file_access_unix.cpp @@ -56,6 +56,12 @@ #define S_ISREG(m) ((m)&S_IFREG) #endif +#ifndef NO_FCNTL +#include <fcntl.h> +#else +#include <sys/ioctl.h> +#endif + void FileAccessUnix::check_errors() const { ERR_FAIL_COND_MSG(!f, "File must be opened before use."); @@ -123,11 +129,24 @@ Error FileAccessUnix::_open(const String &p_path, int p_mode_flags) { } break; } return last_error; - } else { - last_error = OK; - flags = p_mode_flags; - return OK; } + + // Set close on exec to avoid leaking it to subprocesses. + int fd = fileno(f); + + if (fd != -1) { +#if defined(NO_FCNTL) + unsigned long par = 0; + ioctl(fd, FIOCLEX, &par); +#else + int opts = fcntl(fd, F_GETFD); + fcntl(fd, F_SETFD, opts | FD_CLOEXEC); +#endif + } + + last_error = OK; + flags = p_mode_flags; + return OK; } void FileAccessUnix::close() { diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp index ac7195abc1..cf47cdc7e8 100644 --- a/drivers/unix/ip_unix.cpp +++ b/drivers/unix/ip_unix.cpp @@ -152,7 +152,7 @@ void IP_Unix::get_local_interfaces(Map<String, Interface_Info> *r_interfaces) co Interface_Info info; info.name = name; info.name_friendly = hostname->DisplayName->Data(); - info.index = 0; + info.index = String::num_uint64(0); E = r_interfaces->insert(name, info); ERR_CONTINUE(!E); } diff --git a/drivers/unix/net_socket_posix.cpp b/drivers/unix/net_socket_posix.cpp index 6a57a2e562..5f99a40c79 100644 --- a/drivers/unix/net_socket_posix.cpp +++ b/drivers/unix/net_socket_posix.cpp @@ -30,6 +30,7 @@ #include "net_socket_posix.h" +#ifndef UNIX_SOCKET_UNAVAILABLE #if defined(UNIX_ENABLED) #include <errno.h> @@ -69,6 +70,7 @@ #define SOCK_CBUF(x) x #define SOCK_IOCTL ioctl #define SOCK_CLOSE ::close +#define SOCK_CONNECT(p_sock, p_addr, p_addr_len) ::connect(p_sock, p_addr, p_addr_len) /* Windows */ #elif defined(WINDOWS_ENABLED) @@ -82,6 +84,9 @@ #define SOCK_CBUF(x) (const char *)(x) #define SOCK_IOCTL ioctlsocket #define SOCK_CLOSE closesocket +// connect is broken on windows under certain conditions, reasons unknown: +// See https://github.com/godotengine/webrtc-native/issues/6 +#define SOCK_CONNECT(p_sock, p_addr, p_addr_len) ::WSAConnect(p_sock, p_addr, p_addr_len, NULL, NULL, NULL, NULL) // Workaround missing flag in MinGW #if defined(__MINGW32__) && !defined(SIO_UDP_NETRESET) @@ -280,6 +285,21 @@ void NetSocketPosix::_set_socket(SOCKET_TYPE p_sock, IP::Type p_ip_type, bool p_ _sock = p_sock; _ip_type = p_ip_type; _is_stream = p_is_stream; + // Disable descriptor sharing with subprocesses. + _set_close_exec_enabled(true); +} + +void NetSocketPosix::_set_close_exec_enabled(bool p_enabled) { +#ifndef WINDOWS_ENABLED + // Enable close on exec to avoid sharing with subprocesses. Off by default on Windows. +#if defined(NO_FCNTL) + unsigned long par = p_enabled ? 1 : 0; + SOCK_IOCTL(_sock, FIOCLEX, &par); +#else + int opts = fcntl(_sock, F_GETFD); + fcntl(_sock, F_SETFD, opts | FD_CLOEXEC); +#endif +#endif } Error NetSocketPosix::open(Type p_sock_type, IP::Type &ip_type) { @@ -320,6 +340,9 @@ Error NetSocketPosix::open(Type p_sock_type, IP::Type &ip_type) { _is_stream = p_sock_type == TYPE_TCP; + // Disable descriptor sharing with subprocesses. + _set_close_exec_enabled(true); + #if defined(WINDOWS_ENABLED) if (!_is_stream) { // Disable windows feature/bug reporting WSAECONNRESET/WSAENETRESET when @@ -390,7 +413,7 @@ Error NetSocketPosix::connect_to_host(IP_Address p_host, uint16_t p_port) { struct sockaddr_storage addr; size_t addr_size = _set_addr_storage(&addr, p_host, p_port, _ip_type); - if (::connect(_sock, (struct sockaddr *)&addr, addr_size) != 0) { + if (SOCK_CONNECT(_sock, (struct sockaddr *)&addr, addr_size) != 0) { NetError err = _get_socket_error(); @@ -691,3 +714,4 @@ Error NetSocketPosix::join_multicast_group(const IP_Address &p_multi_address, St Error NetSocketPosix::leave_multicast_group(const IP_Address &p_multi_address, String p_if_name) { return _change_multicast_group(p_multi_address, p_if_name, false); } +#endif diff --git a/drivers/unix/net_socket_posix.h b/drivers/unix/net_socket_posix.h index 40406b241a..e549ea1d6a 100644 --- a/drivers/unix/net_socket_posix.h +++ b/drivers/unix/net_socket_posix.h @@ -61,6 +61,7 @@ private: NetError _get_socket_error(); void _set_socket(SOCKET_TYPE p_sock, IP::Type p_ip_type, bool p_is_stream); _FORCE_INLINE_ Error _change_multicast_group(IP_Address p_ip, String p_if_name, bool p_add); + _FORCE_INLINE_ void _set_close_exec_enabled(bool p_enabled); protected: static NetSocket *_create_func(); diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 80d7a2ccaa..25dee6aedb 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -126,7 +126,9 @@ void OS_Unix::initialize_core() { RWLockDummy::make_default(); #else ThreadPosix::make_default(); +#if !defined(OSX_ENABLED) && !defined(IPHONE_ENABLED) SemaphorePosix::make_default(); +#endif MutexPosix::make_default(); RWLockPosix::make_default(); #endif @@ -187,7 +189,7 @@ uint64_t OS_Unix::get_system_time_secs() const { uint64_t OS_Unix::get_system_time_msecs() const { struct timeval tv_now; gettimeofday(&tv_now, NULL); - return uint64_t(tv_now.tv_sec * 1000 + tv_now.tv_usec / 1000); + return uint64_t(tv_now.tv_sec) * 1000 + uint64_t(tv_now.tv_usec) / 1000; } OS::Date OS_Unix::get_date(bool utc) const { diff --git a/drivers/unix/semaphore_posix.cpp b/drivers/unix/semaphore_posix.cpp index 5aa51d77d1..fc2d5b0dfe 100644 --- a/drivers/unix/semaphore_posix.cpp +++ b/drivers/unix/semaphore_posix.cpp @@ -30,7 +30,7 @@ #include "semaphore_posix.h" -#if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED) +#if (defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)) && !defined(OSX_ENABLED) && !defined(IPHONE_ENABLED) #include "core/os/memory.h" #include <errno.h> diff --git a/drivers/unix/semaphore_posix.h b/drivers/unix/semaphore_posix.h index 83e75c9a82..8aff01fc27 100644 --- a/drivers/unix/semaphore_posix.h +++ b/drivers/unix/semaphore_posix.h @@ -33,7 +33,7 @@ #include "core/os/semaphore.h" -#if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED) +#if (defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)) && !defined(OSX_ENABLED) && !defined(IPHONE_ENABLED) #include <semaphore.h> diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp index adc3cc8d65..336d5c5814 100644 --- a/drivers/wasapi/audio_driver_wasapi.cpp +++ b/drivers/wasapi/audio_driver_wasapi.cpp @@ -76,7 +76,7 @@ public: CMMNotificationClient() : _cRef(1), _pEnumerator(NULL) {} - ~CMMNotificationClient() { + virtual ~CMMNotificationClient() { if ((_pEnumerator) != NULL) { (_pEnumerator)->Release(); (_pEnumerator) = NULL; diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 74e8df60f9..7183d34d4f 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -5727,16 +5727,24 @@ void AnimationTrackEditor::_show_imported_anim_warning() const { } void AnimationTrackEditor::_select_all_tracks_for_copy() { + TreeItem *track = track_copy_select->get_root()->get_children(); + if (!track) + return; + + bool all_selected = true; + while (track) { + if (!track->is_checked(0)) + all_selected = false; + + track = track->get_next(); + } + + track = track_copy_select->get_root()->get_children(); while (track) { - track->set_checked(0, selected_all_tracks); + track->set_checked(0, !all_selected); track = track->get_next(); } - selected_all_tracks = !selected_all_tracks; - if (selected_all_tracks) - select_all_button->set_text(TTR("Select All")); - else - select_all_button->set_text(TTR("Select None")); } void AnimationTrackEditor::_bind_methods() { @@ -6067,25 +6075,22 @@ AnimationTrackEditor::AnimationTrackEditor() { track_copy_dialog = memnew(ConfirmationDialog); add_child(track_copy_dialog); - track_copy_dialog->set_title(TTR("Select tracks to copy:")); + track_copy_dialog->set_title(TTR("Select Tracks to Copy")); track_copy_dialog->get_ok()->set_text(TTR("Copy")); VBoxContainer *track_vbox = memnew(VBoxContainer); track_copy_dialog->add_child(track_vbox); - selected_all_tracks = true; + Button *select_all_button = memnew(Button); + select_all_button->set_text(TTR("Select All/None")); + select_all_button->connect("pressed", this, "_select_all_tracks_for_copy"); + track_vbox->add_child(select_all_button); track_copy_select = memnew(Tree); track_copy_select->set_h_size_flags(SIZE_EXPAND_FILL); track_copy_select->set_v_size_flags(SIZE_EXPAND_FILL); track_copy_select->set_hide_root(true); track_vbox->add_child(track_copy_select); - track_copy_options = memnew(HBoxContainer); - track_vbox->add_child(track_copy_options); - select_all_button = memnew(Button); - select_all_button->set_text(TTR("Select All")); - select_all_button->connect("pressed", this, "_select_all_tracks_for_copy"); - track_copy_options->add_child(select_all_button); track_copy_dialog->connect("confirmed", this, "_edit_menu_pressed", varray(EDIT_COPY_TRACKS_CONFIRM)); animation_changing_awaiting_update = false; } diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h index 830d5b52d3..fd28d8f4d1 100644 --- a/editor/animation_track_editor.h +++ b/editor/animation_track_editor.h @@ -465,11 +465,8 @@ class AnimationTrackEditor : public VBoxContainer { void _selection_changed(); - bool selected_all_tracks; ConfirmationDialog *track_copy_dialog; Tree *track_copy_select; - HBoxContainer *track_copy_options; - Button *select_all_button; struct TrackClipboard { NodePath full_path; diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp index 226eef9c1e..3e0b644b20 100644 --- a/editor/animation_track_editor_plugins.cpp +++ b/editor/animation_track_editor_plugins.cpp @@ -337,7 +337,7 @@ AnimationTrackEditAudio::AnimationTrackEditAudio() { AudioStreamPreviewGenerator::get_singleton()->connect("preview_updated", this, "_preview_changed"); } -/// SPRITE FRAME /// +/// SPRITE FRAME / FRAME_COORDS /// int AnimationTrackEditSpriteFrame::get_key_height() const { @@ -439,14 +439,24 @@ void AnimationTrackEditSpriteFrame::draw_key(int p_index, float p_pixels_sec, in if (Object::cast_to<Sprite>(object) || Object::cast_to<Sprite3D>(object)) { - int frame = get_animation()->track_get_key_value(get_track(), p_index); - texture = object->call("get_texture"); if (!texture.is_valid()) { AnimationTrackEdit::draw_key(p_index, p_pixels_sec, p_x, p_selected, p_clip_left, p_clip_right); return; } + int hframes = object->call("get_hframes"); + int vframes = object->call("get_vframes"); + + Vector2 coords; + if (is_coords) { + coords = get_animation()->track_get_key_value(get_track(), p_index); + } else { + int frame = get_animation()->track_get_key_value(get_track(), p_index); + coords.x = frame % hframes; + coords.y = frame / hframes; + } + region.size = texture->get_size(); if (bool(object->call("is_region"))) { @@ -454,9 +464,6 @@ void AnimationTrackEditSpriteFrame::draw_key(int p_index, float p_pixels_sec, in region = Rect2(object->call("get_region_rect")); } - int hframes = object->call("get_hframes"); - int vframes = object->call("get_vframes"); - if (hframes > 1) { region.size.x /= hframes; } @@ -464,8 +471,8 @@ void AnimationTrackEditSpriteFrame::draw_key(int p_index, float p_pixels_sec, in region.size.y /= vframes; } - region.position.x += region.size.x * (frame % hframes); - region.position.y += region.size.y * (frame / hframes); + region.position.x += region.size.x * coords.x; + region.position.y += region.size.y * coords.y; } else if (Object::cast_to<AnimatedSprite>(object) || Object::cast_to<AnimatedSprite3D>(object)) { @@ -532,6 +539,11 @@ void AnimationTrackEditSpriteFrame::set_node(Object *p_object) { id = p_object->get_instance_id(); } +void AnimationTrackEditSpriteFrame::set_as_coords() { + + is_coords = true; +} + /// SUB ANIMATION /// int AnimationTrackEditSubAnim::get_key_height() const { @@ -1297,6 +1309,14 @@ AnimationTrackEdit *AnimationTrackEditDefaultPlugin::create_value_track_edit(Obj return sprite; } + if (p_property == "frame_coords" && (p_object->is_class("Sprite") || p_object->is_class("Sprite3D"))) { + + AnimationTrackEditSpriteFrame *sprite = memnew(AnimationTrackEditSpriteFrame); + sprite->set_as_coords(); + sprite->set_node(p_object); + return sprite; + } + if (p_property == "current_animation" && (p_object->is_class("AnimationPlayer"))) { AnimationTrackEditSubAnim *player = memnew(AnimationTrackEditSubAnim); diff --git a/editor/animation_track_editor_plugins.h b/editor/animation_track_editor_plugins.h index 5f0ea6196c..1013cccf72 100644 --- a/editor/animation_track_editor_plugins.h +++ b/editor/animation_track_editor_plugins.h @@ -81,6 +81,7 @@ class AnimationTrackEditSpriteFrame : public AnimationTrackEdit { GDCLASS(AnimationTrackEditSpriteFrame, AnimationTrackEdit); ObjectID id; + bool is_coords; public: virtual int get_key_height() const; @@ -89,6 +90,9 @@ public: virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right); void set_node(Object *p_object); + void set_as_coords(); + + AnimationTrackEditSpriteFrame() { is_coords = false; } }; class AnimationTrackEditSubAnim : public AnimationTrackEdit { diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index b6cd69c3cd..1a821ddd02 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -191,7 +191,9 @@ void FindReplaceBar::_replace() { results_count = -1; } - search_current(); + if (!search_current()) { + search_next(); + } } void FindReplaceBar::_replace_all() { @@ -456,10 +458,10 @@ void FindReplaceBar::_show_search(bool p_focus_replace, bool p_show_only) { void FindReplaceBar::popup_search(bool p_show_only) { - if (!is_visible()) - replace_text->hide(); + replace_text->hide(); hbc_button_replace->hide(); hbc_option_replace->hide(); + _show_search(false, p_show_only); } diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index 1e5eabc24e..f5a01dfb04 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -417,6 +417,7 @@ ConnectDialog::ConnectDialog() { dst_method = memnew(LineEdit); dst_method->set_h_size_flags(SIZE_EXPAND_FILL); + dst_method->connect("text_entered", this, "_builtin_text_entered"); dstm_hb->add_child(dst_method); advanced = memnew(CheckButton); diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp index 5f8660e108..1f58eda396 100644 --- a/editor/dependency_editor.cpp +++ b/editor/dependency_editor.cpp @@ -646,7 +646,7 @@ DependencyErrorDialog::DependencyErrorDialog() { vb->add_margin_child(TTR("Load failed due to missing dependencies:"), files, true); files->set_v_size_flags(SIZE_EXPAND_FILL); - set_custom_minimum_size(Size2(500, 220)); + set_custom_minimum_size(Size2(500, 220) * EDSCALE); get_ok()->set_text(TTR("Open Anyway")); get_cancel()->set_text(TTR("Close")); diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp index b2567249d8..8a03292708 100644 --- a/editor/editor_about.cpp +++ b/editor/editor_about.cpp @@ -141,7 +141,7 @@ EditorAbout::EditorAbout() { hbc->add_child(about_text); TabContainer *tc = memnew(TabContainer); - tc->set_custom_minimum_size(Size2(630, 240) * EDSCALE); + tc->set_custom_minimum_size(Size2(950, 400) * EDSCALE); tc->set_v_size_flags(Control::SIZE_EXPAND_FILL); vbc->add_child(tc); diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index 90f54df485..7ae8a9e0ce 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -376,6 +376,12 @@ Error EditorExportPlatform::_save_zip_file(void *p_userdata, const String &p_pat return OK; } +Ref<ImageTexture> EditorExportPlatform::get_option_icon(int p_index) const { + Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme(); + ERR_FAIL_COND_V(theme.is_null(), Ref<ImageTexture>()); + return theme->get_icon("Play", "EditorIcons"); +} + String EditorExportPlatform::find_export_template(String template_file_name, String *err) const { String current_version = VERSION_FULL_CONFIG; @@ -1403,7 +1409,7 @@ bool EditorExport::poll_export_platforms() { bool changed = false; for (int i = 0; i < export_platforms.size(); i++) { - if (export_platforms.write[i]->poll_devices()) { + if (export_platforms.write[i]->poll_export()) { changed = true; } } @@ -1606,6 +1612,9 @@ Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_pr da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); for (int i = 0; i < so_files.size() && err == OK; i++) { err = da->copy(so_files[i].path, p_path.get_base_dir().plus_file(so_files[i].path.get_file())); + if (err == OK) { + err = sign_shared_object(p_preset, p_debug, p_path.get_base_dir().plus_file(so_files[i].path.get_file())); + } } memdelete(da); } @@ -1614,6 +1623,10 @@ Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_pr return err; } +Error EditorExportPlatformPC::sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) { + return OK; +} + void EditorExportPlatformPC::set_extension(const String &p_extension, const String &p_feature_key) { extensions[p_feature_key] = p_extension; } diff --git a/editor/editor_export.h b/editor/editor_export.h index 3152e249bd..b0e27af629 100644 --- a/editor/editor_export.h +++ b/editor/editor_export.h @@ -243,10 +243,12 @@ public: Error save_pack(const Ref<EditorExportPreset> &p_preset, const String &p_path, Vector<SharedObject> *p_so_files = NULL, bool p_embed = false, int64_t *r_embedded_start = NULL, int64_t *r_embedded_size = NULL); Error save_zip(const Ref<EditorExportPreset> &p_preset, const String &p_path); - virtual bool poll_devices() { return false; } - virtual int get_device_count() const { return 0; } - virtual String get_device_name(int p_device) const { return ""; } - virtual String get_device_info(int p_device) const { return ""; } + virtual bool poll_export() { return false; } + virtual int get_options_count() const { return 0; } + virtual String get_options_tooltip() const { return ""; } + virtual Ref<ImageTexture> get_option_icon(int p_index) const; + virtual String get_option_label(int p_device) const { return ""; } + virtual String get_option_tooltip(int p_device) const { return ""; } enum DebugFlags { DEBUG_FLAG_DUMB_CLIENT = 1, @@ -423,6 +425,7 @@ public: virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const; virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const; virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); + virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path); void set_extension(const String &p_extension, const String &p_feature_key = "default"); void set_name(const String &p_name); diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index 02a9cc905b..288874d36b 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -703,6 +703,9 @@ void EditorFileDialog::update_file_list() { item_list->clear(); + // Scroll back to the top after opening a directory + item_list->get_v_scroll()->set_value(0); + if (display_mode == DISPLAY_THUMBNAILS) { item_list->set_max_columns(0); diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp index 55cae35a4a..97c796c707 100644 --- a/editor/editor_fonts.cpp +++ b/editor/editor_fonts.cpp @@ -64,7 +64,7 @@ Ref<DynamicFont> m_name; \ m_name.instance(); \ m_name->set_size(m_size); \ - if (CustomFont.is_valid()) { \ + if (CustomFontBold.is_valid()) { \ m_name->set_font_data(CustomFontBold); \ m_name->add_fallback(DefaultFontBold); \ } else { \ @@ -232,6 +232,7 @@ void editor_register_fonts(Ref<Theme> p_theme) { // Default font MAKE_DEFAULT_FONT(df, default_font_size); p_theme->set_default_theme_font(df); + p_theme->set_font("main", "EditorFonts", df); // Bold font MAKE_BOLD_FONT(df_bold, default_font_size); diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 2b58d105de..d2306abfd7 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -72,9 +72,12 @@ void EditorHelp::_unhandled_key_input(const Ref<InputEvent> &p_ev) { } } -void EditorHelp::_search(const String &) { +void EditorHelp::_search(bool p_search_previous) { - find_bar->search_next(); + if (p_search_previous) + find_bar->search_prev(); + else + find_bar->search_next(); } void EditorHelp::_class_list_select(const String &p_select) { @@ -169,7 +172,9 @@ void EditorHelp::_class_desc_input(const Ref<InputEvent> &p_input) { void EditorHelp::_class_desc_resized() { // Add extra horizontal margins for better readability. // The margins increase as the width of the editor help container increases. - const int display_margin = MAX(30 * EDSCALE, get_parent_anchorable_rect().size.width - 900 * EDSCALE) * 0.5; + Ref<Font> doc_code_font = get_font("doc_source", "EditorFonts"); + real_t char_width = doc_code_font->get_char_size('x').width; + const int display_margin = MAX(30 * EDSCALE, get_parent_anchorable_rect().size.width - char_width * 120 * EDSCALE) * 0.5; Ref<StyleBox> class_desc_stylebox = EditorNode::get_singleton()->get_theme_base()->get_stylebox("normal", "RichTextLabel")->duplicate(); class_desc_stylebox->set_default_margin(MARGIN_LEFT, display_margin); @@ -1107,37 +1112,47 @@ void EditorHelp::_update_doc() { class_desc->add_newline(); class_desc->add_newline(); - for (int i = 0; i < methods.size(); i++) { + for (int pass = 0; pass < 2; pass++) { + Vector<DocData::MethodDoc> methods_filtered; - class_desc->push_font(doc_code_font); - _add_method(methods[i], false); - class_desc->pop(); + for (int i = 0; i < methods.size(); i++) { + const String &q = methods[i].qualifiers; + if ((pass == 0 && q.find("virtual") != -1) || (pass == 1 && q.find("virtual") == -1)) { + methods_filtered.push_back(methods[i]); + } + } - class_desc->add_newline(); - class_desc->add_newline(); + for (int i = 0; i < methods_filtered.size(); i++) { - class_desc->push_color(text_color); - class_desc->push_font(doc_font); - class_desc->push_indent(1); - if (methods[i].description.strip_edges() != String()) { - _add_text(methods[i].description); - } else { - class_desc->add_image(get_icon("Error", "EditorIcons")); - class_desc->add_text(" "); - class_desc->push_color(comment_color); - class_desc->append_bbcode(TTR("There is currently no description for this method. Please help us by [color=$color][url=$url]contributing one[/url][/color]!").replace("$url", CONTRIBUTE_URL).replace("$color", link_color_text)); + class_desc->push_font(doc_code_font); + _add_method(methods_filtered[i], false); class_desc->pop(); - } - class_desc->pop(); - class_desc->pop(); - class_desc->pop(); - class_desc->add_newline(); - class_desc->add_newline(); - class_desc->add_newline(); + class_desc->add_newline(); + class_desc->add_newline(); + + class_desc->push_color(text_color); + class_desc->push_font(doc_font); + class_desc->push_indent(1); + if (methods_filtered[i].description.strip_edges() != String()) { + _add_text(methods_filtered[i].description); + } else { + class_desc->add_image(get_icon("Error", "EditorIcons")); + class_desc->add_text(" "); + class_desc->push_color(comment_color); + class_desc->append_bbcode(TTR("There is currently no description for this method. Please help us by [color=$color][url=$url]contributing one[/url][/color]!").replace("$url", CONTRIBUTE_URL).replace("$color", link_color_text)); + class_desc->pop(); + } + + class_desc->pop(); + class_desc->pop(); + class_desc->pop(); + class_desc->add_newline(); + class_desc->add_newline(); + class_desc->add_newline(); + } } } - scroll_locked = false; } @@ -1454,6 +1469,11 @@ void EditorHelp::_notification(int p_what) { _update_doc(); } break; + case NOTIFICATION_THEME_CHANGED: { + if (is_visible_in_tree()) { + _class_desc_resized(); + } + } break; default: break; } } @@ -1492,8 +1512,8 @@ String EditorHelp::get_class() { return edited_class; } -void EditorHelp::search_again() { - _search(prev_search); +void EditorHelp::search_again(bool p_search_previous) { + _search(p_search_previous); } int EditorHelp::get_scroll() const { diff --git a/editor/editor_help.h b/editor/editor_help.h index 1019cafffc..23a6e005a0 100644 --- a/editor/editor_help.h +++ b/editor/editor_help.h @@ -158,7 +158,7 @@ class EditorHelp : public VBoxContainer { void _update_doc(); void _request_help(const String &p_string); - void _search(const String &p_str); + void _search(bool p_search_previous = false); void _unhandled_key_input(const Ref<InputEvent> &p_ev); @@ -179,7 +179,7 @@ public: void scroll_to_section(int p_section_index); void popup_search(); - void search_again(); + void search_again(bool p_search_previous = false); String get_class(); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index b29417b4c3..96b6a32914 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -644,7 +644,19 @@ void EditorProperty::_gui_input(const Ref<InputEvent> &p_event) { emit_signal("property_keyed", property, use_keying_next()); if (use_keying_next()) { - call_deferred("emit_changed", property, object->get(property).operator int64_t() + 1, "", false); + if (property == "frame_coords" && (object->is_class("Sprite") || object->is_class("Sprite3D"))) { + Vector2 new_coords = object->get(property); + new_coords.x++; + if (new_coords.x >= object->get("hframes").operator int64_t()) { + new_coords.x = 0; + new_coords.y++; + } + + call_deferred("emit_changed", property, new_coords, "", false); + } else { + call_deferred("emit_changed", property, object->get(property).operator int64_t() + 1, "", false); + } + call_deferred("update_property"); } } @@ -1566,11 +1578,11 @@ void EditorInspector::update_tree() { if (dot != -1) { String ov = name.right(dot); name = name.substr(0, dot); - name = name.camelcase_to_underscore().capitalize(); + name = name.capitalize(); name += ov; } else { - name = name.camelcase_to_underscore().capitalize(); + name = name.capitalize(); } } diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 05b50d5dfe..9fa33044e1 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -33,6 +33,7 @@ #include "core/bind/core_bind.h" #include "core/class_db.h" #include "core/io/config_file.h" +#include "core/io/image_loader.h" #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" #include "core/io/stream_peer_ssl.h" @@ -56,6 +57,7 @@ #include "editor/editor_help.h" #include "editor/editor_properties.h" #include "editor/editor_settings.h" +#include "editor/editor_spin_slider.h" #include "editor/editor_themes.h" #include "editor/import/editor_import_collada.h" #include "editor/import/editor_scene_importer_gltf.h" @@ -370,7 +372,7 @@ void EditorNode::_notification(int p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { scene_tabs->set_tab_close_display_policy((bool(EDITOR_GET("interface/scene_tabs/always_show_close_button")) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY)); - Ref<Theme> theme = create_editor_theme(theme_base->get_theme()); + theme = create_editor_theme(theme_base->get_theme()); theme_base->set_theme(theme); gui_base->set_theme(theme); @@ -1469,7 +1471,7 @@ void EditorNode::_dialog_action(String p_file) { config.instance(); Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config()); - if (err == ERR_CANT_OPEN) { + if (err == ERR_FILE_CANT_OPEN || err == ERR_FILE_NOT_FOUND) { config.instance(); // new config } else if (err != OK) { show_warning(TTR("Error trying to save layout!")); @@ -3558,6 +3560,7 @@ void EditorNode::register_editor_types() { ClassDB::register_class<AnimationTrackEditPlugin>(); ClassDB::register_class<ScriptCreateDialog>(); ClassDB::register_class<EditorFeatureProfile>(); + ClassDB::register_class<EditorSpinSlider>(); // FIXME: Is this stuff obsolete, or should it be ported to new APIs? ClassDB::register_class<EditorScenePostImport>(); @@ -3637,6 +3640,20 @@ StringName EditorNode::get_object_custom_type_name(const Object *p_object) const return StringName(); } +Ref<ImageTexture> EditorNode::_load_custom_class_icon(const String &p_path) const { + if (p_path.length()) { + Ref<Image> img = memnew(Image); + Error err = ImageLoader::load_image(p_path, img); + if (err == OK) { + Ref<ImageTexture> icon = memnew(ImageTexture); + img->resize(16 * EDSCALE, 16 * EDSCALE, Image::INTERPOLATE_LANCZOS); + icon->create_from_image(img); + return icon; + } + } + return NULL; +} + Ref<Texture> EditorNode::get_object_icon(const Object *p_object, const String &p_fallback) const { ERR_FAIL_COND_V(!p_object || !gui_base, NULL); @@ -3650,8 +3667,10 @@ Ref<Texture> EditorNode::get_object_icon(const Object *p_object, const String &p while (base_script.is_valid()) { StringName name = EditorNode::get_editor_data().script_class_get_name(base_script->get_path()); String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name); - if (icon_path.length()) - return ResourceLoader::load(icon_path); + Ref<ImageTexture> icon = _load_custom_class_icon(icon_path); + if (icon.is_valid()) { + return icon; + } // should probably be deprecated in 4.x StringName base = base_script->get_instance_base_type(); @@ -3689,12 +3708,9 @@ Ref<Texture> EditorNode::get_class_icon(const String &p_class, const String &p_f if (ScriptServer::is_global_class(p_class)) { String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(p_class); - RES icon; - - if (FileAccess::exists(icon_path)) { - icon = ResourceLoader::load(icon_path); - if (icon.is_valid()) - return icon; + Ref<ImageTexture> icon = _load_custom_class_icon(icon_path); + if (icon.is_valid()) { + return icon; } Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(p_class), "Script"); @@ -3702,10 +3718,9 @@ Ref<Texture> EditorNode::get_class_icon(const String &p_class, const String &p_f while (script.is_valid()) { String current_icon_path; script->get_language()->get_global_class_name(script->get_path(), NULL, ¤t_icon_path); - if (FileAccess::exists(current_icon_path)) { - RES texture = ResourceLoader::load(current_icon_path); - if (texture.is_valid()) - return texture; + icon = _load_custom_class_icon(current_icon_path); + if (icon.is_valid()) { + return icon; } script = script->get_base_script(); } @@ -4891,7 +4906,7 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control * } int max_rows = 6; - int num_rows = p_paths.size() > max_rows ? max_rows - 1 : p_paths.size(); //Don't waste a row to say "1 more file" - list it instead. + int num_rows = p_paths.size() > max_rows ? max_rows - 1 : p_paths.size(); // Don't waste a row to say "1 more file" - list it instead. VBoxContainer *vbox = memnew(VBoxContainer); for (int i = 0; i < num_rows; i++) { HBoxContainer *hbox = memnew(HBoxContainer); @@ -4905,6 +4920,7 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control * label->set_text(p_paths[i].get_file()); icon->set_texture(gui_base->get_icon("File", "EditorIcons")); } + icon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); icon->set_size(Size2(16, 16)); hbox->add_child(icon); hbox->add_child(label); @@ -5637,6 +5653,9 @@ EditorNode::EditorNode() { editor_export = memnew(EditorExport); add_child(editor_export); + // Exporters might need the theme + theme = create_custom_theme(); + register_exporters(); GLOBAL_DEF("editor/main_run_args", ""); @@ -5678,7 +5697,6 @@ EditorNode::EditorNode() { theme_base->add_child(gui_base); gui_base->set_anchors_and_margins_preset(Control::PRESET_WIDE); - Ref<Theme> theme = create_custom_theme(); theme_base->set_theme(theme); gui_base->set_theme(theme); gui_base->add_style_override("panel", gui_base->get_stylebox("Background", "EditorStyles")); diff --git a/editor/editor_node.h b/editor/editor_node.h index 5ecb472e64..fb7e81d2d2 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -655,6 +655,7 @@ private: void _feature_profile_changed(); bool _is_class_editor_disabled_by_feature_profile(const StringName &p_class); + Ref<ImageTexture> _load_custom_class_icon(const String &p_path) const; protected: void _notification(int p_what); diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp index f487a3048b..e4a939c379 100644 --- a/editor/editor_path.cpp +++ b/editor/editor_path.cpp @@ -132,6 +132,15 @@ void EditorPath::_id_pressed(int p_idx) { EditorNode::get_singleton()->push_item(obj); } +void EditorPath::_notification(int p_what) { + + switch (p_what) { + case NOTIFICATION_THEME_CHANGED: { + update_path(); + } break; + } +} + void EditorPath::_bind_methods() { ClassDB::bind_method("_about_to_show", &EditorPath::_about_to_show); diff --git a/editor/editor_path.h b/editor/editor_path.h index 2dc4d21f9b..a84da9f5ac 100644 --- a/editor/editor_path.h +++ b/editor/editor_path.h @@ -48,6 +48,7 @@ class EditorPath : public MenuButton { void _add_children_to_popup(Object *p_obj, int p_depth = 0); protected: + void _notification(int p_what); static void _bind_methods(); public: diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 690b7a8ec4..d3d91e6e0d 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -2205,7 +2205,14 @@ void EditorPropertyResource::_menu_option(int p_which) { case OBJ_MENU_NEW_SCRIPT: { if (Object::cast_to<Node>(get_edited_object())) { - EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(get_edited_object())); + EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(get_edited_object()), false); + } + + } break; + case OBJ_MENU_EXTEND_SCRIPT: { + + if (Object::cast_to<Node>(get_edited_object())) { + EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(get_edited_object()), true); } } break; @@ -2338,7 +2345,8 @@ void EditorPropertyResource::_update_menu_items() { menu->clear(); if (get_edited_property() == "script" && base_type == "Script" && Object::cast_to<Node>(get_edited_object())) { - menu->add_icon_item(get_icon("Script", "EditorIcons"), TTR("New Script"), OBJ_MENU_NEW_SCRIPT); + menu->add_icon_item(get_icon("ScriptCreate", "EditorIcons"), TTR("New Script"), OBJ_MENU_NEW_SCRIPT); + menu->add_icon_item(get_icon("ScriptExtend", "EditorIcons"), TTR("Extend Script"), OBJ_MENU_EXTEND_SCRIPT); menu->add_separator(); } else if (base_type != "") { int idx = 0; @@ -2399,19 +2407,11 @@ void EditorPropertyResource::_update_menu_items() { inheritors_array.push_back(t); - int id = TYPE_BASE_ID + idx; - - if (!icon.is_valid() && has_icon(t, "EditorIcons")) { - icon = get_icon(t, "EditorIcons"); - } - - if (icon.is_valid()) { + if (!icon.is_valid()) + icon = get_icon(has_icon(t, "EditorIcons") ? t : "Object", "EditorIcons"); - menu->add_icon_item(icon, vformat(TTR("New %s"), t), id); - } else { - - menu->add_item(vformat(TTR("New %s"), t), id); - } + int id = TYPE_BASE_ID + idx; + menu->add_icon_item(icon, vformat(TTR("New %s"), t), id); idx++; } @@ -2615,14 +2615,6 @@ void EditorPropertyResource::update_property() { get_tree()->call_deferred("call_group", "_editor_resource_properties", "_fold_other_editors", this); } opened_editor = true; - /* - Button *open_in_editor = memnew(Button); - open_in_editor->set_text(TTR("Open Editor")); - open_in_editor->set_icon(get_icon("Edit", "EditorIcons")); - sub_inspector_vbox->add_child(open_in_editor); - open_in_editor->connect("pressed", this, "_open_editor_pressed"); - open_in_editor->set_h_size_flags(SIZE_SHRINK_CENTER); - */ } } @@ -2651,7 +2643,7 @@ void EditorPropertyResource::update_property() { assign->set_text(TTR("[empty]")); } else { - assign->set_icon(EditorNode::get_singleton()->get_object_icon(res.operator->(), "Node")); + assign->set_icon(EditorNode::get_singleton()->get_object_icon(res.operator->(), "Object")); if (res->get_name() != String()) { assign->set_text(res->get_name()); diff --git a/editor/editor_properties.h b/editor/editor_properties.h index b8d6aa00c2..952b0447e2 100644 --- a/editor/editor_properties.h +++ b/editor/editor_properties.h @@ -550,7 +550,8 @@ class EditorPropertyResource : public EditorProperty { OBJ_MENU_COPY = 5, OBJ_MENU_PASTE = 6, OBJ_MENU_NEW_SCRIPT = 7, - OBJ_MENU_SHOW_IN_FILE_SYSTEM = 8, + OBJ_MENU_EXTEND_SCRIPT = 8, + OBJ_MENU_SHOW_IN_FILE_SYSTEM = 9, TYPE_BASE_ID = 100, CONVERT_BASE_ID = 1000 diff --git a/editor/editor_run_native.cpp b/editor/editor_run_native.cpp index 585ea0ec69..64e90f2488 100644 --- a/editor/editor_run_native.cpp +++ b/editor/editor_run_native.cpp @@ -75,20 +75,18 @@ void EditorRunNative::_notification(int p_what) { Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(E->key()); MenuButton *mb = E->get(); - int dc = eep->get_device_count(); + int dc = eep->get_options_count(); if (dc == 0) { mb->hide(); } else { mb->get_popup()->clear(); mb->show(); - if (dc == 1) { - mb->set_tooltip(eep->get_device_name(0) + "\n\n" + eep->get_device_info(0).strip_edges()); - } else { - mb->set_tooltip("Select device from the list"); + mb->set_tooltip(eep->get_options_tooltip()); + if (dc > 1) { for (int i = 0; i < dc; i++) { - mb->get_popup()->add_icon_item(get_icon("Play", "EditorIcons"), eep->get_device_name(i)); - mb->get_popup()->set_item_tooltip(mb->get_popup()->get_item_count() - 1, eep->get_device_info(i).strip_edges()); + mb->get_popup()->add_icon_item(eep->get_option_icon(i), eep->get_option_label(i)); + mb->get_popup()->set_item_tooltip(mb->get_popup()->get_item_count() - 1, eep->get_option_tooltip(i)); } } } @@ -111,7 +109,7 @@ void EditorRunNative::_run_native(int p_idx, int p_platform) { ERR_FAIL_COND(eep.is_null()); if (p_idx == -1) { - if (eep->get_device_count() == 1) { + if (eep->get_options_count() == 1) { menus[p_platform]->get_popup()->hide(); p_idx = 0; } else { diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 9d24e443c4..a3a02dbd4c 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -436,7 +436,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("text_editor/indent/size", 4); hints["text_editor/indent/size"] = PropertyInfo(Variant::INT, "text_editor/indent/size", PROPERTY_HINT_RANGE, "1, 64, 1"); // size of 0 crashes. _initial_set("text_editor/indent/auto_indent", true); - _initial_set("text_editor/indent/convert_indent_on_save", false); + _initial_set("text_editor/indent/convert_indent_on_save", true); _initial_set("text_editor/indent/draw_tabs", true); _initial_set("text_editor/indent/draw_spaces", false); @@ -559,8 +559,6 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { hints["editors/3d/freelook/freelook_base_speed"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_base_speed", PROPERTY_HINT_RANGE, "0.0, 10, 0.01"); _initial_set("editors/3d/freelook/freelook_activation_modifier", 0); hints["editors/3d/freelook/freelook_activation_modifier"] = PropertyInfo(Variant::INT, "editors/3d/freelook/freelook_activation_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl"); - _initial_set("editors/3d/freelook/freelook_modifier_speed_factor", 3.0); - hints["editors/3d/freelook/freelook_modifier_speed_factor"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_modifier_speed_factor", PROPERTY_HINT_RANGE, "0.0, 10.0, 0.1"); _initial_set("editors/3d/freelook/freelook_speed_zoom_link", false); // 2D @@ -666,6 +664,7 @@ void EditorSettings::_load_default_text_editor_theme() { _initial_set("text_editor/highlighting/keyword_color", Color(1.0, 1.0, 0.7)); _initial_set("text_editor/highlighting/base_type_color", Color(0.64, 1.0, 0.83)); _initial_set("text_editor/highlighting/engine_type_color", Color(0.51, 0.83, 1.0)); + _initial_set("text_editor/highlighting/user_type_color", Color(0.42, 0.67, 0.93)); _initial_set("text_editor/highlighting/comment_color", Color(0.4, 0.4, 0.4)); _initial_set("text_editor/highlighting/string_color", Color(0.94, 0.43, 0.75)); _initial_set("text_editor/highlighting/background_color", dark_theme ? Color(0.0, 0.0, 0.0, 0.23) : Color(0.2, 0.23, 0.31)); diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index 918b0ef96d..d80176f00d 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -228,9 +228,9 @@ void EditorSpinSlider::_notification(int p_what) { draw_style_box(focus, Rect2(Vector2(), get_size())); } - draw_string(font, Vector2(sb->get_offset().x, vofs), label, lc * Color(1, 1, 1, 0.5)); + draw_string(font, Vector2(Math::round(sb->get_offset().x), vofs), label, lc * Color(1, 1, 1, 0.5)); - draw_string(font, Vector2(sb->get_offset().x + string_width + sep, vofs), numstr, fc, number_width); + draw_string(font, Vector2(Math::round(sb->get_offset().x + string_width + sep), vofs), numstr, fc, number_width); if (get_step() == 1) { Ref<Texture> updown2 = get_icon("updown", "SpinBox"); diff --git a/editor/editor_sub_scene.cpp b/editor/editor_sub_scene.cpp index 987033b123..a77051c80b 100644 --- a/editor/editor_sub_scene.cpp +++ b/editor/editor_sub_scene.cpp @@ -97,8 +97,14 @@ void EditorSubScene::_fill_tree(Node *p_node, TreeItem *p_parent) { } void EditorSubScene::_selected_changed() { - selection.clear(); - is_root = false; + TreeItem *item = tree->get_selected(); + ERR_FAIL_COND(!item); + Node *n = item->get_metadata(0); + + if (!n || !selection.find(n)) { + selection.clear(); + is_root = false; + } } void EditorSubScene::_item_multi_selected(Object *p_object, int p_cell, bool p_selected) { @@ -116,6 +122,11 @@ void EditorSubScene::_item_multi_selected(Object *p_object, int p_cell, bool p_s selection.clear(); } selection.push_back(n); + } else { + List<Node *>::Element *E = selection.find(n); + + if (E) + selection.erase(E); } } } diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 93d3ff1e18..a49c3eac73 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -648,9 +648,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_constant("hseparation", "CheckBox", 4 * EDSCALE); theme->set_constant("check_vadjust", "CheckBox", 0 * EDSCALE); + // PopupDialog + theme->set_stylebox("panel", "PopupDialog", style_popup); + // PopupMenu - Ref<StyleBoxFlat> style_popup_menu = style_popup; - theme->set_stylebox("panel", "PopupMenu", style_popup_menu); + theme->set_stylebox("panel", "PopupMenu", style_popup); theme->set_stylebox("separator", "PopupMenu", style_popup_separator); theme->set_stylebox("labeled_separator_left", "PopupMenu", style_popup_labeled_separator_left); theme->set_stylebox("labeled_separator_right", "PopupMenu", style_popup_labeled_separator_right); @@ -1130,7 +1132,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { const Color symbol_color = Color(0.34, 0.57, 1.0).linear_interpolate(mono_color, dark_theme ? 0.5 : 0.3); const Color keyword_color = Color(1.0, 0.44, 0.52); const Color basetype_color = dark_theme ? Color(0.26, 1.0, 0.76) : Color(0.0, 0.76, 0.38); - const Color type_color = basetype_color.linear_interpolate(mono_color, dark_theme ? 0.7 : 0.5); + const Color type_color = basetype_color.linear_interpolate(mono_color, dark_theme ? 0.4 : 0.3); + const Color usertype_color = basetype_color.linear_interpolate(mono_color, dark_theme ? 0.7 : 0.5); const Color comment_color = dim_color; const Color string_color = (dark_theme ? Color(1.0, 0.85, 0.26) : Color(1.0, 0.82, 0.09)).linear_interpolate(mono_color, dark_theme ? 0.5 : 0.3); @@ -1169,6 +1172,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { setting->set_initial_value("text_editor/highlighting/keyword_color", keyword_color, true); setting->set_initial_value("text_editor/highlighting/base_type_color", basetype_color, true); setting->set_initial_value("text_editor/highlighting/engine_type_color", type_color, true); + setting->set_initial_value("text_editor/highlighting/user_type_color", usertype_color, true); setting->set_initial_value("text_editor/highlighting/comment_color", comment_color, true); setting->set_initial_value("text_editor/highlighting/string_color", string_color, true); setting->set_initial_value("text_editor/highlighting/background_color", te_background_color, true); diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp index 1cdf9848ef..f47f9b8b92 100644 --- a/editor/export_template_manager.cpp +++ b/editor/export_template_manager.cpp @@ -69,9 +69,15 @@ void ExportTemplateManager::_update_template_list() { memdelete(d); String current_version = VERSION_FULL_CONFIG; - // Downloadable export templates are only available for stable, alpha, beta and RC versions. + // Downloadable export templates are only available for stable and official alpha/beta/RC builds + // (which always have a number following their status, e.g. "alpha1"). // Therefore, don't display download-related features when using a development version - const bool downloads_available = String(VERSION_STATUS) != String("dev"); + // (whose builds aren't numbered). + const bool downloads_available = + String(VERSION_STATUS) != String("dev") && + String(VERSION_STATUS) != String("alpha") && + String(VERSION_STATUS) != String("beta") && + String(VERSION_STATUS) != String("rc"); Label *current = memnew(Label); current->set_h_size_flags(SIZE_EXPAND_FILL); @@ -155,38 +161,27 @@ void ExportTemplateManager::_uninstall_template(const String &p_version) { void ExportTemplateManager::_uninstall_template_confirm() { - DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - Error err = d->change_dir(EditorSettings::get_singleton()->get_templates_dir()); - - ERR_FAIL_COND(err != OK); - - err = d->change_dir(to_remove); - - ERR_FAIL_COND(err != OK); - - Vector<String> files; - d->list_dir_begin(); - String c = d->get_next(); - while (c != String()) { - if (!d->current_is_dir()) { - files.push_back(c); - } - c = d->get_next(); - } - d->list_dir_end(); + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + const String &templates_dir = EditorSettings::get_singleton()->get_templates_dir(); + Error err = da->change_dir(templates_dir); + ERR_FAIL_COND_MSG(err != OK, "Could not access templates directory at '" + templates_dir + "'."); + err = da->change_dir(to_remove); + ERR_FAIL_COND_MSG(err != OK, "Could not access templates directory at '" + templates_dir.plus_file(to_remove) + "'."); - for (int i = 0; i < files.size(); i++) { - d->remove(files[i]); - } + err = da->erase_contents_recursive(); + ERR_FAIL_COND_MSG(err != OK, "Could not remove all templates in '" + templates_dir.plus_file(to_remove) + "'."); - d->change_dir(".."); - d->remove(to_remove); + da->change_dir(".."); + da->remove(to_remove); + ERR_FAIL_COND_MSG(err != OK, "Could not remove templates directory at '" + templates_dir.plus_file(to_remove) + "'."); _update_template_list(); } bool ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_progress) { + // unzClose() will take care of closing the file stored in the unzFile, + // so we don't need to `memdelete(fa)` in this method. FileAccess *fa = NULL; zlib_filefunc_def io = zipio_create_io_from_file(&fa); @@ -251,7 +246,7 @@ bool ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_ String template_path = EditorSettings::get_singleton()->get_templates_dir().plus_file(version); - DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + DirAccessRef d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); Error err = d->make_dir_recursive(template_path); if (err != OK) { EditorNode::get_singleton()->show_warning(TTR("Error creating path for templates:") + "\n" + template_path); @@ -259,8 +254,6 @@ bool ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_ return false; } - memdelete(d); - ret = unzGoToFirstFile(pkg); EditorProgress *p = NULL; @@ -316,7 +309,7 @@ bool ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_ } String to_write = template_path.plus_file(file); - FileAccess *f = FileAccess::open(to_write, FileAccess::WRITE); + FileAccessRef f = FileAccess::open(to_write, FileAccess::WRITE); if (!f) { ret = unzGoToNextFile(pkg); @@ -326,8 +319,6 @@ bool ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_ f->store_buffer(data.ptr(), data.size()); - memdelete(f); - #ifndef WINDOWS_ENABLED FileAccess::set_unix_permissions(to_write, (info.external_fa >> 16) & 0x01FF); #endif @@ -343,7 +334,6 @@ bool ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_ unzClose(pkg); _update_template_list(); - return true; } diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index e3f0021fbc..be05183f92 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -333,10 +333,11 @@ void FileSystemDock::_notification(int p_what) { case NOTIFICATION_DRAG_BEGIN: { Dictionary dd = get_viewport()->gui_get_drag_data(); if (tree->is_visible_in_tree() && dd.has("type")) { - if ((String(dd["type"]) == "files") || (String(dd["type"]) == "files_and_dirs") || (String(dd["type"]) == "resource")) { + if (dd.has("favorite")) { + if ((String(dd["favorite"]) == "all")) + tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN); + } else if ((String(dd["type"]) == "files") || (String(dd["type"]) == "files_and_dirs") || (String(dd["type"]) == "resource")) { tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM | Tree::DROP_MODE_INBETWEEN); - } else if ((String(dd["type"]) == "favorite")) { - tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN); } } } break; @@ -1839,7 +1840,7 @@ Variant FileSystemDock::get_drag_data_fw(const Point2 &p_point, Control *p_from) all_not_favorites &= !is_favorite; selected = tree->get_next_selected(selected); } - if (all_favorites) { + if (!all_not_favorites) { paths = _tree_get_selected(false); } else { paths = _tree_get_selected(); @@ -1857,12 +1858,9 @@ Variant FileSystemDock::get_drag_data_fw(const Point2 &p_point, Control *p_from) if (paths.empty()) return Variant(); - if (!all_favorites && !all_not_favorites) - return Variant(); - Dictionary drag_data = EditorNode::get_singleton()->drag_files_and_dirs(paths, p_from); - if (all_favorites) { - drag_data["type"] = "favorite"; + if (!all_not_favorites) { + drag_data["favorite"] = all_favorites ? "all" : "mixed"; } return drag_data; } @@ -1870,7 +1868,11 @@ Variant FileSystemDock::get_drag_data_fw(const Point2 &p_point, Control *p_from) bool FileSystemDock::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const { Dictionary drag_data = p_data; - if (drag_data.has("type") && String(drag_data["type"]) == "favorite") { + if (drag_data.has("favorite")) { + + if (String(drag_data["favorite"]) != "all") { + return false; + } // Moving favorite around. TreeItem *ti = tree->get_item_at_position(p_point); @@ -1937,7 +1939,11 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data, Vector<String> dirs = EditorSettings::get_singleton()->get_favorites(); - if (drag_data.has("type") && String(drag_data["type"]) == "favorite") { + if (drag_data.has("favorite")) { + + if (String(drag_data["favorite"]) != "all") { + return; + } // Moving favorite around. TreeItem *ti = tree->get_item_at_position(p_point); if (!ti) diff --git a/editor/icons/icon_crypto_key.svg b/editor/icons/icon_crypto_key.svg new file mode 100644 index 0000000000..45b53c815d --- /dev/null +++ b/editor/icons/icon_crypto_key.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 4.233 4.233" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2.397.34-.374.373-.375.374v.375l.188.187-1.497 1.496v.375l.374.374h.374l.187-.188.282-.092.092-.282.282-.093.093-.28.094-.28.28-.095.187-.187.187.187h.374l.375-.375.373-.373.001-.374-1.122-1.122zm.374.858a.264.264 0 1 1 .002.528.264.264 0 0 1 -.002-.528z" fill="#e0e0e0"/></svg>
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\ No newline at end of file diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index 49091dc812..fcf0e4af6f 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -1973,7 +1973,7 @@ Error EditorSceneImporterGLTF::_reparent_to_fake_joint(GLTFState &state, GLTFSke state.nodes.push_back(fake_joint); // We better not be a joint, or we messed up in our logic - if (node->joint == true) + if (node->joint) return FAILED; fake_joint->translation = node->translation; diff --git a/editor/import/resource_importer_obj.h b/editor/import/resource_importer_obj.h index b96bc1b656..adad21da61 100644 --- a/editor/import/resource_importer_obj.h +++ b/editor/import/resource_importer_obj.h @@ -31,7 +31,7 @@ #ifndef RESOURCEIMPORTEROBJ_H #define RESOURCEIMPORTEROBJ_H -#include "import/resource_importer_scene.h" +#include "resource_importer_scene.h" class EditorOBJImporter : public EditorSceneImporter { diff --git a/editor/node_dock.cpp b/editor/node_dock.cpp index d6df3bd369..7ba1796600 100644 --- a/editor/node_dock.cpp +++ b/editor/node_dock.cpp @@ -129,6 +129,7 @@ NodeDock::NodeDock() { select_a_node = memnew(Label); select_a_node->set_text(TTR("Select a single node to edit its signals and groups.")); + select_a_node->set_custom_minimum_size(Size2(100 * EDSCALE, 0)); select_a_node->set_v_size_flags(SIZE_EXPAND_FILL); select_a_node->set_valign(Label::VALIGN_CENTER); select_a_node->set_align(Label::ALIGN_CENTER); diff --git a/editor/output_strings.cpp b/editor/output_strings.cpp deleted file mode 100644 index baabaff9a8..0000000000 --- a/editor/output_strings.cpp +++ /dev/null @@ -1,208 +0,0 @@ -/*************************************************************************/ -/* output_strings.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "output_strings.h" - -void OutputStrings::update_scrollbars() { - - Size2 hmin = h_scroll->get_combined_minimum_size(); - Size2 vmin = v_scroll->get_combined_minimum_size(); - - v_scroll->set_anchor(MARGIN_LEFT, ANCHOR_END); - v_scroll->set_anchor(MARGIN_RIGHT, ANCHOR_END); - v_scroll->set_anchor(MARGIN_BOTTOM, ANCHOR_END); - - v_scroll->set_begin(Point2(-vmin.width, 0)); - v_scroll->set_end(Point2(0, 0)); - - h_scroll->set_anchor(MARGIN_RIGHT, ANCHOR_END); - h_scroll->set_anchor(MARGIN_TOP, ANCHOR_END); - h_scroll->set_anchor(MARGIN_BOTTOM, ANCHOR_END); - - h_scroll->set_begin(Point2(0, -hmin.y)); - h_scroll->set_end(Point2(-vmin.x, 0)); - - margin.y = hmin.y; - margin.x = vmin.x; - - Ref<StyleBox> tree_st = get_stylebox("bg", "Tree"); - int page = ((size_height - (int)margin.y - tree_st->get_margin(MARGIN_TOP)) / font_height); - v_scroll->set_page(page); -} - -void OutputStrings::_notification(int p_what) { - - switch (p_what) { - - case NOTIFICATION_DRAW: { - - if (following) { - - updating = true; - v_scroll->set_value(v_scroll->get_max() - v_scroll->get_page()); - updating = false; - } - - RID ci = get_canvas_item(); - Size2 size = get_size(); - - Ref<Font> font = get_font("font", "Tree"); - Ref<StyleBox> tree_st = get_stylebox("bg", "Tree"); - tree_st->draw(ci, Rect2(Point2(), size)); - Color color = get_color("font_color", "Tree"); - Ref<Texture> icon_error = get_icon("Error", "EditorIcons"); - Ref<Texture> icon_warning = get_icon("Warning", "EditorIcons"); - - //int lines = (size_height-(int)margin.y) / font_height; - Point2 ofs = tree_st->get_offset(); - - LineMap::Element *E = line_map.find(v_scroll->get_value()); - float h_ofs = (int)h_scroll->get_value(); - Point2 icon_ofs = Point2(0, (font_height - (int)icon_error->get_height()) / 2); - - FontDrawer drawer(font, Color(1, 1, 1)); - while (E && ofs.y < (size_height - (int)margin.y)) { - - String str = E->get().text; - Point2 line_ofs = ofs; - - switch (E->get().type) { - - case LINE_WARNING: { - icon_warning->draw(ci, line_ofs + icon_ofs); - - } break; - case LINE_ERROR: { - icon_error->draw(ci, line_ofs + icon_ofs); - } break; - case LINE_LINK: { - - } break; - default: { - } - } - - line_ofs.y += font->get_ascent(); - line_ofs.x += icon_error->get_width() + 4; - - for (int i = 0; i < str.length(); i++) { - if (line_ofs.x - h_ofs < 0) { - line_ofs.x += font->get_char_size(str[i], str[i + 1]).width; - } else if (line_ofs.x - h_ofs > size.width - margin.width) { - break; - } else { - line_ofs.x += font->draw_char(ci, Point2(line_ofs.x - h_ofs, line_ofs.y), str[i], str[i + 1], color); - } - } - - ofs.y += font_height; - E = E->next(); - } - - } break; - - case NOTIFICATION_ENTER_TREE: - case NOTIFICATION_RESIZED: { - - font_height = get_font("font", "Tree")->get_height(); - size_height = get_size().height; - update_scrollbars(); - } break; - } -} - -void OutputStrings::_hscroll_changed(float p_value) { - - if (updating) - return; - - update(); -} -void OutputStrings::_vscroll_changed(float p_value) { - - if (updating) - return; - //user changed scroll - following = (p_value + v_scroll->get_page()) >= v_scroll->get_max(); - update(); -} - -void OutputStrings::add_line(const String &p_text, const Variant &p_meta, const LineType p_type) { - - Vector<String> strings = p_text.split("\n"); - - for (int i = 0; i < strings.size(); i++) { - - if (strings[i].length() == 0) - continue; - - int last = line_map.empty() ? 0 : (line_map.back()->key() + 1); - - Line l; - l.text = strings[i]; - l.meta = p_meta; - l.type = p_type; - line_map.insert(last, l); - - updating = true; - v_scroll->set_max(last + 1); - v_scroll->set_min(line_map.front()->key()); - updating = false; - } - - while (line_map.size() > line_max_count) { - - line_map.erase(line_map.front()); - } - - update(); -} - -void OutputStrings::_bind_methods() { - - ClassDB::bind_method("_vscroll_changed", &OutputStrings::_vscroll_changed); - ClassDB::bind_method("_hscroll_changed", &OutputStrings::_hscroll_changed); -} - -OutputStrings::OutputStrings() { - - following = true; - updating = false; - line_max_count = 4096; - h_scroll = memnew(HScrollBar); - v_scroll = memnew(VScrollBar); - add_child(h_scroll); - add_child(v_scroll); - size_height = 1; - font_height = 1; - update_scrollbars(); - h_scroll->connect("value_changed", this, "_hscroll_changed"); - v_scroll->connect("value_changed", this, "_vscroll_changed"); -} diff --git a/editor/output_strings.h b/editor/output_strings.h deleted file mode 100644 index 4fd3f7d836..0000000000 --- a/editor/output_strings.h +++ /dev/null @@ -1,87 +0,0 @@ -/*************************************************************************/ -/* output_strings.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef OUTPUT_STRINGS_H -#define OUTPUT_STRINGS_H - -#include "core/map.h" -#include "scene/gui/control.h" -#include "scene/gui/scroll_bar.h" - -class OutputStrings : public Control { - - GDCLASS(OutputStrings, Control); - -public: - enum LineType { - - LINE_NORMAL, - LINE_WARNING, - LINE_ERROR, - LINE_LINK - }; - -private: - struct Line { - - LineType type; - Variant meta; - String text; - }; - - int font_height; - int size_height; - - Size2 margin; - typedef Map<int, Line> LineMap; - Map<int, Line> line_map; - - VScrollBar *v_scroll; - HScrollBar *h_scroll; - - bool following; - int line_max_count; - bool updating; - - void _vscroll_changed(float p_value); - void _hscroll_changed(float p_value); - void update_scrollbars(); - -protected: - static void _bind_methods(); - void _notification(int p_what); - -public: - void add_line(const String &p_text, const Variant &p_meta = Variant(), const LineType p_type = LINE_NORMAL); - - OutputStrings(); -}; - -#endif // OUTPUT_STRINGS_H diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 2d00324c84..80353bab01 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -304,6 +304,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) { AnimationPlayerEditor::singleton->get_track_editor()->update_keying(); EditorNode::get_singleton()->update_keying(); + _animation_key_editor_seek(timeline_position, false); } void AnimationPlayerEditor::_animation_new() { @@ -483,6 +484,8 @@ double AnimationPlayerEditor::_get_editor_step() const { if (track_editor->is_snap_enabled()) { const String current = player->get_assigned_animation(); const Ref<Animation> anim = player->get_animation(current); + ERR_FAIL_COND_V(!anim.is_valid(), 0.0); + // Use more precise snapping when holding Shift return Input::get_singleton()->is_key_pressed(KEY_SHIFT) ? anim->get_step() * 0.25 : anim->get_step(); } @@ -1072,14 +1075,20 @@ void AnimationPlayerEditor::_animation_key_editor_anim_len_changed(float p_len) void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag) { + timeline_position = p_pos; + if (!is_visible_in_tree()) return; + if (!player) return; if (player->is_playing()) return; + if (!player->has_animation(player->get_assigned_animation())) + return; + Ref<Animation> anim = player->get_animation(player->get_assigned_animation()); updating = true; @@ -1753,6 +1762,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay renaming = false; last_active = false; + timeline_position = 0; set_process_unhandled_key_input(true); diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index eed7344395..663ffd57f3 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -107,6 +107,7 @@ class AnimationPlayerEditor : public VBoxContainer { UndoRedo *undo_redo; Ref<Texture> autoplay_icon; bool last_active; + float timeline_position; EditorFileDialog *file; AcceptDialog *accept; diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 3d161dc5b9..95767a96d8 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -32,8 +32,8 @@ #include "core/io/json.h" #include "core/version.h" -#include "editor_node.h" -#include "editor_settings.h" +#include "editor/editor_node.h" +#include "editor/editor_settings.h" void EditorAssetLibraryItem::configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, const String &p_cost) { @@ -1137,9 +1137,12 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const initial_loading = false; - // The loading text only needs to be displayed before the first page is loaded + // The loading text only needs to be displayed before the first page is loaded. + // Therefore, we don't need to show it again. library_loading->hide(); + library_error->hide(); + if (asset_items) { memdelete(asset_items); } @@ -1187,6 +1190,11 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const asset_bottom_page = _make_pages(page, pages, page_len, total_items, result.size()); library_vb->add_child(asset_bottom_page); + if (result.empty()) { + library_error->set_text(vformat(TTR("No results for \"%s\"."), filter->get_text())); + library_error->show(); + } + for (int i = 0; i < result.size(); i++) { Dictionary r = result[i]; @@ -1453,6 +1461,11 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { library_loading->set_align(Label::ALIGN_CENTER); library_vb->add_child(library_loading); + library_error = memnew(Label); + library_error->set_align(Label::ALIGN_CENTER); + library_error->hide(); + library_vb->add_child(library_error); + asset_top_page = memnew(HBoxContainer); library_vb->add_child(asset_top_page); diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h index 7e934ac6cb..70ffbd9eed 100644 --- a/editor/plugins/asset_library_editor_plugin.h +++ b/editor/plugins/asset_library_editor_plugin.h @@ -31,24 +31,22 @@ #ifndef ASSET_LIBRARY_EDITOR_PLUGIN_H #define ASSET_LIBRARY_EDITOR_PLUGIN_H -#include "editor_plugin.h" +#include "editor/editor_asset_installer.h" +#include "editor/editor_plugin.h" +#include "editor/editor_plugin_settings.h" #include "scene/gui/box_container.h" #include "scene/gui/check_box.h" +#include "scene/gui/grid_container.h" #include "scene/gui/line_edit.h" #include "scene/gui/link_button.h" #include "scene/gui/option_button.h" #include "scene/gui/panel_container.h" #include "scene/gui/progress_bar.h" -#include "scene/gui/separator.h" -#include "scene/gui/tab_container.h" - -#include "editor_plugin_settings.h" -#include "scene/gui/grid_container.h" #include "scene/gui/rich_text_label.h" #include "scene/gui/scroll_container.h" +#include "scene/gui/separator.h" +#include "scene/gui/tab_container.h" #include "scene/gui/texture_button.h" - -#include "editor_asset_installer.h" #include "scene/main/http_request.h" class EditorAssetLibraryItem : public PanelContainer { @@ -186,6 +184,7 @@ class EditorAssetLibrary : public PanelContainer { ScrollContainer *library_scroll; VBoxContainer *library_vb; Label *library_loading; + Label *library_error; LineEdit *filter; OptionButton *categories; OptionButton *repository; diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index a11c35e5f2..7659363cdf 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -72,7 +72,7 @@ class SnapDialog : public ConfirmationDialog { public: SnapDialog() { - const int SPIN_BOX_GRID_RANGE = 256; + const int SPIN_BOX_GRID_RANGE = 16384; const int SPIN_BOX_ROTATION_RANGE = 360; Label *label; VBoxContainer *container; @@ -96,6 +96,8 @@ public: grid_offset_x = memnew(SpinBox); grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE); grid_offset_x->set_max(SPIN_BOX_GRID_RANGE); + grid_offset_x->set_allow_lesser(true); + grid_offset_x->set_allow_greater(true); grid_offset_x->set_suffix("px"); grid_offset_x->set_h_size_flags(SIZE_EXPAND_FILL); child_container->add_child(grid_offset_x); @@ -103,6 +105,8 @@ public: grid_offset_y = memnew(SpinBox); grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE); grid_offset_y->set_max(SPIN_BOX_GRID_RANGE); + grid_offset_y->set_allow_lesser(true); + grid_offset_y->set_allow_greater(true); grid_offset_y->set_suffix("px"); grid_offset_y->set_h_size_flags(SIZE_EXPAND_FILL); child_container->add_child(grid_offset_y); @@ -115,6 +119,7 @@ public: grid_step_x = memnew(SpinBox); grid_step_x->set_min(0.01); grid_step_x->set_max(SPIN_BOX_GRID_RANGE); + grid_step_x->set_allow_greater(true); grid_step_x->set_suffix("px"); grid_step_x->set_h_size_flags(SIZE_EXPAND_FILL); child_container->add_child(grid_step_x); @@ -122,6 +127,7 @@ public: grid_step_y = memnew(SpinBox); grid_step_y->set_min(0.01); grid_step_y->set_max(SPIN_BOX_GRID_RANGE); + grid_step_y->set_allow_greater(true); grid_step_y->set_suffix("px"); grid_step_y->set_h_size_flags(SIZE_EXPAND_FILL); child_container->add_child(grid_step_y); @@ -278,7 +284,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig snap_target[0] = SNAP_TARGET_NONE; snap_target[1] = SNAP_TARGET_NONE; - bool is_snap_active = snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); + bool is_snap_active = smart_snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); // Smart snap using the canvas position Vector2 output = p_target; @@ -378,7 +384,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig } } - if (((is_snap_active && snap_grid && (p_modes & SNAP_GRID)) || (p_forced_modes & SNAP_GRID)) && fmod(rotation, (real_t)360.0) == 0.0) { + if (((grid_snap_active && (p_modes & SNAP_GRID)) || (p_forced_modes & SNAP_GRID)) && fmod(rotation, (real_t)360.0) == 0.0) { // Grid Point2 offset = grid_offset; if (snap_relative) { @@ -406,7 +412,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig } float CanvasItemEditor::snap_angle(float p_target, float p_start) const { - return (((snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) && snap_rotation_step != 0) ? Math::stepify(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset : p_target; + return (((smart_snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) && snap_rotation_step != 0) ? Math::stepify(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset : p_target; } void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) { @@ -421,11 +427,11 @@ void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) { } if (k->is_pressed() && !k->get_control() && !k->is_echo()) { - if ((snap_grid || show_grid) && multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->is_shortcut(p_ev)) { + if ((grid_snap_active || show_grid) && multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->is_shortcut(p_ev)) { // Multiply the grid size grid_step_multiplier = MIN(grid_step_multiplier + 1, 12); viewport->update(); - } else if ((snap_grid || show_grid) && divide_grid_step_shortcut.is_valid() && divide_grid_step_shortcut->is_shortcut(p_ev)) { + } else if ((grid_snap_active || show_grid) && divide_grid_step_shortcut.is_valid() && divide_grid_step_shortcut->is_shortcut(p_ev)) { // Divide the grid size Point2 new_grid_step = grid_step * Math::pow(2.0, grid_step_multiplier - 1); if (new_grid_step.x >= 1.0 && new_grid_step.y >= 1.0) @@ -1191,7 +1197,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo //Pan the viewport panning = true; } - } else if (panning) { + } else { if (!k->is_pressed()) { // Stop panning the viewport (for any mouse button press) panning = false; @@ -2268,7 +2274,7 @@ bool CanvasItemEditor::_gui_input_ruler_tool(const Ref<InputEvent> &p_event) { Point2 previous_origin = ruler_tool_origin; if (!ruler_tool_active) - ruler_tool_origin = snap_point(viewport->get_local_mouse_position() / zoom + view_offset) * zoom; + ruler_tool_origin = snap_point(viewport->get_local_mouse_position() / zoom + view_offset); if (b.is_valid() && b->get_button_index() == BUTTON_LEFT) { if (b->is_pressed()) { @@ -2281,9 +2287,7 @@ bool CanvasItemEditor::_gui_input_ruler_tool(const Ref<InputEvent> &p_event) { return true; } - bool is_snap_active = snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); - - if (m.is_valid() && (ruler_tool_active || (is_snap_active && previous_origin != ruler_tool_origin))) { + if (m.is_valid() && (ruler_tool_active || (grid_snap_active && previous_origin != ruler_tool_origin))) { viewport->update(); return true; @@ -2552,11 +2556,10 @@ void CanvasItemEditor::_draw_rulers() { Color font_color = get_color("font_color", "Editor"); font_color.a = 0.8; Ref<Font> font = get_font("rulers", "EditorFonts"); - bool is_snap_active = snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); // The rule transform Transform2D ruler_transform = Transform2D(); - if (show_grid || (is_snap_active && snap_grid)) { + if (show_grid || grid_snap_active) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (snap_relative && selection.size() > 0) { ruler_transform.translate(_get_encompassing_rect_from_list(selection).position); @@ -2636,7 +2639,7 @@ void CanvasItemEditor::_draw_rulers() { } void CanvasItemEditor::_draw_grid() { - if (show_grid) { + if (show_grid || grid_snap_active) { //Draw the grid Size2 s = viewport->get_size(); int last_cell = 0; @@ -2682,19 +2685,17 @@ void CanvasItemEditor::_draw_ruler_tool() { if (tool != TOOL_RULER) return; - bool is_snap_active = snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); - if (ruler_tool_active) { Color ruler_primary_color = get_color("accent_color", "Editor"); Color ruler_secondary_color = ruler_primary_color; ruler_secondary_color.a = 0.5; - Point2 begin = ruler_tool_origin - view_offset * zoom; + Point2 begin = (ruler_tool_origin - view_offset) * zoom; Point2 end = snap_point(viewport->get_local_mouse_position() / zoom + view_offset) * zoom - view_offset * zoom; Point2 corner = Point2(begin.x, end.y); Vector2 length_vector = (begin - end).abs() / zoom; - bool draw_secondary_lines = (begin.y != corner.y && end.x != corner.x); + bool draw_secondary_lines = !(Math::is_equal_approx(begin.y, corner.y) || Math::is_equal_approx(end.x, corner.x)); viewport->draw_line(begin, end, ruler_primary_color, Math::round(EDSCALE * 3), true); if (draw_secondary_lines) { @@ -2708,6 +2709,7 @@ void CanvasItemEditor::_draw_ruler_tool() { font_secondary_color.a = 0.5; float text_height = font->get_height(); const float text_width = 76; + const float angle_text_width = 54; Point2 text_pos = (begin + end) / 2 - Vector2(text_width / 2, text_height / 2); text_pos.x = CLAMP(text_pos.x, text_width / 2, viewport->get_rect().size.x - text_width * 1.5); @@ -2715,17 +2717,71 @@ void CanvasItemEditor::_draw_ruler_tool() { viewport->draw_string(font, text_pos, vformat("%.2f px", length_vector.length()), font_color); if (draw_secondary_lines) { + const float horizontal_angle_rad = atan2(length_vector.y, length_vector.x); + const float vertical_angle_rad = Math_PI / 2.0 - horizontal_angle_rad; + const int horizontal_angle = round(180 * horizontal_angle_rad / Math_PI); + const int vertical_angle = round(180 * vertical_angle_rad / Math_PI); Point2 text_pos2 = text_pos; text_pos2.x = begin.x < text_pos.x ? MIN(text_pos.x - text_width, begin.x - text_width / 2) : MAX(text_pos.x + text_width, begin.x - text_width / 2); viewport->draw_string(font, text_pos2, vformat("%.2f px", length_vector.y), font_secondary_color); + Point2 v_angle_text_pos = Point2(); + v_angle_text_pos.x = CLAMP(begin.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width); + v_angle_text_pos.y = begin.y < end.y ? MIN(text_pos2.y - 2 * text_height, begin.y - text_height * 0.5) : MAX(text_pos2.y + text_height * 3, begin.y + text_height * 1.5); + viewport->draw_string(font, v_angle_text_pos, vformat("%d deg", vertical_angle), font_secondary_color); + text_pos2 = text_pos; text_pos2.y = end.y < text_pos.y ? MIN(text_pos.y - text_height * 2, end.y - text_height / 2) : MAX(text_pos.y + text_height * 2, end.y - text_height / 2); viewport->draw_string(font, text_pos2, vformat("%.2f px", length_vector.x), font_secondary_color); + + Point2 h_angle_text_pos = Point2(); + h_angle_text_pos.x = CLAMP(end.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width); + if (begin.y < end.y) { + h_angle_text_pos.y = end.y + text_height * 1.5; + if (ABS(text_pos2.x - h_angle_text_pos.x) < text_width) { + int height_multiplier = 1.5 + (int)grid_snap_active; + h_angle_text_pos.y = MAX(text_pos.y + height_multiplier * text_height, MAX(end.y + text_height * 1.5, text_pos2.y + height_multiplier * text_height)); + } + } else { + h_angle_text_pos.y = end.y - text_height * 0.5; + if (ABS(text_pos2.x - h_angle_text_pos.x) < text_width) { + int height_multiplier = 1 + (int)grid_snap_active; + h_angle_text_pos.y = MIN(text_pos.y - height_multiplier * text_height, MIN(end.y - text_height * 0.5, text_pos2.y - height_multiplier * text_height)); + } + } + viewport->draw_string(font, h_angle_text_pos, vformat("%d deg", horizontal_angle), font_secondary_color); + + // Angle arcs + int arc_point_count = 8; + float arc_radius_max_length_percent = 0.1; + float ruler_length = length_vector.length() * zoom; + float arc_max_radius = 50.0; + float arc_line_width = 2.0; + + const Vector2 end_to_begin = (end - begin); + + float arc_1_start_angle = + end_to_begin.x < 0 ? + (end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 - vertical_angle_rad : Math_PI / 2.0) : + (end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 : Math_PI / 2.0 - vertical_angle_rad); + float arc_1_end_angle = arc_1_start_angle + vertical_angle_rad; + // Constrain arc to triangle height & max size + float arc_1_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.y)), arc_max_radius); + + float arc_2_start_angle = + end_to_begin.x < 0 ? + (end_to_begin.y < 0 ? 0.0 : -horizontal_angle_rad) : + (end_to_begin.y < 0 ? Math_PI - horizontal_angle_rad : Math_PI); + float arc_2_end_angle = arc_2_start_angle + horizontal_angle_rad; + // Constrain arc to triangle width & max size + float arc_2_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.x)), arc_max_radius); + + viewport->draw_arc(begin, arc_1_radius, arc_1_start_angle, arc_1_end_angle, arc_point_count, ruler_primary_color, Math::round(EDSCALE * arc_line_width)); + viewport->draw_arc(end, arc_2_radius, arc_2_start_angle, arc_2_end_angle, arc_point_count, ruler_primary_color, Math::round(EDSCALE * arc_line_width)); } - if (is_snap_active) { + if (grid_snap_active) { text_pos = (begin + end) / 2 + Vector2(-text_width / 2, text_height / 2); text_pos.x = CLAMP(text_pos.x, text_width / 2, viewport->get_rect().size.x - text_width * 1.5); @@ -2736,20 +2792,20 @@ void CanvasItemEditor::_draw_ruler_tool() { Point2 text_pos2 = text_pos; text_pos2.x = begin.x < text_pos.x ? MIN(text_pos.x - text_width, begin.x - text_width / 2) : MAX(text_pos.x + text_width, begin.x - text_width / 2); - viewport->draw_string(font, text_pos2, vformat("%d units", (int)(length_vector.y / grid_step.y)), font_secondary_color); + viewport->draw_string(font, text_pos2, vformat("%d units", roundf(length_vector.y / grid_step.y)), font_secondary_color); text_pos2 = text_pos; text_pos2.y = end.y < text_pos.y ? MIN(text_pos.y - text_height * 2, end.y + text_height / 2) : MAX(text_pos.y + text_height * 2, end.y + text_height / 2); - viewport->draw_string(font, text_pos2, vformat("%d units", (int)(length_vector.x / grid_step.x)), font_secondary_color); + viewport->draw_string(font, text_pos2, vformat("%d units", roundf(length_vector.x / grid_step.x)), font_secondary_color); } else { viewport->draw_string(font, text_pos, vformat("%d units", roundf((length_vector / grid_step).length())), font_color); } } } else { - if (is_snap_active) { + if (grid_snap_active) { Ref<Texture> position_icon = get_icon("EditorPosition", "EditorIcons"); - viewport->draw_texture(get_icon("EditorPosition", "EditorIcons"), ruler_tool_origin - view_offset * zoom - position_icon->get_size() / 2); + viewport->draw_texture(get_icon("EditorPosition", "EditorIcons"), (ruler_tool_origin - view_offset) * zoom - position_icon->get_size() / 2); } } } @@ -3666,7 +3722,8 @@ void CanvasItemEditor::_notification(int p_what) { move_button->set_icon(get_icon("ToolMove", "EditorIcons")); scale_button->set_icon(get_icon("ToolScale", "EditorIcons")); rotate_button->set_icon(get_icon("ToolRotate", "EditorIcons")); - snap_button->set_icon(get_icon("Snap", "EditorIcons")); + smart_snap_button->set_icon(get_icon("Snap", "EditorIcons")); + grid_snap_button->set_icon(get_icon("SnapGrid", "EditorIcons")); snap_config_menu->set_icon(get_icon("GuiTabMenu", "EditorIcons")); skeleton_menu->set_icon(get_icon("Bone", "EditorIcons")); pan_button->set_icon(get_icon("ToolPan", "EditorIcons")); @@ -4070,8 +4127,13 @@ void CanvasItemEditor::_button_zoom_plus() { _zoom_on_position(zoom * Math_SQRT2, viewport_scrollable->get_size() / 2.0); } -void CanvasItemEditor::_button_toggle_snap(bool p_status) { - snap_active = p_status; +void CanvasItemEditor::_button_toggle_smart_snap(bool p_status) { + smart_snap_active = p_status; + viewport->update(); +} + +void CanvasItemEditor::_button_toggle_grid_snap(bool p_status) { + grid_snap_active = p_status; viewport->update(); } @@ -4230,11 +4292,6 @@ void CanvasItemEditor::_popup_callback(int p_op) { int idx = smartsnap_config_popup->get_item_index(SNAP_USE_GUIDES); smartsnap_config_popup->set_item_checked(idx, snap_guides); } break; - case SNAP_USE_GRID: { - snap_grid = !snap_grid; - int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_GRID); - snap_config_menu->get_popup()->set_item_checked(idx, snap_grid); - } break; case SNAP_USE_ROTATION: { snap_rotation = !snap_rotation; int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); @@ -4766,7 +4823,8 @@ void CanvasItemEditor::_bind_methods() { ClassDB::bind_method("_button_zoom_minus", &CanvasItemEditor::_button_zoom_minus); ClassDB::bind_method("_button_zoom_reset", &CanvasItemEditor::_button_zoom_reset); ClassDB::bind_method("_button_zoom_plus", &CanvasItemEditor::_button_zoom_plus); - ClassDB::bind_method("_button_toggle_snap", &CanvasItemEditor::_button_toggle_snap); + ClassDB::bind_method("_button_toggle_smart_snap", &CanvasItemEditor::_button_toggle_smart_snap); + ClassDB::bind_method("_button_toggle_grid_snap", &CanvasItemEditor::_button_toggle_grid_snap); ClassDB::bind_method("_button_toggle_anchor_mode", &CanvasItemEditor::_button_toggle_anchor_mode); ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll); ClassDB::bind_method("_update_scrollbars", &CanvasItemEditor::_update_scrollbars); @@ -4801,13 +4859,13 @@ Dictionary CanvasItemEditor::get_state() const { state["grid_step"] = grid_step; state["snap_rotation_offset"] = snap_rotation_offset; state["snap_rotation_step"] = snap_rotation_step; - state["snap_active"] = snap_active; + state["smart_snap_active"] = smart_snap_active; + state["grid_snap_active"] = grid_snap_active; state["snap_node_parent"] = snap_node_parent; state["snap_node_anchors"] = snap_node_anchors; state["snap_node_sides"] = snap_node_sides; state["snap_node_center"] = snap_node_center; state["snap_other_nodes"] = snap_other_nodes; - state["snap_grid"] = snap_grid; state["snap_guides"] = snap_guides; state["show_grid"] = show_grid; state["show_origin"] = show_origin; @@ -4855,9 +4913,14 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) { snap_rotation_offset = state["snap_rotation_offset"]; } - if (state.has("snap_active")) { - snap_active = state["snap_active"]; - snap_button->set_pressed(snap_active); + if (state.has("smart_snap_active")) { + smart_snap_active = state["smart_snap_active"]; + smart_snap_button->set_pressed(smart_snap_active); + } + + if (state.has("grid_snap_active")) { + grid_snap_active = state["grid_snap_active"]; + grid_snap_button->set_pressed(grid_snap_active); } if (state.has("snap_node_parent")) { @@ -4896,12 +4959,6 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) { smartsnap_config_popup->set_item_checked(idx, snap_guides); } - if (state.has("snap_grid")) { - snap_grid = state["snap_grid"]; - int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_GRID); - snap_config_menu->get_popup()->set_item_checked(idx, snap_grid); - } - if (state.has("show_grid")) { show_grid = state["show_grid"]; int idx = view_menu->get_popup()->get_item_index(SHOW_GRID); @@ -5040,13 +5097,13 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { grid_step_multiplier = 0; snap_rotation_offset = 0; snap_rotation_step = 15 / (180 / Math_PI); - snap_active = false; + smart_snap_active = false; + grid_snap_active = false; snap_node_parent = true; snap_node_anchors = true; snap_node_sides = true; snap_node_center = true; snap_other_nodes = true; - snap_grid = true; snap_guides = true; snap_rotation = false; snap_relative = false; @@ -5135,6 +5192,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { warning_child_of_container = memnew(Label); warning_child_of_container->hide(); warning_child_of_container->set_text(TTR("Warning: Children of a container get their position and size determined only by their parent.")); + warning_child_of_container->add_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_color("warning_color", "Editor")); + warning_child_of_container->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("main", "EditorFonts")); add_control_to_info_overlay(warning_child_of_container); h_scroll = memnew(HScrollBar); @@ -5236,12 +5295,19 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { hb->add_child(memnew(VSeparator)); - snap_button = memnew(ToolButton); - hb->add_child(snap_button); - snap_button->set_toggle_mode(true); - snap_button->connect("toggled", this, "_button_toggle_snap"); - snap_button->set_tooltip(TTR("Toggle snapping.")); - snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_snap", TTR("Use Snap"), KEY_MASK_SHIFT | KEY_S)); + smart_snap_button = memnew(ToolButton); + hb->add_child(smart_snap_button); + smart_snap_button->set_toggle_mode(true); + smart_snap_button->connect("toggled", this, "_button_toggle_smart_snap"); + smart_snap_button->set_tooltip(TTR("Toggle smart snapping.")); + smart_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_smart_snap", TTR("Use Smart Snap"), KEY_MASK_SHIFT | KEY_S)); + + grid_snap_button = memnew(ToolButton); + hb->add_child(grid_snap_button); + grid_snap_button->set_toggle_mode(true); + grid_snap_button->connect("toggled", this, "_button_toggle_grid_snap"); + grid_snap_button->set_tooltip(TTR("Toggle grid snapping.")); + grid_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_grid_snap", TTR("Use Grid Snap"), KEY_MASK_SHIFT | KEY_G)); snap_config_menu = memnew(MenuButton); hb->add_child(snap_config_menu); @@ -5252,7 +5318,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { PopupMenu *p = snap_config_menu->get_popup(); p->connect("id_pressed", this, "_popup_callback"); p->set_hide_on_checkable_item_selection(false); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_grid", TTR("Snap to Grid")), SNAP_USE_GRID); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_relative", TTR("Snap Relative")), SNAP_RELATIVE); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_pixel_snap", TTR("Use Pixel Snap")), SNAP_USE_PIXEL); @@ -5324,9 +5389,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { p = view_menu->get_popup(); p->set_hide_on_checkable_item_selection(false); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Show Grid"), KEY_G), SHOW_GRID); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Always Show Grid"), KEY_G), SHOW_GRID); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_helpers", TTR("Show Helpers"), KEY_H), SHOW_HELPERS); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_rulers", TTR("Show Rulers"), KEY_MASK_CMD | KEY_R), SHOW_RULERS); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_rulers", TTR("Show Rulers")), SHOW_RULERS); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_guides", TTR("Show Guides"), KEY_Y), SHOW_GUIDES); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_origin", TTR("Show Origin")), SHOW_ORIGIN); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_viewport", TTR("Show Viewport")), SHOW_VIEWPORT); @@ -5528,6 +5593,7 @@ void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) cons for (int i = 0; i < files.size(); i++) { String path = files[i]; RES res = ResourceLoader::load(path); + ERR_FAIL_COND(res.is_null()); Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res)); Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); if (texture != NULL || scene != NULL) { diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index 6cce1ca10e..480fb89621 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -259,13 +259,14 @@ private: float snap_rotation_step; float snap_rotation_offset; - bool snap_active; + bool smart_snap_active; + bool grid_snap_active; + bool snap_node_parent; bool snap_node_anchors; bool snap_node_sides; bool snap_node_center; bool snap_other_nodes; - bool snap_grid; bool snap_guides; bool snap_rotation; bool snap_relative; @@ -347,7 +348,8 @@ private: ToolButton *ruler_button; - ToolButton *snap_button; + ToolButton *smart_snap_button; + ToolButton *grid_snap_button; MenuButton *snap_config_menu; PopupMenu *smartsnap_config_popup; @@ -529,7 +531,8 @@ private: void _button_zoom_minus(); void _button_zoom_reset(); void _button_zoom_plus(); - void _button_toggle_snap(bool p_status); + void _button_toggle_smart_snap(bool p_status); + void _button_toggle_grid_snap(bool p_status); void _button_tool_select(int p_index); HSplitContainer *palette_split; diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 9160920c50..727d92ba05 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -736,6 +736,9 @@ void CurveEditor::_draw() { if (_selected_point > 0 && _selected_point + 1 < curve.get_point_count()) { text_color.a *= 0.4; draw_string(font, Vector2(50, font_height), TTR("Hold Shift to edit tangents individually"), text_color); + } else if (curve.get_point_count() == 0) { + text_color.a *= 0.4; + draw_string(font, Vector2(50, font_height), TTR("Right click to add point"), text_color); } } diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 80b0f0738a..f7e997a269 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -43,6 +43,7 @@ #include "editor/plugins/shader_editor_plugin.h" #include "editor/script_editor_debugger.h" #include "scene/main/viewport.h" +#include "scene/scene_string_names.h" #include "script_text_editor.h" #include "text_editor.h" @@ -1325,6 +1326,9 @@ void ScriptEditor::_menu_option(int p_option) { case HELP_SEARCH_FIND_NEXT: { help->search_again(); } break; + case HELP_SEARCH_FIND_PREVIOUS: { + help->search_again(true); + } break; case FILE_CLOSE: { _close_current_tab(); } break; @@ -1417,16 +1421,6 @@ void ScriptEditor::_notification(int p_what) { members_overview->connect("item_selected", this, "_members_overview_selected"); help_overview->connect("item_selected", this, "_help_overview_selected"); script_split->connect("dragged", this, "_script_split_dragged"); - autosave_timer->connect("timeout", this, "_autosave_scripts"); - { - float autosave_time = EditorSettings::get_singleton()->get("text_editor/files/autosave_interval_secs"); - if (autosave_time > 0) { - autosave_timer->set_wait_time(autosave_time); - autosave_timer->start(); - } else { - autosave_timer->stop(); - } - } EditorSettings::get_singleton()->connect("settings_changed", this, "_editor_settings_changed"); FALLTHROUGH; @@ -2332,13 +2326,7 @@ void ScriptEditor::_editor_settings_changed() { _update_members_overview_visibility(); _update_help_overview_visibility(); - float autosave_time = EditorSettings::get_singleton()->get("text_editor/files/autosave_interval_secs"); - if (autosave_time > 0) { - autosave_timer->set_wait_time(autosave_time); - autosave_timer->start(); - } else { - autosave_timer->stop(); - } + _update_autosave_timer(); if (current_theme == "") { current_theme = EditorSettings::get_singleton()->get("text_editor/theme/color_theme"); @@ -2366,6 +2354,21 @@ void ScriptEditor::_autosave_scripts() { save_all_scripts(); } +void ScriptEditor::_update_autosave_timer() { + + if (!autosave_timer->is_inside_tree()) { + return; + } + + float autosave_time = EditorSettings::get_singleton()->get("text_editor/files/autosave_interval_secs"); + if (autosave_time > 0) { + autosave_timer->set_wait_time(autosave_time); + autosave_timer->start(); + } else { + autosave_timer->stop(); + } +} + void ScriptEditor::_tree_changed() { if (waiting_update_names) @@ -2827,6 +2830,7 @@ void ScriptEditor::_update_selected_editor_menu() { script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find", TTR("Find..."), KEY_MASK_CMD | KEY_F), HELP_SEARCH_FIND); script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_next", TTR("Find Next"), KEY_F3), HELP_SEARCH_FIND_NEXT); + script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_previous", TTR("Find Previous"), KEY_MASK_SHIFT | KEY_F3), HELP_SEARCH_FIND_PREVIOUS); script_search_menu->get_popup()->add_separator(); script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_in_files", TTR("Find in Files"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F), SEARCH_IN_FILES); script_search_menu->show(); @@ -3088,6 +3092,7 @@ void ScriptEditor::_bind_methods() { ClassDB::bind_method("_show_debugger", &ScriptEditor::_show_debugger); ClassDB::bind_method("_get_debug_tooltip", &ScriptEditor::_get_debug_tooltip); ClassDB::bind_method("_autosave_scripts", &ScriptEditor::_autosave_scripts); + ClassDB::bind_method("_update_autosave_timer", &ScriptEditor::_update_autosave_timer); ClassDB::bind_method("_editor_settings_changed", &ScriptEditor::_editor_settings_changed); ClassDB::bind_method("_update_script_names", &ScriptEditor::_update_script_names); ClassDB::bind_method("_update_script_connections", &ScriptEditor::_update_script_connections); @@ -3424,6 +3429,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { autosave_timer = memnew(Timer); autosave_timer->set_one_shot(false); + autosave_timer->connect(SceneStringNames::get_singleton()->tree_entered, this, "_update_autosave_timer"); + autosave_timer->connect("timeout", this, "_autosave_scripts"); add_child(autosave_timer); grab_focus_block = false; diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 0c876108a5..294294fc56 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -168,6 +168,7 @@ class ScriptEditor : public PanelContainer { REQUEST_DOCS, HELP_SEARCH_FIND, HELP_SEARCH_FIND_NEXT, + HELP_SEARCH_FIND_PREVIOUS, WINDOW_MOVE_UP, WINDOW_MOVE_DOWN, WINDOW_NEXT, @@ -342,6 +343,7 @@ class ScriptEditor : public PanelContainer { void _save_layout(); void _editor_settings_changed(); void _autosave_scripts(); + void _update_autosave_timer(); void _update_members_overview_visibility(); void _update_members_overview(); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 073e6f74e9..603a2365c1 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -224,6 +224,7 @@ void ScriptTextEditor::_load_theme_settings() { Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color"); Color basetype_color = EDITOR_GET("text_editor/highlighting/base_type_color"); Color type_color = EDITOR_GET("text_editor/highlighting/engine_type_color"); + Color usertype_color = EDITOR_GET("text_editor/highlighting/user_type_color"); Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color"); Color string_color = EDITOR_GET("text_editor/highlighting/string_color"); @@ -262,6 +263,7 @@ void ScriptTextEditor::_load_theme_settings() { colors_cache.keyword_color = keyword_color; colors_cache.basetype_color = basetype_color; colors_cache.type_color = type_color; + colors_cache.usertype_color = usertype_color; colors_cache.comment_color = comment_color; colors_cache.string_color = string_color; @@ -325,6 +327,29 @@ void ScriptTextEditor::_set_theme_for_script() { } _update_member_keywords(); + //colorize user types + List<StringName> global_classes; + ScriptServer::get_global_class_list(&global_classes); + + for (List<StringName>::Element *E = global_classes.front(); E; E = E->next()) { + + text_edit->add_keyword_color(E->get(), colors_cache.usertype_color); + } + + //colorize singleton autoloads (as types, just as engine singletons are) + List<PropertyInfo> props; + ProjectSettings::get_singleton()->get_property_list(&props); + for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { + String s = E->get().name; + if (!s.begins_with("autoload/")) { + continue; + } + String path = ProjectSettings::get_singleton()->get(s); + if (path.begins_with("*")) { + text_edit->add_keyword_color(s.get_slice("/", 1), colors_cache.usertype_color); + } + } + //colorize comments List<String> comments; script->get_language()->get_comment_delimiters(&comments); @@ -789,7 +814,7 @@ void ScriptTextEditor::_code_complete_script(const String &p_code, List<ScriptCo } String hint; Error err = script->get_language()->complete_code(p_code, script->get_path(), base, r_options, r_force, hint); - if (err == OK && hint != "") { + if (err == OK) { code_editor->get_text_edit()->set_code_hint(hint); } } @@ -942,12 +967,17 @@ void ScriptTextEditor::_update_connected_methods() { text_edit->clear_info_icons(); missing_connections.clear(); + if (!script->is_valid()) { + return; + } + Node *base = get_tree()->get_edited_scene_root(); if (!base) { return; } Vector<Node *> nodes = _find_all_node_for_script(base, base, script); + Set<StringName> methods_found; for (int i = 0; i < nodes.size(); i++) { List<Connection> connections; nodes[i]->get_signals_connected_to_this(&connections); @@ -964,28 +994,33 @@ void ScriptTextEditor::_update_connected_methods() { continue; } + if (methods_found.has(connection.method)) { + continue; + } + if (!ClassDB::has_method(script->get_instance_base_type(), connection.method)) { + int line = -1; + if (script->has_method(connection.method)) { + line = script->get_member_line(connection.method); + text_edit->set_line_info_icon(line - 1, get_parent_control()->get_icon("Slot", "EditorIcons"), connection.method); + methods_found.insert(connection.method); + continue; + } - int line = script->get_language()->find_function(connection.method, text_edit->get_text()); - if (line < 0) { - // There is a chance that the method is inherited from another script. - bool found_inherited_function = false; - Ref<Script> inherited_script = script->get_base_script(); - while (!inherited_script.is_null()) { - line = inherited_script->get_language()->find_function(connection.method, inherited_script->get_source_code()); - if (line != -1) { - found_inherited_function = true; - break; - } - - inherited_script = inherited_script->get_base_script(); + // There is a chance that the method is inherited from another script. + bool found_inherited_function = false; + Ref<Script> inherited_script = script->get_base_script(); + while (!inherited_script.is_null()) { + if (inherited_script->has_method(connection.method)) { + found_inherited_function = true; + break; } - if (!found_inherited_function) { - missing_connections.push_back(connection); - } - } else { - text_edit->set_line_info_icon(line - 1, get_parent_control()->get_icon("Slot", "EditorIcons"), connection.method); + inherited_script = inherited_script->get_base_script(); + } + + if (!found_inherited_function) { + missing_connections.push_back(connection); } } } @@ -1161,7 +1196,7 @@ void ScriptTextEditor::_edit_option(int p_op) { if (expression.parse(line) == OK) { Variant result = expression.execute(Array(), Variant(), false); if (expression.get_error_text() == "") { - results.append(whitespace + (String)result); + results.append(whitespace + result.get_construct_string()); } else { results.append(line); } diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index 0ea8726ecc..eba75befd4 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -91,6 +91,7 @@ class ScriptTextEditor : public ScriptEditorBase { Color keyword_color; Color basetype_color; Color type_color; + Color usertype_color; Color comment_color; Color string_color; } colors_cache; diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index df3e23a9e9..97f194e40f 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -198,13 +198,9 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCo ShaderLanguage sl; String calltip; - Error err = sl.complete(p_code, ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types(), r_options, calltip); - if (err != OK) - ERR_PRINT("Shaderlang complete failed"); + sl.complete(p_code, ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types(), r_options, calltip); - if (calltip != "") { - get_text_edit()->set_code_hint(calltip); - } + get_text_edit()->set_code_hint(calltip); } void ShaderTextEditor::_validate_script() { diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index ba40fc5612..eb39496106 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -2049,12 +2049,11 @@ void SpatialEditorViewport::_update_freelook(real_t delta) { return; } - Vector3 forward = camera->get_transform().basis.xform(Vector3(0, 0, -1)); - Vector3 right = camera->get_transform().basis.xform(Vector3(1, 0, 0)); - Vector3 up = camera->get_transform().basis.xform(Vector3(0, 1, 0)); + const Vector3 forward = camera->get_transform().basis.xform(Vector3(0, 0, -1)); + const Vector3 right = camera->get_transform().basis.xform(Vector3(1, 0, 0)); + const Vector3 up = camera->get_transform().basis.xform(Vector3(0, 1, 0)); Vector3 direction; - bool speed_modifier = false; if (is_shortcut_pressed("spatial_editor/freelook_left")) { direction -= right; @@ -2074,17 +2073,17 @@ void SpatialEditorViewport::_update_freelook(real_t delta) { if (is_shortcut_pressed("spatial_editor/freelook_down")) { direction -= up; } - if (is_shortcut_pressed("spatial_editor/freelook_speed_modifier")) { - speed_modifier = true; - } real_t speed = freelook_speed; - if (speed_modifier) { - real_t modifier_speed_factor = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_modifier_speed_factor"); - speed *= modifier_speed_factor; + + if (is_shortcut_pressed("spatial_editor/freelook_speed_modifier")) { + speed *= 3.0; + } + if (is_shortcut_pressed("spatial_editor/freelook_slow_modifier")) { + speed *= 0.333333; } - Vector3 motion = direction * speed * delta; + const Vector3 motion = direction * speed * delta; cursor.pos += motion; cursor.eye_pos += motion; } @@ -2172,7 +2171,7 @@ void SpatialEditorViewport::_notification(int p_what) { VisualInstance *vi = Object::cast_to<VisualInstance>(sp); - se->aabb = vi ? vi->get_aabb() : AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4)); + se->aabb = vi ? vi->get_aabb() : _calculate_spatial_bounds(sp); Transform t = sp->get_global_gizmo_transform(); t.translate(se->aabb.position); @@ -2761,6 +2760,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { void SpatialEditorViewport::_preview_exited_scene() { + preview_camera->disconnect("toggled", this, "_toggle_camera_preview"); preview_camera->set_pressed(false); _toggle_camera_preview(false); view_menu->show(); @@ -3032,6 +3032,9 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) { view_menu->get_popup()->set_item_checked(idx, previewing_cinema); } + if (preview_camera->is_connected("toggled", this, "_toggle_camera_preview")) { + preview_camera->disconnect("toggled", this, "_toggle_camera_preview"); + } if (p_state.has("previewing")) { Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]); if (Object::cast_to<Camera>(pv)) { @@ -3044,6 +3047,7 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) { preview_camera->show(); } } + preview_camera->connect("toggled", this, "_toggle_camera_preview"); } Dictionary SpatialEditorViewport::get_state() const { @@ -3209,20 +3213,35 @@ Vector3 SpatialEditorViewport::_get_instance_position(const Point2 &p_pos) const return point + offset; } -AABB SpatialEditorViewport::_calculate_spatial_bounds(const Spatial *p_parent, const AABB &p_bounds) { - AABB bounds = p_bounds; +AABB SpatialEditorViewport::_calculate_spatial_bounds(const Spatial *p_parent, bool p_exclude_toplevel_transform) { + AABB bounds; + + const MeshInstance *mesh_instance = Object::cast_to<MeshInstance>(p_parent); + if (mesh_instance) { + bounds = mesh_instance->get_aabb(); + } + for (int i = 0; i < p_parent->get_child_count(); i++) { Spatial *child = Object::cast_to<Spatial>(p_parent->get_child(i)); if (child) { - MeshInstance *mesh_instance = Object::cast_to<MeshInstance>(child); - if (mesh_instance) { - AABB mesh_instance_bounds = mesh_instance->get_aabb(); - mesh_instance_bounds.position += mesh_instance->get_global_gizmo_transform().origin - p_parent->get_global_gizmo_transform().origin; - bounds.merge_with(mesh_instance_bounds); + AABB child_bounds = _calculate_spatial_bounds(child, false); + + if (bounds.size == Vector3() && p_parent->get_class_name() == StringName("Spatial")) { + bounds = child_bounds; + } else { + bounds.merge_with(child_bounds); } - bounds = _calculate_spatial_bounds(child, bounds); } } + + if (bounds.size == Vector3() && p_parent->get_class_name() != StringName("Spatial")) { + bounds = AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4)); + } + + if (!p_exclude_toplevel_transform) { + bounds = p_parent->get_transform().xform(bounds); + } + return bounds; } @@ -3230,6 +3249,7 @@ void SpatialEditorViewport::_create_preview(const Vector<String> &files) const { for (int i = 0; i < files.size(); i++) { String path = files[i]; RES res = ResourceLoader::load(path); + ERR_CONTINUE(res.is_null()); Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res)); if (mesh != NULL || scene != NULL) { @@ -3248,7 +3268,7 @@ void SpatialEditorViewport::_create_preview(const Vector<String> &files) const { editor->get_scene_root()->add_child(preview_node); } } - *preview_bounds = _calculate_spatial_bounds(preview_node, AABB()); + *preview_bounds = _calculate_spatial_bounds(preview_node); } void SpatialEditorViewport::_remove_preview() { @@ -3279,6 +3299,7 @@ bool SpatialEditorViewport::_cyclical_dependency_exists(const String &p_target_s bool SpatialEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) { RES res = ResourceLoader::load(path); + ERR_FAIL_COND_V(res.is_null(), false); Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res)); @@ -3571,13 +3592,13 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed ED_SHORTCUT("spatial_editor/freelook_up", TTR("Freelook Up"), KEY_E); ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), KEY_Q); ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT); + ED_SHORTCUT("spatial_editor/freelook_slow_modifier", TTR("Freelook Slow Modifier"), KEY_ALT); preview_camera = memnew(CheckBox); preview_camera->set_text(TTR("Preview")); vbox->add_child(preview_camera); preview_camera->set_h_size_flags(0); preview_camera->hide(); - preview_camera->connect("toggled", this, "_toggle_camera_preview"); previewing = NULL; gizmo_scale = 1.0; @@ -4062,7 +4083,6 @@ void _update_all_gizmos(Node *p_node) { void SpatialEditor::update_all_gizmos(Node *p_node) { if (!p_node) { - if (!SceneTree::get_singleton()) return; p_node = SceneTree::get_singleton()->get_root(); } _update_all_gizmos(p_node); @@ -6269,5 +6289,7 @@ EditorSpatialGizmoPlugin::~EditorSpatialGizmoPlugin() { current_gizmos[i]->set_plugin(NULL); current_gizmos[i]->get_spatial_node()->set_gizmo(NULL); } - SpatialEditor::get_singleton()->update_all_gizmos(); + if (SpatialEditor::get_singleton()) { + SpatialEditor::get_singleton()->update_all_gizmos(); + } } diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index 208495c2f5..fe91c33642 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -375,7 +375,7 @@ private: Point2i _get_warped_mouse_motion(const Ref<InputEventMouseMotion> &p_ev_mouse_motion) const; Vector3 _get_instance_position(const Point2 &p_pos) const; - static AABB _calculate_spatial_bounds(const Spatial *p_parent, const AABB &p_bounds); + static AABB _calculate_spatial_bounds(const Spatial *p_parent, bool p_exclude_toplevel_transform = true); void _create_preview(const Vector<String> &files) const; void _remove_preview(); bool _cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node); diff --git a/editor/plugins/sprite_editor_plugin.cpp b/editor/plugins/sprite_editor_plugin.cpp index 69fd592652..40734cffc4 100644 --- a/editor/plugins/sprite_editor_plugin.cpp +++ b/editor/plugins/sprite_editor_plugin.cpp @@ -178,6 +178,7 @@ void SpriteEditor::_update_mesh_data() { err_dialog->popup_centered_minsize(); return; } + Ref<Image> image = texture->get_data(); ERR_FAIL_COND(image.is_null()); Rect2 rect; @@ -190,7 +191,12 @@ void SpriteEditor::_update_mesh_data() { bm.instance(); bm->create_from_image_alpha(image); - int grow = island_merging->get_value(); + int shrink = shrink_pixels->get_value(); + if (shrink > 0) { + bm->shrink_mask(shrink, rect); + } + + int grow = grow_pixels->get_value(); if (grow > 0) { bm->grow_mask(grow, rect); } @@ -338,6 +344,13 @@ void SpriteEditor::_convert_to_mesh_2d_node() { } void SpriteEditor::_convert_to_polygon_2d_node() { + + if (computed_outline_lines.empty()) { + err_dialog->set_text(TTR("Invalid geometry, can't create polygon.")); + err_dialog->popup_centered_minsize(); + return; + } + Polygon2D *polygon_2d_instance = memnew(Polygon2D); int total_point_count = 0; @@ -362,12 +375,6 @@ void SpriteEditor::_convert_to_polygon_2d_node() { Vector<Vector2> outline = computed_outline_lines[i]; Vector<Vector2> uv_outline = outline_lines[i]; - if (outline.size() < 3) { - err_dialog->set_text(TTR("Invalid geometry, can't create polygon.")); - err_dialog->popup_centered_minsize(); - return; - } - PoolIntArray pia; pia.resize(outline.size()); PoolIntArray::Write pia_write = pia.write(); @@ -396,16 +403,17 @@ void SpriteEditor::_convert_to_polygon_2d_node() { } void SpriteEditor::_create_collision_polygon_2d_node() { + + if (computed_outline_lines.empty()) { + err_dialog->set_text(TTR("Invalid geometry, can't create collision polygon.")); + err_dialog->popup_centered_minsize(); + return; + } + for (int i = 0; i < computed_outline_lines.size(); i++) { Vector<Vector2> outline = computed_outline_lines[i]; - if (outline.size() < 3) { - err_dialog->set_text(TTR("Invalid geometry, can't create collision polygon.")); - err_dialog->popup_centered_minsize(); - continue; - } - CollisionPolygon2D *collision_polygon_2d_instance = memnew(CollisionPolygon2D); collision_polygon_2d_instance->set_polygon(outline); @@ -419,16 +427,17 @@ void SpriteEditor::_create_collision_polygon_2d_node() { } void SpriteEditor::_create_light_occluder_2d_node() { + + if (computed_outline_lines.empty()) { + err_dialog->set_text(TTR("Invalid geometry, can't create light occluder.")); + err_dialog->popup_centered_minsize(); + return; + } + for (int i = 0; i < computed_outline_lines.size(); i++) { Vector<Vector2> outline = computed_outline_lines[i]; - if (outline.size() < 3) { - err_dialog->set_text(TTR("Invalid geometry, can't create light occluder.")); - err_dialog->popup_centered_minsize(); - continue; - } - Ref<OccluderPolygon2D> polygon; polygon.instance(); @@ -531,10 +540,14 @@ void SpriteEditor::_debug_uv_draw() { Ref<Texture> tex = node->get_texture(); ERR_FAIL_COND(!tex.is_valid()); + + Point2 draw_pos_offset = Point2(1.0, 1.0); + Size2 draw_size_offset = Size2(2.0, 2.0); + debug_uv->set_clip_contents(true); - debug_uv->draw_texture(tex, Point2()); - debug_uv->set_custom_minimum_size(tex->get_size()); - //debug_uv->draw_set_transform(Vector2(), 0, debug_uv->get_size()); + debug_uv->draw_texture(tex, draw_pos_offset); + debug_uv->set_custom_minimum_size(tex->get_size() + draw_size_offset); + debug_uv->draw_set_transform(draw_pos_offset, 0, Size2(1.0, 1.0)); Color color = Color(1.0, 0.8, 0.7); @@ -604,13 +617,21 @@ SpriteEditor::SpriteEditor() { simplification->set_value(2); hb->add_child(simplification); hb->add_spacer(); + hb->add_child(memnew(Label(TTR("Shrink (Pixels): ")))); + shrink_pixels = memnew(SpinBox); + shrink_pixels->set_min(0); + shrink_pixels->set_max(10); + shrink_pixels->set_step(1); + shrink_pixels->set_value(0); + hb->add_child(shrink_pixels); + hb->add_spacer(); hb->add_child(memnew(Label(TTR("Grow (Pixels): ")))); - island_merging = memnew(SpinBox); - island_merging->set_min(0); - island_merging->set_max(10); - island_merging->set_step(1); - island_merging->set_value(2); - hb->add_child(island_merging); + grow_pixels = memnew(SpinBox); + grow_pixels->set_min(0); + grow_pixels->set_max(10); + grow_pixels->set_step(1); + grow_pixels->set_value(2); + hb->add_child(grow_pixels); hb->add_spacer(); update_preview = memnew(Button); update_preview->set_text(TTR("Update Preview")); diff --git a/editor/plugins/sprite_editor_plugin.h b/editor/plugins/sprite_editor_plugin.h index 81be4a19e9..4ca7bca1a8 100644 --- a/editor/plugins/sprite_editor_plugin.h +++ b/editor/plugins/sprite_editor_plugin.h @@ -67,7 +67,8 @@ class SpriteEditor : public Control { Vector<int> computed_indices; SpinBox *simplification; - SpinBox *island_merging; + SpinBox *grow_pixels; + SpinBox *shrink_pixels; Button *update_preview; void _menu_option(int p_option); diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp index defc0a40ea..c4a9803ff4 100644 --- a/editor/plugins/style_box_editor_plugin.cpp +++ b/editor/plugins/style_box_editor_plugin.cpp @@ -64,21 +64,24 @@ void StyleBoxPreview::edit(const Ref<StyleBox> &p_stylebox) { void StyleBoxPreview::_sb_changed() { preview->update(); +} + +void StyleBoxPreview::_redraw() { if (stylebox.is_valid()) { - Size2 ms = stylebox->get_minimum_size() * 4 / 3; - ms.height = MAX(ms.height, 150 * EDSCALE); - preview->set_custom_minimum_size(ms); + preview->draw_style_box(stylebox, preview->get_rect()); } } void StyleBoxPreview::_bind_methods() { ClassDB::bind_method("_sb_changed", &StyleBoxPreview::_sb_changed); + ClassDB::bind_method("_redraw", &StyleBoxPreview::_redraw); } StyleBoxPreview::StyleBoxPreview() { - - preview = memnew(Panel); + preview = memnew(Control); + preview->set_custom_minimum_size(Size2(0, 150 * EDSCALE)); + preview->connect("draw", this, "_redraw"); add_margin_child(TTR("Preview:"), preview); } diff --git a/editor/plugins/style_box_editor_plugin.h b/editor/plugins/style_box_editor_plugin.h index d31a28b3e4..fead8e0de8 100644 --- a/editor/plugins/style_box_editor_plugin.h +++ b/editor/plugins/style_box_editor_plugin.h @@ -41,10 +41,11 @@ class StyleBoxPreview : public VBoxContainer { GDCLASS(StyleBoxPreview, VBoxContainer); - Panel *preview; + Control *preview; Ref<StyleBox> stylebox; void _sb_changed(); + void _redraw(); protected: static void _bind_methods(); diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index d0320bcd8b..0cef5a8b6f 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -31,7 +31,7 @@ #include "text_editor.h" #include "core/os/keyboard.h" -#include "editor_node.h" +#include "editor/editor_node.h" void TextEditor::add_syntax_highlighter(SyntaxHighlighter *p_highlighter) { highlighters[p_highlighter->get_name()] = p_highlighter; diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp index e8cd7692b6..d4f985e1de 100644 --- a/editor/plugins/version_control_editor_plugin.cpp +++ b/editor/plugins/version_control_editor_plugin.cpp @@ -380,6 +380,7 @@ void VersionControlEditorPlugin::fetch_available_vcs_addon_names() { String path = ScriptServer::get_global_class_path(global_classes[i]); Ref<Script> script = ResourceLoader::load(path); + ERR_FAIL_COND(script.is_null()); if (script->get_instance_base_type() == "EditorVCSInterface") { diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 82baa99da2..3a9e48cfdb 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -88,7 +88,6 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) { } else { if (changed) { // to avoid tree collapse _clear_buffer(); - _update_custom_nodes(); _update_options_menu(); _update_preview(); } @@ -178,7 +177,10 @@ bool VisualShaderEditor::_is_available(int p_mode) { return (p_mode == -1 || (p_mode & current_mode) != 0); } -void VisualShaderEditor::_update_custom_nodes() { +void VisualShaderEditor::update_custom_nodes() { + if (members_dialog->is_visible()) { + return; + } clear_custom_types(); List<StringName> class_list; ScriptServer::get_global_class_list(&class_list); @@ -228,6 +230,7 @@ void VisualShaderEditor::_update_custom_nodes() { add_custom_type(name, script, description, return_icon_type, category, sub_category); } } + _update_options_menu(); } String VisualShaderEditor::_get_description(int p_idx) { @@ -359,8 +362,8 @@ void VisualShaderEditor::_update_options_menu() { case VisualShaderNode::PORT_TYPE_TRANSFORM: item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Transform", "EditorIcons")); break; - case VisualShaderNode::PORT_TYPE_ICON_COLOR: - item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Color", "EditorIcons")); + case VisualShaderNode::PORT_TYPE_SAMPLER: + item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("ImageTexture", "EditorIcons")); break; default: break; @@ -437,11 +440,12 @@ void VisualShaderEditor::_update_graph() { } } - static const Color type_color[4] = { + static const Color type_color[5] = { Color(0.38, 0.85, 0.96), // scalar Color(0.84, 0.49, 0.93), // vector Color(0.55, 0.65, 0.94), // boolean - Color(0.96, 0.66, 0.43) // transform + Color(0.96, 0.66, 0.43), // transform + Color(1.0, 1.0, 0.0) // sampler }; List<VisualShader::Connection> connections; @@ -546,14 +550,14 @@ void VisualShaderEditor::_update_graph() { HBoxContainer *hb2 = memnew(HBoxContainer); Button *add_input_btn = memnew(Button); - add_input_btn->set_text(TTR("Add input +")); + add_input_btn->set_text(TTR("Add Input")); add_input_btn->connect("pressed", this, "_add_input_port", varray(nodes[n_i], group_node->get_free_input_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "input" + itos(group_node->get_free_input_port_id())), CONNECT_DEFERRED); hb2->add_child(add_input_btn); hb2->add_spacer(); Button *add_output_btn = memnew(Button); - add_output_btn->set_text(TTR("Add output +")); + add_output_btn->set_text(TTR("Add Output")); add_output_btn->connect("pressed", this, "_add_output_port", varray(nodes[n_i], group_node->get_free_output_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "output" + itos(group_node->get_free_output_port_id())), CONNECT_DEFERRED); hb2->add_child(add_output_btn); @@ -640,6 +644,7 @@ void VisualShaderEditor::_update_graph() { type_box->add_item(TTR("Vector")); type_box->add_item(TTR("Boolean")); type_box->add_item(TTR("Transform")); + type_box->add_item(TTR("Sampler")); type_box->select(group_node->get_input_port_type(i)); type_box->set_custom_minimum_size(Size2(100 * EDSCALE, 0)); type_box->connect("item_selected", this, "_change_input_port_type", varray(nodes[n_i], i), CONNECT_DEFERRED); @@ -663,6 +668,15 @@ void VisualShaderEditor::_update_graph() { label->set_text(name_left); label->add_style_override("normal", label_style); //more compact hb->add_child(label); + + if (vsnode->get_input_port_default_hint(i) != "" && !port_left_used) { + + Label *hint_label = memnew(Label); + hint_label->set_text("[" + vsnode->get_input_port_default_hint(i) + "]"); + hint_label->add_color_override("font_color", get_color("font_color_readonly", "TextEdit")); + hint_label->add_style_override("normal", label_style); + hb->add_child(hint_label); + } } } @@ -704,7 +718,7 @@ void VisualShaderEditor::_update_graph() { } } - if (valid_right && edit_type->get_selected() == VisualShader::TYPE_FRAGMENT && port_right != VisualShaderNode::PORT_TYPE_TRANSFORM) { + if (valid_right && edit_type->get_selected() == VisualShader::TYPE_FRAGMENT && port_right != VisualShaderNode::PORT_TYPE_TRANSFORM && port_right != VisualShaderNode::PORT_TYPE_SAMPLER) { TextureButton *preview = memnew(TextureButton); preview->set_toggle_mode(true); preview->set_normal_texture(get_icon("GuiVisibilityHidden", "EditorIcons")); @@ -731,15 +745,19 @@ void VisualShaderEditor::_update_graph() { node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], valid_right, port_right, type_color[port_right]); } - if (vsnode->get_output_port_for_preview() >= 0 && vsnode->get_output_port_type(vsnode->get_output_port_for_preview()) != VisualShaderNode::PORT_TYPE_TRANSFORM) { - offset = memnew(Control); - offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE)); - node->add_child(offset); + if (vsnode->get_output_port_for_preview() >= 0) { + int port_type = vsnode->get_output_port_type(vsnode->get_output_port_for_preview()); - VisualShaderNodePortPreview *port_preview = memnew(VisualShaderNodePortPreview); - port_preview->setup(visual_shader, type, nodes[n_i], vsnode->get_output_port_for_preview()); - port_preview->set_h_size_flags(SIZE_SHRINK_CENTER); - node->add_child(port_preview); + if (port_type != VisualShaderNode::PORT_TYPE_TRANSFORM && port_type != VisualShaderNode::PORT_TYPE_SAMPLER) { + offset = memnew(Control); + offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE)); + node->add_child(offset); + + VisualShaderNodePortPreview *port_preview = memnew(VisualShaderNodePortPreview); + port_preview->setup(visual_shader, type, nodes[n_i], vsnode->get_output_port_for_preview()); + port_preview->set_h_size_flags(SIZE_SHRINK_CENTER); + node->add_child(port_preview); + } } offset = memnew(Control); @@ -1213,9 +1231,31 @@ void VisualShaderEditor::_edit_port_default_input(Object *p_button, int p_node, editing_port = p_port; } -void VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { +void VisualShaderEditor::_add_custom_node(const String &p_path) { + + int idx = -1; + + for (int i = custom_node_option_idx; i < add_options.size(); i++) { + if (add_options[i].script.is_valid()) { + if (add_options[i].script->get_path() == p_path) { + idx = i; + break; + } + } + } + if (idx != -1) { + _add_node(idx); + } +} + +void VisualShaderEditor::_add_texture_node(const String &p_path) { + VisualShaderNodeTexture *texture = (VisualShaderNodeTexture *)_add_node(texture_node_option_idx, -1); + texture->set_texture(ResourceLoader::load(p_path)); +} - ERR_FAIL_INDEX(p_idx, add_options.size()); +VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { + + ERR_FAIL_INDEX_V(p_idx, add_options.size(), NULL); Ref<VisualShaderNode> vsnode; @@ -1223,7 +1263,7 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { if (!is_custom && add_options[p_idx].type != String()) { VisualShaderNode *vsn = Object::cast_to<VisualShaderNode>(ClassDB::instance(add_options[p_idx].type)); - ERR_FAIL_COND(!vsn); + ERR_FAIL_COND_V(!vsn, NULL); VisualShaderNodeScalarConstant *constant = Object::cast_to<VisualShaderNodeScalarConstant>(vsn); @@ -1309,10 +1349,10 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { vsnode = Ref<VisualShaderNode>(vsn); } else { - ERR_FAIL_COND(add_options[p_idx].script.is_null()); + ERR_FAIL_COND_V(add_options[p_idx].script.is_null(), NULL); String base_type = add_options[p_idx].script->get_instance_base_type(); VisualShaderNode *vsn = Object::cast_to<VisualShaderNode>(ClassDB::instance(base_type)); - ERR_FAIL_COND(!vsn); + ERR_FAIL_COND_V(!vsn, NULL); vsnode = Ref<VisualShaderNode>(vsn); vsnode->set_script(add_options[p_idx].script.get_ref_ptr()); } @@ -1367,6 +1407,7 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { undo_redo->add_do_method(this, "_update_graph"); undo_redo->add_undo_method(this, "_update_graph"); undo_redo->commit_action(); + return vsnode.ptr(); } void VisualShaderEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, int p_node) { @@ -2038,6 +2079,9 @@ bool VisualShaderEditor::can_drop_data_fw(const Point2 &p_point, const Variant & if (d.has("id")) { return true; } + if (d.has("files")) { + return true; + } } return false; @@ -2054,6 +2098,30 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da saved_node_pos = p_point; saved_node_pos_dirty = true; _add_node(idx, add_options[idx].sub_func); + } else if (d.has("files")) { + if (d["files"].get_type() == Variant::POOL_STRING_ARRAY) { + + int j = 0; + PoolStringArray arr = d["files"]; + for (int i = 0; i < arr.size(); i++) { + + String type = ResourceLoader::get_resource_type(arr[i]); + if (type == "GDScript") { + Ref<Script> script = ResourceLoader::load(arr[i]); + if (script->get_instance_base_type() == "VisualShaderNodeCustom") { + saved_node_pos = p_point + Vector2(0, j * 210 * EDSCALE); + saved_node_pos_dirty = true; + _add_custom_node(arr[i]); + j++; + } + } else if (ClassDB::get_parent_class(type) == "Texture") { + saved_node_pos = p_point + Vector2(0, j * 210 * EDSCALE); + saved_node_pos_dirty = true; + _add_texture_node(arr[i]); + j++; + } + } + } } } } @@ -2191,6 +2259,7 @@ VisualShaderEditor::VisualShaderEditor() { graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_BOOLEAN); graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_VECTOR); graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_TRANSFORM); + graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SAMPLER); //graph->add_valid_left_disconnect_type(0); graph->set_v_size_flags(SIZE_EXPAND_FILL); graph->connect("connection_request", this, "_connection_request", varray(), CONNECT_DEFERRED); @@ -2214,6 +2283,7 @@ VisualShaderEditor::VisualShaderEditor() { graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_VECTOR); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_BOOLEAN); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShaderNode::PORT_TYPE_TRANSFORM); + graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SAMPLER, VisualShaderNode::PORT_TYPE_SAMPLER); VSeparator *vs = memnew(VSeparator); graph->get_zoom_hbox()->add_child(vs); @@ -2350,8 +2420,8 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Screen", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Screen operator."), VisualShaderNodeColorOp::OP_SCREEN, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("SoftLight", "Color", "Operators", "VisualShaderNodeColorOp", TTR("SoftLight operator."), VisualShaderNodeColorOp::OP_SOFT_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("ColorConstant", "Color", "Variables", "VisualShaderNodeColorConstant", TTR("Color constant."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR)); - add_options.push_back(AddOption("ColorUniform", "Color", "Variables", "VisualShaderNodeColorUniform", TTR("Color uniform."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR)); + add_options.push_back(AddOption("ColorConstant", "Color", "Variables", "VisualShaderNodeColorConstant", TTR("Color constant."), -1, -1)); + add_options.push_back(AddOption("ColorUniform", "Color", "Variables", "VisualShaderNodeColorUniform", TTR("Color uniform."), -1, -1)); // CONDITIONAL @@ -2557,12 +2627,13 @@ VisualShaderEditor::VisualShaderEditor() { // TEXTURES - add_options.push_back(AddOption("CubeMap", "Textures", "Functions", "VisualShaderNodeCubeMap", TTR("Perform the cubic texture lookup."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR)); - add_options.push_back(AddOption("Texture", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the texture lookup."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR)); + add_options.push_back(AddOption("CubeMap", "Textures", "Functions", "VisualShaderNodeCubeMap", TTR("Perform the cubic texture lookup."), -1, -1)); + texture_node_option_idx = add_options.size(); + add_options.push_back(AddOption("Texture", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the texture lookup."), -1, -1)); - add_options.push_back(AddOption("CubeMapUniform", "Textures", "Variables", "VisualShaderNodeCubeMapUniform", TTR("Cubic texture uniform lookup."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR)); - add_options.push_back(AddOption("TextureUniform", "Textures", "Variables", "VisualShaderNodeTextureUniform", TTR("2D texture uniform lookup."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR)); - add_options.push_back(AddOption("TextureUniformTriplanar", "Textures", "Variables", "VisualShaderNodeTextureUniformTriplanar", TTR("2D texture uniform lookup with triplanar."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("CubeMapUniform", "Textures", "Variables", "VisualShaderNodeCubeMapUniform", TTR("Cubic texture uniform lookup."), -1, -1)); + add_options.push_back(AddOption("TextureUniform", "Textures", "Variables", "VisualShaderNodeTextureUniform", TTR("2D texture uniform lookup."), -1, -1)); + add_options.push_back(AddOption("TextureUniformTriplanar", "Textures", "Variables", "VisualShaderNodeTextureUniformTriplanar", TTR("2D texture uniform lookup with triplanar."), -1, -1, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL)); // TRANSFORM @@ -2666,6 +2737,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("DdYS", "Special", "Derivative", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Derivative in 'y' using local differencing."), VisualShaderNodeScalarDerivativeFunc::FUNC_Y, VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true)); add_options.push_back(AddOption("Sum", "Special", "Derivative", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), VisualShaderNodeVectorDerivativeFunc::FUNC_SUM, VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true)); add_options.push_back(AddOption("SumS", "Special", "Derivative", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and 'y'."), VisualShaderNodeScalarDerivativeFunc::FUNC_SUM, VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true)); + custom_node_option_idx = add_options.size(); ///////////////////////////////////////////////////////////////////// @@ -2707,6 +2779,7 @@ void VisualShaderEditorPlugin::make_visible(bool p_visible) { //editor->animation_panel_make_visible(true); button->show(); editor->make_bottom_panel_item_visible(visual_shader_editor); + visual_shader_editor->update_custom_nodes(); visual_shader_editor->set_process_input(true); //visual_shader_editor->set_process(true); } else { diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index cd5efc366b..6f77641936 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -137,6 +137,7 @@ class VisualShaderEditor : public VBoxContainer { category = p_category; sub_category = p_sub_category; description = p_description; + sub_func = 0; sub_func_str = p_sub_func; return_type = p_return_type; mode = p_mode; @@ -148,12 +149,15 @@ class VisualShaderEditor : public VBoxContainer { }; Vector<AddOption> add_options; + int texture_node_option_idx; + int custom_node_option_idx; List<String> keyword_list; void _draw_color_over_button(Object *obj, Color p_color); - void _add_node(int p_idx, int p_op_idx = -1); - void _update_custom_nodes(); + void _add_custom_node(const String &p_path); + void _add_texture_node(const String &p_path); + VisualShaderNode *_add_node(int p_idx, int p_op_idx = -1); void _update_options_menu(); void _show_preview_text(); @@ -253,6 +257,7 @@ protected: static void _bind_methods(); public: + void update_custom_nodes(); void add_plugin(const Ref<VisualShaderNodePlugin> &p_plugin); void remove_plugin(const Ref<VisualShaderNodePlugin> &p_plugin); diff --git a/editor/project_export.cpp b/editor/project_export.cpp index c54103f6f7..adcbddfb04 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -286,11 +286,13 @@ void ProjectExportDialog::_edit_preset(int p_index) { export_templates_error->hide(); export_button->set_disabled(true); + get_ok()->set_disabled(true); } else { export_error->hide(); export_templates_error->hide(); export_button->set_disabled(false); + get_ok()->set_disabled(false); } custom_features->set_text(current->get_custom_features()); @@ -623,6 +625,7 @@ void ProjectExportDialog::_delete_preset_confirm() { int idx = presets->get_current(); _edit_preset(-1); export_button->set_disabled(true); + get_ok()->set_disabled(true); EditorExport::get_singleton()->remove_export_preset(idx); _update_presets(); } @@ -1149,11 +1152,15 @@ ProjectExportDialog::ProjectExportDialog() { include_files->connect("item_edited", this, "_tree_changed"); include_filters = memnew(LineEdit); - resources_vb->add_margin_child(TTR("Filters to export non-resource files (comma separated, e.g: *.json, *.txt)"), include_filters); + resources_vb->add_margin_child( + TTR("Filters to export non-resource files/folders\n(comma-separated, e.g: *.json, *.txt, docs/*)"), + include_filters); include_filters->connect("text_changed", this, "_filter_changed"); exclude_filters = memnew(LineEdit); - resources_vb->add_margin_child(TTR("Filters to exclude files from project (comma separated, e.g: *.json, *.txt)"), exclude_filters); + resources_vb->add_margin_child( + TTR("Filters to exclude files/folders from project\n(comma-separated, e.g: *.json, *.txt, docs/*)"), + exclude_filters); exclude_filters->connect("text_changed", this, "_filter_changed"); VBoxContainer *patch_vb = memnew(VBoxContainer); @@ -1245,6 +1252,7 @@ ProjectExportDialog::ProjectExportDialog() { export_button->connect("pressed", this, "_export_project"); // Disable initially before we select a valid preset export_button->set_disabled(true); + get_ok()->set_disabled(true); export_all_dialog = memnew(ConfirmationDialog); add_child(export_all_dialog); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index f70dcab931..ab62a59be1 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -1023,6 +1023,7 @@ public: ProjectList(); ~ProjectList(); + void update_dock_menu(); void load_projects(); void set_search_term(String p_search_term); void set_order_option(ProjectListFilter::FilterOption p_option); @@ -1210,7 +1211,6 @@ void ProjectList::load_projects() { _projects.clear(); _last_clicked = ""; _selected_project_keys.clear(); - OS::get_singleton()->global_menu_clear("_dock"); // Load data // TODO Would be nice to change how projects and favourites are stored... it complicates things a bit. @@ -1248,14 +1248,38 @@ void ProjectList::load_projects() { create_project_item_control(i); } - OS::get_singleton()->global_menu_add_separator("_dock"); - OS::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), GLOBAL_NEW_WINDOW, Variant()); - sort_projects(); set_v_scroll(0); update_icons_async(); + + update_dock_menu(); +} + +void ProjectList::update_dock_menu() { + OS::get_singleton()->global_menu_clear("_dock"); + + int favs_added = 0; + int total_added = 0; + for (int i = 0; i < _projects.size(); ++i) { + if (!_projects[i].grayed && !_projects[i].missing) { + if (_projects[i].favorite) { + favs_added++; + } else { + if (favs_added != 0) { + OS::get_singleton()->global_menu_add_separator("_dock"); + } + favs_added = 0; + } + OS::get_singleton()->global_menu_add_item("_dock", _projects[i].project_name + " ( " + _projects[i].path + " )", GLOBAL_OPEN_PROJECT, Variant(_projects[i].path.plus_file("project.godot"))); + total_added++; + } + } + if (total_added != 0) { + OS::get_singleton()->global_menu_add_separator("_dock"); + } + OS::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), GLOBAL_NEW_WINDOW, Variant()); } void ProjectList::create_project_item_control(int p_index) { @@ -1341,7 +1365,6 @@ void ProjectList::create_project_item_control(int p_index) { fpath->set_clip_text(true); _scroll_children->add_child(hb); - OS::get_singleton()->global_menu_add_item("_dock", item.project_name + " ( " + item.path + " )", GLOBAL_OPEN_PROJECT, Variant(item.path.plus_file("project.godot"))); item.control = hb; } @@ -1394,6 +1417,8 @@ void ProjectList::sort_projects() { // Rewind the coroutine because order of projects changed update_icons_async(); + + update_dock_menu(); } const Set<String> &ProjectList::get_selected_project_keys() const { @@ -1470,6 +1495,8 @@ void ProjectList::remove_project(int p_index, bool p_update_settings) { EditorSettings::get_singleton()->erase("favorite_projects/" + item.project_key); // Not actually saving the file, in case you are doing more changes to settings } + + update_dock_menu(); } bool ProjectList::is_any_project_missing() const { @@ -1568,6 +1595,7 @@ int ProjectList::refresh_project(const String &dir_path) { ensure_project_visible(i); } load_project_icon(i); + index = i; break; } @@ -1642,6 +1670,8 @@ void ProjectList::erase_selected_projects() { _selected_project_keys.clear(); _last_clicked = ""; + + update_dock_menu(); } // Draws selected project highlight @@ -1725,6 +1755,8 @@ void ProjectList::_favorite_pressed(Node *p_hb) { } } } + + update_dock_menu(); } void ProjectList::_show_project(const String &p_path) { @@ -1753,6 +1785,12 @@ void ProjectManager::_notification(int p_what) { Engine::get_singleton()->set_editor_hint(false); } break; + case NOTIFICATION_RESIZED: { + + if (open_templates->is_visible()) { + open_templates->popup_centered_minsize(); + } + } break; case NOTIFICATION_READY: { if (_project_list->get_project_count() == 0 && StreamPeerSSL::is_available()) @@ -1923,6 +1961,8 @@ void ProjectManager::_on_projects_updated() { if (index != -1) { _project_list->ensure_project_visible(index); } + + _project_list->update_dock_menu(); } void ProjectManager::_on_project_created(const String &dir) { @@ -1931,6 +1971,8 @@ void ProjectManager::_on_project_created(const String &dir) { _project_list->select_project(i); _project_list->ensure_project_visible(i); _open_selected_projects_ask(); + + _project_list->update_dock_menu(); } void ProjectManager::_confirm_update_settings() { diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index a56cfede34..f56f7ef7ca 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -74,6 +74,26 @@ static const char *_axis_names[JOY_AXIS_MAX * 2] = { "", " (R2)" }; +void ProjectSettingsEditor::_unhandled_input(const Ref<InputEvent> &p_event) { + + const Ref<InputEventKey> k = p_event; + + if (k.is_valid() && is_window_modal_on_top() && k->is_pressed()) { + + if (k->get_scancode_with_modifiers() == (KEY_MASK_CMD | KEY_F)) { + if (search_button->is_pressed()) { + search_box->grab_focus(); + search_box->select_all(); + } else { + // This toggles the search bar display while giving the button its "pressed" appearance + search_button->set_pressed(true); + } + + accept_event(); + } + } +} + void ProjectSettingsEditor::_notification(int p_what) { switch (p_what) { @@ -116,6 +136,7 @@ void ProjectSettingsEditor::_notification(int p_what) { } break; case NOTIFICATION_POPUP_HIDE: { EditorSettings::get_singleton()->set_project_metadata("dialog_bounds", "project_settings", get_rect()); + set_process_unhandled_input(false); } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { search_button->set_icon(get_icon("Search", "EditorIcons")); @@ -800,6 +821,7 @@ void ProjectSettingsEditor::popup_project_settings() { _update_translations(); autoload_settings->update_autoload(); plugin_settings->update_plugins(); + set_process_unhandled_input(true); } void ProjectSettingsEditor::update_plugins() { @@ -823,13 +845,10 @@ void ProjectSettingsEditor::_item_adds(String) { void ProjectSettingsEditor::_item_add() { - Variant value; - switch (type->get_selected()) { - case 0: value = false; break; - case 1: value = 0; break; - case 2: value = 0.0; break; - case 3: value = ""; break; - } + // Initialize the property with the default value for the given type. + // The type list starts at 1 (as we exclude Nil), so add 1 to the selected value. + Variant::CallError ce; + const Variant value = Variant::construct(Variant::Type(type->get_selected() + 1), NULL, 0, ce); String catname = category->get_text().strip_edges(); String propname = property->get_text().strip_edges(); @@ -1091,6 +1110,8 @@ void ProjectSettingsEditor::drop_data_fw(const Point2 &p_point, const Variant &p TreeItem *selected = input_editor->get_selected(); TreeItem *item = input_editor->get_item_at_position(p_point); + if (!item) + return; TreeItem *target = item->get_parent() == input_editor->get_root() ? item : item->get_parent(); String selected_name = "input/" + selected->get_text(0); @@ -1697,6 +1718,7 @@ void ProjectSettingsEditor::_editor_restart_close() { void ProjectSettingsEditor::_bind_methods() { + ClassDB::bind_method(D_METHOD("_unhandled_input"), &ProjectSettingsEditor::_unhandled_input); ClassDB::bind_method(D_METHOD("_item_selected"), &ProjectSettingsEditor::_item_selected); ClassDB::bind_method(D_METHOD("_item_add"), &ProjectSettingsEditor::_item_add); ClassDB::bind_method(D_METHOD("_item_adds"), &ProjectSettingsEditor::_item_adds); @@ -1811,10 +1833,11 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) { type = memnew(OptionButton); type->set_h_size_flags(Control::SIZE_EXPAND_FILL); add_prop_bar->add_child(type); - type->add_item("bool"); - type->add_item("int"); - type->add_item("float"); - type->add_item("string"); + + // Start at 1 to avoid adding "Nil" as an option + for (int i = 1; i < Variant::VARIANT_MAX; i++) { + type->add_item(Variant::get_type_name(Variant::Type(i))); + } Button *add = memnew(Button); add_prop_bar->add_child(add); diff --git a/editor/project_settings_editor.h b/editor/project_settings_editor.h index 4dfd8ba602..c164b49d0e 100644 --- a/editor/project_settings_editor.h +++ b/editor/project_settings_editor.h @@ -178,6 +178,7 @@ class ProjectSettingsEditor : public AcceptDialog { void _editor_restart_close(); protected: + void _unhandled_input(const Ref<InputEvent> &p_event); void _notification(int p_what); static void _bind_methods(); diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index ecb272876d..ce82d44164 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -246,7 +246,13 @@ void CustomPropertyEditor::_menu_option(int p_which) { case OBJ_MENU_NEW_SCRIPT: { if (Object::cast_to<Node>(owner)) - EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(owner)); + EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(owner), false); + + } break; + case OBJ_MENU_EXTEND_SCRIPT: { + + if (Object::cast_to<Node>(owner)) + EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(owner), true); } break; case OBJ_MENU_SHOW_IN_FILE_SYSTEM: { diff --git a/editor/property_editor.h b/editor/property_editor.h index 029c2211d5..b1c61c5e25 100644 --- a/editor/property_editor.h +++ b/editor/property_editor.h @@ -77,7 +77,8 @@ class CustomPropertyEditor : public Popup { OBJ_MENU_COPY = 4, OBJ_MENU_PASTE = 5, OBJ_MENU_NEW_SCRIPT = 6, - OBJ_MENU_SHOW_IN_FILE_SYSTEM = 7, + OBJ_MENU_EXTEND_SCRIPT = 7, + OBJ_MENU_SHOW_IN_FILE_SYSTEM = 8, TYPE_BASE_ID = 100, CONVERT_BASE_ID = 1000 }; diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 9afe99c16d..0884620e5d 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -421,53 +421,11 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { create_dialog->popup_create(false, true, selected->get_class()); } break; + case TOOL_EXTEND_SCRIPT: { + attach_script_to_selected(true); + } break; case TOOL_ATTACH_SCRIPT: { - - if (!profile_allow_script_editing) { - break; - } - - List<Node *> selection = editor_selection->get_selected_node_list(); - if (selection.empty()) - break; - - Node *selected = scene_tree->get_selected(); - if (!selected) - selected = selection.front()->get(); - - Ref<Script> existing = selected->get_script(); - - String path = selected->get_filename(); - if (path == "") { - String root_path = editor_data->get_edited_scene_root()->get_filename(); - if (root_path == "") { - path = String("res://").plus_file(selected->get_name()); - } else { - path = root_path.get_base_dir().plus_file(selected->get_name()); - } - } - - String inherits = selected->get_class(); - if (existing.is_valid()) { - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ScriptLanguage *l = ScriptServer::get_language(i); - if (l->get_type() == existing->get_class()) { - String name = l->get_global_class_name(existing->get_path()); - if (ScriptServer::is_global_class(name) && EDITOR_GET("interface/editors/derive_script_globals_by_name").operator bool()) { - inherits = name; - } else if (l->can_inherit_from_file()) { - inherits = "\"" + existing->get_path() + "\""; - } - break; - } - } - } - script_create_dialog->connect("script_created", this, "_script_created"); - script_create_dialog->connect("popup_hide", this, "_script_creation_closed"); - script_create_dialog->set_inheritance_base_type("Node"); - script_create_dialog->config(inherits, path); - script_create_dialog->popup_centered(); - + attach_script_to_selected(false); } break; case TOOL_CLEAR_SCRIPT: { @@ -714,9 +672,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { editor_data->get_undo_redo().create_action(TTR("Make node as Root")); editor_data->get_undo_redo().add_do_method(node->get_parent(), "remove_child", node); - editor_data->get_undo_redo().add_do_method(root->get_parent(), "remove_child", root); - editor_data->get_undo_redo().add_do_method(node, "add_child", root); editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", node); + editor_data->get_undo_redo().add_do_method(node, "add_child", root); editor_data->get_undo_redo().add_do_method(node, "set_filename", root->get_filename()); editor_data->get_undo_redo().add_do_method(root, "set_filename", String()); editor_data->get_undo_redo().add_do_method(node, "set_owner", (Object *)NULL); @@ -728,14 +685,13 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { editor_data->get_undo_redo().add_undo_method(node, "remove_child", root); editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", root); editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node); + editor_data->get_undo_redo().add_undo_method(node->get_parent(), "move_child", node, node->get_index()); editor_data->get_undo_redo().add_undo_method(root, "set_owner", (Object *)NULL); editor_data->get_undo_redo().add_undo_method(node, "set_owner", root); - _node_replace_owner(root, root, root, MODE_UNDO); editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree"); editor_data->get_undo_redo().add_undo_method(scene_tree, "update_tree"); - editor_data->get_undo_redo().add_undo_reference(root); editor_data->get_undo_redo().commit_action(); } break; case TOOL_MULTI_EDIT: { @@ -2484,10 +2440,9 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { if (profile_allow_script_editing) { if (selection.size() == 1) { - if (!existing_script.is_valid()) { - menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT); - } else { - menu->add_icon_shortcut(get_icon("ScriptExtend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/extend_script"), TOOL_ATTACH_SCRIPT); + menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT); + if (existing_script.is_valid()) { + menu->add_icon_shortcut(get_icon("ScriptExtend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/extend_script"), TOOL_EXTEND_SCRIPT); } } if (selection.size() > 1 || (existing_script.is_valid() && exisiting_script_removable)) { @@ -2597,10 +2552,64 @@ void SceneTreeDock::_focus_node() { } } -void SceneTreeDock::open_script_dialog(Node *p_for_node) { +void SceneTreeDock::attach_script_to_selected(bool p_extend) { + if (!profile_allow_script_editing) { + return; + } + + List<Node *> selection = editor_selection->get_selected_node_list(); + if (selection.empty()) + return; + + Node *selected = scene_tree->get_selected(); + if (!selected) + selected = selection.front()->get(); + + Ref<Script> existing = selected->get_script(); + + String path = selected->get_filename(); + if (path == "") { + String root_path = editor_data->get_edited_scene_root()->get_filename(); + if (root_path == "") { + path = String("res://").plus_file(selected->get_name()); + } else { + path = root_path.get_base_dir().plus_file(selected->get_name()); + } + } + + String inherits = selected->get_class(); + + if (p_extend && existing.is_valid()) { + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptLanguage *l = ScriptServer::get_language(i); + if (l->get_type() == existing->get_class()) { + String name = l->get_global_class_name(existing->get_path()); + if (ScriptServer::is_global_class(name) && EDITOR_GET("interface/editors/derive_script_globals_by_name").operator bool()) { + inherits = name; + } else if (l->can_inherit_from_file()) { + inherits = "\"" + existing->get_path() + "\""; + } + break; + } + } + } + + script_create_dialog->connect("script_created", this, "_script_created"); + script_create_dialog->connect("popup_hide", this, "_script_creation_closed"); + script_create_dialog->set_inheritance_base_type("Node"); + script_create_dialog->config(inherits, path); + script_create_dialog->popup_centered(); +} + +void SceneTreeDock::open_script_dialog(Node *p_for_node, bool p_extend) { scene_tree->set_selected(p_for_node, false); - _tool_selected(TOOL_ATTACH_SCRIPT); + + if (p_extend) { + _tool_selected(TOOL_EXTEND_SCRIPT); + } else { + _tool_selected(TOOL_ATTACH_SCRIPT); + } } void SceneTreeDock::add_remote_tree_editor(Control *p_remote) { diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index 014ce58e88..4e78b84c53 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -64,6 +64,7 @@ class SceneTreeDock : public VBoxContainer { TOOL_RENAME, TOOL_BATCH_RENAME, TOOL_REPLACE, + TOOL_EXTEND_SCRIPT, TOOL_ATTACH_SCRIPT, TOOL_CLEAR_SCRIPT, TOOL_MOVE_UP, @@ -259,7 +260,8 @@ public: void replace_node(Node *p_node, Node *p_by_node, bool p_keep_properties = true, bool p_remove_old = true); - void open_script_dialog(Node *p_for_node); + void attach_script_to_selected(bool p_extend); + void open_script_dialog(Node *p_for_node, bool p_extend); ScriptCreateDialog *get_script_create_dialog() { return script_create_dialog; } diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index f1fc4eb950..dc5eb4bbd0 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -959,6 +959,7 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from HBoxContainer *hb = memnew(HBoxContainer); TextureRect *tf = memnew(TextureRect); tf->set_texture(icons[i]); + tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); hb->add_child(tf); Label *label = memnew(Label(selected[i]->get_name())); hb->add_child(label); diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index e96dfdd7b9..ccee38422c 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -597,7 +597,19 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da if (var.is_zero()) { var = RES(); } else if (var.get_type() == Variant::STRING) { - var = ResourceLoader::load(var); + String path = var; + if (path.find("::") != -1) { + // built-in resource + String base_path = path.get_slice("::", 0); + if (ResourceLoader::get_resource_type(base_path) == "PackedScene") { + if (!EditorNode::get_singleton()->is_scene_open(base_path)) { + EditorNode::get_singleton()->load_scene(base_path); + } + } else { + EditorNode::get_singleton()->load_resource(base_path); + } + } + var = ResourceLoader::load(path); if (pinfo.hint_string == "Script") debugObj->set_script(var); @@ -728,6 +740,10 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da } variables->add_property("Members/" + n, v, h, hs); + + if (n == "self") { + _scene_tree_property_select_object(v); + } } ofs += mcount * 2; diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp index c9c1f9c3e0..f8425ebe22 100644 --- a/editor/settings_config_dialog.cpp +++ b/editor/settings_config_dialog.cpp @@ -140,32 +140,35 @@ void EditorSettingsDialog::_notification(int p_what) { void EditorSettingsDialog::_unhandled_input(const Ref<InputEvent> &p_event) { - Ref<InputEventKey> k = p_event; + const Ref<InputEventKey> k = p_event; - if (k.is_valid() && is_window_modal_on_top()) { + if (k.is_valid() && is_window_modal_on_top() && k->is_pressed()) { - if (k->is_pressed()) { + bool handled = false; - bool handled = false; + if (ED_IS_SHORTCUT("editor/undo", p_event)) { + String action = undo_redo->get_current_action_name(); + if (action != "") + EditorNode::get_log()->add_message("Undo: " + action, EditorLog::MSG_TYPE_EDITOR); + undo_redo->undo(); + handled = true; + } - if (ED_IS_SHORTCUT("editor/undo", p_event)) { - String action = undo_redo->get_current_action_name(); - if (action != "") - EditorNode::get_log()->add_message("Undo: " + action, EditorLog::MSG_TYPE_EDITOR); - undo_redo->undo(); - handled = true; - } - if (ED_IS_SHORTCUT("editor/redo", p_event)) { - undo_redo->redo(); - String action = undo_redo->get_current_action_name(); - if (action != "") - EditorNode::get_log()->add_message("Redo: " + action, EditorLog::MSG_TYPE_EDITOR); - handled = true; - } + if (ED_IS_SHORTCUT("editor/redo", p_event)) { + undo_redo->redo(); + String action = undo_redo->get_current_action_name(); + if (action != "") + EditorNode::get_log()->add_message("Redo: " + action, EditorLog::MSG_TYPE_EDITOR); + handled = true; + } - if (handled) { - accept_event(); - } + if (k->get_scancode_with_modifiers() == (KEY_MASK_CMD | KEY_F)) { + _focus_current_search_box(); + handled = true; + } + + if (handled) { + accept_event(); } } } @@ -408,7 +411,6 @@ EditorSettingsDialog::EditorSettingsDialog() { tabs->set_tab_align(TabContainer::ALIGN_LEFT); tabs->connect("tab_changed", this, "_tabs_tab_changed"); add_child(tabs); - //set_child_rect(tabs); // General Tab @@ -425,7 +427,6 @@ EditorSettingsDialog::EditorSettingsDialog() { hbc->add_child(search_box); inspector = memnew(SectionedInspector); - //inspector->hide_top_label(); inspector->get_inspector()->set_use_filter(true); inspector->register_search_box(search_box); inspector->set_v_size_flags(Control::SIZE_EXPAND_FILL); @@ -474,7 +475,6 @@ EditorSettingsDialog::EditorSettingsDialog() { shortcuts->set_v_size_flags(SIZE_EXPAND_FILL); shortcuts->set_columns(2); shortcuts->set_hide_root(true); - //shortcuts->set_hide_folding(true); shortcuts->set_column_titles_visible(true); shortcuts->set_column_title(0, TTR("Name")); shortcuts->set_column_title(1, TTR("Binding")); @@ -495,9 +495,7 @@ EditorSettingsDialog::EditorSettingsDialog() { press_a_key->connect("gui_input", this, "_wait_for_key"); press_a_key->connect("confirmed", this, "_press_a_key_confirm"); - //get_ok()->set_text("Apply"); set_hide_on_ok(true); - //get_cancel()->set_text("Close"); timer = memnew(Timer); timer->set_wait_time(1.5); diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index 489049c543..16da2771b9 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -3730,6 +3730,7 @@ void CollisionShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { Ref<ConcavePolygonShape> cs2 = s; Ref<ArrayMesh> mesh = cs2->get_debug_mesh(); p_gizmo->add_mesh(mesh, false, Ref<SkinReference>(), material); + p_gizmo->add_collision_segments(cs2->get_debug_mesh_lines()); } if (Object::cast_to<RayShape>(*s)) { diff --git a/main/main.cpp b/main/main.cpp index bff7633188..fe0f5a0215 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -444,6 +444,32 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph if (I->next()) { audio_driver = I->next()->get(); + + bool found = false; + for (int i = 0; i < OS::get_singleton()->get_audio_driver_count(); i++) { + if (audio_driver == OS::get_singleton()->get_audio_driver_name(i)) { + found = true; + } + } + + if (!found) { + OS::get_singleton()->print("Unknown audio driver '%s', aborting.\nValid options are ", audio_driver.utf8().get_data()); + + for (int i = 0; i < OS::get_singleton()->get_audio_driver_count(); i++) { + if (i == OS::get_singleton()->get_audio_driver_count() - 1) { + OS::get_singleton()->print(" and "); + } else if (i != 0) { + OS::get_singleton()->print(", "); + } + + OS::get_singleton()->print("'%s'", OS::get_singleton()->get_audio_driver_name(i)); + } + + OS::get_singleton()->print(".\n"); + + goto error; + } + N = I->next()->next(); } else { OS::get_singleton()->print("Missing audio driver argument, aborting.\n"); @@ -455,6 +481,32 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph if (I->next()) { video_driver = I->next()->get(); + + bool found = false; + for (int i = 0; i < OS::get_singleton()->get_video_driver_count(); i++) { + if (video_driver == OS::get_singleton()->get_video_driver_name(i)) { + found = true; + } + } + + if (!found) { + OS::get_singleton()->print("Unknown video driver '%s', aborting.\nValid options are ", video_driver.utf8().get_data()); + + for (int i = 0; i < OS::get_singleton()->get_video_driver_count(); i++) { + if (i == OS::get_singleton()->get_video_driver_count() - 1) { + OS::get_singleton()->print(" and "); + } else if (i != 0) { + OS::get_singleton()->print(", "); + } + + OS::get_singleton()->print("'%s'", OS::get_singleton()->get_video_driver_name(i)); + } + + OS::get_singleton()->print(".\n"); + + goto error; + } + N = I->next()->next(); } else { OS::get_singleton()->print("Missing video driver argument, aborting.\n"); @@ -930,10 +982,13 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph video_mode.height = GLOBAL_GET("display/window/size/height"); if (globals->has_setting("display/window/size/test_width") && globals->has_setting("display/window/size/test_height")) { + int tw = globals->get("display/window/size/test_width"); - int th = globals->get("display/window/size/test_height"); - if (tw > 0 && th > 0) { + if (tw > 0) { video_mode.width = tw; + } + int th = globals->get("display/window/size/test_height"); + if (th > 0) { video_mode.height = th; } } @@ -989,10 +1044,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } if (video_driver_idx < 0) { - - //OS::get_singleton()->alert("Invalid Video Driver: " + video_driver); video_driver_idx = 0; - //goto error; } if (audio_driver == "") { // specified in project.godot @@ -1009,10 +1061,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } if (audio_driver_idx < 0) { - - OS::get_singleton()->alert("Invalid Audio Driver: " + audio_driver); audio_driver_idx = 0; - //goto error; } { @@ -1807,9 +1856,7 @@ bool Main::start() { // Hide console window if requested (Windows-only). bool hide_console = EditorSettings::get_singleton()->get_setting("interface/editor/hide_console_window"); OS::get_singleton()->set_console_visible(!hide_console); - } - if (project_manager || editor) { // Load SSL Certificates from Editor Settings (or builtin) Crypto::load_default_certificates(EditorSettings::get_singleton()->get_setting("network/ssl/editor_ssl_certificates").operator String()); } diff --git a/main/splash.png b/main/splash.png Binary files differindex 32960db65f..7bddd4325a 100644 --- a/main/splash.png +++ b/main/splash.png diff --git a/main/splash_editor.png b/main/splash_editor.png Binary files differindex d8677f1749..2967d8dd3e 100644 --- a/main/splash_editor.png +++ b/main/splash_editor.png diff --git a/misc/dist/html/fixed-size.html b/misc/dist/html/fixed-size.html index 14766e8239..1cc6fd715e 100644 --- a/misc/dist/html/fixed-size.html +++ b/misc/dist/html/fixed-size.html @@ -229,6 +229,7 @@ $GODOT_HEAD_INCLUDE (function() { + const EXECUTABLE_NAME = '$GODOT_BASENAME'; const MAIN_PACK = '$GODOT_BASENAME.pck'; const DEBUG_ENABLED = $GODOT_DEBUG_ENABLED; const INDETERMINATE_STATUS_STEP_MS = 100; @@ -380,7 +381,7 @@ $GODOT_HEAD_INCLUDE } else { setStatusMode('indeterminate'); engine.setCanvas(canvas); - engine.startGame(MAIN_PACK).then(() => { + engine.startGame(EXECUTABLE_NAME, MAIN_PACK).then(() => { setStatusMode('hidden'); initializing = false; }, displayFailureNotice); diff --git a/misc/dist/html/full-size.html b/misc/dist/html/full-size.html index 12b9af21e5..9269227d02 100644 --- a/misc/dist/html/full-size.html +++ b/misc/dist/html/full-size.html @@ -142,6 +142,7 @@ $GODOT_HEAD_INCLUDE (function() { + const EXECUTABLE_NAME = '$GODOT_BASENAME'; const MAIN_PACK = '$GODOT_BASENAME.pck'; const INDETERMINATE_STATUS_STEP_MS = 100; @@ -254,7 +255,7 @@ $GODOT_HEAD_INCLUDE } else { setStatusMode('indeterminate'); engine.setCanvas(canvas); - engine.startGame(MAIN_PACK).then(() => { + engine.startGame(EXECUTABLE_NAME, MAIN_PACK).then(() => { setStatusMode('hidden'); initializing = false; }, displayFailureNotice); diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-480h@2x.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-480h@2x.png Binary files differindex 1299ceaee5..7c9cac3f0e 100644 --- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-480h@2x.png +++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-480h@2x.png diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-568h@2x.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-568h@2x.png Binary files differindex 604a7ba701..0226bdf7cd 100644 --- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-568h@2x.png +++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-568h@2x.png diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-667h@2x.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-667h@2x.png Binary files differindex bffb8c9fde..25904c186c 100644 --- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-667h@2x.png +++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-667h@2x.png diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-Landscape-736h@3x.png 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b/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-Portrait.png Binary files differindex 833142222c..43da4f3ed6 100644 --- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-Portrait.png +++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-Portrait.png diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-Portrait@2x.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-Portrait@2x.png Binary files differindex 4c934c4a53..075a6790ce 100644 --- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-Portrait@2x.png +++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Default-Portrait@2x.png diff --git a/misc/scripts/sort-demos.sh b/misc/scripts/sort-demos.sh deleted file mode 100644 index 5e01b86b46..0000000000 --- a/misc/scripts/sort-demos.sh +++ /dev/null @@ -1,29 +0,0 @@ -#!/bin/bash -# When scanning for demos, the project manager sorts them based on their -# timestamp, i.e. last modification date. This can make for a pretty -# messy output, so this script 'touches' each project.godot file in reverse -# alphabetical order to ensure a nice listing. -# -# It's good practice to run it once before packaging demos on the build -# server. - -if [ ! -d "demos" ]; then - echo "Run this script from the root directory where 'demos/' is contained." - exit 1 -fi - -if [ -e demos.list ]; then - rm -f demos.list -fi - -for dir in 2d 3d gui misc viewport; do - find "demos/$dir" -name "project.godot" |sort >> demos.list -done -cat demos.list |sort -r > demos_r.list - -while read line; do - touch $line - sleep 0.2 -done < demos_r.list - -#rm -f demos.list demos_r.list diff --git a/misc/travis/android-tools-linux.sh b/misc/travis/android-tools-linux.sh index fb6e2f0f9b..d0c123ee6c 100755 --- a/misc/travis/android-tools-linux.sh +++ b/misc/travis/android-tools-linux.sh @@ -24,12 +24,12 @@ ANDROID_SDK_URL=$ANDROID_BASE_URL/$ANDROID_SDK_FILENAME ANDROID_SDK_PATH=$GODOT_BUILD_TOOLS_PATH/$ANDROID_SDK_DIR ANDROID_SDK_SHA256=92ffee5a1d98d856634e8b71132e8a95d96c83a63fde1099be3d86df3106def9 -ANDROID_NDK_RELEASE=r18 +ANDROID_NDK_RELEASE=r20 ANDROID_NDK_DIR=android-ndk ANDROID_NDK_FILENAME=android-ndk-$ANDROID_NDK_RELEASE-linux-x86_64.zip ANDROID_NDK_URL=$ANDROID_BASE_URL/$ANDROID_NDK_FILENAME ANDROID_NDK_PATH=$GODOT_BUILD_TOOLS_PATH/$ANDROID_NDK_DIR -ANDROID_NDK_SHA1=2ac2e8e1ef73ed551cac3a1479bb28bd49369212 +ANDROID_NDK_SHA1=8665fc84a1b1f0d6ab3b5fdd1e30200cc7b9adff echo echo "Download and install Android development tools ..." @@ -70,12 +70,13 @@ if [ ! -d $ANDROID_NDK_DIR ]; then echo fi -echo "Installing: Android Tools ..." mkdir -p ~/.android && echo "count=0" > ~/.android/repositories.cfg +echo "Installing: Accepting Licenses ..." yes | $ANDROID_SDK_DIR/tools/bin/sdkmanager --licenses > /dev/null +echo "Installing: Android Build and Platform Tools ..." yes | $ANDROID_SDK_DIR/tools/bin/sdkmanager 'tools' > /dev/null yes | $ANDROID_SDK_DIR/tools/bin/sdkmanager 'platform-tools' > /dev/null -yes | $ANDROID_SDK_DIR/tools/bin/sdkmanager 'build-tools;28.0.1' > /dev/null +yes | $ANDROID_SDK_DIR/tools/bin/sdkmanager 'build-tools;28.0.3' > /dev/null echo EXPORT_VAL="export ANDROID_HOME=$ANDROID_SDK_PATH" diff --git a/misc/travis/android-tools-osx.sh b/misc/travis/android-tools-osx.sh deleted file mode 100755 index 96125a3a3f..0000000000 --- a/misc/travis/android-tools-osx.sh +++ /dev/null @@ -1,107 +0,0 @@ -#!/bin/bash - -# SDK -# https://dl.google.com/android/repository/sdk-tools-darwin-3859397.zip -# SHA-256 4a81754a760fce88cba74d69c364b05b31c53d57b26f9f82355c61d5fe4b9df9 -# latest version available here: https://developer.android.com/studio/index.html - -# NDK -# https://dl.google.com/android/repository/android-ndk-r15c-darwin-x86_64.zip -# SHA-1 ea4b5d76475db84745aa8828000d009625fc1f98 -# latest version available here: https://developer.android.com/ndk/downloads/index.html - -BASH_RC=~/.bashrc -GODOT_BUILD_TOOLS_PATH=./godot-dev/build-tools -mkdir -p $GODOT_BUILD_TOOLS_PATH -cd $GODOT_BUILD_TOOLS_PATH - -ANDROID_BASE_URL=http://dl.google.com/android/repository - -ANDROID_SDK_RELEASE=3859397 -ANDROID_SDK_DIR=android-sdk -ANDROID_SDK_FILENAME=sdk-tools-darwin-$ANDROID_SDK_RELEASE.zip -ANDROID_SDK_URL=$ANDROID_BASE_URL/$ANDROID_SDK_FILENAME -ANDROID_SDK_PATH=$GODOT_BUILD_TOOLS_PATH/$ANDROID_SDK_DIR -ANDROID_SDK_SHA256=4a81754a760fce88cba74d69c364b05b31c53d57b26f9f82355c61d5fe4b9df9 - -ANDROID_NDK_RELEASE=r15c -ANDROID_NDK_DIR=android-ndk -ANDROID_NDK_FILENAME=android-ndk-$ANDROID_NDK_RELEASE-darwin-x86_64.zip -ANDROID_NDK_URL=$ANDROID_BASE_URL/$ANDROID_NDK_FILENAME -ANDROID_NDK_PATH=$GODOT_BUILD_TOOLS_PATH/$ANDROID_NDK_DIR -ANDROID_NDK_SHA1=ea4b5d76475db84745aa8828000d009625fc1f98 - -echo -echo "Download and install Android development tools ..." -echo - -if [ ! -e $ANDROID_SDK_FILENAME ]; then - echo "Downloading: Android SDK ..." - curl -L -O $ANDROID_SDK_URL -else - echo $ANDROID_SDK_SHA1 $ANDROID_SDK_FILENAME > $ANDROID_SDK_FILENAME.sha1 - if [ $(shasum -a 256 < $ANDROID_SDK_FILENAME | awk '{print $1;}') != $ANDROID_SDK_SHA1 ]; then - echo "Downloading: Android SDK ..." - curl -L -O $ANDROID_SDK_URL - fi -fi - -if [ ! -d $ANDROID_SDK_DIR ]; then - echo "Extracting: Android SDK ..." - mkdir -p $ANDROID_SDK_DIR && tar -xf $ANDROID_SDK_FILENAME -C $ANDROID_SDK_DIR - echo -fi - -if [ ! -e $ANDROID_NDK_FILENAME ]; then - echo "Downloading: Android NDK ..." - curl -L -O $ANDROID_NDK_URL -else - echo $ANDROID_NDK_MD5 $ANDROID_NDK_FILENAME > $ANDROID_NDK_FILENAME.md5 - if [ $(shasum -a 1 < $ANDROID_NDK_FILENAME | awk '{print $1;}') != $ANDROID_NDK_SHA1 ]; then - echo "Downloading: Android NDK ..." - curl -L -O $ANDROID_NDK_URL - fi -fi - -if [ ! -d $ANDROID_NDK_DIR ]; then - echo "Extracting: Android NDK ..." - tar -xf $ANDROID_NDK_FILENAME - mv android-ndk-$ANDROID_NDK_RELEASE $ANDROID_NDK_DIR - echo -fi - -echo "Installing: Android Tools ..." -#$ANDROID_SDK_DIR/tools/bin/sdkmanager --all -yes | $ANDROID_SDK_DIR/tools/bin/sdkmanager --licenses > /dev/null -$ANDROID_SDK_DIR/tools/bin/sdkmanager 'tools' > /dev/null -$ANDROID_SDK_DIR/tools/bin/sdkmanager 'platform-tools' > /dev/null -$ANDROID_SDK_DIR/tools/bin/sdkmanager 'build-tools;26.0.2' > /dev/null -echo - -EXPORT_VAL="export ANDROID_HOME=$ANDROID_SDK_PATH" -if ! grep -q "^$EXPORT_VAL" $BASH_RC; then - echo $EXPORT_VAL >> $BASH_RC -fi -#eval $EXPORT_VAL - -EXPORT_VAL="export ANDROID_NDK_ROOT=$ANDROID_NDK_PATH" -if ! grep -q "^$EXPORT_VAL" $BASH_RC; then - echo $EXPORT_VAL >> $BASH_RC -fi -#eval $EXPORT_VAL - -EXPORT_VAL="export PATH=$PATH:$ANDROID_SDK_PATH/tools" -if ! grep -q "^export PATH=.*$ANDROID_SDK_PATH/tools.*" $BASH_RC; then - echo $EXPORT_VAL >> $BASH_RC -fi -#eval $EXPORT_VAL - -EXPORT_VAL="export PATH=$PATH:$ANDROID_SDK_PATH/tools/bin" -if ! grep -q "^export PATH=.*$ANDROID_SDK_PATH/tools/bin.*" $BASH_RC; then - echo $EXPORT_VAL >> $BASH_RC -fi -#eval $EXPORT_VAL - -echo -echo "Done!" -echo diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp index f2f51d9dd3..1ea9399c02 100644 --- a/modules/assimp/editor_scene_importer_assimp.cpp +++ b/modules/assimp/editor_scene_importer_assimp.cpp @@ -29,11 +29,12 @@ /*************************************************************************/ #include "editor_scene_importer_assimp.h" + #include "core/bind/core_bind.h" #include "core/io/image_loader.h" #include "editor/editor_file_system.h" +#include "editor/editor_settings.h" #include "editor/import/resource_importer_scene.h" -#include "editor_settings.h" #include "import_utils.h" #include "scene/3d/camera.h" #include "scene/3d/light.h" @@ -1350,4 +1351,4 @@ void EditorSceneImporterAssimp::_generate_node( _generate_node(state, recursive_state.skeleton, recursive_state.assimp_node->mChildren[i], recursive_state.new_node != NULL ? recursive_state.new_node : recursive_state.parent_node); } -}
\ No newline at end of file +} diff --git a/modules/bullet/btRayShape.h b/modules/bullet/btRayShape.h index 7f3229b3e8..09c1f6c241 100644 --- a/modules/bullet/btRayShape.h +++ b/modules/bullet/btRayShape.h @@ -62,7 +62,7 @@ public: virtual void setMargin(btScalar margin); - void setSlipsOnSlope(bool p_slipOnSlope); + void setSlipsOnSlope(bool p_slipsOnSlope); bool getSlipsOnSlope() const { return slipsOnSlope; } const btTransform &getSupportPoint() const { return m_cacheSupportPoint; } diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h index c9430bec18..04231b0814 100644 --- a/modules/bullet/collision_object_bullet.h +++ b/modules/bullet/collision_object_bullet.h @@ -167,14 +167,18 @@ public: _FORCE_INLINE_ const VSet<RID> &get_exceptions() const { return exceptions; } _FORCE_INLINE_ void set_collision_layer(uint32_t p_layer) { - collisionLayer = p_layer; - on_collision_filters_change(); + if (collisionLayer != p_layer) { + collisionLayer = p_layer; + on_collision_filters_change(); + } } _FORCE_INLINE_ uint32_t get_collision_layer() const { return collisionLayer; } _FORCE_INLINE_ void set_collision_mask(uint32_t p_mask) { - collisionMask = p_mask; - on_collision_filters_change(); + if (collisionMask != p_mask) { + collisionMask = p_mask; + on_collision_filters_change(); + } } _FORCE_INLINE_ uint32_t get_collision_mask() const { return collisionMask; } diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 8d21b25b20..d611810bfa 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -126,16 +126,16 @@ void BulletPhysicsDirectBodyState::add_torque(const Vector3 &p_torque) { body->apply_torque(p_torque); } -void BulletPhysicsDirectBodyState::apply_central_impulse(const Vector3 &p_j) { - body->apply_central_impulse(p_j); +void BulletPhysicsDirectBodyState::apply_central_impulse(const Vector3 &p_impulse) { + body->apply_central_impulse(p_impulse); } -void BulletPhysicsDirectBodyState::apply_impulse(const Vector3 &p_pos, const Vector3 &p_j) { - body->apply_impulse(p_pos, p_j); +void BulletPhysicsDirectBodyState::apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse) { + body->apply_impulse(p_pos, p_impulse); } -void BulletPhysicsDirectBodyState::apply_torque_impulse(const Vector3 &p_j) { - body->apply_torque_impulse(p_j); +void BulletPhysicsDirectBodyState::apply_torque_impulse(const Vector3 &p_impulse) { + body->apply_torque_impulse(p_impulse); } void BulletPhysicsDirectBodyState::set_sleep_state(bool p_enable) { @@ -411,6 +411,8 @@ void RigidBodyBullet::on_collision_filters_change() { if (space) { space->reload_collision_filters(this); } + + set_activation_state(true); } void RigidBodyBullet::on_collision_checker_start() { @@ -471,7 +473,7 @@ void RigidBodyBullet::assert_no_constraints() { void RigidBodyBullet::set_activation_state(bool p_active) { if (p_active) { - btBody->setActivationState(ACTIVE_TAG); + btBody->activate(); } else { btBody->setActivationState(WANTS_DEACTIVATION); } @@ -918,7 +920,7 @@ void RigidBodyBullet::reload_space_override_modificator() { currentArea = areasWhereIam[i]; - if (PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED == currentArea->get_spOv_mode()) { + if (!currentArea || PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED == currentArea->get_spOv_mode()) { continue; } diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index f63148092f..0b6dc997db 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -114,8 +114,8 @@ public: virtual void add_force(const Vector3 &p_force, const Vector3 &p_pos); virtual void add_torque(const Vector3 &p_torque); virtual void apply_central_impulse(const Vector3 &p_impulse); - virtual void apply_impulse(const Vector3 &p_pos, const Vector3 &p_j); - virtual void apply_torque_impulse(const Vector3 &p_j); + virtual void apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse); + virtual void apply_torque_impulse(const Vector3 &p_impulse); virtual void set_sleep_state(bool p_enable); virtual bool is_sleeping() const; diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index d2b16b0fd1..e74c29769f 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -42,6 +42,7 @@ #include "servers/physics_server.h" #include "soft_body_bullet.h" +#include <BulletCollision/BroadphaseCollision/btBroadphaseProxy.h> #include <BulletCollision/CollisionDispatch/btCollisionObject.h> #include <BulletCollision/CollisionDispatch/btGhostObject.h> #include <BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h> @@ -459,9 +460,13 @@ void SpaceBullet::remove_area(AreaBullet *p_area) { } void SpaceBullet::reload_collision_filters(AreaBullet *p_area) { - // This is necessary to change collision filter - dynamicsWorld->removeCollisionObject(p_area->get_bt_ghost()); - dynamicsWorld->addCollisionObject(p_area->get_bt_ghost(), p_area->get_collision_layer(), p_area->get_collision_mask()); + btGhostObject *ghost_object = p_area->get_bt_ghost(); + + btBroadphaseProxy *ghost_proxy = ghost_object->getBroadphaseHandle(); + ghost_proxy->m_collisionFilterGroup = p_area->get_collision_layer(); + ghost_proxy->m_collisionFilterMask = p_area->get_collision_mask(); + + dynamicsWorld->refreshBroadphaseProxy(ghost_object); } void SpaceBullet::add_rigid_body(RigidBodyBullet *p_body) { @@ -482,9 +487,13 @@ void SpaceBullet::remove_rigid_body(RigidBodyBullet *p_body) { } void SpaceBullet::reload_collision_filters(RigidBodyBullet *p_body) { - // This is necessary to change collision filter - remove_rigid_body(p_body); - add_rigid_body(p_body); + btRigidBody *rigid_body = p_body->get_bt_rigid_body(); + + btBroadphaseProxy *body_proxy = rigid_body->getBroadphaseProxy(); + body_proxy->m_collisionFilterGroup = p_body->get_collision_layer(); + body_proxy->m_collisionFilterMask = p_body->get_collision_mask(); + + dynamicsWorld->refreshBroadphaseProxy(rigid_body); } void SpaceBullet::add_soft_body(SoftBodyBullet *p_body) { diff --git a/modules/etc/image_etc.cpp b/modules/etc/image_etc.cpp index 6f54436bf9..f0cbf6ae28 100644 --- a/modules/etc/image_etc.cpp +++ b/modules/etc/image_etc.cpp @@ -168,6 +168,7 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f } PoolVector<uint8_t>::Read r = img->get_data().read(); + ERR_FAIL_COND(!r.ptr()); unsigned int target_size = Image::get_image_data_size(imgw, imgh, etc_format, p_img->has_mipmaps()); int mmc = 1 + (p_img->has_mipmaps() ? Image::get_image_required_mipmaps(imgw, imgh, etc_format) : 0); diff --git a/modules/freetype/SCsub b/modules/freetype/SCsub index b47377cbc4..8f4a8de895 100644 --- a/modules/freetype/SCsub +++ b/modules/freetype/SCsub @@ -66,7 +66,7 @@ if env['builtin_freetype']: env.Prepend(CPPPATH=[thirdparty_dir + "/include"]) env_freetype.Append(CPPDEFINES=['FT2_BUILD_LIBRARY', 'FT_CONFIG_OPTION_USE_PNG']) - if (env['target'] != 'release'): + if (env['target'] == 'debug'): env_freetype.Append(CPPDEFINES=['ZLIB_DEBUG']) # Also requires libpng headers diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml index 7e1cac243a..aa48ab44f2 100644 --- a/modules/gdnative/doc_classes/GDNativeLibrary.xml +++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml @@ -1,35 +1,50 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.2"> <brief_description> + An external library containing functions or script classes to use in Godot. </brief_description> <description> + A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as [ARVRInterfaceGDNative]. The library must be compiled for each platform and architecture that the project will run on. </description> <tutorials> + <link>https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-c-example.html</link> + <link>https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-cpp-example.html</link> </tutorials> <methods> <method name="get_current_dependencies" qualifiers="const"> <return type="PoolStringArray"> </return> <description> + Returns paths to all dependency libraries for the current platform and architecture. </description> </method> <method name="get_current_library_path" qualifiers="const"> <return type="String"> </return> <description> + Returns the path to the dynamic library file for the current platform and architecture. </description> </method> </methods> <members> <member name="config_file" type="ConfigFile" setter="set_config_file" getter="get_config_file"> + This resource in INI-style [ConfigFile] format, as in [code].gdnlib[/code] files. </member> <member name="load_once" type="bool" setter="set_load_once" getter="should_load_once" default="true"> + If [code]true[/code], Godot loads only one copy of the library and each script that references the library will share static data like static or global variables. + If [code]false[/code], Godot loads a separate copy of the library into memory for each script that references it. </member> <member name="reloadable" type="bool" setter="set_reloadable" getter="is_reloadable" default="true"> + If [code]true[/code], the editor will temporarily unload the library whenever the user switches away from the editor window, allowing the user to recompile the library without restarting Godot. + [b]Note:[/b] If the library defines tool scripts that run inside the editor, [code]reloadable[/code] must be [code]false[/code]. Otherwise, the editor will attempt to unload the tool scripts while they're in use and crash. </member> <member name="singleton" type="bool" setter="set_singleton" getter="is_singleton" default="false"> + If [code]true[/code], Godot loads the library at startup rather than the first time a script uses the library, calling [code]{prefix}gdnative_singleton[/code] after initializing the library (where [code]{prefix}[/code] is the value of [member symbol_prefix]). The library remains loaded as long as Godot is running. + [b]Note:[/b] A singleton library cannot be [member reloadable]. </member> <member name="symbol_prefix" type="String" setter="set_symbol_prefix" getter="get_symbol_prefix" default=""godot_""> + The prefix this library's entry point functions begin with. For example, a GDNativeLibrary would declare its [code]gdnative_init[/code] function as [code]godot_gdnative_init[/code] by default. + On platforms that require statically linking libraries (currently only iOS), each library must have a different [code]symbol_prefix[/code]. </member> </members> <constants> diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 783ad4e147..ee9e71d4a0 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -339,7 +339,7 @@ bool GDNative::initialize() { if (err || !library_init) { OS::get_singleton()->close_dynamic_library(native_handle); native_handle = NULL; - ERR_PRINT("Failed to obtain godot_gdnative_init symbol"); + ERR_PRINTS("Failed to obtain " + library->get_symbol_prefix() + "gdnative_init symbol"); return false; } diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h index 2e3ce58033..a27626325e 100644 --- a/modules/gdnative/include/gdnative/array.h +++ b/modules/gdnative/include/gdnative/array.h @@ -132,7 +132,7 @@ void GDAPI godot_array_destroy(godot_array *p_self); godot_array GDAPI godot_array_duplicate(const godot_array *p_self, const godot_bool p_deep); -godot_array GDAPI godot_array_slice(const godot_array *p_self, const godot_int p_begin, const godot_int p_end, const godot_int p_delta, const godot_bool p_deep); +godot_array GDAPI godot_array_slice(const godot_array *p_self, const godot_int p_begin, const godot_int p_end, const godot_int p_step, const godot_bool p_deep); godot_variant GDAPI godot_array_max(const godot_array *p_self); diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index 6ff6262b56..fa59c704d5 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -158,7 +158,7 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty String additional_code = "extern void register_dynamic_symbol(char *name, void *address);\n" "extern void add_ios_init_callback(void (*cb)());\n"; String linker_flags = ""; - for (unsigned int i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) { + for (unsigned long i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) { String full_name = lib->get_symbol_prefix() + expected_symbols[i].name; String code = declare_pattern.replace("$name", full_name); code = code.replace("$weak", expected_symbols[i].is_required ? "" : " __attribute__((weak))"); @@ -174,7 +174,7 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty additional_code += String("void $prefixinit() {\n").replace("$prefix", lib->get_symbol_prefix()); String register_pattern = " if (&$name) register_dynamic_symbol((char *)\"$name\", (void *)$name);\n"; - for (unsigned int i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) { + for (unsigned long i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) { String full_name = lib->get_symbol_prefix() + expected_symbols[i].name; additional_code += register_pattern.replace("$name", full_name); } @@ -277,7 +277,7 @@ void register_gdnative_types() { proc_ptr); if (err != OK) { - ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton->get_library()->get_current_library_path()) + "\" found").utf8().get_data()); + ERR_PRINTS("No " + lib->get_symbol_prefix() + "gdnative_singleton in \"" + singleton->get_library()->get_current_library_path() + "\" found"); } else { singleton_gdnatives.push_back(singleton); ((void (*)())proc_ptr)(); diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp index f3c34fd5e0..14b7f9a2ef 100644 --- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp +++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp @@ -279,7 +279,7 @@ void VideoStreamPlaybackGDNative::set_paused(bool p_paused) { paused = p_paused; } -Ref<Texture> VideoStreamPlaybackGDNative::get_texture() { +Ref<Texture> VideoStreamPlaybackGDNative::get_texture() const { return texture; } diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.h b/modules/gdnative/videodecoder/video_stream_gdnative.h index 9aed1fd2a0..5ff7acb616 100644 --- a/modules/gdnative/videodecoder/video_stream_gdnative.h +++ b/modules/gdnative/videodecoder/video_stream_gdnative.h @@ -168,7 +168,7 @@ public: //virtual int mix(int16_t* p_buffer,int p_frames)=0; - virtual Ref<Texture> get_texture(); + virtual Ref<Texture> get_texture() const; virtual void update(float p_delta); virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata); diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index 788db7fb86..1d0567dd8d 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -590,10 +590,10 @@ extends Sprite var elapsed = 0.0 func _process(delta): - var min_angle = deg2rad(0.0) - var max_angle = deg2rad(90.0) - rotation = lerp_angle(min_angle, max_angle, elapsed) - elapsed += delta + var min_angle = deg2rad(0.0) + var max_angle = deg2rad(90.0) + rotation = lerp_angle(min_angle, max_angle, elapsed) + elapsed += delta [/codeblock] </description> </method> diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp index 963b40529d..4d6279074c 100644 --- a/modules/gdscript/editor/gdscript_highlighter.cpp +++ b/modules/gdscript/editor/gdscript_highlighter.cpp @@ -247,7 +247,7 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_ in_function_args = false; } - if (expect_type && prev_is_char) { + if (expect_type && (prev_is_char || str[j] == '=')) { expect_type = false; } @@ -364,20 +364,28 @@ void GDScriptSyntaxHighlighter::_update_cache() { number_color = text_editor->get_color("number_color"); member_color = text_editor->get_color("member_variable_color"); - EditorSettings *settings = EditorSettings::get_singleton(); - String text_editor_color_theme = settings->get("text_editor/theme/color_theme"); + const String text_editor_color_theme = EditorSettings::get_singleton()->get("text_editor/theme/color_theme"); + const bool default_theme = text_editor_color_theme == "Default"; - bool default_theme = text_editor_color_theme == "Default"; - bool dark_theme = settings->is_dark_theme(); - - function_definition_color = default_theme ? Color(0.0, 0.88, 1.0) : dark_theme ? Color(0.0, 0.88, 1.0) : Color(0.0, 0.65, 0.73); - node_path_color = default_theme ? Color(0.39, 0.76, 0.35) : dark_theme ? Color(0.39, 0.76, 0.35) : Color(0.32, 0.55, 0.29); + if (default_theme || EditorSettings::get_singleton()->is_dark_theme()) { + function_definition_color = Color(0.4, 0.9, 1.0); + node_path_color = Color(0.39, 0.76, 0.35); + } else { + function_definition_color = Color(0.0, 0.65, 0.73); + node_path_color = Color(0.32, 0.55, 0.29); + } EDITOR_DEF("text_editor/highlighting/gdscript/function_definition_color", function_definition_color); EDITOR_DEF("text_editor/highlighting/gdscript/node_path_color", node_path_color); if (text_editor_color_theme == "Adaptive" || default_theme) { - settings->set_initial_value("text_editor/highlighting/gdscript/function_definition_color", function_definition_color, true); - settings->set_initial_value("text_editor/highlighting/gdscript/node_path_color", node_path_color, true); + EditorSettings::get_singleton()->set_initial_value( + "text_editor/highlighting/gdscript/function_definition_color", + function_definition_color, + true); + EditorSettings::get_singleton()->set_initial_value( + "text_editor/highlighting/gdscript/node_path_color", + node_path_color, + true); } function_definition_color = EDITOR_GET("text_editor/highlighting/gdscript/function_definition_color"); diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 9b3bf8ad5b..1d82735328 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -1944,11 +1944,10 @@ static void _find_identifiers_in_base(const GDScriptCompletionContext &p_context ScriptCodeCompletionOption option(E->get().name, ScriptCodeCompletionOption::KIND_MEMBER); r_result.insert(option.display, option); } - } else { - for (const Set<StringName>::Element *E = script->get_members().front(); E; E = E->next()) { - ScriptCodeCompletionOption option(E->get().operator String(), ScriptCodeCompletionOption::KIND_MEMBER); - r_result.insert(option.display, option); - } + } + for (const Set<StringName>::Element *E = script->get_members().front(); E; E = E->next()) { + ScriptCodeCompletionOption option(E->get().operator String(), ScriptCodeCompletionOption::KIND_MEMBER); + r_result.insert(option.display, option); } } if (!p_only_functions) { diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index bdeea9cef3..83d02e4977 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -1419,7 +1419,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a if (!container->iter_init(*counter, valid)) { #ifdef DEBUG_ENABLED if (!valid) { - err_text = "Unable to iterate on object of type " + Variant::get_type_name(container->get_type()) + "'."; + err_text = "Unable to iterate on object of type '" + Variant::get_type_name(container->get_type()) + "'."; OPCODE_BREAK; } #endif @@ -1432,7 +1432,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a *iterator = container->iter_get(*counter, valid); #ifdef DEBUG_ENABLED if (!valid) { - err_text = "Unable to obtain iterator object of type " + Variant::get_type_name(container->get_type()) + "'."; + err_text = "Unable to obtain iterator object of type '" + Variant::get_type_name(container->get_type()) + "'."; OPCODE_BREAK; } #endif @@ -1452,7 +1452,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a if (!container->iter_next(*counter, valid)) { #ifdef DEBUG_ENABLED if (!valid) { - err_text = "Unable to iterate on object of type " + Variant::get_type_name(container->get_type()) + "' (type changed since first iteration?)."; + err_text = "Unable to iterate on object of type '" + Variant::get_type_name(container->get_type()) + "' (type changed since first iteration?)."; OPCODE_BREAK; } #endif @@ -1465,7 +1465,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a *iterator = container->iter_get(*counter, valid); #ifdef DEBUG_ENABLED if (!valid) { - err_text = "Unable to obtain iterator object of type " + Variant::get_type_name(container->get_type()) + "' (but was obtained on first iteration?)."; + err_text = "Unable to obtain iterator object of type '" + Variant::get_type_name(container->get_type()) + "' (but was obtained on first iteration?)."; OPCODE_BREAK; } #endif diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp index 97790e00bb..d9535d0f1f 100644 --- a/modules/gdscript/gdscript_functions.cpp +++ b/modules/gdscript/gdscript_functions.cpp @@ -572,37 +572,31 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ } break; case OBJ_WEAKREF: { VALIDATE_ARG_COUNT(1); - if (p_args[0]->get_type() != Variant::OBJECT) { - + if (p_args[0]->get_type() == Variant::OBJECT) { + if (p_args[0]->is_ref()) { + Ref<WeakRef> wref = memnew(WeakRef); + REF r = *p_args[0]; + if (r.is_valid()) { + wref->set_ref(r); + } + r_ret = wref; + } else { + Ref<WeakRef> wref = memnew(WeakRef); + Object *obj = *p_args[0]; + if (obj) { + wref->set_obj(obj); + } + r_ret = wref; + } + } else if (p_args[0]->get_type() == Variant::NIL) { + r_ret = memnew(WeakRef); + } else { r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; r_error.expected = Variant::OBJECT; r_ret = Variant(); return; } - - if (p_args[0]->is_ref()) { - - REF r = *p_args[0]; - if (!r.is_valid()) { - r_ret = Variant(); - return; - } - - Ref<WeakRef> wref = memnew(WeakRef); - wref->set_ref(r); - r_ret = wref; - } else { - Object *obj = *p_args[0]; - if (!obj) { - r_ret = Variant(); - return; - } - Ref<WeakRef> wref = memnew(WeakRef); - wref->set_obj(obj); - r_ret = wref; - } - } break; case FUNC_FUNCREF: { VALIDATE_ARG_COUNT(2); diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 21434cd150..9d229adb2a 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -89,8 +89,8 @@ bool GDScriptParser::_enter_indent_block(BlockNode *p_block) { if (tokenizer->get_token() != GDScriptTokenizer::TK_NEWLINE) { // be more python-like - int current = tab_level.back()->get(); - tab_level.push_back(current); + IndentLevel current_level = indent_level.back()->get(); + indent_level.push_back(current_level); return true; //_set_error("newline expected after ':'."); //return false; @@ -105,12 +105,19 @@ bool GDScriptParser::_enter_indent_block(BlockNode *p_block) { } else if (tokenizer->get_token(1) != GDScriptTokenizer::TK_NEWLINE) { int indent = tokenizer->get_token_line_indent(); - int current = tab_level.back()->get(); - if (indent <= current) { + int tabs = tokenizer->get_token_line_tab_indent(); + IndentLevel current_level = indent_level.back()->get(); + IndentLevel new_indent(indent, tabs); + if (new_indent.is_mixed(current_level)) { + _set_error("Mixed tabs and spaces in indentation."); return false; } - tab_level.push_back(indent); + if (indent <= current_level.indent) { + return false; + } + + indent_level.push_back(new_indent); tokenizer->advance(); return true; @@ -858,11 +865,23 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s if (current_function) { int arg_idx = current_function->arguments.find(identifier); if (arg_idx != -1) { - if (tokenizer->get_token() == GDScriptTokenizer::TK_OP_ASSIGN) { - // Assignment is not really usage - current_function->arguments_usage.write[arg_idx] = current_function->arguments_usage[arg_idx] - 1; - } else { - current_function->arguments_usage.write[arg_idx] = current_function->arguments_usage[arg_idx] + 1; + switch (tokenizer->get_token()) { + case GDScriptTokenizer::TK_OP_ASSIGN_ADD: + case GDScriptTokenizer::TK_OP_ASSIGN_BIT_AND: + case GDScriptTokenizer::TK_OP_ASSIGN_BIT_OR: + case GDScriptTokenizer::TK_OP_ASSIGN_BIT_XOR: + case GDScriptTokenizer::TK_OP_ASSIGN_DIV: + case GDScriptTokenizer::TK_OP_ASSIGN_MOD: + case GDScriptTokenizer::TK_OP_ASSIGN_MUL: + case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_LEFT: + case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_RIGHT: + case GDScriptTokenizer::TK_OP_ASSIGN_SUB: + case GDScriptTokenizer::TK_OP_ASSIGN: { + // Assignment is not really usage + } break; + default: { + current_function->arguments_usage.write[arg_idx] = current_function->arguments_usage[arg_idx] + 1; + } } } } @@ -2213,7 +2232,7 @@ GDScriptParser::PatternNode *GDScriptParser::_parse_pattern(bool p_static) { } void GDScriptParser::_parse_pattern_block(BlockNode *p_block, Vector<PatternBranchNode *> &p_branches, bool p_static) { - int indent_level = tab_level.back()->get(); + IndentLevel current_level = indent_level.back()->get(); p_block->has_return = true; @@ -2228,13 +2247,11 @@ void GDScriptParser::_parse_pattern_block(BlockNode *p_block, Vector<PatternBran if (error_set) return; - if (indent_level > tab_level.back()->get()) { + if (current_level.indent > indent_level.back()->get().indent) { break; // go back a level } - if (pending_newline != -1) { - pending_newline = -1; - } + pending_newline = -1; PatternBranchNode *branch = alloc_node<PatternBranchNode>(); branch->body = alloc_node<BlockNode>(); @@ -2685,7 +2702,7 @@ void GDScriptParser::_transform_match_statment(MatchNode *p_match_statement) { void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { - int indent_level = tab_level.back()->get(); + IndentLevel current_level = indent_level.back()->get(); #ifdef DEBUG_ENABLED @@ -2698,9 +2715,13 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { bool is_first_line = true; while (true) { - if (!is_first_line && tab_level.back()->prev() && tab_level.back()->prev()->get() == indent_level) { + if (!is_first_line && indent_level.back()->prev() && indent_level.back()->prev()->get().indent == current_level.indent) { + if (indent_level.back()->prev()->get().is_mixed(current_level)) { + _set_error("Mixed tabs and spaces in indentation."); + return; + } // pythonic single-line expression, don't parse future lines - tab_level.pop_back(); + indent_level.pop_back(); p_block->end_line = tokenizer->get_token_line(); return; } @@ -2710,7 +2731,7 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { if (error_set) return; - if (indent_level > tab_level.back()->get()) { + if (current_level.indent > indent_level.back()->get().indent) { p_block->end_line = tokenizer->get_token_line(); return; //go back a level } @@ -2914,14 +2935,14 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { while (tokenizer->get_token() == GDScriptTokenizer::TK_NEWLINE && _parse_newline()) ; - if (tab_level.back()->get() < indent_level) { //not at current indent level + if (indent_level.back()->get().indent < current_level.indent) { //not at current indent level p_block->end_line = tokenizer->get_token_line(); return; } if (tokenizer->get_token() == GDScriptTokenizer::TK_CF_ELIF) { - if (tab_level.back()->get() > indent_level) { + if (indent_level.back()->get().indent > current_level.indent) { _set_error("Invalid indentation."); return; @@ -2969,7 +2990,7 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { } else if (tokenizer->get_token() == GDScriptTokenizer::TK_CF_ELSE) { - if (tab_level.back()->get() > indent_level) { + if (indent_level.back()->get().indent > current_level.indent) { _set_error("Invalid indentation."); return; } @@ -3341,32 +3362,45 @@ bool GDScriptParser::_parse_newline() { if (tokenizer->get_token(1) != GDScriptTokenizer::TK_EOF && tokenizer->get_token(1) != GDScriptTokenizer::TK_NEWLINE) { + IndentLevel current_level = indent_level.back()->get(); int indent = tokenizer->get_token_line_indent(); - int current_indent = tab_level.back()->get(); + int tabs = tokenizer->get_token_line_tab_indent(); + IndentLevel new_level(indent, tabs); + + if (new_level.is_mixed(current_level)) { + _set_error("Mixed tabs and spaces in indentation."); + return false; + } - if (indent > current_indent) { + if (indent > current_level.indent) { _set_error("Unexpected indentation."); return false; } - if (indent < current_indent) { + if (indent < current_level.indent) { - while (indent < current_indent) { + while (indent < current_level.indent) { //exit block - if (tab_level.size() == 1) { + if (indent_level.size() == 1) { _set_error("Invalid indentation. Bug?"); return false; } - tab_level.pop_back(); + indent_level.pop_back(); - if (tab_level.back()->get() < indent) { + if (indent_level.back()->get().indent < indent) { _set_error("Unindent does not match any outer indentation level."); return false; } - current_indent = tab_level.back()->get(); + + if (indent_level.back()->get().is_mixed(current_level)) { + _set_error("Mixed tabs and spaces in indentation."); + return false; + } + + current_level = indent_level.back()->get(); } tokenizer->advance(); @@ -3464,7 +3498,7 @@ void GDScriptParser::_parse_extends(ClassNode *p_class) { void GDScriptParser::_parse_class(ClassNode *p_class) { - int indent_level = tab_level.back()->get(); + IndentLevel current_level = indent_level.back()->get(); while (true) { @@ -3472,7 +3506,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { if (error_set) return; - if (indent_level > tab_level.back()->get()) { + if (current_level.indent > indent_level.back()->get().indent) { p_class->end_line = tokenizer->get_token_line(); return; //go back a level } @@ -6111,12 +6145,18 @@ bool GDScriptParser::_is_type_compatible(const DataType &p_container, const Data break; } + // Some classes are prefixed with `_` internally + if (!ClassDB::class_exists(expr_native)) { + expr_native = "_" + expr_native; + } + switch (p_container.kind) { case DataType::NATIVE: { if (p_container.is_meta_type) { return ClassDB::is_parent_class(expr_native, GDScriptNativeClass::get_class_static()); } else { - return ClassDB::is_parent_class(expr_native, p_container.native_type); + StringName container_native = ClassDB::class_exists(p_container.native_type) ? p_container.native_type : StringName("_" + p_container.native_type); + return ClassDB::is_parent_class(expr_native, container_native); } } break; case DataType::SCRIPT: @@ -8546,8 +8586,8 @@ void GDScriptParser::clear() { validating = false; for_completion = false; error_set = false; - tab_level.clear(); - tab_level.push_back(0); + indent_level.clear(); + indent_level.push_back(IndentLevel(0, 0)); error_line = 0; error_column = 0; pending_newline = -1; diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index 04ce9cf4c6..93557d745d 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -552,7 +552,27 @@ private: int pending_newline; - List<int> tab_level; + struct IndentLevel { + int indent; + int tabs; + + bool is_mixed(IndentLevel other) { + return ( + (indent == other.indent && tabs != other.tabs) || + (indent > other.indent && tabs < other.tabs) || + (indent < other.indent && tabs > other.tabs)); + } + + IndentLevel() : + indent(0), + tabs(0) {} + + IndentLevel(int p_indent, int p_tabs) : + indent(p_indent), + tabs(p_tabs) {} + }; + + List<IndentLevel> indent_level; String base_path; String self_path; diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index 8b20b0ff48..23a86f8d2b 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -450,11 +450,11 @@ void GDScriptTokenizerText::_make_error(const String &p_error) { tk_rb_pos = (tk_rb_pos + 1) % TK_RB_SIZE; } -void GDScriptTokenizerText::_make_newline(int p_spaces) { +void GDScriptTokenizerText::_make_newline(int p_indentation, int p_tabs) { TokenData &tk = tk_rb[tk_rb_pos]; tk.type = TK_NEWLINE; - tk.constant = p_spaces; + tk.constant = Vector2(p_indentation, p_tabs); tk.line = line; tk.col = column; tk_rb_pos = (tk_rb_pos + 1) % TK_RB_SIZE; @@ -511,33 +511,6 @@ void GDScriptTokenizerText::_advance() { case ' ': INCPOS(1); continue; - case '\n': { - line++; - INCPOS(1); - column = 1; - int i = 0; - while (true) { - if (GETCHAR(i) == ' ') { - if (file_indent_type == INDENT_NONE) file_indent_type = INDENT_SPACES; - if (file_indent_type != INDENT_SPACES) { - _make_error("Spaces used for indentation in tab-indented file!"); - return; - } - } else if (GETCHAR(i) == '\t') { - if (file_indent_type == INDENT_NONE) file_indent_type = INDENT_TABS; - if (file_indent_type != INDENT_TABS) { - _make_error("Tabs used for indentation in space-indented file!"); - return; - } - } else { - break; // not indentation anymore - } - i++; - } - - _make_newline(i); - return; - } case '#': { // line comment skip #ifdef DEBUG_ENABLED String comment; @@ -565,33 +538,34 @@ void GDScriptTokenizerText::_advance() { ignore_warnings = true; } #endif // DEBUG_ENABLED + FALLTHROUGH; + } + case '\n': { + line++; INCPOS(1); + bool used_spaces = false; + int tabs = 0; column = 1; - line++; int i = 0; while (true) { if (GETCHAR(i) == ' ') { - if (file_indent_type == INDENT_NONE) file_indent_type = INDENT_SPACES; - if (file_indent_type != INDENT_SPACES) { - _make_error("Spaces used for indentation in tab-indented file!"); - return; - } + i++; + used_spaces = true; } else if (GETCHAR(i) == '\t') { - if (file_indent_type == INDENT_NONE) file_indent_type = INDENT_TABS; - if (file_indent_type != INDENT_TABS) { - _make_error("Tabs used for indentation in space-indented file!"); + if (used_spaces) { + _make_error("Spaces used before tabs on a line"); return; } + i++; + tabs++; } else { break; // not indentation anymore } - i++; } - _make_newline(i); + _make_newline(i, tabs); return; - - } break; + } case '/': { switch (GETCHAR(1)) { @@ -849,12 +823,8 @@ void GDScriptTokenizerText::_advance() { _make_error("Unterminated String"); return; } - if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) { - _make_error("Malformed hex constant in string"); - return; - } - CharType v; + CharType v = 0; if (c >= '0' && c <= '9') { v = c - '0'; } else if (c >= 'a' && c <= 'f') { @@ -864,8 +834,8 @@ void GDScriptTokenizerText::_advance() { v = c - 'A'; v += 10; } else { - ERR_PRINT("BUG"); - v = 0; + _make_error("Malformed hex constant in string"); + return; } res <<= 4; @@ -1112,7 +1082,6 @@ void GDScriptTokenizerText::set_code(const String &p_code) { ignore_warnings = false; #endif // DEBUG_ENABLED last_error = ""; - file_indent_type = INDENT_NONE; for (int i = 0; i < MAX_LOOKAHEAD + 1; i++) _advance(); } @@ -1187,7 +1156,17 @@ int GDScriptTokenizerText::get_token_line_indent(int p_offset) const { int ofs = (TK_RB_SIZE + tk_rb_pos + p_offset - MAX_LOOKAHEAD - 1) % TK_RB_SIZE; ERR_FAIL_COND_V(tk_rb[ofs].type != TK_NEWLINE, 0); - return tk_rb[ofs].constant; + return tk_rb[ofs].constant.operator Vector2().x; +} + +int GDScriptTokenizerText::get_token_line_tab_indent(int p_offset) const { + + ERR_FAIL_COND_V(p_offset <= -MAX_LOOKAHEAD, 0); + ERR_FAIL_COND_V(p_offset >= MAX_LOOKAHEAD, 0); + + int ofs = (TK_RB_SIZE + tk_rb_pos + p_offset - MAX_LOOKAHEAD - 1) % TK_RB_SIZE; + ERR_FAIL_COND_V(tk_rb[ofs].type != TK_NEWLINE, 0); + return tk_rb[ofs].constant.operator Vector2().y; } String GDScriptTokenizerText::get_token_error(int p_offset) const { diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h index 89d586b912..58749012b7 100644 --- a/modules/gdscript/gdscript_tokenizer.h +++ b/modules/gdscript/gdscript_tokenizer.h @@ -168,6 +168,7 @@ public: virtual int get_token_line(int p_offset = 0) const = 0; virtual int get_token_column(int p_offset = 0) const = 0; virtual int get_token_line_indent(int p_offset = 0) const = 0; + virtual int get_token_line_tab_indent(int p_offset = 0) const = 0; virtual String get_token_error(int p_offset = 0) const = 0; virtual void advance(int p_amount = 1) = 0; #ifdef DEBUG_ENABLED @@ -205,7 +206,7 @@ class GDScriptTokenizerText : public GDScriptTokenizer { }; void _make_token(Token p_type); - void _make_newline(int p_spaces = 0); + void _make_newline(int p_indentation = 0, int p_tabs = 0); void _make_identifier(const StringName &p_identifier); void _make_built_in_func(GDScriptFunctions::Function p_func); void _make_constant(const Variant &p_constant); @@ -222,11 +223,6 @@ class GDScriptTokenizerText : public GDScriptTokenizer { int tk_rb_pos; String last_error; bool error_flag; - enum { - INDENT_NONE, - INDENT_SPACES, - INDENT_TABS, - } file_indent_type; #ifdef DEBUG_ENABLED Vector<Pair<int, String> > warning_skips; @@ -245,6 +241,7 @@ public: virtual int get_token_line(int p_offset = 0) const; virtual int get_token_column(int p_offset = 0) const; virtual int get_token_line_indent(int p_offset = 0) const; + virtual int get_token_line_tab_indent(int p_offset = 0) const; virtual const Variant &get_token_constant(int p_offset = 0) const; virtual String get_token_error(int p_offset = 0) const; virtual void advance(int p_amount = 1); @@ -283,6 +280,7 @@ public: virtual int get_token_line(int p_offset = 0) const; virtual int get_token_column(int p_offset = 0) const; virtual int get_token_line_indent(int p_offset = 0) const; + virtual int get_token_line_tab_indent(int p_offset = 0) const { return 0; } virtual const Variant &get_token_constant(int p_offset = 0) const; virtual String get_token_error(int p_offset = 0) const; virtual void advance(int p_amount = 1); diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp index 6db8cb2c88..6b5c26ec81 100644 --- a/modules/gdscript/language_server/gdscript_extend_parser.cpp +++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp @@ -105,6 +105,40 @@ void ExtendGDScriptParser::update_symbols() { } } +void ExtendGDScriptParser::update_document_links(const String &p_code) { + document_links.clear(); + + GDScriptTokenizerText tokenizer; + FileAccessRef fs = FileAccess::create(FileAccess::ACCESS_RESOURCES); + tokenizer.set_code(p_code); + while (true) { + if (tokenizer.get_token() == GDScriptTokenizer::TK_EOF) { + break; + } else if (tokenizer.get_token() == GDScriptTokenizer::TK_CONSTANT) { + Variant const_val = tokenizer.get_token_constant(); + if (const_val.get_type() == Variant::STRING) { + String path = const_val; + bool exists = fs->file_exists(path); + if (!exists) { + path = get_path().get_base_dir() + "/" + path; + exists = fs->file_exists(path); + } + if (exists) { + String value = const_val; + lsp::DocumentLink link; + link.target = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_uri(path); + link.range.start.line = LINE_NUMBER_TO_INDEX(tokenizer.get_token_line()); + link.range.end.line = link.range.start.line; + link.range.end.character = LINE_NUMBER_TO_INDEX(tokenizer.get_token_column()); + link.range.start.character = link.range.end.character - value.length(); + document_links.push_back(link); + } + } + } + tokenizer.advance(); + } +} + void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p_class, lsp::DocumentSymbol &r_symbol) { const String uri = get_uri(); @@ -123,7 +157,7 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p r_symbol.selectionRange.start.line = r_symbol.range.start.line; r_symbol.detail = "class " + r_symbol.name; bool is_root_class = &r_symbol == &class_symbol; - r_symbol.documentation = parse_documentation_as_markdown(is_root_class ? 0 : LINE_NUMBER_TO_INDEX(p_class->line), is_root_class); + r_symbol.documentation = parse_documentation(is_root_class ? 