diff options
35 files changed, 651 insertions, 220 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 6df8dd380a..94da74cbda 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -1673,8 +1673,15 @@ int _Directory::get_current_drive() { } Error _Directory::change_dir(String p_dir) { - ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use."); - return d->change_dir(p_dir); + ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory is not configured properly."); + Error err = d->change_dir(p_dir); + + if (err != OK) { + return err; + } + dir_open = true; + + return OK; } String _Directory::get_current_dir() { @@ -1705,8 +1712,7 @@ Error _Directory::make_dir_recursive(String p_dir) { } bool _Directory::file_exists(String p_file) { - ERR_FAIL_COND_V_MSG(!is_open(), false, "Directory must be opened before use."); - + ERR_FAIL_COND_V_MSG(!d, false, "Directory is not configured properly."); if (!p_file.is_rel_path()) { return FileAccess::exists(p_file); } @@ -1715,16 +1721,15 @@ bool _Directory::file_exists(String p_file) { } bool _Directory::dir_exists(String p_dir) { - ERR_FAIL_COND_V_MSG(!is_open(), false, "Directory must be opened before use."); + ERR_FAIL_COND_V_MSG(!d, false, "Directory is not configured properly."); if (!p_dir.is_rel_path()) { DirAccess *d = DirAccess::create_for_path(p_dir); bool exists = d->dir_exists(p_dir); memdelete(d); return exists; - - } else { - return d->dir_exists(p_dir); } + + return d->dir_exists(p_dir); } int _Directory::get_space_left() { diff --git a/core/io/logger.cpp b/core/io/logger.cpp index ef78b1194e..886e5695b1 100644 --- a/core/io/logger.cpp +++ b/core/io/logger.cpp @@ -152,7 +152,7 @@ void RotatedFileLogger::rotate_file() { char timestamp[21]; OS::Date date = OS::get_singleton()->get_date(); OS::Time time = OS::get_singleton()->get_time(); - sprintf(timestamp, "-%04d-%02d-%02d-%02d-%02d-%02d", date.year, date.month, date.day, time.hour, time.min, time.sec); + sprintf(timestamp, "_%04d-%02d-%02d_%02d-%02d-%02d", date.year, date.month, date.day, time.hour, time.min, time.sec); String backup_name = base_path.get_basename() + timestamp; if (base_path.get_extension() != String()) { diff --git a/core/os/os.cpp b/core/os/os.cpp index 231069fcfb..dc8bd5ee69 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -163,6 +163,10 @@ bool OS::is_stdout_verbose() const { return _verbose_stdout; } +bool OS::is_stdout_debug_enabled() const { + return _debug_stdout; +} + void OS::dump_memory_to_file(const char *p_file) { //Memory::dump_static_mem_to_file(p_file); } diff --git a/core/os/os.h b/core/os/os.h index f21c0d4df7..48dae99188 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -50,6 +50,7 @@ class OS { bool low_processor_usage_mode = false; int low_processor_usage_mode_sleep_usec = 10000; bool _verbose_stdout = false; + bool _debug_stdout = false; String _local_clipboard; uint64_t _msec_splash; bool _no_window = false; @@ -222,6 +223,7 @@ public: virtual bool is_userfs_persistent() const { return true; } bool is_stdout_verbose() const; + bool is_stdout_debug_enabled() const; virtual void disable_crash_handler() {} virtual bool is_disable_crash_handler() const { return false; } diff --git a/doc/classes/Directory.xml b/doc/classes/Directory.xml index ed4257a809..a86dbfedde 100644 --- a/doc/classes/Directory.xml +++ b/doc/classes/Directory.xml @@ -5,7 +5,7 @@ </brief_description> <description> Directory type. It is used to manage directories and their content (not restricted to the project folder). - When creating a new [Directory], its default opened directory will be [code]res://[/code]. This may change in the future, so it is advised to always use [method open] to initialize your [Directory] where you want to operate, with explicit error checking. + When creating a new [Directory], it must be explicitly opened using [method open] before most methods can be used. However, [method file_exists] and [method dir_exists] can be used without opening a directory. If so, they use a path relative to [code]res://[/code]. Here is an example on how to iterate through the files of a directory: [codeblock] func dir_contents(path): @@ -63,6 +63,7 @@ </argument> <description> Returns whether the target directory exists. The argument can be relative to the current directory, or an absolute path. + If the [Directory] is not open, the path is relative to [code]res://[/code]. </description> </method> <method name="file_exists"> @@ -72,6 +73,7 @@ </argument> <description> Returns whether the target file exists. The argument can be relative to the current directory, or an absolute path. + If the [Directory] is not open, the path is relative to [code]res://[/code]. </description> </method> <method name="get_current_dir"> diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml index 53ca1fc6a9..0b0d71fccf 100644 --- a/doc/classes/HTTPRequest.xml +++ b/doc/classes/HTTPRequest.xml @@ -14,11 +14,19 @@ add_child(http_request) http_request.connect("request_completed", self, "_http_request_completed") - # Perform the HTTP request. The URL below returns some JSON as of writing. + # Perform a GET request. The URL below returns JSON as of writing. var error = http_request.request("https://httpbin.org/get") if error != OK: push_error("An error occurred in the HTTP request.") + # Perform a POST request. The URL below returns JSON as of writing. + # Note: Don't make simultaneous requests using a single HTTPRequest node. + # The snippet below is provided for reference only. + var body = {"name": "Godette"} + var error = http_request.request("https://httpbin.org/post", [], true, HTTPClient.METHOD_POST, body) + if error != OK: + push_error("An error occurred in the HTTP request.") + # Called when the HTTP request is completed. func _http_request_completed(result, response_code, headers, body): diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml index 2d70dea012..bb56330248 100644 --- a/doc/classes/PackedScene.xml +++ b/doc/classes/PackedScene.xml @@ -7,6 +7,13 @@ A simplified interface to a scene file. Provides access to operations and checks that can be performed on the scene resource itself. Can be used to save a node to a file. When saving, the node as well as all the node it owns get saved (see [code]owner[/code] property on [Node]). [b]Note:[/b] The node doesn't need to own itself. + [b]Example of loading a saved scene:[/b] + [codeblock] + # Use `load()` instead of `preload()` if the path isn't known at compile-time. + var scene = preload("res://scene.tscn").instance() + # Add the node as a child of the node the script is attached to. + add_child(scene) + [/codeblock] [b]Example of saving a node with different owners:[/b] The following example creates 3 objects: [code]Node2D[/code] ([code]node[/code]), [code]RigidBody2D[/code] ([code]rigid[/code]) and [code]CollisionObject2D[/code] ([code]collision[/code]). [code]collision[/code] is a child of [code]rigid[/code] which is a child of [code]node[/code]. Only [code]rigid[/code] is owned by [code]node[/code] and [code]pack[/code] will therefore only save those two nodes, but not [code]collision[/code]. [codeblock] # Create the objects. diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 6a7a6b84f6..c8427ac61f 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -802,10 +802,12 @@ <member name="logging/file_logging/enable_file_logging" type="bool" setter="" getter="" default="false"> If [code]true[/code], logs all output to files. </member> - <member name="logging/file_logging/log_path" type="String" setter="" getter="" default=""user://logs/log.txt""> + <member name="logging/file_logging/enable_file_logging.pc" type="bool" setter="" getter="" default="true"> + </member> + <member name="logging/file_logging/log_path" type="String" setter="" getter="" default=""user://logs/godot.log""> Path to logs within the project. Using an [code]user://[/code] path is recommended. </member> - <member name="logging/file_logging/max_log_files" type="int" setter="" getter="" default="10"> + <member name="logging/file_logging/max_log_files" type="int" setter="" getter="" default="5"> Specifies the maximum amount of log files allowed (used for rotation). </member> <member name="memory/limits/message_queue/max_size_kb" type="int" setter="" getter="" default="1024"> diff --git a/doc/classes/Resource.xml b/doc/classes/Resource.xml index 5bc34772c8..0aa40dffb3 100644 --- a/doc/classes/Resource.xml +++ b/doc/classes/Resource.xml @@ -23,7 +23,8 @@ <argument index="0" name="subresources" type="bool" default="false"> </argument> <description> - Duplicates the resource, returning a new resource. By default, sub-resources are shared between resource copies for efficiency, this can be changed by passing [code]true[/code] to the [code]subresources[/code] argument. + Duplicates the resource, returning a new resource. By default, sub-resources are shared between resource copies for efficiency. This can be changed by passing [code]true[/code] to the [code]subresources[/code] argument which will copy the subresources. + [b]Note:[/b] If [code]subresources[/code] is [code]true[/code], this method will only perform a shallow copy. Nested resources within subresources will not be duplicated and will still be shared. </description> </method> <method name="get_local_scene" qualifiers="const"> diff --git a/doc/classes/Timer.xml b/doc/classes/Timer.xml index c1e5987a06..5d684755fa 100644 --- a/doc/classes/Timer.xml +++ b/doc/classes/Timer.xml @@ -5,6 +5,7 @@ </brief_description> <description> Counts down a specified interval and emits a signal on reaching 0. Can be set to repeat or "one-shot" mode. + [b]Note:[/b] To create an one-shot timer without instantiating a node, use [method SceneTree.create_timer]. </description> <tutorials> </tutorials> diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index 6eef04b87f..4dd66c06e6 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -2566,9 +2566,7 @@ Vector<uint8_t> RasterizerStorageGLES2::mesh_surface_get_array(RID p_mesh, int p ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), Vector<uint8_t>()); Surface *surface = mesh->surfaces[p_surface]; -#ifndef TOOLS_ENABLED - ERR_PRINT("OpenGL ES 2.0 does not allow retrieving mesh array data"); -#endif + return surface->data; } @@ -2612,7 +2610,7 @@ Vector<Vector<uint8_t>> RasterizerStorageGLES2::mesh_surface_get_blend_shapes(RI ERR_FAIL_COND_V(!mesh, Vector<Vector<uint8_t>>()); ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), Vector<Vector<uint8_t>>()); #ifndef TOOLS_ENABLED - ERR_PRINT("OpenGL ES 2.0 does not allow retrieving mesh array data"); + ERR_PRINT("OpenGL ES 2.0 does not allow retrieving blend shape data"); #endif return mesh->surfaces[p_surface]->blend_shape_data; diff --git a/drivers/png/image_loader_png.cpp b/drivers/png/image_loader_png.cpp index 8af58a7ed7..79924b849c 100644 --- a/drivers/png/image_loader_png.cpp +++ b/drivers/png/image_loader_png.cpp @@ -50,7 +50,7 @@ Error ImageLoaderPNG::load_image(Ref<Image> p_image, FileAccess *f, bool p_force f->close(); } const uint8_t *reader = file_buffer.ptr(); - return PNGDriverCommon::png_to_image(reader, buffer_size, p_image); + return PNGDriverCommon::png_to_image(reader, buffer_size, p_force_linear, p_image); } void ImageLoaderPNG::get_recognized_extensions(List<String> *p_extensions) const { @@ -61,7 +61,8 @@ Ref<Image> ImageLoaderPNG::load_mem_png(const uint8_t *p_png, int p_size) { Ref<Image> img; img.instance(); - Error err = PNGDriverCommon::png_to_image(p_png, p_size, img); + // the value of p_force_linear does not matter since it only applies to 16 bit + Error err = PNGDriverCommon::png_to_image(p_png, p_size, false, img); ERR_FAIL_COND_V(err, Ref<Image>()); return img; diff --git a/drivers/png/png_driver_common.cpp b/drivers/png/png_driver_common.cpp index 77d5e68826..d3e187c501 100644 --- a/drivers/png/png_driver_common.cpp +++ b/drivers/png/png_driver_common.cpp @@ -58,7 +58,7 @@ static bool check_error(const png_image &image) { return false; } -Error png_to_image(const uint8_t *p_source, size_t p_size, Ref<Image> p_image) { +Error png_to_image(const uint8_t *p_source, size_t p_size, bool p_force_linear, Ref<Image> p_image) { png_image png_img; zeromem(&png_img, sizeof(png_img)); png_img.version = PNG_IMAGE_VERSION; @@ -99,6 +99,11 @@ Error png_to_image(const uint8_t *p_source, size_t p_size, Ref<Image> p_image) { return ERR_UNAVAILABLE; } + if (!p_force_linear) { + // assume 16 bit pngs without sRGB or gAMA chunks are in sRGB format + png_img.flags |= PNG_IMAGE_FLAG_16BIT_sRGB; + } + const png_uint_32 stride = PNG_IMAGE_ROW_STRIDE(png_img); Vector<uint8_t> buffer; Error err = buffer.resize(PNG_IMAGE_BUFFER_SIZE(png_img, stride)); diff --git a/drivers/png/png_driver_common.h b/drivers/png/png_driver_common.h index 12129f034e..2099ddc536 100644 --- a/drivers/png/png_driver_common.h +++ b/drivers/png/png_driver_common.h @@ -36,7 +36,7 @@ namespace PNGDriverCommon { // Attempt to load png from buffer (p_source, p_size) into p_image -Error png_to_image(const uint8_t *p_source, size_t p_size, Ref<Image> p_image); +Error png_to_image(const uint8_t *p_source, size_t p_size, bool p_force_linear, Ref<Image> p_image); // Append p_image, as a png, to p_buffer. // Contents of p_buffer is unspecified if error returned. diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index e367ed4989..a5edcf5c22 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -533,6 +533,7 @@ bool EditorFileSystem::_update_scan_actions() { if (_test_for_reimport(full_path, false)) { //must reimport reimports.push_back(full_path); + reimports.append_array(_get_dependencies(full_path)); } else { //must not reimport, all was good //update modified times, to avoid reimport diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 454170647f..fe68797483 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1241,7 +1241,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { // The 3D editor may be disabled as a feature, but scenes can still be opened. // This check prevents the preview from regenerating in case those scenes are then saved. Ref<EditorFeatureProfile> profile = feature_profile_manager->get_current_profile(); - if (!