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-rw-r--r--.gitignore1
-rw-r--r--.travis.yml2
-rw-r--r--SConstruct9
-rw-r--r--core/color.cpp2
-rw-r--r--core/color.h2
-rw-r--r--core/io/file_access_network.cpp4
-rw-r--r--core/io/file_access_network.h1
-rw-r--r--core/io/resource_loader.cpp10
-rw-r--r--core/io/resource_loader.h4
-rw-r--r--core/io/resource_saver.cpp2
-rw-r--r--core/io/resource_saver.h2
-rw-r--r--core/message_queue.cpp1
-rw-r--r--core/object.cpp26
-rw-r--r--core/object.h3
-rw-r--r--core/project_settings.cpp86
-rw-r--r--core/register_core_types.cpp1
-rw-r--r--core/script_debugger_remote.cpp2
-rw-r--r--core/set.h1
-rw-r--r--core/ustring.cpp14
-rw-r--r--doc/classes/AnimationPlayer.xml2
-rw-r--r--doc/classes/AnimationTreePlayer.xml2
-rw-r--r--doc/classes/AudioServer.xml2
-rw-r--r--doc/classes/GridContainer.xml10
-rw-r--r--doc/classes/Input.xml2
-rw-r--r--doc/classes/MeshInstance.xml6
-rw-r--r--doc/classes/NavigationPolygon.xml33
-rw-r--r--doc/classes/NetworkedMultiplayerPeer.xml2
-rw-r--r--doc/classes/Node.xml18
-rw-r--r--doc/classes/PackedScene.xml19
-rw-r--r--doc/classes/PathFollow2D.xml1
-rw-r--r--doc/classes/PhysicsBody.xml7
-rw-r--r--doc/classes/PhysicsBody2D.xml7
-rw-r--r--doc/classes/PhysicsServer.xml2
-rw-r--r--doc/classes/ProjectSettings.xml17
-rw-r--r--doc/classes/ResourceSaver.xml2
-rw-r--r--doc/classes/RichTextLabel.xml3
-rw-r--r--doc/classes/SoftBody.xml7
-rw-r--r--doc/classes/StreamPeerTCP.xml3
-rw-r--r--doc/classes/SurfaceTool.xml4
-rw-r--r--doc/classes/Tween.xml2
-rw-r--r--doc/classes/Vector2.xml4
-rw-r--r--doc/classes/Vector3.xml6
-rw-r--r--doc/classes/YSort.xml1
-rw-r--r--doc/tools/doc_merge.py2
-rwxr-xr-xdoc/tools/makerst.py8
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.cpp5
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.cpp2
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp12
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp68
-rw-r--r--drivers/gles2/shaders/canvas.glsl3
-rw-r--r--drivers/gles2/shaders/copy.glsl22
-rw-r--r--drivers/gles2/shaders/scene.glsl9
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp2
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp1
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp27
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp172
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h6
-rw-r--r--drivers/gles3/shaders/scene.glsl2
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.cpp18
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.h1
-rw-r--r--drivers/rtaudio/audio_driver_rtaudio.cpp9
-rw-r--r--drivers/unix/net_socket_posix.cpp2
-rw-r--r--drivers/unix/os_unix.cpp6
-rw-r--r--drivers/wasapi/audio_driver_wasapi.cpp5
-rw-r--r--editor/editor_about.cpp2
-rw-r--r--editor/editor_export.cpp14
-rw-r--r--editor/editor_export.h4
-rw-r--r--editor/editor_file_dialog.cpp25
-rw-r--r--editor/editor_file_system.cpp6
-rw-r--r--editor/editor_file_system.h2
-rw-r--r--editor/editor_folding.cpp175
-rw-r--r--editor/editor_folding.h25
-rw-r--r--editor/editor_inspector.cpp108
-rw-r--r--editor/editor_inspector.h18
-rw-r--r--editor/editor_node.cpp35
-rw-r--r--editor/editor_node.h7
-rw-r--r--editor/editor_properties.cpp6
-rw-r--r--editor/editor_settings.cpp4
-rw-r--r--editor/filesystem_dock.cpp14
-rw-r--r--editor/filesystem_dock.h2
-rw-r--r--editor/import_dock.cpp51
-rw-r--r--editor/import_dock.h1
-rw-r--r--editor/inspector_dock.cpp1
-rw-r--r--editor/plugins/baked_lightmap_editor_plugin.cpp2
-rw-r--r--editor/plugins/baked_lightmap_editor_plugin.h2
-rw-r--r--editor/plugins/gi_probe_editor_plugin.cpp2
-rw-r--r--editor/plugins/gi_probe_editor_plugin.h2
-rw-r--r--editor/plugins/item_list_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_editor_plugin.cpp10
-rw-r--r--editor/plugins/script_text_editor.cpp2
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp91
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp22
-rw-r--r--editor/plugins/text_editor.cpp2
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp57
-rw-r--r--editor/plugins/tile_set_editor_plugin.h8
-rw-r--r--editor/progress_dialog.cpp6
-rw-r--r--editor/project_export.cpp79
-rw-r--r--editor/project_export.h2
-rw-r--r--editor/scene_tree_dock.cpp65
-rw-r--r--editor/scene_tree_dock.h4
-rw-r--r--editor/scene_tree_editor.cpp7
-rw-r--r--gles_builders.py4
-rw-r--r--main/input_default.cpp38
-rw-r--r--main/input_default.h1
-rw-r--r--main/main.cpp10
-rw-r--r--methods.py2
-rw-r--r--modules/csg/csg_shape.cpp5
-rw-r--r--modules/gdnative/gdnative.cpp7
-rw-r--r--modules/gdnative/gdnative/array.cpp32
-rw-r--r--modules/gdnative/gdnative/basis.cpp9
-rw-r--r--modules/gdnative/gdnative/color.cpp41
-rw-r--r--modules/gdnative/gdnative/node_path.cpp9
-rw-r--r--modules/gdnative/gdnative/quat.cpp6
-rw-r--r--modules/gdnative/gdnative/rect2.cpp21
-rw-r--r--modules/gdnative/gdnative/string.cpp58
-rw-r--r--modules/gdnative/gdnative_api.json177
-rw-r--r--modules/gdnative/include/gdnative/array.h8
-rw-r--r--modules/gdnative/include/gdnative/basis.h2
-rw-r--r--modules/gdnative/include/gdnative/color.h14
-rw-r--r--modules/gdnative/include/gdnative/node_path.h2
-rw-r--r--modules/gdnative/include/gdnative/quat.h2
-rw-r--r--modules/gdnative/include/gdnative/rect2.h6
-rw-r--r--modules/gdnative/include/gdnative/string.h6
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp3
-rw-r--r--modules/gdscript/gdscript.cpp5
-rw-r--r--modules/gdscript/gdscript_compiler.cpp20
-rw-r--r--modules/gdscript/gdscript_compiler.h10
-rw-r--r--modules/gdscript/gdscript_editor.cpp60
-rw-r--r--modules/gdscript/gdscript_function.cpp49
-rw-r--r--modules/gdscript/gdscript_function.h10
-rw-r--r--modules/gdscript/gdscript_parser.cpp8
-rw-r--r--modules/jpg/image_loader_jpegd.cpp22
-rw-r--r--modules/mono/SCsub108
-rw-r--r--modules/mono/csharp_script.cpp136
-rw-r--r--modules/mono/csharp_script.h8
-rw-r--r--modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj6
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs16
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs5
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs58
-rw-r--r--modules/mono/editor/GodotSharpTools/StringExtensions.cs4
-rw-r--r--modules/mono/editor/GodotSharpTools/packages.config4
-rw-r--r--modules/mono/editor/csharp_project.cpp110
-rw-r--r--modules/mono/editor/csharp_project.h3
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp17
-rw-r--r--modules/mono/editor/godotsharp_export.cpp19
-rw-r--r--modules/mono/editor/godotsharp_export.h2
-rw-r--r--modules/mono/editor/mono_bottom_panel.cpp6
-rw-r--r--modules/mono/editor/net_solution.cpp2
-rw-r--r--modules/mono/editor/script_class_parser.cpp542
-rw-r--r--modules/mono/editor/script_class_parser.h79
-rw-r--r--modules/mono/glue/Managed/Files/GD.cs16
-rw-r--r--modules/mono/glue/gd_glue.cpp10
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp63
-rw-r--r--modules/mono/mono_gd/gd_mono.h3
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp14
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.h2
-rw-r--r--modules/mono/signal_awaiter_utils.cpp2
-rw-r--r--modules/mono/utils/string_utils.cpp28
-rw-r--r--modules/mono/utils/string_utils.h2
-rw-r--r--modules/opensimplex/doc_classes/NoiseTexture.xml6
-rw-r--r--modules/recast/navigation_mesh_editor_plugin.cpp19
-rw-r--r--modules/recast/navigation_mesh_editor_plugin.h4
-rw-r--r--modules/visual_script/visual_script.cpp4
-rw-r--r--modules/visual_script/visual_script_editor.cpp18
-rw-r--r--modules/websocket/emws_server.cpp3
-rw-r--r--modules/websocket/lws_client.cpp28
-rw-r--r--platform/android/build.gradle.template2
-rw-r--r--platform/android/detect.py4
-rw-r--r--platform/android/export/export.cpp75
-rw-r--r--platform/android/java/src/org/godotengine/godot/Godot.java2
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotView.java188
-rw-r--r--platform/android/os_android.cpp11
-rw-r--r--platform/haiku/os_haiku.cpp15
-rw-r--r--platform/iphone/detect.py2
-rw-r--r--platform/iphone/os_iphone.cpp11
-rw-r--r--platform/javascript/detect.py4
-rw-r--r--platform/javascript/os_javascript.cpp18
-rw-r--r--platform/javascript/os_javascript.h4
-rw-r--r--platform/osx/detect.py2
-rw-r--r--platform/osx/os_osx.h4
-rw-r--r--platform/osx/os_osx.mm35
-rw-r--r--platform/server/SCsub15
-rw-r--r--platform/server/detect.py12
-rw-r--r--platform/server/os_server.cpp8
-rw-r--r--platform/server/os_server.h10
-rw-r--r--platform/server/platform_config.h5
-rw-r--r--platform/uwp/detect.py2
-rw-r--r--platform/uwp/os_uwp.cpp7
-rw-r--r--platform/windows/context_gl_win.cpp4
-rw-r--r--platform/windows/joypad.cpp2
-rw-r--r--platform/windows/os_windows.cpp28
-rw-r--r--platform/x11/os_x11.cpp5
-rw-r--r--scene/2d/path_2d.cpp4
-rw-r--r--scene/2d/physics_body_2d.cpp19
-rw-r--r--scene/2d/physics_body_2d.h1
-rw-r--r--scene/3d/arvr_nodes.cpp4
-rw-r--r--scene/3d/arvr_nodes.h4
-rw-r--r--scene/3d/light.cpp9
-rw-r--r--scene/3d/mesh_instance.cpp6
-rw-r--r--scene/3d/mesh_instance.h1
-rw-r--r--scene/3d/path.cpp39
-rw-r--r--scene/3d/path.h4
-rw-r--r--scene/3d/physics_body.cpp24
-rw-r--r--scene/3d/physics_body.h1
-rw-r--r--scene/3d/soft_body.cpp19
-rw-r--r--scene/3d/soft_body.h1
-rw-r--r--scene/3d/voxel_light_baker.cpp2
-rw-r--r--scene/gui/gradient_edit.cpp4
-rw-r--r--scene/gui/item_list.cpp1
-rw-r--r--scene/gui/link_button.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp5
-rw-r--r--scene/gui/text_edit.cpp17
-rw-r--r--scene/gui/text_edit.h2
-rw-r--r--scene/gui/texture_button.cpp2
-rw-r--r--scene/main/node.cpp4
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/main/scene_tree.cpp3
-rw-r--r--scene/main/viewport.cpp5
-rw-r--r--scene/resources/dynamic_font.cpp20
-rw-r--r--scene/resources/dynamic_font.h2
-rw-r--r--scene/resources/material.cpp2
-rw-r--r--scene/resources/mesh_data_tool.cpp2
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--servers/audio/audio_stream.cpp16
-rw-r--r--servers/audio/audio_stream.h2
-rw-r--r--servers/audio_server.cpp9
-rw-r--r--servers/audio_server.h1
-rw-r--r--servers/physics/area_pair_sw.cpp4
-rw-r--r--servers/physics/collision_solver_sat.cpp1
-rw-r--r--servers/physics/space_sw.cpp1
-rw-r--r--servers/physics_2d/area_pair_2d_sw.cpp4
-rw-r--r--servers/physics_2d/broad_phase_2d_hash_grid.cpp4
-rw-r--r--servers/physics_2d/space_2d_sw.cpp1
-rw-r--r--servers/visual/shader_language.cpp2
-rw-r--r--servers/visual_server.cpp1
-rw-r--r--thirdparty/libwebsockets/lws_config.h2
-rw-r--r--thirdparty/libwebsockets/lws_config_private.h2
237 files changed, 3548 insertions, 766 deletions
diff --git a/.gitignore b/.gitignore
index 52937b8679..3a05ed9e7d 100644
--- a/.gitignore
+++ b/.gitignore
@@ -238,6 +238,7 @@ ClientBin/
*.pfx
*.publishsettings
node_modules/
+__pycache__/
# KDE
.directory
diff --git a/.travis.yml b/.travis.yml
index a5217c1d9c..a8bc8289e4 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -38,7 +38,7 @@ matrix:
- mono
packages:
- &linux_deps [libasound2-dev, libfreetype6-dev, libgl1-mesa-dev, libglu1-mesa-dev, libx11-dev, libxcursor-dev, libxi-dev, libxinerama-dev, libxrandr-dev]
- - &linux_mono_deps [mono-devel, msbuild]
+ - &linux_mono_deps [mono-devel, msbuild, nuget]
coverity_scan:
project:
diff --git a/SConstruct b/SConstruct
index f8c1c82961..628aac42af 100644
--- a/SConstruct
+++ b/SConstruct
@@ -349,7 +349,10 @@ if selected_platform in platform_list:
else: # always enable those errors
env.Append(CCFLAGS=['-Werror=return-type'])
- suffix = "." + selected_platform
+ if (hasattr(detect, 'get_program_suffix')):
+ suffix = "." + detect.get_program_suffix()
+ else:
+ suffix = "." + selected_platform
if (env["target"] == "release"):
if env["tools"]:
@@ -544,7 +547,7 @@ if 'env' in locals():
[os.remove(f) for f in files]
def file_list(self):
- if self.path == None:
+ if self.path is None:
# Nothing to do
return []
# Gather a list of (filename, (size, atime)) within the
@@ -569,7 +572,7 @@ if 'env' in locals():
if sum > self.limit:
mark = i
break
- if mark == None:
+ if mark is None:
return []
else:
return [x[0] for x in file_stat[mark:]]
diff --git a/core/color.cpp b/core/color.cpp
index 55dd1ec6b9..ac314417ec 100644
--- a/core/color.cpp
+++ b/core/color.cpp
@@ -468,7 +468,7 @@ String Color::to_html(bool p_alpha) const {
return txt;
}
-Color Color::from_hsv(float p_h, float p_s, float p_v, float p_a) {
+Color Color::from_hsv(float p_h, float p_s, float p_v, float p_a) const {
p_h = Math::fmod(p_h * 360.0f, 360.0f);
if (p_h < 0.0)
diff --git a/core/color.h b/core/color.h
index add61343ff..d6ad5f91c5 100644
--- a/core/color.h
+++ b/core/color.h
@@ -194,7 +194,7 @@ struct Color {
static bool html_is_valid(const String &p_color);
static Color named(const String &p_name);
String to_html(bool p_alpha = true) const;
- Color from_hsv(float p_h, float p_s, float p_v, float p_a);
+ Color from_hsv(float p_h, float p_s, float p_v, float p_a) const;
static Color from_rgbe9995(uint32_t p_color);
_FORCE_INLINE_ bool operator<(const Color &p_color) const; //used in set keys
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index 6b6856dcc8..b9544ac166 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -500,8 +500,9 @@ uint64_t FileAccessNetwork::_get_modified_time(const String &p_file) {
void FileAccessNetwork::configure() {
GLOBAL_DEF("network/remote_fs/page_size", 65536);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/remote_fs/page_size", PropertyInfo(Variant::INT, "network/remote_fs/page_size", PROPERTY_HINT_RANGE, "1,65536,1,or_greater")); //is used as denominator and can't be zero
GLOBAL_DEF("network/remote_fs/page_read_ahead", 4);
- GLOBAL_DEF("network/remote_fs/max_pages", 20);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/remote_fs/page_read_ahead", PropertyInfo(Variant::INT, "network/remote_fs/page_read_ahead", PROPERTY_HINT_RANGE, "0,8,1,or_greater"));
}
FileAccessNetwork::FileAccessNetwork() {
@@ -519,7 +520,6 @@ FileAccessNetwork::FileAccessNetwork() {
nc->unlock_mutex();
page_size = GLOBAL_GET("network/remote_fs/page_size");
read_ahead = GLOBAL_GET("network/remote_fs/page_read_ahead");
- max_pages = GLOBAL_GET("network/remote_fs/max_pages");
last_activity_val = 0;
waiting_on_page = -1;
last_page = -1;
diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h
index e32dcea990..c929e8446d 100644
--- a/core/io/file_access_network.h
+++ b/core/io/file_access_network.h
@@ -98,7 +98,6 @@ class FileAccessNetwork : public FileAccess {
int page_size;
int read_ahead;
- int max_pages;
mutable int waiting_on_page;
mutable int last_activity_val;
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index d156a9f4bd..71b01aa94a 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -259,6 +259,10 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
}
#endif
+ if (_loaded_callback) {
+ _loaded_callback(res, p_path);
+ }
+
return res;
}
@@ -635,6 +639,12 @@ void ResourceLoader::clear_path_remaps() {
path_remaps.clear();
}
+void ResourceLoader::set_load_callback(ResourceLoadedCallback p_callback) {
+ _loaded_callback = p_callback;
+}
+
+ResourceLoadedCallback ResourceLoader::_loaded_callback = NULL;
+
ResourceLoadErrorNotify ResourceLoader::err_notify = NULL;
void *ResourceLoader::err_notify_ud = NULL;
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index 96bc6fa8dd..7ade4a2dfc 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -78,6 +78,7 @@ typedef void (*ResourceLoadErrorNotify)(void *p_ud, const String &p_text);
typedef void (*DependencyErrorNotify)(void *p_ud, const String &p_loading, const String &p_which, const String &p_type);
typedef Error (*ResourceLoaderImport)(const String &p_path);
+typedef void (*ResourceLoadedCallback)(RES p_resource, const String &p_path);
class ResourceLoader {
@@ -106,6 +107,8 @@ class ResourceLoader {
//internal load function
static RES _load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error);
+ static ResourceLoadedCallback _loaded_callback;
+
public:
static Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);
static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);
@@ -150,6 +153,7 @@ public:
static void load_translation_remaps();
static void clear_translation_remaps();
+ static void set_load_callback(ResourceLoadedCallback p_callback);
static ResourceLoaderImport import;
};
diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp
index 5c8188f735..097e81e308 100644
--- a/core/io/resource_saver.cpp
+++ b/core/io/resource_saver.cpp
@@ -90,7 +90,7 @@ Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t
rwcopy->set_path(old_path);
if (save_callback && p_path.begins_with("res://"))
- save_callback(p_path);
+ save_callback(p_resource, p_path);
return OK;
} else {
diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h
index 7ed580f2d6..6134d9db57 100644
--- a/core/io/resource_saver.h
+++ b/core/io/resource_saver.h
@@ -46,7 +46,7 @@ public:
virtual ~ResourceFormatSaver() {}
};
-typedef void (*ResourceSavedCallback)(const String &p_path);
+typedef void (*ResourceSavedCallback)(Ref<Resource> p_resource, const String &p_path);
class ResourceSaver {
diff --git a/core/message_queue.cpp b/core/message_queue.cpp
index 7f788c90a7..abfc73407a 100644
--- a/core/message_queue.cpp
+++ b/core/message_queue.cpp
@@ -338,6 +338,7 @@ MessageQueue::MessageQueue() {
buffer_end = 0;
buffer_max_used = 0;
buffer_size = GLOBAL_DEF_RST("memory/limits/message_queue/max_size_kb", DEFAULT_QUEUE_SIZE_KB);
+ ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/message_queue/max_size_kb", PropertyInfo(Variant::INT, "memory/limits/message_queue/max_size_kb", PROPERTY_HINT_RANGE, "0,2048,1,or_greater"));
buffer_size *= 1024;
buffer = memnew_arr(uint8_t, buffer_size);
}
diff --git a/core/object.cpp b/core/object.cpp
index 946040ba34..374e10726a 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -440,16 +440,6 @@ void Object::set(const StringName &p_name, const Variant &p_value, bool *r_valid
if (r_valid)
*r_valid = true;
return;
-#ifdef TOOLS_ENABLED
- } else if (p_name == CoreStringNames::get_singleton()->_sections_unfolded) {
- Array arr = p_value;
- for (int i = 0; i < arr.size(); i++) {
- editor_section_folding.insert(arr[i]);
- }
- if (r_valid)
- *r_valid = true;
- return;
-#endif
}
//something inside the object... :|
@@ -520,16 +510,7 @@ Variant Object::get(const StringName &p_name, bool *r_valid) const {
if (r_valid)
*r_valid = true;
return ret;
-#ifdef TOOLS_ENABLED
- } else if (p_name == CoreStringNames::get_singleton()->_sections_unfolded) {
- Array array;
- for (Set<String>::Element *E = editor_section_folding.front(); E; E = E->next()) {
- array.push_back(E->get());
- }
- if (r_valid)
- *r_valid = true;
- return array;
-#endif
+
} else {
//something inside the object... :|
bool success = _getv(p_name, ret);
@@ -657,11 +638,6 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
#endif
p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_STORE_IF_NONZERO));
}
-#ifdef TOOLS_ENABLED
- if (editor_section_folding.size()) {
- p_list->push_back(PropertyInfo(Variant::ARRAY, CoreStringNames::get_singleton()->_sections_unfolded, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- }
-#endif
if (!metadata.empty())
p_list->push_back(PropertyInfo(Variant::DICTIONARY, "__meta__", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_STORE_IF_NONZERO));
if (script_instance && !p_reversed) {
diff --git a/core/object.h b/core/object.h
index b23160c1df..0fee7c2157 100644
--- a/core/object.h
+++ b/core/object.h
@@ -723,6 +723,9 @@ public:
#ifdef TOOLS_ENABLED
void editor_set_section_unfold(const String &p_section, bool p_unfolded);
bool editor_is_section_unfolded(const String &p_section);
+ const Set<String> &editor_get_section_folding() const { return editor_section_folding; }
+ void editor_clear_section_folding() { editor_section_folding.clear(); }
+
#endif
//used by script languages to store binding data
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 99a23bbee1..407bb78375 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -288,9 +288,28 @@ void ProjectSettings::_convert_to_last_version() {
}
}
+/*
+ * This method is responsible for loading a project.godot file and/or data file
+ * using the following merit order:
+ * - If using NetworkClient, try to lookup project file or fail.
+ * - If --main-pack was passed by the user (`p_main_pack`), load it or fail.
+ * - Search for .pck file matching binary name. There are two possibilities:
+ * o exec_path.get_basename() + '.pck' (e.g. 'win_game.exe' -> 'win_game.pck')
+ * o exec_path + '.pck' (e.g. 'linux_game' -> 'linux_game.pck')
+ * For each tentative, if the file exists, load it or fail.
+ * - On relevant platforms (Android/iOS), lookup project file in OS resource path.
+ * If found, load it or fail.
+ * - Lookup project file in passed `p_path` (--path passed by the user), i.e. we
+ * are running from source code.
+ * If not found and `p_upwards` is true (--upwards passed by the user), look for
+ * project files in parent folders up to the system root (used to run a game
+ * from command line while in a subfolder).
+ * If a project file is found, load it or fail.
+ * If nothing was found, error out.
+ */
Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bool p_upwards) {
- //If looking for files in network, just use network!
+ // If looking for files in a network client, use it directly
if (FileAccessNetworkClient::get_singleton()) {
@@ -302,9 +321,7 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
return err;
}
- String exec_path = OS::get_singleton()->get_executable_path();
-
- //Attempt with a passed main pack first
+ // Attempt with a user-defined main pack first
if (p_main_pack != "") {
@@ -320,25 +337,39 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
return err;
}
- //Attempt with execname.pck
+ // Attempt with exec_name.pck
+ // (This is the usual case when distributing a Godot game.)
+
+ // Based on the OS, it can be the exec path + '.pck' (Linux w/o extension, macOS in .app bundle)
+ // or the exec path's basename + '.pck' (Windows).
+ // We need to test both possibilities as extensions for Linux binaries are optional
+ // (so both 'mygame.bin' and 'mygame' should be able to find 'mygame.pck').
+
+ String exec_path = OS::get_singleton()->get_executable_path();
+
if (exec_path != "") {
bool found = false;
- // get our filename without our path (note, using exec_path.get_file before get_basename anymore because not all file systems have dots in their file names!)
- String filebase_name = exec_path.get_file().get_basename();
+ String exec_dir = exec_path.get_base_dir();
+ String exec_filename = exec_path.get_file();
+ String exec_basename = exec_filename.get_basename();
+
+ // Try to load data pack at the location of the executable
+ // As mentioned above, we have two potential names to attempt
- // try to open at the location of executable
- String datapack_name = exec_path.get_base_dir().plus_file(filebase_name) + ".pck";
- if (_load_resource_pack(datapack_name)) {
+ if (_load_resource_pack(exec_dir.plus_file(exec_basename + ".pck")) ||
+ _load_resource_pack(exec_dir.plus_file(exec_filename + ".pck"))) {
found = true;
} else {
- datapack_name = filebase_name + ".pck";
- if (_load_resource_pack(datapack_name)) {
+ // If we couldn't find them next to the executable, we attempt
+ // the current working directory. Same story, two tests.
+ if (_load_resource_pack(exec_basename + ".pck") ||
+ _load_resource_pack(exec_filename + ".pck")) {
found = true;
}
}
- // if we opened our package, try and load our project...
+ // If we opened our package, try and load our project
if (found) {
Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
if (err == OK) {
@@ -350,17 +381,15 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
}
}
- //Try to use the filesystem for files, according to OS. (only Android -when reading from pck- and iOS use this)
- if (OS::get_singleton()->get_resource_dir() != "") {
- //OS will call Globals->get_resource_path which will be empty if not overridden!
- //if the OS would rather use somewhere else, then it will not be empty.
+ // Try to use the filesystem for files, according to OS. (only Android -when reading from pck- and iOS use this)
+ if (OS::get_singleton()->get_resource_dir() != "") {
+ // OS will call ProjectSettings->get_resource_path which will be empty if not overridden!
+ // If the OS would rather use a specific location, then it will not be empty.
resource_path = OS::get_singleton()->get_resource_dir().replace("\\", "/");
- if (resource_path.length() && resource_path[resource_path.length() - 1] == '/')
+ if (resource_path != "" && resource_path[resource_path.length() - 1] == '/') {
resource_path = resource_path.substr(0, resource_path.length() - 1); // chop end
-
- // data.pck and data.zip are deprecated and no longer supported, apologies.
- // make sure this is loaded from the resource path
+ }
Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
if (err == OK) {
@@ -371,21 +400,19 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
return err;
}
- //Nothing was found, try to find a project.godot somewhere!
+ // Nothing was found, try to find a project file in provided path (`p_path`)
+ // or, if requested (`p_upwards`) in parent directories.
DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
ERR_FAIL_COND_V(!d, ERR_CANT_CREATE);
-
d->change_dir(p_path);
- String candidate = d->get_current_dir();
String current_dir = d->get_current_dir();
-
+ String candidate = current_dir;
bool found = false;
Error err;
while (true) {
-
err = _load_settings_text_or_binary(current_dir.plus_file("project.godot"), current_dir.plus_file("project.binary"));
if (err == OK) {
// Optional, we don't mind if it fails
@@ -396,10 +423,10 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
}
if (p_upwards) {
- // Try to load settings ascending through dirs shape!
+ // Try to load settings ascending through parent directories
d->change_dir("..");
if (d->get_current_dir() == current_dir)
- break; //not doing anything useful
+ break; // not doing anything useful
current_dir = d->get_current_dir();
} else {
break;
@@ -416,6 +443,8 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
if (resource_path.length() && resource_path[resource_path.length() - 1] == '/')
resource_path = resource_path.substr(0, resource_path.length() - 1); // chop end
+ // If we're loading a project.godot from source code, we can operate some
+ // ProjectSettings conversions if need be.
_convert_to_last_version();
return OK;
@@ -1133,6 +1162,7 @@ ProjectSettings::ProjectSettings() {
custom_prop_info["rendering/quality/intended_usage/framebuffer_allocation"] = PropertyInfo(Variant::INT, "rendering/quality/intended_usage/framebuffer_allocation", PROPERTY_HINT_ENUM, "2D,2D Without Sampling,3D,3D Without Effects");
GLOBAL_DEF("debug/settings/profiler/max_functions", 16384);
+ custom_prop_info["debug/settings/profiler/max_functions"] = PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1");
//assigning here, because using GLOBAL_GET on every block for compressing can be slow
Compression::zstd_long_distance_matching = GLOBAL_DEF("compression/formats/zstd/long_distance_matching", false);
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index b0023b4c26..430004bb96 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -199,6 +199,7 @@ void register_core_types() {
void register_core_settings() {
//since in register core types, globals may not e present
GLOBAL_DEF_RST("network/limits/packet_peer_stream/max_buffer_po2", (16));
+ ProjectSettings::get_singleton()->set_custom_property_info("network/limits/packet_peer_stream/max_buffer_po2", PropertyInfo(Variant::INT, "network/limits/packet_peer_stream/max_buffer_po2", PROPERTY_HINT_RANGE, "0,64,1,or_greater"));
}
void register_core_singletons() {
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index 3e984fae32..621a94ab1a 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -1100,7 +1100,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
eh.userdata = this;
add_error_handler(&eh);
- profile_info.resize(CLAMP(int(ProjectSettings::get_singleton()->get("debug/settings/profiler/max_functions")), 128, 65535));
+ profile_info.resize(GLOBAL_GET("debug/settings/profiler/max_functions"));
profile_info_ptrs.resize(profile_info.size());
}
diff --git a/core/set.h b/core/set.h
index 744019d5b4..59aa54128e 100644
--- a/core/set.h
+++ b/core/set.h
@@ -595,6 +595,7 @@ public:
return e;
}
+ inline bool empty() const { return _data.size_cache == 0; }
inline int size() const { return _data.size_cache; }
int calculate_depth() const {
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 1195cd0719..2191bb5e23 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -2774,16 +2774,13 @@ String String::format(const Variant &values, String placeholder) const {
if (value_arr.size() == 2) {
Variant v_key = value_arr[0];
- String key;
-
- key = v_key.get_construct_string();
+ String key = v_key;
if (key.left(1) == "\"" && key.right(key.length() - 1) == "\"") {
key = key.substr(1, key.length() - 2);
}
Variant v_val = value_arr[1];
- String val;
- val = v_val.get_construct_string();
+ String val = v_val;
if (val.left(1) == "\"" && val.right(val.length() - 1) == "\"") {
val = val.substr(1, val.length() - 2);
@@ -2795,8 +2792,7 @@ String String::format(const Variant &values, String placeholder) const {
}
} else { //Array structure ["RobotGuy","Logis","rookie"]
Variant v_val = values_arr[i];
- String val;
- val = v_val.get_construct_string();
+ String val = v_val;
if (val.left(1) == "\"" && val.right(val.length() - 1) == "\"") {
val = val.substr(1, val.length() - 2);
@@ -2815,8 +2811,8 @@ String String::format(const Variant &values, String placeholder) const {
d.get_key_list(&keys);
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- String key = E->get().get_construct_string();
- String val = d[E->get()].get_construct_string();
+ String key = E->get();
+ String val = d[E->get()];
if (key.left(1) == "\"" && key.right(key.length() - 1) == "\"") {
key = key.substr(1, key.length() - 2);
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index 6dc91a234a..a5be8ffc53 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -238,7 +238,7 @@
The default time in which to blend animations. Ranges from 0 to 4096 with 0.01 precision. Default value: [code]0[/code].
</member>
<member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationPlayer.AnimationProcessMode">
- The process notification in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE].
+ The process notification in which to update animations. Default value: [code]ANIMATION_PROCESS_IDLE[/code].
</member>
<member name="playback_speed" type="float" setter="set_speed_scale" getter="get_speed_scale">
The speed scaling ratio. For instance, if this value is 1 then the animation plays at normal speed. If it's 0.5 then it plays at half speed. If it's 2 then it plays at double speed. Default value: [code]1[/code].
diff --git a/doc/classes/AnimationTreePlayer.xml b/doc/classes/AnimationTreePlayer.xml
index 8c32d5f6a3..a081c64f6d 100644
--- a/doc/classes/AnimationTreePlayer.xml
+++ b/doc/classes/AnimationTreePlayer.xml
@@ -618,7 +618,7 @@
Once set, Animation nodes can be added to the AnimationTreePlayer.
</member>
<member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationTreePlayer.AnimationProcessMode">
- The thread in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE].
+ The thread in which to update animations. Default value: [code]ANIMATION_PROCESS_IDLE[/code].
</member>
</members>
<constants>
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 37756bcfd8..8f654441b2 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -385,6 +385,8 @@
<constant name="SPEAKER_MODE_STEREO" value="0" enum="SpeakerMode">
Two or fewer speakers are detected.
</constant>
+ <constant name="SPEAKER_SURROUND_31" value="1" enum="SpeakerMode">
+ </constant>
<constant name="SPEAKER_SURROUND_51" value="2" enum="SpeakerMode">
A 5.1 channel surround setup detected.
</constant>
diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml
index 8a8a9a2d24..346ab9d357 100644
--- a/doc/classes/GridContainer.xml
+++ b/doc/classes/GridContainer.xml
@@ -11,16 +11,6 @@
<demos>
</demos>
<methods>
- <method name="get_child_control_at_cell">
- <return type="Control">
- </return>
- <argument index="0" name="row" type="int">
- </argument>
- <argument index="1" name="column" type="int">
- </argument>
- <description>
- </description>
- </method>
</methods>
<members>
<member name="columns" type="int" setter="set_columns" getter="get_columns">
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 10ec15b99d..0e6e54c8fd 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -123,7 +123,7 @@
<argument index="0" name="button_index" type="int">
</argument>
<description>
- Receives a [code]JOY_BUTTON_*[/code] Enum and returns it's equivalent name as a string.
+ Receives a [code]JOY_BUTTON_*[/code] Enum and returns its equivalent name as a string.
</description>
</method>
<method name="get_joy_guid" qualifiers="const">
diff --git a/doc/classes/MeshInstance.xml b/doc/classes/MeshInstance.xml
index ef42726ca9..bcc9a7cad9 100644
--- a/doc/classes/MeshInstance.xml
+++ b/doc/classes/MeshInstance.xml
@@ -41,6 +41,12 @@
Returns the [Material] for a surface of the [Mesh] resource.
</description>
</method>
+ <method name="get_surface_material_count" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="set_surface_material">
<return type="void">
</return>
diff --git a/doc/classes/NavigationPolygon.xml b/doc/classes/NavigationPolygon.xml
index b29e19e5d8..4ede80b98c 100644
--- a/doc/classes/NavigationPolygon.xml
+++ b/doc/classes/NavigationPolygon.xml
@@ -1,8 +1,27 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="NavigationPolygon" inherits="Resource" category="Core" version="3.1">
<brief_description>
+ A node that has methods to draw outlines or use indices of vertices to create navigation polygons.
</brief_description>
<description>
+ There are two ways to create polygons. Either by using the [method add_outline] method or using the [method add_polygon] method.
+ Using [method add_outline]:
+ [code]
+ var polygon = NavigationPolygon.new()
+ var outline = PoolVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)])
+ polygon.add_outline(outline)
+ polygon.make_polygons_from_outlines()
+ $NavigationPolygonInstance.navpoly = polygon
+ [/code]
+ Using [method add_polygon] and indices of the vertices array.
+ [code]
+ var polygon = NavigationPolygon.new()
+ var vertices = PoolVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)])
+ polygon.set_vertices(vertices)
+ var indices = PoolIntArray(0, 3, 1)
+ polygon.add_polygon(indices)
+ $NavigationPolygonInstance.navpoly = polygon
+ [/code]
</description>
<tutorials>
</tutorials>
@@ -15,6 +34,7 @@
<argument index="0" name="outline" type="PoolVector2Array">
</argument>
<description>
+ Appends a [PoolVector2Array] that contains the vertices of an outline to the internal array that contains all the outlines. You have to call [method make_polygons_from_outlines] in order for this array to be converted to polygons that the engine will use.
</description>
</method>
<method name="add_outline_at_index">
@@ -25,6 +45,7 @@
<argument index="1" name="index" type="int">
</argument>
<description>
+ Adds a [PoolVector2Array] that contains the vertices of an outline to the internal array that contains all the outlines at a fixed position. You have to call [method make_polygons_from_outlines] in order for this array to be converted to polygons that the engine will use.
</description>
</method>
<method name="add_polygon">
@@ -33,18 +54,21 @@
<argument index="0" name="polygon" type="PoolIntArray">
</argument>
<description>
+ Adds a polygon using the indices of the vertices you get when calling [method get_vertices].
</description>
</method>
<method name="clear_outlines">
<return type="void">
</return>
<description>
+ Clears the array of the outlines, but it doesn't clear the vertices and the polygons that were created by them.
</description>
</method>
<method name="clear_polygons">
<return type="void">
</return>
<description>
+ Clears the array of polygons, but it doesn't clear the array of outlines and vertices.
</description>
</method>
<method name="get_outline" qualifiers="const">
@@ -53,12 +77,14 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns a [PoolVector2Array] containing the vertices of an outline that was created in the editor or by script.
</description>
</method>
<method name="get_outline_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the number of outlines that were created in the editor or by script.
</description>
</method>
<method name="get_polygon">
@@ -67,24 +93,28 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns a [PoolIntArray] containing the indices of the vertices of a created polygon.
</description>
</method>
<method name="get_polygon_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the count of all polygons.
</description>
</method>
<method name="get_vertices" qualifiers="const">
<return type="PoolVector2Array">
</return>
<description>
+ Returns a [PoolVector2Array] containing all the vertices being used to create the polygons.
</description>
</method>
<method name="make_polygons_from_outlines">
<return type="void">
</return>
<description>
+ Creates polygons from the outlines added in the editor or by script.
</description>
</method>
<method name="remove_outline">
@@ -93,6 +123,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Removes an outline created in the editor or by script. You have to call [method make_polygons_from_outlines] for the polygons to update.
</description>
</method>
<method name="set_outline">
@@ -103,6 +134,7 @@
<argument index="1" name="outline" type="PoolVector2Array">
</argument>
<description>
+ Changes an outline created in the editor or by script. You have to call [method make_polygons_from_outlines] for the polygons to update.
</description>
</method>
<method name="set_vertices">
@@ -111,6 +143,7 @@
<argument index="0" name="vertices" type="PoolVector2Array">
</argument>
<description>
+ Sets the vertices that can be then indexed to create polygons with the [method add_polygon] method.
</description>
</method>
</methods>
diff --git a/doc/classes/NetworkedMultiplayerPeer.xml b/doc/classes/NetworkedMultiplayerPeer.xml
index ea6fe6d11c..3b76861afd 100644
--- a/doc/classes/NetworkedMultiplayerPeer.xml
+++ b/doc/classes/NetworkedMultiplayerPeer.xml
@@ -92,7 +92,7 @@
</signals>
<constants>
<constant name="TRANSFER_MODE_UNRELIABLE" value="0" enum="TransferMode">
- Packets are not acknowledged, no resend attempts are made for lost packets. Packets may arrive in any order. Potentially faster than [code]TRANSFER_MODE_UNRELIABLE_ORDERED[/code]. Use for non-critical data, and always consider whether the order matters.
+ Packets are not acknowledged, no resend attempts are made for lost packets. Packets may arrive in any order. Potentially faster than [code]TRANSFER_MODE_UNRELIABLE_ORDERED[/code]. Use for non-critical data, and always consider whether the order matters.
</constant>
<constant name="TRANSFER_MODE_UNRELIABLE_ORDERED" value="1" enum="TransferMode">
Packets are not acknowledged, no resend attempts are made for lost packets. Packets are received in the order they were sent in. Potentially faster than [code]TRANSFER_MODE_RELIABLE[/code]. Use for non-critical data or data that would be outdated if received late due to resend attempt(s) anyway, for example movement and positional data.
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index a33ee5c363..19aa2e9f5e 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -179,6 +179,15 @@
If [code]owned[/code] is [code]true[/code], this method only finds nodes whose owner is this node. This is especially important for scenes instantiated through script, because those scenes don't have an owner.
</description>
</method>
+ <method name="find_parent" qualifiers="const">
+ <return type="Node">
+ </return>
+ <argument index="0" name="mask" type="String">
+ </argument>
+ <description>
+ Finds the first parent of the current node whose name matches [code]mask[/code] as in [method String.match] (i.e. case sensitive, but '*' matches zero or more characters and '?' matches any single character except '.'). Note that it does not match against the full path, just against individual node names.
