summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--.gitignore1
-rw-r--r--SConstruct2
-rw-r--r--compat.py29
-rw-r--r--core/array.cpp11
-rw-r--r--core/array.h6
-rw-r--r--core/bind/core_bind.cpp18
-rw-r--r--core/bind/core_bind.h5
-rw-r--r--core/error_macros.cpp3
-rw-r--r--core/io/file_access_buffered_fa.h5
-rw-r--r--core/io/file_access_compressed.cpp7
-rw-r--r--core/io/file_access_compressed.h1
-rw-r--r--core/io/file_access_encrypted.cpp6
-rw-r--r--core/io/file_access_encrypted.h1
-rw-r--r--core/io/file_access_memory.cpp4
-rw-r--r--core/io/file_access_memory.h1
-rw-r--r--core/io/file_access_network.cpp4
-rw-r--r--core/io/file_access_network.h1
-rw-r--r--core/io/file_access_pack.cpp5
-rw-r--r--core/io/file_access_pack.h1
-rw-r--r--core/io/file_access_zip.cpp5
-rw-r--r--core/io/file_access_zip.h1
-rw-r--r--core/io/http_client.cpp2
-rw-r--r--core/io/logger.cpp266
-rw-r--r--core/io/logger.h107
-rw-r--r--core/io/marshalls.cpp3
-rw-r--r--core/io/resource_import.cpp2
-rw-r--r--core/io/resource_loader.cpp2
-rw-r--r--core/os/file_access.cpp2
-rw-r--r--core/os/file_access.h1
-rw-r--r--core/os/os.cpp49
-rw-r--r--core/os/os.h30
-rw-r--r--core/project_settings.cpp22
-rw-r--r--core/project_settings.h5
-rw-r--r--core/string_db.h3
-rw-r--r--core/translation.cpp2
-rw-r--r--doc/classes/@VisualScript.xml2
-rw-r--r--doc/classes/ARVRAnchor.xml7
-rw-r--r--doc/classes/ARVRInterface.xml88
-rw-r--r--doc/classes/ARVRScriptInterface.xml43
-rw-r--r--doc/classes/ARVRServer.xml32
-rw-r--r--doc/classes/AcceptDialog.xml2
-rw-r--r--doc/classes/AnimatedSprite.xml10
-rw-r--r--doc/classes/AnimatedSprite3D.xml8
-rw-r--r--doc/classes/Array.xml13
-rw-r--r--doc/classes/AudioBusLayout.xml2
-rw-r--r--doc/classes/AudioServer.xml37
-rw-r--r--doc/classes/AudioStreamPlayback.xml2
-rw-r--r--doc/classes/AudioStreamPlayer.xml10
-rw-r--r--doc/classes/AudioStreamPlayer2D.xml5
-rw-r--r--doc/classes/AudioStreamPlayer3D.xml5
-rw-r--r--doc/classes/BackBufferCopy.xml10
-rw-r--r--doc/classes/BitMap.xml3
-rw-r--r--doc/classes/Camera.xml31
-rw-r--r--doc/classes/Camera2D.xml14
-rw-r--r--doc/classes/CanvasModulate.xml5
-rw-r--r--doc/classes/ColorRect.xml4
-rw-r--r--doc/classes/ConvexPolygonShape.xml5
-rw-r--r--doc/classes/ConvexPolygonShape2D.xml5
-rw-r--r--doc/classes/Directory.xml1
-rw-r--r--doc/classes/Engine.xml19
-rw-r--r--doc/classes/File.xml98
-rw-r--r--doc/classes/FuncRef.xml5
-rw-r--r--doc/classes/Gradient.xml4
-rw-r--r--doc/classes/GridContainer.xml1
-rw-r--r--doc/classes/ImageTexture.xml3
-rw-r--r--doc/classes/ImmediateGeometry.xml19
-rw-r--r--doc/classes/KinematicBody.xml18
-rw-r--r--doc/classes/KinematicBody2D.xml22
-rw-r--r--doc/classes/Label.xml23
-rw-r--r--doc/classes/LargeTexture.xml22
-rw-r--r--doc/classes/Light2D.xml14
-rw-r--r--doc/classes/Line2D.xml26
-rw-r--r--doc/classes/OS.xml98
-rw-r--r--doc/classes/Particles.xml16
-rw-r--r--doc/classes/Particles2D.xml20
-rw-r--r--doc/classes/ParticlesMaterial.xml68
-rw-r--r--doc/classes/Performance.xml39
-rw-r--r--doc/classes/RegEx.xml10
-rw-r--r--doc/classes/RegExMatch.xml10
-rw-r--r--doc/classes/Sprite.xml18
-rw-r--r--doc/classes/Sprite3D.xml9
-rw-r--r--doc/classes/SpriteBase3D.xml17
-rw-r--r--doc/classes/TextureButton.xml21
-rw-r--r--doc/classes/TextureProgress.xml34
-rw-r--r--doc/classes/Tree.xml70
-rw-r--r--doc/classes/TreeItem.xml61
-rw-r--r--doc/classes/VideoPlayer.xml9
-rw-r--r--doc/classes/VisualScript.xml48
-rw-r--r--doc/classes/VisualScriptBasicTypeConstant.xml4
-rw-r--r--doc/classes/VisualScriptBuiltinFunc.xml62
-rw-r--r--doc/classes/VisualScriptClassConstant.xml4
-rw-r--r--doc/classes/VisualScriptComment.xml6
-rw-r--r--doc/classes/VisualScriptCondition.xml9
-rw-r--r--doc/classes/VisualScriptConstant.xml4
-rw-r--r--doc/classes/VisualScriptConstructor.xml20
-rw-r--r--doc/classes/VisualScriptCustomNode.xml32
-rw-r--r--doc/classes/VisualScriptDeconstruct.xml3
-rw-r--r--doc/classes/VisualScriptEmitSignal.xml3
-rw-r--r--doc/classes/VisualScriptEngineSingleton.xml3
-rw-r--r--doc/classes/VisualScriptNode.xml13
-rw-r--r--doc/classes/VisualScriptOperator.xml7
-rw-r--r--doc/classes/VisualScriptSceneNode.xml7
-rw-r--r--doc/tools/doc_status.py43
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp5
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp10
-rw-r--r--drivers/gles3/shaders/scene.glsl149
-rw-r--r--drivers/gles3/shaders/subsurf_scattering.glsl25
-rw-r--r--drivers/unix/file_access_unix.cpp6
-rw-r--r--drivers/unix/file_access_unix.h1
-rw-r--r--drivers/unix/os_unix.cpp101
-rw-r--r--drivers/unix/os_unix.h14
-rw-r--r--drivers/unix/syslog_logger.cpp71
-rw-r--r--drivers/unix/syslog_logger.h48
-rw-r--r--drivers/windows/dir_access_windows.cpp2
-rw-r--r--drivers/windows/file_access_windows.cpp6
-rw-r--r--drivers/windows/file_access_windows.h1
-rw-r--r--editor/SCsub22
-rw-r--r--editor/create_dialog.cpp2
-rw-r--r--editor/editor_autoload_settings.cpp4
-rw-r--r--editor/editor_export.cpp6
-rw-r--r--editor/editor_file_system.cpp2
-rw-r--r--editor/editor_node.cpp5
-rw-r--r--editor/editor_settings.cpp26
-rw-r--r--editor/editor_settings.h6
-rw-r--r--editor/editor_themes.cpp56
-rw-r--r--editor/icons/icon_GUI_tree_updown.svg5
-rw-r--r--editor/icons/icon_mini_color.svg6
-rw-r--r--editor/icons/icon_mini_image.svg5
-rw-r--r--editor/icons/icon_mini_input.svg5
-rw-r--r--editor/import_dock.cpp4
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp619
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.h131
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp279
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h74
-rwxr-xr-x[-rw-r--r--]editor/plugins/collision_polygon_2d_editor_plugin.cpp396
-rwxr-xr-x[-rw-r--r--]editor/plugins/collision_polygon_2d_editor_plugin.h60
-rw-r--r--editor/plugins/curve_editor_plugin.cpp18
-rw-r--r--editor/plugins/navigation_mesh_generator.cpp4
-rwxr-xr-x[-rw-r--r--]editor/plugins/navigation_polygon_editor_plugin.cpp500
-rwxr-xr-x[-rw-r--r--]editor/plugins/navigation_polygon_editor_plugin.h74
-rwxr-xr-x[-rw-r--r--]editor/plugins/polygon_2d_editor_plugin.cpp414
-rwxr-xr-x[-rw-r--r--]editor/plugins/polygon_2d_editor_plugin.h61
-rw-r--r--editor/plugins/script_editor_plugin.cpp9
-rw-r--r--editor/plugins/script_text_editor.cpp42
-rw-r--r--editor/plugins/script_text_editor.h12
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp286
-rw-r--r--editor/plugins/spatial_editor_plugin.h6
-rw-r--r--editor/project_export.cpp2
-rw-r--r--editor/project_manager.cpp5
-rw-r--r--editor/project_settings_editor.cpp28
-rw-r--r--editor/property_editor.cpp2
-rw-r--r--editor/settings_config_dialog.cpp2
-rw-r--r--main/main.cpp22
-rw-r--r--methods.py4
-rw-r--r--modules/gdnative/SCsub143
-rw-r--r--modules/gdnative/gd_native_library_editor.cpp4
-rw-r--r--modules/gdnative/gdnative.cpp11
-rw-r--r--modules/gdnative/gdnative.h2
-rw-r--r--modules/gdnative/gdnative/gdnative.cpp2
-rw-r--r--modules/gdnative/gdnative/string_name.cpp91
-rw-r--r--modules/gdnative/gdnative_api.json5234
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h15
-rw-r--r--modules/gdnative/include/gdnative/string_name.h68
-rw-r--r--modules/gdnative/include/gdnative_api_struct.h723
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h36
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp6
-rw-r--r--modules/gdnative/register_types.cpp1
-rw-r--r--modules/gdscript/gd_function.cpp2
-rw-r--r--modules/gridmap/grid_map.cpp15
-rw-r--r--modules/gridmap/grid_map.h2
-rw-r--r--modules/mobile_vr/config.py8
-rw-r--r--modules/mobile_vr/doc_classes/MobileVRInterface.xml134
-rw-r--r--modules/mobile_vr/mobile_interface.cpp29
-rw-r--r--modules/mobile_vr/mobile_interface.h5
-rw-r--r--modules/mono/SCsub5
-rw-r--r--modules/mono/csharp_script.cpp55
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp4
-rw-r--r--modules/mono/editor/godotsharp_editor.cpp4
-rw-r--r--modules/mono/glue/cs_files/Basis.cs77
-rw-r--r--modules/mono/glue/cs_files/Quat.cs4
-rw-r--r--modules/mono/glue/cs_files/Transform.cs8
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp3
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp73
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h19
-rw-r--r--modules/mono/mono_reg_utils.py6
-rw-r--r--modules/visual_script/visual_script.cpp1
-rw-r--r--modules/visual_script/visual_script_editor.cpp172
-rw-r--r--modules/visual_script/visual_script_nodes.cpp8
-rw-r--r--platform/android/SCsub12
-rw-r--r--platform/android/build.gradle.template5
-rw-r--r--platform/android/export/export.cpp2
-rw-r--r--platform/android/file_access_android.cpp5
-rw-r--r--platform/android/file_access_android.h1
-rw-r--r--platform/android/file_access_jandroid.cpp3
-rw-r--r--platform/android/file_access_jandroid.h1
-rw-r--r--platform/android/java/src/org/godotengine/godot/Godot.java15
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotLib.java2
-rw-r--r--platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java73
-rw-r--r--platform/android/java_glue.cpp79
-rw-r--r--platform/android/java_glue.h1
-rw-r--r--platform/android/os_android.cpp44
-rw-r--r--platform/android/os_android.h8
-rw-r--r--platform/iphone/app_delegate.mm17
-rw-r--r--platform/iphone/game_center.mm2
-rw-r--r--platform/iphone/gl_view.h2
-rw-r--r--platform/iphone/gl_view.mm40
-rw-r--r--platform/iphone/godot_iphone.cpp7
-rw-r--r--platform/iphone/os_iphone.cpp27
-rw-r--r--platform/iphone/os_iphone.h7
-rw-r--r--platform/javascript/javascript_main.cpp16
-rw-r--r--platform/javascript/os_javascript.cpp25
-rw-r--r--platform/javascript/os_javascript.h11
-rw-r--r--platform/osx/detect.py2
-rw-r--r--platform/osx/export/export.cpp466
-rw-r--r--platform/osx/os_osx.h10
-rw-r--r--platform/osx/os_osx.mm196
-rw-r--r--platform/uwp/os_uwp.cpp62
-rw-r--r--platform/uwp/os_uwp.h6
-rw-r--r--platform/windows/SCsub1
-rw-r--r--platform/windows/os_windows.cpp145
-rw-r--r--platform/windows/os_windows.h6
-rw-r--r--platform/windows/windows_terminal_logger.cpp157
-rw-r--r--platform/windows/windows_terminal_logger.h47
-rw-r--r--scene/3d/arvr_nodes.cpp110
-rw-r--r--scene/3d/arvr_nodes.h7
-rw-r--r--scene/3d/camera.h8
-rw-r--r--scene/3d/gi_probe.cpp4
-rw-r--r--scene/3d/navigation.cpp4
-rw-r--r--scene/animation/animation_player.cpp16
-rw-r--r--scene/gui/file_dialog.cpp4
-rw-r--r--scene/gui/rich_text_label.cpp2
-rw-r--r--scene/gui/text_edit.cpp8
-rw-r--r--scene/gui/video_player.cpp7
-rw-r--r--scene/gui/video_player.h1
-rw-r--r--scene/register_scene_types.cpp7
-rw-r--r--scene/resources/curve.cpp10
-rw-r--r--servers/arvr/arvr_interface.cpp68
-rw-r--r--servers/arvr/arvr_interface.h51
-rw-r--r--servers/arvr/arvr_script_interface.cpp37
-rw-r--r--servers/arvr/arvr_script_interface.h13
-rw-r--r--servers/arvr_server.cpp4
-rw-r--r--servers/arvr_server.h7
-rw-r--r--servers/physics/physics_server_sw.cpp15
-rw-r--r--servers/physics/physics_server_sw.h3
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp15
-rw-r--r--servers/physics_2d/physics_2d_server_sw.h3
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.h7
-rw-r--r--servers/physics_2d_server.cpp2
-rw-r--r--servers/physics_2d_server.h3
-rw-r--r--servers/physics_server.cpp2
-rw-r--r--servers/physics_server.h3
-rw-r--r--servers/visual/visual_server_scene.cpp6
-rw-r--r--servers/visual/visual_server_scene.h5
-rw-r--r--thirdparty/README.md2
-rw-r--r--thirdparty/freetype/include/freetype/config/ftoption.h21
-rw-r--r--thirdparty/freetype/include/freetype/freetype.h37
-rw-r--r--thirdparty/freetype/include/freetype/ftautoh.h14
-rw-r--r--thirdparty/freetype/include/freetype/fterrdef.h2
-rw-r--r--thirdparty/freetype/include/freetype/fterrors.h6
-rw-r--r--thirdparty/freetype/include/freetype/ftglyph.h9
-rw-r--r--thirdparty/freetype/include/freetype/ftimage.h20
-rw-r--r--thirdparty/freetype/include/freetype/ftlcdfil.h19
-rw-r--r--thirdparty/freetype/include/freetype/ftmac.h9
-rw-r--r--thirdparty/freetype/include/freetype/ftmm.h64
-rw-r--r--thirdparty/freetype/include/freetype/ftoutln.h3
-rw-r--r--thirdparty/freetype/include/freetype/internal/ftcalc.h36
-rw-r--r--thirdparty/freetype/include/freetype/internal/ftobjs.h34
-rw-r--r--thirdparty/freetype/include/freetype/tttags.h6
-rw-r--r--thirdparty/freetype/src/autofit/afblue.c12
-rw-r--r--thirdparty/freetype/src/autofit/afblue.dat20
-rw-r--r--thirdparty/freetype/src/autofit/afblue.h10
-rw-r--r--thirdparty/freetype/src/autofit/afcjk.c12
-rw-r--r--thirdparty/freetype/src/autofit/afhints.c6
-rw-r--r--thirdparty/freetype/src/autofit/aflatin.c33
-rw-r--r--thirdparty/freetype/src/autofit/aflatin2.c12
-rw-r--r--thirdparty/freetype/src/autofit/afloader.c8
-rw-r--r--thirdparty/freetype/src/autofit/afscript.h24
-rw-r--r--thirdparty/freetype/src/autofit/afshaper.c1
-rw-r--r--thirdparty/freetype/src/autofit/afstyles.h28
-rw-r--r--thirdparty/freetype/src/base/ftbitmap.c5
-rw-r--r--thirdparty/freetype/src/base/ftcalc.c150
-rw-r--r--thirdparty/freetype/src/base/ftglyph.c16
-rw-r--r--thirdparty/freetype/src/base/ftlcdfil.c211
-rw-r--r--thirdparty/freetype/src/base/ftmac.c2
-rw-r--r--thirdparty/freetype/src/base/ftmm.c32
-rw-r--r--thirdparty/freetype/src/base/ftobjs.c38
-rw-r--r--thirdparty/freetype/src/base/ftoutln.c3
-rw-r--r--thirdparty/freetype/src/base/ftrfork.c10
-rw-r--r--thirdparty/freetype/src/base/ftsynth.c2
-rw-r--r--thirdparty/freetype/src/base/ftutil.c10
-rw-r--r--thirdparty/freetype/src/bdf/bdfdrivr.c144
-rw-r--r--thirdparty/freetype/src/bdf/bdflib.c40
-rw-r--r--thirdparty/freetype/src/cache/ftcbasic.c38
-rw-r--r--thirdparty/freetype/src/cff/cf2blues.c45
-rw-r--r--thirdparty/freetype/src/cff/cf2blues.h2
-rw-r--r--thirdparty/freetype/src/cff/cf2fixed.h4
-rw-r--r--thirdparty/freetype/src/cff/cf2font.c4
-rw-r--r--thirdparty/freetype/src/cff/cf2ft.c4
-rw-r--r--thirdparty/freetype/src/cff/cf2hints.c255
-rw-r--r--thirdparty/freetype/src/cff/cf2intrp.c179
-rw-r--r--thirdparty/freetype/src/cff/cffgload.c207
-rw-r--r--thirdparty/freetype/src/cff/cffload.c9
-rw-r--r--thirdparty/freetype/src/cff/cffparse.c27
-rw-r--r--thirdparty/freetype/src/gxvalid/README2
-rw-r--r--thirdparty/freetype/src/pcf/README4
-rw-r--r--thirdparty/freetype/src/pcf/pcfdrivr.c12
-rw-r--r--thirdparty/freetype/src/pcf/pcfread.c78
-rw-r--r--thirdparty/freetype/src/pfr/pfrobjs.c6
-rw-r--r--thirdparty/freetype/src/psaux/psconv.c8
-rw-r--r--thirdparty/freetype/src/psaux/t1decode.c92
-rw-r--r--thirdparty/freetype/src/psnames/psmodule.c13
-rw-r--r--thirdparty/freetype/src/psnames/pstables.h36
-rw-r--r--thirdparty/freetype/src/raster/ftrend1.c9
-rw-r--r--thirdparty/freetype/src/sfnt/pngshim.c72
-rw-r--r--thirdparty/freetype/src/sfnt/sfobjs.c51
-rw-r--r--thirdparty/freetype/src/sfnt/ttcmap.c112
-rw-r--r--thirdparty/freetype/src/sfnt/ttcmap.h2
-rw-r--r--thirdparty/freetype/src/sfnt/ttkern.c8
-rw-r--r--thirdparty/freetype/src/sfnt/ttpost.c7
-rw-r--r--thirdparty/freetype/src/sfnt/ttsbit.c20
-rw-r--r--thirdparty/freetype/src/smooth/ftgrays.c15
-rw-r--r--thirdparty/freetype/src/smooth/ftsmooth.c192
-rw-r--r--thirdparty/freetype/src/truetype/ttgload.c101
-rw-r--r--thirdparty/freetype/src/truetype/ttgxvar.c97
-rw-r--r--thirdparty/freetype/src/truetype/ttinterp.c303
-rw-r--r--thirdparty/freetype/src/truetype/ttinterp.h50
-rw-r--r--thirdparty/freetype/src/truetype/ttobjs.c16
-rw-r--r--thirdparty/freetype/src/truetype/ttpload.c8
-rw-r--r--thirdparty/freetype/src/type1/t1load.c4
-rw-r--r--thirdparty/freetype/src/type1/t1objs.c6
-rw-r--r--thirdparty/freetype/src/type42/t42objs.c6
-rw-r--r--thirdparty/freetype/src/winfonts/winfnt.c6
334 files changed, 12705 insertions, 5071 deletions
diff --git a/.gitignore b/.gitignore
index d27b8b2b4b..b347b348a5 100644
--- a/.gitignore
+++ b/.gitignore
@@ -53,6 +53,7 @@ gmon.out
# Misc
.DS_Store
+logs/
# for projects that use SCons for building: http://http://www.scons.org/
.sconf_temp
diff --git a/SConstruct b/SConstruct
index 6045be54c7..c05a4332ab 100644
--- a/SConstruct
+++ b/SConstruct
@@ -72,6 +72,7 @@ env_base.AppendENVPath('PATH', os.getenv('PATH'))
env_base.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH'))
env_base.global_defaults = global_defaults
env_base.android_maven_repos = []
+env_base.android_flat_dirs = []
env_base.android_dependencies = []
env_base.android_gradle_plugins = []
env_base.android_gradle_classpath = []
@@ -96,6 +97,7 @@ env_base.SetOption('implicit_cache', 1)
env_base.__class__.android_add_maven_repository = methods.android_add_maven_repository
+env_base.__class__.android_add_flat_dir = methods.android_add_flat_dir
env_base.__class__.android_add_dependency = methods.android_add_dependency
env_base.__class__.android_add_java_dir = methods.android_add_java_dir
env_base.__class__.android_add_res_dir = methods.android_add_res_dir
diff --git a/compat.py b/compat.py
index 7338c479fb..e1bc0ed673 100644
--- a/compat.py
+++ b/compat.py
@@ -14,6 +14,17 @@ if sys.version_info < (3,):
return x
def iteritems(d):
return d.iteritems()
+ def escape_string(s):
+ if isinstance(s, unicode):
+ s = s.encode('ascii')
+ result = ''
+ for c in s:
+ if not (32 <= ord(c) < 127) or c in ('\\', '"'):
+ result += '\\%03o' % ord(c)
+ else:
+ result += c
+ return result
+
else:
def isbasestring(s):
return isinstance(s, (str, bytes))
@@ -29,3 +40,21 @@ else:
return codecs.utf_8_encode(x)[0]
def iteritems(d):
return iter(d.items())
+ def charcode_to_c_escapes(c):
+ rev_result = []
+ while c >= 256:
+ c, low = (c // 256, c % 256)
+ rev_result.append('\\%03o' % low)
+ rev_result.append('\\%03o' % c)
+ return ''.join(reversed(rev_result))
+ def escape_string(s):
+ result = ''
+ if isinstance(s, str):
+ s = s.encode('utf-8')
+ for c in s:
+ if not(32 <= c < 127) or c in (ord('\\'), ord('"')):
+ result += charcode_to_c_escapes(c)
+ else:
+ result += chr(c)
+ return result
+
diff --git a/core/array.cpp b/core/array.cpp
index 30184a002e..171c11776c 100644
--- a/core/array.cpp
+++ b/core/array.cpp
@@ -233,9 +233,10 @@ struct _ArrayVariantSort {
}
};
-void Array::sort() {
+Array &Array::sort() {
_p->array.sort_custom<_ArrayVariantSort>();
+ return *this;
}
struct _ArrayVariantSortCustom {
@@ -253,19 +254,21 @@ struct _ArrayVariantSortCustom {
return res;
}
};
-void Array::sort_custom(Object *p_obj, const StringName &p_function) {
+Array &Array::sort_custom(Object *p_obj, const StringName &p_function) {
- ERR_FAIL_NULL(p_obj);
+ ERR_FAIL_NULL_V(p_obj, *this);
SortArray<Variant, _ArrayVariantSortCustom> avs;
avs.compare.obj = p_obj;
avs.compare.func = p_function;
avs.sort(_p->array.ptr(), _p->array.size());
+ return *this;
}
-void Array::invert() {
+Array &Array::invert() {
_p->array.invert();
+ return *this;
}
void Array::push_front(const Variant &p_value) {
diff --git a/core/array.h b/core/array.h
index 8a647dd13b..2c29103108 100644
--- a/core/array.h
+++ b/core/array.h
@@ -68,9 +68,9 @@ public:
Variant front() const;
Variant back() const;
- void sort();
- void sort_custom(Object *p_obj, const StringName &p_function);
- void invert();
+ Array &sort();
+ Array &sort_custom(Object *p_obj, const StringName &p_function);
+ Array &invert();
int find(const Variant &p_value, int p_from = 0) const;
int rfind(const Variant &p_value, int p_from = -1) const;
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index f47d540351..b47e611a51 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -453,6 +453,11 @@ int _OS::get_power_percent_left() {
return OS::get_singleton()->get_power_percent_left();
}
+bool _OS::has_feature(const String &p_feature) const {
+
+ return OS::get_singleton()->has_feature(p_feature);
+}
+
/*
enum Weekday {
DAY_SUNDAY,
@@ -755,6 +760,11 @@ bool _OS::can_draw() const {
return OS::get_singleton()->can_draw();
}
+bool _OS::is_userfs_persistent() const {
+
+ return OS::get_singleton()->is_userfs_persistent();
+}
+
int _OS::get_processor_count() const {
return OS::get_singleton()->get_processor_count();
@@ -858,6 +868,10 @@ void _OS::hide_virtual_keyboard() {
OS::get_singleton()->hide_virtual_keyboard();
}
+int _OS::get_virtual_keyboard_height() {
+ return OS::get_singleton()->get_virtual_keyboard_height();
+}
+
void _OS::print_all_resources(const String &p_to_file) {
OS::get_singleton()->print_all_resources(p_to_file);
@@ -1051,6 +1065,7 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_model_name"), &_OS::get_model_name);
ClassDB::bind_method(D_METHOD("can_draw"), &_OS::can_draw);
+ ClassDB::bind_method(D_METHOD("is_userfs_persistent"), &_OS::is_userfs_persistent);
ClassDB::bind_method(D_METHOD("is_stdout_verbose"), &_OS::is_stdout_verbose);
ClassDB::bind_method(D_METHOD("can_use_threads"), &_OS::can_use_threads);
@@ -1064,6 +1079,7 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_virtual_keyboard"), &_OS::has_virtual_keyboard);
ClassDB::bind_method(D_METHOD("show_virtual_keyboard", "existing_text"), &_OS::show_virtual_keyboard, DEFVAL(""));
ClassDB::bind_method(D_METHOD("hide_virtual_keyboard"), &_OS::hide_virtual_keyboard);
+ ClassDB::bind_method(D_METHOD("get_virtual_keyboard_height"), &_OS::get_virtual_keyboard_height);
ClassDB::bind_method(D_METHOD("print_resources_in_use", "short"), &_OS::print_resources_in_use, DEFVAL(false));
ClassDB::bind_method(D_METHOD("print_all_resources", "tofile"), &_OS::print_all_resources, DEFVAL(""));
@@ -1099,6 +1115,8 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_vsync", "enable"), &_OS::set_use_vsync);
ClassDB::bind_method(D_METHOD("is_vsync_enabled"), &_OS::is_vsync_enabled);
+ ClassDB::bind_method(D_METHOD("has_feature", "tag_name"), &_OS::has_feature);
+
ClassDB::bind_method(D_METHOD("get_power_state"), &_OS::get_power_state);
ClassDB::bind_method(D_METHOD("get_power_seconds_left"), &_OS::get_power_seconds_left);
ClassDB::bind_method(D_METHOD("get_power_percent_left"), &_OS::get_power_percent_left);
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index f12ab9f000..7f8c734e36 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -204,6 +204,7 @@ public:
bool has_virtual_keyboard() const;
void show_virtual_keyboard(const String &p_existing_text = "");
void hide_virtual_keyboard();
+ int get_virtual_keyboard_height();
void print_resources_in_use(bool p_short = false);
void print_all_resources(const String &p_to_file);
@@ -266,6 +267,8 @@ public:
bool can_draw() const;
+ bool is_userfs_persistent() const;
+
bool is_stdout_verbose() const;
int get_processor_count() const;
@@ -315,6 +318,8 @@ public:
int get_power_seconds_left();
int get_power_percent_left();
+ bool has_feature(const String &p_feature) const;
+
static _OS *get_singleton() { return singleton; }
_OS();
diff --git a/core/error_macros.cpp b/core/error_macros.cpp
index 5919d38375..170a22e8dd 100644
--- a/core/error_macros.cpp
+++ b/core/error_macros.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "error_macros.h"
+#include "io/logger.h"
#include "os/os.h"
bool _err_error_exists = false;
@@ -79,7 +80,7 @@ void remove_error_handler(ErrorHandlerList *p_handler) {
void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, ErrorHandlerType p_type) {
- OS::get_singleton()->print_error(p_function, p_file, p_line, p_error, _err_error_exists ? OS::get_singleton()->get_last_error() : "", (OS::ErrorType)p_type);
+ OS::get_singleton()->print_error(p_function, p_file, p_line, p_error, _err_error_exists ? OS::get_singleton()->get_last_error() : "", (Logger::ErrorType)p_type);
_global_lock();
ErrorHandlerList *l = error_handler_list;
diff --git a/core/io/file_access_buffered_fa.h b/core/io/file_access_buffered_fa.h
index 9e41834561..309fc16d09 100644
--- a/core/io/file_access_buffered_fa.h
+++ b/core/io/file_access_buffered_fa.h
@@ -76,6 +76,11 @@ protected:
};
public:
+ void flush() {
+
+ f.flush();
+ };
+
void store_8(uint8_t p_dest) {
f.store_8(p_dest);
diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp
index 4750945854..514e3c65f0 100644
--- a/core/io/file_access_compressed.cpp
+++ b/core/io/file_access_compressed.cpp
@@ -338,6 +338,13 @@ Error FileAccessCompressed::get_error() const {
return read_eof ? ERR_FILE_EOF : OK;
}
+void FileAccessCompressed::flush() {
+ ERR_FAIL_COND(!f);
+ ERR_FAIL_COND(!writing);
+
+ // compressed files keep data in memory till close()
+}
+
void FileAccessCompressed::store_8(uint8_t p_dest) {
ERR_FAIL_COND(!f);
diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h
index 1a57e2d4ee..1d99e5bfd4 100644
--- a/core/io/file_access_compressed.h
+++ b/core/io/file_access_compressed.h
@@ -84,6 +84,7 @@ public:
virtual Error get_error() const; ///< get last error
+ virtual void flush();
virtual void store_8(uint8_t p_dest); ///< store a byte
virtual bool file_exists(const String &p_name); ///< return true if a file exists
diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp
index 461c5bafe2..c93e12f7da 100644
--- a/core/io/file_access_encrypted.cpp
+++ b/core/io/file_access_encrypted.cpp
@@ -268,6 +268,12 @@ void FileAccessEncrypted::store_buffer(const uint8_t *p_src, int p_length) {
}
}
+void FileAccessEncrypted::flush() {
+ ERR_FAIL_COND(!writing);
+
+ // encrypted files keep data in memory till close()
+}
+
void FileAccessEncrypted::store_8(uint8_t p_dest) {
ERR_FAIL_COND(!writing);
diff --git a/core/io/file_access_encrypted.h b/core/io/file_access_encrypted.h
index 82f60ac654..d83fed3e0e 100644
--- a/core/io/file_access_encrypted.h
+++ b/core/io/file_access_encrypted.h
@@ -71,6 +71,7 @@ public:
virtual Error get_error() const; ///< get last error
+ virtual void flush();
virtual void store_8(uint8_t p_dest); ///< store a byte
virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp
index b948394385..0a5815fca8 100644
--- a/core/io/file_access_memory.cpp
+++ b/core/io/file_access_memory.cpp
@@ -170,6 +170,10 @@ Error FileAccessMemory::get_error() const {
return pos >= length ? ERR_FILE_EOF : OK;
}
+void FileAccessMemory::flush() {
+ ERR_FAIL_COND(!data);
+}
+
void FileAccessMemory::store_8(uint8_t p_byte) {
ERR_FAIL_COND(!data);
diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h
index b7b8430089..23392719b4 100644
--- a/core/io/file_access_memory.h
+++ b/core/io/file_access_memory.h
@@ -62,6 +62,7 @@ public:
virtual Error get_error() const; ///< get last error
+ virtual void flush();
virtual void store_8(uint8_t p_byte); ///< store a byte
virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index 8c624226a1..a224abd9e7 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -456,6 +456,10 @@ Error FileAccessNetwork::get_error() const {
return pos == total_size ? ERR_FILE_EOF : OK;
}
+void FileAccessNetwork::flush() {
+ ERR_FAIL();
+}
+
void FileAccessNetwork::store_8(uint8_t p_dest) {
ERR_FAIL();
diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h
index abbe378b60..20614476d0 100644
--- a/core/io/file_access_network.h
+++ b/core/io/file_access_network.h
@@ -155,6 +155,7 @@ public:
virtual Error get_error() const; ///< get last error
+ virtual void flush();
virtual void store_8(uint8_t p_dest); ///< store a byte
virtual bool file_exists(const String &p_path); ///< return true if a file exists
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index ff4c28ec39..a7eb8ce6a9 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -293,6 +293,11 @@ Error FileAccessPack::get_error() const {
return OK;
}
+void FileAccessPack::flush() {
+
+ ERR_FAIL();
+}
+
void FileAccessPack::store_8(uint8_t p_dest) {
ERR_FAIL();
diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h
index 3deb0d2bd3..12187a353a 100644
--- a/core/io/file_access_pack.h
+++ b/core/io/file_access_pack.h
@@ -161,6 +161,7 @@ public:
virtual Error get_error() const;
+ virtual void flush();
virtual void store_8(uint8_t p_dest);
virtual void store_buffer(const uint8_t *p_src, int p_length);
diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp
index 73b23ac702..ec809011a9 100644
--- a/core/io/file_access_zip.cpp
+++ b/core/io/file_access_zip.cpp
@@ -353,6 +353,11 @@ Error FileAccessZip::get_error() const {
return OK;
};
+void FileAccessZip::flush() {
+
+ ERR_FAIL();
+}
+
void FileAccessZip::store_8(uint8_t p_dest) {
ERR_FAIL();
diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h
index a40e1a753d..0977b241ee 100644
--- a/core/io/file_access_zip.h
+++ b/core/io/file_access_zip.h
@@ -108,6 +108,7 @@ public:
virtual Error get_error() const; ///< get last error
+ virtual void flush();
virtual void store_8(uint8_t p_dest); ///< store a byte
virtual bool file_exists(const String &p_name); ///< return true if a file exists
diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp
index dd56db9bf9..b8c0a2b616 100644
--- a/core/io/http_client.cpp
+++ b/core/io/http_client.cpp
@@ -297,7 +297,7 @@ Error HTTPClient::poll() {
case StreamPeerTCP::STATUS_CONNECTED: {
if (ssl) {
Ref<StreamPeerSSL> ssl = StreamPeerSSL::create();
- Error err = ssl->connect_to_stream(tcp_connection, true, ssl_verify_host ? conn_host : String());
+ Error err = ssl->connect_to_stream(tcp_connection, ssl_verify_host, ssl_verify_host ? conn_host : String());
if (err != OK) {
close();
status = STATUS_SSL_HANDSHAKE_ERROR;
diff --git a/core/io/logger.cpp b/core/io/logger.cpp
new file mode 100644
index 0000000000..ad6371f1e1
--- /dev/null
+++ b/core/io/logger.cpp
@@ -0,0 +1,266 @@
+/*************************************************************************/
+/* logger.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "logger.h"
+#include "os/dir_access.h"
+#include "os/os.h"
+#include "print_string.h"
+
+// va_copy was defined in the C99, but not in C++ standards before C++11.
+// When you compile C++ without --std=c++<XX> option, compilers still define
+// va_copy, otherwise you have to use the internal version (__va_copy).
+#if !defined(va_copy)
+#if defined(__GNUC__)
+#define va_copy(d, s) __va_copy(d, s)
+#else
+#define va_copy(d, s) ((d) = (s))
+#endif
+#endif
+
+bool Logger::should_log(bool p_err) {
+ return (!p_err || _print_error_enabled) && (p_err || _print_line_enabled);
+}
+
+void Logger::log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
+ if (!should_log(true)) {
+ return;
+ }
+
+ const char *err_type = "**ERROR**";
+ switch (p_type) {
+ case ERR_ERROR: err_type = "**ERROR**"; break;
+ case ERR_WARNING: err_type = "**WARNING**"; break;
+ case ERR_SCRIPT: err_type = "**SCRIPT ERROR**"; break;
+ case ERR_SHADER: err_type = "**SHADER ERROR**"; break;
+ default: ERR_PRINT("Unknown error type"); break;
+ }
+
+ const char *err_details;
+ if (p_rationale && *p_rationale)
+ err_details = p_rationale;
+ else
+ err_details = p_code;
+
+ logf_error("%s: %s\n", err_type, err_details);
+ logf_error(" At: %s:%i:%s() - %s\n", p_file, p_line, p_function, p_code);
+}
+
+void Logger::logf(const char *p_format, ...) {
+ if (!should_log(false)) {
+ return;
+ }
+
+ va_list argp;
+ va_start(argp, p_format);
+
+ logv(p_format, argp, false);
+
+ va_end(argp);
+}
+
+void Logger::logf_error(const char *p_format, ...) {
+ if (!should_log(true)) {
+ return;
+ }
+
+ va_list argp;
+ va_start(argp, p_format);
+
+ logv(p_format, argp, true);
+
+ va_end(argp);
+}
+
+Logger::~Logger() {}
+
+void RotatedFileLogger::close_file() {
+ if (file) {
+ memdelete(file);
+ file = NULL;
+ }
+}
+
+void RotatedFileLogger::clear_old_backups() {
+ int max_backups = max_files - 1; // -1 for the current file
+
+ String basename = base_path.get_basename();
+ String extension = "." + base_path.get_extension();
+
+ DirAccess *da = DirAccess::open(base_path.get_base_dir());
+ if (!da) {
+ return;
+ }
+
+ da->list_dir_begin();
+ String f = da->get_next();
+ Set<String> backups;
+ while (f != String()) {
+ if (!da->current_is_dir() && f.begins_with(basename) && f.ends_with(extension) && f != base_path) {
+ backups.insert(f);
+ }
+ f = da->get_next();
+ }
+ da->list_dir_end();
+
+ if (backups.size() > max_backups) {
+ // since backups are appended with timestamp and Set iterates them in sorted order,
+ // first backups are the oldest
+ int to_delete = backups.size() - max_backups;
+ for (Set<String>::Element *E = backups.front(); E && to_delete > 0; E = E->next(), --to_delete) {
+ da->remove(E->get());
+ }
+ }
+
+ memdelete(da);
+}
+
+void RotatedFileLogger::rotate_file() {
+ close_file();
+
+ if (FileAccess::exists(base_path)) {
+ if (max_files > 1) {
+ char timestamp[21];
+ OS::Date date = OS::get_singleton()->get_date();
+ OS::Time time = OS::get_singleton()->get_time();
+ sprintf(timestamp, "-%04d-%02d-%02d-%02d-%02d-%02d", date.year, date.month, date.day + 1, time.hour, time.min, time.sec);
+
+ String backup_name = base_path.get_basename() + timestamp + "." + base_path.get_extension();
+
+ DirAccess *da = DirAccess::open(base_path.get_base_dir());
+ if (da) {
+ da->copy(base_path, backup_name);
+ memdelete(da);
+ }
+ clear_old_backups();
+ }
+ } else {
+ DirAccess *da = DirAccess::create(DirAccess::ACCESS_USERDATA);
+ if (da) {
+ da->make_dir_recursive(base_path.get_base_dir());
+ memdelete(da);
+ }
+ }
+
+ file = FileAccess::open(base_path, FileAccess::WRITE);
+}
+
+RotatedFileLogger::RotatedFileLogger(const String &p_base_path, int p_max_files) {
+ file = NULL;
+ base_path = p_base_path.simplify_path();
+ max_files = p_max_files > 0 ? p_max_files : 1;
+
+ rotate_file();
+}
+
+void RotatedFileLogger::logv(const char *p_format, va_list p_list, bool p_err) {
+ if (!should_log(p_err)) {
+ return;
+ }
+
+ if (file) {
+ const int static_buf_size = 512;
+ char static_buf[static_buf_size];
+ char *buf = static_buf;
+ va_list list_copy;
+ va_copy(list_copy, p_list);
+ int len = vsnprintf(buf, static_buf_size, p_format, p_list);
+ if (len >= static_buf_size) {
+ buf = (char *)Memory::alloc_static(len + 1);
+ vsnprintf(buf, len + 1, p_format, list_copy);
+ }
+ va_end(list_copy);
+ file->store_buffer((uint8_t *)buf, len);
+ if (len >= static_buf_size) {
+ Memory::free_static(buf);
+ }
+#ifdef DEBUG_ENABLED
+ const bool need_flush = true;
+#else
+ bool need_flush = p_err;
+#endif
+ if (need_flush) {
+ file->flush();
+ }
+ }
+}
+
+RotatedFileLogger::~RotatedFileLogger() {
+ close_file();
+}
+
+void StdLogger::logv(const char *p_format, va_list p_list, bool p_err) {
+ if (!should_log(p_err)) {
+ return;
+ }
+
+ if (p_err) {
+ vfprintf(stderr, p_format, p_list);
+ } else {
+ vprintf(p_format, p_list);
+#ifdef DEBUG_ENABLED
+ fflush(stdout);
+#endif
+ }
+}
+
+StdLogger::~StdLogger() {}
+
+CompositeLogger::CompositeLogger(Vector<Logger *> p_loggers) {
+ loggers = p_loggers;
+}
+
+void CompositeLogger::logv(const char *p_format, va_list p_list, bool p_err) {
+ if (!should_log(p_err)) {
+ return;
+ }
+
+ for (int i = 0; i < loggers.size(); ++i) {
+ va_list list_copy;
+ va_copy(list_copy, p_list);
+ loggers[i]->logv(p_format, list_copy, p_err);
+ va_end(list_copy);
+ }
+}
+
+void CompositeLogger::log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
+ if (!should_log(true)) {
+ return;
+ }
+
+ for (int i = 0; i < loggers.size(); ++i) {
+ loggers[i]->log_error(p_function, p_file, p_line, p_code, p_rationale, p_type);
+ }
+}
+
+CompositeLogger::~CompositeLogger() {
+ for (int i = 0; i < loggers.size(); ++i) {
+ memdelete(loggers[i]);
+ }
+}
diff --git a/core/io/logger.h b/core/io/logger.h
new file mode 100644
index 0000000000..cf0cc7699f
--- /dev/null
+++ b/core/io/logger.h
@@ -0,0 +1,107 @@
+/*************************************************************************/
+/* logger.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef LOGGER_H
+#define LOGGER_H
+
+#include "os/file_access.h"
+#include "ustring.h"
+#include "vector.h"
+#include <stdarg.h>
+
+class Logger {
+protected:
+ bool should_log(bool p_err);
+
+public:
+ enum ErrorType {
+ ERR_ERROR,
+ ERR_WARNING,
+ ERR_SCRIPT,
+ ERR_SHADER
+ };
+
+ virtual void logv(const char *p_format, va_list p_list, bool p_err) = 0;
+ virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR);
+
+ void logf(const char *p_format, ...);
+ void logf_error(const char *p_format, ...);
+
+ virtual ~Logger();
+};
+
+/**
+ * Writes messages to stdout/stderr.
+ */
+class StdLogger : public Logger {
+
+public:
+ virtual void logv(const char *p_format, va_list p_list, bool p_err);
+ virtual ~StdLogger();
+};
+
+/**
+ * Writes messages to the specified file. If the file already exists, creates a copy (backup)
+ * of it with timestamp appended to the file name. Maximum number of backups is configurable.
+ * When maximum is reached, the oldest backups are erased. With the maximum being equal to 1,
+ * it acts as a simple file logger.
+ */
+class RotatedFileLogger : public Logger {
+ String base_path;
+ int max_files;
+
+ FileAccess *file;
+
+ void rotate_file_without_closing();
+ void close_file();
+ void clear_old_backups();
+ void rotate_file();
+
+public:
+ RotatedFileLogger(const String &p_base_path, int p_max_files = 10);
+
+ virtual void logv(const char *p_format, va_list p_list, bool p_err);
+
+ virtual ~RotatedFileLogger();
+};
+
+class CompositeLogger : public Logger {
+ Vector<Logger *> loggers;
+
+public:
+ CompositeLogger(Vector<Logger *> p_loggers);
+
+ virtual void logv(const char *p_format, va_list p_list, bool p_err);
+ virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR);
+
+ virtual ~CompositeLogger();
+};
+
+#endif \ No newline at end of file
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index 0834d6c321..d388a622de 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -1140,8 +1140,9 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
if (buf) {
encode_uint32(0, buf);
buf += 4;
- r_len += 4;
}
+ r_len += 4;
+
} else {
_encode_string(obj->get_class(), buf, r_len);
diff --git a/core/io/resource_import.cpp b/core/io/resource_import.cpp
index bc7ea47762..401d704222 100644
--- a/core/io/resource_import.cpp
+++ b/core/io/resource_import.cpp
@@ -77,7 +77,7 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy
if (assign != String()) {
if (!path_found && assign.begins_with("path.") && r_path_and_type.path == String()) {
String feature = assign.get_slicec('.', 1);
- if (OS::get_singleton()->check_feature_support(feature)) {
+ if (OS::get_singleton()->has_feature(feature)) {
r_path_and_type.path = value;
path_found = true; //first match must have priority
}
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 89cb4a22c2..ed0d491679 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -492,7 +492,7 @@ void ResourceLoader::reload_translation_remaps() {
void ResourceLoader::load_translation_remaps() {
- if (!ProjectSettings::get_singleton()->has("locale/translation_remaps"))
+ if (!ProjectSettings::get_singleton()->has_setting("locale/translation_remaps"))
return;
Dictionary remaps = ProjectSettings::get_singleton()->get("locale/translation_remaps");
diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp
index b969b58bfb..fcb3b58fed 100644
--- a/core/os/file_access.cpp
+++ b/core/os/file_access.cpp
@@ -55,7 +55,7 @@ FileAccess *FileAccess::create(AccessType p_access) {
bool FileAccess::exists(const String &p_name) {
- if (PackedData::get_singleton()->has_path(p_name))
+ if (PackedData::get_singleton() && PackedData::get_singleton()->has_path(p_name))
return true;
FileAccess *f = open(p_name, READ);
diff --git a/core/os/file_access.h b/core/os/file_access.h
index 34e7549fa3..455dd1ea99 100644
--- a/core/os/file_access.h
+++ b/core/os/file_access.h
@@ -119,6 +119,7 @@ public:
virtual Error get_error() const = 0; ///< get last error
+ virtual void flush() = 0;
virtual void store_8(uint8_t p_dest) = 0; ///< store a byte
virtual void store_16(uint16_t p_dest); ///< store 16 bits uint
virtual void store_32(uint32_t p_dest); ///< store 32 bits uint
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 437ce01a5e..eb5d5be33d 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -62,20 +62,20 @@ void OS::debug_break(){
// something
};
-void OS::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
-
- const char *err_type = "**ERROR**";
- switch (p_type) {
- case ERR_ERROR: err_type = "**ERROR**"; break;
- case ERR_WARNING: err_type = "**WARNING**"; break;
- case ERR_SCRIPT: err_type = "**SCRIPT ERROR**"; break;
- case ERR_SHADER: err_type = "**SHADER ERROR**"; break;
- default: ERR_PRINT("Unknown error type"); break;
+void OS::_set_logger(Logger *p_logger) {
+ if (_logger) {
+ memdelete(_logger);
}
+ _logger = p_logger;
+}
+
+void OS::initialize_logger() {
+ _set_logger(memnew(StdLogger));
+}
+
+void OS::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, Logger::ErrorType p_type) {
- if (p_rationale && *p_rationale)
- print("%s: %s\n ", err_type, p_rationale);
- print("%s: At: %s:%i:%s() - %s\n", err_type, p_file, p_line, p_function, p_code);
+ _logger->log_error(p_function, p_file, p_line, p_code, p_rationale, p_type);
}
void OS::print(const char *p_format, ...) {
@@ -83,17 +83,16 @@ void OS::print(const char *p_format, ...) {
va_list argp;
va_start(argp, p_format);
- vprint(p_format, argp);
+ _logger->logv(p_format, argp, false);
va_end(argp);
};
void OS::printerr(const char *p_format, ...) {
-
va_list argp;
va_start(argp, p_format);
- vprint(p_format, argp, true);
+ _logger->logv(p_format, argp, true);
va_end(argp);
};
@@ -194,6 +193,10 @@ void OS::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_scr
void OS::hide_virtual_keyboard() {
}
+int OS::get_virtual_keyboard_height() const {
+ return 0;
+}
+
void OS::print_all_resources(String p_to_file) {
ERR_FAIL_COND(p_to_file != "" && _OSPRF);
@@ -495,7 +498,7 @@ int OS::get_power_percent_left() {
return -1;
}
-bool OS::check_feature_support(const String &p_feature) {
+bool OS::has_feature(const String &p_feature) {
if (p_feature == get_name())
return true;
@@ -507,6 +510,13 @@ bool OS::check_feature_support(const String &p_feature) {
return true;
#endif
+ if (sizeof(void *) == 8 && p_feature == "64") {
+ return true;
+ }
+ if (sizeof(void *) == 4 && p_feature == "32") {
+ return true;
+ }
+
if (_check_internal_feature_support(p_feature))
return true;
@@ -531,11 +541,14 @@ OS::OS() {
_render_thread_mode = RENDER_THREAD_SAFE;
- _allow_hidpi = true;
+ _allow_hidpi = false;
_stack_bottom = (void *)(&stack_bottom);
+
+ _logger = NULL;
+ _set_logger(memnew(StdLogger));
}
OS::~OS() {
-
+ memdelete(_logger);
singleton = NULL;
}
diff --git a/core/os/os.h b/core/os/os.h
index 3806217f55..48effe99da 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -32,6 +32,7 @@
#include "engine.h"
#include "image.h"
+#include "io/logger.h"
#include "list.h"
#include "os/main_loop.h"
#include "ustring.h"
@@ -61,6 +62,11 @@ class OS {
void *_stack_bottom;
+ Logger *_logger;
+
+protected:
+ void _set_logger(Logger *p_logger);
+
public:
typedef void (*ImeCallback)(void *p_inp, String p_text, Point2 p_selection);
@@ -108,6 +114,7 @@ protected:
virtual int get_audio_driver_count() const = 0;
virtual const char *get_audio_driver_name(int p_driver) const = 0;
+ virtual void initialize_logger();
virtual void initialize_core() = 0;
virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) = 0;
@@ -127,18 +134,10 @@ public:
static OS *get_singleton();
- enum ErrorType {
- ERR_ERROR,
- ERR_WARNING,
- ERR_SCRIPT,
- ERR_SHADER
- };
+ void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, Logger::ErrorType p_type = Logger::ERR_ERROR);
+ void print(const char *p_format, ...);
+ void printerr(const char *p_format, ...);
- virtual void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR);
-
- virtual void print(const char *p_format, ...);
- virtual void printerr(const char *p_format, ...);
- virtual void vprint(const char *p_format, va_list p_list, bool p_stderr = false) = 0;
virtual void alert(const String &p_alert, const String &p_title = "ALERT!") = 0;
virtual String get_stdin_string(bool p_block = true) = 0;
@@ -205,7 +204,7 @@ public:
virtual String get_installed_templates_path() const { return ""; }
virtual String get_executable_path() const;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL) = 0;
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false) = 0;
virtual Error kill(const ProcessID &p_pid) = 0;
virtual int get_process_id() const;
@@ -284,6 +283,8 @@ public:
virtual bool can_draw() const = 0;
+ virtual bool is_userfs_persistent() const { return true; }
+
bool is_stdout_verbose() const;
virtual void disable_crash_handler() {}
@@ -314,6 +315,9 @@ public:
virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2());
virtual void hide_virtual_keyboard();
+ // returns height of the currently shown virtual keyboard (0 if keyboard is hidden)
+ virtual int get_virtual_keyboard_height() const;
+
virtual void set_cursor_shape(CursorShape p_shape) = 0;
virtual bool get_swap_ok_cancel() { return false; }
@@ -426,7 +430,7 @@ public:
virtual int get_power_seconds_left();
virtual int get_power_percent_left();
- bool check_feature_support(const String &p_feature);
+ bool has_feature(const String &p_feature);
/**
* Returns the stack bottom of the main thread of the application.
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 14ebe87dc5..3994011c06 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -152,7 +152,7 @@ bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) {
bool override_valid = false;
for (int i = 1; i < s.size(); i++) {
String feature = s[i].strip_edges();
- if (OS::get_singleton()->check_feature_support(feature) || custom_features.has(feature)) {
+ if (OS::get_singleton()->has_feature(feature) || custom_features.has(feature)) {
override_valid = true;
break;
}
@@ -420,7 +420,7 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack) {
return OK;
}
-bool ProjectSettings::has(String p_var) const {
+bool ProjectSettings::has_setting(String p_var) const {
_THREAD_SAFE_METHOD_
@@ -667,8 +667,8 @@ Error ProjectSettings::_save_settings_text(const String &p_file, const Map<Strin
file->store_line("; Engine configuration file.");
file->store_line("; It's best edited using the editor UI and not directly,");
file->store_line("; since the parameters that go here are not all obvious.");
- file->store_line("; ");
- file->store_line("; Format: ");
+ file->store_line(";");
+ file->store_line("; Format:");
file->store_line("; [section] ; section goes between []");
file->store_line("; param=value ; assign values to parameters");
file->store_line("");
@@ -800,7 +800,7 @@ Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_cust
Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default) {
Variant ret;
- if (ProjectSettings::get_singleton()->has(p_var)) {
+ if (ProjectSettings::get_singleton()->has_setting(p_var)) {
ret = ProjectSettings::get_singleton()->get(p_var);
} else {
ProjectSettings::get_singleton()->set(p_var, p_default);
@@ -907,9 +907,19 @@ Variant ProjectSettings::property_get_revert(const String &p_name) {
return props[p_name].initial;
}
+void ProjectSettings::set_setting(const String &p_setting, const Variant &p_value) {
+ set(p_setting, p_value);
+}
+
+Variant ProjectSettings::get_setting(const String &p_setting) const {
+ return get(p_setting);
+}
+
void ProjectSettings::_bind_methods() {
- ClassDB::bind_method(D_METHOD("has", "name"), &ProjectSettings::has);
+ ClassDB::bind_method(D_METHOD("has_setting", "name"), &ProjectSettings::has_setting);
+ ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &ProjectSettings::set_setting);
+ ClassDB::bind_method(D_METHOD("get_setting", "name"), &ProjectSettings::get_setting);
ClassDB::bind_method(D_METHOD("set_order", "name", "position"), &ProjectSettings::set_order);
ClassDB::bind_method(D_METHOD("get_order", "name"), &ProjectSettings::get_order);
ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value"), &ProjectSettings::set_initial_value);
diff --git a/core/project_settings.h b/core/project_settings.h
index 718ab2a011..ea6034dc84 100644
--- a/core/project_settings.h
+++ b/core/project_settings.h
@@ -119,7 +119,10 @@ protected:
static void _bind_methods();
public:
- bool has(String p_var) const;
+ void set_setting(const String &p_setting, const Variant &p_value);
+ Variant get_setting(const String &p_setting) const;
+
+ bool has_setting(String p_var) const;
String localize_path(const String &p_path) const;
String globalize_path(const String &p_path) const;
diff --git a/core/string_db.h b/core/string_db.h
index 2bef29fab8..de91e2abd8 100644
--- a/core/string_db.h
+++ b/core/string_db.h
@@ -113,6 +113,9 @@ public:
else
return 0;
}
+ _FORCE_INLINE_ const void *data_unique_pointer() const {
+ return (void *)_data;
+ }
bool operator!=(const StringName &p_name) const;
_FORCE_INLINE_ operator String() const {
diff --git a/core/translation.cpp b/core/translation.cpp
index f1f9c72b85..27e3b202d0 100644
--- a/core/translation.cpp
+++ b/core/translation.cpp
@@ -1052,7 +1052,7 @@ TranslationServer *TranslationServer::singleton = NULL;
bool TranslationServer::_load_translations(const String &p_from) {
- if (ProjectSettings::get_singleton()->has(p_from)) {
+ if (ProjectSettings::get_singleton()->has_setting(p_from)) {
PoolVector<String> translations = ProjectSettings::get_singleton()->get(p_from);
int tcount = translations.size();
diff --git a/doc/classes/@VisualScript.xml b/doc/classes/@VisualScript.xml
index 2392e3ecca..fe40bc45e9 100644
--- a/doc/classes/@VisualScript.xml
+++ b/doc/classes/@VisualScript.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="@VisualScript" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Built-in visual script functions.
</brief_description>
<description>
+ A list of built-in visual script functions, see [VisualScriptBuiltinFunc] and [VisualScript].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/ARVRAnchor.xml b/doc/classes/ARVRAnchor.xml
index 4ff39390b2..6e11034073 100644
--- a/doc/classes/ARVRAnchor.xml
+++ b/doc/classes/ARVRAnchor.xml
@@ -34,6 +34,13 @@
Returns true if the anchor is being tracked and false if no anchor with this id is currently known.
</description>
</method>
+ <method name="get_plane" qualifiers="const">
+ <return type="Plane">
+ </return>
+ <description>
+ Returns a plane aligned with our anchor, handy for intersection testing
+ </description>
+ </method>
<method name="get_size" qualifiers="const">
<return type="Vector3">
</return>
diff --git a/doc/classes/ARVRInterface.xml b/doc/classes/ARVRInterface.xml
index fad9571628..1c2e761b57 100644
--- a/doc/classes/ARVRInterface.xml
+++ b/doc/classes/ARVRInterface.xml
@@ -12,6 +12,20 @@
<demos>
</demos>
<methods>
+ <method name="get_anchor_detection_is_enabled" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ Returns true if achor detection is enabled (AR only).
+ </description>
+ </method>
+ <method name="get_capabilities" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ Returns a combination of flags providing information about the capabilities of this interface.
+ </description>
+ </method>
<method name="get_name" qualifiers="const">
<return type="String">
</return>
@@ -26,11 +40,11 @@
Returns the resolution at which we should render our intermediate results before things like lens distortion are applied by the VR platform.
</description>
</method>
- <method name="hmd_is_present">
- <return type="bool">
+ <method name="get_tracking_status" qualifiers="const">
+ <return type="int" enum="ARVRInterface.Tracking_status">
</return>
<description>
- Returns true if an HMD is available for this interface.
+ If supported, returns the status of our tracking. This will allow you to provide feedback to the user whether there are issues with positional tracking.
</description>
</method>
<method name="initialize">
@@ -51,34 +65,45 @@
Returns true if this interface is active.
</description>
</method>
- <method name="is_installed">
+ <method name="is_primary">
<return type="bool">
</return>
<description>
- Returns true if this interface has been installed. Say your game is designed to work with OpenVR so you are using the OpenVR interface but the user hasn't installed SteamVR, this would return false.
+ Returns true if this interface is currently the primary interface (the interface responsible for showing the output).
</description>
</method>
- <method name="is_primary">
+ <method name="is_stereo">
<return type="bool">
</return>
<description>
- Returns true if this interface is currently the primary interface (the interface responsible for showing the output).
+ Returns true if the current output of this interface is in stereo.
</description>
</method>
- <method name="set_is_primary">
+ <method name="set_anchor_detection_is_enabled">
<return type="void">
</return>
<argument index="0" name="enable" type="bool">
</argument>
<description>
- Set this interface to the primary interface (unset the old one).
+ Enables anchor detection, this is used on AR interfaces and enables the extra logic that will detect planes, features, objects, etc. and adds/modifies anchor points.
</description>
</method>
- <method name="supports_hmd">
- <return type="bool">
+ <method name="set_is_initialized">
+ <return type="void">
+ </return>
+ <argument index="0" name="initialized" type="bool">
+ </argument>
+ <description>
+ Initialise/uninitilise this interface (same effect as calling intialize/uninitialize).
+ </description>
+ </method>
+ <method name="set_is_primary">
+ <return type="void">
</return>
+ <argument index="0" name="enable" type="bool">
+ </argument>
<description>
- Returns true if this interface supports HMDs and by extension uses stereo scopic rendering.
+ Set this interface to the primary interface (unset the old one).
