diff options
416 files changed, 22523 insertions, 9432 deletions
diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt index 035e680fe1..4a38d0457c 100644 --- a/COPYRIGHT.txt +++ b/COPYRIGHT.txt @@ -377,6 +377,11 @@ Comment: YUV2RGB Copyright: 2008-2011, Robin Watts License: BSD-2-clause +Files: ./thirdparty/msdfgen/ +Comment: Multi-channel signed distance field generator +Copyright: 2016, Viktor Chlumsky +License: MIT + Files: ./thirdparty/nanosvg/ Comment: NanoSVG Copyright: 2013-2014, Mikko Mononen diff --git a/SConstruct b/SConstruct index 0ae7442e35..8feb9e61bb 100644 --- a/SConstruct +++ b/SConstruct @@ -156,6 +156,7 @@ opts.Add(BoolVariable("builtin_certs", "Use the built-in SSL certificates bundle opts.Add(BoolVariable("builtin_embree", "Use the built-in Embree library", True)) opts.Add(BoolVariable("builtin_enet", "Use the built-in ENet library", True)) opts.Add(BoolVariable("builtin_freetype", "Use the built-in FreeType library", True)) +opts.Add(BoolVariable("builtin_msdfgen", "Use the built-in MSDFgen library", True)) opts.Add(BoolVariable("builtin_glslang", "Use the built-in glslang library", True)) opts.Add(BoolVariable("builtin_graphite", "Use the built-in Graphite library", True)) opts.Add(BoolVariable("builtin_harfbuzz", "Use the built-in HarfBuzz library", True)) diff --git a/core/config/engine.cpp b/core/config/engine.cpp index 495670bc88..d8fbb50a75 100644 --- a/core/config/engine.cpp +++ b/core/config/engine.cpp @@ -199,17 +199,41 @@ bool Engine::is_printing_error_messages() const { } void Engine::add_singleton(const Singleton &p_singleton) { + ERR_FAIL_COND_MSG(singleton_ptrs.has(p_singleton.name), "Can't register singleton that already exists: " + String(p_singleton.name)); singletons.push_back(p_singleton); singleton_ptrs[p_singleton.name] = p_singleton.ptr; } -Object *Engine::get_singleton_object(const String &p_name) const { +Object *Engine::get_singleton_object(const StringName &p_name) const { const Map<StringName, Object *>::Element *E = singleton_ptrs.find(p_name); - ERR_FAIL_COND_V_MSG(!E, nullptr, "Failed to retrieve non-existent singleton '" + p_name + "'."); + ERR_FAIL_COND_V_MSG(!E, nullptr, "Failed to retrieve non-existent singleton '" + String(p_name) + "'."); return E->get(); } -bool Engine::has_singleton(const String &p_name) const { +bool Engine::is_singleton_user_created(const StringName &p_name) const { + ERR_FAIL_COND_V(!singleton_ptrs.has(p_name), false); + + for (const Singleton &E : singletons) { + if (E.name == p_name && E.user_created) { + return true; + } + } + + return false; +} +void Engine::remove_singleton(const StringName &p_name) { + ERR_FAIL_COND(!singleton_ptrs.has(p_name)); + + for (List<Singleton>::Element *E = singletons.front(); E; E = E->next()) { + if (E->get().name == p_name) { + singletons.erase(E); + singleton_ptrs.erase(p_name); + return; + } + } +} + +bool Engine::has_singleton(const StringName &p_name) const { return singleton_ptrs.has(p_name); } diff --git a/core/config/engine.h b/core/config/engine.h index e6b5df2d5a..ae33acede2 100644 --- a/core/config/engine.h +++ b/core/config/engine.h @@ -42,6 +42,7 @@ public: StringName name; Object *ptr; StringName class_name; //used for binding generation hinting + bool user_created = false; Singleton(const StringName &p_name = StringName(), Object *p_ptr = nullptr, const StringName &p_class_name = StringName()); }; @@ -109,8 +110,10 @@ public: void add_singleton(const Singleton &p_singleton); void get_singletons(List<Singleton> *p_singletons); - bool has_singleton(const String &p_name) const; - Object *get_singleton_object(const String &p_name) const; + bool has_singleton(const StringName &p_name) const; + Object *get_singleton_object(const StringName &p_name) const; + void remove_singleton(const StringName &p_name); + bool is_singleton_user_created(const StringName &p_name) const; #ifdef TOOLS_ENABLED _FORCE_INLINE_ void set_editor_hint(bool p_enabled) { editor_hint = p_enabled; } diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index c5e6c6d685..03892d1d4f 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -1006,7 +1006,7 @@ bool ProjectSettings::has_custom_feature(const String &p_feature) const { return custom_features.has(p_feature); } -Map<StringName, ProjectSettings::AutoloadInfo> ProjectSettings::get_autoload_list() const { +OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> ProjectSettings::get_autoload_list() const { return autoloads; } diff --git a/core/config/project_settings.h b/core/config/project_settings.h index ed8fb19fa0..7e93f26f0d 100644 --- a/core/config/project_settings.h +++ b/core/config/project_settings.h @@ -33,6 +33,7 @@ #include "core/object/class_db.h" #include "core/os/thread_safe.h" +#include "core/templates/ordered_hash_map.h" #include "core/templates/set.h" class ProjectSettings : public Object { @@ -91,7 +92,7 @@ protected: Set<String> custom_features; Map<StringName, StringName> feature_overrides; - Map<StringName, AutoloadInfo> autoloads; + OrderedHashMap<StringName, AutoloadInfo> autoloads; bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; @@ -168,7 +169,7 @@ public: bool has_custom_feature(const String &p_feature) const; - Map<StringName, AutoloadInfo> get_autoload_list() const; + OrderedHashMap<StringName, AutoloadInfo> get_autoload_list() const; void add_autoload(const AutoloadInfo &p_autoload); void remove_autoload(const StringName &p_autoload); bool has_autoload(const StringName &p_autoload) const; diff --git a/core/core_bind.cpp b/core/core_bind.cpp index efb4b84716..fd5b3bb731 100644 --- a/core/core_bind.cpp +++ b/core/core_bind.cpp @@ -1504,7 +1504,7 @@ String Directory::get_current_dir() { Error Directory::make_dir(String p_dir) { ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory is not configured properly."); - if (!p_dir.is_rel_path()) { + if (!p_dir.is_relative_path()) { DirAccess *d = DirAccess::create_for_path(p_dir); Error err = d->make_dir(p_dir); memdelete(d); @@ -1515,7 +1515,7 @@ Error Directory::make_dir(String p_dir) { Error Directory::make_dir_recursive(String p_dir) { ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory is not configured properly."); - if (!p_dir.is_rel_path()) { + if (!p_dir.is_relative_path()) { DirAccess *d = DirAccess::create_for_path(p_dir); Error err = d->make_dir_recursive(p_dir); memdelete(d); @@ -1526,7 +1526,7 @@ Error Directory::make_dir_recursive(String p_dir) { bool Directory::file_exists(String p_file) { ERR_FAIL_COND_V_MSG(!d, false, "Directory is not configured properly."); - if (!p_file.is_rel_path()) { + if (!p_file.is_relative_path()) { return FileAccess::exists(p_file); } @@ -1535,7 +1535,7 @@ bool Directory::file_exists(String p_file) { bool Directory::dir_exists(String p_dir) { ERR_FAIL_COND_V_MSG(!d, false, "Directory is not configured properly."); - if (!p_dir.is_rel_path()) { + if (!p_dir.is_relative_path()) { DirAccess *d = DirAccess::create_for_path(p_dir); bool exists = d->dir_exists(p_dir); memdelete(d); @@ -1559,7 +1559,7 @@ Error Directory::rename(String p_from, String p_to) { ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use."); ERR_FAIL_COND_V_MSG(p_from.is_empty() || p_from == "." || p_from == "..", ERR_INVALID_PARAMETER, "Invalid path to rename."); - if (!p_from.is_rel_path()) { + if (!p_from.is_relative_path()) { DirAccess *d = DirAccess::create_for_path(p_from); ERR_FAIL_COND_V_MSG(!d->file_exists(p_from) && !d->dir_exists(p_from), ERR_DOES_NOT_EXIST, "File or directory does not exist."); Error err = d->rename(p_from, p_to); @@ -1573,7 +1573,7 @@ Error Directory::rename(String p_from, String p_to) { Error Directory::remove(String p_name) { ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use."); - if (!p_name.is_rel_path()) { + if (!p_name.is_relative_path()) { DirAccess *d = DirAccess::create_for_path(p_name); Error err = d->remove(p_name); memdelete(d); @@ -2165,14 +2165,41 @@ bool Engine::is_in_physics_frame() const { return ::Engine::get_singleton()->is_in_physics_frame(); } -bool Engine::has_singleton(const String &p_name) const { +bool Engine::has_singleton(const StringName &p_name) const { return ::Engine::get_singleton()->has_singleton(p_name); } -Object *Engine::get_singleton_object(const String &p_name) const { +Object *Engine::get_singleton_object(const StringName &p_name) const { return ::Engine::get_singleton()->get_singleton_object(p_name); } +void Engine::register_singleton(const StringName &p_name, Object *p_object) { + ERR_FAIL_COND_MSG(has_singleton(p_name), "Singleton already registered: " + String(p_name)); + ERR_FAIL_COND_MSG(p_name.operator String().is_valid_identifier(), "Singleton name is not a valid identifier: " + String(p_name)); + ::Engine::Singleton s; + s.class_name = p_name; + s.name = p_name; + s.ptr = p_object; + s.user_created = true; + ::Engine::get_singleton()->add_singleton(s); + ; +} +void Engine::unregister_singleton(const StringName &p_name) { + ERR_FAIL_COND_MSG(!has_singleton(p_name), "Attempt to remove unregisteres singleton: " + String(p_name)); + ERR_FAIL_COND_MSG(!::Engine::get_singleton()->is_singleton_user_created(p_name), "Attempt to remove non-user created singleton: " + String(p_name)); + ::Engine::get_singleton()->remove_singleton(p_name); +} + +Vector<String> Engine::get_singleton_list() const { + List<::Engine::Singleton> singletons; + ::Engine::get_singleton()->get_singletons(&singletons); + Vector<String> ret; + for (List<::Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) { + ret.push_back(E->get().name); + } + return ret; +} + void Engine::set_editor_hint(bool p_enabled) { ::Engine::get_singleton()->set_editor_hint(p_enabled); } @@ -2220,6 +2247,10 @@ void Engine::_bind_methods() { ClassDB::bind_method(D_METHOD("has_singleton", "name"), &Engine::has_singleton); ClassDB::bind_method(D_METHOD("get_singleton", "name"), &Engine::get_singleton_object); + ClassDB::bind_method(D_METHOD("register_singleton", "name", "instance"), &Engine::register_singleton); + ClassDB::bind_method(D_METHOD("unregister_singleton", "name"), &Engine::unregister_singleton); + ClassDB::bind_method(D_METHOD("get_singleton_list"), &Engine::get_singleton_list); + ClassDB::bind_method(D_METHOD("set_editor_hint", "enabled"), &Engine::set_editor_hint); ClassDB::bind_method(D_METHOD("is_editor_hint"), &Engine::is_editor_hint); diff --git a/core/core_bind.h b/core/core_bind.h index 1dbe49f418..a6fac63edd 100644 --- a/core/core_bind.h +++ b/core/core_bind.h @@ -639,8 +639,11 @@ public: bool is_in_physics_frame() const; - bool has_singleton(const String &p_name) const; - Object *get_singleton_object(const String &p_name) const; + bool has_singleton(const StringName &p_name) const; + Object *get_singleton_object(const StringName &p_name) const; + void register_singleton(const StringName &p_name, Object *p_object); + void unregister_singleton(const StringName &p_name); + Vector<String> get_singleton_list() const; void set_editor_hint(bool p_enabled); bool is_editor_hint() const; diff --git a/core/doc_data.h b/core/doc_data.h index a3011fe275..19dec71927 100644 --- a/core/doc_data.h +++ b/core/doc_data.h @@ -67,6 +67,7 @@ public: String qualifiers; String description; Vector<ArgumentDoc> arguments; + Vector<int> errors_returned; bool operator<(const MethodDoc &p_method) const { if (name == p_method.name) { // Must be a constructor since there is no overloading. diff --git a/core/extension/native_extension.cpp b/core/extension/native_extension.cpp index 0556c9c84d..a3cd7ca14c 100644 --- a/core/extension/native_extension.cpp +++ b/core/extension/native_extension.cpp @@ -35,6 +35,8 @@ #include "core/object/method_bind.h" #include "core/os/os.h" +const char *NativeExtension::EXTENSION_LIST_CONFIG_FILE = "res://.godot/extension_list.cfg"; + class NativeExtensionMethodBind : public MethodBind { GDNativeExtensionClassMethodCall call_func; GDNativeExtensionClassMethodPtrCall ptrcall_func; diff --git a/core/extension/native_extension.h b/core/extension/native_extension.h index a961b21cc9..b661381d64 100644 --- a/core/extension/native_extension.h +++ b/core/extension/native_extension.h @@ -60,6 +60,8 @@ protected: static void _bind_methods(); public: + static const char *EXTENSION_LIST_CONFIG_FILE; + Error open_library(const String &p_path, const String &p_entry_symbol); void close_library(); diff --git a/core/extension/native_extension_manager.cpp b/core/extension/native_extension_manager.cpp index 7be2593845..8b7a9df4f1 100644 --- a/core/extension/native_extension_manager.cpp +++ b/core/extension/native_extension_manager.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "native_extension_manager.h" +#include "core/io/file_access.h" NativeExtensionManager::LoadStatus NativeExtensionManager::load_extension(const String &p_path) { if (native_extension_map.has(p_path)) { @@ -76,6 +77,11 @@ NativeExtensionManager::LoadStatus NativeExtensionManager::unload_extension(cons native_extension_map.erase(p_path); return LOAD_STATUS_OK; } + +bool NativeExtensionManager::is_extension_loaded(const String &p_path) const { + return native_extension_map.has(p_path); +} + Vector<String> NativeExtensionManager::get_loaded_extensions() const { Vector<String> ret; for (const Map<String, Ref<NativeExtension>>::Element *E = native_extension_map.front(); E; E = E->next()) { @@ -105,6 +111,17 @@ void NativeExtensionManager::deinitialize_extensions(NativeExtension::Initializa level = int32_t(p_level) - 1; } +void NativeExtensionManager::load_extensions() { + FileAccessRef f = FileAccess::open(NativeExtension::EXTENSION_LIST_CONFIG_FILE, FileAccess::READ); + while (f && !f->eof_reached()) { + String s = f->get_line().strip_edges(); + if (s != String()) { + LoadStatus err = load_extension(s); + ERR_CONTINUE_MSG(err == LOAD_STATUS_FAILED, "Error loading extension: " + s); + } + } +} + NativeExtensionManager *NativeExtensionManager::get_singleton() { return singleton; } @@ -112,6 +129,8 @@ void NativeExtensionManager::_bind_methods() { ClassDB::bind_method(D_METHOD("load_extension", "path"), &NativeExtensionManager::load_extension); ClassDB::bind_method(D_METHOD("reload_extension", "path"), &NativeExtensionManager::reload_extension); ClassDB::bind_method(D_METHOD("unload_extension", "path"), &NativeExtensionManager::unload_extension); + ClassDB::bind_method(D_METHOD("is_extension_loaded", "path"), &NativeExtensionManager::is_extension_loaded); + ClassDB::bind_method(D_METHOD("get_loaded_extensions"), &NativeExtensionManager::get_loaded_extensions); ClassDB::bind_method(D_METHOD("get_extension", "path"), &NativeExtensionManager::get_extension); diff --git a/core/extension/native_extension_manager.h b/core/extension/native_extension_manager.h index 78465bd5cf..89ccd155fe 100644 --- a/core/extension/native_extension_manager.h +++ b/core/extension/native_extension_manager.h @@ -55,6 +55,7 @@ public: LoadStatus load_extension(const String &p_path); LoadStatus reload_extension(const String &p_path); LoadStatus unload_extension(const String &p_path); + bool is_extension_loaded(const String &p_path) const; Vector<String> get_loaded_extensions() const; Ref<NativeExtension> get_extension(const String &p_path); @@ -63,6 +64,8 @@ public: static NativeExtensionManager *get_singleton(); + void load_extensions(); + NativeExtensionManager(); }; diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp index aeaf25f321..49fa73dab2 100644 --- a/core/io/config_file.cpp +++ b/core/io/config_file.cpp @@ -188,7 +188,7 @@ Error ConfigFile::_internal_save(FileAccess *file) { for (OrderedHashMap<String, Variant>::Element F = E.get().front(); F; F = F.next()) { String vstr; VariantWriter::write_to_string(F.get(), vstr); - file->store_string(F.key() + "=" + vstr + "\n"); + file->store_string(F.key().property_name_encode() + "=" + vstr + "\n"); } } @@ -315,6 +315,8 @@ void ConfigFile::_bind_methods() { ClassDB::bind_method(D_METHOD("parse", "data"), &ConfigFile::parse); ClassDB::bind_method(D_METHOD("save", "path"), &ConfigFile::save); + BIND_METHOD_ERR_RETURN_DOC("load", ERR_FILE_CANT_OPEN); + ClassDB::bind_method(D_METHOD("load_encrypted", "path", "key"), &ConfigFile::load_encrypted); ClassDB::bind_method(D_METHOD("load_encrypted_pass", "path", "password"), &ConfigFile::load_encrypted_pass); diff --git a/core/io/dir_access.cpp b/core/io/dir_access.cpp index 8234adea06..3bff0a3fd5 100644 --- a/core/io/dir_access.cpp +++ b/core/io/dir_access.cpp @@ -135,7 +135,7 @@ Error DirAccess::make_dir_recursive(String p_dir) { String full_dir; - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { //append current full_dir = get_current_dir().plus_file(p_dir); @@ -345,7 +345,7 @@ Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flag dirs.push_back(n); } else { const String &rel_path = n; - if (!n.is_rel_path()) { + if (!n.is_relative_path()) { list_dir_end(); return ERR_BUG; } diff --git a/core/io/http_client_tcp.cpp b/core/io/http_client_tcp.cpp index f291086808..b3d35b3603 100644 --- a/core/io/http_client_tcp.cpp +++ b/core/io/http_client_tcp.cpp @@ -45,6 +45,8 @@ Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, bool p_ss conn_port = p_port; conn_host = p_host; + ip_candidates.clear(); + ssl = p_ssl; ssl_verify_host = p_verify_host; @@ -234,6 +236,7 @@ void HTTPClientTCP::close() { resolving = IP::RESOLVER_INVALID_ID; } + ip_candidates.clear(); response_headers.clear(); response_str.clear(); body_size = -1; @@ -256,10 +259,17 @@ Error HTTPClientTCP::poll() { return OK; // Still resolving case IP::RESOLVER_STATUS_DONE: { - IPAddress host = IP::get_singleton()->get_resolve_item_address(resolving); - Error err = tcp_connection->connect_to_host(host, conn_port); + ip_candidates = IP::get_singleton()->get_resolve_item_addresses(resolving); IP::get_singleton()->erase_resolve_item(resolving); resolving = IP::RESOLVER_INVALID_ID; + + Error err = ERR_BUG; // Should be at least one entry. + while (ip_candidates.size() > 0) { + err = tcp_connection->connect_to_host(ip_candidates.front(), conn_port); + if (err == OK) { + break; + } + } if (err) { status = STATUS_CANT_CONNECT; return err; @@ -313,6 +323,7 @@ Error HTTPClientTCP::poll() { if (ssl->get_status() == StreamPeerSSL::STATUS_CONNECTED) { // Handshake has been successful handshaking = false; + ip_candidates.clear(); status = STATUS_CONNECTED; return OK; } else if (ssl->get_status() != StreamPeerSSL::STATUS_HANDSHAKING) { @@ -323,15 +334,24 @@ Error HTTPClientTCP::poll() { } // ... we will need to poll more for handshake to finish } else { + ip_candidates.clear(); status = STATUS_CONNECTED; } return OK; } break; case StreamPeerTCP::STATUS_ERROR: case StreamPeerTCP::STATUS_NONE: { + Error err = ERR_CANT_CONNECT; + while (ip_candidates.size() > 0) { + tcp_connection->disconnect_from_host(); + err = tcp_connection->connect_to_host(ip_candidates.pop_front(), conn_port); + if (err == OK) { + return OK; + } + } close(); status = STATUS_CANT_CONNECT; - return ERR_CANT_CONNECT; + return err; } break; } } break; diff --git a/core/io/http_client_tcp.h b/core/io/http_client_tcp.h index e178399fbe..170afb551c 100644 --- a/core/io/http_client_tcp.h +++ b/core/io/http_client_tcp.h @@ -37,6 +37,7 @@ class HTTPClientTCP : public HTTPClient { private: Status status = STATUS_DISCONNECTED; IP::ResolverID resolving = IP::RESOLVER_INVALID_ID; + Array ip_candidates; int conn_port = -1; String conn_host; bool ssl = false; diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index 0ce9a70921..c145225751 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -96,14 +96,11 @@ _FORCE_INLINE_ bool _can_call_mode(Node *p_node, MultiplayerAPI::RPCMode mode, i case MultiplayerAPI::RPC_MODE_DISABLED: { return false; } break; - case MultiplayerAPI::RPC_MODE_REMOTE: { + case MultiplayerAPI::RPC_MODE_ANY: { return true; } break; - case MultiplayerAPI::RPC_MODE_MASTER: { - return p_node->is_network_master(); - } break; - case MultiplayerAPI::RPC_MODE_PUPPET: { - return !p_node->is_network_master() && p_remote_id == p_node->get_network_master(); + case MultiplayerAPI::RPC_MODE_AUTHORITY: { + return !p_node->is_network_authority() && p_remote_id == p_node->get_network_authority(); } break; } @@ -140,6 +137,9 @@ void MultiplayerAPI::poll() { break; // It's also possible that a packet or RPC caused a disconnection, so also check here. } } + if (network_peer.is_valid() && network_peer->get_connection_status() == MultiplayerPeer::CONNECTION_CONNECTED) { + replicator->poll(); + } } void MultiplayerAPI::clear() { @@ -326,6 +326,9 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_ case NETWORK_COMMAND_DESPAWN: { replicator->process_spawn_despawn(p_from, p_packet, p_packet_len, false); } break; + case NETWORK_COMMAND_SYNC: { + replicator->process_sync(p_from, p_packet, p_packet_len); + } break; } } @@ -363,7 +366,7 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id, ERR_FAIL_COND(config.name == StringName()); bool can_call = _can_call_mode(p_node, config.rpc_mode, p_from); - ERR_FAIL_COND_MSG(!can_call, "RPC '" + String(config.name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)config.rpc_mode) + ", master is " + itos(p_node->get_network_master()) + "."); + ERR_FAIL_COND_MSG(!can_call, "RPC '" + String(config.name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)config.rpc_mode) + ", authority is " + itos(p_node->get_network_authority()) + "."); int argc = 0; bool byte_only = false; @@ -1132,9 +1135,8 @@ void MultiplayerAPI::_bind_methods() { ADD_SIGNAL(MethodInfo("server_disconnected")); BIND_ENUM_CONSTANT(RPC_MODE_DISABLED); - BIND_ENUM_CONSTANT(RPC_MODE_REMOTE); - BIND_ENUM_CONSTANT(RPC_MODE_MASTER); - BIND_ENUM_CONSTANT(RPC_MODE_PUPPET); + BIND_ENUM_CONSTANT(RPC_MODE_ANY); + BIND_ENUM_CONSTANT(RPC_MODE_AUTHORITY); } MultiplayerAPI::MultiplayerAPI() { diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h index 5853541efa..3c96a3eed1 100644 --- a/core/io/multiplayer_api.h +++ b/core/io/multiplayer_api.h @@ -43,9 +43,8 @@ class MultiplayerAPI : public RefCounted { public: enum RPCMode { RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default) - RPC_MODE_REMOTE, // Using rpc() on it will call method in all remote peers - RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote - RPC_MODE_PUPPET, // Using rpc() on it will call method for all puppets + RPC_MODE_ANY, // Any peer can call this rpc() + RPC_MODE_AUTHORITY, // Only the node's network authority (server by default) can call this rpc() }; struct RPCConfig { @@ -74,6 +73,7 @@ public: NETWORK_COMMAND_RAW, NETWORK_COMMAND_SPAWN, NETWORK_COMMAND_DESPAWN, + NETWORK_COMMAND_SYNC, // This is the max we can have. We should optmize simplify/confirm, possibly spawn/despawn. }; enum NetworkNodeIdCompression { diff --git a/core/io/multiplayer_replicator.cpp b/core/io/multiplayer_replicator.cpp index ba0fe32b58..1642aab136 100644 --- a/core/io/multiplayer_replicator.cpp +++ b/core/io/multiplayer_replicator.cpp @@ -38,6 +38,140 @@ if (packet_cache.size() < m_amount) \ packet_cache.resize(m_amount); +Error MultiplayerReplicator::_sync_all_default(const ResourceUID::ID &p_scene_id, int p_peer) { + ERR_FAIL_COND_V(!replications.has(p_scene_id), ERR_INVALID_PARAMETER); + SceneConfig &cfg = replications[p_scene_id]; + int full_size = 0; + bool same_size = true; + int last_size = 0; + bool all_raw = true; + struct EncodeInfo { + int size = 0; + bool raw = false; + List<Variant> state; + }; + Map<ObjectID, struct EncodeInfo> state; + if (tracked_objects.has(p_scene_id)) { + for (const ObjectID &obj_id : tracked_objects[p_scene_id]) { + Object *obj = ObjectDB::get_instance(obj_id); + if (obj) { + struct EncodeInfo info; + Error err = _get_state(cfg.sync_properties, obj, info.state); + ERR_CONTINUE(err); + err = _encode_state(info.state, nullptr, info.size, &info.raw); + ERR_CONTINUE(err); + state[obj_id] = info; + full_size += info.size; + if (last_size && info.size != last_size) { + same_size = false; + } + all_raw = all_raw && info.raw; + last_size = info.size; + } + } + } + // Default implementation do not send empty updates. + if (!full_size) { + return OK; + } +#ifdef DEBUG_ENABLED + if (full_size > 4096 && cfg.sync_interval) { + WARN_PRINT_ONCE(vformat("The timed state update for scene %d is big (%d bytes) consider optimizing it", p_scene_id)); + } +#endif + if (same_size) { + // This is fast and small. Should we allow more than 256 objects per type? + // This costs us 1 byte. + MAKE_ROOM(SYNC_CMD_OFFSET + 1 + 2 + 2 + full_size); + } else { + MAKE_ROOM(SYNC_CMD_OFFSET + 1 + 2 + state.size() * 2 + full_size); + } + int ofs = 0; + uint8_t *ptr = packet_cache.ptrw(); + ptr[0] = MultiplayerAPI::NETWORK_COMMAND_SYNC + ((same_size ? 1 : 0) << MultiplayerAPI::BYTE_ONLY_OR_NO_ARGS_SHIFT); + ofs = 1; + ofs += encode_uint64(p_scene_id, &ptr[ofs]); + ptr[ofs] = cfg.sync_recv++; + ofs += 1; + ofs += encode_uint16(state.size(), &ptr[ofs]); + if (same_size) { + ofs += encode_uint16(last_size + (all_raw ? 1 << 15 : 0), &ptr[ofs]); + } + for (const ObjectID &obj_id : tracked_objects[p_scene_id]) { + if (!state.has(obj_id)) { + continue; + } + struct EncodeInfo &info = state[obj_id]; + Object *obj = ObjectDB::get_instance(obj_id); + ERR_CONTINUE(!obj); + int size = 0; + if (!same_size) { + // We need to encode the size of every object. + ofs += encode_uint16(info.size + (info.raw ? 1 << 15 : 0), &ptr[ofs]); + } + Error err = _encode_state(info.state, &ptr[ofs], size, &info.raw); + ERR_CONTINUE(err); + ofs += size; + } + Ref<MultiplayerPeer> network_peer = multiplayer->get_network_peer(); + network_peer->set_target_peer(p_peer); + network_peer->set_transfer_channel(0); + network_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_UNRELIABLE); + return network_peer->put_packet(ptr, ofs); +} + +void MultiplayerReplicator::_process_default_sync(const ResourceUID::ID &p_id, const uint8_t *p_packet, int p_packet_len) { + ERR_FAIL_COND_MSG(p_packet_len < SYNC_CMD_OFFSET + 5, "Invalid spawn packet received"); + ERR_FAIL_COND_MSG(!replications.has(p_id), "Invalid spawn ID received " + itos(p_id)); + SceneConfig &cfg = replications[p_id]; + ERR_FAIL_COND_MSG(cfg.mode != REPLICATION_MODE_SERVER || multiplayer->is_network_server(), "The defualt implementation only allows sync packets from the server"); + const bool same_size = ((p_packet[0] & 64) >> MultiplayerAPI::BYTE_ONLY_OR_NO_ARGS_SHIFT) == 1; + int ofs = SYNC_CMD_OFFSET; + int time = p_packet[ofs]; + // Skip old update. + if (time < cfg.sync_recv && cfg.sync_recv - time < 127) { + return; + } + cfg.sync_recv = time; + ofs += 1; + int count = decode_uint16(&p_packet[ofs]); + ofs += 2; +#ifdef DEBUG_ENABLED + ERR_FAIL_COND(!tracked_objects.has(p_id) || tracked_objects[p_id].size() != count); +#else + if (!tracked_objects.has(p_id) || tracked_objects[p_id].size() != count) { + return; + } +#endif + int data_size = 0; + bool raw = false; + if (same_size) { + // This is fast and optimized. + data_size = decode_uint16(&p_packet[ofs]); + raw = (data_size & (1 << 15)) != 0; + data_size = data_size & ~(1 << 15); + ofs += 2; + ERR_FAIL_COND(p_packet_len - ofs < data_size * count); + } + for (const ObjectID &obj_id : tracked_objects[p_id]) { + Object *obj = ObjectDB::get_instance(obj_id); + ERR_CONTINUE(!obj); + if (!same_size) { + // This is slow and wasteful. + data_size = decode_uint16(&p_packet[ofs]); + raw = (data_size & (1 << 15)) != 0; + data_size = data_size & ~(1 << 15); + ofs += 2; + ERR_FAIL_COND(p_packet_len - ofs < data_size); + } + int size = 0; + Error err = _decode_state(cfg.sync_properties, obj, &p_packet[ofs], data_size, size, raw); + ofs += data_size; + ERR_CONTINUE(err); + ERR_CONTINUE(size != data_size); + } +} + Error MultiplayerReplicator::_send_default_spawn_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, Object *p_obj, const NodePath &p_path, bool p_spawn) { ERR_FAIL_COND_V(p_spawn && !p_obj, ERR_INVALID_PARAMETER); ERR_FAIL_COND_V(!replications.has(p_scene_id), ERR_INVALID_PARAMETER); @@ -136,6 +270,7 @@ void MultiplayerReplicator::_process_default_spawn_despawn(int p_from, const Res Node *node = scene->instantiate(); ERR_FAIL_COND(!node); replicated_nodes[node->get_instance_id()] = p_scene_id; + _track(p_scene_id, node); int size; _decode_state(cfg.properties, node, &p_packet[ofs], p_packet_len - ofs, size, is_raw); parent->_add_child_nocheck(node, name); @@ -145,6 +280,7 @@ void MultiplayerReplicator::_process_default_spawn_despawn(int p_from, const Res Node *node = parent->get_node(name); ERR_FAIL_COND_MSG(!replicated_nodes.has(node->get_instance_id()), vformat("Trying to despawn a Node that was not replicated: %s/%s", parent->get_path(), name)); emit_signal(SNAME("despawned"), p_scene_id, node); + _untrack(p_scene_id, node); replicated_nodes.erase(node->get_instance_id()); node->queue_delete(); } @@ -197,6 +333,37 @@ void MultiplayerReplicator::process_spawn_despawn(int p_from, const uint8_t *p_p } } +void MultiplayerReplicator::process_sync(int p_from, const uint8_t *p_packet, int p_packet_len) { + ERR_FAIL_COND_MSG(p_packet_len < SPAWN_CMD_OFFSET, "Invalid spawn packet received"); + ResourceUID::ID id = decode_uint64(&p_packet[1]); + ERR_FAIL_COND_MSG(!replications.has(id), "Invalid spawn ID received " + itos(id)); + const SceneConfig &cfg = replications[id]; + if (cfg.on_sync_receive.is_valid()) { + Array objs; + if (tracked_objects.has(id)) { + objs.resize(tracked_objects[id].size()); + int idx = 0; + for (const ObjectID &obj_id : tracked_objects[id]) { + objs[idx++] = ObjectDB::get_instance(obj_id); + } + } + PackedByteArray pba; + pba.resize(p_packet_len - SPAWN_CMD_OFFSET); + if (pba.size()) { + memcpy(pba.ptrw(), p_packet, p_packet_len - SPAWN_CMD_OFFSET); + } + Variant args[4] = { p_from, id, objs, pba }; + Variant *argp[4] = { args, &args[1], &args[2], &args[3] }; + Callable::CallError ce; + Variant ret; + cfg.on_sync_receive.call((const Variant **)argp, 4, ret, ce); + ERR_FAIL_COND_MSG(ce.error != Callable::CallError::CALL_OK, "Custom sync function failed"); + } else { + ERR_FAIL_COND_MSG(p_from != 1, "Default sync implementation only allow syncing from server to client"); + _process_default_sync(id, p_packet, p_packet_len); + } +} + Error MultiplayerReplicator::_get_state(const List<StringName> &p_properties, const Object *p_obj, List<Variant> &r_variant) { ERR_FAIL_COND_V_MSG(!p_obj, ERR_INVALID_PARAMETER, "Cannot encode null object"); for (const StringName &prop : p_properties) { @@ -306,6 +473,21 @@ Error MultiplayerReplicator::spawn_config(const ResourceUID::ID &p_id, Replicati return OK; } +Error MultiplayerReplicator::sync_config(const ResourceUID::ID &p_id, uint64_t p_interval, const TypedArray<StringName> &p_props, const Callable &p_on_send, const Callable &p_on_recv) { + ERR_FAIL_COND_V(!ResourceUID::get_singleton()->has_id(p_id), ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V_MSG(p_on_send.is_valid() != p_on_recv.is_valid(), ERR_INVALID_PARAMETER, "Send and receive custom callables must be both valid or both empty"); + ERR_FAIL_COND_V(!replications.has(p_id), ERR_UNCONFIGURED); + SceneConfig &cfg = replications[p_id]; + ERR_FAIL_COND_V_MSG(p_interval && cfg.mode != REPLICATION_MODE_SERVER && !p_on_send.is_valid(), ERR_INVALID_PARAMETER, "Timed updates in custom mode are only allowed if custom callbacks are also specified"); + for (int i = 0; i < p_props.size(); i++) { + cfg.sync_properties.push_back(p_props[i]); + } + cfg.on_sync_send = p_on_send; + cfg.on_sync_receive = p_on_recv; + cfg.sync_interval = p_interval * 1000; + return OK; +} + Error MultiplayerReplicator::_send_spawn_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data, bool p_spawn) { int data_size = 0; int is_raw = false; @@ -337,6 +519,7 @@ Error MultiplayerReplicator::_send_spawn_despawn(int p_peer_id, const ResourceUI } Error MultiplayerReplicator::send_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data, const NodePath &p_path) { + ERR_FAIL_COND_V(!multiplayer->has_network_peer(), ERR_UNCONFIGURED); ERR_FAIL_COND_V_MSG(!replications.has(p_scene_id), ERR_INVALID_PARAMETER, vformat("Spawnable not found: %d", p_scene_id)); const SceneConfig &cfg = replications[p_scene_id]; if (cfg.on_spawn_despawn_send.is_valid()) { @@ -357,6 +540,7 @@ Error MultiplayerReplicator::send_despawn(int p_peer_id, const ResourceUID::ID & } Error MultiplayerReplicator::send_spawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data, const NodePath &p_path) { + ERR_FAIL_COND_V(!multiplayer->has_network_peer(), ERR_UNCONFIGURED); ERR_FAIL_COND_V_MSG(!replications.has(p_scene_id), ERR_INVALID_PARAMETER, vformat("Spawnable not found: %d", p_scene_id)); const SceneConfig &cfg = replications[p_scene_id]; if (cfg.on_spawn_despawn_send.is_valid()) { @@ -408,13 +592,14 @@ Error MultiplayerReplicator::despawn(ResourceUID::ID p_scene_id, Object *p_obj, return _spawn_despawn(p_scene_id, p_obj, p_peer, false); } -PackedByteArray MultiplayerReplicator::encode_state(const ResourceUID::ID &p_scene_id, const Object *p_obj) { +PackedByteArray MultiplayerReplicator::encode_state(const ResourceUID::ID &p_scene_id, const Object *p_obj, bool p_initial) { PackedByteArray state; ERR_FAIL_COND_V_MSG(!replications.has(p_scene_id), state, vformat("Spawnable not found: %d", p_scene_id)); const SceneConfig &cfg = replications[p_scene_id]; int len = 0; List<Variant> state_vars; - Error err = _get_state(cfg.properties, p_obj, state_vars); + const List<StringName> props = p_initial ? cfg.properties : cfg.sync_properties; + Error err = _get_state(props, p_obj, state_vars); ERR_FAIL_COND_V_MSG(err != OK, state, "Unable to retrieve object state."); err = _encode_state(state_vars, nullptr, len); ERR_FAIL_COND_V_MSG(err != OK, state, "Unable to encode object state."); @@ -423,11 +608,12 @@ PackedByteArray MultiplayerReplicator::encode_state(const ResourceUID::ID &p_sce return state; } -Error MultiplayerReplicator::decode_state(const ResourceUID::ID &p_scene_id, Object *p_obj, const PackedByteArray p_data) { +Error MultiplayerReplicator::decode_state(const ResourceUID::ID &p_scene_id, Object *p_obj, const PackedByteArray p_data, bool p_initial) { ERR_FAIL_COND_V_MSG(!replications.has(p_scene_id), ERR_INVALID_PARAMETER, vformat("Spawnable not found: %d", p_scene_id)); const SceneConfig &cfg = replications[p_scene_id]; + const List<StringName> props = p_initial ? cfg.properties : cfg.sync_properties; int size; - return _decode_state(cfg.properties, p_obj, p_data.ptr(), p_data.size(), size); + return _decode_state(props, p_obj, p_data.ptr(), p_data.size(), size); } void MultiplayerReplicator::scene_enter_exit_notify(const String &p_scene, Node *p_node, bool p_enter) { @@ -448,12 +634,14 @@ void MultiplayerReplicator::scene_enter_exit_notify(const String &p_scene, Node if (p_enter) { if (cfg.mode == REPLICATION_MODE_SERVER && multiplayer->is_network_server()) { replicated_nodes[p_node->get_instance_id()] = id; + _track(id, p_node); spawn(id, p_node, 0); } emit_signal(SNAME("replicated_instance_added"), id, p_node); } else { if (cfg.mode == REPLICATION_MODE_SERVER && multiplayer->is_network_server() && replicated_nodes.has(p_node->get_instance_id())) { replicated_nodes.erase(p_node->get_instance_id()); + _untrack(id, p_node); despawn(id, p_node, 0); } emit_signal(SNAME("replicated_instance_removed"), id, p_node); @@ -471,18 +659,119 @@ void MultiplayerReplicator::spawn_all(int p_peer) { } } +void MultiplayerReplicator::poll() { + for (KeyValue<ResourceUID::ID, SceneConfig> &E : replications) { + if (!E.value.sync_interval) { + continue; + } + if (E.value.mode == REPLICATION_MODE_SERVER && !multiplayer->is_network_server()) { + continue; + } + uint64_t time = OS::get_singleton()->get_ticks_usec(); + if (E.value.sync_last + E.value.sync_interval <= time) { + sync_all(E.key, 0); + E.value.sync_last = time; + } + // Handle wrapping. + if (E.value.sync_last > time) { + E.value.sync_last = time; + } + } +} + +void MultiplayerReplicator::track(const ResourceUID::ID &p_scene_id, Object *p_obj) { + ERR_FAIL_COND(!replications.has(p_scene_id)); + const SceneConfig &cfg = replications[p_scene_id]; + ERR_FAIL_COND_MSG(cfg.mode == REPLICATION_MODE_SERVER, "Manual object tracking is not allowed in server mode."); + _track(p_scene_id, p_obj); +} + +void MultiplayerReplicator::_track(const ResourceUID::ID &p_scene_id, Object *p_obj) { + ERR_FAIL_COND(!p_obj); + ERR_FAIL_COND(!replications.has(p_scene_id)); + if (!tracked_objects.has(p_scene_id)) { + tracked_objects[p_scene_id] = List<ObjectID>(); + } + tracked_objects[p_scene_id].push_back(p_obj->get_instance_id()); +} + +void MultiplayerReplicator::untrack(const ResourceUID::ID &p_scene_id, Object *p_obj) { + ERR_FAIL_COND(!replications.has(p_scene_id)); + const SceneConfig &cfg = replications[p_scene_id]; + ERR_FAIL_COND_MSG(cfg.mode == REPLICATION_MODE_SERVER, "Manual object tracking is not allowed in server mode."); + _untrack(p_scene_id, p_obj); +} + +void MultiplayerReplicator::_untrack(const ResourceUID::ID &p_scene_id, Object *p_obj) { + ERR_FAIL_COND(!p_obj); + ERR_FAIL_COND(!replications.has(p_scene_id)); + if (tracked_objects.has(p_scene_id)) { + tracked_objects[p_scene_id].erase(p_obj->get_instance_id()); + } +} + +Error MultiplayerReplicator::sync_all(const ResourceUID::ID &p_scene_id, int p_peer) { + ERR_FAIL_COND_V(!replications.has(p_scene_id), ERR_INVALID_PARAMETER); + if (!tracked_objects.has(p_scene_id)) { + return OK; + } + const SceneConfig &cfg = replications[p_scene_id]; + if (cfg.on_sync_send.is_valid()) { + Array objs; + if (tracked_objects.has(p_scene_id)) { + objs.resize(tracked_objects[p_scene_id].size()); + int idx = 0; + for (const ObjectID &obj_id : tracked_objects[p_scene_id]) { + objs[idx++] = ObjectDB::get_instance(obj_id); + } + } + Variant args[3] = { p_scene_id, objs, p_peer }; + Variant *argp[3] = { args, &args[1], &args[2] }; + Callable::CallError ce; + Variant ret; + cfg.on_sync_send.call((const Variant **)argp, 3, ret, ce); + ERR_FAIL_COND_V_MSG(ce.error != Callable::CallError::CALL_OK, FAILED, "Custom sync function failed"); + return OK; + } else if (cfg.sync_properties.size()) { + return _sync_all_default(p_scene_id, p_peer); + } + return OK; +} + +Error MultiplayerReplicator::send_sync(int p_peer_id, const ResourceUID::ID &p_scene_id, PackedByteArray p_data, MultiplayerPeer::TransferMode p_transfer_mode, int p_channel) { + ERR_FAIL_COND_V(!multiplayer->has_network_peer(), ERR_UNCONFIGURED); + ERR_FAIL_COND_V(!replications.has(p_scene_id), ERR_INVALID_PARAMETER); + const SceneConfig &cfg = replications[p_scene_id]; + ERR_FAIL_COND_V_MSG(!cfg.on_sync_send.is_valid(), ERR_UNCONFIGURED, "Sending raw sync messages is only available with custom functions"); + MAKE_ROOM(SYNC_CMD_OFFSET + p_data.size()); + uint8_t *ptr = packet_cache.ptrw(); + ptr[0] = MultiplayerAPI::NETWORK_COMMAND_SYNC; + encode_uint64(p_scene_id, &ptr[1]); + Ref<MultiplayerPeer> network_peer = multiplayer->get_network_peer(); + network_peer->set_target_peer(p_peer_id); + network_peer->set_transfer_channel(p_channel); + network_peer->set_transfer_mode(p_transfer_mode); + return network_peer->put_packet(ptr, SYNC_CMD_OFFSET + p_data.size()); +} + void MultiplayerReplicator::clear() { + tracked_objects.clear(); replicated_nodes.clear(); } void MultiplayerReplicator::_bind_methods() { ClassDB::bind_method(D_METHOD("spawn_config", "scene_id", "spawn_mode", "properties", "custom_send", "custom_receive"), &MultiplayerReplicator::spawn_config, DEFVAL(TypedArray<StringName>()), DEFVAL(Callable()), DEFVAL(Callable())); + ClassDB::bind_method(D_METHOD("sync_config", "scene_id", "interval", "properties", "custom_send", "custom_receive"), &MultiplayerReplicator::sync_config, DEFVAL(TypedArray<StringName>()), DEFVAL(Callable()), DEFVAL(Callable())); ClassDB::bind_method(D_METHOD("despawn", "scene_id", "object", "peer_id"), &MultiplayerReplicator::despawn, DEFVAL(0)); ClassDB::bind_method(D_METHOD("spawn", "scene_id", "object", "peer_id"), &MultiplayerReplicator::spawn, DEFVAL(0)); ClassDB::bind_method(D_METHOD("send_despawn", "peer_id", "scene_id", "data", "path"), &MultiplayerReplicator::send_despawn, DEFVAL(Variant()), DEFVAL(NodePath())); ClassDB::bind_method(D_METHOD("send_spawn", "peer_id", "scene_id", "data", "path"), &MultiplayerReplicator::send_spawn, DEFVAL(Variant()), DEFVAL(NodePath())); - ClassDB::bind_method(D_METHOD("encode_state", "scene_id", "object"), &MultiplayerReplicator::encode_state); - ClassDB::bind_method(D_METHOD("decode_state", "scene_id", "object", "data"), &MultiplayerReplicator::decode_state); + ClassDB::bind_method(D_METHOD("send_sync", "peer_id", "scene_id", "data", "transfer_mode", "channel"), &MultiplayerReplicator::send_sync, DEFVAL(MultiplayerPeer::TRANSFER_MODE_RELIABLE), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("sync_all", "scene_id", "peer_id"), &MultiplayerReplicator::sync_all, DEFVAL(0)); + ClassDB::bind_method(D_METHOD("track", "scene_id", "object"), &MultiplayerReplicator::track); + ClassDB::bind_method(D_METHOD("untrack", "scene_id", "object"), &MultiplayerReplicator::untrack); + ClassDB::bind_method(D_METHOD("encode_state", "scene_id", "object", "initial"), &MultiplayerReplicator::encode_state, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("decode_state", "scene_id", "object", "data", "initial"), &MultiplayerReplicator::decode_state, DEFVAL(true)); ADD_SIGNAL(MethodInfo("despawned", PropertyInfo(Variant::INT, "scene_id"), PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("spawned", PropertyInfo(Variant::INT, "scene_id"), PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); diff --git a/core/io/multiplayer_replicator.h b/core/io/multiplayer_replicator.h index e19dd80602..2630ad7a8a 100644 --- a/core/io/multiplayer_replicator.h +++ b/core/io/multiplayer_replicator.h @@ -32,6 +32,8 @@ #define MULTIPLAYER_REPLICATOR_H #include "core/io/multiplayer_api.h" + +#include "core/templates/hash_map.h" #include "core/variant/typed_array.h" class MultiplayerReplicator : public Object { @@ -40,6 +42,7 @@ class MultiplayerReplicator : public Object { public: enum { SPAWN_CMD_OFFSET = 9, + SYNC_CMD_OFFSET = 9, }; enum ReplicationMode { @@ -50,9 +53,15 @@ public: struct SceneConfig { ReplicationMode mode; + uint64_t sync_interval = 0; + uint64_t sync_last = 0; + uint8_t sync_recv = 0; List<StringName> properties; + List<StringName> sync_properties; Callable on_spawn_despawn_send; Callable on_spawn_despawn_receive; + Callable on_sync_send; + Callable on_sync_receive; }; protected: @@ -63,31 +72,52 @@ private: Vector<uint8_t> packet_cache; Map<ResourceUID::ID, SceneConfig> replications; Map<ObjectID, ResourceUID::ID> replicated_nodes; + HashMap<ResourceUID::ID, List<ObjectID>> tracked_objects; + // Encoding + Error _get_state(const List<StringName> &p_properties, const Object *p_obj, List<Variant> &r_variant); Error _encode_state(const List<Variant> &p_variants, uint8_t *p_buffer, int &r_len, bool *r_raw = nullptr); Error _decode_state(const List<StringName> &p_cfg, Object *p_obj, const uint8_t *p_buffer, int p_len, int &r_len, bool p_raw = false); - Error _get_state(const List<StringName> &p_properties, const Object *p_obj, List<Variant> &r_variant); + + // Spawn Error _spawn_despawn(ResourceUID::ID p_scene_id, Object *p_obj, int p_peer, bool p_spawn); Error _send_spawn_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data, bool p_spawn); void _process_default_spawn_despawn(int p_from, const ResourceUID::ID &p_scene_id, const uint8_t *p_packet, int p_packet_len, bool p_spawn); Error _send_default_spawn_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, Object *p_obj, const NodePath &p_path, bool p_spawn); + // Sync + void _process_default_sync(const ResourceUID::ID &p_id, const uint8_t *p_packet, int p_packet_len); + Error _sync_all_default(const ResourceUID::ID &p_scene_id, int p_peer); + void _track(const ResourceUID::ID &p_scene_id, Object *p_object); + void _untrack(const ResourceUID::ID &p_scene_id, Object *p_object); + public: void clear(); + // Encoding + PackedByteArray encode_state(const ResourceUID::ID &p_scene_id, const Object *p_node, bool p_initial); + Error decode_state(const ResourceUID::ID &p_scene_id, Object *p_node, PackedByteArray p_data, bool p_initial); + + // Spawn Error spawn_config(const ResourceUID::ID &p_id, ReplicationMode p_mode, const TypedArray<StringName> &p_props = TypedArray<StringName>(), const Callable &p_on_send = Callable(), const Callable &p_on_recv = Callable()); Error spawn(ResourceUID::ID p_scene_id, Object *p_obj, int p_peer = 0); Error despawn(ResourceUID::ID p_scene_id, Object *p_obj, int p_peer = 0); - Error send_despawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data = Variant(), const NodePath &p_path = NodePath()); Error send_spawn(int p_peer_id, const ResourceUID::ID &p_scene_id, const Variant &p_data = Variant(), const NodePath &p_path = NodePath()); - PackedByteArray encode_state(const ResourceUID::ID &p_scene_id, const Object *p_node); - Error decode_state(const ResourceUID::ID &p_scene_id, Object *p_node, PackedByteArray p_data); + + // Sync + Error sync_config(const ResourceUID::ID &p_id, uint64_t p_interval, const TypedArray<StringName> &p_props = TypedArray<StringName>(), const Callable &p_on_send = Callable(), const Callable &p_on_recv = Callable()); + Error sync_all(const ResourceUID::ID &p_scene_id, int p_peer); + Error send_sync(int p_peer_id, const ResourceUID::ID &p_scene_id, PackedByteArray p_data, MultiplayerPeer::TransferMode p_mode, int p_channel); + void track(const ResourceUID::ID &p_scene_id, Object *p_object); + void untrack(const ResourceUID::ID &p_scene_id, Object *p_object); // Used by MultiplayerAPI void spawn_all(int p_peer); void process_spawn_despawn(int p_from, const uint8_t *p_packet, int p_packet_len, bool p_spawn); + void process_sync(int p_from, const uint8_t *p_packet, int p_packet_len); void scene_enter_exit_notify(const String &p_scene, Node *p_node, bool p_enter); + void poll(); MultiplayerReplicator(MultiplayerAPI *p_multiplayer) { multiplayer = p_multiplayer; diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index 00d4d093da..84fd6496a7 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -335,7 +335,7 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) { String exttype = get_unicode_string(); String path = get_unicode_string(); - if (path.find("://") == -1 && path.is_rel_path()) { + if (path.find("://") == -1 && path.is_relative_path()) { // path is relative to file being loaded, so convert to a resource path path = ProjectSettings::get_singleton()->localize_path(res_path.get_base_dir().plus_file(path)); } @@ -626,7 +626,7 @@ Error ResourceLoaderBinary::load() { path = remaps[path]; } - if (path.find("://") == -1 && path.is_rel_path()) { + if (path.find("://") == -1 && path.is_relative_path()) { // path is relative to file being loaded, so convert to a resource path path = ProjectSettings::get_singleton()->localize_path(path.get_base_dir().plus_file(external_resources[i].path)); } diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index 64237f3b15..3026236f07 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -278,7 +278,7 @@ static String _validate_local_path(const String &p_path) { ResourceUID::ID uid = ResourceUID::get_singleton()->text_to_id(p_path); if (uid != ResourceUID::INVALID_ID) { return ResourceUID::get_singleton()->get_id_path(uid); - } else if (p_path.is_rel_path()) { + } else if (p_path.is_relative_path()) { return "res://" + p_path; } else { return ProjectSettings::get_singleton()->localize_path(p_path); diff --git a/core/math/geometry_2d.h b/core/math/geometry_2d.h index e1a5bfe6f2..8e5830f9b3 100644 --- a/core/math/geometry_2d.h +++ b/core/math/geometry_2d.h @@ -182,7 +182,15 @@ public: C = Vector2(C.x * Bn.x + C.y * Bn.y, C.y * Bn.x - C.x * Bn.y); D = Vector2(D.x * Bn.x + D.y * Bn.y, D.y * Bn.x - D.x * Bn.y); - if ((C.y < 0 && D.y < 0) || (C.y >= 0 && D.y >= 0)) { + // Fail if C x B and D x B have the same sign (segments don't intersect). + // (equivalent to condition (C.y < 0 && D.y < CMP_EPSILON) || (C.y > 0 && D.y > CMP_EPSILON)) + if (C.y * D.y > CMP_EPSILON) { + return false; + } + + // Fail if segments are parallel or colinear. + // (when A x B == zero, i.e (C - D) x B == zero, i.e C x B == D x B) + if (Math::is_equal_approx(C.y, D.y)) { return false; } @@ -193,7 +201,7 @@ public: return false; } - // (4) Apply the discovered position to line A-B in the original coordinate system. + // Apply the discovered position to line A-B in the original coordinate system. if (r_result) { *r_result = p_from_a + B * ABpos; } @@ -353,8 +361,14 @@ public: for (int i = 0; i < c; i++) { const Vector2 &v1 = p[i]; const Vector2 &v2 = p[(i + 1) % c]; - if (segment_intersects_segment(v1, v2, p_point, further_away, nullptr)) { + + Vector2 res; + if (segment_intersects_segment(v1, v2, p_point, further_away, &res)) { intersections++; + if (res.is_equal_approx(p_point)) { + // Point is in one of the polygon edges. + return true; + } } } diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp index b29b2bd421..e268a8d292 100644 --- a/core/object/class_db.cpp +++ b/core/object/class_db.cpp @@ -892,6 +892,32 @@ void ClassDB::get_enum_constants(const StringName &p_class, const StringName &p_ } } +void ClassDB::set_method_error_return_values(const StringName &p_class, const StringName &p_method, const Vector<Error> &p_values) { + OBJTYPE_RLOCK; +#ifdef DEBUG_METHODS_ENABLED + ClassInfo *type = classes.getptr(p_class); + + ERR_FAIL_COND(!type); + + type->method_error_values[p_method] = p_values; +#endif +} + +Vector<Error> ClassDB::get_method_error_return_values(const StringName &p_class, const StringName &p_method) { +#ifdef DEBUG_METHODS_ENABLED + ClassInfo *type = classes.getptr(p_class); + + ERR_FAIL_COND_V(!type, Vector<Error>()); + + if (!type->method_error_values.has(p_method)) { + return Vector<Error>(); + } + return type->method_error_values[p_method]; +#else + return Vector<Error>(); +#endif +} + bool ClassDB::has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) { OBJTYPE_RLOCK; diff --git a/core/object/class_db.h b/core/object/class_db.h index 45572517be..166aa35469 100644 --- a/core/object/class_db.h +++ b/core/object/class_db.h @@ -132,6 +132,7 @@ public: List<MethodInfo> virtual_methods; Map<StringName, MethodInfo> virtual_methods_map; StringName category; + Map<StringName, Vector<Error>> method_error_values; #endif HashMap<StringName, PropertySetGet> property_setget; @@ -385,6 +386,8 @@ public: static void get_enum_constants(const StringName &p_class, const StringName &p_enum, List<StringName> *p_constants, bool p_no_inheritance = false); static bool has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false); + static void set_method_error_return_values(const StringName &p_class, const StringName &p_method, const Vector<Error> &p_values); + static Vector<Error> get_method_error_return_values(const StringName &p_class, const StringName &p_method); static Variant class_get_default_property_value(const StringName &p_class, const StringName &p_property, bool *r_valid = nullptr); static StringName get_category(const StringName &p_node); @@ -415,6 +418,29 @@ public: #define BIND_ENUM_CONSTANT(m_constant) \ ::ClassDB::bind_integer_constant(get_class_static(), __constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant); +_FORCE_INLINE_ void errarray_add_str(Vector<Error> &arr) { +} + +_FORCE_INLINE_ void errarray_add_str(Vector<Error> &arr, const Error &p_err) { + arr.push_back(p_err); +} + +template <class... P> +_FORCE_INLINE_ void errarray_add_str(Vector<Error> &arr, const Error &p_err, P... p_args) { + arr.push_back(p_err); + errarray_add_str(arr, p_args...); +} + +template <class... P> +_FORCE_INLINE_ Vector<Error> errarray(P... p_args) { + Vector<Error> arr; + errarray_add_str(arr, p_args...); + return arr; +} + +#define BIND_METHOD_ERR_RETURN_DOC(m_method, ...) \ + ::ClassDB::set_method_error_return_values(get_class_static(), m_method, errarray(__VA_ARGS__)); + #else #define BIND_CONSTANT(m_constant) \ @@ -423,6 +449,8 @@ public: #define BIND_ENUM_CONSTANT(m_constant) \ ::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant); +#define BIND_METHOD_ERR_RETURN_DOC(m_method, ...) + #endif #define GDREGISTER_CLASS(m_class) \ diff --git a/core/object/make_virtuals.py b/core/object/make_virtuals.py index 65a421cfb2..86c2891e5d 100644 --- a/core/object/make_virtuals.py +++ b/core/object/make_virtuals.py @@ -23,7 +23,7 @@ _FORCE_INLINE_ bool _gdvirtual_##m_name##_call($CALLARGS) $CONST { \\ \\ return false;\\ }\\ -_FORCE_INLINE_ bool _gdvirtual_##m_name##_overriden() const { \\ +_FORCE_INLINE_ bool _gdvirtual_##m_name##_overridden() const { \\ ScriptInstance *script_instance = ((Object*)(this))->get_script_instance();\\ if (script_instance) {\\ return script_instance->has_method(_gdvirtual_##m_name##_sn);\\ diff --git a/core/object/object.h b/core/object/object.h index a53143158b..102776a589 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -289,8 +289,8 @@ struct ObjectNativeExtension { #else #define GDVIRTUAL_BIND(m_name, ...) #endif -#define GDVIRTUAL_IS_OVERRIDEN(m_name) _gdvirtual_##m_name##_overriden() -#define GDVIRTUAL_IS_OVERRIDEN_PTR(m_obj, m_name) m_obj->_gdvirtual_##m_name##_overriden() +#define GDVIRTUAL_IS_OVERRIDDEN(m_name) _gdvirtual_##m_name##_overridden() +#define GDVIRTUAL_IS_OVERRIDDEN_PTR(m_obj, m_name) m_obj->_gdvirtual_##m_name##_overridden() /* the following is an incomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model. diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index 35f4532abb..6c7d9cbd89 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -308,13 +308,7 @@ void register_core_singletons() { void register_core_extensions() { // Hardcoded for now. NativeExtension::initialize_native_extensions(); - if (ProjectSettings::get_singleton()->has_setting("native_extensions/paths")) { - Vector<String> paths = ProjectSettings::get_singleton()->get("native_extensions/paths"); - for (int i = 0; i < paths.size(); i++) { - NativeExtensionManager::LoadStatus status = native_extension_manager->load_extension(paths[i]); - ERR_CONTINUE_MSG(status != NativeExtensionManager::LOAD_STATUS_OK, "Error loading extension: " + paths[i]); - } - } + native_extension_manager->load_extensions(); native_extension_manager->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_CORE); } diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp index a30d6b9102..a3b5356b1d 100644 --- a/core/string/ustring.cpp +++ b/core/string/ustring.cpp @@ -4324,7 +4324,7 @@ bool String::is_resource_file() const { return begins_with("res://") && find("::") == -1; } -bool String::is_rel_path() const { +bool String::is_relative_path() const { return !is_absolute_path(); } diff --git a/core/string/ustring.h b/core/string/ustring.h index ffb354d6e1..6a4b40da60 100644 --- a/core/string/ustring.h +++ b/core/string/ustring.h @@ -398,7 +398,7 @@ public: // path functions bool is_absolute_path() const; - bool is_rel_path() const; + bool is_relative_path() const; bool is_resource_file() const; String path_to(const String &p_path) const; String path_to_file(const String &p_path) const; diff --git a/core/templates/local_vector.h b/core/templates/local_vector.h index 668ec513d6..5704b8f230 100644 --- a/core/templates/local_vector.h +++ b/core/templates/local_vector.h @@ -170,7 +170,7 @@ public: push_back(p_val); } else { resize(count + 1); - for (U i = count; i > p_pos; i--) { + for (U i = count - 1; i > p_pos; i--) { data[i] = data[i - 1]; } data[p_pos] = p_val; diff --git a/core/templates/safe_list.h b/core/templates/safe_list.h new file mode 100644 index 0000000000..d8f010663b --- /dev/null +++ b/core/templates/safe_list.h @@ -0,0 +1,375 @@ +/*************************************************************************/ +/* safe_list.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SAFE_LIST_H +#define SAFE_LIST_H + +#include "core/os/memory.h" +#include "core/typedefs.h" +#include <functional> + +#if !defined(NO_THREADS) + +#include <atomic> +#include <type_traits> + +// Design goals for these classes: +// - Accessing this list with an iterator will never result in a use-after free, +// even if the element being accessed has been logically removed from the list on +// another thread. +// - Logical deletion from the list will not result in deallocation at that time, +// instead the node will be deallocated at a later time when it is safe to do so. +// - No blocking synchronization primitives will be used. + +// This is used in very specific areas of the engine where it's critical that these guarantees are held. + +template <class T, class A = DefaultAllocator> +class SafeList { + struct SafeListNode { + std::atomic<SafeListNode *> next = nullptr; + + // If the node is logically deleted, this pointer will typically point + // to the previous list item in time that was also logically deleted. + std::atomic<SafeListNode *> graveyard_next = nullptr; + + std::function<void(T)> deletion_fn = [](T t) { return; }; + + T val; + }; + + static_assert(std::atomic<T>::is_always_lock_free); + + std::atomic<SafeListNode *> head = nullptr; + std::atomic<SafeListNode *> graveyard_head = nullptr; + + std::atomic_uint active_iterator_count = 0; + +public: + class Iterator { + friend class SafeList; + + SafeListNode *cursor; + SafeList *list; + + Iterator(SafeListNode *p_cursor, SafeList *p_list) : + cursor(p_cursor), list(p_list) { + list->active_iterator_count++; + } + + public: + Iterator(const Iterator &p_other) : + cursor(p_other.cursor), list(p_other.list) { + list->active_iterator_count++; + } + + ~Iterator() { + list->active_iterator_count--; + } + + public: + T &operator*() { + return cursor->val; + } + + Iterator &operator++() { + cursor = cursor->next; + return *this; + } + + // These two operators are mostly useful for comparisons to nullptr. + bool operator==(const void *p_other) const { + return cursor == p_other; + } + + bool operator!=(const void *p_other) const { + return cursor != p_other; + } + + // These two allow easy range-based for loops. + bool operator==(const Iterator &p_other) const { + return cursor == p_other.cursor; + } + + bool operator!=(const Iterator &p_other) const { + return cursor != p_other.cursor; + } + }; + +public: + // Calling this will cause an allocation. + void insert(T p_value) { + SafeListNode *new_node = memnew_allocator(SafeListNode, A); + new_node->val = p_value; + SafeListNode *expected_head = nullptr; + do { + expected_head = head.load(); + new_node->next.store(expected_head); + } while (!head.compare_exchange_strong(/* expected= */ expected_head, /* new= */ new_node)); + } + + Iterator find(T p_value) { + for (Iterator it = begin(); it != end(); ++it) { + if (*it == p_value) { + return it; + } + } + return end(); + } + + void erase(T p_value, std::function<void(T)> p_deletion_fn) { + Iterator tmp = find(p_value); + erase(tmp, p_deletion_fn); + } + + void erase(T p_value) { + Iterator tmp = find(p_value); + erase(tmp, [](T t) { return; }); + } + + void erase(Iterator &p_iterator, std::function<void(T)> p_deletion_fn) { + p_iterator.cursor->deletion_fn = p_deletion_fn; + erase(p_iterator); + } + + void erase(Iterator &p_iterator) { + if (find(p_iterator.cursor->val) == nullptr) { + // Not in the list, nothing to do. + return; + } + // First, remove the node from the list. + while (true) { + Iterator prev = begin(); + SafeListNode *expected_head = prev.cursor; + for (; prev != end(); ++prev) { + if (prev.cursor && prev.cursor->next == p_iterator.cursor) { + break; + } + } + if (prev != end()) { + // There exists a node before this. + prev.cursor->next.store(p_iterator.cursor->next.load()); + // Done. + break; + } else { + if (head.compare_exchange_strong(/* expected= */ expected_head, /* new= */ p_iterator.cursor->next.load())) { + // Successfully reassigned the head pointer before another thread changed it to something else. + break; + } + // Fall through upon failure, try again. + } + } + // Then queue it for deletion by putting it in the node graveyard. + // Don't touch `next` because an iterator might still be pointing at this node. + SafeListNode *expected_head = nullptr; + do { + expected_head = graveyard_head.load(); + p_iterator.cursor->graveyard_next.store(expected_head); + } while (!graveyard_head.compare_exchange_strong(/* expected= */ expected_head, /* new= */ p_iterator.cursor)); + } + + Iterator begin() { + return Iterator(head.load(), this); + } + + Iterator end() { + return Iterator(nullptr, this); + } + + // Calling this will cause zero to many deallocations. + void maybe_cleanup() { + SafeListNode *cursor = nullptr; + SafeListNode *new_graveyard_head = nullptr; + do { + // The access order here is theoretically important. + cursor = graveyard_head.load(); + if (active_iterator_count.load() != 0) { + // It's not safe to clean up with an active iterator, because that iterator + // could be pointing to an element that we want to delete. + return; + } + // Any iterator created after this point will never point to a deleted node. + // Swap it out with the current graveyard head. + } while (!graveyard_head.compare_exchange_strong(/* expected= */ cursor, /* new= */ new_graveyard_head)); + // Our graveyard list is now unreachable by any active iterators, + // detached from the main graveyard head and ready for deletion. + while (cursor) { + SafeListNode *tmp = cursor; + cursor = cursor->graveyard_next; + tmp->deletion_fn(tmp->val); + memdelete_allocator<SafeListNode, A>(tmp); + } + } +}; + +#else // NO_THREADS + +// Effectively the same structure without the atomics. It's probably possible to simplify it but the semantics shouldn't differ greatly. +template <class T, class A = DefaultAllocator> +class SafeList { + struct SafeListNode { + SafeListNode *next = nullptr; + + // If the node is logically deleted, this pointer will typically point to the previous list item in time that was also logically deleted. + SafeListNode *graveyard_next = nullptr; + + std::function<void(T)> deletion_fn = [](T t) { return; }; + + T val; + }; + + SafeListNode *head = nullptr; + SafeListNode *graveyard_head = nullptr; + + unsigned int active_iterator_count = 0; + +public: + class Iterator { + friend class SafeList; + + SafeListNode *cursor; + SafeList *list; + + public: + Iterator(SafeListNode *p_cursor, SafeList *p_list) : + cursor(p_cursor), list(p_list) { + list->active_iterator_count++; + } + + ~Iterator() { + list->active_iterator_count--; + } + + T &operator*() { + return cursor->val; + } + + Iterator &operator++() { + cursor = cursor->next; + return *this; + } + + // These two operators are mostly useful for comparisons to nullptr. + bool operator==(const void *p_other) const { + return cursor == p_other; + } + + bool operator!=(const void *p_other) const { + return cursor != p_other; + } + + // These two allow easy range-based for loops. + bool operator==(const Iterator &p_other) const { + return cursor == p_other.cursor; + } + + bool operator!=(const Iterator &p_other) const { + return cursor != p_other.cursor; + } + }; + +public: + // Calling this will cause an allocation. + void insert(T p_value) { + SafeListNode *new_node = memnew_allocator(SafeListNode, A); + new_node->val = p_value; + new_node->next = head; + head = new_node; + } + + Iterator find(T p_value) { + for (Iterator it = begin(); it != end(); ++it) { + if (*it == p_value) { + return it; + } + } + return end(); + } + + void erase(T p_value, std::function<void(T)> p_deletion_fn) { + erase(find(p_value), p_deletion_fn); + } + + void erase(T p_value) { + erase(find(p_value), [](T t) { return; }); + } + + void erase(Iterator p_iterator, std::function<void(T)> p_deletion_fn) { + p_iterator.cursor->deletion_fn = p_deletion_fn; + erase(p_iterator); + } + + void erase(Iterator p_iterator) { + Iterator prev = begin(); + for (; prev != end(); ++prev) { + if (prev.cursor && prev.cursor->next == p_iterator.cursor) { + break; + } + } + if (prev == end()) { + // Not in the list, nothing to do. + return; + } + // First, remove the node from the list. + prev.cursor->next = p_iterator.cursor->next; + + // Then queue it for deletion by putting it in the node graveyard. Don't touch `next` because an iterator might still be pointing at this node. + p_iterator.cursor->graveyard_next = graveyard_head; + graveyard_head = p_iterator.cursor; + } + + Iterator begin() { + return Iterator(head, this); + } + + Iterator end() { + return Iterator(nullptr, this); + } + + // Calling this will cause zero to many deallocations. + void maybe_cleanup() { + SafeListNode *cursor = graveyard_head; + if (active_iterator_count != 0) { + // It's not safe to clean up with an active iterator, because that iterator could be pointing to an element that we want to delete. + return; + } + graveyard_head = nullptr; + // Our graveyard list is now unreachable by any active iterators, detached from the main graveyard head and ready for deletion. + while (cursor) { + SafeListNode *tmp = cursor; + cursor = cursor->next; + tmp->deletion_fn(tmp->val); + memdelete_allocator<SafeListNode, A>(tmp); + } + } +}; + +#endif + +#endif // SAFE_LIST_H diff --git a/core/variant/array.cpp b/core/variant/array.cpp index 09cf785390..8373cbd4e8 100644 --- a/core/variant/array.cpp +++ b/core/variant/array.cpp @@ -203,9 +203,9 @@ Error Array::resize(int p_new_size) { return _p->array.resize(p_new_size); } -void Array::insert(int p_pos, const Variant &p_value) { - ERR_FAIL_COND(!_p->typed.validate(p_value, "insert")); - _p->array.insert(p_pos, p_value); +Error Array::insert(int p_pos, const Variant &p_value) { + ERR_FAIL_COND_V(!_p->typed.validate(p_value, "insert"), ERR_INVALID_PARAMETER); + return _p->array.insert(p_pos, p_value); } void Array::fill(const Variant &p_value) { @@ -535,8 +535,8 @@ void Array::push_front(const Variant &p_value) { Variant Array::pop_back() { if (!_p->array.is_empty()) { - int n = _p->array.size() - 1; - Variant ret = _p->array.get(n); + const int n = _p->array.size() - 1; + const Variant ret = _p->array.get(n); _p->array.resize(n); return ret; } @@ -545,13 +545,38 @@ Variant Array::pop_back() { Variant Array::pop_front() { if (!_p->array.is_empty()) { - Variant ret = _p->array.get(0); + const Variant ret = _p->array.get(0); _p->array.remove(0); return ret; } return Variant(); } +Variant Array::pop_at(int p_pos) { + if (_p->array.is_empty()) { + // Return `null` without printing an error to mimic `pop_back()` and `pop_front()` behavior. + return Variant(); + } + + if (p_pos < 0) { + // Relative offset from the end + p_pos = _p->array.size() + p_pos; + } + + ERR_FAIL_INDEX_V_MSG( + p_pos, + _p->array.size(), + Variant(), + vformat( + "The calculated index %s is out of bounds (the array has %s elements). Leaving the array untouched and returning `null`.", + p_pos, + _p->array.size())); + + const Variant ret = _p->array.get(p_pos); + _p->array.remove(p_pos); + return ret; +} + Variant Array::min() const { Variant minval; for (int i = 0; i < size(); i++) { diff --git a/core/variant/array.h b/core/variant/array.h index 540dcb1f4e..4a1b25c4a9 100644 --- a/core/variant/array.h +++ b/core/variant/array.h @@ -72,7 +72,7 @@ public: void append_array(const Array &p_array); Error resize(int p_new_size); - void insert(int p_pos, const Variant &p_value); + Error insert(int p_pos, const Variant &p_value); void remove(int p_pos); void fill(const Variant &p_value); @@ -97,6 +97,7 @@ public: void push_front(const Variant &p_value); Variant pop_back(); Variant pop_front(); + Variant pop_at(int p_pos); Array duplicate(bool p_deep = false) const; diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp index d538b9faff..c5cada674f 100644 --- a/core/variant/variant.cpp +++ b/core/variant/variant.cpp @@ -1627,9 +1627,9 @@ Variant::operator String() const { String Variant::stringify(List<const void *> &stack) const { switch (type) { case NIL: - return "Null"; + return "null"; case BOOL: - return _data._bool ? "True" : "False"; + return _data._bool ? "true" : "false"; case INT: return itos(_data._int); case FLOAT: diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp index a4817eb7d2..c9c7eca40d 100644 --- a/core/variant/variant_call.cpp +++ b/core/variant/variant_call.cpp @@ -1421,7 +1421,7 @@ static void _register_variant_builtin_methods() { //bind_method(String, humanize_size, sarray("size"), varray()); bind_method(String, is_absolute_path, sarray(), varray()); - bind_method(String, is_rel_path, sarray(), varray()); + bind_method(String, is_relative_path, sarray(), varray()); bind_method(String, simplify_path, sarray(), varray()); bind_method(String, get_base_dir, sarray(), varray()); bind_method(String, get_file, sarray(), varray()); @@ -1807,6 +1807,7 @@ static void _register_variant_builtin_methods() { bind_method(Array, has, sarray("value"), varray()); bind_method(Array, pop_back, sarray(), varray()); bind_method(Array, pop_front, sarray(), varray()); + bind_method(Array, pop_at, sarray("position"), varray()); bind_method(Array, sort, sarray(), varray()); bind_method(Array, sort_custom, sarray("func"), varray()); bind_method(Array, shuffle, sarray(), varray()); diff --git a/core/variant/variant_op.cpp b/core/variant/variant_op.cpp index 16c7428781..a245aff35b 100644 --- a/core/variant/variant_op.cpp +++ b/core/variant/variant_op.cpp @@ -171,7 +171,7 @@ void Variant::_register_variant_operators() { register_op<OperatorEvaluatorDiv<Vector2, Vector2, double>>(Variant::OP_DIVIDE, Variant::VECTOR2, Variant::FLOAT); register_op<OperatorEvaluatorDiv<Vector2, Vector2, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR2, Variant::INT); - register_op<OperatorEvaluatorDiv<Vector2i, Vector2i, Vector2i>>(Variant::OP_DIVIDE, Variant::VECTOR2I, Variant::VECTOR2I); + register_op<OperatorEvaluatorDivNZ<Vector2i, Vector2i, Vector2i>>(Variant::OP_DIVIDE, Variant::VECTOR2I, Variant::VECTOR2I); register_op<OperatorEvaluatorDivNZ<Vector2i, Vector2i, double>>(Variant::OP_DIVIDE, Variant::VECTOR2I, Variant::FLOAT); register_op<OperatorEvaluatorDivNZ<Vector2i, Vector2i, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR2I, Variant::INT); @@ -183,7 +183,7 @@ void Variant::_register_variant_operators() { register_op<OperatorEvaluatorDiv<Vector3, Vector3, double>>(Variant::OP_DIVIDE, Variant::VECTOR3, Variant::FLOAT); register_op<OperatorEvaluatorDiv<Vector3, Vector3, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR3, Variant::INT); - register_op<OperatorEvaluatorDiv<Vector3i, Vector3i, Vector3i>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::VECTOR3I); + register_op<OperatorEvaluatorDivNZ<Vector3i, Vector3i, Vector3i>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::VECTOR3I); register_op<OperatorEvaluatorDivNZ<Vector3i, Vector3i, double>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::FLOAT); register_op<OperatorEvaluatorDivNZ<Vector3i, Vector3i, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::INT); @@ -195,10 +195,10 @@ void Variant::_register_variant_operators() { register_op<OperatorEvaluatorDiv<Color, Color, int64_t>>(Variant::OP_DIVIDE, Variant::COLOR, Variant::INT); register_op<OperatorEvaluatorModNZ<int64_t, int64_t, int64_t>>(Variant::OP_MODULE, Variant::INT, Variant::INT); - register_op<OperatorEvaluatorMod<Vector2i, Vector2i, Vector2i>>(Variant::OP_MODULE, Variant::VECTOR2I, Variant::VECTOR2I); + register_op<OperatorEvaluatorModNZ<Vector2i, Vector2i, Vector2i>>(Variant::OP_MODULE, Variant::VECTOR2I, Variant::VECTOR2I); register_op<OperatorEvaluatorModNZ<Vector2i, Vector2i, int64_t>>(Variant::OP_MODULE, Variant::VECTOR2I, Variant::INT); - register_op<OperatorEvaluatorMod<Vector3i, Vector3i, Vector3i>>(Variant::OP_MODULE, Variant::VECTOR3I, Variant::VECTOR3I); + register_op<OperatorEvaluatorModNZ<Vector3i, Vector3i, Vector3i>>(Variant::OP_MODULE, Variant::VECTOR3I, Variant::VECTOR3I); register_op<OperatorEvaluatorModNZ<Vector3i, Vector3i, int64_t>>(Variant::OP_MODULE, Variant::VECTOR3I, Variant::INT); register_op<OperatorEvaluatorStringModNil>(Variant::OP_MODULE, Variant::STRING, Variant::NIL); diff --git a/core/variant/variant_op.h b/core/variant/variant_op.h index cbdd60f404..3c9f849a4f 100644 --- a/core/variant/variant_op.h +++ b/core/variant/variant_op.h @@ -168,6 +168,54 @@ public: static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; } }; +template <> +class OperatorEvaluatorDivNZ<Vector2i, Vector2i, Vector2i> { +public: + static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) { + const Vector2i &a = *VariantGetInternalPtr<Vector2i>::get_ptr(&p_left); + const Vector2i &b = *VariantGetInternalPtr<Vector2i>::get_ptr(&p_right); + if (unlikely(b.x == 0 || b.y == 0)) { + r_valid = false; + *r_ret = "Division by zero error"; + return; + } + *r_ret = a / b; + r_valid = true; + } + static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) { + VariantTypeChanger<Vector2i>::change(r_ret); + *VariantGetInternalPtr<Vector2i>::get_ptr(r_ret) = *VariantGetInternalPtr<Vector2i>::get_ptr(left) / *VariantGetInternalPtr<Vector2i>::get_ptr(right); + } + static void ptr_evaluate(const void *left, const void *right, void *r_ret) { + PtrToArg<Vector2i>::encode(PtrToArg<Vector2i>::convert(left) / PtrToArg<Vector2i>::convert(right), r_ret); + } + static Variant::Type get_return_type() { return GetTypeInfo<Vector2i>::VARIANT_TYPE; } +}; + +template <> +class OperatorEvaluatorDivNZ<Vector3i, Vector3i, Vector3i> { +public: + static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) { + const Vector3i &a = *VariantGetInternalPtr<Vector3i>::get_ptr(&p_left); + const Vector3i &b = *VariantGetInternalPtr<Vector3i>::get_ptr(&p_right); + if (unlikely(b.x == 0 || b.y == 0 || b.z == 0)) { + r_valid = false; + *r_ret = "Division by zero error"; + return; + } + *r_ret = a / b; + r_valid = true; + } + static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) { + VariantTypeChanger<Vector3i>::change(r_ret); + *VariantGetInternalPtr<Vector3i>::get_ptr(r_ret) = *VariantGetInternalPtr<Vector3i>::get_ptr(left) / *VariantGetInternalPtr<Vector3i>::get_ptr(right); + } + static void ptr_evaluate(const void *left, const void *right, void *r_ret) { + PtrToArg<Vector3i>::encode(PtrToArg<Vector3i>::convert(left) / PtrToArg<Vector3i>::convert(right), r_ret); + } + static Variant::Type get_return_type() { return GetTypeInfo<Vector3i>::VARIANT_TYPE; } +}; + template <class R, class A, class B> class OperatorEvaluatorMod { public: @@ -209,6 +257,54 @@ public: static Variant::Type get_return_type() { return GetTypeInfo<R>::VARIANT_TYPE; } }; +template <> +class OperatorEvaluatorModNZ<Vector2i, Vector2i, Vector2i> { +public: + static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) { + const Vector2i &a = *VariantGetInternalPtr<Vector2i>::get_ptr(&p_left); + const Vector2i &b = *VariantGetInternalPtr<Vector2i>::get_ptr(&p_right); + if (unlikely(b.x == 0 || b.y == 0)) { + r_valid = false; + *r_ret = "Module by zero error"; + return; + } + *r_ret = a % b; + r_valid = true; + } + static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) { + VariantTypeChanger<Vector2i>::change(r_ret); + *VariantGetInternalPtr<Vector2i>::get_ptr(r_ret) = *VariantGetInternalPtr<Vector2i>::get_ptr(left) % *VariantGetInternalPtr<Vector2i>::get_ptr(right); + } + static void ptr_evaluate(const void *left, const void *right, void *r_ret) { + PtrToArg<Vector2i>::encode(PtrToArg<Vector2i>::convert(left) / PtrToArg<Vector2i>::convert(right), r_ret); + } + static Variant::Type get_return_type() { return GetTypeInfo<Vector2i>::VARIANT_TYPE; } +}; + +template <> +class OperatorEvaluatorModNZ<Vector3i, Vector3i, Vector3i> { +public: + static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) { + const Vector3i &a = *VariantGetInternalPtr<Vector3i>::get_ptr(&p_left); + const Vector3i &b = *VariantGetInternalPtr<Vector3i>::get_ptr(&p_right); + if (unlikely(b.x == 0 || b.y == 0 || b.z == 0)) { + r_valid = false; + *r_ret = "Module by zero error"; + return; + } + *r_ret = a % b; + r_valid = true; + } + static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) { + VariantTypeChanger<Vector3i>::change(r_ret); + *VariantGetInternalPtr<Vector3i>::get_ptr(r_ret) = *VariantGetInternalPtr<Vector3i>::get_ptr(left) % *VariantGetInternalPtr<Vector3i>::get_ptr(right); + } + static void ptr_evaluate(const void *left, const void *right, void *r_ret) { + PtrToArg<Vector3i>::encode(PtrToArg<Vector3i>::convert(left) % PtrToArg<Vector3i>::convert(right), r_ret); + } + static Variant::Type get_return_type() { return GetTypeInfo<Vector3i>::VARIANT_TYPE; } +}; + template <class R, class A> class OperatorEvaluatorNeg { public: diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml index 7767a1028d..396490c8eb 100644 --- a/doc/classes/Array.xml +++ b/doc/classes/Array.xml @@ -302,7 +302,7 @@ </description> </method> <method name="insert"> - <return type="void" /> + <return type="int" /> <argument index="0" name="position" type="int" /> <argument index="1" name="value" type="Variant" /> <description> @@ -393,6 +393,14 @@ <description> </description> </method> + <method name="pop_at"> + <return type="Variant" /> + <argument index="0" name="position" type="int" /> + <description> + Removes and returns the element of the array at index [code]position[/code]. If negative, [code]position[/code] is considered relative to the end of the array. Leaves the array untouched and returns [code]null[/code] if the array is empty or if it's accessed out of bounds. An error message is printed when the array is accessed out of bounds, but not when the array is empty. + [b]Note:[/b] On large arrays, this method can be slower than [method pop_back] as it will reindex the array's elements that are located after the removed element. The larger the array and the lower the index of the removed element, the slower [method pop_at] will be. + </description> + </method> <method name="pop_back"> <return type="Variant" /> <description> diff --git a/doc/classes/AudioStreamPlayback.xml b/doc/classes/AudioStreamPlayback.xml index 09d063ed3b..25f3e076b4 100644 --- a/doc/classes/AudioStreamPlayback.xml +++ b/doc/classes/AudioStreamPlayback.xml @@ -26,7 +26,7 @@ </description> </method> <method name="_mix" qualifiers="virtual"> - <return type="void" /> + <return type="int" /> <argument index="0" name="buffer" type="AudioFrame*" /> <argument index="1" name="rate_scale" type="float" /> <argument index="2" name="frames" type="int" /> diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index 2c92ce0185..4641bc52a4 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -106,6 +106,20 @@ Draws a [Mesh] in 2D, using the provided texture. See [MeshInstance2D] for related documentation. </description> </method> + <method name="draw_msdf_texture_rect_region"> + <return type="void" /> + <argument index="0" name="texture" type="Texture2D" /> + <argument index="1" name="rect" type="Rect2" /> + <argument index="2" name="src_rect" type="Rect2" /> + <argument index="3" name="modulate" type="Color" default="Color(1, 1, 1, 1)" /> + <argument index="4" name="outline" type="float" default="0.0" /> + <argument index="5" name="pixel_range" type="float" default="4.0" /> + <description> + Draws a textured rectangle region of the multi-channel signed distance field texture at a given position, optionally modulated by a color. + If [code]outline[/code] is positive, each alpha channel value of pixel in region is set to maximum value of true distance in the [code]outline[/code] radius. + Value of the [code]pixel_range[/code] should the same that was used during distance field texture generation. + </description> + </method> <method name="draw_multiline"> <return type="void" /> <argument index="0" name="points" type="PackedVector2Array" /> diff --git a/doc/classes/CharacterBody2D.xml b/doc/classes/CharacterBody2D.xml index e5f60541b9..71e6eeab5a 100644 --- a/doc/classes/CharacterBody2D.xml +++ b/doc/classes/CharacterBody2D.xml @@ -152,8 +152,11 @@ <member name="motion_mode" type="int" setter="set_motion_mode" getter="get_motion_mode" enum="CharacterBody2D.MotionMode" default="0"> Sets the motion mode which defines the behaviour of [method move_and_slide]. See [enum MotionMode] constants for available modes. </member> - <member name="moving_platform_ignore_layers" type="int" setter="set_moving_platform_ignore_layers" getter="get_moving_platform_ignore_layers" default="0"> - Collision layers that will be excluded for detecting bodies that will act as moving platforms to be followed by the [CharacterBody2D]. By default, all touching bodies are detected and propagate their velocity. You can add excluded layers to ignore bodies that are contained in these layers. + <member name="moving_platform_floor_layers" type="int" setter="set_moving_platform_floor_layers" getter="get_moving_platform_floor_layers" default="4294967295"> + Collision layers that will be included for detecting floor bodies that will act as moving platforms to be followed by the [CharacterBody2D]. By default, all floor bodies are detected and propagate their velocity. + </member> + <member name="moving_platform_wall_layers" type="int" setter="set_moving_platform_wall_layers" getter="get_moving_platform_wall_layers" default="0"> + Collision layers that will be included for detecting wall bodies that will act as moving platforms to be followed by the [CharacterBody2D]. By default, all wall bodies are ignored. </member> <member name="slide_on_ceiling" type="bool" setter="set_slide_on_ceiling_enabled" getter="is_slide_on_ceiling_enabled" default="true"> If [code]true[/code], during a jump against the ceiling, the body will slide, if [code]false[/code] it will be stopped and will fall vertically. diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml index f970be23a6..d6da4bc248 100644 --- a/doc/classes/ConfigFile.xml +++ b/doc/classes/ConfigFile.xml @@ -149,6 +149,8 @@ </method> <method name="load"> <return type="int" enum="Error" /> + <returns_error number="0"/> + <returns_error number="12"/> <argument index="0" name="path" type="String" /> <description> Loads the config file specified as a parameter. The file's contents are parsed and loaded in the [ConfigFile] object which the method was called on. diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml index 886a18900e..8b399f64c9 100644 --- a/doc/classes/Engine.xml +++ b/doc/classes/Engine.xml @@ -84,11 +84,16 @@ </method> <method name="get_singleton" qualifiers="const"> <return type="Object" /> - <argument index="0" name="name" type="String" /> + <argument index="0" name="name" type="StringName" /> <description> Returns a global singleton with given [code]name[/code]. Often used for plugins, e.g. GodotPayments. </description> </method> + <method name="get_singleton_list" qualifiers="const"> + <return type="PackedStringArray" /> + <description> + </description> + </method> <method name="get_version_info" qualifiers="const"> <return type="Dictionary" /> <description> @@ -125,7 +130,7 @@ </method> <method name="has_singleton" qualifiers="const"> <return type="bool" /> - <argument index="0" name="name" type="String" /> + <argument index="0" name="name" type="StringName" /> <description> Returns [code]true[/code] if a singleton with given [code]name[/code] exists in global scope. </description> @@ -136,6 +141,19 @@ Returns [code]true[/code] if the game is inside the fixed process and physics phase of the game loop. </description> </method> + <method name="register_singleton"> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="instance" type="Object" /> + <description> + </description> + </method> + <method name="unregister_singleton"> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <description> + </description> + </method> </methods> <members> <member name="editor_hint" type="bool" setter="set_editor_hint" getter="is_editor_hint" default="true"> diff --git a/doc/classes/Font.xml b/doc/classes/Font.xml index 06dcaca846..aa70856e32 100644 --- a/doc/classes/Font.xml +++ b/doc/classes/Font.xml @@ -70,6 +70,12 @@ Add font data source to the set. </description> </method> + <method name="clear_data"> + <return type="void" /> + <description> + Removes all font data sourcers for the set. + </description> + </method> <method name="draw_char" qualifiers="const"> <return type="float" /> <argument index="0" name="canvas_item" type="RID" /> @@ -151,6 +157,13 @@ Returns the number of font data sources. </description> </method> + <method name="get_data_rid" qualifiers="const"> + <return type="RID" /> + <argument index="0" name="idx" type="int" /> + <description> + Returns TextServer RID of the font data resources. + </description> + </method> <method name="get_descent" qualifiers="const"> <return type="float" /> <argument index="0" name="size" type="int" default="-1" /> @@ -180,15 +193,18 @@ </method> <method name="get_spacing" qualifiers="const"> <return type="int" /> - <argument index="0" name="type" type="int" /> + <argument index="0" name="spacing" type="int" enum="TextServer.SpacingType" /> <description> - Returns the spacing for the given [code]type[/code] (see [enum SpacingType]). + Returns the spacing for the given [code]type[/code] (see [enum TextServer.SpacingType]). </description> </method> <method name="get_string_size" qualifiers="const"> <return type="Vector2" /> <argument index="0" name="text" type="String" /> <argument index="1" name="size" type="int" default="-1" /> + <argument index="2" name="align" type="int" enum="HAlign" default="0" /> + <argument index="3" name="width" type="float" default="-1" /> + <argument index="4" name="flags" type="int" default="3" /> <description> Returns the size of a bounding box of a string, taking kerning and advance into account. [b]Note:[/b] Real height of the string is context-dependent and can be significantly different from the value returned by [method get_height]. @@ -242,10 +258,10 @@ </method> <method name="set_spacing"> <return type="void" /> - <argument index="0" name="type" type="int" /> + <argument index="0" name="spacing" type="int" enum="TextServer.SpacingType" /> <argument index="1" name="value" type="int" /> <description> - Sets the spacing for [code]type[/code] (see [enum SpacingType]) to [code]value[/code] in pixels (not relative to the font size). + Sets the spacing for [code]type[/code] (see [enum TextServer.SpacingType]) to [code]value[/code] in pixels (not relative to the font size). </description> </method> <method name="update_changes"> @@ -256,19 +272,19 @@ </method> </methods> <members> - <member name="extra_spacing_bottom" type="int" setter="set_spacing" getter="get_spacing" default="0"> + <member name="base_size" type="int" setter="set_base_size" getter="get_base_size" default="16"> + Default font size. + </member> + <member name="spacing_bottom" type="int" setter="set_spacing" getter="get_spacing" default="0"> Extra spacing at the bottom of the line in pixels. </member> - <member name="extra_spacing_top" type="int" setter="set_spacing" getter="get_spacing" default="0"> + <member name="spacing_top" type="int" setter="set_spacing" getter="get_spacing" default="0"> Extra spacing at the top of the line in pixels. </member> + <member name="variation_coordinates" type="Dictionary" setter="set_variation_coordinates" getter="get_variation_coordinates" default="{}"> + Default font [url=https://docs.microsoft.com/en-us/typography/opentype/spec/dvaraxisreg]variation coordinates[/url]. + </member> </members> <constants> - <constant name="SPACING_TOP" value="0" enum="SpacingType"> - Spacing at the top of the line. - </constant> - <constant name="SPACING_BOTTOM" value="1" enum="SpacingType"> - Spacing at the bottom of the line. - </constant> </constants> </class> diff --git a/doc/classes/FontData.xml b/doc/classes/FontData.xml index 7a845a698f..72af7ca485 100644 --- a/doc/classes/FontData.xml +++ b/doc/classes/FontData.xml @@ -1,122 +1,179 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="FontData" inherits="Resource" version="4.0"> <brief_description> - Font data source, file or memory buffer. + Font source data and prerendered glyph cache, imported from dynamic or bitmap font. + Supported font formats: + - Dynamic font importer: TrueType (.ttf), OpenType (.otf), WOFF (.woff), Type 1 (.pfb, .pfm). + - Bitmap font importer: AngelCode BMFont (.fnt, .font), text and binary (version 3) format variants. + - Monospace image font importer: All supported image formats. </brief_description> <description> - Built-in text servers support font data sources of the following formats: - - Bitmap fonts in the [url=https://www.angelcode.com/products/bmfont/]BMFont[/url] format. Handles [code].fnt, *.font[/code] fonts containing texture atlases. Non-scalable. Supports distance fields. Complex text shaping support is limited. - - Dynamic fonts using the [url=https://www.freetype.org/]FreeType[/url] and [url=https://github.com/silnrsi/graphite/]Graphite[/url] library for rasterization. Handles [code]*.ttf, *.otf[/code] fonts. Scalable. Doesn't support distance fields. Supports complex text shaping and OpenType features. </description> <tutorials> </tutorials> <methods> - <method name="bitmap_add_char"> + <method name="clear_cache"> <return type="void" /> - <argument index="0" name="char" type="int" /> - <argument index="1" name="texture_idx" type="int" /> - <argument index="2" name="rect" type="Rect2" /> - <argument index="3" name="align" type="Vector2" /> - <argument index="4" name="advance" type="float" /> <description> - Adds a character to the font, where [code]character[/code] is the Unicode value, [code]texture[/code] is the texture index, [code]rect[/code] is the region in the texture (in pixels!), [code]align[/code] is the (optional) alignment for the character and [code]advance[/code] is the (optional) advance. + Removes all font cache entries. </description> </method> - <method name="bitmap_add_kerning_pair"> + <method name="clear_glyphs"> <return type="void" /> - <argument index="0" name="A" type="int" /> - <argument index="1" name="B" type="int" /> - <argument index="2" name="kerning" type="int" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> <description> - Adds a kerning pair to the bitmap font as a difference. Kerning pairs are special cases where a typeface advance is determined by the next character. + Removes all rendered glyphs information from the cache entry. Note: This function will not remove textures associated with the glyphs, use [method remove_texture] to remove them manually. </description> </method> - <method name="bitmap_add_texture"> + <method name="clear_kerning_map"> <return type="void" /> - <argument index="0" name="texture" type="Texture" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> <description> - Adds a texture to the bitmap font. + Removes all kerning overrides. </description> </method> - <method name="draw_glyph" qualifiers="const"> - <return type="Vector2" /> - <argument index="0" name="canvas" type="RID" /> - <argument index="1" name="size" type="int" /> - <argument index="2" name="pos" type="Vector2" /> - <argument index="3" name="index" type="int" /> - <argument index="4" name="color" type="Color" default="Color(1, 1, 1, 1)" /> + <method name="clear_size_cache"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> <description> - Draws single glyph into a canvas item at the position, using [code]font[/code] at the size [code]size[/code]. - Returns advance of the glyph for horizontal and vertical layouts. - Note: Glyph index is bound to the font data, use only glyphs indices returned by [method TextServer.shaped_text_get_glyphs] or [method get_glyph_index] for this font data. + Removes all font sizes from the cache entry </description> </method> - <method name="draw_glyph_outline" qualifiers="const"> - <return type="Vector2" /> - <argument index="0" name="canvas" type="RID" /> - <argument index="1" name="size" type="int" /> - <argument index="2" name="outline_size" type="int" /> - <argument index="3" name="pos" type="Vector2" /> - <argument index="4" name="index" type="int" /> - <argument index="5" name="color" type="Color" default="Color(1, 1, 1, 1)" /> + <method name="clear_textures"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <description> + Removes all textures from font cache entry. Note: This function will not remove glyphs associated with the texture, use [method remove_glyph] to remove them manually. + </description> + </method> + <method name="find_cache" qualifiers="const"> + <return type="RID" /> + <argument index="0" name="variation_coordinates" type="Dictionary" /> <description> - Draws single glyph outline of size [code]outline_size[/code] into a canvas item at the position, using [code]font[/code] at the size [code]size[/code]. If outline drawing is not supported, nothing is drawn. - Returns advance of the glyph for horizontal and vertical layouts (regardless of outline drawing support). - Note: Glyph index is bound to the font data, use only glyphs indices returned by [method TextServer.shaped_text_get_glyphs] or [method get_glyph_index] for this font data. + Returns existing or creates a new font cache entry for the specified variation coordinates. </description> </method> <method name="get_ascent" qualifiers="const"> <return type="float" /> - <argument index="0" name="size" type="int" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> <description> Returns the font ascent (number of pixels above the baseline). </description> </method> - <method name="get_base_size" qualifiers="const"> - <return type="float" /> + <method name="get_cache_count" qualifiers="const"> + <return type="int" /> <description> - Returns the base size of the font (the only size supported for non-scalable fonts, meaningless for scalable fonts). + Returns number of the font cache entries. + </description> + </method> + <method name="get_cache_rid" qualifiers="const"> + <return type="RID" /> + <argument index="0" name="cache_index" type="int" /> + <description> + Returns text server font cache entry resource id. + </description> + </method> + <method name="get_data" qualifiers="const"> + <return type="PackedByteArray" /> + <description> + Returns contents of the dynamic font source file. </description> </method> <method name="get_descent" qualifiers="const"> <return type="float" /> - <argument index="0" name="size" type="int" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> <description> - Returns the font descent (number of pixels below the baseline). + Returns font descent (number of pixels below the baseline). </description> </method> <method name="get_glyph_advance" qualifiers="const"> <return type="Vector2" /> - <argument index="0" name="index" type="int" /> + <argument index="0" name="cache_index" type="int" /> <argument index="1" name="size" type="int" /> + <argument index="2" name="glyph" type="int" /> <description> - Returns advance of the glyph for horizontal and vertical layouts. - Note: Glyph index is bound to the font data, use only glyphs indices returned by [method TextServer.shaped_text_get_glyphs] or [method get_glyph_index] for this font data. + Returns glyph advance (offset of the next glyph). Note: advance for glyphs outlines is the same as the base glyph advance and is not saved. </description> </method> <method name="get_glyph_index" qualifiers="const"> <return type="int" /> <argument index="0" name="char" type="int" /> - <argument index="1" name="variation_selector" type="int" default="0" /> + <argument index="1" name="variation_selector" type="int" /> + <argument index="2" name="arg2" type="int" /> <description> - Return the glyph index of a [code]char[/code], optionally modified by the [code]variation_selector[/code]. + Returns the glyph index of a [code]char[/code], optionally modified by the [code]variation_selector[/code]. </description> </method> - <method name="get_glyph_kerning" qualifiers="const"> + <method name="get_glyph_list" qualifiers="const"> + <return type="Array" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <description> + Returns list of rendered glyphs in the cache entry. + </description> + </method> + <method name="get_glyph_offset" qualifiers="const"> <return type="Vector2" /> - <argument index="0" name="index_a" type="int" /> - <argument index="1" name="index_b" type="int" /> - <argument index="2" name="size" type="int" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> <description> - Returns a kerning of the pair of glyphs for horizontal and vertical layouts. - Note: Glyph index is bound to the font data, use only glyphs indices returned by [method TextServer.shaped_text_get_glyphs] or [method get_glyph_index] for this font data. + Returns glyph offset from the baseline. </description> </method> - <method name="get_height" qualifiers="const"> - <return type="float" /> - <argument index="0" name="size" type="int" /> + <method name="get_glyph_size" qualifiers="const"> + <return type="Vector2" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> <description> - Returns the total font height (ascent plus descent) in pixels. + Returns glyph size. + </description> + </method> + <method name="get_glyph_texture_idx" qualifiers="const"> + <return type="int" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> + <description> + Returns index of the cache texture containing the glyph. + </description> + </method> + <method name="get_glyph_uv_rect" qualifiers="const"> + <return type="Rect2" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> + <description> + Returns rectangle in the cache texture containing the glyph. + </description> + </method> + <method name="get_hinting" qualifiers="const"> + <return type="int" enum="TextServer.Hinting" /> + <description> + Returns the font hinting mode. Used by dynamic fonts only. + </description> + </method> + <method name="get_kerning" qualifiers="const"> + <return type="Vector2" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="glyph_pair" type="Vector2i" /> + <description> + Returns kerning for the pair of glyphs. + </description> + </method> + <method name="get_kerning_list" qualifiers="const"> + <return type="Array" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> + <description> + Returns list of the kerning overrides. </description> </method> <method name="get_language_support_override" qualifiers="const"> @@ -132,6 +189,32 @@ Returns list of language support overrides. </description> </method> + <method name="get_msdf_pixel_range" qualifiers="const"> + <return type="int" /> + <description> + Returns the width of the range around the shape between the minimum and maximum representable signed distance. + </description> + </method> + <method name="get_msdf_size" qualifiers="const"> + <return type="int" /> + <description> + Returns source font size used to generate MSDF textures. + </description> + </method> + <method name="get_oversampling" qualifiers="const"> + <return type="float" /> + <description> + Returns font oversampling factor, if set to [code]0.0[/code] global oversampling factor is used instead. Used by dynamic fonts only. + </description> + </method> + <method name="get_scale" qualifiers="const"> + <return type="float" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> + <description> + Returns scaling factor of the color bitmap font. + </description> + </method> <method name="get_script_support_override" qualifiers="const"> <return type="bool" /> <argument index="0" name="script" type="String" /> @@ -145,11 +228,20 @@ Returns list of script support overrides. </description> </method> + <method name="get_size_cache_list" qualifiers="const"> + <return type="Array" /> + <argument index="0" name="cache_index" type="int" /> + <description> + Return list of the font sizes in the cache. Each size is [code]Vector2i[/code] with font size and outline size. + </description> + </method> <method name="get_spacing" qualifiers="const"> <return type="int" /> - <argument index="0" name="type" type="int" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="arg2" type="int" enum="TextServer.SpacingType" /> <description> - Returns the spacing for the given [code]type[/code] (see [enum SpacingType]). + Returns extra spacing added between glyphs in pixels. </description> </method> <method name="get_supported_chars" qualifiers="const"> @@ -158,32 +250,66 @@ Returns a string containing all the characters available in the font. </description> </method> - <method name="get_underline_position" qualifiers="const"> - <return type="float" /> - <argument index="0" name="size" type="int" /> + <method name="get_supported_feature_list" qualifiers="const"> + <return type="Dictionary" /> <description> - Returns underline offset (number of pixels below the baseline). + Returns list of OpenType features supported by font. </description> </method> - <method name="get_underline_thickness" qualifiers="const"> + <method name="get_supported_variation_list" qualifiers="const"> + <return type="Dictionary" /> + <description> + Returns list of supported [url=https://docs.microsoft.com/en-us/typography/opentype/spec/dvaraxisreg]variation coordinates[/url], each coordinate is returned as [code]tag: Vector3i(min_value,max_value,default_value)[/code]. + Font variations allow for continuous change of glyph characteristics along some given design axis, such as weight, width or slant. + </description> + </method> + <method name="get_texture_count" qualifiers="const"> + <return type="int" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <description> + Returns number of textures used by font cache entry. + </description> + </method> + <method name="get_texture_image" qualifiers="const"> + <return type="Image" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="texture_index" type="int" /> + <description> + Returns a copy of the font cache texture image. + </description> + </method> + <method name="get_texture_offsets" qualifiers="const"> + <return type="PackedInt32Array" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="texture_index" type="int" /> + <description> + Returns a copy of the array containing the first free pixel in the each column of texture. Should be the same size as texture width or empty. + </description> + </method> + <method name="get_underline_position" qualifiers="const"> <return type="float" /> - <argument index="0" name="size" type="int" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> <description> - Returns underline thickness in pixels. + Returns pixel offset of the underline below the baseline. </description> </method> - <method name="get_variation" qualifiers="const"> + <method name="get_underline_thickness" qualifiers="const"> <return type="float" /> - <argument index="0" name="tag" type="String" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> <description> - Returns variation coordinate [code]tag[/code]. + Returns thickness of the underline in pixels. </description> </method> - <method name="get_variation_list" qualifiers="const"> + <method name="get_variation_coordinates" qualifiers="const"> <return type="Dictionary" /> + <argument index="0" name="cache_index" type="int" /> <description> - Returns list of supported [url=https://docs.microsoft.com/en-us/typography/opentype/spec/dvaraxisreg]variation coordinates[/url], each coordinate is returned as [code]tag: Vector3i(min_value,max_value,default_value)[/code]. - Font variations allow for continuous change of glyph characteristics along some given design axis, such as weight, width or slant. + Returns variation coordinates for the specified font cache entry. See [method get_supported_variation_list] for more info. </description> </method> <method name="has_char" qualifiers="const"> @@ -193,10 +319,16 @@ Return [code]true[/code] if a Unicode [code]char[/code] is available in the font. </description> </method> - <method name="has_outline" qualifiers="const"> + <method name="is_antialiased" qualifiers="const"> + <return type="bool" /> + <description> + Returns [code]true[/code] if font 8-bit anitialiased glyph rendering is supported and enabled. + </description> + </method> + <method name="is_force_autohinter" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code], if font supports drawing glyph outlines. + Returns [code]true[/code] if auto-hinting is supported and preffered over font built-in hinting. Used by dynamic fonts only. </description> </method> <method name="is_language_supported" qualifiers="const"> @@ -206,6 +338,12 @@ Returns [code]true[/code], if font supports given language ([url=https://en.wikipedia.org/wiki/ISO_639-1]ISO 639[/url] code). </description> </method> + <method name="is_multichannel_signed_distance_field" qualifiers="const"> + <return type="bool" /> + <description> + Returns [code]true[/code] if glyphs of all sizes are rendered using single multichannel signed distance field generated from the dynamic font vector data. + </description> + </method> <method name="is_script_supported" qualifiers="const"> <return type="bool" /> <argument index="0" name="script" type="String" /> @@ -213,32 +351,29 @@ Returns [code]true[/code], if font supports given script ([url=https://en.wikipedia.org/wiki/ISO_15924]ISO 15924[/url] code). </description> </method> - <method name="load_memory"> + <method name="remove_cache"> <return type="void" /> - <argument index="0" name="data" type="PackedByteArray" /> - <argument index="1" name="type" type="String" /> - <argument index="2" name="base_size" type="int" default="16" /> + <argument index="0" name="cache_index" type="int" /> <description> - Creates new font from the data in memory. - Note: For non-scalable fonts [code]base_size[/code] is ignored, use [method get_base_size] to check actual font size. + Removes specified font cache entry. </description> </method> - <method name="load_resource"> + <method name="remove_glyph"> <return type="void" /> - <argument index="0" name="filename" type="String" /> - <argument index="1" name="base_size" type="int" default="16" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> <description> - Creates new font from the file. - Note: For non-scalable fonts [code]base_size[/code] is ignored, use [method get_base_size] to check actual font size. + Removes specified rendered glyph information from the cache entry. Note: This function will not remove textures associated with the glyphs, use [method remove_texture] to remove them manually. </description> </method> - <method name="new_bitmap"> + <method name="remove_kerning"> <return type="void" /> - <argument index="0" name="height" type="float" /> - <argument index="1" name="ascent" type="float" /> - <argument index="2" name="base_size" type="int" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="glyph_pair" type="Vector2i" /> <description> - Creates new, empty bitmap font. + Removes kerning override for the pair of glyphs. </description> </method> <method name="remove_language_support_override"> @@ -255,6 +390,148 @@ Removes script support override. </description> </method> + <method name="remove_size_cache"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <description> + Removes specified font size from the cache entry. + </description> + </method> + <method name="remove_texture"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="texture_index" type="int" /> + <description> + Removes specified texture from font cache entry. Note: This function will not remove glyphs associated with the texture, remove them manually, using [method remove_glyph]. + </description> + </method> + <method name="render_glyph"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="index" type="int" /> + <description> + Renders specified glyph the the font cache texture. + </description> + </method> + <method name="render_range"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="start" type="int" /> + <argument index="3" name="end" type="int" /> + <description> + Renders the range of characters to the font cache texture. + </description> + </method> + <method name="set_antialiased"> + <return type="void" /> + <argument index="0" name="antialiased" type="bool" /> + <description> + If set to [code]true[/code], 8-bit antialiased glyph rendering is used, otherwise 1-bit rendering is used. Used by dynamic fonts only. + </description> + </method> + <method name="set_ascent"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="ascent" type="float" /> + <description> + Sets the font ascent (number of pixels above the baseline). + </description> + </method> + <method name="set_data"> + <return type="void" /> + <argument index="0" name="data" type="PackedByteArray" /> + <description> + Sets font source data, e.g contents of the dynamic font source file. + </description> + </method> + <method name="set_descent"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="descent" type="float" /> + <description> + Sets the font descent (number of pixels below the baseline). + </description> + </method> + <method name="set_force_autohinter"> + <return type="void" /> + <argument index="0" name="force_autohinter" type="bool" /> + <description> + If set to [code]true[/code] auto-hinting is preffered over font built-in hinting. + </description> + </method> + <method name="set_glyph_advance"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="glyph" type="int" /> + <argument index="3" name="advance" type="Vector2" /> + <description> + Sets glyph advance (offset of the next glyph). Note: advance for glyphs outlines is the same as the base glyph advance and is not saved. + </description> + </method> + <method name="set_glyph_offset"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> + <argument index="3" name="offset" type="Vector2" /> + <description> + Sets glyph offset from the baseline. + </description> + </method> + <method name="set_glyph_size"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> + <argument index="3" name="gl_size" type="Vector2" /> + <description> + Sets glyph size. + </description> + </method> + <method name="set_glyph_texture_idx"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> + <argument index="3" name="texture_idx" type="int" /> + <description> + Sets index of the cache texture containing the glyph. + </description> + </method> + <method name="set_glyph_uv_rect"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> + <argument index="3" name="uv_rect" type="Rect2" /> + <description> + Sets rectangle in the cache texture containing the glyph. + </description> + </method> + <method name="set_hinting"> + <return type="void" /> + <argument index="0" name="hinting" type="int" enum="TextServer.Hinting" /> + <description> + Sets font hinting mode. Used by dynamic fonts only. + </description> + </method> + <method name="set_kerning"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="glyph_pair" type="Vector2i" /> + <argument index="3" name="kerning" type="Vector2" /> + <description> + Sets kerning for the pair of glyphs. + </description> + </method> <method name="set_language_support_override"> <return type="void" /> <argument index="0" name="language" type="String" /> @@ -263,6 +540,43 @@ Adds override for [method is_language_supported]. </description> </method> + <method name="set_msdf_pixel_range"> + <return type="void" /> + <argument index="0" name="msdf_pixel_range" type="int" /> + <description> + Sets the width of the range around the shape between the minimum and maximum representable signed distance. + </description> + </method> + <method name="set_msdf_size"> + <return type="void" /> + <argument index="0" name="msdf_size" type="int" /> + <description> + Sets source font size used to generate MSDF textures. + </description> + </method> + <method name="set_multichannel_signed_distance_field"> + <return type="void" /> + <argument index="0" name="msdf" type="bool" /> + <description> + If set to [code]true[/code], glyphs of all sizes are rendered using single multichannel signed distance field generated from the dynamic font vector data. + </description> + </method> + <method name="set_oversampling"> + <return type="void" /> + <argument index="0" name="oversampling" type="float" /> + <description> + Sets font oversampling factor, if set to [code]0.0[/code] global oversampling factor is used instead. Used by dynamic fonts only. + </description> + </method> + <method name="set_scale"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="scale" type="float" /> + <description> + Sets scaling factor of the color bitmap font. + </description> + </method> <method name="set_script_support_override"> <return type="void" /> <argument index="0" name="script" type="String" /> @@ -273,52 +587,61 @@ </method> <method name="set_spacing"> <return type="void" /> - <argument index="0" name="type" type="int" /> - <argument index="1" name="value" type="int" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="spacing" type="int" enum="TextServer.SpacingType" /> + <argument index="3" name="arg3" type="int" /> + <description> + Sets extra spacing added between glyphs in pixels. + </description> + </method> + <method name="set_texture_image"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="texture_index" type="int" /> + <argument index="3" name="image" type="Image" /> + <description> + Sets font cache texture image. + </description> + </method> + <method name="set_texture_offsets"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="texture_index" type="int" /> + <argument index="3" name="offset" type="PackedInt32Array" /> + <description> + Sets array containing the first free pixel in the each column of texture. Should be the same size as texture width or empty (for the fonts without dynamic glyph generation support). + </description> + </method> + <method name="set_underline_position"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="underline_position" type="float" /> + <description> + Sets pixel offset of the underline below the baseline. + </description> + </method> + <method name="set_underline_thickness"> + <return type="void" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="underline_thickness" type="float" /> <description> - Sets the spacing for [code]type[/code] (see [enum SpacingType]) to [code]value[/code] in pixels (not relative to the font size). + Sets thickness of the underline in pixels. </description> </method> - <method name="set_variation"> + <method name="set_variation_coordinates"> <return type="void" /> - <argument index="0" name="tag" type="String" /> - <argument index="1" name="value" type="float" /> + <argument index="0" name="cache_index" type="int" /> + <argument index="1" name="variation_coordinates" type="Dictionary" /> <description> - Sets variation coordinate [code]tag[/code]. + Sets variation coordinates for the specified font cache entry. See [method get_supported_variation_list] for more info. </description> </method> </methods> - <members> - <member name="antialiased" type="bool" setter="set_antialiased" getter="get_antialiased" default="false"> - If [code]true[/code], the font is rendered with anti-aliasing. - </member> - <member name="data_path" type="String" setter="set_data_path" getter="get_data_path" default=""""> - The path to the font data file. If font data was loaded from memory location is set to [code]"(Memory)"[/code]. - </member> - <member name="distance_field_hint" type="bool" setter="set_distance_field_hint" getter="get_distance_field_hint" default="false"> - If [code]true[/code], distance field hint is enabled. - </member> - <member name="extra_spacing_glyph" type="int" setter="set_spacing" getter="get_spacing" default="0"> - Extra spacing for each glyph in pixels. - This can be a negative number to make the distance between glyphs smaller. - </member> - <member name="extra_spacing_space" type="int" setter="set_spacing" getter="get_spacing" default="0"> - Extra spacing for the space character in pixels. - This can be a negative number to make the distance between words smaller. - </member> - <member name="force_autohinter" type="bool" setter="set_force_autohinter" getter="get_force_autohinter" default="false"> - If [code]true[/code], default autohinter is used for font hinting. - </member> - <member name="hinting" type="int" setter="set_hinting" getter="get_hinting" enum="TextServer.Hinting" default="0"> - The font hinting mode used by FreeType. See [enum TextServer.Hinting] for options. - </member> - </members> <constants> - <constant name="SPACING_GLYPH" value="0" enum="SpacingType"> - Spacing for each glyph. - </constant> - <constant name="SPACING_SPACE" value="1" enum="SpacingType"> - Spacing for the space character. - </constant> </constants> </class> diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml index 34c5fb582e..5d79e22c49 100644 --- a/doc/classes/Image.xml +++ b/doc/classes/Image.xml @@ -180,6 +180,7 @@ <argument index="0" name="renormalize" type="bool" default="false" /> <description> Generates mipmaps for the image. Mipmaps are precalculated lower-resolution copies of the image that are automatically used if the image needs to be scaled down when rendered. They help improve image quality and performance when rendering. This method returns an error if the image is compressed, in a custom format, or if the image's width/height is [code]0[/code]. + [b]Note:[/b] Mipmap generation is done on the CPU, is single-threaded and is [i]always[/i] done on the main thread. This means generating mipmaps will result in noticeable stuttering during gameplay, even if [method generate_mipmaps] is called from a [Thread]. </description> </method> <method name="get_data" qualifiers="const"> diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml index 610b00efe9..70046fc3e9 100644 --- a/doc/classes/MultiplayerAPI.xml +++ b/doc/classes/MultiplayerAPI.xml @@ -73,7 +73,7 @@ [b]Warning:[/b] Deserialized objects can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threats such as remote code execution. </member> <member name="network_peer" type="MultiplayerPeer" setter="set_network_peer" getter="get_network_peer"> - The peer object to handle the RPC system (effectively enabling networking when set). Depending on the peer itself, the MultiplayerAPI will become a network server (check with [method is_network_server]) and will set root node's network mode to master, or it will become a regular peer with root node set to puppet. All child nodes are set to inherit the network mode by default. Handling of networking-related events (connection, disconnection, new clients) is done by connecting to MultiplayerAPI's signals. + The peer object to handle the RPC system (effectively enabling networking when set). Depending on the peer itself, the MultiplayerAPI will become a network server (check with [method is_network_server]) and will set root node's network mode to authority, or it will become a regular client peer. All child nodes are set to inherit the network mode by default. Handling of networking-related events (connection, disconnection, new clients) is done by connecting to MultiplayerAPI's signals. </member> <member name="refuse_new_network_connections" type="bool" setter="set_refuse_new_network_connections" getter="is_refusing_new_network_connections" default="false"> If [code]true[/code], the MultiplayerAPI's [member network_peer] refuses new incoming connections. @@ -125,14 +125,11 @@ <constant name="RPC_MODE_DISABLED" value="0" enum="RPCMode"> Used with [method Node.rpc_config] to disable a method or property for all RPC calls, making it unavailable. Default for all methods. </constant> - <constant name="RPC_MODE_REMOTE" value="1" enum="RPCMode"> - Used with [method Node.rpc_config] to set a method to be called or a property to be changed only on the remote end, not locally. Analogous to the [code]remote[/code] keyword. Calls and property changes are accepted from all remote peers, no matter if they are node's master or puppets. + <constant name="RPC_MODE_ANY" value="1" enum="RPCMode"> + Used with [method Node.rpc_config] to set a method to be callable remotely by any peer. Analogous to the [code]@rpc(any)[/code] annotation. Calls are accepted from all remote peers, no matter if they are node's authority or not. </constant> - <constant name="RPC_MODE_MASTER" value="2" enum="RPCMode"> - Used with [method Node.rpc_config] to set a method to be called or a property to be changed only on the network master for this node. Analogous to the [code]master[/code] keyword. Only accepts calls or property changes from the node's network puppets, see [method Node.set_network_master]. - </constant> - <constant name="RPC_MODE_PUPPET" value="3" enum="RPCMode"> - Used with [method Node.rpc_config] to set a method to be called or a property to be changed only on puppets for this node. Analogous to the [code]puppet[/code] keyword. Only accepts calls or property changes from the node's network master, see [method Node.set_network_master]. + <constant name="RPC_MODE_AUTHORITY" value="2" enum="RPCMode"> + Used with [method Node.rpc_config] to set a method to be callable remotely only by the current network authority (which is the server by default). Analogous to the [code]@rpc(auth)[/code] annotation. See [method Node.set_network_authority]. </constant> </constants> </class> diff --git a/doc/classes/MultiplayerReplicator.xml b/doc/classes/MultiplayerReplicator.xml index 15029e181f..0778a7335f 100644 --- a/doc/classes/MultiplayerReplicator.xml +++ b/doc/classes/MultiplayerReplicator.xml @@ -12,6 +12,7 @@ <argument index="0" name="scene_id" type="int" /> <argument index="1" name="object" type="Object" /> <argument index="2" name="data" type="PackedByteArray" /> + <argument index="3" name="initial" type="bool" default="true" /> <description> Decode the given [code]data[/code] representing a spawnable state into [code]object[/code] using the configuration associated with the provided [code]scene_id[/code]. This function is called automatically when a client receives a server spawn for a scene with [constant REPLICATION_MODE_SERVER]. See [method spawn_config]. Tip: You may find this function useful in servers when parsing spawn requests from clients, or when implementing your own logic with [constant REPLICATION_MODE_CUSTOM]. @@ -23,12 +24,14 @@ <argument index="1" name="object" type="Object" /> <argument index="2" name="peer_id" type="int" default="0" /> <description> + Request a despawn for the scene identified by [code]scene_id[/code] to the given [code]peer_id[/code]. This will either trigger the default behaviour, or invoke the custom spawn/despawn callables specified in [method spawn_config]. See [method send_despawn] for the default behavior. </description> </method> <method name="encode_state"> <return type="PackedByteArray" /> <argument index="0" name="scene_id" type="int" /> <argument index="1" name="object" type="Object" /> + <argument index="2" name="initial" type="bool" default="true" /> <description> Encode the given [code]object[/code] using the configuration associated with the provided [code]scene_id[/code]. This function is called automatically when the server spawns scenes with [constant REPLICATION_MODE_SERVER]. See [method spawn_config]. Tip: You may find this function useful when requesting spawns from clients to server, or when implementing your own logic with [constant REPLICATION_MODE_CUSTOM]. @@ -54,12 +57,24 @@ Sends a spawn request for the scene identified by [code]scene_id[/code] to the given [code]peer_id[/code] (see [method MultiplayerPeer.set_target_peer]). If the scene is configured as [constant REPLICATION_MODE_SERVER] (see [method spawn_config]) and the request is sent by the server (see [method MultiplayerAPI.is_network_server]), the receiving peer(s) will automatically instantiate that scene, add it to the [SceneTree] at the given [code]path[/code] and emit the signal [signal spawned]. In all other cases no instantiation happens, and the signal [signal spawn_requested] is emitted instead. </description> </method> + <method name="send_sync"> + <return type="int" enum="Error" /> + <argument index="0" name="peer_id" type="int" /> + <argument index="1" name="scene_id" type="int" /> + <argument index="2" name="data" type="PackedByteArray" /> + <argument index="3" name="transfer_mode" type="int" enum="MultiplayerPeer.TransferMode" default="2" /> + <argument index="4" name="channel" type="int" default="0" /> + <description> + Sends a sync request for the instances of the scene identified by [code]scene_id[/code] to the given [code]peer_id[/code] (see [method MultiplayerPeer.set_target_peer]). This function can only be called manually when overriding the send and receive sync functions (see [method sync_config]). + </description> + </method> <method name="spawn"> <return type="int" enum="Error" /> <argument index="0" name="scene_id" type="int" /> <argument index="1" name="object" type="Object" /> <argument index="2" name="peer_id" type="int" default="0" /> <description> + Request a spawn for the scene identified by [code]scene_id[/code] to the given [code]peer_id[/code]. This will either trigger the default behaviour, or invoke the custom spawn/despawn callables specified in [method spawn_config]. See [method send_spawn] for the default behavior. </description> </method> <method name="spawn_config"> @@ -70,10 +85,47 @@ <argument index="3" name="custom_send" type="Callable" /> <argument index="4" name="custom_receive" type="Callable" /> <description> - Configures the MultiplayerAPI to track instances of the [PackedScene] identified by [code]scene_id[/code] (see [method ResourceLoader.get_resource_uid]) for the purpose of network replication. When [code]mode[/code] is [constant REPLICATION_MODE_SERVER], the specified [code]properties[/code] will also be replicated to clients during the initial spawn. + Configures the MultiplayerReplicator to track instances of the [PackedScene] identified by [code]scene_id[/code] (see [method ResourceLoader.get_resource_uid]) for the purpose of network replication. When [code]mode[/code] is [constant REPLICATION_MODE_SERVER], the specified [code]properties[/code] will also be replicated to clients during the initial spawn. You can optionally specify a [code]custom_send[/code] and a [code]custom_receive[/code] to override the default behaviour and customize the spawn/despawn proecess. Tip: You can use a custom property in the scene main script to return a customly optimized state representation. </description> </method> + <method name="sync_all"> + <return type="int" enum="Error" /> + <argument index="0" name="scene_id" type="int" /> + <argument index="1" name="peer_id" type="int" default="0" /> + <description> + Manually request a sync for all the instances of the scene identified by [code]scene_id[/code]. This function will trigger the default sync behaviour, or call your send custom send callable if specified in [method sync_config]. + Note: The default implementation only allow syncing from server to clients. + </description> + </method> + <method name="sync_config"> + <return type="int" enum="Error" /> + <argument index="0" name="scene_id" type="int" /> + <argument index="1" name="interval" type="int" /> + <argument index="2" name="properties" type="StringName[]" default="[]" /> + <argument index="3" name="custom_send" type="Callable" /> + <argument index="4" name="custom_receive" type="Callable" /> + <description> + Configures the MultiplayerReplicator to sync instances of the [PackedScene] identified by [code]scene_id[/code] (see [method ResourceLoader.get_resource_uid]) for the purpose of network replication at the desired [code]interval[/code] (in milliseconds). The specified [code]properties[/code] will be part of the state sync. You can optionally specify a [code]custom_send[/code] and a [code]custom_receive[/code] to override the default behaviour and customize the syncronization proecess. + Tip: You can use a custom property in the scene main script to return a customly optimized state representation (having a single property that returns a PackedByteArray is higly recommended when dealing with many instances). + </description> + </method> + <method name="track"> + <return type="void" /> + <argument index="0" name="scene_id" type="int" /> + <argument index="1" name="object" type="Object" /> + <description> + Track the given [code]object[/code] as an instance of the scene identified by [code]scene_id[/code]. This object will be passed to your custom sync callables (see [method sync_config]). Tracking and untracking is automatic in [constant REPLICATION_MODE_SERVER]. + </description> + </method> + <method name="untrack"> + <return type="void" /> + <argument index="0" name="scene_id" type="int" /> + <argument index="1" name="object" type="Object" /> + <description> + Untrack the given [code]object[/code]. This object will no longer be passed to your custom sync callables (see [method sync_config]). Tracking and untracking is automatic in [constant REPLICATION_MODE_SERVER]. + </description> + </method> </methods> <signals> <signal name="despawn_requested"> diff --git a/doc/classes/NativeExtensionManager.xml b/doc/classes/NativeExtensionManager.xml index c14ce94aff..42246619f6 100644 --- a/doc/classes/NativeExtensionManager.xml +++ b/doc/classes/NativeExtensionManager.xml @@ -18,6 +18,12 @@ <description> </description> </method> + <method name="is_extension_loaded" qualifiers="const"> + <return type="bool" /> + <argument index="0" name="path" type="String" /> + <description> + </description> + </method> <method name="load_extension"> <return type="int" enum="NativeExtensionManager.LoadStatus" /> <argument index="0" name="path" type="String" /> diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index f5bc705ecb..7d79c50466 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -109,9 +109,11 @@ <return type="void" /> <argument index="0" name="node" type="Node" /> <argument index="1" name="legible_unique_name" type="bool" default="false" /> + <argument index="2" name="internal" type="int" enum="Node.InternalMode" default="0" /> <description> Adds a child node. Nodes can have any number of children, but every child must have a unique name. Child nodes are automatically deleted when the parent node is deleted, so an entire scene can be removed by deleting its topmost node. If [code]legible_unique_name[/code] is [code]true[/code], the child node will have a human-readable name based on the name of the node being instantiated instead of its type. + If [code]internal[/code] is different than [constant INTERNAL_MODE_DISABLED], the child will be added as internal node. Such nodes are ignored by methods like [method get_children], unless their parameter [code]include_internal[/code] is [code]true[/code].The intended usage is to hide the internal nodes from the user, so the user won't accidentally delete or modify them. Used by some GUI nodes, e.g. [ColorPicker]. See [enum InternalMode] for available modes. [b]Note:[/b] If the child node already has a parent, the function will fail. Use [method remove_child] first to remove the node from its current parent. For example: [codeblocks] [gdscript] @@ -141,6 +143,7 @@ Adds a [code]sibling[/code] node to current's node parent, at the same level as that node, right below it. If [code]legible_unique_name[/code] is [code]true[/code], the child node will have a human-readable name based on the name of the node being instantiated instead of its type. Use [method add_child] instead of this method if you don't need the child node to be added below a specific node in the list of children. + [b]Note:[/b] If this node is internal, the new sibling will be internal too (see [code]internal[/code] parameter in [method add_child]). </description> </method> <method name="add_to_group"> @@ -200,22 +203,28 @@ <method name="get_child" qualifiers="const"> <return type="Node" /> <argument index="0" name="idx" type="int" /> + <argument index="1" name="include_internal" type="bool" default="false" /> <description> Returns a child node by its index (see [method get_child_count]). This method is often used for iterating all children of a node. Negative indices access the children from the last one. + If [code]include_internal[/code] is [code]true[/code], internal children are skipped (see [code]internal[/code] parameter in [method add_child]). To access a child node via its name, use [method get_node]. </description> </method> <method name="get_child_count" qualifiers="const"> <return type="int" /> + <argument index="0" name="include_internal" type="bool" default="false" /> <description> Returns the number of child nodes. + If [code]include_internal[/code] is [code]false[/code], internal children aren't counted (see [code]internal[/code] parameter in [method add_child]). </description> </method> <method name="get_children" qualifiers="const"> <return type="Node[]" /> + <argument index="0" name="include_internal" type="bool" default="false" /> <description> Returns an array of references to node's children. + If [code]include_internal[/code] is [code]false[/code], the returned array won't include internal children (see [code]internal[/code] parameter in [method add_child]). </description> </method> <method name="get_editor_description" qualifiers="const"> @@ -231,14 +240,16 @@ </method> <method name="get_index" qualifiers="const"> <return type="int" /> + <argument index="0" name="include_internal" type="bool" default="false" /> <description> Returns the node's order in the scene tree branch. For example, if called on the first child node the position is [code]0[/code]. + If [code]include_internal[/code] is [code]false[/code], the index won't take internal children into account, i.e. first non-internal child will have index of 0 (see [code]internal[/code] parameter in [method add_child]). </description> </method> - <method name="get_network_master" qualifiers="const"> + <method name="get_network_authority" qualifiers="const"> <return type="int" /> <description> - Returns the peer ID of the network master for this node. See [method set_network_master]. + Returns the peer ID of the network authority for this node. See [method set_network_authority]. </description> </method> <method name="get_node" qualifiers="const"> @@ -406,10 +417,10 @@ Returns [code]true[/code] if this node is currently inside a [SceneTree]. </description> </method> - <method name="is_network_master" qualifiers="const"> + <method name="is_network_authority" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if the local system is the master of this node. + Returns [code]true[/code] if the local system is the authority of this node. </description> </method> <method name="is_physics_processing" qualifiers="const"> @@ -460,6 +471,7 @@ <argument index="1" name="to_position" type="int" /> <description> Moves a child node to a different position (order) among the other children. Since calls, signals, etc are performed by tree order, changing the order of children nodes may be useful. + [b]Note:[/b] Internal children can only be moved within their expected "internal range" (see [code]internal[/code] parameter in [method add_child]). </description> </method> <method name="print_stray_nodes"> @@ -576,7 +588,7 @@ <argument index="2" name="transfer_mode" type="int" enum="MultiplayerPeer.TransferMode" default="2" /> <argument index="3" name="channel" type="int" default="0" /> <description> - Changes the RPC mode for the given [code]method[/code] to the given [code]rpc_mode[/code], optionally specifying the [code]transfer_mode[/code] and [code]channel[/code] (on supported peers). See [enum MultiplayerAPI.RPCMode] and [enum MultiplayerPeer.TransferMode]. An alternative is annotating methods and properties with the corresponding keywords ([code]remote[/code], [code]master[/code], [code]puppet[/code], [code]remotesync[/code], [code]mastersync[/code], [code]puppetsync[/code]). By default, methods are not exposed to networking (and RPCs). + Changes the RPC mode for the given [code]method[/code] to the given [code]rpc_mode[/code], optionally specifying the [code]transfer_mode[/code] and [code]channel[/code] (on supported peers). See [enum MultiplayerAPI.RPCMode] and [enum MultiplayerPeer.TransferMode]. An alternative is annotating methods and properties with the corresponding annotation ([code]@rpc(any)[/code], [code]@rpc(auth)[/code]). By default, methods are not exposed to networking (and RPCs). </description> </method> <method name="rpc_id" qualifiers="vararg"> @@ -608,12 +620,12 @@ <description> </description> </method> - <method name="set_network_master"> + <method name="set_network_authority"> <return type="void" /> <argument index="0" name="id" type="int" /> <argument index="1" name="recursive" type="bool" default="true" /> <description> - Sets the node's network master to the peer with the given peer ID. The network master is the peer that has authority over the node on the network. Useful in conjunction with the [code]master[/code] and [code]puppet[/code] keywords. Inherited from the parent node by default, which ultimately defaults to peer ID 1 (the server). If [code]recursive[/code], the given peer is recursively set as the master for all children of this node. + Sets the node's network authority to the peer with the given peer ID. The network authority is the peer that has authority over the node on the network. Useful in conjunction with [method rpc_config] and the [MultiplayerAPI]. Inherited from the parent node by default, which ultimately defaults to peer ID 1 (the server). If [code]recursive[/code], the given peer is recursively set as the authority for all children of this node. </description> </method> <method name="set_physics_process"> @@ -888,5 +900,14 @@ Duplicate using instancing. An instance stays linked to the original so when the original changes, the instance changes too. </constant> + <constant name="INTERNAL_MODE_DISABLED" value="0" enum="InternalMode"> + Node will not be internal. + </constant> + <constant name="INTERNAL_MODE_FRONT" value="1" enum="InternalMode"> + Node will be placed at the front of parent's node list, before any non-internal sibling. + </constant> + <constant name="INTERNAL_MODE_BACK" value="2" enum="InternalMode"> + Node will be placed at the back of parent's node list, after any non-internal sibling. + </constant> </constants> </class> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index 9ad79dc17a..c9e9a0699c 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -13,15 +13,15 @@ [codeblocks] [gdscript] var n = Node2D.new() - print("position" in n) # Prints "True". - print("other_property" in n) # Prints "False". + print("position" in n) # Prints "true". + print("other_property" in n) # Prints "false". [/gdscript] [csharp] var node = new Node2D(); // C# has no direct equivalent to GDScript's `in` operator here, but we // can achieve the same behavior by performing `Get` with a null check. - GD.Print(node.Get("position") != null); // Prints "True". - GD.Print(node.Get("other_property") != null); // Prints "False". + GD.Print(node.Get("position") != null); // Prints "true". + GD.Print(node.Get("other_property") != null); // Prints "false". [/csharp] [/codeblocks] The [code]in[/code] operator will evaluate to [code]true[/code] as long as the key exists, even if the value is [code]null[/code]. diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml index 6cb3678fec..9867b98ae6 100644 --- a/doc/classes/PhysicsServer2D.xml +++ b/doc/classes/PhysicsServer2D.xml @@ -598,7 +598,8 @@ <argument index="2" name="motion" type="Vector2" /> <argument index="3" name="margin" type="float" default="0.08" /> <argument index="4" name="result" type="PhysicsTestMotionResult2D" default="null" /> - <argument index="5" name="exclude" type="Array" default="[]" /> + <argument index="5" name="collide_separation_ray" type="bool" default="false" /> + <argument index="6" name="exclude" type="Array" default="[]" /> <description> Returns [code]true[/code] if a collision would result from moving in the given direction from a given point in space. Margin increases the size of the shapes involved in the collision detection. [PhysicsTestMotionResult2D] can be passed to return additional information in. </description> @@ -729,6 +730,11 @@ <description> </description> </method> + <method name="separation_ray_shape_create"> + <return type="RID" /> + <description> + </description> + </method> <method name="set_active"> <return type="void" /> <argument index="0" name="active" type="bool" /> @@ -843,25 +849,28 @@ <constant name="SHAPE_WORLD_MARGIN" value="0" enum="ShapeType"> This is the constant for creating world margin shapes. A world margin shape is an [i]infinite[/i] line with an origin point, and a normal. Thus, it can be used for front/behind checks. </constant> - <constant name="SHAPE_SEGMENT" value="1" enum="ShapeType"> + <constant name="SHAPE_SEPARATION_RAY" value="1" enum="ShapeType"> + This is the constant for creating separation ray shapes. A separation ray is defined by a length and separates itself from what is touching its far endpoint. Useful for character controllers. + </constant> + <constant name="SHAPE_SEGMENT" value="2" enum="ShapeType"> This is the constant for creating segment shapes. A segment shape is a [i]finite[/i] line from a point A to a point B. It can be checked for intersections. </constant> - <constant name="SHAPE_CIRCLE" value="2" enum="ShapeType"> + <constant name="SHAPE_CIRCLE" value="3" enum="ShapeType"> This is the constant for creating circle shapes. A circle shape only has a radius. It can be used for intersections and inside/outside checks. </constant> - <constant name="SHAPE_RECTANGLE" value="3" enum="ShapeType"> + <constant name="SHAPE_RECTANGLE" value="4" enum="ShapeType"> This is the constant for creating rectangle shapes. A rectangle shape is defined by a width and a height. It can be used for intersections and inside/outside checks. </constant> - <constant name="SHAPE_CAPSULE" value="4" enum="ShapeType"> + <constant name="SHAPE_CAPSULE" value="5" enum="ShapeType"> This is the constant for creating capsule shapes. A capsule shape is defined by a radius and a length. It can be used for intersections and inside/outside checks. </constant> - <constant name="SHAPE_CONVEX_POLYGON" value="5" enum="ShapeType"> + <constant name="SHAPE_CONVEX_POLYGON" value="6" enum="ShapeType"> This is the constant for creating convex polygon shapes. A polygon is defined by a list of points. It can be used for intersections and inside/outside checks. Unlike the [member CollisionPolygon2D.polygon] property, polygons modified with [method shape_set_data] do not verify that the points supplied form is a convex polygon. </constant> - <constant name="SHAPE_CONCAVE_POLYGON" value="6" enum="ShapeType"> + <constant name="SHAPE_CONCAVE_POLYGON" value="7" enum="ShapeType"> This is the constant for creating concave polygon shapes. A polygon is defined by a list of points. It can be used for intersections checks, but not for inside/outside checks. </constant> - <constant name="SHAPE_CUSTOM" value="7" enum="ShapeType"> + <constant name="SHAPE_CUSTOM" value="8" enum="ShapeType"> This constant is used internally by the engine. Any attempt to create this kind of shape results in an error. </constant> <constant name="AREA_PARAM_GRAVITY" value="0" enum="AreaParameter"> diff --git a/doc/classes/PhysicsServer3D.xml b/doc/classes/PhysicsServer3D.xml index fa4ec55783..46cbe48b28 100644 --- a/doc/classes/PhysicsServer3D.xml +++ b/doc/classes/PhysicsServer3D.xml @@ -574,7 +574,8 @@ <argument index="2" name="motion" type="Vector3" /> <argument index="3" name="margin" type="float" default="0.001" /> <argument index="4" name="result" type="PhysicsTestMotionResult3D" default="null" /> - <argument index="5" name="exclude" type="Array" default="[]" /> + <argument index="5" name="collide_separation_ray" type="bool" default="false" /> + <argument index="6" name="exclude" type="Array" default="[]" /> <description> Returns [code]true[/code] if a collision would result from moving in the given direction from a given point in space. Margin increases the size of the shapes involved in the collision detection. [PhysicsTestMotionResult3D] can be passed to return additional information in. </description> @@ -852,6 +853,11 @@ <description> </description> </method> + <method name="separation_ray_shape_create"> + <return type="RID" /> + <description> + </description> + </method> <method name="set_active"> <return type="void" /> <argument index="0" name="active" type="bool" /> @@ -1174,31 +1180,34 @@ <constant name="SHAPE_PLANE" value="0" enum="ShapeType"> The [Shape3D] is a [WorldMarginShape3D]. </constant> - <constant name="SHAPE_SPHERE" value="1" enum="ShapeType"> + <constant name="SHAPE_SEPARATION_RAY" value="1" enum="ShapeType"> + The [Shape3D] is a [SeparationRayShape3D]. + </constant> + <constant name="SHAPE_SPHERE" value="2" enum="ShapeType"> The [Shape3D] is a [SphereShape3D]. </constant> - <constant name="SHAPE_BOX" value="2" enum="ShapeType"> + <constant name="SHAPE_BOX" value="3" enum="ShapeType"> The [Shape3D] is a [BoxShape3D]. </constant> - <constant name="SHAPE_CAPSULE" value="3" enum="ShapeType"> + <constant name="SHAPE_CAPSULE" value="4" enum="ShapeType"> The [Shape3D] is a [CapsuleShape3D]. </constant> - <constant name="SHAPE_CYLINDER" value="4" enum="ShapeType"> + <constant name="SHAPE_CYLINDER" value="5" enum="ShapeType"> The [Shape3D] is a [CylinderShape3D]. </constant> - <constant name="SHAPE_CONVEX_POLYGON" value="5" enum="ShapeType"> + <constant name="SHAPE_CONVEX_POLYGON" value="6" enum="ShapeType"> The [Shape3D] is a [ConvexPolygonShape3D]. </constant> - <constant name="SHAPE_CONCAVE_POLYGON" value="6" enum="ShapeType"> + <constant name="SHAPE_CONCAVE_POLYGON" value="7" enum="ShapeType"> The [Shape3D] is a [ConcavePolygonShape3D]. </constant> - <constant name="SHAPE_HEIGHTMAP" value="7" enum="ShapeType"> + <constant name="SHAPE_HEIGHTMAP" value="8" enum="ShapeType"> The [Shape3D] is a [HeightMapShape3D]. </constant> - <constant name="SHAPE_SOFT_BODY" value="8" enum="ShapeType"> + <constant name="SHAPE_SOFT_BODY" value="9" enum="ShapeType"> The [Shape3D] is a [SoftBody3D]. </constant> - <constant name="SHAPE_CUSTOM" value="9" enum="ShapeType"> + <constant name="SHAPE_CUSTOM" value="10" enum="ShapeType"> This constant is used internally by the engine. Any attempt to create this kind of shape results in an error. </constant> <constant name="AREA_PARAM_GRAVITY" value="0" enum="AreaParameter"> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 0d1fa0e70f..58c9d9e44b 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -1473,6 +1473,9 @@ </member> <member name="rendering/2d/snap/snap_2d_vertices_to_pixel" type="bool" setter="" getter="" default="false"> </member> + <member name="rendering/3d/viewport/scale" type="int" setter="" getter="" default="0"> + Scale the 3D render buffer based on the viewport size. The smaller the faster 3D rendering is performed but at the cost of quality. + </member> <member name="rendering/anti_aliasing/quality/msaa" type="int" setter="" getter="" default="0"> Sets the number of MSAA samples to use (as a power of two). MSAA is used to reduce aliasing around the edges of polygons. A higher MSAA value results in smoother edges but can be significantly slower on some hardware. </member> diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index df8bfb7e34..638c657492 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -3082,6 +3082,14 @@ If [code]true[/code], render the contents of the viewport directly to screen. This allows a low-level optimization where you can skip drawing a viewport to the root viewport. While this optimization can result in a significant increase in speed (especially on older devices), it comes at a cost of usability. When this is enabled, you cannot read from the viewport or from the [code]SCREEN_TEXTURE[/code]. You also lose the benefit of certain window settings, such as the various stretch modes. Another consequence to be aware of is that in 2D the rendering happens in window coordinates, so if you have a viewport that is double the size of the window, and you set this, then only the portion that fits within the window will be drawn, no automatic scaling is possible, even if your game scene is significantly larger than the window size. </description> </method> + <method name="viewport_set_scale_3d"> + <return type="void" /> + <argument index="0" name="viewport" type="RID" /> + <argument index="1" name="scale" type="int" enum="RenderingServer.ViewportScale3D" /> + <description> + Sets the scale at which we render 3D contents. + </description> + </method> <method name="viewport_set_scenario"> <return type="void" /> <argument index="0" name="viewport" type="RID" /> @@ -3896,6 +3904,16 @@ </constant> <constant name="VIEWPORT_DEBUG_DRAW_OCCLUDERS" value="23" enum="ViewportDebugDraw"> </constant> + <constant name="VIEWPORT_SCALE_3D_DISABLED" value="0" enum="ViewportScale3D"> + </constant> + <constant name="VIEWPORT_SCALE_3D_75_PERCENT" value="1" enum="ViewportScale3D"> + </constant> + <constant name="VIEWPORT_SCALE_3D_50_PERCENT" value="2" enum="ViewportScale3D"> + </constant> + <constant name="VIEWPORT_SCALE_3D_33_PERCENT" value="3" enum="ViewportScale3D"> + </constant> + <constant name="VIEWPORT_SCALE_3D_25_PERCENT" value="4" enum="ViewportScale3D"> + </constant> <constant name="SKY_MODE_AUTOMATIC" value="0" enum="SkyMode"> </constant> <constant name="SKY_MODE_QUALITY" value="1" enum="SkyMode"> diff --git a/doc/classes/SeparationRayShape2D.xml b/doc/classes/SeparationRayShape2D.xml new file mode 100644 index 0000000000..fb90606577 --- /dev/null +++ b/doc/classes/SeparationRayShape2D.xml @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="SeparationRayShape2D" inherits="Shape2D" version="4.0"> + <brief_description> + Separation ray shape for 2D collisions. + </brief_description> + <description> + Separation ray shape for 2D collisions. A ray is not really a collision body; instead, it tries to separate itself from whatever is touching its far endpoint. It's often useful for characters. + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <members> + <member name="length" type="float" setter="set_length" getter="get_length" default="20.0"> + The ray's length. + </member> + <member name="slide_on_slope" type="bool" setter="set_slide_on_slope" getter="get_slide_on_slope" default="false"> + If [code]false[/code] (default), the shape always separates and returns a normal along its own direction. + If [code]true[/code], the shape can return the correct normal and separate in any direction, allowing sliding motion on slopes. + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/SeparationRayShape3D.xml b/doc/classes/SeparationRayShape3D.xml new file mode 100644 index 0000000000..ea57e4eb59 --- /dev/null +++ b/doc/classes/SeparationRayShape3D.xml @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="SeparationRayShape3D" inherits="Shape3D" version="4.0"> + <brief_description> + Separation ray shape for 3D collisions. + </brief_description> + <description> + Separation ray shape for 3D collisions, which can be set into a [PhysicsBody3D] or [Area3D]. A ray is not really a collision body; instead, it tries to separate itself from whatever is touching its far endpoint. It's often useful for characters. + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <members> + <member name="length" type="float" setter="set_length" getter="get_length" default="1.0"> + The ray's length. + </member> + <member name="slide_on_slope" type="bool" setter="set_slide_on_slope" getter="get_slide_on_slope" default="false"> + If [code]false[/code] (default), the shape always separates and returns a normal along its own direction. + If [code]true[/code], the shape can return the correct normal and separate in any direction, allowing sliding motion on slopes. + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/Skeleton2D.xml b/doc/classes/Skeleton2D.xml index 828d24338b..839193fb61 100644 --- a/doc/classes/Skeleton2D.xml +++ b/doc/classes/Skeleton2D.xml @@ -5,6 +5,7 @@ </brief_description> <description> Skeleton2D parents a hierarchy of [Bone2D] objects. It is a requirement of [Bone2D]. Skeleton2D holds a reference to the rest pose of its children and acts as a single point of access to its bones. + To setup different types of inverse kinematics for the given Skeleton2D, a [SkeletonModificationStack2D] should be created. They can be applied by creating the desired number of modifications, which can be done by increasing [member SkeletonModificationStack2D.modification_count]. </description> <tutorials> <link title="2D skeletons">https://docs.godotengine.org/en/latest/tutorials/animation/2d_skeletons.html</link> diff --git a/doc/classes/SkeletonModification3DJiggle.xml b/doc/classes/SkeletonModification3DJiggle.xml index e48e382cd4..6cc1c0b266 100644 --- a/doc/classes/SkeletonModification3DJiggle.xml +++ b/doc/classes/SkeletonModification3DJiggle.xml @@ -175,19 +175,19 @@ </methods> <members> <member name="damping" type="float" setter="set_damping" getter="get_damping" default="0.75"> - The default amount of dampening applied to the Jiggle joints, if they are not overriden. Higher values lead to more of the calculated velocity being applied. + The default amount of dampening applied to the Jiggle joints, if they are not overridden. Higher values lead to more of the calculated velocity being applied. </member> <member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity" default="Vector3(0, -6, 0)"> - The default amount of gravity applied to the Jiggle joints, if they are not overriden. + The default amount of gravity applied to the Jiggle joints, if they are not overridden. </member> <member name="jiggle_data_chain_length" type="int" setter="set_jiggle_data_chain_length" getter="get_jiggle_data_chain_length" default="0"> The amount of Jiggle joints in the Jiggle modification. </member> <member name="mass" type="float" setter="set_mass" getter="get_mass" default="0.75"> - The default amount of mass assigned to the Jiggle joints, if they are not overriden. Higher values lead to faster movements and more overshooting. + The default amount of mass assigned to the Jiggle joints, if they are not overridden. Higher values lead to faster movements and more overshooting. </member> <member name="stiffness" type="float" setter="set_stiffness" getter="get_stiffness" default="3.0"> - The default amount of stiffness assigned to the Jiggle joints, if they are not overriden. Higher values act more like springs, quickly moving into the correct position. + The default amount of stiffness assigned to the Jiggle joints, if they are not overridden. Higher values act more like springs, quickly moving into the correct position. </member> <member name="target_nodepath" type="NodePath" setter="set_target_node" getter="get_target_node" default="NodePath("")"> The NodePath to the node that is the target for the Jiggle modification. This node is what the Jiggle chain will attempt to rotate the bone chain to. diff --git a/doc/classes/SoftBody3D.xml b/doc/classes/SoftBody3D.xml index ddfc14ceac..d5f0e3c95c 100644 --- a/doc/classes/SoftBody3D.xml +++ b/doc/classes/SoftBody3D.xml @@ -42,6 +42,20 @@ <description> </description> </method> + <method name="get_point_transform"> + <return type="Vector3" /> + <argument index="0" name="point_index" type="int" /> + <description> + Returns local translation of a vertex in the surface array. + </description> + </method> + <method name="is_point_pinned" qualifiers="const"> + <return type="bool" /> + <argument index="0" name="point_index" type="int" /> + <description> + Returns [code]true[/code] if vertex is set to pinned. + </description> + </method> <method name="remove_collision_exception_with"> <return type="void" /> <argument index="0" name="body" type="Node" /> @@ -65,6 +79,15 @@ Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32. </description> </method> + <method name="set_point_pinned"> + <return type="void" /> + <argument index="0" name="point_index" type="int" /> + <argument index="1" name="pinned" type="bool" /> + <argument index="2" name="attachment_path" type="NodePath" default="NodePath("")" /> + <description> + Sets the pinned state of a surface vertex. When set to [code]true[/code], the optional [code]attachment_path[/code] can define a [Node3D] the pinned vertex will be attached to. + </description> + </method> </methods> <members> <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" default="1"> diff --git a/doc/classes/String.xml b/doc/classes/String.xml index de9eb518c6..eb6c52d662 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -248,7 +248,7 @@ Returns [code]true[/code] if the length of the string equals [code]0[/code]. </description> </method> - <method name="is_rel_path" qualifiers="const"> + <method name="is_relative_path" qualifiers="const"> <return type="bool" /> <description> Returns [code]true[/code] if the string is a path to a file or directory and its starting point is implicitly defined within the context it is being used. The starting point may refer to the current directory ([code]./[/code]), or the current [Node]. diff --git a/doc/classes/TextParagraph.xml b/doc/classes/TextParagraph.xml index fb94e14c8d..aa35acdbd2 100644 --- a/doc/classes/TextParagraph.xml +++ b/doc/classes/TextParagraph.xml @@ -220,13 +220,13 @@ <method name="get_spacing_bottom" qualifiers="const"> <return type="int" /> <description> - Returns extra spacing at the bottom of the line. See [member Font.extra_spacing_bottom]. + Returns extra spacing at the bottom of the line. See [member Font.spacing_bottom]. </description> </method> <method name="get_spacing_top" qualifiers="const"> <return type="int" /> <description> - Returns extra spacing at the top of the line. See [member Font.extra_spacing_top]. + Returns extra spacing at the top of the line. See [member Font.spacing_top]. </description> </method> <method name="hit_test" qualifiers="const"> diff --git a/doc/classes/TextServer.xml b/doc/classes/TextServer.xml index ac56be4392..d7af2204cf 100644 --- a/doc/classes/TextServer.xml +++ b/doc/classes/TextServer.xml @@ -9,42 +9,10 @@ <tutorials> </tutorials> <methods> - <method name="create_font_bitmap"> + <method name="create_font"> <return type="RID" /> - <argument index="0" name="height" type="float" /> - <argument index="1" name="ascent" type="float" /> - <argument index="2" name="base_size" type="int" /> <description> - Creates new, empty bitmap font. To free the resulting font, use [method free_rid] method. - </description> - </method> - <method name="create_font_memory"> - <return type="RID" /> - <argument index="0" name="data" type="PackedByteArray" /> - <argument index="1" name="type" type="String" /> - <argument index="2" name="base_size" type="int" default="16" /> - <description> - Creates new font from the data in memory. To free the resulting font, use [method free_rid] method. - Note: For non-scalable fonts [code]base_size[/code] is ignored, use [method font_get_base_size] to check actual font size. - </description> - </method> - <method name="create_font_resource"> - <return type="RID" /> - <argument index="0" name="filename" type="String" /> - <argument index="1" name="base_size" type="int" default="16" /> - <description> - Creates new font from the file. To free the resulting font, use [method free_rid] method. - Note: For non-scalable fonts [code]base_size[/code] is ignored, use [method font_get_base_size] to check actual font size. - </description> - </method> - <method name="create_font_system"> - <return type="RID" /> - <argument index="0" name="name" type="String" /> - <argument index="1" name="base_size" type="int" default="16" /> - <description> - Creates new font from the system font. To free the resulting font, use [method free_rid] method. - Note: This method is supported by servers with the [code]FEATURE_FONT_SYSTEM[/code] feature. - Note: For non-scalable fonts [code]base_size[/code] is ignored, use [method font_get_base_size] to check actual font size. + Creates new, empty font cache entry resource. To free the resulting resourec, use [method free_rid] method. </description> </method> <method name="create_shaped_text"> @@ -68,52 +36,53 @@ Draws box displaying character hexadecimal code. Used for replacing missing characters. </description> </method> - <method name="font_bitmap_add_char"> + <method name="font_clear_glyphs"> <return type="void" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="char" type="int" /> - <argument index="2" name="texture_idx" type="int" /> - <argument index="3" name="rect" type="Rect2" /> - <argument index="4" name="align" type="Vector2" /> - <argument index="5" name="advance" type="float" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> <description> - Adds a character to the font, where [code]character[/code] is the Unicode value, [code]texture[/code] is the texture index, [code]rect[/code] is the region in the texture (in pixels!), [code]align[/code] is the (optional) alignment for the character and [code]advance[/code] is the (optional) advance. + Removes all rendered glyphs information from the cache entry. Note: This function will not remove textures associated with the glyphs, use [method font_remove_texture] to remove them manually. </description> </method> - <method name="font_bitmap_add_kerning_pair"> + <method name="font_clear_kerning_map"> <return type="void" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="A" type="int" /> - <argument index="2" name="B" type="int" /> - <argument index="3" name="kerning" type="int" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> <description> - Adds a kerning pair to the bitmap font as a difference. Kerning pairs are special cases where a typeface advance is determined by the next character. + Removes all kerning overrides. </description> </method> - <method name="font_bitmap_add_texture"> + <method name="font_clear_size_cache"> <return type="void" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="texture" type="Texture" /> + <argument index="0" name="font_rid" type="RID" /> + <description> + Removes all font sizes from the cache entry + </description> + </method> + <method name="font_clear_textures"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> <description> - Adds a texture to the bitmap font. + Removes all textures from font cache entry. Note: This function will not remove glyphs associated with the texture, use [method font_remove_glyph] to remove them manually. </description> </method> <method name="font_draw_glyph" qualifiers="const"> - <return type="Vector2" /> - <argument index="0" name="font" type="RID" /> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="canvas" type="RID" /> <argument index="2" name="size" type="int" /> <argument index="3" name="pos" type="Vector2" /> <argument index="4" name="index" type="int" /> <argument index="5" name="color" type="Color" default="Color(1, 1, 1, 1)" /> <description> - Draws single glyph into a canvas item at the position, using [code]font[/code] at the size [code]size[/code]. + Draws single glyph into a canvas item at the position, using [code]font_rid[/code] at the size [code]size[/code]. Note: Glyph index is specific to the font, use glyphs indices returned by [method shaped_text_get_glyphs] or [method font_get_glyph_index]. </description> </method> <method name="font_draw_glyph_outline" qualifiers="const"> - <return type="Vector2" /> - <argument index="0" name="font" type="RID" /> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="canvas" type="RID" /> <argument index="2" name="size" type="int" /> <argument index="3" name="outline_size" type="int" /> @@ -121,68 +90,46 @@ <argument index="5" name="index" type="int" /> <argument index="6" name="color" type="Color" default="Color(1, 1, 1, 1)" /> <description> - Draws single glyph outline of size [code]outline_size[/code] into a canvas item at the position, using [code]font[/code] at the size [code]size[/code]. + Draws single glyph outline of size [code]outline_size[/code] into a canvas item at the position, using [code]font_rid[/code] at the size [code]size[/code]. Note: Glyph index is specific to the font, use glyphs indices returned by [method shaped_text_get_glyphs] or [method font_get_glyph_index]. </description> </method> - <method name="font_get_antialiased" qualifiers="const"> - <return type="bool" /> - <argument index="0" name="font" type="RID" /> - <description> - Returns [code]true[/code], if font anti-aliasing is supported and enabled. - </description> - </method> <method name="font_get_ascent" qualifiers="const"> <return type="float" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="size" type="int" /> <description> Returns the font ascent (number of pixels above the baseline). </description> </method> - <method name="font_get_base_size" qualifiers="const"> - <return type="float" /> - <argument index="0" name="font" type="RID" /> - <description> - Returns the default size of the font. - </description> - </method> <method name="font_get_descent" qualifiers="const"> <return type="float" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="size" type="int" /> <description> Returns the font descent (number of pixels below the baseline). </description> </method> - <method name="font_get_distance_field_hint" qualifiers="const"> - <return type="bool" /> - <argument index="0" name="font" type="RID" /> - <description> - Returns [code]true[/code], if distance field hint is enabled. - </description> - </method> - <method name="font_get_feature_list" qualifiers="const"> - <return type="Dictionary" /> - <argument index="0" name="font" type="RID" /> + <method name="font_get_fixed_size" qualifiers="const"> + <return type="int" /> + <argument index="0" name="font_rid" type="RID" /> <description> - Returns list of OpenType features supported by font. + Returns bitmap font fixed size. </description> </method> - <method name="font_get_force_autohinter" qualifiers="const"> - <return type="bool" /> - <argument index="0" name="font" type="RID" /> + <method name="font_get_global_oversampling" qualifiers="const"> + <return type="float" /> <description> - Returns [code]true[/code], if autohinter is supported and enabled. + Returns the font oversampling factor, shared by all fonts in the TextServer. </description> </method> <method name="font_get_glyph_advance" qualifiers="const"> <return type="Vector2" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="index" type="int" /> - <argument index="2" name="size" type="int" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="glyph" type="int" /> <description> - Returns advance of the glyph. + Returns glyph advance (offset of the next glyph). Note: advance for glyphs outlines is the same as the base glyph advance and is not saved. </description> </method> <method name="font_get_glyph_contours" qualifiers="const"> @@ -191,7 +138,7 @@ <argument index="1" name="size" type="int" /> <argument index="2" name="index" type="int" /> <description> - Returns outline contours of the glyph in a Dictionary. + Returns outline contours of the glyph as a [code]Dictionary[/code] with the following contents: [code]points[/code] - [PackedVector3Array], containing outline points. [code]x[/code] and [code]y[/code] are point coordinates. [code]z[/code] is the type of the point, using the [enum ContourPointTag] values. [code]contours[/code] - [PackedInt32Array], containing indices the end points of each contour. [code]orientation[/code] - [bool], contour orientation. If [code]true[/code], clockwise contours must be filled. @@ -199,41 +146,85 @@ </method> <method name="font_get_glyph_index" qualifiers="const"> <return type="int" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="char" type="int" /> - <argument index="2" name="variation_selector" type="int" default="0" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="char" type="int" /> + <argument index="3" name="variation_selector" type="int" /> <description> Returns the glyph index of a [code]char[/code], optionally modified by the [code]variation_selector[/code]. </description> </method> - <method name="font_get_glyph_kerning" qualifiers="const"> + <method name="font_get_glyph_list" qualifiers="const"> + <return type="Array" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <description> + Returns list of rendered glyphs in the cache entry. + </description> + </method> + <method name="font_get_glyph_offset" qualifiers="const"> <return type="Vector2" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="index_a" type="int" /> - <argument index="2" name="index_b" type="int" /> - <argument index="3" name="size" type="int" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> <description> - Returns a kerning of the pair of glyphs. + Returns glyph offset from the baseline. </description> </method> - <method name="font_get_height" qualifiers="const"> - <return type="float" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="size" type="int" /> + <method name="font_get_glyph_size" qualifiers="const"> + <return type="Vector2" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> <description> - Returns the total font height (ascent plus descent) in pixels. + Returns size of the glyph. + </description> + </method> + <method name="font_get_glyph_texture_idx" qualifiers="const"> + <return type="int" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> + <description> + Returns index of the cache texture containing the glyph. + </description> + </method> + <method name="font_get_glyph_uv_rect" qualifiers="const"> + <return type="Rect2" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> + <description> + Returns rectangle in the cache texture containing the glyph. </description> </method> <method name="font_get_hinting" qualifiers="const"> <return type="int" enum="TextServer.Hinting" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <description> - Returns the font hinting. + Returns the font hinting mode. Used by dynamic fonts only. + </description> + </method> + <method name="font_get_kerning" qualifiers="const"> + <return type="Vector2" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="glyph_pair" type="Vector2i" /> + <description> + Returns kerning for the pair of glyphs. + </description> + </method> + <method name="font_get_kerning_list" qualifiers="const"> + <return type="Array" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <description> + Returns list of the kerning overrides. </description> </method> <method name="font_get_language_support_override"> <return type="bool" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="language" type="String" /> <description> Returns [code]true[/code] if support override is enabled for the [code]language[/code]. @@ -241,20 +232,43 @@ </method> <method name="font_get_language_support_overrides"> <return type="PackedStringArray" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <description> Returns list of language support overrides. </description> </method> + <method name="font_get_msdf_pixel_range" qualifiers="const"> + <return type="int" /> + <argument index="0" name="font_rid" type="RID" /> + <description> + Return the width of the range around the shape between the minimum and maximum representable signed distance. + </description> + </method> + <method name="font_get_msdf_size" qualifiers="const"> + <return type="int" /> + <argument index="0" name="font_rid" type="RID" /> + <description> + Returns source font size used to generate MSDF textures. + </description> + </method> <method name="font_get_oversampling" qualifiers="const"> <return type="float" /> + <argument index="0" name="font_rid" type="RID" /> <description> - Returns the font oversampling factor, shared by all fonts in the TextServer. + Returns font oversampling factor, if set to [code]0.0[/code] global oversampling factor is used instead. Used by dynamic fonts only. + </description> + </method> + <method name="font_get_scale" qualifiers="const"> + <return type="float" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <description> + Returns scaling factor of the color bitmap font. </description> </method> <method name="font_get_script_support_override"> <return type="bool" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="script" type="String" /> <description> Returns [code]true[/code] if support override is enabled for the [code]script[/code]. @@ -262,98 +276,149 @@ </method> <method name="font_get_script_support_overrides"> <return type="PackedStringArray" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <description> Returns list of script support overrides. </description> </method> - <method name="font_get_spacing_glyph" qualifiers="const"> - <return type="int" /> - <argument index="0" name="font" type="RID" /> + <method name="font_get_size_cache_list" qualifiers="const"> + <return type="Array" /> + <argument index="0" name="font_rid" type="RID" /> <description> - Returns extra spacing for each glyph in pixels. + Return list of the font sizes in the cache. Each size is [code]Vector2i[/code] with font size and outline size. </description> </method> - <method name="font_get_spacing_space" qualifiers="const"> + <method name="font_get_spacing" qualifiers="const"> <return type="int" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="spacing" type="int" enum="TextServer.SpacingType" /> <description> - Sets extra spacing for each glyph in pixels. + Returns extra spacing added between glyphs in pixels. </description> </method> <method name="font_get_supported_chars" qualifiers="const"> <return type="String" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <description> Returns a string containing all the characters available in the font. </description> </method> - <method name="font_get_underline_position" qualifiers="const"> - <return type="float" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="size" type="int" /> + <method name="font_get_texture_count" qualifiers="const"> + <return type="int" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> <description> - Returns underline offset (number of pixels below the baseline). + Returns number of textures used by font cache entry. </description> </method> - <method name="font_get_underline_thickness" qualifiers="const"> + <method name="font_get_texture_image" qualifiers="const"> + <return type="Image" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="texture_index" type="int" /> + <description> + Returns font cache texture image data. + </description> + </method> + <method name="font_get_texture_offsets" qualifiers="const"> + <return type="PackedInt32Array" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="texture_index" type="int" /> + <description> + Returns array containing the first free pixel in the each column of texture. Should be the same size as texture width or empty. + </description> + </method> + <method name="font_get_underline_position" qualifiers="const"> <return type="float" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="size" type="int" /> <description> - Returns underline thickness in pixels. + Returns pixel offset of the underline below the baseline. </description> </method> - <method name="font_get_variation" qualifiers="const"> + <method name="font_get_underline_thickness" qualifiers="const"> <return type="float" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="tag" type="String" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> <description> - Returns variation coordinate [code]tag[/code]. + Returns thickness of the underline in pixels. </description> </method> - <method name="font_get_variation_list" qualifiers="const"> + <method name="font_get_variation_coordinates" qualifiers="const"> <return type="Dictionary" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <description> - Returns list of supported [url=https://docs.microsoft.com/en-us/typography/opentype/spec/dvaraxisreg]variation coordinates[/url], each coordinate is returned as [code]tag: Vector3i(min_value,max_value,default_value)[/code]. - Font variations allow for continuous change of glyph characteristics along some given design axis, such as weight, width or slant. + Returns variation coordinates for the specified font cache entry. See [method font_supported_variation_list] for more info. </description> </method> <method name="font_has_char" qualifiers="const"> <return type="bool" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="char" type="int" /> <description> - Returns [code]true[/code] if [code]char[/code] is available in the font. + Return [code]true[/code] if a Unicode [code]char[/code] is available in the font. </description> </method> - <method name="font_has_outline" qualifiers="const"> + <method name="font_is_antialiased" qualifiers="const"> <return type="bool" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> + <description> + Returns [code]true[/code] if font 8-bit anitialiased glyph rendering is supported and enabled. + </description> + </method> + <method name="font_is_force_autohinter" qualifiers="const"> + <return type="bool" /> + <argument index="0" name="font_rid" type="RID" /> <description> - Returns [code]true[/code], if font supports glyph outlines. + Returns [code]true[/code] if auto-hinting is supported and preffered over font built-in hinting. Used by dynamic fonts only. </description> </method> <method name="font_is_language_supported" qualifiers="const"> <return type="bool" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="language" type="String" /> <description> - Returns [code]true[/code], if font supports given language (ISO 639 code). + Returns [code]true[/code], if font supports given language ([url=https://en.wikipedia.org/wiki/ISO_639-1]ISO 639[/url] code). + </description> + </method> + <method name="font_is_multichannel_signed_distance_field" qualifiers="const"> + <return type="bool" /> + <argument index="0" name="font_rid" type="RID" /> + <description> + Returns [code]true[/code] if glyphs of all sizes are rendered using single multichannel signed distance field generated from the dynamic font vector data. </description> </method> <method name="font_is_script_supported" qualifiers="const"> <return type="bool" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="script" type="String" /> <description> Returns [code]true[/code], if font supports given script (ISO 15924 code). </description> </method> + <method name="font_remove_glyph"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> + <description> + Removes specified rendered glyph information from the cache entry. Note: This function will not remove textures associated with the glyphs, use [method font_remove_texture] to remove them manually. + </description> + </method> + <method name="font_remove_kerning"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="glyph_pair" type="Vector2i" /> + <description> + Removes kerning override for the pair of glyphs. + </description> + </method> <method name="font_remove_language_support_override"> <return type="void" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="language" type="String" /> <description> Remove language support override. @@ -361,92 +426,299 @@ </method> <method name="font_remove_script_support_override"> <return type="void" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="script" type="String" /> <description> Removes script support override. </description> </method> + <method name="font_remove_size_cache"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <description> + Removes specified font size from the cache entry. + </description> + </method> + <method name="font_remove_texture"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="texture_index" type="int" /> + <description> + Removes specified texture from font cache entry. Note: This function will not remove glyphs associated with the texture, remove them manually, using [method font_remove_glyph]. + </description> + </method> + <method name="font_render_glyph"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="index" type="int" /> + <description> + Renders specified glyph the the font cache texture. + </description> + </method> + <method name="font_render_range"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="start" type="int" /> + <argument index="3" name="end" type="int" /> + <description> + Renders the range of characters to the font cache texture. + </description> + </method> <method name="font_set_antialiased"> <return type="void" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="antialiased" type="bool" /> <description> - Sets font anti-aliasing. + If set to [code]true[/code], 8-bit antialiased glyph rendering is used, otherwise 1-bit rendering is used. Used by dynamic fonts only. </description> </method> - <method name="font_set_distance_field_hint"> + <method name="font_set_ascent"> <return type="void" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="distance_field" type="bool" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="ascent" type="float" /> + <description> + Sets the font ascent (number of pixels above the baseline). + </description> + </method> + <method name="font_set_data"> + <return type="void" /> + <argument index="0" name="data" type="RID" /> + <argument index="1" name="arg1" type="PackedByteArray" /> <description> - Sets font distance field hint. + Sets font source data, e.g contents of the dynamic font source file. + </description> + </method> + <method name="font_set_descent"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="descent" type="float" /> + <description> + Sets the font descent (number of pixels below the baseline). + </description> + </method> + <method name="font_set_fixed_size"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="fixed_size" type="int" /> + <description> + Sets bitmap font fixed size. If set to value greater than zero, same cache entry will be used for all font sizes. </description> </method> <method name="font_set_force_autohinter"> <return type="void" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="enabeld" type="bool" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="force_autohinter" type="bool" /> + <description> + If set to [code]true[/code] auto-hinting is preffered over font built-in hinting. + </description> + </method> + <method name="font_set_global_oversampling"> + <return type="void" /> + <argument index="0" name="oversampling" type="float" /> + <description> + Sets oversampling factor, shared by all font in the TextServer. + Note: This value can be automaticaly changed by display server. + </description> + </method> + <method name="font_set_glyph_advance"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="glyph" type="int" /> + <argument index="3" name="advance" type="Vector2" /> + <description> + Sets glyph advance (offset of the next glyph). Note: advance for glyphs outlines is the same as the base glyph advance and is not saved. + </description> + </method> + <method name="font_set_glyph_offset"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> + <argument index="3" name="offset" type="Vector2" /> + <description> + Sets glyph offset from the baseline. + </description> + </method> + <method name="font_set_glyph_size"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> + <argument index="3" name="gl_size" type="Vector2" /> <description> - Enables/disables default autohinter. + Sets size of the glyph. + </description> + </method> + <method name="font_set_glyph_texture_idx"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> + <argument index="3" name="texture_idx" type="int" /> + <description> + Sets index of the cache texture containing the glyph. + </description> + </method> + <method name="font_set_glyph_uv_rect"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="glyph" type="int" /> + <argument index="3" name="uv_rect" type="Rect2" /> + <description> + Sets rectangle in the cache texture containing the glyph. </description> </method> <method name="font_set_hinting"> <return type="void" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="hinting" type="int" enum="TextServer.Hinting" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="_hinting" type="int" enum="TextServer.Hinting" /> <description> - Sets font hinting. + Sets font hinting mode. Used by dynamic fonts only. + </description> + </method> + <method name="font_set_kerning"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="glyph_pair" type="Vector2i" /> + <argument index="3" name="kerning" type="Vector2" /> + <description> + Sets kerning for the pair of glyphs. </description> </method> <method name="font_set_language_support_override"> <return type="void" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="language" type="String" /> <argument index="2" name="supported" type="bool" /> <description> Adds override for [method font_is_language_supported]. </description> </method> + <method name="font_set_msdf_pixel_range"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="msdf_pixel_range" type="int" /> + <description> + Sets the width of the range around the shape between the minimum and maximum representable signed distance. + </description> + </method> + <method name="font_set_msdf_size"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="msdf_size" type="int" /> + <description> + Sets source font size used to generate MSDF textures. + </description> + </method> + <method name="font_set_multichannel_signed_distance_field"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="msdf" type="bool" /> + <description> + If set to [code]true[/code], glyphs of all sizes are rendered using single multichannel signed distance field generated from the dynamic font vector data. + </description> + </method> <method name="font_set_oversampling"> <return type="void" /> - <argument index="0" name="oversampling" type="float" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="oversampling" type="float" /> <description> - Sets oversampling factor, shared by all font in the TextServer. + Sets font oversampling factor, if set to [code]0.0[/code] global oversampling factor is used instead. Used by dynamic fonts only. + </description> + </method> + <method name="font_set_scale"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="scale" type="float" /> + <description> + Sets scaling factor of the color bitmap font. </description> </method> <method name="font_set_script_support_override"> <return type="void" /> - <argument index="0" name="font" type="RID" /> + <argument index="0" name="font_rid" type="RID" /> <argument index="1" name="script" type="String" /> <argument index="2" name="supported" type="bool" /> <description> Adds override for [method font_is_script_supported]. </description> </method> - <method name="font_set_spacing_glyph"> + <method name="font_set_spacing"> <return type="void" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="value" type="int" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="spacing" type="int" enum="TextServer.SpacingType" /> + <argument index="3" name="value" type="int" /> <description> - Returns extra spacing for the space character in pixels. + Sets extra spacing added between glyphs in pixels. </description> </method> - <method name="font_set_spacing_space"> + <method name="font_set_texture_image"> <return type="void" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="value" type="int" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="texture_index" type="int" /> + <argument index="3" name="image" type="Image" /> <description> - Sets extra spacing for the space character in pixels. + Sets font cache texture image data. </description> </method> - <method name="font_set_variation"> + <method name="font_set_texture_offsets"> <return type="void" /> - <argument index="0" name="font" type="RID" /> - <argument index="1" name="tag" type="String" /> - <argument index="2" name="value" type="float" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="Vector2i" /> + <argument index="2" name="texture_index" type="int" /> + <argument index="3" name="offset" type="PackedInt32Array" /> + <description> + Sets array containing the first free pixel in the each column of texture. Should be the same size as texture width or empty. + </description> + </method> + <method name="font_set_underline_position"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="underline_position" type="float" /> + <description> + Sets pixel offset of the underline below the baseline. + </description> + </method> + <method name="font_set_underline_thickness"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="size" type="int" /> + <argument index="2" name="underline_thickness" type="float" /> + <description> + Sets thickness of the underline in pixels. + </description> + </method> + <method name="font_set_variation_coordinates"> + <return type="void" /> + <argument index="0" name="font_rid" type="RID" /> + <argument index="1" name="variation_coordinates" type="Dictionary" /> + <description> + Sets variation coordinates for the specified font cache entry. See [method font_supported_variation_list] for more info. + </description> + </method> + <method name="font_supported_feature_list" qualifiers="const"> + <return type="Dictionary" /> + <argument index="0" name="font_rid" type="RID" /> + <description> + </description> + </method> + <method name="font_supported_variation_list" qualifiers="const"> + <return type="Dictionary" /> + <argument index="0" name="font_rid" type="RID" /> <description> - Sets variation coordinate [code]name[/code]. Unsupported coordinates will be silently ignored. </description> </method> <method name="format_number" qualifiers="const"> @@ -478,13 +750,6 @@ Returns the name of the server interface. </description> </method> - <method name="get_system_fonts" qualifiers="const"> - <return type="PackedStringArray" /> - <description> - Returns list of available system fonts. - Note: This method is supported by servers with the [code]FEATURE_FONT_SYSTEM[/code] feature. - </description> - </method> <method name="has"> <return type="bool" /> <argument index="0" name="rid" type="RID" /> @@ -514,7 +779,7 @@ Note: This function should be called before any other TextServer functions used, otherwise it won't have any effect. </description> </method> - <method name="name_to_tag"> + <method name="name_to_tag" qualifiers="const"> <return type="int" /> <argument index="0" name="name" type="String" /> <description> @@ -890,7 +1155,7 @@ Aligns shaped text to the given tab-stops. </description> </method> - <method name="tag_to_name"> + <method name="tag_to_name" qualifiers="const"> <return type="String" /> <argument index="0" name="tag" type="int" /> <description> @@ -1023,5 +1288,17 @@ <constant name="CONTOUR_CURVE_TAG_OFF_CUBIC" value="2" enum="ContourPointTag"> Contour point isn't on the curve, but serves as a control point for a cubic Bézier arc. </constant> + <constant name="SPACING_GLYPH" value="0" enum="SpacingType"> + Spacing for each glyph. + </constant> + <constant name="SPACING_SPACE" value="1" enum="SpacingType"> + Spacing for the space character. + </constant> + <constant name="SPACING_TOP" value="2" enum="SpacingType"> + Spacing at the top of the line. + </constant> + <constant name="SPACING_BOTTOM" value="3" enum="SpacingType"> + Spacing at the bottom of the line. + </constant> </constants> </class> diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml index 406c074758..b997d87ac0 100644 --- a/doc/classes/TreeItem.xml +++ b/doc/classes/TreeItem.xml @@ -140,6 +140,14 @@ <return type="Font" /> <argument index="0" name="column" type="int" /> <description> + Returns custom font used to draw text in the column [code]column[/code]. + </description> + </method> + <method name="get_custom_font_size" qualifiers="const"> + <return type="int" /> + <argument index="0" name="column" type="int" /> + <description> + Returns custom font size used to draw text in the column [code]column[/code]. </description> </method> <method name="get_expand_right" qualifiers="const"> @@ -464,6 +472,15 @@ <argument index="0" name="column" type="int" /> <argument index="1" name="font" type="Font" /> <description> + Sets custom font used to draw text in the column [code]column[/code]. + </description> + </method> + <method name="set_custom_font_size"> + <return type="void" /> + <argument index="0" name="column" type="int" /> + <argument index="1" name="font_size" type="int" /> + <description> + Sets custom font size used to draw text in the column [code]column[/code]. </description> </method> <method name="set_editable"> diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index 2478b71b6a..46f38e91f7 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -211,6 +211,9 @@ <member name="physics_object_picking" type="bool" setter="set_physics_object_picking" getter="get_physics_object_picking" default="false"> If [code]true[/code], the objects rendered by viewport become subjects of mouse picking process. </member> + <member name="scale_3d" type="int" setter="set_scale_3d" getter="get_scale_3d" enum="Viewport.Scale3D" default="0"> + The scale at which 3D content is rendered. + </member> <member name="screen_space_aa" type="int" setter="set_screen_space_aa" getter="get_screen_space_aa" enum="Viewport.ScreenSpaceAA" default="0"> Sets the screen-space antialiasing method used. Screen-space antialiasing works by selectively blurring edges in a post-process shader. It differs from MSAA which takes multiple coverage samples while rendering objects. Screen-space AA methods are typically faster than MSAA and will smooth out specular aliasing, but tend to make scenes appear blurry. </member> @@ -271,6 +274,16 @@ </signal> </signals> <constants> + <constant name="SCALE_3D_DISABLED" value="0" enum="Scale3D"> + </constant> + <constant name="SCALE_3D_75_PERCENT" value="1" enum="Scale3D"> + </constant> + <constant name="SCALE_3D_50_PERCENT" value="2" enum="Scale3D"> + </constant> + <constant name="SCALE_3D_33_PERCENT" value="3" enum="Scale3D"> + </constant> + <constant name="SCALE_3D_25_PERCENT" value="4" enum="Scale3D"> + </constant> <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED" value="0" enum="ShadowAtlasQuadrantSubdiv"> This quadrant will not be used. </constant> diff --git a/doc/classes/XRInterface.xml b/doc/classes/XRInterface.xml index 1fb73e59b4..2a740ab1e8 100644 --- a/doc/classes/XRInterface.xml +++ b/doc/classes/XRInterface.