diff options
127 files changed, 8993 insertions, 2113 deletions
diff --git a/.travis.yml b/.travis.yml index e7a13e3811..7350849d6a 100644 --- a/.travis.yml +++ b/.travis.yml @@ -128,7 +128,7 @@ before_script: script: - if [ "$STATIC_CHECKS" = "yes" ]; then - sh ./misc/travis/clang-format.sh; + sh ./misc/travis/clang-format.sh && doc/tools/makerst.py --dry-run doc/classes modules; else scons -j2 CC=$CC CXX=$CXX platform=$PLATFORM tools=$TOOLS target=$TARGET $OPTIONS $EXTRA_ARGS && diff --git a/core/io/net_socket.h b/core/io/net_socket.h index 3bc1369487..914e243b65 100644 --- a/core/io/net_socket.h +++ b/core/io/net_socket.h @@ -69,7 +69,7 @@ public: virtual bool is_open() const = 0; virtual int get_available_bytes() const = 0; - virtual void set_broadcasting_enabled(bool p_enabled) = 0; + virtual Error set_broadcasting_enabled(bool p_enabled) = 0; // Returns OK if the socket option has been set successfully. virtual void set_blocking_enabled(bool p_enabled) = 0; virtual void set_ipv6_only_enabled(bool p_enabled) = 0; virtual void set_tcp_no_delay_enabled(bool p_enabled) = 0; diff --git a/core/io/packet_peer_udp.cpp b/core/io/packet_peer_udp.cpp index 7e9471c053..80a070cf1c 100644 --- a/core/io/packet_peer_udp.cpp +++ b/core/io/packet_peer_udp.cpp @@ -37,6 +37,12 @@ void PacketPeerUDP::set_blocking_mode(bool p_enable) { blocking = p_enable; } +void PacketPeerUDP::set_broadcast_enabled(bool p_enabled) { + broadcast = p_enabled; + if (_sock.is_valid() && _sock->is_open()) + _sock->set_broadcasting_enabled(p_enabled); +} + Error PacketPeerUDP::join_multicast_group(IP_Address p_multi_address, String p_if_name) { ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE); @@ -47,6 +53,7 @@ Error PacketPeerUDP::join_multicast_group(IP_Address p_multi_address, String p_i Error err = _sock->open(NetSocket::TYPE_UDP, ip_type); ERR_FAIL_COND_V(err != OK, err); _sock->set_blocking_enabled(false); + _sock->set_broadcasting_enabled(broadcast); } return _sock->join_multicast_group(p_multi_address, p_if_name); } @@ -122,6 +129,7 @@ Error PacketPeerUDP::put_packet(const uint8_t *p_buffer, int p_buffer_size) { err = _sock->open(NetSocket::TYPE_UDP, ip_type); ERR_FAIL_COND_V(err != OK, err); _sock->set_blocking_enabled(false); + _sock->set_broadcasting_enabled(broadcast); } do { @@ -165,6 +173,7 @@ Error PacketPeerUDP::listen(int p_port, const IP_Address &p_bind_address, int p_ _sock->set_blocking_enabled(false); _sock->set_reuse_address_enabled(true); + _sock->set_broadcasting_enabled(broadcast); err = _sock->bind(p_bind_address, p_port); if (err != OK) { @@ -258,6 +267,7 @@ void PacketPeerUDP::_bind_methods() { ClassDB::bind_method(D_METHOD("get_packet_ip"), &PacketPeerUDP::_get_packet_ip); ClassDB::bind_method(D_METHOD("get_packet_port"), &PacketPeerUDP::get_packet_port); ClassDB::bind_method(D_METHOD("set_dest_address", "host", "port"), &PacketPeerUDP::_set_dest_address); + ClassDB::bind_method(D_METHOD("set_broadcast_enabled", "enabled"), &PacketPeerUDP::set_broadcast_enabled); ClassDB::bind_method(D_METHOD("join_multicast_group", "multicast_address", "interface_name"), &PacketPeerUDP::join_multicast_group); ClassDB::bind_method(D_METHOD("leave_multicast_group", "multicast_address", "interface_name"), &PacketPeerUDP::leave_multicast_group); } @@ -267,6 +277,7 @@ PacketPeerUDP::PacketPeerUDP() : queue_count(0), peer_port(0), blocking(true), + broadcast(false), _sock(Ref<NetSocket>(NetSocket::create())) { rb.resize(16); } diff --git a/core/io/packet_peer_udp.h b/core/io/packet_peer_udp.h index 068bd5cd5a..dc89e129dd 100644 --- a/core/io/packet_peer_udp.h +++ b/core/io/packet_peer_udp.h @@ -53,6 +53,7 @@ protected: IP_Address peer_addr; int peer_port; bool blocking; + bool broadcast; Ref<NetSocket> _sock; static void _bind_methods(); @@ -77,6 +78,7 @@ public: Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); int get_available_packet_count() const; int get_max_packet_size() const; + void set_broadcast_enabled(bool p_enabled); Error join_multicast_group(IP_Address p_multi_address, String p_if_name); Error leave_multicast_group(IP_Address p_multi_address, String p_if_name); diff --git a/core/object.cpp b/core/object.cpp index ed3ae4f25d..e1bc4b97f0 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -1215,7 +1215,9 @@ Error Object::emit_signal(const StringName &p_name, const Variant **p_args, int MessageQueue::get_singleton()->push_call(target->get_instance_id(), c.method, args, argc, true); } else { Variant::CallError ce; + s->lock++; target->call(c.method, args, argc, ce); + s->lock--; if (ce.error != Variant::CallError::CALL_OK) { #ifdef DEBUG_ENABLED @@ -1948,7 +1950,10 @@ Object::~Object() { Signal *s = &signal_map[*S]; - ERR_CONTINUE_MSG(s->lock > 0, "Attempt to delete an object in the middle of a signal emission from it."); + if (s->lock > 0) { + //@todo this may need to actually reach the debugger prioritarily somehow because it may crash before + ERR_PRINTS("Object was freed or unreferenced while signal '" + String(*S) + "' is being emitted from it. Try connecting to the signal using 'CONNECT_DEFERRED' flag, or use queue_free() to free the object (if this object is a Node) to avoid this error and potential crashes."); + } //brute force disconnect for performance int slot_count = s->slot_map.size(); diff --git a/core/variant_call.cpp b/core/variant_call.cpp index f6ecc506a4..8aae2d8490 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -1950,7 +1950,7 @@ void register_variant_methods() { ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, orthonormalized, varray()); ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, rotated, VECTOR3, "axis", REAL, "phi", varray()); ADDFUNC1R(TRANSFORM, TRANSFORM, Transform, scaled, VECTOR3, "scale", varray()); - ADDFUNC1R(TRANSFORM, TRANSFORM, Transform, translated, VECTOR3, "ofs", varray()); + ADDFUNC1R(TRANSFORM, TRANSFORM, Transform, translated, VECTOR3, "offset", varray()); ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, looking_at, VECTOR3, "target", VECTOR3, "up", varray()); ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, interpolate_with, TRANSFORM, "transform", REAL, "weight", varray()); ADDFUNC1R(TRANSFORM, BOOL, Transform, is_equal_approx, TRANSFORM, "transform", varray()); diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index b25de3cf99..e84e265983 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -879,7 +879,7 @@ Ctrl key mask. </constant> <constant name="KEY_MASK_CMD" value="268435456" enum="KeyModifierMask"> - Cmd key mask. + Command key mask. On macOS, this is equivalent to [constant KEY_MASK_META]. On other platforms, this is equivalent to [constant KEY_MASK_CTRL]. This mask should be preferred to [constant KEY_MASK_META] or [constant KEY_MASK_CTRL] for system shortcuts as it handles all platforms correctly. </constant> <constant name="KEY_MASK_KPAD" value="536870912" enum="KeyModifierMask"> Keypad key mask. diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml index 80e9b152ef..3041a7cb7f 100644 --- a/doc/classes/GraphEdit.xml +++ b/doc/classes/GraphEdit.xml @@ -87,6 +87,8 @@ <return type="HBoxContainer"> </return> <description> + Gets the [HBoxContainer] that contains the zooming and grid snap controls in the top left of the graph. + Warning: The intended usage of this function is to allow you to reposition or add your own custom controls to the container. This is an internal control and as such should not be freed. If you wish to hide this or any of it's children use their [member CanvasItem.visible] property instead. </description> </method> <method name="is_node_connected"> diff --git a/doc/classes/GraphNode.xml b/doc/classes/GraphNode.xml index 8470a346ff..77b3eb1ca0 100644 --- a/doc/classes/GraphNode.xml +++ b/doc/classes/GraphNode.xml @@ -5,6 +5,7 @@ </brief_description> <description> A GraphNode is a container defined by a title. It can have one or more input and output slots, which can be enabled (shown) or disabled (not shown) and have different (incompatible) types. Colors can also be assigned to slots. A tuple of input and output slots is defined for each GUI element included in the GraphNode. Input and output connections are left and right slots, but only enabled slots are counted as connections. + To add a slot to GraphNode, add any [Control]-derived child node to it. </description> <tutorials> </tutorials> @@ -169,6 +170,12 @@ <argument index="8" name="custom_right" type="Texture" default="null"> </argument> <description> + Sets properties of the slot with id [code]idx[/code]. + If [code]enable_left[/code]/[code]right[/code], a port will appear and the slot will be able to be connected from this side. + [code]type_left[/code]/[code]right[/code] is an arbitrary type of the port. Only ports with the same type values can be connected. + [code]color_left[/code]/[code]right[/code] is the tint of the port's icon on this side. + [code]custom_left[/code]/[code]right[/code] is a custom texture for this side's port. + [b]Note:[/b] this method only sets properties of the slot. To create the slot, add a [Control]-derived child to the GraphNode. </description> </method> </methods> diff --git a/doc/classes/HSlider.xml b/doc/classes/HSlider.xml index 2fef4669d2..4e7d9bc9f3 100644 --- a/doc/classes/HSlider.xml +++ b/doc/classes/HSlider.xml @@ -13,20 +13,14 @@ <constants> </constants> <theme_items> - <theme_item name="focus" type="StyleBox"> - </theme_item> <theme_item name="grabber" type="Texture"> </theme_item> <theme_item name="grabber_area" type="StyleBox"> </theme_item> <theme_item name="grabber_disabled" type="Texture"> </theme_item> - <theme_item name="grabber_disabled" type="StyleBox"> - </theme_item> <theme_item name="grabber_highlight" type="Texture"> </theme_item> - <theme_item name="grabber_highlight" type="StyleBox"> - </theme_item> <theme_item name="slider" type="StyleBox"> </theme_item> <theme_item name="tick" type="Texture"> diff --git a/doc/classes/PacketPeerUDP.xml b/doc/classes/PacketPeerUDP.xml index 260dbae8e2..3dc83ce8b4 100644 --- a/doc/classes/PacketPeerUDP.xml +++ b/doc/classes/PacketPeerUDP.xml @@ -47,6 +47,7 @@ <description> Joins the multicast group specified by [code]multicast_address[/code] using the interface identified by [code]interface_name[/code]. You can join the same multicast group with multiple interfaces. Use [method IP.get_local_interfaces] to know which are available. + Note: Some Android devices might require the [code]CHANGE_WIFI_MULTICAST_STATE[/code] permission for multicast to work. </description> </method> <method name="leave_multicast_group"> @@ -76,6 +77,16 @@ If [code]bind_address[/code] is set to any valid address (e.g. [code]"192.168.1.101"[/code], [code]"::1"[/code], etc), the peer will only listen on the interface with that addresses (or fail if no interface with the given address exists). </description> </method> + <method name="set_broadcast_enabled"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + Enable or disable sending of broadcast packets (e.g. [code]set_dest_address("255.255.255.255", 4343)[/code]. This option is disabled by default. + Note: Some Android devices might require the [code]CHANGE_WIFI_MULTICAST_STATE[/code] permission and this option to be enabled to receive broadcast packets too. + </description> + </method> <method name="set_dest_address"> <return type="int" enum="Error"> </return> @@ -85,6 +96,7 @@ </argument> <description> Sets the destination address and port for sending packets and variables. A hostname will be resolved using DNS if needed. + Note: [method set_broadcast_enabled] must be enabled before sending packets to a broadcast address (e.g. [code]255.255.255.255[/code]). </description> </method> <method name="wait"> diff --git a/doc/classes/PhysicalBone.xml b/doc/classes/PhysicalBone.xml index 583c24e2c0..81446063f2 100644 --- a/doc/classes/PhysicalBone.xml +++ b/doc/classes/PhysicalBone.xml @@ -7,6 +7,24 @@ <tutorials> </tutorials> <methods> + <method name="apply_central_impulse"> + <return type="void"> + </return> + <argument index="0" name="impulse" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="apply_impulse"> + <return type="void"> + </return> + <argument index="0" name="position" type="Vector3"> + </argument> + <argument index="1" name="impulse" type="Vector3"> + </argument> + <description> + </description> + </method> <method name="get_bone_id" qualifiers="const"> <return type="int"> </return> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 20a1a182e3..126f11a4ed 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -401,6 +401,9 @@ <member name="display/window/handheld/orientation" type="String" setter="" getter="" default=""landscape""> Default orientation on mobile devices. </member> + <member name="display/window/ios/hide_home_indicator" type="bool" setter="" getter="" default="true"> + If [code]true[/code], the home indicator is hidden automatically. This only affects iOS devices without a physical home button. + </member> <member name="display/window/per_pixel_transparency/allowed" type="bool" setter="" getter="" default="false"> If [code]true[/code], allows per-pixel transparency in a desktop window. This affects performance, so leave it on [code]false[/code] unless you need it. </member> @@ -437,9 +440,6 @@ <member name="display/window/vsync/vsync_via_compositor" type="bool" setter="" getter="" default="false"> If [code]Use Vsync[/code] is enabled and this setting is [code]true[/code], enables vertical synchronization via the operating system's window compositor when in windowed mode and the compositor is enabled. This will prevent stutter in certain situations. (Windows only.) </member> - <member name="display/window/ios/hide_home_indicator" type="bool" setter="" getter="" default="true"> - If [code]true[/code], the home indicator is hidden automatically. This only affects iOS devices without a physical home button. - </member> <member name="editor/script_templates_search_path" type="String" setter="" getter="" default=""res://script_templates""> </member> <member name="editor/search_in_file_extensions" type="PoolStringArray" setter="" getter="" default="PoolStringArray( "gd", "shader" )"> diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml index 4c4022b3b5..2e447ca1ba 100644 --- a/doc/classes/Transform.xml +++ b/doc/classes/Transform.xml @@ -126,7 +126,7 @@ <argument index="1" name="phi" type="float"> </argument> <description> - Rotates the transform around given axis by phi. The axis must be a normalized vector. + Rotates the transform around the given axis by the given angle (in radians), using matrix multiplication. The axis must be a normalized vector. </description> </method> <method name="scaled"> @@ -135,16 +135,17 @@ <argument index="0" name="scale" type="Vector3"> </argument> <description> - Scales the transform by the specified 3D scaling factors. + Scales the transform by the given scale factor, using matrix multiplication. </description> </method> <method name="translated"> <return type="Transform"> </return> - <argument index="0" name="ofs" type="Vector3"> + <argument index="0" name="offset" type="Vector3"> </argument> <description> - Translates the transform by the specified offset. + Translates the transform by the given offset, relative to the transform's basis vectors. + Unlike [method rotated] and [method scaled], this does not use matrix multiplication. </description> </method> <method name="xform"> diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml index 6288bb074c..afc8b04dc7 100644 --- a/doc/classes/Transform2D.xml +++ b/doc/classes/Transform2D.xml @@ -128,7 +128,7 @@ <argument index="0" name="phi" type="float"> </argument> <description> - Rotates the transform by the given angle (in radians). + Rotates the transform by the given angle (in radians), using matrix multiplication. </description> </method> <method name="scaled"> @@ -137,7 +137,7 @@ <argument index="0" name="scale" type="Vector2"> </argument> <description> - Scales the transform by the given factor. + Scales the transform by the given scale factor, using matrix multiplication. </description> </method> <method name="translated"> @@ -146,7 +146,8 @@ <argument index="0" name="offset" type="Vector2"> </argument> <description> - Translates the transform by the given offset. + Translates the transform by the given offset, relative to the transform's basis vectors. + Unlike [method rotated] and [method scaled], this does not use matrix multiplication. </description> </method> <method name="xform"> diff --git a/doc/classes/VSlider.xml b/doc/classes/VSlider.xml index fc62e5c892..8590c7bc3b 100644 --- a/doc/classes/VSlider.xml +++ b/doc/classes/VSlider.xml @@ -17,20 +17,14 @@ <constants> </constants> <theme_items> - <theme_item name="focus" type="StyleBox"> - </theme_item> <theme_item name="grabber" type="Texture"> </theme_item> <theme_item name="grabber_area" type="StyleBox"> </theme_item> <theme_item name="grabber_disabled" type="Texture"> </theme_item> - <theme_item name="grabber_disabled" type="StyleBox"> - </theme_item> <theme_item name="grabber_highlight" type="Texture"> </theme_item> - <theme_item name="grabber_highlight" type="StyleBox"> - </theme_item> <theme_item name="slider" type="StyleBox"> </theme_item> <theme_item name="tick" type="Texture"> diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index 4effe9aad2..58dd36daa5 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -305,6 +305,13 @@ </member> </members> <signals> + <signal name="gui_focus_changed"> + <argument index="0" name="node" type="Control"> + </argument> + <description> + Emitted when a Control node grabs keyboard focus. + </description> + </signal> <signal name="size_changed"> <description> Emitted when the size of the viewport is changed, whether by [method set_size_override], resize of window, or some other means. diff --git a/drivers/SCsub b/drivers/SCsub index d7003a07ce..d91d98a713 100644 --- a/drivers/SCsub +++ b/drivers/SCsub @@ -33,11 +33,6 @@ else: # Core dependencies SConscript("png/SCsub") -# Tools override -# FIXME: Should likely be integrated in the tools/ codebase -if env['tools']: - SConscript("convex_decomp/SCsub") - if env['vsproj']: import os path = os.getcwd() diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index 06608c658d..4e85fc93dd 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -1954,8 +1954,7 @@ void RasterizerSceneGLES2::_setup_light(LightInstance *light, ShadowAtlas *shado Color color = light_ptr->color * sign * energy * Math_PI; state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_COLOR, color); - Color shadow_color = light_ptr->shadow_color.to_linear(); - state.scene_shader.set_uniform(SceneShaderGLES2::SHADOW_COLOR, shadow_color); + state.scene_shader.set_uniform(SceneShaderGLES2::SHADOW_COLOR, light_ptr->shadow_color); //specific parameters diff --git a/drivers/unix/net_socket_posix.cpp b/drivers/unix/net_socket_posix.cpp index 5f99a40c79..0e3d81ed66 100644 --- a/drivers/unix/net_socket_posix.cpp +++ b/drivers/unix/net_socket_posix.cpp @@ -189,7 +189,7 @@ NetSocketPosix::~NetSocketPosix() { #pragma GCC diagnostic ignored "-Wlogical-op" #endif -NetSocketPosix::NetError NetSocketPosix::_get_socket_error() { +NetSocketPosix::NetError NetSocketPosix::_get_socket_error() const { #if defined(WINDOWS_ENABLED) int err = WSAGetLastError(); @@ -199,7 +199,7 @@ NetSocketPosix::NetError NetSocketPosix::_get_socket_error() { return ERR_NET_IN_PROGRESS; if (err == WSAEWOULDBLOCK) return ERR_NET_WOULD_BLOCK; - ERR_PRINTS("Socket error: " + itos(err)); + print_verbose("Socket error: " + itos(err)); return ERR_NET_OTHER; #else if (errno == EISCONN) @@ -208,7 +208,7 @@ NetSocketPosix::NetError NetSocketPosix::_get_socket_error() { return ERR_NET_IN_PROGRESS; if (errno == EAGAIN || errno == EWOULDBLOCK) return ERR_NET_WOULD_BLOCK; - ERR_PRINTS("Socket error: " + itos(errno)); + print_verbose("Socket error: " + itos(errno)); return ERR_NET_OTHER; #endif } @@ -333,9 +333,10 @@ Error NetSocketPosix::open(Type p_sock_type, IP::Type &ip_type) { set_ipv6_only_enabled(ip_type != IP::TYPE_ANY); } - if (protocol == IPPROTO_UDP && ip_type != IP::TYPE_IPV6) { - // Enable broadcasting for UDP sockets if it's not IPv6 only (IPv6 has no broadcast option). - set_broadcasting_enabled(true); + if (protocol == IPPROTO_UDP) { + // Make sure to disable broadcasting for UDP sockets. + // Depending on the OS, this option might or might not be enabled by default. Let's normalize it. + set_broadcasting_enabled(false); } _is_stream = p_sock_type == TYPE_TCP; @@ -386,8 +387,10 @@ Error NetSocketPosix::bind(IP_Address p_addr, uint16_t p_port) { size_t addr_size = _set_addr_storage(&addr, p_addr, p_port, _ip_type); if (::bind(_sock, (struct sockaddr *)&addr, addr_size) != 0) { + _get_socket_error(); + print_verbose("Failed to bind socket."); close(); - ERR_FAIL_V(ERR_UNAVAILABLE); + return ERR_UNAVAILABLE; } return OK; @@ -397,9 +400,10 @@ Error NetSocketPosix::listen(int p_max_pending) { ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED); if (::listen(_sock, p_max_pending) != 0) { - + _get_socket_error(); + print_verbose("Failed to listen from socket."); close(); - ERR_FAIL_V(FAILED); + return FAILED; }; return OK; @@ -426,7 +430,7 @@ Error NetSocketPosix::connect_to_host(IP_Address p_host, uint16_t p_port) { case ERR_NET_IN_PROGRESS: return ERR_BUSY; default: - ERR_PRINT("Connection to remote host failed!"); + print_verbose("Connection to remote host failed!"); close(); return FAILED; } @@ -473,12 +477,18 @@ Error NetSocketPosix::poll(PollType p_type, int p_timeout) const { } int ret = select(1, rdp, wrp, &ex, tp); - ERR_FAIL_COND_V(ret == SOCKET_ERROR, FAILED); + if (ret == SOCKET_ERROR) { + return FAILED; + } if (ret == 0) return ERR_BUSY; - ERR_FAIL_COND_V(FD_ISSET(_sock, &ex), FAILED); + if (FD_ISSET(_sock, &ex)) { + _get_socket_error(); + print_verbose("Exception when polling socket."); + return FAILED; + } if (rdp && FD_ISSET(_sock, rdp)) ready = true; @@ -505,8 +515,11 @@ Error NetSocketPosix::poll(PollType p_type, int p_timeout) const { int ret = ::poll(&pfd, 1, p_timeout); - ERR_FAIL_COND_V(ret < 0, FAILED); - ERR_FAIL_COND_V(pfd.revents & POLLERR, FAILED); + if (ret < 0 || pfd.revents & POLLERR) { + _get_socket_error(); + print_verbose("Error when polling socket."); + return FAILED; + } if (ret == 0) return ERR_BUSY; @@ -603,15 +616,18 @@ Error NetSocketPosix::sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP return OK; } -void NetSocketPosix::set_broadcasting_enabled(bool p_enabled) { - ERR_FAIL_COND(!is_open()); +Error NetSocketPosix::set_broadcasting_enabled(bool p_enabled) { + ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED); // IPv6 has no broadcast support. - ERR_FAIL_COND(_ip_type == IP::TYPE_IPV6); + if (_ip_type == IP::TYPE_IPV6) + return ERR_UNAVAILABLE; int par = p_enabled ? 1 : 0; if (setsockopt(_sock, SOL_SOCKET, SO_BROADCAST, SOCK_CBUF(&par), sizeof(int)) != 0) { WARN_PRINT("Unable to change broadcast setting"); + return FAILED; } + return OK; } void NetSocketPosix::set_blocking_enabled(bool p_enabled) { @@ -681,11 +697,15 @@ bool NetSocketPosix::is_open() const { int NetSocketPosix::get_available_bytes() const { - ERR_FAIL_COND_V(_sock == SOCK_EMPTY, -1); + ERR_FAIL_COND_V(!is_open(), -1); unsigned long len; int ret = SOCK_IOCTL(_sock, FIONREAD, &len); - ERR_FAIL_COND_V(ret == -1, 0); + if (ret == -1) { + _get_socket_error(); + print_verbose("Error when checking available bytes on socket."); + return -1; + } return len; } @@ -697,7 +717,11 @@ Ref<NetSocket> NetSocketPosix::accept(IP_Address &r_ip, uint16_t &r_port) { struct sockaddr_storage their_addr; socklen_t size = sizeof(their_addr); SOCKET_TYPE fd = ::accept(_sock, (struct sockaddr *)&their_addr, &size); - ERR_FAIL_COND_V(fd == SOCK_EMPTY, out); + if (fd == SOCK_EMPTY) { + _get_socket_error(); + print_verbose("Error when accepting socket connection."); + return out; + } _set_ip_port(&their_addr, r_ip, r_port); diff --git a/drivers/unix/net_socket_posix.h b/drivers/unix/net_socket_posix.h index e549ea1d6a..b37e0ffb30 100644 --- a/drivers/unix/net_socket_posix.h +++ b/drivers/unix/net_socket_posix.h @@ -58,7 +58,7 @@ private: ERR_NET_OTHER }; - NetError _get_socket_error(); + NetError _get_socket_error() const; void _set_socket(SOCKET_TYPE p_sock, IP::Type p_ip_type, bool p_is_stream); _FORCE_INLINE_ Error _change_multicast_group(IP_Address p_ip, String p_if_name, bool p_add); _FORCE_INLINE_ void _set_close_exec_enabled(bool p_enabled); @@ -89,7 +89,7 @@ public: virtual bool is_open() const; virtual int get_available_bytes() const; - virtual void set_broadcasting_enabled(bool p_enabled); + virtual Error set_broadcasting_enabled(bool p_enabled); virtual void set_blocking_enabled(bool p_enabled); virtual void set_ipv6_only_enabled(bool p_enabled); virtual void set_tcp_no_delay_enabled(bool p_enabled); diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index db44edcfcb..30fc3789dc 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -1508,6 +1508,10 @@ void CodeTextEditor::_set_show_warnings_panel(bool p_show) { emit_signal("show_warnings_panel", p_show); } +void CodeTextEditor::_toggle_scripts_pressed() { + toggle_scripts_button->set_icon(ScriptEditor::get_singleton()->toggle_scripts_panel(this) ? get_icon("Back", "EditorIcons") : get_icon("Forward", "EditorIcons")); +} + void CodeTextEditor::_error_pressed(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { @@ -1523,6 +1527,9 @@ void CodeTextEditor::_notification(int p_what) { emit_signal("load_theme_settings"); } break; case NOTIFICATION_THEME_CHANGED: { + if (toggle_scripts_button->is_visible()) { + update_toggle_scripts_button(); + } _update_font(); } break; case NOTIFICATION_ENTER_TREE: { @@ -1530,6 +1537,9 @@ void CodeTextEditor::_notification(int p_what) { add_constant_override("separation", 4 * EDSCALE); } break; case NOTIFICATION_VISIBILITY_CHANGED: { + if (toggle_scripts_button->is_visible()) { + update_toggle_scripts_button(); + } set_process_input(is_visible_in_tree()); } break; default: @@ -1623,6 +1633,7 @@ void CodeTextEditor::_bind_methods() { ClassDB::bind_method("_complete_request", &CodeTextEditor::_complete_request); ClassDB::bind_method("_font_resize_timeout", &CodeTextEditor::_font_resize_timeout); ClassDB::bind_method("_error_pressed", &CodeTextEditor::_error_pressed); + ClassDB::bind_method("_toggle_scripts_pressed", &CodeTextEditor::_toggle_scripts_pressed); ClassDB::bind_method("_warning_button_pressed", &CodeTextEditor::_warning_button_pressed); ClassDB::bind_method("_warning_label_gui_input", &CodeTextEditor::_warning_label_gui_input); @@ -1637,6 +1648,14 @@ void CodeTextEditor::set_code_complete_func(CodeTextEditorCodeCompleteFunc p_cod code_complete_ud = p_ud; } +void CodeTextEditor::show_toggle_scripts_button() { + toggle_scripts_button->show(); +} + +void CodeTextEditor::update_toggle_scripts_button() { + toggle_scripts_button->set_icon(ScriptEditor::get_singleton()->is_scripts_panel_toggled() ? get_icon("Back", "EditorIcons") : get_icon("Forward", "EditorIcons")); +} + CodeTextEditor::CodeTextEditor() { code_complete_func = NULL; @@ -1678,6 +1697,12 @@ CodeTextEditor::CodeTextEditor() { error_line = 0; error_column = 0; + toggle_scripts_button = memnew(ToolButton); + toggle_scripts_button->connect("pressed", this, "_toggle_scripts_pressed"); + status_bar->add_child(toggle_scripts_button); + toggle_scripts_button->set_tooltip(TTR("Toggle Scripts Panel") + " (" + ED_GET_SHORTCUT("script_editor/toggle_scripts_panel")->get_as_text() + ")"); + toggle_scripts_button->hide(); + // Error ScrollContainer *scroll = memnew(ScrollContainer); scroll->set_h_size_flags(SIZE_EXPAND_FILL); diff --git a/editor/code_editor.h b/editor/code_editor.h index a4cd521afa..118d95a10e 100644 --- a/editor/code_editor.h +++ b/editor/code_editor.h @@ -145,6 +145,7 @@ class CodeTextEditor : public VBoxContainer { FindReplaceBar *find_replace_bar; HBoxContainer *status_bar; + ToolButton *toggle_scripts_button; ToolButton *warning_button; Label *warning_count_label; @@ -186,6 +187,7 @@ class CodeTextEditor : public VBoxContainer { void _error_pressed(const Ref<InputEvent> &p_event); void _delete_line(int p_line); + void _toggle_scripts_pressed(); protected: virtual void _load_theme_settings() {} @@ -253,6 +255,9 @@ public: void validate_script(); + void show_toggle_scripts_button(); + void update_toggle_scripts_button(); + CodeTextEditor(); }; diff --git a/editor/editor_feature_profile.cpp b/editor/editor_feature_profile.cpp index 0182c3b4a2..4ff670884e 100644 --- a/editor/editor_feature_profile.cpp +++ b/editor/editor_feature_profile.cpp @@ -896,7 +896,7 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() { import_profiles = memnew(EditorFileDialog); add_child(import_profiles); import_profiles->set_mode(EditorFileDialog::MODE_OPEN_FILES); - import_profiles->add_filter("*.profile; Godot Feature Profile"); + import_profiles->add_filter("*.profile; " + TTR("Godot Feature Profile")); import_profiles->connect("files_selected", this, "_import_profiles"); import_profiles->set_title(TTR("Import Profile(s)")); import_profiles->set_access(EditorFileDialog::ACCESS_FILESYSTEM); @@ -904,7 +904,7 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() { export_profile = memnew(EditorFileDialog); add_child(export_profile); export_profile->set_mode(EditorFileDialog::MODE_SAVE_FILE); - export_profile->add_filter("*.profile; Godot Feature Profile"); + export_profile->add_filter("*.profile; " + TTR("Godot Feature Profile")); export_profile->connect("file_selected", this, "_export_profile"); export_profile->set_title(TTR("Export Profile")); export_profile->set_access(EditorFileDialog::ACCESS_FILESYSTEM); diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 9b7f255e46..bbbb50297f 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -798,7 +798,7 @@ void EditorHelp::_update_doc() { class_desc->pop(); class_desc->push_font(doc_code_font); String e = E->key(); - if (e.get_slice_count(".")) { + if ((e.get_slice_count(".") > 1) && (e.get_slice(".", 0) == edited_class)) { e = e.get_slice(".", 1); } diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 05f029f3c4..9a3568bbc1 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -6478,7 +6478,7 @@ EditorNode::EditorNode() { file_templates->set_mode(EditorFileDialog::MODE_OPEN_FILE); file_templates->set_access(EditorFileDialog::ACCESS_FILESYSTEM); file_templates->clear_filters(); - file_templates->add_filter("*.tpz ; Template Package"); + file_templates->add_filter("*.tpz ; " + TTR("Template Package")); file = memnew(EditorFileDialog); gui_base->add_child(file); diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp index 74d81bf561..e7facc56b5 100644 --- a/editor/groups_editor.cpp +++ b/editor/groups_editor.cpp @@ -404,7 +404,7 @@ void GroupDialog::_bind_methods() { } GroupDialog::GroupDialog() { - set_custom_minimum_size(Size2(600, 400)); + set_custom_minimum_size(Size2(600, 400) * EDSCALE); scene_tree = SceneTree::get_singleton(); diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index b261ca4712..ce31714e0c 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -1494,6 +1494,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { error_label->add_color_override("color", get_color("error_color", "Editor")); error_hb->add_child(error_label); error_tr = memnew(TextureRect); + error_tr->set_v_size_flags(Control::SIZE_SHRINK_CENTER); error_hb->add_child(error_tr); description = NULL; diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 544e0b69f1..6fd3f72c4f 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -3844,50 +3844,50 @@ void CanvasItemEditor::_notification(int p_what) { PopupMenu *p = presets_menu->get_popup(); p->clear(); - p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHORS_AND_MARGINS_PRESET_TOP_LEFT); - p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT); - p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT); - p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT); + p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), TTR("Top Left"), ANCHORS_AND_MARGINS_PRESET_TOP_LEFT); + p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), TTR("Top Right"), ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), TTR("Bottom Right"), ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), TTR("Bottom Left"), ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT); p->add_separator(); - p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT); - p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHORS_AND_MARGINS_PRESET_CENTER_TOP); - p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT); - p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM); - p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHORS_AND_MARGINS_PRESET_CENTER); + p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), TTR("Center Left"), ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT); + p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), TTR("Center Top"), ANCHORS_AND_MARGINS_PRESET_CENTER_TOP); + p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), TTR("Center Right"), ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), TTR("Center Bottom"), ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM); + p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), TTR("Center"), ANCHORS_AND_MARGINS_PRESET_CENTER); p->add_separator(); - p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE); - p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHORS_AND_MARGINS_PRESET_TOP_WIDE); - p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE); - p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE); - p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE); - p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE); + p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), TTR("Left Wide"), ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE); + p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), TTR("Top Wide"), ANCHORS_AND_MARGINS_PRESET_TOP_WIDE); + p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), TTR("Right Wide"), ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE); + p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), TTR("Bottom Wide"), ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE); + p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), TTR("VCenter Wide"), ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE); + p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), TTR("HCenter Wide"), ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE); p->add_separator(); - p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_AND_MARGINS_PRESET_WIDE); - p->add_icon_item(get_icon("Anchor", "EditorIcons"), "Keep Ratio", ANCHORS_AND_MARGINS_PRESET_KEEP_RATIO); + p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), TTR("Full Rect"), ANCHORS_AND_MARGINS_PRESET_WIDE); + p->add_icon_item(get_icon("Anchor", "EditorIcons"), TTR("Keep Ratio"), ANCHORS_AND_MARGINS_PRESET_KEEP_RATIO); p->add_separator(); p->add_submenu_item(TTR("Anchors only"), "Anchors"); p->set_item_icon(21, get_icon("Anchor", "EditorIcons")); anchors_popup->clear(); - anchors_popup->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHORS_PRESET_TOP_LEFT); - anchors_popup->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHORS_PRESET_TOP_RIGHT); - anchors_popup->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHORS_PRESET_BOTTOM_RIGHT); - anchors_popup->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHORS_PRESET_BOTTOM_LEFT); + anchors_popup->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), TTR("Top Left"), ANCHORS_PRESET_TOP_LEFT); + anchors_popup->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), TTR("Top Right"), ANCHORS_PRESET_TOP_RIGHT); + anchors_popup->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), TTR("Bottom Right"), ANCHORS_PRESET_BOTTOM_RIGHT); + anchors_popup->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), TTR("Bottom Left"), ANCHORS_PRESET_BOTTOM_LEFT); anchors_popup->add_separator(); - anchors_popup->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHORS_PRESET_CENTER_LEFT); - anchors_popup->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHORS_PRESET_CENTER_TOP); - anchors_popup->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHORS_PRESET_CENTER_RIGHT); - anchors_popup->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHORS_PRESET_CENTER_BOTTOM); - anchors_popup->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHORS_PRESET_CENTER); + anchors_popup->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), TTR("Center Left"), ANCHORS_PRESET_CENTER_LEFT); + anchors_popup->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), TTR("Center Top"), ANCHORS_PRESET_CENTER_TOP); + anchors_popup->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), TTR("Center Right"), ANCHORS_PRESET_CENTER_RIGHT); + anchors_popup->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), TTR("Center Bottom"), ANCHORS_PRESET_CENTER_BOTTOM); + anchors_popup->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), TTR("Center"), ANCHORS_PRESET_CENTER); anchors_popup->add_separator(); - anchors_popup->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHORS_PRESET_LEFT_WIDE); - anchors_popup->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHORS_PRESET_TOP_WIDE); - anchors_popup->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHORS_PRESET_RIGHT_WIDE); - anchors_popup->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHORS_PRESET_BOTTOM_WIDE); - anchors_popup->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHORS_PRESET_VCENTER_WIDE); - anchors_popup->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHORS_PRESET_HCENTER_WIDE); + anchors_popup->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), TTR("Left Wide"), ANCHORS_PRESET_LEFT_WIDE); + anchors_popup->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), TTR("Top Wide"), ANCHORS_PRESET_TOP_WIDE); + anchors_popup->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), TTR("Right Wide"), ANCHORS_PRESET_RIGHT_WIDE); + anchors_popup->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), TTR("Bottom Wide"), ANCHORS_PRESET_BOTTOM_WIDE); + anchors_popup->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), TTR("VCenter Wide"), ANCHORS_PRESET_VCENTER_WIDE); + anchors_popup->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), TTR("HCenter Wide"), ANCHORS_PRESET_HCENTER_WIDE); anchors_popup->add_separator(); - anchors_popup->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_PRESET_WIDE); + anchors_popup->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), TTR("Full Rect"), ANCHORS_PRESET_WIDE); anchor_mode_button->set_icon(get_icon("Anchor", "EditorIcons")); } diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index bd532a6418..503e6ac135 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -1444,7 +1444,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) : uv_mode_hb->add_child(uv_icon_zoom); uv_zoom = memnew(HSlider); uv_zoom->set_min(0.01); - uv_zoom->set_max(4); + uv_zoom->set_max(16); uv_zoom->set_value(1); uv_zoom->set_step(0.01); uv_zoom->set_v_size_flags(SIZE_SHRINK_CENTER); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 54bf8ce5a2..54b9cf0630 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -987,8 +987,21 @@ Array ScriptEditor::_get_open_scripts() const { return ret; } +bool ScriptEditor::toggle_scripts_panel(CodeTextEditor *p_editor) { + list_split->set_visible(!list_split->is_visible()); + if (p_editor) { + p_editor->update_toggle_scripts_button(); + } + return list_split->is_visible(); +} + +bool ScriptEditor::is_scripts_panel_toggled() { + return list_split->is_visible(); +} + void ScriptEditor::_menu_option(int p_option) { + ScriptEditorBase *current = _get_current_editor(); switch (p_option) { case FILE_NEW: { script_create_dialog->config("Node", "new_script"); @@ -1127,11 +1140,19 @@ void ScriptEditor::_menu_option(int p_option) { debug_menu->get_popup()->set_item_checked(debug_menu->get_popup()->get_item_index(DEBUG_WITH_EXTERNAL_EDITOR), debug_with_external_editor); } break; case TOGGLE_SCRIPTS_PANEL: { - list_split->set_visible(!list_split->is_visible()); + if (current) { + CodeTextEditor *code_editor = NULL; + ScriptTextEditor *editor = dynamic_cast<ScriptTextEditor *>(current); + if (editor) { + code_editor = editor->code_editor; + } + toggle_scripts_panel(code_editor); + } else { + toggle_scripts_panel(NULL); + } } } - ScriptEditorBase *current = _get_current_editor(); if (current) { switch (p_option) { diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 294294fc56..e40d596be7 