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-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp1
-rw-r--r--scene/resources/mesh.cpp6
2 files changed, 4 insertions, 3 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 873bdd9e7f..b5d59dae99 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -4559,6 +4559,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
snap_grid = true;
snap_guides = true;
snap_rotation = false;
+ snap_relative = false;
snap_pixel = false;
skeleton_show_bones = true;
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 805d30245a..a9878ef5c1 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -787,7 +787,6 @@ void ArrayMesh::add_surface_from_arrays(PrimitiveType p_primitive, const Array &
Surface s;
VisualServer::get_singleton()->mesh_add_surface_from_arrays(mesh, (VisualServer::PrimitiveType)p_primitive, p_arrays, p_blend_shapes, p_flags);
- surfaces.push_back(s);
/* make aABB? */ {
@@ -808,8 +807,9 @@ void ArrayMesh::add_surface_from_arrays(PrimitiveType p_primitive, const Array &
aabb.expand_to(vtx[i]);
}
- surfaces.write[surfaces.size() - 1].aabb = aabb;
- surfaces.write[surfaces.size() - 1].is_2d = arr.get_type() == Variant::POOL_VECTOR2_ARRAY;
+ s.aabb = aabb;
+ s.is_2d = arr.get_type() == Variant::POOL_VECTOR2_ARRAY;
+ surfaces.push_back(s);
_recompute_aabb();
}