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-rw-r--r--core/input/input_map.cpp4
-rw-r--r--core/input/input_map.h1
-rw-r--r--core/math/convex_hull.h2
-rw-r--r--core/math/dynamic_bvh.h2
-rw-r--r--core/string/ustring.cpp38
-rw-r--r--doc/classes/Engine.xml18
-rw-r--r--doc/classes/HScrollBar.xml6
-rw-r--r--doc/classes/MeshLibrary.xml15
-rw-r--r--doc/classes/Object.xml30
-rw-r--r--doc/classes/ProjectSettings.xml3
-rw-r--r--doc/classes/RenderingServer.xml13
-rw-r--r--doc/classes/VScrollBar.xml6
-rw-r--r--doc/classes/Viewport.xml5
-rw-r--r--drivers/wasapi/audio_driver_wasapi.cpp2
-rw-r--r--editor/editor_autoload_settings.cpp8
-rw-r--r--editor/editor_node.cpp6
-rw-r--r--editor/editor_node.h1
-rw-r--r--editor/editor_themes.cpp4
-rw-r--r--editor/multi_node_edit.cpp13
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp4
-rw-r--r--editor/plugins/mesh_library_editor_plugin.cpp59
-rw-r--r--editor/plugins/mesh_library_editor_plugin.h14
-rw-r--r--editor/translations/el.po2
-rw-r--r--main/main.cpp1
-rw-r--r--modules/csg/csg_shape.cpp2
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp47
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp6
-rw-r--r--modules/gdscript/gdscript_byte_codegen.h1
-rw-r--r--modules/gdscript/gdscript_codegen.h1
-rw-r--r--modules/gdscript/gdscript_compiler.cpp19
-rw-r--r--modules/gdscript/gdscript_disassembler.cpp8
-rw-r--r--modules/gdscript/gdscript_editor.cpp2
-rw-r--r--modules/gdscript/gdscript_function.h1
-rw-r--r--modules/gdscript/gdscript_parser.cpp31
-rw-r--r--modules/gdscript/gdscript_vm.cpp13
-rw-r--r--modules/gdscript/gdscript_warning.cpp4
-rw-r--r--modules/gdscript/gdscript_warning.h1
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp8
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.gd16
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.out4
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.gd14
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.out4
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.gd14
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.out4
-rw-r--r--modules/gdscript/tests/scripts/parser/features/variable_declaration.gd21
-rw-r--r--modules/gdscript/tests/scripts/parser/features/variable_declaration.out6
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.gd1
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.out4
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.gd1
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.out4
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.gd3
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.out4
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.gd4
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.out4
-rw-r--r--modules/gridmap/grid_map.cpp2
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp6
-rw-r--r--modules/mono/csharp_script.cpp39
-rw-r--r--modules/mono/csharp_script.h2
-rw-r--r--modules/mono/editor/code_completion.cpp4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs2
-rw-r--r--modules/text_server_adv/text_server_adv.cpp17
-rw-r--r--modules/text_server_fb/text_server_fb.cpp6
-rw-r--r--modules/visual_script/doc_classes/VisualScriptCustomNode.xml2
-rw-r--r--platform/android/README.md14
-rw-r--r--platform/android/logo.pngbin951 -> 968 bytes
-rw-r--r--platform/javascript/README.md15
-rw-r--r--platform/linuxbsd/README.md11
-rw-r--r--scene/animation/tween.cpp35
-rw-r--r--scene/animation/tween.h6
-rw-r--r--scene/gui/code_edit.cpp30
-rw-r--r--scene/gui/code_edit.h2
-rw-r--r--scene/gui/label.cpp77
-rw-r--r--scene/gui/scroll_bar.cpp26
-rw-r--r--scene/gui/scroll_bar.h3
-rw-r--r--scene/gui/text_edit.cpp2
-rw-r--r--scene/gui/text_edit.h2
-rw-r--r--scene/gui/tree.cpp11
-rw-r--r--scene/main/scene_tree.cpp4
-rw-r--r--scene/main/viewport.cpp13
-rw-r--r--scene/main/viewport.h2
-rw-r--r--scene/resources/default_theme/default_theme.cpp4
-rw-r--r--scene/resources/mesh_library.cpp19
-rw-r--r--scene/resources/mesh_library.h3
-rw-r--r--scene/resources/texture.cpp24
-rw-r--r--scene/resources/texture.h2
-rw-r--r--servers/display_server.cpp1
-rw-r--r--servers/physics_3d/gjk_epa.cpp2
-rw-r--r--servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp2
-rw-r--r--servers/physics_3d/joints/generic_6dof_joint_3d_sw.h2
-rw-r--r--servers/physics_3d/joints/hinge_joint_3d_sw.cpp2
-rw-r--r--servers/physics_3d/joints/hinge_joint_3d_sw.h2
-rw-r--r--servers/physics_3d/joints/jacobian_entry_3d_sw.h2
-rw-r--r--servers/physics_3d/joints/pin_joint_3d_sw.cpp2
-rw-r--r--servers/physics_3d/joints/pin_joint_3d_sw.h2
-rw-r--r--servers/physics_3d/joints/slider_joint_3d_sw.cpp2
-rw-r--r--servers/physics_3d/joints/slider_joint_3d_sw.h2
-rw-r--r--servers/physics_3d/shape_3d_sw.cpp2
-rw-r--r--servers/physics_3d/soft_body_3d_sw.cpp2
-rw-r--r--servers/rendering/rasterizer_dummy.h5
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp3
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp1
-rw-r--r--servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl2
-rw-r--r--servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl2
-rw-r--r--servers/rendering_server.cpp1
-rw-r--r--servers/rendering_server.h1
-rw-r--r--tests/test_code_edit.h813
-rw-r--r--tests/test_macros.h184
-rw-r--r--tests/test_main.cpp151
-rw-r--r--tests/test_string.h16
109 files changed, 1869 insertions, 229 deletions
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp
index fe4ee99204..816d9d1082 100644
--- a/core/input/input_map.cpp
+++ b/core/input/input_map.cpp
@@ -746,3 +746,7 @@ InputMap::InputMap() {
ERR_FAIL_COND_MSG(singleton, "Singleton in InputMap already exist.");
singleton = this;
}
+
+InputMap::~InputMap() {
+ singleton = nullptr;
+}
diff --git a/core/input/input_map.h b/core/input/input_map.h
index a2d3952f94..c724fdb142 100644
--- a/core/input/input_map.h
+++ b/core/input/input_map.h
@@ -95,6 +95,7 @@ public:
const OrderedHashMap<String, List<Ref<InputEvent>>> &get_builtins();
InputMap();
+ ~InputMap();
};
#endif // INPUT_MAP_H
diff --git a/core/math/convex_hull.h b/core/math/convex_hull.h
index a860d60b02..806c6cc3fb 100644
--- a/core/math/convex_hull.h
+++ b/core/math/convex_hull.h
@@ -49,7 +49,7 @@ subject to the following restrictions:
#include "core/templates/vector.h"
/// Convex hull implementation based on Preparata and Hong
-/// See https://code.google.com/p/bullet/issues/detail?id=275
+/// See https://code.google.com/archive/p/bullet/issues/275
/// Ole Kniemeyer, MAXON Computer GmbH
class ConvexHullComputer {
public:
diff --git a/core/math/dynamic_bvh.h b/core/math/dynamic_bvh.h
index d63132b4da..0b6286cd9d 100644
--- a/core/math/dynamic_bvh.h
+++ b/core/math/dynamic_bvh.h
@@ -41,7 +41,7 @@
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2013 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index ed6fd13cc8..8416ff929e 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -4329,23 +4329,39 @@ bool String::is_relative_path() const {
}
String String::get_base_dir() const {
- int basepos = find(":/");
- if (basepos == -1) {
- basepos = find(":\\");
+ int end = 0;
+
+ // url scheme style base
+ int basepos = find("://");
+ if (basepos != -1) {
+ end = basepos + 3;
}
+
+ // windows top level directory base
+ if (end == 0) {
+ basepos = find(":/");
+ if (basepos == -1) {
+ basepos = find(":\\");
+ }
+ if (basepos != -1) {
+ end = basepos + 2;
+ }
+ }
+
+ // unix root directory base
+ if (end == 0) {
+ if (begins_with("/")) {
+ end = 1;
+ }
+ }
+
String rs;
String base;
- if (basepos != -1) {
- int end = basepos + 3;
+ if (end != 0) {
rs = substr(end, length());
base = substr(0, end);
} else {
- if (begins_with("/")) {
- rs = substr(1, length());
- base = "/";
- } else {
- rs = *this;
- }
+ rs = *this;
}
int sep = MAX(rs.rfind("/"), rs.rfind("\\"));
diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml
index 8b399f64c9..36590093bd 100644
--- a/doc/classes/Engine.xml
+++ b/doc/classes/Engine.xml
@@ -37,7 +37,7 @@
<method name="get_frames_drawn">
<return type="int" />
<description>
- Returns the total number of frames drawn. If the render loop is disabled with [code]--disable-render-loop[/code] via command line, this returns [code]0[/code]. See also [method get_process_frames].
+ Returns the total number of frames drawn. On headless platforms, or if the render loop is disabled with [code]--disable-render-loop[/code] via command line, [method get_frames_drawn] always returns [code]0[/code]. See [method get_process_frames].
</description>
</method>
<method name="get_frames_per_second" qualifiers="const">
@@ -67,7 +67,13 @@
<method name="get_physics_frames" qualifiers="const">
<return type="int" />
<description>
- Returns the total number of frames passed since engine initialization which is advanced on each [b]physics frame[/b].
+ Returns the total number of frames passed since engine initialization which is advanced on each [b]physics frame[/b]. See also [method get_process_frames].
+ [method get_physics_frames] can be used to run expensive logic less often without relying on a [Timer]:
+ [codeblock]
+ func _physics_process(_delta):
+ if Engine.get_physics_frames() % 2 == 0:
+ pass # Run expensive logic only once every 2 physics frames here.
+ [/codeblock]
</description>
</method>
<method name="get_physics_interpolation_fraction" qualifiers="const">
@@ -79,7 +85,13 @@
<method name="get_process_frames" qualifiers="const">
<return type="int" />
<description>
- Returns the total number of frames passed since engine initialization which is advanced on each [b]process frame[/b], regardless of whether the render loop is enabled. See also [method get_frames_drawn].
+ Returns the total number of frames passed since engine initialization which is advanced on each [b]process frame[/b], regardless of whether the render loop is enabled. See also [method get_frames_drawn] and [method get_physics_frames].
+ [method get_process_frames] can be used to run expensive logic less often without relying on a [Timer]:
+ [codeblock]
+ func _process(_delta):
+ if Engine.get_process_frames() % 2 == 0:
+ pass # Run expensive logic only once every 2 process (render) frames here.
+ [/codeblock]
</description>
</method>
<method name="get_singleton" qualifiers="const">
diff --git a/doc/classes/HScrollBar.xml b/doc/classes/HScrollBar.xml
index 3bdd739cdf..36ff070a37 100644
--- a/doc/classes/HScrollBar.xml
+++ b/doc/classes/HScrollBar.xml
@@ -19,6 +19,9 @@
<theme_item name="decrement_highlight" data_type="icon" type="Texture2D">
Displayed when the mouse cursor hovers over the decrement button.
</theme_item>
+ <theme_item name="decrement_pressed" data_type="icon" type="Texture2D">
+ Displayed when the decrement button is being pressed.
+ </theme_item>
<theme_item name="grabber" data_type="style" type="StyleBox">
Used as texture for the grabber, the draggable element representing current scroll.
</theme_item>
@@ -34,6 +37,9 @@
<theme_item name="increment_highlight" data_type="icon" type="Texture2D">
Displayed when the mouse cursor hovers over the increment button.
</theme_item>
+ <theme_item name="increment_pressed" data_type="icon" type="Texture2D">
+ Displayed when the increment button is being pressed.
+ </theme_item>
<theme_item name="scroll" data_type="style" type="StyleBox">
Used as background of this [ScrollBar].
</theme_item>
diff --git a/doc/classes/MeshLibrary.xml b/doc/classes/MeshLibrary.xml
index 9e0292f946..1d07647ea7 100644
--- a/doc/classes/MeshLibrary.xml
+++ b/doc/classes/MeshLibrary.xml
@@ -45,6 +45,13 @@
Returns the item's mesh.
</description>
</method>
+ <method name="get_item_mesh_transform" qualifiers="const">
+ <return type="Transform3D" />
+ <argument index="0" name="id" type="int" />
+ <description>
+ Returns the transform applied to the item's mesh.
+ </description>
+ </method>
<method name="get_item_name" qualifiers="const">
<return type="String" />
<argument index="0" name="id" type="int" />
@@ -102,6 +109,14 @@
Sets the item's mesh.
</description>
</method>
+ <method name="set_item_mesh_transform">
+ <return type="void" />
+ <argument index="0" name="id" type="int" />
+ <argument index="1" name="mesh_transform" type="Transform3D" />
+ <description>
+ Sets the transform to apply to the item's mesh.
+ </description>
+ </method>
<method name="set_item_name">
<return type="void" />
<argument index="0" name="id" type="int" />
diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml
index c9e9a0699c..ed045f8390 100644
--- a/doc/classes/Object.xml
+++ b/doc/classes/Object.xml
@@ -92,12 +92,12 @@
Calls the [code]method[/code] on the object and returns the result. This method supports a variable number of arguments, so parameters are passed as a comma separated list. Example:
[codeblocks]
[gdscript]
- var node = Node2D.new()
- node.call("set", "position", Vector2(42, 0))
+ var node = Node3D.new()
+ node.call("rotate", Vector3(1.0, 0.0, 0.0), 1.571)
[/gdscript]
[csharp]
- var node = new Node2D();
- node.Call("set", "position", new Vector2(42, 0));
+ var node = new Node3D();
+ node.Call("rotate", new Vector3(1f, 0f, 0f), 1.571f);
[/csharp]
[/codeblocks]
[b]Note:[/b] In C#, the method name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined methods where you should use the same convention as in the C# source (typically PascalCase).
@@ -110,12 +110,12 @@
Calls the [code]method[/code] on the object during idle time. This method supports a variable number of arguments, so parameters are passed as a comma separated list. Example:
[codeblocks]
[gdscript]
- var node = Node2D.new()
- node.call_deferred("set", "position", Vector2(42, 0))
+ var node = Node3D.new()
+ node.call_deferred("rotate", Vector3(1.0, 0.0, 0.0), 1.571)
[/gdscript]
[csharp]
- var node = new Node2D();
- node.CallDeferred("set", "position", new Vector2(42, 0));
+ var node = new Node3D();
+ node.CallDeferred("rotate", new Vector3(1f, 0f, 0f), 1.571f);
[/csharp]
[/codeblocks]
[b]Note:[/b] In C#, the method name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined methods where you should use the same convention as in the C# source (typically PascalCase).
@@ -129,12 +129,12 @@
Calls the [code]method[/code] on the object and returns the result. Contrarily to [method call], this method does not support a variable number of arguments but expects all parameters to be via a single [Array].
[codeblocks]
[gdscript]
- var node = Node2D.new()
- node.callv("set", ["position", Vector2(42, 0)])
+ var node = Node3D.new()
+ node.callv("rotate", [Vector3(1.0, 0.0, 0.0), 1.571])
[/gdscript]
[csharp]
- var node = new Node2D();
- node.Callv("set", new Godot.Collections.Array { "position", new Vector2(42, 0) });
+ var node = new Node3D();
+ node.Callv("rotate", new Godot.Collections.Array { new Vector3(1f, 0f, 0f), 1.571f });
[/csharp]
[/codeblocks]
</description>
@@ -331,7 +331,8 @@
<method name="get_class" qualifiers="const">
<return type="String" />
<description>
- Returns the object's class as a [String].
+ Returns the object's class as a [String]. See also [method is_class].
