diff options
-rw-r--r-- | doc/classes/CPUParticles2D.xml | 11 | ||||
-rw-r--r-- | doc/classes/CPUParticles3D.xml | 13 | ||||
-rw-r--r-- | doc/classes/ParticlesMaterial.xml | 13 | ||||
-rw-r--r-- | scene/2d/cpu_particles_2d.cpp | 10 | ||||
-rw-r--r-- | scene/2d/cpu_particles_2d.h | 1 | ||||
-rw-r--r-- | scene/3d/cpu_particles_3d.cpp | 12 | ||||
-rw-r--r-- | scene/3d/cpu_particles_3d.h | 1 | ||||
-rw-r--r-- | scene/resources/particles_material.cpp | 15 | ||||
-rw-r--r-- | scene/resources/particles_material.h | 1 |
9 files changed, 57 insertions, 20 deletions
diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml index 0505d8ad36..237a128221 100644 --- a/doc/classes/CPUParticles2D.xml +++ b/doc/classes/CPUParticles2D.xml @@ -310,18 +310,21 @@ All particles will be emitted from a single point. </constant> <constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape"> + Particles will be emitted in the volume of a sphere flattened to two dimensions. + </constant> + <constant name="EMISSION_SHAPE_SPHERE_SURFACE" value="2" enum="EmissionShape"> Particles will be emitted on the surface of a sphere flattened to two dimensions. </constant> - <constant name="EMISSION_SHAPE_RECTANGLE" value="2" enum="EmissionShape"> + <constant name="EMISSION_SHAPE_RECTANGLE" value="3" enum="EmissionShape"> Particles will be emitted in the area of a rectangle. </constant> - <constant name="EMISSION_SHAPE_POINTS" value="3" enum="EmissionShape"> + <constant name="EMISSION_SHAPE_POINTS" value="4" enum="EmissionShape"> Particles will be emitted at a position chosen randomly among [member emission_points]. Particle color will be modulated by [member emission_colors]. </constant> - <constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape"> + <constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="5" enum="EmissionShape"> Particles will be emitted at a position chosen randomly among [member emission_points]. Particle velocity and rotation will be set based on [member emission_normals]. Particle color will be modulated by [member emission_colors]. </constant> - <constant name="EMISSION_SHAPE_MAX" value="5" enum="EmissionShape"> + <constant name="EMISSION_SHAPE_MAX" value="6" enum="EmissionShape"> Represents the size of the [enum EmissionShape] enum. </constant> </constants> diff --git a/doc/classes/CPUParticles3D.xml b/doc/classes/CPUParticles3D.xml index ad491465f2..08b448d6fa 100644 --- a/doc/classes/CPUParticles3D.xml +++ b/doc/classes/CPUParticles3D.xml @@ -367,19 +367,22 @@ <constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape"> Particles will be emitted in the volume of a sphere. </constant> - <constant name="EMISSION_SHAPE_BOX" value="2" enum="EmissionShape"> + <constant name="EMISSION_SHAPE_SPHERE_SURFACE" value="2" enum="EmissionShape"> + Particles will be emitted on the surface of a sphere. + </constant> + <constant name="EMISSION_SHAPE_BOX" value="3" enum="EmissionShape"> Particles will be emitted in the volume of a box. </constant> - <constant name="EMISSION_SHAPE_POINTS" value="3" enum="EmissionShape"> + <constant name="EMISSION_SHAPE_POINTS" value="4" enum="EmissionShape"> Particles will be emitted at a position chosen randomly among [member emission_points]. Particle color will be modulated by [member emission_colors]. </constant> - <constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape"> + <constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="5" enum="EmissionShape"> Particles will be emitted at a position chosen randomly among [member emission_points]. Particle velocity and rotation will be set based on [member emission_normals]. Particle color will be modulated by [member emission_colors]. </constant> - <constant name="EMISSION_SHAPE_RING" value="5" enum="EmissionShape"> + <constant name="EMISSION_SHAPE_RING" value="6" enum="EmissionShape"> Particles will be emitted in a ring or cylinder. </constant> - <constant name="EMISSION_SHAPE_MAX" value="6" enum="EmissionShape"> + <constant name="EMISSION_SHAPE_MAX" value="7" enum="EmissionShape"> Represents the size of the [enum EmissionShape] enum. </constant> </constants> diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index 2cc0d8f2b0..d34a364dcf 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -321,19 +321,22 @@ <constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape"> Particles will be emitted in the volume of a sphere. </constant> - <constant name="EMISSION_SHAPE_BOX" value="2" enum="EmissionShape"> + <constant name="EMISSION_SHAPE_SPHERE_SURFACE" value="2" enum="EmissionShape"> + Particles will be emitted on the surface of a sphere. + </constant> + <constant name="EMISSION_SHAPE_BOX" value="3" enum="EmissionShape"> Particles