diff options
-rw-r--r-- | modules/bullet/area_bullet.cpp | 4 | ||||
-rw-r--r-- | modules/bullet/area_bullet.h | 2 | ||||
-rw-r--r-- | modules/bullet/collision_object_bullet.cpp | 3 | ||||
-rw-r--r-- | modules/bullet/collision_object_bullet.h | 6 | ||||
-rw-r--r-- | modules/bullet/rigid_body_bullet.cpp | 2 | ||||
-rw-r--r-- | modules/bullet/space_bullet.cpp | 2 |
6 files changed, 12 insertions, 7 deletions
diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp index b5a7da0c38..8b45507198 100644 --- a/modules/bullet/area_bullet.cpp +++ b/modules/bullet/area_bullet.cpp @@ -153,6 +153,7 @@ int AreaBullet::find_overlapping_object(CollisionObjectBullet *p_colObj) { void AreaBullet::set_monitorable(bool p_monitorable) { monitorable = p_monitorable; + updated = true; } bool AreaBullet::is_monitoring() const { @@ -162,6 +163,7 @@ bool AreaBullet::is_monitoring() const { void AreaBullet::main_shape_changed() { CRASH_COND(!get_main_shape()); btGhost->setCollisionShape(get_main_shape()); + updated = true; } void AreaBullet::reload_body() { @@ -192,6 +194,7 @@ void AreaBullet::on_collision_filters_change() { if (space) { space->reload_collision_filters(this); } + updated = true; } void AreaBullet::add_overlap(CollisionObjectBullet *p_otherObject) { @@ -276,6 +279,7 @@ void AreaBullet::set_event_callback(Type p_callbackObjectType, const Callable &p set_godot_object_flags(get_godot_object_flags() | GOF_IS_MONITORING_AREA); } else { set_godot_object_flags(get_godot_object_flags() & (~GOF_IS_MONITORING_AREA)); + clear_overlaps(true); } } diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h index d96c550082..4d9227c31a 100644 --- a/modules/bullet/area_bullet.h +++ b/modules/bullet/area_bullet.h @@ -152,7 +152,7 @@ public: virtual void on_collision_filters_change(); virtual void on_collision_checker_start() {} - virtual void on_collision_checker_end() { isTransformChanged = false; } + virtual void on_collision_checker_end() { updated = false; } void add_overlap(CollisionObjectBullet *p_otherObject); void put_overlap_as_exit(int p_index); diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp index c45bd5bbc0..afd8cf4bf4 100644 --- a/modules/bullet/collision_object_bullet.cpp +++ b/modules/bullet/collision_object_bullet.cpp @@ -187,6 +187,7 @@ void CollisionObjectBullet::on_exit_area(AreaBullet *p_area) { void CollisionObjectBullet::set_godot_object_flags(int flags) { bt_collision_object->setUserIndex2(flags); + updated = true; } int CollisionObjectBullet::get_godot_object_flags() const { @@ -220,7 +221,7 @@ const btTransform &CollisionObjectBullet::get_transform__bullet() const { } void CollisionObjectBullet::notify_transform_changed() { - isTransformChanged = true; + updated = true; } RigidCollisionObjectBullet::~RigidCollisionObjectBullet() { diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h index 944ab89b87..6d2c564e44 100644 --- a/modules/bullet/collision_object_bullet.h +++ b/modules/bullet/collision_object_bullet.h @@ -128,7 +128,7 @@ protected: /// New area is added when overlap with new area (AreaBullet::addOverlap), then is removed when it exit (CollisionObjectBullet::onExitArea) /// This array is used mainly to know which area hold the pointer of this object Vector<AreaBullet *> areasOverlapped; - bool isTransformChanged = false; + bool updated = false; public: CollisionObjectBullet(Type p_type); @@ -206,9 +206,9 @@ public: Transform3D get_transform() const; virtual void set_transform__bullet(const btTransform &p_global_transform); virtual const btTransform &get_transform__bullet() const; - - bool is_transform_changed() const { return isTransformChanged; } virtual void notify_transform_changed(); + + bool is_updated() const { return updated; } }; class RigidCollisionObjectBullet : public CollisionObjectBullet, public ShapeOwnerBullet { diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 7b20fad28c..4faab19539 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -420,7 +420,7 @@ void RigidBodyBullet::on_collision_checker_start() { void RigidBodyBullet::on_collision_checker_end() { // Always true if active and not a static or kinematic body - isTransformChanged = btBody->isActive() && !btBody->isStaticOrKinematicObject(); + updated = btBody->isActive() && !btBody->isStaticOrKinematicObject(); } bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, const real_t &p_appliedImpulse, int p_other_shape_index, int p_local_shape_index) { diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 485fb8d3bc..bf47127877 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -700,7 +700,7 @@ void SpaceBullet::check_ghost_overlaps() { RigidCollisionObjectBullet *otherObject = static_cast<RigidCollisionObjectBullet *>(overlapped_bt_co->getUserPointer()); btVector3 other_body_scale(otherObject->get_bt_body_scale()); - if (!area->is_transform_changed() && !otherObject->is_transform_changed()) { + if (!area->is_updated() && !otherObject->is_updated()) { hasOverlap = -1 != area->find_overlapping_object(otherObject); goto collision_found; } |