diff options
153 files changed, 2399 insertions, 1301 deletions
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index 7b144e6e43..0982d768d6 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -70,6 +70,23 @@ jobs: run: | ./bin/godot.linuxbsd.opt.tools.64 --test + # Download, unzip and setup SwiftShader library [d4550ab8d3f] + - name: Download SwiftShader + run: | + wget https://github.com/qarmin/gtk_library_store/releases/download/3.24.0/swiftshader.zip + unzip swiftshader.zip + rm swiftshader.zip + curr="$(pwd)/libvk_swiftshader.so" + sed -i "s|PATH_TO_CHANGE|$curr|" vk_swiftshader_icd.json + + # Check class reference + - name: Check for class reference updates + run: | + echo "Running --doctool to see if this changes the public API without updating the documentation." + echo -e "If a diff is shown, it means that your code/doc changes are incomplete and you should update the class reference with --doctool.\n\n" + VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run bin/godot.linuxbsd.opt.tools.64 --doctool . 2>&1 > /dev/null || true + git diff --color --exit-code + - uses: actions/upload-artifact@v2 with: name: ${{ github.job }} diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt index 9e63da3fc4..cfd983bb0a 100644 --- a/COPYRIGHT.txt +++ b/COPYRIGHT.txt @@ -131,6 +131,11 @@ Comment: doctest Copyright: 2016-2020, Viktor Kirilov License: Expat +Files: ./thirdparty/embree-aarch64/ +Comment: Embree-aarch64 +Copyright: 2009-2021 Intel Corporation +License: Apache-2.0 + Files: ./thirdparty/enet/ Comment: ENet Copyright: 2002-2020, Lee Salzman diff --git a/SConstruct b/SConstruct index 2d9802f293..6516b42e59 100644 --- a/SConstruct +++ b/SConstruct @@ -145,6 +145,7 @@ opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise e # Thirdparty libraries opts.Add(BoolVariable("builtin_bullet", "Use the built-in Bullet library", True)) opts.Add(BoolVariable("builtin_certs", "Use the built-in SSL certificates bundles", True)) +opts.Add(BoolVariable("builtin_embree", "Use the built-in Embree library", True)) opts.Add(BoolVariable("builtin_enet", "Use the built-in ENet library", True)) opts.Add(BoolVariable("builtin_freetype", "Use the built-in FreeType library", True)) opts.Add(BoolVariable("builtin_glslang", "Use the built-in glslang library", True)) diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp index 99cc51b95e..46629d742e 100644 --- a/core/input/input_event.cpp +++ b/core/input/input_event.cpp @@ -545,12 +545,12 @@ bool InputEventMouseButton::is_pressed() const { return pressed; } -void InputEventMouseButton::set_doubleclick(bool p_doubleclick) { - doubleclick = p_doubleclick; +void InputEventMouseButton::set_double_click(bool p_double_click) { + double_click = p_double_click; } -bool InputEventMouseButton::is_doubleclick() const { - return doubleclick; +bool InputEventMouseButton::is_double_click() const { + return double_click; } Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { @@ -569,7 +569,7 @@ Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, co mb->set_button_mask(get_button_mask()); mb->set_pressed(pressed); - mb->set_doubleclick(doubleclick); + mb->set_double_click(double_click); mb->set_factor(factor); mb->set_button_index(button_index); @@ -636,7 +636,7 @@ String InputEventMouseButton::as_text() const { } // Double Click - if (doubleclick) { + if (double_click) { full_string += " (" + RTR("Double Click") + ")"; } @@ -645,7 +645,7 @@ String InputEventMouseButton::as_text() const { String InputEventMouseButton::to_string() { String p = is_pressed() ? "true" : "false"; - String d = doubleclick ? "true" : "false"; + String d = double_click ? "true" : "false"; int idx = get_button_index(); String button_string = itos(idx); @@ -671,7 +671,7 @@ String InputEventMouseButton::to_string() { // Work around the fact vformat can only take 5 substitutions but 6 need to be passed. String index_and_mods = vformat("button_index=%s mods=%s", button_index, mods); - return vformat("InputEventMouseButton: %s pressed=%s position=(%s) button_mask=%s doubleclick=%s", index_and_mods, p, String(get_position()), itos(get_button_mask()), d); + return vformat("InputEventMouseButton: %s pressed=%s position=(%s) button_mask=%s double_click=%s", index_and_mods, p, String(get_position()), itos(get_button_mask()), d); } void InputEventMouseButton::_bind_methods() { @@ -684,13 +684,13 @@ void InputEventMouseButton::_bind_methods() { ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventMouseButton::set_pressed); // ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventMouseButton::is_pressed); - ClassDB::bind_method(D_METHOD("set_doubleclick", "doubleclick"), &InputEventMouseButton::set_doubleclick); - ClassDB::bind_method(D_METHOD("is_doubleclick"), &InputEventMouseButton::is_doubleclick); + ClassDB::bind_method(D_METHOD("set_double_click", "double_click"), &InputEventMouseButton::set_double_click); + ClassDB::bind_method(D_METHOD("is_double_click"), &InputEventMouseButton::is_double_click); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor"); ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "doubleclick"), "set_doubleclick", "is_doubleclick"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "double_click"), "set_double_click", "is_double_click"); } /////////////////////////////////// diff --git a/core/input/input_event.h b/core/input/input_event.h index 94aa68db33..5a33ee7b9c 100644 --- a/core/input/input_event.h +++ b/core/input/input_event.h @@ -294,7 +294,7 @@ class InputEventMouseButton : public InputEventMouse { float factor = 1; int button_index = 0; bool pressed = false; //otherwise released - bool doubleclick = false; //last even less than doubleclick time + bool double_click = false; //last even less than double click time protected: static void _bind_methods(); @@ -309,8 +309,8 @@ public: void set_pressed(bool p_pressed); virtual bool is_pressed() const override; - void set_doubleclick(bool p_doubleclick); - bool is_doubleclick() const; + void set_double_click(bool p_double_click); + bool is_double_click() const; virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override; diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp index aab4e6593c..7421909650 100644 --- a/core/input/input_map.cpp +++ b/core/input/input_map.cpp @@ -474,6 +474,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_TAB)); + inputs.push_back(InputEventKey::create_reference(KEY_ENTER)); default_builtin_cache.insert("ui_text_completion_accept", inputs); // Newlines diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index dcf71bb4a9..040e55b9db 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -114,25 +114,24 @@ void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions) } RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { + // Check user-defined loader if there's any. Hard fail if it returns an error. if (get_script_instance() && get_script_instance()->has_method("load")) { Variant res = get_script_instance()->call("load", p_path, p_original_path, p_use_sub_threads, p_cache_mode); - if (res.get_type() == Variant::INT) { + if (res.get_type() == Variant::INT) { // Error code, abort. if (r_error) { *r_error = (Error)res.operator int64_t(); } - - } else { + return RES(); + } else { // Success, pass on result. if (r_error) { *r_error = OK; } return res; } - - return res; } - ERR_FAIL_V_MSG(RES(), "Failed to load resource '" + p_path + "', ResourceFormatLoader::load was not implemented for this resource type."); + ERR_FAIL_V_MSG(RES(), "Failed to load resource '" + p_path + "'. ResourceFormatLoader::load was not implemented for this resource type."); } void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) { diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 8cf13efdb6..c0d7649b65 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -218,8 +218,8 @@ public: return value; } - static _ALWAYS_INLINE_ int posmod(int p_x, int p_y) { - int value = p_x % p_y; + static _ALWAYS_INLINE_ int64_t posmod(int64_t p_x, int64_t p_y) { + int64_t value = p_x % p_y; if ((value < 0 && p_y > 0) || (value > 0 && p_y < 0)) { value += p_y; } diff --git a/core/math/random_pcg.cpp b/core/math/random_pcg.cpp index 1152c4e834..681c2a9717 100644 --- a/core/math/random_pcg.cpp +++ b/core/math/random_pcg.cpp @@ -39,7 +39,7 @@ RandomPCG::RandomPCG(uint64_t p_seed, uint64_t p_inc) : } void RandomPCG::randomize() { - seed((OS::get_singleton()->get_unix_time() + OS::get_singleton()->get_ticks_usec()) * pcg.state + PCG_DEFAULT_INC_64); + seed(((uint64_t)OS::get_singleton()->get_unix_time() + OS::get_singleton()->get_ticks_usec()) * pcg.state + PCG_DEFAULT_INC_64); } double RandomPCG::random(double p_from, double p_to) { diff --git a/core/string/optimized_translation.cpp b/core/string/optimized_translation.cpp index 53d0a8924d..268562d971 100644 --- a/core/string/optimized_translation.cpp +++ b/core/string/optimized_translation.cpp @@ -46,6 +46,7 @@ void OptimizedTranslation::generate(const Ref<Translation> &p_from) { // This method compresses a Translation instance. // Right now, it doesn't handle context or plurals, so Translation subclasses using plurals or context (i.e TranslationPO) shouldn't be compressed. #ifdef TOOLS_ENABLED + ERR_FAIL_COND(p_from.is_null()); List<StringName> keys; p_from->get_message_list(&keys); diff --git a/core/variant/callable.cpp b/core/variant/callable.cpp index a1d9c5ed2f..e06b3e07ef 100644 --- a/core/variant/callable.cpp +++ b/core/variant/callable.cpp @@ -54,6 +54,20 @@ void Callable::call(const Variant **p_arguments, int p_argcount, Variant &r_retu } } +void Callable::rpc(int p_id, const Variant **p_arguments, int p_argcount, CallError &r_call_error) const { + if (is_null()) { + r_call_error.error = CallError::CALL_ERROR_INSTANCE_IS_NULL; + r_call_error.argument = 0; + r_call_error.expected = 0; + } else if (!is_custom()) { + r_call_error.error = CallError::CALL_ERROR_INVALID_METHOD; + r_call_error.argument = 0; + r_call_error.expected = 0; + } else { + custom->rpc(p_id, p_arguments, p_argcount, r_call_error); + } +} + Callable Callable::bind(const Variant **p_arguments, int p_argcount) const { Vector<Variant> args; args.resize(p_argcount); @@ -283,6 +297,12 @@ Callable::~Callable() { } } +void CallableCustom::rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const { + r_call_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; + r_call_error.argument = 0; + r_call_error.expected = 0; +} + const Callable *CallableCustom::get_base_comparator() const { return nullptr; } diff --git a/core/variant/callable.h b/core/variant/callable.h index 090fd888e2..d91bebfa5f 100644 --- a/core/variant/callable.h +++ b/core/variant/callable.h @@ -70,6 +70,8 @@ public: void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, CallError &r_call_error) const; void call_deferred(const Variant **p_arguments, int p_argcount) const; + void rpc(int p_id, const Variant **p_arguments, int p_argcount, CallError &r_call_error) const; + _FORCE_INLINE_ bool is_null() const { return method == StringName() && object == 0; } @@ -124,6 +126,7 @@ public: virtual CompareLessFunc get_compare_less_func() const = 0; virtual ObjectID get_object() const = 0; //must always be able to provide an object virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const = 0; + virtual void rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const; virtual const Callable *get_base_comparator() const; CallableCustom(); diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp index deaccc6304..455e924568 100644 --- a/core/variant/variant_call.cpp +++ b/core/variant/variant_call.cpp @@ -493,6 +493,58 @@ static _FORCE_INLINE_ void vc_ptrcall(void (*method)(T *, P...), void *p_base, c } \ }; +#define VARARG_CLASS1(m_class, m_method_name, m_method_ptr, m_arg_type) \ + struct Method_##m_class##_##m_method_name { \ + static void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) { \ + m_method_ptr(base, p_args, p_argcount, r_ret, r_error); \ + } \ + static void validated_call(Variant *base, const Variant **p_args, int p_argcount, Variant *r_ret) { \ + Callable::CallError ce; \ + m_method_ptr(base, p_args, p_argcount, *r_ret, ce); \ + } \ + static void ptrcall(void *p_base, const void **p_args, void *r_ret, int p_argcount) { \ + LocalVector<Variant> vars; \ + vars.resize(p_argcount); \ + LocalVector<const Variant *> vars_ptrs; \ + vars_ptrs.resize(p_argcount); \ + for (int i = 0; i < p_argcount; i++) { \ + vars[i] = PtrToArg<Variant>::convert(p_args[i]); \ + vars_ptrs[i] = &vars[i]; \ + } \ + Variant base = PtrToArg<m_class>::convert(p_base); \ + Variant ret; \ + Callable::CallError ce; \ + m_method_ptr(&base, (const Variant **)&vars_ptrs[0], p_argcount, ret, ce); \ + } \ + static int get_argument_count() { \ + return 1; \ + } \ + static Variant::Type get_argument_type(int p_arg) { \ + return m_arg_type; \ + } \ + static Variant::Type get_return_type() { \ + return Variant::NIL; \ + } \ + static bool has_return_type() { \ + return false; \ + } \ + static bool is_const() { \ + return true; \ + } \ + static bool is_static() { \ + return false; \ + } \ + static bool is_vararg() { \ + return true; \ + } \ + static Variant::Type get_base_type() { \ + return GetTypeInfo<m_class>::VARIANT_TYPE; \ + } \ + static StringName get_name() { \ + return #m_method_name; \ + } \ + }; + struct _VariantCall { static String func_PackedByteArray_get_string_from_ascii(PackedByteArray *p_instance) { String s; @@ -792,6 +844,27 @@ struct _VariantCall { callable->call_deferred(p_args, p_argcount); } + static void func_Callable_rpc(Variant *v, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) { + Callable *callable = VariantGetInternalPtr<Callable>::get_ptr(v); + callable->rpc(0, p_args, p_argcount, r_error); + } + + static void func_Callable_rpc_id(Variant *v, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) { + if (p_argcount == 0) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 0; + r_error.expected = 1; + + } else if (p_args[0]->get_type() != Variant::INT) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::INT; + } else { + Callable *callable = VariantGetInternalPtr<Callable>::get_ptr(v); + callable->rpc(*p_args[0], &p_args[1], p_argcount - 1, r_error); + } + } + static void func_Callable_bind(Variant *v, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) { Callable *callable = VariantGetInternalPtr<Callable>::get_ptr(v); r_ret = callable->bind(p_args, p_argcount); @@ -1219,6 +1292,10 @@ Variant Variant::get_constant_value(Variant::Type p_type, const StringName &p_va VARARG_CLASS(m_type, m_name, m_method, m_has_return, m_ret_type) \ register_builtin_method<Method_##m_type##_##m_name>(sarray(), Vector<Variant>()); +#define bind_custom1(m_type, m_name, m_method, m_arg_type, m_arg_name) \ + VARARG_CLASS1(m_type, m_name, m_method, m_arg_type) \ + register_builtin_method<Method_##m_type##_##m_name>(sarray(m_arg_name), Vector<Variant>()); + static void _register_variant_builtin_methods() { _VariantCall::constant_data = memnew_arr(_VariantCall::ConstantData, Variant::VARIANT_MAX); builtin_method_info = memnew_arr(BuiltinMethodMap, Variant::VARIANT_MAX); @@ -1532,6 +1609,8 @@ static void _register_variant_builtin_methods() { bind_custom(Callable, call, _VariantCall::func_Callable_call, true, Variant); bind_custom(Callable, call_deferred, _VariantCall::func_Callable_call_deferred, false, Variant); + bind_custom(Callable, rpc, _VariantCall::func_Callable_rpc, false, Variant); + bind_custom1(Callable, rpc_id, _VariantCall::func_Callable_rpc_id, Variant::INT, "peer_id"); bind_custom(Callable, bind, _VariantCall::func_Callable_bind, true, Callable); /* Signal */ diff --git a/core/variant/variant_op.cpp b/core/variant/variant_op.cpp index 6cbc98d14d..8cfa793c0e 100644 --- a/core/variant/variant_op.cpp +++ b/core/variant/variant_op.cpp @@ -257,6 +257,14 @@ public: static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) { const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left); const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right); + +#if defined(DEBUG_ENABLED) + if (b < 0 || a < 0) { + *r_ret = "Invalid operands for bit shifting. Only positive operands are supported."; + r_valid = false; + return; + } +#endif *r_ret = a << b; r_valid = true; } @@ -276,6 +284,14 @@ public: static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) { const A &a = *VariantGetInternalPtr<A>::get_ptr(&p_left); const B &b = *VariantGetInternalPtr<B>::get_ptr(&p_right); + +#if defined(DEBUG_ENABLED) + if (b < 0 || a < 0) { + *r_ret = "Invalid operands for bit shifting. Only positive operands are supported."; + r_valid = false; + return; + } +#endif *r_ret = a >> b; r_valid = true; } diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp index f154ab1ed6..553f2b23a2 100644 --- a/core/variant/variant_utility.cpp +++ b/core/variant/variant_utility.cpp @@ -93,6 +93,10 @@ struct VariantUtilityFunctions { return Math::fposmod(b, r); } + static inline int64_t posmod(int64_t b, int64_t r) { + return Math::posmod(b, r); + } + static inline double floor(double x) { return Math::floor(x); } @@ -1154,6 +1158,7 @@ void Variant::_register_variant_utility_functions() { FUNCBINDR(sqrt, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(fmod, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(fposmod, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(posmod, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(floor, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(ceil, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(round, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 95108f1613..af66a11fe5 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -652,6 +652,31 @@ Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (X and Y axis). </description> </method> + <method name="posmod"> + <return type="int"> + </return> + <argument index="0" name="x" type="int"> + </argument> + <argument index="1" name="y" type="int"> + </argument> + <description> + Returns the integer modulus of [code]x/y[/code] that wraps equally in positive and negative. + [codeblock] + for i in range(-3, 4): + print("%2d %2d %2d" % [i, i % 3, posmod(i, 3)]) + [/codeblock] + Produces: + [codeblock] + -3 0 0 + -2 -2 1 + -1 -1 2 + 0 0 0 + 1 1 1 + 2 2 2 + 3 0 0 + [/codeblock] + </description> + </method> <method name="pow"> <return type="float"> </return> diff --git a/doc/classes/Callable.xml b/doc/classes/Callable.xml index 0cfbd0270c..cbab1a8f50 100644 --- a/doc/classes/Callable.xml +++ b/doc/classes/Callable.xml @@ -151,6 +151,22 @@ Returns [code]true[/code] if both [Callable]s invoke the same custom target. </description> </method> + <method name="rpc" qualifiers="vararg const"> + <return type="void"> + </return> + <description> + Perform an RPC (Remote Procedure Call). This is used for multiplayer and is normally not available unless the function being called has been marked as [i]RPC[/i]. Calling it on unsupported functions will result in an error. + </description> + </method> + <method name="rpc_id" qualifiers="vararg const"> + <return type="void"> + </return> + <argument index="0" name="peer_id" type="int"> + </argument> + <description> + Perform an RPC (Remote Procedure Call) on a specific peer ID (see multiplayer documentation for reference). This is used for multiplayer and is normally not available unless the function being called has been marked as [i]RPC[/i]. Calling it on unsupported functions will result in an error. + </description> + </method> <method name="unbind" qualifiers="const"> <return type="Callable"> </return> diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index 61f1761249..f6f51df7c0 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -157,6 +157,16 @@ Registers a custom translation parser plugin for extracting translatable strings from custom files. </description> </method> + <method name="add_undo_redo_inspector_hook_callback"> + <return type="void"> + </return> + <argument index="0" name="callable" type="Callable"> + </argument> + <description> + Hooks a callback into the undo/redo action creation when a property is modified in the inspector. This allows, for example, to save other properties that may be lost when a given property is modified. + The callback should have 4 arguments: [Object] [code]undo_redo[/code], [Object] [code]modified_object[/code], [String] [code]property[/code] and [Variant] [code]new_value[/code]. They are, respectively, the [UndoRedo] object used by the inspector, the currently modified object, the name of the modified property and the new value the property is about to take. + </description> + </method> <method name="apply_changes" qualifiers="virtual"> <return type="void"> </return> @@ -622,6 +632,15 @@ Removes a registered custom translation parser plugin. </description> </method> + <method name="remove_undo_redo_inspector_hook_callback"> + <return type="void"> + </return> + <argument index="0" name="callable" type="Callable"> + </argument> + <description> + Removes a callback previsously added by [method add_undo_redo_inspector_hook_callback]. + </description> + </method> <method name="save_external_data" qualifiers="virtual"> <return type="void"> </return> diff --git a/doc/classes/File.xml b/doc/classes/File.xml index e0781e807f..f0b9156b89 100644 --- a/doc/classes/File.xml +++ b/doc/classes/File.xml @@ -275,6 +275,7 @@ </argument> <description> Opens a compressed file for reading or writing. + [b]Note:[/b] [method open_compressed] can only read files that were saved by Godot, not third-party compression formats. See [url=https://github.com/godotengine/godot/issues/28999]GitHub issue #28999[/url] for a workaround. </description> </method> <method name="open_encrypted"> diff --git a/doc/classes/InputEventMouseButton.xml b/doc/classes/InputEventMouseButton.xml index d7e92f8bca..be71b42567 100644 --- a/doc/classes/InputEventMouseButton.xml +++ b/doc/classes/InputEventMouseButton.xml @@ -15,7 +15,7 @@ <member name="button_index" type="int" setter="set_button_index" getter="get_button_index" default="0"> The mouse button identifier, one of the [enum MouseButton] button or button wheel constants. </member> - <member name="doubleclick" type="bool" setter="set_doubleclick" getter="is_doubleclick" default="false"> + <member name="double_click" type="bool" setter="set_double_click" getter="is_double_click" default="false"> If [code]true[/code], the mouse button's state is a double-click. </member> <member name="factor" type="float" setter="set_factor" getter="get_factor" default="1.0"> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index b123e17576..005873c2ff 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -1579,6 +1579,10 @@ </member> <member name="rendering/vulkan/descriptor_pools/max_descriptors_per_pool" type="int" setter="" getter="" default="64"> </member> + <member name="rendering/vulkan/rendering/back_end" type="int" setter="" getter="" default="0"> + </member> + <member name="rendering/vulkan/rendering/back_end.mobile" type="int" setter="" getter="" default="1"> + </member> <member name="rendering/vulkan/staging_buffer/block_size_kb" type="int" setter="" getter="" default="256"> </member> <member name="rendering/vulkan/staging_buffer/max_size_mb" type="int" setter="" getter="" default="128"> diff --git a/doc/classes/ScrollContainer.xml b/doc/classes/ScrollContainer.xml index 9c5634f43a..40e29ac74b 100644 --- a/doc/classes/ScrollContainer.xml +++ b/doc/classes/ScrollContainer.xml @@ -39,12 +39,18 @@ <member name="scroll_horizontal_enabled" type="bool" setter="set_enable_h_scroll" getter="is_h_scroll_enabled" default="true"> If [code]true[/code], enables horizontal scrolling. </member> + <member name="scroll_horizontal_visible" type="bool" setter="set_h_scroll_visible" getter="is_h_scroll_visible" default="true"> + If [code]false[/code], hides the horizontal scrollbar. + </member> <member name="scroll_vertical" type="int" setter="set_v_scroll" getter="get_v_scroll" default="0"> The current vertical scroll value. </member> <member name="scroll_vertical_enabled" type="bool" setter="set_enable_v_scroll" getter="is_v_scroll_enabled" default="true"> If [code]true[/code], enables vertical scrolling. </member> + <member name="scroll_vertical_visible" type="bool" setter="set_v_scroll_visible" getter="is_v_scroll_visible" default="true"> + If [code]false[/code], hides the vertical scrollbar. + </member> </members> <signals> <signal name="scroll_ended"> diff --git a/doc/classes/Shape3D.xml b/doc/classes/Shape3D.xml index f8b749aebf..b5f70132d7 100644 --- a/doc/classes/Shape3D.xml +++ b/doc/classes/Shape3D.xml @@ -10,6 +10,13 @@ <link title="Physics introduction">https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link> </tutorials> <methods> + <method name="get_debug_mesh"> + <return type="ArrayMesh"> + </return> + <description> + Returns the [ArrayMesh] used to draw the debug collision for this [Shape3D]. + </description> + </method> </methods> <members> <member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.04"> diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index b664ccdd3c..30cc01fd10 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -7986,7 +7986,11 @@ void RenderingDeviceVulkan::_free_rids(T &p_owner, const char *p_type) { List<RID> owned; p_owner.get_owned_list(&owned); if (owned.size()) { - WARN_PRINT(itos(owned.size()) + " RIDs of type '" + p_type + "' were leaked."); + if (owned.size() == 1) { + WARN_PRINT(vformat("1 RID of type \"%s\" was leaked.", p_type)); + } else { + WARN_PRINT(vformat("%d RIDs of type \"%s\" were leaked.", owned.size(), p_type)); + } for (List<RID>::Element *E = owned.front(); E; E = E->next()) { free(E->get()); } @@ -8199,7 +8203,11 @@ void RenderingDeviceVulkan::finalize() { List<RID> owned; texture_owner.get_owned_list(&owned); if (owned.size()) { - WARN_PRINT(itos(owned.size()) + " RIDs of type 'Texture' were leaked."); + if (owned.size() == 1) { + WARN_PRINT("1 RID of type \"Texture\" was leaked."); + } else { + WARN_PRINT(vformat("%d RIDs of type \"Texture\" were leaked.", owned.size())); + } //free shared first for (List<RID>::Element *E = owned.front(); E;) { List<RID>::Element *N = E->next(); diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index ab8ae71904..67b52bf0ca 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -762,7 +762,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { undo_redo->create_action(TTR("Add Bezier Point")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, time, new_point); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, time); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, time); undo_redo->commit_action(); //then attempt to move @@ -857,7 +857,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { continue; //already in selection, don't save } - undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_position", track, newtime); + undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_time", track, newtime); AnimMoveRestore amr; amr.key = animation->track_get_key_value(track, idx); @@ -888,7 +888,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { if (newpos<0) continue; //no remove what no inserted */ - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, newpos); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, newpos); } // 5-(undo) reinsert keys @@ -1038,7 +1038,7 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) { undo_redo->create_action(TTR("Add Bezier Point")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, time, new_point); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, time); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, time); undo_redo->commit_action(); } break; @@ -1074,7 +1074,7 @@ void AnimationBezierTrackEdit::duplicate_selection() { int existing_idx = animation->track_find_key(track, dst_time, true); undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, dst_time, animation->track_get_key_value(track, E->get()), animation->track_get_key_transition(track, E->get())); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, dst_time); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, dst_time); Pair<int, float> p; p.first = track; diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 9db2f0a287..89f77f3c77 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -134,7 +134,7 @@ public: undo_redo->add_do_method(animation.ptr(), "track_remove_key", track, key); undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, new_time, val, trans); undo_redo->add_do_method(this, "_key_ofs_changed", animation, key_ofs, new_time); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, new_time); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, new_time); undo_redo->add_undo_method(animation.ptr(), "track_insert_key", track, key_ofs, val, trans); undo_redo->add_undo_method(this, "_key_ofs_changed", animation, new_time, key_ofs); @@ -758,7 +758,7 @@ public: undo_redo->add_do_method(animation.ptr(), "track_remove_key", track, key); undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, new_time, val, trans); undo_redo->add_do_method(this, "_key_ofs_changed", animation, key_ofs, new_time); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, new_time); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, new_time); undo_redo->add_undo_method(animation.ptr(), "track_insert_key", track, key_ofs, val, trans); undo_redo->add_undo_method(this, "_key_ofs_changed", animation, new_time, key_ofs); @@ -3979,7 +3979,7 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD undo_redo->add_undo_method(animation.ptr(), "remove_track", animation->get_track_count()); p_next_tracks.normal++; } else { - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_id.track_idx, time); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_id.track_idx, time); int existing = animation->track_find_key(p_id.track_idx, time, true); if (existing != -1) { Variant v = animation->track_get_key_value(p_id.track_idx, existing); @@ -4568,7 +4568,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) { undo_redo->create_action(TTR("Add Transform Track Key")); undo_redo->add_do_method(animation.ptr(), "transform_track_insert_key", p_track, p_ofs, loc, rot, scale); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs); undo_redo->commit_action(); } break; @@ -4580,7 +4580,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) { undo_redo->create_action(TTR("Add Track Key")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, value); undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs); undo_redo->commit_action(); } break; @@ -4611,7 +4611,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) { undo_redo->create_action(TTR("Add Track Key")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, arr); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs); undo_redo->commit_action(); } break; @@ -4623,7 +4623,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) { undo_redo->create_action(TTR("Add Track Key")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, ak); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs); undo_redo->commit_action(); } break; case Animation::TYPE_ANIMATION: { @@ -4631,7 +4631,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) { undo_redo->create_action(TTR("Add Track Key")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, anim); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs); undo_redo->commit_action(); } break; } @@ -4669,7 +4669,7 @@ void AnimationTrackEditor::_add_method_key(const String &p_method) { undo_redo->create_action(TTR("Add Method Track Key")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", insert_key_from_track_call_track, insert_key_from_track_call_ofs, d); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", insert_key_from_track_call_track, insert_key_from_track_call_ofs); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", insert_key_from_track_call_track, insert_key_from_track_call_ofs); undo_redo->commit_action(); return; @@ -4879,7 +4879,7 @@ void AnimationTrackEditor::_move_selection_commit() { continue; //already in selection, don't save } - undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_position", E->key().track, newtime); + undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_time", E->key().track, newtime); _AnimMoveRestore amr; amr.key = animation->track_get_key_value(E->key().track, idx); @@ -4899,7 +4899,7 @@ void AnimationTrackEditor::_move_selection_commit() { // 4 - (undo) remove inserted keys for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) { float newpos = snap_time(E->get().pos + motion); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", E->key().track, newpos); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", E->key().track, newpos); } // 5 - (undo) reinsert keys @@ -5096,7 +5096,7 @@ void AnimationTrackEditor::_anim_duplicate_keys(bool transpose) { int existing_idx = animation->track_find_key(dst_track, dst_time, true); undo_redo->add_do_method(animation.ptr(), "track_insert_key", dst_track, dst_time, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key)); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", dst_track, dst_time); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", dst_track, dst_time); Pair<int, float> p; p.first = dst_track; @@ -5344,7 +5344,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { continue; //already in selection, don't save } - undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_position", E->key().track, newtime); + undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_time", E->key().track, newtime); _AnimMoveRestore amr; amr.key = animation->track_get_key_value(E->key().track, idx); @@ -5365,7 +5365,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { // 4-(undo) remove inserted keys for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) { float newpos = _NEW_POS(E->get().pos); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", E->key().track, newpos); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", E->key().track, newpos); } // 5-(undo) reinsert keys diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp index 506a327ffc..ae79299331 100644 --- a/editor/animation_track_editor_plugins.cpp +++ b/editor/animation_track_editor_plugins.cpp @@ -1024,7 +1024,7 @@ void AnimationTrackEditTypeAudio::drop_data(const Point2 &p_point, const Variant get_undo_redo()->create_action(TTR("Add Audio Track Clip")); get_undo_redo()->add_do_method(get_animation().ptr(), "audio_track_insert_key", get_track(), ofs, stream); - get_undo_redo()->add_undo_method(get_animation().ptr(), "track_remove_key_at_position", get_track(), ofs); + get_undo_redo()->add_undo_method(get_animation().ptr(), "track_remove_key_at_time", get_track(), ofs); get_undo_redo()->commit_action(); update(); diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp index d962658484..7527514dca 100644 --- a/editor/editor_about.cpp +++ b/editor/editor_about.cpp @@ -37,6 +37,9 @@ #include "core/version.h" #include "core/version_hash.gen.h" +// The metadata key used to store and retrieve the version text to copy to the clipboard. +static const String META_TEXT_TO_COPY = "text_to_copy"; + void EditorAbout::_theme_changed() { const Ref<Font> font = get_theme_font("source", "EditorFonts"); const int font_size = get_theme_font_size("source_size", "EditorFonts"); @@ -63,7 +66,12 @@ void EditorAbout::_license_tree_selected() { _tpl_text->set_text(selected->get_metadata(0)); } +void EditorAbout::_version_button_pressed() { + DisplayServer::get_singleton()->clipboard_set(version_btn->get_meta(META_TEXT_TO_COPY)); +} + void EditorAbout::_bind_methods() { + ClassDB::bind_method(D_METHOD("_version_button_pressed"), &EditorAbout::_version_button_pressed); } TextureRect *EditorAbout::get_logo() const { @@ -124,17 +132,32 @@ EditorAbout::EditorAbout() { _logo = memnew(TextureRect); hbc->add_child(_logo); + VBoxContainer *version_info_vbc = memnew(VBoxContainer); + + // Add a dummy control node for spacing. + Control *v_spacer = memnew(Control); + version_info_vbc->add_child(v_spacer); + + version_btn = memnew(LinkButton); String hash = String(VERSION_HASH); if (hash.length() != 0) { hash = "." + hash.left(9); } + version_btn->set_text(VERSION_FULL_NAME + hash); + // Set the text to copy in metadata as it slightly differs from the button's text. + version_btn->set_meta(META_TEXT_TO_COPY, "v" VERSION_FULL_BUILD + hash); + version_btn->set_underline_mode(LinkButton::UNDERLINE_MODE_ON_HOVER); + version_btn->set_tooltip(TTR("Click to copy.")); + version_btn->connect("pressed", callable_mp(this, &EditorAbout::_version_button_pressed)); + version_info_vbc->add_child(version_btn); Label *about_text = memnew(Label); about_text->set_v_size_flags(Control::SIZE_SHRINK_CENTER); - about_text->set_text(VERSION_FULL_NAME + hash + - String::utf8("\n\xc2\xa9 2007-2021 Juan Linietsky, Ariel Manzur.