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-rw-r--r--doc/classes/AnimationNodeOneShot.xml15
-rw-r--r--doc/classes/GPUParticles2D.xml29
-rw-r--r--doc/classes/GPUParticles3D.xml6
-rw-r--r--doc/classes/Tree.xml8
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp1
-rw-r--r--modules/gltf/gltf_document.cpp1
-rw-r--r--scene/2d/gpu_particles_2d.cpp58
-rw-r--r--scene/2d/gpu_particles_2d.h16
-rw-r--r--scene/2d/node_2d.cpp2
-rw-r--r--scene/3d/node_3d.cpp2
-rw-r--r--scene/animation/animation_blend_tree.cpp2
-rw-r--r--scene/gui/code_edit.cpp6
-rw-r--r--scene/gui/text_edit.cpp1
-rw-r--r--scene/gui/view_panner.cpp11
-rw-r--r--scene/gui/view_panner.h3
-rw-r--r--tests/scene/test_code_edit.h49
16 files changed, 189 insertions, 21 deletions
diff --git a/doc/classes/AnimationNodeOneShot.xml b/doc/classes/AnimationNodeOneShot.xml
index 116b54e39e..71ed82cf46 100644
--- a/doc/classes/AnimationNodeOneShot.xml
+++ b/doc/classes/AnimationNodeOneShot.xml
@@ -10,19 +10,6 @@
<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
- <methods>
- <method name="get_mix_mode" qualifiers="const">
- <return type="int" enum="AnimationNodeOneShot.MixMode" />
- <description>
- </description>
- </method>
- <method name="set_mix_mode">
- <return type="void" />
- <argument index="0" name="mode" type="int" enum="AnimationNodeOneShot.MixMode" />
- <description>
- </description>
- </method>
- </methods>
<members>
<member name="autorestart" type="bool" setter="set_autorestart" getter="has_autorestart" default="false">
If [code]true[/code], the sub-animation will restart automatically after finishing.
@@ -37,6 +24,8 @@
</member>
<member name="fadeout_time" type="float" setter="set_fadeout_time" getter="get_fadeout_time" default="0.1">
</member>
+ <member name="mix_mode" type="int" setter="set_mix_mode" getter="get_mix_mode" enum="AnimationNodeOneShot.MixMode" default="0">
+ </member>
<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
</member>
</members>
diff --git a/doc/classes/GPUParticles2D.xml b/doc/classes/GPUParticles2D.xml
index 72adc49742..f97198658e 100644
--- a/doc/classes/GPUParticles2D.xml
+++ b/doc/classes/GPUParticles2D.xml
@@ -18,6 +18,17 @@
Returns a rectangle containing the positions of all existing particles.
</description>
</method>
+ <method name="emit_particle">
+ <return type="void" />
+ <argument index="0" name="xform" type="Transform2D" />
+ <argument index="1" name="velocity" type="Vector2" />
+ <argument index="2" name="color" type="Color" />
+ <argument index="3" name="custom" type="Color" />
+ <argument index="4" name="flags" type="int" />
+ <description>
+ Emits a single particle. Whether [code]xform[/code], [code]velocity[/code], [code]color[/code] and [code]custom[/code] are applied depends on the value of [code]flags[/code]. See [enum EmitFlags].
+ </description>
+ </method>
<method name="restart">
<return type="void" />
<description>
@@ -67,6 +78,9 @@
<member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale" default="1.0">
Particle system's running speed scaling ratio. A value of [code]0[/code] can be used to pause the particles.
</member>
+ <member name="sub_emitter" type="NodePath" setter="set_sub_emitter" getter="get_sub_emitter" default="NodePath(&quot;&quot;)">
+ The [NodePath] to the [GPUParticles2D] used for sub-emissions.
+ </member>
<member name="texture" type="Texture2D" setter="set_texture" getter="get_texture">
Particle texture. If [code]null[/code], particles will be squares.
</member>
@@ -92,5 +106,20 @@
</constant>
<constant name="DRAW_ORDER_REVERSE_LIFETIME" value="2" enum="DrawOrder">
</constant>
+ <constant name="EMIT_FLAG_POSITION" value="1" enum="EmitFlags">
+ Particle starts at the specified position.
+ </constant>
+ <constant name="EMIT_FLAG_ROTATION_SCALE" value="2" enum="EmitFlags">
+ Particle starts with specified rotation and scale.