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D)) { + if (profile.is_valid() && !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D)) { img = Node3DEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_texture()->get_data(); } } diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 66f0155c6a..8386d44e69 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -537,11 +537,14 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) { ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected)); if (current) { + Ref<Script> script = current->get_edited_resource(); if (p_save) { - _menu_option(FILE_SAVE); + // Do not try to save internal scripts + if (!(script->get_path() == "" || script->get_path().find("local://") != -1 || script->get_path().find("::") != -1)) { + _menu_option(FILE_SAVE); + } } - Ref<Script> script = current->get_edited_resource(); if (script != nullptr) { previous_scripts.push_back(script->get_path()); notify_script_close(script); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 5184793760..1880fd5112 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -2004,6 +2004,14 @@ void ProjectManager::_open_selected_projects() { args.push_back("--editor"); + if (OS::get_singleton()->is_stdout_debug_enabled()) { + args.push_back("--debug"); + } + + if (OS::get_singleton()->is_stdout_verbose()) { + args.push_back("--verbose"); + } + if (OS::get_singleton()->is_disable_crash_handler()) { args.push_back("--disable-crash-handler"); } diff --git a/main/main.cpp b/main/main.cpp index 4ea11cfaeb..4fbbc21f41 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -836,6 +836,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } else if (I->get() == "-d" || I->get() == "--debug") { debug_uri = "local://"; + OS::get_singleton()->_debug_stdout = true; #if defined(DEBUG_ENABLED) && !defined(SERVER_ENABLED) } else if (I->get() == "--debug-collisions") { debug_collisions = true; @@ -954,8 +955,13 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph #endif GLOBAL_DEF("logging/file_logging/enable_file_logging", false); - GLOBAL_DEF("logging/file_logging/log_path", "user://logs/log.txt"); - GLOBAL_DEF("logging/file_logging/max_log_files", 10); + // Only file logging by default on desktop platforms as logs can't be + // accessed easily on mobile/Web platforms (if at all). + // This also prevents logs from being created for the editor instance, as feature tags + // are disabled while in the editor (even if they should logically apply). + GLOBAL_DEF("logging/file_logging/enable_file_logging.pc", true); + GLOBAL_DEF("logging/file_logging/log_path", "user://logs/godot.log"); + GLOBAL_DEF("logging/file_logging/max_log_files", 5); ProjectSettings::get_singleton()->set_custom_property_info("logging/file_logging/max_log_files", PropertyInfo(Variant::INT, "logging/file_logging/max_log_files", PROPERTY_HINT_RANGE, "0,20,1,or_greater")); //no negative numbers if (FileAccess::get_create_func(FileAccess::ACCESS_USERDATA) && GLOBAL_GET("logging/file_logging/enable_file_logging")) { String base_path = GLOBAL_GET("logging/file_logging/log_path"); diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj index 8c92ae2a7c..54dda2563d 100644 --- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj +++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj @@ -14,6 +14,7 @@ D07CD44E1C5D589C00B7FB28 /* Images.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = D07CD44D1C5D589C00B7FB28 /* Images.xcassets */; }; D0BCFE4618AEBDA2004A7AAE /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE4418AEBDA2004A7AAE /* InfoPlist.strings */; }; D0BCFE7818AEBFEB004A7AAE /* $binary.pck in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE7718AEBFEB004A7AAE /* $binary.pck */; }; + $pbx_launch_screen_build_reference /* End PBXBuildFile section */ /* Begin PBXCopyFilesBuildPhase section */ @@ -41,6 +42,7 @@ D0BCFE4318AEBDA2004A7AAE /* $binary-Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "$binary-Info.plist"; sourceTree = "<group>"; }; D0BCFE4518AEBDA2004A7AAE /* en */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = en; path = en.lproj/InfoPlist.strings; sourceTree = "<group>"; }; D0BCFE7718AEBFEB004A7AAE /* $binary.pck */ = {isa = PBXFileReference; lastKnownFileType = file; path = "$binary.pck"; sourceTree = "<group>"; }; + $pbx_launch_screen_file_reference /* End PBXFileReference section */ $additional_pbx_files @@ -92,6 +94,7 @@ D0BCFE4118AEBDA2004A7AAE /* $binary */ = { isa = PBXGroup; children = ( + $pbx_launch_screen_copy_files 1FF4C1881F584E6300A41E41 /* $binary.entitlements */, D07CD44D1C5D589C00B7FB28 /* Images.xcassets */, D0BCFE4218AEBDA2004A7AAE /* Supporting Files */, @@ -247,6 +250,7 @@ files = ( D07CD44E1C5D589C00B7FB28 /* Images.xcassets in Resources */, D0BCFE7818AEBFEB004A7AAE /* $binary.pck in Resources */, + $pbx_launch_screen_build_phase D0BCFE4618AEBDA2004A7AAE /* InfoPlist.strings in Resources */, $additional_pbx_resources_build ); @@ -367,7 +371,7 @@ buildSettings = { ARCHS = "$godot_archs"; ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon; - ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage; + $pbx_launch_image_usage_setting CODE_SIGN_ENTITLEMENTS = "$binary/$binary.entitlements"; CODE_SIGN_IDENTITY = "$code_sign_identity_debug"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_debug"; @@ -397,7 +401,7 @@ buildSettings = { ARCHS = "$godot_archs"; ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon; - ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage; + $pbx_launch_image_usage_setting CODE_SIGN_ENTITLEMENTS = "$binary/$binary.entitlements"; CODE_SIGN_IDENTITY = "$code_sign_identity_release"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_release"; diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/Contents.json b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/Contents.json new file mode 100644 index 0000000000..1e63e78eda --- /dev/null +++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/Contents.json @@ -0,0 +1,22 @@ +{ + "images" : [ + { + "idiom" : "universal", + "scale" : "1x" + }, + { + "filename" : "splash@2x.png", + "idiom" : "universal", + "scale" : "2x" + }, + { + "filename" : "splash@3x.png", + "idiom" : "universal", + "scale" : "3x" + } + ], + "info" : { + "author" : "xcode", + "version" : 1 + } +} diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@2x.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@2x.png Binary files differnew file mode 100644 index 0000000000..766b0b66ef --- /dev/null +++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@2x.png diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@3x.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@3x.png Binary files differnew file mode 100644 index 0000000000..766b0b66ef --- /dev/null +++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@3x.png diff --git a/misc/dist/ios_xcode/godot_ios/Launch Screen.storyboard b/misc/dist/ios_xcode/godot_ios/Launch Screen.storyboard new file mode 100644 index 0000000000..3a7752a669 --- /dev/null +++ b/misc/dist/ios_xcode/godot_ios/Launch Screen.storyboard @@ -0,0 +1,41 @@ +<?xml version="1.0" encoding="UTF-8"?