+ [b]Note:[/b] [method get_class] does not take [code]class_name[/code] declarations into account. If the object has a [code]class_name[/code] defined, the base class name will be returned instead.
</description>
</method>
<method name="get_incoming_connections" qualifiers="const">
@@ -441,7 +442,8 @@
<return type="bool" />
<argument index="0" name="class" type="String" />
<description>
- Returns [code]true[/code] if the object inherits from the given [code]class[/code].
+ Returns [code]true[/code] if the object inherits from the given [code]class[/code]. See also [method get_class].
+ [b]Note:[/b] [method is_class] does not take [code]class_name[/code] declarations into account. If the object has a [code]class_name[/code] defined, [method is_class] will return [code]false[/code] for that name.
</description>
</method>
<method name="is_connected" qualifiers="const">
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 21d974e233..6fdce591ec 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -328,6 +328,9 @@
<member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter="" default="true">
If [code]true[/code], enables warnings when deprecated keywords are used.
</member>
+ <member name="debug/gdscript/warnings/empty_file" type="bool" setter="" getter="" default="true">
+ If [code]true[/code], enables warnings when an empty file is parsed.
+ </member>
<member name="debug/gdscript/warnings/enable" type="bool" setter="" getter="" default="true">
If [code]true[/code], enables specific GDScript warnings (see [code]debug/gdscript/warnings/*[/code] settings). If [code]false[/code], disables all GDScript warnings.
</member>
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index c0d7cca840..b5be04fb01 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -3801,21 +3801,18 @@
<constant name="VIEWPORT_SDF_SCALE_MAX" value="3" enum="ViewportSDFScale">
</constant>
<constant name="VIEWPORT_MSAA_DISABLED" value="0" enum="ViewportMSAA">
- Multisample antialiasing is disabled.
+ Multisample antialiasing for 3D is disabled. This is the default value, and also the fastest setting.
</constant>
<constant name="VIEWPORT_MSAA_2X" value="1" enum="ViewportMSAA">
- Multisample antialiasing uses 2 samples per pixel.
+ Multisample antialiasing uses 2 samples per pixel for 3D. This has a moderate impact on performance.
</constant>
<constant name="VIEWPORT_MSAA_4X" value="2" enum="ViewportMSAA">
- Multisample antialiasing uses 4 samples per pixel.
+ Multisample antialiasing uses 4 samples per pixel for 3D. This has a high impact on performance.
</constant>
<constant name="VIEWPORT_MSAA_8X" value="3" enum="ViewportMSAA">
- Multisample antialiasing uses 8 samples per pixel.
+ Multisample antialiasing uses 8 samples per pixel for 3D. This has a very high impact on performance. Likely unsupported on low-end and older hardware.
</constant>
- <constant name="VIEWPORT_MSAA_16X" value="4" enum="ViewportMSAA">
- Multisample antialiasing uses 16 samples per pixel.
- </constant>
- <constant name="VIEWPORT_MSAA_MAX" value="5" enum="ViewportMSAA">
+ <constant name="VIEWPORT_MSAA_MAX" value="4" enum="ViewportMSAA">
</constant>
<constant name="VIEWPORT_SCREEN_SPACE_AA_DISABLED" value="0" enum="ViewportScreenSpaceAA">
</constant>
diff --git a/doc/classes/VScrollBar.xml b/doc/classes/VScrollBar.xml
index 98a0aea0c7..519cc9c137 100644
--- a/doc/classes/VScrollBar.xml
+++ b/doc/classes/VScrollBar.xml
@@ -23,6 +23,9 @@
<theme_item name="decrement_highlight" data_type="icon" type="Texture2D">
Displayed when the mouse cursor hovers over the decrement button.
</theme_item>
+ <theme_item name="decrement_pressed" data_type="icon" type="Texture2D">
+ Displayed when the decrement button is being pressed.
+ </theme_item>
<theme_item name="grabber" data_type="style" type="StyleBox">
Used as texture for the grabber, the draggable element representing current scroll.
</theme_item>
@@ -38,6 +41,9 @@
<theme_item name="increment_highlight" data_type="icon" type="Texture2D">
Displayed when the mouse cursor hovers over the increment button.
</theme_item>
+ <theme_item name="increment_pressed" data_type="icon" type="Texture2D">
+ Displayed when the increment button is being pressed.
+ </theme_item>
<theme_item name="scroll" data_type="style" type="StyleBox">
Used as background of this [ScrollBar].
</theme_item>
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index a02a23517f..06a7177bfc 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -321,10 +321,7 @@
<constant name="MSAA_8X" value="3" enum="MSAA">
Use 8× Multisample Antialiasing. This has a very high performance cost. The difference between 4× and 8× MSAA may not always be visible in real gameplay conditions. Likely unsupported on low-end and older hardware.
</constant>
- <constant name="MSAA_16X" value="4" enum="MSAA">
- Use 16× Multisample Antialiasing. This has a very high performance cost. The difference between 8× and 16× MSAA may not always be visible in real gameplay conditions. Likely unsupported on medium and low-end hardware.
- </constant>
- <constant name="MSAA_MAX" value="5" enum="MSAA">
+ <constant name="MSAA_MAX" value="4" enum="MSAA">
Represents the size of the [enum MSAA] enum.
</constant>
<constant name="SCREEN_SPACE_AA_DISABLED" value="0" enum="ScreenSpaceAA">
diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp
index 0b5cfceadc..276fda2a8f 100644
--- a/drivers/wasapi/audio_driver_wasapi.cpp
+++ b/drivers/wasapi/audio_driver_wasapi.cpp
@@ -499,7 +499,7 @@ Error AudioDriverWASAPI::finish_capture_device() {
Error AudioDriverWASAPI::init() {
mix_rate = GLOBAL_GET("audio/driver/mix_rate");
- target_latency_ms = GLOBAL_GET("audio/output_latency");
+ target_latency_ms = GLOBAL_GET("audio/driver/output_latency");
Error err = init_render_device();
if (err != OK) {
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index fad76682b5..362c4c3457 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -78,6 +78,14 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin
return false;
}
+ if (ScriptServer::is_global_class(p_name)) {
+ if (r_error) {
+ *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing global script class name.");
+ }
+
+ return false;
+ }
+
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
if (Variant::get_type_name(Variant::Type(i)) == p_name) {
if (r_error) {
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index f86a36df2f..cf4f8c0b7d 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1856,7 +1856,7 @@ void EditorNode::_dialog_action(String p_file) {
ml = Ref<MeshLibrary>(memnew(MeshLibrary));
}
- MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true);
+ MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true, file_export_lib_apply_xforms->is_pressed());
Error err = ResourceSaver::save(p_file, ml);
if (err) {
@@ -6811,6 +6811,10 @@ EditorNode::EditorNode() {
file_export_lib_merge->set_text(TTR("Merge With Existing"));
file_export_lib_merge->set_pressed(true);
file_export_lib->get_vbox()->add_child(file_export_lib_merge);
+ file_export_lib_apply_xforms = memnew(CheckBox);
+ file_export_lib_apply_xforms->set_text(TTR("Apply MeshInstance Transforms"));
+ file_export_lib_apply_xforms->set_pressed(false);
+ file_export_lib->get_vbox()->add_child(file_export_lib_apply_xforms);
gui_base->add_child(file_export_lib);
file_script = memnew(EditorFileDialog);
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 03c18a8972..488957b1df 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -335,6 +335,7 @@ private:
EditorFileDialog *file_script;
EditorFileDialog *file_android_build_source;
CheckBox *file_export_lib_merge;
+ CheckBox *file_export_lib_apply_xforms;
String current_path;
MenuButton *update_spinner;
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 8a08f4e450..6e5b94dc07 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -1154,8 +1154,10 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_icon("increment", "HScrollBar", empty_icon);
theme->set_icon("increment_highlight", "HScrollBar", empty_icon);
+ theme->set_icon("increment_pressed", "HScrollBar", empty_icon);
theme->set_icon("decrement", "HScrollBar", empty_icon);
theme->set_icon("decrement_highlight", "HScrollBar", empty_icon);
+ theme->set_icon("decrement_pressed", "HScrollBar", empty_icon);
// VScrollBar
theme->set_stylebox("scroll", "VScrollBar", make_stylebox(theme->get_icon("GuiScrollBg", "EditorIcons"), 5, 5, 5, 5, 0, 0, 0, 0));
@@ -1166,8 +1168,10 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_icon("increment", "VScrollBar", empty_icon);
theme->set_icon("increment_highlight", "VScrollBar", empty_icon);
+ theme->set_icon("increment_pressed", "VScrollBar", empty_icon);
theme->set_icon("decrement", "VScrollBar", empty_icon);
theme->set_icon("decrement_highlight", "VScrollBar", empty_icon);
+ theme->set_icon("decrement_pressed", "VScrollBar", empty_icon);
// HSlider
theme->set_icon("grabber_highlight", "HSlider", theme->get_icon("GuiSliderGrabberHl", "EditorIcons"));
diff --git a/editor/multi_node_edit.cpp b/editor/multi_node_edit.cpp
index fd4a4334fc..1e707c1a60 100644
--- a/editor/multi_node_edit.cpp
+++ b/editor/multi_node_edit.cpp
@@ -49,6 +49,11 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value,
name = "script";
}
+ Node *node_path_target = nullptr;
+ if (p_value.get_type() == Variant::NODE_PATH && p_value != NodePath()) {
+ node_path_target = es->get_node(p_value);
+ }
+
UndoRedo *ur = EditorNode::get_undo_redo();
ur->create_action(TTR("MultiNode Set") + " " + String(name), UndoRedo::MERGE_ENDS);
@@ -63,9 +68,11 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value,
}
if (p_value.get_type() == Variant::NODE_PATH) {
- Node *tonode = n->get_node(p_value);
- NodePath p_path = n->get_path_to(tonode);
- ur->add_do_property(n, name, p_path);
+ NodePath path;
+ if (node_path_target) {
+ path = n->get_path_to(node_path_target);
+ }
+ ur->add_do_property(n, name, path);
} else {
Variant new_value;
if (p_field == "") {
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index d96cc1cd18..f11e51960c 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5204,7 +5204,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
snap_rotation = false;
snap_scale = false;
snap_relative = false;
- snap_pixel = false;
+ // Enable pixel snapping even if pixel snap rendering is disabled in the Project Settings.
+ // This results in crisper visuals by preventing 2D nodes from being placed at subpixel coordinates.
+ snap_pixel = true;
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp
index b3f92c9d95..18e7480287 100644
--- a/editor/plugins/mesh_library_editor_plugin.cpp
+++ b/editor/plugins/mesh_library_editor_plugin.cpp
@@ -47,23 +47,25 @@ void MeshLibraryEditor::edit(const Ref<MeshLibrary> &p_mesh_library) {
}
}
-void MeshLibraryEditor::_menu_confirm() {
+void MeshLibraryEditor::_menu_remove_confirm() {
switch (option) {
case MENU_OPTION_REMOVE_ITEM: {
mesh_library->remove_item(to_erase);
} break;
- case MENU_OPTION_UPDATE_FROM_SCENE: {
- String existing = mesh_library->get_meta("_editor_source_scene");
- ERR_FAIL_COND(existing == "");
- _import_scene_cbk(existing);
-
- } break;
default: {
};
}
}
-void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) {
+void MeshLibraryEditor::_menu_update_confirm(bool p_apply_xforms) {
+ cd_update->hide();
+ apply_xforms = p_apply_xforms;
+ String existing = mesh_library->get_meta("_editor_source_scene");
+ ERR_FAIL_COND(existing == "");
+ _import_scene_cbk(existing);
+}
+
+void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge, bool p_apply_xforms) {
if (!p_merge) {
p_library->clear();
}
@@ -108,6 +110,13 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
}
p_library->set_item_mesh(id, mesh);
+
+ if (p_apply_xforms) {
+ p_library->set_item_mesh_transform(id, mi->get_transform());
+ } else {
+ p_library->set_item_mesh_transform(id, Transform3D());
+ }
+
mesh_instances[id] = mi;
Vector<MeshLibrary::ShapeData> collisions;
@@ -197,15 +206,16 @@ void MeshLibraryEditor::_import_scene_cbk(const String &p_str) {
ERR_FAIL_COND_MSG(!scene, "Cannot create an instance from PackedScene '" + p_str + "'.");
- _import_scene(scene, mesh_library, option == MENU_OPTION_UPDATE_FROM_SCENE);
+ _import_scene(scene, mesh_library, option == MENU_OPTION_UPDATE_FROM_SCENE, apply_xforms);
memdelete(scene);
mesh_library->set_meta("_editor_source_scene", p_str);
+
menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), false);
}
-Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge) {
- _import_scene(p_base_scene, ml, p_merge);
+Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge, bool p_apply_xforms) {
+ _import_scene(p_base_scene, ml, p_merge, p_apply_xforms);
return OK;
}
@@ -219,16 +229,21 @@ void MeshLibraryEditor::_menu_cbk(int p_option) {
String p = editor->get_inspector()->get_selected_path();
if (p.begins_with("/MeshLibrary/item") && p.get_slice_count("/") >= 3) {
to_erase = p.get_slice("/", 3).to_int();
- cd->set_text(vformat(TTR("Remove item %d?"), to_erase));
- cd->popup_centered(Size2(300, 60));
+ cd_remove->set_text(vformat(TTR("Remove item %d?"), to_erase));
+ cd_remove->popup_centered(Size2(300, 60));
}
} break;
case MENU_OPTION_IMPORT_FROM_SCENE: {
+ apply_xforms = false;
+ file->popup_file_dialog();
+ } break;
+ case MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS: {
+ apply_xforms = true;
file->popup_file_dialog();
} break;
case MENU_OPTION_UPDATE_FROM_SCENE: {
- cd->set_text(vformat(TTR("Update from existing scene?:\n%s"), String(mesh_library->get_meta("_editor_source_scene"))));
- cd->popup_centered(Size2(500, 60));
+ cd_update->set_text(vformat(TTR("Update from existing scene?:\n%s"), String(mesh_library->get_meta("_editor_source_scene"))));
+ cd_update->popup_centered(Size2(500, 60));
} break;
}
}
@@ -258,16 +273,22 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
menu->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM);
menu->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM);
menu->get_popup()->add_separator();
- menu->get_popup()->add_item(TTR("Import from Scene"), MENU_OPTION_IMPORT_FROM_SCENE);
+ menu->get_popup()->add_item(TTR("Import from Scene (Ignore Transforms)"), MENU_OPTION_IMPORT_FROM_SCENE);
+ menu->get_popup()->add_item(TTR("Import from Scene (Apply Transforms)"), MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS);
menu->get_popup()->add_item(TTR("Update from Scene"), MENU_OPTION_UPDATE_FROM_SCENE);
menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), true);
menu->get_popup()->connect("id_pressed", callable_mp(this, &MeshLibraryEditor::_menu_cbk));
menu->hide();
editor = p_editor;
- cd = memnew(ConfirmationDialog);
- add_child(cd);
- cd->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_confirm));
+ cd_remove = memnew(ConfirmationDialog);
+ add_child(cd_remove);
+ cd_remove->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_remove_confirm));
+ cd_update = memnew(ConfirmationDialog);
+ add_child(cd_update);
+ cd_update->get_ok_button()->set_text("Apply without Transforms");
+ cd_update->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_update_confirm), varray(false));
+ cd_update->add_button("Apply with Transforms")->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_update_confirm), varray(true));
}
void MeshLibraryEditorPlugin::edit(Object *p_node) {
diff --git a/editor/plugins/mesh_library_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h
index 6c33c8bb9e..9e225ffb9b 100644
--- a/editor/plugins/mesh_library_editor_plugin.h
+++ b/editor/plugins/mesh_library_editor_plugin.h
@@ -41,23 +41,27 @@ class MeshLibraryEditor : public Control {
EditorNode *editor;
MenuButton *menu;
- ConfirmationDialog *cd;
+ ConfirmationDialog *cd_remove;
+ ConfirmationDialog *cd_update;
EditorFileDialog *file;
+ bool apply_xforms;
int to_erase;
enum {
MENU_OPTION_ADD_ITEM,
MENU_OPTION_REMOVE_ITEM,
MENU_OPTION_UPDATE_FROM_SCENE,
- MENU_OPTION_IMPORT_FROM_SCENE
+ MENU_OPTION_IMPORT_FROM_SCENE,
+ MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS
};
int option;
void _import_scene_cbk(const String &p_str);
void _menu_cbk(int p_option);
- void _menu_confirm();
+ void _menu_remove_confirm();
+ void _menu_update_confirm(bool p_apply_xforms);
- static void _import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge);
+ static void _import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge, bool p_apply_xforms);
protected:
static void _bind_methods();
@@ -66,7 +70,7 @@ public:
MenuButton *get_menu_button() const { return menu; }
void edit(const Ref<MeshLibrary> &p_mesh_library);
- static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true);
+ static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true, bool p_apply_xforms = false);
MeshLibraryEditor(EditorNode *p_editor);
};
diff --git a/editor/translations/el.po b/editor/translations/el.po
index e773b011a4..93b5941f64 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -6,7 +6,7 @@
# Georgios Katsanakis <geo.elgeo@gmail.com>, 2019.
# Overloaded <manoschool@yahoo.gr>, 2019.
# Eternal Death <eternaldeath0001@gmail.com>, 2019.
-# Overloaded @ Orama Interactive https://orama-interactive.com/ <manoschool@yahoo.gr>, 2020.