+ </constant>
+ <constant name="EMIT_FLAG_VELOCITY" value="4" enum="EmitFlags">
+ Particle starts with the specified velocity vector, which defines the emission direction and speed.
+ </constant>
+ <constant name="EMIT_FLAG_COLOR" value="8" enum="EmitFlags">
+ Particle starts with specified color.
+ </constant>
+ <constant name="EMIT_FLAG_CUSTOM" value="16" enum="EmitFlags">
+ Particle starts with specificed [code]CUSTOM[/code] data.
+ </constant>
</constants>
</class>
diff --git a/doc/classes/GPUParticles3D.xml b/doc/classes/GPUParticles3D.xml
index 771056cb93..62ac846077 100644
--- a/doc/classes/GPUParticles3D.xml
+++ b/doc/classes/GPUParticles3D.xml
@@ -26,6 +26,7 @@
<argument index="3" name="custom" type="Color" />
<argument index="4" name="flags" type="int" />
<description>
+ Emits a single particle. Whether [code]xform[/code], [code]velocity[/code], [code]color[/code] and [code]custom[/code] are applied depends on the value of [code]flags[/code]. See [enum EmitFlags].
</description>
</method>
<method name="get_draw_pass_mesh" qualifiers="const">
@@ -137,14 +138,19 @@
Particles are drawn in order of depth.
</constant>
<constant name="EMIT_FLAG_POSITION" value="1" enum="EmitFlags">
+ Particle starts at the specified position.
</constant>
<constant name="EMIT_FLAG_ROTATION_SCALE" value="2" enum="EmitFlags">
+ Particle starts with specified rotation and scale.
</constant>
<constant name="EMIT_FLAG_VELOCITY" value="4" enum="EmitFlags">
+ Particle starts with the specified velocity vector, which defines the emission direction and speed.
</constant>
<constant name="EMIT_FLAG_COLOR" value="8" enum="EmitFlags">
+ Particle starts with specified color.
</constant>
<constant name="EMIT_FLAG_CUSTOM" value="16" enum="EmitFlags">
+ Particle starts with specificed [code]CUSTOM[/code] data.
</constant>
<constant name="MAX_DRAW_PASSES" value="4">
Maximum number of draw passes supported.
diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml
index 106bcf9d37..6392d0853f 100644
--- a/doc/classes/Tree.xml
+++ b/doc/classes/Tree.xml
@@ -53,7 +53,7 @@
<argument index="0" name="parent" type="Object" default="null" />
<argument index="1" name="idx" type="int" default="-1" />
<description>
- Creates an item in the tree and adds it as a child of [code]parent[/code].
+ Creates an item in the tree and adds it as a child of [code]parent[/code], which can be either a valid [TreeItem] or [code]null[/code].
If [code]parent[/code] is [code]null[/code], the root item will be the parent, or the new item will be the root itself if the tree is empty.
The new item will be the [code]idx[/code]th child of parent, or it will be the last child if there are not enough siblings.
</description>
@@ -173,7 +173,7 @@
<argument index="0" name="item" type="Object" />
<argument index="1" name="column" type="int" default="-1" />
<description>
- Returns the rectangle area for the specified item. If [code]column[/code] is specified, only get the position and size of that column, otherwise get the rectangle containing all columns.
+ Returns the rectangle area for the specified [TreeItem]. If [code]column[/code] is specified, only get the position and size of that column, otherwise get the rectangle containing all columns.
</description>
</method>
<method name="get_item_at_position" qualifiers="const">
@@ -187,7 +187,7 @@
<return type="TreeItem" />
<argument index="0" name="from" type="Object" />
<description>
- Returns the next selected item after the given one, or [code]null[/code] if the end is reached.
+ Returns the next selected [TreeItem] after the given one, or [code]null[/code] if the end is reached.
If [code]from[/code] is [code]null[/code], this returns the first selected item.
</description>
</method>
@@ -241,7 +241,7 @@
<return type="void" />
<argument index="0" name="item" type="Object" />
<description>
- Causes the [Tree] to jump to the specified item.
+ Causes the [Tree] to jump to the specified [TreeItem].