will be emitted in the volume of a box. </constant> - <constant name="EMISSION_SHAPE_POINTS" value="3" enum="EmissionShape"> + <constant name="EMISSION_SHAPE_POINTS" value="4" enum="EmissionShape"> Particles will be emitted at a position determined by sampling a random point on the [member emission_point_texture]. Particle color will be modulated by [member emission_color_texture]. </constant> - <constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape"> + <constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="5" enum="EmissionShape"> Particles will be emitted at a position determined by sampling a random point on the [member emission_point_texture]. Particle velocity and rotation will be set based on [member emission_normal_texture]. Particle color will be modulated by [member emission_color_texture]. </constant> - <constant name="EMISSION_SHAPE_RING" value="5" enum="EmissionShape"> + <constant name="EMISSION_SHAPE_RING" value="6" enum="EmissionShape"> Particles will be emitted in a ring or cylinder. </constant> - <constant name="EMISSION_SHAPE_MAX" value="6" enum="EmissionShape"> + <constant name="EMISSION_SHAPE_MAX" value="7" enum="EmissionShape"> Represents the size of the [enum EmissionShape] enum. </constant> <constant name="SUB_EMITTER_DISABLED" value="0" enum="SubEmitterMode"> diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index 80c17b6e88..37a5f02154 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -492,7 +492,7 @@ bool CPUParticles2D::get_split_scale() { } void CPUParticles2D::_validate_property(PropertyInfo &property) const { - if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) { + if (property.name == "emission_sphere_radius" && (emission_shape != EMISSION_SHAPE_SPHERE && emission_shape != EMISSION_SHAPE_SPHERE_SURFACE)) { property.usage = PROPERTY_USAGE_NONE; } @@ -748,6 +748,11 @@ void CPUParticles2D::_particles_process(double p_delta) { //do none } break; case EMISSION_SHAPE_SPHERE: { + real_t t = Math_TAU * Math::randf(); + real_t radius = emission_sphere_radius * Math::randf(); + p.transform[2] = Vector2(Math::cos(t), Math::sin(t)) * radius; + } break; + case EMISSION_SHAPE_SPHERE_SURFACE: { real_t s = Math::randf(), t = Math_TAU * Math::randf(); real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s); p.transform[2] = Vector2(Math::cos(t), Math::sin(t)) * radius; @@ -1331,7 +1336,7 @@ void CPUParticles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles2D::convert_from_particles); ADD_GROUP("Emission Shape", "emission_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Box,Points,Directed Points", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "emission_rect_extents"), "set_emission_rect_extents", "get_emission_rect_extents"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "emission_points"), "set_emission_points", "get_emission_points"); @@ -1420,6 +1425,7 @@ void CPUParticles2D::_bind_methods() { BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT); BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE); + BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE_SURFACE); BIND_ENUM_CONSTANT(EMISSION_SHAPE_RECTANGLE); BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS); BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS); diff --git a/scene/2d/cpu_particles_2d.h b/scene/2d/cpu_particles_2d.h index 391f51224e..fffb711278 100644 --- a/scene/2d/cpu_particles_2d.h +++ b/scene/2d/cpu_particles_2d.h @@ -69,6 +69,7 @@ public: enum EmissionShape { EMISSION_SHAPE_POINT, EMISSION_SHAPE_SPHERE, + EMISSION_SHAPE_SPHERE_SURFACE, EMISSION_SHAPE_RECTANGLE, EMISSION_SHAPE_POINTS, EMISSION_SHAPE_DIRECTED_POINTS, diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp index d347d24c2c..b3e490ff1c 100644 --- a/scene/3d/cpu_particles_3d.cpp +++ b/scene/3d/cpu_particles_3d.cpp @@ -504,7 +504,7 @@ bool CPUParticles3D::get_split_scale() { } void CPUParticles3D::_validate_property(PropertyInfo &property) const { - if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) { + if (property.name == "emission_sphere_radius" && (emission_shape != EMISSION_SHAPE_SPHERE && emission_shape != EMISSION_SHAPE_SPHERE_SURFACE)) { property.usage = PROPERTY_USAGE_NONE; } @@ -794,6 +794,13 @@ void CPUParticles3D::_particles_process(double p_delta) { case EMISSION_SHAPE_SPHERE: { real_t s = 2.0 * Math::randf() - 1.0; real_t t = Math_TAU * Math::randf(); + real_t x = Math::randf(); + real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s); + p.transform.origin = Vector3(0, 0, 0).lerp(Vector3(radius * Math::cos(t), radius * Math::sin(t), emission_sphere_radius * s), x); + } break; + case EMISSION_SHAPE_SPHERE_SURFACE: { + real_t s = 2.0 * Math::randf() - 1.0; + real_t t = Math_TAU * Math::randf(); real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s); p.transform.origin = Vector3(radius * Math::cos(t), radius * Math::sin(t), emission_sphere_radius * s); } break; @@ -1510,7 +1517,7 @@ void CPUParticles3D::_bind_methods() { ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles3D::convert_from_particles); ADD_GROUP("Emission Shape", "emission_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points,Ring", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Box,Points,Directed Points,Ring", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "emission_points"), "set_emission_points", "get_emission_points"); @@ -1606,6 +1613,7 @@ void CPUParticles3D::_bind_methods() { BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT); BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE); + BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE_SURFACE); BIND_ENUM_CONSTANT(EMISSION_SHAPE_BOX); BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS); BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS); diff --git a/scene/3d/cpu_particles_3d.h b/scene/3d/cpu_particles_3d.h index aca7328a27..3344bd1355 100644 --- a/scene/3d/cpu_particles_3d.h +++ b/scene/3d/cpu_particles_3d.h @@ -71,6 +71,7 @@ public: enum EmissionShape { EMISSION_SHAPE_POINT, EMISSION_SHAPE_SPHERE, + EMISSION_SHAPE_SPHERE_SURFACE, EMISSION_SHAPE_BOX, EMISSION_SHAPE_POINTS, EMISSION_SHAPE_DIRECTED_POINTS, diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index e77f5a0be7..d5fa9c12b9 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -189,6 +189,9 @@ void ParticlesMaterial::_update_shader() { case EMISSION_SHAPE_SPHERE: { code += "uniform float emission_sphere_radius;\n"; } break; + case EMISSION_SHAPE_SPHERE_SURFACE: { + code += "uniform float emission_sphere_radius;\n"; + } break; case EMISSION_SHAPE_BOX: { code += "uniform vec3 emission_box_extents;\n"; } break; @@ -390,6 +393,13 @@ void ParticlesMaterial::_update_shader() { case EMISSION_SHAPE_SPHERE: { code += " float s = rand_from_seed(alt_seed) * 2.0 - 1.0;\n"; code += " float t = rand_from_seed(alt_seed) * 2.0 * pi;\n"; + code += " float p = rand_from_seed(alt_seed);\n"; + code += " float radius = emission_sphere_radius * sqrt(1.0 - s * s);\n"; + code += " TRANSFORM[3].xyz = mix(vec3(0.0, 0.0, 0.0), vec3(radius * cos(t), radius * sin(t), emission_sphere_radius * s), p);\n"; + } break; + case EMISSION_SHAPE_SPHERE_SURFACE: { + code += " float s = rand_from_seed(alt_seed) * 2.0 - 1.0;\n"; + code += " float t = rand_from_seed(alt_seed) * 2.0 * pi;\n"; code += " float radius = emission_sphere_radius * sqrt(1.0 - s * s);\n"; code += " TRANSFORM[3].xyz = vec3(radius * cos(t), radius * sin(t), emission_sphere_radius * s);\n"; } break; @@ -1135,7 +1145,7 @@ RID ParticlesMaterial::get_shader_rid() const { } void ParticlesMaterial::_validate_property(PropertyInfo &property) const { - if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) { + if (property.name == "emission_sphere_radius" && (emission_shape != EMISSION_SHAPE_SPHERE && emission_shape != EMISSION_SHAPE_SPHERE_SURFACE)) { property.usage = PROPERTY_USAGE_NONE; } @@ -1355,7 +1365,7 @@ void ParticlesMaterial::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness"); ADD_GROUP("Emission Shape", "emission_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points,Ring"), "set_emission_shape", "get_emission_shape"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Box,Points,Directed Points,Ring"), "set_emission_shape", "get_emission_shape"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01,or_greater"), "set_emission_sphere_radius", "get_emission_sphere_radius"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "emission_point_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_emission_point_texture", "get_emission_point_texture"); @@ -1462,6 +1472,7 @@ void ParticlesMaterial::_bind_methods() { BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT); BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE); + BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE_SURFACE); BIND_ENUM_CONSTANT(EMISSION_SHAPE_BOX); BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS); BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS); diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h index 36bc456978..c560122008 100644 --- a/scene/resources/particles_material.h +++ b/scene/resources/particles_material.h @@ -73,6 +73,7 @@ public: enum EmissionShape { EMISSION_SHAPE_POINT, EMISSION_SHAPE_SPHERE, + EMISSION_SHAPE_SPHERE_SURFACE, EMISSION_SHAPE_BOX, EMISSION_SHAPE_POINTS, EMISSION_SHAPE_DIRECTED_POINTS, |