+# Overloaded @ Orama Interactive http://orama-interactive.com/ <manoschool@yahoo.gr>, 2020.
# pandektis <pandektis@gmail.com>, 2020.
# KostasMSC <kargyris@athtech.gr>, 2020.
# lawfulRobot <czavantias@gmail.com>, 2020, 2021.
diff --git a/main/main.cpp b/main/main.cpp
index ece194b0f1..fe6df43364 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -403,6 +403,7 @@ Error Main::test_setup() {
GLOBAL_DEF("debug/settings/crash_handler/message",
String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues"));
+ GLOBAL_DEF_RST("rendering/occlusion_culling/bvh_build_quality", 2);
translation_server = memnew(TranslationServer);
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index bf11cc7f68..452fb32d9d 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -280,7 +280,7 @@ void CSGShape3D::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, const
}
void CSGShape3D::_update_shape() {
- if (parent) {
+ if (parent || !is_inside_tree()) {
return;
}
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index fc0bef3ba2..06db46173c 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -171,7 +171,7 @@ Error GDScriptAnalyzer::check_native_member_name_conflict(const StringName &p_me
}
if (class_exists(p_member_name)) {
- push_error(vformat(R"(The class "%s" shadows a native class.)", p_member_name), p_member_node);
+ push_error(vformat(R"(The member "%s" shadows a native class.)", p_member_name), p_member_node);
return ERR_PARSE_ERROR;
}
@@ -218,6 +218,17 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
p_class->fqcn = p_class->outer->fqcn + "::" + String(p_class->identifier->name);
}
+ if (p_class->identifier) {
+ StringName class_name = p_class->identifier->name;
+ if (class_exists(class_name)) {
+ push_error(vformat(R"(Class "%s" hides a native class.)", class_name), p_class->identifier);
+ } else if (ScriptServer::is_global_class(class_name) && (ScriptServer::get_global_class_path(class_name) != parser->script_path || p_class != parser->head)) {
+ push_error(vformat(R"(Class "%s" hides a global script class.)", class_name), p_class->identifier);
+ } else if (ProjectSettings::get_singleton()->has_autoload(class_name) && ProjectSettings::get_singleton()->get_autoload(class_name).is_singleton) {
+ push_error(vformat(R"(Class "%s" hides an autoload singleton.)", class_name), p_class->identifier);
+ }
+ }
+
GDScriptParser::DataType result;
// Set datatype for class.
@@ -681,8 +692,9 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
specified_type.is_meta_type = false;
}
- GDScriptParser::DataType datatype = member.constant->get_datatype();
+ GDScriptParser::DataType datatype;
if (member.constant->initializer) {
+ datatype = member.constant->initializer->get_datatype();
if (member.constant->initializer->type == GDScriptParser::Node::ARRAY) {
GDScriptParser::ArrayNode *array = static_cast<GDScriptParser::ArrayNode *>(member.constant->initializer);
const_fold_array(array);
@@ -2516,14 +2528,29 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
while (outer != nullptr) {
if (outer->has_member(name)) {
const GDScriptParser::ClassNode::Member &member = outer->get_member(name);
- if (member.type == GDScriptParser::ClassNode::Member::CONSTANT) {
- // TODO: Make sure loops won't cause problem. And make special error message for those.
- // For out-of-order resolution:
- reduce_expression(member.constant->initializer);
- p_identifier->set_datatype(member.get_datatype());
- p_identifier->is_constant = true;
- p_identifier->reduced_value = member.constant->initializer->reduced_value;
- return;
+ switch (member.type) {
+ case GDScriptParser::ClassNode::Member::CONSTANT: {
+ // TODO: Make sure loops won't cause problem. And make special error message for those.
+ // For out-of-order resolution:
+ reduce_expression(member.constant->initializer);
+ p_identifier->set_datatype(member.get_datatype());
+ p_identifier->is_constant = true;
+ p_identifier->reduced_value = member.constant->initializer->reduced_value;
+ return;
+ } break;
+ case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
+ p_identifier->set_datatype(member.get_datatype());
+ p_identifier->is_constant = true;
+ p_identifier->reduced_value = member.enum_value.value;
+ return;
+ } break;
+ case GDScriptParser::ClassNode::Member::ENUM: {
+ p_identifier->set_datatype(member.get_datatype());
+ p_identifier->is_constant = false;
+ return;
+ } break;
+ default:
+ break;
}
}
outer = outer->outer;
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index bed67b55f0..1127488db8 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -864,6 +864,12 @@ void GDScriptByteCodeGenerator::write_assign_default_parameter(const Address &p_
function->default_arguments.push_back(opcodes.size());
}
+void GDScriptByteCodeGenerator::write_store_global(const Address &p_dst, int p_global_index) {
+ append(GDScriptFunction::OPCODE_STORE_GLOBAL, 1);
+ append(p_dst);
+ append(p_global_index);
+}
+
void GDScriptByteCodeGenerator::write_store_named_global(const Address &p_dst, const StringName &p_global) {
append(GDScriptFunction::OPCODE_STORE_NAMED_GLOBAL, 1);
append(p_dst);
diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h
index ce1a043b28..dcc11ebdce 100644
--- a/modules/gdscript/gdscript_byte_codegen.h
+++ b/modules/gdscript/gdscript_byte_codegen.h
@@ -454,6 +454,7 @@ public:
virtual void write_assign_true(const Address &p_target) override;
virtual void write_assign_false(const Address &p_target) override;
virtual void write_assign_default_parameter(const Address &p_dst, const Address &p_src) override;
+ virtual void write_store_global(const Address &p_dst, int p_global_index) override;
virtual void write_store_named_global(const Address &p_dst, const StringName &p_global) override;
virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) override;
virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h
index 7713d13bc8..e6ecc92d55 100644
--- a/modules/gdscript/gdscript_codegen.h
+++ b/modules/gdscript/gdscript_codegen.h
@@ -115,6 +115,7 @@ public:
virtual void write_assign_true(const Address &p_target) = 0;
virtual void write_assign_false(const Address &p_target) = 0;
virtual void write_assign_default_parameter(const Address &dst, const Address &src) = 0;
+ virtual void write_store_global(const Address &p_dst, int p_global_index) = 0;
virtual void write_store_named_global(const Address &p_dst, const StringName &p_global) = 0;
virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) = 0;
virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 736f6eae79..b0d0b02443 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -35,6 +35,8 @@
#include "gdscript_cache.h"
#include "gdscript_utility_functions.h"
+#include "core/config/project_settings.h"
+
bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
if (codegen.function_node && codegen.function_node->is_static) {
return false;
@@ -316,10 +318,21 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
}
}
+ // Try globals.
if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
- int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
- Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
- return codegen.add_constant(global); // TODO: Get type.
+ // If it's an autoload singleton, we postpone to load it at runtime.
+ // This is so one autoload doesn't try to load another before it's compiled.
+ OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
+ if (autoloads.has(identifier) && autoloads[identifier].is_singleton) {
+ GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype()));
+ int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
+ gen->write_store_global(global, idx);
+ return global;
+ } else {
+ int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
+ Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
+ return codegen.add_constant(global);
+ }
}
// Try global classes.
diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp
index 1acb9ceddc..9287df2ea0 100644
--- a/modules/gdscript/gdscript_disassembler.cpp
+++ b/modules/gdscript/gdscript_disassembler.cpp
@@ -914,6 +914,14 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
incr += 5;
} break;
DISASSEMBLE_ITERATE_TYPES(DISASSEMBLE_ITERATE);
+ case OPCODE_STORE_GLOBAL: {
+ text += "store global ";
+ text += DADDR(1);
+ text += " = ";
+ text += String::num_int64(_code_ptr[ip + 2]);
+
+ incr += 3;
+ } break;
case OPCODE_STORE_NAMED_GLOBAL: {
text += "store named global ";
text += DADDR(1);
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index f809a4dab8..f79e5726ce 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -1733,7 +1733,7 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
}
}
- if (is_function_parameter && p_context.current_function && p_context.current_class) {
+ if (is_function_parameter && p_context.current_function && p_context.current_function->source_lambda == nullptr && p_context.current_class) {
// Check if it's override of native function, then we can assume the type from the signature.
GDScriptParser::DataType base_type = p_context.current_class->base_type;
while (base_type.is_set()) {
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index b21cb47910..9d076a8e4c 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -348,6 +348,7 @@ public:
OPCODE_ITERATE_PACKED_VECTOR3_ARRAY,
OPCODE_ITERATE_PACKED_COLOR_ARRAY,
OPCODE_ITERATE_OBJECT,
+ OPCODE_STORE_GLOBAL,
OPCODE_STORE_NAMED_GLOBAL,
OPCODE_TYPE_ADJUST_BOOL,
OPCODE_TYPE_ADJUST_INT,
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 6c3d4367e4..19584ce194 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -337,12 +337,29 @@ Error GDScriptParser::parse(const String &p_source_code, const String &p_script_
tokenizer.set_cursor_position(cursor_line, cursor_column);
script_path = p_script_path;
current = tokenizer.scan();
- // Avoid error as the first token.
- while (current.type == GDScriptTokenizer::Token::ERROR) {
- push_error(current.literal);
+ // Avoid error or newline as the first token.
+ // The latter can mess with the parser when opening files filled exclusively with comments and newlines.
+ while (current.type == GDScriptTokenizer::Token::ERROR || current.type == GDScriptTokenizer::Token::NEWLINE) {
+ if (current.type == GDScriptTokenizer::Token::ERROR) {
+ push_error(current.literal);
+ }
current = tokenizer.scan();
}
+#ifdef DEBUG_ENABLED
+ // Warn about parsing an empty script file:
+ if (current.type == GDScriptTokenizer::Token::TK_EOF) {
+ // Create a dummy Node for the warning, pointing to the very beginning of the file
+ Node *nd = alloc_node<PassNode>();
+ nd->start_line = 1;
+ nd->start_column = 0;
+ nd->end_line = 1;
+ nd->leftmost_column = 0;
+ nd->rightmost_column = 0;
+ push_warning(nd, GDScriptWarning::EMPTY_FILE);
+ }
+#endif
+
push_multiline(false); // Keep one for the whole parsing.
parse_program();
pop_multiline();
@@ -2369,8 +2386,12 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode
}
#ifdef DEBUG_ENABLED
- if (has_operator && source_variable != nullptr && source_variable->assignments == 0) {
- push_warning(assignment, GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, source_variable->identifier->name);
+ if (source_variable != nullptr) {
+ if (has_operator && source_variable->assignments == 0) {
+ push_warning(assignment, GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, source_variable->identifier->name);
+ }
+
+ source_variable->assignments += 1;
}
#endif
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index 882256b7e3..64fd7eca8a 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -322,6 +322,7 @@ void (*type_init_function_table[])(Variant *) = {
&&OPCODE_ITERATE_PACKED_VECTOR3_ARRAY, \
&&OPCODE_ITERATE_PACKED_COLOR_ARRAY, \
&&OPCODE_ITERATE_OBJECT, \
+ &&OPCODE_STORE_GLOBAL, \
&&OPCODE_STORE_NAMED_GLOBAL, \
&&OPCODE_TYPE_ADJUST_BOOL, \
&&OPCODE_TYPE_ADJUST_INT, \
@@ -3116,6 +3117,18 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
DISPATCH_OPCODE;
+ OPCODE(OPCODE_STORE_GLOBAL) {
+ CHECK_SPACE(3);
+ int global_idx = _code_ptr[ip + 2];
+ GD_ERR_BREAK(global_idx < 0 || global_idx >= GDScriptLanguage::get_singleton()->get_global_array_size());
+
+ GET_INSTRUCTION_ARG(dst, 0);
+ *dst = GDScriptLanguage::get_singleton()->get_global_array()[global_idx];
+
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
OPCODE(OPCODE_STORE_NAMED_GLOBAL) {
CHECK_SPACE(3);
int globalname_idx = _code_ptr[ip + 2];
diff --git a/modules/gdscript/gdscript_warning.cpp b/modules/gdscript/gdscript_warning.cpp
index ad41b60a4e..7a483a16ba 100644
--- a/modules/gdscript/gdscript_warning.cpp
+++ b/modules/gdscript/gdscript_warning.cpp
@@ -145,6 +145,9 @@ String GDScriptWarning::get_message() const {
case REDUNDANT_AWAIT: {
return R"("await" keyword not needed in this case, because the expression isn't a coroutine nor a signal.)";
}
+ case EMPTY_FILE: {
+ return "Empty script file.";
+ }
case WARNING_MAX:
break; // Can't happen, but silences warning
}
@@ -190,6 +193,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
"ASSERT_ALWAYS_TRUE",
"ASSERT_ALWAYS_FALSE",
"REDUNDANT_AWAIT",
+ "EMPTY_FILE",
};
static_assert((sizeof(names) / sizeof(*names)) == WARNING_MAX, "Amount of warning types don't match the amount of warning names.");
diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h
index 4b295b5eb8..8de46b08c1 100644
--- a/modules/gdscript/gdscript_warning.h
+++ b/modules/gdscript/gdscript_warning.h
@@ -68,6 +68,7 @@ public:
ASSERT_ALWAYS_TRUE, // Expression for assert argument is always true.
ASSERT_ALWAYS_FALSE, // Expression for assert argument is always false.
REDUNDANT_AWAIT, // await is used but expression is synchronous (not a signal nor a coroutine).
+ EMPTY_FILE, // A script file is empty.
WARNING_MAX,
};
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
index 6225e5d1eb..c383830c82 100644
--- a/modules/gdscript/tests/gdscript_test_runner.cpp
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -415,6 +415,7 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {
TestResult result;
result.status = GDTEST_OK;
result.output = String();
+ result.passed = false;
Error err = OK;
@@ -496,7 +497,12 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {
}
return result;
}
-
+ // Script files matching this pattern are allowed to not contain a test() function.