0 : LINE_NUMBER_TO_INDEX(p_class->line), is_root_class); for (int i = 0; i < p_class->variables.size(); ++i) { @@ -150,7 +184,7 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p symbol.detail += " = " + JSON::print(m.default_value); } - symbol.documentation = parse_documentation_as_markdown(line); + symbol.documentation = parse_documentation(line); symbol.uri = uri; symbol.script_path = path; @@ -170,7 +204,7 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p symbol.range.end.line = symbol.range.start.line; symbol.range.end.character = lines[line].length(); symbol.selectionRange.start.line = symbol.range.start.line; - symbol.documentation = parse_documentation_as_markdown(line); + symbol.documentation = parse_documentation(line); symbol.uri = uri; symbol.script_path = path; symbol.detail = "signal " + signal.name + "("; @@ -199,7 +233,7 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p symbol.range.end.line = symbol.range.start.line; symbol.range.end.character = lines[line].length(); symbol.selectionRange.start.line = symbol.range.start.line; - symbol.documentation = parse_documentation_as_markdown(line); + symbol.documentation = parse_documentation(line); symbol.uri = uri; symbol.script_path = path; @@ -264,10 +298,10 @@ void ExtendGDScriptParser::parse_function_symbol(const GDScriptParser::FunctionN const int line = LINE_NUMBER_TO_INDEX(p_func->line); r_symbol.range.start.line = line; r_symbol.range.start.character = p_func->column; - r_symbol.range.end.line = MAX(p_func->body->end_line - 2, p_func->body->line); + r_symbol.range.end.line = MAX(p_func->body->end_line - 2, r_symbol.range.start.line); r_symbol.range.end.character = lines[r_symbol.range.end.line].length(); r_symbol.selectionRange.start.line = r_symbol.range.start.line; - r_symbol.documentation = parse_documentation_as_markdown(line); + r_symbol.documentation = parse_documentation(line); r_symbol.uri = uri; r_symbol.script_path = path; @@ -325,65 +359,11 @@ void ExtendGDScriptParser::parse_function_symbol(const GDScriptParser::FunctionN if (var->datatype.kind != GDScriptParser::DataType::UNRESOLVED) { symbol.detail += ": " + var->datatype.to_string(); } - symbol.documentation = parse_documentation_as_markdown(line); + symbol.documentation = parse_documentation(line); r_symbol.children.push_back(symbol); } } -String ExtendGDScriptParser::marked_documentation(const String &p_bbcode) { - - String markdown = p_bbcode.strip_edges(); - - Vector<String> lines = markdown.split("\n"); - bool in_code_block = false; - int code_block_indent = -1; - - markdown = ""; - for (int i = 0; i < lines.size(); i++) { - String line = lines[i]; - int block_start = line.find("[codeblock]"); - if (block_start != -1) { - code_block_indent = block_start; - in_code_block = true; - line = "'''gdscript\n"; - } else if (in_code_block) { - line = "\t" + line.substr(code_block_indent, line.length()); - } - - if (in_code_block && line.find("[/codeblock]") != -1) { - line = "'''\n\n"; - in_code_block = false; - } - - if (!in_code_block) { - line = line.strip_edges(); - line = line.replace("[code]", "`"); - line = line.replace("[/code]", "`"); - line = line.replace("[i]", "*"); - line = line.replace("[/i]", "*"); - line = line.replace("[b]", "**"); - line = line.replace("[/b]", "**"); - line = line.replace("[u]", "__"); - line = line.replace("[/u]", "__"); - line = line.replace("[method ", "`"); - line = line.replace("[member ", "`"); - line = line.replace("[signal ", "`"); - line = line.replace("[enum ", "`"); - line = line.replace("[constant ", "`"); - line = line.replace("[", "`"); - line = line.replace("]", "`"); - } - - if (!in_code_block && i < lines.size() - 1) { - line += "\n\n"; - } else if (i < lines.size() - 1) { - line += "\n"; - } - markdown += line; - } - return markdown; -} - String ExtendGDScriptParser::parse_documentation(int p_line, bool p_docs_down) { ERR_FAIL_INDEX_V(p_line, lines.size(), String()); @@ -542,10 +522,6 @@ const lsp::DocumentSymbol *ExtendGDScriptParser::search_symbol_defined_at_line(i return ret; } -String ExtendGDScriptParser::parse_documentation_as_markdown(int p_line, bool p_docs_down) { - return marked_documentation(parse_documentation(p_line, p_docs_down)); -} - const lsp::DocumentSymbol *ExtendGDScriptParser::get_symbol_defined_at_line(int p_line) const { if (p_line <= 0) { return &class_symbol; @@ -572,6 +548,10 @@ const lsp::DocumentSymbol *ExtendGDScriptParser::get_member_symbol(const String return NULL; } +const List<lsp::DocumentLink> &ExtendGDScriptParser::get_document_links() const { + return document_links; +} + const Array &ExtendGDScriptParser::get_member_completions() { if (member_completions.empty()) { @@ -755,5 +735,6 @@ Error ExtendGDScriptParser::parse(const String &p_code, const String &p_path) { Error err = GDScriptParser::parse(p_code, p_path.get_base_dir(), false, p_path, false, NULL, false); update_diagnostics(); update_symbols(); + update_document_links(p_code); return err; } diff --git a/modules/gdscript/language_server/gdscript_extend_parser.h b/modules/gdscript/language_server/gdscript_extend_parser.h index dd0453d3ff..a6e0ca5534 100644 --- a/modules/gdscript/language_server/gdscript_extend_parser.h +++ b/modules/gdscript/language_server/gdscript_extend_parser.h @@ -56,12 +56,14 @@ class ExtendGDScriptParser : public GDScriptParser { lsp::DocumentSymbol class_symbol; Vector<lsp::Diagnostic> diagnostics; + List<lsp::DocumentLink> document_links; ClassMembers members; HashMap<String, ClassMembers> inner_classes; void update_diagnostics(); void update_symbols(); + void update_document_links(const String &p_code); void parse_class_symbol(const GDScriptParser::ClassNode *p_class, lsp::DocumentSymbol &r_symbol); void parse_function_symbol(const GDScriptParser::FunctionNode *p_func, lsp::DocumentSymbol &r_symbol); @@ -73,11 +75,6 @@ class ExtendGDScriptParser : public GDScriptParser { Array member_completions; - String parse_documentation_as_markdown(int p_line, bool p_docs_down = false); - -public: - static String marked_documentation(const String &p_bbcode); - public: _FORCE_INLINE_ const String &get_path() const { return path; } _FORCE_INLINE_ const Vector<String> &get_lines() const { return lines; } @@ -93,6 +90,7 @@ public: const lsp::DocumentSymbol *get_symbol_defined_at_line(int p_line) const; const lsp::DocumentSymbol *get_member_symbol(const String &p_name, const String &p_subclass = "") const; + const List<lsp::DocumentLink> &get_document_links() const; const Array &get_member_completions(); Dictionary generate_api() const; diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp index ce3de9bc3b..90646f73ba 100644 --- a/modules/gdscript/language_server/gdscript_language_protocol.cpp +++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp @@ -134,6 +134,22 @@ Dictionary GDScriptLanguageProtocol::initialize(const Dictionary &p_params) { } void GDScriptLanguageProtocol::initialized(const Variant &p_params) { + + lsp::GodotCapabilities capabilities; + + DocData *doc = EditorHelp::get_doc_data(); + for (Map<String, DocData::ClassDoc>::Element *E = doc->class_list.front(); E; E = E->next()) { + + lsp::GodotNativeClassInfo gdclass; + gdclass.name = E->get().name; + gdclass.class_doc = &(E->get()); + if (ClassDB::ClassInfo *ptr = ClassDB::classes.getptr(StringName(E->get().name))) { + gdclass.class_info = ptr; + } + capabilities.native_classes.push_back(gdclass); + } + + notify_client("gdscript/capabilities", capabilities.to_json()); } void GDScriptLanguageProtocol::poll() { @@ -153,7 +169,13 @@ Error GDScriptLanguageProtocol::start(int p_port) { } void GDScriptLanguageProtocol::stop() { + const int *ptr = clients.next(NULL); + while (ptr) { + clients.get(*ptr)->close(); + ptr = clients.next(ptr); + } server->stop(); + clients.clear(); } void GDScriptLanguageProtocol::notify_all_clients(const String &p_method, const Variant &p_params) { diff --git a/modules/gdscript/language_server/gdscript_language_server.cpp b/modules/gdscript/language_server/gdscript_language_server.cpp index 62c212a2bd..8d58b99e02 100644 --- a/modules/gdscript/language_server/gdscript_language_server.cpp +++ b/modules/gdscript/language_server/gdscript_language_server.cpp @@ -56,8 +56,9 @@ void GDScriptLanguageServer::_notification(int p_what) { void GDScriptLanguageServer::thread_main(void *p_userdata) { GDScriptLanguageServer *self = static_cast<GDScriptLanguageServer *>(p_userdata); while (!self->thread_exit) { + // Poll 20 times per second self->protocol.poll(); - OS::get_singleton()->delay_usec(10); + OS::get_singleton()->delay_usec(50000); } } diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp index 7c58c7aa15..b83db718b8 100644 --- a/modules/gdscript/language_server/gdscript_text_document.cpp +++ b/modules/gdscript/language_server/gdscript_text_document.cpp @@ -39,6 +39,7 @@ void GDScriptTextDocument::_bind_methods() { ClassDB::bind_method(D_METHOD("didOpen"), &GDScriptTextDocument::didOpen); ClassDB::bind_method(D_METHOD("didChange"), &GDScriptTextDocument::didChange); + ClassDB::bind_method(D_METHOD("nativeSymbol"), &GDScriptTextDocument::nativeSymbol); ClassDB::bind_method(D_METHOD("documentSymbol"), &GDScriptTextDocument::documentSymbol); ClassDB::bind_method(D_METHOD("completion"), &GDScriptTextDocument::completion); ClassDB::bind_method(D_METHOD("resolve"), &GDScriptTextDocument::resolve); @@ -75,6 +76,11 @@ lsp::TextDocumentItem GDScriptTextDocument::load_document_item(const Variant &p_ return doc; } +void GDScriptTextDocument::notify_client_show_symbol(const lsp::DocumentSymbol *symbol) { + ERR_FAIL_NULL(symbol); + GDScriptLanguageProtocol::get_singleton()->notify_client("gdscript/show_native_symbol", symbol->to_json(true)); +} + void GDScriptTextDocument::initialize() { if (GDScriptLanguageProtocol::get_singleton()->is_smart_resolve_enabled()) { @@ -102,6 +108,21 @@ void GDScriptTextDocument::initialize() { } } +Variant GDScriptTextDocument::nativeSymbol(const Dictionary &p_params) { + + Variant ret; + + lsp::NativeSymbolInspectParams params; + params.load(p_params); + + if (const lsp::DocumentSymbol *symbol = GDScriptLanguageProtocol::get_singleton()->get_workspace()->resolve_native_symbol(params)) { + ret = symbol->to_json(true); + notify_client_show_symbol(symbol); + } + + return ret; +} + Array GDScriptTextDocument::documentSymbol(const Dictionary &p_params) { Dictionary params = p_params["textDocument"]; String uri = params["uri"]; @@ -271,8 +292,17 @@ Array GDScriptTextDocument::codeLens(const Dictionary &p_params) { return arr; } -Variant GDScriptTextDocument::documentLink(const Dictionary &p_params) { - Variant ret; +Array GDScriptTextDocument::documentLink(const Dictionary &p_params) { + Array ret; + + lsp::DocumentLinkParams params; + params.load(p_params); + + List<lsp::DocumentLink> links; + GDScriptLanguageProtocol::get_singleton()->get_workspace()->resolve_document_links(params.textDocument.uri, links); + for (const List<lsp::DocumentLink>::Element *E = links.front(); E; E = E->next()) { + ret.push_back(E->get().to_json()); + } return ret; } @@ -326,31 +356,35 @@ Array GDScriptTextDocument::definition(const Dictionary &p_params) { const String &path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(symbol->uri); if (file_checker->file_exists(path)) { arr.push_back(location.to_json()); - } else if (!symbol->native_class.empty() && GDScriptLanguageProtocol::get_singleton()->is_goto_native_symbols_enabled()) { - String id; - switch (symbol->kind) { - case lsp::SymbolKind::Class: - id = "class_name:" + symbol->name; - break; - case lsp::SymbolKind::Constant: - id = "class_constant:" + symbol->native_class + ":" + symbol->name; - break; - case lsp::SymbolKind::Property: - case lsp::SymbolKind::Variable: - id = "class_property:" + symbol->native_class + ":" + symbol->name; - break; - case lsp::SymbolKind::Enum: - id = "class_enum:" + symbol->native_class + ":" + symbol->name; - break; - case lsp::SymbolKind::Method: - case lsp::SymbolKind::Function: - id = "class_method:" + symbol->native_class + ":" + symbol->name; - break; - default: - id = "class_global:" + symbol->native_class + ":" + symbol->name; - break; + } else if (!symbol->native_class.empty()) { + if (GDScriptLanguageProtocol::get_singleton()->is_goto_native_symbols_enabled()) { + String id; + switch (symbol->kind) { + case lsp::SymbolKind::Class: + id = "class_name:" + symbol->name; + break; + case lsp::SymbolKind::Constant: + id = "class_constant:" + symbol->native_class + ":" + symbol->name; + break; + case lsp::SymbolKind::Property: + case lsp::SymbolKind::Variable: + id = "class_property:" + symbol->native_class + ":" + symbol->name; + break; + case lsp::SymbolKind::Enum: + id = "class_enum:" + symbol->native_class + ":" + symbol->name; + break; + case lsp::SymbolKind::Method: + case lsp::SymbolKind::Function: + id = "class_method:" + symbol->native_class + ":" + symbol->name; + break; + default: + id = "class_global:" + symbol->native_class + ":" + symbol->name; + break; + } + call_deferred("show_native_symbol_in_editor", id); + } else { + notify_client_show_symbol(symbol); } - call_deferred("show_native_symbol_in_editor", id); } } else if (GDScriptLanguageProtocol::get_singleton()->is_smart_resolve_enabled()) { diff --git a/modules/gdscript/language_server/gdscript_text_document.h b/modules/gdscript/language_server/gdscript_text_document.h index d15022d2c4..235e2c3f6e 100644 --- a/modules/gdscript/language_server/gdscript_text_document.h +++ b/modules/gdscript/language_server/gdscript_text_document.h @@ -52,14 +52,16 @@ protected: private: lsp::TextDocumentItem load_document_item(const Variant &p_param); + void notify_client_show_symbol(const lsp::DocumentSymbol *symbol); public: + Variant nativeSymbol(const Dictionary &p_params); Array documentSymbol(const Dictionary &p_params); Array completion(const Dictionary &p_params); Dictionary resolve(const Dictionary &p_params); Array foldingRange(const Dictionary &p_params); Array codeLens(const Dictionary &p_params); - Variant documentLink(const Dictionary &p_params); + Array documentLink(const Dictionary &p_params); Array colorPresentation(const Dictionary &p_params); Variant hover(const Dictionary &p_params); Array definition(const Dictionary &p_params); diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp index 1901daacff..c289ff6c07 100644 --- a/modules/gdscript/language_server/gdscript_workspace.cpp +++ b/modules/gdscript/language_server/gdscript_workspace.cpp @@ -198,7 +198,7 @@ Error GDScriptWorkspace::initialize() { if (!class_data.inherits.empty()) { class_symbol.detail += " extends " + class_data.inherits; } - class_symbol.documentation = ExtendGDScriptParser::marked_documentation(class_data.brief_description) + "\n" + ExtendGDScriptParser::marked_documentation(class_data.description); + class_symbol.documentation = class_data.brief_description + "\n" + class_data.description; for (int i = 0; i < class_data.constants.size(); i++) { const DocData::ConstantDoc &const_data = class_data.constants[i]; @@ -211,7 +211,7 @@ Error GDScriptWorkspace::initialize() { symbol.detail += ": " + const_data.enumeration; } symbol.detail += " = " + const_data.value; - symbol.documentation = ExtendGDScriptParser::marked_documentation(const_data.description); + symbol.documentation = const_data.description; class_symbol.children.push_back(symbol); } @@ -232,7 +232,7 @@ Error GDScriptWorkspace::initialize() { } else { symbol.detail += ": " + data.type; } - symbol.documentation = ExtendGDScriptParser::marked_documentation(data.description); + symbol.documentation = data.description; class_symbol.children.push_back(symbol); } @@ -269,8 +269,12 @@ Error GDScriptWorkspace::initialize() { params += params.empty() ? "..." : ", ..."; } - symbol.detail = "func " + class_name + "." + data.name + "(" + params + ") -> " + data.return_type; - symbol.documentation = ExtendGDScriptParser::marked_documentation(data.description); + String return_type = data.return_type; + if (return_type.empty()) { + return_type = "void"; + } + symbol.detail = "func " + class_name + "." + data.name + "(" + params + ") -> " + return_type; + symbol.documentation = data.description; class_symbol.children.push_back(symbol); } @@ -475,6 +479,33 @@ void GDScriptWorkspace::resolve_related_symbols(const lsp::TextDocumentPositionP } } +const lsp::DocumentSymbol *GDScriptWorkspace::resolve_native_symbol(const lsp::NativeSymbolInspectParams &p_params) { + + if (Map<StringName, lsp::DocumentSymbol>::Element *E = native_symbols.find(p_params.native_class)) { + const lsp::DocumentSymbol &symbol = E->get(); + if (p_params.symbol_name.empty() || p_params.symbol_name == symbol.name) { + return &symbol; + } + + for (int i = 0; i < symbol.children.size(); ++i) { + if (symbol.children[i].name == p_params.symbol_name) { + return &(symbol.children[i]); + } + } + } + + return NULL; +} + +void GDScriptWorkspace::resolve_document_links(const String &p_uri, List<lsp::DocumentLink> &r_list) { + if (const ExtendGDScriptParser *parser = get_parse_successed_script(get_file_path(p_uri))) { + const List<lsp::DocumentLink> &links = parser->get_document_links(); + for (const List<lsp::DocumentLink>::Element *E = links.front(); E; E = E->next()) { + r_list.push_back(E->get()); + } + } +} + Dictionary GDScriptWorkspace::generate_script_api(const String &p_path) { Dictionary api; if (const ExtendGDScriptParser *parser = get_parse_successed_script(p_path)) { diff --git a/modules/gdscript/language_server/gdscript_workspace.h b/modules/gdscript/language_server/gdscript_workspace.h index adce169d4b..a416ae1075 100644 --- a/modules/gdscript/language_server/gdscript_workspace.h +++ b/modules/gdscript/language_server/gdscript_workspace.h @@ -53,7 +53,6 @@ protected: ExtendGDScriptParser *get_parse_successed_script(const String &p_path); ExtendGDScriptParser *get_parse_result(const String &p_path); - void strip_flat_symbols(const String &p_branch); void list_script_files(const String &p_root_dir, List<String> &r_files); public: @@ -81,7 +80,8 @@ public: const lsp::DocumentSymbol *resolve_symbol(const lsp::TextDocumentPositionParams &p_doc_pos, const String &p_symbol_name = "", bool p_func_requred = false); void resolve_related_symbols(const lsp::TextDocumentPositionParams &p_doc_pos, List<const lsp::DocumentSymbol *> &r_list); - + const lsp::DocumentSymbol *resolve_native_symbol(const lsp::NativeSymbolInspectParams &p_params); + void resolve_document_links(const String &p_uri, List<lsp::DocumentLink> &r_list); Dictionary generate_script_api(const String &p_path); GDScriptWorkspace(); diff --git a/modules/gdscript/language_server/lsp.hpp b/modules/gdscript/language_server/lsp.hpp index 3e57b6ee7e..a048af88bb 100644 --- a/modules/gdscript/language_server/lsp.hpp +++ b/modules/gdscript/language_server/lsp.hpp @@ -31,12 +31,17 @@ #ifndef GODOT_LSP_H #define GODOT_LSP_H -#include "core/variant.h" +#include "core/class_db.h" +#include "core/list.h" +#include "editor/doc/doc_data.h" namespace lsp { typedef String DocumentUri; +/** Format BBCode documentation from DocData to markdown */ +static String marked_documentation(const String &p_bbcode); + /** * Text documents are identified using a URI. On the protocol level, URIs are passed as strings. */ @@ -199,6 +204,41 @@ struct TextDocumentPositionParams { } }; +struct DocumentLinkParams { + /** + * The document to provide document links for. + */ + TextDocumentIdentifier textDocument; + + _FORCE_INLINE_ void load(const Dictionary &p_params) { + textDocument.load(p_params["textDocument"]); + } +}; + +/** + * A document link is a range in a text document that links to an internal or external resource, like another + * text document or a web site. + */ +struct DocumentLink { + + /** + * The range this link applies to. + */ + Range range; + + /** + * The uri this link points to. If missing a resolve request is sent later. + */ + DocumentUri target; + + Dictionary to_json() const { + Dictionary dict; + dict["range"] = range.to_json(); + dict["target"] = target; + return dict; + } +}; + /** * A textual edit applicable to a text document. */ @@ -247,6 +287,9 @@ struct Command { } }; +// Use namespace instead of enumeration to follow the LSP specifications +// lsp::EnumName::EnumValue is OK but lsp::EnumValue is not + namespace TextDocumentSyncKind { /** * Documents should not be synced at all. @@ -453,7 +496,7 @@ struct TextDocumentSyncOptions { dict["willSave"] = willSave; dict["openClose"] = openClose; dict["change"] = change; - dict["change"] = save.to_json(); + dict["save"] = save.to_json(); return dict; } }; @@ -557,6 +600,7 @@ struct TextDocumentContentChangeEvent { } }; +// Use namespace instead of enumeration to follow the LSP specifications namespace DiagnosticSeverity { /** * Reports an error. @@ -657,6 +701,7 @@ struct Diagnostic { } }; +// Use namespace instead of enumeration to follow the LSP specifications /** * Describes the content type that a client supports in various * result literals like `Hover`, `ParameterInfo` or `CompletionItem`. @@ -721,6 +766,9 @@ struct MarkupContent { } }; +// Use namespace instead of enumeration to follow the LSP specifications +// lsp::EnumName::EnumValue is OK but lsp::EnumValue is not +// And here C++ compilers are unhappy with our enumeration name like Color, File, Reference etc. /** * The kind of a completion entry. */ @@ -752,6 +800,7 @@ static const int Operator = 24; static const int TypeParameter = 25; }; // namespace CompletionItemKind +// Use namespace instead of enumeration to follow the LSP specifications /** * Defines whether the insert text in a completion item should be interpreted as * plain text or a snippet. @@ -944,36 +993,39 @@ struct CompletionList { Vector<CompletionItem> items; }; +// Use namespace instead of enumeration to follow the LSP specifications +// lsp::EnumName::EnumValue is OK but lsp::EnumValue is not +// And here C++ compilers are unhappy with our enumeration name like String, Array, Object etc /** * A symbol kind. */ namespace SymbolKind { -static const int File = 1; -static const int Module = 2; -static const int Namespace = 3; -static const int Package = 4; -static const int Class = 5; -static const int Method = 6; -static const int Property = 7; -static const int Field = 8; -static const int Constructor = 9; -static const int Enum = 10; -static const int Interface = 11; -static const int Function = 12; -static const int Variable = 13; -static const int Constant = 14; -static const int String = 15; -static const int Number = 16; -static const int Boolean = 17; -static const int Array = 18; -static const int Object = 19; -static const int Key = 20; -static const int Null = 21; -static const int EnumMember = 22; -static const int Struct = 23; -static const int Event = 24; -static const int Operator = 25; -static const int TypeParameter = 26; +static const int File = 0; +static const int Module = 1; +static const int Namespace = 2; +static const int Package = 3; +static const int Class = 4; +static const int Method = 5; +static const int Property = 6; +static const int Field = 7; +static const int Constructor = 8; +static const int Enum = 9; +static const int Interface = 10; +static const int Function = 11; +static const int Variable = 12; +static const int Constant = 13; +static const int String = 14; +static const int Number = 15; +static const int Boolean = 16; +static const int Array = 17; +static const int Object = 18; +static const int Key = 19; +static const int Null = 20; +static const int EnumMember = 21; +static const int Struct = 22; +static const int Event = 23; +static const int Operator = 24; +static const int TypeParameter = 25; }; // namespace SymbolKind /** @@ -1099,7 +1151,7 @@ struct DocumentSymbol { */ Vector<DocumentSymbol> children; - _FORCE_INLINE_ Dictionary to_json() const { + Dictionary to_json(bool with_doc = false) const { Dictionary dict; dict["name"] = name; dict["detail"] = detail; @@ -1107,10 +1159,14 @@ struct DocumentSymbol { dict["deprecated"] = deprecated; dict["range"] = range.to_json(); dict["selectionRange"] = selectionRange.to_json(); + if (with_doc) { + dict["documentation"] = documentation; + dict["native_class"] = native_class; + } Array arr; arr.resize(children.size()); for (int i = 0; i < children.size(); i++) { - arr[i] = children[i].to_json(); + arr[i] = children[i].to_json(with_doc); } dict["children"] = arr; return dict; @@ -1142,7 +1198,7 @@ struct DocumentSymbol { markdown.value = "\t" + detail + "\n\n"; } if (documentation.length()) { - markdown.value += documentation + "\n\n"; + markdown.value += marked_documentation(documentation) + "\n\n"; } if (script_path.length()) { markdown.value += "Defined in [" + script_path + "](" + uri + ")"; @@ -1194,6 +1250,17 @@ struct DocumentSymbol { } }; +struct NativeSymbolInspectParams { + + String native_class; + String symbol_name; + + void load(const Dictionary &p_params) { + native_class = p_params["native_class"]; + symbol_name = p_params["symbol_name"]; + } +}; + /** * Enum of known range kinds */ @@ -1254,6 +1321,7 @@ struct FoldingRange { } }; +// Use namespace instead of enumeration to follow the LSP specifications /** * How a completion was triggered */ @@ -1501,6 +1569,94 @@ struct InitializeResult { } }; +struct GodotNativeClassInfo { + + String name; + const DocData::ClassDoc *class_doc = NULL; + const ClassDB::ClassInfo *class_info = NULL; + + Dictionary to_json() { + Dictionary dict; + dict["name"] = name; + dict["inherits"] = class_doc->inherits; + return dict; + } +}; + +/** Features not included in the standart lsp specifications */ +struct GodotCapabilities { + + /** + * Native class list + */ + List<GodotNativeClassInfo> native_classes; + + Dictionary to_json() { + Dictionary dict; + Array classes; + for (List<GodotNativeClassInfo>::Element *E = native_classes.front(); E; E = E->next()) { + classes.push_back(E->get().to_json()); + } + dict["native_classes"] = classes; + return dict; + } +}; + +/** Format BBCode documentation from DocData to markdown */ +static String marked_documentation(const String &p_bbcode) { + + String markdown = p_bbcode.strip_edges(); + + Vector<String> lines = markdown.split("\n"); + bool in_code_block = false; + int code_block_indent = -1; + + markdown = ""; + for (int i = 0; i < lines.size(); i++) { + String line = lines[i]; + int block_start = line.find("[codeblock]"); + if (block_start != -1) { + code_block_indent = block_start; + in_code_block = true; + line = "\n"; + } else if (in_code_block) { + line = "\t" + line.substr(code_block_indent, line.length()); + } + + if (in_code_block && line.find("[/codeblock]") != -1) { + line = "\n"; + in_code_block = false; + } + + if (!in_code_block) { + line = line.strip_edges(); + line = line.replace("[code]", "`"); + line = line.replace("[/code]", "`"); + line = line.replace("[i]", "*"); + line = line.replace("[/i]", "*"); + line = line.replace("[b]", "**"); + line = line.replace("[/b]", "**"); + line = line.replace("[u]", "__"); + line = line.replace("[/u]", "__"); + line = line.replace("[method ", "`"); + line = line.replace("[member ", "`"); + line = line.replace("[signal ", "`"); + line = line.replace("[enum ", "`"); + line = line.replace("[constant ", "`"); + line = line.replace("[", "`"); + line = line.replace("]", "`"); + } + + if (!in_code_block && i < lines.size() - 1) { + line += "\n\n"; + } else if (i < lines.size() - 1) { + line += "\n"; + } + markdown += line; + } + return markdown; +} + } // namespace lsp #endif diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 1bd3d72066..b762868f2c 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -217,6 +217,14 @@ Deprecated, use [member mesh_library] instead. </member> </members> + <signals> + <signal name="cell_size_changed"> + <argument index="0" name="cell_size" type="Vector3"> + </argument> + <description> + </description> + </signal> + </signals> <constants> <constant name="INVALID_CELL_ITEM" value="-1"> Invalid cell item that can be used in [method set_cell_item] to clear cells (or represent an empty cell in [method get_cell_item]). diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index b36afd4386..47ac0de7f9 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -227,10 +227,10 @@ Ref<MeshLibrary> GridMap::get_mesh_library() const { } void GridMap::set_cell_size(const Vector3 &p_size) { - ERR_FAIL_COND(p_size.x < 0.001 || p_size.y < 0.001 || p_size.z < 0.001); cell_size = p_size; _recreate_octant_data(); + emit_signal("cell_size_changed", cell_size); } Vector3 GridMap::get_cell_size() const { @@ -902,6 +902,8 @@ void GridMap::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); BIND_CONSTANT(INVALID_CELL_ITEM); + + ADD_SIGNAL(MethodInfo("cell_size_changed", PropertyInfo(Variant::VECTOR3, "cell_size"))); } void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::Axis p_axis) { diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index c97524a54d..f79aea9531 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -40,11 +40,8 @@ void GridMapEditor::_node_removed(Node *p_node) { - if (p_node == node) { + if (p_node == node) node = NULL; - hide(); - mesh_library_palette->hide(); - } } void GridMapEditor::_configure() { @@ -279,6 +276,7 @@ void GridMapEditor::_update_cursor_transform() { cursor_transform = Transform(); cursor_transform.origin = cursor_origin; cursor_transform.basis.set_orthogonal_index(cursor_rot); + cursor_transform.basis *= node->get_cell_scale(); cursor_transform = node->get_global_transform() * cursor_transform; if (cursor_instance.is_valid()) { @@ -301,7 +299,7 @@ void GridMapEditor::_update_selection_transform() { } Transform xf; - xf.scale(Vector3(1, 1, 1) * (Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size()); + xf.scale((Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size()); xf.origin = selection.begin * node->get_cell_size(); VisualServer::get_singleton()->instance_set_transform(selection_instance, node->get_global_transform() * xf); @@ -353,7 +351,14 @@ void GridMapEditor::_set_selection(bool p_active, const Vector3 &p_begin, const selection.click = p_begin; selection.current = p_end; - _update_selection_transform(); + if (is_visible_in_tree()) { + _update_selection_transform(); + } + + options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CLEAR), !selection.active); + options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CUT), !selection.active); + options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_DUPLICATE), !selection.active); + options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_FILL), !selection.active); } bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click) { @@ -591,7 +596,7 @@ void GridMapEditor::_update_paste_indicator() { Basis item_rot; item_rot.set_orthogonal_index(item.orientation); - xf.basis = item_rot * xf.basis; + xf.basis = item_rot * xf.basis * node->get_cell_scale(); VisualServer::get_singleton()->instance_set_transform(item.instance, node->get_global_transform() * xf); } @@ -929,9 +934,10 @@ void GridMapEditor::update_palette() { } void GridMapEditor::edit(GridMap *p_gridmap) { + if (!p_gridmap && node) + node->disconnect("cell_size_changed", this, "_draw_grids"); node = p_gridmap; - VS *vs = VS::get_singleton(); input_action = INPUT_NONE; selection.active = false; @@ -957,75 +963,13 @@ void GridMapEditor::edit(GridMap *p_gridmap) { set_process(true); - Vector3 edited_floor = p_gridmap->has_meta("_editor_floor_") ? p_gridmap->get_meta("_editor_floor_") : Variant(); clip_mode = p_gridmap->has_meta("_editor_clip_") ? ClipMode(p_gridmap->get_meta("_editor_clip_").operator int()) : CLIP_DISABLED; - for (int i = 0; i < 3; i++) { - if (vs->mesh_get_surface_count(grid[i]) > 0) - vs->mesh_remove_surface(grid[i], 0); - edit_floor[i] = edited_floor[i]; - } - - { - - // Update grids. - indicator_mat.instance(); - indicator_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - indicator_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - indicator_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); - indicator_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - indicator_mat->set_albedo(Color(0.8, 0.5, 0.1)); - - Vector<Vector3> grid_points[3]; - Vector<Color> grid_colors[3]; - - float cell_size[3] = { p_gridmap->get_cell_size().x, p_gridmap->get_cell_size().y, p_gridmap->get_cell_size().z }; - - for (int i = 0; i < 3; i++) { - - Vector3 axis; - axis[i] = 1; - Vector3 axis_n1; - axis_n1[(i + 1) % 3] = cell_size[(i + 1) % 3]; - Vector3 axis_n2; - axis_n2[(i + 2) % 3] = cell_size[(i + 2) % 3]; - - for (int j = -GRID_CURSOR_SIZE; j <= GRID_CURSOR_SIZE; j++) { - - for (int k = -GRID_CURSOR_SIZE; k <= GRID_CURSOR_SIZE; k++) { - - Vector3 p = axis_n1 * j + axis_n2 * k; - float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / GRID_CURSOR_SIZE)), 2); - - Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k; - float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / GRID_CURSOR_SIZE)), 2); - - Vector3 pk = axis_n1 * j + axis_n2 * (k + 1); - float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / GRID_CURSOR_SIZE)), 2); - - grid_points[i].push_back(p); - grid_points[i].push_back(pk); - grid_colors[i].push_back(Color(1, 1, 1, trans)); - grid_colors[i].push_back(Color(1, 1, 1, transk)); - - grid_points[i].push_back(p); - grid_points[i].push_back(pj); - grid_colors[i].push_back(Color(1, 1, 1, trans)); - grid_colors[i].push_back(Color(1, 1, 1, transj)); - } - } - - Array d; - d.resize(VS::ARRAY_MAX); - d[VS::ARRAY_VERTEX] = grid_points[i]; - d[VS::ARRAY_COLOR] = grid_colors[i]; - VisualServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], VisualServer::PRIMITIVE_LINES, d); - VisualServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid()); - } - } - + _draw_grids(node->get_cell_size()); update_grid(); _update_clip(); + + node->connect("cell_size_changed", this, "_draw_grids"); } void GridMapEditor::_update_clip() { @@ -1055,6 +999,61 @@ void GridMapEditor::update_grid() { updating = false; } +void GridMapEditor::_draw_grids(const Vector3 &cell_size) { + Vector3 edited_floor = node->has_meta("_editor_floor_") ? node->get_meta("_editor_floor_") : Variant(); + + for (int i = 0; i < 3; i++) { + if (VS::get_singleton()->mesh_get_surface_count(grid[i]) > 0) + VS::get_singleton()->mesh_remove_surface(grid[i], 0); + edit_floor[i] = edited_floor[i]; + } + + Vector<Vector3> grid_points[3]; + Vector<Color> grid_colors[3]; + + for (int i = 0; i < 3; i++) { + + Vector3 axis; + axis[i] = 1; + Vector3 axis_n1; + axis_n1[(i + 1) % 3] = cell_size[(i + 1) % 3]; + Vector3 axis_n2; + axis_n2[(i + 2) % 3] = cell_size[(i + 2) % 3]; + + for (int j = -GRID_CURSOR_SIZE; j <= GRID_CURSOR_SIZE; j++) { + + for (int k = -GRID_CURSOR_SIZE; k <= GRID_CURSOR_SIZE; k++) { + + Vector3 p = axis_n1 * j + axis_n2 * k; + float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / GRID_CURSOR_SIZE)), 2); + + Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k; + float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / GRID_CURSOR_SIZE)), 2); + + Vector3 pk = axis_n1 * j + axis_n2 * (k + 1); + float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / GRID_CURSOR_SIZE)), 2); + + grid_points[i].push_back(p); + grid_points[i].push_back(pk); + grid_colors[i].push_back(Color(1, 1, 1, trans)); + grid_colors[i].push_back(Color(1, 1, 1, transk)); + + grid_points[i].push_back(p); + grid_points[i].push_back(pj); + grid_colors[i].push_back(Color(1, 1, 1, trans)); + grid_colors[i].push_back(Color(1, 1, 1, transj)); + } + } + + Array d; + d.resize(VS::ARRAY_MAX); + d[VS::ARRAY_VERTEX] = grid_points[i]; + d[VS::ARRAY_COLOR] = grid_colors[i]; + VisualServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], VisualServer::PRIMITIVE_LINES, d); + VisualServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid()); + } +} + void GridMapEditor::_notification(int p_what) { switch (p_what) { @@ -1193,6 +1192,7 @@ void GridMapEditor::_bind_methods() { ClassDB::bind_method("_node_removed", &GridMapEditor::_node_removed); ClassDB::bind_method(D_METHOD("_set_display_mode", "mode"), &GridMapEditor::_set_display_mode); + ClassDB::bind_method("_draw_grids", &GridMapEditor::_draw_grids); } GridMapEditor::GridMapEditor(EditorNode *p_editor) { @@ -1465,9 +1465,16 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { } } - selection.active = false; + _set_selection(false); updating = false; accumulated_floor_delta = 0.0; + + indicator_mat.instance(); + indicator_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); + indicator_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + indicator_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); + indicator_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); + indicator_mat->set_albedo(Color(0.8, 0.5, 0.1)); } GridMapEditor::~GridMapEditor() { diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index 48a07e9c7f..42e62f2842 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -201,7 +201,8 @@ class GridMapEditor : public VBoxContainer { EditorNode *editor; - void update_grid(); + void update_grid(); // Change which and where the grid is displayed + void _draw_grids(const Vector3 &cell_size); void _configure(); void _menu_option(int); void update_palette(); diff --git a/modules/jsonrpc/jsonrpc.cpp b/modules/jsonrpc/jsonrpc.cpp index e1bba60f2f..ea90cce83d 100644 --- a/modules/jsonrpc/jsonrpc.cpp +++ b/modules/jsonrpc/jsonrpc.cpp @@ -47,11 +47,11 @@ void JSONRPC::_bind_methods() { ClassDB::bind_method(D_METHOD("make_notification", "method", "params"), &JSONRPC::make_notification); ClassDB::bind_method(D_METHOD("make_response_error", "code", "message", "id"), &JSONRPC::make_response_error, DEFVAL(Variant())); - BIND_ENUM_CONSTANT(PARSE_ERROR) - BIND_ENUM_CONSTANT(INVALID_REQUEST) - BIND_ENUM_CONSTANT(METHOD_NOT_FOUND) - BIND_ENUM_CONSTANT(INVALID_PARAMS) - BIND_ENUM_CONSTANT(INTERNAL_ERROR) + BIND_ENUM_CONSTANT(PARSE_ERROR); + BIND_ENUM_CONSTANT(INVALID_REQUEST); + BIND_ENUM_CONSTANT(METHOD_NOT_FOUND); + BIND_ENUM_CONSTANT(INVALID_PARAMS); + BIND_ENUM_CONSTANT(INTERNAL_ERROR); } Dictionary JSONRPC::make_response_error(int p_code, const String &p_message, const Variant &p_id) const { diff --git a/modules/mbedtls/crypto_mbedtls.cpp b/modules/mbedtls/crypto_mbedtls.cpp index ca656b4b9b..204f4e8905 100644 --- a/modules/mbedtls/crypto_mbedtls.cpp +++ b/modules/mbedtls/crypto_mbedtls.cpp @@ -237,6 +237,7 @@ Ref<CryptoKey> CryptoMbedTLS::generate_rsa(int p_bytes) { Ref<X509Certificate> CryptoMbedTLS::generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after) { Ref<CryptoKeyMbedTLS> key = static_cast<Ref<CryptoKeyMbedTLS> >(p_key); + ERR_FAIL_COND_V_MSG(key.is_null(), NULL, "Invalid private key argument."); mbedtls_x509write_cert crt; mbedtls_x509write_crt_init(&crt); diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs index 4c1e47ecad..eb2c2dd77c 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs @@ -34,7 +34,7 @@ namespace GodotTools.Build if (_msbuildToolsPath.Empty()) { - throw new FileNotFoundException($"Cannot find executable for '{BuildManager.PropNameMsbuildVs}'. Tried with path: {_msbuildToolsPath}"); + throw new FileNotFoundException($"Cannot find executable for '{BuildManager.PropNameMsbuildVs}'."); } } @@ -142,7 +142,7 @@ namespace GodotTools.Build int exitCode = Godot.OS.Execute(vsWherePath, vsWhereArgs, blocking: true, output: (Godot.Collections.Array) outputArray); - if (exitCode == 0) + if (exitCode != 0) return string.Empty; if (outputArray.Count == 0) diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs b/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs index 417032da54..ab37d89955 100644 --- a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs +++ b/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs @@ -160,9 +160,16 @@ namespace GodotTools if (!File.Exists(GodotSharpDirs.ProjectSlnPath)) return true; // No solution to build - // Make sure to update the API assemblies if they happen to be missing. Just in - // case the user decided to delete them at some point after they were loaded. - Internal.UpdateApiAssembliesFromPrebuilt(); + // Make sure the API assemblies are up to date before building the project. + // We may not have had the chance to update the release API assemblies, and the debug ones + // may have been deleted by the user at some point after they were loaded by the Godot editor. + string apiAssembliesUpdateError = Internal.UpdateApiAssembliesFromPrebuilt(config == "Release" ? "Release" : "Debug"); + + if (!string.IsNullOrEmpty(apiAssembliesUpdateError)) + { + ShowBuildErrorDialog("Failed to update the Godot API assemblies"); + return false; + } var editorSettings = GodotSharpEditor.Instance.GetEditorInterface().GetEditorSettings(); var buildTool = (BuildTool) editorSettings.GetSetting("mono/builds/build_tool"); diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs index 7da7cff933..12edd651df 100644 --- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs +++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs @@ -34,7 +34,7 @@ namespace GodotTools private bool CreateProjectSolution() { - using (var pr = new EditorProgress("create_csharp_solution", "Generating solution...".TTR(), 2)) + using (var pr = new EditorProgress("create_csharp_solution", "Generating solution...".TTR(), 3)) { pr.Step("Generating C# project...".TTR()); @@ -73,9 +73,23 @@ namespace GodotTools return false; } - // Make sure to update the API assemblies if they happen to be missing. Just in - // case the user decided to delete them at some point after they were loaded. - Internal.UpdateApiAssembliesFromPrebuilt(); + pr.Step("Updating Godot API assemblies...".TTR()); + + string debugApiAssembliesError = Internal.UpdateApiAssembliesFromPrebuilt("Debug"); + + if (!string.IsNullOrEmpty(debugApiAssembliesError)) + { + ShowErrorDialog("Failed to update the Godot API assemblies: " + debugApiAssembliesError); + return false; + } + + string releaseApiAssembliesError = Internal.UpdateApiAssembliesFromPrebuilt("Release"); + + if (!string.IsNullOrEmpty(releaseApiAssembliesError)) + { + ShowErrorDialog("Failed to update the Godot API assemblies: " + releaseApiAssembliesError); + return false; + } pr.Step("Done".TTR()); diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs index 9e24138143..01aa0d0ab1 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs @@ -40,8 +40,7 @@ namespace GodotTools.Ides protected ILogger Logger { - get => logger ?? (logger = new ConsoleLogger()); - set => logger = value; + get => logger ?? (logger = new GodotLogger()); } private void StartServer() diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs index 7783576910..836c9c11e4 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs @@ -10,8 +10,8 @@ namespace GodotTools.Internals public const string CSharpLanguageType = "CSharpScript"; public const string CSharpLanguageExtension = "cs"; - public static string UpdateApiAssembliesFromPrebuilt() => - internal_UpdateApiAssembliesFromPrebuilt(); + public static string UpdateApiAssembliesFromPrebuilt(string config) => + internal_UpdateApiAssembliesFromPrebuilt(config); public static string FullTemplatesDir => internal_FullTemplatesDir(); @@ -55,7 +55,7 @@ namespace GodotTools.Internals // Internal Calls [MethodImpl(MethodImplOptions.InternalCall)] - private static extern string internal_UpdateApiAssembliesFromPrebuilt(); + private static extern string internal_UpdateApiAssembliesFromPrebuilt(string config); [MethodImpl(MethodImplOptions.InternalCall)] private static extern string internal_FullTemplatesDir(); diff --git a/modules/mono/editor/csharp_project.cpp b/modules/mono/editor/csharp_project.cpp index 0e6c58c9d7..748447005f 100644 --- a/modules/mono/editor/csharp_project.cpp +++ b/modules/mono/editor/csharp_project.cpp @@ -75,7 +75,7 @@ bool generate_api_solution(const String &p_solution_dir, const String &p_core_pr p_editor_proj_dir, p_editor_compile_items, GDMono::get_singleton()->get_tools_project_editor_assembly()); } else { - MonoDomain *temp_domain = GDMonoUtils::create_domain("GodotEngine.ApiSolutionGenerationDomain"); + MonoDomain *temp_domain = GDMonoUtils::create_domain("GodotEngine.Domain.ApiSolutionGeneration"); CRASH_COND(temp_domain == NULL); _GDMONO_SCOPE_EXIT_DOMAIN_UNLOAD_(temp_domain); diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp index 5a84d9e3b8..1564d73c2a 100644 --- a/modules/mono/editor/editor_internal_calls.cpp +++ b/modules/mono/editor/editor_internal_calls.cpp @@ -230,31 +230,9 @@ uint32_t godot_icall_GodotSharpExport_GetExportedAssemblyDependencies(MonoString return GodotSharpExport::get_exported_assembly_dependencies(project_dll_name, project_dll_src_path, build_config, custom_lib_dir, dependencies); } -float godot_icall_Globals_EditorScale() { - return EDSCALE; -} - -MonoObject *godot_icall_Globals_GlobalDef(MonoString *p_setting, MonoObject *p_default_value, MonoBoolean p_restart_if_changed) { - String setting = GDMonoMarshal::mono_string_to_godot(p_setting); - Variant default_value = GDMonoMarshal::mono_object_to_variant(p_default_value); - Variant result = _GLOBAL_DEF(setting, default_value, (bool)p_restart_if_changed); - return GDMonoMarshal::variant_to_mono_object(result); -} - -MonoObject *godot_icall_Globals_EditorDef(MonoString *p_setting, MonoObject *p_default_value, MonoBoolean p_restart_if_changed) { - String setting = GDMonoMarshal::mono_string_to_godot(p_setting); - Variant default_value = GDMonoMarshal::mono_object_to_variant(p_default_value); - Variant result = _EDITOR_DEF(setting, default_value, (bool)p_restart_if_changed); - return GDMonoMarshal::variant_to_mono_object(result); -} - -MonoString *godot_icall_Globals_TTR(MonoString *p_text) { - String text = GDMonoMarshal::mono_string_to_godot(p_text); - return GDMonoMarshal::mono_string_from_godot(TTR(text)); -} - -MonoString *godot_icall_Internal_UpdateApiAssembliesFromPrebuilt() { - String error_str = GDMono::get_singleton()->update_api_assemblies_from_prebuilt(); +MonoString *godot_icall_Internal_UpdateApiAssembliesFromPrebuilt(MonoString *p_config) { + String config = GDMonoMarshal::mono_string_to_godot(p_config); + String error_str = GDMono::get_singleton()->update_api_assemblies_from_prebuilt(config); return GDMonoMarshal::mono_string_from_godot(error_str); } @@ -365,6 +343,29 @@ void godot_icall_Internal_ScriptEditorDebugger_ReloadScripts() { } } +float godot_icall_Globals_EditorScale() { + return EDSCALE; +} + +MonoObject *godot_icall_Globals_GlobalDef(MonoString *p_setting, MonoObject *p_default_value, MonoBoolean p_restart_if_changed) { + String setting = GDMonoMarshal::mono_string_to_godot(p_setting); + Variant default_value = GDMonoMarshal::mono_object_to_variant(p_default_value); + Variant result = _GLOBAL_DEF(setting, default_value, (bool)p_restart_if_changed); + return GDMonoMarshal::variant_to_mono_object(result); +} + +MonoObject *godot_icall_Globals_EditorDef(MonoString *p_setting, MonoObject *p_default_value, MonoBoolean p_restart_if_changed) { + String setting = GDMonoMarshal::mono_string_to_godot(p_setting); + Variant default_value = GDMonoMarshal::mono_object_to_variant(p_default_value); + Variant result = _EDITOR_DEF(setting, default_value, (bool)p_restart_if_changed); + return GDMonoMarshal::variant_to_mono_object(result); +} + +MonoString *godot_icall_Globals_TTR(MonoString *p_text) { + String text = GDMonoMarshal::mono_string_to_godot(p_text); + return GDMonoMarshal::mono_string_from_godot(TTR(text)); +} + MonoString *godot_icall_Utils_OS_GetPlatformName() { String os_name = OS::get_singleton()->get_name(); return GDMonoMarshal::mono_string_from_godot(os_name); diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp index 80a7335b1d..e83152d668 100644 --- a/modules/mono/editor/godotsharp_export.cpp +++ b/modules/mono/editor/godotsharp_export.cpp @@ -32,9 +32,13 @@ #include <mono/metadata/image.h> +#include "core/os/os.h" + #include "../mono_gd/gd_mono.h" #include "../mono_gd/gd_mono_assembly.h" +namespace GodotSharpExport { + String get_assemblyref_name(MonoImage *p_image, int index) { const MonoTableInfo *table_info = mono_image_get_table_info(p_image, MONO_TABLE_ASSEMBLYREF); @@ -45,7 +49,7 @@ String get_assemblyref_name(MonoImage *p_image, int index) { return String::utf8(mono_metadata_string_heap(p_image, cols[MONO_ASSEMBLYREF_NAME])); } -Error GodotSharpExport::get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_dependencies) { +Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_dependencies) { MonoImage *image = p_assembly->get_image(); for (int i = 0; i < mono_image_get_table_rows(image, MONO_TABLE_ASSEMBLYREF); i++) { @@ -96,8 +100,8 @@ Error GodotSharpExport::get_assembly_dependencies(GDMonoAssembly *p_assembly, co return OK; } -Error GodotSharpExport::get_exported_assembly_dependencies(const String &p_project_dll_name, const String &p_project_dll_src_path, const String &p_build_config, const String &p_custom_lib_dir, Dictionary &r_dependencies) { - MonoDomain *export_domain = GDMonoUtils::create_domain("GodotEngine.ProjectExportDomain"); +Error get_exported_assembly_dependencies(const String &p_project_dll_name, const String &p_project_dll_src_path, const String &p_build_config, const String &p_custom_bcl_dir, Dictionary &r_dependencies) { + MonoDomain *export_domain = GDMonoUtils::create_domain("GodotEngine.Domain.ProjectExport"); ERR_FAIL_NULL_V(export_domain, FAILED); _GDMONO_SCOPE_EXIT_DOMAIN_UNLOAD_(export_domain); @@ -110,7 +114,9 @@ Error GodotSharpExport::get_exported_assembly_dependencies(const String &p_proje ERR_FAIL_COND_V_MSG(!load_success, ERR_CANT_RESOLVE, "Cannot load assembly (refonly): '" + p_project_dll_name + "'."); Vector<String> search_dirs; - GDMonoAssembly::fill_search_dirs(search_dirs, p_build_config, p_custom_lib_dir); + GDMonoAssembly::fill_search_dirs(search_dirs, p_build_config, p_custom_bcl_dir); return get_assembly_dependencies(scripts_assembly, search_dirs, r_dependencies); } + +} // namespace GodotSharpExport diff --git a/modules/mono/editor/godotsharp_export.h b/modules/mono/editor/godotsharp_export.h index 8d121a6bc3..58e46e2f2d 100644 --- a/modules/mono/editor/godotsharp_export.h +++ b/modules/mono/editor/godotsharp_export.h @@ -39,10 +39,11 @@ namespace GodotSharpExport { +Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_dependencies); + Error get_exported_assembly_dependencies(const String &p_project_dll_name, const String &p_project_dll_src_path, const String &p_build_config, const String &p_custom_lib_dir, Dictionary &r_dependencies); -Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_dependencies); } // namespace GodotSharpExport diff --git a/modules/mono/glue/Managed/Files/Plane.cs b/modules/mono/glue/Managed/Files/Plane.cs index a13161d2e6..26e717e089 100644 --- a/modules/mono/glue/Managed/Files/Plane.cs +++ b/modules/mono/glue/Managed/Files/Plane.cs @@ -82,12 +82,12 @@ namespace Godot return Mathf.Abs(dist) <= epsilon; } - public Vector3 Intersect3(Plane b, Plane c) + public Vector3? Intersect3(Plane b, Plane c) { real_t denom = _normal.Cross(b._normal).Dot(c._normal); - if (Mathf.Abs(denom) <= Mathf.Epsilon) - return new Vector3(); + if (Mathf.IsZeroApprox(denom)) + return null; Vector3 result = b._normal.Cross(c._normal) * D + c._normal.Cross(_normal) * b.D + @@ -96,34 +96,35 @@ namespace Godot return result / denom; } - public Vector3 IntersectRay(Vector3 from, Vector3 dir) + public Vector3? IntersectRay(Vector3 from, Vector3 dir) { real_t den = _normal.Dot(dir); - if (Mathf.Abs(den) <= Mathf.Epsilon) - return new Vector3(); + if (Mathf.IsZeroApprox(den)) + return null; real_t dist = (_normal.Dot(from) - D) / den; // This is a ray, before the emitting pos (from) does not exist if (dist > Mathf.Epsilon) - return new Vector3(); + return null; return from + dir * -dist; } - public Vector3 IntersectSegment(Vector3 begin, Vector3 end) + public Vector3? IntersectSegment(Vector3 begin, Vector3 end) { Vector3 segment = begin - end; real_t den = _normal.Dot(segment); - if (Mathf.Abs(den) <= Mathf.Epsilon) - return new Vector3(); + if (Mathf.IsZeroApprox(den)) + return null; real_t dist = (_normal.Dot(begin) - D) / den; + // Only allow dist to be in the range of 0 to 1, with tolerance. if (dist < -Mathf.Epsilon || dist > 1.0f + Mathf.Epsilon) - return new Vector3(); + return null; return begin + segment * -dist; } diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp index 4b2525c692..5fa8aed5a9 100644 --- a/modules/mono/godotsharp_dirs.cpp +++ b/modules/mono/godotsharp_dirs.cpp @@ -43,6 +43,8 @@ #include "utils/android_utils.h" #endif +#include "mono_gd/gd_mono.h" + namespace GodotSharpDirs { String _get_expected_build_config() { @@ -59,20 +61,6 @@ String _get_expected_build_config() { #endif } -String _get_expected_api_build_config() { -#ifdef TOOLS_ENABLED - return "Debug"; -#else - -#ifdef DEBUG_ENABLED - return "Debug"; -#else - return "Release"; -#endif - -#endif -} - String _get_mono_user_dir() { #ifdef TOOLS_ENABLED if (EditorSettings::get_singleton()) { @@ -134,7 +122,7 @@ private: res_data_dir = "res://.mono"; res_metadata_dir = res_data_dir.plus_file("metadata"); res_assemblies_base_dir = res_data_dir.plus_file("assemblies"); - res_assemblies_dir = res_assemblies_base_dir.plus_file(_get_expected_api_build_config()); + res_assemblies_dir = res_assemblies_base_dir.plus_file(GDMono::get_expected_api_build_config()); res_config_dir = res_data_dir.plus_file("etc").plus_file("mono"); // TODO use paths from csproj diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 544bfc4615..504b8d41d0 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -381,10 +381,10 @@ void GDMono::initialize_load_assemblies() { } bool GDMono::_are_api_assemblies_out_of_sync() { - bool out_of_sync = core_api_assembly && (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated); + bool out_of_sync = core_api_assembly.assembly && (core_api_assembly.out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated); #ifdef TOOLS_ENABLED if (!out_of_sync) - out_of_sync = editor_api_assembly && editor_api_assembly_out_of_sync; + out_of_sync = editor_api_assembly.assembly && editor_api_assembly.out_of_sync; #endif return out_of_sync; } @@ -523,10 +523,10 @@ bool GDMono::load_assembly_from(const String &p_name, const String &p_path, GDMo return true; } -APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, APIAssembly::Type p_api_type) { - APIAssembly::Version api_assembly_version; +ApiAssemblyInfo::Version ApiAssemblyInfo::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, ApiAssemblyInfo::Type p_api_type) { + ApiAssemblyInfo::Version api_assembly_version; - const char *nativecalls_name = p_api_type == APIAssembly::API_CORE ? + const char *nativecalls_name = p_api_type == ApiAssemblyInfo::API_CORE ? BINDINGS_CLASS_NATIVECALLS : BINDINGS_CLASS_NATIVECALLS_EDITOR; @@ -549,8 +549,8 @@ APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssemb return api_assembly_version; } -String APIAssembly::to_string(APIAssembly::Type p_type) { - return p_type == APIAssembly::API_CORE ? "API_CORE" : "API_EDITOR"; +String ApiAssemblyInfo::to_string(ApiAssemblyInfo::Type p_type) { + return p_type == ApiAssemblyInfo::API_CORE ? "API_CORE" : "API_EDITOR"; } bool GDMono::_load_corlib_assembly() { @@ -567,16 +567,12 @@ bool GDMono::_load_corlib_assembly() { } #ifdef TOOLS_ENABLED -bool GDMono::copy_prebuilt_api_assembly(APIAssembly::Type p_api_type, const String &p_config) { - - bool &api_assembly_out_of_sync = (p_api_type == APIAssembly::API_CORE) ? - GDMono::get_singleton()->core_api_assembly_out_of_sync : - GDMono::get_singleton()->editor_api_assembly_out_of_sync; +bool GDMono::copy_prebuilt_api_assembly(ApiAssemblyInfo::Type p_api_type, const String &p_config) { String src_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String dst_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config); - String assembly_name = p_api_type == APIAssembly::API_CORE ? CORE_API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME; + String assembly_name = p_api_type == ApiAssemblyInfo::API_CORE ? CORE_API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME; // Create destination directory if needed if (!DirAccess::exists(dst_dir)) { @@ -590,35 +586,102 @@ bool GDMono::copy_prebuilt_api_assembly(APIAssembly::Type p_api_type, const Stri } } + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + + String xml_file = assembly_name + ".xml"; + if (da->copy(src_dir.plus_file(xml_file), dst_dir.plus_file(xml_file)) != OK) + WARN_PRINTS("Failed to copy '" + xml_file + "'."); + + String pdb_file = assembly_name + ".pdb"; + if (da->copy(src_dir.plus_file(pdb_file), dst_dir.plus_file(pdb_file)) != OK) + WARN_PRINTS("Failed to copy '" + pdb_file + "'."); + String assembly_file = assembly_name + ".dll"; - String assembly_src = src_dir.plus_file(assembly_file); - String assembly_dst = dst_dir.plus_file(assembly_file); + if (da->copy(src_dir.plus_file(assembly_file), dst_dir.plus_file(assembly_file)) != OK) { + ERR_PRINTS("Failed to copy '" + assembly_file + "'."); + return false; + } + + return true; +} - if (!FileAccess::exists(assembly_dst) || api_assembly_out_of_sync) { - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); +static bool try_get_cached_api_hash_for(const String &p_api_assemblies_dir, bool &r_out_of_sync) { + String core_api_assembly_path = p_api_assemblies_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String editor_api_assembly_path = p_api_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); - String xml_file = assembly_name + ".xml"; - if (da->copy(src_dir.plus_file(xml_file), dst_dir.plus_file(xml_file)) != OK) - WARN_PRINTS("Failed to copy '" + xml_file + "'."); + if (!FileAccess::exists(core_api_assembly_path) || !FileAccess::exists(editor_api_assembly_path)) + return false; - String pdb_file = assembly_name + ".pdb"; - if (da->copy(src_dir.plus_file(pdb_file), dst_dir.plus_file(pdb_file)) != OK) - WARN_PRINTS("Failed to copy '" + pdb_file + "'."); + String cached_api_hash_path = p_api_assemblies_dir.plus_file("api_hash_cache.cfg"); - Error err = da->copy(assembly_src, assembly_dst); + if (!FileAccess::exists(cached_api_hash_path)) + return false; - if (err != OK) { - ERR_PRINTS("Failed to copy '" + assembly_file + "'."); - return false; - } + Ref<ConfigFile> cfg; + cfg.instance(); + Error cfg_err = cfg->load(cached_api_hash_path); + ERR_FAIL_COND_V(cfg_err != OK, false); - api_assembly_out_of_sync = false; + // Checking the modified time is good enough + if (FileAccess::get_modified_time(core_api_assembly_path) != (uint64_t)cfg->get_value("core", "modified_time") || + FileAccess::get_modified_time(editor_api_assembly_path) != (uint64_t)cfg->get_value("editor", "modified_time")) { + return false; } + r_out_of_sync = GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("core", "bindings_version") || + GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("core", "cs_glue_version") || + GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("editor", "bindings_version") || + GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("editor", "cs_glue_version") || + GodotSharpBindings::get_core_api_hash() != (uint64_t)cfg->get_value("core", "api_hash") || + GodotSharpBindings::get_editor_api_hash() != (uint64_t)cfg->get_value("editor", "api_hash"); + return true; } -String GDMono::update_api_assemblies_from_prebuilt() { +static void create_cached_api_hash_for(const String &p_api_assemblies_dir) { + + String core_api_assembly_path = p_api_assemblies_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String editor_api_assembly_path = p_api_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); + String cached_api_hash_path = p_api_assemblies_dir.plus_file("api_hash_cache.cfg"); + + Ref<ConfigFile> cfg; + cfg.instance(); + + cfg->set_value("core", "modified_time", FileAccess::get_modified_time(core_api_assembly_path)); + cfg->set_value("editor", "modified_time", FileAccess::get_modified_time(editor_api_assembly_path)); + + cfg->set_value("core", "bindings_version", GodotSharpBindings::get_bindings_version()); + cfg->set_value("core", "cs_glue_version", GodotSharpBindings::get_cs_glue_version()); + cfg->set_value("editor", "bindings_version", GodotSharpBindings::get_bindings_version()); + cfg->set_value("editor", "cs_glue_version", GodotSharpBindings::get_cs_glue_version()); + + // This assumes the prebuilt api assemblies we copied to the project are not out of sync + cfg->set_value("core", "api_hash", GodotSharpBindings::get_core_api_hash()); + cfg->set_value("editor", "api_hash", GodotSharpBindings::get_editor_api_hash()); + + Error err = cfg->save(cached_api_hash_path); + ERR_FAIL_COND(err != OK); +} + +bool GDMono::_temp_domain_load_are_assemblies_out_of_sync(const String &p_config) { + MonoDomain *temp_domain = GDMonoUtils::create_domain("GodotEngine.Domain.CheckApiAssemblies"); + ERR_FAIL_NULL_V(temp_domain, "Failed to create temporary domain to check API assemblies"); + _GDMONO_SCOPE_EXIT_DOMAIN_UNLOAD_(temp_domain); + + _GDMONO_SCOPE_DOMAIN_(temp_domain); + + GDMono::LoadedApiAssembly temp_core_api_assembly; + GDMono::LoadedApiAssembly temp_editor_api_assembly; + + if (!_try_load_api_assemblies(temp_core_api_assembly, temp_editor_api_assembly, + p_config, /* refonly: */ true, /* loaded_callback: */ NULL)) { + return temp_core_api_assembly.out_of_sync || temp_editor_api_assembly.out_of_sync; + } + + return true; // Failed to load, assume they're outdated assemblies +} + +String GDMono::update_api_assemblies_from_prebuilt(const String &p_config, const bool *p_core_api_out_of_sync, const bool *p_editor_api_out_of_sync) { #define FAIL_REASON(m_out_of_sync, m_prebuilt_exists) \ ( \ @@ -629,46 +692,55 @@ String GDMono::update_api_assemblies_from_prebuilt() { String("and the prebuilt assemblies are missing.") : \ String("and we failed to copy the prebuilt assemblies."))) - bool api_assembly_out_of_sync = core_api_assembly_out_of_sync || editor_api_assembly_out_of_sync; + String dst_assemblies_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config); - String core_assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(CORE_API_ASSEMBLY_NAME ".dll"); - String editor_assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); + String core_assembly_path = dst_assemblies_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String editor_assembly_path = dst_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); - if (!api_assembly_out_of_sync && FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path)) - return String(); // No update needed + bool api_assemblies_out_of_sync = false; + + if (p_core_api_out_of_sync && p_editor_api_out_of_sync) { + api_assemblies_out_of_sync = p_core_api_out_of_sync || p_editor_api_out_of_sync; + } else if (FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path)) { + // Determine if they're out of sync + if (!try_get_cached_api_hash_for(dst_assemblies_dir, api_assemblies_out_of_sync)) { + api_assemblies_out_of_sync = _temp_domain_load_are_assemblies_out_of_sync(p_config); + } + } - const int CONFIGS_LEN = 2; - String configs[CONFIGS_LEN] = { String("Debug"), String("Release") }; + // Note: Even if only one of the assemblies if missing or out of sync, we update both - for (int i = 0; i < CONFIGS_LEN; i++) { - String config = configs[i]; + if (!api_assemblies_out_of_sync && FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path)) + return String(); // No update needed - print_verbose("Updating '" + config + "' API assemblies"); + print_verbose("Updating '" + p_config + "' API assemblies"); - String prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(config); - String prebuilt_core_dll_path = prebuilt_api_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); - String prebuilt_editor_dll_path = prebuilt_api_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); + String prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); + String prebuilt_core_dll_path = prebuilt_api_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String prebuilt_editor_dll_path = prebuilt_api_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); - if (!FileAccess::exists(prebuilt_core_dll_path) || !FileAccess::exists(prebuilt_editor_dll_path)) { - return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ false); - } + if (!FileAccess::exists(prebuilt_core_dll_path) || !FileAccess::exists(prebuilt_editor_dll_path)) { + return FAIL_REASON(api_assemblies_out_of_sync, /* prebuilt_exists: */ false); + } - // Copy the prebuilt Api - if (!copy_prebuilt_api_assembly(APIAssembly::API_CORE, config) || - !copy_prebuilt_api_assembly(APIAssembly::API_EDITOR, config)) { - return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ true); - } + // Copy the prebuilt Api + if (!copy_prebuilt_api_assembly(ApiAssemblyInfo::API_CORE, p_config) || + !copy_prebuilt_api_assembly(ApiAssemblyInfo::API_EDITOR, p_config)) { + return FAIL_REASON(api_assemblies_out_of_sync, /* prebuilt_exists: */ true); } + // Cache the api hash of the assemblies we just copied + create_cached_api_hash_for(dst_assemblies_dir); + return String(); // Updated successfully #undef FAIL_REASON } #endif -bool GDMono::_load_core_api_assembly() { +bool GDMono::_load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly) { - if (core_api_assembly) + if (r_loaded_api_assembly.assembly) return true; #ifdef TOOLS_ENABLED @@ -676,101 +748,115 @@ bool GDMono::_load_core_api_assembly() { // If running the project manager, load it from the prebuilt API directory String assembly_dir = !Main::is_project_manager() ? - GodotSharpDirs::get_res_assemblies_dir() : - GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file("Debug"); + GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : + GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String assembly_path = assembly_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); bool success = FileAccess::exists(assembly_path) && - load_assembly_from(CORE_API_ASSEMBLY_NAME, assembly_path, &core_api_assembly); + load_assembly_from(CORE_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly); #else - bool success = load_assembly(CORE_API_ASSEMBLY_NAME, &core_api_assembly); + bool success = load_assembly(CORE_API_ASSEMBLY_NAME, &r_loaded_api_assembly.assembly, p_refonly); #endif if (success) { - APIAssembly::Version api_assembly_ver = APIAssembly::Version::get_from_loaded_assembly(core_api_assembly, APIAssembly::API_CORE); - core_api_assembly_out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash || - GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || - GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; - if (!core_api_assembly_out_of_sync) { - GDMonoUtils::update_godot_api_cache(); - - _install_trace_listener(); - } + ApiAssemblyInfo::Version api_assembly_ver = ApiAssemblyInfo::Version::get_from_loaded_assembly(r_loaded_api_assembly.assembly, ApiAssemblyInfo::API_CORE); + r_loaded_api_assembly.out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash || + GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || + GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; } else { - core_api_assembly_out_of_sync = false; + r_loaded_api_assembly.out_of_sync = false; } return success; } #ifdef TOOLS_ENABLED -bool GDMono::_load_editor_api_assembly() { +bool GDMono::_load_editor_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly) { - if (editor_api_assembly) + if (r_loaded_api_assembly.assembly) return true; // For the editor and the editor player we want to load it from a specific path to make sure we can keep it up to date // If running the project manager, load it from the prebuilt API directory String assembly_dir = !Main::is_project_manager() ? - GodotSharpDirs::get_res_assemblies_dir() : - GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file("Debug"); + GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : + GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String assembly_path = assembly_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); bool success = FileAccess::exists(assembly_path) && - load_assembly_from(EDITOR_API_ASSEMBLY_NAME, assembly_path, &editor_api_assembly); + load_assembly_from(EDITOR_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly); if (success) { - APIAssembly::Version api_assembly_ver = APIAssembly::Version::get_from_loaded_assembly(editor_api_assembly, APIAssembly::API_EDITOR); - editor_api_assembly_out_of_sync = GodotSharpBindings::get_editor_api_hash() != api_assembly_ver.godot_api_hash || - GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || - GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; + ApiAssemblyInfo::Version api_assembly_ver = ApiAssemblyInfo::Version::get_from_loaded_assembly(r_loaded_api_assembly.assembly, ApiAssemblyInfo::API_EDITOR); + r_loaded_api_assembly.out_of_sync = GodotSharpBindings::get_editor_api_hash() != api_assembly_ver.godot_api_hash || + GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || + GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; } else { - editor_api_assembly_out_of_sync = false; + r_loaded_api_assembly.out_of_sync = false; } return success; } #endif -bool GDMono::_try_load_api_assemblies() { - - if (!_load_core_api_assembly()) { +bool GDMono::_try_load_api_assemblies(LoadedApiAssembly &r_core_api_assembly, LoadedApiAssembly &r_editor_api_assembly, + const String &p_config, bool p_refonly, CoreApiAssemblyLoadedCallback p_callback) { + if (!_load_core_api_assembly(r_core_api_assembly, p_config, p_refonly)) { if (OS::get_singleton()->is_stdout_verbose()) print_error("Mono: Failed to load Core API assembly"); return false; } #ifdef TOOLS_ENABLED - if (!_load_editor_api_assembly()) { + if (!_load_editor_api_assembly(r_editor_api_assembly, p_config, p_refonly)) { if (OS::get_singleton()->is_stdout_verbose()) print_error("Mono: Failed to load Editor API assembly"); return false; } - if (editor_api_assembly_out_of_sync) + if (r_editor_api_assembly.out_of_sync) return false; #endif // Check if the core API assembly is out of sync only after trying to load the // editor API assembly. Otherwise, if both assemblies are out of sync, we would // only update the former as we won't know the latter also needs to be updated. - if (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated) + if (r_core_api_assembly.out_of_sync) + return false; + + if (p_callback) + return p_callback(); + + return true; +} + +bool GDMono::_on_core_api_assembly_loaded() { + GDMonoUtils::update_godot_api_cache(); + + if (!GDMonoUtils::mono_cache.godot_api_cache_updated) return false; + get_singleton()->_install_trace_listener(); + return true; } +bool GDMono::_try_load_api_assemblies_preset() { + return _try_load_api_assemblies(core_api_assembly, editor_api_assembly, + get_expected_api_build_config(), /* refonly: */ false, _on_core_api_assembly_loaded); +} + void GDMono::_load_api_assemblies() { - bool api_assemblies_loaded = _try_load_api_assemblies(); + bool api_assemblies_loaded = _try_load_api_assemblies_preset(); if (!api_assemblies_loaded) { #ifdef TOOLS_ENABLED - // The API assemblies are out of sync. Fine, try one more time, but this time - // update them from the prebuilt assemblies directory before trying to load them. + // The API assemblies are out of sync or some other error happened. Fine, try one more time, but + // this time update them from the prebuilt assemblies directory before trying to load them again. // Shouldn't happen. The project manager loads the prebuilt API assemblies CRASH_COND_MSG(Main::is_project_manager(), "Failed to load one of the prebuilt API assemblies."); @@ -780,7 +866,7 @@ void GDMono::_load_api_assemblies() { CRASH_COND_MSG(domain_unload_err != OK, "Mono: Failed to unload scripts domain."); // 2. Update the API assemblies - String update_error = update_api_assemblies_from_prebuilt(); + String update_error = update_api_assemblies_from_prebuilt("Debug", &core_api_assembly.out_of_sync, &editor_api_assembly.out_of_sync); CRASH_COND_MSG(!update_error.empty(), update_error); // 3. Load the scripts domain again @@ -788,7 +874,7 @@ void GDMono::_load_api_assemblies() { CRASH_COND_MSG(domain_load_err != OK, "Mono: Failed to load scripts domain."); // 4. Try loading the updated assemblies - api_assemblies_loaded = _try_load_api_assemblies(); + api_assemblies_loaded = _try_load_api_assemblies_preset(); #endif } @@ -796,14 +882,14 @@ void GDMono::_load_api_assemblies() { // welp... too bad if (_are_api_assemblies_out_of_sync()) { - if (core_api_assembly_out_of_sync) { + if (core_api_assembly.out_of_sync) { ERR_PRINT("The assembly '" CORE_API_ASSEMBLY_NAME "' is out of sync."); } else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) { ERR_PRINT("The loaded assembly '" CORE_API_ASSEMBLY_NAME "' is in sync, but the cache update failed."); } #ifdef TOOLS_ENABLED - if (editor_api_assembly_out_of_sync) { + if (editor_api_assembly.out_of_sync) { ERR_PRINT("The assembly '" EDITOR_API_ASSEMBLY_NAME "' is out of sync."); } #endif @@ -852,15 +938,14 @@ void GDMono::_install_trace_listener() { #ifdef DEBUG_ENABLED // Install the trace listener now before the project assembly is loaded - typedef void (*DebuggingUtils_InstallTraceListener)(MonoObject **); + GDMonoClass *debug_utils = get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, "DebuggingUtils"); + GDMonoMethod *install_func = debug_utils->get_method("InstallTraceListener"); + MonoException *exc = NULL; - GDMonoClass *debug_utils = core_api_assembly->get_class(BINDINGS_NAMESPACE, "DebuggingUtils"); - DebuggingUtils_InstallTraceListener install_func = - (DebuggingUtils_InstallTraceListener)debug_utils->get_method_thunk("InstallTraceListener"); - install_func((MonoObject **)&exc); + install_func->invoke_raw(NULL, NULL, &exc); if (exc) { - ERR_PRINT("Failed to install 'System.Diagnostics.Trace' listener."); GDMonoUtils::debug_print_unhandled_exception(exc); + ERR_PRINT("Failed to install 'System.Diagnostics.Trace' listener."); } #endif } @@ -871,7 +956,7 @@ Error GDMono::_load_scripts_domain() { print_verbose("Mono: Loading scripts domain..."); - scripts_domain = GDMonoUtils::create_domain("GodotEngine.ScriptsDomain"); + scripts_domain = GDMonoUtils::create_domain("GodotEngine.Domain.Scripts"); ERR_FAIL_NULL_V_MSG(scripts_domain, ERR_CANT_CREATE, "Mono: Could not create scripts app domain."); @@ -903,10 +988,13 @@ Error GDMono::_unload_scripts_domain() { _domain_assemblies_cleanup(mono_domain_get_id(scripts_domain)); - core_api_assembly = NULL; + core_api_assembly.assembly = NULL; +#ifdef TOOLS_ENABLED + editor_api_assembly.assembly = NULL; +#endif + project_assembly = NULL; #ifdef TOOLS_ENABLED - editor_api_assembly = NULL; tools_assembly = NULL; tools_project_editor_assembly = NULL; #endif @@ -1076,16 +1164,9 @@ GDMono::GDMono() { root_domain = NULL; scripts_domain = NULL; - core_api_assembly_out_of_sync = false; -#ifdef TOOLS_ENABLED - editor_api_assembly_out_of_sync = false; -#endif - corlib_assembly = NULL; - core_api_assembly = NULL; project_assembly = NULL; #ifdef TOOLS_ENABLED - editor_api_assembly = NULL; tools_assembly = NULL; tools_project_editor_assembly = NULL; #endif diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h index 343d68bc2d..e14a0d8409 100644 --- a/modules/mono/mono_gd/gd_mono.h +++ b/modules/mono/mono_gd/gd_mono.h @@ -41,7 +41,7 @@ #include "../utils/mono_reg_utils.h" #endif -namespace APIAssembly { +namespace ApiAssemblyInfo { enum Type { API_CORE, API_EDITOR @@ -76,7 +76,7 @@ struct Version { }; String to_string(Type p_type); -} // namespace APIAssembly +} // namespace ApiAssemblyInfo class GDMono { @@ -86,44 +86,58 @@ public: POLICY_LOG_ERROR }; + struct LoadedApiAssembly { + GDMonoAssembly *assembly; + bool out_of_sync; + + LoadedApiAssembly() : + assembly(NULL), + out_of_sync(false) { + } + }; + private: bool runtime_initialized; bool finalizing_scripts_domain; + UnhandledExceptionPolicy unhandled_exception_policy; + MonoDomain *root_domain; MonoDomain *scripts_domain; - bool core_api_assembly_out_of_sync; -#ifdef TOOLS_ENABLED - bool editor_api_assembly_out_of_sync; -#endif + HashMap<uint32_t, HashMap<String, GDMonoAssembly *> > assemblies; GDMonoAssembly *corlib_assembly; - GDMonoAssembly *core_api_assembly; GDMonoAssembly *project_assembly; #ifdef TOOLS_ENABLED - GDMonoAssembly *editor_api_assembly; GDMonoAssembly *tools_assembly; GDMonoAssembly *tools_project_editor_assembly; #endif - HashMap<uint32_t, HashMap<String, GDMonoAssembly *> > assemblies; - - UnhandledExceptionPolicy unhandled_exception_policy; + LoadedApiAssembly core_api_assembly; + LoadedApiAssembly editor_api_assembly; - void _domain_assemblies_cleanup(uint32_t p_domain_id); + typedef bool (*CoreApiAssemblyLoadedCallback)(); bool _are_api_assemblies_out_of_sync(); + bool _temp_domain_load_are_assemblies_out_of_sync(const String &p_config); + + bool _load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly); +#ifdef TOOLS_ENABLED + bool _load_editor_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly); +#endif + + static bool _on_core_api_assembly_loaded(); bool _load_corlib_assembly(); - bool _load_core_api_assembly(); #ifdef TOOLS_ENABLED - bool _load_editor_api_assembly(); bool _load_tools_assemblies(); #endif bool _load_project_assembly(); - bool _try_load_api_assemblies(); + bool _try_load_api_assemblies(LoadedApiAssembly &r_core_api_assembly, LoadedApiAssembly &r_editor_api_assembly, + const String &p_config, bool p_refonly, CoreApiAssemblyLoadedCallback p_callback); + bool _try_load_api_assemblies_preset(); void _load_api_assemblies(); void _install_trace_listener(); @@ -133,6 +147,8 @@ private: Error _load_scripts_domain(); Error _unload_scripts_domain(); + void _domain_assemblies_cleanup(uint32_t p_domain_id); + uint64_t api_core_hash; #ifdef TOOLS_ENABLED uint64_t api_editor_hash; @@ -166,9 +182,21 @@ public: #endif // TOOLS_ENABLED #endif // DEBUG_METHODS_ENABLED + _FORCE_INLINE_ static String get_expected_api_build_config() { +#ifdef TOOLS_ENABLED + return "Debug"; +#else +#ifdef DEBUG_ENABLED + return "Debug"; +#else + return "Release"; +#endif +#endif + } + #ifdef TOOLS_ENABLED - bool copy_prebuilt_api_assembly(APIAssembly::Type p_api_type, const String &p_config); - String update_api_assemblies_from_prebuilt(); + bool copy_prebuilt_api_assembly(ApiAssemblyInfo::Type p_api_type, const String &p_config); + String update_api_assemblies_from_prebuilt(const String &p_config, const bool *p_core_api_out_of_sync = NULL, const bool *p_editor_api_out_of_sync = NULL); #endif static GDMono *get_singleton() { return singleton; } @@ -188,10 +216,10 @@ public: _FORCE_INLINE_ MonoDomain *get_scripts_domain() { return scripts_domain; } _FORCE_INLINE_ GDMonoAssembly *get_corlib_assembly() const { return corlib_assembly; } - _FORCE_INLINE_ GDMonoAssembly *get_core_api_assembly() const { return core_api_assembly; } + _FORCE_INLINE_ GDMonoAssembly *get_core_api_assembly() const { return core_api_assembly.assembly; } _FORCE_INLINE_ GDMonoAssembly *get_project_assembly() const { return project_assembly; } #ifdef TOOLS_ENABLED - _FORCE_INLINE_ GDMonoAssembly *get_editor_api_assembly() const { return editor_api_assembly; } + _FORCE_INLINE_ GDMonoAssembly *get_editor_api_assembly() const { return editor_api_assembly.assembly; } _FORCE_INLINE_ GDMonoAssembly *get_tools_assembly() const { return tools_assembly; } _FORCE_INLINE_ GDMonoAssembly *get_tools_project_editor_assembly() const { return tools_project_editor_assembly; } #endif diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index e385f4c601..6504fbe423 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -550,6 +550,8 @@ MonoObject *create_managed_from(const Dictionary &p_from, GDMonoClass *p_class) } MonoDomain *create_domain(const String &p_friendly_name) { + print_verbose("Mono: Creating domain '" + p_friendly_name + "'..."); + MonoDomain *domain = mono_domain_create_appdomain((char *)p_friendly_name.utf8().get_data(), NULL); if (domain) { diff --git a/modules/recast/navigation_mesh_generator.cpp b/modules/recast/navigation_mesh_generator.cpp index c5b60f2dca..320591cf7c 100644 --- a/modules/recast/navigation_mesh_generator.cpp +++ b/modules/recast/navigation_mesh_generator.cpp @@ -131,7 +131,7 @@ void EditorNavigationMeshGenerator::_add_faces(const PoolVector3Array &p_faces, } } -void EditorNavigationMeshGenerator::_parse_geometry(Transform p_accumulated_transform, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices, int p_generate_from, uint32_t p_collision_mask) { +void EditorNavigationMeshGenerator::_parse_geometry(Transform p_accumulated_transform, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices, int p_generate_from, uint32_t p_collision_mask, bool p_recurse_children) { if (Object::cast_to<MeshInstance>(p_node) && p_generate_from != NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS) { @@ -263,8 +263,10 @@ void EditorNavigationMeshGenerator::_parse_geometry(Transform p_accumulated_tran p_accumulated_transform = p_accumulated_transform * spatial->get_transform(); } - for (int i = 0; i < p_node->get_child_count(); i++) { - _parse_geometry(p_accumulated_transform, p_node->get_child(i), p_verticies, p_indices, p_generate_from, p_collision_mask); + if (p_recurse_children) { + for (int i = 0; i < p_node->get_child_count(); i++) { + _parse_geometry(p_accumulated_transform, p_node->get_child(i), p_verticies, p_indices, p_generate_from, p_collision_mask, p_recurse_children); + } } } @@ -439,7 +441,21 @@ void EditorNavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p Vector<float> vertices; Vector<int> indices; - _parse_geometry(Object::cast_to<Spatial>(p_node)->get_transform().affine_inverse(), p_node, vertices, indices, p_nav_mesh->get_parsed_geometry_type(), p_nav_mesh->get_collision_mask()); + List<Node *> parse_nodes; + + if (p_nav_mesh->get_source_geometry_mode() == NavigationMesh::SOURCE_GEOMETRY_NAVMESH_CHILDREN) { + parse_nodes.push_back(p_node); + } else { + p_node->get_tree()->get_nodes_in_group(p_nav_mesh->get_source_group_name(), &parse_nodes); + } + + Transform navmesh_xform = Object::cast_to<Spatial>(p_node)->get_transform().affine_inverse(); + for (const List<Node *>::Element *E = parse_nodes.front(); E; E = E->next()) { + int geometry_type = p_nav_mesh->get_parsed_geometry_type(); + uint32_t collision_mask = p_nav_mesh->get_collision_mask(); + bool recurse_children = p_nav_mesh->get_source_geometry_mode() != NavigationMesh::SOURCE_GEOMETRY_GROUPS_EXPLICIT; + _parse_geometry(navmesh_xform, E->get(), vertices, indices, geometry_type, collision_mask, recurse_children); + } if (vertices.size() > 0 && indices.size() > 0) { diff --git a/modules/recast/navigation_mesh_generator.h b/modules/recast/navigation_mesh_generator.h index 30a6e3c835..f19622a4a9 100644 --- a/modules/recast/navigation_mesh_generator.h +++ b/modules/recast/navigation_mesh_generator.h @@ -47,7 +47,7 @@ protected: static void _add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies); static void _add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices); static void _add_faces(const PoolVector3Array &p_faces, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices); - static void _parse_geometry(Transform p_accumulated_transform, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices, int p_generate_from, uint32_t p_collision_mask); + static void _parse_geometry(Transform p_accumulated_transform, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices, int p_generate_from, uint32_t p_collision_mask, bool p_recurse_children); static void _convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh); static void _build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep, diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp index 28a8b77283..ed1a7f682b 100644 --- a/modules/theora/video_stream_theora.cpp +++ b/modules/theora/video_stream_theora.cpp @@ -368,7 +368,7 @@ float VideoStreamPlaybackTheora::get_time() const { return time - AudioServer::get_singleton()->get_output_latency() - delay_compensation; //-((get_total())/(float)vi.rate); }; -Ref<Texture> VideoStreamPlaybackTheora::get_texture() { +Ref<Texture> VideoStreamPlaybackTheora::get_texture() const { return texture; } diff --git a/modules/theora/video_stream_theora.h b/modules/theora/video_stream_theora.h index 0c37d33358..b241722cd1 100644 --- a/modules/theora/video_stream_theora.h +++ b/modules/theora/video_stream_theora.h @@ -147,7 +147,7 @@ public: void set_file(const String &p_file); - virtual Ref<Texture> get_texture(); + virtual Ref<Texture> get_texture() const; virtual void update(float p_delta); virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata); diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 0399dbc87c..c1a4c58620 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -1166,13 +1166,11 @@ void VisualScriptEditor::_member_edited() { } void VisualScriptEditor::_create_function_dialog() { - function_create_dialog->popup(); - function_create_dialog->set_position(graph->get_global_position() + Vector2(55, 80)); + function_create_dialog->popup_centered(); func_name_box->set_text(""); func_name_box->grab_focus(); for (int i = 0; i < func_input_vbox->get_child_count(); i++) { Node *nd = func_input_vbox->get_child(i); - func_input_vbox->remove_child(nd); nd->queue_delete(); } } @@ -1252,7 +1250,6 @@ void VisualScriptEditor::_add_func_input() { func_input_vbox->add_child(hbox); hbox->set_meta("id", hbox->get_position_in_parent()); - function_create_dialog->set_size(Size2(-1, -1)); delete_button->connect("pressed", this, "_remove_func_input", varray(hbox)); @@ -1263,7 +1260,6 @@ void VisualScriptEditor::_add_func_input() { void VisualScriptEditor::_remove_func_input(Node *p_node) { func_input_vbox->remove_child(p_node); p_node->queue_delete(); - function_create_dialog->set_size(Size2(-1, -1)); } void VisualScriptEditor::_deselect_input_names() { @@ -1353,6 +1349,8 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt selected = ti->get_text(0); function_name_edit->set_position(Input::get_singleton()->get_mouse_position() - Vector2(60, -10)); function_name_edit->popup(); + function_name_box->set_text(selected); + function_name_box->select_all(); } } @@ -1757,8 +1755,7 @@ void VisualScriptEditor::_members_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> btn = p_event; if (btn.is_valid() && btn->is_doubleclick()) { TreeItem *ti = members->get_selected(); - ERR_FAIL_COND(!ti); - if (ti->get_parent() == members->get_root()->get_children()) // to check if it's a function + if (ti && ti->get_parent() == members->get_root()->get_children()) // to check if it's a function _center_on_node(ti->get_metadata(0), script->get_function_node_id(ti->get_metadata(0))); } } @@ -1919,8 +1916,6 @@ bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant & return false; } -#ifdef TOOLS_ENABLED - static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const Ref<Script> &script) { if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene) @@ -1940,8 +1935,6 @@ static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const return NULL; } -#endif - void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { if (p_from != graph) { @@ -2459,12 +2452,8 @@ Ref<Texture> VisualScriptEditor::get_icon() { } bool VisualScriptEditor::is_unsaved() { -#ifdef TOOLS_ENABLED return script->is_edited() || script->are_subnodes_edited(); -#else - return false; -#endif } Variant VisualScriptEditor::get_edit_state() { @@ -3907,51 +3896,62 @@ void VisualScriptEditor::_hide_timer() { void VisualScriptEditor::_notification(int p_what) { - if (p_what == NOTIFICATION_READY || (p_what == NOTIFICATION_THEME_CHANGED && is_visible_in_tree())) { - if (p_what == NOTIFICATION_READY) { + switch (p_what) { + case NOTIFICATION_READY: { variable_editor->connect("changed", this, "_update_members"); signal_editor->connect("changed", this, "_update_members"); + FALLTHROUGH; } + case NOTIFICATION_THEME_CHANGED: { + if (p_what != NOTIFICATION_READY && !is_visible_in_tree()) { + return; + } - Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme(); + edit_variable_edit->add_style_override("bg", get_stylebox("bg", "Tree")); + edit_signal_edit->add_style_override("bg", get_stylebox("bg", "Tree")); + func_input_scroll->add_style_override("bg", get_stylebox("bg", "Tree")); - bool dark_theme = tm->get_constant("dark_theme", "Editor"); + Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme(); - List<Pair<String, Color> > colors; - if (dark_theme) { - colors.push_back(Pair<String, Color>("flow_control", Color(0.96, 0.96, 0.96))); - colors.push_back(Pair<String, Color>("functions", Color(0.96, 0.52, 0.51))); - colors.push_back(Pair<String, Color>("data", Color(0.5, 0.96, 0.81))); - colors.push_back(Pair<String, Color>("operators", Color(0.67, 0.59, 0.87))); - colors.push_back(Pair<String, Color>("custom", Color(0.5, 0.73, 0.96))); - colors.push_back(Pair<String, Color>("constants", Color(0.96, 0.5, 0.69))); - } else { - colors.push_back(Pair<String, Color>("flow_control", Color(0.26, 0.26, 0.26))); - colors.push_back(Pair<String, Color>("functions", Color(0.95, 0.4, 0.38))); - colors.push_back(Pair<String, Color>("data", Color(0.07, 0.73, 0.51))); - colors.push_back(Pair<String, Color>("operators", Color(0.51, 0.4, 0.82))); - colors.push_back(Pair<String, Color>("custom", Color(0.31, 0.63, 0.95))); - colors.push_back(Pair<String, Color>("constants", Color(0.94, 0.18, 0.49))); - } + bool dark_theme = tm->get_constant("dark_theme", "Editor"); + + List<Pair<String, Color> > colors; + if (dark_theme) { + colors.push_back(Pair<String, Color>("flow_control", Color(0.96, 0.96, 0.96))); + colors.push_back(Pair<String, Color>("functions", Color(0.96, 0.52, 0.51))); + colors.push_back(Pair<String, Color>("data", Color(0.5, 0.96, 0.81))); + colors.push_back(Pair<String, Color>("operators", Color(0.67, 0.59, 0.87))); + colors.push_back(Pair<String, Color>("custom", Color(0.5, 0.73, 0.96))); + colors.push_back(Pair<String, Color>("constants", Color(0.96, 0.5, 0.69))); + } else { + colors.push_back(Pair<String, Color>("flow_control", Color(0.26, 0.26, 0.26))); + colors.push_back(Pair<String, Color>("functions", Color(0.95, 0.4, 0.38))); + colors.push_back(Pair<String, Color>("data", Color(0.07, 0.73, 0.51))); + colors.push_back(Pair<String, Color>("operators", Color(0.51, 0.4, 0.82))); + colors.push_back(Pair<String, Color>("custom", Color(0.31, 0.63, 0.95))); + colors.push_back(Pair<String, Color>("constants", Color(0.94, 0.18, 0.49))); + } - for (List<Pair<String, Color> >::Element *E = colors.front(); E; E = E->next()) { - Ref<StyleBoxFlat> sb = tm->get_stylebox("frame", "GraphNode"); - if (!sb.is_null()) { - Ref<StyleBoxFlat> frame_style = sb->duplicate(); - Color c = sb->get_border_color(); - Color cn = E->get().second; - cn.a = c.a; - frame_style->set_border_color(cn); - node_styles[E->get().first] = frame_style; + for (List<Pair<String, Color> >::Element *E = colors.front(); E; E = E->next()) { + Ref<StyleBoxFlat> sb = tm->get_stylebox("frame", "GraphNode"); + if (!sb.is_null()) { + Ref<StyleBoxFlat> frame_style = sb->duplicate(); + Color c = sb->get_border_color(); + Color cn = E->get().second; + cn.a = c.a; + frame_style->set_border_color(cn); + node_styles[E->get().first] = frame_style; + } } - } - if (is_visible_in_tree() && script.is_valid()) { - _update_members(); - _update_graph(); - } - } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { - members_section->set_visible(is_visible_in_tree()); + if (is_visible_in_tree() && script.is_valid()) { + _update_members(); + _update_graph(); + } + } break; + case NOTIFICATION_VISIBILITY_CHANGED: { + members_section->set_visible(is_visible_in_tree()); + } break; } } @@ -4541,6 +4541,8 @@ void VisualScriptEditor::_member_option(int p_option) { } else if (p_option == MEMBER_EDIT) { selected = members->get_selected()->get_text(0); function_name_edit->popup(); + function_name_box->set_text(selected); + function_name_box->select_all(); } } break; case MEMBER_VARIABLE: { @@ -4762,7 +4764,7 @@ VisualScriptEditor::VisualScriptEditor() { add_nds->connect("pressed", this, "_add_node_dialog"); Button *fn_btn = memnew(Button); - fn_btn->set_text("Add Function"); + fn_btn->set_text("Add Function..."); graph_hbc->add_child(fn_btn); fn_btn->connect("pressed", this, "_create_function_dialog"); @@ -4790,17 +4792,20 @@ VisualScriptEditor::VisualScriptEditor() { Button *add_input_button = memnew(Button); add_input_button->set_h_size_flags(SIZE_EXPAND_FILL); - add_input_button->set_text(TTR("Add input +")); + add_input_button->set_text(TTR("Add Input")); add_input_button->connect("pressed", this, "_add_func_input"); function_vb->add_child(add_input_button); - func_input_vbox = memnew(VBoxContainer); - function_vb->add_child(func_input_vbox); + func_input_scroll = memnew(ScrollContainer); + func_input_scroll->set_v_size_flags(SIZE_EXPAND_FILL); + function_vb->add_child(func_input_scroll); - function_vb->add_child(memnew(HSeparator)); + func_input_vbox = memnew(VBoxContainer); + func_input_vbox->set_h_size_flags(SIZE_EXPAND_FILL); + func_input_scroll->add_child(func_input_vbox); function_create_dialog = memnew(ConfirmationDialog); - function_create_dialog->set_custom_minimum_size(Size2(450 * EDSCALE, 0)); + function_create_dialog->set_custom_minimum_size(Size2(450, 300) * EDSCALE); function_create_dialog->set_v_size_flags(SIZE_EXPAND_FILL); function_create_dialog->set_title(TTR("Create Function")); function_create_dialog->add_child(function_vb); diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h index 0e7783214b..fbf021e7b6 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/visual_script_editor.h @@ -89,6 +89,7 @@ class VisualScriptEditor : public ScriptEditorBase { Button *base_type_select; LineEdit *func_name_box; + ScrollContainer *func_input_scroll; VBoxContainer *func_input_vbox; ConfirmationDialog *function_create_dialog; @@ -227,7 +228,7 @@ class VisualScriptEditor : public ScriptEditorBase { void _update_node_size(int p_id); void _port_name_focus_out(const Node *p_name_box, int p_id, int p_port, bool is_input); - Vector2 _get_available_pos(bool centered = true, Vector2 pos = Vector2()) const; + Vector2 _get_available_pos(bool centered = true, Vector2 ofs = Vector2()) const; StringName _get_function_of_node(int p_id) const; void _move_nodes_with_rescan(const StringName &p_func_from, const StringName &p_func_to, int p_id); diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index 7f36549ae4..4e90a08009 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -1039,7 +1039,7 @@ PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const } List<PropertyInfo> props; - ClassDB::get_property_list(_get_base_type(), &props, true); + ClassDB::get_property_list(_get_base_type(), &props, false); for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { if (E->get().name == property) { PropertyInfo pinfo = PropertyInfo(E->get().type, "value", PROPERTY_HINT_TYPE_STRING, E->get().hint_string); @@ -1808,7 +1808,7 @@ PropertyInfo VisualScriptPropertyGet::get_input_value_port_info(int p_idx) const PropertyInfo VisualScriptPropertyGet::get_output_value_port_info(int p_idx) const { List<PropertyInfo> props; - ClassDB::get_property_list(_get_base_type(), &props, true); + ClassDB::get_property_list(_get_base_type(), &props, false); for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { if (E->get().name == property) { return PropertyInfo(E->get().type, "value." + String(index)); diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index dbcd3c19f8..957127fe61 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -4075,6 +4075,14 @@ VisualScriptDeconstruct::VisualScriptDeconstruct() { type = Variant::NIL; } +template <Variant::Type T> +static Ref<VisualScriptNode> create_node_deconst_typed(const String &p_name) { + Ref<VisualScriptDeconstruct> node; + node.instance(); + node->set_deconstruct_type(T); + return node; +} + void register_visual_script_nodes() { VisualScriptLanguage::singleton->add_register_func("data/set_variable", create_node_generic<VisualScriptVariableSet>); @@ -4132,7 +4140,16 @@ void register_visual_script_nodes() { VisualScriptLanguage::singleton->add_register_func("operators/logic/in", create_op_node<Variant::OP_IN>); VisualScriptLanguage::singleton->add_register_func("operators/logic/select", create_node_generic<VisualScriptSelect>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct", create_node_generic<VisualScriptDeconstruct>); + VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR2), create_node_deconst_typed<Variant::Type::VECTOR2>); + VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR3), create_node_deconst_typed<Variant::Type::VECTOR3>); + VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::COLOR), create_node_deconst_typed<Variant::Type::COLOR>); + VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::RECT2), create_node_deconst_typed<Variant::Type::RECT2>); + VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::TRANSFORM2D), create_node_deconst_typed<Variant::Type::TRANSFORM2D>); + VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::PLANE), create_node_deconst_typed<Variant::Type::PLANE>); + VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::QUAT), create_node_deconst_typed<Variant::Type::QUAT>); + VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::AABB), create_node_deconst_typed<Variant::Type::AABB>); + VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::BASIS), create_node_deconst_typed<Variant::Type::BASIS>); + VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::TRANSFORM), create_node_deconst_typed<Variant::Type::TRANSFORM>); VisualScriptLanguage::singleton->add_register_func("functions/compose_array", create_node_generic<VisualScriptComposeArray>); for (int i = 1; i < Variant::VARIANT_MAX; i++) { diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp index 0366801a11..62b818150c 100644 --- a/modules/visual_script/visual_script_property_selector.cpp +++ b/modules/visual_script/visual_script_property_selector.cpp @@ -32,7 +32,7 @@ #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor_scale.h" +#include "editor/editor_scale.h" #include "modules/visual_script/visual_script.h" #include "modules/visual_script/visual_script_builtin_funcs.h" #include "modules/visual_script/visual_script_flow_control.h" @@ -271,6 +271,7 @@ void VisualScriptPropertySelector::_update_search() { get_visual_node_names("flow_control/type_cast", Set<String>(), found, root, search_box); get_visual_node_names("functions/built_in/print", Set<String>(), found, root, search_box); get_visual_node_names("functions/by_type/" + Variant::get_type_name(type), Set<String>(), found, root, search_box); + get_visual_node_names("functions/deconstruct/" + Variant::get_type_name(type), Set<String>(), found, root, search_box); get_visual_node_names("operators/compare/", Set<String>(), found, root, search_box); if (type == Variant::INT) { get_visual_node_names("operators/bitwise/", Set<String>(), found, root, search_box); @@ -324,7 +325,7 @@ void VisualScriptPropertySelector::create_visualscript_item(const String &name, } } -void VisualScriptPropertySelector::get_visual_node_names(const String &root_filter, const Set<String> &filter, bool &found, TreeItem *const root, LineEdit *const search_box) { +void VisualScriptPropertySelector::get_visual_node_names(const String &root_filter, const Set<String> &p_modifiers, bool &found, TreeItem *const root, LineEdit *const search_box) { Map<String, TreeItem *> path_cache; List<String> fnodes; @@ -335,27 +336,34 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt continue; } Vector<String> path = E->get().split("/"); - bool is_filter = false; - for (Set<String>::Element *F = filter.front(); F; F = F->next()) { - if (path.size() >= 2 && path[1].findn(F->get()) != -1) { - is_filter = true; + + // check if the name has the filter + bool in_filter = false; + Vector<String> tx_filters = search_box->get_text().split(" "); + for (int i = 0; i < tx_filters.size(); i++) { + if (tx_filters[i] == "") { + in_filter = true; + } else { + in_filter = false; + } + if (E->get().findn(tx_filters[i]) != -1) { + in_filter = true; break; } } - if (is_filter) { + if (!in_filter) { continue; } - Vector<String> tx_filters = search_box->get_text().split(" "); - for (int i = 0; i < tx_filters.size(); i++) { - if (tx_filters[i] != String() && E->get().findn(tx_filters[i]) == -1) { - is_filter = true; - break; - } + bool in_modifier = false | p_modifiers.empty(); + for (Set<String>::Element *F = p_modifiers.front(); F && in_modifier; F = F->next()) { + if (E->get().findn(F->get()) != -1) + in_modifier = true; } - if (is_filter) { + if (!in_modifier) { continue; } + TreeItem *item = search_options->create_item(root); Ref<VisualScriptNode> vnode = VisualScriptLanguage::singleton->create_node_from_name(E->get()); Ref<VisualScriptOperator> vnode_operator = vnode; @@ -376,6 +384,10 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt if (vnode_constructor.is_valid()) { type_name = "Construct "; } + Ref<VisualScriptDeconstruct> vnode_deconstruct = vnode; + if (vnode_deconstruct.is_valid()) { + type_name = "Deconstruct "; + } Vector<String> desc = path[path.size() - 1].replace("(", " ").replace(")", " ").replace(",", " ").split(" "); for (int i = 0; i < desc.size(); i++) { desc.write[i] = desc[i].capitalize(); diff --git a/modules/visual_script/visual_script_property_selector.h b/modules/visual_script/visual_script_property_selector.h index 13ce9bdca2..3a7c8de6a2 100644 --- a/modules/visual_script/visual_script_property_selector.h +++ b/modules/visual_script/visual_script_property_selector.h @@ -31,8 +31,8 @@ #ifndef VISUALSCRIPT_PROPERTYSELECTOR_H #define VISUALSCRIPT_PROPERTYSELECTOR_H +#include "editor/editor_help.h" #include "editor/property_editor.h" -#include "editor_help.h" #include "scene/gui/rich_text_label.h" class VisualScriptPropertySelector : public ConfirmationDialog { @@ -45,7 +45,7 @@ class VisualScriptPropertySelector : public ConfirmationDialog { void create_visualscript_item(const String &name, TreeItem *const root, const String &search_input, const String &text); - void get_visual_node_names(const String &root_filter, const Set<String> &filter, bool &found, TreeItem *const root, LineEdit *const search_box); + void get_visual_node_names(const String &root_filter, const Set<String> &p_modifiers, bool &found, TreeItem *const root, LineEdit *const search_box); void _sbox_input(const Ref<InputEvent> &p_ie); diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp index fa3602ad27..4ce0db3746 100644 --- a/modules/webm/video_stream_webm.cpp +++ b/modules/webm/video_stream_webm.cpp @@ -230,7 +230,7 @@ void VideoStreamPlaybackWebm::set_audio_track(int p_idx) { audio_track = p_idx; } -Ref<Texture> VideoStreamPlaybackWebm::get_texture() { +Ref<Texture> VideoStreamPlaybackWebm::get_texture() const { return texture; } diff --git a/modules/webm/video_stream_webm.h b/modules/webm/video_stream_webm.h index ddcbb1eb08..4f79d46cce 100644 --- a/modules/webm/video_stream_webm.h +++ b/modules/webm/video_stream_webm.h @@ -90,7 +90,7 @@ public: virtual void set_audio_track(int p_idx); - virtual Ref<Texture> get_texture(); + virtual Ref<Texture> get_texture() const; virtual void update(float p_delta); virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata); diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml index c3baf9de83..705e3485f5 100644 --- a/modules/websocket/doc_classes/WebSocketClient.xml +++ b/modules/websocket/doc_classes/WebSocketClient.xml @@ -21,10 +21,13 @@ </argument> <argument index="2" name="gd_mp_api" type="bool" default="false"> </argument> + <argument index="3" name="custom_headers" type="PoolStringArray" default="PoolStringArray( )"> + </argument> <description> Connects to the given URL requesting one of the given [code]protocols[/code] as sub-protocol. If the list empty (default), no sub-protocol will be requested. If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI], connections to non-Godot servers will not work, and [signal data_received] will not be emitted. If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.) on the [WebSocketPeer] returned via [code]get_peer(1)[/code] and not on this object directly (e.g. [code]get_peer(1).put_packet(data)[/code]). + You can optionally pass a list of [code]custom_headers[/code] to be added to the handshake HTTP request (not supported in HTML5 platform). </description> </method> <method name="disconnect_from_host"> @@ -38,8 +41,25 @@ Disconnects this client from the connected host. See [method WebSocketPeer.close] for more information. </description> </method> + <method name="get_connected_host" qualifiers="const"> + <return type="String"> + </return> + <description> + Return the IP address of the currently connected host. + </description> + </method> + <method name="get_connected_port" qualifiers="const"> + <return type="int"> + </return> + <description> + Return the IP port of the currently connected host. + </description> + </method> </methods> <members> + <member name="trusted_ssl_certificate" type="X509Certificate" setter="set_trusted_ssl_certificate" getter="get_trusted_ssl_certificate"> + If specified, this [X509Certificate] will be the only one accepted when connecting to an SSL host. Any other certificate provided by the server will be regarded as invalid. + </member> <member name="verify_ssl" type="bool" setter="set_verify_ssl_enabled" getter="is_verify_ssl_enabled"> If [code]true[/code], SSL certificate verification is enabled. [b]Note:[/b] You must specify the certificates to be used in the Project Settings for it to work when exported. diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml index 63318e5874..86f2dae64f 100644 --- a/modules/websocket/doc_classes/WebSocketServer.xml +++ b/modules/websocket/doc_classes/WebSocketServer.xml @@ -82,6 +82,17 @@ </description> </method> </methods> + <members> + <member name="ca_chain" type="X509Certificate" setter="set_ca_chain" getter="get_ca_chain"> + When using SSL (see [member private_key] and [member ssl_certificate]), you can set this to a valid [X509Certificate] to be provided as additional CA chain information during the SSL handshake. + </member> + <member name="private_key" type="CryptoKey" setter="set_private_key" getter="get_private_key"> + When set to a valid [CryptoKey] (along with [member ssl_certificate]) will cause the server to require SSL instead of regular TCP (i.e. the [code]wss://[/code] protocol). + </member> + <member name="ssl_certificate" type="X509Certificate" setter="set_ssl_certificate" getter="get_ssl_certificate"> + When set to a valid [X509Certificate] (along with [member private_key]) will cause the server to require SSL instead of regular TCP (i.e. the [code]wss://[/code] protocol). + </member> + </members> <signals> <signal name="client_close_request"> <argument index="0" name="id" type="int"> diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp index 409cc9f699..983db60d5e 100644 --- a/modules/websocket/emws_client.cpp +++ b/modules/websocket/emws_client.cpp @@ -64,13 +64,26 @@ EMSCRIPTEN_KEEPALIVE void _esws_on_close(void *obj, int code, char *reason, int } } -Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) { +Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocols, const Vector<String> p_custom_headers) { + + String proto_string; + for (int i = 0; i < p_protocols.size(); i++) { + if (i != 0) + proto_string += ","; + proto_string += p_protocols[i]; + } - String proto_string = p_protocols.join(","); String str = "ws://"; - if (p_ssl) + if (p_custom_headers.size()) { + WARN_PRINT_ONCE("Custom headers are not supported in in HTML5 platform."); + } + if (p_ssl) { str = "wss://"; + if (ssl_cert.is_valid()) { + WARN_PRINT_ONCE("Custom SSL certificate is not supported in HTML5 platform."); + } + } str += p_host + ":" + itos(p_port) + p_path; _is_connecting = true; @@ -193,12 +206,12 @@ void EMWSClient::disconnect_from_host(int p_code, String p_reason) { IP_Address EMWSClient::get_connected_host() const { - return IP_Address(); + ERR_FAIL_V_MSG(IP_Address(), "Not supported in HTML5 export."); }; uint16_t EMWSClient::get_connected_port() const { - return 1025; + ERR_FAIL_V_MSG(0, "Not supported in HTML5 export."); }; int EMWSClient::get_max_packet_size() const { diff --git a/modules/websocket/emws_client.h b/modules/websocket/emws_client.h index 1811d05eea..67705891b2 100644 --- a/modules/websocket/emws_client.h +++ b/modules/websocket/emws_client.h @@ -50,7 +50,7 @@ public: bool _is_connecting; Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); - Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>()); + Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>()); Ref<WebSocketPeer> get_peer(int p_peer_id) const; void disconnect_from_host(int p_code = 1000, String p_reason = ""); IP_Address get_connected_host() const; diff --git a/modules/websocket/emws_server.cpp b/modules/websocket/emws_server.cpp index c4bb459ad0..9a6a30d613 100644 --- a/modules/websocket/emws_server.cpp +++ b/modules/websocket/emws_server.cpp @@ -33,7 +33,7 @@ #include "emws_server.h" #include "core/os/os.h" -Error EMWSServer::listen(int p_port, PoolVector<String> p_protocols, bool gd_mp_api) { +Error EMWSServer::listen(int p_port, Vector<String> p_protocols, bool gd_mp_api) { return FAILED; } diff --git a/modules/websocket/emws_server.h b/modules/websocket/emws_server.h index a5e5b4090e..e8da8c26b4 100644 --- a/modules/websocket/emws_server.h +++ b/modules/websocket/emws_server.h @@ -43,7 +43,7 @@ class EMWSServer : public WebSocketServer { public: Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); - Error listen(int p_port, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false); + Error listen(int p_port, Vector<String> p_protocols = Vector<String>(), bool gd_mp_api = false); void stop(); bool is_listening() const; bool has_peer(int p_id) const; diff --git a/modules/websocket/websocket_client.cpp b/modules/websocket/websocket_client.cpp index 4ff5404c61..8bbd5aa37f 100644 --- a/modules/websocket/websocket_client.cpp +++ b/modules/websocket/websocket_client.cpp @@ -40,7 +40,7 @@ WebSocketClient::WebSocketClient() { WebSocketClient::~WebSocketClient() { } -Error WebSocketClient::connect_to_url(String p_url, PoolVector<String> p_protocols, bool gd_mp_api) { +Error WebSocketClient::connect_to_url(String p_url, const Vector<String> p_protocols, bool gd_mp_api, const Vector<String> p_custom_headers) { _is_multiplayer = gd_mp_api; String host = p_url; @@ -72,7 +72,7 @@ Error WebSocketClient::connect_to_url(String p_url, PoolVector<String> p_protoco host = host.substr(0, p_len); } - return connect_to_host(host, path, port, ssl, p_protocols); + return connect_to_host(host, path, port, ssl, p_protocols, p_custom_headers); } void WebSocketClient::set_verify_ssl_enabled(bool p_verify_ssl) { @@ -85,6 +85,17 @@ bool WebSocketClient::is_verify_ssl_enabled() const { return verify_ssl; } +Ref<X509Certificate> WebSocketClient::get_trusted_ssl_certificate() const { + + return ssl_cert; +} + +void WebSocketClient::set_trusted_ssl_certificate(Ref<X509Certificate> p_cert) { + + ERR_FAIL_COND(get_connection_status() != CONNECTION_DISCONNECTED); + ssl_cert = p_cert; +} + bool WebSocketClient::is_server() const { return false; @@ -132,13 +143,20 @@ void WebSocketClient::_on_error() { } void WebSocketClient::_bind_methods() { - ClassDB::bind_method(D_METHOD("connect_to_url", "url", "protocols", "gd_mp_api"), &WebSocketClient::connect_to_url, DEFVAL(PoolVector<String>()), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("connect_to_url", "url", "protocols", "gd_mp_api", "custom_headers"), &WebSocketClient::connect_to_url, DEFVAL(Vector<String>()), DEFVAL(false), DEFVAL(Vector<String>())); ClassDB::bind_method(D_METHOD("disconnect_from_host", "code", "reason"), &WebSocketClient::disconnect_from_host, DEFVAL(1000), DEFVAL("")); + ClassDB::bind_method(D_METHOD("get_connected_host"), &WebSocketClient::get_connected_host); + ClassDB::bind_method(D_METHOD("get_connected_port"), &WebSocketClient::get_connected_port); ClassDB::bind_method(D_METHOD("set_verify_ssl_enabled", "enabled"), &WebSocketClient::set_verify_ssl_enabled); ClassDB::bind_method(D_METHOD("is_verify_ssl_enabled"), &WebSocketClient::is_verify_ssl_enabled); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "verify_ssl", PROPERTY_HINT_NONE, "", 0), "set_verify_ssl_enabled", "is_verify_ssl_enabled"); + ClassDB::bind_method(D_METHOD("get_trusted_ssl_certificate"), &WebSocketClient::get_trusted_ssl_certificate); + ClassDB::bind_method(D_METHOD("set_trusted_ssl_certificate"), &WebSocketClient::set_trusted_ssl_certificate); + + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "trusted_ssl_certificate", PROPERTY_HINT_RESOURCE_TYPE, "X509Certificate", 0), "set_trusted_ssl_certificate", "get_trusted_ssl_certificate"); + ADD_SIGNAL(MethodInfo("data_received")); ADD_SIGNAL(MethodInfo("connection_established", PropertyInfo(Variant::STRING, "protocol"))); ADD_SIGNAL(MethodInfo("server_close_request", PropertyInfo(Variant::INT, "code"), PropertyInfo(Variant::STRING, "reason"))); diff --git a/modules/websocket/websocket_client.h b/modules/websocket/websocket_client.h index 7ddb9468a5..08fd6798fe 100644 --- a/modules/websocket/websocket_client.h +++ b/modules/websocket/websocket_client.h @@ -31,6 +31,7 @@ #ifndef WEBSOCKET_CLIENT_H #define WEBSOCKET_CLIENT_H +#include "core/crypto/crypto.h" #include "core/error_list.h" #include "websocket_multiplayer_peer.h" #include "websocket_peer.h" @@ -43,17 +44,20 @@ class WebSocketClient : public WebSocketMultiplayerPeer { protected: Ref<WebSocketPeer> _peer; bool verify_ssl; + Ref<X509Certificate> ssl_cert; static void _bind_methods(); public: - Error connect_to_url(String p_url, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false); + Error connect_to_url(String p_url, const Vector<String> p_protocols = Vector<String>(), bool gd_mp_api = false, const Vector<String> p_custom_headers = Vector<String>()); void set_verify_ssl_enabled(bool p_verify_ssl); bool is_verify_ssl_enabled() const; + Ref<X509Certificate> get_trusted_ssl_certificate() const; + void set_trusted_ssl_certificate(Ref<X509Certificate> p_cert); virtual void poll() = 0; - virtual Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>()) = 0; + virtual Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>()) = 0; virtual void disconnect_from_host(int p_code = 1000, String p_reason = "") = 0; virtual IP_Address get_connected_host() const = 0; virtual uint16_t get_connected_port() const = 0; diff --git a/modules/websocket/websocket_server.cpp b/modules/websocket/websocket_server.cpp index ef5f6f5c20..c7414075ed 100644 --- a/modules/websocket/websocket_server.cpp +++ b/modules/websocket/websocket_server.cpp @@ -42,19 +42,58 @@ WebSocketServer::~WebSocketServer() { void WebSocketServer::_bind_methods() { ClassDB::bind_method(D_METHOD("is_listening"), &WebSocketServer::is_listening); - ClassDB::bind_method(D_METHOD("listen", "port", "protocols", "gd_mp_api"), &WebSocketServer::listen, DEFVAL(PoolVector<String>()), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("listen", "port", "protocols", "gd_mp_api"), &WebSocketServer::listen, DEFVAL(Vector<String>()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("stop"), &WebSocketServer::stop); ClassDB::bind_method(D_METHOD("has_peer", "id"), &WebSocketServer::has_peer); ClassDB::bind_method(D_METHOD("get_peer_address", "id"), &WebSocketServer::get_peer_address); ClassDB::bind_method(D_METHOD("get_peer_port", "id"), &WebSocketServer::get_peer_port); ClassDB::bind_method(D_METHOD("disconnect_peer", "id", "code", "reason"), &WebSocketServer::disconnect_peer, DEFVAL(1000), DEFVAL("")); + ClassDB::bind_method(D_METHOD("get_private_key"), &WebSocketServer::get_private_key); + ClassDB::bind_method(D_METHOD("set_private_key"), &WebSocketServer::set_private_key); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "private_key", PROPERTY_HINT_RESOURCE_TYPE, "CryptoKey", 0), "set_private_key", "get_private_key"); + + ClassDB::bind_method(D_METHOD("get_ssl_certificate"), &WebSocketServer::get_ssl_certificate); + ClassDB::bind_method(D_METHOD("set_ssl_certificate"), &WebSocketServer::set_ssl_certificate); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ssl_certificate", PROPERTY_HINT_RESOURCE_TYPE, "X509Certificate", 0), "set_ssl_certificate", "get_ssl_certificate"); + + ClassDB::bind_method(D_METHOD("get_ca_chain"), &WebSocketServer::get_ca_chain); + ClassDB::bind_method(D_METHOD("set_ca_chain"), &WebSocketServer::set_ca_chain); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ca_chain", PROPERTY_HINT_RESOURCE_TYPE, "X509Certificate", 0), "set_ca_chain", "get_ca_chain"); + ADD_SIGNAL(MethodInfo("client_close_request", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::INT, "code"), PropertyInfo(Variant::STRING, "reason"))); ADD_SIGNAL(MethodInfo("client_disconnected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::BOOL, "was_clean_close"))); ADD_SIGNAL(MethodInfo("client_connected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::STRING, "protocol"))); ADD_SIGNAL(MethodInfo("data_received", PropertyInfo(Variant::INT, "id"))); } +Ref<CryptoKey> WebSocketServer::get_private_key() const { + return private_key; +} + +void WebSocketServer::set_private_key(Ref<CryptoKey> p_key) { + ERR_FAIL_COND(is_listening()); + private_key = p_key; +} + +Ref<X509Certificate> WebSocketServer::get_ssl_certificate() const { + return ssl_cert; +} + +void WebSocketServer::set_ssl_certificate(Ref<X509Certificate> p_cert) { + ERR_FAIL_COND(is_listening()); + ssl_cert = p_cert; +} + +Ref<X509Certificate> WebSocketServer::get_ca_chain() const { + return ca_chain; +} + +void WebSocketServer::set_ca_chain(Ref<X509Certificate> p_ca_chain) { + ERR_FAIL_COND(is_listening()); + ca_chain = p_ca_chain; +} + NetworkedMultiplayerPeer::ConnectionStatus WebSocketServer::get_connection_status() const { if (is_listening()) return CONNECTION_CONNECTED; diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h index 83c0c10419..0b39f94473 100644 --- a/modules/websocket/websocket_server.h +++ b/modules/websocket/websocket_server.h @@ -31,6 +31,7 @@ #ifndef WEBSOCKET_H #define WEBSOCKET_H +#include "core/crypto/crypto.h" #include "core/reference.h" #include "websocket_multiplayer_peer.h" #include "websocket_peer.h" @@ -43,9 +44,13 @@ class WebSocketServer : public WebSocketMultiplayerPeer { protected: static void _bind_methods(); + Ref<CryptoKey> private_key; + Ref<X509Certificate> ssl_cert; + Ref<X509Certificate> ca_chain; + public: virtual void poll() = 0; - virtual Error listen(int p_port, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false) = 0; + virtual Error listen(int p_port, const Vector<String> p_protocols = Vector<String>(), bool gd_mp_api = false) = 0; virtual void stop() = 0; virtual bool is_listening() const = 0; virtual bool has_peer(int p_id) const = 0; @@ -62,6 +67,15 @@ public: void _on_disconnect(int32_t p_peer_id, bool p_was_clean); void _on_close_request(int32_t p_peer_id, int p_code, String p_reason); + Ref<CryptoKey> get_private_key() const; + void set_private_key(Ref<CryptoKey> p_key); + + Ref<X509Certificate> get_ssl_certificate() const; + void set_ssl_certificate(Ref<X509Certificate> p_cert); + + Ref<X509Certificate> get_ca_chain() const; + void set_ca_chain(Ref<X509Certificate> p_ca_chain); + virtual Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) = 0; WebSocketServer(); diff --git a/modules/websocket/wsl_client.cpp b/modules/websocket/wsl_client.cpp index 0006a057e0..ad70c9c0e1 100644 --- a/modules/websocket/wsl_client.cpp +++ b/modules/websocket/wsl_client.cpp @@ -86,6 +86,7 @@ void WSLClient::_do_handshake() { WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData); data->obj = this; data->conn = _connection; + data->tcp = _tcp; data->is_server = false; data->id = 1; _peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); @@ -151,7 +152,7 @@ bool WSLClient::_verify_headers(String &r_protocol) { return true; } -Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) { +Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocols, const Vector<String> p_custom_headers) { ERR_FAIL_COND_V(_connection.is_valid(), ERR_ALREADY_IN_USE); @@ -180,7 +181,12 @@ Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, _connection = _tcp; _use_ssl = p_ssl; _host = p_host; - _protocols = p_protocols; + // Strip edges from protocols. + _protocols.resize(p_protocols.size()); + String *pw = _protocols.ptrw(); + for (int i = 0; i < p_protocols.size(); i++) { + pw[i] = p_protocols[i].strip_edges(); + } _key = WSLPeer::generate_key(); // TODO custom extra headers (allow overriding this too?) @@ -199,6 +205,9 @@ Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, } request += "\r\n"; } + for (int i = 0; i < p_custom_headers.size(); i++) { + request += p_custom_headers[i] + "\r\n"; + } request += "\r\n"; _request = request.utf8(); @@ -236,7 +245,7 @@ void WSLClient::poll() { ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create()); ERR_FAIL_COND_MSG(ssl.is_null(), "SSL is not available in this build."); ssl->set_blocking_handshake_enabled(false); - if (ssl->connect_to_stream(_tcp, verify_ssl, _host) != OK) { + if (ssl->connect_to_stream(_tcp, verify_ssl, _host, ssl_cert) != OK) { disconnect_from_host(); _on_error(); return; @@ -293,7 +302,7 @@ void WSLClient::disconnect_from_host(int p_code, String p_reason) { _key = ""; _host = ""; - _protocols.resize(0); + _protocols.clear(); _use_ssl = false; _request = ""; @@ -305,12 +314,14 @@ void WSLClient::disconnect_from_host(int p_code, String p_reason) { IP_Address WSLClient::get_connected_host() const { - return IP_Address(); + ERR_FAIL_COND_V(!