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -419,6 +419,8 @@ protected: public: static ScriptEditor *get_singleton() { return script_editor; } + bool toggle_scripts_panel(CodeTextEditor *p_editor); + bool is_scripts_panel_toggled(); void ensure_focus_current(); void apply_scripts() const; void open_script_create_dialog(const String &p_base_name, const String &p_base_path); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 2e41801637..9bda0f50e4 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -1760,6 +1760,7 @@ ScriptTextEditor::ScriptTextEditor() { code_editor->get_text_edit()->connect("symbol_lookup", this, "_lookup_symbol"); code_editor->get_text_edit()->connect("info_clicked", this, "_lookup_connections"); code_editor->set_v_size_flags(SIZE_EXPAND_FILL); + code_editor->show_toggle_scripts_button(); warnings_panel = memnew(RichTextLabel); editor_box->add_child(warnings_panel); diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index 2ba0be8feb..82d365fcaa 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -55,7 +55,6 @@ class ScriptTextEditor : public ScriptEditorBase { GDCLASS(ScriptTextEditor, ScriptEditorBase); - CodeTextEditor *code_editor; RichTextLabel *warnings_panel; Ref<Script> script; @@ -187,6 +186,8 @@ protected: void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); public: + CodeTextEditor *code_editor; + void _update_connected_methods(); virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter); diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index d501a04016..e1aa83e9ab 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -870,7 +870,7 @@ ThemeEditor::ThemeEditor() { add_del_dialog->get_ok()->connect("pressed", this, "_dialog_cbk"); file_dialog = memnew(EditorFileDialog); - file_dialog->add_filter("*.theme ; Theme File"); + file_dialog->add_filter("*.theme ; " + TTR("Theme File")); add_child(file_dialog); file_dialog->connect("file_selected", this, "_save_template_cbk"); } diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 66935d047b..18e076aed6 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -637,8 +637,8 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) { tile_names_visible = false; // Config scale. - max_scale = 10.0f; - min_scale = 0.1f; + max_scale = 16.0f; + min_scale = 0.01f; scale_ratio = 1.2f; } diff --git a/editor/project_export.cpp b/editor/project_export.cpp index 0a9ecca79c..5e2e98a1d8 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -1186,7 +1186,7 @@ ProjectExportDialog::ProjectExportDialog() { patches_hb->add_spacer(); patch_dialog = memnew(EditorFileDialog); - patch_dialog->add_filter("*.pck ; Pack File"); + patch_dialog->add_filter("*.pck ; " + TTR("Pack File")); patch_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); patch_dialog->connect("file_selected", this, "_patch_selected"); add_child(patch_dialog); @@ -1269,8 +1269,8 @@ ProjectExportDialog::ProjectExportDialog() { export_all_button->set_disabled(true); export_pck_zip = memnew(EditorFileDialog); - export_pck_zip->add_filter("*.zip ; ZIP File"); - export_pck_zip->add_filter("*.pck ; Godot Game Pack"); + export_pck_zip->add_filter("*.zip ; " + TTR("ZIP File")); + export_pck_zip->add_filter("*.pck ; " + TTR("Godot Game Pack")); export_pck_zip->set_access(EditorFileDialog::ACCESS_FILESYSTEM); export_pck_zip->set_mode(EditorFileDialog::MODE_SAVE_FILE); add_child(export_pck_zip); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 8de4fda662..a913c494a3 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -371,8 +371,8 @@ private: fdialog->set_mode(FileDialog::MODE_OPEN_FILE); fdialog->clear_filters(); - fdialog->add_filter("project.godot ; " VERSION_NAME " Project"); - fdialog->add_filter("*.zip ; Zip File"); + fdialog->add_filter(vformat("project.godot ; %s %s", VERSION_NAME, TTR("Project"))); + fdialog->add_filter("*.zip ; " + TTR("ZIP File")); } else { fdialog->set_mode(FileDialog::MODE_OPEN_DIR); } diff --git a/editor/translations/af.po b/editor/translations/af.po index 5d0b920ef4..90f49c0678 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -756,6 +756,10 @@ msgid "Reset Zoom" msgstr "Herset Zoem" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1760,6 +1764,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2708,7 +2716,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -3024,6 +3033,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -5195,6 +5208,77 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Lineêr" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Lineêr" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Skaal Verhouding:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6638,10 +6722,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7816,6 +7896,11 @@ msgstr "" msgid "Constant" msgstr "Konstant" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Open 'n Lêer" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9226,6 +9311,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr "Verpak" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9277,6 +9367,15 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr "Lêer:" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11408,6 +11507,21 @@ msgid "Members:" msgstr "Lede:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr "Verander Skikking Waarde-Soort" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Skuif Gunsteling Op" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Maak Funksie" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11609,27 +11723,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/ar.po b/editor/translations/ar.po index 949bb8c162..8455130660 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -751,6 +751,10 @@ msgid "Reset Zoom" msgstr "إرجاع التكبير" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "تØذيرات" @@ -1730,6 +1734,11 @@ msgstr "زر الÙأرة الأيمن: Ù…Ø³Ø Ø§Ù„Ù†Ù‚Ø·Ø©." #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "إدارة قوالب التصدير" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "%d مزيد من الملÙات" @@ -2713,7 +2722,8 @@ msgstr "إعادة المشهد" msgid "Miscellaneous project or scene-wide tools." msgstr "ادوات لكل-المشهد او لمشاريع متنوعه." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "مشروع" @@ -3061,6 +3071,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "إستيراد القوالب من مل٠مضغوط بصيغة Zip" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "‌تصدير مدير القوالب" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "تصدير المشروع" @@ -5285,6 +5300,85 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "وضع التدوير" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "وضع التدوير" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "وضع التدوير" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "وضع التدوير" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "نص٠المÙØدد" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "نص٠المÙØدد" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "وضع التدوير" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "نص٠المÙØدد" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "الخط الشمالي" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "الخط اليميني" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "نسبة التكبير:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "المرتكزات Ùقط" @@ -6774,10 +6868,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7972,6 +8062,11 @@ msgstr "" msgid "Constant" msgstr "ثابت" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Ø¥ÙØªØ Ù…Ù„Ù" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9417,6 +9512,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " ملÙات" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9472,6 +9572,15 @@ msgstr "تصدير المشروع" msgid "Export All" msgstr "تصدير" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " ملÙات" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11641,6 +11750,21 @@ msgstr "الأعضاء:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "غير نوع %s" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "إضاÙØ© %s..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Ù…Ø³Ø Ø§Ù„Ù…Ù‡Ù…Ø©" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "الإعدادات:" @@ -11842,27 +11966,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/bg.po b/editor/translations/bg.po index 1b3b4ff1d9..c50903a328 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -750,6 +750,11 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +#, fuzzy +msgid "Toggle Scripts Panel" +msgstr "ВидимоÑÑ‚ на Панела ÑÑŠÑ Ð¡ÐºÑ€Ð¸Ð¿Ñ‚Ð¾Ð²Ðµ" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1721,6 +1726,10 @@ msgid "Erase Profile" msgstr "Изтрий точки." #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp #, fuzzy msgid "Import Profile(s)" msgstr "ВнеÑен проект" @@ -2671,7 +2680,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Проект" @@ -2995,6 +3005,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "ВнаÑÑне на шаблони от архив във формат ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Шаблони" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "ИзнаÑÑне на проекта" @@ -5209,6 +5224,86 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Режим на Завъртане" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Завъртане на Полигон" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Завъртане на Полигон" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Режим на Завъртане" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Центрирай върху СелекциÑта" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Центрирай върху СелекциÑта" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Завъртане на Полигон" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Центрирай върху СелекциÑта" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Изглед ОтлÑво." + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Изглед Отгоре." + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Изглед ОтдÑÑно." + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Изглед Отдолу." + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6666,11 +6761,6 @@ msgstr "Затвори ДокументациÑта" msgid "Run" msgstr "ПуÑкане" -#: editor/plugins/script_editor_plugin.cpp -#, fuzzy -msgid "Toggle Scripts Panel" -msgstr "ВидимоÑÑ‚ на Панела ÑÑŠÑ Ð¡ÐºÑ€Ð¸Ð¿Ñ‚Ð¾Ð²Ðµ" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7859,6 +7949,11 @@ msgstr "" msgid "Constant" msgstr "ПоÑтоÑнно" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Тема" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9293,6 +9388,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr "Файл:" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9349,6 +9449,15 @@ msgstr "Режим на изнаÑÑне:" msgid "Export All" msgstr "ИзнаÑÑне" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr "Файл:" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11533,6 +11642,20 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Добави Възел..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Отиди на Ред" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11733,27 +11856,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/bn.po b/editor/translations/bn.po index d26da26875..7514c0935c 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -779,6 +779,11 @@ msgstr "সমà§à¦ªà§à¦°à¦¸à¦¾à¦°à¦¨/সংকোচন অপসারণ ক #: editor/code_editor.cpp #, fuzzy +msgid "Toggle Scripts Panel" +msgstr "ফেবরিট/পà§à¦°à¦¿à¦¯à¦¼-সমূহ অদলবদল/টগল করà§à¦¨" + +#: editor/code_editor.cpp +#, fuzzy msgid "Warnings" msgstr "সতরà§à¦•à¦¤à¦¾" @@ -1803,6 +1808,11 @@ msgstr "TileMap মà§à¦›à§‡ ফেলà§à¦¨" #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "à¦à¦•à§à¦¸à¦ªà§‹à¦°à§à¦Ÿ টেমপà§à¦²à§‡à¦Ÿà¦¸à¦®à§‚হ লোড হচà§à¦›à§‡" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "পà§à¦°à¦•à¦²à§à¦ª ইমà§à¦ªà§‹à¦°à§à¦Ÿ করা হয়েছে" @@ -2829,7 +2839,8 @@ msgstr "দৃশà§à¦¯ পà§à¦°à¦¤à§à¦¯à¦¾à¦¬à§ƒà¦¤à§à¦¤ করà§à¦¨" msgid "Miscellaneous project or scene-wide tools." msgstr "পà§à¦°à¦•à¦²à§à¦ª অথবা দৃশà§à¦¯à§‡-বà§à¦¯à¦¾à¦ªà§€ বিবিধ সরঞà§à¦œà¦¾à¦®-সমূহ।" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp #, fuzzy msgid "Project" msgstr "নতà§à¦¨ পà§à¦°à¦•à¦²à§à¦ª" @@ -3182,6 +3193,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "ZIP ফাইল হতে টেমপà§à¦²à§‡à¦Ÿ-সমূহ ইমà§à¦ªà§‹à¦°à§à¦Ÿ করà§à¦¨" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "à¦à¦•à§à¦¸à¦ªà§‹à¦°à§à¦Ÿ টেমপà§à¦²à§‡à¦Ÿà¦¸à¦®à§‚হ লোড হচà§à¦›à§‡" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "পà§à¦°à¦•à¦²à§à¦ª à¦à¦•à§à¦¸à¦ªà§‹à¦°à§à¦Ÿ করà§à¦¨" @@ -5502,6 +5518,88 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Top Left" +msgstr "বাম" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "ডান" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "ডানে সরান" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "নিমà§à¦¨ দরà§à¦¶à¦¨" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "বামে মাতà§à¦°à¦¾ দিন" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "নিরà§à¦¬à¦¾à¦šà¦¨à¦•à§‡ কেনà§à¦¦à§à¦°à§€à¦à§‚ত করà§à¦¨" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "ডানে মাতà§à¦°à¦¾ দিন" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "নিমà§à¦¨" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "বাম দরà§à¦¶à¦¨" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "শীরà§à¦· দরà§à¦¶à¦¨" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "ডান দরà§à¦¶à¦¨" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "নিমà§à¦¨ দরà§à¦¶à¦¨" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Full Rect" +msgstr "পূরà§à¦£ নাম" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "সà§à¦•à§‡à¦²/মাপের অনà§à¦ªà¦¾à¦¤:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Anchors only" msgstr "অà§à¦¯à¦¾à¦‚কর" @@ -7035,11 +7133,6 @@ msgstr "ডকà§à¦®à§‡à¦¨à§à¦Ÿà¦¸à¦®à§‚হ বনà§à¦§ করà§à¦¨" msgid "Run" msgstr "চালান" -#: editor/plugins/script_editor_plugin.cpp -#, fuzzy -msgid "Toggle Scripts Panel" -msgstr "ফেবরিট/পà§à¦°à¦¿à¦¯à¦¼-সমূহ অদলবদল/টগল করà§à¦¨" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "পদারà§à¦ªà¦£ করà§à¦¨" @@ -8287,6 +8380,11 @@ msgstr "রঙ" msgid "Constant" msgstr "ধà§à¦°à§à¦¬à¦•/কনà§à¦¸à¦Ÿà§à¦¯à¦¾à¦¨à§à¦Ÿ" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "থিম" + #: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy msgid "Erase Selection" @@ -9778,6 +9876,11 @@ msgstr "উদà§à¦¦à§‡à¦¶à§à¦¯à¦¿à¦¤ পথ:" #: editor/project_export.cpp #, fuzzy +msgid "Pack File" +msgstr "ফাইল" + +#: editor/project_export.cpp +#, fuzzy msgid "Features" msgstr "গঠনবিনà§à¦¯à¦¾à¦¸" @@ -9833,6 +9936,15 @@ msgstr "à¦à¦•à§à¦¸à¦ªà§‹à¦°à§à¦Ÿ মোড:" msgid "Export All" msgstr "à¦à¦•à§à¦¸à¦ªà§‹à¦°à§à¦Ÿ" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr "ফাইল" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "à¦à¦‡ পà§à¦²à§à¦¯à¦¾à¦Ÿà¦«à¦°à§à¦®à§‡à¦° জনà§à¦¯ দরকারি à¦à¦•à§à¦¸à¦ªà§‹à¦°à§à¦Ÿ টেমপà§à¦²à§‡à¦Ÿà¦—à§à¦²à¦¿ খà§à¦à¦œà§‡ পাওয়া যাচà§à¦›à§‡ না:" @@ -12154,6 +12266,21 @@ msgstr "সদসà§à¦¯à¦—ণ (Members):" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "ধরণ পরিবরà§à¦¤à¦¨ করà§à¦¨" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "নোড সংযোজন করà§à¦¨" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "ফাংশন সংযোজন করà§à¦¨" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "ফাংশন:" @@ -12358,28 +12485,11 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp #, fuzzy msgid "The character '%s' is not allowed in Identifier." msgstr "নামটি কারà§à¦¯à¦•à¦° সনাকà§à¦¤à¦•à¦¾à¦°à§€ নয়:" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" @@ -14629,9 +14739,6 @@ msgstr "" #~ msgid "Create Android keystore" #~ msgstr "অà§à¦¯à¦¾à¦¨à§à¦¡à§à¦°à¦¯à¦¼à§‡à¦¡ কীসà§à¦Ÿà§‹à¦° (keystore) তৈরি করà§à¦¨" -#~ msgid "Full name" -#~ msgstr "পূরà§à¦£ নাম" - #~ msgid "Organizational unit" #~ msgstr "সাংগঠনিক à¦à¦•à¦• (Organizational unit)" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index 815508351f..55fd857050 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -736,6 +736,10 @@ msgid "Reset Zoom" msgstr "Reinicia el Zoom" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Panell d'Scripts" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Avisos" @@ -1712,6 +1716,11 @@ msgid "Erase Profile" msgstr "Esborrar Perfil" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "Administra els Perfils de CaracterÃstiques de l'Editor" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Importar Perfil(s)" @@ -2688,7 +2697,8 @@ msgstr "Reverteix Escena" msgid "Miscellaneous project or scene-wide tools." msgstr "Eines và ries o d'escena." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Projecte" @@ -3040,6 +3050,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Importa Plantilles des d'un Fitxer ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Gestor de Plantilles d'Exportació" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Exporta Projecte" @@ -5196,6 +5211,87 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Esquerra" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Dreta" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Girar a la Dreta" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Vista Inferior" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Sagnia Esquerra" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Centra la Selecció" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Sagnia Dreta" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Part inferior" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Vista Esquerra" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Vista Superior" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Vista Dreta" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Vista Inferior" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Relació d'Escala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Només Ancoratges" @@ -6660,10 +6756,6 @@ msgstr "Tanca la Documentació" msgid "Run" msgstr "Executar" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Panell d'Scripts" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Pas a Pas (per instruccions)" @@ -7857,6 +7949,11 @@ msgstr "Color" msgid "Constant" msgstr "Constant" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Tema" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Elimina la Selecció" @@ -9371,6 +9468,11 @@ msgid "Make Patch" msgstr "Crea un Pedaç" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Fitxers" + +#: editor/project_export.cpp msgid "Features" msgstr "CaracterÃstiques" @@ -9423,6 +9525,15 @@ msgstr "Mode d'Exportació?" msgid "Export All" msgstr "Exportar Tot" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Fitxers" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Manquen les plantilles d'exportació per aquesta plataforma:" @@ -11672,6 +11783,21 @@ msgstr "Membres:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Modifica el Tipus de Base" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Afegir Node..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Afegeix una Funció" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Funció:" @@ -11907,28 +12033,10 @@ msgid "Identifier is missing." msgstr "Falta l'identificador." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "No es permet el carà cter '%s' en l'Identificador." #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "Un dÃgit no pot ser el primer carà cter en un segment Identificador." - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" -"El carà cter '%s' no pot ser el primer carà cter en un segment Identificador." - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "L'identificador ha de tenir com a mÃnim un separador '. '." - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" @@ -12649,6 +12757,18 @@ msgstr "" msgid "Constants cannot be modified." msgstr "Les constants no es poden modificar." +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "Un dÃgit no pot ser el primer carà cter en un segment Identificador." + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "El carà cter '%s' no pot ser el primer carà cter en un segment " +#~ "Identificador." + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "L'identificador ha de tenir com a mÃnim un separador '. '." + #~ msgid "Pause the scene" #~ msgstr "Pausa l'escena" diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 55c9ccf864..16fb94859f 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -746,6 +746,10 @@ msgid "Reset Zoom" msgstr "Obnovit původnà pÅ™iblÞenÃ" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "VarovánÃ" @@ -1742,6 +1746,11 @@ msgstr "Vymazat oblast" #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "Spravovat exportnà šablony" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "%d vÃce souborů" @@ -2714,7 +2723,8 @@ msgstr "Vrátit scénu" msgid "Miscellaneous project or scene-wide tools." msgstr "Různé nástroje pro projekt nebo scény." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Projekt" @@ -3057,6 +3067,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Importovat Å¡ablony ze ZIP souboru" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Správce exportnÃch Å¡ablon" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Exportovat projekt" @@ -5211,6 +5226,87 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Levý" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Pravý" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "OtoÄit doprava" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Pohled zdola" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Odsadit zleva" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Vycentrovat výbÄ›r" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Odsadit zprava" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "DolnÃ" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Pohled zleva" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Pohled shora" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Pohled zprava" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Pohled zdola" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "PomÄ›r zvÄ›tÅ¡enÃ:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Pouze kotvy" @@ -6669,10 +6765,6 @@ msgstr "ZavÅ™Ãt dokumentaci" msgid "Run" msgstr "Spustit" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp #, fuzzy msgid "Step Into" @@ -7867,6 +7959,11 @@ msgstr "Barva" msgid "Constant" msgstr "KonstantnÃ" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Téma" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Vymazat oznaÄené" @@ -9324,6 +9421,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Soubory" + +#: editor/project_export.cpp msgid "Features" msgstr "Funkce" @@ -9375,6 +9477,15 @@ msgstr "Režim exportu?" msgid "Export All" msgstr "Exportovat vÅ¡e" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Soubory" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Exportnà šablony pro tuto platformu chybÃ:" @@ -11568,6 +11679,21 @@ msgstr "ÄŒlenové:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "ZmÄ›nit základnà typ" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "PÅ™idat uzel..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "PÅ™idat funkci" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Funkce:" @@ -11772,28 +11898,11 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp #, fuzzy msgid "The character '%s' is not allowed in Identifier." msgstr "Jméno nenà platný identifikátor:" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/da.po b/editor/translations/da.po index 46968e8dca..4ddaff3772 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -765,6 +765,10 @@ msgid "Reset Zoom" msgstr "Nulstil Zoom" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Advarsler" @@ -1767,6 +1771,11 @@ msgstr "Slet points" #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "Organiser Eksport Skabeloner" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "%d flere filer" @@ -2745,7 +2754,8 @@ msgstr "Gendan scene" msgid "Miscellaneous project or scene-wide tools." msgstr "Diverse projekt eller scene redskaber." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Projekt" @@ -3090,6 +3100,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Importér Skabeloner Fra ZIP Fil" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Eksporter Skabelon Manager" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Eksporter Projekt" @@ -5310,6 +5325,77 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Lineær" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Lineær" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Skalaforhold:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6777,10 +6863,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7969,6 +8051,11 @@ msgstr "" msgid "Constant" msgstr "Konstant" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Ã…ben en Fil" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Slet valgte" @@ -9409,6 +9496,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Filer" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9464,6 +9556,15 @@ msgstr "Eksporter Projekt" msgid "Export All" msgstr "Eksporter" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Filer" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11650,6 +11751,21 @@ msgstr "Medlemmer:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Skift Base Type" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Tilføj Node" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Tilføj Funktion" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Funktioner:" @@ -11856,28 +11972,11 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp #, fuzzy msgid "The character '%s' is not allowed in Identifier." msgstr "Navnet er ikke et gyldigt id:" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/de.po b/editor/translations/de.po index 1f0ec9af2d..4197bec5c7 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -52,8 +52,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-12-12 09:05+0000\n" -"Last-Translator: Jonas <dotchucknorris@gmx.de>\n" +"PO-Revision-Date: 2019-12-15 05:52+0000\n" +"Last-Translator: So Wieso <sowieso@dukun.de>\n" "Language-Team: German <https://hosted.weblate.org/projects/godot-engine/" "godot/de/>\n" "Language: de\n" @@ -778,6 +778,10 @@ msgid "Reset Zoom" msgstr "Vergrößerung zurücksetzen" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Seitenleiste umschalten" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Warnungen" @@ -1744,6 +1748,11 @@ msgid "Erase Profile" msgstr "Profil löschen" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "Verwalte Editorfunktionenprofile" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Profil(e) importieren" @@ -2718,7 +2727,8 @@ msgstr "Szene zurücksetzen" msgid "Miscellaneous project or scene-wide tools." msgstr "Sonstiges Projekt oder szenenübergreifende Werkzeuge." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Projekt" @@ -2756,7 +2766,7 @@ msgstr "Werkzeuge" #: editor/editor_node.cpp msgid "Orphan Resource Explorer..." -msgstr "Verwaiste-Ressourcen-Dateimanager…" +msgstr "Verwaltung nicht verwendeter Ressourcen…" #: editor/editor_node.cpp msgid "Quit to Project List" @@ -2932,7 +2942,7 @@ msgstr "Problem-Melder" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp msgid "Community" -msgstr "Community (Gemeinschaft)" +msgstr "Internetgemeinschaft" #: editor/editor_node.cpp msgid "About" @@ -3062,6 +3072,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Vorlagen aus ZIP-Datei importieren" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Exportvorlagenverwaltung" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Projekt exportieren" @@ -3332,8 +3347,8 @@ msgid "" "No runnable export preset found for this platform.\n" "Please add a runnable preset in the export menu." msgstr "" -"Keine ausführbare Exportvorlage für diese Plattform gefunden.\n" -"Im Exportmenü kann eine ausführbare Vorlage hinzugefügt werden." +"Keine Soforteinsatz-Exportvorlage für diese Plattform gefunden.\n" +"Im Exportmenü kann eine Vorlage als Soforteinsatz markiert werden." #: editor/editor_run_script.cpp msgid "Write your logic in the _run() method." @@ -3565,9 +3580,8 @@ msgid "Select Template File" msgstr "Vorlagendatei auswählen" #: editor/export_template_manager.cpp -#, fuzzy msgid "Godot Export Templates" -msgstr "Lade Exportvorlagen" +msgstr "Godot Exportvorlagen" #: editor/export_template_manager.cpp msgid "Export Template Manager" @@ -4965,29 +4979,27 @@ msgstr "Dieser Nutzerinhalt wird bereits herunter geladen!" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Recently Updated" -msgstr "" +msgstr "Kürzlich aktualisiert" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Least Recently Updated" -msgstr "" +msgstr "Lange nicht aktualisiert" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (A-Z)" -msgstr "" +msgstr "Name (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (Z-A)" -msgstr "" +msgstr "Name (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (A-Z)" -msgstr "Lizenz" +msgstr "Lizenz (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (Z-A)" -msgstr "Lizenz" +msgstr "Lizenz (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "First" @@ -5193,6 +5205,88 @@ msgstr "" "ihre Ausmaße." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Links" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Rechts" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Nach rechts rotieren" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Sicht von unten" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Nach links einrücken" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Auswahl zentrieren" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Nach rechts einrücken" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Unten" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Sicht von links" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Sicht von oben" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Sicht von rechts" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Sicht von unten" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Full Rect" +msgstr "Vollständiger Name" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Skalierungsverhältnis:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "nur Anker" @@ -6624,10 +6718,6 @@ msgstr "Dokumentation schließen" msgid "Run" msgstr "Ausführen" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Seitenleiste umschalten" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Hineinspringen" @@ -7779,6 +7869,11 @@ msgstr "Farbe" msgid "Constant" msgstr "Konstant" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Motiv" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Auswahl löschen" @@ -9123,16 +9218,15 @@ msgstr "Visual-Shader-Modus geändert" #: editor/project_export.cpp msgid "Runnable" -msgstr "ausführbar" +msgstr "Soforteinsatz" #: editor/project_export.cpp -#, fuzzy msgid "Add initial export..." -msgstr "Eingangsschnittstelle hinzufügen" +msgstr "Ersten Export hinzufügen…" #: editor/project_export.cpp msgid "Add previous patches..." -msgstr "" +msgstr "Vorherige Patches hinzufügen…" #: editor/project_export.cpp msgid "Delete patch '%s' from list?" @@ -9189,9 +9283,8 @@ msgid "" "If checked, the preset will be available for use in one-click deploy.\n" "Only one preset per platform may be marked as runnable." msgstr "" -"Falls augeählt, werden die Voreinstellungen für die Ein-Klick-Entwicklung " -"verfügbar sein.\n" -"Nur eine Voreinstellung pro Platform muss ausführbar sein." +"Falls aktiviert wird diese Vorlage beim Soforteinsatz verwendet.\n" +"Nur eine Vorlage pro Plattform kann für den Soforteinsatz aktiviert werden." #: editor/project_export.cpp msgid "Export Path" @@ -9246,6 +9339,11 @@ msgid "Make Patch" msgstr "Erstelle Patch" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Dateien" + +#: editor/project_export.cpp msgid "Features" msgstr "Funktionen" @@ -9297,6 +9395,15 @@ msgstr "Export-Modus?" msgid "Export All" msgstr "Alles exportieren" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Dateien" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Export-Templates für diese Systeme fehlen:" @@ -11477,6 +11584,21 @@ msgid "Members:" msgstr "Mitglieder:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr "Basistyp ändern" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Knoten hinzufügen..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Funktion hinzufügen" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "Funktionsname" @@ -11696,30 +11818,10 @@ msgid "Identifier is missing." msgstr "Bezeichner fehlt." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "Bezeichnersegmente dürfen keine Länge gleich Null haben." - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "Das Zeichen ‚%s‘ ist in Bezeichnern nicht gestattet." #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" -"Eine Ziffer kann nicht das erste Zeichen eines Bezeichnersegments sein." - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" -"Das Zeichen ‚%s‘ kann nicht das erste Zeichen in einem Bezeichnersegment " -"sein." - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "Der Bezeichner muss mindestens einen Punkt-Unterteiler ‚.‘ haben." - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" "App-Store-Team-ID nicht festgelegt – Projekt kann nicht konfiguriert werden." @@ -12459,6 +12561,22 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden." msgid "Constants cannot be modified." msgstr "Konstanten können nicht verändert werden." +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "Bezeichnersegmente dürfen keine Länge gleich Null haben." + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Eine Ziffer kann nicht das erste Zeichen eines Bezeichnersegments sein." + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Das Zeichen ‚%s‘ kann nicht das erste Zeichen in einem Bezeichnersegment " +#~ "sein." + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "Der Bezeichner muss mindestens einen Punkt-Unterteiler ‚.‘ haben." + #~ msgid "Pause the scene" #~ msgstr "Szene pausieren" @@ -14206,9 +14324,6 @@ msgstr "Konstanten können nicht verändert werden." #~ msgid "Create Android keystore" #~ msgstr "Erzeuge Android-Schlüssel" -#~ msgid "Full name" -#~ msgstr "Vollständiger Name" - #~ msgid "Organizational unit" #~ msgstr "Organisatorische Einheit" diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index 2987c5f7eb..cc5fc46a84 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -742,6 +742,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1713,6 +1717,10 @@ msgid "Erase Profile" msgstr "Oberfläche %d" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp #, fuzzy msgid "Import Profile(s)" msgstr "Importierte Projekte" @@ -2654,7 +2662,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "Verschiedene Projekte oder Szenenweite Werkzeuge." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp #, fuzzy msgid "Project" msgstr "Projektname:" @@ -2978,6 +2987,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Ungültige Bilder löschen" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Projekt exportieren" @@ -5166,6 +5180,81 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Node erstellen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Node erstellen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Node erstellen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Node erstellen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Node erstellen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Node erstellen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Bild einfügen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6632,10 +6721,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7813,6 +7898,11 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Datei öffnen" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9241,6 +9331,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr "Datei(en) öffnen" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9296,6 +9391,15 @@ msgstr "Projekt exportieren" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr "Datei(en) öffnen" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11465,6 +11569,21 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr "Typ ändern" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Node" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Node erstellen" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11665,27 +11784,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 7b57188664..7829c5e817 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -705,6 +705,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1641,6 +1645,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2549,7 +2557,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2860,6 +2869,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4929,6 +4942,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6329,10 +6410,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7466,6 +7543,10 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8821,6 +8902,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8872,6 +8957,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -10941,6 +11034,18 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11137,27 +11242,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index 6b6b7dd304..92f7a011ff 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -9,8 +9,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-09-07 13:51+0000\n" -"Last-Translator: Overloaded <manoschool@yahoo.gr>\n" +"PO-Revision-Date: 2019-12-15 05:52+0000\n" +"Last-Translator: George Tsiamasiotis <gtsiam@windowslive.com>\n" "Language-Team: Greek <https://hosted.weblate.org/projects/godot-engine/godot/" "el/>\n" "Language: el\n" @@ -18,7 +18,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.9-dev\n" +"X-Generator: Weblate 3.10-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -64,32 +64,31 @@ msgstr "Στην κλήση στο '%s':" #: core/ustring.cpp msgid "B" -msgstr "" +msgstr "B" #: core/ustring.cpp msgid "KiB" -msgstr "" +msgstr "KiB" #: core/ustring.cpp -#, fuzzy msgid "MiB" -msgstr "Μείξη" +msgstr "MiB" #: core/ustring.cpp msgid "GiB" -msgstr "" +msgstr "GiB" #: core/ustring.cpp msgid "TiB" -msgstr "" +msgstr "TiB" #: core/ustring.cpp msgid "PiB" -msgstr "" +msgstr "PiB" #: core/ustring.cpp msgid "EiB" -msgstr "" +msgstr "EiB" #: editor/animation_bezier_editor.cpp msgid "Free" @@ -500,11 +499,9 @@ msgid "Warning: Editing imported animation" msgstr "Î Ïοσοχή: ΕπεξεÏγασία εισαγμÎνης κίνησης" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Select an AnimationPlayer node to create and edit animations." msgstr "" -"ΕπιλÎξτε Îνα AnimationPlayer από την ιεÏαÏχία της σκηνής για να " -"επεξεÏγαστείτε animations." +"ΕπιλÎξτε Îναν κόμβο AnimationPlayer για δημιουÏγία και επεξεÏγασία κινήσεων." #: editor/animation_track_editor.cpp msgid "Only show tracks from nodes selected in tree." @@ -636,9 +633,8 @@ msgid "Scale Ratio:" msgstr "Λόγος μεγÎθυνσης:" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Select Tracks to Copy" -msgstr "Επιλογή κομματιών για αντιγÏαφή:" +msgstr "Επιλογή Κομματιών για ΑντιγÏαφή" #: editor/animation_track_editor.cpp editor/editor_log.cpp #: editor/editor_properties.cpp @@ -650,9 +646,8 @@ msgid "Copy" msgstr "ΑντιγÏαφή" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Select All/None" -msgstr "Αποεπιλογή Όλων" +msgstr "Επιλογή Όλων/ΚανÎνα" #: editor/animation_track_editor_plugins.cpp msgid "Add Audio Track Clip" @@ -691,14 +686,12 @@ msgid "Replaced %d occurrence(s)." msgstr "Αντικαταστάθηκαν %d εμφανίσεις." #: editor/code_editor.cpp editor/editor_help.cpp -#, fuzzy msgid "%d match." -msgstr "Î’ÏÎθηκαν %d αποτελÎσματα." +msgstr "%d αποτÎλεσμα." #: editor/code_editor.cpp editor/editor_help.cpp -#, fuzzy msgid "%d matches." -msgstr "Î’ÏÎθηκαν %d αποτελÎσματα." +msgstr "%d αποτελÎσματα." #: editor/code_editor.cpp editor/find_in_files.cpp msgid "Match Case" @@ -742,6 +735,10 @@ msgid "Reset Zoom" msgstr "ΕπαναφοÏά μεγÎθυνσης" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Εναλλαγή πλαισίου δεσμών ενεÏγειών" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Î Ïοειδοποιήσεις" @@ -1183,9 +1180,8 @@ msgid "Licenses" msgstr "Άδειες" #: editor/editor_asset_installer.cpp editor/project_manager.cpp -#, fuzzy msgid "Error opening package file, not in ZIP format." -msgstr "Σφάλμα κατά το άνοιγμα του πακÎτου, δεν είναι αÏχείο zip." +msgstr "Σφάλμα ανοίγματος αÏχείου πακÎτου, δεν είναι σε μοÏφή ZIP." #: editor/editor_asset_installer.cpp msgid "Uncompressing Assets" @@ -1253,9 +1249,8 @@ msgid "Delete Bus Effect" msgstr "ΔιαγÏαφή εφΠδιαÏλου ήχου" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Drag & drop to rearrange." -msgstr "Δίαυλος ήχου, ΣÏÏσιμο και απόθεση για αναδιάταξη." +msgstr "ΜεταφοÏά & απόθεση για αναδιάταξη." #: editor/editor_audio_buses.cpp msgid "Solo" @@ -1708,6 +1703,11 @@ msgid "Erase Profile" msgstr "ΔιαγÏαφή Î Ïοφίλ" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "ΔιαχείÏιση Î Ïοφίλ Δυνατοτήτων ΕπεξεÏγαστή" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Εισαγωγή Î Ïοφίλ" @@ -1908,9 +1908,8 @@ msgid "Inherited by:" msgstr "ΚληÏονομείται από:" #: editor/editor_help.cpp -#, fuzzy msgid "Brief Description" -msgstr "ΣÏντομη πεÏιγÏαφή:" +msgstr "ΣÏντομη ΠεÏιγÏαφή" #: editor/editor_help.cpp msgid "Properties" @@ -1941,9 +1940,8 @@ msgid "Class Description" msgstr "ΠεÏιγÏαφή κλάσης" #: editor/editor_help.cpp -#, fuzzy msgid "Online Tutorials" -msgstr "Online Tutorial:" +msgstr "Διαδικτυακή Εκμάθηση" #: editor/editor_help.cpp msgid "" @@ -2066,7 +2064,7 @@ msgstr "Εκκινιση" #: editor/editor_network_profiler.cpp msgid "%s/s" -msgstr "" +msgstr "%s/δευτ." #: editor/editor_network_profiler.cpp msgid "Down" @@ -2082,19 +2080,19 @@ msgstr "Κόμβος" #: editor/editor_network_profiler.cpp msgid "Incoming RPC" -msgstr "" +msgstr "ΕισεÏχόμενα RPC" #: editor/editor_network_profiler.cpp msgid "Incoming RSET" -msgstr "" +msgstr "ΕισεÏχόμενα RSET" #: editor/editor_network_profiler.cpp msgid "Outgoing RPC" -msgstr "" +msgstr "ΕξεÏχόμενα RPC" #: editor/editor_network_profiler.cpp msgid "Outgoing RSET" -msgstr "" +msgstr "ΕξεÏχόμενα RSET" #: editor/editor_node.cpp editor/project_manager.cpp msgid "New Window" @@ -2686,37 +2684,34 @@ msgstr "ΕπαναφοÏά σκηνής" msgid "Miscellaneous project or scene-wide tools." msgstr "Λοιπά ÎÏγα ή εÏγαλεία για όλη τη σκηνή." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "ΈÏγο" #: editor/editor_node.cpp -#, fuzzy msgid "Project Settings..." -msgstr "Ρυθμίσεις ÎÏγου" +msgstr "Ρυθμίσεις ΈÏγου..." #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp -#, fuzzy msgid "Version Control" -msgstr "Έκδοση:" +msgstr "ΔιαχείÏιση Εκδόσεων (VCS)" #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp msgid "Set Up Version Control" -msgstr "" +msgstr "ΡÏθμιση ΔιαχείÏισης Εκδόσεων" #: editor/editor_node.cpp msgid "Shut Down Version Control" -msgstr "" +msgstr "ΤεÏματισμός ΔιαχείÏισης Εκδόσεων" #: editor/editor_node.cpp -#, fuzzy msgid "Export..." -msgstr "Εξαγωγή" +msgstr "Εξαγωγή..." #: editor/editor_node.cpp -#, fuzzy msgid "Install Android Build Template..." -msgstr "Εγκατάσταση Î ÏοτÏπου Χτισίματος Android" +msgstr "Εγκατάσταση Î ÏοτÏπου Δόμησης Android..." #: editor/editor_node.cpp msgid "Open Project Data Folder" @@ -2727,9 +2722,8 @@ msgid "Tools" msgstr "ΕÏγαλεία" #: editor/editor_node.cpp -#, fuzzy msgid "Orphan Resource Explorer..." -msgstr "ΕξεÏευνητής αχÏησιμοποίητων πόÏων" +msgstr "ΕξεÏευνητής ΑχÏησιμοποίητων Î ÏŒÏων..." #: editor/editor_node.cpp msgid "Quit to Project List" @@ -2833,9 +2827,8 @@ msgid "Editor" msgstr "ΕπεξεÏγαστής" #: editor/editor_node.cpp -#, fuzzy msgid "Editor Settings..." -msgstr "Ρυθμίσεις επεξεÏγαστή" +msgstr "Ρυθμίσεις ΕπεξεÏγαστή..." #: editor/editor_node.cpp msgid "Editor Layout" @@ -2872,14 +2865,12 @@ msgid "Open Editor Settings Folder" msgstr "Άνοιγμα φακÎλου Ïυθμίσεων επεξεÏγαστή" #: editor/editor_node.cpp -#, fuzzy msgid "Manage Editor Features..." -msgstr "ΔιαχείÏιση Δυνατοτήτων ΕπεξεÏγαστή" +msgstr "ΔιαχείÏιση Δυνατοτήτων ΕπεξεÏγαστή..." #: editor/editor_node.cpp -#, fuzzy msgid "Manage Export Templates..." -msgstr "ΔιαχείÏιση Ï€ÏοτÏπων εξαγωγής" +msgstr "ΔιαχείÏιση Î ÏοτÏπων Εξαγωγής..." #: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp msgid "Help" @@ -2925,7 +2916,7 @@ msgstr "ΑναπαÏαγωγή" #: editor/editor_node.cpp msgid "Pause the scene execution for debugging." -msgstr "" +msgstr "ΠαÏση εκτÎλεσης σκηνής για αποσφαλμάτωση." #: editor/editor_node.cpp msgid "Pause Scene" @@ -2999,7 +2990,7 @@ msgstr "ΧωÏις αποθήκευση" #: editor/editor_node.cpp msgid "Android build template is missing, please install relevant templates." msgstr "" -"Λείπει το Ï€Ïότυπο χτισίματος Android, παÏακαλοÏμε εγκαταστήστε τα σχετικά " +"Λείπει το Ï€Ïότυπο δόμησης Android, παÏακαλοÏμε εγκαταστήστε τα σχετικά " "Ï€Ïότυπα." #: editor/editor_node.cpp @@ -3016,23 +3007,36 @@ msgid "" "the \"Use Custom Build\" option should be enabled in the Android export " "preset." msgstr "" +"Αυτό θα ετοιμάσει το ÎÏγο σας για Ï€ÏοσαÏμοσμÎνες δομήσεις Android " +"εγκαθιστώντας το Ï€Ïότυπο πηγών στο «res://android/build».\n" +"ΜποÏείτε μετά να κάνετε αλλαγÎÏ‚ και να δομήσετε το δικό σας Ï€ÏοσαÏμοσμÎνο " +"APK στην εξαγωγή (Ï€ÏοσθÎτοντας λειτουÏγικÎÏ‚ μονάδες - modules, αλλάζοντας το " +"AndroidManifest.xml, κλπ.).\n" +"Σημειώστε πως για να γίνουν Ï€ÏοσαÏμοσμÎνες δομήσεις αντί της χÏήσεις των " +"Îτοιμων APK, η επιλογή «Use Custom Build» Ï€ÏÎπει να ενεÏγοποιηθεί στο " +"Ï€Ïότυπο εξαγωγής για Android." #: editor/editor_node.cpp -#, fuzzy msgid "" "The Android build template is already installed in this project and it won't " "be overwritten.\n" "Remove the \"res://android/build\" directory manually before attempting this " "operation again." msgstr "" -"Το Ï€Ïότυπο χτισίματος Android είναι εγκατεστημÎνο και δεν θα " +"Το Ï€Ïότυπο δόμησης Android είναι εγκατεστημÎνο στο ÎÏγο και δεν θα " "αντικατασταθεί.\n" -"ΑφαιÏÎστε τον φάκελο «build» Ï€Ïιν ξαναδοκιμάσετε την ενÎÏγεια αυτήν." +"ΑφαιÏÎστε τον φάκελο «res://android/build» Ï€Ïιν ξαναδοκιμάσετε την ενÎÏγεια " +"αυτήν." #: editor/editor_node.cpp msgid "Import Templates From ZIP File" msgstr "Εισαγωγή Ï€ÏοτÏπων από αÏχείο ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "ΔιαχειÏιστής Ï€ÏοτÏπων εξαγωγής" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Εξαγωγή ÎÏγου" @@ -3090,9 +3094,8 @@ msgid "Open the previous Editor" msgstr "Άνοιγμα του Ï€ÏοηγοÏμενου επεξεÏγαστή" #: editor/editor_path.cpp -#, fuzzy msgid "No sub-resources found." -msgstr "Δεν οÏίστηκε πηγαία επιφάνεια." +msgstr "Δεν βÏÎθηκαν υπό-πόÏοι." #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" @@ -3103,9 +3106,8 @@ msgid "Thumbnail..." msgstr "ΜικÏογÏαφία..." #: editor/editor_plugin_settings.cpp -#, fuzzy msgid "Main Script:" -msgstr "Άνοιγμα ΔÎσμης ΕνεÏγειών:" +msgstr "ΚÏÏια ΔÎσμη ΕνεÏγειών:" #: editor/editor_plugin_settings.cpp msgid "Edit Plugin" @@ -3365,11 +3367,9 @@ msgid "Download" msgstr "Λήψη" #: editor/export_template_manager.cpp -#, fuzzy msgid "Official export templates aren't available for development builds." msgstr "" -"Τα επίσημα Ï€Ïότυπα εξαγωγής δεν είναι διαθÎσιμα για τις εκδόσεις που " -"βÏίσκονται ακόμα σε εξÎλιξη" +"Τα επίσημα Ï€Ïότυπα εξαγωγής δεν είναι διαθÎσιμα για εκδόσεις ανάπτυξης." #: editor/export_template_manager.cpp msgid "(Missing)" @@ -3452,23 +3452,20 @@ msgid "Download Complete." msgstr "Η λήψη ολοκληÏώθηκε." #: editor/export_template_manager.cpp -#, fuzzy msgid "Cannot remove temporary file:" -msgstr "Δεν ήταν δυνατή η αποθήκευση θÎματος σε αÏχείο:" +msgstr "Αδυναμία αφαίÏεσης Ï€ÏοσωÏÎ¹Î½Î¿Ï Î±Ïχείου:" #: editor/export_template_manager.cpp -#, fuzzy msgid "" "Templates installation failed.\n" "The problematic templates archives can be found at '%s'." msgstr "" -"Αποτυχία εγκατάστασης Ï€ÏοτÏπων. Οι Ï€ÏοβληματικÎÏ‚ αÏχειοθήκες μποÏοÏν να " -"βÏεθοÏν στο '%s'." +"Αποτυχία εγκατάστασης Ï€ÏοτÏπων.\n" +"Τα Ï€Ïοβληματικά Ï€Ïότυπα μποÏοÏν να βÏεθοÏν στο «%s»." #: editor/export_template_manager.cpp -#, fuzzy msgid "Error requesting URL:" -msgstr "Σφάλμα κατά Ï„o αίτημα για διεÏθηνση url: " +msgstr "Σφάλμα αίτησης URL:" #: editor/export_template_manager.cpp msgid "Connecting to Mirror..." @@ -3518,7 +3515,7 @@ msgstr "Σφάλμα χαιÏÎµÏ„Î¹ÏƒÎ¼Î¿Ï SSL" #: editor/export_template_manager.cpp msgid "Uncompressing Android Build Sources" -msgstr "Αποσυμπίεση Πηγών Χτισίματος Android" +msgstr "Αποσυμπίεση Πηγών Δόμησης Android" #: editor/export_template_manager.cpp msgid "Current Version:" @@ -3541,9 +3538,8 @@ msgid "Select Template File" msgstr "Επιλογή ΑÏχείου Î ÏοτÏπων" #: editor/export_template_manager.cpp -#, fuzzy msgid "Godot Export Templates" -msgstr "ΦόÏτωση Ï€ÏοτÏπων εξαγωγής" +msgstr "Î ÏοτÏπων Εξαγωγής Godot" #: editor/export_template_manager.cpp msgid "Export Template Manager" @@ -3626,9 +3622,8 @@ msgid "New Inherited Scene" msgstr "ÎÎα ΚληÏονομημÎνη Σκηνή" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Set As Main Scene" -msgstr "ΚÏÏια σκηνή" +msgstr "ΟÏισμός Ως ΚÏÏια Σκηνή" #: editor/filesystem_dock.cpp msgid "Open Scenes" @@ -3667,9 +3662,8 @@ msgid "Move To..." msgstr "Μετακίνηση σε..." #: editor/filesystem_dock.cpp -#, fuzzy msgid "New Scene..." -msgstr "ÎÎα σκηνή" +msgstr "ÎÎα Σκηνή..." #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp msgid "New Script..." @@ -3737,9 +3731,8 @@ msgid "Overwrite" msgstr "Αντικατάσταση" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Create Scene" -msgstr "ΔημιουÏγία από σκηνή" +msgstr "ΔημιουÏγία Σκηνής" #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp msgid "Create Script" @@ -3819,23 +3812,20 @@ msgid "Invalid group name." msgstr "ΆκυÏο όνομα ομάδας." #: editor/groups_editor.cpp -#, fuzzy msgid "Rename Group" -msgstr "ΔιαχείÏηση ομάδων" +msgstr "Μετονομασία Ομάδας" #: editor/groups_editor.cpp -#, fuzzy msgid "Delete Group" -msgstr "ΔιαγÏαφή διάταξης" +msgstr "ΔιαγÏαφή Ομάδας" #: editor/groups_editor.cpp editor/node_dock.cpp msgid "Groups" msgstr "Ομάδες" #: editor/groups_editor.cpp -#, fuzzy msgid "Nodes Not in Group" -msgstr "Κόμβοι εκτός ομάδας" +msgstr "Κόμβοι Εκτός Ομάδας" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp #: editor/scene_tree_editor.cpp @@ -3851,9 +3841,8 @@ msgid "Empty groups will be automatically removed." msgstr "Οι άδειες ομάδες θα διαγÏάφονται αυτομάτως." #: editor/groups_editor.cpp -#, fuzzy msgid "Group Editor" -msgstr "ΕπεξεÏγαστής Δεσμών ΕνεÏγειών" +msgstr "ΕπεξεÏγαστής Ομάδας" #: editor/groups_editor.cpp msgid "Manage Groups" @@ -4379,9 +4368,8 @@ msgid "Audio Clips" msgstr "Αποσπάσματα ήχου:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Functions" -msgstr "ΣυναÏτήσεις:" +msgstr "ΣυναÏτήσεις" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp @@ -5193,6 +5181,87 @@ msgstr "" "πεÏιθώÏια τους." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "ΑÏιστεÏά" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Δεξιά" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "ΠεÏιστÏοφή Δεξιά" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Κάτω όψη" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "στοιχειοθÎτηση αÏιστεÏά" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "ΚεντÏάÏισμα επιλογής" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "στοιχειοθÎτηση δεξιά" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Κάτω" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "ΑÏιστεÏή όψη" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Πάνω όψη" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Δεξιά όψη" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Κάτω όψη" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Λόγος μεγÎθυνσης:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Μόνο άγκυÏες" @@ -6636,10 +6705,6 @@ msgstr "Κλείσιμο τεκμηÏίωσης" msgid "Run" msgstr "ΕκτÎλεση" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Εναλλαγή πλαισίου δεσμών ενεÏγειών" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Βήμα μÎσα" @@ -7798,6 +7863,11 @@ msgstr "ΧÏώμα" msgid "Constant" msgstr "ΣταθεÏή" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "ΘÎμα" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "ΔιαγÏαφή επιλογής" @@ -9275,6 +9345,11 @@ msgid "Make Patch" msgstr "ΔημιουÏγία ενημÎÏωσης" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " ΑÏχεία" + +#: editor/project_export.cpp msgid "Features" msgstr "Δυνατότητες" @@ -9326,6 +9401,15 @@ msgstr "ΛειτουÏγία εξαγωγής;" msgid "Export All" msgstr "Εξαγωγή Όλων" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " ΑÏχεία" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Τα Ï€Ïότυπα εξαγωγής για αυτή την πλατφόÏτμα λείπουν:" @@ -10760,12 +10844,11 @@ msgstr "Στοίβαξη καÏÎ" #: editor/script_editor_debugger.cpp msgid "Profiler" -msgstr "Î ÏόγÏαμμα δημιουÏγίας Ï€Ïοφιλ" +msgstr "Î ÏόγÏαμμα ΔημιουÏγίας Î Ïοφίλ" #: editor/script_editor_debugger.cpp -#, fuzzy msgid "Network Profiler" -msgstr "Εξαγωγή Î Ïοφίλ" +msgstr "Î ÏόγÏαμμα ΔημιουÏγίας Î”Î¹ÎºÏ„Ï…Î±ÎºÎ¿Ï Î Ïοφίλ" #: editor/script_editor_debugger.cpp msgid "Monitor" @@ -11559,6 +11642,21 @@ msgstr "ÎœÎλη:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Αλλαγή Î²Î±ÏƒÎ¹ÎºÎ¿Ï Ï„Ïπου" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Î Ïοσθήκη Κόμβου..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Î Ïοσθήκη συνάÏτησης" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "ΣυνάÏτηση:" @@ -11718,27 +11816,24 @@ msgstr "" "Ï€ÏοεπιλεγμÎνη ÏÏθμιση." #: platform/android/export/export.cpp -#, fuzzy msgid "Custom build requires a valid Android SDK path in Editor Settings." msgstr "" -"Η Ï€ÏοσαÏμοσμÎνη κατασκευή απαιτεί μια ÎγκυÏη διαδÏομή για το Android SDK " -"στις Ρυθμίσεις ΕπεξεÏγαστή." +"Η Ï€ÏοσαÏμοσμÎνη δόμηση απαιτεί μια ÎγκυÏη διαδÏομή για το Android SDK στις " +"Ρυθμίσεις ΕπεξεÏγαστή." #: platform/android/export/export.cpp -#, fuzzy msgid "Invalid Android SDK path for custom build in Editor Settings." msgstr "" -"Μη ÎγκυÏη διαδÏομή Android SDK για Ï€ÏοσαÏμοσμÎνη κατασκευή στις Ρυθμίσεις " +"Μη ÎγκυÏη διαδÏομή Android SDK για Ï€ÏοσαÏμοσμÎνη δόμηση στις Ρυθμίσεις " "ΕπεξεÏγαστή." #: platform/android/export/export.cpp -#, fuzzy msgid "" "Android build template not installed in the project. Install it from the " "Project menu." msgstr "" -"Λείπει το Ï€Ïότυπο χτισίματος Android, παÏακαλοÏμε εγκαταστήστε τα σχετικά " -"Ï€Ïότυπα." +"Λείπει το Ï€Ïότυπο δόμησης Android από το ÎÏγο. Εγκαταστήστε το από το Î¼ÎµÎ½Î¿Ï " +"«ΈÏγο»." #: platform/android/export/export.cpp msgid "Invalid public key for APK expansion." @@ -11754,6 +11849,8 @@ msgid "" "Trying to build from a custom built template, but no version info for it " "exists. Please reinstall from the 'Project' menu." msgstr "" +"Δοκιμή δόμησης από Ï€ÏοσαÏμοσμÎνο Ï€Ïότυπο δόμησης, αλλά δεν υπάÏχουν " +"πληÏοφοÏίες Îκδοσης. ΠαÏακαλοÏμε κάντε επανεγκατάσταση από το Î¼ÎµÎ½Î¿Ï Â«ÎˆÏγο»." #: platform/android/export/export.cpp msgid "" @@ -11762,58 +11859,39 @@ msgid "" " Godot Version: %s\n" "Please reinstall Android build template from 'Project' menu." msgstr "" +"Ασυμφωνία εκδόσεων δόμησης Android:\n" +" ΕγκατεστημÎνο Ï€Ïότυπο: %s\n" +" Έκδοση Godot: %s\n" +"ΠαÏακαλοÏμε να επανεγκαταστήσετε το Ï€Ïότυπο δόμησης Android από το Î¼ÎµÎ½Î¿Ï " +"«ΈÏγο»." #: platform/android/export/export.cpp -#, fuzzy msgid "Building Android Project (gradle)" -msgstr "Κατασκευή ΈÏγου Android (gradle)" +msgstr "Δόμηση ΈÏγου Android (gradle)" #: platform/android/export/export.cpp -#, fuzzy msgid "" "Building of Android project failed, check output for the error.\n" "Alternatively visit docs.godotengine.org for Android build documentation." msgstr "" -"Η κατασκευή του ÎÏγου Android απÎτυχε, ελÎγξτε την Îξοδο για το σφάλμα.\n" -"Εναλλακτικά, επισκεφτείτε τη σελίδα docs.godotengine.org για το εγχειÏίδιο " -"πάνω στο θÎμα της κατασκευής για Android." +"Αποτυχία δόμησης ÎÏγου Android, ελÎγξτε την Îξοδο για το σφάλμα.\n" +"Εναλλακτικά, επισκεφτείτε τη σελίδα docs.godotengine.org για τεκμηÏίωση " +"δόμησης Android." #: platform/android/export/export.cpp -#, fuzzy msgid "No build apk generated at: " -msgstr "Δεν παÏάχθηκε κατασκευή apk στο: " +msgstr "Δεν παÏάχθηκε δόμησης apk στο: " #: platform/iphone/export/export.cpp msgid "Identifier is missing." msgstr "Το αναγνωÏιστικό λείπει." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "Τα τμήματα του αναγνωÏÎ¹ÏƒÏ„Î¹ÎºÎ¿Ï Ï€ÏÎπει να Îχουν μη μηδενικό μήκος." - -#: platform/iphone/export/export.cpp #, fuzzy msgid "The character '%s' is not allowed in Identifier." msgstr "Το όνομα δεν είναι ÎγκυÏο αναγνωÏιστικό:" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" -"Ένα ψηφίο δεν μποÏεί να είναι ο Ï€Ïώτος χαÏακτήÏας σε Îνα τμήμα " -"αναγνωÏιστικοÏ." - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" -"Ο χαÏακτήÏας '%s' δεν μποÏεί να είναι ο Ï€Ïώτος χαÏακτήÏας σε Îνα τμήμα " -"αναγνωÏιστικοÏ." - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "Το αναγνωÏιστικό Ï€ÏÎπει να Îχει τουλάχιστον Îναν '.' διαχωÏιστή." - -#: platform/iphone/export/export.cpp #, fuzzy msgid "App Store Team ID not specified - cannot configure the project." msgstr "" @@ -12553,6 +12631,23 @@ msgstr "" msgid "Constants cannot be modified." msgstr "Οι σταθεÏÎÏ‚ δεν μποÏοÏν να Ï„ÏοποποιηθοÏν." +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "Τα τμήματα του αναγνωÏÎ¹ÏƒÏ„Î¹ÎºÎ¿Ï Ï€ÏÎπει να Îχουν μη μηδενικό μήκος." + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Ένα ψηφίο δεν μποÏεί να είναι ο Ï€Ïώτος χαÏακτήÏας σε Îνα τμήμα " +#~ "αναγνωÏιστικοÏ." + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Ο χαÏακτήÏας '%s' δεν μποÏεί να είναι ο Ï€Ïώτος χαÏακτήÏας σε Îνα τμήμα " +#~ "αναγνωÏιστικοÏ." + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "Το αναγνωÏιστικό Ï€ÏÎπει να Îχει τουλάχιστον Îναν '.' διαχωÏιστή." + #~ msgid "Pause the scene" #~ msgstr "ΠαÏση της σκηνής" diff --git a/editor/translations/eo.po b/editor/translations/eo.po index aec7bd1893..d5ca060cd9 100644 --- a/editor/translations/eo.po +++ b/editor/translations/eo.po @@ -736,6 +736,10 @@ msgid "Reset Zoom" msgstr "Rekomencigi Zomon" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Avertoj" @@ -1684,6 +1688,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2611,7 +2619,8 @@ msgstr "Malfari scenon" msgid "Miscellaneous project or scene-wide tools." msgstr "Diversa projekto aÅ sceno-abundaj iloj." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Projekto" @@ -2944,6 +2953,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Åœablonoj" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -5030,6 +5044,75 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Skali RejÅo:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6432,10 +6515,6 @@ msgstr "" msgid "Run" msgstr "Ruli" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7572,6 +7651,10 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8933,6 +9016,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr "Malfermi dosieron" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8984,6 +9072,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11082,6 +11178,20 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "ÅœanÄu la tipon de %s" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Funkcioj:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Funkcioj:" @@ -11280,27 +11390,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/es.po b/editor/translations/es.po index 5bc99dd4a6..272473e059 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -773,6 +773,10 @@ msgid "Reset Zoom" msgstr "Restablecer Zoom" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Act./Desact. Panel de Scripts" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Advertencias" @@ -1741,6 +1745,11 @@ msgid "Erase Profile" msgstr "Borrar Perfil" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "Administrar Perfiles de CaracterÃsticas del Editor" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Importar Perfil(es)" @@ -2716,7 +2725,8 @@ msgstr "Revertir Escena" msgid "Miscellaneous project or scene-wide tools." msgstr "Herramientas variadas de proyecto o escena." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Proyecto" @@ -3060,6 +3070,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Importar plantillas desde un archivo ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Gestor de Plantillas de Exportación" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Exportar Proyecto" @@ -5193,6 +5208,88 @@ msgstr "" "anclajes en lugar de sus márgenes." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Izquierda" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Derecha" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Rotar a la Derecha" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Vista Inferior" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Indentar a la Izquierda" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Centrar Selección" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Indentar a la Derecha" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Abajo" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Vista Izquierda" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Vista Superior" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Vista Derecha" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Vista Inferior" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Full Rect" +msgstr "Nombre válido" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Relación de Escala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Sólo anclado" @@ -6621,10 +6718,6 @@ msgstr "Cerrar Documentación" msgid "Run" msgstr "Ejecutar" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Act./Desact. Panel de Scripts" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Step Into" @@ -7769,6 +7862,11 @@ msgstr "Color" msgid "Constant" msgstr "Constante" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Tema" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Borrar Selección" @@ -9233,6 +9331,11 @@ msgid "Make Patch" msgstr "Crear Patch" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Archivos" + +#: editor/project_export.cpp msgid "Features" msgstr "CaracterÃsticas" @@ -9284,6 +9387,15 @@ msgstr "¿Modo de Exportación?" msgid "Export All" msgstr "Exportar Todo" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Archivos" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Faltan plantillas de exportación para esta plataforma:" @@ -11459,6 +11571,21 @@ msgid "Members:" msgstr "Miembros:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr "Cambiar Tipo Base" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Agregar Nodo..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Añadir Función" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "nombre_funcion" @@ -11680,30 +11807,10 @@ msgid "Identifier is missing." msgstr "Identificador no encontrado." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "Los segmentos de un identificador deben ser de largo no nulo." - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "El carácter '%s' no esta permitido como identificador." #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" -"Un dÃgito no puede ser el primer carácter en un segmento Identificador." - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" -"El carácter '%s' no puede ser el primer carácter en un segmento " -"Identificador." - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "El Identificador debe tener al menos un '.' como separador." - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" "App Store Team ID no especificado - no se puede configurar el proyecto." @@ -12438,6 +12545,22 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." msgid "Constants cannot be modified." msgstr "Las constantes no pueden modificarse." +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "Los segmentos de un identificador deben ser de largo no nulo." + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Un dÃgito no puede ser el primer carácter en un segmento Identificador." + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "El carácter '%s' no puede ser el primer carácter en un segmento " +#~ "Identificador." + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "El Identificador debe tener al menos un '.' como separador." + #~ msgid "Pause the scene" #~ msgstr "Pausar la escena" @@ -14238,10 +14361,6 @@ msgstr "Las constantes no pueden modificarse." #~ msgid "Create Android keystore" #~ msgstr "Crear recurso nuevo" -#, fuzzy -#~ msgid "Full name" -#~ msgstr "Nombre válido" - #~ msgid "Organizational unit" #~ msgstr "Unidad organizativa" diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index eaeef3d1ba..87ab50bcf4 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -17,7 +17,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-12-09 11:37+0000\n" +"PO-Revision-Date: 2019-12-16 23:50+0000\n" "Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n" "Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/" "godot-engine/godot/es_AR/>\n" @@ -743,6 +743,10 @@ msgid "Reset Zoom" msgstr "Resetear el Zoom" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Act/Desact. Panel de Scripts" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Advertencias" @@ -1709,6 +1713,11 @@ msgid "Erase Profile" msgstr "Borrar Perfil" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "Administrar Perfiles de CaracterÃsticas del Editor" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Importar Perfil(es)" @@ -2681,7 +2690,8 @@ msgstr "Revertir Escena" msgid "Miscellaneous project or scene-wide tools." msgstr "Herramientas misceláneas a nivel proyecto o escena." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Proyecto" @@ -3026,6 +3036,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Importar Plantillas Desde Archivo ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Gestor de Plantillas de Exportación" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Exportar Proyecto" @@ -3529,9 +3544,8 @@ msgid "Select Template File" msgstr "Elegir Archivo de Plantilla" #: editor/export_template_manager.cpp -#, fuzzy msgid "Godot Export Templates" -msgstr "Cargando Plantillas de Exportación" +msgstr "Plantillas de Exportación de Godot" #: editor/export_template_manager.cpp msgid "Export Template Manager" @@ -4932,29 +4946,27 @@ msgstr "La descarga de este asset ya está en progreso!" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Recently Updated" -msgstr "" +msgstr "Actualizados Recientemente" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Least Recently Updated" -msgstr "" +msgstr "Actualizados con Antigüedad" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (A-Z)" -msgstr "" +msgstr "Nombre (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (Z-A)" -msgstr "" +msgstr "Nombre (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (A-Z)" -msgstr "Licencia" +msgstr "Licencia (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (Z-A)" -msgstr "Licencia" +msgstr "Licencia (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "First" @@ -5159,6 +5171,88 @@ msgstr "" "márgenes." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Izquierda" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Derecha" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Rotar a la Derecha" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Vista Inferior" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Indentar a la Izq" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Centrar Selección" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Indentar a la Der" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Fondo" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Vista Izquierda" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Vista Superior" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Vista Derecha" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Vista Inferior" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Full Rect" +msgstr "Nombre completo" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Ratio de Escala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Solo anclas" @@ -6586,10 +6680,6 @@ msgstr "Cerrar Docs" msgid "Run" msgstr "Ejecutar" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Act/Desact. Panel de Scripts" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Step Into" @@ -7734,6 +7824,11 @@ msgstr "Color" msgid "Constant" msgstr "Constante" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Tema" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Eliminar Selección" @@ -9075,13 +9170,12 @@ msgid "Runnable" msgstr "Ejecutable" #: editor/project_export.cpp -#, fuzzy msgid "Add initial export..." -msgstr "Agregar puerto de entrada" +msgstr "Agregar puerto de entrada..." #: editor/project_export.cpp msgid "Add previous patches..." -msgstr "" +msgstr "Agregar parches anteriores..." #: editor/project_export.cpp msgid "Delete patch '%s' from list?" @@ -9197,6 +9291,11 @@ msgid "Make Patch" msgstr "Crear Parche" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Archivos" + +#: editor/project_export.cpp msgid "Features" msgstr "CaracterÃsticas" @@ -9248,6 +9347,15 @@ msgstr "¿Modo de Exportación?" msgid "Export All" msgstr "Exportar Todos" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Archivos" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Faltan las plantillas de exportación para esta plataforma:" @@ -11423,6 +11531,21 @@ msgid "Members:" msgstr "Miembros:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr "Cambiar Tipo Base" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Agregar Nodo..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Agregar Función" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "nombre_funcion" @@ -11644,30 +11767,10 @@ msgid "Identifier is missing." msgstr "Identificador no encontrado." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "Los segmentos de un identificador deben ser de largo no nulo." - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "El caracter '%s' no esta permitido como identificador." #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" -"Un dÃgito no puede ser el primer caracter en un segmento Identificador." - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" -"El caracter '%s' no puede ser el primer caracter en un segmento " -"Identificador." - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "El Identificador debe tener al menos un '.' como separador." - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" "App Store Team ID no especificado - no se puede configurar el proyecto." @@ -12396,6 +12499,22 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." msgid "Constants cannot be modified." msgstr "Las constantes no pueden modificarse." +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "Los segmentos de un identificador deben ser de largo no nulo." + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Un dÃgito no puede ser el primer caracter en un segmento Identificador." + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "El caracter '%s' no puede ser el primer caracter en un segmento " +#~ "Identificador." + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "El Identificador debe tener al menos un '.' como separador." + #~ msgid "Pause the scene" #~ msgstr "Pausar la escena" @@ -13985,9 +14104,6 @@ msgstr "Las constantes no pueden modificarse." #~ msgid "Create Android keystore" #~ msgstr "Crear keystore de Android" -#~ msgid "Full name" -#~ msgstr "Nombre completo" - #~ msgid "Organizational unit" #~ msgstr "Unidad organizativa" diff --git a/editor/translations/et.po b/editor/translations/et.po index 8ae92343a4..eb78c244e5 100644 --- a/editor/translations/et.po +++ b/editor/translations/et.po @@ -713,6 +713,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1649,6 +1653,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2560,7 +2568,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2871,6 +2880,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4947,6 +4960,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6347,10 +6428,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7485,6 +7562,10 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8843,6 +8924,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8894,6 +8979,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -10967,6 +11060,19 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Funktsioonid:" + +#: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "function_name" msgstr "Funktsioonid:" @@ -11165,27 +11271,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/eu.po b/editor/translations/eu.po index 185dec4340..34eb1b3a8d 100644 --- a/editor/translations/eu.po +++ b/editor/translations/eu.po @@ -710,6 +710,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1646,6 +1650,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2554,7 +2562,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2865,6 +2874,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4934,6 +4947,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6334,10 +6415,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7471,6 +7548,10 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8826,6 +8907,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8877,6 +8962,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -10946,6 +11039,18 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11142,27 +11247,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/fa.po b/editor/translations/fa.po index 7d5eb43c0f..8c62b5402d 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -757,6 +757,10 @@ msgid "Reset Zoom" msgstr "بازنشانی بزرگنمایی" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1755,6 +1759,11 @@ msgstr "Ú©Ùندی در آغاز" #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "مدیریت صدور قالب ها" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "پروژه واردشده" @@ -2702,7 +2711,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "پروژه" @@ -3030,6 +3040,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "واردکردن قالب ها از درون یک Ùایل ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "قالب ها" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "صدور پروژه" @@ -5240,6 +5255,77 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "خطی" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "خطی" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "نسبت تغییر مقیاس:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6708,10 +6794,6 @@ msgstr "" msgid "Run" msgstr "اجرا" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7914,6 +7996,11 @@ msgstr "" msgid "Constant" msgstr "ثابت" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "یک پرونده را باز Ú©Ù†" + #: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy msgid "Erase Selection" @@ -9359,6 +9446,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " پوشه ها" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9415,6 +9507,15 @@ msgstr "Øالت صدور:" msgid "Export All" msgstr "صدور" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " پوشه ها" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11624,6 +11725,21 @@ msgstr "عضوها:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "تغییر نوع پایه" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "اÙزودن گره" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "اÙزودن وظیÙÙ‡" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "وظایÙ:" @@ -11831,28 +11947,11 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp #, fuzzy msgid "The character '%s' is not allowed in Identifier." msgstr "نام یک شناسه‌ی معتبر نیست:" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/fi.po b/editor/translations/fi.po index ffa352c674..9ce6fb3847 100644 --- a/editor/translations/fi.po +++ b/editor/translations/fi.po @@ -13,7 +13,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-12-09 11:37+0000\n" +"PO-Revision-Date: 2019-12-16 23:50+0000\n" "Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n" "Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/" "godot/fi/>\n" @@ -730,6 +730,10 @@ msgid "Reset Zoom" msgstr "Palauta oletuslähennystaso" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Näytä/piilota skriptipaneeli" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Varoitukset" @@ -1695,6 +1699,11 @@ msgid "Erase Profile" msgstr "Tyhjennä profiili" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "Hallinnoi editorin ominaisuusprofiileja" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Tuo profiileja" @@ -2650,7 +2659,8 @@ msgstr "Palauta skene" msgid "Miscellaneous project or scene-wide tools." msgstr "Sekalaiset projekti- tai skenetyökalut." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Projekti" @@ -2990,6 +3000,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Tuo mallit ZIP-tiedostosta" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Vientimallien hallinta" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Vie projekti" @@ -3491,9 +3506,8 @@ msgid "Select Template File" msgstr "Valitse mallitiedosto" #: editor/export_template_manager.cpp -#, fuzzy msgid "Godot Export Templates" -msgstr "Hallinnoi vientimalleja" +msgstr "Godotin vientimallit" #: editor/export_template_manager.cpp msgid "Export Template Manager" @@ -4889,29 +4903,27 @@ msgstr "Tämän assetin lataus on jo käynnissä!" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Recently Updated" -msgstr "" +msgstr "Viimeksi päivitetty" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Least Recently Updated" -msgstr "" +msgstr "Vanhin päivitys" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (A-Z)" -msgstr "" +msgstr "Nimi (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (Z-A)" -msgstr "" +msgstr "Nimi (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (A-Z)" -msgstr "Lisenssi" +msgstr "Lisenssi (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (Z-A)" -msgstr "Lisenssi" +msgstr "Lisenssi (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "First" @@ -5116,6 +5128,87 @@ msgstr "" "ankkureita marginaalien sijaan." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Vasen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "OIkea" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Kierrä oikealle" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Alanäkymä" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Sisennä vasemmalle" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Keskitä valintaan" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Sisennä oikealle" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Pohja" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Vasen näkymä" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Ylänäkymä" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Oikea näkymä" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Alanäkymä" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Skaalaussuhde:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Vain ankkurit" @@ -6543,10 +6636,6 @@ msgstr "Sulje dokumentaatio" msgid "Run" msgstr "Suorita" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Näytä/piilota skriptipaneeli" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Siirry sisään" @@ -7690,6 +7779,11 @@ msgstr "Väri" msgid "Constant" msgstr "Muuttumaton" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Teema" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Tyhjennä valittu alue" @@ -9029,13 +9123,12 @@ msgid "Runnable" msgstr "Suoritettava" #: editor/project_export.cpp -#, fuzzy msgid "Add initial export..." -msgstr "Lisää tuloportti" +msgstr "Lisää ensimmäinen vienti..." #: editor/project_export.cpp msgid "Add previous patches..." -msgstr "" +msgstr "Lisää edelliset päivitykset..." #: editor/project_export.cpp msgid "Delete patch '%s' from list?" @@ -9149,6 +9242,11 @@ msgid "Make Patch" msgstr "Luo päivitys" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Tiedostot" + +#: editor/project_export.cpp msgid "Features" msgstr "Ominaisuudet" @@ -9200,6 +9298,15 @@ msgstr "Vientitila?" msgid "Export All" msgstr "Vie kaikki" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Tiedostot" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Tälle alustalle ei löytynyt vientipohjia:" @@ -11372,6 +11479,21 @@ msgid "Members:" msgstr "Jäsenet:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr "Muuta kantatyyppiä" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Lisää solmu..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Lisää funktio" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "function_name" @@ -11587,27 +11709,10 @@ msgid "Identifier is missing." msgstr "Tunniste puuttuu." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "Tunnisteen osiot eivät voi olla nollan pituisia." - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "Merkki '%s' ei ole sallittu Identifier osiossa." #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "Identifier osion ensimmäinen merkki ei voi olla numero." - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "Merkki '%s' ei voi olla Identifier osion ensimmäinen merkki." - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "Identifier osiossa täytyy olla vähintään yksi '.' erotinmerkki." - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "App Store Team ID ei ole määritetty - ei voida konfiguroida projektia." @@ -12321,6 +12426,19 @@ msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa." msgid "Constants cannot be modified." msgstr "Vakioita ei voi muokata." +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "Tunnisteen osiot eivät voi olla nollan pituisia." + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "Identifier osion ensimmäinen merkki ei voi olla numero." + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "Merkki '%s' ei voi olla Identifier osion ensimmäinen merkki." + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "Identifier osiossa täytyy olla vähintään yksi '.' erotinmerkki." + #~ msgid "Pause the scene" #~ msgstr "Keskeytä skenen suorittaminen hetkellisesti" diff --git a/editor/translations/fil.po b/editor/translations/fil.po index 91964a5f01..72c587959d 100644 --- a/editor/translations/fil.po +++ b/editor/translations/fil.po @@ -717,6 +717,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Mga Babala" @@ -1653,6 +1657,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2561,7 +2569,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2873,6 +2882,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4944,6 +4957,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6347,10 +6428,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7484,6 +7561,10 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8842,6 +8923,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8893,6 +8978,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -10966,6 +11059,18 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11162,27 +11267,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/fr.po b/editor/translations/fr.po index 3bec7dcf40..d71881f024 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -73,8 +73,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-12-09 11:36+0000\n" -"Last-Translator: Pierre Stempin <pierre.stempin@gmail.com>\n" +"PO-Revision-Date: 2019-12-15 05:53+0000\n" +"Last-Translator: Caye Pierre <pierrecaye@laposte.net>\n" "Language-Team: French <https://hosted.weblate.org/projects/godot-engine/" "godot/fr/>\n" "Language: fr\n" @@ -803,6 +803,10 @@ msgid "Reset Zoom" msgstr "Réinitialiser le zoom" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Afficher/Cacher le panneau des scripts" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Avertissements" @@ -1768,6 +1772,11 @@ msgid "Erase Profile" msgstr "Effacer le profil" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "Gérer les profils de fonctionnalités de l'éditeur" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Profil(s) d'importation" @@ -2747,7 +2756,8 @@ msgstr "Réinitialiser la scène" msgid "Miscellaneous project or scene-wide tools." msgstr "Outils divers liés au projet ou à la scène." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Projet" @@ -3093,6 +3103,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Importer des modèles depuis un fichier ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Gestionnaire d'export de modèles" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Exporter le projet" @@ -3597,9 +3612,8 @@ msgid "Select Template File" msgstr "Sélectionner le fichier de modèle" #: editor/export_template_manager.cpp -#, fuzzy msgid "Godot Export Templates" -msgstr "Gérer les modèles d'exportation" +msgstr "Modèles d'exportation Godot" #: editor/export_template_manager.cpp msgid "Export Template Manager" @@ -5004,29 +5018,28 @@ msgstr "Le téléchargement de cette ressource est déjà en cours !" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Recently Updated" -msgstr "" +msgstr "Récemment mis à jour" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy msgid "Least Recently Updated" -msgstr "" +msgstr "Moins récemment mis à jour" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (A-Z)" -msgstr "" +msgstr "Nom (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (Z-A)" -msgstr "" +msgstr "Nom (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (A-Z)" -msgstr "Licence" +msgstr "Licence (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (Z-A)" -msgstr "Licence" +msgstr "Licence (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "First" @@ -5232,6 +5245,87 @@ msgstr "" "au lieu de leur marges." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Gauche" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Droite" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Rotation vers la droite" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Vue de dessous" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Indenter vers la gauche" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Centrer sur la sélection" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Indenter vers la droite" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Dessous" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Vue de gauche" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Vue de dessus" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Vue de droite" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Vue de dessous" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Ratio d'échelle :" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Uniquement les ancres" @@ -6667,10 +6761,6 @@ msgstr "Fermer les documentations" msgid "Run" msgstr "Lancer" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Afficher/Cacher le panneau des scripts" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Rentrer" @@ -7820,6 +7910,11 @@ msgstr "Couleur" msgid "Constant" msgstr "Constante" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Thème" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Supprimer la sélection" @@ -9169,13 +9264,12 @@ msgid "Runnable" msgstr "Exécutable" #: editor/project_export.cpp -#, fuzzy msgid "Add initial export..." -msgstr "Ajouter un port d'entrée" +msgstr "Ajouter l'exportation initiale...." #: editor/project_export.cpp msgid "Add previous patches..." -msgstr "" +msgstr "Ajouter les correctifs précédents....." #: editor/project_export.cpp msgid "Delete patch '%s' from list?" @@ -9289,6 +9383,11 @@ msgid "Make Patch" msgstr "Conçevoir un patch" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Fichiers" + +#: editor/project_export.cpp msgid "Features" msgstr "Fonctionnalités" @@ -9340,6 +9439,15 @@ msgstr "Mode d'exportation ?" msgid "Export All" msgstr "Tout exporter" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Fichiers" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Modèles d'exportation manquants pour cette plateforme :" @@ -11521,6 +11629,21 @@ msgid "Members:" msgstr "Membres :" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr "Changer le type de base" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Ajouter un nÅ“ud..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Ajouter une fonction" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "function_name" @@ -11746,31 +11869,10 @@ msgid "Identifier is missing." msgstr "L'identifiant est manquant." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" -"Les segments de l'identifiant doivent être d'une longueur supérieure à zéro." - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "Le caractère « %s » n'est pas autorisé dans l'identifiant." #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" -"Un chiffre ne peut pas être le premier caractère d'un segment d'identifiant." - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" -"Le caractère « %s » ne peut pas être le premier caractère d'un segment " -"d'identifiant." - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "L'identifiant doit avoir au moins un séparateur « . »." - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "App Store Team ID non spécifié - ne peut pas configurer le projet." @@ -12509,6 +12611,25 @@ msgstr "Les variations ne peuvent être affectées que dans la fonction vertex." msgid "Constants cannot be modified." msgstr "Les constantes ne peuvent être modifiées." +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "" +#~ "Les segments de l'identifiant doivent être d'une longueur supérieure à " +#~ "zéro." + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Un chiffre ne peut pas être le premier caractère d'un segment " +#~ "d'identifiant." + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Le caractère « %s » ne peut pas être le premier caractère d'un segment " +#~ "d'identifiant." + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "L'identifiant doit avoir au moins un séparateur « . »." + #~ msgid "Pause the scene" #~ msgstr "Mettre en pause la scène" diff --git a/editor/translations/ga.po b/editor/translations/ga.po index b296c82cd2..c20e523b55 100644 --- a/editor/translations/ga.po +++ b/editor/translations/ga.po @@ -711,6 +711,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1647,6 +1651,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2556,7 +2564,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2867,6 +2876,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4940,6 +4953,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6340,10 +6421,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7477,6 +7554,11 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Amharc ar Chomhaid" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8836,6 +8918,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8887,6 +8973,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -10961,6 +11055,19 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Cruthaigh" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11157,27 +11264,10 @@ msgid "Identifier is missing." msgstr "Tá aitheantóir ar iarraidh." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/he.po b/editor/translations/he.po index f4ca1e490a..6c04791895 100644 --- a/editor/translations/he.po +++ b/editor/translations/he.po @@ -766,6 +766,10 @@ msgid "Reset Zoom" msgstr "×יפוס התקריב" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "החלפת תצוגת ×—×œ×•× ×™×ª סקריפטי×" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "×זהרות" @@ -1747,6 +1751,11 @@ msgid "Erase Profile" msgstr "מחיקת שטח" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "× ×™×”×•×œ ×ª×‘× ×™×•×ª ייצו×" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2701,7 +2710,8 @@ msgstr "שחזור ×¡×¦× ×”" msgid "Miscellaneous project or scene-wide tools." msgstr "×›×œ×™× ×©×•× ×™× ×œ×ž×™×–× ×ו למגוון ×¡×¦× ×•×ª." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "מיז×" @@ -3034,6 +3044,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "×™×™×‘×•× ×ª×‘× ×™×•×ª מקובץ ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "×ž× ×”×œ ×™×™×¦×•× ×ª×‘× ×™×•×ª" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "×™×™×¦×•× ×ž×™×–×" @@ -5230,6 +5245,86 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "שמ×ל" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "ימין" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "הטיית מצולע" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "מבט תחתי" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "×”×–×—×” משמ×ל" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "×”×–×—×” מימין" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "מתחת" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "מבט שמ×לי" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "מבט על" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "מבט ×™×ž× ×™" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "מבט תחתי" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "יחס מתיחה:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6693,10 +6788,6 @@ msgstr "סגירת מסמכי×" msgid "Run" msgstr "הרצה" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "החלפת תצוגת ×—×œ×•× ×™×ª סקריפטי×" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "לצעוד לתוך" @@ -7896,6 +7987,11 @@ msgstr "" msgid "Constant" msgstr "קבוע" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "פתיחת קובץ" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9332,6 +9428,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " קבצי×" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9387,6 +9488,15 @@ msgstr "×™×™×¦×•× ×ž×™×–×" msgid "Export All" msgstr "ייצו×" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " קבצי×" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11549,6 +11659,21 @@ msgstr "חברי×:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "×©×™× ×•×™ ערך בררת המחדל" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "הזזת × ×§×•×“×”" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "מעבר ×œ×¤×•× ×§×¦×™×”â€¦" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "×¤×•× ×§×¦×™×•×ª:" @@ -11750,27 +11875,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/hi.po b/editor/translations/hi.po index 80934bb8b5..a21eee6114 100644 --- a/editor/translations/hi.po +++ b/editor/translations/hi.po @@ -741,6 +741,10 @@ msgid "Reset Zoom" msgstr "रीसेट आकार" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1736,6 +1740,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2658,7 +2666,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2972,6 +2981,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -5103,6 +5116,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6528,10 +6609,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7687,6 +7764,11 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "खोलो इसे" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9085,6 +9167,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9136,6 +9222,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11246,6 +11340,20 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "पसंदीदा:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "कारà¥à¤¯à¥‹à¤‚:" + +#: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "function_name" msgstr "कारà¥à¤¯à¥‹à¤‚:" @@ -11445,27 +11553,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/hr.po b/editor/translations/hr.po index f6ff59130a..314e7a9ac5 100644 --- a/editor/translations/hr.po +++ b/editor/translations/hr.po @@ -715,6 +715,10 @@ msgid "Reset Zoom" msgstr "Resetiraj zoom" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Upozorenja" @@ -1661,6 +1665,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2570,7 +2578,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2882,6 +2891,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4959,6 +4972,76 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Linearno" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Linearno" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6365,10 +6448,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7503,6 +7582,10 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8869,6 +8952,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr "Otvori datoteku" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8920,6 +9008,15 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr "Datoteka:" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11004,6 +11101,20 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Promijeni tip %s" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Funkcije:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Funkcije:" @@ -11201,27 +11312,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index 5a0ffba23d..c311f28acb 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -766,6 +766,10 @@ msgid "Reset Zoom" msgstr "NagyÃtás VisszaállÃtása" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Szkript Panel MegjelenÃtése" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1769,6 +1773,11 @@ msgstr "Jobb Egérgomb: Pont Törlése." #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "Export Sablonok Kezelése" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "%d további fájl" @@ -2780,7 +2789,8 @@ msgstr "Scene visszaállÃtás" msgid "Miscellaneous project or scene-wide tools." msgstr "Egyéb projekt- vagy Scene-szintű eszközök." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Projekt" @@ -3131,6 +3141,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Sablonok Importálása ZIP Fájlból" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Export Sablon KezelÅ‘" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Projekt Exportálása" @@ -5371,6 +5386,85 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Forgató mód" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Sokszög Forgatása" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Sokszög Forgatása" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Forgató mód" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Behúzás Balra" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Kijelölés Középre" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Behúzás Jobbra" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Kijelölés Középre" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Bal lineáris" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Jobb lineáris" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Méretezési arány:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Csak Horgonyok" @@ -6867,10 +6961,6 @@ msgstr "Dokumentációs Lapok Bezárása" msgid "Run" msgstr "Futtatás" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Szkript Panel MegjelenÃtése" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Belépés" @@ -8071,6 +8161,11 @@ msgstr "SzÃn" msgid "Constant" msgstr "Ãllandó" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Fálj Megnyitása" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9524,6 +9619,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Fájlok" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9579,6 +9679,15 @@ msgstr "Projekt Exportálása" msgid "Export All" msgstr "Exportálás" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Fájlok" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11748,6 +11857,21 @@ msgstr "Tagok:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "%s TÃpusának Megváltoztatása" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "%s Hozzáadása..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Ugrás Funkcióra..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Funkciók:" @@ -11949,27 +12073,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/id.po b/editor/translations/id.po index 5edf17d1e9..daff9b77b5 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -749,6 +749,10 @@ msgid "Reset Zoom" msgstr "Kebalikan Semula Pandangan" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Jungkitkan Panel Skrip" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Peringatan" @@ -1709,6 +1713,11 @@ msgid "Erase Profile" msgstr "Hapus Profil" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "Kelola Editor Fitur Profil" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Impor Profil" @@ -2673,7 +2682,8 @@ msgstr "Kembalikan Skena" msgid "Miscellaneous project or scene-wide tools." msgstr "Perkakas macam-macam proyek atau lingkup skena." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Proyek" @@ -3014,6 +3024,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Impor Templat dari Berkas ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Manajer Templat Ekspor" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Ekspor Projek" @@ -5139,6 +5154,87 @@ msgstr "" "batasnya." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Kiri" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Kanan" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Putar ke kanan" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Tampilan Bawah" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Indentasi Kiri" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Seleksi Tengah" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Indentasi Kanan" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Bawah" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Tampilan Kiri" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Tampilan Atas" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Tampilan Kanan" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Tampilan Bawah" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Rasio Skala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Hanya jangkar-jangkar" @@ -6568,10 +6664,6 @@ msgstr "Tutup Dokumentasi" msgid "Run" msgstr "Jalankan" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Jungkitkan Panel Skrip" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Masuki" @@ -7720,6 +7812,11 @@ msgstr "Warna" msgid "Constant" msgstr "Konstan" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Tema" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Hapus Pilihan" @@ -9187,6 +9284,11 @@ msgid "Make Patch" msgstr "Buat Tambalan" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Berkas" + +#: editor/project_export.cpp msgid "Features" msgstr "Fitur" @@ -9238,6 +9340,15 @@ msgstr "Mode ekspor?" msgid "Export All" msgstr "Ekspor Semua" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Berkas" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Tidak ada templat ekspor untuk platform ini:" @@ -11417,6 +11528,21 @@ msgstr "Member-member:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Ubah Tipe Nilai Array" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Tambah Node..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Tambahkan Fungsi" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Fungsi-fungsi:" @@ -11625,28 +11751,11 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp #, fuzzy msgid "The character '%s' is not allowed in Identifier." msgstr "Nama bukan sebuah pengidentifikasi yang sah:" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/is.po b/editor/translations/is.po index 646ef5bf18..0c6d45b973 100644 --- a/editor/translations/is.po +++ b/editor/translations/is.po @@ -743,6 +743,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1683,6 +1687,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2595,7 +2603,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2909,6 +2918,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4998,6 +5011,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6409,10 +6490,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7556,6 +7633,10 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8936,6 +9017,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8987,6 +9072,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11078,6 +11171,19 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Val á kvarða" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11275,27 +11381,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/it.po b/editor/translations/it.po index 455873bfd2..13d78bd203 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -767,6 +767,10 @@ msgid "Reset Zoom" msgstr "Azzera ingrandimento" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Attiva Pannello Scripts" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Avvertenze" @@ -1731,6 +1735,11 @@ msgid "Erase Profile" msgstr "Cancella profilo" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "Gestisci i profili delle funzionalità dell'editor" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Importa profili" @@ -2705,7 +2714,8 @@ msgstr "Ripristina scena" msgid "Miscellaneous project or scene-wide tools." msgstr "Strumenti di progetto o scena vari." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Progetto" @@ -3052,6 +3062,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Importa template da un file ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Gestore Template Esportazione" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Esporta progetto" @@ -5190,6 +5205,88 @@ msgstr "" "loro margini." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Sinistra" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Destra" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Ruota a destra" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Vista dal Basso" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Indenta Sinistra" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Centra Selezione" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Indenta Destra" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Basso" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Vista Sinistra" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Vista dall'Alto" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Vista Destra" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Vista dal Basso" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Full Rect" +msgstr "Nome completo" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Fattore di scalatura:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Solo ancore" @@ -6624,10 +6721,6 @@ msgstr "Chiudi Documentazione" msgid "Run" msgstr "Esegui" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Attiva Pannello Scripts" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Passo Precedente" @@ -7776,6 +7869,11 @@ msgstr "Colore" msgid "Constant" msgstr "Costante" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Tema" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Cancella Selezione" @@ -9244,6 +9342,11 @@ msgid "Make Patch" msgstr "Crea Patch" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Files" + +#: editor/project_export.cpp msgid "Features" msgstr "Funzionalità " @@ -9295,6 +9398,15 @@ msgstr "Modalità di esportazione?" msgid "Export All" msgstr "Esporta Tutto" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Files" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Le export templates per questa piattaforma sono mancanti:" @@ -11472,6 +11584,21 @@ msgstr "Membri:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Cambia Tipo di Base" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Aggiungi Nodo..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Aggiungi Funzione" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Funzione:" @@ -11697,31 +11824,10 @@ msgid "Identifier is missing." msgstr "L'identificatore è mancante." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "I segmenti identificativi devono essere di lunghezza diversa da zero." - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "Il carattere '%s' non è consentito nell'Identificatore." #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" -"Una cifra non può essere il primo carattere di un segmento di " -"Identificazione." - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" -"Il carattere '%s' non può essere il primo carattere di un segmento di " -"Identificazione." - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "L'Identificatore deve avere almeno un '.' separatore." - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" "App Store Team ID non specificato - non è possibile configurare il progetto." @@ -12455,6 +12561,24 @@ msgstr "Varyings può essere assegnato soltanto nella funzione del vertice." msgid "Constants cannot be modified." msgstr "Le constanti non possono essere modificate." +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "" +#~ "I segmenti identificativi devono essere di lunghezza diversa da zero." + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Una cifra non può essere il primo carattere di un segmento di " +#~ "Identificazione." + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Il carattere '%s' non può essere il primo carattere di un segmento di " +#~ "Identificazione." + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "L'Identificatore deve avere almeno un '.' separatore." + #~ msgid "Pause the scene" #~ msgstr "Metti in pausa la scena" @@ -14035,9 +14159,6 @@ msgstr "Le constanti non possono essere modificate." #~ msgid "Create Android keystore" #~ msgstr "Crea keystore Android" -#~ msgid "Full name" -#~ msgstr "Nome completo" - #~ msgid "Organizational unit" #~ msgstr "Unità organizzativa" diff --git a/editor/translations/ja.po b/editor/translations/ja.po index 3e25e9f0e9..6bf8350ea3 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -757,6 +757,10 @@ msgid "Reset Zoom" msgstr "ズームをリセット" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "スクリプトパãƒãƒ«ã‚’切り替ãˆ" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "è¦å‘Š" @@ -1717,6 +1721,11 @@ msgid "Erase Profile" msgstr "プãƒãƒ•ã‚¡ã‚¤ãƒ«ã‚’消去" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "エディタ機能ã®ãƒ—ãƒãƒ•ã‚¡ã‚¤ãƒ«ã®ç®¡ç†" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "プãƒãƒ•ã‚¡ã‚¤ãƒ«ã®ã‚¤ãƒ³ãƒãƒ¼ãƒˆ" @@ -2679,7 +2688,8 @@ msgstr "シーンを元ã«æˆ»ã™" msgid "Miscellaneous project or scene-wide tools." msgstr "ãã®ä»–ã®ãƒ—ãƒã‚¸ã‚§ã‚¯ãƒˆã¾ãŸã¯ã‚·ãƒ¼ãƒ³å…¨ä½“ã®ãƒ„ール。" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "プãƒã‚¸ã‚§ã‚¯ãƒˆ" @@ -3020,6 +3030,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "ZIPファイルã‹ã‚‰ãƒ†ãƒ³ãƒ—レートをインãƒãƒ¼ãƒˆ" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "テンプレートã®ã‚¨ã‚¯ã‚¹ãƒãƒ¼ãƒˆ マãƒãƒ¼ã‚¸ãƒ£ãƒ¼" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "プãƒã‚¸ã‚§ã‚¯ãƒˆã®ã‚¨ã‚¯ã‚¹ãƒãƒ¼ãƒˆ" @@ -5144,6 +5159,87 @@ msgstr "" "ã•ã‚Œã¾ã™ã€‚" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "å·¦å´é¢" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "å³å´é¢" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "å³ã«å›žè»¢" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "下é¢å›³" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "左インデント" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "センターé¸æŠž" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "å³ã‚¤ãƒ³ãƒ‡ãƒ³ãƒˆ" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "下é¢" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "å·¦å´é¢å›³" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "上é¢å›³" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "å³å´é¢å›³" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "下é¢å›³" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "スケール比:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "アンカーã®ã¿" @@ -6567,10 +6663,6 @@ msgstr "ドã‚ュメントを閉ã˜ã‚‹" msgid "Run" msgstr "実行" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "スクリプトパãƒãƒ«ã‚’切り替ãˆ" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "ステップイン" @@ -7723,6 +7815,11 @@ msgstr "色" msgid "Constant" msgstr "コンスタント" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "テーマ" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "é¸æŠžå¯¾è±¡ã‚’消去" @@ -9203,6 +9300,11 @@ msgid "Make Patch" msgstr "パッãƒç”Ÿæˆ" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " ファイル" + +#: editor/project_export.cpp msgid "Features" msgstr "特徴" @@ -9255,6 +9357,15 @@ msgstr "エクスãƒãƒ¼ãƒˆ モード?" msgid "Export All" msgstr "ã™ã¹ã¦ã‚¨ã‚¯ã‚¹ãƒãƒ¼ãƒˆ" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " ファイル" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "ã“ã®ãƒ—ラットフォームã«å¯¾ã™ã‚‹ã‚¨ã‚¯ã‚¹ãƒãƒ¼ãƒˆ テンプレートãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“:" @@ -11462,6 +11573,21 @@ msgstr "メンãƒãƒ¼:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "基本ã®åž‹ã‚’変更" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "ãƒŽãƒ¼ãƒ‰ã‚’è¿½åŠ ..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "é–¢æ•°ã‚’è¿½åŠ " + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "関数:" @@ -11675,27 +11801,10 @@ msgid "Identifier is missing." msgstr "è˜åˆ¥åãŒã‚ã‚Šã¾ã›ã‚“。" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "è˜åˆ¥åセグメントã¯ã‚¼ãƒä»¥å¤–ã®é•·ã•ã§ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“。" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "æ–‡å— '%s' ã¯è˜åˆ¥åã«ä½¿ç”¨ã§ãã¾ã›ã‚“。" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "æ•°å—ã‚’è˜åˆ¥åセグメントã®å…ˆé ã«ä½¿ç”¨ã§ãã¾ã›ã‚“。" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "æ–‡å— '%s' ã¯è˜åˆ¥å セグメントã®å…ˆé ã«ä½¿ç”¨ã§ãã¾ã›ã‚“。" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "è˜åˆ¥åã«ã¯ä¸€ã¤ä»¥ä¸Šã®åŒºåˆ‡ã‚Šæ–‡å— '.' ãŒå¿…è¦ã§ã™ã€‚" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "App Store ãƒãƒ¼ãƒ ID ãŒæœªæŒ‡å®š - プãƒã‚¸ã‚§ã‚¯ãƒˆã‚’構æˆã§ãã¾ã›ã‚“。" @@ -12421,6 +12530,19 @@ msgstr "Varyingã¯é ‚点関数ã«ã®ã¿å‰²ã‚Šå½“ã¦ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚" msgid "Constants cannot be modified." msgstr "定数ã¯å¤‰æ›´ã§ãã¾ã›ã‚“。" +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "è˜åˆ¥åセグメントã¯ã‚¼ãƒä»¥å¤–ã®é•·ã•ã§ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“。" + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "æ•°å—ã‚’è˜åˆ¥åセグメントã®å…ˆé ã«ä½¿ç”¨ã§ãã¾ã›ã‚“。" + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "æ–‡å— '%s' ã¯è˜åˆ¥å セグメントã®å…ˆé ã«ä½¿ç”¨ã§ãã¾ã›ã‚“。" + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "è˜åˆ¥åã«ã¯ä¸€ã¤ä»¥ä¸Šã®åŒºåˆ‡ã‚Šæ–‡å— '.' ãŒå¿…è¦ã§ã™ã€‚" + #~ msgid "Pause the scene" #~ msgstr "シーンを一時åœæ¢" diff --git a/editor/translations/ka.po b/editor/translations/ka.po index 353798a3b0..5425aed328 100644 --- a/editor/translations/ka.po +++ b/editor/translations/ka.po @@ -762,6 +762,10 @@ msgid "Reset Zoom" msgstr "ზუმის სáƒáƒ¬áƒ§áƒ˜áƒ¡áƒ–ე დáƒáƒ§áƒ”ნებáƒ" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1743,6 +1747,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2670,7 +2678,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2985,6 +2994,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -5115,6 +5128,77 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "წრფივი" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "წრფივი" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "მáƒáƒ¡áƒ¨áƒ¢áƒáƒ‘ის თáƒáƒœáƒáƒ¤áƒáƒ დáƒáƒ‘áƒ:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6546,10 +6630,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7713,6 +7793,11 @@ msgstr "" msgid "Constant" msgstr "მუდმივი" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "გáƒáƒ®áƒ¡áƒœáƒ˜áƒšáƒ˜" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9120,6 +9205,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9171,6 +9260,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11286,6 +11383,21 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "%s ტიპის ცვლილებáƒ" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "სáƒáƒ§áƒ•áƒáƒ ლები:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "ფუნქციის შექმნáƒ" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "ფუნქციები:" @@ -11484,27 +11596,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/ko.po b/editor/translations/ko.po index 0d5ffb8eb1..15c5ccbb3d 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -14,12 +14,13 @@ # Ch. <ccwpc@hanmail.net>, 2018. # moolow <copyhyeon@gmail.com>, 2019. # Jiyoon Kim <kimjiy@dickinson.edu>, 2019. +# Ervin <zetsmart@gmail.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-12-09 11:37+0000\n" -"Last-Translator: ì†¡íƒœì„ <xotjq237@gmail.com>\n" +"PO-Revision-Date: 2019-12-15 05:53+0000\n" +"Last-Translator: Ervin <zetsmart@gmail.com>\n" "Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/" "godot/ko/>\n" "Language: ko\n" @@ -32,7 +33,7 @@ msgstr "" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "conver() ë©”ì„œë“œì˜ ì¸ìˆ˜ ìœ í˜•ì´ ìž˜ëª»ë˜ì—ˆì–´ìš”. TYPE_* ìƒìˆ˜ë¥¼ 사용하세요." +msgstr "convert() ë©”ì„œë“œì˜ ì¸ìˆ˜ ìœ í˜•ì´ ìž˜ëª»ë˜ì—ˆì–´ìš”. TYPE_* ìƒìˆ˜ë¥¼ 사용하세요." #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/mono/glue/gd_glue.cpp @@ -737,6 +738,10 @@ msgid "Reset Zoom" msgstr "확대 비율 ì›ëž˜ëŒ€ë¡œ" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "스í¬ë¦½íŠ¸ íŒ¨ë„ í† ê¸€" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "ê²½ê³ " @@ -1694,6 +1699,11 @@ msgid "Erase Profile" msgstr "프로필 지우기" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "편집기 기능 프로필 관리하기" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "프로필 ê°€ì ¸ì˜¤ê¸°" @@ -2647,7 +2657,8 @@ msgstr "씬 ë˜ëŒë¦¬ê¸°" msgid "Miscellaneous project or scene-wide tools." msgstr "프로ì 트 ë˜ëŠ” 씬 ê´€ë ¨ 여러가지 ë„구들." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "프로ì 트" @@ -2980,6 +2991,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "ZIP 파ì¼ì—ì„œ 템플릿 ê°€ì ¸ì˜¤ê¸°" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "내보내기 템플릿 ë§¤ë‹ˆì €" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "프로ì 트 내보내기" @@ -3478,9 +3494,8 @@ msgid "Select Template File" msgstr "템플릿 íŒŒì¼ ì„ íƒí•˜ê¸°" #: editor/export_template_manager.cpp -#, fuzzy msgid "Godot Export Templates" -msgstr "내보내기 템플릿 로딩 중" +msgstr "Godot 내보내기 템플릿" #: editor/export_template_manager.cpp msgid "Export Template Manager" @@ -4867,29 +4882,27 @@ msgstr "ì´ ì• ì…‹ì€ ì´ë¯¸ 다운로드 중ì´ì—ìš”!" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Recently Updated" -msgstr "" +msgstr "최근 ì—…ë°ì´íŠ¸" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Least Recently Updated" -msgstr "" +msgstr "가장 최근 ì—…ë°ì´íŠ¸" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (A-Z)" -msgstr "" +msgstr "ì´ë¦„ (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (Z-A)" -msgstr "" +msgstr "ì´ë¦„ (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (A-Z)" -msgstr "ë¼ì´ì„ 스" +msgstr "ë¼ì´ì„ 스 (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (Z-A)" -msgstr "ë¼ì´ì„ 스" +msgstr "ë¼ì´ì„ 스 (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "First" @@ -5088,6 +5101,88 @@ msgid "" msgstr "켜면, Control 노드는 움ì§ì´ë©´ì„œ ì—¬ë°±ì´ ì•„ë‹Œ 앵커를 바꿔요." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "왼쪽면" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "오른쪽면" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "오른쪽으로 íšŒì „í•˜ê¸°" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "하단 ë·°" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "내어쓰기" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "ì„ íƒ í•ëª© 중앙으로" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "들여쓰기" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "ì•„ëž«ë©´" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "좌측 ë·°" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "ìƒë‹¨ ë·°" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "우측 ë·°" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "하단 ë·°" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Full Rect" +msgstr "성명" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "규모 비율:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "앵커만" @@ -6505,10 +6600,6 @@ msgstr "문서 닫기" msgid "Run" msgstr "실행하기" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "스í¬ë¦½íŠ¸ íŒ¨ë„ í† ê¸€" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "í”„ë¡œì‹œì € 단위 실행하기" @@ -7653,6 +7744,11 @@ msgstr "색깔" msgid "Constant" msgstr "ë¹„ì„ í˜•" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "테마" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "ì„ íƒ ì§€ìš°ê¸°" @@ -8965,13 +9061,12 @@ msgid "Runnable" msgstr "실행가능" #: editor/project_export.cpp -#, fuzzy msgid "Add initial export..." -msgstr "ìž…ë ¥ í¬íŠ¸ 추가하기" +msgstr "초기 내보내기 추가하기..." #: editor/project_export.cpp msgid "Add previous patches..." -msgstr "" +msgstr "ì´ì „ 패치 추가하기..." #: editor/project_export.cpp msgid "Delete patch '%s' from list?" @@ -9082,6 +9177,11 @@ msgid "Make Patch" msgstr "패치 만들기" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " 파ì¼" + +#: editor/project_export.cpp msgid "Features" msgstr "기능" @@ -9133,6 +9233,15 @@ msgstr "내보내기 모드?" msgid "Export All" msgstr "ëª¨ë‘ ë‚´ë³´ë‚´ê¸°" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " 파ì¼" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "ì´ í”Œëž«í¼ì— 대한 내보내기 í…œí”Œë¦¿ì´ ì—†ìŒ:" @@ -11280,6 +11389,21 @@ msgid "Members:" msgstr "멤버:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr "기본 ìœ í˜• 바꾸기" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "노드 추가하기..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "함수 추가하기" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "function_name" @@ -11488,27 +11612,10 @@ msgid "Identifier is missing." msgstr "ì‹ë³„ìžê°€ 없어요." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "ì‹ë³„ìž ì„¸ê·¸ë¨¼íŠ¸ëŠ” 길ì´ê°€ 0ì´ ì•„ë‹ˆì–´ì•¼ í•´ìš”." - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "ë¬¸ìž '%s'ì€(는) ì‹ë³„ìžì— 쓸 수 없어요." #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "숫ìžëŠ” ì‹ë³„ìž ì„¸ê·¸ë¨¼íŠ¸ì˜ ì²« 문ìžë¡œ 쓸 수 없어요." - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "ë¬¸ìž '%s'ì€(는) ì‹ë³„ìž ë¶„ë¦¬ì˜ ì²« 문ìžë¡œ 쓸 수 없어요." - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "ì‹ë³„ìžëŠ” ì ì–´ë„ í•˜ë‚˜ì˜ '.' 분리 기호를 ê°–ê³ ìžˆì–´ì•¼ í•´ìš”." - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "App Store 팀 ID를 ì§€ì •í•˜ì§€ 않았어요 - 프로ì 트를 êµ¬ì„±í• ìˆ˜ 없어요." @@ -12198,6 +12305,19 @@ msgstr "Varyingì€ ê¼ì§“ì 함수ì—만 ì§€ì •í• ìˆ˜ 있어요." msgid "Constants cannot be modified." msgstr "ìƒìˆ˜ëŠ” ìˆ˜ì •í• ìˆ˜ 없어요." +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "ì‹ë³„ìž ì„¸ê·¸ë¨¼íŠ¸ëŠ” 길ì´ê°€ 0ì´ ì•„ë‹ˆì–´ì•¼ í•´ìš”." + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "숫ìžëŠ” ì‹ë³„ìž ì„¸ê·¸ë¨¼íŠ¸ì˜ ì²« 문ìžë¡œ 쓸 수 없어요." + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "ë¬¸ìž '%s'ì€(는) ì‹ë³„ìž ë¶„ë¦¬ì˜ ì²« 문ìžë¡œ 쓸 수 없어요." + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "ì‹ë³„ìžëŠ” ì ì–´ë„ í•˜ë‚˜ì˜ '.' 