diff options
| -rw-r--r-- | editor/editor_node.cpp | 4 | ||||
| -rw-r--r-- | servers/audio/audio_stream.cpp | 2 | 
2 files changed, 4 insertions, 2 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 64665833df..b3b61f73c0 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -6113,7 +6113,9 @@ EditorNode::EditorNode() {  	EDITOR_DEF_RST("interface/inspector/default_property_name_style", EditorPropertyNameProcessor::STYLE_CAPITALIZED);  	EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_property_name_style", PROPERTY_HINT_ENUM, "Raw,Capitalized,Localized"));  	EDITOR_DEF_RST("interface/inspector/default_float_step", 0.001); -	EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "interface/inspector/default_float_step", PROPERTY_HINT_RANGE, "0,1,0")); +	// The lowest value is equal to the minimum float step for 32-bit floats. +	// The step must be set manually, as changing this setting should not change the step here. +	EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "interface/inspector/default_float_step", PROPERTY_HINT_RANGE, "0.0000001,1,0.0000001"));  	EDITOR_DEF_RST("interface/inspector/disable_folding", false);  	EDITOR_DEF_RST("interface/inspector/auto_unfold_foreign_scenes", true);  	EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false); diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp index 5d9a9e61dc..0408db2539 100644 --- a/servers/audio/audio_stream.cpp +++ b/servers/audio/audio_stream.cpp @@ -696,7 +696,7 @@ void AudioStreamRandomizer::_bind_methods() {  	ADD_PROPERTY(PropertyInfo(Variant::INT, "streams_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_streams_count", "get_streams_count");  	ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_mode", PROPERTY_HINT_ENUM, "Random (Avoid Repeats),Random,Sequential"), "set_playback_mode", "get_playback_mode");  	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_pitch", PROPERTY_HINT_RANGE, "1,16,0.01"), "set_random_pitch", "get_random_pitch"); -	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_volume_offset_db", PROPERTY_HINT_RANGE, "0,40,0,suffix:dB"), "set_random_volume_offset_db", "get_random_volume_offset_db"); +	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_volume_offset_db", PROPERTY_HINT_RANGE, "0,40,0.01,suffix:dB"), "set_random_volume_offset_db", "get_random_volume_offset_db");  	BIND_ENUM_CONSTANT(PLAYBACK_RANDOM_NO_REPEATS);  	BIND_ENUM_CONSTANT(PLAYBACK_RANDOM);  |