_peer->is_connected_to_host(), IP_Address()); + return _peer->get_connected_host(); } uint16_t WSLClient::get_connected_port() const { - return 1025; + ERR_FAIL_COND_V(!_peer->is_connected_to_host(), 0); + return _peer->get_connected_port(); } Error WSLClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { diff --git a/modules/websocket/wsl_client.h b/modules/websocket/wsl_client.h index 57dfd635b7..870be94a87 100644 --- a/modules/websocket/wsl_client.h +++ b/modules/websocket/wsl_client.h @@ -64,7 +64,7 @@ private: String _key; String _host; - PoolVector<String> _protocols; + Vector<String> _protocols; bool _use_ssl; void _do_handshake(); @@ -72,7 +72,7 @@ private: public: Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); - Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>()); + Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>()); int get_max_packet_size() const; Ref<WebSocketPeer> get_peer(int p_peer_id) const; void disconnect_from_host(int p_code = 1000, String p_reason = ""); diff --git a/modules/websocket/wsl_peer.cpp b/modules/websocket/wsl_peer.cpp index 74fb901232..32beccde5d 100644 --- a/modules/websocket/wsl_peer.cpp +++ b/modules/websocket/wsl_peer.cpp @@ -208,7 +208,6 @@ void WSLPeer::make_context(PeerData *p_data, unsigned int p_in_buf_size, unsigne _data = p_data; _data->peer = this; _data->valid = true; - _connection = Ref<StreamPeer>(_data->conn); if (_data->is_server) wslay_event_context_server_init(&(_data->ctx), &wsl_callbacks, _data); @@ -302,18 +301,16 @@ void WSLPeer::close(int p_code, String p_reason) { IP_Address WSLPeer::get_connected_host() const { - ERR_FAIL_COND_V(!is_connected_to_host(), IP_Address()); + ERR_FAIL_COND_V(!is_connected_to_host() || _data->tcp.is_null(), IP_Address()); - IP_Address ip; - return ip; + return _data->tcp->get_connected_host(); } uint16_t WSLPeer::get_connected_port() const { - ERR_FAIL_COND_V(!is_connected_to_host(), 0); + ERR_FAIL_COND_V(!is_connected_to_host() || _data->tcp.is_null(), 0); - uint16_t port = 0; - return port; + return _data->tcp->get_connected_port(); } void WSLPeer::invalidate() { diff --git a/modules/websocket/wsl_peer.h b/modules/websocket/wsl_peer.h index d51b304fe1..01ad250468 100644 --- a/modules/websocket/wsl_peer.h +++ b/modules/websocket/wsl_peer.h @@ -35,6 +35,7 @@ #include "core/error_list.h" #include "core/io/packet_peer.h" +#include "core/io/stream_peer_tcp.h" #include "core/ring_buffer.h" #include "packet_buffer.h" #include "websocket_peer.h" @@ -55,6 +56,7 @@ public: void *obj; void *peer; Ref<StreamPeer> conn; + Ref<StreamPeerTCP> tcp; int id; wslay_event_context_ptr ctx; @@ -77,7 +79,6 @@ private: static bool _wsl_poll(struct PeerData *p_data); static void _wsl_destroy(struct PeerData **p_data); - Ref<StreamPeer> _connection; struct PeerData *_data; uint8_t _is_string; // Our packet info is just a boolean (is_string), using uint8_t for it. diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp index efb526eed1..2181775b99 100644 --- a/modules/websocket/wsl_server.cpp +++ b/modules/websocket/wsl_server.cpp @@ -35,6 +35,7 @@ #include "core/project_settings.h" WSLServer::PendingPeer::PendingPeer() { + use_ssl = false; time = 0; has_request = false; response_sent = 0; @@ -42,7 +43,7 @@ WSLServer::PendingPeer::PendingPeer() { memset(req_buf, 0, sizeof(req_buf)); } -bool WSLServer::PendingPeer::_parse_request(const PoolStringArray p_protocols) { +bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols) { Vector<String> psa = String((char *)req_buf).split("\r\n"); int len = psa.size(); ERR_FAIL_COND_V_MSG(len < 4, false, "Not enough response headers, got: " + itos(len) + ", expected >= 4."); @@ -79,11 +80,12 @@ bool WSLServer::PendingPeer::_parse_request(const PoolStringArray p_protocols) { if (headers.has("sec-websocket-protocol")) { Vector<String> protos = headers["sec-websocket-protocol"].split(","); for (int i = 0; i < protos.size(); i++) { + String proto = protos[i].strip_edges(); // Check if we have the given protocol for (int j = 0; j < p_protocols.size(); j++) { - if (protos[i] != p_protocols[j]) + if (proto != p_protocols[j]) continue; - protocol = protos[i]; + protocol = proto; break; } // Found a protocol @@ -97,9 +99,19 @@ bool WSLServer::PendingPeer::_parse_request(const PoolStringArray p_protocols) { return true; } -Error WSLServer::PendingPeer::do_handshake(PoolStringArray p_protocols) { +Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols) { if (OS::get_singleton()->get_ticks_msec() - time > WSL_SERVER_TIMEOUT) return ERR_TIMEOUT; + if (use_ssl) { + Ref<StreamPeerSSL> ssl = static_cast<Ref<StreamPeerSSL> >(connection); + if (ssl.is_null()) + return FAILED; + ssl->poll(); + if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING) + return ERR_BUSY; + else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) + return FAILED; + } if (!has_request) { int read = 0; while (true) { @@ -143,11 +155,16 @@ Error WSLServer::PendingPeer::do_handshake(PoolStringArray p_protocols) { return OK; } -Error WSLServer::listen(int p_port, PoolVector<String> p_protocols, bool gd_mp_api) { +Error WSLServer::listen(int p_port, const Vector<String> p_protocols, bool gd_mp_api) { ERR_FAIL_COND_V(is_listening(), ERR_ALREADY_IN_USE); _is_multiplayer = gd_mp_api; - _protocols = p_protocols; + // Strip edges from protocols. + _protocols.resize(p_protocols.size()); + String *pw = _protocols.ptrw(); + for (int i = 0; i < p_protocols.size(); i++) { + pw[i] = p_protocols[i].strip_edges(); + } _server->listen(p_port); return OK; @@ -185,6 +202,7 @@ void WSLServer::poll() { WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData); data->obj = this; data->conn = ppeer->connection; + data->tcp = ppeer->tcp; data->is_server = true; data->id = id; @@ -204,12 +222,21 @@ void WSLServer::poll() { return; while (_server->is_connection_available()) { - Ref<StreamPeer> conn = _server->take_connection(); + Ref<StreamPeerTCP> conn = _server->take_connection(); if (is_refusing_new_connections()) continue; // Conn will go out-of-scope and be closed. Ref<PendingPeer> peer = memnew(PendingPeer); - peer->connection = conn; + if (private_key.is_valid() && ssl_cert.is_valid()) { + Ref<StreamPeerSSL> ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create()); + ssl->set_blocking_handshake_enabled(false); + ssl->accept_stream(conn, private_key, ssl_cert, ca_chain); + peer->connection = ssl; + peer->use_ssl = true; + } else { + peer->connection = conn; + } + peer->tcp = conn; peer->time = OS::get_singleton()->get_ticks_msec(); _pending.push_back(peer); } @@ -231,6 +258,7 @@ void WSLServer::stop() { } _pending.clear(); _peer_map.clear(); + _protocols.clear(); } bool WSLServer::has_peer(int p_id) const { diff --git a/modules/websocket/wsl_server.h b/modules/websocket/wsl_server.h index 2ceb941073..aae563355e 100644 --- a/modules/websocket/wsl_server.h +++ b/modules/websocket/wsl_server.h @@ -36,6 +36,7 @@ #include "websocket_server.h" #include "wsl_peer.h" +#include "core/io/stream_peer_ssl.h" #include "core/io/stream_peer_tcp.h" #include "core/io/tcp_server.h" @@ -49,10 +50,12 @@ private: class PendingPeer : public Reference { private: - bool _parse_request(const PoolStringArray p_protocols); + bool _parse_request(const Vector<String> p_protocols); public: + Ref<StreamPeerTCP> tcp; Ref<StreamPeer> connection; + bool use_ssl; int time; uint8_t req_buf[WSL_MAX_HEADER_SIZE]; @@ -65,7 +68,7 @@ private: PendingPeer(); - Error do_handshake(const PoolStringArray p_protocols); + Error do_handshake(const Vector<String> p_protocols); }; int _in_buf_size; @@ -75,11 +78,11 @@ private: List<Ref<PendingPeer> > _pending; Ref<TCP_Server> _server; - PoolStringArray _protocols; + Vector<String> _protocols; public: Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); - Error listen(int p_port, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false); + Error listen(int p_port, const Vector<String> p_protocols = Vector<String>(), bool gd_mp_api = false); void stop(); bool is_listening() const; int get_max_packet_size() const; diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 94dffd8a84..6d021ad33a 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -766,17 +766,9 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { uint32_t attr_value = decode_uint32(&p_manifest[iofs + 8]); uint32_t attr_resid = decode_uint32(&p_manifest[iofs + 16]); - String value; - if (attr_value != 0xFFFFFFFF) - value = string_table[attr_value]; - else - value = "Res #" + itos(attr_resid); + const String value = (attr_value != 0xFFFFFFFF) ? string_table[attr_value] : "Res #" + itos(attr_resid); String attrname = string_table[attr_name]; - String nspace; - if (attr_nspace != 0xFFFFFFFF) - nspace = string_table[attr_nspace]; - else - nspace = ""; + const String nspace = (attr_nspace != 0xFFFFFFFF) ? string_table[attr_nspace] : ""; //replace project information if (tname == "manifest" && attrname == "package") { @@ -828,14 +820,16 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { encode_uint32(min_gles3 ? 0x00030000 : 0x00020000, &p_manifest.write[iofs + 16]); } - if (tname == "meta-data" && attrname == "name" && string_table[attr_value] == "xr_mode_metadata_name") { + // FIXME: `attr_value != 0xFFFFFFFF` below added as a stopgap measure for GH-32553, + // but the issue should be debugged further and properly addressed. + if (tname == "meta-data" && attrname == "name" && value == "xr_mode_metadata_name") { // Update the meta-data 'android:name' attribute based on the selected XR mode. if (xr_mode_index == 1 /* XRMode.OVR */) { string_table.write[attr_value] = "com.samsung.android.vr.application.mode"; } } - if (tname == "meta-data" && attrname == "value" && string_table[attr_value] == "xr_mode_metadata_value") { + if (tname == "meta-data" && attrname == "value" && value == "xr_mode_metadata_value") { // Update the meta-data 'android:value' attribute based on the selected XR mode. if (xr_mode_index == 1 /* XRMode.OVR */) { string_table.write[attr_value] = "vr_only"; @@ -1290,7 +1284,7 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_package/use_custom_build"), false)); @@ -1351,7 +1345,7 @@ public: return logo; } - virtual bool poll_devices() { + virtual bool poll_export() { bool dc = devices_changed; if (dc) { @@ -1361,7 +1355,7 @@ public: return dc; } - virtual int get_device_count() const { + virtual int get_options_count() const { device_lock->lock(); int dc = devices.size(); @@ -1370,20 +1364,31 @@ public: return dc; } - virtual String get_device_name(int p_device) const { + virtual String get_options_tooltip() const { - ERR_FAIL_INDEX_V(p_device, devices.size(), ""); + return TTR("Select device from the list"); + } + + virtual String get_option_label(int p_index) const { + + ERR_FAIL_INDEX_V(p_index, devices.size(), ""); device_lock->lock(); - String s = devices[p_device].name; + String s = devices[p_index].name; device_lock->unlock(); return s; } - virtual String get_device_info(int p_device) const { + virtual String get_option_tooltip(int p_index) const { - ERR_FAIL_INDEX_V(p_device, devices.size(), ""); + ERR_FAIL_INDEX_V(p_index, devices.size(), ""); device_lock->lock(); - String s = devices[p_device].description; + String s = devices[p_index].description; + if (devices.size() == 1) { + // Tooltip will be: + // Name + // Description + s = devices[p_index].name + "\n\n" + s; + } device_lock->unlock(); return s; } @@ -1875,7 +1880,7 @@ public: new_file += "<!--CHUNK_" + text + "_BEGIN-->\n"; if (!found) { - ERR_PRINTS("No end marker found in AndroidManifest.conf for chunk: " + text); + ERR_PRINTS("No end marker found in AndroidManifest.xml for chunk: " + text); f->seek(pos); } else { //add chunk lines @@ -1894,7 +1899,7 @@ public: String last_tag = "android:icon=\"@drawable/icon\""; int last_tag_pos = l.find(last_tag); if (last_tag_pos == -1) { - WARN_PRINTS("No adding of application tags because could not find last tag for <application: " + last_tag); + ERR_PRINTS("Not adding application attributes as the expected tag was not found in '<application': " + last_tag); new_file += l + "\n"; } else { String base = l.substr(0, last_tag_pos + last_tag.length()); @@ -1980,9 +1985,9 @@ public: return ERR_CANT_CREATE; } if (p_debug) { - src_apk = build_path.plus_file("build/outputs/apk/debug/build-debug-unsigned.apk"); + src_apk = build_path.plus_file("build/outputs/apk/debug/android_debug.apk"); } else { - src_apk = build_path.plus_file("build/outputs/apk/release/build-release-unsigned.apk"); + src_apk = build_path.plus_file("build/outputs/apk/release/android_release.apk"); } if (!FileAccess::exists(src_apk)) { diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index d5f4ba18d6..ba01ec313b 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -26,11 +26,8 @@ <!-- Any tag in this line after android:icon will be erased when doing custom builds. --> <!-- If you want to add tags manually, do before it. --> - <application - android:label="@string/godot_project_name_string" - android:allowBackup="false" - tools:ignore="GoogleAppIndexingWarning" - android:icon="@drawable/icon" > + <!-- WARNING: This should stay on a single line until the parsing code is improved. See GH-32414. --> + <application android:label="@string/godot_project_name_string" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@drawable/icon" > <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. --> <!-- Do these changes in the export preset. Adding new ones is fine. --> diff --git a/platform/android/java/lib/res/drawable-hdpi/notify_panel_notification_icon_bg.png b/platform/android/java/lib/res/drawable-hdpi/notify_panel_notification_icon_bg.png Binary files differindex 2c246b04a4..f849d8e90d 100644 --- a/platform/android/java/lib/res/drawable-hdpi/notify_panel_notification_icon_bg.png +++ b/platform/android/java/lib/res/drawable-hdpi/notify_panel_notification_icon_bg.png diff --git a/platform/android/java/lib/res/drawable-mdpi/notify_panel_notification_icon_bg.png b/platform/android/java/lib/res/drawable-mdpi/notify_panel_notification_icon_bg.png Binary files differindex 8bcd464bed..1dfb28b33a 100644 --- a/platform/android/java/lib/res/drawable-mdpi/notify_panel_notification_icon_bg.png +++ b/platform/android/java/lib/res/drawable-mdpi/notify_panel_notification_icon_bg.png diff --git a/platform/android/java/lib/res/drawable-xxhdpi/notify_panel_notification_icon_bg.png b/platform/android/java/lib/res/drawable-xxhdpi/notify_panel_notification_icon_bg.png Binary files differindex b458ff3057..302a972049 100644 --- a/platform/android/java/lib/res/drawable-xxhdpi/notify_panel_notification_icon_bg.png +++ b/platform/android/java/lib/res/drawable-xxhdpi/notify_panel_notification_icon_bg.png diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 739aa285bf..4dae2dcc53 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -30,7 +30,6 @@ package org.godotengine.godot; -import android.Manifest; import android.annotation.SuppressLint; import android.app.Activity; import android.app.ActivityManager; @@ -56,12 +55,14 @@ import android.hardware.SensorManager; import android.os.Build; import android.os.Bundle; import android.os.Environment; +import android.os.Handler; +import android.os.Looper; import android.os.Messenger; import android.os.VibrationEffect; import android.os.Vibrator; import android.provider.Settings.Secure; import android.support.annotation.Keep; -import android.support.v4.content.ContextCompat; +import android.support.annotation.Nullable; import android.view.Display; import android.view.KeyEvent; import android.view.MotionEvent; @@ -95,14 +96,12 @@ import java.util.Locale; import javax.microedition.khronos.opengles.GL10; import org.godotengine.godot.input.GodotEditText; import org.godotengine.godot.payments.PaymentsManager; +import org.godotengine.godot.utils.PermissionsUtil; import org.godotengine.godot.xr.XRMode; public abstract class Godot extends Activity implements SensorEventListener, IDownloaderClient { static final int MAX_SINGLETONS = 64; - static final int REQUEST_RECORD_AUDIO_PERMISSION = 1; - static final int REQUEST_CAMERA_PERMISSION = 2; - static final int REQUEST_VIBRATE_PERMISSION = 3; private IStub mDownloaderClientStub; private TextView mStatusText; private TextView mProgressFraction; @@ -126,6 +125,9 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo private boolean activityResumed; private int mState; + // Used to dispatch events to the main thread. + private final Handler mainThreadHandler = new Handler(Looper.getMainLooper()); + static private Intent mCurrentIntent; @Override @@ -187,6 +189,20 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo Godot.singletons[Godot.singleton_count++] = this; } + /** + * Invoked once during the Godot Android initialization process after creation of the + * {@link GodotView} view. + * <p> + * This method should be overridden by descendants of this class that would like to add + * their view/layout to the Godot view hierarchy. + * + * @return the view to be included; null if no views should be included. + */ + @Nullable + protected View onMainCreateView(Activity activity) { + return null; + } + protected void onMainActivityResult(int requestCode, int resultCode, Intent data) { } @@ -306,6 +322,20 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo public void run() { GodotLib.setup(current_command_line); setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on"))); + + // The Godot Android plugins are setup on completion of GodotLib.setup + mainThreadHandler.post(new Runnable() { + @Override + public void run() { + // Include the non-null views returned in the Godot view hierarchy. + for (int i = 0; i < singleton_count; i++) { + View view = singletons[i].onMainCreateView(Godot.this); + if (view != null) { + layout.addView(view); + } + } + } + }); } }); } @@ -973,32 +1003,15 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo } public boolean requestPermission(String p_name) { - if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) { - // Not necessary, asked on install already - return true; - } - - if (p_name.equals("RECORD_AUDIO")) { - if (ContextCompat.checkSelfPermission(this, Manifest.permission.RECORD_AUDIO) != PackageManager.PERMISSION_GRANTED) { - requestPermissions(new String[] { Manifest.permission.RECORD_AUDIO }, REQUEST_RECORD_AUDIO_PERMISSION); - return false; - } - } + return PermissionsUtil.requestPermission(p_name, this); + } - if (p_name.equals("CAMERA")) { - if (ContextCompat.checkSelfPermission(this, Manifest.permission.CAMERA) != PackageManager.PERMISSION_GRANTED) { - requestPermissions(new String[] { Manifest.permission.CAMERA }, REQUEST_CAMERA_PERMISSION); - return false; - } - } + public boolean requestPermissions() { + return PermissionsUtil.requestManifestPermissions(this); + } - if (p_name.equals("VIBRATE")) { - if (ContextCompat.checkSelfPermission(this, Manifest.permission.VIBRATE) != PackageManager.PERMISSION_GRANTED) { - requestPermissions(new String[] { Manifest.permission.VIBRATE }, REQUEST_VIBRATE_PERMISSION); - return false; - } - } - return true; + public String[] getGrantedPermissions() { + return PermissionsUtil.getGrantedPermissions(this); } /** diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index 067fa6f4b9..67dce172dc 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -95,6 +95,11 @@ public class GodotLib { public static native void touch(int what, int pointer, int howmany, int[] arr); /** + * Forward hover events from the main thread to the GL thread. + */ + public static native void hover(int type, int x, int y); + + /** * Forward accelerometer sensor events from the main thread to the GL thread. * @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent) */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index 2beca67922..2756ca6c83 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -188,7 +188,18 @@ public class GodotInputHandler implements InputDeviceListener { } return true; } - }; + } else if ((event.getSource() & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS) { + final int x = Math.round(event.getX()); + final int y = Math.round(event.getY()); + final int type = event.getAction(); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.hover(type, x, y); + } + }); + return true; + } return false; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java new file mode 100644 index 0000000000..2c4a444e5a --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java @@ -0,0 +1,157 @@ +package org.godotengine.godot.utils; + +import android.Manifest; +import android.content.pm.PackageInfo; +import android.content.pm.PackageManager; +import android.content.pm.PermissionInfo; +import android.os.Build; +import android.support.v4.content.ContextCompat; +import java.util.ArrayList; +import java.util.List; +import org.godotengine.godot.Godot; + +/** + * This class includes utility functions for Android permissions related operations. + * @author Cagdas Caglak <cagdascaglak@gmail.com> + */ +public final class PermissionsUtil { + + static final int REQUEST_RECORD_AUDIO_PERMISSION = 1; + static final int REQUEST_CAMERA_PERMISSION = 2; + static final int REQUEST_VIBRATE_PERMISSION = 3; + static final int REQUEST_ALL_PERMISSION_REQ_CODE = 1001; + + private PermissionsUtil() { + } + + /** + * Request a dangerous permission. name must be specified in <a href="https://github.com/aosp-mirror/platform_frameworks_base/blob/master/core/res/AndroidManifest.xml">this</a> + * @param name the name of the requested permission. + * @param activity the caller activity for this method. + * @return true/false. "true" if permission was granted otherwise returns "false". + */ + public static boolean requestPermission(String name, Godot activity) { + if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) { + // Not necessary, asked on install already + return true; + } + + if (name.equals("RECORD_AUDIO") && ContextCompat.checkSelfPermission(activity, Manifest.permission.RECORD_AUDIO) != PackageManager.PERMISSION_GRANTED) { + activity.requestPermissions(new String[] { Manifest.permission.RECORD_AUDIO }, REQUEST_RECORD_AUDIO_PERMISSION); + return false; + } + + if (name.equals("CAMERA") && ContextCompat.checkSelfPermission(activity, Manifest.permission.CAMERA) != PackageManager.PERMISSION_GRANTED) { + activity.requestPermissions(new String[] { Manifest.permission.CAMERA }, REQUEST_CAMERA_PERMISSION); + return false; + } + + if (name.equals("VIBRATE") && ContextCompat.checkSelfPermission(activity, Manifest.permission.VIBRATE) != PackageManager.PERMISSION_GRANTED) { + activity.requestPermissions(new String[] { Manifest.permission.VIBRATE }, REQUEST_VIBRATE_PERMISSION); + return false; + } + return true; + } + + /** + * Request dangerous permissions which are defined in the Android manifest file from the user. + * @param activity the caller activity for this method. + * @return true/false. "true" if all permissions were granted otherwise returns "false". + */ + public static boolean requestManifestPermissions(Godot activity) { + if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) { + return true; + } + + String[] manifestPermissions; + try { + manifestPermissions = getManifestPermissions(activity); + } catch (PackageManager.NameNotFoundException e) { + e.printStackTrace(); + return false; + } + + if (manifestPermissions == null || manifestPermissions.length == 0) + return true; + + List<String> dangerousPermissions = new ArrayList<>(); + for (String manifestPermission : manifestPermissions) { + try { + PermissionInfo permissionInfo = getPermissionInfo(activity, manifestPermission); + int protectionLevel = Build.VERSION.SDK_INT >= Build.VERSION_CODES.P ? permissionInfo.getProtection() : permissionInfo.protectionLevel; + if (protectionLevel == PermissionInfo.PROTECTION_DANGEROUS && ContextCompat.checkSelfPermission(activity, manifestPermission) != PackageManager.PERMISSION_GRANTED) { + dangerousPermissions.add(manifestPermission); + } + } catch (PackageManager.NameNotFoundException e) { + e.printStackTrace(); + return false; + } + } + + if (dangerousPermissions.isEmpty()) { + // If list is empty, all of dangerous permissions were granted. + return true; + } + + String[] requestedPermissions = dangerousPermissions.toArray(new String[0]); + activity.requestPermissions(requestedPermissions, REQUEST_ALL_PERMISSION_REQ_CODE); + return false; + } + + /** + * With this function you can get the list of dangerous permissions that have been granted to the Android application. + * @param activity the caller activity for this method. + * @return granted permissions list + */ + public static String[] getGrantedPermissions(Godot activity) { + String[] manifestPermissions; + try { + manifestPermissions = getManifestPermissions(activity); + } catch (PackageManager.NameNotFoundException e) { + e.printStackTrace(); + return new String[0]; + } + if (manifestPermissions == null || manifestPermissions.length == 0) + return new String[0]; + + List<String> dangerousPermissions = new ArrayList<>(); + for (String manifestPermission : manifestPermissions) { + try { + PermissionInfo permissionInfo = getPermissionInfo(activity, manifestPermission); + int protectionLevel = Build.VERSION.SDK_INT >= Build.VERSION_CODES.P ? permissionInfo.getProtection() : permissionInfo.protectionLevel; + if (protectionLevel == PermissionInfo.PROTECTION_DANGEROUS && ContextCompat.checkSelfPermission(activity, manifestPermission) == PackageManager.PERMISSION_GRANTED) { + dangerousPermissions.add(manifestPermission); + } + } catch (PackageManager.NameNotFoundException e) { + e.printStackTrace(); + return new String[0]; + } + } + + return dangerousPermissions.toArray(new String[0]); + } + + /** + * Returns the permissions defined in the AndroidManifest.xml file. + * @param activity the caller activity for this method. + * @return manifest permissions list + * @throws PackageManager.NameNotFoundException the exception is thrown when a given package, application, or component name cannot be found. + */ + private static String[] getManifestPermissions(Godot activity) throws PackageManager.NameNotFoundException { + PackageManager packageManager = activity.getPackageManager(); + PackageInfo packageInfo = packageManager.getPackageInfo(activity.getPackageName(), PackageManager.GET_PERMISSIONS); + return packageInfo.requestedPermissions; + } + + /** + * Returns the information of the desired permission. + * @param activity the caller activity for this method. + * @param permission the name of the permission. + * @return permission info object + * @throws PackageManager.NameNotFoundException the exception is thrown when a given package, application, or component name cannot be found. + */ + private static PermissionInfo getPermissionInfo(Godot activity, String permission) throws PackageManager.NameNotFoundException { + PackageManager packageManager = activity.getPackageManager(); + return packageManager.getPermissionInfo(permission, 0); + } +} diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 30676783db..a14e0a1960 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -826,6 +826,13 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jo */ } +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jobject obj, jint p_type, jint p_x, jint p_y) { + if (step == 0) + return; + + os_android->process_hover(p_type, Point2(p_x, p_y)); +} + /* * Android Key codes. */ @@ -1386,6 +1393,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResu if (permission == "android.permission.RECORD_AUDIO" && p_result) { AudioDriver::get_singleton()->capture_start(); } + + if (os_android->get_main_loop()) { + os_android->get_main_loop()->emit_signal("on_request_permissions_result", permission, p_result == JNI_TRUE); + } } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz) { diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index 11bda94f8d..a564bbd4a1 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -45,6 +45,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *en JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jobject obj); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jobject obj); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jobject obj, jint ev, jint pointer, jint count, jintArray positions); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jobject obj, jint p_type, jint p_x, jint p_y); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jobject obj, jint p_scancode, jint p_unicode_char, jboolean p_pressed); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jobject obj, jint p_device, jint p_button, jboolean p_pressed); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jobject obj, jint p_device, jint p_axis, jfloat p_value); diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp index 8194ee6ecf..e3e613d30b 100644 --- a/platform/android/java_godot_wrapper.cpp +++ b/platform/android/java_godot_wrapper.cpp @@ -59,6 +59,8 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) { _get_clipboard = p_env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;"); _set_clipboard = p_env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V"); _request_permission = p_env->GetMethodID(cls, "requestPermission", "(Ljava/lang/String;)Z"); + _request_permissions = p_env->GetMethodID(cls, "requestPermissions", "()Z"); + _get_granted_permissions = p_env->GetMethodID(cls, "getGrantedPermissions", "()[Ljava/lang/String;"); _init_input_devices = p_env->GetMethodID(cls, "initInputDevices", "()V"); _get_surface = p_env->GetMethodID(cls, "getSurface", "()Landroid/view/Surface;"); _is_activity_resumed = p_env->GetMethodID(cls, "isActivityResumed", "()Z"); @@ -199,6 +201,34 @@ bool GodotJavaWrapper::request_permission(const String &p_name) { } } +bool GodotJavaWrapper::request_permissions() { + if (_request_permissions) { + JNIEnv *env = ThreadAndroid::get_env(); + return env->CallBooleanMethod(godot_instance, _request_permissions); + } else { + return false; + } +} + +Vector<String> GodotJavaWrapper::get_granted_permissions() const { + Vector<String> permissions_list; + if (_get_granted_permissions) { + JNIEnv *env = ThreadAndroid::get_env(); + jobject permissions_object = env->CallObjectMethod(godot_instance, _get_granted_permissions); + jobjectArray *arr = reinterpret_cast<jobjectArray *>(&permissions_object); + + int i = 0; + jsize len = env->GetArrayLength(*arr); + for (i = 0; i < len; i++) { + jstring jstr = (jstring)env->GetObjectArrayElement(*arr, i); + String str = jstring_to_string(jstr, env); + permissions_list.push_back(str); + env->DeleteLocalRef(jstr); + } + } + return permissions_list; +} + void GodotJavaWrapper::init_input_devices() { if (_init_input_devices) { JNIEnv *env = ThreadAndroid::get_env(); diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h index b1bd9b7f48..d23ff273cb 100644 --- a/platform/android/java_godot_wrapper.h +++ b/platform/android/java_godot_wrapper.h @@ -54,6 +54,8 @@ private: jmethodID _get_clipboard = 0; jmethodID _set_clipboard = 0; jmethodID _request_permission = 0; + jmethodID _request_permissions = 0; + jmethodID _get_granted_permissions = 0; jmethodID _init_input_devices = 0; jmethodID _get_surface = 0; jmethodID _is_activity_resumed = 0; @@ -81,6 +83,8 @@ public: bool has_set_clipboard(); void set_clipboard(const String &p_text); bool request_permission(const String &p_name); + bool request_permissions(); + Vector<String> get_granted_permissions() const; void init_input_devices(); jobject get_surface(); bool is_activity_resumed(); diff --git a/platform/android/logo.png b/platform/android/logo.png Binary files differindex ba2a0e366a..df445f6a9c 100644 --- a/platform/android/logo.png +++ b/platform/android/logo.png diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 49ab0ea84a..defee8f1f1 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -220,6 +220,16 @@ bool OS_Android::request_permission(const String &p_name) { return godot_java->request_permission(p_name); } +bool OS_Android::request_permissions() { + + return godot_java->request_permissions(); +} + +Vector<String> OS_Android::get_granted_permissions() const { + + return godot_java->get_granted_permissions(); +} + Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { p_library_handle = dlopen(p_path.utf8().get_data(), RTLD_NOW); ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + "."); @@ -477,6 +487,23 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> } } +void OS_Android::process_hover(int p_type, Point2 p_pos) { + // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER + switch (p_type) { + case 7: // hover move + case 9: // hover enter + case 10: { // hover exit + Ref<InputEventMouseMotion> ev; + ev.instance(); + ev->set_position(p_pos); + ev->set_global_position(p_pos); + ev->set_relative(p_pos - hover_prev_pos); + input->parse_input_event(ev); + hover_prev_pos = p_pos; + } break; + } +} + void OS_Android::process_accelerometer(const Vector3 &p_accelerometer) { input->set_accelerometer(p_accelerometer); diff --git a/platform/android/os_android.h b/platform/android/os_android.h index a17941f7c0..a290c0cedd 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -70,6 +70,7 @@ public: private: Vector<TouchPos> touch; + Point2 hover_prev_pos; // needed to calculate the relative position on hover events bool use_gl2; bool use_apk_expansion; @@ -124,6 +125,8 @@ public: virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); virtual bool request_permission(const String &p_name); + virtual bool request_permissions(); + virtual Vector<String> get_granted_permissions() const; virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); @@ -186,6 +189,7 @@ public: void process_magnetometer(const Vector3 &p_magnetometer); void process_gyroscope(const Vector3 &p_gyroscope); void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points); + void process_hover(int p_type, Point2 p_pos); void process_joy_event(JoypadEvent p_event); void process_event(Ref<InputEvent> p_event); void init_video_mode(int p_video_width, int p_video_height); diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h index 4fb721f159..e3c9d212f0 100644 --- a/platform/iphone/gl_view.h +++ b/platform/iphone/gl_view.h @@ -79,8 +79,6 @@ @property(strong, nonatomic) AVPlayer *avPlayer; @property(strong, nonatomic) AVPlayerLayer *avPlayerLayer; -// Old videoplayer properties -@property(strong, nonatomic) MPMoviePlayerController *moviePlayerController; @property(strong, nonatomic) UIWindow *backgroundWindow; @property(nonatomic) UITextAutocorrectionType autocorrectionType; diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm index dfca2e3dd7..2ac158e6d3 100644 --- a/platform/iphone/gl_view.mm +++ b/platform/iphone/gl_view.mm @@ -729,40 +729,4 @@ static void clear_touches() { _stop_video(); } -/* -- (void)moviePlayBackDidFinish:(NSNotification*)notification { - - - NSNumber* reason = [[notification userInfo] objectForKey:MPMoviePlayerPlaybackDidFinishReasonUserInfoKey]; - switch ([reason intValue]) { - case MPMovieFinishReasonPlaybackEnded: - //NSLog(@"Playback Ended"); - break; - case MPMovieFinishReasonPlaybackError: - //NSLog(@"Playback Error"); - video_found_error = true; - break; - case MPMovieFinishReasonUserExited: - //NSLog(@"User Exited"); - video_found_error = true; - break; - default: - //NSLog(@"Unsupported reason!"); - break; - } - - MPMoviePlayerController *player = [notification object]; - - [[NSNotificationCenter defaultCenter] - removeObserver:self - name:MPMoviePlayerPlaybackDidFinishNotification - object:player]; - - [_instance.moviePlayerController stop]; - [_instance.moviePlayerController.view removeFromSuperview]; - - video_playing = false; -} -*/ - @end diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.cpp index db93db5021..992da2818b 100644 --- a/platform/iphone/godot_iphone.cpp +++ b/platform/iphone/godot_iphone.cpp @@ -47,7 +47,7 @@ int iphone_main(int, int, int, char **, String); int iphone_main(int width, int height, int argc, char **argv, String data_dir) { - int len = strlen(argv[0]); + size_t len = strlen(argv[0]); while (len--) { if (argv[0][len] == '/') break; diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm index 490e84c571..8eef430621 100644 --- a/platform/iphone/in_app_store.mm +++ b/platform/iphone/in_app_store.mm @@ -92,7 +92,7 @@ void InAppStore::_bind_methods() { PoolStringArray localized_prices; PoolStringArray currency_codes; - for (int i = 0; i < [products count]; i++) { + for (NSUInteger i = 0; i < [products count]; i++) { SKProduct *product = [products objectAtIndex:i]; diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 91c4725b35..ef45fc7ac3 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -42,6 +42,7 @@ class iOS : public Object { public: static void alert(const char *p_alert, const char *p_title); + String get_model() const; String get_rate_url(int p_app_id) const; iOS(); diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index 686422ceb2..6e986df493 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -29,6 +29,7 @@ /*************************************************************************/ #include "ios.h" +#include <sys/sysctl.h> #import <UIKit/UIKit.h> @@ -42,6 +43,21 @@ void iOS::alert(const char *p_alert, const char *p_title) { [alert show]; } +String iOS::get_model() const { + // [[UIDevice currentDevice] model] only returns "iPad" or "iPhone". + size_t size; + sysctlbyname("hw.machine", NULL, &size, NULL, 0); + char *model = (char *)malloc(size); + if (model == NULL) { + return ""; + } + sysctlbyname("hw.machine", model, &size, NULL, 0); + NSString *platform = [NSString stringWithCString:model encoding:NSUTF8StringEncoding]; + free(model); + const char *str = [platform UTF8String]; + return String(str != NULL ? str : ""); +} + String iOS::get_rate_url(int p_app_id) const { String templ = "itms-apps://ax.itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?type=Purple+Software&id=APP_ID"; String templ_iOS7 = "itms-apps://itunes.apple.com/app/idAPP_ID"; diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index 353078c51c..83b0660ef7 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -47,8 +47,6 @@ #include "semaphore_iphone.h" -#include "ios.h" - #include <dlfcn.h> int OSIPhone::get_video_driver_count() const { @@ -184,7 +182,8 @@ Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); //icloud->connect(); #endif - Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", memnew(iOS))); + ios = memnew(iOS); + Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); return OK; }; @@ -507,6 +506,15 @@ String OSIPhone::get_name() const { return "iOS"; }; +String OSIPhone::get_model_name() const { + + String model = ios->get_model(); + if (model != "") + return model; + + return OS_Unix::get_model_name(); +} + Size2 OSIPhone::get_window_size() const { return Vector2(video_mode.width, video_mode.height); diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 804ba0b1af..63799bbae8 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -41,6 +41,7 @@ #include "game_center.h" #include "icloud.h" #include "in_app_store.h" +#include "ios.h" #include "main/input_default.h" #include "servers/audio_server.h" #include "servers/visual/rasterizer.h" @@ -72,6 +73,7 @@ private: #ifdef ICLOUD_ENABLED ICloud *icloud; #endif + iOS *ios; MainLoop *main_loop; @@ -178,6 +180,7 @@ public: void set_data_dir(String p_dir); virtual String get_name() const; + virtual String get_model_name() const; Error shell_open(String p_uri); diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js index 860d6707ff..1f78aa672d 100644 --- a/platform/javascript/engine.js +++ b/platform/javascript/engine.js @@ -94,6 +94,7 @@ return new Promise(function(resolve, reject) { rtenvProps.onRuntimeInitialized = resolve; rtenvProps.onAbort = reject; + rtenvProps.thisProgram = executableName; rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps, LIBS); }); } @@ -130,13 +131,11 @@ ); }; - this.startGame = function(mainPack) { + this.startGame = function(execName, mainPack) { + + executableName = execName; + var mainArgs = [ '--main-pack', mainPack ]; - executableName = getBaseName(mainPack); - var mainArgs = []; - if (!getPathLeaf(mainPack).endsWith('.pck')) { - mainArgs = ['--main-pack', getPathLeaf(mainPack)]; - } return Promise.all([ // Load from directory, this.init(getBasePath(mainPack)), @@ -187,8 +186,6 @@ this.rtenv.locale = this.rtenv.locale.split('.')[0]; this.rtenv.resizeCanvasOnStart = resizeCanvasOnStart; - this.rtenv.thisProgram = executableName || getBaseName(basePath); - preloadedFiles.forEach(function(file) { var dir = LIBS.PATH.dirname(file.path); try { diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 69dd038709..f3e8d6911a 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -28,9 +28,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "core/io/tcp_server.h" #include "core/io/zip_io.h" +#include "editor/editor_export.h" #include "editor/editor_node.h" -#include "editor_export.h" #include "main/splash.gen.h" #include "platform/javascript/logo.gen.h" #include "platform/javascript/run_icon.gen.h" @@ -38,16 +39,153 @@ #define EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE "webassembly_release.zip" #define EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG "webassembly_debug.zip" +class EditorHTTPServer : public Reference { + +private: + Ref<TCP_Server> server; + Ref<StreamPeerTCP> connection; + uint64_t time; + uint8_t req_buf[4096]; + int req_pos; + + void _clear_client() { + connection = Ref<StreamPeerTCP>(); + memset(req_buf, 0, sizeof(req_buf)); + time = 0; + req_pos = 0; + } + +public: + EditorHTTPServer() { + server.instance(); + stop(); + } + + void stop() { + server->stop(); + _clear_client(); + } + + Error listen(int p_port, IP_Address p_address) { + return server->listen(p_port, p_address); + } + + bool is_listening() const { + return server->is_listening(); + } + + void _send_response() { + Vector<String> psa = String((char *)req_buf).split("\r\n"); + int len = psa.size(); + ERR_FAIL_COND_MSG(len < 4, "Not enough response headers, got: " + itos(len) + ", expected >= 4."); + + Vector<String> req = psa[0].split(" ", false); + ERR_FAIL_COND_MSG(req.size() < 2, "Invalid protocol or status code."); + + // Wrong protocol + ERR_FAIL_COND_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", "Invalid method or HTTP version."); + + String filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export"); + String basereq = "/tmp_js_export"; + if (req[1] == basereq + ".html") { + filepath += ".html"; + } else if (req[1] == basereq + ".js") { + filepath += ".js"; + } else if (req[1] == basereq + ".pck") { + filepath += ".pck"; + } else if (req[1] == basereq + ".png") { + filepath += ".png"; + } else if (req[1] == basereq + ".wasm") { + filepath += ".wasm"; + } else { + String s = "HTTP/1.1 404 Not Found\r\n"; + s += "Connection: Close\r\n"; + s += "\r\n"; + CharString cs = s.utf8(); + connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1); + return; + } + FileAccess *f = FileAccess::open(filepath, FileAccess::READ); + ERR_FAIL_COND(!f); + String s = "HTTP/1.1 200 OK\r\n"; + s += "Connection: Close\r\n"; + s += "\r\n"; + CharString cs = s.utf8(); + Error err = connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1); + ERR_FAIL_COND(err != OK); + + while (true) { + uint8_t bytes[4096]; + int read = f->get_buffer(bytes, 4096); + if (read < 1) { + break; + } + err = connection->put_data(bytes, read); + ERR_FAIL_COND(err != OK); + } + } + + void poll() { + if (!server->is_listening()) + return; + if (connection.is_null()) { + if (!server->is_connection_available()) + return; + connection = server->take_connection(); + time = OS::get_singleton()->get_ticks_usec(); + } + if (OS::get_singleton()->get_ticks_usec() - time > 1000000) { + _clear_client(); + return; + } + if (connection->get_status() != StreamPeerTCP::STATUS_CONNECTED) + return; + + while (true) { + + char *r = (char *)req_buf; + int l = req_pos - 1; + if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') { + _send_response(); + _clear_client(); + return; + } + + int read = 0; + ERR_FAIL_COND(req_pos >= 4096); + Error err = connection->get_partial_data(&req_buf[req_pos], 1, read); + if (err != OK) { + // Got an error + _clear_client(); + return; + } else if (read != 1) { + // Busy, wait next poll + return; + } + req_pos += read; + } + } +}; + class EditorExportPlatformJavaScript : public EditorExportPlatform { GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform); Ref<ImageTexture> logo; Ref<ImageTexture> run_icon; - bool runnable_when_last_polled; + Ref<ImageTexture> stop_icon; + int menu_options; void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug); +private: + Ref<EditorHTTPServer> server; + bool server_quit; + Mutex *server_lock; + Thread *server_thread; + + static void _server_thread_poll(void *data); + public: virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features); @@ -61,11 +199,12 @@ public: virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const; virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); - virtual bool poll_devices(); - virtual int get_device_count() const; - virtual String get_device_name(int p_device) const { return TTR("Run in Browser"); } - virtual String get_device_info(int p_device) const { return TTR("Run exported HTML in the system's default browser."); } - virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags); + virtual bool poll_export(); + virtual int get_options_count() const; + virtual String get_option_label(int p_index) const { return p_index ? TTR("Stop HTTP Server") : TTR("Run in Browser"); } + virtual String get_option_tooltip(int p_index) const { return p_index ? TTR("Stop HTTP Server") : TTR("Run exported HTML in the system's default browser."); } + virtual Ref<ImageTexture> get_option_icon(int p_index) const; + virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags); virtual Ref<Texture> get_run_icon() const; virtual void get_platform_features(List<String> *r_features) { @@ -78,6 +217,7 @@ public: } EditorExportPlatformJavaScript(); + ~EditorExportPlatformJavaScript(); }; void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug) { @@ -337,7 +477,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese return OK; } -bool EditorExportPlatformJavaScript::poll_devices() { +bool EditorExportPlatformJavaScript::poll_export() { Ref<EditorExportPreset> preset; @@ -350,17 +490,37 @@ bool EditorExportPlatformJavaScript::poll_devices() { } } - bool prev = runnable_when_last_polled; - runnable_when_last_polled = preset.is_valid(); - return runnable_when_last_polled != prev; + int prev = menu_options; + menu_options = preset.is_valid(); + if (server->is_listening()) { + if (menu_options == 0) { + server_lock->lock(); + server->stop(); + server_lock->unlock(); + } else { + menu_options += 1; + } + } + return menu_options != prev; +} + +Ref<ImageTexture> EditorExportPlatformJavaScript::get_option_icon(int p_index) const { + return p_index == 1 ? stop_icon : EditorExportPlatform::get_option_icon(p_index); } -int EditorExportPlatformJavaScript::get_device_count() const { +int EditorExportPlatformJavaScript::get_options_count() const { - return runnable_when_last_polled; + return menu_options; } -Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) { +Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) { + + if (p_option == 1) { + server_lock->lock(); + server->stop(); + server_lock->unlock(); + return OK; + } String basepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export"); String path = basepath + ".html"; @@ -374,7 +534,26 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese DirAccess::remove_file_or_error(basepath + ".wasm"); return err; } - OS::get_singleton()->shell_open(String("file://") + path); + + IP_Address bind_ip; + uint16_t bind_port = EDITOR_GET("export/web/http_port"); + // Resolve host if needed. + String bind_host = EDITOR_GET("export/web/http_host"); + if (bind_host.is_valid_ip_address()) { + bind_ip = bind_host; + } else { + bind_ip = IP::get_singleton()->resolve_hostname(bind_host); + } + ERR_FAIL_COND_V_MSG(!bind_ip.is_valid(), ERR_INVALID_PARAMETER, "Invalid editor setting 'export/web/http_host': '" + bind_host + "'. Try using '127.0.0.1'."); + + // Restart server. + server_lock->lock(); + server->stop(); + err = server->listen(bind_port, bind_ip); + server_lock->unlock(); + ERR_FAIL_COND_V_MSG(err != OK, err, "Unable to start HTTP server."); + + OS::get_singleton()->shell_open(String("http://" + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html")); // FIXME: Find out how to clean up export files after running the successfully // exported game. Might not be trivial. return OK; @@ -385,8 +564,23 @@ Ref<Texture> EditorExportPlatformJavaScript::get_run_icon() const { return run_icon; } +void EditorExportPlatformJavaScript::_server_thread_poll(void *data) { + EditorExportPlatformJavaScript *ej = (EditorExportPlatformJavaScript *)data; + while (!ej->server_quit) { + OS::get_singleton()->delay_usec(1000); + ej->server_lock->lock(); + ej->server->poll(); + ej->server_lock->unlock(); + } +} + EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() { + server.instance(); + server_quit = false; + server_lock = Mutex::create(); + server_thread = Thread::create(_server_thread_poll, this); + Ref<Image> img = memnew(Image(_javascript_logo)); logo.instance(); logo->create_from_image(img); @@ -395,11 +589,29 @@ EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() { run_icon.instance(); run_icon->create_from_image(img); - runnable_when_last_polled = false; + Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme(); + if (theme.is_valid()) + stop_icon = theme->get_icon("Stop", "EditorIcons"); + else + stop_icon.instance(); + + menu_options = 0; +} + +EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() { + server->stop(); + server_quit = true; + Thread::wait_to_finish(server_thread); + memdelete(server_lock); + memdelete(server_thread); } void register_javascript_exporter() { + EDITOR_DEF("export/web/http_host", "localhost"); + EDITOR_DEF("export/web/http_port", 8060); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "export/web/http_port", PROPERTY_HINT_RANGE, "1,65535,1")); + Ref<EditorExportPlatformJavaScript> platform; platform.instance(); EditorExport::get_singleton()->add_export_platform(platform); diff --git a/platform/javascript/logo.png b/platform/javascript/logo.png Binary files differindex 36832d93ba..c046d87dc4 100644 --- a/platform/javascript/logo.png +++ b/platform/javascript/logo.png diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 0179bf813d..652f6a1ce1 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -574,6 +574,8 @@ void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_s }, cursors[p_shape].utf8().get_data()); /* clang-format on */ cursors[p_shape] = ""; + + cursors_cache.erase(p_shape); } set_cursor_shape(cursor_shape); @@ -835,7 +837,7 @@ void OS_JavaScript::set_clipboard(const String &p_text) { var text = UTF8ToString($0); if (!navigator.clipboard || !navigator.clipboard.writeText) return 1; - navigator.clipboard.writeText(text).catch(e => { + navigator.clipboard.writeText(text).catch(function(e) { // Setting OS clipboard is only possible from an input callback. console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e); }); diff --git a/platform/osx/camera_osx.mm b/platform/osx/camera_osx.mm index f13cf76beb..af09eec2eb 100644 --- a/platform/osx/camera_osx.mm +++ b/platform/osx/camera_osx.mm @@ -150,8 +150,8 @@ { // do Y - int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0); - int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0); + size_t new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0); + size_t new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0); if ((width[0] != new_width) || (height[0] != new_height)) { width[0] = new_width; @@ -168,8 +168,8 @@ { // do CbCr - int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1); - int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1); + size_t new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1); + size_t new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1); if ((width[1] != new_width) || (height[1] != new_height)) { width[1] = new_width; diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm index e19fdf1b9f..015859b3c0 100644 --- a/platform/osx/crash_handler_osx.mm +++ b/platform/osx/crash_handler_osx.mm @@ -95,7 +95,7 @@ static void handle_crash(int sig) { if (strings) { void *load_addr = (void *)load_address(); - for (int i = 1; i < size; i++) { + for (size_t i = 1; i < size; i++) { char fname[1024]; Dl_info info; @@ -142,7 +142,7 @@ static void handle_crash(int sig) { } } - fprintf(stderr, "[%d] %ls\n", i, output.c_str()); + fprintf(stderr, "[%zu] %ls\n", i, output.c_str()); } free(strings); diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 881ed05025..7882253e7a 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -91,6 +91,9 @@ def configure(env): env['RANLIB'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib" env['AS'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-as" env.Append(CPPDEFINES=['__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define + else: + env['CC'] = 'clang' + env['CXX'] = 'clang++' detect_darwin_sdk_path('osx', env) env.Append(CCFLAGS=['-isysroot', '$MACOS_SDK_PATH']) diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm index ada142005b..75f50aaa28 100644 --- a/platform/osx/dir_access_osx.mm +++ b/platform/osx/dir_access_osx.mm @@ -48,18 +48,25 @@ String DirAccessOSX::fix_unicode_name(const char *p_name) const { } int DirAccessOSX::get_drive_count() { - NSArray *vols = [[NSWorkspace sharedWorkspace] mountedLocalVolumePaths]; + NSArray *res_keys = [NSArray arrayWithObjects:NSURLVolumeURLKey, NSURLIsSystemImmutableKey, nil]; + NSArray *vols = [[NSFileManager defaultManager] mountedVolumeURLsIncludingResourceValuesForKeys:res_keys options:NSVolumeEnumerationSkipHiddenVolumes]; + return [vols count]; } String DirAccessOSX::get_drive(int p_drive) { - NSArray *vols = [[NSWorkspace sharedWorkspace] mountedLocalVolumePaths]; + NSArray *res_keys = [NSArray arrayWithObjects:NSURLVolumeURLKey, NSURLIsSystemImmutableKey, nil]; + NSArray *vols = [[NSFileManager defaultManager] mountedVolumeURLsIncludingResourceValuesForKeys:res_keys options:NSVolumeEnumerationSkipHiddenVolumes]; int count = [vols count]; ERR_FAIL_INDEX_V(p_drive, count, ""); - NSString *path = vols[p_drive]; - return String([path UTF8String]); + String volname; + NSString *path = [vols[p_drive] path]; + + volname.parse_utf8([path UTF8String]); + + return volname; } #endif //posix_enabled diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 94090bcdc1..9226aea369 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -132,8 +132,12 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "display/high_res"), false)); #ifdef OSX_ENABLED - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_PLACEHOLDER_TEXT, "Type: Name (ID)"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::POOL_STRING_ARRAY, "codesign/custom_options"), PoolStringArray())); #endif r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true)); @@ -360,25 +364,48 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) { List<String> args; + if (p_preset->get("codesign/timestamp")) { + args.push_back("--timestamp"); + } + if (p_preset->get("codesign/hardened_runtime")) { + args.push_back("--options"); + args.push_back("runtime"); + } + if (p_preset->get("codesign/entitlements") != "") { /* this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle */ - args.push_back("-entitlements"); + args.push_back("--entitlements"); args.push_back(p_preset->get("codesign/entitlements")); } + + PoolStringArray user_args = p_preset->get("codesign/custom_options"); + for (int i = 0; i < user_args.size(); i++) { + String user_arg = user_args[i].strip_edges(); + if (!user_arg.empty()) { + args.push_back(user_arg); + } + } + args.push_back("-s"); args.push_back(p_preset->get("codesign/identity")); + args.push_back("-v"); /* provide some more feedback */ + args.push_back(p_path); String str; Error err = OS::get_singleton()->execute("codesign", args, true, NULL, &str, NULL, true); ERR_FAIL_COND_V(err != OK, err); - print_line("codesign: " + str); + print_line("codesign (" + p_path + "): " + str); if (str.find("no identity found") != -1) { EditorNode::add_io_error("codesign: no identity found"); return FAILED; } + if ((str.find("unrecognized blob type") != -1) || (str.find("cannot read entitlement data") != -1)) { + EditorNode::add_io_error("codesign: invalid entitlements file"); + return FAILED; + } return OK; } @@ -386,7 +413,9 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) { List<String> args; - OS::get_singleton()->move_to_trash(p_dmg_path); + if (FileAccess::exists(p_dmg_path)) { + OS::get_singleton()->move_to_trash(p_dmg_path); + } args.push_back("create"); args.push_back(p_dmg_path); @@ -647,20 +676,20 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p err = save_pack(p_preset, pack_path, &shared_objects); // see if we can code sign our new package - String identity = p_preset->get("codesign/identity"); + bool sign_enabled = p_preset->get("codesign/enable"); if (err == OK) { DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); for (int i = 0; i < shared_objects.size(); i++) { err = da->copy(shared_objects[i].path, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); - if (err == OK && identity != "") { + if (err == OK && sign_enabled) { err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); } } memdelete(da); } - if (err == OK && identity != "") { + if (err == OK && sign_enabled) { if (ep.step("Code signing bundle", 2)) { return ERR_SKIP; } @@ -673,19 +702,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p ///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign } - if (err == OK && identity != "") { - // we should probably loop through all resources and sign them? - err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Resources/icon.icns"); - } - - if (err == OK && identity != "") { - err = _code_sign(p_preset, pack_path); - } - - if (err == OK && identity != "") { - err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Info.plist"); - } - // and finally create a DMG if (err == OK) { if (ep.step("Making DMG", 3)) { diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index fa124dac11..4edf347f61 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -578,7 +578,7 @@ JoypadOSX::JoypadOSX() { const size_t n_elements = sizeof(vals) / sizeof(vals[0]); CFArrayRef array = okay ? CFArrayCreate(kCFAllocatorDefault, vals, n_elements, &kCFTypeArrayCallBacks) : NULL; - for (int i = 0; i < n_elements; i++) { + for (size_t i = 0; i < n_elements; i++) { if (vals[i]) { CFRelease((CFTypeRef)vals[i]); } diff --git a/platform/osx/logo.png b/platform/osx/logo.png Binary files differindex 62086fc415..834bbf3ba6 100644 --- a/platform/osx/logo.png +++ b/platform/osx/logo.png diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index f1f37e24d2..09a871f26c 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -31,6 +31,8 @@ #ifndef OS_OSX_H #define OS_OSX_H +#define BitMap _QDBitMap // Suppress deprecated QuickDraw definition. + #include "camera_osx.h" #include "core/os/input.h" #include "crash_handler_osx.h" @@ -50,6 +52,7 @@ #include <ApplicationServices/ApplicationServices.h> #include <CoreVideo/CoreVideo.h> +#undef BitMap #undef CursorShape class OS_OSX : public OS_Unix { diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index f48d4a307d..15885e1266 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -339,6 +339,8 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue]; if (OS_OSX::singleton->is_hidpi_allowed()) { [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES]; + } else { + [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:NO]; } if (newBackingScaleFactor != oldBackingScaleFactor) { @@ -618,7 +620,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; Vector<String> files; - for (int i = 0; i < filenames.count; i++) { + for (NSUInteger i = 0; i < filenames.count; i++) { NSString *ns = [filenames objectAtIndex:i]; char *utfs = strdup([ns UTF8String]); String ret; @@ -1492,13 +1494,15 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a [window_view setWantsBestResolutionOpenGLSurface:YES]; //if (current_videomode.resizable) [window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; + } else { + [window_view setWantsBestResolutionOpenGLSurface:NO]; } //[window_object setTitle:[NSString stringWithUTF8String:"GodotEnginies"]]; [window_object setContentView:window_view]; [window_object setDelegate:window_delegate]; [window_object setAcceptsMouseMovedEvents:YES]; - [window_object center]; + [(NSWindow *)window_object center]; [window_object setRestorable:NO]; @@ -1973,11 +1977,16 @@ void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c [nsimage release]; } else { // Reset to default system cursor - cursors[p_shape] = NULL; + if (cursors[p_shape] != NULL) { + [cursors[p_shape] release]; + cursors[p_shape] = NULL; + } CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; set_cursor_shape(c); + + cursors_cache.erase(p_shape); } } @@ -2329,12 +2338,12 @@ void OS_OSX::set_current_screen(int p_screen) { }; Point2 OS_OSX::get_native_screen_position(int p_screen) const { - if (p_screen == -1) { + if (p_screen < 0) { p_screen = get_current_screen(); } NSArray *screenArray = [NSScreen screens]; - if (p_screen < [screenArray count]) { + if ((NSUInteger)p_screen < [screenArray count]) { float display_scale = _display_scale([screenArray objectAtIndex:p_screen]); NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; // Return the top-left corner of the screen, for OS X the y starts at the bottom @@ -2353,12 +2362,12 @@ Point2 OS_OSX::get_screen_position(int p_screen) const { } int OS_OSX::get_screen_dpi(int p_screen) const { - if (p_screen == -1) { + if (p_screen < 0) { p_screen = get_current_screen(); } NSArray *screenArray = [NSScreen screens]; - if (p_screen < [screenArray count]) { + if ((NSUInteger)p_screen < [screenArray count]) { float displayScale = _display_scale([screenArray objectAtIndex:p_screen]); NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription]; NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue]; @@ -2372,12 +2381,12 @@ int OS_OSX::get_screen_dpi(int p_screen) const { } Size2 OS_OSX::get_screen_size(int p_screen) const { - if (p_screen == -1) { + if (p_screen < 0) { p_screen = get_current_screen(); } NSArray *screenArray = [NSScreen screens]; - if (p_screen < [screenArray count]) { + if ((NSUInteger)p_screen < [screenArray count]) { float displayScale = _display_scale([screenArray objectAtIndex:p_screen]); // Note: Use frame to get the whole screen size NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; diff --git a/platform/windows/detect.py b/platform/windows/detect.py index cc9ba720a8..9a2b2bcb98 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -65,6 +65,8 @@ def get_opts(): BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False), ('msvc_version', 'MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.', None), BoolVariable('use_mingw', 'Use the Mingw compiler, even if MSVC is installed. Only used on Windows.', False), + BoolVariable('use_llvm', 'Use the LLVM compiler', False), + BoolVariable('use_thinlto', 'Use ThinLTO', False), ] @@ -312,17 +314,33 @@ def configure_mingw(env): env.Append(LINKFLAGS=['-static']) mingw_prefix = env["mingw_prefix_64"] - env["CC"] = mingw_prefix + "gcc" - env['AS'] = mingw_prefix + "as" - env['CXX'] = mingw_prefix + "g++" - env['AR'] = mingw_prefix + "gcc-ar" - env['RANLIB'] = mingw_prefix + "gcc-ranlib" - env['LINK'] = mingw_prefix + "g++" + if env['use_llvm']: + env["CC"] = mingw_prefix + "clang" + env['AS'] = mingw_prefix + "as" + env["CXX"] = mingw_prefix + "clang++" + env['AR'] = mingw_prefix + "ar" + env['RANLIB'] = mingw_prefix + "ranlib" + env["LINK"] = mingw_prefix + "clang++" + else: + env["CC"] = mingw_prefix + "gcc" + env['AS'] = mingw_prefix + "as" + env['CXX'] = mingw_prefix + "g++" + env['AR'] = mingw_prefix + "gcc-ar" + env['RANLIB'] = mingw_prefix + "gcc-ranlib" + env['LINK'] = mingw_prefix + "g++" env["x86_libtheora_opt_gcc"] = True if env['use_lto']: - env.Append(CCFLAGS=['-flto']) - env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))]) + if not env['use_llvm'] and env.GetOption("num_jobs") > 1: + env.Append(CCFLAGS=['-flto']) + env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))]) + else: + if env['use_thinlto']: + env.Append(CCFLAGS=['-flto=thin']) + env.Append(LINKFLAGS=['-flto=thin']) + else: + env.Append(CCFLAGS=['-flto']) + env.Append(LINKFLAGS=['-flto']) ## Compile flags @@ -332,7 +350,7 @@ def configure_mingw(env): env.Append(CPPDEFINES=[('WINVER', env['target_win_version']), ('_WIN32_WINNT', env['target_win_version'])]) env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid']) - env.Append(CPPDEFINES=['MINGW_ENABLED']) + env.Append(CPPDEFINES=['MINGW_ENABLED', ('MINGW_HAS_SECURE_API', 1)]) # resrc env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')}) diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index 827daa2d58..3abb05b494 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -31,6 +31,7 @@ #include "core/os/file_access.h" #include "core/os/os.h" #include "editor/editor_export.h" +#include "editor/editor_node.h" #include "editor/editor_settings.h" #include "platform/windows/logo.gen.h" @@ -38,11 +39,22 @@ static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, class EditorExportPlatformWindows : public EditorExportPlatformPC { + Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path); + public: virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); + virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path); virtual void get_export_options(List<ExportOption> *r_options); }; +Error EditorExportPlatformWindows::sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) { + if (p_preset->get("codesign/enable")) { + return _code_sign(p_preset, p_path); + } else { + return OK; + } +} + Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { Error err = EditorExportPlatformPC::export_project(p_preset, p_debug, p_path, p_flags); @@ -133,12 +145,28 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset> OS::get_singleton()->execute(wine_path, args, true); #endif - return OK; + if (p_preset->get("codesign/enable") && err == OK) { + err = _code_sign(p_preset, p_path); + } + + return err; } void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) { EditorExportPlatformPC::get_export_options(r_options); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), false)); +#ifdef WINDOWS_ENABLED + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/identity_type", PROPERTY_HINT_ENUM, "Select automatically,Use PKCS12 file (specify *.PFX/*.P12 file),Use certificate store (specify SHA1 hash)"), 0)); +#endif + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_GLOBAL_FILE, "*.pfx,*.p12"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/password"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/timestamp_server_url"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/digest_algorithm", PROPERTY_HINT_ENUM, "SHA1,SHA256"), 1)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/description"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::POOL_STRING_ARRAY, "codesign/custom_options"), PoolStringArray())); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.ico"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), "")); @@ -149,11 +177,164 @@ void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_optio r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), "")); } +Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) { + List<String> args; + +#ifdef WINDOWS_ENABLED + String signtool_path = EditorSettings::get_singleton()->get("export/windows/signtool"); + if (signtool_path != String() && !FileAccess::exists(signtool_path)) { + ERR_PRINTS("Could not find signtool executable at " + signtool_path + ", aborting."); + return ERR_FILE_NOT_FOUND; + } + if (signtool_path == String()) { + signtool_path = "signtool"; // try to run signtool from PATH + } +#else + String signtool_path = EditorSettings::get_singleton()->get("export/windows/osslsigncode"); + if (signtool_path != String() && !FileAccess::exists(signtool_path)) { + ERR_PRINTS("Could not find osslsigncode executable at " + signtool_path + ", aborting."); + return ERR_FILE_NOT_FOUND; + } + if (signtool_path == String()) { + signtool_path = "osslsigncode"; // try to run signtool from PATH + } +#endif + + args.push_back("sign"); + + //identity +#ifdef WINDOWS_ENABLED + int id_type = p_preset->get("codesign/identity_type"); + if (id_type == 0) { //auto select + args.push_back("/a"); + } else if (id_type == 1) { //pkcs12 + if (p_preset->get("codesign/identity") != "") { + args.push_back("/f"); + args.push_back(p_preset->get("codesign/identity")); + } else { + EditorNode::add_io_error("codesign: no identity found"); + return FAILED; + } + } else if (id_type == 2) { //Windows certificate store + if (p_preset->get("codesign/identity") != "") { + args.push_back("/sha1"); + args.push_back(p_preset->get("codesign/identity")); + } else { + EditorNode::add_io_error("codesign: no identity found"); + return FAILED; + } + } else { + EditorNode::add_io_error("codesign: invalid identity type"); + return FAILED; + } +#else + if (p_preset->get("codesign/identity") != "") { + args.push_back("-pkcs12"); + args.push_back(p_preset->get("codesign/identity")); + } else { + EditorNode::add_io_error("codesign: no identity found"); + return FAILED; + } +#endif + + //password + if (p_preset->get("codesign/password") != "") { +#ifdef WINDOWS_ENABLED + args.push_back("/p"); +#else + args.push_back("-pass"); +#endif + args.push_back(p_preset->get("codesign/password")); + } + + //timestamp + if (p_preset->get("codesign/timestamp")) { + if (p_preset->get("codesign/timestamp_server") != "") { +#ifdef WINDOWS_ENABLED + args.push_back("/tr"); + args.push_back(p_preset->get("codesign/timestamp_server_url")); + args.push_back("/td"); + if ((int)p_preset->get("codesign/digest_algorithm") == 0) { + args.push_back("sha1"); + } else { + args.push_back("sha256"); + } +#else + args.push_back("-ts"); + args.push_back(p_preset->get("codesign/timestamp_server_url")); +#endif + } else { + EditorNode::add_io_error("codesign: invalid timestamp server"); + return FAILED; + } + } + + //digest +#ifdef WINDOWS_ENABLED + args.push_back("/fd"); +#else + args.push_back("-h"); +#endif + if ((int)p_preset->get("codesign/digest_algorithm") == 0) { + args.push_back("sha1"); + } else { + args.push_back("sha256"); + } + + //description + if (p_preset->get("codesign/description") != "") { +#ifdef WINDOWS_ENABLED + args.push_back("/d"); +#else + args.push_back("-n"); +#endif + args.push_back(p_preset->get("codesign/description")); + } + + //user options + PoolStringArray user_args = p_preset->get("codesign/custom_options"); + for (int i = 0; i < user_args.size(); i++) { + String user_arg = user_args[i].strip_edges(); + if (!user_arg.empty()) { + args.push_back(user_arg); + } + } + +#ifndef WINDOWS_ENABLED + args.push_back("-in"); +#endif + args.push_back(p_path); +#ifndef WINDOWS_ENABLED + args.push_back("-out"); + args.push_back(p_path); +#endif + + String str; + Error err = OS::get_singleton()->execute(signtool_path, args, true, NULL, &str, NULL, true); + ERR_FAIL_COND_V(err != OK, err); + + print_line("codesign (" + p_path + "): " + str); +#ifndef WINDOWS_ENABLED + if (str.find("SignTool Error") != -1) { +#else + if (str.find("Failed") != -1) { +#endif + return FAILED; + } + + return OK; +} + void register_windows_exporter() { EDITOR_DEF("export/windows/rcedit", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/rcedit", PROPERTY_HINT_GLOBAL_FILE, "*.exe")); -#ifndef WINDOWS_ENABLED +#ifdef WINDOWS_ENABLED + EDITOR_DEF("export/windows/signtool", ""); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/signtool", PROPERTY_HINT_GLOBAL_FILE, "*.exe")); +#else + EDITOR_DEF("export/windows/osslsigncode", ""); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/osslsigncode", PROPERTY_HINT_GLOBAL_FILE)); // On non-Windows we need WINE to run rcedit EDITOR_DEF("export/windows/wine", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/wine", PROPERTY_HINT_GLOBAL_FILE)); diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index facf5b8d91..55d667c101 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -288,15 +288,16 @@ void OS_Windows::_drag_event(float p_x, float p_y, int idx) { if (curr->get() == Vector2(p_x, p_y)) return; - curr->get() = Vector2(p_x, p_y); - Ref<InputEventScreenDrag> event; event.instance(); event->set_index(idx); event->set_position(Vector2(p_x, p_y)); + event->set_relative(Vector2(p_x, p_y) - curr->get()); if (main_loop) input->accumulate_input_event(event); + + curr->get() = Vector2(p_x, p_y); }; LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { @@ -1875,6 +1876,8 @@ void OS_Windows::set_window_fullscreen(bool p_enabled) { if (p_enabled) { + was_maximized = maximized; + if (pre_fs_valid) { GetWindowRect(hWnd, &pre_fs_rect); } @@ -1904,7 +1907,7 @@ void OS_Windows::set_window_fullscreen(bool p_enabled) { rect.bottom = video_mode.height; } - _update_window_style(false); + _update_window_style(false, was_maximized); MoveWindow(hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); @@ -2086,12 +2089,16 @@ bool OS_Windows::get_borderless_window() { return video_mode.borderless_window; } -void OS_Windows::_update_window_style(bool repaint) { +void OS_Windows::_update_window_style(bool p_repaint, bool p_maximized) { if (video_mode.fullscreen || video_mode.borderless_window) { SetWindowLongPtr(hWnd, GWL_STYLE, WS_SYSMENU | WS_POPUP | WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_VISIBLE); } else { if (video_mode.resizable) { - SetWindowLongPtr(hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW | WS_VISIBLE); + if (p_maximized) { + SetWindowLongPtr(hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW | WS_VISIBLE | WS_MAXIMIZE); + } else { + SetWindowLongPtr(hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW | WS_VISIBLE); + } } else { SetWindowLongPtr(hWnd, GWL_STYLE, WS_CAPTION | WS_MINIMIZEBOX | WS_POPUPWINDOW | WS_VISIBLE); } @@ -2099,7 +2106,7 @@ void OS_Windows::_update_window_style(bool repaint) { SetWindowPos(hWnd, video_mode.always_on_top ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE); - if (repaint) { + if (p_repaint) { RECT rect; GetWindowRect(hWnd, &rect); MoveWindow(hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); @@ -2485,11 +2492,16 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap DeleteObject(bitmap); } else { // Reset to default system cursor - cursors[p_shape] = NULL; + if (cursors[p_shape]) { + DestroyIcon(cursors[p_shape]); + cursors[p_shape] = NULL; + } CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; set_cursor_shape(c); + + cursors_cache.erase(p_shape); } } @@ -3241,6 +3253,7 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) { control_mem = false; meta_mem = false; minimized = false; + was_maximized = false; console_visible = IsWindowVisible(GetConsoleWindow()); hInstance = _hInstance; diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 915d025e3b..b0e665e574 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -81,7 +81,9 @@ class OS_Windows : public OS { KEY_EVENT_BUFFER_SIZE = 512 }; +#ifdef STDOUT_FILE FILE *stdo; +#endif struct KeyEvent { @@ -107,7 +109,6 @@ class OS_Windows : public OS { VisualServer *visual_server; CameraWindows *camera_server; int pressrc; - HDC hDC; // Private GDI Device Context HINSTANCE hInstance; // Holds The Instance Of The Application HWND hWnd; Point2 last_pos; @@ -175,7 +176,7 @@ class OS_Windows : public OS { void _drag_event(float p_x, float p_y, int idx); void _touch_event(bool p_pressed, float p_x, float p_y, int idx); - void _update_window_style(bool repaint = true); + void _update_window_style(bool p_repaint = true, bool p_maximized = false); void _set_mouse_mode_impl(MouseMode p_mode); @@ -208,6 +209,7 @@ protected: bool minimized; bool borderless; bool console_visible; + bool was_maximized; public: LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 687981f32b..694aea7462 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -1767,7 +1767,8 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) { XKeyEvent xkeyevent_no_mod = *xkeyevent; xkeyevent_no_mod.state &= ~ShiftMask; xkeyevent_no_mod.state &= ~ControlMask; - XLookupString(&xkeyevent_no_mod, str, 256, &keysym_keycode, NULL); + XLookupString(xkeyevent, str, 256, &keysym_unicode, NULL); + XLookupString(&xkeyevent_no_mod, NULL, 0, &keysym_keycode, NULL); // Meanwhile, XLookupString returns keysyms useful for unicode. @@ -1777,8 +1778,6 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) { xmblen = 8; } - keysym_unicode = keysym_keycode; - if (xkeyevent->type == KeyPress && xic) { Status status; @@ -2996,6 +2995,8 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c CursorShape c = current_cursor; current_cursor = CURSOR_MAX; set_cursor_shape(c); + + cursors_cache.erase(p_shape); } } diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 20ec06f033..9d02408641 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -604,10 +604,14 @@ bool AnimatedSprite::_is_playing() const { void AnimatedSprite::play(const StringName &p_animation, const bool p_backwards) { - if (p_animation) + backwards = p_backwards; + + if (p_animation) { set_animation(p_animation); + if (backwards && get_frame() == 0) + set_frame(frames->get_frame_count(p_animation) - 1); + } - backwards = p_backwards; _set_playing(true); } diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index b38fbfe981..29a0cd5ba0 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -735,6 +735,19 @@ void CanvasItem::draw_polyline_colors(const Vector<Point2> &p_points, const Vect VisualServer::get_singleton()->canvas_item_add_polyline(canvas_item, p_points, p_colors, p_width, p_antialiased); } +void CanvasItem::draw_arc(const Vector2 &p_center, float p_radius, float p_start_angle, float p_end_angle, int p_point_count, const Color &p_color, float p_width, bool p_antialiased) { + + Vector<Point2> points; + points.resize(p_point_count); + const float delta_angle = p_end_angle - p_start_angle; + for (int i = 0; i < p_point_count; i++) { + float theta = (i / (p_point_count - 1.0f)) * delta_angle + p_start_angle; + points.set(i, p_center + Vector2(Math::cos(theta), Math::sin(theta)) * p_radius); + } + + draw_polyline(points, p_color, p_width, p_antialiased); +} + void CanvasItem::draw_multiline(const Vector<Point2> &p_points, const Color &p_color, float p_width, bool p_antialiased) { ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); @@ -777,29 +790,29 @@ void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_fil VisualServer::get_singleton()->canvas_item_add_line( canvas_item, - p_rect.position + Point2(-offset, 0), + p_rect.position + Size2(-offset, 0), p_rect.position + Size2(p_rect.size.width + offset, 0), p_color, p_width, p_antialiased); VisualServer::get_singleton()->canvas_item_add_line( canvas_item, - p_rect.position + Point2(0, offset), - p_rect.position + Size2(0, p_rect.size.height - offset), + p_rect.position + Size2(p_rect.size.width, offset), + p_rect.position + Size2(p_rect.size.width, p_rect.size.height - offset), p_color, p_width, p_antialiased); VisualServer::get_singleton()->canvas_item_add_line( canvas_item, - p_rect.position + Point2(-offset, p_rect.size.height), p_rect.position + Size2(p_rect.size.width + offset, p_rect.size.height), + p_rect.position + Size2(-offset, p_rect.size.height), p_color, p_width, p_antialiased); VisualServer::get_singleton()->canvas_item_add_line( canvas_item, - p_rect.position + Point2(p_rect.size.width, offset), - p_rect.position + Size2(p_rect.size.width, p_rect.size.height - offset), + p_rect.position + Size2(0, p_rect.size.height - offset), + p_rect.position + Size2(0, offset), p_color, p_width, p_antialiased); @@ -1152,6 +1165,7 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("draw_line", "from", "to", "color", "width", "antialiased"), &CanvasItem::draw_line, DEFVAL(1.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_polyline", "points", "color", "width", "antialiased"), &CanvasItem::draw_polyline, DEFVAL(1.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_polyline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_polyline_colors, DEFVAL(1.0), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("draw_arc", "center", "radius", "start_angle", "end_angle", "point_count", "color", "width", "antialiased"), &CanvasItem::draw_arc, DEFVAL(1.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_multiline", "points", "color", "width", "antialiased"), &CanvasItem::draw_multiline, DEFVAL(1.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_multiline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_multiline_colors, DEFVAL(1.