summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--doc/tools/doc_status.py15
-rw-r--r--modules/gdnative/SCsub79
-rw-r--r--modules/gdnative/gdnative_api.json8
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h11
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h36
-rw-r--r--scene/3d/gi_probe.cpp4
-rw-r--r--servers/visual/visual_server_scene.cpp6
-rw-r--r--servers/visual/visual_server_scene.h5
8 files changed, 103 insertions, 61 deletions
diff --git a/doc/tools/doc_status.py b/doc/tools/doc_status.py
index 75e18bbe81..6b936899d8 100644
--- a/doc/tools/doc_status.py
+++ b/doc/tools/doc_status.py
@@ -23,6 +23,7 @@ flags = {
'o': True,
'i': False,
'a': True,
+ 'e': False,
}
flag_descriptions = {
'c': 'Toggle colors when outputting.',
@@ -35,6 +36,7 @@ flag_descriptions = {
'o': 'Toggle overall column.',
'i': 'Toggle collapse of class items columns.',
'a': 'Toggle showing all items.',
+ 'e': 'Toggle hiding empty items.',
}
long_flags = {
'colors': 'c',
@@ -64,6 +66,8 @@ long_flags = {
'collapse': 'i',
'all': 'a',
+
+ 'empty': 'e',
}
table_columns = ['name', 'brief_description', 'description', 'methods', 'constants', 'members', 'signals']
table_column_names = ['Name', 'Brief Desc.', 'Desc.', 'Methods', 'Constants', 'Members', 'Signals']
@@ -192,6 +196,14 @@ class ClassStatus:
ok = ok and self.progresses[k].is_ok()
return ok
+ def is_empty(self):
+ sum = 0
+ for k in self.progresses:
+ if self.progresses[k].is_ok():
+ continue
+ sum += self.progresses[k].total
+ return sum < 1
+
def make_output(self):
output = {}
output['name'] = color('name', self.name)
@@ -396,6 +408,9 @@ for cn in filtered_classes:
if (flags['b'] and status.is_ok()) or (flags['g'] and not status.is_ok()) or (not flags['a']):
continue
+ if flags['e'] and status.is_empty():
+ continue
+
out = status.make_output()
row = []
for column in table_columns:
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index 31178be973..be0975b53c 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -10,7 +10,6 @@ gdn_env.add_source_files(env.modules_sources, "register_types.cpp")
gdn_env.add_source_files(env.modules_sources, "gdnative/*.cpp")
gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
-gdn_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
gdn_env.Append(CPPPATH=['#modules/gdnative/include/'])
def _spaced(e):
@@ -25,11 +24,15 @@ def _build_gdnative_api_struct_header(api):
'#include <gdnative/gdnative.h>',
'#include <nativescript/godot_nativescript.h>',
'',
+ '#define GDNATIVE_API_INIT(options) do { extern const godot_gdnative_api_struct *_gdnative_wrapper_api_struct; _gdnative_wrapper_api_struct = options->api_struct; } while (0)',
+ '',
'#ifdef __cplusplus',
'extern "C" {',
'#endif',
'',
- 'typedef struct godot_gdnative_api_struct {'
+ 'typedef struct godot_gdnative_api_struct {',
+ '\tvoid *next;',
+ '\tconst char *version;',
]
for funcname, funcdef in api['api'].items():
@@ -54,7 +57,10 @@ def _build_gdnative_api_struct_source(api):
'',
'#include <gdnative_api_struct.gen.h>',
'',
- 'extern const godot_gdnative_api_struct api_struct = {'
+ 'const char *_gdnative_api_version = "%s";' % api['version'],
+ 'extern const godot_gdnative_api_struct api_struct = {',
+ '\tNULL,',
+ '\t_gdnative_api_version,',
]
for funcname in api['api'].keys():
@@ -81,7 +87,68 @@ _, gensource = gdn_env.Command(['include/gdnative_api_struct.gen.h', 'gdnative_a
'gdnative_api.json', build_gdnative_api_struct)
gdn_env.add_source_files(env.modules_sources, [gensource])
-if "platform" in env and env["platform"] in ["x11", "iphone"]:
- env.Append(LINKFLAGS=["-rdynamic"])
-
env.use_ptrcall = True
+
+
+def _build_gdnative_wrapper_code(api):
+ out = [
+ '/* THIS FILE IS GENERATED DO NOT EDIT */',
+ '',
+ '#include <gdnative/gdnative.h>',
+ '#include <nativescript/godot_nativescript.h>',
+ '',
+ '#include <gdnative_api_struct.gen.h>',
+ '',