</description>
</method>
<method name="uninitialize">
@@ -90,10 +115,32 @@
</method>
</methods>
<members>
- <member name="primary" type="bool" setter="set_is_primary" getter="is_primary">
+ <member name="ar_is_anchor_detection_enabled" type="bool" setter="set_anchor_detection_is_enabled" getter="get_anchor_detection_is_enabled">
+ On an AR interface, is our anchor detection enabled?
+ </member>
+ <member name="interface_is_initialized" type="bool" setter="set_is_initialized" getter="is_initialized">
+ Has this interface been initialized?
+ </member>
+ <member name="interface_is_primary" type="bool" setter="set_is_primary" getter="is_primary">
+ Is this our primary interface?
</member>
</members>
<constants>
+ <constant name="ARVR_NONE" value="0">
+ No ARVR capabilities.
+ </constant>
+ <constant name="ARVR_MONO" value="1">
+ This interface can work with normal rendering output (non-HMD based AR).
+ </constant>
+ <constant name="ARVR_STEREO" value="2">
+ This interface supports stereoscopic rendering.
+ </constant>
+ <constant name="ARVR_AR" value="4">
+ This interface support AR (video background and real world tracking).
+ </constant>
+ <constant name="ARVR_EXTERNAL" value="8">
+ This interface outputs to an external device, if the main viewport is used the on screen output is an unmodified buffer of either the left or right eye (stretched if the viewport size is not changed to the same aspect ratio of get_recommended_render_targetsize. Using a seperate viewport node frees up the main viewport for other purposes.
+ </constant>
<constant name="EYE_MONO" value="0">
Mono output, this is mostly used internally when retrieving positioning information for our camera node or when stereo scopic rendering is not supported.
</constant>
@@ -103,5 +150,20 @@
<constant name="EYE_RIGHT" value="2">
Right eye output, this is mostly used internally when rendering the image for the right eye and obtaining positioning and projection information.
</constant>
+ <constant name="ARVR_NORMAL_TRACKING" value="0">
+ Tracking is behaving as expected.
+ </constant>
+ <constant name="ARVR_EXCESSIVE_MOTION" value="1">
+ Tracking is hindered by excessive motion, player is moving faster then tracking can keep up.
+ </constant>
+ <constant name="ARVR_INSUFFICIENT_FEATURES" value="2">
+ Tracking is hindered by insufficient features, it's too dark (for camera based tracking), player is blocked, etc.
+ </constant>
+ <constant name="ARVR_UNKNOWN_TRACKING" value="3">
+ We don't know the status of the tracking or this interface does not provide feedback.
+ </constant>
+ <constant name="ARVR_NOT_TRACKING" value="4">
+ Tracking is not functional (camera not plugged in or obscured, lighthouses turned off, etc.)
+ </constant>
</constants>
</class>
diff --git a/doc/classes/ARVRScriptInterface.xml b/doc/classes/ARVRScriptInterface.xml
index 54415539e0..182147a015 100644
--- a/doc/classes/ARVRScriptInterface.xml
+++ b/doc/classes/ARVRScriptInterface.xml
@@ -29,6 +29,20 @@
Outputs a finished render buffer to the AR/VR device for the given eye.
</description>
</method>
+ <method name="get_anchor_detection_is_enabled" qualifiers="virtual">
+ <return type="bool">
+ </return>
+ <description>
+ Returns true if achor detection is enabled (AR only).
+ </description>
+ </method>
+ <method name="get_capabilities" qualifiers="virtual">
+ <return type="int">
+ </return>
+ <description>
+ Returns a combination of flags providing information about the capabilities of this interface.
+ </description>
+ </method>
<method name="get_recommended_render_targetsize" qualifiers="virtual">
<return type="Vector2">
</return>
@@ -36,6 +50,13 @@
Returns the size at which we should render our scene to get optimal quality on the output device.
</description>
</method>
+ <method name="get_tracking_status" qualifiers="virtual">
+ <return type="int">
+ </return>
+ <description>
+ If supported, returns the status of our tracking. This will allow you to provide feedback to the user whether there are issues with positional tracking.
+ </description>
+ </method>
<method name="get_transform_for_eye" qualifiers="virtual">
<return type="Transform">
</return>
@@ -47,13 +68,6 @@
Get the location and orientation transform used when rendering a specific eye.
</description>
</method>
- <method name="hmd_is_present" qualifiers="virtual">
- <return type="bool">
- </return>
- <description>
- Return true is an HMD is available.
- </description>
- </method>
<method name="initialize" qualifiers="virtual">
<return type="bool">
</return>
@@ -68,13 +82,6 @@
Returns true if this interface has been initialized and is active.
</description>
</method>
- <method name="is_installed" qualifiers="virtual">
- <return type="bool">
- </return>
- <description>
- Returns true if the required middleware is installed.
- </description>
- </method>
<method name="is_stereo" qualifiers="virtual">
<return type="bool">
</return>
@@ -89,11 +96,13 @@
Gets called before rendering each frame so tracking data gets updated in time.
</description>
</method>
- <method name="supports_hmd" qualifiers="virtual">
- <return type="bool">
+ <method name="set_anchor_detection_is_enabled" qualifiers="virtual">
+ <return type="void">
</return>
+ <argument index="0" name="enabled" type="bool">
+ </argument>
<description>
- Returns true if this interface supports HMDs.
+ Enables anchor detection, this is used on AR interfaces and enables the extra logic that will detect planes, features, objects, etc. and adds/modifies anchor points.
</description>
</method>
<method name="uninitialize" qualifiers="virtual">
diff --git a/doc/classes/ARVRServer.xml b/doc/classes/ARVRServer.xml
index 282f25bec9..6a7262bd14 100644
--- a/doc/classes/ARVRServer.xml
+++ b/doc/classes/ARVRServer.xml
@@ -20,6 +20,22 @@
Mostly exposed for GDNative based interfaces, this is called to register an available interface with the AR/VR server.
</description>
</method>
+ <method name="center_on_hmd">
+ <return type="void">
+ </return>
+ <argument index="0" name="ignore_tilt" type="bool">
+ </argument>
+ <argument index="1" name="keep_height" type="bool">
+ </argument>
+ <description>
+ This is a really important function to understand correctly. AR and VR platforms all handle positioning slightly differently.
+ For platforms that do not offer spatial tracking our origin point (0,0,0) is the location of our HMD but you have little control over the direction the player is facing in the real world.
+ For platforms that do offer spatial tracking our origin point depends very much on the system. For OpenVR our origin point is usually the center of the tracking space, on the ground. For other platforms its often the location of the tracking camera.
+ This method allows you to center our tracker on the location of the HMD, it will take the current location of the HMD and use that to adjust all our tracking data in essence realigning the real world to your players current position in your game world.
+ For this method to produce usable results tracking information should be available and this often takes a few frames after starting your game.
+ You should call this method after a few seconds have passed, when the user requests a realignment of the display holding a designated button on a controller for a short period of time, and when implementing a teleport mechanism.
+ </description>
+ </method>
<method name="find_interface" qualifiers="const">
<return type="ARVRInterface">
</return>
@@ -84,22 +100,6 @@
Removes a registered interface, again exposed mostly for GDNative based interfaces.
</description>
</method>
- <method name="request_reference_frame">
- <return type="void">
- </return>
- <argument index="0" name="ignore_tilt" type="bool">
- </argument>
- <argument index="1" name="keep_height" type="bool">
- </argument>
- <description>
- This is a really important function to understand correctly. AR and VR platforms all handle positioning slightly differently.
- For platforms that do not offer spatial tracking our origin point (0,0,0) is the location of our HMD but you have little control over the direction the player is facing in the real world.
- For platforms that do offer spatial tracking our origin point depends very much on the system. For OpenVR our origin point is usually the center of the tracking space, on the ground. For other platforms its often the location of the tracking camera.
- This method allows you to create a reference frame, it will take the current location of the HMD and use that to adjust all our tracking data in essence realigning the real world to your players current position in your game world.
- For this method to produce usable results tracking information should be available and this often takes a few frames after starting your game.
- You should call this method after a few seconds have passed, when the user requests a realignment of the display holding a designated button on a controller for a short period of time, and when implementing a teleport mechanism.
- </description>
- </method>
<method name="set_primary_interface">
<return type="void">
</return>
diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml
index 4244e66a35..f87a40b8aa 100644
--- a/doc/classes/AcceptDialog.xml
+++ b/doc/classes/AcceptDialog.xml
@@ -92,8 +92,10 @@
</methods>
<members>
<member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok">
+ If [code]true[/code] the dialog is hidden when accepted. Default value: [code]true[/code].
</member>
<member name="dialog_text" type="String" setter="set_text" getter="get_text">
+ The text displayed by this dialog.
</member>
</members>
<signals>
diff --git a/doc/classes/AnimatedSprite.xml b/doc/classes/AnimatedSprite.xml
index 809890bea1..dce7bf283a 100644
--- a/doc/classes/AnimatedSprite.xml
+++ b/doc/classes/AnimatedSprite.xml
@@ -4,7 +4,7 @@
Sprite node that can use multiple textures for animation.
</brief_description>
<description>
- Sprite node that can use multiple textures for animation. Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel.
+ Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel.
</description>
<tutorials>
</tutorials>
@@ -149,7 +149,7 @@
</methods>
<members>
<member name="animation" type="String" setter="set_animation" getter="get_animation">
- The current animation from the [code]frames[/code] resource. If this value is changed, the [code]frame[/code] counter is reset.
+ The current animation from the [code]frames[/code] resource. If this value changes, the [code]frame[/code] counter is reset.
</member>
<member name="centered" type="bool" setter="set_centered" getter="is_centered">
If [code]true[/code] texture will be centered. Default value: [code]true[/code].
@@ -161,7 +161,7 @@
If [code]true[/code] texture is flipped vertically. Default value: [code]false[/code].
</member>
<member name="frame" type="int" setter="set_frame" getter="get_frame">
- The current frame index.
+ The displayed animation frame's index.
</member>
<member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames">
The [SpriteFrames] resource containing the animation(s).
@@ -170,7 +170,7 @@
The texture's drawing offset.
</member>
<member name="playing" type="bool" setter="_set_playing" getter="_is_playing">
- If [code]true[/code] the [code]animation[/code] is currently playing.
+ If [code]true[/code] the [member animation] is currently playing.
</member>
</members>
<signals>
@@ -181,7 +181,7 @@
</signal>
<signal name="frame_changed">
<description>
- Emitted when [code]frame[/code] changes.
+ Emitted when [member frame] changed.
</description>
</signal>
</signals>
diff --git a/doc/classes/AnimatedSprite3D.xml b/doc/classes/AnimatedSprite3D.xml
index 4e28f7de8d..b0bb7bb6ab 100644
--- a/doc/classes/AnimatedSprite3D.xml
+++ b/doc/classes/AnimatedSprite3D.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimatedSprite3D" inherits="SpriteBase3D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ 2D sprite node in 3D world, that can use multiple 2D textures for animation.
</brief_description>
<description>
+ Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel.
</description>
<tutorials>
</tutorials>
@@ -83,18 +85,22 @@
</methods>
<members>
<member name="animation" type="String" setter="set_animation" getter="get_animation">
+ The current animation from the [code]frames[/code] resource. If this value changes, the [code]frame[/code] counter is reset.
</member>
<member name="frame" type="int" setter="set_frame" getter="get_frame">
+ The displayed animation frame's index.
</member>
<member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames">
+ The [SpriteFrames] resource containing the animation(s).
</member>
<member name="playing" type="bool" setter="_set_playing" getter="_is_playing">
+ If [code]true[/code] the [member animation] is currently playing.
</member>
</members>
<signals>
<signal name="frame_changed">
<description>
- Emitted when frame is changed.
+ Emitted when [member frame] changed.
</description>
</signal>
</signals>
diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml
index 9542c83eaf..2cfbaffe04 100644
--- a/doc/classes/Array.xml
+++ b/doc/classes/Array.xml
@@ -104,6 +104,7 @@
<return type="Array">
</return>
<description>
+ Returns a copy of this [code]Array[/code].
</description>
</method>
<method name="empty">
@@ -177,8 +178,10 @@
</description>
</method>
<method name="invert">
+ <return type="Array">
+ </return>
<description>
- Reverse the order of the elements in the array (so first element will now be the last).
+ Reverse the order of the elements in the array (so first element will now be the last) and return reference to the array.
</description>
</method>
<method name="pop_back">
@@ -238,17 +241,21 @@
</description>
</method>
<method name="sort">
+ <return type="Array">
+ </return>
<description>
- Sort the array using natural order.
+ Sort the array using natural order and return reference to the array.
</description>
</method>
<method name="sort_custom">
+ <return type="Array">
+ </return>
<argument index="0" name="obj" type="Object">
</argument>
<argument index="1" name="func" type="String">
</argument>
<description>
- Sort the array using a custom method. The arguments are an object that holds the method and the name of such method. The custom method receives two arguments (a pair of elements from the array) and must return true if the first argument is less than the second, and return false otherwise. Note: you cannot randomize the return value as the heapsort algorithm expects a deterministic result. Doing so will result in unexpected behavior.
+ Sort the array using a custom method and return reference to the array. The arguments are an object that holds the method and the name of such method. The custom method receives two arguments (a pair of elements from the array) and must return true if the first argument is less than the second, and return false otherwise. Note: you cannot randomize the return value as the heapsort algorithm expects a deterministic result. Doing so will result in unexpected behavior.
</description>
</method>
</methods>
diff --git a/doc/classes/AudioBusLayout.xml b/doc/classes/AudioBusLayout.xml
index e5b17b8dfb..045c6c2bf9 100644
--- a/doc/classes/AudioBusLayout.xml
+++ b/doc/classes/AudioBusLayout.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioBusLayout" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Stores information about the audiobusses.
</brief_description>
<description>
+ Stores position, muting, solo, bypass, effects, effect position, volume, and the connections between busses. See [AudioServer] for usage.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 768987fd0b..0a59da5355 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -17,6 +17,7 @@
<argument index="0" name="at_position" type="int" default="-1">
</argument>
<description>
+ Adds a bus at [code]at_position[/code].
</description>
</method>
<method name="add_bus_effect">
@@ -29,18 +30,21 @@
<argument index="2" name="at_position" type="int" default="-1">
</argument>
<description>
+ Adds an [AudioEffect] effect to the bus [code]bus_idx[/code] at [code]at_position[/code].
</description>
</method>
<method name="generate_bus_layout" qualifiers="const">
<return type="AudioBusLayout">
</return>
<description>
+ Generates an [AudioBusLayout] using the available busses and effects.
</description>
</method>
<method name="get_bus_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the number of available busses.
</description>
</method>
<method name="get_bus_effect">
@@ -51,6 +55,7 @@
<argument index="1" name="effect_idx" type="int">
</argument>
<description>
+ Returns the [AudioEffect] at position [code]effect_idx[/code] in bus [code]bus_idx[/code].
</description>
</method>
<method name="get_bus_effect_count">
@@ -59,6 +64,7 @@
<argument index="0" name="bus_idx" type="int">
</argument>
<description>
+ Returns the number of effects on the bus at [code]bus_idx[/code].
</description>
</method>
<method name="get_bus_index" qualifiers="const">
@@ -67,6 +73,7 @@
<argument index="0" name="bus_name" type="String">
</argument>
<description>
+ Returns the index of the bus with the name [code]bus_name[/code].
</description>
</method>
<method name="get_bus_name" qualifiers="const">
@@ -75,6 +82,7 @@
<argument index="0" name="bus_idx" type="int">
</argument>
<description>
+ Returns the name of the bus with the index [code]bus_idx[/code].
</description>
</method>
<method name="get_bus_peak_volume_left_db" qualifiers="const">
@@ -85,6 +93,7 @@
<argument index="1" name="channel" type="int">
</argument>
<description>
+ Returns the peak volume of the left speaker at bus index [code]bus_idx[/code] and channel index [code]channel[/code].
</description>
</method>
<method name="get_bus_peak_volume_right_db" qualifiers="const">
@@ -95,6 +104,7 @@
<argument index="1" name="channel" type="int">
</argument>
<description>
+ Returns the peak volume of the right speaker at bus index [code]bus_idx[/code] and channel index [code]channel[/code].
</description>
</method>
<method name="get_bus_send" qualifiers="const">
@@ -103,6 +113,7 @@
<argument index="0" name="bus_idx" type="int">
</argument>
<description>
+ Returns the name of the bus that the bus at index [code]bus_idx[/code] sends to.
</description>
</method>
<method name="get_bus_volume_db" qualifiers="const">
@@ -111,18 +122,21 @@
<argument index="0" name="bus_idx" type="int">
</argument>
<description>
+ Returns the volume of the bus at index [code]bus_idx[/code] in dB.
</description>
</method>
<method name="get_mix_rate" qualifiers="const">
<return type="float">
</return>
<description>
+ Returns the sample rate at the output of the audioserver.
</description>
</method>
<method name="get_speaker_mode" qualifiers="const">
<return type="int" enum="AudioServer.SpeakerMode">
</return>
<description>
+ Returns the speaker configuration.
</description>
</method>
<method name="is_bus_bypassing_effects" qualifiers="const">
@@ -131,6 +145,7 @@
<argument index="0" name="bus_idx" type="int">
</argument>
<description>
+ If [code]true[/code] the bus at index [code]bus_idx[/code] is bypassing effects.
</description>
</method>
<method name="is_bus_effect_enabled" qualifiers="const">
@@ -141,6 +156,7 @@
<argument index="1" name="effect_idx" type="int">
</argument>
<description>
+ If [code]true[/code] the effect at index [code]effect_idx[/code] on the bus at index [code]bus_idx[/code] is enabled.
</description>
</method>
<method name="is_bus_mute" qualifiers="const">
@@ -149,6 +165,7 @@
<argument index="0" name="bus_idx" type="int">
</argument>
<description>
+ If [code]true[/code] the bus at index [code]bus_idx[/code] is muted.
</description>
</method>
<method name="is_bus_solo" qualifiers="const">
@@ -157,12 +174,14 @@
<argument index="0" name="bus_idx" type="int">
</argument>
<description>
+ If [code]true[/code] the bus at index [code]bus_idx[/code] is in solo mode.
</description>
</method>
<method name="lock">
<return type="void">
</return>
<description>
+ Locks the audio drivers mainloop. Remember to unlock it afterwards.
</description>
</method>
<method name="move_bus">
@@ -173,6 +192,7 @@
<argument index="1" name="to_index" type="int">
</argument>
<description>
+ Moves the bus from index [code]index[/code] to index [code]to_index[/code].
</description>
</method>
<method name="remove_bus">
@@ -181,6 +201,7 @@
<argument index="0" name="index" type="int">
</argument>
<description>
+ Removes the bus at index [code]index[/code].
</description>
</method>
<method name="remove_bus_effect">
@@ -191,6 +212,7 @@
<argument index="1" name="effect_idx" type="int">
</argument>
<description>
+ Removes the effect at index [code]effect_idx[/code] from the bus at index [code]bus_idx[/code].
</description>
</method>
<method name="set_bus_bypass_effects">
@@ -201,6 +223,7 @@
<argument index="1" name="enable" type="bool">
</argument>
<description>
+ If [code]true[/code] the bus at index [code]bus_idx[/code] is bypassing effects.
</description>
</method>
<method name="set_bus_count">
@@ -209,6 +232,7 @@
<argument index="0" name="amount" type="int">
</argument>
<description>
+ Adds and removes busses to make the number of busses match [code]amount[/code].
</description>
</method>
<method name="set_bus_effect_enabled">
@@ -221,6 +245,7 @@
<argument index="2" name="enabled" type="bool">
</argument>
<description>
+ If [code]true[/code] the effect at index [code]effect_idx[/code] on the bus at index [code]bus_idx[/code] is enabled.
</description>
</method>
<method name="set_bus_layout">
@@ -229,6 +254,7 @@
<argument index="0" name="bus_layout" type="AudioBusLayout">
</argument>
<description>
+ Overwrites the currently used [AudioBusLayout].
</description>
</method>
<method name="set_bus_mute">
@@ -239,6 +265,7 @@
<argument index="1" name="enable" type="bool">
</argument>
<description>
+ If [code]true[/code] the bus at index [code]bus_idx[/code] is muted.
</description>
</method>
<method name="set_bus_name">
@@ -249,6 +276,7 @@
<argument index="1" name="name" type="String">
</argument>
<description>
+ Sets the name of the bus at index [code]bus_idx[/code] to [code]name[/code].
</description>
</method>
<method name="set_bus_send">
@@ -259,6 +287,7 @@
<argument index="1" name="send" type="String">
</argument>
<description>
+ Connects the output of the bus at [code]bus_idx[/code] to the bus named [code]send[/send].
</description>
</method>
<method name="set_bus_solo">
@@ -269,6 +298,7 @@
<argument index="1" name="enable" type="bool">
</argument>
<description>
+ If [code]true[/code] the bus at index [code]bus_idx[/code] is in solo mode.
</description>
</method>
<method name="set_bus_volume_db">
@@ -279,6 +309,7 @@
<argument index="1" name="volume_db" type="float">
</argument>
<description>
+ Sets the volume of the bus at index [code]bus_idx[/code] to [code]volume_db[/code].
</description>
</method>
<method name="swap_bus_effects">
@@ -291,27 +322,33 @@
<argument index="2" name="by_effect_idx" type="int">
</argument>
<description>
+ Swaps the position of two effects in bus [code]bus_idx[/code].
</description>
</method>
<method name="unlock">
<return type="void">
</return>
<description>
+ Unlocks the audiodriver's main loop. After locking it always unlock it.
</description>
</method>
</methods>
<signals>
<signal name="bus_layout_changed">
<description>
+ Emitted when the [AudioBusLayout] changes.
</description>
</signal>
</signals>
<constants>
<constant name="SPEAKER_MODE_STEREO" value="0">
+ Two or fewer speakers are detected.
</constant>
<constant name="SPEAKER_SURROUND_51" value="2">
+ A 5.1 channel surround setup detected.
</constant>
<constant name="SPEAKER_SURROUND_71" value="3">
+ A 7.1 channel surround setup detected.
</constant>
</constants>
</class>
diff --git a/doc/classes/AudioStreamPlayback.xml b/doc/classes/AudioStreamPlayback.xml
index 30a9a8f070..f45beec42c 100644
--- a/doc/classes/AudioStreamPlayback.xml
+++ b/doc/classes/AudioStreamPlayback.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayback" inherits="Reference" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Meta class for playing back audio.
</brief_description>
<description>
+ Can play, loop, pause a scroll through Audio. See [AudioStream] and [AudioStreamOGGVorbis] for usage.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml
index 9b104fe757..1a9ad85565 100644
--- a/doc/classes/AudioStreamPlayer.xml
+++ b/doc/classes/AudioStreamPlayer.xml
@@ -7,6 +7,7 @@
Plays background audio.
</description>
<tutorials>
+ http://docs.godotengine.org/en/latest/learning/features/audio/index.html
</tutorials>
<demos>
</demos>
@@ -27,6 +28,7 @@
<return type="float">
</return>
<description>
+ Returns the position in the [AudioStream].
</description>
</method>
<method name="get_stream" qualifiers="const">
@@ -121,15 +123,16 @@
</methods>
<members>
<member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled">
- If [code]true[/code], audio plays when added to scene tree. Default value: [code]false[/code].
+ If [code]true[/code] audio plays when added to scene tree. Default value: [code]false[/code].
</member>
<member name="bus" type="String" setter="set_bus" getter="get_bus">
Bus on which this audio is playing.
</member>
<member name="mix_target" type="int" setter="set_mix_target" getter="get_mix_target" enum="AudioStreamPlayer.MixTarget">
+ If the audio configuration has more than two speakers, this sets the target channels. See [code]MIX_TARGET_*[/code] constants.
</member>
<member name="playing" type="bool" setter="_set_playing" getter="is_playing">
- If [code]true[/code], audio is playing.
+ If [code]true[/code] audio is playing.
</member>
<member name="stream" type="AudioStream" setter="set_stream" getter="get_stream">
The [AudioStream] object to be played.
@@ -147,10 +150,13 @@
</signals>
<constants>
<constant name="MIX_TARGET_STEREO" value="0">
+ The audio will be played only on the first channel.
</constant>
<constant name="MIX_TARGET_SURROUND" value="1">
+ The audio will be played on all surround channels.
</constant>
<constant name="MIX_TARGET_CENTER" value="2">
+ The audio will be played on the second channel, which is usually the center.
</constant>
</constants>
</class>
diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml
index 600e0858dd..c6fd8ff54f 100644
--- a/doc/classes/AudioStreamPlayer2D.xml
+++ b/doc/classes/AudioStreamPlayer2D.xml
@@ -40,6 +40,7 @@
<return type="float">
</return>
<description>
+ Returns the position in the [AudioStream].
</description>
</method>
<method name="get_stream" qualifiers="const">
@@ -156,7 +157,7 @@
Dampens audio over distance with this as an exponent.
</member>
<member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled">
- If [code]true[/code], audio plays when added to scene tree. Default value: [code]false[/code].
+ If [code]true[/code] audio plays when added to scene tree. Default value: [code]false[/code].
</member>
<member name="bus" type="String" setter="set_bus" getter="get_bus">
Bus on which this audio is playing.
@@ -165,7 +166,7 @@
Maximum distance from which audio is still hearable.
</member>
<member name="playing" type="bool" setter="_set_playing" getter="is_playing">
- If [code]true[/code], audio is playing.
+ If [code]true[/code] audio is playing.
</member>
<member name="stream" type="AudioStream" setter="set_stream" getter="get_stream">
The [AudioStream] object to be played.
diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml
index 886b2b975a..2085b35e2e 100644
--- a/doc/classes/AudioStreamPlayer3D.xml
+++ b/doc/classes/AudioStreamPlayer3D.xml
@@ -82,6 +82,7 @@
<return type="float">
</return>
<description>
+ Returns the position in the [AudioStream].
</description>
</method>
<method name="get_stream" qualifiers="const">
@@ -288,7 +289,7 @@
Decides if audio should get quieter with distance linearly, quadratically or logarithmically.
</member>
<member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled">
- If [code]true[/code], audio plays audio plays when added to scene tree. Default value: [code]false[/code].
+ If [code]true[/code] audio plays when added to scene tree. Default value: [code]false[/code].
</member>
<member name="bus" type="String" setter="set_bus" getter="get_bus">
Bus on which this audio is playing.
@@ -300,7 +301,7 @@
The angle in which the audio reaches cameras undampened.
</member>
<member name="emission_angle_enabled" type="bool" setter="set_emission_angle_enabled" getter="is_emission_angle_enabled">
- If [code]true[/code], the audio should be dampened according to the direction of the sound.
+ If [code]true[/code] the audio should be dampened according to the direction of the sound.
</member>
<member name="emission_angle_filter_attenuation_db" type="float" setter="set_emission_angle_filter_attenuation_db" getter="get_emission_angle_filter_attenuation_db">
dampens audio if camera is outside of 'emission_angle_degrees' and 'emission_angle_enabled' is set by this factor, in dB.
diff --git a/doc/classes/BackBufferCopy.xml b/doc/classes/BackBufferCopy.xml
index 091bd3fa73..6c44430949 100644
--- a/doc/classes/BackBufferCopy.xml
+++ b/doc/classes/BackBufferCopy.xml
@@ -15,7 +15,7 @@
<return type="int" enum="BackBufferCopy.CopyMode">
</return>
<description>
- Return the copy mode currently applied to the BackBufferCopy (refer to constants section).
+ Return the copy mode currently applied to the BackBufferCopy. See [code]COPY_MODE_*[/code] constants.
</description>
</method>
<method name="get_rect" qualifiers="const">
@@ -31,7 +31,7 @@
<argument index="0" name="copy_mode" type="int" enum="BackBufferCopy.CopyMode">
</argument>
<description>
- Set the copy mode of the BackBufferCopy (refer to constants section).
+ Set the copy mode of the BackBufferCopy. See [code]COPY_MODE_*[/code] constants.
</description>
</method>
<method name="set_rect">
@@ -46,8 +46,10 @@
</methods>
<members>
<member name="copy_mode" type="int" setter="set_copy_mode" getter="get_copy_mode" enum="BackBufferCopy.CopyMode">
+ Buffer mode. See [code]COPY_MODE_*[/code] constants.
</member>
<member name="rect" type="Rect2" setter="set_rect" getter="get_rect">
+ The area covered by the BackBufferCopy. Only used if [code]copy_mode[/code] is [code]COPY_MODE_RECT[/code].
</member>
</members>
<constants>
@@ -55,10 +57,10 @@
Disables the buffering mode. This means the BackBufferCopy node will directly use the portion of screen it covers.
</constant>
<constant name="COPY_MODE_RECT" value="1">
- Sets the copy mode to a region.
+ BackBufferCopy buffers a rectangular region.
</constant>
<constant name="COPY_MODE_VIEWPORT" value="2">
- Sets the copy mode to the entire screen.
+ BackBufferCopy buffers the entire screen.
</constant>
</constants>
</class>
diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml
index d872d0892d..63e6a5f682 100644
--- a/doc/classes/BitMap.xml
+++ b/doc/classes/BitMap.xml
@@ -77,6 +77,9 @@
</methods>
<members>
<member name="data" type="Dictionary" setter="_set_data" getter="_get_data">
+ Returns a [Dictionary] with two keys :
+ [code]data[/code] : [PoolByteArray] with [code]true[/code]/[code]false[/code] [code]BitMap[/code] data.
+ [code]size[/code] : The [code]Bitmap[/code]'s size.
</member>
</members>
<constants>
diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml
index 2302c39e35..068b91204c 100644
--- a/doc/classes/Camera.xml
+++ b/doc/classes/Camera.xml
@@ -15,6 +15,7 @@
<return type="void">
</return>
<description>
+ If this is the current Camera, remove it from being current. If it is inside the node tree, request to make the next Camera current, if any.
</description>
</method>
<method name="get_camera_transform" qualifiers="const">
@@ -28,6 +29,7 @@
<return type="int">
</return>
<description>
+ Returns the culling mask, describing which 3D render layers are rendered by this Camera.
</description>
</method>
<method name="get_doppler_tracking" qualifiers="const">
@@ -40,30 +42,35 @@
<return type="Environment">
</return>
<description>
+ Returns the [Environment] used by this Camera.
</description>
</method>
<method name="get_fov" qualifiers="const">
<return type="float">
</return>
<description>
+ Returns the [i]FOV[/i] Y angle in degrees (FOV means Field of View).
</description>
</method>
<method name="get_h_offset" qualifiers="const">
<return type="float">
</return>
<description>
+ Returns the horizontal (X) offset of the Camera viewport.
</description>
</method>
<method name="get_keep_aspect_mode" qualifiers="const">
<return type="int" enum="Camera.KeepAspect">
</return>
<description>
+ Returns the current mode for keeping the aspect ratio. See [code]KEEP_*[/code] constants.
</description>
</method>
<method name="get_projection" qualifiers="const">
<return type="int" enum="Camera.Projection">
</return>
<description>
+ Returns the Camera's projection. See PROJECTION_* constants.
</description>
</method>
<method name="get_size" qualifiers="const">
@@ -76,25 +83,28 @@
<return type="float">
</return>
<description>
+ Returns the vertical (Y) offset of the Camera viewport.
</description>
</method>
<method name="get_zfar" qualifiers="const">
<return type="float">
</return>
<description>
+ Returns the far clip plane in world space units.
</description>
</method>
<method name="get_znear" qualifiers="const">
<return type="float">
</return>
<description>
+ Returns the near clip plane in world space units.
</description>
</method>
<method name="is_current" qualifiers="const">
<return type="bool">
</return>
<description>
- Return whether the Camera is the current one in the [Viewport], or plans to become current (if outside the scene tree).
+ Returns [code]true[/code] if the Camera is the current one in the [Viewport], or plans to become current (if outside the scene tree).
</description>
</method>
<method name="is_position_behind" qualifiers="const">
@@ -103,6 +113,7 @@
<argument index="0" name="world_point" type="Vector3">
</argument>
<description>
+ Returns [code]true[/code] if the given position is behind the Camera.
</description>
</method>
<method name="make_current">
@@ -126,6 +137,7 @@
<argument index="0" name="screen_point" type="Vector2">
</argument>
<description>
+ Returns how a 2D coordinate in the Viewport rectangle maps to a 3D point in worldspace.
</description>
</method>
<method name="project_ray_normal" qualifiers="const">
@@ -134,7 +146,7 @@
<argument index="0" name="screen_point" type="Vector2">
</argument>
<description>
- Return a normal vector in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin,normal) for object intersection or picking.
+ Returns a normal vector in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin, normal) for object intersection or picking.
</description>
</method>
<method name="project_ray_origin" qualifiers="const">
@@ -143,7 +155,7 @@
<argument index="0" name="screen_point" type="Vector2">
</argument>
<description>
- Return a 3D position in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin,normal) for object intersection or picking.
+ Returns a 3D position in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin, normal) for object intersection or picking.
</description>
</method>
<method name="set_cull_mask">
@@ -152,6 +164,7 @@
<argument index="0" name="mask" type="int">
</argument>
<description>
+ Sets the cull mask, describing which 3D render layers are rendered by this Camera.
</description>
</method>
<method name="set_doppler_tracking">
@@ -160,6 +173,7 @@
<argument index="0" name="mode" type="int" enum="Camera.DopplerTracking">
</argument>
<description>
+ Changes Doppler effect tracking. See [code]DOPPLER_*[/code] constants.
</description>
</method>
<method name="set_environment">
@@ -168,6 +182,7 @@
<argument index="0" name="env" type="Environment">
</argument>
<description>
+ Sets the [Environment] to use for this Camera.
</description>
</method>
<method name="set_h_offset">
@@ -176,6 +191,7 @@
<argument index="0" name="ofs" type="float">
</argument>
<description>
+ Sets the horizontal (X) offset of the Camera viewport.
</description>
</method>
<method name="set_keep_aspect_mode">
@@ -184,6 +200,7 @@
<argument index="0" name="mode" type="int" enum="Camera.KeepAspect">
</argument>
<description>
+ Sets the mode for keeping the aspect ratio. See [code]KEEP_*[/code] constants.
</description>
</method>
<method name="set_orthogonal">
@@ -218,6 +235,7 @@
<argument index="0" name="ofs" type="float">
</argument>
<description>
+ Sets the vertical (Y) offset of the Camera viewport.
</description>
</method>
<method name="unproject_position" qualifiers="const">
@@ -226,7 +244,7 @@
<argument index="0" name="world_point" type="Vector3">
</argument>
<description>
- Return how a 3D point in worldspace maps to a 2D coordinate in the [Viewport] rectangle.
+ Returns how a 3D point in worldspace maps to a 2D coordinate in the [Viewport] rectangle.
</description>
</method>
</methods>
@@ -238,14 +256,19 @@
Orthogonal Projection (objects remain the same size on the screen no matter how far away they are).
</constant>
<constant name="KEEP_WIDTH" value="0">
+ Try to keep the aspect ratio when scaling the Camera's viewport to the screen. If not possible, preserve the viewport's width by changing the height. Height is [code]sizey[/code] for orthographic projection, [code]fovy[/code] for perspective projection.
</constant>
<constant name="KEEP_HEIGHT" value="1">
+ Try to keep the aspect ratio when scaling the Camera's viewport to the screen. If not possible, preserve the viewport's height by changing the width. Width is [code]sizex[/code] for orthographic projection, [code]fovx[/code] for perspective projection.
</constant>
<constant name="DOPPLER_TRACKING_DISABLED" value="0">
+ Disable Doppler effect simulation (default).
</constant>
<constant name="DOPPLER_TRACKING_IDLE_STEP" value="1">
+ Simulate Doppler effect by tracking positions of objects that are changed in [code]_process[/code]. Changes in the relative velocity of this Camera compared to those objects affect how Audio is perceived (changing the Audio's [code]pitch shift[/code]).
</constant>
<constant name="DOPPLER_TRACKING_FIXED_STEP" value="2">
+ Simulate Doppler effect by tracking positions of objects that are changed in [code]_physics_process[/code]. Changes in the relative velocity of this Camera compared to those objects affect how Audio is perceived (changing the Audio's [code]pitch shift[/code]).
</constant>
</constants>
</class>
diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml
index b6b699612e..c627112af5 100644
--- a/doc/classes/Camera2D.xml
+++ b/doc/classes/Camera2D.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
Camera node for 2D scenes. It forces the screen (current layer) to scroll following this node. This makes it easier (and faster) to program scrollable scenes than manually changing the position of [CanvasItem] based nodes.
- This node is intended to be a simple helper get get things going quickly and it may happen often that more functionality is desired to change how the camera works. To make your own custom camera node, simply inherit from [Node2D] and change the transform of the canvas by calling get_viewport().set_canvas_transform(m) in [Viewport].
+ This node is intended to be a simple helper to get things going quickly and it may happen often that more functionality is desired to change how the camera works. To make your own custom camera node, simply inherit from [Node2D] and change the transform of the canvas by calling get_viewport().set_canvas_transform(m) in [Viewport].
</description>
<tutorials>
</tutorials>
@@ -324,18 +324,24 @@
</methods>
<members>
<member name="anchor_mode" type="int" setter="set_anchor_mode" getter="get_anchor_mode" enum="Camera2D.AnchorMode">
+ The Camera2D's anchor point. See [code]ANCHOR_MODE_*[/code] constants.
</member>
<member name="current" type="bool" setter="_set_current" getter="is_current">
+ If [code]true[/code] this camera is the active camera for the current scene. Only one camera can be current, so setting a different camera [code]current[/code] will disable this one.
</member>
<member name="drag_margin_bottom" type="float" setter="set_drag_margin" getter="get_drag_margin">
+ Bottom margin needed to drag the camera. A value of [code]1[/code] makes the camera move only when reaching the edge of the screen.
</member>
<member name="drag_margin_h_enabled" type="bool" setter="set_h_drag_enabled" getter="is_h_drag_enabled">
</member>
<member name="drag_margin_left" type="float" setter="set_drag_margin" getter="get_drag_margin">
+ Left margin needed to drag the camera. A value of [code]1[/code] makes the camera move only when reaching the edge of the screen.
</member>
<member name="drag_margin_right" type="float" setter="set_drag_margin" getter="get_drag_margin">
+ Right margin needed to drag the camera. A value of [code]1[/code] makes the camera move only when reaching the edge of the screen.
</member>
<member name="drag_margin_top" type="float" setter="set_drag_margin" getter="get_drag_margin">
+ Top margin needed to drag the camera. A value of [code]1[/code] makes the camera move only when reaching the edge of the screen.
</member>
<member name="drag_margin_v_enabled" type="bool" setter="set_v_drag_enabled" getter="is_v_drag_enabled">
</member>
@@ -346,16 +352,21 @@
<member name="editor_draw_screen" type="bool" setter="set_screen_drawing_enabled" getter="is_screen_drawing_enabled">
</member>
<member name="limit_bottom" type="int" setter="set_limit" getter="get_limit">
+ Bottom scroll limit in pixels. The camera stops moving when reaching this value.
</member>
<member name="limit_left" type="int" setter="set_limit" getter="get_limit">
+ Left scroll limit in pixels. The camera stops moving when reaching this value.
</member>
<member name="limit_right" type="int" setter="set_limit" getter="get_limit">
+ Right scroll limit in pixels. The camera stops moving when reaching this value.
</member>
<member name="limit_smoothed" type="bool" setter="set_limit_smoothing_enabled" getter="is_limit_smoothing_enabled">
</member>
<member name="limit_top" type="int" setter="set_limit" getter="get_limit">
+ Top scroll limit in pixels. The camera stops moving when reaching this value.
</member>
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset">
+ The camera's offset, useful for looking around or camera shake animations.
</member>
<member name="rotating" type="bool" setter="set_rotating" getter="is_rotating">
</member>
@@ -364,6 +375,7 @@
<member name="smoothing_speed" type="float" setter="set_follow_smoothing" getter="get_follow_smoothing">
</member>
<member name="zoom" type="Vector2" setter="set_zoom" getter="get_zoom">
+ The camera's zoom relative to the viewport. Values larger than [code]Vector2(1, 1)[/code] zoom out and smaller values zoom in. For an example, use [code]Vector2(0.5, 0.5)[/code] for a 2x zoom in, and [code]Vector2(4, 4)[/code] for a 4x zoom out.
</member>
</members>
<constants>
diff --git a/doc/classes/CanvasModulate.xml b/doc/classes/CanvasModulate.xml
index f0e3132da5..b4b20e29f9 100644
--- a/doc/classes/CanvasModulate.xml
+++ b/doc/classes/CanvasModulate.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CanvasModulate" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Tint the entire canvas
+ Tint the entire canvas.
</brief_description>
<description>
- CanvasModulate tints the canvas elements using its assigned color
+ [code]CanvasModulate[/code] tints the canvas elements using its assigned [code]color[/code].
</description>
<tutorials>
</tutorials>
@@ -30,6 +30,7 @@
</methods>
<members>
<member name="color" type="Color" setter="set_color" getter="get_color">
+ The tint color to apply.
</member>
</members>
<constants>
diff --git a/doc/classes/ColorRect.xml b/doc/classes/ColorRect.xml
index 90e88603b0..6e70a1e8b7 100644
--- a/doc/classes/ColorRect.xml
+++ b/doc/classes/ColorRect.xml
@@ -38,6 +38,10 @@
</methods>
<members>
<member name="color" type="Color" setter="set_frame_color" getter="get_frame_color">
+ The color to fill the [code]ColorRect[/code].
+ [codeblock]
+ $ColorRect.color = Color(1, 0, 0, 1) # Set ColorRect node's color to red
+ [/codeblock]
</member>
</members>
<constants>
diff --git a/doc/classes/ConvexPolygonShape.xml b/doc/classes/ConvexPolygonShape.xml
index 9a7cb0d475..822b99547e 100644
--- a/doc/classes/ConvexPolygonShape.xml
+++ b/doc/classes/ConvexPolygonShape.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ConvexPolygonShape" inherits="Shape" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Convex Polygon Shape.
+ Convex polygon shape for 3D physics.
</brief_description>
<description>
- Convex polygon shape resource, which can be set into a [PhysicsBody] or area.
+ Convex polygon shape resource, which can be added to a [PhysicsBody] or area.
</description>
<tutorials>
</tutorials>
@@ -28,6 +28,7 @@
</methods>
<members>
<member name="points" type="PoolVector3Array" setter="set_points" getter="get_points">
+ The list of 3D points forming the convex polygon shape.
</member>
</members>
<constants>
diff --git a/doc/classes/ConvexPolygonShape2D.xml b/doc/classes/ConvexPolygonShape2D.xml
index c5b6d90041..0cb4f4045b 100644
--- a/doc/classes/ConvexPolygonShape2D.xml
+++ b/doc/classes/ConvexPolygonShape2D.xml
@@ -16,7 +16,7 @@
<return type="PoolVector2Array">
</return>
<description>
- Return a list of points in either clockwise or counter clockwise order, forming a convex polygon.
+ Returns a list of points in either clockwise or counter clockwise order, forming a convex polygon.
</description>
</method>
<method name="set_point_cloud">
@@ -34,12 +34,13 @@
<argument index="0" name="points" type="PoolVector2Array">
</argument>
<description>
- Set a list of points in either clockwise or counter clockwise order, forming a convex polygon.
+ Sets a list of points in either clockwise or counter clockwise order, forming a convex polygon.
</description>
</method>
</methods>
<members>
<member name="points" type="PoolVector2Array" setter="set_points" getter="get_points">
+ The polygon's list of vertices. Can be in either clockwise or counterclockwise order.
</member>
</members>
<constants>
diff --git a/doc/classes/Directory.xml b/doc/classes/Directory.xml
index ee0b873084..c3c4c7a8ac 100644
--- a/doc/classes/Directory.xml
+++ b/doc/classes/Directory.xml
@@ -85,6 +85,7 @@
<return type="int">
</return>
<description>
+ Returns the currently opened directory's drive index. See [method get_drive] to convert returned index to the name of the drive.
</description>
</method>
<method name="get_drive">
diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml
index 2372c619f5..5bb0810296 100644
--- a/doc/classes/Engine.xml
+++ b/doc/classes/Engine.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Engine" inherits="Object" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Access to basic engine properties.
</brief_description>
<description>
+ The [Engine] class allows you to query and modify the game's run-time parameters, such as frames per second, time scale, and others.
</description>
<tutorials>
</tutorials>
@@ -13,7 +15,7 @@
<return type="int">
</return>
<description>
- Return the total amount of frames drawn.
+ Returns the total number of frames drawn.
</description>
</method>
<method name="get_frames_per_second" qualifiers="const">
@@ -27,26 +29,28 @@
<return type="int">
</return>
<description>
- Return the amount of fixed iterations per second (for fixed process and physics).
+ Returns the number of fixed iterations per second (for fixed process and physics).
</description>
</method>
<method name="get_main_loop" qualifiers="const">
<return type="MainLoop">
</return>
<description>
- Return the main loop object (see [MainLoop] and [SceneTree]).
+ Returns the main loop object (see [MainLoop] and [SceneTree]).
</description>
</method>
<method name="get_target_fps" qualifiers="const">
<return type="float">
</return>
<description>
+ Returns the desired frames per second. If the hardware cannot keep up, this setting may not be respected. It defaults to 0, which indicates no limit.
</description>
</method>
<method name="get_time_scale">
<return type="float">
</return>
<description>
+ Returns how fast or slow the in-game clock ticks versus the real life one. It defaults to 1.0. A value of 2.0 means the game moves twice as fast as real life, whilst a value of 0.5 means the game moves at half the regular speed.
</description>
</method>
<method name="get_version_info" qualifiers="const">
@@ -67,12 +71,14 @@
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if the editor is running.
</description>
</method>
- <method name="is_in_fixed_frame" qualifiers="const">
+ <method name="is_in_physics_frame" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if the game is inside the fixed process and physics phase of the game loop.
</description>
</method>
<method name="set_editor_hint">
@@ -81,6 +87,7 @@
<argument index="0" name="enabled" type="bool">
</argument>
<description>
+ Sets the running inside the editor hint if [code]enabled[/code] is [code]true[/code].
</description>
</method>
<method name="set_iterations_per_second">
@@ -89,7 +96,7 @@
<argument index="0" name="iterations_per_second" type="int">
</argument>
<description>
- Set the amount of fixed iterations per second (for fixed process and physics).
+ Sets the number of fixed iterations per second (for fixed process and physics).
</description>
</method>
<method name="set_target_fps">
@@ -98,6 +105,7 @@
<argument index="0" name="target_fps" type="int">
</argument>
<description>
+ Sets the target frames per second.
</description>
</method>
<method name="set_time_scale">
@@ -106,6 +114,7 @@
<argument index="0" name="time_scale" type="float">
</argument>
<description>
+ Sets the time scale.
</description>
</method>
</methods>
diff --git a/doc/classes/File.xml b/doc/classes/File.xml
index e1a024270e..6272d4105c 100644
--- a/doc/classes/File.xml
+++ b/doc/classes/File.xml
@@ -30,14 +30,14 @@
<return type="void">
</return>
<description>
- Close the currently opened file.
+ Closes the currently opened file.
</description>
</method>
<method name="eof_reached" qualifiers="const">
<return type="bool">
</return>
<description>
- Return whether the file cursor reached the end of the file.
+ Returns [code]true[/code] if the file cursor has reached the end of the file.
</description>
</method>
<method name="file_exists" qualifiers="const">
@@ -46,42 +46,42 @@
<argument index="0" name="path" type="String">
</argument>
<description>
- Get whether or not the file in the specified path exists.
+ Returns [code]true[/code] if the file exists in the given path.
</description>
</method>
<method name="get_16" qualifiers="const">
<return type="int">
</return>
<description>
- Get the next 16 bits from the file as an integer.
+ Returns the next 16 bits from the file as an integer.
</description>
</method>
<method name="get_32" qualifiers="const">
<return type="int">
</return>
<description>
- Get the next 32 bits from the file as an integer.
+ Returns the next 32 bits from the file as an integer.
</description>
</method>
<method name="get_64" qualifiers="const">
<return type="int">
</return>
<description>
- Get the next 64 bits from the file as an integer.
+ Returns the next 64 bits from the file as an integer.
</description>
</method>
<method name="get_8" qualifiers="const">
<return type="int">
</return>
<description>
- Get the next 8 bits from the file as an integer.
+ Returns the next 8 bits from the file as an integer.
</description>
</method>
<method name="get_as_text" qualifiers="const">
<return type="String">
</return>
<description>
- Get the whole file as a [String].
+ Returns the whole file as a [String].
</description>
</method>
<method name="get_buffer" qualifiers="const">
@@ -90,7 +90,7 @@
<argument index="0" name="len" type="int">
</argument>
<description>
- Get next len bytes of the file as a [PoolByteArray].
+ Returns next [code]len[/code] bytes of the file as a [PoolByteArray].
</description>
</method>
<method name="get_csv_line" qualifiers="const">
@@ -99,49 +99,49 @@
<argument index="0" name="delim" type="String" default="&quot;,&quot;">
</argument>
<description>
- Get the next value of the file in CSV (Comma Separated Values) format. You can pass a different delimiter to use other than the default "," (comma).
+ Returns the next value of the file in CSV (Comma Separated Values) format. You can pass a different delimiter to use other than the default "," (comma).
</description>
</method>
<method name="get_double" qualifiers="const">
<return type="float">
</return>
<description>
- Get the next 64 bits from the file as a floating point number.
+ Returns the next 64 bits from the file as a floating point number.
</description>
</method>
<method name="get_endian_swap">
<return type="bool">
</return>
<description>
- Get whether endian swap is enabled for this file.
+ Returns [code]true[/code] if endian swap is enabled for this file.
</description>
</method>
<method name="get_error" qualifiers="const">
<return type="int" enum="Error">
</return>
<description>
- Get the last error that happened when trying to perform operations. Compare with the [code]ERR_FILE_*[/code] constants from [@Global Scope].
+ Returns the last error that happened when trying to perform operations. Compare with the [code]ERR_FILE_*[/code] constants from [@Global Scope].
</description>
</method>
<method name="get_float" qualifiers="const">
<return type="float">
</return>
<description>
- Get the next 32 bits from the file as a floating point number.
+ Returns the next 32 bits from the file as a floating point number.
</description>
</method>
<method name="get_len" qualifiers="const">
<return type="int">
</return>
<description>
- Return the size of the file in bytes.
+ Returns the size of the file in bytes.
</description>
</method>
<method name="get_line" qualifiers="const">
<return type="String">
</return>
<description>
- Get the next line of the file as a [String].
+ Returns the next line of the file as a [String].
</description>
</method>
<method name="get_md5" qualifiers="const">
@@ -150,7 +150,7 @@
<argument index="0" name="path" type="String">
</argument>
<description>
- Return a md5 String representing the file at the given path or an empty [String] on failure.
+ Returns an MD5 String representing the file at the given path or an empty [String] on failure.
</description>
</method>
<method name="get_modified_time" qualifiers="const">
@@ -159,27 +159,28 @@
<argument index="0" name="file" type="String">
</argument>
<description>
+ Returns the last time the [code]file[/code] was modified in unix timestamp format or returns a [String] "ERROR IN [code]file[/code]". This unix timestamp can be converted to datetime by using [method OS.get_datetime_from_unix_time].
</description>
</method>
<method name="get_pascal_string">
<return type="String">
</return>
<description>
- Get a [String] saved in Pascal format from the file.
+ Returns a [String] saved in Pascal format from the file.
</description>
</method>
<method name="get_position" qualifiers="const">
<return type="int">
</return>
<description>
- Return the file cursor position.
+ Returns the file cursor's position.
</description>
</method>
<method name="get_real" qualifiers="const">
<return type="float">
</return>
<description>
- Get the next bits from the file as a floating point number.
+ Returns the next bits from the file as a floating point number.
</description>
</method>
<method name="get_sha256" qualifiers="const">
@@ -188,21 +189,21 @@
<argument index="0" name="path" type="String">
</argument>
<description>
- Return a sha256 String representing the file at the given path or an empty [String] on failure.
+ Returns a SHA-256 [String] representing the file at the given path or an empty [String] on failure.
</description>
</method>
<method name="get_var" qualifiers="const">
<return type="Variant">
</return>
<description>
- Get the next Variant value from the file.
+ Returns the next [Variant] value from the file.
</description>
</method>
<method name="is_open" qualifiers="const">
<return type="bool">
</return>
<description>
- Return whether the file is currently opened.
+ Returns [code]true[/code] if the file is currently opened.
</description>
</method>
<method name="open">
@@ -213,7 +214,7 @@
<argument index="1" name="flags" type="int">
</argument>
<description>
- Open the file for writing or reading, depending on the flags.
+ Opens the file for writing or reading, depending on the flags.
</description>
</method>
<method name="open_compressed">
@@ -226,7 +227,7 @@
<argument index="2" name="compression_mode" type="int" default="0">
</argument>
<description>
- Open a compressed file for reading or writing. The compression_mode can be set as one of the COMPRESSION_* constants.
+ Opens a compressed file for reading or writing. Use COMPRESSION_* constants to set [code]compression_mode[/code].
</description>
</method>
<method name="open_encrypted">
@@ -239,7 +240,7 @@
<argument index="2" name="key" type="PoolByteArray">
</argument>
<description>
- Open an encrypted file in write or read mode. You need to pass a binary key to encrypt/decrypt it.
+ Opens an encrypted file in write or read mode. You need to pass a binary key to encrypt/decrypt it.
</description>
</method>
<method name="open_encrypted_with_pass">
@@ -252,7 +253,7 @@
<argument index="2" name="pass" type="String">
</argument>
<description>
- Open an encrypted file in write or read mode. You need to pass a password to encrypt/decrypt it.
+ Opens an encrypted file in write or read mode. You need to pass a password to encrypt/decrypt it.
</description>
</method>
<method name="seek">
@@ -270,7 +271,7 @@
<argument index="0" name="position" type="int" default="0">
</argument>
<description>
- Change the file reading/writing cursor to the specified position (in bytes from the end of the file). Note that this is an offset, so you should use negative numbers or the cursor will be at the end of the file.
+ Changes the file reading/writing cursor to the specified position (in bytes from the end of the file). Note that this is an offset, so you should use negative numbers or the cursor will be at the end of the file.
</description>
</method>
<method name="set_endian_swap">
@@ -279,7 +280,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
- Set whether to swap the endianness of the file. Enable this if you're dealing with files written in big endian machines.
+ If [code]true[/code] the file's endianness is swapped. Use this if you're dealing with files written in big endian machines.
Note that this is about the file format, not CPU type. This is always reseted to [code]false[/code] whenever you open the file.
</description>
</method>
@@ -289,7 +290,7 @@
<argument index="0" name="value" type="int">
</argument>
<description>
- Store an integer as 16 bits in the file.
+ Stores an integer as 16 bits in the file.
</description>
</method>
<method name="store_32">
@@ -298,7 +299,7 @@
<argument index="0" name="value" type="int">
</argument>
<description>
- Store an integer as 32 bits in the file.
+ Stores an integer as 32 bits in the file.
</description>
</method>
<method name="store_64">
@@ -307,7 +308,7 @@
<argument index="0" name="value" type="int">
</argument>
<description>
- Store an integer as 64 bits in the file.
+ Stores an integer as 64 bits in the file.
</description>
</method>
<method name="store_8">
@@ -316,7 +317,7 @@
<argument index="0" name="value" type="int">
</argument>
<description>
- Store an integer as 8 bits in the file.
+ Stores an integer as 8 bits in the file.
</description>
</method>
<method name="store_buffer">
@@ -325,7 +326,7 @@
<argument index="0" name="buffer" type="PoolByteArray">
</argument>
<description>
- Store the given array of bytes in the file.
+ Stores the given array of bytes in the file.
</description>
</method>
<method name="store_double">
@@ -334,7 +335,7 @@
<argument index="0" name="value" type="float">
</argument>
<description>
- Store a floating point number as 64 bits in the file.
+ Stores a floating point number as 64 bits in the file.
</description>
</method>
<method name="store_float">
@@ -343,7 +344,7 @@
<argument index="0" name="value" type="float">
</argument>
<description>
- Store a floating point number as 32 bits in the file.
+ Stores a floating point number as 32 bits in the file.
</description>
</method>
<method name="store_line">
@@ -352,7 +353,7 @@
<argument index="0" name="line" type="String">
</argument>
<description>
- Store the given [String] as a line in the file.
+ Stores the given [String] as a line in the file.
</description>
</method>
<method name="store_pascal_string">
@@ -361,7 +362,7 @@
<argument index="0" name="string" type="String">
</argument>
<description>
- Store the given [String] as a line in the file in Pascal format (i.e. also store the length of the string).
+ Stores the given [String] as a line in the file in Pascal format (i.e. also store the length of the string).
</description>
</method>
<method name="store_real">
@@ -370,7 +371,7 @@
<argument index="0" name="value" type="float">
</argument>
<description>
- Store a floating point number in the file.
+ Stores a floating point number in the file.
</description>
</method>
<method name="store_string">
@@ -379,7 +380,7 @@
<argument index="0" name="string" type="String">
</argument>
<description>
- Store the given [String] in the file.
+ Stores the given [String] in the file.
</description>
</method>
<method name="store_var">
@@ -388,33 +389,34 @@
<argument index="0" name="value" type="Variant">
</argument>
<description>
- Store any Variant value in the file.
+ Stores any Variant value in the file.
</description>
</method>
</methods>
<constants>
<constant name="READ" value="1">
- Open the file for reading.
+ Opens the file for read operations.
</constant>
<constant name="WRITE" value="2">
- Open the file for writing. Create it if the file not exists and truncate if it exists.
+ Opens the file for write operations. Create it if the file does not exist and truncate if it exists.
</constant>
<constant name="READ_WRITE" value="3">
- Open the file for reading and writing, without truncating the file.
+ Opens the file for read and write operations. Does not truncate the file.
</constant>
<constant name="WRITE_READ" value="7">
- Open the file for reading and writing. Create it if the file not exists and truncate if it exists.
+ Opens the file for read and write operations. Create it if the file does not exist and truncate if it exists.
</constant>
<constant name="COMPRESSION_FASTLZ" value="0">
- Use the FastLZ compression method.
+ Uses the FastLZ compression method.
</constant>
<constant name="COMPRESSION_DEFLATE" value="1">
- Use the Deflate compression method.
+ Uses the Deflate compression method.
</constant>
<constant name="COMPRESSION_ZSTD" value="2">
- Use the Zstd compression method.
+ Uses the Zstd compression method.
</constant>
<constant name="COMPRESSION_GZIP" value="3">
+ Uses the gzip compression method.
</constant>
</constants>
</class>
diff --git a/doc/classes/FuncRef.xml b/doc/classes/FuncRef.xml
index a7593dc2a1..1277cef77d 100644
--- a/doc/classes/FuncRef.xml
+++ b/doc/classes/FuncRef.xml
@@ -16,6 +16,7 @@
<return type="Variant">
</return>
<description>
+ Calls the referenced function previously set by [method set_function] or [method @GDScript.funcref].
</description>
</method>
<method name="set_function">
@@ -24,7 +25,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
- Set the name of the function to call on the object, without parentheses or any parameters.
+ The name of the referenced function to call on the object, without parentheses or any parameters.
</description>
</method>
<method name="set_instance">
@@ -33,7 +34,7 @@
<argument index="0" name="instance" type="Object">
</argument>
<description>
- Set the object on which to call the referenced function. This object must be of a type actually inheriting from [Object], not a built-in type such as [int], [Vector2] or [Dictionary].
+ The object containing the referenced function. This object must be of a type actually inheriting from [Object], not a built-in type such as [int], [Vector2] or [Dictionary].
</description>
</method>
</methods>
diff --git a/doc/classes/Gradient.xml b/doc/classes/Gradient.xml
index f97908b0a2..e086ae86b1 100644
--- a/doc/classes/Gradient.xml
+++ b/doc/classes/Gradient.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Gradient" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Color interpolator node
+ Color interpolator node.
</brief_description>
<description>
Given a set of colors, this node will interpolate them in order, meaning, that if you have color 1, color 2 and color3, the ramp will interpolate (generate the colors between two colors) from color 1 to color 2 and from color 2 to color 3. Initially the ramp will have 2 colors (black and white), one (black) at ramp lower offset offset 0 and the other (white) at the ramp higher offset 1.
@@ -122,8 +122,10 @@
</methods>
<members>
<member name="colors" type="PoolColorArray" setter="set_colors" getter="get_colors">
+ Gradient's colors returned as a [PoolColorArray].
</member>
<member name="offsets" type="PoolRealArray" setter="set_offsets" getter="get_offsets">
+ Gradient's offsets returned as a [PoolRealArray].
</member>
</members>
<constants>
diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml
index ca7b868cd8..30976eff99 100644
--- a/doc/classes/GridContainer.xml
+++ b/doc/classes/GridContainer.xml
@@ -30,6 +30,7 @@
</methods>
<members>
<member name="columns" type="int" setter="set_columns" getter="get_columns">
+ The number of columns in the [code]GridContainer[/code]. If modified, [code]GridContainer[/code] reorders its children to accommodate the new layout.
