diff options
-rw-r--r-- | scene/gui/dialogs.cpp | 55 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 6 | ||||
-rw-r--r-- | scene/resources/style_box.cpp | 5 |
3 files changed, 33 insertions, 33 deletions
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 2ec72a2948..835775e13b 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -36,6 +36,8 @@ #include "editor/editor_node.h" #endif +// WindowDialog + void WindowDialog::_post_popup() { drag_type = DRAG_NONE; // just in case @@ -51,11 +53,11 @@ void WindowDialog::_fix_size() { Size2i viewport_size = get_viewport_rect().size; // Windows require additional padding to keep the window chrome visible. - Ref<StyleBox> panel = get_stylebox("panel", "WindowDialog"); - float top = panel->get_margin(MARGIN_TOP); - float left = panel->get_margin(MARGIN_LEFT); - float bottom = panel->get_margin(MARGIN_BOTTOM); - float right = panel->get_margin(MARGIN_RIGHT); + Ref<StyleBoxTexture> panel = get_stylebox("panel", "WindowDialog"); + float top = panel->get_expand_margin_size(MARGIN_TOP); + float left = panel->get_expand_margin_size(MARGIN_LEFT); + float bottom = panel->get_expand_margin_size(MARGIN_BOTTOM); + float right = panel->get_expand_margin_size(MARGIN_RIGHT); pos.x = MAX(left, MIN(pos.x, viewport_size.x - size.x - right)); pos.y = MAX(top, MIN(pos.y, viewport_size.y - size.y - bottom)); @@ -74,9 +76,9 @@ bool WindowDialog::has_point(const Point2 &p_point) const { Rect2 r(Point2(), get_size()); // Enlarge upwards for title bar. - int titlebar_height = get_constant("titlebar_height", "WindowDialog"); - r.pos.y -= titlebar_height; - r.size.y += titlebar_height; + int title_height = get_constant("title_height", "WindowDialog"); + r.pos.y -= title_height; + r.size.y += title_height; // Inflate by the resizable border thickness. if (resizable) { @@ -173,30 +175,21 @@ void WindowDialog::_notification(int p_what) { switch (p_what) { case NOTIFICATION_DRAW: { - RID canvas = get_canvas_item(); - Size2 size = get_size(); + // Draw the background. Ref<StyleBox> panel = get_stylebox("panel", "WindowDialog"); - int margin_left = static_cast<int>(panel->get_margin(MARGIN_LEFT)); - int margin_top = static_cast<int>(panel->get_margin(MARGIN_TOP)); - int margin_right = static_cast<int>(panel->get_margin(MARGIN_RIGHT)); - int margin_bottom = static_cast<int>(panel->get_margin(MARGIN_BOTTOM)); - - Rect2 rect; - rect.pos.x = -margin_left; - rect.pos.y = -margin_top; - rect.size.width = size.width + margin_left + margin_right; - rect.size.height = size.height + margin_top + margin_bottom; - - panel->draw(canvas, rect); + Size2 size = get_size(); + panel->draw(canvas, Rect2(0, 0, size.x, size.y)); - int title_height = get_constant("title_height", "WindowDialog"); + // Draw the title bar text. + Ref<Font> title_font = get_font("title_font", "WindowDialog"); Color title_color = get_color("title_color", "WindowDialog"); - Ref<Font> font = get_font("title_font", "WindowDialog"); - int ofs = (size.width - font->get_string_size(title).width) / 2; - draw_string(font, Point2(ofs, -title_height + font->get_ascent()), title, title_color, size.width - panel->get_minimum_size().width); - + int title_height = get_constant("title_height", "WindowDialog"); + int font_height = title_font->get_height() - title_font->get_descent() * 2; + int x = (size.x - title_font->get_string_size(title).x) / 2; + int y = (-title_height + font_height) / 2; + title_font->draw(canvas, Point2(x, y), title, title_color, size.x - panel->get_minimum_size().x); } break; case NOTIFICATION_THEME_CHANGED: @@ -238,12 +231,12 @@ int WindowDialog::_drag_hit_test(const Point2 &pos) const { int drag_type = DRAG_NONE; if (resizable) { - int titlebar_height = get_constant("titlebar_height", "WindowDialog"); + int title_height = get_constant("title_height", "WindowDialog"); int scaleborder_size = get_constant("scaleborder_size", "WindowDialog"); Rect2 rect = get_rect(); - if (pos.y < (-titlebar_height + scaleborder_size)) + if (pos.y < (-title_height + scaleborder_size)) drag_type = DRAG_RESIZE_TOP; else if (pos.y >= (rect.size.height - scaleborder_size)) drag_type = DRAG_RESIZE_BOTTOM; @@ -317,6 +310,8 @@ WindowDialog::WindowDialog() { WindowDialog::~WindowDialog() { } +// PopupDialog + void PopupDialog::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { @@ -554,6 +549,8 @@ AcceptDialog::AcceptDialog() { AcceptDialog::~AcceptDialog() { } +// ConfirmationDialog + void ConfirmationDialog::_bind_methods() { ClassDB::bind_method(D_METHOD("get_cancel:Button"), &ConfirmationDialog::get_cancel); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 595c0ecfd8..8db602ca02 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -538,10 +538,8 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref< // WindowDialog - Ref<StyleBoxTexture> style_pp_win = sb_expand(make_stylebox(popup_window_png, 10, 26, 10, 8), 8, 24, 8, 6); - t->set_stylebox("panel", "WindowDialog", style_pp_win); - t->set_constant("titlebar_height", "WindowDialog", 20 * scale); - t->set_constant("scaleborder_size", "WindowDialog", 4); + t->set_stylebox("panel", "WindowDialog", sb_expand(make_stylebox(popup_window_png, 10, 26, 10, 8), 8, 24, 8, 6)); + t->set_constant("scaleborder_size", "WindowDialog", 4 * scale); t->set_font("title_font", "WindowDialog", large_font); t->set_color("title_color", "WindowDialog", Color(0, 0, 0)); diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 35158806ca..13529c8572 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -138,6 +138,11 @@ void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const { texture->get_rect_region(rect, src_rect, rect, src_rect); + rect.pos.x -= expand_margin[MARGIN_LEFT]; + rect.pos.y -= expand_margin[MARGIN_TOP]; + rect.size.x += expand_margin[MARGIN_LEFT] + expand_margin[MARGIN_RIGHT]; + rect.size.y += expand_margin[MARGIN_TOP] + expand_margin[MARGIN_BOTTOM]; + VisualServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, draw_center, modulate); } |