+ 'godot_gdnative_api_struct *_gdnative_wrapper_api_struct = 0;',
+ '',
+ '#ifdef __cplusplus',
+ 'extern "C" {',
+ '#endif',
+ ''
+ ]
+
+ for funcname, funcdef in api['api'].items():
+ args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
+ out.append('%s %s(%s) {' % (_spaced(funcdef['return_type']), funcname, args))
+
+ args = ', '.join(['%s' % n for t, n in funcdef['arguments']])
+
+ return_line = '\treturn ' if funcdef['return_type'] != 'void' else '\t'
+ return_line += '_gdnative_wrapper_api_struct->' + funcname + '(' + args + ');'
+
+ out.append(return_line)
+ out.append('}')
+ out.append('')
+
+ out += [
+ '#ifdef __cplusplus',
+ '}',
+ '#endif'
+ ]
+
+ return '\n'.join(out)
+
+
+def build_gdnative_wrapper_code(target, source, env):
+ import json
+ with open(source[0].path, 'r') as fd:
+#Keep the json ordered
+ api = json.load(fd)
+
+ wrapper_file = target[0]
+ with open(wrapper_file.path, 'w') as fd:
+ fd.write(_build_gdnative_wrapper_code(api))
+
+
+
+if ARGUMENTS.get('gdnative_wrapper', False):
+ #build wrapper code
+ gdn_env.Command('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', build_gdnative_wrapper_code)
+
+ gd_wrapper_env = env.Clone()
+ gd_wrapper_env.Append(CPPPATH=['#modules/gdnative/include/'])
+
+ # I think this doesn't work on MSVC yet...
+ gd_wrapper_env.Append(CCFLAGS=['-fPIC'])
+
+ gd_wrapper_env.Library("#bin/gdnative_wrapper_code", ["#modules/gdnative/gdnative_wrapper_code.gen.cpp"])
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 9e66f6952b..8b6593c9c3 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -3334,7 +3334,7 @@
"arguments": [
["godot_variant *", "p_self"],
["const godot_string *", "p_method"],
- ["const godot_variant *", "*p_args"],
+ ["const godot_variant **", "p_args"],
["const godot_int", "p_argcount"],
["godot_variant_call_error *", "r_error"]
]
@@ -3889,7 +3889,7 @@
"return_type": "double",
"arguments": [
["const wchar_t *", "p_str"],
- ["const wchar_t *", "*r_end"]
+ ["const wchar_t **", "r_end"]
]
},
"godot_string_get_slice_count": {
@@ -4390,7 +4390,7 @@
"arguments": [
["godot_method_bind *", "p_method_bind"],
["godot_object *", "p_instance"],
- ["const void *", "*p_args"],
+ ["const void **", "p_args"],
["void *", "p_ret"]
]
},
@@ -4399,7 +4399,7 @@
"arguments": [
["godot_method_bind *", "p_method_bind"],
["godot_object *", "p_instance"],
- ["const godot_variant *", "*p_args"],
+ ["const godot_variant **", "p_args"],
["const int", "p_arg_count"],
["godot_variant_call_error *", "p_call_error"]
]
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 9134f1c581..008968a5e5 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -34,18 +34,9 @@
extern "C" {
#endif
-#ifdef GDAPI_BUILT_IN
-#define GDAPI_EXPORT
-#endif
-
#ifdef _WIN32
-#if defined(GDAPI_EXPORT)
-#define GDCALLINGCONV
-#define GDAPI __declspec(dllexport) GDCALLINGCONV
-#else
#define GDCALLINGCONV
-#define GDAPI __declspec(dllimport) GDCALLINGCONV
-#endif
+#define GDAPI GDCALLINGCONV
#elif defined(__APPLE__)
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index 5095b7a83e..8baff0fff9 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -36,42 +36,6 @@
extern "C" {
#endif
-#ifdef GDAPI_BUILT_IN
-#define GDAPI_EXPORT
-#endif
-
-#ifdef _WIN32
-#if defined(GDAPI_EXPORT)
-#define GDCALLINGCONV
-#define GDAPI __declspec(dllexport) GDCALLINGCONV
-#else
-#define GDCALLINGCONV
-#define GDAPI __declspec(dllimport) GDCALLINGCONV
-#endif
-#elif defined(__APPLE__)
-#include "TargetConditionals.h"
-#if TARGET_OS_IPHONE
-#define GDCALLINGCONV __attribute__((visibility("default")))
-#define GDAPI GDCALLINGCONV
-#elif TARGET_OS_MAC
-#define GDCALLINGCONV __attribute__((sysv_abi))
-#define GDAPI GDCALLINGCONV
-#endif
-#else
-#define GDCALLINGCONV __attribute__((sysv_abi, visibility("default")))
-#define GDAPI GDCALLINGCONV
-#endif
-
-// This is for libraries *using* the header, NOT GODOT EXPOSING STUFF!!