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="XRInterface" inherits="RefCounted" version="4.0"> <brief_description> - Base class for an AR/VR interface implementation. + Base class for an XR interface implementation. </brief_description> <description> This class needs to be implemented to make an AR or VR platform available to Godot and these should be implemented as C++ modules or GDNative modules (note that for GDNative the subclass XRScriptInterface should be used). Part of the interface is exposed to GDScript so you can detect, enable and configure an AR or VR platform. @@ -26,17 +26,17 @@ <method name="get_name" qualifiers="const"> <return type="StringName" /> <description> - Returns the name of this interface (OpenVR, OpenHMD, ARKit, etc). + Returns the name of this interface (OpenXR, OpenVR, OpenHMD, ARKit, etc). </description> </method> - <method name="get_render_targetsize"> + <method name="get_render_target_size"> <return type="Vector2" /> <description> Returns the resolution at which we should render our intermediate results before things like lens distortion are applied by the VR platform. </description> </method> <method name="get_tracking_status" qualifiers="const"> - <return type="int" enum="XRInterface.Tracking_status" /> + <return type="int" enum="XRInterface.TrackingStatus" /> <description> If supported, returns the status of our tracking. This will allow you to provide feedback to the user whether there are issues with positional tracking. </description> @@ -52,11 +52,17 @@ <description> Call this to initialize this interface. The first interface that is initialized is identified as the primary interface and it will be used for rendering output. After initializing the interface you want to use you then need to enable the AR/VR mode of a viewport and rendering should commence. - [b]Note:[/b] You must enable the AR/VR mode on the main viewport for any device that uses the main output of Godot, such as for mobile VR. + [b]Note:[/b] You must enable the XR mode on the main viewport for any device that uses the main output of Godot, such as for mobile VR. If you do this for a platform that handles its own output (such as OpenVR) Godot will show just one eye without distortion on screen. Alternatively, you can add a separate viewport node to your scene and enable AR/VR on that viewport. It will be used to output to the HMD, leaving you free to do anything you like in the main window, such as using a separate camera as a spectator camera or rendering something completely different. While currently not used, you can activate additional interfaces. You may wish to do this if you want to track controllers from other platforms. However, at this point in time only one interface can render to an HMD. </description> </method> + <method name="is_initialized" qualifiers="const"> + <return type="bool" /> + <description> + Is [code]true[/code] if this interface has been initialised. + </description> + </method> <method name="uninitialize"> <return type="void" /> <description> @@ -68,10 +74,7 @@ <member name="ar_is_anchor_detection_enabled" type="bool" setter="set_anchor_detection_is_enabled" getter="get_anchor_detection_is_enabled" default="false"> On an AR interface, [code]true[/code] if anchor detection is enabled. </member> - <member name="interface_is_initialized" type="bool" setter="set_is_initialized" getter="is_initialized" default="false"> - [code]true[/code] if this interface been initialized. - </member> - <member name="interface_is_primary" type="bool" setter="set_is_primary" getter="is_primary" default="false"> + <member name="interface_is_primary" type="bool" setter="set_primary" getter="is_primary" default="false"> [code]true[/code] if this is the primary interface. </member> </members> @@ -89,7 +92,7 @@ This interface supports AR (video background and real world tracking). </constant> <constant name="XR_EXTERNAL" value="8" enum="Capabilities"> - This interface outputs to an external device. If the main viewport is used, the on screen output is an unmodified buffer of either the left or right eye (stretched if the viewport size is not changed to the same aspect ratio of [method get_render_targetsize]). Using a separate viewport node frees up the main viewport for other purposes. + This interface outputs to an external device. If the main viewport is used, the on screen output is an unmodified buffer of either the left or right eye (stretched if the viewport size is not changed to the same aspect ratio of [method get_render_target_size]). Using a separate viewport node frees up the main viewport for other purposes. </constant> <constant name="EYE_MONO" value="0" enum="Eyes"> Mono output, this is mostly used internally when retrieving positioning information for our camera node or when stereo scopic rendering is not supported. @@ -100,19 +103,19 @@ <constant name="EYE_RIGHT" value="2" enum="Eyes"> Right eye output, this is mostly used internally when rendering the image for the right eye and obtaining positioning and projection information. </constant> - <constant name="XR_NORMAL_TRACKING" value="0" enum="Tracking_status"> + <constant name="XR_NORMAL_TRACKING" value="0" enum="TrackingStatus"> Tracking is behaving as expected. </constant> - <constant name="XR_EXCESSIVE_MOTION" value="1" enum="Tracking_status"> + <constant name="XR_EXCESSIVE_MOTION" value="1" enum="TrackingStatus"> Tracking is hindered by excessive motion (the player is moving faster than tracking can keep up). </constant> - <constant name="XR_INSUFFICIENT_FEATURES" value="2" enum="Tracking_status"> + <constant name="XR_INSUFFICIENT_FEATURES" value="2" enum="TrackingStatus"> Tracking is hindered by insufficient features, it's too dark (for camera-based tracking), player is blocked, etc. </constant> - <constant name="XR_UNKNOWN_TRACKING" value="3" enum="Tracking_status"> + <constant name="XR_UNKNOWN_TRACKING" value="3" enum="TrackingStatus"> We don't know the status of the tracking or this interface does not provide feedback. </constant> - <constant name="XR_NOT_TRACKING" value="4" enum="Tracking_status"> + <constant name="XR_NOT_TRACKING" value="4" enum="TrackingStatus"> Tracking is not functional (camera not plugged in or obscured, lighthouses turned off, etc.). </constant> </constants> diff --git a/doc/classes/XRInterfaceExtension.xml b/doc/classes/XRInterfaceExtension.xml new file mode 100644 index 0000000000..46d8d7e4e8 --- /dev/null +++ b/doc/classes/XRInterfaceExtension.xml @@ -0,0 +1,126 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="XRInterfaceExtension" inherits="XRInterface" version="4.0"> + <brief_description> + Base class for XR interface extensions (plugins). + </brief_description> + <description> + External XR interface plugins should inherit from this class. + </description> + <tutorials> + </tutorials> + <methods> + <method name="_commit_views" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="" type="RID" /> + <argument index="1" name="" type="Rect2" /> + <description> + </description> + </method> + <method name="_get_anchor_detection_is_enabled" qualifiers="virtual const"> + <return type="bool" /> + <description> + </description> + </method> + <method name="_get_camera_feed_id" qualifiers="virtual const"> + <return type="int" /> + <description> + </description> + </method> + <method name="_get_camera_transform" qualifiers="virtual"> + <return type="Transform3D" /> + <description> + </description> + </method> + <method name="_get_capabilities" qualifiers="virtual const"> + <return type="int" /> + <description> + </description> + </method> + <method name="_get_name" qualifiers="virtual const"> + <return type="StringName" /> + <description> + </description> + </method> + <method name="_get_projection_for_view" qualifiers="virtual"> + <return type="PackedFloat64Array" /> + <argument index="0" name="view" type="int" /> + <argument index="1" name="aspect" type="float" /> + <argument index="2" name="z_near" type="float" /> + <argument index="3" name="z_far" type="float" /> + <description> + </description> + </method> + <method name="_get_render_target_size" qualifiers="virtual"> + <return type="Vector2" /> + <description> + </description> + </method> + <method name="_get_tracking_status" qualifiers="virtual const"> + <return type="int" /> + <description> + </description> + </method> + <method name="_get_transform_for_view" qualifiers="virtual"> + <return type="Transform3D" /> + <argument index="0" name="view" type="int" /> + <argument index="1" name="cam_transform" type="Transform3D" /> + <description> + </description> + </method> + <method name="_get_view_count" qualifiers="virtual"> + <return type="int" /> + <description> + </description> + </method> + <method name="_initialize" qualifiers="virtual"> + <return type="bool" /> + <description> + </description> + </method> + <method name="_is_initialized" qualifiers="virtual const"> + <return type="bool" /> + <description> + </description> + </method> + <method name="_notification" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="what" type="int" /> + <description> + </description> + </method> + <method name="_process" qualifiers="virtual"> + <return type="void" /> + <description> + </description> + </method> + <method name="_set_anchor_detection_is_enabled" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="enabled" type="bool" /> + <description> + </description> + </method> + <method name="_uninitialize" qualifiers="virtual"> + <return type="void" /> + <description> + </description> + </method> + <method name="add_blit"> + <return type="void" /> + <argument index="0" name="render_target" type="RID" /> + <argument index="1" name="rect" type="Rect2i" /> + <argument index="2" name="use_layer" type="bool" /> + <argument index="3" name="layer" type="int" /> + <argument index="4" name="apply_lens_distortion" type="bool" /> + <argument index="5" name="eye_center" type="Vector2" /> + <argument index="6" name="k1" type="float" /> + <argument index="7" name="k2" type="float" /> + <argument index="8" name="upscale" type="float" /> + <argument index="9" name="aspect_ratio" type="float" /> + <description> + Blits our render results to screen optionally applying lens distortion. This can only be called while processing [code]_commit_views[/code]. + </description> + </method> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/XRServer.xml b/doc/classes/XRServer.xml index 5dd9b75ad2..85170804cc 100644 --- a/doc/classes/XRServer.xml +++ b/doc/classes/XRServer.xml @@ -37,13 +37,6 @@ You should call this method after a few seconds have passed. For instance, when the user requests a realignment of the display holding a designated button on a controller for a short period of time, or when implementing a teleport mechanism. </description> </method> - <method name="clear_primary_interface_if"> - <return type="void" /> - <argument index="0" name="interface" type="XRInterface" /> - <description> - Clears our current primary interface if it is set to the provided interface. - </description> - </method> <method name="find_interface" qualifiers="const"> <return type="XRInterface" /> <argument index="0" name="name" type="String" /> diff --git a/doc/translations/ar.po b/doc/translations/ar.po index 4199bca6c7..b06b6f013e 100644 --- a/doc/translations/ar.po +++ b/doc/translations/ar.po @@ -9896,7 +9896,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33047,8 +33047,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/ca.po b/doc/translations/ca.po index c72cba18bc..8b1b10a7db 100644 --- a/doc/translations/ca.po +++ b/doc/translations/ca.po @@ -9927,7 +9927,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33078,8 +33078,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/classes.pot b/doc/translations/classes.pot index 321e67f759..375a9e850c 100644 --- a/doc/translations/classes.pot +++ b/doc/translations/classes.pot @@ -9897,7 +9897,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33048,8 +33048,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/cs.po b/doc/translations/cs.po index 3584fc5062..d6d7025d92 100644 --- a/doc/translations/cs.po +++ b/doc/translations/cs.po @@ -10389,7 +10389,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33547,8 +33547,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/de.po b/doc/translations/de.po index 76eff809ff..83eabb14fe 100644 --- a/doc/translations/de.po +++ b/doc/translations/de.po @@ -10211,7 +10211,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33464,8 +33464,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/es.po b/doc/translations/es.po index 44b3b22597..1426b57e30 100644 --- a/doc/translations/es.po +++ b/doc/translations/es.po @@ -12986,7 +12986,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" "Convierte un valor [String] a un valor booleano, este método devolverá " @@ -44845,8 +44845,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" @@ -44878,8 +44878,8 @@ msgstr "" "usando [code]in[/code]:\n" "[codeblock]\n" "var nodo = Node2D.new()\n" -"print(\"position\" in nodo) # Imprime \"True\".\n" -"print(\"otra_propiedad\" in nodo) # Imprime \"False\".\n" +"print(\"position\" in nodo) # Imprime \"true\".\n" +"print(\"otra_propiedad\" in nodo) # Imprime \"false\".\n" "[/codeblock]\n" "El operador [code]in[/code] evaluará a [code]true[/code] siempre que la " "clave exista, incluso si el valor es [code]null[/code].\n" diff --git a/doc/translations/fa.po b/doc/translations/fa.po index 2a185fadc5..7455b828de 100644 --- a/doc/translations/fa.po +++ b/doc/translations/fa.po @@ -9902,7 +9902,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33053,8 +33053,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/fi.po b/doc/translations/fi.po index a5f470c60b..94cda2b9d9 100644 --- a/doc/translations/fi.po +++ b/doc/translations/fi.po @@ -9915,7 +9915,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33066,8 +33066,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/fr.po b/doc/translations/fr.po index 2d9b1db565..e0aef69af3 100644 --- a/doc/translations/fr.po +++ b/doc/translations/fr.po @@ -10233,7 +10233,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33414,8 +33414,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/id.po b/doc/translations/id.po index cd841fc553..fa90969628 100644 --- a/doc/translations/id.po +++ b/doc/translations/id.po @@ -9928,7 +9928,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33079,8 +33079,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/it.po b/doc/translations/it.po index aa085f6158..d8b888535f 100644 --- a/doc/translations/it.po +++ b/doc/translations/it.po @@ -10186,7 +10186,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33345,8 +33345,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/ja.po b/doc/translations/ja.po index ee900d58c2..fea270ad95 100644 --- a/doc/translations/ja.po +++ b/doc/translations/ja.po @@ -11116,7 +11116,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -34317,8 +34317,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/ko.po b/doc/translations/ko.po index 60416fb63c..0dce30d48f 100644 --- a/doc/translations/ko.po +++ b/doc/translations/ko.po @@ -9904,7 +9904,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33055,8 +33055,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/nl.po b/doc/translations/nl.po index c0dc01c653..e409bd00b4 100644 --- a/doc/translations/nl.po +++ b/doc/translations/nl.po @@ -9930,7 +9930,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33081,8 +33081,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/pl.po b/doc/translations/pl.po index 2664f263cb..06f09dcf81 100644 --- a/doc/translations/pl.po +++ b/doc/translations/pl.po @@ -9948,7 +9948,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33100,8 +33100,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/pt_BR.po b/doc/translations/pt_BR.po index f86bed9585..28ee6b7668 100644 --- a/doc/translations/pt_BR.po +++ b/doc/translations/pt_BR.po @@ -9943,7 +9943,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33094,8 +33094,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/ro.po b/doc/translations/ro.po index b25c3911cc..8cabaeebe1 100644 --- a/doc/translations/ro.po +++ b/doc/translations/ro.po @@ -9904,7 +9904,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33055,8 +33055,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/ru.po b/doc/translations/ru.po index cf5289d7f9..e515ff50ff 100644 --- a/doc/translations/ru.po +++ b/doc/translations/ru.po @@ -10409,7 +10409,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33592,8 +33592,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/sr_Cyrl.po b/doc/translations/sr_Cyrl.po index 06399d5e87..655a4a825c 100644 --- a/doc/translations/sr_Cyrl.po +++ b/doc/translations/sr_Cyrl.po @@ -9914,7 +9914,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33065,8 +33065,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/th.po b/doc/translations/th.po index cdf1c6d7e2..7f3ef3a1e2 100644 --- a/doc/translations/th.po +++ b/doc/translations/th.po @@ -9920,7 +9920,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33071,8 +33071,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/tr.po b/doc/translations/tr.po index 646a3fb5b3..d102161901 100644 --- a/doc/translations/tr.po +++ b/doc/translations/tr.po @@ -9896,7 +9896,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33047,8 +33047,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/uk.po b/doc/translations/uk.po index c2232d81ab..42daf9cd30 100644 --- a/doc/translations/uk.po +++ b/doc/translations/uk.po @@ -9982,7 +9982,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33133,8 +33133,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/zh_Hans.po b/doc/translations/zh_Hans.po index 40d1eb68bc..312fbd37c0 100644 --- a/doc/translations/zh_Hans.po +++ b/doc/translations/zh_Hans.po @@ -10129,7 +10129,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33283,8 +33283,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/doc/translations/zh_Hant.po b/doc/translations/zh_Hant.po index 13515dff67..09d52a63c7 100644 --- a/doc/translations/zh_Hant.po +++ b/doc/translations/zh_Hant.po @@ -9933,7 +9933,7 @@ msgid "" "Cast a [String] value to a boolean value, this method will return " "[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] " "for all non-empty strings.\n" -"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], " +"Examples: [code]bool(\"false\")[/code] returns [code]true[/code], " "[code]bool(\"\")[/code] returns [code]false[/code]." msgstr "" @@ -33084,8 +33084,8 @@ msgid "" "code]:\n" "[codeblock]\n" "var n = Node2D.new()\n" -"print(\"position\" in n) # Prints \"True\".\n" -"print(\"other_property\" in n) # Prints \"False\".\n" +"print(\"position\" in n) # Prints \"true\".\n" +"print(\"other_property\" in n) # Prints \"false\".\n" "[/codeblock]\n" "The [code]in[/code] operator will evaluate to [code]true[/code] as long as " "the key exists, even if the value is [code]null[/code].\n" diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index a2c9bae852..1754b47c85 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -71,7 +71,7 @@ Error DirAccessUnix::list_dir_begin() { bool DirAccessUnix::file_exists(String p_file) { GLOBAL_LOCK_FUNCTION - if (p_file.is_rel_path()) { + if (p_file.is_relative_path()) { p_file = current_dir.plus_file(p_file); } @@ -90,7 +90,7 @@ bool DirAccessUnix::file_exists(String p_file) { bool DirAccessUnix::dir_exists(String p_dir) { GLOBAL_LOCK_FUNCTION - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { p_dir = get_current_dir().plus_file(p_dir); } @@ -105,7 +105,7 @@ bool DirAccessUnix::dir_exists(String p_dir) { bool DirAccessUnix::is_readable(String p_dir) { GLOBAL_LOCK_FUNCTION - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { p_dir = get_current_dir().plus_file(p_dir); } @@ -116,7 +116,7 @@ bool DirAccessUnix::is_readable(String p_dir) { bool DirAccessUnix::is_writable(String p_dir) { GLOBAL_LOCK_FUNCTION - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { p_dir = get_current_dir().plus_file(p_dir); } @@ -125,7 +125,7 @@ bool DirAccessUnix::is_writable(String p_dir) { } uint64_t DirAccessUnix::get_modified_time(String p_file) { - if (p_file.is_rel_path()) { + if (p_file.is_relative_path()) { p_file = current_dir.plus_file(p_file); } @@ -293,7 +293,7 @@ bool DirAccessUnix::drives_are_shortcuts() { Error DirAccessUnix::make_dir(String p_dir) { GLOBAL_LOCK_FUNCTION - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { p_dir = get_current_dir().plus_file(p_dir); } @@ -328,7 +328,7 @@ Error DirAccessUnix::change_dir(String p_dir) { // try_dir is the directory we are trying to change into String try_dir = ""; - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { String next_dir = current_dir.plus_file(p_dir); next_dir = next_dir.simplify_path(); try_dir = next_dir; @@ -372,13 +372,13 @@ String DirAccessUnix::get_current_dir(bool p_include_drive) { } Error DirAccessUnix::rename(String p_path, String p_new_path) { - if (p_path.is_rel_path()) { + if (p_path.is_relative_path()) { p_path = get_current_dir().plus_file(p_path); } p_path = fix_path(p_path); - if (p_new_path.is_rel_path()) { + if (p_new_path.is_relative_path()) { p_new_path = get_current_dir().plus_file(p_new_path); } @@ -388,7 +388,7 @@ Error DirAccessUnix::rename(String p_path, String p_new_path) { } Error DirAccessUnix::remove(String p_path) { - if (p_path.is_rel_path()) { + if (p_path.is_relative_path()) { p_path = get_current_dir().plus_file(p_path); } @@ -407,7 +407,7 @@ Error DirAccessUnix::remove(String p_path) { } bool DirAccessUnix::is_link(String p_file) { - if (p_file.is_rel_path()) { + if (p_file.is_relative_path()) { p_file = get_current_dir().plus_file(p_file); } @@ -422,7 +422,7 @@ bool DirAccessUnix::is_link(String p_file) { } String DirAccessUnix::read_link(String p_file) { - if (p_file.is_rel_path()) { + if (p_file.is_relative_path()) { p_file = get_current_dir().plus_file(p_file); } @@ -439,7 +439,7 @@ String DirAccessUnix::read_link(String p_file) { } Error DirAccessUnix::create_link(String p_source, String p_target) { - if (p_target.is_rel_path()) { + if (p_target.is_relative_path()) { p_target = get_current_dir().plus_file(p_target); } diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index f6a3e93b55..3032c31629 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -392,7 +392,7 @@ String OS_Unix::get_locale() const { Error OS_Unix::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { String path = p_path; - if (FileAccess::exists(path) && path.is_rel_path()) { + if (FileAccess::exists(path) && path.is_relative_path()) { // dlopen expects a slash, in this case a leading ./ for it to be interpreted as a relative path, // otherwise it will end up searching various system directories for the lib instead and finally failing. path = "./" + path; diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 2de8b9025c..6ad24f255f 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -2740,6 +2740,14 @@ bool RenderingDeviceVulkan::texture_is_valid(RID p_texture) { return texture_owner.owns(p_texture); } +Size2i RenderingDeviceVulkan::texture_size(RID p_texture) { + _THREAD_SAFE_METHOD_ + + Texture *tex = texture_owner.getornull(p_texture); + ERR_FAIL_COND_V(!tex, Size2i()); + return Size2i(tex->width, tex->height); +} + Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, uint32_t p_post_barrier) { _THREAD_SAFE_METHOD_ diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index 5ee2ca07f2..dc1b78c1d5 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -1044,6 +1044,7 @@ public: virtual bool texture_is_format_supported_for_usage(DataFormat p_format, uint32_t p_usage) const; virtual bool texture_is_shared(RID p_texture); virtual bool texture_is_valid(RID p_texture); + virtual Size2i texture_size(RID p_texture); virtual Error texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, uint32_t p_post_barrier = BARRIER_MASK_ALL); virtual Error texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, uint32_t p_post_barrier = BARRIER_MASK_ALL); diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index 325bae5b56..f7a5f7279e 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -155,7 +155,7 @@ Error DirAccessWindows::make_dir(String p_dir) { GLOBAL_LOCK_FUNCTION p_dir = fix_path(p_dir); - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { p_dir = current_dir.plus_file(p_dir); } @@ -227,7 +227,7 @@ bool DirAccessWindows::file_exists(String p_file) { bool DirAccessWindows::dir_exists(String p_dir) { GLOBAL_LOCK_FUNCTION - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { p_dir = get_current_dir().plus_file(p_dir); } @@ -242,13 +242,13 @@ bool DirAccessWindows::dir_exists(String p_dir) { } Error DirAccessWindows::rename(String p_path, String p_new_path) { - if (p_path.is_rel_path()) { + if (p_path.is_relative_path()) { p_path = get_current_dir().plus_file(p_path); } p_path = fix_path(p_path); - if (p_new_path.is_rel_path()) { + if (p_new_path.is_relative_path()) { p_new_path = get_current_dir().plus_file(p_new_path); } @@ -281,7 +281,7 @@ Error DirAccessWindows::rename(String p_path, String p_new_path) { } Error DirAccessWindows::remove(String p_path) { - if (p_path.is_rel_path()) { + if (p_path.is_relative_path()) { p_path = get_current_dir().plus_file(p_path); } diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index bf7d808d50..fca69f34f3 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -217,6 +217,8 @@ void AnimationBezierTrackEdit::_draw_line_clipped(const Vector2 &p_from, const V void AnimationBezierTrackEdit::_notification(int p_what) { if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_ENTER_TREE) { + close_button->set_icon(get_theme_icon(SNAME("Close"), SNAME("EditorIcons"))); + bezier_icon = get_theme_icon(SNAME("KeyBezierPoint"), SNAME("EditorIcons")); bezier_handle_icon = get_theme_icon(SNAME("KeyBezierHandle"), SNAME("EditorIcons")); selected_icon = get_theme_icon(SNAME("KeyBezierSelected"), SNAME("EditorIcons")); @@ -231,8 +233,8 @@ void AnimationBezierTrackEdit::_notification(int p_what) { int hsep = get_theme_constant(SNAME("hseparation"), SNAME("ItemList")); int vsep = get_theme_constant(SNAME("vseparation"), SNAME("ItemList")); - handle_mode_option->set_position(Vector2(right_limit + hsep, get_size().height - handle_mode_option->get_combined_minimum_size().height - vsep)); - handle_mode_option->set_size(Vector2(timeline->get_buttons_width() - hsep * 2, handle_mode_option->get_combined_minimum_size().height)); + right_column->set_position(Vector2(right_limit + hsep, vsep)); + right_column->set_size(Vector2(timeline->get_buttons_width() - hsep * 2, get_size().y - vsep * 2)); } if (p_what == NOTIFICATION_DRAW) { if (animation.is_null()) { @@ -261,12 +263,6 @@ void AnimationBezierTrackEdit::_notification(int p_what) { draw_line(Point2(right_limit, 0), Point2(right_limit, get_size().height), linecolor, Math::round(EDSCALE)); - Ref<Texture2D> close_icon = get_theme_icon(SNAME("Close"), SNAME("EditorIcons")); - - close_icon_rect.position = Vector2(get_size().width - close_icon->get_width() - hsep, hsep); - close_icon_rect.size = close_icon->get_size(); - draw_texture(close_icon, close_icon_rect.position); - String base_path = animation->track_get_path(track); int end = base_path.find(":"); if (end != -1) { @@ -1126,10 +1122,6 @@ void AnimationBezierTrackEdit::delete_selection() { } } -void AnimationBezierTrackEdit::set_block_animation_update_ptr(bool *p_block_ptr) { - block_animation_update_ptr = p_block_ptr; -} - void AnimationBezierTrackEdit::_bind_methods() { ClassDB::bind_method("_clear_selection", &AnimationBezierTrackEdit::_clear_selection); ClassDB::bind_method("_clear_selection_for_anim", &AnimationBezierTrackEdit::_clear_selection_for_anim); @@ -1150,21 +1142,6 @@ void AnimationBezierTrackEdit::_bind_methods() { } AnimationBezierTrackEdit::AnimationBezierTrackEdit() { - undo_redo = nullptr; - timeline = nullptr; - root = nullptr; - menu = nullptr; - block_animation_update_ptr = nullptr; - - moving_selection_attempt = false; - moving_selection = false; - select_single_attempt = -1; - box_selecting = false; - box_selecting_attempt = false; - - moving_handle = 0; - - play_position_pos = 0; play_position = memnew(Control); play_position->set_mouse_filter(MOUSE_FILTER_PASS); add_child(play_position); @@ -1172,18 +1149,21 @@ AnimationBezierTrackEdit::AnimationBezierTrackEdit() { play_position->connect("draw", callable_mp(this, &AnimationBezierTrackEdit::_play_position_draw)); set_focus_mode(FOCUS_CLICK); - v_scroll = 0; - v_zoom = 1; - - panning_timeline = false; set_clip_contents(true); handle_mode = HANDLE_MODE_FREE; handle_mode_option = memnew(OptionButton); - add_child(handle_mode_option); + + close_button = memnew(Button); + close_button->connect("pressed", Callable(this, SNAME("emit_signal")), varray(SNAME("close_request"))); + close_button->set_text(TTR("Close")); + + right_column = memnew(VBoxContainer); + right_column->add_child(close_button); + right_column->add_spacer(); + right_column->add_child(handle_mode_option); + add_child(right_column); menu = memnew(PopupMenu); add_child(menu); menu->connect("id_pressed", callable_mp(this, &AnimationBezierTrackEdit::_menu_selected)); - - //set_mouse_filter(MOUSE_FILTER_PASS); //scroll has to work too for selection } diff --git a/editor/animation_bezier_editor.h b/editor/animation_bezier_editor.h index a4a662ebcb..578c6f9337 100644 --- a/editor/animation_bezier_editor.h +++ b/editor/animation_bezier_editor.h @@ -51,11 +51,14 @@ class AnimationBezierTrackEdit : public Control { HandleMode handle_mode; OptionButton *handle_mode_option; - AnimationTimelineEdit *timeline; - UndoRedo *undo_redo; - Node *root; + VBoxContainer *right_column; + Button *close_button; + + AnimationTimelineEdit *timeline = nullptr; + UndoRedo *undo_redo = nullptr; + Node *root = nullptr; Control *play_position; //separate control used to draw so updates for only position changed are much faster - float play_position_pos; + float play_position_pos = 0; Ref<Animation> animation; int track; @@ -70,37 +73,35 @@ class AnimationBezierTrackEdit : public Control { Map<int, Rect2> subtracks; - float v_scroll; - float v_zoom; + float v_scroll = 0; + float v_zoom = 1; - PopupMenu *menu; + PopupMenu *menu = nullptr; void _zoom_changed(); virtual void gui_input(const Ref<InputEvent> &p_event) override; void _menu_selected(int p_index); - bool *block_animation_update_ptr; //used to block all tracks re-gen (speed up) - void _play_position_draw(); Vector2 insert_at_pos; - bool moving_selection_attempt; - int select_single_attempt; - bool moving_selection; + bool moving_selection_attempt = false; + int select_single_attempt = -1; + bool moving_selection = false; int moving_selection_from_key; Vector2 moving_selection_offset; - bool box_selecting_attempt; - bool box_selecting; - bool box_selecting_add; + bool box_selecting_attempt = false; + bool box_selecting = false; + bool box_selecting_add = false; Vector2 box_selection_from; Vector2 box_selection_to; - int moving_handle; //0 no move -1 or +1 out - int moving_handle_key; + int moving_handle = 0; //0 no move -1 or +1 out + int moving_handle_key = 0; Vector2 moving_handle_left; Vector2 moving_handle_right; @@ -129,7 +130,7 @@ class AnimationBezierTrackEdit : public Control { Set<int> selection; - bool panning_timeline; + bool panning_timeline = false; float panning_timeline_from; float panning_timeline_at; @@ -155,8 +156,6 @@ public: void set_editor(AnimationTrackEditor *p_editor); void set_root(Node *p_root); - void set_block_animation_update_ptr(bool *p_block_ptr); - void set_play_position(float p_pos); void update_play_position(); diff --git a/editor/doc_tools.cpp b/editor/doc_tools.cpp index fb5f7448c4..fee2deddda 100644 --- a/editor/doc_tools.cpp +++ b/editor/doc_tools.cpp @@ -434,6 +434,18 @@ void DocTools::generate(bool p_basic_types) { } } + Vector<Error> errs = ClassDB::get_method_error_return_values(name, E.name); + if (errs.size()) { + if (errs.find(OK) == -1) { + errs.insert(0, OK); + } + for (int i = 0; i < errs.size(); i++) { + if (method.errors_returned.find(errs[i]) == -1) { + method.errors_returned.push_back(errs[i]); + } + } + } + c.methods.push_back(method); } @@ -874,6 +886,9 @@ static Error _parse_methods(Ref<XMLParser> &parser, Vector<DocData::MethodDoc> & if (parser->has_attribute("enum")) { method.return_enum = parser->get_attribute_value("enum"); } + } else if (name == "returns_error") { + ERR_FAIL_COND_V(!parser->has_attribute("number"), ERR_FILE_CORRUPT); + method.errors_returned.push_back(parser->get_attribute_value("number").to_int()); } else if (name == "argument") { DocData::ArgumentDoc argument; ERR_FAIL_COND_V(!parser->has_attribute("name"), ERR_FILE_CORRUPT); @@ -1222,6 +1237,11 @@ Error DocTools::save_classes(const String &p_default_path, const Map<String, Str } _write_string(f, 3, "<return type=\"" + m.return_type + "\"" + enum_text + " />"); } + if (m.errors_returned.size() > 0) { + for (int j = 0; j < m.errors_returned.size(); j++) { + _write_string(f, 3, "<returns_error number=\"" + itos(m.errors_returned[j]) + "\"/>"); + } + } for (int j = 0; j < m.arguments.size(); j++) { const DocData::ArgumentDoc &a = m.arguments[j]; diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index 91c3c51c4d..1240496028 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -32,6 +32,7 @@ #include "core/config/project_settings.h" #include "core/crypto/crypto_core.h" +#include "core/extension/native_extension.h" #include "core/io/config_file.h" #include "core/io/dir_access.h" #include "core/io/file_access.h" @@ -1050,6 +1051,14 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & } } + if (FileAccess::exists(NativeExtension::EXTENSION_LIST_CONFIG_FILE)) { + Vector<uint8_t> array = FileAccess::get_file_as_array(NativeExtension::EXTENSION_LIST_CONFIG_FILE); + err = p_func(p_udata, NativeExtension::EXTENSION_LIST_CONFIG_FILE, array, idx, total, enc_in_filters, enc_ex_filters, key); + if (err != OK) { + return err; + } + } + // Store text server data if it is supported. if (TS->has_feature(TextServer::FEATURE_USE_SUPPORT_DATA)) { bool use_data = ProjectSettings::get_singleton()->get("internationalization/locale/include_text_server_data"); diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index 1e9d579708..bf95e6cf62 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -958,7 +958,7 @@ String EditorFileDialog::get_current_path() const { } void EditorFileDialog::set_current_dir(const String &p_dir) { - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { dir_access->change_dir(OS::get_singleton()->get_resource_dir()); } dir_access->change_dir(p_dir); diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index 78861eff9d..aa89a14725 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -31,6 +31,7 @@ #include "editor_file_system.h" #include "core/config/project_settings.h" +#include "core/extension/native_extension_manager.h" #include "core/io/file_access.h" #include "core/io/resource_importer.h" #include "core/io/resource_loader.h" @@ -605,6 +606,18 @@ bool EditorFileSystem::_update_scan_actions() { } } + if (_scan_extensions()) { + //needs editor restart + //extensions also may provide filetypes to be imported, so they must run before importing + if (EditorNode::immediate_confirmation_dialog(TTR("Some extensions need the editor to restart to take effect."), first_scan ? TTR("Restart") : TTR("Save&Restart"), TTR("Continue"))) { + if (!first_scan) { + EditorNode::get_singleton()->save_all_scenes(); + } + EditorNode::get_singleton()->restart_editor(); + //do not import + return true; + } + } if (reimports.size()) { reimport_files(reimports); } else { @@ -2222,6 +2235,76 @@ ResourceUID::ID EditorFileSystem::_resource_saver_get_resource_id_for_path(const } } +static void _scan_extensions_dir(EditorFileSystemDirectory *d, Set<String> &extensions) { + int fc = d->get_file_count(); + for (int i = 0; i < fc; i++) { + if (d->get_file_type(i) == SNAME("NativeExtension")) { + extensions.insert(d->get_file_path(i)); + } + } + int dc = d->get_subdir_count(); + for (int i = 0; i < dc; i++) { + _scan_extensions_dir(d->get_subdir(i), extensions); + } +} +bool EditorFileSystem::_scan_extensions() { + EditorFileSystemDirectory *d = get_filesystem(); + Set<String> extensions; + _scan_extensions_dir(d, extensions); + + //verify against loaded extensions + + Vector<String> extensions_added; + Vector<String> extensions_removed; + + for (const String &E : extensions) { + if (!NativeExtensionManager::get_singleton()->is_extension_loaded(E)) { + extensions_added.push_back(E); + } + } + + Vector<String> loaded_extensions = NativeExtensionManager::get_singleton()->get_loaded_extensions(); + for (int i = 0; i < loaded_extensions.size(); i++) { + if (!extensions.has(loaded_extensions[i])) { + extensions_removed.push_back(loaded_extensions[i]); + } + } + + if (extensions.size()) { + if (extensions_added.size() || extensions_removed.size()) { //extensions were added or removed + FileAccessRef f = FileAccess::open(NativeExtension::EXTENSION_LIST_CONFIG_FILE, FileAccess::WRITE); + for (const String &E : extensions) { + f->store_line(E); + } + } + } else { + if (loaded_extensions.size() || FileAccess::exists(NativeExtension::EXTENSION_LIST_CONFIG_FILE)) { //extensions were removed + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + da->remove(NativeExtension::EXTENSION_LIST_CONFIG_FILE); + } + } + + bool needs_restart = false; + for (int i = 0; i < extensions_added.size(); i++) { + NativeExtensionManager::LoadStatus st = NativeExtensionManager::get_singleton()->load_extension(extensions_added[i]); + if (st == NativeExtensionManager::LOAD_STATUS_FAILED) { + EditorNode::get_singleton()->add_io_error("Error loading extension: " + extensions_added[i]); + } else if (st == NativeExtensionManager::LOAD_STATUS_NEEDS_RESTART) { + needs_restart = true; + } + } + for (int i = 0; i < extensions_removed.size(); i++) { + NativeExtensionManager::LoadStatus st = NativeExtensionManager::get_singleton()->unload_extension(extensions_removed[i]); + if (st == NativeExtensionManager::LOAD_STATUS_FAILED) { + EditorNode::get_singleton()->add_io_error("Error removing extension: " + extensions_added[i]); + } else if (st == NativeExtensionManager::LOAD_STATUS_NEEDS_RESTART) { + needs_restart = true; + } + } + + return needs_restart; +} + void EditorFileSystem::_bind_methods() { ClassDB::bind_method(D_METHOD("get_filesystem"), &EditorFileSystem::get_filesystem); ClassDB::bind_method(D_METHOD("is_scanning"), &EditorFileSystem::is_scanning); diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h index 9dce29d09c..b47cf5523a 100644 --- a/editor/editor_file_system.h +++ b/editor/editor_file_system.h @@ -255,6 +255,8 @@ class EditorFileSystem : public Node { static ResourceUID::ID _resource_saver_get_resource_id_for_path(const String &p_path, bool p_generate); + bool _scan_extensions(); + protected: void _notification(int p_what); static void _bind_methods(); diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp index 1e3db1a7b0..e5d6315ef7 100644 --- a/editor/editor_fonts.cpp +++ b/editor/editor_fonts.cpp @@ -67,46 +67,113 @@ m_name->add_data(FontJapanese); \ m_name->add_data(FontFallback); -// the custom spacings might only work with Noto Sans -#define MAKE_DEFAULT_FONT(m_name) \ - Ref<Font> m_name; \ - m_name.instantiate(); \ - if (CustomFont.is_valid()) { \ - m_name->add_data(CustomFont); \ - m_name->add_data(DefaultFont); \ - } else { \ - m_name->add_data(DefaultFont); \ - } \ - m_name->set_spacing(Font::SPACING_TOP, -EDSCALE); \ - m_name->set_spacing(Font::SPACING_BOTTOM, -EDSCALE); \ +#define MAKE_DEFAULT_FONT(m_name, m_variations, m_base_size) \ + Ref<Font> m_name; \ + m_name.instantiate(); \ + if (CustomFont.is_valid()) { \ + m_name->add_data(CustomFont); \ + m_name->add_data(DefaultFont); \ + } else { \ + m_name->add_data(DefaultFont); \ + } \ + { \ + Dictionary variations; \ + if (m_variations != String()) { \ + Vector<String> variation_tags = m_variations.split(","); \ + for (int i = 0; i < variation_tags.size(); i++) { \ + Vector<String> tokens = variation_tags[i].split("="); \ + if (tokens.size() == 2) { \ + variations[tokens[0]] = tokens[1].to_float(); \ + } \ + } \ + } \ + m_name->set_variation_coordinates(variations); \ + } \ + m_name->set_base_size(m_base_size); \ + m_name->set_spacing(TextServer::SPACING_TOP, -EDSCALE); \ + m_name->set_spacing(TextServer::SPACING_BOTTOM, -EDSCALE); \ MAKE_FALLBACKS(m_name); -#define MAKE_BOLD_FONT(m_name) \ - Ref<Font> m_name; \ - m_name.instantiate(); \ - if (CustomFontBold.is_valid()) { \ - m_name->add_data(CustomFontBold); \ - m_name->add_data(DefaultFontBold); \ - } else { \ - m_name->add_data(DefaultFontBold); \ - } \ - m_name->set_spacing(Font::SPACING_TOP, -EDSCALE); \ - m_name->set_spacing(Font::SPACING_BOTTOM, -EDSCALE); \ +#define MAKE_BOLD_FONT(m_name, m_variations, m_base_size) \ + Ref<Font> m_name; \ + m_name.instantiate(); \ + if (CustomFontBold.is_valid()) { \ + m_name->add_data(CustomFontBold); \ + m_name->add_data(DefaultFontBold); \ + } else { \ + m_name->add_data(DefaultFontBold); \ + } \ + { \ + Dictionary variations; \ + if (m_variations != String()) { \ + Vector<String> variation_tags = m_variations.split(","); \ + for (int i = 0; i < variation_tags.size(); i++) { \ + Vector<String> tokens = variation_tags[i].split("="); \ + if (tokens.size() == 2) { \ + variations[tokens[0]] = tokens[1].to_float(); \ + } \ + } \ + } \ + m_name->set_variation_coordinates(variations); \ + } \ + m_name->set_base_size(m_base_size); \ + m_name->set_spacing(TextServer::SPACING_TOP, -EDSCALE); \ + m_name->set_spacing(TextServer::SPACING_BOTTOM, -EDSCALE); \ MAKE_FALLBACKS_BOLD(m_name); -#define MAKE_SOURCE_FONT(m_name) \ - Ref<Font> m_name; \ - m_name.instantiate(); \ - if (CustomFontSource.is_valid()) { \ - m_name->add_data(CustomFontSource); \ - m_name->add_data(dfmono); \ - } else { \ - m_name->add_data(dfmono); \ - } \ - m_name->set_spacing(Font::SPACING_TOP, -EDSCALE); \ - m_name->set_spacing(Font::SPACING_BOTTOM, -EDSCALE); \ +#define MAKE_SOURCE_FONT(m_name, m_variations, m_base_size) \ + Ref<Font> m_name; \ + m_name.instantiate(); \ + if (CustomFontSource.is_valid()) { \ + m_name->add_data(CustomFontSource); \ + m_name->add_data(dfmono); \ + } else { \ + m_name->add_data(dfmono); \ + } \ + { \ + Dictionary variations; \ + if (m_variations != String()) { \ + Vector<String> variation_tags = m_variations.split(","); \ + for (int i = 0; i < variation_tags.size(); i++) { \ + Vector<String> tokens = variation_tags[i].split("="); \ + if (tokens.size() == 2) { \ + variations[tokens[0]] = tokens[1].to_float(); \ + } \ + } \ + } \ + m_name->set_variation_coordinates(variations); \ + } \ + m_name->set_base_size(m_base_size); \ + m_name->set_spacing(TextServer::SPACING_TOP, -EDSCALE); \ + m_name->set_spacing(TextServer::SPACING_BOTTOM, -EDSCALE); \ MAKE_FALLBACKS(m_name); +Ref<FontData> load_cached_external_font(const String &p_path, TextServer::Hinting p_hinting, bool p_aa, bool p_autohint) { + Ref<FontData> font; + font.instantiate(); + + Vector<uint8_t> data = FileAccess::get_file_as_array(p_path); + + font->set_data(data); + font->set_antialiased(p_aa); + font->set_hinting(p_hinting); + font->set_force_autohinter(p_autohint); + + return font; +} + +Ref<FontData> load_cached_internal_font(const uint8_t *p_data, size_t p_size, TextServer::Hinting p_hinting, bool p_aa, bool p_autohint) { + Ref<FontData> font; + font.instantiate(); + + font->set_data_ptr(p_data, p_size); + font->set_antialiased(p_aa); + font->set_hinting(p_hinting); + font->set_force_autohinter(p_autohint); + + return font; +} + void editor_register_fonts(Ref<Theme> p_theme) { DirAccess *dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); @@ -144,11 +211,7 @@ void editor_register_fonts(Ref<Theme> p_theme) { String custom_font_path = EditorSettings::get_singleton()->get("interface/editor/main_font"); Ref<FontData> CustomFont; if (custom_font_path.length() > 0 && dir->file_exists(custom_font_path)) { - CustomFont.instantiate(); - CustomFont->load_resource(custom_font_path, default_font_size); - CustomFont->set_antialiased(font_antialiased); - CustomFont->set_hinting(font_hinting); - CustomFont->set_force_autohinter(true); //just looks better..i think? + CustomFont = load_cached_external_font(custom_font_path, font_hinting, font_antialiased, true); } else { EditorSettings::get_singleton()->set_manually("interface/editor/main_font", ""); } @@ -158,11 +221,7 @@ void editor_register_fonts(Ref<Theme> p_theme) { String custom_font_path_bold = EditorSettings::get_singleton()->get("interface/editor/main_font_bold"); Ref<FontData> CustomFontBold; if (custom_font_path_bold.length() > 0 && dir->file_exists(custom_font_path_bold)) { - CustomFontBold.instantiate(); - CustomFontBold->load_resource(custom_font_path_bold, default_font_size); - CustomFontBold->set_antialiased(font_antialiased); - CustomFontBold->set_hinting(font_hinting); - CustomFontBold->set_force_autohinter(true); //just looks better..i think? + CustomFontBold = load_cached_external_font(custom_font_path_bold, font_hinting, font_antialiased, true); } else { EditorSettings::get_singleton()->set_manually("interface/editor/main_font_bold", ""); } @@ -172,231 +231,51 @@ void editor_register_fonts(Ref<Theme> p_theme) { String custom_font_path_source = EditorSettings::get_singleton()->get("interface/editor/code_font"); Ref<FontData> CustomFontSource; if (custom_font_path_source.length() > 0 && dir->file_exists(custom_font_path_source)) { - CustomFontSource.instantiate(); - CustomFontSource->load_resource(custom_font_path_source, default_font_size); - CustomFontSource->set_antialiased(font_antialiased); - CustomFontSource->set_hinting(font_hinting); - - Vector<String> subtag = String(EditorSettings::get_singleton()->get("interface/editor/code_font_custom_variations")).split(","); - for (int i = 0; i < subtag.size(); i++) { - Vector<String> subtag_a = subtag[i].split("="); - if (subtag_a.size() == 2) { - CustomFontSource->set_variation(subtag_a[0], subtag_a[1].to_float()); - } - } + CustomFontSource = load_cached_external_font(custom_font_path_source, font_hinting, font_antialiased, true); } else { EditorSettings::get_singleton()->set_manually("interface/editor/code_font", ""); } memdelete(dir); - /* Noto Sans UI */ - - Ref<FontData> DefaultFont; - DefaultFont.instantiate(); - DefaultFont->load_memory(_font_NotoSans_Regular, _font_NotoSans_Regular_size, "ttf", default_font_size); - DefaultFont->set_antialiased(font_antialiased); - DefaultFont->set_hinting(font_hinting); - DefaultFont->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> DefaultFontBold; - DefaultFontBold.instantiate(); - DefaultFontBold->load_memory(_font_NotoSans_Bold, _font_NotoSans_Bold_size, "ttf", default_font_size); - DefaultFontBold->set_antialiased(font_antialiased); - DefaultFontBold->set_hinting(font_hinting); - DefaultFontBold->set_force_autohinter(true); // just looks better..i think? - - Ref<FontData> FontArabic; - FontArabic.instantiate(); - FontArabic->load_memory(_font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size, "ttf", default_font_size); - FontArabic->set_antialiased(font_antialiased); - FontArabic->set_hinting(font_hinting); - FontArabic->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontArabicBold; - FontArabicBold.instantiate(); - FontArabicBold->load_memory(_font_NotoNaskhArabicUI_Bold, _font_NotoNaskhArabicUI_Bold_size, "ttf", default_font_size); - FontArabicBold->set_antialiased(font_antialiased); - FontArabicBold->set_hinting(font_hinting); - FontArabicBold->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontBengali; - FontBengali.instantiate(); - FontBengali->load_memory(_font_NotoSansBengaliUI_Regular, _font_NotoSansBengaliUI_Regular_size, "ttf", default_font_size); - FontBengali->set_antialiased(font_antialiased); - FontBengali->set_hinting(font_hinting); - FontBengali->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontBengaliBold; - FontBengaliBold.instantiate(); - FontBengaliBold->load_memory(_font_NotoSansBengaliUI_Bold, _font_NotoSansBengaliUI_Bold_size, "ttf", default_font_size); - FontBengaliBold->set_antialiased(font_antialiased); - FontBengaliBold->set_hinting(font_hinting); - FontBengaliBold->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontDevanagari; - FontDevanagari.instantiate(); - FontDevanagari->load_memory(_font_NotoSansDevanagariUI_Regular, _font_NotoSansDevanagariUI_Regular_size, "ttf", default_font_size); - FontDevanagari->set_antialiased(font_antialiased); - FontDevanagari->set_hinting(font_hinting); - FontDevanagari->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontDevanagariBold; - FontDevanagariBold.instantiate(); - FontDevanagariBold->load_memory(_font_NotoSansDevanagariUI_Bold, _font_NotoSansDevanagariUI_Bold_size, "ttf", default_font_size); - FontDevanagariBold->set_antialiased(font_antialiased); - FontDevanagariBold->set_hinting(font_hinting); - FontDevanagariBold->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontGeorgian; - FontGeorgian.instantiate(); - FontGeorgian->load_memory(_font_NotoSansGeorgian_Regular, _font_NotoSansGeorgian_Regular_size, "ttf", default_font_size); - FontGeorgian->set_antialiased(font_antialiased); - FontGeorgian->set_hinting(font_hinting); - FontGeorgian->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontGeorgianBold; - FontGeorgianBold.instantiate(); - FontGeorgianBold->load_memory(_font_NotoSansGeorgian_Bold, _font_NotoSansGeorgian_Bold_size, "ttf", default_font_size); - FontGeorgianBold->set_antialiased(font_antialiased); - FontGeorgianBold->set_hinting(font_hinting); - FontGeorgianBold->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontHebrew; - FontHebrew.instantiate(); - FontHebrew->load_memory(_font_NotoSansHebrew_Regular, _font_NotoSansHebrew_Regular_size, "ttf", default_font_size); - FontHebrew->set_antialiased(font_antialiased); - FontHebrew->set_hinting(font_hinting); - FontHebrew->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontHebrewBold; - FontHebrewBold.instantiate(); - FontHebrewBold->load_memory(_font_NotoSansHebrew_Bold, _font_NotoSansHebrew_Bold_size, "ttf", default_font_size); - FontHebrewBold->set_antialiased(font_antialiased); - FontHebrewBold->set_hinting(font_hinting); - FontHebrewBold->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontMalayalam; - FontMalayalam.instantiate(); - FontMalayalam->load_memory(_font_NotoSansMalayalamUI_Regular, _font_NotoSansMalayalamUI_Regular_size, "ttf", default_font_size); - FontMalayalam->set_antialiased(font_antialiased); - FontMalayalam->set_hinting(font_hinting); - FontMalayalam->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontMalayalamBold; - FontMalayalamBold.instantiate(); - FontMalayalamBold->load_memory(_font_NotoSansMalayalamUI_Bold, _font_NotoSansMalayalamUI_Bold_size, "ttf", default_font_size); - FontMalayalamBold->set_antialiased(font_antialiased); - FontMalayalamBold->set_hinting(font_hinting); - FontMalayalamBold->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontOriya; - FontOriya.instantiate(); - FontOriya->load_memory(_font_NotoSansOriyaUI_Regular, _font_NotoSansOriyaUI_Regular_size, "ttf", default_font_size); - FontOriya->set_antialiased(font_antialiased); - FontOriya->set_hinting(font_hinting); - FontOriya->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontOriyaBold; - FontOriyaBold.instantiate(); - FontOriyaBold->load_memory(_font_NotoSansOriyaUI_Bold, _font_NotoSansOriyaUI_Bold_size, "ttf", default_font_size); - FontOriyaBold->set_antialiased(font_antialiased); - FontOriyaBold->set_hinting(font_hinting); - FontOriyaBold->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontSinhala; - FontSinhala.instantiate(); - FontSinhala->load_memory(_font_NotoSansSinhalaUI_Regular, _font_NotoSansSinhalaUI_Regular_size, "ttf", default_font_size); - FontSinhala->set_antialiased(font_antialiased); - FontSinhala->set_hinting(font_hinting); - FontSinhala->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontSinhalaBold; - FontSinhalaBold.instantiate(); - FontSinhalaBold->load_memory(_font_NotoSansSinhalaUI_Bold, _font_NotoSansSinhalaUI_Bold_size, "ttf", default_font_size); - FontSinhalaBold->set_antialiased(font_antialiased); - FontSinhalaBold->set_hinting(font_hinting); - FontSinhalaBold->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontTamil; - FontTamil.instantiate(); - FontTamil->load_memory(_font_NotoSansTamilUI_Regular, _font_NotoSansTamilUI_Regular_size, "ttf", default_font_size); - FontTamil->set_antialiased(font_antialiased); - FontTamil->set_hinting(font_hinting); - FontTamil->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontTamilBold; - FontTamilBold.instantiate(); - FontTamilBold->load_memory(_font_NotoSansTamilUI_Bold, _font_NotoSansTamilUI_Bold_size, "ttf", default_font_size); - FontTamilBold->set_antialiased(font_antialiased); - FontTamilBold->set_hinting(font_hinting); - FontTamilBold->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontTelugu; - FontTelugu.instantiate(); - FontTelugu->load_memory(_font_NotoSansTeluguUI_Regular, _font_NotoSansTeluguUI_Regular_size, "ttf", default_font_size); - FontTelugu->set_antialiased(font_antialiased); - FontTelugu->set_hinting(font_hinting); - FontTelugu->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontTeluguBold; - FontTeluguBold.instantiate(); - FontTeluguBold->load_memory(_font_NotoSansTeluguUI_Bold, _font_NotoSansTeluguUI_Bold_size, "ttf", default_font_size); - FontTeluguBold->set_antialiased(font_antialiased); - FontTeluguBold->set_hinting(font_hinting); - FontTeluguBold->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontThai; - FontThai.instantiate(); - FontThai->load_memory(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size, "ttf", default_font_size); - FontThai->set_antialiased(font_antialiased); - FontThai->set_hinting(font_hinting); - FontThai->set_force_autohinter(true); //just looks better..i think? - - Ref<FontData> FontThaiBold; - FontThaiBold.instantiate(); - FontThaiBold->load_memory(_font_NotoSansThaiUI_Bold, _font_NotoSansThaiUI_Bold_size, "ttf", default_font_size); - FontThaiBold->set_antialiased(font_antialiased); - FontThaiBold->set_hinting(font_hinting); - FontThaiBold->set_force_autohinter(true); //just looks better..i think? - - /* Droid Sans Fallback */ - - Ref<FontData> FontFallback; - FontFallback.instantiate(); - FontFallback->load_memory(_font_DroidSansFallback, _font_DroidSansFallback_size, "ttf", default_font_size); - FontFallback->set_antialiased(font_antialiased); - FontFallback->set_hinting(font_hinting); - FontFallback->set_force_autohinter(true); //just looks better..i think? - - /* Droid Sans Japanese */ - - Ref<FontData> FontJapanese; - FontJapanese.instantiate(); - FontJapanese->load_memory(_font_DroidSansJapanese, _font_DroidSansJapanese_size, "ttf", default_font_size); - FontJapanese->set_antialiased(font_antialiased); - FontJapanese->set_hinting(font_hinting); - FontJapanese->set_force_autohinter(true); //just looks better..i think? + /* Noto Sans */ + + Ref<FontData> DefaultFont = load_cached_internal_font(_font_NotoSans_Regular, _font_NotoSans_Regular_size, font_hinting, font_antialiased, true); + Ref<FontData> DefaultFontBold = load_cached_internal_font(_font_NotoSans_Bold, _font_NotoSans_Bold_size, font_hinting, font_antialiased, true); + Ref<FontData> FontArabic = load_cached_internal_font(_font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size, font_hinting, font_antialiased, true); + Ref<FontData> FontArabicBold = load_cached_internal_font(_font_NotoNaskhArabicUI_Bold, _font_NotoNaskhArabicUI_Bold_size, font_hinting, font_antialiased, true); + Ref<FontData> FontBengali = load_cached_internal_font(_font_NotoSansBengaliUI_Regular, _font_NotoSansBengaliUI_Regular_size, font_hinting, font_antialiased, true); + Ref<FontData> FontBengaliBold = load_cached_internal_font(_font_NotoSansBengaliUI_Bold, _font_NotoSansBengaliUI_Bold_size, font_hinting, font_antialiased, true); + Ref<FontData> FontDevanagari = load_cached_internal_font(_font_NotoSansDevanagariUI_Regular, _font_NotoSansDevanagariUI_Regular_size, font_hinting, font_antialiased, true); + Ref<FontData> FontDevanagariBold = load_cached_internal_font(_font_NotoSansDevanagariUI_Bold, _font_NotoSansDevanagariUI_Bold_size, font_hinting, font_antialiased, true); + Ref<FontData> FontGeorgian = load_cached_internal_font(_font_NotoSansGeorgian_Regular, _font_NotoSansGeorgian_Regular_size, font_hinting, font_antialiased, true); + Ref<FontData> FontGeorgianBold = load_cached_internal_font(_font_NotoSansGeorgian_Bold, _font_NotoSansGeorgian_Bold_size, font_hinting, font_antialiased, true); + Ref<FontData> FontHebrew = load_cached_internal_font(_font_NotoSansHebrew_Regular, _font_NotoSansHebrew_Regular_size, font_hinting, font_antialiased, true); + Ref<FontData> FontHebrewBold = load_cached_internal_font(_font_NotoSansHebrew_Bold, _font_NotoSansHebrew_Bold_size, font_hinting, font_antialiased, true); + Ref<FontData> FontMalayalam = load_cached_internal_font(_font_NotoSansMalayalamUI_Regular, _font_NotoSansMalayalamUI_Regular_size, font_hinting, font_antialiased, true); + Ref<FontData> FontMalayalamBold = load_cached_internal_font(_font_NotoSansMalayalamUI_Bold, _font_NotoSansMalayalamUI_Bold_size, font_hinting, font_antialiased, true); + Ref<FontData> FontOriya = load_cached_internal_font(_font_NotoSansOriyaUI_Regular, _font_NotoSansOriyaUI_Regular_size, font_hinting, font_antialiased, true); + Ref<FontData> FontOriyaBold = load_cached_internal_font(_font_NotoSansOriyaUI_Bold, _font_NotoSansOriyaUI_Bold_size, font_hinting, font_antialiased, true); + Ref<FontData> FontSinhala = load_cached_internal_font(_font_NotoSansSinhalaUI_Regular, _font_NotoSansSinhalaUI_Regular_size, font_hinting, font_antialiased, true); + Ref<FontData> FontSinhalaBold = load_cached_internal_font(_font_NotoSansSinhalaUI_Bold, _font_NotoSansSinhalaUI_Bold_size, font_hinting, font_antialiased, true); + Ref<FontData> FontTamil = load_cached_internal_font(_font_NotoSansTamilUI_Regular, _font_NotoSansTamilUI_Regular_size, font_hinting, font_antialiased, true); + Ref<FontData> FontTamilBold = load_cached_internal_font(_font_NotoSansTamilUI_Bold, _font_NotoSansTamilUI_Bold_size, font_hinting, font_antialiased, true); + Ref<FontData> FontTelugu = load_cached_internal_font(_font_NotoSansTeluguUI_Regular, _font_NotoSansTeluguUI_Regular_size, font_hinting, font_antialiased, true); + Ref<FontData> FontTeluguBold = load_cached_internal_font(_font_NotoSansTeluguUI_Bold, _font_NotoSansTeluguUI_Bold_size, font_hinting, font_antialiased, true); + Ref<FontData> FontThai = load_cached_internal_font(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size, font_hinting, font_antialiased, true); + Ref<FontData> FontThaiBold = load_cached_internal_font(_font_NotoSansThaiUI_Bold, _font_NotoSansThaiUI_Bold_size, font_hinting, font_antialiased, true); + + /* Droid Sans */ + + Ref<FontData> FontFallback = load_cached_internal_font(_font_DroidSansFallback, _font_DroidSansFallback_size, font_hinting, font_antialiased, true); + Ref<FontData> FontJapanese = load_cached_internal_font(_font_DroidSansJapanese, _font_DroidSansJapanese_size, font_hinting, font_antialiased, true); /* Hack */ - Ref<FontData> dfmono; - dfmono.instantiate(); - dfmono->load_memory(_font_Hack_Regular, _font_Hack_Regular_size, "ttf", default_font_size); - dfmono->set_antialiased(font_antialiased); - dfmono->set_hinting(font_hinting); - - Vector<String> subtag = String(EditorSettings::get_singleton()->get("interface/editor/code_font_custom_variations")).split(","); - Dictionary ftrs; - for (int i = 0; i < subtag.size(); i++) { - Vector<String> subtag_a = subtag[i].split("="); - if (subtag_a.size() == 2) { - dfmono->set_variation(subtag_a[0], subtag_a[1].to_float()); - } - } + Ref<FontData> dfmono = load_cached_internal_font(_font_Hack_Regular, _font_Hack_Regular_size, font_hinting, font_antialiased, true); // Default font - MAKE_DEFAULT_FONT(df); + MAKE_DEFAULT_FONT(df, String(), default_font_size); p_theme->set_default_theme_font(df); // Default theme font p_theme->set_default_theme_font_size(default_font_size); @@ -404,7 +283,7 @@ void editor_register_fonts(Ref<Theme> p_theme) { p_theme->set_font("main", "EditorFonts", df); // Bold font - MAKE_BOLD_FONT(df_bold); + MAKE_BOLD_FONT(df_bold, String(), default_font_size); p_theme->set_font_size("bold_size", "EditorFonts", default_font_size); p_theme->set_font("bold", "EditorFonts", df_bold); @@ -430,7 +309,8 @@ void editor_register_fonts(Ref<Theme> p_theme) { p_theme->set_font_size("font_size", "HeaderLarge", default_font_size + 3 * EDSCALE); // Documentation fonts - MAKE_SOURCE_FONT(df_code); + String code_font_custom_variations = EditorSettings::get_singleton()->get("interface/editor/code_font_custom_variations"); + MAKE_SOURCE_FONT(df_code, code_font_custom_variations, default_font_size); p_theme->set_font_size("doc_size", "EditorFonts", int(EDITOR_GET("text_editor/help/help_font_size")) * EDSCALE); p_theme->set_font("doc", "EditorFonts", df); p_theme->set_font_size("doc_bold_size", "EditorFonts", int(EDITOR_GET("text_editor/help/help_font_size")) * EDSCALE); diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 16151e36de..24b6ba1a14 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -30,6 +30,7 @@ #include "editor_help.h" +#include "core/core_constants.h" #include "core/input/input.h" #include "core/os/keyboard.h" #include "doc_data_compressed.gen.h" @@ -695,7 +696,7 @@ void EditorHelp::_update_doc() { class_desc->pop(); //cell } - if (m[i].description != "") { + if (m[i].description != "" || m[i].errors_returned.size() > 0) { method_descr = true; } @@ -1227,6 +1228,31 @@ void EditorHelp::_update_doc() { class_desc->push_color(text_color); class_desc->push_font(doc_font); class_desc->push_indent(1); + if (methods_filtered[i].errors_returned.size()) { + class_desc->append_bbcode(TTR("Error codes returned:")); + class_desc->add_newline(); + class_desc->push_list(0, RichTextLabel::LIST_DOTS, false); + for (int j = 0; j < methods_filtered[i].errors_returned.size(); j++) { + if (j > 0) { + class_desc->add_newline(); + } + int val = methods_filtered[i].errors_returned[j]; + String text = itos(val); + for (int k = 0; k < CoreConstants::get_global_constant_count(); k++) { + if (CoreConstants::get_global_constant_value(k) == val && CoreConstants::get_global_constant_enum(k) == SNAME("Error")) { + text = CoreConstants::get_global_constant_name(k); + break; + } + } + + class_desc->push_bold(); + class_desc->append_bbcode(text); + class_desc->pop(); + } + class_desc->pop(); + class_desc->add_newline(); + class_desc->add_newline(); + } if (!methods_filtered[i].description.strip_edges().is_empty()) { _add_text(DTR(methods_filtered[i].description)); } else { diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 97cb9b6f85..fee27dae58 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -31,11 +31,13 @@ #include "editor_inspector.h" #include "array_property_edit.h" +#include "core/os/keyboard.h" #include "dictionary_property_edit.h" #include "editor/doc_tools.h" #include "editor_feature_profile.h" #include "editor_node.h" #include "editor_scale.h" +#include "editor_settings.h" #include "multi_node_edit.h" #include "scene/resources/packed_scene.h" @@ -782,6 +784,30 @@ void EditorProperty::gui_input(const Ref<InputEvent> &p_event) { update(); emit_signal(SNAME("property_checked"), property, checked); } + } else if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { + _ensure_popup(); + menu->set_position(get_screen_position() + get_local_mouse_position()); + menu->set_size(Vector2(1, 1)); + menu->popup(); + select(); + return; + } +} + +void EditorProperty::unhandled_key_input(const Ref<InputEvent> &p_event) { + if (!selected) { + return; + } + + if (ED_IS_SHORTCUT("property_editor/copy_property", p_event)) { + menu_option(MENU_COPY_PROPERTY); + accept_event(); + } else if (ED_IS_SHORTCUT("property_editor/paste_property", p_event) && !is_read_only()) { + menu_option(MENU_PASTE_PROPERTY); + accept_event(); + } else if (ED_IS_SHORTCUT("property_editor/copy_property_path", p_event)) { + menu_option(MENU_COPY_PROPERTY_PATH); + accept_event(); } } @@ -895,6 +921,20 @@ String EditorProperty::get_tooltip_text() const { return tooltip_text; } +void EditorProperty::menu_option(int p_option) { + switch (p_option) { + case MENU_COPY_PROPERTY: { + EditorNode::get_singleton()->get_inspector()->set_property_clipboard(object->get(property)); + } break; + case MENU_PASTE_PROPERTY: { + emit_changed(property, EditorNode::get_singleton()->get_inspector()->get_property_clipboard()); + } break; + case MENU_COPY_PROPERTY_PATH: { + DisplayServer::get_singleton()->clipboard_set(property); + } break; + } +} + void EditorProperty::_bind_methods() { ClassDB::bind_method(D_METHOD("set_label", "text"), &EditorProperty::set_label); ClassDB::bind_method(D_METHOD("get_label"), &EditorProperty::get_label); @@ -971,6 +1011,21 @@ EditorProperty::EditorProperty() { label_reference = nullptr; bottom_editor = nullptr; delete_hover = false; + menu = nullptr; + set_process_unhandled_key_input(true); +} + +void EditorProperty::_ensure_popup() { + if (menu) { + return; + } + menu = memnew(PopupMenu); + menu->add_shortcut(ED_GET_SHORTCUT("property_editor/copy_property"), MENU_COPY_PROPERTY); + menu->add_shortcut(ED_GET_SHORTCUT("property_editor/paste_property"), MENU_PASTE_PROPERTY); + menu->add_shortcut(ED_GET_SHORTCUT("property_editor/copy_property_path"), MENU_COPY_PROPERTY_PATH); + menu->connect("id_pressed", callable_mp(this, &EditorProperty::menu_option)); + menu->set_item_disabled(MENU_PASTE_PROPERTY, is_read_only()); + add_child(menu); } //////////////////////////////////////////////// @@ -2601,13 +2656,15 @@ void EditorInspector::_update_script_class_properties(const Object &p_object, Li } // NodeC -> C props... -> NodeB..C.. - r_list.erase(script_variables); - List<PropertyInfo>::Element *to_delete = bottom->next(); - while (to_delete && !(to_delete->get().usage & PROPERTY_USAGE_CATEGORY)) { - r_list.erase(to_delete); - to_delete = bottom->next(); + if (script_variables) { + r_list.erase(script_variables); + List<PropertyInfo>::Element *to_delete = bottom->next(); + while (to_delete && !(to_delete->get().usage & PROPERTY_USAGE_CATEGORY)) { + r_list.erase(to_delete); + to_delete = bottom->next(); + } + r_list.erase(bottom); } - r_list.erase(bottom); } void EditorInspector::set_restrict_to_basic_settings(bool p_restrict) { @@ -2615,6 +2672,14 @@ void EditorInspector::set_restrict_to_basic_settings(bool p_restrict) { update_tree(); } +void EditorInspector::set_property_clipboard(const Variant &p_value) { + property_clipboard = p_value; +} + +Variant EditorInspector::get_property_clipboard() const { + return property_clipboard; +} + void EditorInspector::_bind_methods() { ClassDB::bind_method("_edit_request_change", &EditorInspector::_edit_request_change); @@ -2657,6 +2722,7 @@ EditorInspector::EditorInspector() { property_focusable = -1; sub_inspector = false; deletable_properties = false; + property_clipboard = Variant(); get_v_scrollbar()->connect("value_changed", callable_mp(this, &EditorInspector::_vscroll_changed)); update_scroll_request = -1; @@ -2666,4 +2732,8 @@ EditorInspector::EditorInspector() { //used when class is created by the docgen to dump default values of everything bindable, editorsettings may not be created refresh_countdown = 0.33; } + + ED_SHORTCUT("property_editor/copy_property", TTR("Copy Property"), KEY_MASK_CMD | KEY_C); + ED_SHORTCUT("property_editor/paste_property", TTR("Paste Property"), KEY_MASK_CMD | KEY_V); + ED_SHORTCUT("property_editor/copy_property_path", TTR("Copy Property Path"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_C); } diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h index 71e31dd711..8c522f00ef 100644 --- a/editor/editor_inspector.h +++ b/editor/editor_inspector.h @@ -51,6 +51,13 @@ public: class EditorProperty : public Container { GDCLASS(EditorProperty, Container); +public: + enum MenuItems { + MENU_COPY_PROPERTY, + MENU_PASTE_PROPERTY, + MENU_COPY_PROPERTY_PATH, + }; + private: String label; int text_size; @@ -84,6 +91,7 @@ private: bool use_folding; bool draw_top_bg; + void _ensure_popup(); bool _is_property_different(const Variant &p_current, const Variant &p_orig); bool _get_instantiated_node_original_property(const StringName &p_prop, Variant &value); void _focusable_focused(int p_index); @@ -97,6 +105,7 @@ private: Vector<Control *> focusables; Control *label_reference; Control *bottom_editor; + PopupMenu *menu; mutable String tooltip_text; @@ -108,6 +117,7 @@ protected: static void _bind_methods(); virtual void gui_input(const Ref<InputEvent> &p_event) override; + virtual void unhandled_key_input(const Ref<InputEvent> &p_event) override; public: void emit_changed(const StringName &p_property, const Variant &p_value, const StringName &p_field = StringName(), bool p_changing = false); @@ -175,6 +185,8 @@ public: bool can_revert_to_default() const { return can_revert; } + void menu_option(int p_option); + EditorProperty(); }; @@ -321,6 +333,7 @@ class EditorInspector : public ScrollContainer { String property_prefix; //used for sectioned inspector String object_class; + Variant property_clipboard; bool restrict_to_basic = false; @@ -412,6 +425,8 @@ public: void set_use_deletable_properties(bool p_enabled); void set_restrict_to_basic_settings(bool p_restrict); + void set_property_clipboard(const Variant &p_value); + Variant get_property_clipboard() const; EditorInspector(); }; diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 1c2b449449..b1c546a8c0 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -97,10 +97,14 @@ #include "editor/editor_translation_parser.h" #include "editor/export_template_manager.h" #include "editor/filesystem_dock.h" +#include "editor/import/dynamicfont_import_settings.h" #include "editor/import/editor_import_collada.h" #include "editor/import/resource_importer_bitmask.h" +#include "editor/import/resource_importer_bmfont.h" #include "editor/import/resource_importer_csv_translation.h" +#include "editor/import/resource_importer_dynamicfont.h" #include "editor/import/resource_importer_image.h" +#include "editor/import/resource_importer_imagefont.h" #include "editor/import/resource_importer_layered_texture.h" #include "editor/import/resource_importer_obj.h" #include "editor/import/resource_importer_scene.h" @@ -4800,6 +4804,32 @@ String EditorNode::get_run_playing_scene() const { return run_filename; } +void EditorNode::_immediate_dialog_confirmed() { + immediate_dialog_confirmed = true; +} +bool EditorNode::immediate_confirmation_dialog(const String &p_text, const String &p_ok_text, const String &p_cancel_text) { + ConfirmationDialog *cd = memnew(ConfirmationDialog); + cd->set_text(p_text); + cd->get_ok_button()->set_text(p_ok_text); + cd->get_cancel_button()->set_text(p_cancel_text); + cd->connect("confirmed", callable_mp(singleton, &EditorNode::_immediate_dialog_confirmed)); + singleton->gui_base->add_child(cd); + + cd->popup_centered(); + + while (true) { + OS::get_singleton()->delay_usec(1); + DisplayServer::get_singleton()->process_events(); + Main::iteration(); + if (singleton->immediate_dialog_confirmed || !cd->is_visible()) { + break; + } + } + + memdelete(cd); + return singleton->immediate_dialog_confirmed; +} + int EditorNode::get_current_tab() { return scene_tabs->get_current_tab(); } @@ -5827,6 +5857,18 @@ EditorNode::EditorNode() { import_texture_atlas.instantiate(); ResourceFormatImporter::get_singleton()->add_importer(import_texture_atlas); + Ref<ResourceImporterDynamicFont> import_font_data_dynamic; + import_font_data_dynamic.instantiate(); + ResourceFormatImporter::get_singleton()->add_importer(import_font_data_dynamic); + + Ref<ResourceImporterBMFont> import_font_data_bmfont; + import_font_data_bmfont.instantiate(); + ResourceFormatImporter::get_singleton()->add_importer(import_font_data_bmfont); + + Ref<ResourceImporterImageFont> import_font_data_image; + import_font_data_image.instantiate(); + ResourceFormatImporter::get_singleton()->add_importer(import_font_data_image); + Ref<ResourceImporterCSVTranslation> import_csv_translation; import_csv_translation.instantiate(); ResourceFormatImporter::get_singleton()->add_importer(import_csv_translation); @@ -6232,6 +6274,9 @@ EditorNode::EditorNode() { scene_import_settings = memnew(SceneImportSettings); gui_base->add_child(scene_import_settings); + fontdata_import_settings = memnew(DynamicFontImportSettings); + gui_base->add_child(fontdata_import_settings); + export_template_manager = memnew(ExportTemplateManager); gui_base->add_child(export_template_manager); @@ -6793,7 +6838,6 @@ EditorNode::EditorNode() { preview_gen = memnew(AudioStreamPreviewGenerator); add_child(preview_gen); - //plugin stuff add_editor_plugin(memnew(DebuggerEditorPlugin(this, debug_menu))); add_editor_plugin(memnew(DebugAdapterServer())); diff --git a/editor/editor_node.h b/editor/editor_node.h index 5ff28f322a..51d01d07ef 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -92,6 +92,8 @@ class VSplitContainer; class Window; class SubViewport; class SceneImportSettings; +class EditorExtensionManager; +class DynamicFontImportSettings; class EditorNode : public Node { GDCLASS(EditorNode, Node); @@ -421,6 +423,7 @@ private: EditorResourcePreview *resource_preview; EditorFolding editor_folding; + DynamicFontImportSettings *fontdata_import_settings; SceneImportSettings *scene_import_settings; struct BottomPanelItem { String name; @@ -675,6 +678,9 @@ private: void _pick_main_scene_custom_action(const String &p_custom_action_name); + bool immediate_dialog_confirmed = false; + void _immediate_dialog_confirmed(); + protected: void _notification(int p_what); @@ -898,6 +904,8 @@ public: void run_stop(); bool is_run_playing() const; String get_run_playing_scene() const; + + static bool immediate_confirmation_dialog(const String &p_text, const String &p_ok_text = TTR("Ok"), const String &p_cancel_text = TTR("Cancel")); }; struct EditorProgress { diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index cb7fffe592..9507833746 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -68,9 +68,9 @@ void EditorPropertyText::_text_changed(const String &p_string) { } if (string_name) { - emit_changed(get_edited_property(), StringName(p_string), "", true); + emit_changed(get_edited_property(), StringName(p_string)); } else { - emit_changed(get_edited_property(), p_string, "", true); + emit_changed(get_edited_property(), p_string); } } diff --git a/editor/icons/SeparationRayShape2D.svg b/editor/icons/SeparationRayShape2D.svg new file mode 100644 index 0000000000..aa8cee1210 --- /dev/null +++ b/editor/icons/SeparationRayShape2D.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1a1 1 0 0 0 -1 1v9.5859l-1.293-1.293a1 1 0 0 0 -.7207-.29102 1 1 0 0 0 -.69336.29102 1 1 0 0 0 0 1.4141l3 3a1.0001 1.0001 0 0 0 .0039062.003907 1 1 0 0 0 .050781.044921 1.0001 1.0001 0 0 0 .03125.027344 1 1 0 0 0 .048828.035156 1.0001 1.0001 0 0 0 .023438.015625 1 1 0 0 0 .076172.044922 1.0001 1.0001 0 0 0 .0058593.003906 1 1 0 0 0 .013672.007813 1.0001 1.0001 0 0 0 .078125.035156 1 1 0 0 0 .074219.025391 1.0001 1.0001 0 0 0 .025391.009766 1 1 0 0 0 .039062.009765 1.0001 1.0001 0 0 0 .068359.013672 1.0001 1.0001 0 0 0 .097656.011719 1.0001 1.0001 0 0 0 .0078125 0 1 1 0 0 0 .0625.003906 1 1 0 0 0 .015625-.001953 1.0001 1.0001 0 0 0 .083984-.003906 1 1 0 0 0 .015625-.001953 1.0001 1.0001 0 0 0 .083984-.013672 1.0001 1.0001 0 0 0 .052734-.013672 1 1 0 0 0 .058594-.015625 1.0001 1.0001 0 0 0 .078125-.029297 1 1 0 0 0 .013672-.00586 1.0001 1.0001 0 0 0 .076172-.037109 1 1 0 0 0 .013672-.007812 1.0001 1.0001 0 0 0 .072266-.044922 1 1 0 0 0 .011719-.007813 1.0001 1.0001 0 0 0 .068359-.052734 1 1 0 0 0 .011719-.009766 1.0001 1.0001 0 0 0 .050781-.046875l.0097657-.011719 2.9902-2.9883a1 1 0 0 0 0-1.4141 1 1 0 0 0 -1.4141 0l-1.293 1.293v-9.5859a1 1 0 0 0 -1-1z" fill="#68b6ff" fill-rule="evenodd"/></svg> diff --git a/editor/icons/SeparationRayShape3D.svg b/editor/icons/SeparationRayShape3D.svg new file mode 100644 index 0000000000..44d32fe83b --- /dev/null +++ b/editor/icons/SeparationRayShape3D.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill-rule="evenodd"><path d="m8 1-6 5 4 2.666v4.334l2 2v-5-2z" fill="#a2d2ff"/><path d="m8 1v7 2l-2-1.334v1.334l2 1.5v3.5l2-2v-4.334l4-2.666z" fill="#2998ff"/></g></svg> diff --git a/editor/import/collada.cpp b/editor/import/collada.cpp index 71930e1e59..b6d0927ce6 100644 --- a/editor/import/collada.cpp +++ b/editor/import/collada.cpp @@ -287,7 +287,7 @@ void Collada::_parse_image(XMLParser &parser) { if (state.version < State::Version(1, 4, 0)) { /* <1.4 */ String path = parser.get_attribute_value("source").strip_edges(); - if (path.find("://") == -1 && path.is_rel_path()) { + if (path.find("://") == -1 && path.is_relative_path()) { // path is relative to file being loaded, so convert to a resource path image.path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().plus_file(path.uri_decode())); } @@ -300,7 +300,7 @@ void Collada::_parse_image(XMLParser &parser) { parser.read(); String path = parser.get_node_data().strip_edges().uri_decode(); - if (path.find("://") == -1 && path.is_rel_path()) { + if (path.find("://") == -1 && path.is_relative_path()) { // path is relative to file being loaded, so convert to a resource path path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().plus_file(path)); diff --git a/editor/import/dynamicfont_import_settings.cpp b/editor/import/dynamicfont_import_settings.cpp new file mode 100644 index 0000000000..37ca40287f --- /dev/null +++ b/editor/import/dynamicfont_import_settings.cpp @@ -0,0 +1,1889 @@ +/*************************************************************************/ +/* dynamicfont_import_settings.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "dynamicfont_import_settings.h" + +#include "editor/editor_node.h" +#include "editor/editor_scale.h" + +/*************************************************************************/ +/* Settings data */ +/*************************************************************************/ + +class DynamicFontImportSettingsData : public RefCounted { + GDCLASS(DynamicFontImportSettingsData, RefCounted) + friend class DynamicFontImportSettings; + + Map<StringName, Variant> settings; + Map<StringName, Variant> defaults; + List<ResourceImporter::ImportOption> options; + DynamicFontImportSettings *owner = nullptr; + + bool _set(const StringName &p_name, const Variant &p_value) { + if (defaults.has(p_name) && defaults[p_name] == p_value) { + settings.erase(p_name); + } else { + settings[p_name] = p_value; + } + return true; + } + + bool _get(const StringName &p_name, Variant &r_ret) const { + if (settings.has(p_name)) { + r_ret = settings[p_name]; + return true; + } + if (defaults.has(p_name)) { + r_ret = defaults[p_name]; + return true; + } + return false; + } + + void _get_property_list(List<PropertyInfo> *p_list) const { + for (const List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) { + if (owner && owner->import_settings_data.is_valid()) { + if (owner->import_settings_data->get("multichannel_signed_distance_field") && (E->get().option.name == "size" || E->get().option.name == "outline_size" || E->get().option.name == "oversampling")) { + continue; + } + if (!owner->import_settings_data->get("multichannel_signed_distance_field") && (E->get().option.name == "msdf_pixel_range" || E->get().option.name == "msdf_size")) { + continue; + } + } + p_list->push_back(E->get().option); + } + } +}; + +/*************************************************************************/ +/* Glyph ranges */ +/*************************************************************************/ + +struct UniRange { + int32_t start; + int32_t end; + String name; +}; + +static UniRange unicode_ranges[] = { + { 0x0000, 0x007F, U"Basic Latin" }, + { 0x0080, 0x00FF, U"Latin-1 Supplement" }, + { 0x0100, 0x017F, U"Latin Extended-A" }, + { 0x0180, 0x024F, U"Latin Extended-B" }, + { 0x0250, 0x02AF, U"IPA Extensions" }, + { 0x02B0, 0x02FF, U"Spacing Modifier Letters" }, + { 0x0300, 0x036F, U"Combining Diacritical Marks" }, + { 0x0370, 0x03FF, U"Greek and Coptic" }, + { 0x0400, 0x04FF, U"Cyrillic" }, + { 0x0500, 0x052F, U"Cyrillic Supplement" }, + { 0x0530, 0x058F, U"Armenian" }, + { 0x0590, 0x05FF, U"Hebrew" }, + { 0x0600, 0x06FF, U"Arabic" }, + { 0x0700, 0x074F, U"Syriac" }, + { 0x0750, 0x077F, U"Arabic Supplement" }, + { 0x0780, 0x07BF, U"Thaana" }, + { 0x07C0, 0x07FF, U"N'Ko" }, + { 0x0800, 0x083F, U"Samaritan" }, + { 0x0840, 0x085F, U"Mandaic" }, + { 0x0860, 0x086F, U"Syriac Supplement" }, + { 0x08A0, 0x08FF, U"Arabic Extended-A" }, + { 0x0900, 0x097F, U"Devanagari" }, + { 0x0980, 0x09FF, U"Bengali" }, + { 0x0A00, 0x0A7F, U"Gurmukhi" }, + { 0x0A80, 0x0AFF, U"Gujarati" }, + { 0x0B00, 0x0B7F, U"Oriya" }, + { 0x0B80, 0x0BFF, U"Tamil" }, + { 0x0C00, 0x0C7F, U"Telugu" }, + { 0x0C80, 0x0CFF, U"Kannada" }, + { 0x0D00, 0x0D7F, U"Malayalam" }, + { 0x0D80, 0x0DFF, U"Sinhala" }, + { 0x0E00, 0x0E7F, U"Thai" }, + { 0x0E80, 0x0EFF, U"Lao" }, + { 0x0F00, 0x0FFF, U"Tibetan" }, + { 0x1000, 0x109F, U"Myanmar" }, + { 0x10A0, 0x10FF, U"Georgian" }, + { 0x1100, 0x11FF, U"Hangul Jamo" }, + { 0x1200, 0x137F, U"Ethiopic" }, + { 0x1380, 0x139F, U"Ethiopic Supplement" }, + { 0x13A0, 0x13FF, U"Cherokee" }, + { 0x1400, 0x167F, U"Unified Canadian Aboriginal Syllabics" }, + { 0x1680, 0x169F, U"Ogham" }, + { 0x16A0, 0x16FF, U"Runic" }, + { 0x1700, 0x171F, U"Tagalog" }, + { 0x1720, 0x173F, U"Hanunoo" }, + { 0x1740, 0x175F, U"Buhid" }, + { 0x1760, 0x177F, U"Tagbanwa" }, + { 0x1780, 0x17FF, U"Khmer" }, + { 0x1800, 0x18AF, U"Mongolian" }, + { 0x18B0, 0x18FF, U"Unified Canadian Aboriginal Syllabics Extended" }, + { 0x1900, 0x194F, U"Limbu" }, + { 0x1950, 0x197F, U"Tai Le" }, + { 0x1980, 0x19DF, U"New Tai Lue" }, + { 0x19E0, 0x19FF, U"Khmer Symbols" }, + { 0x1A00, 0x1A1F, U"Buginese" }, + { 0x1A20, 0x1AAF, U"Tai Tham" }, + { 0x1AB0, 0x1AFF, U"Combining Diacritical Marks Extended" }, + { 0x1B00, 0x1B7F, U"Balinese" }, + { 0x1B80, 0x1BBF, U"Sundanese" }, + { 0x1BC0, 0x1BFF, U"Batak" }, + { 0x1C00, 0x1C4F, U"Lepcha" }, + { 0x1C50, 0x1C7F, U"Ol Chiki" }, + { 0x1C80, 0x1C8F, U"Cyrillic Extended-C" }, + { 0x1C90, 0x1CBF, U"Georgian Extended" }, + { 0x1CC0, 0x1CCF, U"Sundanese Supplement" }, + { 0x1CD0, 0x1CFF, U"Vedic Extensions" }, + { 0x1D00, 0x1D7F, U"Phonetic Extensions" }, + { 0x1D80, 0x1DBF, U"Phonetic Extensions Supplement" }, + { 0x1DC0, 0x1DFF, U"Combining Diacritical Marks Supplement" }, + { 0x1E00, 0x1EFF, U"Latin Extended Additional" }, + { 0x1F00, 0x1FFF, U"Greek Extended" }, + { 0x2000, 0x206F, U"General Punctuation" }, + { 0x2070, 0x209F, U"Superscripts and Subscripts" }, + { 0x20A0, 0x20CF, U"Currency Symbols" }, + { 0x20D0, 0x20FF, U"Combining Diacritical Marks for Symbols" }, + { 0x2100, 0x214F, U"Letterlike Symbols" }, + { 0x2150, 0x218F, U"Number Forms" }, + { 0x2190, 0x21FF, U"Arrows" }, + { 0x2200, 0x22FF, U"Mathematical Operators" }, + { 0x2300, 0x23FF, U"Miscellaneous Technical" }, + { 0x2400, 0x243F, U"Control Pictures" }, + { 0x2440, 0x245F, U"Optical Character Recognition" }, + { 0x2460, 0x24FF, U"Enclosed Alphanumerics" }, + { 0x2500, 0x257F, U"Box Drawing" }, + { 0x2580, 0x259F, U"Block Elements" }, + { 0x25A0, 0x25FF, U"Geometric Shapes" }, + { 0x2600, 0x26FF, U"Miscellaneous Symbols" }, + { 0x2700, 0x27BF, U"Dingbats" }, + { 0x27C0, 0x27EF, U"Miscellaneous Mathematical Symbols-A" }, + { 0x27F0, 0x27FF, U"Supplemental Arrows-A" }, + { 0x2800, 0x28FF, U"Braille Patterns" }, + { 0x2900, 0x297F, U"Supplemental Arrows-B" }, + { 0x2980, 0x29FF, U"Miscellaneous Mathematical Symbols-B" }, + { 0x2A00, 0x2AFF, U"Supplemental Mathematical Operators" }, + { 0x2B00, 0x2BFF, U"Miscellaneous Symbols and Arrows" }, + { 0x2C00, 0x2C5F, U"Glagolitic" }, + { 0x2C60, 0x2C7F, U"Latin Extended-C" }, + { 0x2C80, 0x2CFF, U"Coptic" }, + { 0x2D00, 0x2D2F, U"Georgian Supplement" }, + { 0x2D30, 0x2D7F, U"Tifinagh" }, + { 0x2D80, 0x2DDF, U"Ethiopic Extended" }, + { 0x2DE0, 0x2DFF, U"Cyrillic Extended-A" }, + { 0x2E00, 0x2E7F, U"Supplemental Punctuation" }, + { 0x2E80, 0x2EFF, U"CJK Radicals Supplement" }, + { 0x2F00, 0x2FDF, U"Kangxi Radicals" }, + { 0x2FF0, 0x2FFF, U"Ideographic Description Characters" }, + { 0x3000, 0x303F, U"CJK Symbols and Punctuation" }, + { 0x3040, 0x309F, U"Hiragana" }, + { 0x30A0, 0x30FF, U"Katakana" }, + { 0x3100, 0x312F, U"Bopomofo" }, + { 0x3130, 0x318F, U"Hangul Compatibility Jamo" }, + { 0x3190, 0x319F, U"Kanbun" }, + { 0x31A0, 0x31BF, U"Bopomofo Extended" }, + { 0x31C0, 0x31EF, U"CJK Strokes" }, + { 0x31F0, 0x31FF, U"Katakana Phonetic Extensions" }, + { 0x3200, 0x32FF, U"Enclosed CJK Letters and Months" }, + { 0x3300, 0x33FF, U"CJK Compatibility" }, + { 0x3400, 0x4DBF, U"CJK Unified Ideographs Extension A" }, + { 0x4DC0, 0x4DFF, U"Yijing Hexagram Symbols" }, + { 0x4E00, 0x9FFF, U"CJK Unified Ideographs" }, + { 0xA000, 0xA48F, U"Yi Syllables" }, + { 0xA490, 0xA4CF, U"Yi Radicals" }, + { 0xA4D0, 0xA4FF, U"Lisu" }, + { 0xA500, 0xA63F, U"Vai" }, + { 0xA640, 0xA69F, U"Cyrillic Extended-B" }, + { 0xA6A0, 0xA6FF, U"Bamum" }, + { 0xA700, 0xA71F, U"Modifier Tone Letters" }, + { 0xA720, 0xA7FF, U"Latin Extended-D" }, + { 0xA800, 0xA82F, U"Syloti Nagri" }, + { 0xA830, 0xA83F, U"Common Indic Number Forms" }, + { 0xA840, 0xA87F, U"Phags-pa" }, + { 0xA880, 0xA8DF, U"Saurashtra" }, + { 0xA8E0, 0xA8FF, U"Devanagari Extended" }, + { 0xA900, 0xA92F, U"Kayah Li" }, + { 0xA930, 0xA95F, U"Rejang" }, + { 0xA960, 0xA97F, U"Hangul Jamo Extended-A" }, + { 0xA980, 0xA9DF, U"Javanese" }, + { 0xA9E0, 0xA9FF, U"Myanmar Extended-B" }, + { 0xAA00, 0xAA5F, U"Cham" }, + { 0xAA60, 0xAA7F, U"Myanmar Extended-A" }, + { 0xAA80, 0xAADF, U"Tai Viet" }, + { 0xAAE0, 0xAAFF, U"Meetei Mayek Extensions" }, + { 0xAB00, 0xAB2F, U"Ethiopic Extended-A" }, + { 0xAB30, 0xAB6F, U"Latin Extended-E" }, + { 0xAB70, 0xABBF, U"Cherokee Supplement" }, + { 0xABC0, 0xABFF, U"Meetei Mayek" }, + { 0xD7B0, 0xD7FF, U"Hangul Jamo Extended-B" }, + //{ 0xF800, 0xDFFF, U"Surrogates" }, + { 0xE000, 0xE2FE, U"Private Use Area" }, + { 0xF900, 0xFAFF, U"CJK Compatibility Ideographs" }, + { 0xFB00, 0xFB4F, U"Alphabetic Presentation Forms" }, + { 0xFB50, 0xFDFF, U"Arabic Presentation Forms-A" }, + //{ 0xFE00, 0xFE0F, U"Variation Selectors" }, + { 0xFE10, 0xFE1F, U"Vertical Forms" }, + { 0xFE20, 0xFE2F, U"Combining Half Marks" }, + { 0xFE30, 0xFE4F, U"CJK Compatibility Forms" }, + { 0xFE50, 0xFE6F, U"Small Form Variants" }, + { 0xFE70, 0xFEFF, U"Arabic Presentation Forms-B" }, + { 0xFF00, 0xFFEF, U"Halfwidth and Fullwidth Forms" }, + //{ 0xFFF0, 0xFFFF, U"Specials" }, + { 0x10000, 0x1007F, U"Linear B Syllabary" }, + { 0x10080, 0x100FF, U"Linear B Ideograms" }, + { 0x10100, 0x1013F, U"Aegean Numbers" }, + { 0x10140, 0x1018F, U"Ancient Greek Numbers" }, + { 0x10190, 0x101CF, U"Ancient Symbols" }, + { 0x101D0, 0x101FF, U"Phaistos Disc" }, + { 0x10280, 0x1029F, U"Lycian" }, + { 0x102A0, 0x102DF, U"Carian" }, + { 0x102E0, 0x102FF, U"Coptic Epact Numbers" }, + { 0x10300, 0x1032F, U"Old Italic" }, + { 0x10330, 0x1034F, U"Gothic" }, + { 0x10350, 0x1037F, U"Old Permic" }, + { 0x10380, 0x1039F, U"Ugaritic" }, + { 0x103A0, 0x103DF, U"Old Persian" }, + { 0x10400, 0x1044F, U"Deseret" }, + { 0x10450, 0x1047F, U"Shavian" }, + { 0x10480, 0x104AF, U"Osmanya" }, + { 0x104B0, 0x104FF, U"Osage" }, + { 0x10500, 0x1052F, U"Elbasan" }, + { 0x10530, 0x1056F, U"Caucasian Albanian" }, + { 0x10600, 0x1077F, U"Linear A" }, + { 0x10800, 0x1083F, U"Cypriot Syllabary" }, + { 0x10840, 0x1085F, U"Imperial Aramaic" }, + { 0x10860, 0x1087F, U"Palmyrene" }, + { 0x10880, 0x108AF, U"Nabataean" }, + { 0x108E0, 0x108FF, U"Hatran" }, + { 0x10900, 0x1091F, U"Phoenician" }, + { 0x10920, 0x1093F, U"Lydian" }, + { 0x10980, 0x1099F, U"Meroitic Hieroglyphs" }, + { 0x109A0, 0x109FF, U"Meroitic Cursive" }, + { 0x10A00, 0x10A5F, U"Kharoshthi" }, + { 0x10A60, 0x10A7F, U"Old South Arabian" }, + { 0x10A80, 0x10A9F, U"Old North Arabian" }, + { 0x10AC0, 0x10AFF, U"Manichaean" }, + { 0x10B00, 0x10B3F, U"Avestan" }, + { 0x10B40, 0x10B5F, U"Inscriptional Parthian" }, + { 0x10B60, 0x10B7F, U"Inscriptional Pahlavi" }, + { 0x10B80, 0x10BAF, U"Psalter Pahlavi" }, + { 0x10C00, 0x10C4F, U"Old Turkic" }, + { 0x10C80, 0x10CFF, U"Old Hungarian" }, + { 0x10D00, 0x10D3F, U"Hanifi Rohingya" }, + { 0x10E60, 0x10E7F, U"Rumi Numeral Symbols" }, + { 0x10E80, 0x10EBF, U"Yezidi" }, + { 0x10F00, 0x10F2F, U"Old Sogdian" }, + { 0x10F30, 0x10F6F, U"Sogdian" }, + { 0x10FB0, 0x10FDF, U"Chorasmian" }, + { 0x10FE0, 0x10FFF, U"Elymaic" }, + { 0x11000, 0x1107F, U"Brahmi" }, + { 0x11080, 0x110CF, U"Kaithi" }, + { 0x110D0, 0x110FF, U"Sora Sompeng" }, + { 0x11100, 0x1114F, U"Chakma" }, + { 0x11150, 0x1117F, U"Mahajani" }, + { 0x11180, 0x111DF, U"Sharada" }, + { 0x111E0, 0x111FF, U"Sinhala Archaic Numbers" }, + { 0x11200, 0x1124F, U"Khojki" }, + { 0x11280, 0x112AF, U"Multani" }, + { 0x112B0, 0x112FF, U"Khudawadi" }, + { 0x11300, 0x1137F, U"Grantha" }, + { 0x11400, 0x1147F, U"Newa" }, + { 0x11480, 0x114DF, U"Tirhuta" }, + { 0x11580, 0x115FF, U"Siddham" }, + { 0x11600, 0x1165F, U"Modi" }, + { 0x11660, 0x1167F, U"Mongolian Supplement" }, + { 0x11680, 0x116CF, U"Takri" }, + { 0x11700, 0x1173F, U"Ahom" }, + { 0x11800, 0x1184F, U"Dogra" }, + { 0x118A0, 0x118FF, U"Warang Citi" }, + { 0x11900, 0x1195F, U"Dives Akuru" }, + { 0x119A0, 0x119FF, U"Nandinagari" }, + { 0x11A00, 0x11A4F, U"Zanabazar Square" }, + { 0x11A50, 0x11AAF, U"Soyombo" }, + { 0x11AC0, 0x11AFF, U"Pau Cin Hau" }, + { 0x11C00, 0x11C6F, U"Bhaiksuki" }, + { 0x11C70, 0x11CBF, U"Marchen" }, + { 0x11D00, 0x11D5F, U"Masaram Gondi" }, + { 0x11D60, 0x11DAF, U"Gunjala Gondi" }, + { 0x11EE0, 0x11EFF, U"Makasar" }, + { 0x11FB0, 0x11FBF, U"Lisu Supplement" }, + { 0x11FC0, 0x11FFF, U"Tamil Supplement" }, + { 0x12000, 0x123FF, U"Cuneiform" }, + { 0x12400, 0x1247F, U"Cuneiform Numbers and Punctuation" }, + { 0x12480, 0x1254F, U"Early Dynastic Cuneiform" }, + { 0x13000, 0x1342F, U"Egyptian Hieroglyphs" }, + { 0x13430, 0x1343F, U"Egyptian Hieroglyph Format Controls" }, + { 0x14400, 0x1467F, U"Anatolian Hieroglyphs" }, + { 0x16800, 0x16A3F, U"Bamum Supplement" }, + { 0x16A40, 0x16A6F, U"Mro" }, + { 0x16AD0, 0x16AFF, U"Bassa Vah" }, + { 0x16B00, 0x16B8F, U"Pahawh Hmong" }, + { 0x16E40, 0x16E9F, U"Medefaidrin" }, + { 0x16F00, 0x16F9F, U"Miao" }, + { 0x16FE0, 0x16FFF, U"Ideographic Symbols and Punctuation" }, + { 0x17000, 0x187FF, U"Tangut" }, + { 0x18800, 0x18AFF, U"Tangut Components" }, + { 0x18B00, 0x18CFF, U"Khitan Small Script" }, + { 0x18D00, 0x18D8F, U"Tangut Supplement" }, + { 0x1B000, 0x1B0FF, U"Kana Supplement" }, + { 0x1B100, 0x1B12F, U"Kana Extended-A" }, + { 0x1B130, 0x1B16F, U"Small Kana Extension" }, + { 0x1B170, 0x1B2FF, U"Nushu" }, + { 0x1BC00, 0x1BC9F, U"Duployan" }, + { 0x1BCA0, 0x1BCAF, U"Shorthand Format Controls" }, + { 0x1D000, 0x1D0FF, U"Byzantine Musical Symbols" }, + { 0x1D100, 0x1D1FF, U"Musical Symbols" }, + { 0x1D200, 0x1D24F, U"Ancient Greek Musical Notation" }, + { 0x1D2E0, 0x1D2FF, U"Mayan Numerals" }, + { 0x1D300, 0x1D35F, U"Tai Xuan Jing Symbols" }, + { 0x1D360, 0x1D37F, U"Counting Rod Numerals" }, + { 0x1D400, 0x1D7FF, U"Mathematical Alphanumeric Symbols" }, + { 0x1D800, 0x1DAAF, U"Sutton SignWriting" }, + { 0x1E000, 0x1E02F, U"Glagolitic Supplement" }, + { 0x1E100, 0x1E14F, U"Nyiakeng Puachue Hmong" }, + { 0x1E2C0, 0x1E2FF, U"Wancho" }, + { 0x1E800, 0x1E8DF, U"Mende Kikakui" }, + { 0x1E900, 0x1E95F, U"Adlam" }, + { 0x1EC70, 0x1ECBF, U"Indic Siyaq Numbers" }, + { 0x1ED00, 0x1ED4F, U"Ottoman Siyaq Numbers" }, + { 0x1EE00, 0x1EEFF, U"Arabic Mathematical Alphabetic Symbols" }, + { 0x1F000, 0x1F02F, U"Mahjong Tiles" }, + { 0x1F030, 0x1F09F, U"Domino Tiles" }, + { 0x1F0A0, 0x1F0FF, U"Playing Cards" }, + { 0x1F100, 0x1F1FF, U"Enclosed Alphanumeric Supplement" }, + { 0x1F200, 0x1F2FF, U"Enclosed Ideographic Supplement" }, + { 0x1F300, 0x1F5FF, U"Miscellaneous Symbols and Pictographs" }, + { 0x1F600, 0x1F64F, U"Emoticons" }, + { 0x1F650, 0x1F67F, U"Ornamental Dingbats" }, + { 0x1F680, 0x1F6FF, U"Transport and Map Symbols" }, + { 0x1F700, 0x1F77F, U"Alchemical Symbols" }, + { 0x1F780, 0x1F7FF, U"Geometric Shapes Extended" }, + { 0x1F800, 0x1F8FF, U"Supplemental Arrows-C" }, + { 0x1F900, 0x1F9FF, U"Supplemental Symbols and Pictographs" }, + { 0x1FA00, 0x1FA6F, U"Chess Symbols" }, + { 0x1FA70, 0x1FAFF, U"Symbols and Pictographs Extended-A" }, + { 0x1FB00, 0x1FBFF, U"Symbols for Legacy Computing" }, + { 0x20000, 0x2A6DF, U"CJK Unified Ideographs Extension B" }, + { 0x2A700, 0x2B73F, U"CJK Unified Ideographs Extension C" }, + { 0x2B740, 0x2B81F, U"CJK Unified Ideographs Extension D" }, + { 0x2B820, 0x2CEAF, U"CJK Unified Ideographs Extension E" }, + { 0x2CEB0, 0x2EBEF, U"CJK Unified Ideographs Extension F" }, + { 0x2F800, 0x2FA1F, U"CJK Compatibility Ideographs Supplement" }, + { 0x30000, 0x3134F, U"CJK Unified Ideographs Extension G" }, + //{ 0xE0000, 0xE007F, U"Tags" }, + //{ 0xE0100, 0xE01EF, U"Variation Selectors Supplement" }, + { 0xF0000, 0xFFFFD, U"Supplementary Private Use Area-A" }, + { 0x100000, 0x10FFFD, U"Supplementary Private Use Area-B" }, + { 0x10FFFF, 0x10FFFF, String() } +}; + +void DynamicFontImportSettings::_add_glyph_range_item(int32_t p_start, int32_t p_end, const String &p_name) { + const int page_size = 512; + int pages = (p_end - p_start) / page_size; + int remain = (p_end - p_start) % page_size; + + int32_t start = p_start; + for (int i = 0; i < pages; i++) { + TreeItem *item = glyph_tree->create_item(glyph_root); + ERR_FAIL_NULL(item); + item->set_text(0, _pad_zeros(String::num_int64(start, 16)) + " - " + _pad_zeros(String::num_int64(start + page_size, 16))); + item->set_text(1, p_name); + item->set_metadata(0, Vector2i(start, start + page_size)); + start += page_size; + } + if (remain > 0) { + TreeItem *item = glyph_tree->create_item(glyph_root); + ERR_FAIL_NULL(item); + item->set_text(0, _pad_zeros(String::num_int64(start, 16)) + " - " + _pad_zeros(String::num_int64(p_end, 16))); + item->set_text(1, p_name); + item->set_metadata(0, Vector2i(start, p_end)); + } +} + +/*************************************************************************/ +/* Languages and scripts */ +/*************************************************************************/ + +struct CodeInfo { + String name; + String code; +}; + +static CodeInfo langs[] = { + { U"Custom", U"xx" }, + { U"-", U"-" }, + { U"Abkhazian", U"ab" }, + { U"Afar", U"aa" }, + { U"Afrikaans", U"af" }, + { U"Akan", U"ak" }, + { U"Albanian", U"sq" }, + { U"Amharic", U"am" }, + { U"Arabic", U"ar" }, + { U"Aragonese", U"an" }, + { U"Armenian", U"hy" }, + { U"Assamese", U"as" }, + { U"Avaric", U"av" }, + { U"Avestan", U"ae" }, + { U"Aymara", U"ay" }, + { U"Azerbaijani", U"az" }, + { U"Bambara", U"bm" }, + { U"Bashkir", U"ba" }, + { U"Basque", U"eu" }, + { U"Belarusian", U"be" }, + { U"Bengali", U"bn" }, + { U"Bihari", U"bh" }, + { U"Bislama", U"bi" }, + { U"Bosnian", U"bs" }, + { U"Breton", U"br" }, + { U"Bulgarian", U"bg" }, + { U"Burmese", U"my" }, + { U"Catalan", U"ca" }, + { U"Chamorro", U"ch" }, + { U"Chechen", U"ce" }, + { U"Chichewa", U"ny" }, + { U"Chinese", U"zh" }, + { U"Chuvash", U"cv" }, + { U"Cornish", U"kw" }, + { U"Corsican", U"co" }, + { U"Cree", U"cr" }, + { U"Croatian", U"hr" }, + { U"Czech", U"cs" }, + { U"Danish", U"da" }, + { U"Divehi", U"dv" }, + { U"Dutch", U"nl" }, + { U"Dzongkha", U"dz" }, + { U"English", U"en" }, + { U"Esperanto", U"eo" }, + { U"Estonian", U"et" }, + { U"Ewe", U"ee" }, + { U"Faroese", U"fo" }, + { U"Fijian", U"fj" }, + { U"Finnish", U"fi" }, + { U"French", U"fr" }, + { U"Fulah", U"ff" }, + { U"Galician", U"gl" }, + { U"Georgian", U"ka" }, + { U"German", U"de" }, + { U"Greek", U"el" }, + { U"Guarani", U"gn" }, + { U"Gujarati", U"gu" }, + { U"Haitian", U"ht" }, + { U"Hausa", U"ha" }, + { U"Hebrew", U"he" }, + { U"Herero", U"hz" }, + { U"Hindi", U"hi" }, + { U"Hiri Motu", U"ho" }, + { U"Hungarian", U"hu" }, + { U"Interlingua", U"ia" }, + { U"Indonesian", U"id" }, + { U"Interlingue", U"ie" }, + { U"Irish", U"ga" }, + { U"Igbo", U"ig" }, + { U"Inupiaq", U"ik" }, + { U"Ido", U"io" }, + { U"Icelandic", U"is" }, + { U"Italian", U"it" }, + { U"Inuktitut", U"iu" }, + { U"Japanese", U"ja" }, + { U"Javanese", U"jv" }, + { U"Kalaallisut", U"kl" }, + { U"Kannada", U"kn" }, + { U"Kanuri", U"kr" }, + { U"Kashmiri", U"ks" }, + { U"Kazakh", U"kk" }, + { U"Central Khmer", U"km" }, + { U"Kikuyu", U"ki" }, + { U"Kinyarwanda", U"rw" }, + { U"Kirghiz", U"ky" }, + { U"Komi", U"kv" }, + { U"Kongo", U"kg" }, + { U"Korean", U"ko" }, + { U"Kurdish", U"ku" }, + { U"Kuanyama", U"kj" }, + { U"Latin", U"la" }, + { U"Luxembourgish", U"lb" }, + { U"Ganda", U"lg" }, + { U"Limburgan", U"li" }, + { U"Lingala", U"ln" }, + { U"Lao", U"lo" }, + { U"Lithuanian", U"lt" }, + { U"Luba-Katanga", U"lu" }, + { U"Latvian", U"lv" }, + { U"Man", U"gv" }, + { U"Macedonian", U"mk" }, + { U"Malagasy", U"mg" }, + { U"Malay", U"ms" }, + { U"Malayalam", U"ml" }, + { U"Maltese", U"mt" }, + { U"Maori", U"mi" }, + { U"Marathi", U"mr" }, + { U"Marshallese", U"mh" }, + { U"Mongolian", U"mn" }, + { U"Nauru", U"na" }, + { U"Navajo", U"nv" }, + { U"North Ndebele", U"nd" }, + { U"Nepali", U"ne" }, + { U"Ndonga", U"ng" }, + { U"Norwegian Bokmål", U"nb" }, + { U"Norwegian Nynorsk", U"nn" }, + { U"Norwegian", U"no" }, + { U"Sichuan Yi, Nuosu", U"ii" }, + { U"South Ndebele", U"nr" }, + { U"Occitan", U"oc" }, + { U"Ojibwa", U"oj" }, + { U"Church Slavic", U"cu" }, + { U"Oromo", U"om" }, + { U"Oriya", U"or" }, + { U"Ossetian", U"os" }, + { U"Punjabi", U"pa" }, + { U"Pali", U"pi" }, + { U"Persian", U"fa" }, + { U"Polish", U"pl" }, + { U"Pashto", U"ps" }, + { U"Portuguese", U"pt" }, + { U"Quechua", U"qu" }, + { U"Romansh", U"rm" }, + { U"Rundi", U"rn" }, + { U"Romanian", U"ro" }, + { U"Russian", U"ru" }, + { U"Sanskrit", U"sa" }, + { U"Sardinian", U"sc" }, + { U"Sindhi", U"sd" }, + { U"Northern Sami", U"se" }, + { U"Samoan", U"sm" }, + { U"Sango", U"sg" }, + { U"Serbian", U"sr" }, + { U"Gaelic", U"gd" }, + { U"Shona", U"sn" }, + { U"Sinhala", U"si" }, + { U"Slovak", U"sk" }, + { U"Slovenian", U"sl" }, + { U"Somali", U"so" }, + { U"Southern Sotho", U"st" }, + { U"Spanish", U"es" }, + { U"Sundanese", U"su" }, + { U"Swahili", U"sw" }, + { U"Swati", U"ss" }, + { U"Swedish", U"sv" }, + { U"Tamil", U"ta" }, + { U"Telugu", U"te" }, + { U"Tajik", U"tg" }, + { U"Thai", U"th" }, + { U"Tigrinya", U"ti" }, + { U"Tibetan", U"bo" }, + { U"Turkmen", U"tk" }, + { U"Tagalog", U"tl" }, + { U"Tswana", U"tn" }, + { U"Tonga", U"to" }, + { U"Turkish", U"tr" }, + { U"Tsonga", U"ts" }, + { U"Tatar", U"tt" }, + { U"Twi", U"tw" }, + { U"Tahitian", U"ty" }, + { U"Uighur", U"ug" }, + { U"Ukrainian", U"uk" }, + { U"Urdu", U"ur" }, + { U"Uzbek", U"uz" }, + { U"Venda", U"ve" }, + { U"Vietnamese", U"vi" }, + { U"Volapük", U"vo" }, + { U"Walloon", U"wa" }, + { U"Welsh", U"cy" }, + { U"Wolof", U"wo" }, + { U"Western Frisian", U"fy" }, + { U"Xhosa", U"xh" }, + { U"Yiddish", U"yi" }, + { U"Yoruba", U"yo" }, + { U"Zhuang", U"za" }, + { U"Zulu", U"zu" }, + { String(), String() } +}; + +static CodeInfo scripts[] = { + { U"Custom", U"Qaaa" }, + { U"-", U"-" }, + { U"Adlam", U"Adlm" }, + { U"Afaka", U"Afak" }, + { U"Caucasian Albanian", U"Aghb" }, + { U"Ahom", U"Ahom" }, + { U"Arabic", U"Arab" }, + { U"Imperial Aramaic", U"Armi" }, + { U"Armenian", U"Armn" }, + { U"Avestan", U"Avst" }, + { U"Balinese", U"Bali" }, + { U"Bamum", U"Bamu" }, + { U"Bassa Vah", U"Bass" }, + { U"Batak", U"Batk" }, + { U"Bengali", U"Beng" }, + { U"Bhaiksuki", U"Bhks" }, + { U"Blissymbols", U"Blis" }, + { U"Bopomofo", U"Bopo" }, + { U"Brahmi", U"Brah" }, + { U"Braille", U"Brai" }, + { U"Buginese", U"Bugi" }, + { U"Buhid", U"Buhd" }, + { U"Chakma", U"Cakm" }, + { U"Unified Canadian Aboriginal", U"Cans" }, + { U"Carian", U"Cari" }, + { U"Cham", U"Cham" }, + { U"Cherokee", U"Cher" }, + { U"Chorasmian", U"Chrs" }, + { U"Cirth", U"Cirt" }, + { U"Coptic", U"Copt" }, + { U"Cypro-Minoan", U"Cpmn" }, + { U"Cypriot", U"Cprt" }, + { U"Cyrillic", U"Cyrl" }, + { U"Devanagari", U"Deva" }, + { U"Dives Akuru", U"Diak" }, + { U"Dogra", U"Dogr" }, + { U"Deseret", U"Dsrt" }, + { U"Duployan", U"Dupl" }, + { U"Egyptian demotic", U"Egyd" }, + { U"Egyptian hieratic", U"Egyh" }, + { U"Egyptian hieroglyphs", U"Egyp" }, + { U"Elbasan", U"Elba" }, + { U"Elymaic", U"Elym" }, + { U"Ethiopic", U"Ethi" }, + { U"Khutsuri", U"Geok" }, + { U"Georgian", U"Geor" }, + { U"Glagolitic", U"Glag" }, + { U"Gunjala Gondi", U"Gong" }, + { U"Masaram Gondi", U"Gonm" }, + { U"Gothic", U"Goth" }, + { U"Grantha", U"Gran" }, + { U"Greek", U"Grek" }, + { U"Gujarati", U"Gujr" }, + { U"Gurmukhi", U"Guru" }, + { U"Hangul", U"Hang" }, + { U"Han", U"Hani" }, + { U"Hanunoo", U"Hano" }, + { U"Hatran", U"Hatr" }, + { U"Hebrew", U"Hebr" }, + { U"Hiragana", U"Hira" }, + { U"Anatolian Hieroglyphs", U"Hluw" }, + { U"Pahawh Hmong", U"Hmng" }, + { U"Nyiakeng Puachue Hmong", U"Hmnp" }, + { U"Old Hungarian", U"Hung" }, + { U"Indus", U"Inds" }, + { U"Old Italic", U"Ital" }, + { U"Javanese", U"Java" }, + { U"Jurchen", U"Jurc" }, + { U"Kayah Li", U"Kali" }, + { U"Katakana", U"Kana" }, + { U"Kharoshthi", U"Khar" }, + { U"Khmer", U"Khmr" }, + { U"Khojki", U"Khoj" }, + { U"Khitan large script", U"Kitl" }, + { U"Khitan small script", U"Kits" }, + { U"Kannada", U"Knda" }, + { U"Kpelle", U"Kpel" }, + { U"Kaithi", U"Kthi" }, + { U"Tai Tham", U"Lana" }, + { U"Lao", U"Laoo" }, + { U"Latin", U"Latn" }, + { U"Leke", U"Leke" }, + { U"Lepcha", U"Lepc" }, + { U"Limbu", U"Limb" }, + { U"Linear A", U"Lina" }, + { U"Linear B", U"Linb" }, + { U"Lisu", U"Lisu" }, + { U"Loma", U"Loma" }, + { U"Lycian", U"Lyci" }, + { U"Lydian", U"Lydi" }, + { U"Mahajani", U"Mahj" }, + { U"Makasar", U"Maka" }, + { U"Mandaic", U"Mand" }, + { U"Manichaean", U"Mani" }, + { U"Marchen", U"Marc" }, + { U"Mayan Hieroglyphs", U"Maya" }, + { U"Medefaidrin", U"Medf" }, + { U"Mende Kikakui", U"Mend" }, + { U"Meroitic Cursive", U"Merc" }, + { U"Meroitic Hieroglyphs", U"Mero" }, + { U"Malayalam", U"Mlym" }, + { U"Modi", U"Modi" }, + { U"Mongolian", U"Mong" }, + { U"Moon", U"Moon" }, + { U"Mro", U"Mroo" }, + { U"Meitei Mayek", U"Mtei" }, + { U"Multani", U"Mult" }, + { U"Myanmar (Burmese)", U"Mymr" }, + { U"Nandinagari", U"Nand" }, + { U"Old North Arabian", U"Narb" }, + { U"Nabataean", U"Nbat" }, + { U"Newa", U"Newa" }, + { U"Naxi Dongba", U"Nkdb" }, + { U"Nakhi Geba", U"Nkgb" }, + { U"N’Ko", U"Nkoo" }, + { U"Nüshu", U"Nshu" }, + { U"Ogham", U"Ogam" }, + { U"Ol Chiki", U"Olck" }, + { U"Old Turkic", U"Orkh" }, + { U"Oriya", U"Orya" }, + { U"Osage", U"Osge" }, + { U"Osmanya", U"Osma" }, + { U"Old Uyghur", U"Ougr" }, + { U"Palmyrene", U"Palm" }, + { U"Pau Cin Hau", U"Pauc" }, + { U"Proto-Cuneiform", U"Pcun" }, + { U"Proto-Elamite", U"Pelm" }, + { U"Old Permic", U"Perm" }, + { U"Phags-pa", U"Phag" }, + { U"Inscriptional Pahlavi", U"Phli" }, + { U"Psalter Pahlavi", U"Phlp" }, + { U"Book Pahlavi", U"Phlv" }, + { U"Phoenician", U"Phnx" }, + { U"Klingon", U"Piqd" }, + { U"Miao", U"Plrd" }, + { U"Inscriptional Parthian", U"Prti" }, + { U"Proto-Sinaitic", U"Psin" }, + { U"Ranjana", U"Ranj" }, + { U"Rejang", U"Rjng" }, + { U"Hanifi Rohingya", U"Rohg" }, + { U"Rongorongo", U"Roro" }, + { U"Runic", U"Runr" }, + { U"Samaritan", U"Samr" }, + { U"Sarati", U"Sara" }, + { U"Old South Arabian", U"Sarb" }, + { U"Saurashtra", U"Saur" }, + { U"SignWriting", U"Sgnw" }, + { U"Shavian", U"Shaw" }, + { U"Sharada", U"Shrd" }, + { U"Shuishu", U"Shui" }, + { U"Siddham", U"Sidd" }, + { U"Khudawadi", U"Sind" }, + { U"Sinhala", U"Sinh" }, + { U"Sogdian", U"Sogd" }, + { U"Old Sogdian", U"Sogo" }, + { U"Sora Sompeng", U"Sora" }, + { U"Soyombo", U"Soyo" }, + { U"Sundanese", U"Sund" }, + { U"Syloti Nagri", U"Sylo" }, + { U"Syriac", U"Syrc" }, + { U"Tagbanwa", U"Tagb" }, + { U"Takri", U"Takr" }, + { U"Tai Le", U"Tale" }, + { U"New Tai Lue", U"Talu" }, + { U"Tamil", U"Taml" }, + { U"Tangut", U"Tang" }, + { U"Tai Viet", U"Tavt" }, + { U"Telugu", U"Telu" }, + { U"Tengwar", U"Teng" }, + { U"Tifinagh", U"Tfng" }, + { U"Tagalog", U"Tglg" }, + { U"Thaana", U"Thaa" }, + { U"Thai", U"Thai" }, + { U"Tibetan", U"Tibt" }, + { U"Tirhuta", U"Tirh" }, + { U"Tangsa", U"Tnsa" }, + { U"Toto", U"Toto" }, + { U"Ugaritic", U"Ugar" }, + { U"Vai", U"Vaii" }, + { U"Visible Speech", U"Visp" }, + { U"Vithkuqi", U"Vith" }, + { U"Warang Citi", U"Wara" }, + { U"Wancho", U"Wcho" }, + { U"Woleai", U"Wole" }, + { U"Old Persian", U"Xpeo" }, + { U"Cuneiform", U"Xsux" }, + { U"Yezidi", U"Yezi" }, + { U"Yi", U"Yiii" }, + { U"Zanabazar Square", U"Zanb" }, + { String(), String() } +}; + +/*************************************************************************/ +/* Page 1 callbacks: Rendering Options */ +/*************************************************************************/ + +void DynamicFontImportSettings::_main_prop_changed(const String &p_edited_property) { + // Update font preview. + + if (p_edited_property == "antialiased") { + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_antialiased(import_settings_data->get("antialiased")); + } + } else if (p_edited_property == "multichannel_signed_distance_field") { + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_multichannel_signed_distance_field(import_settings_data->get("multichannel_signed_distance_field")); + } + _variation_selected(); + _variations_validate(); + } else if (p_edited_property == "msdf_pixel_range") { + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_msdf_pixel_range(import_settings_data->get("msdf_pixel_range")); + } + } else if (p_edited_property == "msdf_size") { + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_msdf_size(import_settings_data->get("msdf_size")); + } + } else if (p_edited_property == "force_autohinter") { + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_force_autohinter(import_settings_data->get("force_autohinter")); + } + } else if (p_edited_property == "hinting") { + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_hinting((TextServer::Hinting)import_settings_data->get("hinting").operator int()); + } + } else if (p_edited_property == "oversampling") { + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_oversampling(import_settings_data->get("oversampling")); + } + } + font_preview_label->add_theme_font_override("font", font_preview); + font_preview_label->update(); +} + +/*************************************************************************/ +/* Page 2 callbacks: Configurations */ +/*************************************************************************/ + +void DynamicFontImportSettings::_variation_add() { + TreeItem *vars_item = vars_list->create_item(vars_list_root); + ERR_FAIL_NULL(vars_item); + + vars_item->set_text(0, TTR("New configuration")); + vars_item->set_editable(0, true); + vars_item->add_button(1, vars_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove Variation")); + vars_item->set_button_color(1, 0, Color(1, 1, 1, 0.75)); + + Ref<DynamicFontImportSettingsData> import_variation_data; + import_variation_data.instantiate(); + import_variation_data->owner = this; + ERR_FAIL_NULL(import_variation_data); + + for (List<ResourceImporter::ImportOption>::Element *E = options_variations.front(); E; E = E->next()) { + import_variation_data->defaults[E->get().option.name] = E->get().default_value; + } + + import_variation_data->options = options_variations; + inspector_vars->edit(import_variation_data.ptr()); + import_variation_data->notify_property_list_changed(); + + vars_item->set_metadata(0, import_variation_data); + + _variations_validate(); +} + +void DynamicFontImportSettings::_variation_selected() { + TreeItem *vars_item = vars_list->get_selected(); + if (vars_item) { + Ref<DynamicFontImportSettingsData> import_variation_data = vars_item->get_metadata(0); + ERR_FAIL_NULL(import_variation_data); + + inspector_vars->edit(import_variation_data.ptr()); + import_variation_data->notify_property_list_changed(); + } +} + +void DynamicFontImportSettings::_variation_remove(Object *p_item, int p_column, int p_id) { + TreeItem *vars_item = (TreeItem *)p_item; + ERR_FAIL_NULL(vars_item); + + inspector_vars->edit(nullptr); + + vars_list_root->remove_child(vars_item); + memdelete(vars_item); + + if (vars_list_root->get_first_child()) { + Ref<DynamicFontImportSettingsData> import_variation_data = vars_list_root->get_first_child()->get_metadata(0); + inspector_vars->edit(import_variation_data.ptr()); + import_variation_data->notify_property_list_changed(); + } + + _variations_validate(); +} + +void DynamicFontImportSettings::_variation_changed(const String &p_edited_property) { + _variations_validate(); +} + +void DynamicFontImportSettings::_variations_validate() { + String warn; + if (!vars_list_root->get_first_child()) { + warn = TTR("Warinig: There are no configurations specified, no glyphs will be pre-rendered."); + } + for (TreeItem *vars_item_a = vars_list_root->get_first_child(); vars_item_a; vars_item_a = vars_item_a->get_next()) { + Ref<DynamicFontImportSettingsData> import_variation_data_a = vars_item_a->get_metadata(0); + ERR_FAIL_NULL(import_variation_data_a); + + for (TreeItem *vars_item_b = vars_list_root->get_first_child(); vars_item_b; vars_item_b = vars_item_b->get_next()) { + if (vars_item_b != vars_item_a) { + bool match = true; + for (Map<StringName, Variant>::Element *E = import_variation_data_a->settings.front(); E; E = E->next()) { + Ref<DynamicFontImportSettingsData> import_variation_data_b = vars_item_b->get_metadata(0); + ERR_FAIL_NULL(import_variation_data_b); + match = match && (import_variation_data_b->settings[E->key()] == E->get()); + } + if (match) { + warn = TTR("Warinig: Multiple configurations have identical settings. Duplicates will be ignored."); + break; + } + } + } + } + if (warn.is_empty()) { + label_warn->set_text(""); + label_warn->hide(); + } else { + label_warn->set_text(warn); + label_warn->show(); + } +} + +/*************************************************************************/ +/* Page 3 callbacks: Text to select glyphs */ +/*************************************************************************/ + +void DynamicFontImportSettings::_change_text_opts() { + Vector<String> ftr = ftr_edit->get_text().split(","); + for (int i = 0; i < ftr.size(); i++) { + Vector<String> tokens = ftr[i].split("="); + if (tokens.size() == 2) { + text_edit->set_opentype_feature(tokens[0], tokens[1].to_int()); + } else if (tokens.size() == 1) { + text_edit->set_opentype_feature(tokens[0], 1); + } + } + text_edit->set_language(lang_edit->get_text()); +} + +void DynamicFontImportSettings::_glyph_clear() { + selected_glyphs.clear(); + label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size())); + _range_selected(); +} + +void DynamicFontImportSettings::_glyph_text_selected() { + Dictionary ftrs; + Vector<String> ftr = ftr_edit->get_text().split(","); + for (int i = 0; i < ftr.size(); i++) { + Vector<String> tokens = ftr[i].split("="); + if (tokens.size() == 2) { + ftrs[tokens[0]] = tokens[1].to_int(); + } else if (tokens.size() == 1) { + ftrs[tokens[0]] = 1; + } + } + + RID text_rid = TS->create_shaped_text(); + if (text_rid.is_valid()) { + TS->shaped_text_add_string(text_rid, text_edit->get_text(), font_main->get_rids(), 16, ftrs, text_edit->get_language()); + TS->shaped_text_shape(text_rid); + const Vector<TextServer::Glyph> &gl = TS->shaped_text_get_glyphs(text_rid); + + for (int i = 0; i < gl.size(); i++) { + if (gl[i].font_rid.is_valid() && gl[i].index != 0) { + selected_glyphs.insert(gl[i].index); + } + } + TS->free(text_rid); + label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size())); + } + _range_selected(); +} + +/*************************************************************************/ +/* Page 4 callbacks: Character map */ +/*************************************************************************/ + +void DynamicFontImportSettings::_glyph_selected() { + TreeItem *item = glyph_table->get_selected(); + ERR_FAIL_NULL(item); + + Color scol = glyph_table->get_theme_color("box_selection_fill_color", "Editor"); + Color fcol = glyph_table->get_theme_color("font_selected_color", "Editor"); + scol.a = 1.f; + + int32_t c = item->get_metadata(glyph_table->get_selected_column()); + if (font_main->has_char(c)) { + if (_char_update(c)) { + item->set_custom_color(glyph_table->get_selected_column(), fcol); + item->set_custom_bg_color(glyph_table->get_selected_column(), scol); + } else { + item->clear_custom_color(glyph_table->get_selected_column()); + item->clear_custom_bg_color(glyph_table->get_selected_column()); + } + } + label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size())); +} + +void DynamicFontImportSettings::_range_edited() { + TreeItem *item = glyph_tree->get_selected(); + ERR_FAIL_NULL(item); + Vector2i range = item->get_metadata(0); + _range_update(range.x, range.y); +} + +void DynamicFontImportSettings::_range_selected() { + TreeItem *item = glyph_tree->get_selected(); + if (item) { + Vector2i range = item->get_metadata(0); + _edit_range(range.x, range.y); + } +} + +void DynamicFontImportSettings::_edit_range(int32_t p_start, int32_t p_end) { + glyph_table->clear(); + + TreeItem *root = glyph_table->create_item(); + ERR_FAIL_NULL(root); + + Color scol = glyph_table->get_theme_color("box_selection_fill_color", "Editor"); + Color fcol = glyph_table->get_theme_color("font_selected_color", "Editor"); + scol.a = 1.f; + + TreeItem *item = nullptr; + int col = 0; + + for (int32_t c = p_start; c <= p_end; c++) { + if (col == 0) { + item = glyph_table->create_item(root); + ERR_FAIL_NULL(item); + item->set_text(0, _pad_zeros(String::num_int64(c, 16))); + item->set_text_align(0, TreeItem::ALIGN_LEFT); + item->set_selectable(0, false); + item->set_custom_bg_color(0, glyph_table->get_theme_color("dark_color_3", "Editor")); + } + if (font_main->has_char(c)) { + item->set_text(col + 1, String::chr(c)); + item->set_custom_color(col + 1, Color(1, 1, 1)); + if (selected_chars.has(c) || (font_main->get_data(0).is_valid() && selected_glyphs.has(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, c)))) { + item->set_custom_color(col + 1, fcol); + item->set_custom_bg_color(col + 1, scol); + } else { + item->clear_custom_color(col + 1); + item->clear_custom_bg_color(col + 1); + } + } else { + item->set_custom_bg_color(col + 1, glyph_table->get_theme_color("dark_color_2", "Editor")); + } + item->set_metadata(col + 1, c); + item->set_text_align(col + 1, TreeItem::ALIGN_CENTER); + item->set_selectable(col + 1, true); + item->set_custom_font(col + 1, font_main); + item->set_custom_font_size(col + 1, get_theme_font_size("font_size") * 2); + + col++; + if (col == 16) { + col = 0; + } + } + label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size())); +} + +bool DynamicFontImportSettings::_char_update(int32_t p_char) { + if (selected_chars.has(p_char)) { + selected_chars.erase(p_char); + return false; + } else if (font_main->get_data(0).is_valid() && selected_glyphs.has(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, p_char))) { + selected_glyphs.erase(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, p_char)); + return false; + } else { + selected_chars.insert(p_char); + return true; + } + label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size())); +} + +void DynamicFontImportSettings::_range_update(int32_t p_start, int32_t p_end) { + bool all_selected = true; + for (int32_t i = p_start; i <= p_end; i++) { + if (font_main->has_char(i)) { + if (font_main->get_data(0).is_valid()) { + all_selected = all_selected && (selected_chars.has(i) || (font_main->get_data(0).is_valid() && selected_glyphs.has(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, i)))); + } else { + all_selected = all_selected && selected_chars.has(i); + } + } + } + for (int32_t i = p_start; i <= p_end; i++) { + if (font_main->has_char(i)) { + if (!all_selected) { + selected_chars.insert(i); + } else { + selected_chars.erase(i); + if (font_main->get_data(0).is_valid()) { + selected_glyphs.erase(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, i)); + } + } + } + } + _edit_range(p_start, p_end); +} + +/*************************************************************************/ +/* Page 5 callbacks: CMetadata override */ +/*************************************************************************/ + +void DynamicFontImportSettings::_lang_add() { + menu_langs->set_position(lang_list->get_screen_transform().xform(lang_list->get_local_mouse_position())); + menu_langs->set_size(Vector2(1, 1)); + menu_langs->popup(); +} + +void DynamicFontImportSettings::_lang_add_item(int p_option) { + TreeItem *lang_item = lang_list->create_item(lang_list_root); + ERR_FAIL_NULL(lang_item); + + lang_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + lang_item->set_editable(0, true); + lang_item->set_checked(0, false); + lang_item->set_text(1, langs[p_option].code); + lang_item->set_editable(1, true); + lang_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + lang_item->set_button_color(2, 0, Color(1, 1, 1, 0.75)); +} + +void DynamicFontImportSettings::_lang_remove(Object *p_item, int p_column, int p_id) { + TreeItem *lang_item = (TreeItem *)p_item; + ERR_FAIL_NULL(lang_item); + + lang_list_root->remove_child(lang_item); + memdelete(lang_item); +} + +void DynamicFontImportSettings::_script_add() { + menu_scripts->set_position(script_list->get_screen_transform().xform(script_list->get_local_mouse_position())); + menu_scripts->set_size(Vector2(1, 1)); + menu_scripts->popup(); +} + +void DynamicFontImportSettings::_script_add_item(int p_option) { + TreeItem *script_item = script_list->create_item(script_list_root); + ERR_FAIL_NULL(script_item); + + script_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + script_item->set_editable(0, true); + script_item->set_checked(0, false); + script_item->set_text(1, scripts[p_option].code); + script_item->set_editable(1, true); + script_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + script_item->set_button_color(2, 0, Color(1, 1, 1, 0.75)); +} + +void DynamicFontImportSettings::_script_remove(Object *p_item, int p_column, int p_id) { + TreeItem *script_item = (TreeItem *)p_item; + ERR_FAIL_NULL(script_item); + + script_list_root->remove_child(script_item); + memdelete(script_item); +} + +/*************************************************************************/ +/* Common */ +/*************************************************************************/ + +DynamicFontImportSettings *DynamicFontImportSettings::singleton = nullptr; + +String DynamicFontImportSettings::_pad_zeros(const String &p_hex) const { + int len = CLAMP(5 - p_hex.length(), 0, 5); + return String("0").repeat(len) + p_hex; +} + +void DynamicFontImportSettings::_notification(int p_what) { + if (p_what == NOTIFICATION_READY) { + connect("confirmed", callable_mp(this, &DynamicFontImportSettings::_re_import)); + } else if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { + add_lang->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_script->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_var->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + } +} + +void DynamicFontImportSettings::_re_import() { + Map<StringName, Variant> main_settings; + + main_settings["antialiased"] = import_settings_data->get("antialiased"); + main_settings["multichannel_signed_distance_field"] = import_settings_data->get("multichannel_signed_distance_field"); + main_settings["msdf_pixel_range"] = import_settings_data->get("msdf_pixel_range"); + main_settings["msdf_size"] = import_settings_data->get("msdf_size"); + main_settings["force_autohinter"] = import_settings_data->get("force_autohinter"); + main_settings["hinting"] = import_settings_data->get("hinting"); + main_settings["oversampling"] = import_settings_data->get("oversampling"); + main_settings["compress"] = import_settings_data->get("compress"); + + Vector<String> variations; + for (TreeItem *vars_item = vars_list_root->get_first_child(); vars_item; vars_item = vars_item->get_next()) { + String variation; + Ref<DynamicFontImportSettingsData> import_variation_data = vars_item->get_metadata(0); + ERR_FAIL_NULL(import_variation_data); + + String name = vars_item->get_text(0); + variation += ("name=" + name); + for (Map<StringName, Variant>::Element *E = import_variation_data->settings.front(); E; E = E->next()) { + if (!variation.is_empty()) { + variation += ","; + } + variation += (String(E->key()) + "=" + String(E->get())); + } + variations.push_back(variation); + } + main_settings["preload/configurations"] = variations; + + Vector<String> langs_enabled; + Vector<String> langs_disabled; + for (TreeItem *lang_item = lang_list_root->get_first_child(); lang_item; lang_item = lang_item->get_next()) { + bool selected = lang_item->is_checked(0); + String name = lang_item->get_text(1); + if (selected) { + langs_enabled.push_back(name); + } else { + langs_disabled.push_back(name); + } + } + main_settings["support_overrides/language_enabled"] = langs_enabled; + main_settings["support_overrides/language_disabled"] = langs_disabled; + + Vector<String> scripts_enabled; + Vector<String> scripts_disabled; + for (TreeItem *script_item = script_list_root->get_first_child(); script_item; script_item = script_item->get_next()) { + bool selected = script_item->is_checked(0); + String name = script_item->get_text(1); + if (selected) { + scripts_enabled.push_back(name); + } else { + scripts_disabled.push_back(name); + } + } + main_settings["support_overrides/script_enabled"] = scripts_enabled; + main_settings["support_overrides/script_disabled"] = scripts_disabled; + + if (!selected_chars.is_empty()) { + Vector<String> ranges; + char32_t start = selected_chars.front()->get(); + for (Set<char32_t>::Element *E = selected_chars.front()->next(); E; E = E->next()) { + if (E->prev() && ((E->prev()->get() + 1) != E->get())) { + ranges.push_back(String("0x") + String::num_int64(start, 16) + String("-0x") + String::num_int64(E->prev()->get(), 16)); + start = E->get(); + } + } + ranges.push_back(String("0x") + String::num_int64(start, 16) + String("-0x") + String::num_int64(selected_chars.back()->get(), 16)); + main_settings["preload/char_ranges"] = ranges; + } + + if (!selected_glyphs.is_empty()) { + Vector<String> ranges; + int32_t start = selected_glyphs.front()->get(); + for (Set<int32_t>::Element *E = selected_glyphs.front()->next(); E; E = E->next()) { + if (E->prev() && ((E->prev()->get() + 1) != E->get())) { + ranges.push_back(String("0x") + String::num_int64(start, 16) + String("-0x") + String::num_int64(E->prev()->get(), 16)); + start = E->get(); + } + } + ranges.push_back(String("0x") + String::num_int64(start, 16) + String("-0x") + String::num_int64(selected_glyphs.back()->get(), 16)); + main_settings["preload/glyph_ranges"] = ranges; + } + + if (OS::get_singleton()->is_stdout_verbose()) { + print_line("Import settings:"); + for (Map<StringName, Variant>::Element *E = main_settings.front(); E; E = E->next()) { + print_line(String(" ") + String(E->key()).utf8().get_data() + " == " + String(E->get()).utf8().get_data()); + } + } + + EditorFileSystem::get_singleton()->reimport_file_with_custom_parameters(base_path, "font_data_dynamic", main_settings); +} + +void DynamicFontImportSettings::open_settings(const String &p_path) { + // Load base font data. + Vector<uint8_t> data = FileAccess::get_file_as_array(p_path); + + // Load font for preview. + Ref<FontData> dfont_prev; + dfont_prev.instantiate(); + dfont_prev->set_data(data); + + font_preview.instantiate(); + font_preview->add_data(dfont_prev); + + String sample; + static const String sample_base = U"12漢字ԱբΑαАбΑαאבابܐܒހށआআਆઆଆஆఆಆആආกิກິༀကႠა한글ሀᎣᐁᚁᚠᜀᜠᝀᝠកᠠᤁᥐAb😀"; + for (int i = 0; i < sample_base.length(); i++) { + if (dfont_prev->has_char(sample_base[i])) { + sample += sample_base[i]; + } + } + if (sample.is_empty()) { + sample = dfont_prev->get_supported_chars().substr(0, 6); + } + font_preview_label->set_text(sample); + + // Load second copy of font with MSDF disabled for the glyph table and metadata extraction. + Ref<FontData> dfont_main; + dfont_main.instantiate(); + dfont_main->set_data(data); + dfont_main->set_multichannel_signed_distance_field(false); + + font_main.instantiate(); + font_main->add_data(dfont_main); + text_edit->add_theme_font_override("font", font_main); + + base_path = p_path; + + inspector_vars->edit(nullptr); + inspector_general->edit(nullptr); + + int gww = get_theme_font("font")->get_string_size("00000", get_theme_font_size("font_size")).x + 50; + glyph_table->set_column_custom_minimum_width(0, gww); + + glyph_table->clear(); + vars_list->clear(); + lang_list->clear(); + script_list->clear(); + + selected_chars.clear(); + selected_glyphs.clear(); + text_edit->set_text(String()); + + vars_list_root = vars_list->create_item(); + lang_list_root = lang_list->create_item(); + script_list_root = script_list->create_item(); + + options_variations.clear(); + Dictionary var_list = dfont_main->get_supported_variation_list(); + for (int i = 0; i < var_list.size(); i++) { + int32_t tag = var_list.get_key_at_index(i); + Vector3i value = var_list.get_value_at_index(i); + options_variations.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::FLOAT, TS->tag_to_name(tag), PROPERTY_HINT_RANGE, itos(value.x) + "," + itos(value.y) + ",1"), value.z)); + } + options_variations.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "size", PROPERTY_HINT_RANGE, "0,127,1"), 16)); + options_variations.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "outline_size", PROPERTY_HINT_RANGE, "0,127,1"), 0)); + options_variations.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "extra_spacing_glyph"), 0)); + options_variations.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "extra_spacing_space"), 0)); + + import_settings_data->defaults.clear(); + for (List<ResourceImporter::ImportOption>::Element *E = options_general.front(); E; E = E->next()) { + import_settings_data->defaults[E->get().option.name] = E->get().default_value; + } + + Ref<ConfigFile> config; + config.instantiate(); + ERR_FAIL_NULL(config); + + Error err = config->load(p_path + ".import"); + print_verbose("Loading import settings:"); + if (err == OK) { + List<String> keys; + config->get_section_keys("params", &keys); + for (List<String>::Element *E = keys.front(); E; E = E->next()) { + String key = E->get(); + print_verbose(String(" ") + key + " == " + String(config->get_value("params", key))); + if (key == "preload/char_ranges") { + Vector<String> ranges = config->get_value("params", key); + for (int i = 0; i < ranges.size(); i++) { + int32_t start, end; + Vector<String> tokens = ranges[i].split("-"); + if (tokens.size() == 2) { + if (!ResourceImporterDynamicFont::_decode_range(tokens[0], start) || !ResourceImporterDynamicFont::_decode_range(tokens[1], end)) { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + } else if (tokens.size() == 1) { + if (!ResourceImporterDynamicFont::_decode_range(tokens[0], start)) { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + end = start; + } else { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + for (int32_t j = start; j <= end; j++) { + selected_chars.insert(j); + } + } + } else if (key == "preload/glyph_ranges") { + Vector<String> ranges = config->get_value("params", key); + for (int i = 0; i < ranges.size(); i++) { + int32_t start, end; + Vector<String> tokens = ranges[i].split("-"); + if (tokens.size() == 2) { + if (!ResourceImporterDynamicFont::_decode_range(tokens[0], start) || !ResourceImporterDynamicFont::_decode_range(tokens[1], end)) { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + } else if (tokens.size() == 1) { + if (!ResourceImporterDynamicFont::_decode_range(tokens[0], start)) { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + end = start; + } else { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + for (int32_t j = start; j <= end; j++) { + selected_glyphs.insert(j); + } + } + } else if (key == "preload/configurations") { + Vector<String> variations = config->get_value("params", key); + for (int i = 0; i < variations.size(); i++) { + TreeItem *vars_item = vars_list->create_item(vars_list_root); + ERR_FAIL_NULL(vars_item); + + vars_item->set_text(0, TTR("Configuration") + " " + itos(i)); + vars_item->set_editable(0, true); + vars_item->add_button(1, vars_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove Variation")); + vars_item->set_button_color(1, 0, Color(1, 1, 1, 0.75)); + + Ref<DynamicFontImportSettingsData> import_variation_data_custom; + import_variation_data_custom.instantiate(); + import_variation_data_custom->owner = this; + ERR_FAIL_NULL(import_variation_data_custom); + + for (List<ResourceImporter::ImportOption>::Element *F = options_variations.front(); F; F = F->next()) { + import_variation_data_custom->defaults[F->get().option.name] = F->get().default_value; + } + + import_variation_data_custom->options = options_variations; + + vars_item->set_metadata(0, import_variation_data_custom); + Vector<String> variation_tags = variations[i].split(","); + for (int j = 0; j < variation_tags.size(); j++) { + Vector<String> tokens = variation_tags[j].split("="); + if (tokens[0] == "name") { + vars_item->set_text(0, tokens[1]); + } else if (tokens[0] == "size" || tokens[0] == "outline_size" || tokens[0] == "extra_spacing_space" || tokens[0] == "extra_spacing_glyph") { + import_variation_data_custom->set(tokens[0], tokens[1].to_int()); + } else { + import_variation_data_custom->set(tokens[0], tokens[1].to_float()); + } + } + } + } else if (key == "support_overrides/language_enabled") { + PackedStringArray _langs = config->get_value("params", key); + for (int i = 0; i < _langs.size(); i++) { + TreeItem *lang_item = lang_list->create_item(lang_list_root); + ERR_FAIL_NULL(lang_item); + + lang_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + lang_item->set_editable(0, true); + lang_item->set_checked(0, true); + lang_item->set_text(1, _langs[i]); + lang_item->set_editable(1, true); + lang_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + } + } else if (key == "support_overrides/language_disabled") { + PackedStringArray _langs = config->get_value("params", key); + for (int i = 0; i < _langs.size(); i++) { + TreeItem *lang_item = lang_list->create_item(lang_list_root); + ERR_FAIL_NULL(lang_item); + + lang_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + lang_item->set_editable(0, true); + lang_item->set_checked(0, false); + lang_item->set_text(1, _langs[i]); + lang_item->set_editable(1, true); + lang_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + } + } else if (key == "support_overrides/script_enabled") { + PackedStringArray _scripts = config->get_value("params", key); + for (int i = 0; i < _scripts.size(); i++) { + TreeItem *script_item = script_list->create_item(script_list_root); + ERR_FAIL_NULL(script_item); + + script_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + script_item->set_editable(0, true); + script_item->set_checked(0, true); + script_item->set_text(1, _scripts[i]); + script_item->set_editable(1, true); + script_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + } + } else if (key == "support_overrides/script_disabled") { + PackedStringArray _scripts = config->get_value("params", key); + for (int i = 0; i < _scripts.size(); i++) { + TreeItem *script_item = script_list->create_item(script_list_root); + ERR_FAIL_NULL(script_item); + + script_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + script_item->set_editable(0, true); + script_item->set_checked(0, false); + script_item->set_text(1, _scripts[i]); + script_item->set_editable(1, true); + script_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + } + } else { + Variant value = config->get_value("params", key); + import_settings_data->defaults[key] = value; + } + } + } + label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size())); + + import_settings_data->options = options_general; + inspector_general->edit(import_settings_data.ptr()); + import_settings_data->notify_property_list_changed(); + + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_antialiased(import_settings_data->get("antialiased")); + font_preview->get_data(0)->set_multichannel_signed_distance_field(import_settings_data->get("multichannel_signed_distance_field")); + font_preview->get_data(0)->set_msdf_pixel_range(import_settings_data->get("msdf_pixel_range")); + font_preview->get_data(0)->set_msdf_size(import_settings_data->get("msdf_size")); + font_preview->get_data(0)->set_force_autohinter(import_settings_data->get("force_autohinter")); + font_preview->get_data(0)->set_hinting((TextServer::Hinting)import_settings_data->get("hinting").operator int()); + font_preview->get_data(0)->set_oversampling(import_settings_data->get("oversampling")); + } + font_preview_label->add_theme_font_override("font", font_preview); + font_preview_label->update(); + + _variations_validate(); + + popup_centered_ratio(); + + set_title(vformat(TTR("Advanced Import Settings for '%s'"), base_path.get_file())); +} + +DynamicFontImportSettings *DynamicFontImportSettings::get_singleton() { + return singleton; +} + +DynamicFontImportSettings::DynamicFontImportSettings() { + singleton = this; + + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "antialiased"), true)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_RANGE, "1,100,1"), 8)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "msdf_size", PROPERTY_HINT_RANGE, "1,250,1"), 48)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "force_autohinter"), false)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), 1)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "0,10,0.1"), 0.0)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "compress", PROPERTY_HINT_NONE, ""), false)); + + // Popup menus + + menu_langs = memnew(PopupMenu); + menu_langs->set_name("Language"); + for (int i = 0; langs[i].name != String(); i++) { + if (langs[i].name == "-") { + menu_langs->add_separator(); + } else { + menu_langs->add_item(langs[i].name + " (" + langs[i].code + ")", i); + } + } + add_child(menu_langs); + menu_langs->connect("id_pressed", callable_mp(this, &DynamicFontImportSettings::_lang_add_item)); + + menu_scripts = memnew(PopupMenu); + menu_scripts->set_name("Script"); + for (int i = 0; scripts[i].name != String(); i++) { + if (scripts[i].name == "-") { + menu_scripts->add_separator(); + } else { + menu_scripts->add_item(scripts[i].name + " (" + scripts[i].code + ")", i); + } + } + add_child(menu_scripts); + menu_scripts->connect("id_pressed", callable_mp(this, &DynamicFontImportSettings::_script_add_item)); + + Color warn_color = (EditorNode::get_singleton()) ? EditorNode::get_singleton()->get_gui_base()->get_theme_color("warning_color", "Editor") : Color(1, 1, 0); + + // Root layout + + VBoxContainer *root_vb = memnew(VBoxContainer); + add_child(root_vb); + + main_pages = memnew(TabContainer); + main_pages->set_v_size_flags(Control::SIZE_EXPAND_FILL); + main_pages->set_h_size_flags(Control::SIZE_EXPAND_FILL); + root_vb->add_child(main_pages); + + label_warn = memnew(Label); + label_warn->set_align(Label::ALIGN_CENTER); + label_warn->set_text(""); + root_vb->add_child(label_warn); + label_warn->add_theme_color_override("font_color", warn_color); + label_warn->hide(); + + // Page 1 layout: Rendering Options + + VBoxContainer *page1_vb = memnew(VBoxContainer); + page1_vb->set_meta("_tab_name", TTR("Rendering options")); + main_pages->add_child(page1_vb); + + page1_description = memnew(Label); + page1_description->set_text(TTR("Select font rendering options:")); + page1_description->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page1_vb->add_child(page1_description); + + HSplitContainer *page1_hb = memnew(HSplitContainer); + page1_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL); + page1_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page1_vb->add_child(page1_hb); + + font_preview_label = memnew(Label); + font_preview_label->add_theme_font_size_override("font_size", 200 * EDSCALE); + font_preview_label->set_align(Label::ALIGN_CENTER); + font_preview_label->set_valign(Label::VALIGN_CENTER); + font_preview_label->set_autowrap_mode(Label::AUTOWRAP_ARBITRARY); + font_preview_label->set_clip_text(true); + font_preview_label->set_v_size_flags(Control::SIZE_EXPAND_FILL); + font_preview_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page1_hb->add_child(font_preview_label); + + inspector_general = memnew(EditorInspector); + inspector_general->set_v_size_flags(Control::SIZE_EXPAND_FILL); + inspector_general->set_custom_minimum_size(Size2(300 * EDSCALE, 250 * EDSCALE)); + inspector_general->connect("property_edited", callable_mp(this, &DynamicFontImportSettings::_main_prop_changed)); + page1_hb->add_child(inspector_general); + + // Page 2 layout: Configurations + VBoxContainer *page2_vb = memnew(VBoxContainer); + page2_vb->set_meta("_tab_name", TTR("Sizes and variations")); + main_pages->add_child(page2_vb); + + page2_description = memnew(Label); + page2_description->set_text(TTR("Add font size, variation coordinates, and extra spacing combinations to pre-render:")); + page2_description->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page2_description->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART); + page2_vb->add_child(page2_description); + + HSplitContainer *page2_hb = memnew(HSplitContainer); + page2_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL); + page2_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page2_vb->add_child(page2_hb); + + VBoxContainer *page2_side_vb = memnew(VBoxContainer); + page2_hb->add_child(page2_side_vb); + + HBoxContainer *page2_hb_vars = memnew(HBoxContainer); + page2_side_vb->add_child(page2_hb_vars); + + label_vars = memnew(Label); + page2_hb_vars->add_child(label_vars); + label_vars->set_align(Label::ALIGN_CENTER); + label_vars->set_h_size_flags(Control::SIZE_EXPAND_FILL); + label_vars->set_text(TTR("Configuration:")); + + add_var = memnew(Button); + page2_hb_vars->add_child(add_var); + add_var->set_tooltip(TTR("Add configuration")); + add_var->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_var->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_variation_add)); + + vars_list = memnew(Tree); + page2_side_vb->add_child(vars_list); + vars_list->set_custom_minimum_size(Size2(300 * EDSCALE, 0)); + vars_list->set_hide_root(true); + vars_list->set_columns(2); + vars_list->set_column_expand(0, true); + vars_list->set_column_custom_minimum_width(0, 80 * EDSCALE); + vars_list->set_column_expand(1, false); + vars_list->set_column_custom_minimum_width(1, 50 * EDSCALE); + vars_list->connect("item_selected", callable_mp(this, &DynamicFontImportSettings::_variation_selected)); + vars_list->connect("button_pressed", callable_mp(this, &DynamicFontImportSettings::_variation_remove)); + vars_list->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + inspector_vars = memnew(EditorInspector); + inspector_vars->set_v_size_flags(Control::SIZE_EXPAND_FILL); + inspector_vars->connect("property_edited", callable_mp(this, &DynamicFontImportSettings::_variation_changed)); + page2_hb->add_child(inspector_vars); + + // Page 3 layout: Text to select glyphs + VBoxContainer *page3_vb = memnew(VBoxContainer); + page3_vb->set_meta("_tab_name", TTR("Glyphs from the text")); + main_pages->add_child(page3_vb); + + page3_description = memnew(Label); + page3_description->set_text(TTR("Enter a text to shape and add all required glyphs to pre-render list:")); + page3_description->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page3_description->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART); + page3_vb->add_child(page3_description); + + HBoxContainer *ot_hb = memnew(HBoxContainer); + page3_vb->add_child(ot_hb); + ot_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + + Label *label_ed_ftr = memnew(Label); + ot_hb->add_child(label_ed_ftr); + label_ed_ftr->set_text(TTR("OpenType features:")); + + ftr_edit = memnew(LineEdit); + ot_hb->add_child(ftr_edit); + ftr_edit->connect("text_changed", callable_mp(this, &DynamicFontImportSettings::_change_text_opts)); + ftr_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); + + Label *label_ed_lang = memnew(Label); + ot_hb->add_child(label_ed_lang); + label_ed_lang->set_text(TTR("Text language:")); + + lang_edit = memnew(LineEdit); + ot_hb->add_child(lang_edit); + lang_edit->connect("text_changed", callable_mp(this, &DynamicFontImportSettings::_change_text_opts)); + lang_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); + + text_edit = memnew(TextEdit); + page3_vb->add_child(text_edit); + text_edit->set_v_size_flags(Control::SIZE_EXPAND_FILL); + text_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); + + HBoxContainer *text_hb = memnew(HBoxContainer); + page3_vb->add_child(text_hb); + text_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + + label_glyphs = memnew(Label); + text_hb->add_child(label_glyphs); + label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(0)); + label_glyphs->set_custom_minimum_size(Size2(50 * EDSCALE, 0)); + + Button *btn_fill = memnew(Button); + text_hb->add_child(btn_fill); + btn_fill->set_text(TTR("Shape text and add glyphs")); + btn_fill->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_glyph_text_selected)); + + Button *btn_clear = memnew(Button); + text_hb->add_child(btn_clear); + btn_clear->set_text(TTR("Clear glyph list")); + btn_clear->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_glyph_clear)); + + // Page 4 layout: Character map + VBoxContainer *page4_vb = memnew(VBoxContainer); + page4_vb->set_meta("_tab_name", TTR("Glyphs from the character map")); + main_pages->add_child(page4_vb); + + page4_description = memnew(Label); + page4_description->set_text(TTR("Add or remove additional glyphs from the character map to pre-render list:\nNote: Some stylistic alternatives and glyph variants do not have one-to-one correspondence to character, and not shown in this map, use \"Glyphs from the text\" to add these.")); + page4_description->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page4_description->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART); + page4_vb->add_child(page4_description); + + HSplitContainer *glyphs_split = memnew(HSplitContainer); + glyphs_split->set_v_size_flags(Control::SIZE_EXPAND_FILL); + glyphs_split->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page4_vb->add_child(glyphs_split); + + glyph_table = memnew(Tree); + glyphs_split->add_child(glyph_table); + glyph_table->set_custom_minimum_size(Size2((30 * 16 + 100) * EDSCALE, 0)); + glyph_table->set_columns(17); + glyph_table->set_column_expand(0, false); + glyph_table->set_hide_root(true); + glyph_table->set_allow_reselect(true); + glyph_table->set_select_mode(Tree::SELECT_SINGLE); + glyph_table->connect("item_activated", callable_mp(this, &DynamicFontImportSettings::_glyph_selected)); + glyph_table->set_column_titles_visible(true); + for (int i = 0; i < 16; i++) { + glyph_table->set_column_title(i + 1, String::num_int64(i, 16)); + } + glyph_table->add_theme_style_override("selected", glyph_table->get_theme_stylebox("bg")); + glyph_table->add_theme_style_override("selected_focus", glyph_table->get_theme_stylebox("bg")); + glyph_table->add_theme_constant_override("hseparation", 0); + glyph_table->set_h_size_flags(Control::SIZE_EXPAND_FILL); + glyph_table->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + glyph_tree = memnew(Tree); + glyphs_split->add_child(glyph_tree); + glyph_tree->set_custom_minimum_size(Size2(300 * EDSCALE, 0)); + glyph_tree->set_columns(3); + glyph_tree->set_hide_root(true); + glyph_tree->set_column_expand(0, false); + glyph_tree->set_column_expand(1, true); + glyph_tree->set_column_custom_minimum_width(0, 120 * EDSCALE); + glyph_tree->connect("item_activated", callable_mp(this, &DynamicFontImportSettings::_range_edited)); + glyph_tree->connect("item_selected", callable_mp(this, &DynamicFontImportSettings::_range_selected)); + glyph_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL); + glyph_root = glyph_tree->create_item(); + for (int i = 0; unicode_ranges[i].name != String(); i++) { + _add_glyph_range_item(unicode_ranges[i].start, unicode_ranges[i].end, unicode_ranges[i].name); + } + + // Page 4 layout: Metadata override + VBoxContainer *page5_vb = memnew(VBoxContainer); + page5_vb->set_meta("_tab_name", TTR("Metadata override")); + main_pages->add_child(page5_vb); + + page5_description = memnew(Label); + page5_description->set_text(TTR("Add or remove language and script support overrides, to control fallback font selection order:")); + page5_description->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page5_description->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART); + page5_vb->add_child(page5_description); + + HBoxContainer *hb_lang = memnew(HBoxContainer); + page5_vb->add_child(hb_lang); + + label_langs = memnew(Label); + label_langs->set_align(Label::ALIGN_CENTER); + label_langs->set_h_size_flags(Control::SIZE_EXPAND_FILL); + label_langs->set_text(TTR("Language support overrides")); + hb_lang->add_child(label_langs); + + add_lang = memnew(Button); + hb_lang->add_child(add_lang); + add_lang->set_tooltip(TTR("Add language override")); + add_lang->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_lang->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_lang_add)); + + lang_list = memnew(Tree); + page5_vb->add_child(lang_list); + lang_list->set_hide_root(true); + lang_list->set_columns(3); + lang_list->set_column_expand(0, false); // Check + lang_list->set_column_custom_minimum_width(0, 50 * EDSCALE); + lang_list->set_column_expand(1, true); + lang_list->set_column_custom_minimum_width(1, 80 * EDSCALE); + lang_list->set_column_expand(2, false); + lang_list->set_column_custom_minimum_width(2, 50 * EDSCALE); + lang_list->connect("button_pressed", callable_mp(this, &DynamicFontImportSettings::_lang_remove)); + lang_list->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + HBoxContainer *hb_script = memnew(HBoxContainer); + page5_vb->add_child(hb_script); + + label_script = memnew(Label); + label_script->set_align(Label::ALIGN_CENTER); + label_script->set_h_size_flags(Control::SIZE_EXPAND_FILL); + label_script->set_text(TTR("Script support overrides")); + hb_script->add_child(label_script); + + add_script = memnew(Button); + hb_script->add_child(add_script); + add_script->set_tooltip(TTR("Add script override")); + add_script->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_script->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_script_add)); + + script_list = memnew(Tree); + page5_vb->add_child(script_list); + script_list->set_hide_root(true); + script_list->set_columns(3); + script_list->set_column_expand(0, false); + script_list->set_column_custom_minimum_width(0, 50 * EDSCALE); + script_list->set_column_expand(1, true); + script_list->set_column_custom_minimum_width(1, 80 * EDSCALE); + script_list->set_column_expand(2, false); + script_list->set_column_custom_minimum_width(2, 50 * EDSCALE); + script_list->connect("button_pressed", callable_mp(this, &DynamicFontImportSettings::_script_remove)); + script_list->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + // Common + + import_settings_data.instantiate(); + import_settings_data->owner = this; + + get_ok_button()->set_text(TTR("Reimport")); + get_cancel_button()->set_text(TTR("Close")); +} diff --git a/editor/import/dynamicfont_import_settings.h b/editor/import/dynamicfont_import_settings.h new file mode 100644 index 0000000000..05f5e8e00b --- /dev/null +++ b/editor/import/dynamicfont_import_settings.h @@ -0,0 +1,167 @@ +/*************************************************************************/ +/* dynamicfont_import_settings.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef FONTDATA_IMPORT_SETTINGS_H +#define FONTDATA_IMPORT_SETTINGS_H + +#include "editor/editor_file_dialog.h" +#include "editor/editor_inspector.h" + +#include "editor/import/resource_importer_dynamicfont.h" + +#include "scene/gui/dialogs.h" +#include "scene/gui/item_list.h" +#include "scene/gui/option_button.h" +#include "scene/gui/split_container.h" +#include "scene/gui/subviewport_container.h" +#include "scene/gui/tab_container.h" +#include "scene/gui/text_edit.h" +#include "scene/gui/tree.h" + +#include "scene/resources/font.h" +#include "servers/text_server.h" + +class DynamicFontImportSettingsData; + +class DynamicFontImportSettings : public ConfirmationDialog { + GDCLASS(DynamicFontImportSettings, ConfirmationDialog) + friend class DynamicFontImportSettingsData; + + enum ItemButton { + BUTTON_ADD_VAR, + BUTTON_REMOVE_VAR, + }; + + static DynamicFontImportSettings *singleton; + + String base_path; + + Ref<DynamicFontImportSettingsData> import_settings_data; + List<ResourceImporter::ImportOption> options_variations; + List<ResourceImporter::ImportOption> options_general; + + // Root layout + Label *label_warn = nullptr; + TabContainer *main_pages = nullptr; + + // Page 1 layout: Rendering Options + Label *page1_description = nullptr; + Label *font_preview_label = nullptr; + EditorInspector *inspector_general = nullptr; + + void _main_prop_changed(const String &p_edited_property); + + // Page 2 layout: Configurations + Label *page2_description = nullptr; + Label *label_vars = nullptr; + Button *add_var = nullptr; + Tree *vars_list = nullptr; + TreeItem *vars_list_root = nullptr; + EditorInspector *inspector_vars = nullptr; + + void _variation_add(); + void _variation_selected(); + void _variation_remove(Object *p_item, int p_column, int p_id); + void _variation_changed(const String &p_edited_property); + void _variations_validate(); + + // Page 3 layout: Text to select glyphs + Label *page3_description = nullptr; + Label *label_glyphs = nullptr; + TextEdit *text_edit = nullptr; + LineEdit *ftr_edit = nullptr; + LineEdit *lang_edit = nullptr; + + void _change_text_opts(); + void _glyph_text_selected(); + void _glyph_clear(); + + // Page 4 layout: Character map + Label *page4_description = nullptr; + Tree *glyph_table = nullptr; + Tree *glyph_tree = nullptr; + TreeItem *glyph_root = nullptr; + + void _glyph_selected(); + void _range_edited(); + void _range_selected(); + void _edit_range(int32_t p_start, int32_t p_end); + bool _char_update(int32_t p_char); + void _range_update(int32_t p_start, int32_t p_end); + + // Page 5 layout: Metadata override + Label *page5_description = nullptr; + Button *add_lang = nullptr; + Button *add_script = nullptr; + + PopupMenu *menu_langs = nullptr; + PopupMenu *menu_scripts = nullptr; + + Tree *lang_list = nullptr; + TreeItem *lang_list_root = nullptr; + + Tree *script_list = nullptr; + TreeItem *script_list_root = nullptr; + Label *label_langs = nullptr; + Label *label_script = nullptr; + + void _lang_add(); + void _lang_add_item(int p_option); + void _lang_remove(Object *p_item, int p_column, int p_id); + + void _script_add(); + void _script_add_item(int p_option); + void _script_remove(Object *p_item, int p_column, int p_id); + + // Common + + void _add_glyph_range_item(int32_t p_start, int32_t p_end, const String &p_name); + + Ref<Font> font_preview; + Ref<Font> font_main; + + Set<char32_t> selected_chars; + Set<int32_t> selected_glyphs; + + void _re_import(); + + String _pad_zeros(const String &p_hex) const; + +protected: + void _notification(int p_what); + +public: + void open_settings(const String &p_path); + static DynamicFontImportSettings *get_singleton(); + + DynamicFontImportSettings(); +}; + +#endif // FONTDATA_IMPORT_SETTINGS_H diff --git a/editor/import/resource_importer_bmfont.cpp b/editor/import/resource_importer_bmfont.cpp new file mode 100644 index 0000000000..2e7ef1402b --- /dev/null +++ b/editor/import/resource_importer_bmfont.cpp @@ -0,0 +1,797 @@ +/*************************************************************************/ +/* resource_importer_bmfont.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "resource_importer_bmfont.h" + +#include "core/io/image_loader.h" +#include "core/io/resource_saver.h" + +String ResourceImporterBMFont::get_importer_name() const { + return "font_data_bmfont"; +} + +String ResourceImporterBMFont::get_visible_name() const { + return "Font Data (AngelCode BMFont)"; +} + +void ResourceImporterBMFont::get_recognized_extensions(List<String> *p_extensions) const { + if (p_extensions) { + p_extensions->push_back("font"); + p_extensions->push_back("fnt"); + } +} + +String ResourceImporterBMFont::get_save_extension() const { + return "fontdata"; +} + +String ResourceImporterBMFont::get_resource_type() const { + return "FontData"; +} + +bool ResourceImporterBMFont::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { + return true; +} + +void ResourceImporterBMFont::get_import_options(List<ImportOption> *r_options, int p_preset) const { + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress"), true)); +} + +void _convert_packed_8bit(Ref<FontData> &r_font, Ref<Image> &p_source, int p_page, int p_sz) { + int w = p_source->get_width(); + int h = p_source->get_height(); + + PackedByteArray imgdata = p_source->get_data(); + const uint8_t *r = imgdata.ptr(); + + PackedByteArray imgdata_r; + imgdata_r.resize(w * h * 2); + uint8_t *wr = imgdata_r.ptrw(); + + PackedByteArray imgdata_g; + imgdata_g.resize(w * h * 2); + uint8_t *wg = imgdata_g.ptrw(); + + PackedByteArray imgdata_b; + imgdata_b.resize(w * h * 2); + uint8_t *wb = imgdata_b.ptrw(); + + PackedByteArray imgdata_a; + imgdata_a.resize(w * h * 2); + uint8_t *wa = imgdata_a.ptrw(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + int ofs_src = (i * w + j) * 4; + int ofs_dst = (i * w + j) * 2; + wr[ofs_dst + 0] = 255; + wr[ofs_dst + 1] = r[ofs_src + 0]; + wg[ofs_dst + 0] = 255; + wg[ofs_dst + 1] = r[ofs_src + 1]; + wb[ofs_dst + 0] = 255; + wb[ofs_dst + 1] = r[ofs_src + 2]; + wa[ofs_dst + 0] = 255; + wa[ofs_dst + 1] = r[ofs_src + 3]; + } + } + Ref<Image> img_r = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_r)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 0, img_r); + Ref<Image> img_g = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_g)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 1, img_g); + Ref<Image> img_b = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_b)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 2, img_b); + Ref<Image> img_a = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_a)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 3, img_a); +} + +void _convert_packed_4bit(Ref<FontData> &r_font, Ref<Image> &p_source, int p_page, int p_sz) { + int w = p_source->get_width(); + int h = p_source->get_height(); + + PackedByteArray imgdata = p_source->get_data(); + const uint8_t *r = imgdata.ptr(); + + PackedByteArray imgdata_r; + imgdata_r.resize(w * h * 2); + uint8_t *wr = imgdata_r.ptrw(); + + PackedByteArray imgdata_g; + imgdata_g.resize(w * h * 2); + uint8_t *wg = imgdata_g.ptrw(); + + PackedByteArray imgdata_b; + imgdata_b.resize(w * h * 2); + uint8_t *wb = imgdata_b.ptrw(); + + PackedByteArray imgdata_a; + imgdata_a.resize(w * h * 2); + uint8_t *wa = imgdata_a.ptrw(); + + PackedByteArray imgdata_ro; + imgdata_ro.resize(w * h * 2); + uint8_t *wro = imgdata_ro.ptrw(); + + PackedByteArray imgdata_go; + imgdata_go.resize(w * h * 2); + uint8_t *wgo = imgdata_go.ptrw(); + + PackedByteArray imgdata_bo; + imgdata_bo.resize(w * h * 2); + uint8_t *wbo = imgdata_bo.ptrw(); + + PackedByteArray imgdata_ao; + imgdata_ao.resize(w * h * 2); + uint8_t *wao = imgdata_ao.ptrw(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + int ofs_src = (i * w + j) * 4; + int ofs_dst = (i * w + j) * 2; + wr[ofs_dst + 0] = 255; + wro[ofs_dst + 0] = 255; + if (r[ofs_src + 0] > 0x0F) { + wr[ofs_dst + 1] = (r[ofs_src + 0] - 0x0F) * 2; + wro[ofs_dst + 1] = 0; + } else { + wr[ofs_dst + 1] = 0; + wro[ofs_dst + 1] = r[ofs_src + 0] * 2; + } + wg[ofs_dst + 0] = 255; + wgo[ofs_dst + 0] = 255; + if (r[ofs_src + 1] > 0x0F) { + wg[ofs_dst + 1] = (r[ofs_src + 1] - 0x0F) * 2; + wgo[ofs_dst + 1] = 0; + } else { + wg[ofs_dst + 1] = 0; + wgo[ofs_dst + 1] = r[ofs_src + 1] * 2; + } + wb[ofs_dst + 0] = 255; + wbo[ofs_dst + 0] = 255; + if (r[ofs_src + 2] > 0x0F) { + wb[ofs_dst + 1] = (r[ofs_src + 2] - 0x0F) * 2; + wbo[ofs_dst + 1] = 0; + } else { + wb[ofs_dst + 1] = 0; + wbo[ofs_dst + 1] = r[ofs_src + 2] * 2; + } + wa[ofs_dst + 0] = 255; + wao[ofs_dst + 0] = 255; + if (r[ofs_src + 3] > 0x0F) { + wa[ofs_dst + 1] = (r[ofs_src + 3] - 0x0F) * 2; + wao[ofs_dst + 1] = 0; + } else { + wa[ofs_dst + 1] = 0; + wao[ofs_dst + 1] = r[ofs_src + 3] * 2; + } + } + } + Ref<Image> img_r = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_r)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 0, img_r); + Ref<Image> img_g = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_g)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 1, img_g); + Ref<Image> img_b = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_b)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 2, img_b); + Ref<Image> img_a = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_a)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 3, img_a); + + Ref<Image> img_ro = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_ro)); + r_font->set_texture_image(0, Vector2i(p_sz, 1), p_page * 4 + 0, img_ro); + Ref<Image> img_go = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_go)); + r_font->set_texture_image(0, Vector2i(p_sz, 1), p_page * 4 + 1, img_go); + Ref<Image> img_bo = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_bo)); + r_font->set_texture_image(0, Vector2i(p_sz, 1), p_page * 4 + 2, img_bo); + Ref<Image> img_ao = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_ao)); + r_font->set_texture_image(0, Vector2i(p_sz, 1), p_page * 4 + 3, img_ao); +} + +void _convert_rgba_4bit(Ref<FontData> &r_font, Ref<Image> &p_source, int p_page, int p_sz) { + int w = p_source->get_width(); + int h = p_source->get_height(); + + PackedByteArray imgdata = p_source->get_data(); + const uint8_t *r = imgdata.ptr(); + + PackedByteArray imgdata_g; + imgdata_g.resize(w * h * 4); + uint8_t *wg = imgdata_g.ptrw(); + + PackedByteArray imgdata_o; + imgdata_o.resize(w * h * 4); + uint8_t *wo = imgdata_o.ptrw(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + int ofs = (i * w + j) * 4; + + if (r[ofs + 0] > 0x7F) { + wg[ofs + 0] = r[ofs + 0]; + wo[ofs + 0] = 0; + } else { + wg[ofs + 0] = 0; + wo[ofs + 0] = r[ofs + 0] * 2; + } + if (r[ofs + 1] > 0x7F) { + wg[ofs + 1] = r[ofs + 1]; + wo[ofs + 1] = 0; + } else { + wg[ofs + 1] = 0; + wo[ofs + 1] = r[ofs + 1] * 2; + } + if (r[ofs + 2] > 0x7F) { + wg[ofs + 2] = r[ofs + 2]; + wo[ofs + 2] = 0; + } else { + wg[ofs + 2] = 0; + wo[ofs + 2] = r[ofs + 2] * 2; + } + if (r[ofs + 3] > 0x7F) { + wg[ofs + 3] = r[ofs + 3]; + wo[ofs + 3] = 0; + } else { + wg[ofs + 3] = 0; + wo[ofs + 3] = r[ofs + 3] * 2; + } + } + } + Ref<Image> img_g = memnew(Image(w, h, 0, Image::FORMAT_RGBA8, imgdata_g)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page, img_g); + + Ref<Image> img_o = memnew(Image(w, h, 0, Image::FORMAT_RGBA8, imgdata_o)); + r_font->set_texture_image(0, Vector2i(p_sz, 1), p_page, img_o); +} + +void _convert_mono_8bit(Ref<FontData> &r_font, Ref<Image> &p_source, int p_page, int p_ch, int p_sz, int p_ol) { + int w = p_source->get_width(); + int h = p_source->get_height(); + + PackedByteArray imgdata = p_source->get_data(); + const uint8_t *r = imgdata.ptr(); + + int size = 4; + if (p_source->get_format() == Image::FORMAT_L8) { + size = 1; + p_ch = 0; + } + + PackedByteArray imgdata_g; + imgdata_g.resize(w * h * 2); + uint8_t *wg = imgdata_g.ptrw(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + int ofs_src = (i * w + j) * size; + int ofs_dst = (i * w + j) * 2; + wg[ofs_dst + 0] = 255; + wg[ofs_dst + 1] = r[ofs_src + p_ch]; + } + } + Ref<Image> img_g = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_g)); + r_font->set_texture_image(0, Vector2i(p_sz, p_ol), p_page, img_g); +} + +void _convert_mono_4bit(Ref<FontData> &r_font, Ref<Image> &p_source, int p_page, int p_ch, int p_sz, int p_ol) { + int w = p_source->get_width(); + int h = p_source->get_height(); + + PackedByteArray imgdata = p_source->get_data(); + const uint8_t *r = imgdata.ptr(); + + int size = 4; + if (p_source->get_format() == Image::FORMAT_L8) { + size = 1; + p_ch = 0; + } + + PackedByteArray imgdata_g; + imgdata_g.resize(w * h * 2); + uint8_t *wg = imgdata_g.ptrw(); + + PackedByteArray imgdata_o; + imgdata_o.resize(w * h * 2); + uint8_t *wo = imgdata_o.ptrw(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + int ofs_src = (i * w + j) * size; + int ofs_dst = (i * w + j) * 2; + wg[ofs_dst + 0] = 255; + wo[ofs_dst + 0] = 255; + if (r[ofs_src + p_ch] > 0x7F) { + wg[ofs_dst + 1] = r[ofs_src + p_ch]; + wo[ofs_dst + 1] = 0; + } else { + wg[ofs_dst + 1] = 0; + wo[ofs_dst + 1] = r[ofs_src + p_ch] * 2; + } + } + } + Ref<Image> img_g = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_g)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page, img_g); + + Ref<Image> img_o = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_o)); + r_font->set_texture_image(0, Vector2i(p_sz, p_ol), p_page, img_o); +} + +Error ResourceImporterBMFont::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { + print_verbose("Importing BMFont font from: " + p_source_file); + + Ref<FontData> font; + font.instantiate(); + font->set_antialiased(false); + font->set_multichannel_signed_distance_field(false); + font->set_force_autohinter(false); + font->set_hinting(TextServer::HINTING_NONE); + font->set_oversampling(1.0f); + + FileAccessRef f = FileAccess::open(p_source_file, FileAccess::READ); + if (f == nullptr) { + ERR_FAIL_V_MSG(ERR_CANT_CREATE, TTR("Cannot open font from file ") + "\"" + p_source_file + "\"."); + } + + int base_size = 16; + int height = 0; + int ascent = 0; + int outline = 0; + + bool packed = false; + uint8_t ch[4] = { 0, 0, 0, 0 }; // RGBA + int first_gl_ch = -1; + int first_ol_ch = -1; + int first_cm_ch = -1; + + unsigned char magic[4]; + f->get_buffer((unsigned char *)&magic, 4); + if (magic[0] == 'B' && magic[1] == 'M' && magic[2] == 'F') { + // Binary BMFont file. + ERR_FAIL_COND_V_MSG(magic[3] != 3, ERR_CANT_CREATE, vformat(TTR("Version %d of BMFont is not supported."), (int)magic[3])); + + uint8_t block_type = f->get_8(); + uint32_t block_size = f->get_32(); + while (!f->eof_reached()) { + uint64_t off = f->get_position(); + switch (block_type) { + case 1: /* info */ { + ERR_FAIL_COND_V_MSG(block_size < 15, ERR_CANT_CREATE, TTR("Invalid BMFont info block size.")); + base_size = f->get_16(); + uint8_t flags = f->get_8(); + ERR_FAIL_COND_V_MSG(flags & 0x02, ERR_CANT_CREATE, TTR("Non-unicode version of BMFont is not supported.")); + f->get_8(); // non-unicode charset, skip + f->get_16(); // stretch_h, skip + f->get_8(); // aa, skip + f->get_32(); // padding, skip + f->get_16(); // spacing, skip + outline = f->get_8(); + // font name, skip + font->set_fixed_size(base_size); + } break; + case 2: /* common */ { + ERR_FAIL_COND_V_MSG(block_size != 15, ERR_CANT_CREATE, TTR("Invalid BMFont common block size.")); + height = f->get_16(); + ascent = f->get_16(); + f->get_32(); // scale, skip + f->get_16(); // pages, skip + uint8_t flags = f->get_8(); + packed = (flags & 0x01); + ch[3] = f->get_8(); + ch[0] = f->get_8(); + ch[1] = f->get_8(); + ch[2] = f->get_8(); + for (int i = 0; i < 4; i++) { + if (ch[i] == 0 && first_gl_ch == -1) { + first_gl_ch = i; + } + if (ch[i] == 1 && first_ol_ch == -1) { + first_ol_ch = i; + } + if (ch[i] == 2 && first_cm_ch == -1) { + first_cm_ch = i; + } + } + } break; + case 3: /* pages */ { + int page = 0; + CharString cs; + char32_t c = f->get_8(); + while (!f->eof_reached() && f->get_position() <= off + block_size) { + if (c == '\0') { + String base_dir = p_source_file.get_base_dir(); + String file = base_dir.plus_file(String::utf8(cs.ptr(), cs.length())); + if (RenderingServer::get_singleton() != nullptr) { + Ref<Image> img; + img.instantiate(); + Error err = ImageLoader::load_image(file, img); + ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_READ, TTR("Can't load font texture: ") + "\"" + file + "\"."); + + if (packed) { + if (ch[3] == 0) { // 4 x 8 bit monochrome, no outline + outline = 0; + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_packed_8bit(font, img, page, base_size); + } else if ((ch[3] == 2) && (outline > 0)) { // 4 x 4 bit monochrome, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_packed_4bit(font, img, page, base_size); + } else { + ERR_FAIL_V_MSG(ERR_CANT_CREATE, TTR("Unsupported BMFont texture format.")); + } + } else { + if ((ch[0] == 0) && (ch[1] == 0) && (ch[2] == 0) && (ch[3] == 0)) { // RGBA8 color, no outline + outline = 0; + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + font->set_texture_image(0, Vector2i(base_size, 0), page, img); + } else if ((ch[0] == 2) && (ch[1] == 2) && (ch[2] == 2) && (ch[3] == 2) && (outline > 0)) { // RGBA4 color, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_rgba_4bit(font, img, page, base_size); + } else if ((first_gl_ch >= 0) && (first_ol_ch >= 0) && (outline > 0)) { // 1 x 8 bit monochrome, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_mono_8bit(font, img, page, first_gl_ch, base_size, 0); + _convert_mono_8bit(font, img, page, first_ol_ch, base_size, 1); + } else if ((first_cm_ch >= 0) && (outline > 0)) { // 1 x 4 bit monochrome, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_mono_4bit(font, img, page, first_cm_ch, base_size, 1); + } else if (first_gl_ch >= 0) { // 1 x 8 bit monochrome, no outline + outline = 0; + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_mono_8bit(font, img, page, first_gl_ch, base_size, 0); + } else { + ERR_FAIL_V_MSG(ERR_CANT_CREATE, TTR("Unsupported BMFont texture format.")); + } + } + } + page++; + cs = ""; + } else { + cs += c; + } + c = f->get_8(); + } + } break; + case 4: /* chars */ { + int char_count = block_size / 20; + for (int i = 0; i < char_count; i++) { + Vector2 advance; + Vector2 size; + Vector2 offset; + Rect2 uv_rect; + + char32_t idx = f->get_32(); + uv_rect.position.x = (int16_t)f->get_16(); + uv_rect.position.y = (int16_t)f->get_16(); + uv_rect.size.width = (int16_t)f->get_16(); + size.width = uv_rect.size.width; + uv_rect.size.height = (int16_t)f->get_16(); + size.height = uv_rect.size.height; + offset.x = (int16_t)f->get_16(); + offset.y = (int16_t)f->get_16() - ascent; + advance.x = (int16_t)f->get_16(); + if (advance.x < 0) { + advance.x = size.width + 1; + } + + int texture_idx = f->get_8(); + uint8_t channel = f->get_8(); + + ERR_FAIL_COND_V_MSG(!packed && channel != 15, ERR_CANT_CREATE, TTR("Invalid glyph channel.")); + int ch_off = 0; + switch (channel) { + case 1: + ch_off = 2; + break; // B + case 2: + ch_off = 1; + break; // G + case 4: + ch_off = 0; + break; // R + case 8: + ch_off = 3; + break; // A + default: + ch_off = 0; + break; + } + font->set_glyph_advance(0, base_size, idx, advance); + font->set_glyph_offset(0, Vector2i(base_size, 0), idx, offset); + font->set_glyph_size(0, Vector2i(base_size, 0), idx, size); + font->set_glyph_uv_rect(0, Vector2i(base_size, 0), idx, uv_rect); + font->set_glyph_texture_idx(0, Vector2i(base_size, 0), idx, texture_idx * (packed ? 4 : 1) + ch_off); + if (outline > 0) { + font->set_glyph_offset(0, Vector2i(base_size, 1), idx, offset); + font->set_glyph_size(0, Vector2i(base_size, 1), idx, size); + font->set_glyph_uv_rect(0, Vector2i(base_size, 1), idx, uv_rect); + font->set_glyph_texture_idx(0, Vector2i(base_size, 1), idx, texture_idx * (packed ? 4 : 1) + ch_off); + } + } + } break; + case 5: /* kerning */ { + int pair_count = block_size / 10; + for (int i = 0; i < pair_count; i++) { + Vector2i kpk; + kpk.x = f->get_32(); + kpk.y = f->get_32(); + font->set_kerning(0, base_size, kpk, Vector2((int16_t)f->get_16(), 0)); + } + } break; + default: { + ERR_FAIL_V_MSG(ERR_CANT_CREATE, TTR("Invalid BMFont block type.")); + } break; + } + f->seek(off + block_size); + block_type = f->get_8(); + block_size = f->get_32(); + } + + } else { + // Text BMFont file. + f->seek(0); + while (true) { + String line = f->get_line(); + + int delimiter = line.find(" "); + String type = line.substr(0, delimiter); + int pos = delimiter + 1; + Map<String, String> keys; + + while (pos < line.size() && line[pos] == ' ') { + pos++; + } + + while (pos < line.size()) { + int eq = line.find("=", pos); + if (eq == -1) { + break; + } + String key = line.substr(pos, eq - pos); + int end = -1; + String value; + if (line[eq + 1] == '"') { + end = line.find("\"", eq + 2); + if (end == -1) { + break; + } + value = line.substr(eq + 2, end - 1 - eq - 1); + pos = end + 1; + } else { + end = line.find(" ", eq + 1); + if (end == -1) { + end = line.size(); + } + value = line.substr(eq + 1, end - eq); + pos = end; + } + + while (pos < line.size() && line[pos] == ' ') { + pos++; + } + + keys[key] = value; + } + + if (type == "info") { + if (keys.has("size")) { + base_size = keys["size"].to_int(); + font->set_fixed_size(base_size); + } + if (keys.has("outline")) { + outline = keys["outline"].to_int(); + } + ERR_FAIL_COND_V_MSG((!keys.has("unicode") || keys["unicode"].to_int() != 1), ERR_CANT_CREATE, TTR("Non-unicode version of BMFont is not supported.")); + } else if (type == "common") { + if (keys.has("lineHeight")) { + height = keys["lineHeight"].to_int(); + } + if (keys.has("base")) { + ascent = keys["base"].to_int(); + } + if (keys.has("packed")) { + packed = (keys["packed"].to_int() == 1); + } + if (keys.has("alphaChnl")) { + ch[3] = keys["alphaChnl"].to_int(); + } + if (keys.has("redChnl")) { + ch[0] = keys["redChnl"].to_int(); + } + if (keys.has("greenChnl")) { + ch[1] = keys["greenChnl"].to_int(); + } + if (keys.has("blueChnl")) { + ch[2] = keys["blueChnl"].to_int(); + } + for (int i = 0; i < 4; i++) { + if (ch[i] == 0 && first_gl_ch == -1) { + first_gl_ch = i; + } + if (ch[i] == 1 && first_ol_ch == -1) { + first_ol_ch = i; + } + if (ch[i] == 2 && first_cm_ch == -1) { + first_cm_ch = i; + } + } + } else if (type == "page") { + int page = 0; + if (keys.has("id")) { + page = keys["id"].to_int(); + } + if (keys.has("file")) { + String base_dir = p_source_file.get_base_dir(); + String file = base_dir.plus_file(keys["file"]); + if (RenderingServer::get_singleton() != nullptr) { + Ref<Image> img; + img.instantiate(); + Error err = ImageLoader::load_image(file, img); + ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_READ, TTR("Can't load font texture: ") + "\"" + file + "\"."); + if (packed) { + if (ch[3] == 0) { // 4 x 8 bit monochrome, no outline + outline = 0; + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_packed_8bit(font, img, page, base_size); + } else if ((ch[3] == 2) && (outline > 0)) { // 4 x 4 bit monochrome, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_packed_4bit(font, img, page, base_size); + } else { + ERR_FAIL_V_MSG(ERR_CANT_CREATE, TTR("Unsupported BMFont texture format.")); + } + } else { + if ((ch[0] == 0) && (ch[1] == 0) && (ch[2] == 0) && (ch[3] == 0)) { // RGBA8 color, no outline + outline = 0; + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + font->set_texture_image(0, Vector2i(base_size, 0), page, img); + } else if ((ch[0] == 2) && (ch[1] == 2) && (ch[2] == 2) && (ch[3] == 2) && (outline > 0)) { // RGBA4 color, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_rgba_4bit(font, img, page, base_size); + } else if ((first_gl_ch >= 0) && (first_ol_ch >= 0) && (outline > 0)) { // 1 x 8 bit monochrome, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_mono_8bit(font, img, page, first_gl_ch, base_size, 0); + _convert_mono_8bit(font, img, page, first_ol_ch, base_size, 1); + } else if ((first_cm_ch >= 0) && (outline > 0)) { // 1 x 4 bit monochrome, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_mono_4bit(font, img, page, first_cm_ch, base_size, 1); + } else if (first_gl_ch >= 0) { // 1 x 8 bit monochrome, no outline + outline = 0; + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_mono_8bit(font, img, page, first_gl_ch, base_size, 0); + } else { + ERR_FAIL_V_MSG(ERR_CANT_CREATE, TTR("Unsupported BMFont texture format.")); + } + } + } + } + } else if (type == "char") { + char32_t idx = 0; + Vector2 advance; + Vector2 size; + Vector2 offset; + Rect2 uv_rect; + int texture_idx = -1; + uint8_t channel = 15; + + if (keys.has("id")) { + idx = keys["id"].to_int(); + } + if (keys.has("x")) { + uv_rect.position.x = keys["x"].to_int(); + } + if (keys.has("y")) { + uv_rect.position.y = keys["y"].to_int(); + } + if (keys.has("width")) { + uv_rect.size.width = keys["width"].to_int(); + size.width = keys["width"].to_int(); + } + if (keys.has("height")) { + uv_rect.size.height = keys["height"].to_int(); + size.height = keys["height"].to_int(); + } + if (keys.has("xoffset")) { + offset.x = keys["xoffset"].to_int(); + } + if (keys.has("yoffset")) { + offset.y = keys["yoffset"].to_int() - ascent; + } + if (keys.has("page")) { + texture_idx = keys["page"].to_int(); + } + if (keys.has("xadvance")) { + advance.x = keys["xadvance"].to_int(); + } + if (advance.x < 0) { + advance.x = size.width + 1; + } + if (keys.has("chnl")) { + channel = keys["chnl"].to_int(); + } + + ERR_FAIL_COND_V_MSG(!packed && channel != 15, ERR_CANT_CREATE, TTR("Invalid glyph channel.")); + int ch_off = 0; + switch (channel) { + case 1: + ch_off = 2; + break; // B + case 2: + ch_off = 1; + break; // G + case 4: + ch_off = 0; + break; // R + case 8: + ch_off = 3; + break; // A + default: + ch_off = 0; + break; + } + font->set_glyph_advance(0, base_size, idx, advance); + font->set_glyph_offset(0, Vector2i(base_size, 0), idx, offset); + font->set_glyph_size(0, Vector2i(base_size, 0), idx, size); + font->set_glyph_uv_rect(0, Vector2i(base_size, 0), idx, uv_rect); + font->set_glyph_texture_idx(0, Vector2i(base_size, 0), idx, texture_idx * (packed ? 4 : 1) + ch_off); + if (outline > 0) { + font->set_glyph_offset(0, Vector2i(base_size, 1), idx, offset); + font->set_glyph_size(0, Vector2i(base_size, 1), idx, size); + font->set_glyph_uv_rect(0, Vector2i(base_size, 1), idx, uv_rect); + font->set_glyph_texture_idx(0, Vector2i(base_size, 1), idx, texture_idx * (packed ? 4 : 1) + ch_off); + } + } else if (type == "kerning") { + Vector2i kpk; + if (keys.has("first")) { + kpk.x = keys["first"].to_int(); + } + if (keys.has("second")) { + kpk.y = keys["second"].to_int(); + } + if (keys.has("amount")) { + font->set_kerning(0, base_size, kpk, Vector2(keys["amount"].to_int(), 0)); + } + } + + if (f->eof_reached()) { + break; + } + } + } + + font->set_ascent(0, base_size, ascent); + font->set_descent(0, base_size, height - ascent); + + int flg = ResourceSaver::SaverFlags::FLAG_BUNDLE_RESOURCES | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS; + if ((bool)p_options["compress"]) { + flg |= ResourceSaver::SaverFlags::FLAG_COMPRESS; + } + + print_verbose("Saving to: " + p_save_path + ".fontdata"); + Error err = ResourceSaver::save(p_save_path + ".fontdata", font, flg); + ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\"."); + print_verbose("Done saving to: " + p_save_path + ".fontdata"); + return OK; +} + +ResourceImporterBMFont::ResourceImporterBMFont() { +} diff --git a/editor/import/resource_importer_bmfont.h b/editor/import/resource_importer_bmfont.h new file mode 100644 index 0000000000..065703132a --- /dev/null +++ b/editor/import/resource_importer_bmfont.h @@ -0,0 +1,56 @@ +/*************************************************************************/ +/* resource_importer_bmfont.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef RESOURCE_IMPORTER_BMFONT_H +#define RESOURCE_IMPORTER_BMFONT_H + +#include "core/io/resource_importer.h" +#include "scene/resources/font.h" +#include "servers/text_server.h" + +class ResourceImporterBMFont : public ResourceImporter { + GDCLASS(ResourceImporterBMFont, ResourceImporter); + +public: + virtual String get_importer_name() const override; + virtual String get_visible_name() const override; + virtual void get_recognized_extensions(List<String> *p_extensions) const override; + virtual String get_save_extension() const override; + virtual String get_resource_type() const override; + + virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override; + virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override; + + virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override; + + ResourceImporterBMFont(); +}; + +#endif // RESOURCE_IMPORTER_BMFONT_H diff --git a/editor/import/resource_importer_dynamicfont.cpp b/editor/import/resource_importer_dynamicfont.cpp new file mode 100644 index 0000000000..8e01adbd56 --- /dev/null +++ b/editor/import/resource_importer_dynamicfont.cpp @@ -0,0 +1,304 @@ +/*************************************************************************/ +/* resource_importer_dynamicfont.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "resource_importer_dynamicfont.h" + +#include "dynamicfont_import_settings.h" + +#include "core/io/file_access.h" +#include "core/io/resource_saver.h" +#include "editor/editor_node.h" +#include "modules/modules_enabled.gen.h" + +String ResourceImporterDynamicFont::get_importer_name() const { + return "font_data_dynamic"; +} + +String ResourceImporterDynamicFont::get_visible_name() const { + return "Font Data (Dynamic Font)"; +} + +void ResourceImporterDynamicFont::get_recognized_extensions(List<String> *p_extensions) const { + if (p_extensions) { +#ifdef MODULE_FREETYPE_ENABLED + p_extensions->push_back("ttf"); + p_extensions->push_back("otf"); + p_extensions->push_back("woff"); + //p_extensions->push_back("woff2"); + p_extensions->push_back("pfb"); + p_extensions->push_back("pfm"); +#endif + } +} + +String ResourceImporterDynamicFont::get_save_extension() const { + return "fontdata"; +} + +String ResourceImporterDynamicFont::get_resource_type() const { + return "FontData"; +} + +bool ResourceImporterDynamicFont::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { + if (p_option == "msdf_pixel_range" && !bool(p_options["multichannel_signed_distance_field"])) { + return false; + } + if (p_option == "msdf_size" && !bool(p_options["multichannel_signed_distance_field"])) { + return false; + } + if (p_option == "oversampling" && bool(p_options["multichannel_signed_distance_field"])) { + return false; + } + return true; +} + +int ResourceImporterDynamicFont::get_preset_count() const { + return PRESET_MAX; +} + +String ResourceImporterDynamicFont::get_preset_name(int p_idx) const { + switch (p_idx) { + case PRESET_DYNAMIC: + return TTR("Dynamically rendered TrueType/OpenType font"); + case PRESET_MSDF: + return TTR("Prerendered multichannel(+true) signed distance field"); + default: + return String(); + } +} + +void ResourceImporterDynamicFont::get_import_options(List<ImportOption> *r_options, int p_preset) const { + bool msdf = p_preset == PRESET_MSDF; + + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "antialiased"), true)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), (msdf) ? true : false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_RANGE, "1,100,1"), 8)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "msdf_size", PROPERTY_HINT_RANGE, "1,250,1"), 48)); + + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force_autohinter"), false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), 1)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "0,10,0.1"), 0.0)); + + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress"), true)); + + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "preload/char_ranges"), Vector<String>())); + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "preload/glyph_ranges"), Vector<String>())); + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "preload/configurations"), Vector<String>())); + + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "support_overrides/language_enabled"), Vector<String>())); + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "support_overrides/language_disabled"), Vector<String>())); + + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "support_overrides/script_enabled"), Vector<String>())); + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "support_overrides/script_disabled"), Vector<String>())); +} + +bool ResourceImporterDynamicFont::_decode_variation(const String &p_token, Dictionary &r_variations, Vector2i &r_size, String &r_name, Vector2i &r_spacing) { + Vector<String> tokens = p_token.split("="); + if (tokens.size() == 2) { + if (tokens[0] == "name") { + r_name = tokens[1]; + } else if (tokens[0] == "size") { + r_size.x = tokens[1].to_int(); + } else if (tokens[0] == "outline_size") { + r_size.y = tokens[1].to_int(); + } else if (tokens[0] == "spacing_space") { + r_spacing.x = tokens[1].to_int(); + } else if (tokens[0] == "spacing_glyph") { + r_spacing.y = tokens[1].to_int(); + } else { + r_variations[tokens[0]] = tokens[1].to_float(); + } + return true; + } else { + WARN_PRINT("Invalid variation: '" + p_token + "'."); + return false; + } +} + +bool ResourceImporterDynamicFont::_decode_range(const String &p_token, int32_t &r_pos) { + if (p_token.begins_with("U+") || p_token.begins_with("u+") || p_token.begins_with("0x")) { + // Unicode character hex index. + r_pos = p_token.substr(2).hex_to_int(); + return true; + } else if (p_token.length() == 3 && p_token[0] == '\'' && p_token[2] == '\'') { + // Unicode character. + r_pos = p_token.unicode_at(1); + return true; + } else if (p_token.is_numeric()) { + // Unicode character decimal index. + r_pos = p_token.to_int(); + return true; + } else { + return false; + } +} + +bool ResourceImporterDynamicFont::has_advanced_options() const { + return true; +} +void ResourceImporterDynamicFont::show_advanced_options(const String &p_path) { + DynamicFontImportSettings::get_singleton()->open_settings(p_path); +} + +Error ResourceImporterDynamicFont::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { + print_verbose("Importing dynamic font from: " + p_source_file); + + bool antialiased = p_options["antialiased"]; + bool msdf = p_options["multichannel_signed_distance_field"]; + int px_range = p_options["msdf_pixel_range"]; + int px_size = p_options["msdf_size"]; + + bool autohinter = p_options["force_autohinter"]; + int hinting = p_options["hinting"]; + real_t oversampling = p_options["oversampling"]; + + // Load base font data. + Vector<uint8_t> data = FileAccess::get_file_as_array(p_source_file); + + // Create font. + Ref<FontData> font; + font.instantiate(); + font->set_data(data); + font->set_antialiased(antialiased); + font->set_multichannel_signed_distance_field(msdf); + font->set_msdf_pixel_range(px_range); + font->set_msdf_size(px_size); + font->set_fixed_size(0); + font->set_force_autohinter(autohinter); + font->set_hinting((TextServer::Hinting)hinting); + font->set_oversampling(oversampling); + + Vector<String> lang_en = p_options["support_overrides/language_enabled"]; + for (int i = 0; i < lang_en.size(); i++) { + font->set_language_support_override(lang_en[i], true); + } + + Vector<String> lang_dis = p_options["support_overrides/language_disabled"]; + for (int i = 0; i < lang_dis.size(); i++) { + font->set_language_support_override(lang_dis[i], false); + } + + Vector<String> scr_en = p_options["support_overrides/script_enabled"]; + for (int i = 0; i < scr_en.size(); i++) { + font->set_script_support_override(scr_en[i], true); + } + + Vector<String> scr_dis = p_options["support_overrides/script_disabled"]; + for (int i = 0; i < scr_dis.size(); i++) { + font->set_script_support_override(scr_dis[i], false); + } + + Vector<String> variations = p_options["preload/configurations"]; + Vector<String> char_ranges = p_options["preload/char_ranges"]; + Vector<String> gl_ranges = p_options["preload/glyph_ranges"]; + + for (int i = 0; i < variations.size(); i++) { + String name; + Dictionary var; + Vector2i size = Vector2(16, 0); + Vector2i spacing; + + Vector<String> variation_tags = variations[i].split(","); + for (int j = 0; j < variation_tags.size(); j++) { + if (!_decode_variation(variation_tags[j], var, size, name, spacing)) { + WARN_PRINT(vformat(TTR("Invalid variation: \"%s\""), variations[i])); + continue; + } + } + RID conf = font->find_cache(var); + + for (int j = 0; j < char_ranges.size(); j++) { + int32_t start, end; + Vector<String> tokens = char_ranges[j].split("-"); + if (tokens.size() == 2) { + if (!_decode_range(tokens[0], start) || !_decode_range(tokens[1], end)) { + WARN_PRINT(vformat(TTR("Invalid range: \"%s\""), char_ranges[j])); + continue; + } + } else if (tokens.size() == 1) { + if (!_decode_range(tokens[0], start)) { + WARN_PRINT(vformat(TTR("Invalid range: \"%s\""), char_ranges[j])); + continue; + } + end = start; + } else { + WARN_PRINT(vformat(TTR("Invalid range: \"%s\""), char_ranges[j])); + continue; + } + + // Preload character ranges for each variations / sizes. + print_verbose(vformat(TTR("Pre-rendering range U+%s...%s from configuration \"%s\" (%d / %d)..."), String::num_int64(start, 16), String::num_int64(end, 16), name, i + 1, variations.size())); + TS->font_render_range(conf, size, start, end); + } + + for (int j = 0; j < gl_ranges.size(); j++) { + int32_t start, end; + Vector<String> tokens = gl_ranges[j].split("-"); + if (tokens.size() == 2) { + if (!_decode_range(tokens[0], start) || !_decode_range(tokens[1], end)) { + WARN_PRINT(vformat(TTR("Invalid range: \"%s\""), gl_ranges[j])); + continue; + } + } else if (tokens.size() == 1) { + if (!_decode_range(tokens[0], start)) { + WARN_PRINT(vformat(TTR("Invalid range: \"%s\""), gl_ranges[j])); + continue; + } + end = start; + } else { + WARN_PRINT(vformat(TTR("Invalid range: \"%s\""), gl_ranges[j])); + continue; + } + + // Preload glyph range for each variations / sizes. + print_verbose(vformat(TTR("Pre-rendering glyph range 0x%s...%s from configuration \"%s\" (%d / %d)..."), String::num_int64(start, 16), String::num_int64(end, 16), name, i + 1, variations.size())); + for (int32_t k = start; k <= end; k++) { + TS->font_render_glyph(conf, size, k); + } + } + + TS->font_set_spacing(conf, size.x, TextServer::SPACING_SPACE, spacing.x); + TS->font_set_spacing(conf, size.x, TextServer::SPACING_GLYPH, spacing.y); + } + + int flg = ResourceSaver::SaverFlags::FLAG_BUNDLE_RESOURCES | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS; + if ((bool)p_options["compress"]) { + flg |= ResourceSaver::SaverFlags::FLAG_COMPRESS; + } + + print_verbose("Saving to: " + p_save_path + ".fontdata"); + Error err = ResourceSaver::save(p_save_path + ".fontdata", font, flg); + ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\"."); + print_verbose("Done saving to: " + p_save_path + ".fontdata"); + return OK; +} + +ResourceImporterDynamicFont::ResourceImporterDynamicFont() { +} diff --git a/editor/import/resource_importer_dynamicfont.h b/editor/import/resource_importer_dynamicfont.h new file mode 100644 index 0000000000..52f256ab96 --- /dev/null +++ b/editor/import/resource_importer_dynamicfont.h @@ -0,0 +1,71 @@ +/*************************************************************************/ +/* resource_importer_dynamicfont.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef RESOURCE_IMPORTER_FONT_DATA_H +#define RESOURCE_IMPORTER_FONT_DATA_H + +#include "core/io/resource_importer.h" +#include "scene/resources/font.h" +#include "servers/text_server.h" + +class ResourceImporterDynamicFont : public ResourceImporter { + GDCLASS(ResourceImporterDynamicFont, ResourceImporter); + + enum Presets { + PRESET_DYNAMIC, + PRESET_MSDF, + PRESET_MAX + }; + +public: + static bool _decode_range(const String &p_token, int32_t &r_pos); + static bool _decode_variation(const String &p_token, Dictionary &r_variations, Vector2i &r_size, String &r_name, Vector2i &r_spacing); + + virtual String get_importer_name() const override; + virtual String get_visible_name() const override; + virtual void get_recognized_extensions(List<String> *p_extensions) const override; + virtual String get_save_extension() const override; + virtual String get_resource_type() const override; + + virtual int get_preset_count() const override; + virtual String get_preset_name(int p_idx) const override; + + virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override; + virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override; + + bool has_advanced_options() const override; + void show_advanced_options(const String &p_path) override; + + virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override; + + ResourceImporterDynamicFont(); +}; + +#endif // RESOURCE_IMPORTER_FONTDATA_H diff --git a/editor/import/resource_importer_imagefont.cpp b/editor/import/resource_importer_imagefont.cpp new file mode 100644 index 0000000000..997280d1dd --- /dev/null +++ b/editor/import/resource_importer_imagefont.cpp @@ -0,0 +1,162 @@ +/*************************************************************************/ +/* resource_importer_imagefont.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "resource_importer_imagefont.h" + +#include "core/io/image_loader.h" +#include "core/io/resource_saver.h" + +String ResourceImporterImageFont::get_importer_name() const { + return "font_data_image"; +} + +String ResourceImporterImageFont::get_visible_name() const { + return "Font Data (Monospace Image Font)"; +} + +void ResourceImporterImageFont::get_recognized_extensions(List<String> *p_extensions) const { + if (p_extensions) { + ImageLoader::get_recognized_extensions(p_extensions); + } +} + +String ResourceImporterImageFont::get_save_extension() const { + return "fontdata"; +} + +String ResourceImporterImageFont::get_resource_type() const { + return "FontData"; +} + +bool ResourceImporterImageFont::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { + return true; +} + +void ResourceImporterImageFont::get_import_options(List<ImportOption> *r_options, int p_preset) const { + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "character_ranges"), Vector<String>())); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "columns"), 1)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "rows"), 1)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "font_size"), 14)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress"), true)); +} + +bool ResourceImporterImageFont::_decode_range(const String &p_token, int32_t &r_pos) { + if (p_token.begins_with("U+") || p_token.begins_with("u+") || p_token.begins_with("0x")) { + // Unicode character hex index. + r_pos = p_token.substr(2).hex_to_int(); + return true; + } else if (p_token.length() == 3 && p_token[0] == '\'' && p_token[2] == '\'') { + // Unicode character. + r_pos = p_token.unicode_at(1); + return true; + } else if (p_token.is_numeric()) { + // Unicode character decimal index. + r_pos = p_token.to_int(); + return true; + } else { + return false; + } +} + +Error ResourceImporterImageFont::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { + print_verbose("Importing image font from: " + p_source_file); + + int columns = p_options["columns"]; + int rows = p_options["rows"]; + int base_size = p_options["font_size"]; + Vector<String> ranges = p_options["character_ranges"]; + + Ref<FontData> font; + font.instantiate(); + font->set_antialiased(false); + font->set_multichannel_signed_distance_field(false); + font->set_fixed_size(base_size); + font->set_force_autohinter(false); + font->set_hinting(TextServer::HINTING_NONE); + font->set_oversampling(1.0f); + + Ref<Image> img; + img.instantiate(); + Error err = ImageLoader::load_image(p_source_file, img); + ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_READ, TTR("Can't load font texture: ") + "\"" + p_source_file + "\"."); + font->set_texture_image(0, Vector2i(base_size, 0), 0, img); + + int count = columns * rows; + int chr_width = img->get_width() / columns; + int chr_height = img->get_height() / rows; + int pos = 0; + + for (int i = 0; i < ranges.size(); i++) { + int32_t start, end; + Vector<String> tokens = ranges[i].split("-"); + if (tokens.size() == 2) { + if (!_decode_range(tokens[0], start) || !_decode_range(tokens[1], end)) { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + } else if (tokens.size() == 1) { + if (!_decode_range(tokens[0], start)) { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + end = start; + } else { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + for (int32_t idx = start; idx <= end; idx++) { + int x = pos % columns; + int y = pos / columns; + font->set_glyph_advance(0, base_size, idx, Vector2(chr_width, 0)); + font->set_glyph_offset(0, Vector2i(base_size, 0), idx, Vector2(0, -0.5 * chr_height)); + font->set_glyph_size(0, Vector2i(base_size, 0), idx, Vector2(chr_width, chr_height)); + font->set_glyph_uv_rect(0, Vector2i(base_size, 0), idx, Rect2(chr_width * x, chr_height * y, chr_width, chr_height)); + font->set_glyph_texture_idx(0, Vector2i(base_size, 0), idx, 0); + pos++; + ERR_FAIL_COND_V_MSG(pos >= count, ERR_CANT_CREATE, "Too many characters in range."); + } + } + font->set_ascent(0, base_size, 0.5 * chr_height); + font->set_descent(0, base_size, 0.5 * chr_height); + + int flg = ResourceSaver::SaverFlags::FLAG_BUNDLE_RESOURCES | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS; + if ((bool)p_options["compress"]) { + flg |= ResourceSaver::SaverFlags::FLAG_COMPRESS; + } + + print_verbose("Saving to: " + p_save_path + ".fontdata"); + err = ResourceSaver::save(p_save_path + ".fontdata", font, flg); + ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\"."); + print_verbose("Done saving to: " + p_save_path + ".fontdata"); + return OK; +} + +ResourceImporterImageFont::ResourceImporterImageFont() { +} diff --git a/editor/import/resource_importer_imagefont.h b/editor/import/resource_importer_imagefont.h new file mode 100644 index 0000000000..9b2b38596f --- /dev/null +++ b/editor/import/resource_importer_imagefont.h @@ -0,0 +1,58 @@ +/*************************************************************************/ +/* resource_importer_imagefont.