</description>
</method>
<method name="set_column_clip_content">
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 4093c70c47..1aae82f66f 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1117,6 +1117,7 @@ bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_eve
}
bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bool p_already_accepted) {
+ panner->set_force_drag(tool == TOOL_PAN);
bool panner_active = panner->gui_input(p_event, warped_panning ? viewport->get_global_rect() : Rect2());
if (panner->is_panning() != pan_pressed) {
pan_pressed = panner->is_panning();
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 5a931ed839..51608273a1 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -6843,6 +6843,7 @@ Error GLTFDocument::write_to_filesystem(Ref<GLTFState> state, const String &p_pa
}
Node *GLTFDocument::generate_scene(Ref<GLTFState> state, int32_t p_bake_fps) {
+ ERR_FAIL_NULL_V(state, nullptr);
ERR_FAIL_INDEX_V(0, state->root_nodes.size(), nullptr);
GLTFNodeIndex gltf_root = state->root_nodes.write[0];
Node *gltf_root_node = state->get_scene_node(gltf_root);
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp
index b6d1e5c934..11c036ac9c 100644
--- a/scene/2d/gpu_particles_2d.cpp
+++ b/scene/2d/gpu_particles_2d.cpp
@@ -335,6 +335,42 @@ Ref<Texture2D> GPUParticles2D::get_texture() const {
void GPUParticles2D::_validate_property(PropertyInfo &property) const {
}
+void GPUParticles2D::emit_particle(const Transform2D &p_transform2d, const Vector2 &p_velocity2d, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) {
+ Transform3D transform;
+ transform.basis.set_axis(0, Vector3(p_transform2d.get_axis(0).x, p_transform2d.get_axis(0).y, 0));
+ transform.basis.set_axis(1, Vector3(p_transform2d.get_axis(1).x, p_transform2d.get_axis(1).y, 0));
+ transform.set_origin(Vector3(p_transform2d.get_origin().x, p_transform2d.get_origin().y, 0));
+ Vector3 velocity = Vector3(p_velocity2d.x, p_velocity2d.y, 0);
+
+ RS::get_singleton()->particles_emit(particles, transform, velocity, p_color, p_custom, p_emit_flags);
+}
+
+void GPUParticles2D::_attach_sub_emitter() {
+ Node *n = get_node_or_null(sub_emitter);
+ if (n) {
+ GPUParticles2D *sen = Object::cast_to<GPUParticles2D>(n);
+ if (sen && sen != this) {
+ RS::get_singleton()->particles_set_subemitter(particles, sen->particles);
+ }
+ }
+}
+
+void GPUParticles2D::set_sub_emitter(const NodePath &p_path) {
+ if (is_inside_tree()) {
+ RS::get_singleton()->particles_set_subemitter(particles, RID());
+ }
+
+ sub_emitter = p_path;
+
+ if (is_inside_tree() && sub_emitter != NodePath()) {
+ _attach_sub_emitter();
+ }
+}
+
+NodePath GPUParticles2D::get_sub_emitter() const {
+ return sub_emitter;
+}
+
void GPUParticles2D::restart() {
RS::get_singleton()->particles_restart(particles);
RS::get_singleton()->particles_set_emitting(particles, true);
@@ -462,6 +498,16 @@ void GPUParticles2D::_notification(int p_what) {
#endif
}
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+ if (sub_emitter != NodePath()) {
+ _attach_sub_emitter();
+ }
+ }
+
+ if (p_what == NOTIFICATION_EXIT_TREE) {
+ RS::get_singleton()->particles_set_subemitter(particles, RID());
+ }
+
if (p_what == NOTIFICATION_PAUSED || p_what == NOTIFICATION_UNPAUSED) {
if (can_process()) {
RS::get_singleton()->particles_set_speed_scale(particles, speed_scale);
@@ -523,6 +569,11 @@ void GPUParticles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("restart"), &GPUParticles2D::restart);
+ ClassDB::bind_method(D_METHOD("set_sub_emitter", "path"), &GPUParticles2D::set_sub_emitter);
+ ClassDB::bind_method(D_METHOD("get_sub_emitter"), &GPUParticles2D::get_sub_emitter);
+
+ ClassDB::bind_method(D_METHOD("emit_particle", "xform", "velocity", "color", "custom", "flags"), &GPUParticles2D::emit_particle);
+
ClassDB::bind_method(D_METHOD("set_trail_enabled", "enabled"), &GPUParticles2D::set_trail_enabled);
ClassDB::bind_method(D_METHOD("set_trail_length", "secs"), &GPUParticles2D::set_trail_length);
@@ -538,6 +589,7 @@ void GPUParticles2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
ADD_PROPERTY_DEFAULT("emitting", true); // Workaround for doctool in headless mode, as dummy rasterizer always returns false.