+ if (source_file.match("*.notest.gd")) {
+ enable_stdout();
+ result.passed = check_output(result.output);
+ return result;
+ }
// Test running.
const Map<StringName, GDScriptFunction *>::Element *test_function_element = script->get_member_functions().find(GDScriptTestRunner::test_function_name);
if (test_function_element == nullptr) {
diff --git a/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.gd
new file mode 100644
index 0000000000..135b6c3d85
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.gd
@@ -0,0 +1,16 @@
+extends Node
+
+const NO_TYPE_CONST = 0
+const TYPE_CONST: int = 1
+const GUESS_TYPE_CONST := 2
+
+class Test:
+ var a = NO_TYPE_CONST
+ var b = TYPE_CONST
+ var c = GUESS_TYPE_CONST
+
+func test():
+ var test_instance = Test.new()
+ prints("a", test_instance.a, test_instance.a == NO_TYPE_CONST)
+ prints("b", test_instance.b, test_instance.b == TYPE_CONST)
+ prints("c", test_instance.c, test_instance.c == GUESS_TYPE_CONST)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.out
new file mode 100644
index 0000000000..a96bb84246
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.out
@@ -0,0 +1,4 @@
+GDTEST_OK
+a 0 true
+b 1 true
+c 2 true
diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.gd
new file mode 100644
index 0000000000..5f57c5b8c2
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.gd
@@ -0,0 +1,14 @@
+extends Node
+
+enum Named { VALUE_A, VALUE_B, VALUE_C = 42 }
+
+class Test:
+ var a = Named.VALUE_A
+ var b = Named.VALUE_B
+ var c = Named.VALUE_C
+
+func test():
+ var test_instance = Test.new()
+ prints("a", test_instance.a, test_instance.a == Named.VALUE_A)
+ prints("b", test_instance.b, test_instance.b == Named.VALUE_B)
+ prints("c", test_instance.c, test_instance.c == Named.VALUE_C)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.out
new file mode 100644
index 0000000000..c160839da3
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.out
@@ -0,0 +1,4 @@
+GDTEST_OK
+a 0 true
+b 1 true
+c 42 true
diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.gd
new file mode 100644
index 0000000000..26edce353d
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.gd
@@ -0,0 +1,14 @@
+extends Node
+
+enum { VALUE_A, VALUE_B, VALUE_C = 42 }
+
+class Test:
+ var a = VALUE_A
+ var b = VALUE_B
+ var c = VALUE_C
+
+func test():
+ var test_instance = Test.new()
+ prints("a", test_instance.a, test_instance.a == VALUE_A)
+ prints("b", test_instance.b, test_instance.b == VALUE_B)
+ prints("c", test_instance.c, test_instance.c == VALUE_C)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.out
new file mode 100644
index 0000000000..c160839da3
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.out
@@ -0,0 +1,4 @@
+GDTEST_OK
+a 0 true
+b 1 true
+c 42 true
diff --git a/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd b/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd
index 3b48f10ca7..38567d35c6 100644
--- a/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd
+++ b/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd
@@ -1,12 +1,19 @@
-var a # No init.
-var b = 42 # Init.
+var m1 # No init.
+var m2 = 22 # Init.
+var m3: String # No init, typed.
+var m4: String = "44" # Init, typed.
func test():
- var c # No init, local.
- var d = 23 # Init, local.
+ var loc5 # No init, local.
+ var loc6 = 66 # Init, local.
+ var loc7: String # No init, typed.
+ var loc8: String = "88" # Init, typed.
- a = 1
- c = 2
+ m1 = 11
+ m3 = "33"
- prints(a, b, c, d)
+ loc5 = 55
+ loc7 = "77"
+
+ prints(m1, m2, m3, m4, loc5, loc6, loc7, loc8)
print("OK")
diff --git a/modules/gdscript/tests/scripts/parser/features/variable_declaration.out b/modules/gdscript/tests/scripts/parser/features/variable_declaration.out
index 2e0a63c024..7817dd3169 100644
--- a/modules/gdscript/tests/scripts/parser/features/variable_declaration.out
+++ b/modules/gdscript/tests/scripts/parser/features/variable_declaration.out
@@ -1,7 +1,3 @@
GDTEST_OK
->> WARNING
->> Line: 5
->> UNASSIGNED_VARIABLE
->> The variable 'c' was used but never assigned a value.
-1 42 2 23
+11 22 33 44 55 66 77 88
OK
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.gd
new file mode 100644
index 0000000000..8b13789179
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.gd
@@ -0,0 +1 @@
+
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.out
new file mode 100644
index 0000000000..20eec212ba
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.out
@@ -0,0 +1,4 @@
+>> WARNING
+>> Line: 1
+>> EMPTY_FILE
+>> Empty script file.
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.gd
new file mode 100644
index 0000000000..15cd95ff2b
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.gd
@@ -0,0 +1 @@
+#a comment
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.out
new file mode 100644
index 0000000000..20eec212ba
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.out
@@ -0,0 +1,4 @@
+>> WARNING
+>> Line: 1
+>> EMPTY_FILE
+>> Empty script file.
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.gd
new file mode 100644
index 0000000000..b28b04f643
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.gd
@@ -0,0 +1,3 @@
+
+
+
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.out
new file mode 100644
index 0000000000..20eec212ba
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.out
@@ -0,0 +1,4 @@
+>> WARNING
+>> Line: 1
+>> EMPTY_FILE
+>> Empty script file.
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.gd
new file mode 100644
index 0000000000..ecdba44d21
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.gd
@@ -0,0 +1,4 @@
+#a comment, followed by a bunch of newlines
+
+
+
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.out
new file mode 100644
index 0000000000..20eec212ba
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.out
@@ -0,0 +1,4 @@
+>> WARNING
+>> Line: 1
+>> EMPTY_FILE
+>> Empty script file.
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 8e8b6f14ad..487e6deac0 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -475,7 +475,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
}
Pair<Transform3D, IndexKey> p;
- p.first = xform;
+ p.first = xform * mesh_library->get_item_mesh_transform(c.item);
p.second = E->get();
multimesh_items[c.item].push_back(p);
}
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 2331a12d0f..c170bb107e 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -255,6 +255,12 @@ void GridMapEditor::_update_cursor_transform() {
cursor_transform.basis *= node->get_cell_scale();
cursor_transform = node->get_global_transform() * cursor_transform;
+ if (selected_palette >= 0) {
+ if (node && !node->get_mesh_library().is_null()) {
+ cursor_transform *= node->get_mesh_library()->get_item_mesh_transform(selected_palette);
+ }
+ }
+
if (cursor_instance.is_valid()) {
RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
RenderingServer::get_singleton()->instance_set_visible(cursor_instance, cursor_visible);
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 3437dbd194..fab950019f 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -1861,6 +1861,28 @@ Variant::Type CSharpInstance::get_property_type(const StringName &p_name, bool *
return Variant::NIL;
}
+void CSharpInstance::get_method_list(List<MethodInfo> *p_list) const {
+ if (!script->is_valid() || !script->script_class)
+ return;
+
+ GD_MONO_SCOPE_THREAD_ATTACH;
+
+ // TODO: We're filtering out constructors but there may be other methods unsuitable for explicit calls.
+ GDMonoClass *top = script->script_class;
+
+ while (top && top != script->native) {
+ const Vector<GDMonoMethod *> &methods = top->get_all_methods();
+ for (int i = 0; i < methods.size(); ++i) {
+ MethodInfo minfo = methods[i]->get_method_info();
+ if (minfo.name != CACHED_STRING_NAME(dotctor)) {
+ p_list->push_back(minfo);
+ }
+ }
+
+ top = top->get_parent_class();
+ }
+}
+
bool CSharpInstance::has_method(const StringName &p_method) const {
if (!script.is_valid()) {
return false;
@@ -3280,10 +3302,19 @@ void CSharpScript::get_script_method_list(List<MethodInfo> *p_list) const {
GD_MONO_SCOPE_THREAD_ATTACH;
- // TODO: Filter out things unsuitable for explicit calls, like constructors.
- const Vector<GDMonoMethod *> &methods = script_class->get_all_methods();
- for (int i = 0; i < methods.size(); ++i) {
- p_list->push_back(methods[i]->get_method_info());
+ // TODO: We're filtering out constructors but there may be other methods unsuitable for explicit calls.
+ GDMonoClass *top = script_class;
+
+ while (top && top != native) {
+ const Vector<GDMonoMethod *> &methods = top->get_all_methods();
+ for (int i = 0; i < methods.size(); ++i) {
+ MethodInfo minfo = methods[i]->get_method_info();
+ if (minfo.name != CACHED_STRING_NAME(dotctor)) {
+ p_list->push_back(methods[i]->get_method_info());
+ }
+ }
+
+ top = top->get_parent_class();
}
}
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index e3bbb20dec..afc17f694a 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -293,7 +293,7 @@ public:
void get_property_list(List<PropertyInfo> *p_properties) const override;
Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const override;
- /* TODO */ void get_method_list(List<MethodInfo> *p_list) const override {}
+ void get_method_list(List<MethodInfo> *p_list) const override;
bool has_method(const StringName &p_method) const override;
Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp
index d911f6461c..7433c865f5 100644
--- a/modules/mono/editor/code_completion.cpp
+++ b/modules/mono/editor/code_completion.cpp
@@ -123,8 +123,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
// AutoLoads
OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
- for (const KeyValue<StringName, ProjectSettings::AutoloadInfo> &E : autoloads) {
- const ProjectSettings::AutoloadInfo &info = E.value;
+ for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) {
+ const ProjectSettings::AutoloadInfo &info = E.value();
suggestions.push_back(quoted("/root/" + String(info.name)));
}
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
index 53c02feaa2..ef42374041 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
@@ -376,7 +376,7 @@ namespace Godot
/// <example>
/// <code>
/// GD.Print(GD.RandRange(0, 1)); // Prints 0 or 1
- /// GD.Print(GD.RangeRange(-10, 1000)); // Prints any number from -10 to 1000
+ /// GD.Print(GD.RandRange(-10, 1000)); // Prints any number from -10 to 1000
/// </code>
/// </example>
/// <returns>A random <see langword="int"/> number inside the given range.</returns>
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index 19e94adf68..7beb0cdf6c 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -1225,7 +1225,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced
int error = 0;
if (!library) {
error = FT_Init_FreeType(&library);
- ERR_FAIL_COND_V_MSG(error != 0, false, TTR("FreeType: Error initializing library:") + " '" + String(FT_Error_String(error)) + "'.");
+ ERR_FAIL_COND_V_MSG(error != 0, false, RTR("FreeType: Error initializing library:") + " '" + String(FT_Error_String(error)) + "'.");
}
memset(&fd->stream, 0, sizeof(FT_StreamRec));
@@ -1243,13 +1243,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced
if (error) {
FT_Done_Face(fd->face);
fd->face = nullptr;
- ERR_FAIL_V_MSG(false, TTR("FreeType: Error loading font:") + " '" + String(FT_Error_String(error)) + "'.");
- }
- fd->hb_handle = hb_ft_font_create(fd->face, nullptr);
- if (fd->hb_handle == nullptr) {
- FT_Done_Face(fd->face);
- fd->face = nullptr;
- ERR_FAIL_V_MSG(false, TTR("HarfBuzz: Error creating FreeType font object."));
+ ERR_FAIL_V_MSG(false, RTR("FreeType: Error loading font:") + " '" + String(FT_Error_String(error)) + "'.");
}
if (p_font_data->msdf) {
@@ -1278,6 +1272,8 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced
FT_Set_Pixel_Sizes(fd->face, 0, fd->size.x * fd->oversampling);
}
+ fd->hb_handle = hb_ft_font_create(fd->face, nullptr);
+
fd->ascent = (fd->face->size->metrics.ascender / 64.0) / fd->oversampling * fd->scale;
fd->descent = (-fd->face->size->metrics.descender / 64.0) / fd->oversampling * fd->scale;
fd->underline_position = (-FT_MulFix(fd->face->underline_position, fd->face->size->metrics.y_scale) / 64.0) / fd->oversampling * fd->scale;
@@ -1592,14 +1588,11 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced
FT_Done_MM_Var(library, amaster);
}
#else
- ERR_FAIL_V_MSG(false, TTR("FreeType: Can't load dynamic font, engine is compiled without FreeType support!");
+ ERR_FAIL_V_MSG(false, RTR("FreeType: Can't load dynamic font, engine is compiled without FreeType support!");
#endif
} else {
// Init bitmap font.
fd->hb_handle = hb_bmp_font_create(fd, nullptr);
- if (!fd->hb_handle) {
- ERR_FAIL_V_MSG(false, TTR("HarfBuzz: Error creating bitmap font object."));
- }
}
p_font_data->cache[p_size] = fd;
return true;
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index e4e6797f92..236495ee12 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -686,7 +686,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback
int error = 0;
if (!library) {
error = FT_Init_FreeType(&library);
- ERR_FAIL_COND_V_MSG(error != 0, false, TTR("FreeType: Error initializing library:") + " '" + String(FT_Error_String(error)) + "'.");
+ ERR_FAIL_COND_V_MSG(error != 0, false, RTR("FreeType: Error initializing library:") + " '" + String(FT_Error_String(error)) + "'.");
}
memset(&fd->stream, 0, sizeof(FT_StreamRec));
@@ -704,7 +704,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback
if (error) {
FT_Done_Face(fd->face);
fd->face = nullptr;
- ERR_FAIL_V_MSG(false, TTR("FreeType: Error loading font:") + " '" + String(FT_Error_String(error)) + "'.");
+ ERR_FAIL_V_MSG(false, RTR("FreeType: Error loading font:") + " '" + String(FT_Error_String(error)) + "'.");
}
if (p_font_data->msdf) {
@@ -784,7 +784,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback
FT_Done_MM_Var(library, amaster);
}
#else
- ERR_FAIL_V_MSG(false, TTR("FreeType: Can't load dynamic font, engine is compiled without FreeType support!");
+ ERR_FAIL_V_MSG(false, RTR("FreeType: Can't load dynamic font, engine is compiled without FreeType support!");
#endif
}
p_font_data->cache[p_size] = fd;
diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
index b574576856..2c6313c80a 100644
--- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
+++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
@@ -131,7 +131,7 @@
The [code]inputs[/code] array contains the values of the input ports.
[code]outputs[/code] is an array whose indices should be set to the respective outputs.
The [code]start_mode[/code] is usually [constant START_MODE_BEGIN_SEQUENCE], unless you have used the [code]STEP_*[/code] constants.
- [code]working_mem[/code] is an array which can be used to persist information between runs of the custom node.
+ [code]working_mem[/code] is an array which can be used to persist information between runs of the custom node. The size needs to be predefined using [method _get_working_memory_size].
When returning, you can mask the returned value with one of the [code]STEP_*[/code] constants.
</description>
</method>
diff --git a/platform/android/README.md b/platform/android/README.md
new file mode 100644
index 0000000000..343e588553
--- /dev/null
+++ b/platform/android/README.md
@@ -0,0 +1,14 @@
+# Android platform port
+
+This folder contains the Java and C++ (JNI) code for the Android platform port,
+using [Gradle](https://gradle.org/) as a build system.
+
+## Artwork license
+
+[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under
+[Creative Commons Attribution 3.0 Unported](https://developer.android.com/distribute/marketing-tools/brand-guidelines#android_robot)
+per the Android logo usage guidelines:
+
+> The Android robot is reproduced or modified from work created and shared by
+> Google and used according to terms described in the Creative Commons 3.0
+> Attribution License.
diff --git a/platform/android/logo.png b/platform/android/logo.png
index f44d360a25..9c8be93646 100644
--- a/platform/android/logo.png
+++ b/platform/android/logo.png
Binary files differ
diff --git a/platform/javascript/README.md b/platform/javascript/README.md
new file mode 100644
index 0000000000..f181bea9e0
--- /dev/null
+++ b/platform/javascript/README.md
@@ -0,0 +1,15 @@
+# HTML5 platform port
+
+This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port,
+compiled using [Emscripten](https://emscripten.org/).
+
+It also contains a ESLint linting setup (see [`package.json`](package.json)).
+
+See also [`misc/dist/html`](/misc/dist/html) folder for files used by this platform
+such as the HTML5 shell.
+
+## Artwork license
+
+[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under
+[Creative Commons Attribution 3.0 Unported](https://www.w3.org/html/logo/faq.html#how-licenced)
+per the HTML5 logo usage guidelines.
diff --git a/platform/linuxbsd/README.md b/platform/linuxbsd/README.md
new file mode 100644
index 0000000000..0d3fb37be5
--- /dev/null
+++ b/platform/linuxbsd/README.md
@@ -0,0 +1,11 @@
+# Linux/*BSD platform port
+
+This folder contains the C++ code for the Linux/*BSD platform port.