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef RESOURCE_IMPORTER_IMAGE_FONT_H +#define RESOURCE_IMPORTER_IMAGE_FONT_H + +#include "core/io/resource_importer.h" +#include "scene/resources/font.h" +#include "servers/text_server.h" + +class ResourceImporterImageFont : public ResourceImporter { + GDCLASS(ResourceImporterImageFont, ResourceImporter); + +public: + static bool _decode_range(const String &p_token, int32_t &r_pos); + + virtual String get_importer_name() const override; + virtual String get_visible_name() const override; + virtual void get_recognized_extensions(List<String> *p_extensions) const override; + virtual String get_save_extension() const override; + virtual String get_resource_type() const override; + + virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override; + virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override; + + virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override; + + ResourceImporterImageFont(); +}; + +#endif // RESOURCE_IMPORTER_IMAGE_FONT_H diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 2b03ad928c..c2244befa1 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -46,6 +46,7 @@ #include "scene/resources/box_shape_3d.h" #include "scene/resources/packed_scene.h" #include "scene/resources/resource_format_text.h" +#include "scene/resources/separation_ray_shape_3d.h" #include "scene/resources/sphere_shape_3d.h" #include "scene/resources/surface_tool.h" #include "scene/resources/world_margin_shape_3d.h" @@ -379,6 +380,11 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E BoxShape3D *boxShape = memnew(BoxShape3D); boxShape->set_size(Vector3(2, 2, 2)); colshape->set_shape(boxShape); + } else if (empty_draw_type == "SINGLE_ARROW") { + SeparationRayShape3D *rayShape = memnew(SeparationRayShape3D); + rayShape->set_length(1); + colshape->set_shape(rayShape); + Object::cast_to<Node3D>(sb)->rotate_x(Math_PI / 2); } else if (empty_draw_type == "IMAGE") { WorldMarginShape3D *world_margin_shape = memnew(WorldMarginShape3D); colshape->set_shape(world_margin_shape); diff --git a/editor/import/resource_importer_shader_file.cpp b/editor/import/resource_importer_shader_file.cpp index 4d92490675..c01d8068da 100644 --- a/editor/import/resource_importer_shader_file.cpp +++ b/editor/import/resource_importer_shader_file.cpp @@ -78,7 +78,7 @@ static String _include_function(const String &p_path, void *userpointer) { String *base_path = (String *)userpointer; String include = p_path; - if (include.is_rel_path()) { + if (include.is_relative_path()) { include = base_path->plus_file(include); } diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index ec3f899e78..d96cc1cd18 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -4195,6 +4195,7 @@ void CanvasItemEditor::_zoom_on_position(real_t p_zoom, Point2 p_position) { p_zoom = CLAMP(p_zoom, MIN_ZOOM, MAX_ZOOM); if (p_zoom == zoom) { + zoom_widget->set_zoom(p_zoom); return; } diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index c2684305ef..bfcc293625 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -38,6 +38,7 @@ #include "scene/resources/convex_polygon_shape_2d.h" #include "scene/resources/rectangle_shape_2d.h" #include "scene/resources/segment_shape_2d.h" +#include "scene/resources/separation_ray_shape_2d.h" #include "scene/resources/world_margin_shape_2d.h" void CollisionShape2DEditor::_node_removed(Node *p_node) { @@ -80,6 +81,15 @@ Variant CollisionShape2DEditor::get_handle_value(int idx) const { } break; + case SEPARATION_RAY_SHAPE: { + Ref<SeparationRayShape2D> ray = node->get_shape(); + + if (idx == 0) { + return ray->get_length(); + } + + } break; + case RECTANGLE_SHAPE: { Ref<RectangleShape2D> rect = node->get_shape(); @@ -152,6 +162,15 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) { } break; + case SEPARATION_RAY_SHAPE: { + Ref<SeparationRayShape2D> ray = node->get_shape(); + + ray->set_length(Math::abs(p_point.y)); + + canvas_item_editor->update_viewport(); + + } break; + case RECTANGLE_SHAPE: { if (idx < 8) { Ref<RectangleShape2D> rect = node->get_shape(); @@ -253,6 +272,16 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) { } break; + case SEPARATION_RAY_SHAPE: { + Ref<SeparationRayShape2D> ray = node->get_shape(); + + undo_redo->add_do_method(ray.ptr(), "set_length", ray->get_length()); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(ray.ptr(), "set_length", p_org); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); + + } break; + case RECTANGLE_SHAPE: { Ref<RectangleShape2D> rect = node->get_shape(); @@ -394,6 +423,8 @@ void CollisionShape2DEditor::_get_current_shape_type() { shape_type = CONVEX_POLYGON_SHAPE; } else if (Object::cast_to<WorldMarginShape2D>(*s)) { shape_type = WORLD_MARGIN_SHAPE; + } else if (Object::cast_to<SeparationRayShape2D>(*s)) { + shape_type = SEPARATION_RAY_SHAPE; } else if (Object::cast_to<RectangleShape2D>(*s)) { shape_type = RECTANGLE_SHAPE; } else if (Object::cast_to<SegmentShape2D>(*s)) { @@ -471,6 +502,16 @@ void CollisionShape2DEditor::forward_canvas_draw_over_viewport(Control *p_overla } break; + case SEPARATION_RAY_SHAPE: { + Ref<SeparationRayShape2D> shape = node->get_shape(); + + handles.resize(1); + handles.write[0] = Point2(0, shape->get_length()); + + p_overlay->draw_texture(h, gt.xform(handles[0]) - size); + + } break; + case RECTANGLE_SHAPE: { Ref<RectangleShape2D> shape = node->get_shape(); diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h index 056e1b5b7d..421e674df8 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.h +++ b/editor/plugins/collision_shape_2d_editor_plugin.h @@ -47,6 +47,7 @@ class CollisionShape2DEditor : public Control { CONCAVE_POLYGON_SHAPE, CONVEX_POLYGON_SHAPE, WORLD_MARGIN_SHAPE, + SEPARATION_RAY_SHAPE, RECTANGLE_SHAPE, SEGMENT_SHAPE }; diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index 95f68d5f7f..415832ab3b 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -826,55 +826,6 @@ bool EditorFontPreviewPlugin::handles(const String &p_type) const { return ClassDB::is_parent_class(p_type, "FontData") || ClassDB::is_parent_class(p_type, "Font"); } -struct FSample { - String script; - String sample; -}; - -static FSample _samples[] = { - { "hani", U"漢字" }, - { "armn", U"Աբ" }, - { "copt", U"Αα" }, - { "cyrl", U"Аб" }, - { "grek", U"Αα" }, - { "hebr", U"אב" }, - { "arab", U"اب" }, - { "syrc", U"ܐܒ" }, - { "thaa", U"ހށ" }, - { "deva", U"आ" }, - { "beng", U"আ" }, - { "guru", U"ਆ" }, - { "gujr", U"આ" }, - { "orya", U"ଆ" }, - { "taml", U"ஆ" }, - { "telu", U"ఆ" }, - { "knda", U"ಆ" }, - { "mylm", U"ആ" }, - { "sinh", U"ආ" }, - { "thai", U"กิ" }, - { "laoo", U"ກິ" }, - { "tibt", U"ༀ" }, - { "mymr", U"က" }, - { "geor", U"Ⴀა" }, - { "hang", U"한글" }, - { "ethi", U"ሀ" }, - { "cher", U"Ꭳ" }, - { "cans", U"ᐁ" }, - { "ogam", U"ᚁ" }, - { "runr", U"ᚠ" }, - { "tglg", U"ᜀ" }, - { "hano", U"ᜠ" }, - { "buhd", U"ᝀ" }, - { "tagb", U"ᝠ" }, - { "khmr", U"ក" }, - { "mong", U"ᠠ" }, - { "limb", U"ᤁ" }, - { "tale", U"ᥐ" }, - { "latn", U"Ab" }, - { "zyyy", U"😀" }, - { "", U"" } -}; - Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size) const { RES res = ResourceLoader::load(p_path); Ref<Font> sampled_font; @@ -886,15 +837,15 @@ Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path, } String sample; - for (int j = 0; j < sampled_font->get_data_count(); j++) { - for (int i = 0; _samples[i].script != String(); i++) { - if (sampled_font->get_data(j)->is_script_supported(_samples[i].script)) { - if (sampled_font->get_data(j)->has_char(_samples[i].sample[0])) { - sample += _samples[i].sample; - } - } + static const String sample_base = U"12漢字ԱբΑαАбΑαאבابܐܒހށआআਆઆଆஆఆಆആආกิກິༀကႠა한글ሀᎣᐁᚁᚠᜀᜠᝀᝠកᠠᤁᥐAb😀"; + for (int i = 0; i < sample_base.length(); i++) { + if (sampled_font->has_char(sample_base[i])) { + sample += sample_base[i]; } } + if (sample.is_empty()) { + sample = sampled_font->get_supported_chars().substr(0, 6); + } Vector2 size = sampled_font->get_string_size(sample, 50); Vector2 pos; diff --git a/editor/plugins/font_editor_plugin.cpp b/editor/plugins/font_editor_plugin.cpp index 22c9cc9ab1..52fb5b69ea 100644 --- a/editor/plugins/font_editor_plugin.cpp +++ b/editor/plugins/font_editor_plugin.cpp @@ -50,70 +50,24 @@ Size2 FontDataPreview::get_minimum_size() const { return Vector2(64, 64) * EDSCALE; } -struct FSample { - String script; - String sample; -}; - -static FSample _samples[] = { - { "hani", U"漢字" }, - { "armn", U"Աբ" }, - { "copt", U"Αα" }, - { "cyrl", U"Аб" }, - { "grek", U"Αα" }, - { "hebr", U"אב" }, - { "arab", U"اب" }, - { "syrc", U"ܐܒ" }, - { "thaa", U"ހށ" }, - { "deva", U"आ" }, - { "beng", U"আ" }, - { "guru", U"ਆ" }, - { "gujr", U"આ" }, - { "orya", U"ଆ" }, - { "taml", U"ஆ" }, - { "telu", U"ఆ" }, - { "knda", U"ಆ" }, - { "mylm", U"ആ" }, - { "sinh", U"ආ" }, - { "thai", U"กิ" }, - { "laoo", U"ກິ" }, - { "tibt", U"ༀ" }, - { "mymr", U"က" }, - { "geor", U"Ⴀა" }, - { "hang", U"한글" }, - { "ethi", U"ሀ" }, - { "cher", U"Ꭳ" }, - { "cans", U"ᐁ" }, - { "ogam", U"ᚁ" }, - { "runr", U"ᚠ" }, - { "tglg", U"ᜀ" }, - { "hano", U"ᜠ" }, - { "buhd", U"ᝀ" }, - { "tagb", U"ᝠ" }, - { "khmr", U"ក" }, - { "mong", U"ᠠ" }, - { "limb", U"ᤁ" }, - { "tale", U"ᥐ" }, - { "latn", U"Ab" }, - { "zyyy", U"😀" }, - { "", U"" } -}; - void FontDataPreview::set_data(const Ref<FontData> &p_data) { Ref<Font> f = memnew(Font); f->add_data(p_data); line->clear(); - - String sample; - for (int i = 0; _samples[i].script != String(); i++) { - if (p_data->is_script_supported(_samples[i].script)) { - if (p_data->has_char(_samples[i].sample[0])) { - sample += _samples[i].sample; + if (p_data.is_valid()) { + String sample; + static const String sample_base = U"12漢字ԱբΑαАбΑαאבابܐܒހށआআਆઆଆஆఆಆആආกิກິༀကႠა한글ሀᎣᐁᚁᚠᜀᜠᝀᝠកᠠᤁᥐAb😀"; + for (int i = 0; i < sample_base.length(); i++) { + if (p_data->has_char(sample_base[i])) { + sample += sample_base[i]; } } + if (sample.is_empty()) { + sample = p_data->get_supported_chars().substr(0, 6); + } + line->add_string(sample, f, 72); } - line->add_string(sample, f, 72); update(); } @@ -124,159 +78,6 @@ FontDataPreview::FontDataPreview() { /*************************************************************************/ -void FontDataEditor::_notification(int p_what) { - if (p_what == NOTIFICATION_SORT_CHILDREN) { - int split_width = get_name_split_ratio() * get_size().width; - button->set_size(Size2(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))->get_width(), get_size().height)); - if (is_layout_rtl()) { - if (le != nullptr) { - fit_child_in_rect(le, Rect2(Vector2(split_width, 0), Size2(split_width, get_size().height))); - } - fit_child_in_rect(chk, Rect2(Vector2(split_width - chk->get_size().x, 0), Size2(chk->get_size().x, get_size().height))); - fit_child_in_rect(button, Rect2(Vector2(0, 0), Size2(button->get_size().width, get_size().height))); - } else { - if (le != nullptr) { - fit_child_in_rect(le, Rect2(Vector2(0, 0), Size2(split_width, get_size().height))); - } - fit_child_in_rect(chk, Rect2(Vector2(split_width, 0), Size2(chk->get_size().x, get_size().height))); - fit_child_in_rect(button, Rect2(Vector2(get_size().width - button->get_size().width, 0), Size2(button->get_size().width, get_size().height))); - } - update(); - } - if (p_what == NOTIFICATION_DRAW) { - int split_width = get_name_split_ratio() * get_size().width; - Color dark_color = get_theme_color(SNAME("dark_color_2"), SNAME("Editor")); - if (is_layout_rtl()) { - draw_rect(Rect2(Vector2(0, 0), Size2(split_width, get_size().height)), dark_color); - } else { - draw_rect(Rect2(Vector2(split_width, 0), Size2(split_width, get_size().height)), dark_color); - } - } - if (p_what == NOTIFICATION_THEME_CHANGED) { - if (le != nullptr) { - button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); - } else { - button->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); - } - queue_sort(); - } - if (p_what == NOTIFICATION_RESIZED) { - queue_sort(); - } -} - -void FontDataEditor::update_property() { - if (le == nullptr) { - bool c = get_edited_object()->get(get_edited_property()); - chk->set_pressed(c); - chk->set_disabled(is_read_only()); - } -} - -Size2 FontDataEditor::get_minimum_size() const { - return Size2(0, 60); -} - -void FontDataEditor::_bind_methods() { -} - -void FontDataEditor::init_lang_add() { - le = memnew(LineEdit); - le->set_placeholder("Language code"); - le->set_custom_minimum_size(Size2(get_size().width / 2, 0)); - le->set_editable(true); - add_child(le); - - button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); - button->connect("pressed", callable_mp(this, &FontDataEditor::add_lang)); -} - -void FontDataEditor::init_lang_edit() { - button->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); - button->connect("pressed", callable_mp(this, &FontDataEditor::remove_lang)); - chk->connect("toggled", callable_mp(this, &FontDataEditor::toggle_lang)); -} - -void FontDataEditor::init_script_add() { - le = memnew(LineEdit); - le->set_placeholder("Script code"); - le->set_custom_minimum_size(Size2(get_size().width / 2, 0)); - le->set_editable(true); - add_child(le); - - button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); - button->connect("pressed", callable_mp(this, &FontDataEditor::add_script)); -} - -void FontDataEditor::init_script_edit() { - button->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); - button->connect("pressed", callable_mp(this, &FontDataEditor::remove_script)); - chk->connect("toggled", callable_mp(this, &FontDataEditor::toggle_script)); -} - -void FontDataEditor::add_lang() { - FontData *fd = Object::cast_to<FontData>(get_edited_object()); - if (fd != nullptr && !le->get_text().is_empty()) { - fd->set_language_support_override(le->get_text(), chk->is_pressed()); - le->set_text(""); - chk->set_pressed(false); - } -} - -void FontDataEditor::add_script() { - FontData *fd = Object::cast_to<FontData>(get_edited_object()); - if (fd != nullptr && le->get_text().length() == 4) { - fd->set_script_support_override(le->get_text(), chk->is_pressed()); - le->set_text(""); - chk->set_pressed(false); - } -} - -void FontDataEditor::toggle_lang(bool p_pressed) { - FontData *fd = Object::cast_to<FontData>(get_edited_object()); - if (fd != nullptr) { - String lang = String(get_edited_property()).replace("language_support_override/", ""); - fd->set_language_support_override(lang, p_pressed); - } -} - -void FontDataEditor::toggle_script(bool p_pressed) { - FontData *fd = Object::cast_to<FontData>(get_edited_object()); - if (fd != nullptr) { - String script = String(get_edited_property()).replace("script_support_override/", ""); - fd->set_script_support_override(script, p_pressed); - } -} - -void FontDataEditor::remove_lang() { - FontData *fd = Object::cast_to<FontData>(get_edited_object()); - if (fd != nullptr) { - String lang = String(get_edited_property()).replace("language_support_override/", ""); - fd->remove_language_support_override(lang); - } -} - -void FontDataEditor::remove_script() { - FontData *fd = Object::cast_to<FontData>(get_edited_object()); - if (fd != nullptr) { - String script = String(get_edited_property()).replace("script_support_override/", ""); - fd->remove_script_support_override(script); - } -} - -FontDataEditor::FontDataEditor() { - chk = memnew(CheckBox); - chk->set_text(TTR("On")); - chk->set_flat(true); - add_child(chk); - - button = memnew(Button); - button->set_flat(true); - add_child(button); -} - -/*************************************************************************/ - bool EditorInspectorPluginFont::can_handle(Object *p_object) { return Object::cast_to<FontData>(p_object) != nullptr; } @@ -291,34 +92,6 @@ void EditorInspectorPluginFont::parse_begin(Object *p_object) { } bool EditorInspectorPluginFont::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { - if (p_path.begins_with("language_support_override/") && p_object->is_class("FontData")) { - String lang = p_path.replace("language_support_override/", ""); - - FontDataEditor *editor = memnew(FontDataEditor); - if (lang != "_new") { - editor->init_lang_edit(); - } else { - editor->init_lang_add(); - } - add_property_editor(p_path, editor); - - return true; - } - - if (p_path.begins_with("script_support_override/") && p_object->is_class("FontData")) { - String script = p_path.replace("script_support_override/", ""); - - FontDataEditor *editor = memnew(FontDataEditor); - if (script != "_new") { - editor->init_script_edit(); - } else { - editor->init_script_add(); - } - add_property_editor(p_path, editor); - - return true; - } - return false; } diff --git a/editor/plugins/font_editor_plugin.h b/editor/plugins/font_editor_plugin.h index 71464003a0..3530815872 100644 --- a/editor/plugins/font_editor_plugin.h +++ b/editor/plugins/font_editor_plugin.h @@ -55,39 +55,6 @@ public: /*************************************************************************/ -class FontDataEditor : public EditorProperty { - GDCLASS(FontDataEditor, EditorProperty); - - LineEdit *le = nullptr; - CheckBox *chk = nullptr; - Button *button = nullptr; - - void toggle_lang(bool p_pressed); - void toggle_script(bool p_pressed); - void add_lang(); - void add_script(); - void remove_lang(); - void remove_script(); - -protected: - void _notification(int p_what); - - static void _bind_methods(); - -public: - virtual Size2 get_minimum_size() const override; - virtual void update_property() override; - - void init_lang_add(); - void init_lang_edit(); - void init_script_add(); - void init_script_edit(); - - FontDataEditor(); -}; - -/*************************************************************************/ - class EditorInspectorPluginFont : public EditorInspectorPlugin { GDCLASS(EditorInspectorPluginFont, EditorInspectorPlugin); diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp index 5d1b4d8ead..d04e88e915 100644 --- a/editor/plugins/node_3d_editor_gizmos.cpp +++ b/editor/plugins/node_3d_editor_gizmos.cpp @@ -66,6 +66,7 @@ #include "scene/resources/cylinder_shape_3d.h" #include "scene/resources/height_map_shape_3d.h" #include "scene/resources/primitive_meshes.h" +#include "scene/resources/separation_ray_shape_3d.h" #include "scene/resources/sphere_shape_3d.h" #include "scene/resources/surface_tool.h" #include "scene/resources/world_margin_shape_3d.h" @@ -4067,6 +4068,10 @@ String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_g return p_id == 0 ? "Radius" : "Height"; } + if (Object::cast_to<SeparationRayShape3D>(*s)) { + return "Length"; + } + return ""; } @@ -4098,6 +4103,11 @@ Variant CollisionShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p return p_id == 0 ? cs2->get_radius() : cs2->get_height(); } + if (Object::cast_to<SeparationRayShape3D>(*s)) { + Ref<SeparationRayShape3D> cs2 = s; + return cs2->get_length(); + } + return Variant(); } @@ -4133,6 +4143,22 @@ void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, i ss->set_radius(d); } + if (Object::cast_to<SeparationRayShape3D>(*s)) { + Ref<SeparationRayShape3D> rs = s; + Vector3 ra, rb; + Geometry3D::get_closest_points_between_segments(Vector3(), Vector3(0, 0, 4096), sg[0], sg[1], ra, rb); + float d = ra.z; + if (Node3DEditor::get_singleton()->is_snap_enabled()) { + d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap()); + } + + if (d < 0.001) { + d = 0.001; + } + + rs->set_length(d); + } + if (Object::cast_to<BoxShape3D>(*s)) { Vector3 axis; axis[p_id] = 1.0; @@ -4287,6 +4313,20 @@ void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo ur->commit_action(); } + + if (Object::cast_to<SeparationRayShape3D>(*s)) { + Ref<SeparationRayShape3D> ss = s; + if (p_cancel) { + ss->set_length(p_restore); + return; + } + + UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Change Separation Ray Shape Length")); + ur->add_do_method(ss.ptr(), "set_length", ss->get_length()); + ur->add_undo_method(ss.ptr(), "set_length", p_restore); + ur->commit_action(); + } } void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { @@ -4557,6 +4597,19 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { p_gizmo->add_collision_segments(cs2->get_debug_mesh_lines()); } + if (Object::cast_to<SeparationRayShape3D>(*s)) { + Ref<SeparationRayShape3D> rs = s; + + Vector<Vector3> points; + points.push_back(Vector3()); + points.push_back(Vector3(0, 0, rs->get_length())); + p_gizmo->add_lines(points, material); + p_gizmo->add_collision_segments(points); + Vector<Vector3> handles; + handles.push_back(Vector3(0, 0, rs->get_length())); + p_gizmo->add_handles(handles, handles_material); + } + if (Object::cast_to<HeightMapShape3D>(*s)) { Ref<HeightMapShape3D> hms = s; diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 3d2b3f4478..a24249b95b 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -115,9 +115,9 @@ void EditorStandardSyntaxHighlighter::_update_cache() { } /* Autoloads. */ - Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); - for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) { - const ProjectSettings::AutoloadInfo &info = E->value(); + OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); + for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) { + const ProjectSettings::AutoloadInfo &info = E.value(); if (info.is_singleton) { highlighter->add_keyword_color(info.name, usertype_color); } diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 5f48106afc..b7d5403919 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -831,7 +831,7 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c if (info.is_singleton) { EditorNode::get_singleton()->load_scene(info.path); } - } else if (p_symbol.is_rel_path()) { + } else if (p_symbol.is_relative_path()) { // Every symbol other than absolute path is relative path so keep this condition at last. String path = _get_absolute_path(p_symbol); if (FileAccess::exists(path)) { @@ -858,7 +858,7 @@ void ScriptTextEditor::_validate_symbol(const String &p_symbol) { ScriptLanguage::LookupResult result; if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_symbol_lookup(), p_symbol, script->get_path(), base, result) == OK || (ProjectSettings::get_singleton()->has_autoload(p_symbol) && ProjectSettings::get_singleton()->get_autoload(p_symbol).is_singleton)) { text_edit->set_symbol_lookup_word_as_valid(true); - } else if (p_symbol.is_rel_path()) { + } else if (p_symbol.is_relative_path()) { String path = _get_absolute_path(p_symbol); if (FileAccess::exists(path)) { text_edit->set_symbol_lookup_word_as_valid(true); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 5b1da11f12..50808a25af 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -2547,6 +2547,7 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa } } } + _member_cancel(); VisualShaderNodeUniform *uniform = Object::cast_to<VisualShaderNodeUniform>(vsnode.ptr()); if (uniform) { diff --git a/main/main.cpp b/main/main.cpp index a90dc121f3..9076d110bd 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1967,7 +1967,7 @@ bool Main::start() { for (int i = 0; i < _doc_data_class_path_count; i++) { // Custom modules are always located by absolute path. String path = _doc_data_class_paths[i].path; - if (path.is_rel_path()) { + if (path.is_relative_path()) { path = doc_tool_path.plus_file(path); } String name = _doc_data_class_paths[i].name; @@ -2125,11 +2125,11 @@ bool Main::start() { if (!project_manager && !editor) { // game if (game_path != "" || script != "") { //autoload - Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); + OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); //first pass, add the constants so they exist before any script is loaded - for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) { - const ProjectSettings::AutoloadInfo &info = E->get(); + for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) { + const ProjectSettings::AutoloadInfo &info = E.get(); if (info.is_singleton) { for (int i = 0; i < ScriptServer::get_language_count(); i++) { @@ -2140,8 +2140,8 @@ bool Main::start() { //second pass, load into global constants List<Node *> to_add; - for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) { - const ProjectSettings::AutoloadInfo &info = E->get(); + for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) { + const ProjectSettings::AutoloadInfo &info = E.get(); RES res = ResourceLoader::load(info.path); ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path); diff --git a/methods.py b/methods.py index 86a802bf5f..50b413a0e6 100644 --- a/methods.py +++ b/methods.py @@ -319,7 +319,7 @@ def disable_module(self): self.disabled_modules.append(self.current_module) -def module_check_dependencies(self, module, dependencies): +def module_check_dependencies(self, module, dependencies, silent=False): """ Checks if module dependencies are enabled for a given module, and prints a warning if they aren't. @@ -333,11 +333,12 @@ def module_check_dependencies(self, module, dependencies): missing_deps.append(dep) if missing_deps != []: - print( - "Disabling '{}' module as the following dependencies are not satisfied: {}".format( - module, ", ".join(missing_deps) + if not silent: + print( + "Disabling '{}' module as the following dependencies are not satisfied: {}".format( + module, ", ".join(missing_deps) + ) ) - ) return False else: return True diff --git a/misc/scripts/black_format.sh b/misc/scripts/black_format.sh index f93e8cbc2a..2ad9a23832 100755 --- a/misc/scripts/black_format.sh +++ b/misc/scripts/black_format.sh @@ -15,7 +15,7 @@ PY_FILES=$(find \( -path "./.git" \ \) -print) black -l 120 $PY_FILES -git diff > patch.patch +git diff --color > patch.patch # If no patch has been generated all is OK, clean up, and exit. if [ ! -s patch.patch ] ; then diff --git a/misc/scripts/clang_format.sh b/misc/scripts/clang_format.sh index 63c66d41c3..bcd63aa73b 100755 --- a/misc/scripts/clang_format.sh +++ b/misc/scripts/clang_format.sh @@ -40,7 +40,7 @@ while IFS= read -rd '' f; do done done -git diff > patch.patch +git diff --color > patch.patch # If no patch has been generated all is OK, clean up, and exit. if [ ! -s patch.patch ] ; then diff --git a/misc/scripts/file_format.sh b/misc/scripts/file_format.sh index 795431cd28..0b49b175f2 100755 --- a/misc/scripts/file_format.sh +++ b/misc/scripts/file_format.sh @@ -42,7 +42,7 @@ while IFS= read -rd '' f; do perl -i -ple 's/\s*$//g' "$f" done -git diff > patch.patch +git diff --color > patch.patch # If no patch has been generated all is OK, clean up, and exit. if [ ! -s patch.patch ] ; then diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py index fd860e9763..fa985501b5 100644 --- a/modules/gdnative/config.py +++ b/modules/gdnative/config.py @@ -8,7 +8,6 @@ def configure(env): def get_doc_classes(): return [ - "XRInterfaceGDNative", "GDNative", "GDNativeLibrary", "MultiplayerPeerGDNative", diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml index f84d4e60f3..94eae3cd06 100644 --- a/modules/gdnative/doc_classes/GDNativeLibrary.xml +++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml @@ -4,7 +4,7 @@ An external library containing functions or script classes to use in Godot. </brief_description> <description> - A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as [XRInterfaceGDNative]. The library must be compiled for each platform and architecture that the project will run on. + A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as XRInterfaceGDNative. The library must be compiled for each platform and architecture that the project will run on. </description> <tutorials> <link title="GDNative C example">https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-c-example.html</link> diff --git a/modules/gdnative/doc_classes/XRInterfaceGDNative.xml b/modules/gdnative/doc_classes/XRInterfaceGDNative.xml deleted file mode 100644 index 13de815793..0000000000 --- a/modules/gdnative/doc_classes/XRInterfaceGDNative.xml +++ /dev/null @@ -1,15 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="XRInterfaceGDNative" inherits="XRInterface" version="4.0"> - <brief_description> - GDNative wrapper for an XR interface. - </brief_description> - <description> - This is a wrapper class for GDNative implementations of the XR interface. To use a GDNative XR interface, simply instantiate this object and set your GDNative library containing the XR interface implementation. - </description> - <tutorials> - </tutorials> - <methods> - </methods> - <constants> - </constants> -</class> diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 8c65447e5d..66d2dc267d 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -5048,169 +5048,6 @@ ] }, { - "name": "xr", - "type": "XR", - "version": { - "major": 1, - "minor": 1 - }, - "next": null, - "api": [ - { - "name": "godot_xr_register_interface", - "return_type": "void", - "arguments": [ - [ - "const godot_xr_interface_gdnative *", - "p_interface" - ] - ] - }, - { - "name": "godot_xr_get_worldscale", - "return_type": "godot_real_t", - "arguments": [] - }, - { - "name": "godot_xr_get_reference_frame", - "return_type": "godot_transform3d", - "arguments": [] - }, - { - "name": "godot_xr_blit", - "return_type": "void", - "arguments": [ - [ - "godot_int", - "p_eye" - ], - [ - "godot_rid *", - "p_render_target" - ], - [ - "godot_rect2 *", - "p_screen_rect" - ] - ] - }, - { - "name": "godot_xr_get_texid", - "return_type": "godot_int", - "arguments": [ - [ - "godot_rid *", - "p_render_target" - ] - ] - }, - { - "name": "godot_xr_add_controller", - "return_type": "godot_int", - "arguments": [ - [ - "char *", - "p_device_name" - ], - [ - "godot_int", - "p_hand" - ], - [ - "godot_bool", - "p_tracks_orientation" - ], - [ - "godot_bool", - "p_tracks_position" - ] - ] - }, - { - "name": "godot_xr_remove_controller", - "return_type": "void", - "arguments": [ - [ - "godot_int", - "p_controller_id" - ] - ] - }, - { - "name": "godot_xr_set_controller_transform", - "return_type": "void", - "arguments": [ - [ - "godot_int", - "p_controller_id" - ], - [ - "godot_transform3d *", - "p_transform" - ], - [ - "godot_bool", - "p_tracks_orientation" - ], - [ - "godot_bool", - "p_tracks_position" - ] - ] - }, - { - "name": "godot_xr_set_controller_button", - "return_type": "void", - "arguments": [ - [ - "godot_int", - "p_controller_id" - ], - [ - "godot_int", - "p_button" - ], - [ - "godot_bool", - "p_is_pressed" - ] - ] - }, - { - "name": "godot_xr_set_controller_axis", - "return_type": "void", - "arguments": [ - [ - "godot_int", - "p_controller_id" - ], - [ - "godot_int", - "p_exis" - ], - [ - "godot_real_t", - "p_value" - ], - [ - "godot_bool", - "p_can_be_negative" - ] - ] - }, - { - "name": "godot_xr_get_controller_rumble", - "return_type": "godot_real_t", - "arguments": [ - [ - "godot_int", - "p_controller_id" - ] - ] - } - ] - }, - { "name": "videodecoder", "type": "VIDEODECODER", "version": { @@ -5517,7 +5354,7 @@ }, { "name": "godot_glyph_get_advance", - "return_type": "godot_float", + "return_type": "godot_real_t", "arguments": [ [ "const godot_glyph *", @@ -5534,7 +5371,7 @@ "p_self" ], [ - "godot_float", + "godot_real_t", "p_advance" ] ] diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py index d03298d7a9..181fd71b82 100644 --- a/modules/gdnative/gdnative_builders.py +++ b/modules/gdnative/gdnative_builders.py @@ -19,7 +19,6 @@ def _build_gdnative_api_struct_header(api): "", "#include <gdnative/gdnative.h>", "#include <android/godot_android.h>", - "#include <xr/godot_xr.h>", "#include <nativescript/godot_nativescript.h>", "#include <net/godot_net.h>", "#include <pluginscript/godot_pluginscript.h>", diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h index c97f5f0389..09eac2492f 100644 --- a/modules/gdnative/include/nativescript/godot_nativescript.h +++ b/modules/gdnative/include/nativescript/godot_nativescript.h @@ -39,12 +39,8 @@ extern "C" { typedef enum { GODOT_METHOD_RPC_MODE_DISABLED, - GODOT_METHOD_RPC_MODE_REMOTE, - GODOT_METHOD_RPC_MODE_MASTER, - GODOT_METHOD_RPC_MODE_PUPPET, - GODOT_METHOD_RPC_MODE_REMOTESYNC, - GODOT_METHOD_RPC_MODE_MASTERSYNC, - GODOT_METHOD_RPC_MODE_PUPPETSYNC, + GODOT_METHOD_RPC_MODE_ANY, + GODOT_METHOD_RPC_MODE_AUTHORITY, } godot_nativescript_method_rpc_mode; typedef enum { diff --git a/modules/gdnative/include/text/godot_text.h b/modules/gdnative/include/text/godot_text.h index 6428f2f149..940cfd11f8 100644 --- a/modules/gdnative/include/text/godot_text.h +++ b/modules/gdnative/include/text/godot_text.h @@ -60,68 +60,109 @@ typedef struct { typedef struct { godot_gdnative_api_version version; + void *(*constructor)(godot_object *); void (*destructor)(void *); + godot_string (*get_name)(const void *); godot_bool (*has_feature)(const void *, godot_int); + + void (*free)(void *, godot_rid *); + bool (*has)(void *, godot_rid *); + bool (*load_support_data)(void *, const godot_string *); godot_string (*get_support_data_filename)(const void *); godot_string (*get_support_data_info)(const void *); bool (*save_support_data)(void *, const godot_string *); + bool (*is_locale_right_to_left)(void *, const godot_string *); - void (*free)(void *, godot_rid *); - bool (*has)(void *, godot_rid *); - godot_rid (*create_font_system)(void *, const godot_string *, int); - godot_rid (*create_font_resource)(void *, const godot_string *, int); - godot_rid (*create_font_memory)(void *, const uint8_t *, size_t, godot_string *, int); - godot_rid (*create_font_bitmap)(void *, float, float, int); - void (*font_bitmap_add_texture)(void *, godot_rid *, const godot_object *); - void (*font_bitmap_add_char)(void *, godot_rid *, char32_t, int, const godot_rect2 *, const godot_vector2 *, float); - void (*font_bitmap_add_kerning_pair)(void *, godot_rid *, char32_t, char32_t, int); - float (*font_get_height)(void *, godot_rid *, int); - float (*font_get_ascent)(void *, godot_rid *, int); - float (*font_get_descent)(void *, godot_rid *, int); - float (*font_get_underline_position)(void *, godot_rid *, int); - float (*font_get_underline_thickness)(void *, godot_rid *, int); - int (*font_get_spacing_space)(void *, godot_rid *); - void (*font_set_spacing_space)(void *, godot_rid *, int); - int (*font_get_spacing_glyph)(void *, godot_rid *); - void (*font_set_spacing_glyph)(void *, godot_rid *, int); + int32_t (*name_to_tag)(const void *, const godot_string *); + godot_string (*tag_to_name)(const void *, int32_t); + + godot_rid (*create_font)(void *); + void (*font_set_data)(void *, godot_rid *, const godot_packed_byte_array *); + void (*font_set_data_ptr)(void *, godot_rid *, const uint8_t *, size_t); void (*font_set_antialiased)(void *, godot_rid *, bool); - bool (*font_get_antialiased)(void *, godot_rid *); - godot_dictionary (*font_get_feature_list)(void *, godot_rid *); - godot_dictionary (*font_get_variation_list)(void *, godot_rid *); - void (*font_set_variation)(void *, godot_rid *, const godot_string *, double); - double (*font_get_variation)(void *, godot_rid *, const godot_string *); - void (*font_set_distance_field_hint)(void *, godot_rid *, bool); - bool (*font_get_distance_field_hint)(void *, godot_rid *); - void (*font_set_hinting)(void *, godot_rid *, godot_int); - godot_int (*font_get_hinting)(void *, godot_rid *); + bool (*font_is_antialiased)(const void *, godot_rid *); + void (*font_set_multichannel_signed_distance_field)(void *, godot_rid *, bool); + bool (*font_is_multichannel_signed_distance_field)(const void *, godot_rid *); + void (*font_set_msdf_pixel_range)(void *, godot_rid *, godot_int); + godot_int (*font_get_msdf_pixel_range)(const void *, godot_rid *); + void (*font_set_msdf_size)(void *, godot_rid *, godot_int); + godot_int (*font_get_msdf_size)(const void *, godot_rid *); + void (*font_set_fixed_size)(void *, godot_rid *, godot_int); + godot_int (*font_get_fixed_size)(const void *, godot_rid *); void (*font_set_force_autohinter)(void *, godot_rid *, bool); - bool (*font_get_force_autohinter)(void *, godot_rid *); - bool (*font_has_char)(void *, godot_rid *, char32_t); - godot_string (*font_get_supported_chars)(void *, godot_rid *); - bool (*font_has_outline)(void *, godot_rid *); - int (*font_get_base_size)(void *, godot_rid *); - bool (*font_is_language_supported)(void *, godot_rid *, const godot_string *); + bool (*font_is_force_autohinter)(const void *, godot_rid *); + void (*font_set_hinting)(void *, godot_rid *, godot_int); + godot_int (*font_get_hinting)(const void *, godot_rid *); + void (*font_set_variation_coordinates)(void *, godot_rid *, const godot_dictionary *); + godot_dictionary (*font_get_variation_coordinates)(const void *, godot_rid *); + void (*font_set_oversampling)(void *, godot_rid *, godot_real_t); + godot_real_t (*font_get_oversampling)(const void *, godot_rid *); + godot_array (*font_get_size_cache_list)(const void *, godot_rid *); + void (*font_clear_size_cache)(void *, godot_rid *); + void (*font_remove_size_cache)(void *, godot_rid *, const godot_vector2i *); + void (*font_set_ascent)(void *, godot_rid *, godot_int, godot_real_t); + godot_real_t (*font_get_ascent)(const void *, godot_rid *, godot_int); + void (*font_set_descent)(void *, godot_rid *, godot_int, godot_real_t); + godot_real_t (*font_get_descent)(const void *, godot_rid *, godot_int); + void (*font_set_underline_position)(void *, godot_rid *, godot_int, godot_real_t); + godot_real_t (*font_get_underline_position)(const void *, godot_rid *, godot_int); + void (*font_set_underline_thickness)(void *, godot_rid *, godot_int, godot_real_t); + godot_real_t (*font_get_underline_thickness)(const void *, godot_rid *, godot_int); + void (*font_set_scale)(void *, godot_rid *, godot_int, godot_real_t); + godot_real_t (*font_get_scale)(const void *, godot_rid *, godot_int); + void (*font_set_spacing)(void *, godot_rid *, godot_int, godot_int, godot_int); + godot_int (*font_get_spacing)(const void *, godot_rid *, godot_int, godot_int); + godot_int (*font_get_texture_count)(const void *, godot_rid *, const godot_vector2i *); + void (*font_clear_textures)(void *, godot_rid *, const godot_vector2i *); + void (*font_remove_texture)(void *, godot_rid *, const godot_vector2i *, godot_int); + void (*font_set_texture_image)(void *, godot_rid *, const godot_vector2i *, godot_int, const godot_object *); + godot_object *(*font_get_texture_image)(const void *, godot_rid *, const godot_vector2i *, godot_int); + void (*font_set_texture_offsets)(void *, godot_rid *, const godot_vector2i *, godot_int, const godot_packed_int32_array *); + godot_packed_int32_array (*font_get_texture_offsets)(const void *, godot_rid *, const godot_vector2i *, godot_int); + godot_array (*font_get_glyph_list)(const void *, godot_rid *, const godot_vector2i *); + void (*font_clear_glyphs)(void *, godot_rid *, const godot_vector2i *); + void (*font_remove_glyph)(void *, godot_rid *, const godot_vector2i *, int32_t); + godot_vector2 (*font_get_glyph_advance)(const void *, godot_rid *, godot_int, int32_t); + void (*font_set_glyph_advance)(void *, godot_rid *, godot_int, int32_t, const godot_vector2 *); + godot_vector2 (*font_get_glyph_offset)(const void *, godot_rid *, const godot_vector2i *, int32_t); + void (*font_set_glyph_offset)(void *, godot_rid *, const godot_vector2i *, int32_t, const godot_vector2 *); + godot_vector2 (*font_get_glyph_size)(const void *, godot_rid *, const godot_vector2i *, int32_t); + void (*font_set_glyph_size)(void *, godot_rid *, const godot_vector2i *, int32_t, const godot_vector2 *); + godot_rect2 (*font_get_glyph_uv_rect)(const void *, godot_rid *, const godot_vector2i *, int32_t); + void (*font_set_glyph_uv_rect)(void *, godot_rid *, const godot_vector2i *, int32_t, const godot_rect2 *); + godot_int (*font_get_glyph_texture_idx)(const void *, godot_rid *, const godot_vector2i *, int32_t); + void (*font_set_glyph_texture_idx)(void *, godot_rid *, const godot_vector2i *, int32_t, godot_int); + bool (*font_get_glyph_contours)(const void *, godot_rid *, godot_int, int32_t, godot_packed_vector3_array *, godot_packed_int32_array *, bool *); + godot_array (*font_get_kerning_list)(const void *, godot_rid *, godot_int); + void (*font_clear_kerning_map)(void *, godot_rid *, godot_int); + void (*font_remove_kerning)(void *, godot_rid *, godot_int, const godot_vector2i *); + void (*font_set_kerning)(void *, godot_rid *, godot_int, const godot_vector2i *, const godot_vector2 *); + godot_vector2 (*font_get_kerning)(const void *, godot_rid *, godot_int, const godot_vector2i *); + int32_t (*font_get_glyph_index)(const void *, godot_rid *, godot_int, char32_t, char32_t); + bool (*font_has_char)(const void *, godot_rid *, char32_t); + godot_string (*font_get_supported_chars)(const void *, godot_rid *); + void (*font_render_range)(void *, godot_rid *, const godot_vector2i *, char32_t, char32_t); + void (*font_render_glyph)(void *, godot_rid *, const godot_vector2i *, int32_t); + void (*font_draw_glyph)(const void *, godot_rid *, godot_rid *, godot_int, const godot_vector2 *, int32_t, const godot_color *); + void (*font_draw_glyph_outline)(const void *, godot_rid *, godot_rid *, godot_int, godot_int, const godot_vector2 *, int32_t, const godot_color *); + bool (*font_is_language_supported)(const void *, godot_rid *, const godot_string *); void (*font_set_language_support_override)(void *, godot_rid *, const godot_string *, bool); - bool (*font_get_language_support_override)(void *, godot_rid *, const godot_string *); + bool (*font_get_language_support_override)(const void *, godot_rid *, const godot_string *); void (*font_remove_language_support_override)(void *, godot_rid *, const godot_string *); - godot_packed_string_array (*font_get_language_support_overrides)(void *, godot_rid *); - bool (*font_is_script_supported)(void *, godot_rid *, const godot_string *); + godot_packed_string_array (*font_get_language_support_overrides)(const void *, godot_rid *); + bool (*font_is_script_supported)(const void *, godot_rid *, const godot_string *); void (*font_set_script_support_override)(void *, godot_rid *, const godot_string *, bool); - bool (*font_get_script_support_override)(void *, godot_rid *, const godot_string *); + bool (*font_get_script_support_override)(const void *, godot_rid *, const godot_string *); void (*font_remove_script_support_override)(void *, godot_rid *, const godot_string *); - godot_packed_string_array (*font_get_script_support_overrides)(void *, godot_rid *); - uint32_t (*font_get_glyph_index)(void *, godot_rid *, char32_t, char32_t); - godot_vector2 (*font_get_glyph_advance)(void *, godot_rid *, uint32_t, int); - godot_vector2 (*font_get_glyph_kerning)(void *, godot_rid *, uint32_t, uint32_t, int); - godot_vector2 (*font_draw_glyph)(void *, godot_rid *, godot_rid *, int, const godot_vector2 *, uint32_t, const godot_color *); - godot_vector2 (*font_draw_glyph_outline)(void *, godot_rid *, godot_rid *, int, int, const godot_vector2 *, uint32_t, const godot_color *); - bool (*font_get_glyph_contours)(void *, godot_rid *, int, uint32_t, godot_packed_vector3_array *, godot_packed_int32_array *, bool *); - float (*font_get_oversampling)(void *); - void (*font_set_oversampling)(void *, float); - godot_packed_string_array (*get_system_fonts)(void *); + godot_packed_string_array (*font_get_script_support_overrides)(const void *, godot_rid *); + godot_dictionary (*font_supported_feature_list)(const void *, godot_rid *); + godot_dictionary (*font_supported_variation_list)(const void *, godot_rid *); + godot_real_t (*font_get_global_oversampling)(const void *); + void (*font_set_global_oversampling)(void *, godot_real_t); + godot_rid (*create_shaped_text)(void *, godot_int, godot_int); void (*shaped_text_clear)(void *, godot_rid *); void (*shaped_text_set_direction)(void *, godot_rid *, godot_int); @@ -138,27 +179,28 @@ typedef struct { bool (*shaped_text_resize_object)(void *, godot_rid *, const godot_variant *, const godot_vector2 *, godot_int); godot_rid (*shaped_text_substr)(void *, godot_rid *, godot_int, godot_int); godot_rid (*shaped_text_get_parent)(void *, godot_rid *); - float (*shaped_text_fit_to_width)(void *, godot_rid *, float, uint8_t); - float (*shaped_text_tab_align)(void *, godot_rid *, godot_packed_float32_array *); + godot_real_t (*shaped_text_fit_to_width)(void *, godot_rid *, godot_real_t, uint8_t); + godot_real_t (*shaped_text_tab_align)(void *, godot_rid *, godot_packed_float32_array *); bool (*shaped_text_shape)(void *, godot_rid *); bool (*shaped_text_update_breaks)(void *, godot_rid *); bool (*shaped_text_update_justification_ops)(void *, godot_rid *); - void (*shaped_text_overrun_trim_to_width)(void *, godot_rid *, float, uint8_t); + void (*shaped_text_overrun_trim_to_width)(void *, godot_rid *, godot_real_t, uint8_t); bool (*shaped_text_is_ready)(void *, godot_rid *); godot_packed_glyph_array (*shaped_text_get_glyphs)(void *, godot_rid *); godot_vector2i (*shaped_text_get_range)(void *, godot_rid *); godot_packed_glyph_array (*shaped_text_sort_logical)(void *, godot_rid *); godot_packed_vector2i_array (*shaped_text_get_line_breaks_adv)(void *, godot_rid *, godot_packed_float32_array *, int, bool, uint8_t); - godot_packed_vector2i_array (*shaped_text_get_line_breaks)(void *, godot_rid *, float, int, uint8_t); + godot_packed_vector2i_array (*shaped_text_get_line_breaks)(void *, godot_rid *, godot_real_t, int, uint8_t); godot_packed_vector2i_array (*shaped_text_get_word_breaks)(void *, godot_rid *, int); godot_array (*shaped_text_get_objects)(void *, godot_rid *); godot_rect2 (*shaped_text_get_object_rect)(void *, godot_rid *, const godot_variant *); godot_vector2 (*shaped_text_get_size)(void *, godot_rid *); - float (*shaped_text_get_ascent)(void *, godot_rid *); - float (*shaped_text_get_descent)(void *, godot_rid *); - float (*shaped_text_get_width)(void *, godot_rid *); - float (*shaped_text_get_underline_position)(void *, godot_rid *); - float (*shaped_text_get_underline_thickness)(void *, godot_rid *); + godot_real_t (*shaped_text_get_ascent)(void *, godot_rid *); + godot_real_t (*shaped_text_get_descent)(void *, godot_rid *); + godot_real_t (*shaped_text_get_width)(void *, godot_rid *); + godot_real_t (*shaped_text_get_underline_position)(void *, godot_rid *); + godot_real_t (*shaped_text_get_underline_thickness)(void *, godot_rid *); + godot_string (*format_number)(void *, const godot_string *, const godot_string *); godot_string (*parse_number)(void *, const godot_string *, const godot_string *); godot_string (*percent_sign)(void *, const godot_string *); @@ -185,8 +227,8 @@ void GDAPI godot_glyph_set_flags(godot_glyph *p_self, godot_int p_flags); godot_vector2 GDAPI godot_glyph_get_offset(const godot_glyph *p_self); void GDAPI godot_glyph_set_offset(godot_glyph *p_self, const godot_vector2 *p_offset); -godot_float GDAPI godot_glyph_get_advance(const godot_glyph *p_self); -void GDAPI godot_glyph_set_advance(godot_glyph *p_self, godot_float p_advance); +godot_real_t GDAPI godot_glyph_get_advance(const godot_glyph *p_self); +void GDAPI godot_glyph_set_advance(godot_glyph *p_self, godot_real_t p_advance); godot_rid GDAPI godot_glyph_get_font(const godot_glyph *p_self); void GDAPI godot_glyph_set_font(godot_glyph *p_self, godot_rid *p_font); diff --git a/modules/gdnative/include/xr/godot_xr.h b/modules/gdnative/include/xr/godot_xr.h deleted file mode 100644 index 53cb830cbb..0000000000 --- a/modules/gdnative/include/xr/godot_xr.h +++ /dev/null @@ -1,98 +0,0 @@ -/*************************************************************************/ -/* godot_xr.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef GODOT_NATIVEXR_H -#define GODOT_NATIVEXR_H - -#include <gdnative/gdnative.h> - -#ifdef __cplusplus -extern "C" { -#endif - -// For future versions of the API we should only add new functions at the end of the structure and use the -// version info to detect whether a call is available - -// Use these to populate version in your plugin -#define GODOTVR_API_MAJOR 4 -#define GODOTVR_API_MINOR 0 - -typedef struct { - godot_gdnative_api_version version; /* version of our API */ - void *(*constructor)(godot_object *); - void (*destructor)(void *); - godot_string (*get_name)(const void *); - godot_int (*get_capabilities)(const void *); - godot_bool (*get_anchor_detection_is_enabled)(const void *); - void (*set_anchor_detection_is_enabled)(void *, godot_bool); - godot_int (*get_view_count)(const void *); - godot_bool (*is_initialized)(const void *); - godot_bool (*initialize)(void *); - void (*uninitialize)(void *); - godot_vector2 (*get_render_targetsize)(const void *); - - godot_transform3d (*get_camera_transform)(void *); - godot_transform3d (*get_transform_for_view)(void *, godot_int, godot_transform3d *); - void (*fill_projection_for_view)(void *, godot_real_t *, godot_int, godot_real_t, godot_real_t, godot_real_t); - void (*commit_views)(void *, godot_rid *, godot_rect2 *); - - void (*process)(void *); - void (*notification)(void *, godot_int); - godot_int (*get_camera_feed_id)(void *); - - // possibly deprecate but adding/keeping as a reminder these are in Godot 3 - void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *); - godot_int (*get_external_texture_for_eye)(void *, godot_int); - godot_int (*get_external_depth_for_eye)(void *, godot_int); -} godot_xr_interface_gdnative; - -void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_interface); - -// helper functions to access XRServer data -godot_real_t GDAPI godot_xr_get_worldscale(); -godot_transform3d GDAPI godot_xr_get_reference_frame(); - -// helper functions for rendering -void GDAPI godot_xr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect); -godot_int GDAPI godot_xr_get_texid(godot_rid *p_render_target); - -// helper functions for updating XR controllers -godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position); -void GDAPI godot_xr_remove_controller(godot_int p_controller_id); -void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform3d *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position); -void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed); -void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative); -godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id); - -#ifdef __cplusplus -} -#endif - -#endif /* !GODOT_NATIVEXR_H */ diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index a41c4f7b19..e4c2b20224 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -38,7 +38,6 @@ #include "net/register_types.h" #include "pluginscript/register_types.h" #include "videodecoder/register_types.h" -#include "xr/register_types.h" #include "core/config/engine.h" #include "core/config/project_settings.h" @@ -267,7 +266,6 @@ void register_gdnative_types() { GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall); register_net_types(); - register_xr_types(); register_nativescript_types(); register_pluginscript_types(); register_videodecoder_types(); @@ -331,7 +329,6 @@ void unregister_gdnative_types() { unregister_videodecoder_types(); unregister_pluginscript_types(); unregister_nativescript_types(); - unregister_xr_types(); unregister_net_types(); memdelete(GDNativeCallRegistry::singleton); diff --git a/modules/gdnative/text/text_server_gdnative.cpp b/modules/gdnative/text/text_server_gdnative.cpp index 3ed3f5449e..39db8ae636 100644 --- a/modules/gdnative/text/text_server_gdnative.cpp +++ b/modules/gdnative/text/text_server_gdnative.cpp @@ -88,299 +88,479 @@ bool TextServerGDNative::is_locale_right_to_left(const String &p_locale) { return interface->is_locale_right_to_left(data, (godot_string *)&p_locale); } +int32_t TextServerGDNative::name_to_tag(const String &p_name) const { + ERR_FAIL_COND_V(interface == nullptr, 0); + return interface->name_to_tag(data, (godot_string *)&p_name); +} + +String TextServerGDNative::tag_to_name(int32_t p_tag) const { + ERR_FAIL_COND_V(interface == nullptr, String()); + godot_string result = interface->tag_to_name(data, p_tag); + String name = *(String *)&result; + godot_string_destroy(&result); + return name; +} + /*************************************************************************/ -/* Font interface */ +/* Font */ /*************************************************************************/ -RID TextServerGDNative::create_font_system(const String &p_name, int p_base_size) { +RID TextServerGDNative::create_font() { ERR_FAIL_COND_V(interface == nullptr, RID()); - godot_rid result = interface->create_font_system(data, (const godot_string *)&p_name, p_base_size); + godot_rid result = interface->create_font(data); RID rid = *(RID *)&result; return rid; } -RID TextServerGDNative::create_font_resource(const String &p_filename, int p_base_size) { - ERR_FAIL_COND_V(interface == nullptr, RID()); - godot_rid result = interface->create_font_resource(data, (const godot_string *)&p_filename, p_base_size); - RID rid = *(RID *)&result; - return rid; +void TextServerGDNative::font_set_data(RID p_font_rid, const PackedByteArray &p_data) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_data(data, (godot_rid *)&p_font_rid, (const godot_packed_byte_array *)&p_data); } -RID TextServerGDNative::create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size) { - ERR_FAIL_COND_V(interface == nullptr, RID()); - godot_rid result = interface->create_font_memory(data, p_data, p_size, (godot_string *)&p_type, p_base_size); - RID rid = *(RID *)&result; - return rid; +void TextServerGDNative::font_set_data_ptr(RID p_font_rid, const uint8_t *p_data_ptr, size_t p_data_size) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_data_ptr(data, (godot_rid *)&p_font_rid, p_data_ptr, p_data_size); } -RID TextServerGDNative::create_font_bitmap(float p_height, float p_ascent, int p_base_size) { - ERR_FAIL_COND_V(interface == nullptr, RID()); - godot_rid result = interface->create_font_bitmap(data, p_height, p_ascent, p_base_size); - RID rid = *(RID *)&result; - return rid; +void TextServerGDNative::font_set_antialiased(RID p_font_rid, bool p_antialiased) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_antialiased(data, (godot_rid *)&p_font_rid, p_antialiased); } -void TextServerGDNative::font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) { +bool TextServerGDNative::font_is_antialiased(RID p_font_rid) const { + ERR_FAIL_COND_V(interface == nullptr, false); + return interface->font_is_antialiased(data, (godot_rid *)&p_font_rid); +} + +void TextServerGDNative::font_set_multichannel_signed_distance_field(RID p_font_rid, bool p_msdf) { ERR_FAIL_COND(interface == nullptr); - interface->font_bitmap_add_texture(data, (godot_rid *)&p_font, (const godot_object *)p_texture.ptr()); + interface->font_set_multichannel_signed_distance_field(data, (godot_rid *)&p_font_rid, p_msdf); +} + +bool TextServerGDNative::font_is_multichannel_signed_distance_field(RID p_font_rid) const { + ERR_FAIL_COND_V(interface == nullptr, false); + return interface->font_is_multichannel_signed_distance_field(data, (godot_rid *)&p_font_rid); } -void TextServerGDNative::font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { +void TextServerGDNative::font_set_msdf_pixel_range(RID p_font_rid, int p_msdf_pixel_range) { ERR_FAIL_COND(interface == nullptr); - interface->font_bitmap_add_char(data, (godot_rid *)&p_font, p_char, p_texture_idx, (const godot_rect2 *)&p_rect, (const godot_vector2 *)&p_align, p_advance); + interface->font_set_msdf_pixel_range(data, (godot_rid *)&p_font_rid, p_msdf_pixel_range); } -void TextServerGDNative::font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) { +int TextServerGDNative::font_get_msdf_pixel_range(RID p_font_rid) const { + ERR_FAIL_COND_V(interface == nullptr, 0); + return interface->font_get_msdf_pixel_range(data, (godot_rid *)&p_font_rid); +} + +void TextServerGDNative::font_set_msdf_size(RID p_font_rid, int p_msdf_size) { ERR_FAIL_COND(interface == nullptr); - interface->font_bitmap_add_kerning_pair(data, (godot_rid *)&p_font, p_A, p_B, p_kerning); + interface->font_set_msdf_size(data, (godot_rid *)&p_font_rid, p_msdf_size); } -float TextServerGDNative::font_get_height(RID p_font, int p_size) const { - ERR_FAIL_COND_V(interface == nullptr, 0.f); - return interface->font_get_height(data, (godot_rid *)&p_font, p_size); +int TextServerGDNative::font_get_msdf_size(RID p_font_rid) const { + ERR_FAIL_COND_V(interface == nullptr, 0); + return interface->font_get_msdf_size(data, (godot_rid *)&p_font_rid); } -float TextServerGDNative::font_get_ascent(RID p_font, int p_size) const { - ERR_FAIL_COND_V(interface == nullptr, 0.f); - return interface->font_get_ascent(data, (godot_rid *)&p_font, p_size); +void TextServerGDNative::font_set_fixed_size(RID p_font_rid, int p_fixed_size) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_fixed_size(data, (godot_rid *)&p_font_rid, p_fixed_size); } -float TextServerGDNative::font_get_descent(RID p_font, int p_size) const { - ERR_FAIL_COND_V(interface == nullptr, 0.f); - return interface->font_get_descent(data, (godot_rid *)&p_font, p_size); +int TextServerGDNative::font_get_fixed_size(RID p_font_rid) const { + ERR_FAIL_COND_V(interface == nullptr, 0); + return interface->font_get_fixed_size(data, (godot_rid *)&p_font_rid); } -float TextServerGDNative::font_get_underline_position(RID p_font, int p_size) const { - ERR_FAIL_COND_V(interface == nullptr, 0.f); - return interface->font_get_underline_position(data, (godot_rid *)&p_font, p_size); +void TextServerGDNative::font_set_force_autohinter(RID p_font_rid, bool p_force_autohinter) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_force_autohinter(data, (godot_rid *)&p_font_rid, p_force_autohinter); } -float TextServerGDNative::font_get_underline_thickness(RID p_font, int p_size) const { - ERR_FAIL_COND_V(interface == nullptr, 0.f); - return interface->font_get_underline_thickness(data, (godot_rid *)&p_font, p_size); +bool TextServerGDNative::font_is_force_autohinter(RID p_font_rid) const { + ERR_FAIL_COND_V(interface == nullptr, false); + return interface->font_is_force_autohinter(data, (godot_rid *)&p_font_rid); } -int TextServerGDNative::font_get_spacing_space(RID p_font) const { - ERR_FAIL_COND_V(interface == nullptr, 0); - return interface->font_get_spacing_space(data, (godot_rid *)&p_font); +void TextServerGDNative::font_set_hinting(RID p_font_rid, TextServer::Hinting p_hinting) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_hinting(data, (godot_rid *)&p_font_rid, (godot_int)p_hinting); } -void TextServerGDNative::font_set_spacing_space(RID p_font, int p_value) { +TextServer::Hinting TextServerGDNative::font_get_hinting(RID p_font_rid) const { + ERR_FAIL_COND_V(interface == nullptr, TextServer::HINTING_NONE); + return (TextServer::Hinting)interface->font_get_hinting(data, (godot_rid *)&p_font_rid); +} + +void TextServerGDNative::font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_variation_coordinates(data, (godot_rid *)&p_font_rid, (const godot_dictionary *)&p_variation_coordinates); +} + +Dictionary TextServerGDNative::font_get_variation_coordinates(RID p_font_rid) const { + ERR_FAIL_COND_V(interface == nullptr, Dictionary()); + godot_dictionary result = interface->font_get_variation_coordinates(data, (godot_rid *)&p_font_rid); + Dictionary dict = *(Dictionary *)&result; + godot_dictionary_destroy(&result); + return dict; +} + +void TextServerGDNative::font_set_oversampling(RID p_font_rid, real_t p_oversampling) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_oversampling(data, (godot_rid *)&p_font_rid, p_oversampling); +} + +real_t TextServerGDNative::font_get_oversampling(RID p_font_rid) const { + ERR_FAIL_COND_V(interface == nullptr, 0.0f); + return interface->font_get_oversampling(data, (godot_rid *)&p_font_rid); +} + +Array TextServerGDNative::font_get_size_cache_list(RID p_font_rid) const { + ERR_FAIL_COND_V(interface == nullptr, Array()); + godot_array result = interface->font_get_size_cache_list(data, (godot_rid *)&p_font_rid); + Array list = *(Array *)&result; + godot_array_destroy(&result); + return list; +} + +void TextServerGDNative::font_clear_size_cache(RID p_font_rid) { + ERR_FAIL_COND(interface == nullptr); + interface->font_clear_size_cache(data, (godot_rid *)&p_font_rid); +} + +void TextServerGDNative::font_remove_size_cache(RID p_font_rid, const Vector2i &p_size) { + ERR_FAIL_COND(interface == nullptr); + interface->font_remove_size_cache(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size); +} + +void TextServerGDNative::font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) { ERR_FAIL_COND(interface == nullptr); - interface->font_set_spacing_space(data, (godot_rid *)&p_font, p_value); + interface->font_set_ascent(data, (godot_rid *)&p_font_rid, p_size, p_ascent); +} + +real_t TextServerGDNative::font_get_ascent(RID p_font_rid, int p_size) const { + ERR_FAIL_COND_V(interface == nullptr, 0.0f); + return interface->font_get_ascent(data, (godot_rid *)&p_font_rid, p_size); } -int TextServerGDNative::font_get_spacing_glyph(RID p_font) const { +void TextServerGDNative::font_set_descent(RID p_font_rid, int p_size, real_t p_descent) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_descent(data, (godot_rid *)&p_font_rid, p_size, p_descent); +} + +real_t TextServerGDNative::font_get_descent(RID p_font_rid, int p_size) const { + ERR_FAIL_COND_V(interface == nullptr, 0.0f); + return interface->font_get_descent(data, (godot_rid *)&p_font_rid, p_size); +} + +void TextServerGDNative::font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_underline_position(data, (godot_rid *)&p_font_rid, p_size, p_underline_position); +} + +real_t TextServerGDNative::font_get_underline_position(RID p_font_rid, int p_size) const { + ERR_FAIL_COND_V(interface == nullptr, 0.0f); + return interface->font_get_underline_position(data, (godot_rid *)&p_font_rid, p_size); +} + +void TextServerGDNative::font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_underline_thickness(data, (godot_rid *)&p_font_rid, p_size, p_underline_thickness); +} + +real_t TextServerGDNative::font_get_underline_thickness(RID p_font_rid, int p_size) const { + ERR_FAIL_COND_V(interface == nullptr, 0.0f); + return interface->font_get_underline_thickness(data, (godot_rid *)&p_font_rid, p_size); +} + +void TextServerGDNative::font_set_scale(RID p_font_rid, int p_size, real_t p_scale) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_scale(data, (godot_rid *)&p_font_rid, p_size, p_scale); +} + +real_t TextServerGDNative::font_get_scale(RID p_font_rid, int p_size) const { + ERR_FAIL_COND_V(interface == nullptr, 0.0f); + return interface->font_get_scale(data, (godot_rid *)&p_font_rid, p_size); +} + +void TextServerGDNative::font_set_spacing(RID p_font_rid, int p_size, TextServer::SpacingType p_spacing, int p_value) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_spacing(data, (godot_rid *)&p_font_rid, p_size, (godot_int)p_spacing, p_value); +} + +int TextServerGDNative::font_get_spacing(RID p_font_rid, int p_size, TextServer::SpacingType p_spacing) const { ERR_FAIL_COND_V(interface == nullptr, 0); - return interface->font_get_spacing_glyph(data, (godot_rid *)&p_font); + return interface->font_get_spacing(data, (godot_rid *)&p_font_rid, p_size, (godot_int)p_spacing); } -void TextServerGDNative::font_set_spacing_glyph(RID p_font, int p_value) { +int TextServerGDNative::font_get_texture_count(RID p_font_rid, const Vector2i &p_size) const { + ERR_FAIL_COND_V(interface == nullptr, -1); + return interface->font_get_texture_count(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size); +} + +void TextServerGDNative::font_clear_textures(RID p_font_rid, const Vector2i &p_size) { ERR_FAIL_COND(interface == nullptr); - interface->font_set_spacing_glyph(data, (godot_rid *)&p_font, p_value); + interface->font_clear_textures(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size); } -void TextServerGDNative::font_set_antialiased(RID p_font, bool p_antialiased) { +void TextServerGDNative::font_remove_texture(RID p_font_rid, const Vector2i &p_size, int p_texture_index) { ERR_FAIL_COND(interface == nullptr); - interface->font_set_antialiased(data, (godot_rid *)&p_font, p_antialiased); + interface->font_remove_texture(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index); } -bool TextServerGDNative::font_get_antialiased(RID p_font) const { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_get_antialiased(data, (godot_rid *)&p_font); +void TextServerGDNative::font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_texture_image(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index, (const godot_object *)p_image.ptr()); } -Dictionary TextServerGDNative::font_get_variation_list(RID p_font) const { - ERR_FAIL_COND_V(interface == nullptr, Dictionary()); - godot_dictionary result = interface->font_get_variation_list(data, (godot_rid *)&p_font); - Dictionary info = *(Dictionary *)&result; - godot_dictionary_destroy(&result); +Ref<Image> TextServerGDNative::font_get_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const { + ERR_FAIL_COND_V(interface == nullptr, Ref<Image>()); + godot_object *result = interface->font_get_texture_image(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index); + return Ref<Image>((Image *)result); +} - return info; +void TextServerGDNative::font_set_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const PackedInt32Array &p_offset) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_texture_offsets(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index, (const godot_packed_int32_array *)&p_offset); +} + +PackedInt32Array TextServerGDNative::font_get_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const { + ERR_FAIL_COND_V(interface == nullptr, PackedInt32Array()); + godot_packed_int32_array result = interface->font_get_texture_offsets(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index); + PackedInt32Array offset = *(PackedInt32Array *)&result; + godot_packed_int32_array_destroy(&result); + return offset; +} + +Array TextServerGDNative::font_get_glyph_list(RID p_font_rid, const Vector2i &p_size) const { + ERR_FAIL_COND_V(interface == nullptr, Array()); + godot_array result = interface->font_get_glyph_list(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size); + Array list = *(Array *)&result; + godot_array_destroy(&result); + return list; +} + +void TextServerGDNative::font_clear_glyphs(RID p_font_rid, const Vector2i &p_size) { + ERR_FAIL_COND(interface == nullptr); + interface->font_clear_glyphs(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size); } -void TextServerGDNative::font_set_variation(RID p_font, const String &p_name, double p_value) { +void TextServerGDNative::font_remove_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) { ERR_FAIL_COND(interface == nullptr); - interface->font_set_variation(data, (godot_rid *)&p_font, (godot_string *)&p_name, p_value); + interface->font_remove_glyph(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph); } -double TextServerGDNative::font_get_variation(RID p_font, const String &p_name) const { - return interface->font_get_variation(data, (godot_rid *)&p_font, (godot_string *)&p_name); +Vector2 TextServerGDNative::font_get_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph) const { + ERR_FAIL_COND_V(interface == nullptr, Vector2()); + godot_vector2 result = interface->font_get_glyph_advance(data, (godot_rid *)&p_font_rid, p_size, p_glyph); + Vector2 adv = *(Vector2 *)&result; + return adv; } -void TextServerGDNative::font_set_hinting(RID p_font, TextServer::Hinting p_hinting) { +void TextServerGDNative::font_set_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph, const Vector2 &p_advance) { ERR_FAIL_COND(interface == nullptr); - interface->font_set_hinting(data, (godot_rid *)&p_font, (godot_int)p_hinting); + interface->font_set_glyph_advance(data, (godot_rid *)&p_font_rid, p_size, p_glyph, (const godot_vector2 *)&p_advance); } -TextServer::Hinting TextServerGDNative::font_get_hinting(RID p_font) const { - ERR_FAIL_COND_V(interface == nullptr, TextServer::HINTING_NONE); - return (TextServer::Hinting)interface->font_get_hinting(data, (godot_rid *)&p_font); +Vector2 TextServerGDNative::font_get_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { + ERR_FAIL_COND_V(interface == nullptr, Vector2()); + godot_vector2 result = interface->font_get_glyph_offset(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph); + Vector2 off = *(Vector2 *)&result; + return off; } -Dictionary TextServerGDNative::font_get_feature_list(RID p_font) const { - ERR_FAIL_COND_V(interface == nullptr, Dictionary()); - godot_dictionary result = interface->font_get_feature_list(data, (godot_rid *)&p_font); - Dictionary info = *(Dictionary *)&result; - godot_dictionary_destroy(&result); +void TextServerGDNative::font_set_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_offset) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_glyph_offset(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph, (const godot_vector2 *)&p_offset); +} - return info; +Vector2 TextServerGDNative::font_get_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { + ERR_FAIL_COND_V(interface == nullptr, Vector2()); + godot_vector2 result = interface->font_get_glyph_size(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph); + Vector2 sz = *(Vector2 *)&result; + return sz; } -void TextServerGDNative::font_set_distance_field_hint(RID p_font, bool p_distance_field) { +void TextServerGDNative::font_set_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_gl_size) { ERR_FAIL_COND(interface == nullptr); - interface->font_set_distance_field_hint(data, (godot_rid *)&p_font, p_distance_field); + interface->font_set_glyph_size(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph, (const godot_vector2 *)&p_gl_size); } -bool TextServerGDNative::font_get_distance_field_hint(RID p_font) const { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_get_distance_field_hint(data, (godot_rid *)&p_font); +Rect2 TextServerGDNative::font_get_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { + ERR_FAIL_COND_V(interface == nullptr, Rect2()); + godot_rect2 result = interface->font_get_glyph_uv_rect(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph); + Rect2 uv = *(Rect2 *)&result; + return uv; } -void TextServerGDNative::font_set_force_autohinter(RID p_font, bool p_enabeld) { +void TextServerGDNative::font_set_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Rect2 &p_uv_rect) { ERR_FAIL_COND(interface == nullptr); - interface->font_set_force_autohinter(data, (godot_rid *)&p_font, p_enabeld); + interface->font_set_glyph_uv_rect(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph, (const godot_rect2 *)&p_uv_rect); } -bool TextServerGDNative::font_get_force_autohinter(RID p_font) const { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_get_force_autohinter(data, (godot_rid *)&p_font); +int TextServerGDNative::font_get_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { + ERR_FAIL_COND_V(interface == nullptr, -1); + return interface->font_get_glyph_texture_idx(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph); +} + +void TextServerGDNative::font_set_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_glyph_texture_idx(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph, p_texture_idx); } -bool TextServerGDNative::font_has_char(RID p_font, char32_t p_char) const { +bool TextServerGDNative::font_get_glyph_contours(RID p_font_rid, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const { ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_has_char(data, (godot_rid *)&p_font, p_char); + return interface->font_get_glyph_contours(data, (godot_rid *)&p_font_rid, p_size, p_index, (godot_packed_vector3_array *)&r_points, (godot_packed_int32_array *)&r_contours, &r_orientation); } -String TextServerGDNative::font_get_supported_chars(RID p_font) const { - ERR_FAIL_COND_V(interface == nullptr, String()); - godot_string result = interface->font_get_supported_chars(data, (godot_rid *)&p_font); - String ret = *(String *)&result; - godot_string_destroy(&result); - return ret; +Array TextServerGDNative::font_get_kerning_list(RID p_font_rid, int p_size) const { + ERR_FAIL_COND_V(interface == nullptr, Array()); + godot_array result = interface->font_get_kerning_list(data, (godot_rid *)&p_font_rid, p_size); + Array list = *(Array *)&result; + godot_array_destroy(&result); + return list; } -bool TextServerGDNative::font_has_outline(RID p_font) const { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_has_outline(data, (godot_rid *)&p_font); +void TextServerGDNative::font_clear_kerning_map(RID p_font_rid, int p_size) { + ERR_FAIL_COND(interface == nullptr); + interface->font_clear_kerning_map(data, (godot_rid *)&p_font_rid, p_size); } -float TextServerGDNative::font_get_base_size(RID p_font) const { - ERR_FAIL_COND_V(interface == nullptr, 0.f); - return interface->font_get_base_size(data, (godot_rid *)&p_font); +void TextServerGDNative::font_remove_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) { + ERR_FAIL_COND(interface == nullptr); + interface->font_remove_kerning(data, (godot_rid *)&p_font_rid, p_size, (const godot_vector2i *)&p_glyph_pair); +} + +void TextServerGDNative::font_set_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_kerning(data, (godot_rid *)&p_font_rid, p_size, (const godot_vector2i *)&p_glyph_pair, (const godot_vector2 *)&p_kerning); +} + +Vector2 TextServerGDNative::font_get_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) const { + ERR_FAIL_COND_V(interface == nullptr, Vector2()); + godot_vector2 result = interface->font_get_kerning(data, (godot_rid *)&p_font_rid, p_size, (const godot_vector2i *)&p_glyph_pair); + Vector2 kern = *(Vector2 *)&result; + return kern; } -bool TextServerGDNative::font_is_language_supported(RID p_font, const String &p_language) const { +int32_t TextServerGDNative::font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector) const { + ERR_FAIL_COND_V(interface == nullptr, 0); + return interface->font_get_glyph_index(data, (godot_rid *)&p_font_rid, p_size, p_char, p_variation_selector); +} + +bool TextServerGDNative::font_has_char(RID p_font_rid, char32_t p_char) const { ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_is_language_supported(data, (godot_rid *)&p_font, (godot_string *)&p_language); + return interface->font_has_char(data, (godot_rid *)&p_font_rid, p_char); +} + +String TextServerGDNative::font_get_supported_chars(RID p_font_rid) const { + ERR_FAIL_COND_V(interface == nullptr, String()); + godot_string result = interface->font_get_supported_chars(data, (godot_rid *)&p_font_rid); + String chars = *(String *)&result; + godot_string_destroy(&result); + return chars; } -void TextServerGDNative::font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) { +void TextServerGDNative::font_render_range(RID p_font_rid, const Vector2i &p_size, char32_t p_start, char32_t p_end) { ERR_FAIL_COND(interface == nullptr); - return interface->font_set_language_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_language, p_supported); + interface->font_render_range(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_start, p_end); } -bool TextServerGDNative::font_get_language_support_override(RID p_font, const String &p_language) { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_get_language_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_language); +void TextServerGDNative::font_render_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_index) { + ERR_FAIL_COND(interface == nullptr); + interface->font_render_glyph(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_index); } -void TextServerGDNative::font_remove_language_support_override(RID p_font, const String &p_language) { +void TextServerGDNative::font_draw_glyph(RID p_font_rid, RID p_canvas, int p_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color) const { ERR_FAIL_COND(interface == nullptr); - interface->font_remove_language_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_language); + interface->font_draw_glyph(data, (godot_rid *)&p_font_rid, (godot_rid *)&p_canvas, p_size, (const godot_vector2 *)&p_pos, p_index, (const godot_color *)&p_color); } -Vector<String> TextServerGDNative::font_get_language_support_overrides(RID p_font) { - ERR_FAIL_COND_V(interface == nullptr, Vector<String>()); - godot_packed_string_array result = interface->font_get_language_support_overrides(data, (godot_rid *)&p_font); - Vector<String> ret = *(Vector<String> *)&result; - godot_packed_string_array_destroy(&result); - return ret; +void TextServerGDNative::font_draw_glyph_outline(RID p_font_rid, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color) const { + ERR_FAIL_COND(interface == nullptr); + interface->font_draw_glyph_outline(data, (godot_rid *)&p_font_rid, (godot_rid *)&p_canvas, p_size, p_outline_size, (const godot_vector2 *)&p_pos, p_index, (const godot_color *)&p_color); } -bool TextServerGDNative::font_is_script_supported(RID p_font, const String &p_script) const { +bool TextServerGDNative::font_is_language_supported(RID p_font_rid, const String &p_language) const { ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_is_script_supported(data, (godot_rid *)&p_font, (godot_string *)&p_script); + return interface->font_is_language_supported(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_language); } -void TextServerGDNative::font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) { +void TextServerGDNative::font_set_language_support_override(RID p_font_rid, const String &p_language, bool p_supported) { ERR_FAIL_COND(interface == nullptr); - return interface->font_set_script_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_script, p_supported); + interface->font_set_language_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_language, p_supported); } -bool TextServerGDNative::font_get_script_support_override(RID p_font, const String &p_script) { +bool TextServerGDNative::font_get_language_support_override(RID p_font_rid, const String &p_language) { ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_get_script_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_script); + return interface->font_get_language_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_language); } -void TextServerGDNative::font_remove_script_support_override(RID p_font, const String &p_script) { +void TextServerGDNative::font_remove_language_support_override(RID p_font_rid, const String &p_language) { ERR_FAIL_COND(interface == nullptr); - interface->font_remove_script_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_script); + interface->font_remove_language_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_language); } -Vector<String> TextServerGDNative::font_get_script_support_overrides(RID p_font) { - ERR_FAIL_COND_V(interface == nullptr, Vector<String>()); - godot_packed_string_array result = interface->font_get_script_support_overrides(data, (godot_rid *)&p_font); - Vector<String> ret = *(Vector<String> *)&result; +Vector<String> TextServerGDNative::font_get_language_support_overrides(RID p_font_rid) { + ERR_FAIL_COND_V(interface == nullptr, PackedStringArray()); + godot_packed_string_array result = interface->font_get_language_support_overrides(data, (godot_rid *)&p_font_rid); + PackedStringArray list = *(PackedStringArray *)&result; godot_packed_string_array_destroy(&result); - return ret; + return list; } -uint32_t TextServerGDNative::font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector) const { - ERR_FAIL_COND_V(interface == nullptr, 0); - return interface->font_get_glyph_index(data, (godot_rid *)&p_font, p_char, p_variation_selector); +bool TextServerGDNative::font_is_script_supported(RID p_font_rid, const String &p_script) const { + ERR_FAIL_COND_V(interface == nullptr, false); + return interface->font_is_script_supported(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_script); } -Vector2 TextServerGDNative::font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const { - ERR_FAIL_COND_V(interface == nullptr, Vector2()); - godot_vector2 result = interface->font_get_glyph_advance(data, (godot_rid *)&p_font, p_index, p_size); - Vector2 advance = *(Vector2 *)&result; - return advance; +void TextServerGDNative::font_set_script_support_override(RID p_font_rid, const String &p_script, bool p_supported) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_script_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_script, p_supported); } -Vector2 TextServerGDNative::font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const { - ERR_FAIL_COND_V(interface == nullptr, Vector2()); - godot_vector2 result = interface->font_get_glyph_kerning(data, (godot_rid *)&p_font, p_index_a, p_index_b, p_size); - Vector2 kerning = *(Vector2 *)&result; - return kerning; +bool TextServerGDNative::font_get_script_support_override(RID p_font_rid, const String &p_script) { + ERR_FAIL_COND_V(interface == nullptr, false); + return interface->font_get_script_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_script); } -Vector2 TextServerGDNative::font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - ERR_FAIL_COND_V(interface == nullptr, Vector2()); - godot_vector2 result = interface->font_draw_glyph(data, (godot_rid *)&p_font, (godot_rid *)&p_canvas, p_size, (const godot_vector2 *)&p_pos, p_index, (const godot_color *)&p_color); - Vector2 advance = *(Vector2 *)&result; - return advance; +void TextServerGDNative::font_remove_script_support_override(RID p_font_rid, const String &p_script) { + ERR_FAIL_COND(interface == nullptr); + interface->font_remove_script_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_script); } -Vector2 TextServerGDNative::font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - ERR_FAIL_COND_V(interface == nullptr, Vector2()); - godot_vector2 result = interface->font_draw_glyph_outline(data, (godot_rid *)&p_font, (godot_rid *)&p_canvas, p_size, p_outline_size, (const godot_vector2 *)&p_pos, p_index, (const godot_color *)&p_color); - Vector2 advance = *(Vector2 *)&result; - return advance; +Vector<String> TextServerGDNative::font_get_script_support_overrides(RID p_font_rid) { + ERR_FAIL_COND_V(interface == nullptr, PackedStringArray()); + godot_packed_string_array result = interface->font_get_script_support_overrides(data, (godot_rid *)&p_font_rid); + PackedStringArray list = *(PackedStringArray *)&result; + godot_packed_string_array_destroy(&result); + return list; } -bool TextServerGDNative::font_get_glyph_contours(RID p_font, int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const { - ERR_FAIL_COND_V(interface == nullptr, false); - ERR_FAIL_COND_V(interface->font_get_glyph_contours == nullptr, false); - return interface->font_get_glyph_contours(data, (godot_rid *)&p_font, p_size, p_index, (godot_packed_vector3_array *)&r_points, (godot_packed_int32_array *)&r_contours, (bool *)&r_orientation); +Dictionary TextServerGDNative::font_supported_feature_list(RID p_font_rid) const { + ERR_FAIL_COND_V(interface == nullptr, Dictionary()); + godot_dictionary result = interface->font_supported_feature_list(data, (godot_rid *)&p_font_rid); + Dictionary dict = *(Dictionary *)&result; + godot_dictionary_destroy(&result); + return dict; } -float TextServerGDNative::font_get_oversampling() const { - ERR_FAIL_COND_V(interface == nullptr, 1.f); - return interface->font_get_oversampling(data); +Dictionary TextServerGDNative::font_supported_variation_list(RID p_font_rid) const { + ERR_FAIL_COND_V(interface == nullptr, Dictionary()); + godot_dictionary result = interface->font_supported_variation_list(data, (godot_rid *)&p_font_rid); + Dictionary dict = *(Dictionary *)&result; + godot_dictionary_destroy(&result); + return dict; } -void TextServerGDNative::font_set_oversampling(float p_oversampling) { - ERR_FAIL_COND(interface == nullptr); - return interface->font_set_oversampling(data, p_oversampling); +real_t TextServerGDNative::font_get_global_oversampling() const { + ERR_FAIL_COND_V(interface == nullptr, 0.0f); + return interface->font_get_global_oversampling(data); } -Vector<String> TextServerGDNative::get_system_fonts() const { - ERR_FAIL_COND_V(interface == nullptr, Vector<String>()); - godot_packed_string_array result = interface->get_system_fonts(data); - Vector<String> fonts = *(Vector<String> *)&result; - godot_packed_string_array_destroy(&result); - return fonts; +void TextServerGDNative::font_set_global_oversampling(real_t p_oversampling) { + ERR_FAIL_COND(interface == nullptr); + interface->font_set_global_oversampling(data, p_oversampling); } /*************************************************************************/ @@ -473,12 +653,12 @@ RID TextServerGDNative::shaped_text_get_parent(RID p_shaped) const { return rid; } -float TextServerGDNative::shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t p_jst_flags) { +real_t TextServerGDNative::shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t p_jst_flags) { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->shaped_text_fit_to_width(data, (godot_rid *)&p_shaped, p_width, p_jst_flags); } -float TextServerGDNative::shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) { +real_t TextServerGDNative::shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->shaped_text_tab_align(data, (godot_rid *)&p_shaped, (godot_packed_float32_array *)&p_tab_stops); } @@ -498,7 +678,7 @@ bool TextServerGDNative::shaped_text_update_justification_ops(RID p_shaped) { return interface->shaped_text_update_justification_ops(data, (godot_rid *)&p_shaped); } -void TextServerGDNative::shaped_text_overrun_trim_to_width(RID p_shaped_line, float p_width, uint8_t p_trim_flags) { +void TextServerGDNative::shaped_text_overrun_trim_to_width(RID p_shaped_line, real_t p_width, uint8_t p_trim_flags) { ERR_FAIL_COND(interface == nullptr); interface->shaped_text_overrun_trim_to_width(data, (godot_rid *)&p_shaped_line, p_width, p_trim_flags); }; @@ -531,7 +711,7 @@ Vector<TextServer::Glyph> TextServerGDNative::shaped_text_sort_logical(RID p_sha return glyphs; } -Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<float> &p_width, int p_start, bool p_once, uint8_t p_break_flags) const { +Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<real_t> &p_width, int p_start, bool p_once, uint8_t p_break_flags) const { ERR_FAIL_COND_V(interface == nullptr, Vector<Vector2i>()); if (interface->shaped_text_get_line_breaks_adv != nullptr) { godot_packed_vector2i_array result = interface->shaped_text_get_line_breaks_adv(data, (godot_rid *)&p_shaped, (godot_packed_float32_array *)&p_width, p_start, p_once, p_break_flags); @@ -543,7 +723,7 @@ Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks_adv(RID p_shape } } -Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start, uint8_t p_break_flags) const { +Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks(RID p_shaped, real_t p_width, int p_start, uint8_t p_break_flags) const { ERR_FAIL_COND_V(interface == nullptr, Vector<Vector2i>()); if (interface->shaped_text_get_line_breaks != nullptr) { godot_packed_vector2i_array result = interface->shaped_text_get_line_breaks(data, (godot_rid *)&p_shaped, p_width, p_start, p_break_flags); @@ -588,27 +768,27 @@ Size2 TextServerGDNative::shaped_text_get_size(RID p_shaped) const { return size; } -float TextServerGDNative::shaped_text_get_ascent(RID p_shaped) const { +real_t TextServerGDNative::shaped_text_get_ascent(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->shaped_text_get_ascent(data, (godot_rid *)&p_shaped); } -float TextServerGDNative::shaped_text_get_descent(RID p_shaped) const { +real_t TextServerGDNative::shaped_text_get_descent(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->shaped_text_get_descent(data, (godot_rid *)&p_shaped); } -float TextServerGDNative::shaped_text_get_width(RID p_shaped) const { +real_t TextServerGDNative::shaped_text_get_width(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->shaped_text_get_width(data, (godot_rid *)&p_shaped); } -float TextServerGDNative::shaped_text_get_underline_position(RID p_shaped) const { +real_t TextServerGDNative::shaped_text_get_underline_position(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->shaped_text_get_underline_position(data, (godot_rid *)&p_shaped); } -float TextServerGDNative::shaped_text_get_underline_thickness(RID p_shaped) const { +real_t TextServerGDNative::shaped_text_get_underline_thickness(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->shaped_text_get_underline_thickness(data, (godot_rid *)&p_shaped); } @@ -756,12 +936,12 @@ void GDAPI godot_glyph_set_offset(godot_glyph *p_self, const godot_vector2 *p_of self->y_off = offset->y; } -godot_float GDAPI godot_glyph_get_advance(const godot_glyph *p_self) { +godot_real_t GDAPI godot_glyph_get_advance(const godot_glyph *p_self) { const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; return self->advance; } -void GDAPI godot_glyph_set_advance(godot_glyph *p_self, godot_float p_advance) { +void GDAPI godot_glyph_set_advance(godot_glyph *p_self, godot_real_t p_advance) { TextServer::Glyph *self = (TextServer::Glyph *)p_self; self->advance = p_advance; } diff --git a/modules/gdnative/text/text_server_gdnative.h b/modules/gdnative/text/text_server_gdnative.h index e1b36f4264..f081637e23 100644 --- a/modules/gdnative/text/text_server_gdnative.h +++ b/modules/gdnative/text/text_server_gdnative.h @@ -60,78 +60,130 @@ public: virtual bool is_locale_right_to_left(const String &p_locale) override; + virtual int32_t name_to_tag(const String &p_name) const override; + virtual String tag_to_name(int32_t p_tag) const override; + /* Font interface */ - virtual RID create_font_system(const String &p_name, int p_base_size = 16) override; - virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) override; - virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) override; - virtual RID create_font_bitmap(float p_height, float p_ascent, int p_base_size = 16) override; + virtual RID create_font() override; + + virtual void font_set_data(RID p_font_rid, const PackedByteArray &p_data) override; + virtual void font_set_data_ptr(RID p_font_rid, const uint8_t *p_data_ptr, size_t p_data_size) override; + + virtual void font_set_antialiased(RID p_font_rid, bool p_antialiased) override; + virtual bool font_is_antialiased(RID p_font_rid) const override; + + virtual void font_set_multichannel_signed_distance_field(RID p_font_rid, bool p_msdf) override; + virtual bool font_is_multichannel_signed_distance_field(RID p_font_rid) const override; + + virtual void font_set_msdf_pixel_range(RID p_font_rid, int p_msdf_pixel_range) override; + virtual int font_get_msdf_pixel_range(RID p_font_rid) const override; + + virtual void font_set_msdf_size(RID p_font_rid, int p_msdf_size) override; + virtual int font_get_msdf_size(RID p_font_rid) const override; + + virtual void font_set_fixed_size(RID p_font_rid, int p_fixed_size) override; + virtual int font_get_fixed_size(RID p_font_rid) const override; + + virtual void font_set_force_autohinter(RID p_font_rid, bool p_force_autohinter) override; + virtual bool font_is_force_autohinter(RID p_font_rid) const override; + + virtual void font_set_hinting(RID p_font_rid, TextServer::Hinting p_hinting) override; + virtual TextServer::Hinting font_get_hinting(RID p_font_rid) const override; + + virtual void font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) override; + virtual Dictionary font_get_variation_coordinates(RID p_font_rid) const override; + + virtual void font_set_oversampling(RID p_font_rid, real_t p_oversampling) override; + virtual real_t font_get_oversampling(RID p_font_rid) const override; + + virtual Array font_get_size_cache_list(RID p_font_rid) const override; + virtual void font_clear_size_cache(RID p_font_rid) override; + virtual void font_remove_size_cache(RID p_font_rid, const Vector2i &p_size) override; + + virtual void font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) override; + virtual real_t font_get_ascent(RID p_font_rid, int p_size) const override; + + virtual void font_set_descent(RID p_font_rid, int p_size, real_t p_descent) override; + virtual real_t font_get_descent(RID p_font_rid, int p_size) const override; + + virtual void font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) override; + virtual real_t font_get_underline_position(RID p_font_rid, int p_size) const override; + + virtual void font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) override; + virtual real_t font_get_underline_thickness(RID p_font_rid, int p_size) const override; + + virtual void font_set_scale(RID p_font_rid, int p_size, real_t p_scale) override; + virtual real_t font_get_scale(RID p_font_rid, int p_size) const override; + + virtual void font_set_spacing(RID p_font_rid, int p_size, SpacingType p_spacing, int p_value) override; + virtual int font_get_spacing(RID p_font_rid, int p_size, SpacingType p_spacing) const override; - virtual void font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) override; - virtual void font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) override; - virtual void font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) override; + virtual int font_get_texture_count(RID p_font_rid, const Vector2i &p_size) const override; + virtual void font_clear_textures(RID p_font_rid, const Vector2i &p_size) override; + virtual void font_remove_texture(RID p_font_rid, const Vector2i &p_size, int p_texture_index) override; - virtual float font_get_height(RID p_font, int p_size) const override; - virtual float font_get_ascent(RID p_font, int p_size) const override; - virtual float font_get_descent(RID p_font, int p_size) const override; + virtual void font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) override; + virtual Ref<Image> font_get_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const override; - virtual float font_get_underline_position(RID p_font, int p_size) const override; - virtual float font_get_underline_thickness(RID p_font, int p_size) const override; + virtual void font_set_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const PackedInt32Array &p_offset) override; + virtual PackedInt32Array font_get_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const override; - virtual int font_get_spacing_space(RID p_font) const override; - virtual void font_set_spacing_space(RID p_font, int p_value) override; + virtual Array font_get_glyph_list(RID p_font_rid, const Vector2i &p_size) const override; + virtual void font_clear_glyphs(RID p_font_rid, const Vector2i &p_size) override; + virtual void font_remove_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) override; - virtual int font_get_spacing_glyph(RID p_font) const override; - virtual void font_set_spacing_glyph(RID p_font, int p_value) override; + virtual Vector2 font_get_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph, const Vector2 &p_advance) override; - virtual void font_set_antialiased(RID p_font, bool p_antialiased) override; - virtual bool font_get_antialiased(RID p_font) const override; + virtual Vector2 font_get_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_offset) override; - virtual Dictionary font_get_feature_list(RID p_font) const override; - virtual Dictionary font_get_variation_list(RID p_font) const override; + virtual Vector2 font_get_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_gl_size) override; - virtual void font_set_variation(RID p_font, const String &p_name, double p_value) override; - virtual double font_get_variation(RID p_font, const String &p_name) const override; + virtual Rect2 font_get_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Rect2 &p_uv_rect) override; - virtual void font_set_hinting(RID p_font, Hinting p_hinting) override; - virtual Hinting font_get_hinting(RID p_font) const override; + virtual int font_get_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx) override; - virtual void font_set_distance_field_hint(RID p_font, bool p_distance_field) override; - virtual bool font_get_distance_field_hint(RID p_font) const override; + virtual bool font_get_glyph_contours(RID p_font, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const override; - virtual void font_set_force_autohinter(RID p_font, bool p_enabeld) override; - virtual bool font_get_force_autohinter(RID p_font) const override; + virtual Array font_get_kerning_list(RID p_font_rid, int p_size) const override; + virtual void font_clear_kerning_map(RID p_font_rid, int p_size) override; + virtual void font_remove_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) override; - virtual bool font_has_char(RID p_font, char32_t p_char) const override; - virtual String font_get_supported_chars(RID p_font) const override; + virtual void font_set_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning) override; + virtual Vector2 font_get_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) const override; - virtual bool font_has_outline(RID p_font) const override; - virtual float font_get_base_size(RID p_font) const override; + virtual int32_t font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector = 0) const override; - virtual bool font_is_language_supported(RID p_font, const String &p_language) const override; - virtual void font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) override; - virtual bool font_get_language_support_override(RID p_font, const String &p_language) override; - virtual void font_remove_language_support_override(RID p_font, const String &p_language) override; - Vector<String> font_get_language_support_overrides(RID p_font) override; + virtual bool font_has_char(RID p_font_rid, char32_t p_char) const override; + virtual String font_get_supported_chars(RID p_font_rid) const override; - virtual bool font_is_script_supported(RID p_font, const String &p_script) const override; - virtual void font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) override; - virtual bool font_get_script_support_override(RID p_font, const String &p_script) override; - virtual void font_remove_script_support_override(RID p_font, const String &p_script) override; - Vector<String> font_get_script_support_overrides(RID p_font) override; + virtual void font_render_range(RID p_font, const Vector2i &p_size, char32_t p_start, char32_t p_end) override; + virtual void font_render_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_index) override; - virtual uint32_t font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector = 0x0000) const override; - virtual Vector2 font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const override; - virtual Vector2 font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const override; + virtual void font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; + virtual void font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; - virtual Vector2 font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; - virtual Vector2 font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; + virtual bool font_is_language_supported(RID p_font_rid, const String &p_language) const override; + virtual void font_set_language_support_override(RID p_font_rid, const String &p_language, bool p_supported) override; + virtual bool font_get_language_support_override(RID p_font_rid, const String &p_language) override; + virtual void font_remove_language_support_override(RID p_font_rid, const String &p_language) override; + virtual Vector<String> font_get_language_support_overrides(RID p_font_rid) override; - virtual bool font_get_glyph_contours(RID p_font, int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const override; + virtual bool font_is_script_supported(RID p_font_rid, const String &p_script) const override; + virtual void font_set_script_support_override(RID p_font_rid, const String &p_script, bool p_supported) override; + virtual bool font_get_script_support_override(RID p_font_rid, const String &p_script) override; + virtual void font_remove_script_support_override(RID p_font_rid, const String &p_script) override; + virtual Vector<String> font_get_script_support_overrides(RID p_font_rid) override; - virtual float font_get_oversampling() const override; - virtual void font_set_oversampling(float p_oversampling) override; + virtual Dictionary font_supported_feature_list(RID p_font_rid) const override; + virtual Dictionary font_supported_variation_list(RID p_font_rid) const override; - virtual Vector<String> get_system_fonts() const override; + virtual real_t font_get_global_oversampling() const override; + virtual void font_set_global_oversampling(real_t p_oversampling) override; /* Shaped text buffer interface */ @@ -160,14 +212,14 @@ public: virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override; virtual RID shaped_text_get_parent(RID p_shaped) const override; - virtual float shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override; - virtual float shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) override; + virtual real_t shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override; + virtual real_t shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) override; virtual bool shaped_text_shape(RID p_shaped) override; virtual bool shaped_text_update_breaks(RID p_shaped) override; virtual bool shaped_text_update_justification_ops(RID p_shaped) override; - virtual void shaped_text_overrun_trim_to_width(RID p_shaped, float p_width, uint8_t p_trim_flags) override; + virtual void shaped_text_overrun_trim_to_width(RID p_shaped, real_t p_width, uint8_t p_trim_flags) override; virtual bool shaped_text_is_ready(RID p_shaped) const override; @@ -176,18 +228,18 @@ public: virtual Vector2i shaped_text_get_range(RID p_shaped) const override; virtual Vector<Glyph> shaped_text_sort_logical(RID p_shaped) override; - virtual Vector<Vector2i> shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<float> &p_width, int p_start = 0, bool p_once = true, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override; - virtual Vector<Vector2i> shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start = 0, uint8_t p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override; + virtual Vector<Vector2i> shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<real_t> &p_width, int p_start = 0, bool p_once = true, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override; + virtual Vector<Vector2i> shaped_text_get_line_breaks(RID p_shaped, real_t p_width, int p_start = 0, uint8_t p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override; virtual Vector<Vector2i> shaped_text_get_word_breaks(RID p_shaped, int p_grapheme_flags = GRAPHEME_IS_SPACE | GRAPHEME_IS_PUNCTUATION) const override; virtual Array shaped_text_get_objects(RID p_shaped) const override; virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const override; virtual Size2 shaped_text_get_size(RID p_shaped) const override; - virtual float shaped_text_get_ascent(RID p_shaped) const override; - virtual float shaped_text_get_descent(RID p_shaped) const override; - virtual float shaped_text_get_width(RID p_shaped) const override; - virtual float shaped_text_get_underline_position(RID p_shaped) const override; - virtual float shaped_text_get_underline_thickness(RID p_shaped) const override; + virtual real_t shaped_text_get_ascent(RID p_shaped) const override; + virtual real_t shaped_text_get_descent(RID p_shaped) const override; + virtual real_t shaped_text_get_width(RID p_shaped) const override; + virtual real_t shaped_text_get_underline_position(RID p_shaped) const override; + virtual real_t shaped_text_get_underline_thickness(RID p_shaped) const override; virtual String format_number(const String &p_string, const String &p_language = "") const override; virtual String parse_number(const String &p_string, const String &p_language = "") const override; diff --git a/modules/gdnative/xr/SCsub b/modules/gdnative/xr/SCsub deleted file mode 100644 index 0b2db3b504..0000000000 --- a/modules/gdnative/xr/SCsub +++ /dev/null @@ -1,6 +0,0 @@ -#!/usr/bin/env python - -Import("env") -Import("env_gdnative") - -env_gdnative.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/gdnative/xr/xr_interface_gdnative.cpp b/modules/gdnative/xr/xr_interface_gdnative.cpp deleted file mode 100644 index e51542e23d..0000000000 --- a/modules/gdnative/xr/xr_interface_gdnative.cpp +++ /dev/null @@ -1,450 +0,0 @@ -/*************************************************************************/ -/* xr_interface_gdnative.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "xr_interface_gdnative.h" -#include "core/input/input.h" -#include "servers/rendering/rendering_server_globals.h" -#include "servers/xr/xr_positional_tracker.h" - -void XRInterfaceGDNative::_bind_methods() { - ADD_PROPERTY_DEFAULT("interface_is_initialized", false); - ADD_PROPERTY_DEFAULT("ar_is_anchor_detection_enabled", false); -} - -XRInterfaceGDNative::XRInterfaceGDNative() { - print_verbose("Construct gdnative interface\n"); - - // we won't have our data pointer until our library gets set - data = nullptr; - - interface = nullptr; -} - -XRInterfaceGDNative::~XRInterfaceGDNative() { - print_verbose("Destruct gdnative interface\n"); - - if (interface != nullptr && is_initialized()) { - uninitialize(); - }; - - // cleanup after ourselves - cleanup(); -} - -void XRInterfaceGDNative::cleanup() { - if (interface != nullptr) { - interface->destructor(data); - data = nullptr; - interface = nullptr; - } -} - -void XRInterfaceGDNative::set_interface(const godot_xr_interface_gdnative *p_interface) { - // this should only be called once, just being paranoid.. - if (interface) { - cleanup(); - interface = NULL; - } - - // validate - ERR_FAIL_NULL(p_interface); - ERR_FAIL_COND_MSG(p_interface->version.major < 4, "This is an incompatible GDNative XR plugin."); - - // bind to our interface - interface = p_interface; - - // Now we do our constructing... - data = interface->constructor((godot_object *)this); -} - -StringName XRInterfaceGDNative::get_name() const { - ERR_FAIL_COND_V(interface == nullptr, StringName()); - - godot_string result = interface->get_name(data); - - StringName name = *(String *)&result; - - godot_string_destroy(&result); - - return name; -} - -int XRInterfaceGDNative::get_capabilities() const { - int capabilities; - - ERR_FAIL_COND_V(interface == nullptr, 0); // 0 = None - - capabilities = interface->get_capabilities(data); - - return capabilities; -} - -bool XRInterfaceGDNative::get_anchor_detection_is_enabled() const { - ERR_FAIL_COND_V(interface == nullptr, false); - - return interface->get_anchor_detection_is_enabled(data); -} - -void XRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) { - ERR_FAIL_COND(interface == nullptr); - - interface->set_anchor_detection_is_enabled(data, p_enable); -} - -int XRInterfaceGDNative::get_camera_feed_id() { - ERR_FAIL_COND_V(interface == nullptr, 0); - - return (unsigned int)interface->get_camera_feed_id(data); -} - -uint32_t XRInterfaceGDNative::get_view_count() { - uint32_t view_count; - - ERR_FAIL_COND_V(interface == nullptr, 1); - - view_count = interface->get_view_count(data); - - return view_count; -} - -bool XRInterfaceGDNative::is_initialized() const { - ERR_FAIL_COND_V(interface == nullptr, false); - - return interface->is_initialized(data); -} - -bool XRInterfaceGDNative::initialize() { - ERR_FAIL_COND_V(interface == nullptr, false); - - bool initialized = interface->initialize(data); - - if (initialized) { - // if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface - - XRServer *xr_server = XRServer::get_singleton(); - if ((xr_server != nullptr) && (xr_server->get_primary_interface() == nullptr)) { - xr_server->set_primary_interface(this); - }; - }; - - return initialized; -} - -void XRInterfaceGDNative::uninitialize() { - ERR_FAIL_COND(interface == nullptr); - - XRServer *xr_server = XRServer::get_singleton(); - if (xr_server != nullptr) { - // Whatever happens, make sure this is no longer our primary interface - xr_server->clear_primary_interface_if(this); - } - - interface->uninitialize(data); -} - -Size2 XRInterfaceGDNative::get_render_targetsize() { - ERR_FAIL_COND_V(interface == nullptr, Size2()); - - godot_vector2 result = interface->get_render_targetsize(data); - Vector2 *vec = (Vector2 *)&result; - - return *vec; -} - -Transform3D XRInterfaceGDNative::get_camera_transform() { - Transform3D *ret; - - ERR_FAIL_COND_V(interface == nullptr, Transform3D()); - - godot_transform3d t = interface->get_camera_transform(data); - - ret = (Transform3D *)&t; - - return *ret; -} - -Transform3D XRInterfaceGDNative::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) { - Transform3D *ret; - - ERR_FAIL_COND_V(interface == nullptr, Transform3D()); - - godot_transform3d t = interface->get_transform_for_view(data, (int)p_view, (godot_transform3d *)&p_cam_transform); - - ret = (Transform3D *)&t; - - return *ret; -} - -CameraMatrix XRInterfaceGDNative::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) { - CameraMatrix cm; - - ERR_FAIL_COND_V(interface == nullptr, CameraMatrix()); - - interface->fill_projection_for_view(data, (godot_real_t *)cm.matrix, (godot_int)p_view, p_aspect, p_z_near, p_z_far); - - return cm; -} - -Vector<BlitToScreen> XRInterfaceGDNative::commit_views(RID p_render_target, const Rect2 &p_screen_rect) { - // possibly move this as a member variable and add a callback to populate? - Vector<BlitToScreen> blit_to_screen; - - ERR_FAIL_COND_V(interface == nullptr, blit_to_screen); - - // must implement - interface->commit_views(data, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect); - - return blit_to_screen; -} - -unsigned int XRInterfaceGDNative::get_external_texture_for_eye(XRInterface::Eyes p_eye) { - ERR_FAIL_COND_V(interface == nullptr, 0); - - return (unsigned int)interface->get_external_texture_for_eye(data, (godot_int)p_eye); -} - -void XRInterfaceGDNative::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { - ERR_FAIL_COND(interface == nullptr); - - interface->commit_for_eye(data, (godot_int)p_eye, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect); -} - -void XRInterfaceGDNative::process() { - ERR_FAIL_COND(interface == nullptr); - - interface->process(data); -} - -void XRInterfaceGDNative::notification(int p_what) { - ERR_FAIL_COND(interface == nullptr); - - interface->notification(data, p_what); -} - -///////////////////////////////////////////////////////////////////////////////////// -// some helper callbacks - -extern "C" { - -void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_interface) { - // Must be on a version 4 plugin - ERR_FAIL_COND_MSG(p_interface->version.major < 4, "GDNative XR interfaces build for Godot 3.x are not supported."); - - Ref<XRInterfaceGDNative> new_interface; - new_interface.instantiate(); - new_interface->set_interface((const godot_xr_interface_gdnative *)p_interface); - XRServer::get_singleton()->add_interface(new_interface); -} - -godot_real_t GDAPI godot_xr_get_worldscale() { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL_V(xr_server, 1.0); - - return xr_server->get_world_scale(); -} - -godot_transform3d GDAPI godot_xr_get_reference_frame() { - godot_transform3d reference_frame; - Transform3D *reference_frame_ptr = (Transform3D *)&reference_frame; - - XRServer *xr_server = XRServer::get_singleton(); - if (xr_server != nullptr) { - *reference_frame_ptr = xr_server->get_reference_frame(); - } else { - memnew_placement(&reference_frame, Transform3D); - } - - return reference_frame; -} - -void GDAPI godot_xr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect) { - // blits out our texture as is, handy for preview display of one of the eyes that is already rendered with lens distortion on an external HMD - XRInterface::Eyes eye = (XRInterface::Eyes)p_eye; -#if 0 - RID *render_target = (RID *)p_render_target; -#endif - Rect2 screen_rect = *(Rect2 *)p_rect; - - if (eye == XRInterface::EYE_LEFT) { - screen_rect.size.x /= 2.0; - } else if (p_eye == XRInterface::EYE_RIGHT) { - screen_rect.size.x /= 2.0; - screen_rect.position.x += screen_rect.size.x; - } -#ifndef _MSC_VER -#warning this needs to be redone -#endif -#if 0 - RSG::rasterizer->blit_render_target_to_screen(*render_target, screen_rect, 0); -#endif -} - -godot_int GDAPI godot_xr_get_texid(godot_rid *p_render_target) { - // In order to send off our textures to display on our hardware we need the opengl texture ID instead of the render target RID - // This is a handy function to expose that. -#if 0 - RID *render_target = (RID *)p_render_target; - - RID eye_texture = RSG::storage->render_target_get_texture(*render_target); -#endif - -#ifndef _MSC_VER -#warning need to obtain this ID again -#endif - uint32_t texid = 0; //RS::get_singleton()->texture_get_texid(eye_texture); - - return texid; -} - -godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position) { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL_V(xr_server, 0); - - Input *input = Input::get_singleton(); - ERR_FAIL_NULL_V(input, 0); - - Ref<XRPositionalTracker> new_tracker; - new_tracker.instantiate(); - new_tracker->set_tracker_name(p_device_name); - new_tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER); - if (p_hand == 1) { - new_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_LEFT); - } else if (p_hand == 2) { - new_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_RIGHT); - } - - // also register as joystick... - int joyid = input->get_unused_joy_id(); - if (joyid != -1) { - new_tracker->set_joy_id(joyid); - input->joy_connection_changed(joyid, true, p_device_name, ""); - } - - if (p_tracks_orientation) { - Basis orientation; - new_tracker->set_orientation(orientation); - } - if (p_tracks_position) { - Vector3 position; - new_tracker->set_position(position); - } - - // add our tracker to our server and remember its pointer - xr_server->add_tracker(new_tracker); - - // note, this ID is only unique within controllers! - return new_tracker->get_tracker_id(); -} - -void GDAPI godot_xr_remove_controller(godot_int p_controller_id) { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL(xr_server); - - Input *input = Input::get_singleton(); - ERR_FAIL_NULL(input); - - Ref<XRPositionalTracker> remove_tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); - if (remove_tracker.is_valid()) { - // unset our joystick if applicable - int joyid = remove_tracker->get_joy_id(); - if (joyid != -1) { - input->joy_connection_changed(joyid, false, "", ""); - remove_tracker->set_joy_id(-1); - } - - // remove our tracker from our server - xr_server->remove_tracker(remove_tracker); - remove_tracker.unref(); - } -} - -void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform3d *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL(xr_server); - - Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); - if (tracker.is_valid()) { - Transform3D *transform = (Transform3D *)p_transform; - if (p_tracks_orientation) { - tracker->set_orientation(transform->basis); - } - if (p_tracks_position) { - tracker->set_rw_position(transform->origin); - } - } -} - -void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed) { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL(xr_server); - - Input *input = Input::get_singleton(); - ERR_FAIL_NULL(input); - - Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); - if (tracker.is_valid()) { - int joyid = tracker->get_joy_id(); - if (joyid != -1) { - input->joy_button(joyid, (JoyButton)p_button, p_is_pressed); - } - } -} - -void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative) { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL(xr_server); - - Input *input = Input::get_singleton(); - ERR_FAIL_NULL(input); - - Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); - if (tracker.is_valid()) { - int joyid = tracker->get_joy_id(); - if (joyid != -1) { - Input::JoyAxisValue jx; - jx.min = p_can_be_negative ? -1 : 0; - jx.value = p_value; - input->joy_axis(joyid, (JoyAxis)p_axis, jx); - } - } -} - -godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id) { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL_V(xr_server, 0.0); - - Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); - if (tracker.is_valid()) { - return tracker->get_rumble(); - } - - return 0.0; -} -} diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp index 8b9bd2659d..ab441d194a 100644 --- a/modules/gdscript/editor/gdscript_highlighter.cpp +++ b/modules/gdscript/editor/gdscript_highlighter.cpp @@ -471,9 +471,9 @@ void GDScriptSyntaxHighlighter::_update_cache() { } /* Autoloads. */ - Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); - for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) { - const ProjectSettings::AutoloadInfo &info = E->value(); + OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); + for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) { + const ProjectSettings::AutoloadInfo &info = E.value(); if (info.is_singleton) { keywords[info.name] = usertype_color; } diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 4589cf1a36..7943cf7469 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -625,9 +625,9 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc String path = ""; if (String(c->extends_path) != "" && String(c->extends_path) != get_path()) { path = c->extends_path; - if (path.is_rel_path()) { + if (path.is_relative_path()) { String base = get_path(); - if (base == "" || base.is_rel_path()) { + if (base == "" || base.is_relative_path()) { ERR_PRINT(("Could not resolve relative path for parent class: " + path).utf8().get_data()); } else { path = base.get_base_dir().plus_file(path); @@ -2059,7 +2059,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b if (r_icon_path) { if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) { *r_icon_path = c->icon_path; - } else if (c->icon_path.is_rel_path()) { + } else if (c->icon_path.is_relative_path()) { *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path(); } } @@ -2087,7 +2087,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b break; } String subpath = subclass->extends_path; - if (subpath.is_rel_path()) { + if (subpath.is_relative_path()) { subpath = path.get_base_dir().plus_file(subpath).simplify_path(); } diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index 6b7403d854..6f76ca05dc 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -2727,7 +2727,7 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) { } else { p_preload->resolved_path = p_preload->path->reduced_value; // TODO: Save this as script dependency. - if (p_preload->resolved_path.is_rel_path()) { + if (p_preload->resolved_path.is_relative_path()) { p_preload->resolved_path = parser->script_path.get_base_dir().plus_file(p_preload->resolved_path); } p_preload->resolved_path = p_preload->resolved_path.simplify_path(); diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 372a726d71..70e18c6e6c 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -731,9 +731,9 @@ static void _list_available_types(bool p_inherit_only, GDScriptParser::Completio } // Autoload singletons - Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); - for (const Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E != nullptr; E = E->next()) { - const ProjectSettings::AutoloadInfo &info = E->get(); + OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); + for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) { + const ProjectSettings::AutoloadInfo &info = E.get(); if (!info.is_singleton || info.path.get_extension().to_lower() != "gd") { continue; } @@ -1086,12 +1086,12 @@ static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool kwa++; } - Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); - for (const Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E != nullptr; E = E->next()) { - if (!E->value().is_singleton) { + OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); + for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) { + if (!E.value().is_singleton) { continue; } - ScriptCodeCompletionOption option(E->key(), ScriptCodeCompletionOption::KIND_CONSTANT); + ScriptCodeCompletionOption option(E.key(), ScriptCodeCompletionOption::KIND_CONSTANT); r_result.insert(option.display, option); } @@ -1359,12 +1359,12 @@ static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context, r_type = _type_from_variant(GDScriptLanguage::get_singleton()->get_named_globals_map()[which]); found = true; } else { - Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); + OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); - for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) { - String name = E->key(); + for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) { + String name = E.key(); if (name == which) { - String script = E->value().path; + String script = E.value().path; if (!script.begins_with("res://")) { script = "res://" + script; @@ -2660,10 +2660,10 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c } // Get autoloads. - Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); + OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); - for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) { - String path = "/root/" + E->key(); + for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) { + String path = "/root/" + E.key(); ScriptCodeCompletionOption option(path.quote(quote_style), ScriptCodeCompletionOption::KIND_NODE_PATH); options.insert(option.display, option); } diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index af872e49e2..f4c721e00a 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -133,7 +133,7 @@ GDScriptParser::GDScriptParser() { register_annotation(MethodInfo("@export_flags_3d_physics"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_PHYSICS, Variant::INT>); register_annotation(MethodInfo("@export_flags_3d_navigation"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_NAVIGATION, Variant::INT>); // Networking. - register_annotation(MethodInfo("@rpc", { Variant::STRING, "mode" }, { Variant::STRING, "sync" }, { Variant::STRING, "transfer_mode" }, { Variant::INT, "transfer_channel" }), AnnotationInfo::FUNCTION, &GDScriptParser::network_annotations<MultiplayerAPI::RPC_MODE_PUPPET>, 4, true); + register_annotation(MethodInfo("@rpc", { Variant::STRING, "mode" }, { Variant::STRING, "sync" }, { Variant::STRING, "transfer_mode" }, { Variant::INT, "transfer_channel" }), AnnotationInfo::FUNCTION, &GDScriptParser::network_annotations<MultiplayerAPI::RPC_MODE_AUTHORITY>, 4, true); // TODO: Warning annotations. } @@ -2365,6 +2365,9 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode } assignment->assignee = p_previous_operand; assignment->assigned_value = parse_expression(false); + if (assignment->assigned_value == nullptr) { + push_error(R"(Expected an expression after "=".)"); + } #ifdef DEBUG_ENABLED if (has_operator && source_variable != nullptr && source_variable->assignments == 0) { @@ -2377,7 +2380,11 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode GDScriptParser::ExpressionNode *GDScriptParser::parse_await(ExpressionNode *p_previous_operand, bool p_can_assign) { AwaitNode *await = alloc_node<AwaitNode>(); - await->to_await = parse_precedence(PREC_AWAIT, false); + ExpressionNode *element = parse_precedence(PREC_AWAIT, false); + if (element == nullptr) { + push_error(R"(Expected signal or coroutine after "await".)"); + } + await->to_await = element; current_function->is_coroutine = true; @@ -3392,43 +3399,35 @@ bool GDScriptParser::network_annotations(const AnnotationNode *p_annotation, Nod MultiplayerAPI::RPCConfig rpc_config; rpc_config.rpc_mode = t_mode; - for (int i = 0; i < p_annotation->resolved_arguments.size(); i++) { - if (i == 0) { + if (p_annotation->resolved_arguments.size()) { + int last = p_annotation->resolved_arguments.size() - 1; + if (p_annotation->resolved_arguments[last].get_type() == Variant::INT) { + rpc_config.channel = p_annotation->resolved_arguments[last].operator int(); + last -= 1; + } + if (last > 3) { + push_error(R"(Invalid RPC arguments. At most 4 arguments are allowed, where only the last argument can be an integer to specify the channel.')", p_annotation); + return false; + } + for (int i = last; i >= 0; i--) { String mode = p_annotation->resolved_arguments[i].operator String(); if (mode == "any") { - rpc_config.rpc_mode = MultiplayerAPI::RPC_MODE_REMOTE; - } else if (mode == "master") { - rpc_config.rpc_mode = MultiplayerAPI::RPC_MODE_MASTER; - } else if (mode == "puppet") { - rpc_config.rpc_mode = MultiplayerAPI::RPC_MODE_PUPPET; - } else { - push_error(R"(Invalid RPC mode. Must be one of: 'any', 'master', or 'puppet')", p_annotation); - return false; - } - } else if (i == 1) { - String sync = p_annotation->resolved_arguments[i].operator String(); - if (sync == "sync") { + rpc_config.rpc_mode = MultiplayerAPI::RPC_MODE_ANY; + } else if (mode == "auth") { + rpc_config.rpc_mode = MultiplayerAPI::RPC_MODE_AUTHORITY; + } else if (mode == "sync") { rpc_config.sync = true; - } else if (sync == "nosync") { + } else if (mode == "nosync") { rpc_config.sync = false; - } else { - push_error(R"(Invalid RPC sync mode. Must be one of: 'sync' or 'nosync')", p_annotation); - return false; - } - } else if (i == 2) { - String mode = p_annotation->resolved_arguments[i].operator String(); - if (mode == "reliable") { + } else if (mode == "reliable") { rpc_config.transfer_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE; } else if (mode == "unreliable") { rpc_config.transfer_mode = MultiplayerPeer::TRANSFER_MODE_UNRELIABLE; } else if (mode == "ordered") { rpc_config.transfer_mode = MultiplayerPeer::TRANSFER_MODE_UNRELIABLE_ORDERED; } else { - push_error(R"(Invalid RPC transfer mode. Must be one of: 'reliable', 'unreliable', 'ordered')", p_annotation); - return false; + push_error(R"(Invalid RPC argument. Must be one of: 'sync'/'nosync' (local calls), 'any'/'auth' (permission), 'reliable'/'unreliable'/'ordered' (transfer mode).)", p_annotation); } - } else if (i == 3) { - rpc_config.channel = p_annotation->resolved_arguments[i].operator int(); } } switch (p_node->type) { diff --git a/modules/gdscript/tests/README.md b/modules/gdscript/tests/README.md new file mode 100644 index 0000000000..6e54085962 --- /dev/null +++ b/modules/gdscript/tests/README.md @@ -0,0 +1,8 @@ +# GDScript integration tests + +The `scripts/` folder contains integration tests in the form of GDScript files +and output files. + +See the +[Integration tests for GDScript documentation](https://docs.godotengine.org/en/latest/development/cpp/unit_testing.html#integration-tests-for-gdscript) +for information about creating and running GDScript integration tests. diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp index 03a48bf071..6225e5d1eb 100644 --- a/modules/gdscript/tests/gdscript_test_runner.cpp +++ b/modules/gdscript/tests/gdscript_test_runner.cpp @@ -48,11 +48,11 @@ namespace GDScriptTests { void init_autoloads() { - Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); + OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); // First pass, add the constants so they exist before any script is loaded. - for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) { - const ProjectSettings::AutoloadInfo &info = E->get(); + for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) { + const ProjectSettings::AutoloadInfo &info = E.get(); if (info.is_singleton) { for (int i = 0; i < ScriptServer::get_language_count(); i++) { @@ -62,8 +62,8 @@ void init_autoloads() { } // Second pass, load into global constants. - for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) { - const ProjectSettings::AutoloadInfo &info = E->get(); + for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) { + const ProjectSettings::AutoloadInfo &info = E.get(); if (!info.is_singleton) { // Skip non-singletons since we don't have a scene tree here anyway. diff --git a/modules/gdscript/tests/scripts/analyzer/features/call_self_get_name.out b/modules/gdscript/tests/scripts/analyzer/features/call_self_get_name.out index dc4348d9c3..2c8cc9c03f 100644 --- a/modules/gdscript/tests/scripts/analyzer/features/call_self_get_name.out +++ b/modules/gdscript/tests/scripts/analyzer/features/call_self_get_name.out @@ -1,3 +1,3 @@ GDTEST_OK Name is equal -True +true diff --git a/modules/gdscript/tests/scripts/analyzer/features/call_static_builtin_function.out b/modules/gdscript/tests/scripts/analyzer/features/call_static_builtin_function.out index 75b002aa62..ad6beeb646 100644 --- a/modules/gdscript/tests/scripts/analyzer/features/call_static_builtin_function.out +++ b/modules/gdscript/tests/scripts/analyzer/features/call_static_builtin_function.out @@ -1,3 +1,3 @@ GDTEST_OK -True +true OK diff --git a/modules/gdscript/tests/scripts/parser/errors/assignment_empty_assignee.gd b/modules/gdscript/tests/scripts/parser/errors/assignment_empty_assignee.gd new file mode 100644 index 0000000000..17c65ad60a --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/assignment_empty_assignee.gd @@ -0,0 +1,3 @@ +func test(): + var a = 0 + a = diff --git a/modules/gdscript/tests/scripts/parser/errors/assignment_empty_assignee.out b/modules/gdscript/tests/scripts/parser/errors/assignment_empty_assignee.out new file mode 100644 index 0000000000..1369a7a0dc --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/assignment_empty_assignee.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Expected an expression after "=". diff --git a/modules/gdscript/tests/scripts/parser/features/str_preserves_case.gd b/modules/gdscript/tests/scripts/parser/features/str_preserves_case.gd new file mode 100644 index 0000000000..9e48a7f0da --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/str_preserves_case.gd @@ -0,0 +1,7 @@ +func test(): + var null_var = null + var true_var: bool = true + var false_var: bool = false + print(str(null_var)) + print(str(true_var)) + print(str(false_var)) diff --git a/modules/gdscript/tests/scripts/parser/features/str_preserves_case.out b/modules/gdscript/tests/scripts/parser/features/str_preserves_case.out new file mode 100644 index 0000000000..abba38e87c --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/str_preserves_case.out @@ -0,0 +1,4 @@ +GDTEST_OK +null +true +false diff --git a/modules/minimp3/audio_stream_mp3.cpp b/modules/minimp3/audio_stream_mp3.cpp index 2cc974322d..fb741f6266 100644 --- a/modules/minimp3/audio_stream_mp3.cpp +++ b/modules/minimp3/audio_stream_mp3.cpp @@ -37,11 +37,13 @@ #include "core/io/file_access.h" -void AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) { - ERR_FAIL_COND(!active); +int AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) { + ERR_FAIL_COND_V(!active, 0); int todo = p_frames; + int frames_mixed_this_step = p_frames; + while (todo && active) { mp3dec_frame_info_t frame_info; mp3d_sample_t *buf_frame = nullptr; @@ -60,6 +62,7 @@ void AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) { seek(mp3_stream->loop_offset); loops++; } else { + frames_mixed_this_step = p_frames - todo; //fill remainder with silence for (int i = p_frames - todo; i < p_frames; i++) { p_buffer[i] = AudioFrame(0, 0); @@ -69,6 +72,7 @@ void AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) { } } } + return frames_mixed_this_step; } float AudioStreamPlaybackMP3::get_stream_sampling_rate() { diff --git a/modules/minimp3/audio_stream_mp3.h b/modules/minimp3/audio_stream_mp3.h index ce001fc418..5dd88779f8 100644 --- a/modules/minimp3/audio_stream_mp3.h +++ b/modules/minimp3/audio_stream_mp3.h @@ -51,7 +51,7 @@ class AudioStreamPlaybackMP3 : public AudioStreamPlaybackResampled { Ref<AudioStreamMP3> mp3_stream; protected: - virtual void _mix_internal(AudioFrame *p_buffer, int p_frames) override; + virtual int _mix_internal(AudioFrame *p_buffer, int p_frames) override; virtual float get_stream_sampling_rate() override; public: diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index 590b95ab79..12bb0e5b44 100644 --- a/modules/mobile_vr/mobile_vr_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -39,7 +39,7 @@ StringName MobileVRInterface::get_name() const { return "Native mobile"; }; -int MobileVRInterface::get_capabilities() const { +uint32_t MobileVRInterface::get_capabilities() const { return XRInterface::XR_STEREO; }; @@ -305,6 +305,10 @@ uint32_t MobileVRInterface::get_view_count() { return 2; }; +XRInterface::TrackingStatus MobileVRInterface::get_tracking_status() const { + return tracking_state; +} + bool MobileVRInterface::is_initialized() const { return (initialized); }; @@ -340,16 +344,16 @@ bool MobileVRInterface::initialize() { void MobileVRInterface::uninitialize() { if (initialized) { XRServer *xr_server = XRServer::get_singleton(); - if (xr_server != nullptr) { + if (xr_server != nullptr && xr_server->get_primary_interface() == this) { // no longer our primary interface - xr_server->clear_primary_interface_if(this); + xr_server->set_primary_interface(nullptr); } initialized = false; }; }; -Size2 MobileVRInterface::get_render_targetsize() { +Size2 MobileVRInterface::get_render_target_size() { _THREAD_SAFE_METHOD_ // we use half our window size @@ -429,31 +433,6 @@ CameraMatrix MobileVRInterface::get_projection_for_view(uint32_t p_view, real_t return eye; }; -void MobileVRInterface::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { - _THREAD_SAFE_METHOD_ - - // We must have a valid render target - ERR_FAIL_COND(!p_render_target.is_valid()); - - // Because we are rendering to our device we must use our main viewport! - ERR_FAIL_COND(p_screen_rect == Rect2()); - - Rect2 dest = p_screen_rect; - Vector2 eye_center; - - // we output half a screen - dest.size.x *= 0.5; - - if (p_eye == XRInterface::EYE_LEFT) { - eye_center.x = ((-intraocular_dist / 2.0) + (display_width / 4.0)) / (display_width / 2.0); - } else if (p_eye == XRInterface::EYE_RIGHT) { - dest.position.x = dest.size.x; - eye_center.x = ((intraocular_dist / 2.0) - (display_width / 4.0)) / (display_width / 2.0); - } - // we don't offset the eye center vertically (yet) - eye_center.y = 0.0; -} - Vector<BlitToScreen> MobileVRInterface::commit_views(RID p_render_target, const Rect2 &p_screen_rect) { _THREAD_SAFE_METHOD_ diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h index 0c05dc1ebb..48b76ec187 100644 --- a/modules/mobile_vr/mobile_vr_interface.h +++ b/modules/mobile_vr/mobile_vr_interface.h @@ -52,6 +52,7 @@ class MobileVRInterface : public XRInterface { private: bool initialized = false; + XRInterface::TrackingStatus tracking_state; Basis orientation; // Just set some defaults for these. At some point we need to look at adding a lookup table for common device + headset combos and/or support reading cardboard QR codes @@ -131,13 +132,15 @@ public: real_t get_k2() const; virtual StringName get_name() const override; - virtual int get_capabilities() const override; + virtual uint32_t get_capabilities() const override; + + virtual TrackingStatus get_tracking_status() const override; virtual bool is_initialized() const override; virtual bool initialize() override; virtual void uninitialize() override; - virtual Size2 get_render_targetsize() override; + virtual Size2 get_render_target_size() override; virtual uint32_t get_view_count() override; virtual Transform3D get_camera_transform() override; virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; @@ -145,13 +148,9 @@ public: virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override; virtual void process() override; - virtual void notification(int p_what) override {} MobileVRInterface(); ~MobileVRInterface(); - - // deprecated - virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override; }; #endif // !MOBILE_VR_INTERFACE_H diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 1f7f1390ea..978093b7d5 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -3466,13 +3466,10 @@ int CSharpScript::get_member_line(const StringName &p_member) const { MultiplayerAPI::RPCMode CSharpScript::_member_get_rpc_mode(IMonoClassMember *p_member) const { if (p_member->has_attribute(CACHED_CLASS(RemoteAttribute))) { - return MultiplayerAPI::RPC_MODE_REMOTE; - } - if (p_member->has_attribute(CACHED_CLASS(MasterAttribute))) { - return MultiplayerAPI::RPC_MODE_MASTER; + return MultiplayerAPI::RPC_MODE_ANY; } if (p_member->has_attribute(CACHED_CLASS(PuppetAttribute))) { - return MultiplayerAPI::RPC_MODE_PUPPET; + return MultiplayerAPI::RPC_MODE_AUTHORITY; } return MultiplayerAPI::RPC_MODE_DISABLED; diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp index b7b36a92d8..d911f6461c 100644 --- a/modules/mono/editor/code_completion.cpp +++ b/modules/mono/editor/code_completion.cpp @@ -121,7 +121,7 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr case CompletionKind::NODE_PATHS: { { // AutoLoads - Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); + OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); for (const KeyValue<StringName, ProjectSettings::AutoloadInfo> &E : autoloads) { const ProjectSettings::AutoloadInfo &info = E.value; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs index 6cec8773b2..8aaa9e849d 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs @@ -6,8 +6,5 @@ namespace Godot public class RemoteAttribute : Attribute {} [AttributeUsage(AttributeTargets.Method)] - public class MasterAttribute : Attribute {} - - [AttributeUsage(AttributeTargets.Method)] public class PuppetAttribute : Attribute {} } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs index 6ce148d51e..bc598248bc 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs @@ -575,7 +575,7 @@ namespace Godot /// <summary> /// If the string is a path to a file or directory, return <see langword="true"/> if the path is absolute. /// </summary> - public static bool IsAbsPath(this string instance) + public static bool IsAbsolutePath(this string instance) { if (string.IsNullOrEmpty(instance)) return false; @@ -588,9 +588,9 @@ namespace Godot /// <summary> /// If the string is a path to a file or directory, return <see langword="true"/> if the path is relative. /// </summary> - public static bool IsRelPath(this string instance) + public static bool IsRelativePath(this string instance) { - return !IsAbsPath(instance); + return !IsAbsolutePath(instance); } /// <summary> @@ -1103,6 +1103,17 @@ namespace Godot } /// <summary> + /// Returns a simplified canonical path. + /// </summary> + public static string SimplifyPath(this string instance) + { + return godot_icall_String_simplify_path(instance); + } + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static string godot_icall_String_simplify_path(string str); + + /// <summary> /// Split the string by a divisor string, return an array of the substrings. /// Example "One,Two,Three" will return ["One","Two","Three"] if split by ",". /// </summary> diff --git a/modules/mono/glue/string_glue.cpp b/modules/mono/glue/string_glue.cpp index 18a9221f89..bb80a836ad 100644 --- a/modules/mono/glue/string_glue.cpp +++ b/modules/mono/glue/string_glue.cpp @@ -67,6 +67,11 @@ MonoString *godot_icall_String_sha256_text(MonoString *p_str) { return GDMonoMarshal::mono_string_from_godot(ret); } +MonoString *godot_icall_String_simplify_path(MonoString *p_str) { + String ret = GDMonoMarshal::mono_string_to_godot(p_str).simplify_path(); + return GDMonoMarshal::mono_string_from_godot(ret); +} + void godot_register_string_icalls() { GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_md5_buffer", godot_icall_String_md5_buffer); GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_md5_text", godot_icall_String_md5_text); @@ -74,6 +79,7 @@ void godot_register_string_icalls() { GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_rfindn", godot_icall_String_rfindn); GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_buffer", godot_icall_String_sha256_buffer); GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_text", godot_icall_String_sha256_text); + GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_simplify_path", godot_icall_String_simplify_path); } #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/mono_gd/gd_mono_cache.cpp b/modules/mono/mono_gd/gd_mono_cache.cpp index 0b36796d98..8b215a66c2 100644 --- a/modules/mono/mono_gd/gd_mono_cache.cpp +++ b/modules/mono/mono_gd/gd_mono_cache.cpp @@ -141,7 +141,6 @@ void CachedData::clear_godot_api_cache() { class_SignalAttribute = nullptr; class_ToolAttribute = nullptr; class_RemoteAttribute = nullptr; - class_MasterAttribute = nullptr; class_PuppetAttribute = nullptr; class_GodotMethodAttribute = nullptr; field_GodotMethodAttribute_methodName = nullptr; @@ -267,7 +266,6 @@ void update_godot_api_cache() { CACHE_CLASS_AND_CHECK(SignalAttribute, GODOT_API_CLASS(SignalAttribute)); CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute)); CACHE_CLASS_AND_CHECK(RemoteAttribute, GODOT_API_CLASS(RemoteAttribute)); - CACHE_CLASS_AND_CHECK(MasterAttribute, GODOT_API_CLASS(MasterAttribute)); CACHE_CLASS_AND_CHECK(PuppetAttribute, GODOT_API_CLASS(PuppetAttribute)); CACHE_CLASS_AND_CHECK(GodotMethodAttribute, GODOT_API_CLASS(GodotMethodAttribute)); CACHE_FIELD_AND_CHECK(GodotMethodAttribute, methodName, CACHED_CLASS(GodotMethodAttribute)->get_field("methodName")); diff --git a/modules/mono/mono_gd/gd_mono_cache.h b/modules/mono/mono_gd/gd_mono_cache.h index 6d49da0af3..fd28bbda14 100644 --- a/modules/mono/mono_gd/gd_mono_cache.h +++ b/modules/mono/mono_gd/gd_mono_cache.h @@ -112,7 +112,6 @@ struct CachedData { GDMonoClass *class_SignalAttribute; GDMonoClass *class_ToolAttribute; GDMonoClass *class_RemoteAttribute; - GDMonoClass *class_MasterAttribute; GDMonoClass *class_PuppetAttribute; GDMonoClass *class_GodotMethodAttribute; GDMonoField *field_GodotMethodAttribute_methodName; diff --git a/modules/msdfgen/SCsub b/modules/msdfgen/SCsub new file mode 100644 index 0000000000..227369f4bd --- /dev/null +++ b/modules/msdfgen/SCsub @@ -0,0 +1,66 @@ +#!/usr/bin/env python + +Import("env") +Import("env_modules") + +env_msdfgen = env_modules.Clone() + +# Thirdparty source files + +thirdparty_obj = [] + +if env["builtin_msdfgen"]: + env_msdfgen.disable_warnings() + + thirdparty_dir = "#thirdparty/msdfgen/" + thirdparty_sources = [ + "core/Contour.cpp", + "core/EdgeHolder.cpp", + "core/MSDFErrorCorrection.cpp", + "core/Projection.cpp", + "core/Scanline.cpp", + "core/Shape.cpp", + "core/SignedDistance.cpp", + "core/Vector2.cpp", + "core/contour-combiners.cpp", + "core/edge-coloring.cpp", + "core/edge-segments.cpp", + "core/edge-selectors.cpp", + "core/equation-solver.cpp", + "core/msdf-error-correction.cpp", + "core/msdfgen.cpp", + "core/rasterization.cpp", + "core/render-sdf.cpp", + "core/sdf-error-estimation.cpp", + "core/shape-description.cpp", + ] + thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] + + env_msdfgen.Append(CPPPATH=["#thirdparty/freetype/include", "#thirdparty/msdfgen", "#thirdparty/nanosvg"]) + + lib = env_msdfgen.add_library("msdfgen_builtin", thirdparty_sources) + thirdparty_obj += lib + + # Needs to be appended to arrive after libscene in the linker call, + # but we don't want it to arrive *after* system libs, so manual hack + # LIBS contains first SCons Library objects ("SCons.Node.FS.File object") + # and then plain strings for system library. We insert between the two. + inserted = False + for idx, linklib in enumerate(env["LIBS"]): + if isinstance(linklib, (str, bytes)): # first system lib such as "X11", otherwise SCons lib object + env["LIBS"].insert(idx, lib) + inserted = True + break + if not inserted: + env.Append(LIBS=[lib]) + + +# Godot source files + +module_obj = [] + +env_msdfgen.add_source_files(module_obj, "*.cpp") +env.modules_sources += module_obj + +# Needed to force rebuilding the module files when the thirdparty library is updated. +env.Depends(module_obj, thirdparty_obj) diff --git a/modules/msdfgen/config.py b/modules/msdfgen/config.py new file mode 100644 index 0000000000..653e466a74 --- /dev/null +++ b/modules/msdfgen/config.py @@ -0,0 +1,6 @@ +def can_build(env, platform): + return env.module_check_dependencies("msdfgen", ["freetype"]) + + +def configure(env): + pass diff --git a/modules/gdnative/xr/register_types.cpp b/modules/msdfgen/register_types.cpp index cb043debc5..ad60a66d2d 100644 --- a/modules/gdnative/xr/register_types.cpp +++ b/modules/msdfgen/register_types.cpp @@ -29,12 +29,7 @@ /*************************************************************************/ #include "register_types.h" -#include "xr_interface_gdnative.h" -void register_xr_types() { - GDREGISTER_CLASS(XRInterfaceGDNative); - ClassDB::add_compatibility_class("ARVRInterfaceGDNative", "XRInterfaceGDNative"); -} +void register_msdfgen_types() {} -void unregister_xr_types() { -} +void unregister_msdfgen_types() {} diff --git a/modules/gdnative/xr/register_types.h b/modules/msdfgen/register_types.h index 4e7469abe9..fb776c14ed 100644 --- a/modules/gdnative/xr/register_types.h +++ b/modules/msdfgen/register_types.h @@ -28,10 +28,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef XR_REGISTER_TYPES_H -#define XR_REGISTER_TYPES_H +#ifndef MSDFGEN_REGISTER_TYPES_H +#define MSDFGEN_REGISTER_TYPES_H -void register_xr_types(); -void unregister_xr_types(); +void register_msdfgen_types(); +void unregister_msdfgen_types(); -#endif // XR_REGISTER_TYPES_H +#endif // MSDFGEN_REGISTER_TYPES_H diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp index 768b419348..3a938200e9 100644 --- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp @@ -32,13 +32,15 @@ #include "core/io/file_access.h" -void AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_frames) { - ERR_FAIL_COND(!active); +int AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_frames) { + ERR_FAIL_COND_V(!active, 0); int todo = p_frames; int start_buffer = 0; + int frames_mixed_this_step = p_frames; + while (todo && active) { float *buffer = (float *)p_buffer; if (start_buffer > 0) { @@ -64,6 +66,7 @@ void AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_fra // we still have buffer to fill, start from this element in the next iteration. start_buffer = p_frames - todo; } else { + frames_mixed_this_step = p_frames - todo; for (int i = p_frames - todo; i < p_frames; i++) { p_buffer[i] = AudioFrame(0, 0); } @@ -72,6 +75,7 @@ void AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_fra } } } + return frames_mixed_this_step; } float AudioStreamPlaybackOGGVorbis::get_stream_sampling_rate() { diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.h b/modules/stb_vorbis/audio_stream_ogg_vorbis.h index 2bd70a2722..756c241d1f 100644 --- a/modules/stb_vorbis/audio_stream_ogg_vorbis.h +++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.h @@ -52,7 +52,7 @@ class AudioStreamPlaybackOGGVorbis : public AudioStreamPlaybackResampled { Ref<AudioStreamOGGVorbis> vorbis_stream; protected: - virtual void _mix_internal(AudioFrame *p_buffer, int p_frames) override; + virtual int _mix_internal(AudioFrame *p_buffer, int p_frames) override; virtual float get_stream_sampling_rate() override; public: diff --git a/modules/text_server_adv/SCsub b/modules/text_server_adv/SCsub index 1fcbb7aaca..6691f86e60 100644 --- a/modules/text_server_adv/SCsub +++ b/modules/text_server_adv/SCsub @@ -38,7 +38,8 @@ def make_icu_data(target, source, env): # Thirdparty source files thirdparty_obj = [] -freetype_enabled = env.module_check_dependencies("text_server_adv", ["freetype"]) +freetype_enabled = env.module_check_dependencies("text_server_adv", ["freetype"], True) +msdngen_enabled = env.module_check_dependencies("text_server_adv", ["msdfgen"], True) if env["builtin_harfbuzz"]: env_harfbuzz = env_modules.Clone() @@ -509,6 +510,13 @@ env_text_server_adv.Append( ] ) +if msdngen_enabled: + env_text_server_adv.Append( + CPPPATH=[ + "#thirdparty/msdfgen", + ] + ) + if freetype_enabled: env_text_server_adv.Append( CPPPATH=[ diff --git a/modules/text_server_adv/bitmap_font_adv.cpp b/modules/text_server_adv/bitmap_font_adv.cpp deleted file mode 100644 index 1731fb6223..0000000000 --- a/modules/text_server_adv/bitmap_font_adv.cpp +++ /dev/null @@ -1,585 +0,0 @@ -/*************************************************************************/ -/* bitmap_font_adv.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "bitmap_font_adv.h" - -/*************************************************************************/ -/* hb_bmp_font_t HarfBuzz Bitmap font interface */ -/*************************************************************************/ - -struct hb_bmp_font_t { - BitmapFontDataAdvanced *face = nullptr; - float font_size = 0.0; - bool unref = false; /* Whether to destroy bm_face when done. */ -}; - -static hb_bmp_font_t *_hb_bmp_font_create(BitmapFontDataAdvanced *p_face, float p_font_size, bool p_unref) { - hb_bmp_font_t *bm_font = reinterpret_cast<hb_bmp_font_t *>(calloc(1, sizeof(hb_bmp_font_t))); - - if (!bm_font) { - return nullptr; - } - - bm_font->face = p_face; - bm_font->font_size = p_font_size; - bm_font->unref = p_unref; - - return bm_font; -} - -static void _hb_bmp_font_destroy(void *data) { - hb_bmp_font_t *bm_font = reinterpret_cast<hb_bmp_font_t *>(data); - free(bm_font); -} - -static hb_bool_t hb_bmp_get_nominal_glyph(hb_font_t *font, void *font_data, hb_codepoint_t unicode, hb_codepoint_t *glyph, void *user_data) { - const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(font_data); - - if (!bm_font->face) { - return false; - } - - if (!bm_font->face->has_char(unicode)) { - if (bm_font->face->has_char(0xF000u + unicode)) { - *glyph = 0xF000u + unicode; - return true; - } else { - return false; - } - } - - *glyph = unicode; - return true; -} - -static hb_position_t hb_bmp_get_glyph_h_advance(hb_font_t *font, void *font_data, hb_codepoint_t glyph, void *user_data) { - const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(font_data); - - if (!bm_font->face) { - return 0; - } - - if (!bm_font->face->has_char(glyph)) { - return 0; - } - - return bm_font->face->get_advance(glyph, bm_font->font_size).x * 64; -} - -static hb_position_t hb_bmp_get_glyph_v_advance(hb_font_t *font, void *font_data, hb_codepoint_t glyph, void *user_data) { - const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(font_data); - - if (!bm_font->face) { - return 0; - } - - if (!bm_font->face->has_char(glyph)) { - return 0; - } - - return -bm_font->face->get_advance(glyph, bm_font->font_size).y * 64; -} - -static hb_position_t hb_bmp_get_glyph_h_kerning(hb_font_t *font, void *font_data, hb_codepoint_t left_glyph, hb_codepoint_t right_glyph, void *user_data) { - const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(font_data); - - if (!bm_font->face) { - return 0; - } - - if (!bm_font->face->has_char(left_glyph)) { - return 0; - } - - if (!bm_font->face->has_char(right_glyph)) { - return 0; - } - - return bm_font->face->get_kerning(left_glyph, right_glyph, bm_font->font_size).x * 64; -} - -static hb_bool_t hb_bmp_get_glyph_v_origin(hb_font_t *font, void *font_data, hb_codepoint_t glyph, hb_position_t *x, hb_position_t *y, void *user_data) { - const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(font_data); - - if (!bm_font->face) { - return false; - } - - if (!bm_font->face->has_char(glyph)) { - return false; - } - - *x = bm_font->face->get_advance(glyph, bm_font->font_size).x * 32; - *y = bm_font->face->get_ascent(bm_font->font_size) * 64; - - return true; -} - -static hb_bool_t hb_bmp_get_glyph_extents(hb_font_t *font, void *font_data, hb_codepoint_t glyph, hb_glyph_extents_t *extents, void *user_data) { - const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(font_data); - - if (!bm_font->face) { - return false; - } - - if (!bm_font->face->has_char(glyph)) { - return false; - } - - extents->x_bearing = 0; - extents->y_bearing = 0; - extents->width = bm_font->face->get_size(glyph, bm_font->font_size).x * 64; - extents->height = bm_font->face->get_size(glyph, bm_font->font_size).y * 64; - - return true; -} - -static hb_bool_t hb_bmp_get_font_h_extents(hb_font_t *font, void *font_data, hb_font_extents_t *metrics, void *user_data) { - const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(font_data); - - if (!bm_font->face) { - return false; - } - - metrics->ascender = bm_font->face->get_ascent(bm_font->font_size); - metrics->descender = bm_font->face->get_descent(bm_font->font_size); - metrics->line_gap = 0; - - return true; -} - -static hb_font_funcs_t *funcs = nullptr; -void hb_bmp_create_font_funcs() { - funcs = hb_font_funcs_create(); - - hb_font_funcs_set_font_h_extents_func(funcs, hb_bmp_get_font_h_extents, nullptr, nullptr); - //hb_font_funcs_set_font_v_extents_func (funcs, hb_bmp_get_font_v_extents, nullptr, nullptr); - hb_font_funcs_set_nominal_glyph_func(funcs, hb_bmp_get_nominal_glyph, nullptr, nullptr); - //hb_font_funcs_set_variation_glyph_func (funcs, hb_bmp_get_variation_glyph, nullptr, nullptr); - hb_font_funcs_set_glyph_h_advance_func(funcs, hb_bmp_get_glyph_h_advance, nullptr, nullptr); - hb_font_funcs_set_glyph_v_advance_func(funcs, hb_bmp_get_glyph_v_advance, nullptr, nullptr); - //hb_font_funcs_set_glyph_h_origin_func(funcs, hb_bmp_get_glyph_h_origin, nullptr, nullptr); - hb_font_funcs_set_glyph_v_origin_func(funcs, hb_bmp_get_glyph_v_origin, nullptr, nullptr); - hb_font_funcs_set_glyph_h_kerning_func(funcs, hb_bmp_get_glyph_h_kerning, nullptr, nullptr); - //hb_font_funcs_set_glyph_v_kerning_func (funcs, hb_bmp_get_glyph_v_kerning, nullptr, nullptr); - hb_font_funcs_set_glyph_extents_func(funcs, hb_bmp_get_glyph_extents, nullptr, nullptr); - //hb_font_funcs_set_glyph_contour_point_func (funcs, hb_bmp_get_glyph_contour_point, nullptr, nullptr); - //hb_font_funcs_set_glyph_name_func (funcs, hb_bmp_get_glyph_name, nullptr, nullptr); - //hb_font_funcs_set_glyph_from_name_func (funcs, hb_bmp_get_glyph_from_name, nullptr, nullptr); - - hb_font_funcs_make_immutable(funcs); -} - -void hb_bmp_free_font_funcs() { - if (funcs != nullptr) { - hb_font_funcs_destroy(funcs); - funcs = nullptr; - } -} - -static void _hb_bmp_font_set_funcs(hb_font_t *p_font, BitmapFontDataAdvanced *p_face, int p_size, bool p_unref) { - hb_font_set_funcs(p_font, funcs, _hb_bmp_font_create(p_face, p_size, p_unref), _hb_bmp_font_destroy); -} - -hb_font_t *hb_bmp_font_create(BitmapFontDataAdvanced *p_face, int p_size, hb_destroy_func_t p_destroy) { - hb_font_t *font; - hb_face_t *face = hb_face_create(nullptr, 0); - - font = hb_font_create(face); - hb_face_destroy(face); - _hb_bmp_font_set_funcs(font, p_face, p_size, false); - return font; -} - -/*************************************************************************/ -/* BitmapFontDataAdvanced */ -/*************************************************************************/ - -Error BitmapFontDataAdvanced::load_from_file(const String &p_filename, int p_base_size) { - _THREAD_SAFE_METHOD_ - //fnt format used by angelcode bmfont - //https://www.angelcode.com/products/bmfont/ - - FileAccess *f = FileAccess::open(p_filename, FileAccess::READ); - ERR_FAIL_COND_V_MSG(!f, ERR_FILE_NOT_FOUND, "Can't open font: " + p_filename + "."); - - while (true) { - String line = f->get_line(); - - int delimiter = line.find(" "); - String type = line.substr(0, delimiter); - int pos = delimiter + 1; - Map<String, String> keys; - - while (pos < line.size() && line[pos] == ' ') { - pos++; - } - - while (pos < line.size()) { - int eq = line.find("=", pos); - if (eq == -1) { - break; - } - String key = line.substr(pos, eq - pos); - int end = -1; - String value; - if (line[eq + 1] == '"') { - end = line.find("\"", eq + 2); - if (end == -1) { - break; - } - value = line.substr(eq + 2, end - 1 - eq - 1); - pos = end + 1; - } else { - end = line.find(" ", eq + 1); - if (end == -1) { - end = line.size(); - } - value = line.substr(eq + 1, end - eq); - pos = end; - } - - while (pos < line.size() && line[pos] == ' ') { - pos++; - } - - keys[key] = value; - } - - if (type == "info") { - if (keys.has("size")) { - base_size = keys["size"].to_int(); - } - } else if (type == "common") { - if (keys.has("lineHeight")) { - height = keys["lineHeight"].to_int(); - } - if (keys.has("base")) { - ascent = keys["base"].to_int(); - } - } else if (type == "page") { - if (keys.has("file")) { - String base_dir = p_filename.get_base_dir(); - String file = base_dir.plus_file(keys["file"]); - if (RenderingServer::get_singleton() != nullptr) { - Ref<Texture2D> tex = ResourceLoader::load(file); - if (tex.is_null()) { - ERR_PRINT("Can't load font texture!"); - } else { - ERR_FAIL_COND_V_MSG(tex.is_null(), ERR_FILE_CANT_READ, "It's not a reference to a valid Texture object."); - textures.push_back(tex); - } - } - } - } else if (type == "char") { - Character c; - char32_t idx = 0; - if (keys.has("id")) { - idx = keys["id"].to_int(); - } - if (keys.has("x")) { - c.rect.position.x = keys["x"].to_int(); - } - if (keys.has("y")) { - c.rect.position.y = keys["y"].to_int(); - } - if (keys.has("width")) { - c.rect.size.width = keys["width"].to_int(); - } - if (keys.has("height")) { - c.rect.size.height = keys["height"].to_int(); - } - if (keys.has("xoffset")) { - c.align.x = keys["xoffset"].to_int(); - } - if (keys.has("yoffset")) { - c.align.y = keys["yoffset"].to_int(); - } - if (keys.has("page")) { - c.texture_idx = keys["page"].to_int(); - } - if (keys.has("xadvance")) { - c.advance.x = keys["xadvance"].to_int(); - } - if (keys.has("yadvance")) { - c.advance.x = keys["yadvance"].to_int(); - } - if (c.advance.x < 0) { - c.advance.x = c.rect.size.width + 1; - } - if (c.advance.y < 0) { - c.advance.y = c.rect.size.height + 1; - } - char_map[idx] = c; - } else if (type == "kerning") { - KerningPairKey kpk; - float k = 0.0; - if (keys.has("first")) { - kpk.A = keys["first"].to_int(); - } - if (keys.has("second")) { - kpk.B = keys["second"].to_int(); - } - if (keys.has("amount")) { - k = keys["amount"].to_int(); - } - kerning_map[kpk] = k; - } - - if (f->eof_reached()) { - break; - } - } - if (base_size == 0) { - base_size = height; - } - - if (hb_handle) { - hb_font_destroy(hb_handle); - } - hb_handle = hb_bmp_font_create(this, base_size, nullptr); - valid = true; - - memdelete(f); - return OK; -} - -Error BitmapFontDataAdvanced::bitmap_new(float p_height, float p_ascent, int p_base_size) { - height = p_height; - ascent = p_ascent; - - base_size = p_base_size; - if (base_size == 0) { - base_size = height; - } - - char_map.clear(); - textures.clear(); - kerning_map.clear(); - if (hb_handle) { - hb_font_destroy(hb_handle); - } - hb_handle = hb_bmp_font_create(this, base_size, nullptr); - valid = true; - - return OK; -} - -void BitmapFontDataAdvanced::bitmap_add_texture(const Ref<Texture> &p_texture) { - ERR_FAIL_COND(!valid); - ERR_FAIL_COND_MSG(p_texture.is_null(), "It's not a reference to a valid Texture object."); - - textures.push_back(p_texture); -} - -void BitmapFontDataAdvanced::bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { - ERR_FAIL_COND(!valid); - - Character chr; - chr.rect = p_rect; - chr.texture_idx = p_texture_idx; - if (p_advance < 0) { - chr.advance.x = chr.rect.size.x; - } else { - chr.advance.x = p_advance; - } - chr.align = p_align; - char_map[p_char] = chr; -} - -void BitmapFontDataAdvanced::bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) { - ERR_FAIL_COND(!valid); - - KerningPairKey kpk; - kpk.A = p_A; - kpk.B = p_B; - - if (p_kerning == 0 && kerning_map.has(kpk)) { - kerning_map.erase(kpk); - } else { - kerning_map[kpk] = p_kerning; - } -} - -float BitmapFontDataAdvanced::get_height(int p_size) const { - ERR_FAIL_COND_V(!valid, 0.f); - return height * (float(p_size) / float(base_size)); -} - -float BitmapFontDataAdvanced::get_ascent(int p_size) const { - ERR_FAIL_COND_V(!valid, 0.f); - return ascent * (float(p_size) / float(base_size)); -} - -float BitmapFontDataAdvanced::get_descent(int p_size) const { - ERR_FAIL_COND_V(!valid, 0.f); - return (height - ascent) * (float(p_size) / float(base_size)); -} - -float BitmapFontDataAdvanced::get_underline_position(int p_size) const { - ERR_FAIL_COND_V(!valid, 0.f); - return 2 * (float(p_size) / float(base_size)); -} - -float BitmapFontDataAdvanced::get_underline_thickness(int p_size) const { - ERR_FAIL_COND_V(!valid, 0.f); - return 1 * (float(p_size) / float(base_size)); -} - -void BitmapFontDataAdvanced::set_distance_field_hint(bool p_distance_field) { - distance_field_hint = p_distance_field; -} - -bool BitmapFontDataAdvanced::get_distance_field_hint() const { - return distance_field_hint; -} - -float BitmapFontDataAdvanced::get_base_size() const { - return base_size; -} - -hb_font_t *BitmapFontDataAdvanced::get_hb_handle(int p_size) { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(!valid, nullptr); - return hb_handle; -} - -bool BitmapFontDataAdvanced::has_char(char32_t p_char) const { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(!valid, false); - return char_map.has(p_char); -} - -String BitmapFontDataAdvanced::get_supported_chars() const { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(!valid, String()); - String chars; - const uint32_t *k = nullptr; - while ((k = char_map.next(k))) { - chars += char32_t(*k); - } - return chars; -} - -Vector2 BitmapFontDataAdvanced::get_advance(uint32_t p_char, int p_size) const { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(!valid, Vector2()); - const Character *c = char_map.getptr(p_char); - ERR_FAIL_COND_V(c == nullptr, Vector2()); - - return c->advance * (float(p_size) / float(base_size)); -} - -Vector2 BitmapFontDataAdvanced::get_align(uint32_t p_char, int p_size) const { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(!valid, Vector2()); - const Character *c = char_map.getptr(p_char); - ERR_FAIL_COND_V(c == nullptr, Vector2()); - - return c->align * (float(p_size) / float(base_size)); -} - -Vector2 BitmapFontDataAdvanced::get_size(uint32_t p_char, int p_size) const { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(!valid, Vector2()); - const Character *c = char_map.getptr(p_char); - ERR_FAIL_COND_V(c == nullptr, Vector2()); - - return c->rect.size * (float(p_size) / float(base_size)); -} - -float BitmapFontDataAdvanced::get_font_scale(int p_size) const { - return float(p_size) / float(base_size); -} - -Vector2 BitmapFontDataAdvanced::get_kerning(uint32_t p_char, uint32_t p_next, int p_size) const { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(!valid, Vector2()); - KerningPairKey kpk; - kpk.A = p_char; - kpk.B = p_next; - - const Map<KerningPairKey, int>::Element *E = kerning_map.find(kpk); - if (E) { - return Vector2(-E->get() * (float(p_size) / float(base_size)), 0.f); - } else { - return Vector2(); - } -} - -Vector2 BitmapFontDataAdvanced::draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - _THREAD_SAFE_METHOD_ - if (p_index == 0) { - return Vector2(); - } - ERR_FAIL_COND_V(!valid, Vector2()); - const Character *c = char_map.getptr(p_index); - - ERR_FAIL_COND_V(c == nullptr, Vector2()); - ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), Vector2()); - if (c->texture_idx != -1) { - Point2i cpos = p_pos; - cpos += (c->align + Vector2(0, -ascent)) * (float(p_size) / float(base_size)); - Size2i csize = c->rect.size * (float(p_size) / float(base_size)); - if (RenderingServer::get_singleton() != nullptr) { - //if (distance_field_hint) { // Not implemented. - // RenderingServer::get_singleton()->canvas_item_set_distance_field_mode(p_canvas, true); - //} - RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, csize), textures[c->texture_idx]->get_rid(), c->rect, p_color, false, false); - //if (distance_field_hint) { - // RenderingServer::get_singleton()->canvas_item_set_distance_field_mode(p_canvas, false); - //} - } - } - - return c->advance * (float(p_size) / float(base_size)); -} - -Vector2 BitmapFontDataAdvanced::draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - _THREAD_SAFE_METHOD_ - if (p_index == 0) { - return Vector2(); - } - ERR_FAIL_COND_V(!valid, Vector2()); - const Character *c = char_map.getptr(p_index); - - ERR_FAIL_COND_V(c == nullptr, Vector2()); - ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), Vector2()); - - // Not supported, return advance for compatibility. - - return c->advance * (float(p_size) / float(base_size)); -} - -BitmapFontDataAdvanced::~BitmapFontDataAdvanced() { - if (hb_handle) { - hb_font_destroy(hb_handle); - } -} diff --git a/modules/text_server_adv/bitmap_font_adv.h b/modules/text_server_adv/bitmap_font_adv.h deleted file mode 100644 index 7b620021e1..0000000000 --- a/modules/text_server_adv/bitmap_font_adv.h +++ /dev/null @@ -1,123 +0,0 @@ -/*************************************************************************/ -/* bitmap_font_adv.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef BITMAP_FONT_ADV_H -#define BITMAP_FONT_ADV_H - -#include "font_adv.h" - -void hb_bmp_create_font_funcs(); -void hb_bmp_free_font_funcs(); - -struct BitmapFontDataAdvanced : public FontDataAdvanced { - _THREAD_SAFE_CLASS_ - -private: - Vector<Ref<Texture2D>> textures; - - struct Character { - int texture_idx = 0; - Rect2 rect; - Vector2 align; - Vector2 advance = Vector2(-1, -1); - }; - - struct KerningPairKey { - union { - struct { - uint32_t A, B; - }; - - uint64_t pair = 0; - }; - - _FORCE_INLINE_ bool operator<(const KerningPairKey &p_r) const { return pair < p_r.pair; } - }; - - HashMap<uint32_t, Character> char_map; - Map<KerningPairKey, int> kerning_map; - hb_font_t *hb_handle = nullptr; - - float height = 0.f; - float ascent = 0.f; - int base_size = 0; - bool distance_field_hint = false; - -public: - virtual void clear_cache() override{}; - - virtual Error load_from_file(const String &p_filename, int p_base_size) override; - virtual Error bitmap_new(float p_height, float p_ascent, int p_base_size) override; - - virtual void bitmap_add_texture(const Ref<Texture> &p_texture) override; - virtual void bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) override; - virtual void bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) override; - - virtual float get_height(int p_size) const override; - virtual float get_ascent(int p_size) const override; - virtual float get_descent(int p_size) const override; - - virtual float get_underline_position(int p_size) const override; - virtual float get_underline_thickness(int p_size) const override; - - virtual void set_antialiased(bool p_antialiased) override{}; - virtual bool get_antialiased() const override { return false; }; - - virtual void set_hinting(TextServer::Hinting p_hinting) override{}; - virtual TextServer::Hinting get_hinting() const override { return TextServer::HINTING_NONE; }; - - virtual void set_distance_field_hint(bool p_distance_field) override; - virtual bool get_distance_field_hint() const override; - - virtual void set_force_autohinter(bool p_enabeld) override{}; - virtual bool get_force_autohinter() const override { return false; }; - - virtual bool has_outline() const override { return false; }; - virtual float get_base_size() const override; - virtual float get_font_scale(int p_size) const override; - - virtual hb_font_t *get_hb_handle(int p_size) override; - - virtual bool has_char(char32_t p_char) const override; - virtual String get_supported_chars() const override; - - virtual Vector2 get_advance(uint32_t p_char, int p_size) const override; - Vector2 get_align(uint32_t p_char, int p_size) const; - Vector2 get_size(uint32_t p_char, int p_size) const; - virtual Vector2 get_kerning(uint32_t p_char, uint32_t p_next, int p_size) const override; - virtual uint32_t get_glyph_index(char32_t p_char, char32_t p_variation_selector) const override { return (uint32_t)p_char; }; - - virtual Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override; - virtual Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override; - - virtual ~BitmapFontDataAdvanced(); -}; - -#endif // BITMAP_FONT_ADV_H diff --git a/modules/text_server_adv/dynamic_font_adv.cpp b/modules/text_server_adv/dynamic_font_adv.cpp deleted file mode 100644 index 62eedebb59..0000000000 --- a/modules/text_server_adv/dynamic_font_adv.cpp +++ /dev/null @@ -1,1030 +0,0 @@ -/*************************************************************************/ -/* dynamic_font_adv.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "dynamic_font_adv.h" - -#ifdef MODULE_FREETYPE_ENABLED - -#include FT_STROKER_H -#include FT_ADVANCES_H -#include FT_MULTIPLE_MASTERS_H - -DynamicFontDataAdvanced::DataAtSize *DynamicFontDataAdvanced::get_data_for_size(int p_size, int p_outline_size) { - ERR_FAIL_COND_V(!valid, nullptr); - ERR_FAIL_COND_V(p_size < 0 || p_size > UINT16_MAX, nullptr); - ERR_FAIL_COND_V(p_outline_size < 0 || p_outline_size > UINT16_MAX, nullptr); - - CacheID id; - id.size = p_size; - id.outline_size = p_outline_size; - - DataAtSize *fds = nullptr; - Map<CacheID, DataAtSize *>::Element *E = nullptr; - if (p_outline_size != 0) { - E = size_cache_outline.find(id); - } else { - E = size_cache.find(id); - } - - if (E != nullptr) { - fds = E->get(); - } else { - if (font_mem == nullptr && font_path != String()) { - if (!font_mem_cache.is_empty()) { - font_mem = font_mem_cache.ptr(); - font_mem_size = font_mem_cache.size(); - } else { - FileAccess *f = FileAccess::open(font_path, FileAccess::READ); - if (!f) { - ERR_FAIL_V_MSG(nullptr, "Cannot open font file '" + font_path + "'."); - } - - uint64_t len = f->get_length(); - font_mem_cache.resize(len); - f->get_buffer(font_mem_cache.ptrw(), len); - font_mem = font_mem_cache.ptr(); - font_mem_size = len; - f->close(); - } - } - - int error = 0; - fds = memnew(DataAtSize); - if (font_mem) { - memset(&fds->stream, 0, sizeof(FT_StreamRec)); - fds->stream.base = (unsigned char *)font_mem; - fds->stream.size = font_mem_size; - fds->stream.pos = 0; - - FT_Open_Args fargs; - memset(&fargs, 0, sizeof(FT_Open_Args)); - fargs.memory_base = (unsigned char *)font_mem; - fargs.memory_size = font_mem_size; - fargs.flags = FT_OPEN_MEMORY; - fargs.stream = &fds->stream; - error = FT_Open_Face(library, &fargs, 0, &fds->face); - - } else { - memdelete(fds); - ERR_FAIL_V_MSG(nullptr, "DynamicFont uninitialized."); - } - - if (error == FT_Err_Unknown_File_Format) { - memdelete(fds); - ERR_FAIL_V_MSG(nullptr, "Unknown font format."); - } else if (error) { - memdelete(fds); - ERR_FAIL_V_MSG(nullptr, "Error loading font."); - } - - oversampling = TS->font_get_oversampling(); - - if (FT_HAS_COLOR(fds->face) && fds->face->num_fixed_sizes > 0) { - int best_match = 0; - int diff = ABS(p_size - ((int64_t)fds->face->available_sizes[0].width)); - fds->scale_color_font = float(p_size * oversampling) / fds->face->available_sizes[0].width; - for (int i = 1; i < fds->face->num_fixed_sizes; i++) { - int ndiff = ABS(p_size - ((int64_t)fds->face->available_sizes[i].width)); - if (ndiff < diff) { - best_match = i; - diff = ndiff; - fds->scale_color_font = float(p_size * oversampling) / fds->face->available_sizes[i].width; - } - } - FT_Select_Size(fds->face, best_match); - } else { - FT_Set_Pixel_Sizes(fds->face, 0, p_size * oversampling); - } - - fds->size = p_size; - fds->ascent = (fds->face->size->metrics.ascender / 64.0) / oversampling * fds->scale_color_font; - fds->descent = (-fds->face->size->metrics.descender / 64.0) / oversampling * fds->scale_color_font; - fds->underline_position = (-FT_MulFix(fds->face->underline_position, fds->face->size->metrics.y_scale) / 64.0) / oversampling * fds->scale_color_font; - fds->underline_thickness = (FT_MulFix(fds->face->underline_thickness, fds->face->size->metrics.y_scale) / 64.0) / oversampling * fds->scale_color_font; - - //Load os2 TTF table - fds->os2 = (TT_OS2 *)FT_Get_Sfnt_Table(fds->face, FT_SFNT_OS2); - - fds->hb_handle = hb_ft_font_create(fds->face, nullptr); - if (fds->hb_handle == nullptr) { - memdelete(fds); - ERR_FAIL_V_MSG(nullptr, "Error loading HB font."); - } - - if (p_outline_size != 0) { - size_cache_outline[id] = fds; - } else { - size_cache[id] = fds; - } - - // Write variations. - if (fds->face->face_flags & FT_FACE_FLAG_MULTIPLE_MASTERS) { - FT_MM_Var *amaster; - - FT_Get_MM_Var(fds->face, &amaster); - - Vector<hb_variation_t> hb_vars; - Vector<FT_Fixed> coords; - coords.resize(amaster->num_axis); - - FT_Get_Var_Design_Coordinates(fds->face, coords.size(), coords.ptrw()); - - for (FT_UInt i = 0; i < amaster->num_axis; i++) { - hb_variation_t var; - - // Reset to default. - var.tag = amaster->axis[i].tag; - var.value = (double)amaster->axis[i].def / 65536.f; - coords.write[i] = amaster->axis[i].def; - - if (variations.has(var.tag)) { - var.value = variations[var.tag]; - coords.write[i] = CLAMP(variations[var.tag] * 65536.f, amaster->axis[i].minimum, amaster->axis[i].maximum); - } - - hb_vars.push_back(var); - } - - FT_Set_Var_Design_Coordinates(fds->face, coords.size(), coords.ptrw()); - hb_font_set_variations(fds->hb_handle, hb_vars.is_empty() ? nullptr : &hb_vars[0], hb_vars.size()); - - FT_Done_MM_Var(library, amaster); - } - } - return fds; -} - -Dictionary DynamicFontDataAdvanced::get_variation_list() const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(base_size); - if (fds == nullptr) { - return Dictionary(); - } - - Dictionary ret; - // Read variations. - if (fds->face->face_flags & FT_FACE_FLAG_MULTIPLE_MASTERS) { - FT_MM_Var *amaster; - - FT_Get_MM_Var(fds->face, &amaster); - - for (FT_UInt i = 0; i < amaster->num_axis; i++) { - ret[(int32_t)amaster->axis[i].tag] = Vector3i(amaster->axis[i].minimum / 65536, amaster->axis[i].maximum / 65536, amaster->axis[i].def / 65536); - } - - FT_Done_MM_Var(library, amaster); - } - return ret; -} - -void DynamicFontDataAdvanced::set_variation(const String &p_name, double p_value) { - _THREAD_SAFE_METHOD_ - int32_t tag = TS->name_to_tag(p_name); - if (!variations.has(tag) || (variations[tag] != p_value)) { - variations[tag] = p_value; - clear_cache(); - } -} - -double DynamicFontDataAdvanced::get_variation(const String &p_name) const { - _THREAD_SAFE_METHOD_ - int32_t tag = TS->name_to_tag(p_name); - if (!variations.has(tag)) { - return 0.f; - } - return variations[tag]; -} - -Dictionary DynamicFontDataAdvanced::get_feature_list() const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(base_size); - if (fds == nullptr) { - return Dictionary(); - } - - Dictionary out; - // Read feature flags. - unsigned int count = hb_ot_layout_table_get_feature_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GSUB, 0, nullptr, nullptr); - if (count != 0) { - hb_tag_t *feature_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t)); - hb_ot_layout_table_get_feature_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GSUB, 0, &count, feature_tags); - for (unsigned int i = 0; i < count; i++) { - out[feature_tags[i]] = 1; - } - memfree(feature_tags); - } - count = hb_ot_layout_table_get_feature_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GPOS, 0, nullptr, nullptr); - if (count != 0) { - hb_tag_t *feature_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t)); - hb_ot_layout_table_get_feature_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GPOS, 0, &count, feature_tags); - for (unsigned int i = 0; i < count; i++) { - out[feature_tags[i]] = 1; - } - memfree(feature_tags); - } - - return out; -} - -DynamicFontDataAdvanced::TexturePosition DynamicFontDataAdvanced::find_texture_pos_for_glyph(DynamicFontDataAdvanced::DataAtSize *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height) { - TexturePosition ret; - ret.index = -1; - - int mw = p_width; - int mh = p_height; - - for (int i = 0; i < p_data->textures.size(); i++) { - const CharTexture &ct = p_data->textures[i]; - - if (RenderingServer::get_singleton() != nullptr) { - if (ct.texture->get_format() != p_image_format) { - continue; - } - } - - if (mw > ct.texture_size || mh > ct.texture_size) { //too big for this texture - continue; - } - - ret.y = 0x7FFFFFFF; - ret.x = 0; - - for (int j = 0; j < ct.texture_size - mw; j++) { - int max_y = 0; - - for (int k = j; k < j + mw; k++) { - int y = ct.offsets[k]; - if (y > max_y) { - max_y = y; - } - } - - if (max_y < ret.y) { - ret.y = max_y; - ret.x = j; - } - } - - if (ret.y == 0x7FFFFFFF || ret.y + mh > ct.texture_size) { - continue; //fail, could not fit it here - } - - ret.index = i; - break; - } - - if (ret.index == -1) { - //could not find texture to fit, create one - ret.x = 0; - ret.y = 0; - - int texsize = MAX(p_data->size * oversampling * 8, 256); - if (mw > texsize) { - texsize = mw; //special case, adapt to it? - } - if (mh > texsize) { - texsize = mh; //special case, adapt to it? - } - - texsize = next_power_of_2(texsize); - - texsize = MIN(texsize, 4096); - - CharTexture tex; - tex.texture_size = texsize; - tex.imgdata.resize(texsize * texsize * p_color_size); //grayscale alpha - - { - //zero texture - uint8_t *w = tex.imgdata.ptrw(); - ERR_FAIL_COND_V(texsize * texsize * p_color_size > tex.imgdata.size(), ret); - // Initialize the texture to all-white pixels to prevent artifacts when the - // font is displayed at a non-default scale with filtering enabled. - if (p_color_size == 2) { - for (int i = 0; i < texsize * texsize * p_color_size; i += 2) { // FORMAT_LA8 - w[i + 0] = 255; - w[i + 1] = 0; - } - } else if (p_color_size == 4) { - for (int i = 0; i < texsize * texsize * p_color_size; i += 4) { // FORMAT_RGBA8 - w[i + 0] = 255; - w[i + 1] = 255; - w[i + 2] = 255; - w[i + 3] = 0; - } - } else { - ERR_FAIL_V(ret); - } - } - tex.offsets.resize(texsize); - for (int i = 0; i < texsize; i++) { //zero offsets - tex.offsets.write[i] = 0; - } - - p_data->textures.push_back(tex); - ret.index = p_data->textures.size() - 1; - } - - return ret; -} - -DynamicFontDataAdvanced::Character DynamicFontDataAdvanced::Character::not_found() { - Character ch; - return ch; -} - -DynamicFontDataAdvanced::Character DynamicFontDataAdvanced::bitmap_to_character(DynamicFontDataAdvanced::DataAtSize *p_data, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) { - int w = bitmap.width; - int h = bitmap.rows; - - int mw = w + rect_margin * 2; - int mh = h + rect_margin * 2; - - ERR_FAIL_COND_V(mw > 4096, Character::not_found()); - ERR_FAIL_COND_V(mh > 4096, Character::not_found()); - - int color_size = bitmap.pixel_mode == FT_PIXEL_MODE_BGRA ? 4 : 2; - Image::Format require_format = color_size == 4 ? Image::FORMAT_RGBA8 : Image::FORMAT_LA8; - - TexturePosition tex_pos = find_texture_pos_for_glyph(p_data, color_size, require_format, mw, mh); - ERR_FAIL_COND_V(tex_pos.index < 0, Character::not_found()); - - //fit character in char texture - - CharTexture &tex = p_data->textures.write[tex_pos.index]; - - { - uint8_t *wr = tex.imgdata.ptrw(); - - for (int i = 0; i < h; i++) { - for (int j = 0; j < w; j++) { - int ofs = ((i + tex_pos.y + rect_margin) * tex.texture_size + j + tex_pos.x + rect_margin) * color_size; - ERR_FAIL_COND_V(ofs >= tex.imgdata.size(), Character::not_found()); - switch (bitmap.pixel_mode) { - case FT_PIXEL_MODE_MONO: { - int byte = i * bitmap.pitch + (j >> 3); - int bit = 1 << (7 - (j % 8)); - wr[ofs + 0] = 255; //grayscale as 1 - wr[ofs + 1] = (bitmap.buffer[byte] & bit) ? 255 : 0; - } break; - case FT_PIXEL_MODE_GRAY: - wr[ofs + 0] = 255; //grayscale as 1 - wr[ofs + 1] = bitmap.buffer[i * bitmap.pitch + j]; - break; - case FT_PIXEL_MODE_BGRA: { - int ofs_color = i * bitmap.pitch + (j << 2); - wr[ofs + 2] = bitmap.buffer[ofs_color + 0]; - wr[ofs + 1] = bitmap.buffer[ofs_color + 1]; - wr[ofs + 0] = bitmap.buffer[ofs_color + 2]; - wr[ofs + 3] = bitmap.buffer[ofs_color + 3]; - } break; - // TODO: FT_PIXEL_MODE_LCD - default: - ERR_FAIL_V_MSG(Character::not_found(), "Font uses unsupported pixel format: " + itos(bitmap.pixel_mode) + "."); - break; - } - } - } - } - - //blit to image and texture - { - if (RenderingServer::get_singleton() != nullptr) { - Ref<Image> img = memnew(Image(tex.texture_size, tex.texture_size, 0, require_format, tex.imgdata)); - - if (tex.texture.is_null()) { - tex.texture.instantiate(); - tex.texture->create_from_image(img); - } else { - tex.texture->update(img); //update - } - } - } - - // update height array - for (int k = tex_pos.x; k < tex_pos.x + mw; k++) { - tex.offsets.write[k] = tex_pos.y + mh; - } - - Character chr; - chr.align = (Vector2(xofs, -yofs) * p_data->scale_color_font / oversampling).round(); - chr.advance = (advance * p_data->scale_color_font / oversampling).round(); - chr.texture_idx = tex_pos.index; - chr.found = true; - - chr.rect_uv = Rect2(tex_pos.x + rect_margin, tex_pos.y + rect_margin, w, h); - chr.rect = chr.rect_uv; - chr.rect.position /= oversampling; - chr.rect.size *= (p_data->scale_color_font / oversampling); - return chr; -} - -void DynamicFontDataAdvanced::update_glyph(int p_size, uint32_t p_index) { - DataAtSize *fds = get_data_for_size(p_size, false); - ERR_FAIL_COND(fds == nullptr); - - if (fds->glyph_map.has(p_index)) { - return; - } - - Character character = Character::not_found(); - FT_GlyphSlot slot = fds->face->glyph; - - if (p_index == 0) { - fds->glyph_map[p_index] = character; - return; - } - - int ft_hinting; - switch (hinting) { - case TextServer::HINTING_NONE: - ft_hinting = FT_LOAD_NO_HINTING; - break; - case TextServer::HINTING_LIGHT: - ft_hinting = FT_LOAD_TARGET_LIGHT; - break; - default: - ft_hinting = FT_LOAD_TARGET_NORMAL; - break; - } - - FT_Fixed v, h; - FT_Get_Advance(fds->face, p_index, FT_HAS_COLOR(fds->face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0) | ft_hinting, &h); - FT_Get_Advance(fds->face, p_index, FT_HAS_COLOR(fds->face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0) | ft_hinting | FT_LOAD_VERTICAL_LAYOUT, &v); - - int error = FT_Load_Glyph(fds->face, p_index, FT_HAS_COLOR(fds->face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0) | ft_hinting); - if (error) { - fds->glyph_map[p_index] = character; - return; - } - - error = FT_Render_Glyph(fds->face->glyph, antialiased ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO); - if (!error) { - character = bitmap_to_character(fds, slot->bitmap, slot->bitmap_top, slot->bitmap_left, Vector2((h + (1 << 9)) >> 10, (v + (1 << 9)) >> 10) / 64.0); - } - - fds->glyph_map[p_index] = character; -} - -void DynamicFontDataAdvanced::update_glyph_outline(int p_size, int p_outline_size, uint32_t p_index) { - DataAtSize *fds = get_data_for_size(p_size, p_outline_size); - ERR_FAIL_COND(fds == nullptr); - - if (fds->glyph_map.has(p_index)) { - return; - } - - Character character = Character::not_found(); - if (p_index == 0) { - fds->glyph_map[p_index] = character; - return; - } - - int error = FT_Load_Glyph(fds->face, p_index, FT_LOAD_NO_BITMAP | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0)); - if (error) { - fds->glyph_map[p_index] = character; - return; - } - - FT_Stroker stroker; - if (FT_Stroker_New(library, &stroker) != 0) { - fds->glyph_map[p_index] = character; - return; - } - - FT_Stroker_Set(stroker, (int)(p_outline_size * oversampling * 64.0), FT_STROKER_LINECAP_BUTT, FT_STROKER_LINEJOIN_ROUND, 0); - FT_Glyph glyph; - FT_BitmapGlyph glyph_bitmap; - - if (FT_Get_Glyph(fds->face->glyph, &glyph) != 0) { - goto cleanup_stroker; - } - if (FT_Glyph_Stroke(&glyph, stroker, 1) != 0) { - goto cleanup_glyph; - } - if (FT_Glyph_To_Bitmap(&glyph, antialiased ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO, nullptr, 1) != 0) { - goto cleanup_glyph; - } - - glyph_bitmap = (FT_BitmapGlyph)glyph; - character = bitmap_to_character(fds, glyph_bitmap->bitmap, glyph_bitmap->top, glyph_bitmap->left, Vector2()); - -cleanup_glyph: - FT_Done_Glyph(glyph); -cleanup_stroker: - FT_Stroker_Done(stroker); - - fds->glyph_map[p_index] = character; -} - -void DynamicFontDataAdvanced::clear_cache() { - _THREAD_SAFE_METHOD_ - for (Map<CacheID, DataAtSize *>::Element *E = size_cache.front(); E; E = E->next()) { - memdelete(E->get()); - } - size_cache.clear(); - for (Map<CacheID, DataAtSize *>::Element *E = size_cache_outline.front(); E; E = E->next()) { - memdelete(E->get()); - } - size_cache_outline.clear(); -} - -Error DynamicFontDataAdvanced::load_from_file(const String &p_filename, int p_base_size) { - _THREAD_SAFE_METHOD_ - if (library == nullptr) { - int error = FT_Init_FreeType(&library); - ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType."); - } - clear_cache(); - - font_path = p_filename; - base_size = p_base_size; - - valid = true; - DataAtSize *fds = get_data_for_size(base_size); // load base size. - if (fds == nullptr) { - valid = false; - ERR_FAIL_V(ERR_CANT_CREATE); - } - - return OK; -} - -Error DynamicFontDataAdvanced::load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) { - _THREAD_SAFE_METHOD_ - if (library == nullptr) { - int error = FT_Init_FreeType(&library); - ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType."); - } - clear_cache(); - - font_mem = p_data; - font_mem_size = p_size; - base_size = p_base_size; - - valid = true; - DataAtSize *fds = get_data_for_size(base_size); // load base size. - if (fds == nullptr) { - valid = false; - ERR_FAIL_V(ERR_CANT_CREATE); - } - - return OK; -} - -float DynamicFontDataAdvanced::get_height(int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, 0.f); - return fds->ascent + fds->descent; -} - -float DynamicFontDataAdvanced::get_ascent(int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, 0.f); - return fds->ascent; -} - -float DynamicFontDataAdvanced::get_descent(int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, 0.f); - return fds->descent; -} - -float DynamicFontDataAdvanced::get_underline_position(int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, 0.f); - return fds->underline_position; -} - -float DynamicFontDataAdvanced::get_underline_thickness(int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, 0.f); - return fds->underline_thickness; -} - -bool DynamicFontDataAdvanced::is_script_supported(uint32_t p_script) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(base_size); - ERR_FAIL_COND_V(fds == nullptr, false); - - unsigned int count = hb_ot_layout_table_get_script_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GSUB, 0, nullptr, nullptr); - if (count != 0) { - hb_tag_t *script_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t)); - hb_ot_layout_table_get_script_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GSUB, 0, &count, script_tags); - for (unsigned int i = 0; i < count; i++) { - if (p_script == script_tags[i]) { - memfree(script_tags); - return true; - } - } - memfree(script_tags); - } - count = hb_ot_layout_table_get_script_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GPOS, 0, nullptr, nullptr); - if (count != 0) { - hb_tag_t *script_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t)); - hb_ot_layout_table_get_script_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GPOS, 0, &count, script_tags); - for (unsigned int i = 0; i < count; i++) { - if (p_script == script_tags[i]) { - memfree(script_tags); - return true; - } - } - memfree(script_tags); - } - - if (!fds->os2) { - return false; - } - - switch (p_script) { - case HB_SCRIPT_COMMON: - return (fds->os2->ulUnicodeRange1 & 1L << 4) || (fds->os2->ulUnicodeRange1 & 1L << 5) || (fds->os2->ulUnicodeRange1 & 1L << 6) || (fds->os2->ulUnicodeRange1 & 1L << 31) || (fds->os2->ulUnicodeRange2 & 1L << 0) || (fds->os2->ulUnicodeRange2 & 1L << 1) || (fds->os2->ulUnicodeRange2 & 1L << 2) || (fds->os2->ulUnicodeRange2 & 1L << 3) || (fds->os2->ulUnicodeRange2 & 1L << 4) || (fds->os2->ulUnicodeRange2 & 1L << 5) || (fds->os2->ulUnicodeRange2 & 1L << 6) || (fds->os2->ulUnicodeRange2 & 1L << 7) || (fds->os2->ulUnicodeRange2 & 1L << 8) || (fds->os2->ulUnicodeRange2 & 1L << 9) || (fds->os2->ulUnicodeRange2 & 1L << 10) || (fds->os2->ulUnicodeRange2 & 1L << 11) || (fds->os2->ulUnicodeRange2 & 1L << 12) || (fds->os2->ulUnicodeRange2 & 1L << 13) || (fds->os2->ulUnicodeRange2 & 1L << 14) || (fds->os2->ulUnicodeRange2 & 1L << 15) || (fds->os2->ulUnicodeRange2 & 1L << 30) || (fds->os2->ulUnicodeRange3 & 1L << 0) || (fds->os2->ulUnicodeRange3 & 1L << 1) || (fds->os2->ulUnicodeRange3 & 1L << 2) || (fds->os2->ulUnicodeRange3 & 1L << 4) || (fds->os2->ulUnicodeRange3 & 1L << 5) || (fds->os2->ulUnicodeRange3 & 1L << 18) || (fds->os2->ulUnicodeRange3 & 1L << 24) || (fds->os2->ulUnicodeRange3 & 1L << 25) || (fds->os2->ulUnicodeRange3 & 1L << 26) || (fds->os2->ulUnicodeRange3 & 1L << 27) || (fds->os2->ulUnicodeRange3 & 1L << 28) || (fds->os2->ulUnicodeRange4 & 1L << 3) || (fds->os2->ulUnicodeRange4 & 1L << 6) || (fds->os2->ulUnicodeRange4 & 1L << 15) || (fds->os2->ulUnicodeRange4 & 1L << 23) || (fds->os2->ulUnicodeRange4 & 1L << 24) || (fds->os2->ulUnicodeRange4 & 1L << 26); - case HB_SCRIPT_LATIN: - return (fds->os2->ulUnicodeRange1 & 1L << 0) || (fds->os2->ulUnicodeRange1 & 1L << 1) || (fds->os2->ulUnicodeRange1 & 1L << 2) || (fds->os2->ulUnicodeRange1 & 1L << 3) || (fds->os2->ulUnicodeRange1 & 1L << 29); - case HB_SCRIPT_GREEK: - return (fds->os2->ulUnicodeRange1 & 1L << 7) || (fds->os2->ulUnicodeRange1 & 1L << 30); - case HB_SCRIPT_COPTIC: - return (fds->os2->ulUnicodeRange1 & 1L << 8); - case HB_SCRIPT_CYRILLIC: - return (fds->os2->ulUnicodeRange1 & 1L << 9); - case HB_SCRIPT_ARMENIAN: - return (fds->os2->ulUnicodeRange1 & 1L << 10); - case HB_SCRIPT_HEBREW: - return (fds->os2->ulUnicodeRange1 & 1L << 11); - case HB_SCRIPT_VAI: - return (fds->os2->ulUnicodeRange1 & 1L << 12); - case HB_SCRIPT_ARABIC: - return (fds->os2->ulUnicodeRange1 & 1L << 13) || (fds->os2->ulUnicodeRange2 & 1L << 31) || (fds->os2->ulUnicodeRange3 & 1L << 3); - case HB_SCRIPT_NKO: - return (fds->os2->ulUnicodeRange1 & 1L << 14); - case HB_SCRIPT_DEVANAGARI: - return (fds->os2->ulUnicodeRange1 & 1L << 15); - case HB_SCRIPT_BENGALI: - return (fds->os2->ulUnicodeRange1 & 1L << 16); - case HB_SCRIPT_GURMUKHI: - return (fds->os2->ulUnicodeRange1 & 1L << 17); - case HB_SCRIPT_GUJARATI: - return (fds->os2->ulUnicodeRange1 & 1L << 18); - case HB_SCRIPT_ORIYA: - return (fds->os2->ulUnicodeRange1 & 1L << 19); - case HB_SCRIPT_TAMIL: - return (fds->os2->ulUnicodeRange1 & 1L << 20); - case HB_SCRIPT_TELUGU: - return (fds->os2->ulUnicodeRange1 & 1L << 21); - case HB_SCRIPT_KANNADA: - return (fds->os2->ulUnicodeRange1 & 1L << 22); - case HB_SCRIPT_MALAYALAM: - return (fds->os2->ulUnicodeRange1 & 1L << 23); - case HB_SCRIPT_THAI: - return (fds->os2->ulUnicodeRange1 & 1L << 24); - case HB_SCRIPT_LAO: - return (fds->os2->ulUnicodeRange1 & 1L << 25); - case HB_SCRIPT_GEORGIAN: - return (fds->os2->ulUnicodeRange1 & 1L << 26); - case HB_SCRIPT_BALINESE: - return (fds->os2->ulUnicodeRange1 & 1L << 27); - case HB_SCRIPT_HANGUL: - return (fds->os2->ulUnicodeRange1 & 1L << 28) || (fds->os2->ulUnicodeRange2 & 1L << 20) || (fds->os2->ulUnicodeRange2 & 1L << 24); - case HB_SCRIPT_HAN: - return (fds->os2->ulUnicodeRange2 & 1L << 21) || (fds->os2->ulUnicodeRange2 & 1L << 22) || (fds->os2->ulUnicodeRange2 & 1L << 23) || (fds->os2->ulUnicodeRange2 & 1L << 26) || (fds->os2->ulUnicodeRange2 & 1L << 27) || (fds->os2->ulUnicodeRange2 & 1L << 29); - case HB_SCRIPT_HIRAGANA: - return (fds->os2->ulUnicodeRange2 & 1L << 17); - case HB_SCRIPT_KATAKANA: - return (fds->os2->ulUnicodeRange2 & 1L << 18); - case HB_SCRIPT_BOPOMOFO: - return (fds->os2->ulUnicodeRange2 & 1L << 19); - case HB_SCRIPT_TIBETAN: - return (fds->os2->ulUnicodeRange3 & 1L << 6); - case HB_SCRIPT_SYRIAC: - return (fds->os2->ulUnicodeRange3 & 1L << 7); - case HB_SCRIPT_THAANA: - return (fds->os2->ulUnicodeRange3 & 1L << 8); - case HB_SCRIPT_SINHALA: - return (fds->os2->ulUnicodeRange3 & 1L << 9); - case HB_SCRIPT_MYANMAR: - return (fds->os2->ulUnicodeRange3 & 1L << 10); - case HB_SCRIPT_ETHIOPIC: - return (fds->os2->ulUnicodeRange3 & 1L << 11); - case HB_SCRIPT_CHEROKEE: - return (fds->os2->ulUnicodeRange3 & 1L << 12); - case HB_SCRIPT_CANADIAN_SYLLABICS: - return (fds->os2->ulUnicodeRange3 & 1L << 13); - case HB_SCRIPT_OGHAM: - return (fds->os2->ulUnicodeRange3 & 1L << 14); - case HB_SCRIPT_RUNIC: - return (fds->os2->ulUnicodeRange3 & 1L << 15); - case HB_SCRIPT_KHMER: - return (fds->os2->ulUnicodeRange3 & 1L << 16); - case HB_SCRIPT_MONGOLIAN: - return (fds->os2->ulUnicodeRange3 & 1L << 17); - case HB_SCRIPT_YI: - return (fds->os2->ulUnicodeRange3 & 1L << 19); - case HB_SCRIPT_HANUNOO: - case HB_SCRIPT_TAGBANWA: - case HB_SCRIPT_BUHID: - case HB_SCRIPT_TAGALOG: - return (fds->os2->ulUnicodeRange3 & 1L << 20); - case HB_SCRIPT_OLD_ITALIC: - return (fds->os2->ulUnicodeRange3 & 1L << 21); - case HB_SCRIPT_GOTHIC: - return (fds->os2->ulUnicodeRange3 & 1L << 22); - case HB_SCRIPT_DESERET: - return (fds->os2->ulUnicodeRange3 & 1L << 23); - case HB_SCRIPT_LIMBU: - return (fds->os2->ulUnicodeRange3 & 1L << 29); - case HB_SCRIPT_TAI_LE: - return (fds->os2->ulUnicodeRange3 & 1L << 30); - case HB_SCRIPT_NEW_TAI_LUE: - return (fds->os2->ulUnicodeRange3 & 1L << 31); - case HB_SCRIPT_BUGINESE: - return (fds->os2->ulUnicodeRange4 & 1L << 0); - case HB_SCRIPT_GLAGOLITIC: - return (fds->os2->ulUnicodeRange4 & 1L << 1); - case HB_SCRIPT_TIFINAGH: - return (fds->os2->ulUnicodeRange4 & 1L << 2); - case HB_SCRIPT_SYLOTI_NAGRI: - return (fds->os2->ulUnicodeRange4 & 1L << 4); - case HB_SCRIPT_LINEAR_B: - return (fds->os2->ulUnicodeRange4 & 1L << 5); - case HB_SCRIPT_UGARITIC: - return (fds->os2->ulUnicodeRange4 & 1L << 7); - case HB_SCRIPT_OLD_PERSIAN: - return (fds->os2->ulUnicodeRange4 & 1L << 8); - case HB_SCRIPT_SHAVIAN: - return (fds->os2->ulUnicodeRange4 & 1L << 9); - case HB_SCRIPT_OSMANYA: - return (fds->os2->ulUnicodeRange4 & 1L << 10); - case HB_SCRIPT_CYPRIOT: - return (fds->os2->ulUnicodeRange4 & 1L << 11); - case HB_SCRIPT_KHAROSHTHI: - return (fds->os2->ulUnicodeRange4 & 1L << 12); - case HB_SCRIPT_TAI_VIET: - return (fds->os2->ulUnicodeRange4 & 1L << 13); - case HB_SCRIPT_CUNEIFORM: - return (fds->os2->ulUnicodeRange4 & 1L << 14); - case HB_SCRIPT_SUNDANESE: - return (fds->os2->ulUnicodeRange4 & 1L << 16); - case HB_SCRIPT_LEPCHA: - return (fds->os2->ulUnicodeRange4 & 1L << 17); - case HB_SCRIPT_OL_CHIKI: - return (fds->os2->ulUnicodeRange4 & 1L << 18); - case HB_SCRIPT_SAURASHTRA: - return (fds->os2->ulUnicodeRange4 & 1L << 19); - case HB_SCRIPT_KAYAH_LI: - return (fds->os2->ulUnicodeRange4 & 1L << 20); - case HB_SCRIPT_REJANG: - return (fds->os2->ulUnicodeRange4 & 1L << 21); - case HB_SCRIPT_CHAM: - return (fds->os2->ulUnicodeRange4 & 1L << 22); - case HB_SCRIPT_ANATOLIAN_HIEROGLYPHS: - return (fds->os2->ulUnicodeRange4 & 1L << 25); - default: - return false; - }; -} - -void DynamicFontDataAdvanced::set_antialiased(bool p_antialiased) { - if (antialiased != p_antialiased) { - clear_cache(); - antialiased = p_antialiased; - } -} - -bool DynamicFontDataAdvanced::get_antialiased() const { - return antialiased; -} - -void DynamicFontDataAdvanced::set_force_autohinter(bool p_enabled) { - if (force_autohinter != p_enabled) { - clear_cache(); - force_autohinter = p_enabled; - } -} - -bool DynamicFontDataAdvanced::get_force_autohinter() const { - return force_autohinter; -} - -void DynamicFontDataAdvanced::set_hinting(TextServer::Hinting p_hinting) { - if (hinting != p_hinting) { - clear_cache(); - hinting = p_hinting; - } -} - -TextServer::Hinting DynamicFontDataAdvanced::get_hinting() const { - return hinting; -} - -bool DynamicFontDataAdvanced::has_outline() const { - return true; -} - -float DynamicFontDataAdvanced::get_base_size() const { - return base_size; -} - -String DynamicFontDataAdvanced::get_supported_chars() const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(base_size); - ERR_FAIL_COND_V(fds == nullptr, String()); - - String chars; - - FT_UInt gindex; - FT_ULong charcode = FT_Get_First_Char(fds->face, &gindex); - while (gindex != 0) { - if (charcode != 0) { - chars += char32_t(charcode); - } - charcode = FT_Get_Next_Char(fds->face, charcode, &gindex); - } - - return chars; -} - -float DynamicFontDataAdvanced::get_font_scale(int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, 1.0f); - - return fds->scale_color_font / oversampling; -} - -bool DynamicFontDataAdvanced::has_char(char32_t p_char) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(base_size); - ERR_FAIL_COND_V(fds == nullptr, false); - - const_cast<DynamicFontDataAdvanced *>(this)->update_glyph(base_size, FT_Get_Char_Index(fds->face, p_char)); - Character ch = fds->glyph_map[FT_Get_Char_Index(fds->face, p_char)]; - - return (ch.found); -} - -hb_font_t *DynamicFontDataAdvanced::get_hb_handle(int p_size) { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, nullptr); - - return fds->hb_handle; -} - -uint32_t DynamicFontDataAdvanced::get_glyph_index(char32_t p_char, char32_t p_variation_selector) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(base_size); - ERR_FAIL_COND_V(fds == nullptr, 0); - - if (p_variation_selector == 0x0000) { - return FT_Get_Char_Index(fds->face, p_char); - } else { - return FT_Face_GetCharVariantIndex(fds->face, p_char, p_variation_selector); - } -} - -Vector2 DynamicFontDataAdvanced::get_advance(uint32_t p_index, int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, Vector2()); - - const_cast<DynamicFontDataAdvanced *>(this)->update_glyph(p_size, p_index); - Character ch = fds->glyph_map[p_index]; - - return ch.advance; -} - -Vector2 DynamicFontDataAdvanced::get_kerning(uint32_t p_char, uint32_t p_next, int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, Vector2()); - - FT_Vector delta; - FT_Get_Kerning(fds->face, p_char, p_next, FT_KERNING_DEFAULT, &delta); - return Vector2(delta.x, delta.y); -} - -Vector2 DynamicFontDataAdvanced::draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, Vector2()); - - const_cast<DynamicFontDataAdvanced *>(this)->update_glyph(p_size, p_index); - Character ch = fds->glyph_map[p_index]; - - Vector2 advance; - if (ch.found) { - ERR_FAIL_COND_V(ch.texture_idx < -1 || ch.texture_idx >= fds->textures.size(), Vector2()); - - if (ch.texture_idx != -1) { - Point2i cpos = p_pos; - cpos += ch.align; - Color modulate = p_color; - if (FT_HAS_COLOR(fds->face)) { - modulate.r = modulate.g = modulate.b = 1.0; - } - if (RenderingServer::get_singleton() != nullptr) { - RID texture = fds->textures[ch.texture_idx].texture->get_rid(); - RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, ch.rect.size), texture, ch.rect_uv, modulate, false, false); - } - } - - advance = ch.advance; - } - - return advance; -} - -Vector2 DynamicFontDataAdvanced::draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size, p_outline_size); - ERR_FAIL_COND_V(fds == nullptr, Vector2()); - - const_cast<DynamicFontDataAdvanced *>(this)->update_glyph_outline(p_size, p_outline_size, p_index); - Character ch = fds->glyph_map[p_index]; - - Vector2 advance; - if (ch.found) { - ERR_FAIL_COND_V(ch.texture_idx < -1 || ch.texture_idx >= fds->textures.size(), Vector2()); - - if (ch.texture_idx != -1) { - Point2i cpos = p_pos; - cpos += ch.align; - Color modulate = p_color; - if (FT_HAS_COLOR(fds->face)) { - modulate.r = modulate.g = modulate.b = 1.0; - } - if (RenderingServer::get_singleton() != nullptr) { - RID texture = fds->textures[ch.texture_idx].texture->get_rid(); - RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, ch.rect.size), texture, ch.rect_uv, modulate, false, false); - } - } - - advance = ch.advance; - } - - return advance; -} - -bool DynamicFontDataAdvanced::get_glyph_contours(int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, false); - - int error = FT_Load_Glyph(fds->face, p_index, FT_LOAD_NO_BITMAP | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0)); - ERR_FAIL_COND_V(error, false); - - r_points.clear(); - r_contours.clear(); - - float h = fds->ascent; - float scale = (1.0 / 64.0) / oversampling * fds->scale_color_font; - for (short i = 0; i < fds->face->glyph->outline.n_points; i++) { - r_points.push_back(Vector3(fds->face->glyph->outline.points[i].x * scale, h - fds->face->glyph->outline.points[i].y * scale, FT_CURVE_TAG(fds->face->glyph->outline.tags[i]))); - } - for (short i = 0; i < fds->face->glyph->outline.n_contours; i++) { - r_contours.push_back(fds->face->glyph->outline.contours[i]); - } - r_orientation = (FT_Outline_Get_Orientation(&fds->face->glyph->outline) == FT_ORIENTATION_FILL_RIGHT); - return true; -} - -DynamicFontDataAdvanced::~DynamicFontDataAdvanced() { - clear_cache(); - if (library != nullptr) { - FT_Done_FreeType(library); - } -} - -#endif // MODULE_FREETYPE_ENABLED diff --git a/modules/text_server_adv/dynamic_font_adv.h b/modules/text_server_adv/dynamic_font_adv.h deleted file mode 100644 index b3f97bb029..0000000000 --- a/modules/text_server_adv/dynamic_font_adv.h +++ /dev/null @@ -1,195 +0,0 @@ -/*************************************************************************/ -/* dynamic_font_adv.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef DYNAMIC_FONT_ADV_H -#define DYNAMIC_FONT_ADV_H - -#include "font_adv.h" - -#include "modules/modules_enabled.gen.h" -#ifdef MODULE_FREETYPE_ENABLED - -#include <ft2build.h> -#include FT_FREETYPE_H -#include FT_TRUETYPE_TABLES_H - -#include <hb-ft.h> -#include <hb-ot.h> - -struct DynamicFontDataAdvanced : public FontDataAdvanced { - _THREAD_SAFE_CLASS_ - -private: - struct CharTexture { - Vector<uint8_t> imgdata; - int texture_size = 0; - Vector<int> offsets; - Ref<ImageTexture> texture; - }; - - struct Character { - bool found = false; - int texture_idx = 0; - Rect2 rect; - Rect2 rect_uv; - Vector2 align; - Vector2 advance = Vector2(-1, -1); - - static Character not_found(); - }; - - struct TexturePosition { - int index = 0; - int x = 0; - int y = 0; - }; - - struct CacheID { - union { - struct { - uint32_t size : 16; - uint32_t outline_size : 16; - }; - uint32_t key = 0; - }; - bool operator<(CacheID right) const { - return key < right.key; - } - }; - - struct DataAtSize { - FT_Face face = nullptr; - TT_OS2 *os2 = nullptr; - FT_StreamRec stream; - - int size = 0; - float scale_color_font = 1.f; - float ascent = 0.0; - float descent = 0.0; - float underline_position = 0.0; - float underline_thickness = 0.0; - - Vector<CharTexture> textures; - HashMap<uint32_t, Character> glyph_map; - - hb_font_t *hb_handle = nullptr; - ~DataAtSize() { - if (hb_handle != nullptr) { - hb_font_destroy(hb_handle); - } - if (face != nullptr) { - FT_Done_Face(face); - } - } - }; - - FT_Library library = nullptr; - - // Source data. - const uint8_t *font_mem = nullptr; - int font_mem_size = 0; - String font_path; - Vector<uint8_t> font_mem_cache; - - Map<int32_t, double> variations; - - float rect_margin = 1.f; - int base_size = 16; - float oversampling = 1.f; - bool antialiased = true; - bool force_autohinter = false; - TextServer::Hinting hinting = TextServer::HINTING_LIGHT; - - Map<CacheID, DataAtSize *> size_cache; - Map<CacheID, DataAtSize *> size_cache_outline; - - DataAtSize *get_data_for_size(int p_size, int p_outline_size = 0); - - TexturePosition find_texture_pos_for_glyph(DataAtSize *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height); - Character bitmap_to_character(DataAtSize *p_data, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance); - _FORCE_INLINE_ void update_glyph(int p_size, uint32_t p_index); - _FORCE_INLINE_ void update_glyph_outline(int p_size, int p_outline_size, uint32_t p_index); - -public: - virtual void clear_cache() override; - - virtual Error load_from_file(const String &p_filename, int p_base_size) override; - virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) override; - - virtual float get_height(int p_size) const override; - virtual float get_ascent(int p_size) const override; - virtual float get_descent(int p_size) const override; - - virtual Dictionary get_feature_list() const override; - virtual Dictionary get_variation_list() const override; - - virtual void set_variation(const String &p_name, double p_value) override; - virtual double get_variation(const String &p_name) const override; - - virtual float get_underline_position(int p_size) const override; - virtual float get_underline_thickness(int p_size) const override; - - virtual void set_antialiased(bool p_antialiased) override; - virtual bool get_antialiased() const override; - - virtual void set_hinting(TextServer::Hinting p_hinting) override; - virtual TextServer::Hinting get_hinting() const override; - - virtual void set_force_autohinter(bool p_enabled) override; - virtual bool get_force_autohinter() const override; - - virtual void set_distance_field_hint(bool p_distance_field) override{}; - virtual bool get_distance_field_hint() const override { return false; }; - - virtual bool has_outline() const override; - virtual float get_base_size() const override; - - virtual bool is_script_supported(uint32_t p_script) const override; - - virtual bool has_char(char32_t p_char) const override; - virtual String get_supported_chars() const override; - virtual float get_font_scale(int p_size) const override; - - virtual hb_font_t *get_hb_handle(int p_size) override; - virtual uint32_t get_glyph_index(char32_t p_char, char32_t p_variation_selector) const override; - virtual Vector2 get_advance(uint32_t p_index, int p_size) const override; - virtual Vector2 get_kerning(uint32_t p_char, uint32_t p_next, int p_size) const override; - - virtual Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override; - virtual Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override; - - virtual bool get_glyph_contours(int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const override; - - virtual ~DynamicFontDataAdvanced() override; -}; - -#endif // MODULE_FREETYPE_ENABLED - -#endif // DYNAMIC_FONT_ADV_H diff --git a/modules/text_server_adv/font_adv.h b/modules/text_server_adv/font_adv.h deleted file mode 100644 index 4fadefc569..0000000000 --- a/modules/text_server_adv/font_adv.h +++ /dev/null @@ -1,115 +0,0 @@ -/*************************************************************************/ -/* font_adv.