</member>
</members>
<constants>
diff --git a/doc/classes/ImageTexture.xml b/doc/classes/ImageTexture.xml
index 4fcdf684c0..fdaee798db 100644
--- a/doc/classes/ImageTexture.xml
+++ b/doc/classes/ImageTexture.xml
@@ -4,7 +4,7 @@
A [Texture] based on an [Image].
</brief_description>
<description>
- A [Texture] based on an [Image]. Can be created from an [Image].
+ A [Texture] based on an [Image]. Can be created from an [Image] with [method create_from_image].
</description>
<tutorials>
</tutorials>
@@ -93,6 +93,7 @@
<argument index="0" name="size" type="Vector2">
</argument>
<description>
+ Resizes the [code]ImageTexture[/code] to the specified dimensions.
</description>
</method>
<method name="set_storage">
diff --git a/doc/classes/ImmediateGeometry.xml b/doc/classes/ImmediateGeometry.xml
index b12f9c99a9..cd7074aeaf 100644
--- a/doc/classes/ImmediateGeometry.xml
+++ b/doc/classes/ImmediateGeometry.xml
@@ -1,9 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ImmediateGeometry" inherits="GeometryInstance" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Node to draw simple geometry from code, ala OpenGL 1.x
+ Draws simple geometry from code.
</brief_description>
<description>
+ Draws simple geometry from code. Uses a drawing mode similar to OpenGL 1.x.
</description>
<tutorials>
</tutorials>
@@ -31,7 +32,7 @@
<argument index="0" name="position" type="Vector3">
</argument>
<description>
- Add a vertex with the currently set color/uv/etc.
+ Adds a vertex with the currently set color/uv/etc.
</description>
</method>
<method name="begin">
@@ -50,14 +51,14 @@
<return type="void">
</return>
<description>
- Clear everything that was drawn using begin/end.
+ Clears everything that was drawn using begin/end.
</description>
</method>
<method name="end">
<return type="void">
</return>
<description>
- Call this when done adding a batch of geometry, otherwise it can't be displayed.
+ Ends a drawing context and displays the results.
</description>
</method>
<method name="set_color">
@@ -66,7 +67,7 @@
<argument index="0" name="color" type="Color">
</argument>
<description>
- Set the color that the next vertex will use to be drawn.
+ The current drawing color.
</description>
</method>
<method name="set_normal">
@@ -75,7 +76,7 @@
<argument index="0" name="normal" type="Vector3">
</argument>
<description>
- Set the normal that the next vertex will use to be drawn.
+ The next vertex's normal.
</description>
</method>
<method name="set_tangent">
@@ -84,7 +85,7 @@
<argument index="0" name="tangent" type="Plane">
</argument>
<description>
- Set the tangent (and binormal facing) that the next vertex will use to be drawn.
+ The next vertex's tangent (and binormal facing).
</description>
</method>
<method name="set_uv">
@@ -93,7 +94,7 @@
<argument index="0" name="uv" type="Vector2">
</argument>
<description>
- Set the UV that the next vertex will use to be drawn.
+ The next vertex's UV.
</description>
</method>
<method name="set_uv2">
@@ -102,7 +103,7 @@
<argument index="0" name="uv" type="Vector2">
</argument>
<description>
- Set the second layer of UV that the next vertex will use to be drawn.
+ The next vertex's second layer UV.
</description>
</method>
</methods>
diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml
index 8f242c5187..86354548cd 100644
--- a/doc/classes/KinematicBody.xml
+++ b/doc/classes/KinematicBody.xml
@@ -6,7 +6,7 @@
<description>
Kinematic bodies are special types of bodies that are meant to be user-controlled. They are not affected by physics at all (to other types of bodies, such a character or a rigid body, these are the same as a static body). They have however, two main uses:
Simulated Motion: When these bodies are moved manually, either from code or from an AnimationPlayer (with process mode set to fixed), the physics will automatically compute an estimate of their linear and angular velocity. This makes them very useful for moving platforms or other AnimationPlayer-controlled objects (like a door, a bridge that opens, etc).
- Kinematic Characters: KinematicBody also has an api for moving objects (the [method move] method) while performing collision tests. This makes them really useful to implement characters that collide against a world, but that don't require advanced physics.
+ Kinematic Characters: KinematicBody also has an API for moving objects (the [method move_and_collide] and [method move_and_slide] methods) while performing collision tests. This makes them really useful to implement characters that collide against a world, but that don't require advanced physics.
</description>
<tutorials>
</tutorials>
@@ -17,6 +17,7 @@
<return type="Vector3">
</return>
<description>
+ Returns the velocity of the floor. Only updates when calling [method move_and_slide].
</description>
</method>
<method name="get_safe_margin" qualifiers="const">
@@ -31,30 +32,35 @@
<argument index="0" name="slide_idx" type="int">
</argument>
<description>
+ Returns a [KinematicCollision], which contains information about a collision that occured during the last [method move_and_slide] call. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_count]()-1).
</description>
</method>
<method name="get_slide_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the number of times the body collided and changed direction during the last call to [method move_and_slide].
</description>
</method>
<method name="is_on_ceiling" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if the body is on the ceiling. Only updates when calling [method move_and_slide].
</description>
</method>
<method name="is_on_floor" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if the body is on the floor. Only updates when calling [method move_and_slide].
</description>
</method>
<method name="is_on_wall" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if the body is on a wall. Only updates when calling [method move_and_slide].
</description>
</method>
<method name="move_and_collide">
@@ -63,6 +69,7 @@
<argument index="0" name="rel_vec" type="Vector3">
</argument>
<description>
+ Moves the body along the vector [code]rel_vec[/code]. The body will stop if it collides. Returns a [KinematicCollision], which contains information about the collision.
</description>
</method>
<method name="move_and_slide">
@@ -79,6 +86,13 @@
<argument index="4" name="floor_max_angle" type="float" default="0.785398">
</argument>
<description>
+ Moves the body along a vector. If the body collides with another, it will slide along the other body rather than stop immediately. If the other body is a [KinematicBody] or [RigidBody], it will also be affected by the motion of the other body. You can use this to make moving or rotating platforms, or to make nodes push other nodes.
+ [code]linear_velocity[/code] is a value in pixels per second. Unlike in for example [method move_and_collide], you should [i]not[/i] multiply it with [code]delta[/code] — this is done by the method.
+ [code]floor_normal[/code] is the up direction, used to determine what is a wall and what is a floor or a ceiling. If set to the default value of [code]Vector2(0, 0)[/code], everything is considered a wall. This is useful for topdown games.
+ If the body is standing on a slope and the horizontal speed (relative to the floor's speed) goes below [code]slope_stop_min_velocity[/code], the body will stop completely. This prevents the body from sliding down slopes when you include gravity in [code]linear_velocity[/code]. When set to lower values, the body will not be able to stand still on steep slopes.
+ If the body collides, it will change direction a maximum of [code]max_bounces[/code] times before it stops.
+ [code]floor_max_angle[/code] is the maximum angle (in radians) where a slope is still considered a floor (or a ceiling), rather than a wall. The default value equals 45 degrees.
+ Returns the movement that remained when the body stopped. To get more detailed information about collisions that occured, use [method get_slide_collision].
</description>
</method>
<method name="set_safe_margin">
@@ -97,11 +111,13 @@
<argument index="1" name="rel_vec" type="Vector3">
</argument>
<description>
+ Checks for collisions without moving the body. Virtually sets the node's position, scale and rotation to that of the given [Transform], then tries to move the body along the vector [code]rel_vec[/code]. Returns [code]true[/code] if a collision would occur.
</description>
</method>
</methods>
<members>
<member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin">
+ If the body is at least this close to another body, this body will consider them to be colliding.
</member>
</members>
<constants>
diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml
index dddae2c0fc..e7c58fdb3a 100644
--- a/doc/classes/KinematicBody2D.xml
+++ b/doc/classes/KinematicBody2D.xml
@@ -6,7 +6,7 @@
<description>
Kinematic bodies are special types of bodies that are meant to be user-controlled. They are not affected by physics at all (to other types of bodies, such a character or a rigid body, these are the same as a static body). They have however, two main uses:
Simulated Motion: When these bodies are moved manually, either from code or from an AnimationPlayer (with process mode set to fixed), the physics will automatically compute an estimate of their linear and angular velocity. This makes them very useful for moving platforms or other AnimationPlayer-controlled objects (like a door, a bridge that opens, etc).
- Kinematic Characters: KinematicBody2D also has an api for moving objects (the [method move] method) while performing collision tests. This makes them really useful to implement characters that collide against a world, but that don't require advanced physics.
+ Kinematic Characters: KinematicBody2D also has an API for moving objects (the [method move_and_collide] and [method move_and_slide] methods) while performing collision tests. This makes them really useful to implement characters that collide against a world, but that don't require advanced physics.
</description>
<tutorials>
</tutorials>
@@ -17,6 +17,7 @@
<return type="Vector2">
</return>
<description>
+ Returns the velocity of the floor. Only updates when calling [method move_and_slide].
</description>
</method>
<method name="get_safe_margin" qualifiers="const">
@@ -31,30 +32,35 @@
<argument index="0" name="slide_idx" type="int">
</argument>
<description>
+ Returns a [KinematicCollision2D], which contains information about a collision that occured during the last [method move_and_slide] call. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_count]()-1).
</description>
</method>
<method name="get_slide_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the number of times the body collided and changed direction during the last call to [method move_and_slide].
</description>
</method>
<method name="is_on_ceiling" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if the body is on the ceiling. Only updates when calling [method move_and_slide].
</description>
</method>
<method name="is_on_floor" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if the body is on the floor. Only updates when calling [method move_and_slide].
</description>
</method>
<method name="is_on_wall" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if the body is on a wall. Only updates when calling [method move_and_slide].
</description>
</method>
<method name="move_and_collide">
@@ -63,7 +69,7 @@
<argument index="0" name="rel_vec" type="Vector2">
</argument>
<description>
- Moves the body along the given vector. The body will stop if it collides. Returns a [KinematicCollision2D], which contains information about the colliding body.
+ Moves the body along the vector [code]rel_vec[/code]. The body will stop if it collides. Returns a [KinematicCollision2D], which contains information about the collision.
</description>
</method>
<method name="move_and_slide">
@@ -80,6 +86,13 @@
<argument index="4" name="floor_max_angle" type="float" default="0.785398">
</argument>
<description>
+ Moves the body along a vector. If the body collides with another, it will slide along the other body rather than stop immediately. If the other body is a [KinematicBody2D] or [RigidBody2D], it will also be affected by the motion of the other body. You can use this to make moving or rotating platforms, or to make nodes push other nodes.
+ [code]linear_velocity[/code] is a value in pixels per second. Unlike in for example [method move_and_collide], you should [i]not[/i] multiply it with [code]delta[/code] — this is done by the method.
+ [code]floor_normal[/code] is the up direction, used to determine what is a wall and what is a floor or a ceiling. If set to the default value of [code]Vector2(0, 0)[/code], everything is considered a wall. This is useful for topdown games.
+ If the body is standing on a slope and the horizontal speed (relative to the floor's speed) goes below [code]slope_stop_min_velocity[/code], the body will stop completely. This prevents the body from sliding down slopes when you include gravity in [code]linear_velocity[/code]. When set to lower values, the body will not be able to stand still on steep slopes.
+ If the body collides, it will change direction a maximum of [code]max_bounces[/code] times before it stops.
+ [code]floor_max_angle[/code] is the maximum angle (in radians) where a slope is still considered a floor (or a ceiling), rather than a wall. The default value equals 45 degrees.
+ Returns the movement that remained when the body stopped. To get more detailed information about collisions that occured, use [method get_slide_collision].
</description>
</method>
<method name="set_safe_margin">
@@ -98,14 +111,15 @@
<argument index="1" name="rel_vec" type="Vector2">
</argument>
<description>
- Returns true if there would be a collision if the body moved from the given point in the given direction.
+ Checks for collisions without moving the body. Virtually sets the node's position, scale and rotation to that of the given [Transform2D], then tries to move the body along the vector [code]rel_vec[/code]. Returns [code]true[/code] if a collision would occur.
</description>
</method>
</methods>
<members>
<member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin">
+ If the body is at least this close to another body, this body will consider them to be colliding.
</member>
</members>
<constants>
</constants>
-</class>
+</class> \ No newline at end of file
diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml
index 8c5e69b407..1d1ce63a58 100644
--- a/doc/classes/Label.xml
+++ b/doc/classes/Label.xml
@@ -15,7 +15,7 @@
<return type="int" enum="Label.Align">
</return>
<description>
- Return the alignment mode (any of the ALIGN_* enumeration values).
+ Returns the alignment mode (any of the ALIGN_* enumeration values).
</description>
</method>
<method name="get_line_count" qualifiers="const">
@@ -36,76 +36,77 @@
<return type="int">
</return>
<description>
- Return the the number of lines to skipped before displaying.
+ Returns the the number of lines to skip before displaying.
</description>
</method>
<method name="get_max_lines_visible" qualifiers="const">
<return type="int">
</return>
<description>
- Return the restricted number of lines to display. Returns -1 if unrestricted.
+ Returns the maximum number of lines to display. Returns -1 if unrestricted.
</description>
</method>
<method name="get_percent_visible" qualifiers="const">
<return type="float">
</return>
<description>
- Return the restricted number of characters to display (as a percentage of the total text).
+ Returns the maximum number of characters to display as a percentage of the total text.
</description>
</method>
<method name="get_text" qualifiers="const">
<return type="String">
</return>
<description>
- Return the label text. Text can contain newlines.
+ Returns the label text. Text can contain newlines.
</description>
</method>
<method name="get_total_character_count" qualifiers="const">
<return type="int">
</return>
<description>
- Return the total length of the text.
+ Returns the total length of the text.
</description>
</method>
<method name="get_valign" qualifiers="const">
<return type="int" enum="Label.VAlign">
</return>
<description>
- Return the vertical alignment mode (any of the VALIGN_* enumeration values).
+ Returns the vertical alignment mode (any of the VALIGN_* enumeration values).
</description>
</method>
<method name="get_visible_characters" qualifiers="const">
<return type="int">
</return>
<description>
- Return the restricted number of characters to display. Returns -1 if unrestricted.
+ Returns the restricted number of characters to display. Returns -1 if unrestricted.
</description>
</method>
<method name="get_visible_line_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the number of lines shown. Useful if the [code]Label[/code] 's height cannot currently display all lines.
</description>
</method>
<method name="has_autowrap" qualifiers="const">
<return type="bool">
</return>
<description>
- Return the state of the [i]autowrap[/i] mode (see [method set_autowrap]).
+ Returns [code]true[/code] if [i]autowrap[/i] mode (see [method set_autowrap]).
</description>
</method>
<method name="is_clipping_text" qualifiers="const">
<return type="bool">
</return>
<description>
- Return [code]true[/code] if text would be cut off if it is too wide.
+ Returns [code]true[/code] if text would be cut off if it is too wide.
</description>
</method>
<method name="is_uppercase" qualifiers="const">
<return type="bool">
</return>
<description>
- Return [code]true[/code] if text is displayed in all capitals.
+ Returns [code]true[/code] if text is displayed in all capitals.
</description>
</method>
<method name="set_align">
diff --git a/doc/classes/LargeTexture.xml b/doc/classes/LargeTexture.xml
index e4cabdc556..f5416488f6 100644
--- a/doc/classes/LargeTexture.xml
+++ b/doc/classes/LargeTexture.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
A Texture capable of storing many smaller Textures with offsets.
- You can dynamically add pieces(Textures) to this fLargeTexture] using different offsets.
+ You can dynamically add pieces([Texture]) to this [code]LargeTexture[/code] using different offsets.
</description>
<tutorials>
</tutorials>
@@ -20,21 +20,21 @@
<argument index="1" name="texture" type="Texture">
</argument>
<description>
- Add another [Texture] to this [LargeTexture], starting on offset "ofs".
+ Add another [Texture] to this [code]LargeTexture[/code], starting on offset "ofs".
</description>
</method>
<method name="clear">
<return type="void">
</return>
<description>
- Clear the [LargeTexture].
+ Clears the [code]LargeTexture[/code].
</description>
</method>
<method name="get_piece_count" qualifiers="const">
<return type="int">
</return>
<description>
- Return the number of pieces currently in this [LargeTexture].
+ Returns the number of pieces currently in this [code]LargeTexture[/code].
</description>
</method>
<method name="get_piece_offset" qualifiers="const">
@@ -43,7 +43,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Return the offset of the piece with index "idx".
+ Returns the offset of the piece with index "idx".
</description>
</method>
<method name="get_piece_texture" qualifiers="const">
@@ -52,7 +52,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Return the [Texture] of the piece with index "idx".
+ Returns the [Texture] of the piece with index "idx".
</description>
</method>
<method name="set_piece_offset">
@@ -63,7 +63,7 @@
<argument index="1" name="ofs" type="Vector2">
</argument>
<description>
- Set the offset of the piece with index "idx" to "ofs".
+ Sets the offset of the piece with index "idx" to "ofs".
</description>
</method>
<method name="set_piece_texture">
@@ -74,7 +74,7 @@
<argument index="1" name="texture" type="Texture">
</argument>
<description>
- Set the [Texture] of the piece with index "idx" to "ofs".
+ Sets the [Texture] of the piece with index "idx" to "ofs".
</description>
</method>
<method name="set_size">
@@ -83,12 +83,16 @@
<argument index="0" name="size" type="Vector2">
</argument>
<description>
- Set the size of this [LargeTexture].
+ Sets the size of this [code]LargeTexture[/code].
</description>
</method>
</methods>
<members>
<member name="_data" type="Array" setter="_set_data" getter="_get_data">
+ Returns an [Array] with offsets and textures data of each added piece. Schema is [offsets1, texture1, offsets2, texture2, large_texture_size].
+ [code]offsets[/code] : [Vector2] offsets of the texture piece.
+ [code]second[/code] : [StreamTexture] data of the texture piece.
+ [code]last entry[/code] : [Vector2] size of the entire large texture.
</member>
</members>
<constants>
diff --git a/doc/classes/Light2D.xml b/doc/classes/Light2D.xml
index 7ce7cef7c1..05054e06fd 100644
--- a/doc/classes/Light2D.xml
+++ b/doc/classes/Light2D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Light2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Node that casts light in a 2D environment.
+ Casts light in a 2D environment.
</brief_description>
<description>
- Node that casts light in a 2D environment. Light is defined by a (usually grayscale) texture, a color, an energy value, a mode (see constants), and various other parameters (range and shadows-related). Note that Light2D can be used as a mask.
+ Casts light in a 2D environment. Light is defined by a (usually grayscale) texture, a color, an energy value, a mode (see constants), and various other parameters (range and shadows-related). Note that Light2D can be used as a mask.
</description>
<tutorials>
</tutorials>
@@ -385,7 +385,7 @@
If [code]true[/code] the Light2D will cast shadows. Default value: [code]false[/code].
</member>
<member name="shadow_filter" type="int" setter="set_shadow_filter" getter="get_shadow_filter" enum="Light2D.ShadowFilter">
- Shadow filter type. May be one of [code][None, PCF5, PCF9, PCF13][/code]. Default value: [code]None[/code].
+ Shadow filter type. Use SHADOW_FILTER_* constants to set [code]shadow_filter[/code]. Default value: [code]None[/code].
</member>
<member name="shadow_filter_smooth" type="float" setter="set_shadow_smooth" getter="get_shadow_smooth">
Smoothing value for shadows.
@@ -408,7 +408,7 @@
Adds the value of pixels corresponding to the Light2D to the values of pixels under it. This is the common behaviour of a light.
</constant>
<constant name="MODE_SUB" value="1">
- Subtract the value of pixels corresponding to the Light2D to the values of pixels under it, resulting in inversed light effect.
+ Subtracts the value of pixels corresponding to the Light2D to the values of pixels under it, resulting in inversed light effect.
</constant>
<constant name="MODE_MIX" value="2">
Mix the value of pixels corresponding to the Light2D to the values of pixels under it by linear interpolation.
@@ -417,16 +417,22 @@
The light texture of the Light2D is used as a mask, hiding or revealing parts of the screen underneath depending on the value of each pixel of the light (mask) texture.
</constant>
<constant name="SHADOW_FILTER_NONE" value="0">
+ No filter applies to the shadow map. See [method shadow_filter].
</constant>
<constant name="SHADOW_FILTER_PCF3" value="1">
+ Percentage closer filtering (3 samples) applies to the shadow map. See [method shadow_filter].
</constant>
<constant name="SHADOW_FILTER_PCF5" value="2">
+ Percentage closer filtering (5 samples) applies to the shadow map. See [method shadow_filter].
</constant>
<constant name="SHADOW_FILTER_PCF7" value="3">
+ Percentage closer filtering (7 samples) applies to the shadow map. See [method shadow_filter].
</constant>
<constant name="SHADOW_FILTER_PCF9" value="4">
+ Percentage closer filtering (9 samples) applies to the shadow map. See [method shadow_filter].
</constant>
<constant name="SHADOW_FILTER_PCF13" value="5">
+ Percentage closer filtering (13 samples) applies to the shadow map. See [method shadow_filter].
</constant>
</constants>
</class>
diff --git a/doc/classes/Line2D.xml b/doc/classes/Line2D.xml
index e6e615ccf1..3cca256a5d 100644
--- a/doc/classes/Line2D.xml
+++ b/doc/classes/Line2D.xml
@@ -17,7 +17,7 @@
<argument index="0" name="position" type="Vector2">
</argument>
<description>
- Add a point at the x/y position in the supplied [Vector2]
+ Add a point at the [code]position[/code]. Appends the point at the end of the line.
</description>
</method>
<method name="get_begin_cap_mode" qualifiers="const">
@@ -54,6 +54,7 @@
<return type="int">
</return>
<description>
+ Returns the Line2D's amount of points.
</description>
</method>
<method name="get_point_position" qualifiers="const">
@@ -62,6 +63,7 @@
<argument index="0" name="i" type="int">
</argument>
<description>
+ Returns point [code]i[code]'s position.
</description>
</method>
<method name="get_points" qualifiers="const">
@@ -106,7 +108,7 @@
<argument index="0" name="i" type="int">
</argument>
<description>
- Remove the point at index 'i' from the line.
+ Remove the point at index [code]i[/code] from the line.
</description>
</method>
<method name="set_begin_cap_mode">
@@ -157,6 +159,7 @@
<argument index="1" name="position" type="Vector2">
</argument>
<description>
+ Overwites the position in point [code]i[/code] with the supplied [code]position[/code].
</description>
</method>
<method name="set_points">
@@ -210,44 +213,63 @@
</methods>
<members>
<member name="begin_cap_mode" type="int" setter="set_begin_cap_mode" getter="get_begin_cap_mode" enum="Line2D.LineCapMode">
+ Controls the style of the line's first point. Use [code]LINE_CAP_*[/code] constants. Default value: [code]LINE_CAP_NONE[/code].
</member>
<member name="default_color" type="Color" setter="set_default_color" getter="get_default_color">
+ The line's color. Will not be used if a gradient is set.
</member>
<member name="end_cap_mode" type="int" setter="set_end_cap_mode" getter="get_end_cap_mode" enum="Line2D.LineCapMode">
+ Controls the style of the line's last point. Use [code]LINE_CAP_*[/code] constants. Default value: [code]LINE_CAP_NONE[/code].
</member>
<member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient">
+ The gradient is drawn through the whole line from start to finish. The default color will not be used if a gradient is set.
</member>
<member name="joint_mode" type="int" setter="set_joint_mode" getter="get_joint_mode" enum="Line2D.LineJointMode">
+ The style for the points inbetween the start and the end.
</member>
<member name="points" type="PoolVector2Array" setter="set_points" getter="get_points">
+ The points that form the lines. The line is drawn between every point set in this array.
</member>
<member name="round_precision" type="int" setter="set_round_precision" getter="get_round_precision">
+ The smoothness of the rounded joints and caps. This is only used if a cap or joint is set as round.
</member>
<member name="sharp_limit" type="float" setter="set_sharp_limit" getter="get_sharp_limit">
+ The direction difference in radians between vector points. This value is only used if [code]joint mode[/code] is set to [code]LINE_JOINT_SHARP[/code].
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
+ The texture used for the line's texture. Uses [code]texture_mode[/code] for drawing style.
</member>
<member name="texture_mode" type="int" setter="set_texture_mode" getter="get_texture_mode" enum="Line2D.LineTextureMode">
+ The style to render the [code]texture[/code] on the line. Use [code]LINE_TEXTURE_*[/code] constants. Default value: [code]LINE_TEXTURE_NONE[/code].
</member>
<member name="width" type="float" setter="set_width" getter="get_width">
+ The line's width.
</member>
</members>
<constants>
<constant name="LINE_JOINT_SHARP" value="0">
+ The line's joints will be pointy. If [code]sharp_limit[/code] is greater than the rotation of a joint, it becomes a bevel joint instead.
</constant>
<constant name="LINE_JOINT_BEVEL" value="1">
+ The line's joints will be bevelled/chamfered.
</constant>
<constant name="LINE_JOINT_ROUND" value="2">
+ The line's joints will be rounded.
</constant>
<constant name="LINE_CAP_NONE" value="0">
+ Don't have a line cap.
</constant>
<constant name="LINE_CAP_BOX" value="1">
+ Draws the line cap as a box.
</constant>
<constant name="LINE_CAP_ROUND" value="2">
+ Draws the line cap as a circle.
</constant>
<constant name="LINE_TEXTURE_NONE" value="0">
+ Takes the left pixels of the texture and renders it over the whole line.
</constant>
<constant name="LINE_TEXTURE_TILE" value="1">
+ Tiles the texture over the line. The texture need to be imported with Repeat Enabled for it to work properly.
</constant>
</constants>
</class>
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 65200c4769..f78821e158 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -26,14 +26,14 @@
<return type="bool">
</return>
<description>
- Return true if the host OS allows drawing.
+ Returns [code]true[/code] if the host OS allows drawing.
</description>
</method>
<method name="can_use_threads" qualifiers="const">
<return type="bool">
</return>
<description>
- Returns if the current host platform is using multiple threads.
+ Returns [code]true[/code] if the current host platform is using multiple threads.
</description>
</method>
<method name="delay_msec" qualifiers="const">
@@ -117,7 +117,7 @@
<return type="PoolStringArray">
</return>
<description>
- Return the commandline passed to the engine.
+ Returns the command line arguments passed to the engine.
</description>
</method>
<method name="get_current_screen" qualifiers="const">
@@ -131,7 +131,7 @@
<return type="String">
</return>
<description>
- Return the absolute directory path of user data path([user://]).
+ Returns the absolute directory path of user data path([user://]).
</description>
</method>
<method name="get_date" qualifiers="const">
@@ -166,7 +166,7 @@
<return type="int">
</return>
<description>
- Return the total amount of dynamic memory used (only works in debug).
+ Returns the total amount of dynamic memory used (only works in debug).
</description>
</method>
<method name="get_environment" qualifiers="const">
@@ -175,14 +175,14 @@
<argument index="0" name="environment" type="String">
</argument>
<description>
- Return an environment variable.
+ Returns an environment variable.
</description>
</method>
<method name="get_executable_path" qualifiers="const">
<return type="String">
</return>
<description>
- Return the path to the current engine executable.
+ Returns the path to the current engine executable.
</description>
</method>
<method name="get_exit_code" qualifiers="const">
@@ -203,7 +203,7 @@
<return type="String">
</return>
<description>
- Return the host OS locale.
+ Returns the host OS locale.
</description>
</method>
<method name="get_model_name" qualifiers="const">
@@ -217,25 +217,28 @@
<return type="String">
</return>
<description>
- Return the name of the host OS. Possible values are: "Android", "Haiku", "iOS", "HTML5", "OSX", "Server", "Windows", "UWP", "X11".
+ Returns the name of the host OS. Possible values are: "Android", "Haiku", "iOS", "HTML5", "OSX", "Server", "Windows", "UWP", "X11".
</description>
</method>
<method name="get_power_percent_left">
<return type="int">
</return>
<description>
+ Returns the amount of battery left in the device as a percentage.
</description>
</method>
<method name="get_power_seconds_left">
<return type="int">
</return>
<description>
+ Returns the time in seconds before the device runs out of battery.
</description>
</method>
<method name="get_power_state">
<return type="int" enum="OS.PowerState">
</return>
<description>
+ Returns the current state of the device regarding battery and power. See [code]POWERSTATE_*[/code] constants.
</description>
</method>
<method name="get_process_id" qualifiers="const">
@@ -265,7 +268,7 @@
<return type="int">
</return>
<description>
- Returns the number of displays attached to the host machine
+ Returns the number of displays attached to the host machine.
</description>
</method>
<method name="get_screen_dpi" qualifiers="const">
@@ -298,6 +301,7 @@
<argument index="0" name="screen" type="int" default="-1">
</argument>
<description>
+ Returns the position of the specified screen by index. If no screen index is provided, the current screen will be used.
</description>
</method>
<method name="get_screen_size" qualifiers="const">
@@ -319,13 +323,14 @@
<return type="int">
</return>
<description>
- Return the max amount of static memory used (only works in debug).
+ Returns the max amount of static memory used (only works in debug).
</description>
</method>
<method name="get_static_memory_usage" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the amount of static memory being used by the program in bytes.
</description>
</method>
<method name="get_system_dir" qualifiers="const">
@@ -334,19 +339,21 @@
<argument index="0" name="dir" type="int" enum="OS.SystemDir">
</argument>
<description>
+ Returns the actual path to commonly used folders across different platforms. Available locations are specified in [OS.SystemDir].
</description>
</method>
<method name="get_system_time_secs" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the epoch time of the operating system in seconds.
</description>
</method>
<method name="get_ticks_msec" qualifiers="const">
<return type="int">
</return>
<description>
- Return the amount of time passed in milliseconds since the engine started.
+ Returns the amount of time passed in milliseconds since the engine started.
</description>
</method>
<method name="get_time" qualifiers="const">
@@ -355,19 +362,21 @@
<argument index="0" name="utc" type="bool" default="false">
</argument>
<description>
- Returns current time as a dictionary of keys: hour, minute, second
+ Returns current time as a dictionary of keys: hour, minute, second.
</description>
</method>
<method name="get_time_zone_info" qualifiers="const">
<return type="Dictionary">
</return>
<description>
+ Returns the current time zone as a dictionary with the keys: bias and name.
</description>
</method>
<method name="get_unique_id" qualifiers="const">
<return type="String">
</return>
<description>
+ Returns a unique string.
</description>
</method>
<method name="get_unix_time" qualifiers="const">
@@ -408,20 +417,21 @@
<argument index="0" name="environment" type="String">
</argument>
<description>
- Return true if an environment variable exists.
+ Returns [code]true[/code] if an environment variable exists.
</description>
</method>
<method name="has_touchscreen_ui_hint" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if the device has a touchscreen or emulates one.
</description>
</method>
<method name="has_virtual_keyboard" qualifiers="const">
<return type="bool">
</return>
<description>
- Returns true if the platform has a virtual keyboard, false otherwise.
+ Returns [code]true[/code] if the platform has a virtual keyboard, [code]false[/code] otherwise.
</description>
</method>
<method name="hide_virtual_keyboard">
@@ -435,26 +445,30 @@
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if the build is a debug build.
+ Returns [code]true[/code] when running in the editor.
+ Returns [code]false[/code] if the build is a release build.
</description>
</method>
<method name="is_in_low_processor_usage_mode" qualifiers="const">
<return type="bool">
</return>
<description>
- Return true if low cpu usage mode is enabled.
+ Returns [code]true[/code] if low cpu usage mode is enabled.
</description>
</method>
<method name="is_keep_screen_on" qualifiers="const">
<return type="bool">
</return>
<description>
- Returns whether the screen is being kept on or not.
+ Returns [code]true[/code] if the screen is being kept on.
</description>
</method>
<method name="is_ok_left_and_cancel_right" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if the "Okay" button should appear on the left and "Cancel" on the right.
</description>
</method>
<method name="is_scancode_unicode" qualifiers="const">
@@ -463,47 +477,56 @@
<argument index="0" name="code" type="int">
</argument>
<description>
+ Returns [code]true[/code] if the input code has a unicode character.
</description>
</method>
<method name="is_stdout_verbose" qualifiers="const">
<return type="bool">
</return>
<description>
- Return true if the engine was executed with -v (verbose stdout).
+ Returns [code]true[/code] if the engine was executed with -v (verbose stdout).
+ </description>
+ </method>
+ <method name="is_userfs_persistent" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ If [code]true[/code], the [code]user://[/code] file system is persistent, so that its state is the same after a player quits and starts the game again. Relevant to the HTML5 platform, where this persistence may be unavailable.
</description>
</method>
<method name="is_vsync_enabled" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if synchronizing the framerate to the monitor's refresh rate is enabled.
</description>
</method>
<method name="is_window_fullscreen" qualifiers="const">
<return type="bool">
</return>
<description>
- Returns whether the window is in fullscreen mode or not.
+ Returns [code]true[/code] if the window is in fullscreen mode.
</description>
</method>
<method name="is_window_maximized" qualifiers="const">
<return type="bool">
</return>
<description>
- Return true if the window is maximized.
+ Returns [code]true[/code] if the window is maximized.
</description>
</method>
<method name="is_window_minimized" qualifiers="const">
<return type="bool">
</return>
<description>
- Return true if the window is minimized.
+ Returns [code]true[/code] if the window is minimized.
</description>
</method>
<method name="is_window_resizable" qualifiers="const">
<return type="bool">
</return>
<description>
- Returns whether the window is resizable or not.
+ Returns [code]true[/code] if the window is resizable.
</description>
</method>
<method name="kill">
@@ -519,12 +542,14 @@
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if native video is playing.
</description>
</method>
<method name="native_video_pause">
<return type="void">
</return>
<description>
+ Pauses native video playback.
</description>
</method>
<method name="native_video_play">
@@ -539,18 +564,21 @@
<argument index="3" name="subtitle_track" type="String">
</argument>
<description>
+ Plays native video from the specified path, at the given volume and with audio and subtitle tracks.
</description>
</method>
<method name="native_video_stop">
<return type="void">
</return>
<description>
+ Stops native video playback.
</description>
</method>
<method name="native_video_unpause">
<return type="void">
</return>
<description>
+ Resumes native video playback.
</description>
</method>
<method name="print_all_resources">
@@ -559,12 +587,14 @@
<argument index="0" name="tofile" type="String" default="&quot;&quot;">
</argument>
<description>
+ Shows all resources in the game. Optionally the list can be written to a file.
</description>
</method>
<method name="print_all_textures_by_size">
<return type="void">
</return>
<description>
+ Shows the list of loaded textures sorted by size in memory.
</description>
</method>
<method name="print_resources_by_type">
@@ -573,6 +603,7 @@
<argument index="0" name="types" type="PoolStringArray">
</argument>
<description>
+ Shows the number of resources loaded by the game of the given types.
</description>
</method>
<method name="print_resources_in_use">
@@ -581,6 +612,7 @@
<argument index="0" name="short" type="bool" default="false">
</argument>
<description>
+ Shows all resources currently used by the game.
</description>
</method>
<method name="request_attention">
@@ -596,6 +628,7 @@
<argument index="0" name="borderless" type="bool">
</argument>
<description>
+ Removes the window frame.
</description>
</method>
<method name="set_clipboard">
@@ -604,7 +637,7 @@
<argument index="0" name="clipboard" type="String">
</argument>
<description>
- Set clipboard to the OS.
+ Sets clipboard to the OS.
</description>
</method>
<method name="set_current_screen">
@@ -613,6 +646,7 @@
<argument index="0" name="screen" type="int">
</argument>
<description>
+ Sets the current screen by index.
</description>
</method>
<method name="set_exit_code">
@@ -621,6 +655,7 @@
<argument index="0" name="code" type="int">
</argument>
<description>
+ Sets the exit code that will be returned by the game.
</description>
</method>
<method name="set_icon">
@@ -629,6 +664,7 @@
<argument index="0" name="icon" type="Image">
</argument>
<description>
+ Sets the game's icon.
</description>
</method>
<method name="set_ime_position">
@@ -645,7 +681,7 @@
<argument index="0" name="enabled" type="bool">
</argument>
<description>
- Set keep screen on if true, or goes to sleep by device setting if false. (for Android/iOS)
+ Sets keep screen on if true, or goes to sleep by device setting if false. (for Android/iOS)
</description>
</method>
<method name="set_low_processor_usage_mode">
@@ -654,7 +690,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
- Set to true to enable the low cpu usage mode. In this mode, the screen only redraws when there are changes, and a considerable sleep time is inserted between frames. This way, editors using the engine UI only use very little cpu.
+ Set to [code]true[/code] to enable the low cpu usage mode. In this mode, the screen only redraws when there are changes, and a considerable sleep time is inserted between frames. Use this in tool mode to reduce CPU usage.
</description>
</method>
<method name="set_screen_orientation">
@@ -672,6 +708,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Sets the name of the current thread.
</description>
</method>
<method name="set_use_file_access_save_and_swap">
@@ -680,6 +717,7 @@
<argument index="0" name="enabled" type="bool">
</argument>
<description>
+ Enables backup saves if [code]enabled[/code] is [code]true[/code].
</description>
</method>
<method name="set_use_vsync">
@@ -688,6 +726,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
+ If [code]true[/code] the framerate will synchronize to the monitor's refresh rate.
</description>
</method>
<method name="set_window_fullscreen">
@@ -705,7 +744,7 @@
<argument index="0" name="enabled" type="bool">
</argument>
<description>
- Set the window size to maximized.
+ Set [code]true[/code] to maximize the window.
</description>
</method>
<method name="set_window_minimized">
@@ -714,7 +753,7 @@
<argument index="0" name="enabled" type="bool">
</argument>
<description>
- Set whether the window is minimized.
+ Set [code]true[/code] to minimize the window.
</description>
</method>
<method name="set_window_position">
@@ -732,7 +771,7 @@
<argument index="0" name="enabled" type="bool">
</argument>
<description>
- Set the window resizable state, if the window is not resizable it will preserve the dimensions specified in the project settings.
+ Sets the window resizable state, if the window is not resizable it will preserve the dimensions specified in the project settings.
</description>
</method>
<method name="set_window_size">
@@ -759,6 +798,9 @@
<argument index="0" name="uri" type="String">
</argument>
<description>
+ Requests the OS to open a resource with the most appropriate program. For example.
+ [code]OS.shell_open("C:\\Users\name\Downloads")[/code] on Windows opens the file explorer at the downloads folders of the user.
+ [code]OS.shell_open("http://godotengine.org")[/code] opens the default web browser on the official Godot website.
</description>
</method>
<method name="show_virtual_keyboard">
diff --git a/doc/classes/Particles.xml b/doc/classes/Particles.xml
index e17e60f2bc..1e89d2194c 100644
--- a/doc/classes/Particles.xml
+++ b/doc/classes/Particles.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Particles" inherits="GeometryInstance" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ 3D particle emitter.
</brief_description>
<description>
+ 3D particle node used to create a variety of particle systems and effects. [code]Particles[/code] features an emitter that generates some number of particles at a given rate.
+ Use the [code]process_material[/code] property to add a [ParticlesMaterial] to configure particle appearance and behavior. Alternatively, you can add a [ShaderMaterial] which will be applied to all particles.
</description>
<tutorials>
</tutorials>
@@ -252,8 +255,10 @@
</methods>
<members>
<member name="amount" type="int" setter="set_amount" getter="get_amount">
+ Number of particles to emit.
</member>
<member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="Particles.DrawOrder">
+ Particle draw order. Uses [code]DRAW_ORDER_*[/code] values. Default value: [code]DRAW_ORDER_INDEX[/code].
</member>
<member name="draw_pass_1" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh">
</member>
@@ -266,36 +271,47 @@
<member name="draw_passes" type="int" setter="set_draw_passes" getter="get_draw_passes">
</member>
<member name="emitting" type="bool" setter="set_emitting" getter="is_emitting">
+ If [code]true[/code] particles are being emitted. Default value: [code]true[/code].
</member>
<member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio">
+ Time ratio between each emission. If [code]0[/code] particles are emitted continuously. If [code]1[/code] all particles are emitted simultaneously. Default value: [code]0[/code].
</member>
<member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps">
</member>
<member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta">
</member>
<member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime">
+ Amount of time each particle will exist. Default value: [code]1[/code].
</member>
<member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates">
+ If [code]true[/code] particles use the parent node's coordinate space. If [code]false[/code] they use global coordinates. Default value: [code]true[/code].
</member>
<member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot">
+ If [code]true[/code] only [code]amount[/code] particles will be emitted. Default value: [code]false[/code].
</member>
<member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time">
</member>
<member name="process_material" type="Material" setter="set_process_material" getter="get_process_material">
+ [Material] for processing particles. Can be a [ParticlesMaterial] or a [ShaderMaterial].
</member>
<member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio">
+ Emission randomness ratio. Default value: [code]0[/code].
</member>
<member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale">
+ Speed scaling ratio. Default value: [code]1[/code].
</member>
<member name="visibility_aabb" type="Rect3" setter="set_visibility_aabb" getter="get_visibility_aabb">
</member>
</members>
<constants>
<constant name="DRAW_ORDER_INDEX" value="0">
+ Particles are drawn in the order emitted.
</constant>
<constant name="DRAW_ORDER_LIFETIME" value="1">
+ Particles are drawn in order of remaining lifetime.
</constant>
<constant name="DRAW_ORDER_VIEW_DEPTH" value="2">
+ Particles are drawn in order of depth.
</constant>
<constant name="MAX_DRAW_PASSES" value="4" enum="">
</constant>
diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml
index d837d6eb62..b2c63ea0c3 100644
--- a/doc/classes/Particles2D.xml
+++ b/doc/classes/Particles2D.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Particles2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- 2D Particle emitter
+ 2D particle emitter.
</brief_description>
<description>
- Particles2D is a particle system 2D [Node] that is used to simulate several types of particle effects, such as explosions, rain, snow, fireflies, or other magical-like shinny sparkles. Particles are drawn using impostors, and given their dynamic behavior, the user must provide a visibility bounding box (although helpers to create one automatically exist).
+ 2D particle node used to create a variety of particle systems and effects. [code]Particles2D[/code] features an emitter that generates some number of particles at a given rate.
+ Use the [code]process_material[/code] property to add a [ParticlesMaterial] to configure particle appearance and behavior. Alternatively, you can add a [ShaderMaterial] which will be applied to all particles.
</description>
<tutorials>
</tutorials>
@@ -285,46 +286,61 @@
</methods>
<members>
<member name="amount" type="int" setter="set_amount" getter="get_amount">
+ Number of particles to emit.
</member>
<member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="Particles2D.DrawOrder">
+ Particle draw order. Uses [code]DRAW_ORDER_*[/code] values. Default value: [code]DRAW_ORDER_INDEX[/code].
</member>
<member name="emitting" type="bool" setter="set_emitting" getter="is_emitting">
+ If [code]true[/code] particles are being emitted. Default value: [code]true[/code].
</member>
<member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio">
+ Time ratio between each emission. If [code]0[/code] particles are emitted continuously. If [code]1[/code] all particles are emitted simultaneously. Default value: [code]0[/code].
</member>
<member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps">
</member>
<member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta">
</member>
<member name="h_frames" type="int" setter="set_h_frames" getter="get_h_frames">
+ Number of horizontal frames in [code]texture[/code].
</member>
<member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime">
+ Amount of time each particle will exist. Default value: [code]1[/code].
</member>
<member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates">
+ If [code]true[/code] particles use the parent node's coordinate space. If [code]false[/code] they use global coordinates. Default value: [code]true[/code].
</member>
<member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
</member>
<member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot">
+ If [code]true[/code] only [code]amount[/code] particles will be emitted. Default value: [code]false[/code].
</member>
<member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time">
</member>
<member name="process_material" type="Material" setter="set_process_material" getter="get_process_material">
+ [Material] for processing particles. Can be a [ParticlesMaterial] or a [ShaderMaterial].
</member>
<member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio">
+ Emission randomness ratio. Default value: [code]0[/code].
</member>
<member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale">
+ Speed scaling ratio. Default value: [code]1[/code].
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
+ Particle texture. If [code]null[/code] particles will be squares.
</member>
<member name="v_frames" type="int" setter="set_v_frames" getter="get_v_frames">
+ Number of vertical frames in [code]texture[/code].
</member>
<member name="visibility_rect" type="Rect2" setter="set_visibility_rect" getter="get_visibility_rect">
</member>
</members>
<constants>
<constant name="DRAW_ORDER_INDEX" value="0">
+ Particles are drawn in the order emitted.
</constant>
<constant name="DRAW_ORDER_LIFETIME" value="1">
+ Particles are drawn in order of remaining lifetime.
</constant>
</constants>
</class>
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index 1767a19a9f..bebdc44b69 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ParticlesMaterial" inherits="Material" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Particle properties for [Particles] and [Particles2D] nodes.
</brief_description>
<description>
+ ParticlesMaterial defines particle properties and behavior. It is used in the [code]process_material[/code] of [Particles] and [Particles2D] emitter nodes.
+ Some of this material's properties are applied to each particle when emitted, while others can have a [CurveTexture] applied to vary values over the lifetime of the particle.
</description>
<tutorials>
</tutorials>
@@ -294,152 +297,217 @@
</methods>
<members>
<member name="angle" type="float" setter="set_param" getter="get_param">
+ Initial rotation applied to each particle.
</member>
<member name="angle_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
+ Each particle's rotation will be animated along this [CurveTexture].
</member>
<member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Rotation randomness ratio. Default value: [code]0[/code].
</member>
<member name="angular_velocity" type="float" setter="set_param" getter="get_param">
+ Initial angular velocity applied to each particle.
</member>
<member name="angular_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
+ Each particle's angular velocity will vary along this [CurveTexture].
</member>
<member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Angular velocity randomness ratio. Default value: [code]0[/code].
</member>
<member name="anim_loop" type="bool" setter="set_flag" getter="get_flag">
+ If [code]true[/code] animation will loop. Default value: [code]false[/code].
</member>
<member name="anim_offset" type="float" setter="set_param" getter="get_param">
+ Particle animation offset.
</member>
<member name="anim_offset_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
+ Each particle's animation offset will vary along this [CurveTexture].
</member>
<member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Animation offset randomness ratio. Default value: [code]0[/code].
</member>
<member name="anim_speed" type="float" setter="set_param" getter="get_param">
+ Particle animation speed.
</member>
<member name="anim_speed_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
+ Each particle's animation speed will vary along this [CurveTexture].
</member>
<member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Animation speed randomness ratio. Default value: [code]0[/code].
</member>
<member name="color" type="Color" setter="set_color" getter="get_color">
+ Each particle's initial color. If the [Particle2D]'s [code]texture[/code] is defined, it will be multiplied by this color.
</member>
<member name="color_ramp" type="Texture" setter="set_color_ramp" getter="get_color_ramp">
+ Each particle's color will vary along this [GradientTexture].
</member>
<member name="damping" type="float" setter="set_param" getter="get_param">
+ The rate at which particles lose velocity.
</member>
<member name="damping_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
+ Damping will vary along this [CurveTexture].
</member>
<member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Damping randomness ratio. Default value: [code]0[/code].
</member>
<member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents">
+ The box's extents if [code]emission_shape[/code] is set to [code]EMISSION_SHAPE_BOX[/code].
</member>
<member name="emission_color_texture" type="Texture" setter="set_emission_color_texture" getter="get_emission_color_texture">
</member>
<member name="emission_normal_texture" type="Texture" setter="set_emission_normal_texture" getter="get_emission_normal_texture">
</member>
<member name="emission_point_count" type="int" setter="set_emission_point_count" getter="get_emission_point_count">
+ The number of emission points if [code]emission_shape[/code] is set to [code]EMISSION_SHAPE_POINTS[/code] or [code]EMISSION_SHAPE_DIRECTED_POINTS[/code].
</member>
<member name="emission_point_texture" type="Texture" setter="set_emission_point_texture" getter="get_emission_point_texture">
</member>
<member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="ParticlesMaterial.EmissionShape">
+ Particles will be emitted inside this region. Use [code]EMISSION_SHAPE_*[/code] constants for values. Default value: [code]EMISSION_SHAPE_POINT[/code].
</member>
<member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius">
+ The sphere's radius if [code]emission_shape[/code] is set to [code]EMISSION_SHAPE_SPHERE[/code].
</member>
<member name="flag_align_y" type="bool" setter="set_flag" getter="get_flag">
</member>
<member name="flag_disable_z" type="bool" setter="set_flag" getter="get_flag">
+ If [code]true[/code] particles will not move on the z axis. Default value: [code]true[/code] for [Particles2D], [code]false[/code] for [Particles].
</member>
<member name="flag_rotate_y" type="bool" setter="set_flag" getter="get_flag">
</member>
<member name="flatness" type="float" setter="set_flatness" getter="get_flatness">
</member>
<member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity">
+ Gravity applied to every particle. Default value: [code](0, 98, 0)[/code].
</member>
<member name="hue_variation" type="float" setter="set_param" getter="get_param">
+ Initial hue variation applied to each particle.
</member>
<member name="hue_variation_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
+ Each particle's hue will vary along this [CurveTexture].
</member>
<member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Hue variation randomness ratio. Default value: [code]0[/code].
</member>
<member name="initial_velocity" type="float" setter="set_param" getter="get_param">
+ Initial velocity for each particle.
</member>
<member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Initial velocity randomness ratio. Default value: [code]0[/code].
</member>
<member name="linear_accel" type="float" setter="set_param" getter="get_param">
+ Linear acceleration applied to each particle.
</member>
<member name="linear_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
+ Each particle's linear acceleration will vary along this [CurveTexture].
</member>
<member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Linear acceleration randomness ratio. Default value: [code]0[/code].
</member>
<member name="orbit_velocity" type="float" setter="set_param" getter="get_param">
+ Orbital velocity applied to each particle.
</member>
<member name="orbit_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
+ Each particle's orbital velocity will vary along this [CurveTexture].
</member>
<member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Orbital velocity randomness ratio. Default value: [code]0[/code].
</member>
<member name="radial_accel" type="float" setter="set_param" getter="get_param">
+ Linear acceleration applied to each particle.
</member>
<member name="radial_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
+ Each particle's radial acceleration will vary along this [CurveTexture].
</member>
<member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Radial acceleration randomness ratio. Default value: [code]0[/code].
</member>
<member name="scale" type="float" setter="set_param" getter="get_param">
+ Initial scale applied to each particle.
</member>
<member name="scale_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
+ Each particle's scale will vary along this [CurveTexture].
</member>
<member name="scale_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Scale randomness ratio. Default value: [code]0[/code].
</member>
<member name="spread" type="float" setter="set_spread" getter="get_spread">
+ Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees. Default value: [code]45[/code].
</member>
<member name="tangential_accel" type="float" setter="set_param" getter="get_param">
+ Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity.
</member>
<member name="tangential_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
+ Each particle's tangential acceleration will vary along this [CurveTexture].
</member>
<member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Tangential acceleration randomness ratio. Default value: [code]0[/code].
</member>
<member name="trail_color_modifier" type="GradientTexture" setter="set_trail_color_modifier" getter="get_trail_color_modifier">
+ Trail particles' color will vary along this [GradientTexture].
</member>
<member name="trail_divisor" type="int" setter="set_trail_divisor" getter="get_trail_divisor">
+ Emitter will emit [code]amount[/code] divided by [code]trail_divisor[/code] particles. The remaining particles will be used as trail(s).
</member>
<member name="trail_size_modifier" type="CurveTexture" setter="set_trail_size_modifier" getter="get_trail_size_modifier">
+ Trail particles' size will vary along this [CurveTexture].
</member>
</members>
<constants>
<constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set initial velocity properties.
</constant>
<constant name="PARAM_ANGULAR_VELOCITY" value="1">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angular velocity properties.
</constant>
<constant name="PARAM_ORBIT_VELOCITY" value="2">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set orbital_velocity properties.
</constant>
<constant name="PARAM_LINEAR_ACCEL" value="3">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set linear acceleration properties.
</constant>
<constant name="PARAM_RADIAL_ACCEL" value="4">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set radial acceleration properties.
</constant>
<constant name="PARAM_TANGENTIAL_ACCEL" value="5">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set tangential acceleration properties.
</constant>
<constant name="PARAM_DAMPING" value="6">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set damping properties.
</constant>
<constant name="PARAM_ANGLE" value="7">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angle properties.
</constant>
<constant name="PARAM_SCALE" value="8">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set scale properties.
</constant>
<constant name="PARAM_HUE_VARIATION" value="9">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set hue_variation properties.
</constant>
<constant name="PARAM_ANIM_SPEED" value="10">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation speed properties.
</constant>
<constant name="PARAM_ANIM_OFFSET" value="11">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation offset properties.
</constant>
<constant name="PARAM_MAX" value="12">
</constant>
<constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0">
+ Use with [method set_flag] to set [member flag_align_y].
</constant>
<constant name="FLAG_ROTATE_Y" value="1">
+ Use with [method set_flag] to set [member flag_rotate_y]
</constant>
<constant name="FLAG_MAX" value="4">
</constant>
<constant name="EMISSION_SHAPE_POINT" value="0">
+ All particles will be emitted from a single point.
</constant>
<constant name="EMISSION_SHAPE_SPHERE" value="1">
+ Particles will be emitted in the volume of a sphere.
</constant>
<constant name="EMISSION_SHAPE_BOX" value="2">
+ Particles will be emitted in the volume of a box.
</constant>
<constant name="EMISSION_SHAPE_POINTS" value="3">
</constant>
diff --git a/doc/classes/Performance.xml b/doc/classes/Performance.xml
index 71987ace9e..82ee3531f1 100644
--- a/doc/classes/Performance.xml
+++ b/doc/classes/Performance.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Performance" inherits="Object" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Exposes performance related data.
</brief_description>
<description>
+ This class provides access to a number of different monitors related to performance, such as memory usage, draw calls, and FPS. These are the same as the values displayed in the [i]Monitor[/i] tab in the editor's [i]Debugger[/i] panel. By using the [method get_monitor] method of this class, you can access this data from your code. Note that a few of these monitors are only available in debug mode and will always return 0 when used in a release build.
+ Many of these monitors are not updated in real-time, so there may be a short delay between changes.
</description>
<tutorials>
</tutorials>
@@ -15,63 +18,93 @@
<argument index="0" name="monitor" type="int" enum="Performance.Monitor">
</argument>
<description>
+ Returns the value of one of the available monitors. You should provide one of this class's constants as the argument, like this:
+ [codeblock]
+ print(Performance.get_monitor(Performance.TIME_FPS)) # Prints the FPS to the console
+ [/codeblock]
</description>
</method>
</methods>
<constants>
<constant name="TIME_FPS" value="0">
+ Frames per second.
</constant>
<constant name="TIME_PROCESS" value="1">
+ Time it took to complete one frame.
</constant>
- <constant name="TIME_FIXED_PROCESS" value="2">
+ <constant name="TIME_PHYSICS_PROCESS" value="2">
+ Time it took to complete one physics frame.
</constant>
<constant name="MEMORY_STATIC" value="3">
+ Static memory currently used, in bytes. Not available in release builds.
</constant>
<constant name="MEMORY_DYNAMIC" value="4">
+ Dynamic memory currently used, in bytes. Not available in release builds.
</constant>
<constant name="MEMORY_STATIC_MAX" value="5">
+ Available static memory. Not available in release builds.
</constant>
<constant name="MEMORY_DYNAMIC_MAX" value="6">
+ Available dynamic memory. Not available in release builds.
</constant>
<constant name="MEMORY_MESSAGE_BUFFER_MAX" value="7">
+ Largest amount of memory the message queue buffer has used, in bytes. The message queue is used for deferred functions calls and notifications.
</constant>
<constant name="OBJECT_COUNT" value="8">
+ Number of objects currently instanced (including nodes).
</constant>
<constant name="OBJECT_RESOURCE_COUNT" value="9">
+ Number of resources currently used.
</constant>
<constant name="OBJECT_NODE_COUNT" value="10">
+ Number of nodes currently instanced. This also includes the root node, as well as any nodes not in the scene tree.
</constant>
<constant name="RENDER_OBJECTS_IN_FRAME" value="11">
+ 3D objects drawn per frame.
</constant>
<constant name="RENDER_VERTICES_IN_FRAME" value="12">
+ Vertices drawn per frame. 3D only.
</constant>
<constant name="RENDER_MATERIAL_CHANGES_IN_FRAME" value="13">
+ Material changes per frame. 3D only
</constant>
<constant name="RENDER_SHADER_CHANGES_IN_FRAME" value="14">
+ Shader changes per frame. 3D only.
</constant>
<constant name="RENDER_SURFACE_CHANGES_IN_FRAME" value="15">
+ Render surface changes per frame. 3D only.
</constant>
<constant name="RENDER_DRAW_CALLS_IN_FRAME" value="16">
- </constant>
- <constant name="RENDER_USAGE_VIDEO_MEM_TOTAL" value="20">
+ Draw calls per frame. 3D only.
</constant>
<constant name="RENDER_VIDEO_MEM_USED" value="17">
+ Video memory used. Includes both texture and vertex memory.
</constant>
<constant name="RENDER_TEXTURE_MEM_USED" value="18">
+ Texture memory used.
</constant>
<constant name="RENDER_VERTEX_MEM_USED" value="19">
+ Vertex memory used.
+ </constant>
+ <constant name="RENDER_USAGE_VIDEO_MEM_TOTAL" value="20">
</constant>
<constant name="PHYSICS_2D_ACTIVE_OBJECTS" value="21">
+ Number of active [RigidBody2D] nodes in the game.
</constant>
<constant name="PHYSICS_2D_COLLISION_PAIRS" value="22">
+ Number of collision pairs in the 2D physics engine.
</constant>
<constant name="PHYSICS_2D_ISLAND_COUNT" value="23">
+ Number of islands in the 2D physics engine.
</constant>
<constant name="PHYSICS_3D_ACTIVE_OBJECTS" value="24">
+ Number of active [RigidBody] and [VehicleBody] nodes in the game.
</constant>
<constant name="PHYSICS_3D_COLLISION_PAIRS" value="25">
+ Number of collision pairs in the 3D physics engine.
</constant>
<constant name="PHYSICS_3D_ISLAND_COUNT" value="26">
+ Number of islands in the 3D physics engine.
</constant>
<constant name="MONITOR_MAX" value="27">
</constant>
diff --git a/doc/classes/RegEx.xml b/doc/classes/RegEx.xml
index 626f8f1a93..4577672c72 100644
--- a/doc/classes/RegEx.xml
+++ b/doc/classes/RegEx.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
Class for finding text patterns in a string using regular expressions. It can not perform replacements. Regular expressions are a way to define patterns of text to be searched. Details on writing patterns are too long to explain here but the Internet is full of tutorials and detailed explanations.
- Once created, the RegEx object needs to be compiled with the pattern before it can be used. The pattern must be escaped first for gdscript before it is escaped for the expression. For example:
+ Once created, the RegEx object needs to be compiled with the search pattern before it can be used. The search pattern must be escaped first for gdscript before it is escaped for the expression. For example:
[code]var exp = RegEx.new()[/code]
[code]exp.compile("\\d+")[/code]
would be read by RegEx as [code]\d+[/code]
@@ -47,7 +47,7 @@
<argument index="0" name="pattern" type="String">
</argument>
<description>
- Compiles and assign the regular expression pattern to use.
+ Compiles and assign the search pattern to use.
</description>
</method>
<method name="get_group_count" qualifiers="const">
@@ -68,14 +68,14 @@
<return type="String">
</return>
<description>
- Returns the expression used to compile the code.
+ Returns the search pattern used to compile the code.
</description>
</method>
<method name="is_valid" qualifiers="const">
<return type="bool">
</return>
<description>
- Returns whether this object has a valid regular expression assigned.
+ Returns whether this object has a valid search pattern assigned.
</description>
</method>
<method name="search" qualifiers="const">
@@ -88,7 +88,7 @@
<argument index="2" name="end" type="int" default="-1">
</argument>
<description>
- Searches the text for the compiled pattern. Returns a [RegExMatch] container of the first matching reult if found, otherwise null. The region to search within can be specified without modifying where the start and end anchor would be.
+ Searches the text for the compiled pattern. Returns a [RegExMatch] container of the first matching result if found, otherwise null. The region to search within can be specified without modifying where the start and end anchor would be.
</description>
</method>
<method name="sub" qualifiers="const">
diff --git a/doc/classes/RegExMatch.xml b/doc/classes/RegExMatch.xml
index 9e021ed6c8..abf2e383d5 100644
--- a/doc/classes/RegExMatch.xml
+++ b/doc/classes/RegExMatch.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RegExMatch" inherits="Reference" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Contains the results of a regex search.
</brief_description>
<description>
+ Contains the results of a regex search. [method RegEx.search] returns an instance of [code]RegExMatch[/code] if it finds the search pattern in the [source] string.