분리 기호를 ê°–ê³ ìžˆì–´ì•¼ í•´ìš”." + #~ msgid "Pause the scene" #~ msgstr "씬 ì¼ì‹œ ì •ì§€" @@ -13908,9 +14028,6 @@ msgstr "ìƒìˆ˜ëŠ” ìˆ˜ì •í• ìˆ˜ 없어요." #~ msgid "Create Android keystore" #~ msgstr "안드로ì´ë“œ í‚¤ìŠ¤í† ì–´ 만들기" -#~ msgid "Full name" -#~ msgstr "성명" - #~ msgid "Organization" #~ msgstr "ì¡°ì§" diff --git a/editor/translations/lt.po b/editor/translations/lt.po index 44f09a361a..b4b3f745f6 100644 --- a/editor/translations/lt.po +++ b/editor/translations/lt.po @@ -746,6 +746,10 @@ msgid "Reset Zoom" msgstr "Atstatyti PriartinimÄ…" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1709,6 +1713,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2637,7 +2645,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2951,6 +2960,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -5099,6 +5112,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6533,10 +6614,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7695,6 +7772,11 @@ msgstr "" msgid "Constant" msgstr "Konstanta" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Atidaryti" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9103,6 +9185,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9157,6 +9243,14 @@ msgstr "Importuoti iÅ¡ Nodo:" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11272,6 +11366,20 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "MÄ—gstamiausi:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "(Esama)" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11471,27 +11579,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/lv.po b/editor/translations/lv.po index 8ee5f32d43..b1a17ff177 100644 --- a/editor/translations/lv.po +++ b/editor/translations/lv.po @@ -737,6 +737,10 @@ msgid "Reset Zoom" msgstr "AtiestatÄ«t tÄlummaiņu" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1713,6 +1717,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2639,7 +2647,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2952,6 +2961,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -5079,6 +5092,77 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "LineÄrs" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "LineÄrs" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "MÄ“roga AttiecÄ«ba:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6507,10 +6591,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7673,6 +7753,11 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "AtvÄ“rt" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9077,6 +9162,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9128,6 +9217,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11240,6 +11337,21 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "NomainÄ«t %s Tipu" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "FavorÄ«ti:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Izveidot Funkciju" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Funkcijas:" @@ -11438,27 +11550,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/mi.po b/editor/translations/mi.po index c880cc0c55..09098d0d7b 100644 --- a/editor/translations/mi.po +++ b/editor/translations/mi.po @@ -703,6 +703,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1639,6 +1643,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2547,7 +2555,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2858,6 +2867,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4927,6 +4940,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6327,10 +6408,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7464,6 +7541,10 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8819,6 +8900,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8870,6 +8955,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -10939,6 +11032,18 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11135,27 +11240,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/ml.po b/editor/translations/ml.po index 75b09327f3..8707a434c5 100644 --- a/editor/translations/ml.po +++ b/editor/translations/ml.po @@ -713,6 +713,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1649,6 +1653,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2557,7 +2565,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2868,6 +2877,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4940,6 +4953,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6340,10 +6421,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7477,6 +7554,10 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8832,6 +8913,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8883,6 +8968,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -10952,6 +11045,19 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "à´ªàµà´°à´µàµƒà´¤àµà´¤à´¿à´•àµ¾:" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11148,27 +11254,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/ms.po b/editor/translations/ms.po index 4b4bb6cceb..bbb4921290 100644 --- a/editor/translations/ms.po +++ b/editor/translations/ms.po @@ -731,6 +731,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1668,6 +1672,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2578,7 +2586,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2890,6 +2899,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4973,6 +4986,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6379,10 +6460,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7522,6 +7599,10 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8890,6 +8971,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8941,6 +9026,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11023,6 +11116,19 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Semua Pilihan" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11219,27 +11325,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index 036ad8620a..cbb8f69946 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -773,6 +773,10 @@ msgid "Reset Zoom" msgstr "Nullstill Zoom" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Veksle skriptpanel" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Advarsler" @@ -1793,6 +1797,11 @@ msgstr "Høyreklikk: Slett Punkt." #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "HÃ¥ndter Eksportmaler" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "%d flere filer" @@ -2797,7 +2806,8 @@ msgstr "Tilbakestille Scene" msgid "Miscellaneous project or scene-wide tools." msgstr "Diverse prosjekt- eller scene-relaterte verktøy" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Prosjekt" @@ -3153,6 +3163,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Importer Mal Fra ZIP-Fil" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Eksporter Mal-Manager" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Eksporter Prosjekt" @@ -5436,6 +5451,87 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Venstre" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Høyre" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Roter Polygon" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Bunnvisning" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Innrykk Venstre" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Plasser Utvalg I Midten" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Innrykk Høyre" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Plasser Utvalg I Midten" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Venstrevisning" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Toppvisning" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Høyrevisning" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Bunnvisning" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Skaler Størrelsesforhold:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Kun anker" @@ -6940,10 +7036,6 @@ msgstr "Lukk Dokumentasjon" msgid "Run" msgstr "Kjør" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Veksle skriptpanel" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Tre inn i" @@ -8148,6 +8240,11 @@ msgstr "Farge" msgid "Constant" msgstr "Konstant" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Tema" + #: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy msgid "Erase Selection" @@ -9599,6 +9696,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Filer" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9654,6 +9756,15 @@ msgstr "Eksporter Prosjekt" msgid "Export All" msgstr "Eksporter" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Filer" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11870,6 +11981,21 @@ msgstr "Medlemmer:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Endre %s type" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Legger til %s..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Fjern Funksjon" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Funksjoner:" @@ -12073,28 +12199,11 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp #, fuzzy msgid "The character '%s' is not allowed in Identifier." msgstr "Navn er ikke en gyldig identifikator:" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 76c1adf640..c43c218cc2 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -39,12 +39,13 @@ # ebbe <ebbesteenhoudt@gmail.com>, 2019. # Tirrin <lensenjoe@gmail.com>, 2019. # Filip Van Raemdonck <arrawn@gmail.com>, 2019. +# Julian <jdhoogvorst@gmail.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-11-29 14:49+0000\n" -"Last-Translator: Filip Van Raemdonck <arrawn@gmail.com>\n" +"PO-Revision-Date: 2019-12-15 05:53+0000\n" +"Last-Translator: Julian <jdhoogvorst@gmail.com>\n" "Language-Team: Dutch <https://hosted.weblate.org/projects/godot-engine/godot/" "nl/>\n" "Language: nl\n" @@ -767,6 +768,10 @@ msgid "Reset Zoom" msgstr "Initialiseer Zoom" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Schakel Scripten Paneel" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Waarschuwingen" @@ -1732,6 +1737,11 @@ msgid "Erase Profile" msgstr "Wis Profiel" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "Editor Profielen beheren" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Profiel(en) importeren" @@ -2699,7 +2709,8 @@ msgstr "Scene Herstellen" msgid "Miscellaneous project or scene-wide tools." msgstr "Diverse project of scene-brede gereedschappen." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Project" @@ -3043,6 +3054,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Sjablonen importeren Vanuit ZIP-Bestand" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Export Sjabloon Manager" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Project Exporteren" @@ -3545,9 +3561,8 @@ msgid "Select Template File" msgstr "Selecteer sjabloonbestand" #: editor/export_template_manager.cpp -#, fuzzy msgid "Godot Export Templates" -msgstr "Beheer Export Templates" +msgstr "Godot Export Templates" #: editor/export_template_manager.cpp msgid "Export Template Manager" @@ -3765,6 +3780,8 @@ msgid "" "Include the files with the following extensions. Add or remove them in " "ProjectSettings." msgstr "" +"Voeg de bestanden toe volgende extensies. Voeg ze toe of verwijder ze in " +"ProjectSettings." #: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3796,9 +3813,8 @@ msgid "Searching..." msgstr "Aan het zoeken..." #: editor/find_in_files.cpp -#, fuzzy msgid "Search complete" -msgstr "Zoek Tekst" +msgstr "Zoek Compleet" #: editor/groups_editor.cpp msgid "Add to Group" @@ -3817,21 +3833,18 @@ msgid "Invalid group name." msgstr "Ongeldige groepnaam." #: editor/groups_editor.cpp -#, fuzzy msgid "Rename Group" -msgstr "Groepen beheren" +msgstr "Groepen hernoemen" #: editor/groups_editor.cpp -#, fuzzy msgid "Delete Group" -msgstr "Layout Verwijderen" +msgstr "Groep Verwijderen" #: editor/groups_editor.cpp editor/node_dock.cpp msgid "Groups" msgstr "Groepen" #: editor/groups_editor.cpp -#, fuzzy msgid "Nodes Not in Group" msgstr "Knopen niet in de groep" @@ -3846,12 +3859,11 @@ msgstr "Knopen in de groep" #: editor/groups_editor.cpp msgid "Empty groups will be automatically removed." -msgstr "" +msgstr "Lege groepen worden automatisch verwijderd." #: editor/groups_editor.cpp -#, fuzzy msgid "Group Editor" -msgstr "Open Script Bewerker" +msgstr "Groep Bewerker" #: editor/groups_editor.cpp msgid "Manage Groups" @@ -3951,9 +3963,8 @@ msgid "Import As:" msgstr "Importeer als:" #: editor/import_dock.cpp -#, fuzzy msgid "Preset" -msgstr "Voorinstelling" +msgstr "Voorinstellingen" #: editor/import_dock.cpp msgid "Reimport" @@ -3964,9 +3975,10 @@ msgid "Save scenes, re-import and restart" msgstr "Sla scènes op, her-importeer en start opnieuw op" #: editor/import_dock.cpp -#, fuzzy msgid "Changing the type of an imported file requires editor restart." -msgstr "Om de video driver te veranderen moet de editor herstart worden." +msgstr "" +"Het veranderen van het type van een geïmporteerd bestand vereist dat de " +"editor herstart wordt." #: editor/import_dock.cpp msgid "" @@ -3980,12 +3992,10 @@ msgid "Failed to load resource." msgstr "Mislukt om resource te laden." #: editor/inspector_dock.cpp -#, fuzzy msgid "Expand All Properties" msgstr "Klap alle eigenschappen uit" #: editor/inspector_dock.cpp -#, fuzzy msgid "Collapse All Properties" msgstr "Klap alle eigenschappen in" @@ -4063,7 +4073,6 @@ msgid "MultiNode Set" msgstr "MultiNode groep" #: editor/node_dock.cpp -#, fuzzy msgid "Select a single node to edit its signals and groups." msgstr "Selecteer een Node om Signalen en Groepen aan te passen." @@ -4154,19 +4163,16 @@ msgstr "Laden..." #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy msgid "Move Node Point" -msgstr "Beweeg Punt" +msgstr "Beweeg Knooppunt" #: editor/plugins/animation_blend_space_1d_editor.cpp -#, fuzzy msgid "Change BlendSpace1D Limits" -msgstr "Wijzig overlooptijd" +msgstr "Wijzig BlendSpace1D limiet" #: editor/plugins/animation_blend_space_1d_editor.cpp -#, fuzzy msgid "Change BlendSpace1D Labels" -msgstr "Wijzig overlooptijd" +msgstr "Wijzig BlendSpace1D labels" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -4177,20 +4183,17 @@ msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy msgid "Add Node Point" -msgstr "Node Toevoegen" +msgstr "Knooppunt Toevoegen" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy msgid "Add Animation Point" -msgstr "Voeg Animatie Toe" +msgstr "Voeg Animatiepunt Toe" #: editor/plugins/animation_blend_space_1d_editor.cpp -#, fuzzy msgid "Remove BlendSpace1D Point" -msgstr "Verwijder Pad Punt" +msgstr "Verwijder BlendSpace1D Punt" #: editor/plugins/animation_blend_space_1d_editor.cpp msgid "Move BlendSpace1D Node Point" @@ -4242,34 +4245,28 @@ msgid "Open Animation Node" msgstr "Animatieknoop openen" #: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy msgid "Triangle already exists." -msgstr "Driehoek bestaat al" +msgstr "Driehoek bestaat al." #: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy msgid "Add Triangle" -msgstr "Variabele Toevoegen" +msgstr "Driehoek Toevoegen" #: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy msgid "Change BlendSpace2D Limits" -msgstr "Wijzig overlooptijd" +msgstr "Wijzig BlendSpace2D limiet" #: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy msgid "Change BlendSpace2D Labels" -msgstr "Wijzig overlooptijd" +msgstr "Wijzig BlendSpace2D labels" #: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy msgid "Remove BlendSpace2D Point" -msgstr "Verwijder Pad Punt" +msgstr "Verwijder BlendSpace2D Punt" #: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy msgid "Remove BlendSpace2D Triangle" -msgstr "Verwijder Variabele" +msgstr "Verwijder BlendSpace2D Driehoek" #: editor/plugins/animation_blend_space_2d_editor.cpp msgid "BlendSpace2D does not belong to an AnimationTree node." @@ -4280,9 +4277,8 @@ msgid "No triangles exist, so no blending can take place." msgstr "Er bestaan geen driehoeken, blending kan niet plaatsvinden." #: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy msgid "Toggle Auto Triangles" -msgstr "AutoLoad-Globalen omschakelen" +msgstr "Omschakelen Automatische Driehoeken" #: editor/plugins/animation_blend_space_2d_editor.cpp msgid "Create triangles by connecting points." @@ -4302,9 +4298,8 @@ msgid "Blend:" msgstr "Mengen:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Parameter Changed" -msgstr "Materiaal Wijzigingen" +msgstr "Parameter veranderd" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp @@ -4316,15 +4311,13 @@ msgid "Output node can't be added to the blend tree." msgstr "Output Node kan niet worden toegevoegd aan de blend tree." #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Add Node to BlendTree" -msgstr "Voeg Node(s) Toe Uit Tree" +msgstr "Voeg knoop toe aan BlendTree" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Node Moved" -msgstr "Verplaatsingsmodus" +msgstr "Knoop verplaatst" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Unable to connect, port may be in use or connection may be invalid." @@ -4334,26 +4327,22 @@ msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Nodes Connected" -msgstr "Verbonden" +msgstr "Knoop Verbonden" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Nodes Disconnected" -msgstr "Verbinding Verbroken" +msgstr "Knopen Losgekoppeld" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Set Animation" -msgstr "Animatie" +msgstr "Animatie Instellen" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Delete Node" -msgstr "Alles Selecteren" +msgstr "Knoop Verwijderen" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/scene_tree_dock.cpp @@ -4366,9 +4355,8 @@ msgid "Toggle Filter On/Off" msgstr "Aan-uitschakelaar Track." #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Change Filter" -msgstr "Wijzig Anim Lengte" +msgstr "Verander Filter" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "No animation player set, so unable to retrieve track names." @@ -4403,9 +4391,8 @@ msgstr "Functies" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp -#, fuzzy msgid "Node Renamed" -msgstr "Node Naam:" +msgstr "Knoop Hernoemd" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp @@ -4905,7 +4892,7 @@ msgstr "Kan thema niet opslaan in bestand:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Write error." -msgstr "" +msgstr "Schrijferror." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, too many redirects" @@ -4985,19 +4972,19 @@ msgstr "Download voor dit onderdeel is al bezig!" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Recently Updated" -msgstr "" +msgstr "Recent Bijgewerkt" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Least Recently Updated" -msgstr "" +msgstr "Minst Recent Bijgewerkt" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (A-Z)" -msgstr "" +msgstr "Naam (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (Z-A)" -msgstr "" +msgstr "Naam (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy @@ -5031,7 +5018,7 @@ msgstr "Alle" #: editor/plugins/asset_library_editor_plugin.cpp msgid "No results for \"%s\"." -msgstr "" +msgstr "Geen resultaten voor \"%s\"." #: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy @@ -5225,6 +5212,87 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Links" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Rechts" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Naar rechts draaien" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Onderaanzicht" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Links Inspringen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Centreer Selectie" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Rechts Inspringen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Onder" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Linker Zijaanzicht" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Bovenaanzicht" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Rechter Zijaanzicht" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Onderaanzicht" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Schaal Ratio:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Alleen Ankers" @@ -5242,6 +5310,8 @@ msgid "" "Game Camera Override\n" "Overrides game camera with editor viewport camera." msgstr "" +"Game Camera Overschrijven\n" +"Overschrijft de Game Camera met de Viewport van de Editor." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -5249,12 +5319,13 @@ msgid "" "Game Camera Override\n" "No game instance running." msgstr "" +"Game Camera Overschrijven\n" +"Geen spelinstantie actief." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Lock Selected" -msgstr "Gereedschappen" +msgstr "Slot Geselecteerd" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -5264,15 +5335,13 @@ msgstr "Geselecteerde Verwijderen" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Group Selected" -msgstr "Selectie kopiëren" +msgstr "Selectie Groeperen" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Ungroup Selected" -msgstr "Selectie kopiëren" +msgstr "Selectie Degroeperen" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Paste Pose" @@ -6737,10 +6806,6 @@ msgstr "Sluit Docs" msgid "Run" msgstr "Opstarten" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Schakel Scripten Paneel" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Stap In" @@ -7970,6 +8035,11 @@ msgstr "Kleur" msgid "Constant" msgstr "Constante" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Thema" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Selectie Verwijderen" @@ -9450,6 +9520,11 @@ msgid "Make Patch" msgstr "Maak Patch" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Bestanden" + +#: editor/project_export.cpp msgid "Features" msgstr "Functionaliteiten" @@ -9505,6 +9580,15 @@ msgstr "Project Exporteren" msgid "Export All" msgstr "Exporteren" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Bestanden" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Vermiste Exportsjablonen voor dit platform:" @@ -11790,6 +11874,21 @@ msgstr "Leden:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Wijzig Array Waarde Type" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Voeg knoop toe..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Functie Toevoegen" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Functies:" @@ -11995,28 +12094,11 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp #, fuzzy msgid "The character '%s' is not allowed in Identifier." msgstr "Naam is geen geldige identifier:" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/or.po b/editor/translations/or.po index 7b7c4d85c4..275b655138 100644 --- a/editor/translations/or.po +++ b/editor/translations/or.po @@ -709,6 +709,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1645,6 +1649,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2553,7 +2561,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2864,6 +2873,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4933,6 +4946,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6333,10 +6414,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7470,6 +7547,10 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8825,6 +8906,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8876,6 +8961,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -10945,6 +11038,18 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11141,27 +11246,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 4c4ef7b9c6..dde0cb2b28 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -42,7 +42,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-12-12 09:05+0000\n" +"PO-Revision-Date: 2019-12-16 23:50+0000\n" "Last-Translator: Tomek <kobewi4e@gmail.com>\n" "Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/" "godot/pl/>\n" @@ -765,6 +765,10 @@ msgid "Reset Zoom" msgstr "Wyzeruj przybliżenie" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "PrzeÅ‚Ä…cz panel skryptów" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Ostrzeżenia" @@ -1723,6 +1727,11 @@ msgid "Erase Profile" msgstr "UsuÅ„Â profil" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "ZarzÄ…dzaj profilami funkcjonalnoÅ›ci edytora" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Importuj profil(e)" @@ -2684,7 +2693,8 @@ msgstr "Przywróć scenÄ™" msgid "Miscellaneous project or scene-wide tools." msgstr "Różne narzÄ™dzia dla scen lub projektu." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Projekt" @@ -3021,6 +3031,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Zaimportuj Szablony z pliku ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Menedżer szablonów eksportu" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Wyeksportuj projekt" @@ -3524,9 +3539,8 @@ msgid "Select Template File" msgstr "Wybierz plik szablonu" #: editor/export_template_manager.cpp -#, fuzzy msgid "Godot Export Templates" -msgstr "Wczytywanie szablonów eksportu" +msgstr "Szablony eksportu Godota" #: editor/export_template_manager.cpp msgid "Export Template Manager" @@ -4924,29 +4938,27 @@ msgstr "Pobieranie tego zasobu jest już w toku!" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Recently Updated" -msgstr "" +msgstr "Ostatnio zaktualizowane" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Least Recently Updated" -msgstr "" +msgstr "NajwczeÅ›niej zaktualizowane" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (A-Z)" -msgstr "" +msgstr "Nazwa (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (Z-A)" -msgstr "" +msgstr "Nazwa (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (A-Z)" -msgstr "Licencja" +msgstr "Licencja (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (Z-A)" -msgstr "Licencja" +msgstr "Licencja (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "First" @@ -5152,6 +5164,88 @@ msgstr "" "zamiast marginesów." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Lewa" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Prawa" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Obróć w prawo" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Widok z doÅ‚u" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "WciÄ™cie w lewo" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "WyÅ›rodkowywanie na zaznaczeniu" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "WciÄ™cie w prawo" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Dół" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Widok z lewej" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Widok z góry" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Widok z prawej" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Widok z doÅ‚u" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Full Rect" +msgstr "Poprawna nazwa" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Współczynnik skali:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Tylko zakotwiczenia" @@ -6575,10 +6669,6 @@ msgstr "Zamknij pliki pomocy" msgid "Run" msgstr "Uruchom" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "PrzeÅ‚Ä…cz panel skryptów" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Krok w" @@ -7473,7 +7563,7 @@ msgstr "PrÄ™dkość (FPS):" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Loop" -msgstr "PÄ™tla" +msgstr "ZapÄ™tl" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Animation Frames:" @@ -7724,6 +7814,11 @@ msgstr "Kolor" msgid "Constant" msgstr "StaÅ‚e" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Motyw" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "UsuÅ„ zaznaczenie" @@ -9064,13 +9159,12 @@ msgid "Runnable" msgstr "Uruchamiany" #: editor/project_export.cpp -#, fuzzy msgid "Add initial export..." -msgstr "Dodaj port wejÅ›ciowy" +msgstr "Dodaj wstÄ™pny eksport..." #: editor/project_export.cpp msgid "Add previous patches..." -msgstr "" +msgstr "Dodaj poprzednie Å‚atki..." #: editor/project_export.cpp msgid "Delete patch '%s' from list?" @@ -9183,6 +9277,11 @@ msgid "Make Patch" msgstr "Utwórz Å›cieżkÄ™" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Pliki" + +#: editor/project_export.cpp msgid "Features" msgstr "FunkcjonalnoÅ›ci" @@ -9234,6 +9333,15 @@ msgstr "Tryb eksportu?" msgid "Export All" msgstr "Eksportuj wszystko" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Pliki" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Brakuje eksportu szablonów dla tej platformy:" @@ -11401,6 +11509,21 @@ msgid "Members:" msgstr "CzÅ‚onkowie:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr "ZmieÅ„ typ podstawowy" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Dodaj wÄ™zeÅ‚..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Dodaj funkcjÄ™" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "nazwa_funkcji" @@ -11616,27 +11739,10 @@ msgid "Identifier is missing." msgstr "Brakuje identyfikatora." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "Segmenty identyfikatora muszÄ… mieć niezerowÄ… dÅ‚ugość." - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "Znak \"%s\" nie jest dozwolony w identyfikatorze." #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "Cyfra nie może być pierwszym znakiem w segmencie identyfikatora." - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "Znak \"%s\" nie może być pierwszym znakiem w segmencie identyfikatora." - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "Identyfikator musi mieć co najmniej jednÄ… kropkÄ™ jako separator." - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "App Store Team ID nie podany - nie można skonfigurować projektu." @@ -12357,6 +12463,20 @@ msgstr "Varying może być przypisane tylko w funkcji wierzchoÅ‚ków." msgid "Constants cannot be modified." msgstr "StaÅ‚e nie mogÄ… być modyfikowane." +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "Segmenty identyfikatora muszÄ… mieć niezerowÄ… dÅ‚ugość." + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "Cyfra nie może być pierwszym znakiem w segmencie identyfikatora." + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Znak \"%s\" nie może być pierwszym znakiem w segmencie identyfikatora." + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "Identyfikator musi mieć co najmniej jednÄ… kropkÄ™ jako separator." + #~ msgid "Pause the scene" #~ msgstr "Zapauzuj scenÄ™" @@ -13877,10 +13997,6 @@ msgstr "StaÅ‚e nie mogÄ… być modyfikowane." #~ msgstr "Utwórz nowy zasób" #, fuzzy -#~ msgid "Full name" -#~ msgstr "Poprawna nazwa" - -#, fuzzy #~ msgid "Organization" #~ msgstr "PrzejÅ›cie" diff --git a/editor/translations/pr.po b/editor/translations/pr.po index 5b7b72cfd5..ff1f70954d 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -742,6 +742,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1708,6 +1712,10 @@ msgid "Erase Profile" msgstr "Yar, Blow th' Selected Down!" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2634,7 +2642,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2952,6 +2961,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Discharge ye' Variable" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -5095,6 +5109,75 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6534,10 +6617,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7713,6 +7792,11 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Paste yer Node" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9127,6 +9211,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9178,6 +9266,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11338,6 +11434,21 @@ msgstr "th' Members:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "th' Base Type:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Add Node" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Add Function" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Yer functions:" @@ -11541,28 +11652,11 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp #, fuzzy msgid "The character '%s' is not allowed in Identifier." msgstr "Yer name's got no valid identifier:" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 2bac1f5a81..6761497b18 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -799,6 +799,10 @@ msgid "Reset Zoom" msgstr "Redefinir Ampliação" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Alternar Painel de Scripts" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Avisos" @@ -1758,6 +1762,11 @@ msgid "Erase Profile" msgstr "Apagar Perfil" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "Gerenciar perfis de recurso do editor" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Importar Perfil(s)" @@ -2724,7 +2733,8 @@ msgstr "Reverter Cena" msgid "Miscellaneous project or scene-wide tools." msgstr "Ferramentas diversas atuantes no projeto ou cena." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Projeto" @@ -3067,6 +3077,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Importar Modelos de um Arquivo ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Gerenciador de Exportação de Modelo" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Exportar Projeto" @@ -5201,6 +5216,88 @@ msgstr "" "margens." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Esquerda" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Direita" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Rotacionar para a direita" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Visão inferior" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Recuar Esquerda" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Centralizar Seleção" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Recuar Direita" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Baixo" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Visão Esquerda" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Visão Superior" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Visão Direita" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Visão inferior" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Full Rect" +msgstr "Nome Válido" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Razão de Escala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Apenas âncoras" @@ -6629,10 +6726,6 @@ msgstr "Fechar Docs" msgid "Run" msgstr "Rodar" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Alternar Painel de Scripts" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Passo para dentro" @@ -7777,6 +7870,11 @@ msgstr "Cor" msgid "Constant" msgstr "Constante" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Tema" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Apagar Seleção" @@ -9245,6 +9343,11 @@ msgid "Make Patch" msgstr "Criar Alteração" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Arquivos" + +#: editor/project_export.cpp msgid "Features" msgstr "Funcionalidades" @@ -9296,6 +9399,15 @@ msgstr "Modo de exportação?" msgid "Export All" msgstr "Exportar tudo" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Arquivos" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Modelos de exportação para esta plataforma não foram encontrados:" @@ -11496,6 +11608,21 @@ msgstr "Membros:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Mudar Tipo Base" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Adicionar nó..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Adicionar Função" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Função:" @@ -11721,30 +11848,10 @@ msgid "Identifier is missing." msgstr "Identificador está ausente." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "Segmentos identificadores devem ter comprimento diferente de zero." - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "O caractere '%s' não é permitido no identificador." #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" -"Um digito não pode ser o primeiro caractere de um segmento identificador." - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" -"O caractere '%s' não pode ser o primeiro caractere de um segmento " -"identificador." - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "O identificador deve ter pelo menos um separador '.'." - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" "App Store Team ID não especificado - não é possÃvel configurar o projeto." @@ -12485,6 +12592,22 @@ msgstr "Variáveis só podem ser atribuÃdas na função de vértice." msgid "Constants cannot be modified." msgstr "Constantes não podem serem modificadas." +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "Segmentos identificadores devem ter comprimento diferente de zero." + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Um digito não pode ser o primeiro caractere de um segmento identificador." + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "O caractere '%s' não pode ser o primeiro caractere de um segmento " +#~ "identificador." + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "O identificador deve ter pelo menos um separador '.'." + #~ msgid "Pause the scene" #~ msgstr "Pausar a cena" @@ -14070,10 +14193,6 @@ msgstr "Constantes não podem serem modificadas." #~ msgstr "Criar Novo Recurso" #, fuzzy -#~ msgid "Full name" -#~ msgstr "Nome Válido" - -#, fuzzy #~ msgid "Organization" #~ msgstr "Transição" diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po index 5cfd0f8590..ab8c8132e6 100644 --- a/editor/translations/pt_PT.po +++ b/editor/translations/pt_PT.po @@ -19,8 +19,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-12-09 11:37+0000\n" -"Last-Translator: Gonçalo Dinis Guerreiro João <goncalojoao205@gmail.com>\n" +"PO-Revision-Date: 2019-12-15 05:53+0000\n" +"Last-Translator: João Lopes <linux-man@hotmail.com>\n" "Language-Team: Portuguese (Portugal) <https://hosted.weblate.org/projects/" "godot-engine/godot/pt_PT/>\n" "Language: pt_PT\n" @@ -742,6 +742,10 @@ msgid "Reset Zoom" msgstr "Repor Zoom" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Alternar painel de Scripts" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Avisos" @@ -1704,6 +1708,11 @@ msgid "Erase Profile" msgstr "Apagar Perfil" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "Gerir Editor de Perfis" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Importar Perfil/Perfis" @@ -2669,7 +2678,8 @@ msgstr "Reverter Cena" msgid "Miscellaneous project or scene-wide tools." msgstr "Ferramentas diversas atuantes no Projeto ou Cena." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Projeto" @@ -3010,6 +3020,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Importar Modelos a partir de um Ficheiro ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Exportar Gestor de Modelos" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Exportar Projeto" @@ -3512,9 +3527,8 @@ msgid "Select Template File" msgstr "Selecionar Ficheiro de Modelo" #: editor/export_template_manager.cpp -#, fuzzy msgid "Godot Export Templates" -msgstr "Gerir Modelos de Exportação" +msgstr "Modelos de Exportação Godot" #: editor/export_template_manager.cpp msgid "Export Template Manager" @@ -4907,29 +4921,27 @@ msgstr "A transferência deste Ativo já está em andamento!" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Recently Updated" -msgstr "" +msgstr "Atualizações Recentes" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Least Recently Updated" -msgstr "" +msgstr "Atualizações Menos Recentes" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (A-Z)" -msgstr "" +msgstr "Nome (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (Z-A)" -msgstr "" +msgstr "Nome (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (A-Z)" -msgstr "Licença" +msgstr "Licença (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (Z-A)" -msgstr "Licença" +msgstr "Licença (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "First" @@ -5132,6 +5144,87 @@ msgstr "" "margens." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Esquerda" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Direita" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Rodar Direita" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Vista de fundo" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Indentar à esquerda" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Centrar seleção" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Indentar à direita" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Fundo" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Vista esquerda" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Vista de topo" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Vista direita" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Vista de fundo" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Proporção de Escala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Só âncoras" @@ -6554,10 +6647,6 @@ msgstr "Fechar documentos" msgid "Run" msgstr "Executar" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Alternar painel de Scripts" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Passar dentro" @@ -7700,6 +7789,11 @@ msgstr "Cor" msgid "Constant" msgstr "Constante" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Tema" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Apagar seleção" @@ -9032,13 +9126,12 @@ msgid "Runnable" msgstr "Executável" #: editor/project_export.cpp -#, fuzzy msgid "Add initial export..." -msgstr "Adicionar porta de entrada" +msgstr "Adicionar exportação inicial..." #: editor/project_export.cpp msgid "Add previous patches..." -msgstr "" +msgstr "Aplicar correções anteriores..." #: editor/project_export.cpp msgid "Delete patch '%s' from list?" @@ -9150,7 +9243,12 @@ msgstr "Correções" #: editor/project_export.cpp msgid "Make Patch" -msgstr "Fazer correção" +msgstr "Fazer Correção" + +#: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Ficheiros" #: editor/project_export.cpp msgid "Features" @@ -9204,6 +9302,15 @@ msgstr "Modo Exportação?" msgid "Export All" msgstr "Exportar Tudo" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Ficheiros" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Não existem Modelos de exportação para esta plataforma:" @@ -11220,7 +11327,7 @@ msgstr "" msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" "Pressione Ctrl para largar um Getter. Pressione Shift para largar uma " -"assinatura genérica." +"Assinatura genérica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold %s to drop a simple reference to the node." @@ -11367,6 +11474,21 @@ msgid "Members:" msgstr "Membros:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr "Mudar tipo base" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Adicionar Nó.." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Adicionar Função" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "function_name" @@ -11583,30 +11705,10 @@ msgid "Identifier is missing." msgstr "Falta o identificador." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "Identificador de segmentos devem ser de comprimento diferente de zero." - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "O caráter \"%s\" não é permitido no Identificador." #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" -"Um dÃgito não pode ser o primeiro caráter num segmento de Identificador." - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" -"O caráter \"%s\" não pode ser o primeiro caráter num segmento de " -"Identificador." - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "O identificador deve ter pelo menos um separador \".\"." - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" "ID da equipa da App Store não especificado - não é possÃvel configurar o " @@ -12323,6 +12425,23 @@ msgstr "Variações só podem ser atribuÃdas na função vértice." msgid "Constants cannot be modified." msgstr "Constantes não podem ser modificadas." +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "" +#~ "Identificador de segmentos devem ser de comprimento diferente de zero." + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Um dÃgito não pode ser o primeiro caráter num segmento de Identificador." + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "O caráter \"%s\" não pode ser o primeiro caráter num segmento de " +#~ "Identificador." + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "O identificador deve ter pelo menos um separador \".\"." + #~ msgid "Pause the scene" #~ msgstr "Pausa a cena" diff --git a/editor/translations/ro.po b/editor/translations/ro.po index df9641e07d..d6636da776 100644 --- a/editor/translations/ro.po +++ b/editor/translations/ro.po @@ -758,6 +758,10 @@ msgid "Reset Zoom" msgstr "ResetaÈ›i Zoom-area" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1768,6 +1772,11 @@ msgstr "RMB: Șterge Punctul." #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "Administrează Șabloanele de Export" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "%d mai multe fiÈ™iere" @@ -2773,7 +2782,8 @@ msgstr "RestabileÈ™te Scena" msgid "Miscellaneous project or scene-wide tools." msgstr "Proiect Divers sau unelte pentru scenă." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Proiect" @@ -3122,6 +3132,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Importă Șabloane Dintr-o Arhivă ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Exportă Managerul de Șabloane" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Exportă Proiectul" @@ -5359,6 +5374,85 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Mod RotaÈ›ie" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "RotaÈ›ie poligon" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "RotaÈ›ie poligon" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Mod RotaÈ›ie" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Centrează SelecÈ›ia" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Centrează SelecÈ›ia" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "RotaÈ›ie poligon" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Centrează SelecÈ›ia" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Stânga liniară" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Dreapta liniară" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "ProporÈ›ie Scalare:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Doar ancore" @@ -6853,10 +6947,6 @@ msgstr "" msgid "Run" msgstr "Execută" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -8050,6 +8140,11 @@ msgstr "" msgid "Constant" msgstr "Permanent" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "DeschideÈ›i un FiÈ™ier" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9492,6 +9587,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " FiÈ™iere" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9547,6 +9647,15 @@ msgstr "Exportă Proiectul" msgid "Export All" msgstr "Exportare" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " FiÈ™iere" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11716,6 +11825,21 @@ msgid "Members:" msgstr "Membri:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr "SchimbaÈ›i Tipul %s" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Se adaugă %s..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "FaceÈ›i FuncÈ›ia" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11917,27 +12041,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 5c212fe7a7..af3ba7bc88 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -790,6 +790,10 @@ msgid "Reset Zoom" msgstr "СброÑить приближение" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Переключить панель Ñкриптов" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "ПредупреждениÑ" @@ -1751,6 +1755,11 @@ msgid "Erase Profile" msgstr "Стереть профиль" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "Управление профилÑми редактора" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Импортировать проект" @@ -2712,7 +2721,8 @@ msgstr "ВоÑÑтановить Ñцену" msgid "Miscellaneous project or scene-wide tools." msgstr "Прочие инÑтрументы." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Проект" @@ -3055,6 +3065,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Импортировать шаблоны из ZIP файла" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Менеджер шаблонов ÑкÑпорта" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "ÐкÑпортировать проект" @@ -5182,6 +5197,88 @@ msgstr "" "вмеÑто отÑтупов." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Лево" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Право" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Повернуть вправо" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Вид Снизу" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Убрать отÑтуп Ñлева" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Центрировать выбранное" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "ОтÑтуп вправо" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Ðиз" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Вид Ñлева" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Вид Ñверху" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Вид Ñправа" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Вид Снизу" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Full Rect" +msgstr "Полное имÑ" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "КоÑффициент маÑштабированиÑ:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Только ÑкорÑ" @@ -6611,10 +6708,6 @@ msgstr "Закрыть документацию" msgid "Run" msgstr "ЗапуÑтить" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Переключить панель Ñкриптов" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Шаг в" @@ -7769,6 +7862,11 @@ msgstr "Цвет" msgid "Constant" msgstr "ПоÑтоÑнный" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Тема" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "ОчиÑтить выделенное" @@ -9230,6 +9328,11 @@ msgid "Make Patch" msgstr "Создать латку" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Файлы" + +#: editor/project_export.cpp msgid "Features" msgstr "ОÑобенноÑти" @@ -9282,6 +9385,15 @@ msgstr "Режим ÑкÑпорта?" msgid "Export All" msgstr "ÐкÑпортировать вÑÑ‘" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Файлы" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Шаблоны ÑкÑпорта Ð´Ð»Ñ Ñтой платформы отÑутÑтвуют:" @@ -11459,6 +11571,21 @@ msgstr "СвойÑтва:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Изменить базовый тип" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Добавить узел..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Добавить функцию" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "имÑ_функции" @@ -11675,27 +11802,10 @@ msgid "Identifier is missing." msgstr "ОтÑутÑтвует определитель." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "Идентифицированные Ñегменты не должны быть пуÑтыми." - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "Символ '%s' в идентификаторе не допуÑкаетÑÑ." #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "Цифра не может быть первым Ñимволом идентификатора Ñегмента." - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "Символ '%s' не может быть первым Ñимволом идентификатора Ñегмента." - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "Идентификатор должен иметь Ñ…Ð¾Ñ‚Ñ Ð±Ñ‹ один '.' разделитель." - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "App Store Team ID не указан - невозможно наÑтроить проект." @@ -12428,6 +12538,19 @@ msgstr "Ð˜Ð·Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ð¼Ð¾Ð³ÑƒÑ‚ быть назначены только Ð msgid "Constants cannot be modified." msgstr "КонÑтанты не могут быть изменены." +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "Идентифицированные Ñегменты не должны быть пуÑтыми." + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "Цифра не может быть первым Ñимволом идентификатора Ñегмента." + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "Символ '%s' не может быть первым Ñимволом идентификатора Ñегмента." + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "Идентификатор должен иметь Ñ…Ð¾Ñ‚Ñ Ð±Ñ‹ один '.' разделитель." + #~ msgid "Pause the scene" #~ msgstr "ПриоÑтановить Ñцену" @@ -14006,9 +14129,6 @@ msgstr "КонÑтанты не могут быть изменены." #~ msgid "Create Android keystore" #~ msgstr "Создать keystore Ð´Ð»Ñ Android" -#~ msgid "Full name" -#~ msgstr "Полное имÑ" - #~ msgid "Organizational unit" #~ msgstr "Подразделение" diff --git a/editor/translations/si.po b/editor/translations/si.po index 37c886bd11..e670071cfe 100644 --- a/editor/translations/si.po +++ b/editor/translations/si.po @@ -731,6 +731,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1668,6 +1672,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2576,7 +2584,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2888,6 +2897,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4970,6 +4983,76 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "රේඛීය" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "රේඛීය" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6378,10 +6461,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7520,6 +7599,10 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8891,6 +8974,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8942,6 +9029,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11023,6 +11118,19 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "à·à·Šâ€à¶»à·’à¶:" + +#: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "function_name" msgstr "à·à·Šâ€à¶»à·’à¶:" @@ -11221,27 +11329,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/sk.po b/editor/translations/sk.po index 08e373c7c9..498cd3b1a0 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -741,6 +741,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1711,6 +1715,10 @@ msgid "Erase Profile" msgstr "VÅ¡etky vybrané" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2646,7 +2654,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2963,6 +2972,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "VÅ¡etky vybrané" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -5115,6 +5129,76 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Lineárne" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Lineárne" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6560,10 +6644,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7737,6 +7817,11 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "OtvoriÅ¥ súbor" + #: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy msgid "Erase Selection" @@ -9157,6 +9242,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr "Súbor:" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9209,6 +9299,15 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr "Súbor:" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11351,6 +11450,21 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "ZmeniÅ¥ %s Typ" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Signály:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "VÅ¡etky vybrané" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Funkcie:" @@ -11551,27 +11665,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index e668419c22..6cc084bf98 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -771,6 +771,10 @@ msgid "Reset Zoom" msgstr "Ponastavi PoveÄavo/PomanjÅ¡avo" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1774,6 +1778,11 @@ msgstr "IzbriÅ¡i toÄke" #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "Upravljaj Izvozne Predloge" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "%d veÄ datotek" @@ -2769,7 +2778,8 @@ msgstr "Povrni Prizor" msgid "Miscellaneous project or scene-wide tools." msgstr "RazliÄna projektna ali prizorska orodja." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Projekt" @@ -3117,6 +3127,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Uvozi Predloge iz ZIP Datoteke" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Izvozni Upravitelj Predlog" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Izvozi Projekt" @@ -5352,6 +5367,83 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "NaÄin Vrtenja" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "NaÄin Vrtenja" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "NaÄin Vrtenja" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "NaÄin Vrtenja" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "NaÄin Vrtenja" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "NaÄin Vrtenja" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Linearno" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Linearno" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Razmerje Obsega:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Samo SidriÅ¡Äa" @@ -6829,10 +6921,6 @@ msgstr "" msgid "Run" msgstr "Zaženi" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -8023,6 +8111,11 @@ msgstr "" msgid "Constant" msgstr "Konstanta" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Odpri v Datoteki" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9467,6 +9560,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Datoteke" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9522,6 +9620,15 @@ msgstr "Izvozi Projekt" msgid "Export All" msgstr "Izvozi" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Datoteke" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11694,6 +11801,21 @@ msgstr "ÄŒlani:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Spremeni Osnovni Tip" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Dodaj vozliÅ¡Äe" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Dodaj Funkcijo" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Funkcije:" @@ -11898,28 +12020,11 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp #, fuzzy msgid "The character '%s' is not allowed in Identifier." msgstr "Ime ni pravilen identifikator:" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/sq.po b/editor/translations/sq.po index dcd3bcb8b4..00c3ba8988 100644 --- a/editor/translations/sq.po +++ b/editor/translations/sq.po @@ -718,6 +718,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1715,6 +1719,11 @@ msgstr "Fshi Pikat." #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "Menaxho Shabllonet e Eksportit" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "%d skedarë më shumë" @@ -2696,7 +2705,8 @@ msgstr "Rikthe Skenën" msgid "Miscellaneous project or scene-wide tools." msgstr "Vegla të ndryshme për projektin ose skenën." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Projekti" @@ -3039,6 +3049,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Importo Shabllonet Nga Skedari ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Menaxheri i Shablloneve të Eksportimit" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Eksporto Projektin" @@ -5179,6 +5194,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6598,10 +6681,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7757,6 +7836,11 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr " Skedarët" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9138,6 +9222,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Skedarët" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9189,6 +9278,15 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Skedarët" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11310,6 +11408,20 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Ndrysho Tipin e %s" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Funksionet:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Funksionet:" @@ -11508,27 +11620,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po index 50c8b167bf..4272fdbb14 100644 --- a/editor/translations/sr_Cyrl.po +++ b/editor/translations/sr_Cyrl.po @@ -767,6 +767,10 @@ msgid "Reset Zoom" msgstr "РеÑетуј увеличање" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Прикажи панел Ñкриптица" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1778,6 +1782,11 @@ msgstr "Обриши TileMap" #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "Управљај извозним шаблонима" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "још %d датотека/е" @@ -2776,7 +2785,8 @@ msgstr "Поврати Ñцену" msgid "Miscellaneous project or scene-wide tools." msgstr "Разни алати за пројекат или Ñцену." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Пројекат" @@ -3126,6 +3136,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Увези шаблоне из ZIP датотеке" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Менаџер извозних шаблона" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Извези пројекат" @@ -5372,6 +5387,87 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Лево" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "деÑно" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Ротирај полигон" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Поглед одоздо" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Увучи лево" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Центрирај одабрано" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Увучи деÑно" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Доле" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Поглед Ñ Ð»ÐµÐ²Ð°" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Поглед одозго" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Поглед Ñ Ð´ÐµÑна" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Поглед одоздо" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Размера Ñкале:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Само Ñидра" @@ -6876,10 +6972,6 @@ msgstr "Затвори документацију" msgid "Run" msgstr "Покрени" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Прикажи панел Ñкриптица" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Корак у" @@ -8108,6 +8200,11 @@ msgstr "Боја" msgid "Constant" msgstr "КонÑтантан" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Сачувај тему" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Обриши одабрано" @@ -9583,6 +9680,11 @@ msgid "Make Patch" msgstr "Ðаправи закрп" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Датотеке" + +#: editor/project_export.cpp msgid "Features" msgstr "КарактериÑтике" @@ -9638,6 +9740,15 @@ msgstr "Режим извоза:" msgid "Export All" msgstr "Извоз" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Датотеке" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Извозни шаблони за ову платформу ниÑу пронађени:" @@ -11820,6 +11931,21 @@ msgid "Members:" msgstr "Чланови:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr "Измени уобичајен тип" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Додавање %s..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Иди на функцију..." + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -12021,27 +12147,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po index 42f8e6441b..01e88b85f2 100644 --- a/editor/translations/sr_Latn.po +++ b/editor/translations/sr_Latn.po @@ -740,6 +740,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1678,6 +1682,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2591,7 +2599,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2904,6 +2913,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4997,6 +5010,76 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Linearna" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Linearna" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6414,10 +6497,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7571,6 +7650,10 @@ msgstr "" msgid "Constant" msgstr "Kontanta" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8963,6 +9046,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9014,6 +9101,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11108,6 +11203,19 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Funkcije:" + +#: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "function_name" msgstr "Funkcije:" @@ -11306,27 +11414,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/sv.po b/editor/translations/sv.po index af034aa33b..35091b49c9 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -754,6 +754,10 @@ msgid "Reset Zoom" msgstr "Ã…terställ Zoom" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp #, fuzzy msgid "Warnings" msgstr "Varning" @@ -1766,6 +1770,10 @@ msgid "Erase Profile" msgstr "Radera punkter" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp #, fuzzy msgid "Import Profile(s)" msgstr "%d fler filer" @@ -2769,7 +2777,8 @@ msgstr "Ã…terställ Scen" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Projekt" @@ -3094,6 +3103,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Importera Mall frÃ¥n ZIP fil" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Mallar" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Exportera Projekt" @@ -5313,6 +5327,84 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Vänster" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Höger" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Vy underifrÃ¥n" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Vy underifrÃ¥n" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Botten" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Vy frÃ¥n vänster" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Vy ovanifrÃ¥n" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Vy frÃ¥n höger" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Vy underifrÃ¥n" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Skalnings förhÃ¥llande:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6775,10 +6867,6 @@ msgstr "" msgid "Run" msgstr "Kör" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7971,6 +8059,11 @@ msgstr "Färg" msgid "Constant" msgstr "Konstant" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Tema" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9406,6 +9499,11 @@ msgid "Make Patch" msgstr "Gör Patch" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr "Packar" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9461,6 +9559,15 @@ msgstr "Exportera Projekt" msgid "Export All" msgstr "Exportera" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr "Fil" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11639,6 +11746,21 @@ msgstr "Medlemmar:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Ändra Typ" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Lägg Till Node" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Lägg till Funktion" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Funktioner:" @@ -11841,27 +11963,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/ta.po b/editor/translations/ta.po index 485d7d9b6c..b6d54dea57 100644 --- a/editor/translations/ta.po +++ b/editor/translations/ta.po @@ -732,6 +732,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1670,6 +1674,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2580,7 +2588,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2892,6 +2901,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4976,6 +4989,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6384,10 +6465,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7528,6 +7605,10 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8895,6 +8976,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8946,6 +9031,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11029,6 +11122,19 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "அனைதà¯à®¤à¯ தேரà¯à®µà¯à®•à®³à¯" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11225,27 +11331,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/te.po b/editor/translations/te.po index 34d033ccb2..0c43ef5f09 100644 --- a/editor/translations/te.po +++ b/editor/translations/te.po @@ -711,6 +711,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1647,6 +1651,10 @@ msgid "Erase Profile" msgstr "" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2555,7 +2563,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2866,6 +2875,10 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +msgid "Template Package" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -4935,6 +4948,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6335,10 +6416,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7472,6 +7549,10 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme File" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -8828,6 +8909,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8879,6 +8964,14 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +msgid "ZIP File" +msgstr "" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -10948,6 +11041,18 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Nodes..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function..." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11144,27 +11249,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index 2ede382d78..096fe62934 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -773,6 +773,10 @@ msgid "Reset Zoom" msgstr "รีเซ็ตซูม" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "เปิด/ปิดà¹à¸œà¸‡à¸ªà¸„ริปต์" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "คำเตืà¸à¸™" @@ -1779,6 +1783,11 @@ msgstr "ลบพื้นที่" #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "จัดà¸à¸²à¸£à¹à¸¡à¹ˆà¹à¸šà¸šà¸ªà¹ˆà¸‡à¸à¸à¸" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "นำเข้าโปรเจà¸à¸•à¹Œà¹à¸¥à¹‰à¸§" @@ -2755,7 +2764,8 @@ msgstr "คืนà¸à¸¥à¸±à¸šà¸‰à¸²à¸" msgid "Miscellaneous project or scene-wide tools." msgstr "โปรเจà¸à¸•à¹Œà¹à¸¥à¸°à¹€à¸„รื่à¸à¸‡à¸¡à¸·à¸à¸à¸·à¹ˆà¸™ ๆ" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "โปรเจà¸à¸•à¹Œ" @@ -3092,6 +3102,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "นำเข้าà¹à¸¡à¹ˆà¹à¸šà¸šà¸ˆà¸²à¸à¹„ฟล์ ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "จัดà¸à¸²à¸£à¹à¸¡à¹ˆà¹à¸šà¸šà¸ªà¹ˆà¸‡à¸à¸à¸" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "ส่งà¸à¸à¸à¹‚ปรเจà¸à¸•à¹Œ" @@ -5329,6 +5344,88 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "ซ้าย" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "ขวา" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "ย้ายไปขวา" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "มุมล่าง" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "ย่à¸à¸«à¸™à¹‰à¸²à¸‹à¹‰à¸²à¸¢" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "ให้สิ่งที่เลืà¸à¸à¸à¸¢à¸¹à¹ˆà¸à¸¥à¸²à¸‡à¸ˆà¸" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "ย่à¸à¸«à¸™à¹‰à¸²à¸‚วา" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "ล่าง" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "มุมซ้าย" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "มุมบน" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "มุมขวา" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "มุมล่าง" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Full Rect" +msgstr "ชื่à¸à¹€à¸•à¹‡à¸¡" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "à¸à¸±à¸•à¸£à¸²à¸ªà¹ˆà¸§à¸™à¹€à¸§à¸¥à¸²:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "ปรับหมุดเท่านั้น" @@ -6825,10 +6922,6 @@ msgstr "ปิดคู่มืà¸" msgid "Run" msgstr "รัน" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "เปิด/ปิดà¹à¸œà¸‡à¸ªà¸„ริปต์" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "คำสั่งต่à¸à¹„ป" @@ -8053,6 +8146,11 @@ msgstr "สี" msgid "Constant" msgstr "คงที่" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "ธีม" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "ลบที่เลืà¸à¸" @@ -9529,6 +9627,11 @@ msgid "Make Patch" msgstr "สร้างà¹à¸žà¸•à¸Šà¹Œ" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " ไฟล์" + +#: editor/project_export.cpp msgid "Features" msgstr "ฟีเจà¸à¸£à¹Œ" @@ -9583,6 +9686,15 @@ msgstr "วิธีà¸à¸²à¸£à¸ªà¹ˆà¸‡à¸à¸à¸:" msgid "Export All" msgstr "ส่งà¸à¸à¸" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " ไฟล์" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "ไม่พบà¹à¸¡à¹ˆà¹à¸šà¸šà¸ªà¹ˆà¸‡à¸à¸à¸à¸ªà¸³à¸«à¸£à¸±à¸šà¹à¸žà¸¥à¸•à¸Ÿà¸à¸£à¹Œà¸¡à¸™à¸µà¹‰:" @@ -11803,6 +11915,21 @@ msgstr "ตัวà¹à¸›à¸£:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "เปลี่ยนประเภท" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "เพิ่มโหนด" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "เพิ่มฟังà¸à¹Œà¸Šà¸±à¸™" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "ฟังà¸à¹Œà¸Šà¸±à¸™:" @@ -12005,28 +12132,11 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp #, fuzzy msgid "The character '%s' is not allowed in Identifier." msgstr "ไม่สามารถใช้ชื่à¸à¸™à¸µà¹‰à¹„ด้:" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" @@ -14212,9 +14322,6 @@ msgstr "" #~ msgid "Create Android keystore" #~ msgstr "สร้าง Android keystore" -#~ msgid "Full name" -#~ msgstr "ชื่à¸à¹€à¸•à¹‡à¸¡" - #~ msgid "Organization" #~ msgstr "à¸à¸‡à¸„์à¸à¸£" diff --git a/editor/translations/tr.po b/editor/translations/tr.po index f72bb90ac0..7da78a322d 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -768,6 +768,10 @@ msgid "Reset Zoom" msgstr "YaklaÅŸmayı Sıfırla" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Betikler Panelini Aç/Kapa" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Uyarılar" @@ -1727,6 +1731,11 @@ msgid "Erase Profile" msgstr "Profili Sil" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "Dışa Aktarım Åžablonlarını Yönet" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Profil(leri) İçe Aktar" @@ -2687,7 +2696,8 @@ msgstr "Sahneyi Eski Durumuna Çevir" msgid "Miscellaneous project or scene-wide tools." msgstr "ÇeÅŸitli proje ya da sahne-çapında araçlar." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Proje" @@ -3023,6 +3033,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Åžablonları Zip Dosyasından İçeri Aktar" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Dışa Aktarım Åžablonu Yöneticisi" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Projeyi Dışa Aktar" @@ -5157,6 +5172,88 @@ msgstr "" "noktasını deÄŸiÅŸtirir." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Sol" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "SaÄŸ" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "SaÄŸa Döndür" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "Alttan Görünüm" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Sola Girintile" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "İçre Seçimi" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "SaÄŸa Girintile" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Alt" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Soldan Görünüm" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "Ãœstten Görünüm" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "SaÄŸdan Görünüm" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "Alttan Görünüm" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Full Rect" +msgstr "Tam adı" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Ölçek Oranı:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Sadece çapalar" @@ -6577,10 +6674,6 @@ msgstr "Belgeleri Kapat" msgid "Run" msgstr "Çalıştır" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Betikler Panelini Aç/Kapa" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "İçeri Adımla" @@ -7725,6 +7818,11 @@ msgstr "Renk" msgid "Constant" msgstr "Sabit" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Tema" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Seçimi Sil" @@ -9166,6 +9264,11 @@ msgid "Make Patch" msgstr "Yama Yap" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Dosyalar" + +#: editor/project_export.cpp msgid "Features" msgstr "Özellikler" @@ -9220,6 +9323,15 @@ msgstr "Dışa Aktarma Biçimi:" msgid "Export All" msgstr "Dışa Aktar" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Dosyalar" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Bu platform için dışa aktarma ÅŸablonu eksik:" @@ -11459,6 +11571,21 @@ msgstr "Ãœyeler:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Temel Tipi DeÄŸiÅŸtir" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Düğüm Ekle..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Fonksiyon Ekle" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Fonksiyon:" @@ -11664,28 +11791,11 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp #, fuzzy msgid "The character '%s' is not allowed in Identifier." msgstr "Ad doÄŸru bir belirleyici deÄŸil:" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" @@ -13959,9 +14069,6 @@ msgstr "Sabit deÄŸerler deÄŸiÅŸtirilemez." #~ msgid "Create Android keystore" #~ msgstr "Android Dokunaç Yığımı OluÅŸtur" -#~ msgid "Full name" -#~ msgstr "Tam adı" - #~ msgid "Organizational unit" #~ msgstr "KuruluÅŸsal birim" diff --git a/editor/translations/uk.po b/editor/translations/uk.po index 1f38a1c02b..d61dd3f9e9 100644 --- a/editor/translations/uk.po +++ b/editor/translations/uk.po @@ -16,7 +16,7 @@ msgid "" msgstr "" "Project-Id-Version: Ukrainian (Godot Engine)\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-12-09 11:36+0000\n" +"PO-Revision-Date: 2019-12-15 05:53+0000\n" "Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n" "Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/" "godot/uk/>\n" @@ -743,6 +743,10 @@ msgid "Reset Zoom" msgstr "Скинути маÑштаб" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "Перемкнути панель Ñкриптів" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "ПопередженнÑ" @@ -1706,6 +1710,11 @@ msgid "Erase Profile" msgstr "Витерти профіль" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "ÐšÐµÑ€ÑƒÐ²Ð°Ð½Ð½Ñ Ð¿Ñ€Ð¾Ñ„Ñ–Ð»Ñми можливоÑтей редактора" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Імпортувати профілі" @@ -2671,7 +2680,8 @@ msgstr "Повернути Ñцену" msgid "Miscellaneous project or scene-wide tools." msgstr "Різні проєктні або Ñценографічні інÑтрументи." -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Проєкт" @@ -3013,6 +3023,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Імпортувати шаблони з ZIP-файлу" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Менеджер екÑпорту шаблонів" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "ЕкÑпортувати проєкт" @@ -3514,9 +3529,8 @@ msgid "Select Template File" msgstr "Виберіть файл шаблону" #: editor/export_template_manager.cpp -#, fuzzy msgid "Godot Export Templates" -msgstr "Ð£Ð¿Ñ€Ð°Ð²Ð»Ñ–Ð½Ð½Ñ ÑˆÐ°Ð±Ð»Ð¾Ð½Ð°Ð¼Ð¸ екÑпорту" +msgstr "Шаблони екÑÐ¿Ð¾Ñ€Ñ‚ÑƒÐ²Ð°Ð½Ð½Ñ Godot" #: editor/export_template_manager.cpp msgid "Export Template Manager" @@ -4915,29 +4929,27 @@ msgstr "Ð—Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ Ñ†ÑŒÐ¾Ð³Ð¾ активу вже виконуєт #: editor/plugins/asset_library_editor_plugin.cpp msgid "Recently Updated" -msgstr "" +msgstr "Ðещодавно оновлені" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Least Recently Updated" -msgstr "" +msgstr "Ðайдавніше оновлені" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (A-Z)" -msgstr "" +msgstr "Ðазва (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (Z-A)" -msgstr "" +msgstr "Ðазва (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (A-Z)" -msgstr "ЛіцензіÑ" +msgstr "Ð›Ñ–Ñ†ÐµÐ½Ð·ÑƒÐ²Ð°Ð½Ð½Ñ (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (Z-A)" -msgstr "ЛіцензіÑ" +msgstr "Ð›Ñ–Ñ†ÐµÐ½Ð·ÑƒÐ²Ð°Ð½Ð½Ñ (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "First" @@ -5142,6 +5154,87 @@ msgstr "" "їхні полÑ." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "Зліва" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "Справа" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "Обернути праворуч" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "ВиглÑд знизу" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "Зменшити відÑтуп" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "Центрувати на вибраному" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "Збільшити відÑтуп" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "Знизу" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "ВиглÑд зліва" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "ВиглÑд згори" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "ВиглÑд Ñправа" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "ВиглÑд знизу" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Ð¡Ð¿Ñ–Ð²Ð²Ñ–Ð´Ð½Ð¾ÑˆÐµÐ½Ð½Ñ Ð¼Ð°Ñштабу:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Тільки прив'Ñзки" @@ -6568,10 +6661,6 @@ msgstr "Закрити документацію" msgid "Run" msgstr "ЗапуÑтити" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "Перемкнути панель Ñкриптів" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Крок в" @@ -7719,6 +7808,11 @@ msgstr "Колір" msgid "Constant" msgstr "Сталий" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Тема" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "Витерти позначене" @@ -9063,13 +9157,12 @@ msgid "Runnable" msgstr "Ðктивний" #: editor/project_export.cpp -#, fuzzy msgid "Add initial export..." -msgstr "Додати вхідний порт" +msgstr "Додати початкове екÑпортуваннÑ…" #: editor/project_export.cpp msgid "Add previous patches..." -msgstr "" +msgstr "Додати попередні латки…" #: editor/project_export.cpp msgid "Delete patch '%s' from list?" @@ -9183,6 +9276,11 @@ msgid "Make Patch" msgstr "Створити латку" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Файли" + +#: editor/project_export.cpp msgid "Features" msgstr "МожливоÑÑ‚Ñ–" @@ -9234,6 +9332,15 @@ msgstr "Режим екÑпортуваннÑ?" msgid "Export All" msgstr "ЕкÑпортувати уÑе" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Файли" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Ðемає шаблонів екÑÐ¿Ð¾Ñ€Ñ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð´Ð»Ñ Ñ†Ñ–Ñ”Ñ— платформи:" @@ -11406,6 +11513,21 @@ msgid "Members:" msgstr "Члени:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr "Змінити базовий тип" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Додати вузол…" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Додати функцію" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "назва_функції" @@ -11626,30 +11748,10 @@ msgid "Identifier is missing." msgstr "Ðе вказано ідентифікатор." #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "Сегменти ідентифікатора повинні мати ненульову довжину." - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "У назві ідентифікатора не можна викориÑтовувати Ñимволи «%s»." #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" -"Ðе можна викориÑтовувати цифри Ñк перші Ñимволи Ñегмента ідентифікатора." - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" -"Ðе можна викориÑтовувати Ñимвол «%s» Ñк перший Ñимвол Ñегмента " -"ідентифікатора." - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "У ідентифікаторі має бути принаймні один роздільник «.»." - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" "Ðе вказано ідентифікатор команди App Store — проєкт неможливо налаштувати." @@ -12375,6 +12477,22 @@ msgstr "Змінні величини можна пов'Ñзувати лише msgid "Constants cannot be modified." msgstr "Сталі не можна змінювати." +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "Сегменти ідентифікатора повинні мати ненульову довжину." + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Ðе можна викориÑтовувати цифри Ñк перші Ñимволи Ñегмента ідентифікатора." + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "" +#~ "Ðе можна викориÑтовувати Ñимвол «%s» Ñк перший Ñимвол Ñегмента " +#~ "ідентифікатора." + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "У ідентифікаторі має бути принаймні один роздільник «.»