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef FONT_ADV_H -#define FONT_ADV_H - -#include "servers/text_server.h" - -#include <hb.h> - -struct FontDataAdvanced { - Map<String, bool> lang_support_overrides; - Map<String, bool> script_support_overrides; - bool valid = false; - int spacing_space = 0; - int spacing_glyph = 0; - - virtual void clear_cache() = 0; - - virtual Error load_from_file(const String &p_filename, int p_base_size) { return ERR_CANT_CREATE; }; - virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) { return ERR_CANT_CREATE; }; - virtual Error bitmap_new(float p_height, float p_ascent, int p_base_size) { return ERR_CANT_CREATE; }; - - virtual void bitmap_add_texture(const Ref<Texture> &p_texture) { ERR_FAIL_MSG("Not supported."); }; - virtual void bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { ERR_FAIL_MSG("Not supported."); }; - virtual void bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) { ERR_FAIL_MSG("Not supported."); }; - - virtual float get_height(int p_size) const = 0; - virtual float get_ascent(int p_size) const = 0; - virtual float get_descent(int p_size) const = 0; - - virtual Dictionary get_feature_list() const { return Dictionary(); }; - virtual Dictionary get_variation_list() const { return Dictionary(); }; - - virtual void set_variation(const String &p_name, double p_value){}; - virtual double get_variation(const String &p_name) const { return 0; }; - - virtual float get_underline_position(int p_size) const = 0; - virtual float get_underline_thickness(int p_size) const = 0; - - virtual int get_spacing_space() const { return spacing_space; }; - virtual void set_spacing_space(int p_value) { - spacing_space = p_value; - clear_cache(); - }; - - virtual int get_spacing_glyph() const { return spacing_glyph; }; - virtual void set_spacing_glyph(int p_value) { - spacing_glyph = p_value; - clear_cache(); - }; - - virtual void set_antialiased(bool p_antialiased) = 0; - virtual bool get_antialiased() const = 0; - - virtual void set_hinting(TextServer::Hinting p_hinting) = 0; - virtual TextServer::Hinting get_hinting() const = 0; - - virtual void set_distance_field_hint(bool p_distance_field) = 0; - virtual bool get_distance_field_hint() const = 0; - - virtual void set_force_autohinter(bool p_enabeld) = 0; - virtual bool get_force_autohinter() const = 0; - - virtual bool has_outline() const = 0; - virtual float get_base_size() const = 0; - - virtual bool is_lang_supported(const String &p_lang) const { return true; }; - virtual bool is_script_supported(uint32_t p_script) const { return true; }; - - virtual bool has_char(char32_t p_char) const = 0; - virtual String get_supported_chars() const = 0; - virtual float get_font_scale(int p_size) const { return 1.0f; }; - - virtual hb_font_t *get_hb_handle(int p_size) = 0; - virtual uint32_t get_glyph_index(char32_t p_char, char32_t p_variation_selector) const = 0; - virtual Vector2 get_advance(uint32_t p_char, int p_size) const = 0; - virtual Vector2 get_kerning(uint32_t p_char, uint32_t p_next, int p_size) const = 0; - - virtual Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const = 0; - virtual Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const = 0; - - virtual bool get_glyph_contours(int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const { return false; }; - - virtual ~FontDataAdvanced(){}; -}; - -#endif // FONT_ADV_H diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index 9ecb0de5b8..78a87be971 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -29,15 +29,213 @@ /*************************************************************************/ #include "text_server_adv.h" -#include "bitmap_font_adv.h" -#include "dynamic_font_adv.h" +#include "core/string/print_string.h" #include "core/string/translation.h" #ifdef ICU_STATIC_DATA #include "thirdparty/icu4c/icudata.gen.h" #endif +#ifdef MODULE_MSDFGEN_ENABLED +#include "core/ShapeDistanceFinder.h" +#include "core/contour-combiners.h" +#include "core/edge-selectors.h" +#include "msdfgen.h" +#endif + +/*************************************************************************/ +/* hb_bmp_font_t HarfBuzz Bitmap font interface */ +/*************************************************************************/ + +hb_font_funcs_t *TextServerAdvanced::funcs = nullptr; + +TextServerAdvanced::hb_bmp_font_t *TextServerAdvanced::_hb_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref) { + hb_bmp_font_t *bm_font = memnew(hb_bmp_font_t); + + if (!bm_font) { + return nullptr; + } + + bm_font->face = p_face; + bm_font->unref = p_unref; + + return bm_font; +} + +void TextServerAdvanced::_hb_bmp_font_destroy(void *p_data) { + hb_bmp_font_t *bm_font = reinterpret_cast<hb_bmp_font_t *>(p_data); + memdelete(bm_font); +} + +hb_bool_t TextServerAdvanced::hb_bmp_get_nominal_glyph(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_unicode, hb_codepoint_t *r_glyph, void *p_user_data) { + const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); + + if (!bm_font->face) { + return false; + } + + if (!bm_font->face->glyph_map.has(p_unicode)) { + if (bm_font->face->glyph_map.has(0xF000u + p_unicode)) { + *r_glyph = 0xF000u + p_unicode; + return true; + } else { + return false; + } + } + + *r_glyph = p_unicode; + return true; +} + +hb_position_t TextServerAdvanced::hb_bmp_get_glyph_h_advance(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, void *p_user_data) { + const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); + + if (!bm_font->face) { + return 0; + } + + if (!bm_font->face->glyph_map.has(p_glyph)) { + return 0; + } + + return bm_font->face->glyph_map[p_glyph].advance.x * 64; +} + +hb_position_t TextServerAdvanced::hb_bmp_get_glyph_v_advance(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, void *p_user_data) { + const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); + + if (!bm_font->face) { + return 0; + } + + if (!bm_font->face->glyph_map.has(p_glyph)) { + return 0; + } + + return -bm_font->face->glyph_map[p_glyph].advance.y * 64; +} + +hb_position_t TextServerAdvanced::hb_bmp_get_glyph_h_kerning(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_left_glyph, hb_codepoint_t p_right_glyph, void *p_user_data) { + const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); + + if (!bm_font->face) { + return 0; + } + + if (!bm_font->face->kerning_map.has(Vector2i(p_left_glyph, p_right_glyph))) { + return 0; + } + + return bm_font->face->kerning_map[Vector2i(p_left_glyph, p_right_glyph)].x * 64; +} + +hb_position_t TextServerAdvanced::hb_bmp_get_glyph_v_kerning(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_left_glyph, hb_codepoint_t p_right_glyph, void *p_user_data) { + const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); + + if (!bm_font->face) { + return 0; + } + + if (!bm_font->face->kerning_map.has(Vector2i(p_left_glyph, p_right_glyph))) { + return 0; + } + + return bm_font->face->kerning_map[Vector2i(p_left_glyph, p_right_glyph)].y * 64; +} + +hb_bool_t TextServerAdvanced::hb_bmp_get_glyph_v_origin(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, hb_position_t *r_x, hb_position_t *r_y, void *p_user_data) { + const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); + + if (!bm_font->face) { + return false; + } + + if (!bm_font->face->glyph_map.has(p_glyph)) { + return false; + } + + *r_x = bm_font->face->glyph_map[p_glyph].advance.x * 32; + *r_y = -bm_font->face->ascent * 64; + + return true; +} + +hb_bool_t TextServerAdvanced::hb_bmp_get_glyph_extents(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, hb_glyph_extents_t *r_extents, void *p_user_data) { + const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); + + if (!bm_font->face) { + return false; + } + + if (!bm_font->face->glyph_map.has(p_glyph)) { + return false; + } + + r_extents->x_bearing = 0; + r_extents->y_bearing = 0; + r_extents->width = bm_font->face->glyph_map[p_glyph].rect.size.x * 64; + r_extents->height = bm_font->face->glyph_map[p_glyph].rect.size.y * 64; + + return true; +} + +hb_bool_t TextServerAdvanced::hb_bmp_get_font_h_extents(hb_font_t *p_font, void *p_font_data, hb_font_extents_t *r_metrics, void *p_user_data) { + const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); + + if (!bm_font->face) { + return false; + } + + r_metrics->ascender = bm_font->face->ascent; + r_metrics->descender = bm_font->face->descent; + r_metrics->line_gap = 0; + + return true; +} + +void TextServerAdvanced::hb_bmp_create_font_funcs() { + if (funcs == nullptr) { + funcs = hb_font_funcs_create(); + + hb_font_funcs_set_font_h_extents_func(funcs, hb_bmp_get_font_h_extents, nullptr, nullptr); + hb_font_funcs_set_nominal_glyph_func(funcs, hb_bmp_get_nominal_glyph, nullptr, nullptr); + hb_font_funcs_set_glyph_h_advance_func(funcs, hb_bmp_get_glyph_h_advance, nullptr, nullptr); + hb_font_funcs_set_glyph_v_advance_func(funcs, hb_bmp_get_glyph_v_advance, nullptr, nullptr); + hb_font_funcs_set_glyph_v_origin_func(funcs, hb_bmp_get_glyph_v_origin, nullptr, nullptr); + hb_font_funcs_set_glyph_h_kerning_func(funcs, hb_bmp_get_glyph_h_kerning, nullptr, nullptr); + hb_font_funcs_set_glyph_v_kerning_func(funcs, hb_bmp_get_glyph_v_kerning, nullptr, nullptr); + hb_font_funcs_set_glyph_extents_func(funcs, hb_bmp_get_glyph_extents, nullptr, nullptr); + + hb_font_funcs_make_immutable(funcs); + } +} + +void TextServerAdvanced::hb_bmp_free_font_funcs() { + if (funcs != nullptr) { + hb_font_funcs_destroy(funcs); + funcs = nullptr; + } +} + +void TextServerAdvanced::_hb_bmp_font_set_funcs(hb_font_t *p_font, TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref) { + hb_font_set_funcs(p_font, funcs, _hb_bmp_font_create(p_face, p_unref), _hb_bmp_font_destroy); +} + +hb_font_t *TextServerAdvanced::hb_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, hb_destroy_func_t p_destroy) { + hb_font_t *font; + hb_face_t *face = hb_face_create(nullptr, 0); + + font = hb_font_create(face); + hb_face_destroy(face); + _hb_bmp_font_set_funcs(font, p_face, false); + return font; +} + +/*************************************************************************/ +/* Character properties. */ +/*************************************************************************/ + _FORCE_INLINE_ bool is_ain(char32_t p_chr) { return u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_AIN; } @@ -497,7 +695,7 @@ static FeatureInfo feature_set[] = { { 0, String() }, }; -int32_t TextServerAdvanced::name_to_tag(const String &p_name) { +int32_t TextServerAdvanced::name_to_tag(const String &p_name) const { for (int i = 0; feature_set[i].tag != 0; i++) { if (feature_set[i].name == p_name) { return feature_set[i].tag; @@ -508,7 +706,7 @@ int32_t TextServerAdvanced::name_to_tag(const String &p_name) { return hb_tag_from_string(p_name.replace("custom_", "").ascii().get_data(), -1); } -String TextServerAdvanced::tag_to_name(int32_t p_tag) { +String TextServerAdvanced::tag_to_name(int32_t p_tag) const { for (int i = 0; feature_set[i].tag != 0; i++) { if (feature_set[i].tag == p_tag) { return feature_set[i].name; @@ -523,426 +721,2094 @@ String TextServerAdvanced::tag_to_name(int32_t p_tag) { } /*************************************************************************/ -/* Font interface */ +/* Font Glyph Rendering */ /*************************************************************************/ -RID TextServerAdvanced::create_font_system(const String &p_name, int p_base_size) { - ERR_FAIL_V_MSG(RID(), "System fonts are not supported by this text server."); +_FORCE_INLINE_ TextServerAdvanced::FontTexturePosition TextServerAdvanced::find_texture_pos_for_glyph(FontDataForSizeAdvanced *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height) const { + FontTexturePosition ret; + ret.index = -1; + + int mw = p_width; + int mh = p_height; + + for (int i = 0; i < p_data->textures.size(); i++) { + const FontTexture &ct = p_data->textures[i]; + + if (RenderingServer::get_singleton() != nullptr) { + if (ct.texture->get_format() != p_image_format) { + continue; + } + } + + if (mw > ct.texture_w || mh > ct.texture_h) { // Too big for this texture. + continue; + } + + ret.y = 0x7FFFFFFF; + ret.x = 0; + + for (int j = 0; j < ct.texture_w - mw; j++) { + int max_y = 0; + + for (int k = j; k < j + mw; k++) { + int y = ct.offsets[k]; + if (y > max_y) { + max_y = y; + } + } + + if (max_y < ret.y) { + ret.y = max_y; + ret.x = j; + } + } + + if (ret.y == 0x7FFFFFFF || ret.y + mh > ct.texture_h) { + continue; // Fail, could not fit it here. + } + + ret.index = i; + break; + } + + if (ret.index == -1) { + // Could not find texture to fit, create one. + ret.x = 0; + ret.y = 0; + + int texsize = MAX(p_data->size.x * p_data->oversampling * 8, 256); + if (mw > texsize) { + texsize = mw; // Special case, adapt to it? + } + if (mh > texsize) { + texsize = mh; // Special case, adapt to it? + } + + texsize = next_power_of_2(texsize); + + texsize = MIN(texsize, 4096); + + FontTexture tex; + tex.texture_w = texsize; + tex.texture_h = texsize; + tex.format = p_image_format; + tex.imgdata.resize(texsize * texsize * p_color_size); + + { + // Zero texture. + uint8_t *w = tex.imgdata.ptrw(); + ERR_FAIL_COND_V(texsize * texsize * p_color_size > tex.imgdata.size(), ret); + // Initialize the texture to all-white pixels to prevent artifacts when the + // font is displayed at a non-default scale with filtering enabled. + if (p_color_size == 2) { + for (int i = 0; i < texsize * texsize * p_color_size; i += 2) { // FORMAT_LA8, BW font. + w[i + 0] = 255; + w[i + 1] = 0; + } + } else if (p_color_size == 4) { + for (int i = 0; i < texsize * texsize * p_color_size; i += 4) { // FORMAT_RGBA8, Color font, Multichannel(+True) SDF. + w[i + 0] = 255; + w[i + 1] = 255; + w[i + 2] = 255; + w[i + 3] = 0; + } + } else { + ERR_FAIL_V(ret); + } + } + tex.offsets.resize(texsize); + for (int i = 0; i < texsize; i++) { // Zero offsets. + tex.offsets.write[i] = 0; + } + + p_data->textures.push_back(tex); + ret.index = p_data->textures.size() - 1; + } + + return ret; } -RID TextServerAdvanced::create_font_resource(const String &p_filename, int p_base_size) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = nullptr; - if (p_filename.get_extension() == "fnt" || p_filename.get_extension() == "font") { - fd = memnew(BitmapFontDataAdvanced); +#ifdef MODULE_MSDFGEN_ENABLED + +struct MSContext { + msdfgen::Point2 position; + msdfgen::Shape *shape; + msdfgen::Contour *contour; +}; + +class DistancePixelConversion { + double invRange; + +public: + _FORCE_INLINE_ explicit DistancePixelConversion(double range) : + invRange(1 / range) {} + _FORCE_INLINE_ void operator()(float *pixels, const msdfgen::MultiAndTrueDistance &distance) const { + pixels[0] = float(invRange * distance.r + .5); + pixels[1] = float(invRange * distance.g + .5); + pixels[2] = float(invRange * distance.b + .5); + pixels[3] = float(invRange * distance.a + .5); + } +}; + +struct MSDFThreadData { + msdfgen::Bitmap<float, 4> *output; + msdfgen::Shape *shape; + msdfgen::Projection *projection; + DistancePixelConversion *distancePixelConversion; +}; + +static msdfgen::Point2 ft_point2(const FT_Vector &vector) { + return msdfgen::Point2(vector.x / 60.0f, vector.y / 60.0f); +} + +static int ft_move_to(const FT_Vector *to, void *user) { + MSContext *context = reinterpret_cast<MSContext *>(user); + if (!(context->contour && context->contour->edges.empty())) { + context->contour = &context->shape->addContour(); + } + context->position = ft_point2(*to); + return 0; +} + +static int ft_line_to(const FT_Vector *to, void *user) { + MSContext *context = reinterpret_cast<MSContext *>(user); + msdfgen::Point2 endpoint = ft_point2(*to); + if (endpoint != context->position) { + context->contour->addEdge(new msdfgen::LinearSegment(context->position, endpoint)); + context->position = endpoint; + } + return 0; +} + +static int ft_conic_to(const FT_Vector *control, const FT_Vector *to, void *user) { + MSContext *context = reinterpret_cast<MSContext *>(user); + context->contour->addEdge(new msdfgen::QuadraticSegment(context->position, ft_point2(*control), ft_point2(*to))); + context->position = ft_point2(*to); + return 0; +} + +static int ft_cubic_to(const FT_Vector *control1, const FT_Vector *control2, const FT_Vector *to, void *user) { + MSContext *context = reinterpret_cast<MSContext *>(user); + context->contour->addEdge(new msdfgen::CubicSegment(context->position, ft_point2(*control1), ft_point2(*control2), ft_point2(*to))); + context->position = ft_point2(*to); + return 0; +} + +void TextServerAdvanced::_generateMTSDF_threaded(uint32_t y, void *p_td) const { + MSDFThreadData *td = (MSDFThreadData *)p_td; + + msdfgen::ShapeDistanceFinder<msdfgen::OverlappingContourCombiner<msdfgen::MultiAndTrueDistanceSelector>> distanceFinder(*td->shape); + int row = td->shape->inverseYAxis ? td->output->height() - y - 1 : y; + for (int col = 0; col < td->output->width(); ++col) { + int x = (y % 2) ? td->output->width() - col - 1 : col; + msdfgen::Point2 p = td->projection->unproject(msdfgen::Point2(x + .5, y + .5)); + msdfgen::MultiAndTrueDistance distance = distanceFinder.distance(p); + td->distancePixelConversion->operator()(td->output->operator()(x, row), distance); + } +} + +_FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf(FontDataAdvanced *p_font_data, FontDataForSizeAdvanced *p_data, int p_pixel_range, int p_rect_margin, FT_Outline *outline, const Vector2 &advance) const { + msdfgen::Shape shape; + + shape.contours.clear(); + shape.inverseYAxis = false; + + MSContext context = {}; + context.shape = &shape; + FT_Outline_Funcs ft_functions; + ft_functions.move_to = &ft_move_to; + ft_functions.line_to = &ft_line_to; + ft_functions.conic_to = &ft_conic_to; + ft_functions.cubic_to = &ft_cubic_to; + ft_functions.shift = 0; + ft_functions.delta = 0; + + int error = FT_Outline_Decompose(outline, &ft_functions, &context); + ERR_FAIL_COND_V_MSG(error, FontGlyph(), "FreeType: Outline decomposition error: '" + String(FT_Error_String(error)) + "'."); + if (!shape.contours.empty() && shape.contours.back().edges.empty()) { + shape.contours.pop_back(); + } + + if (FT_Outline_Get_Orientation(outline) == 1) { + for (int i = 0; i < (int)shape.contours.size(); ++i) { + shape.contours[i].reverse(); + } + } + + shape.inverseYAxis = true; + shape.normalize(); + + msdfgen::Shape::Bounds bounds = shape.getBounds(p_pixel_range); + + FontGlyph chr; + chr.found = true; + chr.advance = advance.round(); + + if (shape.validate() && shape.contours.size() > 0) { + int w = (bounds.r - bounds.l); + int h = (bounds.t - bounds.b); + + int mw = w + p_rect_margin * 2; + int mh = h + p_rect_margin * 2; + + ERR_FAIL_COND_V(mw > 4096, FontGlyph()); + ERR_FAIL_COND_V(mh > 4096, FontGlyph()); + + FontTexturePosition tex_pos = find_texture_pos_for_glyph(p_data, 4, Image::FORMAT_RGBA8, mw, mh); + ERR_FAIL_COND_V(tex_pos.index < 0, FontGlyph()); + FontTexture &tex = p_data->textures.write[tex_pos.index]; + + edgeColoringSimple(shape, 3.0); // Max. angle. + msdfgen::Bitmap<float, 4> image(w, h); // Texture size. + //msdfgen::generateMTSDF(image, shape, p_pixel_range, 1.0, msdfgen::Vector2(-bounds.l, -bounds.b)); // Range, scale, translation. + + DistancePixelConversion distancePixelConversion(p_pixel_range); + msdfgen::Projection projection(msdfgen::Vector2(1.0, 1.0), msdfgen::Vector2(-bounds.l, -bounds.b)); + msdfgen::MSDFGeneratorConfig config(true, msdfgen::ErrorCorrectionConfig()); + + MSDFThreadData td; + td.output = ℑ + td.shape = &shape; + td.projection = &projection; + td.distancePixelConversion = &distancePixelConversion; + + if (p_font_data->work_pool.get_thread_count() == 0) { + p_font_data->work_pool.init(); + } + p_font_data->work_pool.do_work(h, this, &TextServerAdvanced::_generateMTSDF_threaded, &td); + + msdfgen::msdfErrorCorrection(image, shape, projection, p_pixel_range, config); + + { + uint8_t *wr = tex.imgdata.ptrw(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + int ofs = ((i + tex_pos.y + p_rect_margin) * tex.texture_w + j + tex_pos.x + p_rect_margin) * 4; + ERR_FAIL_COND_V(ofs >= tex.imgdata.size(), FontGlyph()); + wr[ofs + 0] = (uint8_t)(CLAMP(image(j, i)[0] * 256.f, 0.f, 255.f)); + wr[ofs + 1] = (uint8_t)(CLAMP(image(j, i)[1] * 256.f, 0.f, 255.f)); + wr[ofs + 2] = (uint8_t)(CLAMP(image(j, i)[2] * 256.f, 0.f, 255.f)); + wr[ofs + 3] = (uint8_t)(CLAMP(image(j, i)[3] * 256.f, 0.f, 255.f)); + //wr[ofs + 0] = 100; + //wr[ofs + 1] = 100; + //wr[ofs + 2] = 100; + //wr[ofs + 3] = 100; + } + } + } + + // Blit to image and texture. + { + if (RenderingServer::get_singleton() != nullptr) { + Ref<Image> img = memnew(Image(tex.texture_w, tex.texture_h, 0, Image::FORMAT_RGBA8, tex.imgdata)); + if (tex.texture.is_null()) { + tex.texture.instantiate(); + tex.texture->create_from_image(img); + } else { + tex.texture->update(img); + } + } + } + + // Update height array. + for (int k = tex_pos.x; k < tex_pos.x + mw; k++) { + tex.offsets.write[k] = tex_pos.y + mh; + } + + chr.texture_idx = tex_pos.index; + + chr.uv_rect = Rect2(tex_pos.x + p_rect_margin, tex_pos.y + p_rect_margin, w, h); + chr.rect.position = Vector2(bounds.l, -bounds.t); + chr.rect.size = chr.uv_rect.size; + } + return chr; +} +#endif + #ifdef MODULE_FREETYPE_ENABLED - } else if (p_filename.get_extension() == "ttf" || p_filename.get_extension() == "otf" || p_filename.get_extension() == "woff") { - fd = memnew(DynamicFontDataAdvanced); +_FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_bitmap(FontDataForSizeAdvanced *p_data, int p_rect_margin, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) const { + int w = bitmap.width; + int h = bitmap.rows; + + int mw = w + p_rect_margin * 2; + int mh = h + p_rect_margin * 2; + + ERR_FAIL_COND_V(mw > 4096, FontGlyph()); + ERR_FAIL_COND_V(mh > 4096, FontGlyph()); + + int color_size = bitmap.pixel_mode == FT_PIXEL_MODE_BGRA ? 4 : 2; + Image::Format require_format = color_size == 4 ? Image::FORMAT_RGBA8 : Image::FORMAT_LA8; + + FontTexturePosition tex_pos = find_texture_pos_for_glyph(p_data, color_size, require_format, mw, mh); + ERR_FAIL_COND_V(tex_pos.index < 0, FontGlyph()); + + // Fit character in char texture. + + FontTexture &tex = p_data->textures.write[tex_pos.index]; + + { + uint8_t *wr = tex.imgdata.ptrw(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + int ofs = ((i + tex_pos.y + p_rect_margin) * tex.texture_w + j + tex_pos.x + p_rect_margin) * color_size; + ERR_FAIL_COND_V(ofs >= tex.imgdata.size(), FontGlyph()); + switch (bitmap.pixel_mode) { + case FT_PIXEL_MODE_MONO: { + int byte = i * bitmap.pitch + (j >> 3); + int bit = 1 << (7 - (j % 8)); + wr[ofs + 0] = 255; //grayscale as 1 + wr[ofs + 1] = (bitmap.buffer[byte] & bit) ? 255 : 0; + } break; + case FT_PIXEL_MODE_GRAY: + wr[ofs + 0] = 255; //grayscale as 1 + wr[ofs + 1] = bitmap.buffer[i * bitmap.pitch + j]; + //wr[ofs + 1] = 100; + break; + case FT_PIXEL_MODE_BGRA: { + int ofs_color = i * bitmap.pitch + (j << 2); + wr[ofs + 2] = bitmap.buffer[ofs_color + 0]; + wr[ofs + 1] = bitmap.buffer[ofs_color + 1]; + wr[ofs + 0] = bitmap.buffer[ofs_color + 2]; + wr[ofs + 3] = bitmap.buffer[ofs_color + 3]; + } break; + default: + ERR_FAIL_V_MSG(FontGlyph(), "Font uses unsupported pixel format: " + itos(bitmap.pixel_mode) + "."); + break; + } + } + } + } + + // Blit to image and texture. + { + if (RenderingServer::get_singleton() != nullptr) { + Ref<Image> img = memnew(Image(tex.texture_w, tex.texture_h, 0, require_format, tex.imgdata)); + + if (tex.texture.is_null()) { + tex.texture.instantiate(); + tex.texture->create_from_image(img); + } else { + tex.texture->update(img); + } + } + } + + // Update height array. + for (int k = tex_pos.x; k < tex_pos.x + mw; k++) { + tex.offsets.write[k] = tex_pos.y + mh; + } + + FontGlyph chr; + chr.advance = (advance * p_data->scale / p_data->oversampling).round(); + chr.texture_idx = tex_pos.index; + chr.found = true; + + chr.uv_rect = Rect2(tex_pos.x + p_rect_margin, tex_pos.y + p_rect_margin, w, h); + chr.rect.position = (Vector2(xofs, -yofs) * p_data->scale / p_data->oversampling).round(); + chr.rect.size = chr.uv_rect.size * p_data->scale / p_data->oversampling; + return chr; +} #endif - } else { - return RID(); + +/*************************************************************************/ +/* Font Cache */ +/*************************************************************************/ + +_FORCE_INLINE_ bool TextServerAdvanced::_ensure_glyph(FontDataAdvanced *p_font_data, const Vector2i &p_size, int32_t p_glyph) const { + ERR_FAIL_COND_V(!_ensure_cache_for_size(p_font_data, p_size), false); + + FontDataForSizeAdvanced *fd = p_font_data->cache[p_size]; + if (fd->glyph_map.has(p_glyph)) { + return fd->glyph_map[p_glyph].found; } - Error err = fd->load_from_file(p_filename, p_base_size); - if (err != OK) { - memdelete(fd); - return RID(); + if (p_glyph == 0) { // Non graphical or invalid glyph, do not render. + fd->glyph_map[p_glyph] = FontGlyph(); + return true; } - return font_owner.make_rid(fd); +#ifdef MODULE_FREETYPE_ENABLED + FontGlyph gl; + if (fd->face) { + FT_Int32 flags = FT_LOAD_DEFAULT; + + bool outline = p_size.y > 0; + switch (p_font_data->hinting) { + case TextServer::HINTING_NONE: + flags |= FT_LOAD_NO_HINTING; + break; + case TextServer::HINTING_LIGHT: + flags |= FT_LOAD_TARGET_LIGHT; + break; + default: + flags |= FT_LOAD_TARGET_NORMAL; + break; + } + if (p_font_data->force_autohinter) { + flags |= FT_LOAD_FORCE_AUTOHINT; + } + if (outline) { + flags |= FT_LOAD_NO_BITMAP; + } else if (FT_HAS_COLOR(fd->face)) { + flags |= FT_LOAD_COLOR; + } + + FT_Fixed v, h; + FT_Get_Advance(fd->face, p_glyph, flags, &h); + FT_Get_Advance(fd->face, p_glyph, flags | FT_LOAD_VERTICAL_LAYOUT, &v); + + int error = FT_Load_Glyph(fd->face, p_glyph, flags); + if (error) { + fd->glyph_map[p_glyph] = FontGlyph(); + ERR_FAIL_V_MSG(false, "FreeType: Failed to load glyph."); + } + + if (!outline) { + if (!p_font_data->msdf) { + error = FT_Render_Glyph(fd->face->glyph, p_font_data->antialiased ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO); + } + FT_GlyphSlot slot = fd->face->glyph; + if (!error) { + if (p_font_data->msdf) { +#ifdef MODULE_MSDFGEN_ENABLED + gl = rasterize_msdf(p_font_data, fd, p_font_data->msdf_range, rect_range, &slot->outline, Vector2((h + (1 << 9)) >> 10, (v + (1 << 9)) >> 10) / 64.0); +#else + fd->glyph_map[p_glyph] = FontGlyph(); + ERR_FAIL_V_MSG(false, "Compiled without MSDFGEN support!"); +#endif + } else { + gl = rasterize_bitmap(fd, rect_range, slot->bitmap, slot->bitmap_top, slot->bitmap_left, Vector2((h + (1 << 9)) >> 10, (v + (1 << 9)) >> 10) / 64.0); + } + } + } else { + FT_Stroker stroker; + if (FT_Stroker_New(library, &stroker) != 0) { + fd->glyph_map[p_glyph] = FontGlyph(); + ERR_FAIL_V_MSG(false, "FreeType: Failed to load glyph stroker."); + } + + FT_Stroker_Set(stroker, (int)(fd->size.y * fd->oversampling * 16.0), FT_STROKER_LINECAP_BUTT, FT_STROKER_LINEJOIN_ROUND, 0); + FT_Glyph glyph; + FT_BitmapGlyph glyph_bitmap; + + if (FT_Get_Glyph(fd->face->glyph, &glyph) != 0) { + goto cleanup_stroker; + } + if (FT_Glyph_Stroke(&glyph, stroker, 1) != 0) { + goto cleanup_glyph; + } + if (FT_Glyph_To_Bitmap(&glyph, p_font_data->antialiased ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO, nullptr, 1) != 0) { + goto cleanup_glyph; + } + glyph_bitmap = (FT_BitmapGlyph)glyph; + gl = rasterize_bitmap(fd, rect_range, glyph_bitmap->bitmap, glyph_bitmap->top, glyph_bitmap->left, Vector2()); + + cleanup_glyph: + FT_Done_Glyph(glyph); + cleanup_stroker: + FT_Stroker_Done(stroker); + } + fd->glyph_map[p_glyph] = gl; + return gl.found; + } +#endif + fd->glyph_map[p_glyph] = FontGlyph(); + return false; } -RID TextServerAdvanced::create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = nullptr; - if (p_type == "fnt" || p_type == "font") { - fd = memnew(BitmapFontDataAdvanced); +_FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced *p_font_data, const Vector2i &p_size) const { + if (p_font_data->cache.has(p_size)) { + return true; + } + + FontDataForSizeAdvanced *fd = memnew(FontDataForSizeAdvanced); + fd->size = p_size; + if (p_font_data->data_ptr) { + // Init dynamic font. #ifdef MODULE_FREETYPE_ENABLED - } else if (p_type == "ttf" || p_type == "otf" || p_type == "woff") { - fd = memnew(DynamicFontDataAdvanced); + int error = 0; + if (!library) { + error = FT_Init_FreeType(&library); + ERR_FAIL_COND_V_MSG(error != 0, false, TTR("FreeType: Error initializing library:") + " '" + String(FT_Error_String(error)) + "'."); + } + + memset(&fd->stream, 0, sizeof(FT_StreamRec)); + fd->stream.base = (unsigned char *)p_font_data->data_ptr; + fd->stream.size = p_font_data->data_size; + fd->stream.pos = 0; + + FT_Open_Args fargs; + memset(&fargs, 0, sizeof(FT_Open_Args)); + fargs.memory_base = (unsigned char *)p_font_data->data_ptr; + fargs.memory_size = p_font_data->data_size; + fargs.flags = FT_OPEN_MEMORY; + fargs.stream = &fd->stream; + error = FT_Open_Face(library, &fargs, 0, &fd->face); + if (error) { + FT_Done_Face(fd->face); + fd->face = nullptr; + ERR_FAIL_V_MSG(false, TTR("FreeType: Error loading font:") + " '" + String(FT_Error_String(error)) + "'."); + } + fd->hb_handle = hb_ft_font_create(fd->face, nullptr); + if (fd->hb_handle == nullptr) { + FT_Done_Face(fd->face); + fd->face = nullptr; + ERR_FAIL_V_MSG(false, TTR("HarfBuzz: Error creating FreeType font object.")); + } + + if (p_font_data->msdf) { + fd->oversampling = 1.0f; + fd->size.x = p_font_data->msdf_source_size; + } else if (p_font_data->oversampling <= 0.0f) { + fd->oversampling = TS->font_get_global_oversampling(); + } else { + fd->oversampling = p_font_data->oversampling; + } + + if (FT_HAS_COLOR(fd->face) && fd->face->num_fixed_sizes > 0) { + int best_match = 0; + int diff = ABS(fd->size.x - ((int64_t)fd->face->available_sizes[0].width)); + fd->scale = real_t(fd->size.x * fd->oversampling) / fd->face->available_sizes[0].width; + for (int i = 1; i < fd->face->num_fixed_sizes; i++) { + int ndiff = ABS(fd->size.x - ((int64_t)fd->face->available_sizes[i].width)); + if (ndiff < diff) { + best_match = i; + diff = ndiff; + fd->scale = real_t(fd->size.x * fd->oversampling) / fd->face->available_sizes[i].width; + } + } + FT_Select_Size(fd->face, best_match); + } else { + FT_Set_Pixel_Sizes(fd->face, 0, fd->size.x * fd->oversampling); + } + + fd->ascent = (fd->face->size->metrics.ascender / 64.0) / fd->oversampling * fd->scale; + fd->descent = (-fd->face->size->metrics.descender / 64.0) / fd->oversampling * fd->scale; + fd->underline_position = (-FT_MulFix(fd->face->underline_position, fd->face->size->metrics.y_scale) / 64.0) / fd->oversampling * fd->scale; + fd->underline_thickness = (FT_MulFix(fd->face->underline_thickness, fd->face->size->metrics.y_scale) / 64.0) / fd->oversampling * fd->scale; + + if (!p_font_data->face_init) { + // Get supported scripts from OpenType font data. + p_font_data->supported_scripts.clear(); + unsigned int count = hb_ot_layout_table_get_script_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GSUB, 0, nullptr, nullptr); + if (count != 0) { + hb_tag_t *script_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t)); + hb_ot_layout_table_get_script_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GSUB, 0, &count, script_tags); + for (unsigned int i = 0; i < count; i++) { + p_font_data->supported_scripts.insert(script_tags[i]); + } + memfree(script_tags); + } + count = hb_ot_layout_table_get_script_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GPOS, 0, nullptr, nullptr); + if (count != 0) { + hb_tag_t *script_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t)); + hb_ot_layout_table_get_script_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GPOS, 0, &count, script_tags); + for (unsigned int i = 0; i < count; i++) { + p_font_data->supported_scripts.insert(script_tags[i]); + } + memfree(script_tags); + } + + // Get supported scripts from OS2 table. + TT_OS2 *os2 = (TT_OS2 *)FT_Get_Sfnt_Table(fd->face, FT_SFNT_OS2); + if (os2) { + if ((os2->ulUnicodeRange1 & 1L << 4) || (os2->ulUnicodeRange1 & 1L << 5) || (os2->ulUnicodeRange1 & 1L << 6) || (os2->ulUnicodeRange1 & 1L << 31) || (os2->ulUnicodeRange2 & 1L << 0) || (os2->ulUnicodeRange2 & 1L << 1) || (os2->ulUnicodeRange2 & 1L << 2) || (os2->ulUnicodeRange2 & 1L << 3) || (os2->ulUnicodeRange2 & 1L << 4) || (os2->ulUnicodeRange2 & 1L << 5) || (os2->ulUnicodeRange2 & 1L << 6) || (os2->ulUnicodeRange2 & 1L << 7) || (os2->ulUnicodeRange2 & 1L << 8) || (os2->ulUnicodeRange2 & 1L << 9) || (os2->ulUnicodeRange2 & 1L << 10) || (os2->ulUnicodeRange2 & 1L << 11) || (os2->ulUnicodeRange2 & 1L << 12) || (os2->ulUnicodeRange2 & 1L << 13) || (os2->ulUnicodeRange2 & 1L << 14) || (os2->ulUnicodeRange2 & 1L << 15) || (os2->ulUnicodeRange2 & 1L << 30) || (os2->ulUnicodeRange3 & 1L << 0) || (os2->ulUnicodeRange3 & 1L << 1) || (os2->ulUnicodeRange3 & 1L << 2) || (os2->ulUnicodeRange3 & 1L << 4) || (os2->ulUnicodeRange3 & 1L << 5) || (os2->ulUnicodeRange3 & 1L << 18) || (os2->ulUnicodeRange3 & 1L << 24) || (os2->ulUnicodeRange3 & 1L << 25) || (os2->ulUnicodeRange3 & 1L << 26) || (os2->ulUnicodeRange3 & 1L << 27) || (os2->ulUnicodeRange3 & 1L << 28) || (os2->ulUnicodeRange4 & 1L << 3) || (os2->ulUnicodeRange4 & 1L << 6) || (os2->ulUnicodeRange4 & 1L << 15) || (os2->ulUnicodeRange4 & 1L << 23) || (os2->ulUnicodeRange4 & 1L << 24) || (os2->ulUnicodeRange4 & 1L << 26)) { + p_font_data->supported_scripts.insert(HB_SCRIPT_COMMON); + } + if ((os2->ulUnicodeRange1 & 1L << 0) || (os2->ulUnicodeRange1 & 1L << 1) || (os2->ulUnicodeRange1 & 1L << 2) || (os2->ulUnicodeRange1 & 1L << 3) || (os2->ulUnicodeRange1 & 1L << 29)) { + p_font_data->supported_scripts.insert(HB_SCRIPT_LATIN); + } + if ((os2->ulUnicodeRange1 & 1L << 7) || (os2->ulUnicodeRange1 & 1L << 30)) { + p_font_data->supported_scripts.insert(HB_SCRIPT_GREEK); + } + if (os2->ulUnicodeRange1 & 1L << 8) { + p_font_data->supported_scripts.insert(HB_SCRIPT_COPTIC); + } + if (os2->ulUnicodeRange1 & 1L << 9) { + p_font_data->supported_scripts.insert(HB_SCRIPT_CYRILLIC); + } + if (os2->ulUnicodeRange1 & 1L << 10) { + p_font_data->supported_scripts.insert(HB_SCRIPT_ARMENIAN); + } + if (os2->ulUnicodeRange1 & 1L << 11) { + p_font_data->supported_scripts.insert(HB_SCRIPT_HEBREW); + } + if (os2->ulUnicodeRange1 & 1L << 12) { + p_font_data->supported_scripts.insert(HB_SCRIPT_VAI); + } + if ((os2->ulUnicodeRange1 & 1L << 13) || (os2->ulUnicodeRange2 & 1L << 31) || (os2->ulUnicodeRange3 & 1L << 3)) { + p_font_data->supported_scripts.insert(HB_SCRIPT_ARABIC); + } + if (os2->ulUnicodeRange1 & 1L << 14) { + p_font_data->supported_scripts.insert(HB_SCRIPT_NKO); + } + if (os2->ulUnicodeRange1 & 1L << 15) { + p_font_data->supported_scripts.insert(HB_SCRIPT_DEVANAGARI); + } + if (os2->ulUnicodeRange1 & 1L << 16) { + p_font_data->supported_scripts.insert(HB_SCRIPT_BENGALI); + } + if (os2->ulUnicodeRange1 & 1L << 17) { + p_font_data->supported_scripts.insert(HB_SCRIPT_GURMUKHI); + } + if (os2->ulUnicodeRange1 & 1L << 18) { + p_font_data->supported_scripts.insert(HB_SCRIPT_GUJARATI); + } + if (os2->ulUnicodeRange1 & 1L << 19) { + p_font_data->supported_scripts.insert(HB_SCRIPT_ORIYA); + } + if (os2->ulUnicodeRange1 & 1L << 20) { + p_font_data->supported_scripts.insert(HB_SCRIPT_TAMIL); + } + if (os2->ulUnicodeRange1 & 1L << 21) { + p_font_data->supported_scripts.insert(HB_SCRIPT_TELUGU); + } + if (os2->ulUnicodeRange1 & 1L << 22) { + p_font_data->supported_scripts.insert(HB_SCRIPT_KANNADA); + } + if (os2->ulUnicodeRange1 & 1L << 23) { + p_font_data->supported_scripts.insert(HB_SCRIPT_MALAYALAM); + } + if (os2->ulUnicodeRange1 & 1L << 24) { + p_font_data->supported_scripts.insert(HB_SCRIPT_THAI); + } + if (os2->ulUnicodeRange1 & 1L << 25) { + p_font_data->supported_scripts.insert(HB_SCRIPT_LAO); + } + if (os2->ulUnicodeRange1 & 1L << 26) { + p_font_data->supported_scripts.insert(HB_SCRIPT_GEORGIAN); + } + if (os2->ulUnicodeRange1 & 1L << 27) { + p_font_data->supported_scripts.insert(HB_SCRIPT_BALINESE); + } + if ((os2->ulUnicodeRange1 & 1L << 28) || (os2->ulUnicodeRange2 & 1L << 20) || (os2->ulUnicodeRange2 & 1L << 24)) { + p_font_data->supported_scripts.insert(HB_SCRIPT_HANGUL); + } + if ((os2->ulUnicodeRange2 & 1L << 21) || (os2->ulUnicodeRange2 & 1L << 22) || (os2->ulUnicodeRange2 & 1L << 23) || (os2->ulUnicodeRange2 & 1L << 26) || (os2->ulUnicodeRange2 & 1L << 27) || (os2->ulUnicodeRange2 & 1L << 29)) { + p_font_data->supported_scripts.insert(HB_SCRIPT_HAN); + } + if (os2->ulUnicodeRange2 & 1L << 17) { + p_font_data->supported_scripts.insert(HB_SCRIPT_HIRAGANA); + } + if (os2->ulUnicodeRange2 & 1L << 18) { + p_font_data->supported_scripts.insert(HB_SCRIPT_KATAKANA); + } + if (os2->ulUnicodeRange2 & 1L << 19) { + p_font_data->supported_scripts.insert(HB_SCRIPT_BOPOMOFO); + } + if (os2->ulUnicodeRange3 & 1L << 6) { + p_font_data->supported_scripts.insert(HB_SCRIPT_TIBETAN); + } + if (os2->ulUnicodeRange3 & 1L << 7) { + p_font_data->supported_scripts.insert(HB_SCRIPT_SYRIAC); + } + if (os2->ulUnicodeRange3 & 1L << 8) { + p_font_data->supported_scripts.insert(HB_SCRIPT_THAANA); + } + if (os2->ulUnicodeRange3 & 1L << 9) { + p_font_data->supported_scripts.insert(HB_SCRIPT_SINHALA); + } + if (os2->ulUnicodeRange3 & 1L << 10) { + p_font_data->supported_scripts.insert(HB_SCRIPT_MYANMAR); + } + if (os2->ulUnicodeRange3 & 1L << 11) { + p_font_data->supported_scripts.insert(HB_SCRIPT_ETHIOPIC); + } + if (os2->ulUnicodeRange3 & 1L << 12) { + p_font_data->supported_scripts.insert(HB_SCRIPT_CHEROKEE); + } + if (os2->ulUnicodeRange3 & 1L << 13) { + p_font_data->supported_scripts.insert(HB_SCRIPT_CANADIAN_SYLLABICS); + } + if (os2->ulUnicodeRange3 & 1L << 14) { + p_font_data->supported_scripts.insert(HB_SCRIPT_OGHAM); + } + if (os2->ulUnicodeRange3 & 1L << 15) { + p_font_data->supported_scripts.insert(HB_SCRIPT_RUNIC); + } + if (os2->ulUnicodeRange3 & 1L << 16) { + p_font_data->supported_scripts.insert(HB_SCRIPT_KHMER); + } + if (os2->ulUnicodeRange3 & 1L << 17) { + p_font_data->supported_scripts.insert(HB_SCRIPT_MONGOLIAN); + } + if (os2->ulUnicodeRange3 & 1L << 19) { + p_font_data->supported_scripts.insert(HB_SCRIPT_YI); + } + if (os2->ulUnicodeRange3 & 1L << 20) { + p_font_data->supported_scripts.insert(HB_SCRIPT_HANUNOO); + p_font_data->supported_scripts.insert(HB_SCRIPT_TAGBANWA); + p_font_data->supported_scripts.insert(HB_SCRIPT_BUHID); + p_font_data->supported_scripts.insert(HB_SCRIPT_TAGALOG); + } + if (os2->ulUnicodeRange3 & 1L << 21) { + p_font_data->supported_scripts.insert(HB_SCRIPT_OLD_ITALIC); + } + if (os2->ulUnicodeRange3 & 1L << 22) { + p_font_data->supported_scripts.insert(HB_SCRIPT_GOTHIC); + } + if (os2->ulUnicodeRange3 & 1L << 23) { + p_font_data->supported_scripts.insert(HB_SCRIPT_DESERET); + } + if (os2->ulUnicodeRange3 & 1L << 29) { + p_font_data->supported_scripts.insert(HB_SCRIPT_LIMBU); + } + if (os2->ulUnicodeRange3 & 1L << 30) { + p_font_data->supported_scripts.insert(HB_SCRIPT_TAI_LE); + } + if (os2->ulUnicodeRange3 & 1L << 31) { + p_font_data->supported_scripts.insert(HB_SCRIPT_NEW_TAI_LUE); + } + if (os2->ulUnicodeRange4 & 1L << 0) { + p_font_data->supported_scripts.insert(HB_SCRIPT_BUGINESE); + } + if (os2->ulUnicodeRange4 & 1L << 1) { + p_font_data->supported_scripts.insert(HB_SCRIPT_GLAGOLITIC); + } + if (os2->ulUnicodeRange4 & 1L << 2) { + p_font_data->supported_scripts.insert(HB_SCRIPT_TIFINAGH); + } + if (os2->ulUnicodeRange4 & 1L << 4) { + p_font_data->supported_scripts.insert(HB_SCRIPT_SYLOTI_NAGRI); + } + if (os2->ulUnicodeRange4 & 1L << 5) { + p_font_data->supported_scripts.insert(HB_SCRIPT_LINEAR_B); + } + if (os2->ulUnicodeRange4 & 1L << 7) { + p_font_data->supported_scripts.insert(HB_SCRIPT_UGARITIC); + } + if (os2->ulUnicodeRange4 & 1L << 8) { + p_font_data->supported_scripts.insert(HB_SCRIPT_OLD_PERSIAN); + } + if (os2->ulUnicodeRange4 & 1L << 9) { + p_font_data->supported_scripts.insert(HB_SCRIPT_SHAVIAN); + } + if (os2->ulUnicodeRange4 & 1L << 10) { + p_font_data->supported_scripts.insert(HB_SCRIPT_OSMANYA); + } + if (os2->ulUnicodeRange4 & 1L << 11) { + p_font_data->supported_scripts.insert(HB_SCRIPT_CYPRIOT); + } + if (os2->ulUnicodeRange4 & 1L << 12) { + p_font_data->supported_scripts.insert(HB_SCRIPT_KHAROSHTHI); + } + if (os2->ulUnicodeRange4 & 1L << 13) { + p_font_data->supported_scripts.insert(HB_SCRIPT_TAI_VIET); + } + if (os2->ulUnicodeRange4 & 1L << 14) { + p_font_data->supported_scripts.insert(HB_SCRIPT_CUNEIFORM); + } + if (os2->ulUnicodeRange4 & 1L << 16) { + p_font_data->supported_scripts.insert(HB_SCRIPT_SUNDANESE); + } + if (os2->ulUnicodeRange4 & 1L << 17) { + p_font_data->supported_scripts.insert(HB_SCRIPT_LEPCHA); + } + if (os2->ulUnicodeRange4 & 1L << 18) { + p_font_data->supported_scripts.insert(HB_SCRIPT_OL_CHIKI); + } + if (os2->ulUnicodeRange4 & 1L << 19) { + p_font_data->supported_scripts.insert(HB_SCRIPT_SAURASHTRA); + } + if (os2->ulUnicodeRange4 & 1L << 20) { + p_font_data->supported_scripts.insert(HB_SCRIPT_KAYAH_LI); + } + if (os2->ulUnicodeRange4 & 1L << 21) { + p_font_data->supported_scripts.insert(HB_SCRIPT_REJANG); + } + if (os2->ulUnicodeRange4 & 1L << 22) { + p_font_data->supported_scripts.insert(HB_SCRIPT_CHAM); + } + if (os2->ulUnicodeRange4 & 1L << 25) { + p_font_data->supported_scripts.insert(HB_SCRIPT_ANATOLIAN_HIEROGLYPHS); + } + } + + // Read OpenType feature tags. + p_font_data->supported_features.clear(); + count = hb_ot_layout_table_get_feature_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GSUB, 0, nullptr, nullptr); + if (count != 0) { + hb_tag_t *feature_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t)); + hb_ot_layout_table_get_feature_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GSUB, 0, &count, feature_tags); + for (unsigned int i = 0; i < count; i++) { + p_font_data->supported_features[feature_tags[i]] = 1; + } + memfree(feature_tags); + } + count = hb_ot_layout_table_get_feature_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GPOS, 0, nullptr, nullptr); + if (count != 0) { + hb_tag_t *feature_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t)); + hb_ot_layout_table_get_feature_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GPOS, 0, &count, feature_tags); + for (unsigned int i = 0; i < count; i++) { + p_font_data->supported_features[feature_tags[i]] = 1; + } + memfree(feature_tags); + } + + // Read OpenType variations. + p_font_data->supported_varaitions.clear(); + if (fd->face->face_flags & FT_FACE_FLAG_MULTIPLE_MASTERS) { + FT_MM_Var *amaster; + FT_Get_MM_Var(fd->face, &amaster); + for (FT_UInt i = 0; i < amaster->num_axis; i++) { + p_font_data->supported_varaitions[(int32_t)amaster->axis[i].tag] = Vector3i(amaster->axis[i].minimum / 65536, amaster->axis[i].maximum / 65536, amaster->axis[i].def / 65536); + } + FT_Done_MM_Var(library, amaster); + } + p_font_data->face_init = true; + } + + // Write variations. + if (fd->face->face_flags & FT_FACE_FLAG_MULTIPLE_MASTERS) { + FT_MM_Var *amaster; + + FT_Get_MM_Var(fd->face, &amaster); + + Vector<hb_variation_t> hb_vars; + Vector<FT_Fixed> coords; + coords.resize(amaster->num_axis); + + FT_Get_Var_Design_Coordinates(fd->face, coords.size(), coords.ptrw()); + + for (FT_UInt i = 0; i < amaster->num_axis; i++) { + hb_variation_t var; + + // Reset to default. + var.tag = amaster->axis[i].tag; + var.value = (double)amaster->axis[i].def / 65536.f; + coords.write[i] = amaster->axis[i].def; + + if (p_font_data->variation_coordinates.has(var.tag)) { + var.value = p_font_data->variation_coordinates[var.tag]; + coords.write[i] = CLAMP(var.value * 65536.f, amaster->axis[i].minimum, amaster->axis[i].maximum); + } + + if (p_font_data->variation_coordinates.has(tag_to_name(var.tag))) { + var.value = p_font_data->variation_coordinates[tag_to_name(var.tag)]; + coords.write[i] = CLAMP(var.value * 65536.f, amaster->axis[i].minimum, amaster->axis[i].maximum); + } + + hb_vars.push_back(var); + } + + FT_Set_Var_Design_Coordinates(fd->face, coords.size(), coords.ptrw()); + hb_font_set_variations(fd->hb_handle, hb_vars.is_empty() ? nullptr : &hb_vars[0], hb_vars.size()); + FT_Done_MM_Var(library, amaster); + } +#else + ERR_FAIL_V_MSG(false, TTR("FreeType: Can't load dynamic font, engine is compiled without FreeType support!"); #endif } else { - return RID(); + // Init bitmap font. + fd->hb_handle = hb_bmp_font_create(fd, nullptr); + if (!fd->hb_handle) { + ERR_FAIL_V_MSG(false, TTR("HarfBuzz: Error creating bitmap font object.")); + } } + p_font_data->cache[p_size] = fd; + return true; +} - Error err = fd->load_from_memory(p_data, p_size, p_base_size); - if (err != OK) { - memdelete(fd); - return RID(); +_FORCE_INLINE_ void TextServerAdvanced::_font_clear_cache(FontDataAdvanced *p_font_data) { + for (const Map<Vector2i, FontDataForSizeAdvanced *>::Element *E = p_font_data->cache.front(); E; E = E->next()) { + memdelete(E->get()); } + p_font_data->cache.clear(); + p_font_data->face_init = false; + p_font_data->supported_features.clear(); + p_font_data->supported_varaitions.clear(); + p_font_data->supported_scripts.clear(); +} + +hb_font_t *TextServerAdvanced::_font_get_hb_handle(RID p_font_rid, int p_size) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, nullptr); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), nullptr); + + return fd->cache[size]->hb_handle; +} + +RID TextServerAdvanced::create_font() { + FontDataAdvanced *fd = memnew(FontDataAdvanced); return font_owner.make_rid(fd); } -RID TextServerAdvanced::create_font_bitmap(float p_height, float p_ascent, int p_base_size) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = memnew(BitmapFontDataAdvanced); - Error err = fd->bitmap_new(p_height, p_ascent, p_base_size); - if (err != OK) { - memdelete(fd); - return RID(); +void TextServerAdvanced::font_set_data(RID p_font_rid, const PackedByteArray &p_data) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + _font_clear_cache(fd); + fd->data = p_data; + fd->data_ptr = fd->data.ptr(); + fd->data_size = fd->data.size(); +} + +void TextServerAdvanced::font_set_data_ptr(RID p_font_rid, const uint8_t *p_data_ptr, size_t p_data_size) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + _font_clear_cache(fd); + fd->data.clear(); + fd->data_ptr = p_data_ptr; + fd->data_size = p_data_size; +} + +void TextServerAdvanced::font_set_antialiased(RID p_font_rid, bool p_antialiased) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->antialiased != p_antialiased) { + _font_clear_cache(fd); + fd->antialiased = p_antialiased; } +} - return font_owner.make_rid(fd); +bool TextServerAdvanced::font_is_antialiased(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->antialiased; } -void TextServerAdvanced::font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_set_multichannel_signed_distance_field(RID p_font_rid, bool p_msdf) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->bitmap_add_texture(p_texture); + + MutexLock lock(fd->mutex); + if (fd->msdf != p_msdf) { + _font_clear_cache(fd); + fd->msdf = p_msdf; + } } -void TextServerAdvanced::font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +bool TextServerAdvanced::font_is_multichannel_signed_distance_field(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->msdf; +} + +void TextServerAdvanced::font_set_msdf_pixel_range(RID p_font_rid, int p_msdf_pixel_range) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->bitmap_add_char(p_char, p_texture_idx, p_rect, p_align, p_advance); + + MutexLock lock(fd->mutex); + if (fd->msdf_range != p_msdf_pixel_range) { + _font_clear_cache(fd); + fd->msdf_range = p_msdf_pixel_range; + } } -void TextServerAdvanced::font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +int TextServerAdvanced::font_get_msdf_pixel_range(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->msdf_range; +} + +void TextServerAdvanced::font_set_msdf_size(RID p_font_rid, int p_msdf_size) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->bitmap_add_kerning_pair(p_A, p_B, p_kerning); + + MutexLock lock(fd->mutex); + if (fd->msdf_source_size != p_msdf_size) { + _font_clear_cache(fd); + fd->msdf_source_size = p_msdf_size; + } } -float TextServerAdvanced::font_get_height(RID p_font, int p_size) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); +int TextServerAdvanced::font_get_msdf_size(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->msdf_source_size; +} + +void TextServerAdvanced::font_set_fixed_size(RID p_font_rid, int p_fixed_size) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->fixed_size != p_fixed_size) { + fd->fixed_size = p_fixed_size; + } +} + +int TextServerAdvanced::font_get_fixed_size(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->fixed_size; +} + +void TextServerAdvanced::font_set_force_autohinter(RID p_font_rid, bool p_force_autohinter) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->force_autohinter != p_force_autohinter) { + _font_clear_cache(fd); + fd->force_autohinter = p_force_autohinter; + } +} + +bool TextServerAdvanced::font_is_force_autohinter(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->force_autohinter; +} + +void TextServerAdvanced::font_set_hinting(RID p_font_rid, TextServer::Hinting p_hinting) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->hinting != p_hinting) { + _font_clear_cache(fd); + fd->hinting = p_hinting; + } +} + +TextServer::Hinting TextServerAdvanced::font_get_hinting(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, HINTING_NONE); + + MutexLock lock(fd->mutex); + return fd->hinting; +} + +void TextServerAdvanced::font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->variation_coordinates != p_variation_coordinates) { + _font_clear_cache(fd); + fd->variation_coordinates = p_variation_coordinates; + } +} + +Dictionary TextServerAdvanced::font_get_variation_coordinates(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Dictionary()); + + MutexLock lock(fd->mutex); + return fd->variation_coordinates; +} + +void TextServerAdvanced::font_set_oversampling(RID p_font_rid, real_t p_oversampling) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->oversampling != p_oversampling) { + _font_clear_cache(fd); + fd->oversampling = p_oversampling; + } +} + +real_t TextServerAdvanced::font_get_oversampling(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, 0.f); + + MutexLock lock(fd->mutex); + return fd->oversampling; +} + +Array TextServerAdvanced::font_get_size_cache_list(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Array()); + + MutexLock lock(fd->mutex); + Array ret; + for (const Map<Vector2i, FontDataForSizeAdvanced *>::Element *E = fd->cache.front(); E; E = E->next()) { + ret.push_back(E->key()); + } + return ret; +} + +void TextServerAdvanced::font_clear_size_cache(RID p_font_rid) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + for (const Map<Vector2i, FontDataForSizeAdvanced *>::Element *E = fd->cache.front(); E; E = E->next()) { + memdelete(E->get()); + } + fd->cache.clear(); +} + +void TextServerAdvanced::font_remove_size_cache(RID p_font_rid, const Vector2i &p_size) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->cache.has(p_size)) { + memdelete(fd->cache[p_size]); + fd->cache.erase(p_size); + } +} + +void TextServerAdvanced::font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->ascent = p_ascent; +} + +real_t TextServerAdvanced::font_get_ascent(RID p_font_rid, int p_size) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); - return fd->get_height(p_size); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); + + if (fd->msdf) { + return fd->cache[size]->ascent * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return fd->cache[size]->ascent; + } } -float TextServerAdvanced::font_get_ascent(RID p_font, int p_size) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_set_descent(RID p_font_rid, int p_size, real_t p_descent) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->descent = p_descent; +} + +real_t TextServerAdvanced::font_get_descent(RID p_font_rid, int p_size) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); - return fd->get_ascent(p_size); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); + + if (fd->msdf) { + return fd->cache[size]->descent * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return fd->cache[size]->descent; + } } -float TextServerAdvanced::font_get_descent(RID p_font, int p_size) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->underline_position = p_underline_position; +} + +real_t TextServerAdvanced::font_get_underline_position(RID p_font_rid, int p_size) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); - return fd->get_descent(p_size); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); + + if (fd->msdf) { + return fd->cache[size]->underline_position * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return fd->cache[size]->underline_position; + } } -float TextServerAdvanced::font_get_underline_position(RID p_font, int p_size) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->underline_thickness = p_underline_thickness; +} + +real_t TextServerAdvanced::font_get_underline_thickness(RID p_font_rid, int p_size) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); - return fd->get_underline_position(p_size); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); + + if (fd->msdf) { + return fd->cache[size]->underline_thickness * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return fd->cache[size]->underline_thickness; + } } -float TextServerAdvanced::font_get_underline_thickness(RID p_font, int p_size) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_set_scale(RID p_font_rid, int p_size, real_t p_scale) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->scale = p_scale; +} + +real_t TextServerAdvanced::font_get_scale(RID p_font_rid, int p_size) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); - return fd->get_underline_thickness(p_size); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); + + if (fd->msdf) { + return fd->cache[size]->scale * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return fd->cache[size]->scale / fd->cache[size]->oversampling; + } } -int TextServerAdvanced::font_get_spacing_space(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_set_spacing(RID p_font_rid, int p_size, TextServer::SpacingType p_spacing, int p_value) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + switch (p_spacing) { + case TextServer::SPACING_GLYPH: { + fd->cache[size]->spacing_glyph = p_value; + } break; + case TextServer::SPACING_SPACE: { + fd->cache[size]->spacing_space = p_value; + } break; + default: { + ERR_FAIL_MSG("Invalid spacing type: " + itos(p_spacing)); + } break; + } +} + +int TextServerAdvanced::font_get_spacing(RID p_font_rid, int p_size, TextServer::SpacingType p_spacing) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, 0); - return fd->get_spacing_space(); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0); + + switch (p_spacing) { + case TextServer::SPACING_GLYPH: { + if (fd->msdf) { + return fd->cache[size]->spacing_glyph * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return fd->cache[size]->spacing_glyph; + } + } break; + case TextServer::SPACING_SPACE: { + if (fd->msdf) { + return fd->cache[size]->spacing_space * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return fd->cache[size]->spacing_space; + } + } break; + default: { + ERR_FAIL_V_MSG(0, "Invalid spacing type: " + itos(p_spacing)); + } break; + } + return 0; } -void TextServerAdvanced::font_set_spacing_space(RID p_font, int p_value) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +int TextServerAdvanced::font_get_texture_count(RID p_font_rid, const Vector2i &p_size) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, 0); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0); + + return fd->cache[size]->textures.size(); +} + +void TextServerAdvanced::font_clear_textures(RID p_font_rid, const Vector2i &p_size) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->set_spacing_space(p_value); + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->textures.clear(); } -int TextServerAdvanced::font_get_spacing_glyph(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, 0); - return fd->get_spacing_glyph(); +void TextServerAdvanced::font_remove_texture(RID p_font_rid, const Vector2i &p_size, int p_texture_index) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + ERR_FAIL_INDEX(p_texture_index, fd->cache[size]->textures.size()); + + fd->cache[size]->textures.remove(p_texture_index); } -void TextServerAdvanced::font_set_spacing_glyph(RID p_font, int p_value) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->set_spacing_glyph(p_value); + ERR_FAIL_COND(p_image.is_null()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + ERR_FAIL_COND(p_texture_index < 0); + if (p_texture_index >= fd->cache[size]->textures.size()) { + fd->cache[size]->textures.resize(p_texture_index + 1); + } + + FontTexture &tex = fd->cache[size]->textures.write[p_texture_index]; + + tex.imgdata = p_image->get_data(); + tex.texture_w = p_image->get_width(); + tex.texture_h = p_image->get_height(); + tex.format = p_image->get_format(); + + Ref<Image> img = memnew(Image(tex.texture_w, tex.texture_h, 0, tex.format, tex.imgdata)); + tex.texture = Ref<ImageTexture>(); + tex.texture.instantiate(); + tex.texture->create_from_image(img); } -void TextServerAdvanced::font_set_antialiased(RID p_font, bool p_antialiased) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +Ref<Image> TextServerAdvanced::font_get_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Ref<Image>()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Ref<Image>()); + ERR_FAIL_INDEX_V(p_texture_index, fd->cache[size]->textures.size(), Ref<Image>()); + + const FontTexture &tex = fd->cache[size]->textures.write[p_texture_index]; + Ref<Image> img = memnew(Image(tex.texture_w, tex.texture_h, 0, tex.format, tex.imgdata)); + + return img; +} + +void TextServerAdvanced::font_set_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const PackedInt32Array &p_offset) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->set_antialiased(p_antialiased); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + if (p_texture_index >= fd->cache[size]->textures.size()) { + fd->cache[size]->textures.resize(p_texture_index + 1); + } + + FontTexture &tex = fd->cache[size]->textures.write[p_texture_index]; + tex.offsets = p_offset; } -Dictionary TextServerAdvanced::font_get_feature_list(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, Dictionary()); - return fd->get_feature_list(); +PackedInt32Array TextServerAdvanced::font_get_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, PackedInt32Array()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), PackedInt32Array()); + ERR_FAIL_INDEX_V(p_texture_index, fd->cache[size]->textures.size(), PackedInt32Array()); + + const FontTexture &tex = fd->cache[size]->textures.write[p_texture_index]; + return tex.offsets; } -bool TextServerAdvanced::font_get_antialiased(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, false); - return fd->get_antialiased(); +Array TextServerAdvanced::font_get_glyph_list(RID p_font_rid, const Vector2i &p_size) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Array()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Array()); + + Array ret; + const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + const int32_t *E = nullptr; + while ((E = gl.next(E))) { + ret.push_back(*E); + } + return ret; } -Dictionary TextServerAdvanced::font_get_variation_list(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, Dictionary()); - return fd->get_variation_list(); +void TextServerAdvanced::font_clear_glyphs(RID p_font_rid, const Vector2i &p_size) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + + fd->cache[size]->glyph_map.clear(); } -void TextServerAdvanced::font_set_variation(RID p_font, const String &p_name, double p_value) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_remove_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->set_variation(p_name, p_value); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + + fd->cache[size]->glyph_map.erase(p_glyph); } -double TextServerAdvanced::font_get_variation(RID p_font, const String &p_name) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, 0); - return fd->get_variation(p_name); +Vector2 TextServerAdvanced::font_get_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Vector2()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Vector2()); + if (!_ensure_glyph(fd, size, p_glyph)) { + return Vector2(); // Invalid or non graphicl glyph, do not display errors. + } + + const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + if (fd->msdf) { + return gl[p_glyph].advance * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return gl[p_glyph].advance; + } } -void TextServerAdvanced::font_set_distance_field_hint(RID p_font, bool p_distance_field) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_set_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph, const Vector2 &p_advance) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->set_distance_field_hint(p_distance_field); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + + HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + gl[p_glyph].advance = p_advance; + gl[p_glyph].found = true; } -bool TextServerAdvanced::font_get_distance_field_hint(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, false); - return fd->get_distance_field_hint(); +Vector2 TextServerAdvanced::font_get_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Vector2()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Vector2()); + if (!_ensure_glyph(fd, size, p_glyph)) { + return Vector2(); // Invalid or non graphicl glyph, do not display errors. + } + + const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + if (fd->msdf) { + return gl[p_glyph].rect.position * (real_t)p_size.x / (real_t)fd->msdf_source_size; + } else { + return gl[p_glyph].rect.position; + } } -void TextServerAdvanced::font_set_hinting(RID p_font, TextServer::Hinting p_hinting) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_set_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_offset) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->set_hinting(p_hinting); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + + HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + gl[p_glyph].rect.position = p_offset; + gl[p_glyph].found = true; } -TextServer::Hinting TextServerAdvanced::font_get_hinting(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, TextServer::HINTING_NONE); - return fd->get_hinting(); +Vector2 TextServerAdvanced::font_get_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Vector2()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Vector2()); + if (!_ensure_glyph(fd, size, p_glyph)) { + return Vector2(); // Invalid or non graphicl glyph, do not display errors. + } + + const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + if (fd->msdf) { + return gl[p_glyph].rect.size * (real_t)p_size.x / (real_t)fd->msdf_source_size; + } else { + return gl[p_glyph].rect.size; + } } -void TextServerAdvanced::font_set_force_autohinter(RID p_font, bool p_enabeld) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_set_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_gl_size) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->set_force_autohinter(p_enabeld); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + + HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + gl[p_glyph].rect.size = p_gl_size; + gl[p_glyph].found = true; } -bool TextServerAdvanced::font_get_force_autohinter(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); +Rect2 TextServerAdvanced::font_get_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Rect2()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Rect2()); + if (!_ensure_glyph(fd, size, p_glyph)) { + return Rect2(); // Invalid or non graphicl glyph, do not display errors. + } + + const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + return gl[p_glyph].uv_rect; +} + +void TextServerAdvanced::font_set_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Rect2 &p_uv_rect) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + + HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + gl[p_glyph].uv_rect = p_uv_rect; + gl[p_glyph].found = true; +} + +int TextServerAdvanced::font_get_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, -1); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), -1); + if (!_ensure_glyph(fd, size, p_glyph)) { + return -1; // Invalid or non graphicl glyph, do not display errors. + } + + const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + return gl[p_glyph].texture_idx; +} + +void TextServerAdvanced::font_set_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + + HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + gl[p_glyph].texture_idx = p_texture_idx; + gl[p_glyph].found = true; +} + +bool TextServerAdvanced::font_get_glyph_contours(RID p_font_rid, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, false); - return fd->get_force_autohinter(); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), false); + +#ifdef MODULE_FREETYPE_ENABLED + int error = FT_Load_Glyph(fd->cache[size]->face, p_index, FT_LOAD_NO_BITMAP | (fd->force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0)); + ERR_FAIL_COND_V(error, false); + + r_points.clear(); + r_contours.clear(); + + real_t h = fd->cache[size]->ascent; + real_t scale = (1.0 / 64.0) / fd->cache[size]->oversampling * fd->cache[size]->scale; + if (fd->msdf) { + scale = scale * (real_t)p_size / (real_t)fd->msdf_source_size; + } + for (short i = 0; i < fd->cache[size]->face->glyph->outline.n_points; i++) { + r_points.push_back(Vector3(fd->cache[size]->face->glyph->outline.points[i].x * scale, h - fd->cache[size]->face->glyph->outline.points[i].y * scale, FT_CURVE_TAG(fd->cache[size]->face->glyph->outline.tags[i]))); + } + for (short i = 0; i < fd->cache[size]->face->glyph->outline.n_contours; i++) { + r_contours.push_back(fd->cache[size]->face->glyph->outline.contours[i]); + } + r_orientation = (FT_Outline_Get_Orientation(&fd->cache[size]->face->glyph->outline) == FT_ORIENTATION_FILL_RIGHT); +#else + return false; +#endif + return true; } -bool TextServerAdvanced::font_has_char(RID p_font, char32_t p_char) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); +Array TextServerAdvanced::font_get_kerning_list(RID p_font_rid, int p_size) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Array()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Array()); + + Array ret; + for (const Map<Vector2i, Vector2>::Element *E = fd->cache[size]->kerning_map.front(); E; E = E->next()) { + ret.push_back(E->key()); + } + return ret; +} + +void TextServerAdvanced::font_clear_kerning_map(RID p_font_rid, int p_size) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->kerning_map.clear(); +} + +void TextServerAdvanced::font_remove_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->kerning_map.erase(p_glyph_pair); +} + +void TextServerAdvanced::font_set_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->kerning_map[p_glyph_pair] = p_kerning; +} + +Vector2 TextServerAdvanced::font_get_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Vector2()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Vector2()); + + const Map<Vector2i, Vector2> &kern = fd->cache[size]->kerning_map; + + if (kern.has(p_glyph_pair)) { + if (fd->msdf) { + return kern[p_glyph_pair] * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return kern[p_glyph_pair]; + } + } else { +#ifdef MODULE_FREETYPE_ENABLED + if (fd->cache[size]->face) { + FT_Vector delta; + FT_Get_Kerning(fd->cache[size]->face, p_glyph_pair.x, p_glyph_pair.y, FT_KERNING_DEFAULT, &delta); + if (fd->msdf) { + return Vector2(delta.x, delta.y) * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return Vector2(delta.x, delta.y); + } + } +#endif + } + return Vector2(); +} + +int32_t TextServerAdvanced::font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, 0); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0); + +#ifdef MODULE_FREETYPE_ENABLED + if (fd->cache[size]->face) { + if (p_variation_selector) { + return FT_Face_GetCharVariantIndex(fd->cache[size]->face, p_char, p_variation_selector); + } else { + return FT_Get_Char_Index(fd->cache[size]->face, p_char); + } + } else { + return 0; + } +#else + return (int32_t)p_char; +#endif +} + +bool TextServerAdvanced::font_has_char(RID p_font_rid, char32_t p_char) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, false); - return fd->has_char(p_char); + + MutexLock lock(fd->mutex); + if (fd->cache.is_empty()) { + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, fd->msdf ? Vector2i(fd->msdf_source_size, 0) : Vector2i(16, 0)), false); + } + FontDataForSizeAdvanced *at_size = fd->cache.front()->get(); + +#ifdef MODULE_FREETYPE_ENABLED + if (at_size && at_size->face) { + return FT_Get_Char_Index(at_size->face, p_char) != 0; + } +#endif + return (at_size) ? at_size->glyph_map.has((int32_t)p_char) : false; } -String TextServerAdvanced::font_get_supported_chars(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); +String TextServerAdvanced::font_get_supported_chars(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, String()); - return fd->get_supported_chars(); + + MutexLock lock(fd->mutex); + if (fd->cache.is_empty()) { + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, fd->msdf ? Vector2i(fd->msdf_source_size, 0) : Vector2i(16, 0)), String()); + } + FontDataForSizeAdvanced *at_size = fd->cache.front()->get(); + + String chars; +#ifdef MODULE_FREETYPE_ENABLED + if (at_size && at_size->face) { + FT_UInt gindex; + FT_ULong charcode = FT_Get_First_Char(at_size->face, &gindex); + while (gindex != 0) { + if (charcode != 0) { + chars += char32_t(charcode); + } + charcode = FT_Get_Next_Char(at_size->face, charcode, &gindex); + } + return chars; + } +#endif + if (at_size) { + const HashMap<int32_t, FontGlyph> &gl = at_size->glyph_map; + const int32_t *E = nullptr; + while ((E = gl.next(E))) { + chars += char32_t(*E); + } + } + return chars; } -bool TextServerAdvanced::font_has_outline(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, false); - return fd->has_outline(); +void TextServerAdvanced::font_render_range(RID p_font_rid, const Vector2i &p_size, char32_t p_start, char32_t p_end) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + for (char32_t i = p_start; i <= p_end; i++) { +#ifdef MODULE_FREETYPE_ENABLED + if (fd->cache[size]->face) { + _ensure_glyph(fd, size, FT_Get_Char_Index(fd->cache[size]->face, i)); + continue; + } +#endif + _ensure_glyph(fd, size, (int32_t)i); + } } -float TextServerAdvanced::font_get_base_size(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, 0.f); - return fd->get_base_size(); +void TextServerAdvanced::font_render_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_index) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + ERR_FAIL_COND(!_ensure_glyph(fd, size, p_index)); } -bool TextServerAdvanced::font_is_language_supported(RID p_font, const String &p_language) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, false); - if (fd->lang_support_overrides.has(p_language)) { - return fd->lang_support_overrides[p_language]; - } else { - Vector<String> tags = p_language.replace("-", "_").split("_"); - if (tags.size() > 0) { - if (fd->lang_support_overrides.has(tags[0])) { - return fd->lang_support_overrides[tags[0]]; +void TextServerAdvanced::font_draw_glyph(RID p_font_rid, RID p_canvas, int p_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + if (!_ensure_glyph(fd, size, p_index)) { + return; // // Invalid or non graphicl glyph, do not display errors, nothing to draw. + } + + const FontGlyph &gl = fd->cache[size]->glyph_map[p_index]; + if (gl.found) { + ERR_FAIL_COND(gl.texture_idx < -1 || gl.texture_idx >= fd->cache[size]->textures.size()); + + if (gl.texture_idx != -1) { + Color modulate = p_color; +#ifdef MODULE_FREETYPE_ENABLED + if (fd->cache[size]->face && FT_HAS_COLOR(fd->cache[size]->face)) { + modulate.r = modulate.g = modulate.b = 1.0; + } +#endif + if (RenderingServer::get_singleton() != nullptr) { + RID texture = fd->cache[size]->textures[gl.texture_idx].texture->get_rid(); + if (fd->msdf) { + Point2 cpos = p_pos; + cpos += gl.rect.position * (real_t)p_size / (real_t)fd->msdf_source_size; + Size2 csize = gl.rect.size * (real_t)p_size / (real_t)fd->msdf_source_size; + RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range); + } else { + Point2i cpos = p_pos; + cpos += gl.rect.position; + Size2i csize = gl.rect.size; + RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, false, false); + } } } - return fd->is_lang_supported(p_language); } } -void TextServerAdvanced::font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_draw_glyph_outline(RID p_font_rid, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->lang_support_overrides[p_language] = p_supported; + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, Vector2i(p_size, p_outline_size)); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + if (!_ensure_glyph(fd, size, p_index)) { + return; // // Invalid or non graphicl glyph, do not display errors, nothing to draw. + } + + const FontGlyph &gl = fd->cache[size]->glyph_map[p_index]; + if (gl.found) { + ERR_FAIL_COND(gl.texture_idx < -1 || gl.texture_idx >= fd->cache[size]->textures.size()); + + if (gl.texture_idx != -1) { + Color modulate = p_color; +#ifdef MODULE_FREETYPE_ENABLED + if (fd->cache[size]->face && FT_HAS_COLOR(fd->cache[size]->face)) { + modulate.r = modulate.g = modulate.b = 1.0; + } +#endif + if (RenderingServer::get_singleton() != nullptr) { + RID texture = fd->cache[size]->textures[gl.texture_idx].texture->get_rid(); + if (fd->msdf) { + Point2 cpos = p_pos; + cpos += gl.rect.position * (real_t)p_size / (real_t)fd->msdf_source_size; + Size2 csize = gl.rect.size * (real_t)p_size / (real_t)fd->msdf_source_size; + RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size * 2, fd->msdf_range); + } else { + Point2i cpos = p_pos; + cpos += gl.rect.position; + Size2i csize = gl.rect.size; + RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, false, false); + } + } + } + } } -bool TextServerAdvanced::font_get_language_support_override(RID p_font, const String &p_language) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +bool TextServerAdvanced::font_is_language_supported(RID p_font_rid, const String &p_language) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, false); - return fd->lang_support_overrides[p_language]; + + MutexLock lock(fd->mutex); + if (fd->language_support_overrides.has(p_language)) { + return fd->language_support_overrides[p_language]; + } else { + return true; + } } -void TextServerAdvanced::font_remove_language_support_override(RID p_font, const String &p_language) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_set_language_support_override(RID p_font_rid, const String &p_language, bool p_supported) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->lang_support_overrides.erase(p_language); + + MutexLock lock(fd->mutex); + fd->language_support_overrides[p_language] = p_supported; } -Vector<String> TextServerAdvanced::font_get_language_support_overrides(RID p_font) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +bool TextServerAdvanced::font_get_language_support_override(RID p_font_rid, const String &p_language) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->language_support_overrides[p_language]; +} + +void TextServerAdvanced::font_remove_language_support_override(RID p_font_rid, const String &p_language) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + fd->language_support_overrides.erase(p_language); +} + +Vector<String> TextServerAdvanced::font_get_language_support_overrides(RID p_font_rid) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, Vector<String>()); - Vector<String> ret; - for (Map<String, bool>::Element *E = fd->lang_support_overrides.front(); E; E = E->next()) { - ret.push_back(E->key()); + + MutexLock lock(fd->mutex); + Vector<String> out; + for (const Map<String, bool>::Element *E = fd->language_support_overrides.front(); E; E = E->next()) { + out.push_back(E->key()); } - return ret; + return out; } -bool TextServerAdvanced::font_is_script_supported(RID p_font, const String &p_script) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); +bool TextServerAdvanced::font_is_script_supported(RID p_font_rid, const String &p_script) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); if (fd->script_support_overrides.has(p_script)) { return fd->script_support_overrides[p_script]; } else { - hb_script_t scr = hb_script_from_string(p_script.ascii().get_data(), -1); - return fd->is_script_supported(scr); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), false); + return fd->supported_scripts.has(TS->name_to_tag(p_script)); } } -void TextServerAdvanced::font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_set_script_support_override(RID p_font_rid, const String &p_script, bool p_supported) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); fd->script_support_overrides[p_script] = p_supported; } -bool TextServerAdvanced::font_get_script_support_override(RID p_font, const String &p_script) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +bool TextServerAdvanced::font_get_script_support_override(RID p_font_rid, const String &p_script) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); return fd->script_support_overrides[p_script]; } -void TextServerAdvanced::font_remove_script_support_override(RID p_font, const String &p_script) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +void TextServerAdvanced::font_remove_script_support_override(RID p_font_rid, const String &p_script) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); fd->script_support_overrides.erase(p_script); } -Vector<String> TextServerAdvanced::font_get_script_support_overrides(RID p_font) { - _THREAD_SAFE_METHOD_ - FontDataAdvanced *fd = font_owner.getornull(p_font); +Vector<String> TextServerAdvanced::font_get_script_support_overrides(RID p_font_rid) { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, Vector<String>()); - Vector<String> ret; - for (Map<String, bool>::Element *E = fd->script_support_overrides.front(); E; E = E->next()) { - ret.push_back(E->key()); - } - return ret; -} -uint32_t TextServerAdvanced::font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, 0); - return fd->get_glyph_index(p_char, p_variation_selector); + MutexLock lock(fd->mutex); + Vector<String> out; + for (const Map<String, bool>::Element *E = fd->script_support_overrides.front(); E; E = E->next()) { + out.push_back(E->key()); + } + return out; } -Vector2 TextServerAdvanced::font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, Vector2()); - return fd->get_advance(p_index, p_size); -} +Dictionary TextServerAdvanced::font_supported_feature_list(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Dictionary()); -Vector2 TextServerAdvanced::font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, Vector2()); - return fd->get_kerning(p_index_a, p_index_b, p_size); + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Dictionary()); + return fd->supported_features; } -Vector2 TextServerAdvanced::font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, Vector2()); - return fd->draw_glyph(p_canvas, p_size, p_pos, p_index, p_color); -} - -Vector2 TextServerAdvanced::font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, Vector2()); - return fd->draw_glyph_outline(p_canvas, p_size, p_outline_size, p_pos, p_index, p_color); -} +Dictionary TextServerAdvanced::font_supported_variation_list(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Dictionary()); -bool TextServerAdvanced::font_get_glyph_contours(RID p_font, int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const { - _THREAD_SAFE_METHOD_ - const FontDataAdvanced *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, false); - return fd->get_glyph_contours(p_size, p_index, r_points, r_contours, r_orientation); + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Dictionary()); + return fd->supported_varaitions; } -float TextServerAdvanced::font_get_oversampling() const { +real_t TextServerAdvanced::font_get_global_oversampling() const { return oversampling; } -void TextServerAdvanced::font_set_oversampling(float p_oversampling) { +void TextServerAdvanced::font_set_global_oversampling(real_t p_oversampling) { _THREAD_SAFE_METHOD_ if (oversampling != p_oversampling) { oversampling = p_oversampling; List<RID> fonts; font_owner.get_owned_list(&fonts); + bool font_cleared = false; for (const RID &E : fonts) { - font_owner.getornull(E)->clear_cache(); + if (!font_is_multichannel_signed_distance_field(E) && font_get_oversampling(E) <= 0) { + font_clear_size_cache(E); + font_cleared = true; + } } - List<RID> text_bufs; - shaped_owner.get_owned_list(&text_bufs); - for (const RID &E : text_bufs) { - invalidate(shaped_owner.getornull(E)); + if (font_cleared) { + List<RID> text_bufs; + shaped_owner.get_owned_list(&text_bufs); + for (const RID &E : text_bufs) { + invalidate(shaped_owner.getornull(E)); + } } } } -Vector<String> TextServerAdvanced::get_system_fonts() const { - return Vector<String>(); -} - /*************************************************************************/ /* Shaped text buffer interface */ /*************************************************************************/ @@ -1029,10 +2895,10 @@ RID TextServerAdvanced::create_shaped_text(TextServer::Direction p_direction, Te } void TextServerAdvanced::shaped_text_clear(RID p_shaped) { - _THREAD_SAFE_METHOD_ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND(!sd); + MutexLock lock(sd->mutex); sd->parent = RID(); sd->start = 0; sd->end = 0; @@ -1044,10 +2910,10 @@ void TextServerAdvanced::shaped_text_clear(RID p_shaped) { } void TextServerAdvanced::shaped_text_set_direction(RID p_shaped, TextServer::Direction p_direction) { - _THREAD_SAFE_METHOD_ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND(!sd); + MutexLock lock(sd->mutex); if (sd->direction != p_direction) { if (sd->parent != RID()) { full_copy(sd); @@ -1058,16 +2924,18 @@ void TextServerAdvanced::shaped_text_set_direction(RID p_shaped, TextServer::Dir } TextServer::Direction TextServerAdvanced::shaped_text_get_direction(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, TextServer::DIRECTION_LTR); + + MutexLock lock(sd->mutex); return sd->direction; } void TextServerAdvanced::shaped_text_set_bidi_override(RID p_shaped, const Vector<Vector2i> &p_override) { - _THREAD_SAFE_METHOD_ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND(!sd); + + MutexLock lock(sd->mutex); if (sd->parent != RID()) { full_copy(sd); } @@ -1076,9 +2944,10 @@ void TextServerAdvanced::shaped_text_set_bidi_override(RID p_shaped, const Vecto } void TextServerAdvanced::shaped_text_set_orientation(RID p_shaped, TextServer::Orientation p_orientation) { - _THREAD_SAFE_METHOD_ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND(!sd); + + MutexLock lock(sd->mutex); if (sd->orientation != p_orientation) { if (sd->parent != RID()) { full_copy(sd); @@ -1089,9 +2958,10 @@ void TextServerAdvanced::shaped_text_set_orientation(RID p_shaped, TextServer::O } void TextServerAdvanced::shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) { - _THREAD_SAFE_METHOD_ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND(!sd); + + MutexLock lock(sd->mutex); ERR_FAIL_COND(sd->parent != RID()); if (sd->preserve_invalid != p_enabled) { sd->preserve_invalid = p_enabled; @@ -1100,16 +2970,18 @@ void TextServerAdvanced::shaped_text_set_preserve_invalid(RID p_shaped, bool p_e } bool TextServerAdvanced::shaped_text_get_preserve_invalid(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); return sd->preserve_invalid; } void TextServerAdvanced::shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) { - _THREAD_SAFE_METHOD_ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND(!sd); + + MutexLock lock(sd->mutex); if (sd->preserve_control != p_enabled) { if (sd->parent != RID()) { full_copy(sd); @@ -1120,25 +2992,31 @@ void TextServerAdvanced::shaped_text_set_preserve_control(RID p_shaped, bool p_e } bool TextServerAdvanced::shaped_text_get_preserve_control(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); return sd->preserve_control; } TextServer::Orientation TextServerAdvanced::shaped_text_get_orientation(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, TextServer::ORIENTATION_HORIZONTAL); + + MutexLock lock(sd->mutex); return sd->orientation; } bool TextServerAdvanced::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) { - _THREAD_SAFE_METHOD_ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); ERR_FAIL_COND_V(p_size <= 0, false); + MutexLock lock(sd->mutex); + for (int i = 0; i < p_fonts.size(); i++) { + ERR_FAIL_COND_V(!font_owner.getornull(p_fonts[i]), false); + } + if (p_text.is_empty()) { return true; } @@ -1194,9 +3072,10 @@ bool TextServerAdvanced::shaped_text_add_object(RID p_shaped, Variant p_key, con } bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align) { - _THREAD_SAFE_METHOD_ ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); ERR_FAIL_COND_V(!sd->objects.has(p_key), false); sd->objects[p_key].rect.size = p_size; sd->objects[p_key].inline_align = p_inline_align; @@ -1231,14 +3110,13 @@ bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key, sd->glyphs.write[i].advance = sd->objects[key].rect.size.y; } } else { - const FontDataAdvanced *fd = font_owner.getornull(gl.font_rid); - if (fd != nullptr) { + if (gl.font_rid.is_valid()) { if (sd->orientation == ORIENTATION_HORIZONTAL) { - sd->ascent = MAX(sd->ascent, MAX(fd->get_ascent(gl.font_size), -gl.y_off)); - sd->descent = MAX(sd->descent, MAX(fd->get_descent(gl.font_size), gl.y_off)); + sd->ascent = MAX(sd->ascent, MAX(font_get_ascent(gl.font_rid, gl.font_size), -gl.y_off)); + sd->descent = MAX(sd->descent, MAX(font_get_descent(gl.font_rid, gl.font_size), gl.y_off)); } else { - sd->ascent = MAX(sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5)); - sd->descent = MAX(sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5)); + sd->ascent = MAX(sd->ascent, Math::round(font_get_glyph_advance(gl.font_rid, gl.font_size, gl.index).x * 0.5)); + sd->descent = MAX(sd->descent, Math::round(font_get_glyph_advance(gl.font_rid, gl.font_size, gl.index).x * 0.5)); } sd->upos = MAX(sd->upos, font_get_underline_position(gl.font_rid, gl.font_size)); sd->uthk = MAX(sd->uthk, font_get_underline_thickness(gl.font_rid, gl.font_size)); @@ -1257,8 +3135,8 @@ bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key, } // Align embedded objects to baseline. - float full_ascent = sd->ascent; - float full_descent = sd->descent; + real_t full_ascent = sd->ascent; + real_t full_descent = sd->descent; for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) { if ((E->get().pos >= sd->start) && (E->get().pos < sd->end)) { if (sd->orientation == ORIENTATION_HORIZONTAL) { @@ -1327,9 +3205,10 @@ bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key, } RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_length) const { - _THREAD_SAFE_METHOD_ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, RID()); + + MutexLock lock(sd->mutex); if (sd->parent != RID()) { return shaped_text_substr(sd->parent, p_start, p_length); } @@ -1363,9 +3242,6 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng int sd_size = sd->glyphs.size(); const Glyph *sd_glyphs = sd->glyphs.ptr(); - const FontDataAdvanced *fd = nullptr; - RID prev_rid = RID(); - for (int ov = 0; ov < sd->bidi_override.size(); ov++) { UErrorCode err = U_ZERO_ERROR; @@ -1423,17 +3299,13 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng new_sd->width += new_sd->objects[key].rect.size.y; } } else { - if (prev_rid != gl.font_rid) { - fd = font_owner.getornull(gl.font_rid); - prev_rid = gl.font_rid; - } - if (fd != nullptr) { + if (gl.font_rid.is_valid()) { if (new_sd->orientation == ORIENTATION_HORIZONTAL) { - new_sd->ascent = MAX(new_sd->ascent, MAX(fd->get_ascent(gl.font_size), -gl.y_off)); - new_sd->descent = MAX(new_sd->descent, MAX(fd->get_descent(gl.font_size), gl.y_off)); + new_sd->ascent = MAX(new_sd->ascent, MAX(font_get_ascent(gl.font_rid, gl.font_size), -gl.y_off)); + new_sd->descent = MAX(new_sd->descent, MAX(font_get_descent(gl.font_rid, gl.font_size), gl.y_off)); } else { - new_sd->ascent = MAX(new_sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5)); - new_sd->descent = MAX(new_sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5)); + new_sd->ascent = MAX(new_sd->ascent, Math::round(font_get_glyph_advance(gl.font_rid, gl.font_size, gl.index).x * 0.5)); + new_sd->descent = MAX(new_sd->descent, Math::round(font_get_glyph_advance(gl.font_rid, gl.font_size, gl.index).x * 0.5)); } } else if (new_sd->preserve_invalid || (new_sd->preserve_control && is_control(gl.index))) { // Glyph not found, replace with hex code box. @@ -1454,8 +3326,8 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng } // Align embedded objects to baseline. - float full_ascent = new_sd->ascent; - float full_descent = new_sd->descent; + real_t full_ascent = new_sd->ascent; + real_t full_descent = new_sd->descent; for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = new_sd->objects.front(); E; E = E->next()) { if ((E->get().pos >= new_sd->start) && (E->get().pos < new_sd->end)) { if (sd->orientation == ORIENTATION_HORIZONTAL) { @@ -1526,16 +3398,18 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng } RID TextServerAdvanced::shaped_text_get_parent(RID p_shaped) const { - _THREAD_SAFE_METHOD_ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, RID()); + + MutexLock lock(sd->mutex); return sd->parent; } -float TextServerAdvanced::shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags) { - _THREAD_SAFE_METHOD_ +real_t TextServerAdvanced::shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t /*JustificationFlag*/ p_jst_flags) { ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped); } @@ -1572,7 +3446,7 @@ float TextServerAdvanced::shaped_text_fit_to_width(RID p_shaped, float p_width, } } - float justification_width; + real_t justification_width; if ((p_jst_flags & JUSTIFICATION_CONSTRAIN_ELLIPSIS) == JUSTIFICATION_CONSTRAIN_ELLIPSIS) { if (sd->overrun_trim_data.trim_pos >= 0) { start_pos = sd->overrun_trim_data.trim_pos; @@ -1612,7 +3486,7 @@ float TextServerAdvanced::shaped_text_fit_to_width(RID p_shaped, float p_width, } if ((elongation_count > 0) && ((p_jst_flags & JUSTIFICATION_KASHIDA) == JUSTIFICATION_KASHIDA)) { - float delta_width_per_kashida = (p_width - justification_width) / elongation_count; + real_t delta_width_per_kashida = (p_width - justification_width) / elongation_count; for (int i = start_pos; i <= end_pos; i++) { Glyph &gl = sd->glyphs.write[i]; if (gl.count > 0) { @@ -1627,19 +3501,19 @@ float TextServerAdvanced::shaped_text_fit_to_width(RID p_shaped, float p_width, } } } - float adv_remain = 0; + real_t adv_remain = 0; if ((space_count > 0) && ((p_jst_flags & JUSTIFICATION_WORD_BOUND) == JUSTIFICATION_WORD_BOUND)) { - float delta_width_per_space = (p_width - justification_width) / space_count; + real_t delta_width_per_space = (p_width - justification_width) / space_count; for (int i = start_pos; i <= end_pos; i++) { Glyph &gl = sd->glyphs.write[i]; if (gl.count > 0) { if ((gl.flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) { - float old_adv = gl.advance; - float new_advance; + real_t old_adv = gl.advance; + real_t new_advance; if ((gl.flags & GRAPHEME_IS_VIRTUAL) == GRAPHEME_IS_VIRTUAL) { new_advance = MAX(gl.advance + delta_width_per_space, 0.f); } else { - new_advance = MAX(gl.advance + delta_width_per_space, 0.05 * gl.font_size); + new_advance = MAX(gl.advance + delta_width_per_space, 0.1 * gl.font_size); } gl.advance = new_advance; adv_remain += (new_advance - gl.advance); @@ -1667,10 +3541,11 @@ float TextServerAdvanced::shaped_text_fit_to_width(RID p_shaped, float p_width, return sd->width; } -float TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) { - _THREAD_SAFE_METHOD_ +real_t TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) { ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped); } @@ -1679,7 +3554,7 @@ float TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const Vector<float } int tab_index = 0; - float off = 0.f; + real_t off = 0.f; int start, end, delta; if (sd->para_direction == DIRECTION_LTR) { @@ -1696,7 +3571,7 @@ float TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const Vector<float for (int i = start; i != end; i += delta) { if ((gl[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) { - float tab_off = 0.f; + real_t tab_off = 0.f; while (tab_off <= off) { tab_off += p_tab_stops[tab_index]; tab_index++; @@ -1704,7 +3579,7 @@ float TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const Vector<float tab_index = 0; } } - float old_adv = gl[i].advance; + real_t old_adv = gl[i].advance; gl[i].advance = tab_off - off; sd->width += gl[i].advance - old_adv; off = 0; @@ -1716,10 +3591,11 @@ float TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const Vector<float return 0.f; } -void TextServerAdvanced::shaped_text_overrun_trim_to_width(RID p_shaped_line, float p_width, uint8_t p_trim_flags) { - _THREAD_SAFE_METHOD_ +void TextServerAdvanced::shaped_text_overrun_trim_to_width(RID p_shaped_line, real_t p_width, uint8_t p_trim_flags) { ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped_line); ERR_FAIL_COND_MSG(!sd, "ShapedTextDataAdvanced invalid."); + + MutexLock lock(sd->mutex); if (!sd->valid) { shaped_text_shape(p_shaped_line); } @@ -1746,18 +3622,18 @@ void TextServerAdvanced::shaped_text_overrun_trim_to_width(RID p_shaped_line, fl int sd_size = sd->glyphs.size(); RID last_gl_font_rid = sd_glyphs[sd_size - 1].font_rid; int last_gl_font_size = sd_glyphs[sd_size - 1].font_size; - uint32_t dot_gl_idx = font_get_glyph_index(last_gl_font_rid, '.'); - Vector2 dot_adv = font_get_glyph_advance(last_gl_font_rid, dot_gl_idx, last_gl_font_size); - uint32_t whitespace_gl_idx = font_get_glyph_index(last_gl_font_rid, ' '); - Vector2 whitespace_adv = font_get_glyph_advance(last_gl_font_rid, whitespace_gl_idx, last_gl_font_size); + int32_t dot_gl_idx = font_get_glyph_index(last_gl_font_rid, last_gl_font_size, '.'); + Vector2 dot_adv = font_get_glyph_advance(last_gl_font_rid, last_gl_font_size, dot_gl_idx); + int32_t whitespace_gl_idx = font_get_glyph_index(last_gl_font_rid, last_gl_font_size, ' '); + Vector2 whitespace_adv = font_get_glyph_advance(last_gl_font_rid, last_gl_font_size, whitespace_gl_idx); int ellipsis_width = 0; if (add_ellipsis) { - ellipsis_width = 3 * dot_adv.x + font_get_spacing_glyph(last_gl_font_rid) + (cut_per_word ? whitespace_adv.x : 0); + ellipsis_width = 3 * dot_adv.x + font_get_spacing(last_gl_font_rid, last_gl_font_size, SPACING_GLYPH) + (cut_per_word ? whitespace_adv.x : 0); } int ell_min_characters = 6; - float width = sd->width; + real_t width = sd->width; bool is_rtl = sd->direction == DIRECTION_RTL || (sd->direction == DIRECTION_AUTO && sd->para_direction == DIRECTION_RTL); @@ -1842,16 +3718,18 @@ void TextServerAdvanced::shaped_text_overrun_trim_to_width(RID p_shaped_line, fl } TextServer::TrimData TextServerAdvanced::shaped_text_get_trim_data(RID p_shaped) const { - _THREAD_SAFE_METHOD_ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V_MSG(!sd, TrimData(), "ShapedTextDataAdvanced invalid."); + + MutexLock lock(sd->mutex); return sd->overrun_trim_data; } bool TextServerAdvanced::shaped_text_update_breaks(RID p_shaped) { - _THREAD_SAFE_METHOD_ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); if (!sd->valid) { shaped_text_shape(p_shaped); } @@ -2035,9 +3913,10 @@ _FORCE_INLINE_ int _generate_kashida_justification_opportunies(const String &p_d } bool TextServerAdvanced::shaped_text_update_justification_ops(RID p_shaped) { - _THREAD_SAFE_METHOD_ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); if (!sd->valid) { shaped_text_shape(p_shaped); } @@ -2145,8 +4024,8 @@ bool TextServerAdvanced::shaped_text_update_justification_ops(RID p_shaped) { } TextServer::Glyph TextServerAdvanced::_shape_single_glyph(ShapedTextDataAdvanced *p_sd, char32_t p_char, hb_script_t p_script, hb_direction_t p_direction, RID p_font, int p_font_size) { - FontDataAdvanced *fd = font_owner.getornull(p_font); - hb_font_t *hb_font = fd->get_hb_handle(p_font_size); + hb_font_t *hb_font = _font_get_hb_handle(p_font, p_font_size); + ERR_FAIL_COND_V(hb_font == nullptr, TextServer::Glyph()); hb_buffer_clear_contents(p_sd->hb_buffer); hb_buffer_set_direction(p_sd->hb_buffer, p_direction); @@ -2171,16 +4050,17 @@ TextServer::Glyph TextServerAdvanced::_shape_single_glyph(ShapedTextDataAdvanced gl.font_size = p_font_size; if (glyph_count > 0) { + real_t scale = font_get_scale(p_font, p_font_size); if (p_sd->orientation == ORIENTATION_HORIZONTAL) { - gl.advance = Math::round(glyph_pos[0].x_advance / (64.0 / fd->get_font_scale(p_font_size))); + gl.advance = Math::round(glyph_pos[0].x_advance / (64.0 / scale)); } else { - gl.advance = -Math::round(glyph_pos[0].y_advance / (64.0 / fd->get_font_scale(p_font_size))); + gl.advance = -Math::round(glyph_pos[0].y_advance / (64.0 / scale)); } gl.count = 1; gl.index = glyph_info[0].codepoint; - gl.x_off = Math::round(glyph_pos[0].x_offset / (64.0 / fd->get_font_scale(p_font_size))); - gl.y_off = -Math::round(glyph_pos[0].y_offset / (64.0 / fd->get_font_scale(p_font_size))); + gl.x_off = Math::round(glyph_pos[0].x_offset / (64.0 / scale)); + gl.y_off = -Math::round(glyph_pos[0].y_offset / (64.0 / scale)); if ((glyph_info[0].codepoint != 0) || !u_isgraph(p_char)) { gl.flags |= GRAPHEME_IS_VALID; @@ -2190,13 +4070,8 @@ TextServer::Glyph TextServerAdvanced::_shape_single_glyph(ShapedTextDataAdvanced } void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_start, int32_t p_end, hb_script_t p_script, hb_direction_t p_direction, Vector<RID> p_fonts, int p_span, int p_fb_index) { - FontDataAdvanced *fd = nullptr; - if (p_fb_index < p_fonts.size()) { - fd = font_owner.getornull(p_fonts[p_fb_index]); - } - int fs = p_sd->spans[p_span].font_size; - if (fd == nullptr) { + if (p_fb_index >= p_fonts.size()) { // Add fallback glyphs. for (int i = p_start; i < p_end; i++) { if (p_sd->preserve_invalid || (p_sd->preserve_control && is_control(p_sd->text[i]))) { @@ -2227,7 +4102,8 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star return; } - hb_font_t *hb_font = fd->get_hb_handle(fs); + RID f = p_fonts[p_fb_index]; + hb_font_t *hb_font = _font_get_hb_handle(f, fs); ERR_FAIL_COND(hb_font == nullptr); hb_buffer_clear_contents(p_sd->hb_buffer); @@ -2307,18 +4183,19 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star gl.index = glyph_info[i].codepoint; if (gl.index != 0) { + real_t scale = font_get_scale(f, fs); if (p_sd->orientation == ORIENTATION_HORIZONTAL) { - gl.advance = Math::round(glyph_pos[i].x_advance / (64.0 / fd->get_font_scale(fs))); + gl.advance = Math::round(glyph_pos[i].x_advance / (64.0 / scale)); } else { - gl.advance = -Math::round(glyph_pos[i].y_advance / (64.0 / fd->get_font_scale(fs))); + gl.advance = -Math::round(glyph_pos[i].y_advance / (64.0 / scale)); } - gl.x_off = Math::round(glyph_pos[i].x_offset / (64.0 / fd->get_font_scale(fs))); - gl.y_off = -Math::round(glyph_pos[i].y_offset / (64.0 / fd->get_font_scale(fs))); + gl.x_off = Math::round(glyph_pos[i].x_offset / (64.0 / scale)); + gl.y_off = -Math::round(glyph_pos[i].y_offset / (64.0 / scale)); } - if (fd->get_spacing_space() && is_whitespace(p_sd->text[glyph_info[i].cluster])) { - gl.advance += fd->get_spacing_space(); + if (font_get_spacing(f, fs, SPACING_SPACE) && is_whitespace(p_sd->text[glyph_info[i].cluster])) { + gl.advance += font_get_spacing(f, fs, SPACING_SPACE); } else { - gl.advance += fd->get_spacing_glyph(); + gl.advance += font_get_spacing(f, fs, SPACING_GLYPH); } if (p_sd->preserve_control) { @@ -2356,8 +4233,8 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star p_sd->ascent = MAX(p_sd->ascent, -w[i + j].y_off); p_sd->descent = MAX(p_sd->descent, w[i + j].y_off); } else { - p_sd->ascent = MAX(p_sd->ascent, Math::round(fd->get_advance(w[i + j].index, fs).x * 0.5)); - p_sd->descent = MAX(p_sd->descent, Math::round(fd->get_advance(w[i + j].index, fs).x * 0.5)); + p_sd->ascent = MAX(p_sd->ascent, Math::round(font_get_glyph_advance(f, fs, w[i + j].index).x * 0.5)); + p_sd->descent = MAX(p_sd->descent, Math::round(font_get_glyph_advance(f, fs, w[i + j].index).x * 0.5)); } p_sd->width += w[i + j].advance; p_sd->glyphs.push_back(w[i + j]); @@ -2376,18 +4253,18 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star if (failed_subrun_start != p_end + 1) { _shape_run(p_sd, failed_subrun_start, failed_subrun_end, p_script, p_direction, p_fonts, p_span, p_fb_index + 1); } - p_sd->ascent = MAX(p_sd->ascent, fd->get_ascent(fs)); - p_sd->descent = MAX(p_sd->descent, fd->get_descent(fs)); - p_sd->upos = MAX(p_sd->upos, fd->get_underline_position(fs)); - p_sd->uthk = MAX(p_sd->uthk, fd->get_underline_thickness(fs)); + p_sd->ascent = MAX(p_sd->ascent, font_get_ascent(f, fs)); + p_sd->descent = MAX(p_sd->descent, font_get_descent(f, fs)); + p_sd->upos = MAX(p_sd->upos, font_get_underline_position(f, fs)); + p_sd->uthk = MAX(p_sd->uthk, font_get_underline_thickness(f, fs)); } } bool TextServerAdvanced::shaped_text_shape(RID p_shaped) { - _THREAD_SAFE_METHOD_ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + MutexLock lock(sd->mutex); if (sd->valid) { return true; } @@ -2546,8 +4423,8 @@ bool TextServerAdvanced::shaped_text_shape(RID p_shaped) { } // Align embedded objects to baseline. - float full_ascent = sd->ascent; - float full_descent = sd->descent; + real_t full_ascent = sd->ascent; + real_t full_descent = sd->descent; for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) { if (sd->orientation == ORIENTATION_HORIZONTAL) { switch (E->get().inline_align & INLINE_ALIGN_TEXT_MASK) { @@ -2614,16 +4491,18 @@ bool TextServerAdvanced::shaped_text_shape(RID p_shaped) { } bool TextServerAdvanced::shaped_text_is_ready(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); return sd->valid; } Vector<TextServer::Glyph> TextServerAdvanced::shaped_text_get_glyphs(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, Vector<TextServer::Glyph>()); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped); } @@ -2631,16 +4510,18 @@ Vector<TextServer::Glyph> TextServerAdvanced::shaped_text_get_glyphs(RID p_shape } Vector2i TextServerAdvanced::shaped_text_get_range(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, Vector2i()); + + MutexLock lock(sd->mutex); return Vector2(sd->start, sd->end); } Vector<TextServer::Glyph> TextServerAdvanced::shaped_text_sort_logical(RID p_shaped) { - _THREAD_SAFE_METHOD_ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, Vector<TextServer::Glyph>()); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped); } @@ -2655,10 +4536,11 @@ Vector<TextServer::Glyph> TextServerAdvanced::shaped_text_sort_logical(RID p_sha } Array TextServerAdvanced::shaped_text_get_objects(RID p_shaped) const { - _THREAD_SAFE_METHOD_ Array ret; const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, ret); + + MutexLock lock(sd->mutex); for (const Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) { ret.push_back(E->key()); } @@ -2667,9 +4549,10 @@ Array TextServerAdvanced::shaped_text_get_objects(RID p_shaped) const { } Rect2 TextServerAdvanced::shaped_text_get_object_rect(RID p_shaped, Variant p_key) const { - _THREAD_SAFE_METHOD_ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, Rect2()); + + MutexLock lock(sd->mutex); ERR_FAIL_COND_V(!sd->objects.has(p_key), Rect2()); if (!sd->valid) { const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped); @@ -2678,9 +4561,10 @@ Rect2 TextServerAdvanced::shaped_text_get_object_rect(RID p_shaped, Variant p_ke } Size2 TextServerAdvanced::shaped_text_get_size(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, Size2()); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped); } @@ -2691,40 +4575,44 @@ Size2 TextServerAdvanced::shaped_text_get_size(RID p_shaped) const { } } -float TextServerAdvanced::shaped_text_get_ascent(RID p_shaped) const { - _THREAD_SAFE_METHOD_ +real_t TextServerAdvanced::shaped_text_get_ascent(RID p_shaped) const { const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped); } return sd->ascent; } -float TextServerAdvanced::shaped_text_get_descent(RID p_shaped) const { - _THREAD_SAFE_METHOD_ +real_t TextServerAdvanced::shaped_text_get_descent(RID p_shaped) const { const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped); } return sd->descent; } -float TextServerAdvanced::shaped_text_get_width(RID p_shaped) const { - _THREAD_SAFE_METHOD_ +real_t TextServerAdvanced::shaped_text_get_width(RID p_shaped) const { const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped); } return (sd->text_trimmed ? sd->width_trimmed : sd->width); } -float TextServerAdvanced::shaped_text_get_underline_position(RID p_shaped) const { - _THREAD_SAFE_METHOD_ +real_t TextServerAdvanced::shaped_text_get_underline_position(RID p_shaped) const { const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped); } @@ -2732,10 +4620,11 @@ float TextServerAdvanced::shaped_text_get_underline_position(RID p_shaped) const return sd->upos; } -float TextServerAdvanced::shaped_text_get_underline_thickness(RID p_shaped) const { - _THREAD_SAFE_METHOD_ +real_t TextServerAdvanced::shaped_text_get_underline_thickness(RID p_shaped) const { const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped); } @@ -2762,7 +4651,6 @@ static num_system_data num_systems[]{ }; String TextServerAdvanced::format_number(const String &p_string, const String &p_language) const { - _THREAD_SAFE_METHOD_ String lang = (p_language == "") ? TranslationServer::get_singleton()->get_tool_locale() : p_language; String res = p_string; @@ -2789,7 +4677,6 @@ String TextServerAdvanced::format_number(const String &p_string, const String &p } String TextServerAdvanced::parse_number(const String &p_string, const String &p_language) const { - _THREAD_SAFE_METHOD_ String lang = (p_language == "") ? TranslationServer::get_singleton()->get_tool_locale() : p_language; String res = p_string; @@ -2819,7 +4706,6 @@ String TextServerAdvanced::parse_number(const String &p_string, const String &p_ } String TextServerAdvanced::percent_sign(const String &p_language) const { - _THREAD_SAFE_METHOD_ String lang = (p_language == "") ? TranslationServer::get_singleton()->get_tool_locale() : p_language; for (int i = 0; num_systems[i].lang != String(); i++) { @@ -2849,6 +4735,9 @@ TextServerAdvanced::TextServerAdvanced() { TextServerAdvanced::~TextServerAdvanced() { hb_bmp_free_font_funcs(); + if (library != nullptr) { + FT_Done_FreeType(library); + } u_cleanup(); #ifndef ICU_STATIC_DATA if (icu_data != nullptr) { diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h index d19ba41a1a..5989035800 100644 --- a/modules/text_server_adv/text_server_adv.h +++ b/modules/text_server_adv/text_server_adv.h @@ -39,6 +39,7 @@ #include "servers/text_server.h" #include "core/templates/rid_owner.h" +#include "core/templates/thread_work_pool.h" #include "scene/resources/texture.h" #include "script_iterator.h" @@ -53,11 +54,24 @@ #include <unicode/ustring.h> #include <unicode/utypes.h> +#include "modules/modules_enabled.gen.h" + +#ifdef MODULE_FREETYPE_ENABLED +#include <ft2build.h> +#include FT_FREETYPE_H +#include FT_TRUETYPE_TABLES_H +#include FT_STROKER_H +#include FT_ADVANCES_H +#include FT_MULTIPLE_MASTERS_H +#include FT_BBOX_H + +#include <hb-ft.h> +#include <hb-ot.h> +#endif + #include <hb-icu.h> #include <hb.h> -#include "font_adv.h" - class TextServerAdvanced : public TextServer { GDCLASS(TextServerAdvanced, TextServer); _THREAD_SAFE_CLASS_ @@ -65,8 +79,149 @@ class TextServerAdvanced : public TextServer { static String interface_name; static uint32_t interface_features; + // ICU support data. + uint8_t *icu_data = nullptr; + // Font cache data. + +#ifdef MODULE_FREETYPE_ENABLED + mutable FT_Library library = nullptr; +#endif + + const int rect_range = 2; + + struct FontTexture { + Image::Format format; + PackedByteArray imgdata; + int texture_w = 0; + int texture_h = 0; + PackedInt32Array offsets; + Ref<ImageTexture> texture; + }; + + struct FontTexturePosition { + int index = 0; + int x = 0; + int y = 0; + }; + + struct FontGlyph { + bool found = false; + int texture_idx = -1; + Rect2 rect; + Rect2 uv_rect; + Vector2 advance; + }; + + struct FontDataForSizeAdvanced { + real_t ascent = 0.f; + real_t descent = 0.f; + real_t underline_position = 0.f; + real_t underline_thickness = 0.f; + real_t scale = 1.f; + real_t oversampling = 1.f; + + int spacing_glyph = 0; + int spacing_space = 0; + + Vector2i size; + + Vector<FontTexture> textures; + HashMap<int32_t, FontGlyph> glyph_map; + Map<Vector2i, Vector2> kerning_map; + + hb_font_t *hb_handle = nullptr; + +#ifdef MODULE_FREETYPE_ENABLED + FT_Face face = nullptr; + FT_StreamRec stream; +#endif + + ~FontDataForSizeAdvanced() { + if (hb_handle != nullptr) { + hb_font_destroy(hb_handle); + } +#ifdef MODULE_FREETYPE_ENABLED + if (face != nullptr) { + FT_Done_Face(face); + } +#endif + } + }; + + struct FontDataAdvanced { + Mutex mutex; + + bool antialiased = true; + bool msdf = false; + int msdf_range = 14; + int msdf_source_size = 48; + int fixed_size = 0; + bool force_autohinter = false; + TextServer::Hinting hinting = TextServer::HINTING_LIGHT; + Dictionary variation_coordinates; + real_t oversampling = 0.f; + + Map<Vector2i, FontDataForSizeAdvanced *> cache; + + bool face_init = false; + Set<uint32_t> supported_scripts; + Dictionary supported_features; + Dictionary supported_varaitions; + + // Language/script support override. + Map<String, bool> language_support_overrides; + Map<String, bool> script_support_overrides; + + PackedByteArray data; + const uint8_t *data_ptr; + size_t data_size; + mutable ThreadWorkPool work_pool; + + ~FontDataAdvanced() { + work_pool.finish(); + for (const Map<Vector2i, FontDataForSizeAdvanced *>::Element *E = cache.front(); E; E = E->next()) { + memdelete(E->get()); + } + cache.clear(); + } + }; + + _FORCE_INLINE_ FontTexturePosition find_texture_pos_for_glyph(FontDataForSizeAdvanced *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height) const; +#ifdef MODULE_MSDFGEN_ENABLED + _FORCE_INLINE_ FontGlyph rasterize_msdf(FontDataAdvanced *p_font_data, FontDataForSizeAdvanced *p_data, int p_pixel_range, int p_rect_margin, FT_Outline *outline, const Vector2 &advance) const; +#endif +#ifdef MODULE_FREETYPE_ENABLED + _FORCE_INLINE_ FontGlyph rasterize_bitmap(FontDataForSizeAdvanced *p_data, int p_rect_margin, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) const; +#endif + _FORCE_INLINE_ bool _ensure_glyph(FontDataAdvanced *p_font_data, const Vector2i &p_size, int32_t p_glyph) const; + _FORCE_INLINE_ bool _ensure_cache_for_size(FontDataAdvanced *p_font_data, const Vector2i &p_size) const; + _FORCE_INLINE_ void _font_clear_cache(FontDataAdvanced *p_font_data); + void _generateMTSDF_threaded(uint32_t y, void *p_td) const; + + _FORCE_INLINE_ Vector2i _get_size(const FontDataAdvanced *p_font_data, int p_size) const { + if (p_font_data->msdf) { + return Vector2i(p_font_data->msdf_source_size, 0); + } else if (p_font_data->fixed_size > 0) { + return Vector2i(p_font_data->fixed_size, 0); + } else { + return Vector2i(p_size, 0); + } + } + + _FORCE_INLINE_ Vector2i _get_size_outline(const FontDataAdvanced *p_font_data, const Vector2i &p_size) const { + if (p_font_data->msdf) { + return Vector2i(p_font_data->msdf_source_size, 0); + } else if (p_font_data->fixed_size > 0) { + return Vector2i(p_font_data->fixed_size, MIN(p_size.y, 1)); + } else { + return p_size; + } + } + + // Shaped text cache data. + struct ShapedTextDataAdvanced : public ShapedTextData { /* Intermediate data */ Char16String utf16; @@ -88,7 +243,9 @@ class TextServerAdvanced : public TextServer { } }; - float oversampling = 1.f; + // Common data. + + real_t oversampling = 1.f; mutable RID_PtrOwner<FontDataAdvanced> font_owner; mutable RID_PtrOwner<ShapedTextDataAdvanced> shaped_owner; @@ -97,6 +254,30 @@ class TextServerAdvanced : public TextServer { void _shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_start, int32_t p_end, hb_script_t p_script, hb_direction_t p_direction, Vector<RID> p_fonts, int p_span, int p_fb_index); TextServer::Glyph _shape_single_glyph(ShapedTextDataAdvanced *p_sd, char32_t p_char, hb_script_t p_script, hb_direction_t p_direction, RID p_font, int p_font_size); + // HarfBuzz bitmap font interface. + + static hb_font_funcs_t *funcs; + + struct hb_bmp_font_t { + TextServerAdvanced::FontDataForSizeAdvanced *face = nullptr; + bool unref = false; /* Whether to destroy bm_face when done. */ + }; + + static hb_bmp_font_t *_hb_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref); + static void _hb_bmp_font_destroy(void *p_data); + static hb_bool_t hb_bmp_get_nominal_glyph(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_unicode, hb_codepoint_t *r_glyph, void *p_user_data); + static hb_position_t hb_bmp_get_glyph_h_advance(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, void *p_user_data); + static hb_position_t hb_bmp_get_glyph_v_advance(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, void *p_user_data); + static hb_position_t hb_bmp_get_glyph_h_kerning(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_left_glyph, hb_codepoint_t p_right_glyph, void *p_user_data); + static hb_position_t hb_bmp_get_glyph_v_kerning(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_left_glyph, hb_codepoint_t p_right_glyph, void *p_user_data); + static hb_bool_t hb_bmp_get_glyph_v_origin(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, hb_position_t *r_x, hb_position_t *r_y, void *p_user_data); + static hb_bool_t hb_bmp_get_glyph_extents(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, hb_glyph_extents_t *r_extents, void *p_user_data); + static hb_bool_t hb_bmp_get_font_h_extents(hb_font_t *p_font, void *p_font_data, hb_font_extents_t *r_metrics, void *p_user_data); + static void hb_bmp_create_font_funcs(); + static void hb_bmp_free_font_funcs(); + static void _hb_bmp_font_set_funcs(hb_font_t *p_font, TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref); + static hb_font_t *hb_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, hb_destroy_func_t p_destroy); + protected: static void _bind_methods(){}; @@ -119,81 +300,132 @@ public: virtual bool is_locale_right_to_left(const String &p_locale) override; - virtual int32_t name_to_tag(const String &p_name) override; - virtual String tag_to_name(int32_t p_tag) override; + virtual int32_t name_to_tag(const String &p_name) const override; + virtual String tag_to_name(int32_t p_tag) const override; /* Font interface */ - virtual RID create_font_system(const String &p_name, int p_base_size = 16) override; - virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) override; - virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) override; - virtual RID create_font_bitmap(float p_height, float p_ascent, int p_base_size = 16) override; + virtual RID create_font() override; + + virtual void font_set_data(RID p_font_rid, const PackedByteArray &p_data) override; + virtual void font_set_data_ptr(RID p_font_rid, const uint8_t *p_data_ptr, size_t p_data_size) override; + + virtual void font_set_antialiased(RID p_font_rid, bool p_antialiased) override; + virtual bool font_is_antialiased(RID p_font_rid) const override; + + virtual void font_set_multichannel_signed_distance_field(RID p_font_rid, bool p_msdf) override; + virtual bool font_is_multichannel_signed_distance_field(RID p_font_rid) const override; + + virtual void font_set_msdf_pixel_range(RID p_font_rid, int p_msdf_pixel_range) override; + virtual int font_get_msdf_pixel_range(RID p_font_rid) const override; + + virtual void font_set_msdf_size(RID p_font_rid, int p_msdf_size) override; + virtual int font_get_msdf_size(RID p_font_rid) const override; + + virtual void font_set_fixed_size(RID p_font_rid, int p_fixed_size) override; + virtual int font_get_fixed_size(RID p_font_rid) const override; + + virtual void font_set_force_autohinter(RID p_font_rid, bool p_force_autohinter) override; + virtual bool font_is_force_autohinter(RID p_font_rid) const override; + + virtual void font_set_hinting(RID p_font_rid, TextServer::Hinting p_hinting) override; + virtual TextServer::Hinting font_get_hinting(RID p_font_rid) const override; + + virtual void font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) override; + virtual Dictionary font_get_variation_coordinates(RID p_font_rid) const override; + + virtual void font_set_oversampling(RID p_font_rid, real_t p_oversampling) override; + virtual real_t font_get_oversampling(RID p_font_rid) const override; + + virtual Array font_get_size_cache_list(RID p_font_rid) const override; + virtual void font_clear_size_cache(RID p_font_rid) override; + virtual void font_remove_size_cache(RID p_font_rid, const Vector2i &p_size) override; + + hb_font_t *_font_get_hb_handle(RID p_font, int p_font_size) const; + + virtual void font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) override; + virtual real_t font_get_ascent(RID p_font_rid, int p_size) const override; + + virtual void font_set_descent(RID p_font_rid, int p_size, real_t p_descent) override; + virtual real_t font_get_descent(RID p_font_rid, int p_size) const override; + + virtual void font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) override; + virtual real_t font_get_underline_position(RID p_font_rid, int p_size) const override; + + virtual void font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) override; + virtual real_t font_get_underline_thickness(RID p_font_rid, int p_size) const override; + + virtual void font_set_scale(RID p_font_rid, int p_size, real_t p_scale) override; + virtual real_t font_get_scale(RID p_font_rid, int p_size) const override; + + virtual void font_set_spacing(RID p_font_rid, int p_size, SpacingType p_spacing, int p_value) override; + virtual int font_get_spacing(RID p_font_rid, int p_size, SpacingType p_spacing) const override; - virtual void font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) override; - virtual void font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) override; - virtual void font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) override; + virtual int font_get_texture_count(RID p_font_rid, const Vector2i &p_size) const override; + virtual void font_clear_textures(RID p_font_rid, const Vector2i &p_size) override; + virtual void font_remove_texture(RID p_font_rid, const Vector2i &p_size, int p_texture_index) override; - virtual float font_get_height(RID p_font, int p_size) const override; - virtual float font_get_ascent(RID p_font, int p_size) const override; - virtual float font_get_descent(RID p_font, int p_size) const override; + virtual void font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) override; + virtual Ref<Image> font_get_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const override; - virtual float font_get_underline_position(RID p_font, int p_size) const override; - virtual float font_get_underline_thickness(RID p_font, int p_size) const override; + virtual void font_set_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const PackedInt32Array &p_offset) override; + virtual PackedInt32Array font_get_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const override; - virtual int font_get_spacing_space(RID p_font) const override; - virtual void font_set_spacing_space(RID p_font, int p_value) override; + virtual Array font_get_glyph_list(RID p_font_rid, const Vector2i &p_size) const override; + virtual void font_clear_glyphs(RID p_font_rid, const Vector2i &p_size) override; + virtual void font_remove_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) override; - virtual int font_get_spacing_glyph(RID p_font) const override; - virtual void font_set_spacing_glyph(RID p_font, int p_value) override; + virtual Vector2 font_get_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph, const Vector2 &p_advance) override; - virtual void font_set_antialiased(RID p_font, bool p_antialiased) override; - virtual bool font_get_antialiased(RID p_font) const override; + virtual Vector2 font_get_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_offset) override; - virtual Dictionary font_get_feature_list(RID p_font) const override; - virtual Dictionary font_get_variation_list(RID p_font) const override; + virtual Vector2 font_get_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_gl_size) override; - virtual void font_set_variation(RID p_font, const String &p_name, double p_value) override; - virtual double font_get_variation(RID p_font, const String &p_name) const override; + virtual Rect2 font_get_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Rect2 &p_uv_rect) override; - virtual void font_set_hinting(RID p_font, Hinting p_hinting) override; - virtual Hinting font_get_hinting(RID p_font) const override; + virtual int font_get_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx) override; - virtual void font_set_distance_field_hint(RID p_font, bool p_distance_field) override; - virtual bool font_get_distance_field_hint(RID p_font) const override; + virtual bool font_get_glyph_contours(RID p_font, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const override; - virtual void font_set_force_autohinter(RID p_font, bool p_enabeld) override; - virtual bool font_get_force_autohinter(RID p_font) const override; + virtual Array font_get_kerning_list(RID p_font_rid, int p_size) const override; + virtual void font_clear_kerning_map(RID p_font_rid, int p_size) override; + virtual void font_remove_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) override; - virtual bool font_has_char(RID p_font, char32_t p_char) const override; - virtual String font_get_supported_chars(RID p_font) const override; + virtual void font_set_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning) override; + virtual Vector2 font_get_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) const override; - virtual bool font_has_outline(RID p_font) const override; - virtual float font_get_base_size(RID p_font) const override; + virtual int32_t font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector = 0) const override; - virtual bool font_is_language_supported(RID p_font, const String &p_language) const override; - virtual void font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) override; - virtual bool font_get_language_support_override(RID p_font, const String &p_language) override; - virtual void font_remove_language_support_override(RID p_font, const String &p_language) override; - Vector<String> font_get_language_support_overrides(RID p_font) override; + virtual bool font_has_char(RID p_font_rid, char32_t p_char) const override; + virtual String font_get_supported_chars(RID p_font_rid) const override; - virtual bool font_is_script_supported(RID p_font, const String &p_script) const override; - virtual void font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) override; - virtual bool font_get_script_support_override(RID p_font, const String &p_script) override; - virtual void font_remove_script_support_override(RID p_font, const String &p_script) override; - Vector<String> font_get_script_support_overrides(RID p_font) override; + virtual void font_render_range(RID p_font, const Vector2i &p_size, char32_t p_start, char32_t p_end) override; + virtual void font_render_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_index) override; - virtual uint32_t font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector = 0x0000) const override; - virtual Vector2 font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const override; - virtual Vector2 font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const override; + virtual void font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; + virtual void font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; - virtual Vector2 font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; - virtual Vector2 font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; + virtual bool font_is_language_supported(RID p_font_rid, const String &p_language) const override; + virtual void font_set_language_support_override(RID p_font_rid, const String &p_language, bool p_supported) override; + virtual bool font_get_language_support_override(RID p_font_rid, const String &p_language) override; + virtual void font_remove_language_support_override(RID p_font_rid, const String &p_language) override; + virtual Vector<String> font_get_language_support_overrides(RID p_font_rid) override; - virtual bool font_get_glyph_contours(RID p_font, int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const override; + virtual bool font_is_script_supported(RID p_font_rid, const String &p_script) const override; + virtual void font_set_script_support_override(RID p_font_rid, const String &p_script, bool p_supported) override; + virtual bool font_get_script_support_override(RID p_font_rid, const String &p_script) override; + virtual void font_remove_script_support_override(RID p_font_rid, const String &p_script) override; + virtual Vector<String> font_get_script_support_overrides(RID p_font_rid) override; - virtual float font_get_oversampling() const override; - virtual void font_set_oversampling(float p_oversampling) override; + virtual Dictionary font_supported_feature_list(RID p_font_rid) const override; + virtual Dictionary font_supported_variation_list(RID p_font_rid) const override; - virtual Vector<String> get_system_fonts() const override; + virtual real_t font_get_global_oversampling() const override; + virtual void font_set_global_oversampling(real_t p_oversampling) override; /* Shaped text buffer interface */ @@ -222,14 +454,14 @@ public: virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override; virtual RID shaped_text_get_parent(RID p_shaped) const override; - virtual float shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override; - virtual float shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) override; + virtual real_t shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override; + virtual real_t shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) override; virtual bool shaped_text_shape(RID p_shaped) override; virtual bool shaped_text_update_breaks(RID p_shaped) override; virtual bool shaped_text_update_justification_ops(RID p_shaped) override; - virtual void shaped_text_overrun_trim_to_width(RID p_shaped, float p_width, uint8_t p_trim_flags) override; + virtual void shaped_text_overrun_trim_to_width(RID p_shaped, real_t p_width, uint8_t p_trim_flags) override; virtual TrimData shaped_text_get_trim_data(RID p_shaped) const override; virtual bool shaped_text_is_ready(RID p_shaped) const override; @@ -244,11 +476,11 @@ public: virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const override; virtual Size2 shaped_text_get_size(RID p_shaped) const override; - virtual float shaped_text_get_ascent(RID p_shaped) const override; - virtual float shaped_text_get_descent(RID p_shaped) const override; - virtual float shaped_text_get_width(RID p_shaped) const override; - virtual float shaped_text_get_underline_position(RID p_shaped) const override; - virtual float shaped_text_get_underline_thickness(RID p_shaped) const override; + virtual real_t shaped_text_get_ascent(RID p_shaped) const override; + virtual real_t shaped_text_get_descent(RID p_shaped) const override; + virtual real_t shaped_text_get_width(RID p_shaped) const override; + virtual real_t shaped_text_get_underline_position(RID p_shaped) const override; + virtual real_t shaped_text_get_underline_thickness(RID p_shaped) const override; virtual String format_number(const String &p_string, const String &p_language = "") const override; virtual String parse_number(const String &p_string, const String &p_language = "") const override; diff --git a/modules/text_server_fb/SCsub b/modules/text_server_fb/SCsub index 03eccbe7bd..31d1db6167 100644 --- a/modules/text_server_fb/SCsub +++ b/modules/text_server_fb/SCsub @@ -3,11 +3,23 @@ Import("env") Import("env_modules") +freetype_enabled = env.module_check_dependencies("text_server_fb", ["freetype"], True) +msdngen_enabled = env.module_check_dependencies("text_server_fb", ["msdfgen"], True) + env_text_server_fb = env_modules.Clone() -env_text_server_fb.Append( - CPPPATH=[ - "#thirdparty/freetype/include", - ] -) + +if msdngen_enabled: + env_text_server_fb.Append( + CPPPATH=[ + "#thirdparty/msdfgen", + ] + ) + +if freetype_enabled: + env_text_server_fb.Append( + CPPPATH=[ + "#thirdparty/freetype/include", + ] + ) env_text_server_fb.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/text_server_fb/bitmap_font_fb.cpp b/modules/text_server_fb/bitmap_font_fb.cpp deleted file mode 100644 index 313f170f04..0000000000 --- a/modules/text_server_fb/bitmap_font_fb.cpp +++ /dev/null @@ -1,352 +0,0 @@ -/*************************************************************************/ -/* bitmap_font_fb.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "bitmap_font_fb.h" - -Error BitmapFontDataFallback::load_from_file(const String &p_filename, int p_base_size) { - _THREAD_SAFE_METHOD_ - //fnt format used by angelcode bmfont - //http://www.angelcode.com/products/bmfont/ - - FileAccess *f = FileAccess::open(p_filename, FileAccess::READ); - ERR_FAIL_COND_V_MSG(!f, ERR_FILE_NOT_FOUND, "Can't open font: " + p_filename + "."); - - while (true) { - String line = f->get_line(); - - int delimiter = line.find(" "); - String type = line.substr(0, delimiter); - int pos = delimiter + 1; - Map<String, String> keys; - - while (pos < line.size() && line[pos] == ' ') { - pos++; - } - - while (pos < line.size()) { - int eq = line.find("=", pos); - if (eq == -1) { - break; - } - String key = line.substr(pos, eq - pos); - int end = -1; - String value; - if (line[eq + 1] == '"') { - end = line.find("\"", eq + 2); - if (end == -1) { - break; - } - value = line.substr(eq + 2, end - 1 - eq - 1); - pos = end + 1; - } else { - end = line.find(" ", eq + 1); - if (end == -1) { - end = line.size(); - } - value = line.substr(eq + 1, end - eq); - pos = end; - } - - while (pos < line.size() && line[pos] == ' ') { - pos++; - } - - keys[key] = value; - } - - if (type == "info") { - if (keys.has("size")) { - base_size = keys["size"].to_int(); - } - } else if (type == "common") { - if (keys.has("lineHeight")) { - height = keys["lineHeight"].to_int(); - } - if (keys.has("base")) { - ascent = keys["base"].to_int(); - } - } else if (type == "page") { - if (keys.has("file")) { - String base_dir = p_filename.get_base_dir(); - String file = base_dir.plus_file(keys["file"]); - if (RenderingServer::get_singleton() != nullptr) { - Ref<Texture2D> tex = ResourceLoader::load(file); - if (tex.is_null()) { - ERR_PRINT("Can't load font texture!"); - } else { - ERR_FAIL_COND_V_MSG(tex.is_null(), ERR_FILE_CANT_READ, "It's not a reference to a valid Texture object."); - textures.push_back(tex); - } - } - } - } else if (type == "char") { - Character c; - char32_t idx = 0; - if (keys.has("id")) { - idx = keys["id"].to_int(); - } - if (keys.has("x")) { - c.rect.position.x = keys["x"].to_int(); - } - if (keys.has("y")) { - c.rect.position.y = keys["y"].to_int(); - } - if (keys.has("width")) { - c.rect.size.width = keys["width"].to_int(); - } - if (keys.has("height")) { - c.rect.size.height = keys["height"].to_int(); - } - if (keys.has("xoffset")) { - c.align.x = keys["xoffset"].to_int(); - } - if (keys.has("yoffset")) { - c.align.y = keys["yoffset"].to_int(); - } - if (keys.has("page")) { - c.texture_idx = keys["page"].to_int(); - } - if (keys.has("xadvance")) { - c.advance.x = keys["xadvance"].to_int(); - } - if (keys.has("yadvance")) { - c.advance.y = keys["yadvance"].to_int(); - } - if (c.advance.x < 0) { - c.advance.x = c.rect.size.width + 1; - } - if (c.advance.y < 0) { - c.advance.y = c.rect.size.height + 1; - } - char_map[idx] = c; - } else if (type == "kerning") { - KerningPairKey kpk; - float k = 0.0; - if (keys.has("first")) { - kpk.A = keys["first"].to_int(); - } - if (keys.has("second")) { - kpk.B = keys["second"].to_int(); - } - if (keys.has("amount")) { - k = keys["amount"].to_int(); - } - kerning_map[kpk] = k; - } - - if (f->eof_reached()) { - break; - } - } - if (base_size == 0) { - base_size = height; - } - - valid = true; - - memdelete(f); - return OK; -} - -Error BitmapFontDataFallback::bitmap_new(float p_height, float p_ascent, int p_base_size) { - height = p_height; - ascent = p_ascent; - - base_size = p_base_size; - if (base_size == 0) { - base_size = height; - } - - char_map.clear(); - textures.clear(); - kerning_map.clear(); - - valid = true; - - return OK; -} - -void BitmapFontDataFallback::bitmap_add_texture(const Ref<Texture> &p_texture) { - ERR_FAIL_COND(!valid); - ERR_FAIL_COND_MSG(p_texture.is_null(), "It's not a reference to a valid Texture object."); - - textures.push_back(p_texture); -} - -void BitmapFontDataFallback::bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { - ERR_FAIL_COND(!valid); - - Character chr; - chr.rect = p_rect; - chr.texture_idx = p_texture_idx; - if (p_advance < 0) { - chr.advance.x = chr.rect.size.x; - } else { - chr.advance.x = p_advance; - } - chr.align = p_align; - char_map[p_char] = chr; -} - -void BitmapFontDataFallback::bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) { - ERR_FAIL_COND(!valid); - - KerningPairKey kpk; - kpk.A = p_A; - kpk.B = p_B; - - if (p_kerning == 0 && kerning_map.has(kpk)) { - kerning_map.erase(kpk); - } else { - kerning_map[kpk] = p_kerning; - } -} - -float BitmapFontDataFallback::get_height(int p_size) const { - ERR_FAIL_COND_V(!valid, 0.f); - return height * (float(p_size) / float(base_size)); -} - -float BitmapFontDataFallback::get_ascent(int p_size) const { - ERR_FAIL_COND_V(!valid, 0.f); - return ascent * (float(p_size) / float(base_size)); -} - -float BitmapFontDataFallback::get_descent(int p_size) const { - ERR_FAIL_COND_V(!valid, 0.f); - return (height - ascent) * (float(p_size) / float(base_size)); -} - -float BitmapFontDataFallback::get_underline_position(int p_size) const { - ERR_FAIL_COND_V(!valid, 0.f); - return 2 * (float(p_size) / float(base_size)); -} - -float BitmapFontDataFallback::get_underline_thickness(int p_size) const { - ERR_FAIL_COND_V(!valid, 0.f); - return 1 * (float(p_size) / float(base_size)); -} - -void BitmapFontDataFallback::set_distance_field_hint(bool p_distance_field) { - distance_field_hint = p_distance_field; -} - -bool BitmapFontDataFallback::get_distance_field_hint() const { - return distance_field_hint; -} - -float BitmapFontDataFallback::get_base_size() const { - return base_size; -} - -bool BitmapFontDataFallback::has_char(char32_t p_char) const { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(!valid, false); - return char_map.has(p_char); -} - -String BitmapFontDataFallback::get_supported_chars() const { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(!valid, String()); - String chars; - const char32_t *k = nullptr; - while ((k = char_map.next(k))) { - chars += char32_t(*k); - } - return chars; -} - -Vector2 BitmapFontDataFallback::get_advance(char32_t p_char, int p_size) const { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(!valid, Vector2()); - const Character *c = char_map.getptr(p_char); - ERR_FAIL_COND_V(c == nullptr, Vector2()); - - return c->advance * (float(p_size) / float(base_size)); -} - -Vector2 BitmapFontDataFallback::get_kerning(char32_t p_char, char32_t p_next, int p_size) const { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(!valid, Vector2()); - KerningPairKey kpk; - kpk.A = p_char; - kpk.B = p_next; - - const Map<KerningPairKey, int>::Element *E = kerning_map.find(kpk); - if (E) { - return Vector2(-E->get() * (float(p_size) / float(base_size)), 0); - } else { - return Vector2(); - } -} - -Vector2 BitmapFontDataFallback::draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - _THREAD_SAFE_METHOD_ - if (p_index == 0) { - return Vector2(); - } - ERR_FAIL_COND_V(!valid, Vector2()); - const Character *c = char_map.getptr(p_index); - - ERR_FAIL_COND_V(c == nullptr, Vector2()); - ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), Vector2()); - if (c->texture_idx != -1) { - Point2i cpos = p_pos; - cpos += (c->align + Vector2(0, -ascent)) * (float(p_size) / float(base_size)); - Size2i csize = c->rect.size * (float(p_size) / float(base_size)); - if (RenderingServer::get_singleton() != nullptr) { - //if (distance_field_hint) { // Not implemented. - // RenderingServer::get_singleton()->canvas_item_set_distance_field_mode(p_canvas, true); - //} - RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, csize), textures[c->texture_idx]->get_rid(), c->rect, p_color, false, false); - //if (distance_field_hint) { - // RenderingServer::get_singleton()->canvas_item_set_distance_field_mode(p_canvas, false); - //} - } - } - - return c->advance * (float(p_size) / float(base_size)); -} - -Vector2 BitmapFontDataFallback::draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - _THREAD_SAFE_METHOD_ - if (p_index == 0) { - return Vector2(); - } - ERR_FAIL_COND_V(!valid, Vector2()); - const Character *c = char_map.getptr(p_index); - - ERR_FAIL_COND_V(c == nullptr, Vector2()); - ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), Vector2()); - - // Not supported, return advance for compatibility. - - return c->advance * (float(p_size) / float(base_size)); -} diff --git a/modules/text_server_fb/bitmap_font_fb.h b/modules/text_server_fb/bitmap_font_fb.h deleted file mode 100644 index 7cd7507ebc..0000000000 --- a/modules/text_server_fb/bitmap_font_fb.h +++ /dev/null @@ -1,111 +0,0 @@ -/*************************************************************************/ -/* bitmap_font_fb.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef BITMAP_FONT_FALLBACK_H -#define BITMAP_FONT_FALLBACK_H - -#include "font_fb.h" - -struct BitmapFontDataFallback : public FontDataFallback { - _THREAD_SAFE_CLASS_ - -private: - Vector<Ref<Texture2D>> textures; - - struct Character { - int texture_idx = 0; - Rect2 rect; - Vector2 align; - Vector2 advance = Vector2(-1, -1); - }; - - struct KerningPairKey { - union { - struct { - uint32_t A, B; - }; - - uint64_t pair = 0; - }; - - _FORCE_INLINE_ bool operator<(const KerningPairKey &p_r) const { return pair < p_r.pair; } - }; - - HashMap<char32_t, Character> char_map; - Map<KerningPairKey, int> kerning_map; - - float height = 0.f; - float ascent = 0.f; - int base_size = 0; - bool distance_field_hint = false; - -public: - virtual void clear_cache() override{}; - - virtual Error load_from_file(const String &p_filename, int p_base_size) override; - virtual Error bitmap_new(float p_height, float p_ascent, int p_base_size) override; - - virtual void bitmap_add_texture(const Ref<Texture> &p_texture) override; - virtual void bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) override; - virtual void bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) override; - - virtual float get_height(int p_size) const override; - virtual float get_ascent(int p_size) const override; - virtual float get_descent(int p_size) const override; - - virtual float get_underline_position(int p_size) const override; - virtual float get_underline_thickness(int p_size) const override; - - virtual void set_antialiased(bool p_antialiased) override{}; - virtual bool get_antialiased() const override { return false; }; - - virtual void set_hinting(TextServer::Hinting p_hinting) override{}; - virtual TextServer::Hinting get_hinting() const override { return TextServer::HINTING_NONE; }; - - virtual void set_distance_field_hint(bool p_distance_field) override; - virtual bool get_distance_field_hint() const override; - - virtual void set_force_autohinter(bool p_enabeld) override{}; - virtual bool get_force_autohinter() const override { return false; }; - - virtual bool has_outline() const override { return false; }; - virtual float get_base_size() const override; - - virtual bool has_char(char32_t p_char) const override; - virtual String get_supported_chars() const override; - - virtual Vector2 get_advance(char32_t p_char, int p_size) const override; - virtual Vector2 get_kerning(char32_t p_char, char32_t p_next, int p_size) const override; - - virtual Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override; - virtual Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override; -}; - -#endif // BITMAP_FONT_FALLBACK_H diff --git a/modules/text_server_fb/dynamic_font_fb.cpp b/modules/text_server_fb/dynamic_font_fb.cpp deleted file mode 100644 index 7e77987074..0000000000 --- a/modules/text_server_fb/dynamic_font_fb.cpp +++ /dev/null @@ -1,713 +0,0 @@ -/*************************************************************************/ -/* dynamic_font_fb.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "dynamic_font_fb.h" - -#ifdef MODULE_FREETYPE_ENABLED - -#include FT_STROKER_H -#include FT_ADVANCES_H - -DynamicFontDataFallback::DataAtSize *DynamicFontDataFallback::get_data_for_size(int p_size, int p_outline_size) { - ERR_FAIL_COND_V(!valid, nullptr); - ERR_FAIL_COND_V(p_size < 0 || p_size > UINT16_MAX, nullptr); - ERR_FAIL_COND_V(p_outline_size < 0 || p_outline_size > UINT16_MAX, nullptr); - - CacheID id; - id.size = p_size; - id.outline_size = p_outline_size; - - DataAtSize *fds = nullptr; - Map<CacheID, DataAtSize *>::Element *E = nullptr; - if (p_outline_size != 0) { - E = size_cache_outline.find(id); - } else { - E = size_cache.find(id); - } - - if (E != nullptr) { - fds = E->get(); - } else { - if (font_mem == nullptr && font_path != String()) { - if (!font_mem_cache.is_empty()) { - font_mem = font_mem_cache.ptr(); - font_mem_size = font_mem_cache.size(); - } else { - FileAccess *f = FileAccess::open(font_path, FileAccess::READ); - if (!f) { - ERR_FAIL_V_MSG(nullptr, "Cannot open font file '" + font_path + "'."); - } - - uint64_t len = f->get_length(); - font_mem_cache.resize(len); - f->get_buffer(font_mem_cache.ptrw(), len); - font_mem = font_mem_cache.ptr(); - font_mem_size = len; - f->close(); - } - } - - int error = 0; - fds = memnew(DataAtSize); - if (font_mem) { - memset(&fds->stream, 0, sizeof(FT_StreamRec)); - fds->stream.base = (unsigned char *)font_mem; - fds->stream.size = font_mem_size; - fds->stream.pos = 0; - - FT_Open_Args fargs; - memset(&fargs, 0, sizeof(FT_Open_Args)); - fargs.memory_base = (unsigned char *)font_mem; - fargs.memory_size = font_mem_size; - fargs.flags = FT_OPEN_MEMORY; - fargs.stream = &fds->stream; - error = FT_Open_Face(library, &fargs, 0, &fds->face); - - } else { - memdelete(fds); - ERR_FAIL_V_MSG(nullptr, "DynamicFont uninitialized."); - } - - if (error == FT_Err_Unknown_File_Format) { - memdelete(fds); - ERR_FAIL_V_MSG(nullptr, "Unknown font format."); - - } else if (error) { - memdelete(fds); - ERR_FAIL_V_MSG(nullptr, "Error loading font."); - } - - oversampling = TS->font_get_oversampling(); - - if (FT_HAS_COLOR(fds->face) && fds->face->num_fixed_sizes > 0) { - int best_match = 0; - int diff = ABS(p_size - ((int64_t)fds->face->available_sizes[0].width)); - fds->scale_color_font = float(p_size * oversampling) / fds->face->available_sizes[0].width; - for (int i = 1; i < fds->face->num_fixed_sizes; i++) { - int ndiff = ABS(p_size - ((int64_t)fds->face->available_sizes[i].width)); - if (ndiff < diff) { - best_match = i; - diff = ndiff; - fds->scale_color_font = float(p_size * oversampling) / fds->face->available_sizes[i].width; - } - } - FT_Select_Size(fds->face, best_match); - } else { - FT_Set_Pixel_Sizes(fds->face, 0, p_size * oversampling); - } - - fds->size = p_size; - fds->ascent = (fds->face->size->metrics.ascender / 64.0) / oversampling * fds->scale_color_font; - fds->descent = (-fds->face->size->metrics.descender / 64.0) / oversampling * fds->scale_color_font; - fds->underline_position = (-FT_MulFix(fds->face->underline_position, fds->face->size->metrics.y_scale) / 64.0) / oversampling * fds->scale_color_font; - fds->underline_thickness = (FT_MulFix(fds->face->underline_thickness, fds->face->size->metrics.y_scale) / 64.0) / oversampling * fds->scale_color_font; - - if (p_outline_size != 0) { - size_cache_outline[id] = fds; - } else { - size_cache[id] = fds; - } - } - - return fds; -} - -DynamicFontDataFallback::TexturePosition DynamicFontDataFallback::find_texture_pos_for_glyph(DynamicFontDataFallback::DataAtSize *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height) { - TexturePosition ret; - ret.index = -1; - - int mw = p_width; - int mh = p_height; - - for (int i = 0; i < p_data->textures.size(); i++) { - const CharTexture &ct = p_data->textures[i]; - - if (RenderingServer::get_singleton() != nullptr) { - if (ct.texture->get_format() != p_image_format) { - continue; - } - } - - if (mw > ct.texture_size || mh > ct.texture_size) { //too big for this texture - continue; - } - - ret.y = 0x7FFFFFFF; - ret.x = 0; - - for (int j = 0; j < ct.texture_size - mw; j++) { - int max_y = 0; - - for (int k = j; k < j + mw; k++) { - int y = ct.offsets[k]; - if (y > max_y) { - max_y = y; - } - } - - if (max_y < ret.y) { - ret.y = max_y; - ret.x = j; - } - } - - if (ret.y == 0x7FFFFFFF || ret.y + mh > ct.texture_size) { - continue; //fail, could not fit it here - } - - ret.index = i; - break; - } - - if (ret.index == -1) { - //could not find texture to fit, create one - ret.x = 0; - ret.y = 0; - - int texsize = MAX(p_data->size * oversampling * 8, 256); - if (mw > texsize) { - texsize = mw; //special case, adapt to it? - } - if (mh > texsize) { - texsize = mh; //special case, adapt to it? - } - - texsize = next_power_of_2(texsize); - - texsize = MIN(texsize, 4096); - - CharTexture tex; - tex.texture_size = texsize; - tex.imgdata.resize(texsize * texsize * p_color_size); //grayscale alpha - - { - //zero texture - uint8_t *w = tex.imgdata.ptrw(); - ERR_FAIL_COND_V(texsize * texsize * p_color_size > tex.imgdata.size(), ret); - // Initialize the texture to all-white pixels to prevent artifacts when the - // font is displayed at a non-default scale with filtering enabled. - if (p_color_size == 2) { - for (int i = 0; i < texsize * texsize * p_color_size; i += 2) { // FORMAT_LA8 - w[i + 0] = 255; - w[i + 1] = 0; - } - } else if (p_color_size == 4) { - for (int i = 0; i < texsize * texsize * p_color_size; i += 4) { // FORMAT_RGBA8 - w[i + 0] = 255; - w[i + 1] = 255; - w[i + 2] = 255; - w[i + 3] = 0; - } - } else { - ERR_FAIL_V(ret); - } - } - tex.offsets.resize(texsize); - for (int i = 0; i < texsize; i++) { //zero offsets - tex.offsets.write[i] = 0; - } - - p_data->textures.push_back(tex); - ret.index = p_data->textures.size() - 1; - } - - return ret; -} - -DynamicFontDataFallback::Character DynamicFontDataFallback::Character::not_found() { - Character ch; - return ch; -} - -DynamicFontDataFallback::Character DynamicFontDataFallback::bitmap_to_character(DynamicFontDataFallback::DataAtSize *p_data, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) { - int w = bitmap.width; - int h = bitmap.rows; - - int mw = w + rect_margin * 2; - int mh = h + rect_margin * 2; - - ERR_FAIL_COND_V(mw > 4096, Character::not_found()); - ERR_FAIL_COND_V(mh > 4096, Character::not_found()); - - int color_size = bitmap.pixel_mode == FT_PIXEL_MODE_BGRA ? 4 : 2; - Image::Format require_format = color_size == 4 ? Image::FORMAT_RGBA8 : Image::FORMAT_LA8; - - TexturePosition tex_pos = find_texture_pos_for_glyph(p_data, color_size, require_format, mw, mh); - ERR_FAIL_COND_V(tex_pos.index < 0, Character::not_found()); - - //fit character in char texture - - CharTexture &tex = p_data->textures.write[tex_pos.index]; - - { - uint8_t *wr = tex.imgdata.ptrw(); - - for (int i = 0; i < h; i++) { - for (int j = 0; j < w; j++) { - int ofs = ((i + tex_pos.y + rect_margin) * tex.texture_size + j + tex_pos.x + rect_margin) * color_size; - ERR_FAIL_COND_V(ofs >= tex.imgdata.size(), Character::not_found()); - switch (bitmap.pixel_mode) { - case FT_PIXEL_MODE_MONO: { - int byte = i * bitmap.pitch + (j >> 3); - int bit = 1 << (7 - (j % 8)); - wr[ofs + 0] = 255; //grayscale as 1 - wr[ofs + 1] = (bitmap.buffer[byte] & bit) ? 255 : 0; - } break; - case FT_PIXEL_MODE_GRAY: - wr[ofs + 0] = 255; //grayscale as 1 - wr[ofs + 1] = bitmap.buffer[i * bitmap.pitch + j]; - break; - case FT_PIXEL_MODE_BGRA: { - int ofs_color = i * bitmap.pitch + (j << 2); - wr[ofs + 2] = bitmap.buffer[ofs_color + 0]; - wr[ofs + 1] = bitmap.buffer[ofs_color + 1]; - wr[ofs + 0] = bitmap.buffer[ofs_color + 2]; - wr[ofs + 3] = bitmap.buffer[ofs_color + 3]; - } break; - // TODO: FT_PIXEL_MODE_LCD - default: - ERR_FAIL_V_MSG(Character::not_found(), "Font uses unsupported pixel format: " + itos(bitmap.pixel_mode) + "."); - break; - } - } - } - } - - //blit to image and texture - { - if (RenderingServer::get_singleton() != nullptr) { - Ref<Image> img = memnew(Image(tex.texture_size, tex.texture_size, 0, require_format, tex.imgdata)); - - if (tex.texture.is_null()) { - tex.texture.instantiate(); - tex.texture->create_from_image(img); - } else { - tex.texture->update(img); //update - } - } - } - - // update height array - for (int k = tex_pos.x; k < tex_pos.x + mw; k++) { - tex.offsets.write[k] = tex_pos.y + mh; - } - - Character chr; - chr.align = (Vector2(xofs, -yofs) * p_data->scale_color_font / oversampling).round(); - chr.advance = (advance * p_data->scale_color_font / oversampling).round(); - chr.texture_idx = tex_pos.index; - chr.found = true; - - chr.rect_uv = Rect2(tex_pos.x + rect_margin, tex_pos.y + rect_margin, w, h); - chr.rect = chr.rect_uv; - chr.rect.position /= oversampling; - chr.rect.size *= (p_data->scale_color_font / oversampling); - return chr; -} - -void DynamicFontDataFallback::update_char(int p_size, char32_t p_char) { - DataAtSize *fds = get_data_for_size(p_size, false); - ERR_FAIL_COND(fds == nullptr); - - if (fds->char_map.has(p_char)) { - return; - } - - Character character = Character::not_found(); - - FT_GlyphSlot slot = fds->face->glyph; - FT_UInt gl_index = FT_Get_Char_Index(fds->face, p_char); - - if (gl_index == 0) { - fds->char_map[p_char] = character; - return; - } - - int ft_hinting; - switch (hinting) { - case TextServer::HINTING_NONE: - ft_hinting = FT_LOAD_NO_HINTING; - break; - case TextServer::HINTING_LIGHT: - ft_hinting = FT_LOAD_TARGET_LIGHT; - break; - default: - ft_hinting = FT_LOAD_TARGET_NORMAL; - break; - } - - FT_Fixed v, h; - FT_Get_Advance(fds->face, gl_index, FT_HAS_COLOR(fds->face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0) | ft_hinting, &h); - FT_Get_Advance(fds->face, gl_index, FT_HAS_COLOR(fds->face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0) | ft_hinting | FT_LOAD_VERTICAL_LAYOUT, &v); - - int error = FT_Load_Glyph(fds->face, gl_index, FT_HAS_COLOR(fds->face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0) | ft_hinting); - if (error) { - fds->char_map[p_char] = character; - return; - } - - error = FT_Render_Glyph(fds->face->glyph, antialiased ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO); - if (!error) { - character = bitmap_to_character(fds, slot->bitmap, slot->bitmap_top, slot->bitmap_left, Vector2((h + (1 << 9)) >> 10, (v + (1 << 9)) >> 10) / 64.0); - } - - fds->char_map[p_char] = character; -} - -void DynamicFontDataFallback::update_char_outline(int p_size, int p_outline_size, char32_t p_char) { - DataAtSize *fds = get_data_for_size(p_size, p_outline_size); - ERR_FAIL_COND(fds == nullptr); - - if (fds->char_map.has(p_char)) { - return; - } - - Character character = Character::not_found(); - FT_UInt gl_index = FT_Get_Char_Index(fds->face, p_char); - - if (gl_index == 0) { - fds->char_map[p_char] = character; - return; - } - - int error = FT_Load_Glyph(fds->face, gl_index, FT_LOAD_NO_BITMAP | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0)); - if (error) { - fds->char_map[p_char] = character; - return; - } - - FT_Stroker stroker; - if (FT_Stroker_New(library, &stroker) != 0) { - fds->char_map[p_char] = character; - return; - } - - FT_Stroker_Set(stroker, (int)(p_outline_size * oversampling * 64.0), FT_STROKER_LINECAP_BUTT, FT_STROKER_LINEJOIN_ROUND, 0); - FT_Glyph glyph; - FT_BitmapGlyph glyph_bitmap; - - if (FT_Get_Glyph(fds->face->glyph, &glyph) != 0) { - goto cleanup_stroker; - } - if (FT_Glyph_Stroke(&glyph, stroker, 1) != 0) { - goto cleanup_glyph; - } - if (FT_Glyph_To_Bitmap(&glyph, antialiased ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO, nullptr, 1) != 0) { - goto cleanup_glyph; - } - - glyph_bitmap = (FT_BitmapGlyph)glyph; - character = bitmap_to_character(fds, glyph_bitmap->bitmap, glyph_bitmap->top, glyph_bitmap->left, Vector2()); - -cleanup_glyph: - FT_Done_Glyph(glyph); -cleanup_stroker: - FT_Stroker_Done(stroker); - - fds->char_map[p_char] = character; -} - -void DynamicFontDataFallback::clear_cache() { - _THREAD_SAFE_METHOD_ - for (Map<CacheID, DataAtSize *>::Element *E = size_cache.front(); E; E = E->next()) { - memdelete(E->get()); - } - size_cache.clear(); - for (Map<CacheID, DataAtSize *>::Element *E = size_cache_outline.front(); E; E = E->next()) { - memdelete(E->get()); - } - size_cache_outline.clear(); -} - -Error DynamicFontDataFallback::load_from_file(const String &p_filename, int p_base_size) { - _THREAD_SAFE_METHOD_ - if (library == nullptr) { - int error = FT_Init_FreeType(&library); - ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType."); - } - clear_cache(); - - font_path = p_filename; - base_size = p_base_size; - - valid = true; - DataAtSize *fds = get_data_for_size(base_size); // load base size. - if (fds == nullptr) { - valid = false; - ERR_FAIL_V(ERR_CANT_CREATE); - } - - return OK; -} - -Error DynamicFontDataFallback::load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) { - _THREAD_SAFE_METHOD_ - if (library == nullptr) { - int error = FT_Init_FreeType(&library); - ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType."); - } - clear_cache(); - - font_mem = p_data; - font_mem_size = p_size; - base_size = p_base_size; - - valid = true; - DataAtSize *fds = get_data_for_size(base_size); // load base size. - if (fds == nullptr) { - valid = false; - ERR_FAIL_V(ERR_CANT_CREATE); - } - - return OK; -} - -float DynamicFontDataFallback::get_height(int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, 0.f); - return fds->ascent + fds->descent; -} - -float DynamicFontDataFallback::get_ascent(int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, 0.f); - return fds->ascent; -} - -float DynamicFontDataFallback::get_descent(int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, 0.f); - return fds->descent; -} - -float DynamicFontDataFallback::get_underline_position(int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, 0.f); - return fds->underline_position; -} - -float DynamicFontDataFallback::get_underline_thickness(int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, 0.f); - return fds->underline_thickness; -} - -void DynamicFontDataFallback::set_antialiased(bool p_antialiased) { - if (antialiased != p_antialiased) { - clear_cache(); - antialiased = p_antialiased; - } -} - -bool DynamicFontDataFallback::get_antialiased() const { - return antialiased; -} - -void DynamicFontDataFallback::set_force_autohinter(bool p_enabled) { - if (force_autohinter != p_enabled) { - clear_cache(); - force_autohinter = p_enabled; - } -} - -bool DynamicFontDataFallback::get_force_autohinter() const { - return force_autohinter; -} - -void DynamicFontDataFallback::set_hinting(TextServer::Hinting p_hinting) { - if (hinting != p_hinting) { - clear_cache(); - hinting = p_hinting; - } -} - -TextServer::Hinting DynamicFontDataFallback::get_hinting() const { - return hinting; -} - -bool DynamicFontDataFallback::has_outline() const { - return true; -} - -float DynamicFontDataFallback::get_base_size() const { - return base_size; -} - -bool DynamicFontDataFallback::has_char(char32_t p_char) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(base_size); - ERR_FAIL_COND_V(fds == nullptr, false); - - const_cast<DynamicFontDataFallback *>(this)->update_char(base_size, p_char); - Character ch = fds->char_map[p_char]; - - return (ch.found); -} - -String DynamicFontDataFallback::get_supported_chars() const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(base_size); - ERR_FAIL_COND_V(fds == nullptr, String()); - - String chars; - - FT_UInt gindex; - FT_ULong charcode = FT_Get_First_Char(fds->face, &gindex); - while (gindex != 0) { - if (charcode != 0) { - chars += char32_t(charcode); - } - charcode = FT_Get_Next_Char(fds->face, charcode, &gindex); - } - - return chars; -} - -Vector2 DynamicFontDataFallback::get_advance(char32_t p_char, int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, Vector2()); - - const_cast<DynamicFontDataFallback *>(this)->update_char(p_size, p_char); - Character ch = fds->char_map[p_char]; - - return ch.advance; -} - -Vector2 DynamicFontDataFallback::get_kerning(char32_t p_char, char32_t p_next, int p_size) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, Vector2()); - - FT_Vector delta; - FT_Get_Kerning(fds->face, FT_Get_Char_Index(fds->face, p_char), FT_Get_Char_Index(fds->face, p_next), FT_KERNING_DEFAULT, &delta); - return Vector2(delta.x, delta.y); -} - -Vector2 DynamicFontDataFallback::draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, Vector2()); - - const_cast<DynamicFontDataFallback *>(this)->update_char(p_size, p_index); - Character ch = fds->char_map[p_index]; - - Vector2 advance; - if (ch.found) { - ERR_FAIL_COND_V(ch.texture_idx < -1 || ch.texture_idx >= fds->textures.size(), Vector2()); - - if (ch.texture_idx != -1) { - Point2i cpos = p_pos; - cpos += ch.align; - - Color modulate = p_color; - if (FT_HAS_COLOR(fds->face)) { - modulate.r = modulate.g = modulate.b = 1.0; - } - if (RenderingServer::get_singleton() != nullptr) { - RID texture = fds->textures[ch.texture_idx].texture->get_rid(); - RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, ch.rect.size), texture, ch.rect_uv, modulate, false, false); - } - } - - advance = ch.advance; - } - - return advance; -} - -Vector2 DynamicFontDataFallback::draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size, p_outline_size); - ERR_FAIL_COND_V(fds == nullptr, Vector2()); - - const_cast<DynamicFontDataFallback *>(this)->update_char_outline(p_size, p_outline_size, p_index); - Character ch = fds->char_map[p_index]; - - Vector2 advance; - if (ch.found) { - ERR_FAIL_COND_V(ch.texture_idx < -1 || ch.texture_idx >= fds->textures.size(), Vector2()); - - if (ch.texture_idx != -1) { - Point2i cpos = p_pos; - cpos += ch.align; - - Color modulate = p_color; - if (FT_HAS_COLOR(fds->face)) { - modulate.r = modulate.g = modulate.b = 1.0; - } - if (RenderingServer::get_singleton() != nullptr) { - RID texture = fds->textures[ch.texture_idx].texture->get_rid(); - RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, ch.rect.size), texture, ch.rect_uv, modulate, false, false); - } - } - - advance = ch.advance; - } - - return advance; -} - -bool DynamicFontDataFallback::get_glyph_contours(int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const { - _THREAD_SAFE_METHOD_ - DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size); - ERR_FAIL_COND_V(fds == nullptr, false); - - int error = FT_Load_Glyph(fds->face, p_index, FT_LOAD_NO_BITMAP | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0)); - ERR_FAIL_COND_V(error, false); - - r_points.clear(); - r_contours.clear(); - - float h = fds->ascent; - float scale = (1.0 / 64.0) / oversampling * fds->scale_color_font; - for (short i = 0; i < fds->face->glyph->outline.n_points; i++) { - r_points.push_back(Vector3(fds->face->glyph->outline.points[i].x * scale, h - fds->face->glyph->outline.points[i].y * scale, FT_CURVE_TAG(fds->face->glyph->outline.tags[i]))); - } - for (short i = 0; i < fds->face->glyph->outline.n_contours; i++) { - r_contours.push_back(fds->face->glyph->outline.contours[i]); - } - r_orientation = (FT_Outline_Get_Orientation(&fds->face->glyph->outline) == FT_ORIENTATION_FILL_RIGHT); - return true; -} - -DynamicFontDataFallback::~DynamicFontDataFallback() { - clear_cache(); - if (library != nullptr) { - FT_Done_FreeType(library); - } -} - -#endif // MODULE_FREETYPE_ENABLED diff --git a/modules/text_server_fb/dynamic_font_fb.h b/modules/text_server_fb/dynamic_font_fb.h deleted file mode 100644 index 82e59fa607..0000000000 --- a/modules/text_server_fb/dynamic_font_fb.h +++ /dev/null @@ -1,173 +0,0 @@ -/*************************************************************************/ -/* dynamic_font_fb.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef DYNAMIC_FONT_FALLBACK_H -#define DYNAMIC_FONT_FALLBACK_H - -#include "font_fb.h" - -#include "modules/modules_enabled.gen.h" -#ifdef MODULE_FREETYPE_ENABLED - -#include <ft2build.h> -#include FT_FREETYPE_H - -struct DynamicFontDataFallback : public FontDataFallback { - _THREAD_SAFE_CLASS_ - -private: - struct CharTexture { - Vector<uint8_t> imgdata; - int texture_size = 0; - Vector<int> offsets; - Ref<ImageTexture> texture; - }; - - struct Character { - bool found = false; - int texture_idx = 0; - Rect2 rect; - Rect2 rect_uv; - Vector2 align; - Vector2 advance = Vector2(-1, -1); - - static Character not_found(); - }; - - struct TexturePosition { - int index = 0; - int x = 0; - int y = 0; - }; - - struct CacheID { - union { - struct { - uint32_t size : 16; - uint32_t outline_size : 16; - }; - uint32_t key = 0; - }; - bool operator<(CacheID right) const { - return key < right.key; - } - }; - - struct DataAtSize { - FT_Face face = nullptr; - FT_StreamRec stream; - - int size = 0; - float scale_color_font = 1.f; - float ascent = 0.0; - float descent = 0.0; - float underline_position = 0.0; - float underline_thickness = 0.0; - - Vector<CharTexture> textures; - HashMap<char32_t, Character> char_map; - - ~DataAtSize() { - if (face != nullptr) { - FT_Done_Face(face); - } - } - }; - - FT_Library library = nullptr; - - // Source data. - const uint8_t *font_mem = nullptr; - int font_mem_size = 0; - String font_path; - Vector<uint8_t> font_mem_cache; - - float rect_margin = 1.f; - int base_size = 16; - float oversampling = 1.f; - bool antialiased = true; - bool force_autohinter = false; - TextServer::Hinting hinting = TextServer::HINTING_LIGHT; - - Map<CacheID, DataAtSize *> size_cache; - Map<CacheID, DataAtSize *> size_cache_outline; - - DataAtSize *get_data_for_size(int p_size, int p_outline_size = 0); - - TexturePosition find_texture_pos_for_glyph(DataAtSize *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height); - Character bitmap_to_character(DataAtSize *p_data, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance); - _FORCE_INLINE_ void update_char(int p_size, char32_t p_char); - _FORCE_INLINE_ void update_char_outline(int p_size, int p_outline_size, char32_t p_char); - -public: - virtual void clear_cache() override; - - virtual Error load_from_file(const String &p_filename, int p_base_size) override; - virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) override; - - virtual float get_height(int p_size) const override; - virtual float get_ascent(int p_size) const override; - virtual float get_descent(int p_size) const override; - - virtual float get_underline_position(int p_size) const override; - virtual float get_underline_thickness(int p_size) const override; - - virtual void set_antialiased(bool p_antialiased) override; - virtual bool get_antialiased() const override; - - virtual void set_hinting(TextServer::Hinting p_hinting) override; - virtual TextServer::Hinting get_hinting() const override; - - virtual void set_force_autohinter(bool p_enabeld) override; - virtual bool get_force_autohinter() const override; - - virtual void set_distance_field_hint(bool p_distance_field) override{}; - virtual bool get_distance_field_hint() const override { return false; }; - - virtual bool has_outline() const override; - virtual float get_base_size() const override; - - virtual bool has_char(char32_t p_char) const override; - virtual String get_supported_chars() const override; - - virtual Vector2 get_advance(char32_t p_char, int p_size) const override; - virtual Vector2 get_kerning(char32_t p_char, char32_t p_next, int p_size) const override; - - virtual Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override; - virtual Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override; - - virtual bool get_glyph_contours(int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const override; - - virtual ~DynamicFontDataFallback() override; -}; - -#endif // MODULE_FREETYPE_ENABLED - -#endif // DYNAMIC_FONT_FALLBACK_H diff --git a/modules/text_server_fb/font_fb.h b/modules/text_server_fb/font_fb.h deleted file mode 100644 index fe9888b7f4..0000000000 --- a/modules/text_server_fb/font_fb.h +++ /dev/null @@ -1,101 +0,0 @@ -/*************************************************************************/ -/* font_fb.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef FONT_FALLBACK_H -#define FONT_FALLBACK_H - -#include "servers/text_server.h" - -struct FontDataFallback { - Map<String, bool> lang_support_overrides; - Map<String, bool> script_support_overrides; - bool valid = false; - int spacing_space = 0; - int spacing_glyph = 0; - - virtual void clear_cache() = 0; - - virtual Error load_from_file(const String &p_filename, int p_base_size) { return ERR_CANT_CREATE; }; - virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) { return ERR_CANT_CREATE; }; - virtual Error bitmap_new(float p_height, float p_ascent, int p_base_size) { return ERR_CANT_CREATE; }; - - virtual void bitmap_add_texture(const Ref<Texture> &p_texture) { ERR_FAIL_MSG("Not supported."); }; - virtual void bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { ERR_FAIL_MSG("Not supported."); }; - virtual void bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) { ERR_FAIL_MSG("Not supported."); }; - - virtual float get_height(int p_size) const = 0; - virtual float get_ascent(int p_size) const = 0; - virtual float get_descent(int p_size) const = 0; - - virtual float get_underline_position(int p_size) const = 0; - virtual float get_underline_thickness(int p_size) const = 0; - - virtual int get_spacing_space() const { return spacing_space; }; - virtual void set_spacing_space(int p_value) { - spacing_space = p_value; - clear_cache(); - }; - - virtual int get_spacing_glyph() const { return spacing_glyph; }; - virtual void set_spacing_glyph(int p_value) { - spacing_glyph = p_value; - clear_cache(); - }; - - virtual void set_antialiased(bool p_antialiased) = 0; - virtual bool get_antialiased() const = 0; - - virtual void set_hinting(TextServer::Hinting p_hinting) = 0; - virtual TextServer::Hinting get_hinting() const = 0; - - virtual void set_distance_field_hint(bool p_distance_field) = 0; - virtual bool get_distance_field_hint() const = 0; - - virtual void set_force_autohinter(bool p_enabeld) = 0; - virtual bool get_force_autohinter() const = 0; - - virtual bool has_outline() const = 0; - virtual float get_base_size() const = 0; - - virtual bool has_char(char32_t p_char) const = 0; - virtual String get_supported_chars() const = 0; - - virtual Vector2 get_advance(char32_t p_char, int p_size) const = 0; - virtual Vector2 get_kerning(char32_t p_char, char32_t p_next, int p_size) const = 0; - - virtual Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const = 0; - virtual Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const = 0; - - virtual bool get_glyph_contours(int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const { return false; }; - - virtual ~FontDataFallback(){}; -}; - -#endif // FONT_FALLBACK_H diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp index 110194c373..e4e6797f92 100644 --- a/modules/text_server_fb/text_server_fb.cpp +++ b/modules/text_server_fb/text_server_fb.cpp @@ -30,8 +30,18 @@ #include "text_server_fb.h" -#include "bitmap_font_fb.h" -#include "dynamic_font_fb.h" +#include "core/string/print_string.h" + +#ifdef MODULE_MSDFGEN_ENABLED +#include "core/ShapeDistanceFinder.h" +#include "core/contour-combiners.h" +#include "core/edge-selectors.h" +#include "msdfgen.h" +#endif + +/*************************************************************************/ +/* Character properties. */ +/*************************************************************************/ _FORCE_INLINE_ bool is_control(char32_t p_char) { return (p_char <= 0x001f) || (p_char >= 0x007f && p_char <= 0x009F); @@ -100,291 +110,1779 @@ bool TextServerFallback::is_locale_right_to_left(const String &p_locale) { return false; // No RTL support. } +#define OT_TAG(c1, c2, c3, c4) ((int32_t)((((uint32_t)(c1)&0xFF) << 24) | (((uint32_t)(c2)&0xFF) << 16) | (((uint32_t)(c3)&0xFF) << 8) | ((uint32_t)(c4)&0xFF))) + +struct FeatureInfo { + int32_t tag; + String name; +}; + +static FeatureInfo feature_set[] = { + // Registered OpenType variation tags. + { OT_TAG('i', 't', 'a', 'l'), "italic" }, + { OT_TAG('o', 'p', 's', 'z'), "optical_size" }, + { OT_TAG('s', 'l', 'n', 't'), "slant" }, + { OT_TAG('w', 'd', 't', 'h'), "width" }, + { OT_TAG('w', 'g', 'h', 't'), "weight" }, + { 0, String() }, +}; + +_FORCE_INLINE_ int32_t ot_tag_from_string(const char *p_str, int p_len) { + char tag[4]; + uint32_t i; + + if (!p_str || !p_len || !*p_str) + return OT_TAG(0, 0, 0, 0); + + if (p_len < 0 || p_len > 4) { + p_len = 4; + } + for (i = 0; i < (uint32_t)p_len && p_str[i]; i++) { + tag[i] = p_str[i]; + } + + for (; i < 4; i++) { + tag[i] = ' '; + } + + return OT_TAG(tag[0], tag[1], tag[2], tag[3]); +} + +int32_t TextServerFallback::name_to_tag(const String &p_name) const { + for (int i = 0; feature_set[i].tag != 0; i++) { + if (feature_set[i].name == p_name) { + return feature_set[i].tag; + } + } + + // No readable name, use tag string. + return ot_tag_from_string(p_name.replace("custom_", "").ascii().get_data(), -1); +} + +_FORCE_INLINE_ void ot_tag_to_string(int32_t p_tag, char *p_buf) { + p_buf[0] = (char)(uint8_t)(p_tag >> 24); + p_buf[1] = (char)(uint8_t)(p_tag >> 16); + p_buf[2] = (char)(uint8_t)(p_tag >> 8); + p_buf[3] = (char)(uint8_t)(p_tag >> 0); +} + +String TextServerFallback::tag_to_name(int32_t p_tag) const { + for (int i = 0; feature_set[i].tag != 0; i++) { + if (feature_set[i].tag == p_tag) { + return feature_set[i].name; + } + } + + // No readable name, use tag string. + char name[5]; + memset(name, 0, 5); + ot_tag_to_string(p_tag, name); + return String("custom_") + String(name); +} + /*************************************************************************/ -/* Font interface */ +/* Font Glyph Rendering */ /*************************************************************************/ -RID TextServerFallback::create_font_system(const String &p_name, int p_base_size) { - ERR_FAIL_V_MSG(RID(), "System fonts are not supported by this text server."); +_FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_texture_pos_for_glyph(FontDataForSizeFallback *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height) const { + FontTexturePosition ret; + ret.index = -1; + + int mw = p_width; + int mh = p_height; + + for (int i = 0; i < p_data->textures.size(); i++) { + const FontTexture &ct = p_data->textures[i]; + + if (RenderingServer::get_singleton() != nullptr) { + if (ct.texture->get_format() != p_image_format) { + continue; + } + } + + if (mw > ct.texture_w || mh > ct.texture_h) { // Too big for this texture. + continue; + } + + ret.y = 0x7FFFFFFF; + ret.x = 0; + + for (int j = 0; j < ct.texture_w - mw; j++) { + int max_y = 0; + + for (int k = j; k < j + mw; k++) { + int y = ct.offsets[k]; + if (y > max_y) { + max_y = y; + } + } + + if (max_y < ret.y) { + ret.y = max_y; + ret.x = j; + } + } + + if (ret.y == 0x7FFFFFFF || ret.y + mh > ct.texture_h) { + continue; // Fail, could not fit it here. + } + + ret.index = i; + break; + } + + if (ret.index == -1) { + // Could not find texture to fit, create one. + ret.x = 0; + ret.y = 0; + + int texsize = MAX(p_data->size.x * p_data->oversampling * 8, 256); + if (mw > texsize) { + texsize = mw; // Special case, adapt to it? + } + if (mh > texsize) { + texsize = mh; // Special case, adapt to it? + } + + texsize = next_power_of_2(texsize); + + texsize = MIN(texsize, 4096); + + FontTexture tex; + tex.texture_w = texsize; + tex.texture_h = texsize; + tex.format = p_image_format; + tex.imgdata.resize(texsize * texsize * p_color_size); + + { + // Zero texture. + uint8_t *w = tex.imgdata.ptrw(); + ERR_FAIL_COND_V(texsize * texsize * p_color_size > tex.imgdata.size(), ret); + // Initialize the texture to all-white pixels to prevent artifacts when the + // font is displayed at a non-default scale with filtering enabled. + if (p_color_size == 2) { + for (int i = 0; i < texsize * texsize * p_color_size; i += 2) { // FORMAT_LA8, BW font. + w[i + 0] = 255; + w[i + 1] = 0; + } + } else if (p_color_size == 4) { + for (int i = 0; i < texsize * texsize * p_color_size; i += 4) { // FORMAT_RGBA8, Color font, Multichannel(+True) SDF. + w[i + 0] = 255; + w[i + 1] = 255; + w[i + 2] = 255; + w[i + 3] = 0; + } + } else { + ERR_FAIL_V(ret); + } + } + tex.offsets.resize(texsize); + for (int i = 0; i < texsize; i++) { // Zero offsets. + tex.offsets.write[i] = 0; + } + + p_data->textures.push_back(tex); + ret.index = p_data->textures.size() - 1; + } + + return ret; } -RID TextServerFallback::create_font_resource(const String &p_filename, int p_base_size) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = nullptr; - if (p_filename.get_extension() == "fnt" || p_filename.get_extension() == "font") { - fd = memnew(BitmapFontDataFallback); +#ifdef MODULE_MSDFGEN_ENABLED + +struct MSContext { + msdfgen::Point2 position; + msdfgen::Shape *shape; + msdfgen::Contour *contour; +}; + +class DistancePixelConversion { + double invRange; + +public: + _FORCE_INLINE_ explicit DistancePixelConversion(double range) : + invRange(1 / range) {} + _FORCE_INLINE_ void operator()(float *pixels, const msdfgen::MultiAndTrueDistance &distance) const { + pixels[0] = float(invRange * distance.r + .5); + pixels[1] = float(invRange * distance.g + .5); + pixels[2] = float(invRange * distance.b + .5); + pixels[3] = float(invRange * distance.a + .5); + } +}; + +struct MSDFThreadData { + msdfgen::Bitmap<float, 4> *output; + msdfgen::Shape *shape; + msdfgen::Projection *projection; + DistancePixelConversion *distancePixelConversion; +}; + +static msdfgen::Point2 ft_point2(const FT_Vector &vector) { + return msdfgen::Point2(vector.x / 60.0f, vector.y / 60.0f); +} + +static int ft_move_to(const FT_Vector *to, void *user) { + MSContext *context = reinterpret_cast<MSContext *>(user); + if (!(context->contour && context->contour->edges.empty())) { + context->contour = &context->shape->addContour(); + } + context->position = ft_point2(*to); + return 0; +} + +static int ft_line_to(const FT_Vector *to, void *user) { + MSContext *context = reinterpret_cast<MSContext *>(user); + msdfgen::Point2 endpoint = ft_point2(*to); + if (endpoint != context->position) { + context->contour->addEdge(new msdfgen::LinearSegment(context->position, endpoint)); + context->position = endpoint; + } + return 0; +} + +static int ft_conic_to(const FT_Vector *control, const FT_Vector *to, void *user) { + MSContext *context = reinterpret_cast<MSContext *>(user); + context->contour->addEdge(new msdfgen::QuadraticSegment(context->position, ft_point2(*control), ft_point2(*to))); + context->position = ft_point2(*to); + return 0; +} + +static int ft_cubic_to(const FT_Vector *control1, const FT_Vector *control2, const FT_Vector *to, void *user) { + MSContext *context = reinterpret_cast<MSContext *>(user); + context->contour->addEdge(new msdfgen::CubicSegment(context->position, ft_point2(*control1), ft_point2(*control2), ft_point2(*to))); + context->position = ft_point2(*to); + return 0; +} + +void TextServerFallback::_generateMTSDF_threaded(uint32_t y, void *p_td) const { + MSDFThreadData *td = (MSDFThreadData *)p_td; + + msdfgen::ShapeDistanceFinder<msdfgen::OverlappingContourCombiner<msdfgen::MultiAndTrueDistanceSelector>> distanceFinder(*td->shape); + int row = td->shape->inverseYAxis ? td->output->height() - y - 1 : y; + for (int col = 0; col < td->output->width(); ++col) { + int x = (y % 2) ? td->output->width() - col - 1 : col; + msdfgen::Point2 p = td->projection->unproject(msdfgen::Point2(x + .5, y + .5)); + msdfgen::MultiAndTrueDistance distance = distanceFinder.distance(p); + td->distancePixelConversion->operator()(td->output->operator()(x, row), distance); + } +} + +_FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf(FontDataFallback *p_font_data, FontDataForSizeFallback *p_data, int p_pixel_range, int p_rect_margin, FT_Outline *outline, const Vector2 &advance) const { + msdfgen::Shape shape; + + shape.contours.clear(); + shape.inverseYAxis = false; + + MSContext context = {}; + context.shape = &shape; + FT_Outline_Funcs ft_functions; + ft_functions.move_to = &ft_move_to; + ft_functions.line_to = &ft_line_to; + ft_functions.conic_to = &ft_conic_to; + ft_functions.cubic_to = &ft_cubic_to; + ft_functions.shift = 0; + ft_functions.delta = 0; + + int error = FT_Outline_Decompose(outline, &ft_functions, &context); + ERR_FAIL_COND_V_MSG(error, FontGlyph(), "FreeType: Outline decomposition error: '" + String(FT_Error_String(error)) + "'."); + if (!shape.contours.empty() && shape.contours.back().edges.empty()) { + shape.contours.pop_back(); + } + + if (FT_Outline_Get_Orientation(outline) == 1) { + for (int i = 0; i < (int)shape.contours.size(); ++i) { + shape.contours[i].reverse(); + } + } + + shape.inverseYAxis = true; + shape.normalize(); + + msdfgen::Shape::Bounds bounds = shape.getBounds(p_pixel_range); + + FontGlyph chr; + chr.found = true; + chr.advance = advance.round(); + + if (shape.validate() && shape.contours.size() > 0) { + int w = (bounds.r - bounds.l); + int h = (bounds.t - bounds.b); + + int mw = w + p_rect_margin * 2; + int mh = h + p_rect_margin * 2; + + ERR_FAIL_COND_V(mw > 4096, FontGlyph()); + ERR_FAIL_COND_V(mh > 4096, FontGlyph()); + + FontTexturePosition tex_pos = find_texture_pos_for_glyph(p_data, 4, Image::FORMAT_RGBA8, mw, mh); + ERR_FAIL_COND_V(tex_pos.index < 0, FontGlyph()); + FontTexture &tex = p_data->textures.write[tex_pos.index]; + + edgeColoringSimple(shape, 3.0); // Max. angle. + msdfgen::Bitmap<real_t, 4> image(w, h); // Texture size. + //msdfgen::generateMTSDF(image, shape, p_pixel_range, 1.0, msdfgen::Vector2(-bounds.l, -bounds.b)); // Range, scale, translation. + + DistancePixelConversion distancePixelConversion(p_pixel_range); + msdfgen::Projection projection(msdfgen::Vector2(1.0, 1.0), msdfgen::Vector2(-bounds.l, -bounds.b)); + msdfgen::MSDFGeneratorConfig config(true, msdfgen::ErrorCorrectionConfig()); + + MSDFThreadData td; + td.output = ℑ + td.shape = &shape; + td.projection = &projection; + td.distancePixelConversion = &distancePixelConversion; + + if (p_font_data->work_pool.get_thread_count() == 0) { + p_font_data->work_pool.init(); + } + p_font_data->work_pool.do_work(h, this, &TextServerFallback::_generateMTSDF_threaded, &td); + + msdfgen::msdfErrorCorrection(image, shape, projection, p_pixel_range, config); + + { + uint8_t *wr = tex.imgdata.ptrw(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + int ofs = ((i + tex_pos.y + p_rect_margin) * tex.texture_w + j + tex_pos.x + p_rect_margin) * 4; + ERR_FAIL_COND_V(ofs >= tex.imgdata.size(), FontGlyph()); + wr[ofs + 0] = (uint8_t)(CLAMP(image(j, i)[0] * 256.f, 0.f, 255.f)); + wr[ofs + 1] = (uint8_t)(CLAMP(image(j, i)[1] * 256.f, 0.f, 255.f)); + wr[ofs + 2] = (uint8_t)(CLAMP(image(j, i)[2] * 256.f, 0.f, 255.f)); + wr[ofs + 3] = (uint8_t)(CLAMP(image(j, i)[3] * 256.f, 0.f, 255.f)); + } + } + } + + // Blit to image and texture. + { + if (RenderingServer::get_singleton() != nullptr) { + Ref<Image> img = memnew(Image(tex.texture_w, tex.texture_h, 0, Image::FORMAT_RGBA8, tex.imgdata)); + if (tex.texture.is_null()) { + tex.texture.instantiate(); + tex.texture->create_from_image(img); + } else { + tex.texture->update(img); + } + } + } + + // Update height array. + for (int k = tex_pos.x; k < tex_pos.x + mw; k++) { + tex.offsets.write[k] = tex_pos.y + mh; + } + + chr.texture_idx = tex_pos.index; + + chr.uv_rect = Rect2(tex_pos.x + p_rect_margin, tex_pos.y + p_rect_margin, w, h); + chr.rect.position = Vector2(bounds.l, -bounds.t); + chr.rect.size = chr.uv_rect.size; + } + return chr; +} +#endif + #ifdef MODULE_FREETYPE_ENABLED - } else if (p_filename.get_extension() == "ttf" || p_filename.get_extension() == "otf" || p_filename.get_extension() == "woff") { - fd = memnew(DynamicFontDataFallback); +_FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_bitmap(FontDataForSizeFallback *p_data, int p_rect_margin, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) const { + int w = bitmap.width; + int h = bitmap.rows; + + int mw = w + p_rect_margin * 2; + int mh = h + p_rect_margin * 2; + + ERR_FAIL_COND_V(mw > 4096, FontGlyph()); + ERR_FAIL_COND_V(mh > 4096, FontGlyph()); + + int color_size = bitmap.pixel_mode == FT_PIXEL_MODE_BGRA ? 4 : 2; + Image::Format require_format = color_size == 4 ? Image::FORMAT_RGBA8 : Image::FORMAT_LA8; + + FontTexturePosition tex_pos = find_texture_pos_for_glyph(p_data, color_size, require_format, mw, mh); + ERR_FAIL_COND_V(tex_pos.index < 0, FontGlyph()); + + // Fit character in char texture. + + FontTexture &tex = p_data->textures.write[tex_pos.index]; + + { + uint8_t *wr = tex.imgdata.ptrw(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + int ofs = ((i + tex_pos.y + p_rect_margin) * tex.texture_w + j + tex_pos.x + p_rect_margin) * color_size; + ERR_FAIL_COND_V(ofs >= tex.imgdata.size(), FontGlyph()); + switch (bitmap.pixel_mode) { + case FT_PIXEL_MODE_MONO: { + int byte = i * bitmap.pitch + (j >> 3); + int bit = 1 << (7 - (j % 8)); + wr[ofs + 0] = 255; //grayscale as 1 + wr[ofs + 1] = (bitmap.buffer[byte] & bit) ? 255 : 0; + } break; + case FT_PIXEL_MODE_GRAY: + wr[ofs + 0] = 255; //grayscale as 1 + wr[ofs + 1] = bitmap.buffer[i * bitmap.pitch + j]; + break; + case FT_PIXEL_MODE_BGRA: { + int ofs_color = i * bitmap.pitch + (j << 2); + wr[ofs + 2] = bitmap.buffer[ofs_color + 0]; + wr[ofs + 1] = bitmap.buffer[ofs_color + 1]; + wr[ofs + 0] = bitmap.buffer[ofs_color + 2]; + wr[ofs + 3] = bitmap.buffer[ofs_color + 3]; + } break; + default: + ERR_FAIL_V_MSG(FontGlyph(), "Font uses unsupported pixel format: " + itos(bitmap.pixel_mode) + "."); + break; + } + } + } + } + + // Blit to image and texture. + { + if (RenderingServer::get_singleton() != nullptr) { + Ref<Image> img = memnew(Image(tex.texture_w, tex.texture_h, 0, require_format, tex.imgdata)); + + if (tex.texture.is_null()) { + tex.texture.instantiate(); + tex.texture->create_from_image(img); + } else { + tex.texture->update(img); + } + } + } + + // Update height array. + for (int k = tex_pos.x; k < tex_pos.x + mw; k++) { + tex.offsets.write[k] = tex_pos.y + mh; + } + + FontGlyph chr; + chr.advance = (advance * p_data->scale / p_data->oversampling).round(); + chr.texture_idx = tex_pos.index; + chr.found = true; + + chr.uv_rect = Rect2(tex_pos.x + p_rect_margin, tex_pos.y + p_rect_margin, w, h); + chr.rect.position = (Vector2(xofs, -yofs) * p_data->scale / p_data->oversampling).round(); + chr.rect.size = chr.uv_rect.size * p_data->scale / p_data->oversampling; + return chr; +} #endif - } else { - return RID(); + +/*************************************************************************/ +/* Font Cache */ +/*************************************************************************/ + +_FORCE_INLINE_ bool TextServerFallback::_ensure_glyph(FontDataFallback *p_font_data, const Vector2i &p_size, int32_t p_glyph) const { + ERR_FAIL_COND_V(!_ensure_cache_for_size(p_font_data, p_size), false); + + FontDataForSizeFallback *fd = p_font_data->cache[p_size]; + if (fd->glyph_map.has(p_glyph)) { + return fd->glyph_map[p_glyph].found; } - Error err = fd->load_from_file(p_filename, p_base_size); - if (err != OK) { - memdelete(fd); - return RID(); + if (p_glyph == 0) { // Non graphical or invalid glyph, do not render. + fd->glyph_map[p_glyph] = FontGlyph(); + return true; } - return font_owner.make_rid(fd); +#ifdef MODULE_FREETYPE_ENABLED + FontGlyph gl; + if (fd->face) { + FT_Int32 flags = FT_LOAD_DEFAULT; + + bool outline = p_size.y > 0; + switch (p_font_data->hinting) { + case TextServer::HINTING_NONE: + flags |= FT_LOAD_NO_HINTING; + break; + case TextServer::HINTING_LIGHT: + flags |= FT_LOAD_TARGET_LIGHT; + break; + default: + flags |= FT_LOAD_TARGET_NORMAL; + break; + } + if (p_font_data->force_autohinter) { + flags |= FT_LOAD_FORCE_AUTOHINT; + } + if (outline) { + flags |= FT_LOAD_NO_BITMAP; + } else if (FT_HAS_COLOR(fd->face)) { + flags |= FT_LOAD_COLOR; + } + + FT_Fixed v, h; + FT_Get_Advance(fd->face, p_glyph, flags, &h); + FT_Get_Advance(fd->face, p_glyph, flags | FT_LOAD_VERTICAL_LAYOUT, &v); + + int error = FT_Load_Glyph(fd->face, p_glyph, flags); + if (error) { + fd->glyph_map[p_glyph] = FontGlyph(); + ERR_FAIL_V_MSG(false, "FreeType: Failed to load glyph."); + } + + if (!outline) { + if (!p_font_data->msdf) { + error = FT_Render_Glyph(fd->face->glyph, p_font_data->antialiased ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO); + } + FT_GlyphSlot slot = fd->face->glyph; + if (!error) { + if (p_font_data->msdf) { +#ifdef MODULE_MSDFGEN_ENABLED + gl = rasterize_msdf(p_font_data, fd, p_font_data->msdf_range, rect_range, &slot->outline, Vector2((h + (1 << 9)) >> 10, (v + (1 << 9)) >> 10) / 64.0); +#else + fd->glyph_map[p_glyph] = FontGlyph(); + ERR_FAIL_V_MSG(false, "Compiled without MSDFGEN support!"); +#endif + } else { + gl = rasterize_bitmap(fd, rect_range, slot->bitmap, slot->bitmap_top, slot->bitmap_left, Vector2((h + (1 << 9)) >> 10, (v + (1 << 9)) >> 10) / 64.0); + } + } + } else { + FT_Stroker stroker; + if (FT_Stroker_New(library, &stroker) != 0) { + fd->glyph_map[p_glyph] = FontGlyph(); + ERR_FAIL_V_MSG(false, "FreeType: Failed to load glyph stroker."); + } + + FT_Stroker_Set(stroker, (int)(fd->size.y * fd->oversampling * 16.0), FT_STROKER_LINECAP_BUTT, FT_STROKER_LINEJOIN_ROUND, 0); + FT_Glyph glyph; + FT_BitmapGlyph glyph_bitmap; + + if (FT_Get_Glyph(fd->face->glyph, &glyph) != 0) { + goto cleanup_stroker; + } + if (FT_Glyph_Stroke(&glyph, stroker, 1) != 0) { + goto cleanup_glyph; + } + if (FT_Glyph_To_Bitmap(&glyph, p_font_data->antialiased ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO, nullptr, 1) != 0) { + goto cleanup_glyph; + } + glyph_bitmap = (FT_BitmapGlyph)glyph; + gl = rasterize_bitmap(fd, rect_range, glyph_bitmap->bitmap, glyph_bitmap->top, glyph_bitmap->left, Vector2()); + + cleanup_glyph: + FT_Done_Glyph(glyph); + cleanup_stroker: + FT_Stroker_Done(stroker); + } + fd->glyph_map[p_glyph] = gl; + return gl.found; + } +#endif + fd->glyph_map[p_glyph] = FontGlyph(); + return false; } -RID TextServerFallback::create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = nullptr; - if (p_type == "fnt" || p_type == "font") { - fd = memnew(BitmapFontDataFallback); +_FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback *p_font_data, const Vector2i &p_size) const { + if (p_font_data->cache.has(p_size)) { + return true; + } + + FontDataForSizeFallback *fd = memnew(FontDataForSizeFallback); + fd->size = p_size; + if (p_font_data->data_ptr) { + // Init dynamic font. #ifdef MODULE_FREETYPE_ENABLED - } else if (p_type == "ttf" || p_type == "otf" || p_type == "woff") { - fd = memnew(DynamicFontDataFallback); + int error = 0; + if (!library) { + error = FT_Init_FreeType(&library); + ERR_FAIL_COND_V_MSG(error != 0, false, TTR("FreeType: Error initializing library:") + " '" + String(FT_Error_String(error)) + "'."); + } + + memset(&fd->stream, 0, sizeof(FT_StreamRec)); + fd->stream.base = (unsigned char *)p_font_data->data_ptr; + fd->stream.size = p_font_data->data_size; + fd->stream.pos = 0; + + FT_Open_Args fargs; + memset(&fargs, 0, sizeof(FT_Open_Args)); + fargs.memory_base = (unsigned char *)p_font_data->data_ptr; + fargs.memory_size = p_font_data->data_size; + fargs.flags = FT_OPEN_MEMORY; + fargs.stream = &fd->stream; + error = FT_Open_Face(library, &fargs, 0, &fd->face); + if (error) { + FT_Done_Face(fd->face); + fd->face = nullptr; + ERR_FAIL_V_MSG(false, TTR("FreeType: Error loading font:") + " '" + String(FT_Error_String(error)) + "'."); + } + + if (p_font_data->msdf) { + fd->oversampling = 1.0f; + fd->size.x = p_font_data->msdf_source_size; + } else if (p_font_data->oversampling <= 0.0f) { + fd->oversampling = TS->font_get_global_oversampling(); + } else { + fd->oversampling = p_font_data->oversampling; + } + + if (FT_HAS_COLOR(fd->face) && fd->face->num_fixed_sizes > 0) { + int best_match = 0; + int diff = ABS(fd->size.x - ((int64_t)fd->face->available_sizes[0].width)); + fd->scale = real_t(fd->size.x * fd->oversampling) / fd->face->available_sizes[0].width; + for (int i = 1; i < fd->face->num_fixed_sizes; i++) { + int ndiff = ABS(fd->size.x - ((int64_t)fd->face->available_sizes[i].width)); + if (ndiff < diff) { + best_match = i; + diff = ndiff; + fd->scale = real_t(fd->size.x * fd->oversampling) / fd->face->available_sizes[i].width; + } + } + FT_Select_Size(fd->face, best_match); + } else { + FT_Set_Pixel_Sizes(fd->face, 0, fd->size.x * fd->oversampling); + } + + fd->ascent = (fd->face->size->metrics.ascender / 64.0) / fd->oversampling * fd->scale; + fd->descent = (-fd->face->size->metrics.descender / 64.0) / fd->oversampling * fd->scale; + fd->underline_position = (-FT_MulFix(fd->face->underline_position, fd->face->size->metrics.y_scale) / 64.0) / fd->oversampling * fd->scale; + fd->underline_thickness = (FT_MulFix(fd->face->underline_thickness, fd->face->size->metrics.y_scale) / 64.0) / fd->oversampling * fd->scale; + + if (!p_font_data->face_init) { + // Read OpenType variations. + p_font_data->supported_varaitions.clear(); + if (fd->face->face_flags & FT_FACE_FLAG_MULTIPLE_MASTERS) { + FT_MM_Var *amaster; + FT_Get_MM_Var(fd->face, &amaster); + for (FT_UInt i = 0; i < amaster->num_axis; i++) { + p_font_data->supported_varaitions[(int32_t)amaster->axis[i].tag] = Vector3i(amaster->axis[i].minimum / 65536, amaster->axis[i].maximum / 65536, amaster->axis[i].def / 65536); + } + FT_Done_MM_Var(library, amaster); + } + p_font_data->face_init = true; + } + + // Write variations. + if (fd->face->face_flags & FT_FACE_FLAG_MULTIPLE_MASTERS) { + FT_MM_Var *amaster; + + FT_Get_MM_Var(fd->face, &amaster); + + Vector<FT_Fixed> coords; + coords.resize(amaster->num_axis); + + FT_Get_Var_Design_Coordinates(fd->face, coords.size(), coords.ptrw()); + + for (FT_UInt i = 0; i < amaster->num_axis; i++) { + // Reset to default. + int32_t var_tag = amaster->axis[i].tag; + real_t var_value = (double)amaster->axis[i].def / 65536.f; + coords.write[i] = amaster->axis[i].def; + + if (p_font_data->variation_coordinates.has(var_tag)) { + var_value = p_font_data->variation_coordinates[var_tag]; + coords.write[i] = CLAMP(var_value * 65536.f, amaster->axis[i].minimum, amaster->axis[i].maximum); + } + + if (p_font_data->variation_coordinates.has(tag_to_name(var_tag))) { + var_value = p_font_data->variation_coordinates[tag_to_name(var_tag)]; + coords.write[i] = CLAMP(var_value * 65536.f, amaster->axis[i].minimum, amaster->axis[i].maximum); + } + } + + FT_Set_Var_Design_Coordinates(fd->face, coords.size(), coords.ptrw()); + FT_Done_MM_Var(library, amaster); + } +#else + ERR_FAIL_V_MSG(false, TTR("FreeType: Can't load dynamic font, engine is compiled without FreeType support!"); #endif - } else { - return RID(); } + p_font_data->cache[p_size] = fd; + return true; +} - Error err = fd->load_from_memory(p_data, p_size, p_base_size); - if (err != OK) { - memdelete(fd); - return RID(); +_FORCE_INLINE_ void TextServerFallback::_font_clear_cache(FontDataFallback *p_font_data) { + for (const Map<Vector2i, FontDataForSizeFallback *>::Element *E = p_font_data->cache.front(); E; E = E->next()) { + memdelete(E->get()); } + p_font_data->cache.clear(); + p_font_data->face_init = false; + p_font_data->supported_varaitions.clear(); +} + +RID TextServerFallback::create_font() { + FontDataFallback *fd = memnew(FontDataFallback); + return font_owner.make_rid(fd); } -RID TextServerFallback::create_font_bitmap(float p_height, float p_ascent, int p_base_size) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = memnew(BitmapFontDataFallback); - Error err = fd->bitmap_new(p_height, p_ascent, p_base_size); - if (err != OK) { - memdelete(fd); - return RID(); +void TextServerFallback::font_set_data(RID p_font_rid, const PackedByteArray &p_data) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + _font_clear_cache(fd); + fd->data = p_data; + fd->data_ptr = fd->data.ptr(); + fd->data_size = fd->data.size(); +} + +void TextServerFallback::font_set_data_ptr(RID p_font_rid, const uint8_t *p_data_ptr, size_t p_data_size) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + _font_clear_cache(fd); + fd->data.clear(); + fd->data_ptr = p_data_ptr; + fd->data_size = p_data_size; +} + +void TextServerFallback::font_set_antialiased(RID p_font_rid, bool p_antialiased) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->antialiased != p_antialiased) { + _font_clear_cache(fd); + fd->antialiased = p_antialiased; } +} - return font_owner.make_rid(fd); +bool TextServerFallback::font_is_antialiased(RID p_font_rid) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->antialiased; } -void TextServerFallback::font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +void TextServerFallback::font_set_multichannel_signed_distance_field(RID p_font_rid, bool p_msdf) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->bitmap_add_texture(p_texture); + + MutexLock lock(fd->mutex); + if (fd->msdf != p_msdf) { + _font_clear_cache(fd); + fd->msdf = p_msdf; + } } -void TextServerFallback::font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +bool TextServerFallback::font_is_multichannel_signed_distance_field(RID p_font_rid) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->msdf; +} + +void TextServerFallback::font_set_msdf_pixel_range(RID p_font_rid, int p_msdf_pixel_range) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->bitmap_add_char(p_char, p_texture_idx, p_rect, p_align, p_advance); + + MutexLock lock(fd->mutex); + if (fd->msdf_range != p_msdf_pixel_range) { + _font_clear_cache(fd); + fd->msdf_range = p_msdf_pixel_range; + } } -void TextServerFallback::font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +int TextServerFallback::font_get_msdf_pixel_range(RID p_font_rid) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->msdf_range; +} + +void TextServerFallback::font_set_msdf_size(RID p_font_rid, int p_msdf_size) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->bitmap_add_kerning_pair(p_A, p_B, p_kerning); + + MutexLock lock(fd->mutex); + if (fd->msdf_source_size != p_msdf_size) { + _font_clear_cache(fd); + fd->msdf_source_size = p_msdf_size; + } } -float TextServerFallback::font_get_height(RID p_font, int p_size) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); +int TextServerFallback::font_get_msdf_size(RID p_font_rid) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->msdf_source_size; +} + +void TextServerFallback::font_set_fixed_size(RID p_font_rid, int p_fixed_size) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->fixed_size != p_fixed_size) { + fd->fixed_size = p_fixed_size; + } +} + +int TextServerFallback::font_get_fixed_size(RID p_font_rid) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->fixed_size; +} + +void TextServerFallback::font_set_force_autohinter(RID p_font_rid, bool p_force_autohinter) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->force_autohinter != p_force_autohinter) { + _font_clear_cache(fd); + fd->force_autohinter = p_force_autohinter; + } +} + +bool TextServerFallback::font_is_force_autohinter(RID p_font_rid) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->force_autohinter; +} + +void TextServerFallback::font_set_hinting(RID p_font_rid, TextServer::Hinting p_hinting) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->hinting != p_hinting) { + _font_clear_cache(fd); + fd->hinting = p_hinting; + } +} + +TextServer::Hinting TextServerFallback::font_get_hinting(RID p_font_rid) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, HINTING_NONE); + + MutexLock lock(fd->mutex); + return fd->hinting; +} + +void TextServerFallback::font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->variation_coordinates != p_variation_coordinates) { + _font_clear_cache(fd); + fd->variation_coordinates = p_variation_coordinates; + } +} + +Dictionary TextServerFallback::font_get_variation_coordinates(RID p_font_rid) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Dictionary()); + + MutexLock lock(fd->mutex); + return fd->variation_coordinates; +} + +void TextServerFallback::font_set_oversampling(RID p_font_rid, real_t p_oversampling) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->oversampling != p_oversampling) { + _font_clear_cache(fd); + fd->oversampling = p_oversampling; + } +} + +real_t TextServerFallback::font_get_oversampling(RID p_font_rid) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); - return fd->get_height(p_size); + + MutexLock lock(fd->mutex); + return fd->oversampling; } -float TextServerFallback::font_get_ascent(RID p_font, int p_size) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); +Array TextServerFallback::font_get_size_cache_list(RID p_font_rid) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Array()); + + MutexLock lock(fd->mutex); + Array ret; + for (const Map<Vector2i, FontDataForSizeFallback *>::Element *E = fd->cache.front(); E; E = E->next()) { + ret.push_back(E->key()); + } + return ret; +} + +void TextServerFallback::font_clear_size_cache(RID p_font_rid) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + for (const Map<Vector2i, FontDataForSizeFallback *>::Element *E = fd->cache.front(); E; E = E->next()) { + memdelete(E->get()); + } + fd->cache.clear(); +} + +void TextServerFallback::font_remove_size_cache(RID p_font_rid, const Vector2i &p_size) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->cache.has(p_size)) { + memdelete(fd->cache[p_size]); + fd->cache.erase(p_size); + } +} + +void TextServerFallback::font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->ascent = p_ascent; +} + +real_t TextServerFallback::font_get_ascent(RID p_font_rid, int p_size) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); - return fd->get_ascent(p_size); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); + + if (fd->msdf) { + return fd->cache[size]->ascent * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return fd->cache[size]->ascent; + } } -float TextServerFallback::font_get_descent(RID p_font, int p_size) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); +void TextServerFallback::font_set_descent(RID p_font_rid, int p_size, real_t p_descent) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->descent = p_descent; +} + +real_t TextServerFallback::font_get_descent(RID p_font_rid, int p_size) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); - return fd->get_descent(p_size); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); + + if (fd->msdf) { + return fd->cache[size]->descent * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return fd->cache[size]->descent; + } } -float TextServerFallback::font_get_underline_position(RID p_font, int p_size) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); +void TextServerFallback::font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->underline_position = p_underline_position; +} + +real_t TextServerFallback::font_get_underline_position(RID p_font_rid, int p_size) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); - return fd->get_underline_position(p_size); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); + + if (fd->msdf) { + return fd->cache[size]->underline_position * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return fd->cache[size]->underline_position; + } } -float TextServerFallback::font_get_underline_thickness(RID p_font, int p_size) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); +void TextServerFallback::font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->underline_thickness = p_underline_thickness; +} + +real_t TextServerFallback::font_get_underline_thickness(RID p_font_rid, int p_size) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); - return fd->get_underline_thickness(p_size); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); + + if (fd->msdf) { + return fd->cache[size]->underline_thickness * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return fd->cache[size]->underline_thickness; + } } -int TextServerFallback::font_get_spacing_space(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, 0); - return fd->get_spacing_space(); +void TextServerFallback::font_set_scale(RID p_font_rid, int p_size, real_t p_scale) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->scale = p_scale; } -void TextServerFallback::font_set_spacing_space(RID p_font, int p_value) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +real_t TextServerFallback::font_get_scale(RID p_font_rid, int p_size) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, 0.f); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); + + if (fd->msdf) { + return fd->cache[size]->scale * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return fd->cache[size]->scale / fd->cache[size]->oversampling; + } +} + +void TextServerFallback::font_set_spacing(RID p_font_rid, int p_size, TextServer::SpacingType p_spacing, int p_value) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->set_spacing_space(p_value); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + switch (p_spacing) { + case TextServer::SPACING_GLYPH: { + fd->cache[size]->spacing_glyph = p_value; + } break; + case TextServer::SPACING_SPACE: { + fd->cache[size]->spacing_space = p_value; + } break; + default: { + ERR_FAIL_MSG("Invalid spacing type: " + itos(p_spacing)); + } break; + } } -int TextServerFallback::font_get_spacing_glyph(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); +int TextServerFallback::font_get_spacing(RID p_font_rid, int p_size, TextServer::SpacingType p_spacing) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, 0); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0); + + switch (p_spacing) { + case TextServer::SPACING_GLYPH: { + if (fd->msdf) { + return fd->cache[size]->spacing_glyph * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return fd->cache[size]->spacing_glyph; + } + } break; + case TextServer::SPACING_SPACE: { + if (fd->msdf) { + return fd->cache[size]->spacing_space * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return fd->cache[size]->spacing_space; + } + } break; + default: { + ERR_FAIL_V_MSG(0, "Invalid spacing type: " + itos(p_spacing)); + } break; + } + return 0; +} + +int TextServerFallback::font_get_texture_count(RID p_font_rid, const Vector2i &p_size) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, 0); - return fd->get_spacing_glyph(); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0); + + return fd->cache[size]->textures.size(); } -void TextServerFallback::font_set_spacing_glyph(RID p_font, int p_value) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +void TextServerFallback::font_clear_textures(RID p_font_rid, const Vector2i &p_size) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->set_spacing_glyph(p_value); + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->textures.clear(); } -void TextServerFallback::font_set_antialiased(RID p_font, bool p_antialiased) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +void TextServerFallback::font_remove_texture(RID p_font_rid, const Vector2i &p_size, int p_texture_index) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->set_antialiased(p_antialiased); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + ERR_FAIL_INDEX(p_texture_index, fd->cache[size]->textures.size()); + + fd->cache[size]->textures.remove(p_texture_index); } -bool TextServerFallback::font_get_antialiased(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, false); - return fd->get_antialiased(); +void TextServerFallback::font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + ERR_FAIL_COND(p_image.is_null()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + ERR_FAIL_COND(p_texture_index < 0); + if (p_texture_index >= fd->cache[size]->textures.size()) { + fd->cache[size]->textures.resize(p_texture_index + 1); + } + + FontTexture &tex = fd->cache[size]->textures.write[p_texture_index]; + + tex.imgdata = p_image->get_data(); + tex.texture_w = p_image->get_width(); + tex.texture_h = p_image->get_height(); + tex.format = p_image->get_format(); + + Ref<Image> img = memnew(Image(tex.texture_w, tex.texture_h, 0, tex.format, tex.imgdata)); + tex.texture = Ref<ImageTexture>(); + tex.texture.instantiate(); + tex.texture->create_from_image(img); } -void TextServerFallback::font_set_distance_field_hint(RID p_font, bool p_distance_field) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +Ref<Image> TextServerFallback::font_get_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Ref<Image>()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Ref<Image>()); + ERR_FAIL_INDEX_V(p_texture_index, fd->cache[size]->textures.size(), Ref<Image>()); + + const FontTexture &tex = fd->cache[size]->textures.write[p_texture_index]; + Ref<Image> img = memnew(Image(tex.texture_w, tex.texture_h, 0, tex.format, tex.imgdata)); + + return img; +} + +void TextServerFallback::font_set_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const PackedInt32Array &p_offset) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->set_distance_field_hint(p_distance_field); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + if (p_texture_index >= fd->cache[size]->textures.size()) { + fd->cache[size]->textures.resize(p_texture_index + 1); + } + + FontTexture &tex = fd->cache[size]->textures.write[p_texture_index]; + tex.offsets = p_offset; } -bool TextServerFallback::font_get_distance_field_hint(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, false); - return fd->get_distance_field_hint(); +PackedInt32Array TextServerFallback::font_get_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, PackedInt32Array()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), PackedInt32Array()); + ERR_FAIL_INDEX_V(p_texture_index, fd->cache[size]->textures.size(), PackedInt32Array()); + + const FontTexture &tex = fd->cache[size]->textures.write[p_texture_index]; + return tex.offsets; } -void TextServerFallback::font_set_hinting(RID p_font, TextServer::Hinting p_hinting) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +Array TextServerFallback::font_get_glyph_list(RID p_font_rid, const Vector2i &p_size) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Array()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Array()); + + Array ret; + const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + const int32_t *E = nullptr; + while ((E = gl.next(E))) { + ret.push_back(*E); + } + return ret; +} + +void TextServerFallback::font_clear_glyphs(RID p_font_rid, const Vector2i &p_size) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->set_hinting(p_hinting); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + + fd->cache[size]->glyph_map.clear(); } -TextServer::Hinting TextServerFallback::font_get_hinting(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, TextServer::HINTING_NONE); - return fd->get_hinting(); +void TextServerFallback::font_remove_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + + fd->cache[size]->glyph_map.erase(p_glyph); } -void TextServerFallback::font_set_force_autohinter(RID p_font, bool p_enabeld) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +Vector2 TextServerFallback::font_get_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Vector2()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Vector2()); + if (!