</description>
<tutorials>
</tutorials>
@@ -15,7 +17,7 @@
<argument index="0" name="name" type="Variant" default="0">
</argument>
<description>
- Returns the end position of the match in the string. An integer can be specified for numeric groups or a string for named groups. Returns -1 if that group wasn't found or doesn't exist. Defaults to 0 (whole pattern).
+ Returns the end position of the match in the [source] string. An integer can be specified for numeric groups or a string for named groups. Returns -1 if that group wasn't found or doesn't exist. Defaults to 0 (whole pattern).
</description>
</method>
<method name="get_group_count" qualifiers="const">
@@ -38,7 +40,7 @@
<argument index="0" name="name" type="Variant" default="0">
</argument>
<description>
- Returns the starting position of the match in the string. An integer can be specified for numeric groups or a string for named groups. Returns -1 if that group wasn't found or doesn't exist. Defaults to 0 (whole pattern).
+ Returns the starting position of the match in the [source] string. An integer can be specified for numeric groups or a string for named groups. Returns -1 if that group wasn't found or doesn't exist. Defaults to 0 (whole pattern).
</description>
</method>
<method name="get_string" qualifiers="const">
@@ -47,19 +49,21 @@
<argument index="0" name="name" type="Variant" default="0">
</argument>
<description>
- Returns the result of the match in the string. An integer can be specified for numeric groups or a string for named groups. Returns -1 if that group wasn't found or doesn't exist. Defaults to 0 (whole pattern).
+ Returns the result of the match in the [source] string. An integer can be specified for numeric groups or a string for named groups. Returns -1 if that group wasn't found or doesn't exist. Defaults to 0 (whole pattern).
</description>
</method>
<method name="get_strings" qualifiers="const">
<return type="Array">
</return>
<description>
+ Returns an [Array] of the matches in the [source] string.
</description>
</method>
<method name="get_subject" qualifiers="const">
<return type="String">
</return>
<description>
+ Returns the [source] string used with the search pattern to find this matching result.
</description>
</method>
</methods>
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml
index c0c491140f..0cdc8f7099 100644
--- a/doc/classes/Sprite.xml
+++ b/doc/classes/Sprite.xml
@@ -202,7 +202,7 @@
</methods>
<members>
<member name="centered" type="bool" setter="set_centered" getter="is_centered">
- If [code]true[/code] texture will be centered. Default value: [code]true[/code].
+ If [code]true[/code] texture is centered. Default value: [code]true[/code].
</member>
<member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h">
If [code]true[/code] texture is flipped horizontally. Default value: [code]false[/code].
@@ -211,40 +211,42 @@
If [code]true[/code] texture is flipped vertically. Default value: [code]false[/code].
</member>
<member name="frame" type="int" setter="set_frame" getter="get_frame">
- Current frame to display from sprite sheet. [code]vframes[/code] or [code]hframes[/code] must be greater than 1.
+ Current frame to display from sprite sheet. [member vframes] or [member hframes] must be greater than 1.
</member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes">
- The number of horizontal frames in the sprite sheet.
+ The number of collumns in the sprite sheet.
</member>
<member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
+ The normal map gives depth to the Sprite.
</member>
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset">
The texture's drawing offset.
</member>
<member name="region_enabled" type="bool" setter="set_region" getter="is_region">
- If [code]true[/code] texture will be cut from a larger atlas texture. See [code]region_rect[/code]. Default value: [code]false[/code].
+ If [code]true[/code] texture is cut from a larger atlas texture. See [code]region_rect[/code]. Default value: [code]false[/code].
</member>
<member name="region_filter_clip" type="bool" setter="set_region_filter_clip" getter="is_region_filter_clip_enabled">
+ If [code]true[/code] the outermost pixels get blurred out.
</member>
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect">
- The region of the atlas texture to display. [code]region_enabled[/code] must be [code]true[/code].
+ The region of the atlas texture to display. [member region_enabled] must be [code]true[/code].
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
[Texture] object to draw.
</member>
<member name="vframes" type="int" setter="set_vframes" getter="get_vframes">
- The number of vertical frames in the sprite sheet.
+ The number of rows in the sprite sheet.
</member>
</members>
<signals>
<signal name="frame_changed">
<description>
- Emitted when the [code]frame[/code] changes.
+ Emitted when the [member frame] changes.
</description>
</signal>
<signal name="texture_changed">
<description>
- Emitted when the [code]texture[/code] changes.
+ Emitted when the [member texture] changes.
</description>
</signal>
</signals>
diff --git a/doc/classes/Sprite3D.xml b/doc/classes/Sprite3D.xml
index f6f2f8f00c..e51616a071 100644
--- a/doc/classes/Sprite3D.xml
+++ b/doc/classes/Sprite3D.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Sprite3D" inherits="SpriteBase3D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ 2D Sprite node in 3D world.
</brief_description>
<description>
+ A node that displays a 2D texture in a 3D environment. The texture displayed can be a region from a larger atlas texture, or a frame from a sprite sheet animation.
</description>
<tutorials>
</tutorials>
@@ -96,21 +98,28 @@
</methods>
<members>
<member name="frame" type="int" setter="set_frame" getter="get_frame">
+ Current frame to display from sprite sheet. [member vframes] or [member hframes] must be greater than 1.
</member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes">
+ The number of columns in the sprite sheet.
</member>
<member name="region_enabled" type="bool" setter="set_region" getter="is_region">
+ If [code]true[/code] texture will be cut from a larger atlas texture. See [member region_rect]. Default value: [code]false[/code].
</member>
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect">
+ The region of the atlas texture to display. [member region_enabled] must be [code]true[/code].
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
+ [Texture] object to draw.
</member>
<member name="vframes" type="int" setter="set_vframes" getter="get_vframes">
+ The number of rows in the sprite sheet.
</member>
</members>
<signals>
<signal name="frame_changed">
<description>
+ Emitted when the [member frame] changes.
</description>
</signal>
</signals>
diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml
index 1640e5dc9f..7ed681ea12 100644
--- a/doc/classes/SpriteBase3D.xml
+++ b/doc/classes/SpriteBase3D.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="SpriteBase3D" inherits="GeometryInstance" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ 2D Sprite node in 3D environment.
</brief_description>
<description>
+ A node that displays 2D texture information in a 3D environment.
</description>
<tutorials>
</tutorials>
@@ -164,36 +166,51 @@
<member name="alpha_cut" type="int" setter="set_alpha_cut_mode" getter="get_alpha_cut_mode" enum="SpriteBase3D.AlphaCutMode">
</member>
<member name="axis" type="int" setter="set_axis" getter="get_axis" enum="Vector3.Axis">
+ The direction in which the front of the texture faces.
</member>
<member name="centered" type="bool" setter="set_centered" getter="is_centered">
+ If [code]true[/code] texture will be centered. Default value: [code]true[/code].
</member>
<member name="double_sided" type="bool" setter="set_draw_flag" getter="get_draw_flag">
+ If [code]true[/code] texture can be seen from the back as well, if [code]false[/code], it is invisible when looking at it from behind. Default value: [code]true[/code].
</member>
<member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h">
+ If [code]true[/code] texture is flipped horizontally. Default value: [code]false[/code].
</member>
<member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v">
+ If [code]true[/code] texture is flipped vertically. Default value: [code]false[/code].
</member>
<member name="modulate" type="Color" setter="set_modulate" getter="get_modulate">
+ A color value that gets multiplied on, could be used for mood-coloring or to simulate the color of light.
</member>
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset">
+ The texture's drawing offset.
</member>
<member name="opacity" type="float" setter="set_opacity" getter="get_opacity">
+ The objects visibility on a scale from [code]0[/code] fully invisible to [code]1[/code] fully visible.
</member>
<member name="pixel_size" type="float" setter="set_pixel_size" getter="get_pixel_size">
+ The size of one pixel's width on the Sprite to scale it in 3D.
</member>
<member name="shaded" type="bool" setter="set_draw_flag" getter="get_draw_flag">
+ If [code]true[/code] the [Light] in the [Environment] has effects on the Sprite. Default value: [code]false[/code].
</member>
<member name="transparent" type="bool" setter="set_draw_flag" getter="get_draw_flag">
+ If [code]true[/code] the texture's transparency and the opacity are used to make those parts of the Sprite invisible. Default value: [code]true[/code].
</member>
</members>
<constants>
<constant name="FLAG_TRANSPARENT" value="0">
+ If set, the texture's transparency and the opacity are used to make those parts of the Sprite invisible.
</constant>
<constant name="FLAG_SHADED" value="1">
+ If set, the Light in the Environment has effects on the Sprite.
</constant>
<constant name="FLAG_DOUBLE_SIDED" value="2">
+ If set, texture can be seen from the back as well, if not, it is invisible when looking at it from behind.
</constant>
<constant name="FLAG_MAX" value="3">
+ Used internally to mark the end of the Flags section.
</constant>
<constant name="ALPHA_CUT_DISABLED" value="0">
</constant>
diff --git a/doc/classes/TextureButton.xml b/doc/classes/TextureButton.xml
index e4f00555b3..8e51548c10 100644
--- a/doc/classes/TextureButton.xml
+++ b/doc/classes/TextureButton.xml
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="TextureButton" inherits="BaseButton" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Button that can be themed with textures.
+ Texture-based button. Supports Pressed, Hover, Disabled and Focused states.
</brief_description>
<description>
- Button that can be themed with textures. This is like a regular [Button] but can be themed by assigning textures to it. This button is intended to be easy to theme, however a regular button can expand (that uses styleboxes) and still be better if the interface is expect to have internationalization of texts.
- Only the normal texture is required, the others are optional.
+ [code]TextureButton[/code] has the same functionality as [Button], except it uses sprites instead of Godot's [Theme] resource. It is faster to create, but it doesn't support localization like more complex Controls.
+ The Normal state's texture is required. Others are optional.
</description>
<tutorials>
</tutorials>
@@ -127,36 +127,51 @@
</methods>
<members>
<member name="expand" type="bool" setter="set_expand" getter="get_expand">
+ If [code]true[/code] the texture stretches to the edges of the node's bounding rectangle using the [member stretch_mode]. If [code]false[/code] the texture will not scale with the node. Default value: [code]false[/code].
</member>
<member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" enum="TextureButton.StretchMode">
+ Controls the texture's behavior when you resize the node's bounding rectangle, [b]only if[/b] [member expand] is [code]true[/code]. Set it to one of the [code]STRETCH_*[/code] constants. See the constants to learn more.
</member>
<member name="texture_click_mask" type="BitMap" setter="set_click_mask" getter="get_click_mask">
+ Pure black and white [Bitmap] image to use for click detection. On the mask, white pixels represent the button's clickable area. Use it to create buttons with curved shapes.
</member>
<member name="texture_disabled" type="Texture" setter="set_disabled_texture" getter="get_disabled_texture">
+ Texture to display when the node is disabled. See [member BaseButton.disabled].
</member>
<member name="texture_focused" type="Texture" setter="set_focused_texture" getter="get_focused_texture">
+ Texture to display when the node has mouse or keyboard focus.
</member>
<member name="texture_hover" type="Texture" setter="set_hover_texture" getter="get_hover_texture">
+ Texture to display when the mouse hovers the node.
</member>
<member name="texture_normal" type="Texture" setter="set_normal_texture" getter="get_normal_texture">
+ Texture to display by default, when the node is [b]not[/b] in the disabled, focused, hover or pressed state.
</member>
<member name="texture_pressed" type="Texture" setter="set_pressed_texture" getter="get_pressed_texture">
+ Texture to display on mouse down over the node, if the node has keyboard focus and the player presses the enter key or if the player presses the [member BaseButton.shortcut] key.
</member>
</members>
<constants>
<constant name="STRETCH_SCALE" value="0">
+ Scale to fit the node's bounding rectangle.
</constant>
<constant name="STRETCH_TILE" value="1">
+ Tile inside the node's bounding rectangle.
</constant>
<constant name="STRETCH_KEEP" value="2">
+ The texture keeps its original size and stays in the bounding rectangle's top-left corner.
</constant>
<constant name="STRETCH_KEEP_CENTERED" value="3">
+ The texture keeps its original size and stays centered in the node's bounding rectangle.
</constant>
<constant name="STRETCH_KEEP_ASPECT" value="4">
+ Scale the texture to fit the node's bounding rectangle, but maintain the texture's aspect ratio.
</constant>
<constant name="STRETCH_KEEP_ASPECT_CENTERED" value="5">
+ Scale the texture to fit the node's bounding rectangle, center it, and maintain its aspect ratio.
</constant>
<constant name="STRETCH_KEEP_ASPECT_COVERED" value="6">
+ Scale the texture so that the shorter side fits the bounding rectangle. The other side clips to the node's limits.
</constant>
</constants>
</class>
diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml
index 0a6ffcdeb8..f8165753c6 100644
--- a/doc/classes/TextureProgress.xml
+++ b/doc/classes/TextureProgress.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="TextureProgress" inherits="Range" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Textured progress bar.
+ Texture-based progress bar. Useful for loading screens and life or stamina bars.
</brief_description>
<description>
- A [ProgressBar] that uses textures to display fill percentage. Can be set to linear or radial mode.
+ TextureProgress works like [ProgressBar] but it uses up to 3 textures instead of Godot's [Theme] resource. Works horizontally, vertically, and radially.
</description>
<tutorials>
</tutorials>
@@ -151,51 +151,59 @@
The fill direction. Uses FILL_* constants.
</member>
<member name="nine_patch_stretch" type="bool" setter="set_nine_patch_stretch" getter="get_nine_patch_stretch">
- If [code]true[/code] textures will be stretched as [NinePatchRect]. Uses [code]stretch_margin[/code] properties (see below). Default value: [code]false[/code]
+ If [code]true[/code] Godot treats the bar's textures like [NinePatchRect]. Use [code]stretch_margin_*[/code], like [member stretch_margin_bottom], to set up the nine patch's 3x3 grid. Default value: [code]false[/code].
</member>
<member name="radial_center_offset" type="Vector2" setter="set_radial_center_offset" getter="get_radial_center_offset">
- The offset amount for radial mode.
+ Offsets [member texture_progress] if [member fill_mode] is [code]FILL_CLOCKWISE[/code] or [code]FILL_COUNTER_CLOCKWISE[/code].
</member>
<member name="radial_fill_degrees" type="float" setter="set_fill_degrees" getter="get_fill_degrees">
- The amount of the texture to use for radial mode.
+ Upper limit for the fill of [member texture_progress] if [member fill_mode] is [code]FILL_CLOCKWISE[/code] or [code]FILL_COUNTER_CLOCKWISE[/code]. When the node's [code]value[/code] is equal to its [code]max_value[/code], the texture fills up to this angle.
+ See [member Range.value], [member Range.max_value].
</member>
<member name="radial_initial_angle" type="float" setter="set_radial_initial_angle" getter="get_radial_initial_angle">
- Start angle for radial mode.
+ Starting angle for the fill of [member texture_progress] if [member fill_mode] is [code]FILL_CLOCKWISE[/code] or [code]FILL_COUNTER_CLOCKWISE[/code]. When the node's [code]value[/code] is equal to its [code]min_value[/code], the texture doesn't show up at all. When the [code]value[/code] increases, the texture fills and tends towards [member radial_fill_degrees].
</member>
<member name="stretch_margin_bottom" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
- Nine-patch texture offset for bottom margin.
+ The height of the 9-patch's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders.
</member>
<member name="stretch_margin_left" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
- Nine-patch texture offset for left margin.
+ The width of the 9-patch's left column.
</member>
<member name="stretch_margin_right" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
- Nine-patch texture offset for right margin.
+ The width of the 9-patch's right column.
</member>
<member name="stretch_margin_top" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
- Nine-patch texture offset for top margin.
+ The height of the 9-patch's top row.
</member>
<member name="texture_over" type="Texture" setter="set_over_texture" getter="get_over_texture">
- The [Texture] that will be drawn over the progress bar.
+ [Texture] that draws over the progress bar. Use it to add highlights or an upper-frame that hides part of [member texture_progress].
</member>
<member name="texture_progress" type="Texture" setter="set_progress_texture" getter="get_progress_texture">
- The [Texture] used to display [code]value[/code].
+ [Texture] that clips based on the node's [code]value[/code] and [member fill_mode]. As [code]value[/code] increased, the texture fills up. It shows entirely when [code]value[/code] reaches [code]max_value[/code]. It doesn't show at all if [code]value[/code] is equal to [code]min_value[/code].
+ The [code]value[/code] property comes from [Range]. See [member Range.value], [member Range.min_value], [member Range.max_value].
</member>
<member name="texture_under" type="Texture" setter="set_under_texture" getter="get_under_texture">
- The [Texture] that will be drawn under the progress bar.
+ [Texture] that draws under the progress bar. The bar's background.
</member>
</members>
<constants>
<constant name="FILL_LEFT_TO_RIGHT" value="0">
+ The [member texture_progress] fills from left to right.
</constant>
<constant name="FILL_RIGHT_TO_LEFT" value="1">
+ The [member texture_progress] fills from right to left.
</constant>
<constant name="FILL_TOP_TO_BOTTOM" value="2">
+ The [member texture_progress] fills from top to bototm.
</constant>
<constant name="FILL_BOTTOM_TO_TOP" value="3">
+ The [member texture_progress] fills from bottom to top.
</constant>
<constant name="FILL_CLOCKWISE" value="4">
+ Turns the node into a radial bar. The [member texture_progress] fills clockwise. See [member radial_center_offset], [member radial_initial_angle] and [member radial_fill_degrees] to refine its behavior.
</constant>
<constant name="FILL_COUNTER_CLOCKWISE" value="5">
+ Turns the node into a radial bar. The [member texture_progress] fills counter-clockwise. See [member radial_center_offset], [member radial_initial_angle] and [member radial_fill_degrees] to refine its behavior.
</constant>
</constants>
</class>
diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml
index 82e85126cc..bf9245d23a 100644
--- a/doc/classes/Tree.xml
+++ b/doc/classes/Tree.xml
@@ -4,8 +4,8 @@
Control to show a tree of items.
</brief_description>
<description>
- This shows a tree of items that can be selected, expanded and collapsed. The tree can have multiple columns with custom controls like text editing, buttons and popups. It can be useful for structural displaying and interactions.
- Trees are built via code, using [TreeItem] objects to create the structure. They have a single root but multiple root can be simulated if a dummy hidden root is added.
+ This shows a tree of items that can be selected, expanded and collapsed. The tree can have multiple columns with custom controls like text editing, buttons and popups. It can be useful for structured displays and interactions.
+ Trees are built via code, using [TreeItem] objects to create the structure. They have a single root but multiple roots can be simulated if a dummy hidden root is added.
[codeblock]
func _ready():
var tree = Tree.new()
@@ -26,14 +26,14 @@
<return type="bool">
</return>
<description>
- Get whether the column titles are being shown.
+ Returns [code]true[/code] if the column titles are being shown.
</description>
</method>
<method name="clear">
<return type="void">
</return>
<description>
- Clear the tree. This erases all of the items.
+ Clears the tree. This removes all items.
</description>
</method>
<method name="create_item">
@@ -42,27 +42,28 @@
<argument index="0" name="parent" type="Object" default="null">
</argument>
<description>
- Create an item in the tree and add it as the last child of [code]parent[/code]. If parent is not given, it will be added as the last child of the root, or it'll the be the root itself if the tree is empty.
+ Create an item in the tree and add it as the last child of [code]parent[/code]. If parent is not given, it will be added as the root's last child, or it'll the be the root itself if the tree is empty.
</description>
</method>
<method name="ensure_cursor_is_visible">
<return type="void">
</return>
<description>
- Make the current selected item visible. This will scroll the tree to make sure the selected item is in sight.
+ Makes the currently selected item visible. This will scroll the tree to make sure the selected item is visible.
</description>
</method>
<method name="get_allow_reselect" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if a cell that is currently already selected may be selected again.
</description>
</method>
<method name="get_allow_rmb_select" qualifiers="const">
<return type="bool">
</return>
<description>
- Get whether a right click can select items.
+ Returns [code]true[/code] if a right click can select items.
</description>
</method>
<method name="get_column_at_position" qualifiers="const">
@@ -71,7 +72,7 @@
<argument index="0" name="position" type="Vector2">
</argument>
<description>
- Get the column index under the given point.
+ Returns the column index under the given point.
</description>
</method>
<method name="get_column_title" qualifiers="const">
@@ -80,7 +81,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
- Get the title of the given column.
+ Returns the column's title.
</description>
</method>
<method name="get_column_width" qualifiers="const">
@@ -89,28 +90,28 @@
<argument index="0" name="column" type="int">
</argument>
<description>
- Get the width of the given column in pixels.
+ Returns the column's width in pixels.
</description>
</method>
<method name="get_columns" qualifiers="const">
<return type="int">
</return>
<description>
- Get the amount of columns.
+ Returns the amount of columns.
</description>
</method>
<method name="get_custom_popup_rect" qualifiers="const">
<return type="Rect2">
</return>
<description>
- Get the rectangle for custom popups. Helper to create custom cell controls that display a popup. See [method TreeItem.set_cell_mode].
+ Returns the rectangle for custom popups. Helper to create custom cell controls that display a popup. See [method TreeItem.set_cell_mode].
</description>
</method>
<method name="get_drop_mode_flags" qualifiers="const">
<return type="int">
</return>
<description>
- Get the flags of the current drop mode.
+ Returns the current drop mode's flags.
</description>
</method>
<method name="get_drop_section_at_position" qualifiers="const">
@@ -125,14 +126,14 @@
<return type="TreeItem">
</return>
<description>
- Get the current edited item. This is only available for custom cell mode.
+ Returns the currently edited item. This is only available for custom cell mode.
</description>
</method>
<method name="get_edited_column" qualifiers="const">
<return type="int">
</return>
<description>
- Get the column of the cell for the current edited icon. This is only available for custom cell mode.
+ Returns the column for the currently edited item. This is only available for custom cell mode.
</description>
</method>
<method name="get_item_area_rect" qualifiers="const">
@@ -143,7 +144,7 @@
<argument index="1" name="column" type="int" default="-1">
</argument>
<description>
- Get the rectangle area of the the specified item. If column is specified, only get the position and size of that column, otherwise get the rectangle containing all columns.
+ Returns the rectangle area for the specified item. If column is specified, only get the position and size of that column, otherwise get the rectangle containing all columns.
</description>
</method>
<method name="get_item_at_position" qualifiers="const">
@@ -152,7 +153,7 @@
<argument index="0" name="position" type="Vector2">
</argument>
<description>
- Get the tree item at the specified position (relative to the tree origin position).
+ Returns the tree item at the specified position (relative to the tree origin position).
</description>
</method>
<method name="get_next_selected">
@@ -161,49 +162,49 @@
<argument index="0" name="from" type="Object">
</argument>
<description>
- Get the next selected item after the given one.
+ Returns the next selected item after the given one.
</description>
</method>
<method name="get_pressed_button" qualifiers="const">
<return type="int">
</return>
<description>
- Get the index of the last pressed button.
+ Returns the last pressed button's index.
</description>
</method>
<method name="get_root">
<return type="TreeItem">
</return>
<description>
- Get the root item of the tree.
+ Returns the tree's root item.
</description>
</method>
<method name="get_scroll" qualifiers="const">
<return type="Vector2">
</return>
<description>
- Get the current scrolling position.
+ Returns the current scrolling position.
</description>
</method>
<method name="get_selected" qualifiers="const">
<return type="TreeItem">
</return>
<description>
- Get the currently selected item.
+ Returns the currently selected item.
</description>
</method>
<method name="get_selected_column" qualifiers="const">
<return type="int">
</return>
<description>
- Get the column number of the current selection.
+ Returns the current selection's column.
</description>
</method>
<method name="is_folding_hidden" qualifiers="const">
<return type="bool">
</return>
<description>
- Get whether the folding arrow is hidden.
+ Returns [code]true[/code] if the folding arrow is hidden.
</description>
</method>
<method name="set_allow_reselect">
@@ -212,6 +213,7 @@
<argument index="0" name="allow" type="bool">
</argument>
<description>
+ If [code]true[/code] the currently selected cell may be selected again.
</description>
</method>
<method name="set_allow_rmb_select">
@@ -220,7 +222,7 @@
<argument index="0" name="allow" type="bool">
</argument>
<description>
- Set whether or not a right mouse button click can select items.
+ If [code]true[/code] a right mouse button click can select items.
</description>
</method>
<method name="set_column_expand">
@@ -231,7 +233,7 @@
<argument index="1" name="expand" type="bool">
</argument>
<description>
- Set whether a column will have the "Expand" flag of [Control].
+ If [code]true[/code] the column will have the "Expand" flag of [Control].
</description>
</method>
<method name="set_column_min_width">
@@ -262,7 +264,7 @@
<argument index="0" name="visible" type="bool">
</argument>
<description>
- Set whether the column titles visibility.
+ If [code]true[/code] column titles are visible.
</description>
</method>
<method name="set_columns">
@@ -289,7 +291,7 @@
<argument index="0" name="hide" type="bool">
</argument>
<description>
- Set whether the folding arrow should be hidden.
+ If [code]true[/code] the folding arrow is hidden.
</description>
</method>
<method name="set_hide_root">
@@ -298,7 +300,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
- Set whether the root of the tree should be hidden.
+ If [code]true[/code] the tree's root is hidden.
</description>
</method>
<method name="set_select_mode">
@@ -307,7 +309,7 @@
<argument index="0" name="mode" type="int" enum="Tree.SelectMode">
</argument>
<description>
- Set the selection mode. Use one of the [code]SELECT_*[/code] constants.
+ Allow single or multiple selection. See the [code]SELECT_*[/code] constants.
</description>
</method>
</methods>
@@ -332,6 +334,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Emitted when a column's title is pressed.
</description>
</signal>
<signal name="custom_popup_edited">
@@ -366,15 +369,17 @@
</signal>
<signal name="item_double_clicked">
<description>
+ Emitted when an item is double clicked.
</description>
</signal>
<signal name="item_edited">
<description>
- Emitted when an item is editted.
+ Emitted when an item is edited.
</description>
</signal>
<signal name="item_rmb_edited">
<description>
+ Emitted when an item is edited using the right mouse button.
</description>
</signal>
<signal name="item_rmb_selected">
@@ -397,15 +402,18 @@
<argument index="2" name="selected" type="bool">
</argument>
<description>
+ Emitted instead of [code]item_selected[/code] when [code]select_mode[/code] is [code]SELECT_MULTI[/code].
</description>
</signal>
</signals>
<constants>
<constant name="SELECT_SINGLE" value="0">
+ Allow selection of a single item at a time.
</constant>
<constant name="SELECT_ROW" value="1">
</constant>
<constant name="SELECT_MULTI" value="2">
+ Allow selection of multiple items at the same time.
</constant>
<constant name="DROP_MODE_DISABLED" value="0">
</constant>
diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml
index d1e45bd10f..10ebc72134 100644
--- a/doc/classes/TreeItem.xml
+++ b/doc/classes/TreeItem.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="TreeItem" inherits="Object" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Control for a single item inside a [Tree].
</brief_description>
<description>
+ Control for a single item inside a [Tree]. May have child [TreeItem]\ s and be styled as well as contain buttons.
</description>
<tutorials>
</tutorials>
@@ -23,6 +25,7 @@
<argument index="4" name="tooltip" type="String" default="&quot;&quot;">
</argument>
<description>
+ Adds a button with [Texture] [code]button[/code] at column [code]column[/code]. The [code]button_idx[/code] index is used to identify the button when calling other methods. If not specified, the next available index is used, which may be retrieved by calling [code]get_buton_count()[/code] immediately after this method. Optionally, the button can be [code]disabled[/code] and have a [code]tooltip[/code].
</description>
</method>
<method name="clear_custom_bg_color">
@@ -31,6 +34,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Resets the background color for the given column to default.
</description>
</method>
<method name="clear_custom_color">
@@ -39,6 +43,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Resets the color for the given column to default.
</description>
</method>
<method name="deselect">
@@ -47,6 +52,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Deselects the given column.
</description>
</method>
<method name="erase_button">
@@ -57,6 +63,7 @@
<argument index="1" name="button_idx" type="int">
</argument>
<description>
+ Removes the button at index [code]button_idx[/code] in column [code]column[/code].
</description>
</method>
<method name="get_button" qualifiers="const">
@@ -67,6 +74,7 @@
<argument index="1" name="button_idx" type="int">
</argument>
<description>
+ Returns the [Texture] of the button at index [code]button_idx[/code] in column [code]column[/code].
</description>
</method>
<method name="get_button_count" qualifiers="const">
@@ -75,6 +83,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Returns the number of buttons in column [code]column[/code]. May be used to get the most recently added button's index, if no index was specified.
</description>
</method>
<method name="get_cell_mode" qualifiers="const">
@@ -83,12 +92,14 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Returns the column's cell mode. See [code]CELL_MODE_*[/code] constants.
</description>
</method>
<method name="get_children">
<return type="TreeItem">
</return>
<description>
+ Returns the TreeItem's child items.
</description>
</method>
<method name="get_custom_bg_color" qualifiers="const">
@@ -97,12 +108,14 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Returns the custom background color of column [code]column[/code].
</description>
</method>
<method name="get_custom_minimum_height" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the custom minimum height.
</description>
</method>
<method name="get_expand_right" qualifiers="const">
@@ -111,6 +124,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Returns [code]true[/code] if [code]expand_right[/code] is set.
</description>
</method>
<method name="get_icon" qualifiers="const">
@@ -119,6 +133,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Returns the given column's icon [Texture]. Error if no icon is set.
</description>
</method>
<method name="get_icon_max_width" qualifiers="const">
@@ -127,6 +142,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Returns the column's icon's maximum width.
</description>
</method>
<method name="get_icon_region" qualifiers="const">
@@ -135,6 +151,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Returns the icon [Texture] region as [Rect2].
</description>
</method>
<method name="get_metadata" qualifiers="const">
@@ -149,30 +166,35 @@
<return type="TreeItem">
</return>
<description>
+ Returns the next TreeItem in the tree.
</description>
</method>
<method name="get_next_visible">
<return type="TreeItem">
</return>
<description>
+ Returns the next visible TreeItem in the tree.
</description>
</method>
<method name="get_parent">
<return type="TreeItem">
</return>
<description>
+ Returns the parent TreeItem.
</description>
</method>
<method name="get_prev">
<return type="TreeItem">
</return>
<description>
+ Returns the previous TreeItem in the tree.
</description>
</method>
<method name="get_prev_visible">
<return type="TreeItem">
</return>
<description>
+ Returns the previous visible TreeItem in the tree.
</description>
</method>
<method name="get_range" qualifiers="const">
@@ -197,6 +219,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Returns the given column's text.
</description>
</method>
<method name="get_text_align" qualifiers="const">
@@ -205,6 +228,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Returns the given column's text alignment.
</description>
</method>
<method name="get_tooltip" qualifiers="const">
@@ -213,6 +237,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Returns the given column's tooltip.
</description>
</method>
<method name="is_button_disabled" qualifiers="const">
@@ -223,6 +248,7 @@
<argument index="1" name="button_idx" type="int">
</argument>
<description>
+ Returns [code]true[/code] if the button at index [code]button_idx[/code] for the given column is disabled.
</description>
</method>
<method name="is_checked" qualifiers="const">
@@ -231,12 +257,14 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Returns [code]true[/code] if the given column is checked.
</description>
</method>
<method name="is_collapsed">
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if this TreeItem is collapsed.
</description>
</method>
<method name="is_custom_set_as_button" qualifiers="const">
@@ -253,12 +281,14 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Returns [code]true[/code] if column [code]column[/code] is editable.
</description>
</method>
<method name="is_folding_disabled" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if folding is disabled for this TreeItem.
</description>
</method>
<method name="is_selectable" qualifiers="const">
@@ -267,6 +297,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Returns [code]true[/code] if column [code]column[/code] is selectable.
</description>
</method>
<method name="is_selected">
@@ -275,18 +306,21 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Returns [code]true[/code] if column [code]column[/code] is selected.
</description>
</method>
<method name="move_to_bottom">
<return type="void">
</return>
<description>
+ Moves this TreeItem to the bottom in the [Tree] hierarchy.
</description>
</method>
<method name="move_to_top">
<return type="void">
</return>
<description>
+ Moves this TreeItem to the top in the [Tree] hierarchy.
</description>
</method>
<method name="remove_child">
@@ -295,6 +329,7 @@
<argument index="0" name="child" type="Object">
</argument>
<description>
+ Removes the child TreeItem at index [code]index[/code].
</description>
</method>
<method name="select">
@@ -303,6 +338,7 @@
<argument index="0" name="column" type="int">
</argument>
<description>
+ Selects the column [code]column[/code].
</description>
</method>
<method name="set_button">
@@ -315,6 +351,7 @@
<argument index="2" name="button" type="Texture">
</argument>
<description>
+ Sets the given column's button [Texture] at index [code]button_idx[/code] to [code]button[/code].
</description>
</method>
<method name="set_cell_mode">
@@ -325,6 +362,7 @@
<argument index="1" name="mode" type="int" enum="TreeItem.TreeCellMode">
</argument>
<description>
+ Sets the given column's cell mode to [code]mode[/code]. See [code]CELL_MODE_*[/code] constants.
</description>
</method>
<method name="set_checked">
@@ -335,6 +373,7 @@
<argument index="1" name="checked" type="bool">
</argument>
<description>
+ If [code]true[/code] the column [code]column[/code] is checked.
</description>
</method>
<method name="set_collapsed">
@@ -343,6 +382,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
+ If [code]true[/code] the TreeItem is collapsed.
</description>
</method>
<method name="set_custom_as_button">
@@ -365,6 +405,7 @@
<argument index="2" name="just_outline" type="bool" default="false">
</argument>
<description>
+ Sets the given column's custom background color and whether to just use it as an outline.
</description>
</method>
<method name="set_custom_color">
@@ -375,6 +416,7 @@
<argument index="1" name="color" type="Color">
</argument>
<description>
+ Sets the given column's custom color.
</description>
</method>
<method name="set_custom_draw">
@@ -387,6 +429,7 @@
<argument index="2" name="callback" type="String">
</argument>
<description>
+ Sets the given column's custom draw callback to [code]callback[/code] method on [code]object[/code].
</description>
</method>
<method name="set_custom_minimum_height">
@@ -395,6 +438,7 @@
<argument index="0" name="height" type="int">
</argument>
<description>
+ Sets the custom minimum height of this TreeItem.
</description>
</method>
<method name="set_disable_folding">
@@ -403,6 +447,7 @@
<argument index="0" name="disable" type="bool">
</argument>
<description>
+ If [code]true[/code] folding is disabled for this TreeItem.
</description>
</method>
<method name="set_editable">
@@ -413,6 +458,7 @@
<argument index="1" name="enabled" type="bool">
</argument>
<description>
+ If [code]true[/code] column [code]column[/code] is editable.
</description>
</method>
<method name="set_expand_right">
@@ -423,6 +469,7 @@
<argument index="1" name="enable" type="bool">
</argument>
<description>
+ If [code]true[/code] column [code]column[/code] is expanded to the right.
</description>
</method>
<method name="set_icon">
@@ -433,6 +480,7 @@
<argument index="1" name="texture" type="Texture">
</argument>
<description>
+ Sets the given column's icon [Texture].
</description>
</method>
<method name="set_icon_max_width">
@@ -443,6 +491,7 @@
<argument index="1" name="width" type="int">
</argument>
<description>
+ Sets the given column's icon's maximum width.
</description>
</method>
<method name="set_icon_region">
@@ -453,6 +502,7 @@
<argument index="1" name="region" type="Rect2">
</argument>
<description>
+ Sets the given column's icon's texture region.
</description>
</method>
<method name="set_metadata">
@@ -499,6 +549,7 @@
<argument index="1" name="selectable" type="bool">
</argument>
<description>
+ If [code]true[/code] the given column is selectable.
</description>
</method>
<method name="set_text">
@@ -519,6 +570,7 @@
<argument index="1" name="text_align" type="int" enum="TreeItem.TextAlign">
</argument>
<description>
+ Sets the given column's text alignment. See [code]ALIGN_*[/code] constants.
</description>
</method>
<method name="set_tooltip">
@@ -529,27 +581,36 @@
<argument index="1" name="tooltip" type="String">
</argument>
<description>
+ Sets the given column's tooltip text.
</description>
</method>
</methods>
<constants>
<constant name="CELL_MODE_STRING" value="0">
+ Cell contains a string.
</constant>
<constant name="CELL_MODE_CHECK" value="1">
+ Cell can be checked.
</constant>
<constant name="CELL_MODE_RANGE" value="2">
+ Cell contains a range.
</constant>
<constant name="CELL_MODE_RANGE_EXPRESSION" value="3">
+ Cell contains a range expression.
</constant>
<constant name="CELL_MODE_ICON" value="4">
+ Cell contains an icon.
</constant>
<constant name="CELL_MODE_CUSTOM" value="5">
</constant>
<constant name="ALIGN_LEFT" value="0">
+ Align text to the left. See [code]set_text_align()[/code].
</constant>
<constant name="ALIGN_CENTER" value="1">
+ Center text. See [code]set_text_align()[/code].
</constant>
<constant name="ALIGN_RIGHT" value="2">
+ Align text to the right. See [code]set_text_align()[/code].
</constant>
</constants>
</class>
diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml
index 57e417974e..bac7d1e3b0 100644
--- a/doc/classes/VideoPlayer.xml
+++ b/doc/classes/VideoPlayer.xml
@@ -156,6 +156,15 @@
Set the video stream for this player.
</description>
</method>
+ <method name="set_stream_position">
+ <return type="void">
+ </return>
+ <argument index="0" name="position" type="float">
+ </argument>
+ <description>
+ Set the current position of the stream, in seconds.
+ </description>
+ </method>
<method name="set_volume">
<return type="void">
</return>
diff --git a/doc/classes/VisualScript.xml b/doc/classes/VisualScript.xml
index 6473b074d3..e44547cd8f 100644
--- a/doc/classes/VisualScript.xml
+++ b/doc/classes/VisualScript.xml
@@ -1,8 +1,12 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScript" inherits="Script" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ A script implemented in the Visual Script programming environment.
</brief_description>
<description>
+ A script implemented in the Visual Script programming environment. The script exends the functionality of all objects that instance it.
+ [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
+ You are most likely to use this class via the Visual Script editor or when writing plugins for it.
</description>
<tutorials>
</tutorials>
@@ -15,6 +19,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Add a custom signal with the specified name to the VisualScript.
</description>
</method>
<method name="add_function">
@@ -23,6 +28,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Add a function with the specified name to the VisualScript.
</description>
</method>
<method name="add_node">
@@ -37,6 +43,7 @@
<argument index="3" name="position" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<description>
+ Add a node to a function of the VisualScript.
</description>
</method>
<method name="add_variable">
@@ -49,6 +56,7 @@
<argument index="2" name="export" type="bool" default="false">
</argument>
<description>
+ Add a variable to the VisualScript, optionally giving it a default value or marking it as exported.
</description>
</method>
<method name="custom_signal_add_argument">
@@ -63,6 +71,7 @@
<argument index="3" name="index" type="int" default="-1">
</argument>
<description>
+ Add an argument to a custom signal added with [method add_custom_signal].
</description>
</method>
<method name="custom_signal_get_argument_count" qualifiers="const">
@@ -71,6 +80,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Get the count of a custom signal's arguments.
</description>
</method>
<method name="custom_signal_get_argument_name" qualifiers="const">
@@ -81,6 +91,7 @@
<argument index="1" name="argidx" type="int">
</argument>
<description>
+ Get the name of a custom signal's argument.
</description>
</method>
<method name="custom_signal_get_argument_type" qualifiers="const">
@@ -91,6 +102,7 @@
<argument index="1" name="argidx" type="int">
</argument>
<description>
+ Get the type of a custom signal's argument.
</description>
</method>
<method name="custom_signal_remove_argument">
@@ -101,6 +113,7 @@
<argument index="1" name="argidx" type="int">
</argument>
<description>
+ Remove a specific custom signal's argument.
</description>
</method>
<method name="custom_signal_set_argument_name">
@@ -113,6 +126,7 @@
<argument index="2" name="argname" type="String">
</argument>
<description>
+ Rename a custom signal's argument.
</description>
</method>
<method name="custom_signal_set_argument_type">
@@ -125,6 +139,7 @@
<argument index="2" name="type" type="int" enum="Variant.Type">
</argument>
<description>
+ Change the type of a custom signal's argument.
</description>
</method>
<method name="custom_signal_swap_argument">
@@ -137,6 +152,7 @@
<argument index="2" name="withidx" type="int">
</argument>
<description>
+ Swap two of the arguments of a custom signal.
</description>
</method>
<method name="data_connect">
@@ -153,6 +169,7 @@
<argument index="4" name="to_port" type="int">
</argument>
<description>
+ Connect two data ports. The value of [code]from_node[/code]'s [code]from_port[/code] would be fed into [code]to_node[/code]'s [code]to_port[/code].
</description>
</method>
<method name="data_disconnect">
@@ -169,6 +186,7 @@
<argument index="4" name="to_port" type="int">
</argument>
<description>
+ Disconnect two data ports previously connected with [method data_connect].
</description>
</method>
<method name="get_function_node_id" qualifiers="const">
@@ -177,6 +195,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns the id of a function's entry point node.
</description>
</method>
<method name="get_function_scroll" qualifiers="const">
@@ -185,6 +204,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns the position of the center of the screen for a given function.
</description>
</method>
<method name="get_node" qualifiers="const">
@@ -195,6 +215,7 @@
<argument index="1" name="id" type="int">
</argument>
<description>
+ Returns a node given its id and its function.
</description>
</method>
<method name="get_node_position" qualifiers="const">
@@ -205,6 +226,7 @@
<argument index="1" name="id" type="int">
</argument>
<description>
+ Returns a node's position in pixels.
</description>
</method>
<method name="get_variable_default_value" qualifiers="const">
@@ -213,6 +235,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns the default (initial) value of a variable.
</description>
</method>
<method name="get_variable_export" qualifiers="const">
@@ -221,6 +244,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns whether a variable is exported.
</description>
</method>
<method name="get_variable_info" qualifiers="const">
@@ -229,6 +253,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns the info for a given variable as a dictionary. The information includes its name, type, hint and usage.
</description>
</method>
<method name="has_custom_signal" qualifiers="const">
@@ -237,6 +262,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns whether a signal exists with the specified name.
</description>
</method>
<method name="has_data_connection" qualifiers="const">
@@ -253,6 +279,7 @@
<argument index="4" name="to_port" type="int">
</argument>
<description>
+ Returns whether the specified data ports are connected.
</description>
</method>
<method name="has_function" qualifiers="const">
@@ -261,6 +288,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns whether a function exists with the specified name.
</description>
</method>
<method name="has_node" qualifiers="const">
@@ -271,6 +299,7 @@
<argument index="1" name="id" type="int">
</argument>
<description>
+ Returns whether a node exists with the given id.
</description>
</method>
<method name="has_sequence_connection" qualifiers="const">
@@ -285,6 +314,7 @@
<argument index="3" name="to_node" type="int">
</argument>
<description>
+ Returns whether the specified sequence ports are connected.
</description>
</method>
<method name="has_variable" qualifiers="const">
@@ -293,6 +323,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns whether a variable exists with the specified name.
</description>
</method>
<method name="remove_custom_signal">
@@ -301,6 +332,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Remove a custom signal with the given name.
</description>
</method>
<method name="remove_function">
@@ -309,6 +341,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Remove a specific function and its nodes from the script.
</description>
</method>
<method name="remove_node">
@@ -319,6 +352,7 @@
<argument index="1" name="id" type="int">
</argument>
<description>
+ Remove a specific node.
</description>
</method>
<method name="remove_variable">
@@ -327,6 +361,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Remove a variable with the given name.
</description>
</method>
<method name="rename_custom_signal">
@@ -337,6 +372,7 @@
<argument index="1" name="new_name" type="String">
</argument>
<description>
+ Change the name of a custom signal.
</description>
</method>
<method name="rename_function">
@@ -347,6 +383,7 @@
<argument index="1" name="new_name" type="String">
</argument>
<description>
+ Change the name of a function.
</description>
</method>
<method name="rename_variable">
@@ -357,6 +394,7 @@
<argument index="1" name="new_name" type="String">
</argument>
<description>
+ Change the name of a variable.
</description>
</method>
<method name="sequence_connect">
@@ -371,6 +409,8 @@
<argument index="3" name="to_node" type="int">
</argument>
<description>
+ Connect two sequence ports. The execution will flow from of [code]from_node[/code]'s [code]from_output[/code] into [code]to_node[/code].
+ Unlike [method data_connect], there isn't a [code]to_port[/code], since the target node can have only one sequence port.
</description>
</method>
<method name="sequence_disconnect">
@@ -385,6 +425,7 @@
<argument index="3" name="to_node" type="int">
</argument>
<description>
+ Disconnect two sequence ports previously connected with [method sequence_connect].
</description>
</method>
<method name="set_function_scroll">
@@ -395,6 +436,7 @@
<argument index="1" name="ofs" type="Vector2">
</argument>
<description>
+ Position the center of the screen for a function.
</description>
</method>
<method name="set_instance_base_type">
@@ -403,6 +445,7 @@
<argument index="0" name="type" type="String">
</argument>
<description>
+ Set the base type of the script.
</description>
</method>
<method name="set_node_position">
@@ -415,6 +458,7 @@
<argument index="2" name="position" type="Vector2">
</argument>
<description>
+ Position a node on the screen.
</description>
</method>
<method name="set_variable_default_value">
@@ -425,6 +469,7 @@
<argument index="1" name="value" type="Variant">
</argument>
<description>
+ Change the default (initial) value of a variable.
</description>
</method>
<method name="set_variable_export">
@@ -435,6 +480,7 @@
<argument index="1" name="enable" type="bool">
</argument>
<description>
+ Change whether a variable is exported.
</description>
</method>
<method name="set_variable_info">
@@ -445,6 +491,7 @@
<argument index="1" name="value" type="Dictionary">
</argument>
<description>
+ Set a variable's info, using the same format as [method get_variable_info].
</description>
</method>
</methods>
@@ -459,6 +506,7 @@
<argument index="1" name="id" type="int">
</argument>
<description>
+ Emitted when the ports of a node are changed.
</description>
</signal>
</signals>
diff --git a/doc/classes/VisualScriptBasicTypeConstant.xml b/doc/classes/VisualScriptBasicTypeConstant.xml
index 5b066f9925..cc09815481 100644
--- a/doc/classes/VisualScriptBasicTypeConstant.xml
+++ b/doc/classes/VisualScriptBasicTypeConstant.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ A Visual Script node representing a constant from the base types.
</brief_description>
<description>
+ A Visual Script node representing a constant from base types, such as [Vector3.AXIS_X].
</description>
<tutorials>
</tutorials>
@@ -40,8 +42,10 @@
</methods>
<members>
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
+ The type to get the constant from.
</member>
<member name="constant" type="String" setter="set_basic_type_constant" getter="get_basic_type_constant">
+ The name of the constant to return.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualScriptBuiltinFunc.xml b/doc/classes/VisualScriptBuiltinFunc.xml
index a88633749e..f48f5a5308 100644
--- a/doc/classes/VisualScriptBuiltinFunc.xml
+++ b/doc/classes/VisualScriptBuiltinFunc.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ A Visual Script node used to call built-in functions.
</brief_description>
<description>
+ A built-in function used inside a [VisualScript]. It is usually a math function or an utility function.
+ See also [@GDScript], for the same functions in the GDScript language.
</description>
<tutorials>
</tutorials>
@@ -26,124 +29,183 @@
</methods>
<members>
<member name="function" type="int" setter="set_func" getter="get_func" enum="VisualScriptBuiltinFunc.BuiltinFunc">
+ The function to be executed.
</member>
</members>
<constants>
<constant name="MATH_SIN" value="0">
+ Return the sine of the input.
</constant>
<constant name="MATH_COS" value="1">
+ Return the cosine of the input.
</constant>
<constant name="MATH_TAN" value="2">
+ Return the tangent of the input.
</constant>
<constant name="MATH_SINH" value="3">
+ Return the hyperbolic sine of the input.
</constant>
<constant name="MATH_COSH" value="4">
+ Return the hyperbolic cosine of the input.
</constant>
<constant name="MATH_TANH" value="5">
+ Return the hyperbolic tangent of the input.
</constant>
<constant name="MATH_ASIN" value="6">
+ Return the arc sine of the input.
</constant>
<constant name="MATH_ACOS" value="7">
+ Return the arc cosine of the input.
</constant>
<constant name="MATH_ATAN" value="8">
+ Return the arc tangent of the input.
</constant>
<constant name="MATH_ATAN2" value="9">
+ Return the arc tangent of the input, using the signs of both parameters to determine the exact angle.
</constant>
<constant name="MATH_SQRT" value="10">
+ Return the square root of the input.
</constant>
<constant name="MATH_FMOD" value="11">
+ Return the remainder of one input divided by the other, using floating-point numbers.
</constant>
<constant name="MATH_FPOSMOD" value="12">
+ Return the positive remainder of one input divided by the other, using floating-point numbers.
</constant>
<constant name="MATH_FLOOR" value="13">
+ Return the input rounded down.
</constant>
<constant name="MATH_CEIL" value="14">
+ Return the input rounded up.
</constant>
<constant name="MATH_ROUND" value="15">
+ Return the input rounded to the nearest integer.
</constant>
<constant name="MATH_ABS" value="16">
+ Return the absolute value of the input.
</constant>
<constant name="MATH_SIGN" value="17">
+ Return the sign of the input, turning it into 1, -1, or 0. Useful to determine if the input is positive or negative.
</constant>
<constant name="MATH_POW" value="18">
+ Return the input raised to a given power.
</constant>
<constant name="MATH_LOG" value="19">
+ Return the natural logarithm of the input. Note that this is not the typical base-10 logarithm function calculators use.
</constant>
<constant name="MATH_EXP" value="20">
+ Return [b]e[/b] raised to the power of the input. [b]e[/b] sometimes called "Euler's number" is a mathematical constant whose value is approximately 2.71828.
</constant>
<constant name="MATH_ISNAN" value="21">
+ Return whether the input is NaN (Not a Number) or not. NaN is usually produced by dividing 0 by 0, though other ways exist.
</constant>
<constant name="MATH_ISINF" value="22">
+ Return whether the input is an infinite floating-point number or not. Infinity is usually produced by dividing a number by 0, though other ways exist.
</constant>
<constant name="MATH_EASE" value="23">
+ Easing function, based on exponent. 0 is constant, 1 is linear, 0 to 1 is ease-in, 1+ is ease out. Negative values are in-out/out in.
</constant>
<constant name="MATH_DECIMALS" value="24">
+ Return the number of digit places after the decimal that the first non-zero digit occurs.
</constant>
<constant name="MATH_STEPIFY" value="25">
+ Return the input snapped to a given step.
</constant>
<constant name="MATH_LERP" value="26">
+ Return a number linearly interpolated between the first two inputs, based on the third input. Uses the formula [code]a + (a - b) * t[/code].
</constant>
<constant name="MATH_DECTIME" value="27">
+ Return the result of 'value' decreased by 'step' * 'amount'.
</constant>
<constant name="MATH_RANDOMIZE" value="28">
+ Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time.
</constant>
<constant name="MATH_RAND" value="29">
+ Return a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function.
</constant>
<constant name="MATH_RANDF" value="30">
+ Return a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication.
</constant>
<constant name="MATH_RANDOM" value="31">
+ Return a random floating-point value between the two inputs.
</constant>
<constant name="MATH_SEED" value="32">
+ Set the seed for the random number generator.
</constant>
<constant name="MATH_RANDSEED" value="33">
+ Return a random value from the given seed, along with the new seed.
</constant>
<constant name="MATH_DEG2RAD" value="34">
+ Convert the input from degrees to radians.
</constant>
<constant name="MATH_RAD2DEG" value="35">
+ Convert the input from radians to degrees.
</constant>
<constant name="MATH_LINEAR2DB" value="36">
+ Convert the input from linear volume to decibel volume.
</constant>
<constant name="MATH_DB2LINEAR" value="37">
+ Convert the input from decibel volume to linear volume.
</constant>
<constant name="LOGIC_MAX" value="38">
+ Return the greater of the two numbers, also known as their maximum.
</constant>
<constant name="LOGIC_MIN" value="39">
+ Return the lesser of the two numbers, also known as their minimum.
</constant>
<constant name="LOGIC_CLAMP" value="40">
+ Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to `min(max(input, range_low), range_high)`
</constant>
<constant name="LOGIC_NEAREST_PO2" value="41">
+ Return the nearest power of 2 to the input.
</constant>
<constant name="OBJ_WEAKREF" value="42">
+ Create a [WeakRef] from the input.
</constant>
<constant name="FUNC_FUNCREF" value="43">
+ Create a [FuncRef] from the input.
</constant>
<constant name="TYPE_CONVERT" value="44">
+ Convert between types.
</constant>
<constant name="TYPE_OF" value="45">
+ Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned.
</constant>
<constant name="TYPE_EXISTS" value="46">
+ Checks if a type is registered in the [ClassDB].
</constant>
<constant name="TEXT_CHAR" value="47">
+ Return a character with the given ascii value.
</constant>
<constant name="TEXT_STR" value="48">
+ Convert the input to a string.
</constant>
<constant name="TEXT_PRINT" value="49">
+ Print the given string to the output window.
</constant>
<constant name="TEXT_PRINTERR" value="50">
+ Print the given string to the standard error output.
</constant>
<constant name="TEXT_PRINTRAW" value="51">
+ Print the given string to the standard output, without adding a newline.
</constant>
<constant name="VAR_TO_STR" value="52">
+ Serialize a [Variant] to a string.
</constant>
<constant name="STR_TO_VAR" value="53">
+ Deserialize a [Variant] from a string serialized using [VAR_TO_STR].
</constant>
<constant name="VAR_TO_BYTES" value="54">
+ Serialize a [Variant] to a [PoolByteArray].
</constant>
<constant name="BYTES_TO_VAR" value="55">
+ Deserialize a [Variant] from a [PoolByteArray] serialized using [VAR_TO_BYTES].
</constant>
<constant name="COLORN" value="56">
+ Return the [Color] with the given name and alpha ranging from 0 to 1. Note: names are defined in color_names.inc.
</constant>
<constant name="FUNC_MAX" value="57">
+ The maximum value the [member function] property can have.
</constant>
</constants>
</class>
diff --git a/doc/classes/VisualScriptClassConstant.xml b/doc/classes/VisualScriptClassConstant.xml
index 5e43b4972c..70e7de5dd9 100644
--- a/doc/classes/VisualScriptClassConstant.xml
+++ b/doc/classes/VisualScriptClassConstant.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptClassConstant" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ A Visual Script node representing a constant from a class.
</brief_description>
<description>
+ A Visual Script node representing a constant from the classes, such as [@GlobalScope.TYPE_INT].
</description>
<tutorials>
</tutorials>
@@ -40,8 +42,10 @@
</methods>
<members>
<member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
+ The type to get the constant from.
</member>
<member name="constant" type="String" setter="set_class_constant" getter="get_class_constant">
+ The name of the constant to return.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualScriptComment.xml b/doc/classes/VisualScriptComment.xml
index be4eefd775..69126052d0 100644
--- a/doc/classes/VisualScriptComment.xml
+++ b/doc/classes/VisualScriptComment.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptComment" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ A Visual Script node used to annotate the script.
</brief_description>
<description>
+ A Visual Script node used to display annotations in the script, so that code may be documented.
+ Comment nodes can be resized so they encompass a group of nodes.
</description>
<tutorials>
</tutorials>
@@ -54,10 +57,13 @@
</methods>
<members>
<member name="description" type="String" setter="set_description" getter="get_description">
+ The text inside the comment node.
</member>
<member name="size" type="Vector2" setter="set_size" getter="get_size">
+ The comment node's size (in pixels).
</member>
<member name="title" type="String" setter="set_title" getter="get_title">
+ The comment node's title.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualScriptCondition.xml b/doc/classes/VisualScriptCondition.xml
index 73f1b69c02..a776c9bc9b 100644
--- a/doc/classes/VisualScriptCondition.xml
+++ b/doc/classes/VisualScriptCondition.xml
@@ -1,8 +1,17 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptCondition" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ A Visual Script node which branches the flow.
</brief_description>
<description>
+ A Visual Script node that checks a [bool] input port. If [code]true[/code] it will exit via the “true” sequence port. If [code]false[/code] it will exit via the "false" sequence port. After exiting either, it exits via the “done” port. Sequence ports may be left disconnected.
+ [b]Input Ports:[/b]
+ - Sequence: [code]if (cond) is[/code]
+ - Data (boolean): [code]cond[/code]
+ [b]Output Ports:[/b]
+ - Sequence: [code]true[/code]
+ - Sequence: [code]false[/code]
+ - Sequence: [code]done[/code]
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisualScriptConstant.xml b/doc/classes/VisualScriptConstant.xml
index b0af3bda98..508087a928 100644
--- a/doc/classes/VisualScriptConstant.xml
+++ b/doc/classes/VisualScriptConstant.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptConstant" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ A Visual Script node which returns a constant value.
</brief_description>
<description>
+ A Visual Script node which returns the specified constant value.
</description>
<tutorials>
</tutorials>
@@ -40,8 +42,10 @@
</methods>
<members>
<member name="type" type="int" setter="set_constant_type" getter="get_constant_type" enum="Variant.Type">
+ The constant's type.
</member>
<member name="value" type="Variant" setter="set_constant_value" getter="get_constant_value">
+ The constant's value.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualScriptConstructor.xml b/doc/classes/VisualScriptConstructor.xml
index e8afd36b9c..3b1fc5e385 100644
--- a/doc/classes/VisualScriptConstructor.xml
+++ b/doc/classes/VisualScriptConstructor.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptConstructor" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ A Visual Script node which calls a base type constructor.
</brief_description>
<description>
+ A Visual Script node which calls a base type constructor. It can be used for type conversion as well.
</description>
<tutorials>
</tutorials>
@@ -40,8 +42,26 @@
</methods>
<members>
<member name="constructor" type="Dictionary" setter="set_constructor" getter="get_constructor">
+ The constructor function's method info. Has roughly the following structure:
+ [codeblock]
+ {
+ name = "string",
+ args = [{
+ name = "string"
+ class_name = "string"
+ type = TYPE_*
+ hint = PROPERTY_HINT_*
+ hint_string = "string"
+ }]
+ default_args = [] # Array of variants
+ flags = METHOD_FLAG_*
+ id = 0
+ return = {type = TYPE_*}
+ }
+ [/codeblock]
</member>
<member name="type" type="int" setter="set_constructor_type" getter="get_constructor_type" enum="Variant.Type">
+ The type to be constructed.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualScriptCustomNode.xml b/doc/classes/VisualScriptCustomNode.xml
index ec442e993c..e321c8854a 100644
--- a/doc/classes/VisualScriptCustomNode.xml
+++ b/doc/classes/VisualScriptCustomNode.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptCustomNode" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ A scripted Visual Script node.
</brief_description>
<description>
+ A custom Visual Script node which can be scripted in powerful ways.
</description>
<tutorials>
</tutorials>
@@ -13,18 +15,21 @@
<return type="String">
</return>
<description>
+ Return the node's title.
</description>
</method>
<method name="_get_category" qualifiers="virtual">
<return type="String">
</return>
<description>
+ Return the node's category.
</description>
</method>
<method name="_get_input_value_port_count" qualifiers="virtual">
<return type="int">
</return>
<description>
+ Return the count of input value ports.
</description>
</method>
<method name="_get_input_value_port_name" qualifiers="virtual">
@@ -33,6 +38,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the specified input port's name.
</description>
</method>
<method name="_get_input_value_port_type" qualifiers="virtual">
@@ -41,12 +47,14 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the specified input port's type. See the TYPE_* enum in [@GlobalScope].
</description>
</method>
<method name="_get_output_sequence_port_count" qualifiers="virtual">
<return type="int">
</return>
<description>
+ Return the amount of output [b]sequence[/b] ports.
</description>
</method>
<method name="_get_output_sequence_port_text" qualifiers="virtual">
@@ -55,12 +63,14 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the specified [b]sequence[/b] output's name.
</description>
</method>
<method name="_get_output_value_port_count" qualifiers="virtual">
<return type="int">
</return>
<description>
+ Return the amount of output value ports.
</description>
</method>
<method name="_get_output_value_port_name" qualifiers="virtual">
@@ -69,6 +79,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the specified output's name.
</description>
</method>
<method name="_get_output_value_port_type" qualifiers="virtual">
@@ -77,24 +88,28 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the specified output's type. See the TYPE_* enum in [@GlobalScope].
</description>
</method>
<method name="_get_text" qualifiers="virtual">
<return type="String">
</return>
<description>
+ Return the custom node's text, which is shown right next to the input [b]sequence[/b] port (if there is none, on the place that is usually taken by it).
</description>
</method>
<method name="_get_working_memory_size" qualifiers="virtual">
<return type="int">
</return>
<description>
+ Return the size of the custom node's working memory. See [method _step] for more details.