+ </description>
+ </method>
<method name="get_child" qualifiers="const">
<return type="Node">
</return>
@@ -267,15 +276,6 @@
Returns the parent node of the current node, or an empty [code]Node[/code] if the node lacks a parent.
</description>
</method>
- <method name="find_parent" qualifiers="const">
- <return type="Node">
- </return>
- <argument index="0" name="mask" type="String">
- </argument>
- <description>
- Finds the first parent of the current node whose name matches [code]mask[/code] as in [method String.match] (i.e. case sensitive, but '*' matches zero or more characters and '?' matches any single character except '.'). Note that it does not match against the full path, just against individual node names.
- </description>
- </method>
<method name="get_path" qualifiers="const">
<return type="NodePath">
</return>
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml
index 08df3f0ad6..aa4459752e 100644
--- a/doc/classes/PackedScene.xml
+++ b/doc/classes/PackedScene.xml
@@ -6,10 +6,23 @@
<description>
A simplified interface to a scene file. Provides access to operations and checks that can be performed on the scene resource itself.
Can be used to save a node to a file. When saving, the node as well as all the node it owns get saved (see [code]owner[/code] property on [Node]). Note that the node doesn't need to own itself.
- Example of saving a node:
+ Example of saving a node with different owners: The following example creates 3 objects: [code]Node2D[/code] ([code]node[/code]), [code]RigidBody2D[/code] ([code]rigid[/code]) and [code]CollisionObject2D[/code] ([code]collision[/code]). [code]collision[/code] is a child of [code]rigid[/code] which is a child of [code]node[/code]. Only [code]rigid[/code] is owned by [code]node[/code] and [code]pack[/code] will therefore only save those two nodes, but not [code]collision[/code].
[codeblock]
+ # create the objects
+ var node = Node2D.new()
+ var rigid = RigidBody2D.new()
+ var collision = CollisionShape2D.new()
+
+ # create the object hierachy
+ rigid.add_child(collision)
+ node.add_child(rigid)
+
+ # change owner of rigid, but not of collision
+ rigid.set_owner(node)
+
var scene = PackedScene.new()
- var result = scene.pack(child)
+ # only node and rigid are now packed
+ var result = scene.pack(node)
if result == OK:
ResourceSaver.save("res://path/name.scn", scene) # or user://...
[/codeblock]
@@ -39,7 +52,7 @@
<argument index="0" name="edit_state" type="int" enum="PackedScene.GenEditState" default="0">
</argument>
<description>
- Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers the [enum Node.NOTIFICATION_INSTANCED] notification on the root node.
+ Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers [Node]'s [code]NOTIFICATION_INSTANCED[/code] notification on the root node.
</description>
</method>
<method name="pack">
diff --git a/doc/classes/PathFollow2D.xml b/doc/classes/PathFollow2D.xml
index f9940dab2f..515c921d0d 100644
--- a/doc/classes/PathFollow2D.xml
+++ b/doc/classes/PathFollow2D.xml
@@ -23,6 +23,7 @@
The node's offset along the curve.
</member>
<member name="lookahead" type="float" setter="set_lookahead" getter="get_lookahead">
+ How far to look ahead of the curve to calculate the tangent if the node is rotating. E.g. shorter lookaheads will lead to faster rotations. Default value: [code]4[/code].
</member>
<member name="loop" type="bool" setter="set_loop" getter="has_loop">
If [code]true[/code], any offset outside the path's length will wrap around, instead of stopping at the ends. Use it for cyclic paths.
diff --git a/doc/classes/PhysicsBody.xml b/doc/classes/PhysicsBody.xml
index af00027ed3..fb145f9de9 100644
--- a/doc/classes/PhysicsBody.xml
+++ b/doc/classes/PhysicsBody.xml
@@ -21,6 +21,13 @@
Adds a body to the list of bodies that this body can't collide with.
</description>
</method>
+ <method name="get_collision_exceptions">
+ <return type="Array">
+ </return>
+ <description>
+ Returns an array of nodes that were added as collision exceptions for this body.
+ </description>
+ </method>
<method name="get_collision_layer_bit" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml
index 4278979049..440caf61e5 100644
--- a/doc/classes/PhysicsBody2D.xml
+++ b/doc/classes/PhysicsBody2D.xml
@@ -21,6 +21,13 @@
Adds a body to the list of bodies that this body can't collide with.
</description>
</method>
+ <method name="get_collision_exceptions">
+ <return type="Array">
+ </return>
+ <description>
+ Returns an array of nodes that were added as collision exceptions for this body.
+ </description>
+ </method>
<method name="get_collision_layer_bit" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml
index f79baea0be..c836414dd2 100644
--- a/doc/classes/PhysicsServer.xml
+++ b/doc/classes/PhysicsServer.xml
@@ -1260,7 +1260,7 @@
The higher, the stronger.
</constant>
<constant name="PIN_JOINT_IMPULSE_CLAMP" value="2" enum="PinJointParam">
- If above 0, this value is the maximum value for an impulse that this Joint puts on it's ends.
+ If above 0, this value is the maximum value for an impulse that this Joint puts on its ends.
</constant>
<constant name="HINGE_JOINT_BIAS" value="0" enum="HingeJointParam">
The speed with which the two bodies get pulled together when they move in different directions.
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 4516fc522a..3b7356ab39 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -182,7 +182,7 @@
Name of the project. It is used from both project manager and by the exporters. Overriding this as name.locale allows setting it in multiple languages.
</member>
<member name="application/config/use_custom_user_dir" type="bool" setter="" getter="">
- Allow the project to save to it's own custom user dir (in AppData on windows or ~/.config on unixes). This setting only works for desktop exporters. A name must be set in the "custom_user_dir_name" setting for this to take effect.
+ Allow the project to save to its own custom user dir (in AppData on windows or ~/.config on unixes). This setting only works for desktop exporters. A name must be set in the "custom_user_dir_name" setting for this to take effect.
</member>
<member name="application/run/disable_stderr" type="bool" setter="" getter="">
Disable printing to stderr on exported build.
@@ -213,6 +213,8 @@
<member name="audio/mix_rate" type="int" setter="" getter="">
Mix rate used for audio. In general, it's better to not touch this and leave it to the host operating system.
</member>
+ <member name="audio/output_latency" type="int" setter="" getter="">
+ </member>
<member name="audio/video_delay_compensation_ms" type="int" setter="" getter="">
Setting to hardcode audio delay when playing video. Best to leave this untouched unless you know what you are doing.
</member>
@@ -230,6 +232,8 @@
</member>
<member name="compression/formats/zstd/window_log_size" type="int" setter="" getter="">
</member>
+ <member name="debug/gdscript/completion/autocomplete_setters_and_getters" type="bool" setter="" getter="">
+ </member>
<member name="debug/gdscript/warnings/constant_used_as_function" type="bool" setter="" getter="">
</member>
<member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter="">
@@ -372,7 +376,7 @@
<member name="gui/timers/incremental_search_max_interval_msec" type="int" setter="" getter="">
Timer setting for incremental search in Tree, IntemList, etc. controls.
</member>
- <member name="gui/timers/text_edit_idle_detect_sec" type="int" setter="" getter="">
+ <member name="gui/timers/text_edit_idle_detect_sec" type="float" setter="" getter="">
Timer for detecting idle in the editor.
</member>
<member name="input/ui_accept" type="Dictionary" setter="" getter="">
@@ -604,9 +608,6 @@
<member name="network/limits/packet_peer_stream/max_buffer_po2" type="int" setter="" getter="">
Default size of packet peer stream for deserializing godot data. Over this size, data is dropped.
</member>
- <member name="network/remote_fs/max_pages" type="int" setter="" getter="">
- Maximum amount of pages used for remote filesystem (used by debugging).
- </member>
<member name="network/remote_fs/page_read_ahead" type="int" setter="" getter="">
Amount of read ahead used by remote filesystem. Improves latency.
</member>
@@ -652,7 +653,7 @@
<member name="rendering/limits/rendering/max_renderable_elements" type="int" setter="" getter="">
Max amount of elements renderable in a frame. If more than this are visible per frame, they will be dropped. Keep in mind elements refer to mesh surfaces and not mesh themselves.
</member>
- <member name="rendering/limits/time/time_rollover_secs" type="int" setter="" getter="">
+ <member name="rendering/limits/time/time_rollover_secs" type="float" setter="" getter="">
Shaders have a time variable that constantly increases. At some point it needs to be rolled back to zero to avoid numerical errors on shader animations. This setting specifies when.
</member>
<member name="rendering/quality/2d/use_pixel_snap" type="bool" setter="" getter="">
@@ -691,7 +692,7 @@
<member name="rendering/quality/reflections/high_quality_ggx.mobile" type="bool" setter="" getter="">
</member>
<member name="rendering/quality/reflections/texture_array_reflections" type="bool" setter="" getter="">
- For reflection probes and panorama backgrounds (sky), use a texure array instead of mipmaps. This reduces jitter noise on reflections, but costs more performance and memory.
+ For reflection probes and panorama backgrounds (sky), use a texture array instead of mipmaps. This reduces jitter noise on reflections, but costs more performance and memory.
</member>
<member name="rendering/quality/reflections/texture_array_reflections.mobile" type="bool" setter="" getter="">
</member>
@@ -704,7 +705,7 @@
<member name="rendering/quality/shading/force_lambert_over_burley.mobile" type="bool" setter="" getter="">
</member>
<member name="rendering/quality/shading/force_vertex_shading" type="bool" setter="" getter="">
- Force vertex shading for all rendering. This can increase performance a lot, but also reduces quality inmensely. Can work to optimize on very low end mobile.
+ Force vertex shading for all rendering. This can increase performance a lot, but also reduces quality immensely. Can work to optimize on very low end mobile.
</member>
<member name="rendering/quality/shading/force_vertex_shading.mobile" type="bool" setter="" getter="">
</member>
diff --git a/doc/classes/ResourceSaver.xml b/doc/classes/ResourceSaver.xml
index bf3ea95bce..f388667891 100644
--- a/doc/classes/ResourceSaver.xml
+++ b/doc/classes/ResourceSaver.xml
@@ -47,5 +47,7 @@
</constant>
<constant name="FLAG_COMPRESS" value="32" enum="SaverFlags">
</constant>
+ <constant name="FLAG_REPLACE_SUBRESOURCE_PATHS" value="64" enum="SaverFlags">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml
index 357d2e7a15..3371e4d66f 100644
--- a/doc/classes/RichTextLabel.xml
+++ b/doc/classes/RichTextLabel.xml
@@ -111,7 +111,7 @@
<argument index="0" name="align" type="int" enum="RichTextLabel.Align">
</argument>
<description>
- Adds a [code][right][/code] tag to the tag stack.
+ Adds an alignment tag based on the given [code]align[/code] value. See [enum Align] for possible values.
</description>
</method>
<method name="push_cell">
@@ -170,6 +170,7 @@
<return type="void">
</return>
<description>
+ Adds a [code][s][/code] tag to the tag stack.
</description>
</method>
<method name="push_table">
diff --git a/doc/classes/SoftBody.xml b/doc/classes/SoftBody.xml
index 196d29fc60..6c3929d65b 100644
--- a/doc/classes/SoftBody.xml
+++ b/doc/classes/SoftBody.xml
@@ -20,6 +20,13 @@
Adds a body to the list of bodies that this body can't collide with.
</description>
</method>
+ <method name="get_collision_exceptions">
+ <return type="Array">
+ </return>
+ <description>
+ Returns an array of nodes that were added as collision exceptions for this body.
+ </description>
+ </method>
<method name="get_collision_layer_bit" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/StreamPeerTCP.xml b/doc/classes/StreamPeerTCP.xml
index 664ffc60c3..9a0fceddab 100644
--- a/doc/classes/StreamPeerTCP.xml
+++ b/doc/classes/StreamPeerTCP.xml
@@ -4,7 +4,7 @@
TCP Stream peer.
</brief_description>
<description>
- TCP Stream peer. This object can be used to connect to TCP servers, or also is returned by a tcp server.
+ TCP Stream peer. This object can be used to connect to TCP servers, or also is returned by a TCP server.
</description>
<tutorials>
</tutorials>
@@ -54,6 +54,7 @@
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if this peer is currently connected to a host, [code]false[code] otherwise.
</description>
</method>
<method name="set_no_delay">
diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml
index 4f9ac68e47..2e5d5d81c9 100644
--- a/doc/classes/SurfaceTool.xml
+++ b/doc/classes/SurfaceTool.xml
@@ -149,7 +149,7 @@
<argument index="2" name="transform" type="Transform">
</argument>
<description>
- Append vertices from a given [Mesh] surface onto the current vertex array with specified [Transform].
+ Append vertices from a given [Mesh] surface onto the current vertex array with specified [Transform].
</description>
</method>
<method name="begin">
@@ -187,7 +187,7 @@
<argument index="1" name="surface" type="int">
</argument>
<description>
- Creates a vertex array from an existing [Mesh].
+ Creates a vertex array from an existing [Mesh].
</description>
</method>
<method name="deindex">
diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml
index 1dc03ed314..e792835605 100644
--- a/doc/classes/Tween.xml
+++ b/doc/classes/Tween.xml
@@ -14,7 +14,7 @@
tween.start()
[/codeblock]
Many methods require a property name, such as "position" above. You can find the correct property name by hovering over the property in the Inspector.
- Many of the methods accept [code]trans_type[/code] and [code]ease_type[/code]. The first accepts an [enum TransitionType] constant, and refers to the way the timing of the animation is handled (see [code]http://easings.net/[/code] for some examples). The second accepts an [enum EaseType] constant, and controls the where [code]trans_type[/code] is applied to the interpolation (in the beginning, the end, or both). If you don't know which transition and easing to pick, you can try different [enum TransitionType] constants with [enum EASE_IN_OUT], and use the one that looks best.
+ Many of the methods accept [code]trans_type[/code] and [code]ease_type[/code]. The first accepts an [enum TransitionType] constant, and refers to the way the timing of the animation is handled (see [code]http://easings.net/[/code] for some examples). The second accepts an [enum EaseType] constant, and controls the where [code]trans_type[/code] is applied to the interpolation (in the beginning, the end, or both). If you don't know which transition and easing to pick, you can try different [enum TransitionType] constants with [code]EASE_IN_OUT[/code], and use the one that looks best.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index c323cf6992..1f8eb47044 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -259,10 +259,10 @@
</methods>
<members>
<member name="x" type="float" setter="" getter="">
- The vector's x component.
+ The vector's x component. Also accessible by using the index position [code][0][/code].
</member>
<member name="y" type="float" setter="" getter="">
- The vector's y component.
+ The vector's y component. Also accessible by using the index position [code][1][/code].
</member>
</members>
<constants>
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index 8c4e08778d..2499ba75ff 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -260,13 +260,13 @@
</methods>
<members>
<member name="x" type="float" setter="" getter="">
- The vector's x component.
+ The vector's x component. Also accessible by using the index position [code][0][/code].
</member>
<member name="y" type="float" setter="" getter="">
- The vector's y component.
+ The vector's y component. Also accessible by using the index position [code][1][/code].
</member>
<member name="z" type="float" setter="" getter="">
- The vector's z component.
+ The vector's z component. Also accessible by using the index position [code][2][/code].
</member>
</members>
<constants>
diff --git a/doc/classes/YSort.xml b/doc/classes/YSort.xml
index 12b9cb623f..45ae8645b1 100644
--- a/doc/classes/YSort.xml
+++ b/doc/classes/YSort.xml
@@ -14,6 +14,7 @@
</methods>
<members>
<member name="sort_enabled" type="bool" setter="set_sort_enabled" getter="is_sort_enabled">
+ If [code]true[/code] child nodes are sorted, otherwise sorting is disabled. Default: [code]true[/code].
</member>
</members>
<constants>
diff --git a/doc/tools/doc_merge.py b/doc/tools/doc_merge.py
index 57ac4bdcdd..496d5dcb74 100644
--- a/doc/tools/doc_merge.py
+++ b/doc/tools/doc_merge.py
@@ -82,7 +82,7 @@ def find_signal_descr(old_class, name):
def find_constant_descr(old_class, name):
- if (old_class == None):
+ if (old_class is None):
return None
constants = old_class.find("constants")
if(constants != None and len(list(constants)) > 0):
diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py
index b3d6d32c26..7b7cc52547 100755
--- a/doc/tools/makerst.py
+++ b/doc/tools/makerst.py
@@ -375,7 +375,7 @@ def make_method(
event=False,
pp=None
):
- if (declare or pp == None):
+ if (declare or pp is None):
t = '- '
else:
t = ""
@@ -405,7 +405,7 @@ def make_method(
t += 'void'
t += ' '
- if declare or pp == None:
+ if declare or pp is None:
s = '**' + method_data.attrib['name'] + '** '
else:
@@ -577,7 +577,7 @@ def make_rst_class(node):
make_method(f, name, m, True, True)
f.write('\n')
d = m.find('description')
- if d == None or d.text.strip() == '':
+ if d is None or d.text.strip() == '':
continue
f.write(rstize_text(d.text.strip(), name))
f.write("\n\n")
@@ -676,7 +676,7 @@ def make_rst_class(node):
make_method(f, name, m, True)
f.write('\n')
d = m.find('description')
- if d == None or d.text.strip() == '':
+ if d is None or d.text.strip() == '':
continue
f.write(rstize_text(d.text.strip(), name))
f.write("\n\n")
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp
index aaec63d7ff..850b90d59b 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.cpp
+++ b/drivers/coreaudio/audio_driver_coreaudio.cpp
@@ -145,9 +145,6 @@ Error AudioDriverCoreAudio::init() {
unsigned int buffer_size = buffer_frames * channels;
samples_in.resize(buffer_size);
input_buf.resize(buffer_size);
- input_buffer.resize(buffer_size * 8);
- input_position = 0;
- input_size = 0;
print_verbose("CoreAudio: detected " + itos(channels) + " channels");
print_verbose("CoreAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
@@ -487,6 +484,8 @@ void AudioDriverCoreAudio::capture_finish() {
Error AudioDriverCoreAudio::capture_start() {
+ input_buffer_init(buffer_frames);
+
OSStatus result = AudioOutputUnitStart(input_unit);
if (result != noErr) {
ERR_PRINTS("AudioOutputUnitStart failed, code: " + itos(result));
diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp
index 18b5dd3483..9227c04e71 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.cpp
+++ b/drivers/gles2/rasterizer_canvas_gles2.cpp
@@ -1111,6 +1111,7 @@ void RasterizerCanvasGLES2::initialize() {
// polygon buffer
{
uint32_t poly_size = GLOBAL_DEF("rendering/limits/buffers/canvas_polygon_buffer_size_kb", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_buffer_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater"));
poly_size *= 1024;
poly_size = MAX(poly_size, (2 + 2 + 4) * 4 * sizeof(float));
glGenBuffers(1, &data.polygon_buffer);
@@ -1122,6 +1123,7 @@ void RasterizerCanvasGLES2::initialize() {
glBindBuffer(GL_ARRAY_BUFFER, 0);
uint32_t index_size = GLOBAL_DEF("rendering/limits/buffers/canvas_polygon_index_size_kb", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_index_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_index_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater"));
index_size *= 1024; // kb
glGenBuffers(1, &data.polygon_index_buffer);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer);
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index fbcbebc88c..c4b6c607a2 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -2455,13 +2455,20 @@ void RasterizerSceneGLES2::_draw_sky(RasterizerStorageGLES2::Sky *p_sky, const C
glEnableVertexAttribArray(VS::ARRAY_VERTEX);
glEnableVertexAttribArray(VS::ARRAY_TEX_UV);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_ASYM_PANO, asymmetrical);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_PANORAMA, !asymmetrical);
storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_MULTIPLIER, true);
storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUBEMAP, false);
- storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_PANORAMA, true);
storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_COPY_SECTION, false);
storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUSTOM_ALPHA, false);
storage->shaders.copy.bind();
storage->shaders.copy.set_uniform(CopyShaderGLES2::MULTIPLIER, p_energy);
+ if (asymmetrical) {
+ // pack the bits we need from our projection matrix
+ storage->shaders.copy.set_uniform(CopyShaderGLES2::ASYM_PROJ, camera.matrix[2][0], camera.matrix[0][0], camera.matrix[2][1], camera.matrix[1][1]);
+ ///@TODO I couldn't get mat3 + p_transform.basis to work, that would be better here.
+ storage->shaders.copy.set_uniform(CopyShaderGLES2::PANO_TRANSFORM, p_transform);
+ }
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
@@ -2469,6 +2476,8 @@ void RasterizerSceneGLES2::_draw_sky(RasterizerStorageGLES2::Sky *p_sky, const C
glDisableVertexAttribArray(VS::ARRAY_TEX_UV);
glBindBuffer(GL_ARRAY_BUFFER, 0);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_ASYM_PANO, false);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_PANORAMA, false);
storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_MULTIPLIER, false);
storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUBEMAP, false);
}
@@ -3037,6 +3046,7 @@ void RasterizerSceneGLES2::initialize() {
{
uint32_t immediate_buffer_size = GLOBAL_DEF("rendering/limits/buffers/immediate_buffer_size_kb", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/immediate_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/immediate_buffer_size_kb", PROPERTY_HINT_RANGE, "0,8192,1,or_greater"));
glGenBuffers(1, &state.immediate_buffer);
glBindBuffer(GL_ARRAY_BUFFER, state.immediate_buffer);
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index d5865064cf..c4c5093540 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -613,8 +613,72 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, int p_layer)
return Ref<Image>(img);
#else
- ERR_EXPLAIN("Sorry, It's not possible to obtain images back in OpenGL ES");
- ERR_FAIL_V(Ref<Image>());
+ Image::Format real_format;
+ GLenum gl_format;
+ GLenum gl_internal_format;
+ GLenum gl_type;
+ bool compressed;
+ _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, gl_format, gl_internal_format, gl_type, compressed);
+
+ PoolVector<uint8_t> data;
+
+ int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, Image::FORMAT_RGBA8, false);
+
+ data.resize(data_size * 2); //add some memory at the end, just in case for buggy drivers
+ PoolVector<uint8_t>::Write wb = data.write();
+
+ GLuint temp_framebuffer;
+ glGenFramebuffers(1, &temp_framebuffer);
+
+ GLuint temp_color_texture;
+ glGenTextures(1, &temp_color_texture);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, temp_framebuffer);
+
+ glBindTexture(GL_TEXTURE_2D, temp_color_texture);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texture->alloc_width, texture->alloc_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, temp_color_texture, 0);
+
+ glDepthMask(GL_FALSE);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_CULL_FACE);
+ glDisable(GL_BLEND);
+ glDepthFunc(GL_LEQUAL);
+ glColorMask(1, 1, 1, 1);
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, texture->tex_id);
+
+ glViewport(0, 0, texture->alloc_width, texture->alloc_height);
+
+ shaders.copy.bind();
+
+ glClearColor(0.0, 0.0, 0.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ bind_quad_array();
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+ glReadPixels(0, 0, texture->alloc_width, texture->alloc_height, GL_RGBA, GL_UNSIGNED_BYTE, &wb[0]);
+
+ glDeleteTextures(1, &temp_color_texture);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ glDeleteFramebuffers(1, &temp_framebuffer);
+
+ wb = PoolVector<uint8_t>::Write();
+
+ data.resize(data_size);
+
+ Image *img = memnew(Image(texture->alloc_width, texture->alloc_height, false, Image::FORMAT_RGBA8, data));
+ if (!texture->compressed) {
+ img->convert(real_format);
+ }
+
+ return Ref<Image>(img);
+
#endif
}
diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl
index b990384949..79d4eb2243 100644
--- a/drivers/gles2/shaders/canvas.glsl
+++ b/drivers/gles2/shaders/canvas.glsl
@@ -148,7 +148,10 @@ void main() {
vec4 color = color_interp;
+#if !defined(COLOR_USED)
+ //default behavior, texture by color
color *= texture2D(color_texture, uv_interp);
+#endif
#ifdef SCREEN_UV_USED
vec2 screen_uv = gl_FragCoord.xy * screen_pixel_size;
diff --git a/drivers/gles2/shaders/copy.glsl b/drivers/gles2/shaders/copy.glsl
index 16bbde196d..0b8da4f875 100644
--- a/drivers/gles2/shaders/copy.glsl
+++ b/drivers/gles2/shaders/copy.glsl
@@ -35,6 +35,8 @@ void main() {
#if defined(USE_CUBEMAP) || defined(USE_PANORAMA)
cube_interp = cube_in;
+#elif defined(USE_ASYM_PANO)
+ uv_interp = vertex_attrib.xy;
#else
uv_interp = uv_in;
#endif
@@ -68,6 +70,11 @@ varying vec2 uv_interp;
#endif
/* clang-format on */
+#ifdef USE_ASYM_PANO
+uniform highp mat4 pano_transform;
+uniform highp vec4 asym_proj;
+#endif
+
#ifdef USE_CUBEMAP
uniform samplerCube source_cube; // texunit:0
#else
@@ -108,6 +115,21 @@ void main() {
vec4 color = texturePanorama(source, normalize(cube_interp));
+#elif defined(USE_ASYM_PANO)
+
+ // When an asymmetrical projection matrix is used (applicable for stereoscopic rendering i.e. VR) we need to do this calculation per fragment to get a perspective correct result.
+ // Note that we're ignoring the x-offset for IPD, with Z sufficiently in the distance it becomes neglectible, as a result we could probably just set cube_normal.z to -1.
+ // The Matrix[2][0] (= asym_proj.x) and Matrix[2][1] (= asym_proj.z) values are what provide the right shift in the image.
+
+ vec3 cube_normal;
+ cube_normal.z = -1000000.0;
+ cube_normal.x = (cube_normal.z * (-uv_interp.x - asym_proj.x)) / asym_proj.y;
+ cube_normal.y = (cube_normal.z * (-uv_interp.y - asym_proj.z)) / asym_proj.a;
+ cube_normal = mat3(pano_transform) * cube_normal;
+ cube_normal.z = -cube_normal.z;
+
+ vec4 color = texturePanorama(source, normalize(cube_normal.xyz));
+
#elif defined(USE_CUBEMAP)
vec4 color = textureCube(source_cube, normalize(cube_interp));
#else
diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl
index 7b57f5d497..2a781605d1 100644
--- a/drivers/gles2/shaders/scene.glsl
+++ b/drivers/gles2/shaders/scene.glsl
@@ -359,7 +359,7 @@ void main() {
normal = normalize((world_matrix * vec4(normal, 0.0)).xyz);
#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP)
- tangent = normalize((world_matrix * vec4(tangent, 0.0)), xyz);
+ tangent = normalize((world_matrix * vec4(tangent, 0.0)).xyz);
binormal = normalize((world_matrix * vec4(binormal, 0.0)).xyz);
#endif
#endif
@@ -1307,8 +1307,7 @@ LIGHT_SHADER_CODE
#define SAMPLE_SHADOW_TEXEL(p_shadow, p_pos, p_depth) step(p_depth, texture2D(p_shadow, p_pos).r)
#define SAMPLE_SHADOW_TEXEL_PROJ(p_shadow, p_pos) step(p_pos.z, texture2DProj(p_shadow, p_pos).r)
-float sample_shadow(
- highp sampler2D shadow, highp vec4 spos) {
+float sample_shadow(highp sampler2D shadow, highp vec4 spos) {
#ifdef SHADOW_MODE_PCF_13
@@ -1923,12 +1922,12 @@ FRAGMENT_SHADER_CODE
highp vec4 splane = shadow_coord;
splane.xyz /= splane.w;
- float shadow = sample_shadow(light_shadow_atlas, splane.xy, splane.z);
+ float shadow = sample_shadow(light_shadow_atlas, splane);
light_att *= shadow;
}
#endif
-#endif
+#endif // LIGHT_MODE_SPOT
#ifdef USE_VERTEX_LIGHTING
//vertex lighting
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index a9b46baf53..f0932c2f80 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -2027,6 +2027,7 @@ void RasterizerCanvasGLES3::initialize() {
{
uint32_t poly_size = GLOBAL_DEF_RST("rendering/limits/buffers/canvas_polygon_buffer_size_kb", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_buffer_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater"));
poly_size *= 1024; //kb
poly_size = MAX(poly_size, (2 + 2 + 4) * 4 * sizeof(float));
glGenBuffers(1, &data.polygon_buffer);
@@ -2074,6 +2075,7 @@ void RasterizerCanvasGLES3::initialize() {
glGenVertexArrays(1, &data.polygon_buffer_pointer_array);
uint32_t index_size = GLOBAL_DEF_RST("rendering/limits/buffers/canvas_polygon_index_buffer_size_kb", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_index_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_index_buffer_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater"));
index_size *= 1024; //kb
glGenBuffers(1, &data.polygon_index_buffer);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer);
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index d3cd01a903..2f6a556773 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -436,6 +436,7 @@ void RasterizerGLES3::register_config() {
GLOBAL_DEF("rendering/quality/filters/anisotropic_filter_level", 4);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/anisotropic_filter_level", PropertyInfo(Variant::INT, "rendering/quality/filters/anisotropic_filter_level", PROPERTY_HINT_RANGE, "1,16,1"));
GLOBAL_DEF("rendering/limits/time/time_rollover_secs", 3600);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/time/time_rollover_secs", PropertyInfo(Variant::REAL, "rendering/limits/time/time_rollover_secs", PROPERTY_HINT_RANGE, "0,10000,1,or_greater"));
}
RasterizerGLES3::RasterizerGLES3() {
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index fcb68f44fe..792e9eb238 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1428,7 +1428,16 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo
if (particles->draw_order == VS::PARTICLES_DRAW_ORDER_VIEW_DEPTH && particles->particle_valid_histories[1]) {
glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffer_histories[1]); //modify the buffer, this was used 2 frames ago so it should be good enough for flushing
- RasterizerGLES3Particle *particle_array = (RasterizerGLES3Particle *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 24 * sizeof(float), GL_MAP_READ_BIT | GL_MAP_WRITE_BIT);
+ RasterizerGLES3Particle *particle_array;
+#ifndef __EMSCRIPTEN__
+ particle_array = static_cast<RasterizerGLES3Particle *>(glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 24 * sizeof(float), GL_MAP_READ_BIT | GL_MAP_WRITE_BIT));
+#else
+ PoolVector<RasterizerGLES3Particle> particle_vector;
+ particle_vector.resize(particles->amount);
+ PoolVector<RasterizerGLES3Particle>::Write w = particle_vector.write();
+ particle_array = w.ptr();
+ glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(RasterizerGLES3Particle), particle_array);
+#endif
SortArray<RasterizerGLES3Particle, RasterizerGLES3ParticleSort> sorter;
@@ -1440,7 +1449,17 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo
sorter.sort(particle_array, particles->amount);
+#ifndef __EMSCRIPTEN__
glUnmapBuffer(GL_ARRAY_BUFFER);
+#else
+ w = PoolVector<RasterizerGLES3Particle>::Write();
+ particle_array = NULL;
+ {
+ PoolVector<RasterizerGLES3Particle>::Read r = particle_vector.read();
+ glBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(RasterizerGLES3Particle), r.ptr());
+ }
+ particle_vector = PoolVector<RasterizerGLES3Particle>();
+#endif
#ifdef DEBUG_ENABLED
if (state.debug_draw == VS::VIEWPORT_DEBUG_DRAW_WIREFRAME && s->instancing_array_wireframe_id) {
glBindVertexArray(s->instancing_array_wireframe_id); // use the wireframe instancing array ID
@@ -4852,10 +4871,7 @@ void RasterizerSceneGLES3::initialize() {
glBindBuffer(GL_UNIFORM_BUFFER, 0);
render_list.max_elements = GLOBAL_DEF_RST("rendering/limits/rendering/max_renderable_elements", (int)RenderList::DEFAULT_MAX_ELEMENTS);
- if (render_list.max_elements > 1000000)
- render_list.max_elements = 1000000;
- if (render_list.max_elements < 1024)
- render_list.max_elements = 1024;
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/rendering/max_renderable_elements", PropertyInfo(Variant::INT, "rendering/limits/rendering/max_renderable_elements", PROPERTY_HINT_RANGE, "1024,1000000,1"));
{
//quad buffers
@@ -5054,6 +5070,7 @@ void RasterizerSceneGLES3::initialize() {
{
uint32_t immediate_buffer_size = GLOBAL_DEF("rendering/limits/buffers/immediate_buffer_size_kb", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/immediate_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/immediate_buffer_size_kb", PROPERTY_HINT_RANGE, "0,8192,1,or_greater"));
glGenBuffers(1, &state.immediate_buffer);
glBindBuffer(GL_ARRAY_BUFFER, state.immediate_buffer);
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index a9aa152f10..c06ef805a6 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -101,6 +101,28 @@
#define _EXT_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
#define _EXT_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
+#ifdef __EMSCRIPTEN__
+#include <emscripten/emscripten.h>
+
+void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) {
+
+ /* clang-format off */
+ EM_ASM({
+ GLctx.getBufferSubData($0, $1, HEAPU8, $2, $3);
+ }, target, offset, data, size);
+ /* clang-format on */
+}
+
+void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) {
+
+ /* clang-format off */
+ EM_ASM({
+ GLctx.bufferSubData($0, $1, HEAPU8, $2, $3);
+ }, target, offset, data, size);
+ /* clang-format on */
+}
+#endif
+
void glTexStorage2DCustom(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type) {
#ifdef GLES_OVER_GL
@@ -1094,8 +1116,78 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer)
return Ref<Image>(img);
#else
- ERR_EXPLAIN("Sorry, It's not possible to obtain images back in OpenGL ES");
- ERR_FAIL_V(Ref<Image>());
+ Image::Format real_format;
+ GLenum gl_format;
+ GLenum gl_internal_format;
+ GLenum gl_type;
+ bool compressed;
+ bool srgb;
+ _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, gl_format, gl_internal_format, gl_type, compressed, srgb);
+
+ PoolVector<uint8_t> data;
+
+ int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, Image::FORMAT_RGBA8, false);
+
+ data.resize(data_size * 2); //add some memory at the end, just in case for buggy drivers
+ PoolVector<uint8_t>::Write wb = data.write();
+
+ GLuint temp_framebuffer;
+ glGenFramebuffers(1, &temp_framebuffer);
+
+ GLuint temp_color_texture;
+ glGenTextures(1, &temp_color_texture);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, temp_framebuffer);
+
+ glBindTexture(GL_TEXTURE_2D, temp_color_texture);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texture->alloc_width, texture->alloc_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+
+ print_line(itos(texture->alloc_width) + " xx " + itos(texture->alloc_height) + " -> " + itos(real_format));
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, temp_color_texture, 0);
+
+ glDepthMask(GL_FALSE);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_CULL_FACE);
+ glDisable(GL_BLEND);
+ glDepthFunc(GL_LEQUAL);
+ glColorMask(1, 1, 1, 1);
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, texture->tex_id);
+
+ glViewport(0, 0, texture->alloc_width, texture->alloc_height);
+
+ shaders.copy.bind();
+
+ shaders.copy.set_conditional(CopyShaderGLES3::LINEAR_TO_SRGB, !srgb);
+
+ glClearColor(0.0, 0.0, 0.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ glBindVertexArray(resources.quadie_array);
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ glBindVertexArray(0);
+
+ glReadPixels(0, 0, texture->alloc_width, texture->alloc_height, GL_RGBA, GL_UNSIGNED_BYTE, &wb[0]);
+
+ shaders.copy.set_conditional(CopyShaderGLES3::LINEAR_TO_SRGB, false);
+
+ glDeleteTextures(1, &temp_color_texture);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ glDeleteFramebuffers(1, &temp_framebuffer);
+
+ wb = PoolVector<uint8_t>::Write();
+
+ data.resize(data_size);
+
+ Image *img = memnew(Image(texture->alloc_width, texture->alloc_height, false, Image::FORMAT_RGBA8, data));
+ if (!texture->compressed) {
+ img->convert(real_format);
+ }
+
+ return Ref<Image>(img);
#endif
}
@@ -3494,21 +3586,26 @@ PoolVector<uint8_t> RasterizerStorageGLES3::mesh_surface_get_array(RID p_mesh, i
Surface *surface = mesh->surfaces[p_surface];
- glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id);
- void *data = glMapBufferRange(GL_ARRAY_BUFFER, 0, surface->array_byte_size, GL_MAP_READ_BIT);
-
- ERR_FAIL_COND_V(!data, PoolVector<uint8_t>());
-
PoolVector<uint8_t> ret;
ret.resize(surface->array_byte_size);
+ glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id);
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ {
+ PoolVector<uint8_t>::Write w = ret.write();
+ glGetBufferSubData(GL_ARRAY_BUFFER, 0, surface->array_byte_size, w.ptr());
+ }
+#else
+ void *data = glMapBufferRange(GL_ARRAY_BUFFER, 0, surface->array_byte_size, GL_MAP_READ_BIT);
+ ERR_FAIL_NULL_V(data, PoolVector<uint8_t>());
{
-
PoolVector<uint8_t>::Write w = ret.write();
copymem(w.ptr(), data, surface->array_byte_size);
}
glUnmapBuffer(GL_ARRAY_BUFFER);
+#endif
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
return ret;
}
@@ -3521,22 +3618,26 @@ PoolVector<uint8_t> RasterizerStorageGLES3::mesh_surface_get_index_array(RID p_m
ERR_FAIL_COND_V(surface->index_array_len == 0, PoolVector<uint8_t>());
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id);
- void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, GL_MAP_READ_BIT);
-
- ERR_FAIL_COND_V(!data, PoolVector<uint8_t>());
-
PoolVector<uint8_t> ret;
ret.resize(surface->index_array_byte_size);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id);
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ {
+ PoolVector<uint8_t>::Write w = ret.write();
+ glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, w.ptr());
+ }
+#else
+ void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, GL_MAP_READ_BIT);
+ ERR_FAIL_NULL_V(data, PoolVector<uint8_t>());
{
-
PoolVector<uint8_t>::Write w = ret.write();
copymem(w.ptr(), data, surface->index_array_byte_size);
}
-
glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
+#endif
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
return ret;
}
@@ -3577,23 +3678,26 @@ Vector<PoolVector<uint8_t> > RasterizerStorageGLES3::mesh_surface_get_blend_shap
for (int i = 0; i < mesh->surfaces[p_surface]->blend_shapes.size(); i++) {
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh->surfaces[p_surface]->blend_shapes[i].vertex_id);
- void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, GL_MAP_READ_BIT);
-
- ERR_FAIL_COND_V(!data, Vector<PoolVector<uint8_t> >());
-
PoolVector<uint8_t> ret;
ret.resize(mesh->surfaces[p_surface]->array_byte_size);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh->surfaces[p_surface]->blend_shapes[i].vertex_id);
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ {
+ PoolVector<uint8_t>::Write w = ret.write();
+ glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, w.ptr());
+ }
+#else
+ void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, GL_MAP_READ_BIT);
+ ERR_FAIL_COND_V(!data, Vector<PoolVector<uint8_t> >());
{
-
PoolVector<uint8_t>::Write w = ret.write();
copymem(w.ptr(), data, mesh->surfaces[p_surface]->array_byte_size);
}
+ glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
+#endif
bsarr.push_back(ret);
-
- glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
}
return bsarr;
@@ -6001,9 +6105,21 @@ AABB RasterizerStorageGLES3::particles_get_current_aabb(RID p_particles) {
const Particles *particles = particles_owner.getornull(p_particles);
ERR_FAIL_COND_V(!particles, AABB());
+ const float *data;
glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffers[0]);
- float *data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, GL_MAP_READ_BIT);
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ PoolVector<uint8_t> vector;
+ vector.resize(particles->amount * 16 * 6);
+ {
+ PoolVector<uint8_t>::Write w = vector.write();
+ glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, w.ptr());
+ }
+ PoolVector<uint8_t>::Read r = vector.read();
+ data = reinterpret_cast<const float *>(r.ptr());
+#else
+ data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, GL_MAP_READ_BIT);
+#endif
AABB aabb;
Transform inv = particles->emission_transform.affine_inverse();
@@ -6020,7 +6136,13 @@ AABB RasterizerStorageGLES3::particles_get_current_aabb(RID p_particles) {
aabb.expand_to(pos);
}
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ r = PoolVector<uint8_t>::Read();
+ vector = PoolVector<uint8_t>();
+#else
glUnmapBuffer(GL_ARRAY_BUFFER);
+#endif
+
glBindBuffer(GL_ARRAY_BUFFER, 0);
float longest_axis = 0;
@@ -7686,6 +7808,8 @@ void RasterizerStorageGLES3::initialize() {
{
//transform feedback buffers
uint32_t xf_feedback_size = GLOBAL_DEF_RST("rendering/limits/buffers/blend_shape_max_buffer_size_kb", 4096);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/blend_shape_max_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/blend_shape_max_buffer_size_kb", PROPERTY_HINT_RANGE, "0,8192,1,or_greater"));
+
for (int i = 0; i < 2; i++) {
glGenBuffers(1, &resources.transform_feedback_buffers[i]);
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 9a4798ac2a..8c26e09037 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -43,6 +43,12 @@
#include "shaders/cubemap_filter.glsl.gen.h"
#include "shaders/particles.glsl.gen.h"
+// WebGL 2.0 has no MapBufferRange/UnmapBuffer, but offers a non-ES style BufferSubData API instead.