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled", "width", "antialiased"), &CanvasItem::draw_rect, DEFVAL(true), DEFVAL(1.0), DEFVAL(false)); diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 9c6799a441..581adf1396 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -305,6 +305,7 @@ public: void draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0, bool p_antialiased = false); void draw_polyline(const Vector<Point2> &p_points, const Color &p_color, float p_width = 1.0, bool p_antialiased = false); void draw_polyline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false); + void draw_arc(const Vector2 &p_center, float p_radius, float p_start_angle, float p_end_angle, int p_point_count, const Color &p_color, float p_width = 1.0, bool p_antialiased = false); void draw_multiline(const Vector<Point2> &p_points, const Color &p_color, float p_width = 1.0, bool p_antialiased = false); void draw_multiline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false); void draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled = true, float p_width = 1.0, bool p_antialiased = false); diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index 85c423964b..07f3e10244 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -37,6 +37,9 @@ void CPUParticles2D::set_emitting(bool p_emitting) { + if (emitting == p_emitting) + return; + emitting = p_emitting; if (emitting) set_process_internal(true); @@ -257,8 +260,7 @@ void CPUParticles2D::restart() { inactive_time = 0; frame_remainder = 0; cycle = 0; - - set_emitting(true); + emitting = false; { int pc = particles.size(); @@ -268,6 +270,8 @@ void CPUParticles2D::restart() { w[i].active = false; } } + + set_emitting(true); } void CPUParticles2D::set_direction(Vector2 p_direction) { @@ -535,6 +539,74 @@ static float rand_from_seed(uint32_t &seed) { return float(seed % uint32_t(65536)) / 65535.0; } +void CPUParticles2D::_update_internal() { + + if (particles.size() == 0 || !is_visible_in_tree()) { + _set_redraw(false); + return; + } + + float delta = get_process_delta_time(); + if (emitting) { + inactive_time = 0; + } else { + inactive_time += delta; + if (inactive_time > lifetime * 1.2) { + set_process_internal(false); + _set_redraw(false); + + //reset variables + time = 0; + inactive_time = 0; + frame_remainder = 0; + cycle = 0; + return; + } + } + _set_redraw(true); + + if (time == 0 && pre_process_time > 0.0) { + + float frame_time; + if (fixed_fps > 0) + frame_time = 1.0 / fixed_fps; + else + frame_time = 1.0 / 30.0; + + float todo = pre_process_time; + + while (todo >= 0) { + _particles_process(frame_time); + todo -= frame_time; + } + } + + if (fixed_fps > 0) { + float frame_time = 1.0 / fixed_fps; + float decr = frame_time; + + float ldelta = delta; + if (ldelta > 0.1) { //avoid recursive stalls if fps goes below 10 + ldelta = 0.1; + } else if (ldelta <= 0.0) { //unlikely but.. + ldelta = 0.001; + } + float todo = frame_remainder + ldelta; + + while (todo >= frame_time) { + _particles_process(frame_time); + todo -= decr; + } + + frame_remainder = todo; + + } else { + _particles_process(delta); + } + + _update_particle_data_buffer(); +} + void CPUParticles2D::_particles_process(float p_delta) { p_delta *= speed_scale; @@ -1000,6 +1072,10 @@ void CPUParticles2D::_notification(int p_what) { } if (p_what == NOTIFICATION_DRAW) { + // first update before rendering to avoid one frame delay after emitting starts + if (emitting && (time == 0)) + _update_internal(); + if (!redraw) return; // don't add to render list @@ -1017,71 +1093,7 @@ void CPUParticles2D::_notification(int p_what) { } if (p_what == NOTIFICATION_INTERNAL_PROCESS) { - - if (particles.size() == 0 || !is_visible_in_tree()) { - _set_redraw(false); - return; - } - - float delta = get_process_delta_time(); - if (emitting) { - inactive_time = 0; - } else { - inactive_time += delta; - if (inactive_time > lifetime * 1.2) { - set_process_internal(false); - _set_redraw(false); - - //reset variables - time = 0; - inactive_time = 0; - frame_remainder = 0; - cycle = 0; - return; - } - } - _set_redraw(true); - - if (time == 0 && pre_process_time > 0.0) { - - float frame_time; - if (fixed_fps > 0) - frame_time = 1.0 / fixed_fps; - else - frame_time = 1.0 / 30.0; - - float todo = pre_process_time; - - while (todo >= 0) { - _particles_process(frame_time); - todo -= frame_time; - } - } - - if (fixed_fps > 0) { - float frame_time = 1.0 / fixed_fps; - float decr = frame_time; - - float ldelta = delta; - if (ldelta > 0.1) { //avoid recursive stalls if fps goes below 10 - ldelta = 0.1; - } else if (ldelta <= 0.0) { //unlikely but.. - ldelta = 0.001; - } - float todo = frame_remainder + ldelta; - - while (todo >= frame_time) { - _particles_process(frame_time); - todo -= decr; - } - - frame_remainder = todo; - - } else { - _particles_process(delta); - } - - _update_particle_data_buffer(); + _update_internal(); } if (p_what == NOTIFICATION_TRANSFORM_CHANGED) { @@ -1411,6 +1423,7 @@ CPUParticles2D::CPUParticles2D() { frame_remainder = 0; cycle = 0; redraw = false; + emitting = false; mesh = VisualServer::get_singleton()->mesh_create(); multimesh = VisualServer::get_singleton()->multimesh_create(); diff --git a/scene/2d/cpu_particles_2d.h b/scene/2d/cpu_particles_2d.h index da668664b9..47b4568dd4 100644 --- a/scene/2d/cpu_particles_2d.h +++ b/scene/2d/cpu_particles_2d.h @@ -174,6 +174,7 @@ private: Vector2 gravity; + void _update_internal(); void _particles_process(float p_delta); void _update_particle_data_buffer(); diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index d8156a0afe..847d08b025 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -37,8 +37,8 @@ void Joint2D::_update_joint(bool p_only_free) { if (joint.is_valid()) { - if (ba.is_valid() && bb.is_valid()) - Physics2DServer::get_singleton()->body_remove_collision_exception(ba, bb); + if (ba.is_valid() && bb.is_valid() && exclude_from_collision) + Physics2DServer::get_singleton()->joint_disable_collisions_between_bodies(joint, false); Physics2DServer::get_singleton()->free(joint); joint = RID(); @@ -61,8 +61,6 @@ void Joint2D::_update_joint(bool p_only_free) { if (!body_a || !body_b) return; - SWAP(body_a, body_b); - joint = _configure_joint(body_a, body_b); if (!joint.is_valid()) @@ -133,6 +131,8 @@ void Joint2D::set_exclude_nodes_from_collision(bool p_enable) { if (exclude_from_collision == p_enable) return; + + _update_joint(true); exclude_from_collision = p_enable; _update_joint(); } diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index f4430d93f6..336c8aa78e 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -437,7 +437,7 @@ void Node2D::_bind_methods() { ADD_GROUP("Transform", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", 0), "set_transform", "get_transform"); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 32a0b732c0..5e14959e9d 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -842,7 +842,7 @@ void Polygon2D::_bind_methods() { ADD_GROUP("Texture", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale"), "set_texture_scale", "get_texture_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation", PROPERTY_HINT_NONE, "", 0), "set_texture_rotation", "get_texture_rotation"); ADD_GROUP("Skeleton", ""); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton"); diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index af9ce2a4bf..8cdfceea52 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -135,12 +135,12 @@ void Sprite::set_texture(const Ref<Texture> &p_texture) { return; if (texture.is_valid()) - texture->remove_change_receptor(this); + texture->disconnect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); texture = p_texture; if (texture.is_valid()) - texture->add_change_receptor(this); + texture->connect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); update(); emit_signal("texture_changed"); @@ -269,8 +269,8 @@ int Sprite::get_frame() const { } void Sprite::set_frame_coords(const Vector2 &p_coord) { - ERR_FAIL_INDEX(int(p_coord.x), vframes); - ERR_FAIL_INDEX(int(p_coord.y), hframes); + ERR_FAIL_INDEX(int(p_coord.x), hframes); + ERR_FAIL_INDEX(int(p_coord.y), vframes); set_frame(int(p_coord.y) * hframes + int(p_coord.x)); } @@ -387,13 +387,17 @@ void Sprite::_validate_property(PropertyInfo &property) const { property.hint_string = "0," + itos(vframes * hframes - 1) + ",1"; property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; } + + if (property.name == "frame_coords") { + property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; + } } -void Sprite::_changed_callback(Object *p_changed, const char *p_prop) { +void Sprite::_texture_changed() { // Changes to the texture need to trigger an update to make // the editor redraw the sprite with the updated texture. - if (texture.is_valid() && texture.ptr() == p_changed) { + if (texture.is_valid()) { update(); } } @@ -443,6 +447,8 @@ void Sprite::_bind_methods() { ClassDB::bind_method(D_METHOD("get_rect"), &Sprite::get_rect); + ClassDB::bind_method(D_METHOD("_texture_changed"), &Sprite::_texture_changed); + ADD_SIGNAL(MethodInfo("frame_changed")); ADD_SIGNAL(MethodInfo("texture_changed")); @@ -480,6 +486,4 @@ Sprite::Sprite() { } Sprite::~Sprite() { - if (texture.is_valid()) - texture->remove_change_receptor(this); } diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h index 5e6717a3f5..d3c0112e62 100644 --- a/scene/2d/sprite.h +++ b/scene/2d/sprite.h @@ -57,6 +57,8 @@ class Sprite : public Node2D { void _get_rects(Rect2 &r_src_rect, Rect2 &r_dst_rect, bool &r_filter_clip) const; + void _texture_changed(); + protected: void _notification(int p_what); @@ -64,8 +66,6 @@ protected: virtual void _validate_property(PropertyInfo &property) const; - virtual void _changed_callback(Object *p_changed, const char *p_prop); - public: virtual Dictionary _edit_get_state() const; virtual void _edit_set_state(const Dictionary &p_state); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 2bfdfd7d02..173214dfe4 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -955,6 +955,7 @@ void TileMap::update_bitmask_region(const Vector2 &p_start, const Vector2 &p_end void TileMap::update_cell_bitmask(int p_x, int p_y) { + ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot update cell bitmask if Tileset is not open."); PosKey p(p_x, p_y); Map<PosKey, Cell>::Element *E = tile_map.find(p); if (E != NULL) { @@ -1050,6 +1051,7 @@ void TileMap::update_dirty_bitmask() { void TileMap::fix_invalid_tiles() { + ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot fix invalid tiles if Tileset is not open."); for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) { if (!tile_set->has_tile(get_cell(E->key().x, E->key().y))) { diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp index 9a1a759e72..cf68528388 100644 --- a/scene/2d/touch_screen_button.cpp +++ b/scene/2d/touch_screen_button.cpp @@ -325,8 +325,12 @@ void TouchScreenButton::_release(bool p_exiting_tree) { } Rect2 TouchScreenButton::_edit_get_rect() const { - if (texture.is_null()) - return CanvasItem::_edit_get_rect(); + if (texture.is_null()) { + if (shape.is_valid()) + return shape->get_rect(); + else + return CanvasItem::_edit_get_rect(); + } return Rect2(Size2(), texture->get_size()); } diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index 9f8510248c..9797b5f3ab 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -548,9 +548,9 @@ void Camera::_bind_methods() { BIND_ENUM_CONSTANT(KEEP_WIDTH); BIND_ENUM_CONSTANT(KEEP_HEIGHT); - BIND_ENUM_CONSTANT(DOPPLER_TRACKING_DISABLED) - BIND_ENUM_CONSTANT(DOPPLER_TRACKING_IDLE_STEP) - BIND_ENUM_CONSTANT(DOPPLER_TRACKING_PHYSICS_STEP) + BIND_ENUM_CONSTANT(DOPPLER_TRACKING_DISABLED); + BIND_ENUM_CONSTANT(DOPPLER_TRACKING_IDLE_STEP); + BIND_ENUM_CONSTANT(DOPPLER_TRACKING_PHYSICS_STEP); } float Camera::get_fov() const { diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp index 93ff60bc4e..8766e30d0b 100644 --- a/scene/3d/cpu_particles.cpp +++ b/scene/3d/cpu_particles.cpp @@ -46,9 +46,17 @@ PoolVector<Face3> CPUParticles::get_faces(uint32_t p_usage_flags) const { void CPUParticles::set_emitting(bool p_emitting) { + if (emitting == p_emitting) + return; + emitting = p_emitting; - if (emitting) + if (emitting) { set_process_internal(true); + + // first update before rendering to avoid one frame delay after emitting starts + if (time == 0) + _update_internal(); + } } void CPUParticles::set_amount(int p_amount) { @@ -232,8 +240,7 @@ void CPUParticles::restart() { inactive_time = 0; frame_remainder = 0; cycle = 0; - - set_emitting(true); + emitting = false; { int pc = particles.size(); @@ -243,6 +250,8 @@ void CPUParticles::restart() { w[i].active = false; } } + + set_emitting(true); } void CPUParticles::set_direction(Vector3 p_direction) { @@ -508,6 +517,81 @@ static float rand_from_seed(uint32_t &seed) { return float(seed % uint32_t(65536)) / 65535.0; } +void CPUParticles::_update_internal() { + + if (particles.size() == 0 || !is_visible_in_tree()) { + _set_redraw(false); + return; + } + + float delta = get_process_delta_time(); + if (emitting) { + inactive_time = 0; + } else { + inactive_time += delta; + if (inactive_time > lifetime * 1.2) { + set_process_internal(false); + _set_redraw(false); + + //reset variables + time = 0; + inactive_time = 0; + frame_remainder = 0; + cycle = 0; + return; + } + } + _set_redraw(true); + + bool processed = false; + + if (time == 0 && pre_process_time > 0.0) { + + float frame_time; + if (fixed_fps > 0) + frame_time = 1.0 / fixed_fps; + else + frame_time = 1.0 / 30.0; + + float todo = pre_process_time; + + while (todo >= 0) { + _particles_process(frame_time); + processed = true; + todo -= frame_time; + } + } + + if (fixed_fps > 0) { + float frame_time = 1.0 / fixed_fps; + float decr = frame_time; + + float ldelta = delta; + if (ldelta > 0.1) { //avoid recursive stalls if fps goes below 10 + ldelta = 0.1; + } else if (ldelta <= 0.0) { //unlikely but.. + ldelta = 0.001; + } + float todo = frame_remainder + ldelta; + + while (todo >= frame_time) { + _particles_process(frame_time); + processed = true; + todo -= decr; + } + + frame_remainder = todo; + + } else { + _particles_process(delta); + processed = true; + } + + if (processed) { + _update_particle_data_buffer(); + } +} + void CPUParticles::_particles_process(float p_delta) { p_delta *= speed_scale; @@ -1068,85 +1152,24 @@ void CPUParticles::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { set_process_internal(emitting); + + // first update before rendering to avoid one frame delay after emitting starts + if (emitting && (time == 0)) + _update_internal(); } if (p_what == NOTIFICATION_EXIT_TREE) { _set_redraw(false); } - if (p_what == NOTIFICATION_INTERNAL_PROCESS) { - - if (particles.size() == 0 || !is_visible_in_tree()) { - _set_redraw(false); - return; - } - - float delta = get_process_delta_time(); - if (emitting) { - inactive_time = 0; - } else { - inactive_time += delta; - if (inactive_time > lifetime * 1.2) { - set_process_internal(false); - _set_redraw(false); - - //reset variables - time = 0; - inactive_time = 0; - frame_remainder = 0; - cycle = 0; - return; - } - } - _set_redraw(true); - - bool processed = false; - - if (time == 0 && pre_process_time > 0.0) { - - float frame_time; - if (fixed_fps > 0) - frame_time = 1.0 / fixed_fps; - else - frame_time = 1.0 / 30.0; - - float todo = pre_process_time; - - while (todo >= 0) { - _particles_process(frame_time); - processed = true; - todo -= frame_time; - } - } - - if (fixed_fps > 0) { - float frame_time = 1.0 / fixed_fps; - float decr = frame_time; - - float ldelta = delta; - if (ldelta > 0.1) { //avoid recursive stalls if fps goes below 10 - ldelta = 0.1; - } else if (ldelta <= 0.0) { //unlikely but.. - ldelta = 0.001; - } - float todo = frame_remainder + ldelta; - - while (todo >= frame_time) { - _particles_process(frame_time); - processed = true; - todo -= decr; - } - - frame_remainder = todo; - - } else { - _particles_process(delta); - processed = true; - } + if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { + // first update before rendering to avoid one frame delay after emitting starts + if (emitting && (time == 0)) + _update_internal(); + } - if (processed) { - _update_particle_data_buffer(); - } + if (p_what == NOTIFICATION_INTERNAL_PROCESS) { + _update_internal(); } if (p_what == NOTIFICATION_TRANSFORM_CHANGED) { @@ -1472,6 +1495,7 @@ CPUParticles::CPUParticles() { frame_remainder = 0; cycle = 0; redraw = false; + emitting = false; set_notify_transform(true); diff --git a/scene/3d/cpu_particles.h b/scene/3d/cpu_particles.h index 66b37f359a..635265be7f 100644 --- a/scene/3d/cpu_particles.h +++ b/scene/3d/cpu_particles.h @@ -173,6 +173,7 @@ private: Vector3 gravity; + void _update_internal(); void _particles_process(float p_delta); void _update_particle_data_buffer(); diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp index f82543b789..496dc4b411 100644 --- a/scene/3d/navigation_mesh.cpp +++ b/scene/3d/navigation_mesh.cpp @@ -108,6 +108,24 @@ bool NavigationMesh::get_collision_mask_bit(int p_bit) const { return get_collision_mask() & (1 << p_bit); } +void NavigationMesh::set_source_geometry_mode(int p_geometry_mode) { + ERR_FAIL_INDEX(p_geometry_mode, SOURCE_GEOMETRY_MAX); + source_geometry_mode = static_cast<SourceGeometryMode>(p_geometry_mode); + _change_notify(); +} + +int NavigationMesh::get_source_geometry_mode() const { + return source_geometry_mode; +} + +void NavigationMesh::set_source_group_name(StringName p_group_name) { + source_group_name = p_group_name; +} + +StringName NavigationMesh::get_source_group_name() const { + return source_group_name; +} + void NavigationMesh::set_cell_size(float p_value) { cell_size = p_value; } @@ -387,6 +405,12 @@ void NavigationMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &NavigationMesh::set_collision_mask_bit); ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &NavigationMesh::get_collision_mask_bit); + ClassDB::bind_method(D_METHOD("set_source_geometry_mode", "mask"), &NavigationMesh::set_source_geometry_mode); + ClassDB::bind_method(D_METHOD("get_source_geometry_mode"), &NavigationMesh::get_source_geometry_mode); + + ClassDB::bind_method(D_METHOD("set_source_group_name", "mask"), &NavigationMesh::set_source_group_name); + ClassDB::bind_method(D_METHOD("get_source_group_name"), &NavigationMesh::get_source_group_name); + ClassDB::bind_method(D_METHOD("set_cell_size", "cell_size"), &NavigationMesh::set_cell_size); ClassDB::bind_method(D_METHOD("get_cell_size"), &NavigationMesh::get_cell_size); @@ -462,6 +486,8 @@ void NavigationMesh::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "sample_partition_type/sample_partition_type", PROPERTY_HINT_ENUM, "Watershed,Monotone,Layers"), "set_sample_partition_type", "get_sample_partition_type"); ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/parsed_geometry_type", PROPERTY_HINT_ENUM, "Mesh Instances,Static Colliders,Both"), "set_parsed_geometry_type", "get_parsed_geometry_type"); ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/source_geometry_mode", PROPERTY_HINT_ENUM, "Navmesh Children, Group With Children, Group Explicit"), "set_source_geometry_mode", "get_source_geometry_mode"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "geometry/source_group_name"), "set_source_group_name", "get_source_group_name"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/size", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_size", "get_cell_size"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/height", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_height", "get_cell_height"); @@ -489,6 +515,13 @@ void NavigationMesh::_validate_property(PropertyInfo &property) const { return; } } + + if (property.name == "geometry/source_group_name") { + if (source_geometry_mode == SOURCE_GEOMETRY_NAVMESH_CHILDREN) { + property.usage = 0; + return; + } + } } NavigationMesh::NavigationMesh() { @@ -509,6 +542,8 @@ NavigationMesh::NavigationMesh() { partition_type = SAMPLE_PARTITION_WATERSHED; parsed_geometry_type = PARSED_GEOMETRY_MESH_INSTANCES; collision_mask = 0xFFFFFFFF; + source_geometry_mode = SOURCE_GEOMETRY_NAVMESH_CHILDREN; + source_group_name = "navmesh"; filter_low_hanging_obstacles = false; filter_ledge_spans = false; filter_walkable_low_height_spans = false; diff --git a/scene/3d/navigation_mesh.h b/scene/3d/navigation_mesh.h index 5fbf3998ff..d5de653e40 100644 --- a/scene/3d/navigation_mesh.h +++ b/scene/3d/navigation_mesh.h @@ -77,6 +77,13 @@ public: PARSED_GEOMETRY_MAX }; + enum SourceGeometryMode { + SOURCE_GEOMETRY_NAVMESH_CHILDREN = 0, + SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN, + SOURCE_GEOMETRY_GROUPS_EXPLICIT, + SOURCE_GEOMETRY_MAX + }; + protected: float cell_size; float cell_height; @@ -96,6 +103,9 @@ protected: ParsedGeometryType parsed_geometry_type; uint32_t collision_mask; + SourceGeometryMode source_geometry_mode; + StringName source_group_name; + bool filter_low_hanging_obstacles; bool filter_ledge_spans; bool filter_walkable_low_height_spans; @@ -114,6 +124,12 @@ public: void set_collision_mask_bit(int p_bit, bool p_value); bool get_collision_mask_bit(int p_bit) const; + void set_source_geometry_mode(int p_geometry_mode); + int get_source_geometry_mode() const; + + void set_source_group_name(StringName p_group_name); + StringName get_source_group_name() const; + void set_cell_size(float p_value); float get_cell_size() const; diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index df831f92ef..9a659ef4af 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -690,11 +690,10 @@ void Spatial::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_targe Transform lookat; lookat.origin = p_pos; - Vector3 original_scale(get_global_transform().basis.get_scale()); + Vector3 original_scale(get_scale()); lookat = lookat.looking_at(p_target, p_up); - // as basis was normalized, we just need to apply original scale back - lookat.basis.scale(original_scale); set_global_transform(lookat); + set_scale(original_scale); } Vector3 Spatial::to_local(Vector3 p_global) const { diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index a9dacc442c..adcd80b0ab 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -577,9 +577,8 @@ void Sprite3D::set_frame(int p_frame) { ERR_FAIL_INDEX(p_frame, int64_t(vframes) * hframes); - if (frame != p_frame) + frame = p_frame; - frame = p_frame; _queue_update(); _change_notify("frame"); @@ -593,8 +592,8 @@ int Sprite3D::get_frame() const { } void Sprite3D::set_frame_coords(const Vector2 &p_coord) { - ERR_FAIL_INDEX(int(p_coord.x), vframes); - ERR_FAIL_INDEX(int(p_coord.y), hframes); + ERR_FAIL_INDEX(int(p_coord.x), hframes); + ERR_FAIL_INDEX(int(p_coord.y), vframes); set_frame(int(p_coord.y) * hframes + int(p_coord.x)); } @@ -663,6 +662,10 @@ void Sprite3D::_validate_property(PropertyInfo &property) const { property.hint_string = "0," + itos(vframes * hframes - 1) + ",1"; property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; } + + if (property.name == "frame_coords") { + property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; + } } void Sprite3D::_bind_methods() { diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 20a09696e1..6f67d01a1c 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -350,8 +350,8 @@ void AnimationNodeOneShot::_bind_methods() { ADD_GROUP("", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); - BIND_ENUM_CONSTANT(MIX_MODE_BLEND) - BIND_ENUM_CONSTANT(MIX_MODE_ADD) + BIND_ENUM_CONSTANT(MIX_MODE_BLEND); + BIND_ENUM_CONSTANT(MIX_MODE_ADD); } AnimationNodeOneShot::AnimationNodeOneShot() { diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 1f9793190d..a7d936fcd3 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -281,7 +281,7 @@ void Tween::_bind_methods() { BIND_ENUM_CONSTANT(EASE_OUT_IN); } -Variant &Tween::_get_initial_val(InterpolateData &p_data) { +Variant Tween::_get_initial_val(const InterpolateData &p_data) const { // What type of data are we interpolating? switch (p_data.type) { @@ -299,7 +299,7 @@ Variant &Tween::_get_initial_val(InterpolateData &p_data) { ERR_FAIL_COND_V(object == NULL, p_data.initial_val); // Are we targeting a property or a method? - static Variant initial_val; + Variant initial_val; if (p_data.type == TARGETING_PROPERTY) { // Get the property from the target object bool valid = false; @@ -322,6 +322,41 @@ Variant &Tween::_get_initial_val(InterpolateData &p_data) { return p_data.delta_val; } +Variant Tween::_get_final_val(const InterpolateData &p_data) const { + switch (p_data.type) { + case FOLLOW_PROPERTY: + case FOLLOW_METHOD: { + // Get the object that is being followed + Object *target = ObjectDB::get_instance(p_data.target_id); + ERR_FAIL_COND_V(target == NULL, p_data.initial_val); + + // We want to figure out the final value + Variant final_val; + if (p_data.type == FOLLOW_PROPERTY) { + // Read the property as-is + bool valid = false; + final_val = target->get_indexed(p_data.target_key, &valid); + ERR_FAIL_COND_V(!valid, p_data.initial_val); + } else { + // We're looking at a method. Call the method on the target object + Variant::CallError error; + final_val = target->call(p_data.target_key[0], NULL, 0, error); + ERR_FAIL_COND_V(error.error != Variant::CallError::CALL_OK, p_data.initial_val); + } + + // If we're looking at an INT value, instead convert it to a REAL + // This is better for interpolation + if (final_val.get_type() == Variant::INT) final_val = final_val.operator real_t(); + + return final_val; + } + default: { + // If we're not following a final value/method, use the final value from the data + return p_data.final_val; + } + } +} + Variant &Tween::_get_delta_val(InterpolateData &p_data) { // What kind of data are we interpolating? @@ -384,7 +419,7 @@ Variant &Tween::_get_delta_val(InterpolateData &p_data) { Variant Tween::_run_equation(InterpolateData &p_data) { // Get the initial and delta values from the data - Variant &initial_val = _get_initial_val(p_data); + Variant initial_val = _get_initial_val(p_data); Variant &delta_val = _get_delta_val(p_data); Variant result; @@ -718,7 +753,8 @@ void Tween::_tween_process(float p_delta) { // Is the tween now finished? if (data.finish) { // Set it to the final value directly - _apply_tween_value(data, data.final_val); + Variant final_val = _get_final_val(data); + _apply_tween_value(data, final_val); // Mark the tween as completed and emit the signal data.elapsed = 0; diff --git a/scene/animation/tween.h b/scene/animation/tween.h index 64ce099ecd..574238f5c9 100644 --- a/scene/animation/tween.h +++ b/scene/animation/tween.h @@ -127,7 +127,8 @@ private: real_t _run_equation(TransitionType p_trans_type, EaseType p_ease_type, real_t t, real_t b, real_t c, real_t d); Variant &_get_delta_val(InterpolateData &p_data); - Variant &_get_initial_val(InterpolateData &p_data); + Variant _get_initial_val(const InterpolateData &p_data) const; + Variant _get_final_val(const InterpolateData &p_data) const; Variant _run_equation(InterpolateData &p_data); bool _calc_delta_val(const Variant &p_initial_val, const Variant &p_final_val, Variant &p_delta_val); bool _apply_tween_value(InterpolateData &p_data, Variant &value); diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index ffe011e5f7..96b62b97f9 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -35,8 +35,8 @@ #include "core/os/os.h" #ifdef TOOLS_ENABLED -#include "editor_scale.h" -#include "editor_settings.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" #endif #include "scene/main/viewport.h" diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index f8f29632b3..8b4d5d4980 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1412,6 +1412,9 @@ void Control::_size_changed() { } void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bool p_push_opposite_anchor) { + + ERR_FAIL_INDEX((int)p_margin, 4); + Rect2 parent_rect = get_parent_anchorable_rect(); float parent_range = (p_margin == MARGIN_LEFT || p_margin == MARGIN_RIGHT) ? parent_rect.size.x : parent_rect.size.y; float previous_margin_pos = data.margin[p_margin] + data.anchor[p_margin] * parent_range; @@ -1456,6 +1459,9 @@ void Control::set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos } void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins) { + + ERR_FAIL_INDEX((int)p_preset, 16); + //Left switch (p_preset) { case PRESET_TOP_LEFT: @@ -1570,6 +1576,10 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins) { } void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode, int p_margin) { + + ERR_FAIL_INDEX((int)p_preset, 16); + ERR_FAIL_INDEX((int)p_resize_mode, 4); + // Calculate the size if the node is not resized Size2 min_size = get_minimum_size(); Size2 new_size = get_size(); @@ -1704,6 +1714,8 @@ void Control::set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPreset float Control::get_anchor(Margin p_margin) const { + ERR_FAIL_INDEX_V(int(p_margin), 4, 0.0); + return data.anchor[p_margin]; } @@ -1720,6 +1732,8 @@ void Control::_change_notify_margins() { void Control::set_margin(Margin p_margin, float p_value) { + ERR_FAIL_INDEX((int)p_margin, 4); + data.margin[p_margin] = p_value; _size_changed(); } @@ -1740,6 +1754,8 @@ void Control::set_end(const Size2 &p_point) { float Control::get_margin(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0); + return data.margin[p_margin]; } @@ -1951,6 +1967,8 @@ void Control::add_constant_override(const StringName &p_name, int p_constant) { void Control::set_focus_mode(FocusMode p_focus_mode) { + ERR_FAIL_INDEX((int)p_focus_mode, 3); + if (is_inside_tree() && p_focus_mode == FOCUS_NONE && data.focus_mode != FOCUS_NONE && has_focus()) release_focus(); @@ -2203,9 +2221,11 @@ void Control::_modal_stack_remove() { if (!data.MI) return; - get_viewport()->_gui_remove_from_modal_stack(data.MI, data.modal_prev_focus_owner); - + List<Control *>::Element *element = data.MI; data.MI = NULL; + + get_viewport()->_gui_remove_from_modal_stack(element, data.modal_prev_focus_owner); + data.modal_prev_focus_owner = 0; } @@ -2298,6 +2318,8 @@ Control *Control::make_custom_tooltip(const String &p_text) const { void Control::set_default_cursor_shape(CursorShape p_shape) { + ERR_FAIL_INDEX(int(p_shape), CURSOR_MAX); + data.default_cursor = p_shape; } @@ -2358,6 +2380,8 @@ NodePath Control::get_focus_previous() const { Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { + ERR_FAIL_INDEX_V((int)p_margin, 4, NULL); + if (p_count >= MAX_NEIGHBOUR_SEARCH_COUNT) return NULL; if (!data.focus_neighbour[p_margin].is_empty()) { @@ -2760,6 +2784,8 @@ bool Control::is_clipping_contents() { void Control::set_h_grow_direction(GrowDirection p_direction) { + ERR_FAIL_INDEX((int)p_direction, 3); + data.h_grow = p_direction; _size_changed(); } @@ -2771,6 +2797,8 @@ Control::GrowDirection Control::get_h_grow_direction() const { void Control::set_v_grow_direction(GrowDirection p_direction) { + ERR_FAIL_INDEX((int)p_direction, 3); + data.v_grow = p_direction; _size_changed(); } @@ -2948,7 +2976,7 @@ void Control::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_global_position", PROPERTY_HINT_NONE, "", 0), "_set_global_position", "get_global_position"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_min_size"), "set_custom_minimum_size", "get_custom_minimum_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rect_rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.01"), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "rect_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_pivot_offset"), "set_pivot_offset", "get_pivot_offset"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rect_clip_content"), "set_clip_contents", "is_clipping_contents"); diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 9ed1d2bf45..062089d80b 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -206,9 +206,9 @@ void WindowDialog::_notification(int p_what) { Color title_color = get_color("title_color", "WindowDialog"); int title_height = get_constant("title_height", "WindowDialog"); int font_height = title_font->get_height() - title_font->get_descent() * 2; - int x = (size.x - title_font->get_string_size(title).x) / 2; + int x = (size.x - title_font->get_string_size(xl_title).x) / 2; int y = (-title_height + font_height) / 2; - title_font->draw(canvas, Point2(x, y), title, title_color, size.x - panel->get_minimum_size().x); + title_font->draw(canvas, Point2(x, y), xl_title, title_color, size.x - panel->get_minimum_size().x); } break; case NOTIFICATION_THEME_CHANGED: @@ -222,8 +222,9 @@ void WindowDialog::_notification(int p_what) { case NOTIFICATION_TRANSLATION_CHANGED: { String new_title = tr(title); - if (title != new_title) { - title = new_title; + if (new_title != xl_title) { + xl_title = new_title; + minimum_size_changed(); update(); } } break; @@ -283,9 +284,10 @@ int WindowDialog::_drag_hit_test(const Point2 &pos) const { void WindowDialog::set_title(const String &p_title) { - String new_title = tr(p_title); - if (title != new_title) { - title = new_title; + if (title != p_title) { + title = p_title; + xl_title = tr(p_title); + minimum_size_changed(); update(); } } @@ -306,7 +308,7 @@ Size2 WindowDialog::get_minimum_size() const { Ref<Font> font = get_font("title_font", "WindowDialog"); const int button_width = close_button->get_combined_minimum_size().x; - const int title_width = font->get_string_size(title).x; + const int title_width = font->get_string_size(xl_title).x; const int padding = button_width / 2; const int button_area = button_width + padding; @@ -354,7 +356,7 @@ void PopupDialog::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { RID ci = get_canvas_item(); - get_stylebox("panel", "PopupMenu")->draw(ci, Rect2(Point2(), get_size())); + get_stylebox("panel")->draw(ci, Rect2(Point2(), get_size())); } } diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h index 1a0350ba18..afd1173f28 100644 --- a/scene/gui/dialogs.h +++ b/scene/gui/dialogs.h @@ -53,6 +53,7 @@ class WindowDialog : public Popup { TextureButton *close_button; String title; + String xl_title; int drag_type; Point2 drag_offset; Point2 drag_offset_far; diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 9bc593ea3b..08e943fa8c 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -46,14 +46,31 @@ VBoxContainer *FileDialog::get_vbox() { void FileDialog::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { + if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - dir_up->set_icon(get_icon("parent_folder")); - refresh->set_icon(get_icon("reload")); - show_hidden->set_icon(get_icon("toggle_hidden")); - } + if (p_what == NOTIFICATION_ENTER_TREE) { + dir_up->set_icon(get_icon("parent_folder")); + refresh->set_icon(get_icon("reload")); + show_hidden->set_icon(get_icon("toggle_hidden")); + } + + Color font_color = get_color("font_color", "ToolButton"); + Color font_color_hover = get_color("font_color_hover", "ToolButton"); + Color font_color_pressed = get_color("font_color_pressed", "ToolButton"); + + dir_up->add_color_override("icon_color_normal", font_color); + dir_up->add_color_override("icon_color_hover", font_color_hover); + dir_up->add_color_override("icon_color_pressed", font_color_pressed); + + refresh->add_color_override("icon_color_normal", font_color); + refresh->add_color_override("icon_color_hover", font_color_hover); + refresh->add_color_override("icon_color_pressed", font_color_pressed); - if (p_what == NOTIFICATION_POPUP_HIDE) { + show_hidden->add_color_override("icon_color_normal", font_color); + show_hidden->add_color_override("icon_color_hover", font_color_hover); + show_hidden->add_color_override("icon_color_pressed", font_color_pressed); + + } else if (p_what == NOTIFICATION_POPUP_HIDE) { set_process_unhandled_input(false); } @@ -396,6 +413,10 @@ void FileDialog::update_file_name() { void FileDialog::update_file_list() { tree->clear(); + + // Scroll back to the top after opening a directory + tree->get_vscroll_bar()->set_value(0); + dir_access->list_dir_begin(); TreeItem *root = tree->create_item(); @@ -637,6 +658,8 @@ bool FileDialog::is_mode_overriding_title() const { void FileDialog::set_mode(Mode p_mode) { + ERR_FAIL_INDEX((int)p_mode, 5); + mode = p_mode; switch (mode) { diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp index d0e2edc7b5..154e67b6f3 100644 --- a/scene/gui/grid_container.cpp +++ b/scene/gui/grid_container.cpp @@ -36,20 +36,18 @@ void GridContainer::_notification(int p_what) { case NOTIFICATION_SORT_CHILDREN: { - int valid_controls_index; - - Map<int, int> col_minw; // max of min_width of all controls in each col (indexed by col) - Map<int, int> row_minh; // max of min_height of all controls in each row (indexed by row) - Set<int> col_expanded; // columns which have the SIZE_EXPAND flag set - Set<int> row_expanded; // rows which have the SIZE_EXPAND flag set + Map<int, int> col_minw; // Max of min_width of all controls in each col (indexed by col). + Map<int, int> row_minh; // Max of min_height of all controls in each row (indexed by row). + Set<int> col_expanded; // Columns which have the SIZE_EXPAND flag set. + Set<int> row_expanded; // Rows which have the SIZE_EXPAND flag set. int hsep = get_constant("hseparation"); int vsep = get_constant("vseparation"); int max_col = MIN(get_child_count(), columns); - int max_row = get_child_count() / columns; + int max_row = ceil((float)get_child_count() / (float)columns); - // Compute the per-column/per-row data - valid_controls_index = 0; + // Compute the per-column/per-row data. + int valid_controls_index = 0; for (int i = 0; i < get_child_count(); i++) { Control *c = Object::cast_to<Control>(get_child(i)); if (!c || !c->is_visible_in_tree()) @@ -77,7 +75,12 @@ void GridContainer::_notification(int p_what) { } } - // Evaluate the remaining space for expanded columns/rows + // Consider all empty columns expanded. + for (int i = valid_controls_index; i < columns; i++) { + col_expanded.insert(i); + } + + // Evaluate the remaining space for expanded columns/rows. Size2 remaining_space = get_size(); for (Map<int, int>::Element *E = col_minw.front(); E; E = E->next()) { if (!col_expanded.has(E->key())) @@ -93,7 +96,7 @@ void GridContainer::_notification(int p_what) { bool can_fit = false; while (!can_fit && col_expanded.size() > 0) { - // Check if all minwidth constraints are ok if we use the remaining space + // Check if all minwidth constraints are OK if we use the remaining space. can_fit = true; int max_index = col_expanded.front()->get(); for (Set<int>::Element *E = col_expanded.front(); E; E = E->next()) { @@ -105,7 +108,7 @@ void GridContainer::_notification(int p_what) { } } - // If not, the column with maximum minwidth is not expanded + // If not, the column with maximum minwidth is not expanded. if (!can_fit) { col_expanded.erase(max_index); remaining_space.width -= col_minw[max_index]; @@ -114,7 +117,7 @@ void GridContainer::_notification(int p_what) { can_fit = false; while (!can_fit && row_expanded.size() > 0) { - // Check if all minwidth constraints are ok if we use the remaining space + // Check if all minheight constraints are OK if we use the remaining space. can_fit = true; int max_index = row_expanded.front()->get(); for (Set<int>::Element *E = row_expanded.front(); E; E = E->next()) { @@ -126,14 +129,14 @@ void GridContainer::_notification(int p_what) { } } - // If not, the row with maximum minwidth is not expanded + // If not, the row with maximum minheight is not expanded. if (!can_fit) { row_expanded.erase(max_index); remaining_space.height -= row_minh[max_index]; } } - // Finally, fit the nodes + // Finally, fit the nodes. int col_expand = col_expanded.size() > 0 ? remaining_space.width / col_expanded.size() : 0; int row_expand = row_expanded.size() > 0 ? remaining_space.height / row_expanded.size() : 0; @@ -152,11 +155,11 @@ void GridContainer::_notification(int p_what) { if (col == 0) { col_ofs = 0; if (row > 0) - row_ofs += ((row_expanded.has(row - 1)) ? row_expand : row_minh[row - 1]) + vsep; + row_ofs += (row_expanded.has(row - 1) ? row_expand : row_minh[row - 1]) + vsep; } Point2 p(col_ofs, row_ofs); - Size2 s((col_expanded.has(col)) ? col_expand : col_minw[col], (row_expanded.has(row)) ? row_expand : row_minh[row]); + Size2 s(col_expanded.has(col) ? col_expand : col_minw[col], row_expanded.has(row) ? row_expand : row_minh[row]); fit_child_in_rect(c, Rect2(p, s)); @@ -207,7 +210,7 @@ Size2 GridContainer::get_minimum_size() const { for (int i = 0; i < get_child_count(); i++) { Control *c = Object::cast_to<Control>(get_child(i)); - if (!c || !c->is_visible_in_tree()) + if (!c || !c->is_visible()) continue; int row = valid_controls_index / columns; int col = valid_controls_index % columns; diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index a3bc68ffcd..1a0539effa 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -430,6 +430,7 @@ ItemList::SelectMode ItemList::get_select_mode() const { void ItemList::set_icon_mode(IconMode p_mode) { + ERR_FAIL_INDEX((int)p_mode, 2); icon_mode = p_mode; update(); shape_changed = true; @@ -925,7 +926,7 @@ void ItemList::_notification(int p_what) { current_columns = max_columns; while (true) { - //repeat util all fits + //repeat until all fits bool all_fit = true; Vector2 ofs; int col = 0; diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 510f1b18ad..4edd4b8530 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -452,6 +452,11 @@ void Label::regenerate_word_cache() { current_word_size += char_width; line_width += char_width; total_char_cache++; + + // allow autowrap to cut words when they exceed line width + if (autowrap && (current_word_size > width)) { + separatable = true; + } } if ((autowrap && (line_width >= width) && ((last && last->char_pos >= 0) || separatable)) || insert_newline) { diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index a7c6c5ccab..08faaf7d45 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -79,7 +79,7 @@ Size2 PopupMenu::get_minimum_size() const { if (items[i].checkable_type) has_check = true; - String text = items[i].shortcut.is_valid() ? String(tr(items[i].shortcut->get_name())) : items[i].xl_text; + String text = items[i].xl_text; size.width += font->get_string_size(text).width; if (i > 0) size.height += vseparation; @@ -519,7 +519,7 @@ void PopupMenu::_notification(int p_what) { hover->draw(ci, Rect2(item_ofs + Point2(-hseparation, -vseparation / 2), Size2(get_size().width - style->get_minimum_size().width + hseparation * 2, h + vseparation))); } - String text = items[i].shortcut.is_valid() ? String(tr(items[i].shortcut->get_name())) : items[i].xl_text; + String text = items[i].xl_text; item_ofs.x += items[i].h_ofs; if (items[i].separator) { @@ -627,63 +627,50 @@ void PopupMenu::_notification(int p_what) { } } -void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) { +/* Methods to add items with or without icon, checkbox, shortcut. + * Be sure to keep them in sync when adding new properties in the Item struct. + */ - Item item; - item.icon = p_icon; - item.text = p_label; - item.xl_text = tr(p_label); +#define ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel) \ + item.text = p_label; \ + item.xl_text = tr(p_label); \ + item.id = p_id == -1 ? items.size() : p_id; \ item.accel = p_accel; - item.id = p_id; - items.push_back(item); - update(); - minimum_size_changed(); -} + void PopupMenu::add_item(const String &p_label, int p_id, uint32_t p_accel) { Item item; - item.text = p_label; - item.xl_text = tr(p_label); - item.accel = p_accel; - item.id = p_id == -1 ? items.size() : p_id; + ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel); items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_id) { +void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) { Item item; - item.text = p_label; - item.xl_text = tr(p_label); - item.id = p_id; - item.submenu = p_submenu; + ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel); + item.icon = p_icon; items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) { +void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel) { Item item; - item.icon = p_icon; - item.text = p_label; - item.xl_text = tr(p_label); - item.accel = p_accel; - item.id = p_id; + ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel); item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel) { +void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) { Item item; - item.text = p_label; - item.xl_text = tr(p_label); - item.accel = p_accel; - item.id = p_id == -1 ? items.size() : p_id; + ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel); + item.icon = p_icon; item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; items.push_back(item); update(); @@ -692,63 +679,59 @@ void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel void PopupMenu::add_radio_check_item(const String &p_label, int p_id, uint32_t p_accel) { - add_check_item(p_label, p_id, p_accel); - items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + Item item; + ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel); + item.checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + items.push_back(item); update(); minimum_size_changed(); } void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) { - add_icon_check_item(p_icon, p_label, p_id, p_accel); - items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + Item item; + ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel); + item.icon = p_icon; + item.checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { - - ERR_FAIL_COND(p_shortcut.is_null()); - - _ref_shortcut(p_shortcut); +void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id, uint32_t p_accel) { Item item; - item.id = p_id; - item.icon = p_icon; - item.shortcut = p_shortcut; - item.shortcut_is_global = p_global; + ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel); + item.max_states = p_max_states; + item.state = p_default_state; items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { - - ERR_FAIL_COND(p_shortcut.is_null()); +#define ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global) \ + ERR_FAIL_COND_MSG(p_shortcut.is_null(), "Cannot add item with invalid ShortCut."); \ + _ref_shortcut(p_shortcut); \ + item.text = p_shortcut->get_name(); \ + item.xl_text = tr(item.text); \ + item.id = p_id == -1 ? items.size() : p_id; \ + item.shortcut = p_shortcut; \ + item.shortcut_is_global = p_global; - _ref_shortcut(p_shortcut); +void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { Item item; - item.id = p_id; - item.shortcut = p_shortcut; - item.shortcut_is_global = p_global; + ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global); items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { - - ERR_FAIL_COND(p_shortcut.is_null()); - - _ref_shortcut(p_shortcut); +void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { Item item; - item.id = p_id; - item.shortcut = p_shortcut; - item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; + ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global); item.icon = p_icon; - item.shortcut_is_global = p_global; items.push_back(item); update(); minimum_size_changed(); @@ -756,14 +739,19 @@ void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<Sh void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { - ERR_FAIL_COND(p_shortcut.is_null()); + Item item; + ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global); + item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; + items.push_back(item); + update(); + minimum_size_changed(); +} - _ref_shortcut(p_shortcut); +void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { Item item; - item.id = p_id; - item.shortcut = p_shortcut; - item.shortcut_is_global = p_global; + ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global); + item.icon = p_icon; item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; items.push_back(item); update(); @@ -772,26 +760,42 @@ void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bo void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { - add_check_shortcut(p_shortcut, p_id, p_global); - items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + Item item; + ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global); + item.checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id, uint32_t p_accel) { +void PopupMenu::add_icon_radio_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { + + Item item; + ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global); + item.icon = p_icon; + item.checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + items.push_back(item); + update(); + minimum_size_changed(); +} + +void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_id) { Item item; item.text = p_label; item.xl_text = tr(p_label); - item.accel = p_accel; - item.id = p_id; - item.max_states = p_max_states; - item.state = p_default_state; + item.id = p_id == -1 ? items.size() : p_id; + item.submenu = p_submenu; items.push_back(item); update(); minimum_size_changed(); } +#undef ITEM_SETUP_WITH_ACCEL +#undef ITEM_SETUP_WITH_SHORTCUT + +/* Methods to modify existing items. */ + void PopupMenu::set_item_text(int p_idx, const String &p_text) { ERR_FAIL_INDEX(p_idx, items.size()); @@ -1380,18 +1384,24 @@ void PopupMenu::clear_autohide_areas() { void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_input"), &PopupMenu::_gui_input); - ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("add_item", "label", "id", "accel"), &PopupMenu::add_item, DEFVAL(-1), DEFVAL(0)); - ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0)); ClassDB::bind_method(D_METHOD("add_check_item", "label", "id", "accel"), &PopupMenu::add_check_item, DEFVAL(-1), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0)); ClassDB::bind_method(D_METHOD("add_radio_check_item", "label", "id", "accel"), &PopupMenu::add_radio_check_item, DEFVAL(-1), DEFVAL(0)); - ClassDB::bind_method(D_METHOD("add_submenu_item", "label", "submenu", "id"), &PopupMenu::add_submenu_item, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("add_icon_radio_check_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_radio_check_item, DEFVAL(-1), DEFVAL(0)); + + ClassDB::bind_method(D_METHOD("add_multistate_item", "label", "max_states", "default_state", "id", "accel"), &PopupMenu::add_multistate_item, DEFVAL(0), DEFVAL(-1), DEFVAL(0)); - ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_shortcut", "shortcut", "id", "global"), &PopupMenu::add_shortcut, DEFVAL(-1), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_check_shortcut", "shortcut", "id", "global"), &PopupMenu::add_check_shortcut, DEFVAL(-1), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_radio_check_shortcut", "shortcut", "id", "global"), &PopupMenu::add_radio_check_shortcut, DEFVAL(-1), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_icon_radio_check_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_radio_check_shortcut, DEFVAL(-1), DEFVAL(false)); + + ClassDB::bind_method(D_METHOD("add_submenu_item", "label", "submenu", "id"), &PopupMenu::add_submenu_item, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &PopupMenu::set_item_text); ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &PopupMenu::set_item_icon); diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index 8bfe8fc607..8c33178b09 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -120,21 +120,23 @@ protected: static void _bind_methods(); public: - void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); void add_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0); - void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); + void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); void add_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0); + void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); void add_radio_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0); void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); - void add_submenu_item(const String &p_label, const String &p_submenu, int p_id = -1); - void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); + void add_multistate_item(const String &p_label, int p_max_states, int p_default_state = 0, int p_id = -1, uint32_t p_accel = 0); + void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); - void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); + void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); + void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); + void add_icon_radio_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); - void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id = -1, uint32_t p_accel = 0); + void add_submenu_item(const String &p_label, const String &p_submenu, int p_id = -1); void set_item_text(int p_idx, const String &p_text); void set_item_icon(int p_idx, const Ref<Texture> &p_icon); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index c5330c78e1..0331046492 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -143,6 +143,8 @@ Rect2 RichTextLabel::_get_text_rect() { int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &y, int p_width, int p_line, ProcessMode p_mode, const Ref<Font> &p_base_font, const Color &p_base_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &shadow_ofs, const Point2i &p_click_pos, Item **r_click_item, int *r_click_char, bool *r_outside, int p_char_count) { + ERR_FAIL_INDEX_V((int)p_mode, 3, 0); + RID ci; if (r_outside) *r_outside = false; @@ -553,12 +555,12 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & if (p_font_color_shadow.a > 0) { float x_ofs_shadow = align_ofs + pofs; float y_ofs_shadow = y + lh - line_descent; - font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + shadow_ofs, fx_char, c[i + 1], p_font_color_shadow); + font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + shadow_ofs + fx_offset, fx_char, c[i + 1], p_font_color_shadow); if (p_shadow_as_outline) { - font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(-shadow_ofs.x, shadow_ofs.y), fx_char, c[i + 1], p_font_color_shadow); - font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(shadow_ofs.x, -shadow_ofs.y), fx_char, c[i + 1], p_font_color_shadow); - font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(-shadow_ofs.x, -shadow_ofs.y), fx_char, c[i + 1], p_font_color_shadow); + font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(-shadow_ofs.x, shadow_ofs.y) + fx_offset, fx_char, c[i + 1], p_font_color_shadow); + font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(shadow_ofs.x, -shadow_ofs.y) + fx_offset, fx_char, c[i + 1], p_font_color_shadow); + font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(-shadow_ofs.x, -shadow_ofs.y) + fx_offset, fx_char, c[i + 1], p_font_color_shadow); } } @@ -622,19 +624,19 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & if (p_mode == PROCESS_POINTER && r_click_char) *r_click_char = 0; - ENSURE_WIDTH(img->image->get_width()); + ENSURE_WIDTH(img->size.width); - bool visible = visible_characters < 0 || (p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - font->get_descent() - img->image->get_height(), img->image->get_height())); + bool visible = visible_characters < 0 || (p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - font->get_descent() - img->size.height, img->size.height)); if (visible) line_is_blank = false; if (p_mode == PROCESS_DRAW && visible) { - img->image->draw(ci, p_ofs + Point2(align_ofs + wofs, y + lh - font->get_descent() - img->image->get_height())); + img->image->draw_rect(ci, Rect2(p_ofs + Point2(align_ofs + wofs, y + lh - font->get_descent() - img->size.height), img->size)); } p_char_count++; - ADVANCE(img->image->get_width()); - CHECK_HEIGHT((img->image->get_height() + font->get_descent())); + ADVANCE(img->size.width); + CHECK_HEIGHT((img->size.height + font->get_descent())); } break; case ITEM_NEWLINE: { @@ -857,7 +859,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & void RichTextLabel::_scroll_changed(double) { - if (updating_scroll) + if (updating_scroll || !scroll_active) return; if (scroll_follow && vscroll->get_value() >= (vscroll->get_max() - vscroll->get_page())) @@ -1416,6 +1418,9 @@ bool RichTextLabel::_find_strikethrough(Item *p_item) { } bool RichTextLabel::_find_by_type(Item *p_item, ItemType p_type) { + + ERR_FAIL_INDEX_V((int)p_type, 19, false); + Item *item = p_item; while (item) { @@ -1629,7 +1634,7 @@ void RichTextLabel::_remove_item(Item *p_item, const int p_line, const int p_sub } } -void RichTextLabel::add_image(const Ref<Texture> &p_image) { +void RichTextLabel::add_image(const Ref<Texture> &p_image, const int p_width, const int p_height) { if (current->type == ITEM_TABLE) return; @@ -1638,6 +1643,30 @@ void RichTextLabel::add_image(const Ref<Texture> &p_image) { ItemImage *item = memnew(ItemImage); item->image = p_image; + + if (p_width > 0) { + // custom width + item->size.width = p_width; + if (p_height > 0) { + // custom height + item->size.height = p_height; + } else { + // calculate height to keep aspect ratio + item->size.height = p_image->get_height() * p_width / p_image->get_width(); + } + } else { + if (p_height > 0) { + // custom height + item->size.height = p_height; + // calculate width to keep aspect ratio + item->size.width = p_image->get_width() * p_height / p_image->get_height(); + } else { + // keep original width and height + item->size.height = p_image->get_height(); + item->size.width = p_image->get_width(); + } + } + _add_item(item, false); } @@ -1692,6 +1721,41 @@ void RichTextLabel::push_font(const Ref<Font> &p_font) { _add_item(item, true); } +void RichTextLabel::push_normal() { + Ref<Font> normal_font = get_font("normal_font"); + ERR_FAIL_COND(normal_font.is_null()); + + push_font(normal_font); +} + +void RichTextLabel::push_bold() { + Ref<Font> bold_font = get_font("bold_font"); + ERR_FAIL_COND(bold_font.is_null()); + + push_font(bold_font); +} + +void RichTextLabel::push_bold_italics() { + Ref<Font> bold_italics_font = get_font("bold_italics_font"); + ERR_FAIL_COND(bold_italics_font.is_null()); + + push_font(bold_italics_font); +} + +void RichTextLabel::push_italics() { + Ref<Font> italics_font = get_font("italics_font"); + ERR_FAIL_COND(italics_font.is_null()); + + push_font(italics_font); +} + +void RichTextLabel::push_mono() { + Ref<Font> mono_font = get_font("mono_font"); + ERR_FAIL_COND(mono_font.is_null()); + + push_font(mono_font); +} + void RichTextLabel::push_color(const Color &p_color) { ERR_FAIL_COND(current->type == ITEM_TABLE); @@ -2120,6 +2184,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { int end = p_bbcode.find("[", brk_end); if (end == -1) end = p_bbcode.length(); + String image = p_bbcode.substr(brk_end + 1, end - brk_end - 1); Ref<Texture> texture = ResourceLoader::load(image, "Texture"); @@ -2128,6 +2193,32 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { pos = end; tag_stack.push_front(tag); + } else if (tag.begins_with("img=")) { + + int width = 0; + int height = 0; + + String params = tag.substr(4, tag.length()); + int sep = params.find("x"); + if (sep == -1) { + width = params.to_int(); + } else { + width = params.substr(0, sep).to_int(); + height = params.substr(sep + 1, params.length()).to_int(); + } + + int end = p_bbcode.find("[", brk_end); + if (end == -1) + end = p_bbcode.length(); + + String image = p_bbcode.substr(brk_end + 1, end - brk_end - 1); + + Ref<Texture> texture = ResourceLoader::load(image, "Texture"); + if (texture.is_valid()) + add_image(texture, width, height); + + pos = end; + tag_stack.push_front("img"); } else if (tag.begins_with("color=")) { String col = tag.substr(6, tag.length()); @@ -2576,10 +2667,15 @@ void RichTextLabel::_bind_methods() { ClassDB::bind_method(D_METHOD("get_text"), &RichTextLabel::get_text); ClassDB::bind_method(D_METHOD("add_text", "text"), &RichTextLabel::add_text); ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text); - ClassDB::bind_method(D_METHOD("add_image", "image"), &RichTextLabel::add_image); + ClassDB::bind_method(D_METHOD("add_image", "image", "width", "height"), &RichTextLabel::add_image, DEFVAL(0), DEFVAL(0)); ClassDB::bind_method(D_METHOD("newline"), &RichTextLabel::add_newline); ClassDB::bind_method(D_METHOD("remove_line", "line"), &RichTextLabel::remove_line); ClassDB::bind_method(D_METHOD("push_font", "font"), &RichTextLabel::push_font); + ClassDB::bind_method(D_METHOD("push_normal"), &RichTextLabel::push_normal); + ClassDB::bind_method(D_METHOD("push_bold"), &RichTextLabel::push_bold); + ClassDB::bind_method(D_METHOD("push_bold_italics"), &RichTextLabel::push_bold_italics); + ClassDB::bind_method(D_METHOD("push_italics"), &RichTextLabel::push_italics); + ClassDB::bind_method(D_METHOD("push_mono"), &RichTextLabel::push_mono); ClassDB::bind_method(D_METHOD("push_color", "color"), &RichTextLabel::push_color); ClassDB::bind_method(D_METHOD("push_align", "align"), &RichTextLabel::push_align); ClassDB::bind_method(D_METHOD("push_indent", "level"), &RichTextLabel::push_indent); diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 1c90d974e4..b9837fdfcc 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -148,6 +148,7 @@ private: struct ItemImage : public Item { Ref<Texture> image; + Size2 size; ItemImage() { type = ITEM_IMAGE; } }; @@ -406,10 +407,15 @@ protected: public: String get_text(); void add_text(const String &p_text); - void add_image(const Ref<Texture> &p_image); + void add_image(const Ref<Texture> &p_image, const int p_width = 0, const int p_height = 0); void add_newline(); bool remove_line(const int p_line); void push_font(const Ref<Font> &p_font); + void push_normal(); + void push_bold(); + void push_bold_italics(); + void push_italics(); + void push_mono(); void push_color(const Color &p_color); void push_underline(); void push_strikethrough(); diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index 172c366c41..bf067898e6 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -108,21 +108,21 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { case BUTTON_LEFT: { + line_edit->grab_focus(); + set_value(get_value() + (up ? get_step() : -get_step())); range_click_timer->set_wait_time(0.6); range_click_timer->set_one_shot(true); range_click_timer->start(); - line_edit->grab_focus(); - drag.allowed = true; drag.capture_pos = mb->get_position(); } break; case BUTTON_RIGHT: { - set_value((up ? get_max() : get_min())); line_edit->grab_focus(); + set_value((up ? get_max() : get_min())); } break; case BUTTON_WHEEL_UP: { if (line_edit->has_focus()) { diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index 93b091e8d0..c24f15384b 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -53,7 +53,7 @@ Size2 Tabs::get_minimum_size() const { ms.width += get_constant("hseparation"); } - ms.width += Math::ceil(font->get_string_size(tabs[i].text).width); + ms.width += Math::ceil(font->get_string_size(tabs[i].xl_text).width); if (tabs[i].disabled) ms.width += tab_disabled->get_minimum_size().width; @@ -223,6 +223,9 @@ void Tabs::_notification(int p_what) { switch (p_what) { case NOTIFICATION_TRANSLATION_CHANGED: { + for (int i = 0; i < tabs.size(); ++i) { + tabs.write[i].xl_text = tr(tabs[i].text); + } minimum_size_changed(); update(); } break; @@ -318,7 +321,7 @@ void Tabs::_notification(int p_what) { w += icon->get_width() + get_constant("hseparation"); } - font->draw(ci, Point2i(w, sb->get_margin(MARGIN_TOP) + ((sb_rect.size.y - sb_ms.y) - font->get_height()) / 2 + font->get_ascent()), tabs[i].text, col, tabs[i].size_text); + font->draw(ci, Point2i(w, sb->get_margin(MARGIN_TOP) + ((sb_rect.size.y - sb_ms.y) - font->get_height()) / 2 + font->get_ascent()), tabs[i].xl_text, col, tabs[i].size_text); w += tabs[i].size_text; @@ -435,6 +438,7 @@ void Tabs::set_tab_title(int p_tab, const String &p_title) { ERR_FAIL_INDEX(p_tab, tabs.size()); tabs.write[p_tab].text = p_title; + tabs.write[p_tab].xl_text = tr(p_title); update(); minimum_size_changed(); } @@ -543,7 +547,7 @@ void Tabs::_update_cache() { for (int i = 0; i < tabs.size(); i++) { tabs.write[i].ofs_cache = mw; tabs.write[i].size_cache = get_tab_width(i); - tabs.write[i].size_text = Math::ceil(font->get_string_size(tabs[i].text).width); + tabs.write[i].size_text = Math::ceil(font->get_string_size(tabs[i].xl_text).width); mw += tabs[i].size_cache; if (tabs[i].size_cache <= min_width || i == current) { size_fixed += tabs[i].size_cache; @@ -604,6 +608,7 @@ void Tabs::add_tab(const String &p_str, const Ref<Texture> &p_icon) { Tab t; t.text = p_str; + t.xl_text = tr(p_str); t.icon = p_icon; t.disabled = false; t.ofs_cache = 0; @@ -659,7 +664,7 @@ Variant Tabs::get_drag_data(const Point2 &p_point) { tf->set_texture(tabs[tab_over].icon); drag_preview->add_child(tf); } - Label *label = memnew(Label(tabs[tab_over].text)); + Label *label = memnew(Label(tabs[tab_over].xl_text)); drag_preview->add_child(label); if (!tabs[tab_over].right_button.is_null()) { TextureRect *tf = memnew(TextureRect); @@ -808,7 +813,7 @@ int Tabs::get_tab_width(int p_idx) const { x += get_constant("hseparation"); } - x += Math::ceil(font->get_string_size(tabs[p_idx].text).width); + x += Math::ceil(font->get_string_size(tabs[p_idx].xl_text).width); if (tabs[p_idx].disabled) x += tab_disabled->get_minimum_size().width; diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h index a762b5b9cb..0edf2fedc1 100644 --- a/scene/gui/tabs.h +++ b/scene/gui/tabs.h @@ -58,6 +58,7 @@ private: struct Tab { String text; + String xl_text; Ref<Texture> icon; int ofs_cache; bool disabled; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 75c845b8db..8cf6099279 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -161,57 +161,58 @@ void TextEdit::Text::_update_line_cache(int p_line) const { /* BEGIN */ int lr = cr.begin_key.length(); - if (lr == 0 || lr > left) - continue; + const CharType *kc; + bool match; - const CharType *kc = cr.begin_key.c_str(); + if (lr != 0 && lr <= left) { + kc = cr.begin_key.c_str(); - bool match = true; + match = true; - for (int k = 0; k < lr; k++) { - if (kc[k] != str[i + k]) { - match = false; - break; + for (int k = 0; k < lr; k++) { + if (kc[k] != str[i + k]) { + match = false; + break; + } } - } - if (match) { + if (match) { - ColorRegionInfo cri; - cri.end = false; - cri.region = j; - text.write[p_line].region_info[i] = cri; - i += lr - 1; + ColorRegionInfo cri; + cri.end = false; + cri.region = j; + text.write[p_line].region_info[i] = cri; + i += lr - 1; - break; + break; + } } /* END */ lr = cr.end_key.length(); - if (lr == 0 || lr > left) - continue; + if (lr != 0 && lr <= left) { + kc = cr.end_key.c_str(); - kc = cr.end_key.c_str(); + match = true; - match = true; - - for (int k = 0; k < lr; k++) { - if (kc[k] != str[i + k]) { - match = false; - break; + for (int k = 0; k < lr; k++) { + if (kc[k] != str[i + k]) { + match = false; + break; + } } - } - if (match) { + if (match) { - ColorRegionInfo cri; - cri.end = true; - cri.region = j; - text.write[p_line].region_info[i] = cri; - i += lr - 1; + ColorRegionInfo cri; + cri.end = true; + cri.region = j; + text.write[p_line].region_info[i] = cri; + i += lr - 1; - break; + break; + } } } } @@ -268,6 +269,12 @@ void TextEdit::Text::clear_wrap_cache() { } } +void TextEdit::Text::clear_info_icons() { + for (int i = 0; i < text.size(); i++) { + text.write[i].has_info = false; + } +} + void TextEdit::Text::clear() { text.clear(); @@ -302,6 +309,7 @@ void TextEdit::Text::insert(int p_at, const String &p_text) { line.breakpoint = false; line.bookmark = false; line.hidden = false; + line.has_info = false; line.width_cache = -1; line.wrap_amount_cache = -1; line.data = p_text; @@ -935,7 +943,7 @@ void TextEdit::_notification(int p_what) { int minimap_line = (v_scroll->get_max() <= minimap_visible_lines) ? -1 : first_visible_line; if (minimap_line >= 0) { minimap_line -= num_lines_from_rows(first_visible_line, 0, -num_lines_before, wi); - minimap_line -= (smooth_scroll_enabled ? 1 : 0); + minimap_line -= (minimap_line > 0 && smooth_scroll_enabled ? 1 : 0); } int minimap_draw_amount = minimap_visible_lines + times_line_wraps(minimap_line + 1); @@ -957,6 +965,10 @@ void TextEdit::_notification(int p_what) { } } + if (minimap_line < 0 || minimap_line >= (int)text.size()) { + break; + } + Map<int, HighlighterInfo> color_map; if (syntax_coloring) { color_map = _get_line_syntax_highlighting(minimap_line); @@ -1271,7 +1283,8 @@ void TextEdit::_notification(int p_what) { } // Loop through characters in one line. - for (int j = 0; j < str.length(); j++) { + int j = 0; + for (; j < str.length(); j++) { if (syntax_coloring) { if (color_map.has(last_wrap_column + j)) { @@ -1501,7 +1514,7 @@ void TextEdit::_notification(int p_what) { } } - if (cursor.column == last_wrap_column + str.length() && cursor.line == line && cursor_wrap_index == line_wrap_index && (char_ofs + char_margin) >= xmargin_beg) { + if (cursor.column == (last_wrap_column + j) && cursor.line == line && cursor_wrap_index == line_wrap_index && (char_ofs + char_margin) >= xmargin_beg) { cursor_pos = Point2i(char_ofs + char_margin + ofs_x, ofs_y); cursor_pos.y += (get_row_height() - cache.font->get_height()) / 2; @@ -1722,7 +1735,9 @@ void TextEdit::_notification(int p_what) { end = font->get_string_size(l.substr(0, l.rfind(String::chr(0xFFFF)))).x; } - draw_string(font, hint_ofs + sb->get_offset() + Vector2(0, font->get_ascent() + font->get_height() * i + spacing), l.replace(String::chr(0xFFFF), ""), font_color); + Point2 round_ofs = hint_ofs + sb->get_offset() + Vector2(0, font->get_ascent() + font->get_height() * i + spacing); + round_ofs = round_ofs.round(); + draw_string(font, round_ofs, l.replace(String::chr(0xFFFF), ""), font_color); if (end > 0) { Vector2 b = hint_ofs + sb->get_offset() + Vector2(begin, font->get_height() + font->get_height() * i + spacing - 1); draw_line(b, b + Vector2(end - begin, 0), font_color); @@ -2145,7 +2160,7 @@ void TextEdit::_get_minimap_mouse_row(const Point2i &p_mouse, int &r_row) const int minimap_line = (v_scroll->get_max() <= minimap_visible_lines) ? -1 : first_visible_line; if (first_visible_line > 0 && minimap_line >= 0) { minimap_line -= num_lines_from_rows(first_visible_line, 0, -num_lines_before, wi); - minimap_line -= (smooth_scroll_enabled ? 1 : 0); + minimap_line -= (minimap_line > 0 && smooth_scroll_enabled ? 1 : 0); } else { minimap_line = 0; } @@ -2842,19 +2857,51 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { // No need to indent if we are going upwards. if (auto_indent && !(k->get_command() && k->get_shift())) { - // Indent once again if previous line will end with ':' or '{' and the line is not a comment + // Indent once again if previous line will end with ':','{','[','(' and the line is not a comment // (i.e. colon/brace precedes current cursor position). - if (cursor.column > 0 && (text[cursor.line][cursor.column - 1] == ':' || text[cursor.line][cursor.column - 1] == '{') && !is_line_comment(cursor.line)) { - if (indent_using_spaces) { - ins += space_indent; - } else { - ins += "\t"; + if (cursor.column > 0) { + const Map<int, Text::ColorRegionInfo> &cri_map = text.get_color_region_info(cursor.line); + bool indent_char_found = false; + bool should_indent = false; + char indent_char = ':'; + char c = text[cursor.line][cursor.column]; + + for (int i = 0; i < cursor.column; i++) { + c = text[cursor.line][i]; + switch (c) { + case ':': + case '{': + case '[': + case '(': + indent_char_found = true; + should_indent = true; + indent_char = c; + continue; + } + + if (indent_char_found && cri_map.has(i) && (color_regions[cri_map[i].region].begin_key == "#" || color_regions[cri_map[i].region].begin_key == "//")) { + + should_indent = true; + break; + } else if (indent_char_found && !_is_whitespace(c)) { + should_indent = false; + indent_char_found = false; + } } - // No need to move the brace below if we are not taking the text with us. - if (text[cursor.line][cursor.column] == '}' && !k->get_command()) { - brace_indent = true; - ins += "\n" + ins.substr(1, ins.length() - 2); + if (!is_line_comment(cursor.line) && should_indent) { + if (indent_using_spaces) { + ins += space_indent; + } else { + ins += "\t"; + } + + // No need to move the brace below if we are not taking the text with us. + char closing_char = _get_right_pair_symbol(indent_char); + if ((closing_char != 0) && (closing_char == text[cursor.line][cursor.column]) && !k->get_command()) { + brace_indent = true; + ins += "\n" + ins.substr(1, ins.length() - 2); + } } } } @@ -3965,7 +4012,7 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_li void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r_end_line, int *r_end_char) { - if (!setting_text) + if (!setting_text && idle_detect->is_inside_tree()) idle_detect->start(); if (undo_enabled) { @@ -4019,7 +4066,7 @@ void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r void TextEdit::_remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) { - if (!setting_text) + if (!setting_text && idle_detect->is_inside_tree()) idle_detect->start(); String text; @@ -4070,6 +4117,7 @@ void TextEdit::_insert_text_at_cursor(const String &p_text) { int new_column, new_line; _insert_text(cursor.line, cursor.column, p_text, &new_line, &new_column); + _update_scrollbars(); cursor_set_line(new_line); cursor_set_column(new_column); @@ -4749,6 +4797,9 @@ void TextEdit::set_text(String p_text) { selection.active = false; } + cursor_set_line(0); + cursor_set_column(0); + update(); setting_text = false; }; @@ -5050,15 +5101,18 @@ Map<int, TextEdit::Text::ColorRegionInfo> TextEdit::_get_line_color_region_info( void TextEdit::clear_colors() { keywords.clear(); + member_keywords.clear(); color_regions.clear(); color_region_cache.clear(); syntax_highlighting_cache.clear(); text.clear_width_cache(); + update(); } void TextEdit::add_keyword_color(const String &p_keyword, const Color &p_color) { keywords[p_keyword] = p_color; + syntax_highlighting_cache.clear(); update(); } @@ -5075,12 +5129,14 @@ Color TextEdit::get_keyword_color(String p_keyword) const { void TextEdit::add_color_region(const String &p_begin_key, const String &p_end_key, const Color &p_color, bool p_line_only) { color_regions.push_back(ColorRegion(p_begin_key, p_end_key, p_color, p_line_only)); + syntax_highlighting_cache.clear(); text.clear_width_cache(); update(); } void TextEdit::add_member_keyword(const String &p_keyword, const Color &p_color) { member_keywords[p_keyword] = p_color; + syntax_highlighting_cache.clear(); update(); } @@ -5094,6 +5150,7 @@ Color TextEdit::get_member_color(String p_member) const { void TextEdit::clear_member_keywords() { member_keywords.clear(); + syntax_highlighting_cache.clear(); update(); } @@ -5634,9 +5691,7 @@ void TextEdit::set_line_info_icon(int p_line, Ref<Texture> p_icon, String p_info } void TextEdit::clear_info_icons() { - for (int i = 0; i < text.size(); i++) { - text.set_info_icon(i, NULL, ""); - } + text.clear_info_icons(); update(); } @@ -5913,7 +5968,7 @@ void TextEdit::unfold_line(int p_line) { if (!is_folded(p_line) && !is_line_hidden(p_line)) return; - int fold_start = p_line; + int fold_start; for (fold_start = p_line; fold_start > 0; fold_start--) { if (is_folded(fold_start)) break; @@ -6018,6 +6073,7 @@ void TextEdit::undo() { } } + _update_scrollbars(); if (undo_stack_pos->get().type == TextOperation::TYPE_REMOVE) { cursor_set_line(undo_stack_pos->get().to_line); cursor_set_column(undo_stack_pos->get().to_column); @@ -6053,6 +6109,8 @@ void TextEdit::redo() { break; } } + + _update_scrollbars(); cursor_set_line(undo_stack_pos->get().to_line); cursor_set_column(undo_stack_pos->get().to_column); undo_stack_pos = undo_stack_pos->next(); @@ -6328,8 +6386,9 @@ void TextEdit::_confirm_completion() { String line = text[cursor.line]; CharType next_char = line[cursor.column]; CharType last_completion_char = completion_current.insert_text[completion_current.insert_text.length() - 1]; + CharType last_completion_char_display = completion_current.display[completion_current.display.length() - 1]; - if ((last_completion_char == '"' || last_completion_char == '\'') && last_completion_char == next_char) { + if ((last_completion_char == '"' || last_completion_char == '\'') && (last_completion_char == next_char || last_completion_char_display == next_char)) { _remove_text(cursor.line, cursor.column, cursor.line, cursor.column + 1); } diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index e5d9b006fe..e640bf0ea9 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -78,6 +78,7 @@ public: bool bookmark : 1; bool hidden : 1; bool safe : 1; + bool has_info : 1; int wrap_amount_cache : 24; Map<int, ColorRegionInfo> region_info; Ref<Texture> info_icon; @@ -115,10 +116,15 @@ public: void set_safe(int p_line, bool p_safe) { text.write[p_line].safe = p_safe; } bool is_safe(int p_line) const { return text[p_line].safe; } void set_info_icon(int p_line, Ref<Texture> p_icon, String p_info) { + if (p_icon.is_null()) { + text.write[p_line].has_info = false; + return; + } text.write[p_line].info_icon = p_icon; text.write[p_line].info = p_info; + text.write[p_line].has_info = true; } - bool has_info_icon(int p_line) const { return text[p_line].info_icon.is_valid(); } + bool has_info_icon(int p_line) const { return text[p_line].has_info; } const Ref<Texture> &get_info_icon(int p_line) const { return text[p_line].info_icon; } const String &get_info(int p_line) const { return text[p_line].info; } void insert(int p_at, const String &p_text); @@ -127,6 +133,7 @@ public: void clear(); void clear_width_cache(); void clear_wrap_cache(); + void clear_info_icons(); _FORCE_INLINE_ const String &operator[](int p_line) const { return text[p_line].data; } Text() { indent_size = 4; } }; diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index c534df5cbe..9b60a9d1c3 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -344,6 +344,9 @@ void TextureProgress::_notification(int p_what) { case FILL_CLOCKWISE: case FILL_COUNTER_CLOCKWISE: case FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE: { + if (nine_patch_stretch) + s = get_size(); + float val = get_as_ratio() * rad_max_degrees / 360; if (val == 1) { Rect2 region = Rect2(Point2(), s); @@ -384,7 +387,13 @@ void TextureProgress::_notification(int p_what) { draw_polygon(points, colors, uvs, progress); } if (Engine::get_singleton()->is_editor_hint()) { - Point2 p = progress->get_size(); + Point2 p; + + if (nine_patch_stretch) + p = get_size(); + else + p = progress->get_size(); + p.x *= get_relative_center().x; p.y *= get_relative_center().y; p = p.floor(); diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp index 423794d8ba..473cee5ca1 100644 --- a/scene/gui/texture_rect.cpp +++ b/scene/gui/texture_rect.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "texture_rect.h" +#include "core/core_string_names.h" #include "servers/visual_server.h" void TextureRect::_notification(int p_what) { @@ -123,6 +124,7 @@ void TextureRect::_bind_methods() { ClassDB::bind_method(D_METHOD("is_flipped_v"), &TextureRect::is_flipped_v); ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode); ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode); + ClassDB::bind_method(D_METHOD("_texture_changed"), &TextureRect::_texture_changed); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand"); @@ -140,9 +142,27 @@ void TextureRect::_bind_methods() { BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_COVERED); } +void TextureRect::_texture_changed() { + + if (texture.is_valid()) { + update(); + minimum_size_changed(); + } +} + void TextureRect::set_texture(const Ref<Texture> &p_tex) { + if (p_tex == texture) + return; + + if (texture.is_valid()) + texture->disconnect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); + texture = p_tex; + + if (texture.is_valid()) + texture->connect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); + update(); /* if (texture.is_valid()) diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h index 1c5bd9d99c..d144020562 100644 --- a/scene/gui/texture_rect.h +++ b/scene/gui/texture_rect.h @@ -56,6 +56,8 @@ private: Ref<Texture> texture; StretchMode stretch_mode; + void _texture_changed(); + protected: void _notification(int p_what); virtual Size2 get_minimum_size() const; diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 2fc4be6900..c9d1295557 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -729,6 +729,43 @@ bool TreeItem::is_folding_disabled() const { return disable_folding; } +Variant TreeItem::_call_recursive_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) { + + if (p_argcount < 1) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 0; + return Variant(); + } + + if (p_args[0]->get_type() != Variant::STRING) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::STRING; + return Variant(); + } + + StringName method = *p_args[0]; + + call_recursive(method, &p_args[1], p_argcount - 1, r_error); + return Variant(); +} + +void recursive_call_aux(TreeItem *p_item, const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { + if (!p_item) { + return; + } + p_item->call(p_method, p_args, p_argcount, r_error); + TreeItem *c = p_item->get_children(); + while (c) { + recursive_call_aux(c, p_method, p_args, p_argcount, r_error); + c = c->get_next(); + } +} + +void TreeItem::call_recursive(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { + recursive_call_aux(this, p_method, p_args, p_argcount, r_error); +} + void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_cell_mode", "column", "mode"), &TreeItem::set_cell_mode); @@ -790,6 +827,7 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_custom_color", "column", "color"), &TreeItem::set_custom_color); ClassDB::bind_method(D_METHOD("clear_custom_color", "column"), &TreeItem::clear_custom_color); + ClassDB::bind_method(D_METHOD("get_custom_color", "column"), &TreeItem::get_custom_color); ClassDB::bind_method(D_METHOD("set_custom_bg_color", "column", "color", "just_outline"), &TreeItem::set_custom_bg_color, DEFVAL(false)); ClassDB::bind_method(D_METHOD("clear_custom_bg_color", "column"), &TreeItem::clear_custom_bg_color); @@ -820,6 +858,14 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_disable_folding", "disable"), &TreeItem::set_disable_folding); ClassDB::bind_method(D_METHOD("is_folding_disabled"), &TreeItem::is_folding_disabled); + { + MethodInfo mi; + mi.name = "call_recursive"; + mi.arguments.push_back(PropertyInfo(Variant::STRING, "method")); + + ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "call_recursive", &TreeItem::_call_recursive_bind, mi); + } + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collapsed"), "set_collapsed", "is_collapsed"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_folding"), "set_disable_folding", "is_folding_disabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "custom_minimum_height", PROPERTY_HINT_RANGE, "0,1000,1"), "set_custom_minimum_height", "get_custom_minimum_height"); @@ -2677,11 +2723,21 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } break; case BUTTON_WHEEL_UP: { + double prev_value = v_scroll->get_value(); v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8); + if (v_scroll->get_value() != prev_value) { + accept_event(); + } + } break; case BUTTON_WHEEL_DOWN: { + double prev_value = v_scroll->get_value(); v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8); + if (v_scroll->get_value() != prev_value) { + accept_event(); + } + } break; } } @@ -2689,7 +2745,11 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { Ref<InputEventPanGesture> pan_gesture = p_event; if (pan_gesture.is_valid()) { + double prev_value = v_scroll->get_value(); v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * pan_gesture->get_delta().y / 8); + if (v_scroll->get_value() != prev_value) { + accept_event(); + } } } diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 47befb0c15..361830173b 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -172,6 +172,8 @@ protected: remove_child(Object::cast_to<TreeItem>(p_child)); } + Variant _call_recursive_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error); + public: /* cell mode */ void set_cell_mode(int p_column, TreeCellMode p_mode); @@ -280,6 +282,8 @@ public: void set_disable_folding(bool p_disable); bool is_folding_disabled() const; + void call_recursive(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error); + ~TreeItem(); }; diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index 5768f58977..fd2d4a1a11 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -36,6 +36,10 @@ int VideoPlayer::sp_get_channel_count() const { + if (playback.is_null()) { + return 0; + } + return playback->get_channels(); } @@ -56,6 +60,9 @@ bool VideoPlayer::mix(AudioFrame *p_buffer, int p_frames) { // Called from main thread (eg VideoStreamPlaybackWebm::update) int VideoPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) { + ERR_FAIL_NULL_V(p_udata, 0); + ERR_FAIL_NULL_V(p_data, 0); + VideoPlayer *vp = (VideoPlayer *)p_udata; int todo = MIN(vp->resampler.get_writer_space(), p_frames); @@ -71,6 +78,12 @@ int VideoPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_f return todo; } +void VideoPlayer::_mix_audios(void *p_self) { + + ERR_FAIL_NULL(p_self); + reinterpret_cast<VideoPlayer *>(p_self)->_mix_audio(); +} + // Called from audio thread void VideoPlayer::_mix_audio() { @@ -143,7 +156,7 @@ void VideoPlayer::_notification(int p_notification) { bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus); - if (stream.is_null() || paused || !playback->is_playing()) + if (stream.is_null() || paused || playback.is_null() || !playback->is_playing()) return; double audio_time = USEC_TO_SEC(OS::get_singleton()->get_ticks_usec()); @@ -358,7 +371,7 @@ void VideoPlayer::set_stream_position(float p_position) { playback->seek(p_position); } -Ref<Texture> VideoPlayer::get_video_texture() { +Ref<Texture> VideoPlayer::get_video_texture() const { if (playback.is_valid()) return playback->get_texture(); @@ -394,9 +407,9 @@ StringName VideoPlayer::get_bus() const { return "Master"; } -void VideoPlayer::_validate_property(PropertyInfo &property) const { +void VideoPlayer::_validate_property(PropertyInfo &p_property) const { - if (property.name == "bus") { + if (p_property.name == "bus") { String options; for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { @@ -406,7 +419,7 @@ void VideoPlayer::_validate_property(PropertyInfo &property) const { options += name; } - property.hint_string = options; + p_property.hint_string = options; } } diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h index 62fb7838b6..7d2821427e 100644 --- a/scene/gui/video_player.h +++ b/scene/gui/video_player.h @@ -55,7 +55,6 @@ class VideoPlayer : public Control { RID stream_rid; Ref<ImageTexture> texture; - Ref<Image> last_frame; AudioRBResampler resampler; Vector<AudioFrame> mix_buffer; @@ -75,19 +74,19 @@ class VideoPlayer : public Control { void _mix_audio(); static int _audio_mix_callback(void *p_udata, const float *p_data, int p_frames); - static void _mix_audios(void *self) { reinterpret_cast<VideoPlayer *>(self)->_mix_audio(); } + static void _mix_audios(void *p_self); protected: static void _bind_methods(); void _notification(int p_notification); - void _validate_property(PropertyInfo &property) const; + void _validate_property(PropertyInfo &p_property) const; public: Size2 get_minimum_size() const; void set_expand(bool p_expand); bool has_expand() const; - Ref<Texture> get_video_texture(); + Ref<Texture> get_video_texture() const; void set_stream(const Ref<VideoStream> &p_stream); Ref<VideoStream> get_stream() const; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 7b6c90766f..217dacfbfe 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2832,6 +2832,8 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("rset_unreliable", "property", "value"), &Node::rset_unreliable); ClassDB::bind_method(D_METHOD("rset_unreliable_id", "peer_id", "property", "value"), &Node::rset_unreliable_id); + ClassDB::bind_method(D_METHOD("update_configuration_warning"), &Node::update_configuration_warning); + BIND_CONSTANT(NOTIFICATION_ENTER_TREE); BIND_CONSTANT(NOTIFICATION_EXIT_TREE); BIND_CONSTANT(NOTIFICATION_MOVED_IN_PARENT); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 0465c9305b..38ad6886b1 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -70,15 +70,25 @@ float SceneTreeTimer::get_time_left() const { } void SceneTreeTimer::set_pause_mode_process(bool p_pause_mode_process) { - if (process_pause != p_pause_mode_process) { - process_pause = p_pause_mode_process; - } + + process_pause = p_pause_mode_process; } bool SceneTreeTimer::is_pause_mode_process() { return process_pause; } +void SceneTreeTimer::release_connections() { + + List<Connection> connections; + get_all_signal_connections(&connections); + + for (List<Connection>::Element *E = connections.front(); E; E = E->next()) { + Connection const &connection = E->get(); + disconnect(connection.signal, connection.target, connection.method); + } +} + SceneTreeTimer::SceneTreeTimer() { time_left = 0; process_pause = true; @@ -561,6 +571,8 @@ bool SceneTree::idle(float p_time) { E = N; } + flush_transform_notifications(); //additional transforms after timers update + _call_idle_callbacks(); #ifdef TOOLS_ENABLED @@ -610,6 +622,12 @@ void SceneTree::finish() { memdelete(root); //delete root root = NULL; } + + // cleanup timers + for (List<Ref<SceneTreeTimer> >::Element *E = timers.front(); E; E = E->next()) { + E->get()->release_connections(); + } + timers.clear(); } void SceneTree::quit() { diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index d387886d61..ef847ebb5b 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -61,6 +61,8 @@ public: void set_pause_mode_process(bool p_pause_mode_process); bool is_pause_mode_process(); + void release_connections(); + SceneTreeTimer(); }; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 39c5759871..95536bbb23 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1465,18 +1465,19 @@ void Viewport::_gui_show_tooltip() { rp->add_child(gui.tooltip_popup); gui.tooltip_popup->force_parent_owned(); gui.tooltip_popup->set_as_toplevel(true); - //gui.tooltip_popup->hide(); + if (gui.tooltip) // Avoids crash when rapidly switching controls. + gui.tooltip_popup->set_scale(gui.tooltip->get_global_transform().get_scale()); Point2 tooltip_offset = ProjectSettings::get_singleton()->get("display/mouse_cursor/tooltip_position_offset"); Rect2 r(gui.tooltip_pos + tooltip_offset, gui.tooltip_popup->get_minimum_size()); Rect2 vr = gui.tooltip_popup->get_viewport_rect(); - if (r.size.x + r.position.x > vr.size.x) - r.position.x = vr.size.x - r.size.x; + if (r.size.x * gui.tooltip_popup->get_scale().x + r.position.x > vr.size.x) + r.position.x = vr.size.x - r.size.x * gui.tooltip_popup->get_scale().x; else if (r.position.x < 0) r.position.x = 0; - if (r.size.y + r.position.y > vr.size.y) - r.position.y = vr.size.y - r.size.y; + if (r.size.y * gui.tooltip_popup->get_scale().y + r.position.y > vr.size.y) + r.position.y = vr.size.y - r.size.y * gui.tooltip_popup->get_scale().y; else if (r.position.y < 0) r.position.y = 0; @@ -2373,7 +2374,6 @@ void Viewport::_gui_remove_from_modal_stack(List<Control *>::Element *MI, Object List<Control *>::Element *next = MI->next(); gui.modal_stack.erase(MI); - MI = NULL; if (p_prev_focus_owner) { diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 418ee6af0e..314fc721fc 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -139,7 +139,6 @@ #include "scene/resources/cylinder_shape.h" #include "scene/resources/default_theme/default_theme.h" #include "scene/resources/dynamic_font.h" -#include "scene/resources/dynamic_font_stb.h" #include "scene/resources/gradient.h" #include "scene/resources/height_map_shape.h" #include "scene/resources/line_shape_2d.h" diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 985b38f913..d932545da4 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -2741,77 +2741,77 @@ void Animation::copy_track(int p_track, Ref<Animation> p_to_animation) { void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("add_track", "type", "at_position"), &Animation::add_track, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("remove_track", "idx"), &Animation::remove_track); + ClassDB::bind_method(D_METHOD("remove_track", "track_idx"), &Animation::remove_track); ClassDB::bind_method(D_METHOD("get_track_count"), &Animation::get_track_count); - ClassDB::bind_method(D_METHOD("track_get_type", "idx"), &Animation::track_get_type); - ClassDB::bind_method(D_METHOD("track_get_path", "idx"), &Animation::track_get_path); - ClassDB::bind_method(D_METHOD("track_set_path", "idx", "path"), &Animation::track_set_path); + ClassDB::bind_method(D_METHOD("track_get_type", "track_idx"), &Animation::track_get_type); + ClassDB::bind_method(D_METHOD("track_get_path", "track_idx"), &Animation::track_get_path); + ClassDB::bind_method(D_METHOD("track_set_path", "track_idx", "path"), &Animation::track_set_path); ClassDB::bind_method(D_METHOD("find_track", "path"), &Animation::find_track); - ClassDB::bind_method(D_METHOD("track_move_up", "idx"), &Animation::track_move_up); - ClassDB::bind_method(D_METHOD("track_move_down", "idx"), &Animation::track_move_down); - ClassDB::bind_method(D_METHOD("track_move_to", "idx", "to_idx"), &Animation::track_move_to); - ClassDB::bind_method(D_METHOD("track_swap", "idx", "with_idx"), &Animation::track_swap); + ClassDB::bind_method(D_METHOD("track_move_up", "track_idx"), &Animation::track_move_up); + ClassDB::bind_method(D_METHOD("track_move_down", "track_idx"), &Animation::track_move_down); + ClassDB::bind_method(D_METHOD("track_move_to", "track_idx", "to_idx"), &Animation::track_move_to); + ClassDB::bind_method(D_METHOD("track_swap", "track_idx", "with_idx"), &Animation::track_swap); - ClassDB::bind_method(D_METHOD("track_set_imported", "idx", "imported"), &Animation::track_set_imported); - ClassDB::bind_method(D_METHOD("track_is_imported", "idx"), &Animation::track_is_imported); + ClassDB::bind_method(D_METHOD("track_set_imported", "track_idx", "imported"), &Animation::track_set_imported); + ClassDB::bind_method(D_METHOD("track_is_imported", "track_idx"), &Animation::track_is_imported); - ClassDB::bind_method(D_METHOD("track_set_enabled", "idx", "enabled"), &Animation::track_set_enabled); - ClassDB::bind_method(D_METHOD("track_is_enabled", "idx"), &Animation::track_is_enabled); + ClassDB::bind_method(D_METHOD("track_set_enabled", "track_idx", "enabled"), &Animation::track_set_enabled); + ClassDB::bind_method(D_METHOD("track_is_enabled", "track_idx"), &Animation::track_is_enabled); - ClassDB::bind_method(D_METHOD("transform_track_insert_key", "idx", "time", "location", "rotation", "scale"), &Animation::transform_track_insert_key); - ClassDB::bind_method(D_METHOD("track_insert_key", "idx", "time", "key", "transition"), &Animation::track_insert_key, DEFVAL(1)); - ClassDB::bind_method(D_METHOD("track_remove_key", "idx", "key_idx"), &Animation::track_remove_key); - ClassDB::bind_method(D_METHOD("track_remove_key_at_position", "idx", "position"), &Animation::track_remove_key_at_position); - ClassDB::bind_method(D_METHOD("track_set_key_value", "idx", "key", "value"), &Animation::track_set_key_value); - ClassDB::bind_method(D_METHOD("track_set_key_transition", "idx", "key_idx", "transition"), &Animation::track_set_key_transition); - ClassDB::bind_method(D_METHOD("track_set_key_time", "idx", "key_idx", "time"), &Animation::track_set_key_time); - ClassDB::bind_method(D_METHOD("track_get_key_transition", "idx", "key_idx"), &Animation::track_get_key_transition); + ClassDB::bind_method(D_METHOD("transform_track_insert_key", "track_idx", "time", "location", "rotation", "scale"), &Animation::transform_track_insert_key); + ClassDB::bind_method(D_METHOD("track_insert_key", "track_idx", "time", "key", "transition"), &Animation::track_insert_key, DEFVAL(1)); + ClassDB::bind_method(D_METHOD("track_remove_key", "track_idx", "key_idx"), &Animation::track_remove_key); + ClassDB::bind_method(D_METHOD("track_remove_key_at_position", "track_idx", "position"), &Animation::track_remove_key_at_position); + ClassDB::bind_method(D_METHOD("track_set_key_value", "track_idx", "key", "value"), &Animation::track_set_key_value); + ClassDB::bind_method(D_METHOD("track_set_key_transition", "track_idx", "key_idx", "transition"), &Animation::track_set_key_transition); + ClassDB::bind_method(D_METHOD("track_set_key_time", "track_idx", "key_idx", "time"), &Animation::track_set_key_time); + ClassDB::bind_method(D_METHOD("track_get_key_transition", "track_idx", "key_idx"), &Animation::track_get_key_transition); - ClassDB::bind_method(D_METHOD("track_get_key_count", "idx"), &Animation::track_get_key_count); - ClassDB::bind_method(D_METHOD("track_get_key_value", "idx", "key_idx"), &Animation::track_get_key_value); - ClassDB::bind_method(D_METHOD("track_get_key_time", "idx", "key_idx"), &Animation::track_get_key_time); - ClassDB::bind_method(D_METHOD("track_find_key", "idx", "time", "exact"), &Animation::track_find_key, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("track_get_key_count", "track_idx"), &Animation::track_get_key_count); + ClassDB::bind_method(D_METHOD("track_get_key_value", "track_idx", "key_idx"), &Animation::track_get_key_value); + ClassDB::bind_method(D_METHOD("track_get_key_time", "track_idx", "key_idx"), &Animation::track_get_key_time); + ClassDB::bind_method(D_METHOD("track_find_key", "track_idx", "time", "exact"), &Animation::track_find_key, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("track_set_interpolation_type", "idx", "interpolation"), &Animation::track_set_interpolation_type); - ClassDB::bind_method(D_METHOD("track_get_interpolation_type", "idx"), &Animation::track_get_interpolation_type); + ClassDB::bind_method(D_METHOD("track_set_interpolation_type", "track_idx", "interpolation"), &Animation::track_set_interpolation_type); + ClassDB::bind_method(D_METHOD("track_get_interpolation_type", "track_idx"), &Animation::track_get_interpolation_type); - ClassDB::bind_method(D_METHOD("track_set_interpolation_loop_wrap", "idx", "interpolation"), &Animation::track_set_interpolation_loop_wrap); - ClassDB::bind_method(D_METHOD("track_get_interpolation_loop_wrap", "idx"), &Animation::track_get_interpolation_loop_wrap); + ClassDB::bind_method(D_METHOD("track_set_interpolation_loop_wrap", "track_idx", "interpolation"), &Animation::track_set_interpolation_loop_wrap); + ClassDB::bind_method(D_METHOD("track_get_interpolation_loop_wrap", "track_idx"), &Animation::track_get_interpolation_loop_wrap); - ClassDB::bind_method(D_METHOD("transform_track_interpolate", "idx", "time_sec"), &Animation::_transform_track_interpolate); - ClassDB::bind_method(D_METHOD("value_track_set_update_mode", "idx", "mode"), &Animation::value_track_set_update_mode); - ClassDB::bind_method(D_METHOD("value_track_get_update_mode", "idx"), &Animation::value_track_get_update_mode); + ClassDB::bind_method(D_METHOD("transform_track_interpolate", "track_idx", "time_sec"), &Animation::_transform_track_interpolate); + ClassDB::bind_method(D_METHOD("value_track_set_update_mode", "track_idx", "mode"), &Animation::value_track_set_update_mode); + ClassDB::bind_method(D_METHOD("value_track_get_update_mode", "track_idx"), &Animation::value_track_get_update_mode); - ClassDB::bind_method(D_METHOD("value_track_get_key_indices", "idx", "time_sec", "delta"), &Animation::_value_track_get_key_indices); + ClassDB::bind_method(D_METHOD("value_track_get_key_indices", "track_idx", "time_sec", "delta"), &Animation::_value_track_get_key_indices); - ClassDB::bind_method(D_METHOD("method_track_get_key_indices", "idx", "time_sec", "delta"), &Animation::_method_track_get_key_indices); - ClassDB::bind_method(D_METHOD("method_track_get_name", "idx", "key_idx"), &Animation::method_track_get_name); - ClassDB::bind_method(D_METHOD("method_track_get_params", "idx", "key_idx"), &Animation::method_track_get_params); + ClassDB::bind_method(D_METHOD("method_track_get_key_indices", "track_idx", "time_sec", "delta"), &Animation::_method_track_get_key_indices); + ClassDB::bind_method(D_METHOD("method_track_get_name", "track_idx", "key_idx"), &Animation::method_track_get_name); + ClassDB::bind_method(D_METHOD("method_track_get_params", "track_idx", "key_idx"), &Animation::method_track_get_params); - ClassDB::bind_method(D_METHOD("bezier_track_insert_key", "track", "time", "value", "in_handle", "out_handle"), &Animation::bezier_track_insert_key, DEFVAL(Vector2()), DEFVAL(Vector2())); + ClassDB::bind_method(D_METHOD("bezier_track_insert_key", "track_idx", "time", "value", "in_handle", "out_handle"), &Animation::bezier_track_insert_key, DEFVAL(Vector2()), DEFVAL(Vector2())); - ClassDB::bind_method(D_METHOD("bezier_track_set_key_value", "idx", "key_idx", "value"), &Animation::bezier_track_set_key_value); - ClassDB::bind_method(D_METHOD("bezier_track_set_key_in_handle", "idx", "key_idx", "in_handle"), &Animation::bezier_track_set_key_in_handle); - ClassDB::bind_method(D_METHOD("bezier_track_set_key_out_handle", "idx", "key_idx", "out_handle"), &Animation::bezier_track_set_key_out_handle); + ClassDB::bind_method(D_METHOD("bezier_track_set_key_value", "track_idx", "key_idx", "value"), &Animation::bezier_track_set_key_value); + ClassDB::bind_method(D_METHOD("bezier_track_set_key_in_handle", "track_idx", "key_idx", "in_handle"), &Animation::bezier_track_set_key_in_handle); + ClassDB::bind_method(D_METHOD("bezier_track_set_key_out_handle", "track_idx", "key_idx", "out_handle"), &Animation::bezier_track_set_key_out_handle); - ClassDB::bind_method(D_METHOD("bezier_track_get_key_value", "idx", "key_idx"), &Animation::bezier_track_get_key_value); - ClassDB::bind_method(D_METHOD("bezier_track_get_key_in_handle", "idx", "key_idx"), &Animation::bezier_track_get_key_in_handle); - ClassDB::bind_method(D_METHOD("bezier_track_get_key_out_handle", "idx", "key_idx"), &Animation::bezier_track_get_key_out_handle); + ClassDB::bind_method(D_METHOD("bezier_track_get_key_value", "track_idx", "key_idx"), &Animation::bezier_track_get_key_value); + ClassDB::bind_method(D_METHOD("bezier_track_get_key_in_handle", "track_idx", "key_idx"), &Animation::bezier_track_get_key_in_handle); + ClassDB::bind_method(D_METHOD("bezier_track_get_key_out_handle", "track_idx", "key_idx"), &Animation::bezier_track_get_key_out_handle); - ClassDB::bind_method(D_METHOD("bezier_track_interpolate", "track", "time"), &Animation::bezier_track_interpolate); + ClassDB::bind_method(D_METHOD("bezier_track_interpolate", "track_idx", "time"), &Animation::bezier_track_interpolate); - ClassDB::bind_method(D_METHOD("audio_track_insert_key", "track", "time", "stream", "start_offset", "end_offset"), &Animation::audio_track_insert_key, DEFVAL(0), DEFVAL(0)); - ClassDB::bind_method(D_METHOD("audio_track_set_key_stream", "idx", "key_idx", "stream"), &Animation::audio_track_set_key_stream); - ClassDB::bind_method(D_METHOD("audio_track_set_key_start_offset", "idx", "key_idx", "offset"), &Animation::audio_track_set_key_start_offset); - ClassDB::bind_method(D_METHOD("audio_track_set_key_end_offset", "idx", "key_idx", "offset"), &Animation::audio_track_set_key_end_offset); - ClassDB::bind_method(D_METHOD("audio_track_get_key_stream", "idx", "key_idx"), &Animation::audio_track_get_key_stream); - ClassDB::bind_method(D_METHOD("audio_track_get_key_start_offset", "idx", "key_idx"), &Animation::audio_track_get_key_start_offset); - ClassDB::bind_method(D_METHOD("audio_track_get_key_end_offset", "idx", "key_idx"), &Animation::audio_track_get_key_end_offset); + ClassDB::bind_method(D_METHOD("audio_track_insert_key", "track_idx", "time", "stream", "start_offset", "end_offset"), &Animation::audio_track_insert_key, DEFVAL(0), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("audio_track_set_key_stream", "track_idx", "key_idx", "stream"), &Animation::audio_track_set_key_stream); + ClassDB::bind_method(D_METHOD("audio_track_set_key_start_offset", "track_idx", "key_idx", "offset"), &Animation::audio_track_set_key_start_offset); + ClassDB::bind_method(D_METHOD("audio_track_set_key_end_offset", "track_idx", "key_idx", "offset"), &Animation::audio_track_set_key_end_offset); + ClassDB::bind_method(D_METHOD("audio_track_get_key_stream", "track_idx", "key_idx"), &Animation::audio_track_get_key_stream); + ClassDB::bind_method(D_METHOD("audio_track_get_key_start_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_start_offset); + ClassDB::bind_method(D_METHOD("audio_track_get_key_end_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_end_offset); - ClassDB::bind_method(D_METHOD("animation_track_insert_key", "track", "time", "animation"), &Animation::animation_track_insert_key); - ClassDB::bind_method(D_METHOD("animation_track_set_key_animation", "idx", "key_idx", "animation"), &Animation::animation_track_set_key_animation); - ClassDB::bind_method(D_METHOD("animation_track_get_key_animation", "idx", "key_idx"), &Animation::animation_track_get_key_animation); + ClassDB::bind_method(D_METHOD("animation_track_insert_key", "track_idx", "time", "animation"), &Animation::animation_track_insert_key); + ClassDB::bind_method(D_METHOD("animation_track_set_key_animation", "track_idx", "key_idx", "animation"), &Animation::animation_track_set_key_animation); + ClassDB::bind_method(D_METHOD("animation_track_get_key_animation", "track_idx", "key_idx"), &Animation::animation_track_get_key_animation); ClassDB::bind_method(D_METHOD("set_length", "time_sec"), &Animation::set_length); ClassDB::bind_method(D_METHOD("get_length"), &Animation::get_length); @@ -2823,7 +2823,7 @@ void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("get_step"), &Animation::get_step); ClassDB::bind_method(D_METHOD("clear"), &Animation::clear); - ClassDB::bind_method(D_METHOD("copy_track", "track", "to_animation"), &Animation::copy_track); + ClassDB::bind_method(D_METHOD("copy_track", "track_idx", "to_animation"), &Animation::copy_track); ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_RANGE, "0.001,99999,0.001"), "set_length", "get_length"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop"); diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp index e4a64a1de1..e6139dd707 100644 --- a/scene/resources/bit_map.cpp +++ b/scene/resources/bit_map.cpp @@ -197,16 +197,14 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start) | 4 | 8 | <- current pixel (curx,cury) +---+---+ */ - //NOTE: due to the way we pick points from texture, rect needs to be smaller, otherwise it goes outside 1 pixel - Rect2i fixed_rect = Rect2i(rect.position, rect.size - Size2i(2, 2)); Point2i tl = Point2i(curx - 1, cury - 1); - sv += (fixed_rect.has_point(tl) && get_bit(tl)) ? 1 : 0; + sv += (rect.has_point(tl) && get_bit(tl)) ? 1 : 0; Point2i tr = Point2i(curx, cury - 1); - sv += (fixed_rect.has_point(tr) && get_bit(tr)) ? 2 : 0; + sv += (rect.has_point(tr) && get_bit(tr)) ? 2 : 0; Point2i bl = Point2i(curx - 1, cury); - sv += (fixed_rect.has_point(bl) && get_bit(bl)) ? 4 : 0; + sv += (rect.has_point(bl) && get_bit(bl)) ? 4 : 0; Point2i br = Point2i(curx, cury); - sv += (fixed_rect.has_point(br) && get_bit(br)) ? 8 : 0; + sv += (rect.has_point(br) && get_bit(br)) ? 