</description>
</method>
<method name="_has_input_sequence_port" qualifiers="virtual">
<return type="bool">
</return>
<description>
+ Return whether the custom node has an input [b]sequence[/b] port.
</description>
</method>
<method name="_step" qualifiers="virtual">
@@ -109,25 +124,42 @@
<argument index="3" name="working_mem" type="Array">
</argument>
<description>
+ Execute the custom node's logic, returning the index of the output sequence port to use or a [String] when there is an error.
+
+ The [code]inputs[/code] array contains the values of the input ports.
+ [code]outputs[/code] is an array whose indices should be set to the respective outputs.
+ The [code]start_mode[/code] is usually [code]START_MODE_BEGIN_SEQUENCE[/code], unless you have used the STEP_* constants.
+ [code]working_mem[/code] is an array which can be used to persist information between runs of the custom node.
+
+ When returning, you can mask the returned value with one of the STEP_* constants.
</description>
</method>
</methods>
<constants>
<constant name="START_MODE_BEGIN_SEQUENCE" value="0">
+ The start mode used the first time when [method _step] is called.
</constant>
<constant name="START_MODE_CONTINUE_SEQUENCE" value="1">
+ The start mode used when [method _step] is called after coming back from a STEP_PUSH_STACK_BIT.
</constant>
<constant name="START_MODE_RESUME_YIELD" value="2">
+ The start mode used when [method _step] is called after resuming from STEP_YIELD_BIT.
</constant>
<constant name="STEP_PUSH_STACK_BIT" value="16777216" enum="">
+ Hint used by [method _step] to tell that control should return to it when there is no other node left to execute.
+ This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the true/false branch has finished execution.
</constant>
<constant name="STEP_GO_BACK_BIT" value="33554432" enum="">
+ Hint used by [method _step] to tell that control should return back, either hitting a previous STEP_PUSH_STACK_BIT or exiting the function.
</constant>
<constant name="STEP_NO_ADVANCE_BIT" value="67108864" enum="">
</constant>
<constant name="STEP_EXIT_FUNCTION_BIT" value="134217728" enum="">
+ Hint used by [method _step] to tell that control should stop and exit the function.
</constant>
<constant name="STEP_YIELD_BIT" value="268435456" enum="">
+ Hint used by [method _step] to tell that the function should be yielded.
+ Using this requires you to have at least one working memory slot, which is used for the [VisualScriptFunctionState].
</constant>
</constants>
</class>
diff --git a/doc/classes/VisualScriptDeconstruct.xml b/doc/classes/VisualScriptDeconstruct.xml
index 5bb12539af..cd7d79ae56 100644
--- a/doc/classes/VisualScriptDeconstruct.xml
+++ b/doc/classes/VisualScriptDeconstruct.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ A Visual Script node which deconstructs a base type instance into its parts.
</brief_description>
<description>
+ A Visual Script node which deconstructs a base type instance into its parts.
</description>
<tutorials>
</tutorials>
@@ -28,6 +30,7 @@
<member name="elem_cache" type="Array" setter="_set_elem_cache" getter="_get_elem_cache">
</member>
<member name="type" type="int" setter="set_deconstruct_type" getter="get_deconstruct_type" enum="Variant.Type">
+ The type to deconstruct.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualScriptEmitSignal.xml b/doc/classes/VisualScriptEmitSignal.xml
index 21af3c6ea0..844b5a40ec 100644
--- a/doc/classes/VisualScriptEmitSignal.xml
+++ b/doc/classes/VisualScriptEmitSignal.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ A Visual Script node which emits a specified signal.
</brief_description>
<description>
+ A Visual Script node which emits a specified signal when it is executed.
</description>
<tutorials>
</tutorials>
@@ -26,6 +28,7 @@
</methods>
<members>
<member name="signal" type="String" setter="set_signal" getter="get_signal">
+ The signal to emit.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualScriptEngineSingleton.xml b/doc/classes/VisualScriptEngineSingleton.xml
index c00fd2a0a4..6606f10f11 100644
--- a/doc/classes/VisualScriptEngineSingleton.xml
+++ b/doc/classes/VisualScriptEngineSingleton.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ A Visual Script node returning a singleton from [@GlobalScope]
</brief_description>
<description>
+ A Visual Script node returning a singleton from [@GlobalScope]
</description>
<tutorials>
</tutorials>
@@ -26,6 +28,7 @@
</methods>
<members>
<member name="constant" type="String" setter="set_singleton" getter="get_singleton">
+ The singleton's name.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualScriptNode.xml b/doc/classes/VisualScriptNode.xml
index dbb75e69fa..74ec9bdc2e 100644
--- a/doc/classes/VisualScriptNode.xml
+++ b/doc/classes/VisualScriptNode.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptNode" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ A node which is part of a [VisualScript].
</brief_description>
<description>
+ A node which is part of a [VisualScript]. Not to be confused with [Node], which is a part of a [SceneTree].
</description>
<tutorials>
</tutorials>
@@ -15,12 +17,21 @@
<argument index="0" name="port_idx" type="int">
</argument>
<description>
+ Returns the default value of a given port. The default value is used when nothing is connected to the port.
</description>
</method>
<method name="get_visual_script" qualifiers="const">
<return type="VisualScript">
</return>
<description>
+ Returns the [VisualScript] instance the node is bound to.
+ </description>
+ </method>
+ <method name="ports_changed_notify">
+ <return type="void">
+ </return>
+ <description>
+ Notify that the node's ports have changed. Usually used in conjunction with [VisualScriptCustomNode] .
</description>
</method>
<method name="set_default_input_value">
@@ -31,6 +42,7 @@
<argument index="1" name="value" type="Variant">
</argument>
<description>
+ Change the default value of a given port.
</description>
</method>
</methods>
@@ -41,6 +53,7 @@
<signals>
<signal name="ports_changed">
<description>
+ Emitted when the available input/output ports are changed.
</description>
</signal>
</signals>
diff --git a/doc/classes/VisualScriptOperator.xml b/doc/classes/VisualScriptOperator.xml
index 82951c9e0c..7e85af8af2 100644
--- a/doc/classes/VisualScriptOperator.xml
+++ b/doc/classes/VisualScriptOperator.xml
@@ -3,6 +3,13 @@
<brief_description>
</brief_description>
<description>
+ [b]Input Ports:[/b]
+ - Data (variant): [code]A[/code]
+ - Data (variant): [code]B[/code]
+ [b]Output Ports:[/b]
+ - Sequence: [code]true[/code]
+ - Sequence: [code]false[/code]
+ - Sequence: [code]done[/code]
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisualScriptSceneNode.xml b/doc/classes/VisualScriptSceneNode.xml
index 90a8f132c0..b71bd9adfb 100644
--- a/doc/classes/VisualScriptSceneNode.xml
+++ b/doc/classes/VisualScriptSceneNode.xml
@@ -1,8 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Node reference.
</brief_description>
<description>
+ A direct reference to a node.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data: [code]node[/code] (obj)
</description>
<tutorials>
</tutorials>
@@ -26,6 +32,7 @@
</methods>
<members>
<member name="node_path" type="NodePath" setter="set_node_path" getter="get_node_path">
+ The node's path in the scene tree.
</member>
</members>
<constants>
diff --git a/doc/tools/doc_status.py b/doc/tools/doc_status.py
index 75e18bbe81..e89b49eb4d 100644
--- a/doc/tools/doc_status.py
+++ b/doc/tools/doc_status.py
@@ -1,4 +1,4 @@
-#!/usr/bin/env python3
+#!/usr/bin/env python
import fnmatch
import os
@@ -23,6 +23,7 @@ flags = {
'o': True,
'i': False,
'a': True,
+ 'e': False,
}
flag_descriptions = {
'c': 'Toggle colors when outputting.',
@@ -35,6 +36,7 @@ flag_descriptions = {
'o': 'Toggle overall column.',
'i': 'Toggle collapse of class items columns.',
'a': 'Toggle showing all items.',
+ 'e': 'Toggle hiding empty items.',
}
long_flags = {
'colors': 'c',
@@ -64,6 +66,8 @@ long_flags = {
'collapse': 'i',
'all': 'a',
+
+ 'empty': 'e',
}
table_columns = ['name', 'brief_description', 'description', 'methods', 'constants', 'members', 'signals']
table_column_names = ['Name', 'Brief Desc.', 'Desc.', 'Methods', 'Constants', 'Members', 'Signals']
@@ -192,6 +196,14 @@ class ClassStatus:
ok = ok and self.progresses[k].is_ok()
return ok
+ def is_empty(self):
+ sum = 0
+ for k in self.progresses:
+ if self.progresses[k].is_ok():
+ continue
+ sum += self.progresses[k].total
+ return sum < 1
+
def make_output(self):
output = {}
output['name'] = color('name', self.name)
@@ -285,17 +297,21 @@ input_class_list = []
merged_file = ""
for arg in sys.argv[1:]:
- if arg.startswith('--'):
- flags[long_flags[arg[2:]]] = not flags[long_flags[arg[2:]]]
- elif arg.startswith('-'):
- for f in arg[1:]:
- flags[f] = not flags[f]
- elif os.path.isdir(arg):
- for f in os.listdir(arg):
- if f.endswith('.xml'):
- input_file_list.append(os.path.join(arg, f));
- else:
- input_class_list.append(arg)
+ try:
+ if arg.startswith('--'):
+ flags[long_flags[arg[2:]]] = not flags[long_flags[arg[2:]]]
+ elif arg.startswith('-'):
+ for f in arg[1:]:
+ flags[f] = not flags[f]
+ elif os.path.isdir(arg):
+ for f in os.listdir(arg):
+ if f.endswith('.xml'):
+ input_file_list.append(os.path.join(arg, f));
+ else:
+ input_class_list.append(arg)
+ except KeyError:
+ print("Unknown command line flag: " + arg)
+ sys.exit(1)
if flags['i']:
for r in ['methods', 'constants', 'members', 'signals']:
@@ -396,6 +412,9 @@ for cn in filtered_classes:
if (flags['b'] and status.is_ok()) or (flags['g'] and not status.is_ok()) or (not flags['a']):
continue
+ if flags['e'] and status.is_empty():
+ continue
+
out = status.make_output()
row = []
for column in table_columns:
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index eaf0b06664..ba8d490762 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -379,6 +379,7 @@ bool RasterizerSceneGLES3::shadow_atlas_update_light(RID p_atlas, RID p_light_in
sh->owner = p_light_intance;
sh->alloc_tick = tick;
sh->version = p_light_version;
+ li->shadow_atlases.insert(p_atlas);
//make new key
key = new_quadrant << ShadowAtlas::QUADRANT_SHIFT;
@@ -414,6 +415,7 @@ bool RasterizerSceneGLES3::shadow_atlas_update_light(RID p_atlas, RID p_light_in
sh->owner = p_light_intance;
sh->alloc_tick = tick;
sh->version = p_light_version;
+ li->shadow_atlases.insert(p_atlas);
//make new key
uint32_t key = new_quadrant << ShadowAtlas::QUADRANT_SHIFT;
@@ -2140,7 +2142,6 @@ void RasterizerSceneGLES3::_render_list(RenderList::Element **p_elements, int p_
first = false;
}
- glFrontFace(GL_CW);
glBindVertexArray(0);
state.scene_shader.set_conditional(SceneShaderGLES3::USE_INSTANCING, false);
@@ -5024,6 +5025,8 @@ void RasterizerSceneGLES3::initialize() {
}
state.debug_draw = VS::VIEWPORT_DEBUG_DRAW_DISABLED;
+
+ glFrontFace(GL_CW);
}
void RasterizerSceneGLES3::iteration() {
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index ae41a936c6..44a9909bd7 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -2473,7 +2473,7 @@ void RasterizerStorageGLES3::_update_material(Material *material) {
glGenBuffers(1, &material->ubo_id);
glBindBuffer(GL_UNIFORM_BUFFER, material->ubo_id);
- glBufferData(GL_UNIFORM_BUFFER, material->shader->ubo_size, NULL, GL_DYNAMIC_DRAW);
+ glBufferData(GL_UNIFORM_BUFFER, material->shader->ubo_size, NULL, GL_STATIC_DRAW);
glBindBuffer(GL_UNIFORM_BUFFER, 0);
material->ubo_size = material->shader->ubo_size;
}
@@ -3768,7 +3768,7 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances
glGenBuffers(1, &multimesh->buffer);
glBindBuffer(GL_ARRAY_BUFFER, multimesh->buffer);
- glBufferData(GL_ARRAY_BUFFER, multimesh->data.size() * sizeof(float), NULL, GL_DYNAMIC_DRAW);
+ glBufferData(GL_ARRAY_BUFFER, multimesh->data.size() * sizeof(float), NULL, GL_STATIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
}
@@ -5215,7 +5215,7 @@ void RasterizerStorageGLES3::particles_set_amount(RID p_particles, int p_amount)
glBindVertexArray(particles->particle_vaos[i]);
glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffers[i]);
- glBufferData(GL_ARRAY_BUFFER, floats * sizeof(float), data, GL_DYNAMIC_DRAW);
+ glBufferData(GL_ARRAY_BUFFER, floats * sizeof(float), data, GL_STATIC_DRAW);
for (int i = 0; i < 6; i++) {
glEnableVertexAttribArray(i);
@@ -6198,7 +6198,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) {
rt->buffers.effects_active = true;
}
- if (!rt->flags[RENDER_TARGET_NO_SAMPLING]) {
+ if (!rt->flags[RENDER_TARGET_NO_SAMPLING] && rt->width >= 2 && rt->height >= 2) {
for (int i = 0; i < 2; i++) {
@@ -6511,7 +6511,7 @@ void RasterizerStorageGLES3::canvas_light_occluder_set_polylines(RID p_occluder,
if (!co->vertex_id) {
glGenBuffers(1, &co->vertex_id);
glBindBuffer(GL_ARRAY_BUFFER, co->vertex_id);
- glBufferData(GL_ARRAY_BUFFER, lc * 6 * sizeof(real_t), vw.ptr(), GL_DYNAMIC_DRAW);
+ glBufferData(GL_ARRAY_BUFFER, lc * 6 * sizeof(real_t), vw.ptr(), GL_STATIC_DRAW);
} else {
glBindBuffer(GL_ARRAY_BUFFER, co->vertex_id);
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index dee5994124..341a5bf2c7 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -164,7 +164,7 @@ uniform int spot_light_count;
out vec4 diffuse_light_interp;
out vec4 specular_light_interp;
-void light_compute(vec3 N, vec3 L,vec3 V, vec3 light_color,float roughness,inout vec3 diffuse, inout vec3 specular) {
+void light_compute(vec3 N, vec3 L,vec3 V, vec3 light_color, float roughness, inout vec3 diffuse, inout vec3 specular) {
float dotNL = max(dot(N,L), 0.0 );
diffuse += dotNL * light_color / M_PI;
@@ -888,9 +888,13 @@ float GTR1(float NdotH, float a)
return (a2-1.0) / (M_PI*log(a2)*t);
}
+vec3 metallic_to_specular_color(float metallic, float specular, vec3 albedo) {
+ float dielectric = (0.034 * 2.0) * specular;
+ // energy conservation
+ return mix(vec3(dielectric), albedo, metallic); // TODO: reference?
+}
-
-void light_compute(vec3 N, vec3 L,vec3 V,vec3 B, vec3 T,vec3 light_color,vec3 attenuation,vec3 diffuse_color, vec3 transmission, float specular_blob_intensity, float roughness, float rim,float rim_tint, float clearcoat, float clearcoat_gloss,float anisotropy,inout vec3 diffuse, inout vec3 specular) {
+void light_compute(vec3 N, vec3 L, vec3 V, vec3 B, vec3 T, vec3 light_color, vec3 attenuation, vec3 diffuse_color, vec3 transmission, float specular_blob_intensity, float roughness, float rim, float rim_tint, float clearcoat, float clearcoat_gloss, float anisotropy, inout vec3 diffuse_light, inout vec3 specular_light) {
#if defined(USE_LIGHT_SHADER_CODE)
//light is written by the light shader
@@ -904,41 +908,42 @@ LIGHT_SHADER_CODE
#else
-
- float dotNL = max(dot(N,L), 0.0 );
+ float NdotL = dot(N,L);
+ float cNdotL = max(NdotL, 0.0); // clamped NdotL
+ float NdotV = dot(N, V);
+ float cNdotV = max(NdotV, 0.0);
#if defined(DIFFUSE_OREN_NAYAR)
- vec3 light_amount;
+ vec3 diffuse_brdf_NL;
#else
- float light_amount;
+ float diffuse_brdf_NL; // BRDF times N.L for calculating diffuse radiance
#endif
#if defined(DIFFUSE_LAMBERT_WRAP)
//energy conserving lambert wrap shader
- light_amount = max(0.0,(dot(N,L) + roughness) / ((1.0 + roughness) * (1.0 + roughness)));
+ diffuse_brdf_NL = max(0.0,(NdotL + roughness) / ((1.0 + roughness) * (1.0 + roughness)));
#elif defined(DIFFUSE_OREN_NAYAR)
{
// see http://mimosa-pudica.net/improved-oren-nayar.html
float LdotV = dot(L, V);
- float NdotL = dot(L, N);
- float NdotV = dot(N, V);
+
float s = LdotV - NdotL * NdotV;
float t = mix(1.0, max(NdotL, NdotV), step(0.0, s));
- float sigma2 = roughness * roughness;
+ float sigma2 = roughness * roughness; // TODO: this needs checking
vec3 A = 1.0 + sigma2 * (- 0.5 / (sigma2 + 0.33) + 0.17*diffuse_color / (sigma2 + 0.13) );
float B = 0.45 * sigma2 / (sigma2 + 0.09);
- light_amount = dotNL * (A + vec3(B) * s / t) / M_PI;
+ diffuse_brdf_NL = cNdotL * (A + vec3(B) * s / t) * (1.0 / M_PI);
}
#elif defined(DIFFUSE_TOON)
- light_amount = smoothstep(-roughness,max(roughness,0.01),dot(N,L));
+ diffuse_brdf_NL = smoothstep(-roughness,max(roughness,0.01),NdotL);
#elif defined(DIFFUSE_BURLEY)
@@ -946,40 +951,38 @@ LIGHT_SHADER_CODE
vec3 H = normalize(V + L);
- float NoL = max(0.0,dot(N, L));
- float LoH = max(0.0,dot(L, H));
- float NoV = max(0.0,dot(N, V));
-
- float FD90 = 0.5 + 2.0 * LoH * LoH * roughness;
- float FdV = 1.0 + (FD90 - 1.0) * SchlickFresnel(NoV);
- float FdL = 1.0 + (FD90 - 1.0) * SchlickFresnel(NoL);
- light_amount = ( (1.0 / M_PI) * FdV * FdL ) * NoL;
+ float cLdotH = max(0.0,dot(L, H));
+
+ float FD90 = 0.5 + 2.0 * cLdotH * cLdotH * roughness;
+ float FdV = 1.0 + (FD90 - 1.0) * SchlickFresnel(cNdotV);
+ float FdL = 1.0 + (FD90 - 1.0) * SchlickFresnel(cNdotL);
+ diffuse_brdf_NL = (1.0 / M_PI) * FdV * FdL * cNdotL;
/*
float energyBias = mix(roughness, 0.0, 0.5);
float energyFactor = mix(roughness, 1.0, 1.0 / 1.51);
float fd90 = energyBias + 2.0 * VoH * VoH * roughness;
float f0 = 1.0;
- float lightScatter = f0 + (fd90 - f0) * pow(1.0 - NoL, 5.0);
- float viewScatter = f0 + (fd90 - f0) * pow(1.0 - NoV, 5.0);
+ float lightScatter = f0 + (fd90 - f0) * pow(1.0 - cNdotL, 5.0);
+ float viewScatter = f0 + (fd90 - f0) * pow(1.0 - cNdotV, 5.0);
- light_amount = lightScatter * viewScatter * energyFactor;*/
+ diffuse_brdf_NL = lightScatter * viewScatter * energyFactor;*/
}
#else
//lambert
- light_amount = dotNL / M_PI;
+ diffuse_brdf_NL = cNdotL * (1.0 / M_PI);
#endif
#if defined(TRANSMISSION_USED)
- diffuse += light_color * diffuse_color * mix(vec3(light_amount),vec3(M_PI),transmission) * attenuation;
+ diffuse_light += light_color * diffuse_color * mix(vec3(diffuse_brdf_NL), vec3(M_PI), transmission) * attenuation;
#else
- diffuse += light_color * diffuse_color * light_amount * attenuation;
+ diffuse_light += light_color * diffuse_color * diffuse_brdf_NL * attenuation;
#endif
- float dotNV = max(dot(N,V), 0.0 );
+
#if defined(LIGHT_USE_RIM)
- float rim_light = pow(1.0-dotNV,(1.0-roughness)*16.0);
- diffuse += rim_light * rim * mix(vec3(1.0),diffuse_color,rim_tint) * light_color;
+ float rim_light = pow(1.0-cNdotV, (1.0-roughness)*16.0);
+ diffuse_light += rim_light * rim * mix(vec3(1.0),diffuse_color,rim_tint) * light_color;
#endif
@@ -991,25 +994,25 @@ LIGHT_SHADER_CODE
#if defined(SPECULAR_BLINN)
vec3 H = normalize(V + L);
- float dotNH = max(dot(N,H), 0.0 );
- float intensity = pow( dotNH, (1.0-roughness) * 256.0);
- specular += light_color * intensity * specular_blob_intensity * attenuation;
+ float cNdotH = max(dot(N,H), 0.0 );
+ float intensity = pow( cNdotH, (1.0-roughness) * 256.0);
+ specular_light += light_color * intensity * specular_blob_intensity * attenuation;
#elif defined(SPECULAR_PHONG)
vec3 R = normalize(-reflect(L,N));
- float dotNV = max(0.0,dot(R,V));
- float intensity = pow( dotNV, (1.0-roughness) * 256.0);
- specular += light_color * intensity * specular_blob_intensity * attenuation;
+ float cRdotV = max(0.0,dot(R,V));
+ float intensity = pow( cRdotV, (1.0-roughness) * 256.0);
+ specular_light += light_color * intensity * specular_blob_intensity * attenuation;
#elif defined(SPECULAR_TOON)
vec3 R = normalize(-reflect(L,N));
- float dotNV = dot(R,V);
+ float RdotV = dot(R,V);
float mid = 1.0-roughness;
mid*=mid;
- float intensity = smoothstep(mid-roughness*0.5,mid+roughness*0.5,dotNV) * mid;
- diffuse += light_color * intensity * specular_blob_intensity * attenuation; //write to diffuse, as in toon shading you generally want no reflection
+ float intensity = smoothstep(mid-roughness*0.5, mid+roughness*0.5, RdotV) * mid;
+ diffuse_light += light_color * intensity * specular_blob_intensity * attenuation; // write to diffuse_light, as in toon shading you generally want no reflection
#elif defined(SPECULAR_DISABLED)
//none..
@@ -1020,8 +1023,8 @@ LIGHT_SHADER_CODE
vec3 H = normalize(V + L);
- float dotNH = max(dot(N,H), 0.0 );
- float dotLH = max(dot(L,H), 0.0 );
+ float cNdotH = max(dot(N,H), 0.0);
+ float cLdotH = max(dot(L,H), 0.0);
#if defined(LIGHT_USE_ANISOTROPY)
@@ -1030,44 +1033,46 @@ LIGHT_SHADER_CODE
float ry = roughness*aspect;
float ax = rx*rx;
float ay = ry*ry;
- float dotXH = dot( T, H );
- float dotYH = dot( B, H );
- float pi = M_PI;
- float denom = dotXH*dotXH / (ax*ax) + dotYH*dotYH / (ay*ay) + dotNH*dotNH;
- float D = 1.0 / ( pi * ax*ay * denom*denom );
+ float XdotH = dot( T, H );
+ float YdotH = dot( B, H );
+ float denom = XdotH*XdotH / (ax*ax) + YdotH*YdotH / (ay*ay) + cNdotH*cNdotH;
+ float D = 1.0 / ( M_PI * ax*ay * denom*denom );
#else
float alphaSqr = alpha * alpha;
- float pi = M_PI;
- float denom = dotNH * dotNH * (alphaSqr - 1.0) + 1.0;
- float D = alphaSqr / (pi * denom * denom);
+ float denom = cNdotH * cNdotH * (alphaSqr - 1.0) + 1.0;
+ float D = alphaSqr / (M_PI * denom * denom);
#endif
// F
- float F0 = 1.0;
- float dotLH5 = SchlickFresnel( dotLH );
- float F = F0 + (1.0 - F0) * (dotLH5);
+ float F0 = 1.0; // FIXME
+ float cLdotH5 = SchlickFresnel(cLdotH);
+ float F = mix(cLdotH5, 1.0, F0);
// V
float k = alpha / 2.0f;
- float vis = G1V(dotNL, k) * G1V(dotNV, k);
+ float vis = G1V(cNdotL, k) * G1V(cNdotV, k);
- float speci = dotNL * D * F * vis;
+ float speci = cNdotL * D * F * vis;
- specular += speci * light_color * specular_blob_intensity * attenuation;
+ specular_light += speci * light_color * specular_blob_intensity * attenuation;
#endif
#if defined(LIGHT_USE_CLEARCOAT)
-# if !defined(SPECULAR_SCHLICK_GGX)
+
+# if !defined(SPECULAR_SCHLICK_GGX) && !defined(SPECULAR_BLINN)
vec3 H = normalize(V + L);
- float dotLH5 = SchlickFresnel( dotLH );
- float dotNH = max(dot(N,H), 0.0 );
# endif
+# if !defined(SPECULAR_SCHLICK_GGX)
+ float cNdotH = max(dot(N,H), 0.0);
+ float cLdotH = max(dot(L,H), 0.0);
+ float cLdotH5 = SchlickFresnel(cLdotH);
+#endif
+ float Dr = GTR1(cNdotH, mix(.1, .001, clearcoat_gloss));
+ float Fr = mix(.04, 1.0, cLdotH5);
+ float Gr = G1V(cNdotL, .25) * G1V(cNdotV, .25);
- float Dr = GTR1(dotNH, mix(.1,.001,clearcoat_gloss));
- float Fr = mix(.04, 1.0, dotLH5);
- float Gr = G1V(dotNL, .25) * G1V(dotNV, .25);
- specular += .25*clearcoat*Gr*Fr*Dr;
+ specular_light += .25*clearcoat*Gr*Fr*Dr;
#endif
}
@@ -1095,9 +1100,7 @@ float sample_shadow(highp sampler2DShadow shadow, vec2 shadow_pixel_size, vec2 p
avg+=textureProj(shadow,vec4(pos+vec2(0.0,-shadow_pixel_size.y*2.0),depth,1.0));
return avg*(1.0/13.0);
-#endif
-
-#ifdef SHADOW_MODE_PCF_5
+#elif defined(SHADOW_MODE_PCF_5)
float avg=textureProj(shadow,vec4(pos,depth,1.0));
avg+=textureProj(shadow,vec4(pos+vec2(shadow_pixel_size.x,0.0),depth,1.0));
@@ -1105,11 +1108,11 @@ float sample_shadow(highp sampler2DShadow shadow, vec2 shadow_pixel_size, vec2 p
avg+=textureProj(shadow,vec4(pos+vec2(0.0,shadow_pixel_size.y),depth,1.0));
avg+=textureProj(shadow,vec4(pos+vec2(0.0,-shadow_pixel_size.y),depth,1.0));
return avg*(1.0/5.0);
-#endif
-#if !defined(SHADOW_MODE_PCF_5) && !defined(SHADOW_MODE_PCF_13)
+#else
return textureProj(shadow,vec4(pos,depth,1.0));
+
#endif
}
@@ -1151,7 +1154,7 @@ vec3 light_transmittance(float translucency,vec3 light_vec, vec3 normal, vec3 po
}
#endif
-void light_process_omni(int idx, vec3 vertex, vec3 eye_vec,vec3 normal,vec3 binormal, vec3 tangent, vec3 albedo, vec3 transmission, float roughness, float rim, float rim_tint, float clearcoat, float clearcoat_gloss,float anisotropy,float p_blob_intensity,inout vec3 diffuse_light, inout vec3 specular_light) {
+void light_process_omni(int idx, vec3 vertex, vec3 eye_vec,vec3 normal,vec3 binormal, vec3 tangent, vec3 albedo, vec3 transmission, float roughness, float rim, float rim_tint, float clearcoat, float clearcoat_gloss, float anisotropy, float p_blob_intensity, inout vec3 diffuse_light, inout vec3 specular_light) {
vec3 light_rel_vec = omni_lights[idx].light_pos_inv_radius.xyz-vertex;
float light_length = length( light_rel_vec );
@@ -1940,9 +1943,9 @@ FRAGMENT_SHADER_CODE
- //energu conservation
- diffuse_light=mix(diffuse_light,vec3(0.0),metallic);
- ambient_light=mix(ambient_light,vec3(0.0),metallic);
+ //energy conservation
+ diffuse_light *= 1.0-metallic; // TODO: avoid diffuse and ambient light calculations when metallic == 1
+ ambient_light *= 1.0-metallic;
{
@@ -1951,9 +1954,6 @@ FRAGMENT_SHADER_CODE
//simplify for toon, as
specular_light *= specular * metallic * albedo * 2.0;
#else
- //energy conservation
- vec3 dielectric = vec3(0.034) * specular * 2.0;
- vec3 specular_color = mix(dielectric, albedo, metallic);
// Environment brdf approximation (Lazarov 2013)
// see https://www.unrealengine.com/en-US/blog/physically-based-shading-on-mobile
const vec4 c0 = vec4(-1.0, -0.0275, -0.572, 0.022);
@@ -1963,6 +1963,7 @@ FRAGMENT_SHADER_CODE
float a004 = min( r.x * r.x, exp2( -9.28 * ndotv ) ) * r.x + r.y;
vec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;
+ vec3 specular_color = metallic_to_specular_color(metallic, specular, albedo);
specular_light *= AB.x * specular_color + AB.y;
#endif
diff --git a/drivers/gles3/shaders/subsurf_scattering.glsl b/drivers/gles3/shaders/subsurf_scattering.glsl
index 20c3b7473f..fc66d66198 100644
--- a/drivers/gles3/shaders/subsurf_scattering.glsl
+++ b/drivers/gles3/shaders/subsurf_scattering.glsl
@@ -82,18 +82,18 @@ QUALIFIER vec2 kernel[17] = vec2[](
const int kernel_size=11;
-QUALIFIER vec4 kernel[11] = vec4[](
- vec4(0.560479, 0.0),
- vec4(0.00471691, -2.0),
- vec4(0.0192831, -1.28),
- vec4(0.03639, -0.72),
- vec4(0.0821904, -0.32),
- vec4(0.0771802, -0.08),
- vec4(0.0771802, 0.08),
- vec4(0.0821904, 0.32),
- vec4(0.03639, 0.72),
- vec4(0.0192831, 1.28),
- vec4(0.00471691,2.0)
+QUALIFIER vec2 kernel[11] = vec2[](
+ vec2(0.560479, 0.0),
+ vec2(0.00471691, -2.0),
+ vec2(0.0192831, -1.28),
+ vec2(0.03639, -0.72),
+ vec2(0.0821904, -0.32),
+ vec2(0.0771802, -0.08),
+ vec2(0.0771802, 0.08),
+ vec2(0.0821904, 0.32),
+ vec2(0.03639, 0.72),
+ vec2(0.0192831, 1.28),
+ vec2(0.00471691,2.0)
);
#endif //USE_11_SAMPLES
@@ -190,4 +190,3 @@ void main() {
frag_color = base_color;
}
}
-
diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp
index 649f874cf4..206f57d4a2 100644
--- a/drivers/unix/file_access_unix.cpp
+++ b/drivers/unix/file_access_unix.cpp
@@ -223,6 +223,12 @@ Error FileAccessUnix::get_error() const {
return last_error;
}
+void FileAccessUnix::flush() {
+
+ ERR_FAIL_COND(!f);
+ fflush(f);
+}
+
void FileAccessUnix::store_8(uint8_t p_dest) {
ERR_FAIL_COND(!f);
diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h
index e2848e4128..96f2ff8e26 100644
--- a/drivers/unix/file_access_unix.h
+++ b/drivers/unix/file_access_unix.h
@@ -72,6 +72,7 @@ public:
virtual Error get_error() const; ///< get last error
+ virtual void flush();
virtual void store_8(uint8_t p_dest); ///< store a byte
virtual bool file_exists(const String &p_path); ///< return true if a file exists
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index 75c8a153f6..e0a62b316d 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -64,39 +64,7 @@
#include <string.h>
#include <sys/time.h>
#include <sys/wait.h>
-
-extern bool _print_error_enabled;
-
-void OS_Unix::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
-
- if (!_print_error_enabled)
- return;
-
- const char *err_details;
- if (p_rationale && p_rationale[0])
- err_details = p_rationale;
- else
- err_details = p_code;
-
- switch (p_type) {
- case ERR_ERROR:
- print("\E[1;31mERROR: %s: \E[0m\E[1m%s\n", p_function, err_details);
- print("\E[0;31m At: %s:%i.\E[0m\n", p_file, p_line);
- break;
- case ERR_WARNING:
- print("\E[1;33mWARNING: %s: \E[0m\E[1m%s\n", p_function, err_details);
- print("\E[0;33m At: %s:%i.\E[0m\n", p_file, p_line);
- break;
- case ERR_SCRIPT:
- print("\E[1;35mSCRIPT ERROR: %s: \E[0m\E[1m%s\n", p_function, err_details);
- print("\E[0;35m At: %s:%i.\E[0m\n", p_file, p_line);
- break;
- case ERR_SHADER:
- print("\E[1;36mSHADER ERROR: %s: \E[0m\E[1m%s\n", p_function, err_details);
- print("\E[0;36m At: %s:%i.\E[0m\n", p_file, p_line);
- break;
- }
-}
+#include <unistd.h>
void OS_Unix::debug_break() {
@@ -165,29 +133,16 @@ void OS_Unix::initialize_core() {
}
}
-void OS_Unix::finalize_core() {
+void OS_Unix::initialize_logger() {
+ Vector<Logger *> loggers;
+ loggers.push_back(memnew(UnixTerminalLogger));
+ loggers.push_back(memnew(RotatedFileLogger("user://logs/log.txt")));
+ _set_logger(memnew(CompositeLogger(loggers)));
}
-void OS_Unix::vprint(const char *p_format, va_list p_list, bool p_stder) {
-
- if (p_stder) {
-
- vfprintf(stderr, p_format, p_list);
- fflush(stderr);
- } else {
-
- vprintf(p_format, p_list);
- fflush(stdout);
- }
+void OS_Unix::finalize_core() {
}
-void OS_Unix::print(const char *p_format, ...) {
-
- va_list argp;
- va_start(argp, p_format);
- vprintf(p_format, argp);
- va_end(argp);
-}
void OS_Unix::alert(const String &p_alert, const String &p_title) {
fprintf(stderr, "ERROR: %s\n", p_alert.utf8().get_data());
@@ -330,7 +285,7 @@ uint64_t OS_Unix::get_ticks_usec() const {
return longtime;
}
-Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode) {
+Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
if (p_blocking && r_pipe) {
@@ -342,7 +297,11 @@ Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bo
argss += String(" \"") + p_arguments[i] + "\"";
}
- argss += " 2>/dev/null"; //silence stderr
+ if (read_stderr) {
+ argss += " 2>&1"; // Read stderr too
+ } else {
+ argss += " 2>/dev/null"; //silence stderr
+ }
FILE *f = popen(argss.utf8().get_data(), "r");
ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
@@ -559,4 +518,38 @@ String OS_Unix::get_executable_path() const {
#endif
}
+void UnixTerminalLogger::log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
+ if (!should_log(true)) {
+ return;
+ }
+
+ const char *err_details;
+ if (p_rationale && p_rationale[0])
+ err_details = p_rationale;
+ else
+ err_details = p_code;
+
+ switch (p_type) {
+ case ERR_WARNING:
+ logf_error("\E[1;33mWARNING: %s: \E[0m\E[1m%s\n", p_function, err_details);
+ logf_error("\E[0;33m At: %s:%i.\E[0m\n", p_file, p_line);
+ break;
+ case ERR_SCRIPT:
+ logf_error("\E[1;35mSCRIPT ERROR: %s: \E[0m\E[1m%s\n", p_function, err_details);
+ logf_error("\E[0;35m At: %s:%i.\E[0m\n", p_file, p_line);
+ break;
+ case ERR_SHADER:
+ logf_error("\E[1;36mSHADER ERROR: %s: \E[0m\E[1m%s\n", p_function, err_details);
+ logf_error("\E[0;36m At: %s:%i.\E[0m\n", p_file, p_line);
+ break;
+ case ERR_ERROR:
+ default:
+ logf_error("\E[1;31mERROR: %s: \E[0m\E[1m%s\n", p_function, err_details);
+ logf_error("\E[0;31m At: %s:%i.\E[0m\n", p_file, p_line);
+ break;
+ }
+}
+
+UnixTerminalLogger::~UnixTerminalLogger() {}
+
#endif
diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h
index 19e79728fb..87e73534c4 100644
--- a/drivers/unix/os_unix.h
+++ b/drivers/unix/os_unix.h
@@ -54,11 +54,11 @@ protected:
virtual int get_audio_driver_count() const;
virtual const char *get_audio_driver_name(int p_driver) const;
+ virtual void initialize_logger();
virtual void initialize_core();
virtual int unix_initialize_audio(int p_audio_driver);
//virtual void initialize(int p_video_driver,int p_audio_driver);
- //virtual void finalize();
virtual void finalize_core();
String stdin_buf;
@@ -66,10 +66,6 @@ protected:
String get_global_settings_path() const;
public:
- virtual void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR);
-
- virtual void print(const char *p_format, ...);
- virtual void vprint(const char *p_format, va_list p_list, bool p_stder = false);
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
virtual String get_stdin_string(bool p_block);
@@ -101,7 +97,7 @@ public:
virtual void delay_usec(uint32_t p_usec) const;
virtual uint64_t get_ticks_usec() const;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL);
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false);
virtual Error kill(const ProcessID &p_pid);
virtual int get_process_id() const;
@@ -120,6 +116,12 @@ public:
//virtual void run( MainLoop * p_main_loop );
};
+class UnixTerminalLogger : public StdLogger {
+public:
+ virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR);
+ virtual ~UnixTerminalLogger();
+};
+
#endif
#endif
diff --git a/drivers/unix/syslog_logger.cpp b/drivers/unix/syslog_logger.cpp
new file mode 100644
index 0000000000..d57f391325
--- /dev/null
+++ b/drivers/unix/syslog_logger.cpp
@@ -0,0 +1,71 @@
+/*************************************************************************/
+/* syslog_logger.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef UNIX_ENABLED
+
+#include "syslog_logger.h"
+#include "print_string.h"
+#include <syslog.h>
+
+void SyslogLogger::logv(const char *p_format, va_list p_list, bool p_err) {
+ if (!should_log(p_err)) {
+ return;
+ }
+
+ vsyslog(p_err ? LOG_ERR : LOG_INFO, p_format, p_list);
+}
+
+void SyslogLogger::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
+ if (!should_log(true)) {
+ return;
+ }
+
+ const char *err_type = "**ERROR**";
+ switch (p_type) {
+ case ERR_ERROR: err_type = "**ERROR**"; break;
+ case ERR_WARNING: err_type = "**WARNING**"; break;
+ case ERR_SCRIPT: err_type = "**SCRIPT ERROR**"; break;
+ case ERR_SHADER: err_type = "**SHADER ERROR**"; break;
+ default: ERR_PRINT("Unknown error type"); break;
+ }
+
+ const char *err_details;
+ if (p_rationale && *p_rationale)
+ err_details = p_rationale;
+ else
+ err_details = p_code;
+
+ syslog(p_type == ERR_WARNING ? LOG_WARNING : LOG_ERR, "%s: %s\n At: %s:%i:%s() - %s", err_type, err_details, p_file, p_line, p_function, p_code);
+}
+
+SyslogLogger::~SyslogLogger() {
+}
+
+#endif \ No newline at end of file
diff --git a/drivers/unix/syslog_logger.h b/drivers/unix/syslog_logger.h
new file mode 100644
index 0000000000..b3cf2f9e3a
--- /dev/null
+++ b/drivers/unix/syslog_logger.h
@@ -0,0 +1,48 @@
+/*************************************************************************/
+/* syslog_logger.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SYSLOG_LOGGER_H
+#define SYSLOG_LOGGER_H
+
+#ifdef UNIX_ENABLED
+
+#include "io/logger.h"
+
+class SyslogLogger : public Logger {
+public:
+ virtual void logv(const char *p_format, va_list p_list, bool p_err);
+ virtual void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type);
+
+ virtual ~SyslogLogger();
+};
+
+#endif
+
+#endif \ No newline at end of file
diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp
index 6d6a6027d9..8d6e78dbee 100644
--- a/drivers/windows/dir_access_windows.cpp
+++ b/drivers/windows/dir_access_windows.cpp
@@ -162,10 +162,10 @@ Error DirAccessWindows::make_dir(String p_dir) {
GLOBAL_LOCK_FUNCTION
+ p_dir = fix_path(p_dir);
if (p_dir.is_rel_path())
p_dir = get_current_dir().plus_file(p_dir);
- p_dir = fix_path(p_dir);
p_dir = p_dir.replace("/", "\\");
bool success;
diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp
index d128b58244..3b6e469c9c 100644
--- a/drivers/windows/file_access_windows.cpp
+++ b/drivers/windows/file_access_windows.cpp
@@ -207,6 +207,12 @@ Error FileAccessWindows::get_error() const {
return last_error;
}
+void FileAccessWindows::flush() {
+
+ ERR_FAIL_COND(!f);
+ fflush(f);
+}
+
void FileAccessWindows::store_8(uint8_t p_dest) {
ERR_FAIL_COND(!f);
diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h
index 15cbdca739..e5e7fd4a13 100644
--- a/drivers/windows/file_access_windows.h
+++ b/drivers/windows/file_access_windows.h
@@ -64,6 +64,7 @@ public:
virtual Error get_error() const; ///< get last error
+ virtual void flush();
virtual void store_8(uint8_t p_dest); ///< store a byte
virtual bool file_exists(const String &p_name); ///< return true if a file exists
diff --git a/editor/SCsub b/editor/SCsub
index bf88ebb1b5..772feca5f8 100644
--- a/editor/SCsub
+++ b/editor/SCsub
@@ -4,7 +4,7 @@ Import('env')
env.editor_sources = []
import os
-from compat import encode_utf8, byte_to_str, open_utf8
+from compat import encode_utf8, byte_to_str, open_utf8, escape_string
def make_certs_header(target, source, env):
@@ -162,7 +162,7 @@ def make_authors_header(target, source, env):
for line in f:
if reading:
if line.startswith(" "):
- g.write("\t\"" + line.strip() + "\",\n")
+ g.write("\t\"" + escape_string(line.strip()) + "\",\n")
continue
if line.startswith("## "):
if reading:
@@ -170,7 +170,7 @@ def make_authors_header(target, source, env):
reading = False
for i in range(len(sections)):
if line.strip().endswith(sections[i]):
- current_section = sections_id[i]
+ current_section = escape_string(sections_id[i])
reading = True
g.write("static const char *" + current_section + "[] = {\n")
break
@@ -204,7 +204,7 @@ def make_donors_header(target, source, env):
for line in f:
if reading >= 0:
if line.startswith(" "):
- g.write("\t\"" + line.strip() + "\",\n")
+ g.write("\t\"" + escape_string(line.strip()) + "\",\n")
continue
if line.startswith("## "):
if reading:
@@ -212,7 +212,7 @@ def make_donors_header(target, source, env):
reading = False
for i in range(len(sections)):
if line.strip().endswith(sections[i]):
- current_section = sections_id[i]
+ current_section = escape_string(sections_id[i])
reading = True
g.write("static const char *" + current_section + "[] = {\n")
break
@@ -237,7 +237,8 @@ def make_license_header(target, source, env):
g.write("static const char *about_license =")
for line in f:
- g.write("\n\t\"" + line.strip().replace("\"", "\\\"") + "\\n\"")
+ escaped_string = escape_string(line.strip())
+ g.write("\n\t\"" + escaped_string + "\\n\"")
g.write(";\n")
@@ -322,11 +323,13 @@ def make_license_header(target, source, env):
for k in j[0].split("\n"):
if file_body != "":
file_body += "\\n\"\n"
- file_body += "\t\"" + k.strip().replace("\"", "\\\"")
+ escaped_string = escape_string(k.strip())
+ file_body += "\t\"" + escaped_string
for k in j[1].split("\n"):
if copyright_body != "":
copyright_body += "\\n\"\n"
- copyright_body += "\t\"" + k.strip().replace("\"", "\\\"")
+ escaped_string = escape_string(k.strip())
+ copyright_body += "\t\"" + escaped_string
about_tp_file += "\t" + file_body + "\",\n"
about_tp_copyright += "\t" + copyright_body + "\",\n"
@@ -340,7 +343,8 @@ def make_license_header(target, source, env):
for j in i[1].split("\n"):
if body != "":
body += "\\n\"\n"
- body += "\t\"" + j.strip().replace("\"", "\\\"")
+ escaped_string = escape_string(j.strip())
+ body += "\t\"" + escaped_string
about_license_name += "\t\"" + i[0] + "\",\n"
about_license_body += "\t" + body + "\",\n"
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index ca68d84abd..520bf480fd 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -83,7 +83,7 @@ void CreateDialog::popup_create(bool p_dontclear) {
_update_favorite_list();
// Restore valid window bounds or pop up at default size.
- if (EditorSettings::get_singleton()->has("interface/dialogs/create_new_node_bounds")) {
+ if (EditorSettings::get_singleton()->has_setting("interface/dialogs/create_new_node_bounds")) {
popup(EditorSettings::get_singleton()->get("interface/dialogs/create_new_node_bounds"));
} else {
popup_centered_ratio();
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index efa9572bf5..ae7ed7ce61 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -117,7 +117,7 @@ void EditorAutoloadSettings::_autoload_add() {
undo_redo->create_action(TTR("Add AutoLoad"));
undo_redo->add_do_property(ProjectSettings::get_singleton(), name, "*" + path);
- if (ProjectSettings::get_singleton()->has(name)) {
+ if (ProjectSettings::get_singleton()->has_setting(name)) {
undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, ProjectSettings::get_singleton()->get(name));
} else {
undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, Variant());
@@ -169,7 +169,7 @@ void EditorAutoloadSettings::_autoload_edited() {
return;
}
- if (ProjectSettings::get_singleton()->has("autoload/" + name)) {
+ if (ProjectSettings::get_singleton()->has_setting("autoload/" + name)) {
ti->set_text(0, old_name);
EditorNode::get_singleton()->show_warning(vformat(TTR("Autoload '%s' already exists!"), name));
return;
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index db12998dd2..bc20a99809 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -1141,6 +1141,12 @@ void EditorExportPlatformPC::get_preset_features(const Ref<EditorExportPreset> &
if (p_preset->get("texture_format/etc2")) {
r_features->push_back("etc2");
}
+
+ if (p_preset->get("binary_format/64_bits")) {
+ r_features->push_back("64");
+ } else {
+ r_features->push_back("32");
+ }
}
void EditorExportPlatformPC::get_export_options(List<ExportOption> *r_options) {
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 481f2a8179..4ae786391b 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -1383,7 +1383,7 @@ void EditorFileSystem::_reimport_file(const String &p_file) {
}
}
- if (load_default && ProjectSettings::get_singleton()->has("importer_defaults/" + importer->get_importer_name())) {
+ if (load_default && ProjectSettings::get_singleton()->has_setting("importer_defaults/" + importer->get_importer_name())) {
//use defaults if exist
Dictionary d = ProjectSettings::get_singleton()->get("importer_defaults/" + importer->get_importer_name());
List<Variant> v;
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index a04ded7b5b..ff415c83f1 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -4588,7 +4588,8 @@ EditorNode::EditorNode() {
{
int dpi_mode = EditorSettings::get_singleton()->get("interface/editor/hidpi_mode");
if (dpi_mode == 0) {
- editor_set_scale(OS::get_singleton()->get_screen_dpi(0) >= 192 && OS::get_singleton()->get_screen_size(OS::get_singleton()->get_current_screen()).x > 2000 ? 2.0 : 1.0);
+ const int screen = OS::get_singleton()->get_current_screen();
+ editor_set_scale(OS::get_singleton()->get_screen_dpi(screen) >= 192 && OS::get_singleton()->get_screen_size(screen).x > 2000 ? 2.0 : 1.0);
} else if (dpi_mode == 1) {
editor_set_scale(0.75);
} else if (dpi_mode == 2) {
@@ -5613,7 +5614,7 @@ EditorNode::EditorNode() {
{
_initializing_addons = true;
Vector<String> addons;
- if (ProjectSettings::get_singleton()->has("editor_plugins/enabled")) {
+ if (ProjectSettings::get_singleton()->has_setting("editor_plugins/enabled")) {
addons = ProjectSettings::get_singleton()->get("editor_plugins/enabled");
}
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 1b6b66c198..b532bb793a 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -195,7 +195,17 @@ void EditorSettings::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::ARRAY, "shortcuts", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); //do not edit
}
-bool EditorSettings::has(String p_var) const {
+void EditorSettings::set_setting(const String &p_setting, const Variant &p_value) {
+ _THREAD_SAFE_METHOD_
+ set(p_setting, p_value);
+}
+
+Variant EditorSettings::get_setting(const String &p_setting) const {
+ _THREAD_SAFE_METHOD_
+ return get(p_setting);
+}
+
+bool EditorSettings::has_setting(String p_var) const {
_THREAD_SAFE_METHOD_
@@ -218,7 +228,7 @@ void EditorSettings::raise_order(const String &p_name) {
Variant _EDITOR_DEF(const String &p_var, const Variant &p_default) {
- if (EditorSettings::get_singleton()->has(p_var))
+ if (EditorSettings::get_singleton()->has_setting(p_var))
return EditorSettings::get_singleton()->get(p_var);
EditorSettings::get_singleton()->set(p_var, p_default);
EditorSettings::get_singleton()->set_initial_value(p_var, p_default);
@@ -228,7 +238,7 @@ Variant _EDITOR_DEF(const String &p_var, const Variant &p_default) {
Variant _EDITOR_GET(const String &p_var) {
- ERR_FAIL_COND_V(!EditorSettings::get_singleton()->has(p_var), Variant())
+ ERR_FAIL_COND_V(!EditorSettings::get_singleton()->has_setting(p_var), Variant())
return EditorSettings::get_singleton()->get(p_var);
}
@@ -471,8 +481,8 @@ void EditorSettings::setup_network() {
IP::get_singleton()->get_local_addresses(&local_ip);
String lip = "127.0.0.1";
String hint;
- String current = has("network/debug/remote_host") ? get("network/debug/remote_host") : "";
- int port = has("network/debug/remote_port") ? (int)get("network/debug/remote_port") : 6007;
+ String current = has_setting("network/debug/remote_host") ? get("network/debug/remote_host") : "";
+ int port = has_setting("network/debug/remote_port") ? (int)get("network/debug/remote_port") : 6007;
for (List<IP_Address>::Element *E = local_ip.front(); E; E = E->next()) {
@@ -989,7 +999,7 @@ void EditorSettings::load_text_editor_theme() {
String val = cf->get_value("color_theme", key);
// don't load if it's not already there!