+#ifdef __EMSCRIPTEN__
+void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+#endif
+
class RasterizerCanvasGLES3;
class RasterizerSceneGLES3;
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 8388b15edb..91ab34f775 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -2053,7 +2053,7 @@ FRAGMENT_SHADER_CODE
emission = emission * rev_amount + fog_color * fog_amount;
ambient_light *= rev_amount;
- specular_light *rev_amount;
+ specular_light *= rev_amount;
diffuse_light *= rev_amount;
}
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
index 9c02549e39..d78316945f 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
@@ -613,20 +613,18 @@ Error AudioDriverPulseAudio::capture_init_device() {
break;
}
- print_verbose("PulseAudio: detected " + itos(pa_rec_map.channels) + " input channels");
-
pa_sample_spec spec;
spec.format = PA_SAMPLE_S16LE;
spec.channels = pa_rec_map.channels;
spec.rate = mix_rate;
- int latency = 30;
- input_buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
- int buffer_size = input_buffer_frames * spec.channels;
+ int input_latency = 30;
+ int input_buffer_frames = closest_power_of_2(input_latency * mix_rate / 1000);
+ int input_buffer_size = input_buffer_frames * spec.channels;
pa_buffer_attr attr;
- attr.fragsize = buffer_size * sizeof(int16_t);
+ attr.fragsize = input_buffer_size * sizeof(int16_t);
pa_rec_str = pa_stream_new(pa_ctx, "Record", &spec, &pa_rec_map);
if (pa_rec_str == NULL) {
@@ -642,9 +640,10 @@ Error AudioDriverPulseAudio::capture_init_device() {
ERR_FAIL_V(ERR_CANT_OPEN);
}
- input_buffer.resize(input_buffer_frames * 8);
- input_position = 0;
- input_size = 0;
+ input_buffer_init(input_buffer_frames);
+
+ print_verbose("PulseAudio: detected " + itos(pa_rec_map.channels) + " input channels");
+ print_verbose("PulseAudio: input buffer frames: " + itos(input_buffer_frames) + " calculated latency: " + itos(input_buffer_frames * 1000 / mix_rate) + "ms");
return OK;
}
@@ -760,7 +759,6 @@ AudioDriverPulseAudio::AudioDriverPulseAudio() {
mix_rate = 0;
buffer_frames = 0;
- input_buffer_frames = 0;
pa_buffer_size = 0;
channels = 0;
pa_ready = 0;
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h
index f8358a452b..d8bab841ff 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.h
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.h
@@ -64,7 +64,6 @@ class AudioDriverPulseAudio : public AudioDriver {
unsigned int mix_rate;
unsigned int buffer_frames;
- unsigned int input_buffer_frames;
unsigned int pa_buffer_size;
int channels;
int pa_ready;
diff --git a/drivers/rtaudio/audio_driver_rtaudio.cpp b/drivers/rtaudio/audio_driver_rtaudio.cpp
index 9353128333..bc6ceb1e7e 100644
--- a/drivers/rtaudio/audio_driver_rtaudio.cpp
+++ b/drivers/rtaudio/audio_driver_rtaudio.cpp
@@ -114,11 +114,12 @@ Error AudioDriverRtAudio::init() {
unsigned int buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
print_verbose("Audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
- short int tries = 2;
+ short int tries = 4;
- while (tries >= 0) {
+ while (tries > 0) {
switch (speaker_mode) {
case SPEAKER_MODE_STEREO: parameters.nChannels = 2; break;
+ case SPEAKER_SURROUND_31: parameters.nChannels = 4; break;
case SPEAKER_SURROUND_51: parameters.nChannels = 6; break;
case SPEAKER_SURROUND_71: parameters.nChannels = 8; break;
};
@@ -133,7 +134,9 @@ Error AudioDriverRtAudio::init() {
ERR_PRINT("Unable to open audio, retrying with fewer channels...");
switch (speaker_mode) {
- case SPEAKER_SURROUND_51: speaker_mode = SPEAKER_MODE_STEREO; break;
+ case SPEAKER_MODE_STEREO: break; // Required to silence unhandled enum value warning.
+ case SPEAKER_SURROUND_31: speaker_mode = SPEAKER_MODE_STEREO; break;
+ case SPEAKER_SURROUND_51: speaker_mode = SPEAKER_SURROUND_31; break;
case SPEAKER_SURROUND_71: speaker_mode = SPEAKER_SURROUND_51; break;
}
diff --git a/drivers/unix/net_socket_posix.cpp b/drivers/unix/net_socket_posix.cpp
index 2cc2032cbb..f981be66ce 100644
--- a/drivers/unix/net_socket_posix.cpp
+++ b/drivers/unix/net_socket_posix.cpp
@@ -55,7 +55,7 @@
#include <netinet/tcp.h>
-#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED)
+#if defined(__APPLE__)
#define MSG_NOSIGNAL SO_NOSIGPIPE
#endif
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index 7ff27be501..279274734f 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -288,6 +288,11 @@ uint64_t OS_Unix::get_ticks_usec() const {
Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
+#ifdef __EMSCRIPTEN__
+ // Don't compile this code at all to avoid undefined references.
+ // Actual virtual call goes to OS_JavaScript.
+ ERR_FAIL_V(ERR_BUG);
+#else
if (p_blocking && r_pipe) {
String argss;
@@ -354,6 +359,7 @@ Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bo
}
return OK;
+#endif
}
Error OS_Unix::kill(const ProcessID &p_pid) {
diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp
index a91e41b008..8665f701b1 100644
--- a/drivers/wasapi/audio_driver_wasapi.cpp
+++ b/drivers/wasapi/audio_driver_wasapi.cpp
@@ -336,10 +336,7 @@ Error AudioDriverWASAPI::init_capture_device(bool reinit) {
HRESULT hr = audio_input.audio_client->GetBufferSize(&max_frames);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
- // Set the buffer size
- input_buffer.resize(max_frames * CAPTURE_BUFFER_CHANNELS);
- input_position = 0;
- input_size = 0;
+ input_buffer_init(max_frames);
return OK;
}
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index cdf0e4b829..2f2840192a 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -47,7 +47,9 @@ void EditorAbout::_notification(int p_what) {
Control *base = EditorNode::get_singleton()->get_gui_base();
Ref<Font> font = base->get_font("source", "EditorFonts");
_tpl_text->add_font_override("normal_font", font);
+ _tpl_text->add_constant_override("line_separation", 6 * EDSCALE);
_license_text->add_font_override("normal_font", font);
+ _license_text->add_constant_override("line_separation", 6 * EDSCALE);
_logo->set_texture(base->get_icon("Logo", "EditorIcons"));
} break;
}
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index 1a6188862f..218063566a 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -144,6 +144,17 @@ String EditorExportPreset::get_include_filter() const {
return include_filter;
}
+void EditorExportPreset::set_export_path(const String &p_path) {
+
+ export_path = p_path;
+ EditorExport::singleton->save_presets();
+}
+
+String EditorExportPreset::get_export_path() const {
+
+ return export_path;
+}
+
void EditorExportPreset::set_exclude_filter(const String &p_exclude) {
exclude_filter = p_exclude;
@@ -213,6 +224,7 @@ String EditorExportPreset::get_custom_features() const {
EditorExportPreset::EditorExportPreset() {
+ export_path = "";
export_filter = EXPORT_ALL_RESOURCES;
runnable = false;
}
@@ -1034,6 +1046,7 @@ void EditorExport::_save() {
}
config->set_value(section, "include_filter", preset->get_include_filter());
config->set_value(section, "exclude_filter", preset->get_exclude_filter());
+ config->set_value(section, "export_path", preset->get_export_path());
config->set_value(section, "patch_list", preset->get_patches());
String option_section = "preset." + itos(i) + ".options";
@@ -1189,6 +1202,7 @@ void EditorExport::load_config() {
preset->set_include_filter(config->get_value(section, "include_filter"));
preset->set_exclude_filter(config->get_value(section, "exclude_filter"));
+ preset->set_export_path(config->get_value(section, "export_path", ""));
Vector<String> patch_list = config->get_value(section, "patch_list");
diff --git a/editor/editor_export.h b/editor/editor_export.h
index b4ee5b89e7..d1165fd042 100644
--- a/editor/editor_export.h
+++ b/editor/editor_export.h
@@ -57,6 +57,7 @@ private:
ExportFilter export_filter;
String include_filter;
String exclude_filter;
+ String export_path;
String exporter;
Set<String> selected_files;
@@ -114,6 +115,9 @@ public:
void set_custom_features(const String &p_custom_features);
String get_custom_features() const;
+ void set_export_path(const String &p_path);
+ String get_export_path() const;
+
const List<PropertyInfo> &get_properties() const { return properties; }
EditorExportPreset();
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index f425d0a995..438d7ea306 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -1135,14 +1135,10 @@ void EditorFileDialog::_update_drives() {
}
void EditorFileDialog::_favorite_selected(int p_idx) {
-
- Vector<String> favorited = EditorSettings::get_singleton()->get_favorites();
- ERR_FAIL_INDEX(p_idx, favorited.size());
-
- dir_access->change_dir(favorited[p_idx]);
+ dir_access->change_dir(favorites->get_item_metadata(p_idx));
file->set_text("");
- invalidate();
update_dir();
+ invalidate();
_push_history();
}
@@ -1192,7 +1188,7 @@ void EditorFileDialog::_update_favorites() {
bool res = access == ACCESS_RESOURCES;
String current = get_current_dir();
- Ref<Texture> star = get_icon("Favorites", "EditorIcons");
+ Ref<Texture> folder_icon = get_icon("Folder", "EditorIcons");
favorites->clear();
favorite->set_pressed(false);
@@ -1203,16 +1199,23 @@ void EditorFileDialog::_update_favorites() {
if (cres != res)
continue;
String name = favorited[i];
-
- bool setthis = name == current;
+ bool setthis = false;
if (res && name == "res://") {
+ if (name == current)
+ setthis = true;
name = "/";
+ } else if (name.ends_with("/")) {
+ if (name == current)
+ setthis = true;
+ name = name.substr(0, name.length() - 1);
+ name = name.get_file();
+
+ favorites->add_item(name, folder_icon);
} else {
- name = name.get_file() + "/";
+ continue; // We don't handle favorite files here
}
- favorites->add_item(name, star);
favorites->set_item_metadata(favorites->get_item_count() - 1, favorited[i]);
if (setthis) {
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index d73bf86f64..a99c9656ba 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -1305,11 +1305,6 @@ void EditorFileSystem::_save_late_updated_files() {
}
}
-void EditorFileSystem::_resource_saved(const String &p_path) {
-
- EditorFileSystem::get_singleton()->update_file(p_path);
-}
-
Vector<String> EditorFileSystem::_get_dependencies(const String &p_path) {
List<String> deps;
@@ -1772,7 +1767,6 @@ EditorFileSystem::EditorFileSystem() {
abort_scan = false;
scanning_changes = false;
scanning_changes_done = false;
- ResourceSaver::set_save_callback(_resource_saved);
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (da->change_dir("res://.import") != OK) {
diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h
index 47077425a1..f6eef2a152 100644
--- a/editor/editor_file_system.h
+++ b/editor/editor_file_system.h
@@ -204,8 +204,6 @@ class EditorFileSystem : public Node {
bool _update_scan_actions();
- static void _resource_saved(const String &p_path);
-
void _update_extensions();
void _reimport_file(const String &p_file);
diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp
new file mode 100644
index 0000000000..eec4438f96
--- /dev/null
+++ b/editor/editor_folding.cpp
@@ -0,0 +1,175 @@
+#include "editor_folding.h"
+
+#include "core/os/file_access.h"
+#include "editor_settings.h"
+
+PoolVector<String> EditorFolding::_get_unfolds(const Object *p_object) {
+
+ PoolVector<String> sections;
+ sections.resize(p_object->editor_get_section_folding().size());
+ if (sections.size()) {
+ PoolVector<String>::Write w = sections.write();
+ int idx = 0;
+ for (const Set<String>::Element *E = p_object->editor_get_section_folding().front(); E; E = E->next()) {
+ w[idx++] = E->get();
+ }
+ }
+
+ return sections;
+}
+
+void EditorFolding::save_resource_folding(const RES &p_resource, const String &p_path) {
+ Ref<ConfigFile> config;
+ config.instance();
+ PoolVector<String> unfolds = _get_unfolds(p_resource.ptr());
+ config->set_value("folding", "sections_unfolded", unfolds);
+
+ String path = EditorSettings::get_singleton()->get_project_settings_dir();
+ String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
+ file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
+ config->save(file);
+}
+
+void EditorFolding::_set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds) {
+
+ int uc = p_unfolds.size();
+ PoolVector<String>::Read r = p_unfolds.read();
+ p_object->editor_clear_section_folding();
+ for (int i = 0; i < uc; i++) {
+ p_object->editor_set_section_unfold(r[i], true);
+ }
+}
+
+void EditorFolding::load_resource_folding(RES p_resource, const String &p_path) {
+
+ Ref<ConfigFile> config;
+ config.instance();
+
+ String path = EditorSettings::get_singleton()->get_project_settings_dir();
+ String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
+ file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
+
+ if (config->load(file) != OK) {
+ return;
+ }
+
+ PoolVector<String> unfolds;
+
+ if (config->has_section_key("folding", "sections_unfolded")) {
+ unfolds = config->get_value("folding", "sections_unfolded");
+ }
+ _set_unfolds(p_resource.ptr(), unfolds);
+}
+
+void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Set<RES> &resources) {
+ if (p_root != p_node) {
+ if (!p_node->get_owner()) {
+ return; //not owned, bye
+ }
+ if (p_node->get_owner() != p_root && !p_root->is_editable_instance(p_node)) {
+ return;
+ }
+ }
+
+ PoolVector<String> unfolds = _get_unfolds(p_node);
+
+ if (unfolds.size()) {
+ p_folds.push_back(p_root->get_path_to(p_node));
+ p_folds.push_back(unfolds);
+ }
+
+ List<PropertyInfo> plist;
+ p_node->get_property_list(&plist);
+ for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
+ if (E->get().type == Variant::OBJECT) {
+ RES res = p_node->get(E->get().name);
+ if (res.is_valid() && !resources.has(res) && res->get_path() != String() && !res->get_path().is_resource_file()) {
+
+ PoolVector<String> res_unfolds = _get_unfolds(res.ptr());
+ resource_folds.push_back(res->get_path());
+ resource_folds.push_back(res_unfolds);
+ resources.insert(res);
+ }
+ }
+ }
+
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+ _fill_folds(p_root, p_node->get_child(i), p_folds, resource_folds, resources);
+ }
+}
+void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path) {
+
+ Ref<ConfigFile> config;
+ config.instance();
+
+ Array unfolds, res_unfolds;
+ Set<RES> resources;
+ _fill_folds(p_scene, p_scene, unfolds, res_unfolds, resources);
+
+ config->set_value("folding", "node_unfolds", unfolds);
+ config->set_value("folding", "resource_unfolds", res_unfolds);
+
+ String path = EditorSettings::get_singleton()->get_project_settings_dir();
+ String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
+ file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
+ config->save(file);
+}
+void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
+
+ Ref<ConfigFile> config;
+ config.instance();
+
+ String path = EditorSettings::get_singleton()->get_project_settings_dir();
+ String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
+ file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
+
+ if (config->load(file) != OK) {
+ return;
+ }
+
+ Array unfolds;
+ if (config->has_section_key("folding", "node_unfolds")) {
+ unfolds = config->get_value("folding", "node_unfolds");
+ }
+ Array res_unfolds;
+ if (config->has_section_key("folding", "resource_unfolds")) {
+ res_unfolds = config->get_value("folding", "resource_unfolds");
+ }
+
+ ERR_FAIL_COND(unfolds.size() & 1);
+ ERR_FAIL_COND(res_unfolds.size() & 1);
+
+ for (int i = 0; i < unfolds.size(); i += 2) {
+ NodePath path = unfolds[i];
+ PoolVector<String> un = unfolds[i + 1];
+ Node *node = p_scene->get_node(path);
+ if (!node) {
+ continue;
+ }
+ _set_unfolds(node, un);
+ }
+
+ for (int i = 0; i < res_unfolds.size(); i += 2) {
+ String path = res_unfolds[i];
+ RES res;
+ if (ResourceCache::has(path)) {
+ res = RES(ResourceCache::get(path));
+ }
+ if (res.is_null()) {
+ continue;
+ }
+
+ PoolVector<String> unfolds = res_unfolds[i + 1];
+ _set_unfolds(res.ptr(), unfolds);
+ }
+}
+
+bool EditorFolding::has_folding_data(const String &p_path) {
+ String path = EditorSettings::get_singleton()->get_project_settings_dir();
+ String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
+ file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
+ return FileAccess::exists(file);
+}
+
+EditorFolding::EditorFolding() {
+}
diff --git a/editor/editor_folding.h b/editor/editor_folding.h
new file mode 100644
index 0000000000..cfd4b5466d
--- /dev/null
+++ b/editor/editor_folding.h
@@ -0,0 +1,25 @@
+#ifndef EDITOR_FOLDING_H
+#define EDITOR_FOLDING_H
+
+#include "scene/main/node.h"
+
+class EditorFolding {
+
+ PoolVector<String> _get_unfolds(const Object *p_object);
+ void _set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds);
+
+ void _fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Set<RES> &resources);
+
+public:
+ void save_resource_folding(const RES &p_resource, const String &p_path);
+ void load_resource_folding(RES p_resource, const String &p_path);
+
+ void save_scene_folding(const Node *p_scene, const String &p_path);
+ void load_scene_folding(Node *p_scene, const String &p_path);
+
+ bool has_folding_data(const String &p_path);
+
+ EditorFolding();
+};
+
+#endif // EDITOR_FOLDING_H
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index a90f15004a..1230588016 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -36,6 +36,50 @@
#include "multi_node_edit.h"
#include "scene/resources/packed_scene.h"
+EditorDefaultClassValueCache *EditorDefaultClassValueCache::singleton = NULL;
+
+EditorDefaultClassValueCache *EditorDefaultClassValueCache::get_singleton() {
+ return singleton;
+}
+
+Variant EditorDefaultClassValueCache::get_default_value(const StringName &p_class, const StringName &p_property) {
+
+ if (!default_values.has(p_class)) {
+
+ default_values[p_class] = Map<StringName, Variant>();
+
+ if (ClassDB::can_instance(p_class)) {
+
+ Object *c = ClassDB::instance(p_class);
+ List<PropertyInfo> plist;
+ c->get_property_list(&plist);
+ for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
+ if (E->get().usage & PROPERTY_USAGE_EDITOR) {
+
+ Variant v = c->get(E->get().name);
+ default_values[p_class][E->get().name] = v;
+ }
+ }
+ memdelete(c);
+ }
+ }
+
+ if (!default_values.has(p_class)) {
+ return Variant();
+ }
+
+ if (!default_values[p_class].has(p_property)) {
+ return Variant();
+ }
+
+ return default_values[p_class][p_property];
+}
+
+EditorDefaultClassValueCache::EditorDefaultClassValueCache() {
+ ERR_FAIL_COND(singleton != NULL);
+ singleton = this;
+}
+
Size2 EditorProperty::get_minimum_size() const {
Size2 ms;
@@ -458,6 +502,12 @@ void EditorProperty::update_reload_status() {
bool has_reload = false;
+ if (EditorDefaultClassValueCache::get_singleton()) {
+ Variant default_value = EditorDefaultClassValueCache::get_singleton()->get_default_value(object->get_class_name(), property);
+ if (default_value != Variant() && default_value != object->get(property)) {
+ has_reload = true;
+ }
+ }
if (_is_instanced_node_with_original_property_different()) {
has_reload = true;
}
@@ -651,6 +701,7 @@ void EditorProperty::_gui_input(const Ref<InputEvent> &p_event) {
Variant rev = object->call("property_get_revert", property);
emit_signal("property_changed", property, rev);
update_property();
+ return;
}
if (!object->get_script().is_null()) {
@@ -659,6 +710,16 @@ void EditorProperty::_gui_input(const Ref<InputEvent> &p_event) {
if (scr->get_property_default_value(property, orig_value)) {
emit_signal("property_changed", property, orig_value);
update_property();
+ return;
+ }
+ }
+
+ if (EditorDefaultClassValueCache::get_singleton()) {
+ Variant default_value = EditorDefaultClassValueCache::get_singleton()->get_default_value(object->get_class_name(), property);
+ if (default_value != Variant()) {
+ emit_signal("property_changed", property, default_value);
+ update_property();
+ return;
}
}
}
@@ -738,9 +799,9 @@ Control *EditorProperty::make_custom_tooltip(const String &p_text) const {
tooltip_text = p_text;
EditorHelpBit *help_bit = memnew(EditorHelpBit);
help_bit->add_style_override("panel", get_stylebox("panel", "TooltipPanel"));
- help_bit->get_rich_text()->set_fixed_size_to_width(300);
+ help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE);
- String text = TTR("Property: ") + "[u][b]" + p_text.get_slice("::", 0) + "[/b][/u]\n";
+ String text = TTR("Property:") + " [u][b]" + p_text.get_slice("::", 0) + "[/b][/u]\n";
text += p_text.get_slice("::", 1).strip_edges();
help_bit->set_text(text);
help_bit->call_deferred("set_text", text); //hack so it uses proper theme once inside scene
@@ -960,7 +1021,7 @@ Control *EditorInspectorCategory::make_custom_tooltip(const String &p_text) cons
tooltip_text = p_text;
EditorHelpBit *help_bit = memnew(EditorHelpBit);
help_bit->add_style_override("panel", get_stylebox("panel", "TooltipPanel"));
- help_bit->get_rich_text()->set_fixed_size_to_width(300);
+ help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE);
String text = "[u][b]" + p_text.get_slice("::", 0) + "[/b][/u]\n";
text += p_text.get_slice("::", 1).strip_edges();
@@ -1370,6 +1431,28 @@ void EditorInspector::update_tree() {
// TreeItem *current_category = NULL;
+ bool unfold_if_edited = false;
+
+ if (use_folding && auto_unfold_edited && get_tree()->get_edited_scene_root()) {
+ String path;
+ Node *node = Object::cast_to<Node>(object);
+ if (node) {
+ path = get_tree()->get_edited_scene_root()->get_filename();
+ }
+ Resource *res = Object::cast_to<Resource>(object);
+ if (res) {
+ if (res->get_path().is_resource_file()) {
+ path = res->get_path();
+ } else if (res->get_path().begins_with("res://")) { //internal resource
+ path = get_tree()->get_edited_scene_root()->get_filename();
+ }
+ }
+
+ if (!EditorNode::get_singleton()->get_editor_folding().has_folding_data(path)) {
+ unfold_if_edited = true;
+ }
+ }
+
String filter = search_box ? search_box->get_text() : "";
String group;
String group_base;
@@ -1380,6 +1463,8 @@ void EditorInspector::update_tree() {
object->get_property_list(&plist, true);
HashMap<String, VBoxContainer *> item_path;
+ Map<VBoxContainer *, EditorInspectorSection *> section_map;
+
item_path[""] = main_vbox;
Color sscolor = get_color("prop_subsection", "Editor");
@@ -1542,7 +1627,9 @@ void EditorInspector::update_tree() {
c.a /= level;
section->setup(acc_path, path_name, object, c, use_folding);
- item_path[acc_path] = section->get_vbox();
+ VBoxContainer *vb = section->get_vbox();
+ item_path[acc_path] = vb;
+ section_map[vb] = section;
}
current_vbox = item_path[acc_path];
level = (MIN(level + 1, 4));
@@ -1685,6 +1772,13 @@ void EditorInspector::update_tree() {
if (current_selected && ep->property == current_selected) {
ep->select(current_focusable);
}
+
+ if (unfold_if_edited && ep->can_revert_to_default()) {
+ //if edited and there is a parent section, unfold it.
+ if (current_vbox && section_map.has(current_vbox)) {
+ section_map[current_vbox]->unfold();
+ }
+ }
}
}
@@ -2181,6 +2275,10 @@ String EditorInspector::get_object_class() const {
return object_class;
}
+void EditorInspector::set_auto_unfold_edited(bool p_enable) {
+ auto_unfold_edited = p_enable;
+}
+
void EditorInspector::_bind_methods() {
ClassDB::bind_method("_property_changed", &EditorInspector::_property_changed, DEFVAL(false));
@@ -2205,6 +2303,7 @@ void EditorInspector::_bind_methods() {
ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "res"), PropertyInfo(Variant::STRING, "prop")));
ADD_SIGNAL(MethodInfo("object_id_selected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("property_edited", PropertyInfo(Variant::STRING, "property")));
+ ADD_SIGNAL(MethodInfo("property_toggled", PropertyInfo(Variant::STRING, "property"), PropertyInfo(Variant::BOOL, "checked")));
ADD_SIGNAL(MethodInfo("restart_requested"));
}
@@ -2236,6 +2335,7 @@ EditorInspector::EditorInspector() {
set_process(true);
property_focusable = -1;
use_sub_inspector_bg = false;
+ auto_unfold_edited = false;
get_v_scrollbar()->connect("value_changed", this, "_vscroll_changed");
update_scroll_request = -1;
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index dccbdb9a73..350debcb7b 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -37,6 +37,20 @@
class UndoRedo;
+class EditorDefaultClassValueCache : public Object {
+ GDCLASS(EditorDefaultClassValueCache, Object)
+
+ Map<StringName, Map<StringName, Variant> > default_values;
+
+ static EditorDefaultClassValueCache *singleton;
+
+public:
+ static EditorDefaultClassValueCache *get_singleton();
+
+ Variant get_default_value(const StringName &p_class, const StringName &p_property);
+ EditorDefaultClassValueCache();
+};
+
class EditorProperty : public Container {
GDCLASS(EditorProperty, Container)
@@ -152,6 +166,8 @@ public:
void set_draw_top_bg(bool p_draw) { draw_top_bg = p_draw; }
+ bool can_revert_to_default() const { return can_revert; }
+
EditorProperty();
};
@@ -271,6 +287,7 @@ class EditorInspector : public ScrollContainer {
bool read_only;
bool keying;
bool use_sub_inspector_bg;
+ bool auto_unfold_edited;
float refresh_countdown;
bool update_tree_pending;
@@ -365,6 +382,7 @@ public:
String get_object_class() const;
void set_use_sub_inspector_bg(bool p_enable);
+ void set_auto_unfold_edited(bool p_enable);
EditorInspector();
};
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index d01543198a..e9ce2cb8ae 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1061,6 +1061,9 @@ void EditorNode::_save_scene(String p_file, int idx) {
set_current_version(editor_data.get_undo_redo().get_version());
else
editor_data.set_edited_scene_version(0, idx);
+
+ editor_folding.save_scene_folding(scene, p_file);
+
_update_title();
_update_scene_tabs();
} else {
@@ -2907,6 +2910,8 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
_update_scene_tabs();
_add_to_recent_scenes(lpath);
+ editor_folding.load_scene_folding(new_scene, lpath);
+
prev_scene->set_disabled(previous_scenes.size() == 0);
opening_prev = false;
@@ -4544,6 +4549,19 @@ void EditorNode::_video_driver_selected(int p_which) {
_update_video_driver_color();
}
+void EditorNode::_resource_saved(RES p_resource, const String &p_path) {
+ if (EditorFileSystem::get_singleton()) {
+ EditorFileSystem::get_singleton()->update_file(p_path);
+ }
+
+ singleton->editor_folding.save_resource_folding(p_resource, p_path);
+}
+
+void EditorNode::_resource_loaded(RES p_resource, const String &p_path) {
+
+ singleton->editor_folding.load_resource_folding(p_resource, p_path);
+}
+
void EditorNode::_bind_methods() {
ClassDB::bind_method("_menu_option", &EditorNode::_menu_option);
@@ -4733,6 +4751,8 @@ EditorNode::EditorNode() {
ResourceLoader::set_timestamp_on_load(true);
ResourceSaver::set_timestamp_on_save(true);
+ default_value_cache = memnew(EditorDefaultClassValueCache);
+
{ //register importers at the beginning, so dialogs are created with the right extensions
Ref<ResourceImporterTexture> import_texture;
import_texture.instance();
@@ -4844,6 +4864,7 @@ EditorNode::EditorNode() {
EDITOR_DEF_RST("interface/scene_tabs/show_thumbnail_on_hover", true);
EDITOR_DEF_RST("interface/inspector/capitalize_properties", true);
EDITOR_DEF_RST("interface/inspector/disable_folding", false);
+ EDITOR_DEF_RST("interface/inspector/auto_unfold_edited", true);
EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false);
EDITOR_DEF("interface/inspector/horizontal_vector_types_editing", true);
EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true);
@@ -4983,7 +5004,7 @@ EditorNode::EditorNode() {
dock_select_rect_over = -1;
dock_popup_selected = -1;
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
- dock_slot[i]->set_custom_minimum_size(Size2(230, 220) * EDSCALE);
+ dock_slot[i]->set_custom_minimum_size(Size2(170, 0) * EDSCALE);
dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL);
dock_slot[i]->set_popup(dock_select_popup);
dock_slot[i]->connect("pre_popup_pressed", this, "_dock_pre_popup", varray(i));
@@ -5499,8 +5520,8 @@ EditorNode::EditorNode() {
right_r_vsplit->hide();
// Add some offsets to left_r and main hsplits to make LEFT_R and RIGHT_L docks wider than minsize
- left_r_hsplit->set_split_offset(40 * EDSCALE);
- main_hsplit->set_split_offset(-40 * EDSCALE);
+ left_r_hsplit->set_split_offset(70 * EDSCALE);
+ main_hsplit->set_split_offset(-70 * EDSCALE);
// Define corresponding default layout
@@ -5515,8 +5536,8 @@ EditorNode::EditorNode() {
for (int i = 0; i < vsplits.size(); i++)
default_layout->set_value(docks_section, "dock_split_" + itos(i + 1), 0);
default_layout->set_value(docks_section, "dock_hsplit_1", 0);
- default_layout->set_value(docks_section, "dock_hsplit_2", 40 * EDSCALE);
- default_layout->set_value(docks_section, "dock_hsplit_3", -40 * EDSCALE);
+ default_layout->set_value(docks_section, "dock_hsplit_2", 70 * EDSCALE);
+ default_layout->set_value(docks_section, "dock_hsplit_3", -70 * EDSCALE);
default_layout->set_value(docks_section, "dock_hsplit_4", 0);
_update_layouts_menu();
@@ -5829,6 +5850,9 @@ EditorNode::EditorNode() {
print_handler.userdata = this;
add_print_handler(&print_handler);
+ ResourceSaver::set_save_callback(_resource_saved);
+ ResourceLoader::set_load_callback(_resource_loaded);
+
#ifdef OSX_ENABLED
ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_MASK_ALT | KEY_1);
ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_MASK_ALT | KEY_2);
@@ -5857,6 +5881,7 @@ EditorNode::~EditorNode() {
memdelete(editor_plugins_force_input_forwarding);
memdelete(file_server);
memdelete(progress_hb);
+ memdelete(default_value_cache);
EditorSettings::destroy();
}
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 0096748ed1..33af473de3 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -38,6 +38,7 @@
#include "editor/editor_about.h"
#include "editor/editor_data.h"
#include "editor/editor_export.h"
+#include "editor/editor_folding.h"
#include "editor/editor_inspector.h"
#include "editor/editor_log.h"
#include "editor/editor_name_dialog.h"
@@ -271,6 +272,7 @@ private:
Ref<Theme> theme;
+ EditorDefaultClassValueCache *default_value_cache;
PopupMenu *recent_scenes;
SceneTreeDock *scene_tree_dock;
InspectorDock *inspector_dock;
@@ -385,6 +387,7 @@ private:
EditorSelection *editor_selection;
ProjectExportDialog *project_export;
EditorResourcePreview *resource_preview;
+ EditorFolding editor_folding;
EditorFileServer *file_server;
@@ -600,6 +603,9 @@ private:
PrintHandlerList print_handler;
static void _print_handler(void *p_this, const String &p_string, bool p_error);
+ static void _resource_saved(RES p_resource, const String &p_path);
+ static void _resource_loaded(RES p_resource, const String &p_path);
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -690,6 +696,7 @@ public:
void set_current_scene(int p_idx);
static EditorData &get_editor_data() { return singleton->editor_data; }
+ static EditorFolding &get_editor_folding() { return singleton->editor_folding; }
EditorHistory *get_editor_history() { return &editor_history; }
static VSplitContainer *get_top_split() { return singleton->top_split; }
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index b53767ba62..7c3e6dc386 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -1865,6 +1865,12 @@ void EditorPropertyNodePath::update_property() {
Node *target_node = base_node->get_node(p);
ERR_FAIL_COND(!target_node);
+ if (String(target_node->get_name()).find("@") != -1) {
+ assign->set_icon(Ref<Texture>());
+ assign->set_text(p);
+ return;
+ }
+
assign->set_text(target_node->get_name());
assign->set_icon(EditorNode::get_singleton()->get_object_icon(target_node, "Node"));
}
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 1e97920f7e..34c273fbae 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -357,7 +357,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/theme/color_theme", "Adaptive");
hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Adaptive,Default,Custom");
- _initial_set("text_editor/theme/line_spacing", 4);
+ _initial_set("text_editor/theme/line_spacing", 6);
_initial_set("text_editor/theme/selection_color", Color::html("40808080"));
_load_default_text_editor_theme();
@@ -410,7 +410,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/completion/add_type_hints", false);
_initial_set("docks/scene_tree/start_create_dialog_fully_expanded", false);
- _initial_set("docks/scene_tree/draw_relationship_lines", false);
+ _initial_set("docks/scene_tree/draw_relationship_lines", true);
_initial_set("docks/scene_tree/relationship_line_color", Color::html("464646"));
_initial_set("editors/grid_map/pick_distance", 5000.0);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 26bc43c540..2136211faa 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -225,7 +225,7 @@ void FileSystemDock::_update_tree(const Vector<String> p_uncollapsed_paths, bool
updating_tree = false;
}
-void FileSystemDock::_update_display_mode() {
+void FileSystemDock::_update_display_mode(bool p_force) {
// Compute the new display mode
DisplayMode new_display_mode;
if (display_mode_setting == DISPLAY_MODE_SETTING_TREE_ONLY) {
@@ -234,7 +234,7 @@ void FileSystemDock::_update_display_mode() {
new_display_mode = DISPLAY_MODE_SPLIT;
}
- if (new_display_mode != display_mode || old_display_mode_setting != display_mode_setting) {
+ if (p_force || new_display_mode != display_mode || old_display_mode_setting != display_mode_setting) {
display_mode = new_display_mode;
old_display_mode_setting = display_mode_setting;
button_toggle_display_mode->set_pressed(display_mode_setting == DISPLAY_MODE_SETTING_SPLIT ? true : false);
@@ -352,6 +352,11 @@ void FileSystemDock::_notification(int p_what) {
tree->set_drop_mode_flags(0);
} break;
+ case NOTIFICATION_THEME_CHANGED: {
+ if (is_visible_in_tree()) {
+ _update_display_mode(true);
+ }
+ } break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
// Update icons
String ei = "EditorIcons";
@@ -360,6 +365,11 @@ void FileSystemDock::_notification(int p_what) {
button_tree->set_icon(get_icon("Filesystem", ei));
button_hist_next->set_icon(get_icon("Forward", ei));
button_hist_prev->set_icon(get_icon("Back", ei));
+ if (button_file_list_display_mode->is_pressed()) {
+ button_file_list_display_mode->set_icon(get_icon("FileThumbnail", "EditorIcons"));
+ } else {
+ button_file_list_display_mode->set_icon(get_icon("FileList", "EditorIcons"));
+ }
tree_search_box->set_right_icon(get_icon("Search", ei));
tree_search_box->set_clear_button_enabled(true);
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index d964515572..2aa79b1ddd 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -268,7 +268,7 @@ private:
void _file_list_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata);
void _tree_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata);
- void _update_display_mode();
+ void _update_display_mode(bool p_force = false);
Vector<String> _tree_get_selected(bool remove_self_inclusion = true);
diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp
index 31eb193461..2e68609a56 100644
--- a/editor/import_dock.cpp
+++ b/editor/import_dock.cpp
@@ -38,11 +38,17 @@ public:
List<PropertyInfo> properties;
Ref<ResourceImporter> importer;
Vector<String> paths;
+ Set<StringName> checked;
+ bool checking;
bool _set(const StringName &p_name, const Variant &p_value) {
if (values.has(p_name)) {
values[p_name] = p_value;
+ if (checking) {
+ checked.insert(p_name);
+ _change_notify(String(p_name).utf8().get_data());
+ }
return true;
}
@@ -63,13 +69,24 @@ public:
for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
if (!importer->get_option_visibility(E->get().name, values))
continue;
- p_list->push_back(E->get());
+ PropertyInfo pi = E->get();
+ if (checking) {
+ pi.usage |= PROPERTY_USAGE_CHECKABLE;
+ if (checked.has(E->get().name)) {
+ pi.usage |= PROPERTY_USAGE_CHECKED;
+ }
+ }
+ p_list->push_back(pi);
}
}
void update() {
_change_notify();
}
+
+ ImportDockParameters() {
+ checking = false;
+ }
};
void ImportDock::set_edit_path(const String &p_path) {
@@ -125,6 +142,8 @@ void ImportDock::_update_options(const Ref<ConfigFile> &p_config) {
params->properties.clear();
params->values.clear();
+ params->checking = false;
+ params->checked.clear();
for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) {
@@ -205,6 +224,8 @@ void ImportDock::set_edit_multiple_paths(const Vector<String> &p_paths) {
params->properties.clear();
params->values.clear();
+ params->checking = true;
+ params->checked.clear();
for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) {
@@ -360,11 +381,21 @@ void ImportDock::_reimport() {
Error err = config->load(params->paths[i] + ".import");
ERR_CONTINUE(err != OK);
- config->set_value("remap", "importer", params->importer->get_importer_name());
- config->erase_section("params");
+ if (params->checking) {
+ //update only what edited (checkboxes)
+ for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) {
+ if (params->checked.has(E->get().name)) {
+ config->set_value("params", E->get().name, params->values[E->get().name]);
+ }
+ }
+ } else {
+ //override entirely
+ config->set_value("remap", "importer", params->importer->get_importer_name());
+ config->erase_section("params");
- for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) {
- config->set_value("params", E->get().name, params->values[E->get().name]);
+ for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) {
+ config->set_value("params", E->get().name, params->values[E->get().name]);
+ }
}
config->save(params->paths[i] + ".import");
@@ -388,11 +419,20 @@ void ImportDock::_notification(int p_what) {
} break;
}
}
+
+void ImportDock::_property_toggled(const StringName &p_prop, bool p_checked) {
+ if (p_checked) {
+ params->checked.insert(p_prop);
+ } else {
+ params->checked.erase(p_prop);
+ }
+}
void ImportDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_reimport"), &ImportDock::_reimport);
ClassDB::bind_method(D_METHOD("_preset_selected"), &ImportDock::_preset_selected);
ClassDB::bind_method(D_METHOD("_importer_selected"), &ImportDock::_importer_selected);
+ ClassDB::bind_method(D_METHOD("_property_toggled"), &ImportDock::_property_toggled);
}
void ImportDock::initialize_import_options() const {
@@ -423,6 +463,7 @@ ImportDock::ImportDock() {
import_opts = memnew(EditorInspector);
add_child(import_opts);
import_opts->set_v_size_flags(SIZE_EXPAND_FILL);
+ import_opts->connect("property_toggled", this, "_property_toggled");
hb = memnew(HBoxContainer);
add_child(hb);
diff --git a/editor/import_dock.h b/editor/import_dock.h
index 41c7298d9a..632fd39700 100644
--- a/editor/import_dock.h
+++ b/editor/import_dock.h
@@ -60,6 +60,7 @@ class ImportDock : public VBoxContainer {
void _importer_selected(int i_idx);
void _update_options(const Ref<ConfigFile> &p_config = Ref<ConfigFile>());
+ void _property_toggled(const StringName &p_prop, bool p_checked);
void _reimport();
enum {
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index 750fca2852..2a8885c0a4 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -593,6 +593,7 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
inspector->set_undo_redo(&editor_data->get_undo_redo());
inspector->set_use_filter(true); // TODO: check me
+ inspector->set_auto_unfold_edited(bool(EDITOR_GET("interface/inspector/auto_unfold_edited")));
inspector->connect("resource_selected", this, "_resource_selected");
inspector->connect("property_keyed", this, "_property_keyed");
diff --git a/editor/plugins/baked_lightmap_editor_plugin.cpp b/editor/plugins/baked_lightmap_editor_plugin.cpp
index e65a697857..40e3bb5be2 100644
--- a/editor/plugins/baked_lightmap_editor_plugin.cpp
+++ b/editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -108,7 +108,7 @@ void BakedLightmapEditorPlugin::_bind_methods() {
BakedLightmapEditorPlugin::BakedLightmapEditorPlugin(EditorNode *p_node) {
editor = p_node;
- bake = memnew(Button);
+ bake = memnew(ToolButton);
bake->set_icon(editor->get_gui_base()->get_icon("Bake", "EditorIcons"));
bake->set_text(TTR("Bake Lightmaps"));
bake->hide();
diff --git a/editor/plugins/baked_lightmap_editor_plugin.h b/editor/plugins/baked_lightmap_editor_plugin.h
index a32b573851..8d3b5b1dd6 100644
--- a/editor/plugins/baked_lightmap_editor_plugin.h
+++ b/editor/plugins/baked_lightmap_editor_plugin.h
@@ -42,7 +42,7 @@ class BakedLightmapEditorPlugin : public EditorPlugin {
BakedLightmap *lightmap;
- Button *bake;
+ ToolButton *bake;
EditorNode *editor;
static EditorProgress *tmp_progress;
diff --git a/editor/plugins/gi_probe_editor_plugin.cpp b/editor/plugins/gi_probe_editor_plugin.cpp
index 06da64b181..5fc5cad1ef 100644
--- a/editor/plugins/gi_probe_editor_plugin.cpp
+++ b/editor/plugins/gi_probe_editor_plugin.cpp
@@ -90,7 +90,7 @@ void GIProbeEditorPlugin::_bind_methods() {
GIProbeEditorPlugin::GIProbeEditorPlugin(EditorNode *p_node) {
editor = p_node;
- bake = memnew(Button);
+ bake = memnew(ToolButton);
bake->set_icon(editor->get_gui_base()->get_icon("Bake", "EditorIcons"));
bake->set_text(TTR("Bake GI Probe"));
bake->hide();
diff --git a/editor/plugins/gi_probe_editor_plugin.h b/editor/plugins/gi_probe_editor_plugin.h
index 017e9bd743..1b3b63f227 100644
--- a/editor/plugins/gi_probe_editor_plugin.h
+++ b/editor/plugins/gi_probe_editor_plugin.h
@@ -42,7 +42,7 @@ class GIProbeEditorPlugin : public EditorPlugin {
GIProbe *gi_probe;
- Button *bake;
+ ToolButton *bake;
EditorNode *editor;
static EditorProgress *tmp_progress;
diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp
index 186e66f980..8df40232b0 100644
--- a/editor/plugins/item_list_editor_plugin.cpp
+++ b/editor/plugins/item_list_editor_plugin.cpp
@@ -350,8 +350,6 @@ ItemListEditor::ItemListEditor() {
selected_idx = -1;
- add_child(memnew(VSeparator));
-
toolbar_button = memnew(ToolButton);
toolbar_button->set_text(TTR("Items"));
add_child(toolbar_button);
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 080d3ff894..ac69cc0df1 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -490,7 +490,7 @@ void ScriptEditor::_open_recent_script(int p_idx) {
edit(text_file, true);
return;
}
- // if it's a path then its most likely a deleted file not help
+ // if it's a path then it's most likely a deleted file not help
} else if (path.find("::") != -1) {
// built-in script
Ref<Script> script = ResourceLoader::load(path);
@@ -1363,7 +1363,9 @@ void ScriptEditor::_notification(int p_what) {
if (is_visible()) {
find_in_files_button->show();
} else {
- find_in_files->hide();
+ if (find_in_files->is_visible_in_tree()) {
+ editor->hide_bottom_panel();
+ }
find_in_files_button->hide();
}
@@ -2806,8 +2808,7 @@ void ScriptEditor::_start_find_in_files(bool with_replace) {
find_in_files->set_with_replace(with_replace);
find_in_files->start_search();
- find_in_files_button->set_pressed(true);
- find_in_files->show();
+ editor->make_bottom_panel_item_visible(find_in_files);
}
void ScriptEditor::_on_find_in_files_modified_files(PoolStringArray paths) {
@@ -3174,7 +3175,6 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
add_child(find_in_files_dialog);
find_in_files = memnew(FindInFilesPanel);
find_in_files_button = editor->add_bottom_panel_item(TTR("Search Results"), find_in_files);
- find_in_files_button->set_tooltip(TTR("Search in files"));
find_in_files->set_custom_minimum_size(Size2(0, 200) * EDSCALE);
find_in_files->connect(FindInFilesPanel::SIGNAL_RESULT_SELECTED, this, "_on_find_in_files_result_selected");
find_in_files->connect(FindInFilesPanel::SIGNAL_FILES_MODIFIED, this, "_on_find_in_files_modified_files");
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 362b8543d4..27f5910d94 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -179,7 +179,7 @@ void ScriptTextEditor::_load_theme_settings() {
text_edit->add_color_override("search_result_border_color", search_result_border_color);
text_edit->add_color_override("symbol_color", symbol_color);
- text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4));
+ text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 6));
colors_cache.symbol_color = symbol_color;
colors_cache.keyword_color = keyword_color;
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index b0d405daab..ab89d170da 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -952,8 +952,10 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (b->is_pressed()) {
int mod = _get_key_modifier(b);
- if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier")) {
- set_freelook_active(true);
+ if (!orthogonal) {
+ if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier")) {
+ set_freelook_active(true);
+ }
}
} else {
set_freelook_active(false);
@@ -1134,7 +1136,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
if (clicked) {
_select_clicked(clicked_wants_append, true);
- //clickd processing was deferred
+ // Processing was deferred.
clicked = 0;
}
@@ -1241,7 +1243,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (!clicked_includes_current) {
_select_clicked(clicked_wants_append, true);
- //clickd processing was deferred
+ // Processing was deferred.
