diff options
-rw-r--r-- | doc/classes/Shape2D.xml | 11 | ||||
-rw-r--r-- | scene/resources/shape_2d.cpp | 1 |
2 files changed, 12 insertions, 0 deletions
diff --git a/doc/classes/Shape2D.xml b/doc/classes/Shape2D.xml index 9e913cb44d..5f41d05816 100644 --- a/doc/classes/Shape2D.xml +++ b/doc/classes/Shape2D.xml @@ -74,6 +74,17 @@ This method needs the transformation matrix for this shape ([code]local_xform[/code]), the movement to test on this shape ([code]local_motion[/code]), the shape to check collisions with ([code]with_shape[/code]), the transformation matrix of that shape ([code]shape_xform[/code]), and the movement to test onto the other object ([code]shape_motion[/code]). </description> </method> + <method name="draw"> + <return type="void"> + </return> + <argument index="0" name="canvas_item" type="RID"> + </argument> + <argument index="1" name="color" type="Color"> + </argument> + <description> + Draws a solid shape onto a [CanvasItem] with the [RenderingServer] API filled with the specified [code]color[/code]. The exact drawing method is specific for each shape and cannot be configured. + </description> + </method> </methods> <members> <member name="custom_solver_bias" type="float" setter="set_custom_solver_bias" getter="get_custom_solver_bias" default="0.0"> diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp index 99e8020e34..94cecc76eb 100644 --- a/scene/resources/shape_2d.cpp +++ b/scene/resources/shape_2d.cpp @@ -100,6 +100,7 @@ void Shape2D::_bind_methods() { ClassDB::bind_method(D_METHOD("collide_with_motion", "local_xform", "local_motion", "with_shape", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion); ClassDB::bind_method(D_METHOD("collide_and_get_contacts", "local_xform", "with_shape", "shape_xform"), &Shape2D::collide_and_get_contacts); ClassDB::bind_method(D_METHOD("collide_with_motion_and_get_contacts", "local_xform", "local_motion", "with_shape", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion_and_get_contacts); + ClassDB::bind_method(D_METHOD("draw", "canvas_item", "color"), &Shape2D::draw); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_solver_bias", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_custom_solver_bias", "get_custom_solver_bias"); } |