8 : 0; ERR_FAIL_COND_V(sv == 0 || sv == 15, Vector<Vector2>()); } @@ -300,15 +298,15 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start) +---+---+ | 4 | | +---+---+ - this normally go RIGHT, but if its coming from UP, it should go LEFT + this normally go RIGHT, but if its coming from RIGHT, it should go LEFT */ if (case6s.has(Point2i(curx, cury))) { - //found, so we go down, and delete from case6s; + //found, so we go left, and delete from case6s; stepx = -1; stepy = 0; case6s.erase(Point2i(curx, cury)); } else { - //not found, we go up, and add to case6s; + //not found, we go right, and add to case6s; stepx = 1; stepy = 0; case6s.insert(Point2i(curx, cury)); @@ -510,12 +508,19 @@ Vector<Vector<Vector2> > BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, fl for (int j = r.position.x; j < r.position.x + r.size.width; j++) { if (!fill->get_bit(Point2(j, i)) && get_bit(Point2(j, i))) { + fill_bits(this, fill, Point2i(j, i), r); + Vector<Vector2> polygon = _march_square(r, Point2i(j, i)); print_verbose("BitMap: Pre reduce: " + itos(polygon.size())); polygon = reduce(polygon, r, p_epsilon); print_verbose("BitMap: Post reduce: " + itos(polygon.size())); + + if (polygon.size() < 3) { + print_verbose("Invalid polygon, skipped"); + continue; + } + polygons.push_back(polygon); - fill_bits(this, fill, Point2i(j, i), r); } } } @@ -525,6 +530,13 @@ Vector<Vector<Vector2> > BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, fl void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) { + if (p_pixels == 0) { + return; + } + + bool bit_value = p_pixels > 0; + p_pixels = Math::abs(p_pixels); + Rect2i r = Rect2i(0, 0, width, height).clip(p_rect); Ref<BitMap> copy; @@ -534,7 +546,7 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) { for (int i = r.position.y; i < r.position.y + r.size.height; i++) { for (int j = r.position.x; j < r.position.x + r.size.width; j++) { - if (copy->get_bit(Point2(j, i))) + if (bit_value == get_bit(Point2(j, i))) continue; bool found = false; @@ -542,16 +554,21 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) { for (int y = i - p_pixels; y <= i + p_pixels; y++) { for (int x = j - p_pixels; x <= j + p_pixels; x++) { - if (x < p_rect.position.x || x >= p_rect.position.x + p_rect.size.x) - continue; - if (y < p_rect.position.y || y >= p_rect.position.y + p_rect.size.y) - continue; + bool outside = false; + + if ((x < p_rect.position.x) || (x >= p_rect.position.x + p_rect.size.x) || (y < p_rect.position.y) || (y >= p_rect.position.y + p_rect.size.y)) { + // outside of rectangle counts as bit not set + if (!bit_value) + outside = true; + else + continue; + } float d = Point2(j, i).distance_to(Point2(x, y)) - CMP_EPSILON; if (d > p_pixels) continue; - if (copy->get_bit(Point2(x, y))) { + if (outside || (bit_value == copy->get_bit(Point2(x, y)))) { found = true; break; } @@ -561,12 +578,17 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) { } if (found) { - set_bit(Point2(j, i), true); + set_bit(Point2(j, i), bit_value); } } } } +void BitMap::shrink_mask(int p_pixels, const Rect2 &p_rect) { + + grow_mask(-p_pixels, p_rect); +} + Array BitMap::_opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const { Vector<Vector<Vector2> > result = clip_opaque_to_polygons(p_rect, p_epsilon); diff --git a/scene/resources/bit_map.h b/scene/resources/bit_map.h index daf24affb1..b062dd7376 100644 --- a/scene/resources/bit_map.h +++ b/scene/resources/bit_map.h @@ -67,6 +67,7 @@ public: void resize(const Size2 &p_new_size); void grow_mask(int p_pixels, const Rect2 &p_rect); + void shrink_mask(int p_pixels, const Rect2 &p_rect); void blit(const Vector2 &p_pos, const Ref<BitMap> &p_bitmap); Ref<Image> convert_to_image() const; diff --git a/scene/resources/box_shape.cpp b/scene/resources/box_shape.cpp index d819e9f776..c6fe14e55e 100644 --- a/scene/resources/box_shape.cpp +++ b/scene/resources/box_shape.cpp @@ -31,7 +31,7 @@ #include "box_shape.h" #include "servers/physics_server.h" -Vector<Vector3> BoxShape::_gen_debug_mesh_lines() { +Vector<Vector3> BoxShape::get_debug_mesh_lines() { Vector<Vector3> lines; AABB aabb; diff --git a/scene/resources/box_shape.h b/scene/resources/box_shape.h index 42d54310a8..0bce929aee 100644 --- a/scene/resources/box_shape.h +++ b/scene/resources/box_shape.h @@ -42,12 +42,13 @@ protected: static void _bind_methods(); virtual void _update_shape(); - virtual Vector<Vector3> _gen_debug_mesh_lines(); public: void set_extents(const Vector3 &p_extents); Vector3 get_extents() const; + virtual Vector<Vector3> get_debug_mesh_lines(); + BoxShape(); }; diff --git a/scene/resources/capsule_shape.cpp b/scene/resources/capsule_shape.cpp index 669b261bfe..1ec3bd7158 100644 --- a/scene/resources/capsule_shape.cpp +++ b/scene/resources/capsule_shape.cpp @@ -31,7 +31,7 @@ #include "capsule_shape.h" #include "servers/physics_server.h" -Vector<Vector3> CapsuleShape::_gen_debug_mesh_lines() { +Vector<Vector3> CapsuleShape::get_debug_mesh_lines() { float radius = get_radius(); float height = get_height(); diff --git a/scene/resources/capsule_shape.h b/scene/resources/capsule_shape.h index 6bca53f783..befbc1dcd5 100644 --- a/scene/resources/capsule_shape.h +++ b/scene/resources/capsule_shape.h @@ -44,14 +44,14 @@ protected: virtual void _update_shape(); - virtual Vector<Vector3> _gen_debug_mesh_lines(); - public: void set_radius(float p_radius); float get_radius() const; void set_height(float p_height); float get_height() const; + virtual Vector<Vector3> get_debug_mesh_lines(); + CapsuleShape(); }; diff --git a/scene/resources/concave_polygon_shape.cpp b/scene/resources/concave_polygon_shape.cpp index b4cc38c8c0..dbc07ef591 100644 --- a/scene/resources/concave_polygon_shape.cpp +++ b/scene/resources/concave_polygon_shape.cpp @@ -32,7 +32,7 @@ #include "servers/physics_server.h" -Vector<Vector3> ConcavePolygonShape::_gen_debug_mesh_lines() { +Vector<Vector3> ConcavePolygonShape::get_debug_mesh_lines() { Set<DrawEdge> edges; diff --git a/scene/resources/concave_polygon_shape.h b/scene/resources/concave_polygon_shape.h index 1b8ddfc308..57362a29be 100644 --- a/scene/resources/concave_polygon_shape.h +++ b/scene/resources/concave_polygon_shape.h @@ -61,12 +61,13 @@ protected: static void _bind_methods(); virtual void _update_shape(); - virtual Vector<Vector3> _gen_debug_mesh_lines(); public: void set_faces(const PoolVector<Vector3> &p_faces); PoolVector<Vector3> get_faces() const; + Vector<Vector3> get_debug_mesh_lines(); + ConcavePolygonShape(); }; diff --git a/scene/resources/convex_polygon_shape.cpp b/scene/resources/convex_polygon_shape.cpp index 499688a185..af459ec311 100644 --- a/scene/resources/convex_polygon_shape.cpp +++ b/scene/resources/convex_polygon_shape.cpp @@ -32,7 +32,7 @@ #include "core/math/quick_hull.h" #include "servers/physics_server.h" -Vector<Vector3> ConvexPolygonShape::_gen_debug_mesh_lines() { +Vector<Vector3> ConvexPolygonShape::get_debug_mesh_lines() { PoolVector<Vector3> points = get_points(); diff --git a/scene/resources/convex_polygon_shape.h b/scene/resources/convex_polygon_shape.h index 5c192476d3..e6daf1bef4 100644 --- a/scene/resources/convex_polygon_shape.h +++ b/scene/resources/convex_polygon_shape.h @@ -43,12 +43,12 @@ protected: virtual void _update_shape(); - virtual Vector<Vector3> _gen_debug_mesh_lines(); - public: void set_points(const PoolVector<Vector3> &p_points); PoolVector<Vector3> get_points() const; + virtual Vector<Vector3> get_debug_mesh_lines(); + ConvexPolygonShape(); }; diff --git a/scene/resources/cylinder_shape.cpp b/scene/resources/cylinder_shape.cpp index f60f7ab376..c1a0a0ac5d 100644 --- a/scene/resources/cylinder_shape.cpp +++ b/scene/resources/cylinder_shape.cpp @@ -31,7 +31,7 @@ #include "cylinder_shape.h" #include "servers/physics_server.h" -Vector<Vector3> CylinderShape::_gen_debug_mesh_lines() { +Vector<Vector3> CylinderShape::get_debug_mesh_lines() { float radius = get_radius(); float height = get_height(); diff --git a/scene/resources/cylinder_shape.h b/scene/resources/cylinder_shape.h index 58a4f5a817..411c1515ed 100644 --- a/scene/resources/cylinder_shape.h +++ b/scene/resources/cylinder_shape.h @@ -43,14 +43,14 @@ protected: static void _bind_methods(); virtual void _update_shape(); - virtual Vector<Vector3> _gen_debug_mesh_lines(); - public: void set_radius(float p_radius); float get_radius() const; void set_height(float p_height); float get_height() const; + virtual Vector<Vector3> get_debug_mesh_lines(); + CylinderShape(); }; diff --git a/scene/resources/default_theme/button_hover.png b/scene/resources/default_theme/button_hover.png Binary files differindex ef226e3caf..ff2258281e 100644 --- a/scene/resources/default_theme/button_hover.png +++ b/scene/resources/default_theme/button_hover.png diff --git a/scene/resources/default_theme/button_normal.png b/scene/resources/default_theme/button_normal.png Binary files differindex 7d0bd16221..c189b61b89 100644 --- a/scene/resources/default_theme/button_normal.png +++ b/scene/resources/default_theme/button_normal.png diff --git a/scene/resources/default_theme/color_picker_hue.png b/scene/resources/default_theme/color_picker_hue.png Binary files differindex de2cd0c2bf..7b46f03cb4 100644 --- a/scene/resources/default_theme/color_picker_hue.png +++ b/scene/resources/default_theme/color_picker_hue.png diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 0dcc184a1d..e82819f270 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -432,7 +432,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_font("font", "TextEdit", default_font); - theme->set_color("background_color", "TextEdit", Color(0, 0, 0)); + theme->set_color("background_color", "TextEdit", Color(0, 0, 0, 0)); theme->set_color("completion_background_color", "TextEdit", Color(0.17, 0.16, 0.2)); theme->set_color("completion_selected_color", "TextEdit", Color(0.26, 0.26, 0.27)); theme->set_color("completion_existing_color", "TextEdit", Color(0.87, 0.87, 0.87, 0.13)); @@ -558,9 +558,14 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_stylebox("panel", "PopupPanel", style_pp); + // PopupDialog + + Ref<StyleBoxTexture> style_pd = make_stylebox(popup_bg_png, 4, 4, 4, 4, 10, 10, 10, 10); + theme->set_stylebox("panel", "PopupDialog", style_pd); + // PopupMenu - theme->set_stylebox("panel", "PopupMenu", make_stylebox(popup_bg_png, 4, 4, 4, 4, 10, 10, 10, 10)); + theme->set_stylebox("panel", "PopupMenu", style_pd); theme->set_stylebox("panel_disabled", "PopupMenu", make_stylebox(popup_bg_disabled_png, 4, 4, 4, 4)); theme->set_stylebox("hover", "PopupMenu", selected); theme->set_stylebox("separator", "PopupMenu", make_stylebox(vseparator_png, 3, 3, 3, 3)); diff --git a/scene/resources/default_theme/error_icon.png b/scene/resources/default_theme/error_icon.png Binary files differindex 00680db5df..30336b91a4 100644 --- a/scene/resources/default_theme/error_icon.png +++ b/scene/resources/default_theme/error_icon.png diff --git a/scene/resources/default_theme/graph_node_selected.png b/scene/resources/default_theme/graph_node_selected.png Binary files differindex cc4eb7f753..c52d88586b 100644 --- a/scene/resources/default_theme/graph_node_selected.png +++ b/scene/resources/default_theme/graph_node_selected.png diff --git a/scene/resources/default_theme/graph_port.png b/scene/resources/default_theme/graph_port.png Binary files differindex f33ae3baf3..358934f4d8 100644 --- a/scene/resources/default_theme/graph_port.png +++ b/scene/resources/default_theme/graph_port.png diff --git a/scene/resources/default_theme/icon_visibility.png b/scene/resources/default_theme/icon_visibility.png Binary files differindex 6402571f3e..b2df8cbdb8 100644 --- a/scene/resources/default_theme/icon_visibility.png +++ b/scene/resources/default_theme/icon_visibility.png diff --git a/scene/resources/default_theme/option_button_normal.png b/scene/resources/default_theme/option_button_normal.png Binary files differindex 2dadb40338..43fc29e958 100644 --- a/scene/resources/default_theme/option_button_normal.png +++ b/scene/resources/default_theme/option_button_normal.png diff --git a/scene/resources/default_theme/scroll_grabber_hl.png b/scene/resources/default_theme/scroll_grabber_hl.png Binary files differindex 006cfa3361..21ee486e0b 100644 --- a/scene/resources/default_theme/scroll_grabber_hl.png +++ b/scene/resources/default_theme/scroll_grabber_hl.png diff --git a/scene/resources/default_theme/space.png b/scene/resources/default_theme/space.png Binary files differindex 7e458a6c45..3c66316074 100644 --- a/scene/resources/default_theme/space.png +++ b/scene/resources/default_theme/space.png diff --git a/scene/resources/default_theme/tab_container_bg.png b/scene/resources/default_theme/tab_container_bg.png Binary files differindex 7d0bd16221..c189b61b89 100644 --- a/scene/resources/default_theme/tab_container_bg.png +++ b/scene/resources/default_theme/tab_container_bg.png diff --git a/scene/resources/default_theme/tab_current.png b/scene/resources/default_theme/tab_current.png Binary files differindex 520d147217..d5641e917a 100644 --- a/scene/resources/default_theme/tab_current.png +++ b/scene/resources/default_theme/tab_current.png diff --git a/scene/resources/default_theme/tab_disabled.png b/scene/resources/default_theme/tab_disabled.png Binary files differindex 97157a58dd..a7c04effa3 100644 --- a/scene/resources/default_theme/tab_disabled.png +++ b/scene/resources/default_theme/tab_disabled.png diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index 0d57fc6b14..0a4e557451 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -19,11 +19,11 @@ static const unsigned char button_focus_png[] = { }; static const unsigned char button_hover_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x8a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 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0x5, 0x1a, 0xf2, 0xc7, 0x1f, 0x7a, 0x48, 0x4a, 0x66, 0xa8, 0xde, 0xc, 0xd0, 0x38, 0xd1, 0x54, 0xdb, 0x4c, 0x2b, 0xd0, 0x5c, 0x62, 0x8e, 0xa0, 0x1, 0x74, 0x4, 0x65, 0xd2, 0x1e, 0xd4, 0x83, 0xf7, 0x60, 0x65, 0x3e, 0x82, 0x3, 0x48, 0x49, 0xdf, 0x55, 0xca, 0xd4, 0xef, 0xfa, 0xfb, 0x27, 0x36, 0xf, 0x92, 0x31, 0x9e, 0x44, 0x3e, 0x17, 0x7c, 0xbf, 0x3, 0xef, 0x34, 0x3f, 0x3e, 0xe0, 0x24, 0x67, 0xb9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char button_pressed_png[] = { @@ -47,7 +47,7 @@ static const unsigned char close_hl_png[] = { }; static const unsigned char color_picker_hue_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x1, 0x0, 0x0, 0x1, 0x0, 0x8, 0x2, 0x0, 0x0, 0x0, 0xfd, 0x5c, 0x8b, 0xcf, 0x0, 0x0, 0x0, 0x59, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0xcd, 0xd0, 0x31, 0xa, 0x3, 0x31, 0x10, 0x43, 0xd1, 0x87, 0xc0, 0xf6, 0xfd, 0x8f, 0x1b, 0xdb, 0x30, 0x69, 0x76, 0x21, 0x65, 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0xcb, 0x48, 0xb9, 0x9d, 0x8c, 0x16, 0xa4, 0x2e, 0x5e, 0xda, 0x6e, 0xe7, 0xe3, 0xd7, 0xff, 0xbf, 0x9b, 0x22, 0x66, 0x71, 0x2f, 0x8f, 0xdd, 0xc5, 0x78, 0xbb, 0xc7, 0x9, 0xbb, 0xf0, 0x4, 0x75, 0x7b, 0x8a, 0xe5, 0x7c, 0x23, 0x8a, 0xd3, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char color_picker_sample_png[] = { @@ -59,7 +59,7 @@ static const unsigned char dropdown_png[] = { }; static const unsigned char error_icon_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe2, 0xb, 0xf, 0x0, 0x22, 0x18, 0xc, 0x35, 0xef, 0x18, 0x0, 0x0, 0x0, 0xe, 0x49, 0x44, 0x41, 0x54, 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0x40, 0x6e, 0x3f, 0x1d, 0xab, 0xf1, 0xdd, 0xc7, 0xf1, 0x12, 0x45, 0xc, 0xce, 0x4f, 0x17, 0x12, 0xd0, 0xb6, 0xc4, 0x87, 0x1a, 0x6f, 0x2f, 0x48, 0x8b, 0xef, 0x31, 0xd0, 0x6e, 0xce, 0xa8, 0xc0, 0x25, 0x56, 0x7d, 0x5, 0x52, 0xed, 0x6e, 0xae, 0x68, 0x0, 0xd4, 0x86, 0x7f, 0x56, 0x43, 0x62, 0x38, 0xc, 0x46, 0x28, 0xba, 0x1, 0x7a, 0xad, 0x4f, 0x59, 0x90, 0xab, 0xbf, 0xa4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char option_button_pressed_png[] = { @@ -279,7 +279,7 @@ static const unsigned char scroll_grabber_png[] = { }; static const unsigned char scroll_grabber_hl_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x69, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x97, 0xd0, 0xdf, 0x92, 0xcb, 0xdc, 0x84, 0xbb, 0xd4, 0x92, 0xca, 0xdc, 0x95, 0xd0, 0xdd, 0x83, 0xbb, 0xd3, 0x8b, 0xc8, 0xd7, 0x79, 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0x91, 0xb2, 0x53, 0x84, 0xa9, 0x58, 0x8f, 0xae, 0x54, 0x83, 0xa4, 0x57, 0x8e, 0xad, 0x64, 0xa5, 0xba, 0x17, 0x3b, 0xfc, 0x67, 0x0, 0x0, 0x0, 0x13, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x25, 0xad, 0xf1, 0xad, 0x27, 0xef, 0xad, 0xf1, 0xf3, 0xf1, 0xf3, 0xad, 0x28, 0xef, 0x27, 0xad, 0xf2, 0xad, 0xcd, 0x8a, 0x27, 0xfe, 0x0, 0x0, 0x0, 0x46, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x7d, 0x8a, 0x25, 0x2, 0xc4, 0x40, 0x0, 0x3, 0x27, 0x39, 0x52, 0x57, 0xfa, 0xff, 0x1f, 0x17, 0x54, 0x19, 0x6d, 0x61, 0x4c, 0x90, 0x5b, 0x5e, 0x80, 0xec, 0x66, 0x58, 0x76, 0x3, 0x1f, 0x15, 0xd2, 0x9c, 0x97, 0x61, 0xf, 0xbf, 0x4a, 0xc0, 0x12, 0x3b, 0xde, 0xfb, 0xeb, 0x8, 0x66, 0xf, 0xbe, 0x8, 0x2, 0x83, 0x92, 0xec, 0x57, 0x12, 0x8, 0x28, 0xa5, 0x3a, 0x4e, 0x89, 0x7, 0x56, 0x51, 0x36, 0x11, 0x22, 0x4, 0xb, 0xcc, 0xf7, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char scroll_grabber_pressed_png[] = { @@ -295,7 +295,7 @@ static const unsigned char selection_oof_png[] = { }; static const unsigned char space_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x6, 0x0, 0x0, 0x0, 0xc4, 0xf, 0xbe, 0x8b, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x2f, 0x49, 0x44, 0x41, 0x54, 0x18, 0x95, 0x63, 0x60, 0xa0, 0x2a, 0xf8, 0xff, 0xff, 0xbf, 0xe0, 0xff, 0xff, 0xff, 0x5, 0x91, 0xc5, 0x58, 0x90, 0x24, 0x85, 0x18, 0x18, 0x18, 0x14, 0xa0, 0x6c, 0x6, 0x46, 0x46, 0xc6, 0xf7, 0xc, 0xc, 0xc, 0xc, 0x4c, 0x14, 0x5b, 0x41, 0x39, 0x0, 0x0, 0x71, 0x1a, 0x13, 0x5d, 0x87, 0xfe, 0x9e, 0x7d, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x1c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x16, 0xfc, 0x17, 0xfc, 0x2f, 0x88, 0xcc, 0x15, 0xfa, 0x6f, 0x4, 0x84, 0x82, 0x18, 0x2, 0xe8, 0x5a, 0x88, 0x4, 0x0, 0x8c, 0xa4, 0xd, 0x47, 0x8, 0xea, 0xcc, 0xbb, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char spinbox_updown_png[] = { @@ -319,15 +319,15 @@ static const unsigned char tab_close_png[] = { }; static const unsigned char tab_container_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x87, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3c, 0x3a, 0x44, 0x56, 0x53, 0x61, 0x56, 0x52, 0x60, 0x47, 0x44, 0x52, 0x33, 0x31, 0x39, 0x47, 0x44, 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0x9a, 0x17, 0x82, 0xf2, 0x99, 0x34, 0x74, 0x13, 0xbb, 0x49, 0x87, 0xd0, 0x12, 0x4f, 0x3, 0x29, 0x20, 0x0, 0x0, 0xe, 0x38, 0x38, 0x83, 0xd2, 0xe8, 0x36, 0x36, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tab_menu_png[] = { diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 5704212831..99a2881d58 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -192,7 +192,7 @@ Error DynamicFontAtSize::_load() { ERR_FAIL_V_MSG(ERR_FILE_CANT_OPEN, "Error loading font."); } - if (FT_HAS_COLOR(face)) { + if (FT_HAS_COLOR(face) && face->num_fixed_sizes > 0) { int best_match = 0; int diff = ABS(id.size - ((int64_t)face->available_sizes[0].width)); scale_color_font = float(id.size) / face->available_sizes[0].width; diff --git a/scene/resources/dynamic_font_stb.cpp b/scene/resources/dynamic_font_stb.cpp deleted file mode 100644 index 412bffa5dc..0000000000 --- a/scene/resources/dynamic_font_stb.cpp +++ /dev/null @@ -1,524 +0,0 @@ -/*************************************************************************/ -/* dynamic_font_stb.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "dynamic_font_stb.h" - -#ifndef FREETYPE_ENABLED - -#define STB_TRUETYPE_IMPLEMENTATION -#include "core/os/file_access.h" - -void DynamicFontData::lock() { - - fr = font_data.read(); - - if (fr.ptr() != last_data_ptr) { - - last_data_ptr = fr.ptr(); - - if (!stbtt_InitFont(&info, last_data_ptr, 0)) { - valid = false; - } else { - valid = true; - } - - last_data_ptr = fr.ptr(); - } -} - -void DynamicFontData::unlock() { - - fr.release(); -} - -void DynamicFontData::set_font_data(const PoolVector<uint8_t> &p_font) { - //clear caches and stuff - ERR_FAIL_COND(font_data.size()); - font_data = p_font; - - lock(); - - if (valid) { - stbtt_GetFontVMetrics(&info, &ascent, &descent, &linegap); - descent = -descent + linegap; - - for (int i = 32; i < 1024; i++) { - for (int j = 32; j < 1024; j++) { - - int kern = stbtt_GetCodepointKernAdvance(&info, i, j); - if (kern != 0) { - KerningPairKey kpk; - kpk.A = i; - kpk.B = j; - kerning_map[kpk] = kern; - } - } - } - } - - unlock(); - //clear existing stuff - - ERR_FAIL_COND(!valid); -} - -Ref<DynamicFontAtSize> DynamicFontData::_get_dynamic_font_at_size(int p_size) { - - ERR_FAIL_COND_V(!valid, Ref<DynamicFontAtSize>()); - - if (size_cache.has(p_size)) { - return Ref<DynamicFontAtSize>(size_cache[p_size]); - } - - Ref<DynamicFontAtSize> dfas; - dfas.instance(); - - dfas->font = Ref<DynamicFontData>(this); - - size_cache[p_size] = dfas.ptr(); - - dfas->size = p_size; - - lock(); - - dfas->scale = stbtt_ScaleForPixelHeight(&info, p_size); - - unlock(); - - return dfas; -} - -DynamicFontData::DynamicFontData() { - last_data_ptr = NULL; - valid = false; -} - -DynamicFontData::~DynamicFontData() { -} - -//////////////////// - -float DynamicFontAtSize::get_height() const { - - return (font->ascent + font->descent) * scale; -} - -float DynamicFontAtSize::get_ascent() const { - - return font->ascent * scale; -} -float DynamicFontAtSize::get_descent() const { - - return font->descent * scale; -} - -Size2 DynamicFontAtSize::get_char_size(CharType p_char, CharType p_next) const { - - const_cast<DynamicFontAtSize *>(this)->_update_char(p_char); - - const Character *c = char_map.getptr(p_char); - ERR_FAIL_COND_V(!c, Size2()); - - Size2 ret(c->advance, get_height()); - - if (p_next) { - DynamicFontData::KerningPairKey kpk; - kpk.A = p_char; - kpk.B = p_next; - - const Map<DynamicFontData::KerningPairKey, int>::Element *K = font->kerning_map.find(kpk); - if (K) { - ret.x += K->get() * scale; - } - } - - return ret; -} - -float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, bool p_outline) const { - - const_cast<DynamicFontAtSize *>(this)->_update_char(p_char); - - const Character *c = char_map.getptr(p_char); - - if (!c) { - return 0; - } - - if (!p_outline) { - Point2 cpos = p_pos; - cpos.x += c->h_align; - cpos.y -= get_ascent(); - cpos.y += c->v_align; - ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), 0); - if (c->texture_idx != -1) - VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx].texture->get_rid(), c->rect, p_modulate); - } - - //textures[c->texture_idx].texture->draw(p_canvas_item,Vector2()); - - float ret = c->advance; - if (p_next) { - DynamicFontData::KerningPairKey kpk; - kpk.A = p_char; - kpk.B = p_next; - - const Map<DynamicFontData::KerningPairKey, int>::Element *K = font->kerning_map.find(kpk); - if (K) { - ret += K->get() * scale; - } - } - - return ret; -} - -void DynamicFontAtSize::_update_char(CharType p_char) { - - if (char_map.has(p_char)) - return; - - font->lock(); - - int w, h, xofs, yofs; - unsigned char *cpbitmap = stbtt_GetCodepointBitmap(&font->info, scale, scale, p_char, &w, &h, &xofs, &yofs); - - if (!cpbitmap) { - //no glyph - - int advance; - stbtt_GetCodepointHMetrics(&font->info, p_char, &advance, 0); - Character ch; - ch.texture_idx = -1; - ch.advance = advance * scale; - ch.h_align = 0; - ch.v_align = 0; - - char_map[p_char] = ch; - - font->unlock(); - - return; - } - - int mw = w + rect_margin * 2; - int mh = h + rect_margin * 2; - - if (mw > 4096 || mh > 4096) { - - stbtt_FreeBitmap(cpbitmap, NULL); - font->unlock(); - ERR_FAIL_COND(mw > 4096); - ERR_FAIL_COND(mh > 4096); - } - - //find a texture to fit this... - - int tex_index = -1; - int tex_x = 0; - int tex_y = 0; - - for (int i = 0; i < textures.size(); i++) { - - CharTexture &ct = textures[i]; - - if (mw > ct.texture_size || mh > ct.texture_size) //too big for this texture - continue; - - tex_y = 0x7FFFFFFF; - tex_x = 0; - - for (int j = 0; j < ct.texture_size - mw; j++) { - - int max_y = 0; - - for (int k = j; k < j + mw; k++) { - - int y = ct.offsets[k]; - if (y > max_y) - max_y = y; - } - - if (max_y < tex_y) { - tex_y = max_y; - tex_x = j; - } - } - - if (tex_y == 0x7FFFFFFF || tex_y + mh > ct.texture_size) - continue; //fail, could not fit it here - - tex_index = i; - break; - } - - if (tex_index == -1) { - //could not find texture to fit, create one - tex_x = 0; - tex_y = 0; - - int texsize = MAX(size * 8, 256); - if (mw > texsize) - texsize = mw; //special case, adapt to it? - if (mh > texsize) - texsize = mh; //special case, adapt to it? - - texsize = next_power_of_2(texsize); - - texsize = MIN(texsize, 4096); - - CharTexture tex; - tex.texture_size = texsize; - tex.imgdata.resize(texsize * texsize * 2); //grayscale alpha - - { - //zero texture - PoolVector<uint8_t>::Write w = tex.imgdata.write(); - ERR_FAIL_COND(texsize * texsize * 2 > tex.imgdata.size()); - for (int i = 0; i < texsize * texsize * 2; i++) { - w[i] = 0; - } - } - tex.offsets.resize(texsize); - for (int i = 0; i < texsize; i++) //zero offsets - tex.offsets[i] = 0; - - textures.push_back(tex); - tex_index = textures.size() - 1; - } - - //fit character in char texture - - CharTexture &tex = textures[tex_index]; - - { - PoolVector<uint8_t>::Write wr = tex.imgdata.write(); - - for (int i = 0; i < h; i++) { - for (int j = 0; j < w; j++) { - - int ofs = ((i + tex_y + rect_margin) * tex.texture_size + j + tex_x + rect_margin) * 2; - ERR_FAIL_COND(ofs >= tex.imgdata.size()); - wr[ofs + 0] = 255; //grayscale as 1 - wr[ofs + 1] = cpbitmap[i * w + j]; //alpha as 0 - } - } - } - - //blit to image and texture - { - Ref<Image> img = memnew(Image(tex.texture_size, tex.texture_size, 0, Image::FORMAT_LA8, tex.imgdata)); - - if (tex.texture.is_null()) { - tex.texture.instance(); - tex.texture->create_from_image(img, Texture::FLAG_FILTER); - } else { - tex.texture->set_data(img); //update - } - } - - // update height array - - for (int k = tex_x; k < tex_x + mw; k++) { - - tex.offsets[k] = tex_y + mh; - } - - int advance; - stbtt_GetCodepointHMetrics(&font->info, p_char, &advance, 0); - - Character chr; - chr.h_align = xofs; - chr.v_align = yofs + get_ascent(); - chr.advance = advance * scale; - chr.texture_idx = tex_index; - - chr.rect = Rect2(tex_x + rect_margin, tex_y + rect_margin, w, h); - - char_map[p_char] = chr; - - stbtt_FreeBitmap(cpbitmap, NULL); - - font->unlock(); -} - -DynamicFontAtSize::DynamicFontAtSize() { - - rect_margin = 1; -} - -DynamicFontAtSize::~DynamicFontAtSize() { - - ERR_FAIL_COND(!font.ptr()); - font->size_cache.erase(size); -} - -///////////////////////// - -void DynamicFont::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_font_data", "data"), &DynamicFont::set_font_data); - ClassDB::bind_method(D_METHOD("get_font_data"), &DynamicFont::get_font_data); - - ClassDB::bind_method(D_METHOD("set_size", "data"), &DynamicFont::set_size); - ClassDB::bind_method(D_METHOD("get_size"), &DynamicFont::get_size); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "font/size"), "set_size", "get_size"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "font/font", PROPERTY_HINT_RESOURCE_TYPE, "DynamicFontData"), "set_font_data", "get_font_data"); -} - -void DynamicFont::set_font_data(const Ref<DynamicFontData> &p_data) { - - data = p_data; - data_at_size = data->_get_dynamic_font_at_size(size); -} - -Ref<DynamicFontData> DynamicFont::get_font_data() const { - - return data; -} - -void DynamicFont::set_size(int p_size) { - - if (size == p_size) - return; - size = p_size; - ERR_FAIL_COND(p_size < 1); - if (!data.is_valid()) - return; - data_at_size = data->_get_dynamic_font_at_size(size); -} -int DynamicFont::get_size() const { - - return size; -} - -float DynamicFont::get_height() const { - - if (!data_at_size.is_valid()) - return 1; - - return data_at_size->get_height(); -} - -float DynamicFont::get_ascent() const { - - if (!data_at_size.is_valid()) - return 1; - - return data_at_size->get_ascent(); -} - -float DynamicFont::get_descent() const { - - if (!data_at_size.is_valid()) - return 1; - - return data_at_size->get_descent(); -} - -Size2 DynamicFont::get_char_size(CharType p_char, CharType p_next) const { - - if (!data_at_size.is_valid()) - return Size2(1, 1); - - return data_at_size->get_char_size(p_char, p_next); -} - -bool DynamicFont::is_distance_field_hint() const { - - return false; -} - -float DynamicFont::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, bool p_outline) const { - - if (!data_at_size.is_valid()) - return 0; - - return data_at_size->draw_char(p_canvas_item, p_pos, p_char, p_next, p_modulate, p_outline); -} - -DynamicFont::DynamicFont() { - - size = 16; -} - -DynamicFont::~DynamicFont() { -} - -///////////////////////// - -RES ResourceFormatLoaderDynamicFont::load(const String &p_path, const String &p_original_path, Error *r_error) { - - if (r_error) - *r_error = ERR_FILE_CANT_OPEN; - - FileAccess *f = FileAccess::open(p_path, FileAccess::READ); - ERR_FAIL_COND_V_MSG(!f, RES(), "Cannot load font from file '" + p_path + "'."); - - PoolVector<uint8_t> data; - - data.resize(f->get_len()); - - ERR_FAIL_COND_V(data.size() == 0, RES()); - - { - PoolVector<uint8_t>::Write w = data.write(); - f->get_buffer(w.ptr(), data.size()); - } - - Ref<DynamicFontData> dfd; - dfd.instance(); - dfd->set_font_data(data); - - if (r_error) - *r_error = OK; - - return dfd; -} - -void ResourceFormatLoaderDynamicFont::get_recognized_extensions(List<String> *p_extensions) const { - - p_extensions->push_back("ttf"); -} - -bool ResourceFormatLoaderDynamicFont::handles_type(const String &p_type) const { - - return (p_type == "DynamicFontData"); -} - -String ResourceFormatLoaderDynamicFont::get_resource_type(const String &p_path) const { - - String el = p_path.get_extension().to_lower(); - if (el == "ttf") - return "DynamicFontData"; - return ""; -} - -#endif diff --git a/scene/resources/dynamic_font_stb.h b/scene/resources/dynamic_font_stb.h deleted file mode 100644 index caee6e7e32..0000000000 --- a/scene/resources/dynamic_font_stb.h +++ /dev/null @@ -1,191 +0,0 @@ -/*************************************************************************/ -/* dynamic_font_stb.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef DYNAMICFONT_STB_H -#define DYNAMICFONT_STB_H - -#ifndef FREETYPE_ENABLED - -#include "core/io/resource_loader.h" -#include "font.h" - -#include "thirdparty/misc/stb_truetype.h" - -class DynamicFontAtSize; -class DynamicFont; - -class DynamicFontData : public Resource { - - GDCLASS(DynamicFontData, Resource); - - bool valid; - - PoolVector<uint8_t> font_data; - PoolVector<uint8_t>::Read fr; - const uint8_t *last_data_ptr; - - struct KerningPairKey { - - union { - struct { - uint32_t A, B; - }; - - uint64_t pair; - }; - - _FORCE_INLINE_ bool operator<(const KerningPairKey &p_r) const { return pair < p_r.pair; } - }; - - Map<KerningPairKey, int> kerning_map; - - Map<int, DynamicFontAtSize *> size_cache; - - friend class DynamicFontAtSize; - - stbtt_fontinfo info; - int ascent; - int descent; - int linegap; - - void lock(); - void unlock(); - - friend class DynamicFont; - - Ref<DynamicFontAtSize> _get_dynamic_font_at_size(int p_size); - -public: - void set_font_data(const PoolVector<uint8_t> &p_font); - DynamicFontData(); - ~DynamicFontData(); -}; - -class DynamicFontAtSize : public Reference { - - GDCLASS(DynamicFontAtSize, Reference); - - int rect_margin; - - struct CharTexture { - - PoolVector<uint8_t> imgdata; - int texture_size; - Vector<int> offsets; - Ref<ImageTexture> texture; - }; - - Vector<CharTexture> textures; - - struct Character { - - int texture_idx; - Rect2 rect; - float v_align; - float h_align; - float advance; - - Character() { - texture_idx = 0; - v_align = 0; - } - }; - - HashMap<CharType, Character> char_map; - - _FORCE_INLINE_ void _update_char(CharType p_char); - - friend class DynamicFontData; - Ref<DynamicFontData> font; - float scale; - int size; - -protected: -public: - float get_height() const; - - float get_ascent() const; - float get_descent() const; - - Size2 get_char_size(CharType p_char, CharType p_next = 0) const; - - float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next = 0, const Color &p_modulate = Color(1, 1, 1), bool p_outline = false) const; - - DynamicFontAtSize(); - ~DynamicFontAtSize(); -}; - -/////////////// - -class DynamicFont : public Font { - - GDCLASS(DynamicFont, Font); - - Ref<DynamicFontData> data; - Ref<DynamicFontAtSize> data_at_size; - int size; - -protected: - static void _bind_methods(); - -public: - void set_font_data(const Ref<DynamicFontData> &p_data); - Ref<DynamicFontData> get_font_data() const; - - void set_size(int p_size); - int get_size() const; - - virtual float get_height() const; - - virtual float get_ascent() const; - virtual float get_descent() const; - - virtual Size2 get_char_size(CharType p_char, CharType p_next = 0) const; - - virtual bool is_distance_field_hint() const; - - virtual float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next = 0, const Color &p_modulate = Color(1, 1, 1), bool p_outline = false) const; - - DynamicFont(); - ~DynamicFont(); -}; - -///////////// - -class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader { -public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); - virtual void get_recognized_extensions(List<String> *p_extensions) const; - virtual bool handles_type(const String &p_type) const; - virtual String get_resource_type(const String &p_path) const; -}; - -#endif -#endif // DYNAMICFONT_H diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index afb7f1102b..bc96b5e9f3 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -354,10 +354,6 @@ void Environment::_validate_property(PropertyInfo &property) const { "tonemap_", "ss_reflections_", "ssao_", - "dof_blur_far_", - "dof_blur_near_", - "glow_", - "adjustment_", NULL }; diff --git a/scene/resources/height_map_shape.cpp b/scene/resources/height_map_shape.cpp index f763700d52..214706626d 100644 --- a/scene/resources/height_map_shape.cpp +++ b/scene/resources/height_map_shape.cpp @@ -31,7 +31,7 @@ #include "height_map_shape.h" #include "servers/physics_server.h" -Vector<Vector3> HeightMapShape::_gen_debug_mesh_lines() { +Vector<Vector3> HeightMapShape::get_debug_mesh_lines() { Vector<Vector3> points; if ((map_width != 0) && (map_depth != 0)) { diff --git a/scene/resources/height_map_shape.h b/scene/resources/height_map_shape.h index b062f4e893..4cf2a76213 100644 --- a/scene/resources/height_map_shape.h +++ b/scene/resources/height_map_shape.h @@ -46,8 +46,6 @@ protected: static void _bind_methods(); virtual void _update_shape(); - virtual Vector<Vector3> _gen_debug_mesh_lines(); - public: void set_map_width(int p_new); int get_map_width() const; @@ -56,6 +54,8 @@ public: void set_map_data(PoolRealArray p_new); PoolRealArray get_map_data() const; + virtual Vector<Vector3> get_debug_mesh_lines(); + HeightMapShape(); }; diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 0de462d616..b10db9ee61 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -476,7 +476,9 @@ void SpatialMaterial::_update_shader() { code += ";\n"; code += "uniform vec4 albedo : hint_color;\n"; - code += "uniform sampler2D texture_albedo : hint_albedo;\n"; + if (textures[TEXTURE_ALBEDO] != NULL) { + code += "uniform sampler2D texture_albedo : hint_albedo;\n"; + } code += "uniform float specular;\n"; code += "uniform float metallic;\n"; if (grow_enabled) { @@ -496,10 +498,16 @@ void SpatialMaterial::_update_shader() { } code += "uniform float roughness : hint_range(0,1);\n"; code += "uniform float point_size : hint_range(0,128);\n"; - code += "uniform sampler2D texture_metallic : hint_white;\n"; - code += "uniform vec4 metallic_texture_channel;\n"; - code += "uniform sampler2D texture_roughness : hint_white;\n"; - code += "uniform vec4 roughness_texture_channel;\n"; + + if (textures[TEXTURE_METALLIC] != NULL) { + code += "uniform sampler2D texture_metallic : hint_white;\n"; + code += "uniform vec4 metallic_texture_channel;\n"; + } + + if (textures[TEXTURE_ROUGHNESS] != NULL) { + code += "uniform sampler2D texture_roughness : hint_white;\n"; + code += "uniform vec4 roughness_texture_channel;\n"; + } if (billboard_mode == BILLBOARD_PARTICLES) { code += "uniform int particles_anim_h_frames;\n"; code += "uniform int particles_anim_v_frames;\n"; @@ -773,37 +781,51 @@ void SpatialMaterial::_update_shader() { code += "\t}\n"; } - if (flags[FLAG_USE_POINT_SIZE]) { - code += "\tvec4 albedo_tex = texture(texture_albedo,POINT_COORD);\n"; - } else { - if (flags[FLAG_UV1_USE_TRIPLANAR]) { - code += "\tvec4 albedo_tex = triplanar_texture(texture_albedo,uv1_power_normal,uv1_triplanar_pos);\n"; + if (textures[TEXTURE_ALBEDO] != NULL) { + if (flags[FLAG_USE_POINT_SIZE]) { + code += "\tvec4 albedo_tex = texture(texture_albedo,POINT_COORD);\n"; } else { - code += "\tvec4 albedo_tex = texture(texture_albedo,base_uv);\n"; + if (flags[FLAG_UV1_USE_TRIPLANAR]) { + code += "\tvec4 albedo_tex = triplanar_texture(texture_albedo,uv1_power_normal,uv1_triplanar_pos);\n"; + } else { + code += "\tvec4 albedo_tex = texture(texture_albedo,base_uv);\n"; + } } - } - if (flags[FLAG_ALBEDO_TEXTURE_FORCE_SRGB]) { - code += "\talbedo_tex.rgb = mix(pow((albedo_tex.rgb + vec3(0.055)) * (1.0 / (1.0 + 0.055)),vec3(2.4)),albedo_tex.rgb.rgb * (1.0 / 12.92),lessThan(albedo_tex.rgb,vec3(0.04045)));\n"; + if (flags[FLAG_ALBEDO_TEXTURE_FORCE_SRGB]) { + code += "\talbedo_tex.rgb = mix(pow((albedo_tex.rgb + vec3(0.055)) * (1.0 / (1.0 + 0.055)),vec3(2.4)),albedo_tex.rgb.rgb * (1.0 / 12.92),lessThan(albedo_tex.rgb,vec3(0.04045)));\n"; + } + } else { + code += "\tvec4 albedo_tex = vec4(1.0, 1.0, 1.0, 1.0);\n"; } if (flags[FLAG_ALBEDO_FROM_VERTEX_COLOR]) { code += "\talbedo_tex *= COLOR;\n"; } - code += "\tALBEDO = albedo.rgb * albedo_tex.rgb;\n"; - if (flags[FLAG_UV1_USE_TRIPLANAR]) { - code += "\tfloat metallic_tex = dot(triplanar_texture(texture_metallic,uv1_power_normal,uv1_triplanar_pos),metallic_texture_channel);\n"; + + if (textures[TEXTURE_METALLIC] != NULL) { + if (flags[FLAG_UV1_USE_TRIPLANAR]) { + code += "\tfloat metallic_tex = dot(triplanar_texture(texture_metallic,uv1_power_normal,uv1_triplanar_pos),metallic_texture_channel);\n"; + } else { + code += "\tfloat metallic_tex = dot(texture(texture_metallic,base_uv),metallic_texture_channel);\n"; + } + code += "\tMETALLIC = metallic_tex * metallic;\n"; } else { - code += "\tfloat metallic_tex = dot(texture(texture_metallic,base_uv),metallic_texture_channel);\n"; + code += "\tMETALLIC = metallic;\n"; } - code += "\tMETALLIC = metallic_tex * metallic;\n"; - if (flags[FLAG_UV1_USE_TRIPLANAR]) { - code += "\tfloat roughness_tex = dot(triplanar_texture(texture_roughness,uv1_power_normal,uv1_triplanar_pos),roughness_texture_channel);\n"; + + if (textures[TEXTURE_ROUGHNESS] != NULL) { + if (flags[FLAG_UV1_USE_TRIPLANAR]) { + code += "\tfloat roughness_tex = dot(triplanar_texture(texture_roughness,uv1_power_normal,uv1_triplanar_pos),roughness_texture_channel);\n"; + } else { + code += "\tfloat roughness_tex = dot(texture(texture_roughness,base_uv),roughness_texture_channel);\n"; + } + code += "\tROUGHNESS = roughness_tex * roughness;\n"; } else { - code += "\tfloat roughness_tex = dot(texture(texture_roughness,base_uv),roughness_texture_channel);\n"; + code += "\tROUGHNESS = roughness;\n"; } - code += "\tROUGHNESS = roughness_tex * roughness;\n"; + code += "\tSPECULAR = specular;\n"; if (features[FEATURE_NORMAL_MAPPING]) { @@ -1754,6 +1776,7 @@ SpatialMaterial::TextureChannel SpatialMaterial::get_roughness_texture_channel() void SpatialMaterial::set_ao_texture_channel(TextureChannel p_channel) { + ERR_FAIL_INDEX(p_channel, 5); ao_texture_channel = p_channel; VS::get_singleton()->material_set_param(_get_material(), shader_names->ao_texture_channel, _get_texture_mask(p_channel)); } @@ -1764,6 +1787,7 @@ SpatialMaterial::TextureChannel SpatialMaterial::get_ao_texture_channel() const void SpatialMaterial::set_refraction_texture_channel(TextureChannel p_channel) { + ERR_FAIL_INDEX(p_channel, 5); refraction_texture_channel = p_channel; VS::get_singleton()->material_set_param(_get_material(), shader_names->refraction_texture_channel, _get_texture_mask(p_channel)); } @@ -1804,10 +1828,9 @@ RID SpatialMaterial::get_material_rid_for_2d(bool p_shaded, bool p_transparent, material->set_flag(FLAG_SRGB_VERTEX_COLOR, true); material->set_flag(FLAG_ALBEDO_FROM_VERTEX_COLOR, true); material->set_flag(FLAG_USE_ALPHA_SCISSOR, p_cut_alpha); - if (p_billboard) { - material->set_billboard_mode(BILLBOARD_ENABLED); - } else if (p_billboard_y) { - material->set_billboard_mode(BILLBOARD_FIXED_Y); + if (p_billboard || p_billboard_y) { + material->set_flag(FLAG_BILLBOARD_KEEP_SCALE, true); + material->set_billboard_mode(p_billboard_y ? BILLBOARD_FIXED_Y : BILLBOARD_ENABLED); } materials_for_2d[version] = material; diff --git a/scene/resources/plane_shape.cpp b/scene/resources/plane_shape.cpp index 08f6ccd764..d3274ec5f8 100644 --- a/scene/resources/plane_shape.cpp +++ b/scene/resources/plane_shape.cpp @@ -32,7 +32,7 @@ #include "servers/physics_server.h" -Vector<Vector3> PlaneShape::_gen_debug_mesh_lines() { +Vector<Vector3> PlaneShape::get_debug_mesh_lines() { Plane p = get_plane(); Vector<Vector3> points; diff --git a/scene/resources/plane_shape.h b/scene/resources/plane_shape.h index 87c367cfde..f853d1966b 100644 --- a/scene/resources/plane_shape.h +++ b/scene/resources/plane_shape.h @@ -42,12 +42,12 @@ protected: static void _bind_methods(); virtual void _update_shape(); - virtual Vector<Vector3> _gen_debug_mesh_lines(); - public: void set_plane(Plane p_plane); Plane get_plane() const; + virtual Vector<Vector3> get_debug_mesh_lines(); + PlaneShape(); }; #endif // PLANE_SHAPE_H diff --git a/scene/resources/ray_shape.cpp b/scene/resources/ray_shape.cpp index 0acfffdc06..5a696aee23 100644 --- a/scene/resources/ray_shape.cpp +++ b/scene/resources/ray_shape.cpp @@ -32,7 +32,7 @@ #include "servers/physics_server.h" -Vector<Vector3> RayShape::_gen_debug_mesh_lines() { +Vector<Vector3> RayShape::get_debug_mesh_lines() { Vector<Vector3> points; points.push_back(Vector3()); diff --git a/scene/resources/ray_shape.h b/scene/resources/ray_shape.h index 89fc34051c..fee7475c69 100644 --- a/scene/resources/ray_shape.h +++ b/scene/resources/ray_shape.h @@ -41,7 +41,6 @@ class RayShape : public Shape { protected: static void _bind_methods(); virtual void _update_shape(); - virtual Vector<Vector3> _gen_debug_mesh_lines(); public: void set_length(float p_length); @@ -50,6 +49,8 @@ public: void set_slips_on_slope(bool p_active); bool get_slips_on_slope() const; + virtual Vector<Vector3> get_debug_mesh_lines(); + RayShape(); }; #endif // RAY_SHAPE_H diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp index 6ba46f066c..3500fdb4bc 100644 --- a/scene/resources/shape.cpp +++ b/scene/resources/shape.cpp @@ -37,7 +37,7 @@ void Shape::add_vertices_to_array(PoolVector<Vector3> &array, const Transform &p_xform) { - Vector<Vector3> toadd = _gen_debug_mesh_lines(); + Vector<Vector3> toadd = get_debug_mesh_lines(); if (toadd.size()) { @@ -64,7 +64,7 @@ Ref<ArrayMesh> Shape::get_debug_mesh() { if (debug_mesh_cache.is_valid()) return debug_mesh_cache; - Vector<Vector3> lines = _gen_debug_mesh_lines(); + Vector<Vector3> lines = get_debug_mesh_lines(); debug_mesh_cache = Ref<ArrayMesh>(memnew(ArrayMesh)); diff --git a/scene/resources/shape.h b/scene/resources/shape.h index ba763eaab1..2743fd0c65 100644 --- a/scene/resources/shape.h +++ b/scene/resources/shape.h @@ -50,13 +50,13 @@ protected: _FORCE_INLINE_ RID get_shape() const { return shape; } Shape(RID p_shape); - virtual Vector<Vector3> _gen_debug_mesh_lines() = 0; // { return Vector<Vector3>(); } virtual void _update_shape(); public: virtual RID get_rid() const { return shape; } Ref<ArrayMesh> get_debug_mesh(); + virtual Vector<Vector3> get_debug_mesh_lines() = 0; // { return Vector<Vector3>(); } void add_vertices_to_array(PoolVector<Vector3> &array, const Transform &p_xform); diff --git a/scene/resources/sphere_shape.cpp b/scene/resources/sphere_shape.cpp index af89413ced..019bc9189a 100644 --- a/scene/resources/sphere_shape.cpp +++ b/scene/resources/sphere_shape.cpp @@ -31,7 +31,7 @@ #include "sphere_shape.h" #include "servers/physics_server.h" -Vector<Vector3> SphereShape::_gen_debug_mesh_lines() { +Vector<Vector3> SphereShape::get_debug_mesh_lines() { float r = get_radius(); diff --git a/scene/resources/sphere_shape.h b/scene/resources/sphere_shape.h index 682928e885..679882fe23 100644 --- a/scene/resources/sphere_shape.h +++ b/scene/resources/sphere_shape.h @@ -42,12 +42,13 @@ protected: static void _bind_methods(); virtual void _update_shape(); - virtual Vector<Vector3> _gen_debug_mesh_lines(); public: void set_radius(float p_radius); float get_radius() const; + virtual Vector<Vector3> get_debug_mesh_lines(); + SphereShape(); }; diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 4453032f67..9ee7c2936e 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -40,16 +40,22 @@ bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const { void StyleBox::set_default_margin(Margin p_margin, float p_value) { + ERR_FAIL_INDEX((int)p_margin, 4); + margin[p_margin] = p_value; emit_changed(); } float StyleBox::get_default_margin(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); + return margin[p_margin]; } float StyleBox::get_margin(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); + if (margin[p_margin] < 0) return get_style_margin(p_margin); else @@ -157,11 +163,15 @@ void StyleBoxTexture::set_margin_size(Margin p_margin, float p_size) { } float StyleBoxTexture::get_margin_size(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); + return margin[p_margin]; } float StyleBoxTexture::get_style_margin(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); + return margin[p_margin]; } @@ -250,6 +260,7 @@ Rect2 StyleBoxTexture::get_region_rect() const { void StyleBoxTexture::set_h_axis_stretch_mode(AxisStretchMode p_mode) { + ERR_FAIL_INDEX((int)p_mode, 3); axis_h = p_mode; emit_changed(); } @@ -261,6 +272,7 @@ StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_h_axis_stretch_mode() cons void StyleBoxTexture::set_v_axis_stretch_mode(AxisStretchMode p_mode) { + ERR_FAIL_INDEX((int)p_mode, 3); axis_v = p_mode; emit_changed(); } @@ -391,11 +403,13 @@ int StyleBoxFlat::get_border_width_min() const { } void StyleBoxFlat::set_border_width(Margin p_margin, int p_width) { + ERR_FAIL_INDEX((int)p_margin, 4); border_width[p_margin] = p_width; emit_changed(); } int StyleBoxFlat::get_border_width(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0); return border_width[p_margin]; } @@ -437,15 +451,19 @@ int StyleBoxFlat::get_corner_radius_min() const { void StyleBoxFlat::set_corner_radius(const Corner p_corner, const int radius) { + ERR_FAIL_INDEX((int)p_corner, 4); corner_radius[p_corner] = radius; emit_changed(); } int StyleBoxFlat::get_corner_radius(const Corner p_corner) const { + + ERR_FAIL_INDEX_V((int)p_corner, 4, 0); return corner_radius[p_corner]; } void StyleBoxFlat::set_expand_margin_size(Margin p_expand_margin, float p_size) { + ERR_FAIL_INDEX((int)p_expand_margin, 4); expand_margin[p_expand_margin] = p_size; emit_changed(); } @@ -468,6 +486,7 @@ void StyleBoxFlat::set_expand_margin_size_all(float p_expand_margin_size) { float StyleBoxFlat::get_expand_margin_size(Margin p_expand_margin) const { + ERR_FAIL_INDEX_V((int)p_expand_margin, 4, 0.0); return expand_margin[p_expand_margin]; } void StyleBoxFlat::set_draw_center(bool p_enabled) { @@ -814,6 +833,7 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { } float StyleBoxFlat::get_style_margin(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); return border_width[p_margin]; } void StyleBoxFlat::_bind_methods() { @@ -997,6 +1017,7 @@ void StyleBoxLine::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical"); } float StyleBoxLine::get_style_margin(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, thickness); return thickness; } Size2 StyleBoxLine::get_center_size() const { diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index d15a972358..c2e2f85723 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -117,6 +117,7 @@ void ImageTexture::reload_from_file() { } else { Resource::reload_from_file(); _change_notify(); + emit_changed(); } } @@ -180,6 +181,7 @@ void ImageTexture::_reload_hook(const RID &p_hook) { VisualServer::get_singleton()->texture_set_data(texture, img); _change_notify(); + emit_changed(); } void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) { @@ -190,6 +192,7 @@ void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uin w = p_width; h = p_height; _change_notify(); + emit_changed(); } void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags) { @@ -202,23 +205,23 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags VisualServer::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_flags); VisualServer::get_singleton()->texture_set_data(texture, p_image); _change_notify(); + emit_changed(); image_stored = true; } void ImageTexture::set_flags(uint32_t p_flags) { - /* uint32_t cube = flags & FLAG_CUBEMAP; - if (flags == p_flags&cube) + if (flags == p_flags) return; - flags=p_flags|cube; */ flags = p_flags; if (w == 0 || h == 0) { return; //uninitialized, do not set to texture } VisualServer::get_singleton()->texture_set_flags(texture, p_flags); _change_notify("flags"); + emit_changed(); } uint32_t ImageTexture::get_flags() const { @@ -250,6 +253,8 @@ void ImageTexture::set_data(const Ref<Image> &p_image) { VisualServer::get_singleton()->texture_set_data(texture, p_image); _change_notify(); + emit_changed(); + alpha_cache.unref(); image_stored = true; } @@ -736,6 +741,7 @@ Error StreamTexture::load(const String &p_path) { format = image->get_format(); _change_notify(); + emit_changed(); return OK; } String StreamTexture::get_load_path() const { @@ -827,6 +833,7 @@ void StreamTexture::set_flags(uint32_t p_flags) { flags = p_flags; VS::get_singleton()->texture_set_flags(texture, flags); _change_notify("flags"); + emit_changed(); } void StreamTexture::reload_from_file() { diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index ae18be1695..f1429a7d7b 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -37,6 +37,97 @@ void Theme::_emit_theme_changed() { emit_changed(); } +PoolVector<String> Theme::_get_icon_list(const String &p_type) const { + + PoolVector<String> ilret; + List<StringName> il; + + get_icon_list(p_type, &il); + ilret.resize(il.size()); + for (List<StringName>::Element *E = il.front(); E; E = E->next()) { + ilret.push_back(E->get()); + } + return ilret; +} + +PoolVector<String> Theme::_get_stylebox_list(const String &p_type) const { + + PoolVector<String> ilret; + List<StringName> il; + + get_stylebox_list(p_type, &il); + ilret.resize(il.size()); + for (List<StringName>::Element *E = il.front(); E; E = E->next()) { + ilret.push_back(E->get()); + } + return ilret; +} + +PoolVector<String> Theme::_get_stylebox_types(void) const { + + PoolVector<String> ilret; + List<StringName> il; + + get_stylebox_types(&il); + ilret.resize(il.size()); + for (List<StringName>::Element *E = il.front(); E; E = E->next()) { + ilret.push_back(E->get()); + } + return ilret; +} + +PoolVector<String> Theme::_get_font_list(const String &p_type) const { + + PoolVector<String> ilret; + List<StringName> il; + + get_font_list(p_type, &il); + ilret.resize(il.size()); + for (List<StringName>::Element *E = il.front(); E; E = E->next()) { + ilret.push_back(E->get()); + } + return ilret; +} + +PoolVector<String> Theme::_get_color_list(const String &p_type) const { + + PoolVector<String> ilret; + List<StringName> il; + + get_color_list(p_type, &il); + ilret.resize(il.size()); + for (List<StringName>::Element *E = il.front(); E; E = E->next()) { + ilret.push_back(E->get()); + } + return ilret; +} + +PoolVector<String> Theme::_get_constant_list(const String &p_type) const { + + PoolVector<String> ilret; + List<StringName> il; + + get_constant_list(p_type, &il); + ilret.resize(il.size()); + for (List<StringName>::Element *E = il.front(); E; E = E->next()) { + ilret.push_back(E->get()); + } + return ilret; +} + +PoolVector<String> Theme::_get_type_list(const String &p_type) const { + + PoolVector<String> ilret; + List<StringName> il; + + get_type_list(&il); + ilret.resize(il.size()); + for (List<StringName>::Element *E = il.front(); E; E = E->next()) { + ilret.push_back(E->get()); + } + return ilret; +} + bool Theme::_set(const StringName &p_name, const Variant &p_value) { String sname = p_name; @@ -300,6 +391,8 @@ void Theme::clear_icon(const StringName &p_name, const StringName &p_type) { void Theme::get_icon_list(StringName p_type, List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + if (!icon_map.has(p_type)) return; @@ -344,6 +437,9 @@ void Theme::clear_shader(const StringName &p_name, const StringName &p_type) { } void Theme::get_shader_list(const StringName &p_type, List<StringName> *p_list) const { + + ERR_FAIL_NULL(p_list); + if (!shader_map.has(p_type)) return; @@ -408,6 +504,8 @@ void Theme::clear_stylebox(const StringName &p_name, const StringName &p_type) { void Theme::get_stylebox_list(StringName p_type, List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + if (!style_map.has(p_type)) return; @@ -420,6 +518,8 @@ void Theme::get_stylebox_list(StringName p_type, List<StringName> *p_list) const } void Theme::get_stylebox_types(List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + const StringName *key = NULL; while ((key = style_map.next(key))) { p_list->push_back(*key); @@ -478,6 +578,8 @@ void Theme::clear_font(const StringName &p_name, const StringName &p_type) { void Theme::get_font_list(StringName p_type, List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + if (!font_map.has(p_type)) return; @@ -526,6 +628,8 @@ void Theme::clear_color(const StringName &p_name, const StringName &p_type) { void Theme::get_color_list(StringName p_type, List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + if (!color_map.has(p_type)) return; @@ -574,6 +678,8 @@ void Theme::clear_constant(const StringName &p_name, const StringName &p_type) { void Theme::get_constant_list(StringName p_type, List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + if (!constant_map.has(p_type)) return; @@ -637,6 +743,12 @@ void Theme::copy_default_theme() { void Theme::copy_theme(const Ref<Theme> &p_other) { + if (p_other.is_null()) { + clear(); + + return; + } + //these need reconnecting, so add normally { const StringName *K = NULL; @@ -680,8 +792,9 @@ void Theme::copy_theme(const Ref<Theme> &p_other) { void Theme::get_type_list(List<StringName> *p_list) const { - Set<StringName> types; + ERR_FAIL_NULL(p_list); + Set<StringName> types; const StringName *key = NULL; while ((key = icon_map.next(key))) { diff --git a/scene/resources/theme.h b/scene/resources/theme.h index 187694de65..471e5b1a51 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -52,6 +52,14 @@ class Theme : public Resource { HashMap<StringName, HashMap<StringName, Color> > color_map; HashMap<StringName, HashMap<StringName, int> > constant_map; + PoolVector<String> _get_icon_list(const String &p_type) const; + PoolVector<String> _get_stylebox_list(const String &p_type) const; + PoolVector<String> _get_stylebox_types(void) const; + PoolVector<String> _get_font_list(const String &p_type) const; + PoolVector<String> _get_color_list(const String &p_type) const; + PoolVector<String> _get_constant_list(const String &p_type) const; + PoolVector<String> _get_type_list(const String &p_type) const; + protected: bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; @@ -65,70 +73,6 @@ protected: Ref<Font> default_theme_font; - PoolVector<String> _get_icon_list(const String &p_type) const { - PoolVector<String> ilret; - List<StringName> il; - get_icon_list(p_type, &il); - for (List<StringName>::Element *E = il.front(); E; E = E->next()) { - ilret.push_back(E->get()); - } - return ilret; - } - PoolVector<String> _get_stylebox_list(const String &p_type) const { - PoolVector<String> ilret; - List<StringName> il; - get_stylebox_list(p_type, &il); - for (List<StringName>::Element *E = il.front(); E; E = E->next()) { - ilret.push_back(E->get()); - } - return ilret; - } - PoolVector<String> _get_stylebox_types(void) const { - PoolVector<String> ilret; - List<StringName> il; - get_stylebox_types(&il); - for (List<StringName>::Element *E = il.front(); E; E = E->next()) { - ilret.push_back(E->get()); - } - return ilret; - } - PoolVector<String> _get_font_list(const String &p_type) const { - PoolVector<String> ilret; - List<StringName> il; - get_font_list(p_type, &il); - for (List<StringName>::Element *E = il.front(); E; E = E->next()) { - ilret.push_back(E->get()); - } - return ilret; - } - PoolVector<String> _get_color_list(const String &p_type) const { - PoolVector<String> ilret; - List<StringName> il; - get_color_list(p_type, &il); - for (List<StringName>::Element *E = il.front(); E; E = E->next()) { - ilret.push_back(E->get()); - } - return ilret; - } - PoolVector<String> _get_constant_list(const String &p_type) const { - PoolVector<String> ilret; - List<StringName> il; - get_constant_list(p_type, &il); - for (List<StringName>::Element *E = il.front(); E; E = E->next()) { - ilret.push_back(E->get()); - } - return ilret; - } - PoolVector<String> _get_type_list(const String &p_type) const { - PoolVector<String> ilret; - List<StringName> il; - get_type_list(&il); - for (List<StringName>::Element *E = il.front(); E; E = E->next()) { - ilret.push_back(E->get()); - } - return ilret; - } - static void _bind_methods(); public: diff --git a/scene/resources/video_stream.h b/scene/resources/video_stream.h index eb3bf6770f..81c7b062cc 100644 --- a/scene/resources/video_stream.h +++ b/scene/resources/video_stream.h @@ -63,7 +63,7 @@ public: //virtual int mix(int16_t* p_buffer,int p_frames)=0; - virtual Ref<Texture> get_texture() = 0; + virtual Ref<Texture> get_texture() const = 0; virtual void update(float p_delta) = 0; virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata) = 0; diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 3f2261b043..bd6835f816 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -103,6 +103,10 @@ String VisualShaderNode::get_warning(Shader::Mode p_mode, VisualShader::Type p_t return String(); } +String VisualShaderNode::get_input_port_default_hint(int p_port) const { + return ""; +} + void VisualShaderNode::_bind_methods() { ClassDB::bind_method(D_METHOD("set_output_port_for_preview", "port"), &VisualShaderNode::set_output_port_for_preview); @@ -122,7 +126,8 @@ void VisualShaderNode::_bind_methods() { BIND_ENUM_CONSTANT(PORT_TYPE_VECTOR); BIND_ENUM_CONSTANT(PORT_TYPE_BOOLEAN); BIND_ENUM_CONSTANT(PORT_TYPE_TRANSFORM); - BIND_ENUM_CONSTANT(PORT_TYPE_ICON_COLOR); + BIND_ENUM_CONSTANT(PORT_TYPE_SAMPLER); + BIND_ENUM_CONSTANT(PORT_TYPE_MAX); } VisualShaderNode::VisualShaderNode() { @@ -1058,7 +1063,15 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui String src_var = "n_out" + itos(from_node) + "p" + itos(from_port); - if (in_type == out_type) { + if (in_type == VisualShaderNode::PORT_TYPE_SAMPLER && out_type == VisualShaderNode::PORT_TYPE_SAMPLER) { + + VisualShaderNodeUniform *uniform = (VisualShaderNodeUniform *)graph[type].nodes[from_node].node.ptr(); + if (uniform) { + inputs[i] = uniform->get_uniform_name(); + } else { + inputs[i] = ""; + } + } else if (in_type == out_type) { inputs[i] = src_var; } else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR && out_type == VisualShaderNode::PORT_TYPE_VECTOR) { inputs[i] = "dot(" + src_var + ",vec3(0.333333,0.333333,0.333333))"; @@ -1139,12 +1152,16 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui global_code += vsnode->generate_global(get_mode(), type, node); - if (!r_classes.has(vsnode->get_class_name())) { + String class_name = vsnode->get_class_name(); + if (class_name == "VisualShaderNodeCustom") { + class_name = vsnode->get_script_instance()->get_script()->get_language()->get_global_class_name(vsnode->get_script_instance()->get_script()->get_path()); + } + if (!r_classes.has(class_name)) { global_code_per_node += vsnode->generate_global_per_node(get_mode(), type, node); for (int i = 0; i < TYPE_MAX; i++) { global_code_per_func[Type(i)] += vsnode->generate_global_per_func(get_mode(), Type(i), node); } - r_classes.insert(vsnode->get_class_name()); + r_classes.insert(class_name); } } @@ -1332,7 +1349,6 @@ void VisualShader::_bind_methods() { ClassDB::bind_method(D_METHOD("get_valid_node_id", "type"), &VisualShader::get_valid_node_id); ClassDB::bind_method(D_METHOD("remove_node", "type", "id"), &VisualShader::remove_node); - ClassDB::bind_method(D_METHOD("rebuild"), &VisualShader::rebuild); ClassDB::bind_method(D_METHOD("is_node_connection", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection); ClassDB::bind_method(D_METHOD("can_connect_nodes", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection); @@ -2207,7 +2223,7 @@ void VisualShaderNodeGroupBase::clear_output_ports() { void VisualShaderNodeGroupBase::set_input_port_type(int p_id, int p_type) { ERR_FAIL_COND(!has_input_port(p_id)); - ERR_FAIL_COND(p_type < 0 || p_type > PORT_TYPE_TRANSFORM); + ERR_FAIL_COND(p_type < 0 || p_type >= PORT_TYPE_MAX); if (input_ports[p_id].type == p_type) return; @@ -2273,7 +2289,7 @@ String VisualShaderNodeGroupBase::get_input_port_name(int p_id) const { void VisualShaderNodeGroupBase::set_output_port_type(int p_id, int p_type) { ERR_FAIL_COND(!has_output_port(p_id)); - ERR_FAIL_COND(p_type < 0 || p_type > PORT_TYPE_TRANSFORM); + ERR_FAIL_COND(p_type < 0 || p_type >= PORT_TYPE_MAX); if (output_ports[p_id].type == p_type) return; diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 45beb8e6ca..4f73316404 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -184,7 +184,8 @@ public: PORT_TYPE_VECTOR, PORT_TYPE_BOOLEAN, PORT_TYPE_TRANSFORM, - PORT_TYPE_ICON_COLOR // just a hint for node tree icons, do not use it as actual port type ! + PORT_TYPE_SAMPLER, + PORT_TYPE_MAX, }; virtual String get_caption() const = 0; @@ -200,6 +201,8 @@ public: virtual PortType get_output_port_type(int p_port) const = 0; virtual String get_output_port_name(int p_port) const = 0; + virtual String get_input_port_default_hint(int p_port) const; + void set_output_port_for_preview(int p_index); int get_output_port_for_preview() const; @@ -350,6 +353,7 @@ public: class VisualShaderNodeUniform : public VisualShaderNode { GDCLASS(VisualShaderNodeUniform, VisualShaderNode); +private: String uniform_name; protected: diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index b7173b157e..a7df736c78 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -361,15 +361,35 @@ String VisualShaderNodeTexture::get_caption() const { } int VisualShaderNodeTexture::get_input_port_count() const { - return 2; + return 3; } VisualShaderNodeTexture::PortType VisualShaderNodeTexture::get_input_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; + + switch (p_port) { + case 0: + return PORT_TYPE_VECTOR; + case 1: + return PORT_TYPE_SCALAR; + case 2: + return PORT_TYPE_SAMPLER; + default: + return PORT_TYPE_SCALAR; + } } String VisualShaderNodeTexture::get_input_port_name(int p_port) const { - return p_port == 0 ? "uv" : "lod"; + + switch (p_port) { + case 0: + return "uv"; + case 1: + return "lod"; + case 2: + return "sampler2D"; + default: + return ""; + } } int VisualShaderNodeTexture::get_output_port_count() const { @@ -388,6 +408,13 @@ String VisualShaderNodeTexture::get_output_port_name(int p_port) const { return p_port == 0 ? "rgb" : "alpha"; } +String VisualShaderNodeTexture::get_input_port_default_hint(int p_port) const { + if (p_port == 0) { + return "UV.xy"; + } + return ""; +} + static String make_unique_id(VisualShader::Type p_type, int p_id, const String &p_name) { static const char *typepf[VisualShader::TYPE_MAX] = { "vtx", "frg", "lgt" }; @@ -424,9 +451,13 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader: if (source == SOURCE_TEXTURE) { String id = make_unique_id(p_type, p_id, "tex"); String code; - if (p_input_vars[0] == String()) { //none bound, do nothing + if (p_input_vars[0] == String()) { // Use UV by default. - code += "\tvec4 " + id + "_read = vec4(0.0);\n"; + if (p_input_vars[1] == String()) { + code += "\tvec4 " + id + "_read = texture( " + id + " , UV.xy );\n"; + } else { + code += "\tvec4 " + id + "_read = textureLod( " + id + " , UV.xy , " + p_input_vars[1] + " );\n"; + } } else if (p_input_vars[1] == String()) { //no lod @@ -440,16 +471,48 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader: return code; } + if (source == SOURCE_PORT) { + String id = p_input_vars[2]; + + String code; + if (id == String()) { + code += "\tvec4 " + id + "_tex_read = vec4(0.0);\n"; + } else { + if (p_input_vars[0] == String()) { // Use UV by default. + + if (p_input_vars[1] == String()) { + code += "\tvec4 " + id + "_tex_read = texture( " + id + " , UV.xy );\n"; + } else { + code += "\tvec4 " + id + "_tex_read = textureLod( " + id + " , UV.xy , " + p_input_vars[1] + " );\n"; + } + + } else if (p_input_vars[1] == String()) { + //no lod + code += "\tvec4 " + id + "_tex_read = texture( " + id + " , " + p_input_vars[0] + ".xy );\n"; + } else { + code += "\tvec4 " + id + "_tex_read = textureLod( " + id + " , " + p_input_vars[0] + ".xy , " + p_input_vars[1] + " );\n"; + } + + code += "\t" + p_output_vars[0] + " = " + id + "_tex_read.rgb;\n"; + code += "\t" + p_output_vars[1] + " = " + id + "_tex_read.a;\n"; + } + return code; + } + if (source == SOURCE_SCREEN && (p_mode == Shader::MODE_SPATIAL || p_mode == Shader::MODE_CANVAS_ITEM) && p_type == VisualShader::TYPE_FRAGMENT) { String code = "\t{\n"; - if (p_input_vars[0] == String() || p_for_preview) { //none bound, do nothing + if (p_input_vars[0] == String() || p_for_preview) { // Use UV by default. - code += "\t\tvec4 _tex_read = vec4(0.0);\n"; + if (p_input_vars[1] == String()) { + code += "\t\tvec4 _tex_read = textureLod( SCREEN_TEXTURE , UV.xy , 0.0 );\n"; + } else { + code += "\t\tvec4 _tex_read = textureLod( SCREEN_TEXTURE , UV.xy , " + p_input_vars[1] + ");\n"; + } } else if (p_input_vars[1] == String()) { //no lod - code += "\t\tvec4 _tex_read = textureLod( SCREEN_TEXTURE , " + p_input_vars[0] + ".xy, 0.0 );\n"; + code += "\t\tvec4 _tex_read = textureLod( SCREEN_TEXTURE , " + p_input_vars[0] + ".xy , 0.0 );\n"; } else { code += "\t\tvec4 _tex_read = textureLod( SCREEN_TEXTURE , " + p_input_vars[0] + ".xy , " + p_input_vars[1] + " );\n"; } @@ -463,9 +526,13 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader: if (source == SOURCE_2D_TEXTURE && p_mode == Shader::MODE_CANVAS_ITEM && p_type == VisualShader::TYPE_FRAGMENT) { String code = "\t{\n"; - if (p_input_vars[0] == String()) { //none bound, do nothing + if (p_input_vars[0] == String()) { // Use UV by default. - code += "\t\tvec4 _tex_read = vec4(0.0);\n"; + if (p_input_vars[1] == String()) { + code += "\t\tvec4 _tex_read = texture( TEXTURE , UV.xy );\n"; + } else { + code += "\t\tvec4 _tex_read = textureLod( TEXTURE , UV.xy , " + p_input_vars[1] + " );\n"; + } } else if (p_input_vars[1] == String()) { //no lod @@ -483,9 +550,13 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader: if (source == SOURCE_2D_NORMAL && p_mode == Shader::MODE_CANVAS_ITEM && p_type == VisualShader::TYPE_FRAGMENT) { String code = "\t{\n"; - if (p_input_vars[0] == String()) { //none bound, do nothing + if (p_input_vars[0] == String()) { // Use UV by default. - code += "\t\tvec4 _tex_read = vec4(0.0);\n"; + if (p_input_vars[1] == String()) { + code += "\t\tvec4 _tex_read = texture( NORMAL_TEXTURE , UV.xy );\n"; + } else { + code += "\t\tvec4 _tex_read = textureLod( NORMAL_TEXTURE , UV.xy , " + p_input_vars[1] + " );\n"; + } } else if (p_input_vars[1] == String()) { //no lod @@ -513,9 +584,13 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader: if (source == SOURCE_DEPTH && p_mode == Shader::MODE_SPATIAL && p_type == VisualShader::TYPE_FRAGMENT) { String code = "\t{\n"; - if (p_input_vars[0] == String()) { //none bound, do nothing + if (p_input_vars[0] == String()) { // Use UV by default. - code += "\t\tfloat _depth = 0.0;\n"; + if (p_input_vars[1] == String()) { + code += "\t\tfloat _depth = texture( DEPTH_TEXTURE , UV.xy ).r;\n"; + } else { + code += "\t\tfloat _depth = textureLod( DEPTH_TEXTURE , UV.xy , " + p_input_vars[1] + " ).r;\n"; + } } else if (p_input_vars[1] == String()) { //no lod @@ -588,6 +663,10 @@ String VisualShaderNodeTexture::get_warning(Shader::Mode p_mode, VisualShader::T return String(); // all good } + if (source == SOURCE_PORT) { + return String(); // all good + } + if (source == SOURCE_SCREEN && (p_mode == Shader::MODE_SPATIAL || p_mode == Shader::MODE_CANVAS_ITEM) && p_type == VisualShader::TYPE_FRAGMENT) { return String(); // all good @@ -625,7 +704,7 @@ void VisualShaderNodeTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture_type", "value"), &VisualShaderNodeTexture::set_texture_type); ClassDB::bind_method(D_METHOD("get_texture_type"), &VisualShaderNodeTexture::get_texture_type); - ADD_PROPERTY(PropertyInfo(Variant::INT, "source", PROPERTY_HINT_ENUM, "Texture,Screen,Texture2D,NormalMap2D,Depth"), "set_source", "get_source"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "source", PROPERTY_HINT_ENUM, "Texture,Screen,Texture2D,NormalMap2D,Depth,SamplerPort"), "set_source", "get_source"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_type", PROPERTY_HINT_ENUM, "Data,Color,Normalmap"), "set_texture_type", "get_texture_type"); @@ -651,15 +730,33 @@ String VisualShaderNodeCubeMap::get_caption() const { } int VisualShaderNodeCubeMap::get_input_port_count() const { - return 2; + return 3; } VisualShaderNodeCubeMap::PortType VisualShaderNodeCubeMap::get_input_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; + switch (p_port) { + case 0: + return PORT_TYPE_VECTOR; + case 1: + return PORT_TYPE_SCALAR; + case 2: + return PORT_TYPE_SAMPLER; + default: + return PORT_TYPE_SCALAR; + } } String VisualShaderNodeCubeMap::get_input_port_name(int p_port) const { - return p_port == 0 ? "uv" : "lod"; + switch (p_port) { + case 0: + return "uv"; + case 1: + return "lod"; + case 2: + return "samplerCube"; + default: + return ""; + } } int VisualShaderNodeCubeMap::get_output_port_count() const { @@ -685,22 +782,44 @@ Vector<VisualShader::DefaultTextureParam> VisualShaderNodeCubeMap::get_default_t String VisualShaderNodeCubeMap::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { - String u = "uniform sampler2DCube " + make_unique_id(p_type, p_id, "cube"); - switch (texture_type) { - case TYPE_DATA: break; - case TYPE_COLOR: u += " : hint_albedo"; break; - case TYPE_NORMALMAP: u += " : hint_normal"; break; + if (source == SOURCE_TEXTURE) { + String u = "uniform samplerCube " + make_unique_id(p_type, p_id, "cube"); + switch (texture_type) { + case TYPE_DATA: break; + case TYPE_COLOR: u += " : hint_albedo"; break; + case TYPE_NORMALMAP: u += " : hint_normal"; break; + } + return u + ";"; } - return u + ";"; + return String(); } String VisualShaderNodeCubeMap::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { - String id = make_unique_id(p_type, p_id, "cube"); String code; - if (p_input_vars[0] == String()) { //none bound, do nothing + String id; + if (source == SOURCE_TEXTURE) { + id = make_unique_id(p_type, p_id, "cube"); + } else if (source == SOURCE_PORT) { + id = p_input_vars[2]; + } else { + return String(); + } + if (id == String()) { code += "\tvec4 " + id + "_read = vec4(0.0);\n"; + code += "\t" + p_output_vars[0] + " = " + id + "_read.rgb;\n"; + code += "\t" + p_output_vars[1] + " = " + id + "_read.a;\n"; + return code; + } + + if (p_input_vars[0] == String()) { // Use UV by default. + + if (p_input_vars[1] == String()) { + code += "\tvec4 " + id + "_read = texture( " + id + " , vec3( UV, 0.0 ) );\n"; + } else { + code += "\tvec4 " + id + "_read = textureLod( " + id + " , vec3( UV, 0.0 )" + " , " + p_input_vars[1] + " );\n"; + } } else if (p_input_vars[1] == String()) { //no lod @@ -708,12 +827,29 @@ String VisualShaderNodeCubeMap::generate_code(Shader::Mode p_mode, VisualShader: } else { code += "\tvec4 " + id + "_read = textureLod( " + id + " , " + p_input_vars[0] + " , " + p_input_vars[1] + " );\n"; } - code += "\t" + p_output_vars[0] + " = " + id + "_read.rgb;\n"; code += "\t" + p_output_vars[1] + " = " + id + "_read.a;\n"; + return code; } +String VisualShaderNodeCubeMap::get_input_port_default_hint(int p_port) const { + if (p_port == 0) { + return "vec3(UV, 0.0)"; + } + return ""; +} + +void VisualShaderNodeCubeMap::set_source(Source p_source) { + source = p_source; + emit_changed(); + emit_signal("editor_refresh_request"); +} + +VisualShaderNodeCubeMap::Source VisualShaderNodeCubeMap::get_source() const { + return source; +} + void VisualShaderNodeCubeMap::set_cube_map(Ref<CubeMap> p_value) { cube_map = p_value; @@ -736,22 +872,32 @@ VisualShaderNodeCubeMap::TextureType VisualShaderNodeCubeMap::get_texture_type() Vector<StringName> VisualShaderNodeCubeMap::get_editable_properties() const { Vector<StringName> props; - props.push_back("cube_map"); - props.push_back("texture_type"); + props.push_back("source"); + if (source == SOURCE_TEXTURE) { + props.push_back("cube_map"); + props.push_back("texture_type"); + } return props; } void VisualShaderNodeCubeMap::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_source", "value"), &VisualShaderNodeCubeMap::set_source); + ClassDB::bind_method(D_METHOD("get_source"), &VisualShaderNodeCubeMap::get_source); + ClassDB::bind_method(D_METHOD("set_cube_map", "value"), &VisualShaderNodeCubeMap::set_cube_map); ClassDB::bind_method(D_METHOD("get_cube_map"), &VisualShaderNodeCubeMap::get_cube_map); ClassDB::bind_method(D_METHOD("set_texture_type", "value"), &VisualShaderNodeCubeMap::set_texture_type); ClassDB::bind_method(D_METHOD("get_texture_type"), &VisualShaderNodeCubeMap::get_texture_type); + ADD_PROPERTY(PropertyInfo(Variant::INT, "source", PROPERTY_HINT_ENUM, "Texture,SamplerPort"), "set_source", "get_source"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "cube_map", PROPERTY_HINT_RESOURCE_TYPE, "CubeMap"), "set_cube_map", "get_cube_map"); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_type", PROPERTY_HINT_ENUM, "Data,Color,Normalmap"), "set_texture_type", "get_texture_type"); + BIND_ENUM_CONSTANT(SOURCE_TEXTURE); + BIND_ENUM_CONSTANT(SOURCE_PORT); + BIND_ENUM_CONSTANT(TYPE_DATA); BIND_ENUM_CONSTANT(TYPE_COLOR); BIND_ENUM_CONSTANT(TYPE_NORMALMAP); @@ -3023,15 +3169,35 @@ String VisualShaderNodeTextureUniform::get_input_port_name(int p_port) const { } int VisualShaderNodeTextureUniform::get_output_port_count() const { - return 2; + return 3; } VisualShaderNodeTextureUniform::PortType VisualShaderNodeTextureUniform::get_output_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; + + switch (p_port) { + case 0: + return PORT_TYPE_VECTOR; + case 1: + return PORT_TYPE_SCALAR; + case 2: + return PORT_TYPE_SAMPLER; + default: + return PORT_TYPE_SCALAR; + } } String VisualShaderNodeTextureUniform::get_output_port_name(int p_port) const { - return p_port == 0 ? "rgb" : "alpha"; + + switch (p_port) { + case 0: + return "rgb"; + case 1: + return "alpha"; + case 2: + return "sampler2D"; + default: + return ""; + } } String VisualShaderNodeTextureUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { @@ -3061,9 +3227,12 @@ String VisualShaderNodeTextureUniform::generate_code(Shader::Mode p_mode, Visual String id = get_uniform_name(); String code = "\t{\n"; - if (p_input_vars[0] == String()) { //none bound, do nothing - - code += "\t\tvec4 n_tex_read = vec4(0.0);\n"; + if (p_input_vars[0] == String()) { // Use UV by default. + if (p_input_vars[1] == String()) { + code += "\t\tvec4 n_tex_read = texture( " + id + " , UV.xy );\n"; + } else { + code += "\t\tvec4 n_tex_read = textureLod( " + id + " , UV.xy , " + p_input_vars[1] + " );\n"; + } } else if (p_input_vars[1] == String()) { //no lod code += "\t\tvec4 n_tex_read = texture( " + id + " , " + p_input_vars[0] + ".xy );\n"; @@ -3122,6 +3291,13 @@ void VisualShaderNodeTextureUniform::_bind_methods() { BIND_ENUM_CONSTANT(COLOR_DEFAULT_BLACK); } +String VisualShaderNodeTextureUniform::get_input_port_default_hint(int p_port) const { + if (p_port == 0) { + return "UV.xy"; + } + return ""; +} + VisualShaderNodeTextureUniform::VisualShaderNodeTextureUniform() { texture_type = TYPE_DATA; color_default = COLOR_DEFAULT_WHITE; @@ -3216,6 +3392,15 @@ String VisualShaderNodeTextureUniformTriplanar::generate_code(Shader::Mode p_mod return code; } +String VisualShaderNodeTextureUniformTriplanar::get_input_port_default_hint(int p_port) const { + if (p_port == 0) { + return "default"; + } else if (p_port == 1) { + return "default"; + } + return ""; +} + VisualShaderNodeTextureUniformTriplanar::VisualShaderNodeTextureUniformTriplanar() { } @@ -3225,28 +3410,55 @@ String VisualShaderNodeCubeMapUniform::get_caption() const { return "CubeMapUniform"; } +int VisualShaderNodeCubeMapUniform::get_output_port_count() const { + return 1; +} + +VisualShaderNodeCubeMapUniform::PortType VisualShaderNodeCubeMapUniform::get_output_port_type(int p_port) const { + return PORT_TYPE_SAMPLER; +} + +String VisualShaderNodeCubeMapUniform::get_output_port_name(int p_port) const { + return "samplerCube"; +} + int VisualShaderNodeCubeMapUniform::get_input_port_count() const { - return 2; + return 0; } VisualShaderNodeCubeMapUniform::PortType VisualShaderNodeCubeMapUniform::get_input_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; + return PORT_TYPE_SCALAR; } String VisualShaderNodeCubeMapUniform::get_input_port_name(int p_port) const { - return p_port == 0 ? "normal" : "lod"; + return ""; } -int VisualShaderNodeCubeMapUniform::get_output_port_count() const { - return 2; +String VisualShaderNodeCubeMapUniform::get_input_port_default_hint(int p_port) const { + return ""; } -VisualShaderNodeCubeMapUniform::PortType VisualShaderNodeCubeMapUniform::get_output_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; -} +String VisualShaderNodeCubeMapUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { + String code = "uniform samplerCube " + get_uniform_name(); -String VisualShaderNodeCubeMapUniform::get_output_port_name(int p_port) const { - return p_port == 0 ? "rgb" : "alpha"; + switch (texture_type) { + case TYPE_DATA: + if (color_default == COLOR_DEFAULT_BLACK) + code += " : hint_black;\n"; + else + code += ";\n"; + break; + case TYPE_COLOR: + if (color_default == COLOR_DEFAULT_BLACK) + code += " : hint_black_albedo;\n"; + else + code += " : hint_albedo;\n"; + break; + case TYPE_NORMALMAP: code += " : hint_normal;\n"; break; + case TYPE_ANISO: code += " : hint_aniso;\n"; break; + } + + return code; } String VisualShaderNodeCubeMapUniform::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h index 0c6e060353..339e59bda9 100644 --- a/scene/resources/visual_shader_nodes.h +++ b/scene/resources/visual_shader_nodes.h @@ -199,7 +199,8 @@ public: SOURCE_SCREEN, SOURCE_2D_TEXTURE, SOURCE_2D_NORMAL, - SOURCE_DEPTH + SOURCE_DEPTH, + SOURCE_PORT, }; enum TextureType { @@ -226,6 +227,8 @@ public: virtual PortType get_output_port_type(int p_port) const; virtual String get_output_port_name(int p_port) const; + virtual String get_input_port_default_hint(int p_port) const; + virtual Vector<VisualShader::DefaultTextureParam> get_default_texture_parameters(VisualShader::Type p_type, int p_id) const; virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty @@ -256,6 +259,11 @@ class VisualShaderNodeCubeMap : public VisualShaderNode { Ref<CubeMap> cube_map; public: + enum Source { + SOURCE_TEXTURE, + SOURCE_PORT + }; + enum TextureType { TYPE_DATA, TYPE_COLOR, @@ -263,6 +271,7 @@ public: }; private: + Source source; TextureType texture_type; protected: @@ -274,6 +283,7 @@ public: virtual int get_input_port_count() const; virtual PortType get_input_port_type(int p_port) const; virtual String get_input_port_name(int p_port) const; + virtual String get_input_port_default_hint(int p_port) const; virtual int get_output_port_count() const; virtual PortType get_output_port_type(int p_port) const; @@ -283,6 +293,9 @@ public: virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty + void set_source(Source p_source); + Source get_source() const; + void set_cube_map(Ref<CubeMap> p_value); Ref<CubeMap> get_cube_map() const; @@ -295,6 +308,7 @@ public: }; VARIANT_ENUM_CAST(VisualShaderNodeCubeMap::TextureType) +VARIANT_ENUM_CAST(VisualShaderNodeCubeMap::Source) /////////////////////////////////////// /// OPS @@ -1409,7 +1423,7 @@ public: COLOR_DEFAULT_BLACK }; -private: +protected: TextureType texture_type; ColorDefault color_default; @@ -1422,6 +1436,7 @@ public: virtual int get_input_port_count() const; virtual PortType get_input_port_type(int p_port) const; virtual String get_input_port_name(int p_port) const; + virtual String get_input_port_default_hint(int p_port) const; virtual int get_output_port_count() const; virtual PortType get_output_port_type(int p_port) const; @@ -1456,6 +1471,8 @@ public: virtual PortType get_input_port_type(int p_port) const; virtual String get_input_port_name(int p_port) const; + virtual String get_input_port_default_hint(int p_port) const; + virtual String generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; virtual String generate_global_per_func(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty @@ -1465,8 +1482,8 @@ public: /////////////////////////////////////// -class VisualShaderNodeCubeMapUniform : public VisualShaderNode { - GDCLASS(VisualShaderNodeCubeMapUniform, VisualShaderNode); +class VisualShaderNodeCubeMapUniform : public VisualShaderNodeTextureUniform { + GDCLASS(VisualShaderNodeCubeMapUniform, VisualShaderNodeTextureUniform); public: virtual String get_caption() const; @@ -1479,6 +1496,8 @@ public: virtual PortType get_output_port_type(int p_port) const; virtual String get_output_port_name(int p_port) const; + virtual String get_input_port_default_hint(int p_port) const; + virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty VisualShaderNodeCubeMapUniform(); diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp index 0ca5d7eb36..2c22f45f9d 100644 --- a/scene/resources/world.cpp +++ b/scene/resources/world.cpp @@ -332,7 +332,9 @@ World::World() { PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_GRAVITY, GLOBAL_DEF("physics/3d/default_gravity", 9.8)); PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_DEF("physics/3d/default_gravity_vector", Vector3(0, -1, 0))); PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_LINEAR_DAMP, GLOBAL_DEF("physics/3d/default_linear_damp", 0.1)); + ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_linear_damp", PropertyInfo(Variant::REAL, "physics/3d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF("physics/3d/default_angular_damp", 0.1)); + ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_angular_damp", PropertyInfo(Variant::REAL, "physics/3d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); #ifdef _3D_DISABLED indexer = NULL; diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index 13b45f58dc..b5743ad416 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -394,7 +394,9 @@ World2D::World2D() { Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_GRAVITY, GLOBAL_DEF("physics/2d/default_gravity", 98)); Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_DEF("physics/2d/default_gravity_vector", Vector2(0, 1))); Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_LINEAR_DAMP, GLOBAL_DEF("physics/2d/default_linear_damp", 0.1)); - Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF("physics/2d/default_angular_damp", 1)); + ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/default_linear_damp", PropertyInfo(Variant::REAL, "physics/2d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); + Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF("physics/2d/default_angular_damp", 1.0)); + ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/default_angular_damp", PropertyInfo(Variant::REAL, "physics/2d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); indexer = memnew(SpatialIndexer2D); } diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 2cf6a67bef..1da0146084 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -1079,6 +1079,7 @@ void AudioServer::finish() { for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) { AudioDriverManager::get_driver(i)->finish(); + AudioDriverManager::get_driver(i)->clear_capture_buffer(); } for (int i = 0; i < buses.size(); i++) { diff --git a/servers/audio_server.h b/servers/audio_server.h index 72bb6faf42..da4b9daf5b 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -115,6 +115,8 @@ public: unsigned int get_capture_position() { return capture_position; } unsigned int get_capture_size() { return capture_size; } + void clear_capture_buffer() { capture_buffer.resize(0); } + #ifdef DEBUG_ENABLED uint64_t get_profiling_time() const { return prof_time; } void reset_profiling_time() { prof_time = 0; } diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index a3bb581cb5..ba98e14d2e 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -260,12 +260,14 @@ void BodySW::set_mode(PhysicsServer::BodyMode p_mode) { _inv_mass = mass > 0 ? (1.0 / mass) : 0; _set_static(false); + set_active(true); } break; case PhysicsServer::BODY_MODE_CHARACTER: { _inv_mass = mass > 0 ? (1.0 / mass) : 0; _set_static(false); + set_active(true); angular_velocity = Vector3(); } break; } @@ -794,7 +796,7 @@ BodySW::BodySW() : still_time = 0; continuous_cd = false; - can_sleep = false; + can_sleep = true; fi_callback = NULL; } diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index 6ba159ca0a..de1dfc9ee7 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -238,6 +238,7 @@ void Body2DSW::set_mode(Physics2DServer::BodyMode p_mode) { _inv_mass = mass > 0 ? (1.0 / mass) : 0; _inv_inertia = inertia > 0 ? (1.0 / inertia) : 0; _set_static(false); + set_active(true); } break; case Physics2DServer::BODY_MODE_CHARACTER: { @@ -245,6 +246,7 @@ void Body2DSW::set_mode(Physics2DServer::BodyMode p_mode) { _inv_mass = mass > 0 ? (1.0 / mass) : 0; _inv_inertia = 0; _set_static(false); + set_active(true); angular_velocity = 0; } break; } @@ -694,7 +696,7 @@ Body2DSW::Body2DSW() : still_time = 0; continuous_cd_mode = Physics2DServer::CCD_MODE_DISABLED; - can_sleep = false; + can_sleep = true; fi_callback = NULL; } diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp index c698290fd9..9fc15d9660 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp +++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp @@ -139,6 +139,7 @@ void Physics2DServerWrapMT::finish() { segment_shape_free_cached_ids(); circle_shape_free_cached_ids(); rectangle_shape_free_cached_ids(); + capsule_shape_free_cached_ids(); convex_polygon_shape_free_cached_ids(); concave_polygon_shape_free_cached_ids(); diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 1b9c3e2eff..4e5e816c02 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2914,6 +2914,16 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons bool ok = _parse_function_arguments(p_block, p_builtin_types, func, &carg); + // Check if block has a variable with the same name as function to prevent shader crash. + ShaderLanguage::BlockNode *bnode = p_block; + while (bnode) { + if (bnode->variables.has(name)) { + _set_error("Expected function name"); + return NULL; + } + bnode = bnode->parent_block; + } + //test if function was parsed first for (int i = 0; i < shader->functions.size(); i++) { if (shader->functions[i].name == name) { @@ -3842,9 +3852,12 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui } StringName name = tk.text; - if (_find_identifier(p_block, p_builtin_types, name)) { - _set_error("Redefinition of '" + String(name) + "'"); - return ERR_PARSE_ERROR; + ShaderLanguage::IdentifierType itype; + if (_find_identifier(p_block, p_builtin_types, name, (ShaderLanguage::DataType *)0, &itype)) { + if (itype != IDENTIFIER_FUNCTION) { + _set_error("Redefinition of '" + String(name) + "'"); + return ERR_PARSE_ERROR; + } } BlockNode::Variable var; @@ -4002,6 +4015,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui return ERR_PARSE_ERROR; } + if (node->is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) { + _set_error("Expected constant expression"); + return ERR_PARSE_ERROR; + } + if (var.type != n->get_datatype()) { _set_error("Invalid assignment of '" + get_datatype_name(n->get_datatype()) + "' to '" + get_datatype_name(var.type) + "'"); return ERR_PARSE_ERROR; @@ -4062,7 +4080,10 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui Node *n = _parse_and_reduce_expression(p_block, p_builtin_types); if (!n) return ERR_PARSE_ERROR; - + if (node->is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) { + _set_error("Expected constant expression after '='"); + return ERR_PARSE_ERROR; + } decl.initializer = n; if (var.type != n->get_datatype()) { @@ -4122,6 +4143,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui if (!n) return ERR_PARSE_ERROR; + if (n->get_datatype() != TYPE_BOOL) { + _set_error("Expected boolean expression"); + return ERR_PARSE_ERROR; + } + tk = _get_token(); if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ')' after expression"); @@ -4589,19 +4615,34 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui return OK; } +String ShaderLanguage::_get_shader_type_list(const Set<String> &p_shader_types) const { + + // Return a list of shader types as an human-readable string + String valid_types; + for (const Set<String>::Element *E = p_shader_types.front(); E; E = E->next()) { + if (valid_types != String()) { + valid_types += ", "; + } + + valid_types += "'" + E->get() + "'"; + } + + return valid_types; +} + Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types) { Token tk = _get_token(); if (tk.type != TK_SHADER_TYPE) { - _set_error("Expected 'shader_type' at the beginning of shader."); + _set_error("Expected 'shader_type' at the beginning of shader. Valid types are: " + _get_shader_type_list(p_shader_types)); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_IDENTIFIER) { - _set_error("Expected identifier after 'shader_type', indicating type of shader."); + _set_error("Expected identifier after 'shader_type', indicating type of shader. Valid types are: " + _get_shader_type_list(p_shader_types)); return ERR_PARSE_ERROR; } @@ -4610,15 +4651,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct shader_type_identifier = tk.text; if (!p_shader_types.has(shader_type_identifier)) { - - String valid; - for (Set<String>::Element *E = p_shader_types.front(); E; E = E->next()) { - if (valid != String()) { - valid += ", "; - } - valid += "'" + E->get() + "'"; - } - _set_error("Invalid shader type, valid types are: " + valid); + _set_error("Invalid shader type. Valid types are: " + _get_shader_type_list(p_shader_types)); return ERR_PARSE_ERROR; } @@ -5121,9 +5154,12 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct pname = tk.text; - if (_find_identifier(func_node->body, builtin_types, pname)) { - _set_error("Redefinition of '" + String(pname) + "'"); - return ERR_PARSE_ERROR; + ShaderLanguage::IdentifierType itype; + if (_find_identifier(func_node->body, builtin_types, pname, (ShaderLanguage::DataType *)0, &itype)) { + if (itype != IDENTIFIER_FUNCTION) { + _set_error("Redefinition of '" + String(pname) + "'"); + return ERR_PARSE_ERROR; + } } FunctionNode::Argument arg; arg.type = ptype; @@ -5348,9 +5384,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct nodes = NULL; shader = alloc_node<ShaderNode>(); - Error err = _parse_shader(p_functions, p_render_modes, p_shader_types); - if (err != OK) - ERR_PRINT("Failed to parse shader"); + _parse_shader(p_functions, p_render_modes, p_shader_types); switch (completion_type) { @@ -5397,7 +5431,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct if (block->parent_function) { if (comp_ident) { for (int i = 0; i < block->parent_function->arguments.size(); i++) { - matches.insert(block->parent_function->arguments[i].name, ScriptCodeCompletionOption::KIND_FUNCTION); + matches.insert(block->parent_function->arguments[i].name, ScriptCodeCompletionOption::KIND_VARIABLE); } } skip_function = block->parent_function->name; diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h index 3a5630ef42..ceeaaf8872 100644 --- a/servers/visual/shader_language.h +++ b/servers/visual/shader_language.h @@ -750,6 +750,8 @@ private: Node *_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types); Error _parse_block(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, bool p_just_one = false, bool p_can_break = false, bool p_can_continue = false); + String _get_shader_type_list(const Set<String> &p_shader_types) const; + Error _parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types); Error _find_last_flow_op_in_block(BlockNode *p_block, FlowOperation p_op); diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp index f5a1276c27..ed06a67e4c 100644 --- a/servers/visual/visual_server_canvas.cpp +++ b/servers/visual/visual_server_canvas.cpp @@ -680,11 +680,22 @@ void VisualServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const R rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H; rect->rect.size.x = -rect->rect.size.x; } + if (p_src_rect.size.x < 0) { + + rect->flags ^= RasterizerCanvas::CANVAS_RECT_FLIP_H; + rect->source.size.x = -rect->source.size.x; + } if (p_rect.size.y < 0) { rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V; rect->rect.size.y = -rect->rect.size.y; } + if (p_src_rect.size.y < 0) { + + rect->flags ^= RasterizerCanvas::CANVAS_RECT_FLIP_V; + rect->source.size.y = -rect->source.size.y; + } + if (p_transpose) { rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE; SWAP(rect->rect.size.x, rect->rect.size.y); diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp index 79e4d8cbba..1f0217c0ce 100644 --- a/servers/visual/visual_server_wrap_mt.cpp +++ b/servers/visual/visual_server_wrap_mt.cpp @@ -137,6 +137,7 @@ void VisualServerWrapMT::finish() { } texture_free_cached_ids(); + sky_free_cached_ids(); shader_free_cached_ids(); material_free_cached_ids(); mesh_free_cached_ids(); @@ -148,6 +149,7 @@ void VisualServerWrapMT::finish() { spot_light_free_cached_ids(); reflection_probe_free_cached_ids(); gi_probe_free_cached_ids(); + lightmap_capture_free_cached_ids(); particles_free_cached_ids(); camera_free_cached_ids(); viewport_free_cached_ids(); diff --git a/thirdparty/README.md b/thirdparty/README.md index 3f2fc6d8f9..bbf6bcfcfb 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -250,7 +250,7 @@ from the Android NDK r18. ## libwebp - Upstream: https://chromium.googlesource.com/webm/libwebp/ -- Version: 1.0.2 +- Version: 1.0.3 - License: BSD-3-Clause Files extracted from upstream source: @@ -374,10 +374,6 @@ Collection of single-file libraries used in Godot components. * Upstream: https://wiki.blender.org/index.php/Dev:Shading/Tangent_Space_Normal_Maps * Version: 1.0 * License: zlib -- `stb_truetype.h` - * Upstream: https://github.com/nothings/stb - * Version: 1.21 - * License: Public Domain (Unlicense) or MIT - `stb_vorbis.c` * Upstream: https://github.com/nothings/stb * Version: 1.16 diff --git a/thirdparty/libwebp/src/dec/quant_dec.c b/thirdparty/libwebp/src/dec/quant_dec.c index f07212ad73..a0ac018b0f 100644 --- a/thirdparty/libwebp/src/dec/quant_dec.c +++ b/thirdparty/libwebp/src/dec/quant_dec.c @@ -61,12 +61,17 @@ static const uint16_t kAcTable[128] = { void VP8ParseQuant(VP8Decoder* const dec) { VP8BitReader* const br = &dec->br_; - const int base_q0 = VP8GetValue(br, 7); - const int dqy1_dc = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0; - const int dqy2_dc = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0; - const int dqy2_ac = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0; - const int dquv_dc = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0; - const int dquv_ac = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0; + const int base_q0 = VP8GetValue(br, 7, "global-header"); + const int dqy1_dc = VP8Get(br, "global-header") ? + VP8GetSignedValue(br, 4, "global-header") : 0; + const int dqy2_dc = VP8Get(br, "global-header") ? + VP8GetSignedValue(br, 4, "global-header") : 0; + const int dqy2_ac = VP8Get(br, "global-header") ? + VP8GetSignedValue(br, 4, "global-header") : 0; + const int dquv_dc = VP8Get(br, "global-header") ? + VP8GetSignedValue(br, 4, "global-header") : 0; + const int dquv_ac = VP8Get(br, "global-header") ? + VP8GetSignedValue(br, 4, "global-header") : 0; const VP8SegmentHeader* const hdr = &dec->segment_hdr_; int i; diff --git a/thirdparty/libwebp/src/dec/tree_dec.c b/thirdparty/libwebp/src/dec/tree_dec.c index 3f5a957d32..1c6fdea27c 100644 --- a/thirdparty/libwebp/src/dec/tree_dec.c +++ b/thirdparty/libwebp/src/dec/tree_dec.c @@ -296,20 +296,21 @@ static void ParseIntraMode(VP8BitReader* const br, // to decode more than 1 keyframe. if (dec->segment_hdr_.update_map_) { // Hardcoded tree parsing - block->segment_ = !VP8GetBit(br, dec->proba_.segments_[0]) - ? VP8GetBit(br, dec->proba_.segments_[1]) - : 2 + VP8GetBit(br, dec->proba_.segments_[2]); + block->segment_ = !VP8GetBit(br, dec->proba_.segments_[0], "segments") + ? VP8GetBit(br, dec->proba_.segments_[1], "segments") + : VP8GetBit(br, dec->proba_.segments_[2], "segments") + 2; } else { block->segment_ = 0; // default for intra } - if (dec->use_skip_proba_) block->skip_ = VP8GetBit(br, dec->skip_p_); + if (dec->use_skip_proba_) block->skip_ = VP8GetBit(br, dec->skip_p_, "skip"); - block->is_i4x4_ = !VP8GetBit(br, 145); // decide for B_PRED first + block->is_i4x4_ = !VP8GetBit(br, 145, "block-size"); if (!block->is_i4x4_) { // Hardcoded 16x16 intra-mode decision tree. const int ymode = - VP8GetBit(br, 156) ? (VP8GetBit(br, 128) ? TM_PRED : H_PRED) - : (VP8GetBit(br, 163) ? V_PRED : DC_PRED); + VP8GetBit(br, 156, "pred-modes") ? + (VP8GetBit(br, 128, "pred-modes") ? TM_PRED : H_PRED) : + (VP8GetBit(br, 163, "pred-modes") ? V_PRED : DC_PRED); block->imodes_[0] = ymode; memset(top, ymode, 4 * sizeof(*top)); memset(left, ymode, 4 * sizeof(*left)); @@ -323,22 +324,25 @@ static void ParseIntraMode(VP8BitReader* const br, const uint8_t* const prob = kBModesProba[top[x]][ymode]; #if (USE_GENERIC_TREE == 1) // Generic tree-parsing - int i = kYModesIntra4[VP8GetBit(br, prob[0])]; + int i = kYModesIntra4[VP8GetBit(br, prob[0], "pred-modes")]; while (i > 0) { - i = kYModesIntra4[2 * i + VP8GetBit(br, prob[i])]; + i = kYModesIntra4[2 * i + VP8GetBit(br, prob[i], "pred-modes")]; } ymode = -i; #else // Hardcoded tree parsing - ymode = !VP8GetBit(br, prob[0]) ? B_DC_PRED : - !VP8GetBit(br, prob[1]) ? B_TM_PRED : - !VP8GetBit(br, prob[2]) ? B_VE_PRED : - !VP8GetBit(br, prob[3]) ? - (!VP8GetBit(br, prob[4]) ? B_HE_PRED : - (!VP8GetBit(br, prob[5]) ? B_RD_PRED : B_VR_PRED)) : - (!VP8GetBit(br, prob[6]) ? B_LD_PRED : - (!VP8GetBit(br, prob[7]) ? B_VL_PRED : - (!VP8GetBit(br, prob[8]) ? B_HD_PRED : B_HU_PRED))); + ymode = !VP8GetBit(br, prob[0], "pred-modes") ? B_DC_PRED : + !VP8GetBit(br, prob[1], "pred-modes") ? B_TM_PRED : + !VP8GetBit(br, prob[2], "pred-modes") ? B_VE_PRED : + !VP8GetBit(br, prob[3], "pred-modes") ? + (!VP8GetBit(br, prob[4], "pred-modes") ? B_HE_PRED : + (!VP8GetBit(br, prob[5], "pred-modes") ? B_RD_PRED + : B_VR_PRED)) : + (!VP8GetBit(br, prob[6], "pred-modes") ? B_LD_PRED : + (!VP8GetBit(br, prob[7], "pred-modes") ? B_VL_PRED : + (!VP8GetBit(br, prob[8], "pred-modes") ? B_HD_PRED + : B_HU_PRED)) + ); #endif // USE_GENERIC_TREE top[x] = ymode; } @@ -348,9 +352,9 @@ static void ParseIntraMode(VP8BitReader* const br, } } // Hardcoded UVMode decision tree - block->uvmode_ = !VP8GetBit(br, 142) ? DC_PRED - : !VP8GetBit(br, 114) ? V_PRED - : VP8GetBit(br, 183) ? TM_PRED : H_PRED; + block->uvmode_ = !VP8GetBit(br, 142, "pred-modes-uv") ? DC_PRED + : !VP8GetBit(br, 114, "pred-modes-uv") ? V_PRED + : VP8GetBit(br, 183, "pred-modes-uv") ? TM_PRED : H_PRED; } int VP8ParseIntraModeRow(VP8BitReader* const br, VP8Decoder* const dec) { @@ -514,8 +518,10 @@ void VP8ParseProba(VP8BitReader* const br, VP8Decoder* const dec) { for (b = 0; b < NUM_BANDS; ++b) { for (c = 0; c < NUM_CTX; ++c) { for (p = 0; p < NUM_PROBAS; ++p) { - const int v = VP8GetBit(br, CoeffsUpdateProba[t][b][c][p]) ? - VP8GetValue(br, 8) : CoeffsProba0[t][b][c][p]; + const int v = + VP8GetBit(br, CoeffsUpdateProba[t][b][c][p], "global-header") ? + VP8GetValue(br, 8, "global-header") : + CoeffsProba0[t][b][c][p]; proba->bands_[t][b].probas_[c][p] = v; } } @@ -524,9 +530,8 @@ void VP8ParseProba(VP8BitReader* const br, VP8Decoder* const dec) { proba->bands_ptr_[t][b] = &proba->bands_[t][kBands[b]]; } } - dec->use_skip_proba_ = VP8Get(br); + dec->use_skip_proba_ = VP8Get(br, "global-header"); if (dec->use_skip_proba_) { - dec->skip_p_ = VP8GetValue(br, 8); + dec->skip_p_ = VP8GetValue(br, 8, "global-header"); } } - diff --git a/thirdparty/libwebp/src/dec/vp8_dec.c b/thirdparty/libwebp/src/dec/vp8_dec.c index c904b529f6..57efb69041 100644 --- a/thirdparty/libwebp/src/dec/vp8_dec.c +++ b/thirdparty/libwebp/src/dec/vp8_dec.c @@ -161,23 +161,26 @@ static int ParseSegmentHeader(VP8BitReader* br, VP8SegmentHeader* hdr, VP8Proba* proba) { assert(br != NULL); assert(hdr != NULL); - hdr->use_segment_ = VP8Get(br); + hdr->use_segment_ = VP8Get(br, "global-header"); if (hdr->use_segment_) { - hdr->update_map_ = VP8Get(br); - if (VP8Get(br)) { // update data + hdr->update_map_ = VP8Get(br, "global-header"); + if (VP8Get(br, "global-header")) { // update data int s; - hdr->absolute_delta_ = VP8Get(br); + hdr->absolute_delta_ = VP8Get(br, "global-header"); for (s = 0; s < NUM_MB_SEGMENTS; ++s) { - hdr->quantizer_[s] = VP8Get(br) ? VP8GetSignedValue(br, 7) : 0; + hdr->quantizer_[s] = VP8Get(br, "global-header") ? + VP8GetSignedValue(br, 7, "global-header") : 0; } for (s = 0; s < NUM_MB_SEGMENTS; ++s) { - hdr->filter_strength_[s] = VP8Get(br) ? VP8GetSignedValue(br, 6) : 0; + hdr->filter_strength_[s] = VP8Get(br, "global-header") ? + VP8GetSignedValue(br, 6, "global-header") : 0; } } if (hdr->update_map_) { int s; for (s = 0; s < MB_FEATURE_TREE_PROBS; ++s) { - proba->segments_[s] = VP8Get(br) ? VP8GetValue(br, 8) : 255u; + proba->segments_[s] = VP8Get(br, "global-header") ? + VP8GetValue(br, 8, "global-header") : 255u; } } } else { @@ -205,7 +208,7 @@ static VP8StatusCode ParsePartitions(VP8Decoder* const dec, size_t last_part; size_t p; - dec->num_parts_minus_one_ = (1 << VP8GetValue(br, 2)) - 1; + dec->num_parts_minus_one_ = (1 << VP8GetValue(br, 2, "global-header")) - 1; last_part = dec->num_parts_minus_one_; if (size < 3 * last_part) { // we can't even read the sizes with sz[]! That's a failure. @@ -229,21 +232,21 @@ static VP8StatusCode ParsePartitions(VP8Decoder* const dec, // Paragraph 9.4 static int ParseFilterHeader(VP8BitReader* br, VP8Decoder* const dec) { VP8FilterHeader* const hdr = &dec->filter_hdr_; - hdr->simple_ = VP8Get(br); - hdr->level_ = VP8GetValue(br, 6); - hdr->sharpness_ = VP8GetValue(br, 3); - hdr->use_lf_delta_ = VP8Get(br); + hdr->simple_ = VP8Get(br, "global-header"); + hdr->level_ = VP8GetValue(br, 6, "global-header"); + hdr->sharpness_ = VP8GetValue(br, 3, "global-header"); + hdr->use_lf_delta_ = VP8Get(br, "global-header"); if (hdr->use_lf_delta_) { - if (VP8Get(br)) { // update lf-delta? + if (VP8Get(br, "global-header")) { // update lf-delta? int i; for (i = 0; i < NUM_REF_LF_DELTAS; ++i) { - if (VP8Get(br)) { - hdr->ref_lf_delta_[i] = VP8GetSignedValue(br, 6); + if (VP8Get(br, "global-header")) { + hdr->ref_lf_delta_[i] = VP8GetSignedValue(br, 6, "global-header"); } } for (i = 0; i < NUM_MODE_LF_DELTAS; ++i) { - if (VP8Get(br)) { - hdr->mode_lf_delta_[i] = VP8GetSignedValue(br, 6); + if (VP8Get(br, "global-header")) { + hdr->mode_lf_delta_[i] = VP8GetSignedValue(br, 6, "global-header"); } } } @@ -352,8 +355,8 @@ int VP8GetHeaders(VP8Decoder* const dec, VP8Io* const io) { buf_size -= frm_hdr->partition_length_; if (frm_hdr->key_frame_) { - pic_hdr->colorspace_ = VP8Get(br); - pic_hdr->clamp_type_ = VP8Get(br); + pic_hdr->colorspace_ = VP8Get(br, "global-header"); + pic_hdr->clamp_type_ = VP8Get(br, "global-header"); } if (!ParseSegmentHeader(br, &dec->segment_hdr_, &dec->proba_)) { return VP8SetError(dec, VP8_STATUS_BITSTREAM_ERROR, @@ -378,7 +381,7 @@ int VP8GetHeaders(VP8Decoder* const dec, VP8Io* const io) { "Not a key frame."); } - VP8Get(br); // ignore the value of update_proba_ + VP8Get(br, "global-header"); // ignore the value of update_proba_ VP8ParseProba(br, dec); @@ -403,28 +406,28 @@ static const uint8_t kZigzag[16] = { // See section 13-2: http://tools.ietf.org/html/rfc6386#section-13.2 static int GetLargeValue(VP8BitReader* const br, const uint8_t* const p) { int v; - if (!VP8GetBit(br, p[3])) { - if (!VP8GetBit(br, p[4])) { + if (!VP8GetBit(br, p[3], "coeffs")) { + if (!VP8GetBit(br, p[4], "coeffs")) { v = 2; } else { - v = 3 + VP8GetBit(br, p[5]); + v = 3 + VP8GetBit(br, p[5], "coeffs"); } } else { - if (!VP8GetBit(br, p[6])) { - if (!VP8GetBit(br, p[7])) { - v = 5 + VP8GetBit(br, 159); + if (!VP8GetBit(br, p[6], "coeffs")) { + if (!VP8GetBit(br, p[7], "coeffs")) { + v = 5 + VP8GetBit(br, 159, "coeffs"); } else { - v = 7 + 2 * VP8GetBit(br, 165); - v += VP8GetBit(br, 145); + v = 7 + 2 * VP8GetBit(br, 165, "coeffs"); + v += VP8GetBit(br, 145, "coeffs"); } } else { const uint8_t* tab; - const int bit1 = VP8GetBit(br, p[8]); - const int bit0 = VP8GetBit(br, p[9 + bit1]); + const int bit1 = VP8GetBit(br, p[8], "coeffs"); + const int bit0 = VP8GetBit(br, p[9 + bit1], "coeffs"); const int cat = 2 * bit1 + bit0; v = 0; for (tab = kCat3456[cat]; *tab; ++tab) { - v += v + VP8GetBit(br, *tab); + v += v + VP8GetBit(br, *tab, "coeffs"); } v += 3 + (8 << cat); } @@ -438,24 +441,24 @@ static int GetCoeffsFast(VP8BitReader* const br, int ctx, const quant_t dq, int n, int16_t* out) { const uint8_t* p = prob[n]->probas_[ctx]; for (; n < 16; ++n) { - if (!VP8GetBit(br, p[0])) { + if (!VP8GetBit(br, p[0], "coeffs")) { return n; // previous coeff was last non-zero coeff } - while (!VP8GetBit(br, p[1])) { // sequence of zero coeffs + while (!VP8GetBit(br, p[1], "coeffs")) { // sequence of zero coeffs p = prob[++n]->probas_[0]; if (n == 16) return 16; } { // non zero coeff const VP8ProbaArray* const p_ctx = &prob[n + 1]->probas_[0]; int v; - if (!VP8GetBit(br, p[2])) { + if (!VP8GetBit(br, p[2], "coeffs")) { v = 1; p = p_ctx[1]; } else { v = GetLargeValue(br, p); p = p_ctx[2]; } - out[kZigzag[n]] = VP8GetSigned(br, v) * dq[n > 0]; + out[kZigzag[n]] = VP8GetSigned(br, v, "coeffs") * dq[n > 0]; } } return 16; @@ -468,24 +471,24 @@ static int GetCoeffsAlt(VP8BitReader* const br, int ctx, const quant_t dq, int n, int16_t* out) { const uint8_t* p = prob[n]->probas_[ctx]; for (; n < 16; ++n) { - if (!VP8GetBitAlt(br, p[0])) { + if (!VP8GetBitAlt(br, p[0], "coeffs")) { return n; // previous coeff was last non-zero coeff } - while (!VP8GetBitAlt(br, p[1])) { // sequence of zero coeffs + while (!VP8GetBitAlt(br, p[1], "coeffs")) { // sequence of zero coeffs p = prob[++n]->probas_[0]; if (n == 16) return 16; } { // non zero coeff const VP8ProbaArray* const p_ctx = &prob[n + 1]->probas_[0]; int v; - if (!VP8GetBitAlt(br, p[2])) { + if (!VP8GetBitAlt(br, p[2], "coeffs")) { v = 1; p = p_ctx[1]; } else { v = GetLargeValue(br, p); p = p_ctx[2]; } - out[kZigzag[n]] = VP8GetSigned(br, v) * dq[n > 0]; + out[kZigzag[n]] = VP8GetSigned(br, v, "coeffs") * dq[n > 0]; } } return 16; diff --git a/thirdparty/libwebp/src/dec/vp8i_dec.h b/thirdparty/libwebp/src/dec/vp8i_dec.h index 2d7900aae1..3de8d86f90 100644 --- a/thirdparty/libwebp/src/dec/vp8i_dec.h +++ b/thirdparty/libwebp/src/dec/vp8i_dec.h @@ -32,7 +32,7 @@ extern "C" { // version numbers #define DEC_MAJ_VERSION 1 #define DEC_MIN_VERSION 0 -#define DEC_REV_VERSION 2 +#define DEC_REV_VERSION 3 // YUV-cache parameters. Cache is 32-bytes wide (= one cacheline). // Constraints are: We need to store one 16x16 block of luma samples (y), diff --git a/thirdparty/libwebp/src/dec/vp8l_dec.c b/thirdparty/libwebp/src/dec/vp8l_dec.c index 333bb3e80d..d3e27119ea 100644 --- a/thirdparty/libwebp/src/dec/vp8l_dec.c +++ b/thirdparty/libwebp/src/dec/vp8l_dec.c @@ -362,12 +362,8 @@ static int ReadHuffmanCodes(VP8LDecoder* const dec, int xsize, int ysize, VP8LMetadata* const hdr = &dec->hdr_; uint32_t* huffman_image = NULL; HTreeGroup* htree_groups = NULL; - // When reading htrees, some might be unused, as the format allows it. - // We will still read them but put them in this htree_group_bogus. - HTreeGroup htree_group_bogus; HuffmanCode* huffman_tables = NULL; - HuffmanCode* huffman_tables_bogus = NULL; - HuffmanCode* next = NULL; + HuffmanCode* huffman_table = NULL; int num_htree_groups = 1; int num_htree_groups_max = 1; int max_alphabet_size = 0; @@ -418,12 +414,6 @@ static int ReadHuffmanCodes(VP8LDecoder* const dec, int xsize, int ysize, if (*mapped_group == -1) *mapped_group = num_htree_groups++; huffman_image[i] = *mapped_group; } - huffman_tables_bogus = (HuffmanCode*)WebPSafeMalloc( - table_size, sizeof(*huffman_tables_bogus)); - if (huffman_tables_bogus == NULL) { - dec->status_ = VP8_STATUS_OUT_OF_MEMORY; - goto Error; - } } else { num_htree_groups = num_htree_groups_max; } @@ -453,63 +443,71 @@ static int ReadHuffmanCodes(VP8LDecoder* const dec, int xsize, int ysize, goto Error; } - next = huffman_tables; + huffman_table = huffman_tables; for (i = 0; i < num_htree_groups_max; ++i) { - // If the index "i" is unused in the Huffman image, read the coefficients - // but store them to a bogus htree_group. - const int is_bogus = (mapping != NULL && mapping[i] == -1); - HTreeGroup* const htree_group = - is_bogus ? &htree_group_bogus : - &htree_groups[(mapping == NULL) ? i : mapping[i]]; - HuffmanCode** const htrees = htree_group->htrees; - HuffmanCode* huffman_tables_i = is_bogus ? huffman_tables_bogus : next; - int size; - int total_size = 0; - int is_trivial_literal = 1; - int max_bits = 0; - for (j = 0; j < HUFFMAN_CODES_PER_META_CODE; ++j) { - int alphabet_size = kAlphabetSize[j]; - htrees[j] = huffman_tables_i; - if (j == 0 && color_cache_bits > 0) { - alphabet_size += 1 << color_cache_bits; - } - size = - ReadHuffmanCode(alphabet_size, dec, code_lengths, huffman_tables_i); - if (size == 0) { - goto Error; - } - if (is_trivial_literal && kLiteralMap[j] == 1) { - is_trivial_literal = (huffman_tables_i->bits == 0); + // If the index "i" is unused in the Huffman image, just make sure the + // coefficients are valid but do not store them. + if (mapping != NULL && mapping[i] == -1) { + for (j = 0; j < HUFFMAN_CODES_PER_META_CODE; ++j) { + int alphabet_size = kAlphabetSize[j]; + if (j == 0 && color_cache_bits > 0) { + alphabet_size += (1 << color_cache_bits); + } + // Passing in NULL so that nothing gets filled. + if (!ReadHuffmanCode(alphabet_size, dec, code_lengths, NULL)) { + goto Error; + } } - total_size += huffman_tables_i->bits; - huffman_tables_i += size; - if (j <= ALPHA) { - int local_max_bits = code_lengths[0]; - int k; - for (k = 1; k < alphabet_size; ++k) { - if (code_lengths[k] > local_max_bits) { - local_max_bits = code_lengths[k]; + } else { + HTreeGroup* const htree_group = + &htree_groups[(mapping == NULL) ? i : mapping[i]]; + HuffmanCode** const htrees = htree_group->htrees; + int size; + int total_size = 0; + int is_trivial_literal = 1; + int max_bits = 0; + for (j = 0; j < HUFFMAN_CODES_PER_META_CODE; ++j) { + int alphabet_size = kAlphabetSize[j]; + htrees[j] = huffman_table; + if (j == 0 && color_cache_bits > 0) { + alphabet_size += (1 << color_cache_bits); + } + size = ReadHuffmanCode(alphabet_size, dec, code_lengths, huffman_table); + if (size == 0) { + goto Error; + } + if (is_trivial_literal && kLiteralMap[j] == 1) { + is_trivial_literal = (huffman_table->bits == 0); + } + total_size += huffman_table->bits; + huffman_table += size; + if (j <= ALPHA) { + int local_max_bits = code_lengths[0]; + int k; + for (k = 1; k < alphabet_size; ++k) { + if (code_lengths[k] > local_max_bits) { + local_max_bits = code_lengths[k]; + } } + max_bits += local_max_bits; } - max_bits += local_max_bits; } - } - if (!is_bogus) next = huffman_tables_i; - htree_group->is_trivial_literal = is_trivial_literal; - htree_group->is_trivial_code = 0; - if (is_trivial_literal) { - const int red = htrees[RED][0].value; - const int blue = htrees[BLUE][0].value; - const int alpha = htrees[ALPHA][0].value; - htree_group->literal_arb = ((uint32_t)alpha << 24) | (red << 16) | blue; - if (total_size == 0 && htrees[GREEN][0].value < NUM_LITERAL_CODES) { - htree_group->is_trivial_code = 1; - htree_group->literal_arb |= htrees[GREEN][0].value << 8; + htree_group->is_trivial_literal = is_trivial_literal; + htree_group->is_trivial_code = 0; + if (is_trivial_literal) { + const int red = htrees[RED][0].value; + const int blue = htrees[BLUE][0].value; + const int alpha = htrees[ALPHA][0].value; + htree_group->literal_arb = ((uint32_t)alpha << 24) | (red << 16) | blue; + if (total_size == 0 && htrees[GREEN][0].value < NUM_LITERAL_CODES) { + htree_group->is_trivial_code = 1; + htree_group->literal_arb |= htrees[GREEN][0].value << 8; + } } + htree_group->use_packed_table = + !htree_group->is_trivial_code && (max_bits < HUFFMAN_PACKED_BITS); + if (htree_group->use_packed_table) BuildPackedTable(htree_group); } - htree_group->use_packed_table = - !htree_group->is_trivial_code && (max_bits < HUFFMAN_PACKED_BITS); - if (htree_group->use_packed_table) BuildPackedTable(htree_group); } ok = 1; @@ -521,7 +519,6 @@ static int ReadHuffmanCodes(VP8LDecoder* const dec, int xsize, int ysize, Error: WebPSafeFree(code_lengths); - WebPSafeFree(huffman_tables_bogus); WebPSafeFree(mapping); if (!ok) { WebPSafeFree(huffman_image); diff --git a/thirdparty/libwebp/src/demux/demux.c b/thirdparty/libwebp/src/demux/demux.c index d8f7a40a56..ab6433e54b 100644 --- a/thirdparty/libwebp/src/demux/demux.c +++ b/thirdparty/libwebp/src/demux/demux.c @@ -25,7 +25,7 @@ #define DMUX_MAJ_VERSION 1 #define DMUX_MIN_VERSION 0 -#define DMUX_REV_VERSION 2 +#define DMUX_REV_VERSION 3 typedef struct { size_t start_; // start location of the data diff --git a/thirdparty/libwebp/src/dsp/alpha_processing_sse2.c b/thirdparty/libwebp/src/dsp/alpha_processing_sse2.c index 76587006a1..2871c56d84 100644 --- a/thirdparty/libwebp/src/dsp/alpha_processing_sse2.c +++ b/thirdparty/libwebp/src/dsp/alpha_processing_sse2.c @@ -214,7 +214,7 @@ static void ApplyAlphaMultiply_SSE2(uint8_t* rgba, int alpha_first, // Alpha detection static int HasAlpha8b_SSE2(const uint8_t* src, int length) { - const __m128i all_0xff = _mm_set1_epi8(0xff); + const __m128i all_0xff = _mm_set1_epi8((char)0xff); int i = 0; for (; i + 16 <= length; i += 16) { const __m128i v = _mm_loadu_si128((const __m128i*)(src + i)); @@ -228,7 +228,7 @@ static int HasAlpha8b_SSE2(const uint8_t* src, int length) { static int HasAlpha32b_SSE2(const uint8_t* src, int length) { const __m128i alpha_mask = _mm_set1_epi32(0xff); - const __m128i all_0xff = _mm_set1_epi8(0xff); + const __m128i all_0xff = _mm_set1_epi8((char)0xff); int i = 0; // We don't know if we can access the last 3 bytes after the last alpha // value 'src[4 * length - 4]' (because we don't know if alpha is the first diff --git a/thirdparty/libwebp/src/dsp/cpu.c b/thirdparty/libwebp/src/dsp/cpu.c index 8b40feed29..0fa5b6a5ce 100644 --- a/thirdparty/libwebp/src/dsp/cpu.c +++ b/thirdparty/libwebp/src/dsp/cpu.c @@ -173,8 +173,8 @@ static int AndroidCPUInfo(CPUFeature feature) { const AndroidCpuFamily cpu_family = android_getCpuFamily(); const uint64_t cpu_features = android_getCpuFeatures(); if (feature == kNEON) { - return (cpu_family == ANDROID_CPU_FAMILY_ARM && - 0 != (cpu_features & ANDROID_CPU_ARM_FEATURE_NEON)); + return cpu_family == ANDROID_CPU_FAMILY_ARM && + (cpu_features & ANDROID_CPU_ARM_FEATURE_NEON) != 0; } return 0; } diff --git a/thirdparty/libwebp/src/dsp/dec_sse2.c b/thirdparty/libwebp/src/dsp/dec_sse2.c index b3840faf3a..873aa59e8a 100644 --- a/thirdparty/libwebp/src/dsp/dec_sse2.c +++ b/thirdparty/libwebp/src/dsp/dec_sse2.c @@ -326,7 +326,7 @@ static WEBP_INLINE void Update2Pixels_SSE2(__m128i* const pi, __m128i* const qi, const __m128i a1_lo = _mm_srai_epi16(*a0_lo, 7); const __m128i a1_hi = _mm_srai_epi16(*a0_hi, 7); const __m128i delta = _mm_packs_epi16(a1_lo, a1_hi); - const __m128i sign_bit = _mm_set1_epi8(0x80); + const __m128i sign_bit = _mm_set1_epi8((char)0x80); *pi = _mm_adds_epi8(*pi, delta); *qi = _mm_subs_epi8(*qi, delta); FLIP_SIGN_BIT2(*pi, *qi); @@ -338,9 +338,9 @@ static WEBP_INLINE void NeedsFilter_SSE2(const __m128i* const p1, const __m128i* const q0, const __m128i* const q1, int thresh, __m128i* const mask) { - const __m128i m_thresh = _mm_set1_epi8(thresh); + const __m128i m_thresh = _mm_set1_epi8((char)thresh); const __m128i t1 = MM_ABS(*p1, *q1); // abs(p1 - q1) - const __m128i kFE = _mm_set1_epi8(0xFE); + const __m128i kFE = _mm_set1_epi8((char)0xFE); const __m128i t2 = _mm_and_si128(t1, kFE); // set lsb of each byte to zero const __m128i t3 = _mm_srli_epi16(t2, 1); // abs(p1 - q1) / 2 @@ -360,7 +360,7 @@ static WEBP_INLINE void DoFilter2_SSE2(__m128i* const p1, __m128i* const p0, __m128i* const q0, __m128i* const q1, int thresh) { __m128i a, mask; - const __m128i sign_bit = _mm_set1_epi8(0x80); + const __m128i sign_bit = _mm_set1_epi8((char)0x80); // convert p1/q1 to int8_t (for GetBaseDelta_SSE2) const __m128i p1s = _mm_xor_si128(*p1, sign_bit); const __m128i q1s = _mm_xor_si128(*q1, sign_bit); @@ -380,7 +380,7 @@ static WEBP_INLINE void DoFilter4_SSE2(__m128i* const p1, __m128i* const p0, const __m128i* const mask, int hev_thresh) { const __m128i zero = _mm_setzero_si128(); - const __m128i sign_bit = _mm_set1_epi8(0x80); + const __m128i sign_bit = _mm_set1_epi8((char)0x80); const __m128i k64 = _mm_set1_epi8(64); const __m128i k3 = _mm_set1_epi8(3); const __m128i k4 = _mm_set1_epi8(4); @@ -427,7 +427,7 @@ static WEBP_INLINE void DoFilter6_SSE2(__m128i* const p2, __m128i* const p1, const __m128i* const mask, int hev_thresh) { const __m128i zero = _mm_setzero_si128(); - const __m128i sign_bit = _mm_set1_epi8(0x80); + const __m128i sign_bit = _mm_set1_epi8((char)0x80); __m128i a, not_hev; // compute hev mask @@ -941,7 +941,7 @@ static void VR4_SSE2(uint8_t* dst) { // Vertical-Right const __m128i ABCD0 = _mm_srli_si128(XABCD, 1); const __m128i abcd = _mm_avg_epu8(XABCD, ABCD0); const __m128i _XABCD = _mm_slli_si128(XABCD, 1); - const __m128i IXABCD = _mm_insert_epi16(_XABCD, I | (X << 8), 0); + const __m128i IXABCD = _mm_insert_epi16(_XABCD, (short)(I | (X << 8)), 0); const __m128i avg1 = _mm_avg_epu8(IXABCD, ABCD0); const __m128i lsb = _mm_and_si128(_mm_xor_si128(IXABCD, ABCD0), one); const __m128i avg2 = _mm_subs_epu8(avg1, lsb); diff --git a/thirdparty/libwebp/src/dsp/enc_sse2.c b/thirdparty/libwebp/src/dsp/enc_sse2.c index 7b3f142c31..b2e78ed941 100644 --- a/thirdparty/libwebp/src/dsp/enc_sse2.c +++ b/thirdparty/libwebp/src/dsp/enc_sse2.c @@ -777,7 +777,7 @@ static WEBP_INLINE void VR4_SSE2(uint8_t* dst, const __m128i ABCD0 = _mm_srli_si128(XABCD, 1); const __m128i abcd = _mm_avg_epu8(XABCD, ABCD0); const __m128i _XABCD = _mm_slli_si128(XABCD, 1); - const __m128i IXABCD = _mm_insert_epi16(_XABCD, I | (X << 8), 0); + const __m128i IXABCD = _mm_insert_epi16(_XABCD, (short)(I | (X << 8)), 0); const __m128i avg1 = _mm_avg_epu8(IXABCD, ABCD0); const __m128i lsb = _mm_and_si128(_mm_xor_si128(IXABCD, ABCD0), one); const __m128i avg2 = _mm_subs_epu8(avg1, lsb); diff --git a/thirdparty/libwebp/src/dsp/filters.c b/thirdparty/libwebp/src/dsp/filters.c index 069a22eaef..9e910d99c9 100644 --- a/thirdparty/libwebp/src/dsp/filters.c +++ b/thirdparty/libwebp/src/dsp/filters.c @@ -33,9 +33,9 @@ static WEBP_INLINE void PredictLine_C(const uint8_t* src, const uint8_t* pred, uint8_t* dst, int length, int inverse) { int i; if (inverse) { - for (i = 0; i < length; ++i) dst[i] = src[i] + pred[i]; + for (i = 0; i < length; ++i) dst[i] = (uint8_t)(src[i] + pred[i]); } else { - for (i = 0; i < length; ++i) dst[i] = src[i] - pred[i]; + for (i = 0; i < length; ++i) dst[i] = (uint8_t)(src[i] - pred[i]); } } @@ -155,7 +155,7 @@ static WEBP_INLINE void DoGradientFilter_C(const uint8_t* in, const int pred = GradientPredictor_C(preds[w - 1], preds[w - stride], preds[w - stride - 1]); - out[w] = in[w] + (inverse ? pred : -pred); + out[w] = (uint8_t)(in[w] + (inverse ? pred : -pred)); } ++row; preds += stride; @@ -194,7 +194,7 @@ static void HorizontalUnfilter_C(const uint8_t* prev, const uint8_t* in, uint8_t pred = (prev == NULL) ? 