}
_compute_edit(_edit.mouse_pos);
@@ -1339,7 +1341,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW
+ // Disable local transformation for TRANSFORM_VIEW
+ bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
float snap = 0;
if (_edit.snap || spatial_editor->is_snap_enabled()) {
@@ -1468,7 +1471,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW
+ // Disable local transformation for TRANSFORM_VIEW
+ bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
float snap = 0;
if (_edit.snap || spatial_editor->is_snap_enabled()) {
@@ -1643,6 +1647,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
nav_mode = NAVIGATION_ZOOM;
} else if (freelook_active) {
nav_mode = NAVIGATION_LOOK;
+ } else if (orthogonal) {
+ nav_mode = NAVIGATION_PAN;
}
} else if (m->get_button_mask() & BUTTON_MASK_MIDDLE) {
@@ -1793,7 +1799,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (ED_IS_SHORTCUT("spatial_editor/focus_selection", p_event)) {
_menu_option(VIEW_CENTER_TO_SELECTION);
}
- if (ED_IS_SHORTCUT("spatial_editor/switch_perspective_orthogonal", p_event)) {
+ // Orthgonal mode doesn't work in freelook.
+ if (!freelook_active && ED_IS_SHORTCUT("spatial_editor/switch_perspective_orthogonal", p_event)) {
_menu_option(orthogonal ? VIEW_PERSPECTIVE : VIEW_ORTHOGONAL);
_update_name();
}
@@ -1823,7 +1830,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
set_message(TTR("Animation Key Inserted."));
}
- if (ED_IS_SHORTCUT("spatial_editor/freelook_toggle", p_event)) {
+ // Freelook doesn't work in orthogonal mode.
+ if (!orthogonal && ED_IS_SHORTCUT("spatial_editor/freelook_toggle", p_event)) {
set_freelook_active(!is_freelook_active());
} else if (k->get_scancode() == KEY_ESCAPE) {
@@ -1911,37 +1919,38 @@ void SpatialEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, con
void SpatialEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) {
- // Freelook only works properly in perspective.
- // It could technically work in ortho, but it's terrible for a user due to FOV being a fixed width.
- if (!orthogonal) {
- real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
- real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
- bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y-axis");
-
- // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag".
- Transform prev_camera_transform = to_camera_transform(cursor);
+ if (orthogonal) {
+ _nav_pan(p_event, p_relative);
+ return;
+ }
- if (invert_y_axis) {
- cursor.x_rot -= p_relative.y * radians_per_pixel;
- } else {
- cursor.x_rot += p_relative.y * radians_per_pixel;
- }
- cursor.y_rot += p_relative.x * radians_per_pixel;
- if (cursor.x_rot > Math_PI / 2.0)
- cursor.x_rot = Math_PI / 2.0;
- if (cursor.x_rot < -Math_PI / 2.0)
- cursor.x_rot = -Math_PI / 2.0;
+ real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
+ real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
+ bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y-axis");
- // Look is like the opposite of Orbit: the focus point rotates around the camera
- Transform camera_transform = to_camera_transform(cursor);
- Vector3 pos = camera_transform.xform(Vector3(0, 0, 0));
- Vector3 prev_pos = prev_camera_transform.xform(Vector3(0, 0, 0));
- Vector3 diff = prev_pos - pos;
- cursor.pos += diff;
+ // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag".
+ Transform prev_camera_transform = to_camera_transform(cursor);
- name = "";
- _update_name();
+ if (invert_y_axis) {
+ cursor.x_rot -= p_relative.y * radians_per_pixel;
+ } else {
+ cursor.x_rot += p_relative.y * radians_per_pixel;
}
+ cursor.y_rot += p_relative.x * radians_per_pixel;
+ if (cursor.x_rot > Math_PI / 2.0)
+ cursor.x_rot = Math_PI / 2.0;
+ if (cursor.x_rot < -Math_PI / 2.0)
+ cursor.x_rot = -Math_PI / 2.0;
+
+ // Look is like the opposite of Orbit: the focus point rotates around the camera
+ Transform camera_transform = to_camera_transform(cursor);
+ Vector3 pos = camera_transform.xform(Vector3(0, 0, 0));
+ Vector3 prev_pos = prev_camera_transform.xform(Vector3(0, 0, 0));
+ Vector3 diff = prev_pos - pos;
+ cursor.pos += diff;
+
+ name = "";
+ _update_name();
}
void SpatialEditorViewport::set_freelook_active(bool active_now) {
@@ -2535,8 +2544,14 @@ void SpatialEditorViewport::_menu_option(int p_option) {
if (!se)
continue;
- Transform xform = camera_transform;
- xform.scale_basis(sp->get_scale());
+ Transform xform;
+ if (orthogonal) {
+ xform = sp->get_global_transform();
+ xform.basis.set_euler(camera_transform.basis.get_euler());
+ } else {
+ xform = camera_transform;
+ xform.scale_basis(sp->get_scale());
+ }
undo_redo->add_do_method(sp, "set_global_transform", xform);
undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_gizmo_transform());
@@ -3489,7 +3504,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT);
preview_camera = memnew(CheckBox);
- preview_camera->set_position(Point2(10 * EDSCALE, 15 * EDSCALE + view_menu->get_size().height));
+ preview_camera->set_position(Point2(10, 38) * EDSCALE); // Below the 'view_menu' MenuButton.
preview_camera->set_text(TTR("Preview"));
surface->add_child(preview_camera);
preview_camera->hide();
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 30246147c2..40781908fd 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -548,7 +548,6 @@ void SpriteFramesEditor::edit(SpriteFrames *p_frames) {
} else {
hide();
- //set_physics_process(false);
}
}
@@ -816,16 +815,26 @@ SpriteFramesEditor::SpriteFramesEditor() {
void SpriteFramesEditorPlugin::edit(Object *p_object) {
frames_editor->set_undo_redo(&get_undo_redo());
- SpriteFrames *s = Object::cast_to<SpriteFrames>(p_object);
- if (!s)
- return;
+
+ SpriteFrames *s;
+ AnimatedSprite *animated_sprite = Object::cast_to<AnimatedSprite>(p_object);
+ if (animated_sprite) {
+ s = *animated_sprite->get_sprite_frames();
+ } else {
+ s = Object::cast_to<SpriteFrames>(p_object);
+ }
frames_editor->edit(s);
}
bool SpriteFramesEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("SpriteFrames");
+ AnimatedSprite *animated_sprite = Object::cast_to<AnimatedSprite>(p_object);
+ if (animated_sprite && *animated_sprite->get_sprite_frames()) {
+ return true;
+ } else {
+ return p_object->is_class("SpriteFrames");
+ }
}
void SpriteFramesEditorPlugin::make_visible(bool p_visible) {
@@ -833,14 +842,11 @@ void SpriteFramesEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
button->show();
editor->make_bottom_panel_item_visible(frames_editor);
- //frames_editor->set_process(true);
} else {
button->hide();
if (frames_editor->is_visible_in_tree())
editor->hide_bottom_panel();
-
- //frames_editor->set_process(false);
}
}
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 4ff7046a35..1a43b16f3e 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -131,7 +131,7 @@ void TextEditor::_load_theme_settings() {
text_edit->add_color_override("search_result_border_color", search_result_border_color);
text_edit->add_color_override("symbol_color", symbol_color);
- text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4));
+ text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 6));
colors_cache.font_color = text_color;
colors_cache.symbol_color = symbol_color;
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 9988d82fb8..7936b2a1e7 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -483,6 +483,11 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
//---------------
helper = memnew(TilesetEditorContext(this));
tile_names_opacity = 0;
+
+ // config scale
+ max_scale = 10.0f;
+ min_scale = 0.1f;
+ scale_ratio = 1.2f;
}
TileSetEditor::~TileSetEditor() {
@@ -972,6 +977,15 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
}
}
}
+
+ // Mouse Wheel Event
+ const int _mouse_button_index = mb->get_button_index();
+ if (_mouse_button_index == BUTTON_WHEEL_UP && mb->get_control()) {
+ _zoom_in();
+
+ } else if (_mouse_button_index == BUTTON_WHEEL_DOWN && mb->get_control()) {
+ _zoom_out();
+ }
}
// Drag Middle Mouse
if (mm.is_valid()) {
@@ -1448,23 +1462,11 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
}
}
} else if (p_tool == ZOOM_OUT) {
- float scale = workspace->get_scale().x;
- if (scale > 0.1) {
- scale /= 2;
- workspace->set_scale(Vector2(scale, scale));
- workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale);
- workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
- }
+ _zoom_out();
} else if (p_tool == ZOOM_1) {
- workspace->set_scale(Vector2(1, 1));
- workspace_container->set_custom_minimum_size(workspace->get_rect().size);
- workspace_overlay->set_custom_minimum_size(workspace->get_rect().size);
+ _reset_zoom();
} else if (p_tool == ZOOM_IN) {
- float scale = workspace->get_scale().x;
- scale *= 2;
- workspace->set_scale(Vector2(scale, scale));
- workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale);
- workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
+ _zoom_in();
} else if (p_tool == TOOL_SELECT) {
if (creating_shape) {
// Cancel Creation
@@ -1503,6 +1505,31 @@ void TileSetEditor::_set_snap_sep(Vector2 p_val) {
workspace->update();
}
+void TileSetEditor::_zoom_in() {
+ float scale = workspace->get_scale().x;
+ if (scale < max_scale) {
+ scale *= scale_ratio;
+ workspace->set_scale(Vector2(scale, scale));
+ workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale);
+ workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
+ }
+}
+void TileSetEditor::_zoom_out() {
+
+ float scale = workspace->get_scale().x;
+ if (scale > min_scale) {
+ scale /= scale_ratio;
+ workspace->set_scale(Vector2(scale, scale));
+ workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale);
+ workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
+ }
+}
+void TileSetEditor::_reset_zoom() {
+ workspace->set_scale(Vector2(1, 1));
+ workspace_container->set_custom_minimum_size(workspace->get_rect().size);
+ workspace_overlay->set_custom_minimum_size(workspace->get_rect().size);
+}
+
void TileSetEditor::draw_highlight_current_tile() {
if (get_current_tile() >= 0) {
diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h
index 23bf68b90f..bd8a2ddb98 100644
--- a/editor/plugins/tile_set_editor_plugin.h
+++ b/editor/plugins/tile_set_editor_plugin.h
@@ -141,6 +141,10 @@ class TileSetEditor : public Control {
EditMode edit_mode;
int current_tile;
+ float max_scale;
+ float min_scale;
+ float scale_ratio;
+
void update_texture_list();
void update_texture_list_icon();
@@ -178,6 +182,10 @@ private:
void _set_snap_off(Vector2 p_val);
void _set_snap_sep(Vector2 p_val);
+ void _zoom_in();
+ void _zoom_out();
+ void _reset_zoom();
+
void draw_highlight_current_tile();
void draw_highlight_subtile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>());
void draw_tile_subdivision(int p_id, Color p_color) const;
diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp
index 29a780961e..4a98aa411d 100644
--- a/editor/progress_dialog.cpp
+++ b/editor/progress_dialog.cpp
@@ -39,7 +39,7 @@ void BackgroundProgress::_add_task(const String &p_task, const String &p_label,
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(tasks.has(p_task));
- Task t;
+ BackgroundProgress::Task t;
t.hb = memnew(HBoxContainer);
Label *l = memnew(Label);
l->set_text(p_label + " ");
@@ -112,7 +112,7 @@ void BackgroundProgress::add_task(const String &p_task, const String &p_label, i
void BackgroundProgress::task_step(const String &p_task, int p_step) {
//this code is weird, but it prevents deadlock.
- bool no_updates;
+ bool no_updates = true;
{
_THREAD_SAFE_METHOD_
no_updates = updates.empty();
@@ -167,7 +167,7 @@ void ProgressDialog::_popup() {
void ProgressDialog::add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel) {
ERR_FAIL_COND(tasks.has(p_task));
- Task t;
+ ProgressDialog::Task t;
t.vb = memnew(VBoxContainer);
VBoxContainer *vb2 = memnew(VBoxContainer);
t.vb->add_margin_child(p_label, vb2);
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 3ec49e187f..d2dccdb425 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -50,6 +50,7 @@ void ProjectExportDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
+ duplicate_preset->set_icon(get_icon("Duplicate", "EditorIcons"));
delete_preset->set_icon(get_icon("Remove", "EditorIcons"));
connect("confirmed", this, "_export_pck_zip");
custom_feature_display->get_parent_control()->add_style_override("panel", get_stylebox("bg", "Tree"));
@@ -58,6 +59,7 @@ void ProjectExportDialog::_notification(int p_what) {
EditorSettings::get_singleton()->set("interface/dialogs/export_bounds", get_rect());
} break;
case NOTIFICATION_THEME_CHANGED: {
+ duplicate_preset->set_icon(get_icon("Duplicate", "EditorIcons"));
delete_preset->set_icon(get_icon("Remove", "EditorIcons"));
Control *panel = custom_feature_display->get_parent_control();
if (panel)
@@ -171,6 +173,7 @@ void ProjectExportDialog::_edit_preset(int p_index) {
runnable->set_disabled(true);
parameters->edit(NULL);
presets->unselect_all();
+ duplicate_preset->set_disabled(true);
delete_preset->set_disabled(true);
sections->hide();
patches->clear();
@@ -188,6 +191,7 @@ void ProjectExportDialog::_edit_preset(int p_index) {
sections->show();
name->set_editable(true);
+ duplicate_preset->set_disabled(false);
delete_preset->set_disabled(false);
name->set_text(current->get_name());
runnable->set_disabled(false);
@@ -428,6 +432,61 @@ void ProjectExportDialog::_name_changed(const String &p_string) {
_update_presets();
}
+void ProjectExportDialog::_duplicate_preset() {
+
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ if (current.is_null())
+ return;
+
+ Ref<EditorExportPreset> preset = current->get_platform()->create_preset();
+ ERR_FAIL_COND(!preset.is_valid());
+
+ String name = current->get_name() + "" + itos(1);
+ bool make_runnable = true;
+ int attempt = 2;
+ while (true) {
+
+ bool valid = true;
+
+ for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
+ Ref<EditorExportPreset> p = EditorExport::get_singleton()->get_export_preset(i);
+ if (p->get_platform() == preset->get_platform() && p->is_runnable()) {
+ make_runnable = false;
+ }
+ if (p->get_name() == name) {
+ valid = false;
+ break;
+ }
+ }
+
+ if (valid)
+ break;
+
+ attempt++;
+ name = current->get_name() + " " + itos(attempt);
+ }
+
+ preset->set_name(name);
+ if (make_runnable)
+ preset->set_runnable(make_runnable);
+ preset->set_export_filter(current->get_export_filter());
+ preset->set_include_filter(current->get_include_filter());
+ preset->set_exclude_filter(current->get_exclude_filter());
+ Vector<String> list = current->get_patches();
+ for (int i = 0; i < list.size(); i++) {
+ preset->add_patch(list[i]);
+ }
+ preset->set_custom_features(current->get_custom_features());
+
+ for (const List<PropertyInfo>::Element *E = current->get_properties().front(); E; E = E->next()) {
+ preset->set(E->get().name, current->get(E->get().name));
+ }
+
+ EditorExport::get_singleton()->add_export_preset(preset);
+ _update_presets();
+ _edit_preset(EditorExport::get_singleton()->get_export_preset_count() - 1);
+}
+
void ProjectExportDialog::_delete_preset() {
Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
@@ -745,12 +804,16 @@ void ProjectExportDialog::_export_project() {
export_project->set_access(FileDialog::ACCESS_FILESYSTEM);
export_project->clear_filters();
- String extension = platform->get_binary_extension(current);
- if (extension != String()) {
- export_project->add_filter("*." + extension + " ; " + platform->get_name() + " Export");
- export_project->set_current_file(default_filename + "." + extension);
+ if (current->get_export_path() != "") {
+ export_project->set_current_path(current->get_export_path());
} else {
- export_project->set_current_file(default_filename);
+ String extension = platform->get_binary_extension(current);
+ if (extension != String()) {
+ export_project->add_filter("*." + extension + " ; " + platform->get_name() + " Export");
+ export_project->set_current_file(default_filename + "." + extension);
+ } else {
+ export_project->set_current_file(default_filename);
+ }
}
// Ensure that signal is connected if previous attempt left it disconnected with _validate_export_path
@@ -772,6 +835,7 @@ void ProjectExportDialog::_export_project_to_path(const String &p_path) {
ERR_FAIL_COND(current.is_null());
Ref<EditorExportPlatform> platform = current->get_platform();
ERR_FAIL_COND(platform.is_null());
+ current->set_export_path(p_path);
Error err = platform->export_project(current, export_debug->is_pressed(), p_path, 0);
if (err != OK) {
@@ -789,6 +853,7 @@ void ProjectExportDialog::_bind_methods() {
ClassDB::bind_method("_update_parameters", &ProjectExportDialog::_update_parameters);
ClassDB::bind_method("_runnable_pressed", &ProjectExportDialog::_runnable_pressed);
ClassDB::bind_method("_name_changed", &ProjectExportDialog::_name_changed);
+ ClassDB::bind_method("_duplicate_preset", &ProjectExportDialog::_duplicate_preset);
ClassDB::bind_method("_delete_preset", &ProjectExportDialog::_delete_preset);
ClassDB::bind_method("_delete_preset_confirm", &ProjectExportDialog::_delete_preset_confirm);
ClassDB::bind_method("get_drag_data_fw", &ProjectExportDialog::get_drag_data_fw);
@@ -842,6 +907,9 @@ ProjectExportDialog::ProjectExportDialog() {
presets->set_drag_forwarding(this);
mc->add_child(presets);
presets->connect("item_selected", this, "_edit_preset");
+ duplicate_preset = memnew(ToolButton);
+ preset_hb->add_child(duplicate_preset);
+ duplicate_preset->connect("pressed", this, "_duplicate_preset");
delete_preset = memnew(ToolButton);
preset_hb->add_child(delete_preset);
delete_preset->connect("pressed", this, "_delete_preset");
@@ -949,6 +1017,7 @@ ProjectExportDialog::ProjectExportDialog() {
//disable by default
name->set_editable(false);
runnable->set_disabled(true);
+ duplicate_preset->set_disabled(true);
delete_preset->set_disabled(true);
sections->hide();
parameters->edit(NULL);
diff --git a/editor/project_export.h b/editor/project_export.h
index 552c6d7faf..a4bca843a8 100644
--- a/editor/project_export.h
+++ b/editor/project_export.h
@@ -61,6 +61,7 @@ private:
TabContainer *sections;
MenuButton *add_preset;
+ Button *duplicate_preset;
Button *delete_preset;
ItemList *presets;
@@ -108,6 +109,7 @@ private:
void _name_changed(const String &p_string);
void _add_preset(int p_platform);
void _edit_preset(int p_index);
+ void _duplicate_preset();
void _delete_preset();
void _delete_preset_confirm();
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 45c20121da..fe438236c9 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -53,6 +53,13 @@ void SceneTreeDock::_nodes_drag_begin() {
}
}
+void SceneTreeDock::_quick_open() {
+ Vector<String> files = quick_open->get_selected_files();
+ for (int i = 0; i < files.size(); i++) {
+ instance(files[i]);
+ }
+}
+
void SceneTreeDock::_input(Ref<InputEvent> p_event) {
Ref<InputEventMouseButton> mb = p_event;
@@ -319,16 +326,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
break;
}
- file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- List<String> extensions;
- ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions);
- file->clear_filters();
- for (int i = 0; i < extensions.size(); i++) {
-
- file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
- }
-
- file->popup_centered_ratio();
+ quick_open->popup_dialog("PackedScene", true);
+ quick_open->set_title(TTR("Instance Child Scene"));
} break;
case TOOL_REPLACE: {
@@ -359,15 +358,12 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
ScriptLanguage *l = ScriptServer::get_language(i);
if (l->get_type() == existing->get_class()) {
String name = l->get_global_class_name(existing->get_path());
- if (ScriptServer::is_global_class(name)) {
- if (EDITOR_GET("interface/editors/derive_script_globals_by_name").operator bool()) {
- inherits = editor->get_editor_data().script_class_get_base(name);
- } else if (l->can_inherit_from_file()) {
- inherits = "\"" + existing->get_path() + "\"";
- }
- } else {
+ if (ScriptServer::is_global_class(name) && EDITOR_GET("interface/editors/derive_script_globals_by_name").operator bool()) {
+ inherits = name;
+ } else if (l->can_inherit_from_file()) {
inherits = "\"" + existing->get_path() + "\"";
}
+ break;
}
}
}
@@ -1307,6 +1303,13 @@ bool SceneTreeDock::_validate_no_foreign() {
return false;
}
+ // When edited_scene inherits from another one the root Node will be the parent Scene,
+ // we don't want to consider that Node a foreign one otherwise we would not be able to
+ // delete it
+ if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene == E->get()) {
+ continue;
+ }
+
if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(E->get())) >= 0) {
accept->set_text(TTR("Can't operate on nodes the current scene inherits from!"));
@@ -1497,6 +1500,7 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
editor_data->get_undo_redo().commit_action();
editor->push_item(p_script.operator->());
+ _update_script_button();
}
void SceneTreeDock::_toggle_editable_children() {
@@ -1612,17 +1616,17 @@ void SceneTreeDock::_delete_confirm() {
void SceneTreeDock::_update_script_button() {
if (EditorNode::get_singleton()->get_editor_selection()->get_selection().size() == 1) {
- button_create_script->show();
Node *n = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list()[0];
if (n->get_script().is_null()) {
- button_create_script->set_icon(get_icon("ScriptCreate", "EditorIcons"));
- button_create_script->set_tooltip(TTR("Attach a new or existing script for the selected node."));
+ button_create_script->show();
+ button_clear_script->hide();
} else {
- button_create_script->set_icon(get_icon("ScriptExtend", "EditorIcons"));
- button_create_script->set_tooltip(TTR("Extend the selected node's script with a new or existing script."));
+ button_create_script->hide();
+ button_clear_script->show();
}
} else {
- button_create_script->hide();
+ button_create_script->show();
+ button_clear_script->hide();
}
}
@@ -2067,9 +2071,12 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
existing_script = selected->get_script();
}
- menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT);
+ if (!existing_script.is_valid()) {
+ menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT);
+ }
if (selection.size() > 1 || existing_script.is_valid()) {
menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
+ menu->add_icon_shortcut(get_icon("ScriptExtend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/extend_script"), TOOL_ATTACH_SCRIPT);
}
menu->add_separator();
@@ -2296,6 +2303,7 @@ void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_new_scene_from"), &SceneTreeDock::_new_scene_from);
ClassDB::bind_method(D_METHOD("_nodes_dragged"), &SceneTreeDock::_nodes_dragged);
ClassDB::bind_method(D_METHOD("_files_dropped"), &SceneTreeDock::_files_dropped);
+ ClassDB::bind_method(D_METHOD("_quick_open"), &SceneTreeDock::_quick_open);
ClassDB::bind_method(D_METHOD("_script_dropped"), &SceneTreeDock::_script_dropped);
ClassDB::bind_method(D_METHOD("_tree_rmb"), &SceneTreeDock::_tree_rmb);
ClassDB::bind_method(D_METHOD("_filter_changed"), &SceneTreeDock::_filter_changed);
@@ -2332,6 +2340,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
ED_SHORTCUT("scene_tree/instance_scene", TTR("Instance Child Scene"));
ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type"));
ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script"));
+ ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script"));
ED_SHORTCUT("scene_tree/clear_script", TTR("Clear Script"));
ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KEY_MASK_CMD | KEY_UP);
ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KEY_MASK_CMD | KEY_DOWN);
@@ -2363,10 +2372,12 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
filter->set_h_size_flags(SIZE_EXPAND_FILL);
filter->set_placeholder(TTR("Filter nodes"));
filter_hbc->add_child(filter);
+ filter->add_constant_override("minimum_spaces", 0);
filter->connect("text_changed", this, "_filter_changed");
tb = memnew(ToolButton);
tb->connect("pressed", this, "_tool_selected", make_binds(TOOL_ATTACH_SCRIPT, false));
+ tb->set_tooltip(TTR("Attach a new or existing script for the selected node."));
tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script"));
filter_hbc->add_child(tb);
tb->hide();
@@ -2445,9 +2456,9 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
accept = memnew(AcceptDialog);
add_child(accept);
- file = memnew(EditorFileDialog);
- add_child(file);
- file->connect("file_selected", this, "instance");
+ quick_open = memnew(EditorQuickOpen);
+ add_child(quick_open);
+ quick_open->connect("quick_open", this, "_quick_open");
set_process_unhandled_key_input(true);
delete_dialog = memnew(ConfirmationDialog);
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index eea34a3ec5..3939f4f361 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -36,6 +36,7 @@
#include "editor/editor_data.h"
#include "editor/editor_sub_scene.h"
#include "editor/groups_editor.h"
+#include "editor/quick_open.h"
#include "editor/rename_dialog.h"
#include "editor/reparent_dialog.h"
#include "editor/script_create_dialog.h"
@@ -125,7 +126,7 @@ class SceneTreeDock : public VBoxContainer {
ConfirmationDialog *editable_instance_remove_dialog;
ReparentDialog *reparent_dialog;
- EditorFileDialog *file;
+ EditorQuickOpen *quick_open;
EditorSubScene *import_subscene_dialog;
EditorFileDialog *new_scene_from_dialog;
@@ -194,6 +195,7 @@ class SceneTreeDock : public VBoxContainer {
void _nodes_dragged(Array p_nodes, NodePath p_to, int p_type);
void _files_dropped(Vector<String> p_files, NodePath p_to, int p_type);
void _script_dropped(String p_file, NodePath p_to);
+ void _quick_open();
void _tree_rmb(const Vector2 &p_menu_pos);
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 848e4def6d..6614e24df7 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -665,6 +665,13 @@ void SceneTreeEditor::_renamed() {
Node *n = get_node(np);
ERR_FAIL_COND(!n);
+ // Empty node names are not allowed, so resets it to previous text and show warning
+ if (which->get_text(0).strip_edges().empty()) {
+ which->set_text(0, n->get_name());
+ EditorNode::get_singleton()->show_warning(TTR("No name provided"));
+ return;
+ }
+
String new_name = which->get_text(0);
if (!Node::_validate_node_name(new_name)) {
diff --git a/gles_builders.py b/gles_builders.py
index 1e63a53f1a..f9fd6d3fa2 100644
--- a/gles_builders.py
+++ b/gles_builders.py
@@ -59,11 +59,11 @@ def include_file_in_legacygl_header(filename, header_data, depth):
included_file = os.path.relpath(os.path.dirname(filename) + "/" + includeline)
if not included_file in header_data.vertex_included_files and header_data.reading == "vertex":
header_data.vertex_included_files += [included_file]
- if include_file_in_legacygl_header(included_file, header_data, depth + 1) == None:
+ if include_file_in_legacygl_header(included_file, header_data, depth + 1) is None:
print("Error in file '" + filename + "': #include " + includeline + "could not be found!")
elif not included_file in header_data.fragment_included_files and header_data.reading == "fragment":
header_data.fragment_included_files += [included_file]
- if include_file_in_legacygl_header(included_file, header_data, depth + 1) == None:
+ if include_file_in_legacygl_header(included_file, header_data, depth + 1) is None:
print("Error in file '" + filename + "': #include " + includeline + "could not be found!")
line = fs.readline()
diff --git a/main/input_default.cpp b/main/input_default.cpp
index 913c143025..e8015400af 100644
--- a/main/input_default.cpp
+++ b/main/input_default.cpp
@@ -261,6 +261,13 @@ void InputDefault::parse_input_event(const Ref<InputEvent> &p_event) {
void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated) {
+ // Notes on mouse-touch emulation:
+ // - Emulated mouse events are parsed, that is, re-routed to this method, so they make the same effects
+ // as true mouse events. The only difference is the situation is flagged as emulated so they are not
+ // emulated back to touch events in an endless loop.
+ // - Emulated touch events are handed right to the main loop (i.e., the SceneTree) because they don't
+ // require additional handling by this class.
+
_THREAD_SAFE_METHOD_
Ref<InputEventKey> k = p_event;
@@ -316,11 +323,21 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool
}
}
- if (emulate_mouse_from_touch) {
+ Ref<InputEventScreenTouch> st = p_event;
+
+ if (st.is_valid()) {
+
+ if (st->is_pressed()) {
+ SpeedTrack &track = touch_speed_track[st->get_index()];
+ track.reset();
+ } else {
+ // Since a pointer index may not occur again (OSs may or may not reuse them),
+ // imperatively remove it from the map to keep no fossil entries in it
+ touch_speed_track.erase(st->get_index());
+ }
- Ref<InputEventScreenTouch> st = p_event;
+ if (emulate_mouse_from_touch) {
- if (st.is_valid()) {
bool translate = false;
if (st->is_pressed()) {
if (mouse_from_touch_index == -1) {
@@ -351,10 +368,18 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool
_parse_input_event_impl(button_event, true);
}
}
+ }
+
+ Ref<InputEventScreenDrag> sd = p_event;
+
+ if (sd.is_valid()) {
+
+ SpeedTrack &track = touch_speed_track[sd->get_index()];
+ track.update(sd->get_relative());
+ sd->set_speed(track.speed);
- Ref<InputEventScreenDrag> sd = p_event;
+ if (emulate_mouse_from_touch && sd->get_index() == mouse_from_touch_index) {
- if (sd.is_valid() && sd->get_index() == mouse_from_touch_index) {
Ref<InputEventMouseMotion> motion_event;
motion_event.instance();
@@ -404,6 +429,7 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool
action.physics_frame = Engine::get_singleton()->get_physics_frames();
action.idle_frame = Engine::get_singleton()->get_idle_frames();
action.pressed = p_event->is_action_pressed(E->key());
+ action.strength = 0.f;
action_state[E->key()] = action;
}
action_state[E->key()].strength = p_event->get_action_strength(E->key());
@@ -537,6 +563,7 @@ void InputDefault::action_press(const StringName &p_action) {
action.physics_frame = Engine::get_singleton()->get_physics_frames();
action.idle_frame = Engine::get_singleton()->get_idle_frames();
action.pressed = true;
+ action.strength = 0.f;
action_state[p_action] = action;
}
@@ -548,6 +575,7 @@ void InputDefault::action_release(const StringName &p_action) {
action.physics_frame = Engine::get_singleton()->get_physics_frames();
action.idle_frame = Engine::get_singleton()->get_idle_frames();
action.pressed = false;
+ action.strength = 0.f;
action_state[p_action] = action;
}
diff --git a/main/input_default.h b/main/input_default.h
index b420ec124b..4964b9a83c 100644
--- a/main/input_default.h
+++ b/main/input_default.h
@@ -117,6 +117,7 @@ class InputDefault : public Input {
};
SpeedTrack mouse_speed_track;
+ Map<int, SpeedTrack> touch_speed_track;
Map<int, Joypad> joy_names;
int fallback_mapping;
diff --git a/main/main.cpp b/main/main.cpp
index e9cd183d8a..6310281ff8 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -738,9 +738,13 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
}
GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
+ ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/multithreaded_server/rid_pool_prealloc", PropertyInfo(Variant::INT, "memory/limits/multithreaded_server/rid_pool_prealloc", PROPERTY_HINT_RANGE, "0,500,1")); // No negative and limit to 500 due to crashes
GLOBAL_DEF("network/limits/debugger_stdout/max_chars_per_second", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_chars_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_chars_per_second", PROPERTY_HINT_RANGE, "0, 4096, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_messages_per_frame", 10);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_messages_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_messages_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_errors_per_frame", 10);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_errors_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_errors_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater"));
if (debug_mode == "remote") {
@@ -813,6 +817,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
GLOBAL_DEF("logging/file_logging/enable_file_logging", false);
GLOBAL_DEF("logging/file_logging/log_path", "user://logs/log.txt");
GLOBAL_DEF("logging/file_logging/max_log_files", 10);
+ ProjectSettings::get_singleton()->set_custom_property_info("logging/file_logging/max_log_files", PropertyInfo(Variant::INT, "logging/file_logging/max_log_files", PROPERTY_HINT_RANGE, "0,20,1,or_greater")); //no negative numbers
if (FileAccess::get_create_func(FileAccess::ACCESS_USERDATA) && GLOBAL_GET("logging/file_logging/enable_file_logging")) {
String base_path = GLOBAL_GET("logging/file_logging/log_path");
int max_files = GLOBAL_GET("logging/file_logging/max_log_files");
@@ -1003,6 +1008,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/physics_fps", 60));
Engine::get_singleton()->set_physics_jitter_fix(GLOBAL_DEF("physics/common/physics_jitter_fix", 0.5));
Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/settings/fps/force_fps", 0));
+ ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/fps/force_fps", PropertyInfo(Variant::INT, "debug/settings/fps/force_fps", PROPERTY_HINT_RANGE, "0,120,1,or_greater"));
GLOBAL_DEF("debug/settings/stdout/print_fps", false);
@@ -1011,10 +1017,12 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
if (frame_delay == 0) {
frame_delay = GLOBAL_DEF("application/run/frame_delay_msec", 0);
+ ProjectSettings::get_singleton()->set_custom_property_info("application/run/frame_delay_msec", PropertyInfo(Variant::INT, "application/run/frame_delay_msec", PROPERTY_HINT_RANGE, "0,100,1,or_greater")); // No negative numbers
}
OS::get_singleton()->set_low_processor_usage_mode(GLOBAL_DEF("application/run/low_processor_mode", false));
OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(GLOBAL_DEF("application/run/low_processor_mode_sleep_usec", 8000));
+ ProjectSettings::get_singleton()->set_custom_property_info("application/run/low_processor_mode_sleep_usec", PropertyInfo(Variant::INT, "application/run/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "0,33200,1,or_greater")); // No negative numbers
Engine::get_singleton()->set_frame_delay(frame_delay);
@@ -1643,7 +1651,7 @@ bool Main::start() {
GLOBAL_DEF("display/window/stretch/aspect", "ignore");
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/aspect", PropertyInfo(Variant::STRING, "display/window/stretch/aspect", PROPERTY_HINT_ENUM, "ignore,keep,keep_width,keep_height,expand"));
GLOBAL_DEF("display/window/stretch/shrink", 1);
- ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::STRING, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1,8,1"));
+ ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::REAL, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1,8,1"));
sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true));
sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true));
GLOBAL_DEF("gui/common/snap_controls_to_pixels", true);
diff --git a/methods.py b/methods.py
index 0cf05751a8..111a2347be 100644
--- a/methods.py
+++ b/methods.py
@@ -330,7 +330,7 @@ def split_lib(self, libname, src_list = None, env_lib = None):
list = []
lib_list = []
- if src_list == None:
+ if src_list is None:
src_list = getattr(env, libname + "_sources")
if type(env_lib) == type(None):
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index d1ef08dc83..44044d2750 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -521,6 +521,11 @@ CSGBrush *CSGMesh::_build_brush() {
Array arrays = mesh->surface_get_arrays(i);
+ if (arrays.size() == 0) {
+ _make_dirty();
+ ERR_FAIL_COND_V(arrays.size() == 0, NULL);
+ }
+
PoolVector<Vector3> avertices = arrays[Mesh::ARRAY_VERTEX];
if (avertices.size() == 0)
continue;
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index ecde73ae1c..283e9b3bc8 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -306,6 +306,13 @@ bool GDNative::initialize() {
#elif defined(UWP_ENABLED)
// On UWP we use a relative path from the app
String path = lib_path.replace("res://", "");
+#elif defined(OSX_ENABLED)
+ // On OSX the exported libraries are located under the Frameworks directory.
+ // So we need to replace the library path.