-#ifdef _WIN32
-#define GDN_EXPORT __declspec(dllexport)
-#else
-#define GDN_EXPORT
-#endif
-
-#include <stdbool.h>
-#include <stdint.h>
-
typedef enum {
GODOT_METHOD_RPC_MODE_DISABLED,
GODOT_METHOD_RPC_MODE_REMOTE,
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index 66364d40f9..9d55a82824 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -1486,8 +1486,8 @@ GIProbe::GIProbe() {
subdiv = SUBDIV_128;
dynamic_range = 4;
energy = 1.0;
- bias = 0.0;
- normal_bias = 0.8;
+ bias = 1.5;
+ normal_bias = 0.0;
propagation = 1.0;
extents = Vector3(10, 10, 10);
color_scan_cell_width = 4;
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index 9fb4dc524d..e49baf0763 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -2348,7 +2348,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
RID rid = E->key();
const InstanceGIProbeData::LightCache &lc = E->get();
- if (!probe_data->dynamic.light_cache_changes.has(rid) || !(probe_data->dynamic.light_cache_changes[rid] == lc)) {
+ if ((!probe_data->dynamic.light_cache_changes.has(rid) || !(probe_data->dynamic.light_cache_changes[rid] == lc)) && lc.visible) {
//erase light data
_bake_gi_probe_light(header, cells, local_data, leaves, leaf_count, lc, -1);
@@ -2361,7 +2361,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
RID rid = E->key();
const InstanceGIProbeData::LightCache &lc = E->get();
- if (!probe_data->dynamic.light_cache.has(rid) || !(probe_data->dynamic.light_cache[rid] == lc)) {
+ if ((!probe_data->dynamic.light_cache.has(rid) || !(probe_data->dynamic.light_cache[rid] == lc)) && lc.visible) {
//add light data
_bake_gi_probe_light(header, cells, local_data, leaves, leaf_count, lc, 1);
@@ -2568,6 +2568,7 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) {
lc.spot_angle = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ANGLE);
lc.spot_attenuation = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ATTENUATION);
lc.transform = probe_data->dynamic.light_to_cell_xform * E->get()->transform;
+ lc.visible = E->get()->visible;
if (!probe_data->dynamic.light_cache.has(E->get()->self) || !(probe_data->dynamic.light_cache[E->get()->self] == lc)) {
all_equal = false;
@@ -2587,6 +2588,7 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) {
lc.spot_angle = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ANGLE);
lc.spot_attenuation = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ATTENUATION);
lc.transform = probe_data->dynamic.light_to_cell_xform * E->get()->transform;
+ lc.visible = E->get()->visible;
if (!probe_data->dynamic.light_cache.has(E->get()->self) || !(probe_data->dynamic.light_cache[E->get()->self] == lc)) {
all_equal = false;
diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h
index ac771030cf..d30a2108a5 100644
--- a/servers/visual/visual_server_scene.h
+++ b/servers/visual/visual_server_scene.h
@@ -359,6 +359,7 @@ public:
float attenuation;
float spot_angle;
float spot_attenuation;
+ bool visible;
bool operator==(const LightCache &p_cache) {
@@ -369,7 +370,8 @@ public:
radius == p_cache.radius &&
attenuation == p_cache.attenuation &&
spot_angle == p_cache.spot_angle &&
- spot_attenuation == p_cache.spot_attenuation);
+ spot_attenuation == p_cache.spot_attenuation &&
+ visible == p_cache.visible);
}
LightCache() {
@@ -380,6 +382,7 @@ public:
attenuation = 1.0;
spot_angle = 1.0;
spot_attenuation = 1.0;
+ visible = true;
}
};