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-rw-r--r--editor/debugger/editor_debugger_inspector.cpp1
-rw-r--r--editor/debugger/editor_debugger_inspector.h1
-rw-r--r--editor/editor_node.cpp5
3 files changed, 1 insertions, 6 deletions
diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp
index 6c0ba55ec8..58206efc20 100644
--- a/editor/debugger/editor_debugger_inspector.cpp
+++ b/editor/debugger/editor_debugger_inspector.cpp
@@ -85,7 +85,6 @@ void EditorDebuggerRemoteObject::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_variant"), &EditorDebuggerRemoteObject::get_variant);
ClassDB::bind_method(D_METHOD("clear"), &EditorDebuggerRemoteObject::clear);
ClassDB::bind_method(D_METHOD("get_remote_object_id"), &EditorDebuggerRemoteObject::get_remote_object_id);
- ClassDB::bind_method(D_METHOD("_is_read_only"), &EditorDebuggerRemoteObject::_is_read_only);
ADD_SIGNAL(MethodInfo("value_edited", PropertyInfo(Variant::INT, "object_id"), PropertyInfo(Variant::STRING, "property"), PropertyInfo("value")));
}
diff --git a/editor/debugger/editor_debugger_inspector.h b/editor/debugger/editor_debugger_inspector.h
index c595e0acaa..5aac4dbf11 100644
--- a/editor/debugger/editor_debugger_inspector.h
+++ b/editor/debugger/editor_debugger_inspector.h
@@ -50,7 +50,6 @@ public:
HashMap<StringName, Variant> prop_values;
ObjectID get_remote_object_id() { return remote_object_id; };
- bool _is_read_only() { return true; };
String get_title();
Variant get_variant(const StringName &p_name);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 1d2540f0fd..1bd7a8eae5 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2321,10 +2321,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
} else {
Node *selected_node = nullptr;
- if (current_obj->is_class("EditorDebuggerRemoteObject")) {
- editable_info = TTR("This is a remote object, so it's not editable.\nPlease read the documentation relevant to debugging to better understand this workflow.");
- disable_folding = true;
- } else if (current_obj->is_class("MultiNodeEdit")) {
+ if (current_obj->is_class("MultiNodeEdit")) {
Node *scene = get_edited_scene();
if (scene) {
MultiNodeEdit *multi_node_edit = Object::cast_to<MultiNodeEdit>(current_obj);