+ String path = ProjectSettings::get_singleton()->globalize_path(lib_path);
+ if (!FileAccess::exists(path)) {
+ path = OS::get_singleton()->get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(lib_path.get_file());
+ }
#else
String path = ProjectSettings::get_singleton()->globalize_path(lib_path);
#endif
diff --git a/modules/gdnative/gdnative/array.cpp b/modules/gdnative/gdnative/array.cpp
index 1fb0ff0500..a30cc09bf6 100644
--- a/modules/gdnative/gdnative/array.cpp
+++ b/modules/gdnative/gdnative/array.cpp
@@ -318,6 +318,38 @@ void GDAPI godot_array_destroy(godot_array *p_self) {
((Array *)p_self)->~Array();
}
+godot_array GDAPI godot_array_duplicate(const godot_array *p_self, const godot_bool p_deep) {
+ const Array *self = (const Array *)p_self;
+ godot_array res;
+ Array *val = (Array *)&res;
+ memnew_placement(val, Array);
+ *val = self->duplicate(p_deep);
+ return res;
+}
+
+godot_variant GDAPI godot_array_max(const godot_array *p_self) {
+ const Array *self = (const Array *)p_self;
+ godot_variant v;
+ Variant *val = (Variant *)&v;
+ memnew_placement(val, Variant);
+ *val = self->max();
+ return v;
+}
+
+godot_variant GDAPI godot_array_min(const godot_array *p_self) {
+ const Array *self = (const Array *)p_self;
+ godot_variant v;
+ Variant *val = (Variant *)&v;
+ memnew_placement(val, Variant);
+ *val = self->min();
+ return v;
+}
+
+void GDAPI godot_array_shuffle(godot_array *p_self) {
+ Array *self = (Array *)p_self;
+ self->shuffle();
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/basis.cpp b/modules/gdnative/gdnative/basis.cpp
index 70d2814577..d88499ade1 100644
--- a/modules/gdnative/gdnative/basis.cpp
+++ b/modules/gdnative/gdnative/basis.cpp
@@ -282,6 +282,15 @@ godot_basis GDAPI godot_basis_operator_multiply_scalar(const godot_basis *p_self
return raw_dest;
}
+godot_basis GDAPI godot_basis_slerp(const godot_basis *p_self, const godot_basis *p_b, const godot_real p_t) {
+ godot_basis raw_dest;
+ Basis *dest = (Basis *)&raw_dest;
+ const Basis *self = (const Basis *)p_self;
+ const Basis *b = (const Basis *)p_b;
+ *dest = self->slerp(*b, p_t);
+ return raw_dest;
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/color.cpp b/modules/gdnative/gdnative/color.cpp
index 4089f4458a..79f0c71b5e 100644
--- a/modules/gdnative/gdnative/color.cpp
+++ b/modules/gdnative/gdnative/color.cpp
@@ -116,6 +116,26 @@ godot_int GDAPI godot_color_to_rgba32(const godot_color *p_self) {
return self->to_rgba32();
}
+godot_int GDAPI godot_color_to_abgr32(const godot_color *p_self) {
+ const Color *self = (const Color *)p_self;
+ return self->to_abgr32();
+}
+
+godot_int GDAPI godot_color_to_abgr64(const godot_color *p_self) {
+ const Color *self = (const Color *)p_self;
+ return self->to_abgr64();
+}
+
+godot_int GDAPI godot_color_to_argb64(const godot_color *p_self) {
+ const Color *self = (const Color *)p_self;
+ return self->to_argb64();
+}
+
+godot_int GDAPI godot_color_to_rgba64(const godot_color *p_self) {
+ const Color *self = (const Color *)p_self;
+ return self->to_rgba64();
+}
+
godot_int GDAPI godot_color_to_argb32(const godot_color *p_self) {
const Color *self = (const Color *)p_self;
return self->to_argb32();
@@ -156,6 +176,27 @@ godot_color GDAPI godot_color_blend(const godot_color *p_self, const godot_color
return dest;
}
+godot_color GDAPI godot_color_darkened(const godot_color *p_self, const godot_real p_amount) {
+ godot_color dest;
+ const Color *self = (const Color *)p_self;
+ *((Color *)&dest) = self->darkened(p_amount);
+ return dest;
+}
+
+godot_color GDAPI godot_color_from_hsv(const godot_color *p_self, const godot_real p_h, const godot_real p_s, const godot_real p_v, const godot_real p_a) {
+ godot_color dest;
+ const Color *self = (const Color *)p_self;
+ *((Color *)&dest) = self->from_hsv(p_h, p_s, p_v, p_a);
+ return dest;
+}
+
+godot_color GDAPI godot_color_lightened(const godot_color *p_self, const godot_real p_amount) {
+ godot_color dest;
+ const Color *self = (const Color *)p_self;
+ *((Color *)&dest) = self->lightened(p_amount);
+ return dest;
+}
+
godot_string GDAPI godot_color_to_html(const godot_color *p_self, const godot_bool p_with_alpha) {
godot_string dest;
const Color *self = (const Color *)p_self;
diff --git a/modules/gdnative/gdnative/node_path.cpp b/modules/gdnative/gdnative/node_path.cpp
index f24facaae8..cf82940e09 100644
--- a/modules/gdnative/gdnative/node_path.cpp
+++ b/modules/gdnative/gdnative/node_path.cpp
@@ -110,6 +110,15 @@ godot_bool GDAPI godot_node_path_operator_equal(const godot_node_path *p_self, c
return *self == *b;
}
+godot_node_path godot_node_path_get_as_property_path(const godot_node_path *p_self) {
+ const NodePath *self = (const NodePath *)p_self;
+ godot_node_path res;
+ NodePath *val = (NodePath *)&res;
+ memnew_placement(val, NodePath);
+ *val = self->get_as_property_path();
+ return res;
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/quat.cpp b/modules/gdnative/gdnative/quat.cpp
index ddec77edcd..2594759508 100644
--- a/modules/gdnative/gdnative/quat.cpp
+++ b/modules/gdnative/gdnative/quat.cpp
@@ -225,6 +225,12 @@ godot_quat GDAPI godot_quat_operator_neg(const godot_quat *p_self) {
return raw_dest;
}
+void GDAPI godot_quat_set_axis_angle(godot_quat *p_self, const godot_vector3 *p_axis, const godot_real p_angle) {
+ Quat *self = (Quat *)p_self;
+ const Vector3 *axis = (const Vector3 *)p_axis;
+ self->set_axis_angle(*axis, p_angle);
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/rect2.cpp b/modules/gdnative/gdnative/rect2.cpp
index 54b98fc4e5..5cbc2712c3 100644
--- a/modules/gdnative/gdnative/rect2.cpp
+++ b/modules/gdnative/gdnative/rect2.cpp
@@ -109,6 +109,27 @@ godot_rect2 GDAPI godot_rect2_grow(const godot_rect2 *p_self, const godot_real p
return dest;
}
+godot_rect2 GDAPI godot_rect2_grow_individual(const godot_rect2 *p_self, const godot_real p_left, const godot_real p_top, const godot_real p_right, const godot_real p_bottom) {
+ godot_rect2 dest;
+ const Rect2 *self = (const Rect2 *)p_self;
+ *((Rect2 *)&dest) = self->grow_individual(p_left, p_top, p_right, p_bottom);
+ return dest;
+}
+
+godot_rect2 GDAPI godot_rect2_grow_margin(const godot_rect2 *p_self, const godot_int p_margin, const godot_real p_by) {
+ godot_rect2 dest;
+ const Rect2 *self = (const Rect2 *)p_self;
+ *((Rect2 *)&dest) = self->grow_margin((Margin)p_margin, p_by);
+ return dest;
+}
+
+godot_rect2 GDAPI godot_rect2_abs(const godot_rect2 *p_self) {
+ godot_rect2 dest;
+ const Rect2 *self = (const Rect2 *)p_self;
+ *((Rect2 *)&dest) = self->abs();
+ return dest;
+}
+
godot_rect2 GDAPI godot_rect2_expand(const godot_rect2 *p_self, const godot_vector2 *p_to) {
godot_rect2 dest;
const Rect2 *self = (const Rect2 *)p_self;
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 8ca57392a3..0996633b70 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -1285,6 +1285,64 @@ godot_bool GDAPI godot_string_is_valid_ip_address(const godot_string *p_self) {
return self->is_valid_ip_address();
}
+godot_string GDAPI godot_string_dedent(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->dedent();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_trim_prefix(const godot_string *p_self, const godot_string *p_prefix) {
+ const String *self = (const String *)p_self;
+ String *prefix = (String *)p_prefix;
+ godot_string result;
+ String return_value = self->trim_prefix(*prefix);
+ memnew_placement(&result, String(return_value));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_trim_suffix(const godot_string *p_self, const godot_string *p_suffix) {
+ const String *self = (const String *)p_self;
+ String *suffix = (String *)p_suffix;
+ godot_string result;
+ String return_value = self->trim_suffix(*suffix);
+ memnew_placement(&result, String(return_value));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_rstrip(const godot_string *p_self, const godot_string *p_chars) {
+ const String *self = (const String *)p_self;
+ String *chars = (String *)p_chars;
+ godot_string result;
+ String return_value = self->rstrip(*chars);
+ memnew_placement(&result, String(return_value));
+
+ return result;
+}
+
+godot_pool_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_divisor,
+ const godot_bool p_allow_empty, const godot_int p_maxsplit) {
+ const String *self = (const String *)p_self;
+ String *divisor = (String *)p_divisor;
+
+ godot_pool_string_array result;
+ memnew_placement(&result, PoolStringArray);
+ PoolStringArray *proxy = (PoolStringArray *)&result;
+ PoolStringArray::Write proxy_writer = proxy->write();
+ Vector<String> tmp_result = self->rsplit(*divisor, p_allow_empty, p_maxsplit);
+ proxy->resize(tmp_result.size());
+
+ for (int i = 0; i < tmp_result.size(); i++) {
+ proxy_writer[i] = tmp_result[i];
+ }
+
+ return result;
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 16a34a9a33..c5a1fa139e 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -14,6 +14,183 @@
"next": null,
"api": [
{
+ "name": "godot_color_to_abgr32",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_to_abgr64",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_to_argb64",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_to_rgba64",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_darkened",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_real", "p_amount"]
+ ]
+ },
+ {
+ "name": "godot_color_from_hsv",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_real", "p_h"],
+ ["const godot_real", "p_s"],
+ ["const godot_real", "p_v"],
+ ["const godot_real", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_color_lightened",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_real", "p_amount"]
+ ]
+ },
+ {
+ "name": "godot_array_duplicate",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_bool", "p_deep"]
+ ]
+ },
+ {
+ "name": "godot_array_max",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_min",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_shuffle",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_slerp",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_as_property_path",
+ "return_type": "godot_node_path",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_set_axis_angle",
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "p_self"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_angle"]
+ ]
+ },
+ {
+ "name": "godot_rect2_grow_individual",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_real", "p_left"],
+ ["const godot_real", "p_top"],
+ ["const godot_real", "p_right"],
+ ["const godot_real", "p_bottom"]
+ ]
+ },
+ {
+ "name": "godot_rect2_grow_margin",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_int", "p_margin"],
+ ["const godot_real", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_rect2_abs",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_dedent",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_trim_prefix",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_prefix"]
+ ]
+ },
+ {
+ "name": "godot_string_trim_suffix",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_suffix"]
+ ]
+ },
+ {
+ "name": "godot_string_rstrip",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_chars"]
+ ]
+ },
+ {
+ "name": "godot_string_rsplit",
+ "return_type": "godot_pool_string_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_divisor"],
+ ["const godot_bool", "p_allow_empty"],
+ ["const godot_int", "p_maxsplit"]
+ ]
+ },
+ {
"name": "godot_basis_get_quat",
"return_type": "godot_quat",
"arguments": [
diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h
index 1e66d133b9..876b8f8e8f 100644
--- a/modules/gdnative/include/gdnative/array.h
+++ b/modules/gdnative/include/gdnative/array.h
@@ -130,6 +130,14 @@ godot_int GDAPI godot_array_bsearch_custom(godot_array *p_self, const godot_vari
void GDAPI godot_array_destroy(godot_array *p_self);
+godot_array GDAPI godot_array_duplicate(const godot_array *p_self, const godot_bool p_deep);
+
+godot_variant GDAPI godot_array_max(const godot_array *p_self);
+
+godot_variant GDAPI godot_array_min(const godot_array *p_self);
+
+void GDAPI godot_array_shuffle(godot_array *p_self);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/gdnative/basis.h b/modules/gdnative/include/gdnative/basis.h
index ebe2b1125b..6128bf3ac3 100644
--- a/modules/gdnative/include/gdnative/basis.h
+++ b/modules/gdnative/include/gdnative/basis.h
@@ -127,6 +127,8 @@ godot_basis GDAPI godot_basis_operator_multiply_vector(const godot_basis *p_self
godot_basis GDAPI godot_basis_operator_multiply_scalar(const godot_basis *p_self, const godot_real p_b);
+godot_basis GDAPI godot_basis_slerp(const godot_basis *p_self, const godot_basis *p_b, const godot_real p_t);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/gdnative/color.h b/modules/gdnative/include/gdnative/color.h
index 1f0ac8354d..3007dbc6e3 100644
--- a/modules/gdnative/include/gdnative/color.h
+++ b/modules/gdnative/include/gdnative/color.h
@@ -81,6 +81,14 @@ godot_string GDAPI godot_color_as_string(const godot_color *p_self);
godot_int GDAPI godot_color_to_rgba32(const godot_color *p_self);
+godot_int GDAPI godot_color_to_abgr32(const godot_color *p_self);
+
+godot_int GDAPI godot_color_to_abgr64(const godot_color *p_self);
+
+godot_int GDAPI godot_color_to_argb64(const godot_color *p_self);
+
+godot_int GDAPI godot_color_to_rgba64(const godot_color *p_self);
+
godot_int GDAPI godot_color_to_argb32(const godot_color *p_self);
godot_real GDAPI godot_color_gray(const godot_color *p_self);
@@ -93,6 +101,12 @@ godot_color GDAPI godot_color_linear_interpolate(const godot_color *p_self, cons
godot_color GDAPI godot_color_blend(const godot_color *p_self, const godot_color *p_over);
+godot_color GDAPI godot_color_darkened(const godot_color *p_self, const godot_real p_amount);
+
+godot_color GDAPI godot_color_from_hsv(const godot_color *p_self, const godot_real p_h, const godot_real p_s, const godot_real p_v, const godot_real p_a);
+
+godot_color GDAPI godot_color_lightened(const godot_color *p_self, const godot_real p_amount);
+
godot_string GDAPI godot_color_to_html(const godot_color *p_self, const godot_bool p_with_alpha);
godot_bool GDAPI godot_color_operator_equal(const godot_color *p_self, const godot_color *p_b);
diff --git a/modules/gdnative/include/gdnative/node_path.h b/modules/gdnative/include/gdnative/node_path.h
index 2b55e01d13..48fe5b4d3d 100644
--- a/modules/gdnative/include/gdnative/node_path.h
+++ b/modules/gdnative/include/gdnative/node_path.h
@@ -80,6 +80,8 @@ godot_bool GDAPI godot_node_path_is_empty(const godot_node_path *p_self);
godot_bool GDAPI godot_node_path_operator_equal(const godot_node_path *p_self, const godot_node_path *p_b);
+godot_node_path godot_node_path_get_as_property_path(const godot_node_path *p_self);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/gdnative/quat.h b/modules/gdnative/include/gdnative/quat.h
index b1290f745c..634f486e66 100644
--- a/modules/gdnative/include/gdnative/quat.h
+++ b/modules/gdnative/include/gdnative/quat.h
@@ -109,6 +109,8 @@ godot_bool GDAPI godot_quat_operator_equal(const godot_quat *p_self, const godot
godot_quat GDAPI godot_quat_operator_neg(const godot_quat *p_self);
+void GDAPI godot_quat_set_axis_angle(godot_quat *p_self, const godot_vector3 *p_axis, const godot_real p_angle);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/gdnative/rect2.h b/modules/gdnative/include/gdnative/rect2.h
index 4adcb73e3d..47c15c80bd 100644
--- a/modules/gdnative/include/gdnative/rect2.h
+++ b/modules/gdnative/include/gdnative/rect2.h
@@ -77,6 +77,12 @@ godot_bool GDAPI godot_rect2_has_point(const godot_rect2 *p_self, const godot_ve
godot_rect2 GDAPI godot_rect2_grow(const godot_rect2 *p_self, const godot_real p_by);
+godot_rect2 GDAPI godot_rect2_grow_individual(const godot_rect2 *p_self, const godot_real p_left, const godot_real p_top, const godot_real p_right, const godot_real p_bottom);
+
+godot_rect2 GDAPI godot_rect2_grow_margin(const godot_rect2 *p_self, const godot_int p_margin, const godot_real p_by);
+
+godot_rect2 GDAPI godot_rect2_abs(const godot_rect2 *p_self);
+
godot_rect2 GDAPI godot_rect2_expand(const godot_rect2 *p_self, const godot_vector2 *p_to);
godot_bool GDAPI godot_rect2_operator_equal(const godot_rect2 *p_self, const godot_rect2 *p_b);
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index 73245160c1..95ae42a9ec 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -246,6 +246,12 @@ godot_bool GDAPI godot_string_is_valid_identifier(const godot_string *p_self);
godot_bool GDAPI godot_string_is_valid_integer(const godot_string *p_self);
godot_bool GDAPI godot_string_is_valid_ip_address(const godot_string *p_self);
+godot_string GDAPI godot_string_dedent(const godot_string *p_self);
+godot_string GDAPI godot_string_trim_prefix(const godot_string *p_self, const godot_string *p_prefix);
+godot_string GDAPI godot_string_trim_suffix(const godot_string *p_self, const godot_string *p_suffix);
+godot_string GDAPI godot_string_rstrip(const godot_string *p_self, const godot_string *p_chars);
+godot_pool_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_divisor, const godot_bool p_allow_empty, const godot_int p_maxsplit);
+
void GDAPI godot_string_destroy(godot_string *p_self);
#ifdef __cplusplus
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 37e72bf9f8..3e56275396 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -1711,8 +1711,7 @@ void NativeReloadNode::_notification(int p_what) {
}
RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
- ResourceFormatLoaderText rsflt;
- return rsflt.load(p_path, p_original_path, r_error);
+ return ResourceFormatLoaderText::singleton->load(p_path, p_original_path, r_error);
}
void ResourceFormatLoaderNativeScript::get_recognized_extensions(List<String> *p_extensions) const {
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 48c1760662..ef86ccae14 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -2065,12 +2065,12 @@ GDScriptLanguage::GDScriptLanguage() {
_debug_call_stack_pos = 0;
int dmcs = GLOBAL_DEF("debug/settings/gdscript/max_call_stack", 1024);
+ ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/gdscript/max_call_stack", PropertyInfo(Variant::INT, "debug/settings/gdscript/max_call_stack", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater")); //minimum is 1024
+
if (ScriptDebugger::get_singleton()) {
//debugging enabled!
_debug_max_call_stack = dmcs;
- if (_debug_max_call_stack < 1024)
- _debug_max_call_stack = 1024;
_call_stack = memnew_arr(CallLevel, _debug_max_call_stack + 1);
} else {
@@ -2081,6 +2081,7 @@ GDScriptLanguage::GDScriptLanguage() {
#ifdef DEBUG_ENABLED
GLOBAL_DEF("debug/gdscript/warnings/enable", true);
GLOBAL_DEF("debug/gdscript/warnings/treat_warnings_as_errors", false);
+ GLOBAL_DEF("debug/gdscript/completion/autocomplete_setters_and_getters", false);
for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) {
String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower();
GLOBAL_DEF("debug/gdscript/warnings/" + warning, !warning.begins_with("unsafe_"));
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 310c4e21f2..45319c59e7 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -1603,13 +1603,13 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo
return OK;
}
-Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) {
+Error GDScriptCompiler::_parse_function(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) {
Vector<int> bytecode;
CodeGen codegen;
codegen.class_node = p_class;
- codegen.script = p_script;
+ codegen.script = p_script.ptr();
codegen.function_node = p_func;
codegen.stack_max = 0;
codegen.current_line = 0;
@@ -1853,7 +1853,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
return OK;
}
-Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
+Error GDScriptCompiler::_parse_class_level(Ref<GDScript> p_script, Ref<GDScript> p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
if (p_class->owner && p_class->owner->owner) {
// Owner is not root
@@ -1887,7 +1887,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner
p_script->initializer = NULL;
p_script->subclasses.clear();
- p_script->_owner = p_owner;
+ p_script->_owner = p_owner.ptr();
p_script->tool = p_class->tool;
p_script->name = p_class->name;
@@ -1994,7 +1994,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner
StringName name = p_class->_signals[i].name;
- GDScript *c = p_script;
+ GDScript *c = p_script.ptr();
while (c) {
@@ -2054,7 +2054,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner
return OK;
}
-Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
+Error GDScriptCompiler::_parse_class_blocks(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
//parse methods
bool has_initializer = false;
@@ -2159,7 +2159,7 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
return OK;
}
-void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
+void GDScriptCompiler::_make_scripts(const Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
Map<StringName, Ref<GDScript> > old_subclasses;
@@ -2178,20 +2178,20 @@ void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptPar
subclass.instance();
}
- subclass->_owner = const_cast<GDScript *>(p_script);
+ subclass->_owner = const_cast<GDScript *>(p_script.ptr());
class_map.insert(name, subclass);
_make_scripts(subclass.ptr(), p_class->subclasses[i], p_keep_state);
}
}
-Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
+Error GDScriptCompiler::compile(const GDScriptParser *p_parser, Ref<GDScript> p_script, bool p_keep_state) {
err_line = -1;
err_column = -1;
error = "";
parser = p_parser;
- main_script = p_script;
+ main_script = p_script.ptr();
const GDScriptParser::Node *root = parser->get_parse_tree();
ERR_FAIL_COND_V(root->type != GDScriptParser::Node::TYPE_CLASS, ERR_INVALID_DATA);
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index 55f5e2b48e..23c6450aa7 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -148,17 +148,17 @@ class GDScriptCompiler {
int _parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::OperatorNode *p_expression, int p_stack_level);
int _parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false);
Error _parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1);
- Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
- Error _parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
- Error _parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
- void _make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
+ Error _parse_function(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
+ Error _parse_class_level(Ref<GDScript> p_script, Ref<GDScript> p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
+ Error _parse_class_blocks(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
+ void _make_scripts(const Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
int err_line;
int err_column;
StringName source;
String error;
public:
- Error compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state = false);
+ Error compile(const GDScriptParser *p_parser, Ref<GDScript> p_script, bool p_keep_state = false);
String get_error() const;
int get_error_line() const;
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index ddd9e6b01c..068e8d2d92 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -1308,37 +1308,38 @@ static bool _guess_identifier_type(const GDScriptCompletionContext &p_context, c
return false;
}
- // Check ClassDB
- if (ClassDB::class_exists(p_identifier)) {
- r_type.type.has_type = true;
- r_type.type.kind = GDScriptParser::DataType::NATIVE;
- r_type.type.native_type = p_identifier;
- if (Engine::get_singleton()->has_singleton(p_identifier)) {
- r_type.type.is_meta_type = false;
- r_type.value = Engine::get_singleton()->get_singleton_object(p_identifier);
- } else {
- r_type.type.is_meta_type = true;
- int idx = GDScriptLanguage::get_singleton()->get_global_map()[p_identifier];
- r_type.value = GDScriptLanguage::get_singleton()->get_global_array()[idx];
+ for (int i = 0; i < 2; i++) {
+ StringName target_id;
+ switch (i) {
+ case 0:
+ // Check ClassDB
+ target_id = p_identifier;
+ break;
+ case 1:
+ // ClassDB again for underscore-prefixed classes
+ target_id = String("_") + p_identifier;
+ break;
}
- return true;
- }
- // ClassDB again for underscore-prefixed classes
- StringName under_id = String("_") + p_identifier;
- if (ClassDB::class_exists(under_id)) {
- r_type.type.has_type = true;
- r_type.type.kind = GDScriptParser::DataType::NATIVE;
- r_type.type.native_type = p_identifier;
- if (Engine::get_singleton()->has_singleton(p_identifier)) {
- r_type.type.is_meta_type = false;
- r_type.value = Engine::get_singleton()->get_singleton_object(p_identifier);
- } else {
- r_type.type.is_meta_type = true;
- int idx = GDScriptLanguage::get_singleton()->get_global_map()[p_identifier];
- r_type.value = GDScriptLanguage::get_singleton()->get_global_array()[idx];
+ if (ClassDB::class_exists(target_id)) {
+ r_type.type.has_type = true;
+ r_type.type.kind = GDScriptParser::DataType::NATIVE;
+ r_type.type.native_type = target_id;
+ if (Engine::get_singleton()->has_singleton(target_id)) {
+ r_type.type.is_meta_type = false;
+ r_type.value = Engine::get_singleton()->get_singleton_object(target_id);
+ } else {
+ r_type.type.is_meta_type = true;
+ const Map<StringName, int>::Element *target_elem = GDScriptLanguage::get_singleton()->get_global_map().find(target_id);
+ // Check because classes like EditorNode are in ClassDB by now, but unknown to GDScript
+ if (!target_elem) {
+ return false;
+ }
+ int idx = target_elem->get();
+ r_type.value = GDScriptLanguage::get_singleton()->get_global_array()[idx];
+ }
+ return true;
}
- return true;
}
// Check autoload singletons
@@ -1999,7 +2000,8 @@ static void _find_identifiers_in_base(const GDScriptCompletionContext &p_context
if (!_static) {
List<MethodInfo> methods;
- ClassDB::get_method_list(type, &methods, false, true);
+ bool is_autocompleting_getters = GLOBAL_GET("debug/gdscript/completion/autocomplete_setters_and_getters").booleanize();
+ ClassDB::get_method_list(type, &methods, false, !is_autocompleting_getters);
for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
if (E->get().name.begins_with("_")) {
continue;
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index f09ff224e8..31115a4bd9 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -275,7 +275,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#endif
uint32_t alloca_size = 0;
- GDScript *_class;
+ GDScript *script;
int ip = 0;
int line = _initial_line;
@@ -286,7 +286,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
line = p_state->line;
ip = p_state->ip;
alloca_size = p_state->stack.size();
- _class = p_state->_class;
+ script = p_state->script.ptr();
p_instance = p_state->instance;
defarg = p_state->defarg;
self = p_state->self;
@@ -368,9 +368,9 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
} else {
self = p_instance->owner;
}
- _class = p_instance->script.ptr();
+ script = p_instance->script.ptr();
} else {
- _class = _script;
+ script = this->_script.ptr();
}
}
@@ -395,7 +395,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#define GET_VARIANT_PTR(m_v, m_code_ofs) \
Variant *m_v; \
- m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, _class, self, stack, err_text); \
+ m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, stack, err_text); \
if (unlikely(!m_v)) \
OPCODE_BREAK;
@@ -404,7 +404,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#define CHECK_SPACE(m_space)
#define GET_VARIANT_PTR(m_v, m_code_ofs) \
Variant *m_v; \
- m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, _class, self, stack, err_text);
+ m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, stack, err_text);
#endif
@@ -1185,7 +1185,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
GET_VARIANT_PTR(dst, argc + 3);
- const GDScript *gds = _script;
+ const GDScript *gds = _script.ptr();
const Map<StringName, GDScriptFunction *>::Element *E = NULL;
while (gds->base.ptr()) {
@@ -1256,11 +1256,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
gdfs->state.stack_size = _stack_size;
gdfs->state.self = self;
gdfs->state.alloca_size = alloca_size;
- gdfs->state._class = _class;
+ gdfs->state.script = _script;
gdfs->state.ip = ip + ipofs;
gdfs->state.line = line;
gdfs->state.instance_id = (p_instance && p_instance->get_owner()) ? p_instance->get_owner()->get_instance_id() : 0;
- gdfs->state.script_id = _class->get_instance_id();
//gdfs->state.result_pos=ip+ipofs-1;
gdfs->state.defarg = defarg;
gdfs->state.instance = p_instance;
@@ -1549,8 +1548,8 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
String err_file;
if (p_instance)
err_file = p_instance->script->path;
- else if (_class)
- err_file = _class->path;
+ else if (script)
+ err_file = script->path;
if (err_file == "")
err_file = "<built-in>";
String err_func = name;
@@ -1765,15 +1764,20 @@ GDScriptFunction::~GDScriptFunction() {
Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
#ifdef DEBUG_ENABLED
- if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
- ERR_EXPLAIN("Resumed after yield, but class instance is gone");
+ // Checking this first since it's faster
+ if (!state.script.is_valid()) {
+ ERR_EXPLAIN("Resumed after yield, but script is gone");
ERR_FAIL_V(Variant());
}
- if (state.script_id && !ObjectDB::get_instance(state.script_id)) {
- ERR_EXPLAIN("Resumed after yield, but script is gone");
+ if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
+ ERR_EXPLAIN("Resumed after yield, but class instance is gone");
ERR_FAIL_V(Variant());
}
+#else
+ if (!is_valid()) {
+ return Variant();
+ }
#endif
Variant arg;
@@ -1841,12 +1845,12 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const {
return false;
if (p_extended_check) {
+ //script gone? (checking this first since it's faster)
+ if (!state.script.is_valid())
+ return false;
//class instance gone?
if (state.instance_id && !ObjectDB::get_instance(state.instance_id))
return false;
- //script gone?
- if (state.script_id && !ObjectDB::get_instance(state.script_id))
- return false;
}
return true;
@@ -1856,13 +1860,14 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) {
ERR_FAIL_COND_V(!function, Variant());
#ifdef DEBUG_ENABLED
- if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
- ERR_EXPLAIN("Resumed after yield, but class instance is gone");
+ // Checking this first since it's faster
+ if (!state.script.is_valid()) {
+ ERR_EXPLAIN("Resumed after yield, but script is gone");
ERR_FAIL_V(Variant());
}
- if (state.script_id && !ObjectDB::get_instance(state.script_id)) {
- ERR_EXPLAIN("Resumed after yield, but script is gone");
+ if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
+ ERR_EXPLAIN("Resumed after yield, but class instance is gone");
ERR_FAIL_V(Variant());
}
#endif
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index bfb6d673f1..a47070de4f 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -225,7 +225,7 @@ private:
bool _static;
MultiplayerAPI::RPCMode rpc_mode;
- GDScript *_script;
+ Ref<GDScript> _script;
StringName name;
Vector<Variant> constants;
@@ -272,15 +272,13 @@ private:
public:
struct CallState {
- ObjectID instance_id; //by debug only
- ObjectID script_id;
-
+ ObjectID instance_id;
GDScriptInstance *instance;
Vector<uint8_t> stack;
int stack_size;
Variant self;
uint32_t alloca_size;
- GDScript *_class;
+ Ref<GDScript> script;
int ip;
int line;
int defarg;
@@ -299,7 +297,7 @@ public:
int get_default_argument_addr(int p_idx) const;
GDScriptDataType get_return_type() const;
GDScriptDataType get_argument_type(int p_idx) const;
- GDScript *get_script() const { return _script; }
+ GDScript *get_script() const { return const_cast<GDScript *>(_script.ptr()); }
StringName get_source() const { return source; }
void debug_get_stack_member_state(int p_line, List<Pair<StringName, int> > *r_stackvars) const;
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 5f2655eb92..97ac6f7de6 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -6709,9 +6709,15 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
}
}
+ bool rets = false;
return_type.has_type = true;
return_type.kind = DataType::BUILTIN;
- return_type.builtin_type = Variant::get_method_return_type(base_type.builtin_type, callee_name);
+ return_type.builtin_type = Variant::get_method_return_type(base_type.builtin_type, callee_name, &rets);
+ // If the method returns, but it might return any type, (Variant::NIL), pretend we don't know the type.
+ // At least make sure we know that it returns
+ if (rets && return_type.builtin_type == Variant::NIL) {
+ return_type.has_type = false;
+ }
break;
}
diff --git a/modules/jpg/image_loader_jpegd.cpp b/modules/jpg/image_loader_jpegd.cpp
index a49137ae73..24d40111cf 100644
--- a/modules/jpg/image_loader_jpegd.cpp
+++ b/modules/jpg/image_loader_jpegd.cpp
@@ -48,9 +48,9 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p
const int image_width = decoder.get_width();
const int image_height = decoder.get_height();
- int comps = decoder.get_num_components();
- if (comps == 3)
- comps = 4; //weird
+ const int comps = decoder.get_num_components();
+ if (comps != 1 && comps != 3)
+ return ERR_FILE_CORRUPT;
if (decoder.begin_decoding() != jpgd::JPGD_SUCCESS)
return ERR_FILE_CORRUPT;
@@ -73,7 +73,19 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p
}
jpgd::uint8 *pDst = pImage_data + y * dst_bpl;
- memcpy(pDst, pScan_line, dst_bpl);
+
+ if (comps == 1) {
+ memcpy(pDst, pScan_line, dst_bpl);
+ } else {
+ // For images with more than 1 channel pScan_line will always point to a buffer
+ // containing 32-bit RGBA pixels. Alpha is always 255 and we ignore it.
+ for (int x = 0; x < image_width; x++) {
+ pDst[0] = pScan_line[x * 4 + 0];
+ pDst[1] = pScan_line[x * 4 + 1];
+ pDst[2] = pScan_line[x * 4 + 2];
+ pDst += 3;
+ }
+ }
}
//all good
@@ -82,7 +94,7 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p
if (comps == 1)
fmt = Image::FORMAT_L8;
else
- fmt = Image::FORMAT_RGBA8;
+ fmt = Image::FORMAT_RGB8;
dw = PoolVector<uint8_t>::Write();
p_image->create(image_width, image_height, 0, fmt, data);
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index 9a62b0fdc9..0e5dd9b4cf 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -44,7 +44,7 @@ def make_cs_files_header(src, dst, version_dst):
if i > 0:
header.write(', ')
header.write(byte_to_str(buf[buf_idx]))
- inserted_files += '\tr_files.insert("' + filepath_src_rel + '", ' \
+ inserted_files += '\tr_files.insert("' + filepath_src_rel.replace('\\', '\\\\') + '", ' \
'CompressedFile(_cs_' + name + '_compressed_size, ' \
'_cs_' + name + '_uncompressed_size, ' \
'_cs_' + name + '_compressed));\n'
@@ -102,6 +102,75 @@ env_mono = conf.Finish()
import os
+def find_nuget_unix():
+ import os.path
+ import sys
+
+ hint_dirs = ['/opt/novell/mono/bin']
+ if sys.platform == 'darwin':
+ hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs
+
+ for hint_dir in hint_dirs:
+ hint_path = os.path.join(hint_dir, 'nuget')
+ if os.path.isfile(hint_path):
+ return hint_path
+ elif os.path.isfile(hint_path + '.exe'):
+ return hint_path + '.exe'
+
+ for hint_dir in os.environ['PATH'].split(os.pathsep):
+ hint_dir = hint_dir.strip('"')
+ hint_path = os.path.join(hint_dir, 'nuget')
+ if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+ return hint_path
+ if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK):
+ return hint_path + '.exe'
+
+ return None
+
+
+def find_nuget_windows():
+ import mono_reg_utils as monoreg
+
+ mono_root = ''
+ bits = env['bits']
+
+ if bits == '32':
+ if os.getenv('MONO32_PREFIX'):
+ mono_root = os.getenv('MONO32_PREFIX')
+ else:
+ mono_root = monoreg.find_mono_root_dir(bits)
+ else:
+ if os.getenv('MONO64_PREFIX'):
+ mono_root = os.getenv('MONO64_PREFIX')
+ else:
+ mono_root = monoreg.find_mono_root_dir(bits)
+
+ if mono_root:
+ mono_bin_dir = os.path.join(mono_root, 'bin')
+ nuget_mono = os.path.join(mono_bin_dir, 'nuget.bat')
+
+ if os.path.isfile(nuget_mono):
+ return nuget_mono
+
+ # Standalone NuGet
+
+ for hint_dir in os.environ['PATH'].split(os.pathsep):
+ hint_dir = hint_dir.strip('"')
+ hint_path = os.path.join(hint_dir, 'nuget.exe')
+ if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+ return hint_path
+
+ if 'NUGET_PATH' in os.environ:
+ hint_path = os.environ['NUGET_PATH']
+ if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+ return hint_path
+ hint_path = os.path.join(hint_path, 'nuget.exe')
+ if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+ return hint_path
+
+ return None
+
+
def find_msbuild_unix(filename):
import os.path
import sys
@@ -176,14 +245,17 @@ def mono_build_solution(source, target, env):
import mono_reg_utils as monoreg
from shutil import copyfile
- framework_path = ''
+ sln_path = os.path.abspath(str(source[0]))
+ target_path = os.path.abspath(str(target[0]))
+ framework_path = ''
msbuild_env = os.environ.copy()
# Needed when running from Developer Command Prompt for VS
if 'PLATFORM' in msbuild_env:
del msbuild_env['PLATFORM']
+ # Find MSBuild
if os.name == 'nt':
msbuild_info = find_msbuild_windows()
if msbuild_info is None:
@@ -213,11 +285,27 @@ def mono_build_solution(source, target, env):
print('MSBuild path: ' + msbuild_path)
+ # Find NuGet
+ nuget_path = find_nuget_windows() if os.name == 'nt' else find_nuget_unix()
+ if nuget_path is None:
+ raise RuntimeError('Cannot find NuGet executable')
+
+ print('NuGet path: ' + nuget_path)
+
+ # Do NuGet restore
+
+ try:
+ subprocess.check_call([nuget_path, 'restore', sln_path])
+ except subprocess.CalledProcessError:
+ raise RuntimeError('GodotSharpTools: NuGet restore failed')
+
+ # Build solution
+
build_config = 'Release'
msbuild_args = [
msbuild_path,
- os.path.abspath(str(source[0])),
+ sln_path,
'/p:Configuration=' + build_config,
]
@@ -227,20 +315,24 @@ def mono_build_solution(source, target, env):
try:
subprocess.check_call(msbuild_args, env=msbuild_env)
except subprocess.CalledProcessError:
- raise RuntimeError('GodotSharpTools build failed')
+ raise RuntimeError('GodotSharpTools: Build failed')
+
+ # Copy files
- src_dir = os.path.abspath(os.path.join(str(source[0]), os.pardir, 'bin', build_config))
- dst_dir = os.path.abspath(os.path.join(str(target[0]), os.pardir))
+ src_dir = os.path.abspath(os.path.join(sln_path, os.pardir, 'bin', build_config))
+ dst_dir = os.path.abspath(os.path.join(target_path, os.pardir))
+ asm_file = 'GodotSharpTools.dll'
if not os.path.isdir(dst_dir):
if os.path.exists(dst_dir):
raise RuntimeError('Target directory is a file')
os.makedirs(dst_dir)
- asm_file = 'GodotSharpTools.dll'
-
copyfile(os.path.join(src_dir, asm_file), os.path.join(dst_dir, asm_file))
+ # Dependencies
+ copyfile(os.path.join(src_dir, "DotNet.Glob.dll"), os.path.join(dst_dir, "DotNet.Glob.dll"))
+
if env['tools']:
output_dir = Dir('#bin').abspath
editor_tools_dir = os.path.join(output_dir, 'GodotSharp', 'Tools')
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 5160d42367..a048baf5d7 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -32,6 +32,7 @@
#include <mono/metadata/threads.h>
+#include "core/io/json.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/os/thread.h"
@@ -42,7 +43,6 @@
#include "editor/csharp_project.h"
#include "editor/editor_node.h"
#include "editor/godotsharp_editor.h"
-#include "utils/string_utils.h"
#endif
#include "godotsharp_dirs.h"
@@ -50,6 +50,7 @@
#include "mono_gd/gd_mono_marshal.h"
#include "signal_awaiter_utils.h"
#include "utils/macros.h"
+#include "utils/string_utils.h"
#include "utils/thread_local.h"
#define CACHED_STRING_NAME(m_var) (CSharpLanguage::get_singleton()->get_string_names().m_var)
@@ -370,6 +371,7 @@ bool CSharpLanguage::supports_builtin_mode() const {
return false;
}
+#ifdef TOOLS_ENABLED
static String variant_type_to_managed_name(const String &p_var_type_name) {
if (p_var_type_name.empty())
@@ -432,8 +434,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
return p_var_type_name;
}
-String CSharpLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const {
-#ifdef TOOLS_ENABLED
+String CSharpLanguage::make_function(const String &, const String &p_name, const PoolStringArray &p_args) const {
// FIXME
// - Due to Godot's API limitation this just appends the function to the end of the file
// - Use fully qualified name if there is ambiguity
@@ -449,10 +450,12 @@ String CSharpLanguage::make_function(const String &p_class, const String &p_name
s += ")\n{\n // Replace with function body.\n}\n";
return s;
+}
#else
+String CSharpLanguage::make_function(const String &, const String &, const PoolStringArray &) const {
return String();
-#endif
}
+#endif
String CSharpLanguage::_get_indentation() const {
#ifdef TOOLS_ENABLED
@@ -822,6 +825,49 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
}
#endif
+void CSharpLanguage::project_assembly_loaded() {
+
+ scripts_metadata.clear();
+
+ String scripts_metadata_filename = "scripts_metadata.";
+
+#ifdef TOOLS_ENABLED
+ scripts_metadata_filename += Engine::get_singleton()->is_editor_hint() ? "editor" : "editor_player";
+#else
+#ifdef DEBUG_ENABLED
+ scripts_metadata_filename += "debug";
+#else
+ scripts_metadata_filename += "release";
+#endif
+#endif
+
+ String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file(scripts_metadata_filename);
+
+ if (FileAccess::exists(scripts_metadata_path)) {
+ String old_json;
+
+ Error ferr = read_all_file_utf8(scripts_metadata_path, old_json);
+ ERR_FAIL_COND(ferr != OK);
+
+ Variant old_dict_var;
+ String err_str;
+ int err_line;
+ Error json_err = JSON::parse(old_json, old_dict_var, err_str, err_line);
+ if (json_err != OK) {
+ ERR_PRINTS("Failed to parse metadata file: '" + err_str + "' (" + String::num_int64(err_line) + ")");
+ return;
+ }
+
+ scripts_metadata = old_dict_var.operator Dictionary();
+
+ print_verbose("Successfully loaded scripts metadata");
+ } else {
+ if (!Engine::get_singleton()->is_editor_hint()) {
+ ERR_PRINT("Missing scripts metadata file");
+ }
+ }
+}
+
void CSharpLanguage::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("cs");
@@ -1407,6 +1453,8 @@ bool CSharpInstance::_unreference_owner_unsafe() {
if (!unsafe_referenced)
return false; // Already unreferenced
+ unsafe_referenced = false;
+
// Called from CSharpInstance::mono_object_disposed() or ~CSharpInstance()
// Unsafe refcount decrement. The managed instance also counts as a reference.