." + #~ msgid "Pause the scene" #~ msgstr "Призупинити Ñцену" diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index 5546647ac6..3796e73721 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -721,6 +721,10 @@ msgid "Reset Zoom" msgstr "" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1679,6 +1683,10 @@ msgid "Erase Profile" msgstr ".تمام کا انتخاب" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -2604,7 +2612,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2918,6 +2927,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr ".تمام کا انتخاب" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -5042,6 +5056,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6476,10 +6558,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7639,6 +7717,11 @@ msgstr "" msgid "Constant" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "سب سکریپشن بنائیں" + #: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy msgid "Erase Selection" @@ -9041,6 +9124,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9093,6 +9180,15 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr "Ø§Ø«Ø§Ø«Û Ú©ÛŒ زپ Ùائل" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11218,6 +11314,21 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr ".نوٹÙئر Ú©Û’ اکسٹنٹ Ú©Ùˆ تبدیل کیجیۓ" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11416,27 +11527,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/vi.po b/editor/translations/vi.po index 8ff39ec400..dda35b0eff 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -740,6 +740,10 @@ msgid "Reset Zoom" msgstr "Äặt lại phóng" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "Cảnh báo" @@ -1697,6 +1701,11 @@ msgid "Erase Profile" msgstr "Xoá hồ sÆ¡" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "Quản lý trình tÃnh năng" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "Nháºp và o hồ sÆ¡" @@ -2647,7 +2656,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "Dá»± án" @@ -2972,6 +2982,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "Nháºp mẫu và o từ tệp nén ZIP" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "Khung project" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "Xuất dá»± án ra" @@ -5106,6 +5121,77 @@ msgstr "" "chúng." #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "Tịnh tuyến" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "Tịnh tuyến" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "Tỉ lệ Scale:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Chỉ các neo" @@ -6545,10 +6631,6 @@ msgstr "Äóng Docs" msgid "Run" msgstr "Chạy" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7723,6 +7805,11 @@ msgstr "" msgid "Constant" msgstr "Cố định" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "Mở" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -9144,6 +9231,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " Tệp tin" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9199,6 +9291,15 @@ msgstr "Nháºp từ Node:" msgid "Export All" msgstr "Xuất Tile Set" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " Tệp tin" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11337,6 +11438,21 @@ msgstr "Những Thà nh viên:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "Äổi %s Loại" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "Thêm Nút ..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "Thêm Hà m" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "Hà m:" @@ -11536,27 +11652,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 437a6a5f59..08ceb64bdf 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -63,7 +63,7 @@ msgid "" msgstr "" "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n" "POT-Creation-Date: 2018-01-20 12:15+0200\n" -"PO-Revision-Date: 2019-12-13 09:38+0000\n" +"PO-Revision-Date: 2019-12-16 23:50+0000\n" "Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n" "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hans/>\n" @@ -341,7 +341,7 @@ msgstr "截图" #: editor/animation_track_editor.cpp msgid "Nearest" -msgstr "最近的" +msgstr "临近" #: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp #: editor/property_editor.cpp @@ -566,7 +566,7 @@ msgstr "秒" #: editor/animation_track_editor.cpp msgid "FPS" -msgstr ":abbr:`FPS(Frames Per Second,æ¯ç§’ä¼ è¾“å¸§æ•°)`" +msgstr "FPS" #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -603,7 +603,7 @@ msgstr "å¤åˆ¶å¹¶è½¬ç½®" #: editor/animation_track_editor.cpp msgid "Delete Selection" -msgstr "åˆ é™¤å·²é€‰ä¸é¡¹" +msgstr "åˆ é™¤é€‰ä¸é¡¹" #: editor/animation_track_editor.cpp msgid "Go to Next Step" @@ -732,7 +732,7 @@ msgstr "%d 匹é…。" #: editor/code_editor.cpp editor/editor_help.cpp msgid "%d matches." -msgstr "ï¼…d匹é…项。" +msgstr "%d 匹é…项。" #: editor/code_editor.cpp editor/find_in_files.cpp msgid "Match Case" @@ -776,6 +776,10 @@ msgid "Reset Zoom" msgstr "é‡ç½®ç¼©æ”¾" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "切æ¢è„šæœ¬é¢æ¿" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "è¦å‘Š" @@ -954,7 +958,7 @@ msgstr "收è—:" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp msgid "Recent:" -msgstr "最近文件:" +msgstr "最近使用:" #: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp #: editor/property_selector.cpp editor/quick_open.cpp @@ -1026,7 +1030,7 @@ msgstr "ä¾èµ–编辑器" #: editor/dependency_editor.cpp msgid "Search Replacement Resource:" -msgstr "查找替æ¢èµ„æº:" +msgstr "查找替æ¢èµ„æºï¼š" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp #: editor/editor_help_search.cpp editor/editor_node.cpp @@ -1147,15 +1151,15 @@ msgstr "作者" #: editor/editor_about.cpp msgid "Platinum Sponsors" -msgstr "白金赞助商" +msgstr "白金赞助" #: editor/editor_about.cpp msgid "Gold Sponsors" -msgstr "金牌赞助商" +msgstr "黄金赞助" #: editor/editor_about.cpp msgid "Mini Sponsors" -msgstr "è¿·ä½ èµžåŠ©å•†" +msgstr "è¿·ä½ èµžåŠ©" #: editor/editor_about.cpp msgid "Gold Donors" @@ -1171,7 +1175,7 @@ msgstr "é’é“œæèµ è€…" #: editor/editor_about.cpp msgid "Donors" -msgstr "æ助" +msgstr "æ助者" #: editor/editor_about.cpp msgid "License" @@ -1179,7 +1183,7 @@ msgstr "许å¯è¯" #: editor/editor_about.cpp msgid "Third-party Licenses" -msgstr "第三方许å¯" +msgstr "第三方许å¯è¯" #: editor/editor_about.cpp msgid "" @@ -1718,6 +1722,11 @@ msgid "Erase Profile" msgstr "åˆ é™¤é…置文件" #: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Godot Feature Profile" +msgstr "管ç†ç¼–辑器功能é…置文件" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "导入é…置文件" @@ -1957,8 +1966,8 @@ msgid "" "$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/" "url][/color]." msgstr "" -"当å‰æ²¡æœ‰æ¤ç±»åž‹çš„教程。请通过[color=$color][url=$url] 补充文档或æ交请求 [/" -"url][/color]çš„æ–¹å¼å¸®åŠ©æˆ‘们完善文档。" +"当å‰æ²¡æœ‰æ¤ç±»åž‹çš„æ•™ç¨‹ï¼Œä½ å¯ä»¥[color=$color][url=$url]贡献一个[/url][/color]或" +"[color=$color][url=$url2]请求一个[/url][/color]。" #: editor/editor_help.cpp msgid "Property Descriptions" @@ -1969,8 +1978,8 @@ msgid "" "There is currently no description for this property. Please help us by " "[color=$color][url=$url]contributing one[/url][/color]!" msgstr "" -"当å‰æ²¡æœ‰æ¤å±žæ€§çš„说明。请帮助我们通过 [color=$color][url=$url] 贡献一个 [/url]" -"[/color]!" +"当å‰æ²¡æœ‰æ¤å±žæ€§çš„说明。请帮我们[color=$color][url=$url]贡献一个[/url][/" +"color]ï¼" #: editor/editor_help.cpp msgid "Method Descriptions" @@ -1981,8 +1990,8 @@ msgid "" "There is currently no description for this method. Please help us by [color=" "$color][url=$url]contributing one[/url][/color]!" msgstr "" -"当å‰æ²¡æœ‰æ¤æ–¹æ³•çš„æ述。请帮助我们通过 [color=$color] [url=$url] 贡献一个 [/" -"url][/color]!" +"当å‰æ²¡æœ‰æ¤æ–¹æ³•çš„说明。请帮我们[color=$color][url=$url]贡献一个[/url][/" +"color]ï¼" #: editor/editor_help_search.cpp editor/editor_node.cpp #: editor/plugins/script_editor_plugin.cpp @@ -2116,7 +2125,7 @@ msgstr "导入的资æºæ— 法ä¿å˜ã€‚" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: scene/gui/dialogs.cpp msgid "OK" -msgstr "好的" +msgstr "确定" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Error saving resource!" @@ -2208,11 +2217,11 @@ msgstr "ä¿å˜MeshLibrary出错ï¼" #: editor/editor_node.cpp msgid "Can't load TileSet for merging!" -msgstr "æ— æ³•åŠ è½½è¦åˆå¹¶çš„ç –å—集ï¼" +msgstr "æ— æ³•åŠ è½½è¦åˆå¹¶çš„图å—集ï¼" #: editor/editor_node.cpp msgid "Error saving TileSet!" -msgstr "ä¿å˜ç –å—集失败ï¼" +msgstr "ä¿å˜å›¾å—集时出错ï¼" #: editor/editor_node.cpp msgid "Error trying to save layout!" @@ -2316,7 +2325,7 @@ msgstr "在关é—å‰ä¿å˜æ›´æ”¹åˆ° %s å—?" #: editor/editor_node.cpp msgid "Saved %s modified resource(s)." -msgstr "å·²ä¿å˜ï¼…s修改åŽçš„资æºã€‚" +msgstr "å·²ä¿å˜ %s 个修改åŽçš„资æºã€‚" #: editor/editor_node.cpp msgid "A root node is required to save the scene." @@ -2352,7 +2361,7 @@ msgstr "需è¦æœ‰æ ¹èŠ‚点æ‰èƒ½å®Œæˆæ¤æ“作。" #: editor/editor_node.cpp msgid "Export Tile Set" -msgstr "导出ç£è´´é›†" +msgstr "导出图å—集" #: editor/editor_node.cpp msgid "This operation can't be done without a selected node." @@ -2452,8 +2461,8 @@ msgid "" "Scene '%s' was automatically imported, so it can't be modified.\n" "To make changes to it, a new inherited scene can be created." msgstr "" -"场景 '%s' 已自动导入, å› æ¤æ— 法修改。\n" -"è‹¥è¦å¯¹å…¶è¿›è¡Œæ›´æ”¹, å¯ä»¥åˆ›å»ºæ–°çš„继承场景。" +"场景“%sâ€æ˜¯è‡ªåŠ¨å¯¼å…¥çš„ï¼Œå› æ¤æ— 法修改。\n" +"è‹¥è¦å¯¹å…¶è¿›è¡Œæ›´æ”¹ï¼Œå¯ä»¥åˆ›å»ºæ–°çš„继承场景。" #: editor/editor_node.cpp msgid "" @@ -2485,8 +2494,8 @@ msgid "" "You can change it later in \"Project Settings\" under the 'application' " "category." msgstr "" -"所选场景'ï¼…s'ä¸å˜åœ¨ï¼Œé€‰æ‹©ä¸€ä¸ªæœ‰æ•ˆçš„场景?\n" -"请在项目设置的application(应用程åº)分类下设置选择主场景。" +"所选场景'%s'ä¸å˜åœ¨ï¼Œé€‰æ‹©ä¸€ä¸ªæœ‰æ•ˆçš„场景?\n" +"请在项目设置的application(应用程åºï¼‰åˆ†ç±»ä¸‹è®¾ç½®é€‰æ‹©ä¸»åœºæ™¯ã€‚" #: editor/editor_node.cpp msgid "" @@ -2633,7 +2642,7 @@ msgstr "MeshLibrary(ç½‘æ ¼åº“)..." #: editor/editor_node.cpp msgid "TileSet..." -msgstr "ç –å—集..." +msgstr "图å—集..." #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp @@ -2651,9 +2660,10 @@ msgstr "æ¢å¤åœºæ™¯" #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." -msgstr "其他工程或全场景工具。" +msgstr "其他项目或全场景工具。" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "项目" @@ -2733,7 +2743,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Visible Collision Shapes" -msgstr "å¯è§ç¢°æ’žåŒºåŸŸ" +msgstr "显示碰撞区域" #: editor/editor_node.cpp msgid "" @@ -2743,7 +2753,7 @@ msgstr "如果å¯ç”¨æ¤é¡¹ï¼ŒèŠ‚点的碰撞区域和raycast将在游æˆè¿è¡Œæ— #: editor/editor_node.cpp msgid "Visible Navigation" -msgstr "å¯è§å¯¼èˆª" +msgstr "显示导航" #: editor/editor_node.cpp msgid "" @@ -2797,7 +2807,7 @@ msgstr "截å–å±å¹•" #: editor/editor_node.cpp msgid "Screenshots are stored in the Editor Data/Settings Folder." -msgstr "截图已ä¿å˜åˆ°ç¼–辑器设置/æ•°æ®ç›®å½•ã€‚" +msgstr "截图将ä¿å˜åœ¨ç¼–辑器数æ®/设置文件夹ä¸ã€‚" #: editor/editor_node.cpp msgid "Toggle Fullscreen" @@ -2809,7 +2819,7 @@ msgstr "系统命令行模å¼" #: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" -msgstr "打开“编辑器设置/æ•°æ®\"文件夹" +msgstr "打开“编辑器数æ®/设置â€æ–‡ä»¶å¤¹" #: editor/editor_node.cpp msgid "Open Editor Data Folder" @@ -2863,11 +2873,11 @@ msgstr "关于" #: editor/editor_node.cpp msgid "Play the project." -msgstr "è¿è¡Œæ¤é¡¹ç›®ï¼ˆF5)。" +msgstr "è¿è¡Œæ¤é¡¹ç›®ã€‚" #: editor/editor_node.cpp msgid "Play" -msgstr "æ’放" +msgstr "è¿è¡Œ" #: editor/editor_node.cpp msgid "Pause the scene execution for debugging." @@ -2875,15 +2885,15 @@ msgstr "æš‚åœè¿è¡Œåœºæ™¯ï¼Œä»¥ä¾¿è¿›è¡Œè°ƒè¯•ã€‚" #: editor/editor_node.cpp msgid "Pause Scene" -msgstr "æš‚åœè¿è¡Œåœºæ™¯" +msgstr "æš‚åœåœºæ™¯" #: editor/editor_node.cpp msgid "Stop the scene." -msgstr "åœæ¢è¿è¡Œåœºæ™¯ã€‚" +msgstr "åœæ¢åœºæ™¯ã€‚" #: editor/editor_node.cpp msgid "Play the edited scene." -msgstr "打开并è¿è¡Œåœºæ™¯ã€‚" +msgstr "è¿è¡Œæ£åœ¨ç¼–辑的场景。" #: editor/editor_node.cpp msgid "Play Scene" @@ -2920,7 +2930,7 @@ msgstr "当有更改时更新" #: editor/editor_node.cpp msgid "Hide Update Spinner" -msgstr "éšè—更新微调" +msgstr "éšè—更新旋转图" #: editor/editor_node.cpp msgid "FileSystem" @@ -2928,7 +2938,7 @@ msgstr "文件系统" #: editor/editor_node.cpp msgid "Inspector" -msgstr "属性é¢æ¿" +msgstr "属性" #: editor/editor_node.cpp msgid "Expand Bottom Panel" @@ -2936,7 +2946,7 @@ msgstr "展开底部é¢æ¿" #: editor/editor_node.cpp msgid "Output" -msgstr "日志" +msgstr "输出" #: editor/editor_node.cpp msgid "Don't Save" @@ -2960,10 +2970,11 @@ msgid "" "the \"Use Custom Build\" option should be enabled in the Android export " "preset." msgstr "" -"通过将æºæ¨¡æ¿å®‰è£…到“ res:// android / buildâ€ï¼Œå°†ä¸ºè‡ªå®šä¹‰Android构建设置项" -"目。 然åŽï¼Œæ‚¨å¯ä»¥åº”用修改并在导出时构建自己的自定义APKï¼ˆæ·»åŠ æ¨¡å—,更改" -"AndroidManifest.xmlç‰ï¼‰ã€‚ 请注æ„,为了进行自定义构建而ä¸æ˜¯ä½¿ç”¨é¢„先构建的APK," -"应在Android导出预设ä¸å¯ç”¨â€œä½¿ç”¨è‡ªå®šä¹‰æž„建â€é€‰é¡¹ã€‚" +"通过将æºæ¨¡æ¿å®‰è£…到“res://android/buildâ€ï¼Œå°†ä¸ºè‡ªå®šä¹‰Android构建设置项目。\n" +"然åŽï¼Œæ‚¨å¯ä»¥åº”用修改并在导出时构建自己的自定义APKï¼ˆæ·»åŠ æ¨¡å—,更改" +"AndroidManifest.xmlç‰ï¼‰ã€‚\n" +"请注æ„,为了进行自定义构建而ä¸æ˜¯ä½¿ç”¨é¢„先构建的APK,应在Android导出预设ä¸å¯" +"用“使用自定义构建â€é€‰é¡¹ã€‚" #: editor/editor_node.cpp msgid "" @@ -2972,13 +2983,18 @@ msgid "" "Remove the \"res://android/build\" directory manually before attempting this " "operation again." msgstr "" -"Android构建模æ¿å·²å®‰è£…在æ¤é¡¹ç›®ä¸ï¼Œå¹¶ä¸”ä¸ä¼šè¢«è¦†ç›–。 å†æ¬¡å°è¯•æ‰§è¡Œæ¤æ“作之å‰ï¼Œè¯·" -"æ‰‹åŠ¨åˆ é™¤â€œ res:// android / buildâ€ç›®å½•ã€‚" +"Android构建模æ¿å·²å®‰è£…在æ¤é¡¹ç›®ä¸ï¼Œå¹¶ä¸”ä¸ä¼šè¢«è¦†ç›–。\n" +"å†æ¬¡å°è¯•æ‰§è¡Œæ¤æ“作之å‰ï¼Œè¯·æ‰‹åŠ¨åˆ 除“res://android/buildâ€ç›®å½•ã€‚" #: editor/editor_node.cpp msgid "Import Templates From ZIP File" msgstr "从ZIP文件ä¸å¯¼å…¥æ¨¡æ¿" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "模æ¿å¯¼å‡ºå·¥å…·" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "导出项目" @@ -3025,7 +3041,7 @@ msgstr "打开脚本编辑器" #: editor/editor_node.cpp editor/project_manager.cpp msgid "Open Asset Library" -msgstr "打开资æºå•†åº—" +msgstr "打开资æºåº“" #: editor/editor_node.cpp msgid "Open the next Editor" @@ -3094,11 +3110,11 @@ msgstr "å¹³å‡å¸§æ—¶é—´ï¼ˆç§’)" #: editor/editor_profiler.cpp msgid "Frame %" -msgstr "渲染速度" +msgstr "帧 %" #: editor/editor_profiler.cpp msgid "Physics Frame %" -msgstr "物ç†å¸§é€ŸçŽ‡ %" +msgstr "物ç†å¸§ %" #: editor/editor_profiler.cpp msgid "Inclusive" @@ -3110,7 +3126,7 @@ msgstr "自身" #: editor/editor_profiler.cpp msgid "Frame #:" -msgstr "帧åºå·:" +msgstr "帧 #:" #: editor/editor_profiler.cpp msgid "Time" @@ -3118,7 +3134,7 @@ msgstr "时间" #: editor/editor_profiler.cpp msgid "Calls" -msgstr "调用次数" +msgstr "调用" #: editor/editor_properties.cpp msgid "Edit Text:" @@ -3134,7 +3150,7 @@ msgstr "层" #: editor/editor_properties.cpp msgid "Bit %d, value %d" -msgstr "æ¯”ç‰¹ä½ %d ,值 %d" +msgstr "æ¯”ç‰¹ä½ %d,值 %d" #: editor/editor_properties.cpp msgid "[Empty]" @@ -3146,7 +3162,7 @@ msgstr "分é……" #: editor/editor_properties.cpp msgid "Invalid RID" -msgstr "路径éžæ³•" +msgstr "æ— æ•ˆçš„RID" #: editor/editor_properties.cpp msgid "" @@ -3169,12 +3185,12 @@ msgid "" "Please switch on the 'local to scene' property on it (and all resources " "containing it up to a node)." msgstr "" -"æ— æ³•åœ¨æ¤èµ„æºä¸Šåˆ›å»ºè§†å›¾çº¹ç†, å› ä¸ºå®ƒæœªè®¾ç½®ä¸ºæœ¬åœ°åˆ°åœºæ™¯ã€‚\n" -"请打开上é¢çš„ `本地到场景` 属性 (以åŠåŒ…å«å®ƒçš„所有资æºåˆ°èŠ‚点)。" +"æ— æ³•åœ¨æ¤èµ„æºä¸Šåˆ›å»ºè§†å›¾çº¹ç†ï¼Œå› 为它未设置为本地到场景。\n" +"请打开上é¢çš„“本地到场景â€å±žæ€§ï¼ˆä»¥åŠåŒ…å«å®ƒçš„所有资æºåˆ°èŠ‚点)。" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "Pick a Viewport" -msgstr "选择1个视å£" +msgstr "选择一个视å£" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "New Script" @@ -3471,9 +3487,8 @@ msgid "Select Template File" msgstr "选择模æ¿æ–‡ä»¶" #: editor/export_template_manager.cpp -#, fuzzy msgid "Godot Export Templates" -msgstr "æ£åœ¨åŠ 载导出模æ¿" +msgstr "Godot 导出模æ¿" #: editor/export_template_manager.cpp msgid "Export Template Manager" @@ -3770,7 +3785,7 @@ msgstr "空的分组会自动移除。" #: editor/groups_editor.cpp msgid "Group Editor" -msgstr "分组编辑" +msgstr "分组编辑器" #: editor/groups_editor.cpp msgid "Manage Groups" @@ -3965,7 +3980,7 @@ msgstr "对象属性。" #: editor/inspector_dock.cpp msgid "Filter properties" -msgstr "属性ç›é€‰" +msgstr "ç›é€‰å±žæ€§" #: editor/inspector_dock.cpp msgid "Changes may be lost!" @@ -4250,7 +4265,7 @@ msgstr "åˆ é™¤èŠ‚ç‚¹" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" -msgstr "打开/å…³é—过滤器" +msgstr "开关过滤器" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Change Filter" @@ -4291,7 +4306,7 @@ msgstr "节点已é‡å‘½å" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Add Node..." -msgstr "æ·»åŠ èŠ‚ç‚¹.." +msgstr "æ·»åŠ èŠ‚ç‚¹..." #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/root_motion_editor_plugin.cpp @@ -4300,7 +4315,7 @@ msgstr "编辑轨é“过滤器:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Enable Filtering" -msgstr "å¯ç”¨è¿‡æ»¤" +msgstr "å¯ç”¨ç›é€‰" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Toggle Autoplay" @@ -4851,45 +4866,43 @@ msgstr "æ¤èµ„æºæ–‡ä»¶æ£åœ¨ä¸‹è½½ä¸ï¼" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Recently Updated" -msgstr "" +msgstr "最近更新" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Least Recently Updated" -msgstr "" +msgstr "最久未更新" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (A-Z)" -msgstr "" +msgstr "å称(A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (Z-A)" -msgstr "" +msgstr "å称(Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (A-Z)" -msgstr "许å¯è¯" +msgstr "许å¯è¯ï¼ˆA-Z)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (Z-A)" -msgstr "许å¯è¯" +msgstr "许å¯è¯ï¼ˆZ-A)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "First" -msgstr "第一项" +msgstr "首页" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Previous" -msgstr "上一个" +msgstr "上一页" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Next" -msgstr "下一项" +msgstr "下一页" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Last" -msgstr "最åŽä¸€é¡¹" +msgstr "末页" #: editor/plugins/asset_library_editor_plugin.cpp msgid "All" @@ -5070,6 +5083,88 @@ msgid "" msgstr "激活åŽï¼Œç§»åŠ¨æŽ§åˆ¶èŠ‚点会更改å˜é”šç‚¹ï¼Œè€Œéžè¾¹è·ã€‚" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "左方" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "å³æ–¹" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "å‘å³æ—‹è½¬" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "底部视图" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "å‘左缩进" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "å±…ä¸æ˜¾ç¤ºé€‰ä¸èŠ‚点" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "å‘å³ç¼©è¿›" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "底部" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "左视图" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "俯视图" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "å³è§†å›¾" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "底部视图" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Full Rect" +msgstr "å…¨å" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "缩放比率:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "仅锚点" @@ -5421,7 +5516,7 @@ msgstr "æ·»åŠ %s" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Adding %s..." -msgstr "æ£åœ¨æ·»åŠ ï¼…s ..." +msgstr "æ£åœ¨æ·»åŠ %s..." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Cannot instantiate multiple nodes without root." @@ -6384,7 +6479,7 @@ msgstr "查找上一项" #: editor/plugins/script_editor_plugin.cpp msgid "Filter scripts" -msgstr "过滤脚本" +msgstr "ç›é€‰è„šæœ¬" #: editor/plugins/script_editor_plugin.cpp msgid "Toggle alphabetical sorting of the method list." @@ -6392,7 +6487,7 @@ msgstr "切æ¢æŒ‰å—æ¯è¡¨æŽ’åºæ–¹å¼æŽ’列方法。" #: editor/plugins/script_editor_plugin.cpp msgid "Filter methods" -msgstr "过滤方å¼" +msgstr "ç›é€‰æ–¹æ³•" #: editor/plugins/script_editor_plugin.cpp msgid "Sort" @@ -6479,10 +6574,6 @@ msgstr "å…³é—文档" msgid "Run" msgstr "è¿è¡Œ" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "切æ¢è„šæœ¬é¢æ¿" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "å•æ¥è¿›å…¥" @@ -6585,7 +6676,7 @@ msgstr "æž„å»ºç›®æ ‡" #: editor/plugins/script_text_editor.cpp msgid "" "Missing connected method '%s' for signal '%s' from node '%s' to node '%s'." -msgstr "从节点'ï¼…s'到节点'ï¼…s'çš„ä¿¡å·'ï¼…s'缺少连接方法'ï¼…s'。" +msgstr "从节点'%s'到节点'%s'çš„ä¿¡å·'%s'缺少连接方法'%s'。" #: editor/plugins/script_text_editor.cpp msgid "Line" @@ -6605,7 +6696,7 @@ msgstr "åªå¯ä»¥æ‹–拽æ¥è‡ªæ–‡ä»¶ç³»ç»Ÿä¸çš„资æºã€‚" #: editor/plugins/script_text_editor.cpp msgid "Lookup Symbol" -msgstr "æŸ¥æ‰¾æ ‡è®°" +msgstr "查找符å·" #: editor/plugins/script_text_editor.cpp msgid "Pick Color" @@ -6693,7 +6784,7 @@ msgstr "代ç 补全" #: editor/plugins/script_text_editor.cpp msgid "Evaluate Selection" -msgstr "评估选择" +msgstr "所选内容求值" #: editor/plugins/script_text_editor.cpp msgid "Trim Trailing Whitespace" @@ -6717,7 +6808,7 @@ msgstr "在文件ä¸æŸ¥æ‰¾..." #: editor/plugins/script_text_editor.cpp msgid "Contextual Help" -msgstr "æœç´¢å…‰æ ‡ä½ç½®" +msgstr "上下文帮助" #: editor/plugins/script_text_editor.cpp msgid "Toggle Bookmark" @@ -6886,7 +6977,7 @@ msgstr "表é¢å˜æ›´" #: editor/plugins/spatial_editor_plugin.cpp msgid "Draw Calls" -msgstr "绘制调用(Draw Calls)" +msgstr "绘制调用" #: editor/plugins/spatial_editor_plugin.cpp msgid "Vertices" @@ -6894,11 +6985,11 @@ msgstr "顶点" #: editor/plugins/spatial_editor_plugin.cpp msgid "Top View." -msgstr "俯视图(Top View)。" +msgstr "俯视图。" #: editor/plugins/spatial_editor_plugin.cpp msgid "Bottom View." -msgstr "仰视图(Bottom View)。" +msgstr "仰视图。" #: editor/plugins/spatial_editor_plugin.cpp msgid "Bottom" @@ -6922,7 +7013,7 @@ msgstr "å³æ–¹" #: editor/plugins/spatial_editor_plugin.cpp msgid "Front View." -msgstr "æ£è§†å›¾ã€‚" +msgstr "å‰è§†å›¾ã€‚" #: editor/plugins/spatial_editor_plugin.cpp msgid "Front" @@ -6990,7 +7081,7 @@ msgstr "查看帧率" #: editor/plugins/spatial_editor_plugin.cpp msgid "Half Resolution" -msgstr "一åŠåˆ†è¾¨çŽ‡" +msgstr "åŠåˆ†è¾¨çŽ‡" #: editor/plugins/spatial_editor_plugin.cpp msgid "Audio Listener" @@ -7084,15 +7175,15 @@ msgstr "底部视图" #: editor/plugins/spatial_editor_plugin.cpp msgid "Top View" -msgstr "Top视图" +msgstr "俯视图" #: editor/plugins/spatial_editor_plugin.cpp msgid "Rear View" -msgstr "Rear视图" +msgstr "åŽè§†å›¾" #: editor/plugins/spatial_editor_plugin.cpp msgid "Front View" -msgstr "æ£é¢è§†å›¾" +msgstr "å‰è§†å›¾" #: editor/plugins/spatial_editor_plugin.cpp msgid "Left View" @@ -7230,11 +7321,11 @@ msgstr "å˜æ¢ç±»åž‹" #: editor/plugins/spatial_editor_plugin.cpp msgid "Pre" -msgstr "å‰ï¼ˆper)" +msgstr "å‰ç½®" #: editor/plugins/spatial_editor_plugin.cpp msgid "Post" -msgstr "å‘布(Post)" +msgstr "åŽç½®" #: editor/plugins/spatial_editor_plugin.cpp msgid "Nameless gizmo" @@ -7625,13 +7716,18 @@ msgstr "颜色" msgid "Constant" msgstr "常é‡" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "主题" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "擦除选ä¸" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Fix Invalid Tiles" -msgstr "ä¿®å¤æ— 效的ç£è´´" +msgstr "ä¿®å¤æ— 效的图å—" #: editor/plugins/tile_map_editor_plugin.cpp #: modules/gridmap/grid_map_editor_plugin.cpp @@ -7640,7 +7736,7 @@ msgstr "切割选择" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Paint TileMap" -msgstr "ç»˜åˆ¶ç –å—地图" +msgstr "绘制图å—地图" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Line Draw" @@ -7656,11 +7752,11 @@ msgstr "油漆桶填充" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase TileMap" -msgstr "æ“¦é™¤ç –å—地图" +msgstr "擦除图å—地图" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Find Tile" -msgstr "查找ç£è´´" +msgstr "查找图å—" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Transpose" @@ -7668,7 +7764,7 @@ msgstr "转置" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" -msgstr "ç¦ç”¨æ™ºèƒ½ç£è´´(Autotile)" +msgstr "ç¦ç”¨è‡ªåŠ¨å›¾å—" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Enable Priority" @@ -7676,15 +7772,15 @@ msgstr "å¯ç”¨ä¼˜å…ˆçº§" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Filter tiles" -msgstr "过滤tiles" +msgstr "ç›é€‰å›¾å—" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Give a TileSet resource to this TileMap to use its tiles." -msgstr "为æ¤tilemapæä¾›tileset资æºä»¥ä½¿ç”¨å…¶tile。" +msgstr "为图å—地图设置图å—集资æºåŽï¼Œæ‰èƒ½ä½¿ç”¨å…¶å›¾å—。" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Paint Tile" -msgstr "绘制ç£è´´" +msgstr "绘制图å—" #: editor/plugins/tile_map_editor_plugin.cpp msgid "" @@ -7696,7 +7792,7 @@ msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Pick Tile" -msgstr "选择ç£è´´" +msgstr "选择图å—" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Rotate Left" @@ -7720,11 +7816,11 @@ msgstr "清除å˜æ¢" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Add Texture(s) to TileSet." -msgstr "æ·»åŠ çº¹ç†åˆ°ç£è´´é›†ã€‚" +msgstr "æ·»åŠ çº¹ç†åˆ°å›¾å—集。" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Remove selected Texture from TileSet." -msgstr "从ç£è´´é›†ä¸åˆ 除当å‰çº¹ç†ã€‚" +msgstr "从图å—集ä¸åˆ 除所选纹ç†ã€‚" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Create from Scene" @@ -7740,7 +7836,7 @@ msgstr "下一个åæ ‡" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Select the next shape, subtile, or Tile." -msgstr "选择下一个形状,åç –å—ï¼Œæˆ–ç –å—。" +msgstr "选择下一个形状ã€å图å—ã€å›¾å—。" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Previous Coordinate" @@ -7748,7 +7844,7 @@ msgstr "上一个åæ ‡" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Select the previous shape, subtile, or Tile." -msgstr "选择上一个形状,åç –å—ï¼Œæˆ–ç –å—。" +msgstr "选择上一个形状ã€å图å—ã€å›¾å—。" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Region Mode" @@ -7814,7 +7910,7 @@ msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Display Tile Names (Hold Alt Key)" -msgstr "显示ç£è´´çš„åå—ï¼ˆæŒ‰ä½ Alt 键)" +msgstr "显示图å—åç§°ï¼ˆæŒ‰ä½ Alt 键)" #: editor/plugins/tile_set_editor_plugin.cpp msgid "" @@ -7823,7 +7919,7 @@ msgstr "在左侧é¢æ¿ä¸Šæ·»åŠ 或选择纹ç†ä»¥ç¼–辑与其绑定的图å—。 #: editor/plugins/tile_set_editor_plugin.cpp msgid "Remove selected texture? This will remove all tiles which use it." -msgstr "åˆ é™¤é€‰å®šçš„çº¹ç†ï¼Ÿè¿™å°†åˆ 除使用它的所有ç£è´´ã€‚" +msgstr "åˆ é™¤é€‰å®šçš„çº¹ç†ï¼Ÿæ‰€æœ‰ä½¿ç”¨å®ƒçš„图å—ä¹Ÿå°†è¢«ä¸€å¹¶åˆ é™¤ã€‚" #: editor/plugins/tile_set_editor_plugin.cpp msgid "You haven't selected a texture to remove." @@ -7831,7 +7927,7 @@ msgstr "请先选择è¦ç§»é™¤çš„纹ç†ã€‚" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Create from scene? This will overwrite all current tiles." -msgstr "从场景创建?这将覆盖所有当å‰ç£è´´ã€‚" +msgstr "从场景创建?这将覆盖所有当å‰å›¾å—。" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Merge from scene?" @@ -7851,7 +7947,7 @@ msgid "" "Click on another Tile to edit it." msgstr "" "拖拽手柄以编辑举行。\n" -"点击å¦ä¸€ä¸ªç£è´´è¿›è¡Œç¼–辑。" +"点击å¦ä¸€ä¸ªå›¾å—进行编辑。" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Delete selected Rect." @@ -7862,8 +7958,8 @@ msgid "" "Select current edited sub-tile.\n" "Click on another Tile to edit it." msgstr "" -"选择当å‰ç¼–辑状æ€ä¸‹çš„åç£è´´ã€‚\n" -"点击选择å¦ä¸€ä¸ªç£è´´è¿›è¡Œç¼–辑。" +"选择当å‰ç¼–辑状æ€ä¸‹çš„å图å—。\n" +"点击选择å¦ä¸€ä¸ªå›¾å—进行编辑。" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Delete polygon." @@ -7876,10 +7972,10 @@ msgid "" "Shift+LMB: Set wildcard bit.\n" "Click on another Tile to edit it." msgstr "" -"é¼ æ ‡å·¦é”®ï¼š å¯ç”¨æ¯”特。\n" -"é¼ æ ‡å³é”®ï¼š å…³é—比特。\n" -"Shift+é¼ æ ‡å·¦é”®: 设置通é…符ä½.\n" -"点击å¦ä¸€ä¸ªç“¦ç‰‡è¿›è¡Œç¼–辑。" +"é¼ æ ‡å·¦é”®ï¼šå¯ç”¨æ¯”特。\n" +"é¼ æ ‡å³é”®ï¼šå…³é—比特。\n" +"Shift+é¼ æ ‡å·¦é”®ï¼šè®¾ç½®é€šé…符ä½ã€‚\n" +"点击å¦ä¸€ä¸ªå›¾å—进行编辑。" #: editor/plugins/tile_set_editor_plugin.cpp msgid "" @@ -7887,40 +7983,40 @@ msgid "" "bindings.\n" "Click on another Tile to edit it." msgstr "" -"选择一个åç£è´´ä½œä¸ºå›¾æ ‡ï¼Œæ¤å›¾æ ‡è¿˜ä¼šç»‘å®šåˆ°æ— æ•ˆçš„è‡ªåŠ¨ç£è´´ä¸Šã€‚\n" -"点击选择å¦ä¸€ä¸ªç£è´´è¿›è¡Œç¼–辑。" +"选择一个å图å—ä½œä¸ºå›¾æ ‡ï¼Œæ¤å›¾æ ‡è¿˜ä¼šç»‘å®šåˆ°æ— æ•ˆçš„è‡ªåŠ¨å›¾å—上。\n" +"点击选择å¦ä¸€ä¸ªå›¾å—进行编辑。" #: editor/plugins/tile_set_editor_plugin.cpp msgid "" "Select sub-tile to change its priority.\n" "Click on another Tile to edit it." msgstr "" -"选择并修改åç£è´´çš„优先级。\n" -"点击选择å¦ä¸€ä¸ªç£è´´è¿›è¡Œç¼–辑。" +"选择并修改å图å—的优先级。\n" +"点击选择å¦ä¸€ä¸ªå›¾å—进行编辑。" #: editor/plugins/tile_set_editor_plugin.cpp msgid "" "Select sub-tile to change its z index.\n" "Click on another Tile to edit it." msgstr "" -"选择并修改åç£è´´çš„优先级。\n" -"点击选择å¦ä¸€ä¸ªç£è´´è¿›è¡Œç¼–辑。" +"选择并修改å图å—的优先级。\n" +"点击选择å¦ä¸€ä¸ªå›¾å—进行编辑。" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Set Tile Region" -msgstr "设置ç£è´´åŒºåŸŸ" +msgstr "设置图å—区域" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Create Tile" -msgstr "创建ç£è´´" +msgstr "创建图å—" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Set Tile Icon" -msgstr "设置纹ç†å›¾æ ‡" +msgstr "设置图å—å›¾æ ‡" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Edit Tile Bitmask" -msgstr "编辑ç£è´´ä½æŽ©ç " +msgstr "编辑图å—ä½æŽ©ç " #: editor/plugins/tile_set_editor_plugin.cpp msgid "Edit Collision Polygon" @@ -7936,11 +8032,11 @@ msgstr "编辑导航多边形" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Paste Tile Bitmask" -msgstr "粘贴ç£è´´ä½æŽ©ç " +msgstr "粘贴图å—ä½æŽ©ç " #: editor/plugins/tile_set_editor_plugin.cpp msgid "Clear Tile Bitmask" -msgstr "清除ä½æŽ©ç " +msgstr "清除图å—ä½æŽ©ç " #: editor/plugins/tile_set_editor_plugin.cpp msgid "Make Polygon Concave" @@ -7952,7 +8048,7 @@ msgstr "使多边形凸起" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Remove Tile" -msgstr "移除ç£è´´" +msgstr "移除图å—" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Remove Collision Polygon" @@ -7968,11 +8064,11 @@ msgstr "åˆ é™¤å¯¼èˆªå¤šè¾¹å½¢" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Edit Tile Priority" -msgstr "编辑ç£è´´ä¼˜å…ˆçº§" +msgstr "编辑图å—优先级" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Edit Tile Z Index" -msgstr "编辑纹ç†çš„Zåæ ‡" +msgstr "ç¼–è¾‘å›¾å— Z åæ ‡" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Create Collision Polygon" @@ -7988,7 +8084,7 @@ msgstr "ä¸èƒ½ä¿®æ”¹è¯¥å±žæ€§ã€‚" #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" -msgstr "ç –å—集" +msgstr "图å—集" #: editor/plugins/version_control_editor_plugin.cpp msgid "No VCS addons are available." @@ -8266,7 +8362,7 @@ msgstr "颜色统一。" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Returns the boolean result of the %s comparison between two parameters." -msgstr "返回两个å‚数之间%s比较的布尔结果。" +msgstr "返回两个å‚数之间 %s 比较的布尔结果。" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Equal (==)" @@ -8356,19 +8452,19 @@ msgstr "'%s'为片段和ç¯å…‰ç€è‰²å™¨æ¨¡æ¿çš„输入å‚数。" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "'%s' input parameter for fragment shader mode." -msgstr "片段ç€è‰²å™¨æ¨¡å¼çš„'ï¼…s'输入å‚数。" +msgstr "片段ç€è‰²å™¨æ¨¡å¼çš„'%s'输入å‚数。" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "'%s' input parameter for light shader mode." -msgstr "ç¯å…‰ç€è‰²å™¨æ¨¡å¼çš„'ï¼…s'输入å‚数。" +msgstr "ç¯å…‰ç€è‰²å™¨æ¨¡å¼çš„'%s'输入å‚数。" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "'%s' input parameter for vertex shader mode." -msgstr "顶点ç€è‰²å™¨æ¨¡å¼çš„'ï¼…s'输入å‚数。" +msgstr "顶点ç€è‰²å™¨æ¨¡å¼çš„'%s'输入å‚数。" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "'%s' input parameter for vertex and fragment shader mode." -msgstr "用于顶点和片段ç€è‰²å™¨æ¨¡å¼çš„'ï¼…s'输入å‚数。" +msgstr "用于顶点和片段ç€è‰²å™¨æ¨¡å¼çš„'%s'输入å‚数。" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Scalar function." @@ -8920,13 +9016,12 @@ msgid "Runnable" msgstr "å¯æ‰§è¡Œçš„" #: editor/project_export.cpp -#, fuzzy msgid "Add initial export..." -msgstr "æ·»åŠ è¾“å…¥ç«¯å£" +msgstr "æ·»åŠ åŽŸå§‹å¯¼å‡ºé¡¹..." #: editor/project_export.cpp msgid "Add previous patches..." -msgstr "" +msgstr "æ·»åŠ å·²æœ‰è¡¥ä¸..." #: editor/project_export.cpp msgid "Delete patch '%s' from list?" @@ -8934,15 +9029,15 @@ msgstr "从列表ä¸åˆ 除补ä¸''%s'?" #: editor/project_export.cpp msgid "Delete preset '%s'?" -msgstr "åˆ é™¤é¢„è®¾çš„â€œï¼…sâ€ï¼Ÿ" +msgstr "是å¦åˆ 除预设“%sâ€ï¼Ÿ" #: editor/project_export.cpp msgid "" "Failed to export the project for platform '%s'.\n" "Export templates seem to be missing or invalid." msgstr "" -"æ— æ³•å¯¼å‡ºå¹³å°'ï¼…s'的项目。\n" -"导出模æ¿ä¼¼ä¹Žä¸¢å¤±æˆ–æ— æ•ˆã€‚" +"æ— æ³•å¯¼å‡ºå¹³å°â€œ%sâ€çš„项目。\n" +"导出模æ¿ä¼¼ä¹Žç¼ºå¤±æˆ–æ— æ•ˆã€‚" #: editor/project_export.cpp msgid "" @@ -8950,8 +9045,8 @@ msgid "" "This might be due to a configuration issue in the export preset or your " "export settings." msgstr "" -"æ— æ³•å¯¼å‡ºå¹³å°'ï¼…s'的项目。\n" -"å¯èƒ½ç”±äºŽå¯¼å‡ºé¢„设或导出设置内的é…置有问题。" +"æ— æ³•å¯¼å‡ºå¹³å°â€œï¼…sâ€çš„项目。\n" +"åŽŸå› å¯èƒ½æ˜¯å¯¼å‡ºé¢„设或导出设置内的é…置有问题。" #: editor/project_export.cpp msgid "Release" @@ -8967,7 +9062,7 @@ msgstr "指定导出路径ä¸å˜åœ¨ï¼š" #: editor/project_export.cpp msgid "Export templates for this platform are missing/corrupted:" -msgstr "该平å°çš„导出模æ¿ä¸¢å¤±/æŸå:" +msgstr "该平å°çš„导出模æ¿ç¼ºå¤±æˆ–æŸå:" #: editor/project_export.cpp msgid "Presets" @@ -9038,6 +9133,11 @@ msgid "Make Patch" msgstr "制作补ä¸" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " 文件" + +#: editor/project_export.cpp msgid "Features" msgstr "功能" @@ -9089,9 +9189,18 @@ msgstr "导出模å¼ï¼Ÿ" msgid "Export All" msgstr "全部导出" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " 文件" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" -msgstr "该平å°çš„导出模æ¿ä¸¢å¤±ï¼š" +msgstr "该平å°çš„导出模æ¿ç¼ºå¤±ï¼š" #: editor/project_export.cpp msgid "Manage Export Templates" @@ -9223,8 +9332,8 @@ msgid "" "Incompatible with older hardware\n" "Not recommended for web games" msgstr "" -"更高的视觉质é‡\n" -"所有å¯ç”¨åŠŸèƒ½\n" +"视觉质é‡æ›´é«˜\n" +"所有功能å¯ç”¨\n" "与旧硬件ä¸å…¼å®¹\n" "ä¸æŽ¨è用于网络游æˆ" @@ -9239,9 +9348,9 @@ msgid "" "Works on most hardware\n" "Recommended for web games" msgstr "" -"较低的视觉质é‡\n" +"视觉质é‡è¾ƒä½Ž\n" "æŸäº›åŠŸèƒ½ä¸å¯ç”¨\n" -"适用于大多数硬件\n" +"å¯ç”¨äºŽå¤§å¤šæ•°ç¡¬ä»¶\n" "推è用于网络游æˆ" #: editor/project_manager.cpp @@ -9254,11 +9363,11 @@ msgstr "未命å项目" #: editor/project_manager.cpp msgid "Missing Project" -msgstr "缺少项目" +msgstr "缺失项目" #: editor/project_manager.cpp msgid "Error: Project is missing on the filesystem." -msgstr "错误:文件系统上丢失项目。" +msgstr "错误:文件系统上缺失项目。" #: editor/project_manager.cpp msgid "Can't open project at '%s'." @@ -9327,13 +9436,15 @@ msgstr "" #: editor/project_manager.cpp msgid "Are you sure to run %d projects at once?" -msgstr "您确定è¦ç«‹å³è¿è¡Œï¼…d个项目å—?" +msgstr "您确定è¦åŒæ—¶è¿è¡Œ%d个项目å—?" #: editor/project_manager.cpp msgid "" "Remove %d projects from the list?\n" "The project folders' contents won't be modified." -msgstr "从列表ä¸åˆ 除%d个项目? 项目文件夹的内容ä¸ä¼šè¢«ä¿®æ”¹ã€‚" +msgstr "" +"是å¦ä»Žåˆ—表ä¸åˆ 除%d个项目? \n" +"项目文件夹的内容ä¸ä¼šè¢«ä¿®æ”¹ã€‚" #: editor/project_manager.cpp msgid "" @@ -9345,7 +9456,9 @@ msgstr "从列表ä¸åˆ 除该项目? 项目文件夹的内容ä¸ä¼šè¢«ä¿®æ”¹ã€ msgid "" "Remove all missing projects from the list?\n" "The project folders' contents won't be modified." -msgstr "从列表ä¸åˆ 除所有丢失的项目? 项目文件夹的内容ä¸ä¼šè¢«ä¿®æ”¹ã€‚" +msgstr "" +"是å¦ä»Žåˆ—表ä¸åˆ 除所有缺失的项目?\n" +"项目文件夹的内容ä¸ä¼šè¢«ä¿®æ”¹ã€‚" #: editor/project_manager.cpp msgid "" @@ -9357,7 +9470,9 @@ msgstr "è¯è¨€å·²æ›´æ”¹ã€‚ é‡æ–°å¯åŠ¨ç¼–辑器或项目管ç†å™¨åŽï¼Œç•Œé¢å° msgid "" "Are you sure to scan %s folders for existing Godot projects?\n" "This could take a while." -msgstr "您确定è¦æ‰«æï¼…s文件夹ä¸çš„现有Godot项目å—? è¿™å¯èƒ½éœ€è¦ä¸€æ®µæ—¶é—´ã€‚" +msgstr "" +"您确定è¦æ‰«æ%s文件夹ä¸çš„现有Godot项目å—? \n" +"è¿™å¯èƒ½éœ€è¦ä¸€æ®µæ—¶é—´ã€‚" #: editor/project_manager.cpp msgid "Project Manager" @@ -9365,7 +9480,7 @@ msgstr "项目管ç†å™¨" #: editor/project_manager.cpp msgid "Projects" -msgstr "工程" +msgstr "项目" #: editor/project_manager.cpp msgid "Last Modified" @@ -9638,7 +9753,7 @@ msgstr "常规" #: editor/project_settings_editor.cpp msgid "Override For..." -msgstr "覆盖......" +msgstr "覆盖..." #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "The editor must be restarted for changes to take effect." @@ -9858,7 +9973,7 @@ msgid "" "Missing digits are padded with leading zeros." msgstr "" "计数器数å—的最少个数。\n" -"丢失的数å—用0填充在头部。" +"缺失的数å—将用0填充在头部。" #: editor/rename_dialog.cpp msgid "Regular Expressions" @@ -9996,19 +10111,19 @@ msgstr "å°†èŠ‚ç‚¹è®¾ç½®ä¸ºæ ¹èŠ‚ç‚¹" #: editor/scene_tree_dock.cpp msgid "Delete %d nodes?" -msgstr "åˆ é™¤ï¼…d个节点?" +msgstr "是å¦åˆ 除%d个节点?" #: editor/scene_tree_dock.cpp msgid "Delete the root node \"%s\"?" -msgstr "åˆ é™¤æ ¹èŠ‚ç‚¹â€œï¼…sâ€ï¼Ÿ" +msgstr "是å¦åˆ é™¤æ ¹èŠ‚ç‚¹â€œ%sâ€ï¼Ÿ" #: editor/scene_tree_dock.cpp msgid "Delete node \"%s\" and its children?" -msgstr "åˆ é™¤èŠ‚ç‚¹â€œï¼…sâ€åŠå…¶å节点?" +msgstr "是å¦åˆ 除节点“%sâ€åŠå…¶å节点?" #: editor/scene_tree_dock.cpp msgid "Delete node \"%s\"?" -msgstr "åˆ é™¤èŠ‚ç‚¹â€œï¼…sâ€ï¼Ÿ" +msgstr "是å¦åˆ 除节点“%sâ€ï¼Ÿ" #: editor/scene_tree_dock.cpp msgid "Can not perform with the root node." @@ -10207,13 +10322,17 @@ msgstr "节点é…ç½®è¦å‘Š:" msgid "" "Node has %s connection(s) and %s group(s).\n" "Click to show signals dock." -msgstr "节点具有%s个连接和%s个组。 å•å‡»ä»¥æ˜¾ç¤ºä¿¡å·åº•åº§ã€‚" +msgstr "" +"节点具有%s个连接和%s个组。\n" +"å•å‡»ä»¥æ˜¾ç¤ºä¿¡å·é¢æ¿ã€‚" #: editor/scene_tree_editor.cpp msgid "" "Node has %s connection(s).\n" "Click to show signals dock." -msgstr "节点具有%s个连接。 å•å‡»ä»¥æ˜¾ç¤ºä¿¡å·åº•åº§ã€‚" +msgstr "" +"节点具有%s个连接。\n" +"å•å‡»ä»¥æ˜¾ç¤ºä¿¡å·é¢æ¿ã€‚" #: editor/scene_tree_editor.cpp msgid "" @@ -10463,7 +10582,7 @@ msgstr "值" #: editor/script_editor_debugger.cpp msgid "Monitors" -msgstr "显示" +msgstr "监视" #: editor/script_editor_debugger.cpp msgid "Pick one or more items from the list to display the graph." @@ -11190,13 +11309,28 @@ msgstr "编辑信å·:" #: modules/visual_script/visual_script_editor.cpp msgid "Make Tool:" -msgstr "制作工具:" +msgstr "æˆä¸ºå·¥å…·è„šæœ¬ï¼š" #: modules/visual_script/visual_script_editor.cpp msgid "Members:" msgstr "æˆå‘˜ï¼š" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr "更改基本类型" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "æ·»åŠ èŠ‚ç‚¹..." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "æ·»åŠ å‡½æ•°" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "函数å" @@ -11206,7 +11340,7 @@ msgstr "选择或创建一个函数æ¥ç¼–辑其图形。" #: modules/visual_script/visual_script_editor.cpp msgid "Delete Selected" -msgstr "åˆ é™¤å·²é€‰ä¸" +msgstr "åˆ é™¤é€‰ä¸é¡¹" #: modules/visual_script/visual_script_editor.cpp msgid "Find Node Type" @@ -11374,10 +11508,10 @@ msgid "" " Godot Version: %s\n" "Please reinstall Android build template from 'Project' menu." msgstr "" -"Android构建版本ä¸åŒ¹é…:\n" -" 安装的模æ¿ï¼š\n" -" Godot版本:%s\n" -"请从“项目â€èœå•ä¸é‡æ–°å®‰è£…Android构建模æ¿ã€‚" +"Android 构建版本ä¸åŒ¹é…:\n" +" 安装的模æ¿ï¼š%s\n" +" Godot 版本:%s\n" +"请从“项目â€èœå•ä¸é‡æ–°å®‰è£… Android 构建模æ¿ã€‚" #: platform/android/export/export.cpp msgid "Building Android Project (gradle)" @@ -11400,27 +11534,10 @@ msgid "Identifier is missing." msgstr "ç¼ºå°‘æ ‡è¯†ç¬¦ã€‚" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "æ ‡è¯†ç¬¦å—段ä¸èƒ½ä¸ºç©º." - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "æ ‡è¯†ç¬¦ä¸ä¸å…许使用å—符 '%s' 。" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "æ ‡è¯†ç¬¦æ®µä¸çš„第一个å—符ä¸èƒ½æ˜¯æ•°å—。" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "æ ‡è¯†ç¬¦æ®µä¸çš„第一个å—符ä¸èƒ½æ˜¯\"%s\"。" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "æ ‡è¯†ç¬¦å¿…é¡»è‡³å°‘æœ‰ä¸€ä¸ªâ€œ.â€åˆ†éš”符。" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "未指定应用商店团队ID-æ— æ³•é…置项目。" @@ -11675,8 +11792,9 @@ msgid "" "to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, " "KinematicBody2D, etc. to give them a shape." msgstr "" -"å¯ç”¨äº†â€œä½¿ç”¨çˆ¶çº§â€çš„TileMap需è¦çˆ¶çº§CollisionObject2Dæ‰èƒ½æ供形状。请使用它作为" -"Area2D,StaticBody2D,RigidBody2D,KinematicBody2Dç‰çš„å项æ¥èµ‹äºˆå®ƒä»¬å½¢çŠ¶ã€‚" +"å¯ç”¨äº†â€œä½¿ç”¨çˆ¶çº§â€çš„图å—地图需è¦çˆ¶çº§ CollisionObject2D æ‰èƒ½æ供形状。请使用它作" +"为 Area2Dã€StaticBody2Dã€RigidBody2Dã€KinematicBody2D ç‰çš„å项æ¥èµ‹äºˆå®ƒä»¬å½¢" +"状。" #: scene/2d/visibility_notifier_2d.cpp msgid "" @@ -11884,7 +12002,8 @@ msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" -"必须在“framesâ€å±žæ€§ä¸åˆ›å»ºæˆ–设置spriteframes资æºï¼Œä»¥ä¾¿animatedsprite3d显示帧。" +"必须在“Framesâ€å±žæ€§ä¸åˆ›å»ºæˆ–设置 SpriteFrames 资æºï¼ŒAnimatedSprite3D æ‰ä¼šæ˜¾ç¤º" +"帧。" #: scene/3d/vehicle_body.cpp msgid "" @@ -12038,9 +12157,9 @@ msgid "" "obtain a size. Otherwise, make it a RenderTarget and assign its internal " "texture to some node for display." msgstr "" -"这个Viewportæœªè®¾ç½®ä¸ºæ¸²æŸ“ç›®æ ‡(render target)ã€‚å¦‚æžœä½ åˆ»æ„打算让其直接在å±å¹•ä¸Šæ˜¾" -"示其内容,使其æˆä¸ºå控件的所以它å¯ä»¥æœ‰ä¸€ä¸ªå°ºå¯¸å¤§å°å€¼ã€‚å¦åˆ™è¯·è®¾ç½®ä¸ºRender " -"target,并将其内部纹ç†åˆ†é…给一些节点以显示。" +"这个 Viewport æœªè¢«è®¾ç½®ä¸ºæ¸²æŸ“ç›®æ ‡ï¼ˆrender targetï¼‰ã€‚å¦‚æžœä½ åˆ»æ„打算让其直接在å±" +"幕上显示其内容,使其æˆä¸ºå控件的所以它å¯ä»¥æœ‰ä¸€ä¸ªå°ºå¯¸å¤§å°å€¼ã€‚å¦åˆ™è¯·å°†å…¶è®¾ç½®ä¸º " +"RenderTarget,并将其内部纹ç†åˆ†é…给其它节点显示。" #: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for preview." @@ -12070,6 +12189,19 @@ msgstr "å˜é‡åªèƒ½åœ¨é¡¶ç‚¹å‡½æ•°ä¸æŒ‡å®šã€‚" msgid "Constants cannot be modified." msgstr "ä¸å…许修改常é‡ã€‚" +#~ msgid "Identifier segments must be of non-zero length." +#~ msgstr "æ ‡è¯†ç¬¦å—段ä¸èƒ½ä¸ºç©º." + +#~ msgid "A digit cannot be the first character in a Identifier segment." +#~ msgstr "æ ‡è¯†ç¬¦æ®µä¸çš„第一个å—符ä¸èƒ½æ˜¯æ•°å—。" + +#~ msgid "" +#~ "The character '%s' cannot be the first character in a Identifier segment." +#~ msgstr "æ ‡è¯†ç¬¦æ®µä¸çš„第一个å—符ä¸èƒ½æ˜¯\"%s\"。" + +#~ msgid "The Identifier must have at least one '.' separator." +#~ msgstr "æ ‡è¯†ç¬¦å¿…é¡»è‡³å°‘æœ‰ä¸€ä¸ªâ€œ.