0 : prev[0]; int i; for (i = 0; i < width; ++i) { - out[i] = pred + in[i]; + out[i] = (uint8_t)(pred + in[i]); pred = out[i]; } } @@ -206,7 +206,7 @@ static void VerticalUnfilter_C(const uint8_t* prev, const uint8_t* in, HorizontalUnfilter_C(NULL, in, out, width); } else { int i; - for (i = 0; i < width; ++i) out[i] = prev[i] + in[i]; + for (i = 0; i < width; ++i) out[i] = (uint8_t)(prev[i] + in[i]); } } #endif // !WEBP_NEON_OMIT_C_CODE @@ -220,7 +220,7 @@ static void GradientUnfilter_C(const uint8_t* prev, const uint8_t* in, int i; for (i = 0; i < width; ++i) { top = prev[i]; // need to read this first, in case prev==out - left = in[i] + GradientPredictor_C(left, top, top_left); + left = (uint8_t)(in[i] + GradientPredictor_C(left, top, top_left)); top_left = top; out[i] = left; } diff --git a/thirdparty/libwebp/src/dsp/filters_sse2.c b/thirdparty/libwebp/src/dsp/filters_sse2.c index 5a18895676..4b3f2d020f 100644 --- a/thirdparty/libwebp/src/dsp/filters_sse2.c +++ b/thirdparty/libwebp/src/dsp/filters_sse2.c @@ -163,7 +163,8 @@ static void GradientPredictDirect_SSE2(const uint8_t* const row, _mm_storel_epi64((__m128i*)(out + i), H); } for (; i < length; ++i) { - out[i] = row[i] - GradientPredictor_SSE2(row[i - 1], top[i], top[i - 1]); + const int delta = GradientPredictor_SSE2(row[i - 1], top[i], top[i - 1]); + out[i] = (uint8_t)(row[i] - delta); } } @@ -188,7 +189,7 @@ static WEBP_INLINE void DoGradientFilter_SSE2(const uint8_t* in, // Filter line-by-line. while (row < last_row) { - out[0] = in[0] - in[-stride]; + out[0] = (uint8_t)(in[0] - in[-stride]); GradientPredictDirect_SSE2(in + 1, in + 1 - stride, out + 1, width - 1); ++row; in += stride; @@ -223,7 +224,7 @@ static void HorizontalUnfilter_SSE2(const uint8_t* prev, const uint8_t* in, uint8_t* out, int width) { int i; __m128i last; - out[0] = in[0] + (prev == NULL ? 0 : prev[0]); + out[0] = (uint8_t)(in[0] + (prev == NULL ? 0 : prev[0])); if (width <= 1) return; last = _mm_set_epi32(0, 0, 0, out[0]); for (i = 1; i + 8 <= width; i += 8) { @@ -238,7 +239,7 @@ static void HorizontalUnfilter_SSE2(const uint8_t* prev, const uint8_t* in, _mm_storel_epi64((__m128i*)(out + i), A7); last = _mm_srli_epi64(A7, 56); } - for (; i < width; ++i) out[i] = in[i] + out[i - 1]; + for (; i < width; ++i) out[i] = (uint8_t)(in[i] + out[i - 1]); } static void VerticalUnfilter_SSE2(const uint8_t* prev, const uint8_t* in, @@ -259,7 +260,7 @@ static void VerticalUnfilter_SSE2(const uint8_t* prev, const uint8_t* in, _mm_storeu_si128((__m128i*)&out[i + 0], C0); _mm_storeu_si128((__m128i*)&out[i + 16], C1); } - for (; i < width; ++i) out[i] = in[i] + prev[i]; + for (; i < width; ++i) out[i] = (uint8_t)(in[i] + prev[i]); } } @@ -296,7 +297,8 @@ static void GradientPredictInverse_SSE2(const uint8_t* const in, _mm_storel_epi64((__m128i*)&row[i], out); } for (; i < length; ++i) { - row[i] = in[i] + GradientPredictor_SSE2(row[i - 1], top[i], top[i - 1]); + const int delta = GradientPredictor_SSE2(row[i - 1], top[i], top[i - 1]); + row[i] = (uint8_t)(in[i] + delta); } } } @@ -306,7 +308,7 @@ static void GradientUnfilter_SSE2(const uint8_t* prev, const uint8_t* in, if (prev == NULL) { HorizontalUnfilter_SSE2(NULL, in, out, width); } else { - out[0] = in[0] + prev[0]; // predict from above + out[0] = (uint8_t)(in[0] + prev[0]); // predict from above GradientPredictInverse_SSE2(in + 1, prev + 1, out + 1, width - 1); } } diff --git a/thirdparty/libwebp/src/dsp/lossless.c b/thirdparty/libwebp/src/dsp/lossless.c index d21aa6a0a0..d05af84e7b 100644 --- a/thirdparty/libwebp/src/dsp/lossless.c +++ b/thirdparty/libwebp/src/dsp/lossless.c @@ -270,14 +270,14 @@ void VP8LTransformColorInverse_C(const VP8LMultipliers* const m, int i; for (i = 0; i < num_pixels; ++i) { const uint32_t argb = src[i]; - const uint32_t green = argb >> 8; + const int8_t green = (int8_t)(argb >> 8); const uint32_t red = argb >> 16; int new_red = red & 0xff; int new_blue = argb & 0xff; new_red += ColorTransformDelta(m->green_to_red_, green); new_red &= 0xff; new_blue += ColorTransformDelta(m->green_to_blue_, green); - new_blue += ColorTransformDelta(m->red_to_blue_, new_red); + new_blue += ColorTransformDelta(m->red_to_blue_, (int8_t)new_red); new_blue &= 0xff; dst[i] = (argb & 0xff00ff00u) | (new_red << 16) | (new_blue); } diff --git a/thirdparty/libwebp/src/dsp/lossless_enc.c b/thirdparty/libwebp/src/dsp/lossless_enc.c index 1408fbf580..9c36055afc 100644 --- a/thirdparty/libwebp/src/dsp/lossless_enc.c +++ b/thirdparty/libwebp/src/dsp/lossless_enc.c @@ -515,13 +515,17 @@ static WEBP_INLINE int ColorTransformDelta(int8_t color_pred, int8_t color) { return ((int)color_pred * color) >> 5; } +static WEBP_INLINE int8_t U32ToS8(uint32_t v) { + return (int8_t)(v & 0xff); +} + void VP8LTransformColor_C(const VP8LMultipliers* const m, uint32_t* data, int num_pixels) { int i; for (i = 0; i < num_pixels; ++i) { const uint32_t argb = data[i]; - const uint32_t green = argb >> 8; - const uint32_t red = argb >> 16; + const int8_t green = U32ToS8(argb >> 8); + const int8_t red = U32ToS8(argb >> 16); int new_red = red & 0xff; int new_blue = argb & 0xff; new_red -= ColorTransformDelta(m->green_to_red_, green); @@ -535,7 +539,7 @@ void VP8LTransformColor_C(const VP8LMultipliers* const m, uint32_t* data, static WEBP_INLINE uint8_t TransformColorRed(uint8_t green_to_red, uint32_t argb) { - const uint32_t green = argb >> 8; + const int8_t green = U32ToS8(argb >> 8); int new_red = argb >> 16; new_red -= ColorTransformDelta(green_to_red, green); return (new_red & 0xff); @@ -544,9 +548,9 @@ static WEBP_INLINE uint8_t TransformColorRed(uint8_t green_to_red, static WEBP_INLINE uint8_t TransformColorBlue(uint8_t green_to_blue, uint8_t red_to_blue, uint32_t argb) { - const uint32_t green = argb >> 8; - const uint32_t red = argb >> 16; - uint8_t new_blue = argb; + const int8_t green = U32ToS8(argb >> 8); + const int8_t red = U32ToS8(argb >> 16); + uint8_t new_blue = argb & 0xff; new_blue -= ColorTransformDelta(green_to_blue, green); new_blue -= ColorTransformDelta(red_to_blue, red); return (new_blue & 0xff); @@ -558,7 +562,7 @@ void VP8LCollectColorRedTransforms_C(const uint32_t* argb, int stride, while (tile_height-- > 0) { int x; for (x = 0; x < tile_width; ++x) { - ++histo[TransformColorRed(green_to_red, argb[x])]; + ++histo[TransformColorRed((uint8_t)green_to_red, argb[x])]; } argb += stride; } @@ -571,7 +575,8 @@ void VP8LCollectColorBlueTransforms_C(const uint32_t* argb, int stride, while (tile_height-- > 0) { int x; for (x = 0; x < tile_width; ++x) { - ++histo[TransformColorBlue(green_to_blue, red_to_blue, argb[x])]; + ++histo[TransformColorBlue((uint8_t)green_to_blue, (uint8_t)red_to_blue, + argb[x])]; } argb += stride; } diff --git a/thirdparty/libwebp/src/dsp/lossless_enc_sse2.c b/thirdparty/libwebp/src/dsp/lossless_enc_sse2.c index 36478c4912..8adc52139b 100644 --- a/thirdparty/libwebp/src/dsp/lossless_enc_sse2.c +++ b/thirdparty/libwebp/src/dsp/lossless_enc_sse2.c @@ -363,7 +363,7 @@ static void BundleColorMap_SSE2(const uint8_t* const row, int width, int xbits, assert(xbits <= 3); switch (xbits) { case 0: { - const __m128i ff = _mm_set1_epi16(0xff00); + const __m128i ff = _mm_set1_epi16((short)0xff00); const __m128i zero = _mm_setzero_si128(); // Store 0xff000000 | (row[x] << 8). for (x = 0; x + 16 <= width; x += 16, dst += 16) { @@ -382,7 +382,7 @@ static void BundleColorMap_SSE2(const uint8_t* const row, int width, int xbits, break; } case 1: { - const __m128i ff = _mm_set1_epi16(0xff00); + const __m128i ff = _mm_set1_epi16((short)0xff00); const __m128i mul = _mm_set1_epi16(0x110); for (x = 0; x + 16 <= width; x += 16, dst += 8) { // 0a0b | (where a/b are 4 bits). diff --git a/thirdparty/libwebp/src/dsp/lossless_enc_sse41.c b/thirdparty/libwebp/src/dsp/lossless_enc_sse41.c index 2e12a712eb..719d8ed25e 100644 --- a/thirdparty/libwebp/src/dsp/lossless_enc_sse41.c +++ b/thirdparty/libwebp/src/dsp/lossless_enc_sse41.c @@ -51,9 +51,9 @@ static void CollectColorBlueTransforms_SSE41(const uint32_t* argb, int stride, int histo[]) { const __m128i mults_r = _mm_set1_epi16(CST_5b(red_to_blue)); const __m128i mults_g = _mm_set1_epi16(CST_5b(green_to_blue)); - const __m128i mask_g = _mm_set1_epi16(0xff00); // green mask - const __m128i mask_gb = _mm_set1_epi32(0xffff); // green/blue mask - const __m128i mask_b = _mm_set1_epi16(0x00ff); // blue mask + const __m128i mask_g = _mm_set1_epi16((short)0xff00); // green mask + const __m128i mask_gb = _mm_set1_epi32(0xffff); // green/blue mask + const __m128i mask_b = _mm_set1_epi16(0x00ff); // blue mask const __m128i shuffler_lo = _mm_setr_epi8(-1, 2, -1, 6, -1, 10, -1, 14, -1, -1, -1, -1, -1, -1, -1, -1); const __m128i shuffler_hi = _mm_setr_epi8(-1, -1, -1, -1, -1, -1, -1, -1, -1, diff --git a/thirdparty/libwebp/src/dsp/quant.h b/thirdparty/libwebp/src/dsp/quant.h index 5ba6f9c377..5e8dba8d19 100644 --- a/thirdparty/libwebp/src/dsp/quant.h +++ b/thirdparty/libwebp/src/dsp/quant.h @@ -10,6 +10,8 @@ #ifndef WEBP_DSP_QUANT_H_ #define WEBP_DSP_QUANT_H_ +#include <string.h> + #include "src/dsp/dsp.h" #include "src/webp/types.h" @@ -67,4 +69,17 @@ static WEBP_INLINE int IsFlat(const int16_t* levels, int num_blocks, #endif // defined(WEBP_USE_NEON) && !defined(WEBP_ANDROID_NEON) && // !defined(WEBP_HAVE_NEON_RTCD) +static WEBP_INLINE int IsFlatSource16(const uint8_t* src) { + const uint32_t v = src[0] * 0x01010101u; + int i; + for (i = 0; i < 16; ++i) { + if (memcmp(src + 0, &v, 4) || memcmp(src + 4, &v, 4) || + memcmp(src + 8, &v, 4) || memcmp(src + 12, &v, 4)) { + return 0; + } + src += BPS; + } + return 1; +} + #endif // WEBP_DSP_QUANT_H_ diff --git a/thirdparty/libwebp/src/dsp/rescaler.c b/thirdparty/libwebp/src/dsp/rescaler.c index 753f84fcf4..c5a01e82df 100644 --- a/thirdparty/libwebp/src/dsp/rescaler.c +++ b/thirdparty/libwebp/src/dsp/rescaler.c @@ -109,8 +109,7 @@ void WebPRescalerExportRowExpand_C(WebPRescaler* const wrk) { for (x_out = 0; x_out < x_out_max; ++x_out) { const uint32_t J = frow[x_out]; const int v = (int)MULT_FIX(J, wrk->fy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; } } else { const uint32_t B = WEBP_RESCALER_FRAC(-wrk->y_accum, wrk->y_sub); @@ -120,8 +119,7 @@ void WebPRescalerExportRowExpand_C(WebPRescaler* const wrk) { + (uint64_t)B * irow[x_out]; const uint32_t J = (uint32_t)((I + ROUNDER) >> WEBP_RESCALER_RFIX); const int v = (int)MULT_FIX(J, wrk->fy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; } } } @@ -138,17 +136,15 @@ void WebPRescalerExportRowShrink_C(WebPRescaler* const wrk) { assert(!wrk->y_expand); if (yscale) { for (x_out = 0; x_out < x_out_max; ++x_out) { - const uint32_t frac = (uint32_t)MULT_FIX(frow[x_out], yscale); - const int v = (int)MULT_FIX_FLOOR(irow[x_out] - frac, wrk->fxy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + const uint32_t frac = (uint32_t)MULT_FIX_FLOOR(frow[x_out], yscale); + const int v = (int)MULT_FIX(irow[x_out] - frac, wrk->fxy_scale); + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; irow[x_out] = frac; // new fractional start } } else { for (x_out = 0; x_out < x_out_max; ++x_out) { const int v = (int)MULT_FIX(irow[x_out], wrk->fxy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; irow[x_out] = 0; } } diff --git a/thirdparty/libwebp/src/dsp/rescaler_mips_dsp_r2.c b/thirdparty/libwebp/src/dsp/rescaler_mips_dsp_r2.c index ce9e64862e..419b741fa5 100644 --- a/thirdparty/libwebp/src/dsp/rescaler_mips_dsp_r2.c +++ b/thirdparty/libwebp/src/dsp/rescaler_mips_dsp_r2.c @@ -107,10 +107,9 @@ static void ExportRowShrink_MIPSdspR2(WebPRescaler* const wrk) { ); } for (i = 0; i < (x_out_max & 0x3); ++i) { - const uint32_t frac = (uint32_t)MULT_FIX(*frow++, yscale); - const int v = (int)MULT_FIX_FLOOR(*irow - frac, wrk->fxy_scale); - assert(v >= 0 && v <= 255); - *dst++ = v; + const uint32_t frac = (uint32_t)MULT_FIX_FLOOR(*frow++, yscale); + const int v = (int)MULT_FIX(*irow - frac, wrk->fxy_scale); + *dst++ = (v > 255) ? 255u : (uint8_t)v; *irow++ = frac; // new fractional start } } else { @@ -157,8 +156,7 @@ static void ExportRowShrink_MIPSdspR2(WebPRescaler* const wrk) { } for (i = 0; i < (x_out_max & 0x3); ++i) { const int v = (int)MULT_FIX_FLOOR(*irow, wrk->fxy_scale); - assert(v >= 0 && v <= 255); - *dst++ = v; + *dst++ = (v > 255) ? 255u : (uint8_t)v; *irow++ = 0; } } @@ -219,8 +217,7 @@ static void ExportRowExpand_MIPSdspR2(WebPRescaler* const wrk) { for (i = 0; i < (x_out_max & 0x3); ++i) { const uint32_t J = *frow++; const int v = (int)MULT_FIX(J, wrk->fy_scale); - assert(v >= 0 && v <= 255); - *dst++ = v; + *dst++ = (v > 255) ? 255u : (uint8_t)v; } } else { const uint32_t B = WEBP_RESCALER_FRAC(-wrk->y_accum, wrk->y_sub); @@ -291,8 +288,7 @@ static void ExportRowExpand_MIPSdspR2(WebPRescaler* const wrk) { + (uint64_t)B * *irow++; const uint32_t J = (uint32_t)((I + ROUNDER) >> WEBP_RESCALER_RFIX); const int v = (int)MULT_FIX(J, wrk->fy_scale); - assert(v >= 0 && v <= 255); - *dst++ = v; + *dst++ = (v > 255) ? 255u : (uint8_t)v; } } } diff --git a/thirdparty/libwebp/src/dsp/rescaler_msa.c b/thirdparty/libwebp/src/dsp/rescaler_msa.c index c559254836..256dbdd437 100644 --- a/thirdparty/libwebp/src/dsp/rescaler_msa.c +++ b/thirdparty/libwebp/src/dsp/rescaler_msa.c @@ -166,8 +166,7 @@ static WEBP_INLINE void ExportRowExpand_0(const uint32_t* frow, uint8_t* dst, for (x_out = 0; x_out < length; ++x_out) { const uint32_t J = frow[x_out]; const int v = (int)MULT_FIX(J, wrk->fy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; } } } @@ -241,8 +240,7 @@ static WEBP_INLINE void ExportRowExpand_1(const uint32_t* frow, uint32_t* irow, + (uint64_t)B * irow[x_out]; const uint32_t J = (uint32_t)((I + ROUNDER) >> WEBP_RESCALER_RFIX); const int v = (int)MULT_FIX(J, wrk->fy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; } } } @@ -342,10 +340,9 @@ static WEBP_INLINE void ExportRowShrink_0(const uint32_t* frow, uint32_t* irow, length -= 4; } for (x_out = 0; x_out < length; ++x_out) { - const uint32_t frac = (uint32_t)MULT_FIX(frow[x_out], yscale); - const int v = (int)MULT_FIX_FLOOR(irow[x_out] - frac, wrk->fxy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + const uint32_t frac = (uint32_t)MULT_FIX_FLOOR(frow[x_out], yscale); + const int v = (int)MULT_FIX(irow[x_out] - frac, wrk->fxy_scale); + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; irow[x_out] = frac; } } @@ -406,8 +403,7 @@ static WEBP_INLINE void ExportRowShrink_1(uint32_t* irow, uint8_t* dst, } for (x_out = 0; x_out < length; ++x_out) { const int v = (int)MULT_FIX(irow[x_out], wrk->fxy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; irow[x_out] = 0; } } diff --git a/thirdparty/libwebp/src/dsp/rescaler_neon.c b/thirdparty/libwebp/src/dsp/rescaler_neon.c index a553f06f79..b976a852cf 100644 --- a/thirdparty/libwebp/src/dsp/rescaler_neon.c +++ b/thirdparty/libwebp/src/dsp/rescaler_neon.c @@ -81,14 +81,13 @@ static void RescalerExportRowExpand_NEON(WebPRescaler* const wrk) { const uint32x4_t B1 = MULT_FIX(A1, fy_scale_half); const uint16x4_t C0 = vmovn_u32(B0); const uint16x4_t C1 = vmovn_u32(B1); - const uint8x8_t D = vmovn_u16(vcombine_u16(C0, C1)); + const uint8x8_t D = vqmovn_u16(vcombine_u16(C0, C1)); vst1_u8(dst + x_out, D); } for (; x_out < x_out_max; ++x_out) { const uint32_t J = frow[x_out]; const int v = (int)MULT_FIX_C(J, fy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; } } else { const uint32_t B = WEBP_RESCALER_FRAC(-wrk->y_accum, wrk->y_sub); @@ -102,7 +101,7 @@ static void RescalerExportRowExpand_NEON(WebPRescaler* const wrk) { const uint32x4_t D1 = MULT_FIX(C1, fy_scale_half); const uint16x4_t E0 = vmovn_u32(D0); const uint16x4_t E1 = vmovn_u32(D1); - const uint8x8_t F = vmovn_u16(vcombine_u16(E0, E1)); + const uint8x8_t F = vqmovn_u16(vcombine_u16(E0, E1)); vst1_u8(dst + x_out, F); } for (; x_out < x_out_max; ++x_out) { @@ -110,8 +109,7 @@ static void RescalerExportRowExpand_NEON(WebPRescaler* const wrk) { + (uint64_t)B * irow[x_out]; const uint32_t J = (uint32_t)((I + ROUNDER) >> WEBP_RESCALER_RFIX); const int v = (int)MULT_FIX_C(J, fy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; } } } @@ -135,23 +133,22 @@ static void RescalerExportRowShrink_NEON(WebPRescaler* const wrk) { for (x_out = 0; x_out < max_span; x_out += 8) { LOAD_32x8(frow + x_out, in0, in1); LOAD_32x8(irow + x_out, in2, in3); - const uint32x4_t A0 = MULT_FIX(in0, yscale_half); - const uint32x4_t A1 = MULT_FIX(in1, yscale_half); + const uint32x4_t A0 = MULT_FIX_FLOOR(in0, yscale_half); + const uint32x4_t A1 = MULT_FIX_FLOOR(in1, yscale_half); const uint32x4_t B0 = vqsubq_u32(in2, A0); const uint32x4_t B1 = vqsubq_u32(in3, A1); - const uint32x4_t C0 = MULT_FIX_FLOOR(B0, fxy_scale_half); - const uint32x4_t C1 = MULT_FIX_FLOOR(B1, fxy_scale_half); + const uint32x4_t C0 = MULT_FIX(B0, fxy_scale_half); + const uint32x4_t C1 = MULT_FIX(B1, fxy_scale_half); const uint16x4_t D0 = vmovn_u32(C0); const uint16x4_t D1 = vmovn_u32(C1); - const uint8x8_t E = vmovn_u16(vcombine_u16(D0, D1)); + const uint8x8_t E = vqmovn_u16(vcombine_u16(D0, D1)); vst1_u8(dst + x_out, E); STORE_32x8(A0, A1, irow + x_out); } for (; x_out < x_out_max; ++x_out) { - const uint32_t frac = (uint32_t)MULT_FIX_C(frow[x_out], yscale); - const int v = (int)MULT_FIX_FLOOR_C(irow[x_out] - frac, fxy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + const uint32_t frac = (uint32_t)MULT_FIX_FLOOR_C(frow[x_out], yscale); + const int v = (int)MULT_FIX_C(irow[x_out] - frac, fxy_scale); + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; irow[x_out] = frac; // new fractional start } } else { @@ -161,14 +158,13 @@ static void RescalerExportRowShrink_NEON(WebPRescaler* const wrk) { const uint32x4_t A1 = MULT_FIX(in1, fxy_scale_half); const uint16x4_t B0 = vmovn_u32(A0); const uint16x4_t B1 = vmovn_u32(A1); - const uint8x8_t C = vmovn_u16(vcombine_u16(B0, B1)); + const uint8x8_t C = vqmovn_u16(vcombine_u16(B0, B1)); vst1_u8(dst + x_out, C); STORE_32x8(zero, zero, irow + x_out); } for (; x_out < x_out_max; ++x_out) { const int v = (int)MULT_FIX_C(irow[x_out], fxy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; irow[x_out] = 0; } } diff --git a/thirdparty/libwebp/src/dsp/rescaler_sse2.c b/thirdparty/libwebp/src/dsp/rescaler_sse2.c index f7461a452c..d7effea16e 100644 --- a/thirdparty/libwebp/src/dsp/rescaler_sse2.c +++ b/thirdparty/libwebp/src/dsp/rescaler_sse2.c @@ -225,35 +225,6 @@ static WEBP_INLINE void ProcessRow_SSE2(const __m128i* const A0, _mm_storel_epi64((__m128i*)dst, G); } -static WEBP_INLINE void ProcessRow_Floor_SSE2(const __m128i* const A0, - const __m128i* const A1, - const __m128i* const A2, - const __m128i* const A3, - const __m128i* const mult, - uint8_t* const dst) { - const __m128i mask = _mm_set_epi32(0xffffffffu, 0, 0xffffffffu, 0); - const __m128i B0 = _mm_mul_epu32(*A0, *mult); - const __m128i B1 = _mm_mul_epu32(*A1, *mult); - const __m128i B2 = _mm_mul_epu32(*A2, *mult); - const __m128i B3 = _mm_mul_epu32(*A3, *mult); - const __m128i D0 = _mm_srli_epi64(B0, WEBP_RESCALER_RFIX); - const __m128i D1 = _mm_srli_epi64(B1, WEBP_RESCALER_RFIX); -#if (WEBP_RESCALER_RFIX < 32) - const __m128i D2 = - _mm_and_si128(_mm_slli_epi64(B2, 32 - WEBP_RESCALER_RFIX), mask); - const __m128i D3 = - _mm_and_si128(_mm_slli_epi64(B3, 32 - WEBP_RESCALER_RFIX), mask); -#else - const __m128i D2 = _mm_and_si128(B2, mask); - const __m128i D3 = _mm_and_si128(B3, mask); -#endif - const __m128i E0 = _mm_or_si128(D0, D2); - const __m128i E1 = _mm_or_si128(D1, D3); - const __m128i F = _mm_packs_epi32(E0, E1); - const __m128i G = _mm_packus_epi16(F, F); - _mm_storel_epi64((__m128i*)dst, G); -} - static void RescalerExportRowExpand_SSE2(WebPRescaler* const wrk) { int x_out; uint8_t* const dst = wrk->dst; @@ -274,8 +245,7 @@ static void RescalerExportRowExpand_SSE2(WebPRescaler* const wrk) { for (; x_out < x_out_max; ++x_out) { const uint32_t J = frow[x_out]; const int v = (int)MULT_FIX(J, wrk->fy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; } } else { const uint32_t B = WEBP_RESCALER_FRAC(-wrk->y_accum, wrk->y_sub); @@ -308,8 +278,7 @@ static void RescalerExportRowExpand_SSE2(WebPRescaler* const wrk) { + (uint64_t)B * irow[x_out]; const uint32_t J = (uint32_t)((I + ROUNDER) >> WEBP_RESCALER_RFIX); const int v = (int)MULT_FIX(J, wrk->fy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; } } } @@ -328,20 +297,15 @@ static void RescalerExportRowShrink_SSE2(WebPRescaler* const wrk) { const int scale_xy = wrk->fxy_scale; const __m128i mult_xy = _mm_set_epi32(0, scale_xy, 0, scale_xy); const __m128i mult_y = _mm_set_epi32(0, yscale, 0, yscale); - const __m128i rounder = _mm_set_epi32(0, ROUNDER, 0, ROUNDER); for (x_out = 0; x_out + 8 <= x_out_max; x_out += 8) { __m128i A0, A1, A2, A3, B0, B1, B2, B3; LoadDispatchAndMult_SSE2(irow + x_out, NULL, &A0, &A1, &A2, &A3); LoadDispatchAndMult_SSE2(frow + x_out, &mult_y, &B0, &B1, &B2, &B3); { - const __m128i C0 = _mm_add_epi64(B0, rounder); - const __m128i C1 = _mm_add_epi64(B1, rounder); - const __m128i C2 = _mm_add_epi64(B2, rounder); - const __m128i C3 = _mm_add_epi64(B3, rounder); - const __m128i D0 = _mm_srli_epi64(C0, WEBP_RESCALER_RFIX); // = frac - const __m128i D1 = _mm_srli_epi64(C1, WEBP_RESCALER_RFIX); - const __m128i D2 = _mm_srli_epi64(C2, WEBP_RESCALER_RFIX); - const __m128i D3 = _mm_srli_epi64(C3, WEBP_RESCALER_RFIX); + const __m128i D0 = _mm_srli_epi64(B0, WEBP_RESCALER_RFIX); // = frac + const __m128i D1 = _mm_srli_epi64(B1, WEBP_RESCALER_RFIX); + const __m128i D2 = _mm_srli_epi64(B2, WEBP_RESCALER_RFIX); + const __m128i D3 = _mm_srli_epi64(B3, WEBP_RESCALER_RFIX); const __m128i E0 = _mm_sub_epi64(A0, D0); // irow[x] - frac const __m128i E1 = _mm_sub_epi64(A1, D1); const __m128i E2 = _mm_sub_epi64(A2, D2); @@ -352,14 +316,13 @@ static void RescalerExportRowShrink_SSE2(WebPRescaler* const wrk) { const __m128i G1 = _mm_or_si128(D1, F3); _mm_storeu_si128((__m128i*)(irow + x_out + 0), G0); _mm_storeu_si128((__m128i*)(irow + x_out + 4), G1); - ProcessRow_Floor_SSE2(&E0, &E1, &E2, &E3, &mult_xy, dst + x_out); + ProcessRow_SSE2(&E0, &E1, &E2, &E3, &mult_xy, dst + x_out); } } for (; x_out < x_out_max; ++x_out) { - const uint32_t frac = (int)MULT_FIX(frow[x_out], yscale); - const int v = (int)MULT_FIX_FLOOR(irow[x_out] - frac, wrk->fxy_scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + const uint32_t frac = (int)MULT_FIX_FLOOR(frow[x_out], yscale); + const int v = (int)MULT_FIX(irow[x_out] - frac, wrk->fxy_scale); + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; irow[x_out] = frac; // new fractional start } } else { @@ -375,8 +338,7 @@ static void RescalerExportRowShrink_SSE2(WebPRescaler* const wrk) { } for (; x_out < x_out_max; ++x_out) { const int v = (int)MULT_FIX(irow[x_out], scale); - assert(v >= 0 && v <= 255); - dst[x_out] = v; + dst[x_out] = (v > 255) ? 255u : (uint8_t)v; irow[x_out] = 0; } } diff --git a/thirdparty/libwebp/src/enc/backward_references_enc.c b/thirdparty/libwebp/src/enc/backward_references_enc.c index 3ab7b0ac7d..d445b40fc5 100644 --- a/thirdparty/libwebp/src/enc/backward_references_enc.c +++ b/thirdparty/libwebp/src/enc/backward_references_enc.c @@ -191,13 +191,14 @@ void VP8LHashChainClear(VP8LHashChain* const p) { // ----------------------------------------------------------------------------- -#define HASH_MULTIPLIER_HI (0xc6a4a793ULL) -#define HASH_MULTIPLIER_LO (0x5bd1e996ULL) +static const uint32_t kHashMultiplierHi = 0xc6a4a793u; +static const uint32_t kHashMultiplierLo = 0x5bd1e996u; -static WEBP_INLINE uint32_t GetPixPairHash64(const uint32_t* const argb) { +static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE +uint32_t GetPixPairHash64(const uint32_t* const argb) { uint32_t key; - key = (argb[1] * HASH_MULTIPLIER_HI) & 0xffffffffu; - key += (argb[0] * HASH_MULTIPLIER_LO) & 0xffffffffu; + key = argb[1] * kHashMultiplierHi; + key += argb[0] * kHashMultiplierLo; key = key >> (32 - HASH_BITS); return key; } diff --git a/thirdparty/libwebp/src/enc/histogram_enc.c b/thirdparty/libwebp/src/enc/histogram_enc.c index 8ac6fa8e02..d89b98524a 100644 --- a/thirdparty/libwebp/src/enc/histogram_enc.c +++ b/thirdparty/libwebp/src/enc/histogram_enc.c @@ -929,9 +929,8 @@ static int HistogramCombineStochastic(VP8LHistogramSet* const image_histo, } mappings = (int*) WebPSafeMalloc(*num_used, sizeof(*mappings)); - if (mappings == NULL || !HistoQueueInit(&histo_queue, kHistoQueueSize)) { - goto End; - } + if (mappings == NULL) return 0; + if (!HistoQueueInit(&histo_queue, kHistoQueueSize)) goto End; // Fill the initial mapping. for (j = 0, iter = 0; iter < image_histo->size; ++iter) { if (histograms[iter] == NULL) continue; diff --git a/thirdparty/libwebp/src/enc/predictor_enc.c b/thirdparty/libwebp/src/enc/predictor_enc.c index 802e89693e..2e6762ea0d 100644 --- a/thirdparty/libwebp/src/enc/predictor_enc.c +++ b/thirdparty/libwebp/src/enc/predictor_enc.c @@ -202,7 +202,7 @@ static uint32_t NearLossless(uint32_t value, uint32_t predict, } if ((value >> 24) == 0 || (value >> 24) == 0xff) { // Preserve transparency of fully transparent or fully opaque pixels. - a = NearLosslessDiff(value >> 24, predict >> 24); + a = NearLosslessDiff((value >> 24) & 0xff, (predict >> 24) & 0xff); } else { a = NearLosslessComponent(value >> 24, predict >> 24, 0xff, quantization); } @@ -215,12 +215,12 @@ static uint32_t NearLossless(uint32_t value, uint32_t predict, // The amount by which green has been adjusted during quantization. It is // subtracted from red and blue for compensation, to avoid accumulating two // quantization errors in them. - green_diff = NearLosslessDiff(new_green, value >> 8); + green_diff = NearLosslessDiff(new_green, (value >> 8) & 0xff); } - r = NearLosslessComponent(NearLosslessDiff(value >> 16, green_diff), + r = NearLosslessComponent(NearLosslessDiff((value >> 16) & 0xff, green_diff), (predict >> 16) & 0xff, 0xff - new_green, quantization); - b = NearLosslessComponent(NearLosslessDiff(value, green_diff), + b = NearLosslessComponent(NearLosslessDiff(value & 0xff, green_diff), predict & 0xff, 0xff - new_green, quantization); return ((uint32_t)a << 24) | ((uint32_t)r << 16) | ((uint32_t)g << 8) | b; } @@ -587,7 +587,7 @@ static void GetBestGreenToRed( } } } - best_tx->green_to_red_ = green_to_red_best; + best_tx->green_to_red_ = (green_to_red_best & 0xff); } static float GetPredictionCostCrossColorBlue( @@ -666,8 +666,8 @@ static void GetBestGreenRedToBlue( break; // out of iter-loop. } } - best_tx->green_to_blue_ = green_to_blue_best; - best_tx->red_to_blue_ = red_to_blue_best; + best_tx->green_to_blue_ = green_to_blue_best & 0xff; + best_tx->red_to_blue_ = red_to_blue_best & 0xff; } #undef kGreenRedToBlueMaxIters #undef kGreenRedToBlueNumAxis diff --git a/thirdparty/libwebp/src/enc/quant_enc.c b/thirdparty/libwebp/src/enc/quant_enc.c index 03c682e3ae..01eb565c7f 100644 --- a/thirdparty/libwebp/src/enc/quant_enc.c +++ b/thirdparty/libwebp/src/enc/quant_enc.c @@ -33,7 +33,7 @@ // number of non-zero coeffs below which we consider the block very flat // (and apply a penalty to complex predictions) -#define FLATNESS_LIMIT_I16 10 // I16 mode +#define FLATNESS_LIMIT_I16 0 // I16 mode (special case) #define FLATNESS_LIMIT_I4 3 // I4 mode #define FLATNESS_LIMIT_UV 2 // UV mode #define FLATNESS_PENALTY 140 // roughly ~1bit per block @@ -988,6 +988,7 @@ static void PickBestIntra16(VP8EncIterator* const it, VP8ModeScore* rd) { VP8ModeScore* rd_cur = &rd_tmp; VP8ModeScore* rd_best = rd; int mode; + int is_flat = IsFlatSource16(it->yuv_in_ + Y_OFF_ENC); rd->mode_i16 = -1; for (mode = 0; mode < NUM_PRED_MODES; ++mode) { @@ -1003,10 +1004,14 @@ static void PickBestIntra16(VP8EncIterator* const it, VP8ModeScore* rd) { tlambda ? MULT_8B(tlambda, VP8TDisto16x16(src, tmp_dst, kWeightY)) : 0; rd_cur->H = VP8FixedCostsI16[mode]; rd_cur->R = VP8GetCostLuma16(it, rd_cur); - if (mode > 0 && - IsFlat(rd_cur->y_ac_levels[0], kNumBlocks, FLATNESS_LIMIT_I16)) { - // penalty to avoid flat area to be mispredicted by complex mode - rd_cur->R += FLATNESS_PENALTY * kNumBlocks; + if (is_flat) { + // refine the first impression (which was in pixel space) + is_flat = IsFlat(rd_cur->y_ac_levels[0], kNumBlocks, FLATNESS_LIMIT_I16); + if (is_flat) { + // Block is very flat. We put emphasis on the distortion being very low! + rd_cur->D *= 2; + rd_cur->SD *= 2; + } } // Since we always examine Intra16 first, we can overwrite *rd directly. @@ -1087,7 +1092,8 @@ static int PickBestIntra4(VP8EncIterator* const it, VP8ModeScore* const rd) { : 0; rd_tmp.H = mode_costs[mode]; - // Add flatness penalty + // Add flatness penalty, to avoid flat area to be mispredicted + // by a complex mode. if (mode > 0 && IsFlat(tmp_levels, kNumBlocks, FLATNESS_LIMIT_I4)) { rd_tmp.R = FLATNESS_PENALTY * kNumBlocks; } else { @@ -1242,11 +1248,19 @@ static void RefineUsingDistortion(VP8EncIterator* const it, if (mode > 0 && VP8FixedCostsI16[mode] > bit_limit) { continue; } + if (score < best_score) { best_mode = mode; best_score = score; } } + if (it->x_ == 0 || it->y_ == 0) { + // avoid starting a checkerboard resonance from the border. See bug #432. + if (IsFlatSource16(src)) { + best_mode = (it->x_ == 0) ? 0 : 2; + try_both_modes = 0; // stick to i16 + } + } VP8SetIntra16Mode(it, best_mode); // we'll reconstruct later, if i16 mode actually gets selected } diff --git a/thirdparty/libwebp/src/enc/vp8i_enc.h b/thirdparty/libwebp/src/enc/vp8i_enc.h index 3a1967da88..24e1944610 100644 --- a/thirdparty/libwebp/src/enc/vp8i_enc.h +++ b/thirdparty/libwebp/src/enc/vp8i_enc.h @@ -32,7 +32,7 @@ extern "C" { // version numbers #define ENC_MAJ_VERSION 1 #define ENC_MIN_VERSION 0 -#define ENC_REV_VERSION 2 +#define ENC_REV_VERSION 3 enum { MAX_LF_LEVELS = 64, // Maximum loop filter level MAX_VARIABLE_LEVEL = 67, // last (inclusive) level with variable cost diff --git a/thirdparty/libwebp/src/mux/muxi.h b/thirdparty/libwebp/src/mux/muxi.h index 3e9d8c48d8..7bc0b07e9b 100644 --- a/thirdparty/libwebp/src/mux/muxi.h +++ b/thirdparty/libwebp/src/mux/muxi.h @@ -29,7 +29,7 @@ extern "C" { #define MUX_MAJ_VERSION 1 #define MUX_MIN_VERSION 0 -#define MUX_REV_VERSION 2 +#define MUX_REV_VERSION 3 // Chunk object. typedef struct WebPChunk WebPChunk; diff --git a/thirdparty/libwebp/src/utils/bit_reader_inl_utils.h b/thirdparty/libwebp/src/utils/bit_reader_inl_utils.h index 7e607f370a..46b3880706 100644 --- a/thirdparty/libwebp/src/utils/bit_reader_inl_utils.h +++ b/thirdparty/libwebp/src/utils/bit_reader_inl_utils.h @@ -104,7 +104,8 @@ void VP8LoadNewBytes(VP8BitReader* const br) { } // Read a bit with proba 'prob'. Speed-critical function! -static WEBP_INLINE int VP8GetBit(VP8BitReader* const br, int prob) { +static WEBP_INLINE int VP8GetBit(VP8BitReader* const br, + int prob, const char label[]) { // Don't move this declaration! It makes a big speed difference to store // 'range' *before* calling VP8LoadNewBytes(), even if this function doesn't // alter br->range_ value. @@ -129,13 +130,14 @@ static WEBP_INLINE int VP8GetBit(VP8BitReader* const br, int prob) { br->bits_ -= shift; } br->range_ = range - 1; + BT_TRACK(br); return bit; } } // simplified version of VP8GetBit() for prob=0x80 (note shift is always 1 here) static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE -int VP8GetSigned(VP8BitReader* const br, int v) { +int VP8GetSigned(VP8BitReader* const br, int v, const char label[]) { if (br->bits_ < 0) { VP8LoadNewBytes(br); } @@ -148,11 +150,13 @@ int VP8GetSigned(VP8BitReader* const br, int v) { br->range_ += mask; br->range_ |= 1; br->value_ -= (bit_t)((split + 1) & mask) << pos; + BT_TRACK(br); return (v ^ mask) - mask; } } -static WEBP_INLINE int VP8GetBitAlt(VP8BitReader* const br, int prob) { +static WEBP_INLINE int VP8GetBitAlt(VP8BitReader* const br, + int prob, const char label[]) { // Don't move this declaration! It makes a big speed difference to store // 'range' *before* calling VP8LoadNewBytes(), even if this function doesn't // alter br->range_ value. @@ -179,6 +183,7 @@ static WEBP_INLINE int VP8GetBitAlt(VP8BitReader* const br, int prob) { br->bits_ -= shift; } br->range_ = range; + BT_TRACK(br); return bit; } } diff --git a/thirdparty/libwebp/src/utils/bit_reader_utils.c b/thirdparty/libwebp/src/utils/bit_reader_utils.c index 5fa3ae7795..60271c0ae0 100644 --- a/thirdparty/libwebp/src/utils/bit_reader_utils.c +++ b/thirdparty/libwebp/src/utils/bit_reader_utils.c @@ -109,17 +109,18 @@ void VP8LoadFinalBytes(VP8BitReader* const br) { //------------------------------------------------------------------------------ // Higher-level calls -uint32_t VP8GetValue(VP8BitReader* const br, int bits) { +uint32_t VP8GetValue(VP8BitReader* const br, int bits, const char label[]) { uint32_t v = 0; while (bits-- > 0) { - v |= VP8GetBit(br, 0x80) << bits; + v |= VP8GetBit(br, 0x80, label) << bits; } return v; } -int32_t VP8GetSignedValue(VP8BitReader* const br, int bits) { - const int value = VP8GetValue(br, bits); - return VP8Get(br) ? -value : value; +int32_t VP8GetSignedValue(VP8BitReader* const br, int bits, + const char label[]) { + const int value = VP8GetValue(br, bits, label); + return VP8Get(br, label) ? -value : value; } //------------------------------------------------------------------------------ @@ -227,3 +228,78 @@ uint32_t VP8LReadBits(VP8LBitReader* const br, int n_bits) { } //------------------------------------------------------------------------------ +// Bit-tracing tool + +#if (BITTRACE > 0) + +#include <stdlib.h> // for atexit() +#include <stdio.h> +#include <string.h> + +#define MAX_NUM_LABELS 32 +static struct { + const char* label; + int size; + int count; +} kLabels[MAX_NUM_LABELS]; + +static int last_label = 0; +static int last_pos = 0; +static const uint8_t* buf_start = NULL; +static int init_done = 0; + +static void PrintBitTraces(void) { + int i; + int scale = 1; + int total = 0; + const char* units = "bits"; +#if (BITTRACE == 2) + scale = 8; + units = "bytes"; +#endif + for (i = 0; i < last_label; ++i) total += kLabels[i].size; + if (total < 1) total = 1; // avoid rounding errors + printf("=== Bit traces ===\n"); + for (i = 0; i < last_label; ++i) { + const int skip = 16 - (int)strlen(kLabels[i].label); + const int value = (kLabels[i].size + scale - 1) / scale; + assert(skip > 0); + printf("%s \%*s: %6d %s \t[%5.2f%%] [count: %7d]\n", + kLabels[i].label, skip, "", value, units, + 100.f * kLabels[i].size / total, + kLabels[i].count); + } + total = (total + scale - 1) / scale; + printf("Total: %d %s\n", total, units); +} + +void BitTrace(const struct VP8BitReader* const br, const char label[]) { + int i, pos; + if (!init_done) { + memset(kLabels, 0, sizeof(kLabels)); + atexit(PrintBitTraces); + buf_start = br->buf_; + init_done = 1; + } + pos = (int)(br->buf_ - buf_start) * 8 - br->bits_; + // if there's a too large jump, we've changed partition -> reset counter + if (abs(pos - last_pos) > 32) { + buf_start = br->buf_; + pos = 0; + last_pos = 0; + } + if (br->range_ >= 0x7f) pos += kVP8Log2Range[br->range_ - 0x7f]; + for (i = 0; i < last_label; ++i) { + if (!strcmp(label, kLabels[i].label)) break; + } + if (i == MAX_NUM_LABELS) abort(); // overflow! + kLabels[i].label = label; + kLabels[i].size += pos - last_pos; + kLabels[i].count += 1; + if (i == last_label) ++last_label; + last_pos = pos; +} + +#endif // BITTRACE > 0 + +//------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/src/utils/bit_reader_utils.h b/thirdparty/libwebp/src/utils/bit_reader_utils.h index de810d402a..199dacf224 100644 --- a/thirdparty/libwebp/src/utils/bit_reader_utils.h +++ b/thirdparty/libwebp/src/utils/bit_reader_utils.h @@ -21,6 +21,27 @@ #endif #include "src/webp/types.h" +// Warning! This macro triggers quite some MACRO wizardry around func signature! +#if !defined(BITTRACE) +#define BITTRACE 0 // 0 = off, 1 = print bits, 2 = print bytes +#endif + +#if (BITTRACE > 0) +struct VP8BitReader; +extern void BitTrace(const struct VP8BitReader* const br, const char label[]); +#define BT_TRACK(br) BitTrace(br, label) +#define VP8Get(BR, L) VP8GetValue(BR, 1, L) +#else +#define BT_TRACK(br) +// We'll REMOVE the 'const char label[]' from all signatures and calls (!!): +#define VP8GetValue(BR, N, L) VP8GetValue(BR, N) +#define VP8Get(BR, L) VP8GetValue(BR, 1, L) +#define VP8GetSignedValue(BR, N, L) VP8GetSignedValue(BR, N) +#define VP8GetBit(BR, P, L) VP8GetBit(BR, P) +#define VP8GetBitAlt(BR, P, L) VP8GetBitAlt(BR, P) +#define VP8GetSigned(BR, V, L) VP8GetSigned(BR, V) +#endif + #ifdef __cplusplus extern "C" { #endif @@ -102,17 +123,15 @@ void VP8BitReaderSetBuffer(VP8BitReader* const br, void VP8RemapBitReader(VP8BitReader* const br, ptrdiff_t offset); // return the next value made of 'num_bits' bits -uint32_t VP8GetValue(VP8BitReader* const br, int num_bits); -static WEBP_INLINE uint32_t VP8Get(VP8BitReader* const br) { - return VP8GetValue(br, 1); -} +uint32_t VP8GetValue(VP8BitReader* const br, int num_bits, const char label[]); // return the next value with sign-extension. -int32_t VP8GetSignedValue(VP8BitReader* const br, int num_bits); +int32_t VP8GetSignedValue(VP8BitReader* const br, int num_bits, + const char label[]); // bit_reader_inl.h will implement the following methods: -// static WEBP_INLINE int VP8GetBit(VP8BitReader* const br, int prob) -// static WEBP_INLINE int VP8GetSigned(VP8BitReader* const br, int v) +// static WEBP_INLINE int VP8GetBit(VP8BitReader* const br, int prob, ...) +// static WEBP_INLINE int VP8GetSigned(VP8BitReader* const br, int v, ...) // and should be included by the .c files that actually need them. // This is to avoid recompiling the whole library whenever this file is touched, // and also allowing platform-specific ad-hoc hacks. diff --git a/thirdparty/libwebp/src/utils/bit_writer_utils.c b/thirdparty/libwebp/src/utils/bit_writer_utils.c index 7f83b4c8a2..bef0e31ca5 100644 --- a/thirdparty/libwebp/src/utils/bit_writer_utils.c +++ b/thirdparty/libwebp/src/utils/bit_writer_utils.c @@ -70,7 +70,7 @@ static void Flush(VP8BitWriter* const bw) { const int value = (bits & 0x100) ? 0x00 : 0xff; for (; bw->run_ > 0; --bw->run_) bw->buf_[pos++] = value; } - bw->buf_[pos++] = bits; + bw->buf_[pos++] = bits & 0xff; bw->pos_ = pos; } else { bw->run_++; // delay writing of bytes 0xff, pending eventual carry. diff --git a/thirdparty/libwebp/src/utils/color_cache_utils.h b/thirdparty/libwebp/src/utils/color_cache_utils.h index 20b7be11c9..ec21d5199b 100644 --- a/thirdparty/libwebp/src/utils/color_cache_utils.h +++ b/thirdparty/libwebp/src/utils/color_cache_utils.h @@ -17,6 +17,7 @@ #include <assert.h> +#include "src/dsp/dsp.h" #include "src/webp/types.h" #ifdef __cplusplus @@ -30,10 +31,11 @@ typedef struct { int hash_bits_; } VP8LColorCache; -static const uint64_t kHashMul = 0x1e35a7bdull; +static const uint32_t kHashMul = 0x1e35a7bdu; -static WEBP_INLINE int VP8LHashPix(uint32_t argb, int shift) { - return (int)(((argb * kHashMul) & 0xffffffffu) >> shift); +static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE +int VP8LHashPix(uint32_t argb, int shift) { + return (int)((argb * kHashMul) >> shift); } static WEBP_INLINE uint32_t VP8LColorCacheLookup( diff --git a/thirdparty/libwebp/src/utils/huffman_utils.c b/thirdparty/libwebp/src/utils/huffman_utils.c index 7a69963c3e..0cba0fbb7d 100644 --- a/thirdparty/libwebp/src/utils/huffman_utils.c +++ b/thirdparty/libwebp/src/utils/huffman_utils.c @@ -91,7 +91,8 @@ static int BuildHuffmanTable(HuffmanCode* const root_table, int root_bits, assert(code_lengths_size != 0); assert(code_lengths != NULL); - assert(root_table != NULL); + assert((root_table != NULL && sorted != NULL) || + (root_table == NULL && sorted == NULL)); assert(root_bits > 0); // Build histogram of code lengths. @@ -120,16 +121,22 @@ static int BuildHuffmanTable(HuffmanCode* const root_table, int root_bits, for (symbol = 0; symbol < code_lengths_size; ++symbol) { const int symbol_code_length = code_lengths[symbol]; if (code_lengths[symbol] > 0) { - sorted[offset[symbol_code_length]++] = symbol; + if (sorted != NULL) { + sorted[offset[symbol_code_length]++] = symbol; + } else { + offset[symbol_code_length]++; + } } } // Special case code with only one value. if (offset[MAX_ALLOWED_CODE_LENGTH] == 1) { - HuffmanCode code; - code.bits = 0; - code.value = (uint16_t)sorted[0]; - ReplicateValue(table, 1, total_size, code); + if (sorted != NULL) { + HuffmanCode code; + code.bits = 0; + code.value = (uint16_t)sorted[0]; + ReplicateValue(table, 1, total_size, code); + } return total_size; } @@ -151,6 +158,7 @@ static int BuildHuffmanTable(HuffmanCode* const root_table, int root_bits, if (num_open < 0) { return 0; } + if (root_table == NULL) continue; for (; count[len] > 0; --count[len]) { HuffmanCode code; code.bits = (uint8_t)len; @@ -169,6 +177,7 @@ static int BuildHuffmanTable(HuffmanCode* const root_table, int root_bits, if (num_open < 0) { return 0; } + if (root_table == NULL) continue; for (; count[len] > 0; --count[len]) { HuffmanCode code; if ((key & mask) != low) { @@ -206,7 +215,10 @@ int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits, const int code_lengths[], int code_lengths_size) { int total_size; assert(code_lengths_size <= MAX_CODE_LENGTHS_SIZE); - if (code_lengths_size <= SORTED_SIZE_CUTOFF) { + if (root_table == NULL) { + total_size = BuildHuffmanTable(NULL, root_bits, + code_lengths, code_lengths_size, NULL); + } else if (code_lengths_size <= SORTED_SIZE_CUTOFF) { // use local stack-allocated array. uint16_t sorted[SORTED_SIZE_CUTOFF]; total_size = BuildHuffmanTable(root_table, root_bits, diff --git a/thirdparty/libwebp/src/utils/huffman_utils.h b/thirdparty/libwebp/src/utils/huffman_utils.h index ff7ef17f3b..13b7ad1ac4 100644 --- a/thirdparty/libwebp/src/utils/huffman_utils.h +++ b/thirdparty/libwebp/src/utils/huffman_utils.h @@ -78,6 +78,8 @@ void VP8LHtreeGroupsFree(HTreeGroup* const htree_groups); // the huffman table. // Returns built table size or 0 in case of error (invalid tree or // memory error). +// If root_table is NULL, it returns 0 if a lookup cannot be built, something +// > 0 otherwise (but not the table size). int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits, const int code_lengths[], int code_lengths_size); diff --git a/thirdparty/libwebp/src/utils/rescaler_utils.c b/thirdparty/libwebp/src/utils/rescaler_utils.c index 90e2ea76a1..4bcae24af5 100644 --- a/thirdparty/libwebp/src/utils/rescaler_utils.c +++ b/thirdparty/libwebp/src/utils/rescaler_utils.c @@ -84,14 +84,14 @@ int WebPRescalerGetScaledDimensions(int src_width, int src_height, int height = *scaled_height; // if width is unspecified, scale original proportionally to height ratio. - if (width == 0) { + if (width == 0 && src_height > 0) { width = - (int)(((uint64_t)src_width * height + src_height / 2) / src_height); + (int)(((uint64_t)src_width * height + src_height - 1) / src_height); } // if height is unspecified, scale original proportionally to width ratio. - if (height == 0) { + if (height == 0 && src_width > 0) { height = - (int)(((uint64_t)src_height * width + src_width / 2) / src_width); + (int)(((uint64_t)src_height * width + src_width - 1) / src_width); } // Check if the overall dimensions still make sense. if (width <= 0 || height <= 0) { diff --git a/thirdparty/libwebp/src/utils/thread_utils.c b/thirdparty/libwebp/src/utils/thread_utils.c index 2052b6b006..438296b45f 100644 --- a/thirdparty/libwebp/src/utils/thread_utils.c +++ b/thirdparty/libwebp/src/utils/thread_utils.c @@ -217,8 +217,12 @@ static THREADFN ThreadLoop(void* ptr) { done = 1; } // signal to the main thread that we're done (for Sync()) - pthread_cond_signal(&impl->condition_); + // Note the associated mutex does not need to be held when signaling the + // condition. Unlocking the mutex first may improve performance in some + // implementations, avoiding the case where the waiting thread can't + // reacquire the mutex when woken. pthread_mutex_unlock(&impl->mutex_); + pthread_cond_signal(&impl->condition_); } return THREAD_RETURN(NULL); // Thread is finished } @@ -240,7 +244,13 @@ static void ChangeState(WebPWorker* const worker, WebPWorkerStatus new_status) { // assign new status and release the working thread if needed if (new_status != OK) { worker->status_ = new_status; + // Note the associated mutex does not need to be held when signaling the + // condition. Unlocking the mutex first may improve performance in some + // implementations, avoiding the case where the waiting thread can't + // reacquire the mutex when woken. + pthread_mutex_unlock(&impl->mutex_); pthread_cond_signal(&impl->condition_); + return; } } pthread_mutex_unlock(&impl->mutex_); diff --git a/thirdparty/libwebp/src/utils/utils.h b/thirdparty/libwebp/src/utils/utils.h index c7620f91ec..2a3ec92678 100644 --- a/thirdparty/libwebp/src/utils/utils.h +++ b/thirdparty/libwebp/src/utils/utils.h @@ -92,14 +92,14 @@ static WEBP_INLINE uint32_t GetLE32(const uint8_t* const data) { // Store 16, 24 or 32 bits in little-endian order. static WEBP_INLINE void PutLE16(uint8_t* const data, int val) { assert(val < (1 << 16)); - data[0] = (val >> 0); - data[1] = (val >> 8); + data[0] = (val >> 0) & 0xff; + data[1] = (val >> 8) & 0xff; } static WEBP_INLINE void PutLE24(uint8_t* const data, int val) { assert(val < (1 << 24)); PutLE16(data, val & 0xffff); - data[2] = (val >> 16); + data[2] = (val >> 16) & 0xff; } static WEBP_INLINE void PutLE32(uint8_t* const data, uint32_t val) { diff --git a/thirdparty/libwebp/src/webp/encode.h b/thirdparty/libwebp/src/webp/encode.h index 549cf07730..339f8810aa 100644 --- a/thirdparty/libwebp/src/webp/encode.h +++ b/thirdparty/libwebp/src/webp/encode.h @@ -62,6 +62,10 @@ WEBP_EXTERN size_t WebPEncodeBGRA(const uint8_t* bgra, // These functions are the equivalent of the above, but compressing in a // lossless manner. Files are usually larger than lossy format, but will // not suffer any compression loss. +// Note these functions, like the lossy versions, use the library's default +// settings. For lossless this means 'exact' is disabled. RGB values in +// transparent areas will be modified to improve compression. To avoid this, +// use WebPEncode() and set WebPConfig::exact to 1. WEBP_EXTERN size_t WebPEncodeLosslessRGB(const uint8_t* rgb, int width, int height, int stride, uint8_t** output); diff --git a/thirdparty/misc/stb_truetype.h b/thirdparty/misc/stb_truetype.h deleted file mode 100644 index 72299ea86d..0000000000 --- a/thirdparty/misc/stb_truetype.h +++ /dev/null @@ -1,4882 +0,0 @@ -// stb_truetype.h - v1.21 - public domain -// authored from 2009-2016 by Sean Barrett / RAD Game Tools -// -// This library processes TrueType files: -// parse files -// extract glyph metrics -// extract glyph shapes -// render glyphs to one-channel bitmaps with antialiasing (box filter) -// render glyphs to one-channel SDF bitmaps (signed-distance field/function) -// -// Todo: -// non-MS cmaps -// crashproof on bad data -// hinting? (no longer patented) -// cleartype-style AA? -// optimize: use simple memory allocator for intermediates -// optimize: build edge-list directly from curves -// optimize: rasterize directly from curves? -// -// ADDITIONAL CONTRIBUTORS -// -// Mikko Mononen: compound shape support, more cmap formats -// Tor Andersson: kerning, subpixel rendering -// Dougall Johnson: OpenType / Type 2 font handling -// Daniel Ribeiro Maciel: basic GPOS-based kerning -// -// Misc other: -// Ryan Gordon -// Simon Glass -// github:IntellectualKitty -// Imanol Celaya -// Daniel Ribeiro Maciel -// -// Bug/warning reports/fixes: -// "Zer" on mollyrocket Fabian "ryg" Giesen -// Cass Everitt Martins Mozeiko -// stoiko (Haemimont Games) Cap Petschulat -// Brian Hook Omar Cornut -// Walter van Niftrik github:aloucks -// David Gow Peter LaValle -// David Given Sergey Popov -// Ivan-Assen Ivanov Giumo X. Clanjor -// Anthony Pesch Higor Euripedes -// Johan Duparc Thomas Fields -// Hou Qiming Derek Vinyard -// Rob Loach Cort Stratton -// Kenney Phillis Jr. github:oyvindjam -// Brian Costabile github:vassvik -// -// VERSION HISTORY -// -// 1.21 (2019-02-25) fix warning -// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics() -// 1.19 (2018-02-11) GPOS kerning, STBTT_fmod -// 1.18 (2018-01-29) add missing function -// 1.17 (2017-07-23) make more arguments const; doc fix -// 1.16 (2017-07-12) SDF support -// 1.15 (2017-03-03) make more arguments const -// 1.14 (2017-01-16) num-fonts-in-TTC function -// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts -// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual -// 1.11 (2016-04-02) fix unused-variable warning -// 1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef -// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly -// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges -// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; -// variant PackFontRanges to pack and render in separate phases; -// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); -// fixed an assert() bug in the new rasterizer -// replace assert() with STBTT_assert() in new rasterizer -// -// Full history can be found at the end of this file. -// -// LICENSE -// -// See end of file for license information. -// -// USAGE -// -// Include this file in whatever places need to refer to it. In ONE C/C++ -// file, write: -// #define STB_TRUETYPE_IMPLEMENTATION -// before the #include of this file. This expands out the actual -// implementation into that C/C++ file. -// -// To make the implementation private to the file that generates the implementation, -// #define STBTT_STATIC -// -// Simple 3D API (don't ship this, but it's fine for tools and quick start) -// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture -// stbtt_GetBakedQuad() -- compute quad to draw for a given char -// -// Improved 3D API (more shippable): -// #include "stb_rect_pack.h" -- optional, but you really want it -// stbtt_PackBegin() -// stbtt_PackSetOversampling() -- for improved quality on small fonts -// stbtt_PackFontRanges() -- pack and renders -// stbtt_PackEnd() -// stbtt_GetPackedQuad() -// -// "Load" a font file from a memory buffer (you have to keep the buffer loaded) -// stbtt_InitFont() -// stbtt_GetFontOffsetForIndex() -- indexing for TTC font collections -// stbtt_GetNumberOfFonts() -- number of fonts for TTC font collections -// -// Render a unicode codepoint to a bitmap -// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap -// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide -// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be -// -// Character advance/positioning -// stbtt_GetCodepointHMetrics() -// stbtt_GetFontVMetrics() -// stbtt_GetFontVMetricsOS2() -// stbtt_GetCodepointKernAdvance() -// -// Starting with version 1.06, the rasterizer was replaced with a new, -// faster and generally-more-precise rasterizer. The new rasterizer more -// accurately measures pixel coverage for anti-aliasing, except in the case -// where multiple shapes overlap, in which case it overestimates the AA pixel -// coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If -// this turns out to be a problem, you can re-enable the old rasterizer with -// #define STBTT_RASTERIZER_VERSION 1 -// which will incur about a 15% speed hit. -// -// ADDITIONAL DOCUMENTATION -// -// Immediately after this block comment are a series of sample programs. -// -// After the sample programs is the "header file" section. This section -// includes documentation for each API function. -// -// Some important concepts to understand to use this library: -// -// Codepoint -// Characters are defined by unicode codepoints, e.g. 65 is -// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is -// the hiragana for "ma". -// -// Glyph -// A visual character shape (every codepoint is rendered as -// some glyph) -// -// Glyph index -// A font-specific integer ID representing a glyph -// -// Baseline -// Glyph shapes are defined relative to a baseline, which is the -// bottom of uppercase characters. Characters extend both above -// and below the baseline. -// -// Current Point -// As you draw text to the screen, you keep track of a "current point" -// which is the origin of each character. The current point's vertical -// position is the baseline. Even "baked fonts" use this model. -// -// Vertical Font Metrics -// The vertical qualities of the font, used to vertically position -// and space the characters. See docs for stbtt_GetFontVMetrics. -// -// Font Size in Pixels or Points -// The preferred interface for specifying font sizes in stb_truetype -// is to specify how tall the font's vertical extent should be in pixels. -// If that sounds good enough, skip the next paragraph. -// -// Most font APIs instead use "points", which are a common typographic -// measurement for describing font size, defined as 72 points per inch. -// stb_truetype provides a point API for compatibility. However, true -// "per inch" conventions don't make much sense on computer displays -// since different monitors have different number of pixels per -// inch. For example, Windows traditionally uses a convention that -// there are 96 pixels per inch, thus making 'inch' measurements have -// nothing to do with inches, and thus effectively defining a point to -// be 1.333 pixels. Additionally, the TrueType font data provides -// an explicit scale factor to scale a given font's glyphs to points, -// but the author has observed that this scale factor is often wrong -// for non-commercial fonts, thus making fonts scaled in points -// according to the TrueType spec incoherently sized in practice. -// -// DETAILED USAGE: -// -// Scale: -// Select how high you want the font to be, in points or pixels. -// Call ScaleForPixelHeight or ScaleForMappingEmToPixels to compute -// a scale factor SF that will be used by all other functions. -// -// Baseline: -// You need to select a y-coordinate that is the baseline of where -// your text will appear. Call GetFontBoundingBox to get the baseline-relative -// bounding box for all characters. SF*-y0 will be the distance in pixels -// that the worst-case character could extend above the baseline, so if -// you want the top edge of characters to appear at the top of the -// screen where y=0, then you would set the baseline to SF*-y0. -// -// Current point: -// Set the current point where the first character will appear. The -// first character could extend left of the current point; this is font -// dependent. You can either choose a current point that is the leftmost -// point and hope, or add some padding, or check the bounding box or -// left-side-bearing of the first character to be displayed and set -// the current point based on that. -// -// Displaying a character: -// Compute the bounding box of the character. It will contain signed values -// relative to <current_point, baseline>. I.e. if it returns x0,y0,x1,y1, -// then the character should be displayed in the rectangle from -// <current_point+SF*x0, baseline+SF*y0> to <current_point+SF*x1,baseline+SF*y1). -// -// Advancing for the next character: -// Call GlyphHMetrics, and compute 'current_point += SF * advance'. -// -// -// ADVANCED USAGE -// -// Quality: -// -// - Use the functions with Subpixel at the end to allow your characters -// to have subpixel positioning. Since the font is anti-aliased, not -// hinted, this is very import for quality. (This is not possible with -// baked fonts.) -// -// - Kerning is now supported, and if you're supporting subpixel rendering -// then kerning is worth using to give your text a polished look. -// -// Performance: -// -// - Convert Unicode codepoints to glyph indexes and operate on the glyphs; -// if you don't do this, stb_truetype is forced to do the conversion on -// every call. -// -// - There are a lot of memory allocations. We should modify it to take -// a temp buffer and allocate from the temp buffer (without freeing), -// should help performance a lot. -// -// NOTES -// -// The system uses the raw data found in the .ttf file without changing it -// and without building auxiliary data structures. This is a bit inefficient -// on little-endian systems (the data is big-endian), but assuming you're -// caching the bitmaps or glyph shapes this shouldn't be a big deal. -// -// It appears to be very hard to programmatically determine what font a -// given file is in a general way. I provide an API for this, but I don't -// recommend it. -// -// -// PERFORMANCE MEASUREMENTS FOR 1.06: -// -// 32-bit 64-bit -// Previous release: 8.83 s 7.68 s -// Pool allocations: 7.72 s 6.34 s -// Inline sort : 6.54 s 5.65 s -// New rasterizer : 5.63 s 5.00 s - -////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// -//// -//// SAMPLE PROGRAMS -//// -// -// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless -// -#if 0 -#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation -#include "stb_truetype.h" - -unsigned char ttf_buffer[1<<20]; -unsigned char temp_bitmap[512*512]; - -stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs -GLuint ftex; - -void my_stbtt_initfont(void) -{ - fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb")); - stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits! - // can free ttf_buffer at this point - glGenTextures(1, &ftex); - glBindTexture(GL_TEXTURE_2D, ftex); - glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap); - // can free temp_bitmap at this point - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); -} - -void my_stbtt_print(float x, float y, char *text) -{ - // assume orthographic projection with units = screen pixels, origin at top left - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, ftex); - glBegin(GL_QUADS); - while (*text) { - if (*text >= 32 && *text < 128) { - stbtt_aligned_quad q; - stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9 - glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0); - glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0); - glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1); - glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1); - } - ++text; - } - glEnd(); -} -#endif -// -// -////////////////////////////////////////////////////////////////////////////// -// -// Complete program (this compiles): get a single bitmap, print as ASCII art -// -#if 0 -#include <stdio.h> -#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation -#include "stb_truetype.h" - -char ttf_buffer[1<<25]; - -int main(int argc, char **argv) -{ - stbtt_fontinfo font; - unsigned char *bitmap; - int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); - - fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); - - stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); - bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); - - for (j=0; j < h; ++j) { - for (i=0; i < w; ++i) - putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); - putchar('\n'); - } - return 0; -} -#endif -// -// Output: -// -// .ii. -// @@@@@@. -// V@Mio@@o -// :i. V@V -// :oM@@M -// :@@@MM@M -// @@o o@M -// :@@. M@M -// @@@o@@@@ -// :M@@V:@@. -// -////////////////////////////////////////////////////////////////////////////// -// -// Complete program: print "Hello World!" banner, with bugs -// -#if 0 -char buffer[24<<20]; -unsigned char screen[20][79]; - -int main(int arg, char **argv) -{ - stbtt_fontinfo font; - int i,j,ascent,baseline,ch=0; - float scale, xpos=2; // leave a little padding in case the character extends left - char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness - - fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); - stbtt_InitFont(&font, buffer, 0); - - scale = stbtt_ScaleForPixelHeight(&font, 15); - stbtt_GetFontVMetrics(&font, &ascent,0,0); - baseline = (int) (ascent*scale); - - while (text[ch]) { - int advance,lsb,x0,y0,x1,y1; - float x_shift = xpos - (float) floor(xpos); - stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); - stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); - stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); - // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong - // because this API is really for baking character bitmaps into textures. if you want to render - // a sequence of characters, you really need to render each bitmap to a temp buffer, then - // "alpha blend" that into the working buffer - xpos += (advance * scale); - if (text[ch+1]) - xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); - ++ch; - } - - for (j=0; j < 20; ++j) { - for (i=0; i < 78; ++i) - putchar(" .:ioVM@"[screen[j][i]>>5]); - putchar('\n'); - } - - return 0; -} -#endif - - -////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// -//// -//// INTEGRATION WITH YOUR CODEBASE -//// -//// The following sections allow you to supply alternate definitions -//// of C library functions used by stb_truetype, e.g. if you don't -//// link with the C runtime library. - -#ifdef STB_TRUETYPE_IMPLEMENTATION - // #define your own (u)stbtt_int8/16/32 before including to override this - #ifndef stbtt_uint8 - typedef unsigned char stbtt_uint8; - typedef signed char stbtt_int8; - typedef unsigned short stbtt_uint16; - typedef signed short stbtt_int16; - typedef unsigned int stbtt_uint32; - typedef signed int stbtt_int32; - #endif - - typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; - typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; - - // e.g. #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h - #ifndef STBTT_ifloor - #include <math.h> - #define STBTT_ifloor(x) ((int) floor(x)) - #define STBTT_iceil(x) ((int) ceil(x)) - #endif - - #ifndef STBTT_sqrt - #include <math.h> - #define STBTT_sqrt(x) sqrt(x) - #define STBTT_pow(x,y) pow(x,y) - #endif - - #ifndef STBTT_fmod - #include <math.h> - #define STBTT_fmod(x,y) fmod(x,y) - #endif - - #ifndef STBTT_cos - #include <math.h> - #define STBTT_cos(x) cos(x) - #define STBTT_acos(x) acos(x) - #endif - - #ifndef STBTT_fabs - #include <math.h> - #define STBTT_fabs(x) fabs(x) - #endif - - // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h - #ifndef STBTT_malloc - #include <stdlib.h> - #define STBTT_malloc(x,u) ((void)(u),malloc(x)) - #define STBTT_free(x,u) ((void)(u),free(x)) - #endif - - #ifndef STBTT_assert - #include <assert.h> - #define STBTT_assert(x) assert(x) - #endif - - #ifndef STBTT_strlen - #include <string.h> - #define STBTT_strlen(x) strlen(x) - #endif - - #ifndef STBTT_memcpy - #include <string.h> - #define STBTT_memcpy memcpy - #define STBTT_memset memset - #endif -#endif - -/////////////////////////////////////////////////////////////////////////////// -/////////////////////////////////////////////////////////////////////////////// -//// -//// INTERFACE -//// -//// - -#ifndef __STB_INCLUDE_STB_TRUETYPE_H__ -#define __STB_INCLUDE_STB_TRUETYPE_H__ - -#ifdef STBTT_STATIC -#define STBTT_DEF static -#else -#define STBTT_DEF extern -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -// private structure -typedef struct -{ - unsigned char *data; - int cursor; - int size; -} stbtt__buf; - -////////////////////////////////////////////////////////////////////////////// -// -// TEXTURE BAKING API -// -// If you use this API, you only have to call two functions ever. -// - -typedef struct -{ - unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap - float xoff,yoff,xadvance; -} stbtt_bakedchar; - -STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) - float pixel_height, // height of font in pixels - unsigned char *pixels, int pw, int ph, // bitmap to be filled in - int first_char, int num_chars, // characters to bake - stbtt_bakedchar *chardata); // you allocate this, it's num_chars long -// if return is positive, the first unused row of the bitmap -// if return is negative, returns the negative of the number of characters that fit -// if return is 0, no characters fit and no rows were used -// This uses a very crappy packing. - -typedef struct -{ - float x0,y0,s0,t0; // top-left - float x1,y1,s1,t1; // bottom-right -} stbtt_aligned_quad; - -STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, // same data as above - int char_index, // character to display - float *xpos, float *ypos, // pointers to current position in screen pixel space - stbtt_aligned_quad *q, // output: quad to draw - int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier -// Call GetBakedQuad with char_index = 'character - first_char', and it -// creates the quad you need to draw and advances the current position. -// -// The coordinate system used assumes y increases downwards. -// -// Characters will extend both above and below the current position; -// see discussion of "BASELINE" above. -// -// It's inefficient; you might want to c&p it and optimize it. - -STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap); -// Query the font vertical metrics without having to create a font first. - - -////////////////////////////////////////////////////////////////////////////// -// -// NEW TEXTURE BAKING API -// -// This provides options for packing multiple fonts into one atlas, not -// perfectly but better than nothing. - -typedef struct -{ - unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap - float xoff,yoff,xadvance; - float xoff2,yoff2; -} stbtt_packedchar; - -typedef struct stbtt_pack_context stbtt_pack_context; -typedef struct stbtt_fontinfo stbtt_fontinfo; -#ifndef STB_RECT_PACK_VERSION -typedef struct stbrp_rect stbrp_rect; -#endif - -STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context); -// Initializes a packing context stored in the passed-in stbtt_pack_context. -// Future calls using this context will pack characters into the bitmap passed -// in here: a 1-channel bitmap that is width * height. stride_in_bytes is -// the distance from one row to the next (or 0 to mean they are packed tightly -// together). "padding" is the amount of padding to leave between each -// character (normally you want '1' for bitmaps you'll use as textures with -// bilinear filtering). -// -// Returns 0 on failure, 1 on success. - -STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc); -// Cleans up the packing context and frees all memory. - -#define STBTT_POINT_SIZE(x) (-(x)) - -STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size, - int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range); -// Creates character bitmaps from the font_index'th font found in fontdata (use -// font_index=0 if you don't know what that is). It creates num_chars_in_range -// bitmaps for characters with unicode values starting at first_unicode_char_in_range -// and increasing. Data for how to render them is stored in chardata_for_range; -// pass these to stbtt_GetPackedQuad to get back renderable quads. -// -// font_size is the full height of the character from ascender to descender, -// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed -// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE() -// and pass that result as 'font_size': -// ..., 20 , ... // font max minus min y is 20 pixels tall -// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall - -typedef struct -{ - float font_size; - int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint - int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints - int num_chars; - stbtt_packedchar *chardata_for_range; // output - unsigned char h_oversample, v_oversample; // don't set these, they're used internally -} stbtt_pack_range; - -STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges); -// Creates character bitmaps from multiple ranges of characters stored in -// ranges. This will usually create a better-packed bitmap than multiple -// calls to stbtt_PackFontRange. Note that you can call this multiple -// times within a single PackBegin/PackEnd. - -STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample); -// Oversampling a font increases the quality by allowing higher-quality subpixel -// positioning, and is especially valuable at smaller text sizes. -// -// This function sets the amount of oversampling for all following calls to -// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given -// pack context. The default (no oversampling) is achieved by h_oversample=1 -// and v_oversample=1. The total number of pixels required is -// h_oversample*v_oversample larger than the default; for example, 2x2 -// oversampling requires 4x the storage of 1x1. For best results, render -// oversampled textures with bilinear filtering. Look at the readme in -// stb/tests/oversample for information about oversampled fonts -// -// To use with PackFontRangesGather etc., you must set it before calls -// call to PackFontRangesGatherRects. - -STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip); -// If skip != 0, this tells stb_truetype to skip any codepoints for which -// there is no corresponding glyph. If skip=0, which is the default, then -// codepoints without a glyph recived the font's "missing character" glyph, -// typically an empty box by convention. - -STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, // same data as above - int char_index, // character to display - float *xpos, float *ypos, // pointers to current position in screen pixel space - stbtt_aligned_quad *q, // output: quad to draw - int align_to_integer); - -STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); -STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects); -STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); -// Calling these functions in sequence is roughly equivalent to calling -// stbtt_PackFontRanges(). If you more control over the packing of multiple -// fonts, or if you want to pack custom data into a font texture, take a look -// at the source to of stbtt_PackFontRanges() and create a custom version -// using these functions, e.g. call GatherRects multiple times, -// building up a single array of rects, then call PackRects once, -// then call RenderIntoRects repeatedly. This may result in a -// better packing than calling PackFontRanges multiple times -// (or it may not). - -// this is an opaque structure that you shouldn't mess with which holds -// all the context needed from PackBegin to PackEnd. -struct stbtt_pack_context { - void *user_allocator_context; - void *pack_info; - int width; - int height; - int stride_in_bytes; - int padding; - int skip_missing; - unsigned int h_oversample, v_oversample; - unsigned char *pixels; - void *nodes; -}; - -////////////////////////////////////////////////////////////////////////////// -// -// FONT LOADING -// -// - -STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data); -// This function will determine the number of fonts in a font file. TrueType -// collection (.ttc) files may contain multiple fonts, while TrueType font -// (.ttf) files only contain one font. The number of fonts can be used for -// indexing with the previous function where the index is between zero and one -// less than the total fonts. If an error occurs, -1 is returned. - -STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); -// Each .ttf/.ttc file may have more than one font. Each font has a sequential -// index number starting from 0. Call this function to get the font offset for -// a given index; it returns -1 if the index is out of range. A regular .ttf -// file will only define one font and it always be at offset 0, so it will -// return '0' for index 0, and -1 for all other indices. - -// The following structure is defined publicly so you can declare one on -// the stack or as a global or etc, but you should treat it as opaque. -struct stbtt_fontinfo -{ - void * userdata; - unsigned char * data; // pointer to .ttf file - int fontstart; // offset of start of font - - int numGlyphs; // number of glyphs, needed for range checking - - int loca,head,glyf,hhea,hmtx,kern,gpos; // table locations as offset from start of .ttf - int index_map; // a cmap mapping for our chosen character encoding - int indexToLocFormat; // format needed to map from glyph index to glyph - - stbtt__buf cff; // cff font data - stbtt__buf charstrings; // the charstring index - stbtt__buf gsubrs; // global charstring subroutines index - stbtt__buf subrs; // private charstring subroutines index - stbtt__buf fontdicts; // array of font dicts - stbtt__buf fdselect; // map from glyph to fontdict -}; - -STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); -// Given an offset into the file that defines a font, this function builds -// the necessary cached info for the rest of the system. You must allocate -// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't -// need to do anything special to free it, because the contents are pure -// value data with no additional data structures. Returns 0 on failure. - - -////////////////////////////////////////////////////////////////////////////// -// -// CHARACTER TO GLYPH-INDEX CONVERSIOn - -STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); -// If you're going to perform multiple operations on the same character -// and you want a speed-up, call this function with the character you're -// going to process, then use glyph-based functions instead of the -// codepoint-based functions. -// Returns 0 if the character codepoint is not defined in the font. - - -////////////////////////////////////////////////////////////////////////////// -// -// CHARACTER PROPERTIES -// - -STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); -// computes a scale factor to produce a font whose "height" is 'pixels' tall. -// Height is measured as the distance from the highest ascender to the lowest -// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics -// and computing: -// scale = pixels / (ascent - descent) -// so if you prefer to measure height by the ascent only, use a similar calculation. - -STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels); -// computes a scale factor to produce a font whose EM size is mapped to -// 'pixels' tall. This is probably what traditional APIs compute, but -// I'm not positive. - -STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); -// ascent is the coordinate above the baseline the font extends; descent -// is the coordinate below the baseline the font extends (i.e. it is typically negative) -// lineGap is the spacing between one row's descent and the next row's ascent... -// so you should advance the vertical position by "*ascent - *descent + *lineGap" -// these are expressed in unscaled coordinates, so you must multiply by -// the scale factor for a given size - -STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap); -// analogous to GetFontVMetrics, but returns the "typographic" values from the OS/2 -// table (specific to MS/Windows TTF files). -// -// Returns 1 on success (table present), 0 on failure. - -STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1); -// the bounding box around all possible characters - -STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); -// leftSideBearing is the offset from the current horizontal position to the left edge of the character -// advanceWidth is the offset from the current horizontal position to the next horizontal position -// these are expressed in unscaled coordinates - -STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); -// an additional amount to add to the 'advance' value between ch1 and ch2 - -STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); -// Gets the bounding box of the visible part of the glyph, in unscaled coordinates - -STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); -STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); -STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); -// as above, but takes one or more glyph indices for greater efficiency - - -////////////////////////////////////////////////////////////////////////////// -// -// GLYPH SHAPES (you probably don't need these, but they have to go before -// the bitmaps for C declaration-order reasons) -// - -#ifndef STBTT_vmove // you can predefine these to use different values (but why?) - enum { - STBTT_vmove=1, - STBTT_vline, - STBTT_vcurve, - STBTT_vcubic - }; -#endif - -#ifndef stbtt_vertex // you can predefine this to use different values - // (we share this with other code at RAD) - #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file - typedef struct - { - stbtt_vertex_type x,y,cx,cy,cx1,cy1; - unsigned char type,padding; - } stbtt_vertex; -#endif - -STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index); -// returns non-zero if nothing is drawn for this glyph - -STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); -STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); -// returns # of vertices and fills *vertices with the pointer to them -// these are expressed in "unscaled" coordinates -// -// The shape is a series of contours. Each one starts with -// a STBTT_moveto, then consists of a series of mixed -// STBTT_lineto and STBTT_curveto segments. A lineto -// draws a line from previous endpoint to its x,y; a curveto -// draws a quadratic bezier from previous endpoint to -// its x,y, using cx,cy as the bezier control point. - -STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); -// frees the data allocated above - -////////////////////////////////////////////////////////////////////////////// -// -// BITMAP RENDERING -// - -STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); -// frees the bitmap allocated below - -STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); -// allocates a large-enough single-channel 8bpp bitmap and renders the -// specified character/glyph at the specified scale into it, with -// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). -// *width & *height are filled out with the width & height of the bitmap, -// which is stored left-to-right, top-to-bottom. -// -// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap - -STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff); -// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel -// shift for the character - -STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); -// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap -// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap -// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the -// width and height and positioning info for it first. - -STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint); -// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel -// shift for the character - -STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint); -// same as stbtt_MakeCodepointBitmapSubpixel, but prefiltering -// is performed (see stbtt_PackSetOversampling) - -STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); -// get the bbox of the bitmap centered around the glyph origin; so the -// bitmap width is ix1-ix0, height is iy1-iy0, and location to place -// the bitmap top left is (leftSideBearing*scale,iy0). -// (Note that the bitmap uses y-increases-down, but the shape uses -// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) - -STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); -// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel -// shift for the character - -// the following functions are equivalent to the above functions, but operate -// on glyph indices instead of Unicode codepoints (for efficiency) -STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); -STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff); -STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); -STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph); -STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int glyph); -STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); -STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); - - -// @TODO: don't expose this structure -typedef struct -{ - int w,h,stride; - unsigned char *pixels; -} stbtt__bitmap; - -// rasterize a shape with quadratic beziers into a bitmap -STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into - float flatness_in_pixels, // allowable error of curve in pixels - stbtt_vertex *vertices, // array of vertices defining shape - int num_verts, // number of vertices in above array - float scale_x, float scale_y, // scale applied to input vertices - float shift_x, float shift_y, // translation applied to input vertices - int x_off, int y_off, // another translation applied to input - int invert, // if non-zero, vertically flip shape - void *userdata); // context for to STBTT_MALLOC - -////////////////////////////////////////////////////////////////////////////// -// -// Signed Distance Function (or Field) rendering - -STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata); -// frees the SDF bitmap allocated below - -STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); -STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); -// These functions compute a discretized SDF field for a single character, suitable for storing -// in a single-channel texture, sampling with bilinear filtering, and testing against -// larger than some threshold to produce scalable fonts. -// info -- the font -// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap -// glyph/codepoint -- the character to generate the SDF for -// padding -- extra "pixels" around the character which are filled with the distance to the character (not 0), -// which allows effects like bit outlines -// onedge_value -- value 0-255 to test the SDF against to reconstruct the character (i.e. the isocontour of the character) -// pixel_dist_scale -- what value the SDF should increase by when moving one SDF "pixel" away from the edge (on the 0..255 scale) -// if positive, > onedge_value is inside; if negative, < onedge_value is inside -// width,height -- output height & width of the SDF bitmap (including padding) -// xoff,yoff -- output origin of the character -// return value -- a 2D array of bytes 0..255, width*height in size -// -// pixel_dist_scale & onedge_value are a scale & bias that allows you to make -// optimal use of the limited 0..255 for your application, trading off precision -// and special effects. SDF values outside the range 0..255 are clamped to 0..255. -// -// Example: -// scale = stbtt_ScaleForPixelHeight(22) -// padding = 5 -// onedge_value = 180 -// pixel_dist_scale = 180/5.0 = 36.0 -// -// This will create an SDF bitmap in which the character is about 22 pixels -// high but the whole bitmap is about 22+5+5=32 pixels high. To produce a filled -// shape, sample the SDF at each pixel and fill the pixel if the SDF value -// is greater than or equal to 180/255. (You'll actually want to antialias, -// which is beyond the scope of this example.) Additionally, you can compute -// offset outlines (e.g. to stroke the character border inside & outside, -// or only outside). For example, to fill outside the character up to 3 SDF -// pixels, you would compare against (180-36.0*3)/255 = 72/255. The above -// choice of variables maps a range from 5 pixels outside the shape to -// 2 pixels inside the shape to 0..255; this is intended primarily for apply -// outside effects only (the interior range is needed to allow proper -// antialiasing of the font at *smaller* sizes) -// -// The function computes the SDF analytically at each SDF pixel, not by e.g. -// building a higher-res bitmap and approximating it. In theory the quality -// should be as high as possible for an SDF of this size & representation, but -// unclear if this is true in practice (perhaps building a higher-res bitmap -// and computing from that can allow drop-out prevention). -// -// The algorithm has not been optimized at all, so expect it to be slow -// if computing lots of characters or very large sizes. - - - -////////////////////////////////////////////////////////////////////////////// -// -// Finding the right font... -// -// You should really just solve this offline, keep your own tables -// of what font is what, and don't try to get it out of the .ttf file. -// That's because getting it out of the .ttf file is really hard, because -// the names in the file can appear in many possible encodings, in many -// possible languages, and e.g. if you need a case-insensitive comparison, -// the details of that depend on the encoding & language in a complex way -// (actually underspecified in truetype, but also gigantic). -// -// But you can use the provided functions in two possible ways: -// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on -// unicode-encoded names to try to find the font you want; -// you can run this before calling stbtt_InitFont() -// -// stbtt_GetFontNameString() lets you get any of the various strings -// from the file yourself and do your own comparisons on them. -// You have to have called stbtt_InitFont() first. - - -STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); -// returns the offset (not index) of the font that matches, or -1 if none -// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". -// if you use any other flag, use a font name like "Arial"; this checks -// the 'macStyle' header field; i don't know if fonts set this consistently -#define STBTT_MACSTYLE_DONTCARE 0 -#define STBTT_MACSTYLE_BOLD 1 -#define STBTT_MACSTYLE_ITALIC 2 -#define STBTT_MACSTYLE_UNDERSCORE 4 -#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0 - -STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); -// returns 1/0 whether the first string interpreted as utf8 is identical to -// the second string interpreted as big-endian utf16... useful for strings from next func - -STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); -// returns the string (which may be big-endian double byte, e.g. for unicode) -// and puts the length in bytes in *length. -// -// some of the values for the IDs are below; for more see the truetype spec: -// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html -// http://www.microsoft.com/typography/otspec/name.htm - -enum { // platformID - STBTT_PLATFORM_ID_UNICODE =0, - STBTT_PLATFORM_ID_MAC =1, - STBTT_PLATFORM_ID_ISO =2, - STBTT_PLATFORM_ID_MICROSOFT =3 -}; - -enum { // encodingID for STBTT_PLATFORM_ID_UNICODE - STBTT_UNICODE_EID_UNICODE_1_0 =0, - STBTT_UNICODE_EID_UNICODE_1_1 =1, - STBTT_UNICODE_EID_ISO_10646 =2, - STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, - STBTT_UNICODE_EID_UNICODE_2_0_FULL=4 -}; - -enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT - STBTT_MS_EID_SYMBOL =0, - STBTT_MS_EID_UNICODE_BMP =1, - STBTT_MS_EID_SHIFTJIS =2, - STBTT_MS_EID_UNICODE_FULL =10 -}; - -enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes - STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4, - STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5, - STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6, - STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7 -}; - -enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... - // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs - STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410, - STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411, - STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412, - STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419, - STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409, - STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D -}; - -enum { // languageID for STBTT_PLATFORM_ID_MAC - STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11, - STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23, - STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32, - STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 , - STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 , - STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, - STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19 -}; - -#ifdef __cplusplus -} -#endif - -#endif // __STB_INCLUDE_STB_TRUETYPE_H__ - -/////////////////////////////////////////////////////////////////////////////// -/////////////////////////////////////////////////////////////////////////////// -//// -//// IMPLEMENTATION -//// -//// - -#ifdef STB_TRUETYPE_IMPLEMENTATION - -#ifndef STBTT_MAX_OVERSAMPLE -#define STBTT_MAX_OVERSAMPLE 8 -#endif - -#if STBTT_MAX_OVERSAMPLE > 255 -#error "STBTT_MAX_OVERSAMPLE cannot be > 255" -#endif - -typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1]; - -#ifndef STBTT_RASTERIZER_VERSION -#define STBTT_RASTERIZER_VERSION 2 -#endif - -#ifdef _MSC_VER -#define STBTT__NOTUSED(v) (void)(v) -#else -#define STBTT__NOTUSED(v) (void)sizeof(v) -#endif - -////////////////////////////////////////////////////////////////////////// -// -// stbtt__buf helpers to parse data from file -// - -static stbtt_uint8 stbtt__buf_get8(stbtt__buf *b) -{ - if (b->cursor >= b->size) - return 0; - return b->data[b->cursor++]; -} - -static stbtt_uint8 stbtt__buf_peek8(stbtt__buf *b) -{ - if (b->cursor >= b->size) - return 0; - return b->data[b->cursor]; -} - -static void stbtt__buf_seek(stbtt__buf *b, int o) -{ - STBTT_assert(!(o > b->size || o < 0)); - b->cursor = (o > b->size || o < 0) ? b->size : o; -} - -static void stbtt__buf_skip(stbtt__buf *b, int o) -{ - stbtt__buf_seek(b, b->cursor + o); -} - -static stbtt_uint32 stbtt__buf_get(stbtt__buf *b, int n) -{ - stbtt_uint32 v = 0; - int i; - STBTT_assert(n >= 1 && n <= 4); - for (i = 0; i < n; i++) - v = (v << 8) | stbtt__buf_get8(b); - return v; -} - -static stbtt__buf stbtt__new_buf(const void *p, size_t size) -{ - stbtt__buf r; - STBTT_assert(size < 0x40000000); - r.data = (stbtt_uint8*) p; - r.size = (int) size; - r.cursor = 0; - return r; -} - -#define stbtt__buf_get16(b) stbtt__buf_get((b), 2) -#define stbtt__buf_get32(b) stbtt__buf_get((b), 4) - -static stbtt__buf stbtt__buf_range(const stbtt__buf *b, int o, int s) -{ - stbtt__buf r = stbtt__new_buf(NULL, 0); - if (o < 0 || s < 0 || o > b->size || s > b->size - o) return r; - r.data = b->data + o; - r.size = s; - return r; -} - -static stbtt__buf stbtt__cff_get_index(stbtt__buf *b) -{ - int count, start, offsize; - start = b->cursor; - count = stbtt__buf_get16(b); - if (count) { - offsize = stbtt__buf_get8(b); - STBTT_assert(offsize >= 1 && offsize <= 4); - stbtt__buf_skip(b, offsize * count); - stbtt__buf_skip(b, stbtt__buf_get(b, offsize) - 1); - } - return stbtt__buf_range(b, start, b->cursor - start); -} - -static stbtt_uint32 stbtt__cff_int(stbtt__buf *b) -{ - int b0 = stbtt__buf_get8(b); - if (b0 >= 32 && b0 <= 246) return b0 - 139; - else if (b0 >= 247 && b0 <= 250) return (b0 - 247)*256 + stbtt__buf_get8(b) + 108; - else if (b0 >= 251 && b0 <= 254) return -(b0 - 251)*256 - stbtt__buf_get8(b) - 108; - else if (b0 == 28) return stbtt__buf_get16(b); - else if (b0 == 29) return stbtt__buf_get32(b); - STBTT_assert(0); - return 0; -} - -static void stbtt__cff_skip_operand(stbtt__buf *b) { - int v, b0 = stbtt__buf_peek8(b); - STBTT_assert(b0 >= 28); - if (b0 == 30) { - stbtt__buf_skip(b, 1); - while (b->cursor < b->size) { - v = stbtt__buf_get8(b); - if ((v & 0xF) == 0xF || (v >> 4) == 0xF) - break; - } - } else { - stbtt__cff_int(b); - } -} - -static stbtt__buf stbtt__dict_get(stbtt__buf *b, int key) -{ - stbtt__buf_seek(b, 0); - while (b->cursor < b->size) { - int start = b->cursor, end, op; - while (stbtt__buf_peek8(b) >= 28) - stbtt__cff_skip_operand(b); - end = b->cursor; - op = stbtt__buf_get8(b); - if (op == 12) op = stbtt__buf_get8(b) | 0x100; - if (op == key) return stbtt__buf_range(b, start, end-start); - } - return stbtt__buf_range(b, 0, 0); -} - -static void stbtt__dict_get_ints(stbtt__buf *b, int key, int outcount, stbtt_uint32 *out) -{ - int i; - stbtt__buf operands = stbtt__dict_get(b, key); - for (i = 0; i < outcount && operands.cursor < operands.size; i++) - out[i] = stbtt__cff_int(&operands); -} - -static int stbtt__cff_index_count(stbtt__buf *b) -{ - stbtt__buf_seek(b, 0); - return stbtt__buf_get16(b); -} - -static stbtt__buf stbtt__cff_index_get(stbtt__buf b, int i) -{ - int count, offsize, start, end; - stbtt__buf_seek(&b, 0); - count = stbtt__buf_get16(&b); - offsize = stbtt__buf_get8(&b); - STBTT_assert(i >= 0 && i < count); - STBTT_assert(offsize >= 1 && offsize <= 4); - stbtt__buf_skip(&b, i*offsize); - start = stbtt__buf_get(&b, offsize); - end = stbtt__buf_get(&b, offsize); - return stbtt__buf_range(&b, 2+(count+1)*offsize+start, end - start); -} - -////////////////////////////////////////////////////////////////////////// -// -// accessors to parse data from file -// - -// on platforms that don't allow misaligned reads, if we want to allow -// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE - -#define ttBYTE(p) (* (stbtt_uint8 *) (p)) -#define ttCHAR(p) (* (stbtt_int8 *) (p)) -#define ttFixed(p) ttLONG(p) - -static stbtt_uint16 ttUSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; } -static stbtt_int16 ttSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; } -static stbtt_uint32 ttULONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } -static stbtt_int32 ttLONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } - -#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) -#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3]) - -static int stbtt__isfont(stbtt_uint8 *font) -{ - // check the version number - if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1 - if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this! - if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF - if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 - if (stbtt_tag(font, "true")) return 1; // Apple specification for TrueType fonts - return 0; -} - -// @OPTIMIZE: binary search -static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) -{ - stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); - stbtt_uint32 tabledir = fontstart + 12; - stbtt_int32 i; - for (i=0; i < num_tables; ++i) { - stbtt_uint32 loc = tabledir + 16*i; - if (stbtt_tag(data+loc+0, tag)) - return ttULONG(data+loc+8); - } - return 0; -} - -static int stbtt_GetFontOffsetForIndex_internal(unsigned char *font_collection, int index) -{ - // if it's just a font, there's only one valid index - if (stbtt__isfont(font_collection)) - return index == 0 ? 