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-rw-r--r--scene/2d/tile_map.cpp11
-rw-r--r--scene/2d/tile_map.h2
2 files changed, 7 insertions, 6 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index b9d87c1224..2b88ee5dba 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -215,23 +215,24 @@ bool TileMap::get_center_y() const {
return center_y;
}
-void TileMap::_fix_cell_transform(Matrix32& xform,const Cell& c,Vector2& offset,const Size2 &sc) {
+void TileMap::_fix_cell_transform(Matrix32& xform,const Cell& p_cell, const Vector2& p_offset, const Size2 &p_sc) {
- Size2 s=sc;
+ Size2 s=p_sc;
+ Vector2 offset = p_offset;
- if (c.transpose) {
+ if (p_cell.transpose) {
SWAP(xform.elements[0].x, xform.elements[0].y);
SWAP(xform.elements[1].x, xform.elements[1].y);
SWAP(offset.x, offset.y);
SWAP(s.x, s.y);
}
- if (c.flip_h) {
+ if (p_cell.flip_h) {
xform.elements[0].x=-xform.elements[0].x;
xform.elements[1].x=-xform.elements[1].x;
if (tile_origin==TILE_ORIGIN_TOP_LEFT)
offset.x=s.x-offset.x;
}
- if (c.flip_v) {
+ if (p_cell.flip_v) {
xform.elements[0].y=-xform.elements[0].y;
xform.elements[1].y=-xform.elements[1].y;
if (tile_origin==TILE_ORIGIN_TOP_LEFT)
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 3facc9e8b7..e02c4ee5bb 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -148,7 +148,7 @@ private:
uint32_t collision_layer;
TileOrigin tile_origin;
- void _fix_cell_transform(Matrix32& xform, const Cell& c, Vector2 &offset, const Size2 &s);
+ void _fix_cell_transform(Matrix32& xform, const Cell& p_cell, const Vector2 &p_offset, const Size2 &p_sc);
Map<PosKey,Quadrant>::Element *_create_quadrant(const PosKey& p_qk);
void _erase_quadrant(Map<PosKey,Quadrant>::Element *Q);