â€åˆ†éš”符。" + #~ msgid "Pause the scene" #~ msgstr "æš‚åœè¿è¡Œåœºæ™¯" @@ -13634,9 +13766,6 @@ msgstr "ä¸å…许修改常é‡ã€‚" #~ msgid "Create Android keystore" #~ msgstr "创建 Android 的密钥库" -#~ msgid "Full name" -#~ msgstr "å…¨å" - #~ msgid "Organizational unit" #~ msgstr "组织å•å…ƒ" diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 4692a74bc9..bb4d440dd7 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -781,6 +781,10 @@ msgid "Reset Zoom" msgstr "é‡è¨ç¸®æ”¾æ¯”例" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -1797,6 +1801,11 @@ msgstr "縮放selection" #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "管ç†è¼¸å‡ºç¯„本" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "多 %d 檔案" @@ -2785,7 +2794,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "專案" @@ -3118,6 +3128,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "從ZIP檔" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "移除é¸é …" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -5368,6 +5383,78 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "線性" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "線性" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Full Rect" +msgstr "有效å稱" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "縮放比例:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6837,10 +6924,6 @@ msgstr "é—œé–‰å ´æ™¯" msgid "Run" msgstr "é‹è¡Œ" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -8046,6 +8129,11 @@ msgstr "" msgid "Constant" msgstr "常數" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "開啟檔案" + #: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy msgid "Erase Selection" @@ -9488,6 +9576,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr "檔案" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9544,6 +9637,15 @@ msgstr "匯出" msgid "Export All" msgstr "匯出" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr "檔案" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -11749,6 +11851,21 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "更改動畫循環" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "新增節點" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "行為" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "行為" @@ -11950,27 +12067,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" @@ -12981,10 +13081,6 @@ msgstr "" #~ msgstr "新增資料夾" #, fuzzy -#~ msgid "Full name" -#~ msgstr "有效å稱" - -#, fuzzy #~ msgid "Organization" #~ msgstr "本地化" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index 910c74ada7..5d76f5db54 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -779,6 +779,10 @@ msgid "Reset Zoom" msgstr "é‡è¨ç¸®æ”¾å¤§å°" #: editor/code_editor.cpp +msgid "Toggle Scripts Panel" +msgstr "\"切æ›è…³æœ¬\" é¢æ¿" + +#: editor/code_editor.cpp msgid "Warnings" msgstr "è¦å‘Š" @@ -1799,6 +1803,11 @@ msgstr "擦除磚塊地圖" #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "管ç†è¼¸å‡ºæ¨¡æ¿" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "å·²å°Žå…¥çš„é …ç›®" @@ -2777,7 +2786,8 @@ msgstr "æ¢å¾©å ´æ™¯" msgid "Miscellaneous project or scene-wide tools." msgstr "其他專案或全螢幕工具。" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "專案" @@ -3112,6 +3122,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "導入模æ¿ï¼ˆé€éŽZIP檔案)" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "導出範本管ç†å™¨" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "輸出專案" @@ -5326,6 +5341,87 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Left" +msgstr "å·¦" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Right" +msgstr "å³" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Right" +msgstr "å‘å³æ—‹è½‰" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Left" +msgstr "底部視圖" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Left" +msgstr "å‘左縮進" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Top" +msgstr "å±…ä¸é¸æ“‡" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Right" +msgstr "å‘å³ç¸®é€²" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Center Bottom" +msgstr "底部" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "左視圖" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Top Wide" +msgstr "俯視圖" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "å³è¦–圖" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Bottom Wide" +msgstr "底部視圖" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "縮放比例:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "僅é™éŒ¨é»ž" @@ -6807,10 +6903,6 @@ msgstr "關閉檔案" msgid "Run" msgstr "é‹è¡Œ" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "\"切æ›è…³æœ¬\" é¢æ¿" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "æ¥å…¥" @@ -8016,6 +8108,11 @@ msgstr "é¡è‰²" msgid "Constant" msgstr "固定" +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme File" +msgstr "主題" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "擦除é¸ä¸" @@ -9448,6 +9545,11 @@ msgid "Make Patch" msgstr "製作補ä¸" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr " 資料夾" + +#: editor/project_export.cpp msgid "Features" msgstr "功能" @@ -9503,6 +9605,15 @@ msgstr "導出模å¼:" msgid "Export All" msgstr "全部導出" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr " 資料夾" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "缺少æ¤å¹³è‡ºçš„導出範本:" @@ -11720,6 +11831,21 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "變更é¡é 尺寸" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "æ·»åŠ ç¯€é»ž..。" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "轉到函數…" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "函數:" @@ -11921,27 +12047,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index 502a68cd61..c4b7e4887e 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -168,14 +168,16 @@ <method name="char"> <return type="String"> </return> - <argument index="0" name="ascii" type="int"> + <argument index="0" name="code" type="int"> </argument> <description> - Returns a character as a String of the given ASCII code. + Returns a character as a String of the given Unicode code point (which is compatible with ASCII code). [codeblock] a = char(65) # a is "A" a = char(65 + 32) # a is "a" + a = char(8364) # a is "€" [/codeblock] + This is the inverse of [method ord]. </description> </method> <method name="clamp"> @@ -702,6 +704,13 @@ <argument index="0" name="char" type="String"> </argument> <description> + Returns an integer representing the Unicode code point of the given Unicode character [code]char[/code]. + [codeblock] + a = ord("A") # a is 65 + a = ord("a") # a is 97 + a = ord("€") # a is 8364 + [/codeblock] + This is the inverse of [method char]. </description> </method> <method name="parse_json"> @@ -937,7 +946,7 @@ <return type="int"> </return> <description> - Returns a random unsigned 32 bit integer. Use remainder to obtain a random value in the interval [code][0, N][/code] (where N is smaller than 2^32 -1). + Returns a random unsigned 32 bit integer. Use remainder to obtain a random value in the interval [code][0, N - 1][/code] (where N is smaller than 2^32). [codeblock] randi() # Returns random integer between 0 and 2^32 - 1 randi() % 20 # Returns random integer between 0 and 19 @@ -1368,23 +1377,26 @@ You can also use [code]yield[/code] to wait for a function to finish: [codeblock] func _ready(): - yield(do_something(), "completed") - yield(do_something_else(), "completed") - print("All functions are done!") - - func do_something(): - print("Something is done!") + yield(countdown(), "completed") # waiting for the countdown() function to complete + print('Ready') - func do_something_else(): - print("Something else is done!") + func countdown(): + yield(get_tree(), "idle_frame") # returns a GDScriptFunctionState object to _ready() + print(3) + yield(get_tree().create_timer(1.0), "timeout") + print(2) + yield(get_tree().create_timer(1.0), "timeout") + print(1) + yield(get_tree().create_timer(1.0), "timeout") # prints: - # Something is done! - # Something else is done! - # All functions are done! + # 3 + # 2 + # 1 + # Ready [/codeblock] When yielding on a function, the [code]completed[/code] signal will be emitted automatically when the function returns. It can, therefore, be used as the [code]signal[/code] parameter of the [code]yield[/code] method to resume. - If you are planning on calling the same function within a loop, you should consider using [code]yield(get_tree(), "idle_frame")[/code] also. + In order to yield on a function, the resulting function should also return a [code]GDScriptFunctionState[/code]. Notice [code]yield(get_tree(), "idle_frame")[/code] from the above example. </description> </method> </methods> diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp index 9e05c7b574..5c0573be3f 100644 --- a/modules/gdscript/gdscript_functions.cpp +++ b/modules/gdscript/gdscript_functions.cpp @@ -1855,7 +1855,7 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { } break; case TEXT_CHAR: { - MethodInfo mi("char", PropertyInfo(Variant::INT, "ascii")); + MethodInfo mi("char", PropertyInfo(Variant::INT, "code")); mi.return_val.type = Variant::STRING; return mi; diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs index b17a3f4491..dd1b58b34b 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs @@ -39,7 +39,7 @@ namespace GodotTools.Export private void AddFile(string srcPath, string dstPath, bool remap = false) { - AddFile(dstPath, File.ReadAllBytes(srcPath), remap); + AddFile(dstPath.Replace("\\", "/"), File.ReadAllBytes(srcPath), remap); } public override void _ExportFile(string path, string type, string[] features) diff --git a/modules/mono/glue/Managed/Files/StringExtensions.cs b/modules/mono/glue/Managed/Files/StringExtensions.cs index 079e9912d6..b926037e5a 100644 --- a/modules/mono/glue/Managed/Files/StringExtensions.cs +++ b/modules/mono/glue/Managed/Files/StringExtensions.cs @@ -18,7 +18,7 @@ namespace Godot int pos = 0; int slices = 1; - while ((pos = instance.Find(splitter, true, pos)) >= 0) + while ((pos = instance.Find(splitter, pos, caseSensitive: true)) >= 0) { slices++; pos += splitter.Length; @@ -229,7 +229,7 @@ namespace Godot // </summary> public static int CasecmpTo(this string instance, string to) { - return instance.CompareTo(to, true); + return instance.CompareTo(to, caseSensitive: true); } // <summary> @@ -322,25 +322,29 @@ namespace Godot return instance.Substring(pos + 1); } - // <summary> - // Find the first occurrence of a substring, return the starting position of the substring or -1 if not found. Optionally, the initial search index can be passed. - // </summary> - public static int Find(this string instance, string what, bool caseSensitive = true, int from = 0) + /// <summary>Find the first occurrence of a substring. Optionally, the search starting position can be passed.</summary> + /// <returns>The starting position of the substring, or -1 if not found.</returns> + public static int Find(this string instance, string what, int from = 0, bool caseSensitive = true) { return instance.IndexOf(what, from, caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase); } - // <summary> - // Find the last occurrence of a substring, return the starting position of the substring or -1 if not found. Optionally, the initial search index can be passed. - // </summary> - public static int FindLast(this string instance, string what, bool caseSensitive = true, int from = 0) + /// <summary>Find the last occurrence of a substring.</summary> + /// <returns>The starting position of the substring, or -1 if not found.</returns> + public static int FindLast(this string instance, string what, bool caseSensitive = true) + { + return instance.FindLast(what, instance.Length - 1, caseSensitive); + } + + /// <summary>Find the last occurrence of a substring specifying the search starting position.</summary> + /// <returns>The starting position of the substring, or -1 if not found.</returns> + public static int FindLast(this string instance, string what, int from, bool caseSensitive = true) { return instance.LastIndexOf(what, from, caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase); } - // <summary> - // Find the first occurrence of a substring but search as case-insensitive, return the starting position of the substring or -1 if not found. Optionally, the initial search index can be passed. - // </summary> + /// <summary>Find the first occurrence of a substring but search as case-insensitive. Optionally, the search starting position can be passed.</summary> + /// <returns>The starting position of the substring, or -1 if not found.</returns> public static int FindN(this string instance, string what, int from = 0) { return instance.IndexOf(what, from, StringComparison.OrdinalIgnoreCase); @@ -502,7 +506,7 @@ namespace Godot // </summary> public static bool IsSubsequenceOfI(this string instance, string text) { - return instance.IsSubsequenceOf(text, false); + return instance.IsSubsequenceOf(text, caseSensitive: false); } // <summary> @@ -662,7 +666,7 @@ namespace Godot // </summary> public static bool MatchN(this string instance, string expr) { - return instance.ExprMatch(expr, false); + return instance.ExprMatch(expr, caseSensitive: false); } // <summary> @@ -692,7 +696,7 @@ namespace Godot // </summary> public static int NocasecmpTo(this string instance, string to) { - return instance.CompareTo(to, false); + return instance.CompareTo(to, caseSensitive: false); } // <summary> @@ -928,7 +932,7 @@ namespace Godot while (true) { - int end = instance.Find(divisor, true, from); + int end = instance.Find(divisor, from, caseSensitive: true); if (end < 0) end = len; if (allowEmpty || end > from) diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 33ba877352..29274be559 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -102,6 +102,18 @@ void gd_mono_profiler_init() { bool profiler_enabled = GLOBAL_DEF("mono/profiler/enabled", false); if (profiler_enabled) { mono_profiler_load(profiler_args.utf8()); + return; + } + + const String env_var_name = "MONO_ENV_OPTIONS"; + if (OS::get_singleton()->has_environment(env_var_name)) { + const auto mono_env_ops = OS::get_singleton()->get_environment(env_var_name); + // Usually MONO_ENV_OPTIONS looks like: --profile=jb:prof=timeline,ctl=remote,host=127.0.0.1:55467 + const String prefix = "--profile="; + if (mono_env_ops.begins_with(prefix)) { + const auto ops = mono_env_ops.substr(prefix.length(), mono_env_ops.length()); + mono_profiler_load(ops.utf8()); + } } } @@ -356,7 +368,7 @@ void GDMono::initialize() { } #endif -#if !defined(WINDOWS_ENABLED) && !defined(NO_MONO_THREADS_SUSPEND_WORKAROUND) +#if !defined(NO_MONO_THREADS_SUSPEND_WORKAROUND) // FIXME: Temporary workaround. See: https://github.com/godotengine/godot/issues/29812 if (!OS::get_singleton()->has_environment("MONO_THREADS_SUSPEND")) { OS::get_singleton()->set_environment("MONO_THREADS_SUSPEND", "preemptive"); diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index bf353d287f..70f421a80a 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -4756,7 +4756,7 @@ VisualScriptEditor::VisualScriptEditor() { HBoxContainer *graph_hbc = graph->get_zoom_hbox(); Label *base_lbl = memnew(Label); - base_lbl->set_text("Change Base Type: "); + base_lbl->set_text(TTR("Change Base Type:") + " "); graph_hbc->add_child(base_lbl); base_type_select = memnew(Button); @@ -4764,18 +4764,19 @@ VisualScriptEditor::VisualScriptEditor() { graph_hbc->add_child(base_type_select); Button *add_nds = memnew(Button); - add_nds->set_text("Add Nodes..."); + add_nds->set_text(TTR("Add Nodes...")); graph_hbc->add_child(add_nds); add_nds->connect("pressed", this, "_add_node_dialog"); Button *fn_btn = memnew(Button); - fn_btn->set_text("Add Function..."); + fn_btn->set_text(TTR("Add Function...")); graph_hbc->add_child(fn_btn); fn_btn->connect("pressed", this, "_create_function_dialog"); // Add Function Dialog. VBoxContainer *function_vb = memnew(VBoxContainer); function_vb->set_v_size_flags(SIZE_EXPAND_FILL); + function_vb->set_custom_minimum_size(Size2(450, 300) * EDSCALE); HBoxContainer *func_name_hbox = memnew(HBoxContainer); function_vb->add_child(func_name_hbox); @@ -4810,7 +4811,6 @@ VisualScriptEditor::VisualScriptEditor() { func_input_scroll->add_child(func_input_vbox); function_create_dialog = memnew(ConfirmationDialog); - function_create_dialog->set_custom_minimum_size(Size2(450, 300) * EDSCALE); function_create_dialog->set_v_size_flags(SIZE_EXPAND_FILL); function_create_dialog->set_title(TTR("Create Function")); function_create_dialog->add_child(function_vb); diff --git a/platform/android/SCsub b/platform/android/SCsub index 65172a12c0..3ff5b8278a 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -12,6 +12,7 @@ android_files = [ 'file_access_jandroid.cpp', 'dir_access_jandroid.cpp', 'thread_jandroid.cpp', + 'net_socket_android.cpp', 'audio_driver_jandroid.cpp', 'java_godot_lib_jni.cpp', 'java_class_wrapper.cpp', diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 4dae2dcc53..d951998632 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -96,6 +96,7 @@ import java.util.Locale; import javax.microedition.khronos.opengles.GL10; import org.godotengine.godot.input.GodotEditText; import org.godotengine.godot.payments.PaymentsManager; +import org.godotengine.godot.utils.GodotNetUtils; import org.godotengine.godot.utils.PermissionsUtil; import org.godotengine.godot.xr.XRMode; @@ -243,6 +244,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo private Sensor mGyroscope; public static GodotIO io; + public static GodotNetUtils netUtils; static SingletonBase[] singletons = new SingletonBase[MAX_SINGLETONS]; static int singleton_count = 0; @@ -502,6 +504,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo io = new GodotIO(this); io.unique_id = Secure.getString(getContentResolver(), Secure.ANDROID_ID); GodotLib.io = io; + netUtils = new GodotNetUtils(this); mSensorManager = (SensorManager)getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java new file mode 100644 index 0000000000..0dc6962ca6 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java @@ -0,0 +1,84 @@ +/*************************************************************************/ +/* GodotNetUtils.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.godot.utils; + +import android.content.Context; +import android.net.wifi.WifiManager; +import android.util.Log; + +import org.godotengine.godot.Godot; + +/** + * This class handles Android-specific networking functions. + * For now, it only provides access to WifiManager.MulticastLock, which is needed on some devices + * to receive broadcast and multicast packets. + */ +public class GodotNetUtils { + + /* A single, reference counted, multicast lock, or null if permission CHANGE_WIFI_MULTICAST_STATE is missing */ + private WifiManager.MulticastLock multicastLock; + + public GodotNetUtils(Godot p_activity) { + if (PermissionsUtil.hasManifestPermission(p_activity, "android.permission.CHANGE_WIFI_MULTICAST_STATE")) { + WifiManager wifi = (WifiManager)p_activity.getApplicationContext().getSystemService(Context.WIFI_SERVICE); + multicastLock = wifi.createMulticastLock("GodotMulticastLock"); + multicastLock.setReferenceCounted(true); + } + } + + /** + * Acquire the multicast lock. This is required on some devices to receive broadcast/multicast packets. + * This is done automatically by Godot when enabling broadcast or joining a multicast group on a socket. + */ + public void multicastLockAcquire() { + if (multicastLock == null) + return; + try { + multicastLock.acquire(); + } catch (RuntimeException e) { + Log.e("Godot", "Exception during multicast lock acquire: " + e); + } + } + + /** + * Release the multicast lock. + * This is done automatically by Godot when the lock is no longer needed by a socket. + */ + public void multicastLockRelease() { + if (multicastLock == null) + return; + try { + multicastLock.release(); + } catch (RuntimeException e) { + Log.e("Godot", "Exception during multicast lock release: " + e); + } + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java index 21df5a91b0..e340135f69 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java @@ -101,7 +101,7 @@ public final class PermissionsUtil { return false; } - if (manifestPermissions == null || manifestPermissions.length == 0) + if (manifestPermissions.length == 0) return true; List<String> dangerousPermissions = new ArrayList<>(); @@ -141,8 +141,8 @@ public final class PermissionsUtil { e.printStackTrace(); return new String[0]; } - if (manifestPermissions == null || manifestPermissions.length == 0) - return new String[0]; + if (manifestPermissions.length == 0) + return manifestPermissions; List<String> dangerousPermissions = new ArrayList<>(); for (String manifestPermission : manifestPermissions) { @@ -162,6 +162,24 @@ public final class PermissionsUtil { } /** + * Check if the given permission is in the AndroidManifest.xml file. + * @param activity the caller activity for this method. + * @param permission the permession to look for in the manifest file. + * @return "true" if the permission is in the manifest file of the activity, "false" otherwise. + */ + public static boolean hasManifestPermission(Godot activity, String permission) { + try { + for (String p : getManifestPermissions(activity)) { + if (permission.equals(p)) + return true; + } + } catch (PackageManager.NameNotFoundException e) { + } + + return false; + } + + /** * Returns the permissions defined in the AndroidManifest.xml file. * @param activity the caller activity for this method. * @return manifest permissions list @@ -170,6 +188,8 @@ public final class PermissionsUtil { private static String[] getManifestPermissions(Godot activity) throws PackageManager.NameNotFoundException { PackageManager packageManager = activity.getPackageManager(); PackageInfo packageInfo = packageManager.getPackageInfo(activity.getPackageName(), PackageManager.GET_PERMISSIONS); + if (packageInfo.requestedPermissions == null) + return new String[0]; return packageInfo.requestedPermissions; } diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index a14e0a1960..1ad1fb0afe 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -43,6 +43,7 @@ #include "java_class_wrapper.h" #include "main/input_default.h" #include "main/main.h" +#include "net_socket_android.h" #include "os_android.h" #include "string_android.h" #include "thread_jandroid.h" @@ -635,6 +636,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en DirAccessJAndroid::setup(godot_io_java->get_instance()); AudioDriverAndroid::setup(godot_io_java->get_instance()); + NetSocketAndroid::setup(godot_java->get_member_object("netUtils", "Lorg/godotengine/godot/utils/GodotNetUtils;", env)); os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion); diff --git a/platform/android/net_socket_android.cpp b/platform/android/net_socket_android.cpp new file mode 100644 index 0000000000..78ef354c21 --- /dev/null +++ b/platform/android/net_socket_android.cpp @@ -0,0 +1,136 @@ +/*************************************************************************/ +/* net_socket_android.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "net_socket_android.h" + +#include "thread_jandroid.h" + +jobject NetSocketAndroid::net_utils = 0; +jclass NetSocketAndroid::cls = 0; +jmethodID NetSocketAndroid::_multicast_lock_acquire = 0; +jmethodID NetSocketAndroid::_multicast_lock_release = 0; + +void NetSocketAndroid::setup(jobject p_net_utils) { + + JNIEnv *env = ThreadAndroid::get_env(); + + net_utils = env->NewGlobalRef(p_net_utils); + + jclass c = env->GetObjectClass(net_utils); + cls = (jclass)env->NewGlobalRef(c); + + _multicast_lock_acquire = env->GetMethodID(cls, "multicastLockAcquire", "()V"); + _multicast_lock_release = env->GetMethodID(cls, "multicastLockRelease", "()V"); +} + +void NetSocketAndroid::multicast_lock_acquire() { + if (_multicast_lock_acquire) { + JNIEnv *env = ThreadAndroid::get_env(); + env->CallVoidMethod(net_utils, _multicast_lock_acquire); + } +} + +void NetSocketAndroid::multicast_lock_release() { + if (_multicast_lock_release) { + JNIEnv *env = ThreadAndroid::get_env(); + env->CallVoidMethod(net_utils, _multicast_lock_release); + } +} + +NetSocket *NetSocketAndroid::_create_func() { + return memnew(NetSocketAndroid); +} + +void NetSocketAndroid::make_default() { + _create = _create_func; +} + +NetSocketAndroid::NetSocketAndroid() : + wants_broadcast(false), + multicast_groups(0) { +} + +NetSocketAndroid::~NetSocketAndroid() { + close(); +} + +void NetSocketAndroid::close() { + NetSocketPosix::close(); + if (wants_broadcast) + multicast_lock_release(); + if (multicast_groups) + multicast_lock_release(); + wants_broadcast = false; + multicast_groups = 0; +} + +Error NetSocketAndroid::set_broadcasting_enabled(bool p_enabled) { + Error err = NetSocketPosix::set_broadcasting_enabled(p_enabled); + if (err != OK) + return err; + + if (p_enabled != wants_broadcast) { + if (p_enabled) { + multicast_lock_acquire(); + } else { + multicast_lock_release(); + } + + wants_broadcast = p_enabled; + } + + return OK; +} + +Error NetSocketAndroid::join_multicast_group(const IP_Address &p_multi_address, String p_if_name) { + Error err = NetSocketPosix::join_multicast_group(p_multi_address, p_if_name); + if (err != OK) + return err; + + if (!multicast_groups) + multicast_lock_acquire(); + multicast_groups++; + + return OK; +} + +Error NetSocketAndroid::leave_multicast_group(const IP_Address &p_multi_address, String p_if_name) { + Error err = NetSocketPosix::leave_multicast_group(p_multi_address, p_if_name); + if (err != OK) + return err; + + ERR_FAIL_COND_V(multicast_groups == 0, ERR_BUG); + + multicast_groups--; + if (!multicast_groups) + multicast_lock_release(); + + return OK; +} diff --git a/platform/android/net_socket_android.h b/platform/android/net_socket_android.h new file mode 100644 index 0000000000..1ecbac0c1a --- /dev/null +++ b/platform/android/net_socket_android.h @@ -0,0 +1,78 @@ +/*************************************************************************/ +/* net_socket_android.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef NET_SOCKET_ANDROID_H +#define NET_SOCKET_ANDROID_H + +#include "drivers/unix/net_socket_posix.h" + +#include <jni.h> + +/** + * Specialized NetSocket implementation for Android. + * + * Some devices requires Android-specific code to acquire a MulticastLock + * before sockets are allowed to receive broadcast and multicast packets. + * This implementation calls into Java code and automatically acquire/release + * the lock when broadcasting is enabled/disabled on a socket, or that socket + * joins/leaves a multicast group. + */ +class NetSocketAndroid : public NetSocketPosix { + +private: + static jobject net_utils; + static jclass cls; + static jmethodID _multicast_lock_acquire; + static jmethodID _multicast_lock_release; + + bool wants_broadcast; + int multicast_groups; + + static void multicast_lock_acquire(); + static void multicast_lock_release(); + +protected: + static NetSocket *_create_func(); + +public: + static void make_default(); + static void setup(jobject p_net_utils); + + virtual void close(); + + virtual Error set_broadcasting_enabled(bool p_enabled); + virtual Error join_multicast_group(const IP_Address &p_multi_address, String p_if_name); + virtual Error leave_multicast_group(const IP_Address &p_multi_address, String p_if_name); + + NetSocketAndroid(); + ~NetSocketAndroid(); +}; + +#endif diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 9068b76cfb..f08dcc449e 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -43,6 +43,7 @@ #include "dir_access_jandroid.h" #include "file_access_jandroid.h" +#include "net_socket_android.h" #include <dlfcn.h> @@ -106,6 +107,8 @@ void OS_Android::initialize_core() { DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_RESOURCES); DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA); DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM); + + NetSocketAndroid::make_default(); } void OS_Android::set_opengl_extensions(const char *p_gl_extensions) { diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 8cdfceea52..a595f6714b 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -315,6 +315,9 @@ bool Sprite::is_pixel_opaque(const Point2 &p_point) const { if (texture.is_null()) return false; + if (texture->get_size().width == 0 || texture->get_size().height == 0) + return false; + Rect2 src_rect, dst_rect; bool filter_clip; _get_rects(src_rect, dst_rect, filter_clip); diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index 50ca466df3..493806fc78 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -154,10 +154,10 @@ void MeshInstance::_resolve_skeleton_path() { if (!skeleton_path.is_empty()) { Skeleton *skeleton = Object::cast_to<Skeleton>(get_node(skeleton_path)); if (skeleton) { - new_skin_reference = skeleton->register_skin(skin); - if (skin.is_null()) { + new_skin_reference = skeleton->register_skin(skin_internal); + if (skin_internal.is_null()) { //a skin was created for us - skin = new_skin_reference->get_skin(); + skin_internal = new_skin_reference->get_skin(); _change_notify(); } } @@ -173,6 +173,7 @@ void MeshInstance::_resolve_skeleton_path() { } void MeshInstance::set_skin(const Ref<Skin> &p_skin) { + skin_internal = p_skin; skin = p_skin; if (!is_inside_tree()) return; diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h index 77ead75dd3..91617341ba 100644 --- a/scene/3d/mesh_instance.h +++ b/scene/3d/mesh_instance.h @@ -43,6 +43,7 @@ class MeshInstance : public GeometryInstance { protected: Ref<Mesh> mesh; Ref<Skin> skin; + Ref<Skin> skin_internal; Ref<SkinReference> skin_ref; NodePath skeleton_path; diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 6049b6cdb4..dff1b07f3e 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -1554,6 +1554,14 @@ bool PhysicalBone::JointData::_get(const StringName &p_name, Variant &r_ret) con void PhysicalBone::JointData::_get_property_list(List<PropertyInfo> *p_list) const { } +void PhysicalBone::apply_central_impulse(const Vector3 &p_impulse) { + PhysicsServer::get_singleton()->body_apply_central_impulse(get_rid(), p_impulse); +} + +void PhysicalBone::apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse) { + PhysicsServer::get_singleton()->body_apply_impulse(get_rid(), p_pos, p_impulse); +} + bool PhysicalBone::PinJointData::_set(const StringName &p_name, const Variant &p_value, RID j) { if (JointData::_set(p_name, p_value, j)) { return true; @@ -2216,6 +2224,9 @@ void PhysicalBone::_direct_state_changed(Object *p_state) { } void PhysicalBone::_bind_methods() { + ClassDB::bind_method(D_METHOD("apply_central_impulse", "impulse"), &PhysicalBone::apply_central_impulse); + ClassDB::bind_method(D_METHOD("apply_impulse", "position", "impulse"), &PhysicalBone::apply_impulse); + ClassDB::bind_method(D_METHOD("_direct_state_changed"), &PhysicalBone::_direct_state_changed); ClassDB::bind_method(D_METHOD("set_joint_type", "joint_type"), &PhysicalBone::set_joint_type); diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h index 0967cb9cd5..de1944bdf0 100644 --- a/scene/3d/physics_body.h +++ b/scene/3d/physics_body.h @@ -636,6 +636,9 @@ public: void set_gravity_scale(real_t p_gravity_scale); real_t get_gravity_scale() const; + void apply_central_impulse(const Vector3 &p_impulse); + void apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse); + PhysicalBone(); ~PhysicalBone(); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 8b4d5d4980..ccc658b0aa 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2012,14 +2012,15 @@ Control *Control::find_next_valid_focus() const { if (!data.focus_next.is_empty()) { Node *n = get_node(data.focus_next); + Control *c; if (n) { - from = Object::cast_to<Control>(n); - ERR_FAIL_COND_V_MSG(!from, NULL, "Next focus node is not a control: " + n->get_name() + "."); + c = Object::cast_to<Control>(n); + ERR_FAIL_COND_V_MSG(!c, NULL, "Next focus node is not a control: " + n->get_name() + "."); } else { return NULL; } - if (from->is_visible() && from->get_focus_mode() != FOCUS_NONE) - return from; + if (c->is_visible() && c->get_focus_mode() != FOCUS_NONE) + return c; } // find next child @@ -2102,14 +2103,15 @@ Control *Control::find_prev_valid_focus() const { if (!data.focus_prev.is_empty()) { Node *n = get_node(data.focus_prev); + Control *c; if (n) { - from = Object::cast_to<Control>(n); - ERR_FAIL_COND_V_MSG(!from, NULL, "Previous focus node is not a control: " + n->get_name() + "."); + c = Object::cast_to<Control>(n); + ERR_FAIL_COND_V_MSG(!c, NULL, "Previous focus node is not a control: " + n->get_name() + "."); } else { return NULL; } - if (from->is_visible() && from->get_focus_mode() != FOCUS_NONE) - return from; + if (c->is_visible() && c->get_focus_mode() != FOCUS_NONE) + return c; } // find prev child diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index fa23bf91dd..cb9ae875b7 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -30,6 +30,7 @@ #include "scroll_container.h" #include "core/os/os.h" +#include "scene/main/viewport.h" bool ScrollContainer::clips_input() const { @@ -232,6 +233,27 @@ void ScrollContainer::_update_scrollbar_position() { v_scroll->raise(); } +void ScrollContainer::_ensure_focused_visible(Control *p_control) { + + if (is_a_parent_of(p_control)) { + Rect2 global_rect = get_global_rect(); + Rect2 other_rect = p_control->get_global_rect(); + float right_margin = 0; + if (v_scroll->is_visible()) { + right_margin += v_scroll->get_size().x; + } + float bottom_margin = 0; + if (h_scroll->is_visible()) { + bottom_margin += h_scroll->get_size().y; + } + + float diff = MAX(MIN(other_rect.position.y, global_rect.position.y), other_rect.position.y + other_rect.size.y - global_rect.size.y + bottom_margin); + set_v_scroll(get_v_scroll() + (diff - global_rect.position.y)); + diff = MAX(MIN(other_rect.position.x, global_rect.position.x), other_rect.position.x + other_rect.size.x - global_rect.size.x + right_margin); + set_h_scroll(get_h_scroll() + (diff - global_rect.position.x)); + } +} + void ScrollContainer::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { @@ -239,6 +261,11 @@ void ScrollContainer::_notification(int p_what) { call_deferred("_update_scrollbar_position"); }; + if (p_what == NOTIFICATION_READY) { + + get_viewport()->connect("gui_focus_changed", this, "_ensure_focused_visible"); + } + if (p_what == NOTIFICATION_SORT_CHILDREN) { child_max_size = Size2(0, 0); @@ -521,6 +548,7 @@ void ScrollContainer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll); ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled); ClassDB::bind_method(D_METHOD("_update_scrollbar_position"), &ScrollContainer::_update_scrollbar_position); + ClassDB::bind_method(D_METHOD("_ensure_focused_visible"), &ScrollContainer::_ensure_focused_visible); ClassDB::bind_method(D_METHOD("set_h_scroll", "value"), &ScrollContainer::set_h_scroll); ClassDB::bind_method(D_METHOD("get_h_scroll"), &ScrollContainer::get_h_scroll); ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &ScrollContainer::set_v_scroll); diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h index 2ab169f4d0..1d247f14c6 100644 --- a/scene/gui/scroll_container.h +++ b/scene/gui/scroll_container.h @@ -75,6 +75,7 @@ protected: static void _bind_methods(); void _update_scrollbar_position(); + void _ensure_focused_visible(Control *p_node); public: int get_v_scroll() const; diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index ba57be1686..cbb2db7788 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -166,7 +166,6 @@ void Slider::_notification(int p_what) { RID ci = get_canvas_item(); Size2i size = get_size(); Ref<StyleBox> style = get_stylebox("slider"); - Ref<StyleBox> focus = get_stylebox("focus"); Ref<StyleBox> grabber_area = get_stylebox("grabber_area"); Ref<Texture> grabber = get_icon(editable ? ((mouse_inside || has_focus()) ? "grabber_highlight" : "grabber") : "grabber_disabled"); Ref<Texture> tick = get_icon("tick"); @@ -178,10 +177,7 @@ void Slider::_notification(int p_what) { float areasize = size.height - grabber->get_size().height; style->draw(ci, Rect2i(Point2i(size.width / 2 - widget_width / 2, 0), Size2i(widget_width, size.height))); grabber_area->draw(ci, Rect2i(Point2i((size.width - widget_width) / 2, size.height - areasize * ratio - grabber->get_size().height / 2), Size2i(widget_width, areasize * ratio + grabber->get_size().width / 2))); - /* - if (mouse_inside||has_focus()) - focus->draw(ci,Rect2i(Point2i(),Size2i(style->get_minimum_size().width+style->get_center_size().width,size.height))); - */ + if (ticks > 1) { int grabber_offset = (grabber->get_size().height / 2 - tick->get_height() / 2); for (int i = 0; i < ticks; i++) { @@ -198,10 +194,6 @@ void Slider::_notification(int p_what) { style->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(size.width, widget_height))); grabber_area->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(areasize * ratio + grabber->get_size().width / 2, widget_height))); - /* - if (mouse_inside||has_focus()) - focus->draw(ci,Rect2i(Point2i(),Size2i(size.width,style->get_minimum_size().height+style->get_center_size().height))); - */ if (ticks > 1) { int grabber_offset = (grabber->get_size().width / 2 - tick->get_width() / 2); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index bf3ec9b05b..9bcacd6ee3 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -5177,11 +5177,16 @@ void TextEdit::cut() { OS::get_singleton()->set_clipboard(clipboard); cursor_set_line(cursor.line); cursor_set_column(0); - _remove_text(cursor.line, 0, cursor.line, text[cursor.line].length()); - backspace_at_cursor(); + if (cursor.line == 0 && get_line_count() > 1) { + _remove_text(cursor.line, 0, cursor.line + 1, 0); + } else { + _remove_text(cursor.line, 0, cursor.line, text[cursor.line].length()); + backspace_at_cursor(); + cursor_set_line(cursor.line + 1); + } + update(); - cursor_set_line(cursor.line + 1); cut_copy_line = clipboard; } else { diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 3ad44a4a2e..6cfcf51928 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2634,6 +2634,7 @@ void Viewport::_gui_control_grab_focus(Control *p_control) { return; get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus"); gui.key_focus = p_control; + emit_signal("gui_focus_changed", p_control); p_control->notification(Control::NOTIFICATION_FOCUS_ENTER); p_control->update(); } @@ -3216,6 +3217,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_canvas_transform", PROPERTY_HINT_NONE, "", 0), "set_global_canvas_transform", "get_global_canvas_transform"); ADD_SIGNAL(MethodInfo("size_changed")); + ADD_SIGNAL(MethodInfo("gui_focus_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Control"))); BIND_ENUM_CONSTANT(UPDATE_DISABLED); BIND_ENUM_CONSTANT(UPDATE_ONCE); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index e82819f270..c67e5a928c 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -496,9 +496,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_stylebox("slider", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4)); theme->set_stylebox("grabber_area", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4)); - theme->set_stylebox("grabber_highlight", "HSlider", make_stylebox(hslider_grabber_hl_png, 6, 6, 6, 6)); - theme->set_stylebox("grabber_disabled", "HSlider", make_stylebox(hslider_grabber_disabled_png, 6, 6, 6, 6)); - theme->set_stylebox("focus", "HSlider", focus); theme->set_icon("grabber", "HSlider", make_icon(hslider_grabber_png)); theme->set_icon("grabber_highlight", "HSlider", make_icon(hslider_grabber_hl_png)); @@ -509,9 +506,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_stylebox("slider", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4)); theme->set_stylebox("grabber_area", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4)); - theme->set_stylebox("grabber_highlight", "VSlider", make_stylebox(vslider_grabber_hl_png, 6, 6, 6, 6)); - theme->set_stylebox("grabber_disabled", "VSlider", make_stylebox(vslider_grabber_disabled_png, 6, 6, 6, 6)); - theme->set_stylebox("focus", "VSlider", focus); theme->set_icon("grabber", "VSlider", make_icon(vslider_grabber_png)); theme->set_icon("grabber_highlight", "VSlider", make_icon(vslider_grabber_hl_png)); diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index f26b57b572..d4da98b8a8 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -554,7 +554,7 @@ int StyleBoxFlat::get_aa_size() const { } void StyleBoxFlat::set_corner_detail(const int &p_corner_detail) { - corner_detail = CLAMP(p_corner_detail, 1, 128); + corner_detail = CLAMP(p_corner_detail, 1, 20); emit_changed(); } int StyleBoxFlat::get_corner_detail() const { @@ -931,7 +931,7 @@ void StyleBoxFlat::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_right", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_RIGHT); ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_left", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_LEFT); - ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail", PROPERTY_HINT_RANGE, "1,128,1"), "set_corner_detail", "get_corner_detail"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail", PROPERTY_HINT_RANGE, "1,20,1"), "set_corner_detail", "get_corner_detail"); ADD_GROUP("Expand Margin", "expand_margin_"); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_LEFT); |