+
+## Artwork license
+
+[`logo.png`](logo.png) is derived from the [Linux logo](https://isc.tamu.edu/~lewing/linux/):
+
+> Permission to use and/or modify this image is granted provided you acknowledge me
+ <lewing@isc.tamu.edu> and [The GIMP](https://isc.tamu.edu/~lewing/gimp/)
+ if someone asks.
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 542011618d..3018fd3ae6 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -36,6 +36,10 @@ void Tweener::set_tween(Ref<Tween> p_tween) {
tween = p_tween;
}
+void Tweener::clear_tween() {
+ tween.unref();
+}
+
void Tweener::_bind_methods() {
ADD_SIGNAL(MethodInfo("finished"));
}
@@ -53,7 +57,7 @@ void Tween::start_tweeners() {
Ref<PropertyTweener> Tween::tween_property(Object *p_target, NodePath p_property, Variant p_to, float p_duration) {
ERR_FAIL_NULL_V(p_target, nullptr);
- ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners.");
+ ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree.");
ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first.");
Ref<PropertyTweener> tweener = memnew(PropertyTweener(p_target, p_property, p_to, p_duration));
@@ -62,7 +66,7 @@ Ref<PropertyTweener> Tween::tween_property(Object *p_target, NodePath p_property
}
Ref<IntervalTweener> Tween::tween_interval(float p_time) {
- ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners.");
+ ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree.");
ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first.");
Ref<IntervalTweener> tweener = memnew(IntervalTweener(p_time));
@@ -71,7 +75,7 @@ Ref<IntervalTweener> Tween::tween_interval(float p_time) {
}
Ref<CallbackTweener> Tween::tween_callback(Callable p_callback) {
- ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners.");
+ ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree.");
ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first.");
Ref<CallbackTweener> tweener = memnew(CallbackTweener(p_callback));
@@ -80,7 +84,7 @@ Ref<CallbackTweener> Tween::tween_callback(Callable p_callback) {
}
Ref<MethodTweener> Tween::tween_method(Callable p_callback, float p_from, float p_to, float p_duration) {
- ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners.");
+ ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree.");
ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first.");
Ref<MethodTweener> tweener = memnew(MethodTweener(p_callback, p_from, p_to, p_duration));
@@ -88,9 +92,7 @@ Ref<MethodTweener> Tween::tween_method(Callable p_callback, float p_from, float
return tweener;
}
-Ref<Tween> Tween::append(Ref<Tweener> p_tweener) {
- ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners.");
- ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first.");
+void Tween::append(Ref<Tweener> p_tweener) {
p_tweener->set_tween(this);
if (parallel_enabled) {
@@ -102,8 +104,6 @@ Ref<Tween> Tween::append(Ref<Tweener> p_tweener) {
tweeners.resize(current_step + 1);
tweeners.write[current_step].push_back(p_tweener);
-
- return this;
}
void Tween::stop() {
@@ -117,7 +117,7 @@ void Tween::pause() {
}
void Tween::play() {
- ERR_FAIL_COND_MSG(invalid, "Tween invalid, can't play.");
+ ERR_FAIL_COND_MSG(!valid, "Tween invalid. Either finished or created outside scene tree.");
ERR_FAIL_COND_MSG(dead, "Can't play finished Tween, use stop() first to reset its state.");
running = true;
}
@@ -132,11 +132,22 @@ bool Tween::is_running() {
}
void Tween::set_valid(bool p_valid) {
- invalid = !p_valid;
+ valid = p_valid;
}
bool Tween::is_valid() {
- return invalid;
+ return valid;
+}
+
+void Tween::clear() {
+ valid = false;
+
+ for (List<Ref<Tweener>> &step : tweeners) {
+ for (Ref<Tweener> &tweener : step) {
+ tweener->clear_tween();
+ }
+ }
+ tweeners.clear();
}
Ref<Tween> Tween::bind_node(Node *p_node) {
diff --git a/scene/animation/tween.h b/scene/animation/tween.h
index 947cdb7c2d..953d573539 100644
--- a/scene/animation/tween.h
+++ b/scene/animation/tween.h
@@ -43,6 +43,7 @@ public:
virtual void set_tween(Ref<Tween> p_tween);
virtual void start() = 0;
virtual bool step(float &r_delta) = 0;
+ void clear_tween();
protected:
static void _bind_methods();
@@ -111,7 +112,7 @@ private:
bool started = false;
bool running = true;
bool dead = false;
- bool invalid = true;
+ bool valid = false;
bool default_parallel = false;
bool parallel_enabled = false;
@@ -128,7 +129,7 @@ public:
Ref<IntervalTweener> tween_interval(float p_time);
Ref<CallbackTweener> tween_callback(Callable p_callback);
Ref<MethodTweener> tween_method(Callable p_callback, float p_from, float p_to, float p_duration);
- Ref<Tween> append(Ref<Tweener> p_tweener);
+ void append(Ref<Tweener> p_tweener);
bool custom_step(float p_delta);
void stop();
@@ -139,6 +140,7 @@ public:
bool is_running();
void set_valid(bool p_valid);
bool is_valid();
+ void clear();
Ref<Tween> bind_node(Node *p_node);
Ref<Tween> set_process_mode(TweenProcessMode p_mode);
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index d05762b6c0..3beff57027 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -654,7 +654,7 @@ void CodeEdit::_backspace_internal() {
// For space indentation we need to do a simple unindent if there are no chars to the left, acting in the
// same way as tabs.
if (indent_using_spaces && cc != 0) {
- if (get_first_non_whitespace_column(cl) > cc) {
+ if (get_first_non_whitespace_column(cl) >= cc) {
prev_column = cc - _calculate_spaces_till_next_left_indent(cc);
prev_line = cl;
}
@@ -987,10 +987,10 @@ void CodeEdit::_new_line(bool p_split_current_line, bool p_above) {
/* No need to move the brace below if we are not taking the text with us. */
if (p_split_current_line) {
brace_indent = true;
- ins += "\n" + ins.substr(1, ins.length() - 2);
+ ins += "\n" + ins.substr(indent_text.size(), ins.length() - 2);
} else {
brace_indent = false;
- ins = "\n" + ins.substr(1, ins.length() - 2);
+ ins = "\n" + ins.substr(indent_text.size(), ins.length() - 2);
}
}
}
@@ -1407,9 +1407,14 @@ void CodeEdit::fold_line(int p_line) {
int in_string = (in_comment == -1) ? is_in_string(p_line) : -1;
if (in_string != -1 || in_comment != -1) {
end_line = get_delimiter_end_position(p_line, get_line(p_line).size() - 1).y;
- /* End line is the same therefore we have a block. */
+ /* End line is the same therefore we have a block of single line delimiters. */
if (end_line == p_line) {
for (int i = p_line + 1; i <= line_count; i++) {
+ if (i == line_count) {
+ end_line = line_count;
+ break;
+ }
+
if ((in_string != -1 && is_in_string(i) == -1) || (in_comment != -1 && is_in_comment(i) == -1)) {
end_line = i - 1;
break;
@@ -1617,7 +1622,8 @@ Point2 CodeEdit::get_delimiter_start_position(int p_line, int p_column) const {
}
/* Region was found on this line and is not a multiline continuation. */
- if (start_position.x != -1 && start_position.x != get_line(p_line).length() + 1) {
+ int line_length = get_line(p_line).length();
+ if (start_position.x != -1 && line_length > 0 && start_position.x != line_length + 1) {
start_position.y = p_line;
return start_position;
}
@@ -1636,7 +1642,8 @@ Point2 CodeEdit::get_delimiter_start_position(int p_line, int p_column) const {
start_position.x = delimiter_cache[i].back()->key();
/* Make sure it's not a multiline continuation. */
- if (start_position.x != get_line(i).length() + 1) {
+ line_length = get_line(i).length();
+ if (line_length > 0 && start_position.x != line_length + 1) {
break;
}
}
@@ -2562,7 +2569,10 @@ int CodeEdit::_is_in_delimiter(int p_line, int p_column, DelimiterType p_type) c
}
void CodeEdit::_add_delimiter(const String &p_start_key, const String &p_end_key, bool p_line_only, DelimiterType p_type) {
- if (p_start_key.length() > 0) {
+ // If we are the editor allow "null" as a valid start key, otherwise users cannot add delimiters via the inspector.
+ if (!(Engine::get_singleton()->is_editor_hint() && p_start_key == "null")) {
+ ERR_FAIL_COND_MSG(p_start_key.is_empty(), "delimiter start key cannot be empty");
+
for (int i = 0; i < p_start_key.length(); i++) {
ERR_FAIL_COND_MSG(!is_symbol(p_start_key[i]), "delimiter must start with a symbol");
}
@@ -2627,7 +2637,11 @@ void CodeEdit::_set_delimiters(const TypedArray<String> &p_delimiters, Delimiter
_clear_delimiters(p_type);
for (int i = 0; i < p_delimiters.size(); i++) {
- String key = p_delimiters[i].is_null() ? "" : p_delimiters[i];
+ String key = p_delimiters[i];
+
+ if (key.is_empty()) {
+ continue;
+ }
const String start_key = key.get_slice(" ", 0);
const String end_key = key.get_slice_count(" ") > 1 ? key.get_slice(" ", 1) : String();
diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h
index 4fbb5194e6..740548d559 100644
--- a/scene/gui/code_edit.h
+++ b/scene/gui/code_edit.h
@@ -248,7 +248,6 @@ private:
void _text_changed();
protected:
- void gui_input(const Ref<InputEvent> &p_gui_input) override;
void _notification(int p_what);
static void _bind_methods();
@@ -265,6 +264,7 @@ protected:
public:
/* General overrides */
+ virtual void gui_input(const Ref<InputEvent> &p_gui_input) override;
virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override;
/* Indent management */
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 3f87003423..5600816b2d 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -227,7 +227,15 @@ void Label::_update_visible() {
}
}
-inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Color &p_font_shadow_color, const Color &p_font_outline_color, const int &p_shadow_outline_size, const int &p_outline_size, const Vector2 &p_ofs, const Vector2 &shadow_ofs) {
+inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Vector2 &p_ofs) {
+ if (p_gl.font_rid != RID()) {
+ TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color);
+ } else {
+ TS->draw_hex_code_box(p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color);
+ }
+}
+
+inline void draw_glyph_outline(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Color &p_font_shadow_color, const Color &p_font_outline_color, const int &p_shadow_outline_size, const int &p_outline_size, const Vector2 &p_ofs, const Vector2 &shadow_ofs) {
if (p_gl.font_rid != RID()) {
if (p_font_shadow_color.a > 0) {
TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off) + shadow_ofs, p_gl.index, p_font_shadow_color);
@@ -240,9 +248,6 @@ inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const
if (p_font_outline_color.a != 0.0 && p_outline_size > 0) {
TS->font_draw_glyph_outline(p_gl.font_rid, p_canvas, p_gl.font_size, p_outline_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_outline_color);
}
- TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color);
- } else {
- TS->draw_hex_code_box(p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color);
}
}
@@ -385,12 +390,70 @@ void Label::_notification(int p_what) {
int gl_size = visual.size();
TextServer::TrimData trim_data = TS->shaped_text_get_trim_data(lines_rid[i]);
+ // Draw outline. Note: Do not merge this into the single loop with the main text, to prevent overlaps.
+ if (font_shadow_color.a > 0 || (font_outline_color.a != 0.0 && outline_size > 0)) {
+ Vector2 offset = ofs;
+ // Draw RTL ellipsis string when necessary.
+ if (rtl && trim_data.ellipsis_pos >= 0) {
+ for (int gl_idx = trim_data.ellipsis_glyph_buf.size() - 1; gl_idx >= 0; gl_idx--) {
+ for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) {
+ //Draw glyph outlines and shadow.
+ draw_glyph_outline(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs);
+ offset.x += trim_data.ellipsis_glyph_buf[gl_idx].advance;
+ }
+ }
+ }
+
+ // Draw main text.
+ for (int j = 0; j < gl_size; j++) {
+ for (int k = 0; k < glyphs[j].repeat; k++) {
+ if (visible_glyphs != -1) {
+ if ((glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
+ if (glyhps_drawn >= visible_glyphs) {
+ return;
+ }
+ }
+ }
+
+ // Trim when necessary.
+ if (trim_data.trim_pos >= 0) {
+ if (rtl) {
+ if (j < trim_data.trim_pos && (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
+ continue;
+ }
+ } else {
+ if (j >= trim_data.trim_pos && (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
+ break;
+ }
+ }
+ }
+
+ // Draw glyph outlines and shadow.
+ draw_glyph_outline(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs);
+ offset.x += glyphs[j].advance;
+ glyhps_drawn++;
+ }
+ }
+ // Draw LTR ellipsis string when necessary.
+ if (!rtl && trim_data.ellipsis_pos >= 0) {
+ for (int gl_idx = 0; gl_idx < trim_data.ellipsis_glyph_buf.size(); gl_idx++) {
+ for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) {
+ //Draw glyph outlines and shadow.
+ draw_glyph_outline(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs);
+ offset.x += trim_data.ellipsis_glyph_buf[gl_idx].advance;
+ }
+ }
+ }
+ }
+
+ // Draw main text. Note: Do not merge this into the single loop with the outline, to prevent overlaps.
+
// Draw RTL ellipsis string when necessary.
if (rtl && trim_data.ellipsis_pos >= 0) {
for (int gl_idx = trim_data.ellipsis_glyph_buf.size() - 1; gl_idx >= 0; gl_idx--) {
for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) {
//Draw glyph outlines and shadow.
- draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs);
+ draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, ofs);
ofs.x += trim_data.ellipsis_glyph_buf[gl_idx].advance;
}
}
@@ -421,7 +484,7 @@ void Label::_notification(int p_what) {
}
// Draw glyph outlines and shadow.
- draw_glyph(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs);
+ draw_glyph(glyphs[j], ci, font_color, ofs);
ofs.x += glyphs[j].advance;
glyhps_drawn++;
}
@@ -431,7 +494,7 @@ void Label::_notification(int p_what) {
for (int gl_idx = 0; gl_idx < trim_data.ellipsis_glyph_buf.size(); gl_idx++) {
for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) {
//Draw glyph outlines and shadow.
- draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs);
+ draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, ofs);
ofs.x += trim_data.ellipsis_glyph_buf[gl_idx].advance;
}
}
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 08bcb0bdda..4edf373fbf 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -80,12 +80,16 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) {
double total = orientation == VERTICAL ? get_size().height : get_size().width;
if (ofs < decr_size) {
+ decr_active = true;
set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
+ update();
return;
}
if (ofs > total - incr_size) {
+ incr_active = true;
set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
+ update();
return;
}
@@ -130,6 +134,8 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) {
}
} else {
+ incr_active = false;
+ decr_active = false;
drag.active = false;
update();
}
@@ -215,8 +221,24 @@ void ScrollBar::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
RID ci = get_canvas_item();
- Ref<Texture2D> decr = highlight == HIGHLIGHT_DECR ? get_theme_icon(SNAME("decrement_highlight")) : get_theme_icon(SNAME("decrement"));
- Ref<Texture2D> incr = highlight == HIGHLIGHT_INCR ? get_theme_icon(SNAME("increment_highlight")) : get_theme_icon(SNAME("increment"));
+ Ref<Texture2D> decr, incr;
+
+ if (decr_active) {
+ decr = get_theme_icon(SNAME("decrement_pressed"));
+ } else if (highlight == HIGHLIGHT_DECR) {
+ decr = get_theme_icon(SNAME("decrement_highlight"));
+ } else {
+ decr = get_theme_icon(SNAME("decrement"));
+ }
+
+ if (incr_active) {
+ incr = get_theme_icon(SNAME("increment_pressed"));
+ } else if (highlight == HIGHLIGHT_INCR) {
+ incr = get_theme_icon(SNAME("increment_highlight"));
+ } else {
+ incr = get_theme_icon(SNAME("increment"));
+ }
+
Ref<StyleBox> bg = has_focus() ? get_theme_stylebox(SNAME("scroll_focus")) : get_theme_stylebox(SNAME("scroll"));
Ref<StyleBox> grabber;
diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h
index fbc035397f..574d17ee20 100644
--- a/scene/gui/scroll_bar.h
+++ b/scene/gui/scroll_bar.h
@@ -51,6 +51,9 @@ class ScrollBar : public Range {
HighlightStatus highlight = HIGHLIGHT_NONE;
+ bool incr_active = false;
+ bool decr_active = false;
+
struct Drag {
bool active = false;
float pos_at_click = 0.0;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index f64c07df76..6bcbedfceb 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2610,10 +2610,10 @@ void TextEdit::set_text(const String &p_text) {
set_caret_column(0);
begin_complex_operation();
+ deselect();
_remove_text(0, 0, MAX(0, get_line_count() - 1), MAX(get_line(MAX(get_line_count() - 1, 0)).size() - 1, 0));
insert_text_at_caret(p_text);
end_complex_operation();
- selection.active = false;
}
set_caret_line(0);
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index e996bba983..525464c302 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -545,7 +545,6 @@ private:
protected:
void _notification(int p_what);
- virtual void gui_input(const Ref<InputEvent> &p_gui_input) override;
static void _bind_methods();
@@ -594,6 +593,7 @@ protected:
public:
/* General overrides. */
+ virtual void gui_input(const Ref<InputEvent> &p_gui_input) override;
virtual Size2 get_minimum_size() const override;
virtual bool is_text_field() const override;
virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index cb990892ed..c4dfbc0d4e 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2339,13 +2339,22 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
cache.click_type = Cache::CLICK_NONE;
return -1;
}
+
+ // Make sure the click is correct.
+ Point2 click_pos = get_global_mouse_position() - get_global_position();
+ if (!get_item_at_position(click_pos)) {
+ pressed_button = -1;
+ cache.click_type = Cache::CLICK_NONE;
+ return -1;
+ }
+
pressed_button = j;
cache.click_type = Cache::CLICK_BUTTON;
cache.click_index = j;
cache.click_id = c.buttons[j].id;
cache.click_item = p_item;
cache.click_column = col;
- cache.click_pos = get_global_mouse_position() - get_global_position();
+ cache.click_pos = click_pos;
update();
//emit_signal(SNAME("button_pressed"));
return -1;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index bef7ecb462..e1b1b356a9 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -544,7 +544,7 @@ void SceneTree::process_tweens(float p_delta, bool p_physics) {
}
if (!E->get()->step(p_delta)) {
- E->get()->set_valid(false);
+ E->get()->clear();
tweens.erase(E);
}
if (E == L) {
@@ -1337,7 +1337,7 @@ SceneTree::SceneTree() {
current_scene = nullptr;
const int msaa_mode = GLOBAL_DEF("rendering/anti_aliasing/quality/msaa", 0);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Fast),4× (Average),8× (Slow),16× (Slower)")));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")));
root->set_msaa(Viewport::MSAA(msaa_mode));
const int ssaa_mode = GLOBAL_DEF("rendering/anti_aliasing/quality/screen_space_aa", 0);
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index a352953c4b..fb86d37280 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -37,7 +37,7 @@
#include "core/templates/pair.h"
#include "scene/2d/camera_2d.h"
#include "scene/2d/collision_object_2d.h"
-#include "scene/2d/listener_2d.cpp"
+#include "scene/2d/listener_2d.h"
#ifndef _3D_DISABLED
#include "scene/3d/camera_3d.h"
#include "scene/3d/collision_object_3d.h"
@@ -823,7 +823,9 @@ Rect2 Viewport::get_visible_rect() const {
}
void Viewport::_update_listener_2d() {
- AudioServer::get_singleton()->notify_listener_changed();
+ if (AudioServer::get_singleton()) {
+ AudioServer::get_singleton()->notify_listener_changed();
+ }
}
void Viewport::set_as_audio_listener_2d(bool p_enable) {
@@ -3063,7 +3065,9 @@ bool Viewport::is_audio_listener_3d() const {
}
void Viewport::_update_listener_3d() {
- AudioServer::get_singleton()->notify_listener_changed();
+ if (AudioServer::get_singleton()) {
+ AudioServer::get_singleton()->notify_listener_changed();
+ }
}
void Viewport::_listener_transform_3d_changed_notify() {
@@ -3594,7 +3598,7 @@ void Viewport::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_transforms_to_pixel"), "set_snap_2d_transforms_to_pixel", "is_snap_2d_transforms_to_pixel_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_vertices_to_pixel"), "set_snap_2d_vertices_to_pixel", "is_snap_2d_vertices_to_pixel_enabled");
ADD_GROUP("Rendering", "");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Fast),4× (Average),8× (Slow),16× (Slower)")), "set_msaa", "get_msaa");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")), "set_msaa", "get_msaa");
ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa", PROPERTY_HINT_ENUM, "Disabled (Fastest),FXAA (Fast)"), "set_screen_space_aa", "get_screen_space_aa");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding"), "set_use_debanding", "is_using_debanding");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_occlusion_culling"), "set_use_occlusion_culling", "is_using_occlusion_culling");
@@ -3646,7 +3650,6 @@ void Viewport::_bind_methods() {
BIND_ENUM_CONSTANT(MSAA_2X);
BIND_ENUM_CONSTANT(MSAA_4X);
BIND_ENUM_CONSTANT(MSAA_8X);
- BIND_ENUM_CONSTANT(MSAA_16X);
BIND_ENUM_CONSTANT(MSAA_MAX);
BIND_ENUM_CONSTANT(SCREEN_SPACE_AA_DISABLED);
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 06efd27073..bfb52c4b98 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -113,7 +113,7 @@ public:
MSAA_2X,
MSAA_4X,
MSAA_8X,
- MSAA_16X,
+ // 16x MSAA is not supported due to its high cost and driver bugs.
MSAA_MAX
};
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 4845c556c6..fa3824e6eb 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -502,8 +502,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("increment", "HScrollBar", empty_icon);
theme->set_icon("increment_highlight", "HScrollBar", empty_icon);
+ theme->set_icon("increment_pressed", "HScrollBar", empty_icon);
theme->set_icon("decrement", "HScrollBar", empty_icon);
theme->set_icon("decrement_highlight", "HScrollBar", empty_icon);
+ theme->set_icon("decrement_pressed", "HScrollBar", empty_icon);
// VScrollBar
@@ -515,8 +517,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("increment", "VScrollBar", empty_icon);
theme->set_icon("increment_highlight", "VScrollBar", empty_icon);
+ theme->set_icon("increment_pressed", "VScrollBar", empty_icon);
theme->set_icon("decrement", "VScrollBar", empty_icon);
theme->set_icon("decrement_highlight", "VScrollBar", empty_icon);
+ theme->set_icon("decrement_pressed", "VScrollBar", empty_icon);
// HSlider
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index 33c9ca6d1e..cfb7c3e037 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -43,6 +43,8 @@ bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {
set_item_name(idx, p_value);
} else if (what == "mesh") {
set_item_mesh(idx, p_value);
+ } else if (what == "mesh_transform") {
+ set_item_mesh_transform(idx, p_value);
} else if (what == "shape") {
Vector<ShapeData> shapes;
ShapeData sd;
@@ -77,6 +79,8 @@ bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const {
r_ret = get_item_name(idx);
} else if (what == "mesh") {
r_ret = get_item_mesh(idx);
+ } else if (what == "mesh_transform") {
+ r_ret = get_item_mesh_transform(idx);
} else if (what == "shapes") {
r_ret = _get_item_shapes(idx);
} else if (what == "navmesh") {
@@ -127,6 +131,14 @@ void MeshLibrary::set_item_mesh(int p_item, const Ref<Mesh> &p_mesh) {
notify_property_list_changed();
}
+void MeshLibrary::set_item_mesh_transform(int p_item, const Transform3D &p_transform) {
+ ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
+ item_map[p_item].mesh_transform = p_transform;
+ notify_change_to_owners();
+ emit_changed();
+ notify_property_list_changed();
+}
+
void MeshLibrary::set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes) {
ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
item_map[p_item].shapes = p_shapes;
@@ -170,6 +182,11 @@ Ref<Mesh> MeshLibrary::get_item_mesh(int p_item) const {
return item_map[p_item].mesh;
}
+Transform3D MeshLibrary::get_item_mesh_transform(int p_item) const {
+ ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Transform3D(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
+ return item_map[p_item].mesh_transform;
+}
+
Vector<MeshLibrary::ShapeData> MeshLibrary::get_item_shapes(int p_item) const {
ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Vector<ShapeData>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
return item_map[p_item].shapes;
@@ -271,12 +288,14 @@ void MeshLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_item", "id"), &MeshLibrary::create_item);
ClassDB::bind_method(D_METHOD("set_item_name", "id", "name"), &MeshLibrary::set_item_name);
ClassDB::bind_method(D_METHOD("set_item_mesh", "id", "mesh"), &MeshLibrary::set_item_mesh);
+ ClassDB::bind_method(D_METHOD("set_item_mesh_transform", "id", "mesh_transform"), &MeshLibrary::set_item_mesh_transform);
ClassDB::bind_method(D_METHOD("set_item_navmesh", "id", "navmesh"), &MeshLibrary::set_item_navmesh);
ClassDB::bind_method(D_METHOD("set_item_navmesh_transform", "id", "navmesh"), &MeshLibrary::set_item_navmesh_transform);
ClassDB::bind_method(D_METHOD("set_item_shapes", "id", "shapes"), &MeshLibrary::_set_item_shapes);
ClassDB::bind_method(D_METHOD("set_item_preview", "id", "texture"), &MeshLibrary::set_item_preview);
ClassDB::bind_method(D_METHOD("get_item_name", "id"), &MeshLibrary::get_item_name);
ClassDB::bind_method(D_METHOD("get_item_mesh", "id"), &MeshLibrary::get_item_mesh);
+ ClassDB::bind_method(D_METHOD("get_item_mesh_transform", "id"), &MeshLibrary::get_item_mesh_transform);
ClassDB::bind_method(D_METHOD("get_item_navmesh", "id"), &MeshLibrary::get_item_navmesh);
ClassDB::bind_method(D_METHOD("get_item_navmesh_transform", "id"), &MeshLibrary::get_item_navmesh_transform);
ClassDB::bind_method(D_METHOD("get_item_shapes", "id"), &MeshLibrary::_get_item_shapes);
diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h
index 1e8a6bf3ff..c25df757e9 100644
--- a/scene/resources/mesh_library.h
+++ b/scene/resources/mesh_library.h
@@ -52,6 +52,7 @@ public:
Vector<ShapeData> shapes;
Ref<Texture2D> preview;
Transform3D navmesh_transform;
+ Transform3D mesh_transform;
Ref<NavigationMesh> navmesh;
};
@@ -72,12 +73,14 @@ public:
void create_item(int p_item);
void set_item_name(int p_item, const String &p_name);
void set_item_mesh(int p_item, const Ref<Mesh> &p_mesh);
+ void set_item_mesh_transform(int p_item, const Transform3D &p_transform);
void set_item_navmesh(int p_item, const Ref<NavigationMesh> &p_navmesh);
void set_item_navmesh_transform(int p_item, const Transform3D &p_transform);
void set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes);
void set_item_preview(int p_item, const Ref<Texture2D> &p_preview);
String get_item_name(int p_item) const;
Ref<Mesh> get_item_mesh(int p_item) const;
+ Transform3D get_item_mesh_transform(int p_item) const;
Ref<NavigationMesh> get_item_navmesh(int p_item) const;
Transform3D get_item_navmesh_transform(int p_item) const;
Vector<ShapeData> get_item_shapes(int p_item) const;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 063a13efc0..3dc32632cc 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -131,25 +131,6 @@ void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
}
-void ImageTexture::_reload_hook(const RID &p_hook) {
- String path = get_path();
- if (!path.is_resource_file()) {
- return;
- }
-
- Ref<Image> img;
- img.instantiate();
- Error err = ImageLoader::load_image(path, img);
-
- ERR_FAIL_COND_MSG(err != OK, "Cannot load image from path '" + path + "'.");
-
- RID new_texture = RenderingServer::get_singleton()->texture_2d_create(img);
- RenderingServer::get_singleton()->texture_replace(texture, new_texture);
-
- notify_property_list_changed();
- emit_changed();
-}
-
void ImageTexture::create_from_image(const Ref<Image> &p_image) {
ERR_FAIL_COND_MSG(p_image.is_null() || p_image->is_empty(), "Invalid image");
w = p_image->get_width();
@@ -192,10 +173,6 @@ void ImageTexture::update(const Ref<Image> &p_image) {
image_stored = true;
}
-void ImageTexture::_resource_path_changed() {
- String path = get_path();
-}
-
Ref<Image> ImageTexture::get_image() const {
if (image_stored) {
return RenderingServer::get_singleton()->texture_2d_get(texture);
@@ -303,7 +280,6 @@ void ImageTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("update", "image"), &ImageTexture::update);
ClassDB::bind_method(D_METHOD("set_size_override", "size"), &ImageTexture::set_size_override);
- ClassDB::bind_method(D_METHOD("_reload_hook", "rid"), &ImageTexture::_reload_hook);
}
ImageTexture::ImageTexture() {}
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index f6b991c335..93f4e2de5a 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -98,8 +98,6 @@ protected:
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
- void _reload_hook(const RID &p_hook);
- virtual void _resource_path_changed() override;
static void _bind_methods();
public:
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index 3d44484033..cdf892094d 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -605,4 +605,5 @@ DisplayServer::DisplayServer() {
}
DisplayServer::~DisplayServer() {
+ singleton = nullptr;
}
diff --git a/servers/physics_3d/gjk_epa.cpp b/servers/physics_3d/gjk_epa.cpp
index f2f712193a..2df991563d 100644
--- a/servers/physics_3d/gjk_epa.cpp
+++ b/servers/physics_3d/gjk_epa.cpp
@@ -37,7 +37,7 @@
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2008 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2008 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the
diff --git a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp
index d2b64ce6e3..56aba24b42 100644
--- a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp
+++ b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp
@@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h
index c2a0443aff..d0f3dbbd35 100644
--- a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h
+++ b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h
@@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/hinge_joint_3d_sw.cpp b/servers/physics_3d/joints/hinge_joint_3d_sw.cpp
index e2bf2845fe..b928f18231 100644
--- a/servers/physics_3d/joints/hinge_joint_3d_sw.cpp
+++ b/servers/physics_3d/joints/hinge_joint_3d_sw.cpp
@@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/hinge_joint_3d_sw.h b/servers/physics_3d/joints/hinge_joint_3d_sw.h
index 572c35266f..22eb2f4660 100644
--- a/servers/physics_3d/joints/hinge_joint_3d_sw.h
+++ b/servers/physics_3d/joints/hinge_joint_3d_sw.h
@@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/jacobian_entry_3d_sw.h b/servers/physics_3d/joints/jacobian_entry_3d_sw.h
index 30c80db23f..6afa70c816 100644
--- a/servers/physics_3d/joints/jacobian_entry_3d_sw.h
+++ b/servers/physics_3d/joints/jacobian_entry_3d_sw.h
@@ -37,7 +37,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/pin_joint_3d_sw.cpp b/servers/physics_3d/joints/pin_joint_3d_sw.cpp
index 7a713c1161..8eb84d1c2f 100644
--- a/servers/physics_3d/joints/pin_joint_3d_sw.cpp
+++ b/servers/physics_3d/joints/pin_joint_3d_sw.cpp
@@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/pin_joint_3d_sw.h b/servers/physics_3d/joints/pin_joint_3d_sw.h
index 09deefc5c4..3d91452850 100644
--- a/servers/physics_3d/joints/pin_joint_3d_sw.h
+++ b/servers/physics_3d/joints/pin_joint_3d_sw.h
@@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/slider_joint_3d_sw.cpp b/servers/physics_3d/joints/slider_joint_3d_sw.cpp
index 9f01196c30..1895fe1e2e 100644
--- a/servers/physics_3d/joints/slider_joint_3d_sw.cpp
+++ b/servers/physics_3d/joints/slider_joint_3d_sw.cpp
@@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/slider_joint_3d_sw.h b/servers/physics_3d/joints/slider_joint_3d_sw.h
index f09476f570..f357bbd67a 100644
--- a/servers/physics_3d/joints/slider_joint_3d_sw.h
+++ b/servers/physics_3d/joints/slider_joint_3d_sw.h
@@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/shape_3d_sw.cpp b/servers/physics_3d/shape_3d_sw.cpp
index 945d0120be..60703c4e2d 100644
--- a/servers/physics_3d/shape_3d_sw.cpp
+++ b/servers/physics_3d/shape_3d_sw.cpp
@@ -39,7 +39,7 @@
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/soft_body_3d_sw.cpp b/servers/physics_3d/soft_body_3d_sw.cpp
index d7e13867bf..5f6e202c73 100644
--- a/servers/physics_3d/soft_body_3d_sw.cpp
+++ b/servers/physics_3d/soft_body_3d_sw.cpp
@@ -38,7 +38,7 @@
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/rendering/rasterizer_dummy.h b/servers/rendering/rasterizer_dummy.h
index f58d124140..35bb7722e7 100644
--- a/servers/rendering/rasterizer_dummy.h
+++ b/servers/rendering/rasterizer_dummy.h
@@ -197,7 +197,7 @@ public:
TypedArray<Image> bake_render_uv2(RID p_base, const Vector<RID> &p_material_overrides, const Size2i &p_image_size) override { return TypedArray<Image>(); }
- bool free(RID p_rid) override { return true; }