\n\xc2\xa9 2014-2021 ") + + about_text->set_text(String::utf8("\xc2\xa9 2007-2021 Juan Linietsky, Ariel Manzur.\n\xc2\xa9 2014-2021 ") + TTR("Godot Engine contributors") + "\n"); - hbc->add_child(about_text); + version_info_vbc->add_child(about_text); + + hbc->add_child(version_info_vbc); TabContainer *tc = memnew(TabContainer); tc->set_custom_minimum_size(Size2(950, 400) * EDSCALE); diff --git a/editor/editor_about.h b/editor/editor_about.h index 2823220a8a..b76a2ada34 100644 --- a/editor/editor_about.h +++ b/editor/editor_about.h @@ -34,6 +34,7 @@ #include "scene/gui/control.h" #include "scene/gui/dialogs.h" #include "scene/gui/item_list.h" +#include "scene/gui/link_button.h" #include "scene/gui/rich_text_label.h" #include "scene/gui/scroll_container.h" #include "scene/gui/separator.h" @@ -53,8 +54,10 @@ class EditorAbout : public AcceptDialog { private: void _license_tree_selected(); + void _version_button_pressed(); ScrollContainer *_populate_list(const String &p_name, const List<String> &p_sections, const char *const *const p_src[], const int p_flag_single_column = 0); + LinkButton *version_btn; Tree *_tpl_tree; RichTextLabel *_license_text; RichTextLabel *_tpl_text; diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index fa4703d425..6405af3876 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -426,6 +426,18 @@ UndoRedo &EditorData::get_undo_redo() { return undo_redo; } +void EditorData::add_undo_redo_inspector_hook_callback(Callable p_callable) { + undo_redo_callbacks.push_back(p_callable); +} + +void EditorData::remove_undo_redo_inspector_hook_callback(Callable p_callable) { + undo_redo_callbacks.erase(p_callable); +} + +const Vector<Callable> EditorData::get_undo_redo_inspector_hook_callback() { + return undo_redo_callbacks; +} + void EditorData::remove_editor_plugin(EditorPlugin *p_plugin) { p_plugin->undo_redo = nullptr; editor_plugins.erase(p_plugin); diff --git a/editor/editor_data.h b/editor/editor_data.h index dbe729d9d9..2ece94d6a3 100644 --- a/editor/editor_data.h +++ b/editor/editor_data.h @@ -132,6 +132,7 @@ private: List<PropertyData> clipboard; UndoRedo undo_redo; + Vector<Callable> undo_redo_callbacks; void _cleanup_history(); @@ -166,6 +167,9 @@ public: EditorPlugin *get_editor_plugin(int p_idx); UndoRedo &get_undo_redo(); + void add_undo_redo_inspector_hook_callback(Callable p_callable); // Callbacks shoud have 4 args: (Object* undo_redo, Object *modified_object, String property, Varian new_value) + void remove_undo_redo_inspector_hook_callback(Callable p_callable); + const Vector<Callable> get_undo_redo_inspector_hook_callback(); void save_editor_global_states(); void restore_editor_global_states(); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 738b2f9f82..5bb3c8b4d0 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -2266,6 +2266,22 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo undo_redo->add_do_property(object, p_name, p_value); undo_redo->add_undo_property(object, p_name, object->get(p_name)); + Variant v_undo_redo = (Object *)undo_redo; + Variant v_object = object; + Variant v_name = p_name; + for (int i = 0; i < EditorNode::get_singleton()->get_editor_data().get_undo_redo_inspector_hook_callback().size(); i++) { + const Callable &callback = EditorNode::get_singleton()->get_editor_data().get_undo_redo_inspector_hook_callback()[i]; + + const Variant *p_arguments[] = { &v_undo_redo, &v_object, &v_name, &p_value }; + Variant return_value; + Callable::CallError call_error; + + callback.call(p_arguments, 4, return_value, call_error); + if (call_error.error != Callable::CallError::CALL_OK) { + ERR_PRINT("Invalid UndoRedo callback."); + } + } + if (p_refresh_all) { undo_redo->add_do_method(this, "_edit_request_change", object, ""); undo_redo->add_undo_method(this, "_edit_request_change", object, ""); diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp index 7b94016fb6..9f188b53c4 100644 --- a/editor/editor_log.cpp +++ b/editor/editor_log.cpp @@ -63,6 +63,18 @@ void EditorLog::_notification(int p_what) { log->add_theme_font_override("normal_font", get_theme_font("output_source", "EditorFonts")); log->add_theme_font_size_override("normal_font_size", get_theme_font_size("output_source_size", "EditorFonts")); log->add_theme_color_override("selection_color", get_theme_color("accent_color", "Editor") * Color(1, 1, 1, 0.4)); + log->add_theme_font_override("bold_font", get_theme_font("bold", "EditorFonts")); + + type_filter_map[MSG_TYPE_STD]->toggle_button->set_icon(get_theme_icon("Popup", "EditorIcons")); + type_filter_map[MSG_TYPE_ERROR]->toggle_button->set_icon(get_theme_icon("StatusError", "EditorIcons")); + type_filter_map[MSG_TYPE_WARNING]->toggle_button->set_icon(get_theme_icon("StatusWarning", "EditorIcons")); + type_filter_map[MSG_TYPE_EDITOR]->toggle_button->set_icon(get_theme_icon("Edit", "EditorIcons")); + + clear_button->set_icon(get_theme_icon("Clear", "EditorIcons")); + copy_button->set_icon(get_theme_icon("ActionCopy", "EditorIcons")); + collapse_button->set_icon(get_theme_icon("CombineLines", "EditorIcons")); + show_search_button->set_icon(get_theme_icon("Search", "EditorIcons")); + } else if (p_what == NOTIFICATION_THEME_CHANGED) { Ref<Font> df_output_code = get_theme_font("output_source", "EditorFonts"); if (df_output_code.is_valid()) { @@ -75,8 +87,15 @@ void EditorLog::_notification(int p_what) { } } +void EditorLog::_set_collapse(bool p_collapse) { + collapse = p_collapse; + _rebuild_log(); +} + void EditorLog::_clear_request() { log->clear(); + messages.clear(); + _reset_message_counts(); tool_button->set_icon(Ref<Texture2D>()); } @@ -96,13 +115,83 @@ void EditorLog::clear() { _clear_request(); } -void EditorLog::copy() { - _copy_request(); +void EditorLog::_process_message(const String &p_msg, MessageType p_type) { + if (messages.size() > 0 && messages[messages.size() - 1].text == p_msg) { + // If previous message is the same as the new one, increase previous count rather than adding another + // instance to the messages list. + LogMessage &previous = messages.write[messages.size() - 1]; + previous.count++; + + _add_log_line(previous, collapse); + } else { + // Different message to the previous one received. + LogMessage message(p_msg, p_type); + _add_log_line(message); + messages.push_back(message); + } + + type_filter_map[p_type]->set_message_count(type_filter_map[p_type]->get_message_count() + 1); } void EditorLog::add_message(const String &p_msg, MessageType p_type) { - bool restore = p_type != MSG_TYPE_STD; - switch (p_type) { + // Make text split by new lines their own message. + // See #41321 for reasoning. At time of writing, multiple print()'s in running projects + // get grouped together and sent to the editor log as one message. This can mess with the + // search functionality (see the comments on the PR above for more details). This behaviour + // also matches that of other IDE's. + Vector<String> lines = p_msg.split("\n", false); + + for (int i = 0; i < lines.size(); i++) { + _process_message(lines[i], p_type); + } +} + +void EditorLog::set_tool_button(Button *p_tool_button) { + tool_button = p_tool_button; +} + +void EditorLog::_undo_redo_cbk(void *p_self, const String &p_name) { + EditorLog *self = (EditorLog *)p_self; + self->add_message(p_name, EditorLog::MSG_TYPE_EDITOR); +} + +void EditorLog::_rebuild_log() { + log->clear(); + + for (int msg_idx = 0; msg_idx < messages.size(); msg_idx++) { + LogMessage msg = messages[msg_idx]; + + if (collapse) { + // If collapsing, only log one instance of the message. + _add_log_line(msg); + } else { + // If not collapsing, log each instance on a line. + for (int i = 0; i < msg.count; i++) { + _add_log_line(msg); + } + } + } +} + +void EditorLog::_add_log_line(LogMessage &p_message, bool p_replace_previous) { + // Only add the message to the log if it passes the filters. + bool filter_active = type_filter_map[p_message.type]->active; + String search_text = search_box->get_text(); + bool search_match = search_text == String() || p_message.text.findn(search_text) > -1; + + if (!filter_active || !search_match) { + return; + } + + if (p_replace_previous) { + // Remove last line if replacing, as it will be replace by the next added line. + log->remove_line(log->get_line_count() - 1); + log->increment_line_count(); + } else { + log->add_newline(); + } + + switch (p_message.type) { case MSG_TYPE_STD: { } break; case MSG_TYPE_ERROR: { @@ -125,21 +214,42 @@ void EditorLog::add_message(const String &p_msg, MessageType p_type) { } break; } - log->add_text(p_msg); - log->add_newline(); + // If collapsing, add the count of this message in bold at the start of the line. + if (collapse && p_message.count > 1) { + log->push_bold(); + log->add_text(vformat("(%s) ", itos(p_message.count))); + log->pop(); + } - if (restore) { + log->add_text(p_message.text); + + // Need to use pop() to exit out of the RichTextLabels current "push" stack. + // We only "push" in the above switch when message type != STD, so only pop when that is the case. + if (p_message.type != MSG_TYPE_STD) { log->pop(); } } -void EditorLog::set_tool_button(Button *p_tool_button) { - tool_button = p_tool_button; +void EditorLog::_set_filter_active(bool p_active, MessageType p_message_type) { + type_filter_map[p_message_type]->active = p_active; + _rebuild_log(); } -void EditorLog::_undo_redo_cbk(void *p_self, const String &p_name) { - EditorLog *self = (EditorLog *)p_self; - self->add_message(p_name, EditorLog::MSG_TYPE_EDITOR); +void EditorLog::_set_search_visible(bool p_visible) { + search_box->set_visible(p_visible); + if (p_visible) { + search_box->grab_focus(); + } +} + +void EditorLog::_search_changed(const String &p_text) { + _rebuild_log(); +} + +void EditorLog::_reset_message_counts() { + for (Map<MessageType, LogFilter *>::Element *E = type_filter_map.front(); E; E = E->next()) { + E->value()->set_message_count(0); + } } void EditorLog::_bind_methods() { @@ -148,37 +258,108 @@ void EditorLog::_bind_methods() { } EditorLog::EditorLog() { - VBoxContainer *vb = this; - - HBoxContainer *hb = memnew(HBoxContainer); - vb->add_child(hb); - title = memnew(Label); - title->set_text(TTR("Output:")); - title->set_h_size_flags(SIZE_EXPAND_FILL); - hb->add_child(title); - - copybutton = memnew(Button); - hb->add_child(copybutton); - copybutton->set_text(TTR("Copy")); - copybutton->set_shortcut(ED_SHORTCUT("editor/copy_output", TTR("Copy Selection"), KEY_MASK_CMD | KEY_C)); - copybutton->set_shortcut_context(this); - copybutton->connect("pressed", callable_mp(this, &EditorLog::_copy_request)); - - clearbutton = memnew(Button); - hb->add_child(clearbutton); - clearbutton->set_text(TTR("Clear")); - clearbutton->set_shortcut(ED_SHORTCUT("editor/clear_output", TTR("Clear Output"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_K)); - clearbutton->set_shortcut_context(this); - clearbutton->connect("pressed", callable_mp(this, &EditorLog::_clear_request)); + HBoxContainer *hb = this; + VBoxContainer *vb_left = memnew(VBoxContainer); + vb_left->set_custom_minimum_size(Size2(0, 180) * EDSCALE); + vb_left->set_v_size_flags(SIZE_EXPAND_FILL); + vb_left->set_h_size_flags(SIZE_EXPAND_FILL); + hb->add_child(vb_left); + + // Log - Rich Text Label. log = memnew(RichTextLabel); log->set_scroll_follow(true); log->set_selection_enabled(true); log->set_focus_mode(FOCUS_CLICK); - log->set_custom_minimum_size(Size2(0, 180) * EDSCALE); log->set_v_size_flags(SIZE_EXPAND_FILL); log->set_h_size_flags(SIZE_EXPAND_FILL); - vb->add_child(log); + vb_left->add_child(log); + + // Search box + search_box = memnew(LineEdit); + search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); + search_box->set_placeholder(TTR("Filter messages")); + search_box->set_right_icon(get_theme_icon("Search", "EditorIcons")); + search_box->set_clear_button_enabled(true); + search_box->set_visible(true); + search_box->connect("text_changed", callable_mp(this, &EditorLog::_search_changed)); + vb_left->add_child(search_box); + + VBoxContainer *vb_right = memnew(VBoxContainer); + hb->add_child(vb_right); + + // Tools grid + HBoxContainer *hb_tools = memnew(HBoxContainer); + hb_tools->set_h_size_flags(SIZE_SHRINK_CENTER); + vb_right->add_child(hb_tools); + + // Clear. + clear_button = memnew(Button); + clear_button->set_flat(true); + clear_button->set_focus_mode(FOCUS_NONE); + clear_button->set_shortcut(ED_SHORTCUT("editor/clear_output", TTR("Clear Output"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_K)); + clear_button->set_shortcut_context(this); + clear_button->connect("pressed", callable_mp(this, &EditorLog::_clear_request)); + hb_tools->add_child(clear_button); + + // Copy. + copy_button = memnew(Button); + copy_button->set_flat(true); + copy_button->set_focus_mode(FOCUS_NONE); + copy_button->set_shortcut(ED_SHORTCUT("editor/copy_output", TTR("Copy Selection"), KEY_MASK_CMD | KEY_C)); + copy_button->set_shortcut_context(this); + copy_button->connect("pressed", callable_mp(this, &EditorLog::_copy_request)); + hb_tools->add_child(copy_button); + + // A second hbox to make a 2x2 grid of buttons. + HBoxContainer *hb_tools2 = memnew(HBoxContainer); + hb_tools2->set_h_size_flags(SIZE_SHRINK_CENTER); + vb_right->add_child(hb_tools2); + + // Collapse. + collapse_button = memnew(Button); + collapse_button->set_flat(true); + collapse_button->set_focus_mode(FOCUS_NONE); + collapse_button->set_tooltip(TTR("Collapse duplicate messages into one log entry. Shows number of occurences.")); + collapse_button->set_toggle_mode(true); + collapse_button->set_pressed(false); + collapse_button->connect("toggled", callable_mp(this, &EditorLog::_set_collapse)); + hb_tools2->add_child(collapse_button); + + // Show Search. + show_search_button = memnew(Button); + show_search_button->set_flat(true); + show_search_button->set_focus_mode(FOCUS_NONE); + show_search_button->set_toggle_mode(true); + show_search_button->set_pressed(true); + show_search_button->set_shortcut(ED_SHORTCUT("editor/open_search", TTR("Open the search box."), KEY_MASK_CMD | KEY_F)); + show_search_button->set_shortcut_context(this); + show_search_button->connect("toggled", callable_mp(this, &EditorLog::_set_search_visible)); + hb_tools2->add_child(show_search_button); + + // Message Type Filters. + vb_right->add_child(memnew(HSeparator)); + + LogFilter *std_filter = memnew(LogFilter(MSG_TYPE_STD)); + std_filter->initialize_button("Toggle visibility of standard output messages.", callable_mp(this, &EditorLog::_set_filter_active)); + vb_right->add_child(std_filter->toggle_button); + type_filter_map.insert(MSG_TYPE_STD, std_filter); + + LogFilter *error_filter = memnew(LogFilter(MSG_TYPE_ERROR)); + error_filter->initialize_button("Toggle visibility of errors.", callable_mp(this, &EditorLog::_set_filter_active)); + vb_right->add_child(error_filter->toggle_button); + type_filter_map.insert(MSG_TYPE_ERROR, error_filter); + + LogFilter *warning_filter = memnew(LogFilter(MSG_TYPE_WARNING)); + warning_filter->initialize_button("Toggle visibility of warnings.", callable_mp(this, &EditorLog::_set_filter_active)); + vb_right->add_child(warning_filter->toggle_button); + type_filter_map.insert(MSG_TYPE_WARNING, warning_filter); + + LogFilter *editor_filter = memnew(LogFilter(MSG_TYPE_EDITOR)); + editor_filter->initialize_button("Toggle visibility of editor messages.", callable_mp(this, &EditorLog::_set_filter_active)); + vb_right->add_child(editor_filter->toggle_button); + type_filter_map.insert(MSG_TYPE_EDITOR, editor_filter); + add_message(VERSION_FULL_NAME " (c) 2007-2021 Juan Linietsky, Ariel Manzur & Godot Contributors."); eh.errfunc = _error_handler; @@ -187,8 +368,6 @@ EditorLog::EditorLog() { current = Thread::get_caller_id(); - add_theme_constant_override("separation", get_theme_constant("separation", "VBoxContainer")); - EditorNode::get_undo_redo()->set_commit_notify_callback(_undo_redo_cbk, this); } @@ -197,4 +376,7 @@ void EditorLog::deinit() { } EditorLog::~EditorLog() { + for (Map<MessageType, LogFilter *>::Element *E = type_filter_map.front(); E; E = E->next()) { + memdelete(E->get()); + } } diff --git a/editor/editor_log.h b/editor/editor_log.h index 79dfb3ffaa..89d00d0fa0 100644 --- a/editor/editor_log.h +++ b/editor/editor_log.h @@ -36,19 +36,92 @@ #include "scene/gui/button.h" #include "scene/gui/control.h" #include "scene/gui/label.h" +#include "scene/gui/line_edit.h" #include "scene/gui/panel_container.h" #include "scene/gui/rich_text_label.h" #include "scene/gui/texture_button.h" #include "scene/gui/texture_rect.h" -class EditorLog : public VBoxContainer { - GDCLASS(EditorLog, VBoxContainer); +class EditorLog : public HBoxContainer { + GDCLASS(EditorLog, HBoxContainer); + +public: + enum MessageType { + MSG_TYPE_STD, + MSG_TYPE_ERROR, + MSG_TYPE_WARNING, + MSG_TYPE_EDITOR, + }; + +private: + struct LogMessage { + String text; + MessageType type; + int count = 1; + + LogMessage() {} + + LogMessage(const String p_text, MessageType p_type) : + text(p_text), + type(p_type) { + } + }; + + // Encapsulates all data and functionality regarding filters. + struct LogFilter { + private: + // Force usage of set method since it has functionality built-in. + int message_count = 0; + + public: + MessageType type; + Button *toggle_button = nullptr; + bool active = true; + + void initialize_button(const String &p_tooltip, Callable p_toggled_callback) { + toggle_button = memnew(Button); + toggle_button->set_toggle_mode(true); + toggle_button->set_pressed(true); + toggle_button->set_text(itos(message_count)); + toggle_button->set_tooltip(TTR(p_tooltip)); + // Don't tint the icon even when in "pressed" state. + toggle_button->add_theme_color_override("icon_color_pressed", Color(1, 1, 1, 1)); + toggle_button->set_focus_mode(FOCUS_NONE); + // When toggled call the callback and pass the MessageType this button is for. + toggle_button->connect("toggled", p_toggled_callback, varray(type)); + } + + int get_message_count() { + return message_count; + } + + void set_message_count(int p_count) { + message_count = p_count; + toggle_button->set_text(itos(message_count)); + } + + LogFilter(MessageType p_type) : + type(p_type) { + } + }; + + Vector<LogMessage> messages; + // Maps MessageTypes to LogFilters for convenient access and storage (don't need 1 member per filter). + Map<MessageType, LogFilter *> type_filter_map; - Button *clearbutton; - Button *copybutton; - Label *title; RichTextLabel *log; - HBoxContainer *title_hb; + + Button *clear_button; + Button *copy_button; + + Button *collapse_button; + bool collapse = false; + + Button *show_search_button; + LineEdit *search_box; + + // Reference to the "Output" button on the toolbar so we can update it's icon when + // Warnings or Errors are encounetered. Button *tool_button; static void _error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type); @@ -62,26 +135,33 @@ class EditorLog : public VBoxContainer { void _copy_request(); static void _undo_redo_cbk(void *p_self, const String &p_name); + void _rebuild_log(); + void _add_log_line(LogMessage &p_message, bool p_replace_previous = false); + + void _set_filter_active(bool p_active, MessageType p_message_type); + void _set_search_visible(bool p_visible); + void _search_changed(const String &p_text); + + void _process_message(const String &p_msg, MessageType p_type); + void _reset_message_counts(); + + void _set_collapse(bool p_collapse); + protected: static void _bind_methods(); void _notification(int p_what); public: - enum MessageType { - MSG_TYPE_STD, - MSG_TYPE_ERROR, - MSG_TYPE_WARNING, - MSG_TYPE_EDITOR - }; - void add_message(const String &p_msg, MessageType p_type = MSG_TYPE_STD); void set_tool_button(Button *p_tool_button); void deinit(); void clear(); - void copy(); + EditorLog(); ~EditorLog(); }; +VARIANT_ENUM_CAST(EditorLog::MessageType); + #endif // EDITOR_LOG_H diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 6137617564..8eeabf9cfd 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -46,11 +46,13 @@ #include "core/string/print_string.h" #include "core/string/translation.h" #include "core/version.h" +#include "core/version_hash.gen.h" #include "main/main.h" #include "scene/gui/center_container.h" #include "scene/gui/control.h" #include "scene/gui/dialogs.h" #include "scene/gui/file_dialog.h" +#include "scene/gui/link_button.h" #include "scene/gui/menu_button.h" #include "scene/gui/panel.h" #include "scene/gui/panel_container.h" @@ -184,6 +186,9 @@ EditorNode *EditorNode::singleton = nullptr; +// The metadata key used to store and retrieve the version text to copy to the clipboard. +static const String META_TEXT_TO_COPY = "text_to_copy"; + void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vector<String> &r_filenames) { // Keep track of a list of "index sets," i.e. sets of indices // within disambiguated_scene_names which contain the same name. @@ -989,6 +994,10 @@ void EditorNode::_reload_project_settings() { void EditorNode::_vp_resized() { } +void EditorNode::_version_button_pressed() { + DisplayServer::get_singleton()->clipboard_set(version_btn->get_meta(META_TEXT_TO_COPY)); +} + void EditorNode::_node_renamed() { if (get_inspector()) { get_inspector()->update_tree(); @@ -1399,8 +1408,9 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { } else { // The 3D editor may be disabled as a feature, but scenes can still be opened. // This check prevents the preview from regenerating in case those scenes are then saved. + // The preview will be generated if no feature profile is set (as the 3D editor is enabled by default). Ref<EditorFeatureProfile> profile = feature_profile_manager->get_current_profile(); - if (profile.is_valid() && !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D)) { + if (!profile.is_valid() || !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D)) { img = Node3DEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_texture()->get_image(); } } @@ -4855,7 +4865,7 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) { _scene_tab_closed(scene_tabs->get_hovered_tab()); } } else { - if ((mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_doubleclick()) || (mb->get_button_index() == MOUSE_BUTTON_MIDDLE && mb->is_pressed())) { + if ((mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_double_click()) || (mb->get_button_index() == MOUSE_BUTTON_MIDDLE && mb->is_pressed())) { _menu_option_confirm(FILE_NEW_SCENE, true); } } @@ -5559,6 +5569,8 @@ void EditorNode::_bind_methods() { ClassDB::bind_method("_screenshot", &EditorNode::_screenshot); ClassDB::bind_method("_save_screenshot", &EditorNode::_save_screenshot); + ClassDB::bind_method("_version_button_pressed", &EditorNode::_version_button_pressed); + ADD_SIGNAL(MethodInfo("play_pressed")); ADD_SIGNAL(MethodInfo("pause_pressed")); ADD_SIGNAL(MethodInfo("stop_pressed")); @@ -6617,11 +6629,31 @@ EditorNode::EditorNode() { bottom_panel_hb_editors->set_h_size_flags(Control::SIZE_EXPAND_FILL); bottom_panel_hb->add_child(bottom_panel_hb_editors); - version_label = memnew(Label); - version_label->set_text(VERSION_FULL_CONFIG); + VBoxContainer *version_info_vbc = memnew(VBoxContainer); + bottom_panel_hb->add_child(version_info_vbc); + + // Add a dummy control node for vertical spacing. + Control *v_spacer = memnew(Control); + version_info_vbc->add_child(v_spacer); + + version_btn = memnew(LinkButton); + version_btn->set_text(VERSION_FULL_CONFIG); + String hash = String(VERSION_HASH); + if (hash.length() != 0) { + hash = "." + hash.left(9); + } + // Set the text to copy in metadata as it slightly differs from the button's text. + version_btn->set_meta(META_TEXT_TO_COPY, "v" VERSION_FULL_BUILD + hash); // Fade out the version label to be less prominent, but still readable - version_label->set_self_modulate(Color(1, 1, 1, 0.6)); - bottom_panel_hb->add_child(version_label); + version_btn->set_self_modulate(Color(1, 1, 1, 0.65)); + version_btn->set_underline_mode(LinkButton::UNDERLINE_MODE_ON_HOVER); + version_btn->set_tooltip(TTR("Click to copy.")); + version_btn->connect("pressed", callable_mp(this, &EditorNode::_version_button_pressed)); + version_info_vbc->add_child(version_btn); + + // Add a dummy control node for horizontal spacing. + Control *h_spacer = memnew(Control); + bottom_panel_hb->add_child(h_spacer); bottom_panel_raise = memnew(Button); bottom_panel_raise->set_flat(true); diff --git a/editor/editor_node.h b/editor/editor_node.h index 7e16936f5d..d06851cb4f 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -40,6 +40,7 @@ #include "editor/inspector_dock.h" #include "editor/property_editor.h" #include "editor/scene_tree_dock.h" +#include "scene/gui/link_button.h" typedef void (*EditorNodeInitCallback)(); typedef void (*EditorPluginInitializeCallback)(); @@ -424,7 +425,7 @@ private: HBoxContainer *bottom_panel_hb; HBoxContainer *bottom_panel_hb_editors; VBoxContainer *bottom_panel_vb; - Label *version_label; + LinkButton *version_btn; Button *bottom_panel_raise; Tree *disk_changed_list; @@ -477,6 +478,7 @@ private: void _close_messages(); void _show_messages(); void _vp_resized(); + void _version_button_pressed(); int _save_external_resources(); diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index eabcbacd9a..6b96cb0f5c 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -703,6 +703,14 @@ bool EditorPlugin::get_remove_list(List<Node *> *p_list) { void EditorPlugin::restore_global_state() {} void EditorPlugin::save_global_state() {} +void EditorPlugin::add_undo_redo_inspector_hook_callback(Callable p_callable) { + EditorNode::get_singleton()->get_editor_data().add_undo_redo_inspector_hook_callback(p_callable); +} + +void EditorPlugin::remove_undo_redo_inspector_hook_callback(Callable p_callable) { + EditorNode::get_singleton()->get_editor_data().remove_undo_redo_inspector_hook_callback(p_callable); +} + void EditorPlugin::add_translation_parser_plugin(const Ref<EditorTranslationParserPlugin> &p_parser) { EditorTranslationParser::get_singleton()->add_parser(p_parser, EditorTranslationParser::CUSTOM); } @@ -862,6 +870,8 @@ void EditorPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("hide_bottom_panel"), &EditorPlugin::hide_bottom_panel); ClassDB::bind_method(D_METHOD("get_undo_redo"), &EditorPlugin::_get_undo_redo); + ClassDB::bind_method(D_METHOD("add_undo_redo_inspector_hook_callback", "callable"), &EditorPlugin::add_undo_redo_inspector_hook_callback); + ClassDB::bind_method(D_METHOD("remove_undo_redo_inspector_hook_callback", "callable"), &EditorPlugin::remove_undo_redo_inspector_hook_callback); ClassDB::bind_method(D_METHOD("queue_save_layout"), &EditorPlugin::queue_save_layout); ClassDB::bind_method(D_METHOD("add_translation_parser_plugin", "parser"), &EditorPlugin::add_translation_parser_plugin); ClassDB::bind_method(D_METHOD("remove_translation_parser_plugin", "parser"), &EditorPlugin::remove_translation_parser_plugin); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 67b163eabf..37412e5ebe 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -225,6 +225,9 @@ public: EditorInterface *get_editor_interface(); ScriptCreateDialog *get_script_create_dialog(); + void add_undo_redo_inspector_hook_callback(Callable p_callable); + void remove_undo_redo_inspector_hook_callback(Callable p_callable); + int update_overlays() const; void queue_save_layout(); diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 652deb1804..47c0e31da6 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -929,7 +929,7 @@ EditorPropertyFloat::EditorPropertyFloat() { void EditorPropertyEasing::_drag_easing(const Ref<InputEvent> &p_ev) { const Ref<InputEventMouseButton> mb = p_ev; if (mb.is_valid()) { - if (mb->is_doubleclick() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->is_double_click() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { _setup_spin(); } diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index 8577ccb9db..dba53a9708 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -70,7 +70,6 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) { grabbing_spinner_dist_cache = 0; pre_grab_value = get_value(); grabbing_spinner = false; - grabbing_spinner_mouse_pos = Input::get_singleton()->get_mouse_position(); } } else { if (grabbing_spinner_attempt) { @@ -283,6 +282,8 @@ void EditorSpinSlider::_notification(int p_what) { Rect2 grabber_rect = Rect2(ofs + gofs, svofs + 1, grabber_w, 2 * EDSCALE); draw_rect(grabber_rect, c); + grabbing_spinner_mouse_pos = get_global_position() + grabber_rect.position + grabber_rect.size * 0.5; + bool display_grabber = (mouse_over_spin || mouse_over_grabber) && !grabbing_spinner && !value_input_popup->is_visible(); if (grabber->is_visible() != display_grabber) { if (display_grabber) { diff --git a/editor/icons/CombineLines.svg b/editor/icons/CombineLines.svg new file mode 100644 index 0000000000..124814ae88 --- /dev/null +++ b/editor/icons/CombineLines.