diff options
-rw-r--r-- | doc/tools/doc_status.py | 15 | ||||
-rw-r--r-- | modules/gdnative/SCsub | 79 | ||||
-rw-r--r-- | modules/gdnative/gdnative_api.json | 8 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/gdnative.h | 11 | ||||
-rw-r--r-- | modules/gdnative/include/nativescript/godot_nativescript.h | 36 | ||||
-rw-r--r-- | scene/3d/gi_probe.cpp | 4 | ||||
-rw-r--r-- | servers/visual/visual_server_scene.cpp | 6 | ||||
-rw-r--r-- | servers/visual/visual_server_scene.h | 5 |
8 files changed, 103 insertions, 61 deletions
diff --git a/doc/tools/doc_status.py b/doc/tools/doc_status.py index 75e18bbe81..6b936899d8 100644 --- a/doc/tools/doc_status.py +++ b/doc/tools/doc_status.py @@ -23,6 +23,7 @@ flags = { 'o': True, 'i': False, 'a': True, + 'e': False, } flag_descriptions = { 'c': 'Toggle colors when outputting.', @@ -35,6 +36,7 @@ flag_descriptions = { 'o': 'Toggle overall column.', 'i': 'Toggle collapse of class items columns.', 'a': 'Toggle showing all items.', + 'e': 'Toggle hiding empty items.', } long_flags = { 'colors': 'c', @@ -64,6 +66,8 @@ long_flags = { 'collapse': 'i', 'all': 'a', + + 'empty': 'e', } table_columns = ['name', 'brief_description', 'description', 'methods', 'constants', 'members', 'signals'] table_column_names = ['Name', 'Brief Desc.', 'Desc.', 'Methods', 'Constants', 'Members', 'Signals'] @@ -192,6 +196,14 @@ class ClassStatus: ok = ok and self.progresses[k].is_ok() return ok + def is_empty(self): + sum = 0 + for k in self.progresses: + if self.progresses[k].is_ok(): + continue + sum += self.progresses[k].total + return sum < 1 + def make_output(self): output = {} output['name'] = color('name', self.name) @@ -396,6 +408,9 @@ for cn in filtered_classes: if (flags['b'] and status.is_ok()) or (flags['g'] and not status.is_ok()) or (not flags['a']): continue + if flags['e'] and status.is_empty(): + continue + out = status.make_output() row = [] for column in table_columns: diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub index 31178be973..be0975b53c 100644 --- a/modules/gdnative/SCsub +++ b/modules/gdnative/SCsub @@ -10,7 +10,6 @@ gdn_env.add_source_files(env.modules_sources, "register_types.cpp") gdn_env.add_source_files(env.modules_sources, "gdnative/*.cpp") gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp") -gdn_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN']) gdn_env.Append(CPPPATH=['#modules/gdnative/include/']) def _spaced(e): @@ -25,11 +24,15 @@ def _build_gdnative_api_struct_header(api): '#include <gdnative/gdnative.h>', '#include <nativescript/godot_nativescript.h>', '', + '#define GDNATIVE_API_INIT(options) do { extern const godot_gdnative_api_struct *_gdnative_wrapper_api_struct; _gdnative_wrapper_api_struct = options->api_struct; } while (0)', + '', '#ifdef __cplusplus', 'extern "C" {', '#endif', '', - 'typedef struct godot_gdnative_api_struct {' + 'typedef struct godot_gdnative_api_struct {', + '\tvoid *next;', + '\tconst char *version;', ] for funcname, funcdef in api['api'].items(): @@ -54,7 +57,10 @@ def _build_gdnative_api_struct_source(api): '', '#include <gdnative_api_struct.gen.h>', '', - 'extern const godot_gdnative_api_struct api_struct = {' + 'const char *_gdnative_api_version = "%s";' % api['version'], + 'extern const godot_gdnative_api_struct api_struct = {', + '\tNULL,', + '\t_gdnative_api_version,', ] for funcname in api['api'].keys(): @@ -81,7 +87,68 @@ _, gensource = gdn_env.Command(['include/gdnative_api_struct.gen.h', 'gdnative_a 'gdnative_api.json', build_gdnative_api_struct) gdn_env.add_source_files(env.modules_sources, [gensource]) -if "platform" in env and env["platform"] in ["x11", "iphone"]: - env.Append(LINKFLAGS=["-rdynamic"]) - env.use_ptrcall = True + + +def _build_gdnative_wrapper_code(api): + out = [ + '/* THIS FILE IS GENERATED DO NOT