diff options
-rw-r--r-- | modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MustBeVariantAnalyzer.cs | 5 | ||||
-rw-r--r-- | scene/resources/visual_shader_nodes.cpp | 7 | ||||
-rw-r--r-- | scene/resources/visual_shader_nodes.h | 1 |
3 files changed, 13 insertions, 0 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MustBeVariantAnalyzer.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MustBeVariantAnalyzer.cs index 7aaadb27be..98ca534c66 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MustBeVariantAnalyzer.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MustBeVariantAnalyzer.cs @@ -39,6 +39,11 @@ namespace Godot.SourceGenerators for (int i = 0; i < typeArgListSyntax.Arguments.Count; i++) { var typeSyntax = typeArgListSyntax.Arguments[i]; + + // Ignore omitted type arguments, e.g.: List<>, Dictionary<,>, etc + if (typeSyntax is OmittedTypeArgumentSyntax) + continue; + var typeSymbol = sm.GetSymbolInfo(typeSyntax).Symbol as ITypeSymbol; Debug.Assert(typeSymbol != null); diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index 5dfa25163b..de13912b75 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -6119,6 +6119,13 @@ String VisualShaderNodeTextureParameterTriplanar::generate_global_per_func(Shade return code; } +String VisualShaderNodeTextureParameterTriplanar::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { + String code = _get_qual_str() + "uniform sampler2D " + get_parameter_name(); + code += get_sampler_hint(texture_type, color_default, texture_filter, texture_repeat); + code += ";\n"; + return code; +} + String VisualShaderNodeTextureParameterTriplanar::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { String id = get_parameter_name(); diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h index 4f18447333..4b883c25cc 100644 --- a/scene/resources/visual_shader_nodes.h +++ b/scene/resources/visual_shader_nodes.h @@ -2279,6 +2279,7 @@ public: virtual String generate_global_per_node(Shader::Mode p_mode, int p_id) const override; virtual String generate_global_per_func(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override; + virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; VisualShaderNodeTextureParameterTriplanar(); |