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1000000,1,exp"), "set_amount", "get_amount");
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "sub_emitter", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "GPUParticles2D"), "set_sub_emitter", "get_sub_emitter");
ADD_GROUP("Time", "");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
@@ -566,6 +618,12 @@ void GPUParticles2D::_bind_methods() {
BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX);
BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME);
BIND_ENUM_CONSTANT(DRAW_ORDER_REVERSE_LIFETIME);
+
+ BIND_ENUM_CONSTANT(EMIT_FLAG_POSITION);
+ BIND_ENUM_CONSTANT(EMIT_FLAG_ROTATION_SCALE);
+ BIND_ENUM_CONSTANT(EMIT_FLAG_VELOCITY);
+ BIND_ENUM_CONSTANT(EMIT_FLAG_COLOR);
+ BIND_ENUM_CONSTANT(EMIT_FLAG_CUSTOM);
}
GPUParticles2D::GPUParticles2D() {
diff --git a/scene/2d/gpu_particles_2d.h b/scene/2d/gpu_particles_2d.h
index aa9a8da129..fc95ae27b2 100644
--- a/scene/2d/gpu_particles_2d.h
+++ b/scene/2d/gpu_particles_2d.h
@@ -79,6 +79,8 @@ private:
RID mesh;
+ void _attach_sub_emitter();
+
protected:
static void _bind_methods();
virtual void _validate_property(PropertyInfo &property) const override;
@@ -139,6 +141,19 @@ public:
TypedArray<String> get_configuration_warnings() const override;
+ void set_sub_emitter(const NodePath &p_path);
+ NodePath get_sub_emitter() const;
+
+ enum EmitFlags {
+ EMIT_FLAG_POSITION = RS::PARTICLES_EMIT_FLAG_POSITION,
+ EMIT_FLAG_ROTATION_SCALE = RS::PARTICLES_EMIT_FLAG_ROTATION_SCALE,
+ EMIT_FLAG_VELOCITY = RS::PARTICLES_EMIT_FLAG_VELOCITY,
+ EMIT_FLAG_COLOR = RS::PARTICLES_EMIT_FLAG_COLOR,
+ EMIT_FLAG_CUSTOM = RS::PARTICLES_EMIT_FLAG_CUSTOM
+ };
+
+ void emit_particle(const Transform2D &p_transform, const Vector2 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags);
+
void restart();
Rect2 capture_rect() const;
GPUParticles2D();
@@ -146,5 +161,6 @@ public:
};
VARIANT_ENUM_CAST(GPUParticles2D::DrawOrder)
+VARIANT_ENUM_CAST(GPUParticles2D::EmitFlags)
#endif // PARTICLES_2D_H
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 9331340e1b..9d26543243 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -413,7 +413,7 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent);
ADD_GROUP("Transform", "");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0,or_lesser,or_greater,noslider,suffix:px"), "set_position", "get_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_lesser,or_greater,noslider,suffix:px"), "set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "skew", PROPERTY_HINT_RANGE, "-89.9,89.9,0.1,radians"), "set_skew", "get_skew");
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index a992d2aaf2..515d2cfdc7 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -990,7 +990,7 @@ void Node3D::_bind_methods() {
ADD_GROUP("Transform", "");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_transform", "get_transform");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "global_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_RANGE, "-99999,99999,0,or_greater,or_lesser,noslider,suffix:m", PROPERTY_USAGE_EDITOR), "set_position", "get_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_greater,or_lesser,noslider,suffix:m", PROPERTY_USAGE_EDITOR), "set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians", PROPERTY_USAGE_EDITOR), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::QUATERNION, "quaternion", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_quaternion", "get_quaternion");
ADD_PROPERTY(PropertyInfo(Variant::BASIS, "basis", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_basis", "get_basis");
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 2740103a4a..9d37b2d6ac 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -371,6 +371,8 @@ void AnimationNodeOneShot::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeOneShot::set_use_sync);
ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeOneShot::is_using_sync);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_mode", PROPERTY_HINT_ENUM, "Blend,Add"), "set_mix_mode", "get_mix_mode");
+
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadein_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadein_time", "get_fadein_time");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadeout_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadeout_time", "get_fadeout_time");
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 8da7264b02..8924c37c50 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -937,8 +937,10 @@ void CodeEdit::_new_line(bool p_split_current_line, bool p_above) {