@@ -2208,10 +2256,27 @@ bool CSharpScript::can_instance() const {
#endif
#ifdef TOOLS_ENABLED
- return valid && (tool || ScriptServer::is_scripting_enabled());
+ bool extra_cond = tool || ScriptServer::is_scripting_enabled();
#else
- return valid;
+ bool extra_cond = true;
#endif
+
+ // FIXME Need to think this through better.
+ // For tool scripts, this will never fire if the class is not found. That's because we
+ // don't know if it's a tool script if we can't find the class to access the attributes.
+ if (extra_cond && !script_class) {
+ if (GDMono::get_singleton()->get_project_assembly() == NULL) {
+ // The project assembly is not loaded
+ ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path());
+ ERR_FAIL_V(NULL);
+ } else {
+ // The project assembly is loaded, but the class could not found
+ ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path());
+ ERR_FAIL_V(NULL);
+ }
+ }
+
+ return valid && extra_cond;
}
StringName CSharpScript::get_instance_base_type() const {
@@ -2317,20 +2382,6 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
CRASH_COND(!valid);
#endif
- if (!script_class) {
- if (GDMono::get_singleton()->get_project_assembly() == NULL) {
- // The project assembly is not loaded
- ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path());
- ERR_FAIL_V(NULL);
- } else {
- // The project assembly is loaded, but the class could not found
- ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path());
- ERR_FAIL_V(NULL);
- }
- }
-
- ERR_FAIL_COND_V(!valid, NULL);
-
if (native) {
String native_name = native->get_name();
if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) {
@@ -2418,7 +2469,23 @@ Error CSharpScript::reload(bool p_keep_state) {
GDMonoAssembly *project_assembly = GDMono::get_singleton()->get_project_assembly();
if (project_assembly) {
- script_class = project_assembly->get_object_derived_class(name);
+ const Variant *script_metadata_var = CSharpLanguage::get_singleton()->get_scripts_metadata().getptr(get_path());
+ if (script_metadata_var) {
+ Dictionary script_metadata = script_metadata_var->operator Dictionary()["class"];
+ const Variant *namespace_ = script_metadata.getptr("namespace");
+ const Variant *class_name = script_metadata.getptr("class_name");
+ ERR_FAIL_NULL_V(namespace_, ERR_BUG);
+ ERR_FAIL_NULL_V(class_name, ERR_BUG);
+ GDMonoClass *klass = project_assembly->get_class(namespace_->operator String(), class_name->operator String());
+ if (klass) {
+ bool obj_type = CACHED_CLASS(GodotObject)->is_assignable_from(klass);
+ ERR_FAIL_COND_V(!obj_type, ERR_BUG);
+ script_class = klass;
+ }
+ } else {
+ // Missing script metadata. Fallback to legacy method
+ script_class = project_assembly->get_object_derived_class(name);
+ }
valid = script_class != NULL;
@@ -2546,29 +2613,14 @@ int CSharpScript::get_member_line(const StringName &p_member) const {
Error CSharpScript::load_source_code(const String &p_path) {
- PoolVector<uint8_t> sourcef;
- Error err;
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
- ERR_FAIL_COND_V(err != OK, err);
-
- int len = f->get_len();
- sourcef.resize(len + 1);
- PoolVector<uint8_t>::Write w = sourcef.write();
- int r = f->get_buffer(w.ptr(), len);
- f->close();
- memdelete(f);
- ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
- w[len] = 0;
-
- String s;
- if (s.parse_utf8((const char *)w.ptr())) {
-
- ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
- ERR_FAIL_V(ERR_INVALID_DATA);
+ Error ferr = read_all_file_utf8(p_path, source);
+ if (ferr != OK) {
+ if (ferr == ERR_INVALID_DATA) {
+ ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
+ }
+ ERR_FAIL_V(ferr);
}
- source = s;
-
#ifdef TOOLS_ENABLED
source_changed_cache = true;
#endif
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 8b0a095890..fc604df2a0 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -67,7 +67,7 @@ class CSharpScript : public Script {
friend class CSharpInstance;
friend class CSharpLanguage;
- friend class CSharpScriptDepSort;
+ friend struct CSharpScriptDepSort;
bool tool;
bool valid;
@@ -275,6 +275,8 @@ class CSharpLanguage : public ScriptLanguage {
int lang_idx;
+ Dictionary scripts_metadata;
+
public:
StringNameCache string_names;
@@ -295,6 +297,10 @@ public:
void reload_assemblies_if_needed(bool p_soft_reload);
#endif
+ void project_assembly_loaded();
+
+ _FORCE_INLINE_ const Dictionary &get_scripts_metadata() { return scripts_metadata; }
+
virtual String get_name() const;
/* LANGUAGE FUNCTIONS */
diff --git a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
index fceb732426..f9e9f41977 100644
--- a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
+++ b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
@@ -31,6 +31,9 @@
<Reference Include="System" />
<Reference Include="Microsoft.Build" />
<Reference Include="Microsoft.Build.Framework" />
+ <Reference Include="DotNet.Glob, Version=2.1.1.0, Culture=neutral, PublicKeyToken=b68cc888b4f632d1, processorArchitecture=MSIL">
+ <HintPath>packages\DotNet.Glob.2.1.1\lib\net45\DotNet.Glob.dll</HintPath>
+ </Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="StringExtensions.cs" />
@@ -43,5 +46,8 @@
<Compile Include="Utils\OS.cs" />
<Compile Include="Editor\GodotSharpExport.cs" />
</ItemGroup>
+ <ItemGroup>
+ <None Include="packages.config" />
+ </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project> \ No newline at end of file
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
index f00ec5a2ad..647d9ac81d 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
@@ -1,4 +1,5 @@
using System;
+using DotNet.Globbing;
using Microsoft.Build.Construction;
namespace GodotSharpTools.Project
@@ -7,7 +8,10 @@ namespace GodotSharpTools.Project
{
public static bool HasItem(this ProjectRootElement root, string itemType, string include)
{
- string includeNormalized = include.NormalizePath();
+ GlobOptions globOptions = new GlobOptions();
+ globOptions.Evaluation.CaseInsensitive = false;
+
+ string normalizedInclude = include.NormalizePath();
foreach (var itemGroup in root.ItemGroups)
{
@@ -16,10 +20,14 @@ namespace GodotSharpTools.Project
foreach (var item in itemGroup.Items)
{
- if (item.ItemType == itemType)
+ if (item.ItemType != itemType)
+ continue;
+
+ var glob = Glob.Parse(item.Include.NormalizePath(), globOptions);
+
+ if (glob.IsMatch(normalizedInclude))
{
- if (item.Include.NormalizePath() == includeNormalized)
- return true;
+ return true;
}
}
}
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
index 1d863e6f61..574b711b29 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
@@ -6,6 +6,9 @@ namespace GodotSharpTools.Project
{
public static class ProjectGenerator
{
+ const string CoreApiProjectGuid = "{AEBF0036-DA76-4341-B651-A3F2856AB2FA}";
+ const string EditorApiProjectGuid = "{8FBEC238-D944-4074-8548-B3B524305905}";
+
public static string GenCoreApiProject(string dir, string[] compileItems)
{
string path = Path.Combine(dir, CoreApiProject + ".csproj");
@@ -15,6 +18,7 @@ namespace GodotSharpTools.Project
mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml"));
mainGroup.SetProperty("RootNamespace", "Godot");
+ mainGroup.SetProperty("ProjectGuid", CoreApiProjectGuid);
GenAssemblyInfoFile(root, dir, CoreApiProject,
new string[] { "[assembly: InternalsVisibleTo(\"" + EditorApiProject + "\")]" },
@@ -39,6 +43,7 @@ namespace GodotSharpTools.Project
mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml"));
mainGroup.SetProperty("RootNamespace", "Godot");
+ mainGroup.SetProperty("ProjectGuid", EditorApiProjectGuid);
GenAssemblyInfoFile(root, dir, EditorApiProject);
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
index 6889ea715f..a13f4fd6ef 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
@@ -1,5 +1,6 @@
-using System;
+using System.Collections.Generic;
using System.IO;
+using DotNet.Globbing;
using Microsoft.Build.Construction;
namespace GodotSharpTools.Project
@@ -10,8 +11,61 @@ namespace GodotSharpTools.Project
{
var dir = Directory.GetParent(projectPath).FullName;
var root = ProjectRootElement.Open(projectPath);
- if (root.AddItemChecked(itemType, include.RelativeToPath(dir).Replace("/", "\\")))
+ var normalizedInclude = include.RelativeToPath(dir).Replace("/", "\\");
+
+ if (root.AddItemChecked(itemType, normalizedInclude))
root.Save();
}
+
+ private static string[] GetAllFilesRecursive(string rootDirectory, string mask)
+ {
+ string[] files = Directory.GetFiles(rootDirectory, mask, SearchOption.AllDirectories);
+
+ // We want relative paths
+ for (int i = 0; i < files.Length; i++) {
+ files[i] = files[i].RelativeToPath(rootDirectory);
+ }
+
+ return files;
+ }
+
+ public static string[] GetIncludeFiles(string projectPath, string itemType)
+ {
+ var result = new List<string>();
+ var existingFiles = GetAllFilesRecursive(Path.GetDirectoryName(projectPath), "*.cs");
+
+ GlobOptions globOptions = new GlobOptions();
+ globOptions.Evaluation.CaseInsensitive = false;
+
+ var root = ProjectRootElement.Open(projectPath);
+
+ foreach (var itemGroup in root.ItemGroups)
+ {
+ if (itemGroup.Condition.Length != 0)
+ continue;
+
+ foreach (var item in itemGroup.Items)
+ {
+ if (item.ItemType != itemType)
+ continue;
+
+ string normalizedInclude = item.Include.NormalizePath();
+
+ var glob = Glob.Parse(normalizedInclude, globOptions);
+
+ // TODO Check somehow if path has no blog to avoid the following loop...
+
+ foreach (var existingFile in existingFiles)
+ {
+ if (glob.IsMatch(existingFile))
+ {
+ result.Add(existingFile);
+ }
+ }
+ }
+ }
+
+ return result.ToArray();
+ }
}
}
diff --git a/modules/mono/editor/GodotSharpTools/StringExtensions.cs b/modules/mono/editor/GodotSharpTools/StringExtensions.cs
index b66c86f8ce..b0436d2f18 100644
--- a/modules/mono/editor/GodotSharpTools/StringExtensions.cs
+++ b/modules/mono/editor/GodotSharpTools/StringExtensions.cs
@@ -36,7 +36,9 @@ namespace GodotSharpTools
public static bool IsAbsolutePath(this string path)
{
- return path.StartsWith("/") || path.StartsWith("\\") || path.StartsWith(driveRoot);
+ return path.StartsWith("/", StringComparison.Ordinal) ||
+ path.StartsWith("\\", StringComparison.Ordinal) ||
+ path.StartsWith(driveRoot, StringComparison.Ordinal);
}
public static string CsvEscape(this string value, char delimiter = ',')
diff --git a/modules/mono/editor/GodotSharpTools/packages.config b/modules/mono/editor/GodotSharpTools/packages.config
new file mode 100644
index 0000000000..2c7cb0bd4b
--- /dev/null
+++ b/modules/mono/editor/GodotSharpTools/packages.config
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<packages>
+ <package id="DotNet.Glob" version="2.1.1" targetFramework="net45" />
+</packages> \ No newline at end of file
diff --git a/modules/mono/editor/csharp_project.cpp b/modules/mono/editor/csharp_project.cpp
index 6f223b75a3..ab96356d6d 100644
--- a/modules/mono/editor/csharp_project.cpp
+++ b/modules/mono/editor/csharp_project.cpp
@@ -30,11 +30,15 @@
#include "csharp_project.h"
+#include "core/io/json.h"
#include "core/os/os.h"
#include "core/project_settings.h"
+#include "../csharp_script.h"
#include "../mono_gd/gd_mono_class.h"
#include "../mono_gd/gd_mono_marshal.h"
+#include "../utils/string_utils.h"
+#include "script_class_parser.h"
namespace CSharpProject {
@@ -118,4 +122,110 @@ void add_item(const String &p_project_path, const String &p_item_type, const Str
ERR_FAIL();
}
}
+
+Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path) {
+
+ _GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
+
+ GDMonoClass *project_utils = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectUtils");
+
+ void *args[2] = {
+ GDMonoMarshal::mono_string_from_godot(p_project_path),
+ GDMonoMarshal::mono_string_from_godot("Compile")
+ };
+
+ MonoException *exc = NULL;
+ MonoArray *ret = (MonoArray *)project_utils->get_method("GetIncludeFiles", 2)->invoke_raw(NULL, args, &exc);
+
+ if (exc) {
+ GDMonoUtils::debug_print_unhandled_exception(exc);
+ ERR_FAIL_V(FAILED);
+ }
+
+ PoolStringArray project_files = GDMonoMarshal::mono_array_to_PoolStringArray(ret);
+ PoolStringArray::Read r = project_files.read();
+
+ Dictionary old_dict = CSharpLanguage::get_singleton()->get_scripts_metadata();
+ Dictionary new_dict;
+
+ for (int i = 0; i < project_files.size(); i++) {
+ const String &project_file = ("res://" + r[i]).simplify_path();
+
+ uint64_t modified_time = FileAccess::get_modified_time(project_file);
+
+ const Variant *old_file_var = old_dict.getptr(project_file);
+ if (old_file_var) {
+ Dictionary old_file_dict = old_file_var->operator Dictionary();
+
+ if (old_file_dict["modified_time"].operator uint64_t() == modified_time) {
+ // No changes so no need to parse again
+ new_dict[project_file] = old_file_dict;
+ continue;
+ }
+ }
+
+ ScriptClassParser scp;
+ Error err = scp.parse_file(project_file);
+ if (err != OK) {
+ ERR_PRINTS("Parse error: " + scp.get_error());
+ ERR_EXPLAIN("Failed to determine namespace and class for script: " + project_file);
+ ERR_FAIL_V(err);
+ }
+
+ Vector<ScriptClassParser::ClassDecl> classes = scp.get_classes();
+
+ bool found = false;
+ Dictionary class_dict;
+
+ String search_name = project_file.get_file().get_basename();
+
+ for (int j = 0; j < classes.size(); j++) {
+ const ScriptClassParser::ClassDecl &class_decl = classes[j];
+
+ if (class_decl.base.size() == 0)
+ continue; // Does not inherit nor implement anything, so it can't be a script class
+
+ String class_cmp;
+
+ if (class_decl.nested) {
+ class_cmp = class_decl.name.get_slice(".", class_decl.name.get_slice_count(".") - 1);
+ } else {
+ class_cmp = class_decl.name;
+ }
+
+ if (class_cmp != search_name)
+ continue;
+
+ class_dict["namespace"] = class_decl.namespace_;
+ class_dict["class_name"] = class_decl.name;
+ class_dict["nested"] = class_decl.nested;
+
+ found = true;
+ break;
+ }
+
+ if (found) {
+ Dictionary file_dict;
+ file_dict["modified_time"] = modified_time;
+ file_dict["class"] = class_dict;
+ new_dict[project_file] = file_dict;
+ }
+ }
+
+ if (new_dict.size()) {
+ String json = JSON::print(new_dict, "", false);
+
+ Error ferr;
+ FileAccess *f = FileAccess::open(p_output_path, FileAccess::WRITE, &ferr);
+ ERR_EXPLAIN("Cannot open file for writing: " + p_output_path);
+ ERR_FAIL_COND_V(ferr != OK, ferr);
+ f->store_string(json);
+ f->flush();
+ f->close();
+ memdelete(f);
+ }
+
+ return OK;
+}
+
} // namespace CSharpProject
diff --git a/modules/mono/editor/csharp_project.h b/modules/mono/editor/csharp_project.h
index d852139de0..aeeeff50f0 100644
--- a/modules/mono/editor/csharp_project.h
+++ b/modules/mono/editor/csharp_project.h
@@ -40,6 +40,9 @@ String generate_editor_api_project(const String &p_dir, const String &p_core_dll
String generate_game_project(const String &p_dir, const String &p_name, const Vector<String> &p_files = Vector<String>());
void add_item(const String &p_project_path, const String &p_item_type, const String &p_include);
+
+Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path);
+
} // namespace CSharpProject
#endif // CSHARP_PROJECT_H
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index b504cfe712..6216213716 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -39,6 +39,7 @@
#include "../mono_gd/gd_mono_marshal.h"
#include "../utils/path_utils.h"
#include "bindings_generator.h"
+#include "csharp_project.h"
#include "godotsharp_editor.h"
#define PROP_NAME_MSBUILD_MONO "MSBuild (Mono)"
@@ -268,7 +269,7 @@ bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String &
if (!FileAccess::exists(assembly_dst) ||
FileAccess::get_modified_time(assembly_src) > FileAccess::get_modified_time(assembly_dst) ||
GDMono::get_singleton()->metadata_is_api_assembly_invalidated(p_api_type)) {
- DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
String xml_file = p_assembly_name + ".xml";
if (da->copy(p_src_dir.plus_file(xml_file), p_dst_dir.plus_file(xml_file)) != OK)
@@ -280,8 +281,6 @@ bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String &
Error err = da->copy(assembly_src, assembly_dst);
- memdelete(da);
-
if (err != OK) {
show_build_error_dialog("Failed to copy " + assembly_file);
return false;
@@ -398,6 +397,18 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) {
bool GodotSharpBuilds::editor_build_callback() {
+ String scripts_metadata_path_editor = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor");
+ String scripts_metadata_path_player = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor_player");
+
+ Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path_editor);
+ ERR_FAIL_COND_V(metadata_err != OK, false);
+
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ Error copy_err = da->copy(scripts_metadata_path_editor, scripts_metadata_path_player);
+
+ ERR_EXPLAIN("Failed to copy scripts metadata file");
+ ERR_FAIL_COND_V(copy_err != OK, false);
+
return build_project_blocking("Tools");
}
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index 933ede93dc..509ec961fb 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -37,6 +37,7 @@
#include "../godotsharp_dirs.h"
#include "../mono_gd/gd_mono_class.h"
#include "../mono_gd/gd_mono_marshal.h"
+#include "csharp_project.h"
#include "godotsharp_builds.h"
static MonoString *godot_icall_GodotSharpExport_GetTemplatesDir() {
@@ -86,6 +87,12 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
String build_config = p_debug ? "Debug" : "Release";
+ String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata." + String(p_debug ? "debug" : "release"));
+ Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path);
+ ERR_FAIL_COND(metadata_err != OK);
+
+ ERR_FAIL_COND(!_add_file(scripts_metadata_path, scripts_metadata_path));
+
ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config));
// Add dependency assemblies
@@ -124,7 +131,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
for (Map<String, String>::Element *E = dependencies.front(); E; E = E->next()) {
String depend_src_path = E->value();
String depend_dst_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(depend_src_path.get_file());
- ERR_FAIL_COND(!_add_assembly(depend_src_path, depend_dst_path));
+ ERR_FAIL_COND(!_add_file(depend_src_path, depend_dst_path));
}
// Mono specific export template extras (data dir)
@@ -155,7 +162,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
}
}
-bool GodotSharpExport::_add_assembly(const String &p_src_path, const String &p_dst_path) {
+bool GodotSharpExport::_add_file(const String &p_src_path, const String &p_dst_path, bool p_remap) {
FileAccessRef f = FileAccess::open(p_src_path, FileAccess::READ);
ERR_FAIL_COND_V(!f, false);
@@ -164,7 +171,7 @@ bool GodotSharpExport::_add_assembly(const String &p_src_path, const String &p_d
data.resize(f->get_len());
f->get_buffer(data.ptrw(), data.size());
- add_file(p_dst_path, data, false);
+ add_file(p_dst_path, data, p_remap);
return true;
}
@@ -191,21 +198,21 @@ Error GodotSharpExport::_get_assembly_dependencies(GDMonoAssembly *p_assembly, c
if (has_extension) {
path = search_dir.plus_file(ref_name);
if (FileAccess::exists(path)) {
- GDMono::get_singleton()->load_assembly_from(ref_name.get_basename(), search_dir, ref_aname, &ref_assembly, true);
+ GDMono::get_singleton()->load_assembly_from(ref_name.get_basename(), path, &ref_assembly, true);
if (ref_assembly != NULL)
break;
}
} else {
path = search_dir.plus_file(ref_name + ".dll");
if (FileAccess::exists(path)) {
- GDMono::get_singleton()->load_assembly_from(ref_name, search_dir, ref_aname, &ref_assembly, true);
+ GDMono::get_singleton()->load_assembly_from(ref_name, path, &ref_assembly, true);
if (ref_assembly != NULL)
break;
}
path = search_dir.plus_file(ref_name + ".exe");
if (FileAccess::exists(path)) {
- GDMono::get_singleton()->load_assembly_from(ref_name, search_dir, ref_aname, &ref_assembly, true);
+ GDMono::get_singleton()->load_assembly_from(ref_name, path, &ref_assembly, true);
if (ref_assembly != NULL)
break;
}
diff --git a/modules/mono/editor/godotsharp_export.h b/modules/mono/editor/godotsharp_export.h
index f007016578..10d4375567 100644
--- a/modules/mono/editor/godotsharp_export.h
+++ b/modules/mono/editor/godotsharp_export.h
@@ -41,7 +41,7 @@ class GodotSharpExport : public EditorExportPlugin {
MonoAssemblyName *aname_prealloc;
- bool _add_assembly(const String &p_src_path, const String &p_dst_path);
+ bool _add_file(const String &p_src_path, const String &p_dst_path, bool p_remap = false);
Error _get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Map<String, String> &r_dependencies);
diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp
index 0ac59a1be8..d7bfa54aba 100644
--- a/modules/mono/editor/mono_bottom_panel.cpp
+++ b/modules/mono/editor/mono_bottom_panel.cpp
@@ -31,6 +31,8 @@
#include "mono_bottom_panel.h"
#include "../csharp_script.h"
+#include "../godotsharp_dirs.h"
+#include "csharp_project.h"
#include "godotsharp_editor.h"
MonoBottomPanel *MonoBottomPanel::singleton = NULL;
@@ -148,6 +150,10 @@ void MonoBottomPanel::_errors_toggled(bool p_pressed) {
void MonoBottomPanel::_build_project_pressed() {
+ String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor");
+ Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path);
+ ERR_FAIL_COND(metadata_err != OK);
+
GodotSharpBuilds::get_singleton()->build_project_blocking("Tools");
MonoReloadNode::get_singleton()->restart_reload_timer();
diff --git a/modules/mono/editor/net_solution.cpp b/modules/mono/editor/net_solution.cpp
index 8bbd376c9a..a000debe52 100644
--- a/modules/mono/editor/net_solution.cpp
+++ b/modules/mono/editor/net_solution.cpp
@@ -52,7 +52,7 @@
#define PROJECT_DECLARATION "Project(\"{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}\") = \"%0\", \"%1\", \"{%2}\"\nEndProject"
-#define SOLUTION_PLATFORMS_CONFIG "\t\%0|Any CPU = %0|Any CPU"
+#define SOLUTION_PLATFORMS_CONFIG "\t%0|Any CPU = %0|Any CPU"
#define PROJECT_PLATFORMS_CONFIG \
"\t\t{%0}.%1|Any CPU.ActiveCfg = %1|Any CPU\n" \
diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp
new file mode 100644
index 0000000000..bc8eed81cf
--- /dev/null
+++ b/modules/mono/editor/script_class_parser.cpp
@@ -0,0 +1,542 @@
+#include "script_class_parser.h"
+
+#include "core/map.h"
+#include "core/os/os.h"
+
+#include "../utils/string_utils.h"
+
+const char *ScriptClassParser::token_names[ScriptClassParser::TK_MAX] = {
+ "[",
+ "]",
+ "{",
+ "}",
+ ".",
+ ":",
+ ",",
+ "Symbol",
+ "Identifier",
+ "String",
+ "Number",
+ "<",
+ ">",
+ "EOF",
+ "Error"
+};
+
+String ScriptClassParser::get_token_name(ScriptClassParser::Token p_token) {
+
+ ERR_FAIL_INDEX_V(p_token, TK_MAX, "<error>");
+ return token_names[p_token];
+}
+
+ScriptClassParser::Token ScriptClassParser::get_token() {
+
+ while (true) {
+ switch (code[idx]) {
+ case '\n': {
+ line++;
+ idx++;
+ break;
+ };
+ case 0: {
+ return TK_EOF;
+ } break;
+ case '{': {
+ idx++;
+ return TK_CURLY_BRACKET_OPEN;
+ };
+ case '}': {
+ idx++;
+ return TK_CURLY_BRACKET_CLOSE;
+ };
+ case '[': {
+ idx++;
+ return TK_BRACKET_OPEN;
+ };
+ case ']': {
+ idx++;
+ return TK_BRACKET_CLOSE;
+ };
+ case '<': {
+ idx++;
+ return TK_OP_LESS;
+ };
+ case '>': {
+ idx++;
+ return TK_OP_GREATER;
+ };
+ case ':': {
+ idx++;
+ return TK_COLON;
+ };
+ case ',': {
+ idx++;
+ return TK_COMMA;
+ };
+ case '.': {
+ idx++;
+ return TK_PERIOD;
+ };
+ case '#': {
+ //compiler directive
+ while (code[idx] != '\n' && code[idx] != 0) {
+ idx++;
+ }
+ continue;
+ } break;
+ case '/': {
+ switch (code[idx + 1]) {
+ case '*': { // block comment
+ idx += 2;
+ while (true) {
+ if (code[idx] == 0) {
+ error_str = "Unterminated comment";
+ error = true;
+ return TK_ERROR;
+ } else if (code[idx] == '*' && code[idx + 1] == '/') {
+ idx += 2;
+ break;
+ } else if (code[idx] == '\n') {
+ line++;
+ }
+
+ idx++;
+ }
+
+ } break;
+ case '/': { // line comment skip
+ while (code[idx] != '\n' && code[idx] != 0) {
+ idx++;
+ }
+
+ } break;
+ default: {
+ value = "/";
+ idx++;
+ return TK_SYMBOL;
+ }
+ }
+
+ continue; // a comment
+ } break;
+ case '\'':
+ case '"': {
+ bool verbatim = idx != 0 && code[idx - 1] == '@';
+
+ CharType begin_str = code[idx];
+ idx++;
+ String tk_string = String();
+ while (true) {
+ if (code[idx] == 0) {
+ error_str = "Unterminated String";
+ error = true;
+ return TK_ERROR;
+ } else if (code[idx] == begin_str) {
+ if (verbatim && code[idx + 1] == '"') { // `""` is verbatim string's `\"`
+ idx += 2; // skip next `"` as well
+ continue;
+ }
+
+ idx += 1;
+ break;
+ } else if (code[idx] == '\\' && !verbatim) {
+ //escaped characters...
+ idx++;
+ CharType next = code[idx];
+ if (next == 0) {
+ error_str = "Unterminated String";
+ error = true;
+ return TK_ERROR;
+ }
+ CharType res = 0;
+
+ switch (next) {
+ case 'b': res = 8; break;
+ case 't': res = 9; break;
+ case 'n': res = 10; break;
+ case 'f': res = 12; break;
+ case 'r':
+ res = 13;
+ break;
+ case '\"': res = '\"'; break;
+ case '\\':
+ res = '\\';
+ break;
+ default: {
+ res = next;
+ } break;
+ }
+
+ tk_string += res;
+
+ } else {
+ if (code[idx] == '\n')
+ line++;
+ tk_string += code[idx];
+ }
+ idx++;
+ }
+
+ value = tk_string;
+
+ return TK_STRING;
+ } break;
+ default: {
+ if (code[idx] <= 32) {
+ idx++;
+ break;
+ }
+
+ if ((code[idx] >= 33 && code[idx] <= 47) || (code[idx] >= 58 && code[idx] <= 63) || (code[idx] >= 91 && code[idx] <= 94) || code[idx] == 96 || (code[idx] >= 123 && code[idx] <= 127)) {
+ value = String::chr(code[idx]);
+ idx++;
+ return TK_SYMBOL;
+ }
+
+ if (code[idx] == '-' || (code[idx] >= '0' && code[idx] <= '9')) {
+ //a number
+ const CharType *rptr;
+ double number = String::to_double(&code[idx], &rptr);
+ idx += (rptr - &code[idx]);
+ value = number;
+ return TK_NUMBER;
+
+ } else if ((code[idx] == '@' && code[idx + 1] != '"') || code[idx] == '_' || (code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || code[idx] > 127) {
+ String id;
+
+ id += code[idx];
+ idx++;
+
+ while (code[idx] == '_' || (code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || (code[idx] >= '0' && code[idx] <= '9') || code[idx] > 127) {
+ id += code[idx];
+ idx++;
+ }
+
+ value = id;
+ return TK_IDENTIFIER;
+ } else if (code[idx] == '@' && code[idx + 1] == '"') {
+ // begin of verbatim string
+ idx++;
+ } else {
+ error_str = "Unexpected character.";
+ error = true;
+ return TK_ERROR;
+ }
+ }
+ }
+ }
+}
+
+Error ScriptClassParser::_skip_generic_type_params() {
+
+ Token tk;
+
+ while (true) {
+ tk = get_token();
+
+ if (tk == TK_IDENTIFIER) {
+ tk = get_token();
+
+ if (tk == TK_PERIOD) {
+ while (true) {
+ tk = get_token();
+
+ if (tk != TK_IDENTIFIER) {
+ error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ tk = get_token();
+
+ if (tk != TK_PERIOD)
+ break;
+ }
+ }
+
+ if (tk == TK_OP_LESS) {
+ Error err = _skip_generic_type_params();
+ if (err)
+ return err;
+ continue;
+ } else if (tk != TK_COMMA) {
+ error_str = "Unexpected token: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ } else if (tk == TK_OP_LESS) {
+ error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found " + get_token_name(TK_OP_LESS);
+ error = true;
+ return ERR_PARSE_ERROR;
+ } else if (tk == TK_OP_GREATER) {
+ return OK;
+ } else {
+ error_str = "Unexpected token: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ }
+}
+
+Error ScriptClassParser::_parse_type_full_name(String &r_full_name) {
+
+ Token tk = get_token();
+
+ if (tk != TK_IDENTIFIER) {
+ error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ r_full_name += String(value);
+
+ if (code[idx] != '.') // We only want to take the next token if it's a period
+ return OK;
+
+ tk = get_token();
+
+ CRASH_COND(tk != TK_PERIOD); // Assertion
+
+ r_full_name += ".";
+
+ return _parse_type_full_name(r_full_name);
+}
+
+Error ScriptClassParser::_parse_class_base(Vector<String> &r_base) {
+
+ String name;
+
+ Error err = _parse_type_full_name(name);
+ if (err)
+ return err;
+
+ Token tk = get_token();
+
+ if (tk == TK_OP_LESS) {
+ // We don't add it to the base list if it's generic
+ Error err = _skip_generic_type_params();
+ if (err)
+ return err;
+ } else if (tk == TK_COMMA) {
+ Error err = _parse_class_base(r_base);
+ if (err)
+ return err;
+ r_base.push_back(name);
+ } else if (tk == TK_CURLY_BRACKET_OPEN) {
+ r_base.push_back(name);
+ } else {
+ error_str = "Unexpected token: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ return OK;
+}
+
+Error ScriptClassParser::_parse_namespace_name(String &r_name, int &r_curly_stack) {
+
+ Token tk = get_token();
+
+ if (tk == TK_IDENTIFIER) {
+ r_name += String(value);
+ } else {
+ error_str = "Unexpected token: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ tk = get_token();
+
+ if (tk == TK_PERIOD) {
+ r_name += ".";
+ return _parse_namespace_name(r_name, r_curly_stack);
+ } else if (tk == TK_CURLY_BRACKET_OPEN) {
+ r_curly_stack++;
+ return OK;
+ } else {
+ error_str = "Unexpected token: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+}
+
+Error ScriptClassParser::parse(const String &p_code) {
+
+ code = p_code;
+ idx = 0;
+ line = 0;
+ error_str = String();
+ error = false;
+ value = Variant();
+ classes.clear();
+
+ Token tk = get_token();
+
+ Map<int, NameDecl> name_stack;
+ int curly_stack = 0;
+ int type_curly_stack = 0;
+
+ while (!error && tk != TK_EOF) {
+ if (tk == TK_IDENTIFIER && String(value) == "class") {
+ tk = get_token();
+
+ if (tk == TK_IDENTIFIER) {
+ String name = value;
+ int at_level = type_curly_stack;
+
+ ClassDecl class_decl;
+
+ for (Map<int, NameDecl>::Element *E = name_stack.front(); E; E = E->next()) {
+ const NameDecl &name_decl = E->value();
+
+ if (name_decl.type == NameDecl::NAMESPACE_DECL) {
+ if (E != name_stack.front())
+ class_decl.namespace_ += ".";
+ class_decl.namespace_ += name_decl.name;
+ } else {
+ class_decl.name += name_decl.name + ".";
+ }
+ }
+
+ class_decl.name += name;
+ class_decl.nested = type_curly_stack > 0;
+
+ bool generic = false;
+
+ while (true) {
+ tk = get_token();
+
+ if (tk == TK_COLON) {
+ Error err = _parse_class_base(class_decl.base);
+ if (err)
+ return err;
+
+ curly_stack++;
+ type_curly_stack++;
+
+ break;
+ } else if (tk == TK_CURLY_BRACKET_OPEN) {
+ curly_stack++;
+ type_curly_stack++;
+ break;
+ } else if (tk == TK_OP_LESS && !generic) {
+ generic = true;
+
+ Error err = _skip_generic_type_params();
+ if (err)
+ return err;
+ } else {
+ error_str = "Unexpected token: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ }
+
+ NameDecl name_decl;
+ name_decl.name = name;
+ name_decl.type = NameDecl::CLASS_DECL;
+ name_stack[at_level] = name_decl;
+
+ if (!generic) { // no generics, thanks
+ classes.push_back(class_decl);
+ } else if (OS::get_singleton()->is_stdout_verbose()) {
+ String full_name = class_decl.namespace_;
+ if (full_name.length())
+ full_name += ".";
+ full_name += class_decl.name;
+ OS::get_singleton()->print(String("Ignoring generic class declaration: " + class_decl.name).utf8());
+ }
+ }
+ } else if (tk == TK_IDENTIFIER && String(value) == "struct") {
+ String name;
+ int at_level = type_curly_stack;
+ while (true) {
+ tk = get_token();
+ if (tk == TK_IDENTIFIER && name.empty()) {
+ name = String(value);
+ } else if (tk == TK_CURLY_BRACKET_OPEN) {
+ if (name.empty()) {
+ error_str = "Expected " + get_token_name(TK_IDENTIFIER) + " after keyword `struct`, found " + get_token_name(TK_CURLY_BRACKET_OPEN);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ curly_stack++;
+ type_curly_stack++;
+ break;
+ } else if (tk == TK_EOF) {
+ error_str = "Expected " + get_token_name(TK_CURLY_BRACKET_OPEN) + " after struct decl, found " + get_token_name(TK_EOF);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ }
+
+ NameDecl name_decl;
+ name_decl.name = name;
+ name_decl.type = NameDecl::STRUCT_DECL;
+ name_stack[at_level] = name_decl;
+ } else if (tk == TK_IDENTIFIER && String(value) == "namespace") {
+ if (type_curly_stack > 0) {
+ error_str = "Found namespace nested inside type.";
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ String name;
+ int at_level = curly_stack;
+
+ Error err = _parse_namespace_name(name, curly_stack);
+ if (err)
+ return err;
+
+ NameDecl name_decl;
+ name_decl.name = name;
+ name_decl.type = NameDecl::NAMESPACE_DECL;
+ name_stack[at_level] = name_decl;
+ } else if (tk == TK_CURLY_BRACKET_OPEN) {
+ curly_stack++;
+ } else if (tk == TK_CURLY_BRACKET_CLOSE) {
+ curly_stack--;
+ if (name_stack.has(curly_stack)) {
+ if (name_stack[curly_stack].type != NameDecl::NAMESPACE_DECL)
+ type_curly_stack--;
+ name_stack.erase(curly_stack);
+ }
+ }
+
+ tk = get_token();
+ }
+
+ if (!error && tk == TK_EOF && curly_stack > 0) {
+ error_str = "Reached EOF with missing close curly brackets.";
+ error = true;
+ }
+
+ if (error)
+ return ERR_PARSE_ERROR;
+
+ return OK;
+}
+
+Error ScriptClassParser::parse_file(const String &p_filepath) {
+
+ String source;
+
+ Error ferr = read_all_file_utf8(p_filepath, source);
+ if (ferr != OK) {
+ if (ferr == ERR_INVALID_DATA) {
+ ERR_EXPLAIN("File '" + p_filepath + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
+ }
+ ERR_FAIL_V(ferr);
+ }
+
+ return parse(source);
+}
+
+String ScriptClassParser::get_error() {
+ return error_str;
+}
+
+Vector<ScriptClassParser::ClassDecl> ScriptClassParser::get_classes() {
+ return classes;
+}
diff --git a/modules/mono/editor/script_class_parser.h b/modules/mono/editor/script_class_parser.h
new file mode 100644
index 0000000000..1e174c28a9
--- /dev/null
+++ b/modules/mono/editor/script_class_parser.h
@@ -0,0 +1,79 @@
+#ifndef SCRIPT_CLASS_PARSER_H
+#define SCRIPT_CLASS_PARSER_H
+
+#include "core/ustring.h"
+#include "core/variant.h"
+#include "core/vector.h"
+
+class ScriptClassParser {
+
+public:
+ struct NameDecl {
+ enum Type {
+ NAMESPACE_DECL,
+ CLASS_DECL,
+ STRUCT_DECL
+ };
+
+ String name;
+ Type type;
+ };
+
+ struct ClassDecl {
+ String name;
+ String namespace_;
+ Vector<String> base;
+ bool nested;
+ bool has_script_attr;
+ };
+
+private:
+ String code;
+ int idx;
+ int line;
+ String error_str;
+ bool error;
+ Variant value;
+
+ Vector<ClassDecl> classes;
+
+ enum Token {
+ TK_BRACKET_OPEN,
+ TK_BRACKET_CLOSE,
+ TK_CURLY_BRACKET_OPEN,
+ TK_CURLY_BRACKET_CLOSE,
+ TK_PERIOD,
+ TK_COLON,
+ TK_COMMA,
+ TK_SYMBOL,
+ TK_IDENTIFIER,
+ TK_STRING,
+ TK_NUMBER,
+ TK_OP_LESS,
+ TK_OP_GREATER,
+ TK_EOF,
+ TK_ERROR,
+ TK_MAX
+ };
+
+ static const char *token_names[TK_MAX];
+ static String get_token_name(Token p_token);
+
+ Token get_token();
+
+ Error _skip_generic_type_params();
+
+ Error _parse_type_full_name(String &r_full_name);
+ Error _parse_class_base(Vector<String> &r_base);
+ Error _parse_namespace_name(String &r_name, int &r_curly_stack);
+
+public:
+ Error parse(const String &p_code);
+ Error parse_file(const String &p_filepath);
+
+ String get_error();
+
+ Vector<ClassDecl> get_classes();
+};
+
+#endif // SCRIPT_CLASS_PARSER_H
diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs
index e4818e186c..8c1a5a6ee8 100644
--- a/modules/mono/glue/Managed/Files/GD.cs
+++ b/modules/mono/glue/Managed/Files/GD.cs
@@ -70,6 +70,16 @@ namespace Godot
return ResourceLoader.Load<T>(path);
}
+ public static void LogError(string message)
+ {
+ godot_icall_GD_logerror(message);
+ }
+
+ public static void LogWarning(string message)
+ {
+ godot_icall_GD_logwarning(message);
+ }
+
public static void Print(params object[] what)
{
godot_icall_GD_print(what);
@@ -238,5 +248,11 @@ namespace Godot
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static string godot_icall_GD_var2str(object var);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_logerror(string type);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_logwarning(string type);
}
}
diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp
index 051f42b966..6a5430489e 100644
--- a/modules/mono/glue/gd_glue.cpp
+++ b/modules/mono/glue/gd_glue.cpp
@@ -157,6 +157,14 @@ bool godot_icall_GD_type_exists(MonoString *p_type) {
return ClassDB::class_exists(GDMonoMarshal::mono_string_to_godot(p_type));
}
+void godot_icall_GD_logerror(MonoString *p_str) {
+ ERR_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str));
+}
+
+void godot_icall_GD_logwarning(MonoString *p_str) {
+ WARN_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str));
+}
+
MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var) {
Variant var = GDMonoMarshal::mono_object_to_variant(p_var);
@@ -186,6 +194,8 @@ void godot_register_gd_icalls() {
mono_add_internal_call("Godot.GD::godot_icall_GD_convert", (void *)godot_icall_GD_convert);
mono_add_internal_call("Godot.GD::godot_icall_GD_hash", (void *)godot_icall_GD_hash);
mono_add_internal_call("Godot.GD::godot_icall_GD_instance_from_id", (void *)godot_icall_GD_instance_from_id);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_logerror", (void *)godot_icall_GD_logerror);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_logwarning", (void *)godot_icall_GD_logwarning);
mono_add_internal_call("Godot.GD::godot_icall_GD_print", (void *)godot_icall_GD_print);
mono_add_internal_call("Godot.GD::godot_icall_GD_printerr", (void *)godot_icall_GD_printerr);
mono_add_internal_call("Godot.GD::godot_icall_GD_printraw", (void *)godot_icall_GD_printraw);
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 0c4433112d..c3feafee28 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -191,7 +191,6 @@ void GDMono::initialize() {
String hint_config_dir = path_join(locations[i], "etc");
if (FileAccess::exists(hint_mscorlib_path) && DirAccess::exists(hint_config_dir)) {
- need_set_mono_dirs = false;
assembly_rootdir = hint_assembly_rootdir;
config_dir = hint_config_dir;
break;
@@ -378,34 +377,24 @@ GDMonoAssembly **GDMono::get_loaded_assembly(const String &p_name) {
bool GDMono::load_assembly(const String &p_name, GDMonoAssembly **r_assembly, bool p_refonly) {
- return load_assembly_from(p_name, String(), r_assembly, p_refonly);
-}
-
-bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) {
-
- return load_assembly_from(p_name, String(), p_aname, r_assembly, p_refonly);
-}
-
-bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, GDMonoAssembly **r_assembly, bool p_refonly) {
-
CRASH_COND(!r_assembly);
MonoAssemblyName *aname = mono_assembly_name_new(p_name.utf8());
- bool result = load_assembly_from(p_name, p_basedir, aname, r_assembly, p_refonly);
+ bool result = load_assembly(p_name, aname, r_assembly, p_refonly);
mono_assembly_name_free(aname);
mono_free(aname);
return result;
}
-bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) {
+bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) {
CRASH_COND(!r_assembly);
print_verbose("Mono: Loading assembly " + p_name + (p_refonly ? " (refonly)" : "") + "...");
MonoImageOpenStatus status = MONO_IMAGE_OK;
- MonoAssembly *assembly = mono_assembly_load_full(p_aname, p_basedir.length() ? p_basedir.utf8().get_data() : NULL, &status, p_refonly);
+ MonoAssembly *assembly = mono_assembly_load_full(p_aname, NULL, &status, p_refonly);
if (!assembly)
return false;
@@ -426,6 +415,32 @@ bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, M
return true;
}
+bool GDMono::load_assembly_from(const String &p_name, const String &p_path, GDMonoAssembly **r_assembly, bool p_refonly) {
+
+ CRASH_COND(!r_assembly);
+
+ print_verbose("Mono: Loading assembly " + p_name + (p_refonly ? " (refonly)" : "") + "...");
+
+ GDMonoAssembly *assembly = GDMonoAssembly::load_from(p_name, p_path, p_refonly);
+
+ if (!assembly)
+ return false;
+
+#ifdef DEBUG_ENABLED
+ uint32_t domain_id = mono_domain_get_id(mono_domain_get());
+ GDMonoAssembly **stored_assembly = assemblies[domain_id].getptr(p_name);
+
+ ERR_FAIL_COND_V(stored_assembly == NULL, false);
+ ERR_FAIL_COND_V(*stored_assembly != assembly, false);
+#endif
+
+ *r_assembly = assembly;
+
+ print_verbose("Mono: Assembly " + p_name + (p_refonly ? " (refonly)" : "") + " loaded from path: " + (*r_assembly)->get_path());
+
+ return true;
+}
+
APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, APIAssembly::Type p_api_type) {
APIAssembly::Version api_assembly_version;
@@ -481,7 +496,14 @@ bool GDMono::_load_core_api_assembly() {
}
#endif
- bool success = load_assembly(API_ASSEMBLY_NAME, &core_api_assembly);
+ String assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(API_ASSEMBLY_NAME ".dll");
+
+ if (!FileAccess::exists(assembly_path))
+ return false;
+
+ bool success = load_assembly_from(API_ASSEMBLY_NAME,
+ assembly_path,
+ &core_api_assembly);
if (success) {
#ifdef MONO_GLUE_ENABLED
@@ -511,7 +533,14 @@ bool GDMono::_load_editor_api_assembly() {
return false;
}
- bool success = load_assembly(EDITOR_API_ASSEMBLY_NAME, &editor_api_assembly);
+ String assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(EDITOR_API_ASSEMBLY_NAME ".dll");
+
+ if (!FileAccess::exists(assembly_path))
+ return false;
+
+ bool success = load_assembly_from(EDITOR_API_ASSEMBLY_NAME,
+ assembly_path,
+ &editor_api_assembly);
if (success) {
#ifdef MONO_GLUE_ENABLED
@@ -552,6 +581,8 @@ bool GDMono::_load_project_assembly() {
if (success) {
mono_assembly_set_main(project_assembly->get_assembly());
+
+ CSharpLanguage::get_singleton()->project_assembly_loaded();
} else {
if (OS::get_singleton()->is_stdout_verbose())
print_error("Mono: Failed to load project assembly");
diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h
index 745dcc34eb..fd9551b6de 100644
--- a/modules/mono/mono_gd/gd_mono.h
+++ b/modules/mono/mono_gd/gd_mono.h
@@ -199,8 +199,7 @@ public:
bool load_assembly(const String &p_name, GDMonoAssembly **r_assembly, bool p_refonly = false);
bool load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly = false);
- bool load_assembly_from(const String &p_name, const String &p_basedir, GDMonoAssembly **r_assembly, bool p_refonly = false);
- bool load_assembly_from(const String &p_name, const String &p_basedir, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly = false);
+ bool load_assembly_from(const String &p_name, const String &p_path, GDMonoAssembly **r_assembly, bool p_refonly = false);
Error finalize_and_unload_domain(MonoDomain *p_domain);
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 1067c11e0e..72b0204672 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -457,6 +457,20 @@ GDMonoClass *GDMonoAssembly::get_object_derived_class(const StringName &p_class)
return match;
}
+GDMonoAssembly *GDMonoAssembly::load_from(const String &p_name, const String &p_path, bool p_refonly) {
+
+ GDMonoAssembly **loaded_asm = GDMono::get_singleton()->get_loaded_assembly(p_name);
+ if (loaded_asm)
+ return *loaded_asm;
+#ifdef DEBUG_ENABLED
+ CRASH_COND(!FileAccess::exists(p_path));
+#endif
+ no_search = true;
+ GDMonoAssembly *res = _load_assembly_from(p_name, p_path, p_refonly);
+ no_search = false;
+ return res;
+}
+
GDMonoAssembly::GDMonoAssembly(const String &p_name, const String &p_path) {
loaded = false;
diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h
index 4c9b1cb10d..2af40ec901 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.h
+++ b/modules/mono/mono_gd/gd_mono_assembly.h
@@ -128,6 +128,8 @@ public:
static void fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config = String());
+ static GDMonoAssembly *load_from(const String &p_name, const String &p_path, bool p_refonly);
+
GDMonoAssembly(const String &p_name, const String &p_path = String());
~GDMonoAssembly();
};
diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp
index b4c78df538..fa1fbebb16 100644
--- a/modules/mono/signal_awaiter_utils.cpp
+++ b/modules/mono/signal_awaiter_utils.cpp
@@ -141,7 +141,7 @@ SignalAwaiterHandle::~SignalAwaiterHandle() {
if (exc) {
GDMonoUtils::set_pending_exception(exc);
- ERR_FAIL_V();
+ ERR_FAIL();
}
}
}
diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp
index 8691932f9a..6900866725 100644
--- a/modules/mono/utils/string_utils.cpp
+++ b/modules/mono/utils/string_utils.cpp
@@ -30,6 +30,8 @@
#include "string_utils.h"
+#include "core/os/file_access.h"
+
namespace {
int sfind(const String &p_text, int p_from) {
@@ -128,6 +130,7 @@ String sformat(const String &p_text, const Variant &p1, const Variant &p2, const
return new_string;
}
+#ifdef TOOLS_ENABLED
bool is_csharp_keyword(const String &p_name) {
// Reserved keywords
@@ -156,3 +159,28 @@ bool is_csharp_keyword(const String &p_name) {
String escape_csharp_keyword(const String &p_name) {
return is_csharp_keyword(p_name) ? "@" + p_name : p_name;
}
+#endif
+
+Error read_all_file_utf8(const String &p_path, String &r_content) {
+ PoolVector<uint8_t> sourcef;
+ Error err;
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ int len = f->get_len();
+ sourcef.resize(len + 1);
+ PoolVector<uint8_t>::Write w = sourcef.write();
+ int r = f->get_buffer(w.ptr(), len);
+ f->close();
+ memdelete(f);
+ ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
+ w[len] = 0;
+
+ String source;
+ if (source.parse_utf8((const char *)w.ptr())) {
+ ERR_FAIL_V(ERR_INVALID_DATA);
+ }
+
+ r_content = source;
+ return OK;
+}
diff --git a/modules/mono/utils/string_utils.h b/modules/mono/utils/string_utils.h
index f2df2340ae..ee803bd720 100644
--- a/modules/mono/utils/string_utils.h
+++ b/modules/mono/utils/string_utils.h
@@ -42,4 +42,6 @@ bool is_csharp_keyword(const String &p_name);
String escape_csharp_keyword(const String &p_name);
#endif
+Error read_all_file_utf8(const String &p_path, String &r_content);
+
#endif // STRING_FORMAT_H
diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml
index d88abb3180..ba54160a90 100644
--- a/modules/opensimplex/doc_classes/NoiseTexture.xml
+++ b/modules/opensimplex/doc_classes/NoiseTexture.xml
@@ -17,6 +17,9 @@
<member name="as_normalmap" type="bool" setter="set_as_normalmap" getter="is_normalmap">
If true, the resulting texture contains a normal map created from the original noise interpreted as a bump map.