EDIT */', + '', + '#include <gdnative/gdnative.h>', + '#include <nativescript/godot_nativescript.h>', + '', + '#include <gdnative_api_struct.gen.h>', + '', + 'godot_gdnative_api_struct *_gdnative_wrapper_api_struct = 0;', + '', + '#ifdef __cplusplus', + 'extern "C" {', + '#endif', + '' + ] + + for funcname, funcdef in api['api'].items(): + args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']]) + out.append('%s %s(%s) {' % (_spaced(funcdef['return_type']), funcname, args)) + + args = ', '.join(['%s' % n for t, n in funcdef['arguments']]) + + return_line = '\treturn ' if funcdef['return_type'] != 'void' else '\t' + return_line += '_gdnative_wrapper_api_struct->' + funcname + '(' + args + ');' + + out.append(return_line) + out.append('}') + out.append('') + + out += [ + '#ifdef __cplusplus', + '}', + '#endif' + ] + + return '\n'.join(out) + + +def build_gdnative_wrapper_code(target, source, env): + import json + with open(source[0].path, 'r') as fd: +#Keep the json ordered + api = json.load(fd) + + wrapper_file = target[0] + with open(wrapper_file.path, 'w') as fd: + fd.write(_build_gdnative_wrapper_code(api)) + + + +if ARGUMENTS.get('gdnative_wrapper', False): + #build wrapper code + gdn_env.Command('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', build_gdnative_wrapper_code) + + gd_wrapper_env = env.Clone() + gd_wrapper_env.Append(CPPPATH=['#modules/gdnative/include/']) + + # I think this doesn't work on MSVC yet... + gd_wrapper_env.Append(CCFLAGS=['-fPIC']) + + gd_wrapper_env.Library("#bin/gdnative_wrapper_code", ["#modules/gdnative/gdnative_wrapper_code.gen.cpp"]) diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 9e66f6952b..8b6593c9c3 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -3334,7 +3334,7 @@ "arguments": [ ["godot_variant *", "p_self"], ["const godot_string *", "p_method"], - ["const godot_variant *", "*p_args"], + ["const godot_variant **", "p_args"], ["const godot_int", "p_argcount"], ["godot_variant_call_error *", "r_error"] ] @@ -3889,7 +3889,7 @@ "return_type": "double", "arguments": [ ["const wchar_t *", "p_str"], - ["const wchar_t *", "*r_end"] + ["const wchar_t **", "r_end"] ] }, "godot_string_get_slice_count": { @@ -4390,7 +4390,7 @@ "arguments": [ ["godot_method_bind *", "p_method_bind"], ["godot_object *", "p_instance"], - ["const void *", "*p_args"], + ["const void **", "p_args"], ["void *", "p_ret"] ] }, @@ -4399,7 +4399,7 @@ "arguments": [ ["godot_method_bind *", "p_method_bind"], ["godot_object *", "p_instance"], - ["const godot_variant *", "*p_args"], + ["const godot_variant **", "p_args"], ["const int", "p_arg_count"], ["godot_variant_call_error *", "p_call_error"] ] diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h index 9134f1c581..008968a5e5 100644 --- a/modules/gdnative/include/gdnative/gdnative.h +++ b/modules/gdnative/include/gdnative/gdnative.h @@ -34,18 +34,9 @@ extern "C" { #endif -#ifdef GDAPI_BUILT_IN -#define GDAPI_EXPORT -#endif - #ifdef _WIN32 -#if defined(GDAPI_EXPORT) -#define GDCALLINGCONV -#define GDAPI __declspec(dllexport) GDCALLINGCONV -#else #define GDCALLINGCONV -#define GDAPI __declspec(dllimport) GDCALLINGCONV -#endif +#define GDAPI GDCALLINGCONV #elif defined(__APPLE__) #include "TargetConditionals.h" #if TARGET_OS_IPHONE diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h index 5095b7a83e..8baff0fff9 100644 --- a/modules/gdnative/include/nativescript/godot_nativescript.h +++ b/modules/gdnative/include/nativescript/godot_nativescript.h @@ -36,42 +36,6 @@ extern "C" { #endif -#ifdef GDAPI_BUILT_IN -#define GDAPI_EXPORT -#endif - -#ifdef _WIN32 -#if defined(GDAPI_EXPORT) -#define GDCALLINGCONV -#define GDAPI __declspec(dllexport) GDCALLINGCONV -#else -#define GDCALLINGCONV -#define GDAPI __declspec(dllimport) GDCALLINGCONV -#endif -#elif