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="M1 2v2h14V2zm7 5v2h7V7zm0 5v2h7v-2zM4.976 14V9h2l-1.5-2-1.5-2-1.5 2-1.5 2h2v5z" fill="#e0e0e0"/></svg> diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 4bb56beaeb..96002400f3 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -1136,7 +1136,7 @@ Ref<Animation> ResourceImporterScene::import_animation_from_other_importer(Edito return importer->import_animation(p_path, p_flags, p_bake_fps); } -void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<uint8_t> &r_dst_lightmap_cache) { +void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<Vector<uint8_t>> &r_lightmap_caches) { EditorSceneImporterMeshNode3D *src_mesh_node = Object::cast_to<EditorSceneImporterMeshNode3D>(p_node); if (src_mesh_node) { //is mesh @@ -1216,7 +1216,28 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m n = n->get_parent_spatial(); } - //use xf as transform for mesh, and bake it + Vector<uint8_t> lightmap_cache; + src_mesh_node->get_mesh()->lightmap_unwrap_cached(xf, p_lightmap_texel_size, p_src_lightmap_cache, lightmap_cache); + + if (!lightmap_cache.is_empty()) { + if (r_lightmap_caches.is_empty()) { + r_lightmap_caches.push_back(lightmap_cache); + } else { + String new_md5 = String::md5(lightmap_cache.ptr()); // MD5 is stored at the beginning of the cache data + + for (int i = 0; i < r_lightmap_caches.size(); i++) { + String md5 = String::md5(r_lightmap_caches[i].ptr()); + if (new_md5 < md5) { + r_lightmap_caches.insert(i, lightmap_cache); + break; + } + + if (new_md5 == md5) { + break; + } + } + } + } } if (save_to_file != String()) { @@ -1265,7 +1286,7 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m } for (int i = 0; i < p_node->get_child_count(); i++) { - _generate_meshes(p_node->get_child(i), p_mesh_data, p_generate_lods, p_create_shadow_meshes, p_light_bake_mode, p_lightmap_texel_size, p_src_lightmap_cache, r_dst_lightmap_cache); + _generate_meshes(p_node->get_child(i), p_mesh_data, p_generate_lods, p_create_shadow_meshes, p_light_bake_mode, p_lightmap_texel_size, p_src_lightmap_cache, r_lightmap_caches); } } @@ -1433,7 +1454,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p float lightmap_texel_size = MAX(0.001, texel_size); Vector<uint8_t> src_lightmap_cache; - Vector<uint8_t> dst_lightmap_cache; + Vector<Vector<uint8_t>> mesh_lightmap_caches; { src_lightmap_cache = FileAccess::get_file_as_array(p_source_file + ".unwrap_cache", &err); @@ -1446,124 +1467,20 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p if (subresources.has("meshes")) { mesh_data = subresources["meshes"]; } - _generate_meshes(scene, mesh_data, gen_lods, create_shadow_meshes, LightBakeMode(light_bake_mode), lightmap_texel_size, src_lightmap_cache, dst_lightmap_cache); + _generate_meshes(scene, mesh_data, gen_lods, create_shadow_meshes, LightBakeMode(light_bake_mode), lightmap_texel_size, src_lightmap_cache, mesh_lightmap_caches); - if (dst_lightmap_cache.size()) { + if (mesh_lightmap_caches.size()) { FileAccessRef f = FileAccess::open(p_source_file + ".unwrap_cache", FileAccess::WRITE); if (f) { - f->store_buffer(dst_lightmap_cache.ptr(), dst_lightmap_cache.size()); - } - } - err = OK; - -#if 0 - if (light_bake_mode == 2 /* || generate LOD */) { - Map<Ref<ArrayMesh>, Transform> meshes; - _find_meshes(scene, meshes); - - String file_id = src_path.get_file(); - String cache_file_path = base_path.plus_file(file_id + ".unwrap_cache"); - - Vector<unsigned char> cache_data; - - if (FileAccess::exists(cache_file_path)) { - Error err2; - FileAccess *file = FileAccess::open(cache_file_path, FileAccess::READ, &err2); - - if (err2) { - if (file) { - memdelete(file); - } - } else { - int cache_size = file->get_len(); - cache_data.resize(cache_size); - file->get_buffer(cache_data.ptrw(), cache_size); + f->store_32(mesh_lightmap_caches.size()); + for (int i = 0; i < mesh_lightmap_caches.size(); i++) { + String md5 = String::md5(mesh_lightmap_caches[i].ptr()); + f->store_buffer(mesh_lightmap_caches[i].ptr(), mesh_lightmap_caches[i].size()); } - } - - Map<String, unsigned int> used_unwraps; - - EditorProgress progress2("gen_lightmaps", TTR("Generating Lightmaps"), meshes.size()); - int step = 0; - for (Map<Ref<ArrayMesh>, Transform>::Element *E = meshes.front(); E; E = E->next()) { - Ref<ArrayMesh> mesh = E->key(); - String name = mesh->get_name(); - if (name == "") { //should not happen but.. - name = "Mesh " + itos(step); - } - - progress2.step(TTR("Generating for Mesh: ") + name + " (" + itos(step) + "/" + itos(meshes.size()) + ")", step); - - int *ret_cache_data = (int *)cache_data.ptrw(); - unsigned int ret_cache_size = cache_data.size(); - bool ret_used_cache = true; // Tell the unwrapper to use the cache - Error err2 = mesh->lightmap_unwrap_cached(ret_cache_data, ret_cache_size, ret_used_cache, E->get(), texel_size); - - if (err2 != OK) { - EditorNode::add_io_error("Mesh '" + name + "' failed lightmap generation. Please fix geometry."); - } else { -` String hash = String::md5((unsigned char *)ret_cache_data); - used_unwraps.insert(hash, ret_cache_size); - - if (!ret_used_cache) { - // Cache was not used, add the generated entry to the current cache - if (cache_data.is_empty()) { - cache_data.resize(4 + ret_cache_size); - int *data = (int *)cache_data.ptrw(); - data[0] = 1; - memcpy(&data[1], ret_cache_data, ret_cache_size); - } else { - int current_size = cache_data.size(); - cache_data.resize(cache_data.size() + ret_cache_size); - unsigned char *ptrw = cache_data.ptrw(); - memcpy(&ptrw[current_size], ret_cache_data, ret_cache_size); - int *data = (int *)ptrw; - data[0] += 1; - } - } - } - step++; - } - - Error err2; - FileAccess *file = FileAccess::open(cache_file_path, FileAccess::WRITE, &err2); - - if (err2) { - if (file) { - memdelete(file); - } - } else { - // Store number of entries - file->store_32(used_unwraps.size()); - - // Store cache entries - const int *cache = (int *)cache_data.ptr(); - unsigned int r_idx = 1; - for (int i = 0; i < cache[0]; ++i) { - unsigned char *entry_start = (unsigned char *)&cache[r_idx]; - String entry_hash = String::md5(entry_start); - if (used_unwraps.has(entry_hash)) { - unsigned int entry_size = used_unwraps[entry_hash]; - file->store_buffer(entry_start, entry_size); - } - - r_idx += 4; // hash - r_idx += 2; // size hint - - int vertex_count = cache[r_idx]; - r_idx += 1; // vertex count - r_idx += vertex_count; // vertex - r_idx += vertex_count * 2; // uvs - - int index_count = cache[r_idx]; - r_idx += 1; // index count - r_idx += index_count; // indices - } - - file->close(); + f->close(); } } -#endif + err = OK; progress.step(TTR("Running Custom Script..."), 2); diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index 00039f2ac6..8cb84abce2 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -119,7 +119,7 @@ class ResourceImporterScene : public ResourceImporter { }; void _replace_owner(Node *p_node, Node *p_scene, Node *p_new_owner); - void _generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<uint8_t> &r_dst_lightmap_cache); + void _generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<Vector<uint8_t>> &r_lightmap_caches); void _add_shapes(Node *p_node, const List<Ref<Shape3D>> &p_shapes); public: diff --git a/editor/import/scene_importer_mesh.cpp b/editor/import/scene_importer_mesh.cpp index 28fdd4ddbd..bc7e8a1626 100644 --- a/editor/import/scene_importer_mesh.cpp +++ b/editor/import/scene_importer_mesh.cpp @@ -583,7 +583,7 @@ Ref<NavigationMesh> EditorSceneImporterMesh::create_navigation_mesh() { return nm; } -extern bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y, int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache); +extern bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, const uint8_t *p_cache_data, bool *r_use_cache, uint8_t **r_mesh_cache, int *r_mesh_cache_size, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y); struct EditorSceneImporterMeshLightmapSurface { Ref<Material> material; @@ -593,22 +593,24 @@ struct EditorSceneImporterMeshLightmapSurface { String name; }; -Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache, const Transform &p_base_transform, float p_texel_size) { +Error EditorSceneImporterMesh::lightmap_unwrap_cached(const Transform &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache) { ERR_FAIL_COND_V(!array_mesh_lightmap_unwrap_callback, ERR_UNCONFIGURED); ERR_FAIL_COND_V_MSG(blend_shapes.size() != 0, ERR_UNAVAILABLE, "Can't unwrap mesh with blend shapes."); - Vector<float> vertices; - Vector<float> normals; - Vector<int> indices; - Vector<float> uv; - Vector<Pair<int, int>> uv_indices; + LocalVector<float> vertices; + LocalVector<float> normals; + LocalVector<int> indices; + LocalVector<float> uv; + LocalVector<Pair<int, int>> uv_indices; Vector<EditorSceneImporterMeshLightmapSurface> lightmap_surfaces; // Keep only the scale - Transform transform = p_base_transform; - transform.origin = Vector3(); - transform.looking_at(Vector3(1, 0, 0), Vector3(0, 1, 0)); + Basis basis = p_base_transform.get_basis(); + Vector3 scale = Vector3(basis.get_axis(0).length(), basis.get_axis(1).length(), basis.get_axis(2).length()); + + Transform transform; + transform.scale(scale); Basis normal_basis = transform.basis.inverse().transposed(); @@ -623,15 +625,10 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign SurfaceTool::create_vertex_array_from_triangle_arrays(arrays, s.vertices, &s.format); - Vector<Vector3> rvertices = arrays[Mesh::ARRAY_VERTEX]; + PackedVector3Array rvertices = arrays[Mesh::ARRAY_VERTEX]; int vc = rvertices.size(); - const Vector3 *r = rvertices.ptr(); - - Vector<Vector3> rnormals = arrays[Mesh::ARRAY_NORMAL]; - - ERR_FAIL_COND_V_MSG(rnormals.size() == 0, ERR_UNAVAILABLE, "Normals are required for lightmap unwrap."); - const Vector3 *rn = rnormals.ptr(); + PackedVector3Array rnormals = arrays[Mesh::ARRAY_NORMAL]; int vertex_ofs = vertices.size() / 3; @@ -640,24 +637,29 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign uv_indices.resize(vertex_ofs + vc); for (int j = 0; j < vc; j++) { - Vector3 v = transform.xform(r[j]); - Vector3 n = normal_basis.xform(rn[j]).normalized(); - - vertices.write[(j + vertex_ofs) * 3 + 0] = v.x; - vertices.write[(j + vertex_ofs) * 3 + 1] = v.y; - vertices.write[(j + vertex_ofs) * 3 + 2] = v.z; - normals.write[(j + vertex_ofs) * 3 + 0] = n.x; - normals.write[(j + vertex_ofs) * 3 + 1] = n.y; - normals.write[(j + vertex_ofs) * 3 + 2] = n.z; - uv_indices.write[j + vertex_ofs] = Pair<int, int>(i, j); + Vector3 v = transform.xform(rvertices[j]); + Vector3 n = normal_basis.xform(rnormals[j]).normalized(); + + vertices[(j + vertex_ofs) * 3 + 0] = v.x; + vertices[(j + vertex_ofs) * 3 + 1] = v.y; + vertices[(j + vertex_ofs) * 3 + 2] = v.z; + normals[(j + vertex_ofs) * 3 + 0] = n.x; + normals[(j + vertex_ofs) * 3 + 1] = n.y; + normals[(j + vertex_ofs) * 3 + 2] = n.z; + uv_indices[j + vertex_ofs] = Pair<int, int>(i, j); } - Vector<int> rindices = arrays[Mesh::ARRAY_INDEX]; + PackedInt32Array rindices = arrays[Mesh::ARRAY_INDEX]; int ic = rindices.size(); + float eps = 1.19209290e-7F; // Taken from xatlas.h if (ic == 0) { for (int j = 0; j < vc / 3; j++) { - if (Face3(r[j * 3 + 0], r[j * 3 + 1], r[j * 3 + 2]).is_degenerate()) { + Vector3 p0 = transform.xform(rvertices[j * 3 + 0]); + Vector3 p1 = transform.xform(rvertices[j * 3 + 1]); + Vector3 p2 = transform.xform(rvertices[j * 3 + 2]); + + if ((p0 - p1).length_squared() < eps || (p1 - p2).length_squared() < eps || (p2 - p0).length_squared() < eps) { continue; } @@ -667,15 +669,18 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign } } else { - const int *ri = rindices.ptr(); - for (int j = 0; j < ic / 3; j++) { - if (Face3(r[ri[j * 3 + 0]], r[ri[j * 3 + 1]], r[ri[j * 3 + 2]]).is_degenerate()) { + Vector3 p0 = transform.xform(rvertices[rindices[j * 3 + 0]]); + Vector3 p1 = transform.xform(rvertices[rindices[j * 3 + 1]]); + Vector3 p2 = transform.xform(rvertices[rindices[j * 3 + 2]]); + + if ((p0 - p1).length_squared() < eps || (p1 - p2).length_squared() < eps || (p2 - p0).length_squared() < eps) { continue; } - indices.push_back(vertex_ofs + ri[j * 3 + 0]); - indices.push_back(vertex_ofs + ri[j * 3 + 1]); - indices.push_back(vertex_ofs + ri[j * 3 + 2]); + + indices.push_back(vertex_ofs + rindices[j * 3 + 0]); + indices.push_back(vertex_ofs + rindices[j * 3 + 1]); + indices.push_back(vertex_ofs + rindices[j * 3 + 2]); } } @@ -684,6 +689,9 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign //unwrap + bool use_cache = true; // Used to request cache generation and to know if cache was used + uint8_t *gen_cache; + int gen_cache_size; float *gen_uvs; int *gen_vertices; int *gen_indices; @@ -692,7 +700,7 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign int size_x; int size_y; - bool ok = array_mesh_lightmap_unwrap_callback(p_texel_size, vertices.ptr(), normals.ptr(), vertices.size() / 3, indices.ptr(), indices.size(), &gen_uvs, &gen_vertices, &gen_vertex_count, &gen_indices, &gen_index_count, &size_x, &size_y, r_cache_data, r_cache_size, r_used_cache); + bool ok = array_mesh_lightmap_unwrap_callback(p_texel_size, vertices.ptr(), normals.ptr(), vertices.size() / 3, indices.ptr(), indices.size(), p_src_cache.ptr(), &use_cache, &gen_cache, &gen_cache_size, &gen_uvs, &gen_vertices, &gen_vertex_count, &gen_indices, &gen_index_count, &size_x, &size_y); if (!ok) { return ERR_CANT_CREATE; @@ -702,7 +710,7 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign clear(); //create surfacetools for each surface.. - Vector<Ref<SurfaceTool>> surfaces_tools; + LocalVector<Ref<SurfaceTool>> surfaces_tools; for (int i = 0; i < lightmap_surfaces.size(); i++) { Ref<SurfaceTool> st; @@ -714,11 +722,12 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign } print_verbose("Mesh: Gen indices: " + itos(gen_index_count)); + //go through all indices for (int i = 0; i < gen_index_count; i += 3) { - ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 0]], uv_indices.size(), ERR_BUG); - ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 1]], uv_indices.size(), ERR_BUG); - ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 2]], uv_indices.size(), ERR_BUG); + ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 0]], (int)uv_indices.size(), ERR_BUG); + ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 1]], (int)uv_indices.size(), ERR_BUG); + ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 2]], (int)uv_indices.size(), ERR_BUG); ERR_FAIL_COND_V(uv_indices[gen_vertices[gen_indices[i + 0]]].first != uv_indices[gen_vertices[gen_indices[i + 1]]].first || uv_indices[gen_vertices[gen_indices[i + 0]]].first != uv_indices[gen_vertices[gen_indices[i + 2]]].first, ERR_BUG); @@ -728,49 +737,54 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign SurfaceTool::Vertex v = lightmap_surfaces[surface].vertices[uv_indices[gen_vertices[gen_indices[i + j]]].second]; if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_COLOR) { - surfaces_tools.write[surface]->set_color(v.color); + surfaces_tools[surface]->set_color(v.color); } if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_TEX_UV) { - surfaces_tools.write[surface]->set_uv(v.uv); + surfaces_tools[surface]->set_uv(v.uv); } if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_NORMAL) { - surfaces_tools.write[surface]->set_normal(v.normal); + surfaces_tools[surface]->set_normal(v.normal); } if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_TANGENT) { Plane t; t.normal = v.tangent; t.d = v.binormal.dot(v.normal.cross(v.tangent)) < 0 ? -1 : 1; - surfaces_tools.write[surface]->set_tangent(t); + surfaces_tools[surface]->set_tangent(t); } if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_BONES) { - surfaces_tools.write[surface]->set_bones(v.bones); + surfaces_tools[surface]->set_bones(v.bones); } if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_WEIGHTS) { - surfaces_tools.write[surface]->set_weights(v.weights); + surfaces_tools[surface]->set_weights(v.weights); } Vector2 uv2(gen_uvs[gen_indices[i + j] * 2 + 0], gen_uvs[gen_indices[i + j] * 2 + 1]); - surfaces_tools.write[surface]->set_uv2(uv2); + surfaces_tools[surface]->set_uv2(uv2); - surfaces_tools.write[surface]->add_vertex(v.vertex); + surfaces_tools[surface]->add_vertex(v.vertex); } } //generate surfaces - - for (int i = 0; i < surfaces_tools.size(); i++) { - surfaces_tools.write[i]->index(); - Array arrays = surfaces_tools.write[i]->commit_to_arrays(); - add_surface(surfaces_tools.write[i]->get_primitive(), arrays, Array(), Dictionary(), surfaces_tools.write[i]->get_material(), surfaces_tools.write[i]->get_meta("name")); + for (unsigned int i = 0; i < surfaces_tools.size(); i++) { + surfaces_tools[i]->index(); + Array arrays = surfaces_tools[i]->commit_to_arrays(); + add_surface(surfaces_tools[i]->get_primitive(), arrays, Array(), Dictionary(), surfaces_tools[i]->get_material(), surfaces_tools[i]->get_meta("name")); } set_lightmap_size_hint(Size2(size_x, size_y)); - if (!r_used_cache) { - //free stuff - ::free(gen_vertices); - ::free(gen_indices); - ::free(gen_uvs); + if (gen_cache_size > 0) { + r_dst_cache.resize(gen_cache_size); + memcpy(r_dst_cache.ptrw(), gen_cache, gen_cache_size); + memfree(gen_cache); + } + + if (!use_cache) { + // Cache was not used, free the buffers + memfree(gen_vertices); + memfree(gen_indices); + memfree(gen_uvs); } return OK; diff --git a/editor/import/scene_importer_mesh.h b/editor/import/scene_importer_mesh.h index 3326fab55d..b3e8137e0a 100644 --- a/editor/import/scene_importer_mesh.h +++ b/editor/import/scene_importer_mesh.h @@ -105,7 +105,7 @@ public: Vector<Ref<Shape3D>> convex_decompose() const; Ref<Shape3D> create_trimesh_shape() const; Ref<NavigationMesh> create_navigation_mesh(); - Error lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache, const Transform &p_base_transform, float p_texel_size); + Error lightmap_unwrap_cached(const Transform &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache); void set_lightmap_size_hint(const Size2i &p_size); Size2i get_lightmap_size_hint() const; diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp index 3553450672..3b54b30b54 100644 --- a/editor/plugins/audio_stream_editor_plugin.cpp +++ b/editor/plugins/audio_stream_editor_plugin.cpp @@ -32,6 +32,7 @@ #include "core/config/project_settings.h" #include "core/io/resource_loader.h" +#include "core/os/keyboard.h" #include "editor/audio_stream_preview.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" @@ -144,23 +145,26 @@ void AudioStreamEditor::_draw_indicator() { Rect2 rect = _preview->get_rect(); float len = stream->get_length(); float ofs_x = _current / len * rect.size.width; - _indicator->draw_line(Point2(ofs_x, 0), Point2(ofs_x, rect.size.height), get_theme_color("accent_color", "Editor"), 1); + const Color color = get_theme_color("accent_color", "Editor"); + _indicator->draw_line(Point2(ofs_x, 0), Point2(ofs_x, rect.size.height), color, Math::round(2 * EDSCALE)); + _indicator->draw_texture( + get_theme_icon("TimelineIndicator", "EditorIcons"), + Point2(ofs_x - get_theme_icon("TimelineIndicator", "EditorIcons")->get_width() * 0.5, 0), + color); _current_label->set_text(String::num(_current, 2).pad_decimals(2) + " /"); } void AudioStreamEditor::_on_input_indicator(Ref<InputEvent> p_event) { - Ref<InputEventMouseButton> mb = p_event; - - if (mb.is_valid()) { + const Ref<InputEventMouseButton> mb = p_event; + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { _seek_to(mb->get_position().x); } _dragging = mb->is_pressed(); } - Ref<InputEventMouseMotion> mm = p_event; - + const Ref<InputEventMouseMotion> mm = p_event; if (mm.is_valid()) { if (_dragging) { _seek_to(mm->get_position().x); @@ -228,6 +232,7 @@ AudioStreamEditor::AudioStreamEditor() { hbox->add_child(_play_button); _play_button->set_focus_mode(Control::FOCUS_NONE); _play_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_play)); + _play_button->set_shortcut(ED_SHORTCUT("inspector/audio_preview_play_pause", TTR("Audio Preview Play/Pause"), KEY_SPACE)); _stop_button = memnew(Button); _stop_button->set_flat(true); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 6ac47595dc..261621e10a 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -1654,7 +1654,7 @@ bool CanvasItemEditor::_gui_input_open_scene_on_double_click(const Ref<InputEven Ref<InputEventMouseButton> b = p_event; // Open a sub-scene on double-click - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && b->is_doubleclick() && tool == TOOL_SELECT) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && b->is_double_click() && tool == TOOL_SELECT) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { CanvasItem *canvas_item = selection[0]; diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index bd721244ea..1d6ff92e0c 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -573,6 +573,7 @@ void TileMapEditor::_update_palette() { entries2.sort_custom<SwapComparator>(); Ref<Texture2D> tex = tileset->tile_get_texture(sel_tile); + Color modulate = tileset->tile_get_modulate(sel_tile); for (int i = 0; i < entries2.size(); i++) { manual_palette->add_item(String()); @@ -588,6 +589,7 @@ void TileMapEditor::_update_palette() { } manual_palette->set_item_icon(manual_palette->get_item_count() - 1, tex); + manual_palette->set_item_icon_modulate(manual_palette->get_item_count() - 1, modulate); } manual_palette->set_item_metadata(manual_palette->get_item_count() - 1, entries2[i]); @@ -658,11 +660,15 @@ Vector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool erase, } // Check if the tile variation is the same - Vector2 prev_position = node->get_cell_autotile_coord(p_start.x, p_start.y); if (ids.size() == 1 && ids[0] == prev_id) { int current = manual_palette->get_current(); - Vector2 position = manual_palette->get_item_metadata(current); - if (prev_position == position) { + if (current == -1) { + // Same ID, no variation selected, nothing to change + return Vector<Vector2>(); + } + Vector2 prev_autotile_coord = node->get_cell_autotile_coord(p_start.x, p_start.y); + Vector2 autotile_coord = manual_palette->get_item_metadata(current); + if (autotile_coord == prev_autotile_coord) { // Same ID and variation, nothing to change return Vector<Vector2>(); } diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index e51e8ee82e..2b75144ac7 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -1762,7 +1762,7 @@ void ProjectList::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) { emit_signal(SIGNAL_SELECTION_CHANGED); - if (!mb->get_control() && mb->is_doubleclick()) { + if (!mb->get_control() && mb->is_double_click()) { emit_signal(SIGNAL_PROJECT_ASK_OPEN); } } @@ -2371,6 +2371,7 @@ void ProjectManager::_on_search_term_changed(const String &p_term) { void ProjectManager::_bind_methods() { ClassDB::bind_method("_unhandled_key_input", &ProjectManager::_unhandled_key_input); ClassDB::bind_method("_update_project_buttons", &ProjectManager::_update_project_buttons); + ClassDB::bind_method("_version_button_pressed", &ProjectManager::_version_button_pressed); } void ProjectManager::_open_asset_library() { @@ -2378,6 +2379,10 @@ void ProjectManager::_open_asset_library() { tabs->set_current_tab(1); } +void ProjectManager::_version_button_pressed() { + DisplayServer::get_singleton()->clipboard_set(version_btn->get_text()); +} + ProjectManager::ProjectManager() { // load settings if (!EditorSettings::get_singleton()) { @@ -2601,15 +2606,30 @@ ProjectManager::ProjectManager() { settings_hb->set_h_grow_direction(Control::GROW_DIRECTION_BEGIN); settings_hb->set_anchors_and_offsets_preset(Control::PRESET_TOP_RIGHT); - Label *version_label = memnew(Label); + // A VBoxContainer that contains a dummy Control node to adjust the LinkButton's vertical position. + VBoxContainer *spacer_vb = memnew(VBoxContainer); + settings_hb->add_child(spacer_vb); + + Control *v_spacer = memnew(Control); + spacer_vb->add_child(v_spacer); + + version_btn = memnew(LinkButton); String hash = String(VERSION_HASH); if (hash.length() != 0) { hash = "." + hash.left(9); } - version_label->set_text("v" VERSION_FULL_BUILD "" + hash); - version_label->set_self_modulate(Color(1, 1, 1, 0.6)); - version_label->set_align(Label::ALIGN_CENTER); - settings_hb->add_child(version_label); + version_btn->set_text("v" VERSION_FULL_BUILD + hash); + // Fade the version label to be less prominent, but still readable. + version_btn->set_self_modulate(Color(1, 1, 1, 0.6)); + version_btn->set_underline_mode(LinkButton::UNDERLINE_MODE_ON_HOVER); + version_btn->set_tooltip(TTR("Click to copy.")); + version_btn->connect("pressed", callable_mp(this, &ProjectManager::_version_button_pressed)); + spacer_vb->add_child(version_btn); + + // Add a small horizontal spacer between the version and language buttons + // to distinguish them. + Control *h_spacer = memnew(Control); + settings_hb->add_child(h_spacer); language_btn = memnew(OptionButton); language_btn->set_flat(true); diff --git a/editor/project_manager.h b/editor/project_manager.h index a66b7c4ab6..0fc69bd313 100644 --- a/editor/project_manager.h +++ b/editor/project_manager.h @@ -89,6 +89,7 @@ class ProjectManager : public Control { ProjectDialog *npdialog; OptionButton *language_btn; + LinkButton *version_btn; void _open_asset_library(); void _scan_projects(); @@ -123,6 +124,7 @@ class ProjectManager : public Control { void _unhandled_key_input(const Ref<InputEvent> &p_ev); void _files_dropped(PackedStringArray p_files, int p_screen); + void _version_button_pressed(); void _on_order_option_changed(int p_idx); void _on_tab_changed(int p_tab); void _on_search_term_changed(const String &p_term); diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp index 81af4996ed..541ec224b9 100644 --- a/editor/settings_config_dialog.cpp +++ b/editor/settings_config_dialog.cpp @@ -270,16 +270,17 @@ void EditorSettingsDialog::_update_shortcuts() { Array events; // Need to get the list of events into an array so it can be set as metadata on the item. Vector<String> event_strings; - List<Ref<InputEvent>> defaults = InputMap::get_singleton()->get_builtins().find(action_name).value(); - // Remove all non-key events from the defaults. - for (List<Ref<InputEvent>>::Element *I = defaults.front(); I; I = I->next()) { + List<Ref<InputEvent>> all_default_events = InputMap::get_singleton()->get_builtins().find(action_name).value(); + List<Ref<InputEventKey>> key_default_events; + // Remove all non-key events from the defaults. Only check keys, since we are in the editor. + for (List<Ref<InputEvent>>::Element *I = all_default_events.front(); I; I = I->next()) { Ref<InputEventKey> k = I->get(); - if (k.is_null()) { - I->erase(); + if (k.is_valid()) { + key_default_events.push_back(k); } } - bool same_as_defaults = defaults.size() == action.inputs.size(); // Initially this is set to just whether the arrays are equal. Later we check the events if needed. + bool same_as_defaults = key_default_events.size() == action.inputs.size(); // Initially this is set to just whether the arrays are equal. Later we check the events if needed. int count = 0; for (List<Ref<InputEvent>>::Element *I = action.inputs.front(); I; I = I->next()) { @@ -288,12 +289,8 @@ void EditorSettingsDialog::_update_shortcuts() { event_strings.push_back(I->get()->as_text()); // Only check if the events have been the same so far - once one fails, we don't need to check any more. - if (same_as_defaults) { - Ref<InputEventKey> k = defaults[count]; - // Only check keys, since we are in the editor. - if (k.is_valid() && !defaults[count]->shortcut_match(I->get())) { - same_as_defaults = false; - } + if (same_as_defaults && !key_default_events[count]->shortcut_match(I->get())) { + same_as_defaults = false; } count++; } diff --git a/modules/SCsub b/modules/SCsub index 64da3bd0be..5ff4623743 100644 --- a/modules/SCsub +++ b/modules/SCsub @@ -10,6 +10,7 @@ env_modules = env.Clone() Export("env_modules") # Header with MODULE_*_ENABLED defines. +env.Depends("modules_enabled.gen.h", Value(env.module_list)) env.CommandNoCache( "modules_enabled.gen.h", Value(env.module_list), @@ -23,6 +24,7 @@ env.CommandNoCache( # Header to be included in `tests/test_main.cpp` to run module-specific tests. if env["tests"]: + env.Depends("modules_tests.gen.h", Value(env.module_list)) env.CommandNoCache( "modules_tests.gen.h", Value(env.module_list), diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index f70020d165..099abd35a7 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -738,7 +738,12 @@ static void _list_available_types(bool p_inherit_only, GDScriptParser::Completio static void _find_identifiers_in_suite(const GDScriptParser::SuiteNode *p_suite, Map<String, ScriptCodeCompletionOption> &r_result) { for (int i = 0; i < p_suite->locals.size(); i++) { - ScriptCodeCompletionOption option(p_suite->locals[i].name, ScriptCodeCompletionOption::KIND_VARIABLE); + ScriptCodeCompletionOption option; + if (p_suite->locals[i].type == GDScriptParser::SuiteNode::Local::CONSTANT) { + option = ScriptCodeCompletionOption(p_suite->locals[i].name, ScriptCodeCompletionOption::KIND_CONSTANT); + } else { + option = ScriptCodeCompletionOption(p_suite->locals[i].name, ScriptCodeCompletionOption::KIND_VARIABLE); + } r_result.insert(option.display, option); } if (p_suite->parent_block) { diff --git a/modules/gdscript/tests/scripts/parser-errors/missing-argument.gd b/modules/gdscript/tests/scripts/parser/errors/missing_argument.gd index c56ad94095..c56ad94095 100644 --- a/modules/gdscript/tests/scripts/parser-errors/missing-argument.gd +++ b/modules/gdscript/tests/scripts/parser/errors/missing_argument.gd diff --git a/modules/gdscript/tests/scripts/parser-errors/missing-argument.out b/modules/gdscript/tests/scripts/parser/errors/missing_argument.out index fc2a891109..fc2a891109 100644 --- a/modules/gdscript/tests/scripts/parser-errors/missing-argument.out +++ b/modules/gdscript/tests/scripts/parser/errors/missing_argument.out diff --git a/modules/gdscript/tests/scripts/parser-errors/missing-closing-expr-paren.gd b/modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.gd index a1077e1985..a1077e1985 100644 --- a/modules/gdscript/tests/scripts/parser-errors/missing-closing-expr-paren.gd +++ b/modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.gd diff --git a/modules/gdscript/tests/scripts/parser-errors/missing-closing-expr-paren.out b/modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.out index 7326afa33d..7326afa33d 100644 --- a/modules/gdscript/tests/scripts/parser-errors/missing-closing-expr-paren.out +++ b/modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.out diff --git a/modules/gdscript/tests/scripts/parser-errors/missing-colon.gd b/modules/gdscript/tests/scripts/parser/errors/missing_colon.gd index 62cb633e9e..62cb633e9e 100644 --- a/modules/gdscript/tests/scripts/parser-errors/missing-colon.gd +++ b/modules/gdscript/tests/scripts/parser/errors/missing_colon.gd diff --git a/modules/gdscript/tests/scripts/parser-errors/missing-colon.out b/modules/gdscript/tests/scripts/parser/errors/missing_colon.out index 687b963bc8..687b963bc8 100644 --- a/modules/gdscript/tests/scripts/parser-errors/missing-colon.out +++ b/modules/gdscript/tests/scripts/parser/errors/missing_colon.out diff --git a/modules/gdscript/tests/scripts/parser-errors/missing-paren-after-args.gd b/modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.gd index 116b0151da..116b0151da 100644 --- a/modules/gdscript/tests/scripts/parser-errors/missing-paren-after-args.gd +++ b/modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.gd diff --git a/modules/gdscript/tests/scripts/parser-errors/missing-paren-after-args.out b/modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.out index 34ea7ac323..34ea7ac323 100644 --- a/modules/gdscript/tests/scripts/parser-errors/missing-paren-after-args.out +++ b/modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.out diff --git a/modules/gdscript/tests/scripts/parser-errors/mixing-tabs-spaces.gd b/modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.gd index 9ad77f1432..9ad77f1432 100644 --- a/modules/gdscript/tests/scripts/parser-errors/mixing-tabs-spaces.gd +++ b/modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.gd diff --git a/modules/gdscript/tests/scripts/parser-errors/mixing-tabs-spaces.out b/modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.out index 6390de9788..6390de9788 100644 --- a/modules/gdscript/tests/scripts/parser-errors/mixing-tabs-spaces.out +++ b/modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.out diff --git a/modules/gdscript/tests/scripts/parser-errors/nothing-after-dollar.gd b/modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.gd index 3875ce3936..3875ce3936 100644 --- a/modules/gdscript/tests/scripts/parser-errors/nothing-after-dollar.gd +++ b/modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.gd diff --git a/modules/gdscript/tests/scripts/parser-errors/nothing-after-dollar.out b/modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.out index b3dc181a22..b3dc181a22 100644 --- a/modules/gdscript/tests/scripts/parser-errors/nothing-after-dollar.out +++ b/modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.out diff --git a/modules/gdscript/tests/scripts/parser-errors/wrong-value-after-dollar.gd b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.gd index 6fd2692d47..6fd2692d47 100644 --- a/modules/gdscript/tests/scripts/parser-errors/wrong-value-after-dollar.gd +++ b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.gd diff --git a/modules/gdscript/tests/scripts/parser-errors/wrong-value-after-dollar.out b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.out index b3dc181a22..b3dc181a22 100644 --- a/modules/gdscript/tests/scripts/parser-errors/wrong-value-after-dollar.out +++ b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.out diff --git a/modules/gdscript/tests/scripts/parser-errors/wrong-value-after-dollar-slash.gd b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.gd index 1836d42226..1836d42226 100644 --- a/modules/gdscript/tests/scripts/parser-errors/wrong-value-after-dollar-slash.gd +++ b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.gd diff --git a/modules/gdscript/tests/scripts/parser-errors/wrong-value-after-dollar-slash.out b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.out index dcb4ccecb0..dcb4ccecb0 100644 --- a/modules/gdscript/tests/scripts/parser-errors/wrong-value-after-dollar-slash.out +++ b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.out diff --git a/modules/gdscript/tests/scripts/parser-features/semicolon-as-end-statement.gd b/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.gd index 08f2eedb2d..08f2eedb2d 100644 --- a/modules/gdscript/tests/scripts/parser-features/semicolon-as-end-statement.gd +++ b/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.gd diff --git a/modules/gdscript/tests/scripts/parser-features/semicolon-as-end-statement.out b/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.out index fc03f3efe8..fc03f3efe8 100644 --- a/modules/gdscript/tests/scripts/parser-features/semicolon-as-end-statement.out +++ b/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.out diff --git a/modules/gdscript/tests/scripts/parser-features/trailing-comma-in-function-args.gd b/modules/gdscript/tests/scripts/parser/features/trailing_comma_in_function_args.gd index 6097b11b10..6097b11b10 100644 --- a/modules/gdscript/tests/scripts/parser-features/trailing-comma-in-function-args.gd +++ b/modules/gdscript/tests/scripts/parser/features/trailing_comma_in_function_args.gd diff --git a/modules/gdscript/tests/scripts/parser-features/trailing-comma-in-function-args.out b/modules/gdscript/tests/scripts/parser/features/trailing_comma_in_function_args.out index 94e2ec2af8..94e2ec2af8 100644 --- a/modules/gdscript/tests/scripts/parser-features/trailing-comma-in-function-args.out +++ b/modules/gdscript/tests/scripts/parser/features/trailing_comma_in_function_args.out diff --git a/modules/gdscript/tests/scripts/parser-features/variable-declaration.gd b/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd index 3b48f10ca7..3b48f10ca7 100644 --- a/modules/gdscript/tests/scripts/parser-features/variable-declaration.gd +++ b/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd diff --git a/modules/gdscript/tests/scripts/parser-features/variable-declaration.out b/modules/gdscript/tests/scripts/parser/features/variable_declaration.out index 2e0a63c024..2e0a63c024 100644 --- a/modules/gdscript/tests/scripts/parser-features/variable-declaration.out +++ b/modules/gdscript/tests/scripts/parser/features/variable_declaration.out diff --git a/modules/gdscript/tests/scripts/parser-warnings/unused-variable.gd b/modules/gdscript/tests/scripts/parser/warnings/unused_variable.gd index 68e3bd424f..68e3bd424f 100644 --- a/modules/gdscript/tests/scripts/parser-warnings/unused-variable.gd +++ b/modules/gdscript/tests/scripts/parser/warnings/unused_variable.gd diff --git a/modules/gdscript/tests/scripts/parser-warnings/unused-variable.out b/modules/gdscript/tests/scripts/parser/warnings/unused_variable.out index 270e0e69c0..270e0e69c0 100644 --- a/modules/gdscript/tests/scripts/parser-warnings/unused-variable.out +++ b/modules/gdscript/tests/scripts/parser/warnings/unused_variable.out diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp index 9394e5c47e..3b0fbb1c47 100644 --- a/modules/lightmapper_rd/lightmapper_rd.cpp +++ b/modules/lightmapper_rd/lightmapper_rd.cpp @@ -162,8 +162,8 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_ MeshInstance &mi = mesh_instances.write[m_i]; Size2i s = Size2i(mi.data.albedo_on_uv2->get_width(), mi.data.albedo_on_uv2->get_height()); sizes.push_back(s); - atlas_size.width = MAX(atlas_size.width, s.width); - atlas_size.height = MAX(atlas_size.height, s.height); + atlas_size.width = MAX(atlas_size.width, s.width + 2); + atlas_size.height = MAX(atlas_size.height, s.height + 2); } int max = nearest_power_of_2_templated(atlas_size.width); @@ -186,10 +186,12 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_ //determine best texture array atlas size by bruteforce fitting while (atlas_size.x <= p_max_texture_size && atlas_size.y <= p_max_texture_size) { - Vector<Vector2i> source_sizes = sizes; + Vector<Vector2i> source_sizes; Vector<int> source_indices; - source_indices.resize(source_sizes.size()); + source_sizes.resize(sizes.size()); + source_indices.resize(sizes.size()); for (int i = 0; i < source_indices.size(); i++) { + source_sizes.write[i] = sizes[i] + Vector2i(2, 2); // Add padding between lightmaps source_indices.write[i] = i; } Vector<Vector3i> atlas_offsets; @@ -207,7 +209,7 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_ if (ofs.z > 0) { //valid ofs.z = slices; - atlas_offsets.write[sidx] = ofs; + atlas_offsets.write[sidx] = ofs + Vector3i(1, 1, 0); // Center lightmap in the reserved oversized region } else { new_indices.push_back(sidx); new_sources.push_back(source_sizes[i]); @@ -272,7 +274,7 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_ return BAKE_OK; } -void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &grid_texture_sdf, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) { +void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) { HashMap<Vertex, uint32_t, VertexHash> vertex_map; //fill triangles array and vertex array @@ -482,14 +484,6 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i img->save_png("res://grid_layer_" + itos(1000 + i).substr(1, 3) + ".png"); } #endif - if (p_step_function) { - p_step_function(0.45, TTR("Generating Signed Distance Field"), p_bake_userdata, true); - } - - //generate SDF for raytracing - Vector<uint32_t> euclidean_pos = Geometry3D::generate_edf(solid, Vector3i(grid_size, grid_size, grid_size), false); - Vector<uint32_t> euclidean_neg = Geometry3D::generate_edf(solid, Vector3i(grid_size, grid_size, grid_size), true); - Vector<int8_t> sdf8 = Geometry3D::generate_sdf8(euclidean_pos, euclidean_neg); /*****************************/ /*** CREATE GPU STRUCTURES ***/ @@ -551,10 +545,6 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i tf.format = RD::DATA_FORMAT_R32G32_UINT; texdata.write[0] = grid_indices.to_byte_array(); grid_texture = rd->texture_create(tf, RD::TextureView(), texdata); - //sdf - tf.format = RD::DATA_FORMAT_R8_SNORM; - texdata.write[0] = sdf8.to_byte_array(); - grid_texture_sdf = rd->texture_create(tf, RD::TextureView(), texdata); } } @@ -755,8 +745,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d light_environment_tex = rd->texture_create(tfp, RD::TextureView(), tdata); #ifdef DEBUG_TEXTURES - panorama_tex->convert(Image::FORMAT_RGB8); - panorama_tex->save_png("res://0_panorama.png"); + panorama_tex->save_exr("res://0_panorama.exr", false); #endif } } @@ -770,7 +759,6 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d RID lights_buffer; RID triangle_cell_indices_buffer; RID grid_texture; - RID grid_texture_sdf; RID seams_buffer; RID probe_positions_buffer; @@ -783,11 +771,10 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d rd->free(lights_buffer); \ rd->free(triangle_cell_indices_buffer); \ rd->free(grid_texture); \ - rd->free(grid_texture_sdf); \ rd->free(seams_buffer); \ rd->free(probe_positions_buffer); - _create_acceleration_structures(rd, atlas_size, atlas_slices, bounds, grid_size, probe_positions, p_generate_probes, slice_triangle_count, slice_seam_count, vertex_buffer, triangle_buffer, box_buffer, lights_buffer, triangle_cell_indices_buffer, probe_positions_buffer, grid_texture, grid_texture_sdf, seams_buffer, p_step_function, p_bake_userdata); + _create_acceleration_structures(rd, atlas_size, atlas_slices, bounds, grid_size, probe_positions, p_generate_probes, slice_triangle_count, slice_seam_count, vertex_buffer, triangle_buffer, box_buffer, lights_buffer, triangle_cell_indices_buffer, probe_positions_buffer, grid_texture, seams_buffer, p_step_function, p_bake_userdata); if (p_step_function) { p_step_function(0.47, TTR("Preparing shaders"), p_bake_userdata, true); @@ -883,27 +870,20 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 9; - u.ids.push_back(grid_texture_sdf); - base_uniforms.push_back(u); - } - { - RD::Uniform u; - u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; - u.binding = 10; u.ids.push_back(albedo_array_tex); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; - u.binding = 11; + u.binding = 10; u.ids.push_back(emission_array_tex); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_SAMPLER; - u.binding = 12; + u.binding = 11; u.ids.push_back(sampler); base_uniforms.push_back(u); } @@ -937,13 +917,11 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d Ref<Image> img; img.instance(); img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAF, s); - img->convert(Image::FORMAT_RGBA8); - img->save_png("res://1_position_" + itos(i) + ".png"); + img->save_exr("res://1_position_" + itos(i) + ".exr", false); s = rd->texture_get_data(normal_tex, i); img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); - img->convert(Image::FORMAT_RGBA8); - img->save_png("res://1_normal_" + itos(i) + ".png"); + img->save_exr("res://1_normal_" + itos(i) + ".exr", false); } #endif @@ -966,27 +944,27 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d } ERR_FAIL_COND_V(err != OK, BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); - //unoccluder + // Unoccluder RID compute_shader_unocclude = rd->shader_create_from_bytecode(compute_shader->get_bytecode("unocclude")); ERR_FAIL_COND_V(compute_shader_unocclude.