_ensure_glyph(fd, size, p_glyph)) { + return Vector2(); // Invalid or non graphicl glyph, do not display errors. + } + + const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + if (fd->msdf) { + return gl[p_glyph].advance * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return gl[p_glyph].advance; + } +} + +void TextServerFallback::font_set_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph, const Vector2 &p_advance) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->set_force_autohinter(p_enabeld); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + + HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + gl[p_glyph].advance = p_advance; + gl[p_glyph].found = true; } -bool TextServerFallback::font_get_force_autohinter(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); +Vector2 TextServerFallback::font_get_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Vector2()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Vector2()); + if (!_ensure_glyph(fd, size, p_glyph)) { + return Vector2(); // Invalid or non graphicl glyph, do not display errors. + } + + const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + if (fd->msdf) { + return gl[p_glyph].rect.position * (real_t)p_size.x / (real_t)fd->msdf_source_size; + } else { + return gl[p_glyph].rect.position; + } +} + +void TextServerFallback::font_set_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_offset) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + + HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + gl[p_glyph].rect.position = p_offset; + gl[p_glyph].found = true; +} + +Vector2 TextServerFallback::font_get_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Vector2()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Vector2()); + if (!_ensure_glyph(fd, size, p_glyph)) { + return Vector2(); // Invalid or non graphicl glyph, do not display errors. + } + + const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + if (fd->msdf) { + return gl[p_glyph].rect.size * (real_t)p_size.x / (real_t)fd->msdf_source_size; + } else { + return gl[p_glyph].rect.size; + } +} + +void TextServerFallback::font_set_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_gl_size) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + + HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + gl[p_glyph].rect.size = p_gl_size; + gl[p_glyph].found = true; +} + +Rect2 TextServerFallback::font_get_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Rect2()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Rect2()); + if (!_ensure_glyph(fd, size, p_glyph)) { + return Rect2(); // Invalid or non graphicl glyph, do not display errors. + } + + const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + return gl[p_glyph].uv_rect; +} + +void TextServerFallback::font_set_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Rect2 &p_uv_rect) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + + HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + gl[p_glyph].uv_rect = p_uv_rect; + gl[p_glyph].found = true; +} + +int TextServerFallback::font_get_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, -1); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), -1); + if (!_ensure_glyph(fd, size, p_glyph)) { + return -1; // Invalid or non graphicl glyph, do not display errors. + } + + const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + return gl[p_glyph].texture_idx; +} + +void TextServerFallback::font_set_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + + HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; + + gl[p_glyph].texture_idx = p_texture_idx; + gl[p_glyph].found = true; +} + +bool TextServerFallback::font_get_glyph_contours(RID p_font_rid, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, false); - return fd->get_force_autohinter(); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), false); + +#ifdef MODULE_FREETYPE_ENABLED + int error = FT_Load_Glyph(fd->cache[size]->face, p_index, FT_LOAD_NO_BITMAP | (fd->force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0)); + ERR_FAIL_COND_V(error, false); + + r_points.clear(); + r_contours.clear(); + + real_t h = fd->cache[size]->ascent; + real_t scale = (1.0 / 64.0) / fd->cache[size]->oversampling * fd->cache[size]->scale; + if (fd->msdf) { + scale = scale * (real_t)p_size / (real_t)fd->msdf_source_size; + } + for (short i = 0; i < fd->cache[size]->face->glyph->outline.n_points; i++) { + r_points.push_back(Vector3(fd->cache[size]->face->glyph->outline.points[i].x * scale, h - fd->cache[size]->face->glyph->outline.points[i].y * scale, FT_CURVE_TAG(fd->cache[size]->face->glyph->outline.tags[i]))); + } + for (short i = 0; i < fd->cache[size]->face->glyph->outline.n_contours; i++) { + r_contours.push_back(fd->cache[size]->face->glyph->outline.contours[i]); + } + r_orientation = (FT_Outline_Get_Orientation(&fd->cache[size]->face->glyph->outline) == FT_ORIENTATION_FILL_RIGHT); +#else + return false; +#endif + return true; } -bool TextServerFallback::font_has_char(RID p_font, char32_t p_char) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); +Array TextServerFallback::font_get_kerning_list(RID p_font_rid, int p_size) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Array()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Array()); + + Array ret; + for (const Map<Vector2i, Vector2>::Element *E = fd->cache[size]->kerning_map.front(); E; E = E->next()) { + ret.push_back(E->key()); + } + return ret; +} + +void TextServerFallback::font_clear_kerning_map(RID p_font_rid, int p_size) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->kerning_map.clear(); +} + +void TextServerFallback::font_remove_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->kerning_map.erase(p_glyph_pair); +} + +void TextServerFallback::font_set_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->cache[size]->kerning_map[p_glyph_pair] = p_kerning; +} + +Vector2 TextServerFallback::font_get_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Vector2()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Vector2()); + + const Map<Vector2i, Vector2> &kern = fd->cache[size]->kerning_map; + + if (kern.has(p_glyph_pair)) { + if (fd->msdf) { + return kern[p_glyph_pair] * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return kern[p_glyph_pair]; + } + } else { +#ifdef MODULE_FREETYPE_ENABLED + if (fd->cache[size]->face) { + FT_Vector delta; + FT_Get_Kerning(fd->cache[size]->face, p_glyph_pair.x, p_glyph_pair.y, FT_KERNING_DEFAULT, &delta); + if (fd->msdf) { + return Vector2(delta.x, delta.y) * (real_t)p_size / (real_t)fd->msdf_source_size; + } else { + return Vector2(delta.x, delta.y); + } + } +#endif + } + return Vector2(); +} + +int32_t TextServerFallback::font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, 0); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0); + +#ifdef MODULE_FREETYPE_ENABLED + if (fd->cache[size]->face) { + if (p_variation_selector) { + return FT_Face_GetCharVariantIndex(fd->cache[size]->face, p_char, p_variation_selector); + } else { + return FT_Get_Char_Index(fd->cache[size]->face, p_char); + } + } else { + return 0; + } +#else + return (int32_t)p_char; +#endif +} + +bool TextServerFallback::font_has_char(RID p_font_rid, char32_t p_char) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, false); - return fd->has_char(p_char); + + MutexLock lock(fd->mutex); + if (fd->cache.is_empty()) { + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, fd->msdf ? Vector2i(fd->msdf_source_size, 0) : Vector2i(16, 0)), false); + } + FontDataForSizeFallback *at_size = fd->cache.front()->get(); + +#ifdef MODULE_FREETYPE_ENABLED + if (at_size && at_size->face) { + return FT_Get_Char_Index(at_size->face, p_char) != 0; + } +#endif + return (at_size) ? at_size->glyph_map.has((int32_t)p_char) : false; } -String TextServerFallback::font_get_supported_chars(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); +String TextServerFallback::font_get_supported_chars(RID p_font_rid) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, String()); - return fd->get_supported_chars(); + + MutexLock lock(fd->mutex); + if (fd->cache.is_empty()) { + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, fd->msdf ? Vector2i(fd->msdf_source_size, 0) : Vector2i(16, 0)), String()); + } + FontDataForSizeFallback *at_size = fd->cache.front()->get(); + + String chars; +#ifdef MODULE_FREETYPE_ENABLED + if (at_size && at_size->face) { + FT_UInt gindex; + FT_ULong charcode = FT_Get_First_Char(at_size->face, &gindex); + while (gindex != 0) { + if (charcode != 0) { + chars += char32_t(charcode); + } + charcode = FT_Get_Next_Char(at_size->face, charcode, &gindex); + } + return chars; + } +#endif + if (at_size) { + const HashMap<int32_t, FontGlyph> &gl = at_size->glyph_map; + const int32_t *E = nullptr; + while ((E = gl.next(E))) { + chars += char32_t(*E); + } + } + return chars; } -bool TextServerFallback::font_has_outline(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, false); - return fd->has_outline(); +void TextServerFallback::font_render_range(RID p_font_rid, const Vector2i &p_size, char32_t p_start, char32_t p_end) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + for (char32_t i = p_start; i <= p_end; i++) { +#ifdef MODULE_FREETYPE_ENABLED + if (fd->cache[size]->face) { + _ensure_glyph(fd, size, FT_Get_Char_Index(fd->cache[size]->face, i)); + continue; + } +#endif + _ensure_glyph(fd, size, (int32_t)i); + } } -float TextServerFallback::font_get_base_size(RID p_font) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, 0.f); - return fd->get_base_size(); +void TextServerFallback::font_render_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_index) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + ERR_FAIL_COND(!_ensure_glyph(fd, size, p_index)); } -bool TextServerFallback::font_is_language_supported(RID p_font, const String &p_language) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, false); - if (fd->lang_support_overrides.has(p_language)) { - return fd->lang_support_overrides[p_language]; - } else { - Vector<String> tags = p_language.replace("-", "_").split("_"); - if (tags.size() > 0) { - if (fd->lang_support_overrides.has(tags[0])) { - return fd->lang_support_overrides[tags[0]]; +void TextServerFallback::font_draw_glyph(RID p_font_rid, RID p_canvas, int p_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, p_size); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + if (!_ensure_glyph(fd, size, p_index)) { + return; // // Invalid or non graphicl glyph, do not display errors, nothing to draw. + } + + const FontGlyph &gl = fd->cache[size]->glyph_map[p_index]; + if (gl.found) { + ERR_FAIL_COND(gl.texture_idx < -1 || gl.texture_idx >= fd->cache[size]->textures.size()); + + if (gl.texture_idx != -1) { + Color modulate = p_color; +#ifdef MODULE_FREETYPE_ENABLED + if (fd->cache[size]->face && FT_HAS_COLOR(fd->cache[size]->face)) { + modulate.r = modulate.g = modulate.b = 1.0; + } +#endif + if (RenderingServer::get_singleton() != nullptr) { + RID texture = fd->cache[size]->textures[gl.texture_idx].texture->get_rid(); + if (fd->msdf) { + Point2 cpos = p_pos; + cpos += gl.rect.position * (real_t)p_size / (real_t)fd->msdf_source_size; + Size2 csize = gl.rect.size * (real_t)p_size / (real_t)fd->msdf_source_size; + RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range); + } else { + Point2i cpos = p_pos; + cpos += gl.rect.position; + Size2i csize = gl.rect.size; + RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, false, false); + } } } - return false; } } -void TextServerFallback::font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +void TextServerFallback::font_draw_glyph_outline(RID p_font_rid, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->lang_support_overrides[p_language] = p_supported; + + MutexLock lock(fd->mutex); + Vector2i size = _get_size_outline(fd, Vector2i(p_size, p_outline_size)); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + if (!_ensure_glyph(fd, size, p_index)) { + return; // // Invalid or non graphicl glyph, do not display errors, nothing to draw. + } + + const FontGlyph &gl = fd->cache[size]->glyph_map[p_index]; + if (gl.found) { + ERR_FAIL_COND(gl.texture_idx < -1 || gl.texture_idx >= fd->cache[size]->textures.size()); + + if (gl.texture_idx != -1) { + Color modulate = p_color; +#ifdef MODULE_FREETYPE_ENABLED + if (fd->cache[size]->face && FT_HAS_COLOR(fd->cache[size]->face)) { + modulate.r = modulate.g = modulate.b = 1.0; + } +#endif + if (RenderingServer::get_singleton() != nullptr) { + RID texture = fd->cache[size]->textures[gl.texture_idx].texture->get_rid(); + if (fd->msdf) { + Point2 cpos = p_pos; + cpos += gl.rect.position * (real_t)p_size / (real_t)fd->msdf_source_size; + Size2 csize = gl.rect.size * (real_t)p_size / (real_t)fd->msdf_source_size; + RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size * 2, fd->msdf_range); + } else { + Point2i cpos = p_pos; + cpos += gl.rect.position; + Size2i csize = gl.rect.size; + RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, false, false); + } + } + } + } } -bool TextServerFallback::font_get_language_support_override(RID p_font, const String &p_language) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +bool TextServerFallback::font_is_language_supported(RID p_font_rid, const String &p_language) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, false); - return fd->lang_support_overrides[p_language]; + + MutexLock lock(fd->mutex); + if (fd->language_support_overrides.has(p_language)) { + return fd->language_support_overrides[p_language]; + } else { + return true; + } } -void TextServerFallback::font_remove_language_support_override(RID p_font, const String &p_language) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +void TextServerFallback::font_set_language_support_override(RID p_font_rid, const String &p_language, bool p_supported) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); - fd->lang_support_overrides.erase(p_language); + + MutexLock lock(fd->mutex); + fd->language_support_overrides[p_language] = p_supported; } -Vector<String> TextServerFallback::font_get_language_support_overrides(RID p_font) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +bool TextServerFallback::font_get_language_support_override(RID p_font_rid, const String &p_language) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->language_support_overrides[p_language]; +} + +void TextServerFallback::font_remove_language_support_override(RID p_font_rid, const String &p_language) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + fd->language_support_overrides.erase(p_language); +} + +Vector<String> TextServerFallback::font_get_language_support_overrides(RID p_font_rid) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, Vector<String>()); - Vector<String> ret; - for (Map<String, bool>::Element *E = fd->lang_support_overrides.front(); E; E = E->next()) { - ret.push_back(E->key()); + + MutexLock lock(fd->mutex); + Vector<String> out; + for (const Map<String, bool>::Element *E = fd->language_support_overrides.front(); E; E = E->next()) { + out.push_back(E->key()); } - return ret; + return out; } -bool TextServerFallback::font_is_script_supported(RID p_font, const String &p_script) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); +bool TextServerFallback::font_is_script_supported(RID p_font_rid, const String &p_script) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); if (fd->script_support_overrides.has(p_script)) { return fd->script_support_overrides[p_script]; } else { @@ -392,95 +1890,84 @@ bool TextServerFallback::font_is_script_supported(RID p_font, const String &p_sc } } -void TextServerFallback::font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +void TextServerFallback::font_set_script_support_override(RID p_font_rid, const String &p_script, bool p_supported) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); fd->script_support_overrides[p_script] = p_supported; } -bool TextServerFallback::font_get_script_support_override(RID p_font, const String &p_script) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +bool TextServerFallback::font_get_script_support_override(RID p_font_rid, const String &p_script) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); return fd->script_support_overrides[p_script]; } -void TextServerFallback::font_remove_script_support_override(RID p_font, const String &p_script) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +void TextServerFallback::font_remove_script_support_override(RID p_font_rid, const String &p_script) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); fd->script_support_overrides.erase(p_script); } -Vector<String> TextServerFallback::font_get_script_support_overrides(RID p_font) { - _THREAD_SAFE_METHOD_ - FontDataFallback *fd = font_owner.getornull(p_font); +Vector<String> TextServerFallback::font_get_script_support_overrides(RID p_font_rid) { + FontDataFallback *fd = font_owner.getornull(p_font_rid); ERR_FAIL_COND_V(!fd, Vector<String>()); - Vector<String> ret; - for (Map<String, bool>::Element *E = fd->script_support_overrides.front(); E; E = E->next()) { - ret.push_back(E->key()); - } - return ret; -} -uint32_t TextServerFallback::font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector) const { - return (uint32_t)p_char; -} - -Vector2 TextServerFallback::font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, Vector2()); - return fd->get_advance(p_index, p_size); + MutexLock lock(fd->mutex); + Vector<String> out; + for (const Map<String, bool>::Element *E = fd->script_support_overrides.front(); E; E = E->next()) { + out.push_back(E->key()); + } + return out; } -Vector2 TextServerFallback::font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, Vector2()); - return fd->get_kerning(p_index_a, p_index_b, p_size); +Dictionary TextServerFallback::font_supported_feature_list(RID p_font_rid) const { + return Dictionary(); } -Vector2 TextServerFallback::font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, Vector2()); - return fd->draw_glyph(p_canvas, p_size, p_pos, p_index, p_color); -} +Dictionary TextServerFallback::font_supported_variation_list(RID p_font_rid) const { + FontDataFallback *fd = font_owner.getornull(p_font_rid); + ERR_FAIL_COND_V(!fd, Dictionary()); -Vector2 TextServerFallback::font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, Vector2()); - return fd->draw_glyph_outline(p_canvas, p_size, p_outline_size, p_pos, p_index, p_color); + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Dictionary()); + return fd->supported_varaitions; } -bool TextServerFallback::font_get_glyph_contours(RID p_font, int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const { - _THREAD_SAFE_METHOD_ - const FontDataFallback *fd = font_owner.getornull(p_font); - ERR_FAIL_COND_V(!fd, false); - return fd->get_glyph_contours(p_size, p_index, r_points, r_contours, r_orientation); -} - -float TextServerFallback::font_get_oversampling() const { +real_t TextServerFallback::font_get_global_oversampling() const { return oversampling; } -void TextServerFallback::font_set_oversampling(float p_oversampling) { +void TextServerFallback::font_set_global_oversampling(real_t p_oversampling) { _THREAD_SAFE_METHOD_ if (oversampling != p_oversampling) { oversampling = p_oversampling; List<RID> fonts; font_owner.get_owned_list(&fonts); + bool font_cleared = false; for (const RID &E : fonts) { - font_owner.getornull(E)->clear_cache(); + if (!font_is_multichannel_signed_distance_field(E) && font_get_oversampling(E) <= 0) { + font_clear_size_cache(E); + font_cleared = true; + } } - } -} -Vector<String> TextServerFallback::get_system_fonts() const { - return Vector<String>(); + if (font_cleared) { + List<RID> text_bufs; + shaped_owner.get_owned_list(&text_bufs); + for (const RID &E : text_bufs) { + invalidate(shaped_owner.getornull(E)); + } + } + } } /*************************************************************************/ @@ -533,10 +2020,10 @@ RID TextServerFallback::create_shaped_text(TextServer::Direction p_direction, Te } void TextServerFallback::shaped_text_clear(RID p_shaped) { - _THREAD_SAFE_METHOD_ ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND(!sd); + MutexLock lock(sd->mutex); sd->parent = RID(); sd->start = 0; sd->end = 0; @@ -557,9 +2044,10 @@ TextServer::Direction TextServerFallback::shaped_text_get_direction(RID p_shaped } void TextServerFallback::shaped_text_set_orientation(RID p_shaped, TextServer::Orientation p_orientation) { - _THREAD_SAFE_METHOD_ ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND(!sd); + + MutexLock lock(sd->mutex); if (sd->orientation != p_orientation) { if (sd->parent != RID()) { full_copy(sd); @@ -574,15 +2062,17 @@ void TextServerFallback::shaped_text_set_bidi_override(RID p_shaped, const Vecto } TextServer::Orientation TextServerFallback::shaped_text_get_orientation(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, TextServer::ORIENTATION_HORIZONTAL); + + MutexLock lock(sd->mutex); return sd->orientation; } void TextServerFallback::shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) { - _THREAD_SAFE_METHOD_ ShapedTextData *sd = shaped_owner.getornull(p_shaped); + + MutexLock lock(sd->mutex); ERR_FAIL_COND(!sd); if (sd->preserve_invalid != p_enabled) { if (sd->parent != RID()) { @@ -594,16 +2084,18 @@ void TextServerFallback::shaped_text_set_preserve_invalid(RID p_shaped, bool p_e } bool TextServerFallback::shaped_text_get_preserve_invalid(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); return sd->preserve_invalid; } void TextServerFallback::shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) { - _THREAD_SAFE_METHOD_ ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND(!sd); + + MutexLock lock(sd->mutex); if (sd->preserve_control != p_enabled) { if (sd->parent != RID()) { full_copy(sd); @@ -614,18 +2106,24 @@ void TextServerFallback::shaped_text_set_preserve_control(RID p_shaped, bool p_e } bool TextServerFallback::shaped_text_get_preserve_control(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); return sd->preserve_control; } bool TextServerFallback::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) { - _THREAD_SAFE_METHOD_ ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); ERR_FAIL_COND_V(p_size <= 0, false); + for (int i = 0; i < p_fonts.size(); i++) { + ERR_FAIL_COND_V(!font_owner.getornull(p_fonts[i]), false); + } + if (p_text.is_empty()) { return true; } @@ -637,6 +2135,7 @@ bool TextServerFallback::shaped_text_add_string(RID p_shaped, const String &p_te ShapedTextData::Span span; span.start = sd->text.length(); span.end = span.start + p_text.length(); + // Pre-sort fonts, push fonts with the language support first. Vector<RID> fonts_no_match; int font_count = p_fonts.size(); @@ -662,9 +2161,10 @@ bool TextServerFallback::shaped_text_add_string(RID p_shaped, const String &p_te } bool TextServerFallback::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align, int p_length) { - _THREAD_SAFE_METHOD_ ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); ERR_FAIL_COND_V(p_key == Variant(), false); ERR_FAIL_COND_V(sd->objects.has(p_key), false); @@ -692,9 +2192,10 @@ bool TextServerFallback::shaped_text_add_object(RID p_shaped, Variant p_key, con } bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align) { - _THREAD_SAFE_METHOD_ ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); ERR_FAIL_COND_V(!sd->objects.has(p_key), false); sd->objects[p_key].rect.size = p_size; sd->objects[p_key].inline_align = p_inline_align; @@ -706,8 +2207,6 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key, sd->upos = 0; sd->uthk = 0; int sd_size = sd->glyphs.size(); - const FontDataFallback *fd = nullptr; - RID prev_rid = RID(); for (int i = 0; i < sd_size; i++) { Glyph gl = sd->glyphs[i]; @@ -731,17 +2230,13 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key, sd->glyphs.write[i].advance = sd->objects[key].rect.size.y; } } else { - if (prev_rid != gl.font_rid) { - fd = font_owner.getornull(gl.font_rid); - prev_rid = gl.font_rid; - } - if (fd != nullptr) { + if (gl.font_rid.is_valid()) { if (sd->orientation == ORIENTATION_HORIZONTAL) { - sd->ascent = MAX(sd->ascent, fd->get_ascent(gl.font_size)); - sd->descent = MAX(sd->descent, fd->get_descent(gl.font_size)); + sd->ascent = MAX(sd->ascent, font_get_ascent(gl.font_rid, gl.font_size)); + sd->descent = MAX(sd->descent, font_get_descent(gl.font_rid, gl.font_size)); } else { - sd->ascent = MAX(sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5)); - sd->descent = MAX(sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5)); + sd->ascent = MAX(sd->ascent, Math::round(font_get_glyph_advance(gl.font_rid, gl.font_size, gl.index).x * 0.5)); + sd->descent = MAX(sd->descent, Math::round(font_get_glyph_advance(gl.font_rid, gl.font_size, gl.index).x * 0.5)); } sd->upos = MAX(sd->upos, font_get_underline_position(gl.font_rid, gl.font_size)); sd->uthk = MAX(sd->uthk, font_get_underline_thickness(gl.font_rid, gl.font_size)); @@ -760,8 +2255,8 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key, } // Align embedded objects to baseline. - float full_ascent = sd->ascent; - float full_descent = sd->descent; + real_t full_ascent = sd->ascent; + real_t full_descent = sd->descent; for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) { if ((E->get().pos >= sd->start) && (E->get().pos < sd->end)) { if (sd->orientation == ORIENTATION_HORIZONTAL) { @@ -830,9 +2325,10 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key, } RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_length) const { - _THREAD_SAFE_METHOD_ const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, RID()); + + MutexLock lock(sd->mutex); if (sd->parent != RID()) { return shaped_text_substr(sd->parent, p_start, p_length); } @@ -886,14 +2382,13 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng new_sd->width += new_sd->objects[key].rect.size.y; } } else { - const FontDataFallback *fd = font_owner.getornull(gl.font_rid); - if (fd != nullptr) { + if (gl.font_rid.is_valid()) { if (new_sd->orientation == ORIENTATION_HORIZONTAL) { - new_sd->ascent = MAX(new_sd->ascent, fd->get_ascent(gl.font_size)); - new_sd->descent = MAX(new_sd->descent, fd->get_descent(gl.font_size)); + new_sd->ascent = MAX(new_sd->ascent, font_get_ascent(gl.font_rid, gl.font_size)); + new_sd->descent = MAX(new_sd->descent, font_get_descent(gl.font_rid, gl.font_size)); } else { - new_sd->ascent = MAX(new_sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5)); - new_sd->descent = MAX(new_sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5)); + new_sd->ascent = MAX(new_sd->ascent, Math::round(font_get_glyph_advance(gl.font_rid, gl.font_size, gl.index).x * 0.5)); + new_sd->descent = MAX(new_sd->descent, Math::round(font_get_glyph_advance(gl.font_rid, gl.font_size, gl.index).x * 0.5)); } } else if (new_sd->preserve_invalid || (new_sd->preserve_control && is_control(gl.index))) { // Glyph not found, replace with hex code box. @@ -912,8 +2407,8 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng } // Align embedded objects to baseline. - float full_ascent = new_sd->ascent; - float full_descent = new_sd->descent; + real_t full_ascent = new_sd->ascent; + real_t full_descent = new_sd->descent; for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = new_sd->objects.front(); E; E = E->next()) { if ((E->get().pos >= new_sd->start) && (E->get().pos < new_sd->end)) { if (sd->orientation == ORIENTATION_HORIZONTAL) { @@ -984,16 +2479,18 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng } RID TextServerFallback::shaped_text_get_parent(RID p_shaped) const { - _THREAD_SAFE_METHOD_ ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, RID()); + + MutexLock lock(sd->mutex); return sd->parent; } -float TextServerFallback::shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags) { - _THREAD_SAFE_METHOD_ +real_t TextServerFallback::shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t /*JustificationFlag*/ p_jst_flags) { ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped); } @@ -1053,13 +2550,13 @@ float TextServerFallback::shaped_text_fit_to_width(RID p_shaped, float p_width, } if ((space_count > 0) && ((p_jst_flags & JUSTIFICATION_WORD_BOUND) == JUSTIFICATION_WORD_BOUND)) { - float delta_width_per_space = (p_width - sd->width) / space_count; + real_t delta_width_per_space = (p_width - sd->width) / space_count; for (int i = start_pos; i <= end_pos; i++) { Glyph &gl = sd->glyphs.write[i]; if (gl.count > 0) { if ((gl.flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) { - float old_adv = gl.advance; - gl.advance = Math::round(MAX(gl.advance + delta_width_per_space, 0.05 * gl.font_size)); + real_t old_adv = gl.advance; + gl.advance = MAX(gl.advance + delta_width_per_space, Math::round(0.1 * gl.font_size)); sd->width += (gl.advance - old_adv); } } @@ -1069,10 +2566,11 @@ float TextServerFallback::shaped_text_fit_to_width(RID p_shaped, float p_width, return sd->width; } -float TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) { - _THREAD_SAFE_METHOD_ +real_t TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) { ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped); } @@ -1081,7 +2579,7 @@ float TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<float } int tab_index = 0; - float off = 0.f; + real_t off = 0.f; int start, end, delta; if (sd->para_direction == DIRECTION_LTR) { @@ -1098,7 +2596,7 @@ float TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<float for (int i = start; i != end; i += delta) { if ((gl[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) { - float tab_off = 0.f; + real_t tab_off = 0.f; while (tab_off <= off) { tab_off += p_tab_stops[tab_index]; tab_index++; @@ -1106,7 +2604,7 @@ float TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<float tab_index = 0; } } - float old_adv = gl[i].advance; + real_t old_adv = gl[i].advance; gl[i].advance = tab_off - off; sd->width += gl[i].advance - old_adv; off = 0; @@ -1119,9 +2617,10 @@ float TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<float } bool TextServerFallback::shaped_text_update_breaks(RID p_shaped) { - _THREAD_SAFE_METHOD_ ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); if (!sd->valid) { shaped_text_shape(p_shaped); } @@ -1159,9 +2658,10 @@ bool TextServerFallback::shaped_text_update_breaks(RID p_shaped) { } bool TextServerFallback::shaped_text_update_justification_ops(RID p_shaped) { - _THREAD_SAFE_METHOD_ ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); if (!sd->valid) { shaped_text_shape(p_shaped); } @@ -1173,10 +2673,11 @@ bool TextServerFallback::shaped_text_update_justification_ops(RID p_shaped) { return true; } -void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, float p_width, uint8_t p_trim_flags) { - _THREAD_SAFE_METHOD_ +void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, real_t p_width, uint8_t p_trim_flags) { ShapedTextData *sd = shaped_owner.getornull(p_shaped_line); - ERR_FAIL_COND_MSG(!sd, "ShapedTextDataAdvanced invalid."); + ERR_FAIL_COND_MSG(!sd, "ShapedTextDataFallback invalid."); + + MutexLock lock(sd->mutex); if (!sd->valid) { shaped_text_shape(p_shaped_line); } @@ -1203,18 +2704,18 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, fl int sd_size = sd->glyphs.size(); RID last_gl_font_rid = sd_glyphs[sd_size - 1].font_rid; int last_gl_font_size = sd_glyphs[sd_size - 1].font_size; - uint32_t dot_gl_idx = font_get_glyph_index(last_gl_font_rid, '.'); - Vector2 dot_adv = font_get_glyph_advance(last_gl_font_rid, dot_gl_idx, last_gl_font_size); - uint32_t whitespace_gl_idx = font_get_glyph_index(last_gl_font_rid, ' '); - Vector2 whitespace_adv = font_get_glyph_advance(last_gl_font_rid, whitespace_gl_idx, last_gl_font_size); + int32_t dot_gl_idx = font_get_glyph_index(last_gl_font_rid, '.', 0); + Vector2 dot_adv = font_get_glyph_advance(last_gl_font_rid, last_gl_font_size, dot_gl_idx); + int32_t whitespace_gl_idx = font_get_glyph_index(last_gl_font_rid, ' ', 0); + Vector2 whitespace_adv = font_get_glyph_advance(last_gl_font_rid, last_gl_font_size, whitespace_gl_idx); int ellipsis_width = 0; if (add_ellipsis) { - ellipsis_width = 3 * dot_adv.x + font_get_spacing_glyph(last_gl_font_rid) + (cut_per_word ? whitespace_adv.x : 0); + ellipsis_width = 3 * dot_adv.x + font_get_spacing(last_gl_font_rid, last_gl_font_size, TextServer::SPACING_GLYPH) + (cut_per_word ? whitespace_adv.x : 0); } int ell_min_characters = 6; - float width = sd->width; + real_t width = sd->width; int trim_pos = 0; int ellipsis_pos = (enforce_ellipsis) ? 0 : -1; @@ -1289,16 +2790,18 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, fl } TextServer::TrimData TextServerFallback::shaped_text_get_trim_data(RID p_shaped) const { - _THREAD_SAFE_METHOD_ ShapedTextData *sd = shaped_owner.getornull(p_shaped); - ERR_FAIL_COND_V_MSG(!sd, TrimData(), "ShapedTextDataAdvanced invalid."); + ERR_FAIL_COND_V_MSG(!sd, TrimData(), "ShapedTextDataFallback invalid."); + + MutexLock lock(sd->mutex); return sd->overrun_trim_data; } bool TextServerFallback::shaped_text_shape(RID p_shaped) { - _THREAD_SAFE_METHOD_ ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); if (sd->valid) { return true; } @@ -1347,14 +2850,12 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) { } else { // Text span. for (int j = span.start; j < span.end; j++) { - const FontDataFallback *fd = nullptr; - Glyph gl; gl.start = j; gl.end = j + 1; gl.count = 1; gl.font_size = span.font_size; - gl.index = (uint32_t)sd->text[j]; // Use codepoint. + gl.index = (int32_t)sd->text[j]; // Use codepoint. if (gl.index == 0x0009 || gl.index == 0x000b) { gl.index = 0x0020; } @@ -1363,45 +2864,44 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) { } // Select first font which has character (font are already sorted by span language). for (int k = 0; k < span.fonts.size(); k++) { - fd = font_owner.getornull(span.fonts[k]); - if (fd != nullptr && fd->has_char(gl.index)) { + if (font_has_char(span.fonts[k], gl.index)) { gl.font_rid = span.fonts[k]; break; } } - if (gl.font_rid != RID()) { + if (gl.font_rid.is_valid()) { if (sd->text[j] != 0 && !is_linebreak(sd->text[j])) { if (sd->orientation == ORIENTATION_HORIZONTAL) { - gl.advance = fd->get_advance(gl.index, gl.font_size).x; + gl.advance = font_get_glyph_advance(gl.font_rid, gl.font_size, gl.index).x; gl.x_off = 0; gl.y_off = 0; - sd->ascent = MAX(sd->ascent, fd->get_ascent(gl.font_size)); - sd->descent = MAX(sd->descent, fd->get_descent(gl.font_size)); + sd->ascent = MAX(sd->ascent, font_get_ascent(gl.font_rid, gl.font_size)); + sd->descent = MAX(sd->descent, font_get_descent(gl.font_rid, gl.font_size)); } else { - gl.advance = fd->get_advance(gl.index, gl.font_size).y; - gl.x_off = -Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5); - gl.y_off = fd->get_ascent(gl.font_size); - sd->ascent = MAX(sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5)); - sd->descent = MAX(sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5)); + gl.advance = font_get_glyph_advance(gl.font_rid, gl.font_size, gl.index).y; + gl.x_off = -Math::round(font_get_glyph_advance(gl.font_rid, gl.font_size, gl.index).x * 0.5); + gl.y_off = font_get_ascent(gl.font_rid, gl.font_size); + sd->ascent = MAX(sd->ascent, Math::round(font_get_glyph_advance(gl.font_rid, gl.font_size, gl.index).x * 0.5)); + sd->descent = MAX(sd->descent, Math::round(font_get_glyph_advance(gl.font_rid, gl.font_size, gl.index).x * 0.5)); } } - if (fd->get_spacing_space() && is_whitespace(sd->text[j])) { - gl.advance += fd->get_spacing_space(); + if (font_get_spacing(gl.font_rid, gl.font_size, TextServer::SPACING_SPACE) && is_whitespace(sd->text[j])) { + gl.advance += font_get_spacing(gl.font_rid, gl.font_size, TextServer::SPACING_SPACE); } else { - gl.advance += fd->get_spacing_glyph(); + gl.advance += font_get_spacing(gl.font_rid, gl.font_size, TextServer::SPACING_GLYPH); } - sd->upos = MAX(sd->upos, fd->get_underline_position(gl.font_size)); - sd->uthk = MAX(sd->uthk, fd->get_underline_thickness(gl.font_size)); + sd->upos = MAX(sd->upos, font_get_underline_position(gl.font_rid, gl.font_size)); + sd->uthk = MAX(sd->uthk, font_get_underline_thickness(gl.font_rid, gl.font_size)); // Add kerning to previous glyph. if (sd->glyphs.size() > 0) { Glyph &prev_gl = sd->glyphs.write[sd->glyphs.size() - 1]; if (prev_gl.font_rid == gl.font_rid && prev_gl.font_size == gl.font_size) { if (sd->orientation == ORIENTATION_HORIZONTAL) { - prev_gl.advance += fd->get_kerning(prev_gl.index, gl.index, gl.font_size).x; + prev_gl.advance += font_get_kerning(gl.font_rid, gl.font_size, Vector2i(prev_gl.index, gl.index)).x; } else { - prev_gl.advance += fd->get_kerning(prev_gl.index, gl.index, gl.font_size).y; + prev_gl.advance += font_get_kerning(gl.font_rid, gl.font_size, Vector2i(prev_gl.index, gl.index)).y; } } } @@ -1424,8 +2924,8 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) { } // Align embedded objects to baseline. - float full_ascent = sd->ascent; - float full_descent = sd->descent; + real_t full_ascent = sd->ascent; + real_t full_descent = sd->descent; for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) { if (sd->orientation == ORIENTATION_HORIZONTAL) { switch (E->get().inline_align & INLINE_ALIGN_TEXT_MASK) { @@ -1492,16 +2992,18 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) { } bool TextServerFallback::shaped_text_is_ready(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, false); + + MutexLock lock(sd->mutex); return sd->valid; } Vector<TextServer::Glyph> TextServerFallback::shaped_text_get_glyphs(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, Vector<TextServer::Glyph>()); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped); } @@ -1509,16 +3011,18 @@ Vector<TextServer::Glyph> TextServerFallback::shaped_text_get_glyphs(RID p_shape } Vector2i TextServerFallback::shaped_text_get_range(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, Vector2i()); + + MutexLock lock(sd->mutex); return Vector2(sd->start, sd->end); } Vector<TextServer::Glyph> TextServerFallback::shaped_text_sort_logical(RID p_shaped) { - _THREAD_SAFE_METHOD_ const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, Vector<TextServer::Glyph>()); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped); } @@ -1527,10 +3031,11 @@ Vector<TextServer::Glyph> TextServerFallback::shaped_text_sort_logical(RID p_sha } Array TextServerFallback::shaped_text_get_objects(RID p_shaped) const { - _THREAD_SAFE_METHOD_ Array ret; const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, ret); + + MutexLock lock(sd->mutex); for (const Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) { ret.push_back(E->key()); } @@ -1539,9 +3044,10 @@ Array TextServerFallback::shaped_text_get_objects(RID p_shaped) const { } Rect2 TextServerFallback::shaped_text_get_object_rect(RID p_shaped, Variant p_key) const { - _THREAD_SAFE_METHOD_ const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, Rect2()); + + MutexLock lock(sd->mutex); ERR_FAIL_COND_V(!sd->objects.has(p_key), Rect2()); if (!sd->valid) { const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped); @@ -1550,9 +3056,10 @@ Rect2 TextServerFallback::shaped_text_get_object_rect(RID p_shaped, Variant p_ke } Size2 TextServerFallback::shaped_text_get_size(RID p_shaped) const { - _THREAD_SAFE_METHOD_ const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, Size2()); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped); } @@ -1563,40 +3070,44 @@ Size2 TextServerFallback::shaped_text_get_size(RID p_shaped) const { } } -float TextServerFallback::shaped_text_get_ascent(RID p_shaped) const { - _THREAD_SAFE_METHOD_ +real_t TextServerFallback::shaped_text_get_ascent(RID p_shaped) const { const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped); } return sd->ascent; } -float TextServerFallback::shaped_text_get_descent(RID p_shaped) const { - _THREAD_SAFE_METHOD_ +real_t TextServerFallback::shaped_text_get_descent(RID p_shaped) const { const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped); } return sd->descent; } -float TextServerFallback::shaped_text_get_width(RID p_shaped) const { - _THREAD_SAFE_METHOD_ +real_t TextServerFallback::shaped_text_get_width(RID p_shaped) const { const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped); } return sd->width; } -float TextServerFallback::shaped_text_get_underline_position(RID p_shaped) const { - _THREAD_SAFE_METHOD_ +real_t TextServerFallback::shaped_text_get_underline_position(RID p_shaped) const { const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped); } @@ -1604,10 +3115,11 @@ float TextServerFallback::shaped_text_get_underline_position(RID p_shaped) const return sd->upos; } -float TextServerFallback::shaped_text_get_underline_thickness(RID p_shaped) const { - _THREAD_SAFE_METHOD_ +real_t TextServerFallback::shaped_text_get_underline_thickness(RID p_shaped) const { const ShapedTextData *sd = shaped_owner.getornull(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); + + MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped); } @@ -1623,3 +3135,11 @@ TextServer *TextServerFallback::create_func(Error &r_error, void *p_user_data) { void TextServerFallback::register_server() { TextServerManager::register_create_function(interface_name, interface_features, create_func, nullptr); } + +TextServerFallback::TextServerFallback(){}; + +TextServerFallback::~TextServerFallback() { + if (library != nullptr) { + FT_Done_FreeType(library); + } +}; diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h index d4cab2409a..fde75e7135 100644 --- a/modules/text_server_fb/text_server_fb.h +++ b/modules/text_server_fb/text_server_fb.h @@ -39,22 +39,165 @@ #include "servers/text_server.h" #include "core/templates/rid_owner.h" - +#include "core/templates/thread_work_pool.h" #include "scene/resources/texture.h" -#include "font_fb.h" +#include "modules/modules_enabled.gen.h" + +#ifdef MODULE_FREETYPE_ENABLED +#include <ft2build.h> +#include FT_FREETYPE_H +#include FT_TRUETYPE_TABLES_H +#include FT_STROKER_H +#include FT_ADVANCES_H +#include FT_MULTIPLE_MASTERS_H +#include FT_BBOX_H +#endif class TextServerFallback : public TextServer { GDCLASS(TextServerFallback, TextServer); _THREAD_SAFE_CLASS_ - float oversampling = 1.f; - mutable RID_PtrOwner<FontDataFallback> font_owner; - mutable RID_PtrOwner<ShapedTextData> shaped_owner; - static String interface_name; static uint32_t interface_features; + // Font cache data. + +#ifdef MODULE_FREETYPE_ENABLED + mutable FT_Library library = nullptr; +#endif + + const int rect_range = 2; + + struct FontTexture { + Image::Format format; + PackedByteArray imgdata; + int texture_w = 0; + int texture_h = 0; + PackedInt32Array offsets; + Ref<ImageTexture> texture; + }; + + struct FontTexturePosition { + int index = 0; + int x = 0; + int y = 0; + }; + + struct FontGlyph { + bool found = false; + int texture_idx = -1; + Rect2 rect; + Rect2 uv_rect; + Vector2 advance; + }; + + struct FontDataForSizeFallback { + real_t ascent = 0.f; + real_t descent = 0.f; + real_t underline_position = 0.f; + real_t underline_thickness = 0.f; + real_t scale = 1.f; + real_t oversampling = 1.f; + + int spacing_glyph = 0; + int spacing_space = 0; + + Vector2i size; + + Vector<FontTexture> textures; + HashMap<int32_t, FontGlyph> glyph_map; + Map<Vector2i, Vector2> kerning_map; + +#ifdef MODULE_FREETYPE_ENABLED + FT_Face face = nullptr; + FT_StreamRec stream; +#endif + + ~FontDataForSizeFallback() { +#ifdef MODULE_FREETYPE_ENABLED + if (face != nullptr) { + FT_Done_Face(face); + } +#endif + } + }; + + struct FontDataFallback { + Mutex mutex; + + bool antialiased = true; + bool msdf = false; + int msdf_range = 14; + int msdf_source_size = 48; + int fixed_size = 0; + bool force_autohinter = false; + TextServer::Hinting hinting = TextServer::HINTING_LIGHT; + Dictionary variation_coordinates; + real_t oversampling = 0.f; + + Map<Vector2i, FontDataForSizeFallback *> cache; + + bool face_init = false; + Dictionary supported_varaitions; + + // Language/script support override. + Map<String, bool> language_support_overrides; + Map<String, bool> script_support_overrides; + + PackedByteArray data; + const uint8_t *data_ptr; + size_t data_size; + + mutable ThreadWorkPool work_pool; + + ~FontDataFallback() { + work_pool.finish(); + for (const Map<Vector2i, FontDataForSizeFallback *>::Element *E = cache.front(); E; E = E->next()) { + memdelete(E->get()); + } + cache.clear(); + } + }; + + _FORCE_INLINE_ FontTexturePosition find_texture_pos_for_glyph(FontDataForSizeFallback *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height) const; +#ifdef MODULE_MSDFGEN_ENABLED + _FORCE_INLINE_ FontGlyph rasterize_msdf(FontDataFallback *p_font_data, FontDataForSizeFallback *p_data, int p_pixel_range, int p_rect_margin, FT_Outline *outline, const Vector2 &advance) const; +#endif +#ifdef MODULE_FREETYPE_ENABLED + _FORCE_INLINE_ FontGlyph rasterize_bitmap(FontDataForSizeFallback *p_data, int p_rect_margin, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) const; +#endif + _FORCE_INLINE_ bool _ensure_glyph(FontDataFallback *p_font_data, const Vector2i &p_size, int32_t p_glyph) const; + _FORCE_INLINE_ bool _ensure_cache_for_size(FontDataFallback *p_font_data, const Vector2i &p_size) const; + _FORCE_INLINE_ void _font_clear_cache(FontDataFallback *p_font_data); + void _generateMTSDF_threaded(uint32_t y, void *p_td) const; + + _FORCE_INLINE_ Vector2i _get_size(const FontDataFallback *p_font_data, int p_size) const { + if (p_font_data->msdf) { + return Vector2i(p_font_data->msdf_source_size, 0); + } else if (p_font_data->fixed_size > 0) { + return Vector2i(p_font_data->fixed_size, 0); + } else { + return Vector2i(p_size, 0); + } + } + + _FORCE_INLINE_ Vector2i _get_size_outline(const FontDataFallback *p_font_data, const Vector2i &p_size) const { + if (p_font_data->msdf) { + return Vector2i(p_font_data->msdf_source_size, 0); + } else if (p_font_data->fixed_size > 0) { + return Vector2i(p_font_data->fixed_size, MIN(p_size.y, 1)); + } else { + return p_size; + } + } + + // Common data. + + real_t oversampling = 1.f; + mutable RID_PtrOwner<FontDataFallback> font_owner; + mutable RID_PtrOwner<ShapedTextData> shaped_owner; + protected: static void _bind_methods(){}; @@ -77,72 +220,130 @@ public: virtual bool is_locale_right_to_left(const String &p_locale) override; + virtual int32_t name_to_tag(const String &p_name) const override; + virtual String tag_to_name(int32_t p_tag) const override; + /* Font interface */ - virtual RID create_font_system(const String &p_name, int p_base_size = 16) override; - virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) override; - virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) override; - virtual RID create_font_bitmap(float p_height, float p_ascent, int p_base_size = 16) override; + virtual RID create_font() override; + + virtual void font_set_data(RID p_font_rid, const PackedByteArray &p_data) override; + virtual void font_set_data_ptr(RID p_font_rid, const uint8_t *p_data_ptr, size_t p_data_size) override; + + virtual void font_set_antialiased(RID p_font_rid, bool p_antialiased) override; + virtual bool font_is_antialiased(RID p_font_rid) const override; + + virtual void font_set_multichannel_signed_distance_field(RID p_font_rid, bool p_msdf) override; + virtual bool font_is_multichannel_signed_distance_field(RID p_font_rid) const override; + + virtual void font_set_msdf_pixel_range(RID p_font_rid, int p_msdf_pixel_range) override; + virtual int font_get_msdf_pixel_range(RID p_font_rid) const override; + + virtual void font_set_msdf_size(RID p_font_rid, int p_msdf_size) override; + virtual int font_get_msdf_size(RID p_font_rid) const override; + + virtual void font_set_fixed_size(RID p_font_rid, int p_fixed_size) override; + virtual int font_get_fixed_size(RID p_font_rid) const override; + + virtual void font_set_force_autohinter(RID p_font_rid, bool p_force_autohinter) override; + virtual bool font_is_force_autohinter(RID p_font_rid) const override; + + virtual void font_set_hinting(RID p_font_rid, TextServer::Hinting p_hinting) override; + virtual TextServer::Hinting font_get_hinting(RID p_font_rid) const override; + + virtual void font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) override; + virtual Dictionary font_get_variation_coordinates(RID p_font_rid) const override; + + virtual void font_set_oversampling(RID p_font_rid, real_t p_oversampling) override; + virtual real_t font_get_oversampling(RID p_font_rid) const override; + + virtual Array font_get_size_cache_list(RID p_font_rid) const override; + virtual void font_clear_size_cache(RID p_font_rid) override; + virtual void font_remove_size_cache(RID p_font_rid, const Vector2i &p_size) override; + + virtual void font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) override; + virtual real_t font_get_ascent(RID p_font_rid, int p_size) const override; + + virtual void font_set_descent(RID p_font_rid, int p_size, real_t p_descent) override; + virtual real_t font_get_descent(RID p_font_rid, int p_size) const override; + + virtual void font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) override; + virtual real_t font_get_underline_position(RID p_font_rid, int p_size) const override; + + virtual void font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) override; + virtual real_t font_get_underline_thickness(RID p_font_rid, int p_size) const override; + + virtual void font_set_scale(RID p_font_rid, int p_size, real_t p_scale) override; + virtual real_t font_get_scale(RID p_font_rid, int p_size) const override; + + virtual void font_set_spacing(RID p_font_rid, int p_size, SpacingType p_spacing, int p_value) override; + virtual int font_get_spacing(RID p_font_rid, int p_size, SpacingType p_spacing) const override; + + virtual int font_get_texture_count(RID p_font_rid, const Vector2i &p_size) const override; + virtual void font_clear_textures(RID p_font_rid, const Vector2i &p_size) override; + virtual void font_remove_texture(RID p_font_rid, const Vector2i &p_size, int p_texture_index) override; + + virtual void font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) override; + virtual Ref<Image> font_get_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const override; - virtual void font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) override; - virtual void font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) override; - virtual void font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) override; + virtual void font_set_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const PackedInt32Array &p_offset) override; + virtual PackedInt32Array font_get_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const override; - virtual float font_get_height(RID p_font, int p_size) const override; - virtual float font_get_ascent(RID p_font, int p_size) const override; - virtual float font_get_descent(RID p_font, int p_size) const override; + virtual Array font_get_glyph_list(RID p_font_rid, const Vector2i &p_size) const override; + virtual void font_clear_glyphs(RID p_font_rid, const Vector2i &p_size) override; + virtual void font_remove_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) override; - virtual float font_get_underline_position(RID p_font, int p_size) const override; - virtual float font_get_underline_thickness(RID p_font, int p_size) const override; + virtual Vector2 font_get_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph, const Vector2 &p_advance) override; - virtual int font_get_spacing_space(RID p_font) const override; - virtual void font_set_spacing_space(RID p_font, int p_value) override; + virtual Vector2 font_get_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_offset) override; - virtual int font_get_spacing_glyph(RID p_font) const override; - virtual void font_set_spacing_glyph(RID p_font, int p_value) override; + virtual Vector2 font_get_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_gl_size) override; - virtual void font_set_antialiased(RID p_font, bool p_antialiased) override; - virtual bool font_get_antialiased(RID p_font) const override; + virtual Rect2 font_get_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Rect2 &p_uv_rect) override; - virtual void font_set_hinting(RID p_font, Hinting p_hinting) override; - virtual Hinting font_get_hinting(RID p_font) const override; + virtual int font_get_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; + virtual void font_set_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx) override; - virtual void font_set_force_autohinter(RID p_font, bool p_enabeld) override; - virtual bool font_get_force_autohinter(RID p_font) const override; + virtual bool font_get_glyph_contours(RID p_font, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const override; - virtual bool font_has_char(RID p_font, char32_t p_char) const override; - virtual String font_get_supported_chars(RID p_font) const override; + virtual Array font_get_kerning_list(RID p_font_rid, int p_size) const override; + virtual void font_clear_kerning_map(RID p_font_rid, int p_size) override; + virtual void font_remove_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) override; - virtual void font_set_distance_field_hint(RID p_font, bool p_distance_field) override; - virtual bool font_get_distance_field_hint(RID p_font) const override; + virtual void font_set_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning) override; + virtual Vector2 font_get_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) const override; - virtual bool font_has_outline(RID p_font) const override; - virtual float font_get_base_size(RID p_font) const override; + virtual int32_t font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector = 0) const override; - virtual bool font_is_language_supported(RID p_font, const String &p_language) const override; - virtual void font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) override; - virtual bool font_get_language_support_override(RID p_font, const String &p_language) override; - virtual void font_remove_language_support_override(RID p_font, const String &p_language) override; - Vector<String> font_get_language_support_overrides(RID p_font) override; + virtual bool font_has_char(RID p_font_rid, char32_t p_char) const override; + virtual String font_get_supported_chars(RID p_font_rid) const override; - virtual bool font_is_script_supported(RID p_font, const String &p_script) const override; - virtual void font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) override; - virtual bool font_get_script_support_override(RID p_font, const String &p_script) override; - virtual void font_remove_script_support_override(RID p_font, const String &p_script) override; - Vector<String> font_get_script_support_overrides(RID p_font) override; + virtual void font_render_range(RID p_font, const Vector2i &p_size, char32_t p_start, char32_t p_end) override; + virtual void font_render_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_index) override; - virtual uint32_t font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector = 0x0000) const override; - virtual Vector2 font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const override; - virtual Vector2 font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const override; + virtual void font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; + virtual void font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; - virtual Vector2 font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; - virtual Vector2 font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; + virtual bool font_is_language_supported(RID p_font_rid, const String &p_language) const override; + virtual void font_set_language_support_override(RID p_font_rid, const String &p_language, bool p_supported) override; + virtual bool font_get_language_support_override(RID p_font_rid, const String &p_language) override; + virtual void font_remove_language_support_override(RID p_font_rid, const String &p_language) override; + virtual Vector<String> font_get_language_support_overrides(RID p_font_rid) override; - virtual bool font_get_glyph_contours(RID p_font, int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const override; + virtual bool font_is_script_supported(RID p_font_rid, const String &p_script) const override; + virtual void font_set_script_support_override(RID p_font_rid, const String &p_script, bool p_supported) override; + virtual bool font_get_script_support_override(RID p_font_rid, const String &p_script) override; + virtual void font_remove_script_support_override(RID p_font_rid, const String &p_script) override; + virtual Vector<String> font_get_script_support_overrides(RID p_font_rid) override; - virtual float font_get_oversampling() const override; - virtual void font_set_oversampling(float p_oversampling) override; + virtual Dictionary font_supported_feature_list(RID p_font_rid) const override; + virtual Dictionary font_supported_variation_list(RID p_font_rid) const override; - virtual Vector<String> get_system_fonts() const override; + virtual real_t font_get_global_oversampling() const override; + virtual void font_set_global_oversampling(real_t p_oversampling) override; /* Shaped text buffer interface */ @@ -171,14 +372,14 @@ public: virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override; virtual RID shaped_text_get_parent(RID p_shaped) const override; - virtual float shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override; - virtual float shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) override; + virtual real_t shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override; + virtual real_t shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) override; virtual bool shaped_text_shape(RID p_shaped) override; virtual bool shaped_text_update_breaks(RID p_shaped) override; virtual bool shaped_text_update_justification_ops(RID p_shaped) override; - virtual void shaped_text_overrun_trim_to_width(RID p_shaped, float p_width, uint8_t p_trim_flags) override; + virtual void shaped_text_overrun_trim_to_width(RID p_shaped, real_t p_width, uint8_t p_trim_flags) override; virtual TrimData shaped_text_get_trim_data(RID p_shaped) const override; virtual bool shaped_text_is_ready(RID p_shaped) const override; @@ -193,17 +394,17 @@ public: virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const override; virtual Size2 shaped_text_get_size(RID p_shaped) const override; - virtual float shaped_text_get_ascent(RID p_shaped) const override; - virtual float shaped_text_get_descent(RID p_shaped) const override; - virtual float shaped_text_get_width(RID p_shaped) const override; - virtual float shaped_text_get_underline_position(RID p_shaped) const override; - virtual float shaped_text_get_underline_thickness(RID p_shaped) const override; + virtual real_t shaped_text_get_ascent(RID p_shaped) const override; + virtual real_t shaped_text_get_descent(RID p_shaped) const override; + virtual real_t shaped_text_get_width(RID p_shaped) const override; + virtual real_t shaped_text_get_underline_position(RID p_shaped) const override; + virtual real_t shaped_text_get_underline_thickness(RID p_shaped) const override; static TextServer *create_func(Error &r_error, void *p_user_data); static void register_server(); - TextServerFallback(){}; - ~TextServerFallback(){}; + TextServerFallback(); + ~TextServerFallback(); }; #endif // TEXT_SERVER_FALLBACK_H diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index c9e426fa6c..44fc91d8f5 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -163,7 +163,7 @@ void VisualScriptFunction::_get_property_list(List<PropertyInfo> *p_list) const p_list->push_back(PropertyInfo(Variant::INT, "stack/size", PROPERTY_HINT_RANGE, "1,100000")); } p_list->push_back(PropertyInfo(Variant::BOOL, "stack/stackless")); - p_list->push_back(PropertyInfo(Variant::INT, "rpc/mode", PROPERTY_HINT_ENUM, "Disabled,Remote,Master,Puppet,Remote Sync,Master Sync,Puppet Sync")); + p_list->push_back(PropertyInfo(Variant::INT, "rpc/mode", PROPERTY_HINT_ENUM, "Disabled,Any,Authority")); } int VisualScriptFunction::get_output_sequence_port_count() const { @@ -2976,7 +2976,7 @@ public: virtual int get_working_memory_size() const { return work_mem_size; } virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) { - if (GDVIRTUAL_IS_OVERRIDEN_PTR(node, _step)) { + if (GDVIRTUAL_IS_OVERRIDDEN_PTR(node, _step)) { Array in_values; Array out_values; Array work_mem; diff --git a/modules/websocket/wsl_client.cpp b/modules/websocket/wsl_client.cpp index 49997b42d3..26c0176ea4 100644 --- a/modules/websocket/wsl_client.cpp +++ b/modules/websocket/wsl_client.cpp @@ -161,22 +161,28 @@ Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, ERR_FAIL_COND_V(p_path.is_empty(), ERR_INVALID_PARAMETER); _peer = Ref<WSLPeer>(memnew(WSLPeer)); - IPAddress addr; - if (!p_host.is_valid_ip_address()) { - addr = IP::get_singleton()->resolve_hostname(p_host); + if (p_host.is_valid_ip_address()) { + ip_candidates.clear(); + ip_candidates.push_back(IPAddress(p_host)); } else { - addr = p_host; + ip_candidates = IP::get_singleton()->resolve_hostname_addresses(p_host); } - ERR_FAIL_COND_V(!addr.is_valid(), ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(ip_candidates.is_empty(), ERR_INVALID_PARAMETER); String port = ""; if ((p_port != 80 && !p_ssl) || (p_port != 443 && p_ssl)) { port = ":" + itos(p_port); } - Error err = _tcp->connect_to_host(addr, p_port); + Error err = ERR_BUG; // Should be at least one entry. + while (ip_candidates.size() > 0) { + err = _tcp->connect_to_host(ip_candidates.pop_front(), p_port); + if (err == OK) { + break; + } + } if (err != OK) { _tcp->disconnect_from_host(); _on_error(); @@ -185,6 +191,7 @@ Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, _connection = _tcp; _use_ssl = p_ssl; _host = p_host; + _port = p_port; // Strip edges from protocols. _protocols.resize(p_protocols.size()); String *pw = _protocols.ptrw(); @@ -244,6 +251,7 @@ void WSLClient::poll() { _on_error(); break; case StreamPeerTCP::STATUS_CONNECTED: { + ip_candidates.clear(); Ref<StreamPeerSSL> ssl; if (_use_ssl) { if (_connection == _tcp) { @@ -274,6 +282,12 @@ void WSLClient::poll() { _do_handshake(); } break; case StreamPeerTCP::STATUS_ERROR: + while (ip_candidates.size() > 0) { + _tcp->disconnect_from_host(); + if (_tcp->connect_to_host(ip_candidates.pop_front(), _port) == OK) { + return; + } + } disconnect_from_host(); _on_error(); break; @@ -315,6 +329,8 @@ void WSLClient::disconnect_from_host(int p_code, String p_reason) { memset(_resp_buf, 0, sizeof(_resp_buf)); _resp_pos = 0; + + ip_candidates.clear(); } IPAddress WSLClient::get_connected_host() const { diff --git a/modules/websocket/wsl_client.h b/modules/websocket/wsl_client.h index 849639ee8b..3972977910 100644 --- a/modules/websocket/wsl_client.h +++ b/modules/websocket/wsl_client.h @@ -63,6 +63,8 @@ private: String _key; String _host; + int _port; + Array ip_candidates; Vector<String> _protocols; bool _use_ssl = false; diff --git a/modules/webxr/godot_webxr.h b/modules/webxr/godot_webxr.h index 41a690f473..7aac0a6508 100644 --- a/modules/webxr/godot_webxr.h +++ b/modules/webxr/godot_webxr.h @@ -62,7 +62,7 @@ extern void godot_webxr_initialize( extern void godot_webxr_uninitialize(); extern int godot_webxr_get_view_count(); -extern int *godot_webxr_get_render_targetsize(); +extern int *godot_webxr_get_render_target_size(); extern float *godot_webxr_get_transform_for_eye(int p_eye); extern float *godot_webxr_get_projection_for_eye(int p_eye); extern int godot_webxr_get_external_texture_for_eye(int p_eye); diff --git a/modules/webxr/native/library_godot_webxr.js b/modules/webxr/native/library_godot_webxr.js index 6e19a8ac6e..c4b21defce 100644 --- a/modules/webxr/native/library_godot_webxr.js +++ b/modules/webxr/native/library_godot_webxr.js @@ -406,9 +406,9 @@ const GodotWebXR = { return GodotWebXR.pose.views.length; }, - godot_webxr_get_render_targetsize__proxy: 'sync', - godot_webxr_get_render_targetsize__sig: 'i', - godot_webxr_get_render_targetsize: function () { + godot_webxr_get_render_target_size__proxy: 'sync', + godot_webxr_get_render_target_size__sig: 'i', + godot_webxr_get_render_target_size: function () { if (!GodotWebXR.session || !GodotWebXR.pose) { return 0; } diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp index 099e769303..2d699961ae 100644 --- a/modules/webxr/webxr_interface_js.cpp +++ b/modules/webxr/webxr_interface_js.cpp @@ -199,7 +199,7 @@ StringName WebXRInterfaceJS::get_name() const { return "WebXR"; }; -int WebXRInterfaceJS::get_capabilities() const { +uint32_t WebXRInterfaceJS::get_capabilities() const { return XRInterface::XR_STEREO | XRInterface::XR_MONO; }; @@ -254,9 +254,9 @@ bool WebXRInterfaceJS::initialize() { void WebXRInterfaceJS::uninitialize() { if (initialized) { XRServer *xr_server = XRServer::get_singleton(); - if (xr_server != nullptr) { + if (xr_server != nullptr && xr_server->get_primary_interface() == this) { // no longer our primary interface - xr_server->clear_primary_interface_if(this); + xr_server->set_primary_interface(nullptr); } godot_webxr_uninitialize(); @@ -285,12 +285,12 @@ Transform3D WebXRInterfaceJS::_js_matrix_to_transform(float *p_js_matrix) { return transform; } -Size2 WebXRInterfaceJS::get_render_targetsize() { +Size2 WebXRInterfaceJS::get_render_target_size() { if (render_targetsize.width != 0 && render_targetsize.height != 0) { return render_targetsize; } - int *js_size = godot_webxr_get_render_targetsize(); + int *js_size = godot_webxr_get_render_target_size(); if (!initialized || js_size == nullptr) { // As a temporary default (until WebXR is fully initialized), use half the window size. Size2 temp = DisplayServer::get_singleton()->window_get_size(); @@ -365,20 +365,6 @@ CameraMatrix WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, real_t p return eye; } -unsigned int WebXRInterfaceJS::get_external_texture_for_eye(XRInterface::Eyes p_eye) { - if (!initialized) { - return 0; - } - return godot_webxr_get_external_texture_for_eye(p_eye); -} - -void WebXRInterfaceJS::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { - if (!initialized) { - return; - } - godot_webxr_commit_for_eye(p_eye); -} - Vector<BlitToScreen> WebXRInterfaceJS::commit_views(RID p_render_target, const Rect2 &p_screen_rect) { Vector<BlitToScreen> blit_to_screen; @@ -474,10 +460,6 @@ void WebXRInterfaceJS::_on_controller_changed() { } } -void WebXRInterfaceJS::notification(int p_what) { - // Nothing to do here. -} - WebXRInterfaceJS::WebXRInterfaceJS() { initialized = false; session_mode = "inline"; diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h index f9368582b7..82307190db 100644 --- a/modules/webxr/webxr_interface_js.h +++ b/modules/webxr/webxr_interface_js.h @@ -76,23 +76,20 @@ public: virtual PackedVector3Array get_bounds_geometry() const override; virtual StringName get_name() const override; - virtual int get_capabilities() const override; + virtual uint32_t get_capabilities() const override; virtual bool is_initialized() const override; virtual bool initialize() override; virtual void uninitialize() override; - virtual Size2 get_render_targetsize() override; + virtual Size2 get_render_target_size() override; virtual uint32_t get_view_count() override; virtual Transform3D get_camera_transform() override; virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override; - virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override; - virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override; virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override; virtual void process() override; - virtual void notification(int p_what) override; void _on_controller_changed(); diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index 0bae090702..0eeee8215d 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -161,7 +161,7 @@ bool DirAccessJAndroid::dir_exists(String p_dir) { if (current_dir == "") sd = p_dir; else { - if (p_dir.is_rel_path()) + if (p_dir.is_relative_path()) sd = current_dir.plus_file(p_dir); else sd = fix_path(p_dir); diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index bdf12b6c50..5c1c3281a6 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -2609,7 +2609,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP String export_filename = p_path.get_file(); String export_path = p_path.get_base_dir(); - if (export_path.is_rel_path()) { + if (export_path.is_relative_path()) { export_path = OS::get_singleton()->get_resource_dir().plus_file(export_path); } export_path = ProjectSettings::get_singleton()->globalize_path(export_path).simplify_path(); diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp index 54f541f607..c50195639c 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.cpp +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -35,6 +35,7 @@ #include "core/config/project_settings.h" #include "core/io/dir_access.h" #include "core/io/file_access.h" +#include "core/os/time.h" #include "editor/editor_node.h" #include <emscripten/emscripten.h> @@ -58,23 +59,40 @@ JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin(EditorNode *p_editor) { void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { if (!Engine::get_singleton() || !Engine::get_singleton()->is_editor_hint()) { - WARN_PRINT("Project download is only available in Editor mode"); + ERR_PRINT("Downloading the project as a ZIP archive is only available in Editor mode."); return; } String resource_path = ProjectSettings::get_singleton()->get_resource_path(); FileAccess *src_f; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); - zipFile zip = zipOpen2("/tmp/project.zip", APPEND_STATUS_CREATE, nullptr, &io); - String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/"; + + // Name the downloded ZIP file to contain the project name and download date for easier organization. + // Replace characters not allowed (or risky) in Windows file names with safe characters. + // In the project name, all invalid characters become an empty string so that a name + // like "Platformer 2: Godette's Revenge" becomes "platformer_2-_godette-s_revenge". + const String project_name_safe = + GLOBAL_GET("application/config/name").to_lower().replace(" ", "_"); + const String datetime_safe = + Time::get_singleton()->get_datetime_string_from_system(false, true).replace(" ", "_"); + const String output_name = OS::get_singleton()->get_safe_dir_name(vformat("%s_%s.zip")); + const String output_path = String("/tmp").plus_file(output_name); + + zipFile zip = zipOpen2(output_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io); + const String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/"; _zip_recursive(resource_path, base_path, zip); zipClose(zip, nullptr); - FileAccess *f = FileAccess::open("/tmp/project.zip", FileAccess::READ); - ERR_FAIL_COND_MSG(!f, "Unable to create zip file"); + FileAccess *f = FileAccess::open(output_path, FileAccess::READ); + ERR_FAIL_COND_MSG(!f, "Unable to create ZIP file."); Vector<uint8_t> buf; buf.resize(f->get_length()); f->get_buffer(buf.ptrw(), buf.size()); - godot_js_os_download_buffer(buf.ptr(), buf.size(), "project.zip", "application/zip"); + godot_js_os_download_buffer(buf.ptr(), buf.size(), output_name.utf8().get_data(), "application/zip"); + + f->close(); + memdelete(f); + // Remove the temporary file since it was sent to the user's native filesystem as a download. + DirAccess::remove_file_or_error(output_path); } void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) { @@ -108,7 +126,7 @@ void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, z void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_path, zipFile p_zip) { DirAccess *dir = DirAccess::open(p_path); if (!dir) { - WARN_PRINT("Unable to open dir for zipping: " + p_path); + WARN_PRINT("Unable to open directory for zipping: " + p_path); return; } dir->list_dir_begin(); diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index c6ed30a0fe..cf51caa6d5 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -2611,6 +2611,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA else if (wParam == SIZE_MINIMIZED) { windows[window_id].maximized = false; windows[window_id].minimized = true; + windows[window_id].preserve_window_size = false; } // The window has been resized, but neither the SIZE_MINIMIZED nor SIZE_MAXIMIZED value applies. else if (wParam == SIZE_RESTORED) { diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index 8a4d42fd1f..ea491e8b0e 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -33,125 +33,17 @@ #include "scene/2d/area_2d.h" #include "scene/main/window.h" -void AudioStreamPlayer2D::_mix_audio() { - if (!stream_playback.is_valid() || !active.is_set() || - (stream_paused && !stream_paused_fade_out)) { - return; - } - - if (setseek.get() >= 0.0) { - stream_playback->start(setseek.get()); - setseek.set(-1.0); //reset seek - } - - //get data - AudioFrame *buffer = mix_buffer.ptrw(); - int buffer_size = mix_buffer.size(); - - if (stream_paused_fade_out) { - // Short fadeout ramp - buffer_size = MIN(buffer_size, 128); - } - - stream_playback->mix(buffer, pitch_scale, buffer_size); - - //write all outputs - int oc = output_count.get(); - for (int i = 0; i < oc; i++) { - Output current = outputs[i]; - - //see if current output exists, to keep volume ramp - bool found = false; - for (int j = i; j < prev_output_count; j++) { - if (prev_outputs[j].viewport == current.viewport) { - if (j != i) { - SWAP(prev_outputs[j], prev_outputs[i]); - } - found = true; - break; - } - } - - if (!found) { - //create new if was not used before - if (prev_output_count < MAX_OUTPUTS) { - prev_outputs[prev_output_count] = prev_outputs[i]; //may be owned by another viewport - prev_output_count++; - } - prev_outputs[i] = current; - } - - //mix! - AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol; - AudioFrame vol_prev = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol; - AudioFrame vol_inc = (target_volume - vol_prev) / float(buffer_size); - AudioFrame vol = vol_prev; - - int cc = AudioServer::get_singleton()->get_channel_count(); - - if (cc == 1) { - if (!AudioServer::get_singleton()->thread_has_channel_mix_buffer(current.bus_index, 0)) { - continue; //may have been removed - } - - AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 0); - - for (int j = 0; j < buffer_size; j++) { - target[j] += buffer[j] * vol; - vol += vol_inc; - } - - } else { - AudioFrame *targets[4]; - bool valid = true; - - for (int k = 0; k < cc; k++) { - if (!AudioServer::get_singleton()->thread_has_channel_mix_buffer(current.bus_index, k)) { - valid = false; //may have been removed - break; - } - - targets[k] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, k); - } - - if (!valid) { - continue; - } - - for (int j = 0; j < buffer_size; j++) { - AudioFrame frame = buffer[j] * vol; - for (int k = 0; k < cc; k++) { - targets[k][j] += frame; - } - vol += vol_inc; - } - } - - prev_outputs[i] = current; - } - - prev_output_count = oc; - - //stream is no longer active, disable this. - if (!stream_playback->is_playing()) { - active.clear(); - } - - output_ready.clear(); - stream_paused_fade_in = false; - stream_paused_fade_out = false; -} - void AudioStreamPlayer2D::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { - AudioServer::get_singleton()->add_callback(_mix_audios, this); + AudioServer::get_singleton()->add_listener_changed_callback(_listener_changed_cb, this); if (autoplay && !Engine::get_singleton()->is_editor_hint()) { play(); } } if (p_what == NOTIFICATION_EXIT_TREE) { - AudioServer::get_singleton()->remove_callback(_mix_audios, this); + stop(); + AudioServer::get_singleton()->remove_listener_changed_callback(_listener_changed_cb, this); } if (p_what == NOTIFICATION_PAUSED) { @@ -168,109 +60,120 @@ void AudioStreamPlayer2D::_notification(int p_what) { if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { //update anything related to position first, if possible of course - if (!output_ready.is_set()) { - Ref<World2D> world_2d = get_world_2d(); - ERR_FAIL_COND(world_2d.is_null()); + if (!stream_playback.is_valid()) { + return; + } + if (setplay.get() >= 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) { + _update_panning(); + if (setplay.get() >= 0) { + active.set(); + AudioServer::get_singleton()->start_playback_stream(stream_playback, _get_actual_bus(), volume_vector, setplay.get()); + setplay.set(-1); + } + } + + // Stop playing if no longer active. + if (active.is_set() && !AudioServer::get_singleton()->is_playback_active(stream_playback)) { + active.clear(); + set_physics_process_internal(false); + emit_signal(SNAME("finished")); + } + } +} - int new_output_count = 0; +StringName AudioStreamPlayer2D::_get_actual_bus() { + if (!stream_playback.is_valid()) { + return SNAME("Master"); + } - Vector2 global_pos = get_global_position(); + Vector2 global_pos = get_global_position(); - int bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus); + //check if any area is diverting sound into a bus + Ref<World2D> world_2d = get_world_2d(); + ERR_FAIL_COND_V(world_2d.is_null(), SNAME("Master")); - //check if any area is diverting sound into a bus + PhysicsDirectSpaceState2D *space_state = PhysicsServer2D::get_singleton()->space_get_direct_state(world_2d->get_space()); + PhysicsDirectSpaceState2D::ShapeResult sr[MAX_INTERSECT_AREAS]; - PhysicsDirectSpaceState2D *space_state = PhysicsServer2D::get_singleton()->space_get_direct_state(world_2d->get_space()); + int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask, false, true); - PhysicsDirectSpaceState2D::ShapeResult sr[MAX_INTERSECT_AREAS]; + for (int i = 0; i < areas; i++) { + Area2D *area2d = Object::cast_to<Area2D>(sr[i].collider); + if (!area2d) { + continue; + } - int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask, false, true); + if (!area2d->is_overriding_audio_bus()) { + continue; + } - for (int i = 0; i < areas; i++) { - Area2D *area2d = Object::cast_to<Area2D>(sr[i].collider); - if (!area2d) { - continue; - } + return area2d->get_audio_bus_name(); + } + return default_bus; +} - if (!area2d->is_overriding_audio_bus()) { - continue; - } +void AudioStreamPlayer2D::_update_panning() { + if (!stream_playback.is_valid()) { + return; + } - StringName bus_name = area2d->get_audio_bus_name(); - bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus_name); - break; - } + last_mix_count = AudioServer::get_singleton()->get_mix_count(); - const Set<Viewport *> viewports = world_2d->get_viewports(); + Ref<World2D> world_2d = get_world_2d(); + ERR_FAIL_COND(world_2d.is_null()); - for (Set<Viewport *>::Element *E = viewports.front(); E; E = E->next()) { - Viewport *vp = E->get(); - if (vp->is_audio_listener_2d()) { - //compute matrix to convert to screen - Transform2D to_screen = vp->get_global_canvas_transform() * vp->get_canvas_transform(); - Vector2 screen_size = vp->get_visible_rect().size; + Vector2 global_pos = get_global_position(); - //screen in global is used for attenuation - Vector2 screen_in_global = to_screen.affine_inverse().xform(screen_size * 0.5); + Set<Viewport *> viewports = world_2d->get_viewports(); + viewports.insert(get_viewport()); // TODO: This is a mediocre workaround for #50958. Remove when that bug is fixed! - float dist = global_pos.distance_to(screen_in_global); //distance to screen center + volume_vector.resize(4); + volume_vector.write[0] = AudioFrame(0, 0); + volume_vector.write[1] = AudioFrame(0, 0); + volume_vector.write[2] = AudioFrame(0, 0); + volume_vector.write[3] = AudioFrame(0, 0); - if (dist > max_distance) { - continue; //can't hear this sound in this viewport - } + for (Viewport *vp : viewports) { + if (!vp->is_audio_listener_2d()) { + continue; + } + //compute matrix to convert to screen + Transform2D to_screen = vp->get_global_canvas_transform() * vp->get_canvas_transform(); + Vector2 screen_size = vp->get_visible_rect().size; - float multiplier = Math::pow(1.0f - dist / max_distance, attenuation); - multiplier *= Math::db2linear(volume_db); //also apply player volume! + //screen in global is used for attenuation + Vector2 screen_in_global = to_screen.affine_inverse().xform(screen_size * 0.5); - //point in screen is used for panning - Vector2 point_in_screen = to_screen.xform(global_pos); + float dist = global_pos.distance_to(screen_in_global); //distance to screen center - float pan = CLAMP(point_in_screen.x / screen_size.width, 0.0, 1.0); + if (dist > max_distance) { + continue; //can't hear this sound in this viewport + } - float l = 1.0 - pan; - float r = pan; + float multiplier = Math::pow(1.0f - dist / max_distance, attenuation); + multiplier *= Math::db2linear(volume_db); //also apply player volume! - outputs[new_output_count].vol = AudioFrame(l, r) * multiplier; - outputs[new_output_count].bus_index = bus_index; - outputs[new_output_count].viewport = vp; //keep pointer only for reference - new_output_count++; - if (new_output_count == MAX_OUTPUTS) { - break; - } - } - } + //point in screen is used for panning + Vector2 point_in_screen = to_screen.xform(global_pos); - output_count.set(new_output_count); - output_ready.set(); - } + float pan = CLAMP(point_in_screen.x / screen_size.width, 0.0, 1.0); - //start playing if requested - if (setplay.get() >= 0.0) { - setseek.set(setplay.get()); - active.set(); - setplay.set(-1); - } + float l = 1.0 - pan; + float r = pan; - //stop playing if no longer active - if (!active.is_set()) { - set_physics_process_internal(false); - emit_signal(SNAME("finished")); - } + volume_vector.write[0] = AudioFrame(l, r) * multiplier; } + + AudioServer::get_singleton()->set_playback_bus_exclusive(stream_playback, _get_actual_bus(), volume_vector); } void AudioStreamPlayer2D::set_stream(Ref<AudioStream> p_stream) { - AudioServer::get_singleton()->lock(); - - mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size()); - if (stream_playback.is_valid()) { - stream_playback.unref(); - stream.unref(); - active.clear(); - setseek.set(-1); + stop(); } + stream_playback.unref(); + stream.unref(); if (p_stream.is_valid()) { stream_playback = p_stream->instance_playback(); if (stream_playback.is_valid()) { @@ -280,8 +183,6 @@ void AudioStreamPlayer2D::set_stream(Ref<AudioStream> p_stream) { } } - AudioServer::get_singleton()->unlock(); - if (p_stream.is_valid() && stream_playback.is_null()) { stream.unref(); } @@ -302,6 +203,9 @@ float AudioStreamPlayer2D::get_volume_db() const { void AudioStreamPlayer2D::set_pitch_scale(float p_pitch_scale) { ERR_FAIL_COND(p_pitch_scale <= 0.0); pitch_scale = p_pitch_scale; + if (stream_playback.is_valid()) { + AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, p_pitch_scale); + } } float AudioStreamPlayer2D::get_pitch_scale() const { @@ -309,27 +213,26 @@ float AudioStreamPlayer2D::get_pitch_scale() const { } void AudioStreamPlayer2D::play(float p_from_pos) { - if (!is_playing()) { - // Reset the prev_output_count if the stream is stopped - prev_output_count = 0; + stop(); + if (stream.is_valid()) { + stream_playback = stream->instance_playback(); } - if (stream_playback.is_valid()) { setplay.set(p_from_pos); - output_ready.clear(); set_physics_process_internal(true); } } void AudioStreamPlayer2D::seek(float p_seconds) { - if (stream_playback.is_valid()) { - setseek.set(p_seconds); + if (stream_playback.is_valid() && active.is_set()) { + play(p_seconds); } } void AudioStreamPlayer2D::stop() { if (stream_playback.is_valid()) { active.clear(); + AudioServer::get_singleton()->stop_playback_stream(stream_playback); set_physics_process_internal(false); setplay.set(-1); } @@ -337,7 +240,7 @@ void AudioStreamPlayer2D::stop() { bool AudioStreamPlayer2D::is_playing() const { if (stream_playback.is_valid()) { - return active.is_set() || setplay.get() >= 0; + return AudioServer::get_singleton()->is_playback_active(stream_playback); } return false; @@ -345,30 +248,23 @@ bool AudioStreamPlayer2D::is_playing() const { float AudioStreamPlayer2D::get_playback_position() { if (stream_playback.is_valid()) { - float ss = setseek.get(); - if (ss >= 0.0) { - return ss; - } - return stream_playback->get_playback_position(); + return AudioServer::get_singleton()->get_playback_position(stream_playback); } return 0; } void AudioStreamPlayer2D::set_bus(const StringName &p_bus) { - //if audio is active, must lock this - AudioServer::get_singleton()->lock(); - bus = p_bus; - AudioServer::get_singleton()->unlock(); + default_bus = p_bus; // This will be pushed to the audio server during the next physics timestep, which is fast enough. } StringName AudioStreamPlayer2D::get_bus() const { for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { - if (AudioServer::get_singleton()->get_bus_name(i) == bus) { - return bus; + if (AudioServer::get_singleton()->get_bus_name(i) == default_bus) { + return default_bus; } } - return "Master"; + return SNAME("Master"); } void AudioStreamPlayer2D::set_autoplay(bool p_enable) { @@ -388,7 +284,11 @@ void AudioStreamPlayer2D::_set_playing(bool p_enable) { } bool AudioStreamPlayer2D::_is_active() const { - return active.is_set(); + if (stream_playback.is_valid()) { + // TODO make sure this doesn't change any behavior w.r.t. pauses. Is a paused stream active? + return AudioServer::get_singleton()->is_playback_active(stream_playback); + } + return false; } void AudioStreamPlayer2D::_validate_property(PropertyInfo &property) const { @@ -436,15 +336,17 @@ uint32_t AudioStreamPlayer2D::get_area_mask() const { } void AudioStreamPlayer2D::set_stream_paused(bool p_pause) { - if (p_pause != stream_paused) { - stream_paused = p_pause; - stream_paused_fade_in = !p_pause; - stream_paused_fade_out = p_pause; + // TODO this does not have perfect recall, fix that maybe? If the stream isn't set, we can't persist this bool. + if (stream_playback.is_valid()) { + AudioServer::get_singleton()->set_playback_paused(stream_playback, p_pause); } } bool AudioStreamPlayer2D::get_stream_paused() const { - return stream_paused; + if (stream_playback.is_valid()) { + return AudioServer::get_singleton()->is_playback_paused(stream_playback); + } + return false; } Ref<AudioStreamPlayback> AudioStreamPlayer2D::get_stream_playback() { diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h index cf05a49b00..6428fbe017 100644 --- a/scene/2d/audio_stream_player_2d.h +++ b/scene/2d/audio_stream_player_2d.h @@ -51,38 +51,30 @@ private: Viewport *viewport = nullptr; //pointer only used for reference to previous mix }; - Output outputs[MAX_OUTPUTS]; - SafeNumeric<int> output_count; - SafeFlag output_ready; - - //these are used by audio thread to have a reference of previous volumes (for ramping volume and avoiding clicks) - Output prev_outputs[MAX_OUTPUTS]; - int prev_output_count = 0; - Ref<AudioStreamPlayback> stream_playback; Ref<AudioStream> stream; - Vector<AudioFrame> mix_buffer; - SafeNumeric<float> setseek{ -1.0 }; SafeFlag active; SafeNumeric<float> setplay{ -1.0 }; + Vector<AudioFrame> volume_vector; + + uint64_t last_mix_count = -1; + float volume_db = 0.0; float pitch_scale = 1.0; bool autoplay = false; - bool stream_paused = false; - bool stream_paused_fade_in = false; - bool stream_paused_fade_out = false; - StringName bus; - - void _mix_audio(); - static void _mix_audios(void *self) { reinterpret_cast<AudioStreamPlayer2D *>(self)->_mix_audio(); } + StringName default_bus = "Master"; void _set_playing(bool p_enable); bool _is_active() const; + StringName _get_actual_bus(); + void _update_panning(); void _bus_layout_changed(); + static void _listener_changed_cb(void *self) { reinterpret_cast<AudioStreamPlayer2D *>(self)->_update_panning(); } + uint32_t area_mask = 1; float max_distance = 2000.0; diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index aa82530690..3518d434c3 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -70,12 +70,12 @@ Ref<KinematicCollision2D> PhysicsBody2D::_move(const Vector2 &p_motion, bool p_t return Ref<KinematicCollision2D>(); } -bool PhysicsBody2D::move_and_collide(const Vector2 &p_motion, PhysicsServer2D::MotionResult &r_result, real_t p_margin, bool p_test_only, bool p_cancel_sliding, const Set<RID> &p_exclude) { +bool PhysicsBody2D::move_and_collide(const Vector2 &p_motion, PhysicsServer2D::MotionResult &r_result, real_t p_margin, bool p_test_only, bool p_cancel_sliding, bool p_collide_separation_ray, const Set<RID> &p_exclude) { if (is_only_update_transform_changes_enabled()) { ERR_PRINT("Move functions do not work together with 'sync to physics' option. Please read the documentation."); } Transform2D gt = get_global_transform(); - bool colliding = PhysicsServer2D::get_singleton()->body_test_motion(get_rid(), gt, p_motion, p_margin, &r_result, p_exclude); + bool colliding = PhysicsServer2D::get_singleton()->body_test_motion(get_rid(), gt, p_motion, p_margin, &r_result, p_collide_separation_ray, p_exclude); // Restore direction of motion to be along original motion, // in order to avoid sliding due to recovery, @@ -295,7 +295,7 @@ void StaticBody2D::_notification(int p_what) { // Used by sync to physics, send the new transform to the physics... Transform2D new_transform = get_global_transform(); - real_t delta_time = get_physics_process_delta_time(); + double delta_time = get_physics_process_delta_time(); new_transform.translate(constant_linear_velocity * delta_time); new_transform.set_rotation(new_transform.get_rotation() + constant_angular_velocity * delta_time); @@ -318,7 +318,7 @@ void StaticBody2D::_notification(int p_what) { Transform2D new_transform = get_global_transform(); - real_t delta_time = get_physics_process_delta_time(); + double delta_time = get_physics_process_delta_time(); new_transform.translate(constant_linear_velocity * delta_time); new_transform.set_rotation(new_transform.get_rotation() + constant_angular_velocity * delta_time); @@ -1029,12 +1029,17 @@ void RigidBody2D::_reload_physics_characteristics() { bool CharacterBody2D::move_and_slide() { // Hack in order to work with calling from _process as well as from _physics_process; calling from thread is risky. - float delta = Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time(); + double delta = Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time(); Vector2 current_platform_velocity = platform_velocity; if ((on_floor || on_wall) && platform_rid.is_valid()) { - bool excluded = (moving_platform_ignore_layers & platform_layer) != 0; + bool excluded = false; + if (on_floor) { + excluded = (moving_platform_floor_layers & platform_layer) == 0; + } else if (on_wall) { + excluded = (moving_platform_wall_layers & platform_layer) == 0; + } if (!excluded) { //this approach makes sure there is less delay between the actual body velocity and the one we saved PhysicsDirectBodyState2D *bs = PhysicsServer2D::get_singleton()->body_get_direct_state(platform_rid); @@ -1059,7 +1064,7 @@ bool CharacterBody2D::move_and_slide() { PhysicsServer2D::MotionResult floor_result; Set<RID> exclude; exclude.insert(platform_rid); - if (move_and_collide(current_platform_velocity * delta, floor_result, margin, false, false, exclude)) { + if (move_and_collide(current_platform_velocity * delta, floor_result, margin, false, false, false, exclude)) { motion_results.push_back(floor_result); _set_collision_direction(floor_result); } @@ -1079,7 +1084,7 @@ bool CharacterBody2D::move_and_slide() { return motion_results.size() > 0; } -void CharacterBody2D::_move_and_slide_grounded(real_t p_delta, bool p_was_on_floor, const Vector2 &p_prev_platform_velocity) { +void CharacterBody2D::_move_and_slide_grounded(double p_delta, bool p_was_on_floor, const Vector2 &p_prev_platform_velocity) { Vector2 motion = linear_velocity * p_delta; Vector2 motion_slide_up = motion.slide(up_direction); @@ -1223,7 +1228,7 @@ void CharacterBody2D::_move_and_slide_grounded(real_t p_delta, bool p_was_on_flo } } -void CharacterBody2D::_move_and_slide_free(real_t p_delta) { +void CharacterBody2D::_move_and_slide_free(double p_delta) { Vector2 motion = linear_velocity * p_delta; platform_rid = RID(); @@ -1269,12 +1274,11 @@ void CharacterBody2D::_snap_on_floor(bool was_on_floor, bool vel_dir_facing_up) Transform2D gt = get_global_transform(); PhysicsServer2D::MotionResult result; - if (move_and_collide(up_direction * -floor_snap_length, result, margin, true, false)) { + if (move_and_collide(up_direction * -floor_snap_length, result, margin, true, false, true)) { bool apply = true; if (result.get_angle(up_direction) <= floor_max_angle + FLOOR_ANGLE_THRESHOLD) { on_floor = true; floor_normal = result.collision_normal; - platform_velocity = result.collider_velocity; _set_platform_data(result); if (floor_stop_on_slope) { @@ -1303,7 +1307,7 @@ bool CharacterBody2D::_on_floor_if_snapped(bool was_on_floor, bool vel_dir_facin } PhysicsServer2D::MotionResult result; - if (move_and_collide(up_direction * -floor_snap_length, result, margin, true, false)) { + if (move_and_collide(up_direction * -floor_snap_length, result, margin, true, false, true)) { if (result.get_angle(up_direction) <= floor_max_angle + FLOOR_ANGLE_THRESHOLD) { return true; } @@ -1316,19 +1320,21 @@ void CharacterBody2D::_set_collision_direction(const PhysicsServer2D::MotionResu if (motion_mode == MOTION_MODE_GROUNDED && p_result.get_angle(up_direction) <= floor_max_angle + FLOOR_ANGLE_THRESHOLD) { //floor on_floor = true; floor_normal = p_result.collision_normal; - platform_velocity = p_result.collider_velocity; _set_platform_data(p_result); } else if (motion_mode == MOTION_MODE_GROUNDED && p_result.get_angle(-up_direction) <= floor_max_angle + FLOOR_ANGLE_THRESHOLD) { //ceiling on_ceiling = true; } else { on_wall = true; - platform_velocity = p_result.collider_velocity; - _set_platform_data(p_result); + // Don't apply wall velocity when the collider is a CharacterBody2D. + if (Object::cast_to<CharacterBody2D>(ObjectDB::get_instance(p_result.collider_id)) == nullptr) { + _set_platform_data(p_result); + } } } void CharacterBody2D::_set_platform_data(const PhysicsServer2D::MotionResult &p_result) { platform_rid = p_result.collider; + platform_velocity = p_result.collider_velocity; platform_layer = 0; CollisionObject2D *collision_object = Object::cast_to<CollisionObject2D>(ObjectDB::get_instance(p_result.collider_id)); if (collision_object) { @@ -1452,12 +1458,20 @@ void CharacterBody2D::set_slide_on_ceiling_enabled(bool p_enabled) { slide_on_ceiling = p_enabled; } -uint32_t CharacterBody2D::get_moving_platform_ignore_layers() const { - return moving_platform_ignore_layers; +uint32_t CharacterBody2D::get_moving_platform_floor_layers() const { + return moving_platform_floor_layers; +} + +void CharacterBody2D::set_moving_platform_floor_layers(uint32_t p_exclude_layers) { + moving_platform_floor_layers = p_exclude_layers; +} + +uint32_t CharacterBody2D::get_moving_platform_wall_layers() const { + return moving_platform_wall_layers; } -void CharacterBody2D::set_moving_platform_ignore_layers(uint32_t p_exclude_layers) { - moving_platform_ignore_layers = p_exclude_layers; +void CharacterBody2D::set_moving_platform_wall_layers(uint32_t p_exclude_layers) { + moving_platform_wall_layers = p_exclude_layers; } void CharacterBody2D::set_motion_mode(MotionMode p_mode) { @@ -1542,8 +1556,10 @@ void CharacterBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_slide_on_ceiling_enabled", "enabled"), &CharacterBody2D::set_slide_on_ceiling_enabled); ClassDB::bind_method(D_METHOD("is_slide_on_ceiling_enabled"), &CharacterBody2D::is_slide_on_ceiling_enabled); - ClassDB::bind_method(D_METHOD("set_moving_platform_ignore_layers", "exclude_layer"), &CharacterBody2D::set_moving_platform_ignore_layers); - ClassDB::bind_method(D_METHOD("get_moving_platform_ignore_layers"), &CharacterBody2D::get_moving_platform_ignore_layers); + ClassDB::bind_method(D_METHOD("set_moving_platform_floor_layers", "exclude_layer"), &CharacterBody2D::set_moving_platform_floor_layers); + ClassDB::bind_method(D_METHOD("get_moving_platform_floor_layers"), &CharacterBody2D::get_moving_platform_floor_layers); + ClassDB::bind_method(D_METHOD("set_moving_platform_wall_layers", "exclude_layer"), &CharacterBody2D::set_moving_platform_wall_layers); + ClassDB::bind_method(D_METHOD("get_moving_platform_wall_layers"), &CharacterBody2D::get_moving_platform_wall_layers); ClassDB::bind_method(D_METHOD("get_max_slides"), &CharacterBody2D::get_max_slides); ClassDB::bind_method(D_METHOD("set_max_slides", "max_slides"), &CharacterBody2D::set_max_slides); @@ -1585,7 +1601,8 @@ void CharacterBody2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians"), "set_floor_max_angle", "get_floor_max_angle"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_snap_length", PROPERTY_HINT_RANGE, "0,1000,0.1"), "set_floor_snap_length", "get_floor_snap_length"); ADD_GROUP("Moving platform", "moving_platform"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_ignore_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_ignore_layers", "get_moving_platform_ignore_layers"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_floor_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_floor_layers", "get_moving_platform_floor_layers"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_wall_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_wall_layers", "get_moving_platform_wall_layers"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin"); BIND_ENUM_CONSTANT(MOTION_MODE_GROUNDED); diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index ef55024134..1bf53ea53c 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -50,7 +50,7 @@ protected: Ref<KinematicCollision2D> _move(const Vector2 &p_motion, bool p_test_only = false, real_t p_margin = 0.08); public: - bool move_and_collide(const Vector2 &p_motion, PhysicsServer2D::MotionResult &r_result, real_t p_margin, bool p_test_only = false, bool p_cancel_sliding = true, const Set<RID> &p_exclude = Set<RID>()); + bool move_and_collide(const Vector2 &p_motion, PhysicsServer2D::MotionResult &r_result, real_t p_margin, bool p_test_only = false, bool p_cancel_sliding = true, bool p_collide_separation_ray = false, const Set<RID> &p_exclude = Set<RID>()); bool test_move(const Transform2D &p_from, const Vector2 &p_motion, const Ref<KinematicCollision2D> &r_collision = Ref<KinematicCollision2D>(), real_t p_margin = 0.08); TypedArray<PhysicsBody2D> get_collision_exceptions(); @@ -312,7 +312,8 @@ private: float floor_snap_length = 0; real_t free_mode_min_slide_angle = Math::deg2rad((real_t)15.0); Vector2 up_direction = Vector2(0.0, -1.0); - uint32_t moving_platform_ignore_layers = 0; + uint32_t moving_platform_floor_layers = UINT32_MAX; + uint32_t moving_platform_wall_layers = 0; Vector2 linear_velocity; Vector2 floor_normal; @@ -352,14 +353,17 @@ private: real_t get_free_mode_min_slide_angle() const; void set_free_mode_min_slide_angle(real_t p_radians); - uint32_t get_moving_platform_ignore_layers() const; - void set_moving_platform_ignore_layers(const uint32_t p_exclude_layer); + uint32_t get_moving_platform_floor_layers() const; + void set_moving_platform_floor_layers(const uint32_t p_exclude_layer); + + uint32_t get_moving_platform_wall_layers() const; + void set_moving_platform_wall_layers(const uint32_t p_exclude_layer); void set_motion_mode(MotionMode p_mode); MotionMode get_motion_mode() const; - void _move_and_slide_free(real_t p_delta); - void _move_and_slide_grounded(real_t p_delta, bool p_was_on_floor, const Vector2 &p_prev_platform_velocity); + void _move_and_slide_free(double p_delta); + void _move_and_slide_grounded(double p_delta, bool p_was_on_floor, const Vector2 &p_prev_platform_velocity); Ref<KinematicCollision2D> _get_slide_collision(int p_bounce); Ref<KinematicCollision2D> _get_last_slide_collision(); diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 3b44580264..16d5b9da3e 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -95,7 +95,7 @@ static const Vector3 speaker_directions[7] = { Vector3(1.0, 0.0, 0.0).normalized(), // side-right }; -void AudioStreamPlayer3D::_calc_output_vol(const Vector3 &source_dir, real_t tightness, AudioStreamPlayer3D::Output &output) { +void AudioStreamPlayer3D::_calc_output_vol(const Vector3 &source_dir, real_t tightness, Vector<AudioFrame> &output) { unsigned int speaker_count = 0; // only main speakers (no LFE) switch (AudioServer::get_singleton()->get_speaker_mode()) { case AudioServer::SPEAKER_MODE_STEREO: @@ -118,182 +118,94 @@ void AudioStreamPlayer3D::_calc_output_vol(const Vector3 &source_dir, real_t tig switch (AudioServer::get_singleton()->get_speaker_mode()) { case AudioServer::SPEAKER_SURROUND_71: - output.vol[3].l = volumes[5]; // side-left - output.vol[3].r = volumes[6]; // side-right + output.write[3].l = volumes[5]; // side-left + output.write[3].r = volumes[6]; // side-right [[fallthrough]]; case AudioServer::SPEAKER_SURROUND_51: - output.vol[2].l = volumes[3]; // rear-left - output.vol[2].r = volumes[4]; // rear-right + output.write[2].l = volumes[3]; // rear-left + output.write[2].r = volumes[4]; // rear-right [[fallthrough]]; case AudioServer::SPEAKER_SURROUND_31: - output.vol[1].r = 1.0; // LFE - always full power - output.vol[1].l = volumes[2]; // center + output.write[1].r = 1.0; // LFE - always full power + output.write[1].l = volumes[2]; // center [[fallthrough]]; case AudioServer::SPEAKER_MODE_STEREO: - output.vol[0].r = volumes[1]; // front-right - output.vol[0].l = volumes[0]; // front-left + output.write[0].r = volumes[1]; // front-right + output.write[0].l = volumes[0]; // front-left break; } } -void AudioStreamPlayer3D::_mix_audio() { - if (!stream_playback.is_valid() || !active.is_set() || - (stream_paused && !stream_paused_fade_out)) { - return; - } +void AudioStreamPlayer3D::_calc_reverb_vol(Area3D *area, Vector3 listener_area_pos, Vector<AudioFrame> direct_path_vol, Vector<AudioFrame> &reverb_vol) { + reverb_vol.resize(4); + reverb_vol.write[0] = AudioFrame(0, 0); + reverb_vol.write[1] = AudioFrame(0, 0); + reverb_vol.write[2] = AudioFrame(0, 0); + reverb_vol.write[3] = AudioFrame(0, 0); - bool started = false; - if (setseek.get() >= 0.0) { - stream_playback->start(setseek.get()); - setseek.set(-1.0); //reset seek - started = true; - } + float uniformity = area->get_reverb_uniformity(); + float area_send = area->get_reverb_amount(); - //get data - AudioFrame *buffer = mix_buffer.ptrw(); - int buffer_size = mix_buffer.size(); + if (uniformity > 0.0) { + float distance = listener_area_pos.length(); + float attenuation = Math::db2linear(_get_attenuation_db(distance)); - if (stream_paused_fade_out) { - // Short fadeout ramp - buffer_size = MIN(buffer_size, 128); - } + // Determine the fraction of sound that would come from each speaker if they were all driven uniformly. + float center_val[3] = { 0.5f, 0.25f, 0.16666f }; + int channel_count = AudioServer::get_singleton()->get_channel_count(); + AudioFrame center_frame(center_val[channel_count - 1], center_val[channel_count - 1]); - // Mix if we're not paused or we're fading out - if ((output_count.get() > 0 || out_of_range_mode == OUT_OF_RANGE_MIX)) { - float output_pitch_scale = 0.0; - if (output_count.get()) { - //used for doppler, not realistic but good enough - for (int i = 0; i < output_count.get(); i++) { - output_pitch_scale += outputs[i].pitch_scale; - } - output_pitch_scale /= float(output_count.get()); - } else { - output_pitch_scale = 1.0; - } + if (attenuation < 1.0) { + //pan the uniform sound + Vector3 rev_pos = listener_area_pos; + rev_pos.y = 0; + rev_pos.normalize(); - stream_playback->mix(buffer, pitch_scale * output_pitch_scale, buffer_size); - } - - //write all outputs - for (int i = 0; i < output_count.get(); i++) { - Output current = outputs[i]; - - //see if current output exists, to keep volume ramp - bool found = false; - for (int j = i; j < prev_output_count; j++) { - if (prev_outputs[j].viewport == current.viewport) { - if (j != i) { - SWAP(prev_outputs[j], prev_outputs[i]); - } - found = true; - break; + if (channel_count >= 1) { + // Stereo pair + float c = rev_pos.x * 0.5 + 0.5; + reverb_vol.write[0].l = 1.0 - c; + reverb_vol.write[0].r = c; } - } - bool interpolate_filter = !started; + if (channel_count >= 3) { + // Center pair + Side pair + float xl = Vector3(-1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5; + float xr = Vector3(1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5; - if (!found) { - //create new if was not used before - if (prev_output_count < MAX_OUTPUTS) { - prev_outputs[prev_output_count] = prev_outputs[i]; //may be owned by another viewport - prev_output_count++; + reverb_vol.write[1].l = xl; + reverb_vol.write[1].r = xr; + reverb_vol.write[2].l = 1.0 - xr; + reverb_vol.write[2].r = 1.0 - xl; } - prev_outputs[i] = current; - interpolate_filter = false; - } - - //mix! - - int buffers = AudioServer::get_singleton()->get_channel_count(); - - for (int k = 0; k < buffers; k++) { - AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol[k]; - AudioFrame vol_prev = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol[k]; - AudioFrame vol_inc = (target_volume - vol_prev) / float(buffer_size); - AudioFrame vol = vol_prev; - if (!AudioServer::get_singleton()->thread_has_channel_mix_buffer(current.bus_index, k)) { - continue; //may have been deleted, will be updated on process + if (channel_count >= 4) { + // Rear pair + // FIXME: Not sure what math should be done here + float c = rev_pos.x * 0.5 + 0.5; + reverb_vol.write[3].l = 1.0 - c; + reverb_vol.write[3].r = c; } - AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, k); - current.filter.set_mode(AudioFilterSW::HIGHSHELF); - current.filter.set_sampling_rate(AudioServer::get_singleton()->get_mix_rate()); - current.filter.set_cutoff(attenuation_filter_cutoff_hz); - current.filter.set_resonance(1); - current.filter.set_stages(1); - current.filter.set_gain(current.filter_gain); - - if (interpolate_filter) { - current.filter_process[k * 2 + 0] = prev_outputs[i].filter_process[k * 2 + 0]; - current.filter_process[k * 2 + 1] = prev_outputs[i].filter_process[k * 2 + 1]; - - current.filter_process[k * 2 + 0].set_filter(¤t.filter, false); - current.filter_process[k * 2 + 1].set_filter(¤t.filter, false); - - current.filter_process[k * 2 + 0].update_coeffs(buffer_size); - current.filter_process[k * 2 + 1].update_coeffs(buffer_size); - for (int j = 0; j < buffer_size; j++) { - AudioFrame f = buffer[j] * vol; - current.filter_process[k * 2 + 0].process_one_interp(f.l); - current.filter_process[k * 2 + 1].process_one_interp(f.r); - - target[j] += f; - vol += vol_inc; - } - } else { - current.filter_process[k * 2 + 0].set_filter(¤t.filter); - current.filter_process[k * 2 + 1].set_filter(¤t.filter); - - current.filter_process[k * 2 + 0].update_coeffs(); - current.filter_process[k * 2 + 1].update_coeffs(); - for (int j = 0; j < buffer_size; j++) { - AudioFrame f = buffer[j] * vol; - current.filter_process[k * 2 + 0].process_one(f.l); - current.filter_process[k * 2 + 1].process_one(f.r); - - target[j] += f; - vol += vol_inc; - } + for (int i = 0; i < channel_count; i++) { + reverb_vol.write[i] = reverb_vol[i].lerp(center_frame, attenuation); } - - if (current.reverb_bus_index >= 0) { - if (!AudioServer::get_singleton()->thread_has_channel_mix_buffer(current.reverb_bus_index, k)) { - continue; //may have been deleted, will be updated on process - } - - AudioFrame *rtarget = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.reverb_bus_index, k); - - if (current.reverb_bus_index == prev_outputs[i].reverb_bus_index) { - AudioFrame rvol_inc = (current.reverb_vol[k] - prev_outputs[i].reverb_vol[k]) / float(buffer_size); - AudioFrame rvol = prev_outputs[i].reverb_vol[k]; - - for (int j = 0; j < buffer_size; j++) { - rtarget[j] += buffer[j] * rvol; - rvol += rvol_inc; - } - } else { - AudioFrame rvol = current.reverb_vol[k]; - for (int j = 0; j < buffer_size; j++) { - rtarget[j] += buffer[j] * rvol; - } - } + } else { + for (int i = 0; i < channel_count; i++) { + reverb_vol.write[i] = center_frame; } } - prev_outputs[i] = current; - } - - prev_output_count = output_count.get(); + for (int i = 0; i < channel_count; i++) { + reverb_vol.write[i] = direct_path_vol[i].lerp(reverb_vol[i] * attenuation, uniformity); + reverb_vol.write[i] *= area_send; + } - //stream is no longer active, disable this. - if (!stream_playback->is_playing()) { - active.clear(); + } else { + for (int i = 0; i < 4; i++) { + reverb_vol.write[i] = direct_path_vol[i] * area_send; + } } - - output_ready.clear(); - stream_paused_fade_in = false; - stream_paused_fade_out = false; } float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const { @@ -329,14 +241,15 @@ float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const { void AudioStreamPlayer3D::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { velocity_tracker->reset(get_global_transform().origin); - AudioServer::get_singleton()->add_callback(_mix_audios, this); + AudioServer::get_singleton()->add_listener_changed_callback(_listener_changed_cb, this); if (autoplay && !Engine::get_singleton()->is_editor_hint()) { play(); } } if (p_what == NOTIFICATION_EXIT_TREE) { - AudioServer::get_singleton()->remove_callback(_mix_audios, this); + stop(); + AudioServer::get_singleton()->remove_listener_changed_callback(_listener_changed_cb, this); } if (p_what == NOTIFICATION_PAUSED) { @@ -359,268 +272,216 @@ void AudioStreamPlayer3D::_notification(int p_what) { if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { //update anything related to position first, if possible of course - if (!output_ready.is_set()) { - Vector3 linear_velocity; + if (!stream_playback.is_valid()) { + return; + } + //start playing if requested - //compute linear velocity for doppler - if (doppler_tracking != DOPPLER_TRACKING_DISABLED) { - linear_velocity = velocity_tracker->get_tracked_linear_velocity(); - } + if (setplay.get() >= 0) { + Vector<AudioFrame> volume_vector = _update_panning(); + AudioServer::get_singleton()->start_playback_stream(stream_playback, _get_actual_bus(), volume_vector, setplay.get()); + active.set(); + setplay.set(-1); + } + + if (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count()) { + _update_panning(); + last_mix_count = AudioServer::get_singleton()->get_mix_count(); + } + + // Stop playing if no longer active. + if (!active.is_set()) { + set_physics_process_internal(false); + emit_signal(SNAME("finished")); + } + } +} + +Area3D *AudioStreamPlayer3D::_get_overriding_area() { + //check if any area is diverting sound into a bus + Ref<World3D> world_3d = get_world_3d(); + ERR_FAIL_COND_V(world_3d.is_null(), nullptr); + + Vector3 global_pos = get_global_transform().origin; - Ref<World3D> world_3d = get_world_3d(); - ERR_FAIL_COND(world_3d.is_null()); + PhysicsDirectSpaceState3D *space_state = PhysicsServer3D::get_singleton()->space_get_direct_state(world_3d->get_space()); - int new_output_count = 0; + PhysicsDirectSpaceState3D::ShapeResult sr[MAX_INTERSECT_AREAS]; - Vector3 global_pos = get_global_transform().origin; + int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask, false, true); - int bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus); + for (int i = 0; i < areas; i++) { + if (!sr[i].collider) { + continue; + } + + Area3D *tarea = Object::cast_to<Area3D>(sr[i].collider); + if (!tarea) { + continue; + } + + if (!tarea->is_overriding_audio_bus() && !tarea->is_using_reverb_bus()) { + continue; + } + + return tarea; + } + return nullptr; +} - //check if any area is diverting sound into a bus +StringName AudioStreamPlayer3D::_get_actual_bus() { + if (!stream_playback.is_valid()) { + return SNAME("Master"); + } + Area3D *overriding_area = _get_overriding_area(); + if (overriding_area && overriding_area->is_overriding_audio_bus() && !overriding_area->is_using_reverb_bus()) { + return overriding_area->get_audio_bus_name(); + } + return bus; +} - PhysicsDirectSpaceState3D *space_state = PhysicsServer3D::get_singleton()->space_get_direct_state(world_3d->get_space()); +Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() { + Vector<AudioFrame> output_volume_vector; + output_volume_vector.resize(4); + for (AudioFrame &frame : output_volume_vector) { + frame = AudioFrame(0, 0); + } - PhysicsDirectSpaceState3D::ShapeResult sr[MAX_INTERSECT_AREAS]; + ERR_FAIL_COND_V(stream_playback.is_null(), output_volume_vector); - int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask, false, true); - Area3D *area = nullptr; + Vector3 linear_velocity; - for (int i = 0; i < areas; i++) { - if (!sr[i].collider) { - continue; - } + //compute linear velocity for doppler + if (doppler_tracking != DOPPLER_TRACKING_DISABLED) { + linear_velocity = velocity_tracker->get_tracked_linear_velocity(); + } - Area3D *tarea = Object::cast_to<Area3D>(sr[i].collider); - if (!tarea) { - continue; - } + Vector3 global_pos = get_global_transform().origin; - if (!tarea->is_overriding_audio_bus() && !tarea->is_using_reverb_bus()) { - continue; - } + Ref<World3D> world_3d = get_world_3d(); + ERR_FAIL_COND_V(world_3d.is_null(), output_volume_vector); - area = tarea; - break; + Set<Camera3D *> cameras = world_3d->get_cameras(); + cameras.insert(get_viewport()->get_camera_3d()); + + PhysicsDirectSpaceState3D *space_state = PhysicsServer3D::get_singleton()->space_get_direct_state(world_3d->get_space()); + + for (Camera3D *camera : cameras) { + Viewport *vp = camera->get_viewport(); + if (!vp->is_audio_listener_3d()) { + continue; + } + + bool listener_is_camera = true; + Node3D *listener_node = camera; + + Listener3D *listener = vp->get_listener_3d(); + if (listener) { + listener_node = listener; + listener_is_camera = false; + } + + Vector3 local_pos = listener_node->get_global_transform().orthonormalized().affine_inverse().xform(global_pos); + + float dist = local_pos.length(); + + Vector3 area_sound_pos; + Vector3 listener_area_pos; + + Area3D *area = _get_overriding_area(); + + if (area && area->is_using_reverb_bus() && area->get_reverb_uniformity() > 0) { + area_sound_pos = space_state->get_closest_point_to_object_volume(area->get_rid(), listener_node->get_global_transform().origin); + listener_area_pos = listener_node->get_global_transform().affine_inverse().xform(area_sound_pos); + } + + if (max_distance > 0) { + float total_max = max_distance; + + if (area && area->is_using_reverb_bus() && area->get_reverb_uniformity() > 0) { + total_max = MAX(total_max, listener_area_pos.length()); } + if (total_max > max_distance) { + continue; //can't hear this sound in this listener + } + } + + float multiplier = Math::db2linear(_get_attenuation_db(dist)); + if (max_distance > 0) { + multiplier *= MAX(0, 1.0 - (dist / max_distance)); + } - for (const Set<Camera3D *>::Element *E = world_3d->get_cameras().front(); E; E = E->next()) { - Camera3D *camera = E->get(); - Viewport *vp = camera->get_viewport(); - if (!vp->is_audio_listener_3d()) { - continue; - } - - bool listener_is_camera = true; - Node3D *listener_node = camera; - - Listener3D *listener = vp->get_listener_3d(); - if (listener) { - listener_node = listener; - listener_is_camera = false; - } - - Vector3 local_pos = listener_node->get_global_transform().orthonormalized().affine_inverse().xform(global_pos); - - float dist = local_pos.length(); - - Vector3 area_sound_pos; - Vector3 listener_area_pos; - - if (area && area->is_using_reverb_bus() && area->get_reverb_uniformity() > 0) { - area_sound_pos = space_state->get_closest_point_to_object_volume(area->get_rid(), listener_node->get_global_transform().origin); - listener_area_pos = listener_node->to_local(area_sound_pos); - } - - if (max_distance > 0) { - float total_max = max_distance; - - if (area && area->is_using_reverb_bus() && area->get_reverb_uniformity() > 0) { - total_max = MAX(total_max, listener_area_pos.length()); - } - if (total_max > max_distance) { - continue; //can't hear this sound in this listener - } - } - - float multiplier = Math::db2linear(_get_attenuation_db(dist)); - if (max_distance > 0) { - multiplier *= MAX(0, 1.0 - (dist / max_distance)); - } - - Output output; - output.bus_index = bus_index; - output.reverb_bus_index = -1; //no reverb by default - output.viewport = vp; - - float db_att = (1.0 - MIN(1.0, multiplier)) * attenuation_filter_db; - - if (emission_angle_enabled) { - Vector3 listenertopos = global_pos - listener_node->get_global_transform().origin; - float c = listenertopos.normalized().dot(get_global_transform().basis.get_axis(2).normalized()); //it's z negative - float angle = Math::rad2deg(Math::acos(c)); - if (angle > emission_angle) { - db_att -= -emission_angle_filter_attenuation_db; - } - } - - output.filter_gain = Math::db2linear(db_att); - - //TODO: The lower the second parameter (tightness) the more the sound will "enclose" the listener (more undirected / playing from - // speakers not facing the source) - this could be made distance dependent. - _calc_output_vol(local_pos.normalized(), 4.0, output); - - unsigned int cc = AudioServer::get_singleton()->get_channel_count(); - for (unsigned int k = 0; k < cc; k++) { - output.vol[k] *= multiplier; - } - - bool filled_reverb = false; - int vol_index_max = AudioServer::get_singleton()->get_speaker_mode() + 1; - - if (area) { - if (area->is_overriding_audio_bus()) { - //override audio bus - StringName bus_name = area->get_audio_bus_name(); - output.bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus_name); - } - - if (area->is_using_reverb_bus()) { - filled_reverb = true; - StringName bus_name = area->get_reverb_bus(); - output.reverb_bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus_name); - - float uniformity = area->get_reverb_uniformity(); - float area_send = area->get_reverb_amount(); - - if (uniformity > 0.0) { - float distance = listener_area_pos.length(); - float attenuation = Math::db2linear(_get_attenuation_db(distance)); - - //float dist_att_db = -20 * Math::log(dist + 0.00001); //logarithmic attenuation, like in real life - - float center_val[3] = { 0.5f, 0.25f, 0.16666f }; - AudioFrame center_frame(center_val[vol_index_max - 1], center_val[vol_index_max - 1]); - - if (attenuation < 1.0) { - //pan the uniform sound - Vector3 rev_pos = listener_area_pos; - rev_pos.y = 0; - rev_pos.normalize(); - - if (cc >= 1) { - // Stereo pair - float c = rev_pos.x * 0.5 + 0.5; - output.reverb_vol[0].l = 1.0 - c; - output.reverb_vol[0].r = c; - } - - if (cc >= 3) { - // Center pair + Side pair - float xl = Vector3(-1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5; - float xr = Vector3(1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5; - - output.reverb_vol[1].l = xl; - output.reverb_vol[1].r = xr; - output.reverb_vol[2].l = 1.0 - xr; - output.reverb_vol[2].r = 1.0 - xl; - } - - if (cc >= 4) { - // Rear pair - // FIXME: Not sure what math should be done here - float c = rev_pos.x * 0.5 + 0.5; - output.reverb_vol[3].l = 1.0 - c; - output.reverb_vol[3].r = c; - } - - for (int i = 0; i < vol_index_max; i++) { - output.reverb_vol[i] = output.reverb_vol[i].lerp(center_frame, attenuation); - } - } else { - for (int i = 0; i < vol_index_max; i++) { - output.reverb_vol[i] = center_frame; - } - } - - for (int i = 0; i < vol_index_max; i++) { - output.reverb_vol[i] = output.vol[i].lerp(output.reverb_vol[i] * attenuation, uniformity); - output.reverb_vol[i] *= area_send; - } - - } else { - for (int i = 0; i < vol_index_max; i++) { - output.reverb_vol[i] = output.vol[i] * area_send; - } - } - } - } - - if (doppler_tracking != DOPPLER_TRACKING_DISABLED) { - Vector3 listener_velocity; - - if (listener_is_camera) { - listener_velocity = camera->get_doppler_tracked_velocity(); - } - - Vector3 local_velocity = listener_node->get_global_transform().orthonormalized().basis.xform_inv(linear_velocity - listener_velocity); - - if (local_velocity == Vector3()) { - output.pitch_scale = 1.0; - } else { - float approaching = local_pos.normalized().dot(local_velocity.normalized()); - float velocity = local_velocity.length(); - float speed_of_sound = 343.0; - - output.pitch_scale = speed_of_sound / (speed_of_sound + velocity * approaching); - output.pitch_scale = CLAMP(output.pitch_scale, (1 / 8.0), 8.0); //avoid crazy stuff - } - - } else { - output.pitch_scale = 1.0; - } - - if (!filled_reverb) { - for (int i = 0; i < vol_index_max; i++) { - output.reverb_vol[i] = AudioFrame(0, 0); - } - } - - outputs[new_output_count] = output; - new_output_count++; - if (new_output_count == MAX_OUTPUTS) { - break; - } + float db_att = (1.0 - MIN(1.0, multiplier)) * attenuation_filter_db; + + if (emission_angle_enabled) { + Vector3 listenertopos = global_pos - listener_node->get_global_transform().origin; + float c = listenertopos.normalized().dot(get_global_transform().basis.get_axis(2).normalized()); //it's z negative + float angle = Math::rad2deg(Math::acos(c)); + if (angle > emission_angle) { + db_att -= -emission_angle_filter_attenuation_db; } + } + + AudioServer::get_singleton()->set_playback_highshelf_params(stream_playback, Math::db2linear(db_att), attenuation_filter_cutoff_hz); + //TODO: The lower the second parameter (tightness) the more the sound will "enclose" the listener (more undirected / playing from + // speakers not facing the source) - this could be made distance dependent. + _calc_output_vol(local_pos.normalized(), 4.0, output_volume_vector); - output_count.set(new_output_count); - output_ready.set(); + for (unsigned int k = 0; k < 4; k++) { + output_volume_vector.write[k] = multiplier * output_volume_vector[k]; } - //start playing if requested - if (setplay.get() >= 0.0) { - setseek.set(setplay.get()); - active.set(); - setplay.set(-1); + Map<StringName, Vector<AudioFrame>> bus_volumes; + if (area) { + if (area->is_overriding_audio_bus()) { + //override audio bus + bus_volumes[area->get_audio_bus_name()] = output_volume_vector; + } + + if (area->is_using_reverb_bus()) { + StringName reverb_bus_name = area->get_reverb_bus(); + Vector<AudioFrame> reverb_vol; + _calc_reverb_vol(area, listener_area_pos, output_volume_vector, reverb_vol); + bus_volumes[reverb_bus_name] = reverb_vol; + } + } else { + bus_volumes[bus] = output_volume_vector; } + AudioServer::get_singleton()->set_playback_bus_volumes_linear(stream_playback, bus_volumes); - //stop playing if no longer active - if (!active.is_set()) { - set_physics_process_internal(false); - emit_signal(SNAME("finished")); + if (doppler_tracking != DOPPLER_TRACKING_DISABLED) { + Vector3 listener_velocity; + + if (listener_is_camera) { + listener_velocity = camera->get_doppler_tracked_velocity(); + } + + Vector3 local_velocity = listener_node->get_global_transform().orthonormalized().basis.xform_inv(linear_velocity - listener_velocity); + + if (local_velocity == Vector3()) { + AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, pitch_scale); + } else { + float approaching = local_pos.normalized().dot(local_velocity.normalized()); + float velocity = local_velocity.length(); + float speed_of_sound = 343.0; + + float doppler_pitch_scale = pitch_scale * speed_of_sound / (speed_of_sound + velocity * approaching); + doppler_pitch_scale = CLAMP(doppler_pitch_scale, (1 / 8.0), 8.0); //avoid crazy stuff + + AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, doppler_pitch_scale); + } + } else { + AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, pitch_scale); } } + return output_volume_vector; } void AudioStreamPlayer3D::set_stream(Ref<AudioStream> p_stream) { - AudioServer::get_singleton()->lock(); - - mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size()); - if (stream_playback.is_valid()) { + stop(); stream_playback.unref(); stream.unref(); - active.clear(); - setseek.set(-1); } if (p_stream.is_valid()) { @@ -632,8 +493,6 @@ void AudioStreamPlayer3D::set_stream(Ref<AudioStream> p_stream) { } } - AudioServer::get_singleton()->unlock(); - if (p_stream.is_valid() && stream_playback.is_null()) { stream.unref(); } @@ -677,27 +536,22 @@ float AudioStreamPlayer3D::get_pitch_scale() const { } void AudioStreamPlayer3D::play(float p_from_pos) { - if (!is_playing()) { - // Reset the prev_output_count if the stream is stopped - prev_output_count = 0; - } - if (stream_playback.is_valid()) { setplay.set(p_from_pos); - output_ready.clear(); set_physics_process_internal(true); } } void AudioStreamPlayer3D::seek(float p_seconds) { - if (stream_playback.is_valid()) { - setseek.set(p_seconds); + if (stream_playback.is_valid() && active.is_set()) { + play(p_seconds); } } void AudioStreamPlayer3D::stop() { if (stream_playback.is_valid()) { active.clear(); + AudioServer::get_singleton()->stop_playback_stream(stream_playback); set_physics_process_internal(false); setplay.set(-1); } @@ -713,11 +567,7 @@ bool AudioStreamPlayer3D::is_playing() const { float AudioStreamPlayer3D::get_playback_position() { if (stream_playback.is_valid()) { - float ss = setseek.get(); - if (ss >= 0.0) { - return ss; - } - return stream_playback->get_playback_position(); + return AudioServer::get_singleton()->get_playback_position(stream_playback); } return 0; @@ -736,7 +586,7 @@ StringName AudioStreamPlayer3D::get_bus() const { return bus; } } - return "Master"; + return SNAME("Master"); } void AudioStreamPlayer3D::set_autoplay(bool p_enable) { @@ -879,15 +729,16 @@ AudioStreamPlayer3D::DopplerTracking AudioStreamPlayer3D::get_doppler_tracking() } void AudioStreamPlayer3D::set_stream_paused(bool p_pause) { - if (p_pause != stream_paused) { - stream_paused = p_pause; - stream_paused_fade_in = !stream_paused; - stream_paused_fade_out = stream_paused; + if (stream_playback.is_valid()) { + AudioServer::get_singleton()->set_playback_paused(stream_playback, p_pause); } } bool AudioStreamPlayer3D::get_stream_paused() const { - return stream_paused; + if (stream_playback.is_valid()) { + return AudioServer::get_singleton()->is_playback_paused(stream_playback); + } + return false; } Ref<AudioStreamPlayback> AudioStreamPlayer3D::get_stream_playback() { diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h index f86e19403c..f915abad2b 100644 --- a/scene/3d/audio_stream_player_3d.h +++ b/scene/3d/audio_stream_player_3d.h @@ -31,10 +31,12 @@ #ifndef AUDIO_STREAM_PLAYER_3D_H #define AUDIO_STREAM_PLAYER_3D_H +#include "scene/3d/area_3d.h" #include "scene/3d/node_3d.h" #include "scene/3d/velocity_tracker_3d.h" #include "servers/audio/audio_filter_sw.h" #include "servers/audio/audio_stream.h" +#include "servers/audio_server.h" class Camera3D; class AudioStreamPlayer3D : public Node3D { @@ -66,31 +68,9 @@ private: }; - struct Output { - AudioFilterSW filter; - AudioFilterSW::Processor filter_process[8]; - AudioFrame vol[4]; - float filter_gain = 0.0; - float pitch_scale = 0.0; - int bus_index = -1; - int reverb_bus_index = -1; - AudioFrame reverb_vol[4]; - Viewport *viewport = nullptr; //pointer only used for reference to previous mix - }; - - Output outputs[MAX_OUTPUTS]; - SafeNumeric<int> output_count; - SafeFlag output_ready; - - //these are used by audio thread to have a reference of previous volumes (for ramping volume and avoiding clicks) - Output prev_outputs[MAX_OUTPUTS]; - int prev_output_count = 0; - Ref<AudioStreamPlayback> stream_playback; Ref<AudioStream> stream; - Vector<AudioFrame> mix_buffer; - SafeNumeric<float> setseek{ -1.0 }; SafeFlag active; SafeNumeric<float> setplay{ -1.0 }; @@ -100,17 +80,21 @@ private: float max_db = 3.0; float pitch_scale = 1.0; bool autoplay = false; - bool stream_paused = false; - bool stream_paused_fade_in = false; - bool stream_paused_fade_out = false; - StringName bus; + StringName bus = "Master"; + + uint64_t last_mix_count = -1; + + static void _calc_output_vol(const Vector3 &source_dir, real_t tightness, Vector<AudioFrame> &output); + + void _calc_reverb_vol(Area3D *area, Vector3 listener_area_pos, Vector<AudioFrame> direct_path_vol, Vector<AudioFrame> &reverb_vol); - static void _calc_output_vol(const Vector3 &source_dir, real_t tightness, Output &output); - void _mix_audio(); - static void _mix_audios(void *self) { reinterpret_cast<AudioStreamPlayer3D *>(self)->_mix_audio(); } + static void _listener_changed_cb(void *self) { reinterpret_cast<AudioStreamPlayer3D *>(self)->_update_panning(); } void _set_playing(bool p_enable); bool _is_active() const; + StringName _get_actual_bus(); + Area3D *_get_overriding_area(); + Vector<AudioFrame> _update_panning(); void _bus_layout_changed(); diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index e8fb884cf2..0356994cdb 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -111,9 +111,9 @@ Ref<KinematicCollision3D> PhysicsBody3D::_move(const Vector3 &p_motion, bool p_t return Ref<KinematicCollision3D>(); } -bool PhysicsBody3D::move_and_collide(const Vector3 &p_motion, PhysicsServer3D::MotionResult &r_result, real_t p_margin, bool p_test_only, bool p_cancel_sliding, const Set<RID> &p_exclude) { +bool PhysicsBody3D::move_and_collide(const Vector3 &p_motion, PhysicsServer3D::MotionResult &r_result, real_t p_margin, bool p_test_only, bool p_cancel_sliding, bool p_collide_separation_ray, const Set<RID> &p_exclude) { Transform3D gt = get_global_transform(); - bool colliding = PhysicsServer3D::get_singleton()->body_test_motion(get_rid(), gt, p_motion, p_margin, &r_result, p_exclude); + bool colliding = PhysicsServer3D::get_singleton()->body_test_motion(get_rid(), gt, p_motion, p_margin, &r_result, p_collide_separation_ray, p_exclude); // Restore direction of motion to be along original motion, // in order to avoid sliding due to recovery, @@ -349,7 +349,7 @@ void StaticBody3D::_notification(int p_what) { // Used by sync to physics, send the new transform to the physics... Transform3D new_transform = get_global_transform(); - real_t delta_time = get_physics_process_delta_time(); + double delta_time = get_physics_process_delta_time(); new_transform.origin += constant_linear_velocity * delta_time; real_t ang_vel = constant_angular_velocity.length(); @@ -380,7 +380,7 @@ void StaticBody3D::_notification(int p_what) { Transform3D new_transform = get_global_transform(); - real_t delta_time = get_physics_process_delta_time(); + double delta_time = get_physics_process_delta_time(); new_transform.origin += constant_linear_velocity * delta_time; real_t ang_vel = constant_angular_velocity.length(); @@ -1070,7 +1070,7 @@ bool CharacterBody3D::move_and_slide() { bool was_on_floor = on_floor; // Hack in order to work with calling from _process as well as from _physics_process; calling from thread is risky - float delta = Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time(); + double delta = Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time(); for (int i = 0; i < 3; i++) { if (locked_axis & (1 << i)) { @@ -1100,7 +1100,7 @@ bool CharacterBody3D::move_and_slide() { PhysicsServer3D::MotionResult floor_result; Set<RID> exclude; exclude.insert(on_floor_body); - if (move_and_collide(current_floor_velocity * delta, floor_result, margin, false, false, exclude)) { + if (move_and_collide(current_floor_velocity * delta, floor_result, margin, false, false, false, exclude)) { motion_results.push_back(floor_result); _set_collision_direction(floor_result); } @@ -1161,7 +1161,7 @@ bool CharacterBody3D::move_and_slide() { // Apply snap. Transform3D gt = get_global_transform(); PhysicsServer3D::MotionResult result; - if (move_and_collide(snap, result, margin, true, false)) { + if (move_and_collide(snap, result, margin, true, false, true)) { bool apply = true; if (up_direction != Vector3()) { if (result.get_angle(up_direction) <= floor_max_angle + FLOOR_ANGLE_THRESHOLD) { @@ -1216,8 +1216,11 @@ void CharacterBody3D::_set_collision_direction(const PhysicsServer3D::MotionResu on_ceiling = true; } else { on_wall = true; - on_floor_body = p_result.collider; - floor_velocity = p_result.collider_velocity; + // Don't apply wall velocity when the collider is a CharacterBody3D. + if (Object::cast_to<CharacterBody3D>(ObjectDB::get_instance(p_result.collider_id)) == nullptr) { + on_floor_body = p_result.collider; + floor_velocity = p_result.collider_velocity; + } } } } diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h index 0733d57f51..8c09f77846 100644 --- a/scene/3d/physics_body_3d.h +++ b/scene/3d/physics_body_3d.h @@ -53,7 +53,7 @@ protected: Ref<KinematicCollision3D> _move(const Vector3 &p_motion, bool p_test_only = false, real_t p_margin = 0.001); public: - bool move_and_collide(const Vector3 &p_motion, PhysicsServer3D::MotionResult &r_result, real_t p_margin, bool p_test_only = false, bool p_cancel_sliding = true, const Set<RID> &p_exclude = Set<RID>()); + bool move_and_collide(const Vector3 &p_motion, PhysicsServer3D::MotionResult &r_result, real_t p_margin, bool p_test_only = false, bool p_cancel_sliding = true, bool p_collide_separation_ray = false, const Set<RID> &p_exclude = Set<RID>()); bool test_move(const Transform3D &p_from, const Vector3 &p_motion, const Ref<KinematicCollision3D> &r_collision = Ref<KinematicCollision3D>(), real_t p_margin = 0.001); void set_axis_lock(PhysicsServer3D::BodyAxis p_axis, bool p_lock); diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp index 28ff3e9412..7eb189e890 100644 --- a/scene/3d/soft_body_3d.cpp +++ b/scene/3d/soft_body_3d.cpp @@ -355,6 +355,11 @@ void SoftBody3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_drag_coefficient", "drag_coefficient"), &SoftBody3D::set_drag_coefficient); ClassDB::bind_method(D_METHOD("get_drag_coefficient"), &SoftBody3D::get_drag_coefficient); + ClassDB::bind_method(D_METHOD("get_point_transform", "point_index"), &SoftBody3D::get_point_transform); + + ClassDB::bind_method(D_METHOD("set_point_pinned", "point_index", "pinned", "attachment_path"), &SoftBody3D::pin_point, DEFVAL(NodePath())); + ClassDB::bind_method(D_METHOD("is_point_pinned", "point_index"), &SoftBody3D::is_point_pinned); + ClassDB::bind_method(D_METHOD("set_ray_pickable", "ray_pickable"), &SoftBody3D::set_ray_pickable); ClassDB::bind_method(D_METHOD("is_ray_pickable"), &SoftBody3D::is_ray_pickable); diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index a28382f4cb..b9a2736918 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -1177,7 +1177,7 @@ void AnimatedSprite3D::stop() { } bool AnimatedSprite3D::is_playing() const { - return is_processing(); + return playing; } void AnimatedSprite3D::_reset_timeout() { diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 049f3483ff..d11387902a 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -1124,6 +1124,7 @@ void AnimationNodeBlendTree::_get_property_list(List<PropertyInfo> *p_list) cons void AnimationNodeBlendTree::reset_state() { graph_offset = Vector2(); nodes.clear(); + _initialize_node_tree(); emit_changed(); emit_signal(SNAME("tree_changed")); } @@ -1162,7 +1163,7 @@ void AnimationNodeBlendTree::_bind_methods() { BIND_CONSTANT(CONNECTION_ERROR_CONNECTION_EXISTS); } -AnimationNodeBlendTree::AnimationNodeBlendTree() { +void AnimationNodeBlendTree::_initialize_node_tree() { Ref<AnimationNodeOutput> output; output.instantiate(); Node n; @@ -1172,5 +1173,9 @@ AnimationNodeBlendTree::AnimationNodeBlendTree() { nodes["output"] = n; } +AnimationNodeBlendTree::AnimationNodeBlendTree() { + _initialize_node_tree(); +} + AnimationNodeBlendTree::~AnimationNodeBlendTree() { } diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h index 8508aaf71b..258443a999 100644 --- a/scene/animation/animation_blend_tree.h +++ b/scene/animation/animation_blend_tree.h @@ -345,6 +345,8 @@ class AnimationNodeBlendTree : public AnimationRootNode { void _tree_changed(); void _node_changed(const StringName &p_node); + void _initialize_node_tree(); + protected: static void _bind_methods(); bool _set(const StringName &p_name, const Variant &p_value); diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp index 9383355292..f7b7604fd5 100644 --- a/scene/audio/audio_stream_player.cpp +++ b/scene/audio/audio_stream_player.cpp @@ -31,119 +31,18 @@ #include "audio_stream_player.h" #include "core/config/engine.h" - -void AudioStreamPlayer::_mix_to_bus(const AudioFrame *p_frames, int p_amount) { - int bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus); - - AudioFrame *targets[4] = { nullptr, nullptr, nullptr, nullptr }; - - if (AudioServer::get_singleton()->get_speaker_mode() == AudioServer::SPEAKER_MODE_STEREO) { - targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0); - } else { - switch (mix_target) { - case MIX_TARGET_STEREO: { - targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0); - } break; - case MIX_TARGET_SURROUND: { - for (int i = 0; i < AudioServer::get_singleton()->get_channel_count(); i++) { - targets[i] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, i); - } - } break; - case MIX_TARGET_CENTER: { - targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 1); - } break; - } - } - - for (int c = 0; c < 4; c++) { - if (!targets[c]) { - break; - } - for (int i = 0; i < p_amount; i++) { - targets[c][i] += p_frames[i]; - } - } -} - -void AudioStreamPlayer::_mix_internal(bool p_fadeout) { - //get data - AudioFrame *buffer = mix_buffer.ptrw(); - int buffer_size = mix_buffer.size(); - - if (p_fadeout) { - // Short fadeout ramp - buffer_size = MIN(buffer_size, 128); - } - - stream_playback->mix(buffer, pitch_scale, buffer_size); - - //multiply volume interpolating to avoid clicks if this changes - float target_volume = p_fadeout ? -80.0 : volume_db; - float vol = Math::db2linear(mix_volume_db); - float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size); - - for (int i = 0; i < buffer_size; i++) { - buffer[i] *= vol; - vol += vol_inc; - } - - //set volume for next mix - mix_volume_db = target_volume; - - _mix_to_bus(buffer, buffer_size); -} - -void AudioStreamPlayer::_mix_audio() { - if (use_fadeout) { - _mix_to_bus(fadeout_buffer.ptr(), fadeout_buffer.size()); - use_fadeout = false; - } - - if (!stream_playback.is_valid() || !active.is_set() || - (stream_paused && !stream_paused_fade)) { - return; - } - - if (stream_paused) { - if (stream_paused_fade && stream_playback->is_playing()) { - _mix_internal(true); - stream_paused_fade = false; - } - return; - } - - if (setstop.is_set()) { - _mix_internal(true); - stream_playback->stop(); - setstop.clear(); - } - - if (setseek.get() >= 0.0 && !stop_has_priority.is_set()) { - if (stream_playback->is_playing()) { - //fade out to avoid pops - _mix_internal(true); - } - - stream_playback->start(setseek.get()); - setseek.set(-1.0); //reset seek - mix_volume_db = volume_db; //reset ramp - } - - stop_has_priority.clear(); - - _mix_internal(false); -} +#include "core/math/audio_frame.h" +#include "servers/audio_server.h" void AudioStreamPlayer::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { - AudioServer::get_singleton()->add_callback(_mix_audios, this); if (autoplay && !Engine::get_singleton()->is_editor_hint()) { play(); } } if (p_what == NOTIFICATION_INTERNAL_PROCESS) { - if (!active.is_set() || (setseek.get() < 0 && !stream_playback->is_playing())) { + if (stream_playback.is_valid() && active.is_set() && !AudioServer::get_singleton()->is_playback_active(stream_playback)) { active.clear(); set_process_internal(false); emit_signal(SNAME("finished")); @@ -151,7 +50,9 @@ void AudioStreamPlayer::_notification(int p_what) { } if (p_what == NOTIFICATION_EXIT_TREE) { - AudioServer::get_singleton()->remove_callback(_mix_audios, this); + if (stream_playback.is_valid()) { + AudioServer::get_singleton()->stop_playback_stream(stream_playback); + } } if (p_what == NOTIFICATION_PAUSED) { @@ -167,38 +68,10 @@ void AudioStreamPlayer::_notification(int p_what) { } void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) { - AudioServer::get_singleton()->lock(); - - if (active.is_set() && stream_playback.is_valid() && !stream_paused) { - //changing streams out of the blue is not a great idea, but at least - //let's try to somehow avoid a click - - AudioFrame *buffer = fadeout_buffer.ptrw(); - int buffer_size = fadeout_buffer.size(); - - stream_playback->mix(buffer, pitch_scale, buffer_size); - - //multiply volume interpolating to avoid clicks if this changes - float target_volume = -80.0; - float vol = Math::db2linear(mix_volume_db); - float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size); - - for (int i = 0; i < buffer_size; i++) { - buffer[i] *= vol; - vol += vol_inc; - } - - use_fadeout = true; - } - - mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size()); - if (stream_playback.is_valid()) { + stop(); stream_playback.unref(); stream.unref(); - active.clear(); - setseek.set(-1); - setstop.clear(); } if (p_stream.is_valid()) { @@ -210,8 +83,6 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) { } } - AudioServer::get_singleton()->unlock(); - if (p_stream.is_valid() && stream_playback.is_null()) { stream.unref(); } @@ -223,6 +94,8 @@ Ref<AudioStream> AudioStreamPlayer::get_stream() const { void AudioStreamPlayer::set_volume_db(float p_volume) { volume_db = p_volume; + + AudioServer::get_singleton()->set_playback_all_bus_volumes_linear(stream_playback, _get_volume_vector()); } float AudioStreamPlayer::get_volume_db() const { @@ -232,6 +105,8 @@ float AudioStreamPlayer::get_volume_db() const { void AudioStreamPlayer::set_pitch_scale(float p_pitch_scale) { ERR_FAIL_COND(p_pitch_scale <= 0.0); pitch_scale = p_pitch_scale; + + AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, pitch_scale); } float AudioStreamPlayer::get_pitch_scale() const { @@ -239,31 +114,32 @@ float AudioStreamPlayer::get_pitch_scale() const { } void AudioStreamPlayer::play(float p_from_pos) { + stop(); + if (stream.is_valid()) { + stream_playback = stream->instance_playback(); + } if (stream_playback.is_valid()) { - //mix_volume_db = volume_db; do not reset volume ramp here, can cause clicks - setseek.set(p_from_pos); - stop_has_priority.clear(); + AudioServer::get_singleton()->start_playback_stream(stream_playback, bus, _get_volume_vector(), p_from_pos); active.set(); - set_process_internal(true); } } void AudioStreamPlayer::seek(float p_seconds) { - if (stream_playback.is_valid()) { - setseek.set(p_seconds); + if (stream_playback.is_valid() && active.is_set()) { + play(p_seconds); } } void AudioStreamPlayer::stop() { - if (stream_playback.is_valid() && active.is_set()) { - setstop.set(); - stop_has_priority.set(); + if (stream_playback.is_valid()) { + active.clear(); + AudioServer::get_singleton()->stop_playback_stream(stream_playback); } } bool AudioStreamPlayer::is_playing() const { if (stream_playback.is_valid()) { - return active.is_set() && !setstop.is_set(); //&& stream_playback->is_playing(); + return AudioServer::get_singleton()->is_playback_active(stream_playback); } return false; @@ -271,26 +147,22 @@ bool AudioStreamPlayer::is_playing() const { float AudioStreamPlayer::get_playback_position() { if (stream_playback.is_valid()) { - float ss = setseek.get(); - if (ss >= 0.0) { - return ss; - } - return stream_playback->get_playback_position(); + return AudioServer::get_singleton()->get_playback_position(stream_playback); } return 0; } void AudioStreamPlayer::set_bus(const StringName &p_bus) { - //if audio is active, must lock this - AudioServer::get_singleton()->lock(); bus = p_bus; - AudioServer::get_singleton()->unlock(); + if (stream_playback.is_valid()) { + AudioServer::get_singleton()->set_playback_bus_exclusive(stream_playback, p_bus, _get_volume_vector()); + } } StringName AudioStreamPlayer::get_bus() const { for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { - if (AudioServer::get_singleton()->get_bus_name(i) == bus) { + if (AudioServer::get_singleton()->get_bus_name(i) == String(bus)) { return bus; } } @@ -322,18 +194,61 @@ void AudioStreamPlayer::_set_playing(bool p_enable) { } bool AudioStreamPlayer::_is_active() const { - return active.is_set(); + if (stream_playback.is_valid()) { + return AudioServer::get_singleton()->is_playback_active(stream_playback); + } + return false; } void AudioStreamPlayer::set_stream_paused(bool p_pause) { - if (p_pause != stream_paused) { - stream_paused = p_pause; - stream_paused_fade = p_pause; + // TODO this does not have perfect recall, fix that maybe? If the stream isn't set, we can't persist this bool. + if (stream_playback.is_valid()) { + AudioServer::get_singleton()->set_playback_paused(stream_playback, p_pause); } } bool AudioStreamPlayer::get_stream_paused() const { - return stream_paused; + if (stream_playback.is_valid()) { + return AudioServer::get_singleton()->is_playback_paused(stream_playback); + } + return false; +} + +Vector<AudioFrame> AudioStreamPlayer::_get_volume_vector() { + Vector<AudioFrame> volume_vector; + // We need at most four stereo pairs (for 7.1 systems). + volume_vector.resize(4); + + // Initialize the volume vector to zero. + for (AudioFrame &channel_volume_db : volume_vector) { + channel_volume_db = AudioFrame(0, 0); + } + + float volume_linear = Math::db2linear(volume_db); + + // Set the volume vector up according to the speaker mode and mix target. + // TODO do we need to scale the volume down when we output to more channels? + if (AudioServer::get_singleton()->get_speaker_mode() == AudioServer::SPEAKER_MODE_STEREO) { + volume_vector.write[0] = AudioFrame(volume_linear, volume_linear); + } else { + switch (mix_target) { + case MIX_TARGET_STEREO: { + volume_vector.write[0] = AudioFrame(volume_linear, volume_linear); + } break; + case MIX_TARGET_SURROUND: { + // TODO Make sure this is right. + volume_vector.write[0] = AudioFrame(volume_linear, volume_linear); + volume_vector.write[1] = AudioFrame(volume_linear, /* LFE= */ 1.0f); + volume_vector.write[2] = AudioFrame(volume_linear, volume_linear); + volume_vector.write[3] = AudioFrame(volume_linear, volume_linear); + } break; + case MIX_TARGET_CENTER: { + // TODO Make sure this is right. + volume_vector.write[1] = AudioFrame(volume_linear, /* LFE= */ 1.0f); + } break; + } + } + return volume_vector; } void AudioStreamPlayer::_validate_property(PropertyInfo &property) const { @@ -410,8 +325,6 @@ void AudioStreamPlayer::_bind_methods() { } AudioStreamPlayer::AudioStreamPlayer() { - fadeout_buffer.resize(512); - AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer::_bus_layout_changed)); } diff --git a/scene/audio/audio_stream_player.h b/scene/audio/audio_stream_player.h index aa8d088be5..76b6698c9d 100644 --- a/scene/audio/audio_stream_player.h +++ b/scene/audio/audio_stream_player.h @@ -48,22 +48,13 @@ public: private: Ref<AudioStreamPlayback> stream_playback; Ref<AudioStream> stream; - Vector<AudioFrame> mix_buffer; - Vector<AudioFrame> fadeout_buffer; - bool use_fadeout = false; - SafeNumeric<float> setseek{ -1.0 }; SafeFlag active; - SafeFlag setstop; - SafeFlag stop_has_priority; - float mix_volume_db = 0.0; float pitch_scale = 1.0; float volume_db = 0.0; bool autoplay = false; - bool stream_paused = false; - bool stream_paused_fade = false; - StringName bus; + StringName bus = "Master"; MixTarget mix_target = MIX_TARGET_STEREO; @@ -77,6 +68,8 @@ private: void _bus_layout_changed(); void _mix_to_bus(const AudioFrame *p_frames, int p_amount); + Vector<AudioFrame> _get_volume_vector(); + protected: void _validate_property(PropertyInfo &property) const override; void _notification(int p_what); diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp index a2f1d2b15a..cf2df4e1a2 100644 --- a/scene/gui/box_container.cpp +++ b/scene/gui/box_container.cpp @@ -351,11 +351,11 @@ MarginContainer *VBoxContainer::add_margin_child(const String &p_label, Control Label *l = memnew(Label); l->set_theme_type_variation("HeaderSmall"); l->set_text(p_label); - add_child(l); + add_child(l, false, INTERNAL_MODE_FRONT); MarginContainer *mc = memnew(MarginContainer); mc->add_theme_constant_override("margin_left", 0); mc->add_child(p_control); - add_child(mc); + add_child(mc, false, INTERNAL_MODE_FRONT); if (p_expand) { mc->set_v_size_flags(SIZE_EXPAND_FILL); } diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 27cac73aef..5f3ab18cca 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -2651,7 +2651,7 @@ TypedArray<String> CodeEdit::_get_delimiters(DelimiterType p_type) const { void CodeEdit::_filter_code_completion_candidates_impl() { int line_height = get_line_height(); - if (GDVIRTUAL_IS_OVERRIDEN(_filter_code_completion_candidates)) { + if (GDVIRTUAL_IS_OVERRIDDEN(_filter_code_completion_candidates)) { code_completion_options.clear(); code_completion_base = ""; diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 0dddb2b09a..1afb0b8e9d 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -1139,7 +1139,7 @@ void ColorPicker::_bind_methods() { ColorPicker::ColorPicker() : BoxContainer(true) { HBoxContainer *hb_edit = memnew(HBoxContainer); - add_child(hb_edit); + add_child(hb_edit, false, INTERNAL_MODE_FRONT); hb_edit->set_v_size_flags(SIZE_EXPAND_FILL); hb_edit->add_child(uv_edit); @@ -1151,7 +1151,7 @@ ColorPicker::ColorPicker() : uv_edit->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw), make_binds(0, uv_edit)); HBoxContainer *hb_smpl = memnew(HBoxContainer); - add_child(hb_smpl); + add_child(hb_smpl, false, INTERNAL_MODE_FRONT); hb_smpl->add_child(sample); sample->set_h_size_flags(SIZE_EXPAND_FILL); @@ -1165,12 +1165,12 @@ ColorPicker::ColorPicker() : btn_pick->connect("pressed", callable_mp(this, &ColorPicker::_screen_pick_pressed)); VBoxContainer *vbl = memnew(VBoxContainer); - add_child(vbl); + add_child(vbl, false, INTERNAL_MODE_FRONT); - add_child(memnew(HSeparator)); + add_child(memnew(HSeparator), false, INTERNAL_MODE_FRONT); VBoxContainer *vbr = memnew(VBoxContainer); - add_child(vbr); + add_child(vbr, false, INTERNAL_MODE_FRONT); vbr->set_h_size_flags(SIZE_EXPAND_FILL); for (int i = 0; i < 4; i++) { @@ -1273,11 +1273,11 @@ ColorPicker::ColorPicker() : set_pick_color(Color(1, 1, 1)); - add_child(preset_separator); + add_child(preset_separator, false, INTERNAL_MODE_FRONT); preset_container->set_h_size_flags(SIZE_EXPAND_FILL); preset_container->set_columns(preset_column_count); - add_child(preset_container); + add_child(preset_container, false, INTERNAL_MODE_FRONT); btn_add_preset->set_icon_align(Button::ALIGN_CENTER); btn_add_preset->set_tooltip(RTR("Add current color as a preset.")); @@ -1405,7 +1405,7 @@ void ColorPickerButton::_update_picker() { picker = memnew(ColorPicker); picker->set_anchors_and_offsets_preset(PRESET_WIDE); popup->add_child(picker); - add_child(popup); + add_child(popup, false, INTERNAL_MODE_FRONT); picker->connect("color_changed", callable_mp(this, &ColorPickerButton::_color_changed)); popup->connect("about_to_popup", callable_mp(this, &ColorPickerButton::_about_to_popup)); popup->connect("popup_hide", callable_mp(this, &ColorPickerButton::_modal_closed)); diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index da858e8e83..5d98aaa698 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -319,7 +319,7 @@ AcceptDialog::AcceptDialog() { set_clamp_to_embedder(true); bg = memnew(Panel); - add_child(bg); + add_child(bg, false, INTERNAL_MODE_FRONT); hbc = memnew(HBoxContainer); @@ -331,9 +331,9 @@ AcceptDialog::AcceptDialog() { label->set_anchor(SIDE_BOTTOM, Control::ANCHOR_END); label->set_begin(Point2(margin, margin)); label->set_end(Point2(-margin, -button_margin - 10)); - add_child(label); + add_child(label, false, INTERNAL_MODE_FRONT); - add_child(hbc); + add_child(hbc, false, INTERNAL_MODE_FRONT); hbc->add_spacer(); ok = memnew(Button); diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 2512b24623..973b72973d 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -924,7 +924,7 @@ FileDialog::FileDialog() { show_hidden_files = default_show_hidden_files; vbox = memnew(VBoxContainer); - add_child(vbox); + add_child(vbox, false, INTERNAL_MODE_FRONT); vbox->connect("theme_changed", callable_mp(this, &FileDialog::_theme_changed)); mode = FILE_MODE_SAVE_FILE; @@ -1023,8 +1023,7 @@ FileDialog::FileDialog() { filter->connect("item_selected", callable_mp(this, &FileDialog::_filter_selected)); confirm_save = memnew(ConfirmationDialog); - // confirm_save->set_as_top_level(true); - add_child(confirm_save); + add_child(confirm_save, false, INTERNAL_MODE_FRONT); confirm_save->connect("confirmed", callable_mp(this, &FileDialog::_save_confirm_pressed)); @@ -1036,16 +1035,16 @@ FileDialog::FileDialog() { makedirname = memnew(LineEdit); makedirname->set_structured_text_bidi_override(Control::STRUCTURED_TEXT_FILE); makevb->add_margin_child(TTRC("Name:"), makedirname); - add_child(makedialog); + add_child(makedialog, false, INTERNAL_MODE_FRONT); makedialog->register_text_enter(makedirname); makedialog->connect("confirmed", callable_mp(this, &FileDialog::_make_dir_confirm)); mkdirerr = memnew(AcceptDialog); mkdirerr->set_text(TTRC("Could not create folder.")); - add_child(mkdirerr); + add_child(mkdirerr, false, INTERNAL_MODE_FRONT); exterr = memnew(AcceptDialog); exterr->set_text(TTRC("Must use a valid extension.")); - add_child(exterr); + add_child(exterr, false, INTERNAL_MODE_FRONT); update_filters(); update_dir(); diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp index bbab3008e2..56b8a936e1 100644 --- a/scene/gui/gradient_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -48,7 +48,7 @@ GradientEdit::GradientEdit() { picker = memnew(ColorPicker); popup->add_child(picker); - add_child(popup); + add_child(popup, false, INTERNAL_MODE_FRONT); } int GradientEdit::_get_point_from_pos(int x) { diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 0281bc7efb..cabae9feb2 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -366,7 +366,6 @@ void GraphEdit::_graph_node_raised(Node *p_gn) { } move_child(connections_layer, first_not_comment); - top_layer->raise(); emit_signal(SNAME("node_selected"), p_gn); } @@ -2246,14 +2245,14 @@ GraphEdit::GraphEdit() { zoom_max = (1 * Math::pow(zoom_step, 4)); top_layer = memnew(GraphEditFilter(this)); - add_child(top_layer); + add_child(top_layer, false, INTERNAL_MODE_BACK); top_layer->set_mouse_filter(MOUSE_FILTER_PASS); top_layer->set_anchors_and_offsets_preset(Control::PRESET_WIDE); top_layer->connect("draw", callable_mp(this, &GraphEdit::_top_layer_draw)); top_layer->connect("gui_input", callable_mp(this, &GraphEdit::_top_layer_input)); connections_layer = memnew(Control); - add_child(connections_layer); + add_child(connections_layer, false, INTERNAL_MODE_FRONT); connections_layer->connect("draw", callable_mp(this, &GraphEdit::_connections_layer_draw)); connections_layer->set_name("CLAYER"); connections_layer->set_disable_visibility_clip(true); // so it can draw freely and be offset diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 8297de9f30..d10ad90c1f 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -1656,7 +1656,7 @@ void ItemList::_bind_methods() { ItemList::ItemList() { scroll_bar = memnew(VScrollBar); - add_child(scroll_bar); + add_child(scroll_bar, false, INTERNAL_MODE_FRONT); scroll_bar->connect("value_changed", callable_mp(this, &ItemList::_scroll_changed)); diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 50db1fc3ce..3f87003423 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -66,11 +66,11 @@ bool Label::is_uppercase() const { int Label::get_line_height(int p_line) const { Ref<Font> font = get_theme_font(SNAME("font")); if (p_line >= 0 && p_line < lines_rid.size()) { - return TS->shaped_text_get_size(lines_rid[p_line]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM); + return TS->shaped_text_get_size(lines_rid[p_line]).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM); } else if (lines_rid.size() > 0) { int h = 0; for (int i = 0; i < lines_rid.size(); i++) { - h = MAX(h, TS->shaped_text_get_size(lines_rid[i]).y) + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM); + h = MAX(h, TS->shaped_text_get_size(lines_rid[i]).y) + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM); } return h; } else { @@ -89,7 +89,10 @@ void Label::_shape() { } else { TS->shaped_text_set_direction(text_rid, (TextServer::Direction)text_direction); } - TS->shaped_text_add_string(text_rid, (uppercase) ? xl_text.to_upper() : xl_text, get_theme_font(SNAME("font"))->get_rids(), get_theme_font_size(SNAME("font_size")), opentype_features, (language != "") ? language : TranslationServer::get_singleton()->get_tool_locale()); + const Ref<Font> &font = get_theme_font(SNAME("font")); + int font_size = get_theme_font_size(SNAME("font_size")); + ERR_FAIL_COND(font.is_null()); + TS->shaped_text_add_string(text_rid, (uppercase) ? xl_text.to_upper() : xl_text, font->get_rids(), font_size, opentype_features, (language != "") ? language : TranslationServer::get_singleton()->get_tool_locale()); TS->shaped_text_set_bidi_override(text_rid, structured_text_parser(st_parser, st_args, xl_text)); dirty = false; lines_dirty = true; @@ -217,7 +220,7 @@ void Label::_update_visible() { minsize.height = 0; int last_line = MIN(lines_rid.size(), lines_visible + lines_skipped); for (int64_t i = lines_skipped; i < last_line; i++) { - minsize.height += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM) + line_spacing; + minsize.height += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM) + line_spacing; if (minsize.height > (get_size().height - style->get_minimum_size().height + line_spacing)) { break; } @@ -286,7 +289,7 @@ void Label::_notification(int p_what) { // Get number of lines to fit to the height. for (int64_t i = lines_skipped; i < lines_rid.size(); i++) { - total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM) + line_spacing; + total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM) + line_spacing; if (total_h > (get_size().height - style->get_minimum_size().height + line_spacing)) { break; } @@ -302,7 +305,7 @@ void Label::_notification(int p_what) { // Get real total height. total_h = 0; for (int64_t i = lines_skipped; i < last_line; i++) { - total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM) + line_spacing; + total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM) + line_spacing; } total_h += style->get_margin(SIDE_TOP) + style->get_margin(SIDE_BOTTOM); @@ -357,7 +360,7 @@ void Label::_notification(int p_what) { for (int i = lines_skipped; i < last_line; i++) { Size2 line_size = TS->shaped_text_get_size(lines_rid[i]); ofs.x = 0; - ofs.y += TS->shaped_text_get_ascent(lines_rid[i]) + font->get_spacing(Font::SPACING_TOP); + ofs.y += TS->shaped_text_get_ascent(lines_rid[i]) + font->get_spacing(TextServer::SPACING_TOP); switch (align) { case ALIGN_FILL: if (rtl && autowrap_mode != AUTOWRAP_OFF) { @@ -433,7 +436,7 @@ void Label::_notification(int p_what) { } } } - ofs.y += TS->shaped_text_get_descent(lines_rid[i]) + vsep + line_spacing + font->get_spacing(Font::SPACING_BOTTOM); + ofs.y += TS->shaped_text_get_descent(lines_rid[i]) + vsep + line_spacing + font->get_spacing(TextServer::SPACING_BOTTOM); } } @@ -455,7 +458,7 @@ Size2 Label::get_minimum_size() const { Size2 min_size = minsize; Ref<Font> font = get_theme_font(SNAME("font")); - min_size.height = MAX(min_size.height, font->get_height(get_theme_font_size(SNAME("font_size"))) + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM)); + min_size.height = MAX(min_size.height, font->get_height(get_theme_font_size(SNAME("font_size"))) + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM)); Size2 min_style = get_theme_stylebox(SNAME("normal"))->get_minimum_size(); if (autowrap_mode != AUTOWRAP_OFF) { @@ -486,7 +489,7 @@ int Label::get_visible_line_count() const { int lines_visible = 0; float total_h = 0.0; for (int64_t i = lines_skipped; i < lines_rid.size(); i++) { - total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM) + line_spacing; + total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM) + line_spacing; if (total_h > (get_size().height - style->get_minimum_size().height + line_spacing)) { break; } diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 5e9c2d891f..3605842224 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -641,7 +641,7 @@ void LineEdit::_notification(int p_what) { int x_ofs = 0; bool using_placeholder = text.is_empty() && ime_text.is_empty(); float text_width = TS->shaped_text_get_size(text_rid).x; - float text_height = TS->shaped_text_get_size(text_rid).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM); + float text_height = TS->shaped_text_get_size(text_rid).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM); switch (align) { case ALIGN_FILL: @@ -1531,7 +1531,7 @@ Size2 LineEdit::get_minimum_size() const { min_size.width = MAX(min_size.width, full_width + em_space_size); } - min_size.height = MAX(TS->shaped_text_get_size(text_rid).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM), font->get_height(font_size)); + min_size.height = MAX(TS->shaped_text_get_size(text_rid).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM), font->get_height(font_size)); // Take icons into account. bool using_placeholder = text.is_empty() && ime_text.is_empty(); @@ -1941,6 +1941,7 @@ void LineEdit::_shape() { const Ref<Font> &font = get_theme_font(SNAME("font")); int font_size = get_theme_font_size(SNAME("font_size")); + ERR_FAIL_COND(font.is_null()); TS->shaped_text_add_string(text_rid, t, font->get_rids(), font_size, opentype_features, (language != "") ? language : TranslationServer::get_singleton()->get_tool_locale()); TS->shaped_text_set_bidi_override(text_rid, structured_text_parser(st_parser, st_args, t)); @@ -2219,7 +2220,7 @@ void LineEdit::_bind_methods() { void LineEdit::_ensure_menu() { if (!menu) { menu = memnew(PopupMenu); - add_child(menu); + add_child(menu, false, INTERNAL_MODE_FRONT); menu_dir = memnew(PopupMenu); menu_dir->set_name("DirMenu"); @@ -2304,7 +2305,7 @@ LineEdit::LineEdit() { set_mouse_filter(MOUSE_FILTER_STOP); caret_blink_timer = memnew(Timer); - add_child(caret_blink_timer); + add_child(caret_blink_timer, false, INTERNAL_MODE_FRONT); caret_blink_timer->set_wait_time(0.65); caret_blink_timer->connect("timeout", callable_mp(this, &LineEdit::_toggle_draw_caret)); set_caret_blink_enabled(false); diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index e312aaed57..737ba84617 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -172,7 +172,7 @@ MenuButton::MenuButton() { popup = memnew(PopupMenu); popup->hide(); - add_child(popup); + add_child(popup, false, INTERNAL_MODE_FRONT); popup->connect("about_to_popup", callable_mp(this, &MenuButton::_popup_visibility_changed), varray(true)); popup->connect("popup_hide", callable_mp(this, &MenuButton::_popup_visibility_changed), varray(false)); } diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index cd55f258b3..d16e96dbec 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -351,7 +351,7 @@ OptionButton::OptionButton() { popup = memnew(PopupMenu); popup->hide(); - add_child(popup); + add_child(popup, false, INTERNAL_MODE_FRONT); popup->connect("index_pressed", callable_mp(this, &OptionButton::_selected)); popup->connect("id_focused", callable_mp(this, &OptionButton::_focused)); popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false)); diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index f7e7e1cd60..e9414598a2 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -255,5 +255,5 @@ void PopupPanel::_notification(int p_what) { PopupPanel::PopupPanel() { panel = memnew(Panel); - add_child(panel); + add_child(panel, false, INTERNAL_MODE_FRONT); } diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index f75d6755a8..c0a559e624 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -228,6 +228,7 @@ void PopupMenu::_activate_submenu(int p_over) { // Set autohide areas PopupMenu *submenu_pum = Object::cast_to<PopupMenu>(submenu_popup); if (submenu_pum) { + submenu_pum->take_mouse_focus(); // Make the position of the parent popup relative to submenu popup this_rect.position = this_rect.position - submenu_pum->get_position(); @@ -1689,7 +1690,7 @@ PopupMenu::PopupMenu() { // Margin Container margin_container = memnew(MarginContainer); margin_container->set_anchors_and_offsets_preset(Control::PRESET_WIDE); - add_child(margin_container); + add_child(margin_container, false, INTERNAL_MODE_FRONT); margin_container->connect("draw", callable_mp(this, &PopupMenu::_draw_background)); // Scroll Container @@ -1703,7 +1704,7 @@ PopupMenu::PopupMenu() { control->set_anchors_and_offsets_preset(Control::PRESET_WIDE); control->set_h_size_flags(Control::SIZE_EXPAND_FILL); control->set_v_size_flags(Control::SIZE_EXPAND_FILL); - scroll_container->add_child(control); + scroll_container->add_child(control, false, INTERNAL_MODE_FRONT); control->connect("draw", callable_mp(this, &PopupMenu::_draw_items)); connect("window_input", callable_mp(this, &PopupMenu::gui_input)); @@ -1712,13 +1713,13 @@ PopupMenu::PopupMenu() { submenu_timer->set_wait_time(0.3); submenu_timer->set_one_shot(true); submenu_timer->connect("timeout", callable_mp(this, &PopupMenu::_submenu_timeout)); - add_child(submenu_timer); + add_child(submenu_timer, false, INTERNAL_MODE_FRONT); minimum_lifetime_timer = memnew(Timer); minimum_lifetime_timer->set_wait_time(0.3); minimum_lifetime_timer->set_one_shot(true); minimum_lifetime_timer->connect("timeout", callable_mp(this, &PopupMenu::_minimum_lifetime_timeout)); - add_child(minimum_lifetime_timer); + add_child(minimum_lifetime_timer, false, INTERNAL_MODE_FRONT); } PopupMenu::~PopupMenu() { diff --git a/scene/gui/rich_text_effect.h b/scene/gui/rich_text_effect.h index e674b2f62f..f5506542bb 100644 --- a/scene/gui/rich_text_effect.h +++ b/scene/gui/rich_text_effect.h @@ -49,7 +49,7 @@ public: Color color; double elapsed_time = 0.0f; Dictionary environment; - uint32_t glpyh_index = 0; + uint32_t glyph_index = 0; RID font; CharFXTransform(); @@ -68,8 +68,8 @@ public: Color get_color() { return color; } void set_color(Color p_color) { color = p_color; } - uint32_t get_glyph_index() const { return glpyh_index; }; - void set_glyph_index(uint32_t p_glpyh_index) { glpyh_index = p_glpyh_index; }; + uint32_t get_glyph_index() const { return glyph_index; }; + void set_glyph_index(uint32_t p_glyph_index) { glyph_index = p_glyph_index; }; RID get_font() const { return font; }; void set_font(RID p_font) { font = p_font; }; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 21a87d4e76..fbc67d8a24 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -874,7 +874,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o charfx->visibility = visible; charfx->outline = true; charfx->font = frid; - charfx->glpyh_index = gl; + charfx->glyph_index = gl; charfx->offset = fx_offset; charfx->color = font_color; @@ -884,7 +884,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o fx_offset += charfx->offset; font_color = charfx->color; frid = charfx->font; - gl = charfx->glpyh_index; + gl = charfx->glyph_index; visible &= charfx->visibility; } } else if (item_fx->type == ITEM_SHAKE) { @@ -1026,7 +1026,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o charfx->visibility = visible; charfx->outline = false; charfx->font = frid; - charfx->glpyh_index = gl; + charfx->glyph_index = gl; charfx->offset = fx_offset; charfx->color = font_color; @@ -1036,7 +1036,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o fx_offset += charfx->offset; font_color = charfx->color; frid = charfx->font; - gl = charfx->glpyh_index; + gl = charfx->glyph_index; visible &= charfx->visibility; } } else if (item_fx->type == ITEM_SHAKE) { @@ -4361,7 +4361,7 @@ RichTextLabel::RichTextLabel() { current_frame = main; vscroll = memnew(VScrollBar); - add_child(vscroll); + add_child(vscroll, false, INTERNAL_MODE_FRONT); vscroll->set_drag_node(String("..")); vscroll->set_step(1); vscroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 0); diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index b5daa8b3f1..0c051f61e2 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -228,9 +228,6 @@ void ScrollContainer::_update_scrollbar_position() { v_scroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 0); v_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); - h_scroll->raise(); - v_scroll->raise(); - _updating_scrollbars = false; } @@ -618,12 +615,12 @@ void ScrollContainer::_bind_methods() { ScrollContainer::ScrollContainer() { h_scroll = memnew(HScrollBar); h_scroll->set_name("_h_scroll"); - add_child(h_scroll); + add_child(h_scroll, false, INTERNAL_MODE_BACK); h_scroll->connect("value_changed", callable_mp(this, &ScrollContainer::_scroll_moved)); v_scroll = memnew(VScrollBar); v_scroll->set_name("_v_scroll"); - add_child(v_scroll); + add_child(v_scroll, false, INTERNAL_MODE_BACK); v_scroll->connect("value_changed", callable_mp(this, &ScrollContainer::_scroll_moved)); deadzone = GLOBAL_GET("gui/common/default_scroll_deadzone"); diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index 65a3eb3adf..1074d0d8a0 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -278,7 +278,7 @@ void SpinBox::_bind_methods() { SpinBox::SpinBox() { line_edit = memnew(LineEdit); - add_child(line_edit); + add_child(line_edit, false, INTERNAL_MODE_FRONT); line_edit->set_anchors_and_offsets_preset(Control::PRESET_WIDE); line_edit->set_mouse_filter(MOUSE_FILTER_PASS); @@ -291,5 +291,5 @@ SpinBox::SpinBox() { range_click_timer = memnew(Timer); range_click_timer->connect("timeout", callable_mp(this, &SpinBox::_range_click_timeout)); - add_child(range_click_timer); + add_child(range_click_timer, false, INTERNAL_MODE_FRONT); } diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 5884d2a854..481e211eb3 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -905,7 +905,7 @@ void TabContainer::drop_data(const Point2 &p_point, const Variant &p_data) { if (from_tabc && from_tabc->get_tabs_rearrange_group() == get_tabs_rearrange_group()) { Control *moving_tabc = from_tabc->get_tab_control(tab_from_id); from_tabc->remove_child(moving_tabc); - add_child(moving_tabc); + add_child(moving_tabc, false, INTERNAL_MODE_FRONT); if (hover_now < 0) { hover_now = get_tab_count() - 1; } diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 61dfec6abe..7e64c13b37 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -888,7 +888,7 @@ void TextEdit::_notification(int p_what) { // Draw line. RID rid = ldata->get_line_rid(line_wrap_index); - float text_height = TS->shaped_text_get_size(rid).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM); + float text_height = TS->shaped_text_get_size(rid).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM); if (rtl) { char_margin = size.width - char_margin - TS->shaped_text_get_size(rid).x; @@ -5004,7 +5004,7 @@ void TextEdit::_paste_internal() { void TextEdit::_generate_context_menu() { if (!menu) { menu = memnew(PopupMenu); - add_child(menu); + add_child(menu, false, INTERNAL_MODE_FRONT); menu_dir = memnew(PopupMenu); menu_dir->set_name("DirMenu"); @@ -5012,7 +5012,7 @@ void TextEdit::_generate_context_menu() { menu_dir->add_radio_check_item(RTR("Auto-detect direction"), MENU_DIR_AUTO); menu_dir->add_radio_check_item(RTR("Left-to-right"), MENU_DIR_LTR); menu_dir->add_radio_check_item(RTR("Right-to-left"), MENU_DIR_RTL); - menu->add_child(menu_dir); + menu->add_child(menu_dir, false, INTERNAL_MODE_FRONT); menu_ctl = memnew(PopupMenu); menu_ctl->set_name("CTLMenu"); @@ -5034,7 +5034,7 @@ void TextEdit::_generate_context_menu() { menu_ctl->add_item(RTR("Zero width non-joiner (ZWNJ)"), MENU_INSERT_ZWNJ); menu_ctl->add_item(RTR("Word joiner (WJ)"), MENU_INSERT_WJ); menu_ctl->add_item(RTR("Soft hyphen (SHY)"), MENU_INSERT_SHY); - menu->add_child(menu_ctl); + menu->add_child(menu_ctl, false, INTERNAL_MODE_FRONT); menu->connect("id_pressed", callable_mp(this, &TextEdit::menu_option)); menu_dir->connect("id_pressed", callable_mp(this, &TextEdit::menu_option)); @@ -5948,8 +5948,8 @@ TextEdit::TextEdit() { h_scroll = memnew(HScrollBar); v_scroll = memnew(VScrollBar); - add_child(h_scroll); - add_child(v_scroll); + add_child(h_scroll, false, INTERNAL_MODE_FRONT); + add_child(v_scroll, false, INTERNAL_MODE_FRONT); h_scroll->connect("value_changed", callable_mp(this, &TextEdit::_scroll_moved)); v_scroll->connect("value_changed", callable_mp(this, &TextEdit::_scroll_moved)); @@ -5958,19 +5958,19 @@ TextEdit::TextEdit() { /* Caret. */ caret_blink_timer = memnew(Timer); - add_child(caret_blink_timer); + add_child(caret_blink_timer, false, INTERNAL_MODE_FRONT); caret_blink_timer->set_wait_time(0.65); caret_blink_timer->connect("timeout", callable_mp(this, &TextEdit::_toggle_draw_caret)); set_caret_blink_enabled(false); /* Selection. */ click_select_held = memnew(Timer); - add_child(click_select_held); + add_child(click_select_held, false, INTERNAL_MODE_FRONT); click_select_held->set_wait_time(0.05); click_select_held->connect("timeout", callable_mp(this, &TextEdit::_click_selection_held)); idle_detect = memnew(Timer); - add_child(idle_detect); + add_child(idle_detect, false, INTERNAL_MODE_FRONT); idle_detect->set_one_shot(true); idle_detect->set_wait_time(GLOBAL_GET("gui/timers/text_edit_idle_detect_sec")); idle_detect->connect("timeout", callable_mp(this, &TextEdit::_push_current_op)); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 5f07f5216a..cb990892ed 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -889,11 +889,22 @@ void TreeItem::set_custom_font(int p_column, const Ref<Font> &p_font) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].custom_font = p_font; } + Ref<Font> TreeItem::get_custom_font(int p_column) const { ERR_FAIL_INDEX_V(p_column, cells.size(), Ref<Font>()); return cells[p_column].custom_font; } +void TreeItem::set_custom_font_size(int p_column, int p_font_size) { + ERR_FAIL_INDEX(p_column, cells.size()); + cells.write[p_column].custom_font_size = p_font_size; +} + +int TreeItem::get_custom_font_size(int p_column) const { + ERR_FAIL_INDEX_V(p_column, cells.size(), -1); + return cells[p_column].custom_font_size; +} + void TreeItem::set_tooltip(int p_column, const String &p_tooltip) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].tooltip = p_tooltip; @@ -1132,6 +1143,9 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_custom_font", "column", "font"), &TreeItem::set_custom_font); ClassDB::bind_method(D_METHOD("get_custom_font", "column"), &TreeItem::get_custom_font); + ClassDB::bind_method(D_METHOD("set_custom_font_size", "column", "font_size"), &TreeItem::set_custom_font_size); + ClassDB::bind_method(D_METHOD("get_custom_font_size", "column"), &TreeItem::get_custom_font_size); + ClassDB::bind_method(D_METHOD("set_custom_bg_color", "column", "color", "just_outline"), &TreeItem::set_custom_bg_color, DEFVAL(false)); ClassDB::bind_method(D_METHOD("clear_custom_bg_color", "column"), &TreeItem::clear_custom_bg_color); ClassDB::bind_method(D_METHOD("get_custom_bg_color", "column"), &TreeItem::get_custom_bg_color); @@ -1507,7 +1521,14 @@ void Tree::update_item_cell(TreeItem *p_item, int p_col) { } else { font = cache.font; } - p_item->cells.write[p_col].text_buf->add_string(valtext, font, cache.font_size, p_item->cells[p_col].opentype_features, (p_item->cells[p_col].language != "") ? p_item->cells[p_col].language : TranslationServer::get_singleton()->get_tool_locale()); + + int font_size; + if (p_item->cells[p_col].custom_font_size > 0) { + font_size = p_item->cells[p_col].custom_font_size; + } else { + font_size = cache.font_size; + } + p_item->cells.write[p_col].text_buf->add_string(valtext, font, font_size, p_item->cells[p_col].opentype_features, (p_item->cells[p_col].language != "") ? p_item->cells[p_col].language : TranslationServer::get_singleton()->get_tool_locale()); TS->shaped_text_set_bidi_override(p_item->cells[p_col].text_buf->get_rid(), structured_text_parser(p_item->cells[p_col].st_parser, p_item->cells[p_col].st_args, valtext)); p_item->cells.write[p_col].dirty = false; } @@ -1696,24 +1717,30 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 } } - if (drop_mode_flags && drop_mode_over == p_item) { + if (drop_mode_flags && drop_mode_over) { Rect2 r = cell_rect; - bool has_parent = p_item->get_first_child() != nullptr; if (rtl) { r.position.x = get_size().width - r.position.x - r.size.x; } - - if (drop_mode_section == -1 || has_parent || drop_mode_section == 0) { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(r.position.x, r.position.y, r.size.x, 1), cache.drop_position_color); - } - - if (drop_mode_section == 0) { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(r.position.x, r.position.y, 1, r.size.y), cache.drop_position_color); - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(r.position.x + r.size.x - 1, r.position.y, 1, r.size.y), cache.drop_position_color); - } - - if ((drop_mode_section == 1 && !has_parent) || drop_mode_section == 0) { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(r.position.x, r.position.y + r.size.y, r.size.x, 1), cache.drop_position_color); + if (drop_mode_over == p_item) { + if (drop_mode_section == 0 || drop_mode_section == -1) { + // Line above. + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(r.position.x, r.position.y, r.size.x, 1), cache.drop_position_color); + } + if (drop_mode_section == 0) { + // Side lines. + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(r.position.x, r.position.y, 1, r.size.y), cache.drop_position_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(r.position.x + r.size.x - 1, r.position.y, 1, r.size.y), cache.drop_position_color); + } + if (drop_mode_section == 0 || (drop_mode_section == 1 && (!p_item->get_first_child() || p_item->is_collapsed()))) { + // Line below. + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(r.position.x, r.position.y + r.size.y, r.size.x, 1), cache.drop_position_color); + } + } else if (drop_mode_over == p_item->get_parent()) { + if (drop_mode_section == 1 && !p_item->get_prev() /* && !drop_mode_over->is_collapsed() */) { // The drop_mode_over shouldn't ever be collapsed in here, otherwise we would be drawing a child of a collapsed item. + // Line above. + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(r.position.x, r.position.y, r.size.x, 1), cache.drop_position_color); + } } } @@ -4768,12 +4795,11 @@ Tree::Tree() { popup_menu = memnew(PopupMenu); popup_menu->hide(); - add_child(popup_menu); - // popup_menu->set_as_top_level(true); + add_child(popup_menu, false, INTERNAL_MODE_FRONT); popup_editor = memnew(Popup); popup_editor->set_wrap_controls(true); - add_child(popup_editor); + add_child(popup_editor, false, INTERNAL_MODE_FRONT); popup_editor_vb = memnew(VBoxContainer); popup_editor->add_child(popup_editor_vb); popup_editor_vb->add_theme_constant_override("separation", 0); @@ -4791,12 +4817,12 @@ Tree::Tree() { h_scroll = memnew(HScrollBar); v_scroll = memnew(VScrollBar); - add_child(h_scroll); - add_child(v_scroll); + add_child(h_scroll, false, INTERNAL_MODE_FRONT); + add_child(v_scroll, false, INTERNAL_MODE_FRONT); range_click_timer = memnew(Timer); range_click_timer->connect("timeout", callable_mp(this, &Tree::_range_click_timeout)); - add_child(range_click_timer); + add_child(range_click_timer, false, INTERNAL_MODE_FRONT); h_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved)); v_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved)); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index cce8b527db..8b7ddc3faf 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -114,6 +114,7 @@ private: Vector<Button> buttons; Ref<Font> custom_font; + int custom_font_size = -1; Cell() { text_buf.instantiate(); @@ -299,6 +300,9 @@ public: void set_custom_font(int p_column, const Ref<Font> &p_font); Ref<Font> get_custom_font(int p_column) const; + void set_custom_font_size(int p_column, int p_font_size); + int get_custom_font_size(int p_column) const; + void set_custom_bg_color(int p_column, const Color &p_color, bool p_bg_outline = false); void clear_custom_bg_color(int p_column); Color get_custom_bg_color(int p_column) const; diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index 229b5384ea..8734037a57 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -129,7 +129,7 @@ void VideoPlayer::_mix_audio() { void VideoPlayer::_notification(int p_notification) { switch (p_notification) { case NOTIFICATION_ENTER_TREE: { - AudioServer::get_singleton()->add_callback(_mix_audios, this); + AudioServer::get_singleton()->add_mix_callback(_mix_audios, this); if (stream.is_valid() && autoplay && !Engine::get_singleton()->is_editor_hint()) { play(); @@ -138,8 +138,7 @@ void VideoPlayer::_notification(int p_notification) { } break; case NOTIFICATION_EXIT_TREE: { - AudioServer::get_singleton()->remove_callback(_mix_audios, this); - + AudioServer::get_singleton()->remove_mix_callback(_mix_audios, this); } break; case NOTIFICATION_INTERNAL_PROCESS: { diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index f329332725..64b169b1fb 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -571,6 +571,12 @@ void CanvasItem::draw_texture_rect_region(const Ref<Texture2D> &p_texture, const p_texture->draw_rect_region(canvas_item, p_rect, p_src_rect, p_modulate, p_transpose, p_clip_uv); } +void CanvasItem::draw_msdf_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, double p_outline, double p_pixel_range) { + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL_COND(p_texture.is_null()); + RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(canvas_item, p_rect, p_texture->get_rid(), p_src_rect, p_modulate, p_outline, p_pixel_range); +} + void CanvasItem::draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p_rect) { ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); @@ -881,6 +887,7 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("draw_texture", "texture", "position", "modulate"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1))); ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture", "rect", "tile", "modulate", "transpose"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_texture_rect_region", "texture", "rect", "src_rect", "modulate", "transpose", "clip_uv"), &CanvasItem::draw_texture_rect_region, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(false), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("draw_msdf_texture_rect_region", "texture", "rect", "src_rect", "modulate", "outline", "pixel_range"), &CanvasItem::draw_msdf_texture_rect_region, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(0.0), DEFVAL(4.0)); ClassDB::bind_method(D_METHOD("draw_style_box", "style_box", "rect"), &CanvasItem::draw_style_box); ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture", "width"), &CanvasItem::draw_primitive, DEFVAL(Ref<Texture2D>()), DEFVAL(1.0)); ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture"), &CanvasItem::draw_polygon, DEFVAL(PackedVector2Array()), DEFVAL(Ref<Texture2D>())); diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index a591cab485..01ed47d4dc 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -226,6 +226,7 @@ public: void draw_texture(const Ref<Texture2D> &p_texture, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1, 1)); void draw_texture_rect(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false); void draw_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = false); + void draw_msdf_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), double p_outline = 0.0, double p_pixel_range = 4.0); void draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p_rect); void draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture2D> p_texture = Ref<Texture2D>(), real_t p_width = 1); void draw_polygon(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), Ref<Texture2D> p_texture = Ref<Texture2D>()); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 9fce00be60..f2a2648140 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -48,6 +48,7 @@ #include <stdint.h> VARIANT_ENUM_CAST(Node::ProcessMode); +VARIANT_ENUM_CAST(Node::InternalMode); int Node::orphan_node_count = 0; @@ -58,7 +59,7 @@ void Node::_notification(int p_notification) { } break; case NOTIFICATION_PHYSICS_PROCESS: { - GDVIRTUAL_CALL(_physics_process, get_process_delta_time()); + GDVIRTUAL_CALL(_physics_process, get_physics_process_delta_time()); } break; case NOTIFICATION_ENTER_TREE: { @@ -123,22 +124,22 @@ void Node::_notification(int p_notification) { } break; case NOTIFICATION_READY: { if (get_script_instance()) { - if (GDVIRTUAL_IS_OVERRIDEN(_input)) { + if (GDVIRTUAL_IS_OVERRIDDEN(_input)) { set_process_input(true); } - if (GDVIRTUAL_IS_OVERRIDEN(_unhandled_input)) { + if (GDVIRTUAL_IS_OVERRIDDEN(_unhandled_input)) { set_process_unhandled_input(true); } - if (GDVIRTUAL_IS_OVERRIDEN(_unhandled_key_input)) { + if (GDVIRTUAL_IS_OVERRIDDEN(_unhandled_key_input)) { set_process_unhandled_key_input(true); } - if (GDVIRTUAL_IS_OVERRIDEN(_process)) { + if (GDVIRTUAL_IS_OVERRIDDEN(_process)) { set_process(true); } - if (GDVIRTUAL_IS_OVERRIDEN(_physics_process)) { + if (GDVIRTUAL_IS_OVERRIDDEN(_physics_process)) { set_physics_process(true); } @@ -291,14 +292,40 @@ void Node::_propagate_exit_tree() { void Node::move_child(Node *p_child, int p_pos) { ERR_FAIL_NULL(p_child); - ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1, vformat("Invalid new child position: %d.", p_pos)); ERR_FAIL_COND_MSG(p_child->data.parent != this, "Child is not a child of this node."); + + // We need to check whether node is internal and move it only in the relevant node range. + if (p_child->_is_internal_front()) { + ERR_FAIL_INDEX_MSG(p_pos, data.internal_children_front, vformat("Invalid new child position: %d. Child is internal.", p_pos)); + _move_child(p_child, p_pos); + } else if (p_child->_is_internal_back()) { + ERR_FAIL_INDEX_MSG(p_pos, data.internal_children_back, vformat("Invalid new child position: %d. Child is internal.", p_pos)); + _move_child(p_child, data.children.size() - data.internal_children_back + p_pos); + } else { + ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1 - data.internal_children_front - data.internal_children_back, vformat("Invalid new child position: %d.", p_pos)); + _move_child(p_child, p_pos + data.internal_children_front); + } +} + +void Node::_move_child(Node *p_child, int p_pos, bool p_ignore_end) { ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup)."); // Specifying one place beyond the end // means the same as moving to the last position - if (p_pos == data.children.size()) { - p_pos--; + if (!p_ignore_end) { // p_ignore_end is a little hack to make back internal children work properly. + if (p_child->_is_internal_front()) { + if (p_pos == data.internal_children_front) { + p_pos--; + } + } else if (p_child->_is_internal_back()) { + if (p_pos == data.children.size()) { + p_pos--; + } + } else { + if (p_pos == data.children.size() - data.internal_children_back) { + p_pos--; + } + } } if (p_child->data.pos == p_pos) { @@ -339,7 +366,14 @@ void Node::raise() { return; } - data.parent->move_child(this, data.parent->data.children.size() - 1); + // Internal children move within a different index range. + if (_is_internal_front()) { + data.parent->move_child(this, data.parent->data.internal_children_front - 1); + } else if (_is_internal_back()) { + data.parent->move_child(this, data.parent->data.internal_children_back - 1); + } else { + data.parent->move_child(this, data.parent->get_child_count(false) - 1); + } } void Node::add_child_notify(Node *p_child) { @@ -483,24 +517,24 @@ void Node::_propagate_process_owner(Node *p_owner, int p_pause_notification, int } } -void Node::set_network_master(int p_peer_id, bool p_recursive) { - data.network_master = p_peer_id; +void Node::set_network_authority(int p_peer_id, bool p_recursive) { + data.network_authority = p_peer_id; if (p_recursive) { for (int i = 0; i < data.children.size(); i++) { - data.children[i]->set_network_master(p_peer_id, true); + data.children[i]->set_network_authority(p_peer_id, true); } } } -int Node::get_network_master() const { - return data.network_master; +int Node::get_network_authority() const { + return data.network_authority; } -bool Node::is_network_master() const { +bool Node::is_network_authority() const { ERR_FAIL_COND_V(!is_inside_tree(), false); - return get_multiplayer()->get_network_unique_id() == data.network_master; + return get_multiplayer()->get_network_unique_id() == data.network_authority; } /***** RPC CONFIG ********/ @@ -1058,6 +1092,10 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) { p_child->data.pos = data.children.size(); data.children.push_back(p_child); p_child->data.parent = this; + + if (data.internal_children_back > 0) { + _move_child(p_child, data.children.size() - data.internal_children_back - 1); + } p_child->notification(NOTIFICATION_PARENTED); if (data.tree) { @@ -1070,7 +1108,7 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) { add_child_notify(p_child); } -void Node::add_child(Node *p_child, bool p_legible_unique_name) { +void Node::add_child(Node *p_child, bool p_legible_unique_name, InternalMode p_internal) { ERR_FAIL_NULL(p_child); ERR_FAIL_COND_MSG(p_child == this, vformat("Can't add child '%s' to itself.", p_child->get_name())); // adding to itself! ERR_FAIL_COND_MSG(p_child->data.parent, vformat("Can't add child '%s' to '%s', already has a parent '%s'.", p_child->get_name(), get_name(), p_child->data.parent->get_name())); //Fail if node has a parent @@ -1079,19 +1117,35 @@ void Node::add_child(Node *p_child, bool p_legible_unique_name) { #endif ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead."); - /* Validate name */ _validate_child_name(p_child, p_legible_unique_name); - _add_child_nocheck(p_child, p_child->data.name); + + if (p_internal == INTERNAL_MODE_FRONT) { + _move_child(p_child, data.internal_children_front); + data.internal_children_front++; + } else if (p_internal == INTERNAL_MODE_BACK) { + if (data.internal_children_back > 0) { + _move_child(p_child, data.children.size() - 1, true); + } + data.internal_children_back++; + } } void Node::add_sibling(Node *p_sibling, bool p_legible_unique_name) { ERR_FAIL_NULL(p_sibling); + ERR_FAIL_NULL(data.parent); ERR_FAIL_COND_MSG(p_sibling == this, vformat("Can't add sibling '%s' to itself.", p_sibling->get_name())); // adding to itself! ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_sibling() failed. Consider using call_deferred(\"add_sibling\", sibling) instead."); - get_parent()->add_child(p_sibling, p_legible_unique_name); - get_parent()->move_child(p_sibling, this->get_index() + 1); + InternalMode internal = INTERNAL_MODE_DISABLED; + if (_is_internal_front()) { // The sibling will have the same internal status. + internal = INTERNAL_MODE_FRONT; + } else if (_is_internal_back()) { + internal = INTERNAL_MODE_BACK; + } + + data.parent->add_child(p_sibling, p_legible_unique_name, internal); + data.parent->_move_child(p_sibling, get_index() + 1); } void Node::_propagate_validate_owner() { @@ -1145,7 +1199,12 @@ void Node::remove_child(Node *p_child) { ERR_FAIL_COND_MSG(idx == -1, vformat("Cannot remove child node '%s' as it is not a child of this node.", p_child->get_name())); //ERR_FAIL_COND( p_child->data.blocked > 0 ); - //if (data.scene) { does not matter + // If internal child, update the counter. + if (p_child->_is_internal_front()) { + data.internal_children_front--; + } else if (p_child->_is_internal_back()) { + data.internal_children_back--; + } p_child->_set_tree(nullptr); //} @@ -1175,17 +1234,29 @@ void Node::remove_child(Node *p_child) { } } -int Node::get_child_count() const { - return data.children.size(); +int Node::get_child_count(bool p_include_internal) const { + if (p_include_internal) { + return data.children.size(); + } else { + return data.children.size() - data.internal_children_front - data.internal_children_back; + } } -Node *Node::get_child(int p_index) const { - if (p_index < 0) { - p_index += data.children.size(); +Node *Node::get_child(int p_index, bool p_include_internal) const { + if (p_include_internal) { + if (p_index < 0) { + p_index += data.children.size(); + } + ERR_FAIL_INDEX_V(p_index, data.children.size(), nullptr); + return data.children[p_index]; + } else { + if (p_index < 0) { + p_index += data.children.size() - data.internal_children_front - data.internal_children_back; + } + ERR_FAIL_INDEX_V(p_index, data.children.size() - data.internal_children_front - data.internal_children_back, nullptr); + p_index += data.internal_children_front; + return data.children[p_index]; } - ERR_FAIL_INDEX_V(p_index, data.children.size(), nullptr); - - return data.children[p_index]; } Node *Node::_get_child_by_name(const StringName &p_name) const { @@ -1717,7 +1788,13 @@ void Node::_propagate_replace_owner(Node *p_owner, Node *p_by_owner) { data.blocked--; } -int Node::get_index() const { +int Node::get_index(bool p_include_internal) const { + // p_include_internal = false doesn't make sense if the node is internal. + ERR_FAIL_COND_V_MSG(!p_include_internal && (_is_internal_front() || _is_internal_back()), -1, "Node is internal. Can't get index with 'include_internal' being false."); + + if (data.parent && !p_include_internal) { + return data.pos - data.parent->data.internal_children_front; + } return data.pos; } @@ -2429,12 +2506,12 @@ void Node::queue_delete() { } } -TypedArray<Node> Node::_get_children() const { +TypedArray<Node> Node::_get_children(bool p_include_internal) const { TypedArray<Node> arr; - int cc = get_child_count(); + int cc = get_child_count(p_include_internal); arr.resize(cc); for (int i = 0; i < cc; i++) { - arr[i] = get_child(i); + arr[i] = get_child(i, p_include_internal); } return arr; @@ -2581,11 +2658,11 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name); ClassDB::bind_method(D_METHOD("get_name"), &Node::get_name); - ClassDB::bind_method(D_METHOD("add_child", "node", "legible_unique_name"), &Node::add_child, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_child", "node", "legible_unique_name", "internal"), &Node::add_child, DEFVAL(false), DEFVAL(0)); ClassDB::bind_method(D_METHOD("remove_child", "node"), &Node::remove_child); - ClassDB::bind_method(D_METHOD("get_child_count"), &Node::get_child_count); - ClassDB::bind_method(D_METHOD("get_children"), &Node::_get_children); - ClassDB::bind_method(D_METHOD("get_child", "idx"), &Node::get_child); + ClassDB::bind_method(D_METHOD("get_child_count", "include_internal"), &Node::get_child_count, DEFVAL(false)); // Note that the default value bound for include_internal is false, while the method is declared with true. This is because internal nodes are irrelevant for GDSCript. + ClassDB::bind_method(D_METHOD("get_children", "include_internal"), &Node::_get_children, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("get_child", "idx", "include_internal"), &Node::get_child, DEFVAL(false)); ClassDB::bind_method(D_METHOD("has_node", "path"), &Node::has_node); ClassDB::bind_method(D_METHOD("get_node", "path"), &Node::get_node); ClassDB::bind_method(D_METHOD("get_node_or_null", "path"), &Node::get_node_or_null); @@ -2609,7 +2686,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("set_owner", "owner"), &Node::set_owner); ClassDB::bind_method(D_METHOD("get_owner"), &Node::get_owner); ClassDB::bind_method(D_METHOD("remove_and_skip"), &Node::remove_and_skip); - ClassDB::bind_method(D_METHOD("get_index"), &Node::get_index); + ClassDB::bind_method(D_METHOD("get_index", "include_internal"), &Node::get_index, DEFVAL(false)); ClassDB::bind_method(D_METHOD("print_tree"), &Node::print_tree); ClassDB::bind_method(D_METHOD("print_tree_pretty"), &Node::print_tree_pretty); ClassDB::bind_method(D_METHOD("set_filename", "filename"), &Node::set_filename); @@ -2661,10 +2738,10 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("request_ready"), &Node::request_ready); - ClassDB::bind_method(D_METHOD("set_network_master", "id", "recursive"), &Node::set_network_master, DEFVAL(true)); - ClassDB::bind_method(D_METHOD("get_network_master"), &Node::get_network_master); + ClassDB::bind_method(D_METHOD("set_network_authority", "id", "recursive"), &Node::set_network_authority, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("get_network_authority"), &Node::get_network_authority); - ClassDB::bind_method(D_METHOD("is_network_master"), &Node::is_network_master); + ClassDB::bind_method(D_METHOD("is_network_authority"), &Node::is_network_authority); ClassDB::bind_method(D_METHOD("get_multiplayer"), &Node::get_multiplayer); ClassDB::bind_method(D_METHOD("get_custom_multiplayer"), &Node::get_custom_multiplayer); @@ -2747,6 +2824,10 @@ void Node::_bind_methods() { BIND_ENUM_CONSTANT(DUPLICATE_SCRIPTS); BIND_ENUM_CONSTANT(DUPLICATE_USE_INSTANCING); + BIND_ENUM_CONSTANT(INTERNAL_MODE_DISABLED); + BIND_ENUM_CONSTANT(INTERNAL_MODE_FRONT); + BIND_ENUM_CONSTANT(INTERNAL_MODE_BACK); + ADD_SIGNAL(MethodInfo("ready")); ADD_SIGNAL(MethodInfo("renamed")); ADD_SIGNAL(MethodInfo("tree_entered")); diff --git a/scene/main/node.h b/scene/main/node.h index a07accba2f..d0246ebe84 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -73,6 +73,12 @@ public: NAME_CASING_SNAKE_CASE }; + enum InternalMode { + INTERNAL_MODE_DISABLED, + INTERNAL_MODE_FRONT, + INTERNAL_MODE_BACK, + }; + struct Comparator { bool operator()(const Node *p_a, const Node *p_b) const { return p_b->is_greater_than(p_a); } }; @@ -97,6 +103,8 @@ private: Node *parent = nullptr; Node *owner = nullptr; Vector<Node *> children; + int internal_children_front = 0; + int internal_children_back = 0; int pos = -1; int depth = -1; int blocked = 0; // Safeguard that throws an error when attempting to modify the tree in a harmful way while being traversed. @@ -119,7 +127,7 @@ private: ProcessMode process_mode = PROCESS_MODE_INHERIT; Node *process_owner = nullptr; - int network_master = 1; // Server by default. + int network_authority = 1; // Server by default. Vector<MultiplayerAPI::RPCConfig> rpc_methods; // Variables used to properly sort the node when processing, ignored otherwise. @@ -172,12 +180,15 @@ private: void _duplicate_signals(const Node *p_original, Node *p_copy) const; Node *_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap = nullptr) const; - TypedArray<Node> _get_children() const; + TypedArray<Node> _get_children(bool p_include_internal = true) const; Array _get_groups() const; Variant _rpc_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error); Variant _rpc_id_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error); + _FORCE_INLINE_ bool _is_internal_front() const { return data.parent && data.pos < data.parent->data.internal_children_front; } + _FORCE_INLINE_ bool _is_internal_back() const { return data.parent && data.pos >= data.parent->data.children.size() - data.parent->data.internal_children_back; } + friend class SceneTree; void _set_tree(SceneTree *p_tree); @@ -284,12 +295,12 @@ public: StringName get_name() const; void set_name(const String &p_name); - void add_child(Node *p_child, bool p_legible_unique_name = false); + void add_child(Node *p_child, bool p_legible_unique_name = false, InternalMode p_internal = INTERNAL_MODE_DISABLED); void add_sibling(Node *p_sibling, bool p_legible_unique_name = false); void remove_child(Node *p_child); - int get_child_count() const; - Node *get_child(int p_index) const; + int get_child_count(bool p_include_internal = true) const; + Node *get_child(int p_index, bool p_include_internal = true) const; bool has_node(const NodePath &p_path) const; Node *get_node(const NodePath &p_path) const; Node *get_node_or_null(const NodePath &p_path) const; @@ -327,6 +338,7 @@ public: int get_persistent_group_count() const; void move_child(Node *p_child, int p_pos); + void _move_child(Node *p_child, int p_pos, bool p_ignore_end = false); void raise(); void set_owner(Node *p_owner); @@ -334,7 +346,7 @@ public: void get_owned_by(Node *p_by, List<Node *> *p_owned); void remove_and_skip(); - int get_index() const; + int get_index(bool p_include_internal = true) const; Ref<Tween> create_tween(); @@ -450,9 +462,9 @@ public: bool is_displayed_folded() const; /* NETWORK */ - void set_network_master(int p_peer_id, bool p_recursive = true); - int get_network_master() const; - bool is_network_master() const; + void set_network_authority(int p_peer_id, bool p_recursive = true); + int get_network_authority() const; + bool is_network_authority() const; uint16_t rpc_config(const StringName &p_method, MultiplayerAPI::RPCMode p_rpc_mode, MultiplayerPeer::TransferMode p_transfer_mode, int p_channel = 0); // config a local method for RPC Vector<MultiplayerAPI::RPCConfig> get_node_rpc_methods() const; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index ea2323c651..8ec8c193fb 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -46,12 +46,14 @@ #include "scene/gui/control.h" #include "scene/gui/label.h" #include "scene/gui/popup.h" +#include "scene/gui/popup_menu.h" #include "scene/main/canvas_layer.h" #include "scene/main/window.h" #include "scene/resources/mesh.h" #include "scene/resources/text_line.h" #include "scene/resources/world_2d.h" #include "scene/scene_string_names.h" +#include "servers/audio_server.h" void ViewportTexture::setup_local_to_scene() { if (vp) { @@ -820,12 +822,7 @@ Rect2 Viewport::get_visible_rect() const { } void Viewport::_update_listener_2d() { - /* - if (is_inside_tree() && audio_listener_3d && (!get_parent() || (Object::cast_to<Control>(get_parent()) && Object::cast_to<Control>(get_parent())->is_visible_in_tree()))) - SpatialSound2DServer::get_singleton()->listener_set_space(internal_listener_2d, find_world_2d()->get_sound_space()); - else - SpatialSound2DServer::get_singleton()->listener_set_space(internal_listener_2d, RID()); -*/ + AudioServer::get_singleton()->notify_listener_changed(); } void Viewport::set_as_audio_listener_2d(bool p_enable) { @@ -1105,6 +1102,12 @@ String Viewport::_gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Cont while (p_control) { tooltip = p_control->get_tooltip(pos); + //Temporary solution for PopupMenus + PopupMenu *menu = Object::cast_to<PopupMenu>(this); + if (menu) { + tooltip = menu->get_tooltip(pos); + } + if (r_tooltip_owner) { *r_tooltip_owner = p_control; } @@ -3072,6 +3075,7 @@ bool Viewport::is_audio_listener_3d() const { } void Viewport::_update_listener_3d() { + AudioServer::get_singleton()->notify_listener_changed(); } void Viewport::_listener_transform_3d_changed_notify() { @@ -3451,6 +3455,17 @@ void Viewport::set_use_xr(bool p_use_xr) { bool Viewport::is_using_xr() { return use_xr; } + +void Viewport::set_scale_3d(const Scale3D p_scale_3d) { + scale_3d = p_scale_3d; + + RS::get_singleton()->viewport_set_scale_3d(viewport, RS::ViewportScale3D(scale_3d)); +} + +Viewport::Scale3D Viewport::get_scale_3d() const { + return scale_3d; +} + #endif // _3D_DISABLED void Viewport::_bind_methods() { @@ -3575,8 +3590,12 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_use_xr", "use"), &Viewport::set_use_xr); ClassDB::bind_method(D_METHOD("is_using_xr"), &Viewport::is_using_xr); + ClassDB::bind_method(D_METHOD("set_scale_3d", "scale"), &Viewport::set_scale_3d); + ClassDB::bind_method(D_METHOD("get_scale_3d"), &Viewport::get_scale_3d); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_3d"), "set_disable_3d", "is_3d_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_xr"), "set_use_xr", "is_using_xr"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "scale_3d", PROPERTY_HINT_ENUM, String::utf8("Disabled,75%,50%,33%,25%")), "set_scale_3d", "get_scale_3d"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_3d"), "set_as_audio_listener_3d", "is_audio_listener_3d"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world_3d"), "set_use_own_world_3d", "is_using_own_world_3d"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_3d", PROPERTY_HINT_RESOURCE_TYPE, "World3D"), "set_world_3d", "get_world_3d"); @@ -3620,6 +3639,12 @@ void Viewport::_bind_methods() { ADD_SIGNAL(MethodInfo("size_changed")); ADD_SIGNAL(MethodInfo("gui_focus_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Control"))); + BIND_ENUM_CONSTANT(SCALE_3D_DISABLED); + BIND_ENUM_CONSTANT(SCALE_3D_75_PERCENT); + BIND_ENUM_CONSTANT(SCALE_3D_50_PERCENT); + BIND_ENUM_CONSTANT(SCALE_3D_33_PERCENT); + BIND_ENUM_CONSTANT(SCALE_3D_25_PERCENT); + BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED); BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_1); BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_4); @@ -3734,6 +3759,11 @@ Viewport::Viewport() { gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.5); ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::FLOAT, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers +#ifndef _3D_DISABLED + int scale = GLOBAL_GET("rendering/3d/viewport/scale"); + set_scale_3d((Scale3D)scale); +#endif // _3D_DISABLED + set_sdf_oversize(sdf_oversize); //set to server } diff --git a/scene/main/viewport.h b/scene/main/viewport.h index b24de77e6b..d9b21ce6a8 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -88,6 +88,14 @@ class Viewport : public Node { GDCLASS(Viewport, Node); public: + enum Scale3D { + SCALE_3D_DISABLED, + SCALE_3D_75_PERCENT, + SCALE_3D_50_PERCENT, + SCALE_3D_33_PERCENT, + SCALE_3D_25_PERCENT + }; + enum ShadowAtlasQuadrantSubdiv { SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED, SHADOW_ATLAS_QUADRANT_SUBDIV_1, @@ -577,6 +585,7 @@ public: #ifndef _3D_DISABLED bool use_xr = false; + Scale3D scale_3d = SCALE_3D_DISABLED; friend class Listener3D; Listener3D *listener_3d = nullptr; Set<Listener3D *> listener_3d_set; @@ -647,6 +656,9 @@ public: void set_use_xr(bool p_use_xr); bool is_using_xr(); + + void set_scale_3d(const Scale3D p_scale_3d); + Scale3D get_scale_3d() const; #endif // _3D_DISABLED Viewport(); @@ -705,6 +717,7 @@ VARIANT_ENUM_CAST(SubViewport::UpdateMode); VARIANT_ENUM_CAST(Viewport::ShadowAtlasQuadrantSubdiv); VARIANT_ENUM_CAST(Viewport::MSAA); VARIANT_ENUM_CAST(Viewport::ScreenSpaceAA); +VARIANT_ENUM_CAST(Viewport::Scale3D); VARIANT_ENUM_CAST(Viewport::DebugDraw); VARIANT_ENUM_CAST(Viewport::SDFScale); VARIANT_ENUM_CAST(Viewport::SDFOversize); diff --git a/scene/main/window.cpp b/scene/main/window.cpp index b9c0ae5a4a..1fcfce2ea9 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -659,8 +659,8 @@ void Window::_update_viewport_size() { if (!use_font_oversampling) { font_oversampling = 1.0; } - if (TS->font_get_oversampling() != font_oversampling) { - TS->font_set_oversampling(font_oversampling); + if (TS->font_get_global_oversampling() != font_oversampling) { + TS->font_set_global_oversampling(font_oversampling); } } diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 2cea3c2337..0c97fee711 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -160,6 +160,8 @@ #include "scene/resources/rectangle_shape_2d.h" #include "scene/resources/resource_format_text.h" #include "scene/resources/segment_shape_2d.h" +#include "scene/resources/separation_ray_shape_2d.h" +#include "scene/resources/separation_ray_shape_3d.h" #include "scene/resources/skeleton_modification_2d.h" #include "scene/resources/skeleton_modification_2d_ccdik.h" #include "scene/resources/skeleton_modification_2d_fabrik.h" @@ -247,12 +249,6 @@ static Ref<ResourceFormatSaverText> resource_saver_text; static Ref<ResourceFormatLoaderText> resource_loader_text; -static Ref<ResourceFormatLoaderFont> resource_loader_font; - -#ifndef DISABLE_DEPRECATED -static Ref<ResourceFormatLoaderCompatFont> resource_loader_compat_font; -#endif /* DISABLE_DEPRECATED */ - static Ref<ResourceFormatLoaderStreamTexture2D> resource_loader_stream_texture; static Ref<ResourceFormatLoaderStreamTextureLayered> resource_loader_texture_layered; static Ref<ResourceFormatLoaderStreamTexture3D> resource_loader_texture_3d; @@ -267,14 +263,6 @@ void register_scene_types() { Node::init_node_hrcr(); - resource_loader_font.instantiate(); - ResourceLoader::add_resource_format_loader(resource_loader_font); - -#ifndef DISABLE_DEPRECATED - resource_loader_compat_font.instantiate(); - ResourceLoader::add_resource_format_loader(resource_loader_compat_font); -#endif /* DISABLE_DEPRECATED */ - resource_loader_stream_texture.instantiate(); ResourceLoader::add_resource_format_loader(resource_loader_stream_texture); @@ -752,6 +740,7 @@ void register_scene_types() { OS::get_singleton()->yield(); //may take time to init GDREGISTER_VIRTUAL_CLASS(Shape3D); + GDREGISTER_CLASS(SeparationRayShape3D); GDREGISTER_CLASS(SphereShape3D); GDREGISTER_CLASS(BoxShape3D); GDREGISTER_CLASS(CapsuleShape3D); @@ -840,6 +829,7 @@ void register_scene_types() { GDREGISTER_VIRTUAL_CLASS(Shape2D); GDREGISTER_CLASS(WorldMarginShape2D); GDREGISTER_CLASS(SegmentShape2D); + GDREGISTER_CLASS(SeparationRayShape2D); GDREGISTER_CLASS(CircleShape2D); GDREGISTER_CLASS(RectangleShape2D); GDREGISTER_CLASS(CapsuleShape2D); @@ -960,6 +950,8 @@ void register_scene_types() { ClassDB::add_compatibility_class("ProceduralSky", "Sky"); ClassDB::add_compatibility_class("ProximityGroup", "ProximityGroup3D"); ClassDB::add_compatibility_class("RayCast", "RayCast3D"); + ClassDB::add_compatibility_class("RayShape", "SeparationRayShape3D"); + ClassDB::add_compatibility_class("RayShape2D", "SeparationRayShape2D"); ClassDB::add_compatibility_class("RemoteTransform", "RemoteTransform3D"); ClassDB::add_compatibility_class("RigidBody", "RigidBody3D"); ClassDB::add_compatibility_class("Shape", "Shape3D"); @@ -1065,14 +1057,6 @@ void unregister_scene_types() { SceneDebugger::deinitialize(); clear_default_theme(); - ResourceLoader::remove_resource_format_loader(resource_loader_font); - resource_loader_font.unref(); - -#ifndef DISABLE_DEPRECATED - ResourceLoader::remove_resource_format_loader(resource_loader_compat_font); - resource_loader_compat_font.unref(); -#endif /* DISABLE_DEPRECATED */ - ResourceLoader::remove_resource_format_loader(resource_loader_texture_layered); resource_loader_texture_layered.unref(); diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp index ef070589e4..2ab9b7b5a4 100644 --- a/scene/resources/audio_stream_sample.cpp +++ b/scene/resources/audio_stream_sample.cpp @@ -221,12 +221,12 @@ void AudioStreamPlaybackSample::do_resample(const Depth *p_src, AudioFrame *p_ds } } -void AudioStreamPlaybackSample::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { +int AudioStreamPlaybackSample::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { if (!base->data || !active) { for (int i = 0; i < p_frames; i++) { p_buffer[i] = AudioFrame(0, 0); } - return; + return 0; } int len = base->data_bytes; @@ -395,12 +395,15 @@ void AudioStreamPlaybackSample::mix(AudioFrame *p_buffer, float p_rate_scale, in } if (todo) { + int mixed_frames = p_frames - todo; //bit was missing from mix int todo_ofs = p_frames - todo; for (int i = todo_ofs; i < p_frames; i++) { p_buffer[i] = AudioFrame(0, 0); } + return mixed_frames; } + return p_frames; } AudioStreamPlaybackSample::AudioStreamPlaybackSample() {} diff --git a/scene/resources/audio_stream_sample.h b/scene/resources/audio_stream_sample.h index 70b8ba79ad..8bf3d29123 100644 --- a/scene/resources/audio_stream_sample.h +++ b/scene/resources/audio_stream_sample.h @@ -73,7 +73,7 @@ public: virtual float get_playback_position() const override; virtual void seek(float p_time) override; - virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override; + virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override; AudioStreamPlaybackSample(); }; diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index dd7b348498..4845c556c6 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -1020,8 +1020,9 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) { Ref<FontData> dynamic_font_data; dynamic_font_data.instantiate(); - dynamic_font_data->load_memory(_font_OpenSans_SemiBold, _font_OpenSans_SemiBold_size, "ttf", default_font_size); + dynamic_font_data->set_data_ptr(_font_OpenSans_SemiBold, _font_OpenSans_SemiBold_size); dynamic_font->add_data(dynamic_font_data); + dynamic_font->set_base_size(default_font_size); default_font = dynamic_font; } diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 032171847d..7af8e900fd 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -36,54 +36,129 @@ #include "scene/resources/text_line.h" #include "scene/resources/text_paragraph.h" -void FontData::_bind_methods() { - ClassDB::bind_method(D_METHOD("load_resource", "filename", "base_size"), &FontData::load_resource, DEFVAL(16)); - ClassDB::bind_method(D_METHOD("load_memory", "data", "type", "base_size"), &FontData::_load_memory, DEFVAL(16)); - ClassDB::bind_method(D_METHOD("new_bitmap", "height", "ascent", "base_size"), &FontData::new_bitmap); - - ClassDB::bind_method(D_METHOD("bitmap_add_texture", "texture"), &FontData::bitmap_add_texture); - ClassDB::bind_method(D_METHOD("bitmap_add_char", "char", "texture_idx", "rect", "align", "advance"), &FontData::bitmap_add_char); - ClassDB::bind_method(D_METHOD("bitmap_add_kerning_pair", "A", "B", "kerning"), &FontData::bitmap_add_kerning_pair); +_FORCE_INLINE_ void FontData::_clear_cache() { + for (int i = 0; i < cache.size(); i++) { + if (cache[i].is_valid()) { + TS->free(cache[i]); + cache.write[i] = RID(); + } + } +} - ClassDB::bind_method(D_METHOD("set_data_path", "path"), &FontData::set_data_path); - ClassDB::bind_method(D_METHOD("get_data_path"), &FontData::get_data_path); +_FORCE_INLINE_ void FontData::_ensure_rid(int p_cache_index) const { + if (unlikely(p_cache_index >= cache.size())) { + cache.resize(p_cache_index + 1); + } + if (unlikely(!cache[p_cache_index].is_valid())) { + cache.write[p_cache_index] = TS->create_font(); + TS->font_set_data_ptr(cache[p_cache_index], data_ptr, data_size); + TS->font_set_antialiased(cache[p_cache_index], antialiased); + TS->font_set_multichannel_signed_distance_field(cache[p_cache_index], msdf); + TS->font_set_msdf_pixel_range(cache[p_cache_index], msdf_pixel_range); + TS->font_set_msdf_size(cache[p_cache_index], msdf_size); + TS->font_set_fixed_size(cache[p_cache_index], fixed_size); + TS->font_set_force_autohinter(cache[p_cache_index], force_autohinter); + TS->font_set_hinting(cache[p_cache_index], hinting); + TS->font_set_oversampling(cache[p_cache_index], oversampling); + } +} - ClassDB::bind_method(D_METHOD("get_height", "size"), &FontData::get_height); - ClassDB::bind_method(D_METHOD("get_ascent", "size"), &FontData::get_ascent); - ClassDB::bind_method(D_METHOD("get_descent", "size"), &FontData::get_descent); +void FontData::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_data", "data"), &FontData::set_data); + ClassDB::bind_method(D_METHOD("get_data"), &FontData::get_data); - ClassDB::bind_method(D_METHOD("get_underline_position", "size"), &FontData::get_underline_position); - ClassDB::bind_method(D_METHOD("get_underline_thickness", "size"), &FontData::get_underline_thickness); + ClassDB::bind_method(D_METHOD("set_antialiased", "antialiased"), &FontData::set_antialiased); + ClassDB::bind_method(D_METHOD("is_antialiased"), &FontData::is_antialiased); - ClassDB::bind_method(D_METHOD("get_spacing", "type"), &FontData::get_spacing); - ClassDB::bind_method(D_METHOD("set_spacing", "type", "value"), &FontData::set_spacing); + ClassDB::bind_method(D_METHOD("set_multichannel_signed_distance_field", "msdf"), &FontData::set_multichannel_signed_distance_field); + ClassDB::bind_method(D_METHOD("is_multichannel_signed_distance_field"), &FontData::is_multichannel_signed_distance_field); - ClassDB::bind_method(D_METHOD("set_antialiased", "antialiased"), &FontData::set_antialiased); - ClassDB::bind_method(D_METHOD("get_antialiased"), &FontData::get_antialiased); + ClassDB::bind_method(D_METHOD("set_msdf_pixel_range", "msdf_pixel_range"), &FontData::set_msdf_pixel_range); + ClassDB::bind_method(D_METHOD("get_msdf_pixel_range"), &FontData::get_msdf_pixel_range); - ClassDB::bind_method(D_METHOD("get_variation_list"), &FontData::get_variation_list); + ClassDB::bind_method(D_METHOD("set_msdf_size", "msdf_size"), &FontData::set_msdf_size); + ClassDB::bind_method(D_METHOD("get_msdf_size"), &FontData::get_msdf_size); - ClassDB::bind_method(D_METHOD("set_variation", "tag", "value"), &FontData::set_variation); - ClassDB::bind_method(D_METHOD("get_variation", "tag"), &FontData::get_variation); + ClassDB::bind_method(D_METHOD("set_force_autohinter", "force_autohinter"), &FontData::set_force_autohinter); + ClassDB::bind_method(D_METHOD("is_force_autohinter"), &FontData::is_force_autohinter); ClassDB::bind_method(D_METHOD("set_hinting", "hinting"), &FontData::set_hinting); ClassDB::bind_method(D_METHOD("get_hinting"), &FontData::get_hinting); - ClassDB::bind_method(D_METHOD("set_force_autohinter", "enabled"), &FontData::set_force_autohinter); - ClassDB::bind_method(D_METHOD("get_force_autohinter"), &FontData::get_force_autohinter); + ClassDB::bind_method(D_METHOD("set_oversampling", "oversampling"), &FontData::set_oversampling); + ClassDB::bind_method(D_METHOD("get_oversampling"), &FontData::get_oversampling); - ClassDB::bind_method(D_METHOD("set_distance_field_hint", "distance_field"), &FontData::set_distance_field_hint); - ClassDB::bind_method(D_METHOD("get_distance_field_hint"), &FontData::get_distance_field_hint); + ClassDB::bind_method(D_METHOD("find_cache", "variation_coordinates"), &FontData::find_cache); - ClassDB::bind_method(D_METHOD("has_char", "char"), &FontData::has_char); - ClassDB::bind_method(D_METHOD("get_supported_chars"), &FontData::get_supported_chars); + ClassDB::bind_method(D_METHOD("get_cache_count"), &FontData::get_cache_count); + ClassDB::bind_method(D_METHOD("clear_cache"), &FontData::clear_cache); + ClassDB::bind_method(D_METHOD("remove_cache", "cache_index"), &FontData::remove_cache); + + ClassDB::bind_method(D_METHOD("get_size_cache_list", "cache_index"), &FontData::get_size_cache_list); + ClassDB::bind_method(D_METHOD("clear_size_cache", "cache_index"), &FontData::clear_size_cache); + ClassDB::bind_method(D_METHOD("remove_size_cache", "cache_index", "size"), &FontData::remove_size_cache); + + ClassDB::bind_method(D_METHOD("set_variation_coordinates", "cache_index", "variation_coordinates"), &FontData::set_variation_coordinates); + ClassDB::bind_method(D_METHOD("get_variation_coordinates", "cache_index"), &FontData::get_variation_coordinates); + + ClassDB::bind_method(D_METHOD("set_ascent", "cache_index", "size", "ascent"), &FontData::set_ascent); + ClassDB::bind_method(D_METHOD("get_ascent", "cache_index", "size"), &FontData::get_ascent); + + ClassDB::bind_method(D_METHOD("set_descent", "cache_index", "size", "descent"), &FontData::set_descent); + ClassDB::bind_method(D_METHOD("get_descent", "cache_index", "size"), &FontData::get_descent); + + ClassDB::bind_method(D_METHOD("set_underline_position", "cache_index", "size", "underline_position"), &FontData::set_underline_position); + ClassDB::bind_method(D_METHOD("get_underline_position", "cache_index", "size"), &FontData::get_underline_position); + + ClassDB::bind_method(D_METHOD("set_underline_thickness", "cache_index", "size", "underline_thickness"), &FontData::set_underline_thickness); + ClassDB::bind_method(D_METHOD("get_underline_thickness", "cache_index", "size"), &FontData::get_underline_thickness); + + ClassDB::bind_method(D_METHOD("set_scale", "cache_index", "size", "scale"), &FontData::set_scale); + ClassDB::bind_method(D_METHOD("get_scale", "cache_index", "size"), &FontData::get_scale); + + ClassDB::bind_method(D_METHOD("set_spacing", "cache_index", "size", "spacing"), &FontData::set_spacing); + ClassDB::bind_method(D_METHOD("get_spacing", "cache_index", "size"), &FontData::get_spacing); + + ClassDB::bind_method(D_METHOD("get_texture_count", "cache_index", "size"), &FontData::get_texture_count); + ClassDB::bind_method(D_METHOD("clear_textures", "cache_index", "size"), &FontData::clear_textures); + ClassDB::bind_method(D_METHOD("remove_texture", "cache_index", "size", "texture_index"), &FontData::remove_texture); + + ClassDB::bind_method(D_METHOD("set_texture_image", "cache_index", "size", "texture_index", "image"), &FontData::set_texture_image); + ClassDB::bind_method(D_METHOD("get_texture_image", "cache_index", "size", "texture_index"), &FontData::get_texture_image); + + ClassDB::bind_method(D_METHOD("set_texture_offsets", "cache_index", "size", "texture_index", "offset"), &FontData::set_texture_offsets); + ClassDB::bind_method(D_METHOD("get_texture_offsets", "cache_index", "size", "texture_index"), &FontData::get_texture_offsets); + + ClassDB::bind_method(D_METHOD("get_glyph_list", "cache_index", "size"), &FontData::get_glyph_list); + ClassDB::bind_method(D_METHOD("clear_glyphs", "cache_index", "size"), &FontData::clear_glyphs); + ClassDB::bind_method(D_METHOD("remove_glyph", "cache_index", "size", "glyph"), &FontData::remove_glyph); + + ClassDB::bind_method(D_METHOD("set_glyph_advance", "cache_index", "size", "glyph", "advance"), &FontData::set_glyph_advance); + ClassDB::bind_method(D_METHOD("get_glyph_advance", "cache_index", "size", "glyph"), &FontData::get_glyph_advance); + + ClassDB::bind_method(D_METHOD("set_glyph_offset", "cache_index", "size", "glyph", "offset"), &FontData::set_glyph_offset); + ClassDB::bind_method(D_METHOD("get_glyph_offset", "cache_index", "size", "glyph"), &FontData::get_glyph_offset); + + ClassDB::bind_method(D_METHOD("set_glyph_size", "cache_index", "size", "glyph", "gl_size"), &FontData::set_glyph_size); + ClassDB::bind_method(D_METHOD("get_glyph_size", "cache_index", "size", "glyph"), &FontData::get_glyph_size); - ClassDB::bind_method(D_METHOD("get_glyph_advance", "index", "size"), &FontData::get_glyph_advance); - ClassDB::bind_method(D_METHOD("get_glyph_kerning", "index_a", "index_b", "size"), &FontData::get_glyph_kerning); + ClassDB::bind_method(D_METHOD("set_glyph_uv_rect", "cache_index", "size", "glyph", "uv_rect"), &FontData::set_glyph_uv_rect); + ClassDB::bind_method(D_METHOD("get_glyph_uv_rect", "cache_index", "size", "glyph"), &FontData::get_glyph_uv_rect); - ClassDB::bind_method(D_METHOD("get_base_size"), &FontData::get_base_size); + ClassDB::bind_method(D_METHOD("set_glyph_texture_idx", "cache_index", "size", "glyph", "texture_idx"), &FontData::set_glyph_texture_idx); + ClassDB::bind_method(D_METHOD("get_glyph_texture_idx", "cache_index", "size", "glyph"), &FontData::get_glyph_texture_idx); - ClassDB::bind_method(D_METHOD("has_outline"), &FontData::has_outline); + ClassDB::bind_method(D_METHOD("get_kerning_list", "cache_index", "size"), &FontData::get_kerning_list); + ClassDB::bind_method(D_METHOD("clear_kerning_map", "cache_index", "size"), &FontData::clear_kerning_map); + ClassDB::bind_method(D_METHOD("remove_kerning", "cache_index", "size", "glyph_pair"), &FontData::remove_kerning); + + ClassDB::bind_method(D_METHOD("set_kerning", "cache_index", "size", "glyph_pair", "kerning"), &FontData::set_kerning); + ClassDB::bind_method(D_METHOD("get_kerning", "cache_index", "size", "glyph_pair"), &FontData::get_kerning); + + ClassDB::bind_method(D_METHOD("render_range", "cache_index", "size", "start", "end"), &FontData::render_range); + ClassDB::bind_method(D_METHOD("render_glyph", "cache_index", "size", "index"), &FontData::render_glyph); + + ClassDB::bind_method(D_METHOD("get_cache_rid", "cache_index"), &FontData::get_cache_rid); ClassDB::bind_method(D_METHOD("is_language_supported", "language"), &FontData::is_language_supported); ClassDB::bind_method(D_METHOD("set_language_support_override", "language", "supported"), &FontData::set_language_support_override); @@ -97,511 +172,915 @@ void FontData::_bind_methods() { ClassDB::bind_method(D_METHOD("remove_script_support_override", "script"), &FontData::remove_script_support_override); ClassDB::bind_method(D_METHOD("get_script_support_overrides"), &FontData::get_script_support_overrides); - ClassDB::bind_method(D_METHOD("get_glyph_index", "char", "variation_selector"), &FontData::get_glyph_index, DEFVAL(0x0000)); - ClassDB::bind_method(D_METHOD("draw_glyph", "canvas", "size", "pos", "index", "color"), &FontData::draw_glyph, DEFVAL(Color(1, 1, 1))); - ClassDB::bind_method(D_METHOD("draw_glyph_outline", "canvas", "size", "outline_size", "pos", "index", "color"), &FontData::draw_glyph_outline, DEFVAL(Color(1, 1, 1))); - - ADD_PROPERTY(PropertyInfo(Variant::STRING, "data_path", PROPERTY_HINT_FILE, "*.ttf,*.otf,*.woff,*.fnt,*.font"), "set_data_path", "get_data_path"); - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "antialiased"), "set_antialiased", "get_antialiased"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "force_autohinter"), "set_force_autohinter", "get_force_autohinter"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distance_field_hint"), "set_distance_field_hint", "get_distance_field_hint"); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), "set_hinting", "get_hinting"); + ClassDB::bind_method(D_METHOD("has_char", "char"), &FontData::has_char); + ClassDB::bind_method(D_METHOD("get_supported_chars"), &FontData::get_supported_chars); - ADD_GROUP("Extra Spacing", "extra_spacing"); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "extra_spacing_glyph"), "set_spacing", "get_spacing", SPACING_GLYPH); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "extra_spacing_space"), "set_spacing", "get_spacing", SPACING_SPACE); + ClassDB::bind_method(D_METHOD("get_glyph_index", "char", "variation_selector"), &FontData::get_glyph_index); - BIND_ENUM_CONSTANT(SPACING_GLYPH); - BIND_ENUM_CONSTANT(SPACING_SPACE); + ClassDB::bind_method(D_METHOD("get_supported_feature_list"), &FontData::get_supported_feature_list); + ClassDB::bind_method(D_METHOD("get_supported_variation_list"), &FontData::get_supported_variation_list); } bool FontData::_set(const StringName &p_name, const Variant &p_value) { - String str = p_name; - if (str.begins_with("language_support_override/")) { - String lang = str.get_slicec('/', 1); - if (lang == "_new") { - return false; + Vector<String> tokens = p_name.operator String().split("/"); + if (tokens.size() == 1) { + if (tokens[0] == "data") { + set_data(p_value); + return true; + } else if (tokens[0] == "antialiased") { + set_antialiased(p_value); + return true; + } else if (tokens[0] == "multichannel_signed_distance_field") { + set_multichannel_signed_distance_field(p_value); + return true; + } else if (tokens[0] == "msdf_pixel_range") { + set_msdf_pixel_range(p_value); + return true; + } else if (tokens[0] == "msdf_size") { + set_msdf_size(p_value); + return true; + } else if (tokens[0] == "fixed_size") { + set_fixed_size(p_value); + return true; + } else if (tokens[0] == "hinting") { + set_hinting((TextServer::Hinting)p_value.operator int()); + return true; + } else if (tokens[0] == "force_autohinter") { + set_force_autohinter(p_value); + return true; + } else if (tokens[0] == "oversampling") { + set_oversampling(p_value); + return true; } + } else if (tokens.size() == 2 && tokens[0] == "language_support_override") { + String lang = tokens[1]; set_language_support_override(lang, p_value); return true; - } - if (str.begins_with("script_support_override/")) { - String scr = str.get_slicec('/', 1); - if (scr == "_new") { - return false; - } - set_script_support_override(scr, p_value); - return true; - } - if (str.begins_with("variation/")) { - String name = str.get_slicec('/', 1); - set_variation(name, p_value); + } else if (tokens.size() == 2 && tokens[0] == "script_support_override") { + String script = tokens[1]; + set_script_support_override(script, p_value); return true; + } else if (tokens.size() >= 3 && tokens[0] == "cache") { + int cache_index = tokens[1].to_int(); + if (tokens.size() == 3 && tokens[2] == "variation_coordinates") { + set_variation_coordinates(cache_index, p_value); + return true; + } + if (tokens.size() >= 5) { + Vector2i sz = Vector2i(tokens[2].to_int(), tokens[3].to_int()); + if (tokens[4] == "ascent") { + set_ascent(cache_index, sz.x, p_value); + return true; + } else if (tokens[4] == "descent") { + set_descent(cache_index, sz.x, p_value); + return true; + } else if (tokens[4] == "underline_position") { + set_underline_position(cache_index, sz.x, p_value); + return true; + } else if (tokens[4] == "underline_thickness") { + set_underline_thickness(cache_index, sz.x, p_value); + return true; + } else if (tokens[4] == "scale") { + set_scale(cache_index, sz.x, p_value); + return true; + } else if (tokens[4] == "spacing_glyph") { + set_spacing(cache_index, sz.x, TextServer::SPACING_GLYPH, p_value); + return true; + } else if (tokens[4] == "spacing_space") { + set_spacing(cache_index, sz.x, TextServer::SPACING_SPACE, p_value); + return true; + } else if (tokens.size() == 7 && tokens[4] == "textures") { + int texture_index = tokens[5].to_int(); + if (tokens[6] == "image") { + set_texture_image(cache_index, sz, texture_index, p_value); + return true; + } else if (tokens[6] == "offsets") { + set_texture_offsets(cache_index, sz, texture_index, p_value); + return true; + } + } else if (tokens.size() == 7 && tokens[4] == "glyphs") { + int32_t glyph_index = tokens[5].to_int(); + if (tokens[6] == "advance") { + set_glyph_advance(cache_index, sz.x, glyph_index, p_value); + return true; + } else if (tokens[6] == "offset") { + set_glyph_offset(cache_index, sz, glyph_index, p_value); + return true; + } else if (tokens[6] == "size") { + set_glyph_size(cache_index, sz, glyph_index, p_value); + return true; + } else if (tokens[6] == "uv_rect") { + set_glyph_uv_rect(cache_index, sz, glyph_index, p_value); + return true; + } else if (tokens[6] == "texture_idx") { + set_glyph_texture_idx(cache_index, sz, glyph_index, p_value); + return true; + } + } else if (tokens.size() == 7 && tokens[4] == "kerning_overrides") { + Vector2i gp = Vector2i(tokens[5].to_int(), tokens[6].to_int()); + set_kerning(cache_index, sz.x, gp, p_value); + return true; + } + } } - return false; } bool FontData::_get(const StringName &p_name, Variant &r_ret) const { - String str = p_name; - if (str.begins_with("language_support_override/")) { - String lang = str.get_slicec('/', 1); - if (lang == "_new") { + Vector<String> tokens = p_name.operator String().split("/"); + if (tokens.size() == 1) { + if (tokens[0] == "data") { + r_ret = get_data(); + return true; + } else if (tokens[0] == "antialiased") { + r_ret = is_antialiased(); + return true; + } else if (tokens[0] == "multichannel_signed_distance_field") { + r_ret = is_multichannel_signed_distance_field(); + return true; + } else if (tokens[0] == "msdf_pixel_range") { + r_ret = get_msdf_pixel_range(); + return true; + } else if (tokens[0] == "msdf_size") { + r_ret = get_msdf_size(); + return true; + } else if (tokens[0] == "fixed_size") { + r_ret = get_fixed_size(); + return true; + } else if (tokens[0] == "hinting") { + r_ret = get_hinting(); + return true; + } else if (tokens[0] == "force_autohinter") { + r_ret = is_force_autohinter(); + return true; + } else if (tokens[0] == "oversampling") { + r_ret = get_oversampling(); return true; } + } else if (tokens.size() == 2 && tokens[0] == "language_support_override") { + String lang = tokens[1]; r_ret = get_language_support_override(lang); return true; - } - if (str.begins_with("script_support_override/")) { - String scr = str.get_slicec('/', 1); - if (scr == "_new") { + } else if (tokens.size() == 2 && tokens[0] == "script_support_override") { + String script = tokens[1]; + r_ret = get_script_support_override(script); + return true; + } else if (tokens.size() >= 3 && tokens[0] == "cache") { + int cache_index = tokens[1].to_int(); + if (tokens.size() == 3 && tokens[2] == "variation_coordinates") { + r_ret = get_variation_coordinates(cache_index); return true; } - r_ret = get_script_support_override(scr); - return true; - } - if (str.begins_with("variation/")) { - String name = str.get_slicec('/', 1); - - r_ret = get_variation(name); - return true; + if (tokens.size() >= 5) { + Vector2i sz = Vector2i(tokens[2].to_int(), tokens[3].to_int()); + if (tokens[4] == "ascent") { + r_ret = get_ascent(cache_index, sz.x); + return true; + } else if (tokens[4] == "descent") { + r_ret = get_descent(cache_index, sz.x); + return true; + } else if (tokens[4] == "underline_position") { + r_ret = get_underline_position(cache_index, sz.x); + return true; + } else if (tokens[4] == "underline_thickness") { + r_ret = get_underline_thickness(cache_index, sz.x); + return true; + } else if (tokens[4] == "scale") { + r_ret = get_scale(cache_index, sz.x); + return true; + } else if (tokens[4] == "spacing_glyph") { + r_ret = get_spacing(cache_index, sz.x, TextServer::SPACING_GLYPH); + return true; + } else if (tokens[4] == "spacing_space") { + r_ret = get_spacing(cache_index, sz.x, TextServer::SPACING_SPACE); + return true; + } else if (tokens.size() == 7 && tokens[4] == "textures") { + int texture_index = tokens[5].to_int(); + if (tokens[6] == "image") { + r_ret = get_texture_image(cache_index, sz, texture_index); + return true; + } else if (tokens[6] == "offsets") { + r_ret = get_texture_offsets(cache_index, sz, texture_index); + return true; + } + } else if (tokens.size() == 7 && tokens[4] == "glyphs") { + int32_t glyph_index = tokens[5].to_int(); + if (tokens[6] == "advance") { + r_ret = get_glyph_advance(cache_index, sz.x, glyph_index); + return true; + } else if (tokens[6] == "offset") { + r_ret = get_glyph_offset(cache_index, sz, glyph_index); + return true; + } else if (tokens[6] == "size") { + r_ret = get_glyph_size(cache_index, sz, glyph_index); + return true; + } else if (tokens[6] == "uv_rect") { + r_ret = get_glyph_uv_rect(cache_index, sz, glyph_index); + return true; + } else if (tokens[6] == "texture_idx") { + r_ret = get_glyph_texture_idx(cache_index, sz, glyph_index); + return true; + } + } else if (tokens.size() == 7 && tokens[4] == "kerning_overrides") { + Vector2i gp = Vector2i(tokens[5].to_int(), tokens[6].to_int()); + r_ret = get_kerning(cache_index, sz.x, gp); + return true; + } + } } - return false; } void FontData::_get_property_list(List<PropertyInfo> *p_list) const { + p_list->push_back(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + + p_list->push_back(PropertyInfo(Variant::BOOL, "antialiased", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::INT, "msdf_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::INT, "fixed_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::BOOL, "force_autohinter", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + Vector<String> lang_over = get_language_support_overrides(); for (int i = 0; i < lang_over.size(); i++) { - p_list->push_back(PropertyInfo(Variant::BOOL, "language_support_override/" + lang_over[i], PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::BOOL, "language_support_override/" + lang_over[i], PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); } - p_list->push_back(PropertyInfo(Variant::NIL, "language_support_override/_new", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); - Vector<String> scr_over = get_script_support_overrides(); for (int i = 0; i < scr_over.size(); i++) { - p_list->push_back(PropertyInfo(Variant::BOOL, "script_support_override/" + scr_over[i], PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE)); - } - p_list->push_back(PropertyInfo(Variant::NIL, "script_support_override/_new", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); + p_list->push_back(PropertyInfo(Variant::BOOL, "script_support_override/" + scr_over[i], PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + } + for (int i = 0; i < cache.size(); i++) { + String prefix = "cache/" + itos(i) + "/"; + Array sizes = get_size_cache_list(i); + p_list->push_back(PropertyInfo(Variant::DICTIONARY, prefix + "variation_coordinates", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + for (int j = 0; j < sizes.size(); j++) { + Vector2i sz = sizes[j]; + String prefix_sz = prefix + itos(sz.x) + "/" + itos(sz.y) + "/"; + if (sz.y == 0) { + p_list->push_back(PropertyInfo(Variant::FLOAT, prefix_sz + "ascent", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::FLOAT, prefix_sz + "descent", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::FLOAT, prefix_sz + "underline_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::FLOAT, prefix_sz + "underline_thickness", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::FLOAT, prefix_sz + "scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::BOOL, prefix_sz + "spacing_glyph", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::BOOL, prefix_sz + "spacing_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + } - Dictionary variations = get_variation_list(); - for (const Variant *ftr = variations.next(nullptr); ftr != nullptr; ftr = variations.next(ftr)) { - Vector3i v = variations[*ftr]; - p_list->push_back(PropertyInfo(Variant::FLOAT, "variation/" + TS->tag_to_name(*ftr), PROPERTY_HINT_RANGE, itos(v.x) + "," + itos(v.y), PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE)); + int tx_cnt = get_texture_count(i, sz); + for (int k = 0; k < tx_cnt; k++) { + p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, prefix_sz + "textures/" + itos(k) + "/offsets", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::OBJECT, prefix_sz + "textures/" + itos(k) + "/image", PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT)); + } + Array glyphs = get_glyph_list(i, sz); + for (int k = 0; k < glyphs.size(); k++) { + const int32_t &gl = glyphs[k]; + if (sz.y == 0) { + p_list->push_back(PropertyInfo(Variant::VECTOR2, prefix_sz + "glyphs/" + itos(gl) + "/advance", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + } + p_list->push_back(PropertyInfo(Variant::VECTOR2, prefix_sz + "glyphs/" + itos(gl) + "/offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::VECTOR2, prefix_sz + "glyphs/" + itos(gl) + "/size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::RECT2, prefix_sz + "glyphs/" + itos(gl) + "/uv_rect", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::INT, prefix_sz + "glyphs/" + itos(gl) + "/texture_idx", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + } + if (sz.y == 0) { + Array kerning_map = get_kerning_list(i, sz.x); + for (int k = 0; k < kerning_map.size(); k++) { + const Vector2i &gl_pair = kerning_map[k]; + p_list->push_back(PropertyInfo(Variant::VECTOR2, prefix_sz + "kerning_overrides/" + itos(gl_pair.x) + "/" + itos(gl_pair.y), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + } + } + } } } void FontData::reset_state() { - if (rid != RID()) { - TS->free(rid); - } - base_size = 16; - path = String(); -} + _clear_cache(); + data.clear(); + data_ptr = nullptr; + data_size = 0; + cache.clear(); -RID FontData::get_rid() const { - return rid; + antialiased = true; + msdf = false; + force_autohinter = false; + hinting = TextServer::HINTING_LIGHT; + msdf_pixel_range = 14; + msdf_size = 128; + oversampling = 0.f; } -void FontData::load_resource(const String &p_filename, int p_base_size) { - if (rid != RID()) { - TS->free(rid); +/*************************************************************************/ + +void FontData::set_data_ptr(const uint8_t *p_data, size_t p_size) { + data.clear(); + data_ptr = p_data; + data_size = p_size; + + if (data_ptr != nullptr) { + for (int i = 0; i < cache.size(); i++) { + if (cache[i].is_valid()) { + TS->font_set_data_ptr(cache[i], data_ptr, data_size); + } + } } - rid = TS->create_font_resource(p_filename, p_base_size); - path = p_filename; - base_size = TS->font_get_base_size(rid); - emit_changed(); } -void FontData::_load_memory(const PackedByteArray &p_data, const String &p_type, int p_base_size) { - if (rid != RID()) { - TS->free(rid); +void FontData::set_data(const PackedByteArray &p_data) { + data = p_data; + data_ptr = data.ptr(); + data_size = data.size(); + + if (data_ptr != nullptr) { + for (int i = 0; i < cache.size(); i++) { + if (cache[i].is_valid()) { + TS->font_set_data_ptr(cache[i], data_ptr, data_size); + } + } } - rid = TS->create_font_memory(p_data.ptr(), p_data.size(), p_type, p_base_size); - path = TTR("(Memory: " + p_type.to_upper() + " @ 0x" + String::num_int64((uint64_t)p_data.ptr(), 16, true) + ")"); - base_size = TS->font_get_base_size(rid); - emit_changed(); } -void FontData::load_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size) { - if (rid != RID()) { - TS->free(rid); - } - rid = TS->create_font_memory(p_data, p_size, p_type, p_base_size); - path = TTR("(Memory: " + p_type.to_upper() + " @ 0x" + String::num_int64((uint64_t)p_data, 16, true) + ")"); - base_size = TS->font_get_base_size(rid); - emit_changed(); +PackedByteArray FontData::get_data() const { + return data; } -void FontData::new_bitmap(float p_height, float p_ascent, int p_base_size) { - if (rid != RID()) { - TS->free(rid); +void FontData::set_antialiased(bool p_antialiased) { + if (antialiased != p_antialiased) { + antialiased = p_antialiased; + for (int i = 0; i < cache.size(); i++) { + _ensure_rid(i); + TS->font_set_antialiased(cache[i], antialiased); + } + emit_changed(); } - rid = TS->create_font_bitmap(p_height, p_ascent, p_base_size); - path = TTR("(Bitmap: " + String::num_int64(rid.get_id(), 16, true) + ")"); - base_size = TS->font_get_base_size(rid); - emit_changed(); } -void FontData::bitmap_add_texture(const Ref<Texture> &p_texture) { - if (rid != RID()) { - TS->font_bitmap_add_texture(rid, p_texture); - } +bool FontData::is_antialiased() const { + return antialiased; } -void FontData::bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { - if (rid != RID()) { - TS->font_bitmap_add_char(rid, p_char, p_texture_idx, p_rect, p_align, p_advance); +void FontData::set_multichannel_signed_distance_field(bool p_msdf) { + if (msdf != p_msdf) { + msdf = p_msdf; + for (int i = 0; i < cache.size(); i++) { + _ensure_rid(i); + TS->font_set_multichannel_signed_distance_field(cache[i], msdf); + } + emit_changed(); } } -void FontData::bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) { - if (rid != RID()) { - TS->font_bitmap_add_kerning_pair(rid, p_A, p_B, p_kerning); - } +bool FontData::is_multichannel_signed_distance_field() const { + return msdf; } -void FontData::set_data_path(const String &p_path) { - load_resource(p_path, base_size); +void FontData::set_msdf_pixel_range(int p_msdf_pixel_range) { + if (msdf_pixel_range != p_msdf_pixel_range) { + msdf_pixel_range = p_msdf_pixel_range; + for (int i = 0; i < cache.size(); i++) { + _ensure_rid(i); + TS->font_set_msdf_pixel_range(cache[i], msdf_pixel_range); + } + emit_changed(); + } } -String FontData::get_data_path() const { - return path; +int FontData::get_msdf_pixel_range() const { + return msdf_pixel_range; } -float FontData::get_height(int p_size) const { - if (rid == RID()) { - return 0.f; // Do not raise errors in getters, to prevent editor from spamming errors on incomplete (without data_path set) fonts. +void FontData::set_msdf_size(int p_msdf_size) { + if (msdf_size != p_msdf_size) { + msdf_size = p_msdf_size; + for (int i = 0; i < cache.size(); i++) { + _ensure_rid(i); + TS->font_set_msdf_size(cache[i], msdf_size); + } + emit_changed(); } - return TS->font_get_height(rid, (p_size < 0) ? base_size : p_size); } -float FontData::get_ascent(int p_size) const { - if (rid == RID()) { - return 0.f; - } - return TS->font_get_ascent(rid, (p_size < 0) ? base_size : p_size); +int FontData::get_msdf_size() const { + return msdf_size; } -float FontData::get_descent(int p_size) const { - if (rid == RID()) { - return 0.f; +void FontData::set_fixed_size(int p_fixed_size) { + if (fixed_size != p_fixed_size) { + fixed_size = p_fixed_size; + for (int i = 0; i < cache.size(); i++) { + _ensure_rid(i); + TS->font_set_fixed_size(cache[i], fixed_size); + } + emit_changed(); } - return TS->font_get_descent(rid, (p_size < 0) ? base_size : p_size); } -float FontData::get_underline_position(int p_size) const { - if (rid == RID()) { - return 0.f; - } - return TS->font_get_underline_position(rid, (p_size < 0) ? base_size : p_size); +int FontData::get_fixed_size() const { + return fixed_size; } -Dictionary FontData::get_feature_list() const { - if (rid == RID()) { - return Dictionary(); +void FontData::set_force_autohinter(bool p_force_autohinter) { + if (force_autohinter != p_force_autohinter) { + force_autohinter = p_force_autohinter; + for (int i = 0; i < cache.size(); i++) { + _ensure_rid(i); + TS->font_set_force_autohinter(cache[i], force_autohinter); + } + emit_changed(); } - return TS->font_get_feature_list(rid); } -float FontData::get_underline_thickness(int p_size) const { - if (rid == RID()) { - return 0.f; - } - return TS->font_get_underline_thickness(rid, (p_size < 0) ? base_size : p_size); +bool FontData::is_force_autohinter() const { + return force_autohinter; } -Dictionary FontData::get_variation_list() const { - if (rid == RID()) { - return Dictionary(); +void FontData::set_hinting(TextServer::Hinting p_hinting) { + if (hinting != p_hinting) { + hinting = p_hinting; + for (int i = 0; i < cache.size(); i++) { + _ensure_rid(i); + TS->font_set_hinting(cache[i], hinting); + } + emit_changed(); } - return TS->font_get_variation_list(rid); } -void FontData::set_variation(const String &p_name, double p_value) { - ERR_FAIL_COND(rid == RID()); - TS->font_set_variation(rid, p_name, p_value); - emit_changed(); +TextServer::Hinting FontData::get_hinting() const { + return hinting; } -double FontData::get_variation(const String &p_name) const { - if (rid == RID()) { - return 0; +void FontData::set_oversampling(real_t p_oversampling) { + if (oversampling != p_oversampling) { + oversampling = p_oversampling; + for (int i = 0; i < cache.size(); i++) { + _ensure_rid(i); + TS->font_set_oversampling(cache[i], oversampling); + } + emit_changed(); + } +} + +real_t FontData::get_oversampling() const { + return oversampling; +} + +RID FontData::find_cache(const Dictionary &p_variation_coordinates) const { + // Find existing variation cache. + const Dictionary &supported_coords = get_supported_variation_list(); + for (int i = 0; i < cache.size(); i++) { + if (cache[i].is_valid()) { + const Dictionary &cache_var = TS->font_get_variation_coordinates(cache[i]); + bool match = true; + for (const Variant *V = supported_coords.next(nullptr); V && match; V = supported_coords.next(V)) { + const Vector3 &def = supported_coords[*V]; + + real_t c_v = def.z; + if (cache_var.has(*V)) { + real_t val = cache_var[*V]; + c_v = CLAMP(val, def.x, def.y); + } + if (cache_var.has(TS->tag_to_name(*V))) { + real_t val = cache_var[TS->tag_to_name(*V)]; + c_v = CLAMP(val, def.x, def.y); + } + + real_t s_v = def.z; + if (p_variation_coordinates.has(*V)) { + real_t val = p_variation_coordinates[*V]; + s_v = CLAMP(val, def.x, def.y); + } + if (p_variation_coordinates.has(TS->tag_to_name(*V))) { + real_t val = p_variation_coordinates[TS->tag_to_name(*V)]; + s_v = CLAMP(val, def.x, def.y); + } + + match = match && (c_v == s_v); + } + if (match) { + return cache[i]; + } + } } - return TS->font_get_variation(rid, p_name); + + // Create new variation cache. + int idx = cache.size(); + _ensure_rid(idx); + TS->font_set_variation_coordinates(cache[idx], p_variation_coordinates); + return cache[idx]; } -int FontData::get_spacing(int p_type) const { - if (rid == RID()) { - return 0; - } - if (p_type == SPACING_GLYPH) { - return TS->font_get_spacing_glyph(rid); - } else { - return TS->font_get_spacing_space(rid); - } +int FontData::get_cache_count() const { + return cache.size(); } -void FontData::set_spacing(int p_type, int p_value) { - ERR_FAIL_COND(rid == RID()); - if (p_type == SPACING_GLYPH) { - TS->font_set_spacing_glyph(rid, p_value); - } else { - TS->font_set_spacing_space(rid, p_value); +void FontData::clear_cache() { + _clear_cache(); + cache.clear(); +} + +void FontData::remove_cache(int p_cache_index) { + ERR_FAIL_INDEX(p_cache_index, cache.size()); + if (cache[p_cache_index].is_valid()) { + TS->free(cache.write[p_cache_index]); } + cache.remove(p_cache_index); emit_changed(); } -void FontData::set_antialiased(bool p_antialiased) { - ERR_FAIL_COND(rid == RID()); - TS->font_set_antialiased(rid, p_antialiased); - emit_changed(); +Array FontData::get_size_cache_list(int p_cache_index) const { + _ensure_rid(p_cache_index); + return TS->font_get_size_cache_list(cache[p_cache_index]); } -bool FontData::get_antialiased() const { - if (rid == RID()) { - return false; - } - return TS->font_get_antialiased(rid); +void FontData::clear_size_cache(int p_cache_index) { + _ensure_rid(p_cache_index); + TS->font_clear_size_cache(cache[p_cache_index]); +} + +void FontData::remove_size_cache(int p_cache_index, const Vector2i &p_size) { + _ensure_rid(p_cache_index); + TS->font_remove_size_cache(cache[p_cache_index], p_size); } -void FontData::set_distance_field_hint(bool p_distance_field) { - ERR_FAIL_COND(rid == RID()); - TS->font_set_distance_field_hint(rid, p_distance_field); +void FontData::set_variation_coordinates(int p_cache_index, const Dictionary &p_variation_coordinates) { + _ensure_rid(p_cache_index); + TS->font_set_variation_coordinates(cache[p_cache_index], p_variation_coordinates); emit_changed(); } -bool FontData::get_distance_field_hint() const { - if (rid == RID()) { - return false; - } - return TS->font_get_distance_field_hint(rid); +Dictionary FontData::get_variation_coordinates(int p_cache_index) const { + _ensure_rid(p_cache_index); + return TS->font_get_variation_coordinates(cache[p_cache_index]); } -void FontData::set_hinting(TextServer::Hinting p_hinting) { - ERR_FAIL_COND(rid == RID()); - TS->font_set_hinting(rid, p_hinting); - emit_changed(); +void FontData::set_ascent(int p_cache_index, int p_size, real_t p_ascent) { + _ensure_rid(p_cache_index); + TS->font_set_ascent(cache[p_cache_index], p_size, p_ascent); } -TextServer::Hinting FontData::get_hinting() const { - if (rid == RID()) { - return TextServer::HINTING_NONE; - } - return TS->font_get_hinting(rid); +real_t FontData::get_ascent(int p_cache_index, int p_size) const { + _ensure_rid(p_cache_index); + return TS->font_get_ascent(cache[p_cache_index], p_size); } -void FontData::set_force_autohinter(bool p_enabeld) { - ERR_FAIL_COND(rid == RID()); - TS->font_set_force_autohinter(rid, p_enabeld); - emit_changed(); +void FontData::set_descent(int p_cache_index, int p_size, real_t p_descent) { + _ensure_rid(p_cache_index); + TS->font_set_descent(cache[p_cache_index], p_size, p_descent); } -bool FontData::get_force_autohinter() const { - if (rid == RID()) { - return false; - } - return TS->font_get_force_autohinter(rid); +real_t FontData::get_descent(int p_cache_index, int p_size) const { + _ensure_rid(p_cache_index); + return TS->font_get_descent(cache[p_cache_index], p_size); } -bool FontData::has_char(char32_t p_char) const { - if (rid == RID()) { - return false; - } - return TS->font_has_char(rid, p_char); +void FontData::set_underline_position(int p_cache_index, int p_size, real_t p_underline_position) { + _ensure_rid(p_cache_index); + TS->font_set_underline_position(cache[p_cache_index], p_size, p_underline_position); } -String FontData::get_supported_chars() const { - ERR_FAIL_COND_V(rid == RID(), String()); - return TS->font_get_supported_chars(rid); +real_t FontData::get_underline_position(int p_cache_index, int p_size) const { + _ensure_rid(p_cache_index); + return TS->font_get_underline_position(cache[p_cache_index], p_size); } -Vector2 FontData::get_glyph_advance(uint32_t p_index, int p_size) const { - ERR_FAIL_COND_V(rid == RID(), Vector2()); - return TS->font_get_glyph_advance(rid, p_index, (p_size < 0) ? base_size : p_size); +void FontData::set_underline_thickness(int p_cache_index, int p_size, real_t p_underline_thickness) { + _ensure_rid(p_cache_index); + TS->font_set_underline_thickness(cache[p_cache_index], p_size, p_underline_thickness); } -Vector2 FontData::get_glyph_kerning(uint32_t p_index_a, uint32_t p_index_b, int p_size) const { - ERR_FAIL_COND_V(rid == RID(), Vector2()); - return TS->font_get_glyph_kerning(rid, p_index_a, p_index_b, (p_size < 0) ? base_size : p_size); +real_t FontData::get_underline_thickness(int p_cache_index, int p_size) const { + _ensure_rid(p_cache_index); + return TS->font_get_underline_thickness(cache[p_cache_index], p_size); } -bool FontData::has_outline() const { - if (rid == RID()) { - return false; - } - return TS->font_has_outline(rid); +void FontData::set_scale(int p_cache_index, int p_size, real_t p_scale) { + _ensure_rid(p_cache_index); + TS->font_set_scale(cache[p_cache_index], p_size, p_scale); } -float FontData::get_base_size() const { - return base_size; +real_t FontData::get_scale(int p_cache_index, int p_size) const { + _ensure_rid(p_cache_index); + return TS->font_get_scale(cache[p_cache_index], p_size); +} + +void FontData::set_spacing(int p_cache_index, int p_size, TextServer::SpacingType p_spacing, int p_value) { + _ensure_rid(p_cache_index); + TS->font_set_spacing(cache[p_cache_index], p_size, p_spacing, p_value); +} + +int FontData::get_spacing(int p_cache_index, int p_size, TextServer::SpacingType p_spacing) const { + _ensure_rid(p_cache_index); + return TS->font_get_spacing(cache[p_cache_index], p_size, p_spacing); +} + +int FontData::get_texture_count(int p_cache_index, const Vector2i &p_size) const { + _ensure_rid(p_cache_index); + return TS->font_get_texture_count(cache[p_cache_index], p_size); +} + +void FontData::clear_textures(int p_cache_index, const Vector2i &p_size) { + _ensure_rid(p_cache_index); + TS->font_clear_textures(cache[p_cache_index], p_size); +} + +void FontData::remove_texture(int p_cache_index, const Vector2i &p_size, int p_texture_index) { + _ensure_rid(p_cache_index); + TS->font_remove_texture(cache[p_cache_index], p_size, p_texture_index); +} + +void FontData::set_texture_image(int p_cache_index, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) { + _ensure_rid(p_cache_index); + TS->font_set_texture_image(cache[p_cache_index], p_size, p_texture_index, p_image); +} + +Ref<Image> FontData::get_texture_image(int p_cache_index, const Vector2i &p_size, int p_texture_index) const { + _ensure_rid(p_cache_index); + return TS->font_get_texture_image(cache[p_cache_index], p_size, p_texture_index); +} + +void FontData::set_texture_offsets(int p_cache_index, const Vector2i &p_size, int p_texture_index, const PackedInt32Array &p_offset) { + _ensure_rid(p_cache_index); + TS->font_set_texture_offsets(cache[p_cache_index], p_size, p_texture_index, p_offset); +} + +PackedInt32Array FontData::get_texture_offsets(int p_cache_index, const Vector2i &p_size, int p_texture_index) const { + _ensure_rid(p_cache_index); + return TS->font_get_texture_offsets(cache[p_cache_index], p_size, p_texture_index); +} + +Array FontData::get_glyph_list(int p_cache_index, const Vector2i &p_size) const { + _ensure_rid(p_cache_index); + return TS->font_get_glyph_list(cache[p_cache_index], p_size); +} + +void FontData::clear_glyphs(int p_cache_index, const Vector2i &p_size) { + _ensure_rid(p_cache_index); + TS->font_clear_glyphs(cache[p_cache_index], p_size); +} + +void FontData::remove_glyph(int p_cache_index, const Vector2i &p_size, int32_t p_glyph) { + _ensure_rid(p_cache_index); + TS->font_remove_glyph(cache[p_cache_index], p_size, p_glyph); +} + +void FontData::set_glyph_advance(int p_cache_index, int p_size, int32_t p_glyph, const Vector2 &p_advance) { + _ensure_rid(p_cache_index); + TS->font_set_glyph_advance(cache[p_cache_index], p_size, p_glyph, p_advance); +} + +Vector2 FontData::get_glyph_advance(int p_cache_index, int p_size, int32_t p_glyph) const { + _ensure_rid(p_cache_index); + return TS->font_get_glyph_advance(cache[p_cache_index], p_size, p_glyph); +} + +void FontData::set_glyph_offset(int p_cache_index, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_offset) { + _ensure_rid(p_cache_index); + TS->font_set_glyph_offset(cache[p_cache_index], p_size, p_glyph, p_offset); +} + +Vector2 FontData::get_glyph_offset(int p_cache_index, const Vector2i &p_size, int32_t p_glyph) const { + _ensure_rid(p_cache_index); + return TS->font_get_glyph_offset(cache[p_cache_index], p_size, p_glyph); +} + +void FontData::set_glyph_size(int p_cache_index, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_gl_size) { + _ensure_rid(p_cache_index); + TS->font_set_glyph_size(cache[p_cache_index], p_size, p_glyph, p_gl_size); +} + +Vector2 FontData::get_glyph_size(int p_cache_index, const Vector2i &p_size, int32_t p_glyph) const { + _ensure_rid(p_cache_index); + return TS->font_get_glyph_size(cache[p_cache_index], p_size, p_glyph); +} + +void FontData::set_glyph_uv_rect(int p_cache_index, const Vector2i &p_size, int32_t p_glyph, const Rect2 &p_uv_rect) { + _ensure_rid(p_cache_index); + TS->font_set_glyph_uv_rect(cache[p_cache_index], p_size, p_glyph, p_uv_rect); +} + +Rect2 FontData::get_glyph_uv_rect(int p_cache_index, const Vector2i &p_size, int32_t p_glyph) const { + _ensure_rid(p_cache_index); + return TS->font_get_glyph_uv_rect(cache[p_cache_index], p_size, p_glyph); +} + +void FontData::set_glyph_texture_idx(int p_cache_index, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx) { + _ensure_rid(p_cache_index); + TS->font_set_glyph_texture_idx(cache[p_cache_index], p_size, p_glyph, p_texture_idx); +} + +int FontData::get_glyph_texture_idx(int p_cache_index, const Vector2i &p_size, int32_t p_glyph) const { + _ensure_rid(p_cache_index); + return TS->font_get_glyph_texture_idx(cache[p_cache_index], p_size, p_glyph); +} + +Array FontData::get_kerning_list(int p_cache_index, int p_size) const { + _ensure_rid(p_cache_index); + return TS->font_get_kerning_list(cache[p_cache_index], p_size); +} + +void FontData::clear_kerning_map(int p_cache_index, int p_size) { + _ensure_rid(p_cache_index); + TS->font_clear_kerning_map(cache[p_cache_index], p_size); +} + +void FontData::remove_kerning(int p_cache_index, int p_size, const Vector2i &p_glyph_pair) { + _ensure_rid(p_cache_index); + TS->font_remove_kerning(cache[p_cache_index], p_size, p_glyph_pair); +} + +void FontData::set_kerning(int p_cache_index, int p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning) { + _ensure_rid(p_cache_index); + TS->font_set_kerning(cache[p_cache_index], p_size, p_glyph_pair, p_kerning); +} + +Vector2 FontData::get_kerning(int p_cache_index, int p_size, const Vector2i &p_glyph_pair) const { + _ensure_rid(p_cache_index); + return TS->font_get_kerning(cache[p_cache_index], p_size, p_glyph_pair); +} + +void FontData::render_range(int p_cache_index, const Vector2i &p_size, char32_t p_start, char32_t p_end) { + _ensure_rid(p_cache_index); + TS->font_render_range(cache[p_cache_index], p_size, p_start, p_end); +} + +void FontData::render_glyph(int p_cache_index, const Vector2i &p_size, int32_t p_index) { + _ensure_rid(p_cache_index); + TS->font_render_glyph(cache[p_cache_index], p_size, p_index); +} + +RID FontData::get_cache_rid(int p_cache_index) const { + _ensure_rid(p_cache_index); + return cache[p_cache_index]; } bool FontData::is_language_supported(const String &p_language) const { - if (rid == RID()) { - return false; - } - return TS->font_is_language_supported(rid, p_language); + _ensure_rid(0); + return TS->font_is_language_supported(cache[0], p_language); } void FontData::set_language_support_override(const String &p_language, bool p_supported) { - ERR_FAIL_COND(rid == RID()); - TS->font_set_language_support_override(rid, p_language, p_supported); - emit_changed(); + _ensure_rid(0); + TS->font_set_language_support_override(cache[0], p_language, p_supported); } bool FontData::get_language_support_override(const String &p_language) const { - if (rid == RID()) { - return false; - } - return TS->font_get_language_support_override(rid, p_language); + _ensure_rid(0); + return TS->font_get_language_support_override(cache[0], p_language); } void FontData::remove_language_support_override(const String &p_language) { - ERR_FAIL_COND(rid == RID()); - TS->font_remove_language_support_override(rid, p_language); - emit_changed(); + _ensure_rid(0); + TS->font_remove_language_support_override(cache[0], p_language); } Vector<String> FontData::get_language_support_overrides() const { - if (rid == RID()) { - return Vector<String>(); - } - return TS->font_get_language_support_overrides(rid); + _ensure_rid(0); + return TS->font_get_language_support_overrides(cache[0]); } bool FontData::is_script_supported(const String &p_script) const { - if (rid == RID()) { - return false; - } - return TS->font_is_script_supported(rid, p_script); + _ensure_rid(0); + return TS->font_is_script_supported(cache[0], p_script); } void FontData::set_script_support_override(const String &p_script, bool p_supported) { - ERR_FAIL_COND(rid == RID()); - TS->font_set_script_support_override(rid, p_script, p_supported); - emit_changed(); + _ensure_rid(0); + TS->font_set_script_support_override(cache[0], p_script, p_supported); } bool FontData::get_script_support_override(const String &p_script) const { - if (rid == RID()) { - return false; - } - return TS->font_get_script_support_override(rid, p_script); + _ensure_rid(0); + return TS->font_get_script_support_override(cache[0], p_script); } void FontData::remove_script_support_override(const String &p_script) { - ERR_FAIL_COND(rid == RID()); - TS->font_remove_script_support_override(rid, p_script); - emit_changed(); + _ensure_rid(0); + TS->font_remove_script_support_override(cache[0], p_script); } Vector<String> FontData::get_script_support_overrides() const { - if (rid == RID()) { - return Vector<String>(); - } - return TS->font_get_script_support_overrides(rid); + _ensure_rid(0); + return TS->font_get_script_support_overrides(cache[0]); } -uint32_t FontData::get_glyph_index(char32_t p_char, char32_t p_variation_selector) const { - ERR_FAIL_COND_V(rid == RID(), 0); - return TS->font_get_glyph_index(rid, p_char, p_variation_selector); +bool FontData::has_char(char32_t p_char) const { + _ensure_rid(0); + return TS->font_has_char(cache[0], p_char); } -Vector2 FontData::draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - ERR_FAIL_COND_V(rid == RID(), Vector2()); - return TS->font_draw_glyph(rid, p_canvas, (p_size <= 0) ? base_size : p_size, p_pos, p_index, p_color); +String FontData::get_supported_chars() const { + _ensure_rid(0); + return TS->font_get_supported_chars(cache[0]); } -Vector2 FontData::draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { - ERR_FAIL_COND_V(rid == RID(), Vector2()); - return TS->font_draw_glyph_outline(rid, p_canvas, (p_size <= 0) ? base_size : p_size, p_outline_size, p_pos, p_index, p_color); +int32_t FontData::get_glyph_index(int p_size, char32_t p_char, char32_t p_variation_selector) const { + _ensure_rid(0); + return TS->font_get_glyph_index(cache[0], p_size, p_char, p_variation_selector); } -FontData::FontData() {} +Dictionary FontData::get_supported_feature_list() const { + _ensure_rid(0); + return TS->font_supported_feature_list(cache[0]); +} -FontData::FontData(const String &p_filename, int p_base_size) { - load_resource(p_filename, p_base_size); +Dictionary FontData::get_supported_variation_list() const { + _ensure_rid(0); + return TS->font_supported_variation_list(cache[0]); } -FontData::FontData(const PackedByteArray &p_data, const String &p_type, int p_base_size) { - _load_memory(p_data, p_type, p_base_size); +FontData::FontData() { + /* NOP */ } FontData::~FontData() { - if (rid != RID()) { - TS->free(rid); - } + _clear_cache(); } /*************************************************************************/ +void Font::_data_changed() { + for (int i = 0; i < rids.size(); i++) { + rids.write[i] = RID(); + } + emit_changed(); +} + +void Font::_ensure_rid(int p_index) const { + // Find or create cache record. + for (int i = 0; i < rids.size(); i++) { + if (!rids[i].is_valid() && data[i].is_valid()) { + rids.write[i] = data[i]->find_cache(variation_coordinates); + } + } +} + void Font::_bind_methods() { ClassDB::bind_method(D_METHOD("add_data", "data"), &Font::add_data); ClassDB::bind_method(D_METHOD("set_data", "idx", "data"), &Font::set_data); ClassDB::bind_method(D_METHOD("get_data_count"), &Font::get_data_count); ClassDB::bind_method(D_METHOD("get_data", "idx"), &Font::get_data); + ClassDB::bind_method(D_METHOD("get_data_rid", "idx"), &Font::get_data_rid); + ClassDB::bind_method(D_METHOD("clear_data"), &Font::clear_data); ClassDB::bind_method(D_METHOD("remove_data", "idx"), &Font::remove_data); + ClassDB::bind_method(D_METHOD("set_base_size", "size"), &Font::set_base_size); + ClassDB::bind_method(D_METHOD("get_base_size"), &Font::get_base_size); + ADD_PROPERTY(PropertyInfo(Variant::INT, "base_size"), "set_base_size", "get_base_size"); + + ClassDB::bind_method(D_METHOD("set_variation_coordinates", "variation_coordinates"), &Font::set_variation_coordinates); + ClassDB::bind_method(D_METHOD("get_variation_coordinates"), &Font::get_variation_coordinates); + ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "variation_coordinates"), "set_variation_coordinates", "get_variation_coordinates"); + + ClassDB::bind_method(D_METHOD("set_spacing", "spacing", "value"), &Font::set_spacing); + ClassDB::bind_method(D_METHOD("get_spacing", "spacing"), &Font::get_spacing); + + ADD_GROUP("Extra Spacing", "spacing"); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "spacing_top"), "set_spacing", "get_spacing", TextServer::SPACING_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "spacing_bottom"), "set_spacing", "get_spacing", TextServer::SPACING_BOTTOM); + ClassDB::bind_method(D_METHOD("get_height", "size"), &Font::get_height, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_ascent", "size"), &Font::get_ascent, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_descent", "size"), &Font::get_descent, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_underline_position", "size"), &Font::get_underline_position, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_underline_thickness", "size"), &Font::get_underline_thickness, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_spacing", "type"), &Font::get_spacing); - ClassDB::bind_method(D_METHOD("set_spacing", "type", "value"), &Font::set_spacing); - - ClassDB::bind_method(D_METHOD("get_string_size", "text", "size"), &Font::get_string_size, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("get_string_size", "text", "size", "align", "width", "flags"), &Font::get_string_size, DEFVAL(-1), DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND)); ClassDB::bind_method(D_METHOD("get_multiline_string_size", "text", "width", "size", "flags"), &Font::get_multiline_string_size, DEFVAL(-1), DEFVAL(-1), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND)); ClassDB::bind_method(D_METHOD("draw_string", "canvas_item", "pos", "text", "align", "width", "size", "modulate", "outline_size", "outline_modulate", "flags"), &Font::draw_string, DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(-1), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND)); ClassDB::bind_method(D_METHOD("draw_multiline_string", "canvas_item", "pos", "text", "align", "width", "max_lines", "size", "modulate", "outline_size", "outline_modulate", "flags"), &Font::draw_multiline_string, DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(-1), DEFVAL(-1), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND)); - ClassDB::bind_method(D_METHOD("has_char", "char"), &Font::has_char); - ClassDB::bind_method(D_METHOD("get_supported_chars"), &Font::get_supported_chars); - ClassDB::bind_method(D_METHOD("get_char_size", "char", "next", "size"), &Font::get_char_size, DEFVAL(0), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "pos", "char", "next", "size", "modulate", "outline_size", "outline_modulate"), &Font::draw_char, DEFVAL(0), DEFVAL(-1), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0))); - ClassDB::bind_method(D_METHOD("update_changes"), &Font::update_changes); - - ADD_GROUP("Extra Spacing", "extra_spacing"); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "extra_spacing_top"), "set_spacing", "get_spacing", SPACING_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "extra_spacing_bottom"), "set_spacing", "get_spacing", SPACING_BOTTOM); - - BIND_ENUM_CONSTANT(SPACING_TOP); - BIND_ENUM_CONSTANT(SPACING_BOTTOM); -} - -void Font::_data_changed() { - cache.clear(); - cache_wrap.clear(); + ClassDB::bind_method(D_METHOD("has_char", "char"), &Font::has_char); + ClassDB::bind_method(D_METHOD("get_supported_chars"), &Font::get_supported_chars); - emit_changed(); - notify_property_list_changed(); + ClassDB::bind_method(D_METHOD("update_changes"), &Font::update_changes); } bool Font::_set(const StringName &p_name, const Variant &p_value) { - String str = p_name; + Vector<String> tokens = p_name.operator String().split("/"); #ifndef DISABLE_DEPRECATED - if (str == "font_data") { // Compatibility, DynamicFont main data + if (tokens.size() == 1 && tokens[0] == "font_data") { + // Compatibility, DynamicFont main data. Ref<FontData> fd = p_value; if (fd.is_valid()) { add_data(fd); return true; } return false; - } else if (str.begins_with("fallback/")) { // Compatibility, DynamicFont fallback data + } else if (tokens.size() == 2 && tokens[0] == "fallback") { + // Compatibility, DynamicFont fallback data. Ref<FontData> fd = p_value; if (fd.is_valid()) { add_data(fd); return true; } return false; - } else if (str == "fallback") { // Compatibility, BitmapFont fallback + } else if (tokens.size() == 1 && tokens[0] == "fallback") { + // Compatibility, BitmapFont fallback data. Ref<Font> f = p_value; if (f.is_valid()) { for (int i = 0; i < f->get_data_count(); i++) { @@ -612,10 +1091,9 @@ bool Font::_set(const StringName &p_name, const Variant &p_value) { return false; } #endif /* DISABLE_DEPRECATED */ - if (str.begins_with("data/")) { - int idx = str.get_slicec('/', 1).to_int(); + if (tokens.size() == 2 && tokens[0] == "data") { + int idx = tokens[1].to_int(); Ref<FontData> fd = p_value; - if (fd.is_valid()) { if (idx == data.size()) { add_data(fd); @@ -631,14 +1109,13 @@ bool Font::_set(const StringName &p_name, const Variant &p_value) { return true; } } - return false; } bool Font::_get(const StringName &p_name, Variant &r_ret) const { - String str = p_name; - if (str.begins_with("data/")) { - int idx = str.get_slicec('/', 1).to_int(); + Vector<String> tokens = p_name.operator String().split("/"); + if (tokens.size() == 2 && tokens[0] == "data") { + int idx = tokens[1].to_int(); if (idx == data.size()) { r_ret = Ref<FontData>(); @@ -656,24 +1133,44 @@ void Font::_get_property_list(List<PropertyInfo> *p_list) const { for (int i = 0; i < data.size(); i++) { p_list->push_back(PropertyInfo(Variant::OBJECT, "data/" + itos(i), PROPERTY_HINT_RESOURCE_TYPE, "FontData")); } - p_list->push_back(PropertyInfo(Variant::OBJECT, "data/" + itos(data.size()), PROPERTY_HINT_RESOURCE_TYPE, "FontData")); } void Font::reset_state() { - spacing_top = 0; - spacing_bottom = 0; + for (int i = 0; i < data.size(); i++) { + if (data[i].is_valid()) { + data.write[i]->connect(SNAME("changed"), callable_mp(this, &Font::_data_changed), varray(), CONNECT_REFERENCE_COUNTED); + } + } cache.clear(); cache_wrap.clear(); data.clear(); + rids.clear(); + + base_size = 16; + variation_coordinates.clear(); + spacing_bottom = 0; + spacing_top = 0; +} + +Dictionary Font::get_feature_list() const { + Dictionary out; + for (int i = 0; i < data.size(); i++) { + Dictionary data_ftrs = data[i]->get_supported_feature_list(); + for (const Variant *ftr = data_ftrs.next(nullptr); ftr != nullptr; ftr = data_ftrs.next(ftr)) { + out[*ftr] = data_ftrs[*ftr]; + } + } + return out; } void Font::add_data(const Ref<FontData> &p_data) { ERR_FAIL_COND(p_data.is_null()); data.push_back(p_data); + rids.push_back(RID()); if (data[data.size() - 1].is_valid()) { - data.write[data.size() - 1]->connect("changed", callable_mp(this, &Font::_data_changed), varray(), CONNECT_REFERENCE_COUNTED); + data.write[data.size() - 1]->connect(SNAME("changed"), callable_mp(this, &Font::_data_changed), varray(), CONNECT_REFERENCE_COUNTED); } cache.clear(); @@ -688,13 +1185,14 @@ void Font::set_data(int p_idx, const Ref<FontData> &p_data) { ERR_FAIL_INDEX(p_idx, data.size()); if (data[p_idx].is_valid()) { - data.write[p_idx]->disconnect("changed", callable_mp(this, &Font::_data_changed)); + data.write[p_idx]->disconnect(SNAME("changed"), callable_mp(this, &Font::_data_changed)); } data.write[p_idx] = p_data; + rids.write[p_idx] = RID(); if (data[p_idx].is_valid()) { - data.write[p_idx]->connect("changed", callable_mp(this, &Font::_data_changed), varray(), CONNECT_REFERENCE_COUNTED); + data.write[p_idx]->connect(SNAME("changed"), callable_mp(this, &Font::_data_changed), varray(), CONNECT_REFERENCE_COUNTED); } cache.clear(); @@ -713,14 +1211,31 @@ Ref<FontData> Font::get_data(int p_idx) const { return data[p_idx]; } +RID Font::get_data_rid(int p_idx) const { + ERR_FAIL_INDEX_V(p_idx, data.size(), RID()); + _ensure_rid(p_idx); + return rids[p_idx]; +} + +void Font::clear_data() { + for (int i = 0; i < data.size(); i++) { + if (data[i].is_valid()) { + data.write[i]->connect(SNAME("changed"), callable_mp(this, &Font::_data_changed), varray(), CONNECT_REFERENCE_COUNTED); + } + } + data.clear(); + rids.clear(); +} + void Font::remove_data(int p_idx) { ERR_FAIL_INDEX(p_idx, data.size()); if (data[p_idx].is_valid()) { - data.write[p_idx]->disconnect("changed", callable_mp(this, &Font::_data_changed)); + data.write[p_idx]->disconnect(SNAME("changed"), callable_mp(this, &Font::_data_changed)); } data.remove(p_idx); + rids.remove(p_idx); cache.clear(); cache_wrap.clear(); @@ -729,117 +1244,148 @@ void Font::remove_data(int p_idx) { notify_property_list_changed(); } -Dictionary Font::get_feature_list() const { - Dictionary out; - for (int i = 0; i < data.size(); i++) { - Dictionary data_ftrs = data[i]->get_feature_list(); - for (const Variant *ftr = data_ftrs.next(nullptr); ftr != nullptr; ftr = data_ftrs.next(ftr)) { - out[*ftr] = data_ftrs[*ftr]; - } +void Font::set_base_size(int p_size) { + base_size = p_size; +} + +int Font::get_base_size() const { + return base_size; +} + +void Font::set_variation_coordinates(const Dictionary &p_variation_coordinates) { + _data_changed(); + variation_coordinates = p_variation_coordinates; +} + +Dictionary Font::get_variation_coordinates() const { + return variation_coordinates; +} + +void Font::set_spacing(TextServer::SpacingType p_spacing, int p_value) { + _data_changed(); + switch (p_spacing) { + case TextServer::SPACING_TOP: { + spacing_top = p_value; + } break; + case TextServer::SPACING_BOTTOM: { + spacing_bottom = p_value; + } break; + default: { + ERR_FAIL_MSG("Invalid spacing type: " + itos(p_spacing)); + } break; + } +} + +int Font::get_spacing(TextServer::SpacingType p_spacing) const { + switch (p_spacing) { + case TextServer::SPACING_TOP: { + return spacing_top; + } break; + case TextServer::SPACING_BOTTOM: { + return spacing_bottom; + } break; + default: { + ERR_FAIL_V_MSG(0, "Invalid spacing type: " + itos(p_spacing)); + } break; } - return out; } -float Font::get_height(int p_size) const { - float ret = 0.f; +real_t Font::get_height(int p_size) const { + int size = (p_size <= 0) ? base_size : p_size; + real_t ret = 0.f; for (int i = 0; i < data.size(); i++) { - ret = MAX(ret, data[i]->get_height(p_size)); + _ensure_rid(i); + ret = MAX(ret, TS->font_get_ascent(rids[i], size) + TS->font_get_descent(rids[i], size)); } - return ret + spacing_top + spacing_bottom; + return ret + spacing_bottom + spacing_top; } -float Font::get_ascent(int p_size) const { - float ret = 0.f; +real_t Font::get_ascent(int p_size) const { + int size = (p_size <= 0) ? base_size : p_size; + real_t ret = 0.f; for (int i = 0; i < data.size(); i++) { - ret = MAX(ret, data[i]->get_ascent(p_size)); + _ensure_rid(i); + ret = MAX(ret, TS->font_get_ascent(rids[i], size)); } return ret + spacing_top; } -float Font::get_descent(int p_size) const { - float ret = 0.f; +real_t Font::get_descent(int p_size) const { + int size = (p_size <= 0) ? base_size : p_size; + real_t ret = 0.f; for (int i = 0; i < data.size(); i++) { - ret = MAX(ret, data[i]->get_descent(p_size)); + _ensure_rid(i); + ret = MAX(ret, TS->font_get_descent(rids[i], size)); } return ret + spacing_bottom; } -float Font::get_underline_position(int p_size) const { - float ret = 0.f; +real_t Font::get_underline_position(int p_size) const { + int size = (p_size <= 0) ? base_size : p_size; + real_t ret = 0.f; for (int i = 0; i < data.size(); i++) { - ret = MAX(ret, data[i]->get_underline_position(p_size)); + _ensure_rid(i); + ret = MAX(ret, TS->font_get_underline_position(rids[i], size)); } - return ret; + return ret + spacing_top; } -float Font::get_underline_thickness(int p_size) const { - float ret = 0.f; +real_t Font::get_underline_thickness(int p_size) const { + int size = (p_size <= 0) ? base_size : p_size; + real_t ret = 0.f; for (int i = 0; i < data.size(); i++) { - ret = MAX(ret, data[i]->get_underline_thickness(p_size)); + _ensure_rid(i); + ret = MAX(ret, TS->font_get_underline_thickness(rids[i], size)); } return ret; } -int Font::get_spacing(int p_type) const { - if (p_type == SPACING_TOP) { - return spacing_top; - } else if (p_type == SPACING_BOTTOM) { - return spacing_bottom; - } +Size2 Font::get_string_size(const String &p_text, int p_size, HAlign p_align, real_t p_width, uint8_t p_flags) const { + ERR_FAIL_COND_V(data.is_empty(), Size2()); - return 0; -} + int size = (p_size <= 0) ? base_size : p_size; -void Font::set_spacing(int p_type, int p_value) { - if (p_type == SPACING_TOP) { - spacing_top = p_value; - } else if (p_type == SPACING_BOTTOM) { - spacing_bottom = p_value; + for (int i = 0; i < data.size(); i++) { + _ensure_rid(i); } - emit_changed(); - notify_property_list_changed(); -} - -// Drawing string and string sizes, cached. - -Size2 Font::get_string_size(const String &p_text, int p_size) const { - ERR_FAIL_COND_V(data.is_empty(), Size2()); - uint64_t hash = p_text.hash64(); - hash = hash_djb2_one_64(p_size, hash); + if (p_align == HALIGN_FILL) { + hash = hash_djb2_one_64(hash_djb2_one_float(p_width), hash); + hash = hash_djb2_one_64(p_flags, hash); + } + hash = hash_djb2_one_64(size, hash); Ref<TextLine> buffer; if (cache.has(hash)) { buffer = cache.get(hash); } else { buffer.instantiate(); - int size = p_size <= 0 ? data[0]->get_base_size() : p_size; buffer->add_string(p_text, Ref<Font>(this), size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); cache.insert(hash, buffer); } - if (buffer->get_orientation() == TextServer::ORIENTATION_HORIZONTAL) { - return buffer->get_size() + Vector2(0, spacing_top + spacing_bottom); - } else { - return buffer->get_size() + Vector2(spacing_top + spacing_bottom, 0); - } + return buffer->get_size(); } -Size2 Font::get_multiline_string_size(const String &p_text, float p_width, int p_size, uint8_t p_flags) const { +Size2 Font::get_multiline_string_size(const String &p_text, real_t p_width, int p_size, uint8_t p_flags) const { ERR_FAIL_COND_V(data.is_empty(), Size2()); - uint64_t hash = p_text.hash64(); - hash = hash_djb2_one_64(p_size, hash); + int size = (p_size <= 0) ? base_size : p_size; + for (int i = 0; i < data.size(); i++) { + _ensure_rid(i); + } + + uint64_t hash = p_text.hash64(); uint64_t wrp_hash = hash_djb2_one_64(hash_djb2_one_float(p_width), hash); wrp_hash = hash_djb2_one_64(p_flags, wrp_hash); + wrp_hash = hash_djb2_one_64(size, wrp_hash); Ref<TextParagraph> lines_buffer; if (cache_wrap.has(wrp_hash)) { lines_buffer = cache_wrap.get(wrp_hash); } else { lines_buffer.instantiate(); - int size = p_size <= 0 ? data[0]->get_base_size() : p_size; lines_buffer->add_string(p_text, Ref<Font>(this), size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); lines_buffer->set_width(p_width); lines_buffer->set_flags(p_flags); @@ -851,40 +1397,50 @@ Size2 Font::get_multiline_string_size(const String &p_text, float p_width, int p Size2 line_size = lines_buffer->get_line_size(i); if (lines_buffer->get_orientation() == TextServer::ORIENTATION_HORIZONTAL) { ret.x = MAX(ret.x, line_size.x); - ret.y += line_size.y + spacing_top + spacing_bottom; + ret.y += line_size.y; } else { ret.y = MAX(ret.y, line_size.y); - ret.x += line_size.x + spacing_top + spacing_bottom; + ret.x += line_size.x; } } return ret; } -void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align, float p_width, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint8_t p_flags) const { +void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align, real_t p_width, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint8_t p_flags) const { ERR_FAIL_COND(data.is_empty()); + int size = (p_size <= 0) ? base_size : p_size; + + for (int i = 0; i < data.size(); i++) { + _ensure_rid(i); + } + uint64_t hash = p_text.hash64(); - hash = hash_djb2_one_64(p_size, hash); + if (p_align == HALIGN_FILL) { + hash = hash_djb2_one_64(hash_djb2_one_float(p_width), hash); + hash = hash_djb2_one_64(p_flags, hash); + } + hash = hash_djb2_one_64(size, hash); Ref<TextLine> buffer; if (cache.has(hash)) { buffer = cache.get(hash); } else { buffer.instantiate(); - int size = p_size <= 0 ? data[0]->get_base_size() : p_size; buffer->add_string(p_text, Ref<Font>(this), size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); cache.insert(hash, buffer); } Vector2 ofs = p_pos; if (buffer->get_orientation() == TextServer::ORIENTATION_HORIZONTAL) { - ofs.y += spacing_top - buffer->get_line_ascent(); + ofs.y -= buffer->get_line_ascent(); } else { - ofs.x += spacing_top - buffer->get_line_ascent(); + ofs.x -= buffer->get_line_ascent(); } buffer->set_width(p_width); buffer->set_align(p_align); + buffer->set_flags(p_flags); if (p_outline_size > 0 && p_outline_modulate.a != 0.0f) { buffer->draw_outline(p_canvas_item, ofs, p_outline_size, p_outline_modulate); @@ -895,18 +1451,22 @@ void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_t void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align, float p_width, int p_max_lines, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint8_t p_flags) const { ERR_FAIL_COND(data.is_empty()); - uint64_t hash = p_text.hash64(); - hash = hash_djb2_one_64(p_size, hash); + int size = (p_size <= 0) ? base_size : p_size; + for (int i = 0; i < data.size(); i++) { + _ensure_rid(i); + } + + uint64_t hash = p_text.hash64(); uint64_t wrp_hash = hash_djb2_one_64(hash_djb2_one_float(p_width), hash); wrp_hash = hash_djb2_one_64(p_flags, wrp_hash); + wrp_hash = hash_djb2_one_64(size, wrp_hash); Ref<TextParagraph> lines_buffer; if (cache_wrap.has(wrp_hash)) { lines_buffer = cache_wrap.get(wrp_hash); } else { lines_buffer.instantiate(); - int size = p_size <= 0 ? data[0]->get_base_size() : p_size; lines_buffer->add_string(p_text, Ref<Font>(this), size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); lines_buffer->set_width(p_width); lines_buffer->set_flags(p_flags); @@ -918,12 +1478,10 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S Vector2 lofs = p_pos; for (int i = 0; i < lines_buffer->get_line_count(); i++) { if (lines_buffer->get_orientation() == TextServer::ORIENTATION_HORIZONTAL) { - lofs.y += spacing_top; if (i == 0) { lofs.y -= lines_buffer->get_line_ascent(0); } } else { - lofs.x += spacing_top; if (i == 0) { lofs.x -= lines_buffer->get_line_ascent(0); } @@ -939,9 +1497,9 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S Size2 line_size = lines_buffer->get_line_size(i); if (lines_buffer->get_orientation() == TextServer::ORIENTATION_HORIZONTAL) { - lofs.y += line_size.y + spacing_bottom; + lofs.y += line_size.y; } else { - lofs.x += line_size.x + spacing_bottom; + lofs.x += line_size.x; } if ((p_max_lines > 0) && (i >= p_max_lines)) { @@ -950,37 +1508,17 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S } } -bool Font::has_char(char32_t p_char) const { - for (int i = 0; i < data.size(); i++) { - if (data[i]->has_char(p_char)) { - return true; - } - } - return false; -} - -String Font::get_supported_chars() const { - String chars; - for (int i = 0; i < data.size(); i++) { - String data_chars = data[i]->get_supported_chars(); - for (int j = 0; j < data_chars.length(); j++) { - if (chars.find_char(data_chars[j]) == -1) { - chars += data_chars[j]; - } - } - } - return chars; -} - Size2 Font::get_char_size(char32_t p_char, char32_t p_next, int p_size) const { + int size = (p_size <= 0) ? base_size : p_size; + for (int i = 0; i < data.size(); i++) { + _ensure_rid(i); if (data[i]->has_char(p_char)) { - int size = p_size <= 0 ? data[i]->get_base_size() : p_size; - uint32_t glyph_a = data[i]->get_glyph_index(p_char); - Size2 ret = Size2(data[i]->get_glyph_advance(glyph_a, size).x, data[i]->get_height(size)); + int32_t glyph_a = TS->font_get_glyph_index(rids[i], size, p_char, 0); + Size2 ret = Size2(TS->font_get_glyph_advance(rids[i], size, glyph_a).x, TS->font_get_ascent(rids[i], size) + TS->font_get_descent(rids[i], size)); if ((p_next != 0) && data[i]->has_char(p_next)) { - uint32_t glyph_b = data[i]->get_glyph_index(p_next); - ret.x -= data[i]->get_glyph_kerning(glyph_a, glyph_b, size).x; + int32_t glyph_b = TS->font_get_glyph_index(rids[i], size, p_next, 0); + ret.x -= TS->font_get_kerning(rids[i], size, Vector2i(glyph_a, glyph_b)).x; } return ret; } @@ -988,35 +1526,55 @@ Size2 Font::get_char_size(char32_t p_char, char32_t p_next, int p_size) const { return Size2(); } -float Font::draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate) const { +real_t Font::draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate) const { + int size = (p_size <= 0) ? base_size : p_size; + for (int i = 0; i < data.size(); i++) { + _ensure_rid(i); if (data[i]->has_char(p_char)) { - int size = p_size <= 0 ? data[i]->get_base_size() : p_size; - uint32_t glyph_a = data[i]->get_glyph_index(p_char); - float ret = data[i]->get_glyph_advance(glyph_a, size).x; + int32_t glyph_a = TS->font_get_glyph_index(rids[i], size, p_char, 0); + real_t ret = TS->font_get_glyph_advance(rids[i], size, glyph_a).x; if ((p_next != 0) && data[i]->has_char(p_next)) { - uint32_t glyph_b = data[i]->get_glyph_index(p_next); - ret -= data[i]->get_glyph_kerning(glyph_a, glyph_b, size).x; + int32_t glyph_b = TS->font_get_glyph_index(rids[i], size, p_next, 0); + ret -= TS->font_get_kerning(rids[i], size, Vector2i(glyph_a, glyph_b)).x; } + if (p_outline_size > 0 && p_outline_modulate.a != 0.0f) { - data[i]->draw_glyph_outline(p_canvas_item, size, p_outline_size, p_pos, glyph_a, p_outline_modulate); + TS->font_draw_glyph_outline(rids[i], p_canvas_item, size, p_outline_size, p_pos, glyph_a, p_outline_modulate); } - data[i]->draw_glyph(p_canvas_item, size, p_pos, glyph_a, p_modulate); + TS->font_draw_glyph(rids[i], p_canvas_item, size, p_pos, glyph_a, p_modulate); return ret; } } return 0; } -Vector<RID> Font::get_rids() const { - Vector<RID> ret; +bool Font::has_char(char32_t p_char) const { + for (int i = 0; i < data.size(); i++) { + if (data[i]->has_char(p_char)) + return true; + } + return false; +} + +String Font::get_supported_chars() const { + String chars; for (int i = 0; i < data.size(); i++) { - RID rid = data[i]->get_rid(); - if (rid != RID()) { - ret.push_back(rid); + String data_chars = data[i]->get_supported_chars(); + for (int j = 0; j < data_chars.length(); j++) { + if (chars.find_char(data_chars[j]) == -1) { + chars += data_chars[j]; + } } } - return ret; + return chars; +} + +Vector<RID> Font::get_rids() const { + for (int i = 0; i < data.size(); i++) { + _ensure_rid(i); + } + return rids; } void Font::update_changes() { @@ -1029,103 +1587,7 @@ Font::Font() { } Font::~Font() { + clear_data(); cache.clear(); cache_wrap.clear(); } - -/*************************************************************************/ - -RES ResourceFormatLoaderFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { - if (r_error) { - *r_error = ERR_FILE_CANT_OPEN; - } - - Ref<FontData> dfont; - dfont.instantiate(); - dfont->load_resource(p_path); - - if (r_error) { - *r_error = OK; - } - - return dfont; -} - -void ResourceFormatLoaderFont::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const { -#ifndef DISABLE_DEPRECATED - if (p_type == "DynamicFontData") { - p_extensions->push_back("ttf"); - p_extensions->push_back("otf"); - p_extensions->push_back("woff"); - return; - } - if (p_type == "BitmapFont") { // BitmapFont (*.font, *fnt) is handled by ResourceFormatLoaderCompatFont - return; - } -#endif /* DISABLE_DEPRECATED */ - if (p_type == "" || handles_type(p_type)) { - get_recognized_extensions(p_extensions); - } -} - -void ResourceFormatLoaderFont::get_recognized_extensions(List<String> *p_extensions) const { - p_extensions->push_back("ttf"); - p_extensions->push_back("otf"); - p_extensions->push_back("woff"); - p_extensions->push_back("font"); - p_extensions->push_back("fnt"); -} - -bool ResourceFormatLoaderFont::handles_type(const String &p_type) const { - return (p_type == "FontData"); -} - -String ResourceFormatLoaderFont::get_resource_type(const String &p_path) const { - String el = p_path.get_extension().to_lower(); - if (el == "ttf" || el == "otf" || el == "woff" || el == "font" || el == "fnt") { - return "FontData"; - } - return ""; -} - -#ifndef DISABLE_DEPRECATED - -RES ResourceFormatLoaderCompatFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { - if (r_error) { - *r_error = ERR_FILE_CANT_OPEN; - } - - Ref<FontData> dfont; - dfont.instantiate(); - dfont->load_resource(p_path); - - Ref<Font> font; - font.instantiate(); - font->add_data(dfont); - - if (r_error) { - *r_error = OK; - } - - return font; -} - -void ResourceFormatLoaderCompatFont::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const { - if (p_type == "BitmapFont") { - p_extensions->push_back("font"); - p_extensions->push_back("fnt"); - } -} - -void ResourceFormatLoaderCompatFont::get_recognized_extensions(List<String> *p_extensions) const { -} - -bool ResourceFormatLoaderCompatFont::handles_type(const String &p_type) const { - return (p_type == "Font"); -} - -String ResourceFormatLoaderCompatFont::get_resource_type(const String &p_path) const { - return ""; -} - -#endif /* DISABLE_DEPRECATED */ diff --git a/scene/resources/font.h b/scene/resources/font.h index 200373aa8c..9a34edce64 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -41,17 +41,27 @@ class FontData : public Resource { GDCLASS(FontData, Resource); + RES_BASE_EXTENSION("fontdata"); -public: - enum SpacingType { - SPACING_GLYPH, - SPACING_SPACE, - }; + // Font source data. + const uint8_t *data_ptr = nullptr; + size_t data_size = 0; + PackedByteArray data; -private: - RID rid; - int base_size = 16; - String path; + bool antialiased = true; + bool msdf = false; + int msdf_pixel_range = 16; + int msdf_size = 48; + int fixed_size = 0; + bool force_autohinter = false; + TextServer::Hinting hinting = TextServer::HINTING_LIGHT; + real_t oversampling = 0.f; + + // Cache. + mutable Vector<RID> cache; + + _FORCE_INLINE_ void _clear_cache(); + _FORCE_INLINE_ void _ensure_rid(int p_cache_index) const; protected: static void _bind_methods(); @@ -63,79 +73,132 @@ protected: virtual void reset_state() override; public: - virtual RID get_rid() const override; + // Font source data. + virtual void set_data_ptr(const uint8_t *p_data, size_t p_size); + virtual void set_data(const PackedByteArray &p_data); + virtual PackedByteArray get_data() const; - void load_resource(const String &p_filename, int p_base_size = 16); - void load_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16); - void _load_memory(const PackedByteArray &p_data, const String &p_type, int p_base_size = 16); + // Common properties. + virtual void set_antialiased(bool p_antialiased); + virtual bool is_antialiased() const; - void new_bitmap(float p_height, float p_ascent, int p_base_size = 16); + virtual void set_multichannel_signed_distance_field(bool p_msdf); + virtual bool is_multichannel_signed_distance_field() const; - void bitmap_add_texture(const Ref<Texture> &p_texture); - void bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance); - void bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning); + virtual void set_msdf_pixel_range(int p_msdf_pixel_range); + virtual int get_msdf_pixel_range() const; - void set_data_path(const String &p_path); - String get_data_path() const; + virtual void set_msdf_size(int p_msdf_size); + virtual int get_msdf_size() const; - float get_height(int p_size) const; - float get_ascent(int p_size) const; - float get_descent(int p_size) const; + virtual void set_fixed_size(int p_fixed_size); + virtual int get_fixed_size() const; - Dictionary get_feature_list() const; - Dictionary get_variation_list() const; + virtual void set_force_autohinter(bool p_force_autohinter); + virtual bool is_force_autohinter() const; - void set_variation(const String &p_name, double p_value); - double get_variation(const String &p_name) const; + virtual void set_hinting(TextServer::Hinting p_hinting); + virtual TextServer::Hinting get_hinting() const; - float get_underline_position(int p_size) const; - float get_underline_thickness(int p_size) const; + virtual void set_oversampling(real_t p_oversampling); + virtual real_t get_oversampling() const; - int get_spacing(int p_type) const; - void set_spacing(int p_type, int p_value); + // Cache. + virtual RID find_cache(const Dictionary &p_variation_coordinates) const; - void set_antialiased(bool p_antialiased); - bool get_antialiased() const; + virtual int get_cache_count() const; + virtual void clear_cache(); + virtual void remove_cache(int p_cache_index); - void set_distance_field_hint(bool p_distance_field); - bool get_distance_field_hint() const; + virtual Array get_size_cache_list(int p_cache_index) const; + virtual void clear_size_cache(int p_cache_index); + virtual void remove_size_cache(int p_cache_index, const Vector2i &p_size); - void set_force_autohinter(bool p_enabeld); - bool get_force_autohinter() const; + virtual void set_variation_coordinates(int p_cache_index, const Dictionary &p_variation_coordinates); + virtual Dictionary get_variation_coordinates(int p_cache_index) const; - void set_hinting(TextServer::Hinting p_hinting); - TextServer::Hinting get_hinting() const; + virtual void set_ascent(int p_cache_index, int p_size, real_t p_ascent); + virtual real_t get_ascent(int p_cache_index, int p_size) const; - bool has_char(char32_t p_char) const; - String get_supported_chars() const; + virtual void set_descent(int p_cache_index, int p_size, real_t p_descent); + virtual real_t get_descent(int p_cache_index, int p_size) const; - Vector2 get_glyph_advance(uint32_t p_index, int p_size) const; - Vector2 get_glyph_kerning(uint32_t p_index_a, uint32_t p_index_b, int p_size) const; + virtual void set_underline_position(int p_cache_index, int p_size, real_t p_underline_position); + virtual real_t get_underline_position(int p_cache_index, int p_size) const; - bool has_outline() const; - float get_base_size() const; + virtual void set_underline_thickness(int p_cache_index, int p_size, real_t p_underline_thickness); + virtual real_t get_underline_thickness(int p_cache_index, int p_size) const; - bool is_language_supported(const String &p_language) const; - void set_language_support_override(const String &p_language, bool p_supported); - bool get_language_support_override(const String &p_language) const; - void remove_language_support_override(const String &p_language); - Vector<String> get_language_support_overrides() const; + virtual void set_scale(int p_cache_index, int p_size, real_t p_scale); // Rendering scale for bitmap fonts (e.g. emoji fonts). + virtual real_t get_scale(int p_cache_index, int p_size) const; - bool is_script_supported(const String &p_script) const; - void set_script_support_override(const String &p_script, bool p_supported); - bool get_script_support_override(const String &p_script) const; - void remove_script_support_override(const String &p_script); - Vector<String> get_script_support_overrides() const; + virtual void set_spacing(int p_cache_index, int p_size, TextServer::SpacingType p_spacing, int p_value); + virtual int get_spacing(int p_cache_index, int p_size, TextServer::SpacingType p_spacing) const; - uint32_t get_glyph_index(char32_t p_char, char32_t p_variation_selector = 0x0000) const; + virtual int get_texture_count(int p_cache_index, const Vector2i &p_size) const; + virtual void clear_textures(int p_cache_index, const Vector2i &p_size); + virtual void remove_texture(int p_cache_index, const Vector2i &p_size, int p_texture_index); - Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const; - Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const; + virtual void set_texture_image(int p_cache_index, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image); + virtual Ref<Image> get_texture_image(int p_cache_index, const Vector2i &p_size, int p_texture_index) const; - FontData(); - FontData(const String &p_filename, int p_base_size); - FontData(const PackedByteArray &p_data, const String &p_type, int p_base_size); + virtual void set_texture_offsets(int p_cache_index, const Vector2i &p_size, int p_texture_index, const PackedInt32Array &p_offset); + virtual PackedInt32Array get_texture_offsets(int p_cache_index, const Vector2i &p_size, int p_texture_index) const; + + virtual Array get_glyph_list(int p_cache_index, const Vector2i &p_size) const; + virtual void clear_glyphs(int p_cache_index, const Vector2i &p_size); + virtual void remove_glyph(int p_cache_index, const Vector2i &p_size, int32_t p_glyph); + + virtual void set_glyph_advance(int p_cache_index, int p_size, int32_t p_glyph, const Vector2 &p_advance); + virtual Vector2 get_glyph_advance(int p_cache_index, int p_size, int32_t p_glyph) const; + + virtual void set_glyph_offset(int p_cache_index, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_offset); + virtual Vector2 get_glyph_offset(int p_cache_index, const Vector2i &p_size, int32_t p_glyph) const; + + virtual void set_glyph_size(int p_cache_index, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_gl_size); + virtual Vector2 get_glyph_size(int p_cache_index, const Vector2i &p_size, int32_t p_glyph) const; + + virtual void set_glyph_uv_rect(int p_cache_index, const Vector2i &p_size, int32_t p_glyph, const Rect2 &p_uv_rect); + virtual Rect2 get_glyph_uv_rect(int p_cache_index, const Vector2i &p_size, int32_t p_glyph) const; + + virtual void set_glyph_texture_idx(int p_cache_index, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx); + virtual int get_glyph_texture_idx(int p_cache_index, const Vector2i &p_size, int32_t p_glyph) const; + virtual Array get_kerning_list(int p_cache_index, int p_size) const; + virtual void clear_kerning_map(int p_cache_index, int p_size); + virtual void remove_kerning(int p_cache_index, int p_size, const Vector2i &p_glyph_pair); + + virtual void set_kerning(int p_cache_index, int p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning); + virtual Vector2 get_kerning(int p_cache_index, int p_size, const Vector2i &p_glyph_pair) const; + + virtual void render_range(int p_cache_index, const Vector2i &p_size, char32_t p_start, char32_t p_end); + virtual void render_glyph(int p_cache_index, const Vector2i &p_size, int32_t p_index); + + virtual RID get_cache_rid(int p_cache_index) const; + + // Language/script support override. + virtual bool is_language_supported(const String &p_language) const; + virtual void set_language_support_override(const String &p_language, bool p_supported); + virtual bool get_language_support_override(const String &p_language) const; + virtual void remove_language_support_override(const String &p_language); + virtual Vector<String> get_language_support_overrides() const; + + virtual bool is_script_supported(const String &p_script) const; + virtual void set_script_support_override(const String &p_script, bool p_supported); + virtual bool get_script_support_override(const String &p_script) const; + virtual void remove_script_support_override(const String &p_script); + virtual Vector<String> get_script_support_overrides() const; + + // Base font properties. + virtual bool has_char(char32_t p_char) const; + virtual String get_supported_chars() const; + + virtual int32_t get_glyph_index(int p_size, char32_t p_char, char32_t p_variation_selector = 0x0000) const; + + virtual Dictionary get_supported_feature_list() const; + virtual Dictionary get_supported_variation_list() const; + + FontData(); ~FontData(); }; @@ -147,20 +210,22 @@ class TextParagraph; class Font : public Resource { GDCLASS(Font, Resource); -public: - enum SpacingType { - SPACING_TOP, - SPACING_BOTTOM, - }; - -private: - int spacing_top = 0; - int spacing_bottom = 0; - + // Shaped string cache. mutable LRUCache<uint64_t, Ref<TextLine>> cache; mutable LRUCache<uint64_t, Ref<TextParagraph>> cache_wrap; + // Font data cache. Vector<Ref<FontData>> data; + mutable Vector<RID> rids; + + // Font config. + int base_size = 16; + Dictionary variation_coordinates; + int spacing_bottom = 0; + int spacing_top = 0; + + _FORCE_INLINE_ void _data_changed(); + _FORCE_INLINE_ void _ensure_rid(int p_index) const; // Find or create cache record. protected: static void _bind_methods(); @@ -171,41 +236,49 @@ protected: virtual void reset_state() override; - void _data_changed(); - public: Dictionary get_feature_list() const; - // Font data control. - void add_data(const Ref<FontData> &p_data); - void set_data(int p_idx, const Ref<FontData> &p_data); - int get_data_count() const; - Ref<FontData> get_data(int p_idx) const; - void remove_data(int p_idx); + // Font data. + virtual void add_data(const Ref<FontData> &p_data); + virtual void set_data(int p_idx, const Ref<FontData> &p_data); + virtual int get_data_count() const; + virtual Ref<FontData> get_data(int p_idx) const; + virtual RID get_data_rid(int p_idx) const; + virtual void clear_data(); + virtual void remove_data(int p_idx); + + // Font configuration. + virtual void set_base_size(int p_size); + virtual int get_base_size() const; - float get_height(int p_size = -1) const; - float get_ascent(int p_size = -1) const; - float get_descent(int p_size = -1) const; + virtual void set_variation_coordinates(const Dictionary &p_variation_coordinates); + virtual Dictionary get_variation_coordinates() const; - float get_underline_position(int p_size = -1) const; - float get_underline_thickness(int p_size = -1) const; + virtual void set_spacing(TextServer::SpacingType p_spacing, int p_value); + virtual int get_spacing(TextServer::SpacingType p_spacing) const; - int get_spacing(int p_type) const; - void set_spacing(int p_type, int p_value); + // Font metrics. + virtual real_t get_height(int p_size = -1) const; + virtual real_t get_ascent(int p_size = -1) const; + virtual real_t get_descent(int p_size = -1) const; + virtual real_t get_underline_position(int p_size = -1) const; + virtual real_t get_underline_thickness(int p_size = -1) const; // Drawing string. - Size2 get_string_size(const String &p_text, int p_size = -1) const; - Size2 get_multiline_string_size(const String &p_text, float p_width = -1, int p_size = -1, uint8_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND) const; + virtual Size2 get_string_size(const String &p_text, int p_size = -1, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, uint8_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const; + virtual Size2 get_multiline_string_size(const String &p_text, real_t p_width = -1, int p_size = -1, uint8_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND) const; - void draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, float p_width = -1, int p_size = -1, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint8_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const; - void draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, float p_width = -1, int p_max_lines = -1, int p_size = -1, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint8_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const; + virtual void draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, int p_size = -1, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint8_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const; + virtual void draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, int p_max_lines = -1, int p_size = -1, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint8_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const; // Helper functions. - bool has_char(char32_t p_char) const; - String get_supported_chars() const; + virtual bool has_char(char32_t p_char) const; + virtual String get_supported_chars() const; - Size2 get_char_size(char32_t p_char, char32_t p_next = 0, int p_size = -1) const; - float draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next = 0, int p_size = -1, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0)) const; + // Drawing char. + virtual Size2 get_char_size(char32_t p_char, char32_t p_next = 0, int p_size = -1) const; + virtual real_t draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next = 0, int p_size = -1, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0)) const; Vector<RID> get_rids() const; @@ -215,31 +288,4 @@ public: ~Font(); }; -VARIANT_ENUM_CAST(FontData::SpacingType); -VARIANT_ENUM_CAST(Font::SpacingType); - -/*************************************************************************/ - -class ResourceFormatLoaderFont : public ResourceFormatLoader { -public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); - virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; - virtual void get_recognized_extensions(List<String> *p_extensions) const; - virtual bool handles_type(const String &p_type) const; - virtual String get_resource_type(const String &p_path) const; -}; - -#ifndef DISABLE_DEPRECATED - -class ResourceFormatLoaderCompatFont : public ResourceFormatLoader { -public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); - virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; - virtual void get_recognized_extensions(List<String> *p_extensions) const; - virtual bool handles_type(const String &p_type) const; - virtual String get_resource_type(const String &p_path) const; -}; - -#endif /* DISABLE_DEPRECATED */ - #endif /* FONT_H */ diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 54bfc427c4..e74f759855 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -379,10 +379,17 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map return OK; } + bool is_editable_instance = false; + // save the child instantiated scenes that are chosen as editable, so they can be restored // upon load back if (p_node != p_owner && p_node->get_filename() != String() && p_owner->is_editable_instance(p_node)) { editable_instances.push_back(p_owner->get_path_to(p_node)); + // Node is the root of an editable instance. + is_editable_instance = true; + } else if (p_node->get_owner() && p_node->get_owner() != p_owner && p_owner->is_editable_instance(p_node->get_owner())) { + // Node is part of an editable instance. + is_editable_instance = true; } NodeData nd; @@ -610,7 +617,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map // Save the right type. If this node was created by an instance // then flag that the node should not be created but reused - if (pack_state_stack.is_empty()) { + if (pack_state_stack.is_empty() && !is_editable_instance) { //this node is not part of an instancing process, so save the type nd.type = _nm_get_string(p_node->get_class(), name_map); } else { diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index dbe118a262..b863a309c0 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -424,7 +424,7 @@ Error ResourceLoaderText::load() { } } - if (path.find("://") == -1 && path.is_rel_path()) { + if (path.find("://") == -1 && path.is_relative_path()) { // path is relative to file being loaded, so convert to a resource path path = ProjectSettings::get_singleton()->localize_path(local_path.get_base_dir().plus_file(path)); } @@ -768,7 +768,7 @@ void ResourceLoaderText::get_dependencies(FileAccess *p_f, List<String> *p_depen } } - if (!using_uid && path.find("://") == -1 && path.is_rel_path()) { + if (!using_uid && path.find("://") == -1 && path.is_relative_path()) { // path is relative to file being loaded, so convert to a resource path path = ProjectSettings::get_singleton()->localize_path(local_path.get_base_dir().plus_file(path)); } diff --git a/scene/resources/separation_ray_shape_2d.cpp b/scene/resources/separation_ray_shape_2d.cpp new file mode 100644 index 0000000000..0acd6d268d --- /dev/null +++ b/scene/resources/separation_ray_shape_2d.cpp @@ -0,0 +1,119 @@ +/*************************************************************************/ +/* separation_ray_shape_2d.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "separation_ray_shape_2d.h" + +#include "servers/physics_server_2d.h" +#include "servers/rendering_server.h" + +void SeparationRayShape2D::_update_shape() { + Dictionary d; + d["length"] = length; + d["slide_on_slope"] = slide_on_slope; + PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), d); + emit_changed(); +} + +void SeparationRayShape2D::draw(const RID &p_to_rid, const Color &p_color) { + const Vector2 target_position = Vector2(0, get_length()); + + const float max_arrow_size = 6; + const float line_width = 1.4; + bool no_line = target_position.length() < line_width; + float arrow_size = CLAMP(target_position.length() * 2 / 3, line_width, max_arrow_size); + + if (no_line) { + arrow_size = target_position.length(); + } else { + RS::get_singleton()->canvas_item_add_line(p_to_rid, Vector2(), target_position - target_position.normalized() * arrow_size, p_color, line_width); + } + + Transform2D xf; + xf.rotate(target_position.angle()); + xf.translate(Vector2(no_line ? 0 : target_position.length() - arrow_size, 0)); + + Vector<Vector2> pts; + pts.push_back(xf.xform(Vector2(arrow_size, 0))); + pts.push_back(xf.xform(Vector2(0, 0.5 * arrow_size))); + pts.push_back(xf.xform(Vector2(0, -0.5 * arrow_size))); + + Vector<Color> cols; + for (int i = 0; i < 3; i++) { + cols.push_back(p_color); + } + + RS::get_singleton()->canvas_item_add_primitive(p_to_rid, pts, cols, Vector<Point2>(), RID()); +} + +Rect2 SeparationRayShape2D::get_rect() const { + Rect2 rect; + rect.position = Vector2(); + rect.expand_to(Vector2(0, length)); + rect = rect.grow(Math_SQRT12 * 4); + return rect; +} + +real_t SeparationRayShape2D::get_enclosing_radius() const { + return length; +} + +void SeparationRayShape2D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_length", "length"), &SeparationRayShape2D::set_length); + ClassDB::bind_method(D_METHOD("get_length"), &SeparationRayShape2D::get_length); + + ClassDB::bind_method(D_METHOD("set_slide_on_slope", "active"), &SeparationRayShape2D::set_slide_on_slope); + ClassDB::bind_method(D_METHOD("get_slide_on_slope"), &SeparationRayShape2D::get_slide_on_slope); + + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length"), "set_length", "get_length"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slide_on_slope"), "set_slide_on_slope", "get_slide_on_slope"); +} + +void SeparationRayShape2D::set_length(real_t p_length) { + length = p_length; + _update_shape(); +} + +real_t SeparationRayShape2D::get_length() const { + return length; +} + +void SeparationRayShape2D::set_slide_on_slope(bool p_active) { + slide_on_slope = p_active; + _update_shape(); +} + +bool SeparationRayShape2D::get_slide_on_slope() const { + return slide_on_slope; +} + +SeparationRayShape2D::SeparationRayShape2D() : + Shape2D(PhysicsServer2D::get_singleton()->separation_ray_shape_create()) { + _update_shape(); +} diff --git a/scene/resources/separation_ray_shape_2d.h b/scene/resources/separation_ray_shape_2d.h new file mode 100644 index 0000000000..5b74e6c727 --- /dev/null +++ b/scene/resources/separation_ray_shape_2d.h @@ -0,0 +1,61 @@ +/*************************************************************************/ +/* separation_ray_shape_2d.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SEPARATION_RAY_SHAPE_2D_H +#define SEPARATION_RAY_SHAPE_2D_H + +#include "scene/resources/shape_2d.h" + +class SeparationRayShape2D : public Shape2D { + GDCLASS(SeparationRayShape2D, Shape2D); + + real_t length = 20.0; + bool slide_on_slope = false; + + void _update_shape(); + +protected: + static void _bind_methods(); + +public: + void set_length(real_t p_length); + real_t get_length() const; + + void set_slide_on_slope(bool p_active); + bool get_slide_on_slope() const; + + virtual void draw(const RID &p_to_rid, const Color &p_color) override; + virtual Rect2 get_rect() const override; + virtual real_t get_enclosing_radius() const override; + + SeparationRayShape2D(); +}; + +#endif // SEPARATION_RAY_SHAPE_2D_H diff --git a/scene/resources/separation_ray_shape_3d.cpp b/scene/resources/separation_ray_shape_3d.cpp new file mode 100644 index 0000000000..376e04c844 --- /dev/null +++ b/scene/resources/separation_ray_shape_3d.cpp @@ -0,0 +1,91 @@ +/*************************************************************************/ +/* separation_ray_shape_3d.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "separation_ray_shape_3d.h" + +#include "servers/physics_server_3d.h" + +Vector<Vector3> SeparationRayShape3D::get_debug_mesh_lines() const { + Vector<Vector3> points; + points.push_back(Vector3()); + points.push_back(Vector3(0, 0, get_length())); + + return points; +} + +real_t SeparationRayShape3D::get_enclosing_radius() const { + return length; +} + +void SeparationRayShape3D::_update_shape() { + Dictionary d; + d["length"] = length; + d["slide_on_slope"] = slide_on_slope; + PhysicsServer3D::get_singleton()->shape_set_data(get_shape(), d); + Shape3D::_update_shape(); +} + +void SeparationRayShape3D::set_length(float p_length) { + length = p_length; + _update_shape(); + notify_change_to_owners(); +} + +float SeparationRayShape3D::get_length() const { + return length; +} + +void SeparationRayShape3D::set_slide_on_slope(bool p_active) { + slide_on_slope = p_active; + _update_shape(); + notify_change_to_owners(); +} + +bool SeparationRayShape3D::get_slide_on_slope() const { + return slide_on_slope; +} + +void SeparationRayShape3D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_length", "length"), &SeparationRayShape3D::set_length); + ClassDB::bind_method(D_METHOD("get_length"), &SeparationRayShape3D::get_length); + + ClassDB::bind_method(D_METHOD("set_slide_on_slope", "active"), &SeparationRayShape3D::set_slide_on_slope); + ClassDB::bind_method(D_METHOD("get_slide_on_slope"), &SeparationRayShape3D::get_slide_on_slope); + + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_length", "get_length"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slide_on_slope"), "set_slide_on_slope", "get_slide_on_slope"); +} + +SeparationRayShape3D::SeparationRayShape3D() : + Shape3D(PhysicsServer3D::get_singleton()->shape_create(PhysicsServer3D::SHAPE_SEPARATION_RAY)) { + /* Code copied from setters to prevent the use of uninitialized variables */ + _update_shape(); + notify_change_to_owners(); +} diff --git a/scene/resources/separation_ray_shape_3d.h b/scene/resources/separation_ray_shape_3d.h new file mode 100644 index 0000000000..54058b6095 --- /dev/null +++ b/scene/resources/separation_ray_shape_3d.h @@ -0,0 +1,56 @@ +/*************************************************************************/ +/* separation_ray_shape_3d.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SEPARATION_RAY_SHAPE_H +#define SEPARATION_RAY_SHAPE_H +#include "scene/resources/shape_3d.h" + +class SeparationRayShape3D : public Shape3D { + GDCLASS(SeparationRayShape3D, Shape3D); + float length = 1.0; + bool slide_on_slope = false; + +protected: + static void _bind_methods(); + virtual void _update_shape() override; + +public: + void set_length(float p_length); + float get_length() const; + + void set_slide_on_slope(bool p_active); + bool get_slide_on_slope() const; + + virtual Vector<Vector3> get_debug_mesh_lines() const override; + virtual real_t get_enclosing_radius() const override; + + SeparationRayShape3D(); +}; +#endif // SEPARATION_RAY_SHAPE_H diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp index 0807a062f2..d2f38ba836 100644 --- a/scene/resources/text_line.cpp +++ b/scene/resources/text_line.cpp @@ -211,8 +211,8 @@ void TextLine::set_bidi_override(const Vector<Vector2i> &p_override) { bool TextLine::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) { ERR_FAIL_COND_V(p_fonts.is_null(), false); bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language); - spacing_top = p_fonts->get_spacing(Font::SPACING_TOP); - spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM); + spacing_top = p_fonts->get_spacing(TextServer::SPACING_TOP); + spacing_bottom = p_fonts->get_spacing(TextServer::SPACING_BOTTOM); dirty = true; return res; } @@ -409,8 +409,8 @@ int TextLine::hit_test(float p_coords) const { TextLine::TextLine(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, TextServer::Direction p_direction, TextServer::Orientation p_orientation) { rid = TS->create_shaped_text(p_direction, p_orientation); - spacing_top = p_fonts->get_spacing(Font::SPACING_TOP); - spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM); + spacing_top = p_fonts->get_spacing(TextServer::SPACING_TOP); + spacing_bottom = p_fonts->get_spacing(TextServer::SPACING_BOTTOM); TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language); } diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp index 763033354a..62949b9b98 100644 --- a/scene/resources/text_paragraph.cpp +++ b/scene/resources/text_paragraph.cpp @@ -333,8 +333,8 @@ void TextParagraph::clear_dropcap() { bool TextParagraph::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) { ERR_FAIL_COND_V(p_fonts.is_null(), false); bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language); - spacing_top = p_fonts->get_spacing(Font::SPACING_TOP); - spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM); + spacing_top = p_fonts->get_spacing(TextServer::SPACING_TOP); + spacing_bottom = p_fonts->get_spacing(TextServer::SPACING_BOTTOM); lines_dirty = true; return res; } @@ -829,8 +829,8 @@ void TextParagraph::draw_line_outline(RID p_canvas, const Vector2 &p_pos, int p_ TextParagraph::TextParagraph(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, float p_width, TextServer::Direction p_direction, TextServer::Orientation p_orientation) { rid = TS->create_shaped_text(p_direction, p_orientation); TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language); - spacing_top = p_fonts->get_spacing(Font::SPACING_TOP); - spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM); + spacing_top = p_fonts->get_spacing(TextServer::SPACING_TOP); + spacing_bottom = p_fonts->get_spacing(TextServer::SPACING_BOTTOM); width = p_width; } diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index a7f99a2113..e8fe3ff3cd 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -335,7 +335,7 @@ String VisualShaderNodeCustom::get_output_port_name(int p_port) const { } String VisualShaderNodeCustom::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { - ERR_FAIL_COND_V(!GDVIRTUAL_IS_OVERRIDEN(_get_code), ""); + ERR_FAIL_COND_V(!GDVIRTUAL_IS_OVERRIDDEN(_get_code), ""); Vector<String> input_vars; for (int i = 0; i < get_input_port_count(); i++) { input_vars.push_back(p_input_vars[i]); diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp index 5544a09ac0..e1b391b823 100644 --- a/servers/audio/audio_stream.cpp +++ b/servers/audio/audio_stream.cpp @@ -74,11 +74,13 @@ void AudioStreamPlayback::seek(float p_time) { } } -void AudioStreamPlayback::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { - if (GDVIRTUAL_CALL(_mix, p_buffer, p_rate_scale, p_frames)) { - return; +int AudioStreamPlayback::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { + int ret; + if (GDVIRTUAL_CALL(_mix, p_buffer, p_rate_scale, p_frames, ret)) { + return ret; } WARN_PRINT_ONCE("AudioStreamPlayback::mix unimplemented!"); + return 0; } void AudioStreamPlayback::_bind_methods() { @@ -103,12 +105,14 @@ void AudioStreamPlaybackResampled::_begin_resample() { mix_offset = 0; } -void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { +int AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { float target_rate = AudioServer::get_singleton()->get_mix_rate(); float playback_speed_scale = AudioServer::get_singleton()->get_playback_speed_scale(); uint64_t mix_increment = uint64_t(((get_stream_sampling_rate() * p_rate_scale * playback_speed_scale) / double(target_rate)) * double(FP_LEN)); + int mixed_frames_total = p_frames; + for (int i = 0; i < p_frames; i++) { uint32_t idx = CUBIC_INTERP_HISTORY + uint32_t(mix_offset >> FP_BITS); //standard cubic interpolation (great quality/performance ratio) @@ -119,6 +123,11 @@ void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, AudioFrame y2 = internal_buffer[idx - 1]; AudioFrame y3 = internal_buffer[idx - 0]; + if (idx <= internal_buffer_end && idx >= internal_buffer_end && mixed_frames_total == p_frames) { + // The internal buffer ends somewhere in this range, and we haven't yet recorded the number of good frames we have. + mixed_frames_total = i; + } + float mu2 = mu * mu; AudioFrame a0 = 3 * y1 - 3 * y2 + y3 - y0; AudioFrame a1 = 2 * y0 - 5 * y1 + 4 * y2 - y3; @@ -135,7 +144,14 @@ void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, internal_buffer[2] = internal_buffer[INTERNAL_BUFFER_LEN + 2]; internal_buffer[3] = internal_buffer[INTERNAL_BUFFER_LEN + 3]; if (is_playing()) { - _mix_internal(internal_buffer + 4, INTERNAL_BUFFER_LEN); + int mixed_frames = _mix_internal(internal_buffer + 4, INTERNAL_BUFFER_LEN); + if (mixed_frames != INTERNAL_BUFFER_LEN) { + // internal_buffer[mixed_frames] is the first frame of silence. + internal_buffer_end = mixed_frames; + } else { + // The internal buffer does not contain the first frame of silence. + internal_buffer_end = -1; + } } else { //fill with silence, not playing for (int j = 0; j < INTERNAL_BUFFER_LEN; ++j) { @@ -145,6 +161,7 @@ void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, mix_offset -= (INTERNAL_BUFFER_LEN << FP_BITS); } } + return mixed_frames_total; } //////////////////////////////// @@ -210,7 +227,7 @@ void AudioStreamMicrophone::_bind_methods() { AudioStreamMicrophone::AudioStreamMicrophone() { } -void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_frames) { +int AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_frames) { AudioDriver::get_singleton()->lock(); Vector<int32_t> buf = AudioDriver::get_singleton()->get_input_buffer(); @@ -221,6 +238,8 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr unsigned int input_position = AudioDriver::get_singleton()->get_input_position(); #endif + int mixed_frames = p_frames; + if (playback_delay > input_size) { for (int i = 0; i < p_frames; i++) { p_buffer[i] = AudioFrame(0.0f, 0.0f); @@ -240,6 +259,9 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr p_buffer[i] = AudioFrame(l, r); } else { + if (mixed_frames == p_frames) { + mixed_frames = i; + } p_buffer[i] = AudioFrame(0.0f, 0.0f); } } @@ -252,10 +274,12 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr #endif AudioDriver::get_singleton()->unlock(); + + return mixed_frames; } -void AudioStreamPlaybackMicrophone::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { - AudioStreamPlaybackResampled::mix(p_buffer, p_rate_scale, p_frames); +int AudioStreamPlaybackMicrophone::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { + return AudioStreamPlaybackResampled::mix(p_buffer, p_rate_scale, p_frames); } float AudioStreamPlaybackMicrophone::get_stream_sampling_rate() { @@ -428,13 +452,14 @@ void AudioStreamPlaybackRandomPitch::seek(float p_time) { } } -void AudioStreamPlaybackRandomPitch::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { +int AudioStreamPlaybackRandomPitch::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { if (playing.is_valid()) { - playing->mix(p_buffer, p_rate_scale * pitch_scale, p_frames); + return playing->mix(p_buffer, p_rate_scale * pitch_scale, p_frames); } else { for (int i = 0; i < p_frames; i++) { p_buffer[i] = AudioFrame(0, 0); } + return p_frames; } } diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h index 25f0017211..922335508e 100644 --- a/servers/audio/audio_stream.h +++ b/servers/audio/audio_stream.h @@ -51,7 +51,7 @@ protected: GDVIRTUAL0RC(int, _get_loop_count) GDVIRTUAL0RC(float, _get_playback_position) GDVIRTUAL1(_seek, float) - GDVIRTUAL3(_mix, GDNativePtr<AudioFrame>, float, int) + GDVIRTUAL3R(int, _mix, GDNativePtr<AudioFrame>, float, int) public: virtual void start(float p_from_pos = 0.0); virtual void stop(); @@ -62,7 +62,7 @@ public: virtual float get_playback_position() const; virtual void seek(float p_time); - virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames); + virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames); }; class AudioStreamPlaybackResampled : public AudioStreamPlayback { @@ -77,15 +77,17 @@ class AudioStreamPlaybackResampled : public AudioStreamPlayback { }; AudioFrame internal_buffer[INTERNAL_BUFFER_LEN + CUBIC_INTERP_HISTORY]; + unsigned int internal_buffer_end = -1; uint64_t mix_offset; protected: void _begin_resample(); - virtual void _mix_internal(AudioFrame *p_buffer, int p_frames) = 0; + // Returns the number of frames that were mixed. + virtual int _mix_internal(AudioFrame *p_buffer, int p_frames) = 0; virtual float get_stream_sampling_rate() = 0; public: - virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override; + virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override; AudioStreamPlaybackResampled() { mix_offset = 0; } }; @@ -140,11 +142,11 @@ class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled { Ref<AudioStreamMicrophone> microphone; protected: - virtual void _mix_internal(AudioFrame *p_buffer, int p_frames) override; + virtual int _mix_internal(AudioFrame *p_buffer, int p_frames) override; virtual float get_stream_sampling_rate() override; public: - virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override; + virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override; virtual void start(float p_from_pos = 0.0) override; virtual void stop() override; @@ -208,7 +210,7 @@ public: virtual float get_playback_position() const override; virtual void seek(float p_time) override; - virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override; + virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override; ~AudioStreamPlaybackRandomPitch(); }; diff --git a/servers/audio/effects/audio_stream_generator.cpp b/servers/audio/effects/audio_stream_generator.cpp index bced2997ce..edb5c6d2dd 100644 --- a/servers/audio/effects/audio_stream_generator.cpp +++ b/servers/audio/effects/audio_stream_generator.cpp @@ -138,7 +138,7 @@ void AudioStreamGeneratorPlayback::clear_buffer() { mixed = 0; } -void AudioStreamGeneratorPlayback::_mix_internal(AudioFrame *p_buffer, int p_frames) { +int AudioStreamGeneratorPlayback::_mix_internal(AudioFrame *p_buffer, int p_frames) { int read_amount = buffer.data_left(); if (p_frames < read_amount) { read_amount = p_frames; @@ -156,6 +156,7 @@ void AudioStreamGeneratorPlayback::_mix_internal(AudioFrame *p_buffer, int p_fra } mixed += p_frames / generator->get_mix_rate(); + return read_amount < p_frames ? read_amount : p_frames; } float AudioStreamGeneratorPlayback::get_stream_sampling_rate() { diff --git a/servers/audio/effects/audio_stream_generator.h b/servers/audio/effects/audio_stream_generator.h index 5d46771f4d..6bec744081 100644 --- a/servers/audio/effects/audio_stream_generator.h +++ b/servers/audio/effects/audio_stream_generator.h @@ -67,7 +67,7 @@ class AudioStreamGeneratorPlayback : public AudioStreamPlaybackResampled { AudioStreamGenerator *generator; protected: - virtual void _mix_internal(AudioFrame *p_buffer, int p_frames) override; + virtual int _mix_internal(AudioFrame *p_buffer, int p_frames) override; virtual float get_stream_sampling_rate() override; static void _bind_methods(); diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 4c54188cb2..81735d522f 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -32,13 +32,19 @@ #include "core/config/project_settings.h" #include "core/debugger/engine_debugger.h" +#include "core/error/error_macros.h" #include "core/io/file_access.h" #include "core/io/resource_loader.h" +#include "core/math/audio_frame.h" #include "core/os/os.h" +#include "core/string/string_name.h" +#include "core/templates/pair.h" #include "scene/resources/audio_stream_sample.h" #include "servers/audio/audio_driver_dummy.h" #include "servers/audio/effects/audio_effect_compressor.h" +#include <cstring> + #ifdef TOOLS_ENABLED #define MARK_EDITED set_edited(true); #else @@ -234,6 +240,7 @@ AudioDriver *AudioDriverManager::get_driver(int p_driver) { ////////////////////////////////////////////// void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) { + mix_count++; int todo = p_frames; #ifdef DEBUG_ENABLED @@ -331,10 +338,156 @@ void AudioServer::_mix_step() { bus->soloed = false; } } + for (CallbackItem *ci : mix_callback_list) { + ci->callback(ci->userdata); + } + + for (AudioStreamPlaybackListNode *playback : playback_list) { + // Paused streams are no-ops. Don't even mix audio from the stream playback. + if (playback->state.load() == AudioStreamPlaybackListNode::PAUSED) { + continue; + } + + bool fading_out = playback->state.load() == AudioStreamPlaybackListNode::FADE_OUT_TO_DELETION || playback->state.load() == AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE; + + AudioFrame *buf = mix_buffer.ptrw(); + + // Copy the lookeahead buffer into the mix buffer. + for (int i = 0; i < LOOKAHEAD_BUFFER_SIZE; i++) { + buf[i] = playback->lookahead[i]; + } + + // Mix the audio stream + unsigned int mixed_frames = playback->stream_playback->mix(&buf[LOOKAHEAD_BUFFER_SIZE], playback->pitch_scale.get(), buffer_size); + + if (mixed_frames != buffer_size) { + // We know we have at least the size of our lookahead buffer for fade-out purposes. + + float fadeout_base = 0.87; + float fadeout_coefficient = 1; + static_assert(LOOKAHEAD_BUFFER_SIZE == 32, "Update fadeout_base and comment here if you change LOOKAHEAD_BUFFER_SIZE."); + // 0.87 ^ 32 = 0.0116. There might still be a pop but it'll be way better than if we didn't do this. + for (unsigned int idx = mixed_frames; idx < buffer_size; idx++) { + fadeout_coefficient *= fadeout_base; + buf[idx] *= fadeout_coefficient; + } + AudioStreamPlaybackListNode::PlaybackState new_state; + new_state = AudioStreamPlaybackListNode::AWAITING_DELETION; + playback->state.store(new_state); + } else { + // Move the last little bit of what we just mixed into our lookahead buffer. + for (int i = 0; i < LOOKAHEAD_BUFFER_SIZE; i++) { + playback->lookahead[i] = buf[buffer_size + i]; + } + } + + ERR_FAIL_COND(playback->bus_details.load() == nullptr); + // By putting null into the bus details pointers, we're taking ownership of their memory for the duration of this mix. + AudioStreamPlaybackBusDetails *bus_details = nullptr; + { + std::atomic<AudioStreamPlaybackBusDetails *> bus_details_atomic = nullptr; + bus_details = playback->bus_details.exchange(bus_details_atomic); + } + ERR_FAIL_COND(bus_details == nullptr); + AudioStreamPlaybackBusDetails *prev_bus_details = playback->prev_bus_details; + + // Mix to any active buses. + for (int idx = 0; idx < MAX_BUSES_PER_PLAYBACK; idx++) { + if (!bus_details->bus_active[idx]) { + continue; + } + int bus_idx = thread_find_bus_index(bus_details->bus[idx]); + + int prev_bus_idx = -1; + for (int search_idx = 0; search_idx < MAX_BUSES_PER_PLAYBACK; search_idx++) { + if (!prev_bus_details->bus_active[search_idx]) { + continue; + } + if (prev_bus_details->bus[search_idx].hash() == bus_details->bus[idx].hash()) { + prev_bus_idx = search_idx; + } + } + + for (int channel_idx = 0; channel_idx < channel_count; channel_idx++) { + AudioFrame *channel_buf = thread_get_channel_mix_buffer(bus_idx, channel_idx); + if (fading_out) { + bus_details->volume[idx][channel_idx] = AudioFrame(0, 0); + } + AudioFrame channel_vol = bus_details->volume[idx][channel_idx]; + + AudioFrame prev_channel_vol = AudioFrame(0, 0); + if (prev_bus_idx != -1) { + prev_channel_vol = prev_bus_details->volume[prev_bus_idx][channel_idx]; + } + _mix_step_for_channel(channel_buf, buf, prev_channel_vol, channel_vol, playback->attenuation_filter_cutoff_hz.get(), playback->highshelf_gain.get(), &playback->filter_process[channel_idx * 2], &playback->filter_process[channel_idx * 2 + 1]); + } + } + + // Now go through and fade-out any buses that were being played to previously that we missed by going through current data. + for (int idx = 0; idx < MAX_BUSES_PER_PLAYBACK; idx++) { + if (!prev_bus_details->bus_active[idx]) { + continue; + } + int bus_idx = thread_find_bus_index(prev_bus_details->bus[idx]); + + int current_bus_idx = -1; + for (int search_idx = 0; search_idx < MAX_BUSES_PER_PLAYBACK; search_idx++) { + if (bus_details->bus[search_idx] == prev_bus_details->bus[idx]) { + current_bus_idx = search_idx; + } + } + if (current_bus_idx != -1) { + // If we found a corresponding bus in the current bus assignments, we've already mixed to this bus. + continue; + } + + for (int channel_idx = 0; channel_idx < channel_count; channel_idx++) { + AudioFrame *channel_buf = thread_get_channel_mix_buffer(bus_idx, channel_idx); + AudioFrame prev_channel_vol = prev_bus_details->volume[idx][channel_idx]; + // Fade out to silence + _mix_step_for_channel(channel_buf, buf, prev_channel_vol, AudioFrame(0, 0), playback->attenuation_filter_cutoff_hz.get(), playback->highshelf_gain.get(), &playback->filter_process[channel_idx * 2], &playback->filter_process[channel_idx * 2 + 1]); + } + } + + // Copy the bus details we mixed with to the previous bus details to maintain volume ramps. + std::copy(std::begin(bus_details->bus_active), std::end(bus_details->bus_active), std::begin(prev_bus_details->bus_active)); + std::copy(std::begin(bus_details->bus), std::end(bus_details->bus), std::begin(prev_bus_details->bus)); + for (int bus_idx = 0; bus_idx < MAX_BUSES_PER_PLAYBACK; bus_idx++) { + std::copy(std::begin(bus_details->volume[bus_idx]), std::end(bus_details->volume[bus_idx]), std::begin(prev_bus_details->volume[bus_idx])); + } + + AudioStreamPlaybackBusDetails *bus_details_expected = nullptr; + // Only put the bus details pointer back if it hasn't been updated already. + if (!playback->bus_details.compare_exchange_strong(/* expected= */ bus_details_expected, /* new= */ bus_details)) { + // If it *has* been updated already, queue the old one for deletion. + bus_details_graveyard.insert(bus_details); + } - //make callbacks for mixing the audio - for (Set<CallbackItem>::Element *E = callbacks.front(); E; E = E->next()) { - E->get().callback(E->get().userdata); + switch (playback->state.load()) { + case AudioStreamPlaybackListNode::AWAITING_DELETION: + case AudioStreamPlaybackListNode::FADE_OUT_TO_DELETION: + playback_list.erase(playback, [](AudioStreamPlaybackListNode *p) { + if (p->prev_bus_details) + delete p->prev_bus_details; + if (p->bus_details) + delete p->bus_details; + p->stream_playback.unref(); + delete p; + }); + break; + case AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE: { + // Pause the stream. + AudioStreamPlaybackListNode::PlaybackState old_state, new_state; + do { + old_state = playback->state.load(); + new_state = AudioStreamPlaybackListNode::PAUSED; + } while (!playback->state.compare_exchange_strong(/* expected= */ old_state, new_state)); + } break; + case AudioStreamPlaybackListNode::PLAYING: + case AudioStreamPlaybackListNode::PAUSED: + // No-op! + break; + } } for (int i = buses.size() - 1; i >= 0; i--) { @@ -464,6 +617,53 @@ void AudioServer::_mix_step() { to_mix = buffer_size; } +void AudioServer::_mix_step_for_channel(AudioFrame *p_out_buf, AudioFrame *p_source_buf, AudioFrame p_vol_start, AudioFrame p_vol_final, float p_attenuation_filter_cutoff_hz, float p_highshelf_gain, AudioFilterSW::Processor *p_processor_l, AudioFilterSW::Processor *p_processor_r) { + if (p_highshelf_gain != 0) { + AudioFilterSW filter; + filter.set_mode(AudioFilterSW::HIGHSHELF); + filter.set_sampling_rate(AudioServer::get_singleton()->get_mix_rate()); + filter.set_cutoff(p_attenuation_filter_cutoff_hz); + filter.set_resonance(1); + filter.set_stages(1); + filter.set_gain(p_highshelf_gain); + + ERR_FAIL_COND(p_processor_l == nullptr); + ERR_FAIL_COND(p_processor_r == nullptr); + + bool is_just_started = p_vol_start.l == 0 && p_vol_start.r == 0; + p_processor_l->set_filter(&filter, /* clear_history= */ is_just_started); + p_processor_l->update_coeffs(buffer_size); + p_processor_r->set_filter(&filter, /* clear_history= */ is_just_started); + p_processor_r->update_coeffs(buffer_size); + + for (unsigned int frame_idx = 0; frame_idx < buffer_size; frame_idx++) { + // Make this buffer size invariant if buffer_size ever becomes a project setting. + float lerp_param = (float)frame_idx / buffer_size; + AudioFrame vol = p_vol_final * lerp_param + (1 - lerp_param) * p_vol_start; + AudioFrame mixed = vol * p_source_buf[frame_idx]; + p_processor_l->process_one_interp(mixed.l); + p_processor_r->process_one_interp(mixed.r); + p_out_buf[frame_idx] += mixed; + } + + } else { + for (unsigned int frame_idx = 0; frame_idx < buffer_size; frame_idx++) { + // Make this buffer size invariant if buffer_size ever becomes a project setting. + float lerp_param = (float)frame_idx / buffer_size; + p_out_buf[frame_idx] += (p_vol_final * lerp_param + (1 - lerp_param) * p_vol_start) * p_source_buf[frame_idx]; + } + } +} + +AudioServer::AudioStreamPlaybackListNode *AudioServer::_find_playback_list_node(Ref<AudioStreamPlayback> p_playback) { + for (AudioStreamPlaybackListNode *playback_list_node : playback_list) { + if (playback_list_node->stream_playback == p_playback) { + return playback_list_node; + } + } + return nullptr; +} + bool AudioServer::thread_has_channel_mix_buffer(int p_bus, int p_buffer) const { if (p_bus < 0 || p_bus >= buses.size()) { return false; @@ -923,9 +1123,216 @@ float AudioServer::get_playback_speed_scale() const { return playback_speed_scale; } +void AudioServer::start_playback_stream(Ref<AudioStreamPlayback> p_playback, StringName p_bus, Vector<AudioFrame> p_volume_db_vector, float p_start_time) { + ERR_FAIL_COND(p_playback.is_null()); + + Map<StringName, Vector<AudioFrame>> map; + map[p_bus] = p_volume_db_vector; + + start_playback_stream(p_playback, map, p_start_time); +} + +void AudioServer::start_playback_stream(Ref<AudioStreamPlayback> p_playback, Map<StringName, Vector<AudioFrame>> p_bus_volumes, float p_start_time) { + ERR_FAIL_COND(p_playback.is_null()); + + AudioStreamPlaybackListNode *playback_node = new AudioStreamPlaybackListNode(); + playback_node->stream_playback = p_playback; + playback_node->stream_playback->start(p_start_time); + + AudioStreamPlaybackBusDetails *new_bus_details = new AudioStreamPlaybackBusDetails(); + int idx = 0; + for (KeyValue<StringName, Vector<AudioFrame>> pair : p_bus_volumes) { + ERR_FAIL_COND(pair.value.size() < channel_count); + ERR_FAIL_COND(pair.value.size() != MAX_CHANNELS_PER_BUS); + + new_bus_details->bus_active[idx] = true; + new_bus_details->bus[idx] = pair.key; + for (int channel_idx = 0; channel_idx < MAX_CHANNELS_PER_BUS; channel_idx++) { + new_bus_details->volume[idx][channel_idx] = pair.value[channel_idx]; + } + } + playback_node->bus_details = new_bus_details; + playback_node->prev_bus_details = new AudioStreamPlaybackBusDetails(); + + playback_node->setseek.set(-1); + playback_node->pitch_scale.set(1); + playback_node->highshelf_gain.set(0); + playback_node->attenuation_filter_cutoff_hz.set(0); + + memset(playback_node->prev_bus_details->volume, 0, sizeof(playback_node->prev_bus_details->volume)); + + for (AudioFrame &frame : playback_node->lookahead) { + frame = AudioFrame(0, 0); + } + + playback_node->state.store(AudioStreamPlaybackListNode::PLAYING); + + playback_list.insert(playback_node); +} + +void AudioServer::stop_playback_stream(Ref<AudioStreamPlayback> p_playback) { + ERR_FAIL_COND(p_playback.is_null()); + + AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback); + if (!playback_node) { + return; + } + + AudioStreamPlaybackListNode::PlaybackState new_state, old_state; + do { + old_state = playback_node->state.load(); + new_state = AudioStreamPlaybackListNode::FADE_OUT_TO_DELETION; + + } while (!playback_node->state.compare_exchange_strong(old_state, new_state)); +} + +void AudioServer::set_playback_bus_exclusive(Ref<AudioStreamPlayback> p_playback, StringName p_bus, Vector<AudioFrame> p_volumes) { + ERR_FAIL_COND(p_volumes.size() != MAX_CHANNELS_PER_BUS); + + Map<StringName, Vector<AudioFrame>> map; + map[p_bus] = p_volumes; + + set_playback_bus_volumes_linear(p_playback, map); +} + +void AudioServer::set_playback_bus_volumes_linear(Ref<AudioStreamPlayback> p_playback, Map<StringName, Vector<AudioFrame>> p_bus_volumes) { + ERR_FAIL_COND(p_bus_volumes.size() > MAX_BUSES_PER_PLAYBACK); + + AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback); + if (!playback_node) { + return; + } + AudioStreamPlaybackBusDetails *old_bus_details, *new_bus_details = new AudioStreamPlaybackBusDetails(); + + int idx = 0; + for (KeyValue<StringName, Vector<AudioFrame>> pair : p_bus_volumes) { + ERR_FAIL_COND(pair.value.size() < channel_count); + ERR_FAIL_COND(pair.value.size() != MAX_CHANNELS_PER_BUS); + + new_bus_details->bus_active[idx] = true; + new_bus_details->bus[idx] = pair.key; + for (int channel_idx = 0; channel_idx < MAX_CHANNELS_PER_BUS; channel_idx++) { + new_bus_details->volume[idx][channel_idx] = pair.value[channel_idx]; + } + } + + do { + old_bus_details = playback_node->bus_details.load(); + } while (!playback_node->bus_details.compare_exchange_strong(old_bus_details, new_bus_details)); + + bus_details_graveyard.insert(old_bus_details); +} + +void AudioServer::set_playback_all_bus_volumes_linear(Ref<AudioStreamPlayback> p_playback, Vector<AudioFrame> p_volumes) { + ERR_FAIL_COND(p_playback.is_null()); + ERR_FAIL_COND(p_volumes.size() != MAX_CHANNELS_PER_BUS); + + Map<StringName, Vector<AudioFrame>> map; + + AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback); + if (!playback_node) { + return; + } + for (int bus_idx = 0; bus_idx < MAX_BUSES_PER_PLAYBACK; bus_idx++) { + if (playback_node->bus_details.load()->bus_active[bus_idx]) { + map[playback_node->bus_details.load()->bus[bus_idx]] = p_volumes; + } + } + + set_playback_bus_volumes_linear(p_playback, map); +} + +void AudioServer::set_playback_pitch_scale(Ref<AudioStreamPlayback> p_playback, float p_pitch_scale) { + ERR_FAIL_COND(p_playback.is_null()); + + AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback); + if (!playback_node) { + return; + } + + playback_node->pitch_scale.set(p_pitch_scale); +} + +void AudioServer::set_playback_paused(Ref<AudioStreamPlayback> p_playback, bool p_paused) { + ERR_FAIL_COND(p_playback.is_null()); + + AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback); + if (!playback_node) { + return; + } + if (!p_paused && playback_node->state == AudioStreamPlaybackListNode::PLAYING) { + return; // No-op. + } + if (p_paused && (playback_node->state == AudioStreamPlaybackListNode::PAUSED || playback_node->state == AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE)) { + return; // No-op. + } + + AudioStreamPlaybackListNode::PlaybackState new_state, old_state; + do { + old_state = playback_node->state.load(); + new_state = p_paused ? AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE : AudioStreamPlaybackListNode::PLAYING; + } while (!playback_node->state.compare_exchange_strong(old_state, new_state)); +} + +void AudioServer::set_playback_highshelf_params(Ref<AudioStreamPlayback> p_playback, float p_gain, float p_attenuation_cutoff_hz) { + ERR_FAIL_COND(p_playback.is_null()); + + AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback); + if (!playback_node) { + return; + } + + playback_node->attenuation_filter_cutoff_hz.set(p_attenuation_cutoff_hz); + playback_node->highshelf_gain.set(p_gain); +} + +bool AudioServer::is_playback_active(Ref<AudioStreamPlayback> p_playback) { + ERR_FAIL_COND_V(p_playback.is_null(), false); + + AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback); + if (!playback_node) { + return false; + } + + return playback_node->state.load() == AudioStreamPlaybackListNode::PLAYING; +} + +float AudioServer::get_playback_position(Ref<AudioStreamPlayback> p_playback) { + ERR_FAIL_COND_V(p_playback.is_null(), 0); + + AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback); + if (!playback_node) { + return 0; + } + + return playback_node->stream_playback->get_playback_position(); +} + +bool AudioServer::is_playback_paused(Ref<AudioStreamPlayback> p_playback) { + ERR_FAIL_COND_V(p_playback.is_null(), false); + + AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback); + if (!playback_node) { + return false; + } + + return playback_node->state.load() == AudioStreamPlaybackListNode::PAUSED || playback_node->state.load() == AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE; +} + +uint64_t AudioServer::get_mix_count() const { + return mix_count; +} + +void AudioServer::notify_listener_changed() { + for (CallbackItem *ci : listener_changed_callback_list) { + ci->callback(ci->userdata); + } +} + void AudioServer::init_channels_and_buffers() { channel_count = get_channel_count(); temp_buffer.resize(channel_count); + mix_buffer.resize(buffer_size + LOOKAHEAD_BUFFER_SIZE); for (int i = 0; i < temp_buffer.size(); i++) { temp_buffer.write[i].resize(buffer_size); @@ -943,7 +1350,7 @@ void AudioServer::init() { channel_disable_threshold_db = GLOBAL_DEF_RST("audio/buses/channel_disable_threshold_db", -60.0); channel_disable_frames = float(GLOBAL_DEF_RST("audio/buses/channel_disable_time", 2.0)) * get_mix_rate(); ProjectSettings::get_singleton()->set_custom_property_info("audio/buses/channel_disable_time", PropertyInfo(Variant::FLOAT, "audio/buses/channel_disable_time", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); - buffer_size = 1024; //hardcoded for now + buffer_size = 512; //hardcoded for now init_channels_and_buffers(); @@ -1030,9 +1437,17 @@ void AudioServer::update() { prof_time = 0; #endif - for (Set<CallbackItem>::Element *E = update_callbacks.front(); E; E = E->next()) { - E->get().callback(E->get().userdata); + for (CallbackItem *ci : update_callback_list) { + ci->callback(ci->userdata); } + mix_callback_list.maybe_cleanup(); + update_callback_list.maybe_cleanup(); + listener_changed_callback_list.maybe_cleanup(); + playback_list.maybe_cleanup(); + for (AudioStreamPlaybackBusDetails *bus_details : bus_details_graveyard) { + bus_details_graveyard.erase(bus_details, [](AudioStreamPlaybackBusDetails *d) { delete d; }); + } + bus_details_graveyard.maybe_cleanup(); } void AudioServer::load_default_bus_layout() { @@ -1098,40 +1513,49 @@ double AudioServer::get_time_since_last_mix() const { AudioServer *AudioServer::singleton = nullptr; -void AudioServer::add_callback(AudioCallback p_callback, void *p_userdata) { - lock(); - CallbackItem ci; - ci.callback = p_callback; - ci.userdata = p_userdata; - callbacks.insert(ci); - unlock(); +void AudioServer::add_update_callback(AudioCallback p_callback, void *p_userdata) { + CallbackItem *ci = new CallbackItem(); + ci->callback = p_callback; + ci->userdata = p_userdata; + update_callback_list.insert(ci); } -void AudioServer::remove_callback(AudioCallback p_callback, void *p_userdata) { - lock(); - CallbackItem ci; - ci.callback = p_callback; - ci.userdata = p_userdata; - callbacks.erase(ci); - unlock(); +void AudioServer::remove_update_callback(AudioCallback p_callback, void *p_userdata) { + for (CallbackItem *ci : update_callback_list) { + if (ci->callback == p_callback && ci->userdata == p_userdata) { + update_callback_list.erase(ci, [](CallbackItem *c) { delete c; }); + } + } } -void AudioServer::add_update_callback(AudioCallback p_callback, void *p_userdata) { - lock(); - CallbackItem ci; - ci.callback = p_callback; - ci.userdata = p_userdata; - update_callbacks.insert(ci); - unlock(); +void AudioServer::add_mix_callback(AudioCallback p_callback, void *p_userdata) { + CallbackItem *ci = new CallbackItem(); + ci->callback = p_callback; + ci->userdata = p_userdata; + mix_callback_list.insert(ci); } -void AudioServer::remove_update_callback(AudioCallback p_callback, void *p_userdata) { - lock(); - CallbackItem ci; - ci.callback = p_callback; - ci.userdata = p_userdata; - update_callbacks.erase(ci); - unlock(); +void AudioServer::remove_mix_callback(AudioCallback p_callback, void *p_userdata) { + for (CallbackItem *ci : mix_callback_list) { + if (ci->callback == p_callback && ci->userdata == p_userdata) { + mix_callback_list.erase(ci, [](CallbackItem *c) { delete c; }); + } + } +} + +void AudioServer::add_listener_changed_callback(AudioCallback p_callback, void *p_userdata) { + CallbackItem *ci = new CallbackItem(); + ci->callback = p_callback; + ci->userdata = p_userdata; + listener_changed_callback_list.insert(ci); +} + +void AudioServer::remove_listener_changed_callback(AudioCallback p_callback, void *p_userdata) { + for (CallbackItem *ci : listener_changed_callback_list) { + if (ci->callback == p_callback && ci->userdata == p_userdata) { + listener_changed_callback_list.erase(ci, [](CallbackItem *c) { delete c; }); + } + } } void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) { diff --git a/servers/audio_server.h b/servers/audio_server.h index 7974c4a2ad..affcb3df7b 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -34,12 +34,17 @@ #include "core/math/audio_frame.h" #include "core/object/class_db.h" #include "core/os/os.h" +#include "core/templates/safe_list.h" #include "core/variant/variant.h" #include "servers/audio/audio_effect.h" +#include "servers/audio/audio_filter_sw.h" + +#include <atomic> class AudioDriverDummy; class AudioStream; class AudioStreamSample; +class AudioStreamPlayback; class AudioDriver { static AudioDriver *singleton; @@ -155,7 +160,10 @@ public: }; enum { - AUDIO_DATA_INVALID_ID = -1 + AUDIO_DATA_INVALID_ID = -1, + MAX_CHANNELS_PER_BUS = 4, + MAX_BUSES_PER_PLAYBACK = 6, + LOOKAHEAD_BUFFER_SIZE = 32, }; typedef void (*AudioCallback)(void *p_userdata); @@ -219,7 +227,43 @@ private: int index_cache; }; + struct AudioStreamPlaybackBusDetails { + bool bus_active[MAX_BUSES_PER_PLAYBACK] = { false, false, false, false, false, false }; + StringName bus[MAX_BUSES_PER_PLAYBACK]; + AudioFrame volume[MAX_BUSES_PER_PLAYBACK][MAX_CHANNELS_PER_BUS]; + }; + + struct AudioStreamPlaybackListNode { + enum PlaybackState { + PAUSED = 0, // Paused. Keep this stream playback around though so it can be restarted. + PLAYING = 1, // Playing. Fading may still be necessary if volume changes! + FADE_OUT_TO_PAUSE = 2, // About to pause. + FADE_OUT_TO_DELETION = 3, // About to stop. + AWAITING_DELETION = 4, + }; + // If zero or positive, a place in the stream to seek to during the next mix. + SafeNumeric<float> setseek; + SafeNumeric<float> pitch_scale; + SafeNumeric<float> highshelf_gain; + SafeNumeric<float> attenuation_filter_cutoff_hz; // This isn't used unless highshelf_gain is nonzero. + AudioFilterSW::Processor filter_process[8]; + // Updating this ref after the list node is created breaks consistency guarantees, don't do it! + Ref<AudioStreamPlayback> stream_playback; + // Playback state determines the fate of a particular AudioStreamListNode during the mix step. Must be atomically replaced. + std::atomic<PlaybackState> state = AWAITING_DELETION; + // This data should only ever be modified by an atomic replacement of the pointer. + std::atomic<AudioStreamPlaybackBusDetails *> bus_details = nullptr; + // Previous bus details should only be accessed on the audio thread. + AudioStreamPlaybackBusDetails *prev_bus_details = nullptr; + // The next few samples are stored here so we have some time to fade audio out if it ends abruptly at the beginning of the next mix. + AudioFrame lookahead[LOOKAHEAD_BUFFER_SIZE]; + }; + + SafeList<AudioStreamPlaybackListNode *> playback_list; + SafeList<AudioStreamPlaybackBusDetails *> bus_details_graveyard; + Vector<Vector<AudioFrame>> temp_buffer; //temp_buffer for each level + Vector<AudioFrame> mix_buffer; Vector<Bus *> buses; Map<StringName, Bus *> bus_map; @@ -230,18 +274,19 @@ private: void init_channels_and_buffers(); void _mix_step(); + void _mix_step_for_channel(AudioFrame *p_out_buf, AudioFrame *p_source_buf, AudioFrame p_vol_start, AudioFrame p_vol_final, float p_attenuation_filter_cutoff_hz, float p_highshelf_gain, AudioFilterSW::Processor *p_processor_l, AudioFilterSW::Processor *p_processor_r); + + // Should only be called on the main thread. + AudioStreamPlaybackListNode *_find_playback_list_node(Ref<AudioStreamPlayback> p_playback); struct CallbackItem { AudioCallback callback; void *userdata; - - bool operator<(const CallbackItem &p_item) const { - return (callback == p_item.callback ? userdata < p_item.userdata : callback < p_item.callback); - } }; - Set<CallbackItem> callbacks; - Set<CallbackItem> update_callbacks; + SafeList<CallbackItem *> update_callback_list; + SafeList<CallbackItem *> mix_callback_list; + SafeList<CallbackItem *> listener_changed_callback_list; friend class AudioDriver; void _driver_process(int p_frames, int32_t *p_buffer); @@ -319,6 +364,25 @@ public: void set_playback_speed_scale(float p_scale); float get_playback_speed_scale() const; + void start_playback_stream(Ref<AudioStreamPlayback> p_playback, StringName p_bus, Vector<AudioFrame> p_volume_db_vector, float p_start_time = 0); + void start_playback_stream(Ref<AudioStreamPlayback> p_playback, Map<StringName, Vector<AudioFrame>> p_bus_volumes, float p_start_time = 0); + void stop_playback_stream(Ref<AudioStreamPlayback> p_playback); + + void set_playback_bus_exclusive(Ref<AudioStreamPlayback> p_playback, StringName p_bus, Vector<AudioFrame> p_volumes); + void set_playback_bus_volumes_linear(Ref<AudioStreamPlayback> p_playback, Map<StringName, Vector<AudioFrame>> p_bus_volumes); + void set_playback_all_bus_volumes_linear(Ref<AudioStreamPlayback> p_playback, Vector<AudioFrame> p_volumes); + void set_playback_pitch_scale(Ref<AudioStreamPlayback> p_playback, float p_pitch_scale); + void set_playback_paused(Ref<AudioStreamPlayback> p_playback, bool p_paused); + void set_playback_highshelf_params(Ref<AudioStreamPlayback> p_playback, float p_gain, float p_attenuation_cutoff_hz); + + bool is_playback_active(Ref<AudioStreamPlayback> p_playback); + float get_playback_position(Ref<AudioStreamPlayback> p_playback); + bool is_playback_paused(Ref<AudioStreamPlayback> p_playback); + + uint64_t get_mix_count() const; + + void notify_listener_changed(); + virtual void init(); virtual void finish(); virtual void update(); @@ -340,12 +404,15 @@ public: virtual double get_time_to_next_mix() const; virtual double get_time_since_last_mix() const; - void add_callback(AudioCallback p_callback, void *p_userdata); - void remove_callback(AudioCallback p_callback, void *p_userdata); + void add_listener_changed_callback(AudioCallback p_callback, void *p_userdata); + void remove_listener_changed_callback(AudioCallback p_callback, void *p_userdata); void add_update_callback(AudioCallback p_callback, void *p_userdata); void remove_update_callback(AudioCallback p_callback, void *p_userdata); + void add_mix_callback(AudioCallback p_callback, void *p_userdata); + void remove_mix_callback(AudioCallback p_callback, void *p_userdata); + void set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout); Ref<AudioBusLayout> generate_bus_layout() const; diff --git a/servers/physics_2d/area_2d_sw.cpp b/servers/physics_2d/area_2d_sw.cpp index 532cb259b3..663a47f273 100644 --- a/servers/physics_2d/area_2d_sw.cpp +++ b/servers/physics_2d/area_2d_sw.cpp @@ -274,6 +274,26 @@ void Area2DSW::call_queries() { } } +void Area2DSW::compute_gravity(const Vector2 &p_position, Vector2 &r_gravity) const { + if (is_gravity_point()) { + const real_t gravity_distance_scale = get_gravity_distance_scale(); + Vector2 v = get_transform().xform(get_gravity_vector()) - p_position; + if (gravity_distance_scale > 0) { + const real_t v_length = v.length(); + if (v_length > 0) { + const real_t v_scaled = v_length * gravity_distance_scale; + r_gravity = (v.normalized() * (get_gravity() / (v_scaled * v_scaled))); + } else { + r_gravity = Vector2(); + } + } else { + r_gravity = v.normalized() * get_gravity(); + } + } else { + r_gravity = get_gravity_vector() * get_gravity(); + } +} + Area2DSW::Area2DSW() : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this), diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h index 3bf603b30d..d9147d6f1d 100644 --- a/servers/physics_2d/area_2d_sw.h +++ b/servers/physics_2d/area_2d_sw.h @@ -34,7 +34,6 @@ #include "collision_object_2d_sw.h" #include "core/templates/self_list.h" #include "servers/physics_server_2d.h" -//#include "servers/physics_3d/query_sw.h" class Space2DSW; class Body2DSW; @@ -94,17 +93,12 @@ class Area2DSW : public CollisionObject2DSW { Map<BodyKey, BodyState> monitored_bodies; Map<BodyKey, BodyState> monitored_areas; - //virtual void shape_changed_notify(Shape2DSW *p_shape); - //virtual void shape_deleted_notify(Shape2DSW *p_shape); Set<Constraint2DSW *> constraints; virtual void _shapes_changed(); void _queue_monitor_update(); public: - //_FORCE_INLINE_ const Matrix32& get_inverse_transform() const { return inverse_transform; } - //_FORCE_INLINE_ SpaceSW* get_owner() { return owner; } - void set_monitor_callback(ObjectID p_id, const StringName &p_method); _FORCE_INLINE_ bool has_monitor_callback() const { return monitor_callback_id.is_valid(); } @@ -161,6 +155,8 @@ public: void call_queries(); + void compute_gravity(const Vector2 &p_position, Vector2 &r_gravity) const; + Area2DSW(); ~Area2DSW(); }; diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp index 5ca16cb6fc..4f1148c26f 100644 --- a/servers/physics_2d/area_pair_2d_sw.cpp +++ b/servers/physics_2d/area_pair_2d_sw.cpp @@ -33,7 +33,7 @@ bool AreaPair2DSW::setup(real_t p_step) { bool result = false; - if (area->interacts_with(body) && CollisionSolver2DSW::solve(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), Vector2(), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), Vector2(), nullptr, this)) { + if (area->collides_with(body) && CollisionSolver2DSW::solve(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), Vector2(), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), Vector2(), nullptr, this)) { result = true; } @@ -109,46 +109,51 @@ AreaPair2DSW::~AreaPair2DSW() { ////////////////////////////////// bool Area2Pair2DSW::setup(real_t p_step) { - bool result = false; - if (area_a->interacts_with(area_b) && CollisionSolver2DSW::solve(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), Vector2(), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), Vector2(), nullptr, this)) { - result = true; + bool result_a = area_a->collides_with(area_b); + bool result_b = area_b->collides_with(area_a); + if ((result_a || result_b) && !CollisionSolver2DSW::solve(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), Vector2(), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), Vector2(), nullptr, this)) { + result_a = false; + result_b = false; } - process_collision = false; - if (result != colliding) { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { - process_collision = true; - } else if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { + bool process_collision = false; + + process_collision_a = false; + if (result_a != colliding_a) { + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { + process_collision_a = true; process_collision = true; } + colliding_a = result_a; + } - colliding = result; + process_collision_b = false; + if (result_b != colliding_b) { + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + process_collision_b = true; + process_collision = true; + } + colliding_b = result_b; } return process_collision; } bool Area2Pair2DSW::pre_solve(real_t p_step) { - if (!process_collision) { - return false; + if (process_collision_a) { + if (colliding_a) { + area_a->add_area_to_query(area_b, shape_b, shape_a); + } else { + area_a->remove_area_from_query(area_b, shape_b, shape_a); + } } - if (colliding) { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + if (process_collision_b) { + if (colliding_b) { area_b->add_area_to_query(area_a, shape_a, shape_b); - } - - if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { - area_a->add_area_to_query(area_b, shape_b, shape_a); - } - } else { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + } else { area_b->remove_area_from_query(area_a, shape_a, shape_b); } - - if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { - area_a->remove_area_from_query(area_b, shape_b, shape_a); - } } return false; // Never do any post solving. @@ -168,16 +173,18 @@ Area2Pair2DSW::Area2Pair2DSW(Area2DSW *p_area_a, int p_shape_a, Area2DSW *p_area } Area2Pair2DSW::~Area2Pair2DSW() { - if (colliding) { - if (area_b->has_area_monitor_callback()) { - area_b->remove_area_from_query(area_a, shape_a, shape_b); - } - + if (colliding_a) { if (area_a->has_area_monitor_callback()) { area_a->remove_area_from_query(area_b, shape_b, shape_a); } } + if (colliding_b) { + if (area_b->has_area_monitor_callback()) { + area_b->remove_area_from_query(area_a, shape_a, shape_b); + } + } + area_a->remove_constraint(this); area_b->remove_constraint(this); } diff --git a/servers/physics_2d/area_pair_2d_sw.h b/servers/physics_2d/area_pair_2d_sw.h index 4632a307d9..66e9f1afee 100644 --- a/servers/physics_2d/area_pair_2d_sw.h +++ b/servers/physics_2d/area_pair_2d_sw.h @@ -57,8 +57,10 @@ class Area2Pair2DSW : public Constraint2DSW { Area2DSW *area_b = nullptr; int shape_a = 0; int shape_b = 0; - bool colliding = false; - bool process_collision = false; + bool colliding_a = false; + bool colliding_b = false; + bool process_collision_a = false; + bool process_collision_b = false; public: virtual bool setup(real_t p_step) override; diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index 77adb6a7da..64f71fd25c 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -353,17 +353,10 @@ void Body2DSW::set_space(Space2DSW *p_space) { first_integration = false; } -void Body2DSW::_compute_area_gravity_and_dampenings(const Area2DSW *p_area) { - if (p_area->is_gravity_point()) { - if (p_area->get_gravity_distance_scale() > 0) { - Vector2 v = p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin(); - gravity += v.normalized() * (p_area->get_gravity() / Math::pow(v.length() * p_area->get_gravity_distance_scale() + 1, 2)); - } else { - gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); - } - } else { - gravity += p_area->get_gravity_vector() * p_area->get_gravity(); - } +void Body2DSW::_compute_area_gravity_and_damping(const Area2DSW *p_area) { + Vector2 area_gravity; + p_area->compute_gravity(get_transform().get_origin(), area_gravity); + gravity += area_gravity; area_linear_damp += p_area->get_linear_damp(); area_angular_damp += p_area->get_angular_damp(); @@ -392,7 +385,7 @@ void Body2DSW::integrate_forces(real_t p_step) { switch (mode) { case PhysicsServer2D::AREA_SPACE_OVERRIDE_COMBINE: case PhysicsServer2D::AREA_SPACE_OVERRIDE_COMBINE_REPLACE: { - _compute_area_gravity_and_dampenings(aa[i].area); + _compute_area_gravity_and_damping(aa[i].area); stopped = mode == PhysicsServer2D::AREA_SPACE_OVERRIDE_COMBINE_REPLACE; } break; case PhysicsServer2D::AREA_SPACE_OVERRIDE_REPLACE: @@ -400,7 +393,7 @@ void Body2DSW::integrate_forces(real_t p_step) { gravity = Vector2(0, 0); area_angular_damp = 0; area_linear_damp = 0; - _compute_area_gravity_and_dampenings(aa[i].area); + _compute_area_gravity_and_damping(aa[i].area); stopped = mode == PhysicsServer2D::AREA_SPACE_OVERRIDE_REPLACE; } break; default: { @@ -409,7 +402,7 @@ void Body2DSW::integrate_forces(real_t p_step) { } } if (!stopped) { - _compute_area_gravity_and_dampenings(def_area); + _compute_area_gravity_and_damping(def_area); } gravity *= gravity_scale; diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h index 9b615a581f..9cd53ceca1 100644 --- a/servers/physics_2d/body_2d_sw.h +++ b/servers/physics_2d/body_2d_sw.h @@ -131,7 +131,7 @@ class Body2DSW : public CollisionObject2DSW { uint64_t island_step; - _FORCE_INLINE_ void _compute_area_gravity_and_dampenings(const Area2DSW *p_area); + _FORCE_INLINE_ void _compute_area_gravity_and_damping(const Area2DSW *p_area); friend class PhysicsDirectBodyState2DSW; // i give up, too many functions to expose diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp index 91d747b492..8bcc4609f4 100644 --- a/servers/physics_2d/body_pair_2d_sw.cpp +++ b/servers/physics_2d/body_pair_2d_sw.cpp @@ -298,7 +298,7 @@ bool BodyPair2DSW::setup(real_t p_step) { } if (!prev_collided) { - if (A->is_shape_set_as_one_way_collision(shape_A)) { + if (shape_B_ptr->allows_one_way_collision() && A->is_shape_set_as_one_way_collision(shape_A)) { Vector2 direction = xform_A.get_axis(1).normalized(); bool valid = false; for (int i = 0; i < contact_count; i++) { @@ -319,7 +319,7 @@ bool BodyPair2DSW::setup(real_t p_step) { } } - if (B->is_shape_set_as_one_way_collision(shape_B)) { + if (shape_A_ptr->allows_one_way_collision() && B->is_shape_set_as_one_way_collision(shape_B)) { Vector2 direction = xform_B.get_axis(1).normalized(); bool valid = false; for (int i = 0; i < contact_count; i++) { diff --git a/servers/physics_2d/collision_solver_2d_sat.cpp b/servers/physics_2d/collision_solver_2d_sat.cpp index 30a99d3d74..b1aee01bde 100644 --- a/servers/physics_2d/collision_solver_2d_sat.cpp +++ b/servers/physics_2d/collision_solver_2d_sat.cpp @@ -1115,11 +1115,13 @@ bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D PhysicsServer2D::ShapeType type_A = p_shape_A->get_type(); ERR_FAIL_COND_V(type_A == PhysicsServer2D::SHAPE_WORLD_MARGIN, false); + ERR_FAIL_COND_V(type_A == PhysicsServer2D::SHAPE_SEPARATION_RAY, false); ERR_FAIL_COND_V(p_shape_A->is_concave(), false); PhysicsServer2D::ShapeType type_B = p_shape_B->get_type(); ERR_FAIL_COND_V(type_B == PhysicsServer2D::SHAPE_WORLD_MARGIN, false); + ERR_FAIL_COND_V(type_B == PhysicsServer2D::SHAPE_SEPARATION_RAY, false); ERR_FAIL_COND_V(p_shape_B->is_concave(), false); static const CollisionFunc collision_table[5][5] = { @@ -1382,23 +1384,23 @@ bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D if (p_margin_A || p_margin_B) { if (*motion_A == Vector2() && *motion_B == Vector2()) { - collision_func = collision_table_margin[type_A - 1][type_B - 1]; + collision_func = collision_table_margin[type_A - 2][type_B - 2]; } else if (*motion_A != Vector2() && *motion_B == Vector2()) { - collision_func = collision_table_castA_margin[type_A - 1][type_B - 1]; + collision_func = collision_table_castA_margin[type_A - 2][type_B - 2]; } else if (*motion_A == Vector2() && *motion_B != Vector2()) { - collision_func = collision_table_castB_margin[type_A - 1][type_B - 1]; + collision_func = collision_table_castB_margin[type_A - 2][type_B - 2]; } else { - collision_func = collision_table_castA_castB_margin[type_A - 1][type_B - 1]; + collision_func = collision_table_castA_castB_margin[type_A - 2][type_B - 2]; } } else { if (*motion_A == Vector2() && *motion_B == Vector2()) { - collision_func = collision_table[type_A - 1][type_B - 1]; + collision_func = collision_table[type_A - 2][type_B - 2]; } else if (*motion_A != Vector2() && *motion_B == Vector2()) { - collision_func = collision_table_castA[type_A - 1][type_B - 1]; + collision_func = collision_table_castA[type_A - 2][type_B - 2]; } else if (*motion_A == Vector2() && *motion_B != Vector2()) { - collision_func = collision_table_castB[type_A - 1][type_B - 1]; + collision_func = collision_table_castB[type_A - 2][type_B - 2]; } else { - collision_func = collision_table_castA_castB[type_A - 1][type_B - 1]; + collision_func = collision_table_castA_castB[type_A - 2][type_B - 2]; } } diff --git a/servers/physics_2d/collision_solver_2d_sw.cpp b/servers/physics_2d/collision_solver_2d_sw.cpp index 8f8a4a862c..ae50615953 100644 --- a/servers/physics_2d/collision_solver_2d_sw.cpp +++ b/servers/physics_2d/collision_solver_2d_sw.cpp @@ -73,6 +73,65 @@ bool CollisionSolver2DSW::solve_static_world_margin(const Shape2DSW *p_shape_A, return found; } +bool CollisionSolver2DSW::solve_separation_ray(const Shape2DSW *p_shape_A, const Vector2 &p_motion_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, Vector2 *r_sep_axis, real_t p_margin) { + const SeparationRayShape2DSW *ray = static_cast<const SeparationRayShape2DSW *>(p_shape_A); + if (p_shape_B->get_type() == PhysicsServer2D::SHAPE_SEPARATION_RAY) { + return false; + } + + Vector2 from = p_transform_A.get_origin(); + Vector2 to = from + p_transform_A[1] * (ray->get_length() + p_margin); + if (p_motion_A != Vector2()) { + //not the best but should be enough + Vector2 normal = (to - from).normalized(); + to += normal * MAX(0.0, normal.dot(p_motion_A)); + } + Vector2 support_A = to; + + Transform2D invb = p_transform_B.affine_inverse(); + from = invb.xform(from); + to = invb.xform(to); + + Vector2 p, n; + if (!p_shape_B->intersect_segment(from, to, p, n)) { + if (r_sep_axis) { + *r_sep_axis = p_transform_A[1].normalized(); + } + return false; + } + + // Discard contacts when the ray is fully contained inside the shape. + if (n == Vector2()) { + if (r_sep_axis) { + *r_sep_axis = p_transform_A[1].normalized(); + } + return false; + } + + // Discard contacts in the wrong direction. + if (n.dot(from - to) < CMP_EPSILON) { + if (r_sep_axis) { + *r_sep_axis = p_transform_A[1].normalized(); + } + return false; + } + + Vector2 support_B = p_transform_B.xform(p); + if (ray->get_slide_on_slope()) { + Vector2 global_n = invb.basis_xform_inv(n).normalized(); + support_B = support_A + (support_B - support_A).length() * global_n; + } + + if (p_result_callback) { + if (p_swap_result) { + p_result_callback(support_B, support_A, p_userdata); + } else { + p_result_callback(support_A, support_B, p_userdata); + } + } + return true; +} + struct _ConcaveCollisionInfo2D { const Transform2D *transform_A; const Shape2DSW *shape_A; @@ -90,23 +149,23 @@ struct _ConcaveCollisionInfo2D { Vector2 *sep_axis; }; -void CollisionSolver2DSW::concave_callback(void *p_userdata, Shape2DSW *p_convex) { +bool CollisionSolver2DSW::concave_callback(void *p_userdata, Shape2DSW *p_convex) { _ConcaveCollisionInfo2D &cinfo = *(_ConcaveCollisionInfo2D *)(p_userdata); cinfo.aabb_tests++; - if (!cinfo.result_callback && cinfo.collided) { - return; //already collided and no contacts requested, don't test anymore - } bool collided = collision_solver(cinfo.shape_A, *cinfo.transform_A, cinfo.motion_A, p_convex, *cinfo.transform_B, cinfo.motion_B, cinfo.result_callback, cinfo.userdata, cinfo.swap_result, cinfo.sep_axis, cinfo.margin_A, cinfo.margin_B); if (!collided) { - return; + return false; } cinfo.collided = true; cinfo.collisions++; + + // Stop at first collision if contacts are not needed. + return !cinfo.result_callback; } -bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Vector2 &p_motion_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, const Vector2 &p_motion_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, Vector2 *sep_axis, real_t p_margin_A, real_t p_margin_B) { +bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Vector2 &p_motion_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, const Vector2 &p_motion_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, Vector2 *r_sep_axis, real_t p_margin_A, real_t p_margin_B) { const ConcaveShape2DSW *concave_B = static_cast<const ConcaveShape2DSW *>(p_shape_B); _ConcaveCollisionInfo2D cinfo; @@ -119,7 +178,7 @@ bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A, const Transf cinfo.swap_result = p_swap_result; cinfo.collided = false; cinfo.collisions = 0; - cinfo.sep_axis = sep_axis; + cinfo.sep_axis = r_sep_axis; cinfo.margin_A = p_margin_A; cinfo.margin_B = p_margin_B; @@ -150,7 +209,7 @@ bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A, const Transf return cinfo.collided; } -bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Vector2 &p_motion_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, const Vector2 &p_motion_B, CallbackResult p_result_callback, void *p_userdata, Vector2 *sep_axis, real_t p_margin_A, real_t p_margin_B) { +bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Vector2 &p_motion_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, const Vector2 &p_motion_B, CallbackResult p_result_callback, void *p_userdata, Vector2 *r_sep_axis, real_t p_margin_A, real_t p_margin_B) { PhysicsServer2D::ShapeType type_A = p_shape_A->get_type(); PhysicsServer2D::ShapeType type_B = p_shape_B->get_type(); bool concave_A = p_shape_A->is_concave(); @@ -177,18 +236,29 @@ bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A, const Transform2D &p return solve_static_world_margin(p_shape_A, p_transform_A, p_shape_B, p_transform_B, p_result_callback, p_userdata, false); } + } else if (type_A == PhysicsServer2D::SHAPE_SEPARATION_RAY) { + if (type_B == PhysicsServer2D::SHAPE_SEPARATION_RAY) { + return false; //no ray-ray + } + + if (swap) { + return solve_separation_ray(p_shape_B, p_motion_B, p_transform_B, p_shape_A, p_transform_A, p_result_callback, p_userdata, true, r_sep_axis, p_margin_B); + } else { + return solve_separation_ray(p_shape_A, p_motion_A, p_transform_A, p_shape_B, p_transform_B, p_result_callback, p_userdata, false, r_sep_axis, p_margin_A); + } + } else if (concave_B) { if (concave_A) { return false; } if (!swap) { - return solve_concave(p_shape_A, p_transform_A, p_motion_A, p_shape_B, p_transform_B, p_motion_B, p_result_callback, p_userdata, false, sep_axis, margin_A, margin_B); + return solve_concave(p_shape_A, p_transform_A, p_motion_A, p_shape_B, p_transform_B, p_motion_B, p_result_callback, p_userdata, false, r_sep_axis, margin_A, margin_B); } else { - return solve_concave(p_shape_B, p_transform_B, p_motion_B, p_shape_A, p_transform_A, p_motion_A, p_result_callback, p_userdata, true, sep_axis, margin_A, margin_B); + return solve_concave(p_shape_B, p_transform_B, p_motion_B, p_shape_A, p_transform_A, p_motion_A, p_result_callback, p_userdata, true, r_sep_axis, margin_A, margin_B); } } else { - return collision_solver(p_shape_A, p_transform_A, p_motion_A, p_shape_B, p_transform_B, p_motion_B, p_result_callback, p_userdata, false, sep_axis, margin_A, margin_B); + return collision_solver(p_shape_A, p_transform_A, p_motion_A, p_shape_B, p_transform_B, p_motion_B, p_result_callback, p_userdata, false, r_sep_axis, margin_A, margin_B); } } diff --git a/servers/physics_2d/collision_solver_2d_sw.h b/servers/physics_2d/collision_solver_2d_sw.h index 17c0c2fe70..62fccc4ff3 100644 --- a/servers/physics_2d/collision_solver_2d_sw.h +++ b/servers/physics_2d/collision_solver_2d_sw.h @@ -39,12 +39,12 @@ public: private: static bool solve_static_world_margin(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result); - static void concave_callback(void *p_userdata, Shape2DSW *p_convex); - static bool solve_concave(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Vector2 &p_motion_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, const Vector2 &p_motion_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, Vector2 *sep_axis = nullptr, real_t p_margin_A = 0, real_t p_margin_B = 0); - static bool solve_raycast(const Shape2DSW *p_shape_A, const Vector2 &p_motion_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, Vector2 *sep_axis = nullptr); + static bool concave_callback(void *p_userdata, Shape2DSW *p_convex); + static bool solve_concave(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Vector2 &p_motion_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, const Vector2 &p_motion_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, Vector2 *r_sep_axis = nullptr, real_t p_margin_A = 0, real_t p_margin_B = 0); + static bool solve_separation_ray(const Shape2DSW *p_shape_A, const Vector2 &p_motion_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, Vector2 *r_sep_axis = nullptr, real_t p_margin = 0); public: - static bool solve(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Vector2 &p_motion_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, const Vector2 &p_motion_B, CallbackResult p_result_callback, void *p_userdata, Vector2 *sep_axis = nullptr, real_t p_margin_A = 0, real_t p_margin_B = 0); + static bool solve(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Vector2 &p_motion_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, const Vector2 &p_motion_B, CallbackResult p_result_callback, void *p_userdata, Vector2 *r_sep_axis = nullptr, real_t p_margin_A = 0, real_t p_margin_B = 0); }; #endif // COLLISION_SOLVER_2D_SW_H diff --git a/servers/physics_2d/physics_server_2d_sw.cpp b/servers/physics_2d/physics_server_2d_sw.cpp index 0529a93358..85b5e40752 100644 --- a/servers/physics_2d/physics_server_2d_sw.cpp +++ b/servers/physics_2d/physics_server_2d_sw.cpp @@ -46,6 +46,9 @@ RID PhysicsServer2DSW::_shape_create(ShapeType p_shape) { case SHAPE_WORLD_MARGIN: { shape = memnew(WorldMarginShape2DSW); } break; + case SHAPE_SEPARATION_RAY: { + shape = memnew(SeparationRayShape2DSW); + } break; case SHAPE_SEGMENT: { shape = memnew(SegmentShape2DSW); } break; @@ -80,6 +83,10 @@ RID PhysicsServer2DSW::world_margin_shape_create() { return _shape_create(SHAPE_WORLD_MARGIN); } +RID PhysicsServer2DSW::separation_ray_shape_create() { + return _shape_create(SHAPE_SEPARATION_RAY); +} + RID PhysicsServer2DSW::segment_shape_create() { return _shape_create(SHAPE_SEGMENT); } @@ -946,7 +953,7 @@ void PhysicsServer2DSW::body_set_pickable(RID p_body, bool p_pickable) { body->set_pickable(p_pickable); } -bool PhysicsServer2DSW::body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin, MotionResult *r_result, const Set<RID> &p_exclude) { +bool PhysicsServer2DSW::body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin, MotionResult *r_result, bool p_collide_separation_ray, const Set<RID> &p_exclude) { Body2DSW *body = body_owner.getornull(p_body); ERR_FAIL_COND_V(!body, false); ERR_FAIL_COND_V(!body->get_space(), false); @@ -954,7 +961,7 @@ bool PhysicsServer2DSW::body_test_motion(RID p_body, const Transform2D &p_from, _update_shapes(); - return body->get_space()->test_body_motion(body, p_from, p_motion, p_margin, r_result, p_exclude); + return body->get_space()->test_body_motion(body, p_from, p_motion, p_margin, r_result, p_collide_separation_ray, p_exclude); } PhysicsDirectBodyState2D *PhysicsServer2DSW::body_get_direct_state(RID p_body) { diff --git a/servers/physics_2d/physics_server_2d_sw.h b/servers/physics_2d/physics_server_2d_sw.h index c0994fa9a7..ef1306cf59 100644 --- a/servers/physics_2d/physics_server_2d_sw.h +++ b/servers/physics_2d/physics_server_2d_sw.h @@ -85,6 +85,7 @@ public: }; virtual RID world_margin_shape_create() override; + virtual RID separation_ray_shape_create() override; virtual RID segment_shape_create() override; virtual RID circle_shape_create() override; virtual RID rectangle_shape_create() override; @@ -245,7 +246,7 @@ public: virtual void body_set_pickable(RID p_body, bool p_pickable) override; - virtual bool body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin = 0.08, MotionResult *r_result = nullptr, const Set<RID> &p_exclude = Set<RID>()) override; + virtual bool body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin = 0.08, MotionResult *r_result = nullptr, bool p_collide_separation_ray = false, const Set<RID> &p_exclude = Set<RID>()) override; // this function only works on physics process, errors and returns null otherwise virtual PhysicsDirectBodyState2D *body_get_direct_state(RID p_body) override; diff --git a/servers/physics_2d/physics_server_2d_wrap_mt.h b/servers/physics_2d/physics_server_2d_wrap_mt.h index a0a7332ef3..6761e37daa 100644 --- a/servers/physics_2d/physics_server_2d_wrap_mt.h +++ b/servers/physics_2d/physics_server_2d_wrap_mt.h @@ -80,6 +80,7 @@ public: //FUNC1RID(shape,ShapeType); todo fix FUNCRID(world_margin_shape) + FUNCRID(separation_ray_shape) FUNCRID(segment_shape) FUNCRID(circle_shape) FUNCRID(rectangle_shape) @@ -253,9 +254,9 @@ public: FUNC2(body_set_pickable, RID, bool); - bool body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin = 0.08, MotionResult *r_result = nullptr, const Set<RID> &p_exclude = Set<RID>()) override { + bool body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin = 0.08, MotionResult *r_result = nullptr, bool p_collide_separation_ray = false, const Set<RID> &p_exclude = Set<RID>()) override { ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), false); - return physics_2d_server->body_test_motion(p_body, p_from, p_motion, p_margin, r_result, p_exclude); + return physics_2d_server->body_test_motion(p_body, p_from, p_motion, p_margin, r_result, p_collide_separation_ray, p_exclude); } // this function only works on physics process, errors and returns null otherwise diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp index b3e4ca84c3..064c4afe52 100644 --- a/servers/physics_2d/shape_2d_sw.cpp +++ b/servers/physics_2d/shape_2d_sw.cpp @@ -143,6 +143,46 @@ Variant WorldMarginShape2DSW::get_data() const { /*********************************************************/ /*********************************************************/ +void SeparationRayShape2DSW::get_supports(const Vector2 &p_normal, Vector2 *r_supports, int &r_amount) const { + r_amount = 1; + + if (p_normal.y > 0) { + *r_supports = Vector2(0, length); + } else { + *r_supports = Vector2(); + } +} + +bool SeparationRayShape2DSW::contains_point(const Vector2 &p_point) const { + return false; +} + +bool SeparationRayShape2DSW::intersect_segment(const Vector2 &p_begin, const Vector2 &p_end, Vector2 &r_point, Vector2 &r_normal) const { + return false; //rays can't be intersected +} + +real_t SeparationRayShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const { + return 0; //rays are mass-less +} + +void SeparationRayShape2DSW::set_data(const Variant &p_data) { + Dictionary d = p_data; + length = d["length"]; + slide_on_slope = d["slide_on_slope"]; + configure(Rect2(0, 0, 0.001, length)); +} + +Variant SeparationRayShape2DSW::get_data() const { + Dictionary d; + d["length"] = length; + d["slide_on_slope"] = slide_on_slope; + return d; +} + +/*********************************************************/ +/*********************************************************/ +/*********************************************************/ + void SegmentShape2DSW::get_supports(const Vector2 &p_normal, Vector2 *r_supports, int &r_amount) const { if (Math::abs(p_normal.dot(n)) > _SEGMENT_IS_VALID_SUPPORT_THRESHOLD) { r_supports[0] = a; @@ -530,14 +570,7 @@ bool ConvexPolygonShape2DSW::intersect_segment(const Vector2 &p_begin, const Vec } } - if (inters) { - if (n.dot(r_normal) > 0) { - r_normal = -r_normal; - } - } - - //return get_aabb().intersects_segment(p_begin,p_end,&r_point,&r_normal); - return inters; //todo + return inters; } real_t ConvexPolygonShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const { @@ -888,7 +921,7 @@ Variant ConcavePolygonShape2DSW::get_data() const { return rsegments; } -void ConcavePolygonShape2DSW::cull(const Rect2 &p_local_aabb, Callback p_callback, void *p_userdata) const { +void ConcavePolygonShape2DSW::cull(const Rect2 &p_local_aabb, QueryCallback p_callback, void *p_userdata) const { uint32_t *stack = (uint32_t *)alloca(sizeof(int) * bvh_depth); enum { @@ -936,7 +969,9 @@ void ConcavePolygonShape2DSW::cull(const Rect2 &p_local_aabb, Callback p_callbac SegmentShape2DSW ss(a, b, (b - a).orthogonal().normalized()); - p_callback(p_userdata, &ss); + if (p_callback(p_userdata, &ss)) { + return; + } stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; } else { diff --git a/servers/physics_2d/shape_2d_sw.h b/servers/physics_2d/shape_2d_sw.h index 45d3379dfa..1185d343ee 100644 --- a/servers/physics_2d/shape_2d_sw.h +++ b/servers/physics_2d/shape_2d_sw.h @@ -64,6 +64,8 @@ public: _FORCE_INLINE_ Rect2 get_aabb() const { return aabb; } _FORCE_INLINE_ bool is_configured() const { return configured; } + virtual bool allows_one_way_collision() const { return true; } + virtual bool is_concave() const { return false; } virtual bool contains_point(const Vector2 &p_point) const = 0; @@ -177,6 +179,43 @@ public: } }; +class SeparationRayShape2DSW : public Shape2DSW { + real_t length; + bool slide_on_slope; + +public: + _FORCE_INLINE_ real_t get_length() const { return length; } + _FORCE_INLINE_ bool get_slide_on_slope() const { return slide_on_slope; } + + virtual PhysicsServer2D::ShapeType get_type() const override { return PhysicsServer2D::SHAPE_SEPARATION_RAY; } + + virtual bool allows_one_way_collision() const override { return false; } + + virtual void project_rangev(const Vector2 &p_normal, const Transform2D &p_transform, real_t &r_min, real_t &r_max) const override { project_range(p_normal, p_transform, r_min, r_max); } + virtual void get_supports(const Vector2 &p_normal, Vector2 *r_supports, int &r_amount) const override; + + virtual bool contains_point(const Vector2 &p_point) const override; + virtual bool intersect_segment(const Vector2 &p_begin, const Vector2 &p_end, Vector2 &r_point, Vector2 &r_normal) const override; + virtual real_t get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const override; + + virtual void set_data(const Variant &p_data) override; + virtual Variant get_data() const override; + + _FORCE_INLINE_ void project_range(const Vector2 &p_normal, const Transform2D &p_transform, real_t &r_min, real_t &r_max) const { + //real large + r_max = p_normal.dot(p_transform.get_origin()); + r_min = p_normal.dot(p_transform.xform(Vector2(0, length))); + if (r_max < r_min) { + SWAP(r_max, r_min); + } + } + + DEFAULT_PROJECT_RANGE_CAST + + _FORCE_INLINE_ SeparationRayShape2DSW() {} + _FORCE_INLINE_ SeparationRayShape2DSW(real_t p_length) { length = p_length; } +}; + class SegmentShape2DSW : public Shape2DSW { Vector2 a; Vector2 b; @@ -426,9 +465,11 @@ public: class ConcaveShape2DSW : public Shape2DSW { public: virtual bool is_concave() const override { return true; } - typedef void (*Callback)(void *p_userdata, Shape2DSW *p_convex); - virtual void cull(const Rect2 &p_local_aabb, Callback p_callback, void *p_userdata) const = 0; + // Returns true to stop the query. + typedef bool (*QueryCallback)(void *p_userdata, Shape2DSW *p_convex); + + virtual void cull(const Rect2 &p_local_aabb, QueryCallback p_callback, void *p_userdata) const = 0; }; class ConcavePolygonShape2DSW : public ConcaveShape2DSW { @@ -486,7 +527,7 @@ public: virtual void set_data(const Variant &p_data) override; virtual Variant get_data() const override; - virtual void cull(const Rect2 &p_local_aabb, Callback p_callback, void *p_userdata) const override; + virtual void cull(const Rect2 &p_local_aabb, QueryCallback p_callback, void *p_userdata) const override; DEFAULT_PROJECT_RANGE_CAST }; diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index d2aa71715e..6c23f49928 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -528,7 +528,7 @@ int Space2DSW::_cull_aabb_for_body(Body2DSW *p_body, const Rect2 &p_aabb) { return amount; } -bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin, PhysicsServer2D::MotionResult *r_result, const Set<RID> &p_exclude) { +bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin, PhysicsServer2D::MotionResult *r_result, bool p_collide_separation_ray, const Set<RID> &p_exclude) { //give me back regular physics engine logic //this is madness //and most people using this function will think @@ -621,7 +621,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co Transform2D col_obj_shape_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); - if (col_obj->is_shape_set_as_one_way_collision(shape_idx)) { + if (body_shape->allows_one_way_collision() && col_obj->is_shape_set_as_one_way_collision(shape_idx)) { cbk.valid_dir = col_obj_shape_xform.get_axis(1).normalized(); real_t owc_margin = col_obj->get_shape_one_way_collision_margin(shape_idx); @@ -726,6 +726,16 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co } Shape2DSW *body_shape = p_body->get_shape(body_shape_idx); + + // Colliding separation rays allows to properly snap to the ground, + // otherwise it's not needed in regular motion. + if (!p_collide_separation_ray && (body_shape->get_type() == PhysicsServer2D::SHAPE_SEPARATION_RAY)) { + // When slide on slope is on, separation ray shape acts like a regular shape. + if (!static_cast<SeparationRayShape2DSW *>(body_shape)->get_slide_on_slope()) { + continue; + } + } + Transform2D body_shape_xform = body_transform * p_body->get_shape_transform(body_shape_idx); bool stuck = false; @@ -762,7 +772,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co //test initial overlap if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj_shape_xform, Vector2(), nullptr, nullptr, nullptr, 0)) { - if (col_obj->is_shape_set_as_one_way_collision(col_shape_idx)) { + if (body_shape->allows_one_way_collision() && col_obj->is_shape_set_as_one_way_collision(col_shape_idx)) { Vector2 direction = col_obj_shape_xform.get_axis(1).normalized(); if (motion_normal.dot(direction) < 0) { continue; @@ -806,7 +816,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co } } - if (col_obj->is_shape_set_as_one_way_collision(col_shape_idx)) { + if (body_shape->allows_one_way_collision() && col_obj->is_shape_set_as_one_way_collision(col_shape_idx)) { Vector2 cd[2]; PhysicsServer2DSW::CollCbkData cbk; cbk.max = 1; @@ -904,7 +914,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co Transform2D col_obj_shape_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); - if (col_obj->is_shape_set_as_one_way_collision(shape_idx)) { + if (body_shape->allows_one_way_collision() && col_obj->is_shape_set_as_one_way_collision(shape_idx)) { rcd.valid_dir = col_obj_shape_xform.get_axis(1).normalized(); real_t owc_margin = col_obj->get_shape_one_way_collision_margin(shape_idx); diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h index 061508af8a..5de071a475 100644 --- a/servers/physics_2d/space_2d_sw.h +++ b/servers/physics_2d/space_2d_sw.h @@ -188,7 +188,7 @@ public: int get_collision_pairs() const { return collision_pairs; } - bool test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin, PhysicsServer2D::MotionResult *r_result, const Set<RID> &p_exclude = Set<RID>()); + bool test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin, PhysicsServer2D::MotionResult *r_result, bool p_collide_separation_ray = false, const Set<RID> &p_exclude = Set<RID>()); void set_debug_contacts(int p_amount) { contact_debug.resize(p_amount); } _FORCE_INLINE_ bool is_debugging_contacts() const { return !contact_debug.is_empty(); } diff --git a/servers/physics_3d/area_3d_sw.cpp b/servers/physics_3d/area_3d_sw.cpp index c292abad48..c9e8bcb8ca 100644 --- a/servers/physics_3d/area_3d_sw.cpp +++ b/servers/physics_3d/area_3d_sw.cpp @@ -304,6 +304,26 @@ void Area3DSW::call_queries() { } } +void Area3DSW::compute_gravity(const Vector3 &p_position, Vector3 &r_gravity) const { + if (is_gravity_point()) { + const real_t gravity_distance_scale = get_gravity_distance_scale(); + Vector3 v = get_transform().xform(get_gravity_vector()) - p_position; + if (gravity_distance_scale > 0) { + const real_t v_length = v.length(); + if (v_length > 0) { + const real_t v_scaled = v_length * gravity_distance_scale; + r_gravity = (v.normalized() * (get_gravity() / (v_scaled * v_scaled))); + } else { + r_gravity = Vector3(); + } + } else { + r_gravity = v.normalized() * get_gravity(); + } + } else { + r_gravity = get_gravity_vector() * get_gravity(); + } +} + Area3DSW::Area3DSW() : CollisionObject3DSW(TYPE_AREA), monitor_query_list(this), diff --git a/servers/physics_3d/area_3d_sw.h b/servers/physics_3d/area_3d_sw.h index 814472885c..d5f1e60119 100644 --- a/servers/physics_3d/area_3d_sw.h +++ b/servers/physics_3d/area_3d_sw.h @@ -34,7 +34,6 @@ #include "collision_object_3d_sw.h" #include "core/templates/self_list.h" #include "servers/physics_server_3d.h" -//#include "servers/physics_3d/query_sw.h" class Space3DSW; class Body3DSW; @@ -101,18 +100,12 @@ class Area3DSW : public CollisionObject3DSW { Map<BodyKey, BodyState> monitored_bodies; Map<BodyKey, BodyState> monitored_areas; - //virtual void shape_changed_notify(ShapeSW *p_shape); - //virtual void shape_deleted_notify(ShapeSW *p_shape); - Set<Constraint3DSW *> constraints; virtual void _shapes_changed(); void _queue_monitor_update(); public: - //_FORCE_INLINE_ const Transform& get_inverse_transform() const { return inverse_transform; } - //_FORCE_INLINE_ SpaceSW* get_owner() { return owner; } - void set_monitor_callback(ObjectID p_id, const StringName &p_method); _FORCE_INLINE_ bool has_monitor_callback() const { return monitor_callback_id.is_valid(); } @@ -184,6 +177,8 @@ public: void call_queries(); + void compute_gravity(const Vector3 &p_position, Vector3 &r_gravity) const; + Area3DSW(); ~Area3DSW(); }; diff --git a/servers/physics_3d/area_pair_3d_sw.cpp b/servers/physics_3d/area_pair_3d_sw.cpp index e740565da6..bf4f0035b4 100644 --- a/servers/physics_3d/area_pair_3d_sw.cpp +++ b/servers/physics_3d/area_pair_3d_sw.cpp @@ -33,7 +33,7 @@ bool AreaPair3DSW::setup(real_t p_step) { bool result = false; - if (area->interacts_with(body) && CollisionSolver3DSW::solve_static(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), nullptr, this)) { + if (area->collides_with(body) && CollisionSolver3DSW::solve_static(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), nullptr, this)) { result = true; } @@ -109,46 +109,51 @@ AreaPair3DSW::~AreaPair3DSW() { //////////////////////////////////////////////////// bool Area2Pair3DSW::setup(real_t p_step) { - bool result = false; - if (area_a->interacts_with(area_b) && CollisionSolver3DSW::solve_static(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), nullptr, this)) { - result = true; + bool result_a = area_a->collides_with(area_b); + bool result_b = area_b->collides_with(area_a); + if ((result_a || result_b) && !CollisionSolver3DSW::solve_static(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), nullptr, this)) { + result_a = false; + result_b = false; } - process_collision = false; - if (result != colliding) { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { - process_collision = true; - } else if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { + bool process_collision = false; + + process_collision_a = false; + if (result_a != colliding_a) { + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { + process_collision_a = true; process_collision = true; } + colliding_a = result_a; + } - colliding = result; + process_collision_b = false; + if (result_b != colliding_b) { + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + process_collision_b = true; + process_collision = true; + } + colliding_b = result_b; } return process_collision; } bool Area2Pair3DSW::pre_solve(real_t p_step) { - if (!process_collision) { - return false; + if (process_collision_a) { + if (colliding_a) { + area_a->add_area_to_query(area_b, shape_b, shape_a); + } else { + area_a->remove_area_from_query(area_b, shape_b, shape_a); + } } - if (colliding) { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + if (process_collision_b) { + if (colliding_b) { area_b->add_area_to_query(area_a, shape_a, shape_b); - } - - if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { - area_a->add_area_to_query(area_b, shape_b, shape_a); - } - } else { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + } else { area_b->remove_area_from_query(area_a, shape_a, shape_b); } - - if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { - area_a->remove_area_from_query(area_b, shape_b, shape_a); - } } return false; // Never do any post solving. @@ -168,16 +173,18 @@ Area2Pair3DSW::Area2Pair3DSW(Area3DSW *p_area_a, int p_shape_a, Area3DSW *p_area } Area2Pair3DSW::~Area2Pair3DSW() { - if (colliding) { - if (area_b->has_area_monitor_callback()) { - area_b->remove_area_from_query(area_a, shape_a, shape_b); - } - + if (colliding_a) { if (area_a->has_area_monitor_callback()) { area_a->remove_area_from_query(area_b, shape_b, shape_a); } } + if (colliding_b) { + if (area_b->has_area_monitor_callback()) { + area_b->remove_area_from_query(area_a, shape_a, shape_b); + } + } + area_a->remove_constraint(this); area_b->remove_constraint(this); } @@ -187,7 +194,7 @@ Area2Pair3DSW::~Area2Pair3DSW() { bool AreaSoftBodyPair3DSW::setup(real_t p_step) { bool result = false; if ( - area->interacts_with(soft_body) && + area->collides_with(soft_body) && CollisionSolver3DSW::solve_static( soft_body->get_shape(soft_body_shape), soft_body->get_transform() * soft_body->get_shape_transform(soft_body_shape), diff --git a/servers/physics_3d/area_pair_3d_sw.h b/servers/physics_3d/area_pair_3d_sw.h index 8cc9e9ad63..4572dcbb23 100644 --- a/servers/physics_3d/area_pair_3d_sw.h +++ b/servers/physics_3d/area_pair_3d_sw.h @@ -58,8 +58,10 @@ class Area2Pair3DSW : public Constraint3DSW { Area3DSW *area_b; int shape_a; int shape_b; - bool colliding = false; - bool process_collision = false; + bool colliding_a = false; + bool colliding_b = false; + bool process_collision_a = false; + bool process_collision_b = false; public: virtual bool setup(real_t p_step) override; diff --git a/servers/physics_3d/body_3d_sw.cpp b/servers/physics_3d/body_3d_sw.cpp index 556f1f85c6..7f62e4eb85 100644 --- a/servers/physics_3d/body_3d_sw.cpp +++ b/servers/physics_3d/body_3d_sw.cpp @@ -381,17 +381,10 @@ void Body3DSW::set_space(Space3DSW *p_space) { first_integration = true; } -void Body3DSW::_compute_area_gravity_and_dampenings(const Area3DSW *p_area) { - if (p_area->is_gravity_point()) { - if (p_area->get_gravity_distance_scale() > 0) { - Vector3 v = p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin(); - gravity += v.normalized() * (p_area->get_gravity() / Math::pow(v.length() * p_area->get_gravity_distance_scale() + 1, 2)); - } else { - gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); - } - } else { - gravity += p_area->get_gravity_vector() * p_area->get_gravity(); - } +void Body3DSW::_compute_area_gravity_and_damping(const Area3DSW *p_area) { + Vector3 area_gravity; + p_area->compute_gravity(get_transform().get_origin(), area_gravity); + gravity += area_gravity; area_linear_damp += p_area->get_linear_damp(); area_angular_damp += p_area->get_angular_damp(); @@ -433,7 +426,7 @@ void Body3DSW::integrate_forces(real_t p_step) { switch (mode) { case PhysicsServer3D::AREA_SPACE_OVERRIDE_COMBINE: case PhysicsServer3D::AREA_SPACE_OVERRIDE_COMBINE_REPLACE: { - _compute_area_gravity_and_dampenings(aa[i].area); + _compute_area_gravity_and_damping(aa[i].area); stopped = mode == PhysicsServer3D::AREA_SPACE_OVERRIDE_COMBINE_REPLACE; } break; case PhysicsServer3D::AREA_SPACE_OVERRIDE_REPLACE: @@ -441,7 +434,7 @@ void Body3DSW::integrate_forces(real_t p_step) { gravity = Vector3(0, 0, 0); area_angular_damp = 0; area_linear_damp = 0; - _compute_area_gravity_and_dampenings(aa[i].area); + _compute_area_gravity_and_damping(aa[i].area); stopped = mode == PhysicsServer3D::AREA_SPACE_OVERRIDE_REPLACE; } break; default: { @@ -451,7 +444,7 @@ void Body3DSW::integrate_forces(real_t p_step) { } if (!stopped) { - _compute_area_gravity_and_dampenings(def_area); + _compute_area_gravity_and_damping(def_area); } gravity *= gravity_scale; diff --git a/servers/physics_3d/body_3d_sw.h b/servers/physics_3d/body_3d_sw.h index 0acf334826..f58f40652b 100644 --- a/servers/physics_3d/body_3d_sw.h +++ b/servers/physics_3d/body_3d_sw.h @@ -128,7 +128,7 @@ class Body3DSW : public CollisionObject3DSW { uint64_t island_step; - _FORCE_INLINE_ void _compute_area_gravity_and_dampenings(const Area3DSW *p_area); + _FORCE_INLINE_ void _compute_area_gravity_and_damping(const Area3DSW *p_area); _FORCE_INLINE_ void _update_transform_dependant(); diff --git a/servers/physics_3d/collision_solver_3d_sat.cpp b/servers/physics_3d/collision_solver_3d_sat.cpp index 6e6a2cb9e7..de81348b4e 100644 --- a/servers/physics_3d/collision_solver_3d_sat.cpp +++ b/servers/physics_3d/collision_solver_3d_sat.cpp @@ -2273,11 +2273,13 @@ bool sat_calculate_penetration(const Shape3DSW *p_shape_A, const Transform3D &p_ PhysicsServer3D::ShapeType type_A = p_shape_A->get_type(); ERR_FAIL_COND_V(type_A == PhysicsServer3D::SHAPE_PLANE, false); + ERR_FAIL_COND_V(type_A == PhysicsServer3D::SHAPE_SEPARATION_RAY, false); ERR_FAIL_COND_V(p_shape_A->is_concave(), false); PhysicsServer3D::ShapeType type_B = p_shape_B->get_type(); ERR_FAIL_COND_V(type_B == PhysicsServer3D::SHAPE_PLANE, false); + ERR_FAIL_COND_V(type_B == PhysicsServer3D::SHAPE_SEPARATION_RAY, false); ERR_FAIL_COND_V(p_shape_B->is_concave(), false); static const CollisionFunc collision_table[6][6] = { @@ -2382,10 +2384,10 @@ bool sat_calculate_penetration(const Shape3DSW *p_shape_A, const Transform3D &p_ CollisionFunc collision_func; if (margin_A != 0.0 || margin_B != 0.0) { - collision_func = collision_table_margin[type_A - 1][type_B - 1]; + collision_func = collision_table_margin[type_A - 2][type_B - 2]; } else { - collision_func = collision_table[type_A - 1][type_B - 1]; + collision_func = collision_table[type_A - 2][type_B - 2]; } ERR_FAIL_COND_V(!collision_func, false); diff --git a/servers/physics_3d/collision_solver_3d_sw.cpp b/servers/physics_3d/collision_solver_3d_sw.cpp index dcecac1c73..4a4a8164d3 100644 --- a/servers/physics_3d/collision_solver_3d_sw.cpp +++ b/servers/physics_3d/collision_solver_3d_sw.cpp @@ -89,6 +89,49 @@ bool CollisionSolver3DSW::solve_static_plane(const Shape3DSW *p_shape_A, const T return found; } +bool CollisionSolver3DSW::solve_separation_ray(const Shape3DSW *p_shape_A, const Transform3D &p_transform_A, const Shape3DSW *p_shape_B, const Transform3D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, real_t p_margin) { + const SeparationRayShape3DSW *ray = static_cast<const SeparationRayShape3DSW *>(p_shape_A); + + Vector3 from = p_transform_A.origin; + Vector3 to = from + p_transform_A.basis.get_axis(2) * (ray->get_length() + p_margin); + Vector3 support_A = to; + + Transform3D ai = p_transform_B.affine_inverse(); + + from = ai.xform(from); + to = ai.xform(to); + + Vector3 p, n; + if (!p_shape_B->intersect_segment(from, to, p, n)) { + return false; + } + + // Discard contacts when the ray is fully contained inside the shape. + if (n == Vector3()) { + return false; + } + + // Discard contacts in the wrong direction. + if (n.dot(from - to) < CMP_EPSILON) { + return false; + } + + Vector3 support_B = p_transform_B.xform(p); + if (ray->get_slide_on_slope()) { + Vector3 global_n = ai.basis.xform_inv(n).normalized(); + support_B = support_A + (support_B - support_A).length() * global_n; + } + + if (p_result_callback) { + if (p_swap_result) { + p_result_callback(support_B, 0, support_A, 0, p_userdata); + } else { + p_result_callback(support_A, 0, support_B, 0, p_userdata); + } + } + return true; +} + struct _SoftBodyContactCollisionInfo { int node_index = 0; CollisionSolver3DSW::CallbackResult result_callback = nullptr; @@ -135,17 +178,17 @@ bool CollisionSolver3DSW::soft_body_query_callback(uint32_t p_node_index, void * transform_B.origin = query_cinfo.node_transform.xform(node_position); query_cinfo.contact_info.node_index = p_node_index; - solve_static(query_cinfo.shape_A, query_cinfo.transform_A, query_cinfo.shape_B, transform_B, soft_body_contact_callback, &query_cinfo.contact_info); + bool collided = solve_static(query_cinfo.shape_A, query_cinfo.transform_A, query_cinfo.shape_B, transform_B, soft_body_contact_callback, &query_cinfo.contact_info); #ifdef DEBUG_ENABLED ++query_cinfo.node_query_count; #endif - // Continue with the query. - return false; + // Stop at first collision if contacts are not needed. + return (collided && !query_cinfo.contact_info.result_callback); } -void CollisionSolver3DSW::soft_body_concave_callback(void *p_userdata, Shape3DSW *p_convex) { +bool CollisionSolver3DSW::soft_body_concave_callback(void *p_userdata, Shape3DSW *p_convex) { _SoftBodyQueryInfo &query_cinfo = *(_SoftBodyQueryInfo *)(p_userdata); query_cinfo.shape_A = p_convex; @@ -167,9 +210,14 @@ void CollisionSolver3DSW::soft_body_concave_callback(void *p_userdata, Shape3DSW query_cinfo.soft_body->query_aabb(shape_aabb, soft_body_query_callback, &query_cinfo); + bool collided = (query_cinfo.contact_info.contact_count > 0); + #ifdef DEBUG_ENABLED ++query_cinfo.convex_query_count; #endif + + // Stop at first collision if contacts are not needed. + return (collided && !query_cinfo.contact_info.result_callback); } bool CollisionSolver3DSW::solve_soft_body(const Shape3DSW *p_shape_A, const Transform3D &p_transform_A, const Shape3DSW *p_shape_B, const Transform3D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result) { @@ -243,17 +291,20 @@ struct _ConcaveCollisionInfo { Vector3 close_A, close_B; }; -void CollisionSolver3DSW::concave_callback(void *p_userdata, Shape3DSW *p_convex) { +bool CollisionSolver3DSW::concave_callback(void *p_userdata, Shape3DSW *p_convex) { _ConcaveCollisionInfo &cinfo = *(_ConcaveCollisionInfo *)(p_userdata); cinfo.aabb_tests++; bool collided = collision_solver(cinfo.shape_A, *cinfo.transform_A, p_convex, *cinfo.transform_B, cinfo.result_callback, cinfo.userdata, cinfo.swap_result, nullptr, cinfo.margin_A, cinfo.margin_B); if (!collided) { - return; + return false; } cinfo.collided = true; cinfo.collisions++; + + // Stop at first collision if contacts are not needed. + return !cinfo.result_callback; } bool CollisionSolver3DSW::solve_concave(const Shape3DSW *p_shape_A, const Transform3D &p_transform_A, const Shape3DSW *p_shape_B, const Transform3D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, real_t p_margin_A, real_t p_margin_B) { @@ -318,6 +369,9 @@ bool CollisionSolver3DSW::solve_static(const Shape3DSW *p_shape_A, const Transfo if (type_B == PhysicsServer3D::SHAPE_PLANE) { return false; } + if (type_B == PhysicsServer3D::SHAPE_SEPARATION_RAY) { + return false; + } if (type_B == PhysicsServer3D::SHAPE_SOFT_BODY) { return false; } @@ -328,6 +382,17 @@ bool CollisionSolver3DSW::solve_static(const Shape3DSW *p_shape_A, const Transfo return solve_static_plane(p_shape_A, p_transform_A, p_shape_B, p_transform_B, p_result_callback, p_userdata, false); } + } else if (type_A == PhysicsServer3D::SHAPE_SEPARATION_RAY) { + if (type_B == PhysicsServer3D::SHAPE_SEPARATION_RAY) { + return false; + } + + if (swap) { + return solve_separation_ray(p_shape_B, p_transform_B, p_shape_A, p_transform_A, p_result_callback, p_userdata, true, p_margin_B); + } else { + return solve_separation_ray(p_shape_A, p_transform_A, p_shape_B, p_transform_B, p_result_callback, p_userdata, false, p_margin_A); + } + } else if (type_B == PhysicsServer3D::SHAPE_SOFT_BODY) { if (type_A == PhysicsServer3D::SHAPE_SOFT_BODY) { // Soft Body / Soft Body not supported. @@ -356,19 +421,18 @@ bool CollisionSolver3DSW::solve_static(const Shape3DSW *p_shape_A, const Transfo } } -void CollisionSolver3DSW::concave_distance_callback(void *p_userdata, Shape3DSW *p_convex) { +bool CollisionSolver3DSW::concave_distance_callback(void *p_userdata, Shape3DSW *p_convex) { _ConcaveCollisionInfo &cinfo = *(_ConcaveCollisionInfo *)(p_userdata); cinfo.aabb_tests++; - if (cinfo.collided) { - return; - } Vector3 close_A, close_B; cinfo.collided = !gjk_epa_calculate_distance(cinfo.shape_A, *cinfo.transform_A, p_convex, *cinfo.transform_B, close_A, close_B); if (cinfo.collided) { - return; + // No need to process any more result. + return true; } + if (!cinfo.tested || close_A.distance_squared_to(close_B) < cinfo.close_A.distance_squared_to(cinfo.close_B)) { cinfo.close_A = close_A; cinfo.close_B = close_B; @@ -376,6 +440,7 @@ void CollisionSolver3DSW::concave_distance_callback(void *p_userdata, Shape3DSW } cinfo.collisions++; + return false; } bool CollisionSolver3DSW::solve_distance_plane(const Shape3DSW *p_shape_A, const Transform3D &p_transform_A, const Shape3DSW *p_shape_B, const Transform3D &p_transform_B, Vector3 &r_point_A, Vector3 &r_point_B) { diff --git a/servers/physics_3d/collision_solver_3d_sw.h b/servers/physics_3d/collision_solver_3d_sw.h index a5dd7d48eb..c13614ab3e 100644 --- a/servers/physics_3d/collision_solver_3d_sw.h +++ b/servers/physics_3d/collision_solver_3d_sw.h @@ -40,13 +40,13 @@ public: private: static bool soft_body_query_callback(uint32_t p_node_index, void *p_userdata); static void soft_body_contact_callback(const Vector3 &p_point_A, int p_index_A, const Vector3 &p_point_B, int p_index_B, void *p_userdata); - static void soft_body_concave_callback(void *p_userdata, Shape3DSW *p_convex); - static void concave_callback(void *p_userdata, Shape3DSW *p_convex); + static bool soft_body_concave_callback(void *p_userdata, Shape3DSW *p_convex); + static bool concave_callback(void *p_userdata, Shape3DSW *p_convex); static bool solve_static_plane(const Shape3DSW *p_shape_A, const Transform3D &p_transform_A, const Shape3DSW *p_shape_B, const Transform3D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result); - static bool solve_ray(const Shape3DSW *p_shape_A, const Transform3D &p_transform_A, const Shape3DSW *p_shape_B, const Transform3D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result); + static bool solve_separation_ray(const Shape3DSW *p_shape_A, const Transform3D &p_transform_A, const Shape3DSW *p_shape_B, const Transform3D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, real_t p_margin = 0); static bool solve_soft_body(const Shape3DSW *p_shape_A, const Transform3D &p_transform_A, const Shape3DSW *p_shape_B, const Transform3D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result); static bool solve_concave(const Shape3DSW *p_shape_A, const Transform3D &p_transform_A, const Shape3DSW *p_shape_B, const Transform3D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, real_t p_margin_A = 0, real_t p_margin_B = 0); - static void concave_distance_callback(void *p_userdata, Shape3DSW *p_convex); + static bool concave_distance_callback(void *p_userdata, Shape3DSW *p_convex); static bool solve_distance_plane(const Shape3DSW *p_shape_A, const Transform3D &p_transform_A, const Shape3DSW *p_shape_B, const Transform3D &p_transform_B, Vector3 &r_point_A, Vector3 &r_point_B); public: diff --git a/servers/physics_3d/physics_server_3d_sw.cpp b/servers/physics_3d/physics_server_3d_sw.cpp index e52a3bec2d..a214e80c6c 100644 --- a/servers/physics_3d/physics_server_3d_sw.cpp +++ b/servers/physics_3d/physics_server_3d_sw.cpp @@ -49,6 +49,12 @@ RID PhysicsServer3DSW::plane_shape_create() { shape->set_self(rid); return rid; } +RID PhysicsServer3DSW::separation_ray_shape_create() { + Shape3DSW *shape = memnew(SeparationRayShape3DSW); + RID rid = shape_owner.make_rid(shape); + shape->set_self(rid); + return rid; +} RID PhysicsServer3DSW::sphere_shape_create() { Shape3DSW *shape = memnew(SphereShape3DSW); RID rid = shape_owner.make_rid(shape); @@ -855,7 +861,7 @@ void PhysicsServer3DSW::body_set_ray_pickable(RID p_body, bool p_enable) { body->set_ray_pickable(p_enable); } -bool PhysicsServer3DSW::body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin, MotionResult *r_result, const Set<RID> &p_exclude) { +bool PhysicsServer3DSW::body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin, MotionResult *r_result, bool p_collide_separation_ray, const Set<RID> &p_exclude) { Body3DSW *body = body_owner.getornull(p_body); ERR_FAIL_COND_V(!body, false); ERR_FAIL_COND_V(!body->get_space(), false); @@ -863,7 +869,7 @@ bool PhysicsServer3DSW::body_test_motion(RID p_body, const Transform3D &p_from, _update_shapes(); - return body->get_space()->test_body_motion(body, p_from, p_motion, p_margin, r_result, p_exclude); + return body->get_space()->test_body_motion(body, p_from, p_motion, p_margin, r_result, p_collide_separation_ray, p_exclude); } PhysicsDirectBodyState3D *PhysicsServer3DSW::body_get_direct_state(RID p_body) { diff --git a/servers/physics_3d/physics_server_3d_sw.h b/servers/physics_3d/physics_server_3d_sw.h index 758cd0aa2f..f283f83112 100644 --- a/servers/physics_3d/physics_server_3d_sw.h +++ b/servers/physics_3d/physics_server_3d_sw.h @@ -80,6 +80,7 @@ public: static void _shape_col_cbk(const Vector3 &p_point_A, int p_index_A, const Vector3 &p_point_B, int p_index_B, void *p_userdata); virtual RID plane_shape_create() override; + virtual RID separation_ray_shape_create() override; virtual RID sphere_shape_create() override; virtual RID box_shape_create() override; virtual RID capsule_shape_create() override; @@ -239,7 +240,7 @@ public: virtual void body_set_ray_pickable(RID p_body, bool p_enable) override; - virtual bool body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin = 0.001, MotionResult *r_result = nullptr, const Set<RID> &p_exclude = Set<RID>()) override; + virtual bool body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin = 0.001, MotionResult *r_result = nullptr, bool p_collide_separation_ray = false, const Set<RID> &p_exclude = Set<RID>()) override; // this function only works on physics process, errors and returns null otherwise virtual PhysicsDirectBodyState3D *body_get_direct_state(RID p_body) override; diff --git a/servers/physics_3d/physics_server_3d_wrap_mt.h b/servers/physics_3d/physics_server_3d_wrap_mt.h index c336747db8..8865bd4bd2 100644 --- a/servers/physics_3d/physics_server_3d_wrap_mt.h +++ b/servers/physics_3d/physics_server_3d_wrap_mt.h @@ -79,6 +79,7 @@ public: //FUNC1RID(shape,ShapeType); todo fix FUNCRID(plane_shape) + FUNCRID(separation_ray_shape) FUNCRID(sphere_shape) FUNCRID(box_shape) FUNCRID(capsule_shape) @@ -250,9 +251,9 @@ public: FUNC2(body_set_ray_pickable, RID, bool); - bool body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin = 0.001, MotionResult *r_result = nullptr, const Set<RID> &p_exclude = Set<RID>()) override { + bool body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin = 0.001, MotionResult *r_result = nullptr, bool p_collide_separation_ray = false, const Set<RID> &p_exclude = Set<RID>()) override { ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), false); - return physics_3d_server->body_test_motion(p_body, p_from, p_motion, p_margin, r_result, p_exclude); + return physics_3d_server->body_test_motion(p_body, p_from, p_motion, p_margin, r_result, p_collide_separation_ray, p_exclude); } // this function only works on physics process, errors and returns null otherwise diff --git a/servers/physics_3d/shape_3d_sw.cpp b/servers/physics_3d/shape_3d_sw.cpp index 664308ed7b..b81d3272c3 100644 --- a/servers/physics_3d/shape_3d_sw.cpp +++ b/servers/physics_3d/shape_3d_sw.cpp @@ -164,6 +164,91 @@ Variant PlaneShape3DSW::get_data() const { PlaneShape3DSW::PlaneShape3DSW() { } +// + +real_t SeparationRayShape3DSW::get_length() const { + return length; +} + +bool SeparationRayShape3DSW::get_slide_on_slope() const { + return slide_on_slope; +} + +void SeparationRayShape3DSW::project_range(const Vector3 &p_normal, const Transform3D &p_transform, real_t &r_min, real_t &r_max) const { + // don't think this will be even used + r_min = 0; + r_max = 1; +} + +Vector3 SeparationRayShape3DSW::get_support(const Vector3 &p_normal) const { + if (p_normal.z > 0) { + return Vector3(0, 0, length); + } else { + return Vector3(0, 0, 0); + } +} + +void SeparationRayShape3DSW::get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_supports, int &r_amount, FeatureType &r_type) const { + if (Math::abs(p_normal.z) < _EDGE_IS_VALID_SUPPORT_THRESHOLD) { + r_amount = 2; + r_type = FEATURE_EDGE; + r_supports[0] = Vector3(0, 0, 0); + r_supports[1] = Vector3(0, 0, length); + } else if (p_normal.z > 0) { + r_amount = 1; + r_type = FEATURE_POINT; + *r_supports = Vector3(0, 0, length); + } else { + r_amount = 1; + r_type = FEATURE_POINT; + *r_supports = Vector3(0, 0, 0); + } +} + +bool SeparationRayShape3DSW::intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_result, Vector3 &r_normal) const { + return false; //simply not possible +} + +bool SeparationRayShape3DSW::intersect_point(const Vector3 &p_point) const { + return false; //simply not possible +} + +Vector3 SeparationRayShape3DSW::get_closest_point_to(const Vector3 &p_point) const { + Vector3 s[2] = { + Vector3(0, 0, 0), + Vector3(0, 0, length) + }; + + return Geometry3D::get_closest_point_to_segment(p_point, s); +} + +Vector3 SeparationRayShape3DSW::get_moment_of_inertia(real_t p_mass) const { + return Vector3(); +} + +void SeparationRayShape3DSW::_setup(real_t p_length, bool p_slide_on_slope) { + length = p_length; + slide_on_slope = p_slide_on_slope; + configure(AABB(Vector3(0, 0, 0), Vector3(0.1, 0.1, length))); +} + +void SeparationRayShape3DSW::set_data(const Variant &p_data) { + Dictionary d = p_data; + _setup(d["length"], d["slide_on_slope"]); +} + +Variant SeparationRayShape3DSW::get_data() const { + Dictionary d; + d["length"] = length; + d["slide_on_slope"] = slide_on_slope; + return d; +} + +SeparationRayShape3DSW::SeparationRayShape3DSW() { + length = 1; + slide_on_slope = false; +} + /********** SPHERE *************/ real_t SphereShape3DSW::get_radius() const { @@ -1297,11 +1382,11 @@ Vector3 ConcavePolygonShape3DSW::get_closest_point_to(const Vector3 &p_point) co return Vector3(); } -void ConcavePolygonShape3DSW::_cull(int p_idx, _CullParams *p_params) const { +bool ConcavePolygonShape3DSW::_cull(int p_idx, _CullParams *p_params) const { const BVH *bvh = &p_params->bvh[p_idx]; if (!p_params->aabb.intersects(bvh->aabb)) { - return; + return false; } if (bvh->face_index >= 0) { @@ -1311,20 +1396,27 @@ void ConcavePolygonShape3DSW::_cull(int p_idx, _CullParams *p_params) const { face->vertex[0] = p_params->vertices[f->indices[0]]; face->vertex[1] = p_params->vertices[f->indices[1]]; face->vertex[2] = p_params->vertices[f->indices[2]]; - p_params->callback(p_params->userdata, face); - + if (p_params->callback(p_params->userdata, face)) { + return true; + } } else { if (bvh->left >= 0) { - _cull(bvh->left, p_params); + if (_cull(bvh->left, p_params)) { + return true; + } } if (bvh->right >= 0) { - _cull(bvh->right, p_params); + if (_cull(bvh->right, p_params)) { + return true; + } } } + + return false; } -void ConcavePolygonShape3DSW::cull(const AABB &p_local_aabb, Callback p_callback, void *p_userdata) const { +void ConcavePolygonShape3DSW::cull(const AABB &p_local_aabb, QueryCallback p_callback, void *p_userdata) const { // make matrix local to concave if (faces.size() == 0) { return; @@ -1790,7 +1882,7 @@ void HeightMapShape3DSW::_get_cell(const Vector3 &p_point, int &r_x, int &r_y, i r_z = (clamped_point.z < 0.0) ? (clamped_point.z - 0.5) : (clamped_point.z + 0.5); } -void HeightMapShape3DSW::cull(const AABB &p_local_aabb, Callback p_callback, void *p_userdata) const { +void HeightMapShape3DSW::cull(const AABB &p_local_aabb, QueryCallback p_callback, void *p_userdata) const { if (heights.is_empty()) { return; } @@ -1826,13 +1918,17 @@ void HeightMapShape3DSW::cull(const AABB &p_local_aabb, Callback p_callback, voi _get_point(x + 1, z, face.vertex[1]); _get_point(x, z + 1, face.vertex[2]); face.normal = Plane(face.vertex[0], face.vertex[2], face.vertex[1]).normal; - p_callback(p_userdata, &face); + if (p_callback(p_userdata, &face)) { + return; + } // Second triangle. face.vertex[0] = face.vertex[1]; _get_point(x + 1, z + 1, face.vertex[1]); face.normal = Plane(face.vertex[0], face.vertex[2], face.vertex[1]).normal; - p_callback(p_userdata, &face); + if (p_callback(p_userdata, &face)) { + return; + } } } } diff --git a/servers/physics_3d/shape_3d_sw.h b/servers/physics_3d/shape_3d_sw.h index ca58900111..b05f65f268 100644 --- a/servers/physics_3d/shape_3d_sw.h +++ b/servers/physics_3d/shape_3d_sw.h @@ -101,10 +101,12 @@ public: class ConcaveShape3DSW : public Shape3DSW { public: virtual bool is_concave() const override { return true; } - typedef void (*Callback)(void *p_userdata, Shape3DSW *p_convex); virtual void get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_supports, int &r_amount, FeatureType &r_type) const override { r_amount = 0; } - virtual void cull(const AABB &p_local_aabb, Callback p_callback, void *p_userdata) const = 0; + // Returns true to stop the query. + typedef bool (*QueryCallback)(void *p_userdata, Shape3DSW *p_convex); + + virtual void cull(const AABB &p_local_aabb, QueryCallback p_callback, void *p_userdata) const = 0; ConcaveShape3DSW() {} }; @@ -117,23 +119,51 @@ class PlaneShape3DSW : public Shape3DSW { public: Plane get_plane() const; - virtual real_t get_area() const { return INFINITY; } - virtual PhysicsServer3D::ShapeType get_type() const { return PhysicsServer3D::SHAPE_PLANE; } - virtual void project_range(const Vector3 &p_normal, const Transform3D &p_transform, real_t &r_min, real_t &r_max) const; - virtual Vector3 get_support(const Vector3 &p_normal) const; - virtual void get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_supports, int &r_amount, FeatureType &r_type) const { r_amount = 0; } + virtual real_t get_area() const override { return INFINITY; } + virtual PhysicsServer3D::ShapeType get_type() const override { return PhysicsServer3D::SHAPE_PLANE; } + virtual void project_range(const Vector3 &p_normal, const Transform3D &p_transform, real_t &r_min, real_t &r_max) const override; + virtual Vector3 get_support(const Vector3 &p_normal) const override; + virtual void get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_supports, int &r_amount, FeatureType &r_type) const override { r_amount = 0; } - virtual bool intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_result, Vector3 &r_normal) const; - virtual bool intersect_point(const Vector3 &p_point) const; - virtual Vector3 get_closest_point_to(const Vector3 &p_point) const; - virtual Vector3 get_moment_of_inertia(real_t p_mass) const; + virtual bool intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_result, Vector3 &r_normal) const override; + virtual bool intersect_point(const Vector3 &p_point) const override; + virtual Vector3 get_closest_point_to(const Vector3 &p_point) const override; + virtual Vector3 get_moment_of_inertia(real_t p_mass) const override; - virtual void set_data(const Variant &p_data); - virtual Variant get_data() const; + virtual void set_data(const Variant &p_data) override; + virtual Variant get_data() const override; PlaneShape3DSW(); }; +class SeparationRayShape3DSW : public Shape3DSW { + real_t length; + bool slide_on_slope; + + void _setup(real_t p_length, bool p_slide_on_slope); + +public: + real_t get_length() const; + bool get_slide_on_slope() const; + + virtual real_t get_area() const override { return 0.0; } + virtual PhysicsServer3D::ShapeType get_type() const override { return PhysicsServer3D::SHAPE_SEPARATION_RAY; } + virtual void project_range(const Vector3 &p_normal, const Transform3D &p_transform, real_t &r_min, real_t &r_max) const override; + virtual Vector3 get_support(const Vector3 &p_normal) const override; + virtual void get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_supports, int &r_amount, FeatureType &r_type) const override; + + virtual bool intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_result, Vector3 &r_normal) const override; + virtual bool intersect_point(const Vector3 &p_point) const override; + virtual Vector3 get_closest_point_to(const Vector3 &p_point) const override; + + virtual Vector3 get_moment_of_inertia(real_t p_mass) const override; + + virtual void set_data(const Variant &p_data) override; + virtual Variant get_data() const override; + + SeparationRayShape3DSW(); +}; + class SphereShape3DSW : public Shape3DSW { real_t radius; @@ -295,7 +325,7 @@ struct ConcavePolygonShape3DSW : public ConcaveShape3DSW { struct _CullParams { AABB aabb; - Callback callback = nullptr; + QueryCallback callback = nullptr; void *userdata = nullptr; const Face *faces = nullptr; const Vector3 *vertices = nullptr; @@ -321,7 +351,7 @@ struct ConcavePolygonShape3DSW : public ConcaveShape3DSW { bool backface_collision = false; void _cull_segment(int p_idx, _SegmentCullParams *p_params) const; - void _cull(int p_idx, _CullParams *p_params) const; + bool _cull(int p_idx, _CullParams *p_params) const; void _fill_bvh(_VolumeSW_BVH *p_bvh_tree, BVH *p_bvh_array, int &p_idx); @@ -339,7 +369,7 @@ public: virtual bool intersect_point(const Vector3 &p_point) const override; virtual Vector3 get_closest_point_to(const Vector3 &p_point) const override; - virtual void cull(const AABB &p_local_aabb, Callback p_callback, void *p_userdata) const override; + virtual void cull(const AABB &p_local_aabb, QueryCallback p_callback, void *p_userdata) const override; virtual Vector3 get_moment_of_inertia(real_t p_mass) const override; @@ -382,7 +412,7 @@ public: virtual bool intersect_point(const Vector3 &p_point) const override; virtual Vector3 get_closest_point_to(const Vector3 &p_point) const override; - virtual void cull(const AABB &p_local_aabb, Callback p_callback, void *p_userdata) const override; + virtual void cull(const AABB &p_local_aabb, QueryCallback p_callback, void *p_userdata) const override; virtual Vector3 get_moment_of_inertia(real_t p_mass) const override; diff --git a/servers/physics_3d/soft_body_3d_sw.cpp b/servers/physics_3d/soft_body_3d_sw.cpp index ead6497f1f..d7e13867bf 100644 --- a/servers/physics_3d/soft_body_3d_sw.cpp +++ b/servers/physics_3d/soft_body_3d_sw.cpp @@ -964,16 +964,9 @@ void SoftBody3DSW::apply_forces(bool p_has_wind_forces) { } void SoftBody3DSW::_compute_area_gravity(const Area3DSW *p_area) { - if (p_area->is_gravity_point()) { - if (p_area->get_gravity_distance_scale() > 0) { - Vector3 v = p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin(); - gravity += v.normalized() * (p_area->get_gravity() / Math::pow(v.length() * p_area->get_gravity_distance_scale() + 1, 2)); - } else { - gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); - } - } else { - gravity += p_area->get_gravity_vector() * p_area->get_gravity(); - } + Vector3 area_gravity; + p_area->compute_gravity(get_transform().get_origin(), area_gravity); + gravity += area_gravity; } Vector3 SoftBody3DSW::_compute_area_windforce(const Area3DSW *p_area, const Face *p_face) { diff --git a/servers/physics_3d/space_3d_sw.cpp b/servers/physics_3d/space_3d_sw.cpp index f9e55ad525..37dee436df 100644 --- a/servers/physics_3d/space_3d_sw.cpp +++ b/servers/physics_3d/space_3d_sw.cpp @@ -569,7 +569,7 @@ int Space3DSW::_cull_aabb_for_body(Body3DSW *p_body, const AABB &p_aabb) { return amount; } -bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin, PhysicsServer3D::MotionResult *r_result, const Set<RID> &p_exclude) { +bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin, PhysicsServer3D::MotionResult *r_result, bool p_collide_separation_ray, const Set<RID> &p_exclude) { //give me back regular physics engine logic //this is madness //and most people using this function will think @@ -714,9 +714,19 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co continue; } - Transform3D body_shape_xform = body_transform * p_body->get_shape_transform(j); Shape3DSW *body_shape = p_body->get_shape(j); + // Colliding separation rays allows to properly snap to the ground, + // otherwise it's not needed in regular motion. + if (!p_collide_separation_ray && (body_shape->get_type() == PhysicsServer3D::SHAPE_SEPARATION_RAY)) { + // When slide on slope is on, separation ray shape acts like a regular shape. + if (!static_cast<SeparationRayShape3DSW *>(body_shape)->get_slide_on_slope()) { + continue; + } + } + + Transform3D body_shape_xform = body_transform * p_body->get_shape_transform(j); + Transform3D body_shape_xform_inv = body_shape_xform.affine_inverse(); MotionShape3DSW mshape; mshape.shape = body_shape; diff --git a/servers/physics_3d/space_3d_sw.h b/servers/physics_3d/space_3d_sw.h index 70faf0c1da..eff494a7bc 100644 --- a/servers/physics_3d/space_3d_sw.h +++ b/servers/physics_3d/space_3d_sw.h @@ -208,7 +208,7 @@ public: void set_elapsed_time(ElapsedTime p_time, uint64_t p_msec) { elapsed_time[p_time] = p_msec; } uint64_t get_elapsed_time(ElapsedTime p_time) const { return elapsed_time[p_time]; } - bool test_body_motion(Body3DSW *p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin, PhysicsServer3D::MotionResult *r_result, const Set<RID> &p_exclude = Set<RID>()); + bool test_body_motion(Body3DSW *p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin, PhysicsServer3D::MotionResult *r_result, bool p_collide_separation_ray = false, const Set<RID> &p_exclude = Set<RID>()); Space3DSW(); ~Space3DSW(); diff --git a/servers/physics_server_2d.cpp b/servers/physics_server_2d.cpp index c96f85446c..4660b83f4d 100644 --- a/servers/physics_server_2d.cpp +++ b/servers/physics_server_2d.cpp @@ -500,7 +500,7 @@ void PhysicsTestMotionResult2D::_bind_methods() { /////////////////////////////////////// -bool PhysicsServer2D::_body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin, const Ref<PhysicsTestMotionResult2D> &p_result, const Vector<RID> &p_exclude) { +bool PhysicsServer2D::_body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin, const Ref<PhysicsTestMotionResult2D> &p_result, bool p_collide_separation_ray, const Vector<RID> &p_exclude) { MotionResult *r = nullptr; if (p_result.is_valid()) { r = p_result->get_result_ptr(); @@ -509,11 +509,12 @@ bool PhysicsServer2D::_body_test_motion(RID p_body, const Transform2D &p_from, c for (int i = 0; i < p_exclude.size(); i++) { exclude.insert(p_exclude[i]); } - return body_test_motion(p_body, p_from, p_motion, p_margin, r, exclude); + return body_test_motion(p_body, p_from, p_motion, p_margin, r, p_collide_separation_ray, exclude); } void PhysicsServer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("world_margin_shape_create"), &PhysicsServer2D::world_margin_shape_create); + ClassDB::bind_method(D_METHOD("separation_ray_shape_create"), &PhysicsServer2D::separation_ray_shape_create); ClassDB::bind_method(D_METHOD("segment_shape_create"), &PhysicsServer2D::segment_shape_create); ClassDB::bind_method(D_METHOD("circle_shape_create"), &PhysicsServer2D::circle_shape_create); ClassDB::bind_method(D_METHOD("rectangle_shape_create"), &PhysicsServer2D::rectangle_shape_create); @@ -635,7 +636,7 @@ void PhysicsServer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("body_set_force_integration_callback", "body", "callable", "userdata"), &PhysicsServer2D::body_set_force_integration_callback, DEFVAL(Variant())); - ClassDB::bind_method(D_METHOD("body_test_motion", "body", "from", "motion", "margin", "result", "exclude"), &PhysicsServer2D::_body_test_motion, DEFVAL(0.08), DEFVAL(Variant()), DEFVAL(Array())); + ClassDB::bind_method(D_METHOD("body_test_motion", "body", "from", "motion", "margin", "result", "collide_separation_ray", "exclude"), &PhysicsServer2D::_body_test_motion, DEFVAL(0.08), DEFVAL(Variant()), DEFVAL(false), DEFVAL(Array())); ClassDB::bind_method(D_METHOD("body_get_direct_state", "body"), &PhysicsServer2D::body_get_direct_state); @@ -675,6 +676,7 @@ void PhysicsServer2D::_bind_methods() { BIND_ENUM_CONSTANT(SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH); BIND_ENUM_CONSTANT(SHAPE_WORLD_MARGIN); + BIND_ENUM_CONSTANT(SHAPE_SEPARATION_RAY); BIND_ENUM_CONSTANT(SHAPE_SEGMENT); BIND_ENUM_CONSTANT(SHAPE_CIRCLE); BIND_ENUM_CONSTANT(SHAPE_RECTANGLE); diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h index deec3654f2..021d7be7c0 100644 --- a/servers/physics_server_2d.h +++ b/servers/physics_server_2d.h @@ -210,7 +210,7 @@ class PhysicsServer2D : public Object { static PhysicsServer2D *singleton; - virtual bool _body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin = 0.08, const Ref<PhysicsTestMotionResult2D> &p_result = Ref<PhysicsTestMotionResult2D>(), const Vector<RID> &p_exclude = Vector<RID>()); + virtual bool _body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin = 0.08, const Ref<PhysicsTestMotionResult2D> &p_result = Ref<PhysicsTestMotionResult2D>(), bool p_collide_separation_ray = false, const Vector<RID> &p_exclude = Vector<RID>()); protected: static void _bind_methods(); @@ -220,6 +220,7 @@ public: enum ShapeType { SHAPE_WORLD_MARGIN, ///< plane:"plane" + SHAPE_SEPARATION_RAY, ///< float:"length" SHAPE_SEGMENT, ///< float:"length" SHAPE_CIRCLE, ///< float:"radius" SHAPE_RECTANGLE, ///< vec3:"extents" @@ -230,6 +231,7 @@ public: }; virtual RID world_margin_shape_create() = 0; + virtual RID separation_ray_shape_create() = 0; virtual RID segment_shape_create() = 0; virtual RID circle_shape_create() = 0; virtual RID rectangle_shape_create() = 0; @@ -489,7 +491,7 @@ public: } }; - virtual bool body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin = 0.08, MotionResult *r_result = nullptr, const Set<RID> &p_exclude = Set<RID>()) = 0; + virtual bool body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin = 0.08, MotionResult *r_result = nullptr, bool p_collide_separation_ray = false, const Set<RID> &p_exclude = Set<RID>()) = 0; struct SeparationResult { real_t collision_depth; diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp index 1f46a96b27..6cde4977f4 100644 --- a/servers/physics_server_3d.cpp +++ b/servers/physics_server_3d.cpp @@ -447,7 +447,7 @@ void PhysicsTestMotionResult3D::_bind_methods() { /////////////////////////////////////// -bool PhysicsServer3D::_body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin, const Ref<PhysicsTestMotionResult3D> &p_result, const Vector<RID> &p_exclude) { +bool PhysicsServer3D::_body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin, const Ref<PhysicsTestMotionResult3D> &p_result, bool p_collide_separation_ray, const Vector<RID> &p_exclude) { MotionResult *r = nullptr; if (p_result.is_valid()) { r = p_result->get_result_ptr(); @@ -456,13 +456,15 @@ bool PhysicsServer3D::_body_test_motion(RID p_body, const Transform3D &p_from, c for (int i = 0; i < p_exclude.size(); i++) { exclude.insert(p_exclude[i]); } - return body_test_motion(p_body, p_from, p_motion, p_margin, r, exclude); + return body_test_motion(p_body, p_from, p_motion, p_margin, r, p_collide_separation_ray, exclude); } RID PhysicsServer3D::shape_create(ShapeType p_shape) { switch (p_shape) { case SHAPE_PLANE: return plane_shape_create(); + case SHAPE_SEPARATION_RAY: + return separation_ray_shape_create(); case SHAPE_SPHERE: return sphere_shape_create(); case SHAPE_BOX: @@ -488,6 +490,7 @@ void PhysicsServer3D::_bind_methods() { #ifndef _3D_DISABLED ClassDB::bind_method(D_METHOD("plane_shape_create"), &PhysicsServer3D::plane_shape_create); + ClassDB::bind_method(D_METHOD("separation_ray_shape_create"), &PhysicsServer3D::separation_ray_shape_create); ClassDB::bind_method(D_METHOD("sphere_shape_create"), &PhysicsServer3D::sphere_shape_create); ClassDB::bind_method(D_METHOD("box_shape_create"), &PhysicsServer3D::box_shape_create); ClassDB::bind_method(D_METHOD("capsule_shape_create"), &PhysicsServer3D::capsule_shape_create); @@ -609,7 +612,7 @@ void PhysicsServer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("body_set_ray_pickable", "body", "enable"), &PhysicsServer3D::body_set_ray_pickable); - ClassDB::bind_method(D_METHOD("body_test_motion", "body", "from", "motion", "margin", "result", "exclude"), &PhysicsServer3D::_body_test_motion, DEFVAL(0.001), DEFVAL(Variant()), DEFVAL(Array())); + ClassDB::bind_method(D_METHOD("body_test_motion", "body", "from", "motion", "margin", "result", "collide_separation_ray", "exclude"), &PhysicsServer3D::_body_test_motion, DEFVAL(0.001), DEFVAL(Variant()), DEFVAL(false), DEFVAL(Array())); ClassDB::bind_method(D_METHOD("body_get_direct_state", "body"), &PhysicsServer3D::body_get_direct_state); @@ -748,6 +751,7 @@ void PhysicsServer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &PhysicsServer3D::get_process_info); BIND_ENUM_CONSTANT(SHAPE_PLANE); + BIND_ENUM_CONSTANT(SHAPE_SEPARATION_RAY); BIND_ENUM_CONSTANT(SHAPE_SPHERE); BIND_ENUM_CONSTANT(SHAPE_BOX); BIND_ENUM_CONSTANT(SHAPE_CAPSULE); diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index a1c89c3ff2..a365802220 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -212,7 +212,7 @@ class PhysicsServer3D : public Object { static PhysicsServer3D *singleton; - virtual bool _body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin = 0.001, const Ref<PhysicsTestMotionResult3D> &p_result = Ref<PhysicsTestMotionResult3D>(), const Vector<RID> &p_exclude = Vector<RID>()); + virtual bool _body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin = 0.001, const Ref<PhysicsTestMotionResult3D> &p_result = Ref<PhysicsTestMotionResult3D>(), bool p_collide_separation_ray = false, const Vector<RID> &p_exclude = Vector<RID>()); protected: static void _bind_methods(); @@ -222,6 +222,7 @@ public: enum ShapeType { SHAPE_PLANE, ///< plane:"plane" + SHAPE_SEPARATION_RAY, ///< float:"length" SHAPE_SPHERE, ///< float:"radius" SHAPE_BOX, ///< vec3:"extents" SHAPE_CAPSULE, ///< dict( float:"radius", float:"height"):capsule @@ -236,6 +237,7 @@ public: RID shape_create(ShapeType p_shape); virtual RID plane_shape_create() = 0; + virtual RID separation_ray_shape_create() = 0; virtual RID sphere_shape_create() = 0; virtual RID box_shape_create() = 0; virtual RID capsule_shape_create() = 0; @@ -501,7 +503,7 @@ public: } }; - virtual bool body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin = 0.001, MotionResult *r_result = nullptr, const Set<RID> &p_exclude = Set<RID>()) = 0; + virtual bool body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin = 0.001, MotionResult *r_result = nullptr, bool p_collide_separation_ray = false, const Set<RID> &p_exclude = Set<RID>()) = 0; /* SOFT BODY */ diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index 8e86957d9b..41c8b45113 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -72,6 +72,7 @@ #include "servers/rendering/shader_types.h" #include "text_server.h" #include "xr/xr_interface.h" +#include "xr/xr_interface_extension.h" #include "xr/xr_positional_tracker.h" #include "xr_server.h" @@ -138,6 +139,7 @@ void register_server_types() { GDREGISTER_VIRTUAL_CLASS(RenderingDevice); GDREGISTER_VIRTUAL_CLASS(XRInterface); + GDREGISTER_CLASS(XRInterfaceExtension); // can't register this as virtual because we need a creation function for our extensions. GDREGISTER_CLASS(XRPositionalTracker); GDREGISTER_CLASS(AudioStream); diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp index fd7d5b91fa..efa3a457d3 100644 --- a/servers/rendering/renderer_canvas_cull.cpp +++ b/servers/rendering/renderer_canvas_cull.cpp @@ -806,6 +806,40 @@ void RendererCanvasCull::canvas_item_add_texture_rect(RID p_item, const Rect2 &p rect->texture = p_texture; } +void RendererCanvasCull::canvas_item_add_msdf_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, int p_outline_size, float p_px_range) { + Item *canvas_item = canvas_item_owner.getornull(p_item); + ERR_FAIL_COND(!canvas_item); + + Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>(); + ERR_FAIL_COND(!rect); + rect->modulate = p_modulate; + rect->rect = p_rect; + + rect->texture = p_texture; + + rect->source = p_src_rect; + rect->flags = RendererCanvasRender::CANVAS_RECT_REGION | RendererCanvasRender::CANVAS_RECT_MSDF; + + if (p_rect.size.x < 0) { + rect->flags |= RendererCanvasRender::CANVAS_RECT_FLIP_H; + rect->rect.size.x = -rect->rect.size.x; + } + if (p_src_rect.size.x < 0) { + rect->flags ^= RendererCanvasRender::CANVAS_RECT_FLIP_H; + rect->source.size.x = -rect->source.size.x; + } + if (p_rect.size.y < 0) { + rect->flags |= RendererCanvasRender::CANVAS_RECT_FLIP_V; + rect->rect.size.y = -rect->rect.size.y; + } + if (p_src_rect.size.y < 0) { + rect->flags ^= RendererCanvasRender::CANVAS_RECT_FLIP_V; + rect->source.size.y = -rect->source.size.y; + } + rect->outline = p_outline_size; + rect->px_range = p_px_range; +} + void RendererCanvasCull::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) { Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); diff --git a/servers/rendering/renderer_canvas_cull.h b/servers/rendering/renderer_canvas_cull.h index 79b5450d14..5e343dcf02 100644 --- a/servers/rendering/renderer_canvas_cull.h +++ b/servers/rendering/renderer_canvas_cull.h @@ -222,6 +222,7 @@ public: void canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color); void canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false); void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = false); + void canvas_item_add_msdf_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, float p_px_range = 1.0); void canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, RS::NinePatchAxisMode p_x_axis_mode = RS::NINE_PATCH_STRETCH, RS::NinePatchAxisMode p_y_axis_mode = RS::NINE_PATCH_STRETCH, bool p_draw_center = true, const Color &p_modulate = Color(1, 1, 1)); void canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width = 1.0); void canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), RID p_texture = RID()); diff --git a/servers/rendering/renderer_canvas_render.h b/servers/rendering/renderer_canvas_render.h index 8afe9ef410..04ddae4089 100644 --- a/servers/rendering/renderer_canvas_render.h +++ b/servers/rendering/renderer_canvas_render.h @@ -45,6 +45,7 @@ public: CANVAS_RECT_TRANSPOSE = 16, CANVAS_RECT_CLIP_UV = 32, CANVAS_RECT_IS_GROUP = 64, + CANVAS_RECT_MSDF = 128, }; struct Light { @@ -193,11 +194,15 @@ public: Color modulate; Rect2 source; uint8_t flags; + float outline; + float px_range; RID texture; CommandRect() { flags = 0; + outline = 0; + px_range = 1; type = TYPE_RECT; } }; diff --git a/servers/rendering/renderer_rd/effects_rd.cpp b/servers/rendering/renderer_rd/effects_rd.cpp index 80d843227b..236eb5e596 100644 --- a/servers/rendering/renderer_rd/effects_rd.cpp +++ b/servers/rendering/renderer_rd/effects_rd.cpp @@ -812,6 +812,7 @@ void EffectsRD::tonemapper(RID p_source_color, RID p_dst_framebuffer, const Tone tonemap.push_constant.exposure = p_settings.exposure; tonemap.push_constant.white = p_settings.white; tonemap.push_constant.auto_exposure_grey = p_settings.auto_exposure_grey; + tonemap.push_constant.luminance_multiplier = p_settings.luminance_multiplier; tonemap.push_constant.use_color_correction = p_settings.use_color_correction; @@ -864,6 +865,7 @@ void EffectsRD::tonemapper(RD::DrawListID p_subpass_draw_list, RID p_source_colo tonemap.push_constant.use_color_correction = p_settings.use_color_correction; tonemap.push_constant.use_debanding = p_settings.use_debanding; + tonemap.push_constant.luminance_multiplier = p_settings.luminance_multiplier; RD::get_singleton()->draw_list_bind_render_pipeline(p_subpass_draw_list, tonemap.pipelines[mode].get_render_pipeline(RD::INVALID_ID, p_dst_format_id, false, RD::get_singleton()->draw_list_get_current_pass())); RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_for_input(p_source_color), 0); diff --git a/servers/rendering/renderer_rd/effects_rd.h b/servers/rendering/renderer_rd/effects_rd.h index c8d4cb7ad4..0db0919dbc 100644 --- a/servers/rendering/renderer_rd/effects_rd.h +++ b/servers/rendering/renderer_rd/effects_rd.h @@ -255,7 +255,7 @@ private: float exposure; // 4 - 84 float white; // 4 - 88 float auto_exposure_grey; // 4 - 92 - uint32_t pad2; // 4 - 96 + float luminance_multiplier; // 4 - 96 float pixel_size[2]; // 8 - 104 uint32_t use_fxaa; // 4 - 108 @@ -308,7 +308,7 @@ private: float exposure_adjust; float min_luminance; float max_luminance; - float pad[1]; + uint32_t pad1; }; struct LuminanceReduceFragment { @@ -818,6 +818,7 @@ public: bool use_auto_exposure = false; float auto_exposure_grey = 0.5; RID exposure_texture; + float luminance_multiplier = 1.0; bool use_bcs = false; float brightness = 1.0; diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp index 2064d9c5c5..1b4052b622 100644 --- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp @@ -86,12 +86,13 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::clear() { void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_buffer, RID p_depth_buffer, RID p_target_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa, uint32_t p_view_count) { clear(); - bool is_half_resolution = false; // Set this once we support this feature. - msaa = p_msaa; + Size2i target_size = RD::get_singleton()->texture_size(p_target_buffer); + width = p_width; height = p_height; + bool is_scaled = (target_size.width != p_width) || (target_size.height != p_height); view_count = p_view_count; color = p_color_buffer; @@ -124,7 +125,7 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_b passes.push_back(pass); color_fbs[FB_CONFIG_THREE_SUBPASSES] = RD::get_singleton()->framebuffer_create_multipass(fb, passes, RenderingDevice::INVALID_ID, view_count); - if (!is_half_resolution) { + if (!is_scaled) { // - add blit to 2D pass fb.push_back(p_target_buffer); // 2 - target buffer @@ -211,7 +212,7 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_b color_fbs[FB_CONFIG_ONE_PASS] = RD::get_singleton()->framebuffer_create_multipass(fb, one_pass_with_resolve, RenderingDevice::INVALID_ID, view_count); } - if (!is_half_resolution) { + if (!is_scaled) { // - add blit to 2D pass fb.push_back(p_target_buffer); // 3 - target buffer RD::FramebufferPass blit_pass; @@ -271,6 +272,12 @@ bool RenderForwardMobile::free(RID p_rid) { /* Render functions */ +float RenderForwardMobile::_render_buffers_get_luminance_multiplier() { + // On mobile renderer we need to multiply source colors by 2 due to using a UNORM buffer + // and multiplying by the output color during 3D rendering by 0.5 + return 2.0; +} + RD::DataFormat RenderForwardMobile::_render_buffers_get_color_format() { // Using 32bit buffers enables AFBC on mobile devices which should have a definite performance improvement (MALI G710 and newer support this on 64bit RTs) return RD::DATA_FORMAT_A2B10G10R10_UNORM_PACK32; @@ -491,7 +498,6 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color bool using_subpass_transparent = true; bool using_subpass_post_process = true; - bool is_half_resolution = false; // Set this once we support this feature. bool using_ssr = false; // I don't think we support this in our mobile renderer so probably should phase it out bool using_sss = false; // I don't think we support this in our mobile renderer so probably should phase it out @@ -512,7 +518,7 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color screen_size.x = render_buffer->width; screen_size.y = render_buffer->height; - if (is_half_resolution) { + if (render_buffer->color_fbs[FB_CONFIG_FOUR_SUBPASSES].is_null()) { // can't do blit subpass using_subpass_post_process = false; } else if (env && (env->glow_enabled || env->auto_exposure || camera_effects_uses_dof(p_render_data->camera_effects))) { @@ -631,7 +637,7 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color RID sky_rid = env->sky; if (sky_rid.is_valid()) { - sky.update(env, projection, p_render_data->cam_transform, time); + sky.update(env, projection, p_render_data->cam_transform, time, _render_buffers_get_luminance_multiplier()); radiance_texture = sky.sky_get_radiance_texture_rd(sky_rid); } else { // do not try to draw sky if invalid @@ -750,9 +756,9 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color CameraMatrix correction; correction.set_depth_correction(true); CameraMatrix projection = correction * p_render_data->cam_projection; - sky.draw(draw_list, env, framebuffer, 1, &projection, p_render_data->cam_transform, time); + sky.draw(draw_list, env, framebuffer, 1, &projection, p_render_data->cam_transform, time, _render_buffers_get_luminance_multiplier()); } else { - sky.draw(draw_list, env, framebuffer, p_render_data->view_count, p_render_data->view_projection, p_render_data->cam_transform, time); + sky.draw(draw_list, env, framebuffer, p_render_data->view_count, p_render_data->view_projection, p_render_data->cam_transform, time, _render_buffers_get_luminance_multiplier()); } RD::get_singleton()->draw_command_end_label(); // Draw Sky Subpass diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h index 764d8e80df..38f80c5347 100644 --- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h +++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h @@ -202,6 +202,7 @@ protected: } }; + virtual float _render_buffers_get_luminance_multiplier() override; virtual RD::DataFormat _render_buffers_get_color_format() override; virtual bool _render_buffers_can_be_storage() override; diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp index 04ad1a2724..14b3b6d9aa 100644 --- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp @@ -665,6 +665,8 @@ void SceneShaderForwardMobile::init(RendererStorageRD *p_storage, const String p actions.global_buffer_array_variable = "global_variables.data"; actions.instance_uniform_index_variable = "draw_call.instance_uniforms_ofs"; + actions.apply_luminance_multiplier = true; // apply luminance multiplier to screen texture + compiler.initialize(actions); } diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index 3af5047854..6267f684e3 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -541,6 +541,14 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend src_rect = Rect2(0, 0, 1, 1); } + if (rect->flags & CANVAS_RECT_MSDF) { + push_constant.flags |= FLAGS_USE_MSDF; + push_constant.msdf[0] = rect->px_range; // Pixel range. + push_constant.msdf[1] = rect->outline; // Outline size. + push_constant.msdf[2] = 0.f; // Reserved. + push_constant.msdf[3] = 0.f; // Reserved. + } + push_constant.modulation[0] = rect->modulate.r * base_color.r; push_constant.modulation[1] = rect->modulate.g * base_color.g; push_constant.modulation[2] = rect->modulate.b * base_color.b; diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h index 7c4f62832c..ec7d7e2854 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h @@ -84,8 +84,9 @@ class RendererCanvasRenderRD : public RendererCanvasRender { FLAGS_LIGHT_COUNT_SHIFT = 20, FLAGS_DEFAULT_NORMAL_MAP_USED = (1 << 26), - FLAGS_DEFAULT_SPECULAR_MAP_USED = (1 << 27) + FLAGS_DEFAULT_SPECULAR_MAP_USED = (1 << 27), + FLAGS_USE_MSDF = (1 << 28), }; enum { @@ -388,7 +389,10 @@ class RendererCanvasRenderRD : public RendererCanvasRender { //rect struct { float modulation[4]; - float ninepatch_margins[4]; + union { + float msdf[4]; + float ninepatch_margins[4]; + }; float dst_rect[4]; float src_rect[4]; float pad[2]; diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 8496ef631b..fa66ed85a9 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -2237,6 +2237,7 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende } } + tonemap.luminance_multiplier = _render_buffers_get_luminance_multiplier(); tonemap.view_count = p_render_data->view_count; storage->get_effects()->tonemapper(rb->texture, storage->render_target_get_rd_framebuffer(rb->render_target), tonemap); @@ -2301,6 +2302,7 @@ void RendererSceneRenderRD::_post_process_subpass(RID p_source_texture, RID p_fr tonemap.use_debanding = rb->use_debanding; tonemap.texture_size = Vector2i(rb->width, rb->height); + tonemap.luminance_multiplier = _render_buffers_get_luminance_multiplier(); tonemap.view_count = p_render_data->view_count; storage->get_effects()->tonemapper(draw_list, p_source_texture, RD::get_singleton()->framebuffer_get_format(p_framebuffer), tonemap); @@ -2573,6 +2575,10 @@ float RendererSceneRenderRD::render_buffers_get_volumetric_fog_detail_spread(RID return rb->volumetric_fog->spread; } +float RendererSceneRenderRD::_render_buffers_get_luminance_multiplier() { + return 1.0; +} + RD::DataFormat RendererSceneRenderRD::_render_buffers_get_color_format() { return RD::DATA_FORMAT_R16G16B16A16_SFLOAT; } @@ -2585,6 +2591,8 @@ void RendererSceneRenderRD::render_buffers_configure(RID p_render_buffers, RID p ERR_FAIL_COND_MSG(p_view_count == 0, "Must have at least 1 view"); RenderBuffers *rb = render_buffers_owner.getornull(p_render_buffers); + + // Should we add an overrule per viewport? rb->width = p_width; rb->height = p_height; rb->render_target = p_render_target; @@ -2631,8 +2639,8 @@ void RendererSceneRenderRD::render_buffers_configure(RID p_render_buffers, RID p tf.format = RD::DATA_FORMAT_R32_SFLOAT; } - tf.width = p_width; - tf.height = p_height; + tf.width = rb->width; + tf.height = rb->height; tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT; tf.array_layers = rb->view_count; // create a layer for every view @@ -2654,10 +2662,10 @@ void RendererSceneRenderRD::render_buffers_configure(RID p_render_buffers, RID p } RID target_texture = storage->render_target_get_rd_texture(rb->render_target); - rb->data->configure(rb->texture, rb->depth_texture, target_texture, p_width, p_height, p_msaa, p_view_count); + rb->data->configure(rb->texture, rb->depth_texture, target_texture, rb->width, rb->height, p_msaa, p_view_count); if (is_clustered_enabled()) { - rb->cluster_builder->setup(Size2i(p_width, p_height), max_cluster_elements, rb->depth_texture, storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED), rb->texture); + rb->cluster_builder->setup(Size2i(rb->width, rb->height), max_cluster_elements, rb->depth_texture, storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED), rb->texture); } } diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h index 37533baecf..eb61af517a 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h @@ -1190,6 +1190,7 @@ public: /* render buffers */ + virtual float _render_buffers_get_luminance_multiplier(); virtual RD::DataFormat _render_buffers_get_color_format(); virtual bool _render_buffers_can_be_storage(); virtual RID render_buffers_create() override; diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp index 4165c3f7ba..da84f615b2 100644 --- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp @@ -259,7 +259,7 @@ static _FORCE_INLINE_ void store_transform_3x3(const Basis &p_basis, float *p_ar p_array[11] = 0; } -void RendererSceneSkyRD::_render_sky(RD::DrawListID p_list, float p_time, RID p_fb, PipelineCacheRD *p_pipeline, RID p_uniform_set, RID p_texture_set, uint32_t p_view_count, const CameraMatrix *p_projections, const Basis &p_orientation, float p_multiplier, const Vector3 &p_position) { +void RendererSceneSkyRD::_render_sky(RD::DrawListID p_list, float p_time, RID p_fb, PipelineCacheRD *p_pipeline, RID p_uniform_set, RID p_texture_set, uint32_t p_view_count, const CameraMatrix *p_projections, const Basis &p_orientation, float p_multiplier, const Vector3 &p_position, float p_luminance_multiplier) { SkyPushConstant sky_push_constant; memset(&sky_push_constant, 0, sizeof(SkyPushConstant)); @@ -276,6 +276,7 @@ void RendererSceneSkyRD::_render_sky(RD::DrawListID p_list, float p_time, RID p_ sky_push_constant.position[2] = p_position.z; sky_push_constant.multiplier = p_multiplier; sky_push_constant.time = p_time; + sky_push_constant.luminance_multiplier = p_luminance_multiplier; store_transform_3x3(p_orientation, sky_push_constant.orientation); RenderingDevice::FramebufferFormatID fb_format = RD::get_singleton()->framebuffer_get_format(p_fb); @@ -1195,7 +1196,7 @@ void RendererSceneSkyRD::setup(RendererSceneEnvironmentRD *p_env, RID p_render_b RD::get_singleton()->buffer_update(sky_scene_state.uniform_buffer, 0, sizeof(SkySceneState::UBO), &sky_scene_state.ubo); } -void RendererSceneSkyRD::update(RendererSceneEnvironmentRD *p_env, const CameraMatrix &p_projection, const Transform3D &p_transform, double p_time) { +void RendererSceneSkyRD::update(RendererSceneEnvironmentRD *p_env, const CameraMatrix &p_projection, const Transform3D &p_transform, double p_time, float p_luminance_multiplier) { ERR_FAIL_COND(!p_env); Sky *sky = get_sky(p_env->sky); @@ -1287,7 +1288,7 @@ void RendererSceneSkyRD::update(RendererSceneEnvironmentRD *p_env, const CameraM RID texture_uniform_set = sky->get_textures(storage, SKY_TEXTURE_SET_CUBEMAP_QUARTER_RES, sky_shader.default_shader_rd); cubemap_draw_list = RD::get_singleton()->draw_list_begin(sky->reflection.layers[0].mipmaps[2].framebuffers[i], RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_DISCARD); - _render_sky(cubemap_draw_list, p_time, sky->reflection.layers[0].mipmaps[2].framebuffers[i], pipeline, material->uniform_set, texture_uniform_set, 1, &cm, local_view, multiplier, p_transform.origin); + _render_sky(cubemap_draw_list, p_time, sky->reflection.layers[0].mipmaps[2].framebuffers[i], pipeline, material->uniform_set, texture_uniform_set, 1, &cm, local_view, multiplier, p_transform.origin, p_luminance_multiplier); RD::get_singleton()->draw_list_end(); } RD::get_singleton()->draw_command_end_label(); @@ -1306,7 +1307,7 @@ void RendererSceneSkyRD::update(RendererSceneEnvironmentRD *p_env, const CameraM RID texture_uniform_set = sky->get_textures(storage, SKY_TEXTURE_SET_CUBEMAP_HALF_RES, sky_shader.default_shader_rd); cubemap_draw_list = RD::get_singleton()->draw_list_begin(sky->reflection.layers[0].mipmaps[1].framebuffers[i], RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_DISCARD); - _render_sky(cubemap_draw_list, p_time, sky->reflection.layers[0].mipmaps[1].framebuffers[i], pipeline, material->uniform_set, texture_uniform_set, 1, &cm, local_view, multiplier, p_transform.origin); + _render_sky(cubemap_draw_list, p_time, sky->reflection.layers[0].mipmaps[1].framebuffers[i], pipeline, material->uniform_set, texture_uniform_set, 1, &cm, local_view, multiplier, p_transform.origin, p_luminance_multiplier); RD::get_singleton()->draw_list_end(); } RD::get_singleton()->draw_command_end_label(); @@ -1321,7 +1322,7 @@ void RendererSceneSkyRD::update(RendererSceneEnvironmentRD *p_env, const CameraM RID texture_uniform_set = sky->get_textures(storage, SKY_TEXTURE_SET_CUBEMAP, sky_shader.default_shader_rd); cubemap_draw_list = RD::get_singleton()->draw_list_begin(sky->reflection.layers[0].mipmaps[0].framebuffers[i], RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_DISCARD); - _render_sky(cubemap_draw_list, p_time, sky->reflection.layers[0].mipmaps[0].framebuffers[i], pipeline, material->uniform_set, texture_uniform_set, 1, &cm, local_view, multiplier, p_transform.origin); + _render_sky(cubemap_draw_list, p_time, sky->reflection.layers[0].mipmaps[0].framebuffers[i], pipeline, material->uniform_set, texture_uniform_set, 1, &cm, local_view, multiplier, p_transform.origin, p_luminance_multiplier); RD::get_singleton()->draw_list_end(); } RD::get_singleton()->draw_command_end_label(); @@ -1439,7 +1440,7 @@ void RendererSceneSkyRD::draw(RendererSceneEnvironmentRD *p_env, bool p_can_cont clear_colors.push_back(Color(0.0, 0.0, 0.0)); RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(sky->quarter_res_framebuffer, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_DISCARD, clear_colors); - _render_sky(draw_list, p_time, sky->quarter_res_framebuffer, pipeline, material->uniform_set, texture_uniform_set, view_count, projections, sky_transform, multiplier, p_transform.origin); + _render_sky(draw_list, p_time, sky->quarter_res_framebuffer, pipeline, material->uniform_set, texture_uniform_set, view_count, projections, sky_transform, multiplier, p_transform.origin, 1.0); RD::get_singleton()->draw_list_end(); } @@ -1452,7 +1453,7 @@ void RendererSceneSkyRD::draw(RendererSceneEnvironmentRD *p_env, bool p_can_cont clear_colors.push_back(Color(0.0, 0.0, 0.0)); RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(sky->half_res_framebuffer, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_DISCARD, clear_colors); - _render_sky(draw_list, p_time, sky->half_res_framebuffer, pipeline, material->uniform_set, texture_uniform_set, view_count, projections, sky_transform, multiplier, p_transform.origin); + _render_sky(draw_list, p_time, sky->half_res_framebuffer, pipeline, material->uniform_set, texture_uniform_set, view_count, projections, sky_transform, multiplier, p_transform.origin, 1.0); RD::get_singleton()->draw_list_end(); } @@ -1466,11 +1467,11 @@ void RendererSceneSkyRD::draw(RendererSceneEnvironmentRD *p_env, bool p_can_cont } RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(p_fb, RD::INITIAL_ACTION_CONTINUE, p_can_continue_color ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CONTINUE, p_can_continue_depth ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ); - _render_sky(draw_list, p_time, p_fb, pipeline, material->uniform_set, texture_uniform_set, view_count, projections, sky_transform, multiplier, p_transform.origin); + _render_sky(draw_list, p_time, p_fb, pipeline, material->uniform_set, texture_uniform_set, view_count, projections, sky_transform, multiplier, p_transform.origin, 1.0); RD::get_singleton()->draw_list_end(); } -void RendererSceneSkyRD::update_res_buffers(RendererSceneEnvironmentRD *p_env, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time) { +void RendererSceneSkyRD::update_res_buffers(RendererSceneEnvironmentRD *p_env, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time, float p_luminance_multiplier) { ERR_FAIL_COND(!p_env); ERR_FAIL_COND(p_view_count == 0); @@ -1546,7 +1547,7 @@ void RendererSceneSkyRD::update_res_buffers(RendererSceneEnvironmentRD *p_env, u clear_colors.push_back(Color(0.0, 0.0, 0.0)); RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(sky->quarter_res_framebuffer, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_DISCARD, clear_colors); - _render_sky(draw_list, p_time, sky->quarter_res_framebuffer, pipeline, material->uniform_set, texture_uniform_set, view_count, projections, sky_transform, multiplier, p_transform.origin); + _render_sky(draw_list, p_time, sky->quarter_res_framebuffer, pipeline, material->uniform_set, texture_uniform_set, view_count, projections, sky_transform, multiplier, p_transform.origin, p_luminance_multiplier); RD::get_singleton()->draw_list_end(); } @@ -1559,12 +1560,12 @@ void RendererSceneSkyRD::update_res_buffers(RendererSceneEnvironmentRD *p_env, u clear_colors.push_back(Color(0.0, 0.0, 0.0)); RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(sky->half_res_framebuffer, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_DISCARD, clear_colors); - _render_sky(draw_list, p_time, sky->half_res_framebuffer, pipeline, material->uniform_set, texture_uniform_set, view_count, projections, sky_transform, multiplier, p_transform.origin); + _render_sky(draw_list, p_time, sky->half_res_framebuffer, pipeline, material->uniform_set, texture_uniform_set, view_count, projections, sky_transform, multiplier, p_transform.origin, p_luminance_multiplier); RD::get_singleton()->draw_list_end(); } } -void RendererSceneSkyRD::draw(RD::DrawListID p_draw_list, RendererSceneEnvironmentRD *p_env, RID p_fb, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time) { +void RendererSceneSkyRD::draw(RD::DrawListID p_draw_list, RendererSceneEnvironmentRD *p_env, RID p_fb, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time, float p_luminance_multiplier) { ERR_FAIL_COND(!p_env); ERR_FAIL_COND(p_view_count == 0); @@ -1640,7 +1641,7 @@ void RendererSceneSkyRD::draw(RD::DrawListID p_draw_list, RendererSceneEnvironme texture_uniform_set = sky_scene_state.fog_only_texture_uniform_set; } - _render_sky(p_draw_list, p_time, p_fb, pipeline, material->uniform_set, texture_uniform_set, view_count, projections, sky_transform, multiplier, p_transform.origin); + _render_sky(p_draw_list, p_time, p_fb, pipeline, material->uniform_set, texture_uniform_set, view_count, projections, sky_transform, multiplier, p_transform.origin, p_luminance_multiplier); } void RendererSceneSkyRD::invalidate_sky(Sky *p_sky) { diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h index 7b670bddd5..7f563c9bc4 100644 --- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h +++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h @@ -100,7 +100,8 @@ private: float position[3]; // 12 - 92 float multiplier; // 4 - 96 float time; // 4 - 100 - float pad[3]; // 12 - 112 // Using pad to align on 16 bytes + float luminance_multiplier; // 4 - 104 + float pad[2]; // 8 - 112 // Using pad to align on 16 bytes // 128 is the max size of a push constant. We can replace "pad" but we can't add any more. }; @@ -138,7 +139,7 @@ private: virtual ~SkyShaderData(); }; - void _render_sky(RD::DrawListID p_list, float p_time, RID p_fb, PipelineCacheRD *p_pipeline, RID p_uniform_set, RID p_texture_set, uint32_t p_view_count, const CameraMatrix *p_projections, const Basis &p_orientation, float p_multiplier, const Vector3 &p_position); + void _render_sky(RD::DrawListID p_list, float p_time, RID p_fb, PipelineCacheRD *p_pipeline, RID p_uniform_set, RID p_texture_set, uint32_t p_view_count, const CameraMatrix *p_projections, const Basis &p_orientation, float p_multiplier, const Vector3 &p_position, float p_luminance_multiplier); public: struct SkySceneState { @@ -293,10 +294,10 @@ public: ~RendererSceneSkyRD(); void setup(RendererSceneEnvironmentRD *p_env, RID p_render_buffers, const CameraMatrix &p_projection, const Transform3D &p_transform, const Size2i p_screen_size, RendererSceneRenderRD *p_scene_render); - void update(RendererSceneEnvironmentRD *p_env, const CameraMatrix &p_projection, const Transform3D &p_transform, double p_time); - void draw(RendererSceneEnvironmentRD *p_env, bool p_can_continue_color, bool p_can_continue_depth, RID p_fb, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time); - void update_res_buffers(RendererSceneEnvironmentRD *p_env, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time); - void draw(RD::DrawListID p_draw_list, RendererSceneEnvironmentRD *p_env, RID p_fb, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time); + void update(RendererSceneEnvironmentRD *p_env, const CameraMatrix &p_projection, const Transform3D &p_transform, double p_time, float p_luminance_multiplier = 1.0); + void draw(RendererSceneEnvironmentRD *p_env, bool p_can_continue_color, bool p_can_continue_depth, RID p_fb, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time); // only called by clustered renderer + void update_res_buffers(RendererSceneEnvironmentRD *p_env, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time, float p_luminance_multiplier = 1.0); + void draw(RD::DrawListID p_draw_list, RendererSceneEnvironmentRD *p_env, RID p_fb, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time, float p_luminance_multiplier = 1.0); void invalidate_sky(Sky *p_sky); void update_dirty_skys(); diff --git a/servers/rendering/renderer_rd/shader_compiler_rd.cpp b/servers/rendering/renderer_rd/shader_compiler_rd.cpp index bad37f5c25..b95d4b642c 100644 --- a/servers/rendering/renderer_rd/shader_compiler_rd.cpp +++ b/servers/rendering/renderer_rd/shader_compiler_rd.cpp @@ -1165,6 +1165,7 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge SL::VariableNode *vnode = (SL::VariableNode *)onode->arguments[0]; bool is_texture_func = false; + bool is_screen_texture = false; if (onode->op == SL::OP_STRUCT) { code += _mkid(vnode->name); } else if (onode->op == SL::OP_CONSTRUCT) { @@ -1197,6 +1198,7 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge const SL::VariableNode *varnode = static_cast<const SL::VariableNode *>(onode->arguments[i]); StringName texture_uniform = varnode->name; + is_screen_texture = (texture_uniform == "SCREEN_TEXTURE"); String sampler_name; @@ -1236,6 +1238,9 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge } } code += ")"; + if (is_screen_texture && actions.apply_luminance_multiplier) { + code = "(" + code + " * vec4(vec3(sc_luminance_multiplier), 1.0))"; + } } break; case SL::OP_INDEX: { code += _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); diff --git a/servers/rendering/renderer_rd/shader_compiler_rd.h b/servers/rendering/renderer_rd/shader_compiler_rd.h index 2da127ffa3..0fe9047967 100644 --- a/servers/rendering/renderer_rd/shader_compiler_rd.h +++ b/servers/rendering/renderer_rd/shader_compiler_rd.h @@ -95,6 +95,7 @@ public: String global_buffer_array_variable; String instance_uniform_index_variable; uint32_t base_varying_index = 0; + bool apply_luminance_multiplier = false; }; private: diff --git a/servers/rendering/renderer_rd/shaders/blur_raster.glsl b/servers/rendering/renderer_rd/shaders/blur_raster.glsl index 0789a4b396..f8b4e3f610 100644 --- a/servers/rendering/renderer_rd/shaders/blur_raster.glsl +++ b/servers/rendering/renderer_rd/shaders/blur_raster.glsl @@ -38,6 +38,8 @@ layout(set = 1, binding = 0) uniform sampler2D source_auto_exposure; layout(location = 0) out vec4 frag_color; void main() { + // We do not apply our color scale for our mobile renderer here, we'll leave our colors at half brightness and apply scale in the tonemap raster. + #ifdef MODE_MIPMAP vec2 pix_size = blur.pixel_size; diff --git a/servers/rendering/renderer_rd/shaders/canvas.glsl b/servers/rendering/renderer_rd/shaders/canvas.glsl index a443bcdcb8..2911e8b731 100644 --- a/servers/rendering/renderer_rd/shaders/canvas.glsl +++ b/servers/rendering/renderer_rd/shaders/canvas.glsl @@ -458,6 +458,14 @@ void light_blend_compute(uint light_base, vec4 light_color, inout vec3 color) { #endif +float msdf_median(float r, float g, float b, float a) { + return min(max(min(r, g), min(max(r, g), b)), a); +} + +vec2 msdf_map(vec2 value, vec2 in_min, vec2 in_max, vec2 out_min, vec2 out_max) { + return out_min + (out_max - out_min) * (value - in_min) / (in_max - in_min); +} + void main() { vec4 color = color_interp; vec2 uv = uv_interp; @@ -485,7 +493,34 @@ void main() { #endif - color *= texture(sampler2D(color_texture, texture_sampler), uv); +#ifndef USE_PRIMITIVE + if (bool(draw_data.flags & FLAGS_USE_MSDF)) { + float px_range = draw_data.ninepatch_margins.x; + float outline_thickness = draw_data.ninepatch_margins.y; + //float reserved1 = draw_data.ninepatch_margins.z; + //float reserved2 = draw_data.ninepatch_margins.w; + + vec4 msdf_sample = texture(sampler2D(color_texture, texture_sampler), uv); + vec2 msdf_size = vec2(textureSize(sampler2D(color_texture, texture_sampler), 0)); + vec2 dest_size = vec2(1.0) / fwidth(uv); + float px_size = max(0.5 * dot((vec2(px_range) / msdf_size), dest_size), 1.0); + float d = msdf_median(msdf_sample.r, msdf_sample.g, msdf_sample.b, msdf_sample.a) - 0.5; + + if (outline_thickness > 0) { + float cr = clamp(outline_thickness, 0.0, px_range / 2) / px_range; + float a = clamp((d + cr) * px_size, 0.0, 1.0); + color.a = a * color.a; + } else { + float a = clamp(d * px_size + 0.5, 0.0, 1.0); + color.a = a * color.a; + } + + } else { +#else + { +#endif + color *= texture(sampler2D(color_texture, texture_sampler), uv); + } uint light_count = (draw_data.flags >> FLAGS_LIGHT_COUNT_SHIFT) & 0xF; //max 16 lights bool using_light = light_count > 0 || canvas_data.directional_light_count > 0; diff --git a/servers/rendering/renderer_rd/shaders/canvas_uniforms_inc.glsl b/servers/rendering/renderer_rd/shaders/canvas_uniforms_inc.glsl index 451f9b0089..0cff505cae 100644 --- a/servers/rendering/renderer_rd/shaders/canvas_uniforms_inc.glsl +++ b/servers/rendering/renderer_rd/shaders/canvas_uniforms_inc.glsl @@ -24,6 +24,8 @@ #define FLAGS_DEFAULT_NORMAL_MAP_USED (1 << 26) #define FLAGS_DEFAULT_SPECULAR_MAP_USED (1 << 27) +#define FLAGS_USE_MSDF (1 << 28) + #define SAMPLER_NEAREST_CLAMP 0 #define SAMPLER_LINEAR_CLAMP 1 #define SAMPLER_NEAREST_WITH_MIPMAPS_CLAMP 2 diff --git a/servers/rendering/renderer_rd/shaders/giprobe_write.glsl b/servers/rendering/renderer_rd/shaders/giprobe_write.glsl index 5dc2d08a3b..25d87ca45d 100644 --- a/servers/rendering/renderer_rd/shaders/giprobe_write.glsl +++ b/servers/rendering/renderer_rd/shaders/giprobe_write.glsl @@ -202,12 +202,7 @@ void main() { vec3 emission = vec3(ivec3(cell_data.data[cell_index].emission & 0x3FF, (cell_data.data[cell_index].emission >> 10) & 0x7FF, cell_data.data[cell_index].emission >> 21)) * params.emission_scale; vec4 normal = unpackSnorm4x8(cell_data.data[cell_index].normal); -#ifdef MODE_ANISOTROPIC - vec3 accum[6] = vec3[](vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0)); - const vec3 accum_dirs[6] = vec3[](vec3(1.0, 0.0, 0.0), vec3(-1.0, 0.0, 0.0), vec3(0.0, 1.0, 0.0), vec3(0.0, -1.0, 0.0), vec3(0.0, 0.0, 1.0), vec3(0.0, 0.0, -1.0)); -#else vec3 accum = vec3(0.0); -#endif for (uint i = 0; i < params.light_count; i++) { float attenuation; @@ -242,77 +237,35 @@ void main() { vec3 light = lights.data[i].color * albedo.rgb * attenuation * lights.data[i].energy; -#ifdef MODE_ANISOTROPIC - for (uint j = 0; j < 6; j++) { - accum[j] += max(0.0, dot(accum_dir, -light_dir)) * light + emission; - } -#else if (length(normal.xyz) > 0.2) { accum += max(0.0, dot(normal.xyz, -light_dir)) * light + emission; } else { //all directions accum += light + emission; } -#endif } -#ifdef MODE_ANISOTROPIC - - output.data[cell_index * 6 + 0] = vec4(accum[0], 0.0); - output.data[cell_index * 6 + 1] = vec4(accum[1], 0.0); - output.data[cell_index * 6 + 2] = vec4(accum[2], 0.0); - output.data[cell_index * 6 + 3] = vec4(accum[3], 0.0); - output.data[cell_index * 6 + 4] = vec4(accum[4], 0.0); - output.data[cell_index * 6 + 5] = vec4(accum[5], 0.0); -#else output.data[cell_index] = vec4(accum, 0.0); -#endif - #endif //MODE_COMPUTE_LIGHT #ifdef MODE_UPDATE_MIPMAPS { -#ifdef MODE_ANISOTROPIC - vec3 light_accum[6] = vec3[](vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0)); -#else vec3 light_accum = vec3(0.0); -#endif float count = 0.0; for (uint i = 0; i < 8; i++) { uint child_index = cell_children.data[cell_index].children[i]; if (child_index == NO_CHILDREN) { continue; } -#ifdef MODE_ANISOTROPIC - light_accum[1] += output.data[child_index * 6 + 0].rgb; - light_accum[2] += output.data[child_index * 6 + 1].rgb; - light_accum[3] += output.data[child_index * 6 + 2].rgb; - light_accum[4] += output.data[child_index * 6 + 3].rgb; - light_accum[5] += output.data[child_index * 6 + 4].rgb; - light_accum[6] += output.data[child_index * 6 + 5].rgb; - -#else light_accum += output.data[child_index].rgb; -#endif - count += 1.0; } float divisor = mix(8.0, count, params.propagation); -#ifdef MODE_ANISOTROPIC - output.data[cell_index * 6 + 0] = vec4(light_accum[0] / divisor, 0.0); - output.data[cell_index * 6 + 1] = vec4(light_accum[1] / divisor, 0.0); - output.data[cell_index * 6 + 2] = vec4(light_accum[2] / divisor, 0.0); - output.data[cell_index * 6 + 3] = vec4(light_accum[3] / divisor, 0.0); - output.data[cell_index * 6 + 4] = vec4(light_accum[4] / divisor, 0.0); - output.data[cell_index * 6 + 5] = vec4(light_accum[5] / divisor, 0.0); - -#else output.data[cell_index] = vec4(light_accum / divisor, 0.0); -#endif } #endif diff --git a/servers/rendering/renderer_rd/shaders/luminance_reduce_raster_inc.glsl b/servers/rendering/renderer_rd/shaders/luminance_reduce_raster_inc.glsl index ed389ffe56..3cde9923fa 100644 --- a/servers/rendering/renderer_rd/shaders/luminance_reduce_raster_inc.glsl +++ b/servers/rendering/renderer_rd/shaders/luminance_reduce_raster_inc.glsl @@ -6,6 +6,6 @@ layout(push_constant, binding = 1, std430) uniform PushConstant { float exposure_adjust; float min_luminance; float max_luminance; - float pad; + uint pad1; } settings; diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl index 7a11f8904e..edbe1031b7 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl @@ -374,6 +374,9 @@ layout(constant_id = 9) const uint sc_directional_penumbra_shadow_samples = 4; layout(constant_id = 10) const bool sc_decal_use_mipmaps = true; layout(constant_id = 11) const bool sc_projector_use_mipmaps = true; +// not used in clustered renderer but we share some code with the mobile renderer that requires this. +const float sc_luminance_multiplier = 1.0; + #include "scene_forward_clustered_inc.glsl" /* Varyings */ diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl index 9fa5d3280d..f3db4abe3b 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl @@ -969,7 +969,7 @@ void reflection_process(uint ref_index, vec3 vertex, vec3 normal, float roughnes vec4 reflection; - reflection.rgb = textureLod(samplerCubeArray(reflection_atlas, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), vec4(local_ref_vec, reflections.data[ref_index].index), roughness * MAX_ROUGHNESS_LOD).rgb; + reflection.rgb = textureLod(samplerCubeArray(reflection_atlas, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), vec4(local_ref_vec, reflections.data[ref_index].index), roughness * MAX_ROUGHNESS_LOD).rgb * sc_luminance_multiplier; if (reflections.data[ref_index].exterior) { reflection.rgb = mix(specular_light, reflection.rgb, blend); diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl index 7e2cc8fe01..518b0a6c7f 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl @@ -401,6 +401,8 @@ layout(constant_id = 14) const bool sc_disable_fog = false; #endif //!MODE_RENDER_DEPTH +layout(constant_id = 15) const float sc_luminance_multiplier = 2.0; + /* Include our forward mobile UBOs definitions etc. */ #include "scene_forward_mobile_inc.glsl" @@ -1551,12 +1553,15 @@ void main() { frag_color = vec4(albedo, alpha); #else // MODE_UNSHADED frag_color = vec4(emission + ambient_light + diffuse_light + specular_light, alpha); - //frag_color = vec4(1.0); #endif // MODE_UNSHADED // Draw "fixed" fog before volumetric fog to ensure volumetric fog can appear in front of the sky. frag_color.rgb = mix(frag_color.rgb, fog.rgb, fog.a); + // On mobile we use a UNORM buffer with 10bpp which results in a range from 0.0 - 1.0 resulting in HDR breaking + // We divide by sc_luminance_multiplier to support a range from 0.0 - 2.0 both increasing precision on bright and darker images + frag_color.rgb = frag_color.rgb / sc_luminance_multiplier; + #endif //MODE_MULTIPLE_RENDER_TARGETS #endif //MODE_RENDER_DEPTH diff --git a/servers/rendering/renderer_rd/shaders/sky.glsl b/servers/rendering/renderer_rd/shaders/sky.glsl index 41c6325bc5..d07a454ade 100644 --- a/servers/rendering/renderer_rd/shaders/sky.glsl +++ b/servers/rendering/renderer_rd/shaders/sky.glsl @@ -17,6 +17,8 @@ layout(push_constant, binding = 1, std430) uniform Params { vec4 projections[MAX_VIEWS]; vec4 position_multiplier; float time; + float luminance_multiplier; + float pad[2]; } params; @@ -55,6 +57,8 @@ layout(push_constant, binding = 1, std430) uniform Params { vec4 projections[MAX_VIEWS]; vec4 position_multiplier; float time; + float luminance_multiplier; + float pad[2]; } params; @@ -199,17 +203,17 @@ void main() { vec3 inverted_cube_normal = cube_normal; inverted_cube_normal.z *= -1.0; #ifdef USES_HALF_RES_COLOR - half_res_color = texture(samplerCube(half_res, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), inverted_cube_normal); + half_res_color = texture(samplerCube(half_res, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), inverted_cube_normal) * params.luminance_multiplier; #endif #ifdef USES_QUARTER_RES_COLOR - quarter_res_color = texture(samplerCube(quarter_res, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), inverted_cube_normal); + quarter_res_color = texture(samplerCube(quarter_res, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), inverted_cube_normal) * params.luminance_multiplier; #endif #else #ifdef USES_HALF_RES_COLOR - half_res_color = textureLod(sampler2D(half_res, material_samplers[SAMPLER_LINEAR_CLAMP]), uv, 0.0); + half_res_color = textureLod(sampler2D(half_res, material_samplers[SAMPLER_LINEAR_CLAMP]), uv, 0.0) * params.luminance_multiplier; #endif #ifdef USES_QUARTER_RES_COLOR - quarter_res_color = textureLod(sampler2D(quarter_res, material_samplers[SAMPLER_LINEAR_CLAMP]), uv, 0.0); + quarter_res_color = textureLod(sampler2D(quarter_res, material_samplers[SAMPLER_LINEAR_CLAMP]), uv, 0.0) * params.luminance_multiplier; #endif #endif @@ -246,4 +250,7 @@ void main() { if (!AT_CUBEMAP_PASS && !AT_HALF_RES_PASS && !AT_QUARTER_RES_PASS) { frag_color.a = 0.0; } + + // For mobile renderer we're dividing by 2.0 as we're using a UNORM buffer + frag_color.rgb = frag_color.rgb / params.luminance_multiplier; } diff --git a/servers/rendering/renderer_rd/shaders/tonemap.glsl b/servers/rendering/renderer_rd/shaders/tonemap.glsl index f997101183..4411587116 100644 --- a/servers/rendering/renderer_rd/shaders/tonemap.glsl +++ b/servers/rendering/renderer_rd/shaders/tonemap.glsl @@ -71,7 +71,7 @@ layout(push_constant, binding = 1, std430) uniform Params { float exposure; float white; float auto_exposure_grey; - uint pad2; + float luminance_multiplier; vec2 pixel_size; bool use_fxaa; @@ -298,15 +298,15 @@ vec3 do_fxaa(vec3 color, float exposure, vec2 uv_interp) { const float FXAA_SPAN_MAX = 8.0; #ifdef MULTIVIEW - vec3 rgbNW = textureLod(source_color, vec3(uv_interp + vec2(-1.0, -1.0) * params.pixel_size, ViewIndex), 0.0).xyz * exposure; - vec3 rgbNE = textureLod(source_color, vec3(uv_interp + vec2(1.0, -1.0) * params.pixel_size, ViewIndex), 0.0).xyz * exposure; - vec3 rgbSW = textureLod(source_color, vec3(uv_interp + vec2(-1.0, 1.0) * params.pixel_size, ViewIndex), 0.0).xyz * exposure; - vec3 rgbSE = textureLod(source_color, vec3(uv_interp + vec2(1.0, 1.0) * params.pixel_size, ViewIndex), 0.0).xyz * exposure; + vec3 rgbNW = textureLod(source_color, vec3(uv_interp + vec2(-1.0, -1.0) * params.pixel_size, ViewIndex), 0.0).xyz * exposure * params.luminance_multiplier; + vec3 rgbNE = textureLod(source_color, vec3(uv_interp + vec2(1.0, -1.0) * params.pixel_size, ViewIndex), 0.0).xyz * exposure * params.luminance_multiplier; + vec3 rgbSW = textureLod(source_color, vec3(uv_interp + vec2(-1.0, 1.0) * params.pixel_size, ViewIndex), 0.0).xyz * exposure * params.luminance_multiplier; + vec3 rgbSE = textureLod(source_color, vec3(uv_interp + vec2(1.0, 1.0) * params.pixel_size, ViewIndex), 0.0).xyz * exposure * params.luminance_multiplier; #else - vec3 rgbNW = textureLod(source_color, uv_interp + vec2(-1.0, -1.0) * params.pixel_size, 0.0).xyz * exposure; - vec3 rgbNE = textureLod(source_color, uv_interp + vec2(1.0, -1.0) * params.pixel_size, 0.0).xyz * exposure; - vec3 rgbSW = textureLod(source_color, uv_interp + vec2(-1.0, 1.0) * params.pixel_size, 0.0).xyz * exposure; - vec3 rgbSE = textureLod(source_color, uv_interp + vec2(1.0, 1.0) * params.pixel_size, 0.0).xyz * exposure; + vec3 rgbNW = textureLod(source_color, uv_interp + vec2(-1.0, -1.0) * params.pixel_size, 0.0).xyz * exposure * params.luminance_multiplier; + vec3 rgbNE = textureLod(source_color, uv_interp + vec2(1.0, -1.0) * params.pixel_size, 0.0).xyz * exposure * params.luminance_multiplier; + vec3 rgbSW = textureLod(source_color, uv_interp + vec2(-1.0, 1.0) * params.pixel_size, 0.0).xyz * exposure * params.luminance_multiplier; + vec3 rgbSE = textureLod(source_color, uv_interp + vec2(1.0, 1.0) * params.pixel_size, 0.0).xyz * exposure * params.luminance_multiplier; #endif vec3 rgbM = color; vec3 luma = vec3(0.299, 0.587, 0.114); @@ -333,11 +333,11 @@ vec3 do_fxaa(vec3 color, float exposure, vec2 uv_interp) { params.pixel_size; #ifdef MULTIVIEW - vec3 rgbA = 0.5 * exposure * (textureLod(source_color, vec3(uv_interp + dir * (1.0 / 3.0 - 0.5), ViewIndex), 0.0).xyz + textureLod(source_color, vec3(uv_interp + dir * (2.0 / 3.0 - 0.5), ViewIndex), 0.0).xyz); - vec3 rgbB = rgbA * 0.5 + 0.25 * exposure * (textureLod(source_color, vec3(uv_interp + dir * -0.5, ViewIndex), 0.0).xyz + textureLod(source_color, vec3(uv_interp + dir * 0.5, ViewIndex), 0.0).xyz); + vec3 rgbA = 0.5 * exposure * (textureLod(source_color, vec3(uv_interp + dir * (1.0 / 3.0 - 0.5), ViewIndex), 0.0).xyz + textureLod(source_color, vec3(uv_interp + dir * (2.0 / 3.0 - 0.5), ViewIndex), 0.0).xyz) * params.luminance_multiplier; + vec3 rgbB = rgbA * 0.5 + 0.25 * exposure * (textureLod(source_color, vec3(uv_interp + dir * -0.5, ViewIndex), 0.0).xyz + textureLod(source_color, vec3(uv_interp + dir * 0.5, ViewIndex), 0.0).xyz) * params.luminance_multiplier; #else - vec3 rgbA = 0.5 * exposure * (textureLod(source_color, uv_interp + dir * (1.0 / 3.0 - 0.5), 0.0).xyz + textureLod(source_color, uv_interp + dir * (2.0 / 3.0 - 0.5), 0.0).xyz); - vec3 rgbB = rgbA * 0.5 + 0.25 * exposure * (textureLod(source_color, uv_interp + dir * -0.5, 0.0).xyz + textureLod(source_color, uv_interp + dir * 0.5, 0.0).xyz); + vec3 rgbA = 0.5 * exposure * (textureLod(source_color, uv_interp + dir * (1.0 / 3.0 - 0.5), 0.0).xyz + textureLod(source_color, uv_interp + dir * (2.0 / 3.0 - 0.5), 0.0).xyz) * params.luminance_multiplier; + vec3 rgbB = rgbA * 0.5 + 0.25 * exposure * (textureLod(source_color, uv_interp + dir * -0.5, 0.0).xyz + textureLod(source_color, uv_interp + dir * 0.5, 0.0).xyz) * params.luminance_multiplier; #endif float lumaB = dot(rgbB, luma); @@ -364,11 +364,11 @@ vec3 screen_space_dither(vec2 frag_coord) { void main() { #ifdef SUBPASS // SUBPASS and MULTIVIEW can be combined but in that case we're already reading from the correct layer - vec3 color = subpassLoad(input_color).rgb; + vec3 color = subpassLoad(input_color).rgb * params.luminance_multiplier; #elif defined(MULTIVIEW) - vec3 color = textureLod(source_color, vec3(uv_interp, ViewIndex), 0.0f).rgb; + vec3 color = textureLod(source_color, vec3(uv_interp, ViewIndex), 0.0f).rgb * params.luminance_multiplier; #else - vec3 color = textureLod(source_color, uv_interp, 0.0f).rgb; + vec3 color = textureLod(source_color, uv_interp, 0.0f).rgb * params.luminance_multiplier; #endif // Exposure @@ -377,7 +377,7 @@ void main() { #ifndef SUBPASS if (params.use_auto_exposure) { - exposure *= 1.0 / (texelFetch(source_auto_exposure, ivec2(0, 0), 0).r / params.auto_exposure_grey); + exposure *= 1.0 / (texelFetch(source_auto_exposure, ivec2(0, 0), 0).r * params.luminance_multiplier / params.auto_exposure_grey); } #endif @@ -386,7 +386,7 @@ void main() { // Early Tonemap & SRGB Conversion #ifndef SUBPASS if (params.use_glow && params.glow_mode == GLOW_MODE_MIX) { - vec3 glow = gather_glow(source_glow, uv_interp); + vec3 glow = gather_glow(source_glow, uv_interp) * params.luminance_multiplier; color.rgb = mix(color.rgb, glow, params.glow_intensity); } @@ -411,7 +411,7 @@ void main() { // Glow if (params.use_glow && params.glow_mode != GLOW_MODE_MIX) { - vec3 glow = gather_glow(source_glow, uv_interp) * params.glow_intensity; + vec3 glow = gather_glow(source_glow, uv_interp) * params.glow_intensity * params.luminance_multiplier; // high dynamic range -> SRGB glow = apply_tonemapping(glow, params.white); diff --git a/servers/rendering/renderer_rd/shaders/voxel_gi.glsl b/servers/rendering/renderer_rd/shaders/voxel_gi.glsl index 49a493cdc7..779f04ed35 100644 --- a/servers/rendering/renderer_rd/shaders/voxel_gi.glsl +++ b/servers/rendering/renderer_rd/shaders/voxel_gi.glsl @@ -71,11 +71,6 @@ lights; layout(set = 0, binding = 5) uniform texture3D color_texture; -#ifdef MODE_ANISOTROPIC -layout(set = 0, binding = 7) uniform texture3D aniso_pos_texture; -layout(set = 0, binding = 8) uniform texture3D aniso_neg_texture; -#endif // MODE ANISOTROPIC - #endif // MODE_SECOND_BOUNCE #ifndef MODE_DYNAMIC @@ -110,13 +105,6 @@ layout(set = 0, binding = 10) uniform sampler texture_sampler; layout(rgba8, set = 0, binding = 5) uniform restrict writeonly image3D color_tex; -#ifdef MODE_ANISOTROPIC - -layout(r16ui, set = 0, binding = 6) uniform restrict writeonly uimage3D aniso_pos_tex; -layout(r16ui, set = 0, binding = 7) uniform restrict writeonly uimage3D aniso_neg_tex; - -#endif - #endif #ifdef MODE_DYNAMIC @@ -170,13 +158,6 @@ layout(r32f, set = 0, binding = 8) uniform restrict writeonly image2D depth; layout(rgba8, set = 0, binding = 11) uniform restrict image3D color_texture; -#ifdef MODE_ANISOTROPIC - -layout(r16ui, set = 0, binding = 12) uniform restrict writeonly uimage3D aniso_pos_texture; -layout(r16ui, set = 0, binding = 13) uniform restrict writeonly uimage3D aniso_neg_texture; - -#endif // MODE ANISOTROPIC - #endif //MODE_DYNAMIC_SHRINK_PLOT #endif // MODE_DYNAMIC_SHRINK @@ -374,12 +355,7 @@ void main() { vec3 emission = vec3(uvec3(cell_data.data[cell_index].emission & 0x1ff, (cell_data.data[cell_index].emission >> 9) & 0x1ff, (cell_data.data[cell_index].emission >> 18) & 0x1ff)) * pow(2.0, float(cell_data.data[cell_index].emission >> 27) - 15.0 - 9.0); vec3 normal = unpackSnorm4x8(cell_data.data[cell_index].normal).xyz; -#ifdef MODE_ANISOTROPIC - vec3 accum[6] = vec3[](vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0)); - const vec3 accum_dirs[6] = vec3[](vec3(1.0, 0.0, 0.0), vec3(-1.0, 0.0, 0.0), vec3(0.0, 1.0, 0.0), vec3(0.0, -1.0, 0.0), vec3(0.0, 0.0, 1.0), vec3(0.0, 0.0, -1.0)); -#else vec3 accum = vec3(0.0); -#endif for (uint i = 0; i < params.light_count; i++) { vec3 light; @@ -390,38 +366,16 @@ void main() { light *= albedo.rgb; -#ifdef MODE_ANISOTROPIC - for (uint j = 0; j < 6; j++) { - accum[j] += max(0.0, dot(accum_dirs[j], -light_dir)) * light; - } -#else if (length(normal) > 0.2) { accum += max(0.0, dot(normal, -light_dir)) * light; } else { //all directions accum += light; } -#endif } -#ifdef MODE_ANISOTROPIC - - for (uint i = 0; i < 6; i++) { - vec3 light = accum[i]; - if (length(normal) > 0.2) { - light += max(0.0, dot(accum_dirs[i], -normal)) * emission; - } else { - light += emission; - } - - outputs.data[cell_index * 6 + i] = vec4(light, 0.0); - } - -#else outputs.data[cell_index] = vec4(accum + emission, 0.0); -#endif - #endif //MODE_COMPUTE_LIGHT /////////////////SECOND BOUNCE/////////////////////////////// @@ -431,32 +385,8 @@ void main() { ivec3 ipos = ivec3(posu); vec4 normal = unpackSnorm4x8(cell_data.data[cell_index].normal); -#ifdef MODE_ANISOTROPIC - vec3 accum[6]; - const vec3 accum_dirs[6] = vec3[](vec3(1.0, 0.0, 0.0), vec3(-1.0, 0.0, 0.0), vec3(0.0, 1.0, 0.0), vec3(0.0, -1.0, 0.0), vec3(0.0, 0.0, 1.0), vec3(0.0, 0.0, -1.0)); - - /*vec3 src_color = texelFetch(sampler3D(color_texture,texture_sampler),ipos,0).rgb * params.dynamic_range; - vec3 src_aniso_pos = texelFetch(sampler3D(aniso_pos_texture,texture_sampler),ipos,0).rgb; - vec3 src_anisp_neg = texelFetch(sampler3D(anisp_neg_texture,texture_sampler),ipos,0).rgb; - accum[0]=src_col * src_aniso_pos.x; - accum[1]=src_col * src_aniso_neg.x; - accum[2]=src_col * src_aniso_pos.y; - accum[3]=src_col * src_aniso_neg.y; - accum[4]=src_col * src_aniso_pos.z; - accum[5]=src_col * src_aniso_neg.z;*/ - - accum[0] = outputs.data[cell_index * 6 + 0].rgb; - accum[1] = outputs.data[cell_index * 6 + 1].rgb; - accum[2] = outputs.data[cell_index * 6 + 2].rgb; - accum[3] = outputs.data[cell_index * 6 + 3].rgb; - accum[4] = outputs.data[cell_index * 6 + 4].rgb; - accum[5] = outputs.data[cell_index * 6 + 5].rgb; - -#else vec3 accum = outputs.data[cell_index].rgb; -#endif - if (length(normal.xyz) > 0.2) { vec3 v0 = abs(normal.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(0.0, 1.0, 0.0); vec3 tangent = normalize(cross(v0, normal.xyz)); @@ -484,9 +414,6 @@ void main() { float max_distance = length(vec3(params.limits)); vec3 cell_size = 1.0 / vec3(params.limits); -#ifdef MODE_ANISOTROPIC - vec3 aniso_normal = mix(direction, normal.xyz, params.aniso_strength); -#endif while (dist < max_distance && color.a < 0.95) { float diameter = max(1.0, 2.0 * tan_half_angle * dist); vec3 uvw_pos = (pos + dist * direction) * cell_size; @@ -498,42 +425,18 @@ void main() { float log2_diameter = log2(diameter); vec4 scolor = textureLod(sampler3D(color_texture, texture_sampler), uvw_pos, log2_diameter); -#ifdef MODE_ANISOTROPIC - - vec3 aniso_neg = textureLod(sampler3D(aniso_neg_texture, texture_sampler), uvw_pos, log2_diameter).rgb; - vec3 aniso_pos = textureLod(sampler3D(aniso_pos_texture, texture_sampler), uvw_pos, log2_diameter).rgb; - - scolor.rgb *= dot(max(vec3(0.0), (aniso_normal * aniso_pos)), vec3(1.0)) + dot(max(vec3(0.0), (-aniso_normal * aniso_neg)), vec3(1.0)); -#endif float a = (1.0 - color.a); color += a * scolor; dist += half_diameter; } } color *= cone_weights[i] * vec4(albedo.rgb, 1.0) * params.dynamic_range; //restore range -#ifdef MODE_ANISOTROPIC - for (uint j = 0; j < 6; j++) { - accum[j] += max(0.0, dot(accum_dirs[j], direction)) * color.rgb; - } -#else accum += color.rgb; -#endif } } -#ifdef MODE_ANISOTROPIC - - outputs.data[cell_index * 6 + 0] = vec4(accum[0], 0.0); - outputs.data[cell_index * 6 + 1] = vec4(accum[1], 0.0); - outputs.data[cell_index * 6 + 2] = vec4(accum[2], 0.0); - outputs.data[cell_index * 6 + 3] = vec4(accum[3], 0.0); - outputs.data[cell_index * 6 + 4] = vec4(accum[4], 0.0); - outputs.data[cell_index * 6 + 5] = vec4(accum[5], 0.0); -#else outputs.data[cell_index] = vec4(accum, 0.0); -#endif - #endif // MODE_SECOND_BOUNCE /////////////////UPDATE MIPMAPS/////////////////////////////// @@ -541,45 +444,20 @@ void main() { #ifdef MODE_UPDATE_MIPMAPS { -#ifdef MODE_ANISOTROPIC - vec3 light_accum[6] = vec3[](vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0)); -#else vec3 light_accum = vec3(0.0); -#endif float count = 0.0; for (uint i = 0; i < 8; i++) { uint child_index = cell_children.data[cell_index].children[i]; if (child_index == NO_CHILDREN) { continue; } -#ifdef MODE_ANISOTROPIC - light_accum[0] += outputs.data[child_index * 6 + 0].rgb; - light_accum[1] += outputs.data[child_index * 6 + 1].rgb; - light_accum[2] += outputs.data[child_index * 6 + 2].rgb; - light_accum[3] += outputs.data[child_index * 6 + 3].rgb; - light_accum[4] += outputs.data[child_index * 6 + 4].rgb; - light_accum[5] += outputs.data[child_index * 6 + 5].rgb; - -#else light_accum += outputs.data[child_index].rgb; -#endif - count += 1.0; } float divisor = mix(8.0, count, params.propagation); -#ifdef MODE_ANISOTROPIC - outputs.data[cell_index * 6 + 0] = vec4(light_accum[0] / divisor, 0.0); - outputs.data[cell_index * 6 + 1] = vec4(light_accum[1] / divisor, 0.0); - outputs.data[cell_index * 6 + 2] = vec4(light_accum[2] / divisor, 0.0); - outputs.data[cell_index * 6 + 3] = vec4(light_accum[3] / divisor, 0.0); - outputs.data[cell_index * 6 + 4] = vec4(light_accum[4] / divisor, 0.0); - outputs.data[cell_index * 6 + 5] = vec4(light_accum[5] / divisor, 0.0); - -#else outputs.data[cell_index] = vec4(light_accum / divisor, 0.0); -#endif } #endif @@ -587,40 +465,7 @@ void main() { #ifdef MODE_WRITE_TEXTURE { -#ifdef MODE_ANISOTROPIC - vec3 accum_total = vec3(0.0); - accum_total += outputs.data[cell_index * 6 + 0].rgb; - accum_total += outputs.data[cell_index * 6 + 1].rgb; - accum_total += outputs.data[cell_index * 6 + 2].rgb; - accum_total += outputs.data[cell_index * 6 + 3].rgb; - accum_total += outputs.data[cell_index * 6 + 4].rgb; - accum_total += outputs.data[cell_index * 6 + 5].rgb; - - float accum_total_energy = max(dot(accum_total, GREY_VEC), 0.00001); - vec3 iso_positive = vec3(dot(outputs.data[cell_index * 6 + 0].rgb, GREY_VEC), dot(outputs.data[cell_index * 6 + 2].rgb, GREY_VEC), dot(outputs.data[cell_index * 6 + 4].rgb, GREY_VEC)) / vec3(accum_total_energy); - vec3 iso_negative = vec3(dot(outputs.data[cell_index * 6 + 1].rgb, GREY_VEC), dot(outputs.data[cell_index * 6 + 3].rgb, GREY_VEC), dot(outputs.data[cell_index * 6 + 5].rgb, GREY_VEC)) / vec3(accum_total_energy); - - { - uint aniso_pos = uint(clamp(iso_positive.b * 31.0, 0.0, 31.0)); - aniso_pos |= uint(clamp(iso_positive.g * 63.0, 0.0, 63.0)) << 5; - aniso_pos |= uint(clamp(iso_positive.r * 31.0, 0.0, 31.0)) << 11; - imageStore(aniso_pos_tex, ivec3(posu), uvec4(aniso_pos)); - } - - { - uint aniso_neg = uint(clamp(iso_negative.b * 31.0, 0.0, 31.0)); - aniso_neg |= uint(clamp(iso_negative.g * 63.0, 0.0, 63.0)) << 5; - aniso_neg |= uint(clamp(iso_negative.r * 31.0, 0.0, 31.0)) << 11; - imageStore(aniso_neg_tex, ivec3(posu), uvec4(aniso_neg)); - } - - imageStore(color_tex, ivec3(posu), vec4(accum_total / params.dynamic_range, albedo.a)); - -#else - imageStore(color_tex, ivec3(posu), vec4(outputs.data[cell_index].rgb / params.dynamic_range, albedo.a)); - -#endif } #endif @@ -763,13 +608,6 @@ void main() { color.rgb /= params.dynamic_range; imageStore(color_texture, pos3d, color); //imageStore(color_texture,pos3d,vec4(1,1,1,1)); - -#ifdef MODE_ANISOTROPIC - //do not care about anisotropy for dynamic objects, just store full lit in all directions - imageStore(aniso_pos_texture, pos3d, uvec4(0xFFFF)); - imageStore(aniso_neg_texture, pos3d, uvec4(0xFFFF)); - -#endif // ANISOTROPIC } #endif // MODE_DYNAMIC_SHRINK_PLOT } diff --git a/servers/rendering/renderer_rd/shaders/voxel_gi_debug.glsl b/servers/rendering/renderer_rd/shaders/voxel_gi_debug.glsl index 7d4d72967a..281c496df3 100644 --- a/servers/rendering/renderer_rd/shaders/voxel_gi_debug.glsl +++ b/servers/rendering/renderer_rd/shaders/voxel_gi_debug.glsl @@ -20,11 +20,6 @@ layout(set = 0, binding = 2) uniform texture3D color_tex; layout(set = 0, binding = 3) uniform sampler tex_sampler; -#ifdef USE_ANISOTROPY -layout(set = 0, binding = 4) uniform texture3D aniso_pos_tex; -layout(set = 0, binding = 5) uniform texture3D aniso_neg_tex; -#endif - layout(push_constant, binding = 0, std430) uniform Params { mat4 projection; uint cell_offset; diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp index 15ce1dbe63..3ede9fed2d 100644 --- a/servers/rendering/renderer_viewport.cpp +++ b/servers/rendering/renderer_viewport.cpp @@ -71,6 +71,44 @@ static Transform2D _canvas_get_transform(RendererViewport::Viewport *p_viewport, return xf; } +void RendererViewport::_configure_3d_render_buffers(Viewport *p_viewport) { + if (p_viewport->render_buffers.is_valid()) { + if (p_viewport->size.width == 0 || p_viewport->size.height == 0) { + RSG::scene->free(p_viewport->render_buffers); + p_viewport->render_buffers = RID(); + } else { + RS::ViewportScale3D scale_3d = p_viewport->scale_3d; + if (Engine::get_singleton()->is_editor_hint()) { // ignore this inside of the editor + scale_3d = RS::VIEWPORT_SCALE_3D_DISABLED; + } + + int width = p_viewport->size.width; + int height = p_viewport->size.height; + switch (scale_3d) { + case RS::VIEWPORT_SCALE_3D_75_PERCENT: { + width = (width * 3) / 4; + height = (height * 3) / 4; + }; break; + case RS::VIEWPORT_SCALE_3D_50_PERCENT: { + width = width >> 1; + height = height >> 1; + }; break; + case RS::VIEWPORT_SCALE_3D_33_PERCENT: { + width = width / 3; + height = height / 3; + }; break; + case RS::VIEWPORT_SCALE_3D_25_PERCENT: { + width = width >> 2; + height = height >> 2; + }; break; + default: + break; + } + RSG::scene->render_buffers_configure(p_viewport->render_buffers, p_viewport->render_target, width, height, p_viewport->msaa, p_viewport->screen_space_aa, p_viewport->use_debanding, p_viewport->get_view_count()); + } + } +} + void RendererViewport::_draw_3d(Viewport *p_viewport) { RENDER_TIMESTAMP(">Begin Rendering 3D Scene"); @@ -100,7 +138,7 @@ void RendererViewport::_draw_3d(Viewport *p_viewport) { RENDER_TIMESTAMP("<End Rendering 3D Scene"); } -void RendererViewport::_draw_viewport(Viewport *p_viewport, uint32_t p_view_count) { +void RendererViewport::_draw_viewport(Viewport *p_viewport) { if (p_viewport->measure_render_time) { String rt_id = "vp_begin_" + itos(p_viewport->self.get_id()); RSG::storage->capture_timestamp(rt_id); @@ -142,7 +180,8 @@ void RendererViewport::_draw_viewport(Viewport *p_viewport, uint32_t p_view_coun if ((scenario_draw_canvas_bg || can_draw_3d) && !p_viewport->render_buffers.is_valid()) { //wants to draw 3D but there is no render buffer, create p_viewport->render_buffers = RSG::scene->render_buffers_create(); - RSG::scene->render_buffers_configure(p_viewport->render_buffers, p_viewport->render_target, p_viewport->size.width, p_viewport->size.height, p_viewport->msaa, p_viewport->screen_space_aa, p_viewport->use_debanding, p_view_count); + + _configure_3d_render_buffers(p_viewport); } RSG::storage->render_target_request_clear(p_viewport->render_target, bgcolor); @@ -544,7 +583,7 @@ void RendererViewport::draw_viewports() { RSG::storage->render_target_set_as_unused(vp->render_target); if (vp->use_xr && xr_interface.is_valid()) { // override our size, make sure it matches our required size and is created as a stereo target - vp->size = xr_interface->get_render_targetsize(); + vp->size = xr_interface->get_render_target_size(); uint32_t view_count = xr_interface->get_view_count(); RSG::storage->render_target_set_size(vp->render_target, vp->size.x, vp->size.y, view_count); @@ -556,7 +595,7 @@ void RendererViewport::draw_viewports() { RSG::scene->set_debug_draw_mode(vp->debug_draw); // and draw viewport - _draw_viewport(vp, view_count); + _draw_viewport(vp); // measure @@ -580,7 +619,7 @@ void RendererViewport::draw_viewports() { RSG::scene->set_debug_draw_mode(vp->debug_draw); // render standard mono camera - _draw_viewport(vp, 1); + _draw_viewport(vp); if (vp->viewport_to_screen != DisplayServer::INVALID_WINDOW_ID && (!vp->viewport_render_direct_to_screen || !RSG::rasterizer->is_low_end())) { //copy to screen if set as such @@ -648,9 +687,19 @@ void RendererViewport::viewport_set_use_xr(RID p_viewport, bool p_use_xr) { } viewport->use_xr = p_use_xr; - if (viewport->render_buffers.is_valid()) { - RSG::scene->render_buffers_configure(viewport->render_buffers, viewport->render_target, viewport->size.width, viewport->size.height, viewport->msaa, viewport->screen_space_aa, viewport->use_debanding, viewport->get_view_count()); + _configure_3d_render_buffers(viewport); +} + +void RendererViewport::viewport_set_scale_3d(RID p_viewport, RenderingServer::ViewportScale3D p_scale_3d) { + Viewport *viewport = viewport_owner.getornull(p_viewport); + ERR_FAIL_COND(!viewport); + + if (viewport->scale_3d == p_scale_3d) { + return; } + + viewport->scale_3d = p_scale_3d; + _configure_3d_render_buffers(viewport); } uint32_t RendererViewport::Viewport::get_view_count() { @@ -677,14 +726,7 @@ void RendererViewport::viewport_set_size(RID p_viewport, int p_width, int p_heig viewport->size = Size2(p_width, p_height); uint32_t view_count = viewport->get_view_count(); RSG::storage->render_target_set_size(viewport->render_target, p_width, p_height, view_count); - if (viewport->render_buffers.is_valid()) { - if (p_width == 0 || p_height == 0) { - RSG::scene->free(viewport->render_buffers); - viewport->render_buffers = RID(); - } else { - RSG::scene->render_buffers_configure(viewport->render_buffers, viewport->render_target, viewport->size.width, viewport->size.height, viewport->msaa, viewport->screen_space_aa, viewport->use_debanding, view_count); - } - } + _configure_3d_render_buffers(viewport); viewport->occlusion_buffer_dirty = true; } @@ -915,9 +957,7 @@ void RendererViewport::viewport_set_msaa(RID p_viewport, RS::ViewportMSAA p_msaa return; } viewport->msaa = p_msaa; - if (viewport->render_buffers.is_valid()) { - RSG::scene->render_buffers_configure(viewport->render_buffers, viewport->render_target, viewport->size.width, viewport->size.height, p_msaa, viewport->screen_space_aa, viewport->use_debanding, viewport->get_view_count()); - } + _configure_3d_render_buffers(viewport); } void RendererViewport::viewport_set_screen_space_aa(RID p_viewport, RS::ViewportScreenSpaceAA p_mode) { @@ -928,9 +968,7 @@ void RendererViewport::viewport_set_screen_space_aa(RID p_viewport, RS::Viewport return; } viewport->screen_space_aa = p_mode; - if (viewport->render_buffers.is_valid()) { - RSG::scene->render_buffers_configure(viewport->render_buffers, viewport->render_target, viewport->size.width, viewport->size.height, viewport->msaa, p_mode, viewport->use_debanding, viewport->get_view_count()); - } + _configure_3d_render_buffers(viewport); } void RendererViewport::viewport_set_use_debanding(RID p_viewport, bool p_use_debanding) { @@ -941,9 +979,7 @@ void RendererViewport::viewport_set_use_debanding(RID p_viewport, bool p_use_deb return; } viewport->use_debanding = p_use_debanding; - if (viewport->render_buffers.is_valid()) { - RSG::scene->render_buffers_configure(viewport->render_buffers, viewport->render_target, viewport->size.width, viewport->size.height, viewport->msaa, viewport->screen_space_aa, p_use_debanding, viewport->get_view_count()); - } + _configure_3d_render_buffers(viewport); } void RendererViewport::viewport_set_use_occlusion_culling(RID p_viewport, bool p_use_occlusion_culling) { diff --git a/servers/rendering/renderer_viewport.h b/servers/rendering/renderer_viewport.h index ac7a35f97d..f6095e18d7 100644 --- a/servers/rendering/renderer_viewport.h +++ b/servers/rendering/renderer_viewport.h @@ -49,6 +49,8 @@ public: bool use_xr; /* use xr interface to override camera positioning and projection matrices and control output */ + RS::ViewportScale3D scale_3d = RenderingServer::VIEWPORT_SCALE_3D_DISABLED; + Size2i size; RID camera; RID scenario; @@ -192,8 +194,9 @@ public: int total_draw_calls_used = 0; private: + void _configure_3d_render_buffers(Viewport *p_viewport); void _draw_3d(Viewport *p_viewport); - void _draw_viewport(Viewport *p_viewport, uint32_t p_view_count = 1); + void _draw_viewport(Viewport *p_viewport); int occlusion_rays_per_thread = 512; @@ -204,6 +207,7 @@ public: void viewport_initialize(RID p_rid); void viewport_set_use_xr(RID p_viewport, bool p_use_xr); + void viewport_set_scale_3d(RID p_viewport, RenderingServer::ViewportScale3D p_scale_3d); void viewport_set_size(RID p_viewport, int p_width, int p_height); diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h index e2d207dab2..2cf1f165dd 100644 --- a/servers/rendering/rendering_device.h +++ b/servers/rendering/rendering_device.h @@ -495,6 +495,7 @@ public: virtual bool texture_is_format_supported_for_usage(DataFormat p_format, uint32_t p_usage) const = 0; virtual bool texture_is_shared(RID p_texture) = 0; virtual bool texture_is_valid(RID p_texture) = 0; + virtual Size2i texture_size(RID p_texture) = 0; virtual Error texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, uint32_t p_post_barrier = BARRIER_MASK_ALL) = 0; virtual Error texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, uint32_t p_post_barrier = BARRIER_MASK_ALL) = 0; diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h index c1336ee42d..56e79b62f2 100644 --- a/servers/rendering/rendering_server_default.h +++ b/servers/rendering/rendering_server_default.h @@ -526,6 +526,7 @@ public: FUNCRIDSPLIT(viewport) FUNC2(viewport_set_use_xr, RID, bool) + FUNC2(viewport_set_scale_3d, RID, ViewportScale3D) FUNC3(viewport_set_size, RID, int, int) FUNC2(viewport_set_active, RID, bool) @@ -762,6 +763,7 @@ public: FUNC4(canvas_item_add_circle, RID, const Point2 &, float, const Color &) FUNC6(canvas_item_add_texture_rect, RID, const Rect2 &, RID, bool, const Color &, bool) FUNC7(canvas_item_add_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, bool, bool) + FUNC7(canvas_item_add_msdf_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, int, float) FUNC10(canvas_item_add_nine_patch, RID, const Rect2 &, const Rect2 &, RID, const Vector2 &, const Vector2 &, NinePatchAxisMode, NinePatchAxisMode, bool, const Color &) FUNC6(canvas_item_add_primitive, RID, const Vector<Point2> &, const Vector<Color> &, const Vector<Point2> &, RID, float) FUNC5(canvas_item_add_polygon, RID, const Vector<Point2> &, const Vector<Color> &, const Vector<Point2> &, RID) diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 222ea9e622..78604dfe8c 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -2138,6 +2138,7 @@ void RenderingServer::_bind_methods() { ClassDB::bind_method(D_METHOD("viewport_create"), &RenderingServer::viewport_create); ClassDB::bind_method(D_METHOD("viewport_set_use_xr", "viewport", "use_xr"), &RenderingServer::viewport_set_use_xr); + ClassDB::bind_method(D_METHOD("viewport_set_scale_3d", "viewport", "scale"), &RenderingServer::viewport_set_scale_3d); ClassDB::bind_method(D_METHOD("viewport_set_size", "viewport", "width", "height"), &RenderingServer::viewport_set_size); ClassDB::bind_method(D_METHOD("viewport_set_active", "viewport", "active"), &RenderingServer::viewport_set_active); ClassDB::bind_method(D_METHOD("viewport_set_parent_viewport", "viewport", "parent_viewport"), &RenderingServer::viewport_set_parent_viewport); @@ -2255,6 +2256,12 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_CLUSTER_REFLECTION_PROBES); BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_OCCLUDERS); + BIND_ENUM_CONSTANT(VIEWPORT_SCALE_3D_DISABLED); + BIND_ENUM_CONSTANT(VIEWPORT_SCALE_3D_75_PERCENT); + BIND_ENUM_CONSTANT(VIEWPORT_SCALE_3D_50_PERCENT); + BIND_ENUM_CONSTANT(VIEWPORT_SCALE_3D_33_PERCENT); + BIND_ENUM_CONSTANT(VIEWPORT_SCALE_3D_25_PERCENT); + /* SKY API */ ClassDB::bind_method(D_METHOD("sky_create"), &RenderingServer::sky_create); @@ -2795,6 +2802,12 @@ RenderingServer::RenderingServer() { "rendering/vulkan/rendering/back_end", PROPERTY_HINT_ENUM, "Forward Clustered (Supports Desktop Only),Forward Mobile (Supports Desktop and Mobile)")); + GLOBAL_DEF("rendering/3d/viewport/scale", 0); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/3d/viewport/scale", + PropertyInfo(Variant::INT, + "rendering/3d/viewport/scale", + PROPERTY_HINT_ENUM, "Disabled,75%,50%,33%,25%")); + GLOBAL_DEF("rendering/shader_compiler/shader_cache/enabled", true); GLOBAL_DEF("rendering/shader_compiler/shader_cache/compress", true); GLOBAL_DEF("rendering/shader_compiler/shader_cache/use_zstd_compression", true); diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 545270dcd9..8fbf231d9b 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -752,9 +752,19 @@ public: CANVAS_ITEM_TEXTURE_REPEAT_MAX, }; + enum ViewportScale3D { + VIEWPORT_SCALE_3D_DISABLED, + VIEWPORT_SCALE_3D_75_PERCENT, + VIEWPORT_SCALE_3D_50_PERCENT, + VIEWPORT_SCALE_3D_33_PERCENT, + VIEWPORT_SCALE_3D_25_PERCENT, + VIEWPORT_SCALE_3D_MAX, + }; + virtual RID viewport_create() = 0; virtual void viewport_set_use_xr(RID p_viewport, bool p_use_xr) = 0; + virtual void viewport_set_scale_3d(RID p_viewport, ViewportScale3D p_scale_3d) = 0; virtual void viewport_set_size(RID p_viewport, int p_width, int p_height) = 0; virtual void viewport_set_active(RID p_viewport, bool p_active) = 0; virtual void viewport_set_parent_viewport(RID p_viewport, RID p_parent_viewport) = 0; @@ -1248,6 +1258,7 @@ public: virtual void canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) = 0; virtual void canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) = 0; virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = false) = 0; + virtual void canvas_item_add_msdf_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, float p_px_range = 1.0) = 0; virtual void canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, NinePatchAxisMode p_x_axis_mode = NINE_PATCH_STRETCH, NinePatchAxisMode p_y_axis_mode = NINE_PATCH_STRETCH, bool p_draw_center = true, const Color &p_modulate = Color(1, 1, 1)) = 0; virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width = 1.0) = 0; virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), RID p_texture = RID()) = 0; @@ -1542,6 +1553,7 @@ VARIANT_ENUM_CAST(RenderingServer::ViewportDebugDraw); VARIANT_ENUM_CAST(RenderingServer::ViewportOcclusionCullingBuildQuality); VARIANT_ENUM_CAST(RenderingServer::ViewportSDFOversize); VARIANT_ENUM_CAST(RenderingServer::ViewportSDFScale); +VARIANT_ENUM_CAST(RenderingServer::ViewportScale3D); VARIANT_ENUM_CAST(RenderingServer::SkyMode); VARIANT_ENUM_CAST(RenderingServer::EnvironmentBG); VARIANT_ENUM_CAST(RenderingServer::EnvironmentAmbientSource); diff --git a/servers/text_server.cpp b/servers/text_server.cpp index e51e229418..2f343e8f80 100644 --- a/servers/text_server.cpp +++ b/servers/text_server.cpp @@ -216,83 +216,130 @@ void TextServer::_bind_methods() { ClassDB::bind_method(D_METHOD("free_rid", "rid"), &TextServer::free); // shouldn't conflict with Object::free() /* Font Interface */ - ClassDB::bind_method(D_METHOD("create_font_system", "name", "base_size"), &TextServer::create_font_system, DEFVAL(16)); - ClassDB::bind_method(D_METHOD("create_font_resource", "filename", "base_size"), &TextServer::create_font_resource, DEFVAL(16)); - ClassDB::bind_method(D_METHOD("create_font_memory", "data", "type", "base_size"), &TextServer::_create_font_memory, DEFVAL(16)); - ClassDB::bind_method(D_METHOD("create_font_bitmap", "height", "ascent", "base_size"), &TextServer::create_font_bitmap); - ClassDB::bind_method(D_METHOD("font_bitmap_add_texture", "font", "texture"), &TextServer::font_bitmap_add_texture); - ClassDB::bind_method(D_METHOD("font_bitmap_add_char", "font", "char", "texture_idx", "rect", "align", "advance"), &TextServer::font_bitmap_add_char); - ClassDB::bind_method(D_METHOD("font_bitmap_add_kerning_pair", "font", "A", "B", "kerning"), &TextServer::font_bitmap_add_kerning_pair); + ClassDB::bind_method(D_METHOD("create_font"), &TextServer::create_font); - ClassDB::bind_method(D_METHOD("font_get_height", "font", "size"), &TextServer::font_get_height); - ClassDB::bind_method(D_METHOD("font_get_ascent", "font", "size"), &TextServer::font_get_ascent); - ClassDB::bind_method(D_METHOD("font_get_descent", "font", "size"), &TextServer::font_get_descent); + ClassDB::bind_method(D_METHOD("font_set_data", "data"), &TextServer::font_set_data); - ClassDB::bind_method(D_METHOD("font_get_underline_position", "font", "size"), &TextServer::font_get_underline_position); - ClassDB::bind_method(D_METHOD("font_get_underline_thickness", "font", "size"), &TextServer::font_get_underline_thickness); + ClassDB::bind_method(D_METHOD("font_set_antialiased", "font_rid", "antialiased"), &TextServer::font_set_antialiased); + ClassDB::bind_method(D_METHOD("font_is_antialiased", "font_rid"), &TextServer::font_is_antialiased); - ClassDB::bind_method(D_METHOD("font_get_spacing_space", "font"), &TextServer::font_get_spacing_space); - ClassDB::bind_method(D_METHOD("font_set_spacing_space", "font", "value"), &TextServer::font_set_spacing_space); + ClassDB::bind_method(D_METHOD("font_set_multichannel_signed_distance_field", "font_rid", "msdf"), &TextServer::font_set_multichannel_signed_distance_field); + ClassDB::bind_method(D_METHOD("font_is_multichannel_signed_distance_field", "font_rid"), &TextServer::font_is_multichannel_signed_distance_field); - ClassDB::bind_method(D_METHOD("font_get_spacing_glyph", "font"), &TextServer::font_get_spacing_glyph); - ClassDB::bind_method(D_METHOD("font_set_spacing_glyph", "font", "value"), &TextServer::font_set_spacing_glyph); + ClassDB::bind_method(D_METHOD("font_set_msdf_pixel_range", "font_rid", "msdf_pixel_range"), &TextServer::font_set_msdf_pixel_range); + ClassDB::bind_method(D_METHOD("font_get_msdf_pixel_range", "font_rid"), &TextServer::font_get_msdf_pixel_range); - ClassDB::bind_method(D_METHOD("font_set_antialiased", "font", "antialiased"), &TextServer::font_set_antialiased); - ClassDB::bind_method(D_METHOD("font_get_antialiased", "font"), &TextServer::font_get_antialiased); + ClassDB::bind_method(D_METHOD("font_set_msdf_size", "font_rid", "msdf_size"), &TextServer::font_set_msdf_size); + ClassDB::bind_method(D_METHOD("font_get_msdf_size", "font_rid"), &TextServer::font_get_msdf_size); - ClassDB::bind_method(D_METHOD("font_get_feature_list", "font"), &TextServer::font_get_feature_list); - ClassDB::bind_method(D_METHOD("font_get_variation_list", "font"), &TextServer::font_get_variation_list); + ClassDB::bind_method(D_METHOD("font_set_fixed_size", "font_rid", "fixed_size"), &TextServer::font_set_fixed_size); + ClassDB::bind_method(D_METHOD("font_get_fixed_size", "font_rid"), &TextServer::font_get_fixed_size); - ClassDB::bind_method(D_METHOD("font_set_variation", "font", "tag", "value"), &TextServer::font_set_variation); - ClassDB::bind_method(D_METHOD("font_get_variation", "font", "tag"), &TextServer::font_get_variation); + ClassDB::bind_method(D_METHOD("font_set_force_autohinter", "font_rid", "force_autohinter"), &TextServer::font_set_force_autohinter); + ClassDB::bind_method(D_METHOD("font_is_force_autohinter", "font_rid"), &TextServer::font_is_force_autohinter); - ClassDB::bind_method(D_METHOD("font_set_hinting", "font", "hinting"), &TextServer::font_set_hinting); - ClassDB::bind_method(D_METHOD("font_get_hinting", "font"), &TextServer::font_get_hinting); + ClassDB::bind_method(D_METHOD("font_set_hinting", "font_rid", "_hinting"), &TextServer::font_set_hinting); + ClassDB::bind_method(D_METHOD("font_get_hinting", "font_rid"), &TextServer::font_get_hinting); - ClassDB::bind_method(D_METHOD("font_set_distance_field_hint", "font", "distance_field"), &TextServer::font_set_distance_field_hint); - ClassDB::bind_method(D_METHOD("font_get_distance_field_hint", "font"), &TextServer::font_get_distance_field_hint); + ClassDB::bind_method(D_METHOD("font_set_variation_coordinates", "font_rid", "variation_coordinates"), &TextServer::font_set_variation_coordinates); + ClassDB::bind_method(D_METHOD("font_get_variation_coordinates", "font_rid"), &TextServer::font_get_variation_coordinates); - ClassDB::bind_method(D_METHOD("font_set_force_autohinter", "font", "enabeld"), &TextServer::font_set_force_autohinter); - ClassDB::bind_method(D_METHOD("font_get_force_autohinter", "font"), &TextServer::font_get_force_autohinter); + ClassDB::bind_method(D_METHOD("font_set_oversampling", "font_rid", "oversampling"), &TextServer::font_set_oversampling); + ClassDB::bind_method(D_METHOD("font_get_oversampling", "font_rid"), &TextServer::font_get_oversampling); - ClassDB::bind_method(D_METHOD("font_has_char", "font", "char"), &TextServer::font_has_char); - ClassDB::bind_method(D_METHOD("font_get_supported_chars", "font"), &TextServer::font_get_supported_chars); + ClassDB::bind_method(D_METHOD("font_get_size_cache_list", "font_rid"), &TextServer::font_get_size_cache_list); + ClassDB::bind_method(D_METHOD("font_clear_size_cache", "font_rid"), &TextServer::font_clear_size_cache); + ClassDB::bind_method(D_METHOD("font_remove_size_cache", "font_rid", "size"), &TextServer::font_remove_size_cache); - ClassDB::bind_method(D_METHOD("font_has_outline", "font"), &TextServer::font_has_outline); - ClassDB::bind_method(D_METHOD("font_get_base_size", "font"), &TextServer::font_get_base_size); + ClassDB::bind_method(D_METHOD("font_set_ascent", "font_rid", "size", "ascent"), &TextServer::font_set_ascent); + ClassDB::bind_method(D_METHOD("font_get_ascent", "font_rid", "size"), &TextServer::font_get_ascent); - ClassDB::bind_method(D_METHOD("font_is_language_supported", "font", "language"), &TextServer::font_is_language_supported); - ClassDB::bind_method(D_METHOD("font_set_language_support_override", "font", "language", "supported"), &TextServer::font_set_language_support_override); + ClassDB::bind_method(D_METHOD("font_set_descent", "font_rid", "size", "descent"), &TextServer::font_set_descent); + ClassDB::bind_method(D_METHOD("font_get_descent", "font_rid", "size"), &TextServer::font_get_descent); - ClassDB::bind_method(D_METHOD("font_get_language_support_override", "font", "language"), &TextServer::font_get_language_support_override); - ClassDB::bind_method(D_METHOD("font_remove_language_support_override", "font", "language"), &TextServer::font_remove_language_support_override); - ClassDB::bind_method(D_METHOD("font_get_language_support_overrides", "font"), &TextServer::font_get_language_support_overrides); + ClassDB::bind_method(D_METHOD("font_set_underline_position", "font_rid", "size", "underline_position"), &TextServer::font_set_underline_position); + ClassDB::bind_method(D_METHOD("font_get_underline_position", "font_rid", "size"), &TextServer::font_get_underline_position); - ClassDB::bind_method(D_METHOD("font_is_script_supported", "font", "script"), &TextServer::font_is_script_supported); - ClassDB::bind_method(D_METHOD("font_set_script_support_override", "font", "script", "supported"), &TextServer::font_set_script_support_override); + ClassDB::bind_method(D_METHOD("font_set_underline_thickness", "font_rid", "size", "underline_thickness"), &TextServer::font_set_underline_thickness); + ClassDB::bind_method(D_METHOD("font_get_underline_thickness", "font_rid", "size"), &TextServer::font_get_underline_thickness); - ClassDB::bind_method(D_METHOD("font_get_script_support_override", "font", "script"), &TextServer::font_get_script_support_override); - ClassDB::bind_method(D_METHOD("font_remove_script_support_override", "font", "script"), &TextServer::font_remove_script_support_override); - ClassDB::bind_method(D_METHOD("font_get_script_support_overrides", "font"), &TextServer::font_get_script_support_overrides); + ClassDB::bind_method(D_METHOD("font_set_scale", "font_rid", "size", "scale"), &TextServer::font_set_scale); + ClassDB::bind_method(D_METHOD("font_get_scale", "font_rid", "size"), &TextServer::font_get_scale); - ClassDB::bind_method(D_METHOD("font_get_glyph_index", "font", "char", "variation_selector"), &TextServer::font_get_glyph_index, DEFVAL(0x0000)); - ClassDB::bind_method(D_METHOD("font_get_glyph_advance", "font", "index", "size"), &TextServer::font_get_glyph_advance); - ClassDB::bind_method(D_METHOD("font_get_glyph_kerning", "font", "index_a", "index_b", "size"), &TextServer::font_get_glyph_kerning); + ClassDB::bind_method(D_METHOD("font_set_spacing", "font_rid", "size", "spacing", "value"), &TextServer::font_set_spacing); + ClassDB::bind_method(D_METHOD("font_get_spacing", "font_rid", "size", "spacing"), &TextServer::font_get_spacing); - ClassDB::bind_method(D_METHOD("font_draw_glyph", "font", "canvas", "size", "pos", "index", "color"), &TextServer::font_draw_glyph, DEFVAL(Color(1, 1, 1))); - ClassDB::bind_method(D_METHOD("font_draw_glyph_outline", "font", "canvas", "size", "outline_size", "pos", "index", "color"), &TextServer::font_draw_glyph_outline, DEFVAL(Color(1, 1, 1))); + ClassDB::bind_method(D_METHOD("font_get_texture_count", "font_rid", "size"), &TextServer::font_get_texture_count); + ClassDB::bind_method(D_METHOD("font_clear_textures", "font_rid", "size"), &TextServer::font_clear_textures); + ClassDB::bind_method(D_METHOD("font_remove_texture", "font_rid", "size", "texture_index"), &TextServer::font_remove_texture); - ClassDB::bind_method(D_METHOD("font_get_oversampling"), &TextServer::font_get_oversampling); - ClassDB::bind_method(D_METHOD("font_set_oversampling", "oversampling"), &TextServer::font_set_oversampling); + ClassDB::bind_method(D_METHOD("font_set_texture_image", "font_rid", "size", "texture_index", "image"), &TextServer::font_set_texture_image); + ClassDB::bind_method(D_METHOD("font_get_texture_image", "font_rid", "size", "texture_index"), &TextServer::font_get_texture_image); - ClassDB::bind_method(D_METHOD("get_system_fonts"), &TextServer::get_system_fonts); + ClassDB::bind_method(D_METHOD("font_set_texture_offsets", "font_rid", "size", "texture_index", "offset"), &TextServer::font_set_texture_offsets); + ClassDB::bind_method(D_METHOD("font_get_texture_offsets", "font_rid", "size", "texture_index"), &TextServer::font_get_texture_offsets); - ClassDB::bind_method(D_METHOD("get_hex_code_box_size", "size", "index"), &TextServer::get_hex_code_box_size); - ClassDB::bind_method(D_METHOD("draw_hex_code_box", "canvas", "size", "pos", "index", "color"), &TextServer::draw_hex_code_box); + ClassDB::bind_method(D_METHOD("font_get_glyph_list", "font_rid", "size"), &TextServer::font_get_glyph_list); + ClassDB::bind_method(D_METHOD("font_clear_glyphs", "font_rid", "size"), &TextServer::font_clear_glyphs); + ClassDB::bind_method(D_METHOD("font_remove_glyph", "font_rid", "size", "glyph"), &TextServer::font_remove_glyph); + + ClassDB::bind_method(D_METHOD("font_get_glyph_advance", "font_rid", "size", "glyph"), &TextServer::font_get_glyph_advance); + ClassDB::bind_method(D_METHOD("font_set_glyph_advance", "font_rid", "size", "glyph", "advance"), &TextServer::font_set_glyph_advance); + + ClassDB::bind_method(D_METHOD("font_get_glyph_offset", "font_rid", "size", "glyph"), &TextServer::font_get_glyph_offset); + ClassDB::bind_method(D_METHOD("font_set_glyph_offset", "font_rid", "size", "glyph", "offset"), &TextServer::font_set_glyph_offset); + + ClassDB::bind_method(D_METHOD("font_get_glyph_size", "font_rid", "size", "glyph"), &TextServer::font_get_glyph_size); + ClassDB::bind_method(D_METHOD("font_set_glyph_size", "font_rid", "size", "glyph", "gl_size"), &TextServer::font_set_glyph_size); + + ClassDB::bind_method(D_METHOD("font_get_glyph_uv_rect", "font_rid", "size", "glyph"), &TextServer::font_get_glyph_uv_rect); + ClassDB::bind_method(D_METHOD("font_set_glyph_uv_rect", "font_rid", "size", "glyph", "uv_rect"), &TextServer::font_set_glyph_uv_rect); + + ClassDB::bind_method(D_METHOD("font_get_glyph_texture_idx", "font_rid", "size", "glyph"), &TextServer::font_get_glyph_texture_idx); + ClassDB::bind_method(D_METHOD("font_set_glyph_texture_idx", "font_rid", "size", "glyph", "texture_idx"), &TextServer::font_set_glyph_texture_idx); ClassDB::bind_method(D_METHOD("font_get_glyph_contours", "font", "size", "index"), &TextServer::_font_get_glyph_contours); + ClassDB::bind_method(D_METHOD("font_get_kerning_list", "font_rid", "size"), &TextServer::font_get_kerning_list); + ClassDB::bind_method(D_METHOD("font_clear_kerning_map", "font_rid", "size"), &TextServer::font_clear_kerning_map); + ClassDB::bind_method(D_METHOD("font_remove_kerning", "font_rid", "size", "glyph_pair"), &TextServer::font_remove_kerning); + + ClassDB::bind_method(D_METHOD("font_set_kerning", "font_rid", "size", "glyph_pair", "kerning"), &TextServer::font_set_kerning); + ClassDB::bind_method(D_METHOD("font_get_kerning", "font_rid", "size", "glyph_pair"), &TextServer::font_get_kerning); + + ClassDB::bind_method(D_METHOD("font_get_glyph_index", "font_rid", "size", "char", "variation_selector"), &TextServer::font_get_glyph_index); + + ClassDB::bind_method(D_METHOD("font_has_char", "font_rid", "char"), &TextServer::font_has_char); + ClassDB::bind_method(D_METHOD("font_get_supported_chars", "font_rid"), &TextServer::font_get_supported_chars); + + ClassDB::bind_method(D_METHOD("font_render_range", "font_rid", "size", "start", "end"), &TextServer::font_render_range); + ClassDB::bind_method(D_METHOD("font_render_glyph", "font_rid", "size", "index"), &TextServer::font_render_glyph); + + ClassDB::bind_method(D_METHOD("font_draw_glyph", "font_rid", "canvas", "size", "pos", "index", "color"), &TextServer::font_draw_glyph, DEFVAL(Color(1, 1, 1))); + ClassDB::bind_method(D_METHOD("font_draw_glyph_outline", "font_rid", "canvas", "size", "outline_size", "pos", "index", "color"), &TextServer::font_draw_glyph_outline, DEFVAL(Color(1, 1, 1))); + + ClassDB::bind_method(D_METHOD("font_is_language_supported", "font_rid", "language"), &TextServer::font_is_language_supported); + ClassDB::bind_method(D_METHOD("font_set_language_support_override", "font_rid", "language", "supported"), &TextServer::font_set_language_support_override); + ClassDB::bind_method(D_METHOD("font_get_language_support_override", "font_rid", "language"), &TextServer::font_get_language_support_override); + ClassDB::bind_method(D_METHOD("font_remove_language_support_override", "font_rid", "language"), &TextServer::font_remove_language_support_override); + ClassDB::bind_method(D_METHOD("font_get_language_support_overrides", "font_rid"), &TextServer::font_get_language_support_overrides); + + ClassDB::bind_method(D_METHOD("font_is_script_supported", "font_rid", "script"), &TextServer::font_is_script_supported); + ClassDB::bind_method(D_METHOD("font_set_script_support_override", "font_rid", "script", "supported"), &TextServer::font_set_script_support_override); + ClassDB::bind_method(D_METHOD("font_get_script_support_override", "font_rid", "script"), &TextServer::font_get_script_support_override); + ClassDB::bind_method(D_METHOD("font_remove_script_support_override", "font_rid", "script"), &TextServer::font_remove_script_support_override); + ClassDB::bind_method(D_METHOD("font_get_script_support_overrides", "font_rid"), &TextServer::font_get_script_support_overrides); + + ClassDB::bind_method(D_METHOD("font_supported_feature_list", "font_rid"), &TextServer::font_supported_feature_list); + ClassDB::bind_method(D_METHOD("font_supported_variation_list", "font_rid"), &TextServer::font_supported_variation_list); + + ClassDB::bind_method(D_METHOD("font_get_global_oversampling"), &TextServer::font_get_global_oversampling); + ClassDB::bind_method(D_METHOD("font_set_global_oversampling", "oversampling"), &TextServer::font_set_global_oversampling); + + ClassDB::bind_method(D_METHOD("get_hex_code_box_size", "size", "index"), &TextServer::get_hex_code_box_size); + ClassDB::bind_method(D_METHOD("draw_hex_code_box", "canvas", "size", "pos", "index", "color"), &TextServer::draw_hex_code_box); + /* Shaped text buffer interface */ ClassDB::bind_method(D_METHOD("create_shaped_text", "direction", "orientation"), &TextServer::create_shaped_text, DEFVAL(DIRECTION_AUTO), DEFVAL(ORIENTATION_HORIZONTAL)); @@ -420,6 +467,12 @@ void TextServer::_bind_methods() { BIND_ENUM_CONSTANT(CONTOUR_CURVE_TAG_ON); BIND_ENUM_CONSTANT(CONTOUR_CURVE_TAG_OFF_CONIC); BIND_ENUM_CONSTANT(CONTOUR_CURVE_TAG_OFF_CUBIC); + + /* Font Spacing*/ + BIND_ENUM_CONSTANT(SPACING_GLYPH); + BIND_ENUM_CONSTANT(SPACING_SPACE); + BIND_ENUM_CONSTANT(SPACING_TOP); + BIND_ENUM_CONSTANT(SPACING_BOTTOM); } Vector3 TextServer::hex_code_box_font_size[2] = { Vector3(5, 5, 1), Vector3(10, 10, 2) }; @@ -514,8 +567,8 @@ void TextServer::finish_hex_code_box_fonts() { Vector2 TextServer::get_hex_code_box_size(int p_size, char32_t p_index) const { int fnt = (p_size < 20) ? 0 : 1; - float w = ((p_index <= 0xFF) ? 1 : ((p_index <= 0xFFFF) ? 2 : 3)) * hex_code_box_font_size[fnt].x; - float h = 2 * hex_code_box_font_size[fnt].y; + real_t w = ((p_index <= 0xFF) ? 1 : ((p_index <= 0xFFFF) ? 2 : 3)) * hex_code_box_font_size[fnt].x; + real_t h = 2 * hex_code_box_font_size[fnt].y; return Vector2(w + 4, h + 3 + 2 * hex_code_box_font_size[fnt].z); } @@ -534,8 +587,8 @@ void TextServer::draw_hex_code_box(RID p_canvas, int p_size, const Vector2 &p_po Vector2 pos = p_pos; Rect2 dest = Rect2(Vector2(), Vector2(hex_code_box_font_size[fnt].x, hex_code_box_font_size[fnt].y)); - float w = ((p_index <= 0xFF) ? 1 : ((p_index <= 0xFFFF) ? 2 : 3)) * hex_code_box_font_size[fnt].x; - float h = 2 * hex_code_box_font_size[fnt].y; + real_t w = ((p_index <= 0xFF) ? 1 : ((p_index <= 0xFFFF) ? 2 : 3)) * hex_code_box_font_size[fnt].x; + real_t h = 2 * hex_code_box_font_size[fnt].y; pos.y -= Math::floor((h + 3 + hex_code_box_font_size[fnt].z) * 0.75); @@ -575,7 +628,7 @@ void TextServer::draw_hex_code_box(RID p_canvas, int p_size, const Vector2 &p_po } } -Vector<Vector2i> TextServer::shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<float> &p_width, int p_start, bool p_once, uint8_t /*TextBreakFlag*/ p_break_flags) const { +Vector<Vector2i> TextServer::shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<real_t> &p_width, int p_start, bool p_once, uint8_t /*TextBreakFlag*/ p_break_flags) const { Vector<Vector2i> lines; ERR_FAIL_COND_V(p_width.is_empty(), lines); @@ -584,7 +637,7 @@ Vector<Vector2i> TextServer::shaped_text_get_line_breaks_adv(RID p_shaped, const const Vector<Glyph> &logical = const_cast<TextServer *>(this)->shaped_text_sort_logical(p_shaped); const Vector2i &range = shaped_text_get_range(p_shaped); - float width = 0.f; + real_t width = 0.f; int line_start = MAX(p_start, range.x); int last_safe_break = -1; int chunk = 0; @@ -646,14 +699,14 @@ Vector<Vector2i> TextServer::shaped_text_get_line_breaks_adv(RID p_shaped, const return lines; } -Vector<Vector2i> TextServer::shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start, uint8_t /*TextBreakFlag*/ p_break_flags) const { +Vector<Vector2i> TextServer::shaped_text_get_line_breaks(RID p_shaped, real_t p_width, int p_start, uint8_t /*TextBreakFlag*/ p_break_flags) const { Vector<Vector2i> lines; const_cast<TextServer *>(this)->shaped_text_update_breaks(p_shaped); const Vector<Glyph> &logical = const_cast<TextServer *>(this)->shaped_text_sort_logical(p_shaped); const Vector2i &range = shaped_text_get_range(p_shaped); - float width = 0.f; + real_t width = 0.f; int line_start = MAX(p_start, range.x); int last_safe_break = -1; int word_count = 0; @@ -747,11 +800,11 @@ void TextServer::shaped_text_get_carets(RID p_shaped, int p_position, Rect2 &p_l const Vector<TextServer::Glyph> visual = shaped_text_get_glyphs(p_shaped); TextServer::Orientation orientation = shaped_text_get_orientation(p_shaped); const Vector2 &range = shaped_text_get_range(p_shaped); - float ascent = shaped_text_get_ascent(p_shaped); - float descent = shaped_text_get_descent(p_shaped); - float height = (ascent + descent) / 2; + real_t ascent = shaped_text_get_ascent(p_shaped); + real_t descent = shaped_text_get_descent(p_shaped); + real_t height = (ascent + descent) / 2; - float off = 0.0f; + real_t off = 0.0f; p_leading_dir = DIRECTION_AUTO; p_trailing_dir = DIRECTION_AUTO; @@ -857,11 +910,11 @@ void TextServer::shaped_text_get_carets(RID p_shaped, int p_position, Rect2 &p_l } // Caret inside grapheme (middle). if (p_position > glyphs[i].start && p_position < glyphs[i].end && (glyphs[i].flags & GRAPHEME_IS_VIRTUAL) != GRAPHEME_IS_VIRTUAL) { - float advance = 0.f; + real_t advance = 0.f; for (int j = 0; j < glyphs[i].count; j++) { advance += glyphs[i + j].advance * glyphs[i + j].repeat; } - float char_adv = advance / (float)(glyphs[i].end - glyphs[i].start); + real_t char_adv = advance / (real_t)(glyphs[i].end - glyphs[i].start); Rect2 cr; if (orientation == ORIENTATION_HORIZONTAL) { cr.size.x = 1.0f; @@ -940,14 +993,14 @@ Vector<Vector2> TextServer::shaped_text_get_selection(RID p_shaped, int p_start, int v_size = visual.size(); const Glyph *glyphs = visual.ptr(); - float off = 0.0f; + real_t off = 0.0f; for (int i = 0; i < v_size; i++) { for (int k = 0; k < glyphs[i].repeat; k++) { if ((glyphs[i].count > 0) && ((glyphs[i].index != 0) || ((glyphs[i].flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE))) { if (glyphs[i].start < end && glyphs[i].end > start) { // Grapheme fully in selection range. if (glyphs[i].start >= start && glyphs[i].end <= end) { - float advance = 0.f; + real_t advance = 0.f; for (int j = 0; j < glyphs[i].count; j++) { advance += glyphs[i + j].advance; } @@ -955,11 +1008,11 @@ Vector<Vector2> TextServer::shaped_text_get_selection(RID p_shaped, int p_start, } // Only start of grapheme is in selection range. if (glyphs[i].start >= start && glyphs[i].end > end) { - float advance = 0.f; + real_t advance = 0.f; for (int j = 0; j < glyphs[i].count; j++) { advance += glyphs[i + j].advance; } - float char_adv = advance / (float)(glyphs[i].end - glyphs[i].start); + real_t char_adv = advance / (real_t)(glyphs[i].end - glyphs[i].start); if ((glyphs[i].flags & GRAPHEME_IS_RTL) == GRAPHEME_IS_RTL) { ranges.push_back(Vector2(off + char_adv * (glyphs[i].end - end), off + advance)); } else { @@ -968,11 +1021,11 @@ Vector<Vector2> TextServer::shaped_text_get_selection(RID p_shaped, int p_start, } // Only end of grapheme is in selection range. if (glyphs[i].start < start && glyphs[i].end <= end) { - float advance = 0.f; + real_t advance = 0.f; for (int j = 0; j < glyphs[i].count; j++) { advance += glyphs[i + j].advance; } - float char_adv = advance / (float)(glyphs[i].end - glyphs[i].start); + real_t char_adv = advance / (real_t)(glyphs[i].end - glyphs[i].start); if ((glyphs[i].flags & GRAPHEME_IS_RTL) == GRAPHEME_IS_RTL) { ranges.push_back(Vector2(off, off + char_adv * (start - glyphs[i].start))); } else { @@ -981,11 +1034,11 @@ Vector<Vector2> TextServer::shaped_text_get_selection(RID p_shaped, int p_start, } // Selection range is within grapheme. if (glyphs[i].start < start && glyphs[i].end > end) { - float advance = 0.f; + real_t advance = 0.f; for (int j = 0; j < glyphs[i].count; j++) { advance += glyphs[i + j].advance; } - float char_adv = advance / (float)(glyphs[i].end - glyphs[i].start); + real_t char_adv = advance / (real_t)(glyphs[i].end - glyphs[i].start); if ((glyphs[i].flags & GRAPHEME_IS_RTL) == GRAPHEME_IS_RTL) { ranges.push_back(Vector2(off + char_adv * (glyphs[i].end - end), off + char_adv * (glyphs[i].end - start))); } else { @@ -1020,11 +1073,11 @@ Vector<Vector2> TextServer::shaped_text_get_selection(RID p_shaped, int p_start, return ranges; } -int TextServer::shaped_text_hit_test_grapheme(RID p_shaped, float p_coords) const { +int TextServer::shaped_text_hit_test_grapheme(RID p_shaped, real_t p_coords) const { const Vector<TextServer::Glyph> visual = shaped_text_get_glyphs(p_shaped); // Exact grapheme hit test, return -1 if missed. - float off = 0.0f; + real_t off = 0.0f; int v_size = visual.size(); const Glyph *glyphs = visual.ptr(); @@ -1040,7 +1093,7 @@ int TextServer::shaped_text_hit_test_grapheme(RID p_shaped, float p_coords) cons return -1; } -int TextServer::shaped_text_hit_test_position(RID p_shaped, float p_coords) const { +int TextServer::shaped_text_hit_test_position(RID p_shaped, real_t p_coords) const { const Vector<TextServer::Glyph> visual = shaped_text_get_glyphs(p_shaped); int v_size = visual.size(); @@ -1074,10 +1127,10 @@ int TextServer::shaped_text_hit_test_position(RID p_shaped, float p_coords) cons } } - float off = 0.0f; + real_t off = 0.0f; for (int i = 0; i < v_size; i++) { if (glyphs[i].count > 0) { - float advance = 0.f; + real_t advance = 0.f; for (int j = 0; j < glyphs[i].count; j++) { advance += glyphs[i + j].advance * glyphs[i + j].repeat; } @@ -1135,7 +1188,7 @@ int TextServer::shaped_text_prev_grapheme_pos(RID p_shaped, int p_pos) { return p_pos; } -void TextServer::shaped_text_draw(RID p_shaped, RID p_canvas, const Vector2 &p_pos, float p_clip_l, float p_clip_r, const Color &p_color) const { +void TextServer::shaped_text_draw(RID p_shaped, RID p_canvas, const Vector2 &p_pos, real_t p_clip_l, real_t p_clip_r, const Color &p_color) const { const Vector<TextServer::Glyph> visual = shaped_text_get_glyphs(p_shaped); TextServer::Orientation orientation = shaped_text_get_orientation(p_shaped); bool hex_codes = shaped_text_get_preserve_control(p_shaped) || shaped_text_get_preserve_invalid(p_shaped); @@ -1228,7 +1281,7 @@ void TextServer::shaped_text_draw(RID p_shaped, RID p_canvas, const Vector2 &p_p } } -void TextServer::shaped_text_draw_outline(RID p_shaped, RID p_canvas, const Vector2 &p_pos, float p_clip_l, float p_clip_r, int p_outline_size, const Color &p_color) const { +void TextServer::shaped_text_draw_outline(RID p_shaped, RID p_canvas, const Vector2 &p_pos, real_t p_clip_l, real_t p_clip_r, int p_outline_size, const Color &p_color) const { const Vector<TextServer::Glyph> visual = shaped_text_get_glyphs(p_shaped); TextServer::Orientation orientation = shaped_text_get_orientation(p_shaped); @@ -1316,11 +1369,7 @@ void TextServer::shaped_text_draw_outline(RID p_shaped, RID p_canvas, const Vect } } -RID TextServer::_create_font_memory(const PackedByteArray &p_data, const String &p_type, int p_base_size) { - return create_font_memory(p_data.ptr(), p_data.size(), p_type, p_base_size); -} - -Dictionary TextServer::_font_get_glyph_contours(RID p_font, int p_size, uint32_t p_index) const { +Dictionary TextServer::_font_get_glyph_contours(RID p_font, int p_size, int32_t p_index) const { Vector<Vector3> points; Vector<int32_t> contours; bool orientation; @@ -1378,7 +1427,7 @@ Array TextServer::_shaped_text_get_line_breaks_adv(RID p_shaped, const PackedFlo return ret; } -Array TextServer::_shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start, uint8_t p_break_flags) const { +Array TextServer::_shaped_text_get_line_breaks(RID p_shaped, real_t p_width, int p_start, uint8_t p_break_flags) const { Array ret; Vector<Vector2i> lines = shaped_text_get_line_breaks(p_shaped, p_width, p_start, p_break_flags); diff --git a/servers/text_server.h b/servers/text_server.h index 26993838a3..62e02e3c97 100644 --- a/servers/text_server.h +++ b/servers/text_server.h @@ -116,6 +116,13 @@ public: CONTOUR_CURVE_TAG_OFF_CUBIC = 0x02 }; + enum SpacingType { + SPACING_GLYPH, + SPACING_SPACE, + SPACING_TOP, + SPACING_BOTTOM, + }; + struct Glyph { int start = -1; // Start offset in the source string. int end = -1; // End offset in the source string. @@ -124,13 +131,13 @@ public: uint8_t repeat = 1; // Draw multiple times in the row. uint16_t flags = 0; // Grapheme flags (valid, rtl, virtual), set in the first glyph only. - float x_off = 0.f; // Offset from the origin of the glyph on baseline. - float y_off = 0.f; - float advance = 0.f; // Advance to the next glyph along baseline(x for horizontal layout, y for vertical). + real_t x_off = 0.f; // Offset from the origin of the glyph on baseline. + real_t y_off = 0.f; + real_t advance = 0.f; // Advance to the next glyph along baseline(x for horizontal layout, y for vertical). RID font_rid; // Font resource. int font_size = 0; // Font size; - uint32_t index = 0; // Glyph index (font specific) or UTF-32 codepoint (for the invalid glyphs). + int32_t index = 0; // Glyph index (font specific) or UTF-32 codepoint (for the invalid glyphs). bool operator==(const Glyph &p_a) const; bool operator!=(const Glyph &p_a) const; @@ -163,6 +170,8 @@ public: }; struct ShapedTextData { + Mutex mutex; + /* Source data */ RID parent; // Substring parent ShapedTextData. @@ -205,13 +214,13 @@ public: bool preserve_invalid = true; // Draw hex code box instead of missing characters. bool preserve_control = false; // Draw control characters. - float ascent = 0.f; // Ascent for horizontal layout, 1/2 of width for vertical. - float descent = 0.f; // Descent for horizontal layout, 1/2 of width for vertical. - float width = 0.f; // Width for horizontal layout, height for vertical. - float width_trimmed = 0.f; + real_t ascent = 0.f; // Ascent for horizontal layout, 1/2 of width for vertical. + real_t descent = 0.f; // Descent for horizontal layout, 1/2 of width for vertical. + real_t width = 0.f; // Width for horizontal layout, height for vertical. + real_t width_trimmed = 0.f; - float upos = 0.f; - float uthk = 0.f; + real_t upos = 0.f; + real_t uthk = 0.f; TrimData overrun_trim_data; bool fit_width_minimum_reached = false; @@ -245,85 +254,134 @@ public: virtual bool is_locale_right_to_left(const String &p_locale) = 0; - virtual int32_t name_to_tag(const String &p_name) { return 0; }; - virtual String tag_to_name(int32_t p_tag) { return ""; }; + virtual int32_t name_to_tag(const String &p_name) const { return 0; }; + virtual String tag_to_name(int32_t p_tag) const { return ""; }; /* Font interface */ - virtual RID create_font_system(const String &p_name, int p_base_size = 16) = 0; - virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) = 0; - virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) = 0; - virtual RID create_font_bitmap(float p_height, float p_ascent, int p_base_size = 16) = 0; + virtual RID create_font() = 0; + + virtual void font_set_data(RID p_font_rid, const PackedByteArray &p_data) = 0; + virtual void font_set_data_ptr(RID p_font_rid, const uint8_t *p_data_ptr, size_t p_data_size) = 0; + + virtual void font_set_antialiased(RID p_font_rid, bool p_antialiased) = 0; + virtual bool font_is_antialiased(RID p_font_rid) const = 0; + + virtual void font_set_multichannel_signed_distance_field(RID p_font_rid, bool p_msdf) = 0; + virtual bool font_is_multichannel_signed_distance_field(RID p_font_rid) const = 0; + + virtual void font_set_msdf_pixel_range(RID p_font_rid, int p_msdf_pixel_range) = 0; + virtual int font_get_msdf_pixel_range(RID p_font_rid) const = 0; + + virtual void font_set_msdf_size(RID p_font_rid, int p_msdf_size) = 0; + virtual int font_get_msdf_size(RID p_font_rid) const = 0; + + virtual void font_set_fixed_size(RID p_font_rid, int p_fixed_size) = 0; + virtual int font_get_fixed_size(RID p_font_rid) const = 0; + + virtual void font_set_force_autohinter(RID p_font_rid, bool p_force_autohinter) = 0; + virtual bool font_is_force_autohinter(RID p_font_rid) const = 0; + + virtual void font_set_hinting(RID p_font_rid, TextServer::Hinting p_hinting) = 0; + virtual TextServer::Hinting font_get_hinting(RID p_font_rid) const = 0; - virtual void font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) = 0; - virtual void font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) = 0; - virtual void font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) = 0; + virtual void font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) = 0; + virtual Dictionary font_get_variation_coordinates(RID p_font_rid) const = 0; - virtual float font_get_height(RID p_font, int p_size) const = 0; - virtual float font_get_ascent(RID p_font, int p_size) const = 0; - virtual float font_get_descent(RID p_font, int p_size) const = 0; + virtual void font_set_oversampling(RID p_font_rid, real_t p_oversampling) = 0; + virtual real_t font_get_oversampling(RID p_font_rid) const = 0; - virtual int font_get_spacing_space(RID p_font) const = 0; - virtual void font_set_spacing_space(RID p_font, int p_value) = 0; + virtual Array font_get_size_cache_list(RID p_font_rid) const = 0; + virtual void font_clear_size_cache(RID p_font_rid) = 0; + virtual void font_remove_size_cache(RID p_font_rid, const Vector2i &p_size) = 0; - virtual int font_get_spacing_glyph(RID p_font) const = 0; - virtual void font_set_spacing_glyph(RID p_font, int p_value) = 0; + virtual void font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) = 0; + virtual real_t font_get_ascent(RID p_font_rid, int p_size) const = 0; - virtual float font_get_underline_position(RID p_font, int p_size) const = 0; - virtual float font_get_underline_thickness(RID p_font, int p_size) const = 0; + virtual void font_set_descent(RID p_font_rid, int p_size, real_t p_descent) = 0; + virtual real_t font_get_descent(RID p_font_rid, int p_size) const = 0; - virtual void font_set_antialiased(RID p_font, bool p_antialiased) = 0; - virtual bool font_get_antialiased(RID p_font) const = 0; + virtual void font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) = 0; + virtual real_t font_get_underline_position(RID p_font_rid, int p_size) const = 0; - virtual Dictionary font_get_feature_list(RID p_font) const { return Dictionary(); }; - virtual Dictionary font_get_variation_list(RID p_font) const { return Dictionary(); }; + virtual void font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) = 0; + virtual real_t font_get_underline_thickness(RID p_font_rid, int p_size) const = 0; - virtual void font_set_variation(RID p_font, const String &p_name, double p_value){}; - virtual double font_get_variation(RID p_font, const String &p_name) const { return 0; }; + virtual void font_set_scale(RID p_font_rid, int p_size, real_t p_scale) = 0; + virtual real_t font_get_scale(RID p_font_rid, int p_size) const = 0; - virtual void font_set_distance_field_hint(RID p_font, bool p_distance_field) = 0; - virtual bool font_get_distance_field_hint(RID p_font) const = 0; + virtual void font_set_spacing(RID p_font_rid, int p_size, SpacingType p_spacing, int p_value) = 0; + virtual int font_get_spacing(RID p_font_rid, int p_size, SpacingType p_spacing) const = 0; - virtual void font_set_hinting(RID p_font, Hinting p_hinting) = 0; - virtual Hinting font_get_hinting(RID p_font) const = 0; + virtual int font_get_texture_count(RID p_font_rid, const Vector2i &p_size) const = 0; + virtual void font_clear_textures(RID p_font_rid, const Vector2i &p_size) = 0; + virtual void font_remove_texture(RID p_font_rid, const Vector2i &p_size, int p_texture_index) = 0; - virtual void font_set_force_autohinter(RID p_font, bool p_enabeld) = 0; - virtual bool font_get_force_autohinter(RID p_font) const = 0; + virtual void font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) = 0; + virtual Ref<Image> font_get_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const = 0; - virtual bool font_has_char(RID p_font, char32_t p_char) const = 0; - virtual String font_get_supported_chars(RID p_font) const = 0; + virtual void font_set_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const PackedInt32Array &p_offset) = 0; + virtual PackedInt32Array font_get_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const = 0; - virtual bool font_has_outline(RID p_font) const = 0; - virtual float font_get_base_size(RID p_font) const = 0; + virtual Array font_get_glyph_list(RID p_font_rid, const Vector2i &p_size) const = 0; + virtual void font_clear_glyphs(RID p_font_rid, const Vector2i &p_size) = 0; + virtual void font_remove_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) = 0; - virtual bool font_is_language_supported(RID p_font, const String &p_language) const = 0; - virtual void font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) = 0; - virtual bool font_get_language_support_override(RID p_font, const String &p_language) = 0; - virtual void font_remove_language_support_override(RID p_font, const String &p_language) = 0; - virtual Vector<String> font_get_language_support_overrides(RID p_font) = 0; + virtual Vector2 font_get_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph) const = 0; + virtual void font_set_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph, const Vector2 &p_advance) = 0; - virtual bool font_is_script_supported(RID p_font, const String &p_script) const = 0; - virtual void font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) = 0; - virtual bool font_get_script_support_override(RID p_font, const String &p_script) = 0; - virtual void font_remove_script_support_override(RID p_font, const String &p_script) = 0; - virtual Vector<String> font_get_script_support_overrides(RID p_font) = 0; + virtual Vector2 font_get_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const = 0; + virtual void font_set_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_offset) = 0; - virtual uint32_t font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector = 0x0000) const = 0; - virtual Vector2 font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const = 0; - virtual Vector2 font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const = 0; + virtual Vector2 font_get_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const = 0; + virtual void font_set_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_gl_size) = 0; - virtual Vector2 font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const = 0; - virtual Vector2 font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const = 0; + virtual Rect2 font_get_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const = 0; + virtual void font_set_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Rect2 &p_uv_rect) = 0; - virtual bool font_get_glyph_contours(RID p_font, int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const = 0; + virtual int font_get_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const = 0; + virtual void font_set_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx) = 0; - virtual float font_get_oversampling() const = 0; - virtual void font_set_oversampling(float p_oversampling) = 0; + virtual bool font_get_glyph_contours(RID p_font, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const = 0; + + virtual Array font_get_kerning_list(RID p_font_rid, int p_size) const = 0; + virtual void font_clear_kerning_map(RID p_font_rid, int p_size) = 0; + virtual void font_remove_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) = 0; + + virtual void font_set_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning) = 0; + virtual Vector2 font_get_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) const = 0; + + virtual int32_t font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector) const = 0; + + virtual bool font_has_char(RID p_font_rid, char32_t p_char) const = 0; + virtual String font_get_supported_chars(RID p_font_rid) const = 0; + + virtual void font_render_range(RID p_font, const Vector2i &p_size, char32_t p_start, char32_t p_end) = 0; + virtual void font_render_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_index) = 0; + + virtual void font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color = Color(1, 1, 1)) const = 0; + virtual void font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color = Color(1, 1, 1)) const = 0; + + virtual bool font_is_language_supported(RID p_font_rid, const String &p_language) const = 0; + virtual void font_set_language_support_override(RID p_font_rid, const String &p_language, bool p_supported) = 0; + virtual bool font_get_language_support_override(RID p_font_rid, const String &p_language) = 0; + virtual void font_remove_language_support_override(RID p_font_rid, const String &p_language) = 0; + virtual Vector<String> font_get_language_support_overrides(RID p_font_rid) = 0; + + virtual bool font_is_script_supported(RID p_font_rid, const String &p_script) const = 0; + virtual void font_set_script_support_override(RID p_font_rid, const String &p_script, bool p_supported) = 0; + virtual bool font_get_script_support_override(RID p_font_rid, const String &p_script) = 0; + virtual void font_remove_script_support_override(RID p_font_rid, const String &p_script) = 0; + virtual Vector<String> font_get_script_support_overrides(RID p_font_rid) = 0; + + virtual Dictionary font_supported_feature_list(RID p_font_rid) const = 0; + virtual Dictionary font_supported_variation_list(RID p_font_rid) const = 0; + + virtual real_t font_get_global_oversampling() const = 0; + virtual void font_set_global_oversampling(real_t p_oversampling) = 0; Vector2 get_hex_code_box_size(int p_size, char32_t p_index) const; void draw_hex_code_box(RID p_canvas, int p_size, const Vector2 &p_pos, char32_t p_index, const Color &p_color) const; - virtual Vector<String> get_system_fonts() const = 0; - /* Shaped text buffer interface */ virtual RID create_shaped_text(Direction p_direction = DIRECTION_AUTO, Orientation p_orientation = ORIENTATION_HORIZONTAL) = 0; @@ -351,8 +409,8 @@ public: virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const = 0; // Copy shaped substring (e.g. line break) without reshaping, but correctly reordered, preservers range. virtual RID shaped_text_get_parent(RID p_shaped) const = 0; - virtual float shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) = 0; - virtual float shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) = 0; + virtual real_t shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) = 0; + virtual real_t shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) = 0; virtual bool shaped_text_shape(RID p_shaped) = 0; virtual bool shaped_text_update_breaks(RID p_shaped) = 0; @@ -366,36 +424,36 @@ public: virtual Vector<Glyph> shaped_text_sort_logical(RID p_shaped) = 0; - virtual Vector<Vector2i> shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<float> &p_width, int p_start = 0, bool p_once = true, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const; - virtual Vector<Vector2i> shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start = 0, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const; + virtual Vector<Vector2i> shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<real_t> &p_width, int p_start = 0, bool p_once = true, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const; + virtual Vector<Vector2i> shaped_text_get_line_breaks(RID p_shaped, real_t p_width, int p_start = 0, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const; virtual Vector<Vector2i> shaped_text_get_word_breaks(RID p_shaped, int p_grapheme_flags = GRAPHEME_IS_SPACE | GRAPHEME_IS_PUNCTUATION) const; virtual TrimData shaped_text_get_trim_data(RID p_shaped) const; - virtual void shaped_text_overrun_trim_to_width(RID p_shaped, float p_width, uint8_t p_trim_flags) = 0; + virtual void shaped_text_overrun_trim_to_width(RID p_shaped, real_t p_width, uint8_t p_trim_flags) = 0; virtual Array shaped_text_get_objects(RID p_shaped) const = 0; virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const = 0; virtual Size2 shaped_text_get_size(RID p_shaped) const = 0; - virtual float shaped_text_get_ascent(RID p_shaped) const = 0; - virtual float shaped_text_get_descent(RID p_shaped) const = 0; - virtual float shaped_text_get_width(RID p_shaped) const = 0; - virtual float shaped_text_get_underline_position(RID p_shaped) const = 0; - virtual float shaped_text_get_underline_thickness(RID p_shaped) const = 0; + virtual real_t shaped_text_get_ascent(RID p_shaped) const = 0; + virtual real_t shaped_text_get_descent(RID p_shaped) const = 0; + virtual real_t shaped_text_get_width(RID p_shaped) const = 0; + virtual real_t shaped_text_get_underline_position(RID p_shaped) const = 0; + virtual real_t shaped_text_get_underline_thickness(RID p_shaped) const = 0; virtual Direction shaped_text_get_dominant_direciton_in_range(RID p_shaped, int p_start, int p_end) const; virtual void shaped_text_get_carets(RID p_shaped, int p_position, Rect2 &p_leading_caret, Direction &p_leading_dir, Rect2 &p_trailing_caret, Direction &p_trailing_dir) const; virtual Vector<Vector2> shaped_text_get_selection(RID p_shaped, int p_start, int p_end) const; - virtual int shaped_text_hit_test_grapheme(RID p_shaped, float p_coords) const; // Return grapheme index. - virtual int shaped_text_hit_test_position(RID p_shaped, float p_coords) const; // Return caret/selection position. + virtual int shaped_text_hit_test_grapheme(RID p_shaped, real_t p_coords) const; // Return grapheme index. + virtual int shaped_text_hit_test_position(RID p_shaped, real_t p_coords) const; // Return caret/selection position. virtual int shaped_text_next_grapheme_pos(RID p_shaped, int p_pos); virtual int shaped_text_prev_grapheme_pos(RID p_shaped, int p_pos); // The pen position is always placed on the baseline and moveing left to right. - virtual void shaped_text_draw(RID p_shaped, RID p_canvas, const Vector2 &p_pos, float p_clip_l = -1.f, float p_clip_r = -1.f, const Color &p_color = Color(1, 1, 1)) const; - virtual void shaped_text_draw_outline(RID p_shaped, RID p_canvas, const Vector2 &p_pos, float p_clip_l = -1.f, float p_clip_r = -1.f, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1)) const; + virtual void shaped_text_draw(RID p_shaped, RID p_canvas, const Vector2 &p_pos, real_t p_clip_l = -1.f, real_t p_clip_r = -1.f, const Color &p_color = Color(1, 1, 1)) const; + virtual void shaped_text_draw_outline(RID p_shaped, RID p_canvas, const Vector2 &p_pos, real_t p_clip_l = -1.f, real_t p_clip_r = -1.f, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1)) const; // Number conversion. virtual String format_number(const String &p_string, const String &p_language = "") const { return p_string; }; @@ -403,9 +461,9 @@ public: virtual String percent_sign(const String &p_language = "") const { return "%"; }; /* GDScript wrappers */ - RID _create_font_memory(const PackedByteArray &p_data, const String &p_type, int p_base_size = 16); + RID _create_font_memory(const PackedByteArray &p_data, int p_base_size = 16); - Dictionary _font_get_glyph_contours(RID p_font, int p_size, uint32_t p_index) const; + Dictionary _font_get_glyph_contours(RID p_font, int p_size, int32_t p_index) const; Array _shaped_text_get_glyphs(RID p_shaped) const; Dictionary _shaped_text_get_carets(RID p_shaped, int p_position) const; @@ -413,7 +471,7 @@ public: void _shaped_text_set_bidi_override(RID p_shaped, const Array &p_override); Array _shaped_text_get_line_breaks_adv(RID p_shaped, const PackedFloat32Array &p_width, int p_start, bool p_once, uint8_t p_break_flags) const; - Array _shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start, uint8_t p_break_flags) const; + Array _shaped_text_get_line_breaks(RID p_shaped, real_t p_width, int p_start, uint8_t p_break_flags) const; Array _shaped_text_get_word_breaks(RID p_shaped) const; Array _shaped_text_get_selection(RID p_shaped, int p_start, int p_end) const; @@ -491,5 +549,6 @@ VARIANT_ENUM_CAST(TextServer::GraphemeFlag); VARIANT_ENUM_CAST(TextServer::Hinting); VARIANT_ENUM_CAST(TextServer::Feature); VARIANT_ENUM_CAST(TextServer::ContourPointTag); +VARIANT_ENUM_CAST(TextServer::SpacingType); #endif // TEXT_SERVER_H diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp index 09e8e12f8b..fc1d82a964 100644 --- a/servers/xr/xr_interface.cpp +++ b/servers/xr/xr_interface.cpp @@ -36,21 +36,19 @@ void XRInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("get_capabilities"), &XRInterface::get_capabilities); ClassDB::bind_method(D_METHOD("is_primary"), &XRInterface::is_primary); - ClassDB::bind_method(D_METHOD("set_is_primary", "enable"), &XRInterface::set_is_primary); + ClassDB::bind_method(D_METHOD("set_primary", "primary"), &XRInterface::set_primary); ClassDB::bind_method(D_METHOD("is_initialized"), &XRInterface::is_initialized); - ClassDB::bind_method(D_METHOD("set_is_initialized", "initialized"), &XRInterface::set_is_initialized); ClassDB::bind_method(D_METHOD("initialize"), &XRInterface::initialize); ClassDB::bind_method(D_METHOD("uninitialize"), &XRInterface::uninitialize); ClassDB::bind_method(D_METHOD("get_tracking_status"), &XRInterface::get_tracking_status); - ClassDB::bind_method(D_METHOD("get_render_targetsize"), &XRInterface::get_render_targetsize); + ClassDB::bind_method(D_METHOD("get_render_target_size"), &XRInterface::get_render_target_size); ClassDB::bind_method(D_METHOD("get_view_count"), &XRInterface::get_view_count); ADD_GROUP("Interface", "interface_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interface_is_primary"), "set_is_primary", "is_primary"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interface_is_initialized"), "set_is_initialized", "is_initialized"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interface_is_primary"), "set_primary", "is_primary"); // we don't have any properties specific to VR yet.... @@ -77,70 +75,48 @@ void XRInterface::_bind_methods() { BIND_ENUM_CONSTANT(XR_INSUFFICIENT_FEATURES); BIND_ENUM_CONSTANT(XR_UNKNOWN_TRACKING); BIND_ENUM_CONSTANT(XR_NOT_TRACKING); -}; - -StringName XRInterface::get_name() const { - return "Unknown"; -}; +} bool XRInterface::is_primary() { XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL_V(xr_server, false); return xr_server->get_primary_interface() == this; -}; +} -void XRInterface::set_is_primary(bool p_is_primary) { +void XRInterface::set_primary(bool p_primary) { XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL(xr_server); - if (p_is_primary) { + if (p_primary) { ERR_FAIL_COND(!is_initialized()); xr_server->set_primary_interface(this); - } else { - xr_server->clear_primary_interface_if(this); - }; -}; - -void XRInterface::set_is_initialized(bool p_initialized) { - if (p_initialized) { - if (!is_initialized()) { - initialize(); - }; - } else { - if (is_initialized()) { - uninitialize(); - }; - }; -}; - -XRInterface::Tracking_status XRInterface::get_tracking_status() const { - return tracking_state; -}; - -XRInterface::XRInterface() { - tracking_state = XR_UNKNOWN_TRACKING; -}; + } else if (xr_server->get_primary_interface() == this) { + xr_server->set_primary_interface(nullptr); + } +} -XRInterface::~XRInterface() {} +XRInterface::XRInterface() {} -// optional render to external texture which enhances performance on those platforms that require us to submit our end result into special textures. -unsigned int XRInterface::get_external_texture_for_eye(XRInterface::Eyes p_eye) { - return 0; -}; +XRInterface::~XRInterface() {} /** these will only be implemented on AR interfaces, so we want dummies for VR **/ bool XRInterface::get_anchor_detection_is_enabled() const { return false; -}; +} void XRInterface::set_anchor_detection_is_enabled(bool p_enable) { - // don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc. } int XRInterface::get_camera_feed_id() { - // don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc. - return 0; -}; +} + +/** these are optional, so we want dummies **/ +XRInterface::TrackingStatus XRInterface::get_tracking_status() const { + return XR_UNKNOWN_TRACKING; +} + +void XRInterface::notification(int p_what) { +} diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h index 6b248c9554..4f5d4bad10 100644 --- a/servers/xr/xr_interface.h +++ b/servers/xr/xr_interface.h @@ -68,7 +68,7 @@ public: EYE_RIGHT }; - enum Tracking_status { /* tracking status currently based on AR but we can start doing more with this for VR as well */ + enum TrackingStatus { /* tracking status currently based on AR but we can start doing more with this for VR as well */ XR_NORMAL_TRACKING, XR_EXCESSIVE_MOTION, XR_INSUFFICIENT_FEATURES, @@ -76,26 +76,25 @@ public: XR_NOT_TRACKING }; +private: protected: _THREAD_SAFE_CLASS_ - Tracking_status tracking_state; static void _bind_methods(); public: /** general interface information **/ - virtual StringName get_name() const; - virtual int get_capabilities() const = 0; + virtual StringName get_name() const = 0; + virtual uint32_t get_capabilities() const = 0; bool is_primary(); - void set_is_primary(bool p_is_primary); + void set_primary(bool p_is_primary); virtual bool is_initialized() const = 0; /* returns true if we've initialized this interface */ - void set_is_initialized(bool p_initialized); /* helper function, will call initialize or uninitialize */ virtual bool initialize() = 0; /* initialize this interface, if this has an HMD it becomes the primary interface */ virtual void uninitialize() = 0; /* deinitialize this interface */ - Tracking_status get_tracking_status() const; /* get the status of our current tracking */ + virtual TrackingStatus get_tracking_status() const; /* get the status of our current tracking */ /** specific to VR **/ // nothing yet @@ -107,27 +106,25 @@ public: /** rendering and internal **/ - virtual Size2 get_render_targetsize() = 0; /* returns the recommended render target size per eye for this device */ + virtual Size2 get_render_target_size() = 0; /* returns the recommended render target size per eye for this device */ virtual uint32_t get_view_count() = 0; /* returns the view count we need (1 is monoscopic, 2 is stereoscopic but can be more) */ virtual Transform3D get_camera_transform() = 0; /* returns the position of our camera for updating our camera node. For monoscopic this is equal to the views transform, for stereoscopic this should be an average */ virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) = 0; /* get each views transform */ virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) = 0; /* get each view projection matrix */ + // note, external color/depth/vrs texture support will be added here soon. + virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) = 0; /* commit rendered views to the XR interface */ virtual void process() = 0; - virtual void notification(int p_what) = 0; + virtual void notification(int p_what); XRInterface(); ~XRInterface(); - - // deprecated - virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye); /* if applicable return external texture to render to */ - virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) = 0; /* output the left or right eye */ }; VARIANT_ENUM_CAST(XRInterface::Capabilities); VARIANT_ENUM_CAST(XRInterface::Eyes); -VARIANT_ENUM_CAST(XRInterface::Tracking_status); +VARIANT_ENUM_CAST(XRInterface::TrackingStatus); -#endif +#endif // !XR_INTERFACE_H diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp new file mode 100644 index 0000000000..e1519d1463 --- /dev/null +++ b/servers/xr/xr_interface_extension.cpp @@ -0,0 +1,241 @@ +/*************************************************************************/ +/* xr_interface_extension.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "xr_interface_extension.h" +#include "servers/rendering/renderer_compositor.h" + +void XRInterfaceExtension::_bind_methods() { + GDVIRTUAL_BIND(_get_name); + GDVIRTUAL_BIND(_get_capabilities); + + GDVIRTUAL_BIND(_is_initialized); + GDVIRTUAL_BIND(_initialize); + GDVIRTUAL_BIND(_uninitialize); + + GDVIRTUAL_BIND(_get_tracking_status); + + ClassDB::bind_method(D_METHOD("add_blit", "render_target", "rect", "use_layer", "layer", "apply_lens_distortion", "eye_center", "k1", "k2", "upscale", "aspect_ratio"), &XRInterfaceExtension::add_blit); + + GDVIRTUAL_BIND(_get_render_target_size); + GDVIRTUAL_BIND(_get_view_count); + GDVIRTUAL_BIND(_get_camera_transform); + GDVIRTUAL_BIND(_get_transform_for_view, "view", "cam_transform"); + GDVIRTUAL_BIND(_get_projection_for_view, "view", "aspect", "z_near", "z_far"); + + GDVIRTUAL_BIND(_commit_views); + + GDVIRTUAL_BIND(_process); + GDVIRTUAL_BIND(_notification, "what"); + + // we don't have any properties specific to VR yet.... + + // but we do have properties specific to AR.... + GDVIRTUAL_BIND(_get_anchor_detection_is_enabled); + GDVIRTUAL_BIND(_set_anchor_detection_is_enabled, "enabled"); + GDVIRTUAL_BIND(_get_camera_feed_id); +} + +StringName XRInterfaceExtension::get_name() const { + StringName name; + + if (GDVIRTUAL_CALL(_get_name, name)) { + return name; + } + + return "Unknown"; +} + +uint32_t XRInterfaceExtension::get_capabilities() const { + uint32_t capabilities; + + if (GDVIRTUAL_CALL(_get_capabilities, capabilities)) { + return capabilities; + } + + return 0; +} + +bool XRInterfaceExtension::is_initialized() const { + bool initialised = false; + + if (GDVIRTUAL_CALL(_is_initialized, initialised)) { + return initialised; + } + + return false; +} + +bool XRInterfaceExtension::initialize() { + bool initialised = false; + + if (GDVIRTUAL_CALL(_initialize, initialised)) { + return initialised; + } + + return false; +} + +void XRInterfaceExtension::uninitialize() { + GDVIRTUAL_CALL(_uninitialize); +} + +XRInterface::TrackingStatus XRInterfaceExtension::get_tracking_status() const { + uint32_t status; + + if (GDVIRTUAL_CALL(_get_tracking_status, status)) { + return TrackingStatus(status); + } + + return XR_UNKNOWN_TRACKING; +} + +/** these will only be implemented on AR interfaces, so we want dummies for VR **/ +bool XRInterfaceExtension::get_anchor_detection_is_enabled() const { + bool enabled; + + if (GDVIRTUAL_CALL(_get_anchor_detection_is_enabled, enabled)) { + return enabled; + } + + return false; +} + +void XRInterfaceExtension::set_anchor_detection_is_enabled(bool p_enable) { + // don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc. + GDVIRTUAL_CALL(_set_anchor_detection_is_enabled, p_enable); +} + +int XRInterfaceExtension::get_camera_feed_id() { + int feed_id; + + if (GDVIRTUAL_CALL(_get_camera_feed_id, feed_id)) { + return feed_id; + } + + return 0; +} + +Size2 XRInterfaceExtension::get_render_target_size() { + Size2 size; + + if (GDVIRTUAL_CALL(_get_render_target_size, size)) { + return size; + } + + return Size2(0, 0); +} + +uint32_t XRInterfaceExtension::get_view_count() { + uint32_t view_count; + + if (GDVIRTUAL_CALL(_get_view_count, view_count)) { + return view_count; + } + + return 1; +} + +Transform3D XRInterfaceExtension::get_camera_transform() { + Transform3D transform; + + if (GDVIRTUAL_CALL(_get_camera_transform, transform)) { + return transform; + } + + return Transform3D(); +} + +Transform3D XRInterfaceExtension::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) { + Transform3D transform; + + if (GDVIRTUAL_CALL(_get_transform_for_view, p_view, p_cam_transform, transform)) { + return transform; + } + + return Transform3D(); +} + +CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) { + CameraMatrix cm; + PackedFloat64Array arr; + + if (GDVIRTUAL_CALL(_get_projection_for_view, p_view, p_aspect, p_z_near, p_z_far, arr)) { + ERR_FAIL_COND_V_MSG(arr.size() != 16, CameraMatrix(), "Projection matrix must contain 16 floats"); + real_t *m = (real_t *)cm.matrix; + for (int i = 0; i < 16; i++) { + m[i] = arr[i]; + } + return cm; + } + + return CameraMatrix(); +} + +void XRInterfaceExtension::add_blit(RID p_render_target, Rect2i p_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, float p_k1, float p_k2, float p_upscale, float p_aspect_ratio) { + BlitToScreen blit; + + ERR_FAIL_COND_MSG(!can_add_blits, "add_blit can only be called from an XR plugin from within _commit_views!"); + + blit.render_target = p_render_target; + blit.rect = p_rect; + + blit.multi_view.use_layer = p_use_layer; + blit.multi_view.layer = p_layer; + + blit.lens_distortion.apply = p_apply_lens_distortion; + blit.lens_distortion.eye_center = p_eye_center; + blit.lens_distortion.k1 = p_k1; + blit.lens_distortion.k2 = p_k2; + blit.lens_distortion.upscale = p_upscale; + blit.lens_distortion.aspect_ratio = p_aspect_ratio; + + blits.push_back(blit); +} + +Vector<BlitToScreen> XRInterfaceExtension::commit_views(RID p_render_target, const Rect2 &p_screen_rect) { + // This is just so our XR plugin can add blits... + blits.clear(); + can_add_blits = true; + + if (GDVIRTUAL_CALL(_commit_views, p_render_target, p_screen_rect)) { + return blits; + } + + can_add_blits = false; + return blits; +} + +void XRInterfaceExtension::process() { + GDVIRTUAL_CALL(_process); +} + +void XRInterfaceExtension::notification(int p_what) { + GDVIRTUAL_CALL(_notification, p_what); +} diff --git a/modules/gdnative/xr/xr_interface_gdnative.h b/servers/xr/xr_interface_extension.h index 42e9206c1f..ab4d90bfe6 100644 --- a/modules/gdnative/xr/xr_interface_gdnative.h +++ b/servers/xr/xr_interface_extension.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* xr_interface_gdnative.h */ +/* xr_interface_extension.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,68 +28,78 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef XR_INTERFACE_GDNATIVE_H -#define XR_INTERFACE_GDNATIVE_H +#ifndef XR_INTERFACE_EXTENSION_H +#define XR_INTERFACE_EXTENSION_H -#include "modules/gdnative/gdnative.h" #include "servers/xr/xr_interface.h" -/** - @authors Hinsbart & Karroffel & Mux213 +class XRInterfaceExtension : public XRInterface { + GDCLASS(XRInterfaceExtension, XRInterface); - This subclass of our AR/VR interface forms a bridge to GDNative. -*/ - -class XRInterfaceGDNative : public XRInterface { - GDCLASS(XRInterfaceGDNative, XRInterface); - - void cleanup(); +public: +private: + bool can_add_blits = false; + Vector<BlitToScreen> blits; protected: - const godot_xr_interface_gdnative *interface; - void *data; + _THREAD_SAFE_CLASS_ static void _bind_methods(); public: /** general interface information **/ - XRInterfaceGDNative(); - ~XRInterfaceGDNative(); - - void set_interface(const godot_xr_interface_gdnative *p_interface); - virtual StringName get_name() const override; - virtual int get_capabilities() const override; + virtual uint32_t get_capabilities() const override; + + GDVIRTUAL0RC(StringName, _get_name); + GDVIRTUAL0RC(uint32_t, _get_capabilities); virtual bool is_initialized() const override; virtual bool initialize() override; virtual void uninitialize() override; + GDVIRTUAL0RC(bool, _is_initialized); + GDVIRTUAL0R(bool, _initialize); + GDVIRTUAL0(_uninitialize); + + virtual TrackingStatus get_tracking_status() const override; + GDVIRTUAL0RC(uint32_t, _get_tracking_status); + + /** specific to VR **/ + // nothing yet + /** specific to AR **/ virtual bool get_anchor_detection_is_enabled() const override; virtual void set_anchor_detection_is_enabled(bool p_enable) override; virtual int get_camera_feed_id() override; + GDVIRTUAL0RC(bool, _get_anchor_detection_is_enabled); + GDVIRTUAL1(_set_anchor_detection_is_enabled, bool); + GDVIRTUAL0RC(int, _get_camera_feed_id); + /** rendering and internal **/ - virtual Size2 get_render_targetsize() override; + + virtual Size2 get_render_target_size() override; virtual uint32_t get_view_count() override; virtual Transform3D get_camera_transform() override; virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; - - // we expose a Vector<float> version of this function to GDNative - Vector<float> _get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); - - // and a CameraMatrix version to XRServer virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override; + GDVIRTUAL0R(Size2, _get_render_target_size); + GDVIRTUAL0R(uint32_t, _get_view_count); + GDVIRTUAL0R(Transform3D, _get_camera_transform); + GDVIRTUAL2R(Transform3D, _get_transform_for_view, uint32_t, const Transform3D &); + GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, real_t, real_t, real_t); + + void add_blit(RID p_render_target, Rect2i p_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), float p_k1 = 0.0, float p_k2 = 0.0, float p_upscale = 1.0, float p_aspect_ratio = 1.0); virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override; + GDVIRTUAL2(_commit_views, RID, const Rect2 &); virtual void process() override; virtual void notification(int p_what) override; - // deprecated - virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override; - virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override; + GDVIRTUAL0(_process); + GDVIRTUAL1(_notification, int); }; -#endif // XR_INTERFACE_GDNATIVE_H +#endif // !XR_INTERFACE_EXTENSION_H diff --git a/servers/xr_server.cpp b/servers/xr_server.cpp index c27656047f..c18a9f8b4e 100644 --- a/servers/xr_server.cpp +++ b/servers/xr_server.cpp @@ -49,7 +49,6 @@ void XRServer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "world_scale"), "set_world_scale", "get_world_scale"); ClassDB::bind_method(D_METHOD("add_interface", "interface"), &XRServer::add_interface); - ClassDB::bind_method(D_METHOD("clear_primary_interface_if", "interface"), &XRServer::clear_primary_interface_if); ClassDB::bind_method(D_METHOD("get_interface_count"), &XRServer::get_interface_count); ClassDB::bind_method(D_METHOD("remove_interface", "interface"), &XRServer::remove_interface); ClassDB::bind_method(D_METHOD("get_interface", "idx"), &XRServer::get_interface); @@ -316,17 +315,14 @@ Ref<XRInterface> XRServer::get_primary_interface() const { }; void XRServer::set_primary_interface(const Ref<XRInterface> &p_primary_interface) { - ERR_FAIL_COND(p_primary_interface.is_null()); - primary_interface = p_primary_interface; - - print_verbose("XR: Primary interface set to: " + primary_interface->get_name()); -}; - -void XRServer::clear_primary_interface_if(const Ref<XRInterface> &p_primary_interface) { - if (primary_interface == p_primary_interface) { + if (p_primary_interface.is_null()) { print_verbose("XR: Clearing primary interface"); primary_interface.unref(); - }; + } else { + primary_interface = p_primary_interface; + + print_verbose("XR: Primary interface set to: " + primary_interface->get_name()); + } }; uint64_t XRServer::get_last_process_usec() { diff --git a/servers/xr_server.h b/servers/xr_server.h index 25431844c2..af183e175d 100644 --- a/servers/xr_server.h +++ b/servers/xr_server.h @@ -159,7 +159,6 @@ public: */ Ref<XRInterface> get_primary_interface() const; void set_primary_interface(const Ref<XRInterface> &p_primary_interface); - void clear_primary_interface_if(const Ref<XRInterface> &p_primary_interface); /* this is automatically called if an interface destructs */ /* Our trackers are objects that expose the orientation and position of physical devices such as controller, anchor points, etc. diff --git a/tests/test_config_file.h b/tests/test_config_file.h index 33fd30ffa1..e3f40e16fd 100644 --- a/tests/test_config_file.h +++ b/tests/test_config_file.h @@ -122,6 +122,8 @@ TEST_CASE("[ConfigFile] Saving file") { config_file.set_value("player", "position", Vector2(3, 4)); config_file.set_value("graphics", "antialiasing", true); config_file.set_value("graphics", "antiAliasing", false); + config_file.set_value("quoted", String::utf8("静音"), 42); + config_file.set_value("quoted", "a=b", 7); #ifdef WINDOWS_ENABLED const String config_path = OS::get_singleton()->get_environment("TEMP").plus_file("config.ini"); @@ -132,7 +134,7 @@ TEST_CASE("[ConfigFile] Saving file") { config_file.save(config_path); // Expected contents of the saved ConfigFile. - const String contents = R"([player] + const String contents = String::utf8(R"([player] name="Unnamed Player" tagline="Waiting @@ -145,7 +147,12 @@ position=Vector2(3, 4) antialiasing=true antiAliasing=false -)"; + +[quoted] + +"静音"=42 +"a=b"=7 +)"); FileAccessRef file = FileAccess::open(config_path, FileAccess::READ); CHECK_MESSAGE(file->get_as_utf8_string() == contents, diff --git a/tests/test_geometry_2d.h b/tests/test_geometry_2d.h index 32d4114a1c..25af8c355e 100644 --- a/tests/test_geometry_2d.h +++ b/tests/test_geometry_2d.h @@ -51,8 +51,6 @@ TEST_CASE("[Geometry2D] Point in circle") { CHECK_FALSE(Geometry2D::is_point_in_circle(Vector2(7, -42), Vector2(4, -40), 3.5)); // This tests points on the edge of the circle. They are treated as being inside the circle. - // In `is_point_in_triangle` and `is_point_in_polygon` they are treated as being outside, so in order the make - // the behaviour consistent this may change in the future (see issue #44717 and PR #44274). CHECK(Geometry2D::is_point_in_circle(Vector2(1.0, 0.0), Vector2(0, 0), 1.0)); CHECK(Geometry2D::is_point_in_circle(Vector2(0.0, -1.0), Vector2(0, 0), 1.0)); } @@ -66,7 +64,7 @@ TEST_CASE("[Geometry2D] Point in triangle") { CHECK_FALSE(Geometry2D::is_point_in_triangle(Vector2(0, 0), Vector2(1, 4), Vector2(3, 2), Vector2(5, 4))); // This tests points on the edge of the triangle. They are treated as being outside the triangle. - // In `is_point_in_circle` they are treated as being inside, so in order the make + // In `is_point_in_circle` and `is_point_in_polygon` they are treated as being inside, so in order the make // the behaviour consistent this may change in the future (see issue #44717 and PR #44274). CHECK_FALSE(Geometry2D::is_point_in_triangle(Vector2(1, 1), Vector2(-1, 1), Vector2(0, -1), Vector2(1, 1))); CHECK_FALSE(Geometry2D::is_point_in_triangle(Vector2(0, 1), Vector2(-1, 1), Vector2(0, -1), Vector2(1, 1))); @@ -95,11 +93,16 @@ TEST_CASE("[Geometry2D] Point in polygon") { CHECK(Geometry2D::is_point_in_polygon(Vector2(370, 55), p)); CHECK(Geometry2D::is_point_in_polygon(Vector2(-160, 190), p)); - // This tests points on the edge of the polygon. They are treated as being outside the polygon. - // In `is_point_in_circle` they are treated as being inside, so in order the make - // the behaviour consistent this may change in the future (see issue #44717 and PR #44274). - CHECK_FALSE(Geometry2D::is_point_in_polygon(Vector2(68, 112), p)); - CHECK_FALSE(Geometry2D::is_point_in_polygon(Vector2(-88, 120), p)); + // This tests points on the edge of the polygon. They are treated as being inside the polygon. + int c = p.size(); + for (int i = 0; i < c; i++) { + const Vector2 &p1 = p[i]; + CHECK(Geometry2D::is_point_in_polygon(p1, p)); + + const Vector2 &p2 = p[(i + 1) % c]; + Vector2 midpoint((p1 + p2) * 0.5); + CHECK(Geometry2D::is_point_in_polygon(midpoint, p)); + } } TEST_CASE("[Geometry2D] Polygon clockwise") { @@ -140,9 +143,21 @@ TEST_CASE("[Geometry2D] Segment intersection.") { CHECK(r.is_equal_approx(Vector2(0, 0))); CHECK_FALSE(Geometry2D::segment_intersects_segment(Vector2(-1, 1), Vector2(1, -1), Vector2(1, 1), Vector2(0.1, 0.1), &r)); + CHECK_FALSE(Geometry2D::segment_intersects_segment(Vector2(-1, 1), Vector2(1, -1), Vector2(0.1, 0.1), Vector2(1, 1), &r)); + CHECK_FALSE_MESSAGE( - Geometry2D::segment_intersects_segment(Vector2(-1, 1), Vector2(1, -1), Vector2(0, 1), Vector2(1, -1), &r), + Geometry2D::segment_intersects_segment(Vector2(-1, 1), Vector2(1, -1), Vector2(0, 1), Vector2(2, -1), &r), "Parallel segments should not intersect."); + + CHECK_MESSAGE( + Geometry2D::segment_intersects_segment(Vector2(0, 0), Vector2(0, 1), Vector2(0, 0), Vector2(1, 0), &r), + "Touching segments should intersect."); + CHECK(r.is_equal_approx(Vector2(0, 0))); + + CHECK_MESSAGE( + Geometry2D::segment_intersects_segment(Vector2(0, 1), Vector2(0, 0), Vector2(0, 0), Vector2(1, 0), &r), + "Touching segments should intersect."); + CHECK(r.is_equal_approx(Vector2(0, 0))); } TEST_CASE("[Geometry2D] Closest point to segment") { diff --git a/tests/test_string.h b/tests/test_string.h index 79fdb7bb56..82b23d8a00 100644 --- a/tests/test_string.h +++ b/tests/test_string.h @@ -1155,7 +1155,7 @@ TEST_CASE("[String] Path functions") { CHECK(String(path[i]).get_extension() == ext[i]); CHECK(String(path[i]).get_file() == file[i]); CHECK(String(path[i]).is_absolute_path() == abs[i]); - CHECK(String(path[i]).is_rel_path() != abs[i]); + CHECK(String(path[i]).is_relative_path() != abs[i]); CHECK(String(path[i]).simplify_path().get_base_dir().plus_file(file[i]) == String(path[i]).simplify_path()); } diff --git a/tests/test_text_server.h b/tests/test_text_server.h index cac022e33f..b8ed4f89d0 100644 --- a/tests/test_text_server.h +++ b/tests/test_text_server.h @@ -55,7 +55,8 @@ TEST_SUITE("[[TextServer]") { for (int i = 0; i < TextServerManager::get_interface_count(); i++) { TextServer *ts = TextServerManager::initialize(i, err); - RID font = ts->create_font_memory(_font_NotoSans_Regular, _font_NotoSans_Regular_size, "ttf"); + RID font = ts->create_font(); + ts->font_set_data_ptr(font, _font_NotoSans_Regular, _font_NotoSans_Regular_size); TEST_FAIL_COND(font == RID(), "Loading font failed."); ts->free(font); } @@ -65,9 +66,14 @@ TEST_SUITE("[[TextServer]") { for (int i = 0; i < TextServerManager::get_interface_count(); i++) { TextServer *ts = TextServerManager::initialize(i, err); + RID font1 = ts->create_font(); + ts->font_set_data_ptr(font1, _font_NotoSans_Regular, _font_NotoSans_Regular_size); + RID font2 = ts->create_font(); + ts->font_set_data_ptr(font2, _font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size); + Vector<RID> font; - font.push_back(ts->create_font_memory(_font_NotoSans_Regular, _font_NotoSans_Regular_size, "ttf")); - font.push_back(ts->create_font_memory(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size, "ttf")); + font.push_back(font1); + font.push_back(font2); String test = U"คนอ้วน khon uan ראה"; // 6^ 17^ @@ -111,9 +117,14 @@ TEST_SUITE("[[TextServer]") { continue; } + RID font1 = ts->create_font(); + ts->font_set_data_ptr(font1, _font_NotoSans_Regular, _font_NotoSans_Regular_size); + RID font2 = ts->create_font(); + ts->font_set_data_ptr(font2, _font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size); + Vector<RID> font; - font.push_back(ts->create_font_memory(_font_NotoSans_Regular, _font_NotoSans_Regular_size, "ttf")); - font.push_back(ts->create_font_memory(_font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size, "ttf")); + font.push_back(font1); + font.push_back(font2); String test = U"Arabic (اَلْعَرَبِيَّةُ, al-ʿarabiyyah)"; // 7^ 26^ @@ -155,9 +166,14 @@ TEST_SUITE("[[TextServer]") { String test_1 = U"test test test"; // 5^ 10^ + RID font1 = ts->create_font(); + ts->font_set_data_ptr(font1, _font_NotoSans_Regular, _font_NotoSans_Regular_size); + RID font2 = ts->create_font(); + ts->font_set_data_ptr(font2, _font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size); + Vector<RID> font; - font.push_back(ts->create_font_memory(_font_NotoSans_Regular, _font_NotoSans_Regular_size, "ttf")); - font.push_back(ts->create_font_memory(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size, "ttf")); + font.push_back(font1); + font.push_back(font2); RID ctx = ts->create_shaped_text(); TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed."); @@ -185,9 +201,14 @@ TEST_SUITE("[[TextServer]") { for (int i = 0; i < TextServerManager::get_interface_count(); i++) { TextServer *ts = TextServerManager::initialize(i, err); + RID font1 = ts->create_font(); + ts->font_set_data_ptr(font1, _font_NotoSans_Regular, _font_NotoSans_Regular_size); + RID font2 = ts->create_font(); + ts->font_set_data_ptr(font2, _font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size); + Vector<RID> font; - font.push_back(ts->create_font_memory(_font_NotoSans_Regular, _font_NotoSans_Regular_size, "ttf")); - font.push_back(ts->create_font_memory(_font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size, "ttf")); + font.push_back(font1); + font.push_back(font2); String test_1 = U"الحمد"; String test_2 = U"الحمد test"; @@ -242,7 +263,6 @@ TEST_SUITE("[[TextServer]") { font.clear(); } } - memdelete(tsman); } } diff --git a/thirdparty/README.md b/thirdparty/README.md index 1c310eae05..dd2f509516 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -482,6 +482,19 @@ Collection of single-file libraries used in Godot components. * License: BSD +## msdfgen + +- Upstream: https://github.com/Chlumsky/msdfgen +- Version: 1.9.1 (1b3b6b985094e6f12751177490add3ad11dd91a9, 2010) +- License: MIT + +Files extracted from the upstream source: + +- `msdfgen.h` +- Files in `core/` folder. +- `LICENSE.txt` and `CHANGELOG.md` + + ## nanosvg - Upstream: https://github.com/memononen/nanosvg diff --git a/thirdparty/msdfgen/CHANGELOG.md b/thirdparty/msdfgen/CHANGELOG.md new file mode 100644 index 0000000000..4b9a752650 --- /dev/null +++ b/thirdparty/msdfgen/CHANGELOG.md @@ -0,0 +1,82 @@ + +## Version 1.9 (2021-05-28) + +- Error correction of multi-channel distance fields has been completely reworked +- Added new edge coloring strategy that optimizes colors based on distances between edges +- Added some minor functions for the library API +- Minor code refactor and optimizations + +## Version 1.8 (2020-10-17) + +- Integrated the Skia library into the project, which is used to preprocess the shape geometry and eliminate any self-intersections and other irregularities previously unsupported by the software + - The scanline pass and overlapping contour mode is made obsolete by this step and has been disabled by default. The preprocess step can be disabled by the new `-nopreprocess` switch and the former enabled by `-scanline` and `-overlap` respectively. + - The project can be built without the Skia library, forgoing the geometry preprocessing feature. This is controlled by the macro definition `MSDFGEN_USE_SKIA` +- Significantly improved performance of the core algorithm by reusing results from previously computed pixels +- Introduced an additional error correction routine which eliminates MSDF artifacts by analytically predicting results of bilinear interpolation +- Added the possibility to load font glyphs by their index rather than a Unicode value (use the prefix `g` before the character code in `-font` argument) +- Added `-distanceshift` argument that can be used to adjust the center of the distance range in the output distance field +- Fixed several errors in the evaluation of curve distances +- Fixed an issue with paths containing convergent corners (those whose inner angle is zero) +- The algorithm for pseudo-distance computation slightly changed, fixing certain rare edge cases and improving consistency +- Added the ability to supply own `FT_Face` handle to the msdfgen library +- Minor refactor of the core algorithm + +### Version 1.7.1 (2020-03-09) + +- Fixed an edge case bug in scanline rasterization + +## Version 1.7 (2020-03-07) + +- Added `mtsdf` mode - a combination of `msdf` with `sdf` in the alpha channel +- Distance fields can now be stored as uncompressed TIFF image files with floating point precision +- Bitmap class refactor - template argument split into data type and number of channels, bitmap reference classes introduced +- Added a secondary "ink trap" edge coloring heuristic, can be selected using `-coloringstrategy inktrap` +- Added computation of estimated rendering error for a given SDF +- Added computation of bounding box that includes sharp mitered corners +- The API for bounds computation of the `Shape` class changed for clarity +- Fixed several edge case bugs + +## Version 1.6 (2019-04-08) + +- Core algorithm rewritten to split up advanced edge selection logic into modular template arguments. +- Pseudo-distance evaluation reworked to eliminate discontinuities at the midpoint between edges. +- MSDF error correction reworked to also fix distances away from edges and consider diagonal pairs. Code simplified. +- Added scanline rasterization support for `Shape`. +- Added a scanline pass in the standalone version, which corrects the signs in the distance field according to the selected fill rule (`-fillrule`). Can be disabled using `-noscanline`. +- Fixed autoframe scaling, which previously caused the output to have unnecessary empty border. +- `-guessorder` switch no longer enabled by default, as the functionality is now provided by the scanline pass. +- Updated FreeType and other libraries, changed to static linkage +- Added 64-bit and static library builds to the Visual Studio solution + +## Version 1.5 (2017-07-23) + +- Fixed rounding error in cubic curve splitting. +- SVG parser fixes and support for additional path commands. +- Added CMake build script. + +## Version 1.4 (2017-02-09) + +- Reworked contour combining logic to support overlapping contours. Original algorithm preserved in functions with `_legacy` suffix, which are invoked by the new `-legacy` switch. +- Fixed a severe bug in cubic curve distance computation, where a control point lies at the endpoint. +- Standalone version now automatically detects if the input has the wrong orientation and adjusts the distance field accordingly. Can be disabled by `-keeporder` or `-reverseorder` switch. +- SVG parser fixes and improvements. + +## Version 1.3 (2016-12-07) + +- Fixed `-reverseorder` switch. +- Fixed glyph loading to use the proper method of acquiring outlines from FreeType. + +## Version 1.2 (2016-07-20) + +- Added option to specify that shape vertices are listed in reverse order (`-reverseorder`). +- Added option to set a seed for the edge coloring heuristic (-seed \<n\>), which can be used to adjust the output. +- Fixed parsing of glyph contours that start with a curve control point. + +## Version 1.1 (2016-05-08) + +- Switched to MIT license due to popular demand. +- Fixed SDF rendering anti-aliasing when the output is smaller than the distance field. + +## Version 1.0 (2016-04-28) + +- Project published. diff --git a/thirdparty/msdfgen/LICENSE.txt b/thirdparty/msdfgen/LICENSE.txt new file mode 100644 index 0000000000..5fb05446bc --- /dev/null +++ b/thirdparty/msdfgen/LICENSE.txt @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2016 Viktor Chlumsky + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/thirdparty/msdfgen/core/Bitmap.h b/thirdparty/msdfgen/core/Bitmap.h new file mode 100644 index 0000000000..14407d6c34 --- /dev/null +++ b/thirdparty/msdfgen/core/Bitmap.h @@ -0,0 +1,50 @@ + +#pragma once + +#include "BitmapRef.hpp" + +namespace msdfgen { + +/// A 2D image bitmap with N channels of type T. Pixel memory is managed by the class. +template <typename T, int N = 1> +class Bitmap { + +public: + Bitmap(); + Bitmap(int width, int height); + Bitmap(const BitmapConstRef<T, N> &orig); + Bitmap(const Bitmap<T, N> &orig); +#ifdef MSDFGEN_USE_CPP11 + Bitmap(Bitmap<T, N> &&orig); +#endif + ~Bitmap(); + Bitmap<T, N> & operator=(const BitmapConstRef<T, N> &orig); + Bitmap<T, N> & operator=(const Bitmap<T, N> &orig); +#ifdef MSDFGEN_USE_CPP11 + Bitmap<T, N> & operator=(Bitmap<T, N> &&orig); +#endif + /// Bitmap width in pixels. + int width() const; + /// Bitmap height in pixels. + int height() const; + T * operator()(int x, int y); + const T * operator()(int x, int y) const; +#ifdef MSDFGEN_USE_CPP11 + explicit operator T *(); + explicit operator const T *() const; +#else + operator T *(); + operator const T *() const; +#endif + operator BitmapRef<T, N>(); + operator BitmapConstRef<T, N>() const; + +private: + T *pixels; + int w, h; + +}; + +} + +#include "Bitmap.hpp" diff --git a/thirdparty/msdfgen/core/Bitmap.hpp b/thirdparty/msdfgen/core/Bitmap.hpp new file mode 100644 index 0000000000..cb16cac8d4 --- /dev/null +++ b/thirdparty/msdfgen/core/Bitmap.hpp @@ -0,0 +1,117 @@ + +#include "Bitmap.h" + +#include <cstdlib> +#include <cstring> + +namespace msdfgen { + +template <typename T, int N> +Bitmap<T, N>::Bitmap() : pixels(NULL), w(0), h(0) { } + +template <typename T, int N> +Bitmap<T, N>::Bitmap(int width, int height) : w(width), h(height) { + pixels = new T[N*w*h]; +} + +template <typename T, int N> +Bitmap<T, N>::Bitmap(const BitmapConstRef<T, N> &orig) : w(orig.width), h(orig.height) { + pixels = new T[N*w*h]; + memcpy(pixels, orig.pixels, sizeof(T)*N*w*h); +} + +template <typename T, int N> +Bitmap<T, N>::Bitmap(const Bitmap<T, N> &orig) : w(orig.w), h(orig.h) { + pixels = new T[N*w*h]; + memcpy(pixels, orig.pixels, sizeof(T)*N*w*h); +} + +#ifdef MSDFGEN_USE_CPP11 +template <typename T, int N> +Bitmap<T, N>::Bitmap(Bitmap<T, N> &&orig) : pixels(orig.pixels), w(orig.w), h(orig.h) { + orig.pixels = NULL; + orig.w = 0, orig.h = 0; +} +#endif + +template <typename T, int N> +Bitmap<T, N>::~Bitmap() { + delete [] pixels; +} + +template <typename T, int N> +Bitmap<T, N> & Bitmap<T, N>::operator=(const BitmapConstRef<T, N> &orig) { + if (pixels != orig.pixels) { + delete [] pixels; + w = orig.width, h = orig.height; + pixels = new T[N*w*h]; + memcpy(pixels, orig.pixels, sizeof(T)*N*w*h); + } + return *this; +} + +template <typename T, int N> +Bitmap<T, N> & Bitmap<T, N>::operator=(const Bitmap<T, N> &orig) { + if (this != &orig) { + delete [] pixels; + w = orig.w, h = orig.h; + pixels = new T[N*w*h]; + memcpy(pixels, orig.pixels, sizeof(T)*N*w*h); + } + return *this; +} + +#ifdef MSDFGEN_USE_CPP11 +template <typename T, int N> +Bitmap<T, N> & Bitmap<T, N>::operator=(Bitmap<T, N> &&orig) { + if (this != &orig) { + delete [] pixels; + pixels = orig.pixels; + w = orig.w, h = orig.h; + orig.pixels = NULL; + } + return *this; +} +#endif + +template <typename T, int N> +int Bitmap<T, N>::width() const { + return w; +} + +template <typename T, int N> +int Bitmap<T, N>::height() const { + return h; +} + +template <typename T, int N> +T * Bitmap<T, N>::operator()(int x, int y) { + return pixels+N*(w*y+x); +} + +template <typename T, int N> +const T * Bitmap<T, N>::operator()(int x, int y) const { + return pixels+N*(w*y+x); +} + +template <typename T, int N> +Bitmap<T, N>::operator T *() { + return pixels; +} + +template <typename T, int N> +Bitmap<T, N>::operator const T *() const { + return pixels; +} + +template <typename T, int N> +Bitmap<T, N>::operator BitmapRef<T, N>() { + return BitmapRef<T, N>(pixels, w, h); +} + +template <typename T, int N> +Bitmap<T, N>::operator BitmapConstRef<T, N>() const { + return BitmapConstRef<T, N>(pixels, w, h); +} + +} diff --git a/thirdparty/msdfgen/core/BitmapRef.hpp b/thirdparty/msdfgen/core/BitmapRef.hpp new file mode 100644 index 0000000000..6f9620dcdf --- /dev/null +++ b/thirdparty/msdfgen/core/BitmapRef.hpp @@ -0,0 +1,43 @@ + +#pragma once + +#include <cstdlib> + +namespace msdfgen { + +typedef unsigned char byte; + +/// Reference to a 2D image bitmap or a buffer acting as one. Pixel storage not owned or managed by the object. +template <typename T, int N = 1> +struct BitmapRef { + + T *pixels; + int width, height; + + inline BitmapRef() : pixels(NULL), width(0), height(0) { } + inline BitmapRef(T *pixels, int width, int height) : pixels(pixels), width(width), height(height) { } + + inline T * operator()(int x, int y) const { + return pixels+N*(width*y+x); + } + +}; + +/// Constant reference to a 2D image bitmap or a buffer acting as one. Pixel storage not owned or managed by the object. +template <typename T, int N = 1> +struct BitmapConstRef { + + const T *pixels; + int width, height; + + inline BitmapConstRef() : pixels(NULL), width(0), height(0) { } + inline BitmapConstRef(const T *pixels, int width, int height) : pixels(pixels), width(width), height(height) { } + inline BitmapConstRef(const BitmapRef<T, N> &orig) : pixels(orig.pixels), width(orig.width), height(orig.height) { } + + inline const T * operator()(int x, int y) const { + return pixels+N*(width*y+x); + } + +}; + +} diff --git a/thirdparty/msdfgen/core/Contour.cpp b/thirdparty/msdfgen/core/Contour.cpp new file mode 100644 index 0000000000..ca80d3c55a --- /dev/null +++ b/thirdparty/msdfgen/core/Contour.cpp @@ -0,0 +1,90 @@ + +#include "Contour.h" + +#include "arithmetics.hpp" + +namespace msdfgen { + +static double shoelace(const Point2 &a, const Point2 &b) { + return (b.x-a.x)*(a.y+b.y); +} + +void Contour::addEdge(const EdgeHolder &edge) { + edges.push_back(edge); +} + +#ifdef MSDFGEN_USE_CPP11 +void Contour::addEdge(EdgeHolder &&edge) { + edges.push_back((EdgeHolder &&) edge); +} +#endif + +EdgeHolder & Contour::addEdge() { + edges.resize(edges.size()+1); + return edges.back(); +} + +static void boundPoint(double &l, double &b, double &r, double &t, Point2 p) { + if (p.x < l) l = p.x; + if (p.y < b) b = p.y; + if (p.x > r) r = p.x; + if (p.y > t) t = p.y; +} + +void Contour::bound(double &l, double &b, double &r, double &t) const { + for (std::vector<EdgeHolder>::const_iterator edge = edges.begin(); edge != edges.end(); ++edge) + (*edge)->bound(l, b, r, t); +} + +void Contour::boundMiters(double &l, double &b, double &r, double &t, double border, double miterLimit, int polarity) const { + if (edges.empty()) + return; + Vector2 prevDir = edges.back()->direction(1).normalize(true); + for (std::vector<EdgeHolder>::const_iterator edge = edges.begin(); edge != edges.end(); ++edge) { + Vector2 dir = -(*edge)->direction(0).normalize(true); + if (polarity*crossProduct(prevDir, dir) >= 0) { + double miterLength = miterLimit; + double q = .5*(1-dotProduct(prevDir, dir)); + if (q > 0) + miterLength = min(1/sqrt(q), miterLimit); + Point2 miter = (*edge)->point(0)+border*miterLength*(prevDir+dir).normalize(true); + boundPoint(l, b, r, t, miter); + } + prevDir = (*edge)->direction(1).normalize(true); + } +} + +int Contour::winding() const { + if (edges.empty()) + return 0; + double total = 0; + if (edges.size() == 1) { + Point2 a = edges[0]->point(0), b = edges[0]->point(1/3.), c = edges[0]->point(2/3.); + total += shoelace(a, b); + total += shoelace(b, c); + total += shoelace(c, a); + } else if (edges.size() == 2) { + Point2 a = edges[0]->point(0), b = edges[0]->point(.5), c = edges[1]->point(0), d = edges[1]->point(.5); + total += shoelace(a, b); + total += shoelace(b, c); + total += shoelace(c, d); + total += shoelace(d, a); + } else { + Point2 prev = edges.back()->point(0); + for (std::vector<EdgeHolder>::const_iterator edge = edges.begin(); edge != edges.end(); ++edge) { + Point2 cur = (*edge)->point(0); + total += shoelace(prev, cur); + prev = cur; + } + } + return sign(total); +} + +void Contour::reverse() { + for (int i = (int) edges.size()/2; i > 0; --i) + EdgeHolder::swap(edges[i-1], edges[edges.size()-i]); + for (std::vector<EdgeHolder>::iterator edge = edges.begin(); edge != edges.end(); ++edge) + (*edge)->reverse(); +} + +} diff --git a/thirdparty/msdfgen/core/Contour.h b/thirdparty/msdfgen/core/Contour.h new file mode 100644 index 0000000000..f79b269582 --- /dev/null +++ b/thirdparty/msdfgen/core/Contour.h @@ -0,0 +1,34 @@ + +#pragma once + +#include <vector> +#include "EdgeHolder.h" + +namespace msdfgen { + +/// A single closed contour of a shape. +class Contour { + +public: + /// The sequence of edges that make up the contour. + std::vector<EdgeHolder> edges; + + /// Adds an edge to the contour. + void addEdge(const EdgeHolder &edge); +#ifdef MSDFGEN_USE_CPP11 + void addEdge(EdgeHolder &&edge); +#endif + /// Creates a new edge in the contour and returns its reference. + EdgeHolder & addEdge(); + /// Adjusts the bounding box to fit the contour. + void bound(double &l, double &b, double &r, double &t) const; + /// Adjusts the bounding box to fit the contour border's mitered corners. + void boundMiters(double &l, double &b, double &r, double &t, double border, double miterLimit, int polarity) const; + /// Computes the winding of the contour. Returns 1 if positive, -1 if negative. + int winding() const; + /// Reverses the sequence of edges on the contour. + void reverse(); + +}; + +} diff --git a/thirdparty/msdfgen/core/EdgeColor.h b/thirdparty/msdfgen/core/EdgeColor.h new file mode 100644 index 0000000000..9d49a5a89e --- /dev/null +++ b/thirdparty/msdfgen/core/EdgeColor.h @@ -0,0 +1,18 @@ + +#pragma once + +namespace msdfgen { + +/// Edge color specifies which color channels an edge belongs to. +enum EdgeColor { + BLACK = 0, + RED = 1, + GREEN = 2, + YELLOW = 3, + BLUE = 4, + MAGENTA = 5, + CYAN = 6, + WHITE = 7 +}; + +} diff --git a/thirdparty/msdfgen/core/EdgeHolder.cpp b/thirdparty/msdfgen/core/EdgeHolder.cpp new file mode 100644 index 0000000000..1a8c5f66e9 --- /dev/null +++ b/thirdparty/msdfgen/core/EdgeHolder.cpp @@ -0,0 +1,77 @@ + +#include "EdgeHolder.h" + +namespace msdfgen { + +void EdgeHolder::swap(EdgeHolder &a, EdgeHolder &b) { + EdgeSegment *tmp = a.edgeSegment; + a.edgeSegment = b.edgeSegment; + b.edgeSegment = tmp; +} + +EdgeHolder::EdgeHolder() : edgeSegment(NULL) { } + +EdgeHolder::EdgeHolder(EdgeSegment *segment) : edgeSegment(segment) { } + +EdgeHolder::EdgeHolder(Point2 p0, Point2 p1, EdgeColor edgeColor) : edgeSegment(new LinearSegment(p0, p1, edgeColor)) { } + +EdgeHolder::EdgeHolder(Point2 p0, Point2 p1, Point2 p2, EdgeColor edgeColor) : edgeSegment(new QuadraticSegment(p0, p1, p2, edgeColor)) { } + +EdgeHolder::EdgeHolder(Point2 p0, Point2 p1, Point2 p2, Point2 p3, EdgeColor edgeColor) : edgeSegment(new CubicSegment(p0, p1, p2, p3, edgeColor)) { } + +EdgeHolder::EdgeHolder(const EdgeHolder &orig) : edgeSegment(orig.edgeSegment ? orig.edgeSegment->clone() : NULL) { } + +#ifdef MSDFGEN_USE_CPP11 +EdgeHolder::EdgeHolder(EdgeHolder &&orig) : edgeSegment(orig.edgeSegment) { + orig.edgeSegment = NULL; +} +#endif + +EdgeHolder::~EdgeHolder() { + delete edgeSegment; +} + +EdgeHolder & EdgeHolder::operator=(const EdgeHolder &orig) { + if (this != &orig) { + delete edgeSegment; + edgeSegment = orig.edgeSegment ? orig.edgeSegment->clone() : NULL; + } + return *this; +} + +#ifdef MSDFGEN_USE_CPP11 +EdgeHolder & EdgeHolder::operator=(EdgeHolder &&orig) { + if (this != &orig) { + delete edgeSegment; + edgeSegment = orig.edgeSegment; + orig.edgeSegment = NULL; + } + return *this; +} +#endif + +EdgeSegment & EdgeHolder::operator*() { + return *edgeSegment; +} + +const EdgeSegment & EdgeHolder::operator*() const { + return *edgeSegment; +} + +EdgeSegment * EdgeHolder::operator->() { + return edgeSegment; +} + +const EdgeSegment * EdgeHolder::operator->() const { + return edgeSegment; +} + +EdgeHolder::operator EdgeSegment *() { + return edgeSegment; +} + +EdgeHolder::operator const EdgeSegment *() const { + return edgeSegment; +} + +} diff --git a/thirdparty/msdfgen/core/EdgeHolder.h b/thirdparty/msdfgen/core/EdgeHolder.h new file mode 100644 index 0000000000..c4c5be7616 --- /dev/null +++ b/thirdparty/msdfgen/core/EdgeHolder.h @@ -0,0 +1,41 @@ + +#pragma once + +#include "edge-segments.h" + +namespace msdfgen { + +/// Container for a single edge of dynamic type. +class EdgeHolder { + +public: + /// Swaps the edges held by a and b. + static void swap(EdgeHolder &a, EdgeHolder &b); + + EdgeHolder(); + EdgeHolder(EdgeSegment *segment); + EdgeHolder(Point2 p0, Point2 p1, EdgeColor edgeColor = WHITE); + EdgeHolder(Point2 p0, Point2 p1, Point2 p2, EdgeColor edgeColor = WHITE); + EdgeHolder(Point2 p0, Point2 p1, Point2 p2, Point2 p3, EdgeColor edgeColor = WHITE); + EdgeHolder(const EdgeHolder &orig); +#ifdef MSDFGEN_USE_CPP11 + EdgeHolder(EdgeHolder &&orig); +#endif + ~EdgeHolder(); + EdgeHolder & operator=(const EdgeHolder &orig); +#ifdef MSDFGEN_USE_CPP11 + EdgeHolder & operator=(EdgeHolder &&orig); +#endif + EdgeSegment & operator*(); + const EdgeSegment & operator*() const; + EdgeSegment * operator->(); + const EdgeSegment * operator->() const; + operator EdgeSegment *(); + operator const EdgeSegment *() const; + +private: + EdgeSegment *edgeSegment; + +}; + +} diff --git a/thirdparty/msdfgen/core/MSDFErrorCorrection.cpp b/thirdparty/msdfgen/core/MSDFErrorCorrection.cpp new file mode 100644 index 0000000000..7918597fd2 --- /dev/null +++ b/thirdparty/msdfgen/core/MSDFErrorCorrection.cpp @@ -0,0 +1,495 @@ + +#include "MSDFErrorCorrection.h" + +#include <cstring> +#include "arithmetics.hpp" +#include "equation-solver.h" +#include "EdgeColor.h" +#include "bitmap-interpolation.hpp" +#include "edge-selectors.h" +#include "contour-combiners.h" +#include "ShapeDistanceFinder.h" +#include "generator-config.h" + +namespace msdfgen { + +#define ARTIFACT_T_EPSILON .01 +#define PROTECTION_RADIUS_TOLERANCE 1.001 + +#define CLASSIFIER_FLAG_CANDIDATE 0x01 +#define CLASSIFIER_FLAG_ARTIFACT 0x02 + +const double ErrorCorrectionConfig::defaultMinDeviationRatio = 1.11111111111111111; +const double ErrorCorrectionConfig::defaultMinImproveRatio = 1.11111111111111111; + +/// The base artifact classifier recognizes artifacts based on the contents of the SDF alone. +class BaseArtifactClassifier { +public: + inline BaseArtifactClassifier(double span, bool protectedFlag) : span(span), protectedFlag(protectedFlag) { } + /// Evaluates if the median value xm interpolated at xt in the range between am at at and bm at bt indicates an artifact. + inline int rangeTest(double at, double bt, double xt, float am, float bm, float xm) const { + // For protected texels, only consider inversion artifacts (interpolated median has different sign than boundaries). For the rest, it is sufficient that the interpolated median is outside its boundaries. + if ((am > .5f && bm > .5f && xm <= .5f) || (am < .5f && bm < .5f && xm >= .5f) || (!protectedFlag && median(am, bm, xm) != xm)) { + double axSpan = (xt-at)*span, bxSpan = (bt-xt)*span; + // Check if the interpolated median's value is in the expected range based on its distance (span) from boundaries a, b. + if (!