diff options
-rw-r--r-- | SConstruct | 3 | ||||
-rw-r--r-- | doc/classes/SpriteFrames.xml | 4 |
2 files changed, 4 insertions, 3 deletions
diff --git a/SConstruct b/SConstruct index bdf4937cd7..acb333a78b 100644 --- a/SConstruct +++ b/SConstruct @@ -576,7 +576,8 @@ if selected_platform in platform_list: if env["target"] == "release": if env["tools"]: - print("Error: The editor can only be built with `target=debug` or `target=release_debug`.") + print("ERROR: The editor can only be built with `target=debug` or `target=release_debug`.") + print(" Use `tools=no target=release` to build a release export template.") Exit(255) suffix += ".opt" env.Append(CPPDEFINES=["NDEBUG"]) diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml index 660afb5a89..2d40167d4e 100644 --- a/doc/classes/SpriteFrames.xml +++ b/doc/classes/SpriteFrames.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="SpriteFrames" inherits="Resource" version="4.0"> <brief_description> - Sprite frame library for AnimatedSprite2D. + Sprite frame library for AnimatedSprite2D and AnimatedSprite3D. </brief_description> <description> - Sprite frame library for [AnimatedSprite2D]. Contains frames and animation data for playback. + Sprite frame library for an [AnimatedSprite2D] or [AnimatedSprite3D] node. Contains frames and animation data for playback. [b]Note:[/b] You can associate a set of normal or specular maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] or [code]_specular[/code] suffix. For example, having 3 [SpriteFrames] resources [code]run[/code], [code]run_normal[/code], and [code]run_specular[/code] will make it so the [code]run[/code] animation uses normal and specular maps. </description> <tutorials> |