diff options
-rw-r--r-- | editor/plugins/polygon_2d_editor_plugin.cpp | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index a2873fe7d7..93d262f874 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -665,9 +665,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { //todo, could check whether it already exists? polygons.push_back(polygon_create); - undo_redo->create_action(TTR("Add Polygon")); + undo_redo->create_action(TTR("Add Custom Polygon")); undo_redo->add_do_method(node, "set_polygons", polygons); - undo_redo->add_undo_method(node, "set_polygons", polygons_prev); + undo_redo->add_undo_method(node, "set_polygons", node->get_polygons()); undo_redo->add_do_method(uv_edit_draw, "update"); undo_redo->add_undo_method(uv_edit_draw, "update"); undo_redo->commit_action(); @@ -705,9 +705,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { if (erase_index != -1) { polygons.remove(erase_index); - undo_redo->create_action(TTR("Remove Polygon")); + undo_redo->create_action(TTR("Remove Custom Polygon")); undo_redo->add_do_method(node, "set_polygons", polygons); - undo_redo->add_undo_method(node, "set_polygons", polygons_prev); + undo_redo->add_undo_method(node, "set_polygons", node->get_polygons()); undo_redo->add_do_method(uv_edit_draw, "update"); undo_redo->add_undo_method(uv_edit_draw, "update"); undo_redo->commit_action(); @@ -735,18 +735,21 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { } else if (uv_drag && !uv_create) { - if (uv_edit_mode[0]->is_pressed()) { //edit uv + if (uv_edit_mode[0]->is_pressed()) { // Edit UV. undo_redo->create_action(TTR("Transform UV Map")); undo_redo->add_do_method(node, "set_uv", node->get_uv()); undo_redo->add_undo_method(node, "set_uv", points_prev); - } else if (uv_edit_mode[1]->is_pressed()) { //edit polygon + undo_redo->add_do_method(uv_edit_draw, "update"); + undo_redo->add_undo_method(uv_edit_draw, "update"); + undo_redo->commit_action(); + } else if (uv_edit_mode[1]->is_pressed() && uv_move_current == UV_MODE_EDIT_POINT) { // Edit polygon. undo_redo->create_action(TTR("Transform Polygon")); undo_redo->add_do_method(node, "set_polygon", node->get_polygon()); undo_redo->add_undo_method(node, "set_polygon", points_prev); + undo_redo->add_do_method(uv_edit_draw, "update"); + undo_redo->add_undo_method(uv_edit_draw, "update"); + undo_redo->commit_action(); } - undo_redo->add_do_method(uv_edit_draw, "update"); - undo_redo->add_undo_method(uv_edit_draw, "update"); - undo_redo->commit_action(); uv_drag = false; } else if (bone_painting) { |