(xm >= am-axSpan && xm <= am+axSpan && xm >= bm-bxSpan && xm <= bm+bxSpan)) + return CLASSIFIER_FLAG_CANDIDATE|CLASSIFIER_FLAG_ARTIFACT; + return CLASSIFIER_FLAG_CANDIDATE; + } + return 0; + } + /// Returns true if the combined results of the tests performed on the median value m interpolated at t indicate an artifact. + inline bool evaluate(double t, float m, int flags) const { + return (flags&2) != 0; + } +private: + double span; + bool protectedFlag; +}; + +/// The shape distance checker evaluates the exact shape distance to find additional artifacts at a significant performance cost. +template <template <typename> class ContourCombiner, int N> +class ShapeDistanceChecker { +public: + class ArtifactClassifier : public BaseArtifactClassifier { + public: + inline ArtifactClassifier(ShapeDistanceChecker *parent, const Vector2 &direction, double span) : BaseArtifactClassifier(span, parent->protectedFlag), parent(parent), direction(direction) { } + /// Returns true if the combined results of the tests performed on the median value m interpolated at t indicate an artifact. + inline bool evaluate(double t, float m, int flags) const { + if (flags&CLASSIFIER_FLAG_CANDIDATE) { + // Skip expensive distance evaluation if the point has already been classified as an artifact by the base classifier. + if (flags&CLASSIFIER_FLAG_ARTIFACT) + return true; + Vector2 tVector = t*direction; + float oldMSD[N], newMSD[3]; + // Compute the color that would be currently interpolated at the artifact candidate's position. + Point2 sdfCoord = parent->sdfCoord+tVector; + interpolate(oldMSD, parent->sdf, sdfCoord); + // Compute the color that would be interpolated at the artifact candidate's position if error correction was applied on the current texel. + double aWeight = (1-fabs(tVector.x))*(1-fabs(tVector.y)); + float aPSD = median(parent->msd[0], parent->msd[1], parent->msd[2]); + newMSD[0] = float(oldMSD[0]+aWeight*(aPSD-parent->msd[0])); + newMSD[1] = float(oldMSD[1]+aWeight*(aPSD-parent->msd[1])); + newMSD[2] = float(oldMSD[2]+aWeight*(aPSD-parent->msd[2])); + // Compute the evaluated distance (interpolated median) before and after error correction, as well as the exact shape distance. + float oldPSD = median(oldMSD[0], oldMSD[1], oldMSD[2]); + float newPSD = median(newMSD[0], newMSD[1], newMSD[2]); + float refPSD = float(parent->invRange*parent->distanceFinder.distance(parent->shapeCoord+tVector*parent->texelSize)+.5); + // Compare the differences of the exact distance and the before and after distances. + return parent->minImproveRatio*fabsf(newPSD-refPSD) < double(fabsf(oldPSD-refPSD)); + } + return false; + } + private: + ShapeDistanceChecker *parent; + Vector2 direction; + }; + Point2 shapeCoord, sdfCoord; + const float *msd; + bool protectedFlag; + inline ShapeDistanceChecker(const BitmapConstRef<float, N> &sdf, const Shape &shape, const Projection &projection, double invRange, double minImproveRatio) : distanceFinder(shape), sdf(sdf), invRange(invRange), minImproveRatio(minImproveRatio) { + texelSize = projection.unprojectVector(Vector2(1)); + } + inline ArtifactClassifier classifier(const Vector2 &direction, double span) { + return ArtifactClassifier(this, direction, span); + } +private: + ShapeDistanceFinder<ContourCombiner<PseudoDistanceSelector> > distanceFinder; + BitmapConstRef<float, N> sdf; + double invRange; + Vector2 texelSize; + double minImproveRatio; +}; + +MSDFErrorCorrection::MSDFErrorCorrection() { } + +MSDFErrorCorrection::MSDFErrorCorrection(const BitmapRef<byte, 1> &stencil, const Projection &projection, double range) : stencil(stencil), projection(projection) { + invRange = 1/range; + minDeviationRatio = ErrorCorrectionConfig::defaultMinDeviationRatio; + minImproveRatio = ErrorCorrectionConfig::defaultMinImproveRatio; + memset(stencil.pixels, 0, sizeof(byte)*stencil.width*stencil.height); +} + +void MSDFErrorCorrection::setMinDeviationRatio(double minDeviationRatio) { + this->minDeviationRatio = minDeviationRatio; +} + +void MSDFErrorCorrection::setMinImproveRatio(double minImproveRatio) { + this->minImproveRatio = minImproveRatio; +} + +void MSDFErrorCorrection::protectCorners(const Shape &shape) { + for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) + if (!contour->edges.empty()) { + const EdgeSegment *prevEdge = contour->edges.back(); + for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { + int commonColor = prevEdge->color&(*edge)->color; + // If the color changes from prevEdge to edge, this is a corner. + if (!(commonColor&(commonColor-1))) { + // Find the four texels that envelop the corner and mark them as protected. + Point2 p = projection.project((*edge)->point(0)); + if (shape.inverseYAxis) + p.y = stencil.height-p.y; + int l = (int) floor(p.x-.5); + int b = (int) floor(p.y-.5); + int r = l+1; + int t = b+1; + // Check that the positions are within bounds. + if (l < stencil.width && b < stencil.height && r >= 0 && t >= 0) { + if (l >= 0 && b >= 0) + *stencil(l, b) |= (byte) PROTECTED; + if (r < stencil.width && b >= 0) + *stencil(r, b) |= (byte) PROTECTED; + if (l >= 0 && t < stencil.height) + *stencil(l, t) |= (byte) PROTECTED; + if (r < stencil.width && t < stencil.height) + *stencil(r, t) |= (byte) PROTECTED; + } + } + prevEdge = *edge; + } + } +} + +/// Determines if the channel contributes to an edge between the two texels a, b. +static bool edgeBetweenTexelsChannel(const float *a, const float *b, int channel) { + // Find interpolation ratio t (0 < t < 1) where an edge is expected (mix(a[channel], b[channel], t) == 0.5). + double t = (a[channel]-.5)/(a[channel]-b[channel]); + if (t > 0 && t < 1) { + // Interpolate channel values at t. + float c[3] = { + mix(a[0], b[0], t), + mix(a[1], b[1], t), + mix(a[2], b[2], t) + }; + // This is only an edge if the zero-distance channel is the median. + return median(c[0], c[1], c[2]) == c[channel]; + } + return false; +} + +/// Returns a bit mask of which channels contribute to an edge between the two texels a, b. +static int edgeBetweenTexels(const float *a, const float *b) { + return ( + RED*edgeBetweenTexelsChannel(a, b, 0)+ + GREEN*edgeBetweenTexelsChannel(a, b, 1)+ + BLUE*edgeBetweenTexelsChannel(a, b, 2) + ); +} + +/// Marks texel as protected if one of its non-median channels is present in the channel mask. +static void protectExtremeChannels(byte *stencil, const float *msd, float m, int mask) { + if ( + (mask&RED && msd[0] != m) || + (mask&GREEN && msd[1] != m) || + (mask&BLUE && msd[2] != m) + ) + *stencil |= (byte) MSDFErrorCorrection::PROTECTED; +} + +template <int N> +void MSDFErrorCorrection::protectEdges(const BitmapConstRef<float, N> &sdf) { + float radius; + // Horizontal texel pairs + radius = float(PROTECTION_RADIUS_TOLERANCE*projection.unprojectVector(Vector2(invRange, 0)).length()); + for (int y = 0; y < sdf.height; ++y) { + const float *left = sdf(0, y); + const float *right = sdf(1, y); + for (int x = 0; x < sdf.width-1; ++x) { + float lm = median(left[0], left[1], left[2]); + float rm = median(right[0], right[1], right[2]); + if (fabsf(lm-.5f)+fabsf(rm-.5f) < radius) { + int mask = edgeBetweenTexels(left, right); + protectExtremeChannels(stencil(x, y), left, lm, mask); + protectExtremeChannels(stencil(x+1, y), right, rm, mask); + } + left += N, right += N; + } + } + // Vertical texel pairs + radius = float(PROTECTION_RADIUS_TOLERANCE*projection.unprojectVector(Vector2(0, invRange)).length()); + for (int y = 0; y < sdf.height-1; ++y) { + const float *bottom = sdf(0, y); + const float *top = sdf(0, y+1); + for (int x = 0; x < sdf.width; ++x) { + float bm = median(bottom[0], bottom[1], bottom[2]); + float tm = median(top[0], top[1], top[2]); + if (fabsf(bm-.5f)+fabsf(tm-.5f) < radius) { + int mask = edgeBetweenTexels(bottom, top); + protectExtremeChannels(stencil(x, y), bottom, bm, mask); + protectExtremeChannels(stencil(x, y+1), top, tm, mask); + } + bottom += N, top += N; + } + } + // Diagonal texel pairs + radius = float(PROTECTION_RADIUS_TOLERANCE*projection.unprojectVector(Vector2(invRange)).length()); + for (int y = 0; y < sdf.height-1; ++y) { + const float *lb = sdf(0, y); + const float *rb = sdf(1, y); + const float *lt = sdf(0, y+1); + const float *rt = sdf(1, y+1); + for (int x = 0; x < sdf.width-1; ++x) { + float mlb = median(lb[0], lb[1], lb[2]); + float mrb = median(rb[0], rb[1], rb[2]); + float mlt = median(lt[0], lt[1], lt[2]); + float mrt = median(rt[0], rt[1], rt[2]); + if (fabsf(mlb-.5f)+fabsf(mrt-.5f) < radius) { + int mask = edgeBetweenTexels(lb, rt); + protectExtremeChannels(stencil(x, y), lb, mlb, mask); + protectExtremeChannels(stencil(x+1, y+1), rt, mrt, mask); + } + if (fabsf(mrb-.5f)+fabsf(mlt-.5f) < radius) { + int mask = edgeBetweenTexels(rb, lt); + protectExtremeChannels(stencil(x+1, y), rb, mrb, mask); + protectExtremeChannels(stencil(x, y+1), lt, mlt, mask); + } + lb += N, rb += N, lt += N, rt += N; + } + } +} + +void MSDFErrorCorrection::protectAll() { + byte *end = stencil.pixels+stencil.width*stencil.height; + for (byte *mask = stencil.pixels; mask < end; ++mask) + *mask |= (byte) PROTECTED; +} + +/// Returns the median of the linear interpolation of texels a, b at t. +static float interpolatedMedian(const float *a, const float *b, double t) { + return median( + mix(a[0], b[0], t), + mix(a[1], b[1], t), + mix(a[2], b[2], t) + ); +} +/// Returns the median of the bilinear interpolation with the given constant, linear, and quadratic terms at t. +static float interpolatedMedian(const float *a, const float *l, const float *q, double t) { + return float(median( + t*(t*q[0]+l[0])+a[0], + t*(t*q[1]+l[1])+a[1], + t*(t*q[2]+l[2])+a[2] + )); +} + +/// Determines if the interpolated median xm is an artifact. +static bool isArtifact(bool isProtected, double axSpan, double bxSpan, float am, float bm, float xm) { + return ( + // For protected texels, only report an artifact if it would cause fill inversion (change between positive and negative distance). + (!isProtected || (am > .5f && bm > .5f && xm <= .5f) || (am < .5f && bm < .5f && xm >= .5f)) && + // This is an artifact if the interpolated median is outside the range of possible values based on its distance from a, b. + !(xm >= am-axSpan && xm <= am+axSpan && xm >= bm-bxSpan && xm <= bm+bxSpan) + ); +} + +/// Checks if a linear interpolation artifact will occur at a point where two specific color channels are equal - such points have extreme median values. +template <class ArtifactClassifier> +static bool hasLinearArtifactInner(const ArtifactClassifier &artifactClassifier, float am, float bm, const float *a, const float *b, float dA, float dB) { + // Find interpolation ratio t (0 < t < 1) where two color channels are equal (mix(dA, dB, t) == 0). + double t = (double) dA/(dA-dB); + if (t > ARTIFACT_T_EPSILON && t < 1-ARTIFACT_T_EPSILON) { + // Interpolate median at t and let the classifier decide if its value indicates an artifact. + float xm = interpolatedMedian(a, b, t); + return artifactClassifier.evaluate(t, xm, artifactClassifier.rangeTest(0, 1, t, am, bm, xm)); + } + return false; +} + +/// Checks if a bilinear interpolation artifact will occur at a point where two specific color channels are equal - such points have extreme median values. +template <class ArtifactClassifier> +static bool hasDiagonalArtifactInner(const ArtifactClassifier &artifactClassifier, float am, float dm, const float *a, const float *l, const float *q, float dA, float dBC, float dD, double tEx0, double tEx1) { + // Find interpolation ratios t (0 < t[i] < 1) where two color channels are equal. + double t[2]; + int solutions = solveQuadratic(t, dD-dBC+dA, dBC-dA-dA, dA); + for (int i = 0; i < solutions; ++i) { + // Solutions t[i] == 0 and t[i] == 1 are singularities and occur very often because two channels are usually equal at texels. + if (t[i] > ARTIFACT_T_EPSILON && t[i] < 1-ARTIFACT_T_EPSILON) { + // Interpolate median xm at t. + float xm = interpolatedMedian(a, l, q, t[i]); + // Determine if xm deviates too much from medians of a, d. + int rangeFlags = artifactClassifier.rangeTest(0, 1, t[i], am, dm, xm); + // Additionally, check xm against the interpolated medians at the local extremes tEx0, tEx1. + double tEnd[2]; + float em[2]; + // tEx0 + if (tEx0 > 0 && tEx0 < 1) { + tEnd[0] = 0, tEnd[1] = 1; + em[0] = am, em[1] = dm; + tEnd[tEx0 > t[i]] = tEx0; + em[tEx0 > t[i]] = interpolatedMedian(a, l, q, tEx0); + rangeFlags |= artifactClassifier.rangeTest(tEnd[0], tEnd[1], t[i], am, dm, xm); + } + // tEx1 + if (tEx1 > 0 && tEx1 < 1) { + tEnd[0] = 0, tEnd[1] = 1; + em[0] = am, em[1] = dm; + tEnd[tEx1 > t[i]] = tEx1; + em[tEx1 > t[i]] = interpolatedMedian(a, l, q, tEx1); + rangeFlags |= artifactClassifier.rangeTest(tEnd[0], tEnd[1], t[i], am, dm, xm); + } + if (artifactClassifier.evaluate(t[i], xm, rangeFlags)) + return true; + } + } + return false; +} + +/// Checks if a linear interpolation artifact will occur inbetween two horizontally or vertically adjacent texels a, b. +template <class ArtifactClassifier> +static bool hasLinearArtifact(const ArtifactClassifier &artifactClassifier, float am, const float *a, const float *b) { + float bm = median(b[0], b[1], b[2]); + return ( + // Out of the pair, only report artifacts for the texel further from the edge to minimize side effects. + fabsf(am-.5f) >= fabsf(bm-.5f) && ( + // Check points where each pair of color channels meets. + hasLinearArtifactInner(artifactClassifier, am, bm, a, b, a[1]-a[0], b[1]-b[0]) || + hasLinearArtifactInner(artifactClassifier, am, bm, a, b, a[2]-a[1], b[2]-b[1]) || + hasLinearArtifactInner(artifactClassifier, am, bm, a, b, a[0]-a[2], b[0]-b[2]) + ) + ); +} + +/// Checks if a bilinear interpolation artifact will occur inbetween two diagonally adjacent texels a, d (with b, c forming the other diagonal). +template <class ArtifactClassifier> +static bool hasDiagonalArtifact(const ArtifactClassifier &artifactClassifier, float am, const float *a, const float *b, const float *c, const float *d) { + float dm = median(d[0], d[1], d[2]); + // Out of the pair, only report artifacts for the texel further from the edge to minimize side effects. + if (fabsf(am-.5f) >= fabsf(dm-.5f)) { + float abc[3] = { + a[0]-b[0]-c[0], + a[1]-b[1]-c[1], + a[2]-b[2]-c[2] + }; + // Compute the linear terms for bilinear interpolation. + float l[3] = { + -a[0]-abc[0], + -a[1]-abc[1], + -a[2]-abc[2] + }; + // Compute the quadratic terms for bilinear interpolation. + float q[3] = { + d[0]+abc[0], + d[1]+abc[1], + d[2]+abc[2] + }; + // Compute interpolation ratios tEx (0 < tEx[i] < 1) for the local extremes of each color channel (the derivative 2*q[i]*tEx[i]+l[i] == 0). + double tEx[3] = { + -.5*l[0]/q[0], + -.5*l[1]/q[1], + -.5*l[2]/q[2] + }; + // Check points where each pair of color channels meets. + return ( + hasDiagonalArtifactInner(artifactClassifier, am, dm, a, l, q, a[1]-a[0], b[1]-b[0]+c[1]-c[0], d[1]-d[0], tEx[0], tEx[1]) || + hasDiagonalArtifactInner(artifactClassifier, am, dm, a, l, q, a[2]-a[1], b[2]-b[1]+c[2]-c[1], d[2]-d[1], tEx[1], tEx[2]) || + hasDiagonalArtifactInner(artifactClassifier, am, dm, a, l, q, a[0]-a[2], b[0]-b[2]+c[0]-c[2], d[0]-d[2], tEx[2], tEx[0]) + ); + } + return false; +} + +template <int N> +void MSDFErrorCorrection::findErrors(const BitmapConstRef<float, N> &sdf) { + // Compute the expected deltas between values of horizontally, vertically, and diagonally adjacent texels. + double hSpan = minDeviationRatio*projection.unprojectVector(Vector2(invRange, 0)).length(); + double vSpan = minDeviationRatio*projection.unprojectVector(Vector2(0, invRange)).length(); + double dSpan = minDeviationRatio*projection.unprojectVector(Vector2(invRange)).length(); + // Inspect all texels. + for (int y = 0; y < sdf.height; ++y) { + for (int x = 0; x < sdf.width; ++x) { + const float *c = sdf(x, y); + float cm = median(c[0], c[1], c[2]); + bool protectedFlag = (*stencil(x, y)&PROTECTED) != 0; + const float *l = NULL, *b = NULL, *r = NULL, *t = NULL; + // Mark current texel c with the error flag if an artifact occurs when it's interpolated with any of its 8 neighbors. + *stencil(x, y) |= (byte) (ERROR*( + (x > 0 && ((l = sdf(x-1, y)), hasLinearArtifact(BaseArtifactClassifier(hSpan, protectedFlag), cm, c, l))) || + (y > 0 && ((b = sdf(x, y-1)), hasLinearArtifact(BaseArtifactClassifier(vSpan, protectedFlag), cm, c, b))) || + (x < sdf.width-1 && ((r = sdf(x+1, y)), hasLinearArtifact(BaseArtifactClassifier(hSpan, protectedFlag), cm, c, r))) || + (y < sdf.height-1 && ((t = sdf(x, y+1)), hasLinearArtifact(BaseArtifactClassifier(vSpan, protectedFlag), cm, c, t))) || + (x > 0 && y > 0 && hasDiagonalArtifact(BaseArtifactClassifier(dSpan, protectedFlag), cm, c, l, b, sdf(x-1, y-1))) || + (x < sdf.width-1 && y > 0 && hasDiagonalArtifact(BaseArtifactClassifier(dSpan, protectedFlag), cm, c, r, b, sdf(x+1, y-1))) || + (x > 0 && y < sdf.height-1 && hasDiagonalArtifact(BaseArtifactClassifier(dSpan, protectedFlag), cm, c, l, t, sdf(x-1, y+1))) || + (x < sdf.width-1 && y < sdf.height-1 && hasDiagonalArtifact(BaseArtifactClassifier(dSpan, protectedFlag), cm, c, r, t, sdf(x+1, y+1))) + )); + } + } +} + +template <template <typename> class ContourCombiner, int N> +void MSDFErrorCorrection::findErrors(const BitmapConstRef<float, N> &sdf, const Shape &shape) { + // Compute the expected deltas between values of horizontally, vertically, and diagonally adjacent texels. + double hSpan = minDeviationRatio*projection.unprojectVector(Vector2(invRange, 0)).length(); + double vSpan = minDeviationRatio*projection.unprojectVector(Vector2(0, invRange)).length(); + double dSpan = minDeviationRatio*projection.unprojectVector(Vector2(invRange)).length(); +#ifdef MSDFGEN_USE_OPENMP + #pragma omp parallel +#endif + { + ShapeDistanceChecker<ContourCombiner, N> shapeDistanceChecker(sdf, shape, projection, invRange, minImproveRatio); + bool rightToLeft = false; + // Inspect all texels. +#ifdef MSDFGEN_USE_OPENMP + #pragma omp for +#endif + for (int y = 0; y < sdf.height; ++y) { + int row = shape.inverseYAxis ? sdf.height-y-1 : y; + for (int col = 0; col < sdf.width; ++col) { + int x = rightToLeft ? sdf.width-col-1 : col; + if ((*stencil(x, row)&ERROR)) + continue; + const float *c = sdf(x, row); + shapeDistanceChecker.shapeCoord = projection.unproject(Point2(x+.5, y+.5)); + shapeDistanceChecker.sdfCoord = Point2(x+.5, row+.5); + shapeDistanceChecker.msd = c; + shapeDistanceChecker.protectedFlag = (*stencil(x, row)&PROTECTED) != 0; + float cm = median(c[0], c[1], c[2]); + const float *l = NULL, *b = NULL, *r = NULL, *t = NULL; + // Mark current texel c with the error flag if an artifact occurs when it's interpolated with any of its 8 neighbors. + *stencil(x, row) |= (byte) (ERROR*( + (x > 0 && ((l = sdf(x-1, row)), hasLinearArtifact(shapeDistanceChecker.classifier(Vector2(-1, 0), hSpan), cm, c, l))) || + (row > 0 && ((b = sdf(x, row-1)), hasLinearArtifact(shapeDistanceChecker.classifier(Vector2(0, -1), vSpan), cm, c, b))) || + (x < sdf.width-1 && ((r = sdf(x+1, row)), hasLinearArtifact(shapeDistanceChecker.classifier(Vector2(+1, 0), hSpan), cm, c, r))) || + (row < sdf.height-1 && ((t = sdf(x, row+1)), hasLinearArtifact(shapeDistanceChecker.classifier(Vector2(0, +1), vSpan), cm, c, t))) || + (x > 0 && row > 0 && hasDiagonalArtifact(shapeDistanceChecker.classifier(Vector2(-1, -1), dSpan), cm, c, l, b, sdf(x-1, row-1))) || + (x < sdf.width-1 && row > 0 && hasDiagonalArtifact(shapeDistanceChecker.classifier(Vector2(+1, -1), dSpan), cm, c, r, b, sdf(x+1, row-1))) || + (x > 0 && row < sdf.height-1 && hasDiagonalArtifact(shapeDistanceChecker.classifier(Vector2(-1, +1), dSpan), cm, c, l, t, sdf(x-1, row+1))) || + (x < sdf.width-1 && row < sdf.height-1 && hasDiagonalArtifact(shapeDistanceChecker.classifier(Vector2(+1, +1), dSpan), cm, c, r, t, sdf(x+1, row+1))) + )); + } + } + } +} + +template <int N> +void MSDFErrorCorrection::apply(const BitmapRef<float, N> &sdf) const { + int texelCount = sdf.width*sdf.height; + const byte *mask = stencil.pixels; + float *texel = sdf.pixels; + for (int i = 0; i < texelCount; ++i) { + if (*mask&ERROR) { + // Set all color channels to the median. + float m = median(texel[0], texel[1], texel[2]); + texel[0] = m, texel[1] = m, texel[2] = m; + } + ++mask; + texel += N; + } +} + +BitmapConstRef<byte, 1> MSDFErrorCorrection::getStencil() const { + return stencil; +} + +template void MSDFErrorCorrection::protectEdges(const BitmapConstRef<float, 3> &sdf); +template void MSDFErrorCorrection::protectEdges(const BitmapConstRef<float, 4> &sdf); +template void MSDFErrorCorrection::findErrors(const BitmapConstRef<float, 3> &sdf); +template void MSDFErrorCorrection::findErrors(const BitmapConstRef<float, 4> &sdf); +template void MSDFErrorCorrection::findErrors<SimpleContourCombiner>(const BitmapConstRef<float, 3> &sdf, const Shape &shape); +template void MSDFErrorCorrection::findErrors<SimpleContourCombiner>(const BitmapConstRef<float, 4> &sdf, const Shape &shape); +template void MSDFErrorCorrection::findErrors<OverlappingContourCombiner>(const BitmapConstRef<float, 3> &sdf, const Shape &shape); +template void MSDFErrorCorrection::findErrors<OverlappingContourCombiner>(const BitmapConstRef<float, 4> &sdf, const Shape &shape); +template void MSDFErrorCorrection::apply(const BitmapRef<float, 3> &sdf) const; +template void MSDFErrorCorrection::apply(const BitmapRef<float, 4> &sdf) const; + +} diff --git a/thirdparty/msdfgen/core/MSDFErrorCorrection.h b/thirdparty/msdfgen/core/MSDFErrorCorrection.h new file mode 100644 index 0000000000..c2e92fbce7 --- /dev/null +++ b/thirdparty/msdfgen/core/MSDFErrorCorrection.h @@ -0,0 +1,56 @@ + +#pragma once + +#include "Projection.h" +#include "Shape.h" +#include "BitmapRef.hpp" + +namespace msdfgen { + +/// Performs error correction on a computed MSDF to eliminate interpolation artifacts. This is a low-level class, you may want to use the API in msdf-error-correction.h instead. +class MSDFErrorCorrection { + +public: + /// Stencil flags. + enum Flags { + /// Texel marked as potentially causing interpolation errors. + ERROR = 1, + /// Texel marked as protected. Protected texels are only given the error flag if they cause inversion artifacts. + PROTECTED = 2 + }; + + MSDFErrorCorrection(); + explicit MSDFErrorCorrection(const BitmapRef<byte, 1> &stencil, const Projection &projection, double range); + /// Sets the minimum ratio between the actual and maximum expected distance delta to be considered an error. + void setMinDeviationRatio(double minDeviationRatio); + /// Sets the minimum ratio between the pre-correction distance error and the post-correction distance error. + void setMinImproveRatio(double minImproveRatio); + /// Flags all texels that are interpolated at corners as protected. + void protectCorners(const Shape &shape); + /// Flags all texels that contribute to edges as protected. + template <int N> + void protectEdges(const BitmapConstRef<float, N> &sdf); + /// Flags all texels as protected. + void protectAll(); + /// Flags texels that are expected to cause interpolation artifacts based on analysis of the SDF only. + template <int N> + void findErrors(const BitmapConstRef<float, N> &sdf); + /// Flags texels that are expected to cause interpolation artifacts based on analysis of the SDF and comparison with the exact shape distance. + template <template <typename> class ContourCombiner, int N> + void findErrors(const BitmapConstRef<float, N> &sdf, const Shape &shape); + /// Modifies the MSDF so that all texels with the error flag are converted to single-channel. + template <int N> + void apply(const BitmapRef<float, N> &sdf) const; + /// Returns the stencil in its current state (see Flags). + BitmapConstRef<byte, 1> getStencil() const; + +private: + BitmapRef<byte, 1> stencil; + Projection projection; + double invRange; + double minDeviationRatio; + double minImproveRatio; + +}; + +} diff --git a/thirdparty/msdfgen/core/Projection.cpp b/thirdparty/msdfgen/core/Projection.cpp new file mode 100644 index 0000000000..fa2f5e2592 --- /dev/null +++ b/thirdparty/msdfgen/core/Projection.cpp @@ -0,0 +1,42 @@ + +#include "Projection.h" + +namespace msdfgen { + +Projection::Projection() : scale(1), translate(0) { } + +Projection::Projection(const Vector2 &scale, const Vector2 &translate) : scale(scale), translate(translate) { } + +Point2 Projection::project(const Point2 &coord) const { + return scale*(coord+translate); +} + +Point2 Projection::unproject(const Point2 &coord) const { + return coord/scale-translate; +} + +Vector2 Projection::projectVector(const Vector2 &vector) const { + return scale*vector; +} + +Vector2 Projection::unprojectVector(const Vector2 &vector) const { + return vector/scale; +} + +double Projection::projectX(double x) const { + return scale.x*(x+translate.x); +} + +double Projection::projectY(double y) const { + return scale.y*(y+translate.y); +} + +double Projection::unprojectX(double x) const { + return x/scale.x-translate.x; +} + +double Projection::unprojectY(double y) const { + return y/scale.y-translate.y; +} + +} diff --git a/thirdparty/msdfgen/core/Projection.h b/thirdparty/msdfgen/core/Projection.h new file mode 100644 index 0000000000..7cdb1c307a --- /dev/null +++ b/thirdparty/msdfgen/core/Projection.h @@ -0,0 +1,37 @@ + +#pragma once + +#include "Vector2.h" + +namespace msdfgen { + +/// A transformation from shape coordinates to pixel coordinates. +class Projection { + +public: + Projection(); + Projection(const Vector2 &scale, const Vector2 &translate); + /// Converts the shape coordinate to pixel coordinate. + Point2 project(const Point2 &coord) const; + /// Converts the pixel coordinate to shape coordinate. + Point2 unproject(const Point2 &coord) const; + /// Converts the vector to pixel coordinate space. + Vector2 projectVector(const Vector2 &vector) const; + /// Converts the vector from pixel coordinate space. + Vector2 unprojectVector(const Vector2 &vector) const; + /// Converts the X-coordinate from shape to pixel coordinate space. + double projectX(double x) const; + /// Converts the Y-coordinate from shape to pixel coordinate space. + double projectY(double y) const; + /// Converts the X-coordinate from pixel to shape coordinate space. + double unprojectX(double x) const; + /// Converts the Y-coordinate from pixel to shape coordinate space. + double unprojectY(double y) const; + +private: + Vector2 scale; + Vector2 translate; + +}; + +} diff --git a/thirdparty/msdfgen/core/Scanline.cpp b/thirdparty/msdfgen/core/Scanline.cpp new file mode 100644 index 0000000000..8e5352dbf6 --- /dev/null +++ b/thirdparty/msdfgen/core/Scanline.cpp @@ -0,0 +1,125 @@ + +#include "Scanline.h" + +#include <algorithm> +#include "arithmetics.hpp" + +namespace msdfgen { + +static int compareIntersections(const void *a, const void *b) { + return sign(reinterpret_cast<const Scanline::Intersection *>(a)->x-reinterpret_cast<const Scanline::Intersection *>(b)->x); +} + +bool interpretFillRule(int intersections, FillRule fillRule) { + switch (fillRule) { + case FILL_NONZERO: + return intersections != 0; + case FILL_ODD: + return intersections&1; + case FILL_POSITIVE: + return intersections > 0; + case FILL_NEGATIVE: + return intersections < 0; + } + return false; +} + +double Scanline::overlap(const Scanline &a, const Scanline &b, double xFrom, double xTo, FillRule fillRule) { + double total = 0; + bool aInside = false, bInside = false; + int ai = 0, bi = 0; + double ax = !a.intersections.empty() ? a.intersections[ai].x : xTo; + double bx = !b.intersections.empty() ? b.intersections[bi].x : xTo; + while (ax < xFrom || bx < xFrom) { + double xNext = min(ax, bx); + if (ax == xNext && ai < (int) a.intersections.size()) { + aInside = interpretFillRule(a.intersections[ai].direction, fillRule); + ax = ++ai < (int) a.intersections.size() ? a.intersections[ai].x : xTo; + } + if (bx == xNext && bi < (int) b.intersections.size()) { + bInside = interpretFillRule(b.intersections[bi].direction, fillRule); + bx = ++bi < (int) b.intersections.size() ? b.intersections[bi].x : xTo; + } + } + double x = xFrom; + while (ax < xTo || bx < xTo) { + double xNext = min(ax, bx); + if (aInside == bInside) + total += xNext-x; + if (ax == xNext && ai < (int) a.intersections.size()) { + aInside = interpretFillRule(a.intersections[ai].direction, fillRule); + ax = ++ai < (int) a.intersections.size() ? a.intersections[ai].x : xTo; + } + if (bx == xNext && bi < (int) b.intersections.size()) { + bInside = interpretFillRule(b.intersections[bi].direction, fillRule); + bx = ++bi < (int) b.intersections.size() ? b.intersections[bi].x : xTo; + } + x = xNext; + } + if (aInside == bInside) + total += xTo-x; + return total; +} + +Scanline::Scanline() : lastIndex(0) { } + +void Scanline::preprocess() { + lastIndex = 0; + if (!intersections.empty()) { + qsort(&intersections[0], intersections.size(), sizeof(Intersection), compareIntersections); + int totalDirection = 0; + for (std::vector<Intersection>::iterator intersection = intersections.begin(); intersection != intersections.end(); ++intersection) { + totalDirection += intersection->direction; + intersection->direction = totalDirection; + } + } +} + +void Scanline::setIntersections(const std::vector<Intersection> &intersections) { + this->intersections = intersections; + preprocess(); +} + +#ifdef MSDFGEN_USE_CPP11 +void Scanline::setIntersections(std::vector<Intersection> &&intersections) { + this->intersections = (std::vector<Intersection> &&) intersections; + preprocess(); +} +#endif + +int Scanline::moveTo(double x) const { + if (intersections.empty()) + return -1; + int index = lastIndex; + if (x < intersections[index].x) { + do { + if (index == 0) { + lastIndex = 0; + return -1; + } + --index; + } while (x < intersections[index].x); + } else { + while (index < (int) intersections.size()-1 && x >= intersections[index+1].x) + ++index; + } + lastIndex = index; + return index; +} + +int Scanline::countIntersections(double x) const { + return moveTo(x)+1; +} + +int Scanline::sumIntersections(double x) const { + int index = moveTo(x); + if (index >= 0) + return intersections[index].direction; + return 0; +} + +bool Scanline::filled(double x, FillRule fillRule) const { + return interpretFillRule(sumIntersections(x), fillRule); +} + +} diff --git a/thirdparty/msdfgen/core/Scanline.h b/thirdparty/msdfgen/core/Scanline.h new file mode 100644 index 0000000000..9c8f34044b --- /dev/null +++ b/thirdparty/msdfgen/core/Scanline.h @@ -0,0 +1,55 @@ + +#pragma once + +#include <vector> + +namespace msdfgen { + +/// Fill rule dictates how intersection total is interpreted during rasterization. +enum FillRule { + FILL_NONZERO, + FILL_ODD, // "even-odd" + FILL_POSITIVE, + FILL_NEGATIVE +}; + +/// Resolves the number of intersection into a binary fill value based on fill rule. +bool interpretFillRule(int intersections, FillRule fillRule); + +/// Represents a horizontal scanline intersecting a shape. +class Scanline { + +public: + /// An intersection with the scanline. + struct Intersection { + /// X coordinate. + double x; + /// Normalized Y direction of the oriented edge at the point of intersection. + int direction; + }; + + static double overlap(const Scanline &a, const Scanline &b, double xFrom, double xTo, FillRule fillRule); + + Scanline(); + /// Populates the intersection list. + void setIntersections(const std::vector<Intersection> &intersections); +#ifdef MSDFGEN_USE_CPP11 + void setIntersections(std::vector<Intersection> &&intersections); +#endif + /// Returns the number of intersections left of x. + int countIntersections(double x) const; + /// Returns the total sign of intersections left of x. + int sumIntersections(double x) const; + /// Decides whether the scanline is filled at x based on fill rule. + bool filled(double x, FillRule fillRule) const; + +private: + std::vector<Intersection> intersections; + mutable int lastIndex; + + void preprocess(); + int moveTo(double x) const; + +}; + +} diff --git a/thirdparty/msdfgen/core/Shape.cpp b/thirdparty/msdfgen/core/Shape.cpp new file mode 100644 index 0000000000..8d6f47c807 --- /dev/null +++ b/thirdparty/msdfgen/core/Shape.cpp @@ -0,0 +1,183 @@ + +#include "Shape.h" + +#include <algorithm> +#include "arithmetics.hpp" + +namespace msdfgen { + +Shape::Shape() : inverseYAxis(false) { } + +void Shape::addContour(const Contour &contour) { + contours.push_back(contour); +} + +#ifdef MSDFGEN_USE_CPP11 +void Shape::addContour(Contour &&contour) { + contours.push_back((Contour &&) contour); +} +#endif + +Contour & Shape::addContour() { + contours.resize(contours.size()+1); + return contours.back(); +} + +bool Shape::validate() const { + for (std::vector<Contour>::const_iterator contour = contours.begin(); contour != contours.end(); ++contour) { + if (!contour->edges.empty()) { + Point2 corner = contour->edges.back()->point(1); + for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { + if (!*edge) + return false; + if ((*edge)->point(0) != corner) + return false; + corner = (*edge)->point(1); + } + } + } + return true; +} + +static void deconvergeEdge(EdgeHolder &edgeHolder, int param) { + { + const QuadraticSegment *quadraticSegment = dynamic_cast<const QuadraticSegment *>(&*edgeHolder); + if (quadraticSegment) + edgeHolder = quadraticSegment->convertToCubic(); + } + { + CubicSegment *cubicSegment = dynamic_cast<CubicSegment *>(&*edgeHolder); + if (cubicSegment) + cubicSegment->deconverge(param, MSDFGEN_DECONVERGENCE_FACTOR); + } +} + +void Shape::normalize() { + for (std::vector<Contour>::iterator contour = contours.begin(); contour != contours.end(); ++contour) { + if (contour->edges.size() == 1) { + EdgeSegment *parts[3] = { }; + contour->edges[0]->splitInThirds(parts[0], parts[1], parts[2]); + contour->edges.clear(); + contour->edges.push_back(EdgeHolder(parts[0])); + contour->edges.push_back(EdgeHolder(parts[1])); + contour->edges.push_back(EdgeHolder(parts[2])); + } else { + EdgeHolder *prevEdge = &contour->edges.back(); + for (std::vector<EdgeHolder>::iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { + Vector2 prevDir = (*prevEdge)->direction(1).normalize(); + Vector2 curDir = (*edge)->direction(0).normalize(); + if (dotProduct(prevDir, curDir) < MSDFGEN_CORNER_DOT_EPSILON-1) { + deconvergeEdge(*prevEdge, 1); + deconvergeEdge(*edge, 0); + } + prevEdge = &*edge; + } + } + } +} + +void Shape::bound(double &l, double &b, double &r, double &t) const { + for (std::vector<Contour>::const_iterator contour = contours.begin(); contour != contours.end(); ++contour) + contour->bound(l, b, r, t); +} + +void Shape::boundMiters(double &l, double &b, double &r, double &t, double border, double miterLimit, int polarity) const { + for (std::vector<Contour>::const_iterator contour = contours.begin(); contour != contours.end(); ++contour) + contour->boundMiters(l, b, r, t, border, miterLimit, polarity); +} + +Shape::Bounds Shape::getBounds(double border, double miterLimit, int polarity) const { + static const double LARGE_VALUE = 1e240; + Shape::Bounds bounds = { +LARGE_VALUE, +LARGE_VALUE, -LARGE_VALUE, -LARGE_VALUE }; + bound(bounds.l, bounds.b, bounds.r, bounds.t); + if (border > 0) { + bounds.l -= border, bounds.b -= border; + bounds.r += border, bounds.t += border; + if (miterLimit > 0) + boundMiters(bounds.l, bounds.b, bounds.r, bounds.t, border, miterLimit, polarity); + } + return bounds; +} + +void Shape::scanline(Scanline &line, double y) const { + std::vector<Scanline::Intersection> intersections; + double x[3]; + int dy[3]; + for (std::vector<Contour>::const_iterator contour = contours.begin(); contour != contours.end(); ++contour) { + for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { + int n = (*edge)->scanlineIntersections(x, dy, y); + for (int i = 0; i < n; ++i) { + Scanline::Intersection intersection = { x[i], dy[i] }; + intersections.push_back(intersection); + } + } + } +#ifdef MSDFGEN_USE_CPP11 + line.setIntersections((std::vector<Scanline::Intersection> &&) intersections); +#else + line.setIntersections(intersections); +#endif +} + +int Shape::edgeCount() const { + int total = 0; + for (std::vector<Contour>::const_iterator contour = contours.begin(); contour != contours.end(); ++contour) + total += (int) contour->edges.size(); + return total; +} + +void Shape::orientContours() { + struct Intersection { + double x; + int direction; + int contourIndex; + + static int compare(const void *a, const void *b) { + return sign(reinterpret_cast<const Intersection *>(a)->x-reinterpret_cast<const Intersection *>(b)->x); + } + }; + + const double ratio = .5*(sqrt(5)-1); // an irrational number to minimize chance of intersecting a corner or other point of interest + std::vector<int> orientations(contours.size()); + std::vector<Intersection> intersections; + for (int i = 0; i < (int) contours.size(); ++i) { + if (!orientations[i] && !contours[i].edges.empty()) { + // Find an Y that crosses the contour + double y0 = contours[i].edges.front()->point(0).y; + double y1 = y0; + for (std::vector<EdgeHolder>::const_iterator edge = contours[i].edges.begin(); edge != contours[i].edges.end() && y0 == y1; ++edge) + y1 = (*edge)->point(1).y; + for (std::vector<EdgeHolder>::const_iterator edge = contours[i].edges.begin(); edge != contours[i].edges.end() && y0 == y1; ++edge) + y1 = (*edge)->point(ratio).y; // in case all endpoints are in a horizontal line + double y = mix(y0, y1, ratio); + // Scanline through whole shape at Y + double x[3]; + int dy[3]; + for (int j = 0; j < (int) contours.size(); ++j) { + for (std::vector<EdgeHolder>::const_iterator edge = contours[j].edges.begin(); edge != contours[j].edges.end(); ++edge) { + int n = (*edge)->scanlineIntersections(x, dy, y); + for (int k = 0; k < n; ++k) { + Intersection intersection = { x[k], dy[k], j }; + intersections.push_back(intersection); + } + } + } + qsort(&intersections[0], intersections.size(), sizeof(Intersection), &Intersection::compare); + // Disqualify multiple intersections + for (int j = 1; j < (int) intersections.size(); ++j) + if (intersections[j].x == intersections[j-1].x) + intersections[j].direction = intersections[j-1].direction = 0; + // Inspect scanline and deduce orientations of intersected contours + for (int j = 0; j < (int) intersections.size(); ++j) + if (intersections[j].direction) + orientations[intersections[j].contourIndex] += 2*((j&1)^(intersections[j].direction > 0))-1; + intersections.clear(); + } + } + // Reverse contours that have the opposite orientation + for (int i = 0; i < (int) contours.size(); ++i) + if (orientations[i] < 0) + contours[i].reverse(); +} + +} diff --git a/thirdparty/msdfgen/core/Shape.h b/thirdparty/msdfgen/core/Shape.h new file mode 100644 index 0000000000..7539921ce7 --- /dev/null +++ b/thirdparty/msdfgen/core/Shape.h @@ -0,0 +1,55 @@ + +#pragma once + +#include <vector> +#include "Contour.h" +#include "Scanline.h" + +namespace msdfgen { + +// Threshold of the dot product of adjacent edge directions to be considered convergent. +#define MSDFGEN_CORNER_DOT_EPSILON .000001 +// The proportional amount by which a curve's control point will be adjusted to eliminate convergent corners. +#define MSDFGEN_DECONVERGENCE_FACTOR .000001 + +/// Vector shape representation. +class Shape { + +public: + struct Bounds { + double l, b, r, t; + }; + + /// The list of contours the shape consists of. + std::vector<Contour> contours; + /// Specifies whether the shape uses bottom-to-top (false) or top-to-bottom (true) Y coordinates. + bool inverseYAxis; + + Shape(); + /// Adds a contour. + void addContour(const Contour &contour); +#ifdef MSDFGEN_USE_CPP11 + void addContour(Contour &&contour); +#endif + /// Adds a blank contour and returns its reference. + Contour & addContour(); + /// Normalizes the shape geometry for distance field generation. + void normalize(); + /// Performs basic checks to determine if the object represents a valid shape. + bool validate() const; + /// Adjusts the bounding box to fit the shape. + void bound(double &l, double &b, double &r, double &t) const; + /// Adjusts the bounding box to fit the shape border's mitered corners. + void boundMiters(double &l, double &b, double &r, double &t, double border, double miterLimit, int polarity) const; + /// Computes the minimum bounding box that fits the shape, optionally with a (mitered) border. + Bounds getBounds(double border = 0, double miterLimit = 0, int polarity = 0) const; + /// Outputs the scanline that intersects the shape at y. + void scanline(Scanline &line, double y) const; + /// Returns the total number of edge segments + int edgeCount() const; + /// Assumes its contours are unoriented (even-odd fill rule). Attempts to orient them to conform to the non-zero winding rule. + void orientContours(); + +}; + +} diff --git a/thirdparty/msdfgen/core/ShapeDistanceFinder.h b/thirdparty/msdfgen/core/ShapeDistanceFinder.h new file mode 100644 index 0000000000..57df8d8e72 --- /dev/null +++ b/thirdparty/msdfgen/core/ShapeDistanceFinder.h @@ -0,0 +1,37 @@ + +#pragma once + +#include <vector> +#include "Vector2.h" +#include "edge-selectors.h" +#include "contour-combiners.h" + +namespace msdfgen { + +/// Finds the distance between a point and a Shape. ContourCombiner dictates the distance metric and its data type. +template <class ContourCombiner> +class ShapeDistanceFinder { + +public: + typedef typename ContourCombiner::DistanceType DistanceType; + + // Passed shape object must persist until the distance finder is destroyed! + explicit ShapeDistanceFinder(const Shape &shape); + /// Finds the distance from origin. Not thread-safe! Is fastest when subsequent queries are close together. + DistanceType distance(const Point2 &origin); + + /// Finds the distance between shape and origin. Does not allocate result cache used to optimize performance of multiple queries. + static DistanceType oneShotDistance(const Shape &shape, const Point2 &origin); + +private: + const Shape &shape; + ContourCombiner contourCombiner; + std::vector<typename ContourCombiner::EdgeSelectorType::EdgeCache> shapeEdgeCache; + +}; + +typedef ShapeDistanceFinder<SimpleContourCombiner<TrueDistanceSelector> > SimpleTrueShapeDistanceFinder; + +} + +#include "ShapeDistanceFinder.hpp" diff --git a/thirdparty/msdfgen/core/ShapeDistanceFinder.hpp b/thirdparty/msdfgen/core/ShapeDistanceFinder.hpp new file mode 100644 index 0000000000..028738e5c3 --- /dev/null +++ b/thirdparty/msdfgen/core/ShapeDistanceFinder.hpp @@ -0,0 +1,56 @@ + +#include "ShapeDistanceFinder.h" + +namespace msdfgen { + +template <class ContourCombiner> +ShapeDistanceFinder<ContourCombiner>::ShapeDistanceFinder(const Shape &shape) : shape(shape), contourCombiner(shape), shapeEdgeCache(shape.edgeCount()) { } + +template <class ContourCombiner> +typename ShapeDistanceFinder<ContourCombiner>::DistanceType ShapeDistanceFinder<ContourCombiner>::distance(const Point2 &origin) { + contourCombiner.reset(origin); + typename ContourCombiner::EdgeSelectorType::EdgeCache *edgeCache = &shapeEdgeCache[0]; + + for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) { + if (!contour->edges.empty()) { + typename ContourCombiner::EdgeSelectorType &edgeSelector = contourCombiner.edgeSelector(int(contour-shape.contours.begin())); + + const EdgeSegment *prevEdge = contour->edges.size() >= 2 ? *(contour->edges.end()-2) : *contour->edges.begin(); + const EdgeSegment *curEdge = contour->edges.back(); + for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { + const EdgeSegment *nextEdge = *edge; + edgeSelector.addEdge(*edgeCache++, prevEdge, curEdge, nextEdge); + prevEdge = curEdge; + curEdge = nextEdge; + } + } + } + + return contourCombiner.distance(); +} + +template <class ContourCombiner> +typename ShapeDistanceFinder<ContourCombiner>::DistanceType ShapeDistanceFinder<ContourCombiner>::oneShotDistance(const Shape &shape, const Point2 &origin) { + ContourCombiner contourCombiner(shape); + contourCombiner.reset(origin); + + for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) { + if (!contour->edges.empty()) { + typename ContourCombiner::EdgeSelectorType &edgeSelector = contourCombiner.edgeSelector(int(contour-shape.contours.begin())); + + const EdgeSegment *prevEdge = contour->edges.size() >= 2 ? *(contour->edges.end()-2) : *contour->edges.begin(); + const EdgeSegment *curEdge = contour->edges.back(); + for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { + const EdgeSegment *nextEdge = *edge; + typename ContourCombiner::EdgeSelectorType::EdgeCache dummy; + edgeSelector.addEdge(dummy, prevEdge, curEdge, nextEdge); + prevEdge = curEdge; + curEdge = nextEdge; + } + } + } + + return contourCombiner.distance(); +} + +} diff --git a/thirdparty/msdfgen/core/SignedDistance.cpp b/thirdparty/msdfgen/core/SignedDistance.cpp new file mode 100644 index 0000000000..18c9d2c424 --- /dev/null +++ b/thirdparty/msdfgen/core/SignedDistance.cpp @@ -0,0 +1,30 @@ + +#include "SignedDistance.h" + +#include <cmath> + +namespace msdfgen { + +const SignedDistance SignedDistance::INFINITE(-1e240, 1); + +SignedDistance::SignedDistance() : distance(-1e240), dot(1) { } + +SignedDistance::SignedDistance(double dist, double d) : distance(dist), dot(d) { } + +bool operator<(SignedDistance a, SignedDistance b) { + return fabs(a.distance) < fabs(b.distance) || (fabs(a.distance) == fabs(b.distance) && a.dot < b.dot); +} + +bool operator>(SignedDistance a, SignedDistance b) { + return fabs(a.distance) > fabs(b.distance) || (fabs(a.distance) == fabs(b.distance) && a.dot > b.dot); +} + +bool operator<=(SignedDistance a, SignedDistance b) { + return fabs(a.distance) < fabs(b.distance) || (fabs(a.distance) == fabs(b.distance) && a.dot <= b.dot); +} + +bool operator>=(SignedDistance a, SignedDistance b) { + return fabs(a.distance) > fabs(b.distance) || (fabs(a.distance) == fabs(b.distance) && a.dot >= b.dot); +} + +} diff --git a/thirdparty/msdfgen/core/SignedDistance.h b/thirdparty/msdfgen/core/SignedDistance.h new file mode 100644 index 0000000000..034210f751 --- /dev/null +++ b/thirdparty/msdfgen/core/SignedDistance.h @@ -0,0 +1,25 @@ + +#pragma once + +namespace msdfgen { + +/// Represents a signed distance and alignment, which together can be compared to uniquely determine the closest edge segment. +class SignedDistance { + +public: + static const SignedDistance INFINITE; + + double distance; + double dot; + + SignedDistance(); + SignedDistance(double dist, double d); + + friend bool operator<(SignedDistance a, SignedDistance b); + friend bool operator>(SignedDistance a, SignedDistance b); + friend bool operator<=(SignedDistance a, SignedDistance b); + friend bool operator>=(SignedDistance a, SignedDistance b); + +}; + +} diff --git a/thirdparty/msdfgen/core/Vector2.cpp b/thirdparty/msdfgen/core/Vector2.cpp new file mode 100644 index 0000000000..896963ff2c --- /dev/null +++ b/thirdparty/msdfgen/core/Vector2.cpp @@ -0,0 +1,146 @@ + +#include "Vector2.h" + +namespace msdfgen { + +Vector2::Vector2(double val) : x(val), y(val) { } + +Vector2::Vector2(double x, double y) : x(x), y(y) { } + +void Vector2::reset() { + x = 0, y = 0; +} + +void Vector2::set(double x, double y) { + Vector2::x = x, Vector2::y = y; +} + +double Vector2::length() const { + return sqrt(x*x+y*y); +} + +double Vector2::direction() const { + return atan2(y, x); +} + +Vector2 Vector2::normalize(bool allowZero) const { + double len = length(); + if (len == 0) + return Vector2(0, !allowZero); + return Vector2(x/len, y/len); +} + +Vector2 Vector2::getOrthogonal(bool polarity) const { + return polarity ? Vector2(-y, x) : Vector2(y, -x); +} + +Vector2 Vector2::getOrthonormal(bool polarity, bool allowZero) const { + double len = length(); + if (len == 0) + return polarity ? Vector2(0, !allowZero) : Vector2(0, -!allowZero); + return polarity ? Vector2(-y/len, x/len) : Vector2(y/len, -x/len); +} + +Vector2 Vector2::project(const Vector2 &vector, bool positive) const { + Vector2 n = normalize(true); + double t = dotProduct(vector, n); + if (positive && t <= 0) + return Vector2(); + return t*n; +} + +Vector2::operator const void*() const { + return x || y ? this : NULL; +} + +bool Vector2::operator!() const { + return !x && !y; +} + +bool Vector2::operator==(const Vector2 &other) const { + return x == other.x && y == other.y; +} + +bool Vector2::operator!=(const Vector2 &other) const { + return x != other.x || y != other.y; +} + +Vector2 Vector2::operator+() const { + return *this; +} + +Vector2 Vector2::operator-() const { + return Vector2(-x, -y); +} + +Vector2 Vector2::operator+(const Vector2 &other) const { + return Vector2(x+other.x, y+other.y); +} + +Vector2 Vector2::operator-(const Vector2 &other) const { + return Vector2(x-other.x, y-other.y); +} + +Vector2 Vector2::operator*(const Vector2 &other) const { + return Vector2(x*other.x, y*other.y); +} + +Vector2 Vector2::operator/(const Vector2 &other) const { + return Vector2(x/other.x, y/other.y); +} + +Vector2 Vector2::operator*(double value) const { + return Vector2(x*value, y*value); +} + +Vector2 Vector2::operator/(double value) const { + return Vector2(x/value, y/value); +} + +Vector2 & Vector2::operator+=(const Vector2 &other) { + x += other.x, y += other.y; + return *this; +} + +Vector2 & Vector2::operator-=(const Vector2 &other) { + x -= other.x, y -= other.y; + return *this; +} + +Vector2 & Vector2::operator*=(const Vector2 &other) { + x *= other.x, y *= other.y; + return *this; +} + +Vector2 & Vector2::operator/=(const Vector2 &other) { + x /= other.x, y /= other.y; + return *this; +} + +Vector2 & Vector2::operator*=(double value) { + x *= value, y *= value; + return *this; +} + +Vector2 & Vector2::operator/=(double value) { + x /= value, y /= value; + return *this; +} + +double dotProduct(const Vector2 &a, const Vector2 &b) { + return a.x*b.x+a.y*b.y; +} + +double crossProduct(const Vector2 &a, const Vector2 &b) { + return a.x*b.y-a.y*b.x; +} + +Vector2 operator*(double value, const Vector2 &vector) { + return Vector2(value*vector.x, value*vector.y); +} + +Vector2 operator/(double value, const Vector2 &vector) { + return Vector2(value/vector.x, value/vector.y); +} + +} diff --git a/thirdparty/msdfgen/core/Vector2.h b/thirdparty/msdfgen/core/Vector2.h new file mode 100644 index 0000000000..47ca637c3d --- /dev/null +++ b/thirdparty/msdfgen/core/Vector2.h @@ -0,0 +1,66 @@ + +#pragma once + +#include <cstdlib> +#include <cmath> + +namespace msdfgen { + +/** +* A 2-dimensional euclidean vector with double precision. +* Implementation based on the Vector2 template from Artery Engine. +* @author Viktor Chlumsky +*/ +struct Vector2 { + + double x, y; + + Vector2(double val = 0); + Vector2(double x, double y); + /// Sets the vector to zero. + void reset(); + /// Sets individual elements of the vector. + void set(double x, double y); + /// Returns the vector's length. + double length() const; + /// Returns the angle of the vector in radians (atan2). + double direction() const; + /// Returns the normalized vector - one that has the same direction but unit length. + Vector2 normalize(bool allowZero = false) const; + /// Returns a vector with the same length that is orthogonal to this one. + Vector2 getOrthogonal(bool polarity = true) const; + /// Returns a vector with unit length that is orthogonal to this one. + Vector2 getOrthonormal(bool polarity = true, bool allowZero = false) const; + /// Returns a vector projected along this one. + Vector2 project(const Vector2 &vector, bool positive = false) const; + operator const void *() const; + bool operator!() const; + bool operator==(const Vector2 &other) const; + bool operator!=(const Vector2 &other) const; + Vector2 operator+() const; + Vector2 operator-() const; + Vector2 operator+(const Vector2 &other) const; + Vector2 operator-(const Vector2 &other) const; + Vector2 operator*(const Vector2 &other) const; + Vector2 operator/(const Vector2 &other) const; + Vector2 operator*(double value) const; + Vector2 operator/(double value) const; + Vector2 & operator+=(const Vector2 &other); + Vector2 & operator-=(const Vector2 &other); + Vector2 & operator*=(const Vector2 &other); + Vector2 & operator/=(const Vector2 &other); + Vector2 & operator*=(double value); + Vector2 & operator/=(double value); + /// Dot product of two vectors. + friend double dotProduct(const Vector2 &a, const Vector2 &b); + /// A special version of the cross product for 2D vectors (returns scalar value). + friend double crossProduct(const Vector2 &a, const Vector2 &b); + friend Vector2 operator*(double value, const Vector2 &vector); + friend Vector2 operator/(double value, const Vector2 &vector); + +}; + +/// A vector may also represent a point, which shall be differentiated semantically using the alias Point2. +typedef Vector2 Point2; + +} diff --git a/thirdparty/msdfgen/core/arithmetics.hpp b/thirdparty/msdfgen/core/arithmetics.hpp new file mode 100644 index 0000000000..78c21d658e --- /dev/null +++ b/thirdparty/msdfgen/core/arithmetics.hpp @@ -0,0 +1,63 @@ + +#pragma once + +#include <cstdlib> +#include <cmath> + +namespace msdfgen { + +/// Returns the smaller of the arguments. +template <typename T> +inline T min(T a, T b) { + return b < a ? b : a; +} + +/// Returns the larger of the arguments. +template <typename T> +inline T max(T a, T b) { + return a < b ? b : a; +} + +/// Returns the middle out of three values +template <typename T> +inline T median(T a, T b, T c) { + return max(min(a, b), min(max(a, b), c)); +} + +/// Returns the weighted average of a and b. +template <typename T, typename S> +inline T mix(T a, T b, S weight) { + return T((S(1)-weight)*a+weight*b); +} + +/// Clamps the number to the interval from 0 to 1. +template <typename T> +inline T clamp(T n) { + return n >= T(0) && n <= T(1) ? n : T(n > T(0)); +} + +/// Clamps the number to the interval from 0 to b. +template <typename T> +inline T clamp(T n, T b) { + return n >= T(0) && n <= b ? n : T(n > T(0))*b; +} + +/// Clamps the number to the interval from a to b. +template <typename T> +inline T clamp(T n, T a, T b) { + return n >= a && n <= b ? n : n < a ? a : b; +} + +/// Returns 1 for positive values, -1 for negative values, and 0 for zero. +template <typename T> +inline int sign(T n) { + return (T(0) < n)-(n < T(0)); +} + +/// Returns 1 for non-negative values and -1 for negative values. +template <typename T> +inline int nonZeroSign(T n) { + return 2*(n > T(0))-1; +} + +} diff --git a/thirdparty/msdfgen/core/bitmap-interpolation.hpp b/thirdparty/msdfgen/core/bitmap-interpolation.hpp new file mode 100644 index 0000000000..a14b0fb534 --- /dev/null +++ b/thirdparty/msdfgen/core/bitmap-interpolation.hpp @@ -0,0 +1,25 @@ + +#pragma once + +#include "arithmetics.hpp" +#include "Vector2.h" +#include "BitmapRef.hpp" + +namespace msdfgen { + +template <typename T, int N> +static void interpolate(T *output, const BitmapConstRef<T, N> &bitmap, Point2 pos) { + pos -= .5; + int l = (int) floor(pos.x); + int b = (int) floor(pos.y); + int r = l+1; + int t = b+1; + double lr = pos.x-l; + double bt = pos.y-b; + l = clamp(l, bitmap.width-1), r = clamp(r, bitmap.width-1); + b = clamp(b, bitmap.height-1), t = clamp(t, bitmap.height-1); + for (int i = 0; i < N; ++i) + output[i] = mix(mix(bitmap(l, b)[i], bitmap(r, b)[i], lr), mix(bitmap(l, t)[i], bitmap(r, t)[i], lr), bt); +} + +} diff --git a/thirdparty/msdfgen/core/contour-combiners.cpp b/thirdparty/msdfgen/core/contour-combiners.cpp new file mode 100644 index 0000000000..d0c5b46d74 --- /dev/null +++ b/thirdparty/msdfgen/core/contour-combiners.cpp @@ -0,0 +1,133 @@ + +#include "contour-combiners.h" + +#include "arithmetics.hpp" + +namespace msdfgen { + +static void initDistance(double &distance) { + distance = SignedDistance::INFINITE.distance; +} + +static void initDistance(MultiDistance &distance) { + distance.r = SignedDistance::INFINITE.distance; + distance.g = SignedDistance::INFINITE.distance; + distance.b = SignedDistance::INFINITE.distance; +} + +static double resolveDistance(double distance) { + return distance; +} + +static double resolveDistance(const MultiDistance &distance) { + return median(distance.r, distance.g, distance.b); +} + +template <class EdgeSelector> +SimpleContourCombiner<EdgeSelector>::SimpleContourCombiner(const Shape &shape) { } + +template <class EdgeSelector> +void SimpleContourCombiner<EdgeSelector>::reset(const Point2 &p) { + shapeEdgeSelector.reset(p); +} + +template <class EdgeSelector> +EdgeSelector & SimpleContourCombiner<EdgeSelector>::edgeSelector(int) { + return shapeEdgeSelector; +} + +template <class EdgeSelector> +typename SimpleContourCombiner<EdgeSelector>::DistanceType SimpleContourCombiner<EdgeSelector>::distance() const { + return shapeEdgeSelector.distance(); +} + +template class SimpleContourCombiner<TrueDistanceSelector>; +template class SimpleContourCombiner<PseudoDistanceSelector>; +template class SimpleContourCombiner<MultiDistanceSelector>; +template class SimpleContourCombiner<MultiAndTrueDistanceSelector>; + +template <class EdgeSelector> +OverlappingContourCombiner<EdgeSelector>::OverlappingContourCombiner(const Shape &shape) { + windings.reserve(shape.contours.size()); + for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) + windings.push_back(contour->winding()); + edgeSelectors.resize(shape.contours.size()); +} + +template <class EdgeSelector> +void OverlappingContourCombiner<EdgeSelector>::reset(const Point2 &p) { + this->p = p; + for (typename std::vector<EdgeSelector>::iterator contourEdgeSelector = edgeSelectors.begin(); contourEdgeSelector != edgeSelectors.end(); ++contourEdgeSelector) + contourEdgeSelector->reset(p); +} + +template <class EdgeSelector> +EdgeSelector & OverlappingContourCombiner<EdgeSelector>::edgeSelector(int i) { + return edgeSelectors[i]; +} + +template <class EdgeSelector> +typename OverlappingContourCombiner<EdgeSelector>::DistanceType OverlappingContourCombiner<EdgeSelector>::distance() const { + int contourCount = (int) edgeSelectors.size(); + EdgeSelector shapeEdgeSelector; + EdgeSelector innerEdgeSelector; + EdgeSelector outerEdgeSelector; + shapeEdgeSelector.reset(p); + innerEdgeSelector.reset(p); + outerEdgeSelector.reset(p); + for (int i = 0; i < contourCount; ++i) { + DistanceType edgeDistance = edgeSelectors[i].distance(); + shapeEdgeSelector.merge(edgeSelectors[i]); + if (windings[i] > 0 && resolveDistance(edgeDistance) >= 0) + innerEdgeSelector.merge(edgeSelectors[i]); + if (windings[i] < 0 && resolveDistance(edgeDistance) <= 0) + outerEdgeSelector.merge(edgeSelectors[i]); + } + + DistanceType shapeDistance = shapeEdgeSelector.distance(); + DistanceType innerDistance = innerEdgeSelector.distance(); + DistanceType outerDistance = outerEdgeSelector.distance(); + double innerScalarDistance = resolveDistance(innerDistance); + double outerScalarDistance = resolveDistance(outerDistance); + DistanceType distance; + initDistance(distance); + + int winding = 0; + if (innerScalarDistance >= 0 && fabs(innerScalarDistance) <= fabs(outerScalarDistance)) { + distance = innerDistance; + winding = 1; + for (int i = 0; i < contourCount; ++i) + if (windings[i] > 0) { + DistanceType contourDistance = edgeSelectors[i].distance(); + if (fabs(resolveDistance(contourDistance)) < fabs(outerScalarDistance) && resolveDistance(contourDistance) > resolveDistance(distance)) + distance = contourDistance; + } + } else if (outerScalarDistance <= 0 && fabs(outerScalarDistance) < fabs(innerScalarDistance)) { + distance = outerDistance; + winding = -1; + for (int i = 0; i < contourCount; ++i) + if (windings[i] < 0) { + DistanceType contourDistance = edgeSelectors[i].distance(); + if (fabs(resolveDistance(contourDistance)) < fabs(innerScalarDistance) && resolveDistance(contourDistance) < resolveDistance(distance)) + distance = contourDistance; + } + } else + return shapeDistance; + + for (int i = 0; i < contourCount; ++i) + if (windings[i] != winding) { + DistanceType contourDistance = edgeSelectors[i].distance(); + if (resolveDistance(contourDistance)*resolveDistance(distance) >= 0 && fabs(resolveDistance(contourDistance)) < fabs(resolveDistance(distance))) + distance = contourDistance; + } + if (resolveDistance(distance) == resolveDistance(shapeDistance)) + distance = shapeDistance; + return distance; +} + +template class OverlappingContourCombiner<TrueDistanceSelector>; +template class OverlappingContourCombiner<PseudoDistanceSelector>; +template class OverlappingContourCombiner<MultiDistanceSelector>; +template class OverlappingContourCombiner<MultiAndTrueDistanceSelector>; + +} diff --git a/thirdparty/msdfgen/core/contour-combiners.h b/thirdparty/msdfgen/core/contour-combiners.h new file mode 100644 index 0000000000..944b119aba --- /dev/null +++ b/thirdparty/msdfgen/core/contour-combiners.h @@ -0,0 +1,47 @@ + +#pragma once + +#include "Shape.h" +#include "edge-selectors.h" + +namespace msdfgen { + +/// Simply selects the nearest contour. +template <class EdgeSelector> +class SimpleContourCombiner { + +public: + typedef EdgeSelector EdgeSelectorType; + typedef typename EdgeSelector::DistanceType DistanceType; + + explicit SimpleContourCombiner(const Shape &shape); + void reset(const Point2 &p); + EdgeSelector & edgeSelector(int i); + DistanceType distance() const; + +private: + EdgeSelector shapeEdgeSelector; + +}; + +/// Selects the nearest contour that actually forms a border between filled and unfilled area. +template <class EdgeSelector> +class OverlappingContourCombiner { + +public: + typedef EdgeSelector EdgeSelectorType; + typedef typename EdgeSelector::DistanceType DistanceType; + + explicit OverlappingContourCombiner(const Shape &shape); + void reset(const Point2 &p); + EdgeSelector & edgeSelector(int i); + DistanceType distance() const; + +private: + Point2 p; + std::vector<int> windings; + std::vector<EdgeSelector> edgeSelectors; + +}; + +} diff --git a/thirdparty/msdfgen/core/edge-coloring.cpp b/thirdparty/msdfgen/core/edge-coloring.cpp new file mode 100644 index 0000000000..370f9aa38d --- /dev/null +++ b/thirdparty/msdfgen/core/edge-coloring.cpp @@ -0,0 +1,499 @@ + +#include "edge-coloring.h" + +#include <cstdlib> +#include <cmath> +#include <cstring> +#include <queue> +#include "arithmetics.hpp" + +namespace msdfgen { + +static bool isCorner(const Vector2 &aDir, const Vector2 &bDir, double crossThreshold) { + return dotProduct(aDir, bDir) <= 0 || fabs(crossProduct(aDir, bDir)) > crossThreshold; +} + +static double estimateEdgeLength(const EdgeSegment *edge) { + double len = 0; + Point2 prev = edge->point(0); + for (int i = 1; i <= MSDFGEN_EDGE_LENGTH_PRECISION; ++i) { + Point2 cur = edge->point(1./MSDFGEN_EDGE_LENGTH_PRECISION*i); + len += (cur-prev).length(); + prev = cur; + } + return len; +} + +static void switchColor(EdgeColor &color, unsigned long long &seed, EdgeColor banned = BLACK) { + EdgeColor combined = EdgeColor(color&banned); + if (combined == RED || combined == GREEN || combined == BLUE) { + color = EdgeColor(combined^WHITE); + return; + } + if (color == BLACK || color == WHITE) { + static const EdgeColor start[3] = { CYAN, MAGENTA, YELLOW }; + color = start[seed%3]; + seed /= 3; + return; + } + int shifted = color<<(1+(seed&1)); + color = EdgeColor((shifted|shifted>>3)&WHITE); + seed >>= 1; +} + +void edgeColoringSimple(Shape &shape, double angleThreshold, unsigned long long seed) { + double crossThreshold = sin(angleThreshold); + std::vector<int> corners; + for (std::vector<Contour>::iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) { + // Identify corners + corners.clear(); + if (!contour->edges.empty()) { + Vector2 prevDirection = contour->edges.back()->direction(1); + int index = 0; + for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge, ++index) { + if (isCorner(prevDirection.normalize(), (*edge)->direction(0).normalize(), crossThreshold)) + corners.push_back(index); + prevDirection = (*edge)->direction(1); + } + } + + // Smooth contour + if (corners.empty()) + for (std::vector<EdgeHolder>::iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) + (*edge)->color = WHITE; + // "Teardrop" case + else if (corners.size() == 1) { + EdgeColor colors[3] = { WHITE, WHITE }; + switchColor(colors[0], seed); + switchColor(colors[2] = colors[0], seed); + int corner = corners[0]; + if (contour->edges.size() >= 3) { + int m = (int) contour->edges.size(); + for (int i = 0; i < m; ++i) + contour->edges[(corner+i)%m]->color = (colors+1)[int(3+2.875*i/(m-1)-1.4375+.5)-3]; + } else if (contour->edges.size() >= 1) { + // Less than three edge segments for three colors => edges must be split + EdgeSegment *parts[7] = { }; + contour->edges[0]->splitInThirds(parts[0+3*corner], parts[1+3*corner], parts[2+3*corner]); + if (contour->edges.size() >= 2) { + contour->edges[1]->splitInThirds(parts[3-3*corner], parts[4-3*corner], parts[5-3*corner]); + parts[0]->color = parts[1]->color = colors[0]; + parts[2]->color = parts[3]->color = colors[1]; + parts[4]->color = parts[5]->color = colors[2]; + } else { + parts[0]->color = colors[0]; + parts[1]->color = colors[1]; + parts[2]->color = colors[2]; + } + contour->edges.clear(); + for (int i = 0; parts[i]; ++i) + contour->edges.push_back(EdgeHolder(parts[i])); + } + } + // Multiple corners + else { + int cornerCount = (int) corners.size(); + int spline = 0; + int start = corners[0]; + int m = (int) contour->edges.size(); + EdgeColor color = WHITE; + switchColor(color, seed); + EdgeColor initialColor = color; + for (int i = 0; i < m; ++i) { + int index = (start+i)%m; + if (spline+1 < cornerCount && corners[spline+1] == index) { + ++spline; + switchColor(color, seed, EdgeColor((spline == cornerCount-1)*initialColor)); + } + contour->edges[index]->color = color; + } + } + } +} + +struct EdgeColoringInkTrapCorner { + int index; + double prevEdgeLengthEstimate; + bool minor; + EdgeColor color; +}; + +void edgeColoringInkTrap(Shape &shape, double angleThreshold, unsigned long long seed) { + typedef EdgeColoringInkTrapCorner Corner; + double crossThreshold = sin(angleThreshold); + std::vector<Corner> corners; + for (std::vector<Contour>::iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) { + // Identify corners + double splineLength = 0; + corners.clear(); + if (!contour->edges.empty()) { + Vector2 prevDirection = contour->edges.back()->direction(1); + int index = 0; + for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge, ++index) { + if (isCorner(prevDirection.normalize(), (*edge)->direction(0).normalize(), crossThreshold)) { + Corner corner = { index, splineLength }; + corners.push_back(corner); + splineLength = 0; + } + splineLength += estimateEdgeLength(*edge); + prevDirection = (*edge)->direction(1); + } + } + + // Smooth contour + if (corners.empty()) + for (std::vector<EdgeHolder>::iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) + (*edge)->color = WHITE; + // "Teardrop" case + else if (corners.size() == 1) { + EdgeColor colors[3] = { WHITE, WHITE }; + switchColor(colors[0], seed); + switchColor(colors[2] = colors[0], seed); + int corner = corners[0].index; + if (contour->edges.size() >= 3) { + int m = (int) contour->edges.size(); + for (int i = 0; i < m; ++i) + contour->edges[(corner+i)%m]->color = (colors+1)[int(3+2.875*i/(m-1)-1.4375+.5)-3]; + } else if (contour->edges.size() >= 1) { + // Less than three edge segments for three colors => edges must be split + EdgeSegment *parts[7] = { }; + contour->edges[0]->splitInThirds(parts[0+3*corner], parts[1+3*corner], parts[2+3*corner]); + if (contour->edges.size() >= 2) { + contour->edges[1]->splitInThirds(parts[3-3*corner], parts[4-3*corner], parts[5-3*corner]); + parts[0]->color = parts[1]->color = colors[0]; + parts[2]->color = parts[3]->color = colors[1]; + parts[4]->color = parts[5]->color = colors[2]; + } else { + parts[0]->color = colors[0]; + parts[1]->color = colors[1]; + parts[2]->color = colors[2]; + } + contour->edges.clear(); + for (int i = 0; parts[i]; ++i) + contour->edges.push_back(EdgeHolder(parts[i])); + } + } + // Multiple corners + else { + int cornerCount = (int) corners.size(); + int majorCornerCount = cornerCount; + if (cornerCount > 3) { + corners.begin()->prevEdgeLengthEstimate += splineLength; + for (int i = 0; i < cornerCount; ++i) { + if ( + corners[i].prevEdgeLengthEstimate > corners[(i+1)%cornerCount].prevEdgeLengthEstimate && + corners[(i+1)%cornerCount].prevEdgeLengthEstimate < corners[(i+2)%cornerCount].prevEdgeLengthEstimate + ) { + corners[i].minor = true; + --majorCornerCount; + } + } + } + EdgeColor color = WHITE; + EdgeColor initialColor = BLACK; + for (int i = 0; i < cornerCount; ++i) { + if (!corners[i].minor) { + --majorCornerCount; + switchColor(color, seed, EdgeColor(!majorCornerCount*initialColor)); + corners[i].color = color; + if (!initialColor) + initialColor = color; + } + } + for (int i = 0; i < cornerCount; ++i) { + if (corners[i].minor) { + EdgeColor nextColor = corners[(i+1)%cornerCount].color; + corners[i].color = EdgeColor((color&nextColor)^WHITE); + } else + color = corners[i].color; + } + int spline = 0; + int start = corners[0].index; + color = corners[0].color; + int m = (int) contour->edges.size(); + for (int i = 0; i < m; ++i) { + int index = (start+i)%m; + if (spline+1 < cornerCount && corners[spline+1].index == index) + color = corners[++spline].color; + contour->edges[index]->color = color; + } + } + } +} + +// EDGE COLORING BY DISTANCE - EXPERIMENTAL IMPLEMENTATION - WORK IN PROGRESS +#define MAX_RECOLOR_STEPS 16 +#define EDGE_DISTANCE_PRECISION 16 + +static double edgeToEdgeDistance(const EdgeSegment &a, const EdgeSegment &b, int precision) { + if (a.point(0) == b.point(0) || a.point(0) == b.point(1) || a.point(1) == b.point(0) || a.point(1) == b.point(1)) + return 0; + double iFac = 1./precision; + double minDistance = (b.point(0)-a.point(0)).length(); + for (int i = 0; i <= precision; ++i) { + double t = iFac*i; + double d = fabs(a.signedDistance(b.point(t), t).distance); + minDistance = min(minDistance, d); + } + for (int i = 0; i <= precision; ++i) { + double t = iFac*i; + double d = fabs(b.signedDistance(a.point(t), t).distance); + minDistance = min(minDistance, d); + } + return minDistance; +} + +static double splineToSplineDistance(EdgeSegment * const *edgeSegments, int aStart, int aEnd, int bStart, int bEnd, int precision) { + double minDistance = fabs(SignedDistance::INFINITE.distance); + for (int ai = aStart; ai < aEnd; ++ai) + for (int bi = bStart; bi < bEnd && minDistance; ++bi) { + double d = edgeToEdgeDistance(*edgeSegments[ai], *edgeSegments[bi], precision); + minDistance = min(minDistance, d); + } + return minDistance; +} + +static void colorSecondDegreeGraph(int *coloring, const int * const *edgeMatrix, int vertexCount, unsigned long long seed) { + for (int i = 0; i < vertexCount; ++i) { + int possibleColors = 7; + for (int j = 0; j < i; ++j) { + if (edgeMatrix[i][j]) + possibleColors &= ~(1<<coloring[j]); + } + int color = 0; + switch (possibleColors) { + case 1: + color = 0; + break; + case 2: + color = 1; + break; + case 3: + color = (int) seed&1; + seed >>= 1; + break; + case 4: + color = 2; + break; + case 5: + color = ((int) seed+1&1)<<1; + seed >>= 1; + break; + case 6: + color = ((int) seed&1)+1; + seed >>= 1; + break; + case 7: + color = int((seed+i)%3); + seed /= 3; + break; + } + coloring[i] = color; + } +} + +static int vertexPossibleColors(const int *coloring, const int *edgeVector, int vertexCount) { + int usedColors = 0; + for (int i = 0; i < vertexCount; ++i) + if (edgeVector[i]) + usedColors |= 1<<coloring[i]; + return 7&~usedColors; +} + +static void uncolorSameNeighbors(std::queue<int> &uncolored, int *coloring, const int * const *edgeMatrix, int vertex, int vertexCount) { + for (int i = vertex+1; i < vertexCount; ++i) { + if (edgeMatrix[vertex][i] && coloring[i] == coloring[vertex]) { + coloring[i] = -1; + uncolored.push(i); + } + } + for (int i = 0; i < vertex; ++i) { + if (edgeMatrix[vertex][i] && coloring[i] == coloring[vertex]) { + coloring[i] = -1; + uncolored.push(i); + } + } +} + +static bool tryAddEdge(int *coloring, int * const *edgeMatrix, int vertexCount, int vertexA, int vertexB, int *coloringBuffer) { + static const int FIRST_POSSIBLE_COLOR[8] = { -1, 0, 1, 0, 2, 2, 1, 0 }; + edgeMatrix[vertexA][vertexB] = 1; + edgeMatrix[vertexB][vertexA] = 1; + if (coloring[vertexA] != coloring[vertexB]) + return true; + int bPossibleColors = vertexPossibleColors(coloring, edgeMatrix[vertexB], vertexCount); + if (bPossibleColors) { + coloring[vertexB] = FIRST_POSSIBLE_COLOR[bPossibleColors]; + return true; + } + memcpy(coloringBuffer, coloring, sizeof(int)*vertexCount); + std::queue<int> uncolored; + { + int *coloring = coloringBuffer; + coloring[vertexB] = FIRST_POSSIBLE_COLOR[7&~(1<<coloring[vertexA])]; + uncolorSameNeighbors(uncolored, coloring, edgeMatrix, vertexB, vertexCount); + int step = 0; + while (!uncolored.empty() && step < MAX_RECOLOR_STEPS) { + int i = uncolored.front(); + uncolored.pop(); + int possibleColors = vertexPossibleColors(coloring, edgeMatrix[i], vertexCount); + if (possibleColors) { + coloring[i] = FIRST_POSSIBLE_COLOR[possibleColors]; + continue; + } + do { + coloring[i] = step++%3; + } while (edgeMatrix[i][vertexA] && coloring[i] == coloring[vertexA]); + uncolorSameNeighbors(uncolored, coloring, edgeMatrix, i, vertexCount); + } + } + if (!uncolored.empty()) { + edgeMatrix[vertexA][vertexB] = 0; + edgeMatrix[vertexB][vertexA] = 0; + return false; + } + memcpy(coloring, coloringBuffer, sizeof(int)*vertexCount); + return true; +} + +static int cmpDoublePtr(const void *a, const void *b) { + return sign(**reinterpret_cast<const double * const *>(a)-**reinterpret_cast<const double * const *>(b)); +} + +void edgeColoringByDistance(Shape &shape, double angleThreshold, unsigned long long seed) { + + std::vector<EdgeSegment *> edgeSegments; + std::vector<int> splineStarts; + + double crossThreshold = sin(angleThreshold); + std::vector<int> corners; + for (std::vector<Contour>::iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) + if (!contour->edges.empty()) { + // Identify corners + corners.clear(); + Vector2 prevDirection = contour->edges.back()->direction(1); + int index = 0; + for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge, ++index) { + if (isCorner(prevDirection.normalize(), (*edge)->direction(0).normalize(), crossThreshold)) + corners.push_back(index); + prevDirection = (*edge)->direction(1); + } + + splineStarts.push_back((int) edgeSegments.size()); + // Smooth contour + if (corners.empty()) + for (std::vector<EdgeHolder>::iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) + edgeSegments.push_back(&**edge); + // "Teardrop" case + else if (corners.size() == 1) { + int corner = corners[0]; + if (contour->edges.size() >= 3) { + int m = (int) contour->edges.size(); + for (int i = 0; i < m; ++i) { + if (i == m/2) + splineStarts.push_back((int) edgeSegments.size()); + if (int(3+2.875*i/(m-1)-1.4375+.5)-3) + edgeSegments.push_back(&*contour->edges[(corner+i)%m]); + else + contour->edges[(corner+i)%m]->color = WHITE; + } + } else if (contour->edges.size() >= 1) { + // Less than three edge segments for three colors => edges must be split + EdgeSegment *parts[7] = { }; + contour->edges[0]->splitInThirds(parts[0+3*corner], parts[1+3*corner], parts[2+3*corner]); + if (contour->edges.size() >= 2) { + contour->edges[1]->splitInThirds(parts[3-3*corner], parts[4-3*corner], parts[5-3*corner]); + edgeSegments.push_back(parts[0]); + edgeSegments.push_back(parts[1]); + parts[2]->color = parts[3]->color = WHITE; + splineStarts.push_back((int) edgeSegments.size()); + edgeSegments.push_back(parts[4]); + edgeSegments.push_back(parts[5]); + } else { + edgeSegments.push_back(parts[0]); + parts[1]->color = WHITE; + splineStarts.push_back((int) edgeSegments.size()); + edgeSegments.push_back(parts[2]); + } + contour->edges.clear(); + for (int i = 0; parts[i]; ++i) + contour->edges.push_back(EdgeHolder(parts[i])); + } + } + // Multiple corners + else { + int cornerCount = (int) corners.size(); + int spline = 0; + int start = corners[0]; + int m = (int) contour->edges.size(); + for (int i = 0; i < m; ++i) { + int index = (start+i)%m; + if (spline+1 < cornerCount && corners[spline+1] == index) { + splineStarts.push_back((int) edgeSegments.size()); + ++spline; + } + edgeSegments.push_back(&*contour->edges[index]); + } + } + } + splineStarts.push_back((int) edgeSegments.size()); + + int segmentCount = (int) edgeSegments.size(); + int splineCount = (int) splineStarts.size()-1; + if (!splineCount) + return; + + std::vector<double> distanceMatrixStorage(splineCount*splineCount); + std::vector<double *> distanceMatrix(splineCount); + for (int i = 0; i < splineCount; ++i) + distanceMatrix[i] = &distanceMatrixStorage[i*splineCount]; + const double *distanceMatrixBase = &distanceMatrixStorage[0]; + + for (int i = 0; i < splineCount; ++i) { + distanceMatrix[i][i] = -1; + for (int j = i+1; j < splineCount; ++j) { + double dist = splineToSplineDistance(&edgeSegments[0], splineStarts[i], splineStarts[i+1], splineStarts[j], splineStarts[j+1], EDGE_DISTANCE_PRECISION); + distanceMatrix[i][j] = dist; + distanceMatrix[j][i] = dist; + } + } + + std::vector<const double *> graphEdgeDistances; + graphEdgeDistances.reserve(splineCount*(splineCount-1)/2); + for (int i = 0; i < splineCount; ++i) + for (int j = i+1; j < splineCount; ++j) + graphEdgeDistances.push_back(&distanceMatrix[i][j]); + int graphEdgeCount = (int) graphEdgeDistances.size(); + if (!graphEdgeDistances.empty()) + qsort(&graphEdgeDistances[0], graphEdgeDistances.size(), sizeof(const double *), &cmpDoublePtr); + + std::vector<int> edgeMatrixStorage(splineCount*splineCount); + std::vector<int *> edgeMatrix(splineCount); + for (int i = 0; i < splineCount; ++i) + edgeMatrix[i] = &edgeMatrixStorage[i*splineCount]; + int nextEdge = 0; + for (; nextEdge < graphEdgeCount && !*graphEdgeDistances[nextEdge]; ++nextEdge) { + int elem = graphEdgeDistances[nextEdge]-distanceMatrixBase; + int row = elem/splineCount; + int col = elem%splineCount; + edgeMatrix[row][col] = 1; + edgeMatrix[col][row] = 1; + } + + std::vector<int> coloring(2*splineCount); + colorSecondDegreeGraph(&coloring[0], &edgeMatrix[0], splineCount, seed); + for (; nextEdge < graphEdgeCount; ++nextEdge) { + int elem = graphEdgeDistances[nextEdge]-distanceMatrixBase; + tryAddEdge(&coloring[0], &edgeMatrix[0], splineCount, elem/splineCount, elem%splineCount, &coloring[splineCount]); + } + + const EdgeColor colors[3] = { YELLOW, CYAN, MAGENTA }; + int spline = -1; + for (int i = 0; i < segmentCount; ++i) { + if (splineStarts[spline+1] == i) + ++spline; + edgeSegments[i]->color = colors[coloring[spline]]; + } +} + +} diff --git a/thirdparty/msdfgen/core/edge-coloring.h b/thirdparty/msdfgen/core/edge-coloring.h new file mode 100644 index 0000000000..ffd5e6dce8 --- /dev/null +++ b/thirdparty/msdfgen/core/edge-coloring.h @@ -0,0 +1,29 @@ + +#pragma once + +#include "Shape.h" + +#define MSDFGEN_EDGE_LENGTH_PRECISION 4 + +namespace msdfgen { + +/** Assigns colors to edges of the shape in accordance to the multi-channel distance field technique. + * May split some edges if necessary. + * angleThreshold specifies the maximum angle (in radians) to be considered a corner, for example 3 (~172 degrees). + * Values below 1/2 PI will be treated as the external angle. + */ +void edgeColoringSimple(Shape &shape, double angleThreshold, unsigned long long seed = 0); + +/** The alternative "ink trap" coloring strategy is designed for better results with typefaces + * that use ink traps as a design feature. It guarantees that even if all edges that are shorter than + * both their neighboring edges are removed, the coloring remains consistent with the established rules. + */ +void edgeColoringInkTrap(Shape &shape, double angleThreshold, unsigned long long seed = 0); + +/** The alternative coloring by distance tries to use different colors for edges that are close together. + * This should theoretically be the best strategy on average. However, since it needs to compute the distance + * between all pairs of edges, and perform a graph optimization task, it is much slower than the rest. + */ +void edgeColoringByDistance(Shape &shape, double angleThreshold, unsigned long long seed = 0); + +} diff --git a/thirdparty/msdfgen/core/edge-segments.cpp b/thirdparty/msdfgen/core/edge-segments.cpp new file mode 100644 index 0000000000..5274a9a5a1 --- /dev/null +++ b/thirdparty/msdfgen/core/edge-segments.cpp @@ -0,0 +1,504 @@ + +#include "edge-segments.h" + +#include "arithmetics.hpp" +#include "equation-solver.h" + +namespace msdfgen { + +void EdgeSegment::distanceToPseudoDistance(SignedDistance &distance, Point2 origin, double param) const { + if (param < 0) { + Vector2 dir = direction(0).normalize(); + Vector2 aq = origin-point(0); + double ts = dotProduct(aq, dir); + if (ts < 0) { + double pseudoDistance = crossProduct(aq, dir); + if (fabs(pseudoDistance) <= fabs(distance.distance)) { + distance.distance = pseudoDistance; + distance.dot = 0; + } + } + } else if (param > 1) { + Vector2 dir = direction(1).normalize(); + Vector2 bq = origin-point(1); + double ts = dotProduct(bq, dir); + if (ts > 0) { + double pseudoDistance = crossProduct(bq, dir); + if (fabs(pseudoDistance) <= fabs(distance.distance)) { + distance.distance = pseudoDistance; + distance.dot = 0; + } + } + } +} + +LinearSegment::LinearSegment(Point2 p0, Point2 p1, EdgeColor edgeColor) : EdgeSegment(edgeColor) { + p[0] = p0; + p[1] = p1; +} + +QuadraticSegment::QuadraticSegment(Point2 p0, Point2 p1, Point2 p2, EdgeColor edgeColor) : EdgeSegment(edgeColor) { + if (p1 == p0 || p1 == p2) + p1 = 0.5*(p0+p2); + p[0] = p0; + p[1] = p1; + p[2] = p2; +} + +CubicSegment::CubicSegment(Point2 p0, Point2 p1, Point2 p2, Point2 p3, EdgeColor edgeColor) : EdgeSegment(edgeColor) { + if ((p1 == p0 || p1 == p3) && (p2 == p0 || p2 == p3)) { + p1 = mix(p0, p3, 1/3.); + p2 = mix(p0, p3, 2/3.); + } + p[0] = p0; + p[1] = p1; + p[2] = p2; + p[3] = p3; +} + +LinearSegment * LinearSegment::clone() const { + return new LinearSegment(p[0], p[1], color); +} + +QuadraticSegment * QuadraticSegment::clone() const { + return new QuadraticSegment(p[0], p[1], p[2], color); +} + +CubicSegment * CubicSegment::clone() const { + return new CubicSegment(p[0], p[1], p[2], p[3], color); +} + +Point2 LinearSegment::point(double param) const { + return mix(p[0], p[1], param); +} + +Point2 QuadraticSegment::point(double param) const { + return mix(mix(p[0], p[1], param), mix(p[1], p[2], param), param); +} + +Point2 CubicSegment::point(double param) const { + Vector2 p12 = mix(p[1], p[2], param); + return mix(mix(mix(p[0], p[1], param), p12, param), mix(p12, mix(p[2], p[3], param), param), param); +} + +Vector2 LinearSegment::direction(double param) const { + return p[1]-p[0]; +} + +Vector2 QuadraticSegment::direction(double param) const { + Vector2 tangent = mix(p[1]-p[0], p[2]-p[1], param); + if (!tangent) + return p[2]-p[0]; + return tangent; +} + +Vector2 CubicSegment::direction(double param) const { + Vector2 tangent = mix(mix(p[1]-p[0], p[2]-p[1], param), mix(p[2]-p[1], p[3]-p[2], param), param); + if (!tangent) { + if (param == 0) return p[2]-p[0]; + if (param == 1) return p[3]-p[1]; + } + return tangent; +} + +Vector2 LinearSegment::directionChange(double param) const { + return Vector2(); +} + +Vector2 QuadraticSegment::directionChange(double param) const { + return (p[2]-p[1])-(p[1]-p[0]); +} + +Vector2 CubicSegment::directionChange(double param) const { + return mix((p[2]-p[1])-(p[1]-p[0]), (p[3]-p[2])-(p[2]-p[1]), param); +} + +double LinearSegment::length() const { + return (p[1]-p[0]).length(); +} + +double QuadraticSegment::length() const { + Vector2 ab = p[1]-p[0]; + Vector2 br = p[2]-p[1]-ab; + double abab = dotProduct(ab, ab); + double abbr = dotProduct(ab, br); + double brbr = dotProduct(br, br); + double abLen = sqrt(abab); + double brLen = sqrt(brbr); + double crs = crossProduct(ab, br); + double h = sqrt(abab+abbr+abbr+brbr); + return ( + brLen*((abbr+brbr)*h-abbr*abLen)+ + crs*crs*log((brLen*h+abbr+brbr)/(brLen*abLen+abbr)) + )/(brbr*brLen); +} + +SignedDistance LinearSegment::signedDistance(Point2 origin, double ¶m) const { + Vector2 aq = origin-p[0]; + Vector2 ab = p[1]-p[0]; + param = dotProduct(aq, ab)/dotProduct(ab, ab); + Vector2 eq = p[param > .5]-origin; + double endpointDistance = eq.length(); + if (param > 0 && param < 1) { + double orthoDistance = dotProduct(ab.getOrthonormal(false), aq); + if (fabs(orthoDistance) < endpointDistance) + return SignedDistance(orthoDistance, 0); + } + return SignedDistance(nonZeroSign(crossProduct(aq, ab))*endpointDistance, fabs(dotProduct(ab.normalize(), eq.normalize()))); +} + +SignedDistance QuadraticSegment::signedDistance(Point2 origin, double ¶m) const { + Vector2 qa = p[0]-origin; + Vector2 ab = p[1]-p[0]; + Vector2 br = p[2]-p[1]-ab; + double a = dotProduct(br, br); + double b = 3*dotProduct(ab, br); + double c = 2*dotProduct(ab, ab)+dotProduct(qa, br); + double d = dotProduct(qa, ab); + double t[3]; + int solutions = solveCubic(t, a, b, c, d); + + Vector2 epDir = direction(0); + double minDistance = nonZeroSign(crossProduct(epDir, qa))*qa.length(); // distance from A + param = -dotProduct(qa, epDir)/dotProduct(epDir, epDir); + { + epDir = direction(1); + double distance = (p[2]-origin).length(); // distance from B + if (distance < fabs(minDistance)) { + minDistance = nonZeroSign(crossProduct(epDir, p[2]-origin))*distance; + param = dotProduct(origin-p[1], epDir)/dotProduct(epDir, epDir); + } + } + for (int i = 0; i < solutions; ++i) { + if (t[i] > 0 && t[i] < 1) { + Point2 qe = qa+2*t[i]*ab+t[i]*t[i]*br; + double distance = qe.length(); + if (distance <= fabs(minDistance)) { + minDistance = nonZeroSign(crossProduct(ab+t[i]*br, qe))*distance; + param = t[i]; + } + } + } + + if (param >= 0 && param <= 1) + return SignedDistance(minDistance, 0); + if (param < .5) + return SignedDistance(minDistance, fabs(dotProduct(direction(0).normalize(), qa.normalize()))); + else + return SignedDistance(minDistance, fabs(dotProduct(direction(1).normalize(), (p[2]-origin).normalize()))); +} + +SignedDistance CubicSegment::signedDistance(Point2 origin, double ¶m) const { + Vector2 qa = p[0]-origin; + Vector2 ab = p[1]-p[0]; + Vector2 br = p[2]-p[1]-ab; + Vector2 as = (p[3]-p[2])-(p[2]-p[1])-br; + + Vector2 epDir = direction(0); + double minDistance = nonZeroSign(crossProduct(epDir, qa))*qa.length(); // distance from A + param = -dotProduct(qa, epDir)/dotProduct(epDir, epDir); + { + epDir = direction(1); + double distance = (p[3]-origin).length(); // distance from B + if (distance < fabs(minDistance)) { + minDistance = nonZeroSign(crossProduct(epDir, p[3]-origin))*distance; + param = dotProduct(epDir-(p[3]-origin), epDir)/dotProduct(epDir, epDir); + } + } + // Iterative minimum distance search + for (int i = 0; i <= MSDFGEN_CUBIC_SEARCH_STARTS; ++i) { + double t = (double) i/MSDFGEN_CUBIC_SEARCH_STARTS; + Vector2 qe = qa+3*t*ab+3*t*t*br+t*t*t*as; + for (int step = 0; step < MSDFGEN_CUBIC_SEARCH_STEPS; ++step) { + // Improve t + Vector2 d1 = 3*ab+6*t*br+3*t*t*as; + Vector2 d2 = 6*br+6*t*as; + t -= dotProduct(qe, d1)/(dotProduct(d1, d1)+dotProduct(qe, d2)); + if (t <= 0 || t >= 1) + break; + qe = qa+3*t*ab+3*t*t*br+t*t*t*as; + double distance = qe.length(); + if (distance < fabs(minDistance)) { + minDistance = nonZeroSign(crossProduct(d1, qe))*distance; + param = t; + } + } + } + + if (param >= 0 && param <= 1) + return SignedDistance(minDistance, 0); + if (param < .5) + return SignedDistance(minDistance, fabs(dotProduct(direction(0).normalize(), qa.normalize()))); + else + return SignedDistance(minDistance, fabs(dotProduct(direction(1).normalize(), (p[3]-origin).normalize()))); +} + +int LinearSegment::scanlineIntersections(double x[3], int dy[3], double y) const { + if ((y >= p[0].y && y < p[1].y) || (y >= p[1].y && y < p[0].y)) { + double param = (y-p[0].y)/(p[1].y-p[0].y); + x[0] = mix(p[0].x, p[1].x, param); + dy[0] = sign(p[1].y-p[0].y); + return 1; + } + return 0; +} + +int QuadraticSegment::scanlineIntersections(double x[3], int dy[3], double y) const { + int total = 0; + int nextDY = y > p[0].y ? 1 : -1; + x[total] = p[0].x; + if (p[0].y == y) { + if (p[0].y < p[1].y || (p[0].y == p[1].y && p[0].y < p[2].y)) + dy[total++] = 1; + else + nextDY = 1; + } + { + Vector2 ab = p[1]-p[0]; + Vector2 br = p[2]-p[1]-ab; + double t[2]; + int solutions = solveQuadratic(t, br.y, 2*ab.y, p[0].y-y); + // Sort solutions + double tmp; + if (solutions >= 2 && t[0] > t[1]) + tmp = t[0], t[0] = t[1], t[1] = tmp; + for (int i = 0; i < solutions && total < 2; ++i) { + if (t[i] >= 0 && t[i] <= 1) { + x[total] = p[0].x+2*t[i]*ab.x+t[i]*t[i]*br.x; + if (nextDY*(ab.y+t[i]*br.y) >= 0) { + dy[total++] = nextDY; + nextDY = -nextDY; + } + } + } + } + if (p[2].y == y) { + if (nextDY > 0 && total > 0) { + --total; + nextDY = -1; + } + if ((p[2].y < p[1].y || (p[2].y == p[1].y && p[2].y < p[0].y)) && total < 2) { + x[total] = p[2].x; + if (nextDY < 0) { + dy[total++] = -1; + nextDY = 1; + } + } + } + if (nextDY != (y >= p[2].y ? 1 : -1)) { + if (total > 0) + --total; + else { + if (fabs(p[2].y-y) < fabs(p[0].y-y)) + x[total] = p[2].x; + dy[total++] = nextDY; + } + } + return total; +} + +int CubicSegment::scanlineIntersections(double x[3], int dy[3], double y) const { + int total = 0; + int nextDY = y > p[0].y ? 1 : -1; + x[total] = p[0].x; + if (p[0].y == y) { + if (p[0].y < p[1].y || (p[0].y == p[1].y && (p[0].y < p[2].y || (p[0].y == p[2].y && p[0].y < p[3].y)))) + dy[total++] = 1; + else + nextDY = 1; + } + { + Vector2 ab = p[1]-p[0]; + Vector2 br = p[2]-p[1]-ab; + Vector2 as = (p[3]-p[2])-(p[2]-p[1])-br; + double t[3]; + int solutions = solveCubic(t, as.y, 3*br.y, 3*ab.y, p[0].y-y); + // Sort solutions + double tmp; + if (solutions >= 2) { + if (t[0] > t[1]) + tmp = t[0], t[0] = t[1], t[1] = tmp; + if (solutions >= 3 && t[1] > t[2]) { + tmp = t[1], t[1] = t[2], t[2] = tmp; + if (t[0] > t[1]) + tmp = t[0], t[0] = t[1], t[1] = tmp; + } + } + for (int i = 0; i < solutions && total < 3; ++i) { + if (t[i] >= 0 && t[i] <= 1) { + x[total] = p[0].x+3*t[i]*ab.x+3*t[i]*t[i]*br.x+t[i]*t[i]*t[i]*as.x; + if (nextDY*(ab.y+2*t[i]*br.y+t[i]*t[i]*as.y) >= 0) { + dy[total++] = nextDY; + nextDY = -nextDY; + } + } + } + } + if (p[3].y == y) { + if (nextDY > 0 && total > 0) { + --total; + nextDY = -1; + } + if ((p[3].y < p[2].y || (p[3].y == p[2].y && (p[3].y < p[1].y || (p[3].y == p[1].y && p[3].y < p[0].y)))) && total < 3) { + x[total] = p[3].x; + if (nextDY < 0) { + dy[total++] = -1; + nextDY = 1; + } + } + } + if (nextDY != (y >= p[3].y ? 1 : -1)) { + if (total > 0) + --total; + else { + if (fabs(p[3].y-y) < fabs(p[0].y-y)) + x[total] = p[3].x; + dy[total++] = nextDY; + } + } + return total; +} + +static void pointBounds(Point2 p, double &l, double &b, double &r, double &t) { + if (p.x < l) l = p.x; + if (p.y < b) b = p.y; + if (p.x > r) r = p.x; + if (p.y > t) t = p.y; +} + +void LinearSegment::bound(double &l, double &b, double &r, double &t) const { + pointBounds(p[0], l, b, r, t); + pointBounds(p[1], l, b, r, t); +} + +void QuadraticSegment::bound(double &l, double &b, double &r, double &t) const { + pointBounds(p[0], l, b, r, t); + pointBounds(p[2], l, b, r, t); + Vector2 bot = (p[1]-p[0])-(p[2]-p[1]); + if (bot.x) { + double param = (p[1].x-p[0].x)/bot.x; + if (param > 0 && param < 1) + pointBounds(point(param), l, b, r, t); + } + if (bot.y) { + double param = (p[1].y-p[0].y)/bot.y; + if (param > 0 && param < 1) + pointBounds(point(param), l, b, r, t); + } +} + +void CubicSegment::bound(double &l, double &b, double &r, double &t) const { + pointBounds(p[0], l, b, r, t); + pointBounds(p[3], l, b, r, t); + Vector2 a0 = p[1]-p[0]; + Vector2 a1 = 2*(p[2]-p[1]-a0); + Vector2 a2 = p[3]-3*p[2]+3*p[1]-p[0]; + double params[2]; + int solutions; + solutions = solveQuadratic(params, a2.x, a1.x, a0.x); + for (int i = 0; i < solutions; ++i) + if (params[i] > 0 && params[i] < 1) + pointBounds(point(params[i]), l, b, r, t); + solutions = solveQuadratic(params, a2.y, a1.y, a0.y); + for (int i = 0; i < solutions; ++i) + if (params[i] > 0 && params[i] < 1) + pointBounds(point(params[i]), l, b, r, t); +} + +void LinearSegment::reverse() { + Point2 tmp = p[0]; + p[0] = p[1]; + p[1] = tmp; +} + +void QuadraticSegment::reverse() { + Point2 tmp = p[0]; + p[0] = p[2]; + p[2] = tmp; +} + +void CubicSegment::reverse() { + Point2 tmp = p[0]; + p[0] = p[3]; + p[3] = tmp; + tmp = p[1]; + p[1] = p[2]; + p[2] = tmp; +} + +void LinearSegment::moveStartPoint(Point2 to) { + p[0] = to; +} + +void QuadraticSegment::moveStartPoint(Point2 to) { + Vector2 origSDir = p[0]-p[1]; + Point2 origP1 = p[1]; + p[1] += crossProduct(p[0]-p[1], to-p[0])/crossProduct(p[0]-p[1], p[2]-p[1])*(p[2]-p[1]); + p[0] = to; + if (dotProduct(origSDir, p[0]-p[1]) < 0) + p[1] = origP1; +} + +void CubicSegment::moveStartPoint(Point2 to) { + p[1] += to-p[0]; + p[0] = to; +} + +void LinearSegment::moveEndPoint(Point2 to) { + p[1] = to; +} + +void QuadraticSegment::moveEndPoint(Point2 to) { + Vector2 origEDir = p[2]-p[1]; + Point2 origP1 = p[1]; + p[1] += crossProduct(p[2]-p[1], to-p[2])/crossProduct(p[2]-p[1], p[0]-p[1])*(p[0]-p[1]); + p[2] = to; + if (dotProduct(origEDir, p[2]-p[1]) < 0) + p[1] = origP1; +} + +void CubicSegment::moveEndPoint(Point2 to) { + p[2] += to-p[3]; + p[3] = to; +} + +void LinearSegment::splitInThirds(EdgeSegment *&part1, EdgeSegment *&part2, EdgeSegment *&part3) const { + part1 = new LinearSegment(p[0], point(1/3.), color); + part2 = new LinearSegment(point(1/3.), point(2/3.), color); + part3 = new LinearSegment(point(2/3.), p[1], color); +} + +void QuadraticSegment::splitInThirds(EdgeSegment *&part1, EdgeSegment *&part2, EdgeSegment *&part3) const { + part1 = new QuadraticSegment(p[0], mix(p[0], p[1], 1/3.), point(1/3.), color); + part2 = new QuadraticSegment(point(1/3.), mix(mix(p[0], p[1], 5/9.), mix(p[1], p[2], 4/9.), .5), point(2/3.), color); + part3 = new QuadraticSegment(point(2/3.), mix(p[1], p[2], 2/3.), p[2], color); +} + +void CubicSegment::splitInThirds(EdgeSegment *&part1, EdgeSegment *&part2, EdgeSegment *&part3) const { + part1 = new CubicSegment(p[0], p[0] == p[1] ? p[0] : mix(p[0], p[1], 1/3.), mix(mix(p[0], p[1], 1/3.), mix(p[1], p[2], 1/3.), 1/3.), point(1/3.), color); + part2 = new CubicSegment(point(1/3.), + mix(mix(mix(p[0], p[1], 1/3.), mix(p[1], p[2], 1/3.), 1/3.), mix(mix(p[1], p[2], 1/3.), mix(p[2], p[3], 1/3.), 1/3.), 2/3.), + mix(mix(mix(p[0], p[1], 2/3.), mix(p[1], p[2], 2/3.), 2/3.), mix(mix(p[1], p[2], 2/3.), mix(p[2], p[3], 2/3.), 2/3.), 1/3.), + point(2/3.), color); + part3 = new CubicSegment(point(2/3.), mix(mix(p[1], p[2], 2/3.), mix(p[2], p[3], 2/3.), 2/3.), p[2] == p[3] ? p[3] : mix(p[2], p[3], 2/3.), p[3], color); +} + +EdgeSegment * QuadraticSegment::convertToCubic() const { + return new CubicSegment(p[0], mix(p[0], p[1], 2/3.), mix(p[1], p[2], 1/3.), p[2], color); +} + +void CubicSegment::deconverge(int param, double amount) { + Vector2 dir = direction(param); + Vector2 normal = dir.getOrthonormal(); + double h = dotProduct(directionChange(param)-dir, normal); + switch (param) { + case 0: + p[1] += amount*(dir+sign(h)*sqrt(fabs(h))*normal); + break; + case 1: + p[2] -= amount*(dir-sign(h)*sqrt(fabs(h))*normal); + break; + } +} + +} diff --git a/thirdparty/msdfgen/core/edge-segments.h b/thirdparty/msdfgen/core/edge-segments.h new file mode 100644 index 0000000000..1c8fb599ff --- /dev/null +++ b/thirdparty/msdfgen/core/edge-segments.h @@ -0,0 +1,122 @@ + +#pragma once + +#include "Vector2.h" +#include "SignedDistance.h" +#include "EdgeColor.h" + +namespace msdfgen { + +// Parameters for iterative search of closest point on a cubic Bezier curve. Increase for higher precision. +#define MSDFGEN_CUBIC_SEARCH_STARTS 4 +#define MSDFGEN_CUBIC_SEARCH_STEPS 4 + +/// An abstract edge segment. +class EdgeSegment { + +public: + EdgeColor color; + + EdgeSegment(EdgeColor edgeColor = WHITE) : color(edgeColor) { } + virtual ~EdgeSegment() { } + /// Creates a copy of the edge segment. + virtual EdgeSegment * clone() const = 0; + /// Returns the point on the edge specified by the parameter (between 0 and 1). + virtual Point2 point(double param) const = 0; + /// Returns the direction the edge has at the point specified by the parameter. + virtual Vector2 direction(double param) const = 0; + /// Returns the change of direction (second derivative) at the point specified by the parameter. + virtual Vector2 directionChange(double param) const = 0; + /// Returns the minimum signed distance between origin and the edge. + virtual SignedDistance signedDistance(Point2 origin, double ¶m) const = 0; + /// Converts a previously retrieved signed distance from origin to pseudo-distance. + virtual void distanceToPseudoDistance(SignedDistance &distance, Point2 origin, double param) const; + /// Outputs a list of (at most three) intersections (their X coordinates) with an infinite horizontal scanline at y and returns how many there are. + virtual int scanlineIntersections(double x[3], int dy[3], double y) const = 0; + /// Adjusts the bounding box to fit the edge segment. + virtual void bound(double &l, double &b, double &r, double &t) const = 0; + + /// Reverses the edge (swaps its start point and end point). + virtual void reverse() = 0; + /// Moves the start point of the edge segment. + virtual void moveStartPoint(Point2 to) = 0; + /// Moves the end point of the edge segment. + virtual void moveEndPoint(Point2 to) = 0; + /// Splits the edge segments into thirds which together represent the original edge. + virtual void splitInThirds(EdgeSegment *&part1, EdgeSegment *&part2, EdgeSegment *&part3) const = 0; + +}; + +/// A line segment. +class LinearSegment : public EdgeSegment { + +public: + Point2 p[2]; + + LinearSegment(Point2 p0, Point2 p1, EdgeColor edgeColor = WHITE); + LinearSegment * clone() const; + Point2 point(double param) const; + Vector2 direction(double param) const; + Vector2 directionChange(double param) const; + double length() const; + SignedDistance signedDistance(Point2 origin, double ¶m) const; + int scanlineIntersections(double x[3], int dy[3], double y) const; + void bound(double &l, double &b, double &r, double &t) const; + + void reverse(); + void moveStartPoint(Point2 to); + void moveEndPoint(Point2 to); + void splitInThirds(EdgeSegment *&part1, EdgeSegment *&part2, EdgeSegment *&part3) const; + +}; + +/// A quadratic Bezier curve. +class QuadraticSegment : public EdgeSegment { + +public: + Point2 p[3]; + + QuadraticSegment(Point2 p0, Point2 p1, Point2 p2, EdgeColor edgeColor = WHITE); + QuadraticSegment * clone() const; + Point2 point(double param) const; + Vector2 direction(double param) const; + Vector2 directionChange(double param) const; + double length() const; + SignedDistance signedDistance(Point2 origin, double ¶m) const; + int scanlineIntersections(double x[3], int dy[3], double y) const; + void bound(double &l, double &b, double &r, double &t) const; + + void reverse(); + void moveStartPoint(Point2 to); + void moveEndPoint(Point2 to); + void splitInThirds(EdgeSegment *&part1, EdgeSegment *&part2, EdgeSegment *&part3) const; + + EdgeSegment * convertToCubic() const; + +}; + +/// A cubic Bezier curve. +class CubicSegment : public EdgeSegment { + +public: + Point2 p[4]; + + CubicSegment(Point2 p0, Point2 p1, Point2 p2, Point2 p3, EdgeColor edgeColor = WHITE); + CubicSegment * clone() const; + Point2 point(double param) const; + Vector2 direction(double param) const; + Vector2 directionChange(double param) const; + SignedDistance signedDistance(Point2 origin, double ¶m) const; + int scanlineIntersections(double x[3], int dy[3], double y) const; + void bound(double &l, double &b, double &r, double &t) const; + + void reverse(); + void moveStartPoint(Point2 to); + void moveEndPoint(Point2 to); + void splitInThirds(EdgeSegment *&part1, EdgeSegment *&part2, EdgeSegment *&part3) const; + + void deconverge(int param, double amount); + +}; + +} diff --git a/thirdparty/msdfgen/core/edge-selectors.cpp b/thirdparty/msdfgen/core/edge-selectors.cpp new file mode 100644 index 0000000000..aee78847fb --- /dev/null +++ b/thirdparty/msdfgen/core/edge-selectors.cpp @@ -0,0 +1,261 @@ + +#include "edge-selectors.h" + +#include "arithmetics.hpp" + +namespace msdfgen { + +#define DISTANCE_DELTA_FACTOR 1.001 + +TrueDistanceSelector::EdgeCache::EdgeCache() : absDistance(0) { } + +void TrueDistanceSelector::reset(const Point2 &p) { + double delta = DISTANCE_DELTA_FACTOR*(p-this->p).length(); + minDistance.distance += nonZeroSign(minDistance.distance)*delta; + this->p = p; +} + +void TrueDistanceSelector::addEdge(EdgeCache &cache, const EdgeSegment *prevEdge, const EdgeSegment *edge, const EdgeSegment *nextEdge) { + double delta = DISTANCE_DELTA_FACTOR*(p-cache.point).length(); + if (cache.absDistance-delta <= fabs(minDistance.distance)) { + double dummy; + SignedDistance distance = edge->signedDistance(p, dummy); + if (distance < minDistance) + minDistance = distance; + cache.point = p; + cache.absDistance = fabs(distance.distance); + } +} + +void TrueDistanceSelector::merge(const TrueDistanceSelector &other) { + if (other.minDistance < minDistance) + minDistance = other.minDistance; +} + +TrueDistanceSelector::DistanceType TrueDistanceSelector::distance() const { + return minDistance.distance; +} + +PseudoDistanceSelectorBase::EdgeCache::EdgeCache() : absDistance(0), aDomainDistance(0), bDomainDistance(0), aPseudoDistance(0), bPseudoDistance(0) { } + +bool PseudoDistanceSelectorBase::getPseudoDistance(double &distance, const Vector2 &ep, const Vector2 &edgeDir) { + double ts = dotProduct(ep, edgeDir); + if (ts > 0) { + double pseudoDistance = crossProduct(ep, edgeDir); + if (fabs(pseudoDistance) < fabs(distance)) { + distance = pseudoDistance; + return true; + } + } + return false; +} + +PseudoDistanceSelectorBase::PseudoDistanceSelectorBase() : minNegativePseudoDistance(-fabs(minTrueDistance.distance)), minPositivePseudoDistance(fabs(minTrueDistance.distance)), nearEdge(NULL), nearEdgeParam(0) { } + +void PseudoDistanceSelectorBase::reset(double delta) { + minTrueDistance.distance += nonZeroSign(minTrueDistance.distance)*delta; + minNegativePseudoDistance = -fabs(minTrueDistance.distance); + minPositivePseudoDistance = fabs(minTrueDistance.distance); + nearEdge = NULL; + nearEdgeParam = 0; +} + +bool PseudoDistanceSelectorBase::isEdgeRelevant(const EdgeCache &cache, const EdgeSegment *edge, const Point2 &p) const { + double delta = DISTANCE_DELTA_FACTOR*(p-cache.point).length(); + return ( + cache.absDistance-delta <= fabs(minTrueDistance.distance) || + fabs(cache.aDomainDistance) < delta || + fabs(cache.bDomainDistance) < delta || + (cache.aDomainDistance > 0 && (cache.aPseudoDistance < 0 ? + cache.aPseudoDistance+delta >= minNegativePseudoDistance : + cache.aPseudoDistance-delta <= minPositivePseudoDistance + )) || + (cache.bDomainDistance > 0 && (cache.bPseudoDistance < 0 ? + cache.bPseudoDistance+delta >= minNegativePseudoDistance : + cache.bPseudoDistance-delta <= minPositivePseudoDistance + )) + ); +} + +void PseudoDistanceSelectorBase::addEdgeTrueDistance(const EdgeSegment *edge, const SignedDistance &distance, double param) { + if (distance < minTrueDistance) { + minTrueDistance = distance; + nearEdge = edge; + nearEdgeParam = param; + } +} + +void PseudoDistanceSelectorBase::addEdgePseudoDistance(double distance) { + if (distance <= 0 && distance > minNegativePseudoDistance) + minNegativePseudoDistance = distance; + if (distance >= 0 && distance < minPositivePseudoDistance) + minPositivePseudoDistance = distance; +} + +void PseudoDistanceSelectorBase::merge(const PseudoDistanceSelectorBase &other) { + if (other.minTrueDistance < minTrueDistance) { + minTrueDistance = other.minTrueDistance; + nearEdge = other.nearEdge; + nearEdgeParam = other.nearEdgeParam; + } + if (other.minNegativePseudoDistance > minNegativePseudoDistance) + minNegativePseudoDistance = other.minNegativePseudoDistance; + if (other.minPositivePseudoDistance < minPositivePseudoDistance) + minPositivePseudoDistance = other.minPositivePseudoDistance; +} + +double PseudoDistanceSelectorBase::computeDistance(const Point2 &p) const { + double minDistance = minTrueDistance.distance < 0 ? minNegativePseudoDistance : minPositivePseudoDistance; + if (nearEdge) { + SignedDistance distance = minTrueDistance; + nearEdge->distanceToPseudoDistance(distance, p, nearEdgeParam); + if (fabs(distance.distance) < fabs(minDistance)) + minDistance = distance.distance; + } + return minDistance; +} + +SignedDistance PseudoDistanceSelectorBase::trueDistance() const { + return minTrueDistance; +} + +void PseudoDistanceSelector::reset(const Point2 &p) { + double delta = DISTANCE_DELTA_FACTOR*(p-this->p).length(); + PseudoDistanceSelectorBase::reset(delta); + this->p = p; +} + +void PseudoDistanceSelector::addEdge(EdgeCache &cache, const EdgeSegment *prevEdge, const EdgeSegment *edge, const EdgeSegment *nextEdge) { + if (isEdgeRelevant(cache, edge, p)) { + double param; + SignedDistance distance = edge->signedDistance(p, param); + addEdgeTrueDistance(edge, distance, param); + cache.point = p; + cache.absDistance = fabs(distance.distance); + + Vector2 ap = p-edge->point(0); + Vector2 bp = p-edge->point(1); + Vector2 aDir = edge->direction(0).normalize(true); + Vector2 bDir = edge->direction(1).normalize(true); + Vector2 prevDir = prevEdge->direction(1).normalize(true); + Vector2 nextDir = nextEdge->direction(0).normalize(true); + double add = dotProduct(ap, (prevDir+aDir).normalize(true)); + double bdd = -dotProduct(bp, (bDir+nextDir).normalize(true)); + if (add > 0) { + double pd = distance.distance; + if (getPseudoDistance(pd, ap, -aDir)) + addEdgePseudoDistance(pd = -pd); + cache.aPseudoDistance = pd; + } + if (bdd > 0) { + double pd = distance.distance; + if (getPseudoDistance(pd, bp, bDir)) + addEdgePseudoDistance(pd); + cache.bPseudoDistance = pd; + } + cache.aDomainDistance = add; + cache.bDomainDistance = bdd; + } +} + +PseudoDistanceSelector::DistanceType PseudoDistanceSelector::distance() const { + return computeDistance(p); +} + +void MultiDistanceSelector::reset(const Point2 &p) { + double delta = DISTANCE_DELTA_FACTOR*(p-this->p).length(); + r.reset(delta); + g.reset(delta); + b.reset(delta); + this->p = p; +} + +void MultiDistanceSelector::addEdge(EdgeCache &cache, const EdgeSegment *prevEdge, const EdgeSegment *edge, const EdgeSegment *nextEdge) { + if ( + (edge->color&RED && r.isEdgeRelevant(cache, edge, p)) || + (edge->color&GREEN && g.isEdgeRelevant(cache, edge, p)) || + (edge->color&BLUE && b.isEdgeRelevant(cache, edge, p)) + ) { + double param; + SignedDistance distance = edge->signedDistance(p, param); + if (edge->color&RED) + r.addEdgeTrueDistance(edge, distance, param); + if (edge->color&GREEN) + g.addEdgeTrueDistance(edge, distance, param); + if (edge->color&BLUE) + b.addEdgeTrueDistance(edge, distance, param); + cache.point = p; + cache.absDistance = fabs(distance.distance); + + Vector2 ap = p-edge->point(0); + Vector2 bp = p-edge->point(1); + Vector2 aDir = edge->direction(0).normalize(true); + Vector2 bDir = edge->direction(1).normalize(true); + Vector2 prevDir = prevEdge->direction(1).normalize(true); + Vector2 nextDir = nextEdge->direction(0).normalize(true); + double add = dotProduct(ap, (prevDir+aDir).normalize(true)); + double bdd = -dotProduct(bp, (bDir+nextDir).normalize(true)); + if (add > 0) { + double pd = distance.distance; + if (PseudoDistanceSelectorBase::getPseudoDistance(pd, ap, -aDir)) { + pd = -pd; + if (edge->color&RED) + r.addEdgePseudoDistance(pd); + if (edge->color&GREEN) + g.addEdgePseudoDistance(pd); + if (edge->color&BLUE) + b.addEdgePseudoDistance(pd); + } + cache.aPseudoDistance = pd; + } + if (bdd > 0) { + double pd = distance.distance; + if (PseudoDistanceSelectorBase::getPseudoDistance(pd, bp, bDir)) { + if (edge->color&RED) + r.addEdgePseudoDistance(pd); + if (edge->color&GREEN) + g.addEdgePseudoDistance(pd); + if (edge->color&BLUE) + b.addEdgePseudoDistance(pd); + } + cache.bPseudoDistance = pd; + } + cache.aDomainDistance = add; + cache.bDomainDistance = bdd; + } +} + +void MultiDistanceSelector::merge(const MultiDistanceSelector &other) { + r.merge(other.r); + g.merge(other.g); + b.merge(other.b); +} + +MultiDistanceSelector::DistanceType MultiDistanceSelector::distance() const { + MultiDistance multiDistance; + multiDistance.r = r.computeDistance(p); + multiDistance.g = g.computeDistance(p); + multiDistance.b = b.computeDistance(p); + return multiDistance; +} + +SignedDistance MultiDistanceSelector::trueDistance() const { + SignedDistance distance = r.trueDistance(); + if (g.trueDistance() < distance) + distance = g.trueDistance(); + if (b.trueDistance() < distance) + distance = b.trueDistance(); + return distance; +} + +MultiAndTrueDistanceSelector::DistanceType MultiAndTrueDistanceSelector::distance() const { + MultiDistance multiDistance = MultiDistanceSelector::distance(); + MultiAndTrueDistance mtd; + mtd.r = multiDistance.r; + mtd.g = multiDistance.g; + mtd.b = multiDistance.b; + mtd.a = trueDistance().distance; + return mtd; +} + +} diff --git a/thirdparty/msdfgen/core/edge-selectors.h b/thirdparty/msdfgen/core/edge-selectors.h new file mode 100644 index 0000000000..3620999f82 --- /dev/null +++ b/thirdparty/msdfgen/core/edge-selectors.h @@ -0,0 +1,117 @@ + +#pragma once + +#include "Vector2.h" +#include "SignedDistance.h" +#include "edge-segments.h" + +namespace msdfgen { + +struct MultiDistance { + double r, g, b; +}; +struct MultiAndTrueDistance : MultiDistance { + double a; +}; + +/// Selects the nearest edge by its true distance. +class TrueDistanceSelector { + +public: + typedef double DistanceType; + + struct EdgeCache { + Point2 point; + double absDistance; + + EdgeCache(); + }; + + void reset(const Point2 &p); + void addEdge(EdgeCache &cache, const EdgeSegment *prevEdge, const EdgeSegment *edge, const EdgeSegment *nextEdge); + void merge(const TrueDistanceSelector &other); + DistanceType distance() const; + +private: + Point2 p; + SignedDistance minDistance; + +}; + +class PseudoDistanceSelectorBase { + +public: + struct EdgeCache { + Point2 point; + double absDistance; + double aDomainDistance, bDomainDistance; + double aPseudoDistance, bPseudoDistance; + + EdgeCache(); + }; + + static bool getPseudoDistance(double &distance, const Vector2 &ep, const Vector2 &edgeDir); + + PseudoDistanceSelectorBase(); + void reset(double delta); + bool isEdgeRelevant(const EdgeCache &cache, const EdgeSegment *edge, const Point2 &p) const; + void addEdgeTrueDistance(const EdgeSegment *edge, const SignedDistance &distance, double param); + void addEdgePseudoDistance(double distance); + void merge(const PseudoDistanceSelectorBase &other); + double computeDistance(const Point2 &p) const; + SignedDistance trueDistance() const; + +private: + SignedDistance minTrueDistance; + double minNegativePseudoDistance; + double minPositivePseudoDistance; + const EdgeSegment *nearEdge; + double nearEdgeParam; + +}; + +/// Selects the nearest edge by its pseudo-distance. +class PseudoDistanceSelector : public PseudoDistanceSelectorBase { + +public: + typedef double DistanceType; + + void reset(const Point2 &p); + void addEdge(EdgeCache &cache, const EdgeSegment *prevEdge, const EdgeSegment *edge, const EdgeSegment *nextEdge); + DistanceType distance() const; + +private: + Point2 p; + +}; + +/// Selects the nearest edge for each of the three channels by its pseudo-distance. +class MultiDistanceSelector { + +public: + typedef MultiDistance DistanceType; + typedef PseudoDistanceSelectorBase::EdgeCache EdgeCache; + + void reset(const Point2 &p); + void addEdge(EdgeCache &cache, const EdgeSegment *prevEdge, const EdgeSegment *edge, const EdgeSegment *nextEdge); + void merge(const MultiDistanceSelector &other); + DistanceType distance() const; + SignedDistance trueDistance() const; + +private: + Point2 p; + PseudoDistanceSelectorBase r, g, b; + +}; + +/// Selects the nearest edge for each of the three color channels by its pseudo-distance and by true distance for the alpha channel. +class MultiAndTrueDistanceSelector : public MultiDistanceSelector { + +public: + typedef MultiAndTrueDistance DistanceType; + + DistanceType distance() const; + +}; + +} diff --git a/thirdparty/msdfgen/core/equation-solver.cpp b/thirdparty/msdfgen/core/equation-solver.cpp new file mode 100644 index 0000000000..fbe906428b --- /dev/null +++ b/thirdparty/msdfgen/core/equation-solver.cpp @@ -0,0 +1,77 @@ + +#include "equation-solver.h" + +#define _USE_MATH_DEFINES +#include <cmath> + +#define TOO_LARGE_RATIO 1e12 + +namespace msdfgen { + +int solveQuadratic(double x[2], double a, double b, double c) { + // a = 0 -> linear equation + if (a == 0 || fabs(b)+fabs(c) > TOO_LARGE_RATIO*fabs(a)) { + // a, b = 0 -> no solution + if (b == 0 || fabs(c) > TOO_LARGE_RATIO*fabs(b)) { + if (c == 0) + return -1; // 0 = 0 + return 0; + } + x[0] = -c/b; + return 1; + } + double dscr = b*b-4*a*c; + if (dscr > 0) { + dscr = sqrt(dscr); + x[0] = (-b+dscr)/(2*a); + x[1] = (-b-dscr)/(2*a); + return 2; + } else if (dscr == 0) { + x[0] = -b/(2*a); + return 1; + } else + return 0; +} + +static int solveCubicNormed(double x[3], double a, double b, double c) { + double a2 = a*a; + double q = (a2 - 3*b)/9; + double r = (a*(2*a2-9*b) + 27*c)/54; + double r2 = r*r; + double q3 = q*q*q; + double A, B; + if (r2 < q3) { + double t = r/sqrt(q3); + if (t < -1) t = -1; + if (t > 1) t = 1; + t = acos(t); + a /= 3; q = -2*sqrt(q); + x[0] = q*cos(t/3)-a; + x[1] = q*cos((t+2*M_PI)/3)-a; + x[2] = q*cos((t-2*M_PI)/3)-a; + return 3; + } else { + A = -pow(fabs(r)+sqrt(r2-q3), 1/3.); + if (r < 0) A = -A; + B = A == 0 ? 0 : q/A; + a /= 3; + x[0] = (A+B)-a; + x[1] = -0.5*(A+B)-a; + x[2] = 0.5*sqrt(3.)*(A-B); + if (fabs(x[2]) < 1e-14) + return 2; + return 1; + } +} + +int solveCubic(double x[3], double a, double b, double c, double d) { + if (a != 0) { + double bn = b/a, cn = c/a, dn = d/a; + // Check that a isn't "almost zero" + if (fabs(bn) < TOO_LARGE_RATIO && fabs(cn) < TOO_LARGE_RATIO && fabs(dn) < TOO_LARGE_RATIO) + return solveCubicNormed(x, bn, cn, dn); + } + return solveQuadratic(x, b, c, d); +} + +} diff --git a/thirdparty/msdfgen/core/equation-solver.h b/thirdparty/msdfgen/core/equation-solver.h new file mode 100644 index 0000000000..bae097b2b9 --- /dev/null +++ b/thirdparty/msdfgen/core/equation-solver.h @@ -0,0 +1,12 @@ + +#pragma once + +namespace msdfgen { + +// ax^2 + bx + c = 0 +int solveQuadratic(double x[2], double a, double b, double c); + +// ax^3 + bx^2 + cx + d = 0 +int solveCubic(double x[3], double a, double b, double c, double d); + +} diff --git a/thirdparty/msdfgen/core/generator-config.h b/thirdparty/msdfgen/core/generator-config.h new file mode 100644 index 0000000000..ddcad961f2 --- /dev/null +++ b/thirdparty/msdfgen/core/generator-config.h @@ -0,0 +1,63 @@ + +#pragma once + +#include <cstdlib> +#include "BitmapRef.hpp" + +namespace msdfgen { + +/// The configuration of the MSDF error correction pass. +struct ErrorCorrectionConfig { + /// The default value of minDeviationRatio. + static const double defaultMinDeviationRatio; + /// The default value of minImproveRatio. + static const double defaultMinImproveRatio; + + /// Mode of operation. + enum Mode { + /// Skips error correction pass. + DISABLED, + /// Corrects all discontinuities of the distance field regardless if edges are adversely affected. + INDISCRIMINATE, + /// Corrects artifacts at edges and other discontinuous distances only if it does not affect edges or corners. + EDGE_PRIORITY, + /// Only corrects artifacts at edges. + EDGE_ONLY + } mode; + /// Configuration of whether to use an algorithm that computes the exact shape distance at the positions of suspected artifacts. This algorithm can be much slower. + enum DistanceCheckMode { + /// Never computes exact shape distance. + DO_NOT_CHECK_DISTANCE, + /// Only computes exact shape distance at edges. Provides a good balance between speed and precision. + CHECK_DISTANCE_AT_EDGE, + /// Computes and compares the exact shape distance for each suspected artifact. + ALWAYS_CHECK_DISTANCE + } distanceCheckMode; + /// The minimum ratio between the actual and maximum expected distance delta to be considered an error. + double minDeviationRatio; + /// The minimum ratio between the pre-correction distance error and the post-correction distance error. Has no effect for DO_NOT_CHECK_DISTANCE. + double minImproveRatio; + /// An optional buffer to avoid dynamic allocation. Must have at least as many bytes as the MSDF has pixels. + byte *buffer; + + inline explicit ErrorCorrectionConfig(Mode mode = EDGE_PRIORITY, DistanceCheckMode distanceCheckMode = CHECK_DISTANCE_AT_EDGE, double minDeviationRatio = defaultMinDeviationRatio, double minImproveRatio = defaultMinImproveRatio, byte *buffer = NULL) : mode(mode), distanceCheckMode(distanceCheckMode), minDeviationRatio(minDeviationRatio), minImproveRatio(minImproveRatio), buffer(buffer) { } +}; + +/// The configuration of the distance field generator algorithm. +struct GeneratorConfig { + /// Specifies whether to use the version of the algorithm that supports overlapping contours with the same winding. May be set to false to improve performance when no such contours are present. + bool overlapSupport; + + inline explicit GeneratorConfig(bool overlapSupport = true) : overlapSupport(overlapSupport) { } +}; + +/// The configuration of the multi-channel distance field generator algorithm. +struct MSDFGeneratorConfig : GeneratorConfig { + /// Configuration of the error correction pass. + ErrorCorrectionConfig errorCorrection; + + inline MSDFGeneratorConfig() { } + inline explicit MSDFGeneratorConfig(bool overlapSupport, const ErrorCorrectionConfig &errorCorrection = ErrorCorrectionConfig()) : GeneratorConfig(overlapSupport), errorCorrection(errorCorrection) { } +}; + +} diff --git a/thirdparty/msdfgen/core/msdf-error-correction.cpp b/thirdparty/msdfgen/core/msdf-error-correction.cpp new file mode 100644 index 0000000000..21ddff8c85 --- /dev/null +++ b/thirdparty/msdfgen/core/msdf-error-correction.cpp @@ -0,0 +1,154 @@ + +#include "msdf-error-correction.h" + +#include <vector> +#include "arithmetics.hpp" +#include "Bitmap.h" +#include "contour-combiners.h" +#include "MSDFErrorCorrection.h" + +namespace msdfgen { + +template <int N> +static void msdfErrorCorrectionInner(const BitmapRef<float, N> &sdf, const Shape &shape, const Projection &projection, double range, const MSDFGeneratorConfig &config) { + if (config.errorCorrection.mode == ErrorCorrectionConfig::DISABLED) + return; + Bitmap<byte, 1> stencilBuffer; + if (!config.errorCorrection.buffer) + stencilBuffer = Bitmap<byte, 1>(sdf.width, sdf.height); + BitmapRef<byte, 1> stencil; + stencil.pixels = config.errorCorrection.buffer ? config.errorCorrection.buffer : (byte *) stencilBuffer; + stencil.width = sdf.width, stencil.height = sdf.height; + MSDFErrorCorrection ec(stencil, projection, range); + ec.setMinDeviationRatio(config.errorCorrection.minDeviationRatio); + ec.setMinImproveRatio(config.errorCorrection.minImproveRatio); + switch (config.errorCorrection.mode) { + case ErrorCorrectionConfig::DISABLED: + case ErrorCorrectionConfig::INDISCRIMINATE: + break; + case ErrorCorrectionConfig::EDGE_PRIORITY: + ec.protectCorners(shape); + ec.protectEdges<N>(sdf); + break; + case ErrorCorrectionConfig::EDGE_ONLY: + ec.protectAll(); + break; + } + if (config.errorCorrection.distanceCheckMode == ErrorCorrectionConfig::DO_NOT_CHECK_DISTANCE || (config.errorCorrection.distanceCheckMode == ErrorCorrectionConfig::CHECK_DISTANCE_AT_EDGE && config.errorCorrection.mode != ErrorCorrectionConfig::EDGE_ONLY)) { + ec.findErrors<N>(sdf); + if (config.errorCorrection.distanceCheckMode == ErrorCorrectionConfig::CHECK_DISTANCE_AT_EDGE) + ec.protectAll(); + } + if (config.errorCorrection.distanceCheckMode == ErrorCorrectionConfig::ALWAYS_CHECK_DISTANCE || config.errorCorrection.distanceCheckMode == ErrorCorrectionConfig::CHECK_DISTANCE_AT_EDGE) { + if (config.overlapSupport) + ec.findErrors<OverlappingContourCombiner, N>(sdf, shape); + else + ec.findErrors<SimpleContourCombiner, N>(sdf, shape); + } + ec.apply(sdf); +} + +template <int N> +static void msdfErrorCorrectionShapeless(const BitmapRef<float, N> &sdf, const Projection &projection, double range, double minDeviationRatio, bool protectAll) { + Bitmap<byte, 1> stencilBuffer(sdf.width, sdf.height); + MSDFErrorCorrection ec(stencilBuffer, projection, range); + ec.setMinDeviationRatio(minDeviationRatio); + if (protectAll) + ec.protectAll(); + ec.findErrors<N>(sdf); + ec.apply(sdf); +} + +void msdfErrorCorrection(const BitmapRef<float, 3> &sdf, const Shape &shape, const Projection &projection, double range, const MSDFGeneratorConfig &config) { + msdfErrorCorrectionInner(sdf, shape, projection, range, config); +} +void msdfErrorCorrection(const BitmapRef<float, 4> &sdf, const Shape &shape, const Projection &projection, double range, const MSDFGeneratorConfig &config) { + msdfErrorCorrectionInner(sdf, shape, projection, range, config); +} + +void msdfFastDistanceErrorCorrection(const BitmapRef<float, 3> &sdf, const Projection &projection, double range, double minDeviationRatio) { + msdfErrorCorrectionShapeless(sdf, projection, range, minDeviationRatio, false); +} +void msdfFastDistanceErrorCorrection(const BitmapRef<float, 4> &sdf, const Projection &projection, double range, double minDeviationRatio) { + msdfErrorCorrectionShapeless(sdf, projection, range, minDeviationRatio, false); +} + +void msdfFastEdgeErrorCorrection(const BitmapRef<float, 3> &sdf, const Projection &projection, double range, double minDeviationRatio) { + msdfErrorCorrectionShapeless(sdf, projection, range, minDeviationRatio, true); +} +void msdfFastEdgeErrorCorrection(const BitmapRef<float, 4> &sdf, const Projection &projection, double range, double minDeviationRatio) { + msdfErrorCorrectionShapeless(sdf, projection, range, minDeviationRatio, true); +} + + +// Legacy version + +inline static bool detectClash(const float *a, const float *b, double threshold) { + // Sort channels so that pairs (a0, b0), (a1, b1), (a2, b2) go from biggest to smallest absolute difference + float a0 = a[0], a1 = a[1], a2 = a[2]; + float b0 = b[0], b1 = b[1], b2 = b[2]; + float tmp; + if (fabsf(b0-a0) < fabsf(b1-a1)) { + tmp = a0, a0 = a1, a1 = tmp; + tmp = b0, b0 = b1, b1 = tmp; + } + if (fabsf(b1-a1) < fabsf(b2-a2)) { + tmp = a1, a1 = a2, a2 = tmp; + tmp = b1, b1 = b2, b2 = tmp; + if (fabsf(b0-a0) < fabsf(b1-a1)) { + tmp = a0, a0 = a1, a1 = tmp; + tmp = b0, b0 = b1, b1 = tmp; + } + } + return (fabsf(b1-a1) >= threshold) && + !(b0 == b1 && b0 == b2) && // Ignore if other pixel has been equalized + fabsf(a2-.5f) >= fabsf(b2-.5f); // Out of the pair, only flag the pixel farther from a shape edge +} + +template <int N> +static void msdfErrorCorrectionInner_legacy(const BitmapRef<float, N> &output, const Vector2 &threshold) { + std::vector<std::pair<int, int> > clashes; + int w = output.width, h = output.height; + for (int y = 0; y < h; ++y) + for (int x = 0; x < w; ++x) { + if ( + (x > 0 && detectClash(output(x, y), output(x-1, y), threshold.x)) || + (x < w-1 && detectClash(output(x, y), output(x+1, y), threshold.x)) || + (y > 0 && detectClash(output(x, y), output(x, y-1), threshold.y)) || + (y < h-1 && detectClash(output(x, y), output(x, y+1), threshold.y)) + ) + clashes.push_back(std::make_pair(x, y)); + } + for (std::vector<std::pair<int, int> >::const_iterator clash = clashes.begin(); clash != clashes.end(); ++clash) { + float *pixel = output(clash->first, clash->second); + float med = median(pixel[0], pixel[1], pixel[2]); + pixel[0] = med, pixel[1] = med, pixel[2] = med; + } +#ifndef MSDFGEN_NO_DIAGONAL_CLASH_DETECTION + clashes.clear(); + for (int y = 0; y < h; ++y) + for (int x = 0; x < w; ++x) { + if ( + (x > 0 && y > 0 && detectClash(output(x, y), output(x-1, y-1), threshold.x+threshold.y)) || + (x < w-1 && y > 0 && detectClash(output(x, y), output(x+1, y-1), threshold.x+threshold.y)) || + (x > 0 && y < h-1 && detectClash(output(x, y), output(x-1, y+1), threshold.x+threshold.y)) || + (x < w-1 && y < h-1 && detectClash(output(x, y), output(x+1, y+1), threshold.x+threshold.y)) + ) + clashes.push_back(std::make_pair(x, y)); + } + for (std::vector<std::pair<int, int> >::const_iterator clash = clashes.begin(); clash != clashes.end(); ++clash) { + float *pixel = output(clash->first, clash->second); + float med = median(pixel[0], pixel[1], pixel[2]); + pixel[0] = med, pixel[1] = med, pixel[2] = med; + } +#endif +} + +void msdfErrorCorrection_legacy(const BitmapRef<float, 3> &output, const Vector2 &threshold) { + msdfErrorCorrectionInner_legacy(output, threshold); +} +void msdfErrorCorrection_legacy(const BitmapRef<float, 4> &output, const Vector2 &threshold) { + msdfErrorCorrectionInner_legacy(output, threshold); +} + +} diff --git a/thirdparty/msdfgen/core/msdf-error-correction.h b/thirdparty/msdfgen/core/msdf-error-correction.h new file mode 100644 index 0000000000..d5384c9329 --- /dev/null +++ b/thirdparty/msdfgen/core/msdf-error-correction.h @@ -0,0 +1,28 @@ + +#pragma once + +#include "Vector2.h" +#include "Projection.h" +#include "Shape.h" +#include "BitmapRef.hpp" +#include "generator-config.h" + +namespace msdfgen { + +/// Predicts potential artifacts caused by the interpolation of the MSDF and corrects them by converting nearby texels to single-channel. +void msdfErrorCorrection(const BitmapRef<float, 3> &sdf, const Shape &shape, const Projection &projection, double range, const MSDFGeneratorConfig &config = MSDFGeneratorConfig()); +void msdfErrorCorrection(const BitmapRef<float, 4> &sdf, const Shape &shape, const Projection &projection, double range, const MSDFGeneratorConfig &config = MSDFGeneratorConfig()); + +/// Applies the simplified error correction to all discontiunous distances (INDISCRIMINATE mode). Does not need shape or translation. +void msdfFastDistanceErrorCorrection(const BitmapRef<float, 3> &sdf, const Projection &projection, double range, double minDeviationRatio = ErrorCorrectionConfig::defaultMinDeviationRatio); +void msdfFastDistanceErrorCorrection(const BitmapRef<float, 4> &sdf, const Projection &projection, double range, double minDeviationRatio = ErrorCorrectionConfig::defaultMinDeviationRatio); + +/// Applies the simplified error correction to edges only (EDGE_ONLY mode). Does not need shape or translation. +void msdfFastEdgeErrorCorrection(const BitmapRef<float, 3> &sdf, const Projection &projection, double range, double minDeviationRatio = ErrorCorrectionConfig::defaultMinDeviationRatio); +void msdfFastEdgeErrorCorrection(const BitmapRef<float, 4> &sdf, const Projection &projection, double range, double minDeviationRatio = ErrorCorrectionConfig::defaultMinDeviationRatio); + +/// The original version of the error correction algorithm. +void msdfErrorCorrection_legacy(const BitmapRef<float, 3> &output, const Vector2 &threshold); +void msdfErrorCorrection_legacy(const BitmapRef<float, 4> &output, const Vector2 &threshold); + +} diff --git a/thirdparty/msdfgen/core/msdfgen.cpp b/thirdparty/msdfgen/core/msdfgen.cpp new file mode 100644 index 0000000000..0289295f14 --- /dev/null +++ b/thirdparty/msdfgen/core/msdfgen.cpp @@ -0,0 +1,288 @@ + +#include "../msdfgen.h" + +#include <vector> +#include "edge-selectors.h" +#include "contour-combiners.h" +#include "ShapeDistanceFinder.h" + +namespace msdfgen { + +template <typename DistanceType> +class DistancePixelConversion; + +template <> +class DistancePixelConversion<double> { + double invRange; +public: + typedef BitmapRef<float, 1> BitmapRefType; + inline explicit DistancePixelConversion(double range) : invRange(1/range) { } + inline void operator()(float *pixels, double distance) const { + *pixels = float(invRange*distance+.5); + } +}; + +template <> +class DistancePixelConversion<MultiDistance> { + double invRange; +public: + typedef BitmapRef<float, 3> BitmapRefType; + inline explicit DistancePixelConversion(double range) : invRange(1/range) { } + inline void operator()(float *pixels, const MultiDistance &distance) const { + pixels[0] = float(invRange*distance.r+.5); + pixels[1] = float(invRange*distance.g+.5); + pixels[2] = float(invRange*distance.b+.5); + } +}; + +template <> +class DistancePixelConversion<MultiAndTrueDistance> { + double invRange; +public: + typedef BitmapRef<float, 4> BitmapRefType; + inline explicit DistancePixelConversion(double range) : invRange(1/range) { } + inline void operator()(float *pixels, const MultiAndTrueDistance &distance) const { + pixels[0] = float(invRange*distance.r+.5); + pixels[1] = float(invRange*distance.g+.5); + pixels[2] = float(invRange*distance.b+.5); + pixels[3] = float(invRange*distance.a+.5); + } +}; + +template <class ContourCombiner> +void generateDistanceField(const typename DistancePixelConversion<typename ContourCombiner::DistanceType>::BitmapRefType &output, const Shape &shape, const Projection &projection, double range) { + DistancePixelConversion<typename ContourCombiner::DistanceType> distancePixelConversion(range); +#ifdef MSDFGEN_USE_OPENMP + #pragma omp parallel +#endif + { + ShapeDistanceFinder<ContourCombiner> distanceFinder(shape); + bool rightToLeft = false; +#ifdef MSDFGEN_USE_OPENMP + #pragma omp for +#endif + for (int y = 0; y < output.height; ++y) { + int row = shape.inverseYAxis ? output.height-y-1 : y; + for (int col = 0; col < output.width; ++col) { + int x = rightToLeft ? output.width-col-1 : col; + Point2 p = projection.unproject(Point2(x+.5, y+.5)); + typename ContourCombiner::DistanceType distance = distanceFinder.distance(p); + distancePixelConversion(output(x, row), distance); + } + rightToLeft = !rightToLeft; + } + } +} + +void generateSDF(const BitmapRef<float, 1> &output, const Shape &shape, const Projection &projection, double range, const GeneratorConfig &config) { + if (config.overlapSupport) + generateDistanceField<OverlappingContourCombiner<TrueDistanceSelector> >(output, shape, projection, range); + else + generateDistanceField<SimpleContourCombiner<TrueDistanceSelector> >(output, shape, projection, range); +} + +void generatePseudoSDF(const BitmapRef<float, 1> &output, const Shape &shape, const Projection &projection, double range, const GeneratorConfig &config) { + if (config.overlapSupport) + generateDistanceField<OverlappingContourCombiner<PseudoDistanceSelector> >(output, shape, projection, range); + else + generateDistanceField<SimpleContourCombiner<PseudoDistanceSelector> >(output, shape, projection, range); +} + +void generateMSDF(const BitmapRef<float, 3> &output, const Shape &shape, const Projection &projection, double range, const MSDFGeneratorConfig &config) { + if (config.overlapSupport) + generateDistanceField<OverlappingContourCombiner<MultiDistanceSelector> >(output, shape, projection, range); + else + generateDistanceField<SimpleContourCombiner<MultiDistanceSelector> >(output, shape, projection, range); + msdfErrorCorrection(output, shape, projection, range, config); +} + +void generateMTSDF(const BitmapRef<float, 4> &output, const Shape &shape, const Projection &projection, double range, const MSDFGeneratorConfig &config) { + if (config.overlapSupport) + generateDistanceField<OverlappingContourCombiner<MultiAndTrueDistanceSelector> >(output, shape, projection, range); + else + generateDistanceField<SimpleContourCombiner<MultiAndTrueDistanceSelector> >(output, shape, projection, range); + msdfErrorCorrection(output, shape, projection, range, config); +} + +// Legacy API + +void generateSDF(const BitmapRef<float, 1> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, bool overlapSupport) { + generateSDF(output, shape, Projection(scale, translate), range, GeneratorConfig(overlapSupport)); +} + +void generatePseudoSDF(const BitmapRef<float, 1> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, bool overlapSupport) { + generatePseudoSDF(output, shape, Projection(scale, translate), range, GeneratorConfig(overlapSupport)); +} + +void generateMSDF(const BitmapRef<float, 3> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, const ErrorCorrectionConfig &errorCorrectionConfig, bool overlapSupport) { + generateMSDF(output, shape, Projection(scale, translate), range, MSDFGeneratorConfig(overlapSupport, errorCorrectionConfig)); +} + +void generateMTSDF(const BitmapRef<float, 4> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, const ErrorCorrectionConfig &errorCorrectionConfig, bool overlapSupport) { + generateMTSDF(output, shape, Projection(scale, translate), range, MSDFGeneratorConfig(overlapSupport, errorCorrectionConfig)); +} + +// Legacy version + +void generateSDF_legacy(const BitmapRef<float, 1> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate) { +#ifdef MSDFGEN_USE_OPENMP + #pragma omp parallel for +#endif + for (int y = 0; y < output.height; ++y) { + int row = shape.inverseYAxis ? output.height-y-1 : y; + for (int x = 0; x < output.width; ++x) { + double dummy; + Point2 p = Vector2(x+.5, y+.5)/scale-translate; + SignedDistance minDistance; + for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) + for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { + SignedDistance distance = (*edge)->signedDistance(p, dummy); + if (distance < minDistance) + minDistance = distance; + } + *output(x, row) = float(minDistance.distance/range+.5); + } + } +} + +void generatePseudoSDF_legacy(const BitmapRef<float, 1> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate) { +#ifdef MSDFGEN_USE_OPENMP + #pragma omp parallel for +#endif + for (int y = 0; y < output.height; ++y) { + int row = shape.inverseYAxis ? output.height-y-1 : y; + for (int x = 0; x < output.width; ++x) { + Point2 p = Vector2(x+.5, y+.5)/scale-translate; + SignedDistance minDistance; + const EdgeHolder *nearEdge = NULL; + double nearParam = 0; + for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) + for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { + double param; + SignedDistance distance = (*edge)->signedDistance(p, param); + if (distance < minDistance) { + minDistance = distance; + nearEdge = &*edge; + nearParam = param; + } + } + if (nearEdge) + (*nearEdge)->distanceToPseudoDistance(minDistance, p, nearParam); + *output(x, row) = float(minDistance.distance/range+.5); + } + } +} + +void generateMSDF_legacy(const BitmapRef<float, 3> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, ErrorCorrectionConfig errorCorrectionConfig) { +#ifdef MSDFGEN_USE_OPENMP + #pragma omp parallel for +#endif + for (int y = 0; y < output.height; ++y) { + int row = shape.inverseYAxis ? output.height-y-1 : y; + for (int x = 0; x < output.width; ++x) { + Point2 p = Vector2(x+.5, y+.5)/scale-translate; + + struct { + SignedDistance minDistance; + const EdgeHolder *nearEdge; + double nearParam; + } r, g, b; + r.nearEdge = g.nearEdge = b.nearEdge = NULL; + r.nearParam = g.nearParam = b.nearParam = 0; + + for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) + for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { + double param; + SignedDistance distance = (*edge)->signedDistance(p, param); + if ((*edge)->color&RED && distance < r.minDistance) { + r.minDistance = distance; + r.nearEdge = &*edge; + r.nearParam = param; + } + if ((*edge)->color&GREEN && distance < g.minDistance) { + g.minDistance = distance; + g.nearEdge = &*edge; + g.nearParam = param; + } + if ((*edge)->color&BLUE && distance < b.minDistance) { + b.minDistance = distance; + b.nearEdge = &*edge; + b.nearParam = param; + } + } + + if (r.nearEdge) + (*r.nearEdge)->distanceToPseudoDistance(r.minDistance, p, r.nearParam); + if (g.nearEdge) + (*g.nearEdge)->distanceToPseudoDistance(g.minDistance, p, g.nearParam); + if (b.nearEdge) + (*b.nearEdge)->distanceToPseudoDistance(b.minDistance, p, b.nearParam); + output(x, row)[0] = float(r.minDistance.distance/range+.5); + output(x, row)[1] = float(g.minDistance.distance/range+.5); + output(x, row)[2] = float(b.minDistance.distance/range+.5); + } + } + + errorCorrectionConfig.distanceCheckMode = ErrorCorrectionConfig::DO_NOT_CHECK_DISTANCE; + msdfErrorCorrection(output, shape, Projection(scale, translate), range, MSDFGeneratorConfig(false, errorCorrectionConfig)); +} + +void generateMTSDF_legacy(const BitmapRef<float, 4> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, ErrorCorrectionConfig errorCorrectionConfig) { +#ifdef MSDFGEN_USE_OPENMP + #pragma omp parallel for +#endif + for (int y = 0; y < output.height; ++y) { + int row = shape.inverseYAxis ? output.height-y-1 : y; + for (int x = 0; x < output.width; ++x) { + Point2 p = Vector2(x+.5, y+.5)/scale-translate; + + SignedDistance minDistance; + struct { + SignedDistance minDistance; + const EdgeHolder *nearEdge; + double nearParam; + } r, g, b; + r.nearEdge = g.nearEdge = b.nearEdge = NULL; + r.nearParam = g.nearParam = b.nearParam = 0; + + for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) + for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { + double param; + SignedDistance distance = (*edge)->signedDistance(p, param); + if (distance < minDistance) + minDistance = distance; + if ((*edge)->color&RED && distance < r.minDistance) { + r.minDistance = distance; + r.nearEdge = &*edge; + r.nearParam = param; + } + if ((*edge)->color&GREEN && distance < g.minDistance) { + g.minDistance = distance; + g.nearEdge = &*edge; + g.nearParam = param; + } + if ((*edge)->color&BLUE && distance < b.minDistance) { + b.minDistance = distance; + b.nearEdge = &*edge; + b.nearParam = param; + } + } + + if (r.nearEdge) + (*r.nearEdge)->distanceToPseudoDistance(r.minDistance, p, r.nearParam); + if (g.nearEdge) + (*g.nearEdge)->distanceToPseudoDistance(g.minDistance, p, g.nearParam); + if (b.nearEdge) + (*b.nearEdge)->distanceToPseudoDistance(b.minDistance, p, b.nearParam); + output(x, row)[0] = float(r.minDistance.distance/range+.5); + output(x, row)[1] = float(g.minDistance.distance/range+.5); + output(x, row)[2] = float(b.minDistance.distance/range+.5); + output(x, row)[3] = float(minDistance.distance/range+.5); + } + } + + errorCorrectionConfig.distanceCheckMode = ErrorCorrectionConfig::DO_NOT_CHECK_DISTANCE; + msdfErrorCorrection(output, shape, Projection(scale, translate), range, MSDFGeneratorConfig(false, errorCorrectionConfig)); +} + +} diff --git a/thirdparty/msdfgen/core/pixel-conversion.hpp b/thirdparty/msdfgen/core/pixel-conversion.hpp new file mode 100644 index 0000000000..7e9b6d08f0 --- /dev/null +++ b/thirdparty/msdfgen/core/pixel-conversion.hpp @@ -0,0 +1,18 @@ + +#pragma once + +#include "arithmetics.hpp" + +namespace msdfgen { + +typedef unsigned char byte; + +inline byte pixelFloatToByte(float x) { + return byte(clamp(256.f*x, 255.f)); +} + +inline float pixelByteToFloat(byte x) { + return 1.f/255.f*float(x); +} + +} diff --git a/thirdparty/msdfgen/core/rasterization.cpp b/thirdparty/msdfgen/core/rasterization.cpp new file mode 100644 index 0000000000..9aa695a8c1 --- /dev/null +++ b/thirdparty/msdfgen/core/rasterization.cpp @@ -0,0 +1,115 @@ + +#include "rasterization.h" + +#include <vector> +#include "arithmetics.hpp" + +namespace msdfgen { + +void rasterize(const BitmapRef<float, 1> &output, const Shape &shape, const Projection &projection, FillRule fillRule) { + Scanline scanline; + for (int y = 0; y < output.height; ++y) { + int row = shape.inverseYAxis ? output.height-y-1 : y; + shape.scanline(scanline, projection.unprojectY(y+.5)); + for (int x = 0; x < output.width; ++x) + *output(x, row) = (float) scanline.filled(projection.unprojectX(x+.5), fillRule); + } +} + +void distanceSignCorrection(const BitmapRef<float, 1> &sdf, const Shape &shape, const Projection &projection, FillRule fillRule) { + Scanline scanline; + for (int y = 0; y < sdf.height; ++y) { + int row = shape.inverseYAxis ? sdf.height-y-1 : y; + shape.scanline(scanline, projection.unprojectY(y+.5)); + for (int x = 0; x < sdf.width; ++x) { + bool fill = scanline.filled(projection.unprojectX(x+.5), fillRule); + float &sd = *sdf(x, row); + if ((sd > .5f) != fill) + sd = 1.f-sd; + } + } +} + +template <int N> +static void multiDistanceSignCorrection(const BitmapRef<float, N> &sdf, const Shape &shape, const Projection &projection, FillRule fillRule) { + int w = sdf.width, h = sdf.height; + if (!(w*h)) + return; + Scanline scanline; + bool ambiguous = false; + std::vector<char> matchMap; + matchMap.resize(w*h); + char *match = &matchMap[0]; + for (int y = 0; y < h; ++y) { + int row = shape.inverseYAxis ? h-y-1 : y; + shape.scanline(scanline, projection.unprojectY(y+.5)); + for (int x = 0; x < w; ++x) { + bool fill = scanline.filled(projection.unprojectX(x+.5), fillRule); + float *msd = sdf(x, row); + float sd = median(msd[0], msd[1], msd[2]); + if (sd == .5f) + ambiguous = true; + else if ((sd > .5f) != fill) { + msd[0] = 1.f-msd[0]; + msd[1] = 1.f-msd[1]; + msd[2] = 1.f-msd[2]; + *match = -1; + } else + *match = 1; + if (N >= 4 && (msd[3] > .5f) != fill) + msd[3] = 1.f-msd[3]; + ++match; + } + } + // This step is necessary to avoid artifacts when whole shape is inverted + if (ambiguous) { + match = &matchMap[0]; + for (int y = 0; y < h; ++y) { + int row = shape.inverseYAxis ? h-y-1 : y; + for (int x = 0; x < w; ++x) { + if (!*match) { + int neighborMatch = 0; + if (x > 0) neighborMatch += *(match-1); + if (x < w-1) neighborMatch += *(match+1); + if (y > 0) neighborMatch += *(match-w); + if (y < h-1) neighborMatch += *(match+w); + if (neighborMatch < 0) { + float *msd = sdf(x, row); + msd[0] = 1.f-msd[0]; + msd[1] = 1.f-msd[1]; + msd[2] = 1.f-msd[2]; + } + } + ++match; + } + } + } +} + +void distanceSignCorrection(const BitmapRef<float, 3> &sdf, const Shape &shape, const Projection &projection, FillRule fillRule) { + multiDistanceSignCorrection(sdf, shape, projection, fillRule); +} + +void distanceSignCorrection(const BitmapRef<float, 4> &sdf, const Shape &shape, const Projection &projection, FillRule fillRule) { + multiDistanceSignCorrection(sdf, shape, projection, fillRule); +} + +// Legacy API + +void rasterize(const BitmapRef<float, 1> &output, const Shape &shape, const Vector2 &scale, const Vector2 &translate, FillRule fillRule) { + rasterize(output, shape, Projection(scale, translate), fillRule); +} + +void distanceSignCorrection(const BitmapRef<float, 1> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, FillRule fillRule) { + distanceSignCorrection(sdf, shape, Projection(scale, translate), fillRule); +} + +void distanceSignCorrection(const BitmapRef<float, 3> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, FillRule fillRule) { + distanceSignCorrection(sdf, shape, Projection(scale, translate), fillRule); +} + +void distanceSignCorrection(const BitmapRef<float, 4> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, FillRule fillRule) { + distanceSignCorrection(sdf, shape, Projection(scale, translate), fillRule); +} + +} diff --git a/thirdparty/msdfgen/core/rasterization.h b/thirdparty/msdfgen/core/rasterization.h new file mode 100644 index 0000000000..82d0c73d95 --- /dev/null +++ b/thirdparty/msdfgen/core/rasterization.h @@ -0,0 +1,25 @@ + +#pragma once + +#include "Vector2.h" +#include "Shape.h" +#include "Projection.h" +#include "Scanline.h" +#include "BitmapRef.hpp" + +namespace msdfgen { + +/// Rasterizes the shape into a monochrome bitmap. +void rasterize(const BitmapRef<float, 1> &output, const Shape &shape, const Projection &projection, FillRule fillRule = FILL_NONZERO); +/// Fixes the sign of the input signed distance field, so that it matches the shape's rasterized fill. +void distanceSignCorrection(const BitmapRef<float, 1> &sdf, const Shape &shape, const Projection &projection, FillRule fillRule = FILL_NONZERO); +void distanceSignCorrection(const BitmapRef<float, 3> &sdf, const Shape &shape, const Projection &projection, FillRule fillRule = FILL_NONZERO); +void distanceSignCorrection(const BitmapRef<float, 4> &sdf, const Shape &shape, const Projection &projection, FillRule fillRule = FILL_NONZERO); + +// Old version of the function API's kept for backwards compatibility +void rasterize(const BitmapRef<float, 1> &output, const Shape &shape, const Vector2 &scale, const Vector2 &translate, FillRule fillRule = FILL_NONZERO); +void distanceSignCorrection(const BitmapRef<float, 1> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, FillRule fillRule = FILL_NONZERO); +void distanceSignCorrection(const BitmapRef<float, 3> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, FillRule fillRule = FILL_NONZERO); +void distanceSignCorrection(const BitmapRef<float, 4> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, FillRule fillRule = FILL_NONZERO); + +} diff --git a/thirdparty/msdfgen/core/render-sdf.cpp b/thirdparty/msdfgen/core/render-sdf.cpp new file mode 100644 index 0000000000..e282285e59 --- /dev/null +++ b/thirdparty/msdfgen/core/render-sdf.cpp @@ -0,0 +1,108 @@ + +#include "render-sdf.h" + +#include "arithmetics.hpp" +#include "pixel-conversion.hpp" +#include "bitmap-interpolation.hpp" + +namespace msdfgen { + +static float distVal(float dist, double pxRange, float midValue) { + if (!pxRange) + return (float) (dist > midValue); + return (float) clamp((dist-midValue)*pxRange+.5); +} + +void renderSDF(const BitmapRef<float, 1> &output, const BitmapConstRef<float, 1> &sdf, double pxRange, float midValue) { + Vector2 scale((double) sdf.width/output.width, (double) sdf.height/output.height); + pxRange *= (double) (output.width+output.height)/(sdf.width+sdf.height); + for (int y = 0; y < output.height; ++y) + for (int x = 0; x < output.width; ++x) { + float sd; + interpolate(&sd, sdf, scale*Point2(x+.5, y+.5)); + *output(x, y) = distVal(sd, pxRange, midValue); + } +} + +void renderSDF(const BitmapRef<float, 3> &output, const BitmapConstRef<float, 1> &sdf, double pxRange, float midValue) { + Vector2 scale((double) sdf.width/output.width, (double) sdf.height/output.height); + pxRange *= (double) (output.width+output.height)/(sdf.width+sdf.height); + for (int y = 0; y < output.height; ++y) + for (int x = 0; x < output.width; ++x) { + float sd; + interpolate(&sd, sdf, scale*Point2(x+.5, y+.5)); + float v = distVal(sd, pxRange, midValue); + output(x, y)[0] = v; + output(x, y)[1] = v; + output(x, y)[2] = v; + } +} + +void renderSDF(const BitmapRef<float, 1> &output, const BitmapConstRef<float, 3> &sdf, double pxRange, float midValue) { + Vector2 scale((double) sdf.width/output.width, (double) sdf.height/output.height); + pxRange *= (double) (output.width+output.height)/(sdf.width+sdf.height); + for (int y = 0; y < output.height; ++y) + for (int x = 0; x < output.width; ++x) { + float sd[3]; + interpolate(sd, sdf, scale*Point2(x+.5, y+.5)); + *output(x, y) = distVal(median(sd[0], sd[1], sd[2]), pxRange, midValue); + } +} + +void renderSDF(const BitmapRef<float, 3> &output, const BitmapConstRef<float, 3> &sdf, double pxRange, float midValue) { + Vector2 scale((double) sdf.width/output.width, (double) sdf.height/output.height); + pxRange *= (double) (output.width+output.height)/(sdf.width+sdf.height); + for (int y = 0; y < output.height; ++y) + for (int x = 0; x < output.width; ++x) { + float sd[3]; + interpolate(sd, sdf, scale*Point2(x+.5, y+.5)); + output(x, y)[0] = distVal(sd[0], pxRange, midValue); + output(x, y)[1] = distVal(sd[1], pxRange, midValue); + output(x, y)[2] = distVal(sd[2], pxRange, midValue); + } +} + +void renderSDF(const BitmapRef<float, 1> &output, const BitmapConstRef<float, 4> &sdf, double pxRange, float midValue) { + Vector2 scale((double) sdf.width/output.width, (double) sdf.height/output.height); + pxRange *= (double) (output.width+output.height)/(sdf.width+sdf.height); + for (int y = 0; y < output.height; ++y) + for (int x = 0; x < output.width; ++x) { + float sd[4]; + interpolate(sd, sdf, scale*Point2(x+.5, y+.5)); + *output(x, y) = distVal(median(sd[0], sd[1], sd[2]), pxRange, midValue); + } +} + +void renderSDF(const BitmapRef<float, 4> &output, const BitmapConstRef<float, 4> &sdf, double pxRange, float midValue) { + Vector2 scale((double) sdf.width/output.width, (double) sdf.height/output.height); + pxRange *= (double) (output.width+output.height)/(sdf.width+sdf.height); + for (int y = 0; y < output.height; ++y) + for (int x = 0; x < output.width; ++x) { + float sd[4]; + interpolate(sd, sdf, scale*Point2(x+.5, y+.5)); + output(x, y)[0] = distVal(sd[0], pxRange, midValue); + output(x, y)[1] = distVal(sd[1], pxRange, midValue); + output(x, y)[2] = distVal(sd[2], pxRange, midValue); + output(x, y)[3] = distVal(sd[3], pxRange, midValue); + } +} + +void simulate8bit(const BitmapRef<float, 1> &bitmap) { + const float *end = bitmap.pixels+1*bitmap.width*bitmap.height; + for (float *p = bitmap.pixels; p < end; ++p) + *p = pixelByteToFloat(pixelFloatToByte(*p)); +} + +void simulate8bit(const BitmapRef<float, 3> &bitmap) { + const float *end = bitmap.pixels+3*bitmap.width*bitmap.height; + for (float *p = bitmap.pixels; p < end; ++p) + *p = pixelByteToFloat(pixelFloatToByte(*p)); +} + +void simulate8bit(const BitmapRef<float, 4> &bitmap) { + const float *end = bitmap.pixels+4*bitmap.width*bitmap.height; + for (float *p = bitmap.pixels; p < end; ++p) + *p = pixelByteToFloat(pixelFloatToByte(*p)); +} + +} diff --git a/thirdparty/msdfgen/core/render-sdf.h b/thirdparty/msdfgen/core/render-sdf.h new file mode 100644 index 0000000000..7f2d270b67 --- /dev/null +++ b/thirdparty/msdfgen/core/render-sdf.h @@ -0,0 +1,22 @@ + +#pragma once + +#include "Vector2.h" +#include "BitmapRef.hpp" + +namespace msdfgen { + +/// Reconstructs the shape's appearance into output from the distance field sdf. +void renderSDF(const BitmapRef<float, 1> &output, const BitmapConstRef<float, 1> &sdf, double pxRange = 0, float midValue = .5f); +void renderSDF(const BitmapRef<float, 3> &output, const BitmapConstRef<float, 1> &sdf, double pxRange = 0, float midValue = .5f); +void renderSDF(const BitmapRef<float, 1> &output, const BitmapConstRef<float, 3> &sdf, double pxRange = 0, float midValue = .5f); +void renderSDF(const BitmapRef<float, 3> &output, const BitmapConstRef<float, 3> &sdf, double pxRange = 0, float midValue = .5f); +void renderSDF(const BitmapRef<float, 1> &output, const BitmapConstRef<float, 4> &sdf, double pxRange = 0, float midValue = .5f); +void renderSDF(const BitmapRef<float, 4> &output, const BitmapConstRef<float, 4> &sdf, double pxRange = 0, float midValue = .5f); + +/// Snaps the values of the floating-point bitmaps into one of the 256 values representable in a standard 8-bit bitmap. +void simulate8bit(const BitmapRef<float, 1> &bitmap); +void simulate8bit(const BitmapRef<float, 3> &bitmap); +void simulate8bit(const BitmapRef<float, 4> &bitmap); + +} diff --git a/thirdparty/msdfgen/core/save-bmp.cpp b/thirdparty/msdfgen/core/save-bmp.cpp new file mode 100644 index 0000000000..f761ee4f88 --- /dev/null +++ b/thirdparty/msdfgen/core/save-bmp.cpp @@ -0,0 +1,169 @@ + +#define _CRT_SECURE_NO_WARNINGS + +#include "save-bmp.h" + +#include <cstdio> + +#ifdef MSDFGEN_USE_CPP11 + #include <cstdint> +#else + typedef int int32_t; + typedef unsigned uint32_t; + typedef unsigned short uint16_t; + typedef unsigned char uint8_t; +#endif + +#include "pixel-conversion.hpp" + +namespace msdfgen { + +template <typename T> +static bool writeValue(FILE *file, T value) { + #ifdef __BIG_ENDIAN__ + T reverse = 0; + for (int i = 0; i < sizeof(T); ++i) { + reverse <<= 8; + reverse |= value&T(0xff); + value >>= 8; + } + return fwrite(&reverse, sizeof(T), 1, file) == 1; + #else + return fwrite(&value, sizeof(T), 1, file) == 1; + #endif +} + +static bool writeBmpHeader(FILE *file, int width, int height, int &paddedWidth) { + paddedWidth = (3*width+3)&~3; + const uint32_t bitmapStart = 54; + const uint32_t bitmapSize = paddedWidth*height; + const uint32_t fileSize = bitmapStart+bitmapSize; + + writeValue<uint16_t>(file, 0x4d42u); + writeValue<uint32_t>(file, fileSize); + writeValue<uint16_t>(file, 0); + writeValue<uint16_t>(file, 0); + writeValue<uint32_t>(file, bitmapStart); + + writeValue<uint32_t>(file, 40); + writeValue<int32_t>(file, width); + writeValue<int32_t>(file, height); + writeValue<uint16_t>(file, 1); + writeValue<uint16_t>(file, 24); + writeValue<uint32_t>(file, 0); + writeValue<uint32_t>(file, bitmapSize); + writeValue<uint32_t>(file, 2835); + writeValue<uint32_t>(file, 2835); + writeValue<uint32_t>(file, 0); + writeValue<uint32_t>(file, 0); + + return true; +} + +bool saveBmp(const BitmapConstRef<byte, 1> &bitmap, const char *filename) { + FILE *file = fopen(filename, "wb"); + if (!file) + return false; + + int paddedWidth; + writeBmpHeader(file, bitmap.width, bitmap.height, paddedWidth); + + const uint8_t padding[4] = { }; + int padLength = paddedWidth-3*bitmap.width; + for (int y = 0; y < bitmap.height; ++y) { + for (int x = 0; x < bitmap.width; ++x) { + uint8_t px = (uint8_t) *bitmap(x, y); + fwrite(&px, sizeof(uint8_t), 1, file); + fwrite(&px, sizeof(uint8_t), 1, file); + fwrite(&px, sizeof(uint8_t), 1, file); + } + fwrite(padding, 1, padLength, file); + } + + return !fclose(file); +} + +bool saveBmp(const BitmapConstRef<byte, 3> &bitmap, const char *filename) { + FILE *file = fopen(filename, "wb"); + if (!file) + return false; + + int paddedWidth; + writeBmpHeader(file, bitmap.width, bitmap.height, paddedWidth); + + const uint8_t padding[4] = { }; + int padLength = paddedWidth-3*bitmap.width; + for (int y = 0; y < bitmap.height; ++y) { + for (int x = 0; x < bitmap.width; ++x) { + uint8_t bgr[3] = { + (uint8_t) bitmap(x, y)[2], + (uint8_t) bitmap(x, y)[1], + (uint8_t) bitmap(x, y)[0] + }; + fwrite(bgr, sizeof(uint8_t), 3, file); + } + fwrite(padding, 1, padLength, file); + } + + return !fclose(file); +} + +bool saveBmp(const BitmapConstRef<byte, 4> &bitmap, const char *filename) { + // RGBA not supported by the BMP format + return false; +} + +bool saveBmp(const BitmapConstRef<float, 1> &bitmap, const char *filename) { + FILE *file = fopen(filename, "wb"); + if (!file) + return false; + + int paddedWidth; + writeBmpHeader(file, bitmap.width, bitmap.height, paddedWidth); + + const uint8_t padding[4] = { }; + int padLength = paddedWidth-3*bitmap.width; + for (int y = 0; y < bitmap.height; ++y) { + for (int x = 0; x < bitmap.width; ++x) { + uint8_t px = (uint8_t) pixelFloatToByte(*bitmap(x, y)); + fwrite(&px, sizeof(uint8_t), 1, file); + fwrite(&px, sizeof(uint8_t), 1, file); + fwrite(&px, sizeof(uint8_t), 1, file); + } + fwrite(padding, 1, padLength, file); + } + + return !fclose(file); +} + +bool saveBmp(const BitmapConstRef<float, 3> &bitmap, const char *filename) { + FILE *file = fopen(filename, "wb"); + if (!file) + return false; + + int paddedWidth; + writeBmpHeader(file, bitmap.width, bitmap.height, paddedWidth); + + const uint8_t padding[4] = { }; + int padLength = paddedWidth-3*bitmap.width; + for (int y = 0; y < bitmap.height; ++y) { + for (int x = 0; x < bitmap.width; ++x) { + uint8_t bgr[3] = { + (uint8_t) pixelFloatToByte(bitmap(x, y)[2]), + (uint8_t) pixelFloatToByte(bitmap(x, y)[1]), + (uint8_t) pixelFloatToByte(bitmap(x, y)[0]) + }; + fwrite(bgr, sizeof(uint8_t), 3, file); + } + fwrite(padding, 1, padLength, file); + } + + return !fclose(file); +} + +bool saveBmp(const BitmapConstRef<float, 4> &bitmap, const char *filename) { + // RGBA not supported by the BMP format + return false; +} + +} diff --git a/thirdparty/msdfgen/core/save-bmp.h b/thirdparty/msdfgen/core/save-bmp.h new file mode 100644 index 0000000000..98f852921f --- /dev/null +++ b/thirdparty/msdfgen/core/save-bmp.h @@ -0,0 +1,16 @@ + +#pragma once + +#include "BitmapRef.hpp" + +namespace msdfgen { + +/// Saves the bitmap as a BMP file. +bool saveBmp(const BitmapConstRef<byte, 1> &bitmap, const char *filename); +bool saveBmp(const BitmapConstRef<byte, 3> &bitmap, const char *filename); +bool saveBmp(const BitmapConstRef<byte, 4> &bitmap, const char *filename); +bool saveBmp(const BitmapConstRef<float, 1> &bitmap, const char *filename); +bool saveBmp(const BitmapConstRef<float, 3> &bitmap, const char *filename); +bool saveBmp(const BitmapConstRef<float, 4> &bitmap, const char *filename); + +} diff --git a/thirdparty/msdfgen/core/save-tiff.cpp b/thirdparty/msdfgen/core/save-tiff.cpp new file mode 100644 index 0000000000..71405e00e5 --- /dev/null +++ b/thirdparty/msdfgen/core/save-tiff.cpp @@ -0,0 +1,190 @@ + +#define _CRT_SECURE_NO_WARNINGS + +#include "save-tiff.h" + +#include <cstdio> + +#ifdef MSDFGEN_USE_CPP11 + #include <cstdint> +#else + typedef int int32_t; + typedef unsigned uint32_t; + typedef unsigned short uint16_t; + typedef unsigned char uint8_t; +#endif + +namespace msdfgen { + +template <typename T> +static bool writeValue(FILE *file, T value) { + return fwrite(&value, sizeof(T), 1, file) == 1; +} +template <typename T> +static void writeValueRepeated(FILE *file, T value, int times) { + for (int i = 0; i < times; ++i) + writeValue(file, value); +} + +static bool writeTiffHeader(FILE *file, int width, int height, int channels) { + #ifdef __BIG_ENDIAN__ + writeValue<uint16_t>(file, 0x4d4du); + #else + writeValue<uint16_t>(file, 0x4949u); + #endif + writeValue<uint16_t>(file, 42); + writeValue<uint32_t>(file, 0x0008u); // Offset of first IFD + // Offset = 0x0008 + + writeValue<uint16_t>(file, 15); // Number of IFD entries + + // ImageWidth + writeValue<uint16_t>(file, 0x0100u); + writeValue<uint16_t>(file, 0x0004u); + writeValue<uint32_t>(file, 1); + writeValue<int32_t>(file, width); + // ImageLength + writeValue<uint16_t>(file, 0x0101u); + writeValue<uint16_t>(file, 0x0004u); + writeValue<uint32_t>(file, 1); + writeValue<int32_t>(file, height); + // BitsPerSample + writeValue<uint16_t>(file, 0x0102u); + writeValue<uint16_t>(file, 0x0003u); + writeValue<uint32_t>(file, channels); + if (channels > 1) + writeValue<uint32_t>(file, 0x00c2u); // Offset of 32, 32, ... + else { + writeValue<uint16_t>(file, 32); + writeValue<uint16_t>(file, 0); + } + // Compression + writeValue<uint16_t>(file, 0x0103u); + writeValue<uint16_t>(file, 0x0003u); + writeValue<uint32_t>(file, 1); + writeValue<uint16_t>(file, 1); + writeValue<uint16_t>(file, 0); + // PhotometricInterpretation + writeValue<uint16_t>(file, 0x0106u); + writeValue<uint16_t>(file, 0x0003u); + writeValue<uint32_t>(file, 1); + writeValue<uint16_t>(file, channels >= 3 ? 2 : 1); + writeValue<uint16_t>(file, 0); + // StripOffsets + writeValue<uint16_t>(file, 0x0111u); + writeValue<uint16_t>(file, 0x0004u); + writeValue<uint32_t>(file, 1); + writeValue<uint32_t>(file, 0x00d2u+(channels > 1)*channels*12); // Offset of pixel data + // SamplesPerPixel + writeValue<uint16_t>(file, 0x0115u); + writeValue<uint16_t>(file, 0x0003u); + writeValue<uint32_t>(file, 1); + writeValue<uint16_t>(file, channels); + writeValue<uint16_t>(file, 0); + // RowsPerStrip + writeValue<uint16_t>(file, 0x0116u); + writeValue<uint16_t>(file, 0x0004u); + writeValue<uint32_t>(file, 1); + writeValue<int32_t>(file, height); + // StripByteCounts + writeValue<uint16_t>(file, 0x0117u); + writeValue<uint16_t>(file, 0x0004u); + writeValue<uint32_t>(file, 1); + writeValue<int32_t>(file, sizeof(float)*channels*width*height); + // XResolution + writeValue<uint16_t>(file, 0x011au); + writeValue<uint16_t>(file, 0x0005u); + writeValue<uint32_t>(file, 1); + writeValue<uint32_t>(file, 0x00c2u+(channels > 1)*channels*2); // Offset of 300, 1 + // YResolution + writeValue<uint16_t>(file, 0x011bu); + writeValue<uint16_t>(file, 0x0005u); + writeValue<uint32_t>(file, 1); + writeValue<uint32_t>(file, 0x00cau+(channels > 1)*channels*2); // Offset of 300, 1 + // ResolutionUnit + writeValue<uint16_t>(file, 0x0128u); + writeValue<uint16_t>(file, 0x0003u); + writeValue<uint32_t>(file, 1); + writeValue<uint16_t>(file, 2); + writeValue<uint16_t>(file, 0); + // SampleFormat + writeValue<uint16_t>(file, 0x0153u); + writeValue<uint16_t>(file, 0x0003u); + writeValue<uint32_t>(file, channels); + if (channels > 1) + writeValue<uint32_t>(file, 0x00d2u+channels*2); // Offset of 3, 3, ... + else { + writeValue<uint16_t>(file, 3); + writeValue<uint16_t>(file, 0); + } + // SMinSampleValue + writeValue<uint16_t>(file, 0x0154u); + writeValue<uint16_t>(file, 0x000bu); + writeValue<uint32_t>(file, channels); + if (channels > 1) + writeValue<uint32_t>(file, 0x00d2u+channels*4); // Offset of 0.f, 0.f, ... + else + writeValue<float>(file, 0.f); + // SMaxSampleValue + writeValue<uint16_t>(file, 0x0155u); + writeValue<uint16_t>(file, 0x000bu); + writeValue<uint32_t>(file, channels); + if (channels > 1) + writeValue<uint32_t>(file, 0x00d2u+channels*8); // Offset of 1.f, 1.f, ... + else + writeValue<float>(file, 1.f); + // Offset = 0x00be + + writeValue<uint32_t>(file, 0); + + if (channels > 1) { + // 0x00c2 BitsPerSample data + writeValueRepeated<uint16_t>(file, 32, channels); + // 0x00c2 + 2*N XResolution data + writeValue<uint32_t>(file, 300); + writeValue<uint32_t>(file, 1); + // 0x00ca + 2*N YResolution data + writeValue<uint32_t>(file, 300); + writeValue<uint32_t>(file, 1); + // 0x00d2 + 2*N SampleFormat data + writeValueRepeated<uint16_t>(file, 3, channels); + // 0x00d2 + 4*N SMinSampleValue data + writeValueRepeated<float>(file, 0.f, channels); + // 0x00d2 + 8*N SMaxSampleValue data + writeValueRepeated<float>(file, 1.f, channels); + // Offset = 0x00d2 + 12*N + } else { + // 0x00c2 XResolution data + writeValue<uint32_t>(file, 300); + writeValue<uint32_t>(file, 1); + // 0x00ca YResolution data + writeValue<uint32_t>(file, 300); + writeValue<uint32_t>(file, 1); + // Offset = 0x00d2 + } + + return true; +} + +template <int N> +bool saveTiffFloat(const BitmapConstRef<float, N> &bitmap, const char *filename) { + FILE *file = fopen(filename, "wb"); + if (!file) + return false; + writeTiffHeader(file, bitmap.width, bitmap.height, N); + for (int y = bitmap.height-1; y >= 0; --y) + fwrite(bitmap(0, y), sizeof(float), N*bitmap.width, file); + return !fclose(file); +} + +bool saveTiff(const BitmapConstRef<float, 1> &bitmap, const char *filename) { + return saveTiffFloat(bitmap, filename); +} +bool saveTiff(const BitmapConstRef<float, 3> &bitmap, const char *filename) { + return saveTiffFloat(bitmap, filename); +} +bool saveTiff(const BitmapConstRef<float, 4> &bitmap, const char *filename) { + return saveTiffFloat(bitmap, filename); +} + +} diff --git a/thirdparty/msdfgen/core/save-tiff.h b/thirdparty/msdfgen/core/save-tiff.h new file mode 100644 index 0000000000..072cd71d50 --- /dev/null +++ b/thirdparty/msdfgen/core/save-tiff.h @@ -0,0 +1,13 @@ + +#pragma once + +#include "BitmapRef.hpp" + +namespace msdfgen { + +/// Saves the bitmap as an uncompressed floating-point TIFF file. +bool saveTiff(const BitmapConstRef<float, 1> &bitmap, const char *filename); +bool saveTiff(const BitmapConstRef<float, 3> &bitmap, const char *filename); +bool saveTiff(const BitmapConstRef<float, 4> &bitmap, const char *filename); + +} diff --git a/thirdparty/msdfgen/core/sdf-error-estimation.cpp b/thirdparty/msdfgen/core/sdf-error-estimation.cpp new file mode 100644 index 0000000000..7c00c449a9 --- /dev/null +++ b/thirdparty/msdfgen/core/sdf-error-estimation.cpp @@ -0,0 +1,192 @@ + +#include "sdf-error-estimation.h" + +#include <cmath> +#include "arithmetics.hpp" + +namespace msdfgen { + +void scanlineSDF(Scanline &line, const BitmapConstRef<float, 1> &sdf, const Projection &projection, double y, bool inverseYAxis) { + if (!(sdf.width > 0 && sdf.height > 0)) + return line.setIntersections(std::vector<Scanline::Intersection>()); + double pixelY = clamp(projection.projectY(y)-.5, double(sdf.height-1)); + if (inverseYAxis) + pixelY = sdf.height-1-pixelY; + int b = (int) floor(pixelY); + int t = b+1; + double bt = pixelY-b; + if (t >= sdf.height) { + b = sdf.height-1; + t = sdf.height-1; + bt = 1; + } + bool inside = false; + std::vector<Scanline::Intersection> intersections; + float lv, rv = mix(*sdf(0, b), *sdf(0, t), bt); + if ((inside = rv > .5f)) { + Scanline::Intersection intersection = { -1e240, 1 }; + intersections.push_back(intersection); + } + for (int l = 0, r = 1; r < sdf.width; ++l, ++r) { + lv = rv; + rv = mix(*sdf(r, b), *sdf(r, t), bt); + if (lv != rv) { + double lr = double(.5f-lv)/double(rv-lv); + if (lr >= 0 && lr <= 1) { + Scanline::Intersection intersection = { projection.unprojectX(l+lr+.5), sign(rv-lv) }; + intersections.push_back(intersection); + } + } + } +#ifdef MSDFGEN_USE_CPP11 + line.setIntersections((std::vector<Scanline::Intersection> &&) intersections); +#else + line.setIntersections(intersections); +#endif +} + +template <int N> +void scanlineMSDF(Scanline &line, const BitmapConstRef<float, N> &sdf, const Projection &projection, double y, bool inverseYAxis) { + if (!(sdf.width > 0 && sdf.height > 0)) + return line.setIntersections(std::vector<Scanline::Intersection>()); + double pixelY = clamp(projection.projectY(y)-.5, double(sdf.height-1)); + if (inverseYAxis) + pixelY = sdf.height-1-pixelY; + int b = (int) floor(pixelY); + int t = b+1; + double bt = pixelY-b; + if (t >= sdf.height) { + b = sdf.height-1; + t = sdf.height-1; + bt = 1; + } + bool inside = false; + std::vector<Scanline::Intersection> intersections; + float lv[3], rv[3]; + rv[0] = mix(sdf(0, b)[0], sdf(0, t)[0], bt); + rv[1] = mix(sdf(0, b)[1], sdf(0, t)[1], bt); + rv[2] = mix(sdf(0, b)[2], sdf(0, t)[2], bt); + if ((inside = median(rv[0], rv[1], rv[2]) > .5f)) { + Scanline::Intersection intersection = { -1e240, 1 }; + intersections.push_back(intersection); + } + for (int l = 0, r = 1; r < sdf.width; ++l, ++r) { + lv[0] = rv[0], lv[1] = rv[1], lv[2] = rv[2]; + rv[0] = mix(sdf(r, b)[0], sdf(r, t)[0], bt); + rv[1] = mix(sdf(r, b)[1], sdf(r, t)[1], bt); + rv[2] = mix(sdf(r, b)[2], sdf(r, t)[2], bt); + Scanline::Intersection newIntersections[4]; + int newIntersectionCount = 0; + for (int i = 0; i < 3; ++i) { + if (lv[i] != rv[i]) { + double lr = double(.5f-lv[i])/double(rv[i]-lv[i]); + if (lr >= 0 && lr <= 1) { + float v[3] = { + mix(lv[0], rv[0], lr), + mix(lv[1], rv[1], lr), + mix(lv[2], rv[2], lr) + }; + if (median(v[0], v[1], v[2]) == v[i]) { + newIntersections[newIntersectionCount].x = projection.unprojectX(l+lr+.5); + newIntersections[newIntersectionCount].direction = sign(rv[i]-lv[i]); + ++newIntersectionCount; + } + } + } + } + // Sort new intersections + if (newIntersectionCount >= 2) { + if (newIntersections[0].x > newIntersections[1].x) + newIntersections[3] = newIntersections[0], newIntersections[0] = newIntersections[1], newIntersections[1] = newIntersections[3]; + if (newIntersectionCount >= 3 && newIntersections[1].x > newIntersections[2].x) { + newIntersections[3] = newIntersections[1], newIntersections[1] = newIntersections[2], newIntersections[2] = newIntersections[3]; + if (newIntersections[0].x > newIntersections[1].x) + newIntersections[3] = newIntersections[0], newIntersections[0] = newIntersections[1], newIntersections[1] = newIntersections[3]; + } + } + for (int i = 0; i < newIntersectionCount; ++i) { + if ((newIntersections[i].direction > 0) == !inside) { + intersections.push_back(newIntersections[i]); + inside = !inside; + } + } + // Consistency check + float rvScalar = median(rv[0], rv[1], rv[2]); + if ((rvScalar > .5f) != inside && rvScalar != .5f && !intersections.empty()) { + intersections.pop_back(); + inside = !inside; + } + } +#ifdef MSDFGEN_USE_CPP11 + line.setIntersections((std::vector<Scanline::Intersection> &&) intersections); +#else + line.setIntersections(intersections); +#endif +} + +void scanlineSDF(Scanline &line, const BitmapConstRef<float, 3> &sdf, const Projection &projection, double y, bool inverseYAxis) { + scanlineMSDF(line, sdf, projection, y, inverseYAxis); +} +void scanlineSDF(Scanline &line, const BitmapConstRef<float, 4> &sdf, const Projection &projection, double y, bool inverseYAxis) { + scanlineMSDF(line, sdf, projection, y, inverseYAxis); +} + +template <int N> +double estimateSDFErrorInner(const BitmapConstRef<float, N> &sdf, const Shape &shape, const Projection &projection, int scanlinesPerRow, FillRule fillRule) { + if (sdf.width <= 1 || sdf.height <= 1 || scanlinesPerRow < 1) + return 0; + double subRowSize = 1./scanlinesPerRow; + double xFrom = projection.unprojectX(.5); + double xTo = projection.unprojectX(sdf.width-.5); + double overlapFactor = 1/(xTo-xFrom); + double error = 0; + Scanline refScanline, sdfScanline; + for (int row = 0; row < sdf.height-1; ++row) { + for (int subRow = 0; subRow < scanlinesPerRow; ++subRow) { + double bt = (subRow+.5)*subRowSize; + double y = projection.unprojectY(row+bt+.5); + shape.scanline(refScanline, y); + scanlineSDF(sdfScanline, sdf, projection, y, shape.inverseYAxis); + error += 1-overlapFactor*Scanline::overlap(refScanline, sdfScanline, xFrom, xTo, fillRule); + } + } + return error/((sdf.height-1)*scanlinesPerRow); +} + +double estimateSDFError(const BitmapConstRef<float, 1> &sdf, const Shape &shape, const Projection &projection, int scanlinesPerRow, FillRule fillRule) { + return estimateSDFErrorInner(sdf, shape, projection, scanlinesPerRow, fillRule); +} +double estimateSDFError(const BitmapConstRef<float, 3> &sdf, const Shape &shape, const Projection &projection, int scanlinesPerRow, FillRule fillRule) { + return estimateSDFErrorInner(sdf, shape, projection, scanlinesPerRow, fillRule); +} +double estimateSDFError(const BitmapConstRef<float, 4> &sdf, const Shape &shape, const Projection &projection, int scanlinesPerRow, FillRule fillRule) { + return estimateSDFErrorInner(sdf, shape, projection, scanlinesPerRow, fillRule); +} + +// Legacy API + +void scanlineSDF(Scanline &line, const BitmapConstRef<float, 1> &sdf, const Vector2 &scale, const Vector2 &translate, bool inverseYAxis, double y) { + scanlineSDF(line, sdf, Projection(scale, translate), y, inverseYAxis); +} + +void scanlineSDF(Scanline &line, const BitmapConstRef<float, 3> &sdf, const Vector2 &scale, const Vector2 &translate, bool inverseYAxis, double y) { + scanlineSDF(line, sdf, Projection(scale, translate), y, inverseYAxis); +} + +void scanlineSDF(Scanline &line, const BitmapConstRef<float, 4> &sdf, const Vector2 &scale, const Vector2 &translate, bool inverseYAxis, double y) { + scanlineSDF(line, sdf, Projection(scale, translate), y, inverseYAxis); +} + +double estimateSDFError(const BitmapConstRef<float, 1> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, int scanlinesPerRow, FillRule fillRule) { + return estimateSDFError(sdf, shape, Projection(scale, translate), scanlinesPerRow, fillRule); +} + +double estimateSDFError(const BitmapConstRef<float, 3> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, int scanlinesPerRow, FillRule fillRule) { + return estimateSDFError(sdf, shape, Projection(scale, translate), scanlinesPerRow, fillRule); +} + +double estimateSDFError(const BitmapConstRef<float, 4> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, int scanlinesPerRow, FillRule fillRule) { + return estimateSDFError(sdf, shape, Projection(scale, translate), scanlinesPerRow, fillRule); +} + +} diff --git a/thirdparty/msdfgen/core/sdf-error-estimation.h b/thirdparty/msdfgen/core/sdf-error-estimation.h new file mode 100644 index 0000000000..d2fd40d2b8 --- /dev/null +++ b/thirdparty/msdfgen/core/sdf-error-estimation.h @@ -0,0 +1,30 @@ + +#pragma once + +#include "Vector2.h" +#include "Shape.h" +#include "Projection.h" +#include "Scanline.h" +#include "BitmapRef.hpp" + +namespace msdfgen { + +/// Analytically constructs a scanline at y evaluating fill by linear interpolation of the SDF. +void scanlineSDF(Scanline &line, const BitmapConstRef<float, 1> &sdf, const Projection &projection, double y, bool inverseYAxis = false); +void scanlineSDF(Scanline &line, const BitmapConstRef<float, 3> &sdf, const Projection &projection, double y, bool inverseYAxis = false); +void scanlineSDF(Scanline &line, const BitmapConstRef<float, 4> &sdf, const Projection &projection, double y, bool inverseYAxis = false); + +/// Estimates the portion of the area that will be filled incorrectly when rendering using the SDF. +double estimateSDFError(const BitmapConstRef<float, 1> &sdf, const Shape &shape, const Projection &projection, int scanlinesPerRow, FillRule fillRule = FILL_NONZERO); +double estimateSDFError(const BitmapConstRef<float, 3> &sdf, const Shape &shape, const Projection &projection, int scanlinesPerRow, FillRule fillRule = FILL_NONZERO); +double estimateSDFError(const BitmapConstRef<float, 4> &sdf, const Shape &shape, const Projection &projection, int scanlinesPerRow, FillRule fillRule = FILL_NONZERO); + +// Old version of the function API's kept for backwards compatibility +void scanlineSDF(Scanline &line, const BitmapConstRef<float, 1> &sdf, const Vector2 &scale, const Vector2 &translate, bool inverseYAxis, double y); +void scanlineSDF(Scanline &line, const BitmapConstRef<float, 3> &sdf, const Vector2 &scale, const Vector2 &translate, bool inverseYAxis, double y); +void scanlineSDF(Scanline &line, const BitmapConstRef<float, 4> &sdf, const Vector2 &scale, const Vector2 &translate, bool inverseYAxis, double y); +double estimateSDFError(const BitmapConstRef<float, 1> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, int scanlinesPerRow, FillRule fillRule = FILL_NONZERO); +double estimateSDFError(const BitmapConstRef<float, 3> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, int scanlinesPerRow, FillRule fillRule = FILL_NONZERO); +double estimateSDFError(const BitmapConstRef<float, 4> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, int scanlinesPerRow, FillRule fillRule = FILL_NONZERO); + +} diff --git a/thirdparty/msdfgen/core/shape-description.cpp b/thirdparty/msdfgen/core/shape-description.cpp new file mode 100644 index 0000000000..a096fa2541 --- /dev/null +++ b/thirdparty/msdfgen/core/shape-description.cpp @@ -0,0 +1,284 @@ + +#define _CRT_SECURE_NO_WARNINGS +#include "shape-description.h" + +namespace msdfgen { + +int readCharF(FILE *input) { + int c = '\0'; + do { + c = fgetc(input); + } while (c == ' ' || c == '\t' || c == '\r' || c == '\n'); + return c; +} + +int readCharS(const char **input) { + int c = '\0'; + do { + c = *(*input)++; + } while (c == ' ' || c == '\t' || c == '\r' || c == '\n'); + if (!c) { + --c; + return EOF; + } + return c; +} + +int readCoordF(FILE *input, Point2 &coord) { + return fscanf(input, "%lf,%lf", &coord.x, &coord.y); +} + +int readCoordS(const char **input, Point2 &coord) { + int read = 0; + int result = sscanf(*input, "%lf,%lf%n", &coord.x, &coord.y, &read); + *input += read; + return result; +} + +static bool writeCoord(FILE *output, Point2 coord) { + fprintf(output, "%.12g, %.12g", coord.x, coord.y); + return true; +} + +template <typename T, int (*readChar)(T *), int (*readCoord)(T *, Point2 &)> +static int readControlPoints(T *input, Point2 *output) { + int result = readCoord(input, output[0]); + if (result == 2) { + switch (readChar(input)) { + case ')': + return 1; + case ';': + break; + default: + return -1; + } + result = readCoord(input, output[1]); + if (result == 2 && readChar(input) == ')') + return 2; + } else if (result != 1 && readChar(input) == ')') + return 0; + return -1; +} + +template <typename T, int (*readChar)(T *), int (*readCoord)(T *, Point2 &)> +static bool readContour(T *input, Contour &output, const Point2 *first, int terminator, bool &colorsSpecified) { + Point2 p[4], start; + if (first) + p[0] = *first; + else { + int result = readCoord(input, p[0]); + if (result != 2) + return result != 1 && readChar(input) == terminator; + } + start = p[0]; + int c = '\0'; + while ((c = readChar(input)) != terminator) { + if (c != ';') + return false; + EdgeColor color = WHITE; + int result = readCoord(input, p[1]); + if (result == 2) { + output.addEdge(EdgeHolder(p[0], p[1], color)); + p[0] = p[1]; + continue; + } else if (result == 1) + return false; + else { + int controlPoints = 0; + switch ((c = readChar(input))) { + case '#': + output.addEdge(EdgeHolder(p[0], start, color)); + p[0] = start; + continue; + case ';': + goto FINISH_EDGE; + case '(': + goto READ_CONTROL_POINTS; + case 'C': case 'c': + color = CYAN; + colorsSpecified = true; + break; + case 'M': case 'm': + color = MAGENTA; + colorsSpecified = true; + break; + case 'Y': case 'y': + color = YELLOW; + colorsSpecified = true; + break; + case 'W': case 'w': + color = WHITE; + colorsSpecified = true; + break; + default: + return c == terminator; + } + switch (readChar(input)) { + case ';': + goto FINISH_EDGE; + case '(': + READ_CONTROL_POINTS: + if ((controlPoints = readControlPoints<T, readChar, readCoord>(input, p+1)) < 0) + return false; + break; + default: + return false; + } + if (readChar(input) != ';') + return false; + FINISH_EDGE: + result = readCoord(input, p[1+controlPoints]); + if (result != 2) { + if (result == 1) + return false; + else { + if (readChar(input) == '#') + p[1+controlPoints] = start; + else + return false; + } + } + switch (controlPoints) { + case 0: + output.addEdge(EdgeHolder(p[0], p[1], color)); + p[0] = p[1]; + continue; + case 1: + output.addEdge(EdgeHolder(p[0], p[1], p[2], color)); + p[0] = p[2]; + continue; + case 2: + output.addEdge(EdgeHolder(p[0], p[1], p[2], p[3], color)); + p[0] = p[3]; + continue; + } + } + } + return true; +} + +bool readShapeDescription(FILE *input, Shape &output, bool *colorsSpecified) { + bool locColorsSpec = false; + output.contours.clear(); + output.inverseYAxis = false; + Point2 p; + int result = readCoordF(input, p); + if (result == 2) { + return readContour<FILE, readCharF, readCoordF>(input, output.addContour(), &p, EOF, locColorsSpec); + } else if (result == 1) + return false; + else { + int c = readCharF(input); + if (c == '@') { + char after = '\0'; + if (fscanf(input, "invert-y%c", &after) != 1) + return feof(input) != 0; + output.inverseYAxis = true; + c = after; + if (c == ' ' || c == '\t' || c == '\r' || c == '\n') + c = readCharF(input); + } + for (; c == '{'; c = readCharF(input)) + if (!readContour<FILE, readCharF, readCoordF>(input, output.addContour(), NULL, '}', locColorsSpec)) + return false; + if (colorsSpecified) + *colorsSpecified = locColorsSpec; + return c == EOF && feof(input); + } +} + +bool readShapeDescription(const char *input, Shape &output, bool *colorsSpecified) { + bool locColorsSpec = false; + output.contours.clear(); + output.inverseYAxis = false; + Point2 p; + int result = readCoordS(&input, p); + if (result == 2) { + return readContour<const char *, readCharS, readCoordS>(&input, output.addContour(), &p, EOF, locColorsSpec); + } else if (result == 1) + return false; + else { + int c = readCharS(&input); + if (c == '@') { + for (int i = 0; i < (int) sizeof("invert-y")-1; ++i) + if (input[i] != "invert-y"[i]) + return false; + output.inverseYAxis = true; + input += sizeof("invert-y")-1; + c = readCharS(&input); + } + for (; c == '{'; c = readCharS(&input)) + if (!readContour<const char *, readCharS, readCoordS>(&input, output.addContour(), NULL, '}', locColorsSpec)) + return false; + if (colorsSpecified) + *colorsSpecified = locColorsSpec; + return c == EOF; + } +} + +static bool isColored(const Shape &shape) { + for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) + for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) + if ((*edge)->color != WHITE) + return true; + return false; +} + +bool writeShapeDescription(FILE *output, const Shape &shape) { + if (!shape.validate()) + return false; + bool writeColors = isColored(shape); + if (shape.inverseYAxis) + fprintf(output, "@invert-y\n"); + for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) { + fprintf(output, "{\n"); + if (!contour->edges.empty()) { + for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { + char colorCode = '\0'; + if (writeColors) { + switch ((*edge)->color) { + case YELLOW: colorCode = 'y'; break; + case MAGENTA: colorCode = 'm'; break; + case CYAN: colorCode = 'c'; break; + case WHITE: colorCode = 'w'; break; + default:; + } + } + if (const LinearSegment *e = dynamic_cast<const LinearSegment *>(&**edge)) { + fprintf(output, "\t"); + writeCoord(output, e->p[0]); + fprintf(output, ";\n"); + if (colorCode) + fprintf(output, "\t\t%c;\n", colorCode); + } + if (const QuadraticSegment *e = dynamic_cast<const QuadraticSegment *>(&**edge)) { + fprintf(output, "\t"); + writeCoord(output, e->p[0]); + fprintf(output, ";\n\t\t"); + if (colorCode) + fprintf(output, "%c", colorCode); + fprintf(output, "("); + writeCoord(output, e->p[1]); + fprintf(output, ");\n"); + } + if (const CubicSegment *e = dynamic_cast<const CubicSegment *>(&**edge)) { + fprintf(output, "\t"); + writeCoord(output, e->p[0]); + fprintf(output, ";\n\t\t"); + if (colorCode) + fprintf(output, "%c", colorCode); + fprintf(output, "("); + writeCoord(output, e->p[1]); + fprintf(output, "; "); + writeCoord(output, e->p[2]); + fprintf(output, ");\n"); + } + } + fprintf(output, "\t#\n"); + } + fprintf(output, "}\n"); + } + return true; +} + +} diff --git a/thirdparty/msdfgen/core/shape-description.h b/thirdparty/msdfgen/core/shape-description.h new file mode 100644 index 0000000000..5df7c50a03 --- /dev/null +++ b/thirdparty/msdfgen/core/shape-description.h @@ -0,0 +1,16 @@ + +#pragma once + +#include <cstdlib> +#include <cstdio> +#include "Shape.h" + +namespace msdfgen { + +/// Deserializes a text description of a vector shape into output. +bool readShapeDescription(FILE *input, Shape &output, bool *colorsSpecified = NULL); +bool readShapeDescription(const char *input, Shape &output, bool *colorsSpecified = NULL); +/// Serializes a shape object into a text description. +bool writeShapeDescription(FILE *output, const Shape &shape); + +} diff --git a/thirdparty/msdfgen/msdfgen.h b/thirdparty/msdfgen/msdfgen.h new file mode 100644 index 0000000000..fb36bd7e1d --- /dev/null +++ b/thirdparty/msdfgen/msdfgen.h @@ -0,0 +1,65 @@ + +#pragma once + +/* + * MULTI-CHANNEL SIGNED DISTANCE FIELD GENERATOR v1.9 (2021-05-28) + * --------------------------------------------------------------- + * A utility by Viktor Chlumsky, (c) 2014 - 2021 + * + * The technique used to generate multi-channel distance fields in this code + * has been developed by Viktor Chlumsky in 2014 for his master's thesis, + * "Shape Decomposition for Multi-Channel Distance Fields". It provides improved + * quality of sharp corners in glyphs and other 2D shapes compared to monochrome + * distance fields. To reconstruct an image of the shape, apply the median of three + * operation on the triplet of sampled signed distance values. + * + */ + +#include "core/arithmetics.hpp" +#include "core/Vector2.h" +#include "core/Projection.h" +#include "core/Scanline.h" +#include "core/Shape.h" +#include "core/BitmapRef.hpp" +#include "core/Bitmap.h" +#include "core/bitmap-interpolation.hpp" +#include "core/pixel-conversion.hpp" +#include "core/edge-coloring.h" +#include "core/generator-config.h" +#include "core/msdf-error-correction.h" +#include "core/render-sdf.h" +#include "core/rasterization.h" +#include "core/sdf-error-estimation.h" +#include "core/save-bmp.h" +#include "core/save-tiff.h" +#include "core/shape-description.h" + +#define MSDFGEN_VERSION "1.9" + +namespace msdfgen { + +/// Generates a conventional single-channel signed distance field. +void generateSDF(const BitmapRef<float, 1> &output, const Shape &shape, const Projection &projection, double range, const GeneratorConfig &config = GeneratorConfig()); + +/// Generates a single-channel signed pseudo-distance field. +void generatePseudoSDF(const BitmapRef<float, 1> &output, const Shape &shape, const Projection &projection, double range, const GeneratorConfig &config = GeneratorConfig()); + +/// Generates a multi-channel signed distance field. Edge colors must be assigned first! (See edgeColoringSimple) +void generateMSDF(const BitmapRef<float, 3> &output, const Shape &shape, const Projection &projection, double range, const MSDFGeneratorConfig &config = MSDFGeneratorConfig()); + +/// Generates a multi-channel signed distance field with true distance in the alpha channel. Edge colors must be assigned first. +void generateMTSDF(const BitmapRef<float, 4> &output, const Shape &shape, const Projection &projection, double range, const MSDFGeneratorConfig &config = MSDFGeneratorConfig()); + +// Old version of the function API's kept for backwards compatibility +void generateSDF(const BitmapRef<float, 1> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, bool overlapSupport = true); +void generatePseudoSDF(const BitmapRef<float, 1> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, bool overlapSupport = true); +void generateMSDF(const BitmapRef<float, 3> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, const ErrorCorrectionConfig &errorCorrectionConfig = ErrorCorrectionConfig(), bool overlapSupport = true); +void generateMTSDF(const BitmapRef<float, 4> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, const ErrorCorrectionConfig &errorCorrectionConfig = ErrorCorrectionConfig(), bool overlapSupport = true); + +// Original simpler versions of the previous functions, which work well under normal circumstances, but cannot deal with overlapping contours. +void generateSDF_legacy(const BitmapRef<float, 1> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate); +void generatePseudoSDF_legacy(const BitmapRef<float, 1> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate); +void generateMSDF_legacy(const BitmapRef<float, 3> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, ErrorCorrectionConfig errorCorrectionConfig = ErrorCorrectionConfig()); +void generateMTSDF_legacy(const BitmapRef<float, 4> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, ErrorCorrectionConfig errorCorrectionConfig = ErrorCorrectionConfig()); + +} |