</member>
+ <member name="height" type="int" setter="set_height" getter="get_height">
+ Height of the generated texture.
+ </member>
<member name="noise" type="OpenSimplexNoise" setter="set_noise" getter="get_noise">
The [OpenSimplexNoise] instance used to generate the noise.
</member>
@@ -26,9 +29,6 @@
<member name="width" type="int" setter="set_width" getter="get_width">
Width of the generated texture.
</member>
- <member name="height" type="int" setter="set_height" getter="get_height">
- Height of the generated texture.
- </member>
</members>
<constants>
</constants>
diff --git a/modules/recast/navigation_mesh_editor_plugin.cpp b/modules/recast/navigation_mesh_editor_plugin.cpp
index 98351fbaee..d121a82d9e 100644
--- a/modules/recast/navigation_mesh_editor_plugin.cpp
+++ b/modules/recast/navigation_mesh_editor_plugin.cpp
@@ -103,24 +103,25 @@ void NavigationMeshEditor::_bind_methods() {
NavigationMeshEditor::NavigationMeshEditor() {
bake_hbox = memnew(HBoxContainer);
+
button_bake = memnew(ToolButton);
- button_bake->set_text(TTR("Bake!"));
+ bake_hbox->add_child(button_bake);
button_bake->set_toggle_mode(true);
- button_reset = memnew(Button);
- button_bake->set_tooltip(TTR("Bake the navigation mesh.") + "\n");
+ button_bake->set_text(TTR("Bake NavMesh"));
+ button_bake->connect("pressed", this, "_bake_pressed");
- bake_info = memnew(Label);
- bake_hbox->add_child(button_bake);
+ button_reset = memnew(ToolButton);
bake_hbox->add_child(button_reset);
+ // No button text, we only use a revert icon which is set when entering the tree.
+ button_reset->set_tooltip(TTR("Clear the navigation mesh."));
+ button_reset->connect("pressed", this, "_clear_pressed");
+
+ bake_info = memnew(Label);
bake_hbox->add_child(bake_info);
err_dialog = memnew(AcceptDialog);
add_child(err_dialog);
node = NULL;
-
- button_bake->connect("pressed", this, "_bake_pressed");
- button_reset->connect("pressed", this, "_clear_pressed");
- button_reset->set_tooltip(TTR("Clear the navigation mesh."));
}
NavigationMeshEditor::~NavigationMeshEditor() {
diff --git a/modules/recast/navigation_mesh_editor_plugin.h b/modules/recast/navigation_mesh_editor_plugin.h
index 4f3e222002..914d9ab8b9 100644
--- a/modules/recast/navigation_mesh_editor_plugin.h
+++ b/modules/recast/navigation_mesh_editor_plugin.h
@@ -43,8 +43,8 @@ class NavigationMeshEditor : public Control {
AcceptDialog *err_dialog;
HBoxContainer *bake_hbox;
- Button *button_bake;
- Button *button_reset;
+ ToolButton *button_bake;
+ ToolButton *button_reset;
Label *bake_info;
NavigationMeshInstance *node;
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 52a30baaec..186e9e63b1 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -2699,11 +2699,11 @@ VisualScriptLanguage::VisualScriptLanguage() {
_debug_parse_err_file = "";
_debug_call_stack_pos = 0;
int dmcs = GLOBAL_DEF("debug/settings/visual_script/max_call_stack", 1024);
+ ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/visual_script/max_call_stack", PropertyInfo(Variant::INT, "debug/settings/visual_script/max_call_stack", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater")); //minimum is 1024
+
if (ScriptDebugger::get_singleton()) {
//debugging enabled!
_debug_max_call_stack = dmcs;
- if (_debug_max_call_stack < 1024)
- _debug_max_call_stack = 1024;
_call_stack = memnew_arr(CallLevel, _debug_max_call_stack + 1);
} else {
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 7fdd7fe446..a80a015ed3 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -3018,11 +3018,15 @@ void VisualScriptEditor::_node_filter_changed(const String &p_text) {
void VisualScriptEditor::_notification(int p_what) {
- if (p_what == NOTIFICATION_READY) {
+ if (p_what == NOTIFICATION_READY || (p_what == NOTIFICATION_THEME_CHANGED && is_visible_in_tree())) {
+
node_filter->set_right_icon(Control::get_icon("Search", "EditorIcons"));
node_filter->set_clear_button_enabled(true);
- variable_editor->connect("changed", this, "_update_members");
- signal_editor->connect("changed", this, "_update_members");
+
+ if (p_what == NOTIFICATION_READY) {
+ variable_editor->connect("changed", this, "_update_members");
+ signal_editor->connect("changed", this, "_update_members");
+ }
Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme();
@@ -3056,8 +3060,12 @@ void VisualScriptEditor::_notification(int p_what) {
node_styles[E->get().first] = frame_style;
}
}
- }
- if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+
+ if (is_visible_in_tree()) {
+ _update_members();
+ _update_graph();
+ }
+ } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
left_vsplit->set_visible(is_visible_in_tree());
}
}
diff --git a/modules/websocket/emws_server.cpp b/modules/websocket/emws_server.cpp
index ad4a758c0f..db02162699 100644
--- a/modules/websocket/emws_server.cpp
+++ b/modules/websocket/emws_server.cpp
@@ -71,6 +71,9 @@ int EMWSServer::get_peer_port(int p_peer_id) const {
void EMWSServer::disconnect_peer(int p_peer_id, int p_code, String p_reason) {
}
+void EMWSServer::poll() {
+}
+
EMWSServer::EMWSServer() {
}
diff --git a/modules/websocket/lws_client.cpp b/modules/websocket/lws_client.cpp
index add3931b50..d71d091720 100644
--- a/modules/websocket/lws_client.cpp
+++ b/modules/websocket/lws_client.cpp
@@ -34,10 +34,6 @@
#include "core/io/stream_peer_ssl.h"
#include "tls/mbedtls/wrapper/include/openssl/ssl.h"
-#if defined(MINGW_ENABLED) || defined(_MSC_VER)
-#define strncpy strncpy_s
-#endif
-
Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) {
ERR_FAIL_COND_V(context != NULL, FAILED);
@@ -80,26 +76,11 @@ Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
ERR_FAIL_V(FAILED);
}
- char abuf[1024];
- char hbuf[1024];
- char pbuf[2048];
- String addr_str = (String)addr;
- strncpy(abuf, addr_str.ascii().get_data(), 1023);
- abuf[1023] = '\0';
- strncpy(hbuf, p_host.utf8().get_data(), 1023);
- hbuf[1023] = '\0';
- strncpy(pbuf, p_path.utf8().get_data(), 2047);
- pbuf[2047] = '\0';
-
i.context = context;
if (p_protocols.size() > 0)
i.protocol = _lws_ref->lws_names;
else
i.protocol = NULL;
- i.address = abuf;
- i.host = hbuf;
- i.path = pbuf;
- i.port = p_port;
if (p_ssl) {
i.ssl_connection = LCCSCF_USE_SSL;
@@ -109,7 +90,16 @@ Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
i.ssl_connection = 0;
}
+ // This String needs to survive till we call lws_client_connect_via_info
+ String addr_str = (String)addr;
+
+ i.address = addr_str.ascii().get_data();
+ i.host = p_host.utf8().get_data();
+ i.path = p_path.utf8().get_data();
+ i.port = p_port;
+
lws_client_connect_via_info(&i);
+
return OK;
};
diff --git a/platform/android/build.gradle.template b/platform/android/build.gradle.template
index 1603ea70d9..18ffc74fc3 100644
--- a/platform/android/build.gradle.template
+++ b/platform/android/build.gradle.template
@@ -14,9 +14,9 @@ apply plugin: 'com.android.application'
allprojects {
repositories {
- jcenter()
mavenCentral()
google()
+ jcenter()
$$GRADLE_REPOSITORY_URLS$$
}
}
diff --git a/platform/android/detect.py b/platform/android/detect.py
index 953a2fa6d2..e4cab2fb23 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -186,7 +186,7 @@ def configure(env):
env.PrependENVPath('PATH', tools_path)
ccache_path = os.environ.get("CCACHE")
- if ccache_path == None:
+ if ccache_path is None:
env['CC'] = compiler_path + '/clang'
env['CXX'] = compiler_path + '/clang++'
else:
@@ -293,7 +293,7 @@ def configure(env):
# Return NDK version string in source.properties (adapted from the Chromium project).
def get_ndk_version(path):
- if path == None:
+ if path is None:
return None
prop_file_path = os.path.join(path, "source.properties")
try:
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 3b503e2657..edb84cce07 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -395,7 +395,7 @@ class EditorExportAndroid : public EditorExportPlatform {
return aname;
}
- String get_package_name(const String &p_package) {
+ String get_package_name(const String &p_package) const {
String pname = p_package;
String basename = ProjectSettings::get_singleton()->get("application/config/name");
@@ -420,6 +420,70 @@ class EditorExportAndroid : public EditorExportPlatform {
return pname;
}
+ bool is_package_name_valid(const String &p_package, String *r_error = NULL) const {
+
+ String pname = p_package;
+
+ if (pname.length() == 0) {
+ if (r_error) {
+ *r_error = "Package name is missing.";
+ }
+ return false;
+ }
+
+ int segments = 0;
+ bool first = true;
+ for (int i = 0; i < pname.length(); i++) {
+ CharType c = pname[i];
+ if (first && c == '.') {
+ if (r_error) {
+ *r_error = "Package segments must be of non-zero length.";
+ }
+ return false;
+ }
+ if (c == '.') {
+ segments++;
+ first = true;
+ continue;
+ }
+ if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
+ if (r_error) {
+ *r_error = "The character '" + String::chr(c) + "' is not allowed in Android application package names.";
+ }
+ return false;
+ }
+ if (first && (c >= '0' && c <= '9')) {
+ if (r_error) {
+ *r_error = "A digit cannot be the first character in a package segment.";
+ }
+ return false;
+ }
+ if (first && c == '_') {
+ if (r_error) {
+ *r_error = "The character '" + String::chr(c) + "' cannot be the first character in a package segment.";
+ }
+ return false;
+ }
+ first = false;
+ }
+
+ if (segments == 0) {
+ if (r_error) {
+ *r_error = "The package must have at least one '.' separator.";
+ }
+ return false;
+ }
+
+ if (first) {
+ if (r_error) {
+ *r_error = "Package segments must be of non-zero length.";
+ }
+ return false;
+ }
+
+ return true;
+ }
+
static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) {
/*
@@ -1382,6 +1446,15 @@ public:
}
}
+ String pn = p_preset->get("package/unique_name");
+ String pn_err;
+
+ if (!is_package_name_valid(get_package_name(pn), &pn_err)) {
+
+ valid = false;
+ err += "Invalid package name - " + pn_err + "\n";
+ }
+
r_error = err;
return valid;
}
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java
index ab37f7a02c..88194f00d1 100644
--- a/platform/android/java/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/src/org/godotengine/godot/Godot.java
@@ -279,7 +279,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
// ...add to FrameLayout
layout.addView(edittext);
- mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, use_debug_opengl,this);
+ mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, use_debug_opengl, this);
layout.addView(mView, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
edittext.setView(mView);
io.setEdit(edittext);
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java
index 181ffc3b4b..4cb4db33de 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotView.java
@@ -86,7 +86,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
private Godot activity;
private InputManagerCompat mInputManager;
- public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl,Godot p_activity) {
+ public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl, Godot p_activity) {
super(context);
ctx = context;
io = p_io;
@@ -204,48 +204,65 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
return i;
}
}
- onInputDeviceAdded(device_id);
- return joy_devices.size() - 1;
+
+ return -1;
}
@Override
public void onInputDeviceAdded(int deviceId) {
- joystick joy = new joystick();
- joy.device_id = deviceId;
- final int id = joy_devices.size();
- InputDevice device = mInputManager.getInputDevice(deviceId);
- final String name = device.getName();
- joy.name = device.getName();
- joy.axes = new ArrayList<InputDevice.MotionRange>();
- joy.hats = new ArrayList<InputDevice.MotionRange>();
- List<InputDevice.MotionRange> ranges = device.getMotionRanges();
- Collections.sort(ranges, new RangeComparator());
- for (InputDevice.MotionRange range : ranges) {
- if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
- joy.hats.add(range);
- } else {
- joy.axes.add(range);
+ int id = find_joy_device(deviceId);
+
+ // Check if the device has not been already added
+ if (id < 0) {
+ InputDevice device = mInputManager.getInputDevice(deviceId);
+
+ id = joy_devices.size();
+
+ joystick joy = new joystick();
+ joy.device_id = deviceId;
+ joy.name = device.getName();
+ joy.axes = new ArrayList<InputDevice.MotionRange>();
+ joy.hats = new ArrayList<InputDevice.MotionRange>();
+
+ List<InputDevice.MotionRange> ranges = device.getMotionRanges();
+ Collections.sort(ranges, new RangeComparator());
+
+ for (InputDevice.MotionRange range : ranges) {
+ if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
+ joy.hats.add(range);
+ } else {
+ joy.axes.add(range);
+ }
}
+
+ joy_devices.add(joy);
+
+ final int device_id = id;
+ final String name = joy.name;
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyconnectionchanged(device_id, true, name);
+ }
+ });
}
- joy_devices.add(joy);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(id, true, name);
- }
- });
}
@Override
public void onInputDeviceRemoved(int deviceId) {
- final int id = find_joy_device(deviceId);
- joy_devices.remove(id);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(id, false, "");
- }
- });
+ final int device_id = find_joy_device(deviceId);
+
+ // Check if the evice has not been already removed
+ if (device_id > -1) {
+ joy_devices.remove(device_id);
+
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyconnectionchanged(device_id, false, "");
+ }
+ });
+ }
}
@Override
@@ -266,15 +283,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if ((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
final int button = get_godot_button(keyCode);
- final int device = find_joy_device(event.getDeviceId());
+ final int device_id = find_joy_device(event.getDeviceId());
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joybutton(device, button, false);
- }
- });
- return true;
+ // Check if the device exists
+ if (device_id > -1) {
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joybutton(device_id, button, false);
+ }
+ });
+ return true;
+ }
} else {
final int chr = event.getUnicodeChar(0);
queueEvent(new Runnable() {
@@ -284,6 +304,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
}
});
};
+
return super.onKeyUp(keyCode, event);
};
@@ -308,18 +329,20 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if (event.getRepeatCount() > 0) // ignore key echo
return true;
- final int button = get_godot_button(keyCode);
- final int device = find_joy_device(event.getDeviceId());
- //Log.e(TAG, String.format("joy button down! button %x, %d, device %d", keyCode, button, device));
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joybutton(device, button, true);
- }
- });
- return true;
+ final int button = get_godot_button(keyCode);
+ final int device_id = find_joy_device(event.getDeviceId());
+ // Check if the device exists
+ if (device_id > -1) {
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joybutton(device_id, button, true);
+ }
+ });
+ return true;
+ }
} else {
final int chr = event.getUnicodeChar(0);
queueEvent(new Runnable() {
@@ -329,6 +352,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
}
});
};
+
return super.onKeyDown(keyCode, event);
}
@@ -338,33 +362,35 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) {
final int device_id = find_joy_device(event.getDeviceId());
- joystick joy = joy_devices.get(device_id);
- for (int i = 0; i < joy.axes.size(); i++) {
- InputDevice.MotionRange range = joy.axes.get(i);
- final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
- //Log.e(TAG, String.format("axis event: %d, value %f", i, value));
- final int idx = i;
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyaxis(device_id, idx, value);
- }
- });
- }
+ // Check if the device exists
+ if (device_id > -1) {
+ joystick joy = joy_devices.get(device_id);
+
+ for (int i = 0; i < joy.axes.size(); i++) {
+ InputDevice.MotionRange range = joy.axes.get(i);
+ final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
+ final int idx = i;
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyaxis(device_id, idx, value);
+ }
+ });
+ }
- for (int i = 0; i < joy.hats.size(); i += 2) {
- final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
- final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis()));
- //Log.e(TAG, String.format("HAT EVENT %d, %d", hatX, hatY));
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyhat(device_id, hatX, hatY);
- }
- });
+ for (int i = 0; i < joy.hats.size(); i += 2) {
+ final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
+ final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis()));
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyhat(device_id, hatX, hatY);
+ }
+ });
+ }
+ return true;
}
- return true;
};
return super.onGenericMotionEvent(event);
@@ -408,9 +434,9 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
setRenderer(new Renderer());
}
- private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC;
- private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR= 0x00000001;
-
+ private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC;
+ private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR = 0x00000001;
+
private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
@@ -422,9 +448,9 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
checkEglError("Before eglCreateContext", egl);
EGLContext context;
if (use_debug_opengl) {
- int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
- int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
- context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
+ int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
+ int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
} else {
int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 30bc413459..abbd9c9aa7 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -39,7 +39,7 @@
#include "file_access_android.h"
#include "main/main.h"
#include "servers/visual/visual_server_raster.h"
-//#include "servers/visual/visual_server_wrap_mt.h"
+#include "servers/visual/visual_server_wrap_mt.h"
#ifdef ANDROID_NATIVE_ACTIVITY
#include "dir_access_android.h"
@@ -182,11 +182,12 @@ Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
video_driver_index = p_video_driver;
- visual_server = memnew(VisualServerRaster);
- /* if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
+ if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, false));
- };*/
+ } else {
+ visual_server = memnew(VisualServerRaster);
+ }
visual_server->init();
// visual_server->cursor_set_visible(false, 0);
@@ -586,7 +587,7 @@ Error OS_Android::shell_open(String p_uri) {
String OS_Android::get_resource_dir() const {
- return "/"; //android has it's own filesystem for resources inside the APK
+ return "/"; //android has its own filesystem for resources inside the APK
}
String OS_Android::get_locale() const {
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
index c80365f1f3..a4a32c939c 100644
--- a/platform/haiku/os_haiku.cpp
+++ b/platform/haiku/os_haiku.cpp
@@ -117,16 +117,15 @@ Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p
#endif
- visual_server = memnew(VisualServerRaster());
-
- ERR_FAIL_COND_V(!visual_server, ERR_UNAVAILABLE);
-
- // TODO: enable multithreaded VS
- /*
+ // FIXME: Reimplement threaded rendering? Or remove?
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
- visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
+
+ visual_server = memnew(VisualServerWrapMT(visual_server, false));
+ } else {
+ visual_server = memnew(VisualServerRaster);
}
- */
+
+ ERR_FAIL_COND_V(!visual_server, ERR_UNAVAILABLE);
video_driver_index = p_video_driver;
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index b13a1e9643..417571f6f3 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -87,7 +87,7 @@ def configure(env):
s_compiler_path = '$IPHONEPATH/Developer/usr/bin/'
ccache_path = os.environ.get("CCACHE")
- if ccache_path == None:
+ if ccache_path is None:
env['CC'] = compiler_path + 'clang'
env['CXX'] = compiler_path + 'clang++'
env['S_compiler'] = s_compiler_path + 'gcc'
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index addef61ec7..d0934d8e9d 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -34,7 +34,7 @@
#include "drivers/gles3/rasterizer_gles3.h"
#include "servers/visual/visual_server_raster.h"
-//#include "servers/visual/visual_server_wrap_mt.h"
+#include "servers/visual/visual_server_wrap_mt.h"
#include "main/main.h"
@@ -107,13 +107,12 @@ Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
- visual_server = memnew(VisualServerRaster());
- /*
- FIXME: Reimplement threaded rendering? Or remove?
+ // FIXME: Reimplement threaded rendering? Or remove?
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, false));
- };
- */
+ } else {
+ visual_server = memnew(VisualServerRaster);
+ }
visual_server->init();
//visual_server->cursor_set_visible(false, 0);
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 17b31f8d73..cf85c3df7f 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -128,6 +128,10 @@ def configure(env):
# us since we don't know requirements at compile-time.
env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1'])
+ # Since we use both memory growth and MEMFS preloading,
+ # this avoids unecessary copying on start-up.
+ env.Append(LINKFLAGS=['--no-heap-copy'])
+
# This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 7c7aeac980..9250ca4903 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -862,6 +862,24 @@ void OS_JavaScript::finalize() {
// Miscellaneous
+Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
+
+ ERR_EXPLAIN("OS::execute() is not available on the HTML5 platform");
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+}
+
+Error OS_JavaScript::kill(const ProcessID &p_pid) {
+
+ ERR_EXPLAIN("OS::kill() is not available on the HTML5 platform");
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+}
+
+int OS_JavaScript::get_process_id() const {
+
+ ERR_EXPLAIN("OS::get_process_id() is not available on the HTML5 platform");
+ ERR_FAIL_V(0);
+}
+
extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int p_notification) {
if (p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || p_notification == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) {
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 84075898ac..79dac5940f 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -133,6 +133,10 @@ public:
void run_async();
bool main_loop_iterate();
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false);
+ virtual Error kill(const ProcessID &p_pid);
+ virtual int get_process_id() const;
+
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
virtual void set_window_title(const String &p_title);
virtual void set_icon(const Ref<Image> &p_icon);
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 8a0883eca3..c5bd64b15c 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -89,7 +89,7 @@ def configure(env):
basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
ccache_path = os.environ.get("CCACHE")
- if ccache_path == None:
+ if ccache_path is None:
env['CC'] = basecmd + "cc"
env['CXX'] = basecmd + "c++"
else:
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 6fd52f09d1..546c88e74a 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -74,8 +74,12 @@ public:
IP_Unix *ip_unix;
+#ifdef COREAUDIO_ENABLED
AudioDriverCoreAudio audio_driver;
+#endif
+#ifdef COREMIDI_ENABLED
MIDIDriverCoreMidi midi_driver;
+#endif
InputDefault *input;
JoypadOSX *joypad_osx;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 6ab433203f..cbdec92b90 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -100,12 +100,13 @@ static int prev_mouse_y = 0;
static int button_mask = 0;
static bool mouse_down_control = false;
-static Vector2 get_mouse_pos(NSEvent *event) {
+static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFactor) {
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
- const NSPoint p = [event locationInWindow];
- mouse_x = p.x * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
- mouse_y = (contentRect.size.height - p.y) * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
+ const NSPoint p = locationInWindow;
+ const float s = OS_OSX::singleton->_mouse_scale(backingScaleFactor);
+ mouse_x = p.x * s;
+ mouse_y = (contentRect.size.height - p.y) * s;
return Vector2(mouse_x, mouse_y);
}
@@ -325,6 +326,14 @@ static Vector2 get_mouse_pos(NSEvent *event) {
- (void)windowDidBecomeKey:(NSNotification *)notification {
//_GodotInputWindowFocus(window, GL_TRUE);
//_GodotPlatformSetCursorMode(window, window->cursorMode);
+ [OS_OSX::singleton->context update];
+
+ get_mouse_pos(
+ [OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream],
+ [OS_OSX::singleton->window_view backingScaleFactor]);
+ if (OS_OSX::singleton->input)
+ OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y));
+
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
}
@@ -593,12 +602,13 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
mm->set_button_mask(button_mask);
prev_mouse_x = mouse_x;
prev_mouse_y = mouse_y;
- const Vector2 pos = get_mouse_pos(event);
+ const CGFloat backingScaleFactor = [[event window] backingScaleFactor];
+ const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor);
mm->set_position(pos);
mm->set_global_position(pos);
Vector2 relativeMotion = Vector2();
- relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale([[event window] backingScaleFactor]);
- relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale([[event window] backingScaleFactor]);
+ relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor);
+ relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor);
mm->set_relative(relativeMotion);
get_key_modifier_state([event modifierFlags], mm);
@@ -681,7 +691,7 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
Ref<InputEventMagnifyGesture> ev;
ev.instance();
get_key_modifier_state([event modifierFlags], ev);
- ev->set_position(get_mouse_pos(event));
+ ev->set_position(get_mouse_pos([event locationInWindow], [[event window] backingScaleFactor]));
ev->set_factor([event magnification] + 1.0);
OS_OSX::singleton->push_input(ev);
}
@@ -1073,6 +1083,8 @@ inline void sendPanEvent(double dx, double dy, int modifierFlags) {
- (void)scrollWheel:(NSEvent *)event {
double deltaX, deltaY;
+ get_mouse_pos([event locationInWindow], [[event window] backingScaleFactor]);
+
deltaX = [event scrollingDeltaX];
deltaY = [event scrollingDeltaY];
@@ -1371,10 +1383,11 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
video_driver_index = p_video_driver;
- visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
+ } else {
+ visual_server = memnew(VisualServerRaster);
}
visual_server->init();
@@ -1397,7 +1410,9 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
void OS_OSX::finalize() {
+#ifdef COREMIDI_ENABLED
midi_driver.close();
+#endif
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL);
@@ -2714,7 +2729,9 @@ OS_OSX::OS_OSX() {
[NSApp sendEvent:event];
}
+#ifdef COREAUDIO_ENABLED
AudioDriverManager::add_driver(&audio_driver);
+#endif
}
bool OS_OSX::_check_internal_feature_support(const String &p_feature) {
diff --git a/platform/server/SCsub b/platform/server/SCsub
index c9082f9b3a..51fd05a87e 100644
--- a/platform/server/SCsub
+++ b/platform/server/SCsub
@@ -1,10 +1,21 @@
#!/usr/bin/env python
+import os
+import platform
+import sys
+
Import('env')
common_server = [\
"os_server.cpp",\
- "#platform/x11/crash_handler_x11.cpp",
- "#platform/x11/power_x11.cpp",
]
+
+if sys.platform == "darwin":
+ common_server.append("#platform/osx/crash_handler_osx.mm")
+ common_server.append("#platform/osx/power_osx.cpp")
+ common_server.append("#platform/osx/sem_osx.cpp")
+else:
+ common_server.append("#platform/x11/crash_handler_x11.cpp")
+ common_server.append("#platform/x11/power_x11.cpp")
+
prog = env.add_program('#bin/godot_server', ['godot_server.cpp'] + common_server)
diff --git a/platform/server/detect.py b/platform/server/detect.py
index 597a2ff6a0..0b23e9c649 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -11,9 +11,15 @@ def get_name():
return "Server"
+def get_program_suffix():
+ if (sys.platform == "darwin"):
+ return "osx"
+ return "x11"
+
+
def can_build():
- if (os.name != "posix" or sys.platform == "darwin"):
+ if (os.name != "posix"):
return False
return True
@@ -147,6 +153,10 @@ def configure(env):
env.Append(CPPPATH=['#platform/server'])
env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED'])
+
+ if (platform.system() == "Darwin"):
+ env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-lz', '-framework', 'IOKit'])
+
env.Append(LIBS=['pthread'])
if (platform.system() == "Linux"):
diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp
index 6a7038e946..60f20d6009 100644
--- a/platform/server/os_server.cpp
+++ b/platform/server/os_server.cpp
@@ -68,6 +68,10 @@ void OS_Server::initialize_core() {
crash_handler.initialize();
OS_Unix::initialize_core();
+
+#ifdef __APPLE__
+ SemaphoreOSX::make_default();
+#endif
}
Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
@@ -87,7 +91,11 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int
input = memnew(InputDefault);
+#ifdef __APPLE__
+ power_manager = memnew(power_osx);
+#else
power_manager = memnew(PowerX11);
+#endif
_ensure_user_data_dir();
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
index 07d70e5236..0367ec3db9 100644
--- a/platform/server/os_server.h
+++ b/platform/server/os_server.h
@@ -34,8 +34,14 @@
#include "drivers/rtaudio/audio_driver_rtaudio.h"
#include "drivers/unix/os_unix.h"
#include "main/input_default.h"
+#ifdef __APPLE__
+#include "platform/osx/crash_handler_osx.h"
+#include "platform/osx/power_osx.h"
+#include "platform/osx/sem_osx.h"
+#else
#include "platform/x11/crash_handler_x11.h"
#include "platform/x11/power_x11.h"
+#endif
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
@@ -61,7 +67,11 @@ class OS_Server : public OS_Unix {
InputDefault *input;
+#ifdef __APPLE__
+ power_osx *power_manager;
+#else
PowerX11 *power_manager;
+#endif
CrashHandler crash_handler;
diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h
index 2fa8eda337..26ba8f26c6 100644
--- a/platform/server/platform_config.h
+++ b/platform/server/platform_config.h
@@ -28,10 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef __linux__
+#if defined(__linux__) || defined(__APPLE__)
#include <alloca.h>
#endif
#if defined(__FreeBSD__) || defined(__OpenBSD__)
#include <stdlib.h>
#define PTHREAD_BSD_SET_NAME
#endif
+#ifdef __APPLE__
+#define PTHREAD_RENAME_SELF
+#endif
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 559f23ca5b..f25b9ba9cd 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -17,7 +17,7 @@ def can_build():
# building natively on windows!
if (os.getenv("VSINSTALLDIR")):
- if (os.getenv("ANGLE_SRC_PATH") == None):
+ if (os.getenv("ANGLE_SRC_PATH") is None):
return False
return True
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 6410378593..5de8f6539f 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -294,14 +294,13 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
set_video_mode(vm);
- visual_server = memnew(VisualServerRaster);
// FIXME: Reimplement threaded rendering? Or remove?