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); // internal check, should not happen RID compute_shader_unocclude_pipeline = rd->compute_pipeline_create(compute_shader_unocclude); - //direct light + // Direct light RID compute_shader_primary = rd->shader_create_from_bytecode(compute_shader->get_bytecode("primary")); ERR_FAIL_COND_V(compute_shader_primary.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); // internal check, should not happen RID compute_shader_primary_pipeline = rd->compute_pipeline_create(compute_shader_primary); - //indirect light + // Indirect light RID compute_shader_secondary = rd->shader_create_from_bytecode(compute_shader->get_bytecode("secondary")); ERR_FAIL_COND_V(compute_shader_secondary.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen RID compute_shader_secondary_pipeline = rd->compute_pipeline_create(compute_shader_secondary); - //dilate + // Dilate RID compute_shader_dilate = rd->shader_create_from_bytecode(compute_shader->get_bytecode("dilate")); ERR_FAIL_COND_V(compute_shader_dilate.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen RID compute_shader_dilate_pipeline = rd->compute_pipeline_create(compute_shader_dilate); - //dilate + // Light probes RID compute_shader_light_probes = rd->shader_create_from_bytecode(compute_shader->get_bytecode("light_probes")); ERR_FAIL_COND_V(compute_shader_light_probes.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen RID compute_shader_light_probes_pipeline = rd->compute_pipeline_create(compute_shader_light_probes); @@ -1153,8 +1131,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d Ref<Image> img; img.instance(); img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); - img->convert(Image::FORMAT_RGBA8); - img->save_png("res://2_light_primary_" + itos(i) + ".png"); + img->save_exr("res://2_light_primary_" + itos(i) + ".exr", false); } #endif @@ -1212,7 +1189,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 6; - u.ids.push_back(light_environment_tex); //reuse unocclude tex + u.ids.push_back(light_environment_tex); uniforms.push_back(u); } } @@ -1298,7 +1275,15 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d } } } + + if (b == 0) { + // This disables the environment for subsequent bounces + push_constant.environment_xform[3] = -99.0f; + } } + + // Restore the correct environment transform + push_constant.environment_xform[3] = 0.0f; } /* LIGHPROBES */ @@ -1449,8 +1434,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d Ref<Image> img; img.instance(); img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); - img->convert(Image::FORMAT_RGBA8); - img->save_png("res://4_light_secondary_" + itos(i) + ".png"); + img->save_exr("res://4_light_secondary_" + itos(i) + ".exr", false); } #endif @@ -1582,6 +1566,11 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d clear_colors.push_back(Color(0, 0, 0, 1)); for (int i = 0; i < atlas_slices; i++) { int subslices = (p_bake_sh ? 4 : 1); + + if (slice_seam_count[i] == 0) { + continue; + } + for (int k = 0; k < subslices; k++) { RasterSeamsPushConstant seams_push_constant; seams_push_constant.slice = uint32_t(i * subslices + k); @@ -1654,8 +1643,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d Ref<Image> img; img.instance(); img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); - img->convert(Image::FORMAT_RGBA8); - img->save_png("res://5_blendseams" + itos(i) + ".png"); + img->save_exr("res://5_blendseams" + itos(i) + ".exr", false); } #endif if (p_step_function) { @@ -1682,7 +1670,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d Ref<Image> img2; img2.instance(); img2->create(probe_values.size(), 1, false, Image::FORMAT_RGBAF, probe_data); - img2->save_png("res://6_lightprobes.png"); + img2->save_exr("res://6_lightprobes.exr", false); } #endif } diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h index f2a826a447..7ab7f34464 100644 --- a/modules/lightmapper_rd/lightmapper_rd.h +++ b/modules/lightmapper_rd/lightmapper_rd.h @@ -231,7 +231,7 @@ class LightmapperRD : public Lightmapper { Vector<Color> probe_values; BakeError _blit_meshes_into_atlas(int p_max_texture_size, Vector<Ref<Image>> &albedo_images, Vector<Ref<Image>> &emission_images, AABB &bounds, Size2i &atlas_size, int &atlas_slices, BakeStepFunc p_step_function, void *p_bake_userdata); - void _create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &grid_texture_sdf, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata); + void _create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata); void _raster_geometry(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, int grid_size, AABB bounds, float p_bias, Vector<int> slice_triangle_count, RID position_tex, RID unocclude_tex, RID normal_tex, RID raster_depth_buffer, RID rasterize_shader, RID raster_base_uniform); public: diff --git a/modules/lightmapper_rd/lm_common_inc.glsl b/modules/lightmapper_rd/lm_common_inc.glsl index f8a0cd16de..1581639036 100644 --- a/modules/lightmapper_rd/lm_common_inc.glsl +++ b/modules/lightmapper_rd/lm_common_inc.glsl @@ -84,9 +84,8 @@ layout(set = 0, binding = 7, std430) restrict readonly buffer Probes { probe_positions; layout(set = 0, binding = 8) uniform utexture3D grid; -layout(set = 0, binding = 9) uniform texture3D grid_sdf; -layout(set = 0, binding = 10) uniform texture2DArray albedo_tex; -layout(set = 0, binding = 11) uniform texture2DArray emission_tex; +layout(set = 0, binding = 9) uniform texture2DArray albedo_tex; +layout(set = 0, binding = 10) uniform texture2DArray emission_tex; -layout(set = 0, binding = 12) uniform sampler linear_sampler; +layout(set = 0, binding = 11) uniform sampler linear_sampler; diff --git a/modules/lightmapper_rd/lm_compute.glsl b/modules/lightmapper_rd/lm_compute.glsl index 3dd96893fb..9ca40535f9 100644 --- a/modules/lightmapper_rd/lm_compute.glsl +++ b/modules/lightmapper_rd/lm_compute.glsl @@ -96,15 +96,22 @@ params; bool ray_hits_triangle(vec3 from, vec3 dir, float max_dist, vec3 p0, vec3 p1, vec3 p2, out float r_distance, out vec3 r_barycentric) { const vec3 e0 = p1 - p0; const vec3 e1 = p0 - p2; - vec3 triangleNormal = cross(e1, e0); + vec3 triangle_normal = cross(e1, e0); - const vec3 e2 = (1.0 / dot(triangleNormal, dir)) * (p0 - from); + float n_dot_dir = dot(triangle_normal, dir); + + if (abs(n_dot_dir) < 0.01) { + return false; + } + + const vec3 e2 = (p0 - from) / n_dot_dir; const vec3 i = cross(dir, e2); r_barycentric.y = dot(i, e1); r_barycentric.z = dot(i, e0); r_barycentric.x = 1.0 - (r_barycentric.z + r_barycentric.y); - r_distance = dot(triangleNormal, e2); + r_distance = dot(triangle_normal, e2); + return (r_distance > params.bias) && (r_distance < max_dist) && all(greaterThanEqual(r_barycentric, vec3(0.0))); } @@ -307,8 +314,6 @@ void main() { continue; } - d /= lights.data[i].range; - attenuation = get_omni_attenuation(d, 1.0 / lights.data[i].range, lights.data[i].attenuation); if (lights.data[i].type == LIGHT_TYPE_SPOT) { @@ -410,7 +415,7 @@ void main() { uint tidx; vec3 barycentric; - vec3 light; + vec3 light = vec3(0.0); if (trace_ray(position + ray_dir * params.bias, position + ray_dir * length(params.world_size), tidx, barycentric)) { //hit a triangle vec2 uv0 = vertices.data[triangles.data[tidx].indices.x].uv; @@ -419,8 +424,8 @@ void main() { vec3 uvw = vec3(barycentric.x * uv0 + barycentric.y * uv1 + barycentric.z * uv2, float(triangles.data[tidx].slice)); light = textureLod(sampler2DArray(source_light, linear_sampler), uvw, 0.0).rgb; - } else { - //did not hit a triangle, reach out for the sky + } else if (params.env_transform[0][3] == 0.0) { // Use env_transform[0][3] to indicate when we are computing the first bounce + // Did not hit a triangle, reach out for the sky vec3 sky_dir = normalize(mat3(params.env_transform) * ray_dir); vec2 st = vec2( diff --git a/modules/raycast/SCsub b/modules/raycast/SCsub index 68e9df5263..57120bff26 100644 --- a/modules/raycast/SCsub +++ b/modules/raycast/SCsub @@ -3,84 +3,101 @@ Import("env") Import("env_modules") -embree_src = [ - "common/sys/sysinfo.cpp", - "common/sys/alloc.cpp", - "common/sys/filename.cpp", - "common/sys/library.cpp", - "common/sys/thread.cpp", - "common/sys/string.cpp", - "common/sys/regression.cpp", - "common/sys/mutex.cpp", - "common/sys/condition.cpp", - "common/sys/barrier.cpp", - "common/math/constants.cpp", - "common/simd/sse.cpp", - "common/lexers/stringstream.cpp", - "common/lexers/tokenstream.cpp", - "common/tasking/taskschedulerinternal.cpp", - "common/algorithms/parallel_for.cpp", - "common/algorithms/parallel_reduce.cpp", - "common/algorithms/parallel_prefix_sum.cpp", - "common/algorithms/parallel_for_for.cpp", - "common/algorithms/parallel_for_for_prefix_sum.cpp", - "common/algorithms/parallel_partition.cpp", - "common/algorithms/parallel_sort.cpp", - "common/algorithms/parallel_set.cpp", - "common/algorithms/parallel_map.cpp", - "common/algorithms/parallel_filter.cpp", - "kernels/common/device.cpp", - "kernels/common/stat.cpp", - "kernels/common/acceln.cpp", - "kernels/common/accelset.cpp", - "kernels/common/state.cpp", - "kernels/common/rtcore.cpp", - "kernels/common/rtcore_builder.cpp", - "kernels/common/scene.cpp", - "kernels/common/alloc.cpp", - "kernels/common/geometry.cpp", - "kernels/common/scene_triangle_mesh.cpp", - "kernels/geometry/primitive4.cpp", - "kernels/builders/primrefgen.cpp", - "kernels/bvh/bvh.cpp", - "kernels/bvh/bvh_statistics.cpp", - "kernels/bvh/bvh4_factory.cpp", - "kernels/bvh/bvh8_factory.cpp", - "kernels/bvh/bvh_collider.cpp", - "kernels/bvh/bvh_rotate.cpp", - "kernels/bvh/bvh_refit.cpp", - "kernels/bvh/bvh_builder.cpp", - "kernels/bvh/bvh_builder_morton.cpp", - "kernels/bvh/bvh_builder_sah.cpp", - "kernels/bvh/bvh_builder_sah_spatial.cpp", - "kernels/bvh/bvh_builder_sah_mb.cpp", - "kernels/bvh/bvh_builder_twolevel.cpp", - "kernels/bvh/bvh_intersector1_bvh4.cpp", -] - -embree_dir = "#thirdparty/embree-aarch64/" - -env_embree = env_modules.Clone() -embree_sources = [embree_dir + file for file in embree_src] -env_embree.Prepend(CPPPATH=[embree_dir, embree_dir + "include"]) -env_embree.Append(CPPFLAGS=["-DEMBREE_TARGET_SSE2", "-DEMBREE_LOWEST_ISA", "-DTASKING_INTERNAL", "-DNDEBUG"]) - -if not env_embree.msvc: - env_embree.Append(CPPFLAGS=["-msse2", "-mxsave"]) +env_raycast = env_modules.Clone() + +# Thirdparty source files + +thirdparty_obj = [] + +if env["builtin_embree"]: + thirdparty_dir = "#thirdparty/embree-aarch64/" + + embree_src = [ + "common/sys/sysinfo.cpp", + "common/sys/alloc.cpp", + "common/sys/filename.cpp", + "common/sys/library.cpp", + "common/sys/thread.cpp", + "common/sys/string.cpp", + "common/sys/regression.cpp", + "common/sys/mutex.cpp", + "common/sys/condition.cpp", + "common/sys/barrier.cpp", + "common/math/constants.cpp", + "common/simd/sse.cpp", + "common/lexers/stringstream.cpp", + "common/lexers/tokenstream.cpp", + "common/tasking/taskschedulerinternal.cpp", + "common/algorithms/parallel_for.cpp", + "common/algorithms/parallel_reduce.cpp", + "common/algorithms/parallel_prefix_sum.cpp", + "common/algorithms/parallel_for_for.cpp", + "common/algorithms/parallel_for_for_prefix_sum.cpp", + "common/algorithms/parallel_partition.cpp", + "common/algorithms/parallel_sort.cpp", + "common/algorithms/parallel_set.cpp", + "common/algorithms/parallel_map.cpp", + "common/algorithms/parallel_filter.cpp", + "kernels/common/device.cpp", + "kernels/common/stat.cpp", + "kernels/common/acceln.cpp", + "kernels/common/accelset.cpp", + "kernels/common/state.cpp", + "kernels/common/rtcore.cpp", + "kernels/common/rtcore_builder.cpp", + "kernels/common/scene.cpp", + "kernels/common/alloc.cpp", + "kernels/common/geometry.cpp", + "kernels/common/scene_triangle_mesh.cpp", + "kernels/geometry/primitive4.cpp", + "kernels/builders/primrefgen.cpp", + "kernels/bvh/bvh.cpp", + "kernels/bvh/bvh_statistics.cpp", + "kernels/bvh/bvh4_factory.cpp", + "kernels/bvh/bvh8_factory.cpp", + "kernels/bvh/bvh_collider.cpp", + "kernels/bvh/bvh_rotate.cpp", + "kernels/bvh/bvh_refit.cpp", + "kernels/bvh/bvh_builder.cpp", + "kernels/bvh/bvh_builder_morton.cpp", + "kernels/bvh/bvh_builder_sah.cpp", + "kernels/bvh/bvh_builder_sah_spatial.cpp", + "kernels/bvh/bvh_builder_sah_mb.cpp", + "kernels/bvh/bvh_builder_twolevel.cpp", + "kernels/bvh/bvh_intersector1_bvh4.cpp", + ] + + thirdparty_sources = [thirdparty_dir + file for file in embree_src] + + env_raycast.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "include"]) + env_raycast.Append(CPPDEFINES=["EMBREE_TARGET_SSE2", "EMBREE_LOWEST_ISA", "TASKING_INTERNAL", "NDEBUG"]) + + if not env.msvc: + if env["arch"] in ["x86", "x86_64"]: + env_raycast.Append(CPPFLAGS=["-msse2", "-mxsave"]) + + if env["platform"] == "windows": + env_raycast.Append(CPPFLAGS=["-mstackrealign"]) + if env["platform"] == "windows": - env_embree.Append(CPPFLAGS=["-mstackrealign"]) + if env.msvc: + env.Append(LINKFLAGS=["psapi.lib"]) + env_raycast.Append(CPPDEFINES=["__SSE2__", "__SSE__"]) + else: + env.Append(LIBS=["psapi"]) -if env["platform"] == "windows": - if env.msvc: - env.Append(LINKFLAGS=["psapi.lib"]) - env_embree.Append(CPPFLAGS=["-D__SSE2__", "-D__SSE__"]) - else: - env.Append(LIBS=["psapi"]) + env_thirdparty = env_raycast.Clone() + env_thirdparty.disable_warnings() + env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) + env.modules_sources += thirdparty_obj -env_embree.disable_warnings() -env_embree.add_source_files(env.modules_sources, embree_sources) -env_raycast = env_modules.Clone() -env_raycast.Prepend(CPPPATH=[embree_dir, embree_dir + "include", embree_dir + "common"]) +# Godot source files + +module_obj = [] + +env_raycast.add_source_files(module_obj, "*.cpp") +env.modules_sources += module_obj -env_raycast.add_source_files(env.modules_sources, "*.cpp") +# Needed to force rebuilding the module files when the thirdparty library is updated. +env.Depends(module_obj, thirdparty_obj) diff --git a/modules/raycast/lightmap_raycaster.cpp b/modules/raycast/lightmap_raycaster.cpp index 9039622d3d..56bdb5900b 100644 --- a/modules/raycast/lightmap_raycaster.cpp +++ b/modules/raycast/lightmap_raycaster.cpp @@ -32,14 +32,8 @@ #include "lightmap_raycaster.h" -// From Embree. -#include <math/vec2.h> -#include <math/vec3.h> - #include <pmmintrin.h> -using namespace embree; - LightmapRaycaster *LightmapRaycasterEmbree::create_embree_raycaster() { return memnew(LightmapRaycasterEmbree); } @@ -127,25 +121,24 @@ void LightmapRaycasterEmbree::add_mesh(const Vector<Vector3> &p_vertices, const ERR_FAIL_COND(vertex_count % 3 != 0); ERR_FAIL_COND(vertex_count != p_uv2s.size()); + ERR_FAIL_COND(!p_normals.is_empty() && vertex_count != p_normals.size()); - Vec3fa *embree_vertices = (Vec3fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX, 0, RTC_FORMAT_FLOAT3, sizeof(Vec3fa), vertex_count); - Vec2fa *embree_light_uvs = (Vec2fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 0, RTC_FORMAT_FLOAT2, sizeof(Vec2fa), vertex_count); - uint32_t *embree_triangles = (uint32_t *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT3, sizeof(uint32_t) * 3, vertex_count / 3); + Vector3 *embree_vertices = (Vector3 *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX, 0, RTC_FORMAT_FLOAT3, sizeof(Vector3), vertex_count); + memcpy(embree_vertices, p_vertices.ptr(), sizeof(Vector3) * vertex_count); - Vec3fa *embree_normals = nullptr; - if (!p_normals.is_empty()) { - embree_normals = (Vec3fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 1, RTC_FORMAT_FLOAT3, sizeof(Vec3fa), vertex_count); - } + Vector2 *embree_light_uvs = (Vector2 *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 0, RTC_FORMAT_FLOAT2, sizeof(Vector2), vertex_count); + memcpy(embree_light_uvs, p_uv2s.ptr(), sizeof(Vector2) * vertex_count); + uint32_t *embree_triangles = (uint32_t *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT3, sizeof(uint32_t) * 3, vertex_count / 3); for (int i = 0; i < vertex_count; i++) { - embree_vertices[i] = Vec3fa(p_vertices[i].x, p_vertices[i].y, p_vertices[i].z); - embree_light_uvs[i] = Vec2fa(p_uv2s[i].x, p_uv2s[i].y); - if (embree_normals != nullptr) { - embree_normals[i] = Vec3fa(p_normals[i].x, p_normals[i].y, p_normals[i].z); - } embree_triangles[i] = i; } + if (!p_normals.is_empty()) { + Vector3 *embree_normals = (Vector3 *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 1, RTC_FORMAT_FLOAT3, sizeof(Vector3), vertex_count); + memcpy(embree_normals, p_normals.ptr(), sizeof(Vector3) * vertex_count); + } + rtcCommitGeometry(embree_mesh); rtcSetGeometryIntersectFilterFunction(embree_mesh, filter_function); rtcSetGeometryUserData(embree_mesh, this); diff --git a/modules/tinyexr/image_saver_tinyexr.cpp b/modules/tinyexr/image_saver_tinyexr.cpp index f747763248..6a2fb0f666 100644 --- a/modules/tinyexr/image_saver_tinyexr.cpp +++ b/modules/tinyexr/image_saver_tinyexr.cpp @@ -169,7 +169,7 @@ Error save_exr(const String &p_path, const Ref<Image> &p_img, bool p_grayscale) { 0 }, // R { 1, 0 }, // GR { 2, 1, 0 }, // BGR - { 2, 1, 0, 3 } // BGRA + { 3, 2, 1, 0 } // ABGR }; int channel_count = get_channel_count(format); diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index 7ca14fbca8..3b24de433c 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -723,7 +723,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in case VisualScriptBuiltinFunc::MATH_POSMOD: { VALIDATE_ARG_NUM(0); VALIDATE_ARG_NUM(1); - *r_return = Math::posmod((int)*p_inputs[0], (int)*p_inputs[1]); + *r_return = Math::posmod((int64_t)*p_inputs[0], (int64_t)*p_inputs[1]); } break; case VisualScriptBuiltinFunc::MATH_FLOOR: { VALIDATE_ARG_NUM(0); diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 02ec9ccd06..527eb0abc9 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -1875,7 +1875,7 @@ void VisualScriptEditor::_members_gui_input(const Ref<InputEvent> &p_event) { } Ref<InputEventMouseButton> btn = p_event; - if (btn.is_valid() && btn->is_doubleclick()) { + if (btn.is_valid() && btn->is_double_click()) { TreeItem *ti = members->get_selected(); if (ti && ti->get_parent() == members->get_root()->get_children()) { // to check if it's a function _center_on_node(script->get_function_node_id(ti->get_metadata(0))); diff --git a/modules/xatlas_unwrap/register_types.cpp b/modules/xatlas_unwrap/register_types.cpp index e1f9521a48..8913ef1b65 100644 --- a/modules/xatlas_unwrap/register_types.cpp +++ b/modules/xatlas_unwrap/register_types.cpp @@ -29,26 +29,19 @@ /*************************************************************************/ #include "register_types.h" - -#include "core/error/error_macros.h" - #include "core/crypto/crypto_core.h" - #include "thirdparty/xatlas/xatlas.h" -#include <stdio.h> -#include <stdlib.h> +extern bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, const uint8_t *p_cache_data, bool *r_use_cache, uint8_t **r_mesh_cache, int *r_mesh_cache_size, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y); -extern bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y, int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache); - -bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, float **r_uvs, int **r_vertices, int *r_vertex_count, int **r_indices, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y, int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache) { +bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, const uint8_t *p_cache_data, bool *r_use_cache, uint8_t **r_mesh_cache, int *r_mesh_cache_size, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y) { CryptoCore::MD5Context ctx; ctx.start(); ctx.update((unsigned char *)&p_texel_size, sizeof(float)); ctx.update((unsigned char *)p_indices, sizeof(int) * p_index_count); - ctx.update((unsigned char *)p_vertices, sizeof(float) * p_vertex_count); - ctx.update((unsigned char *)p_normals, sizeof(float) * p_vertex_count); + ctx.update((unsigned char *)p_vertices, sizeof(float) * p_vertex_count * 3); + ctx.update((unsigned char *)p_normals, sizeof(float) * p_vertex_count * 3); unsigned char hash[16]; ctx.finish(hash); @@ -56,38 +49,37 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver bool cached = false; unsigned int cache_idx = 0; - if (r_used_cache && r_cache_size) { - //Check if hash is in cache data + *r_mesh_cache = nullptr; + *r_mesh_cache_size = 0; - int *cache_data = r_cache_data; + if (p_cache_data) { + //Check if hash is in cache data + int *cache_data = (int *)p_cache_data; int n_entries = cache_data[0]; - unsigned int r_idx = 1; + unsigned int read_idx = 1; for (int i = 0; i < n_entries; ++i) { - if (memcmp(&cache_data[r_idx], hash, 16) == 0) { + if (memcmp(&cache_data[read_idx], hash, 16) == 0) { cached = true; - cache_idx = r_idx; + cache_idx = read_idx; break; } - r_idx += 4; // hash - r_idx += 2; // size hint + read_idx += 4; // hash + read_idx += 2; // size hint - int vertex_count = cache_data[r_idx]; - r_idx += 1; // vertex count - r_idx += vertex_count; // vertex - r_idx += vertex_count * 2; // uvs + int vertex_count = cache_data[read_idx]; + read_idx += 1; // vertex count + read_idx += vertex_count; // vertex + read_idx += vertex_count * 2; // uvs - int index_count = cache_data[r_idx]; - r_idx += 1; // index count - r_idx += index_count; // indices + int index_count = cache_data[read_idx]; + read_idx += 1; // index count + read_idx += index_count; // indices } } - if (r_used_cache && cached) { - int *cache_data = r_cache_data; - - // Return cache data pointer to the caller - r_cache_data = &cache_data[cache_idx]; + if (cached) { + int *cache_data = (int *)p_cache_data; cache_idx += 4; @@ -99,96 +91,92 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver // Load vertices *r_vertex_count = cache_data[cache_idx]; cache_idx++; - *r_vertices = &cache_data[cache_idx]; + *r_vertex = &cache_data[cache_idx]; cache_idx += *r_vertex_count; // Load UVs - *r_uvs = (float *)&cache_data[cache_idx]; + *r_uv = (float *)&cache_data[cache_idx]; cache_idx += *r_vertex_count * 2; // Load indices *r_index_count = cache_data[cache_idx]; cache_idx++; - *r_indices = &cache_data[cache_idx]; - - // Return cache data size to the caller - r_cache_size = sizeof(int) * (4 + 2 + 1 + *r_vertex_count + (*r_vertex_count * 2) + 1 + *r_index_count); // hash + size hint + vertex_count + vertices + uvs + index_count + indices - r_used_cache = true; - return true; - } - - //set up input mesh - xatlas::MeshDecl input_mesh; - input_mesh.indexData = p_indices; - input_mesh.indexCount = p_index_count; - input_mesh.indexFormat = xatlas::IndexFormat::UInt32; - - input_mesh.vertexCount = p_vertex_count; - input_mesh.vertexPositionData = p_vertices; - input_mesh.vertexPositionStride = sizeof(float) * 3; - input_mesh.vertexNormalData = p_normals; - input_mesh.vertexNormalStride = sizeof(uint32_t) * 3; - input_mesh.vertexUvData = nullptr; - input_mesh.vertexUvStride = 0; - - xatlas::ChartOptions chart_options; - xatlas::PackOptions pack_options; - - pack_options.maxChartSize = 4096; - pack_options.blockAlign = true; - pack_options.padding = 1; - pack_options.texelsPerUnit = 1.0 / p_texel_size; + *r_index = &cache_data[cache_idx]; + } else { + // set up input mesh + xatlas::MeshDecl input_mesh; + input_mesh.indexData = p_indices; + input_mesh.indexCount = p_index_count; + input_mesh.indexFormat = xatlas::IndexFormat::UInt32; + + input_mesh.vertexCount = p_vertex_count; + input_mesh.vertexPositionData = p_vertices; + input_mesh.vertexPositionStride = sizeof(float) * 3; + input_mesh.vertexNormalData = p_normals; + input_mesh.vertexNormalStride = sizeof(uint32_t) * 3; + input_mesh.vertexUvData = NULL; + input_mesh.vertexUvStride = 0; + + xatlas::ChartOptions chart_options; + chart_options.fixWinding = true; + + xatlas::PackOptions pack_options; + pack_options.padding = 1; + pack_options.maxChartSize = 4094; // Lightmap atlassing needs 2 for padding between meshes, so 4096-2 + pack_options.blockAlign = true; + pack_options.texelsPerUnit = 1.0 / p_texel_size; + + xatlas::Atlas *atlas = xatlas::Create(); + + xatlas::AddMeshError err = xatlas::AddMesh(atlas, input_mesh, 1); + ERR_FAIL_COND_V_MSG(err != xatlas::AddMeshError::Success, false, xatlas::StringForEnum(err)); + + xatlas::Generate(atlas, chart_options, pack_options); + + *r_size_hint_x = atlas->width; + *r_size_hint_y = atlas->height; + + float w = *r_size_hint_x; + float h = *r_size_hint_y; + + if (w == 0 || h == 0) { + xatlas::Destroy(atlas); + return false; //could not bake because there is no area + } - xatlas::Atlas *atlas = xatlas::Create(); - printf("Adding mesh..\n"); - xatlas::AddMeshError err = xatlas::AddMesh(atlas, input_mesh, 1); - ERR_FAIL_COND_V_MSG(err != xatlas::AddMeshError::Success, false, xatlas::StringForEnum(err)); + const xatlas::Mesh &output = atlas->meshes[0]; + + *r_vertex = (int *)memalloc(sizeof(int) * output.vertexCount); + ERR_FAIL_NULL_V_MSG(*r_vertex, false, "Out of memory."); + *r_uv = (float *)memalloc(sizeof(float) * output.vertexCount * 2); + ERR_FAIL_NULL_V_MSG(*r_uv, false, "Out of memory."); + *r_index = (int *)memalloc(sizeof(int) * output.indexCount); + ERR_FAIL_NULL_V_MSG(*r_index, false, "Out of memory."); + + float max_x = 0; + float max_y = 0; + for (uint32_t i = 0; i < output.vertexCount; i++) { + (*r_vertex)[i] = output.vertexArray[i].xref; + (*r_uv)[i * 2 + 0] = output.vertexArray[i].uv[0] / w; + (*r_uv)[i * 2 + 1] = output.vertexArray[i].uv[1] / h; + max_x = MAX(max_x, output.vertexArray[i].uv[0]); + max_y = MAX(max_y, output.vertexArray[i].uv[1]); + } - printf("Generate..\n"); - xatlas::Generate(atlas, chart_options, pack_options); + *r_vertex_count = output.vertexCount; - *r_size_hint_x = atlas->width; - *r_size_hint_y = atlas->height; + for (uint32_t i = 0; i < output.indexCount; i++) { + (*r_index)[i] = output.indexArray[i]; + } - float w = *r_size_hint_x; - float h = *r_size_hint_y; + *r_index_count = output.indexCount; - if (w == 0 || h == 0) { xatlas::Destroy(atlas); - return false; //could not bake because there is no area - } - - const xatlas::Mesh &output = atlas->meshes[0]; - - *r_vertices = (int *)malloc(sizeof(int) * output.vertexCount); - ERR_FAIL_NULL_V_MSG(*r_vertices, false, "Out of memory."); - *r_uvs = (float *)malloc(sizeof(float) * output.vertexCount * 2); - ERR_FAIL_NULL_V_MSG(*r_uvs, false, "Out of memory."); - *r_indices = (int *)malloc(sizeof(int) * output.indexCount); - ERR_FAIL_NULL_V_MSG(*r_indices, false, "Out of memory."); - - float max_x = 0.0; - float max_y = 0.0; - for (uint32_t i = 0; i < output.vertexCount; i++) { - (*r_vertices)[i] = output.vertexArray[i].xref; - (*r_uvs)[i * 2 + 0] = output.vertexArray[i].uv[0] / w; - (*r_uvs)[i * 2 + 1] = output.vertexArray[i].uv[1] / h; - max_x = MAX(max_x, output.vertexArray[i].uv[0]); - max_y = MAX(max_y, output.vertexArray[i].uv[1]); } - printf("Final texture size: %f,%f - max %f,%f\n", w, h, max_x, max_y); - *r_vertex_count = output.vertexCount; + if (*r_use_cache) { + // Build cache data for current mesh - for (uint32_t i = 0; i < output.indexCount; i++) { - (*r_indices)[i] = output.indexArray[i]; - } - - *r_index_count = output.indexCount; - - xatlas::Destroy(atlas); - - if (r_used_cache) { unsigned int new_cache_size = 4 + 2 + 1 + *r_vertex_count + (*r_vertex_count * 2) + 1 + *r_index_count; // hash + size hint + vertex_count + vertices + uvs + index_count + indices new_cache_size *= sizeof(int); int *new_cache_data = (int *)memalloc(new_cache_size); @@ -208,11 +196,11 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver new_cache_idx++; // vertices - memcpy(&new_cache_data[new_cache_idx], *r_vertices, sizeof(int) * *r_vertex_count); + memcpy(&new_cache_data[new_cache_idx], *r_vertex, sizeof(int) * (*r_vertex_count)); new_cache_idx += *r_vertex_count; // uvs - memcpy(&new_cache_data[new_cache_idx], *r_uvs, sizeof(float) * *r_vertex_count * 2); + memcpy(&new_cache_data[new_cache_idx], *r_uv, sizeof(float) * (*r_vertex_count) * 2); new_cache_idx += *r_vertex_count * 2; // index count @@ -220,15 +208,15 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver new_cache_idx++; // indices - memcpy(&new_cache_data[new_cache_idx], *r_indices, sizeof(int) * *r_index_count); - new_cache_idx += *r_index_count; + memcpy(&new_cache_data[new_cache_idx], *r_index, sizeof(int) * (*r_index_count)); // Return cache data to the caller - r_cache_data = new_cache_data; - r_cache_size = new_cache_size; - r_used_cache = false; + *r_mesh_cache = (uint8_t *)new_cache_data; + *r_mesh_cache_size = new_cache_size; } + *r_use_cache = cached; // Return whether cache was used. + return true; } diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index dd001baba9..51cea39a43 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -778,7 +778,7 @@ void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Poi ev->set_pressed(event_button_mask != 0); ev->set_button_index(_button_index_from_mask(event_button_mask)); ev->set_button_mask(event_button_mask); - ev->set_doubleclick(true); + ev->set_double_click(true); Input::get_singleton()->accumulate_input_event(ev); } diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h index 31a44723a5..7bf1557873 100644 --- a/platform/iphone/display_server_iphone.h +++ b/platform/iphone/display_server_iphone.h @@ -99,7 +99,7 @@ public: // MARK: Touches - void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick); + void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_double_click); void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y); void touches_cancelled(int p_idx); diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm index b590ce065c..a852bea207 100644 --- a/platform/iphone/display_server_iphone.mm +++ b/platform/iphone/display_server_iphone.mm @@ -222,7 +222,7 @@ void DisplayServerIPhone::_window_callback(const Callable &p_callable, const Var // MARK: Touches -void DisplayServerIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick) { +void DisplayServerIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_double_click) { if (!GLOBAL_DEF("debug/disable_touch", false)) { Ref<InputEventScreenTouch> ev; ev.instance(); diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index 0031650360..234e42376d 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -215,14 +215,14 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E display->last_click_ms = 0; display->last_click_pos = Point2(-100, -100); display->last_click_button_index = -1; - ev->set_doubleclick(true); + ev->set_double_click(true); } } else { display->last_click_button_index = ev->get_button_index(); } - if (!ev->is_doubleclick()) { + if (!ev->is_double_click()) { display->last_click_ms += diff; display->last_click_pos = ev->get_position(); } diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index adbbcaac31..1876960c57 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -325,6 +325,10 @@ def configure(env): if not env["builtin_pcre2"]: env.ParseConfig("pkg-config libpcre2-32 --cflags --libs") + if not env["builtin_embree"]: + # No pkgconfig file so far, hardcode expected lib name. + env.Append(LIBS=["embree3"]) + ## Flags