- if (has("text_editor/highlighting/" + key)) {
+ if (has_setting("text_editor/highlighting/" + key)) {
// make sure it is actually a color
if (val.is_valid_html_color() && key.find("color") >= 0) {
@@ -1194,6 +1204,10 @@ void EditorSettings::set_initial_value(const StringName &p_name, const Variant &
void EditorSettings::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("has_setting", "name"), &EditorSettings::has_setting);
+ ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &EditorSettings::set_setting);
+ ClassDB::bind_method(D_METHOD("get_setting", "name"), &EditorSettings::get_setting);
+
ClassDB::bind_method(D_METHOD("erase", "property"), &EditorSettings::erase);
ClassDB::bind_method(D_METHOD("get_settings_path"), &EditorSettings::get_settings_path);
ClassDB::bind_method(D_METHOD("get_project_settings_path"), &EditorSettings::get_project_settings_path);
diff --git a/editor/editor_settings.h b/editor/editor_settings.h
index 19cf367d57..c5d2670650 100644
--- a/editor/editor_settings.h
+++ b/editor/editor_settings.h
@@ -129,7 +129,11 @@ public:
void set_manually(const StringName &p_name, const Variant &p_value, bool p_emit_signal = false) {
_set(p_name, p_value, p_emit_signal);
}
- bool has(String p_var) const;
+
+ void set_setting(const String &p_setting, const Variant &p_value);
+ Variant get_setting(const String &p_setting) const;
+
+ bool has_setting(String p_var) const;
static EditorSettings *get_singleton();
void erase(String p_var);
String get_settings_path() const;
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index b51fc7c362..0436ac78df 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -146,6 +146,25 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84c2ff", "#5caeff"); // selection (blue)
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea686c", "#e3383d"); // key xform (red)
+
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#69ecbd", "#25e3a0"); // VS variant
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#8da6f0", "#6d8eeb"); // VS bool
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#7dc6ef", "#4fb2e9"); // VS int
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#61daf4", "#27ccf0"); // VS float
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#6ba7ec", "#4690e7"); // VS string
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#bd91f1", "#ad76ee"); // VS vector2
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#f191a5", "#ee758e"); // VS rect
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e286f0", "#dc6aed"); // VS vector3
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#c4ec69", "#96ce1a"); // VS transform2D
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#f77070", "#f77070"); // VS plane
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ec69a3", "#ec69a3"); // VS quat
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ee7991", "#ee7991"); // VS aabb
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e3ec69", "#b2bb19"); // VS basis
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#f6a86e", "#f49047"); // VS transform
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#6993ec", "#6993ec"); // VS path
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#69ec9a", "#2ce573"); // VS rid
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#79f3e8", "#12d5c3"); // VS object
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#77edb1", "#57e99f"); // VS dict
}
// these ones should be converted even if we are using a dark theme
@@ -393,7 +412,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
style_default->set_draw_center(true);
// Button and widgets
- const float extra_spacing = EDITOR_DEF("interface/theme/additional_spacing", 0.0);
+ const float extra_spacing = EDITOR_GET("interface/theme/additional_spacing");
Ref<StyleBoxFlat> style_widget = style_default->duplicate();
style_widget->set_default_margin(MARGIN_LEFT, (extra_spacing + 6) * EDSCALE);
@@ -437,14 +456,20 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
Ref<StyleBoxEmpty> style_empty = make_empty_stylebox(default_margin_size, default_margin_size, default_margin_size, default_margin_size);
// Tabs
+
+ const int tab_default_margin_side = 10 * EDSCALE + extra_spacing * EDSCALE;
+ const int tab_default_margin_vertical = 5 * EDSCALE + extra_spacing * EDSCALE;
+
Ref<StyleBoxFlat> style_tab_selected = style_widget->duplicate();
style_tab_selected->set_border_width_all(border_width);
style_tab_selected->set_border_width(MARGIN_BOTTOM, 0);
style_tab_selected->set_border_color_all(dark_color_3);
style_tab_selected->set_expand_margin_size(MARGIN_BOTTOM, border_width);
- style_tab_selected->set_default_margin(MARGIN_LEFT, 10 * EDSCALE);
- style_tab_selected->set_default_margin(MARGIN_RIGHT, 10 * EDSCALE);
+ style_tab_selected->set_default_margin(MARGIN_LEFT, tab_default_margin_side);
+ style_tab_selected->set_default_margin(MARGIN_RIGHT, tab_default_margin_side);
+ style_tab_selected->set_default_margin(MARGIN_BOTTOM, tab_default_margin_vertical);
+ style_tab_selected->set_default_margin(MARGIN_TOP, tab_default_margin_vertical);
style_tab_selected->set_bg_color(tab_color);
Ref<StyleBoxFlat> style_tab_unselected = style_tab_selected->duplicate();
@@ -468,7 +493,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("MenuPanel", "EditorStyles", style_menu);
// Script Editor
- theme->set_stylebox("ScriptEditorPanel", "EditorStyles", make_empty_stylebox(4, 0, 4, 4));
+ theme->set_stylebox("ScriptEditorPanel", "EditorStyles", make_empty_stylebox(default_margin_size, 0, default_margin_size, default_margin_size));
theme->set_stylebox("ScriptEditor", "EditorStyles", make_empty_stylebox(0, 0, 0, 0));
// Play button group
@@ -539,7 +564,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("font_color_disabled", "OptionButton", font_color_disabled);
theme->set_color("icon_color_hover", "OptionButton", font_color_hl);
theme->set_icon("arrow", "OptionButton", theme->get_icon("GuiOptionArrow", "EditorIcons"));
- theme->set_constant("arrow_margin", "OptionButton", 4 * EDSCALE);
+ theme->set_constant("arrow_margin", "OptionButton", default_margin_size * EDSCALE);
theme->set_constant("modulate_arrow", "OptionButton", true);
// CheckButton
@@ -591,6 +616,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_icon("unchecked", "Tree", theme->get_icon("GuiUnchecked", "EditorIcons"));
theme->set_icon("arrow", "Tree", theme->get_icon("GuiTreeArrowDown", "EditorIcons"));
theme->set_icon("arrow_collapsed", "Tree", theme->get_icon("GuiTreeArrowRight", "EditorIcons"));
+ theme->set_icon("updown", "Tree", theme->get_icon("GuiTreeUpdown", "EditorIcons"));
theme->set_icon("select_arrow", "Tree", theme->get_icon("GuiDropdown", "EditorIcons"));
theme->set_icon("select_option", "Tree", theme->get_icon("GuiTreeOption", "EditorIcons"));
theme->set_stylebox("bg_focus", "Tree", style_focus);
@@ -666,8 +692,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("font_color", "ItemList", font_color);
theme->set_color("font_color_selected", "ItemList", mono_color);
theme->set_color("guide_color", "ItemList", guide_color);
- theme->set_constant("vseparation", "ItemList", 2);
- theme->set_constant("hseparation", "ItemList", 2);
+ theme->set_constant("vseparation", "ItemList", 2 * EDSCALE);
+ theme->set_constant("hseparation", "ItemList", 2 * EDSCALE);
theme->set_constant("icon_margin", "ItemList", default_margin_size * EDSCALE);
theme->set_constant("line_separation", "ItemList", 2 * EDSCALE);
@@ -874,21 +900,23 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
// GraphNode
+ const float mv = dark_theme ? 0.0 : 1.0;
+ const float mv2 = 1.0 - mv;
const int gn_margin_side = 28;
- Ref<StyleBoxFlat> graphsb = make_flat_stylebox(Color(0, 0, 0, 0.3), gn_margin_side, 24, gn_margin_side, 5);
+ Ref<StyleBoxFlat> graphsb = make_flat_stylebox(Color(mv, mv, mv, 0.7), gn_margin_side, 24, gn_margin_side, 5);
graphsb->set_border_width_all(border_width);
- graphsb->set_border_color_all(Color(1, 1, 1, 0.9));
- Ref<StyleBoxFlat> graphsbselected = make_flat_stylebox(Color(0, 0, 0, 0.6), gn_margin_side, 24, gn_margin_side, 5);
+ graphsb->set_border_color_all(Color(mv2, mv2, mv2, 0.9));
+ Ref<StyleBoxFlat> graphsbselected = make_flat_stylebox(Color(mv, mv, mv, 0.9), gn_margin_side, 24, gn_margin_side, 5);
graphsbselected->set_border_width_all(border_width);
graphsbselected->set_border_color_all(Color(accent_color.r, accent_color.g, accent_color.b, 0.9));
graphsbselected->set_shadow_size(8 * EDSCALE);
graphsbselected->set_shadow_color(shadow_color);
- Ref<StyleBoxFlat> graphsbcomment = make_flat_stylebox(Color(0, 0, 0, 0.3), gn_margin_side, 24, gn_margin_side, 5);
+ Ref<StyleBoxFlat> graphsbcomment = make_flat_stylebox(Color(mv, mv, mv, 0.3), gn_margin_side, 24, gn_margin_side, 5);
graphsbcomment->set_border_width_all(border_width);
- graphsbcomment->set_border_color_all(Color(1, 1, 1, 0.9));
- Ref<StyleBoxFlat> graphsbcommentselected = make_flat_stylebox(Color(0, 0, 0, 0.4), gn_margin_side, 24, gn_margin_side, 5);
+ graphsbcomment->set_border_color_all(Color(mv2, mv2, mv2, 0.9));
+ Ref<StyleBoxFlat> graphsbcommentselected = make_flat_stylebox(Color(mv, mv, mv, 0.4), gn_margin_side, 24, gn_margin_side, 5);
graphsbcommentselected->set_border_width_all(border_width);
- graphsbcommentselected->set_border_color_all(Color(1, 1, 1, 0.9));
+ graphsbcommentselected->set_border_color_all(Color(mv2, mv2, mv2, 0.9));
Ref<StyleBoxFlat> graphsbbreakpoint = graphsbselected->duplicate();
graphsbbreakpoint->set_draw_center(false);
graphsbbreakpoint->set_border_color_all(warning_color);
diff --git a/editor/icons/icon_GUI_tree_updown.svg b/editor/icons/icon_GUI_tree_updown.svg
new file mode 100644
index 0000000000..cdcd6c2441
--- /dev/null
+++ b/editor/icons/icon_GUI_tree_updown.svg
@@ -0,0 +1,5 @@
+<svg width="14" height="14" version="1.1" viewBox="0 0 14 14" xmlns="http://www.w3.org/2000/svg">
+<g transform="translate(0 -1038.4)">
+<path transform="translate(0 1038.4)" d="m6.9844 1.002a1.0001 1.0001 0 0 0 -0.69141 0.29102l-3 3a1 1 0 0 0 0 1.4141 1 1 0 0 0 1.4141 0l2.293-2.293 2.293 2.293a1 1 0 0 0 1.4141 0 1 1 0 0 0 0 -1.4141l-3-3a1.0001 1.0001 0 0 0 -0.72266 -0.29102zm3 6.998a1 1 0 0 0 -0.69141 0.29297l-2.293 2.293-2.293-2.293a1 1 0 0 0 -0.7207 -0.29102 1 1 0 0 0 -0.69336 0.29102 1 1 0 0 0 0 1.4141l3 3a1.0001 1.0001 0 0 0 1.4141 0l3-3a1 1 0 0 0 0 -1.4141 1 1 0 0 0 -0.72266 -0.29297z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#fff" fill-opacity=".58824" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="filter-blend-mode:normal;filter-gaussianBlur-deviation:0;font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-east-asian:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/>
+</g>
+</svg>
diff --git a/editor/icons/icon_mini_color.svg b/editor/icons/icon_mini_color.svg
index b70015a05d..623f922158 100644
--- a/editor/icons/icon_mini_color.svg
+++ b/editor/icons/icon_mini_color.svg
@@ -1,7 +1,7 @@
<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1040.4)">
-<path transform="translate(0 1040.4)" d="m4 4a3 3 0 0 0 -3 3 3 3 0 0 0 3 3h1v-2h-1a1 1 0 0 1 -1 -1 1 1 0 0 1 1 -1h1v-2h-1z" fill="#ff7070"/>
-<path transform="translate(0 1040.4)" d="m14 4a3 3 0 0 0 -3 3v3h2v-3a1 1 0 0 1 1 -1h1v-2h-1z" fill="#70bfff"/>
-<path transform="translate(0 1040.4)" d="m6 2v5a3 3 0 0 0 3 3h1v-2h-1a1 1 0 0 1 -1 -1v-5h-2z" fill="#7aff70"/>
+<path transform="translate(0 1040.4)" d="m4 4a3 3 0 0 0 -3 3 3 3 0 0 0 3 3h1v-2h-1a1 1 0 0 1 -1 -1 1 1 0 0 1 1 -1h1v-2h-1z" fill="#ff8484"/>
+<path transform="translate(0 1040.4)" d="m14 4a3 3 0 0 0 -3 3v3h2v-3a1 1 0 0 1 1 -1h1v-2h-1z" fill="#84c2ff"/>
+<path transform="translate(0 1040.4)" d="m6 2v5a3 3 0 0 0 3 3h1v-2h-1a1 1 0 0 1 -1 -1v-5h-2z" fill="#84ffb1"/>
</g>
</svg>
diff --git a/editor/icons/icon_mini_image.svg b/editor/icons/icon_mini_image.svg
deleted file mode 100644
index 735cb563cb..0000000000
--- a/editor/icons/icon_mini_image.svg
+++ /dev/null
@@ -1,5 +0,0 @@
-<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1040.4)">
-<path transform="translate(0 1040.4)" d="m0 1v2h2v-2h-2zm3 2v6h2v-4a1 1 0 0 1 1 1v3h2v-3-1a1 1 0 0 1 1 1v3h2v-3a3 3 0 0 0 -3 -3h-2v0.17578a3 3 0 0 0 -1 -0.17578h-2zm8 3a3 3 0 0 0 3 3 1 1 0 0 1 -1 1h-1v2h1a3 3 0 0 0 3 -3v-6h-2a3 3 0 0 0 -3 3zm-11-1v4h2v-4h-2zm14 0v2a1 1 0 0 1 -1 -1 1 1 0 0 1 1 -1z" fill="#93f1b9"/>
-</g>
-</svg>
diff --git a/editor/icons/icon_mini_input.svg b/editor/icons/icon_mini_input.svg
deleted file mode 100644
index 92cf763cf8..0000000000
--- a/editor/icons/icon_mini_input.svg
+++ /dev/null
@@ -1,5 +0,0 @@
-<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1040.4)">
-<path transform="translate(0 1040.4)" d="m0 2v2h2v-2h-2zm13 0v5a3 3 0 0 0 3 3v-2a1 1 0 0 1 -1 -1v-1h1v-2h-1v-2h-2zm0 5a3 3 0 0 0 -3 -3h-2v3a3 3 0 0 0 -3 -3h-2v6h2v-4a1 1 0 0 1 1 1v3h2v2h2v-2a3 3 0 0 0 3 -3zm-13-1v4h2v-4h-2zm10 0a1 1 0 0 1 1 1 1 1 0 0 1 -1 1v-2z" fill="#adf18f"/>
-</g>
-</svg>
diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp
index 112e3abcb5..77fd6d883a 100644
--- a/editor/import_dock.cpp
+++ b/editor/import_dock.cpp
@@ -137,7 +137,7 @@ void ImportDock::set_edit_path(const String &p_path) {
preset->get_popup()->add_separator();
preset->get_popup()->add_item(vformat(TTR("Set as Default for '%s'"), params->importer->get_visible_name()), ITEM_SET_AS_DEFAULT);
- if (ProjectSettings::get_singleton()->has("importer_defaults/" + params->importer->get_importer_name())) {
+ if (ProjectSettings::get_singleton()->has_setting("importer_defaults/" + params->importer->get_importer_name())) {
preset->get_popup()->add_item(TTR("Load Default"), ITEM_LOAD_DEFAULT);
preset->get_popup()->add_separator();
preset->get_popup()->add_item(vformat(TTR("Clear Default for '%s'"), params->importer->get_visible_name()), ITEM_CLEAR_DEFAULT);
@@ -281,7 +281,7 @@ void ImportDock::_preset_selected(int p_idx) {
} break;
case ITEM_LOAD_DEFAULT: {
- ERR_FAIL_COND(!ProjectSettings::get_singleton()->has("importer_defaults/" + params->importer->get_importer_name()));
+ ERR_FAIL_COND(!ProjectSettings::get_singleton()->has_setting("importer_defaults/" + params->importer->get_importer_name()));
Dictionary d = ProjectSettings::get_singleton()->get("importer_defaults/" + params->importer->get_importer_name());
List<Variant> v;
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
new file mode 100644
index 0000000000..2fd74d529e
--- /dev/null
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -0,0 +1,619 @@
+/*************************************************************************/
+/* abstract_polygon_2d_editor.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "abstract_polygon_2d_editor.h"
+
+#include "canvas_item_editor_plugin.h"
+
+bool AbstractPolygon2DEditor::_is_empty() const {
+
+ if (!_get_node())
+ return true;
+
+ const int n = _get_polygon_count();
+
+ for (int i = 0; i < n; i++) {
+
+ Vector<Vector2> vertices = _get_polygon(i);
+
+ if (vertices.size() != 0)
+ return false;
+ }
+
+ return true;
+}
+
+int AbstractPolygon2DEditor::_get_polygon_count() const {
+
+ return 1;
+}
+
+Variant AbstractPolygon2DEditor::_get_polygon(int p_idx) const {
+
+ return _get_node()->get("polygon");
+}
+
+void AbstractPolygon2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {
+
+ _get_node()->set("polygon", p_polygon);
+}
+
+void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
+
+ Node2D *node = _get_node();
+ undo_redo->add_do_method(node, "set_polygon", p_polygon);
+ undo_redo->add_undo_method(node, "set_polygon", p_previous);
+}
+
+Vector2 AbstractPolygon2DEditor::_get_offset(int p_idx) const {
+
+ return Vector2(0, 0);
+}
+
+void AbstractPolygon2DEditor::_commit_action() {
+
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
+}
+
+void AbstractPolygon2DEditor::_action_add_polygon(const Variant &p_polygon) {
+
+ _action_set_polygon(0, p_polygon);
+}
+
+void AbstractPolygon2DEditor::_action_remove_polygon(int p_idx) {
+
+ _action_set_polygon(p_idx, _get_polygon(p_idx), PoolVector<Vector2>());
+}
+
+void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_polygon) {
+
+ _action_set_polygon(p_idx, _get_polygon(p_idx), p_polygon);
+}
+
+bool AbstractPolygon2DEditor::_has_resource() const {
+
+ return true;
+}
+
+void AbstractPolygon2DEditor::_create_resource() {
+}
+
+void AbstractPolygon2DEditor::_menu_option(int p_option) {
+
+ switch (p_option) {
+
+ case MODE_CREATE: {
+
+ mode = MODE_CREATE;
+ button_create->set_pressed(true);
+ button_edit->set_pressed(false);
+ } break;
+ case MODE_EDIT: {
+
+ mode = MODE_EDIT;
+ button_create->set_pressed(false);
+ button_edit->set_pressed(true);
+ } break;
+ }
+}
+
+void AbstractPolygon2DEditor::_notification(int p_what) {
+
+ switch (p_what) {
+
+ case NOTIFICATION_READY: {
+
+ button_create->set_icon(get_icon("Edit", "EditorIcons"));
+ button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
+ button_edit->set_pressed(true);
+
+ get_tree()->connect("node_removed", this, "_node_removed");
+
+ create_resource->connect("confirmed", this, "_create_resource");
+
+ } break;
+ case NOTIFICATION_PHYSICS_PROCESS: {
+
+ } break;
+ }
+}
+
+void AbstractPolygon2DEditor::_node_removed(Node *p_node) {
+
+ if (p_node == _get_node()) {
+ edit(NULL);
+ hide();
+
+ canvas_item_editor->get_viewport_control()->update();
+ }
+}
+
+void AbstractPolygon2DEditor::_wip_close() {
+
+ if (wip.size() >= 3) {
+
+ undo_redo->create_action(TTR("Create Poly"));
+ _action_add_polygon(wip);
+ _commit_action();
+
+ mode = MODE_EDIT;
+ button_edit->set_pressed(true);
+ button_create->set_pressed(false);
+ }
+
+ wip.clear();
+ wip_active = false;
+ edited_point = -1;
+}
+
+bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
+
+ if (!_get_node())
+ return false;
+
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (!_has_resource()) {
+
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
+ create_resource->set_text(String("No polygon resource on this node.\nCreate and assign one?"));
+ create_resource->popup_centered_minsize();
+ }
+ return (mb.is_valid() && mb->get_button_index() == 1);
+ }
+
+ if (mb.is_valid()) {
+
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
+
+ Vector2 gpoint = mb->get_position();
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ cpoint = _get_node()->get_global_transform().affine_inverse().xform(cpoint);
+
+ //first check if a point is to be added (segment split)
+ real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+
+ if (mode == MODE_CREATE) {
+
+ if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
+
+ if (!wip_active) {
+
+ wip.clear();
+ wip.push_back(cpoint);
+ wip_active = true;
+ edited_point_pos = cpoint;
+ edited_polygon = -1;
+ edited_point = 1;
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ } else {
+
+ if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) {
+ //wip closed
+ _wip_close();
+
+ return true;
+ } else {
+
+ wip.push_back(cpoint);
+ edited_point = wip.size();
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+
+ //add wip point
+ }
+ }
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
+ _wip_close();
+ }
+ } else if (mode == MODE_EDIT) {
+
+ if (mb->get_button_index() == BUTTON_LEFT) {
+
+ if (mb->is_pressed()) {
+
+ if (mb->get_control()) {
+
+ const int n_polygons = _get_polygon_count();
+
+ if (n_polygons >= 1) {
+
+ Vector<Vector2> vertices = _get_polygon(n_polygons - 1);
+
+ if (vertices.size() < 3) {
+
+ vertices.push_back(cpoint);
+ undo_redo->create_action(TTR("Edit Poly"));
+ _action_set_polygon(n_polygons - 1, vertices);
+ _commit_action();
+ return true;
+ }
+ }
+
+ //search edges
+ int closest_poly = -1;
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+
+ for (int j = 0; j < n_polygons; j++) {
+
+ PoolVector<Vector2> points = _get_polygon(j);
+ const Vector2 offset = _get_offset(j);
+ const int n_points = points.size();
+
+ for (int i = 0; i < n_points; i++) {
+
+ Vector2 p[2] = { xform.xform(points[i] + offset),
+ xform.xform(points[(i + 1) % n_points] + offset) };
+
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, p);
+ if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
+ continue; //not valid to reuse point
+
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_threshold) {
+ closest_poly = j;
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
+ }
+ }
+
+ if (closest_idx >= 0) {
+
+ Vector<Vector2> vertices = _get_polygon(closest_poly);
+ pre_move_edit = vertices;
+ vertices.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
+ edited_point = closest_idx + 1;
+ edited_polygon = closest_poly;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
+
+ undo_redo->create_action(TTR("Insert Point"));
+ _action_set_polygon(closest_poly, vertices);
+ _commit_action();
+
+ return true;
+ }
+ } else {
+
+ //look for points to move
+ int closest_poly = -1;
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+
+ const int n_polygons = _get_polygon_count();
+
+ for (int j = 0; j < n_polygons; j++) {
+
+ PoolVector<Vector2> points = _get_polygon(j);
+ const Vector2 offset = _get_offset(j);
+ const int n_points = points.size();
+
+ for (int i = 0; i < n_points; i++) {
+
+ Vector2 cp = xform.xform(points[i] + offset);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_threshold) {
+ closest_poly = j;
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
+ }
+ }
+
+ if (closest_idx >= 0) {
+
+ pre_move_edit = _get_polygon(closest_poly);
+ edited_polygon = closest_poly;
+ edited_point = closest_idx;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ }
+ } else {
+
+ if (edited_point != -1) {
+
+ //apply
+
+ Vector<Vector2> vertices = _get_polygon(edited_polygon);
+ ERR_FAIL_INDEX_V(edited_point, vertices.size(), false);
+ vertices[edited_point] = edited_point_pos - _get_offset(edited_polygon);
+
+ undo_redo->create_action(TTR("Edit Poly"));
+ _action_set_polygon(edited_polygon, pre_move_edit, vertices);
+ _commit_action();
+
+ edited_point = -1;
+ return true;
+ }
+ }
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
+
+ int closest_poly = -1;
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+ const int n_polygons = _get_polygon_count();
+
+ for (int j = 0; j < n_polygons; j++) {
+
+ PoolVector<Vector2> points = _get_polygon(j);
+ const int n_points = points.size();
+ const Vector2 offset = _get_offset(j);
+
+ for (int i = 0; i < n_points; i++) {
+
+ Vector2 cp = xform.xform(points[i] + offset);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_threshold) {
+ closest_poly = j;
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
+ }
+ }
+
+ if (closest_idx >= 0) {
+
+ PoolVector<Vector2> vertices = _get_polygon(closest_poly);
+
+ if (vertices.size() > 3) {
+
+ vertices.remove(closest_idx);
+
+ undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
+ _action_set_polygon(closest_poly, vertices);
+ _commit_action();
+ } else {
+
+ undo_redo->create_action(TTR("Remove Poly And Point"));
+ _action_remove_polygon(closest_poly);
+ _commit_action();
+ }
+
+ if (_is_empty())
+ _menu_option(MODE_CREATE);
+ return true;
+ }
+ }
+ }
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid()) {
+
+ if (edited_point != -1 && (wip_active || (mm->get_button_mask() & BUTTON_MASK_LEFT))) {
+
+ Vector2 gpoint = mm->get_position();
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ edited_point_pos = _get_node()->get_global_transform().affine_inverse().xform(cpoint);
+
+ if (!wip_active) {
+
+ Vector<Vector2> vertices = _get_polygon(edited_polygon);
+ ERR_FAIL_INDEX_V(edited_point, vertices.size(), false);
+ vertices[edited_point] = edited_point_pos - _get_offset(edited_polygon);
+ _set_polygon(edited_polygon, vertices);
+ }
+
+ canvas_item_editor->get_viewport_control()->update();
+ }
+ }
+
+ return false;
+}
+
+void AbstractPolygon2DEditor::_canvas_draw() {
+
+ if (!_get_node())
+ return;
+
+ Control *vpc = canvas_item_editor->get_viewport_control();
+
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
+ Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
+ const int n_polygons = _get_polygon_count();
+
+ for (int j = -1; j < n_polygons; j++) {
+
+ if (wip_active && wip_destructive && j != -1)
+ continue;
+
+ PoolVector<Vector2> points;
+ Vector2 offset;
+
+ if (wip_active && j == edited_polygon) {
+
+ points = Variant(wip);
+ offset = Vector2(0, 0);
+ } else {
+
+ if (j == -1)
+ continue;
+ points = _get_polygon(j);
+ offset = _get_offset(j);
+ }
+
+ if (!wip_active && j == edited_polygon && edited_point >= 0 && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {
+
+ const Color col = Color(0.5, 0.5, 0.5); // FIXME polygon->get_outline_color();
+ const int n = pre_move_edit.size();
+ for (int i = 0; i < n; i++) {
+
+ Vector2 p, p2;
+ p = pre_move_edit[i] + offset;
+ p2 = pre_move_edit[(i + 1) % n] + offset;
+
+ Vector2 point = xform.xform(p);
+ Vector2 next_point = xform.xform(p2);
+
+ vpc->draw_line(point, next_point, col, 2);
+ }
+ }
+
+ const int n_points = points.size();
+ const Color col = Color(1, 0.3, 0.1, 0.8);
+
+ for (int i = 0; i < n_points; i++) {
+
+ Vector2 p, p2;
+ p = (j == edited_polygon && i == edited_point) ? edited_point_pos : (points[i] + offset);
+ if (j == edited_polygon && ((wip_active && i == n_points - 1) || (((i + 1) % n_points) == edited_point)))
+ p2 = edited_point_pos;
+ else
+ p2 = points[(i + 1) % n_points] + offset;
+
+ Vector2 point = xform.xform(p);
+ Vector2 next_point = xform.xform(p2);
+
+ vpc->draw_line(point, next_point, col, 2);
+ vpc->draw_texture(handle, point - handle->get_size() * 0.5);
+ }
+ }
+}
+
+void AbstractPolygon2DEditor::edit(Node *p_polygon) {
+
+ if (!canvas_item_editor) {
+ canvas_item_editor = CanvasItemEditor::get_singleton();
+ }
+
+ if (p_polygon) {
+
+ _set_node(p_polygon);
+
+ //Enable the pencil tool if the polygon is empty
+ if (_is_empty())
+ _menu_option(MODE_CREATE);
+
+ if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
+
+ wip.clear();
+ wip_active = false;
+ edited_point = -1;
+
+ canvas_item_editor->get_viewport_control()->update();
+
+ } else {
+
+ _set_node(NULL);
+
+ if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw");
+ }
+}
+
+void AbstractPolygon2DEditor::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("_canvas_draw"), &AbstractPolygon2DEditor::_canvas_draw);
+ ClassDB::bind_method(D_METHOD("_node_removed"), &AbstractPolygon2DEditor::_node_removed);
+ ClassDB::bind_method(D_METHOD("_menu_option"), &AbstractPolygon2DEditor::_menu_option);
+ ClassDB::bind_method(D_METHOD("_create_resource"), &AbstractPolygon2DEditor::_create_resource);
+}
+
+AbstractPolygon2DEditor::AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wip_destructive) {
+
+ canvas_item_editor = NULL;
+ editor = p_editor;
+ undo_redo = editor->get_undo_redo();
+
+ wip_active = false;
+ edited_polygon = -1;
+ wip_destructive = p_wip_destructive;
+
+ add_child(memnew(VSeparator));
+ button_create = memnew(ToolButton);
+ add_child(button_create);
+ button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
+ button_create->set_toggle_mode(true);
+ button_create->set_tooltip(TTR("Create a new polygon from scratch."));
+
+ button_edit = memnew(ToolButton);
+ add_child(button_edit);
+ button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
+ button_edit->set_toggle_mode(true);
+ button_edit->set_tooltip(TTR("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point."));
+
+ create_resource = memnew(ConfirmationDialog);
+ add_child(create_resource);
+ create_resource->get_ok()->set_text(TTR("Create"));
+
+ mode = MODE_EDIT;
+}
+
+void AbstractPolygon2DEditorPlugin::edit(Object *p_object) {
+
+ polygon_editor->edit(Object::cast_to<Node>(p_object));
+}
+
+bool AbstractPolygon2DEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_class(klass);
+}
+
+void AbstractPolygon2DEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+
+ polygon_editor->show();
+ } else {
+
+ polygon_editor->hide();
+ polygon_editor->edit(NULL);
+ }
+}
+
+AbstractPolygon2DEditorPlugin::AbstractPolygon2DEditorPlugin(EditorNode *p_node, AbstractPolygon2DEditor *p_polygon_editor, String p_class) {
+
+ editor = p_node;
+ polygon_editor = p_polygon_editor;
+ klass = p_class;
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(polygon_editor);
+
+ polygon_editor->hide();
+}
+
+AbstractPolygon2DEditorPlugin::~AbstractPolygon2DEditorPlugin() {
+}
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h
new file mode 100644
index 0000000000..86e14694da
--- /dev/null
+++ b/editor/plugins/abstract_polygon_2d_editor.h
@@ -0,0 +1,131 @@
+/*************************************************************************/
+/* abstract_polygon_2d_editor.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef ABSTRACT_POLYGON_2D_EDITOR_H
+#define ABSTRACT_POLYGON_2D_EDITOR_H
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "scene/2d/polygon_2d.h"
+#include "scene/gui/tool_button.h"
+
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+class CanvasItemEditor;
+
+class AbstractPolygon2DEditor : public HBoxContainer {
+
+ GDCLASS(AbstractPolygon2DEditor, HBoxContainer);
+
+ ToolButton *button_create;
+ ToolButton *button_edit;
+
+ int edited_polygon;
+ int edited_point;
+ Vector2 edited_point_pos;
+ Vector<Vector2> pre_move_edit;
+ Vector<Vector2> wip;
+ bool wip_active;
+ bool wip_destructive;
+
+ CanvasItemEditor *canvas_item_editor;
+ EditorNode *editor;
+ Panel *panel;
+ ConfirmationDialog *create_resource;
+
+protected:
+ enum {
+
+ MODE_CREATE,
+ MODE_EDIT,
+ MODE_CONT,
+
+ };
+
+ int mode;
+
+ UndoRedo *undo_redo;
+
+ virtual void _menu_option(int p_option);
+ void _wip_close();
+ void _canvas_draw();
+
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+
+ bool _is_empty() const;
+ void _commit_action();
+
+protected:
+ virtual Node2D *_get_node() const = 0;
+ virtual void _set_node(Node *p_polygon) = 0;
+
+ virtual int _get_polygon_count() const;
+ virtual Vector2 _get_offset(int p_idx) const;
+ virtual Variant _get_polygon(int p_idx) const;
+ virtual void _set_polygon(int p_idx, const Variant &p_polygon) const;
+
+ virtual void _action_add_polygon(const Variant &p_polygon);
+ virtual void _action_remove_polygon(int p_idx);
+ virtual void _action_set_polygon(int p_idx, const Variant &p_polygon);
+ virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon);
+
+ virtual bool _has_resource() const;
+ virtual void _create_resource();
+
+public:
+ bool forward_gui_input(const Ref<InputEvent> &p_event);
+ void edit(Node *p_polygon);
+ AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wip_destructive = true);
+};
+
+class AbstractPolygon2DEditorPlugin : public EditorPlugin {
+
+ GDCLASS(AbstractPolygon2DEditorPlugin, EditorPlugin);
+
+ AbstractPolygon2DEditor *polygon_editor;
+ EditorNode *editor;
+ String klass;
+
+public:
+ virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return polygon_editor->forward_gui_input(p_event); }
+
+ bool has_main_screen() const { return false; }
+ virtual String get_name() const { return klass; }
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
+ virtual void make_visible(bool p_visible);
+
+ AbstractPolygon2DEditorPlugin(EditorNode *p_node, AbstractPolygon2DEditor *p_polygon_editor, String p_class);
+ ~AbstractPolygon2DEditorPlugin();
+};
+
+#endif // ABSTRACT_POLYGON_2D_EDITOR_H
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 1aa24c8172..4b216d63f5 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -990,9 +990,10 @@ void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) {
se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
+ se->pre_drag_rect = canvas_item->get_item_rect();
}
- if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0])) {
+ if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0]) && bone_ik_list.size() == 0) {
drag = DRAG_NODE_2D;
drag_point_from = Object::cast_to<Node2D>(selection[0])->get_global_position();
} else {
@@ -1517,6 +1518,7 @@ void CanvasItemEditor::_viewport_base_gui_input(const Ref<InputEvent> &p_event)
if (Object::cast_to<Control>(canvas_item))
se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
+ se->pre_drag_rect = canvas_item->get_item_rect();
return;
}
@@ -1539,6 +1541,7 @@ void CanvasItemEditor::_viewport_base_gui_input(const Ref<InputEvent> &p_event)
if (Object::cast_to<Control>(canvas_item))
se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
+ se->pre_drag_rect = canvas_item->get_item_rect();
return;
}
@@ -1550,6 +1553,7 @@ void CanvasItemEditor::_viewport_base_gui_input(const Ref<InputEvent> &p_event)
drag_from = transform.affine_inverse().xform(click);
se->undo_state = canvas_item->edit_get_state();
se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
+ se->pre_drag_rect = canvas_item->get_item_rect();
return;
}
}
@@ -2206,16 +2210,16 @@ void CanvasItemEditor::_draw_selection() {
Rect2 rect = canvas_item->get_item_rect();
- if (drag != DRAG_NONE && drag != DRAG_PIVOT) {
+ if (show_helpers && drag != DRAG_NONE && drag != DRAG_PIVOT) {
const Transform2D pre_drag_xform = transform * se->pre_drag_xform;
const Color pre_drag_color = Color(0.4, 0.6, 1, 0.7);
Vector2 pre_drag_endpoints[4] = {
- pre_drag_xform.xform(rect.position),
- pre_drag_xform.xform(rect.position + Vector2(rect.size.x, 0)),
- pre_drag_xform.xform(rect.position + rect.size),
- pre_drag_xform.xform(rect.position + Vector2(0, rect.size.y))
+ pre_drag_xform.xform(se->pre_drag_rect.position),
+ pre_drag_xform.xform(se->pre_drag_rect.position + Vector2(se->pre_drag_rect.size.x, 0)),
+ pre_drag_xform.xform(se->pre_drag_rect.position + se->pre_drag_rect.size),
+ pre_drag_xform.xform(se->pre_drag_rect.position + Vector2(0, se->pre_drag_rect.size.y))
};
for (int i = 0; i < 4; i++) {
@@ -2744,9 +2748,9 @@ void CanvasItemEditor::_notification(int p_what) {
}
if (all_control && has_control)
- anchor_menu->show();
+ presets_menu->show();
else
- anchor_menu->hide();
+ presets_menu->hide();
for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
@@ -2778,57 +2782,15 @@ void CanvasItemEditor::_notification(int p_what) {
select_sb->set_default_margin(Margin(i), 4);
}
- select_button->set_icon(get_icon("ToolSelect", "EditorIcons"));
- list_select_button->set_icon(get_icon("ListSelect", "EditorIcons"));
- move_button->set_icon(get_icon("ToolMove", "EditorIcons"));
- rotate_button->set_icon(get_icon("ToolRotate", "EditorIcons"));
- snap_button->set_icon(get_icon("Snap", "EditorIcons"));
- snap_config_menu->set_icon(get_icon("GuiMiniTabMenu", "EditorIcons"));
- skeleton_menu->set_icon(get_icon("Bone", "EditorIcons"));
- pan_button->set_icon(get_icon("ToolPan", "EditorIcons"));
- pivot_button->set_icon(get_icon("EditPivot", "EditorIcons"));
- select_handle = get_icon("EditorHandle", "EditorIcons");
- anchor_handle = get_icon("EditorControlAnchor", "EditorIcons");
- lock_button->set_icon(get_icon("Lock", "EditorIcons"));
- unlock_button->set_icon(get_icon("Unlock", "EditorIcons"));
- group_button->set_icon(get_icon("Group", "EditorIcons"));
- ungroup_button->set_icon(get_icon("Ungroup", "EditorIcons"));
- key_insert_button->set_icon(get_icon("Key", "EditorIcons"));
-
- zoom_minus->set_icon(get_icon("ZoomLess", "EditorIcons"));
- zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons"));
- zoom_plus->set_icon(get_icon("ZoomMore", "EditorIcons"));
-
- anchor_menu->set_icon(get_icon("Anchor", "EditorIcons"));
- PopupMenu *p = anchor_menu->get_popup();
-
- p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHOR_ALIGN_TOP_LEFT);
- p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHOR_ALIGN_TOP_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHOR_ALIGN_BOTTOM_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHOR_ALIGN_BOTTOM_LEFT);
- p->add_separator();
- p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHOR_ALIGN_CENTER_LEFT);
- p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHOR_ALIGN_CENTER_TOP);
- p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHOR_ALIGN_CENTER_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHOR_ALIGN_CENTER_BOTTOM);
- p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHOR_ALIGN_CENTER);
- p->add_separator();
- p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHOR_ALIGN_LEFT_WIDE);
- p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHOR_ALIGN_TOP_WIDE);
- p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHOR_ALIGN_RIGHT_WIDE);
- p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHOR_ALIGN_BOTTOM_WIDE);
- p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHOR_ALIGN_VCENTER_WIDE);
- p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHOR_ALIGN_HCENTER_WIDE);
- p->add_separator();
- p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHOR_ALIGN_WIDE);
- p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect and Fit Parent", ANCHOR_ALIGN_WIDE_FIT);
-
AnimationPlayerEditor::singleton->get_key_editor()->connect("visibility_changed", this, "_keying_changed");
_keying_changed();
+
} else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
select_sb->set_texture(get_icon("EditorRect2D", "EditorIcons"));
+ }
+ if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
select_button->set_icon(get_icon("ToolSelect", "EditorIcons"));
list_select_button->set_icon(get_icon("ListSelect", "EditorIcons"));
move_button->set_icon(get_icon("ToolMove", "EditorIcons"));
@@ -2846,30 +2808,56 @@ void CanvasItemEditor::_notification(int p_what) {
ungroup_button->set_icon(get_icon("Ungroup", "EditorIcons"));
key_insert_button->set_icon(get_icon("Key", "EditorIcons"));
- anchor_menu->set_icon(get_icon("Anchor", "EditorIcons"));
- PopupMenu *p = anchor_menu->get_popup();
- p->clear();
+ zoom_minus->set_icon(get_icon("ZoomLess", "EditorIcons"));
+ zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons"));
+ zoom_plus->set_icon(get_icon("ZoomMore", "EditorIcons"));
- p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHOR_ALIGN_TOP_LEFT);
- p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHOR_ALIGN_TOP_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHOR_ALIGN_BOTTOM_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHOR_ALIGN_BOTTOM_LEFT);
+ PopupMenu *p = presets_menu->get_popup();
+
+ p->clear();
+ p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHORS_AND_MARGINS_PRESET_TOP_LEFT);
+ p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT);
p->add_separator();
- p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHOR_ALIGN_CENTER_LEFT);
- p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHOR_ALIGN_CENTER_TOP);
- p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHOR_ALIGN_CENTER_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHOR_ALIGN_CENTER_BOTTOM);
- p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHOR_ALIGN_CENTER);
+ p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT);
+ p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHORS_AND_MARGINS_PRESET_CENTER_TOP);
+ p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM);
+ p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHORS_AND_MARGINS_PRESET_CENTER);
p->add_separator();
- p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHOR_ALIGN_LEFT_WIDE);
- p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHOR_ALIGN_TOP_WIDE);
- p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHOR_ALIGN_RIGHT_WIDE);
- p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHOR_ALIGN_BOTTOM_WIDE);
- p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHOR_ALIGN_VCENTER_WIDE);
- p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHOR_ALIGN_HCENTER_WIDE);
+ p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE);
+ p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHORS_AND_MARGINS_PRESET_TOP_WIDE);
+ p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE);
+ p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE);
+ p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE);
+ p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE);
p->add_separator();
- p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHOR_ALIGN_WIDE);
- p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect and Fit Parent", ANCHOR_ALIGN_WIDE_FIT);
+ p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_AND_MARGINS_PRESET_WIDE);
+ p->add_separator();
+ p->add_submenu_item(TTR("Anchors only"), "Anchors");
+ p->set_item_icon(20, get_icon("Anchor", "EditorIcons"));
+
+ anchors_popup->clear();
+ anchors_popup->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHORS_PRESET_TOP_LEFT);
+ anchors_popup->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHORS_PRESET_TOP_RIGHT);
+ anchors_popup->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHORS_PRESET_BOTTOM_RIGHT);
+ anchors_popup->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHORS_PRESET_BOTTOM_LEFT);
+ anchors_popup->add_separator();
+ anchors_popup->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHORS_PRESET_CENTER_LEFT);
+ anchors_popup->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHORS_PRESET_CENTER_TOP);
+ anchors_popup->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHORS_PRESET_CENTER_RIGHT);
+ anchors_popup->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHORS_PRESET_CENTER_BOTTOM);
+ anchors_popup->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHORS_PRESET_CENTER);
+ anchors_popup->add_separator();
+ anchors_popup->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHORS_PRESET_LEFT_WIDE);
+ anchors_popup->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHORS_PRESET_TOP_WIDE);
+ anchors_popup->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHORS_PRESET_RIGHT_WIDE);
+ anchors_popup->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHORS_PRESET_BOTTOM_WIDE);
+ anchors_popup->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHORS_PRESET_VCENTER_WIDE);
+ anchors_popup->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHORS_PRESET_HCENTER_WIDE);
+ anchors_popup->add_separator();
+ anchors_popup->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_PRESET_WIDE);
}
}
@@ -3001,25 +2989,51 @@ void CanvasItemEditor::_update_scroll(float) {
viewport_base->update();
}
-void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
+void CanvasItemEditor::_set_anchors_and_margins_preset(Control::LayoutPreset p_preset) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- undo_redo->create_action(TTR("Change Anchors"));
+ undo_redo->create_action(TTR("Change Anchors and Margins"));
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Control *c = Object::cast_to<Control>(E->get());
undo_redo->add_do_method(c, "set_anchors_preset", p_preset);
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_TOP_RIGHT:
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_LEFT:
+ case PRESET_CENTER_TOP:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_CENTER:
+ undo_redo->add_do_method(c, "set_margins_preset", p_preset, Control::PRESET_MODE_KEEP_SIZE);
+ break;
+ case PRESET_LEFT_WIDE:
+ case PRESET_TOP_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_VCENTER_WIDE:
+ case PRESET_HCENTER_WIDE:
+ case PRESET_WIDE:
+ undo_redo->add_do_method(c, "set_margins_preset", p_preset, Control::PRESET_MODE_MINSIZE);
+ break;
+ }
undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_TOP, c->get_anchor(MARGIN_TOP));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_RIGHT, c->get_anchor(MARGIN_RIGHT));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_BOTTOM, c->get_anchor(MARGIN_BOTTOM));
+ undo_redo->add_undo_method(c, "set_margin", MARGIN_LEFT, c->get_margin(MARGIN_LEFT));
+ undo_redo->add_undo_method(c, "set_margin", MARGIN_TOP, c->get_margin(MARGIN_TOP));
+ undo_redo->add_undo_method(c, "set_margin", MARGIN_RIGHT, c->get_margin(MARGIN_RIGHT));
+ undo_redo->add_undo_method(c, "set_margin", MARGIN_BOTTOM, c->get_margin(MARGIN_BOTTOM));
}
undo_redo->commit_action();
}
-void CanvasItemEditor::_set_full_rect() {
+void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
List<Node *> &selection = editor_selection->get_selected_node_list();
undo_redo->create_action(TTR("Change Anchors"));
@@ -3027,19 +3041,11 @@ void CanvasItemEditor::_set_full_rect() {
Control *c = Object::cast_to<Control>(E->get());
- undo_redo->add_do_method(c, "set_anchors_preset", Control::PRESET_WIDE);
- undo_redo->add_do_method(c, "set_margin", MARGIN_LEFT, 0);
- undo_redo->add_do_method(c, "set_margin", MARGIN_TOP, 0);
- undo_redo->add_do_method(c, "set_margin", MARGIN_RIGHT, 0);
- undo_redo->add_do_method(c, "set_margin", MARGIN_BOTTOM, 0);
+ undo_redo->add_do_method(c, "set_anchors_preset", p_preset);
undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_TOP, c->get_anchor(MARGIN_TOP));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_RIGHT, c->get_anchor(MARGIN_RIGHT));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_BOTTOM, c->get_anchor(MARGIN_BOTTOM));
- undo_redo->add_undo_method(c, "set_margin", MARGIN_LEFT, c->get_margin(MARGIN_LEFT));
- undo_redo->add_undo_method(c, "set_margin", MARGIN_TOP, c->get_margin(MARGIN_TOP));
- undo_redo->add_undo_method(c, "set_margin", MARGIN_RIGHT, c->get_margin(MARGIN_RIGHT));
- undo_redo->add_undo_method(c, "set_margin", MARGIN_BOTTOM, c->get_margin(MARGIN_BOTTOM));
}
undo_redo->commit_action();
@@ -3233,57 +3239,104 @@ void CanvasItemEditor::_popup_callback(int p_op) {
viewport->update();
} break;
- case ANCHOR_ALIGN_TOP_LEFT: {
+
+ case ANCHORS_AND_MARGINS_PRESET_TOP_LEFT: {
+ _set_anchors_and_margins_preset(PRESET_TOP_LEFT);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT: {
+ _set_anchors_and_margins_preset(PRESET_TOP_RIGHT);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT: {
+ _set_anchors_and_margins_preset(PRESET_BOTTOM_LEFT);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT: {
+ _set_anchors_and_margins_preset(PRESET_BOTTOM_RIGHT);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT: {
+ _set_anchors_and_margins_preset(PRESET_CENTER_LEFT);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT: {
+ _set_anchors_and_margins_preset(PRESET_CENTER_RIGHT);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_CENTER_TOP: {
+ _set_anchors_and_margins_preset(PRESET_CENTER_TOP);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM: {
+ _set_anchors_and_margins_preset(PRESET_CENTER_BOTTOM);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_CENTER: {
+ _set_anchors_and_margins_preset(PRESET_CENTER);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_TOP_WIDE: {
+ _set_anchors_and_margins_preset(PRESET_TOP_WIDE);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE: {
+ _set_anchors_and_margins_preset(PRESET_LEFT_WIDE);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE: {
+ _set_anchors_and_margins_preset(PRESET_RIGHT_WIDE);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE: {
+ _set_anchors_and_margins_preset(PRESET_BOTTOM_WIDE);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE: {
+ _set_anchors_and_margins_preset(PRESET_VCENTER_WIDE);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE: {
+ _set_anchors_and_margins_preset(PRESET_HCENTER_WIDE);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_WIDE: {
+ _set_anchors_and_margins_preset(Control::PRESET_WIDE);
+ } break;
+
+ case ANCHORS_PRESET_TOP_LEFT: {
_set_anchors_preset(PRESET_TOP_LEFT);
} break;
- case ANCHOR_ALIGN_TOP_RIGHT: {
+ case ANCHORS_PRESET_TOP_RIGHT: {
_set_anchors_preset(PRESET_TOP_RIGHT);
} break;
- case ANCHOR_ALIGN_BOTTOM_LEFT: {
+ case ANCHORS_PRESET_BOTTOM_LEFT: {
_set_anchors_preset(PRESET_BOTTOM_LEFT);
} break;
- case ANCHOR_ALIGN_BOTTOM_RIGHT: {
+ case ANCHORS_PRESET_BOTTOM_RIGHT: {
_set_anchors_preset(PRESET_BOTTOM_RIGHT);
} break;
- case ANCHOR_ALIGN_CENTER_LEFT: {
+ case ANCHORS_PRESET_CENTER_LEFT: {
_set_anchors_preset(PRESET_CENTER_LEFT);
} break;
- case ANCHOR_ALIGN_CENTER_RIGHT: {
+ case ANCHORS_PRESET_CENTER_RIGHT: {
_set_anchors_preset(PRESET_CENTER_RIGHT);
} break;
- case ANCHOR_ALIGN_CENTER_TOP: {
+ case ANCHORS_PRESET_CENTER_TOP: {
_set_anchors_preset(PRESET_CENTER_TOP);
} break;
- case ANCHOR_ALIGN_CENTER_BOTTOM: {
+ case ANCHORS_PRESET_CENTER_BOTTOM: {
_set_anchors_preset(PRESET_CENTER_BOTTOM);
} break;
- case ANCHOR_ALIGN_CENTER: {
+ case ANCHORS_PRESET_CENTER: {
_set_anchors_preset(PRESET_CENTER);
} break;
- case ANCHOR_ALIGN_TOP_WIDE: {
+ case ANCHORS_PRESET_TOP_WIDE: {
_set_anchors_preset(PRESET_TOP_WIDE);
} break;
- case ANCHOR_ALIGN_LEFT_WIDE: {
+ case ANCHORS_PRESET_LEFT_WIDE: {
_set_anchors_preset(PRESET_LEFT_WIDE);
} break;
- case ANCHOR_ALIGN_RIGHT_WIDE: {
+ case ANCHORS_PRESET_RIGHT_WIDE: {
_set_anchors_preset(PRESET_RIGHT_WIDE);
} break;
- case ANCHOR_ALIGN_BOTTOM_WIDE: {
+ case ANCHORS_PRESET_BOTTOM_WIDE: {
_set_anchors_preset(PRESET_BOTTOM_WIDE);
} break;
- case ANCHOR_ALIGN_VCENTER_WIDE: {
+ case ANCHORS_PRESET_VCENTER_WIDE: {
_set_anchors_preset(PRESET_VCENTER_WIDE);
} break;
- case ANCHOR_ALIGN_HCENTER_WIDE: {
+ case ANCHORS_PRESET_HCENTER_WIDE: {
_set_anchors_preset(PRESET_HCENTER_WIDE);
} break;
- case ANCHOR_ALIGN_WIDE: {
+ case ANCHORS_PRESET_WIDE: {
_set_anchors_preset(Control::PRESET_WIDE);
} break;
- case ANCHOR_ALIGN_WIDE_FIT: {
- _set_full_rect();
- } break;
case ANIM_INSERT_KEY:
case ANIM_INSERT_KEY_EXISTING: {
@@ -3861,7 +3914,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN);
- p->set_hide_on_checkable_item_selection(false);
p->connect("id_pressed", this, "_popup_callback");
hb->add_child(memnew(VSeparator));
@@ -3879,13 +3931,18 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION);
- anchor_menu = memnew(MenuButton);
- anchor_menu->set_text(TTR("Anchor"));
- hb->add_child(anchor_menu);
- anchor_menu->get_popup()->connect("id_pressed", this, "_popup_callback");
- anchor_menu->hide();
+ presets_menu = memnew(MenuButton);
+ presets_menu->set_text(TTR("Layout"));
+ hb->add_child(presets_menu);
+ presets_menu->hide();
+
+ p = presets_menu->get_popup();
+ p->connect("id_pressed", this, "_popup_callback");
- //p = anchor_menu->get_popup();
+ anchors_popup = memnew(PopupMenu);
+ p->add_child(anchors_popup);
+ anchors_popup->set_name("Anchors");
+ anchors_popup->connect("id_pressed", this, "_popup_callback");
animation_hb = memnew(HBoxContainer);
hb->add_child(animation_hb);
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index bb4e584f2a..69dc25d180 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -59,6 +59,7 @@ public:
float prev_anchors[4];
Transform2D pre_drag_xform;
+ Rect2 pre_drag_rect;
CanvasItemEditorSelectedItem() { prev_rot = 0; }
};
@@ -97,23 +98,54 @@ class CanvasItemEditor : public VBoxContainer {
UNLOCK_SELECTED,
GROUP_SELECTED,
UNGROUP_SELECTED,
- ANCHOR_ALIGN_TOP_LEFT,
- ANCHOR_ALIGN_TOP_RIGHT,
- ANCHOR_ALIGN_BOTTOM_LEFT,
- ANCHOR_ALIGN_BOTTOM_RIGHT,
- ANCHOR_ALIGN_CENTER_LEFT,
- ANCHOR_ALIGN_CENTER_RIGHT,
- ANCHOR_ALIGN_CENTER_TOP,
- ANCHOR_ALIGN_CENTER_BOTTOM,
- ANCHOR_ALIGN_CENTER,
- ANCHOR_ALIGN_TOP_WIDE,
- ANCHOR_ALIGN_LEFT_WIDE,
- ANCHOR_ALIGN_RIGHT_WIDE,
- ANCHOR_ALIGN_BOTTOM_WIDE,
- ANCHOR_ALIGN_VCENTER_WIDE,
- ANCHOR_ALIGN_HCENTER_WIDE,
- ANCHOR_ALIGN_WIDE,
- ANCHOR_ALIGN_WIDE_FIT,
+ ANCHORS_AND_MARGINS_PRESET_TOP_LEFT,
+ ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT,
+ ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT,
+ ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT,
+ ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT,
+ ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT,
+ ANCHORS_AND_MARGINS_PRESET_CENTER_TOP,
+ ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM,
+ ANCHORS_AND_MARGINS_PRESET_CENTER,
+ ANCHORS_AND_MARGINS_PRESET_TOP_WIDE,
+ ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE,
+ ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE,
+ ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE,
+ ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE,
+ ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE,
+ ANCHORS_AND_MARGINS_PRESET_WIDE,
+ ANCHORS_PRESET_TOP_LEFT,
+ ANCHORS_PRESET_TOP_RIGHT,
+ ANCHORS_PRESET_BOTTOM_LEFT,
+ ANCHORS_PRESET_BOTTOM_RIGHT,
+ ANCHORS_PRESET_CENTER_LEFT,
+ ANCHORS_PRESET_CENTER_RIGHT,
+ ANCHORS_PRESET_CENTER_TOP,
+ ANCHORS_PRESET_CENTER_BOTTOM,
+ ANCHORS_PRESET_CENTER,
+ ANCHORS_PRESET_TOP_WIDE,
+ ANCHORS_PRESET_LEFT_WIDE,
+ ANCHORS_PRESET_RIGHT_WIDE,
+ ANCHORS_PRESET_BOTTOM_WIDE,
+ ANCHORS_PRESET_VCENTER_WIDE,
+ ANCHORS_PRESET_HCENTER_WIDE,
+ ANCHORS_PRESET_WIDE,
+ MARGINS_PRESET_TOP_LEFT,
+ MARGINS_PRESET_TOP_RIGHT,
+ MARGINS_PRESET_BOTTOM_LEFT,
+ MARGINS_PRESET_BOTTOM_RIGHT,
+ MARGINS_PRESET_CENTER_LEFT,
+ MARGINS_PRESET_CENTER_RIGHT,
+ MARGINS_PRESET_CENTER_TOP,
+ MARGINS_PRESET_CENTER_BOTTOM,
+ MARGINS_PRESET_CENTER,
+ MARGINS_PRESET_TOP_WIDE,
+ MARGINS_PRESET_LEFT_WIDE,
+ MARGINS_PRESET_RIGHT_WIDE,
+ MARGINS_PRESET_BOTTOM_WIDE,
+ MARGINS_PRESET_VCENTER_WIDE,
+ MARGINS_PRESET_HCENTER_WIDE,
+ MARGINS_PRESET_WIDE,
ANIM_INSERT_KEY,
ANIM_INSERT_KEY_EXISTING,
ANIM_INSERT_POS,
@@ -278,7 +310,10 @@ class CanvasItemEditor : public VBoxContainer {
MenuButton *view_menu;
HBoxContainer *animation_hb;
MenuButton *animation_menu;
- MenuButton *anchor_menu;
+
+ MenuButton *presets_menu;
+ PopupMenu *anchors_and_margins_popup;
+ PopupMenu *anchors_popup;
Button *key_loc_button;
Button *key_rot_button;
@@ -385,7 +420,8 @@ class CanvasItemEditor : public VBoxContainer {
void _snap_other_nodes(Point2 p_value, Point2 &r_current_snap, bool (&r_snapped)[2], const Node *p_current, const CanvasItem *p_to_snap);
void _set_anchors_preset(Control::LayoutPreset p_preset);
- void _set_full_rect();
+ void _set_margins_preset(Control::LayoutPreset p_preset);
+ void _set_anchors_and_margins_preset(Control::LayoutPreset p_preset);
void _zoom_on_position(float p_zoom, Point2 p_position = Point2());
void _zoom_minus();
diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/editor/plugins/collision_polygon_2d_editor_plugin.cpp
index 4501136e19..00e6d617a1 100644..100755
--- a/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_2d_editor_plugin.cpp
@@ -29,400 +29,20 @@
/*************************************************************************/
#include "collision_polygon_2d_editor_plugin.h"
-#include "canvas_item_editor_plugin.h"
-#include "editor/editor_settings.h"
-#include "os/file_access.h"
+Node2D *CollisionPolygon2DEditor::_get_node() const {
-void CollisionPolygon2DEditor::_notification(int p_what) {
-
- switch (p_what) {
-
- case NOTIFICATION_READY: {
-
- button_create->set_icon(get_icon("Edit", "EditorIcons"));
- button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
- button_edit->set_pressed(true);
- get_tree()->connect("node_removed", this, "_node_removed");
-
- } break;
- case NOTIFICATION_PHYSICS_PROCESS: {
-
- } break;
- }
-}
-void CollisionPolygon2DEditor::_node_removed(Node *p_node) {
-
- if (p_node == node) {
- node = NULL;
- hide();
- canvas_item_editor->get_viewport_control()->update();
- }
-}
-
-void CollisionPolygon2DEditor::_menu_option(int p_option) {
-
- switch (p_option) {
-
- case MODE_CREATE: {
-
- mode = MODE_CREATE;
- button_create->set_pressed(true);
- button_edit->set_pressed(false);
- } break;
- case MODE_EDIT: {
-
- mode = MODE_EDIT;
- button_create->set_pressed(false);
- button_edit->set_pressed(true);
- } break;
- }
-}
-
-void CollisionPolygon2DEditor::_wip_close() {
-
- undo_redo->create_action(TTR("Create Poly"));
- undo_redo->add_undo_method(node, "set_polygon", node->get_polygon());
- undo_redo->add_do_method(node, "set_polygon", wip);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- wip.clear();
- wip_active = false;
- mode = MODE_EDIT;
- button_edit->set_pressed(true);
- button_create->set_pressed(false);
- edited_point = -1;
-}
-
-bool CollisionPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
-
- if (!node)
- return false;
-
- Ref<InputEventMouseButton> mb = p_event;
-
- if (mb.is_valid()) {
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
-
- Vector2 gpoint = mb->get_position();
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
-
- Vector<Vector2> poly = node->get_polygon();
-
- //first check if a point is to be added (segment split)
- real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
-
- switch (mode) {
-
- case MODE_CREATE: {
-
- if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
-
- if (!wip_active) {
-
- wip.clear();
- wip.push_back(cpoint);
- wip_active = true;
- edited_point_pos = cpoint;
- canvas_item_editor->get_viewport_control()->update();
- edited_point = 1;
- return true;
- } else {
-
- if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) {
- //wip closed
- _wip_close();
-
- return true;
- } else {
-
- wip.push_back(cpoint);
- edited_point = wip.size();
- canvas_item_editor->get_viewport_control()->update();
- return true;
-
- //add wip point
- }
- }
- } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
- _wip_close();
- }
-
- } break;
-
- case MODE_EDIT: {
-
- if (mb->get_button_index() == BUTTON_LEFT) {
- if (mb->is_pressed()) {
-
- if (mb->get_control()) {
-
- if (poly.size() < 3) {
-
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_undo_method(node, "set_polygon", poly);
- poly.push_back(cpoint);
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- return true;
- }
-
- //search edges
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 points[2] = { xform.xform(poly[i]),
- xform.xform(poly[(i + 1) % poly.size()]) };
-
- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
- if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
- continue; //not valid to reuse point
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
-
- if (closest_idx >= 0) {
-
- pre_move_edit = poly;
- poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
- edited_point = closest_idx + 1;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- node->set_polygon(poly);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- } else {
-
- //look for points to move
-
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 cp = xform.xform(poly[i]);
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
-
- if (closest_idx >= 0) {
-
- pre_move_edit = poly;
- edited_point = closest_idx;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- }
- } else {
-
- if (edited_point != -1) {
-
- //apply
-
- ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
- poly[edited_point] = edited_point_pos;
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
-
- edited_point = -1;
- return true;
- }
- }
- } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
-
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 cp = xform.xform(poly[i]);
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
-
- if (closest_idx >= 0) {
-
- undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
- undo_redo->add_undo_method(node, "set_polygon", poly);
- poly.remove(closest_idx);
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- return true;
- }
- }
-
- } break;
- }
- }
-
- Ref<InputEventMouseMotion> mm = p_event;
-
- if (mm.is_valid()) {
-
- if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) {
-
- Vector2 gpoint = mm->get_position();
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
-
- canvas_item_editor->get_viewport_control()->update();
- }
- }
-
- return false;
+ return node;
}
-void CollisionPolygon2DEditor::_canvas_draw() {
-
- if (!node)
- return;
-
- Control *vpc = canvas_item_editor->get_viewport_control();
-
- Vector<Vector2> poly;
-
- if (wip_active)
- poly = wip;
- else
- poly = node->get_polygon();
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
+void CollisionPolygon2DEditor::_set_node(Node *p_polygon) {
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 p, p2;
- p = i == edited_point ? edited_point_pos : poly[i];
- if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point))
- p2 = edited_point_pos;
- else
- p2 = poly[(i + 1) % poly.size()];
-
- Vector2 point = xform.xform(p);
- Vector2 next_point = xform.xform(p2);
-
- Color col = Color(1, 0.3, 0.1, 0.8);
- vpc->draw_line(point, next_point, col, 2);
- vpc->draw_texture(handle, point - handle->get_size() * 0.5);
- }
+ node = Object::cast_to<CollisionPolygon2D>(p_polygon);
}
-void CollisionPolygon2DEditor::edit(Node *p_collision_polygon) {
-
- if (!canvas_item_editor) {
- canvas_item_editor = CanvasItemEditor::get_singleton();
- }
-
- if (p_collision_polygon) {
-
- node = Object::cast_to<CollisionPolygon2D>(p_collision_polygon);
- //Enable the pencil tool if the polygon is empty
- if (node->get_polygon().size() == 0) {
- _menu_option(MODE_CREATE);
- }
- if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
- canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
- wip.clear();
- wip_active = false;
- edited_point = -1;
- canvas_item_editor->get_viewport_control()->update();
-
- } else {
- node = NULL;
-
- if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
- canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw");
- }
-}
-
-void CollisionPolygon2DEditor::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_menu_option"), &CollisionPolygon2DEditor::_menu_option);
- ClassDB::bind_method(D_METHOD("_canvas_draw"), &CollisionPolygon2DEditor::_canvas_draw);
- ClassDB::bind_method(D_METHOD("_node_removed"), &CollisionPolygon2DEditor::_node_removed);
-}
-
-CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) {
-
- node = NULL;
- canvas_item_editor = NULL;
- editor = p_editor;
- undo_redo = editor->get_undo_redo();
-
- add_child(memnew(VSeparator));
- button_create = memnew(ToolButton);
- add_child(button_create);
- button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
- button_create->set_toggle_mode(true);
- button_create->set_tooltip(TTR("Create a new polygon from scratch."));
-
- button_edit = memnew(ToolButton);
- add_child(button_edit);
- button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
- button_edit->set_toggle_mode(true);
- button_edit->set_tooltip(TTR("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point."));
-
- mode = MODE_EDIT;
- wip_active = false;
-}
-
-void CollisionPolygon2DEditorPlugin::edit(Object *p_object) {
-
- collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
-}
-
-bool CollisionPolygon2DEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_class("CollisionPolygon2D");
-}
-
-void CollisionPolygon2DEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
- collision_polygon_editor->show();
- } else {
-
- collision_polygon_editor->hide();
- collision_polygon_editor->edit(NULL);
- }
-}
-
-CollisionPolygon2DEditorPlugin::CollisionPolygon2DEditorPlugin(EditorNode *p_node) {
-
- editor = p_node;
- collision_polygon_editor = memnew(CollisionPolygon2DEditor(p_node));
- CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
-
- collision_polygon_editor->hide();
+CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor)
+ : AbstractPolygon2DEditor(p_editor) {
}
-CollisionPolygon2DEditorPlugin::~CollisionPolygon2DEditorPlugin() {
+CollisionPolygon2DEditorPlugin::CollisionPolygon2DEditorPlugin(EditorNode *p_node)
+ : AbstractPolygon2DEditorPlugin(p_node, memnew(CollisionPolygon2DEditor(p_node)), "CollisionPolygon2D") {
}
diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.h b/editor/plugins/collision_polygon_2d_editor_plugin.h
index 4715abd2e6..edf3bbcc08 100644..100755
--- a/editor/plugins/collision_polygon_2d_editor_plugin.h
+++ b/editor/plugins/collision_polygon_2d_editor_plugin.h
@@ -30,78 +30,32 @@
#ifndef COLLISION_POLYGON_2D_EDITOR_PLUGIN_H
#define COLLISION_POLYGON_2D_EDITOR_PLUGIN_H
-#include "editor/editor_node.h"
-#include "editor/editor_plugin.h"
+#include "editor/plugins/abstract_polygon_2d_editor.h"
#include "scene/2d/collision_polygon_2d.h"
-#include "scene/gui/tool_button.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
-class CanvasItemEditor;
+class CollisionPolygon2DEditor : public AbstractPolygon2DEditor {
-class CollisionPolygon2DEditor : public HBoxContainer {
+ GDCLASS(CollisionPolygon2DEditor, AbstractPolygon2DEditor);
- GDCLASS(CollisionPolygon2DEditor, HBoxContainer);
-
- UndoRedo *undo_redo;
- enum Mode {
-
- MODE_CREATE,
- MODE_EDIT,
-
- };
-
- Mode mode;
-
- ToolButton *button_create;
- ToolButton *button_edit;
-
- CanvasItemEditor *canvas_item_editor;
- EditorNode *editor;
- Panel *panel;
CollisionPolygon2D *node;
- MenuButton *options;
-
- int edited_point;
- Vector2 edited_point_pos;
- Vector<Vector2> pre_move_edit;
- Vector<Vector2> wip;
- bool wip_active;
-
- void _wip_close();
- void _canvas_draw();
- void _menu_option(int p_option);
protected:
- void _notification(int p_what);
- void _node_removed(Node *p_node);
- static void _bind_methods();
+ virtual Node2D *_get_node() const;
+ virtual void _set_node(Node *p_polygon);
public:
- bool forward_gui_input(const Ref<InputEvent> &p_event);
- void edit(Node *p_collision_polygon);
CollisionPolygon2DEditor(EditorNode *p_editor);
};
-class CollisionPolygon2DEditorPlugin : public EditorPlugin {
-
- GDCLASS(CollisionPolygon2DEditorPlugin, EditorPlugin);
+class CollisionPolygon2DEditorPlugin : public AbstractPolygon2DEditorPlugin {
- CollisionPolygon2DEditor *collision_polygon_editor;
- EditorNode *editor;
+ GDCLASS(CollisionPolygon2DEditorPlugin, AbstractPolygon2DEditorPlugin);
public:
- virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
-
- virtual String get_name() const { return "CollisionPolygon2D"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
-
CollisionPolygon2DEditorPlugin(EditorNode *p_node);
- ~CollisionPolygon2DEditorPlugin();
};
#endif // COLLISION_POLYGON_2D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index 067629c460..2754aeed06 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -53,12 +53,12 @@ CurveEditor::CurveEditor() {
_presets_menu = memnew(PopupMenu);
_presets_menu->set_name("_presets_menu");
- _presets_menu->add_item("Flat0", PRESET_FLAT0);
- _presets_menu->add_item("Flat1", PRESET_FLAT1);
- _presets_menu->add_item("Linear", PRESET_LINEAR);
- _presets_menu->add_item("Ease in", PRESET_EASE_IN);
- _presets_menu->add_item("Ease out", PRESET_EASE_OUT);
- _presets_menu->add_item("Smoothstep", PRESET_SMOOTHSTEP);
+ _presets_menu->add_item(TTR("Flat0"), PRESET_FLAT0);
+ _presets_menu->add_item(TTR("Flat1"), PRESET_FLAT1);
+ _presets_menu->add_item(TTR("Linear"), PRESET_LINEAR);
+ _presets_menu->add_item(TTR("Ease in"), PRESET_EASE_IN);
+ _presets_menu->add_item(TTR("Ease out"), PRESET_EASE_OUT);
+ _presets_menu->add_item(TTR("Smoothstep"), PRESET_SMOOTHSTEP);
_presets_menu->connect("id_pressed", this, "_on_preset_item_selected");
_context_menu->add_child(_presets_menu);
}
@@ -344,19 +344,19 @@ void CurveEditor::open_context_menu(Vector2 pos) {
_curve_ref->get_point_left_mode(_selected_point) == Curve::TANGENT_LINEAR :
_curve_ref->get_point_right_mode(_selected_point) == Curve::TANGENT_LINEAR;
- _context_menu->set_item_checked(CONTEXT_LINEAR, is_linear);
+ _context_menu->set_item_checked(_context_menu->get_item_index(CONTEXT_LINEAR), is_linear);
} else {
_context_menu->add_separator();
if (_selected_point > 0) {
_context_menu->add_check_item(TTR("Left linear"), CONTEXT_LEFT_LINEAR);
- _context_menu->set_item_checked(CONTEXT_LEFT_LINEAR,
+ _context_menu->set_item_checked(_context_menu->get_item_index(CONTEXT_LEFT_LINEAR),
_curve_ref->get_point_left_mode(_selected_point) == Curve::TANGENT_LINEAR);
}
if (_selected_point + 1 < _curve_ref->get_point_count()) {
_context_menu->add_check_item(TTR("Right linear"), CONTEXT_RIGHT_LINEAR);
- _context_menu->set_item_checked(CONTEXT_RIGHT_LINEAR,
+ _context_menu->set_item_checked(_context_menu->get_item_index(CONTEXT_RIGHT_LINEAR),
_curve_ref->get_point_right_mode(_selected_point) == Curve::TANGENT_LINEAR);
}
}
diff --git a/editor/plugins/navigation_mesh_generator.cpp b/editor/plugins/navigation_mesh_generator.cpp
index 526db3a582..86dc5c3663 100644
--- a/editor/plugins/navigation_mesh_generator.cpp
+++ b/editor/plugins/navigation_mesh_generator.cpp
@@ -38,9 +38,11 @@ void NavigationMeshGenerator::_add_vertex(const Vector3 &p_vec3, Vector<float> &
}
void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) {
- int current_vertex_count = p_verticies.size() / 3;
+ int current_vertex_count = 0;
for (int i = 0; i < p_mesh->get_surface_count(); i++) {
+ current_vertex_count = p_verticies.size() / 3;
+
if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES)
continue;
diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp
index 69e553eefb..6560a8dac7 100644..100755
--- a/editor/plugins/navigation_polygon_editor_plugin.cpp
+++ b/editor/plugins/navigation_polygon_editor_plugin.cpp
@@ -29,485 +29,101 @@
/*************************************************************************/
#include "navigation_polygon_editor_plugin.h"
-#include "canvas_item_editor_plugin.h"
-#include "editor/editor_settings.h"
-#include "os/file_access.h"
+Ref<NavigationPolygon> NavigationPolygonEditor::_ensure_navpoly() const {
-void NavigationPolygonEditor::_notification(int p_what) {
+ Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
+ if (!navpoly.is_valid()) {
- switch (p_what) {
-
- case NOTIFICATION_READY: {
-
- button_create->set_icon(get_icon("Edit", "EditorIcons"));
- button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
- button_edit->set_pressed(true);
- get_tree()->connect("node_removed", this, "_node_removed");
- create_nav->connect("confirmed", this, "_create_nav");
-
- } break;
- case NOTIFICATION_PHYSICS_PROCESS: {
-
- } break;
+ navpoly = Ref<NavigationPolygon>(memnew(NavigationPolygon));
+ node->set_navigation_polygon(navpoly);
}
+ return navpoly;
}
-void NavigationPolygonEditor::_node_removed(Node *p_node) {
- if (p_node == node) {
- node = NULL;
- hide();
- canvas_item_editor->get_viewport_control()->update();
- }
-}
+Node2D *NavigationPolygonEditor::_get_node() const {
-void NavigationPolygonEditor::_create_nav() {
-
- if (!node)
- return;
-
- undo_redo->create_action(TTR("Create Navigation Polygon"));
- undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon)));
- undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(REF()));
- undo_redo->commit_action();
- _menu_option(MODE_CREATE);
+ return node;
}
-void NavigationPolygonEditor::_menu_option(int p_option) {
+void NavigationPolygonEditor::_set_node(Node *p_polygon) {
- switch (p_option) {
-
- case MODE_CREATE: {
-
- mode = MODE_CREATE;
- button_create->set_pressed(true);
- button_edit->set_pressed(false);
- } break;
- case MODE_EDIT: {
-
- mode = MODE_EDIT;
- button_create->set_pressed(false);
- button_edit->set_pressed(true);
- } break;
- }
+ node = Object::cast_to<NavigationPolygonInstance>(p_polygon);
}
-void NavigationPolygonEditor::_wip_close() {
+int NavigationPolygonEditor::_get_polygon_count() const {
- if (wip.size() >= 3) {
-
- undo_redo->create_action(TTR("Create Poly"));
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "remove_outline", node->get_navigation_polygon()->get_outline_count());
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "add_outline", wip);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- mode = MODE_EDIT;
- button_edit->set_pressed(true);
- button_create->set_pressed(false);
- }
-
- wip.clear();
- wip_active = false;
- edited_point = -1;
+ Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
+ if (navpoly.is_valid())
+ return navpoly->get_outline_count();
+ else
+ return 0;
}
-bool NavigationPolygonEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
-
- if (!node)
- return false;
-
- if (node->get_navigation_polygon().is_null()) {
-
- Ref<InputEventMouseButton> mb = p_event;
-
- if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
- create_nav->set_text("No NavigationPolygon resource on this node.\nCreate and assign one?");
- create_nav->popup_centered_minsize();
- }
- return (mb.is_valid() && mb->get_button_index() == 1);
- }
-
- Ref<InputEventMouseButton> mb = p_event;
-
- if (mb.is_valid()) {
-
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
-
- Vector2 gpoint = mb->get_position();
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
-
- //first check if a point is to be added (segment split)
- real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
-
- switch (mode) {
-
- case MODE_CREATE: {
-
- if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
-
- if (!wip_active) {
-
- wip.clear();
- wip.push_back(cpoint);
- wip_active = true;
- edited_point_pos = cpoint;
- edited_outline = -1;
- canvas_item_editor->get_viewport_control()->update();
- edited_point = 1;
- return true;
- } else {
-
- if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) {
- //wip closed
- _wip_close();
-
- return true;
- } else {
-
- wip.push_back(cpoint);
- edited_point = wip.size();
- canvas_item_editor->get_viewport_control()->update();
- return true;
-
- //add wip point
- }
- }
- } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
- _wip_close();
- }
-
- } break;
-
- case MODE_EDIT: {
-
- if (mb->get_button_index() == BUTTON_LEFT) {
- if (mb->is_pressed()) {
-
- if (mb->get_control()) {
-
- //search edges
- int closest_outline = -1;
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
-
- for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
-
- PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
-
- int pc = points.size();
- PoolVector<Vector2>::Read poly = points.read();
-
- for (int i = 0; i < pc; i++) {
-
- Vector2 points[2] = { xform.xform(poly[i]),
- xform.xform(poly[(i + 1) % pc]) };
-
- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
- if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
- continue; //not valid to reuse point
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_outline = j;
- closest_pos = cp;
- closest_idx = i;
- }
- }
- }
-
- if (closest_idx >= 0) {
-
- pre_move_edit = node->get_navigation_polygon()->get_outline(closest_outline);
- PoolVector<Point2> poly = pre_move_edit;
- poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
- edited_point = closest_idx + 1;
- edited_outline = closest_outline;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- node->get_navigation_polygon()->set_outline(closest_outline, poly);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- } else {
-
- //look for points to move
- int closest_outline = -1;
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
-
- for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
-
- PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
-
- int pc = points.size();
- PoolVector<Vector2>::Read poly = points.read();
+Variant NavigationPolygonEditor::_get_polygon(int p_idx) const {
- for (int i = 0; i < pc; i++) {
-
- Vector2 cp = xform.xform(poly[i]);
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_outline = j;
- closest_idx = i;
- }
- }
- }
-
- if (closest_idx >= 0) {
-
- pre_move_edit = node->get_navigation_polygon()->get_outline(closest_outline);
- edited_point = closest_idx;
- edited_outline = closest_outline;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- }
- } else {
-
- if (edited_point != -1) {
-
- //apply
-
- PoolVector<Vector2> poly = node->get_navigation_polygon()->get_outline(edited_outline);
- ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
- poly.set(edited_point, edited_point_pos);
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "set_outline", edited_outline, poly);
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "set_outline", edited_outline, pre_move_edit);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
-
- edited_point = -1;
- return true;
- }
- }
- } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
-
- int closest_outline = -1;
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
-
- for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
-
- PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
-
- int pc = points.size();
- PoolVector<Vector2>::Read poly = points.read();
-
- for (int i = 0; i < pc; i++) {
-
- Vector2 cp = xform.xform(poly[i]);
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_outline = j;
- closest_idx = i;
- }
- }
- }
-
- if (closest_idx >= 0) {
-
- PoolVector<Vector2> poly = node->get_navigation_polygon()->get_outline(closest_outline);
-
- if (poly.size() > 3) {
- undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "set_outline", closest_outline, poly);
- poly.remove(closest_idx);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "set_outline", closest_outline, poly);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- } else {
-
- undo_redo->create_action(TTR("Remove Poly And Point"));
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "add_outline_at_index", poly, closest_outline);
- poly.remove(closest_idx);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "remove_outline", closest_outline);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- }
- return true;
- }
- }
-
- } break;
- }
- }
-
- Ref<InputEventMouseMotion> mm = p_event;
-
- if (mm.is_valid()) {
-
- if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) {
-
- Vector2 gpoint = mm->get_position();
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
-
- canvas_item_editor->get_viewport_control()->update();
- }
- }
-
- return false;
+ Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
+ if (navpoly.is_valid())
+ return navpoly->get_outline(p_idx);
+ else
+ return Variant(Vector<Vector2>());
}
-void NavigationPolygonEditor::_canvas_draw() {
- if (!node)
- return;
+void NavigationPolygonEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {
- Control *vpc = canvas_item_editor->get_viewport_control();
- if (node->get_navigation_polygon().is_null())
- return;
-
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
-
- for (int j = -1; j < node->get_navigation_polygon()->get_outline_count(); j++) {
- Vector<Vector2> poly;
-
- if (wip_active && j == edited_outline) {
- poly = wip;
- } else {
- if (j == -1)
- continue;
- poly = Variant(node->get_navigation_polygon()->get_outline(j));
- }
-
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 p, p2;
- p = (j == edited_outline && i == edited_point) ? edited_point_pos : poly[i];
- if (j == edited_outline && ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point)))
- p2 = edited_point_pos;
- else
- p2 = poly[(i + 1) % poly.size()];
-
- Vector2 point = xform.xform(p);
- Vector2 next_point = xform.xform(p2);
-
- Color col = Color(1, 0.3, 0.1, 0.8);
- vpc->draw_line(point, next_point, col, 2);
- vpc->draw_texture(handle, point - handle->get_size() * 0.5);
- }
- }
+ Ref<NavigationPolygon> navpoly = _ensure_navpoly();
+ navpoly->set_outline(p_idx, p_polygon);
+ navpoly->make_polygons_from_outlines();
}
-void NavigationPolygonEditor::edit(Node *p_collision_polygon) {
-
- if (!canvas_item_editor) {
- canvas_item_editor = CanvasItemEditor::get_singleton();
- }
-
- if (p_collision_polygon) {
+void NavigationPolygonEditor::_action_add_polygon(const Variant &p_polygon) {
- node = Object::cast_to<NavigationPolygonInstance>(p_collision_polygon);
- //Enable the pencil tool if the polygon is empty
- if (!node->get_navigation_polygon().is_null()) {
- if (node->get_navigation_polygon()->get_polygon_count() == 0)
- _menu_option(MODE_CREATE);
- }
- if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
- canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
- wip.clear();
- wip_active = false;
- edited_point = -1;
- canvas_item_editor->get_viewport_control()->update();
-
- } else {
- node = NULL;
-
- if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
- canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw");
- }
+ Ref<NavigationPolygon> navpoly = _ensure_navpoly();
+ undo_redo->add_do_method(navpoly.ptr(), "add_outline", p_polygon);
+ undo_redo->add_undo_method(navpoly.ptr(), "remove_outline", navpoly->get_outline_count());
+ undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
+ undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
}
-void NavigationPolygonEditor::_bind_methods() {
+void NavigationPolygonEditor::_action_remove_polygon(int p_idx) {
- ClassDB::bind_method(D_METHOD("_menu_option"), &NavigationPolygonEditor::_menu_option);
- ClassDB::bind_method(D_METHOD("_canvas_draw"), &NavigationPolygonEditor::_canvas_draw);
- ClassDB::bind_method(D_METHOD("_node_removed"), &NavigationPolygonEditor::_node_removed);
- ClassDB::bind_method(D_METHOD("_create_nav"), &NavigationPolygonEditor::_create_nav);
+ Ref<NavigationPolygon> navpoly = _ensure_navpoly();
+ undo_redo->add_do_method(navpoly.ptr(), "remove_outline", p_idx);
+ undo_redo->add_undo_method(navpoly.ptr(), "add_outline_at_index", navpoly->get_outline(p_idx), p_idx);
+ undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
+ undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
}
-NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) {
- node = NULL;
- canvas_item_editor = NULL;
- editor = p_editor;
- undo_redo = editor->get_undo_redo();
+void NavigationPolygonEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
- add_child(memnew(VSeparator));
- button_create = memnew(ToolButton);
- add_child(button_create);
- button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
- button_create->set_toggle_mode(true);
- button_create->set_tooltip(TTR("Create a new polygon from scratch."));
-
- button_edit = memnew(ToolButton);
- add_child(button_edit);
- button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
- button_edit->set_toggle_mode(true);
- button_edit->set_tooltip(TTR("Edit existing polygon:") + "\n" + TTR("LMB: Move Point.") + "\n" + TTR("Ctrl+LMB: Split Segment.") + "\n" + TTR("RMB: Erase Point."));
- create_nav = memnew(ConfirmationDialog);
- add_child(create_nav);
- create_nav->get_ok()->set_text(TTR("Create"));
-
- mode = MODE_EDIT;
- wip_active = false;
- edited_outline = -1;
+ Ref<NavigationPolygon> navpoly = _ensure_navpoly();
+ undo_redo->add_do_method(navpoly.ptr(), "set_outline", p_idx, p_polygon);
+ undo_redo->add_undo_method(navpoly.ptr(), "set_outline", p_idx, p_previous);
+ undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
+ undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
}
-void NavigationPolygonEditorPlugin::edit(Object *p_object) {
+bool NavigationPolygonEditor::_has_resource() const {
- collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
+ return node && node->get_navigation_polygon().is_valid();
}
-bool NavigationPolygonEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_class("NavigationPolygonInstance");
-}
+void NavigationPolygonEditor::_create_resource() {
-void NavigationPolygonEditorPlugin::make_visible(bool p_visible) {
+ if (!node)
+ return;
- if (p_visible) {
- collision_polygon_editor->show();
- } else {
+ undo_redo->create_action(TTR("Create Navigation Polygon"));
+ undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon)));
+ undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(REF()));
+ undo_redo->commit_action();
- collision_polygon_editor->hide();
- collision_polygon_editor->edit(NULL);
- }
+ _menu_option(MODE_CREATE);
}
-NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node) {
-
- editor = p_node;
- collision_polygon_editor = memnew(NavigationPolygonEditor(p_node));
- CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
-
- collision_polygon_editor->hide();
+NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor)
+ : AbstractPolygon2DEditor(p_editor) {
}
-NavigationPolygonEditorPlugin::~NavigationPolygonEditorPlugin() {
+NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node)
+ : AbstractPolygon2DEditorPlugin(p_node, memnew(NavigationPolygonEditor(p_node)), "NavigationPolygonInstance") {
}
diff --git a/editor/plugins/navigation_polygon_editor_plugin.h b/editor/plugins/navigation_polygon_editor_plugin.h
index 7dd555e9c9..54cc347a8c 100644..100755
--- a/editor/plugins/navigation_polygon_editor_plugin.h
+++ b/editor/plugins/navigation_polygon_editor_plugin.h
@@ -30,83 +30,45 @@
#ifndef NAVIGATIONPOLYGONEDITORPLUGIN_H
#define NAVIGATIONPOLYGONEDITORPLUGIN_H
-#include "editor/editor_node.h"
-#include "editor/editor_plugin.h"
+#include "editor/plugins/abstract_polygon_2d_editor.h"
#include "scene/2d/navigation_polygon.h"
-#include "scene/gui/tool_button.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
-class CanvasItemEditor;
+class NavigationPolygonEditor : public AbstractPolygon2DEditor {
-class NavigationPolygonEditor : public HBoxContainer {
+ GDCLASS(NavigationPolygonEditor, AbstractPolygon2DEditor);
- GDCLASS(NavigationPolygonEditor, HBoxContainer);
-
- UndoRedo *undo_redo;
- enum Mode {
-
- MODE_CREATE,
- MODE_EDIT,
-
- };
-
- Mode mode;
-
- ToolButton *button_create;
- ToolButton *button_edit;
-
- ConfirmationDialog *create_nav;
-
- CanvasItemEditor *canvas_item_editor;
- EditorNode *editor;
- Panel *panel;
NavigationPolygonInstance *node;
- MenuButton *options;
- int edited_outline;
- int edited_point;
- Vector2 edited_point_pos;
- PoolVector<Vector2> pre_move_edit;
- Vector<Vector2> wip;
- bool wip_active;
+ Ref<NavigationPolygon> _ensure_navpoly() const;
- void _wip_close();
- void _canvas_draw();
- void _create_nav();
+protected:
+ virtual Node2D *_get_node() const;
+ virtual void _set_node(Node *p_polygon);
- void _menu_option(int p_option);
+ virtual int _get_polygon_count() const;
+ virtual Variant _get_polygon(int p_idx) const;
+ virtual void _set_polygon(int p_idx, const Variant &p_polygon) const;
-protected:
- void _notification(int p_what);
- void _node_removed(Node *p_node);
- static void _bind_methods();
+ virtual void _action_add_polygon(const Variant &p_polygon);
+ virtual void _action_remove_polygon(int p_idx);
+ virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon);
+
+ virtual bool _has_resource() const;
+ virtual void _create_resource();
public:
- bool forward_gui_input(const Ref<InputEvent> &p_event);
- void edit(Node *p_collision_polygon);
NavigationPolygonEditor(EditorNode *p_editor);
};
-class NavigationPolygonEditorPlugin : public EditorPlugin {
+class NavigationPolygonEditorPlugin : public AbstractPolygon2DEditorPlugin {
- GDCLASS(NavigationPolygonEditorPlugin, EditorPlugin);
-
- NavigationPolygonEditor *collision_polygon_editor;
- EditorNode *editor;
+ GDCLASS(NavigationPolygonEditorPlugin, AbstractPolygon2DEditorPlugin);
public:
- virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
-
- virtual String get_name() const { return "NavigationPolygonInstance"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
-
NavigationPolygonEditorPlugin(EditorNode *p_node);
- ~NavigationPolygonEditorPlugin();
};
#endif // NAVIGATIONPOLYGONEDITORPLUGIN_H
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index af2349983d..0e8c13b067 100644..100755
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -35,15 +35,27 @@
#include "os/input.h"
#include "os/keyboard.h"
+Node2D *Polygon2DEditor::_get_node() const {
+
+ return node;
+}
+
+void Polygon2DEditor::_set_node(Node *p_polygon) {
+
+ node = Object::cast_to<Polygon2D>(p_polygon);
+}
+
+Vector2 Polygon2DEditor::_get_offset(int p_idx) const {
+
+ return node->get_offset();
+}
+
void Polygon2DEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
- button_create->set_icon(get_icon("Edit", "EditorIcons"));
- button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
- button_edit->set_pressed(true);
button_uv->set_icon(get_icon("Uv", "EditorIcons"));
uv_button[UV_MODE_EDIT_POINT]->set_icon(get_icon("ToolSelect", "EditorIcons"));
@@ -55,40 +67,17 @@ void Polygon2DEditor::_notification(int p_what) {
b_snap_enable->set_icon(get_icon("SnapGrid", "EditorIcons"));
uv_icon_zoom->set_texture(get_icon("Zoom", "EditorIcons"));
- get_tree()->connect("node_removed", this, "_node_removed");
-
} break;
case NOTIFICATION_PHYSICS_PROCESS: {
} break;
}
}
-void Polygon2DEditor::_node_removed(Node *p_node) {
-
- if (p_node == node) {
- edit(NULL);
- hide();
-
- canvas_item_editor->get_viewport_control()->update();
- }
-}
void Polygon2DEditor::_menu_option(int p_option) {
switch (p_option) {
- case MODE_CREATE: {
-
- mode = MODE_CREATE;
- button_create->set_pressed(true);
- button_edit->set_pressed(false);
- } break;
- case MODE_EDIT: {
-
- mode = MODE_EDIT;
- button_create->set_pressed(false);
- button_edit->set_pressed(true);
- } break;
case MODE_EDIT_UV: {
if (node->get_texture().is_null()) {
@@ -153,6 +142,9 @@ void Polygon2DEditor::_menu_option(int p_option) {
undo_redo->commit_action();
} break;
+ default: {
+ AbstractPolygon2DEditor::_menu_option(p_option);
+ } break;
}
}
@@ -185,289 +177,6 @@ void Polygon2DEditor::_set_snap_step_y(float p_val) {
uv_edit_draw->update();
}
-void Polygon2DEditor::_wip_close() {
-
- undo_redo->create_action(TTR("Create Poly"));
- undo_redo->add_undo_method(node, "set_polygon", node->get_polygon());
- undo_redo->add_do_method(node, "set_polygon", wip);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- wip.clear();
- wip_active = false;
- mode = MODE_EDIT;
- button_edit->set_pressed(true);
- button_create->set_pressed(false);
- edited_point = -1;
-}
-
-bool Polygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
-
- if (node == NULL)
- return false;
-
- Ref<InputEventMouseButton> mb = p_event;
-
- if (mb.is_valid()) {
-
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
-
- Vector2 gpoint = mb->get_position();
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
-
- Vector<Vector2> poly = Variant(node->get_polygon());
-
- //first check if a point is to be added (segment split)
- real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
-
- switch (mode) {
-
- case MODE_CREATE: {
-
- if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
-
- if (!wip_active) {
-
- wip.clear();
- wip.push_back(cpoint - node->get_offset());
- wip_active = true;
- edited_point_pos = cpoint;
- canvas_item_editor->get_viewport_control()->update();
- edited_point = 1;
- return true;
- } else {
-
- if (wip.size() > 1 && xform.xform(wip[0] + node->get_offset()).distance_to(gpoint) < grab_threshold) {
- //wip closed
- _wip_close();
-
- return true;
- } else {
-
- wip.push_back(cpoint - node->get_offset());
- edited_point = wip.size();
- canvas_item_editor->get_viewport_control()->update();
- return true;
-
- //add wip point
- }
- }
- } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
- _wip_close();
- }
-
- } break;
-
- case MODE_EDIT: {
-
- if (mb->get_button_index() == BUTTON_LEFT) {
- if (mb->is_pressed()) {
-
- if (mb->get_control()) {
-
- if (poly.size() < 3) {
-
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_undo_method(node, "set_polygon", poly);
- poly.push_back(cpoint);
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- return true;
- }
-
- //search edges
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 points[2] = { xform.xform(poly[i] + node->get_offset()),
- xform.xform(poly[(i + 1) % poly.size()] + node->get_offset()) };
-
- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
- if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
- continue; //not valid to reuse point
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
-
- if (closest_idx >= 0) {
-
- pre_move_edit = poly;
- poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos) - node->get_offset());
- edited_point = closest_idx + 1;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- node->set_polygon(Variant(poly));
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- } else {
-
- //look for points to move
-
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 cp = xform.xform(poly[i] + node->get_offset());
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
-
- if (closest_idx >= 0) {
-
- pre_move_edit = poly;
- edited_point = closest_idx;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- }
- } else {
-
- if (edited_point != -1) {
-
- //apply
-
- ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
- poly[edited_point] = edited_point_pos - node->get_offset();
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
-
- edited_point = -1;
- return true;
- }
- }
- } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
-
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 cp = xform.xform(poly[i] + node->get_offset());
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
-
- if (closest_idx >= 0) {
-
- undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
- undo_redo->add_undo_method(node, "set_polygon", poly);
- poly.remove(closest_idx);
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- return true;
- }
- }
-
- } break;
- }
- }
-
- Ref<InputEventMouseMotion> mm = p_event;
-
- if (mm.is_valid()) {
-
- if (edited_point != -1 && (wip_active || (mm->get_button_mask() & BUTTON_MASK_LEFT))) {
-
- Vector2 gpoint = mm->get_position();
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
-
- if (!wip_active) {
-
- Vector<Vector2> poly = Variant(node->get_polygon());
- ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
- poly[edited_point] = edited_point_pos - node->get_offset();
- node->set_polygon(Variant(poly));
- }
-
- canvas_item_editor->get_viewport_control()->update();
- }
- }
-
- return false;
-}
-void Polygon2DEditor::_canvas_draw() {
-
- if (!node)
- return;
-
- Control *vpc = canvas_item_editor->get_viewport_control();
-
- Vector<Vector2> poly;
-
- if (wip_active)
- poly = wip;
- else
- poly = Variant(node->get_polygon());
-
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
-
- if (!wip_active && edited_point >= 0 && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {
-
- const Color col = node->get_color().contrasted();
- const int n = pre_move_edit.size();
- for (int i = 0; i < n; i++) {
-
- Vector2 p, p2;
- p = pre_move_edit[i] + node->get_offset();
- p2 = pre_move_edit[(i + 1) % n] + node->get_offset();
-
- Vector2 point = xform.xform(p);
- Vector2 next_point = xform.xform(p2);
-
- vpc->draw_line(point, next_point, col, 2);
- }
- }
-
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 p, p2;
- p = i == edited_point ? edited_point_pos : (poly[i] + node->get_offset());
- if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point))
- p2 = edited_point_pos;
- else
- p2 = poly[(i + 1) % poly.size()] + node->get_offset();
-
- Vector2 point = xform.xform(p);
- Vector2 next_point = xform.xform(p2);
-
- Color col = Color(1, 0.3, 0.1, 0.8);
- vpc->draw_line(point, next_point, col, 2);
- vpc->draw_texture(handle, point - handle->get_size() * 0.5);
- }
-}
-
void Polygon2DEditor::_uv_mode(int p_mode) {
uv_mode = UVMode(p_mode);
@@ -714,44 +423,12 @@ void Polygon2DEditor::_uv_draw() {
updating_uv_scroll = false;
}
-void Polygon2DEditor::edit(Node *p_collision_polygon) {
-
- if (!canvas_item_editor) {
- canvas_item_editor = CanvasItemEditor::get_singleton();
- }
-
- if (p_collision_polygon) {
-
- node = Object::cast_to<Polygon2D>(p_collision_polygon);
- //Enable the pencil tool if the polygon is empty
- if (node->get_polygon().size() == 0) {
- _menu_option(MODE_CREATE);
- }
- if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
- canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
-
- wip.clear();
- wip_active = false;
- edited_point = -1;
-
- } else {
-
- node = NULL;
-
- if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
- canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw");
- }
-}
-
void Polygon2DEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_menu_option"), &Polygon2DEditor::_menu_option);
- ClassDB::bind_method(D_METHOD("_canvas_draw"), &Polygon2DEditor::_canvas_draw);
ClassDB::bind_method(D_METHOD("_uv_mode"), &Polygon2DEditor::_uv_mode);
ClassDB::bind_method(D_METHOD("_uv_draw"), &Polygon2DEditor::_uv_draw);
ClassDB::bind_method(D_METHOD("_uv_input"), &Polygon2DEditor::_uv_input);
ClassDB::bind_method(D_METHOD("_uv_scroll_changed"), &Polygon2DEditor::_uv_scroll_changed);
- ClassDB::bind_method(D_METHOD("_node_removed"), &Polygon2DEditor::_node_removed);
ClassDB::bind_method(D_METHOD("_set_use_snap"), &Polygon2DEditor::_set_use_snap);
ClassDB::bind_method(D_METHOD("_set_show_grid"), &Polygon2DEditor::_set_show_grid);
ClassDB::bind_method(D_METHOD("_set_snap_off_x"), &Polygon2DEditor::_set_snap_off_x);
@@ -773,35 +450,17 @@ Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const {
return p_target;
}
-Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
-
- node = NULL;
- canvas_item_editor = NULL;
- editor = p_editor;
- undo_redo = editor->get_undo_redo();
+Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor)
+ : AbstractPolygon2DEditor(p_editor) {
snap_step = Vector2(10, 10);
use_snap = false;
snap_show_grid = false;
- add_child(memnew(VSeparator));
- button_create = memnew(ToolButton);
- add_child(button_create);
- button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
- button_create->set_toggle_mode(true);
-
- button_edit = memnew(ToolButton);
- add_child(button_edit);
- button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
- button_edit->set_toggle_mode(true);
-
button_uv = memnew(ToolButton);
add_child(button_uv);
button_uv->connect("pressed", this, "_menu_option", varray(MODE_EDIT_UV));
- mode = MODE_EDIT;
- wip_active = false;
-
uv_mode = UV_MODE_EDIT_POINT;
uv_edit = memnew(AcceptDialog);
add_child(uv_edit);
@@ -941,35 +600,6 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
uv_edit_draw->set_clip_contents(true);
}
-void Polygon2DEditorPlugin::edit(Object *p_object) {
-
- collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
-}
-
-bool Polygon2DEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_class("Polygon2D");
-}
-
-void Polygon2DEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
- collision_polygon_editor->show();
- } else {
-
- collision_polygon_editor->hide();
- collision_polygon_editor->edit(NULL);
- }
-}
-
-Polygon2DEditorPlugin::Polygon2DEditorPlugin(EditorNode *p_node) {
-
- editor = p_node;
- collision_polygon_editor = memnew(Polygon2DEditor(p_node));
- CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
-
- collision_polygon_editor->hide();
-}
-
-Polygon2DEditorPlugin::~Polygon2DEditorPlugin() {
+Polygon2DEditorPlugin::Polygon2DEditorPlugin(EditorNode *p_node)
+ : AbstractPolygon2DEditorPlugin(p_node, memnew(Polygon2DEditor(p_node)), "Polygon2D") {
}
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index f9d6a6b4b6..90da3e61c1 100644..100755
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -30,26 +30,18 @@
#ifndef POLYGON_2D_EDITOR_PLUGIN_H
#define POLYGON_2D_EDITOR_PLUGIN_H
-#include "editor/editor_node.h"
-#include "editor/editor_plugin.h"
-#include "scene/2d/polygon_2d.h"
-#include "scene/gui/tool_button.h"
+#include "editor/plugins/abstract_polygon_2d_editor.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
-class CanvasItemEditor;
+class Polygon2DEditor : public AbstractPolygon2DEditor {
-class Polygon2DEditor : public HBoxContainer {
+ GDCLASS(Polygon2DEditor, AbstractPolygon2DEditor);
- GDCLASS(Polygon2DEditor, HBoxContainer);
-
- UndoRedo *undo_redo;
enum Mode {
- MODE_CREATE,
- MODE_EDIT,
- MODE_EDIT_UV,
+ MODE_EDIT_UV = MODE_CONT,
UVEDIT_POLYGON_TO_UV,
UVEDIT_UV_TO_POLYGON,
UVEDIT_UV_CLEAR
@@ -64,7 +56,7 @@ class Polygon2DEditor : public HBoxContainer {
UV_MODE_MAX
};
- Mode mode;
+ Polygon2D *node;
UVMode uv_mode;
AcceptDialog *uv_edit;
@@ -90,34 +82,19 @@ class Polygon2DEditor : public HBoxContainer {
AcceptDialog *error;
- ToolButton *button_create;
- ToolButton *button_edit;
ToolButton *button_uv;
- CanvasItemEditor *canvas_item_editor;
- EditorNode *editor;
- Panel *panel;
- Polygon2D *node;
- MenuButton *options;
-
- int edited_point;
- Vector2 edited_point_pos;
- Vector<Vector2> pre_move_edit;
- Vector<Vector2> wip;
- bool wip_active;
-
bool use_snap;
bool snap_show_grid;
Vector2 snap_offset;
Vector2 snap_step;
+ virtual void _menu_option(int p_option);
+
void _uv_scroll_changed(float);
void _uv_input(const Ref<InputEvent> &p_input);
void _uv_draw();
void _uv_mode(int p_mode);
- void _wip_close();
- void _canvas_draw();
- void _menu_option(int p_option);
void _set_use_snap(bool p_use);
void _set_show_grid(bool p_show);
@@ -127,36 +104,26 @@ class Polygon2DEditor : public HBoxContainer {
void _set_snap_step_y(float p_val);
protected:
+ virtual Node2D *_get_node() const;
+ virtual void _set_node(Node *p_polygon);
+
+ virtual Vector2 _get_offset(int p_idx) const;
+
void _notification(int p_what);
- void _node_removed(Node *p_node);
static void _bind_methods();
Vector2 snap_point(Vector2 p_target) const;
public:
- bool forward_gui_input(const Ref<InputEvent> &p_event);
- void edit(Node *p_collision_polygon);
Polygon2DEditor(EditorNode *p_editor);
};
-class Polygon2DEditorPlugin : public EditorPlugin {
-
- GDCLASS(Polygon2DEditorPlugin, EditorPlugin);
+class Polygon2DEditorPlugin : public AbstractPolygon2DEditorPlugin {
- Polygon2DEditor *collision_polygon_editor;
- EditorNode *editor;
+ GDCLASS(Polygon2DEditorPlugin, AbstractPolygon2DEditorPlugin);
public:
- virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
-
- virtual String get_name() const { return "Polygon2D"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
-
Polygon2DEditorPlugin(EditorNode *p_node);
- ~Polygon2DEditorPlugin();
};
#endif // POLYGON_2D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 9af5885a17..477d440f28 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1278,7 +1278,11 @@ void ScriptEditor::_members_overview_selected(int p_idx) {
if (!se) {
return;
}
- se->goto_line(members_overview->get_item_metadata(p_idx));
+ Dictionary state;
+ state["scroll_position"] = members_overview->get_item_metadata(p_idx);
+ state["column"] = 0;
+ state["row"] = members_overview->get_item_metadata(p_idx);
+ se->set_edit_state(state);
se->ensure_focus();
}
@@ -1683,9 +1687,8 @@ bool ScriptEditor::edit(const Ref<Script> &p_script, int p_line, int p_col, bool
}
ERR_FAIL_COND_V(!se, false);
- // load script before adding as child else editor will crash at theme loading
- se->set_edited_script(p_script);
tab_container->add_child(se);
+ se->set_edited_script(p_script);
se->set_tooltip_request_func("_get_debug_tooltip", this);
if (se->get_edit_menu()) {
se->get_edit_menu()->hide();
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index b66e9598f9..adf65c11e1 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -168,14 +168,34 @@ void ScriptTextEditor::_load_theme_settings() {
text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4));
+ colors_cache.symbol_color = symbol_color;
+ colors_cache.keyword_color = keyword_color;
+ colors_cache.basetype_color = basetype_color;
+ colors_cache.type_color = type_color;
+ colors_cache.comment_color = comment_color;
+ colors_cache.string_color = string_color;
+
+ theme_loaded = true;
+ if (!script.is_null())
+ _set_theme_for_script();
+}
+
+void ScriptTextEditor::_set_theme_for_script() {
+
+ if (!theme_loaded)
+ return;
+
+ TextEdit *text_edit = code_editor->get_text_edit();
+
List<String> keywords;
script->get_language()->get_reserved_words(&keywords);
for (List<String>::Element *E = keywords.front(); E; E = E->next()) {
- text_edit->add_keyword_color(E->get(), keyword_color);
+ text_edit->add_keyword_color(E->get(), colors_cache.keyword_color);
}
//colorize core types
+ const Color basetype_color = colors_cache.basetype_color;
text_edit->add_keyword_color("String", basetype_color);
text_edit->add_keyword_color("Vector2", basetype_color);
text_edit->add_keyword_color("Rect2", basetype_color);
@@ -210,7 +230,7 @@ void ScriptTextEditor::_load_theme_settings() {
if (n.begins_with("_"))
n = n.substr(1, n.length());
- text_edit->add_keyword_color(n, type_color);
+ text_edit->add_keyword_color(n, colors_cache.type_color);
}
//colorize comments
@@ -223,7 +243,7 @@ void ScriptTextEditor::_load_theme_settings() {
String beg = comment.get_slice(" ", 0);
String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String();
- text_edit->add_color_region(beg, end, comment_color, end == "");
+ text_edit->add_color_region(beg, end, colors_cache.comment_color, end == "");
}
//colorize strings
@@ -235,7 +255,7 @@ void ScriptTextEditor::_load_theme_settings() {
String string = E->get();
String beg = string.get_slice(" ", 0);
String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String();
- text_edit->add_color_region(beg, end, string_color, end == "");
+ text_edit->add_color_region(beg, end, colors_cache.string_color, end == "");
}
}
@@ -263,10 +283,10 @@ void ScriptTextEditor::reload_text() {
void ScriptTextEditor::_notification(int p_what) {
- if (p_what == NOTIFICATION_READY) {
-
- //emit_signal("name_changed");
- _load_theme_settings();
+ switch (p_what) {
+ case NOTIFICATION_READY:
+ _load_theme_settings();
+ break;
}
}
@@ -509,9 +529,9 @@ void ScriptTextEditor::ensure_focus() {
void ScriptTextEditor::set_edit_state(const Variant &p_state) {
Dictionary state = p_state;
- code_editor->get_text_edit()->set_v_scroll(state["scroll_position"]);
code_editor->get_text_edit()->cursor_set_column(state["column"]);
code_editor->get_text_edit()->cursor_set_line(state["row"]);
+ code_editor->get_text_edit()->set_v_scroll(state["scroll_position"]);
code_editor->get_text_edit()->grab_focus();
//int scroll_pos;
@@ -556,6 +576,8 @@ void ScriptTextEditor::set_edited_script(const Ref<Script> &p_script) {
emit_signal("name_changed");
code_editor->update_line_and_column();
+
+ _set_theme_for_script();
}
void ScriptTextEditor::_validate_script() {
@@ -1452,6 +1474,8 @@ void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color) {
ScriptTextEditor::ScriptTextEditor() {
+ theme_loaded = false;
+
code_editor = memnew(CodeTextEditor);
add_child(code_editor);
code_editor->add_constant_override("separation", 0);
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index f8b7470ec8..83f3ea57c0 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -57,6 +57,17 @@ class ScriptTextEditor : public ScriptEditorBase {
int color_line;
String color_args;
+ struct ColorsCache {
+ Color symbol_color;
+ Color keyword_color;
+ Color basetype_color;
+ Color type_color;
+ Color comment_color;
+ Color string_color;
+ } colors_cache;
+
+ bool theme_loaded;
+
enum {
EDIT_UNDO,
EDIT_REDO,
@@ -101,6 +112,7 @@ protected:
void _validate_script();
void _code_complete_script(const String &p_code, List<String> *r_options, bool &r_force);
void _load_theme_settings();
+ void _set_theme_for_script();
void _notification(int p_what);
static void _bind_methods();
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 69cfc05e2b..32973db6ec 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -49,13 +49,15 @@
#define DISTANCE_DEFAULT 4
-#define GIZMO_ARROW_SIZE 0.3
+#define GIZMO_ARROW_SIZE 0.35
#define GIZMO_RING_HALF_WIDTH 0.1
//#define GIZMO_SCALE_DEFAULT 0.28
#define GIZMO_SCALE_DEFAULT 0.15
#define GIZMO_PLANE_SIZE 0.2
#define GIZMO_PLANE_DST 0.3
-#define GIZMO_CIRCLE_SIZE 0.9
+#define GIZMO_CIRCLE_SIZE 1.1
+#define GIZMO_SCALE_OFFSET (GIZMO_CIRCLE_SIZE + 0.3)
+#define GIZMO_ARROW_OFFSET (GIZMO_CIRCLE_SIZE + 0.3)
#define ZOOM_MIN_DISTANCE 0.001
#define ZOOM_MULTIPLIER 1.08
@@ -538,8 +540,6 @@ void SpatialEditorViewport::_compute_edit(const Point2 &p_point) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- //Vector3 center;
- //int nc=0;
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Spatial *sp = Object::cast_to<Spatial>(E->get());
@@ -551,14 +551,8 @@ void SpatialEditorViewport::_compute_edit(const Point2 &p_point) {
continue;
se->original = se->sp->get_global_transform();
- //center+=se->original.origin;
- //nc++;
+ se->original_local = se->sp->get_transform();
}
-
- /*
- if (nc)
- _edit.center=center/float(nc);
- */
}
static int _get_key_modifier_setting(const String &p_property) {
@@ -609,7 +603,7 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hig
for (int i = 0; i < 3; i++) {
- Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gs;
+ Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gs * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5));
float grabber_radius = gs * GIZMO_ARROW_SIZE;
Vector3 r;
@@ -624,7 +618,7 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hig
}
bool is_plane_translate = false;
- // second try
+ // plane select
if (col_axis == -1) {
col_d = 1e20;
@@ -710,6 +704,43 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hig
}
}
+ if (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SCALE) {
+
+ int col_axis = -1;
+ float col_d = 1e20;
+
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gs * GIZMO_SCALE_OFFSET;
+ float grabber_radius = gs * GIZMO_ARROW_SIZE;
+
+ Vector3 r;
+
+ if (Geometry::segment_intersects_sphere(ray_pos, ray_pos + ray * 10000.0, grabber_pos, grabber_radius, &r)) {
+ float d = r.distance_to(ray_pos);
+ if (d < col_d) {
+ col_d = d;
+ col_axis = i;
+ }
+ }
+ }
+
+ if (col_axis != -1) {
+
+ if (p_highlight_only) {
+
+ spatial_editor->select_gizmo_highlight_axis(col_axis + 9);
+
+ } else {
+ //handle scale
+ _edit.mode = TRANSFORM_SCALE;
+ _compute_edit(Point2(p_screenpos.x, p_screenpos.y));
+ _edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis);
+ }
+ return true;
+ }
+ }
+
if (p_highlight_only)
spatial_editor->select_gizmo_highlight_axis(-1);
@@ -1182,7 +1213,28 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
case TRANSFORM_SCALE: {
- Plane plane = Plane(_edit.center, _get_camera_normal());
+ Vector3 motion_mask;
+ Plane plane;
+ bool plane_mv;
+
+ switch (_edit.plane) {
+ case TRANSFORM_VIEW:
+ motion_mask = Vector3(0, 0, 0);
+ plane = Plane(_edit.center, _get_camera_normal());
+ break;
+ case TRANSFORM_X_AXIS:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0);
+ plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
+ break;
+ case TRANSFORM_Y_AXIS:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1);
+ plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
+ break;
+ case TRANSFORM_Z_AXIS:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2);
+ plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
+ break;
+ }
Vector3 intersection;
if (!plane.intersects_ray(ray_pos, ray, &intersection))
@@ -1192,42 +1244,78 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click))
break;
- float center_click_dist = click.distance_to(_edit.center);
- float center_inters_dist = intersection.distance_to(_edit.center);
- if (center_click_dist == 0)
- break;
+ Vector3 motion = intersection - click;
+ print_line(String(intersection) + " --- " + String(click));
+ if (motion_mask != Vector3()) {
- float scale = (center_inters_dist / center_click_dist) * 100.0;
+ motion = motion_mask.dot(motion) * motion_mask;
+ } else {
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ float center_click_dist = click.distance_to(_edit.center);
+ float center_inters_dist = intersection.distance_to(_edit.center);
+ if (center_click_dist == 0)
+ break;
- scale = Math::stepify(scale, spatial_editor->get_scale_snap());
+ float scale = center_inters_dist - center_click_dist;
+ motion = Vector3(scale, scale, scale);
}
- set_message(vformat(TTR("Scaling to %s%%."), String::num(scale, 1)));
- scale /= 100.0;
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- Transform r;
- r.basis.scale(Vector3(scale, scale, scale));
+ bool local_coords = (spatial_editor->are_local_coords_enabled() && motion_mask != Vector3()); // Disable local transformation for TRANSFORM_VIEW
- List<Node *> &selection = editor_selection->get_selected_node_list();
+ float snap = 0;
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+
+ snap = spatial_editor->get_scale_snap() / 100;
+ }
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Spatial *sp = Object::cast_to<Spatial>(E->get());
- if (!sp)
+ if (!sp) {
continue;
+ }
SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
- if (!se)
+ if (!se) {
continue;
+ }
Transform original = se->original;
-
+ Transform original_local = se->original_local;
Transform base = Transform(Basis(), _edit.center);
- Transform t = base * (r * (base.inverse() * original));
+ Transform t;
+ Vector3 local_scale;
- sp->set_global_transform(t);
+ if (local_coords) {
+
+ Basis g = original.basis.orthonormalized();
+ Vector3 local_motion = g.inverse().xform(motion);
+
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ local_motion.snap(Vector3(snap, snap, snap));
+ }
+
+ local_scale = original_local.basis.get_scale() * (local_motion + Vector3(1, 1, 1));
+
+ } else {
+
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ motion.snap(Vector3(snap, snap, snap));
+ }
+
+ Transform r;
+ r.basis.scale(motion + Vector3(1, 1, 1));
+ t = base * (r * (base.inverse() * original));
+ }
+
+ // Apply scale
+ if (local_coords) {
+ sp->set_scale(local_scale);
+ } else {
+ sp->set_global_transform(t);
+ }
}
surface->update();
@@ -1354,6 +1442,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
case TRANSFORM_ROTATE: {
Plane plane;
+ Vector3 axis;
switch (_edit.plane) {
case TRANSFORM_VIEW:
@@ -1361,12 +1450,15 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
break;
case TRANSFORM_X_AXIS:
plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(0));
+ axis = Vector3(1, 0, 0);
break;
case TRANSFORM_Y_AXIS:
plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(1));
+ axis = Vector3(0, 1, 0);
break;
case TRANSFORM_Z_AXIS:
plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2));
+ axis = Vector3(0, 0, 1);
break;
}
@@ -1382,6 +1474,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
Vector3 x_axis = plane.normal.cross(y_axis).normalized();
float angle = Math::atan2(x_axis.dot(intersection - _edit.center), y_axis.dot(intersection - _edit.center));
+
if (_edit.snap || spatial_editor->is_snap_enabled()) {
float snap = spatial_editor->get_rotate_snap();
@@ -1398,11 +1491,10 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
set_message(vformat(TTR("Rotating %s degrees."), rtos(Math::rad2deg(angle))));
}
- Transform r;
- r.basis.rotate(plane.normal, angle);
-
List<Node *> &selection = editor_selection->get_selected_node_list();
+ bool local_coords = spatial_editor->are_local_coords_enabled();
+
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Spatial *sp = Object::cast_to<Spatial>(E->get());
@@ -1413,27 +1505,33 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (!se)
continue;
- Transform original = se->original;
+ Transform t;
- Transform base = Transform(Basis(), _edit.center);
- Transform t = base * r * base.inverse() * original;
+ if (local_coords) {
- sp->set_global_transform(t);
+ Transform original_local = se->original_local;
+ Basis rot = Basis(axis, angle);
+
+ t.basis = original_local.get_basis() * rot;
+ t.origin = original_local.origin;
+
+ sp->set_transform(t);
+
+ } else {
+
+ Transform original = se->original;
+ Transform r;
+ Transform base = Transform(Basis(), _edit.center);
+
+ r.basis.rotate(plane.normal, angle);
+ t = base * r * base.inverse() * original;
+
+ sp->set_global_transform(t);
+ }
}
surface->update();
- /*
- VisualServer::get_singleton()->poly_clear(indicators);
-
- Vector<Vector3> points;
- Vector<Vector3> empty;
- Vector<Color> colors;
- points.push_back(intersection);
- points.push_back(_edit.original.origin);
- colors.push_back( Color(255,155,100) );
- colors.push_back( Color(255,155,100) );
- VisualServer::get_singleton()->poly_add_primitive(indicators,points,empty,colors,empty);
- */
+
} break;
default: {}
}
@@ -2271,6 +2369,14 @@ void SpatialEditorViewport::_init_gizmo_instance(int p_idx) {
//VS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i],VS::INSTANCE_FLAG_DEPH_SCALE,true);
VS::get_singleton()->instance_geometry_set_cast_shadows_setting(rotate_gizmo_instance[i], VS::SHADOW_CASTING_SETTING_OFF);
VS::get_singleton()->instance_set_layer_mask(rotate_gizmo_instance[i], layer);
+
+ scale_gizmo_instance[i] = VS::get_singleton()->instance_create();
+ VS::get_singleton()->instance_set_base(scale_gizmo_instance[i], spatial_editor->get_scale_gizmo(i)->get_rid());
+ VS::get_singleton()->instance_set_scenario(scale_gizmo_instance[i], get_tree()->get_root()->get_world()->get_scenario());
+ VS::get_singleton()->instance_set_visible(scale_gizmo_instance[i], false);
+ //VS::get_singleton()->instance_geometry_set_flag(scale_gizmo_instance[i],VS::INSTANCE_FLAG_DEPH_SCALE,true);
+ VS::get_singleton()->instance_geometry_set_cast_shadows_setting(scale_gizmo_instance[i], VS::SHADOW_CASTING_SETTING_OFF);
+ VS::get_singleton()->instance_set_layer_mask(scale_gizmo_instance[i], layer);
}
}
@@ -2280,6 +2386,7 @@ void SpatialEditorViewport::_finish_gizmo_instances() {
VS::get_singleton()->free(move_gizmo_instance[i]);
VS::get_singleton()->free(move_plane_gizmo_instance[i]);
VS::get_singleton()->free(rotate_gizmo_instance[i]);
+ VS::get_singleton()->free(scale_gizmo_instance[i]);
}
}
void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
@@ -2374,6 +2481,8 @@ void SpatialEditorViewport::update_transform_gizmo_view() {
VisualServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_MOVE));
VisualServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], xform);
VisualServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_ROTATE));
+ VisualServer::get_singleton()->instance_set_transform(scale_gizmo_instance[i], xform);
+ VisualServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SCALE));
}
}
@@ -3259,6 +3368,7 @@ void SpatialEditor::select_gizmo_highlight_axis(int p_axis) {
move_gizmo[i]->surface_set_material(0, i == p_axis ? gizmo_hl : gizmo_color[i]);
move_plane_gizmo[i]->surface_set_material(0, (i + 6) == p_axis ? gizmo_hl : plane_gizmo_color[i]);
rotate_gizmo[i]->surface_set_material(0, (i + 3) == p_axis ? gizmo_hl : gizmo_color[i]);
+ scale_gizmo[i]->surface_set_material(0, (i + 9) == p_axis ? gizmo_hl : gizmo_color[i]);
}
}
@@ -3269,7 +3379,7 @@ void SpatialEditor::update_transform_gizmo() {
bool first = true;
Basis gizmo_basis;
- bool local_gizmo_coords = transform_menu->get_popup()->is_item_checked(transform_menu->get_popup()->get_item_index(MENU_TRANSFORM_LOCAL_COORDS));
+ bool local_gizmo_coords = are_local_coords_enabled();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
@@ -3720,10 +3830,6 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
void SpatialEditor::_init_indicators() {
- //RID mat = VisualServer::get_singleton()->fixed_material_create();
- ///VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true);
- //VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true);
-
{
indicator_mat.instance();
@@ -3835,6 +3941,7 @@ void SpatialEditor::_init_indicators() {
move_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
move_plane_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
rotate_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
+ scale_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
Ref<SpatialMaterial> mat = memnew(SpatialMaterial);
mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
@@ -3857,25 +3964,25 @@ void SpatialEditor::_init_indicators() {
Vector3 ivec3;
ivec3[(i + 2) % 3] = 1;
+ //translate
{
Ref<SurfaceTool> surftool = memnew(SurfaceTool);
surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
- //translate
-
+ // Arrow profile
const int arrow_points = 5;
Vector3 arrow[5] = {
nivec * 0.0 + ivec * 0.0,
nivec * 0.01 + ivec * 0.0,
- nivec * 0.01 + ivec * 1.0,
- nivec * 0.1 + ivec * 1.0,
- nivec * 0.0 + ivec * (1 + GIZMO_ARROW_SIZE),
+ nivec * 0.01 + ivec * GIZMO_ARROW_OFFSET,
+ nivec * 0.065 + ivec * GIZMO_ARROW_OFFSET,
+ nivec * 0.0 + ivec * (GIZMO_ARROW_OFFSET + GIZMO_ARROW_SIZE),
};
int arrow_sides = 6;
- for (int k = 0; k < 7; k++) {
+ for (int k = 0; k < 6; k++) {
Basis ma(ivec, Math_PI * 2 * float(k) / arrow_sides);
Basis mb(ivec, Math_PI * 2 * float(k + 1) / arrow_sides);
@@ -3902,7 +4009,7 @@ void SpatialEditor::_init_indicators() {
surftool->commit(move_gizmo[i]);
}
- // plane translation
+ // Plane Translation
{
Ref<SurfaceTool> surftool = memnew(SurfaceTool);
surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
@@ -3945,6 +4052,7 @@ void SpatialEditor::_init_indicators() {
surftool->commit(move_plane_gizmo[i]);
}
+ // Rotate
{
Ref<SurfaceTool> surftool = memnew(SurfaceTool);
@@ -3958,7 +4066,7 @@ void SpatialEditor::_init_indicators() {
ivec * 0.02 + ivec2 * 0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
};
- for (int k = 0; k < 33; k++) {
+ for (int k = 0; k < 32; k++) {
Basis ma(ivec, Math_PI * 2 * float(k) / 32);
Basis mb(ivec, Math_PI * 2 * float(k + 1) / 32);
@@ -3984,19 +4092,55 @@ void SpatialEditor::_init_indicators() {
surftool->set_material(mat);
surftool->commit(rotate_gizmo[i]);
}
- }
- }
- /*for(int i=0;i<4;i++) {
+ // Scale
+ {
+ Ref<SurfaceTool> surftool = memnew(SurfaceTool);
+ surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
- viewports[i]->init_gizmo_instance(i);
- }*/
+ // Cube arrow profile
+ const int arrow_points = 6;
+ Vector3 arrow[6] = {
+ nivec * 0.0 + ivec * 0.0,
+ nivec * 0.01 + ivec * 0.0,
+ nivec * 0.01 + ivec * 1.0 * GIZMO_SCALE_OFFSET,
+ nivec * 0.07 + ivec * 1.0 * GIZMO_SCALE_OFFSET,
+ nivec * 0.07 + ivec * 1.11 * GIZMO_SCALE_OFFSET,
+ nivec * 0.0 + ivec * 1.11 * GIZMO_SCALE_OFFSET,
+ };
- _generate_selection_box();
+ int arrow_sides = 4;
- //Object::cast_to<EditorNode>(get_scene()->get_root_node())->get_scene_root()->add_child(camera);
+ for (int k = 0; k < 4; k++) {
- //current_camera=camera;
+ Basis ma(ivec, Math_PI * 2 * float(k) / arrow_sides);
+ Basis mb(ivec, Math_PI * 2 * float(k + 1) / arrow_sides);
+
+ for (int j = 0; j < arrow_points - 1; j++) {
+
+ Vector3 points[4] = {
+ ma.xform(arrow[j]),
+ mb.xform(arrow[j]),
+ mb.xform(arrow[j + 1]),
+ ma.xform(arrow[j + 1]),
+ };
+ surftool->add_vertex(points[0]);
+ surftool->add_vertex(points[1]);
+ surftool->add_vertex(points[2]);
+
+ surftool->add_vertex(points[0]);
+ surftool->add_vertex(points[2]);
+ surftool->add_vertex(points[3]);
+ }
+ }
+
+ surftool->set_material(mat);
+ surftool->commit(scale_gizmo[i]);
+ }
+ }
+ }
+
+ _generate_selection_box();
}
void SpatialEditor::_finish_indicators() {
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index e0ded6e646..4f4c540048 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -245,7 +245,7 @@ private:
real_t zoom_indicator_delay;
- RID move_gizmo_instance[3], move_plane_gizmo_instance[3], rotate_gizmo_instance[3];
+ RID move_gizmo_instance[3], move_plane_gizmo_instance[3], rotate_gizmo_instance[3], scale_gizmo_instance[3];
String last_message;
String message;
@@ -319,6 +319,7 @@ class SpatialEditorSelectedItem : public Object {
public:
Rect3 aabb;
Transform original; // original location when moving
+ Transform original_local;
Transform last_xform; // last transform
Spatial *sp;
RID sbox_instance;
@@ -407,7 +408,7 @@ private:
bool grid_enable[3]; //should be always visible if true
bool grid_enabled;
- Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[3];
+ Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[3], scale_gizmo[3];
Ref<SpatialMaterial> gizmo_color[3];
Ref<SpatialMaterial> plane_gizmo_color[3];
Ref<SpatialMaterial> gizmo_hl;
@@ -557,6 +558,7 @@ public:
Ref<ArrayMesh> get_move_gizmo(int idx) const { return move_gizmo[idx]; }
Ref<ArrayMesh> get_move_plane_gizmo(int idx) const { return move_plane_gizmo[idx]; }
Ref<ArrayMesh> get_rotate_gizmo(int idx) const { return rotate_gizmo[idx]; }
+ Ref<ArrayMesh> get_scale_gizmo(int idx) const { return scale_gizmo[idx]; }
void update_transform_gizmo();
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index fafd6805ca..e5b6f8e406 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -71,7 +71,7 @@ void ProjectExportDialog::popup_export() {
_update_presets();
// Restore valid window bounds or pop up at default size.
- if (EditorSettings::get_singleton()->has("interface/dialogs/export_bounds")) {
+ if (EditorSettings::get_singleton()->has_setting("interface/dialogs/export_bounds")) {
popup(EditorSettings::get_singleton()->get("interface/dialogs/export_bounds"));
} else {
popup_centered_ratio();
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 1a767dad05..9f23df5c03 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -506,7 +506,7 @@ public:
if (current->setup(project_path->get_text(), "")) {
set_message(TTR("Couldn't get project.godot in the project path."), MESSAGE_ERROR);
- } else if (current->has("application/config/name")) {
+ } else if (current->has_setting("application/config/name")) {
project_name->set_text(current->get("application/config/name"));
}
project_name->grab_focus();
@@ -1420,7 +1420,8 @@ ProjectManager::ProjectManager() {
{
int dpi_mode = EditorSettings::get_singleton()->get("interface/editor/hidpi_mode");
if (dpi_mode == 0) {
- editor_set_scale(OS::get_singleton()->get_screen_dpi(0) >= 192 && OS::get_singleton()->get_screen_size(OS::get_singleton()->get_current_screen()).x > 2000 ? 2.0 : 1.0);
+ const int screen = OS::get_singleton()->get_current_screen();
+ editor_set_scale(OS::get_singleton()->get_screen_dpi(screen) >= 192 && OS::get_singleton()->get_screen_size(screen).x > 2000 ? 2.0 : 1.0);
} else if (dpi_mode == 1) {
editor_set_scale(0.75);
} else if (dpi_mode == 2) {
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index 56e593e34b..91ef9e36f3 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -146,7 +146,7 @@ void ProjectSettingsEditor::_action_edited() {
String action_prop = "input/" + new_name;
- if (ProjectSettings::get_singleton()->has(action_prop)) {
+ if (ProjectSettings::get_singleton()->has_setting(action_prop)) {
ti->set_text(0, old_name);
add_at = "input/" + old_name;
@@ -707,7 +707,7 @@ void ProjectSettingsEditor::_update_actions() {
void ProjectSettingsEditor::popup_project_settings() {
// Restore valid window bounds or pop up at default size.