- /*
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
- visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
+ visual_server = memnew(VisualServerWrapMT(visual_server, false));
+ } else {
+ visual_server = memnew(VisualServerRaster);
}
- */
visual_server->init();
input = memnew(InputDefault);
diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp
index fd7cd69c37..2d70b00dda 100644
--- a/platform/windows/context_gl_win.cpp
+++ b/platform/windows/context_gl_win.cpp
@@ -92,9 +92,9 @@ Error ContextGL_Win::initialize() {
PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
PFD_DOUBLEBUFFER,
(BYTE)PFD_TYPE_RGBA,
- OS::get_singleton()->is_layered_allowed() ? (BYTE)32 : (BYTE)24,
+ (BYTE)(OS::get_singleton()->is_layered_allowed() ? 32 : 24),
(BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Color Bits Ignored
- OS::get_singleton()->is_layered_allowed() ? (BYTE)8 : (BYTE)0, // Alpha Buffer
+ (BYTE)(OS::get_singleton()->is_layered_allowed() ? 8 : 0), // Alpha Buffer
(BYTE)0, // Shift Bit Ignored
(BYTE)0, // No Accumulation Buffer
(BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Accumulation Bits Ignored
diff --git a/platform/windows/joypad.cpp b/platform/windows/joypad.cpp
index 99ac0214e0..7201714fb8 100644
--- a/platform/windows/joypad.cpp
+++ b/platform/windows/joypad.cpp
@@ -172,7 +172,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
joy->di_joy->SetDataFormat(&c_dfDIJoystick2);
joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND);
- joy->di_joy->EnumObjects(objectsCallback, this, NULL);
+ joy->di_joy->EnumObjects(objectsCallback, this, 0);
joy->joy_axis.sort();
joy->guid = instance->guidInstance;
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index ac130ac4f2..7a543445b6 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -763,7 +763,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
RECT r;
GetWindowRect(hWnd, &r);
- dib_size = Size2(r.right - r.left, r.bottom - r.top);
+ dib_size = Size2i(r.right - r.left, r.bottom - r.top);
BITMAPINFO bmi;
ZeroMemory(&bmi, sizeof(BITMAPINFO));
@@ -773,7 +773,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32;
bmi.bmiHeader.biCompression = BI_RGB;
- bmi.bmiHeader.biSizeImage = dib_size.x, dib_size.y * 4;
+ bmi.bmiHeader.biSizeImage = dib_size.x * dib_size.y * 4;
hBitmap = CreateDIBSection(hDC_dib, &bmi, DIB_RGB_COLORS, (void **)&dib_data, NULL, 0x0);
SelectObject(hDC_dib, hBitmap);
@@ -1050,7 +1050,6 @@ static int QueryDpiForMonitor(HMONITOR hmon, _MonitorDpiType dpiType = MDT_Defau
UINT x = 0, y = 0;
HRESULT hr = E_FAIL;
- bool bSet = false;
if (hmon && (Shcore != (HMODULE)INVALID_HANDLE_VALUE)) {
hr = getDPIForMonitor(hmon, dpiType /*MDT_Effective_DPI*/, &x, &y);
if (SUCCEEDED(hr) && (x > 0) && (y > 0)) {
@@ -1229,7 +1228,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
printf("Error setting WNDPROC: %li\n", le);
};
- LONG_PTR proc = GetWindowLongPtr(hWnd, GWLP_WNDPROC);
+ GetWindowLongPtr(hWnd, GWLP_WNDPROC);
RECT rect;
if (!GetClientRect(hWnd, &rect)) {
@@ -1333,10 +1332,11 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
gl_context->set_use_vsync(video_mode.use_vsync);
#endif
- visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
+ } else {
+ visual_server = memnew(VisualServerRaster);
}
/*
@@ -1728,14 +1728,18 @@ void OS_Windows::set_window_position(const Point2 &p_position) {
Size2 OS_Windows::get_window_size() const {
RECT r;
- GetClientRect(hWnd, &r);
- return Vector2(r.right - r.left, r.bottom - r.top);
+ if (GetClientRect(hWnd, &r)) { // Only area inside of window border
+ return Size2(r.right - r.left, r.bottom - r.top);
+ }
+ return Size2();
}
Size2 OS_Windows::get_real_window_size() const {
RECT r;
- GetWindowRect(hWnd, &r);
- return Vector2(r.right - r.left, r.bottom - r.top);
+ if (GetWindowRect(hWnd, &r)) { // Includes area of the window border
+ return Size2(r.right - r.left, r.bottom - r.top);
+ }
+ return Size2();
}
void OS_Windows::set_window_size(const Size2 p_size) {
@@ -2274,7 +2278,6 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
ERR_FAIL_COND(!image.is_valid());
UINT image_size = texture_size.width * texture_size.height;
- UINT size = sizeof(UINT) * image_size;
// Create the BITMAP with alpha channel
COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size);
@@ -2746,11 +2749,6 @@ void OS_Windows::run() {
main_loop->init();
- uint64_t last_ticks = get_ticks_usec();
-
- int frames = 0;
- uint64_t frame = 0;
-
while (!force_quit) {
process_events(); // get rid of pending events
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 7c4c8f0eff..4fa34b1f2b 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -342,11 +342,12 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
context_gl->set_use_vsync(current_videomode.use_vsync);
#endif
- visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
+ } else {
+ visual_server = memnew(VisualServerRaster);
}
if (current_videomode.maximized) {
current_videomode.maximized = false;
@@ -2095,7 +2096,7 @@ void OS_X11::process_xevents() {
last_timestamp = event.xkey.time;
// key event is a little complex, so
- // it will be handled in it's own function.
+ // it will be handled in its own function.
handle_key_event((XKeyEvent *)&event);
} break;
case SelectionRequest: {
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index cdb208e6cd..4276918f53 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -63,6 +63,10 @@ bool Path2D::_edit_use_rect() const {
bool Path2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+ if (curve.is_null()) {
+ return false;
+ }
+
for (int i = 0; i < curve->get_point_count(); i++) {
Vector2 s[2];
s[0] = curve->get_point_position(i);
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index d0bebd3354..60074abb29 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -32,8 +32,11 @@
#include "core/core_string_names.h"
#include "core/engine.h"
+#include "core/list.h"
#include "core/math/math_funcs.h"
#include "core/method_bind_ext.gen.inc"
+#include "core/object.h"
+#include "core/rid.h"
#include "scene/scene_string_names.h"
void PhysicsBody2D::_notification(int p_what) {
@@ -65,6 +68,8 @@ void PhysicsBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_layers", "mask"), &PhysicsBody2D::_set_layers);
ClassDB::bind_method(D_METHOD("_get_layers"), &PhysicsBody2D::_get_layers);
+
+ ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody2D::get_collision_exceptions);
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody2D::add_collision_exception_with);
ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody2D::remove_collision_exception_with);
ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_LAYERS_2D_PHYSICS, "", 0), "_set_layers", "_get_layers"); //for backwards compat
@@ -134,6 +139,20 @@ PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) :
set_pickable(false);
}
+Array PhysicsBody2D::get_collision_exceptions() {
+ List<RID> exceptions;
+ Physics2DServer::get_singleton()->body_get_collision_exceptions(get_rid(), &exceptions);
+ Array ret;
+ for (List<RID>::Element *E = exceptions.front(); E; E = E->next()) {
+ RID body = E->get();
+ ObjectID instance_id = Physics2DServer::get_singleton()->body_get_object_instance_id(body);
+ Object *obj = ObjectDB::get_instance(instance_id);
+ PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(obj);
+ ret.append(physics_body);
+ }
+ return ret;
+}
+
void PhysicsBody2D::add_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index 29befb0375..ddd55f7b7f 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -67,6 +67,7 @@ public:
void set_collision_layer_bit(int p_bit, bool p_value);
bool get_collision_layer_bit(int p_bit) const;
+ Array get_collision_exceptions();
void add_collision_exception_with(Node *p_node); //must be physicsbody
void remove_collision_exception_with(Node *p_node);
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp
index 4bff26a200..2dc500f7ab 100644
--- a/scene/3d/arvr_nodes.cpp
+++ b/scene/3d/arvr_nodes.cpp
@@ -38,14 +38,14 @@
void ARVRCamera::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- // need to find our ARVROrigin parent and let it know we're it's camera!
+ // need to find our ARVROrigin parent and let it know we're its camera!
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
if (origin != NULL) {
origin->set_tracked_camera(this);
}
}; break;
case NOTIFICATION_EXIT_TREE: {
- // need to find our ARVROrigin parent and let it know we're no longer it's camera!
+ // need to find our ARVROrigin parent and let it know we're no longer its camera!
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
if (origin != NULL) {
origin->clear_tracked_camera_if(this);
diff --git a/scene/3d/arvr_nodes.h b/scene/3d/arvr_nodes.h
index 67fb658562..d6690676cc 100644
--- a/scene/3d/arvr_nodes.h
+++ b/scene/3d/arvr_nodes.h
@@ -62,7 +62,7 @@ public:
};
/*
- ARVRController is a helper node that automatically updates it's position based on tracker data.
+ ARVRController is a helper node that automatically updates its position based on tracker data.
It must be a child node of our ARVROrigin node
*/
@@ -102,7 +102,7 @@ public:
};
/*
- ARVRAnchor is a helper node that automatically updates it's position based on anchor data, it represents a real world location.
+ ARVRAnchor is a helper node that automatically updates its position based on anchor data, it represents a real world location.
It must be a child node of our ARVROrigin node
*/
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 7e1d60ab8e..11d61315ba 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -163,11 +163,6 @@ void Light::_update_visibility() {
if (!is_inside_tree())
return;
- // FIXME: Since the call to VS::instance_light_set_enabled was disabled below,
- // the whole logic became pointless so editor_ok triggers unused variable warnings.
- // Commenting out for now but this should be fixed/reimplemented so that editor_only
- // works as expected (GH-17989).
- /*
bool editor_ok = true;
#ifdef TOOLS_ENABLED
@@ -184,8 +179,8 @@ void Light::_update_visibility() {
}
#endif
- //VS::get_singleton()->instance_light_set_enabled(get_instance(),is_visible_in_tree() && editor_ok);
- */
+ VS::get_singleton()->instance_set_visible(get_instance(), is_visible_in_tree() && editor_ok);
+
_change_notify("geometry/visible");
}
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index 4cbf6f2de3..cf0317cd58 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -253,6 +253,11 @@ void MeshInstance::_notification(int p_what) {
}
}
+int MeshInstance::get_surface_material_count() const {
+
+ return materials.size();
+}
+
void MeshInstance::set_surface_material(int p_surface, const Ref<Material> &p_material) {
ERR_FAIL_INDEX(p_surface, materials.size());
@@ -359,6 +364,7 @@ void MeshInstance::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path"), &MeshInstance::set_skeleton_path);
ClassDB::bind_method(D_METHOD("get_skeleton_path"), &MeshInstance::get_skeleton_path);
+ ClassDB::bind_method(D_METHOD("get_surface_material_count"), &MeshInstance::get_surface_material_count);
ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material"), &MeshInstance::set_surface_material);
ClassDB::bind_method(D_METHOD("get_surface_material", "surface"), &MeshInstance::get_surface_material);
diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h
index 0dfec538f9..0b5b4b9e7b 100644
--- a/scene/3d/mesh_instance.h
+++ b/scene/3d/mesh_instance.h
@@ -76,6 +76,7 @@ public:
void set_skeleton_path(const NodePath &p_skeleton);
NodePath get_skeleton_path();
+ int get_surface_material_count() const;
void set_surface_material(int p_surface, const Ref<Material> &p_material);
Ref<Material> get_surface_material(int p_surface) const;
diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp
index e37efa0e8a..339a434a6e 100644
--- a/scene/3d/path.cpp
+++ b/scene/3d/path.cpp
@@ -43,6 +43,16 @@ void Path::_curve_changed() {
if (is_inside_tree()) {
emit_signal("curve_changed");
}
+
+ // update the configuration warnings of all children of type OrientedPathFollows
+ if (is_inside_tree()) {
+ for (int i = 0; i < get_child_count(); i++) {
+ OrientedPathFollow *child = Object::cast_to<OrientedPathFollow>(get_child(i));
+ if (child) {
+ child->update_configuration_warning();
+ }
+ }
+ }
}
void Path::set_curve(const Ref<Curve3D> &p_curve) {
@@ -207,6 +217,18 @@ void PathFollow::_validate_property(PropertyInfo &property) const {
}
}
+String PathFollow::get_configuration_warning() const {
+
+ if (!is_visible_in_tree() || !is_inside_tree())
+ return String();
+
+ if (!Object::cast_to<Path>(get_parent())) {
+ return TTR("PathFollow only works when set as a child of a Path node.");
+ }
+
+ return String();
+}
+
void PathFollow::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_offset", "offset"), &PathFollow::set_offset);
@@ -444,6 +466,23 @@ void OrientedPathFollow::_validate_property(PropertyInfo &property) const {
}
}
+String OrientedPathFollow::get_configuration_warning() const {
+
+ if (!is_visible_in_tree() || !is_inside_tree())
+ return String();
+
+ if (!Object::cast_to<Path>(get_parent())) {
+ return TTR("OrientedPathFollow only works when set as a child of a Path node.");
+ } else {
+ Path *path = Object::cast_to<Path>(get_parent());
+ if (path->get_curve().is_valid() && !path->get_curve()->is_up_vector_enabled()) {
+ return TTR("OrientedPathFollow requires up vectors enabled in its parent Path.");
+ }
+ }
+
+ return String();
+}
+
void OrientedPathFollow::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_offset", "offset"), &OrientedPathFollow::set_offset);
diff --git a/scene/3d/path.h b/scene/3d/path.h
index f73bf17dfe..beb37d9714 100644
--- a/scene/3d/path.h
+++ b/scene/3d/path.h
@@ -106,6 +106,8 @@ public:
void set_cubic_interpolation(bool p_enable);
bool get_cubic_interpolation() const;
+ String get_configuration_warning() const;
+
PathFollow();
};
@@ -151,6 +153,8 @@ public:
void set_cubic_interpolation(bool p_enable);
bool get_cubic_interpolation() const;
+ String get_configuration_warning() const;
+
OrientedPathFollow();
};
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 0fb0869979..970e8cf1ee 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -32,7 +32,10 @@
#include "core/core_string_names.h"
#include "core/engine.h"
+#include "core/list.h"
#include "core/method_bind_ext.gen.inc"
+#include "core/object.h"
+#include "core/rid.h"
#include "scene/scene_string_names.h"
#ifdef TOOLS_ENABLED
@@ -108,6 +111,20 @@ bool PhysicsBody::get_collision_layer_bit(int p_bit) const {
return get_collision_layer() & (1 << p_bit);
}
+Array PhysicsBody::get_collision_exceptions() {
+ List<RID> exceptions;
+ PhysicsServer::get_singleton()->body_get_collision_exceptions(get_rid(), &exceptions);
+ Array ret;
+ for (List<RID>::Element *E = exceptions.front(); E; E = E->next()) {
+ RID body = E->get();
+ ObjectID instance_id = PhysicsServer::get_singleton()->body_get_object_instance_id(body);
+ Object *obj = ObjectDB::get_instance(instance_id);
+ PhysicsBody *physics_body = Object::cast_to<PhysicsBody>(obj);
+ ret.append(physics_body);
+ }
+ return ret;
+}
+
void PhysicsBody::add_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
@@ -289,6 +306,7 @@ void StaticBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("_reload_physics_characteristics"), &StaticBody::_reload_physics_characteristics);
+ ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody::get_collision_exceptions);
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody::add_collision_exception_with);
ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody::remove_collision_exception_with);
@@ -2326,7 +2344,8 @@ void PhysicalBone::set_joint_type(JointType p_joint_type) {
if (p_joint_type == get_joint_type())
return;
- memdelete(joint_data);
+ if (joint_data)
+ memdelete(joint_data);
joint_data = NULL;
switch (p_joint_type) {
case JOINT_TYPE_PIN:
@@ -2526,7 +2545,8 @@ PhysicalBone::PhysicalBone() :
}
PhysicalBone::~PhysicalBone() {
- memdelete(joint_data);
+ if (joint_data)
+ memdelete(joint_data);
}
void PhysicalBone::update_bone_id() {
diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h
index ed9f41197b..fa319e6fbb 100644
--- a/scene/3d/physics_body.h
+++ b/scene/3d/physics_body.h
@@ -69,6 +69,7 @@ public:
void set_collision_mask_bit(int p_bit, bool p_value);
bool get_collision_mask_bit(int p_bit) const;
+ Array get_collision_exceptions();
void add_collision_exception_with(Node *p_node); //must be physicsbody
void remove_collision_exception_with(Node *p_node);
diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp
index 4ebc941ebc..1e730d0b3d 100644
--- a/scene/3d/soft_body.cpp
+++ b/scene/3d/soft_body.cpp
@@ -29,8 +29,12 @@
/*************************************************************************/
#include "soft_body.h"
+#include "core/list.h"
+#include "core/object.h"
#include "core/os/os.h"
+#include "core/rid.h"
#include "scene/3d/collision_object.h"
+#include "scene/3d/physics_body.h"
#include "scene/3d/skeleton.h"
#include "servers/physics_server.h"
@@ -335,6 +339,7 @@ void SoftBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_parent_collision_ignore", "parent_collision_ignore"), &SoftBody::set_parent_collision_ignore);
ClassDB::bind_method(D_METHOD("get_parent_collision_ignore"), &SoftBody::get_parent_collision_ignore);
+ ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &SoftBody::get_collision_exceptions);
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &SoftBody::add_collision_exception_with);
ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &SoftBody::remove_collision_exception_with);
@@ -547,6 +552,20 @@ PoolVector<SoftBody::PinnedPoint> SoftBody::get_pinned_points_indices() {
return pinned_points;
}
+Array SoftBody::get_collision_exceptions() {
+ List<RID> exceptions;
+ PhysicsServer::get_singleton()->soft_body_get_collision_exceptions(physics_rid, &exceptions);
+ Array ret;
+ for (List<RID>::Element *E = exceptions.front(); E; E = E->next()) {
+ RID body = E->get();
+ ObjectID instance_id = PhysicsServer::get_singleton()->body_get_object_instance_id(body);
+ Object *obj = ObjectDB::get_instance(instance_id);
+ PhysicsBody *physics_body = Object::cast_to<PhysicsBody>(obj);
+ ret.append(physics_body);
+ }
+ return ret;
+}
+
void SoftBody::add_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
diff --git a/scene/3d/soft_body.h b/scene/3d/soft_body.h
index ee3d8d87cf..b1e699e839 100644
--- a/scene/3d/soft_body.h
+++ b/scene/3d/soft_body.h
@@ -166,6 +166,7 @@ public:
void set_drag_coefficient(real_t p_drag_coefficient);
real_t get_drag_coefficient();
+ Array get_collision_exceptions();
void add_collision_exception_with(Node *p_node);
void remove_collision_exception_with(Node *p_node);
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp
index 541f6047d9..0eccbbc8f9 100644
--- a/scene/3d/voxel_light_baker.cpp
+++ b/scene/3d/voxel_light_baker.cpp
@@ -261,7 +261,7 @@ static _FORCE_INLINE_ void get_uv_and_normal(const Vector3 &p_pos, const Vector3
void VoxelLightBaker::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, const Vector3 *p_vtx, const Vector3 *p_normal, const Vector2 *p_uv, const MaterialCache &p_material, const AABB &p_aabb) {
if (p_level == cell_subdiv - 1) {
- //plot the face by guessing it's albedo and emission value
+ //plot the face by guessing its albedo and emission value
//find best axis to map to, for scanning values
int closest_axis = 0;
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 934b84ec0c..c13964d196 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -236,8 +236,8 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
//Snap to nearest point if holding shift
if (mm->get_shift()) {
- float snap_treshhold = 0.03;
- float smallest_ofs = snap_treshhold;
+ float snap_threshold = 0.03;
+ float smallest_ofs = snap_threshold;
bool found = false;
int nearest_point = 0;
for (int i = 0; i < points.size(); ++i) {
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 0d5fbee9ee..494995fb85 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1524,6 +1524,7 @@ void ItemList::_bind_methods() {
ADD_SIGNAL(MethodInfo("nothing_selected"));
GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000);
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/incremental_search_max_interval_msec", PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); // No negative numbers
}
ItemList::ItemList() {
diff --git a/scene/gui/link_button.cpp b/scene/gui/link_button.cpp
index d38a067fef..c1561e97ba 100644
--- a/scene/gui/link_button.cpp
+++ b/scene/gui/link_button.cpp
@@ -75,6 +75,7 @@ void LinkButton::_notification(int p_what) {
color = get_color("font_color");
do_underline = underline_mode == UNDERLINE_MODE_ALWAYS;
} break;
+ case DRAW_HOVER_PRESSED:
case DRAW_PRESSED: {
if (has_color("font_color_pressed"))
@@ -91,7 +92,6 @@ void LinkButton::_notification(int p_what) {
do_underline = underline_mode != UNDERLINE_MODE_NEVER;
} break;
- case DRAW_HOVER_PRESSED: break; // Not used in this class
case DRAW_DISABLED: {
color = get_color("font_color_disabled");
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index bb36852cf9..9f1687262f 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -220,13 +220,14 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
case ALIGN_LEFT: l.offset_caches.push_back(0); break; \
case ALIGN_CENTER: l.offset_caches.push_back(((p_width - margin) - used) / 2); break; \
case ALIGN_RIGHT: l.offset_caches.push_back(((p_width - margin) - used)); break; \
- case ALIGN_FILL: l.offset_caches.push_back((p_width - margin) - used /*+spaces_size*/); break; \
+ case ALIGN_FILL: l.offset_caches.push_back(line_wrapped ? ((p_width - margin) - used) : 0); break; \
} \
l.height_caches.push_back(line_height); \
l.ascent_caches.push_back(line_ascent); \
l.descent_caches.push_back(line_descent); \
l.space_caches.push_back(spaces); \
} \
+ line_wrapped = false; \
y += line_height + get_constant(SceneStringNames::get_singleton()->line_separation); \
line_height = 0; \
line_ascent = 0; \
@@ -254,6 +255,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
l.minimum_width = MAX(l.minimum_width, m_width); \
} \
if (wofs + m_width > p_width) { \
+ line_wrapped = true; \
if (p_mode == PROCESS_CACHE) { \
if (spaces > 0) \
spaces -= 1; \
@@ -298,6 +300,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
int rchar = 0;
int lh = 0;
bool line_is_blank = true;
+ bool line_wrapped = false;
int fh = 0;
while (it) {
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index f8a5c4cea3..d996132960 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1429,9 +1429,6 @@ void TextEdit::_notification(int p_what) {
if (OS::get_singleton()->has_virtual_keyboard())
OS::get_singleton()->show_virtual_keyboard(get_text(), get_global_rect());
- if (raised_from_completion) {
- VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1);
- }
} break;
case NOTIFICATION_FOCUS_EXIT: {
@@ -1443,9 +1440,6 @@ void TextEdit::_notification(int p_what) {
if (OS::get_singleton()->has_virtual_keyboard())
OS::get_singleton()->hide_virtual_keyboard();
- if (raised_from_completion) {
- VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0);
- }
} break;
}
}
@@ -5666,16 +5660,12 @@ void TextEdit::_confirm_completion() {
void TextEdit::_cancel_code_hint() {
- VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0);
- raised_from_completion = false;
completion_hint = "";
update();
}
void TextEdit::_cancel_completion() {
- VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0);
- raised_from_completion = false;
if (!completion_active)
return;
@@ -5833,8 +5823,6 @@ void TextEdit::query_code_comple() {
void TextEdit::set_code_hint(const String &p_hint) {
- VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1);
- raised_from_completion = true;
completion_hint = p_hint;
completion_hint_offset = -0xFFFF;
update();
@@ -5842,8 +5830,6 @@ void TextEdit::set_code_hint(const String &p_hint) {
void TextEdit::code_complete(const Vector<String> &p_strings, bool p_forced) {
- VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1);
- raised_from_completion = true;
completion_strings = p_strings;
completion_active = true;
completion_forced = p_forced;
@@ -6232,6 +6218,7 @@ void TextEdit::_bind_methods() {
BIND_ENUM_CONSTANT(MENU_MAX);
GLOBAL_DEF("gui/timers/text_edit_idle_detect_sec", 3);
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::REAL, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers
}
TextEdit::TextEdit() {
@@ -6345,8 +6332,6 @@ TextEdit::TextEdit() {
target_v_scroll = 0;
v_scroll_speed = 80;
- raised_from_completion = false;
-
context_menu_enabled = true;
menu = memnew(PopupMenu);
add_child(menu);
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index f0c18ad047..8a508a8738 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -306,8 +306,6 @@ private:
float target_v_scroll;
float v_scroll_speed;
- bool raised_from_completion;
-
String highlighted_word;
uint64_t last_dblclk;
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 413f9dbbe6..1940bbfa98 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -128,6 +128,7 @@ void TextureButton::_notification(int p_what) {
if (normal.is_valid())
texdraw = normal;
} break;
+ case DRAW_HOVER_PRESSED:
case DRAW_PRESSED: {
if (pressed.is_null()) {
@@ -150,7 +151,6 @@ void TextureButton::_notification(int p_what) {
} else
texdraw = hover;
} break;
- case DRAW_HOVER_PRESSED: break; // Not used in this class
case DRAW_DISABLED: {
if (disabled.is_null()) {
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 8fd7dc1d7b..9f234f832d 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1835,7 +1835,7 @@ void Node::set_editable_instance(Node *p_node, bool p_editable) {
}
}
-bool Node::is_editable_instance(Node *p_node) const {
+bool Node::is_editable_instance(const Node *p_node) const {
if (!p_node)
return false; //easier, null is never editable :)
@@ -2192,7 +2192,7 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
if (p_copy->has_node(ptarget))
copytarget = p_copy->get_node(ptarget);
- if (copy && copytarget) {
+ if (copy && copytarget && !copy->is_connected(E->get().signal, copytarget, E->get().method)) {
copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, E->get().flags);
}
}
diff --git a/scene/main/node.h b/scene/main/node.h
index a7baebc9c2..78db12dda9 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -303,7 +303,7 @@ public:
String get_filename() const;
void set_editable_instance(Node *p_node, bool p_editable);
- bool is_editable_instance(Node *p_node) const;
+ bool is_editable_instance(const Node *p_node) const;
void set_editable_instances(const HashMap<NodePath, int> &p_editable_instances);
HashMap<NodePath, int> get_editable_instances() const;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index fdbe3b57f0..f7dec77ce4 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -1944,6 +1944,7 @@ SceneTree::SceneTree() {
debug_navigation_color = GLOBAL_DEF("debug/shapes/navigation/geometry_color", Color(0.1, 1.0, 0.7, 0.4));
debug_navigation_disabled_color = GLOBAL_DEF("debug/shapes/navigation/disabled_geometry_color", Color(1.0, 0.7, 0.1, 0.4));
collision_debug_contacts = GLOBAL_DEF("debug/shapes/collision/max_contacts_displayed", 10000);
+ ProjectSettings::get_singleton()->set_custom_property_info("debug/shapes/collision/max_contacts_displayed", PropertyInfo(Variant::INT, "debug/shapes/collision/max_contacts_displayed", PROPERTY_HINT_RANGE, "0,20000,1")); // No negative
tree_version = 1;
physics_process_time = 1;
@@ -1977,7 +1978,9 @@ SceneTree::SceneTree() {
current_scene = NULL;
int ref_atlas_size = GLOBAL_DEF("rendering/quality/reflections/atlas_size", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_size", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_size", PROPERTY_HINT_RANGE, "0,8192,or_greater")); //next_power_of_2 will return a 0 as min value
int ref_atlas_subdiv = GLOBAL_DEF("rendering/quality/reflections/atlas_subdiv", 8);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_subdiv", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_subdiv", PROPERTY_HINT_RANGE, "0,32,or_greater")); //next_power_of_2 will return a 0 as min value
int msaa_mode = GLOBAL_DEF("rendering/quality/filters/msaa", 0);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/filters/msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x"));
root->set_msaa(Viewport::MSAA(msaa_mode));
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index bb379ff4af..6bf1d12086 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -629,10 +629,8 @@ Rect2 Viewport::get_visible_rect() const {
Rect2 r;
if (size == Size2()) {
-
- r = Rect2(Point2(), Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height));
+ r = Rect2(Point2(), OS::get_singleton()->get_window_size());
} else {
-
r = Rect2(Point2(), size);
}
@@ -2945,6 +2943,7 @@ Viewport::Viewport() {
//gui.tooltip_timer->force_parent_owned();
gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.7);
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::REAL, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers
gui.tooltip = NULL;
gui.tooltip_label = NULL;
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 458cbf6718..7422c56eee 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -1029,7 +1029,7 @@ void DynamicFont::_bind_methods() {
Mutex *DynamicFont::dynamic_font_mutex = NULL;
-SelfList<DynamicFont>::List DynamicFont::dynamic_fonts;
+SelfList<DynamicFont>::List *DynamicFont::dynamic_fonts = NULL;
DynamicFont::DynamicFont() :
font_list(this) {
@@ -1041,29 +1041,31 @@ DynamicFont::DynamicFont() :
spacing_char = 0;
spacing_space = 0;
outline_color = Color(1, 1, 1);
- if (dynamic_font_mutex)
+ if (dynamic_font_mutex) {
dynamic_font_mutex->lock();
- dynamic_fonts.add(&font_list);
- if (dynamic_font_mutex)
+ dynamic_fonts->add(&font_list);
dynamic_font_mutex->unlock();
+ }
}
DynamicFont::~DynamicFont() {
-
- if (dynamic_font_mutex)
+ if (dynamic_font_mutex) {
dynamic_font_mutex->lock();
- dynamic_fonts.remove(&font_list);
- if (dynamic_font_mutex)
+ dynamic_fonts->remove(&font_list);
dynamic_font_mutex->unlock();
+ }
}
void DynamicFont::initialize_dynamic_fonts() {
+ dynamic_fonts = memnew(SelfList<DynamicFont>::List());
dynamic_font_mutex = Mutex::create();
}
void DynamicFont::finish_dynamic_fonts() {
memdelete(dynamic_font_mutex);
dynamic_font_mutex = NULL;
+ memdelete(dynamic_fonts);
+ dynamic_fonts = NULL;
}
void DynamicFont::update_oversampling() {
@@ -1073,7 +1075,7 @@ void DynamicFont::update_oversampling() {
if (dynamic_font_mutex)
dynamic_font_mutex->lock();
- SelfList<DynamicFont> *E = dynamic_fonts.first();
+ SelfList<DynamicFont> *E = dynamic_fonts->first();
while (E) {
if (E->self()->data_at_size.is_valid()) {
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index afda48a566..bd3f84d62c 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -285,7 +285,7 @@ public:
SelfList<DynamicFont> font_list;
static Mutex *dynamic_font_mutex;
- static SelfList<DynamicFont>::List dynamic_fonts;
+ static SelfList<DynamicFont>::List *dynamic_fonts;
static void initialize_dynamic_fonts();
static void finish_dynamic_fonts();
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 274c74a9a2..c3030ee741 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -614,7 +614,7 @@ void SpatialMaterial::_update_shader() {
code += "\tfloat particle_frame = floor(INSTANCE_CUSTOM.z * float(particle_total_frames));\n";
code += "\tif (particles_anim_loop) particle_frame=clamp(particle_frame,0.0,particle_total_frames-1.0); else particle_frame=mod(particle_frame,float(particle_total_frames));\n";
code += "\tUV /= vec2(float(particles_anim_h_frames),float(particles_anim_v_frames));\n";
- code += "\tUV += vec2(mod(particle_frame,float(particles_anim_h_frames)) / float(particles_anim_h_frames),particle_frame / float(particles_anim_h_frames) / float(particles_anim_v_frames));\n";
+ code += "\tUV += vec2(mod(particle_frame,float(particles_anim_h_frames)) / float(particles_anim_h_frames), floor(particle_frame / float(particles_anim_h_frames)) / float(particles_anim_v_frames));\n";
} break;
}
diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp
index a5449e1fe8..7af9086ab7 100644
--- a/scene/resources/mesh_data_tool.cpp
+++ b/scene/resources/mesh_data_tool.cpp
@@ -42,8 +42,6 @@ void MeshDataTool::clear() {
Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surface) {
ERR_FAIL_COND_V(p_mesh.is_null(), ERR_INVALID_PARAMETER);
-
- ERR_FAIL_COND_V(p_mesh.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_mesh->surface_get_primitive_type(p_surface) != Mesh::PRIMITIVE_TRIANGLES, ERR_INVALID_PARAMETER);
Array arrays = p_mesh->surface_get_arrays(p_surface);
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 086fb83af9..42ce9d10cd 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -264,7 +264,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
}
if (n.instance >= 0 || n.type != TYPE_INSTANCED || i == 0) {
- //if node was not part of instance, must set it's name, parenthood and ownership
+ //if node was not part of instance, must set its name, parenthood and ownership
if (i > 0) {
if (parent) {
parent->_add_child_nocheck(node, snames[n.name]);
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 7de0695e8c..02a0bed964 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -136,16 +136,20 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr
Vector<int32_t> buf = AudioDriver::get_singleton()->get_input_buffer();
unsigned int input_size = AudioDriver::get_singleton()->get_input_size();
+ int mix_rate = AudioDriver::get_singleton()->get_mix_rate();
+ int playback_delay = MIN(((50 * mix_rate) / 1000) * 2, buf.size() >> 1);
+#ifdef DEBUG_ENABLED
+ unsigned int input_position = AudioDriver::get_singleton()->get_input_position();
+#endif
- // p_frames is multiplied by two since an AudioFrame is stereo
- if ((p_frames + MICROPHONE_PLAYBACK_DELAY * 2) > input_size) {
+ if (playback_delay > input_size) {
for (int i = 0; i < p_frames; i++) {
p_buffer[i] = AudioFrame(0.0f, 0.0f);
}
input_ofs = 0;
} else {
for (int i = 0; i < p_frames; i++) {
- if (input_size >= input_ofs) {
+ if (input_size > input_ofs) {
float l = (buf[input_ofs++] >> 16) / 32768.f;
if (input_ofs >= buf.size()) {
input_ofs = 0;
@@ -162,6 +166,12 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr
}
}
+#ifdef DEBUG_ENABLED
+ if (input_ofs > input_position && (input_ofs - input_position) < (p_frames * 2)) {
+ print_verbose(String(get_class_name()) + " buffer underrun: input_position=" + itos(input_position) + " input_ofs=" + itos(input_ofs) + " input_size=" + itos(input_size));
+ }
+#endif
+
AudioDriver::get_singleton()->unlock();
}
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index 2740f86d55..f6ed45cc9c 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -122,8 +122,6 @@ class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled {
GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlayback)
friend class AudioStreamMicrophone;
- static const int MICROPHONE_PLAYBACK_DELAY = 256;
-
bool active;
unsigned int input_ofs;
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index d36057b465..b41fcac8fa 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -80,6 +80,14 @@ double AudioDriver::get_mix_time() const {
return total;
}
+void AudioDriver::input_buffer_init(int driver_buffer_frames) {
+
+ const int input_buffer_channels = 2;
+ input_buffer.resize(driver_buffer_frames * input_buffer_channels * 4);
+ input_position = 0;
+ input_size = 0;
+}
+
void AudioDriver::input_buffer_write(int32_t sample) {
input_buffer.write[input_position++] = sample;
@@ -926,6 +934,7 @@ void AudioServer::init() {
channel_disable_threshold_db = GLOBAL_DEF_RST("audio/channel_disable_threshold_db", -60.0);
channel_disable_frames = float(GLOBAL_DEF_RST("audio/channel_disable_time", 2.0)) * get_mix_rate();
+ ProjectSettings::get_singleton()->set_custom_property_info("audio/channel_disable_time", PropertyInfo(Variant::REAL, "audio/channel_disable_time", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
buffer_size = 1024; //hardcoded for now
init_channels_and_buffers();
diff --git a/servers/audio_server.h b/servers/audio_server.h
index ba6569eb38..b12ca6e589 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -59,6 +59,7 @@ protected:
void audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time = true);
void update_mix_time(int p_frames);
+ void input_buffer_init(int driver_buffer_frames);
void input_buffer_write(int32_t sample);
#ifdef DEBUG_ENABLED
diff --git a/servers/physics/area_pair_sw.cpp b/servers/physics/area_pair_sw.cpp
index d2fef0ab77..5e295edcd1 100644
--- a/servers/physics/area_pair_sw.cpp
+++ b/servers/physics/area_pair_sw.cpp
@@ -147,10 +147,10 @@ Area2PairSW::~Area2PairSW() {
if (colliding) {
- if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
+ if (area_b->has_area_monitor_callback())
area_b->remove_area_from_query(area_a, shape_a, shape_b);
- if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
+ if (area_a->has_area_monitor_callback())
area_a->remove_area_from_query(area_b, shape_b, shape_a);
}
diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp
index 087ae570fb..f17f6f7014 100644
--- a/servers/physics/collision_solver_sat.cpp
+++ b/servers/physics/collision_solver_sat.cpp
@@ -98,7 +98,6 @@ static void _generate_contacts_edge_edge(const Vector3 *p_points_A, int p_point_
Vector3 c = rel_A.cross(rel_B).cross(rel_B);
- //if ( Math::abs(rel_A.dot(c) )<_EDGE_IS_VALID_SUPPORT_TRESHOLD ) {
if (Math::abs(rel_A.dot(c)) < CMP_EPSILON) {
// should handle somehow..
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index 731749b8ce..feb96d8054 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -1183,6 +1183,7 @@ SpaceSW::SpaceSW() {
body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_linear", 0.1);
body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI));
body_time_to_sleep = GLOBAL_DEF("physics/3d/time_before_sleep", 0.5);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/time_before_sleep", PropertyInfo(Variant::REAL, "physics/3d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
body_angular_velocity_damp_ratio = 10;
broadphase = BroadPhaseSW::create_func();
diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp
index 9d515d2183..cdd35cf657 100644
--- a/servers/physics_2d/area_pair_2d_sw.cpp
+++ b/servers/physics_2d/area_pair_2d_sw.cpp
@@ -147,10 +147,10 @@ Area2Pair2DSW::~Area2Pair2DSW() {
if (colliding) {
- if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
+ if (area_b->has_area_monitor_callback())
area_b->remove_area_from_query(area_a, shape_a, shape_b);
- if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
+ if (area_a->has_area_monitor_callback())
area_a->remove_area_from_query(area_b, shape_b, shape_a);
}
diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
index 950f0f9d24..95195c8fff 100644
--- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp
+++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
@@ -635,11 +635,15 @@ BroadPhase2DSW *BroadPhase2DHashGrid::_create() {
BroadPhase2DHashGrid::BroadPhase2DHashGrid() {
hash_table_size = GLOBAL_DEF("physics/2d/bp_hash_table_size", 4096);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/bp_hash_table_size", PropertyInfo(Variant::INT, "physics/2d/bp_hash_table_size", PROPERTY_HINT_RANGE, "0,8192,1,or_greater"));
hash_table_size = Math::larger_prime(hash_table_size);
hash_table = memnew_arr(PosBin *, hash_table_size);
cell_size = GLOBAL_DEF("physics/2d/cell_size", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/cell_size", PropertyInfo(Variant::INT, "physics/2d/cell_size", PROPERTY_HINT_RANGE, "0,512,1,or_greater"));
+
large_object_min_surface = GLOBAL_DEF("physics/2d/large_object_surface_threshold_in_cells", 512);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/large_object_surface_threshold_in_cells", PropertyInfo(Variant::INT, "physics/2d/large_object_surface_threshold_in_cells", PROPERTY_HINT_RANGE, "0,1024,1,or_greater"));
for (uint32_t i = 0; i < hash_table_size; i++)
hash_table[i] = NULL;
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index f36328c985..adcc99aae8 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -1233,6 +1233,7 @@ Space2DSW::Space2DSW() {
body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_linear", 2.0);
body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI));
body_time_to_sleep = GLOBAL_DEF("physics/2d/time_before_sleep", 0.5);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/time_before_sleep", PropertyInfo(Variant::REAL, "physics/2d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
broadphase = BroadPhase2DSW::create_func();
broadphase->set_pair_callback(_broadphase_pair, this);
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index d52e121a13..e2db89e699 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -2498,7 +2498,7 @@ bool ShaderLanguage::_get_completable_identifier(BlockNode *p_block, CompletionT
identifier = StringName();
- TkPos pos;
+ TkPos pos = { 0, 0 };
Token tk = _get_token();
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 9d684d33d6..164be132b8 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -2370,6 +2370,7 @@ VisualServer::VisualServer() {
GLOBAL_DEF("rendering/quality/directional_shadow/size", 4096);
GLOBAL_DEF("rendering/quality/directional_shadow/size.mobile", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/directional_shadow/size", PropertyInfo(Variant::INT, "rendering/quality/directional_shadow/size", PROPERTY_HINT_RANGE, "256,16384"));
GLOBAL_DEF("rendering/quality/shadow_atlas/size", 4096);
GLOBAL_DEF("rendering/quality/shadow_atlas/size.mobile", 2048);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/quality/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384"));
diff --git a/thirdparty/libwebsockets/lws_config.h b/thirdparty/libwebsockets/lws_config.h
index e5e15cc2fd..86ce9ac38a 100644
--- a/thirdparty/libwebsockets/lws_config.h
+++ b/thirdparty/libwebsockets/lws_config.h
@@ -174,7 +174,7 @@
#define LWS_HAVE_MALLOC_H
#endif
-#if !defined(IPHONE_ENABLED) && !defined(OSX_ENABLED) && !defined(__HAIKU__)
+#if !defined(__APPLE__) && !defined(__HAIKU__)
#define LWS_HAVE_PIPE2
#endif
diff --git a/thirdparty/libwebsockets/lws_config_private.h b/thirdparty/libwebsockets/lws_config_private.h
index b26d225afa..e531777624 100644
--- a/thirdparty/libwebsockets/lws_config_private.h
+++ b/thirdparty/libwebsockets/lws_config_private.h
@@ -81,7 +81,7 @@
/* Define to 1 if you have the <sys/prctl.h> header file. */
#define LWS_HAVE_SYS_PRCTL_H
-#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__HAIKU__)
+#if defined(__APPLE__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__HAIKU__)
#undef LWS_HAVE_SYS_PRCTL_H
#endif