if os.system("pkg-config --exists alsa") == 0: # 0 means found diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 8dc1b41702..12f030bd58 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -3162,14 +3162,14 @@ void DisplayServerX11::process_events() { last_click_ms = 0; last_click_pos = Point2i(-100, -100); last_click_button_index = -1; - mb->set_doubleclick(true); + mb->set_double_click(true); } } else if (mb->get_button_index() < 4 || mb->get_button_index() > 7) { last_click_button_index = mb->get_button_index(); } - if (!mb->is_doubleclick()) { + if (!mb->is_double_click()) { last_click_ms += diff; last_click_pos = Point2i(event.xbutton.x, event.xbutton.y); } diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index 61bb26c2a8..473ae95036 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -830,7 +830,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i mb->set_global_position(pos); mb->set_button_mask(DS_OSX->last_button_state); if (index == MOUSE_BUTTON_LEFT && pressed) { - mb->set_doubleclick([event clickCount] == 2); + mb->set_double_click([event clickCount] == 2); } Input::get_singleton()->accumulate_input_event(mb); diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 8789e6dfb4..4b859da340 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -2412,17 +2412,17 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_LBUTTONDBLCLK: { mb->set_pressed(true); mb->set_button_index(1); - mb->set_doubleclick(true); + mb->set_double_click(true); } break; case WM_RBUTTONDBLCLK: { mb->set_pressed(true); mb->set_button_index(2); - mb->set_doubleclick(true); + mb->set_double_click(true); } break; case WM_MBUTTONDBLCLK: { mb->set_pressed(true); mb->set_button_index(3); - mb->set_doubleclick(true); + mb->set_double_click(true); } break; case WM_MOUSEWHEEL: { mb->set_pressed(true); @@ -2470,7 +2470,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mb->set_button_index(MOUSE_BUTTON_XBUTTON1); else mb->set_button_index(MOUSE_BUTTON_XBUTTON2); - mb->set_doubleclick(true); + mb->set_double_click(true); } break; default: { return 0; diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 4565543ec3..532a795b7c 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1526,6 +1526,12 @@ Vector2 TileMap::map_to_world(const Vector2 &p_pos, bool p_ignore_ofs) const { Vector2 TileMap::world_to_map(const Vector2 &p_pos) const { Vector2 ret = get_cell_transform().affine_inverse().xform(p_pos); + // Account for precision errors on the border (GH-23250). + // 0.00005 is 5*CMP_EPSILON, results would start being unpredictable if + // cell size is > 15,000, but we can hardly have more precision anyway with + // floating point. + ret += Vector2(0.00005, 0.00005); + switch (half_offset) { case HALF_OFFSET_X: { if (int(floor(ret.y)) & 1) { @@ -1552,11 +1558,6 @@ Vector2 TileMap::world_to_map(const Vector2 &p_pos) const { } } - // Account for precision errors on the border (GH-23250). - // 0.00005 is 5*CMP_EPSILON, results would start being unpredictable if - // cell size is > 15,000, but we can hardly have more precision anyway with - // floating point. - ret += Vector2(0.00005, 0.00005); return ret.floor(); } diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp index e72709e847..ebefb2938f 100644 --- a/scene/gui/gradient_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -107,7 +107,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; //Show color picker on double click. - if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_doubleclick() && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_double_click() && mb->is_pressed()) { grabbed = _get_point_from_pos(mb->get_position().x); _show_color_picker(); accept_event(); diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 86d070f9b1..4fddb4b661 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -600,7 +600,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { emit_signal("item_rmb_selected", i, get_local_mouse_position()); } } else { - if (!mb->is_doubleclick() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (!mb->is_double_click() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MOUSE_BUTTON_LEFT) { defer_select_single = i; return; } @@ -622,7 +622,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", i, get_local_mouse_position()); - } else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_doubleclick()) { + } else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_double_click()) { emit_signal("item_activated", i); } } diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 1aff5d5390..eb836b3bf7 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -260,15 +260,15 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { } else { if (selecting_enabled) { - if (!b->is_doubleclick() && (OS::get_singleton()->get_ticks_msec() - selection.last_dblclk) < 600) { + if (!b->is_double_click() && (OS::get_singleton()->get_ticks_msec() - selection.last_dblclk) < 600) { // Triple-click select all. selection.enabled = true; selection.begin = 0; selection.end = text.length(); - selection.doubleclick = true; + selection.double_click = true; selection.last_dblclk = 0; caret_column = selection.begin; - } else if (b->is_doubleclick()) { + } else if (b->is_double_click()) { // Double-click select word. Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text_rid); for (int i = 0; i < words.size(); i++) { @@ -276,7 +276,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { selection.enabled = true; selection.begin = words[i].x; selection.end = words[i].y; - selection.doubleclick = true; + selection.double_click = true; selection.last_dblclk = OS::get_singleton()->get_ticks_msec(); caret_column = selection.end; break; @@ -308,11 +308,11 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { } } - if ((!selection.creating) && (!selection.doubleclick)) { + if ((!selection.creating) && (!selection.double_click)) { deselect(); } selection.creating = false; - selection.doubleclick = false; + selection.double_click = false; show_virtual_keyboard(); } @@ -1532,7 +1532,7 @@ void LineEdit::deselect() { selection.start_column = 0; selection.enabled = false; selection.creating = false; - selection.doubleclick = false; + selection.double_click = false; update(); } @@ -1659,7 +1659,7 @@ void LineEdit::select(int p_from, int p_to) { selection.begin = p_from; selection.end = p_to; selection.creating = false; - selection.doubleclick = false; + selection.double_click = false; update(); } diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index f4f0ff0629..12fec2f98b 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -134,7 +134,7 @@ private: int start_column = 0; bool enabled = false; bool creating = false; - bool doubleclick = false; + bool double_click = false; bool drag_attempt = false; uint64_t last_dblclk = 0; } selection; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index c763ae6bd6..e8a908c30e 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1482,7 +1482,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { } if (b->get_button_index() == MOUSE_BUTTON_LEFT) { - if (b->is_pressed() && !b->is_doubleclick()) { + if (b->is_pressed() && !b->is_double_click()) { scroll_updated = false; ItemFrame *c_frame = nullptr; int c_line = 0; @@ -1514,8 +1514,8 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { } } } - } else if (b->is_pressed() && b->is_doubleclick() && selection.enabled) { - //doubleclick: select word + } else if (b->is_pressed() && b->is_double_click() && selection.enabled) { + //double_click: select word ItemFrame *c_frame = nullptr; int c_line = 0; @@ -1549,7 +1549,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { } else if (!b->is_pressed()) { selection.click_item = nullptr; - if (!b->is_doubleclick() && !scroll_updated) { + if (!b->is_double_click() && !scroll_updated) { Item *c_item = nullptr; bool outside = true; @@ -2612,6 +2612,14 @@ void RichTextLabel::pop() { current = current->parent; } +// Creates a new line without adding an ItemNewline to the previous line. +// Useful when wanting to calling remove_line and add a new line immediately after. +void RichTextLabel::increment_line_count() { + _validate_line_caches(main); + current_frame->lines.resize(current_frame->lines.size() + 1); + _invalidate_current_line(current_frame); +} + void RichTextLabel::clear() { main->_clear_children(); current = main; diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index e3e457d1f2..afc88e070a 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -483,6 +483,8 @@ public: void push_cell(); void pop(); + void increment_line_count(); + void clear(); void set_offset(int p_pixel); diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 73c6371658..67dcf458b0 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -299,7 +299,7 @@ void ScrollContainer::_update_dimensions() { child_max_size.x = MAX(child_max_size.x, minsize.x); child_max_size.y = MAX(child_max_size.y, minsize.y); - Rect2 r = Rect2(-scroll, minsize); + Rect2 r = Rect2(-Size2(get_h_scroll(), get_v_scroll()), minsize); if (!scroll_h || (!h_scroll->is_visible_in_tree() && c->get_h_size_flags() & SIZE_EXPAND)) { r.position.x = 0; if (c->get_h_size_flags() & SIZE_EXPAND) { @@ -434,40 +434,16 @@ void ScrollContainer::update_scrollbars() { Size2 min = child_max_size; - bool hide_scroll_v = !scroll_v || min.height <= size.height; - bool hide_scroll_h = !scroll_h || min.width <= size.width; - - v_scroll->set_max(min.height); - if (hide_scroll_v) { - v_scroll->set_page(size.height); - v_scroll->hide(); - scroll.y = 0; - } else { - v_scroll->show(); - if (hide_scroll_h) { - v_scroll->set_page(size.height); - } else { - v_scroll->set_page(size.height - hmin.height); - } - - scroll.y = v_scroll->get_value(); - } + bool hide_scroll_h = !scroll_h || min.width <= size.width || !h_scroll_visible; + bool hide_scroll_v = !scroll_v || min.height <= size.height || !v_scroll_visible; h_scroll->set_max(min.width); - if (hide_scroll_h) { - h_scroll->set_page(size.width); - h_scroll->hide(); - scroll.x = 0; - } else { - h_scroll->show(); - if (hide_scroll_v) { - h_scroll->set_page(size.width); - } else { - h_scroll->set_page(size.width - vmin.width); - } + h_scroll->set_page(size.width - (hide_scroll_v ? 0 : vmin.width)); + h_scroll->set_visible(!hide_scroll_h); - scroll.x = h_scroll->get_value(); - } + v_scroll->set_max(min.height); + v_scroll->set_page(size.height - (hide_scroll_h ? 0 : hmin.height)); + v_scroll->set_visible(!hide_scroll_v); // Avoid scrollbar overlapping. h_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, hide_scroll_v ? 0 : -vmin.width); @@ -475,13 +451,28 @@ void ScrollContainer::update_scrollbars() { } void ScrollContainer::_scroll_moved(float) { - scroll.x = h_scroll->get_value(); - scroll.y = v_scroll->get_value(); queue_sort(); - update(); }; +void ScrollContainer::set_h_scroll(int p_pos) { + h_scroll->set_value(p_pos); + _cancel_drag(); +} + +int ScrollContainer::get_h_scroll() const { + return h_scroll->get_value(); +} + +void ScrollContainer::set_v_scroll(int p_pos) { + v_scroll->set_value(p_pos); + _cancel_drag(); +} + +int ScrollContainer::get_v_scroll() const { + return v_scroll->get_value(); +} + void ScrollContainer::set_enable_h_scroll(bool p_enable) { if (scroll_h == p_enable) { return; @@ -510,22 +501,30 @@ bool ScrollContainer::is_v_scroll_enabled() const { return scroll_v; } -int ScrollContainer::get_v_scroll() const { - return v_scroll->get_value(); +void ScrollContainer::set_h_scroll_visible(bool p_visible) { + if (h_scroll_visible == p_visible) { + return; + } + + h_scroll_visible = p_visible; + update_scrollbars(); } -void ScrollContainer::set_v_scroll(int p_pos) { - v_scroll->set_value(p_pos); - _cancel_drag(); +bool ScrollContainer::is_h_scroll_visible() const { + return h_scroll_visible; } -int ScrollContainer::get_h_scroll() const { - return h_scroll->get_value(); +void ScrollContainer::set_v_scroll_visible(bool p_visible) { + if (v_scroll_visible == p_visible) { + return; + } + + v_scroll_visible = p_visible; + update_scrollbars(); } -void ScrollContainer::set_h_scroll(int p_pos) { - h_scroll->set_value(p_pos); - _cancel_drag(); +bool ScrollContainer::is_v_scroll_visible() const { + return v_scroll_visible; } int ScrollContainer::get_deadzone() const { @@ -581,17 +580,29 @@ VScrollBar *ScrollContainer::get_v_scrollbar() { void ScrollContainer::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_input"), &ScrollContainer::_gui_input); - ClassDB::bind_method(D_METHOD("set_enable_h_scroll", "enable"), &ScrollContainer::set_enable_h_scroll); - ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &ScrollContainer::is_h_scroll_enabled); - ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll); - ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled); ClassDB::bind_method(D_METHOD("_update_scrollbar_position"), &ScrollContainer::_update_scrollbar_position); + ClassDB::bind_method(D_METHOD("set_h_scroll", "value"), &ScrollContainer::set_h_scroll); ClassDB::bind_method(D_METHOD("get_h_scroll"), &ScrollContainer::get_h_scroll); + ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &ScrollContainer::set_v_scroll); ClassDB::bind_method(D_METHOD("get_v_scroll"), &ScrollContainer::get_v_scroll); + + ClassDB::bind_method(D_METHOD("set_enable_h_scroll", "enable"), &ScrollContainer::set_enable_h_scroll); + ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &ScrollContainer::is_h_scroll_enabled); + + ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll); + ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled); + + ClassDB::bind_method(D_METHOD("set_h_scroll_visible", "visible"), &ScrollContainer::set_h_scroll_visible); + ClassDB::bind_method(D_METHOD("is_h_scroll_visible"), &ScrollContainer::is_h_scroll_visible); + + ClassDB::bind_method(D_METHOD("set_v_scroll_visible", "visible"), &ScrollContainer::set_v_scroll_visible); + ClassDB::bind_method(D_METHOD("is_v_scroll_visible"), &ScrollContainer::is_v_scroll_visible); + ClassDB::bind_method(D_METHOD("set_deadzone", "deadzone"), &ScrollContainer::set_deadzone); ClassDB::bind_method(D_METHOD("get_deadzone"), &ScrollContainer::get_deadzone); + ClassDB::bind_method(D_METHOD("set_follow_focus", "enabled"), &ScrollContainer::set_follow_focus); ClassDB::bind_method(D_METHOD("is_following_focus"), &ScrollContainer::is_following_focus); @@ -604,10 +615,12 @@ void ScrollContainer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_focus"), "set_follow_focus", "is_following_focus"); ADD_GROUP("Scroll", "scroll_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_horizontal_enabled"), "set_enable_h_scroll", "is_h_scroll_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_horizontal"), "set_h_scroll", "get_h_scroll"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_vertical_enabled"), "set_enable_v_scroll", "is_v_scroll_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_vertical"), "set_v_scroll", "get_v_scroll"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_horizontal_enabled"), "set_enable_h_scroll", "is_h_scroll_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_vertical_enabled"), "set_enable_v_scroll", "is_v_scroll_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_horizontal_visible"), "set_h_scroll_visible", "is_h_scroll_visible"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_vertical_visible"), "set_v_scroll_visible", "is_v_scroll_visible"); ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_deadzone"), "set_deadzone", "get_deadzone"); GLOBAL_DEF("gui/common/default_scroll_deadzone", 0); diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h index e7d73bab0a..f61df70b85 100644 --- a/scene/gui/scroll_container.h +++ b/scene/gui/scroll_container.h @@ -42,7 +42,6 @@ class ScrollContainer : public Container { VScrollBar *v_scroll; Size2 child_max_size; - Size2 scroll; void update_scrollbars(); @@ -50,16 +49,17 @@ class ScrollContainer : public Container { Vector2 drag_accum; Vector2 drag_from; Vector2 last_drag_accum; - float last_drag_time = 0.0; - float time_since_motion = 0.0; + float time_since_motion = 0.0f; bool drag_touching = false; bool drag_touching_deaccel = false; - bool click_handled = false; bool beyond_deadzone = false; bool scroll_h = true; bool scroll_v = true; + bool h_scroll_visible = true; + bool v_scroll_visible = true; + int deadzone = 0; bool follow_focus = false; @@ -80,11 +80,11 @@ protected: void _ensure_focused_visible(Control *p_node); public: - int get_v_scroll() const; - void set_v_scroll(int p_pos); - - int get_h_scroll() const; void set_h_scroll(int p_pos); + int get_h_scroll() const; + + void set_v_scroll(int p_pos); + int get_v_scroll() const; void set_enable_h_scroll(bool p_enable); bool is_h_scroll_enabled() const; @@ -92,6 +92,12 @@ public: void set_enable_v_scroll(bool p_enable); bool is_v_scroll_enabled() const; + void set_h_scroll_visible(bool p_visible); + bool is_h_scroll_visible() const; + + void set_v_scroll_visible(bool p_visible); + bool is_v_scroll_visible() const; + int get_deadzone() const; void set_deadzone(int p_deadzone); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 4f508423b3..ded912591f 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2054,6 +2054,7 @@ void TextEdit::indent_selected_lines_left() { if (is_selection_active() && get_selection_to_column() == 0) { end_line--; } + String first_line_text = get_line(start_line); String last_line_text = get_line(end_line); for (int i = start_line; i <= end_line; i++) { @@ -2078,10 +2079,17 @@ void TextEdit::indent_selected_lines_left() { } } - // Fix selection and cursor being off by one on the last line. - if (is_selection_active() && last_line_text != get_line(end_line)) { - select(selection.from_line, selection.from_column - removed_characters, - selection.to_line, initial_selection_end_column - removed_characters); + if (is_selection_active()) { + // Fix selection being off by one on the first line. + if (first_line_text != get_line(start_line)) { + select(selection.from_line, selection.from_column - removed_characters, + selection.to_line, initial_selection_end_column); + } + // Fix selection being off by one on the last line. + if (last_line_text != get_line(end_line)) { + select(selection.from_line, selection.from_column, + selection.to_line, initial_selection_end_column - removed_characters); + } } cursor_set_column(initial_cursor_column - removed_characters, false); end_complex_operation(); @@ -2895,7 +2903,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { completion_current = completion_options[completion_index]; update(); - if (mb->is_doubleclick()) { + if (mb->is_double_click()) { _confirm_completion(); } } @@ -3018,12 +3026,12 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { selection.selecting_column = col; } - if (!mb->is_doubleclick() && (OS::get_singleton()->get_ticks_msec() - last_dblclk) < 600 && cursor.line == prev_line) { + if (!mb->is_double_click() && (OS::get_singleton()->get_ticks_msec() - last_dblclk) < 600 && cursor.line == prev_line) { // Triple-click select line. selection.selecting_mode = SelectionMode::SELECTION_MODE_LINE; _update_selection_mode_line(); last_dblclk = 0; - } else if (mb->is_doubleclick() && text[cursor.line].length()) { + } else if (mb->is_double_click() && text[cursor.line].length()) { // Double-click select word. selection.selecting_mode = SelectionMode::SELECTION_MODE_WORD; _update_selection_mode_word(); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 73fd9dbcd7..6404f6fc0d 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1388,7 +1388,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 } } - if ((select_mode == SELECT_ROW && selected_item == p_item) || p_item->cells[i].selected) { + if ((select_mode == SELECT_ROW && selected_item == p_item) || p_item->cells[i].selected || !p_item->has_meta("__focus_rect")) { Rect2i r(cell_rect.position, cell_rect.size); p_item->set_meta("__focus_rect", Rect2(r.position, r.size)); @@ -1866,7 +1866,7 @@ void Tree::_range_click_timeout() { } } -int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_doubleclick, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod) { +int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_double_click, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod) { int item_h = compute_item_height(p_item) + cache.vseparation; bool skip = (p_item == root && hide_root); @@ -1963,7 +1963,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool if (p_button == MOUSE_BUTTON_LEFT || (p_button == MOUSE_BUTTON_RIGHT && allow_rmb_select)) { /* process selection */ - if (p_doubleclick && (!c.editable || c.mode == TreeItem::CELL_MODE_CUSTOM || c.mode == TreeItem::CELL_MODE_ICON /*|| c.mode==TreeItem::CELL_MODE_CHECK*/)) { //it's confusing for check + if (p_double_click && (!c.editable || c.mode == TreeItem::CELL_MODE_CUSTOM || c.mode == TreeItem::CELL_MODE_ICON /*|| c.mode==TreeItem::CELL_MODE_CHECK*/)) { //it's confusing for check propagate_mouse_activated = true; @@ -2167,7 +2167,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool TreeItem *c = p_item->children; while (c) { - int child_h = propagate_mouse_event(new_pos, x_ofs, y_ofs, p_doubleclick, c, p_button, p_mod); + int child_h = propagate_mouse_event(new_pos, x_ofs, y_ofs, p_double_click, c, p_button, p_mod); if (child_h < 0) { return -1; // break, stop propagating, no need to anymore @@ -2846,7 +2846,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { propagate_mouse_activated = false; blocked++; - propagate_mouse_event(pos + cache.offset, 0, 0, b->is_doubleclick(), root, b->get_button_index(), b); + propagate_mouse_event(pos + cache.offset, 0, 0, b->is_double_click(), root, b->get_button_index(), b); blocked--; if (pressing_for_editor) { @@ -4262,7 +4262,7 @@ void Tree::_bind_methods() { ADD_SIGNAL(MethodInfo("item_custom_button_pressed")); ADD_SIGNAL(MethodInfo("item_double_clicked")); ADD_SIGNAL(MethodInfo("item_collapsed", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem"))); - //ADD_SIGNAL( MethodInfo("item_doubleclicked" ) ); + //ADD_SIGNAL( MethodInfo("item_double_clicked" ) ); ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem"), PropertyInfo(Variant::INT, "column"), PropertyInfo(Variant::INT, "id"))); ADD_SIGNAL(MethodInfo("custom_popup_edited", PropertyInfo(Variant::BOOL, "arrow_clicked"))); ADD_SIGNAL(MethodInfo("item_activated")); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index d1407e24d4..a40817b752 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -390,7 +390,7 @@ private: void draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Color &p_color, const Color &p_icon_color, int p_ol_size, const Color &p_ol_color); int draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 &p_draw_size, TreeItem *p_item); void select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev = nullptr, bool *r_in_range = nullptr, bool p_force_deselect = false); - int propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_doubleclick, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod); + int propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_double_click, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod); void _text_editor_enter(String p_text); void _text_editor_modal_close(); void value_editor_changed(double p_value); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index b7313749d6..c90d3e4a32 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -591,7 +591,7 @@ Variant Node::_rpc_bind(const Variant **p_args, int p_argcount, Callable::CallEr if (p_args[0]->get_type() != Variant::STRING_NAME) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } @@ -620,7 +620,7 @@ Variant Node::_rpc_id_bind(const Variant **p_args, int p_argcount, Callable::Cal if (p_args[1]->get_type() != Variant::STRING_NAME) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 1; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } @@ -643,7 +643,7 @@ Variant Node::_rpc_unreliable_bind(const Variant **p_args, int p_argcount, Calla if (p_args[0]->get_type() != Variant::STRING_NAME) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } @@ -672,7 +672,7 @@ Variant Node::_rpc_unreliable_id_bind(const Variant **p_args, int p_argcount, Ca if (p_args[1]->get_type() != Variant::STRING_NAME) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 1; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 90f556cf1b..f861e3064c 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1840,6 +1840,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Control *over = nullptr; Point2 mpos = mb->get_position(); + gui.last_mouse_pos = mpos; if (mb->is_pressed()) { Size2 pos = mpos; if (gui.mouse_focus_mask) { diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index d31dbc877b..33ad15b938 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -1401,7 +1401,7 @@ void ArrayMesh::regen_normal_maps() { } //dirty hack -bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y, int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache); +bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, const uint8_t *p_cache_data, bool *r_use_cache, uint8_t **r_mesh_cache, int *r_mesh_cache_size, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y) = NULL; struct ArrayMeshLightmapSurface { Ref<Material> material; @@ -1411,28 +1411,28 @@ struct ArrayMeshLightmapSurface { }; Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texel_size) { - int *cache_data = nullptr; - unsigned int cache_size = 0; - bool use_cache = false; // Don't use cache - return lightmap_unwrap_cached(cache_data, cache_size, use_cache, p_base_transform, p_texel_size); + Vector<uint8_t> null_cache; + return lightmap_unwrap_cached(p_base_transform, p_texel_size, null_cache, null_cache, false); } -Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache, const Transform &p_base_transform, float p_texel_size) { +Error ArrayMesh::lightmap_unwrap_cached(const Transform &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache, bool p_generate_cache) { ERR_FAIL_COND_V(!array_mesh_lightmap_unwrap_callback, ERR_UNCONFIGURED); ERR_FAIL_COND_V_MSG(blend_shapes.size() != 0, ERR_UNAVAILABLE, "Can't unwrap mesh with blend shapes."); - Vector<float> vertices; - Vector<float> normals; - Vector<int> indices; - Vector<float> uv; - Vector<Pair<int, int>> uv_indices; + LocalVector<float> vertices; + LocalVector<float> normals; + LocalVector<int> indices; + LocalVector<float> uv; + LocalVector<Pair<int, int>> uv_indices; Vector<ArrayMeshLightmapSurface> lightmap_surfaces; // Keep only the scale - Transform transform = p_base_transform; - transform.origin = Vector3(); - transform.looking_at(Vector3(1, 0, 0), Vector3(0, 1, 0)); + Basis basis = p_base_transform.get_basis(); + Vector3 scale = Vector3(basis.get_axis(0).length(), basis.get_axis(1).length(), basis.get_axis(2).length()); + + Transform transform; + transform.scale(scale); Basis normal_basis = transform.basis.inverse().transposed(); @@ -1446,14 +1446,12 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach Array arrays = surface_get_arrays(i); s.material = surface_get_material(i); - SurfaceTool::create_vertex_array_from_triangle_arrays(arrays, s.vertices); + SurfaceTool::create_vertex_array_from_triangle_arrays(arrays, s.vertices, &s.format); - Vector<Vector3> rvertices = arrays[Mesh::ARRAY_VERTEX]; + PackedVector3Array rvertices = arrays[Mesh::ARRAY_VERTEX]; int vc = rvertices.size(); - const Vector3 *r = rvertices.ptr(); - Vector<Vector3> rnormals = arrays[Mesh::ARRAY_NORMAL]; - const Vector3 *rn = rnormals.ptr(); + PackedVector3Array rnormals = arrays[Mesh::ARRAY_NORMAL]; int vertex_ofs = vertices.size() / 3; @@ -1462,24 +1460,29 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach uv_indices.resize(vertex_ofs + vc); for (int j = 0; j < vc; j++) { - Vector3 v = transform.xform(r[j]); - Vector3 n = normal_basis.xform(rn[j]).normalized(); - - vertices.write[(j + vertex_ofs) * 3 + 0] = v.x; - vertices.write[(j + vertex_ofs) * 3 + 1] = v.y; - vertices.write[(j + vertex_ofs) * 3 + 2] = v.z; - normals.write[(j + vertex_ofs) * 3 + 0] = n.x; - normals.write[(j + vertex_ofs) * 3 + 1] = n.y; - normals.write[(j + vertex_ofs) * 3 + 2] = n.z; - uv_indices.write[j + vertex_ofs] = Pair<int, int>(i, j); + Vector3 v = transform.xform(rvertices[j]); + Vector3 n = normal_basis.xform(rnormals[j]).normalized(); + + vertices[(j + vertex_ofs) * 3 + 0] = v.x; + vertices[(j + vertex_ofs) * 3 + 1] = v.y; + vertices[(j + vertex_ofs) * 3 + 2] = v.z; + normals[(j + vertex_ofs) * 3 + 0] = n.x; + normals[(j + vertex_ofs) * 3 + 1] = n.y; + normals[(j + vertex_ofs) * 3 + 2] = n.z; + uv_indices[j + vertex_ofs] = Pair<int, int>(i, j); } - Vector<int> rindices = arrays[Mesh::ARRAY_INDEX]; + PackedInt32Array rindices = arrays[Mesh::ARRAY_INDEX]; int ic = rindices.size(); + float eps = 1.19209290e-7F; // Taken from xatlas.h if (ic == 0) { for (int j = 0; j < vc / 3; j++) { - if (Face3(r[j * 3 + 0], r[j * 3 + 1], r[j * 3 + 2]).is_degenerate()) { + Vector3 p0 = transform.xform(rvertices[j * 3 + 0]); + Vector3 p1 = transform.xform(rvertices[j * 3 + 1]); + Vector3 p2 = transform.xform(rvertices[j * 3 + 2]); + + if ((p0 - p1).length_squared() < eps || (p1 - p2).length_squared() < eps || (p2 - p0).length_squared() < eps) { continue; } @@ -1489,15 +1492,18 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach } } else { - const int *ri = rindices.ptr(); - for (int j = 0; j < ic / 3; j++) { - if (Face3(r[ri[j * 3 + 0]], r[ri[j * 3 + 1]], r[ri[j * 3 + 2]]).is_degenerate()) { + Vector3 p0 = transform.xform(rvertices[rindices[j * 3 + 0]]); + Vector3 p1 = transform.xform(rvertices[rindices[j * 3 + 1]]); + Vector3 p2 = transform.xform(rvertices[rindices[j * 3 + 2]]); + + if ((p0 - p1).length_squared() < eps || (p1 - p2).length_squared() < eps || (p2 - p0).length_squared() < eps) { continue; } - indices.push_back(vertex_ofs + ri[j * 3 + 0]); - indices.push_back(vertex_ofs + ri[j * 3 + 1]); - indices.push_back(vertex_ofs + ri[j * 3 + 2]); + + indices.push_back(vertex_ofs + rindices[j * 3 + 0]); + indices.push_back(vertex_ofs + rindices[j * 3 + 1]); + indices.push_back(vertex_ofs + rindices[j * 3 + 2]); } } @@ -1506,6 +1512,9 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach //unwrap + bool use_cache = p_generate_cache; // Used to request cache generation and to know if cache was used + uint8_t *gen_cache; + int gen_cache_size; float *gen_uvs; int *gen_vertices; int *gen_indices; @@ -1514,17 +1523,16 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach int size_x; int size_y; - bool ok = array_mesh_lightmap_unwrap_callback(p_texel_size, vertices.ptr(), normals.ptr(), vertices.size() / 3, indices.ptr(), indices.size(), &gen_uvs, &gen_vertices, &gen_vertex_count, &gen_indices, &gen_index_count, &size_x, &size_y, r_cache_data, r_cache_size, r_used_cache); + bool ok = array_mesh_lightmap_unwrap_callback(p_texel_size, vertices.ptr(), normals.ptr(), vertices.size() / 3, indices.ptr(), indices.size(), p_src_cache.ptr(), &use_cache, &gen_cache, &gen_cache_size, &gen_uvs, &gen_vertices, &gen_vertex_count, &gen_indices, &gen_index_count, &size_x, &size_y); if (!ok) { return ERR_CANT_CREATE; } - //remove surfaces clear_surfaces(); //create surfacetools for each surface.. - Vector<Ref<SurfaceTool>> surfaces_tools; + LocalVector<Ref<SurfaceTool>> surfaces_tools; for (int i = 0; i < lightmap_surfaces.size(); i++) { Ref<SurfaceTool> st; @@ -1535,11 +1543,12 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach } print_verbose("Mesh: Gen indices: " + itos(gen_index_count)); + //go through all indices for (int i = 0; i < gen_index_count; i += 3) { - ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 0]], uv_indices.size(), ERR_BUG); - ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 1]], uv_indices.size(), ERR_BUG); - ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 2]], uv_indices.size(), ERR_BUG); + ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 0]], (int)uv_indices.size(), ERR_BUG); + ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 1]], (int)uv_indices.size(), ERR_BUG); + ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 2]], (int)uv_indices.size(), ERR_BUG); ERR_FAIL_COND_V(uv_indices[gen_vertices[gen_indices[i + 0]]].first != uv_indices[gen_vertices[gen_indices[i + 1]]].first || uv_indices[gen_vertices[gen_indices[i + 0]]].first != uv_indices[gen_vertices[gen_indices[i + 2]]].first, ERR_BUG); @@ -1549,48 +1558,53 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach SurfaceTool::Vertex v = lightmap_surfaces[surface].vertices[uv_indices[gen_vertices[gen_indices[i + j]]].second]; if (lightmap_surfaces[surface].format & ARRAY_FORMAT_COLOR) { - surfaces_tools.write[surface]->set_color(v.color); + surfaces_tools[surface]->set_color(v.color); } if (lightmap_surfaces[surface].format & ARRAY_FORMAT_TEX_UV) { - surfaces_tools.write[surface]->set_uv(v.uv); + surfaces_tools[surface]->set_uv(v.uv); } if (lightmap_surfaces[surface].format & ARRAY_FORMAT_NORMAL) { - surfaces_tools.write[surface]->set_normal(v.normal); + surfaces_tools[surface]->set_normal(v.normal); } if (lightmap_surfaces[surface].format & ARRAY_FORMAT_TANGENT) { Plane t; t.normal = v.tangent; t.d = v.binormal.dot(v.normal.cross(v.tangent)) < 0 ? -1 : 1; - surfaces_tools.write[surface]->set_tangent(t); + surfaces_tools[surface]->set_tangent(t); } if (lightmap_surfaces[surface].format & ARRAY_FORMAT_BONES) { - surfaces_tools.write[surface]->set_bones(v.bones); + surfaces_tools[surface]->set_bones(v.bones); } if (lightmap_surfaces[surface].format & ARRAY_FORMAT_WEIGHTS) { - surfaces_tools.write[surface]->set_weights(v.weights); + surfaces_tools[surface]->set_weights(v.weights); } Vector2 uv2(gen_uvs[gen_indices[i + j] * 2 + 0], gen_uvs[gen_indices[i + j] * 2 + 1]); - surfaces_tools.write[surface]->set_uv2(uv2); + surfaces_tools[surface]->set_uv2(uv2); - surfaces_tools.write[surface]->add_vertex(v.vertex); + surfaces_tools[surface]->add_vertex(v.vertex); } } //generate surfaces - - for (int i = 0; i < surfaces_tools.size(); i++) { - surfaces_tools.write[i]->index(); - surfaces_tools.write[i]->commit(Ref<ArrayMesh>((ArrayMesh *)this), lightmap_surfaces[i].format); + for (unsigned int i = 0; i < surfaces_tools.size(); i++) { + surfaces_tools[i]->index(); + surfaces_tools[i]->commit(Ref<ArrayMesh>((ArrayMesh *)this), lightmap_surfaces[i].format); } set_lightmap_size_hint(Size2(size_x, size_y)); - if (!r_used_cache) { - //free stuff - ::free(gen_vertices); - ::free(gen_indices); - ::free(gen_uvs); + if (gen_cache_size > 0) { + r_dst_cache.resize(gen_cache_size); + memcpy(r_dst_cache.ptrw(), gen_cache, gen_cache_size); + memfree(gen_cache); + } + + if (!use_cache) { + // Cache was not used, free the buffers + memfree(gen_vertices); + memfree(gen_indices); + memfree(gen_uvs); } return OK; diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 13019c691d..aa830d7b50 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -263,7 +263,7 @@ public: void regen_normal_maps(); Error lightmap_unwrap(const Transform &p_base_transform = Transform(), float p_texel_size = 