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-rw-r--r--core/math/aabb.h18
-rw-r--r--core/math/octree.h12
-rw-r--r--core/ustring.cpp31
-rw-r--r--core/ustring.h2
-rw-r--r--tools/editor/editor_node.cpp29
-rw-r--r--tools/editor/editor_node.h3
6 files changed, 69 insertions, 26 deletions
diff --git a/core/math/aabb.h b/core/math/aabb.h
index 7c9c3081ac..0fada859c0 100644
--- a/core/math/aabb.h
+++ b/core/math/aabb.h
@@ -66,6 +66,7 @@ public:
bool operator!=(const AABB& p_rval) const;
_FORCE_INLINE_ bool intersects(const AABB& p_aabb) const; /// Both AABBs overlap
+ _FORCE_INLINE_ bool intersects_inclusive(const AABB& p_aabb) const; /// Both AABBs (or their faces) overlap
_FORCE_INLINE_ bool encloses(const AABB & p_aabb) const; /// p_aabb is completely inside this
AABB merge(const AABB& p_with) const;
@@ -126,6 +127,23 @@ inline bool AABB::intersects(const AABB& p_aabb) const {
return true;
}
+inline bool AABB::intersects_inclusive(const AABB& p_aabb) const {
+
+ if ( pos.x > (p_aabb.pos.x + p_aabb.size.x) )
+ return false;
+ if ( (pos.x+size.x) < p_aabb.pos.x )
+ return false;
+ if ( pos.y > (p_aabb.pos.y + p_aabb.size.y) )
+ return false;
+ if ( (pos.y+size.y) < p_aabb.pos.y )
+ return false;
+ if ( pos.z > (p_aabb.pos.z + p_aabb.size.z) )
+ return false;
+ if ( (pos.z+size.z) < p_aabb.pos.z )
+ return false;
+
+ return true;
+}
inline bool AABB::encloses(const AABB & p_aabb) const {
diff --git a/core/math/octree.h b/core/math/octree.h
index b51c4bcba7..69edf80e09 100644
--- a/core/math/octree.h
+++ b/core/math/octree.h
@@ -201,7 +201,7 @@ private:
_FORCE_INLINE_ void _pair_check(PairData *p_pair) {
- bool intersect=p_pair->A->aabb.intersects( p_pair->B->aabb );
+ bool intersect=p_pair->A->aabb.intersects_inclusive( p_pair->B->aabb );
if (intersect!=p_pair->intersect) {
@@ -480,7 +480,7 @@ void Octree<T,use_pairs,AL>::_insert_element(Element *p_element,Octant *p_octant
if (p_octant->children[i]) {
/* element exists, go straight to it */
- if (p_octant->children[i]->aabb.intersects( p_element->aabb ) ) {
+ if (p_octant->children[i]->aabb.intersects_inclusive( p_element->aabb ) ) {
_insert_element( p_element, p_octant->children[i] );
splits++;
}
@@ -497,7 +497,7 @@ void Octree<T,use_pairs,AL>::_insert_element(Element *p_element,Octant *p_octant
if (i&4)
aabb.pos.z+=aabb.size.z;
- if (aabb.intersects( p_element->aabb) ) {
+ if (aabb.intersects_inclusive( p_element->aabb) ) {
/* if actually intersects, create the child */
Octant *child = memnew_allocator( Octant, AL );
@@ -1146,7 +1146,7 @@ void Octree<T,use_pairs,AL>::_cull_AABB(Octant *p_octant,const AABB& p_aabb, T**
continue;
e->last_pass=pass;
- if (p_aabb.intersects(e->aabb)) {
+ if (p_aabb.intersects_inclusive(e->aabb)) {
if (*p_result_idx<p_result_max) {
@@ -1175,7 +1175,7 @@ void Octree<T,use_pairs,AL>::_cull_AABB(Octant *p_octant,const AABB& p_aabb, T**
continue;
e->last_pass=pass;
- if (p_aabb.intersects(e->aabb)) {
+ if (p_aabb.intersects_inclusive(e->aabb)) {
if (*p_result_idx<p_result_max) {
@@ -1193,7 +1193,7 @@ void Octree<T,use_pairs,AL>::_cull_AABB(Octant *p_octant,const AABB& p_aabb, T**
for (int i=0;i<8;i++) {
- if (p_octant->children[i] && p_octant->children[i]->aabb.intersects(p_aabb)) {
+ if (p_octant->children[i] && p_octant->children[i]->aabb.intersects_inclusive(p_aabb)) {
_cull_AABB(p_octant->children[i],p_aabb, p_result_array,p_result_idx,p_result_max,p_subindex_array,p_mask);
}
}
diff --git a/core/ustring.cpp b/core/ustring.cpp
index ee750c39e5..1017fc0ca3 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -507,26 +507,35 @@ String String::capitalize() const {
return cap;
}
-String String::camelcase_to_underscore() const {
+String String::camelcase_to_underscore(bool lowercase) const {
const CharType * cstr = c_str();
- String newString;
+ String new_string;
const char A = 'A', Z = 'Z';
- int startIndex = 0;
+ const char a = 'a', z = 'z';
+ int start_index = 0;
- for ( int i = 1; i < this->size()-1; i++ ) {
- bool isCapital = cstr[i] >= A && cstr[i] <= Z;
+ for ( size_t i = 1; i < this->size(); i++ ) {
+ bool is_upper = cstr[i] >= A && cstr[i] <= Z;
+ bool are_next_2_lower = false;
+ bool was_precedent_upper = cstr[i-1] >= A && cstr[i-1] <= Z;
- if ( isCapital ) {
- newString += "_" + this->substr(startIndex, i-startIndex);
- startIndex = i;
+ if (i+2 < this->size()) {
+ are_next_2_lower = cstr[i+1] >= a && cstr[i+1] <= z && cstr[i+2] >= a && cstr[i+2] <= z;
}
- }
- newString += "_" + this->substr(startIndex, this->size()-startIndex);
+ bool should_split = ((is_upper && !was_precedent_upper) || (was_precedent_upper && is_upper && are_next_2_lower));
+ if (should_split) {
+ new_string += this->substr(start_index, i - start_index) + "_";
