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-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index 61bcfff419..96c9f4776b 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -3303,6 +3303,12 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const
reflection_probe_count = 0;
}
+ if (env && env->bg_mode == VS::ENV_BG_CANVAS) {
+ // If using canvas background, copy 2d to screen copy texture
+ // TODO: When GLES2 renders to current_rt->mip_maps[], this copy will no longer be needed
+ _copy_texture_to_buffer(storage->frame.current_rt->color, storage->frame.current_rt->copy_screen_effect.fbo);
+ }
+
// render list stuff
render_list.clear();
@@ -3439,8 +3445,11 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const
clear_color = Color(0.0, 1.0, 0.0, 1.0);
}
} break;
+ case VS::ENV_BG_CANVAS: {
+ // use screen copy as background
+ _copy_texture_to_buffer(storage->frame.current_rt->copy_screen_effect.color, current_fb);
+ } break;
default: {
- // FIXME: implement other background modes
} break;
}
}