0.05); - Error lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache, const Transform &p_base_transform = Transform(), float p_texel_size = 0.05); + Error lightmap_unwrap_cached(const Transform &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache, bool p_generate_cache = true); virtual void reload_from_file() override; diff --git a/scene/resources/physics_material.cpp b/scene/resources/physics_material.cpp index d65b0c8927..31df35aa51 100644 --- a/scene/resources/physics_material.cpp +++ b/scene/resources/physics_material.cpp @@ -43,9 +43,9 @@ void PhysicsMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_absorbent", "absorbent"), &PhysicsMaterial::set_absorbent); ClassDB::bind_method(D_METHOD("is_absorbent"), &PhysicsMaterial::is_absorbent); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rough"), "set_rough", "is_rough"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_bounce", "get_bounce"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "absorbent"), "set_absorbent", "is_absorbent"); } diff --git a/scene/resources/shape_3d.cpp b/scene/resources/shape_3d.cpp index 5761a405ce..cb44e059a3 100644 --- a/scene/resources/shape_3d.cpp +++ b/scene/resources/shape_3d.cpp @@ -102,6 +102,8 @@ void Shape3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Shape3D::set_margin); ClassDB::bind_method(D_METHOD("get_margin"), &Shape3D::get_margin); + ClassDB::bind_method(D_METHOD("get_debug_mesh"), &Shape3D::get_debug_mesh); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0.001,10,0.001"), "set_margin", "get_margin"); } diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp index 21ad57e344..eb9fc0e800 100644 --- a/servers/physics_2d/area_pair_2d_sw.cpp +++ b/servers/physics_2d/area_pair_2d_sw.cpp @@ -40,31 +40,48 @@ bool AreaPair2DSW::setup(real_t p_step) { result = true; } + process_collision = false; if (result != colliding) { - if (result) { - if (area->get_space_override_mode() != PhysicsServer2D::AREA_SPACE_OVERRIDE_DISABLED) { - body->add_area(area); - } - if (area->has_monitor_callback()) { - area->add_body_to_query(body, body_shape, area_shape); - } - - } else { - if (area->get_space_override_mode() != PhysicsServer2D::AREA_SPACE_OVERRIDE_DISABLED) { - body->remove_area(area); - } - if (area->has_monitor_callback()) { - area->remove_body_from_query(body, body_shape, area_shape); - } + if (area->get_space_override_mode() != PhysicsServer2D::AREA_SPACE_OVERRIDE_DISABLED) { + process_collision = true; + } else if (area->has_monitor_callback()) { + process_collision = true; } colliding = result; } - return false; //never do any post solving + return process_collision; +} + +bool AreaPair2DSW::pre_solve(real_t p_step) { + if (!process_collision) { + return false; + } + + if (colliding) { + if (area->get_space_override_mode() != PhysicsServer2D::AREA_SPACE_OVERRIDE_DISABLED) { + body->add_area(area); + } + + if (area->has_monitor_callback()) { + area->add_body_to_query(body, body_shape, area_shape); + } + } else { + if (area->get_space_override_mode() != PhysicsServer2D::AREA_SPACE_OVERRIDE_DISABLED) { + body->remove_area(area); + } + + if (area->has_monitor_callback()) { + area->remove_body_from_query(body, body_shape, area_shape); + } + } + + return false; // Never do any post solving. } void AreaPair2DSW::solve(real_t p_step) { + // Nothing to do. } AreaPair2DSW::AreaPair2DSW(Body2DSW *p_body, int p_body_shape, Area2DSW *p_area, int p_area_shape) { @@ -72,7 +89,6 @@ AreaPair2DSW::AreaPair2DSW(Body2DSW *p_body, int p_body_shape, Area2DSW *p_area, area = p_area; body_shape = p_body_shape; area_shape = p_area_shape; - colliding = false; body->add_constraint(this, 0); area->add_constraint(this); if (p_body->get_mode() == PhysicsServer2D::BODY_MODE_KINEMATIC) { //need to be active to process pair @@ -103,33 +119,48 @@ bool Area2Pair2DSW::setup(real_t p_step) { result = true; } + process_collision = false; if (result != colliding) { - if (result) { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { - area_b->add_area_to_query(area_a, shape_a, shape_b); - } - - if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { - area_a->add_area_to_query(area_b, shape_b, shape_a); - } - - } else { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { - area_b->remove_area_from_query(area_a, shape_a, shape_b); - } - - if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { - area_a->remove_area_from_query(area_b, shape_b, shape_a); - } + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + process_collision = true; + } else if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { + process_collision = true; } colliding = result; } - return false; //never do any post solving + return process_collision; +} + +bool Area2Pair2DSW::pre_solve(real_t p_step) { + if (!process_collision) { + return false; + } + + if (colliding) { + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + area_b->add_area_to_query(area_a, shape_a, shape_b); + } + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { + area_a->add_area_to_query(area_b, shape_b, shape_a); + } + } else { + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + area_b->remove_area_from_query(area_a, shape_a, shape_b); + } + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { + area_a->remove_area_from_query(area_b, shape_b, shape_a); + } + } + + return false; // Never do any post solving. } void Area2Pair2DSW::solve(real_t p_step) { + // Nothing to do. } Area2Pair2DSW::Area2Pair2DSW(Area2DSW *p_area_a, int p_shape_a, Area2DSW *p_area_b, int p_shape_b) { @@ -137,7 +168,6 @@ Area2Pair2DSW::Area2Pair2DSW(Area2DSW *p_area_a, int p_shape_a, Area2DSW *p_area area_b = p_area_b; shape_a = p_shape_a; shape_b = p_shape_b; - colliding = false; area_a->add_constraint(this); area_b->add_constraint(this); } diff --git a/servers/physics_2d/area_pair_2d_sw.h b/servers/physics_2d/area_pair_2d_sw.h index 4015aad5d1..4632a307d9 100644 --- a/servers/physics_2d/area_pair_2d_sw.h +++ b/servers/physics_2d/area_pair_2d_sw.h @@ -36,30 +36,34 @@ #include "constraint_2d_sw.h" class AreaPair2DSW : public Constraint2DSW { - Body2DSW *body; - Area2DSW *area; - int body_shape; - int area_shape; - bool colliding; + Body2DSW *body = nullptr; + Area2DSW *area = nullptr; + int body_shape = 0; + int area_shape = 0; + bool colliding = false; + bool process_collision = false; public: - bool setup(real_t p_step); - void solve(real_t p_step); + virtual bool setup(real_t p_step) override; + virtual bool pre_solve(real_t p_step) override; + virtual void solve(real_t p_step) override; AreaPair2DSW(Body2DSW *p_body, int p_body_shape, Area2DSW *p_area, int p_area_shape); ~AreaPair2DSW(); }; class Area2Pair2DSW : public Constraint2DSW { - Area2DSW *area_a; - Area2DSW *area_b; - int shape_a; - int shape_b; - bool colliding; + Area2DSW *area_a = nullptr; + Area2DSW *area_b = nullptr; + int shape_a = 0; + int shape_b = 0; + bool colliding = false; + bool process_collision = false; public: - bool setup(real_t p_step); - void solve(real_t p_step); + virtual bool setup(real_t p_step) override; + virtual bool pre_solve(real_t p_step) override; + virtual void solve(real_t p_step) override; Area2Pair2DSW(Area2DSW *p_area_a, int p_shape_a, Area2DSW *p_area_b, int p_shape_b); ~Area2Pair2DSW(); diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index 9306fea70c..f78a487e27 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -104,31 +104,17 @@ void Body2DSW::set_active(bool p_active) { } active = p_active; - if (!p_active) { - if (get_space()) { - get_space()->body_remove_from_active_list(&active_list); - } - } else { + + if (active) { if (mode == PhysicsServer2D::BODY_MODE_STATIC) { - return; //static bodies can't become active - } - if (get_space()) { + // Static bodies can't be active. + active = false; + } else if (get_space()) { get_space()->body_add_to_active_list(&active_list); } - - //still_time=0; - } - /* - if (!space) - return; - - for(int i=0;i<get_shape_count();i++) { - Shape &s=shapes[i]; - if (s.bpid>0) { - get_space()->get_broadphase()->set_active(s.bpid,active); - } + } else if (get_space()) { + get_space()->body_remove_from_active_list(&active_list); } -*/ } void Body2DSW::set_param(PhysicsServer2D::BodyParameter p_param, real_t p_value) { @@ -370,13 +356,6 @@ void Body2DSW::set_space(Space2DSW *p_space) { if (active) { get_space()->body_add_to_active_list(&active_list); } - /* - _update_queries(); - if (is_active()) { - active=false; - set_active(true); - } - */ } first_integration = false; diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp index da70ac7d4b..ff31825b83 100644 --- a/servers/physics_2d/body_pair_2d_sw.cpp +++ b/servers/physics_2d/body_pair_2d_sw.cpp @@ -87,10 +87,13 @@ void BodyPair2DSW::_contact_added_callback(const Vector2 &p_point_A, const Vecto int least_deep = -1; real_t min_depth = 1e10; + const Transform2D &transform_A = A->get_transform(); + const Transform2D &transform_B = B->get_transform(); + for (int i = 0; i <= contact_count; i++) { Contact &c = (i == contact_count) ? contact : contacts[i]; - Vector2 global_A = A->get_transform().basis_xform(c.local_A); - Vector2 global_B = B->get_transform().basis_xform(c.local_B) + offset_B; + Vector2 global_A = transform_A.basis_xform(c.local_A); + Vector2 global_B = transform_B.basis_xform(c.local_B) + offset_B; Vector2 axis = global_A - global_B; real_t depth = axis.dot(c.normal); @@ -124,6 +127,9 @@ void BodyPair2DSW::_validate_contacts() { real_t max_separation = space->get_contact_max_separation(); real_t max_separation2 = max_separation * max_separation; + const Transform2D &transform_A = A->get_transform(); + const Transform2D &transform_B = B->get_transform(); + for (int i = 0; i < contact_count; i++) { Contact &c = contacts[i]; @@ -134,8 +140,8 @@ void BodyPair2DSW::_validate_contacts() { } else { c.reused = false; - Vector2 global_A = A->get_transform().basis_xform(c.local_A); - Vector2 global_B = B->get_transform().basis_xform(c.local_B) + offset_B; + Vector2 global_A = transform_A.basis_xform(c.local_A); + Vector2 global_B = transform_B.basis_xform(c.local_B) + offset_B; Vector2 axis = global_A - global_B; real_t depth = axis.dot(c.normal); @@ -220,14 +226,16 @@ real_t combine_friction(Body2DSW *A, Body2DSW *B) { } bool BodyPair2DSW::setup(real_t p_step) { - //cannot collide + dynamic_A = (A->get_mode() > PhysicsServer2D::BODY_MODE_KINEMATIC); + dynamic_B = (B->get_mode() > PhysicsServer2D::BODY_MODE_KINEMATIC); + if (!A->test_collision_mask(B) || A->has_exception(B->get_self()) || B->has_exception(A->get_self())) { collided = false; return false; } - bool report_contacts_only = false; - if ((A->get_mode() <= PhysicsServer2D::BODY_MODE_KINEMATIC) && (B->get_mode() <= PhysicsServer2D::BODY_MODE_KINEMATIC)) { + report_contacts_only = false; + if (!dynamic_A && !dynamic_B) { if ((A->get_max_contacts_reported() > 0) || (B->get_max_contacts_reported() > 0)) { report_contacts_only = true; } else { @@ -246,12 +254,12 @@ bool BodyPair2DSW::setup(real_t p_step) { _validate_contacts(); - Vector2 offset_A = A->get_transform().get_origin(); + const Vector2 &offset_A = A->get_transform().get_origin(); Transform2D xform_Au = A->get_transform().untranslated(); Transform2D xform_A = xform_Au * A->get_shape_transform(shape_A); Transform2D xform_Bu = B->get_transform(); - xform_Bu.elements[2] -= A->get_transform().get_origin(); + xform_Bu.elements[2] -= offset_A; Transform2D xform_B = xform_Bu * B->get_shape_transform(shape_B); Shape2DSW *shape_A_ptr = A->get_shape(shape_A); @@ -272,13 +280,13 @@ bool BodyPair2DSW::setup(real_t p_step) { if (!collided) { //test ccd (currently just a raycast) - if (A->get_continuous_collision_detection_mode() == PhysicsServer2D::CCD_MODE_CAST_RAY && A->get_mode() > PhysicsServer2D::BODY_MODE_KINEMATIC) { + if (A->get_continuous_collision_detection_mode() == PhysicsServer2D::CCD_MODE_CAST_RAY && dynamic_A) { if (_test_ccd(p_step, A, shape_A, xform_A, B, shape_B, xform_B)) { collided = true; } } - if (B->get_continuous_collision_detection_mode() == PhysicsServer2D::CCD_MODE_CAST_RAY && B->get_mode() > PhysicsServer2D::BODY_MODE_KINEMATIC) { + if (B->get_continuous_collision_detection_mode() == PhysicsServer2D::CCD_MODE_CAST_RAY && dynamic_B) { if (_test_ccd(p_step, B, shape_B, xform_B, A, shape_A, xform_A, true)) { collided = true; } @@ -338,9 +346,21 @@ bool BodyPair2DSW::setup(real_t p_step) { } } + return true; +} + +bool BodyPair2DSW::pre_solve(real_t p_step) { + if (!collided || oneway_disabled) { + return false; + } + real_t max_penetration = space->get_contact_max_allowed_penetration(); real_t bias = 0.3; + + Shape2DSW *shape_A_ptr = A->get_shape(shape_A); + Shape2DSW *shape_B_ptr = B->get_shape(shape_B); + if (shape_A_ptr->get_custom_bias() || shape_B_ptr->get_custom_bias()) { if (shape_A_ptr->get_custom_bias() == 0) { bias = shape_B_ptr->get_custom_bias(); @@ -351,21 +371,23 @@ bool BodyPair2DSW::setup(real_t p_step) { } } - cc = 0; - real_t inv_dt = 1.0 / p_step; bool do_process = false; + const Vector2 &offset_A = A->get_transform().get_origin(); + const Transform2D &transform_A = A->get_transform(); + const Transform2D &transform_B = B->get_transform(); + for (int i = 0; i < contact_count; i++) { Contact &c = contacts[i]; - c.active = false; - Vector2 global_A = xform_Au.xform(c.local_A); - Vector2 global_B = xform_Bu.xform(c.local_B); + Vector2 global_A = transform_A.basis_xform(c.local_A); + Vector2 global_B = transform_B.basis_xform(c.local_B) + offset_B; - real_t depth = c.normal.dot(global_A - global_B); + Vector2 axis = global_A - global_B; + real_t depth = axis.dot(c.normal); if (depth <= 0 || !c.reused) { continue; @@ -396,8 +418,6 @@ bool BodyPair2DSW::setup(real_t p_step) { continue; } - c.active = true; - // Precompute normal mass, tangent mass, and bias. real_t rnA = c.rA.dot(c.normal); real_t rnB = c.rB.dot(c.normal); @@ -421,8 +441,12 @@ bool BodyPair2DSW::setup(real_t p_step) { // Apply normal + friction impulse Vector2 P = c.acc_normal_impulse * c.normal + c.acc_tangent_impulse * tangent; - A->apply_impulse(-P, c.rA); - B->apply_impulse(P, c.rB); + if (dynamic_A) { + A->apply_impulse(-P, c.rA); + } + if (dynamic_B) { + B->apply_impulse(P, c.rB); + } } #endif @@ -434,6 +458,7 @@ bool BodyPair2DSW::setup(real_t p_step) { c.bounce = c.bounce * dv.dot(c.normal); } + c.active = true; do_process = true; } @@ -441,13 +466,12 @@ bool BodyPair2DSW::setup(real_t p_step) { } void BodyPair2DSW::solve(real_t p_step) { - if (!collided) { + if (!collided || oneway_disabled) { return; } for (int i = 0; i < contact_count; ++i) { Contact &c = contacts[i]; - cc++; if (!c.active) { continue; @@ -474,8 +498,12 @@ void BodyPair2DSW::solve(real_t p_step) { Vector2 jb = c.normal * (c.acc_bias_impulse - jbnOld); - A->apply_bias_impulse(-jb, c.rA); - B->apply_bias_impulse(jb, c.rB); + if (dynamic_A) { + A->apply_bias_impulse(-jb, c.rA); + } + if (dynamic_B) { + B->apply_bias_impulse(jb, c.rB); + } real_t jn = -(c.bounce + vn) * c.mass_normal; real_t jnOld = c.acc_normal_impulse; @@ -490,8 +518,12 @@ void BodyPair2DSW::solve(real_t p_step) { Vector2 j = c.normal * (c.acc_normal_impulse - jnOld) + tangent * (c.acc_tangent_impulse - jtOld); - A->apply_impulse(-j, c.rA); - B->apply_impulse(j, c.rB); + if (dynamic_A) { + A->apply_impulse(-j, c.rA); + } + if (dynamic_B) { + B->apply_impulse(j, c.rB); + } } } @@ -504,9 +536,6 @@ BodyPair2DSW::BodyPair2DSW(Body2DSW *p_A, int p_shape_A, Body2DSW *p_B, int p_sh space = A->get_space(); A->add_constraint(this, 0); B->add_constraint(this, 1); - contact_count = 0; - collided = false; - oneway_disabled = false; } BodyPair2DSW::~BodyPair2DSW() { diff --git a/servers/physics_2d/body_pair_2d_sw.h b/servers/physics_2d/body_pair_2d_sw.h index 31ab9b9017..4b42b44c92 100644 --- a/servers/physics_2d/body_pair_2d_sw.h +++ b/servers/physics_2d/body_pair_2d_sw.h @@ -44,13 +44,16 @@ class BodyPair2DSW : public Constraint2DSW { Body2DSW *B; }; - Body2DSW *_arr[2]; + Body2DSW *_arr[2] = { nullptr, nullptr }; }; - int shape_A; - int shape_B; + int shape_A = 0; + int shape_B = 0; - Space2DSW *space; + bool dynamic_A = false; + bool dynamic_B = false; + + Space2DSW *space = nullptr; struct Contact { Vector2 position; @@ -73,10 +76,10 @@ class BodyPair2DSW : public Constraint2DSW { Vector2 sep_axis; Contact contacts[MAX_CONTACTS]; - int contact_count; - bool collided; - bool oneway_disabled; - int cc; + int contact_count = 0; + bool collided = false; + bool oneway_disabled = false; + bool report_contacts_only = false; bool _test_ccd(real_t p_step, Body2DSW *p_A, int p_shape_A, const Transform2D &p_xform_A, Body2DSW *p_B, int p_shape_B, const Transform2D &p_xform_B, bool p_swap_result = false); void _validate_contacts(); @@ -84,8 +87,9 @@ class BodyPair2DSW : public Constraint2DSW { _FORCE_INLINE_ void _contact_added_callback(const Vector2 &p_point_A, const Vector2 &p_point_B); public: - bool setup(real_t p_step); - void solve(real_t p_step); + virtual bool setup(real_t p_step) override; + virtual bool pre_solve(real_t p_step) override; + virtual void solve(real_t p_step) override; BodyPair2DSW(Body2DSW *p_A, int p_shape_A, Body2DSW *p_B, int p_shape_B); ~BodyPair2DSW(); diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h index 2db3961f41..c395e59694 100644 --- a/servers/physics_2d/collision_object_2d_sw.h +++ b/servers/physics_2d/collision_object_2d_sw.h @@ -143,8 +143,8 @@ public: return shapes[p_index].metadata; } - _FORCE_INLINE_ Transform2D get_transform() const { return transform; } - _FORCE_INLINE_ Transform2D get_inv_transform() const { return inv_transform; } + _FORCE_INLINE_ const Transform2D &get_transform() const { return transform; } + _FORCE_INLINE_ const Transform2D &get_inv_transform() const { return inv_transform; } _FORCE_INLINE_ Space2DSW *get_space() const { return space; } void set_shape_as_disabled(int p_idx, bool p_disabled); diff --git a/servers/physics_2d/constraint_2d_sw.h b/servers/physics_2d/constraint_2d_sw.h index b724deb48e..5e8dfbe570 100644 --- a/servers/physics_2d/constraint_2d_sw.h +++ b/servers/physics_2d/constraint_2d_sw.h @@ -63,6 +63,7 @@ public: _FORCE_INLINE_ bool is_disabled_collisions_between_bodies() const { return disabled_collisions_between_bodies; } virtual bool setup(real_t p_step) = 0; + virtual bool pre_solve(real_t p_step) = 0; virtual void solve(real_t p_step) = 0; virtual ~Constraint2DSW() {} diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp index 20d4b9aa1a..eaec582f9b 100644 --- a/servers/physics_2d/joints_2d_sw.cpp +++ b/servers/physics_2d/joints_2d_sw.cpp @@ -97,7 +97,10 @@ normal_relative_velocity(Body2DSW *a, Body2DSW *b, Vector2 rA, Vector2 rB, Vecto } bool PinJoint2DSW::setup(real_t p_step) { - if ((A->get_mode() <= PhysicsServer2D::BODY_MODE_KINEMATIC) && (B->get_mode() <= PhysicsServer2D::BODY_MODE_KINEMATIC)) { + dynamic_A = (A->get_mode() > PhysicsServer2D::BODY_MODE_KINEMATIC); + dynamic_B = (B->get_mode() > PhysicsServer2D::BODY_MODE_KINEMATIC); + + if (!dynamic_A && !dynamic_B) { return false; } @@ -148,12 +151,6 @@ bool PinJoint2DSW::setup(real_t p_step) { bias = delta * -(get_bias() == 0 ? space->get_constraint_bias() : get_bias()) * (1.0 / p_step); - // apply accumulated impulse - A->apply_impulse(-P, rA); - if (B) { - B->apply_impulse(P, rB); - } - return true; } @@ -161,6 +158,18 @@ inline Vector2 custom_cross(const Vector2 &p_vec, real_t p_other) { return Vector2(p_other * p_vec.y, -p_other * p_vec.x); } +bool PinJoint2DSW::pre_solve(real_t p_step) { + // Apply accumulated impulse. + if (dynamic_A) { + A->apply_impulse(-P, rA); + } + if (B && dynamic_B) { + B->apply_impulse(P, rB); + } + + return true; +} + void PinJoint2DSW::solve(real_t p_step) { // compute relative velocity Vector2 vA = A->get_linear_velocity() - custom_cross(rA, A->get_angular_velocity()); @@ -174,8 +183,10 @@ void PinJoint2DSW::solve(real_t p_step) { Vector2 impulse = M.basis_xform(bias - rel_vel - Vector2(softness, softness) * P); - A->apply_impulse(-impulse, rA); - if (B) { + if (dynamic_A) { + A->apply_impulse(-impulse, rA); + } + if (B && dynamic_B) { B->apply_impulse(impulse, rB); } @@ -262,14 +273,19 @@ mult_k(const Vector2 &vr, const Vector2 &k1, const Vector2 &k2) { } bool GrooveJoint2DSW::setup(real_t p_step) { - if ((A->get_mode() <= PhysicsServer2D::BODY_MODE_KINEMATIC) && (B->get_mode() <= PhysicsServer2D::BODY_MODE_KINEMATIC)) { + dynamic_A = (A->get_mode() > PhysicsServer2D::BODY_MODE_KINEMATIC); + dynamic_B = (B->get_mode() > PhysicsServer2D::BODY_MODE_KINEMATIC); + + if (!dynamic_A && !dynamic_B) { return false; } + Space2DSW *space = A->get_space(); + ERR_FAIL_COND_V(!space, false); + // calculate endpoints in worldspace Vector2 ta = A->get_transform().xform(A_groove_1); Vector2 tb = A->get_transform().xform(A_groove_2); - Space2DSW *space = A->get_space(); // calculate axis Vector2 n = -(tb - ta).orthogonal().normalized(); @@ -308,14 +324,22 @@ bool GrooveJoint2DSW::setup(real_t p_step) { real_t _b = get_bias(); gbias = (delta * -(_b == 0 ? space->get_constraint_bias() : _b) * (1.0 / p_step)).clamped(get_max_bias()); - // apply accumulated impulse - A->apply_impulse(-jn_acc, rA); - B->apply_impulse(jn_acc, rB); - correct = true; return true; } +bool GrooveJoint2DSW::pre_solve(real_t p_step) { + // Apply accumulated impulse. + if (dynamic_A) { + A->apply_impulse(-jn_acc, rA); + } + if (dynamic_B) { + B->apply_impulse(jn_acc, rB); + } + + return true; +} + void GrooveJoint2DSW::solve(real_t p_step) { // compute impulse Vector2 vr = relative_velocity(A, B, rA, rB); @@ -328,8 +352,12 @@ void GrooveJoint2DSW::solve(real_t p_step) { j = jn_acc - jOld; - A->apply_impulse(-j, rA); - B->apply_impulse(j, rB); + if (dynamic_A) { + A->apply_impulse(-j, rA); + } + if (dynamic_B) { + B->apply_impulse(j, rB); + } } GrooveJoint2DSW::GrooveJoint2DSW(const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, Body2DSW *p_body_a, Body2DSW *p_body_b) : @@ -351,7 +379,10 @@ GrooveJoint2DSW::GrooveJoint2DSW(const Vector2 &p_a_groove1, const Vector2 &p_a_ ////////////////////////////////////////////// bool DampedSpringJoint2DSW::setup(real_t p_step) { - if ((A->get_mode() <= PhysicsServer2D::BODY_MODE_KINEMATIC) && (B->get_mode() <= PhysicsServer2D::BODY_MODE_KINEMATIC)) { + dynamic_A = (A->get_mode() > PhysicsServer2D::BODY_MODE_KINEMATIC); + dynamic_B = (B->get_mode() > PhysicsServer2D::BODY_MODE_KINEMATIC); + + if (!dynamic_A && !dynamic_B) { return false; } @@ -373,12 +404,21 @@ bool DampedSpringJoint2DSW::setup(real_t p_step) { target_vrn = 0.0f; v_coef = 1.0f - Math::exp(-damping * (p_step)*k); - // apply spring force + // Calculate spring force. real_t f_spring = (rest_length - dist) * stiffness; - Vector2 j = n * f_spring * (p_step); + j = n * f_spring * (p_step); - A->apply_impulse(-j, rA); - B->apply_impulse(j, rB); + return true; +} + +bool DampedSpringJoint2DSW::pre_solve(real_t p_step) { + // Apply spring force. + if (dynamic_A) { + A->apply_impulse(-j, rA); + } + if (dynamic_B) { + B->apply_impulse(j, rB); + } return true; } @@ -393,8 +433,12 @@ void DampedSpringJoint2DSW::solve(real_t p_step) { target_vrn = vrn + v_damp; Vector2 j = n * v_damp * n_mass; - A->apply_impulse(-j, rA); - B->apply_impulse(j, rB); + if (dynamic_A) { + A->apply_impulse(-j, rA); + } + if (dynamic_B) { + B->apply_impulse(j, rB); + } } void DampedSpringJoint2DSW::set_param(PhysicsServer2D::DampedSpringParam p_param, real_t p_value) { diff --git a/servers/physics_2d/joints_2d_sw.h b/servers/physics_2d/joints_2d_sw.h index 628de972ae..ccc5c585a0 100644 --- a/servers/physics_2d/joints_2d_sw.h +++ b/servers/physics_2d/joints_2d_sw.h @@ -39,6 +39,10 @@ class Joint2DSW : public Constraint2DSW { real_t bias; real_t max_bias; +protected: + bool dynamic_A = false; + bool dynamic_B = false; + public: _FORCE_INLINE_ void set_max_force(real_t p_force) { max_force = p_force; } _FORCE_INLINE_ real_t get_max_force() const { return max_force; } @@ -49,8 +53,9 @@ public: _FORCE_INLINE_ void set_max_bias(real_t p_bias) { max_bias = p_bias; } _FORCE_INLINE_ real_t get_max_bias() const { return max_bias; } - virtual bool setup(real_t p_step) { return false; } - virtual void solve(real_t p_step) {} + virtual bool setup(real_t p_step) override { return false; } + virtual bool pre_solve(real_t p_step) override { return false; } + virtual void solve(real_t p_step) override {} void copy_settings_from(Joint2DSW *p_joint); @@ -90,10 +95,11 @@ class PinJoint2DSW : public Joint2DSW { real_t softness; public: - virtual PhysicsServer2D::JointType get_type() const { return PhysicsServer2D::JOINT_TYPE_PIN; } + virtual PhysicsServer2D::JointType get_type() const override { return PhysicsServer2D::JOINT_TYPE_PIN; } - virtual bool setup(real_t p_step); - virtual void solve(real_t p_step); + virtual bool setup(real_t p_step) override; + virtual bool pre_solve(real_t p_step) override; + virtual void solve(real_t p_step) override; void set_param(PhysicsServer2D::PinJointParam p_param, real_t p_value); real_t get_param(PhysicsServer2D::PinJointParam p_param) const; @@ -126,10 +132,11 @@ class GrooveJoint2DSW : public Joint2DSW { bool correct; public: - virtual PhysicsServer2D::JointType get_type() const { return PhysicsServer2D::JOINT_TYPE_GROOVE; } + virtual PhysicsServer2D::JointType get_type() const override { return PhysicsServer2D::JOINT_TYPE_GROOVE; } - virtual bool setup(real_t p_step); - virtual void solve(real_t p_step); + virtual bool setup(real_t p_step) override; + virtual bool pre_solve(real_t p_step) override; + virtual void solve(real_t p_step) override; GrooveJoint2DSW(const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, Body2DSW *p_body_a, Body2DSW *p_body_b); }; @@ -153,15 +160,17 @@ class DampedSpringJoint2DSW : public Joint2DSW { Vector2 rA, rB; Vector2 n; + Vector2 j; real_t n_mass; real_t target_vrn; real_t v_coef; public: - virtual PhysicsServer2D::JointType get_type() const { return PhysicsServer2D::JOINT_TYPE_DAMPED_SPRING; } + virtual PhysicsServer2D::JointType get_type() const override { return PhysicsServer2D::JOINT_TYPE_DAMPED_SPRING; } - virtual bool setup(real_t p_step); - virtual void solve(real_t p_step); + virtual bool setup(real_t p_step) override; + virtual bool pre_solve(real_t p_step) override; + virtual void solve(real_t p_step) override; void set_param(PhysicsServer2D::DampedSpringParam p_param, real_t p_value); real_t get_param(PhysicsServer2D::DampedSpringParam p_param) const; diff --git a/servers/physics_2d/step_2d_sw.cpp b/servers/physics_2d/step_2d_sw.cpp index 406d750776..b8cb4cddc5 100644 --- a/servers/physics_2d/step_2d_sw.cpp +++ b/servers/physics_2d/step_2d_sw.cpp @@ -29,45 +29,59 @@ /*************************************************************************/ #include "step_2d_sw.h" + #include "core/os/os.h" #define BODY_ISLAND_COUNT_RESERVE 128 #define BODY_ISLAND_SIZE_RESERVE 512 #define ISLAND_COUNT_RESERVE 128 #define ISLAND_SIZE_RESERVE 512 +#define CONSTRAINT_COUNT_RESERVE 1024 void Step2DSW::_populate_island(Body2DSW *p_body, LocalVector<Body2DSW *> &p_body_island, LocalVector<Constraint2DSW *> &p_constraint_island) { p_body->set_island_step(_step); - p_body_island.push_back(p_body); - // Faster with reversed iterations. - for (const List<Pair<Constraint2DSW *, int>>::Element *E = p_body->get_constraint_list().back(); E; E = E->prev()) { - Constraint2DSW *c = (Constraint2DSW *)E->get().first; - if (c->get_island_step() == _step) { - continue; //already processed + if (p_body->get_mode() > PhysicsServer2D::BODY_MODE_KINEMATIC) { + // Only dynamic bodies are tested for activation. + p_body_island.push_back(p_body); + } + + for (const List<Pair<Constraint2DSW *, int>>::Element *E = p_body->get_constraint_list().front(); E; E = E->next()) { + Constraint2DSW *constraint = (Constraint2DSW *)E->get().first; + if (constraint->get_island_step() == _step) { + continue; // Already processed. } - c->set_island_step(_step); - p_constraint_island.push_back(c); + constraint->set_island_step(_step); + p_constraint_island.push_back(constraint); + all_constraints.push_back(constraint); - for (int i = 0; i < c->get_body_count(); i++) { + for (int i = 0; i < constraint->get_body_count(); i++) { if (i == E->get().second) { continue; } - Body2DSW *b = c->get_body_ptr()[i]; - if (b->get_island_step() == _step || b->get_mode() == PhysicsServer2D::BODY_MODE_STATIC || b->get_mode() == PhysicsServer2D::BODY_MODE_KINEMATIC) { - continue; //no go + Body2DSW *other_body = constraint->get_body_ptr()[i]; + if (other_body->get_island_step() == _step) { + continue; // Already processed. + } + if (other_body->get_mode() == PhysicsServer2D::BODY_MODE_STATIC) { + continue; // Static bodies don't connect islands. } - _populate_island(c->get_body_ptr()[i], p_body_island, p_constraint_island); + _populate_island(other_body, p_body_island, p_constraint_island); } } } -void Step2DSW::_setup_island(LocalVector<Constraint2DSW *> &p_constraint_island, real_t p_delta) { +void Step2DSW::_setup_contraint(uint32_t p_constraint_index, void *p_userdata) { + Constraint2DSW *constraint = all_constraints[p_constraint_index]; + constraint->setup(delta); +} + +void Step2DSW::_pre_solve_island(LocalVector<Constraint2DSW *> &p_constraint_island) const { uint32_t constraint_count = p_constraint_island.size(); uint32_t valid_constraint_count = 0; for (uint32_t constraint_index = 0; constraint_index < constraint_count; ++constraint_index) { Constraint2DSW *constraint = p_constraint_island[constraint_index]; - if (p_constraint_island[constraint_index]->setup(p_delta)) { + if (p_constraint_island[constraint_index]->pre_solve(delta)) { // Keep this constraint for solving. p_constraint_island[valid_constraint_count++] = constraint; } @@ -75,27 +89,25 @@ void Step2DSW::_setup_island(LocalVector<Constraint2DSW *> &p_constraint_island, p_constraint_island.resize(valid_constraint_count); } -void Step2DSW::_solve_island(LocalVector<Constraint2DSW *> &p_constraint_island, int p_iterations, real_t p_delta) { - for (int i = 0; i < p_iterations; i++) { - uint32_t constraint_count = p_constraint_island.size(); +void Step2DSW::_solve_island(uint32_t p_island_index, void *p_userdata) const { + const LocalVector<Constraint2DSW *> &constraint_island = constraint_islands[p_island_index]; + + for (int i = 0; i < iterations; i++) { + uint32_t constraint_count = constraint_island.size(); for (uint32_t constraint_index = 0; constraint_index < constraint_count; ++constraint_index) { - p_constraint_island[constraint_index]->solve(p_delta); + constraint_island[constraint_index]->solve(delta); } } } -void Step2DSW::_check_suspend(const LocalVector<Body2DSW *> &p_body_island, real_t p_delta) { +void Step2DSW::_check_suspend(LocalVector<Body2DSW *> &p_body_island) const { bool can_sleep = true; uint32_t body_count = p_body_island.size(); for (uint32_t body_index = 0; body_index < body_count; ++body_index) { Body2DSW *body = p_body_island[body_index]; - if (body->get_mode() == PhysicsServer2D::BODY_MODE_STATIC || body->get_mode() == PhysicsServer2D::BODY_MODE_KINEMATIC) { - continue; // Ignore for static. - } - - if (!body->sleep_test(p_delta)) { + if (!body->sleep_test(delta)) { can_sleep = false; } } @@ -104,10 +116,6 @@ void Step2DSW::_check_suspend(const LocalVector<Body2DSW *> &p_body_island, real for (uint32_t body_index = 0; body_index < body_count; ++body_index) { Body2DSW *body = p_body_island[body_index]; - if (body->get_mode() == PhysicsServer2D::BODY_MODE_STATIC || body->get_mode() == PhysicsServer2D::BODY_MODE_KINEMATIC) { - continue; // Ignore for static. - } - bool active = body->is_active(); if (active == can_sleep) { @@ -121,6 +129,9 @@ void Step2DSW::step(Space2DSW *p_space, real_t p_delta, int p_iterations) { p_space->setup(); //update inertias, etc + iterations = p_iterations; + delta = p_delta; + const SelfList<Body2DSW>::List *body_list = &p_space->get_active_body_list(); /* INTEGRATE FORCES */ @@ -145,12 +156,39 @@ void Step2DSW::step(Space2DSW *p_space, real_t p_delta, int p_iterations) { profile_begtime = profile_endtime; } - /* GENERATE CONSTRAINT ISLANDS */ + /* GENERATE CONSTRAINT ISLANDS FOR MOVING AREAS */ + + uint32_t island_count = 0; + + const SelfList<Area2DSW>::List &aml = p_space->get_moved_area_list(); + + while (aml.first()) { + for (const Set<Constraint2DSW *>::Element *E = aml.first()->self()->get_constraints().front(); E; E = E->next()) { + Constraint2DSW *constraint = E->get(); + if (constraint->get_island_step() == _step) { + continue; + } + constraint->set_island_step(_step); + + // Each constraint can be on a separate island for areas as there's no solving phase. + ++island_count; + if (constraint_islands.size() < island_count) { + constraint_islands.resize(island_count); + } + LocalVector<Constraint2DSW *> &constraint_island = constraint_islands[island_count - 1]; + constraint_island.clear(); + + all_constraints.push_back(constraint); + constraint_island.push_back(constraint); + } + p_space->area_remove_from_moved_list((SelfList<Area2DSW> *)aml.first()); //faster to remove here + } + + /* GENERATE CONSTRAINT ISLANDS FOR ACTIVE RIGID BODIES */ b = body_list->first(); uint32_t body_island_count = 0; - uint32_t island_count = 0; while (b) { Body2DSW *body = b->self(); @@ -174,7 +212,9 @@ void Step2DSW::step(Space2DSW *p_space, real_t p_delta, int p_iterations) { _populate_island(body, body_island, constraint_island); - body_islands.push_back(body_island); + if (body_island.is_empty()) { + --body_island_count; + } if (constraint_island.is_empty()) { --island_count; @@ -185,37 +225,16 @@ void Step2DSW::step(Space2DSW *p_space, real_t p_delta, int p_iterations) { p_space->set_island_count((int)island_count); - const SelfList<Area2DSW>::List &aml = p_space->get_moved_area_list(); - - while (aml.first()) { - for (const Set<Constraint2DSW *>::Element *E = aml.first()->self()->get_constraints().front(); E; E = E->next()) { - Constraint2DSW *c = E->get(); - if (c->get_island_step() == _step) { - continue; - } - c->set_island_step(_step); - ++island_count; - if (constraint_islands.size() < island_count) { - constraint_islands.resize(island_count); - } - LocalVector<Constraint2DSW *> &constraint_island = constraint_islands[island_count - 1]; - constraint_island.clear(); - constraint_island.push_back(c); - } - p_space->area_remove_from_moved_list((SelfList<Area2DSW> *)aml.first()); //faster to remove here - } - { //profile profile_endtime = OS::get_singleton()->get_ticks_usec(); p_space->set_elapsed_time(Space2DSW::ELAPSED_TIME_GENERATE_ISLANDS, profile_endtime - profile_begtime); profile_begtime = profile_endtime; } - /* SETUP CONSTRAINT ISLANDS */ + /* SETUP CONSTRAINTS / PROCESS COLLISIONS */ - for (uint32_t island_index = 0; island_index < island_count; ++island_index) { - _setup_island(constraint_islands[island_index], p_delta); - } + uint32_t total_contraint_count = all_constraints.size(); + work_pool.do_work(total_contraint_count, this, &Step2DSW::_setup_contraint, nullptr); { //profile profile_endtime = OS::get_singleton()->get_ticks_usec(); @@ -223,10 +242,21 @@ void