diff options
-rw-r--r-- | servers/rendering/renderer_scene_cull.cpp | 5 | ||||
-rw-r--r-- | servers/rendering/renderer_scene_cull.h | 2 |
2 files changed, 4 insertions, 3 deletions
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp index efaf77f30b..e0d0ce76be 100644 --- a/servers/rendering/renderer_scene_cull.cpp +++ b/servers/rendering/renderer_scene_cull.cpp @@ -2578,7 +2578,7 @@ void RendererSceneCull::_scene_cull(CullData &cull_data, InstanceCullResult &cul #define HIDDEN_BY_VISIBILITY_CHECKS (visibility_flags == InstanceData::FLAG_VISIBILITY_DEPENDENCY_HIDDEN_CLOSE_RANGE || visibility_flags == InstanceData::FLAG_VISIBILITY_DEPENDENCY_HIDDEN) #define LAYER_CHECK (cull_data.visible_layers & idata.layer_mask) #define IN_FRUSTUM(f) (cull_data.scenario->instance_aabbs[i].in_frustum(f)) -#define VIS_RANGE_CHECK ((idata.visibility_index == -1) || _visibility_range_check(cull_data.scenario->instance_visibility[idata.visibility_index], cull_data.cam_transform.origin, cull_data.visibility_cull_data->viewport_mask) == 0) +#define VIS_RANGE_CHECK ((idata.visibility_index == -1) || _visibility_range_check(cull_data.scenario->instance_visibility[idata.visibility_index], cull_data.cam_transform.origin, cull_data.visibility_viewport_mask) == 0) #define VIS_PARENT_CHECK ((idata.parent_array_index == -1) || ((cull_data.scenario->instance_data[idata.parent_array_index].flags & InstanceData::FLAG_VISIBILITY_DEPENDENCY_NEEDS_CHECK) == InstanceData::FLAG_VISIBILITY_DEPENDENCY_HIDDEN_CLOSE_RANGE)) #define VIS_CHECK (visibility_check < 0 ? (visibility_check = (visibility_flags != InstanceData::FLAG_VISIBILITY_DEPENDENCY_NEEDS_CHECK || (VIS_RANGE_CHECK && VIS_PARENT_CHECK))) : visibility_check) #define OCCLUSION_CULLED (cull_data.occlusion_buffer != nullptr && (cull_data.scenario->instance_data[i].flags & InstanceData::FLAG_IGNORE_OCCLUSION_CULLING) == 0 && cull_data.occlusion_buffer->is_occluded(cull_data.scenario->instance_aabbs[i].bounds, cull_data.cam_transform.origin, inv_cam_transform, *cull_data.camera_matrix, z_near)) @@ -2808,12 +2808,12 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c RENDER_TIMESTAMP("Visibility Dependencies"); - VisibilityCullData visibility_cull_data; if (scenario->instance_visibility.get_bin_count() > 0) { if (!scenario->viewport_visibility_masks.has(p_viewport)) { scenario_add_viewport_visibility_mask(scenario->self, p_viewport); } + VisibilityCullData visibility_cull_data; visibility_cull_data.scenario = scenario; visibility_cull_data.viewport_mask = scenario->viewport_visibility_masks[p_viewport]; visibility_cull_data.camera_position = p_camera_data->main_transform.origin; @@ -2924,6 +2924,7 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c cull_data.render_reflection_probe = render_reflection_probe; cull_data.occlusion_buffer = RendererSceneOcclusionCull::get_singleton()->buffer_get_ptr(p_viewport); cull_data.camera_matrix = &p_camera_data->main_projection; + cull_data.visibility_viewport_mask = scenario->viewport_visibility_masks.has(p_viewport) ? scenario->viewport_visibility_masks[p_viewport] : 0; //#define DEBUG_CULL_TIME #ifdef DEBUG_CULL_TIME uint64_t time_from = OS::get_singleton()->get_ticks_usec(); diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h index d9466d8b04..652d322731 100644 --- a/servers/rendering/renderer_scene_cull.h +++ b/servers/rendering/renderer_scene_cull.h @@ -1016,7 +1016,7 @@ public: Instance *render_reflection_probe; const RendererSceneOcclusionCull::HZBuffer *occlusion_buffer; const CameraMatrix *camera_matrix; - const VisibilityCullData *visibility_cull_data; + uint64_t visibility_viewport_mask; }; void _scene_cull_threaded(uint32_t p_thread, CullData *cull_data); |