return;
}
- const int cc = get_caret_column();
+ /* When not splitting the line, we need to factor in indentation from the end of the current line. */
+ const int cc = p_split_current_line ? get_caret_column() : get_line(get_caret_line()).length();
const int cl = get_caret_line();
+
const String line = get_line(cl);
String ins = "\n";
@@ -1012,6 +1014,8 @@ void CodeEdit::_new_line(bool p_split_current_line, bool p_above) {
bool first_line = false;
if (!p_split_current_line) {
+ deselect();
+
if (p_above) {
if (cl > 0) {
set_caret_line(cl - 1, false);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 9b7a5b90d4..fe1aaab557 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2058,6 +2058,7 @@ void TextEdit::_new_line(bool p_split_current_line, bool p_above) {
bool first_line = false;
if (!p_split_current_line) {
+ deselect();
if (p_above) {
if (caret.line > 0) {
set_caret_line(caret.line - 1, false);
diff --git a/scene/gui/view_panner.cpp b/scene/gui/view_panner.cpp
index 7476887877..71865b4864 100644
--- a/scene/gui/view_panner.cpp
+++ b/scene/gui/view_panner.cpp
@@ -81,7 +81,12 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect)
return false;
}
- if (mb->get_button_index() == MouseButton::MIDDLE || (enable_rmb && mb->get_button_index() == MouseButton::RIGHT) || (!simple_panning_enabled && mb->get_button_index() == MouseButton::LEFT && is_panning())) {
+ bool is_drag_event = mb->get_button_index() == MouseButton::MIDDLE ||
+ (enable_rmb && mb->get_button_index() == MouseButton::RIGHT) ||
+ (!simple_panning_enabled && mb->get_button_index() == MouseButton::LEFT && is_panning()) ||
+ (force_drag && mb->get_button_index() == MouseButton::LEFT);
+
+ if (is_drag_event) {
if (mb->is_pressed()) {
is_dragging = true;
} else {
@@ -166,6 +171,10 @@ bool ViewPanner::is_panning() const {
return is_dragging || pan_key_pressed;
}
+void ViewPanner::set_force_drag(bool p_force) {
+ force_drag = p_force;
+}
+
ViewPanner::ViewPanner() {
Array inputs;
inputs.append(InputEventKey::create_reference(Key::SPACE));
diff --git a/scene/gui/view_panner.h b/scene/gui/view_panner.h
index 8423c2a1c0..5b820c5f8f 100644
--- a/scene/gui/view_panner.h
+++ b/scene/gui/view_panner.h
@@ -48,6 +48,8 @@ public:
private:
bool is_dragging = false;
bool pan_key_pressed = false;
+ bool force_drag = false;
+
bool enable_rmb = false;
bool simple_panning_enabled = false;
@@ -70,6 +72,7 @@ public:
void setup(ControlScheme p_scheme, Ref<Shortcut> p_shortcut, bool p_simple_panning);
bool is_panning() const;
+ void set_force_drag(bool p_force);
bool gui_input(const Ref<InputEvent> &p_ev, Rect2 p_canvas_rect = Rect2());
void release_pan_key();
diff --git a/tests/scene/test_code_edit.h b/tests/scene/test_code_edit.h
index 95c3e456ca..84e71150c7 100644
--- a/tests/scene/test_code_edit.h
+++ b/tests/scene/test_code_edit.h
@@ -3248,6 +3248,55 @@ TEST_CASE("[SceneTree][CodeEdit] Backspace delete") {
memdelete(code_edit);
}
+TEST_CASE("[SceneTree][CodeEdit] New Line") {
+ CodeEdit *code_edit = memnew(CodeEdit);
+ SceneTree::get_singleton()->get_root()->add_child(code_edit);
+
+ /* Add a new line. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->set_caret_line(0);
+ code_edit->set_caret_column(13);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test new line");
+ CHECK(code_edit->get_line(1) == "");
+
+ /* Split line with new line. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->set_caret_line(0);
+ code_edit->set_caret_column(5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test ");
+ CHECK(code_edit->get_line(1) == "new line");
+
+ /* Delete selection and split with new line. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->select(0, 0, 0, 5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "");
+ CHECK(code_edit->get_line(1) == "new line");
+
+ /* Blank new line below with selection should not split. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->select(0, 0, 0, 5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line(0) == "test new line");
+ CHECK(code_edit->get_line(1) == "");
+
+ /* Blank new line above with selection should not split. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->select(0, 0, 0, 5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line(0) == "");
+ CHECK(code_edit->get_line(1) == "test new line");
+
+ memdelete(code_edit);
+}
+
} // namespace TestCodeEdit
#endif // TEST_CODE_EDIT_H