Step2DSW::step(Space2DSW *p_space, real_t p_delta, int p_iterations) { profile_begtime = profile_endtime; } - /* SOLVE CONSTRAINT ISLANDS */ + /* PRE-SOLVE CONSTRAINT ISLANDS */ + // Warning: This doesn't run on threads, because it involves thread-unsafe processing. for (uint32_t island_index = 0; island_index < island_count; ++island_index) { - _solve_island(constraint_islands[island_index], p_iterations, p_delta); + _pre_solve_island(constraint_islands[island_index]); + } + + /* SOLVE CONSTRAINT ISLANDS */ + + // Warning: _solve_island modifies the constraint islands for optimization purpose, + // their content is not reliable after these calls and shouldn't be used anymore. + if (island_count > 1) { + work_pool.do_work(island_count, this, &Step2DSW::_solve_island, nullptr); + } else if (island_count > 0) { + _solve_island(0); } { //profile @@ -247,7 +277,7 @@ void Step2DSW::step(Space2DSW *p_space, real_t p_delta, int p_iterations) { /* SLEEP / WAKE UP ISLANDS */ for (uint32_t island_index = 0; island_index < body_island_count; ++island_index) { - _check_suspend(body_islands[island_index], p_delta); + _check_suspend(body_islands[island_index]); } { //profile @@ -256,6 +286,8 @@ void Step2DSW::step(Space2DSW *p_space, real_t p_delta, int p_iterations) { //profile_begtime=profile_endtime; } + all_constraints.clear(); + p_space->update(); p_space->unlock(); _step++; @@ -266,4 +298,11 @@ Step2DSW::Step2DSW() { body_islands.reserve(BODY_ISLAND_COUNT_RESERVE); constraint_islands.reserve(ISLAND_COUNT_RESERVE); + all_constraints.reserve(CONSTRAINT_COUNT_RESERVE); + + work_pool.init(); +} + +Step2DSW::~Step2DSW() { + work_pool.finish(); } diff --git a/servers/physics_2d/step_2d_sw.h b/servers/physics_2d/step_2d_sw.h index 5af4a36f52..c51fd73a79 100644 --- a/servers/physics_2d/step_2d_sw.h +++ b/servers/physics_2d/step_2d_sw.h @@ -34,21 +34,30 @@ #include "space_2d_sw.h" #include "core/templates/local_vector.h" +#include "core/templates/thread_work_pool.h" class Step2DSW { uint64_t _step; + int iterations = 0; + real_t delta = 0.0; + + ThreadWorkPool work_pool; + LocalVector<LocalVector<Body2DSW *>> body_islands; LocalVector<LocalVector<Constraint2DSW *>> constraint_islands; + LocalVector<Constraint2DSW *> all_constraints; void _populate_island(Body2DSW *p_body, LocalVector<Body2DSW *> &p_body_island, LocalVector<Constraint2DSW *> &p_constraint_island); - void _setup_island(LocalVector<Constraint2DSW *> &p_constraint_island, real_t p_delta); - void _solve_island(LocalVector<Constraint2DSW *> &p_constraint_island, int p_iterations, real_t p_delta); - void _check_suspend(const LocalVector<Body2DSW *> &p_body_island, real_t p_delta); + void _setup_contraint(uint32_t p_constraint_index, void *p_userdata = nullptr); + void _pre_solve_island(LocalVector<Constraint2DSW *> &p_constraint_island) const; + void _solve_island(uint32_t p_island_index, void *p_userdata = nullptr) const; + void _check_suspend(LocalVector<Body2DSW *> &p_body_island) const; public: void step(Space2DSW *p_space, real_t p_delta, int p_iterations); Step2DSW(); + ~Step2DSW(); }; #endif // STEP_2D_SW_H diff --git a/servers/physics_3d/area_pair_3d_sw.cpp b/servers/physics_3d/area_pair_3d_sw.cpp index 4de5f1ba47..2073df7dee 100644 --- a/servers/physics_3d/area_pair_3d_sw.cpp +++ b/servers/physics_3d/area_pair_3d_sw.cpp @@ -40,31 +40,48 @@ bool AreaPair3DSW::setup(real_t p_step) { result = true; } + process_collision = false; if (result != colliding) { - if (result) { - if (area->get_space_override_mode() != PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED) { - body->add_area(area); - } - if (area->has_monitor_callback()) { - area->add_body_to_query(body, body_shape, area_shape); - } - - } else { - if (area->get_space_override_mode() != PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED) { - body->remove_area(area); - } - if (area->has_monitor_callback()) { - area->remove_body_from_query(body, body_shape, area_shape); - } + if (area->get_space_override_mode() != PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED) { + process_collision = true; + } else if (area->has_monitor_callback()) { + process_collision = true; } colliding = result; } - return false; //never do any post solving + return process_collision; +} + +bool AreaPair3DSW::pre_solve(real_t p_step) { + if (!process_collision) { + return false; + } + + if (colliding) { + if (area->get_space_override_mode() != PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED) { + body->add_area(area); + } + + if (area->has_monitor_callback()) { + area->add_body_to_query(body, body_shape, area_shape); + } + } else { + if (area->get_space_override_mode() != PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED) { + body->remove_area(area); + } + + if (area->has_monitor_callback()) { + area->remove_body_from_query(body, body_shape, area_shape); + } + } + + return false; // Never do any post solving. } void AreaPair3DSW::solve(real_t p_step) { + // Nothing to do. } AreaPair3DSW::AreaPair3DSW(Body3DSW *p_body, int p_body_shape, Area3DSW *p_area, int p_area_shape) { @@ -72,7 +89,6 @@ AreaPair3DSW::AreaPair3DSW(Body3DSW *p_body, int p_body_shape, Area3DSW *p_area, area = p_area; body_shape = p_body_shape; area_shape = p_area_shape; - colliding = false; body->add_constraint(this, 0); area->add_constraint(this); if (p_body->get_mode() == PhysicsServer3D::BODY_MODE_KINEMATIC) { @@ -103,33 +119,48 @@ bool Area2Pair3DSW::setup(real_t p_step) { result = true; } + process_collision = false; if (result != colliding) { - if (result) { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { - area_b->add_area_to_query(area_a, shape_a, shape_b); - } - - if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { - area_a->add_area_to_query(area_b, shape_b, shape_a); - } - - } else { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { - area_b->remove_area_from_query(area_a, shape_a, shape_b); - } - - if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { - area_a->remove_area_from_query(area_b, shape_b, shape_a); - } + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + process_collision = true; + } else if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { + process_collision = true; } colliding = result; } - return false; //never do any post solving + return process_collision; +} + +bool Area2Pair3DSW::pre_solve(real_t p_step) { + if (!process_collision) { + return false; + } + + if (colliding) { + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + area_b->add_area_to_query(area_a, shape_a, shape_b); + } + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { + area_a->add_area_to_query(area_b, shape_b, shape_a); + } + } else { + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + area_b->remove_area_from_query(area_a, shape_a, shape_b); + } + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { + area_a->remove_area_from_query(area_b, shape_b, shape_a); + } + } + + return false; // Never do any post solving. } void Area2Pair3DSW::solve(real_t p_step) { + // Nothing to do. } Area2Pair3DSW::Area2Pair3DSW(Area3DSW *p_area_a, int p_shape_a, Area3DSW *p_area_b, int p_shape_b) { @@ -137,7 +168,6 @@ Area2Pair3DSW::Area2Pair3DSW(Area3DSW *p_area_a, int p_shape_a, Area3DSW *p_area area_b = p_area_b; shape_a = p_shape_a; shape_b = p_shape_b; - colliding = false; area_a->add_constraint(this); area_b->add_constraint(this); } diff --git a/servers/physics_3d/area_pair_3d_sw.h b/servers/physics_3d/area_pair_3d_sw.h index fbdaa25cbb..596d893082 100644 --- a/servers/physics_3d/area_pair_3d_sw.h +++ b/servers/physics_3d/area_pair_3d_sw.h @@ -40,11 +40,13 @@ class AreaPair3DSW : public Constraint3DSW { Area3DSW *area; int body_shape; int area_shape; - bool colliding; + bool colliding = false; + bool process_collision = false; public: - bool setup(real_t p_step); - void solve(real_t p_step); + virtual bool setup(real_t p_step) override; + virtual bool pre_solve(real_t p_step) override; + virtual void solve(real_t p_step) override; AreaPair3DSW(Body3DSW *p_body, int p_body_shape, Area3DSW *p_area, int p_area_shape); ~AreaPair3DSW(); @@ -55,11 +57,13 @@ class Area2Pair3DSW : public Constraint3DSW { Area3DSW *area_b; int shape_a; int shape_b; - bool colliding; + bool colliding = false; + bool process_collision = false; public: - bool setup(real_t p_step); - void solve(real_t p_step); + virtual bool setup(real_t p_step) override; + virtual bool pre_solve(real_t p_step) override; + virtual void solve(real_t p_step) override; Area2Pair3DSW(Area3DSW *p_area_a, int p_shape_a, Area3DSW *p_area_b, int p_shape_b); ~Area2Pair3DSW(); diff --git a/servers/physics_3d/body_3d_sw.cpp b/servers/physics_3d/body_3d_sw.cpp index d54345821d..4357c474e4 100644 --- a/servers/physics_3d/body_3d_sw.cpp +++ b/servers/physics_3d/body_3d_sw.cpp @@ -145,31 +145,17 @@ void Body3DSW::set_active(bool p_active) { } active = p_active; - if (!p_active) { - if (get_space()) { - get_space()->body_remove_from_active_list(&active_list); - } - } else { + + if (active) { if (mode == PhysicsServer3D::BODY_MODE_STATIC) { - return; //static bodies can't become active - } - if (get_space()) { + // Static bodies can't be active. + active = false; + } else if (get_space()) { get_space()->body_add_to_active_list(&active_list); } - - //still_time=0; + } else if (get_space()) { + get_space()->body_remove_from_active_list(&active_list); } - /* - if (!space) - return; - - for(int i=0;i<get_shape_count();i++) { - Shape &s=shapes[i]; - if (s.bpid>0) { - get_space()->get_broadphase()->set_active(s.bpid,active); - } - } -*/ } void Body3DSW::set_param(PhysicsServer3D::BodyParameter p_param, real_t p_value) { @@ -392,13 +378,6 @@ void Body3DSW::set_space(Space3DSW *p_space) { if (active) { get_space()->body_add_to_active_list(&active_list); } - /* - _update_queries(); - if (is_active()) { - active=false; - set_active(true); - } - */ } first_integration = true; diff --git a/servers/physics_3d/body_pair_3d_sw.cpp b/servers/physics_3d/body_pair_3d_sw.cpp index 28c854466f..cdb3da665e 100644 --- a/servers/physics_3d/body_pair_3d_sw.cpp +++ b/servers/physics_3d/body_pair_3d_sw.cpp @@ -212,14 +212,16 @@ real_t combine_friction(Body3DSW *A, Body3DSW *B) { } bool BodyPair3DSW::setup(real_t p_step) { - //cannot collide + dynamic_A = (A->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC); + dynamic_B = (B->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC); + if (!A->test_collision_mask(B) || A->has_exception(B->get_self()) || B->has_exception(A->get_self())) { collided = false; return false; } - bool report_contacts_only = false; - if ((A->get_mode() <= PhysicsServer3D::BODY_MODE_KINEMATIC) && (B->get_mode() <= PhysicsServer3D::BODY_MODE_KINEMATIC)) { + report_contacts_only = false; + if (!dynamic_A && !dynamic_B) { if ((A->get_max_contacts_reported() > 0) || (B->get_max_contacts_reported() > 0)) { report_contacts_only = true; } else { @@ -237,7 +239,7 @@ bool BodyPair3DSW::setup(real_t p_step) { validate_contacts(); - Vector3 offset_A = A->get_transform().get_origin(); + const Vector3 &offset_A = A->get_transform().get_origin(); Transform xform_Au = Transform(A->get_transform().basis, Vector3()); Transform xform_A = xform_Au * A->get_shape_transform(shape_A); @@ -248,27 +250,37 @@ bool BodyPair3DSW::setup(real_t p_step) { Shape3DSW *shape_A_ptr = A->get_shape(shape_A); Shape3DSW *shape_B_ptr = B->get_shape(shape_B); - bool collided = CollisionSolver3DSW::solve_static(shape_A_ptr, xform_A, shape_B_ptr, xform_B, _contact_added_callback, this, &sep_axis); - this->collided = collided; + collided = CollisionSolver3DSW::solve_static(shape_A_ptr, xform_A, shape_B_ptr, xform_B, _contact_added_callback, this, &sep_axis); if (!collided) { //test ccd (currently just a raycast) - if (A->is_continuous_collision_detection_enabled() && A->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC && B->get_mode() <= PhysicsServer3D::BODY_MODE_KINEMATIC) { + if (A->is_continuous_collision_detection_enabled() && dynamic_A && !dynamic_B) { _test_ccd(p_step, A, shape_A, xform_A, B, shape_B, xform_B); } - if (B->is_continuous_collision_detection_enabled() && B->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC && A->get_mode() <= PhysicsServer3D::BODY_MODE_KINEMATIC) { + if (B->is_continuous_collision_detection_enabled() && dynamic_B && !dynamic_A) { _test_ccd(p_step, B, shape_B, xform_B, A, shape_A, xform_A); } return false; } + return true; +} + +bool BodyPair3DSW::pre_solve(real_t p_step) { + if (!collided) { + return false; + } + real_t max_penetration = space->get_contact_max_allowed_penetration(); real_t bias = (real_t)0.3; + Shape3DSW *shape_A_ptr = A->get_shape(shape_A); + Shape3DSW *shape_B_ptr = B->get_shape(shape_B); + if (shape_A_ptr->get_custom_bias() || shape_B_ptr->get_custom_bias()) { if (shape_A_ptr->get_custom_bias() == 0) { bias = shape_B_ptr->get_custom_bias(); @@ -283,22 +295,26 @@ bool BodyPair3DSW::setup(real_t p_step) { bool do_process = false; + const Basis &basis_A = A->get_transform().basis; + const Basis &basis_B = B->get_transform().basis; + for (int i = 0; i < contact_count; i++) { Contact &c = contacts[i]; c.active = false; - Vector3 global_A = xform_Au.xform(c.local_A); - Vector3 global_B = xform_Bu.xform(c.local_B); + Vector3 global_A = basis_A.xform(c.local_A); + Vector3 global_B = basis_B.xform(c.local_B) + offset_B; - real_t depth = c.normal.dot(global_A - global_B); + Vector3 axis = global_A - global_B; + real_t depth = axis.dot(c.normal); if (depth <= 0) { continue; } #ifdef DEBUG_ENABLED - if (space->is_debugging_contacts()) { + const Vector3 &offset_A = A->get_transform().get_origin(); space->add_debug_contact(global_A + offset_A); space->add_debug_contact(global_B + offset_A); } @@ -338,8 +354,12 @@ bool BodyPair3DSW::setup(real_t p_step) { c.depth = depth; Vector3 j_vec = c.normal * c.acc_normal_impulse + c.acc_tangent_impulse; - A->apply_impulse(-j_vec, c.rA + A->get_center_of_mass()); - B->apply_impulse(j_vec, c.rB + B->get_center_of_mass()); + if (dynamic_A) { + A->apply_impulse(-j_vec, c.rA + A->get_center_of_mass()); + } + if (dynamic_B) { + B->apply_impulse(j_vec, c.rB + B->get_center_of_mass()); + } c.acc_bias_impulse = 0; c.acc_bias_impulse_center_of_mass = 0; @@ -361,6 +381,8 @@ void BodyPair3DSW::solve(real_t p_step) { return; } + const real_t max_bias_av = MAX_BIAS_ROTATION / p_step; + for (int i = 0; i < contact_count; i++) { Contact &c = contacts[i]; if (!c.active) { @@ -384,8 +406,12 @@ void BodyPair3DSW::solve(real_t p_step) { Vector3 jb = c.normal * (c.acc_bias_impulse - jbnOld); - A->apply_bias_impulse(-jb, c.rA + A->get_center_of_mass(), MAX_BIAS_ROTATION / p_step); - B->apply_bias_impulse(jb, c.rB + B->get_center_of_mass(), MAX_BIAS_ROTATION / p_step); + if (dynamic_A) { + A->apply_bias_impulse(-jb, c.rA + A->get_center_of_mass(), max_bias_av); + } + if (dynamic_B) { + B->apply_bias_impulse(jb, c.rB + B->get_center_of_mass(), max_bias_av); + } crbA = A->get_biased_angular_velocity().cross(c.rA); crbB = B->get_biased_angular_velocity().cross(c.rB); @@ -400,8 +426,12 @@ void BodyPair3DSW::solve(real_t p_step) { Vector3 jb_com = c.normal * (c.acc_bias_impulse_center_of_mass - jbnOld_com); - A->apply_bias_impulse(-jb_com, A->get_center_of_mass(), 0.0f); - B->apply_bias_impulse(jb_com, B->get_center_of_mass(), 0.0f); + if (dynamic_A) { + A->apply_bias_impulse(-jb_com, A->get_center_of_mass(), 0.0f); + } + if (dynamic_B) { + B->apply_bias_impulse(jb_com, B->get_center_of_mass(), 0.0f); + } } c.active = true; @@ -421,8 +451,12 @@ void BodyPair3DSW::solve(real_t p_step) { Vector3 j = c.normal * (c.acc_normal_impulse - jnOld); - A->apply_impulse(-j, c.rA + A->get_center_of_mass()); - B->apply_impulse(j, c.rB + B->get_center_of_mass()); + if (dynamic_A) { + A->apply_impulse(-j, c.rA + A->get_center_of_mass()); + } + if (dynamic_B) { + B->apply_impulse(j, c.rB + B->get_center_of_mass()); + } c.active = true; } @@ -464,8 +498,12 @@ void BodyPair3DSW::solve(real_t p_step) { jt = c.acc_tangent_impulse - jtOld; - A->apply_impulse(-jt, c.rA + A->get_center_of_mass()); - B->apply_impulse(jt, c.rB + B->get_center_of_mass()); + if (dynamic_A) { + A->apply_impulse(-jt, c.rA + A->get_center_of_mass()); + } + if (dynamic_B) { + B->apply_impulse(jt, c.rB + B->get_center_of_mass()); + } c.active = true; } @@ -481,8 +519,6 @@ BodyPair3DSW::BodyPair3DSW(Body3DSW *p_A, int p_shape_A, Body3DSW *p_B, int p_sh space = A->get_space(); A->add_constraint(this, 0); B->add_constraint(this, 1); - contact_count = 0; - collided = false; } BodyPair3DSW::~BodyPair3DSW() { @@ -564,6 +600,8 @@ void BodySoftBodyPair3DSW::validate_contacts() { } bool BodySoftBodyPair3DSW::setup(real_t p_step) { + body_dynamic = (body->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC); + if (!body->test_collision_mask(soft_body) || body->has_exception(soft_body->get_self()) || soft_body->has_exception(body->get_self())) { collided = false; return false; @@ -585,12 +623,22 @@ bool BodySoftBodyPair3DSW::setup(real_t p_step) { Shape3DSW *shape_A_ptr = body->get_shape(body_shape); Shape3DSW *shape_B_ptr = soft_body->get_shape(0); - bool collided = CollisionSolver3DSW::solve_static(shape_A_ptr, xform_A, shape_B_ptr, xform_B, _contact_added_callback, this, &sep_axis); - this->collided = collided; + collided = CollisionSolver3DSW::solve_static(shape_A_ptr, xform_A, shape_B_ptr, xform_B, _contact_added_callback, this, &sep_axis); + + return collided; +} + +bool BodySoftBodyPair3DSW::pre_solve(real_t p_step) { + if (!collided) { + return false; + } real_t max_penetration = space->get_contact_max_allowed_penetration(); real_t bias = (real_t)0.3; + + Shape3DSW *shape_A_ptr = body->get_shape(body_shape); + if (shape_A_ptr->get_custom_bias()) { bias = shape_A_ptr->get_custom_bias(); } @@ -599,6 +647,8 @@ bool BodySoftBodyPair3DSW::setup(real_t p_step) { bool do_process = false; + const Transform &transform_A = body->get_transform(); + uint32_t contact_count = contacts.size(); for (uint32_t contact_index = 0; contact_index < contact_count; ++contact_index) { Contact &c = contacts[contact_index]; @@ -609,10 +659,10 @@ bool BodySoftBodyPair3DSW::setup(real_t p_step) { continue; } - Vector3 global_A = xform_Au.xform(c.local_A); + Vector3 global_A = transform_A.xform(c.local_A); Vector3 global_B = soft_body->get_node_position(c.index_B) + c.local_B; - - real_t depth = c.normal.dot(global_A - global_B); + Vector3 axis = global_A - global_B; + real_t depth = axis.dot(c.normal); if (depth <= 0) { continue; @@ -629,7 +679,7 @@ bool BodySoftBodyPair3DSW::setup(real_t p_step) { } #endif - c.rA = global_A - xform_Au.origin - body->get_center_of_mass(); + c.rA = global_A - transform_A.origin - body->get_center_of_mass(); c.rB = global_B; if (body->can_report_contacts()) { @@ -637,7 +687,7 @@ bool BodySoftBodyPair3DSW::setup(real_t p_step) { body->add_contact(global_A, -c.normal, depth, body_shape, global_B, 0, soft_body->get_instance_id(), soft_body->get_self(), crA); } - if (body->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC) { + if (body_dynamic) { body->set_active(true); } @@ -651,7 +701,9 @@ bool BodySoftBodyPair3DSW::setup(real_t p_step) { c.depth = depth; Vector3 j_vec = c.normal * c.acc_normal_impulse + c.acc_tangent_impulse; - body->apply_impulse(-j_vec, c.rA + body->get_center_of_mass()); + if (body_dynamic) { + body->apply_impulse(-j_vec, c.rA + body->get_center_of_mass()); + } soft_body->apply_node_impulse(c.index_B, j_vec); c.acc_bias_impulse = 0; c.acc_bias_impulse_center_of_mass = 0; @@ -675,6 +727,8 @@ void BodySoftBodyPair3DSW::solve(real_t p_step) { return; } + const real_t max_bias_av = MAX_BIAS_ROTATION / p_step; + uint32_t contact_count = contacts.size(); for (uint32_t contact_index = 0; contact_index < contact_count; ++contact_index) { Contact &c = contacts[contact_index]; @@ -697,7 +751,9 @@ void BodySoftBodyPair3DSW::solve(real_t p_step) { Vector3 jb = c.normal * (c.acc_bias_impulse - jbnOld); - body->apply_bias_impulse(-jb, c.rA + body->get_center_of_mass(), MAX_BIAS_ROTATION / p_step); + if (body_dynamic) { + body->apply_bias_impulse(-jb, c.rA + body->get_center_of_mass(), max_bias_av); + } soft_body->apply_node_bias_impulse(c.index_B, jb); crbA = body->get_biased_angular_velocity().cross(c.rA); @@ -712,7 +768,9 @@ void BodySoftBodyPair3DSW::solve(real_t p_step) { Vector3 jb_com = c.normal * (c.acc_bias_impulse_center_of_mass - jbnOld_com); - body->apply_bias_impulse(-jb_com, body->get_center_of_mass(), 0.0f); + if (body_dynamic) { + body->apply_bias_impulse(-jb_com, body->get_center_of_mass(), 0.0f); + } soft_body->apply_node_bias_impulse(c.index_B, jb_com); } @@ -732,7 +790,9 @@ void BodySoftBodyPair3DSW::solve(real_t p_step) { Vector3 j = c.normal * (c.acc_normal_impulse - jnOld); - body->apply_impulse(-j, c.rA + body->get_center_of_mass()); + if (body_dynamic) { + body->apply_impulse(-j, c.rA + body->get_center_of_mass()); + } soft_body->apply_node_impulse(c.index_B, j); c.active = true; @@ -773,7 +833,9 @@ void BodySoftBodyPair3DSW::solve(real_t p_step) { jt = c.acc_tangent_impulse - jtOld; - body->apply_impulse(-jt, c.rA + body->get_center_of_mass()); + if (body_dynamic) { + body->apply_impulse(-jt, c.rA + body->get_center_of_mass()); + } soft_body->apply_node_impulse(c.index_B, jt); c.active = true; @@ -781,7 +843,8 @@ void BodySoftBodyPair3DSW::solve(real_t p_step) { } } -BodySoftBodyPair3DSW::BodySoftBodyPair3DSW(Body3DSW *p_A, int p_shape_A, SoftBody3DSW *p_B) { +BodySoftBodyPair3DSW::BodySoftBodyPair3DSW(Body3DSW *p_A, int p_shape_A, SoftBody3DSW *p_B) : + BodyContact3DSW(&body, 1) { body = p_A; soft_body = p_B; body_shape = p_shape_A; diff --git a/servers/physics_3d/body_pair_3d_sw.h b/servers/physics_3d/body_pair_3d_sw.h index 74dddfa6aa..3f425ba2d7 100644 --- a/servers/physics_3d/body_pair_3d_sw.h +++ b/servers/physics_3d/body_pair_3d_sw.h @@ -57,9 +57,9 @@ protected: }; Vector3 sep_axis; - bool collided; + bool collided = false; - Space3DSW *space; + Space3DSW *space = nullptr; BodyContact3DSW(Body3DSW **p_body_ptr = nullptr, int p_body_count = 0) : Constraint3DSW(p_body_ptr, p_body_count) { @@ -77,16 +77,21 @@ class BodyPair3DSW : public BodyContact3DSW { Body3DSW *B; }; - Body3DSW *_arr[2]; + Body3DSW *_arr[2] = { nullptr, nullptr }; }; - int shape_A; - int shape_B; + int shape_A = 0; + int shape_B = 0; + + bool dynamic_A = false; + bool dynamic_B = false; + + bool report_contacts_only = false; Vector3 offset_B; //use local A coordinates to avoid numerical issues on collision detection Contact contacts[MAX_CONTACTS]; - int contact_count; + int contact_count = 0; static void _contact_added_callback(const Vector3 &p_point_A, int p_index_A, const Vector3 &p_point_B, int p_index_B, void *p_userdata); @@ -96,18 +101,21 @@ class BodyPair3DSW : public BodyContact3DSW { bool _test_ccd(real_t p_step, Body3DSW *p_A, int p_shape_A, const Transform &p_xform_A, Body3DSW *p_B, int p_shape_B, const Transform &p_xform_B); public: - bool setup(real_t p_step); - void solve(real_t p_step); + virtual bool setup(real_t p_step) override; + virtual bool pre_solve(real_t p_step) override; + virtual void solve(real_t p_step) override; BodyPair3DSW(Body3DSW *p_A, int p_shape_A, Body3DSW *p_B, int p_shape_B); ~BodyPair3DSW(); }; class BodySoftBodyPair3DSW : public BodyContact3DSW { - Body3DSW *body; - SoftBody3DSW *soft_body; + Body3DSW *body = nullptr; + SoftBody3DSW *soft_body = nullptr; - int body_shape; + int body_shape = 0; + + bool body_dynamic = false; LocalVector<Contact> contacts; @@ -118,8 +126,12 @@ class BodySoftBodyPair3DSW : public BodyContact3DSW { void validate_contacts(); public: - bool setup(real_t p_step); - void solve(real_t p_step); + virtual bool setup(real_t p_step) override; + virtual bool pre_solve(real_t p_step) override; + virtual void solve(real_t p_step) override; + + virtual SoftBody3DSW *get_soft_body_ptr(int p_index) const override { return soft_body; } + virtual int get_soft_body_count() const override { return 1; } BodySoftBodyPair3DSW(Body3DSW *p_A, int p_shape_A, SoftBody3DSW *p_B); ~BodySoftBodyPair3DSW(); diff --git a/servers/physics_3d/constraint_3d_sw.h b/servers/physics_3d/constraint_3d_sw.h index 16a31e167d..7b44726ef5 100644 --- a/servers/physics_3d/constraint_3d_sw.h +++ b/servers/physics_3d/constraint_3d_sw.h @@ -31,7 +31,8 @@ #ifndef CONSTRAINT_SW_H #define CONSTRAINT_SW_H -#include "body_3d_sw.h" +class Body3DSW; +class SoftBody3DSW; class Constraint3DSW { Body3DSW **_body_ptr; @@ -61,6 +62,9 @@ public: _FORCE_INLINE_ Body3DSW **get_body_ptr() const { return _body_ptr; } _FORCE_INLINE_ int get_body_count() const { return _body_count; } + virtual SoftBody3DSW *get_soft_body_ptr(int p_index) const { return nullptr; } + virtual int get_soft_body_count() const { return 0; } + _FORCE_INLINE_ void set_priority(int p_priority) { priority = p_priority; } _FORCE_INLINE_ int get_priority() const { return priority; } @@ -68,6 +72,7 @@ public: _FORCE_INLINE_ bool is_disabled_collisions_between_bodies() const { return disabled_collisions_between_bodies; } virtual bool setup(real_t p_step) = 0; + virtual bool pre_solve(real_t p_step) = 0; virtual void solve(real_t p_step) = 0; virtual ~Constraint3DSW() {} diff --git a/servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp b/servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp index 167f797bfe..e9efddf165 100644 --- a/servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp @@ -109,7 +109,10 @@ ConeTwistJoint3DSW::ConeTwistJoint3DSW(Body3DSW *rbA, Body3DSW *rbB, const Trans } bool ConeTwistJoint3DSW::setup(real_t p_timestep) { - if ((A->get_mode() <= PhysicsServer3D::BODY_MODE_KINEMATIC) && (B->get_mode() <= PhysicsServer3D::BODY_MODE_KINEMATIC)) { + dynamic_A = (A->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC); + dynamic_B = (B->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC); + + if (!dynamic_A && !dynamic_B) { return false; } @@ -265,8 +268,12 @@ void ConeTwistJoint3DSW::solve(real_t p_timestep) { real_t impulse = depth * tau / p_timestep * jacDiagABInv - rel_vel * jacDiagABInv; m_appliedImpulse += impulse; Vector3 impulse_vector = normal * impulse; - A->apply_impulse(impulse_vector, pivotAInW - A->get_transform().origin); - B->apply_impulse(-impulse_vector, pivotBInW - B->get_transform().origin); + if (dynamic_A) { + A->apply_impulse(impulse_vector, pivotAInW - A->get_transform().origin); + } + if (dynamic_B) { + B->apply_impulse(-impulse_vector, pivotBInW - B->get_transform().origin); + } } } @@ -287,8 +294,12 @@ void ConeTwistJoint3DSW::solve(real_t p_timestep) { Vector3 impulse = m_swingAxis * impulseMag; - A->apply_torque_impulse(impulse); - B->apply_torque_impulse(-impulse); + if (dynamic_A) { + A->apply_torque_impulse(impulse); + } + if (dynamic_B) { + B->apply_torque_impulse(-impulse); + } } // solve twist limit @@ -303,8 +314,12 @@ void ConeTwistJoint3DSW::solve(real_t p_timestep) { Vector3 impulse = m_twistAxis * impulseMag; - A->apply_torque_impulse(impulse); - B->apply_torque_impulse(-impulse); + if (dynamic_A) { + A->apply_torque_impulse(impulse); + } + if (dynamic_B) { + B->apply_torque_impulse(-impulse); + } } } } diff --git a/servers/physics_3d/joints/cone_twist_joint_3d_sw.h b/servers/physics_3d/joints/cone_twist_joint_3d_sw.h index 4e4d4e7f0c..b871ea50db 100644 --- a/servers/physics_3d/joints/cone_twist_joint_3d_sw.h +++ b/servers/physics_3d/joints/cone_twist_joint_3d_sw.h @@ -102,10 +102,10 @@ public: bool m_solveSwingLimit; public: - virtual PhysicsServer3D::JointType get_type() const { return PhysicsServer3D::JOINT_TYPE_CONE_TWIST; } + virtual PhysicsServer3D::JointType get_type() const override { return PhysicsServer3D::JOINT_TYPE_CONE_TWIST; } - virtual bool setup(real_t p_timestep); - virtual void solve(real_t p_timestep); + virtual bool setup(real_t p_step) override; + virtual void solve(real_t p_step) override; ConeTwistJoint3DSW(Body3DSW *rbA, Body3DSW *rbB, const Transform &rbAFrame, const Transform &rbBFrame); diff --git a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp index a86e8b4e76..7c504764a7 100644 --- a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp @@ -82,7 +82,7 @@ int G6DOFRotationalLimitMotor3DSW::testLimitValue(real_t test_value) { real_t G6DOFRotationalLimitMotor3DSW::solveAngularLimits( real_t timeStep, Vector3 &axis, real_t jacDiagABInv, - Body3DSW *body0, Body3DSW *body1) { + Body3DSW *body0, Body3DSW *body1, bool p_body0_dynamic, bool p_body1_dynamic) { if (!needApplyTorques()) { return 0.0f; } @@ -138,8 +138,10 @@ real_t G6DOFRotationalLimitMotor3DSW::solveAngularLimits( Vector3 motorImp = clippedMotorImpulse * axis; - body0->apply_torque_impulse(motorImp); - if (body1) { + if (p_body0_dynamic) { + body0->apply_torque_impulse(motorImp); + } + if (body1 && p_body1_dynamic) { body1->apply_torque_impulse(-motorImp); } @@ -154,6 +156,7 @@ real_t G6DOFTranslationalLimitMotor3DSW::solveLinearAxis( real_t jacDiagABInv, Body3DSW *body1, const Vector3 &pointInA, Body3DSW *body2, const Vector3 &pointInB, + bool p_body1_dynamic, bool p_body2_dynamic, int limit_index, const Vector3 &axis_normal_on_a, const Vector3 &anchorPos) { @@ -205,8 +208,12 @@ real_t G6DOFTranslationalLimitMotor3DSW::solveLinearAxis( normalImpulse = m_accumulatedImpulse[limit_index] - oldNormalImpulse; Vector3 impulse_vector = axis_normal_on_a * normalImpulse; - body1->apply_impulse(impulse_vector, rel_pos1); - body2->apply_impulse(-impulse_vector, rel_pos2); + if (p_body1_dynamic) { + body1->apply_impulse(impulse_vector, rel_pos1); + } + if (p_body2_dynamic) { + body2->apply_impulse(-impulse_vector, rel_pos2); + } return normalImpulse; } @@ -303,7 +310,10 @@ bool Generic6DOFJoint3DSW::testAngularLimitMotor(int axis_index) { } bool Generic6DOFJoint3DSW::setup(real_t p_timestep) { - if ((A->get_mode() <= PhysicsServer3D::BODY_MODE_KINEMATIC) && (B->get_mode() <= PhysicsServer3D::BODY_MODE_KINEMATIC)) { + dynamic_A = (A->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC); + dynamic_B = (B->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC); + + if (!dynamic_A && !dynamic_B) { return false; } @@ -384,6 +394,7 @@ void Generic6DOFJoint3DSW::solve(real_t p_timestep) { jacDiagABInv, A, pointInA, B, pointInB, + dynamic_A, dynamic_B, i, linear_axis, m_AnchorPos); } } @@ -398,7 +409,7 @@ void Generic6DOFJoint3DSW::solve(real_t p_timestep) { angularJacDiagABInv = real_t(1.) / m_jacAng[i].getDiagonal(); - m_angularLimits[i].solveAngularLimits(m_timeStep, angular_axis, angularJacDiagABInv, A, B); + m_angularLimits[i].solveAngularLimits(m_timeStep, angular_axis, angularJacDiagABInv, A, B, dynamic_A, dynamic_B); } } } diff --git a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h index d61a033231..8af76cefc2 100644 --- a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h +++ b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h @@ -120,7 +120,7 @@ public: int testLimitValue(real_t test_value); //! apply the correction impulses for two bodies - real_t solveAngularLimits(real_t timeStep, Vector3 &axis, real_t jacDiagABInv, Body3DSW *body0, Body3DSW *body1); + real_t solveAngularLimits(real_t timeStep, Vector3 &axis, real_t jacDiagABInv, Body3DSW *body0, Body3DSW *body1, bool p_body0_dynamic, bool p_body1_dynamic); }; class G6DOFTranslationalLimitMotor3DSW { @@ -166,6 +166,7 @@ public: real_t jacDiagABInv, Body3DSW *body1, const Vector3 &pointInA, Body3DSW *body2, const Vector3 &pointInB, + bool p_body1_dynamic, bool p_body2_dynamic, int limit_index, const Vector3 &axis_normal_on_a, const Vector3 &anchorPos); @@ -234,10 +235,10 @@ protected: public: Generic6DOFJoint3DSW(Body3DSW *rbA, Body3DSW *rbB, const Transform &frameInA, const Transform &frameInB, bool useLinearReferenceFrameA); - virtual PhysicsServer3D::JointType get_type() const { return PhysicsServer3D::JOINT_TYPE_6DOF; } + virtual PhysicsServer3D::JointType get_type() const override { return PhysicsServer3D::JOINT_TYPE_6DOF; } - virtual bool setup(real_t p_timestep); - virtual void solve(real_t p_timestep); + virtual bool setup(real_t p_step) override; + virtual void solve(real_t p_step) override; //! Calcs global transform of the offsets /*! diff --git a/servers/physics_3d/joints/hinge_joint_3d_sw.cpp b/servers/physics_3d/joints/hinge_joint_3d_sw.cpp index 90b82f4680..bb8858c28a 100644 --- a/servers/physics_3d/joints/hinge_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/hinge_joint_3d_sw.cpp @@ -155,7 +155,10 @@ HingeJoint3DSW::HingeJoint3DSW(Body3DSW *rbA, Body3DSW *rbB, const Vector3 &pivo } bool HingeJoint3DSW::setup(real_t p_step) { - if ((A->get_mode() <= PhysicsServer3D::BODY_MODE_KINEMATIC) && (B->get_mode() <= PhysicsServer3D::BODY_MODE_KINEMATIC)) { + dynamic_A = (A->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC); + dynamic_B = (B->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC); + + if (!dynamic_A && !dynamic_B) { return false; } @@ -279,8 +282,12 @@ void HingeJoint3DSW::solve(real_t p_step) { real_t impulse = depth * tau / p_step * jacDiagABInv - rel_vel * jacDiagABInv; m_appliedImpulse += impulse; Vector3 impulse_vector = normal * impulse; - A->apply_impulse(impulse_vector, pivotAInW - A->get_transform().origin); - B->apply_impulse(-impulse_vector, pivotBInW - B->get_transform().origin); + if (dynamic_A) { + A->apply_impulse(impulse_vector, pivotAInW - A->get_transform().origin); + } + if (dynamic_B) { + B->apply_impulse(-impulse_vector, pivotBInW - B->get_transform().origin); + } } } @@ -322,8 +329,12 @@ void HingeJoint3DSW::solve(real_t p_step) { angularError *= (real_t(1.) / denom2) * relaxation; } - A->apply_torque_impulse(-velrelOrthog + angularError); - B->apply_torque_impulse(velrelOrthog - angularError); + if (dynamic_A) { + A->apply_torque_impulse(-velrelOrthog + angularError); + } + if (dynamic_B) { + B->apply_torque_impulse(velrelOrthog - angularError); + } // solve limit if (m_solveLimit) { @@ -337,8 +348,12 @@ void HingeJoint3DSW::solve(real_t p_step) { impulseMag = m_accLimitImpulse - temp; Vector3 impulse = axisA * impulseMag * m_limitSign; - A->apply_torque_impulse(impulse); - B->apply_torque_impulse(-impulse); + if (dynamic_A) { + A->apply_torque_impulse(impulse); + } + if (dynamic_B) { + B->apply_torque_impulse(-impulse); + } } } @@ -359,8 +374,12 @@ void HingeJoint3DSW::solve(real_t p_step) { clippedMotorImpulse = clippedMotorImpulse < -m_maxMotorImpulse ? -m_maxMotorImpulse : clippedMotorImpulse; Vector3 motorImp = clippedMotorImpulse * axisA; - A->apply_torque_impulse(motorImp + angularLimit); - B->apply_torque_impulse(-motorImp - angularLimit); + if (dynamic_A) { + A->apply_torque_impulse(motorImp + angularLimit); + } + if (dynamic_B) { + B->apply_torque_impulse(-motorImp - angularLimit); + } } } } diff --git a/servers/physics_3d/joints/hinge_joint_3d_sw.h b/servers/physics_3d/joints/hinge_joint_3d_sw.h index b6117aa0bc..2100f5de44 100644 --- a/servers/physics_3d/joints/hinge_joint_3d_sw.h +++ b/servers/physics_3d/joints/hinge_joint_3d_sw.h @@ -96,10 +96,10 @@ class HingeJoint3DSW : public Joint3DSW { real_t m_appliedImpulse; public: - virtual