0 : -1; - - // check if it's a TTC - if (stbtt_tag(font_collection, "ttcf")) { - // version 1? - if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { - stbtt_int32 n = ttLONG(font_collection+8); - if (index >= n) - return -1; - return ttULONG(font_collection+12+index*4); - } - } - return -1; -} - -static int stbtt_GetNumberOfFonts_internal(unsigned char *font_collection) -{ - // if it's just a font, there's only one valid font - if (stbtt__isfont(font_collection)) - return 1; - - // check if it's a TTC - if (stbtt_tag(font_collection, "ttcf")) { - // version 1? - if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { - return ttLONG(font_collection+8); - } - } - return 0; -} - -static stbtt__buf stbtt__get_subrs(stbtt__buf cff, stbtt__buf fontdict) -{ - stbtt_uint32 subrsoff = 0, private_loc[2] = { 0, 0 }; - stbtt__buf pdict; - stbtt__dict_get_ints(&fontdict, 18, 2, private_loc); - if (!private_loc[1] || !private_loc[0]) return stbtt__new_buf(NULL, 0); - pdict = stbtt__buf_range(&cff, private_loc[1], private_loc[0]); - stbtt__dict_get_ints(&pdict, 19, 1, &subrsoff); - if (!subrsoff) return stbtt__new_buf(NULL, 0); - stbtt__buf_seek(&cff, private_loc[1]+subrsoff); - return stbtt__cff_get_index(&cff); -} - -static int stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart) -{ - stbtt_uint32 cmap, t; - stbtt_int32 i,numTables; - - info->data = data; - info->fontstart = fontstart; - info->cff = stbtt__new_buf(NULL, 0); - - cmap = stbtt__find_table(data, fontstart, "cmap"); // required - info->loca = stbtt__find_table(data, fontstart, "loca"); // required - info->head = stbtt__find_table(data, fontstart, "head"); // required - info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required - info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required - info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required - info->kern = stbtt__find_table(data, fontstart, "kern"); // not required - info->gpos = stbtt__find_table(data, fontstart, "GPOS"); // not required - - if (!cmap || !info->head || !info->hhea || !info->hmtx) - return 0; - if (info->glyf) { - // required for truetype - if (!info->loca) return 0; - } else { - // initialization for CFF / Type2 fonts (OTF) - stbtt__buf b, topdict, topdictidx; - stbtt_uint32 cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0; - stbtt_uint32 cff; - - cff = stbtt__find_table(data, fontstart, "CFF "); - if (!cff) return 0; - - info->fontdicts = stbtt__new_buf(NULL, 0); - info->fdselect = stbtt__new_buf(NULL, 0); - - // @TODO this should use size from table (not 512MB) - info->cff = stbtt__new_buf(data+cff, 512*1024*1024); - b = info->cff; - - // read the header - stbtt__buf_skip(&b, 2); - stbtt__buf_seek(&b, stbtt__buf_get8(&b)); // hdrsize - - // @TODO the name INDEX could list multiple fonts, - // but we just use the first one. - stbtt__cff_get_index(&b); // name INDEX - topdictidx = stbtt__cff_get_index(&b); - topdict = stbtt__cff_index_get(topdictidx, 0); - stbtt__cff_get_index(&b); // string INDEX - info->gsubrs = stbtt__cff_get_index(&b); - - stbtt__dict_get_ints(&topdict, 17, 1, &charstrings); - stbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype); - stbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff); - stbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff); - info->subrs = stbtt__get_subrs(b, topdict); - - // we only support Type 2 charstrings - if (cstype != 2) return 0; - if (charstrings == 0) return 0; - - if (fdarrayoff) { - // looks like a CID font - if (!fdselectoff) return 0; - stbtt__buf_seek(&b, fdarrayoff); - info->fontdicts = stbtt__cff_get_index(&b); - info->fdselect = stbtt__buf_range(&b, fdselectoff, b.size-fdselectoff); - } - - stbtt__buf_seek(&b, charstrings); - info->charstrings = stbtt__cff_get_index(&b); - } - - t = stbtt__find_table(data, fontstart, "maxp"); - if (t) - info->numGlyphs = ttUSHORT(data+t+4); - else - info->numGlyphs = 0xffff; - - // find a cmap encoding table we understand *now* to avoid searching - // later. (todo: could make this installable) - // the same regardless of glyph. - numTables = ttUSHORT(data + cmap + 2); - info->index_map = 0; - for (i=0; i < numTables; ++i) { - stbtt_uint32 encoding_record = cmap + 4 + 8 * i; - // find an encoding we understand: - switch(ttUSHORT(data+encoding_record)) { - case STBTT_PLATFORM_ID_MICROSOFT: - switch (ttUSHORT(data+encoding_record+2)) { - case STBTT_MS_EID_UNICODE_BMP: - case STBTT_MS_EID_UNICODE_FULL: - // MS/Unicode - info->index_map = cmap + ttULONG(data+encoding_record+4); - break; - } - break; - case STBTT_PLATFORM_ID_UNICODE: - // Mac/iOS has these - // all the encodingIDs are unicode, so we don't bother to check it - info->index_map = cmap + ttULONG(data+encoding_record+4); - break; - } - } - if (info->index_map == 0) - return 0; - - info->indexToLocFormat = ttUSHORT(data+info->head + 50); - return 1; -} - -STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) -{ - stbtt_uint8 *data = info->data; - stbtt_uint32 index_map = info->index_map; - - stbtt_uint16 format = ttUSHORT(data + index_map + 0); - if (format == 0) { // apple byte encoding - stbtt_int32 bytes = ttUSHORT(data + index_map + 2); - if (unicode_codepoint < bytes-6) - return ttBYTE(data + index_map + 6 + unicode_codepoint); - return 0; - } else if (format == 6) { - stbtt_uint32 first = ttUSHORT(data + index_map + 6); - stbtt_uint32 count = ttUSHORT(data + index_map + 8); - if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) - return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); - return 0; - } else if (format == 2) { - STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean - return 0; - } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges - stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; - stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; - stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); - stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; - - // do a binary search of the segments - stbtt_uint32 endCount = index_map + 14; - stbtt_uint32 search = endCount; - - if (unicode_codepoint > 0xffff) - return 0; - - // they lie from endCount .. endCount + segCount - // but searchRange is the nearest power of two, so... - if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) - search += rangeShift*2; - - // now decrement to bias correctly to find smallest - search -= 2; - while (entrySelector) { - stbtt_uint16 end; - searchRange >>= 1; - end = ttUSHORT(data + search + searchRange*2); - if (unicode_codepoint > end) - search += searchRange*2; - --entrySelector; - } - search += 2; - - { - stbtt_uint16 offset, start; - stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1); - - STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item)); - start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); - if (unicode_codepoint < start) - return 0; - - offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); - if (offset == 0) - return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); - - return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); - } - } else if (format == 12 || format == 13) { - stbtt_uint32 ngroups = ttULONG(data+index_map+12); - stbtt_int32 low,high; - low = 0; high = (stbtt_int32)ngroups; - // Binary search the right group. - while (low < high) { - stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high - stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); - stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); - if ((stbtt_uint32) unicode_codepoint < start_char) - high = mid; - else if ((stbtt_uint32) unicode_codepoint > end_char) - low = mid+1; - else { - stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); - if (format == 12) - return start_glyph + unicode_codepoint-start_char; - else // format == 13 - return start_glyph; - } - } - return 0; // not found - } - // @TODO - STBTT_assert(0); - return 0; -} - -STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) -{ - return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); -} - -static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy) -{ - v->type = type; - v->x = (stbtt_int16) x; - v->y = (stbtt_int16) y; - v->cx = (stbtt_int16) cx; - v->cy = (stbtt_int16) cy; -} - -static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) -{ - int g1,g2; - - STBTT_assert(!info->cff.size); - - if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range - if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format - - if (info->indexToLocFormat == 0) { - g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; - g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; - } else { - g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); - g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); - } - - return g1==g2 ? -1 : g1; // if length is 0, return -1 -} - -static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); - -STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) -{ - if (info->cff.size) { - stbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1); - } else { - int g = stbtt__GetGlyfOffset(info, glyph_index); - if (g < 0) return 0; - - if (x0) *x0 = ttSHORT(info->data + g + 2); - if (y0) *y0 = ttSHORT(info->data + g + 4); - if (x1) *x1 = ttSHORT(info->data + g + 6); - if (y1) *y1 = ttSHORT(info->data + g + 8); - } - return 1; -} - -STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) -{ - return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); -} - -STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index) -{ - stbtt_int16 numberOfContours; - int g; - if (info->cff.size) - return stbtt__GetGlyphInfoT2(info, glyph_index, NULL, NULL, NULL, NULL) == 0; - g = stbtt__GetGlyfOffset(info, glyph_index); - if (g < 0) return 1; - numberOfContours = ttSHORT(info->data + g); - return numberOfContours == 0; -} - -static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off, - stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy) -{ - if (start_off) { - if (was_off) - stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); - stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy); - } else { - if (was_off) - stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); - else - stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); - } - return num_vertices; -} - -static int stbtt__GetGlyphShapeTT(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) -{ - stbtt_int16 numberOfContours; - stbtt_uint8 *endPtsOfContours; - stbtt_uint8 *data = info->data; - stbtt_vertex *vertices=0; - int num_vertices=0; - int g = stbtt__GetGlyfOffset(info, glyph_index); - - *pvertices = NULL; - - if (g < 0) return 0; - - numberOfContours = ttSHORT(data + g); - - if (numberOfContours > 0) { - stbtt_uint8 flags=0,flagcount; - stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; - stbtt_int32 x,y,cx,cy,sx,sy, scx,scy; - stbtt_uint8 *points; - endPtsOfContours = (data + g + 10); - ins = ttUSHORT(data + g + 10 + numberOfContours * 2); - points = data + g + 10 + numberOfContours * 2 + 2 + ins; - - n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); - - m = n + 2*numberOfContours; // a loose bound on how many vertices we might need - vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); - if (vertices == 0) - return 0; - - next_move = 0; - flagcount=0; - - // in first pass, we load uninterpreted data into the allocated array - // above, shifted to the end of the array so we won't overwrite it when - // we create our final data starting from the front - - off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated - - // first load flags - - for (i=0; i < n; ++i) { - if (flagcount == 0) { - flags = *points++; - if (flags & 8) - flagcount = *points++; - } else - --flagcount; - vertices[off+i].type = flags; - } - - // now load x coordinates - x=0; - for (i=0; i < n; ++i) { - flags = vertices[off+i].type; - if (flags & 2) { - stbtt_int16 dx = *points++; - x += (flags & 16) ? dx : -dx; // ??? - } else { - if (!(flags & 16)) { - x = x + (stbtt_int16) (points[0]*256 + points[1]); - points += 2; - } - } - vertices[off+i].x = (stbtt_int16) x; - } - - // now load y coordinates - y=0; - for (i=0; i < n; ++i) { - flags = vertices[off+i].type; - if (flags & 4) { - stbtt_int16 dy = *points++; - y += (flags & 32) ? dy : -dy; // ??? - } else { - if (!(flags & 32)) { - y = y + (stbtt_int16) (points[0]*256 + points[1]); - points += 2; - } - } - vertices[off+i].y = (stbtt_int16) y; - } - - // now convert them to our format - num_vertices=0; - sx = sy = cx = cy = scx = scy = 0; - for (i=0; i < n; ++i) { - flags = vertices[off+i].type; - x = (stbtt_int16) vertices[off+i].x; - y = (stbtt_int16) vertices[off+i].y; - - if (next_move == i) { - if (i != 0) - num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); - - // now start the new one - start_off = !(flags & 1); - if (start_off) { - // if we start off with an off-curve point, then when we need to find a point on the curve - // where we can start, and we need to save some state for when we wraparound. - scx = x; - scy = y; - if (!(vertices[off+i+1].type & 1)) { - // next point is also a curve point, so interpolate an on-point curve - sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1; - sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1; - } else { - // otherwise just use the next point as our start point - sx = (stbtt_int32) vertices[off+i+1].x; - sy = (stbtt_int32) vertices[off+i+1].y; - ++i; // we're using point i+1 as the starting point, so skip it - } - } else { - sx = x; - sy = y; - } - stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0); - was_off = 0; - next_move = 1 + ttUSHORT(endPtsOfContours+j*2); - ++j; - } else { - if (!(flags & 1)) { // if it's a curve - if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint - stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); - cx = x; - cy = y; - was_off = 1; - } else { - if (was_off) - stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); - else - stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); - was_off = 0; - } - } - } - num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); - } else if (numberOfContours == -1) { - // Compound shapes. - int more = 1; - stbtt_uint8 *comp = data + g + 10; - num_vertices = 0; - vertices = 0; - while (more) { - stbtt_uint16 flags, gidx; - int comp_num_verts = 0, i; - stbtt_vertex *comp_verts = 0, *tmp = 0; - float mtx[6] = {1,0,0,1,0,0}, m, n; - - flags = ttSHORT(comp); comp+=2; - gidx = ttSHORT(comp); comp+=2; - - if (flags & 2) { // XY values - if (flags & 1) { // shorts - mtx[4] = ttSHORT(comp); comp+=2; - mtx[5] = ttSHORT(comp); comp+=2; - } else { - mtx[4] = ttCHAR(comp); comp+=1; - mtx[5] = ttCHAR(comp); comp+=1; - } - } - else { - // @TODO handle matching point - STBTT_assert(0); - } - if (flags & (1<<3)) { // WE_HAVE_A_SCALE - mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; - mtx[1] = mtx[2] = 0; - } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE - mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; - mtx[1] = mtx[2] = 0; - mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; - } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO - mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; - mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; - mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; - mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; - } - - // Find transformation scales. - m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); - n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); - - // Get indexed glyph. - comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); - if (comp_num_verts > 0) { - // Transform vertices. - for (i = 0; i < comp_num_verts; ++i) { - stbtt_vertex* v = &comp_verts[i]; - stbtt_vertex_type x,y; - x=v->x; y=v->y; - v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); - v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); - x=v->cx; y=v->cy; - v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); - v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); - } - // Append vertices. - tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); - if (!tmp) { - if (vertices) STBTT_free(vertices, info->userdata); - if (comp_verts) STBTT_free(comp_verts, info->userdata); - return 0; - } - if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); - STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); - if (vertices) STBTT_free(vertices, info->userdata); - vertices = tmp; - STBTT_free(comp_verts, info->userdata); - num_vertices += comp_num_verts; - } - // More components ? - more = flags & (1<<5); - } - } else if (numberOfContours < 0) { - // @TODO other compound variations? - STBTT_assert(0); - } else { - // numberOfCounters == 0, do nothing - } - - *pvertices = vertices; - return num_vertices; -} - -typedef struct -{ - int bounds; - int started; - float first_x, first_y; - float x, y; - stbtt_int32 min_x, max_x, min_y, max_y; - - stbtt_vertex *pvertices; - int num_vertices; -} stbtt__csctx; - -#define STBTT__CSCTX_INIT(bounds) {bounds,0, 0,0, 0,0, 0,0,0,0, NULL, 0} - -static void stbtt__track_vertex(stbtt__csctx *c, stbtt_int32 x, stbtt_int32 y) -{ - if (x > c->max_x || !c->started) c->max_x = x; - if (y > c->max_y || !c->started) c->max_y = y; - if (x < c->min_x || !c->started) c->min_x = x; - if (y < c->min_y || !c->started) c->min_y = y; - c->started = 1; -} - -static void stbtt__csctx_v(stbtt__csctx *c, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy, stbtt_int32 cx1, stbtt_int32 cy1) -{ - if (c->bounds) { - stbtt__track_vertex(c, x, y); - if (type == STBTT_vcubic) { - stbtt__track_vertex(c, cx, cy); - stbtt__track_vertex(c, cx1, cy1); - } - } else { - stbtt_setvertex(&c->pvertices[c->num_vertices], type, x, y, cx, cy); - c->pvertices[c->num_vertices].cx1 = (stbtt_int16) cx1; - c->pvertices[c->num_vertices].cy1 = (stbtt_int16) cy1; - } - c->num_vertices++; -} - -static void stbtt__csctx_close_shape(stbtt__csctx *ctx) -{ - if (ctx->first_x != ctx->x || ctx->first_y != ctx->y) - stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->first_x, (int)ctx->first_y, 0, 0, 0, 0); -} - -static void stbtt__csctx_rmove_to(stbtt__csctx *ctx, float dx, float dy) -{ - stbtt__csctx_close_shape(ctx); - ctx->first_x = ctx->x = ctx->x + dx; - ctx->first_y = ctx->y = ctx->y + dy; - stbtt__csctx_v(ctx, STBTT_vmove, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); -} - -static void stbtt__csctx_rline_to(stbtt__csctx *ctx, float dx, float dy) -{ - ctx->x += dx; - ctx->y += dy; - stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); -} - -static void stbtt__csctx_rccurve_to(stbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, float dx3, float dy3) -{ - float cx1 = ctx->x + dx1; - float cy1 = ctx->y + dy1; - float cx2 = cx1 + dx2; - float cy2 = cy1 + dy2; - ctx->x = cx2 + dx3; - ctx->y = cy2 + dy3; - stbtt__csctx_v(ctx, STBTT_vcubic, (int)ctx->x, (int)ctx->y, (int)cx1, (int)cy1, (int)cx2, (int)cy2); -} - -static stbtt__buf stbtt__get_subr(stbtt__buf idx, int n) -{ - int count = stbtt__cff_index_count(&idx); - int bias = 107; - if (count >= 33900) - bias = 32768; - else if (count >= 1240) - bias = 1131; - n += bias; - if (n < 0 || n >= count) - return stbtt__new_buf(NULL, 0); - return stbtt__cff_index_get(idx, n); -} - -static stbtt__buf stbtt__cid_get_glyph_subrs(const stbtt_fontinfo *info, int glyph_index) -{ - stbtt__buf fdselect = info->fdselect; - int nranges, start, end, v, fmt, fdselector = -1, i; - - stbtt__buf_seek(&fdselect, 0); - fmt = stbtt__buf_get8(&fdselect); - if (fmt == 0) { - // untested - stbtt__buf_skip(&fdselect, glyph_index); - fdselector = stbtt__buf_get8(&fdselect); - } else if (fmt == 3) { - nranges = stbtt__buf_get16(&fdselect); - start = stbtt__buf_get16(&fdselect); - for (i = 0; i < nranges; i++) { - v = stbtt__buf_get8(&fdselect); - end = stbtt__buf_get16(&fdselect); - if (glyph_index >= start && glyph_index < end) { - fdselector = v; - break; - } - start = end; - } - } - if (fdselector == -1) stbtt__new_buf(NULL, 0); - return stbtt__get_subrs(info->cff, stbtt__cff_index_get(info->fontdicts, fdselector)); -} - -static int stbtt__run_charstring(const stbtt_fontinfo *info, int glyph_index, stbtt__csctx *c) -{ - int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0; - int has_subrs = 0, clear_stack; - float s[48]; - stbtt__buf subr_stack[10], subrs = info->subrs, b; - float f; - -#define STBTT__CSERR(s) (0) - - // this currently ignores the initial width value, which isn't needed if we have hmtx - b = stbtt__cff_index_get(info->charstrings, glyph_index); - while (b.cursor < b.size) { - i = 0; - clear_stack = 1; - b0 = stbtt__buf_get8(&b); - switch (b0) { - // @TODO implement hinting - case 0x13: // hintmask - case 0x14: // cntrmask - if (in_header) - maskbits += (sp / 2); // implicit "vstem" - in_header = 0; - stbtt__buf_skip(&b, (maskbits + 7) / 8); - break; - - case 0x01: // hstem - case 0x03: // vstem - case 0x12: // hstemhm - case 0x17: // vstemhm - maskbits += (sp / 2); - break; - - case 0x15: // rmoveto - in_header = 0; - if (sp < 2) return STBTT__CSERR("rmoveto stack"); - stbtt__csctx_rmove_to(c, s[sp-2], s[sp-1]); - break; - case 0x04: // vmoveto - in_header = 0; - if (sp < 1) return STBTT__CSERR("vmoveto stack"); - stbtt__csctx_rmove_to(c, 0, s[sp-1]); - break; - case 0x16: // hmoveto - in_header = 0; - if (sp < 1) return STBTT__CSERR("hmoveto stack"); - stbtt__csctx_rmove_to(c, s[sp-1], 0); - break; - - case 0x05: // rlineto - if (sp < 2) return STBTT__CSERR("rlineto stack"); - for (; i + 1 < sp; i += 2) - stbtt__csctx_rline_to(c, s[i], s[i+1]); - break; - - // hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical - // starting from a different place. - - case 0x07: // vlineto - if (sp < 1) return STBTT__CSERR("vlineto stack"); - goto vlineto; - case 0x06: // hlineto - if (sp < 1) return STBTT__CSERR("hlineto stack"); - for (;;) { - if (i >= sp) break; - stbtt__csctx_rline_to(c, s[i], 0); - i++; - vlineto: - if (i >= sp) break; - stbtt__csctx_rline_to(c, 0, s[i]); - i++; - } - break; - - case 0x1F: // hvcurveto - if (sp < 4) return STBTT__CSERR("hvcurveto stack"); - goto hvcurveto; - case 0x1E: // vhcurveto - if (sp < 4) return STBTT__CSERR("vhcurveto stack"); - for (;;) { - if (i + 3 >= sp) break; - stbtt__csctx_rccurve_to(c, 0, s[i], s[i+1], s[i+2], s[i+3], (sp - i == 5) ? s[i + 4] : 0.0f); - i += 4; - hvcurveto: - if (i + 3 >= sp) break; - stbtt__csctx_rccurve_to(c, s[i], 0, s[i+1], s[i+2], (sp - i == 5) ? s[i+4] : 0.0f, s[i+3]); - i += 4; - } - break; - - case 0x08: // rrcurveto - if (sp < 6) return STBTT__CSERR("rcurveline stack"); - for (; i + 5 < sp; i += 6) - stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); - break; - - case 0x18: // rcurveline - if (sp < 8) return STBTT__CSERR("rcurveline stack"); - for (; i + 5 < sp - 2; i += 6) - stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); - if (i + 1 >= sp) return STBTT__CSERR("rcurveline stack"); - stbtt__csctx_rline_to(c, s[i], s[i+1]); - break; - - case 0x19: // rlinecurve - if (sp < 8) return STBTT__CSERR("rlinecurve stack"); - for (; i + 1 < sp - 6; i += 2) - stbtt__csctx_rline_to(c, s[i], s[i+1]); - if (i + 5 >= sp) return STBTT__CSERR("rlinecurve stack"); - stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); - break; - - case 0x1A: // vvcurveto - case 0x1B: // hhcurveto - if (sp < 4) return STBTT__CSERR("(vv|hh)curveto stack"); - f = 0.0; - if (sp & 1) { f = s[i]; i++; } - for (; i + 3 < sp; i += 4) { - if (b0 == 0x1B) - stbtt__csctx_rccurve_to(c, s[i], f, s[i+1], s[i+2], s[i+3], 0.0); - else - stbtt__csctx_rccurve_to(c, f, s[i], s[i+1], s[i+2], 0.0, s[i+3]); - f = 0.0; - } - break; - - case 0x0A: // callsubr - if (!has_subrs) { - if (info->fdselect.size) - subrs = stbtt__cid_get_glyph_subrs(info, glyph_index); - has_subrs = 1; - } - // fallthrough - case 0x1D: // callgsubr - if (sp < 1) return STBTT__CSERR("call(g|)subr stack"); - v = (int) s[--sp]; - if (subr_stack_height >= 10) return STBTT__CSERR("recursion limit"); - subr_stack[subr_stack_height++] = b; - b = stbtt__get_subr(b0 == 0x0A ? subrs : info->gsubrs, v); - if (b.size == 0) return STBTT__CSERR("subr not found"); - b.cursor = 0; - clear_stack = 0; - break; - - case 0x0B: // return - if (subr_stack_height <= 0) return STBTT__CSERR("return outside subr"); - b = subr_stack[--subr_stack_height]; - clear_stack = 0; - break; - - case 0x0E: // endchar - stbtt__csctx_close_shape(c); - return 1; - - case 0x0C: { // two-byte escape - float dx1, dx2, dx3, dx4, dx5, dx6, dy1, dy2, dy3, dy4, dy5, dy6; - float dx, dy; - int b1 = stbtt__buf_get8(&b); - switch (b1) { - // @TODO These "flex" implementations ignore the flex-depth and resolution, - // and always draw beziers. - case 0x22: // hflex - if (sp < 7) return STBTT__CSERR("hflex stack"); - dx1 = s[0]; - dx2 = s[1]; - dy2 = s[2]; - dx3 = s[3]; - dx4 = s[4]; - dx5 = s[5]; - dx6 = s[6]; - stbtt__csctx_rccurve_to(c, dx1, 0, dx2, dy2, dx3, 0); - stbtt__csctx_rccurve_to(c, dx4, 0, dx5, -dy2, dx6, 0); - break; - - case 0x23: // flex - if (sp < 13) return STBTT__CSERR("flex stack"); - dx1 = s[0]; - dy1 = s[1]; - dx2 = s[2]; - dy2 = s[3]; - dx3 = s[4]; - dy3 = s[5]; - dx4 = s[6]; - dy4 = s[7]; - dx5 = s[8]; - dy5 = s[9]; - dx6 = s[10]; - dy6 = s[11]; - //fd is s[12] - stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); - stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); - break; - - case 0x24: // hflex1 - if (sp < 9) return STBTT__CSERR("hflex1 stack"); - dx1 = s[0]; - dy1 = s[1]; - dx2 = s[2]; - dy2 = s[3]; - dx3 = s[4]; - dx4 = s[5]; - dx5 = s[6]; - dy5 = s[7]; - dx6 = s[8]; - stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, 0); - stbtt__csctx_rccurve_to(c, dx4, 0, dx5, dy5, dx6, -(dy1+dy2+dy5)); - break; - - case 0x25: // flex1 - if (sp < 11) return STBTT__CSERR("flex1 stack"); - dx1 = s[0]; - dy1 = s[1]; - dx2 = s[2]; - dy2 = s[3]; - dx3 = s[4]; - dy3 = s[5]; - dx4 = s[6]; - dy4 = s[7]; - dx5 = s[8]; - dy5 = s[9]; - dx6 = dy6 = s[10]; - dx = dx1+dx2+dx3+dx4+dx5; - dy = dy1+dy2+dy3+dy4+dy5; - if (STBTT_fabs(dx) > STBTT_fabs(dy)) - dy6 = -dy; - else - dx6 = -dx; - stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); - stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); - break; - - default: - return STBTT__CSERR("unimplemented"); - } - } break; - - default: - if (b0 != 255 && b0 != 28 && (b0 < 32 || b0 > 254)) - return STBTT__CSERR("reserved operator"); - - // push immediate - if (b0 == 255) { - f = (float)(stbtt_int32)stbtt__buf_get32(&b) / 0x10000; - } else { - stbtt__buf_skip(&b, -1); - f = (float)(stbtt_int16)stbtt__cff_int(&b); - } - if (sp >= 48) return STBTT__CSERR("push stack overflow"); - s[sp++] = f; - clear_stack = 0; - break; - } - if (clear_stack) sp = 0; - } - return STBTT__CSERR("no endchar"); - -#undef STBTT__CSERR -} - -static int stbtt__GetGlyphShapeT2(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) -{ - // runs the charstring twice, once to count and once to output (to avoid realloc) - stbtt__csctx count_ctx = STBTT__CSCTX_INIT(1); - stbtt__csctx output_ctx = STBTT__CSCTX_INIT(0); - if (stbtt__run_charstring(info, glyph_index, &count_ctx)) { - *pvertices = (stbtt_vertex*)STBTT_malloc(count_ctx.num_vertices*sizeof(stbtt_vertex), info->userdata); - output_ctx.pvertices = *pvertices; - if (stbtt__run_charstring(info, glyph_index, &output_ctx)) { - STBTT_assert(output_ctx.num_vertices == count_ctx.num_vertices); - return output_ctx.num_vertices; - } - } - *pvertices = NULL; - return 0; -} - -static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) -{ - stbtt__csctx c = STBTT__CSCTX_INIT(1); - int r = stbtt__run_charstring(info, glyph_index, &c); - if (x0) *x0 = r ? c.min_x : 0; - if (y0) *y0 = r ? c.min_y : 0; - if (x1) *x1 = r ? c.max_x : 0; - if (y1) *y1 = r ? c.max_y : 0; - return r ? c.num_vertices : 0; -} - -STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) -{ - if (!info->cff.size) - return stbtt__GetGlyphShapeTT(info, glyph_index, pvertices); - else - return stbtt__GetGlyphShapeT2(info, glyph_index, pvertices); -} - -STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) -{ - stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); - if (glyph_index < numOfLongHorMetrics) { - if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index); - if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); - } else { - if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); - if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); - } -} - -static int stbtt__GetGlyphKernInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) -{ - stbtt_uint8 *data = info->data + info->kern; - stbtt_uint32 needle, straw; - int l, r, m; - - // we only look at the first table. it must be 'horizontal' and format 0. - if (!info->kern) - return 0; - if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 - return 0; - if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format - return 0; - - l = 0; - r = ttUSHORT(data+10) - 1; - needle = glyph1 << 16 | glyph2; - while (l <= r) { - m = (l + r) >> 1; - straw = ttULONG(data+18+(m*6)); // note: unaligned read - if (needle < straw) - r = m - 1; - else if (needle > straw) - l = m + 1; - else - return ttSHORT(data+22+(m*6)); - } - return 0; -} - -static stbtt_int32 stbtt__GetCoverageIndex(stbtt_uint8 *coverageTable, int glyph) -{ - stbtt_uint16 coverageFormat = ttUSHORT(coverageTable); - switch(coverageFormat) { - case 1: { - stbtt_uint16 glyphCount = ttUSHORT(coverageTable + 2); - - // Binary search. - stbtt_int32 l=0, r=glyphCount-1, m; - int straw, needle=glyph; - while (l <= r) { - stbtt_uint8 *glyphArray = coverageTable + 4; - stbtt_uint16 glyphID; - m = (l + r) >> 1; - glyphID = ttUSHORT(glyphArray + 2 * m); - straw = glyphID; - if (needle < straw) - r = m - 1; - else if (needle > straw) - l = m + 1; - else { - return m; - } - } - } break; - - case 2: { - stbtt_uint16 rangeCount = ttUSHORT(coverageTable + 2); - stbtt_uint8 *rangeArray = coverageTable + 4; - - // Binary search. - stbtt_int32 l=0, r=rangeCount-1, m; - int strawStart, strawEnd, needle=glyph; - while (l <= r) { - stbtt_uint8 *rangeRecord; - m = (l + r) >> 1; - rangeRecord = rangeArray + 6 * m; - strawStart = ttUSHORT(rangeRecord); - strawEnd = ttUSHORT(rangeRecord + 2); - if (needle < strawStart) - r = m - 1; - else if (needle > strawEnd) - l = m + 1; - else { - stbtt_uint16 startCoverageIndex = ttUSHORT(rangeRecord + 4); - return startCoverageIndex + glyph - strawStart; - } - } - } break; - - default: { - // There are no other cases. - STBTT_assert(0); - } break; - } - - return -1; -} - -static stbtt_int32 stbtt__GetGlyphClass(stbtt_uint8 *classDefTable, int glyph) -{ - stbtt_uint16 classDefFormat = ttUSHORT(classDefTable); - switch(classDefFormat) - { - case 1: { - stbtt_uint16 startGlyphID = ttUSHORT(classDefTable + 2); - stbtt_uint16 glyphCount = ttUSHORT(classDefTable + 4); - stbtt_uint8 *classDef1ValueArray = classDefTable + 6; - - if (glyph >= startGlyphID && glyph < startGlyphID + glyphCount) - return (stbtt_int32)ttUSHORT(classDef1ValueArray + 2 * (glyph - startGlyphID)); - - classDefTable = classDef1ValueArray + 2 * glyphCount; - } break; - - case 2: { - stbtt_uint16 classRangeCount = ttUSHORT(classDefTable + 2); - stbtt_uint8 *classRangeRecords = classDefTable + 4; - - // Binary search. - stbtt_int32 l=0, r=classRangeCount-1, m; - int strawStart, strawEnd, needle=glyph; - while (l <= r) { - stbtt_uint8 *classRangeRecord; - m = (l + r) >> 1; - classRangeRecord = classRangeRecords + 6 * m; - strawStart = ttUSHORT(classRangeRecord); - strawEnd = ttUSHORT(classRangeRecord + 2); - if (needle < strawStart) - r = m - 1; - else if (needle > strawEnd) - l = m + 1; - else - return (stbtt_int32)ttUSHORT(classRangeRecord + 4); - } - - classDefTable = classRangeRecords + 6 * classRangeCount; - } break; - - default: { - // There are no other cases. - STBTT_assert(0); - } break; - } - - return -1; -} - -// Define to STBTT_assert(x) if you want to break on unimplemented formats. -#define STBTT_GPOS_TODO_assert(x) - -static stbtt_int32 stbtt__GetGlyphGPOSInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) -{ - stbtt_uint16 lookupListOffset; - stbtt_uint8 *lookupList; - stbtt_uint16 lookupCount; - stbtt_uint8 *data; - stbtt_int32 i; - - if (!info->gpos) return 0; - - data = info->data + info->gpos; - - if (ttUSHORT(data+0) != 1) return 0; // Major version 1 - if (ttUSHORT(data+2) != 0) return 0; // Minor version 0 - - lookupListOffset = ttUSHORT(data+8); - lookupList = data + lookupListOffset; - lookupCount = ttUSHORT(lookupList); - - for (i=0; i<lookupCount; ++i) { - stbtt_uint16 lookupOffset = ttUSHORT(lookupList + 2 + 2 * i); - stbtt_uint8 *lookupTable = lookupList + lookupOffset; - - stbtt_uint16 lookupType = ttUSHORT(lookupTable); - stbtt_uint16 subTableCount = ttUSHORT(lookupTable + 4); - stbtt_uint8 *subTableOffsets = lookupTable + 6; - switch(lookupType) { - case 2: { // Pair Adjustment Positioning Subtable - stbtt_int32 sti; - for (sti=0; sti<subTableCount; sti++) { - stbtt_uint16 subtableOffset = ttUSHORT(subTableOffsets + 2 * sti); - stbtt_uint8 *table = lookupTable + subtableOffset; - stbtt_uint16 posFormat = ttUSHORT(table); - stbtt_uint16 coverageOffset = ttUSHORT(table + 2); - stbtt_int32 coverageIndex = stbtt__GetCoverageIndex(table + coverageOffset, glyph1); - if (coverageIndex == -1) continue; - - switch (posFormat) { - case 1: { - stbtt_int32 l, r, m; - int straw, needle; - stbtt_uint16 valueFormat1 = ttUSHORT(table + 4); - stbtt_uint16 valueFormat2 = ttUSHORT(table + 6); - stbtt_int32 valueRecordPairSizeInBytes = 2; - stbtt_uint16 pairSetCount = ttUSHORT(table + 8); - stbtt_uint16 pairPosOffset = ttUSHORT(table + 10 + 2 * coverageIndex); - stbtt_uint8 *pairValueTable = table + pairPosOffset; - stbtt_uint16 pairValueCount = ttUSHORT(pairValueTable); - stbtt_uint8 *pairValueArray = pairValueTable + 2; - // TODO: Support more formats. - STBTT_GPOS_TODO_assert(valueFormat1 == 4); - if (valueFormat1 != 4) return 0; - STBTT_GPOS_TODO_assert(valueFormat2 == 0); - if (valueFormat2 != 0) return 0; - - STBTT_assert(coverageIndex < pairSetCount); - STBTT__NOTUSED(pairSetCount); - - needle=glyph2; - r=pairValueCount-1; - l=0; - - // Binary search. - while (l <= r) { - stbtt_uint16 secondGlyph; - stbtt_uint8 *pairValue; - m = (l + r) >> 1; - pairValue = pairValueArray + (2 + valueRecordPairSizeInBytes) * m; - secondGlyph = ttUSHORT(pairValue); - straw = secondGlyph; - if (needle < straw) - r = m - 1; - else if (needle > straw) - l = m + 1; - else { - stbtt_int16 xAdvance = ttSHORT(pairValue + 2); - return xAdvance; - } - } - } break; - - case 2: { - stbtt_uint16 valueFormat1 = ttUSHORT(table + 4); - stbtt_uint16 valueFormat2 = ttUSHORT(table + 6); - - stbtt_uint16 classDef1Offset = ttUSHORT(table + 8); - stbtt_uint16 classDef2Offset = ttUSHORT(table + 10); - int glyph1class = stbtt__GetGlyphClass(table + classDef1Offset, glyph1); - int glyph2class = stbtt__GetGlyphClass(table + classDef2Offset, glyph2); - - stbtt_uint16 class1Count = ttUSHORT(table + 12); - stbtt_uint16 class2Count = ttUSHORT(table + 14); - STBTT_assert(glyph1class < class1Count); - STBTT_assert(glyph2class < class2Count); - - // TODO: Support more formats. - STBTT_GPOS_TODO_assert(valueFormat1 == 4); - if (valueFormat1 != 4) return 0; - STBTT_GPOS_TODO_assert(valueFormat2 == 0); - if (valueFormat2 != 0) return 0; - - if (glyph1class >= 0 && glyph1class < class1Count && glyph2class >= 0 && glyph2class < class2Count) { - stbtt_uint8 *class1Records = table + 16; - stbtt_uint8 *class2Records = class1Records + 2 * (glyph1class * class2Count); - stbtt_int16 xAdvance = ttSHORT(class2Records + 2 * glyph2class); - return xAdvance; - } - } break; - - default: { - // There are no other cases. - STBTT_assert(0); - break; - }; - } - } - break; - }; - - default: - // TODO: Implement other stuff. - break; - } - } - - return 0; -} - -STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int g1, int g2) -{ - int xAdvance = 0; - - if (info->gpos) - xAdvance += stbtt__GetGlyphGPOSInfoAdvance(info, g1, g2); - - if (info->kern) - xAdvance += stbtt__GetGlyphKernInfoAdvance(info, g1, g2); - - return xAdvance; -} - -STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2) -{ - if (!info->kern && !info->gpos) // if no kerning table, don't waste time looking up both codepoint->glyphs - return 0; - return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2)); -} - -STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) -{ - stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); -} - -STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) -{ - if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4); - if (descent) *descent = ttSHORT(info->data+info->hhea + 6); - if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); -} - -STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap) -{ - int tab = stbtt__find_table(info->data, info->fontstart, "OS/2"); - if (!tab) - return 0; - if (typoAscent ) *typoAscent = ttSHORT(info->data+tab + 68); - if (typoDescent) *typoDescent = ttSHORT(info->data+tab + 70); - if (typoLineGap) *typoLineGap = ttSHORT(info->data+tab + 72); - return 1; -} - -STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1) -{ - *x0 = ttSHORT(info->data + info->head + 36); - *y0 = ttSHORT(info->data + info->head + 38); - *x1 = ttSHORT(info->data + info->head + 40); - *y1 = ttSHORT(info->data + info->head + 42); -} - -STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) -{ - int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); - return (float) height / fheight; -} - -STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) -{ - int unitsPerEm = ttUSHORT(info->data + info->head + 18); - return pixels / unitsPerEm; -} - -STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) -{ - STBTT_free(v, info->userdata); -} - -////////////////////////////////////////////////////////////////////////////// -// -// antialiasing software rasterizer -// - -STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) -{ - int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning - if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { - // e.g. space character - if (ix0) *ix0 = 0; - if (iy0) *iy0 = 0; - if (ix1) *ix1 = 0; - if (iy1) *iy1 = 0; - } else { - // move to integral bboxes (treating pixels as little squares, what pixels get touched)? - if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x); - if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y); - if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x); - if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y); - } -} - -STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) -{ - stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); -} - -STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) -{ - stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1); -} - -STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) -{ - stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1); -} - -////////////////////////////////////////////////////////////////////////////// -// -// Rasterizer - -typedef struct stbtt__hheap_chunk -{ - struct stbtt__hheap_chunk *next; -} stbtt__hheap_chunk; - -typedef struct stbtt__hheap -{ - struct stbtt__hheap_chunk *head; - void *first_free; - int num_remaining_in_head_chunk; -} stbtt__hheap; - -static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata) -{ - if (hh->first_free) { - void *p = hh->first_free; - hh->first_free = * (void **) p; - return p; - } else { - if (hh->num_remaining_in_head_chunk == 0) { - int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); - stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata); - if (c == NULL) - return NULL; - c->next = hh->head; - hh->head = c; - hh->num_remaining_in_head_chunk = count; - } - --hh->num_remaining_in_head_chunk; - return (char *) (hh->head) + sizeof(stbtt__hheap_chunk) + size * hh->num_remaining_in_head_chunk; - } -} - -static void stbtt__hheap_free(stbtt__hheap *hh, void *p) -{ - *(void **) p = hh->first_free; - hh->first_free = p; -} - -static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata) -{ - stbtt__hheap_chunk *c = hh->head; - while (c) { - stbtt__hheap_chunk *n = c->next; - STBTT_free(c, userdata); - c = n; - } -} - -typedef struct stbtt__edge { - float x0,y0, x1,y1; - int invert; -} stbtt__edge; - - -typedef struct stbtt__active_edge -{ - struct stbtt__active_edge *next; - #if STBTT_RASTERIZER_VERSION==1 - int x,dx; - float ey; - int direction; - #elif STBTT_RASTERIZER_VERSION==2 - float fx,fdx,fdy; - float direction; - float sy; - float ey; - #else - #error "Unrecognized value of STBTT_RASTERIZER_VERSION" - #endif -} stbtt__active_edge; - -#if STBTT_RASTERIZER_VERSION == 1 -#define STBTT_FIXSHIFT 10 -#define STBTT_FIX (1 << STBTT_FIXSHIFT) -#define STBTT_FIXMASK (STBTT_FIX-1) - -static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) -{ - stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); - float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); - STBTT_assert(z != NULL); - if (!z) return z; - - // round dx down to avoid overshooting - if (dxdy < 0) - z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy); - else - z->dx = STBTT_ifloor(STBTT_FIX * dxdy); - - z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount - z->x -= off_x * STBTT_FIX; - - z->ey = e->y1; - z->next = 0; - z->direction = e->invert ? 1 : -1; - return z; -} -#elif STBTT_RASTERIZER_VERSION == 2 -static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) -{ - stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); - float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); - STBTT_assert(z != NULL); - //STBTT_assert(e->y0 <= start_point); - if (!z) return z; - z->fdx = dxdy; - z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f; - z->fx = e->x0 + dxdy * (start_point - e->y0); - z->fx -= off_x; - z->direction = e->invert ? 1.0f : -1.0f; - z->sy = e->y0; - z->ey = e->y1; - z->next = 0; - return z; -} -#else -#error "Unrecognized value of STBTT_RASTERIZER_VERSION" -#endif - -#if STBTT_RASTERIZER_VERSION == 1 -// note: this routine clips fills that extend off the edges... ideally this -// wouldn't happen, but it could happen if the truetype glyph bounding boxes -// are wrong, or if the user supplies a too-small bitmap -static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) -{ - // non-zero winding fill - int x0=0, w=0; - - while (e) { - if (w == 0) { - // if we're currently at zero, we need to record the edge start point - x0 = e->x; w += e->direction; - } else { - int x1 = e->x; w += e->direction; - // if we went to zero, we need to draw - if (w == 0) { - int i = x0 >> STBTT_FIXSHIFT; - int j = x1 >> STBTT_FIXSHIFT; - - if (i < len && j >= 0) { - if (i == j) { - // x0,x1 are the same pixel, so compute combined coverage - scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT); - } else { - if (i >= 0) // add antialiasing for x0 - scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT); - else - i = -1; // clip - - if (j < len) // add antialiasing for x1 - scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT); - else - j = len; // clip - - for (++i; i < j; ++i) // fill pixels between x0 and x1 - scanline[i] = scanline[i] + (stbtt_uint8) max_weight; - } - } - } - } - - e = e->next; - } -} - -static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) -{ - stbtt__hheap hh = { 0, 0, 0 }; - stbtt__active_edge *active = NULL; - int y,j=0; - int max_weight = (255 / vsubsample); // weight per vertical scanline - int s; // vertical subsample index - unsigned char scanline_data[512], *scanline; - - if (result->w > 512) - scanline = (unsigned char *) STBTT_malloc(result->w, userdata); - else - scanline = scanline_data; - - y = off_y * vsubsample; - e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; - - while (j < result->h) { - STBTT_memset(scanline, 0, result->w); - for (s=0; s < vsubsample; ++s) { - // find center of pixel for this scanline - float scan_y = y + 0.5f; - stbtt__active_edge **step = &active; - - // update all active edges; - // remove all active edges that terminate before the center of this scanline - while (*step) { - stbtt__active_edge * z = *step; - if (z->ey <= scan_y) { - *step = z->next; // delete from list - STBTT_assert(z->direction); - z->direction = 0; - stbtt__hheap_free(&hh, z); - } else { - z->x += z->dx; // advance to position for current scanline - step = &((*step)->next); // advance through list - } - } - - // resort the list if needed - for(;;) { - int changed=0; - step = &active; - while (*step && (*step)->next) { - if ((*step)->x > (*step)->next->x) { - stbtt__active_edge *t = *step; - stbtt__active_edge *q = t->next; - - t->next = q->next; - q->next = t; - *step = q; - changed = 1; - } - step = &(*step)->next; - } - if (!changed) break; - } - - // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline - while (e->y0 <= scan_y) { - if (e->y1 > scan_y) { - stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata); - if (z != NULL) { - // find insertion point - if (active == NULL) - active = z; - else if (z->x < active->x) { - // insert at front - z->next = active; - active = z; - } else { - // find thing to insert AFTER - stbtt__active_edge *p = active; - while (p->next && p->next->x < z->x) - p = p->next; - // at this point, p->next->x is NOT < z->x - z->next = p->next; - p->next = z; - } - } - } - ++e; - } - - // now process all active edges in XOR fashion - if (active) - stbtt__fill_active_edges(scanline, result->w, active, max_weight); - - ++y; - } - STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); - ++j; - } - - stbtt__hheap_cleanup(&hh, userdata); - - if (scanline != scanline_data) - STBTT_free(scanline, userdata); -} - -#elif STBTT_RASTERIZER_VERSION == 2 - -// the edge passed in here does not cross the vertical line at x or the vertical line at x+1 -// (i.e. it has already been clipped to those) -static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1) -{ - if (y0 == y1) return; - STBTT_assert(y0 < y1); - STBTT_assert(e->sy <= e->ey); - if (y0 > e->ey) return; - if (y1 < e->sy) return; - if (y0 < e->sy) { - x0 += (x1-x0) * (e->sy - y0) / (y1-y0); - y0 = e->sy; - } - if (y1 > e->ey) { - x1 += (x1-x0) * (e->ey - y1) / (y1-y0); - y1 = e->ey; - } - - if (x0 == x) - STBTT_assert(x1 <= x+1); - else if (x0 == x+1) - STBTT_assert(x1 >= x); - else if (x0 <= x) - STBTT_assert(x1 <= x); - else if (x0 >= x+1) - STBTT_assert(x1 >= x+1); - else - STBTT_assert(x1 >= x && x1 <= x+1); - - if (x0 <= x && x1 <= x) - scanline[x] += e->direction * (y1-y0); - else if (x0 >= x+1 && x1 >= x+1) - ; - else { - STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); - scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position - } -} - -static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top) -{ - float y_bottom = y_top+1; - - while (e) { - // brute force every pixel - - // compute intersection points with top & bottom - STBTT_assert(e->ey >= y_top); - - if (e->fdx == 0) { - float x0 = e->fx; - if (x0 < len) { - if (x0 >= 0) { - stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); - stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); - } else { - stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); - } - } - } else { - float x0 = e->fx; - float dx = e->fdx; - float xb = x0 + dx; - float x_top, x_bottom; - float sy0,sy1; - float dy = e->fdy; - STBTT_assert(e->sy <= y_bottom && e->ey >= y_top); - - // compute endpoints of line segment clipped to this scanline (if the - // line segment starts on this scanline. x0 is the intersection of the - // line with y_top, but that may be off the line segment. - if (e->sy > y_top) { - x_top = x0 + dx * (e->sy - y_top); - sy0 = e->sy; - } else { - x_top = x0; - sy0 = y_top; - } - if (e->ey < y_bottom) { - x_bottom = x0 + dx * (e->ey - y_top); - sy1 = e->ey; - } else { - x_bottom = xb; - sy1 = y_bottom; - } - - if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) { - // from here on, we don't have to range check x values - - if ((int) x_top == (int) x_bottom) { - float height; - // simple case, only spans one pixel - int x = (int) x_top; - height = sy1 - sy0; - STBTT_assert(x >= 0 && x < len); - scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2) * height; - scanline_fill[x] += e->direction * height; // everything right of this pixel is filled - } else { - int x,x1,x2; - float y_crossing, step, sign, area; - // covers 2+ pixels - if (x_top > x_bottom) { - // flip scanline vertically; signed area is the same - float t; - sy0 = y_bottom - (sy0 - y_top); - sy1 = y_bottom - (sy1 - y_top); - t = sy0, sy0 = sy1, sy1 = t; - t = x_bottom, x_bottom = x_top, x_top = t; - dx = -dx; - dy = -dy; - t = x0, x0 = xb, xb = t; - } - - x1 = (int) x_top; - x2 = (int) x_bottom; - // compute intersection with y axis at x1+1 - y_crossing = (x1+1 - x0) * dy + y_top; - - sign = e->direction; - // area of the rectangle covered from y0..y_crossing - area = sign * (y_crossing-sy0); - // area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) - scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2); - - step = sign * dy; - for (x = x1+1; x < x2; ++x) { - scanline[x] += area + step/2; - area += step; - } - y_crossing += dy * (x2 - (x1+1)); - - STBTT_assert(STBTT_fabs(area) <= 1.01f); - - scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing); - - scanline_fill[x2] += sign * (sy1-sy0); - } - } else { - // if edge goes outside of box we're drawing, we require - // clipping logic. since this does not match the intended use - // of this library, we use a different, very slow brute - // force implementation - int x; - for (x=0; x < len; ++x) { - // cases: - // - // there can be up to two intersections with the pixel. any intersection - // with left or right edges can be handled by splitting into two (or three) - // regions. intersections with top & bottom do not necessitate case-wise logic. - // - // the old way of doing this found the intersections with the left & right edges, - // then used some simple logic to produce up to three segments in sorted order - // from top-to-bottom. however, this had a problem: if an x edge was epsilon - // across the x border, then the corresponding y position might not be distinct - // from the other y segment, and it might ignored as an empty segment. to avoid - // that, we need to explicitly produce segments based on x positions. - - // rename variables to clearly-defined pairs - float y0 = y_top; - float x1 = (float) (x); - float x2 = (float) (x+1); - float x3 = xb; - float y3 = y_bottom; - - // x = e->x + e->dx * (y-y_top) - // (y-y_top) = (x - e->x) / e->dx - // y = (x - e->x) / e->dx + y_top - float y1 = (x - x0) / dx + y_top; - float y2 = (x+1 - x0) / dx + y_top; - - if (x0 < x1 && x3 > x2) { // three segments descending down-right - stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); - stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2); - stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else if (x3 < x1 && x0 > x2) { // three segments descending down-left - stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); - stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1); - stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); - } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right - stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); - stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); - } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left - stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); - stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); - } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right - stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); - stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left - stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); - stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else { // one segment - stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3); - } - } - } - } - e = e->next; - } -} - -// directly AA rasterize edges w/o supersampling -static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) -{ - stbtt__hheap hh = { 0, 0, 0 }; - stbtt__active_edge *active = NULL; - int y,j=0, i; - float scanline_data[129], *scanline, *scanline2; - - STBTT__NOTUSED(vsubsample); - - if (result->w > 64) - scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata); - else - scanline = scanline_data; - - scanline2 = scanline + result->w; - - y = off_y; - e[n].y0 = (float) (off_y + result->h) + 1; - - while (j < result->h) { - // find center of pixel for this scanline - float scan_y_top = y + 0.0f; - float scan_y_bottom = y + 1.0f; - stbtt__active_edge **step = &active; - - STBTT_memset(scanline , 0, result->w*sizeof(scanline[0])); - STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0])); - - // update all active edges; - // remove all active edges that terminate before the top of this scanline - while (*step) { - stbtt__active_edge * z = *step; - if (z->ey <= scan_y_top) { - *step = z->next; // delete from list - STBTT_assert(z->direction); - z->direction = 0; - stbtt__hheap_free(&hh, z); - } else { - step = &((*step)->next); // advance through list - } - } - - // insert all edges that start before the bottom of this scanline - while (e->y0 <= scan_y_bottom) { - if (e->y0 != e->y1) { - stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata); - if (z != NULL) { - if (j == 0 && off_y != 0) { - if (z->ey < scan_y_top) { - // this can happen due to subpixel positioning and some kind of fp rounding error i think - z->ey = scan_y_top; - } - } - STBTT_assert(z->ey >= scan_y_top); // if we get really unlucky a tiny bit of an edge can be out of bounds - // insert at front - z->next = active; - active = z; - } - } - ++e; - } - - // now process all active edges - if (active) - stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); - - { - float sum = 0; - for (i=0; i < result->w; ++i) { - float k; - int m; - sum += scanline2[i]; - k = scanline[i] + sum; - k = (float) STBTT_fabs(k)*255 + 0.5f; - m = (int) k; - if (m > 255) m = 255; - result->pixels[j*result->stride + i] = (unsigned char) m; - } - } - // advance all the edges - step = &active; - while (*step) { - stbtt__active_edge *z = *step; - z->fx += z->fdx; // advance to position for current scanline - step = &((*step)->next); // advance through list - } - - ++y; - ++j; - } - - stbtt__hheap_cleanup(&hh, userdata); - - if (scanline != scanline_data) - STBTT_free(scanline, userdata); -} -#else -#error "Unrecognized value of STBTT_RASTERIZER_VERSION" -#endif - -#define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0) - -static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n) -{ - int i,j; - for (i=1; i < n; ++i) { - stbtt__edge t = p[i], *a = &t; - j = i; - while (j > 0) { - stbtt__edge *b = &p[j-1]; - int c = STBTT__COMPARE(a,b); - if (!c) break; - p[j] = p[j-1]; - --j; - } - if (i != j) - p[j] = t; - } -} - -static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n) -{ - /* threshold for transitioning to insertion sort */ - while (n > 12) { - stbtt__edge t; - int c01,c12,c,m,i,j; - - /* compute median of three */ - m = n >> 1; - c01 = STBTT__COMPARE(&p[0],&p[m]); - c12 = STBTT__COMPARE(&p[m],&p[n-1]); - /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ - if (c01 != c12) { - /* otherwise, we'll need to swap something else to middle */ - int z; - c = STBTT__COMPARE(&p[0],&p[n-1]); - /* 0>mid && mid<n: 0>n => n; 0<n => 0 */ - /* 0<mid && mid>n: 0>n => 0; 0<n => n */ - z = (c == c12) ? 0 : n-1; - t = p[z]; - p[z] = p[m]; - p[m] = t; - } - /* now p[m] is the median-of-three */ - /* swap it to the beginning so it won't move around */ - t = p[0]; - p[0] = p[m]; - p[m] = t; - - /* partition loop */ - i=1; - j=n-1; - for(;;) { - /* handling of equality is crucial here */ - /* for sentinels & efficiency with duplicates */ - for (;;++i) { - if (!STBTT__COMPARE(&p[i], &p[0])) break; - } - for (;;--j) { - if (!STBTT__COMPARE(&p[0], &p[j])) break; - } - /* make sure we haven't crossed */ - if (i >= j) break; - t = p[i]; - p[i] = p[j]; - p[j] = t; - - ++i; - --j; - } - /* recurse on smaller side, iterate on larger */ - if (j < (n-i)) { - stbtt__sort_edges_quicksort(p,j); - p = p+i; - n = n-i; - } else { - stbtt__sort_edges_quicksort(p+i, n-i); - n = j; - } - } -} - -static void stbtt__sort_edges(stbtt__edge *p, int n) -{ - stbtt__sort_edges_quicksort(p, n); - stbtt__sort_edges_ins_sort(p, n); -} - -typedef struct -{ - float x,y; -} stbtt__point; - -static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata) -{ - float y_scale_inv = invert ? -scale_y : scale_y; - stbtt__edge *e; - int n,i,j,k,m; -#if STBTT_RASTERIZER_VERSION == 1 - int vsubsample = result->h < 8 ? 15 : 5; -#elif STBTT_RASTERIZER_VERSION == 2 - int vsubsample = 1; -#else - #error "Unrecognized value of STBTT_RASTERIZER_VERSION" -#endif - // vsubsample should divide 255 evenly; otherwise we won't reach full opacity - - // now we have to blow out the windings into explicit edge lists - n = 0; - for (i=0; i < windings; ++i) - n += wcount[i]; - - e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel - if (e == 0) return; - n = 0; - - m=0; - for (i=0; i < windings; ++i) { - stbtt__point *p = pts + m; - m += wcount[i]; - j = wcount[i]-1; - for (k=0; k < wcount[i]; j=k++) { - int a=k,b=j; - // skip the edge if horizontal - if (p[j].y == p[k].y) - continue; - // add edge from j to k to the list - e[n].invert = 0; - if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { - e[n].invert = 1; - a=j,b=k; - } - e[n].x0 = p[a].x * scale_x + shift_x; - e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample; - e[n].x1 = p[b].x * scale_x + shift_x; - e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample; - ++n; - } - } - - // now sort the edges by their highest point (should snap to integer, and then by x) - //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); - stbtt__sort_edges(e, n); - - // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule - stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); - - STBTT_free(e, userdata); -} - -static void stbtt__add_point(stbtt__point *points, int n, float x, float y) -{ - if (!points) return; // during first pass, it's unallocated - points[n].x = x; - points[n].y = y; -} - -// tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching -static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) -{ - // midpoint - float mx = (x0 + 2*x1 + x2)/4; - float my = (y0 + 2*y1 + y2)/4; - // versus directly drawn line - float dx = (x0+x2)/2 - mx; - float dy = (y0+y2)/2 - my; - if (n > 16) // 65536 segments on one curve better be enough! - return 1; - if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA - stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); - stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); - } else { - stbtt__add_point(points, *num_points,x2,y2); - *num_points = *num_points+1; - } - return 1; -} - -static void stbtt__tesselate_cubic(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float objspace_flatness_squared, int n) -{ - // @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough - float dx0 = x1-x0; - float dy0 = y1-y0; - float dx1 = x2-x1; - float dy1 = y2-y1; - float dx2 = x3-x2; - float dy2 = y3-y2; - float dx = x3-x0; - float dy = y3-y0; - float longlen = (float) (STBTT_sqrt(dx0*dx0+dy0*dy0)+STBTT_sqrt(dx1*dx1+dy1*dy1)+STBTT_sqrt(dx2*dx2+dy2*dy2)); - float shortlen = (float) STBTT_sqrt(dx*dx+dy*dy); - float flatness_squared = longlen*longlen-shortlen*shortlen; - - if (n > 16) // 65536 segments on one curve better be enough! - return; - - if (flatness_squared > objspace_flatness_squared) { - float x01 = (x0+x1)/2; - float y01 = (y0+y1)/2; - float x12 = (x1+x2)/2; - float y12 = (y1+y2)/2; - float x23 = (x2+x3)/2; - float y23 = (y2+y3)/2; - - float xa = (x01+x12)/2; - float ya = (y01+y12)/2; - float xb = (x12+x23)/2; - float yb = (y12+y23)/2; - - float mx = (xa+xb)/2; - float my = (ya+yb)/2; - - stbtt__tesselate_cubic(points, num_points, x0,y0, x01,y01, xa,ya, mx,my, objspace_flatness_squared,n+1); - stbtt__tesselate_cubic(points, num_points, mx,my, xb,yb, x23,y23, x3,y3, objspace_flatness_squared,n+1); - } else { - stbtt__add_point(points, *num_points,x3,y3); - *num_points = *num_points+1; - } -} - -// returns number of contours -static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) -{ - stbtt__point *points=0; - int num_points=0; - - float objspace_flatness_squared = objspace_flatness * objspace_flatness; - int i,n=0,start=0, pass; - - // count how many "moves" there are to get the contour count - for (i=0; i < num_verts; ++i) - if (vertices[i].type == STBTT_vmove) - ++n; - - *num_contours = n; - if (n == 0) return 0; - - *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); - - if (*contour_lengths == 0) { - *num_contours = 0; - return 0; - } - - // make two passes through the points so we don't need to realloc - for (pass=0; pass < 2; ++pass) { - float x=0,y=0; - if (pass == 1) { - points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); - if (points == NULL) goto error; - } - num_points = 0; - n= -1; - for (i=0; i < num_verts; ++i) { - switch (vertices[i].type) { - case STBTT_vmove: - // start the next contour - if (n >= 0) - (*contour_lengths)[n] = num_points - start; - ++n; - start = num_points; - - x = vertices[i].x, y = vertices[i].y; - stbtt__add_point(points, num_points++, x,y); - break; - case STBTT_vline: - x = vertices[i].x, y = vertices[i].y; - stbtt__add_point(points, num_points++, x, y); - break; - case STBTT_vcurve: - stbtt__tesselate_curve(points, &num_points, x,y, - vertices[i].cx, vertices[i].cy, - vertices[i].x, vertices[i].y, - objspace_flatness_squared, 0); - x = vertices[i].x, y = vertices[i].y; - break; - case STBTT_vcubic: - stbtt__tesselate_cubic(points, &num_points, x,y, - vertices[i].cx, vertices[i].cy, - vertices[i].cx1, vertices[i].cy1, - vertices[i].x, vertices[i].y, - objspace_flatness_squared, 0); - x = vertices[i].x, y = vertices[i].y; - break; - } - } - (*contour_lengths)[n] = num_points - start; - } - - return points; -error: - STBTT_free(points, userdata); - STBTT_free(*contour_lengths, userdata); - *contour_lengths = 0; - *num_contours = 0; - return NULL; -} - -STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata) -{ - float scale = scale_x > scale_y ? scale_y : scale_x; - int winding_count = 0; - int *winding_lengths = NULL; - stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); - if (windings) { - stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata); - STBTT_free(winding_lengths, userdata); - STBTT_free(windings, userdata); - } -} - -STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) -{ - STBTT_free(bitmap, userdata); -} - -STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) -{ - int ix0,iy0,ix1,iy1; - stbtt__bitmap gbm; - stbtt_vertex *vertices; - int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); - - if (scale_x == 0) scale_x = scale_y; - if (scale_y == 0) { - if (scale_x == 0) { - STBTT_free(vertices, info->userdata); - return NULL; - } - scale_y = scale_x; - } - - stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); - - // now we get the size - gbm.w = (ix1 - ix0); - gbm.h = (iy1 - iy0); - gbm.pixels = NULL; // in case we error - - if (width ) *width = gbm.w; - if (height) *height = gbm.h; - if (xoff ) *xoff = ix0; - if (yoff ) *yoff = iy0; - - if (gbm.w && gbm.h) { - gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); - if (gbm.pixels) { - gbm.stride = gbm.w; - - stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata); - } - } - STBTT_free(vertices, info->userdata); - return gbm.pixels; -} - -STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) -{ - return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff); -} - -STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph) -{ - int ix0,iy0; - stbtt_vertex *vertices; - int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); - stbtt__bitmap gbm; - - stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0); - gbm.pixels = output; - gbm.w = out_w; - gbm.h = out_h; - gbm.stride = out_stride; - - if (gbm.w && gbm.h) - stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata); - - STBTT_free(vertices, info->userdata); -} - -STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) -{ - stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph); -} - -STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff) -{ - return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); -} - -STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint) -{ - stbtt_MakeGlyphBitmapSubpixelPrefilter(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, oversample_x, oversample_y, sub_x, sub_y, stbtt_FindGlyphIndex(info,codepoint)); -} - -STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint) -{ - stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint)); -} - -STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) -{ - return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff); -} - -STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) -{ - stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint); -} - -////////////////////////////////////////////////////////////////////////////// -// -// bitmap baking -// -// This is SUPER-CRAPPY packing to keep source code small - -static int stbtt_BakeFontBitmap_internal(unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) - float pixel_height, // height of font in pixels - unsigned char *pixels, int pw, int ph, // bitmap to be filled in - int first_char, int num_chars, // characters to bake - stbtt_bakedchar *chardata) -{ - float scale; - int x,y,bottom_y, i; - stbtt_fontinfo f; - f.userdata = NULL; - if (!stbtt_InitFont(&f, data, offset)) - return -1; - STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels - x=y=1; - bottom_y = 1; - - scale = stbtt_ScaleForPixelHeight(&f, pixel_height); - - for (i=0; i < num_chars; ++i) { - int advance, lsb, x0,y0,x1,y1,gw,gh; - int g = stbtt_FindGlyphIndex(&f, first_char + i); - stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); - stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); - gw = x1-x0; - gh = y1-y0; - if (x + gw + 1 >= pw) - y = bottom_y, x = 1; // advance to next row - if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row - return -i; - STBTT_assert(x+gw < pw); - STBTT_assert(y+gh < ph); - stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); - chardata[i].x0 = (stbtt_int16) x; - chardata[i].y0 = (stbtt_int16) y; - chardata[i].x1 = (stbtt_int16) (x + gw); - chardata[i].y1 = (stbtt_int16) (y + gh); - chardata[i].xadvance = scale * advance; - chardata[i].xoff = (float) x0; - chardata[i].yoff = (float) y0; - x = x + gw + 1; - if (y+gh+1 > bottom_y) - bottom_y = y+gh+1; - } - return bottom_y; -} - -STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) -{ - float d3d_bias = opengl_fillrule ? 0 : -0.5f; - float ipw = 1.0f / pw, iph = 1.0f / ph; - const stbtt_bakedchar *b = chardata + char_index; - int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f); - int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f); - - q->x0 = round_x + d3d_bias; - q->y0 = round_y + d3d_bias; - q->x1 = round_x + b->x1 - b->x0 + d3d_bias; - q->y1 = round_y + b->y1 - b->y0 + d3d_bias; - - q->s0 = b->x0 * ipw; - q->t0 = b->y0 * iph; - q->s1 = b->x1 * ipw; - q->t1 = b->y1 * iph; - - *xpos += b->xadvance; -} - -////////////////////////////////////////////////////////////////////////////// -// -// rectangle packing replacement routines if you don't have stb_rect_pack.h -// - -#ifndef STB_RECT_PACK_VERSION - -typedef int stbrp_coord; - -//////////////////////////////////////////////////////////////////////////////////// -// // -// // -// COMPILER WARNING ?!?!? // -// // -// // -// if you get a compile warning due to these symbols being defined more than // -// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" // -// // -//////////////////////////////////////////////////////////////////////////////////// - -typedef struct -{ - int width,height; - int x,y,bottom_y; -} stbrp_context; - -typedef struct -{ - unsigned char x; -} stbrp_node; - -struct stbrp_rect -{ - stbrp_coord x,y; - int id,w,h,was_packed; -}; - -static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes) -{ - con->width = pw; - con->height = ph; - con->x = 0; - con->y = 0; - con->bottom_y = 0; - STBTT__NOTUSED(nodes); - STBTT__NOTUSED(num_nodes); -} - -static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects) -{ - int i; - for (i=0; i < num_rects; ++i) { - if (con->x + rects[i].w > con->width) { - con->x = 0; - con->y = con->bottom_y; - } - if (con->y + rects[i].h > con->height) - break; - rects[i].x = con->x; - rects[i].y = con->y; - rects[i].was_packed = 1; - con->x += rects[i].w; - if (con->y + rects[i].h > con->bottom_y) - con->bottom_y = con->y + rects[i].h; - } - for ( ; i < num_rects; ++i) - rects[i].was_packed = 0; -} -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// bitmap baking -// -// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If -// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy. - -STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) -{ - stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context); - int num_nodes = pw - padding; - stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context); - - if (context == NULL || nodes == NULL) { - if (context != NULL) STBTT_free(context, alloc_context); - if (nodes != NULL) STBTT_free(nodes , alloc_context); - return 0; - } - - spc->user_allocator_context = alloc_context; - spc->width = pw; - spc->height = ph; - spc->pixels = pixels; - spc->pack_info = context; - spc->nodes = nodes; - spc->padding = padding; - spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw; - spc->h_oversample = 1; - spc->v_oversample = 1; - spc->skip_missing = 0; - - stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); - - if (pixels) - STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels - - return 1; -} - -STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc) -{ - STBTT_free(spc->nodes , spc->user_allocator_context); - STBTT_free(spc->pack_info, spc->user_allocator_context); -} - -STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample) -{ - STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE); - STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE); - if (h_oversample <= STBTT_MAX_OVERSAMPLE) - spc->h_oversample = h_oversample; - if (v_oversample <= STBTT_MAX_OVERSAMPLE) - spc->v_oversample = v_oversample; -} - -STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip) -{ - spc->skip_missing = skip; -} - -#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1) - -static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) -{ - unsigned char buffer[STBTT_MAX_OVERSAMPLE]; - int safe_w = w - kernel_width; - int j; - STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze - for (j=0; j < h; ++j) { - int i; - unsigned int total; - STBTT_memset(buffer, 0, kernel_width); - - total = 0; - - // make kernel_width a constant in common cases so compiler can optimize out the divide - switch (kernel_width) { - case 2: - for (i=0; i <= safe_w; ++i) { - total += pixels[i] - buffer[i & STBTT__OVER_MASK]; - buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 2); - } - break; - case 3: - for (i=0; i <= safe_w; ++i) { - total += pixels[i] - buffer[i & STBTT__OVER_MASK]; - buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 3); - } - break; - case 4: - for (i=0; i <= safe_w; ++i) { - total += pixels[i] - buffer[i & STBTT__OVER_MASK]; - buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 4); - } - break; - case 5: - for (i=0; i <= safe_w; ++i) { - total += pixels[i] - buffer[i & STBTT__OVER_MASK]; - buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 5); - } - break; - default: - for (i=0; i <= safe_w; ++i) { - total += pixels[i] - buffer[i & STBTT__OVER_MASK]; - buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / kernel_width); - } - break; - } - - for (; i < w; ++i) { - STBTT_assert(pixels[i] == 0); - total -= buffer[i & STBTT__OVER_MASK]; - pixels[i] = (unsigned char) (total / kernel_width); - } - - pixels += stride_in_bytes; - } -} - -static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) -{ - unsigned char buffer[STBTT_MAX_OVERSAMPLE]; - int safe_h = h - kernel_width; - int j; - STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze - for (j=0; j < w; ++j) { - int i; - unsigned int total; - STBTT_memset(buffer, 0, kernel_width); - - total = 0; - - // make kernel_width a constant in common cases so compiler can optimize out the divide - switch (kernel_width) { - case 2: - for (i=0; i <= safe_h; ++i) { - total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; - buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 2); - } - break; - case 3: - for (i=0; i <= safe_h; ++i) { - total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; - buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 3); - } - break; - case 4: - for (i=0; i <= safe_h; ++i) { - total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; - buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 4); - } - break; - case 5: - for (i=0; i <= safe_h; ++i) { - total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; - buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 5); - } - break; - default: - for (i=0; i <= safe_h; ++i) { - total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; - buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); - } - break; - } - - for (; i < h; ++i) { - STBTT_assert(pixels[i*stride_in_bytes] == 0); - total -= buffer[i & STBTT__OVER_MASK]; - pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); - } - - pixels += 1; - } -} - -static float stbtt__oversample_shift(int oversample) -{ - if (!oversample) - return 0.0f; - - // The prefilter is a box filter of width "oversample", - // which shifts phase by (oversample - 1)/2 pixels in - // oversampled space. We want to shift in the opposite - // direction to counter this. - return (float)-(oversample - 1) / (2.0f * (float)oversample); -} - -// rects array must be big enough to accommodate all characters in the given ranges -STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) -{ - int i,j,k; - - k=0; - for (i=0; i < num_ranges; ++i) { - float fh = ranges[i].font_size; - float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); - ranges[i].h_oversample = (unsigned char) spc->h_oversample; - ranges[i].v_oversample = (unsigned char) spc->v_oversample; - for (j=0; j < ranges[i].num_chars; ++j) { - int x0,y0,x1,y1; - int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; - int glyph = stbtt_FindGlyphIndex(info, codepoint); - if (glyph == 0 && spc->skip_missing) { - rects[k].w = rects[k].h = 0; - } else { - stbtt_GetGlyphBitmapBoxSubpixel(info,glyph, - scale * spc->h_oversample, - scale * spc->v_oversample, - 0,0, - &x0,&y0,&x1,&y1); - rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1); - rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1); - } - ++k; - } - } - - return k; -} - -STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int prefilter_x, int prefilter_y, float *sub_x, float *sub_y, int glyph) -{ - stbtt_MakeGlyphBitmapSubpixel(info, - output, - out_w - (prefilter_x - 1), - out_h - (prefilter_y - 1), - out_stride, - scale_x, - scale_y, - shift_x, - shift_y, - glyph); - - if (prefilter_x > 1) - stbtt__h_prefilter(output, out_w, out_h, out_stride, prefilter_x); - - if (prefilter_y > 1) - stbtt__v_prefilter(output, out_w, out_h, out_stride, prefilter_y); - - *sub_x = stbtt__oversample_shift(prefilter_x); - *sub_y = stbtt__oversample_shift(prefilter_y); -} - -// rects array must be big enough to accommodate all characters in the given ranges -STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) -{ - int i,j,k, return_value = 1; - - // save current values - int old_h_over = spc->h_oversample; - int old_v_over = spc->v_oversample; - - k = 0; - for (i=0; i < num_ranges; ++i) { - float fh = ranges[i].font_size; - float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); - float recip_h,recip_v,sub_x,sub_y; - spc->h_oversample = ranges[i].h_oversample; - spc->v_oversample = ranges[i].v_oversample; - recip_h = 1.0f / spc->h_oversample; - recip_v = 1.0f / spc->v_oversample; - sub_x = stbtt__oversample_shift(spc->h_oversample); - sub_y = stbtt__oversample_shift(spc->v_oversample); - for (j=0; j < ranges[i].num_chars; ++j) { - stbrp_rect *r = &rects[k]; - if (r->was_packed && r->w != 0 && r->h != 0) { - stbtt_packedchar *bc = &ranges[i].chardata_for_range[j]; - int advance, lsb, x0,y0,x1,y1; - int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; - int glyph = stbtt_FindGlyphIndex(info, codepoint); - stbrp_coord pad = (stbrp_coord) spc->padding; - - // pad on left and top - r->x += pad; - r->y += pad; - r->w -= pad; - r->h -= pad; - stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb); - stbtt_GetGlyphBitmapBox(info, glyph, - scale * spc->h_oversample, - scale * spc->v_oversample, - &x0,&y0,&x1,&y1); - stbtt_MakeGlyphBitmapSubpixel(info, - spc->pixels + r->x + r->y*spc->stride_in_bytes, - r->w - spc->h_oversample+1, - r->h - spc->v_oversample+1, - spc->stride_in_bytes, - scale * spc->h_oversample, - scale * spc->v_oversample, - 0,0, - glyph); - - if (spc->h_oversample > 1) - stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, - r->w, r->h, spc->stride_in_bytes, - spc->h_oversample); - - if (spc->v_oversample > 1) - stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, - r->w, r->h, spc->stride_in_bytes, - spc->v_oversample); - - bc->x0 = (stbtt_int16) r->x; - bc->y0 = (stbtt_int16) r->y; - bc->x1 = (stbtt_int16) (r->x + r->w); - bc->y1 = (stbtt_int16) (r->y + r->h); - bc->xadvance = scale * advance; - bc->xoff = (float) x0 * recip_h + sub_x; - bc->yoff = (float) y0 * recip_v + sub_y; - bc->xoff2 = (x0 + r->w) * recip_h + sub_x; - bc->yoff2 = (y0 + r->h) * recip_v + sub_y; - } else { - return_value = 0; // if any fail, report failure - } - - ++k; - } - } - - // restore original values - spc->h_oversample = old_h_over; - spc->v_oversample = old_v_over; - - return return_value; -} - -STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects) -{ - stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects); -} - -STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges) -{ - stbtt_fontinfo info; - int i,j,n, return_value = 1; - //stbrp_context *context = (stbrp_context *) spc->pack_info; - stbrp_rect *rects; - - // flag all characters as NOT packed - for (i=0; i < num_ranges; ++i) - for (j=0; j < ranges[i].num_chars; ++j) - ranges[i].chardata_for_range[j].x0 = - ranges[i].chardata_for_range[j].y0 = - ranges[i].chardata_for_range[j].x1 = - ranges[i].chardata_for_range[j].y1 = 0; - - n = 0; - for (i=0; i < num_ranges; ++i) - n += ranges[i].num_chars; - - rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context); - if (rects == NULL) - return 0; - - info.userdata = spc->user_allocator_context; - stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index)); - - n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects); - - stbtt_PackFontRangesPackRects(spc, rects, n); - - return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects); - - STBTT_free(rects, spc->user_allocator_context); - return return_value; -} - -STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size, - int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range) -{ - stbtt_pack_range range; - range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range; - range.array_of_unicode_codepoints = NULL; - range.num_chars = num_chars_in_range; - range.chardata_for_range = chardata_for_range; - range.font_size = font_size; - return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1); -} - -STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap) -{ - int i_ascent, i_descent, i_lineGap; - float scale; - stbtt_fontinfo info; - stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata, index)); - scale = size > 0 ? stbtt_ScaleForPixelHeight(&info, size) : stbtt_ScaleForMappingEmToPixels(&info, -size); - stbtt_GetFontVMetrics(&info, &i_ascent, &i_descent, &i_lineGap); - *ascent = (float) i_ascent * scale; - *descent = (float) i_descent * scale; - *lineGap = (float) i_lineGap * scale; -} - -STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer) -{ - float ipw = 1.0f / pw, iph = 1.0f / ph; - const stbtt_packedchar *b = chardata + char_index; - - if (align_to_integer) { - float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f); - float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f); - q->x0 = x; - q->y0 = y; - q->x1 = x + b->xoff2 - b->xoff; - q->y1 = y + b->yoff2 - b->yoff; - } else { - q->x0 = *xpos + b->xoff; - q->y0 = *ypos + b->yoff; - q->x1 = *xpos + b->xoff2; - q->y1 = *ypos + b->yoff2; - } - - q->s0 = b->x0 * ipw; - q->t0 = b->y0 * iph; - q->s1 = b->x1 * ipw; - q->t1 = b->y1 * iph; - - *xpos += b->xadvance; -} - -////////////////////////////////////////////////////////////////////////////// -// -// sdf computation -// - -#define STBTT_min(a,b) ((a) < (b) ? (a) : (b)) -#define STBTT_max(a,b) ((a) < (b) ? (b) : (a)) - -static int stbtt__ray_intersect_bezier(float orig[2], float ray[2], float q0[2], float q1[2], float q2[2], float hits[2][2]) -{ - float q0perp = q0[1]*ray[0] - q0[0]*ray[1]; - float q1perp = q1[1]*ray[0] - q1[0]*ray[1]; - float q2perp = q2[1]*ray[0] - q2[0]*ray[1]; - float roperp = orig[1]*ray[0] - orig[0]*ray[1]; - - float a = q0perp - 2*q1perp + q2perp; - float b = q1perp - q0perp; - float c = q0perp - roperp; - - float s0 = 0., s1 = 0.; - int num_s = 0; - - if (a != 0.0) { - float discr = b*b - a*c; - if (discr > 0.0) { - float rcpna = -1 / a; - float d = (float) STBTT_sqrt(discr); - s0 = (b+d) * rcpna; - s1 = (b-d) * rcpna; - if (s0 >= 0.0 && s0 <= 1.0) - num_s = 1; - if (d > 0.0 && s1 >= 0.0 && s1 <= 1.0) { - if (num_s == 0) s0 = s1; - ++num_s; - } - } - } else { - // 2*b*s + c = 0 - // s = -c / (2*b) - s0 = c / (-2 * b); - if (s0 >= 0.0 && s0 <= 1.0) - num_s = 1; - } - - if (num_s == 0) - return 0; - else { - float rcp_len2 = 1 / (ray[0]*ray[0] + ray[1]*ray[1]); - float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2; - - float q0d = q0[0]*rayn_x + q0[1]*rayn_y; - float q1d = q1[0]*rayn_x + q1[1]*rayn_y; - float q2d = q2[0]*rayn_x + q2[1]*rayn_y; - float rod = orig[0]*rayn_x + orig[1]*rayn_y; - - float q10d = q1d - q0d; - float q20d = q2d - q0d; - float q0rd = q0d - rod; - - hits[0][0] = q0rd + s0*(2.0f - 2.0f*s0)*q10d + s0*s0*q20d; - hits[0][1] = a*s0+b; - - if (num_s > 1) { - hits[1][0] = q0rd + s1*(2.0f - 2.0f*s1)*q10d + s1*s1*q20d; - hits[1][1] = a*s1+b; - return 2; - } else { - return 1; - } - } -} - -static int equal(float *a, float *b) -{ - return (a[0] == b[0] && a[1] == b[1]); -} - -static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex *verts) -{ - int i; - float orig[2], ray[2] = { 1, 0 }; - float y_frac; - int winding = 0; - - orig[0] = x; - orig[1] = y; - - // make sure y never passes through a vertex of the shape - y_frac = (float) STBTT_fmod(y, 1.0f); - if (y_frac < 0.01f) - y += 0.01f; - else if (y_frac > 0.99f) - y -= 0.01f; - orig[1] = y; - - // test a ray from (-infinity,y) to (x,y) - for (i=0; i < nverts; ++i) { - if (verts[i].type == STBTT_vline) { - int x0 = (int) verts[i-1].x, y0 = (int) verts[i-1].y; - int x1 = (int) verts[i ].x, y1 = (int) verts[i ].y; - if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { - float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; - if (x_inter < x) - winding += (y0 < y1) ? 1 : -1; - } - } - if (verts[i].type == STBTT_vcurve) { - int x0 = (int) verts[i-1].x , y0 = (int) verts[i-1].y ; - int x1 = (int) verts[i ].cx, y1 = (int) verts[i ].cy; - int x2 = (int) verts[i ].x , y2 = (int) verts[i ].y ; - int ax = STBTT_min(x0,STBTT_min(x1,x2)), ay = STBTT_min(y0,STBTT_min(y1,y2)); - int by = STBTT_max(y0,STBTT_max(y1,y2)); - if (y > ay && y < by && x > ax) { - float q0[2],q1[2],q2[2]; - float hits[2][2]; - q0[0] = (float)x0; - q0[1] = (float)y0; - q1[0] = (float)x1; - q1[1] = (float)y1; - q2[0] = (float)x2; - q2[1] = (float)y2; - if (equal(q0,q1) || equal(q1,q2)) { - x0 = (int)verts[i-1].x; - y0 = (int)verts[i-1].y; - x1 = (int)verts[i ].x; - y1 = (int)verts[i ].y; - if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { - float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; - if (x_inter < x) - winding += (y0 < y1) ? 1 : -1; - } - } else { - int num_hits = stbtt__ray_intersect_bezier(orig, ray, q0, q1, q2, hits); - if (num_hits >= 1) - if (hits[0][0] < 0) - winding += (hits[0][1] < 0 ? -1 : 1); - if (num_hits >= 2) - if (hits[1][0] < 0) - winding += (hits[1][1] < 0 ? -1 : 1); - } - } - } - } - return winding; -} - -static float stbtt__cuberoot( float x ) -{ - if (x<0) - return -(float) STBTT_pow(-x,1.0f/3.0f); - else - return (float) STBTT_pow( x,1.0f/3.0f); -} - -// x^3 + c*x^2 + b*x + a = 0 -static int stbtt__solve_cubic(float a, float b, float c, float* r) -{ - float s = -a / 3; - float p = b - a*a / 3; - float q = a * (2*a*a - 9*b) / 27 + c; - float p3 = p*p*p; - float d = q*q + 4*p3 / 27; - if (d >= 0) { - float z = (float) STBTT_sqrt(d); - float u = (-q + z) / 2; - float v = (-q - z) / 2; - u = stbtt__cuberoot(u); - v = stbtt__cuberoot(v); - r[0] = s + u + v; - return 1; - } else { - float u = (float) STBTT_sqrt(-p/3); - float v = (float) STBTT_acos(-STBTT_sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative - float m = (float) STBTT_cos(v); - float n = (float) STBTT_cos(v-3.141592/2)*1.732050808f; - r[0] = s + u * 2 * m; - r[1] = s - u * (m + n); - r[2] = s - u * (m - n); - - //STBTT_assert( STBTT_fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f); // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe? - //STBTT_assert( STBTT_fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f); - //STBTT_assert( STBTT_fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f); - return 3; - } -} - -STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) -{ - float scale_x = scale, scale_y = scale; - int ix0,iy0,ix1,iy1; - int w,h; - unsigned char *data; - - // if one scale is 0, use same scale for both - if (scale_x == 0) scale_x = scale_y; - if (scale_y == 0) { - if (scale_x == 0) return NULL; // if both scales are 0, return NULL - scale_y = scale_x; - } - - stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale, scale, 0.0f,0.0f, &ix0,&iy0,&ix1,&iy1); - - // if empty, return NULL - if (ix0 == ix1 || iy0 == iy1) - return NULL; - - ix0 -= padding; - iy0 -= padding; - ix1 += padding; - iy1 += padding; - - w = (ix1 - ix0); - h = (iy1 - iy0); - - if (width ) *width = w; - if (height) *height = h; - if (xoff ) *xoff = ix0; - if (yoff ) *yoff = iy0; - - // invert for y-downwards bitmaps - scale_y = -scale_y; - - { - int x,y,i,j; - float *precompute; - stbtt_vertex *verts; - int num_verts = stbtt_GetGlyphShape(info, glyph, &verts); - data = (unsigned char *) STBTT_malloc(w * h, info->userdata); - precompute = (float *) STBTT_malloc(num_verts * sizeof(float), info->userdata); - - for (i=0,j=num_verts-1; i < num_verts; j=i++) { - if (verts[i].type == STBTT_vline) { - float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; - float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y; - float dist = (float) STBTT_sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0)); - precompute[i] = (dist == 0) ? 0.0f : 1.0f / dist; - } else if (verts[i].type == STBTT_vcurve) { - float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y; - float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y; - float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y; - float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; - float len2 = bx*bx + by*by; - if (len2 != 0.0f) - precompute[i] = 1.0f / (bx*bx + by*by); - else - precompute[i] = 0.0f; - } else - precompute[i] = 0.0f; - } - - for (y=iy0; y < iy1; ++y) { - for (x=ix0; x < ix1; ++x) { - float val; - float min_dist = 999999.0f; - float sx = (float) x + 0.5f; - float sy = (float) y + 0.5f; - float x_gspace = (sx / scale_x); - float y_gspace = (sy / scale_y); - - int winding = stbtt__compute_crossings_x(x_gspace, y_gspace, num_verts, verts); // @OPTIMIZE: this could just be a rasterization, but needs to be line vs. non-tesselated curves so a new path - - for (i=0; i < num_verts; ++i) { - float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; - - // check against every point here rather than inside line/curve primitives -- @TODO: wrong if multiple 'moves' in a row produce a garbage point, and given culling, probably more efficient to do within line/curve - float dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy); - if (dist2 < min_dist*min_dist) - min_dist = (float) STBTT_sqrt(dist2); - - if (verts[i].type == STBTT_vline) { - float x1 = verts[i-1].x*scale_x, y1 = verts[i-1].y*scale_y; - - // coarse culling against bbox - //if (sx > STBTT_min(x0,x1)-min_dist && sx < STBTT_max(x0,x1)+min_dist && - // sy > STBTT_min(y0,y1)-min_dist && sy < STBTT_max(y0,y1)+min_dist) - float dist = (float) STBTT_fabs((x1-x0)*(y0-sy) - (y1-y0)*(x0-sx)) * precompute[i]; - STBTT_assert(i != 0); - if (dist < min_dist) { - // check position along line - // x' = x0 + t*(x1-x0), y' = y0 + t*(y1-y0) - // minimize (x'-sx)*(x'-sx)+(y'-sy)*(y'-sy) - float dx = x1-x0, dy = y1-y0; - float px = x0-sx, py = y0-sy; - // minimize (px+t*dx)^2 + (py+t*dy)^2 = px*px + 2*px*dx*t + t^2*dx*dx + py*py + 2*py*dy*t + t^2*dy*dy - // derivative: 2*px*dx + 2*py*dy + (2*dx*dx+2*dy*dy)*t, set to 0 and solve - float t = -(px*dx + py*dy) / (dx*dx + dy*dy); - if (t >= 0.0f && t <= 1.0f) - min_dist = dist; - } - } else if (verts[i].type == STBTT_vcurve) { - float x2 = verts[i-1].x *scale_x, y2 = verts[i-1].y *scale_y; - float x1 = verts[i ].cx*scale_x, y1 = verts[i ].cy*scale_y; - float box_x0 = STBTT_min(STBTT_min(x0,x1),x2); - float box_y0 = STBTT_min(STBTT_min(y0,y1),y2); - float box_x1 = STBTT_max(STBTT_max(x0,x1),x2); - float box_y1 = STBTT_max(STBTT_max(y0,y1),y2); - // coarse culling against bbox to avoid computing cubic unnecessarily - if (sx > box_x0-min_dist && sx < box_x1+min_dist && sy > box_y0-min_dist && sy < box_y1+min_dist) { - int num=0; - float ax = x1-x0, ay = y1-y0; - float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; - float mx = x0 - sx, my = y0 - sy; - float res[3],px,py,t,it; - float a_inv = precompute[i]; - if (a_inv == 0.0) { // if a_inv is 0, it's 2nd degree so use quadratic formula - float a = 3*(ax*bx + ay*by); - float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by); - float c = mx*ax+my*ay; - if (a == 0.0) { // if a is 0, it's linear - if (b != 0.0) { - res[num++] = -c/b; - } - } else { - float discriminant = b*b - 4*a*c; - if (discriminant < 0) - num = 0; - else { - float root = (float) STBTT_sqrt(discriminant); - res[0] = (-b - root)/(2*a); - res[1] = (-b + root)/(2*a); - num = 2; // don't bother distinguishing 1-solution case, as code below will still work - } - } - } else { - float b = 3*(ax*bx + ay*by) * a_inv; // could precompute this as it doesn't depend on sample point - float c = (2*(ax*ax + ay*ay) + (mx*bx+my*by)) * a_inv; - float d = (mx*ax+my*ay) * a_inv; - num = stbtt__solve_cubic(b, c, d, res); - } - if (num >= 1 && res[0] >= 0.0f && res[0] <= 1.0f) { - t = res[0], it = 1.0f - t; - px = it*it*x0 + 2*t*it*x1 + t*t*x2; - py = it*it*y0 + 2*t*it*y1 + t*t*y2; - dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); - if (dist2 < min_dist * min_dist) - min_dist = (float) STBTT_sqrt(dist2); - } - if (num >= 2 && res[1] >= 0.0f && res[1] <= 1.0f) { - t = res[1], it = 1.0f - t; - px = it*it*x0 + 2*t*it*x1 + t*t*x2; - py = it*it*y0 + 2*t*it*y1 + t*t*y2; - dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); - if (dist2 < min_dist * min_dist) - min_dist = (float) STBTT_sqrt(dist2); - } - if (num >= 3 && res[2] >= 0.0f && res[2] <= 1.0f) { - t = res[2], it = 1.0f - t; - px = it*it*x0 + 2*t*it*x1 + t*t*x2; - py = it*it*y0 + 2*t*it*y1 + t*t*y2; - dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); - if (dist2 < min_dist * min_dist) - min_dist = (float) STBTT_sqrt(dist2); - } - } - } - } - if (winding == 0) - min_dist = -min_dist; // if outside the shape, value is negative - val = onedge_value + pixel_dist_scale * min_dist; - if (val < 0) - val = 0; - else if (val > 255) - val = 255; - data[(y-iy0)*w+(x-ix0)] = (unsigned char) val; - } - } - STBTT_free(precompute, info->userdata); - STBTT_free(verts, info->userdata); - } - return data; -} - -STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) -{ - return stbtt_GetGlyphSDF(info, scale, stbtt_FindGlyphIndex(info, codepoint), padding, onedge_value, pixel_dist_scale, width, height, xoff, yoff); -} - -STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata) -{ - STBTT_free(bitmap, userdata); -} - -////////////////////////////////////////////////////////////////////////////// -// -// font name matching -- recommended not to use this -// - -// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string -static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2) -{ - stbtt_int32 i=0; - - // convert utf16 to utf8 and compare the results while converting - while (len2) { - stbtt_uint16 ch = s2[0]*256 + s2[1]; - if (ch < 0x80) { - if (i >= len1) return -1; - if (s1[i++] != ch) return -1; - } else if (ch < 0x800) { - if (i+1 >= len1) return -1; - if (s1[i++] != 0xc0 + (ch >> 6)) return -1; - if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; - } else if (ch >= 0xd800 && ch < 0xdc00) { - stbtt_uint32 c; - stbtt_uint16 ch2 = s2[2]*256 + s2[3]; - if (i+3 >= len1) return -1; - c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; - if (s1[i++] != 0xf0 + (c >> 18)) return -1; - if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; - if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1; - if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1; - s2 += 2; // plus another 2 below - len2 -= 2; - } else if (ch >= 0xdc00 && ch < 0xe000) { - return -1; - } else { - if (i+2 >= len1) return -1; - if (s1[i++] != 0xe0 + (ch >> 12)) return -1; - if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; - if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1; - } - s2 += 2; - len2 -= 2; - } - return i; -} - -static int stbtt_CompareUTF8toUTF16_bigendian_internal(char *s1, int len1, char *s2, int len2) -{ - return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2); -} - -// returns results in whatever encoding you request... but note that 2-byte encodings -// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare -STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) -{ - stbtt_int32 i,count,stringOffset; - stbtt_uint8 *fc = font->data; - stbtt_uint32 offset = font->fontstart; - stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); - if (!nm) return NULL; - - count = ttUSHORT(fc+nm+2); - stringOffset = nm + ttUSHORT(fc+nm+4); - for (i=0; i < count; ++i) { - stbtt_uint32 loc = nm + 6 + 12 * i; - if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) - && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { - *length = ttUSHORT(fc+loc+8); - return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); - } - } - return NULL; -} - -static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) -{ - stbtt_int32 i; - stbtt_int32 count = ttUSHORT(fc+nm+2); - stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); - - for (i=0; i < count; ++i) { - stbtt_uint32 loc = nm + 6 + 12 * i; - stbtt_int32 id = ttUSHORT(fc+loc+6); - if (id == target_id) { - // find the encoding - stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); - - // is this a Unicode encoding? - if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { - stbtt_int32 slen = ttUSHORT(fc+loc+8); - stbtt_int32 off = ttUSHORT(fc+loc+10); - - // check if there's a prefix match - stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); - if (matchlen >= 0) { - // check for target_id+1 immediately following, with same encoding & language - if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { - slen = ttUSHORT(fc+loc+12+8); - off = ttUSHORT(fc+loc+12+10); - if (slen == 0) { - if (matchlen == nlen) - return 1; - } else if (matchlen < nlen && name[matchlen] == ' ') { - ++matchlen; - if (stbtt_CompareUTF8toUTF16_bigendian_internal((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) - return 1; - } - } else { - // if nothing immediately following - if (matchlen == nlen) - return 1; - } - } - } - - // @TODO handle other encodings - } - } - return 0; -} - -static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) -{ - stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name); - stbtt_uint32 nm,hd; - if (!stbtt__isfont(fc+offset)) return 0; - - // check italics/bold/underline flags in macStyle... - if (flags) { - hd = stbtt__find_table(fc, offset, "head"); - if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; - } - - nm = stbtt__find_table(fc, offset, "name"); - if (!nm) return 0; - - if (flags) { - // if we checked the macStyle flags, then just check the family and ignore the subfamily - if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1; - if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1; - if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; - } else { - if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1; - if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1; - if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; - } - - return 0; -} - -static int stbtt_FindMatchingFont_internal(unsigned char *font_collection, char *name_utf8, stbtt_int32 flags) -{ - stbtt_int32 i; - for (i=0;;++i) { - stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); - if (off < 0) return off; - if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) - return off; - } -} - -#if defined(__GNUC__) || defined(__clang__) -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wcast-qual" -#endif - -STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, - float pixel_height, unsigned char *pixels, int pw, int ph, - int first_char, int num_chars, stbtt_bakedchar *chardata) -{ - return stbtt_BakeFontBitmap_internal((unsigned char *) data, offset, pixel_height, pixels, pw, ph, first_char, num_chars, chardata); -} - -STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index) -{ - return stbtt_GetFontOffsetForIndex_internal((unsigned char *) data, index); -} - -STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data) -{ - return stbtt_GetNumberOfFonts_internal((unsigned char *) data); -} - -STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset) -{ - return stbtt_InitFont_internal(info, (unsigned char *) data, offset); -} - -STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags) -{ - return stbtt_FindMatchingFont_internal((unsigned char *) fontdata, (char *) name, flags); -} - -STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) -{ - return stbtt_CompareUTF8toUTF16_bigendian_internal((char *) s1, len1, (char *) s2, len2); -} - -#if defined(__GNUC__) || defined(__clang__) -#pragma GCC diagnostic pop -#endif - -#endif // STB_TRUETYPE_IMPLEMENTATION - - -// FULL VERSION HISTORY -// -// 1.19 (2018-02-11) OpenType GPOS kerning (horizontal only), STBTT_fmod -// 1.18 (2018-01-29) add missing function -// 1.17 (2017-07-23) make more arguments const; doc fix -// 1.16 (2017-07-12) SDF support -// 1.15 (2017-03-03) make more arguments const -// 1.14 (2017-01-16) num-fonts-in-TTC function -// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts -// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual -// 1.11 (2016-04-02) fix unused-variable warning -// 1.10 (2016-04-02) allow user-defined fabs() replacement -// fix memory leak if fontsize=0.0 -// fix warning from duplicate typedef -// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges -// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges -// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; -// allow PackFontRanges to pack and render in separate phases; -// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); -// fixed an assert() bug in the new rasterizer -// replace assert() with STBTT_assert() in new rasterizer -// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) -// also more precise AA rasterizer, except if shapes overlap -// remove need for STBTT_sort -// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC -// 1.04 (2015-04-15) typo in example -// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes -// 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++ -// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match -// non-oversampled; STBTT_POINT_SIZE for packed case only -// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling -// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg) -// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID -// 0.8b (2014-07-07) fix a warning -// 0.8 (2014-05-25) fix a few more warnings -// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back -// 0.6c (2012-07-24) improve documentation -// 0.6b (2012-07-20) fix a few more warnings -// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels, -// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty -// 0.5 (2011-12-09) bugfixes: -// subpixel glyph renderer computed wrong bounding box -// first vertex of shape can be off-curve (FreeSans) -// 0.4b (2011-12-03) fixed an error in the font baking example -// 0.4 (2011-12-01) kerning, subpixel rendering (tor) -// bugfixes for: -// codepoint-to-glyph conversion using table fmt=12 -// codepoint-to-glyph conversion using table fmt=4 -// stbtt_GetBakedQuad with non-square texture (Zer) -// updated Hello World! sample to use kerning and subpixel -// fixed some warnings -// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM) -// userdata, malloc-from-userdata, non-zero fill (stb) -// 0.2 (2009-03-11) Fix unsigned/signed char warnings -// 0.1 (2009-03-09) First public release -// - -/* ------------------------------------------------------------------------------- -This software is available under 2 licenses -- choose whichever you prefer. ------------------------------------------------------------------------------- -ALTERNATIVE A - MIT License -Copyright (c) 2017 Sean Barrett -Permission is hereby granted, free of charge, to any person obtaining a copy of -this software and associated documentation files (the "Software"), to deal in -the Software without restriction, including without limitation the rights to -use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -of the Software, and to permit persons to whom the Software is furnished to do -so, subject to the following conditions: -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. ------------------------------------------------------------------------------- -ALTERNATIVE B - Public Domain (www.unlicense.org) -This is free and unencumbered software released into the public domain. -Anyone is free to copy, modify, publish, use, compile, sell, or distribute this -software, either in source code form or as a compiled binary, for any purpose, -commercial or non-commercial, and by any means. -In jurisdictions that recognize copyright laws, the author or authors of this -software dedicate any and all copyright interest in the software to the public -domain. We make this dedication for the benefit of the public at large and to -the detriment of our heirs and successors. We intend this dedication to be an -overt act of relinquishment in perpetuity of all present and future rights to -this software under copyright law. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN -ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ------------------------------------------------------------------------------- -*/ |