+ start_index = i;
+ }
+ }
- return newString;
+ new_string += this->substr(start_index, this->size() - start_index);
+ return lowercase ? new_string.to_lower() : new_string;
}
+
+
int String::get_slice_count(String p_splitter) const{
if (empty())
diff --git a/core/ustring.h b/core/ustring.h
index 9276afa0f7..e65103ff99 100644
--- a/core/ustring.h
+++ b/core/ustring.h
@@ -149,7 +149,7 @@ public:
static double to_double(const CharType* p_str, const CharType **r_end=NULL);
static int64_t to_int(const CharType* p_str,int p_len=-1);
String capitalize() const;
- String camelcase_to_underscore() const;
+ String camelcase_to_underscore(bool lowercase=true) const;
int get_slice_count(String p_splitter) const;
String get_slice(String p_splitter,int p_slice) const;
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index b39a1b5350..382cf76181 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -1795,6 +1795,8 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
//pause_button->set_pressed(false);
play_scene_button->set_pressed(false);
play_scene_button->set_icon(gui_base->get_icon("PlayScene","EditorIcons"));
+ play_custom_scene_button->set_pressed(false);
+ play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom","EditorIcons"));
String current_filename;
String run_filename;
@@ -1804,7 +1806,6 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
if (p_current || (editor_data.get_edited_scene_root() && p_custom==editor_data.get_edited_scene_root()->get_filename())) {
-
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
@@ -1913,6 +1914,10 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
if (p_current) {
play_scene_button->set_pressed(true);
play_scene_button->set_icon(gui_base->get_icon("Reload","EditorIcons"));
+ } else if (p_custom!="") {
+ run_custom_filename=run_filename;
+ play_custom_scene_button->set_pressed(true);
+ play_custom_scene_button->set_icon(gui_base->get_icon("Reload","EditorIcons"));
} else {
play_button->set_pressed(true);
play_button->set_icon(gui_base->get_icon("Reload","EditorIcons"));
@@ -2595,9 +2600,15 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
} break;
case RUN_PLAY_CUSTOM_SCENE: {
- _menu_option_confirm(RUN_STOP,true);
- quick_run->popup("PackedScene",true);
- quick_run->set_title("Quick Run Scene..");
+ if (run_custom_filename.empty() || editor_run.get_status()==EditorRun::STATUS_STOP) {
+ _menu_option_confirm(RUN_STOP,true);
+ quick_run->popup("PackedScene",true);
+ quick_run->set_title("Quick Run Scene..");
+ } else {
+ String last_custom_scene=run_custom_filename;
+ _menu_option_confirm(RUN_STOP,true);
+ _run(false,last_custom_scene);
+ }
} break;
case RUN_PAUSE: {
@@ -2611,10 +2622,13 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
break;
editor_run.stop();
+ run_custom_filename.clear();
play_button->set_pressed(false);
play_button->set_icon(gui_base->get_icon("MainPlay","EditorIcons"));
play_scene_button->set_pressed(false);
play_scene_button->set_icon(gui_base->get_icon("PlayScene","EditorIcons"));
+ play_custom_scene_button->set_pressed(false);
+ play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom","EditorIcons"));
//pause_button->set_pressed(false);
emit_signal("stop_pressed");
@@ -3843,9 +3857,9 @@ void EditorNode::_quick_opened() {
}
}
-void EditorNode::_quick_run(const String& p_resource) {
+void EditorNode::_quick_run() {
- _run(false,p_resource);
+ _run(false,quick_run->get_selected());
}
@@ -5866,7 +5880,8 @@ EditorNode::EditorNode() {
// Ref<EditorSceneImporterFBXConv> _fbxconv_import = memnew( EditorSceneImporterFBXConv);
// _scene_import->add_importer(_fbxconv_import);
editor_import_export->add_import_plugin( _scene_import);
- editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this))));
+ // TODO: This plugin has no code, it should be either implemented or dropped (GH-3667)
+ // editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorMeshImportPlugin>( memnew(EditorMeshImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorFontImportPlugin>( memnew(EditorFontImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this))));
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h
index a8aa6ac1f4..a83555d6e8 100644
--- a/tools/editor/editor_node.h
+++ b/tools/editor/editor_node.h
@@ -355,6 +355,7 @@ class EditorNode : public Node {
Object *current;
bool _playing_edited;
+ String run_custom_filename;
bool reference_resource_mem;
bool save_external_resources_mem;
uint64_t saved_version;
@@ -447,7 +448,7 @@ class EditorNode : public Node {
void _hide_top_editors();
void _quick_opened();
- void _quick_run(const String& p_resource);
+ void _quick_run();
void _run(bool p_current=false, const String &p_custom="");