PhysicsServer3D::JointType get_type() const { return PhysicsServer3D::JOINT_TYPE_HINGE; } + virtual PhysicsServer3D::JointType get_type() const override { return PhysicsServer3D::JOINT_TYPE_HINGE; } - virtual bool setup(real_t p_step); - virtual void solve(real_t p_step); + virtual bool setup(real_t p_step) override; + virtual void solve(real_t p_step) override; real_t get_hinge_angle(); diff --git a/servers/physics_3d/joints/pin_joint_3d_sw.cpp b/servers/physics_3d/joints/pin_joint_3d_sw.cpp index 75d87992d1..8eb84d1c2f 100644 --- a/servers/physics_3d/joints/pin_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/pin_joint_3d_sw.cpp @@ -50,7 +50,10 @@ subject to the following restrictions: #include "pin_joint_3d_sw.h" bool PinJoint3DSW::setup(real_t p_step) { - if ((A->get_mode() <= PhysicsServer3D::BODY_MODE_KINEMATIC) && (B->get_mode() <= PhysicsServer3D::BODY_MODE_KINEMATIC)) { + dynamic_A = (A->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC); + dynamic_B = (B->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC); + + if (!dynamic_A && !dynamic_B) { return false; } @@ -123,8 +126,12 @@ void PinJoint3DSW::solve(real_t p_step) { m_appliedImpulse += impulse; Vector3 impulse_vector = normal * impulse; - A->apply_impulse(impulse_vector, pivotAInW - A->get_transform().origin); - B->apply_impulse(-impulse_vector, pivotBInW - B->get_transform().origin); + if (dynamic_A) { + A->apply_impulse(impulse_vector, pivotAInW - A->get_transform().origin); + } + if (dynamic_B) { + B->apply_impulse(-impulse_vector, pivotBInW - B->get_transform().origin); + } normal[i] = 0; } diff --git a/servers/physics_3d/joints/pin_joint_3d_sw.h b/servers/physics_3d/joints/pin_joint_3d_sw.h index 1875983527..3d91452850 100644 --- a/servers/physics_3d/joints/pin_joint_3d_sw.h +++ b/servers/physics_3d/joints/pin_joint_3d_sw.h @@ -74,10 +74,10 @@ class PinJoint3DSW : public Joint3DSW { Vector3 m_pivotInB; public: - virtual PhysicsServer3D::JointType get_type() const { return PhysicsServer3D::JOINT_TYPE_PIN; } + virtual PhysicsServer3D::JointType get_type() const override { return PhysicsServer3D::JOINT_TYPE_PIN; } - virtual bool setup(real_t p_step); - virtual void solve(real_t p_step); + virtual bool setup(real_t p_step) override; + virtual void solve(real_t p_step) override; void set_param(PhysicsServer3D::PinJointParam p_param, real_t p_value); real_t get_param(PhysicsServer3D::PinJointParam p_param) const; diff --git a/servers/physics_3d/joints/slider_joint_3d_sw.cpp b/servers/physics_3d/joints/slider_joint_3d_sw.cpp index 2e1ee8e770..8bd1951311 100644 --- a/servers/physics_3d/joints/slider_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/slider_joint_3d_sw.cpp @@ -127,7 +127,10 @@ SliderJoint3DSW::SliderJoint3DSW(Body3DSW *rbA, Body3DSW *rbB, const Transform & //----------------------------------------------------------------------------- bool SliderJoint3DSW::setup(real_t p_step) { - if ((A->get_mode() <= PhysicsServer3D::BODY_MODE_KINEMATIC) && (B->get_mode() <= PhysicsServer3D::BODY_MODE_KINEMATIC)) { + dynamic_A = (A->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC); + dynamic_B = (B->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC); + + if (!dynamic_A && !dynamic_B) { return false; } @@ -200,8 +203,12 @@ void SliderJoint3DSW::solve(real_t p_step) { // calcutate and apply impulse real_t normalImpulse = softness * (restitution * depth / p_step - damping * rel_vel) * m_jacLinDiagABInv[i]; Vector3 impulse_vector = normal * normalImpulse; - A->apply_impulse(impulse_vector, m_relPosA); - B->apply_impulse(-impulse_vector, m_relPosB); + if (dynamic_A) { + A->apply_impulse(impulse_vector, m_relPosA); + } + if (dynamic_B) { + B->apply_impulse(-impulse_vector, m_relPosB); + } if (m_poweredLinMotor && (!i)) { // apply linear motor if (m_accumulatedLinMotorImpulse < m_maxLinMotorForce) { real_t desiredMotorVel = m_targetLinMotorVelocity; @@ -221,8 +228,12 @@ void SliderJoint3DSW::solve(real_t p_step) { m_accumulatedLinMotorImpulse = new_acc; // apply clamped impulse impulse_vector = normal * normalImpulse; - A->apply_impulse(impulse_vector, m_relPosA); - B->apply_impulse(-impulse_vector, m_relPosB); + if (dynamic_A) { + A->apply_impulse(impulse_vector, m_relPosA); + } + if (dynamic_B) { + B->apply_impulse(-impulse_vector, m_relPosB); + } } } } @@ -256,8 +267,12 @@ void SliderJoint3DSW::solve(real_t p_step) { angularError *= (real_t(1.) / denom2) * m_restitutionOrthoAng * m_softnessOrthoAng; } // apply impulse - A->apply_torque_impulse(-velrelOrthog + angularError); - B->apply_torque_impulse(velrelOrthog - angularError); + if (dynamic_A) { + A->apply_torque_impulse(-velrelOrthog + angularError); + } + if (dynamic_B) { + B->apply_torque_impulse(velrelOrthog - angularError); + } real_t impulseMag; //solve angular limits if (m_solveAngLim) { @@ -268,8 +283,12 @@ void SliderJoint3DSW::solve(real_t p_step) { impulseMag *= m_kAngle * m_softnessDirAng; } Vector3 impulse = axisA * impulseMag; - A->apply_torque_impulse(impulse); - B->apply_torque_impulse(-impulse); + if (dynamic_A) { + A->apply_torque_impulse(impulse); + } + if (dynamic_B) { + B->apply_torque_impulse(-impulse); + } //apply angular motor if (m_poweredAngMotor) { if (m_accumulatedAngMotorImpulse < m_maxAngMotorForce) { @@ -294,8 +313,12 @@ void SliderJoint3DSW::solve(real_t p_step) { m_accumulatedAngMotorImpulse = new_acc; // apply clamped impulse Vector3 motorImp = angImpulse * axisA; - A->apply_torque_impulse(motorImp); - B->apply_torque_impulse(-motorImp); + if (dynamic_A) { + A->apply_torque_impulse(motorImp); + } + if (dynamic_B) { + B->apply_torque_impulse(-motorImp); + } } } } // SliderJointSW::solveConstraint() diff --git a/servers/physics_3d/joints/slider_joint_3d_sw.h b/servers/physics_3d/joints/slider_joint_3d_sw.h index f52f6ace27..ef5891d0f9 100644 --- a/servers/physics_3d/joints/slider_joint_3d_sw.h +++ b/servers/physics_3d/joints/slider_joint_3d_sw.h @@ -240,10 +240,10 @@ public: void set_param(PhysicsServer3D::SliderJointParam p_param, real_t p_value); real_t get_param(PhysicsServer3D::SliderJointParam p_param) const; - bool setup(real_t p_step); - void solve(real_t p_step); + virtual bool setup(real_t p_step) override; + virtual void solve(real_t p_step) override; - virtual PhysicsServer3D::JointType get_type() const { return PhysicsServer3D::JOINT_TYPE_SLIDER; } + virtual PhysicsServer3D::JointType get_type() const override { return PhysicsServer3D::JOINT_TYPE_SLIDER; } }; #endif // SLIDER_JOINT_SW_H diff --git a/servers/physics_3d/joints_3d_sw.h b/servers/physics_3d/joints_3d_sw.h index 225a71aca9..e2514674ea 100644 --- a/servers/physics_3d/joints_3d_sw.h +++ b/servers/physics_3d/joints_3d_sw.h @@ -35,9 +35,14 @@ #include "constraint_3d_sw.h" class Joint3DSW : public Constraint3DSW { +protected: + bool dynamic_A = false; + bool dynamic_B = false; + public: - virtual bool setup(real_t p_step) { return false; } - virtual void solve(real_t p_step) {} + virtual bool setup(real_t p_step) override { return false; } + virtual bool pre_solve(real_t p_step) override { return true; } + virtual void solve(real_t p_step) override {} void copy_settings_from(Joint3DSW *p_joint) { set_self(p_joint->get_self()); diff --git a/servers/physics_3d/soft_body_3d_sw.h b/servers/physics_3d/soft_body_3d_sw.h index 6c0451ff45..98e554218b 100644 --- a/servers/physics_3d/soft_body_3d_sw.h +++ b/servers/physics_3d/soft_body_3d_sw.h @@ -106,6 +106,8 @@ class SoftBody3DSW : public CollisionObject3DSW { VSet<RID> exceptions; + uint64_t island_step = 0; + public: SoftBody3DSW(); @@ -124,6 +126,9 @@ public: _FORCE_INLINE_ bool has_exception(const RID &p_exception) const { return exceptions.has(p_exception); } _FORCE_INLINE_ const VSet<RID> &get_exceptions() const { return exceptions; } + _FORCE_INLINE_ uint64_t get_island_step() const { return island_step; } + _FORCE_INLINE_ void set_island_step(uint64_t p_step) { island_step = p_step; } + virtual void set_space(Space3DSW *p_space); void set_mesh(const Ref<Mesh> &p_mesh); diff --git a/servers/physics_3d/step_3d_sw.cpp b/servers/physics_3d/step_3d_sw.cpp index 06f3227eab..ba18bac611 100644 --- a/servers/physics_3d/step_3d_sw.cpp +++ b/servers/physics_3d/step_3d_sw.cpp @@ -37,39 +37,90 @@ #define BODY_ISLAND_SIZE_RESERVE 512 #define ISLAND_COUNT_RESERVE 128 #define ISLAND_SIZE_RESERVE 512 +#define CONSTRAINT_COUNT_RESERVE 1024 void Step3DSW::_populate_island(Body3DSW *p_body, LocalVector<Body3DSW *> &p_body_island, LocalVector<Constraint3DSW *> &p_constraint_island) { p_body->set_island_step(_step); - p_body_island.push_back(p_body); - // Faster with reversed iterations. - for (Map<Constraint3DSW *, int>::Element *E = p_body->get_constraint_map().back(); E; E = E->prev()) { - Constraint3DSW *c = (Constraint3DSW *)E->key(); - if (c->get_island_step() == _step) { - continue; //already processed + if (p_body->get_mode() > PhysicsServer3D::BODY_MODE_KINEMATIC) { + // Only dynamic bodies are tested for activation. + p_body_island.push_back(p_body); + } + + for (Map<Constraint3DSW *, int>::Element *E = p_body->get_constraint_map().front(); E; E = E->next()) { + Constraint3DSW *constraint = (Constraint3DSW *)E->key(); + if (constraint->get_island_step() == _step) { + continue; // Already processed. } - c->set_island_step(_step); - p_constraint_island.push_back(c); + constraint->set_island_step(_step); + p_constraint_island.push_back(constraint); + + all_constraints.push_back(constraint); - for (int i = 0; i < c->get_body_count(); i++) { + // Find connected rigid bodies. + for (int i = 0; i < constraint->get_body_count(); i++) { if (i == E->get()) { continue; } - Body3DSW *b = c->get_body_ptr()[i]; - if (b->get_island_step() == _step || b->get_mode() == PhysicsServer3D::BODY_MODE_STATIC || b->get_mode() == PhysicsServer3D::BODY_MODE_KINEMATIC) { - continue; //no go + Body3DSW *other_body = constraint->get_body_ptr()[i]; + if (other_body->get_island_step() == _step) { + continue; // Already processed. + } + if (other_body->get_mode() == PhysicsServer3D::BODY_MODE_STATIC) { + continue; // Static bodies don't connect islands. + } + _populate_island(other_body, p_body_island, p_constraint_island); + } + + // Find connected soft bodies. + for (int i = 0; i < constraint->get_soft_body_count(); i++) { + SoftBody3DSW *soft_body = constraint->get_soft_body_ptr(i); + if (soft_body->get_island_step() == _step) { + continue; // Already processed. } - _populate_island(c->get_body_ptr()[i], p_body_island, p_constraint_island); + _populate_island_soft_body(soft_body, p_body_island, p_constraint_island); } } } -void Step3DSW::_setup_island(LocalVector<Constraint3DSW *> &p_constraint_island, real_t p_delta) { +void Step3DSW::_populate_island_soft_body(SoftBody3DSW *p_soft_body, LocalVector<Body3DSW *> &p_body_island, LocalVector<Constraint3DSW *> &p_constraint_island) { + p_soft_body->set_island_step(_step); + + for (Set<Constraint3DSW *>::Element *E = p_soft_body->get_constraints().front(); E; E = E->next()) { + Constraint3DSW *constraint = (Constraint3DSW *)E->get(); + if (constraint->get_island_step() == _step) { + continue; // Already processed. + } + constraint->set_island_step(_step); + p_constraint_island.push_back(constraint); + + all_constraints.push_back(constraint); + + // Find connected rigid bodies. + for (int i = 0; i < constraint->get_body_count(); i++) { + Body3DSW *body = constraint->get_body_ptr()[i]; + if (body->get_island_step() == _step) { + continue; // Already processed. + } + if (body->get_mode() == PhysicsServer3D::BODY_MODE_STATIC) { + continue; // Static bodies don't connect islands. + } + _populate_island(body, p_body_island, p_constraint_island); + } + } +} + +void Step3DSW::_setup_contraint(uint32_t p_constraint_index, void *p_userdata) { + Constraint3DSW *constraint = all_constraints[p_constraint_index]; + constraint->setup(delta); +} + +void Step3DSW::_pre_solve_island(LocalVector<Constraint3DSW *> &p_constraint_island) const { uint32_t constraint_count = p_constraint_island.size(); uint32_t valid_constraint_count = 0; for (uint32_t constraint_index = 0; constraint_index < constraint_count; ++constraint_index) { Constraint3DSW *constraint = p_constraint_island[constraint_index]; - if (p_constraint_island[constraint_index]->setup(p_delta)) { + if (p_constraint_island[constraint_index]->pre_solve(delta)) { // Keep this constraint for solving. p_constraint_island[valid_constraint_count++] = constraint; } @@ -77,15 +128,17 @@ void Step3DSW::_setup_island(LocalVector<Constraint3DSW *> &p_constraint_island, p_constraint_island.resize(valid_constraint_count); } -void Step3DSW::_solve_island(LocalVector<Constraint3DSW *> &p_constraint_island, int p_iterations, real_t p_delta) { +void Step3DSW::_solve_island(uint32_t p_island_index, void *p_userdata) { + LocalVector<Constraint3DSW *> &constraint_island = constraint_islands[p_island_index]; + int current_priority = 1; - uint32_t constraint_count = p_constraint_island.size(); + uint32_t constraint_count = constraint_island.size(); while (constraint_count > 0) { - for (int i = 0; i < p_iterations; i++) { + for (int i = 0; i < iterations; i++) { // Go through all iterations. for (uint32_t constraint_index = 0; constraint_index < constraint_count; ++constraint_index) { - p_constraint_island[constraint_index]->solve(p_delta); + constraint_island[constraint_index]->solve(delta); } } @@ -93,28 +146,24 @@ void Step3DSW::_solve_island(LocalVector<Constraint3DSW *> &p_constraint_island, uint32_t priority_constraint_count = 0; ++current_priority; for (uint32_t constraint_index = 0; constraint_index < constraint_count; ++constraint_index) { - Constraint3DSW *constraint = p_constraint_island[constraint_index]; + Constraint3DSW *constraint = constraint_island[constraint_index]; if (constraint->get_priority() >= current_priority) { // Keep this constraint for the next iteration. - p_constraint_island[priority_constraint_count++] = constraint; + constraint_island[priority_constraint_count++] = constraint; } } constraint_count = priority_constraint_count; } } -void Step3DSW::_check_suspend(const LocalVector<Body3DSW *> &p_body_island, real_t p_delta) { +void Step3DSW::_check_suspend(const LocalVector<Body3DSW *> &p_body_island) const { bool can_sleep = true; uint32_t body_count = p_body_island.size(); for (uint32_t body_index = 0; body_index < body_count; ++body_index) { Body3DSW *body = p_body_island[body_index]; - if (body->get_mode() == PhysicsServer3D::BODY_MODE_STATIC || body->get_mode() == PhysicsServer3D::BODY_MODE_KINEMATIC) { - continue; // Ignore for static. - } - - if (!body->sleep_test(p_delta)) { + if (!body->sleep_test(delta)) { can_sleep = false; } } @@ -123,10 +172,6 @@ void Step3DSW::_check_suspend(const LocalVector<Body3DSW *> &p_body_island, real for (uint32_t body_index = 0; body_index < body_count; ++body_index) { Body3DSW *body = p_body_island[body_index]; - if (body->get_mode() == PhysicsServer3D::BODY_MODE_STATIC || body->get_mode() == PhysicsServer3D::BODY_MODE_KINEMATIC) { - continue; // Ignore for static. - } - bool active = body->is_active(); if (active == can_sleep) { @@ -140,6 +185,9 @@ void Step3DSW::step(Space3DSW *p_space, real_t p_delta, int p_iterations) { p_space->setup(); //update inertias, etc + iterations = p_iterations; + delta = p_delta; + const SelfList<Body3DSW>::List *body_list = &p_space->get_active_body_list(); const SelfList<SoftBody3DSW>::List *soft_body_list = &p_space->get_active_soft_body_list(); @@ -175,12 +223,39 @@ void Step3DSW::step(Space3DSW *p_space, real_t p_delta, int p_iterations) { profile_begtime = profile_endtime; } - /* GENERATE CONSTRAINT ISLANDS */ + /* GENERATE CONSTRAINT ISLANDS FOR MOVING AREAS */ + + uint32_t island_count = 0; + + const SelfList<Area3DSW>::List &aml = p_space->get_moved_area_list(); + + while (aml.first()) { + for (const Set<Constraint3DSW *>::Element *E = aml.first()->self()->get_constraints().front(); E; E = E->next()) { + Constraint3DSW *constraint = E->get(); + if (constraint->get_island_step() == _step) { + continue; + } + constraint->set_island_step(_step); + + // Each constraint can be on a separate island for areas as there's no solving phase. + ++island_count; + if (constraint_islands.size() < island_count) { + constraint_islands.resize(island_count); + } + LocalVector<Constraint3DSW *> &constraint_island = constraint_islands[island_count - 1]; + constraint_island.clear(); + + all_constraints.push_back(constraint); + constraint_island.push_back(constraint); + } + p_space->area_remove_from_moved_list((SelfList<Area3DSW> *)aml.first()); //faster to remove here + } + + /* GENERATE CONSTRAINT ISLANDS FOR ACTIVE RIGID BODIES */ b = body_list->first(); uint32_t body_island_count = 0; - uint32_t island_count = 0; while (b) { Body3DSW *body = b->self(); @@ -204,7 +279,9 @@ void Step3DSW::step(Space3DSW *p_space, real_t p_delta, int p_iterations) { _populate_island(body, body_island, constraint_island); - body_islands.push_back(body_island); + if (body_island.is_empty()) { + --body_island_count; + } if (constraint_island.is_empty()) { --island_count; @@ -213,58 +290,54 @@ void Step3DSW::step(Space3DSW *p_space, real_t p_delta, int p_iterations) { b = b->next(); } - p_space->set_island_count((int)island_count); + /* GENERATE CONSTRAINT ISLANDS FOR ACTIVE SOFT BODIES */ - const SelfList<Area3DSW>::List &aml = p_space->get_moved_area_list(); + sb = soft_body_list->first(); + while (sb) { + SoftBody3DSW *soft_body = sb->self(); - while (aml.first()) { - for (const Set<Constraint3DSW *>::Element *E = aml.first()->self()->get_constraints().front(); E; E = E->next()) { - Constraint3DSW *c = E->get(); - if (c->get_island_step() == _step) { - continue; + if (soft_body->get_island_step() != _step) { + ++body_island_count; + if (body_islands.size() < body_island_count) { + body_islands.resize(body_island_count); } - c->set_island_step(_step); + LocalVector<Body3DSW *> &body_island = body_islands[body_island_count - 1]; + body_island.clear(); + body_island.reserve(BODY_ISLAND_SIZE_RESERVE); + ++island_count; if (constraint_islands.size() < island_count) { constraint_islands.resize(island_count); } LocalVector<Constraint3DSW *> &constraint_island = constraint_islands[island_count - 1]; constraint_island.clear(); - constraint_island.push_back(c); - } - p_space->area_remove_from_moved_list((SelfList<Area3DSW> *)aml.first()); //faster to remove here - } + constraint_island.reserve(ISLAND_SIZE_RESERVE); - sb = soft_body_list->first(); - while (sb) { - for (const Set<Constraint3DSW *>::Element *E = sb->self()->get_constraints().front(); E; E = E->next()) { - Constraint3DSW *c = E->get(); - if (c->get_island_step() == _step) { - continue; + _populate_island_soft_body(soft_body, body_island, constraint_island); + + if (body_island.is_empty()) { + --body_island_count; } - c->set_island_step(_step); - ++island_count; - if (constraint_islands.size() < island_count) { - constraint_islands.resize(island_count); + + if (constraint_island.is_empty()) { + --island_count; } - LocalVector<Constraint3DSW *> &constraint_island = constraint_islands[island_count - 1]; - constraint_island.clear(); - constraint_island.push_back(c); } sb = sb->next(); } + p_space->set_island_count((int)island_count); + { //profile profile_endtime = OS::get_singleton()->get_ticks_usec(); p_space->set_elapsed_time(Space3DSW::ELAPSED_TIME_GENERATE_ISLANDS, profile_endtime - profile_begtime); profile_begtime = profile_endtime; } - /* SETUP CONSTRAINT ISLANDS */ + /* SETUP CONSTRAINTS / PROCESS COLLISIONS */ - for (uint32_t island_index = 0; island_index < island_count; ++island_index) { - _setup_island(constraint_islands[island_index], p_delta); - } + uint32_t total_contraint_count = all_constraints.size(); + work_pool.do_work(total_contraint_count, this, &Step3DSW::_setup_contraint, nullptr); { //profile profile_endtime = OS::get_singleton()->get_ticks_usec(); @@ -272,12 +345,21 @@ void Step3DSW::step(Space3DSW *p_space, real_t p_delta, int p_iterations) { profile_begtime = profile_endtime; } - /* SOLVE CONSTRAINT ISLANDS */ + /* PRE-SOLVE CONSTRAINT ISLANDS */ + // Warning: This doesn't run on threads, because it involves thread-unsafe processing. for (uint32_t island_index = 0; island_index < island_count; ++island_index) { - // Warning: _solve_island modifies the constraint islands for optimization purpose, - // their content is not reliable after these calls and shouldn't be used anymore. - _solve_island(constraint_islands[island_index], p_iterations, p_delta); + _pre_solve_island(constraint_islands[island_index]); + } + + /* SOLVE CONSTRAINT ISLANDS */ + + // Warning: _solve_island modifies the constraint islands for optimization purpose, + // their content is not reliable after these calls and shouldn't be used anymore. + if (island_count > 1) { + work_pool.do_work(island_count, this, &Step3DSW::_solve_island, nullptr); + } else if (island_count > 0) { + _solve_island(0); } { //profile @@ -298,7 +380,7 @@ void Step3DSW::step(Space3DSW *p_space, real_t p_delta, int p_iterations) { /* SLEEP / WAKE UP ISLANDS */ for (uint32_t island_index = 0; island_index < body_island_count; ++island_index) { - _check_suspend(body_islands[island_index], p_delta); + _check_suspend(body_islands[island_index]); } /* UPDATE SOFT BODY CONSTRAINTS */ @@ -315,6 +397,8 @@ void Step3DSW::step(Space3DSW *p_space, real_t p_delta, int p_iterations) { profile_begtime = profile_endtime; } + all_constraints.clear(); + p_space->update(); p_space->unlock(); _step++; @@ -325,4 +409,11 @@ Step3DSW::Step3DSW() { body_islands.reserve(BODY_ISLAND_COUNT_RESERVE); constraint_islands.reserve(ISLAND_COUNT_RESERVE); + all_constraints.reserve(CONSTRAINT_COUNT_RESERVE); + + work_pool.init(); +} + +Step3DSW::~Step3DSW() { + work_pool.finish(); } diff --git a/servers/physics_3d/step_3d_sw.h b/servers/physics_3d/step_3d_sw.h index f406c35c3a..9c60004b24 100644 --- a/servers/physics_3d/step_3d_sw.h +++ b/servers/physics_3d/step_3d_sw.h @@ -34,21 +34,31 @@ #include "space_3d_sw.h" #include "core/templates/local_vector.h" +#include "core/templates/thread_work_pool.h" class Step3DSW { uint64_t _step; + int iterations = 0; + real_t delta = 0.0; + + ThreadWorkPool work_pool; + LocalVector<LocalVector<Body3DSW *>> body_islands; LocalVector<LocalVector<Constraint3DSW *>> constraint_islands; + LocalVector<Constraint3DSW *> all_constraints; void _populate_island(Body3DSW *p_body, LocalVector<Body3DSW *> &p_body_island, LocalVector<Constraint3DSW *> &p_constraint_island); - void _setup_island(LocalVector<Constraint3DSW *> &p_constraint_island, real_t p_delta); - void _solve_island(LocalVector<Constraint3DSW *> &p_constraint_island, int p_iterations, real_t p_delta); - void _check_suspend(const LocalVector<Body3DSW *> &p_body_island, real_t p_delta); + void _populate_island_soft_body(SoftBody3DSW *p_soft_body, LocalVector<Body3DSW *> &p_body_island, LocalVector<Constraint3DSW *> &p_constraint_island); + void _setup_contraint(uint32_t p_constraint_index, void *p_userdata = nullptr); + void _pre_solve_island(LocalVector<Constraint3DSW *> &p_constraint_island) const; + void _solve_island(uint32_t p_island_index, void *p_userdata = nullptr); + void _check_suspend(const LocalVector<Body3DSW *> &p_body_island) const; public: void step(Space3DSW *p_space, real_t p_delta, int p_iterations); Step3DSW(); + ~Step3DSW(); }; #endif // STEP__SW_H diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp index ff57aa94ce..aadb7bac19 100644 --- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp @@ -1698,6 +1698,7 @@ void RenderForwardClustered::_render_uv2(const PagedArray<GeometryInstance *> &p _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(p_framebuffer), &render_list_params, 0, render_list_params.element_count); //first wireframe, for pseudo conservative } render_list_params.uv_offset = Vector2(); + render_list_params.force_wireframe = false; _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(p_framebuffer), &render_list_params, 0, render_list_params.element_count); //second regular triangles RD::get_singleton()->draw_list_end(); diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 2d4cd11f37..d7a5d1211c 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -2554,6 +2554,7 @@ void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const light_data.soft_shadow_scale = storage->light_get_param(base, RS::LIGHT_PARAM_SHADOW_BLUR); light_data.softshadow_angle = angular_diameter; + light_data.bake_mode = storage->light_get_bake_mode(base); if (angular_diameter <= 0.0) { light_data.soft_shadow_scale *= directional_shadow_quality_radius_get(); // Only use quality radius for PCF @@ -2621,6 +2622,7 @@ void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const light_data.color[1] = linear_col.g * energy; light_data.color[2] = linear_col.b * energy; light_data.specular_amount = storage->light_get_param(base, RS::LIGHT_PARAM_SPECULAR) * 2.0; + light_data.bake_mode = storage->light_get_bake_mode(base); float radius = MAX(0.001, storage->light_get_param(base, RS::LIGHT_PARAM_RANGE)); light_data.inv_radius = 1.0 / radius; diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h index b289eda58f..7600d6823e 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h @@ -497,7 +497,7 @@ private: float soft_shadow_scale; uint32_t mask; float shadow_volumetric_fog_fade; - uint32_t pad; + uint32_t bake_mode; float projector_rect[4]; }; @@ -514,7 +514,8 @@ private: uint32_t shadow_enabled; float fade_from; float fade_to; - uint32_t pad[3]; + uint32_t pad[2]; + uint32_t bake_mode; float shadow_volumetric_fog_fade; float shadow_bias[4]; float shadow_normal_bias[4]; diff --git a/servers/rendering/renderer_rd/shaders/light_data_inc.glsl b/servers/rendering/renderer_rd/shaders/light_data_inc.glsl index 46b571a5f5..2fce258cff 100644 --- a/servers/rendering/renderer_rd/shaders/light_data_inc.glsl +++ b/servers/rendering/renderer_rd/shaders/light_data_inc.glsl @@ -1,3 +1,6 @@ +#define LIGHT_BAKE_DISABLED 0 +#define LIGHT_BAKE_DYNAMIC 1 +#define LIGHT_BAKE_STATIC 2 struct LightData { //this structure needs to be as packed as possible vec3 position; @@ -23,7 +26,7 @@ struct LightData { //this structure needs to be as packed as possible float soft_shadow_scale; // scales the shadow kernel for blurrier shadows uint mask; float shadow_volumetric_fog_fade; - uint pad; + uint bake_mode; vec4 projector_rect; //projector rect in srgb decal atlas }; @@ -60,7 +63,8 @@ struct DirectionalLightData { bool shadow_enabled; float fade_from; float fade_to; - uvec3 pad; + uvec2 pad; + uint bake_mode; float shadow_volumetric_fog_fade; vec4 shadow_bias; vec4 shadow_normal_bias; diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl index 0bb16a8b29..1d67a3f1df 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl @@ -1227,6 +1227,10 @@ void main() { continue; //not masked } + if (directional_lights.data[i].bake_mode == LIGHT_BAKE_STATIC && bool(instances.data[instance_index].flags & INSTANCE_FLAGS_USE_LIGHTMAP)) { + continue; // Statically baked light and object uses lightmap, skip + } + float shadow = 1.0; #ifdef USE_SOFT_SHADOWS @@ -1676,6 +1680,10 @@ void main() { continue; //not masked } + if (omni_lights.data[light_index].bake_mode == LIGHT_BAKE_STATIC && bool(instances.data[instance_index].flags & INSTANCE_FLAGS_USE_LIGHTMAP)) { + continue; // Statically baked light and object uses lightmap, skip + } + float shadow = light_process_omni_shadow(light_index, vertex, view); shadow = blur_shadow(shadow); @@ -1749,6 +1757,10 @@ void main() { continue; //not masked } + if (spot_lights.data[light_index].bake_mode == LIGHT_BAKE_STATIC && bool(instances.data[instance_index].flags & INSTANCE_FLAGS_USE_LIGHTMAP)) { + continue; // Statically baked light and object uses lightmap, skip + } + float shadow = light_process_spot_shadow(light_index, vertex, view); shadow = blur_shadow(shadow); diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp index aee4d8712a..fcea8e4ffc 100644 --- a/servers/rendering/renderer_scene_cull.cpp +++ b/servers/rendering/renderer_scene_cull.cpp @@ -2394,7 +2394,7 @@ void RendererSceneCull::_frustum_cull(CullData &cull_data, FrustumCullResult &cu cull_result.gi_probes.push_back(RID::from_uint64(idata.instance_data_rid)); } else if (base_type == RS::INSTANCE_LIGHTMAP) { - cull_result.gi_probes.push_back(RID::from_uint64(idata.instance_data_rid)); + cull_result.lightmaps.push_back(RID::from_uint64(idata.instance_data_rid)); } else if (((1 << base_type) & RS::INSTANCE_GEOMETRY_MASK) && !(idata.flags & InstanceData::FLAG_CAST_SHADOWS_ONLY)) { bool keep = true; diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 3605dec1be..a9154603ee 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -472,8 +472,8 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint const Vector2 *src = array.ptr(); for (int i = 0; i < p_vertex_array_len; i++) { - uint16_t uv[2] = { Math::make_half_float(src[i].x), Math::make_half_float(src[i].y) }; - memcpy(&aw[p_offsets[ai] + i * p_attrib_stride], uv, 2 * 2); + float uv[2] = { src[i].x, src[i].y }; + memcpy(&aw[p_offsets[ai] + i * p_attrib_stride], uv, 2 * 4); } } break; case RS::ARRAY_CUSTOM0: diff --git a/thirdparty/oidn/core/transfer_function.cpp b/thirdparty/oidn/core/transfer_function.cpp index 487f0a9f75..ce5deca56b 100644 --- a/thirdparty/oidn/core/transfer_function.cpp +++ b/thirdparty/oidn/core/transfer_function.cpp @@ -24,10 +24,6 @@ namespace oidn { float AutoexposureNode::autoexposure(const Image& color) { assert(color.format == Format::Float3); -// -- GODOT start -- -// We don't want to mess with TTB and we don't use autoexposure, so we disable this code -#if 0 -// -- GODOT end -- constexpr float key = 0.18f; constexpr float eps = 1e-8f; @@ -42,61 +38,66 @@ namespace oidn { // Compute the average log luminance of the downsampled image using Sum = std::pair<float, int>; - Sum sum = - tbb::parallel_reduce( - tbb::blocked_range2d<int>(0, HK, 0, WK), - Sum(0.f, 0), - [&](const tbb::blocked_range2d<int>& r, Sum sum) -> Sum + // -- GODOT start -- + // Sum sum = + // tbb::parallel_reduce( + // tbb::blocked_range2d<int>(0, HK, 0, WK), + // Sum(0.f, 0), + // [&](const tbb::blocked_range2d<int>& r, Sum sum) -> Sum + // { + // // Iterate over blocks + // for (int i = r.rows().begin(); i != r.rows().end(); ++i) + // { + // for (int j = r.cols().begin(); j != r.cols().end(); ++j) + // { + + Sum sum = Sum(0.0f, 0); + + for (int i = 0; i != HK; ++i) + { + for (int j = 0; j != WK; ++j) + { + // Compute the average luminance in the current block + const int beginH = int(ptrdiff_t(i) * H / HK); + const int beginW = int(ptrdiff_t(j) * W / WK); + const int endH = int(ptrdiff_t(i+1) * H / HK); + const int endW = int(ptrdiff_t(j+1) * W / WK); + + float L = 0.f; + + for (int h = beginH; h < endH; ++h) { - // Iterate over blocks - for (int i = r.rows().begin(); i != r.rows().end(); ++i) + for (int w = beginW; w < endW; ++w) { - for (int j = r.cols().begin(); j != r.cols().end(); ++j) - { - // Compute the average luminance in the current block - const int beginH = int(ptrdiff_t(i) * H / HK); - const int beginW = int(ptrdiff_t(j) * W / WK); - const int endH = int(ptrdiff_t(i+1) * H / HK); - const int endW = int(ptrdiff_t(j+1) * W / WK); - - float L = 0.f; - - for (int h = beginH; h < endH; ++h) - { - for (int w = beginW; w < endW; ++w) - { - const float* rgb = (const float*)color.get(h, w); - - const float r = maxSafe(rgb[0], 0.f); - const float g = maxSafe(rgb[1], 0.f); - const float b = maxSafe(rgb[2], 0.f); - - L += luminance(r, g, b); - } - } - - L /= (endH - beginH) * (endW - beginW); - - // Accumulate the log luminance - if (L > eps) - { - sum.first += log2(L); - sum.second++; - } - } + const float* rgb = (const float*)color.get(h, w); + + const float r = maxSafe(rgb[0], 0.f); + const float g = maxSafe(rgb[1], 0.f); + const float b = maxSafe(rgb[2], 0.f); + + L += luminance(r, g, b); } + } - return sum; - }, - [](Sum a, Sum b) -> Sum { return Sum(a.first+b.first, a.second+b.second); }, - tbb::static_partitioner() - ); + L /= (endH - beginH) * (endW - beginW); + + // Accumulate the log luminance + if (L > eps) + { + sum.first += log2(L); + sum.second++; + } + } + } + + // return sum; + // }, + // [](Sum a, Sum b) -> Sum { return Sum(a.first+b.first, a.second+b.second); }, + // tbb::static_partitioner() + // ); + // -- GODOT end -- return (sum.second > 0) ? (key / exp2(sum.first / float(sum.second))) : 1.f; -// -- GODOT start -- -#endif - return 1.0; -// -- GODOT end -- } } // namespace oidn diff --git a/thirdparty/oidn/patches/godot-changes-c58c5216.patch b/thirdparty/oidn/patches/godot-changes-c58c5216.patch index 6a54703064..c01f00187b 100644 --- a/thirdparty/oidn/patches/godot-changes-c58c5216.patch +++ b/thirdparty/oidn/patches/godot-changes-c58c5216.patch @@ -280,28 +280,58 @@ index 8c2de09..ed8328c 100644 namespace oidn { diff --git a/core/transfer_function.cpp b/core/transfer_function.cpp -index 601f814..487f0a9 100644 +index 601f814..ce5deca 100644 --- a/core/transfer_function.cpp +++ b/core/transfer_function.cpp -@@ -24,6 +24,10 @@ namespace oidn { - float AutoexposureNode::autoexposure(const Image& color) - { - assert(color.format == Format::Float3); -+// -- GODOT start -- -+// We don't want to mess with TTB and we don't use autoexposure, so we disable this code -+#if 0 -+// -- GODOT end -- +@@ -38,16 +38,24 @@ namespace oidn { + // Compute the average log luminance of the downsampled image + using Sum = std::pair<float, int>; + +- Sum sum = +- tbb::parallel_reduce( +- tbb::blocked_range2d<int>(0, HK, 0, WK), +- Sum(0.f, 0), +- [&](const tbb::blocked_range2d<int>& r, Sum sum) -> Sum ++ // -- GODOT start -- ++ // Sum sum = ++ // tbb::parallel_reduce( ++ // tbb::blocked_range2d<int>(0, HK, 0, WK), ++ // Sum(0.f, 0), ++ // [&](const tbb::blocked_range2d<int>& r, Sum sum) -> Sum ++ // { ++ // // Iterate over blocks ++ // for (int i = r.rows().begin(); i != r.rows().end(); ++i) ++ // { ++ // for (int j = r.cols().begin(); j != r.cols().end(); ++j) ++ // { ++ ++ Sum sum = Sum(0.0f, 0); ++ ++ for (int i = 0; i != HK; ++i) + { +- // Iterate over blocks +- for (int i = r.rows().begin(); i != r.rows().end(); ++i) +- { +- for (int j = r.cols().begin(); j != r.cols().end(); ++j) ++ for (int j = 0; j != WK; ++j) + { + // Compute the average luminance in the current block + const int beginH = int(ptrdiff_t(i) * H / HK); +@@ -82,11 +90,12 @@ namespace oidn { + } + } - constexpr float key = 0.18f; - constexpr float eps = 1e-8f; -@@ -89,6 +93,10 @@ namespace oidn { - ); +- return sum; +- }, +- [](Sum a, Sum b) -> Sum { return Sum(a.first+b.first, a.second+b.second); }, +- tbb::static_partitioner() +- ); ++ // return sum; ++ // }, ++ // [](Sum a, Sum b) -> Sum { return Sum(a.first+b.first, a.second+b.second); }, ++ // tbb::static_partitioner() ++ // ); ++ // -- GODOT end -- return (sum.second > 0) ? (key / exp2(sum.first / float(sum.second))) : 1.f; -+// -- GODOT start -- -+#endif -+ return 1.0; -+// -- GODOT end -- } - - } // namespace oidn |