defined(__APPLE__) -#include "TargetConditionals.h" -#if TARGET_OS_IPHONE -#define GDCALLINGCONV __attribute__((visibility("default"))) -#define GDAPI GDCALLINGCONV -#elif TARGET_OS_MAC -#define GDCALLINGCONV __attribute__((sysv_abi)) -#define GDAPI GDCALLINGCONV -#endif -#else -#define GDCALLINGCONV __attribute__((sysv_abi, visibility("default"))) -#define GDAPI GDCALLINGCONV -#endif - -// This is for libraries *using* the header, NOT GODOT EXPOSING STUFF!! -#ifdef _WIN32 -#define GDN_EXPORT __declspec(dllexport) -#else -#define GDN_EXPORT -#endif - -#include <stdbool.h> -#include <stdint.h> - typedef enum { GODOT_METHOD_RPC_MODE_DISABLED, GODOT_METHOD_RPC_MODE_REMOTE, diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp index 66364d40f9..9d55a82824 100644 --- a/scene/3d/gi_probe.cpp +++ b/scene/3d/gi_probe.cpp @@ -1486,8 +1486,8 @@ GIProbe::GIProbe() { subdiv = SUBDIV_128; dynamic_range = 4; energy = 1.0; - bias = 0.0; - normal_bias = 0.8; + bias = 1.5; + normal_bias = 0.0; propagation = 1.0; extents = Vector3(10, 10, 10); color_scan_cell_width = 4; diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index 9fb4dc524d..e49baf0763 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -2348,7 +2348,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) { RID rid = E->key(); const InstanceGIProbeData::LightCache &lc = E->get(); - if (!probe_data->dynamic.light_cache_changes.has(rid) || !(probe_data->dynamic.light_cache_changes[rid] == lc)) { + if ((!probe_data->dynamic.light_cache_changes.has(rid) || !(probe_data->dynamic.light_cache_changes[rid] == lc)) && lc.visible) { //erase light data _bake_gi_probe_light(header, cells, local_data, leaves, leaf_count, lc, -1); @@ -2361,7 +2361,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) { RID rid = E->key(); const InstanceGIProbeData::LightCache &lc = E->get(); - if (!probe_data->dynamic.light_cache.has(rid) || !(probe_data->dynamic.light_cache[rid] == lc)) { + if ((!probe_data->dynamic.light_cache.has(rid) || !(probe_data->dynamic.light_cache[rid] == lc)) && lc.visible) { //add light data _bake_gi_probe_light(header, cells, local_data, leaves, leaf_count, lc, 1); @@ -2568,6 +2568,7 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) { lc.spot_angle = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ANGLE); lc.spot_attenuation = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ATTENUATION); lc.transform = probe_data->dynamic.light_to_cell_xform * E->get()->transform; + lc.visible = E->get()->visible; if (!probe_data->dynamic.light_cache.has(E->get()->self) || !(probe_data->dynamic.light_cache[E->get()->self] == lc)) { all_equal = false; @@ -2587,6 +2588,7 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) { lc.spot_angle = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ANGLE); lc.spot_attenuation = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ATTENUATION); lc.transform = probe_data->dynamic.light_to_cell_xform * E->get()->transform; + lc.visible = E->get()->visible; if (!probe_data->dynamic.light_cache.has(E->get()->self) || !(probe_data->dynamic.light_cache[E->get()->self] == lc)) { all_equal = false; diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index ac771030cf..d30a2108a5 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -359,6 +359,7 @@ public: float attenuation; float spot_angle; float spot_attenuation; + bool visible; bool operator==(const LightCache &p_cache) { @@ -369,7 +370,8 @@ public: radius == p_cache.radius && attenuation == p_cache.attenuation && spot_angle == p_cache.spot_angle && - spot_attenuation == p_cache.spot_attenuation); + spot_attenuation == p_cache.spot_attenuation && + visible == p_cache.visible); } LightCache() { @@ -380,6 +382,7 @@ public: attenuation = 1.0; spot_angle = 1.0; spot_attenuation = 1.0; + visible = true; } }; |