> +<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="16097" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM"> + <device id="retina6_1" orientation="portrait" appearance="light"/> + <dependencies> + <deployment identifier="iOS"/> + <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="16087"/> + <capability name="Safe area layout guides" minToolsVersion="9.0"/> + <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/> + </dependencies> + <scenes> + <!--View Controller--> + <scene sceneID="EHf-IW-A2E"> + <objects> + <viewController id="01J-lp-oVM" sceneMemberID="viewController"> + <view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3"> + <rect key="frame" x="0.0" y="0.0" width="414" height="896"/> + <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/> + <subviews> + <imageView clipsSubviews="YES" userInteractionEnabled="NO" contentMode="$launch_screen_image_mode" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="SplashImage" translatesAutoresizingMaskIntoConstraints="NO" id="tjZ-vn-Lsv"> + <rect key="frame" x="0.0" y="0.0" width="414" height="896"/> + </imageView> + </subviews> + <color key="backgroundColor" $launch_screen_background_color colorSpace="custom" customColorSpace="sRGB"/> + <constraints> + <constraint firstItem="tjZ-vn-Lsv" firstAttribute="top" secondItem="Ze5-6b-2t3" secondAttribute="top" id="Ak7-I4-yrQ"/> + <constraint firstAttribute="trailing" secondItem="tjZ-vn-Lsv" secondAttribute="trailing" id="Fon-JO-5cz"/> + <constraint firstItem="tjZ-vn-Lsv" firstAttribute="leading" secondItem="Ze5-6b-2t3" secondAttribute="leading" id="bkx-rj-PKc"/> + <constraint firstAttribute="bottom" secondItem="tjZ-vn-Lsv" secondAttribute="bottom" id="yjq-MJ-tym"/> + </constraints> + <viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/> + </view> + </viewController> + <placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/> + </objects> + <point key="canvasLocation" x="52.173913043478265" y="375"/> + </scene> + </scenes> + <resources> + <image name="SplashImage" width="266.66665649414062" height="200"/> + </resources> +</document> diff --git a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist index e0cad2e7d1..e9d22f6b4d 100644 --- a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist +++ b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist @@ -57,5 +57,6 @@ $interface_orientations </array> $additional_plist_content + $plist_launch_screen_name </dict> </plist> diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index bb1678a994..8f64c11867 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -1557,6 +1557,13 @@ void BulletPhysicsServer3D::sync() { } void BulletPhysicsServer3D::flush_queries() { + if (!active) { + return; + } + + for (int i = 0; i < active_spaces_count; ++i) { + active_spaces[i]->flush_queries(); + } } void BulletPhysicsServer3D::finish() { diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 8204d7ed20..70e137b16d 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -579,10 +579,6 @@ void SpaceBullet::remove_all_collision_objects() { } } -void onBulletPreTickCallback(btDynamicsWorld *p_dynamicsWorld, btScalar timeStep) { - static_cast<SpaceBullet *>(p_dynamicsWorld->getWorldUserInfo())->flush_queries(); -} - void onBulletTickCallback(btDynamicsWorld *p_dynamicsWorld, btScalar timeStep) { const btCollisionObjectArray &colObjArray = p_dynamicsWorld->getCollisionObjectArray(); @@ -650,7 +646,6 @@ void SpaceBullet::create_empty_world(bool p_create_soft_world) { dynamicsWorld->setWorldUserInfo(this); - dynamicsWorld->setInternalTickCallback(onBulletPreTickCallback, this, true); dynamicsWorld->setInternalTickCallback(onBulletTickCallback, this, false); dynamicsWorld->getBroadphase()->getOverlappingPairCache()->setInternalGhostPairCallback(ghostPairCallback); // Setup ghost check dynamicsWorld->getPairCache()->setOverlapFilterCallback(godotFilterCallback); diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 474458b00f..10fafd07e1 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -733,6 +733,39 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { return OK; } + void _get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions) { + const char **aperms = android_perms; + while (*aperms) { + bool enabled = p_preset->get("permissions/" + String(*aperms).to_lower()); + if (enabled) { + r_permissions.push_back("android.permission." + String(*aperms)); + } + aperms++; + } + PackedStringArray user_perms = p_preset->get("permissions/custom_permissions"); + for (int i = 0; i < user_perms.size(); i++) { + String user_perm = user_perms[i].strip_edges(); + if (!user_perm.empty()) { + r_permissions.push_back(user_perm); + } + } + if (p_give_internet) { + if (r_permissions.find("android.permission.INTERNET") == -1) { + r_permissions.push_back("android.permission.INTERNET"); + } + } + + int xr_mode_index = p_preset->get("xr_features/xr_mode"); + if (xr_mode_index == 1 /* XRMode.OVR */) { + int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required + if (hand_tracking_index > 0) { + if (r_permissions.find("com.oculus.permission.HAND_TRACKING") == -1) { + r_permissions.push_back("com.oculus.permission.HAND_TRACKING"); + } + } + } + } + void _fix_manifest(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest, bool p_give_internet) { // Leaving the unused types commented because looking these constants up // again later would be annoying @@ -777,30 +810,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String plugins_names = get_plugins_names(get_enabled_plugins(p_preset)); Vector<String> perms; - - const char **aperms = android_perms; - while (*aperms) { - bool enabled = p_preset->get("permissions/" + String(*aperms).to_lower()); - if (enabled) { - perms.push_back("android.permission." + String(*aperms)); - } - aperms++; - } - - PackedStringArray user_perms = p_preset->get("permissions/custom_permissions"); - - for (int i = 0; i < user_perms.size(); i++) { - String user_perm = user_perms[i].strip_edges(); - if (!user_perm.empty()) { - perms.push_back(user_perm); - } - } - - if (p_give_internet) { - if (perms.find("android.permission.INTERNET") == -1) { - perms.push_back("android.permission.INTERNET"); - } - } + // Write permissions into the perms variable. + _get_permissions(p_preset, p_give_internet, perms); while (ofs < (uint32_t)p_manifest.size()) { uint32_t chunk = decode_uint32(&p_manifest[ofs]); @@ -971,10 +982,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { feature_names.push_back("oculus.software.handtracking"); feature_required_list.push_back(hand_tracking_index == 2); feature_versions.push_back(-1); // no version attribute should be added. - - if (perms.find("com.oculus.permission.HAND_TRACKING") == -1) { - perms.push_back("com.oculus.permission.HAND_TRACKING"); - } } } @@ -1310,12 +1317,13 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { return str; } } - void _fix_resources(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest) { + + void _fix_resources(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &r_manifest) { const int UTF8_FLAG = 0x00000100; - uint32_t string_block_len = decode_uint32(&p_manifest[16]); - uint32_t string_count = decode_uint32(&p_manifest[20]); - uint32_t string_flags = decode_uint32(&p_manifest[28]); + uint32_t string_block_len = decode_uint32(&r_manifest[16]); + uint32_t string_count = decode_uint32(&r_manifest[20]); + uint32_t string_flags = decode_uint32(&r_manifest[28]); const uint32_t string_table_begins = 40; Vector<String> string_table; @@ -1323,10 +1331,10 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String package_name = p_preset->get("package/name"); for (uint32_t i = 0; i < string_count; i++) { - uint32_t offset = decode_uint32(&p_manifest[string_table_begins + i * 4]); + uint32_t offset = decode_uint32(&r_manifest[string_table_begins + i * 4]); offset += string_table_begins + string_count * 4; - String str = _parse_string(&p_manifest[offset], string_flags & UTF8_FLAG); + String str = _parse_string(&r_manifest[offset], string_flags & UTF8_FLAG); if (str.begins_with("godot-project-name")) { if (str == "godot-project-name") { @@ -1352,7 +1360,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { ret.resize(string_table_begins + string_table.size() * 4); for (uint32_t i = 0; i < string_table_begins; i++) { - ret.write[i] = p_manifest[i]; + ret.write[i] = r_manifest[i]; } int ofs = 0; @@ -1387,15 +1395,15 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { //append the rest... int rest_from = 12 + string_block_len; int rest_to = ret.size(); - int rest_len = (p_manifest.size() - rest_from); - ret.resize(ret.size() + (p_manifest.size() - rest_from)); + int rest_len = (r_manifest.size() - rest_from); + ret.resize(ret.size() + (r_manifest.size() - rest_from)); for (int i = 0; i < rest_len; i++) { - ret.write[rest_to + i] = p_manifest[rest_from + i]; + ret.write[rest_to + i] = r_manifest[rest_from + i]; } //finally update the size encode_uint32(ret.size(), &ret.write[4]); - p_manifest = ret; + r_manifest = ret; //printf("end\n"); } @@ -1915,6 +1923,79 @@ public: return have_plugins_changed || first_build; } + Error get_command_line_flags(const Ref<EditorExportPreset> &p_preset, const String &p_path, int p_flags, Vector<uint8_t> &r_command_line_flags) { + String cmdline = p_preset->get("command_line/extra_args"); + Vector<String> command_line_strings = cmdline.strip_edges().split(" "); + for (int i = 0; i < command_line_strings.size(); i++) { + if (command_line_strings[i].strip_edges().length() == 0) { + command_line_strings.remove(i); + i--; + } + } + + gen_export_flags(command_line_strings, p_flags); + + bool apk_expansion = p_preset->get("apk_expansion/enable"); + if (apk_expansion) { + int version_code = p_preset->get("version/code"); + String package_name = p_preset->get("package/unique_name"); + String apk_file_name = "main." + itos(version_code) + "." + get_package_name(package_name) + ".obb"; + String fullpath = p_path.get_base_dir().plus_file(apk_file_name); + String apk_expansion_public_key = p_preset->get("apk_expansion/public_key"); + Error err = save_pack(p_preset, fullpath); + + if (err != OK) { + EditorNode::add_io_error("Could not write expansion package file: " + apk_file_name); + return err; + } + + command_line_strings.push_back("--use_apk_expansion"); + command_line_strings.push_back("--apk_expansion_md5"); + command_line_strings.push_back(FileAccess::get_md5(fullpath)); + command_line_strings.push_back("--apk_expansion_key"); + command_line_strings.push_back(apk_expansion_public_key.strip_edges()); + } + + int xr_mode_index = p_preset->get("xr_features/xr_mode"); + if (xr_mode_index == 1) { + command_line_strings.push_back("--xr_mode_ovr"); + } else { // XRMode.REGULAR is the default. + command_line_strings.push_back("--xr_mode_regular"); + } + + bool use_32_bit_framebuffer = p_preset->get("graphics/32_bits_framebuffer"); + if (use_32_bit_framebuffer) { + command_line_strings.push_back("--use_depth_32"); + } + + bool immersive = p_preset->get("screen/immersive_mode"); + if (immersive) { + command_line_strings.push_back("--use_immersive"); + } + + bool debug_opengl = p_preset->get("screen/opengl_debug"); + if (debug_opengl) { + command_line_strings.push_back("--debug_opengl"); + } + + if (command_line_strings.size()) { + r_command_line_flags.resize(4); + encode_uint32(command_line_strings.size(), &r_command_line_flags.write[0]); + for (int i = 0; i < command_line_strings.size(); i++) { + print_line(itos(i) + " param: " + command_line_strings[i]); + CharString command_line_argument = command_line_strings[i].utf8(); + int base = r_command_line_flags.size(); + int length = command_line_argument.length(); + if (length == 0) + continue; + r_command_line_flags.resize(base + 4 + length); + encode_uint32(length, &r_command_line_flags.write[base]); + copymem(&r_command_line_flags.write[base + 4], command_line_argument.ptr(), length); + } + } + return OK; + } + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) { ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags); @@ -2051,20 +2132,13 @@ public: zipFile unaligned_apk = zipOpen2(tmp_unaligned_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io2); - bool use_32_fb = p_preset->get("graphics/32_bits_framebuffer"); - bool immersive = p_preset->get("screen/immersive_mode"); - bool debug_opengl = p_preset->get("screen/opengl_debug"); - bool _signed = p_preset->get("package/signed"); - - bool apk_expansion = p_preset->get("apk_expansion/enable"); - String cmdline = p_preset->get("command_line/extra_args"); - int version_code = p_preset->get("version/code"); String version_name = p_preset->get("version/name"); String package_name = p_preset->get("package/unique_name"); + bool apk_expansion = p_preset->get("apk_expansion/enable"); String apk_expansion_pkey = p_preset->get("apk_expansion/public_key"); String release_keystore = p_preset->get("keystore/release"); @@ -2198,106 +2272,42 @@ public: CLEANUP_AND_RETURN(ERR_SKIP); } Error err = OK; - Vector<String> cl = cmdline.strip_edges().split(" "); - for (int i = 0; i < cl.size(); i++) { - if (cl[i].strip_edges().length() == 0) { - cl.remove(i); - i--; - } - } - - gen_export_flags(cl, p_flags); if (p_flags & DEBUG_FLAG_DUMB_CLIENT) { APKExportData ed; ed.ep = &ep; ed.apk = unaligned_apk; err = export_project_files(p_preset, ignore_apk_file, &ed, save_apk_so); - } else { - //all files - - if (apk_expansion) { - String apkfname = "main." + itos(version_code) + "." + get_package_name(package_name) + ".obb"; - String fullpath = p_path.get_base_dir().plus_file(apkfname); - err = save_pack(p_preset, fullpath); - - if (err != OK) { - unzClose(pkg); - EditorNode::add_io_error("Could not write expansion package file: " + apkfname); - - CLEANUP_AND_RETURN(ERR_SKIP); - } - - cl.push_back("--use_apk_expansion"); - cl.push_back("--apk_expansion_md5"); - cl.push_back(FileAccess::get_md5(fullpath)); - cl.push_back("--apk_expansion_key"); - cl.push_back(apk_expansion_pkey.strip_edges()); - - } else { - APKExportData ed; - ed.ep = &ep; - ed.apk = unaligned_apk; - - err = export_project_files(p_preset, save_apk_file, &ed, save_apk_so); - } - } - - int xr_mode_index = p_preset->get("xr_features/xr_mode"); - if (xr_mode_index == 1 /* XRMode.OVR */) { - cl.push_back("--xr_mode_ovr"); - } else { - // XRMode.REGULAR is the default. - cl.push_back("--xr_mode_regular"); + } else if (!apk_expansion) { + APKExportData ed; + ed.ep = &ep; + ed.apk = unaligned_apk; + err = export_project_files(p_preset, save_apk_file, &ed, save_apk_so); } - if (use_32_fb) { - cl.push_back("--use_depth_32"); + if (err != OK) { + unzClose(pkg); + EditorNode::add_io_error("Could not export project files"); + CLEANUP_AND_RETURN(ERR_SKIP); } - if (immersive) { - cl.push_back("--use_immersive"); - } - - if (debug_opengl) { - cl.push_back("--debug_opengl"); - } - - if (cl.size()) { - //add comandline - Vector<uint8_t> clf; - clf.resize(4); - encode_uint32(cl.size(), &clf.write[0]); - for (int i = 0; i < cl.size(); i++) { - print_line(itos(i) + " param: " + cl[i]); - CharString txt = cl[i].utf8(); - int base = clf.size(); - int length = txt.length(); - if (!length) { - continue; - } - clf.resize(base + 4 + length); - encode_uint32(length, &clf.write[base]); - copymem(&clf.write[base + 4], txt.ptr(), length); - } - - zip_fileinfo zipfi = get_zip_fileinfo(); - - zipOpenNewFileInZip(unaligned_apk, - "assets/_cl_", - &zipfi, - nullptr, - 0, - nullptr, - 0, - nullptr, - 0, // No compress (little size gain and potentially slower startup) - Z_DEFAULT_COMPRESSION); - - zipWriteInFileInZip(unaligned_apk, clf.ptr(), clf.size()); - zipCloseFileInZip(unaligned_apk); - } + Vector<uint8_t> command_line_flags; + // Write command line flags into the command_line_flags variable. + err = get_command_line_flags(p_preset, p_path, p_flags, command_line_flags); + zip_fileinfo zipfi = get_zip_fileinfo(); + zipOpenNewFileInZip(unaligned_apk, + "assets/_cl_", + &zipfi, + NULL, + 0, + NULL, + 0, + NULL, + 0, // No compress (little size gain and potentially slower startup) + Z_DEFAULT_COMPRESSION); + zipWriteInFileInZip(unaligned_apk, command_line_flags.ptr(), command_line_flags.size()); + zipCloseFileInZip(unaligned_apk); zipClose(unaligned_apk, nullptr); unzClose(pkg); @@ -2442,12 +2452,10 @@ public: memset(extra + info.size_file_extra, 0, padding); - // write - zip_fileinfo zipfi = get_zip_fileinfo(); - + zip_fileinfo fileinfo = get_zip_fileinfo(); zipOpenNewFileInZip2(final_apk, file.utf8().get_data(), - &zipfi, + &fileinfo, extra, info.size_file_extra + padding, nullptr, diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h new file mode 100644 index 0000000000..f988047483 --- /dev/null +++ b/platform/android/export/gradle_export_util.h @@ -0,0 +1,101 @@ +/*************************************************************************/ +/* gradle_export_util.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_GRADLE_EXPORT_UTIL_H +#define GODOT_GRADLE_EXPORT_UTIL_H + +#include "core/io/zip_io.h" +#include "core/os/dir_access.h" +#include "core/os/file_access.h" +#include "core/os/os.h" +#include "editor/editor_export.h" + +// Utility method used to create a directory. +Error create_directory(const String &p_dir) { + if (!DirAccess::exists(p_dir)) { + DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'."); + Error err = filesystem_da->make_dir_recursive(p_dir); + ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'."); + memdelete(filesystem_da); + } + return OK; +} + +// Implementation of EditorExportSaveSharedObject. +// This method will only be called as an input to export_project_files. +// This method lets the .so files for all ABIs to be copied +// into the gradle project from the .AAR file +Error ignore_so_file(void *p_userdata, const SharedObject &p_so) { + return OK; +} + +// Writes p_data into a file at p_path, creating directories if necessary. +// Note: this will overwrite the file at p_path if it already exists. +Error store_file_at_path(const String &p_path, const Vector<uint8_t> &p_data) { + String dir = p_path.get_base_dir(); + Error err = create_directory(dir); + if (err != OK) { + return err; + } + FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE); + ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'."); + fa->store_buffer(p_data.ptr(), p_data.size()); + memdelete(fa); + return OK; +} + +// Writes string p_data into a file at p_path, creating directories if necessary. +// Note: this will overwrite the file at p_path if it already exists. +Error store_string_at_path(const String &p_path, const String &p_data) { + String dir = p_path.get_base_dir(); + Error err = create_directory(dir); + if (err != OK) { + return err; + } + FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE); + ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'."); + fa->store_string(p_data); + memdelete(fa); + return OK; +} + +// Implementation of EditorExportSaveFunction. +// This method will only be called as an input to export_project_files. +// It is used by the export_project_files method to save all the asset files into the gradle project. +// It's functionality mirrors that of the method save_apk_file. +// This method will be called ONLY when custom build is enabled. +Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) { + String dst_path = p_path.replace_first("res://", "res://android/build/assets/"); + Error err = store_file_at_path(dst_path, p_data, Z_NO_COMPRESSION); + return err; +} + +#endif //GODOT_GRADLE_EXPORT_UTIL_H diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 289bbdb7f4..038f6e1038 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -92,7 +92,8 @@ class EditorExportPlatformIOS : public EditorExportPlatform { String _get_linker_flags(); String _get_cpp_code(); void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug); - Error _export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir); + Error _export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir); + Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir); Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir); Vector<ExportArchitecture> _get_supported_architectures(); @@ -255,6 +256,13 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with retina display + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_launch_screen_storyboard"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "storyboard/image_scale_mode", PROPERTY_HINT_ENUM, "Same as Logo,Center,Scale To Fit,Scale To Fill,Scale"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@2x", PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@3x", PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_custom_bg_color"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "storyboard/custom_bg_color"), Color())); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "launch_screens/generate_missing"), false)); for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { @@ -274,6 +282,12 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ "ad-hoc", "enterprise" }; + static const String storyboard_image_scale_mode[] = { + "center", + "scaleAspectFit", + "scaleAspectFill", + "scaleToFill" + }; String str; String strnew; str.parse_utf8((const char *)pfile.ptr(), pfile.size()); @@ -390,6 +404,60 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ } else if (lines[i].find("$photolibrary_usage_description") != -1) { String description = p_preset->get("privacy/photolibrary_usage_description"); strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n"; + } else if (lines[i].find("$plist_launch_screen_name") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "<key>UILaunchStoryboardName</key>\n<string>Launch Screen</string>" : ""; + strnew += lines[i].replace("$plist_launch_screen_name", value) + "\n"; + } else if (lines[i].find("$pbx_launch_screen_file_reference") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "90DD2D9D24B36E8000717FE1 = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.storyboard; path = \"Launch Screen.storyboard\"; sourceTree = \"<group>\"; };" : ""; + strnew += lines[i].replace("$pbx_launch_screen_file_reference", value) + "\n"; + } else if (lines[i].find("$pbx_launch_screen_copy_files") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */," : ""; + strnew += lines[i].replace("$pbx_launch_screen_copy_files", value) + "\n"; + } else if (lines[i].find("$pbx_launch_screen_build_phase") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */," : ""; + strnew += lines[i].replace("$pbx_launch_screen_build_phase", value) + "\n"; + } else if (lines[i].find("$pbx_launch_screen_build_reference") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */; };" : ""; + strnew += lines[i].replace("$pbx_launch_screen_build_reference", value) + "\n"; + } else if (lines[i].find("$pbx_launch_image_usage_setting") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "" : "ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;"; + strnew += lines[i].replace("$pbx_launch_image_usage_setting", value) + "\n"; + } else if (lines[i].find("$launch_screen_image_mode") != -1) { + int image_scale_mode = p_preset->get("storyboard/image_scale_mode"); + String value; + + switch (image_scale_mode) { + case 0: { + String logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); + bool is_on = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize"); + // If custom logo is not specified, Godot does not scale default one, so we should do the same. + value = (is_on && logo_path.length() > 0) ? "scaleAspectFit" : "center"; + } break; + default: { + value = storyboard_image_scale_mode[image_scale_mode - 1]; + } + } + + strnew += lines[i].replace("$launch_screen_image_mode", value) + "\n"; + } else if (lines[i].find("$launch_screen_background_color") != -1) { + bool use_custom = p_preset->get("storyboard/use_custom_bg_color"); + Color color = use_custom ? p_preset->get("storyboard/custom_bg_color") : ProjectSettings::get_singleton()->get("application/boot_splash/bg_color"); + const String value_format = "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\""; + + Dictionary value_dictionary; + value_dictionary["red"] = color.r; + value_dictionary["green"] = color.g; + value_dictionary["blue"] = color.b; + value_dictionary["alpha"] = color.a; + String value = value_format.format(value_dictionary, "$_"); + + strnew += lines[i].replace("$launch_screen_background_color", value) + "\n"; } else { strnew += lines[i] + "\n"; } @@ -591,7 +659,75 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr return OK; } -Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) { +Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) { + const String custom_launch_image_2x = p_preset->get("storyboard/custom_image@2x"); + const String custom_launch_image_3x = p_preset->get("storyboard/custom_image@3x"); + + if (custom_launch_image_2x.length() > 0 && custom_launch_image_3x.length() > 0) { + Ref<Image> image; + String image_path = p_dest_dir.plus_file("splash@2x.png"); + image.instance(); + Error err = image->load(custom_launch_image_2x); + + if (err) { + image.unref(); + return err; + } + + if (image->save_png(image_path) != OK) { + return ERR_FILE_CANT_WRITE; + } + + image.unref(); + image_path = p_dest_dir.plus_file("splash@3x.png"); + image.instance(); + err = image->load(custom_launch_image_3x); + + if (err) { + image.unref(); + return err; + } + + if (image->save_png(image_path) != OK) { + return ERR_FILE_CANT_WRITE; + } + } else { + Ref<Image> splash; + + const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); + + if (!splash_path.empty()) { + splash.instance(); + const Error err = splash->load(splash_path); + if (err) { + splash.unref(); + } + } + + if (splash.is_null()) { + splash = Ref<Image>(memnew(Image(boot_splash_png))); + } + + // Using same image for both @2x and @3x + // because Godot's own boot logo uses single image for all resolutions. + // Also not using @1x image, because devices using this image variant + // are not supported by iOS 9, which is minimal target. + const String splash_png_path_2x = p_dest_dir.plus_file("splash@2x.png"); + const String splash_png_path_3x = p_dest_dir.plus_file("splash@3x.png"); + + if (splash->save_png(splash_png_path_2x) != OK) { + return ERR_FILE_CANT_WRITE; + } + + if (splash->save_png(splash_png_path_3x) != OK) { + return ERR_FILE_CANT_WRITE; + } + } + + return OK; +} + +Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) { DirAccess *da = DirAccess::open(p_dest_dir); ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_dest_dir + "'."); @@ -1177,6 +1313,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata"); files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme"); files_to_parse.insert("godot_ios/godot_ios.entitlements"); + files_to_parse.insert("godot_ios/Launch Screen.storyboard"); IOSConfigData config_data = { pkg_name, @@ -1352,7 +1489,43 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return err; } - err = _export_loading_screens(p_preset, dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/"); + bool use_storyboard = p_preset->get("storyboard/use_launch_screen_storyboard"); + + String launch_image_path = dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/"; + String splash_image_path = dest_dir + binary_name + "/Images.xcassets/SplashImage.imageset/"; + + DirAccess *launch_screen_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + + if (!launch_screen_da) { + return ERR_CANT_CREATE; + } + + if (use_storyboard) { + print_line("Using Launch Storyboard"); + + if (launch_screen_da->change_dir(launch_image_path) == OK) { + launch_screen_da->erase_contents_recursive(); + launch_screen_da->remove(launch_image_path); + } + + err = _export_loading_screen_file(p_preset, splash_image_path); + } else { + print_line("Using Launch Images"); + + const String launch_screen_path = dest_dir + binary_name + "/Launch Screen.storyboard"; + + launch_screen_da->remove(launch_screen_path); + + if (launch_screen_da->change_dir(splash_image_path) == OK) { + launch_screen_da->erase_contents_recursive(); + launch_screen_da->remove(splash_image_path); + } + + err = _export_loading_screen_images(p_preset, launch_image_path); + } + + memdelete(launch_screen_da); + if (err) { return err; } diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index b7b750a975..07ecd5d2c6 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -2465,7 +2465,7 @@ void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent wd_window.transient_parent = INVALID_WINDOW_ID; wd_parent.transient_children.erase(p_window); - [wd_window.window_object setParentWindow:nil]; + [wd_parent.window_object removeChildWindow:wd_window.window_object]; } else { ERR_FAIL_COND(!windows.has(p_parent)); ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); @@ -2474,7 +2474,7 @@ void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent wd_window.transient_parent = p_parent; wd_parent.transient_children.insert(p_window); - [wd_window.window_object setParentWindow:wd_parent.window_object]; + [wd_parent.window_object addChildWindow:wd_window.window_object ordered:NSWindowAbove]; } } diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp index 40d988ff9f..bf69a8598d 100644 --- a/scene/3d/path_3d.cpp +++ b/scene/3d/path_3d.cpp @@ -84,7 +84,7 @@ void Path3D::_bind_methods() { ////////////// -void PathFollow3D::_update_transform() { +void PathFollow3D::_update_transform(bool p_update_xyz_rot) { if (!path) { return; } @@ -156,45 +156,47 @@ void PathFollow3D::_update_transform() { t.origin = pos; - Vector3 t_prev = (pos - c->interpolate_baked(offset - delta_offset, cubic)).normalized(); - Vector3 t_cur = (c->interpolate_baked(offset + delta_offset, cubic) - pos).normalized(); - - Vector3 axis = t_prev.cross(t_cur); - float dot = t_prev.dot(t_cur); - float angle = Math::acos(CLAMP(dot, -1, 1)); - - if (likely(!Math::is_zero_approx(angle))) { - if (rotation_mode == ROTATION_Y) { - // assuming we're referring to global Y-axis. is this correct? - axis.x = 0; - axis.z = 0; - } else if (rotation_mode == ROTATION_XY) { - axis.z = 0; - } else if (rotation_mode == ROTATION_XYZ) { - // all components are allowed - } + if (p_update_xyz_rot) { // Only update rotation if some parameter has changed - i.e. not on addition to scene tree + Vector3 t_prev = (pos - c->interpolate_baked(offset - delta_offset, cubic)).normalized(); + Vector3 t_cur = (c->interpolate_baked(offset + delta_offset, cubic) - pos).normalized(); + + Vector3 axis = t_prev.cross(t_cur); + float dot = t_prev.dot(t_cur); + float angle = Math::acos(CLAMP(dot, -1, 1)); + + if (likely(!Math::is_zero_approx(angle))) { + if (rotation_mode == ROTATION_Y) { + // assuming we're referring to global Y-axis. is this correct? + axis.x = 0; + axis.z = 0; + } else if (rotation_mode == ROTATION_XY) { + axis.z = 0; + } else if (rotation_mode == ROTATION_XYZ) { + // all components are allowed + } - if (likely(!Math::is_zero_approx(axis.length()))) { - t.rotate_basis(axis.normalized(), angle); + if (likely(!Math::is_zero_approx(axis.length()))) { + t.rotate_basis(axis.normalized(), angle); + } } - } - // do the additional tilting - float tilt_angle = c->interpolate_baked_tilt(offset); - Vector3 tilt_axis = t_cur; // not sure what tilt is supposed to do, is this correct?? - - if (likely(!Math::is_zero_approx(Math::abs(tilt_angle)))) { - if (rotation_mode == ROTATION_Y) { - tilt_axis.x = 0; - tilt_axis.z = 0; - } else if (rotation_mode == ROTATION_XY) { - tilt_axis.z = 0; - } else if (rotation_mode == ROTATION_XYZ) { - // all components are allowed - } + // do the additional tilting + float tilt_angle = c->interpolate_baked_tilt(offset); + Vector3 tilt_axis = t_cur; // not sure what tilt is supposed to do, is this correct?? + + if (likely(!Math::is_zero_approx(Math::abs(tilt_angle)))) { + if (rotation_mode == ROTATION_Y) { + tilt_axis.x = 0; + tilt_axis.z = 0; + } else if (rotation_mode == ROTATION_XY) { + tilt_axis.z = 0; + } else if (rotation_mode == ROTATION_XYZ) { + // all components are allowed + } - if (likely(!Math::is_zero_approx(tilt_axis.length()))) { - t.rotate_basis(tilt_axis.normalized(), tilt_angle); + if (likely(!Math::is_zero_approx(tilt_axis.length()))) { + t.rotate_basis(tilt_axis.normalized(), tilt_angle); + } } } @@ -213,7 +215,7 @@ void PathFollow3D::_notification(int p_what) { if (parent) { path = Object::cast_to<Path3D>(parent); if (path) { - _update_transform(); + _update_transform(false); } } diff --git a/scene/3d/path_3d.h b/scene/3d/path_3d.h index 7f227a8a6f..9c50bd4906 100644 --- a/scene/3d/path_3d.h +++ b/scene/3d/path_3d.h @@ -75,7 +75,7 @@ private: bool loop; RotationMode rotation_mode; - void _update_transform(); + void _update_transform(bool p_update_xyz_rot = true); protected: virtual void _validate_property(PropertyInfo &property) const; diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 1ea790fc4f..11b4c9e857 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -812,9 +812,20 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { bool in_box = r.intersects(box_selecting_rect); if (in_box) { + if (!gn->is_selected() && box_selection_mode_additive) { + emit_signal("node_selected", gn); + } else if (gn->is_selected() && !box_selection_mode_additive) { + emit_signal("node_unselected", gn); + } gn->set_selected(box_selection_mode_additive); } else { - gn->set_selected(previus_selected.find(gn) != nullptr); + bool select = (previus_selected.find(gn) != nullptr); + if (gn->is_selected() && !select) { + emit_signal("node_unselected", gn); + } else if (!gn->is_selected() && select) { + emit_signal("node_selected", gn); + } + gn->set_selected(select); } } @@ -832,7 +843,13 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { continue; } - gn->set_selected(previus_selected.find(gn) != nullptr); + bool select = (previus_selected.find(gn) != nullptr); + if (gn->is_selected() && !select) { + emit_signal("node_unselected", gn); + } else if (!gn->is_selected() && select) { + emit_signal("node_selected", gn); + } + gn->set_selected(select); } top_layer->update(); } else { @@ -855,6 +872,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { Rect2 r = gn->get_rect(); r.size *= zoom; if (r.has_point(b->get_position())) { + emit_signal("node_unselected", gn); gn->set_selected(false); } } diff --git a/scene/main/window.cpp b/scene/main/window.cpp index ae30972558..81f33d74fe 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -893,7 +893,12 @@ void Window::_window_input(const Ref<InputEvent> &p_ev) { } if (exclusive_child != nullptr) { - exclusive_child->grab_focus(); + Window *focus_target = exclusive_child; + while (focus_target->exclusive_child != nullptr) { + focus_target->grab_focus(); + focus_target = focus_target->exclusive_child; + } + focus_target->grab_focus(); if (!is_embedding_subwindows()) { //not embedding, no need for event return; |