+ bool free(RID p_rid) override { return false; }
void update() override {}
void sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) override {}
@@ -664,8 +664,9 @@ public:
DummyTexture *texture = texture_owner.getornull(p_rid);
texture_owner.free(p_rid);
memdelete(texture);
+ return true;
}
- return true;
+ return false;
}
virtual void update_memory_info() override {}
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 1b730567d9..9201f917db 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -223,7 +223,6 @@ void RenderForwardClustered::RenderBufferDataForwardClustered::configure(RID p_c
RD::TEXTURE_SAMPLES_2,
RD::TEXTURE_SAMPLES_4,
RD::TEXTURE_SAMPLES_8,
- RD::TEXTURE_SAMPLES_16
};
texture_samples = ts[p_msaa];
@@ -1163,7 +1162,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
render_buffer = (RenderBufferDataForwardClustered *)render_buffers_get_data(p_render_data->render_buffers);
}
RendererSceneEnvironmentRD *env = get_environment(p_render_data->environment);
- static const int texture_multisamples[RS::VIEWPORT_MSAA_MAX] = { 1, 2, 4, 8, 16 };
+ static const int texture_multisamples[RS::VIEWPORT_MSAA_MAX] = { 1, 2, 4, 8 };
//first of all, make a new render pass
//fill up ubo
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 276a44bc27..a5cc2db48f 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -159,7 +159,6 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_b
RD::TEXTURE_SAMPLES_2,
RD::TEXTURE_SAMPLES_4,
RD::TEXTURE_SAMPLES_8,
- RD::TEXTURE_SAMPLES_16
};
texture_samples = ts[p_msaa];
diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
index edbe1031b7..8cb56fbc83 100644
--- a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
+++ b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
@@ -903,6 +903,7 @@ void main() {
if (scene_data.use_reflection_cubemap) {
vec3 ref_vec = reflect(-view, normal);
+ float horizon = min(1.0 + dot(ref_vec, normal), 1.0);
ref_vec = scene_data.radiance_inverse_xform * ref_vec;
#ifdef USE_RADIANCE_CUBEMAP_ARRAY
@@ -915,7 +916,6 @@ void main() {
specular_light = textureLod(samplerCube(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), ref_vec, roughness * MAX_ROUGHNESS_LOD).rgb;
#endif //USE_RADIANCE_CUBEMAP_ARRAY
- float horizon = min(1.0 + dot(ref_vec, normal), 1.0);
specular_light *= horizon * horizon;
specular_light *= scene_data.ambient_light_color_energy.a;
}
diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl
index 518b0a6c7f..c3c4139450 100644
--- a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl
+++ b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl
@@ -868,6 +868,7 @@ void main() {
if (scene_data.use_reflection_cubemap) {
vec3 ref_vec = reflect(-view, normal);
+ float horizon = min(1.0 + dot(ref_vec, normal), 1.0);
ref_vec = scene_data.radiance_inverse_xform * ref_vec;
#ifdef USE_RADIANCE_CUBEMAP_ARRAY
@@ -880,7 +881,6 @@ void main() {
specular_light = textureLod(samplerCube(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), ref_vec, roughness * MAX_ROUGHNESS_LOD).rgb;
#endif //USE_RADIANCE_CUBEMAP_ARRAY
- float horizon = min(1.0 + dot(ref_vec, normal), 1.0);
specular_light *= horizon * horizon;
specular_light *= scene_data.ambient_light_color_energy.a;
}
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 5f349e5e33..1b10e4dcbe 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2225,7 +2225,6 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(VIEWPORT_MSAA_2X);
BIND_ENUM_CONSTANT(VIEWPORT_MSAA_4X);
BIND_ENUM_CONSTANT(VIEWPORT_MSAA_8X);
- BIND_ENUM_CONSTANT(VIEWPORT_MSAA_16X);
BIND_ENUM_CONSTANT(VIEWPORT_MSAA_MAX);
BIND_ENUM_CONSTANT(VIEWPORT_SCREEN_SPACE_AA_DISABLED);
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index b79aaefab4..1b04a6e5e2 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -836,7 +836,6 @@ public:
VIEWPORT_MSAA_2X,
VIEWPORT_MSAA_4X,
VIEWPORT_MSAA_8X,
- VIEWPORT_MSAA_16X,
VIEWPORT_MSAA_MAX,
};
diff --git a/tests/test_code_edit.h b/tests/test_code_edit.h
new file mode 100644
index 0000000000..9579d8ebef
--- /dev/null
+++ b/tests/test_code_edit.h
@@ -0,0 +1,813 @@
+/*************************************************************************/
+/* test_code_edit.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_CODE_EDIT_H
+#define TEST_CODE_EDIT_H
+
+#include "core/input/input_map.h"
+#include "core/object/message_queue.h"
+#include "core/os/keyboard.h"
+#include "core/string/string_builder.h"
+#include "scene/gui/code_edit.h"
+#include "scene/resources/default_theme/default_theme.h"
+
+#include "tests/test_macros.h"
+
+namespace TestCodeEdit {
+
+TEST_CASE("[SceneTree][CodeEdit] line gutters") {
+ CodeEdit *code_edit = memnew(CodeEdit);
+ SceneTree::get_singleton()->get_root()->add_child(code_edit);
+
+ SUBCASE("[CodeEdit] breakpoints") {
+ SIGNAL_WATCH(code_edit, "breakpoint_toggled");
+
+ SUBCASE("[CodeEdit] draw breakpoints gutter") {
+ code_edit->set_draw_breakpoints_gutter(false);
+ CHECK_FALSE(code_edit->is_drawing_breakpoints_gutter());
+
+ code_edit->set_draw_breakpoints_gutter(true);
+ CHECK(code_edit->is_drawing_breakpoints_gutter());
+ }
+
+ SUBCASE("[CodeEdit] set line as breakpoint") {
+ /* Out of bounds. */
+ ERR_PRINT_OFF;
+
+ code_edit->set_line_as_breakpoint(-1, true);
+ CHECK_FALSE(code_edit->is_line_breakpointed(-1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ ERR_PRINT_ON;
+
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ CHECK(code_edit->get_breakpointed_lines()[0] == Variant(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->set_line_as_breakpoint(0, false);
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] clear breakpointed lines") {
+ code_edit->clear_breakpointed_lines();
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->clear_breakpointed_lines();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and set text") {
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* breakpoint on lines that still exist are kept. */
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* breakpoint on lines that are removed should also be removed. */
+ code_edit->clear_breakpointed_lines();
+ SIGNAL_DISCARD("breakpoint_toggled")
+
+ ((Array)args[0])[0] = 1;
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ ERR_PRINT_ON;
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and clear") {
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* breakpoint on lines that still exist are removed. */
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* breakpoint on lines that are removed should also be removed. */
+ code_edit->clear_breakpointed_lines();
+ SIGNAL_DISCARD("breakpoint_toggled")
+
+ ((Array)args[0])[0] = 1;
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ ERR_PRINT_ON;
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and new lines no text") {
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ /* No text moves breakpoint. */
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Normal. */
+ ((Array)args[0])[0] = 0;
+ Array arg2;
+ arg2.push_back(1);
+ args.push_back(arg2);
+
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Non-Breaking. */
+ ((Array)args[0])[0] = 1;
+ ((Array)args[1])[0] = 2;
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ CHECK(code_edit->is_line_breakpointed(2));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Above. */
+ ((Array)args[0])[0] = 2;
+ ((Array)args[1])[0] = 3;
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_breakpointed(2));
+ CHECK(code_edit->is_line_breakpointed(3));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and new lines with text") {
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ /* Having text does not move breakpoint. */
+ code_edit->insert_text_at_caret("text");
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_breakpointed(0));
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* Non-Breaking. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK(code_edit->is_line_breakpointed(0));
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* Above does move. */
+ ((Array)args[0])[0] = 0;
+ Array arg2;
+ arg2.push_back(1);
+ args.push_back(arg2);
+
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and backspace") {
+ Array arg1;
+ arg1.push_back(1);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->set_caret_line(2);
+
+ /* backspace onto line does not remove breakpoint */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* backspace on breakpointed line removes it */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ ERR_PRINT_ON;
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and delete") {
+ Array arg1;
+ arg1.push_back(1);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ code_edit->set_caret_line(1);
+
+ /* Delete onto breakpointed lines does not remove it. */
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* Delete moving breakpointed line up removes it. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 1);
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ ERR_PRINT_ON;
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and delete selection") {
+ Array arg1;
+ arg1.push_back(1);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and undo") {
+ Array arg1;
+ arg1.push_back(1);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Undo does not restore breakpoint. */
+ code_edit->undo();
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+ }
+
+ SIGNAL_UNWATCH(code_edit, "breakpoint_toggled");
+ }
+
+ SUBCASE("[CodeEdit] bookmarks") {
+ SUBCASE("[CodeEdit] draw bookmarks gutter") {
+ code_edit->set_draw_bookmarks_gutter(false);
+ CHECK_FALSE(code_edit->is_drawing_bookmarks_gutter());
+
+ code_edit->set_draw_bookmarks_gutter(true);
+ CHECK(code_edit->is_drawing_bookmarks_gutter());
+ }
+
+ SUBCASE("[CodeEdit] set line as bookmarks") {
+ /* Out of bounds. */
+ ERR_PRINT_OFF;
+
+ code_edit->set_line_as_bookmarked(-1, true);
+ CHECK_FALSE(code_edit->is_line_bookmarked(-1));
+
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+
+ ERR_PRINT_ON;
+
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->get_bookmarked_lines()[0] == Variant(0));
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ code_edit->set_line_as_bookmarked(0, false);
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ }
+
+ SUBCASE("[CodeEdit] clear bookmarked lines") {
+ code_edit->clear_bookmarked_lines();
+
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ code_edit->clear_bookmarked_lines();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and set text") {
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* bookmarks on lines that still exist are kept. */
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* bookmarks on lines that are removed should also be removed. */
+ code_edit->clear_bookmarked_lines();
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and clear") {
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* bookmarks on lines that still exist are removed. */
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+
+ /* bookmarks on lines that are removed should also be removed. */
+ code_edit->clear_bookmarked_lines();
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and new lines no text") {
+ /* No text moves bookmarks. */
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ /* Non-Breaking. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ CHECK(code_edit->is_line_bookmarked(2));
+
+ /* Above. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_bookmarked(2));
+ CHECK(code_edit->is_line_bookmarked(3));
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and new lines with text") {
+ /* Having text does not move bookmark. */
+ code_edit->insert_text_at_caret("text");
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_bookmarked(0));
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+
+ /* Non-Breaking. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK(code_edit->is_line_bookmarked(0));
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+
+ /* Above does move. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ CHECK(code_edit->is_line_bookmarked(1));
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and backspace") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->set_caret_line(2);
+
+ /* backspace onto line does not remove bookmark */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ /* backspace on bookmarked line removes it */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and delete") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+ code_edit->set_caret_line(1);
+
+ /* Delete onto bookmarked lines does not remove it. */
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ /* Delete moving bookmarked line up removes it. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 1);
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and delete selection") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and undo") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+
+ /* Undo does not restore bookmark. */
+ code_edit->undo();
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ }
+ }
+
+ SUBCASE("[CodeEdit] executing lines") {
+ SUBCASE("[CodeEdit] draw executing lines gutter") {
+ code_edit->set_draw_executing_lines_gutter(false);
+ CHECK_FALSE(code_edit->is_drawing_executing_lines_gutter());
+
+ code_edit->set_draw_executing_lines_gutter(true);
+ CHECK(code_edit->is_drawing_executing_lines_gutter());
+ }
+
+ SUBCASE("[CodeEdit] set line as executing lines") {
+ /* Out of bounds. */
+ ERR_PRINT_OFF;
+
+ code_edit->set_line_as_executing(-1, true);
+ CHECK_FALSE(code_edit->is_line_executing(-1));
+
+ code_edit->set_line_as_executing(1, true);
+ CHECK_FALSE(code_edit->is_line_executing(1));
+
+ ERR_PRINT_ON;
+
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->get_executing_lines()[0] == Variant(0));
+ CHECK(code_edit->is_line_executing(0));
+
+ code_edit->set_line_as_executing(0, false);
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ }
+
+ SUBCASE("[CodeEdit] clear executing lines lines") {
+ code_edit->clear_executing_lines();
+
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ code_edit->clear_executing_lines();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ }
+
+ SUBCASE("[CodeEdit] executing lines and set text") {
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ /* executing on lines that still exist are kept. */
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK(code_edit->is_line_executing(0));
+
+ /* executing on lines that are removed should also be removed. */
+ code_edit->clear_executing_lines();
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] executing lines and clear") {
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ /* executing on lines that still exist are removed. */
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+
+ /* executing on lines that are removed should also be removed. */
+ code_edit->clear_executing_lines();
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] executing lines and new lines no text") {
+ /* No text moves executing lines. */
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ CHECK(code_edit->is_line_executing(1));
+
+ /* Non-Breaking. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ CHECK(code_edit->is_line_executing(2));
+
+ /* Above. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_executing(2));
+ CHECK(code_edit->is_line_executing(3));
+ }
+
+ SUBCASE("[CodeEdit] executing lines and new lines with text") {
+ /* Having text does not move executing lines. */
+ code_edit->insert_text_at_caret("text");
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_executing(0));
+ CHECK_FALSE(code_edit->is_line_executing(1));
+
+ /* Non-Breaking. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK(code_edit->is_line_executing(0));
+ CHECK_FALSE(code_edit->is_line_executing(1));
+
+ /* Above does move. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ CHECK(code_edit->is_line_executing(1));
+ }
+
+ SUBCASE("[CodeEdit] executing lines and backspace") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->set_caret_line(2);
+
+ /* backspace onto line does not remove executing lines. */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK(code_edit->is_line_executing(1));
+
+ /* backspace on executing line removes it */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] executing lines and delete") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+ code_edit->set_caret_line(1);
+
+ /* Delete onto executing lines does not remove it. */
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_executing(1));
+
+ /* Delete moving executing line up removes it. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 1);
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] executing lines and delete selection") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ }
+
+ SUBCASE("[CodeEdit] executing lines and undo") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+
+ /* Undo does not restore executing lines. */
+ code_edit->undo();
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ }
+ }
+
+ SUBCASE("[CodeEdit] line numbers") {
+ SUBCASE("[CodeEdit] draw line numbers gutter and padding") {
+ code_edit->set_draw_line_numbers(false);
+ CHECK_FALSE(code_edit->is_draw_line_numbers_enabled());
+
+ code_edit->set_draw_line_numbers(true);
+ CHECK(code_edit->is_draw_line_numbers_enabled());
+
+ code_edit->set_line_numbers_zero_padded(false);
+ CHECK_FALSE(code_edit->is_line_numbers_zero_padded());
+
+ code_edit->set_line_numbers_zero_padded(true);
+ CHECK(code_edit->is_line_numbers_zero_padded());
+
+ code_edit->set_line_numbers_zero_padded(false);
+ CHECK_FALSE(code_edit->is_line_numbers_zero_padded());
+
+ code_edit->set_draw_line_numbers(false);
+ CHECK_FALSE(code_edit->is_draw_line_numbers_enabled());
+
+ code_edit->set_line_numbers_zero_padded(true);
+ CHECK(code_edit->is_line_numbers_zero_padded());
+ }
+ }
+
+ SUBCASE("[CodeEdit] line folding") {
+ SUBCASE("[CodeEdit] draw line folding gutter") {
+ code_edit->set_draw_fold_gutter(false);
+ CHECK_FALSE(code_edit->is_drawing_fold_gutter());
+
+ code_edit->set_draw_fold_gutter(true);
+ CHECK(code_edit->is_drawing_fold_gutter());
+ }
+ }
+
+ memdelete(code_edit);
+}
+
+} // namespace TestCodeEdit
+
+#endif // TEST_CODE_EDIT_H
diff --git a/tests/test_macros.h b/tests/test_macros.h
index a1f1932db4..bf1001fa67 100644
--- a/tests/test_macros.h
+++ b/tests/test_macros.h
@@ -31,6 +31,8 @@
#ifndef TEST_MACROS_H
#define TEST_MACROS_H
+#include "core/object/callable_method_pointer.h"
+#include "core/object/class_db.h"
#include "core/templates/map.h"
#include "core/variant/variant.h"
@@ -129,4 +131,186 @@ int register_test_command(String p_command, TestFunc p_function);
register_test_command(m_command, m_function); \
DOCTEST_GLOBAL_NO_WARNINGS_END()
+// Utility macro to send an action event to a given object
+// Requires Message Queue and InputMap to be setup.
+
+#define SEND_GUI_ACTION(m_object, m_action) \
+ { \
+ const List<Ref<InputEvent>> *events = InputMap::get_singleton()->action_get_events(m_action); \
+ const List<Ref<InputEvent>>::Element *first_event = events->front(); \
+ Ref<InputEventKey> event = first_event->get(); \
+ event->set_pressed(true); \
+ m_object->gui_input(event); \
+ MessageQueue::get_singleton()->flush(); \
+ }
+
+// Utility class / macros for testing signals
+//
+// Use SIGNAL_WATCH(*object, "signal_name") to start watching
+// Makes sure to call SIGNAL_UNWATCH(*object, "signal_name") to stop watching in cleanup, this is not done automatically.
+//
+// The SignalWatcher will capture all signals and their args sent between checks.
+//
+// Use SIGNAL_CHECK("signal_name"), Vector<Vector<Variant>>), to check the arguments of all fired signals.
+// The outer vector is each fired signal, the inner vector the list of arguments for that signal. Order does matter.
+//
+// Use SIGNAL_CHECK_FALSE("signal_name") to check if a signal was not fired.
+//
+// Use SIGNAL_DISCARD("signal_name") to discard records all of the given signal, use only in placed you don't need to check.
+//
+// All signals are automaticaly discared between test/sub test cases.
+
+class SignalWatcher : public Object {
+private:
+ inline static SignalWatcher *singleton;
+
+ /* Equal to: Map<String, Vector<Vector<Variant>>> */
+ Map<String, Array> _signals;
+ void _add_signal_entry(const Array &p_args, const String &p_name) {
+ if (!_signals.has(p_name)) {
+ _signals[p_name] = Array();
+ }
+ _signals[p_name].push_back(p_args);
+ }
+
+ void _signal_callback_zero(const String &p_name) {
+ Array args;
+ _add_signal_entry(args, p_name);
+ }
+
+ void _signal_callback_one(Variant p_arg1, const String &p_name) {
+ Array args;
+ args.push_back(p_arg1);
+ _add_signal_entry(args, p_name);
+ }
+
+ void _signal_callback_two(Variant p_arg1, Variant p_arg2, const String &p_name) {
+ Array args;
+ args.push_back(p_arg1);
+ args.push_back(p_arg2);
+ _add_signal_entry(args, p_name);
+ }
+
+ void _signal_callback_three(Variant p_arg1, Variant p_arg2, Variant p_arg3, const String &p_name) {
+ Array args;
+ args.push_back(p_arg1);
+ args.push_back(p_arg2);
+ args.push_back(p_arg3);
+ _add_signal_entry(args, p_name);
+ }
+
+public:
+ static SignalWatcher *get_singleton() { return singleton; }
+
+ void watch_signal(Object *p_object, const String &p_signal) {
+ Vector<Variant> args;
+ args.push_back(p_signal);
+ MethodInfo method_info;
+ ClassDB::get_signal(p_object->get_class(), p_signal, &method_info);
+ switch (method_info.arguments.size()) {
+ case 0: {
+ p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_zero), args);
+ } break;
+ case 1: {
+ p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_one), args);
+ } break;
+ case 2: {
+ p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_two), args);
+ } break;
+ case 3: {
+ p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_three), args);
+ } break;
+ default: {
+ MESSAGE("Signal ", p_signal, " arg count not supported.");
+ } break;
+ }
+ }
+
+ void unwatch_signal(Object *p_object, const String &p_signal) {
+ MethodInfo method_info;
+ ClassDB::get_signal(p_object->get_class(), p_signal, &method_info);
+ switch (method_info.arguments.size()) {
+ case 0: {
+ p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_zero));
+ } break;
+ case 1: {
+ p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_one));
+ } break;
+ case 2: {
+ p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_two));
+ } break;
+ case 3: {
+ p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_three));
+ } break;
+ default: {
+ MESSAGE("Signal ", p_signal, " arg count not supported.");
+ } break;
+ }
+ }
+
+ bool check(const String &p_name, const Array &p_args) {
+ if (!_signals.has(p_name)) {
+ MESSAGE("Signal ", p_name, " not emitted");
+ return false;
+ }
+
+ if (p_args.size() != _signals[p_name].size()) {
+ MESSAGE("Signal has " << _signals[p_name] << " expected " << p_args);
+ discard_signal(p_name);
+ return false;
+ }
+
+ bool match = true;
+ for (int i = 0; i < p_args.size(); i++) {
+ if (((Array)p_args[i]).size() != ((Array)_signals[p_name][i]).size()) {
+ MESSAGE("Signal has " << _signals[p_name][i] << " expected " << p_args[i]);
+ match = false;
+ continue;
+ }
+
+ for (int j = 0; j < ((Array)p_args[i]).size(); j++) {
+ if (((Array)p_args[i])[j] != ((Array)_signals[p_name][i])[j]) {
+ MESSAGE("Signal has " << _signals[p_name][i] << " expected " << p_args[i]);
+ match = false;
+ break;
+ }
+ }
+ }
+
+ discard_signal(p_name);
+ return match;
+ }
+
+ bool check_false(const String &p_name) {
+ bool has = _signals.has(p_name);
+ discard_signal(p_name);
+ return !has;
+ }
+
+ void discard_signal(const String &p_name) {
+ if (_signals.has(p_name)) {
+ _signals.erase(p_name);
+ }
+ }
+
+ void _clear_signals() {
+ _signals.clear();
+ }
+
+ SignalWatcher() {
+ singleton = this;
+ }
+
+ ~SignalWatcher() {
+ singleton = nullptr;
+ }
+};
+
+#define SIGNAL_WATCH(m_object, m_signal) SignalWatcher::get_singleton()->watch_signal(m_object, m_signal);
+#define SIGNAL_UNWATCH(m_object, m_signal) SignalWatcher::get_singleton()->unwatch_signal(m_object, m_signal);
+
+#define SIGNAL_CHECK(m_signal, m_args) CHECK(SignalWatcher::get_singleton()->check(m_signal, m_args));
+#define SIGNAL_CHECK_FALSE(m_signal) CHECK(SignalWatcher::get_singleton()->check_false(m_signal));
+#define SIGNAL_DISCARD(m_signal) SignalWatcher::get_singleton()->discard_signal(m_signal);
+
#endif // TEST_MACROS_H
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index d0466d1e2d..e4aa4c38ff 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -37,6 +37,7 @@
#include "test_astar.h"
#include "test_basis.h"
#include "test_class_db.h"
+#include "test_code_edit.h"
#include "test_color.h"
#include "test_command_queue.h"
#include "test_config_file.h"
@@ -146,3 +147,153 @@ int test_main(int argc, char *argv[]) {
return test_context.run();
}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "servers/navigation_server_2d.h"
+#include "servers/navigation_server_3d.h"
+#include "servers/rendering/rendering_server_default.h"
+
+struct GodotTestCaseListener : public doctest::IReporter {
+ GodotTestCaseListener(const doctest::ContextOptions &p_in) {}
+
+ SignalWatcher *signal_watcher = nullptr;
+
+ PhysicsServer3D *physics_3d_server = nullptr;
+ PhysicsServer2D *physics_2d_server = nullptr;
+ NavigationServer3D *navigation_3d_server = nullptr;
+ NavigationServer2D *navigation_2d_server = nullptr;
+
+ void test_case_start(const doctest::TestCaseData &p_in) override {
+ SignalWatcher::get_singleton()->_clear_signals();
+
+ String name = String(p_in.m_name);
+
+ if (name.find("[SceneTree]") != -1) {
+ GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
+ memnew(MessageQueue);
+
+ GLOBAL_DEF("internationalization/rendering/force_right_to_left_layout_direction", false);
+ memnew(TextServerManager);
+ Error err = OK;
+ TextServerManager::initialize(0, err);
+
+ OS::get_singleton()->set_has_server_feature_callback(nullptr);
+ for (int i = 0; i < DisplayServer::get_create_function_count(); i++) {
+ if (String("headless") == DisplayServer::get_create_function_name(i)) {
+ DisplayServer::create(i, "", DisplayServer::WindowMode::WINDOW_MODE_MINIMIZED, DisplayServer::VSyncMode::VSYNC_ENABLED, 0, Vector2i(0, 0), err);
+ break;
+ }
+ }
+ memnew(RenderingServerDefault());
+ RenderingServerDefault::get_singleton()->init();
+ RenderingServerDefault::get_singleton()->set_render_loop_enabled(false);
+
+ physics_3d_server = PhysicsServer3DManager::new_default_server();
+ physics_3d_server->init();
+
+ physics_2d_server = PhysicsServer2DManager::new_default_server();
+ physics_2d_server->init();
+
+ navigation_3d_server = NavigationServer3DManager::new_default_server();
+ navigation_2d_server = memnew(NavigationServer2D);
+
+ memnew(InputMap);
+ InputMap::get_singleton()->load_default();
+
+ make_default_theme(false, Ref<Font>());
+
+ memnew(SceneTree);
+ SceneTree::get_singleton()->initialize();
+ return;
+ }
+ }
+
+ void test_case_end(const doctest::CurrentTestCaseStats &) override {
+ if (SceneTree::get_singleton()) {
+ SceneTree::get_singleton()->finalize();
+ }
+
+ if (MessageQueue::get_singleton()) {
+ MessageQueue::get_singleton()->flush();
+ }
+
+ if (SceneTree::get_singleton()) {
+ memdelete(SceneTree::get_singleton());
+ }
+
+ clear_default_theme();
+
+ if (TextServerManager::get_singleton()) {
+ memdelete(TextServerManager::get_singleton());
+ }
+
+ if (navigation_3d_server) {
+ memdelete(navigation_3d_server);
+ navigation_3d_server = nullptr;
+ }
+
+ if (navigation_2d_server) {
+ memdelete(navigation_2d_server);
+ navigation_2d_server = nullptr;
+ }
+
+ if (physics_3d_server) {
+ physics_3d_server->finish();
+ memdelete(physics_3d_server);
+ physics_3d_server = nullptr;
+ }
+
+ if (physics_2d_server) {
+ physics_2d_server->finish();
+ memdelete(physics_2d_server);
+ physics_2d_server = nullptr;
+ }
+
+ if (RenderingServer::get_singleton()) {
+ RenderingServer::get_singleton()->sync();
+ RenderingServer::get_singleton()->global_variables_clear();
+ RenderingServer::get_singleton()->finish();
+ memdelete(RenderingServer::get_singleton());
+ }
+
+ if (DisplayServer::get_singleton()) {
+ memdelete(DisplayServer::get_singleton());
+ }
+
+ if (InputMap::get_singleton()) {
+ memdelete(InputMap::get_singleton());
+ }
+
+ if (MessageQueue::get_singleton()) {
+ MessageQueue::get_singleton()->flush();
+ memdelete(MessageQueue::get_singleton());
+ }
+ }
+
+ void test_run_start() override {
+ signal_watcher = memnew(SignalWatcher);
+ }
+
+ void test_run_end(const doctest::TestRunStats &) override {
+ memdelete(signal_watcher);
+ }
+
+ void test_case_reenter(const doctest::TestCaseData &) override {
+ SignalWatcher::get_singleton()->_clear_signals();
+ }
+
+ void subcase_start(const doctest::SubcaseSignature &) override {
+ SignalWatcher::get_singleton()->_clear_signals();
+ }
+
+ void report_query(const doctest::QueryData &) override {}
+ void test_case_exception(const doctest::TestCaseException &) override {}
+ void subcase_end() override {}
+
+ void log_assert(const doctest::AssertData &in) override {}
+ void log_message(const doctest::MessageData &) override {}
+ void test_case_skipped(const doctest::TestCaseData &) override {}
+};
+
+REGISTER_LISTENER("GodotTestCaseListener", 1, GodotTestCaseListener);
diff --git a/tests/test_string.h b/tests/test_string.h
index 82b23d8a00..bcedaa0db7 100644
--- a/tests/test_string.h
+++ b/tests/test_string.h
@@ -1142,14 +1142,14 @@ TEST_CASE("[String] dedent") {
}
TEST_CASE("[String] Path functions") {
- static const char *path[4] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc" };
- static const char *base_dir[4] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot" };
- static const char *base_name[4] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test" };
- static const char *ext[4] = { "tscn", "xscn", "scn", "doc" };
- static const char *file[4] = { "test.tscn", "test.xscn", "test.scn", "test.doc" };
- static const bool abs[4] = { true, true, false, false };
-
- for (int i = 0; i < 4; i++) {
+ static const char *path[7] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc", "C:\\test.", "res://test", "/.test" };
+ static const char *base_dir[7] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot", "C:\\", "res://", "/" };
+ static const char *base_name[7] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test", "C:\\test", "res://test", "/" };
+ static const char *ext[7] = { "tscn", "xscn", "scn", "doc", "", "", "test" };
+ static const char *file[7] = { "test.tscn", "test.xscn", "test.scn", "test.doc", "test.", "test", ".test" };
+ static const bool abs[7] = { true, true, false, false, true, true, true };
+
+ for (int i = 0; i < 7; i++) {
CHECK(String(path[i]).get_base_dir() == base_dir[i]);
CHECK(String(path[i]).get_basename() == base_name[i]);
CHECK(String(path[i]).get_extension() == ext[i]);