- if (EditorSettings::get_singleton()->has("interface/dialogs/project_settings_bounds")) {
+ if (EditorSettings::get_singleton()->has_setting("interface/dialogs/project_settings_bounds")) {
popup(EditorSettings::get_singleton()->get("interface/dialogs/project_settings_bounds"));
} else {
popup_centered_ratio();
@@ -753,7 +753,7 @@ void ProjectSettingsEditor::_item_add() {
undo_redo->add_do_property(ProjectSettings::get_singleton(), name, value);
- if (ProjectSettings::get_singleton()->has(name)) {
+ if (ProjectSettings::get_singleton()->has_setting(name)) {
undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, ProjectSettings::get_singleton()->get(name));
} else {
undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, Variant());
@@ -782,7 +782,7 @@ void ProjectSettingsEditor::_item_del() {
String property = globals_editor->get_current_section().plus_file(path);
- if (!ProjectSettings::get_singleton()->has(property)) {
+ if (!ProjectSettings::get_singleton()->has_setting(property)) {
EditorNode::get_singleton()->show_warning(TTR("No property '" + property + "' exists."));
return;
}
@@ -823,7 +823,7 @@ void ProjectSettingsEditor::_action_check(String p_action) {
action_add->set_disabled(true);
return;
}
- if (ProjectSettings::get_singleton()->has("input/" + p_action)) {
+ if (ProjectSettings::get_singleton()->has_setting("input/" + p_action)) {
action_add->set_text(TTR("Already existing"));
action_add->set_disabled(true);
return;
@@ -907,6 +907,8 @@ void ProjectSettingsEditor::_copy_to_platform_about_to_show() {
presets.insert("pvrtc");
presets.insert("debug");
presets.insert("release");
+ presets.insert("32");
+ presets.insert("64");
for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) {
List<String> p;
@@ -963,7 +965,7 @@ void ProjectSettingsEditor::_copy_to_platform(int p_which) {
String new_path = property + "." + feature;
undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", new_path, value);
- if (ProjectSettings::get_singleton()->has(new_path)) {
+ if (ProjectSettings::get_singleton()->has_setting(new_path)) {
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", new_path, ProjectSettings::get_singleton()->get(new_path));
}
@@ -1040,7 +1042,7 @@ void ProjectSettingsEditor::_translation_res_add(const String &p_path) {
Variant prev;
Dictionary remaps;
- if (ProjectSettings::get_singleton()->has("locale/translation_remaps")) {
+ if (ProjectSettings::get_singleton()->has_setting("locale/translation_remaps")) {
remaps = ProjectSettings::get_singleton()->get("locale/translation_remaps");
prev = remaps;
}
@@ -1066,7 +1068,7 @@ void ProjectSettingsEditor::_translation_res_option_file_open() {
}
void ProjectSettingsEditor::_translation_res_option_add(const String &p_path) {
- ERR_FAIL_COND(!ProjectSettings::get_singleton()->has("locale/translation_remaps"));
+ ERR_FAIL_COND(!ProjectSettings::get_singleton()->has_setting("locale/translation_remaps"));
Dictionary remaps = ProjectSettings::get_singleton()->get("locale/translation_remaps");
@@ -1103,7 +1105,7 @@ void ProjectSettingsEditor::_translation_res_option_changed() {
if (updating_translations)
return;
- if (!ProjectSettings::get_singleton()->has("locale/translation_remaps"))
+ if (!ProjectSettings::get_singleton()->has_setting("locale/translation_remaps"))
return;
Dictionary remaps = ProjectSettings::get_singleton()->get("locale/translation_remaps");
@@ -1145,7 +1147,7 @@ void ProjectSettingsEditor::_translation_res_delete(Object *p_item, int p_column
if (updating_translations)
return;
- if (!ProjectSettings::get_singleton()->has("locale/translation_remaps"))
+ if (!ProjectSettings::get_singleton()->has_setting("locale/translation_remaps"))
return;
Dictionary remaps = ProjectSettings::get_singleton()->get("locale/translation_remaps");
@@ -1172,7 +1174,7 @@ void ProjectSettingsEditor::_translation_res_option_delete(Object *p_item, int p
if (updating_translations)
return;
- if (!ProjectSettings::get_singleton()->has("locale/translation_remaps"))
+ if (!ProjectSettings::get_singleton()->has_setting("locale/translation_remaps"))
return;
Dictionary remaps = ProjectSettings::get_singleton()->get("locale/translation_remaps");
@@ -1213,7 +1215,7 @@ void ProjectSettingsEditor::_update_translations() {
translation_list->clear();
TreeItem *root = translation_list->create_item(NULL);
translation_list->set_hide_root(true);
- if (ProjectSettings::get_singleton()->has("locale/translations")) {
+ if (ProjectSettings::get_singleton()->has_setting("locale/translations")) {
PoolStringArray translations = ProjectSettings::get_singleton()->get("locale/translations");
for (int i = 0; i < translations.size(); i++) {
@@ -1251,7 +1253,7 @@ void ProjectSettingsEditor::_update_translations() {
langnames += names[i];
}
- if (ProjectSettings::get_singleton()->has("locale/translation_remaps")) {
+ if (ProjectSettings::get_singleton()->has_setting("locale/translation_remaps")) {
Dictionary remaps = ProjectSettings::get_singleton()->get("locale/translation_remaps");
List<Variant> rk;
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 47ebf49c43..658f67d6a4 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -861,7 +861,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
names.push_back(TTR("Assign"));
names.push_back(TTR("Clear"));
- if (owner->is_class("Node") && (v.get_type() == Variant::NODE_PATH) && Object::cast_to<Node>(owner)->has_node(v))
+ if (owner && owner->is_class("Node") && (v.get_type() == Variant::NODE_PATH) && Object::cast_to<Node>(owner)->has_node(v))
names.push_back(TTR("Select Node"));
config_action_buttons(names);
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index 5f6ffcb14e..86979a1174 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -93,7 +93,7 @@ void EditorSettingsDialog::popup_edit_settings() {
_update_shortcuts();
// Restore valid window bounds or pop up at default size.
- if (EditorSettings::get_singleton()->has("interface/dialogs/editor_settings_bounds")) {
+ if (EditorSettings::get_singleton()->has_setting("interface/dialogs/editor_settings_bounds")) {
popup(EditorSettings::get_singleton()->get("interface/dialogs/editor_settings_bounds"));
} else {
popup_centered_ratio(0.7);
diff --git a/main/main.cpp b/main/main.cpp
index 1d7f19c372..c6d3c3f15c 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -231,7 +231,6 @@ void Main::print_help(const char *p_binary) {
}
Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_phase) {
-
RID_OwnerBase::init_rid();
OS::get_singleton()->initialize_core();
@@ -254,6 +253,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
register_core_settings(); //here globals is present
+ OS::get_singleton()->initialize_logger();
+
translation_server = memnew(TranslationServer);
performance = memnew(Performance);
ClassDB::register_class<Performance>();
@@ -726,7 +727,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
#ifdef TOOLS_ENABLED
- if (main_args.size() == 0 && (!ProjectSettings::get_singleton()->has("application/run/main_loop_type")) && (!ProjectSettings::get_singleton()->has("application/run/main_scene") || String(ProjectSettings::get_singleton()->get("application/run/main_scene")) == ""))
+ if (main_args.size() == 0 && (!ProjectSettings::get_singleton()->has_setting("application/run/main_loop_type")) && (!ProjectSettings::get_singleton()->has_setting("application/run/main_scene") || String(ProjectSettings::get_singleton()->get("application/run/main_scene")) == ""))
use_custom_res = false; //project manager (run without arguments)
#endif
@@ -739,21 +740,21 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
//if (video_driver == "") // useless for now, so removing
// video_driver = GLOBAL_DEF("display/driver/name", Variant((const char *)OS::get_singleton()->get_video_driver_name(0)));
- if (!force_res && use_custom_res && globals->has("display/window/size/width"))
+ if (!force_res && use_custom_res && globals->has_setting("display/window/size/width"))
video_mode.width = globals->get("display/window/size/width");
- if (!force_res && use_custom_res && globals->has("display/window/size/height"))
+ if (!force_res && use_custom_res && globals->has_setting("display/window/size/height"))
video_mode.height = globals->get("display/window/size/height");
- if (!editor && ((globals->has("display/window/dpi/allow_hidpi") && !globals->get("display/window/dpi/allow_hidpi")) || force_lowdpi)) {
+ if (!editor && ((globals->has_setting("display/window/dpi/allow_hidpi") && !globals->get("display/window/dpi/allow_hidpi")) || force_lowdpi)) {
OS::get_singleton()->_allow_hidpi = false;
}
- if (use_custom_res && globals->has("display/window/size/fullscreen"))
+ if (use_custom_res && globals->has_setting("display/window/size/fullscreen"))
video_mode.fullscreen = globals->get("display/window/size/fullscreen");
- if (use_custom_res && globals->has("display/window/size/resizable"))
+ if (use_custom_res && globals->has_setting("display/window/size/resizable"))
video_mode.resizable = globals->get("display/window/size/resizable");
- if (use_custom_res && globals->has("display/window/size/borderless"))
+ if (use_custom_res && globals->has_setting("display/window/size/borderless"))
video_mode.borderless_window = globals->get("display/window/size/borderless");
- if (!force_res && use_custom_res && globals->has("display/window/size/test_width") && globals->has("display/window/size/test_height")) {
+ if (!force_res && use_custom_res && globals->has_setting("display/window/size/test_width") && globals->has_setting("display/window/size/test_height")) {
int tw = globals->get("display/window/size/test_width");
int th = globals->get("display/window/size/test_height");
if (tw > 0 && th > 0) {
@@ -774,6 +775,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation", 2);
GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation.mobile", 3);
+ if (editor) {
+ OS::get_singleton()->_allow_hidpi = true; //editors always in hidpi
+ }
Engine::get_singleton()->_pixel_snap = GLOBAL_DEF("rendering/quality/2d/use_pixel_snap", false);
OS::get_singleton()->_keep_screen_on = GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true);
if (rtm == -1) {
diff --git a/methods.py b/methods.py
index f1ef95f6fe..b56a0364b5 100644
--- a/methods.py
+++ b/methods.py
@@ -1360,6 +1360,10 @@ def win32_spawn(sh, escape, cmd, args, spawnenv):
return exit_code
"""
+def android_add_flat_dir(self, dir):
+ if (dir not in self.android_flat_dirs):
+ self.android_flat_dirs.append(dir)
+
def android_add_maven_repository(self, url):
if (url not in self.android_maven_repos):
self.android_maven_repos.append(url)
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index 39f5ec5378..6592d0ae1d 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -4,14 +4,149 @@ Import('env')
gdn_env = env.Clone()
-gdn_env.add_source_files(env.modules_sources, "*.cpp")
+gdn_env.add_source_files(env.modules_sources, "gd_native_library_editor.cpp")
+gdn_env.add_source_files(env.modules_sources, "gdnative.cpp")
+gdn_env.add_source_files(env.modules_sources, "register_types.cpp")
gdn_env.add_source_files(env.modules_sources, "gdnative/*.cpp")
gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
-gdn_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
gdn_env.Append(CPPPATH=['#modules/gdnative/include/'])
-if "platform" in env and env["platform"] in ["x11", "iphone"]:
- env.Append(LINKFLAGS=["-rdynamic"])
+def _spaced(e):
+ return e if e[-1] == '*' else e + ' '
+
+def _build_gdnative_api_struct_header(api):
+ out = [
+ '/* THIS FILE IS GENERATED DO NOT EDIT */',
+ '#ifndef GODOT_GDNATIVE_API_STRUCT_H',
+ '#define GODOT_GDNATIVE_API_STRUCT_H',
+ '',
+ '#include <gdnative/gdnative.h>',
+ '#include <nativescript/godot_nativescript.h>',
+ '',
+ '#define GDNATIVE_API_INIT(options) do { extern const godot_gdnative_api_struct *_gdnative_wrapper_api_struct; _gdnative_wrapper_api_struct = options->api_struct; } while (0)',
+ '',
+ '#ifdef __cplusplus',
+ 'extern "C" {',
+ '#endif',
+ '',
+ 'typedef struct godot_gdnative_api_struct {',
+ '\tvoid *next;',
+ '\tconst char *version;',
+ ]
+
+ for funcdef in api['api']:
+ args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
+ out.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
+
+ out += [
+ '} godot_gdnative_api_struct;',
+ '',
+ '#ifdef __cplusplus',
+ '}',
+ '#endif',
+ '',
+ '#endif // GODOT_GDNATIVE_API_STRUCT_H',
+ ''
+ ]
+ return '\n'.join(out)
+
+def _build_gdnative_api_struct_source(api):
+ out = [
+ '/* THIS FILE IS GENERATED DO NOT EDIT */',
+ '',
+ '#include <gdnative_api_struct.gen.h>',
+ '',
+ 'const char *_gdnative_api_version = "%s";' % api['version'],
+ 'extern const godot_gdnative_api_struct api_struct = {',
+ '\tNULL,',
+ '\t_gdnative_api_version,',
+ ]
+
+ for funcdef in api['api']:
+ out.append('\t%s,' % funcdef['name'])
+ out.append('};\n')
+
+ return '\n'.join(out)
+
+def build_gdnative_api_struct(target, source, env):
+ import json
+ from collections import OrderedDict
+
+ with open(source[0].path, 'r') as fd:
+ api = json.load(fd)
+
+ header, source = target
+ with open(header.path, 'w') as fd:
+ fd.write(_build_gdnative_api_struct_header(api))
+ with open(source.path, 'w') as fd:
+ fd.write(_build_gdnative_api_struct_source(api))
+
+_, gensource = gdn_env.Command(['include/gdnative_api_struct.gen.h', 'gdnative_api_struct.gen.cpp'],
+ 'gdnative_api.json', build_gdnative_api_struct)
+gdn_env.add_source_files(env.modules_sources, [gensource])
env.use_ptrcall = True
+
+
+def _build_gdnative_wrapper_code(api):
+ out = [
+ '/* THIS FILE IS GENERATED DO NOT EDIT */',
+ '',
+ '#include <gdnative/gdnative.h>',
+ '#include <nativescript/godot_nativescript.h>',
+ '',
+ '#include <gdnative_api_struct.gen.h>',
+ '',
+ 'godot_gdnative_api_struct *_gdnative_wrapper_api_struct = 0;',
+ '',
+ '#ifdef __cplusplus',
+ 'extern "C" {',
+ '#endif',
+ ''
+ ]
+
+ for funcdef in api['api']:
+ args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
+ out.append('%s%s(%s) {' % (_spaced(funcdef['return_type']), funcdef['name'], args))
+
+ args = ', '.join(['%s' % n for t, n in funcdef['arguments']])
+
+ return_line = '\treturn ' if funcdef['return_type'] != 'void' else '\t'
+ return_line += '_gdnative_wrapper_api_struct->' + funcdef['name'] + '(' + args + ');'
+
+ out.append(return_line)
+ out.append('}')
+ out.append('')
+
+ out += [
+ '#ifdef __cplusplus',
+ '}',
+ '#endif'
+ ]
+
+ return '\n'.join(out)
+
+
+def build_gdnative_wrapper_code(target, source, env):
+ import json
+ with open(source[0].path, 'r') as fd:
+ api = json.load(fd)
+
+ wrapper_file = target[0]
+ with open(wrapper_file.path, 'w') as fd:
+ fd.write(_build_gdnative_wrapper_code(api))
+
+
+
+if ARGUMENTS.get('gdnative_wrapper', False):
+ #build wrapper code
+ gensource, = gdn_env.Command('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', build_gdnative_wrapper_code)
+
+ gd_wrapper_env = env.Clone()
+ gd_wrapper_env.Append(CPPPATH=['#modules/gdnative/include/'])
+
+ # I think this doesn't work on MSVC yet...
+ gd_wrapper_env.Append(CCFLAGS=['-fPIC'])
+
+ gd_wrapper_env.Library("#bin/gdnative_wrapper_code", [gensource])
diff --git a/modules/gdnative/gd_native_library_editor.cpp b/modules/gdnative/gd_native_library_editor.cpp
index cc2c2b69a6..c37b7f473d 100644
--- a/modules/gdnative/gd_native_library_editor.cpp
+++ b/modules/gdnative/gd_native_library_editor.cpp
@@ -72,7 +72,7 @@ void GDNativeLibraryEditor::_update_libraries() {
libraries->create_item(); //rppt
Vector<String> enabled_paths;
- if (ProjectSettings::get_singleton()->has("gdnative/singletons")) {
+ if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) {
enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons");
}
Set<String> enabled_list;
@@ -100,7 +100,7 @@ void GDNativeLibraryEditor::_item_edited() {
String path = item->get_metadata(0);
Vector<String> enabled_paths;
- if (ProjectSettings::get_singleton()->has("gdnative/singletons")) {
+ if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) {
enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons");
}
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index f0c09a3370..373b98dc8b 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -40,15 +40,8 @@
const String init_symbol = "godot_gdnative_init";
const String terminate_symbol = "godot_gdnative_terminate";
-#define GDAPI_FUNC(name, ret_type, ...) name,
-#define GDAPI_FUNC_VOID(name, ...) name,
-
-const godot_gdnative_api_struct api_struct = {
- GODOT_GDNATIVE_API_FUNCTIONS
-};
-
-#undef GDAPI_FUNC
-#undef GDAPI_FUNC_VOID
+// Defined in gdnative_api_struct.gen.cpp
+extern const godot_gdnative_api_struct api_struct;
String GDNativeLibrary::platform_names[NUM_PLATFORMS + 1] = {
"X11_32bit",
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index 29c6201641..7bbad842eb 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -36,7 +36,7 @@
#include "resource.h"
#include "gdnative/gdnative.h"
-#include "gdnative_api_struct.h"
+#include "gdnative_api_struct.gen.h"
class GDNativeLibrary : public Resource {
GDCLASS(GDNativeLibrary, Resource)
diff --git a/modules/gdnative/gdnative/gdnative.cpp b/modules/gdnative/gdnative/gdnative.cpp
index cf1f6a4f16..64a7c33cf8 100644
--- a/modules/gdnative/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative/gdnative.cpp
@@ -41,6 +41,7 @@ extern "C" {
#endif
extern "C" void _string_api_anchor();
+extern "C" void _string_name_api_anchor();
extern "C" void _vector2_api_anchor();
extern "C" void _rect2_api_anchor();
extern "C" void _vector3_api_anchor();
@@ -61,6 +62,7 @@ extern "C" void _variant_api_anchor();
void _api_anchor() {
_string_api_anchor();
+ _string_name_api_anchor();
_vector2_api_anchor();
_rect2_api_anchor();
_vector3_api_anchor();
diff --git a/modules/gdnative/gdnative/string_name.cpp b/modules/gdnative/gdnative/string_name.cpp
new file mode 100644
index 0000000000..5c00fdfc2f
--- /dev/null
+++ b/modules/gdnative/gdnative/string_name.cpp
@@ -0,0 +1,91 @@
+/*************************************************************************/
+/* string_name.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "gdnative/string_name.h"
+
+#include "core/string_db.h"
+#include "core/ustring.h"
+
+#include <string.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void _string_name_api_anchor() {
+}
+
+void GDAPI godot_string_name_new(godot_string_name *r_dest, const godot_string *p_name) {
+ StringName *dest = (StringName *)r_dest;
+ const String *name = (const String *)p_name;
+ memnew_placement(dest, StringName(*name));
+}
+
+void GDAPI godot_string_name_new_data(godot_string_name *r_dest, const char *p_name) {
+ StringName *dest = (StringName *)r_dest;
+ memnew_placement(dest, StringName(p_name));
+}
+
+godot_string GDAPI godot_string_name_get_name(const godot_string_name *p_self) {
+ godot_string ret;
+ const StringName *self = (const StringName *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+uint32_t GDAPI godot_string_name_get_hash(const godot_string_name *p_self) {
+ const StringName *self = (const StringName *)p_self;
+ return self->hash();
+}
+
+const void GDAPI *godot_string_name_get_data_unique_pointer(const godot_string_name *p_self) {
+ const StringName *self = (const StringName *)p_self;
+ return self->data_unique_pointer();
+}
+
+godot_bool GDAPI godot_string_name_operator_equal(const godot_string_name *p_self, const godot_string_name *p_other) {
+ const StringName *self = (const StringName *)p_self;
+ const StringName *other = (const StringName *)p_other;
+ return self == other;
+}
+
+godot_bool GDAPI godot_string_name_operator_less(const godot_string_name *p_self, const godot_string_name *p_other) {
+ const StringName *self = (const StringName *)p_self;
+ const StringName *other = (const StringName *)p_other;
+ return self < other;
+}
+
+void GDAPI godot_string_name_destroy(godot_string_name *p_self) {
+ StringName *self = (StringName *)p_self;
+ self->~StringName();
+}
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
new file mode 100644
index 0000000000..4d3c024a8f
--- /dev/null
+++ b/modules/gdnative/gdnative_api.json
@@ -0,0 +1,5234 @@
+{
+ "version": "1.0.0",
+ "api": [
+ {
+ "name": "godot_color_new_rgba",
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "r_dest"],
+ ["const godot_real", "p_r"],
+ ["const godot_real", "p_g"],
+ ["const godot_real", "p_b"],
+ ["const godot_real", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_color_new_rgb",
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "r_dest"],
+ ["const godot_real", "p_r"],
+ ["const godot_real", "p_g"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_color_get_r",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_set_r",
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "p_self"],
+ ["const godot_real", "r"]
+ ]
+ },
+ {
+ "name": "godot_color_get_g",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_set_g",
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "p_self"],
+ ["const godot_real", "g"]
+ ]
+ },
+ {
+ "name": "godot_color_get_b",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_set_b",
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "p_self"],
+ ["const godot_real", "b"]
+ ]
+ },
+ {
+ "name": "godot_color_get_a",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_set_a",
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "p_self"],
+ ["const godot_real", "a"]
+ ]
+ },
+ {
+ "name": "godot_color_get_h",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_get_s",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_get_v",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_to_rgba32",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_to_argb32",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_gray",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_inverted",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_contrasted",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_linear_interpolate",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_color_blend",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_over"]
+ ]
+ },
+ {
+ "name": "godot_color_to_html",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_bool", "p_with_alpha"]
+ ]
+ },
+ {
+ "name": "godot_color_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_color_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector2 *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"]
+ ]
+ },
+ {
+ "name": "godot_vector2_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_normalized",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_length",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_angle",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_length_squared",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_is_normalized",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_distance_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_vector2_distance_squared_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_vector2_angle_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_vector2_angle_to_point",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_vector2_linear_interpolate",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_vector2_cubic_interpolate",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"],
+ ["const godot_vector2 *", "p_pre_a"],
+ ["const godot_vector2 *", "p_post_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_vector2_rotated",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ {
+ "name": "godot_vector2_tangent",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_floor",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_snapped",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_vector2_aspect",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_dot",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_vector2_slide",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_n"]
+ ]
+ },
+ {
+ "name": "godot_vector2_bounce",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_n"]
+ ]
+ },
+ {
+ "name": "godot_vector2_reflect",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_n"]
+ ]
+ },
+ {
+ "name": "godot_vector2_abs",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_clamped",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_length"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_add",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_substract",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_multiply_vector",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_multiply_scalar",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_divide_vector",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_divide_scalar",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_neg",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_set_x",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector2 *", "p_self"],
+ ["const godot_real", "p_x"]
+ ]
+ },
+ {
+ "name": "godot_vector2_set_y",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector2 *", "p_self"],
+ ["const godot_real", "p_y"]
+ ]
+ },
+ {
+ "name": "godot_vector2_get_x",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_get_y",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"],
+ ["const godot_real", "p_z"],
+ ["const godot_real", "p_w"]
+ ]
+ },
+ {
+ "name": "godot_quat_new_with_axis_angle",
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "r_dest"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_angle"]
+ ]
+ },
+ {
+ "name": "godot_quat_get_x",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_set_x",
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
+ ]
+ },
+ {
+ "name": "godot_quat_get_y",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_set_y",
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
+ ]
+ },
+ {
+ "name": "godot_quat_get_z",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_set_z",
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
+ ]
+ },
+ {
+ "name": "godot_quat_get_w",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_set_w",
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
+ ]
+ },
+ {
+ "name": "godot_quat_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_length",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_length_squared",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_normalized",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_is_normalized",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_inverse",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_dot",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_xform",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_quat_slerp",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_quat_slerpni",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_quat_cubic_slerp",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"],
+ ["const godot_quat *", "p_pre_a"],
+ ["const godot_quat *", "p_post_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_multiply",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_add",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_substract",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_divide",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_neg",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_new_with_rows",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"],
+ ["const godot_vector3 *", "p_x_axis"],
+ ["const godot_vector3 *", "p_y_axis"],
+ ["const godot_vector3 *", "p_z_axis"]
+ ]
+ },
+ {
+ "name": "godot_basis_new_with_axis_and_angle",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ {
+ "name": "godot_basis_new_with_euler",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"],
+ ["const godot_vector3 *", "p_euler"]
+ ]
+ },
+ {
+ "name": "godot_basis_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_inverse",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_transposed",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_orthonormalized",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_determinant",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_rotated",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ {
+ "name": "godot_basis_scaled",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_scale"]
+ ]
+ },
+ {
+ "name": "godot_basis_get_scale",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_get_euler",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_tdotx",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_basis_tdoty",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_basis_tdotz",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_basis_xform",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_basis_xform_inv",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_basis_get_orthogonal_index",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_basis_new_with_euler_quat",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"],
+ ["const godot_quat *", "p_euler"]
+ ]
+ },
+ {
+ "name": "godot_basis_get_elements",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "p_self"],
+ ["godot_vector3 *", "p_elements"]
+ ]
+ },
+ {
+ "name": "godot_basis_get_axis",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_int", "p_axis"]
+ ]
+ },
+ {
+ "name": "godot_basis_set_axis",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "p_self"],
+ ["const godot_int", "p_axis"],
+ ["const godot_vector3 *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_basis_get_row",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_int", "p_row"]
+ ]
+ },
+ {
+ "name": "godot_basis_set_row",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "p_self"],
+ ["const godot_int", "p_row"],
+ ["const godot_vector3 *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_basis_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_basis_operator_add",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_basis_operator_substract",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_basis_operator_multiply_vector",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_basis_operator_multiply_scalar",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"],
+ ["const godot_real", "p_z"]
+ ]
+ },
+ {
+ "name": "godot_vector3_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_min_axis",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_max_axis",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_length",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_length_squared",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_is_normalized",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_normalized",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_inverse",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_snapped",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_vector3_rotated",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ {
+ "name": "godot_vector3_linear_interpolate",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_vector3_cubic_interpolate",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"],
+ ["const godot_vector3 *", "p_pre_a"],
+ ["const godot_vector3 *", "p_post_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_vector3_dot",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_cross",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_outer",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_to_diagonal_matrix",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_abs",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_floor",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_ceil",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_distance_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_distance_squared_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_angle_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_vector3_slide",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_n"]
+ ]
+ },
+ {
+ "name": "godot_vector3_bounce",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_n"]
+ ]
+ },
+ {
+ "name": "godot_vector3_reflect",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_n"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_add",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_substract",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_multiply_vector",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_multiply_scalar",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_divide_vector",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_divide_scalar",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_neg",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_set_axis",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector3 *", "p_self"],
+ ["const godot_vector3_axis", "p_axis"],
+ ["const godot_real", "p_val"]
+ ]
+ },
+ {
+ "name": "godot_vector3_get_axis",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3_axis", "p_axis"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "r_dest"],
+ ["const godot_pool_byte_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const uint8_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_pool_byte_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const uint8_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const uint8_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const uint8_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_get",
+ "return_type": "uint8_t",
+ "arguments": [
+ ["const godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_byte_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "r_dest"],
+ ["const godot_pool_int_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_pool_int_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_int", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_int", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_get",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_int_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "r_dest"],
+ ["const godot_pool_real_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_real", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_pool_real_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_real", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_real", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_real", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_get",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_real_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "r_dest"],
+ ["const godot_pool_string_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_string *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_pool_string_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_string *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_string *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_string *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_get",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_string_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "r_dest"],
+ ["const godot_pool_vector2_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_vector2 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_pool_vector2_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_vector2 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_vector2 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_vector2 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_get",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_vector2_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "r_dest"],
+ ["const godot_pool_vector3_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_vector3 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_pool_vector3_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_vector3 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_vector3 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_vector3 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_get",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_vector3_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "r_dest"],
+ ["const godot_pool_color_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_color *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_pool_color_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_color *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_color *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_color *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_get",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_color_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_array_new_pool_color_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_color_array *", "p_pca"]
+ ]
+ },
+ {
+ "name": "godot_array_new_pool_vector3_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_vector3_array *", "p_pv3a"]
+ ]
+ },
+ {
+ "name": "godot_array_new_pool_vector2_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_vector2_array *", "p_pv2a"]
+ ]
+ },
+ {
+ "name": "godot_array_new_pool_string_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_string_array *", "p_psa"]
+ ]
+ },
+ {
+ "name": "godot_array_new_pool_real_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_real_array *", "p_pra"]
+ ]
+ },
+ {
+ "name": "godot_array_new_pool_int_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_int_array *", "p_pia"]
+ ]
+ },
+ {
+ "name": "godot_array_new_pool_byte_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_byte_array *", "p_pba"]
+ ]
+ },
+ {
+ "name": "godot_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_get",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_array_operator_index",
+ "return_type": "godot_variant *",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_clear",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_count",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_erase",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_front",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_back",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_find",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_what"],
+ ["const godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_array_find_last",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_hash",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_insert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_pos"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_pop_back",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_pop_front",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_push_front",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_array_rfind",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_what"],
+ ["const godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_sort_custom",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["godot_object *", "p_obj"],
+ ["const godot_string *", "p_func"]
+ ]
+ },
+ {
+ "name": "godot_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "r_dest"],
+ ["const godot_dictionary *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_clear",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_has_all",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_array *", "p_keys"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_erase",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_hash",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_keys",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_values",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_get",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_operator_index",
+ "return_type": "godot_variant *",
+ "arguments": [
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_next",
+ "return_type": "godot_variant *",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_dictionary *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_to_json",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_node_path *", "r_dest"],
+ ["const godot_string *", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_node_path_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_node_path *", "r_dest"],
+ ["const godot_node_path *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_node_path_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_is_absolute",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_name_count",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_name",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_subname_count",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_subname",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_property",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_is_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_node_path *", "p_self"],
+ ["const godot_node_path *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_plane_new_with_reals",
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "r_dest"],
+ ["const godot_real", "p_a"],
+ ["const godot_real", "p_b"],
+ ["const godot_real", "p_c"],
+ ["const godot_real", "p_d"]
+ ]
+ },
+ {
+ "name": "godot_plane_new_with_vectors",
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "r_dest"],
+ ["const godot_vector3 *", "p_v1"],
+ ["const godot_vector3 *", "p_v2"],
+ ["const godot_vector3 *", "p_v3"]
+ ]
+ },
+ {
+ "name": "godot_plane_new_with_normal",
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "r_dest"],
+ ["const godot_vector3 *", "p_normal"],
+ ["const godot_real", "p_d"]
+ ]
+ },
+ {
+ "name": "godot_plane_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_normalized",
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_center",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_get_any_point",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_is_point_over",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_plane_distance_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_plane_has_point",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"],
+ ["const godot_real", "p_epsilon"]
+ ]
+ },
+ {
+ "name": "godot_plane_project",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_plane_intersect_3",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_plane *", "p_b"],
+ ["const godot_plane *", "p_c"]
+ ]
+ },
+ {
+ "name": "godot_plane_intersects_ray",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_vector3 *", "p_from"],
+ ["const godot_vector3 *", "p_dir"]
+ ]
+ },
+ {
+ "name": "godot_plane_intersects_segment",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_vector3 *", "p_begin"],
+ ["const godot_vector3 *", "p_end"]
+ ]
+ },
+ {
+ "name": "godot_plane_operator_neg",
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_plane *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_plane_set_normal",
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_normal"]
+ ]
+ },
+ {
+ "name": "godot_plane_get_normal",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_get_d",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_set_d",
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "p_self"],
+ ["const godot_real", "p_d"]
+ ]
+ },
+ {
+ "name": "godot_rect2_new_with_position_and_size",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2 *", "r_dest"],
+ ["const godot_vector2 *", "p_pos"],
+ ["const godot_vector2 *", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_rect2_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2 *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"],
+ ["const godot_real", "p_width"],
+ ["const godot_real", "p_height"]
+ ]
+ },
+ {
+ "name": "godot_rect2_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_get_area",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_intersects",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_encloses",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_has_no_area",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_clip",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_merge",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_has_point",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_rect2_grow",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_real", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_rect2_expand",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_rect2_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_get_position",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_get_size",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_set_position",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_pos"]
+ ]
+ },
+ {
+ "name": "godot_rect2_set_size",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_rect3_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect3 *", "r_dest"],
+ ["const godot_vector3 *", "p_pos"],
+ ["const godot_vector3 *", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_position",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_set_position",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_size",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_set_size",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_rect3_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_area",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_has_no_area",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_has_no_surface",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_intersects",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_rect3_encloses",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_rect3_merge",
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_rect3_intersection",
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_rect3_intersects_plane",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_plane *", "p_plane"]
+ ]
+ },
+ {
+ "name": "godot_rect3_intersects_segment",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_from"],
+ ["const godot_vector3 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_rect3_has_point",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_support",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_dir"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_longest_axis",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_longest_axis_index",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_longest_axis_size",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_shortest_axis",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_shortest_axis_index",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_shortest_axis_size",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_expand",
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_to_point"]
+ ]
+ },
+ {
+ "name": "godot_rect3_grow",
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_real", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_endpoint",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_rect3_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rid_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rid *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_rid_get_id",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_rid *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rid_new_with_resource",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rid *", "r_dest"],
+ ["const godot_object *", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_rid_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rid *", "p_self"],
+ ["const godot_rid *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rid_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rid *", "p_self"],
+ ["const godot_rid *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_transform_new_with_axis_origin",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "r_dest"],
+ ["const godot_vector3 *", "p_x_axis"],
+ ["const godot_vector3 *", "p_y_axis"],
+ ["const godot_vector3 *", "p_z_axis"],
+ ["const godot_vector3 *", "p_origin"]
+ ]
+ },
+ {
+ "name": "godot_transform_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "r_dest"],
+ ["const godot_basis *", "p_basis"],
+ ["const godot_vector3 *", "p_origin"]
+ ]
+ },
+ {
+ "name": "godot_transform_get_basis",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform_set_basis",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "p_self"],
+ ["godot_basis *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform_get_origin",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform_set_origin",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "p_self"],
+ ["godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform_inverse",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform_affine_inverse",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform_orthonormalized",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform_rotated",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ {
+ "name": "godot_transform_scaled",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_scale"]
+ ]
+ },
+ {
+ "name": "godot_transform_translated",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_ofs"]
+ ]
+ },
+ {
+ "name": "godot_transform_looking_at",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_target"],
+ ["const godot_vector3 *", "p_up"]
+ ]
+ },
+ {
+ "name": "godot_transform_xform_plane",
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_plane *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform_xform_inv_plane",
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_plane *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform_new_identity",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_transform_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_transform *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_transform_operator_multiply",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_transform *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_transform_xform_vector3",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform_xform_inv_vector3",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform_xform_rect3",
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_rect3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform_xform_inv_rect3",
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_rect3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform2d *", "r_dest"],
+ ["const godot_real", "p_rot"],
+ ["const godot_vector2 *", "p_pos"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_new_axis_origin",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform2d *", "r_dest"],
+ ["const godot_vector2 *", "p_x_axis"],
+ ["const godot_vector2 *", "p_y_axis"],
+ ["const godot_vector2 *", "p_origin"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_inverse",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_affine_inverse",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_get_rotation",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_get_origin",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_get_scale",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_orthonormalized",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_rotated",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_scaled",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_scale"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_translated",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_offset"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_xform_vector2",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_xform_inv_vector2",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_basis_xform_vector2",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_basis_xform_inv_vector2",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_interpolate_with",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_transform2d *", "p_m"],
+ ["const godot_real", "p_c"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_transform2d *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_operator_multiply",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_transform2d *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_new_identity",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform2d *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_xform_rect2",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_rect2 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_xform_inv_rect2",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_rect2 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_variant_get_type",
+ "return_type": "godot_variant_type",
+ "arguments": [
+ ["const godot_variant *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_variant *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_nil",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_bool",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "p_v"],
+ ["const godot_bool", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_uint",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const uint64_t", "p_i"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_int",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const int64_t", "p_i"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_real",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const double", "p_r"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_string",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_string *", "p_s"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_vector2",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_vector2 *", "p_v2"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_rect2",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_rect2 *", "p_rect2"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_vector3",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_vector3 *", "p_v3"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_transform2d",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_transform2d *", "p_t2d"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_plane",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_plane *", "p_plane"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_quat",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_quat *", "p_quat"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_rect3",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_rect3 *", "p_rect3"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_basis",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_basis *", "p_basis"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_transform",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_transform *", "p_trans"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_color",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_color *", "p_color"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_node_path",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_node_path *", "p_np"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_rid",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_rid *", "p_rid"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_object",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_object *", "p_obj"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_dictionary",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_dictionary *", "p_dict"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_array *", "p_arr"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_pool_byte_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_byte_array *", "p_pba"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_pool_int_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_int_array *", "p_pia"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_pool_real_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_real_array *", "p_pra"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_pool_string_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_string_array *", "p_psa"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_pool_vector2_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_vector2_array *", "p_pv2a"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_pool_vector3_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_vector3_array *", "p_pv3a"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_pool_color_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_color_array *", "p_pca"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_bool",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_uint",
+ "return_type": "uint64_t",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_int",
+ "return_type": "int64_t",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_real",
+ "return_type": "double",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_vector2",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_rect2",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_vector3",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_transform2d",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_plane",
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_quat",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_rect3",
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_basis",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_transform",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_color",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_node_path",
+ "return_type": "godot_node_path",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_rid",
+ "return_type": "godot_rid",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_object",
+ "return_type": "godot_object *",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_dictionary",
+ "return_type": "godot_dictionary",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_array",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_pool_byte_array",
+ "return_type": "godot_pool_byte_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_pool_int_array",
+ "return_type": "godot_pool_int_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_pool_real_array",
+ "return_type": "godot_pool_real_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_pool_string_array",
+ "return_type": "godot_pool_string_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_pool_vector2_array",
+ "return_type": "godot_pool_vector2_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_pool_vector3_array",
+ "return_type": "godot_pool_vector3_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_pool_color_array",
+ "return_type": "godot_pool_color_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_call",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["godot_variant *", "p_self"],
+ ["const godot_string *", "p_method"],
+ ["const godot_variant **", "p_args"],
+ ["const godot_int", "p_argcount"],
+ ["godot_variant_call_error *", "r_error"]
+ ]
+ },
+ {
+ "name": "godot_variant_has_method",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"],
+ ["const godot_string *", "p_method"]
+ ]
+ },
+ {
+ "name": "godot_variant_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"],
+ ["const godot_variant *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_variant_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"],
+ ["const godot_variant *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_variant_hash_compare",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"],
+ ["const godot_variant *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_variant_booleanize",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_string_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const godot_string *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_string_new_data",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char *", "p_contents"],
+ ["const int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_new_unicode_data",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const wchar_t *", "p_contents"],
+ ["const int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_get_data",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["char *", "p_dest"],
+ ["int *", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_operator_index",
+ "return_type": "wchar_t *",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_string_c_str",
+ "return_type": "const char *",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_unicode_str",
+ "return_type": "const wchar_t *",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_string_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_string_operator_plus",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_string_length",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_begins_with",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ {
+ "name": "godot_string_begins_with_char_array",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const char *", "p_char_array"]
+ ]
+ },
+ {
+ "name": "godot_string_bigrams",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_chr",
+ "return_type": "godot_string",
+ "arguments": [
+ ["wchar_t", "p_character"]
+ ]
+ },
+ {
+ "name": "godot_string_ends_with",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ {
+ "name": "godot_string_find",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_find_from",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_string_findmk",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_keys"]
+ ]
+ },
+ {
+ "name": "godot_string_findmk_from",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_keys"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_string_findmk_from_in_place",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_keys"],
+ ["godot_int", "p_from"],
+ ["godot_int *", "r_key"]
+ ]
+ },
+ {
+ "name": "godot_string_findn",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_findn_from",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_string_find_last",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_format",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_variant *", "p_values"]
+ ]
+ },
+ {
+ "name": "godot_string_format_with_custom_placeholder",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_variant *", "p_values"],
+ ["const char *", "p_placeholder"]
+ ]
+ },
+ {
+ "name": "godot_string_hex_encode_buffer",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const uint8_t *", "p_buffer"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_hex_to_int",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_hex_to_int_without_prefix",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_insert",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_at_pos"],
+ ["godot_string", "p_string"]
+ ]
+ },
+ {
+ "name": "godot_string_is_numeric",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_subsequence_of",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ {
+ "name": "godot_string_is_subsequence_ofi",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ {
+ "name": "godot_string_lpad",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"]
+ ]
+ },
+ {
+ "name": "godot_string_lpad_with_custom_character",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"],
+ ["const godot_string *", "p_character"]
+ ]
+ },
+ {
+ "name": "godot_string_match",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_wildcard"]
+ ]
+ },
+ {
+ "name": "godot_string_matchn",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_wildcard"]
+ ]
+ },
+ {
+ "name": "godot_string_md5",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const uint8_t *", "p_md5"]
+ ]
+ },
+ {
+ "name": "godot_string_num",
+ "return_type": "godot_string",
+ "arguments": [
+ ["double", "p_num"]
+ ]
+ },
+ {
+ "name": "godot_string_num_int64",
+ "return_type": "godot_string",
+ "arguments": [
+ ["int64_t", "p_num"],
+ ["godot_int", "p_base"]
+ ]
+ },
+ {
+ "name": "godot_string_num_int64_capitalized",
+ "return_type": "godot_string",
+ "arguments": [
+ ["int64_t", "p_num"],
+ ["godot_int", "p_base"],
+ ["godot_bool", "p_capitalize_hex"]
+ ]
+ },
+ {
+ "name": "godot_string_num_real",
+ "return_type": "godot_string",
+ "arguments": [
+ ["double", "p_num"]
+ ]
+ },
+ {
+ "name": "godot_string_num_scientific",
+ "return_type": "godot_string",
+ "arguments": [
+ ["double", "p_num"]
+ ]
+ },
+ {
+ "name": "godot_string_num_with_decimals",
+ "return_type": "godot_string",
+ "arguments": [
+ ["double", "p_num"],
+ ["godot_int", "p_decimals"]
+ ]
+ },
+ {
+ "name": "godot_string_pad_decimals",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_digits"]
+ ]
+ },
+ {
+ "name": "godot_string_pad_zeros",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_digits"]
+ ]
+ },
+ {
+ "name": "godot_string_replace_first",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_key"],
+ ["godot_string", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_string_replace",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_key"],
+ ["godot_string", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_string_replacen",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_key"],
+ ["godot_string", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_string_rfind",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_rfindn",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_rfind_from",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_string_rfindn_from",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_string_rpad",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"]
+ ]
+ },
+ {
+ "name": "godot_string_rpad_with_custom_character",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"],
+ ["const godot_string *", "p_character"]
+ ]
+ },
+ {
+ "name": "godot_string_similarity",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ {
+ "name": "godot_string_sprintf",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_values"],
+ ["godot_bool *", "p_error"]
+ ]
+ },
+ {
+ "name": "godot_string_substr",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_from"],
+ ["godot_int", "p_chars"]
+ ]
+ },
+ {
+ "name": "godot_string_to_double",
+ "return_type": "double",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_to_float",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_to_int",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_camelcase_to_underscore",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_camelcase_to_underscore_lowercased",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_capitalize",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_char_to_double",
+ "return_type": "double",
+ "arguments": [
+ ["const char *", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_char_to_int",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const char *", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_wchar_to_int",
+ "return_type": "int64_t",
+ "arguments": [
+ ["const wchar_t *", "p_str"]
+ ]
+ },
+ {
+ "name": "godot_string_char_to_int_with_len",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const char *", "p_what"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_char_to_int64_with_len",
+ "return_type": "int64_t",
+ "arguments": [
+ ["const wchar_t *", "p_str"],
+ ["int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_hex_to_int64",
+ "return_type": "int64_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_hex_to_int64_with_prefix",
+ "return_type": "int64_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_to_int64",
+ "return_type": "int64_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_unicode_char_to_double",
+ "return_type": "double",
+ "arguments": [
+ ["const wchar_t *", "p_str"],
+ ["const wchar_t **", "r_end"]
+ ]
+ },
+ {
+ "name": "godot_string_get_slice_count",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_get_slice",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_splitter"],
+ ["godot_int", "p_slice"]
+ ]
+ },
+ {
+ "name": "godot_string_get_slicec",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["wchar_t", "p_splitter"],
+ ["godot_int", "p_slice"]
+ ]
+ },
+ {
+ "name": "godot_string_split",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_split_allow_empty",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_split_floats",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_split_floats_allows_empty",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_split_floats_mk",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ {
+ "name": "godot_string_split_floats_mk_allows_empty",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ {
+ "name": "godot_string_split_ints",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_split_ints_allows_empty",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_split_ints_mk",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ {
+ "name": "godot_string_split_ints_mk_allows_empty",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ {
+ "name": "godot_string_split_spaces",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_char_lowercase",
+ "return_type": "wchar_t",
+ "arguments": [
+ ["wchar_t", "p_char"]
+ ]
+ },
+ {
+ "name": "godot_string_char_uppercase",
+ "return_type": "wchar_t",
+ "arguments": [
+ ["wchar_t", "p_char"]
+ ]
+ },
+ {
+ "name": "godot_string_to_lower",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_to_upper",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_get_basename",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_get_extension",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_left",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_pos"]
+ ]
+ },
+ {
+ "name": "godot_string_ord_at",
+ "return_type": "wchar_t",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_string_plus_file",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_file"]
+ ]
+ },
+ {
+ "name": "godot_string_right",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_pos"]
+ ]
+ },
+ {
+ "name": "godot_string_strip_edges",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_bool", "p_left"],
+ ["godot_bool", "p_right"]
+ ]
+ },
+ {
+ "name": "godot_string_strip_escapes",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_erase",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["godot_int", "p_pos"],
+ ["godot_int", "p_chars"]
+ ]
+ },
+ {
+ "name": "godot_string_ascii",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["char *", "result"]
+ ]
+ },
+ {
+ "name": "godot_string_ascii_extended",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["char *", "result"]
+ ]
+ },
+ {
+ "name": "godot_string_utf8",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["char *", "result"]
+ ]
+ },
+ {
+ "name": "godot_string_parse_utf8",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["const char *", "p_utf8"]
+ ]
+ },
+ {
+ "name": "godot_string_parse_utf8_with_len",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["const char *", "p_utf8"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_chars_to_utf8",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const char *", "p_utf8"]
+ ]
+ },
+ {
+ "name": "godot_string_chars_to_utf8_with_len",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const char *", "p_utf8"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_hash",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_hash64",
+ "return_type": "uint64_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_hash_chars",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const char *", "p_cstr"]
+ ]
+ },
+ {
+ "name": "godot_string_hash_chars_with_len",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const char *", "p_cstr"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_hash_utf8_chars",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const wchar_t *", "p_str"]
+ ]
+ },
+ {
+ "name": "godot_string_hash_utf8_chars_with_len",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const wchar_t *", "p_str"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_md5_buffer",
+ "return_type": "godot_pool_byte_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_md5_text",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_sha256_buffer",
+ "return_type": "godot_pool_byte_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_sha256_text",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_get_base_dir",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_get_file",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_humanize_size",
+ "return_type": "godot_string",
+ "arguments": [
+ ["size_t", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_is_abs_path",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_rel_path",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_resource_file",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_path_to",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_path"]
+ ]
+ },
+ {
+ "name": "godot_string_path_to_file",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_path"]
+ ]
+ },
+ {
+ "name": "godot_string_simplify_path",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_c_escape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_c_escape_multiline",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_c_unescape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_http_escape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_http_unescape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_json_escape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_word_wrap",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_chars_per_line"]
+ ]
+ },
+ {
+ "name": "godot_string_xml_escape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_xml_escape_with_quotes",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_xml_unescape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_percent_decode",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_percent_encode",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_float",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_hex_number",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_bool", "p_with_prefix"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_html_color",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_identifier",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_integer",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_ip_address",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_name_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string_name *", "r_dest"],
+ ["const godot_string *", "p_name"]
+ ]
+ },
+ {
+ "name": "godot_string_name_new_data",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string_name *", "r_dest"],
+ ["const char *", "p_name"]
+ ]
+ },
+ {
+ "name": "godot_string_name_get_name",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string_name *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_name_get_hash",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const godot_string_name *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_name_get_data_unique_pointer",
+ "return_type": "const void *",
+ "arguments": [
+ ["const godot_string_name *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_name_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string_name *", "p_self"],
+ ["const godot_string_name *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_string_name_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string_name *", "p_self"],
+ ["const godot_string_name *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_string_name_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string_name *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_object_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_object *", "p_o"]
+ ]
+ },
+ {
+ "name": "godot_global_get_singleton",
+ "return_type": "godot_object *",
+ "arguments": [
+ ["char *", "p_name"]
+ ]
+ },
+ {
+ "name": "godot_method_bind_get_method",
+ "return_type": "godot_method_bind *",
+ "arguments": [
+ ["const char *", "p_classname"],
+ ["const char *", "p_methodname"]
+ ]
+ },
+ {
+ "name": "godot_method_bind_ptrcall",
+ "return_type": "void",
+ "arguments": [
+ ["godot_method_bind *", "p_method_bind"],
+ ["godot_object *", "p_instance"],
+ ["const void **", "p_args"],
+ ["void *", "p_ret"]
+ ]
+ },
+ {
+ "name": "godot_method_bind_call",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["godot_method_bind *", "p_method_bind"],
+ ["godot_object *", "p_instance"],
+ ["const godot_variant **", "p_args"],
+ ["const int", "p_arg_count"],
+ ["godot_variant_call_error *", "p_call_error"]
+ ]
+ },
+ {
+ "name": "godot_get_class_constructor",
+ "return_type": "godot_class_constructor",
+ "arguments": [
+ ["const char *", "p_classname"]
+ ]
+ },
+ {
+ "name": "godot_alloc",
+ "return_type": "void *",
+ "arguments": [
+ ["int", "p_bytes"]
+ ]
+ },
+ {
+ "name": "godot_realloc",
+ "return_type": "void *",
+ "arguments": [
+ ["void *", "p_ptr"],
+ ["int", "p_bytes"]
+ ]
+ },
+ {
+ "name": "godot_free",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_ptr"]
+ ]
+ },
+ {
+ "name": "godot_print_error",
+ "return_type": "void",
+ "arguments": [
+ ["const char *", "p_description"],
+ ["const char *", "p_function"],
+ ["const char *", "p_file"],
+ ["int", "p_line"]
+ ]
+ },
+ {
+ "name": "godot_print_warning",
+ "return_type": "void",
+ "arguments": [
+ ["const char *", "p_description"],
+ ["const char *", "p_function"],
+ ["const char *", "p_file"],
+ ["int", "p_line"]
+ ]
+ },
+ {
+ "name": "godot_print",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_string *", "p_message"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_register_class",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_base"],
+ ["godot_instance_create_func", "p_create_func"],
+ ["godot_instance_destroy_func", "p_destroy_func"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_register_tool_class",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_base"],
+ ["godot_instance_create_func", "p_create_func"],
+ ["godot_instance_destroy_func", "p_destroy_func"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_register_method",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_function_name"],
+ ["godot_method_attributes", "p_attr"],
+ ["godot_instance_method", "p_method"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_register_property",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_path"],
+ ["godot_property_attributes *", "p_attr"],
+ ["godot_property_set_func", "p_set_func"],
+ ["godot_property_get_func", "p_get_func"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_register_signal",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const godot_signal *", "p_signal"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_get_userdata",
+ "return_type": "void *",
+ "arguments": [
+ ["godot_object *", "p_instance"]
+ ]
+ }
+ ]
+}
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 9134f1c581..2d8726e5db 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -34,18 +34,9 @@
extern "C" {
#endif
-#ifdef GDAPI_BUILT_IN
-#define GDAPI_EXPORT
-#endif
-
#ifdef _WIN32
-#if defined(GDAPI_EXPORT)
-#define GDCALLINGCONV
-#define GDAPI __declspec(dllexport) GDCALLINGCONV
-#else
#define GDCALLINGCONV
-#define GDAPI __declspec(dllimport) GDCALLINGCONV
-#endif
+#define GDAPI GDCALLINGCONV
#elif defined(__APPLE__)
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE
@@ -150,6 +141,10 @@ typedef void godot_object;
#include <gdnative/string.h>
+/////// String name
+
+#include <gdnative/string_name.h>
+
////// Vector2
#include <gdnative/vector2.h>
diff --git a/modules/gdnative/include/gdnative/string_name.h b/modules/gdnative/include/gdnative/string_name.h
new file mode 100644
index 0000000000..e217487250
--- /dev/null
+++ b/modules/gdnative/include/gdnative/string_name.h
@@ -0,0 +1,68 @@
+/*************************************************************************/
+/* string_name.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef GODOT_STRING_NAME_H
+#define GODOT_STRING_NAME_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <stdint.h>
+#include <wchar.h>
+
+#define GODOT_STRING_NAME_SIZE sizeof(void *)
+
+#ifndef GODOT_CORE_API_GODOT_STRING_NAME_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_STRING_NAME_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_STRING_NAME_SIZE];
+} godot_string_name;
+#endif
+
+#include <gdnative/gdnative.h>
+
+void GDAPI godot_string_name_new(godot_string_name *r_dest, const godot_string *p_name);
+void GDAPI godot_string_name_new_data(godot_string_name *r_dest, const char *p_name);
+
+godot_string GDAPI godot_string_name_get_name(const godot_string_name *p_self);
+
+uint32_t GDAPI godot_string_name_get_hash(const godot_string_name *p_self);
+const void GDAPI *godot_string_name_get_data_unique_pointer(const godot_string_name *p_self);
+
+godot_bool GDAPI godot_string_name_operator_equal(const godot_string_name *p_self, const godot_string_name *p_other);
+godot_bool GDAPI godot_string_name_operator_less(const godot_string_name *p_self, const godot_string_name *p_other);
+
+void GDAPI godot_string_name_destroy(godot_string_name *p_self);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // GODOT_STRING_NAME_H
diff --git a/modules/gdnative/include/gdnative_api_struct.h b/modules/gdnative/include/gdnative_api_struct.h
deleted file mode 100644
index c345e27227..0000000000
--- a/modules/gdnative/include/gdnative_api_struct.h
+++ /dev/null
@@ -1,723 +0,0 @@
-/*************************************************************************/
-/* gdnative_api_struct.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef GODOT_GDNATIVE_API_STRUCT_H
-#define GODOT_GDNATIVE_API_STRUCT_H
-
-#include <gdnative/gdnative.h>
-#include <nativescript/godot_nativescript.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-// Using X_MACRO to keep api function signatures in a single list
-#define GODOT_GDNATIVE_API_FUNCTIONS \
- GDAPI_FUNC_VOID(godot_color_new_rgba, godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a) \
- GDAPI_FUNC_VOID(godot_color_new_rgb, godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b) \
- GDAPI_FUNC(godot_color_get_r, godot_real, const godot_color *p_self) \
- GDAPI_FUNC_VOID(godot_color_set_r, godot_color *p_self, const godot_real r) \
- GDAPI_FUNC(godot_color_get_g, godot_real, const godot_color *p_self) \
- GDAPI_FUNC_VOID(godot_color_set_g, godot_color *p_self, const godot_real g) \
- GDAPI_FUNC(godot_color_get_b, godot_real, const godot_color *p_self) \
- GDAPI_FUNC_VOID(godot_color_set_b, godot_color *p_self, const godot_real b) \
- GDAPI_FUNC(godot_color_get_a, godot_real, const godot_color *p_self) \
- GDAPI_FUNC_VOID(godot_color_set_a, godot_color *p_self, const godot_real a) \
- GDAPI_FUNC(godot_color_get_h, godot_real, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_get_s, godot_real, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_get_v, godot_real, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_as_string, godot_string, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_to_rgba32, godot_int, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_to_argb32, godot_int, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_gray, godot_real, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_inverted, godot_color, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_contrasted, godot_color, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_linear_interpolate, godot_color, const godot_color *p_self, const godot_color *p_b, const godot_real p_t) \
- GDAPI_FUNC(godot_color_blend, godot_color, const godot_color *p_self, const godot_color *p_over) \
- GDAPI_FUNC(godot_color_to_html, godot_string, const godot_color *p_self, const godot_bool p_with_alpha) \
- GDAPI_FUNC(godot_color_operator_equal, godot_bool, const godot_color *p_self, const godot_color *p_b) \
- GDAPI_FUNC(godot_color_operator_less, godot_bool, const godot_color *p_self, const godot_color *p_b) \
- GDAPI_FUNC_VOID(godot_vector2_new, godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y) \
- GDAPI_FUNC(godot_vector2_as_string, godot_string, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_normalized, godot_vector2, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_length, godot_real, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_angle, godot_real, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_length_squared, godot_real, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_is_normalized, godot_bool, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_distance_to, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_to) \
- GDAPI_FUNC(godot_vector2_distance_squared_to, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_to) \
- GDAPI_FUNC(godot_vector2_angle_to, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_to) \
- GDAPI_FUNC(godot_vector2_angle_to_point, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_to) \
- GDAPI_FUNC(godot_vector2_linear_interpolate, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_real p_t) \
- GDAPI_FUNC(godot_vector2_cubic_interpolate, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_vector2 *p_pre_a, const godot_vector2 *p_post_b, const godot_real p_t) \
- GDAPI_FUNC(godot_vector2_rotated, godot_vector2, const godot_vector2 *p_self, const godot_real p_phi) \
- GDAPI_FUNC(godot_vector2_tangent, godot_vector2, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_floor, godot_vector2, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_snapped, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_by) \
- GDAPI_FUNC(godot_vector2_aspect, godot_real, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_dot, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_with) \
- GDAPI_FUNC(godot_vector2_slide, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_n) \
- GDAPI_FUNC(godot_vector2_bounce, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_n) \
- GDAPI_FUNC(godot_vector2_reflect, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_n) \
- GDAPI_FUNC(godot_vector2_abs, godot_vector2, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_clamped, godot_vector2, const godot_vector2 *p_self, const godot_real p_length) \
- GDAPI_FUNC(godot_vector2_operator_add, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b) \
- GDAPI_FUNC(godot_vector2_operator_substract, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b) \
- GDAPI_FUNC(godot_vector2_operator_multiply_vector, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b) \
- GDAPI_FUNC(godot_vector2_operator_multiply_scalar, godot_vector2, const godot_vector2 *p_self, const godot_real p_b) \
- GDAPI_FUNC(godot_vector2_operator_divide_vector, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b) \
- GDAPI_FUNC(godot_vector2_operator_divide_scalar, godot_vector2, const godot_vector2 *p_self, const godot_real p_b) \
- GDAPI_FUNC(godot_vector2_operator_equal, godot_bool, const godot_vector2 *p_self, const godot_vector2 *p_b) \
- GDAPI_FUNC(godot_vector2_operator_less, godot_bool, const godot_vector2 *p_self, const godot_vector2 *p_b) \
- GDAPI_FUNC(godot_vector2_operator_neg, godot_vector2, const godot_vector2 *p_self) \
- GDAPI_FUNC_VOID(godot_vector2_set_x, godot_vector2 *p_self, const godot_real p_x) \
- GDAPI_FUNC_VOID(godot_vector2_set_y, godot_vector2 *p_self, const godot_real p_y) \
- GDAPI_FUNC(godot_vector2_get_x, godot_real, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_get_y, godot_real, const godot_vector2 *p_self) \
- GDAPI_FUNC_VOID(godot_quat_new, godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w) \
- GDAPI_FUNC_VOID(godot_quat_new_with_axis_angle, godot_quat *r_dest, const godot_vector3 *p_axis, const godot_real p_angle) \
- GDAPI_FUNC(godot_quat_get_x, godot_real, const godot_quat *p_self) \
- GDAPI_FUNC_VOID(godot_quat_set_x, godot_quat *p_self, const godot_real val) \
- GDAPI_FUNC(godot_quat_get_y, godot_real, const godot_quat *p_self) \
- GDAPI_FUNC_VOID(godot_quat_set_y, godot_quat *p_self, const godot_real val) \
- GDAPI_FUNC(godot_quat_get_z, godot_real, const godot_quat *p_self) \
- GDAPI_FUNC_VOID(godot_quat_set_z, godot_quat *p_self, const godot_real val) \
- GDAPI_FUNC(godot_quat_get_w, godot_real, const godot_quat *p_self) \
- GDAPI_FUNC_VOID(godot_quat_set_w, godot_quat *p_self, const godot_real val) \
- GDAPI_FUNC(godot_quat_as_string, godot_string, const godot_quat *p_self) \
- GDAPI_FUNC(godot_quat_length, godot_real, const godot_quat *p_self) \
- GDAPI_FUNC(godot_quat_length_squared, godot_real, const godot_quat *p_self) \
- GDAPI_FUNC(godot_quat_normalized, godot_quat, const godot_quat *p_self) \
- GDAPI_FUNC(godot_quat_is_normalized, godot_bool, const godot_quat *p_self) \
- GDAPI_FUNC(godot_quat_inverse, godot_quat, const godot_quat *p_self) \
- GDAPI_FUNC(godot_quat_dot, godot_real, const godot_quat *p_self, const godot_quat *p_b) \
- GDAPI_FUNC(godot_quat_xform, godot_vector3, const godot_quat *p_self, const godot_vector3 *p_v) \
- GDAPI_FUNC(godot_quat_slerp, godot_quat, const godot_quat *p_self, const godot_quat *p_b, const godot_real p_t) \
- GDAPI_FUNC(godot_quat_slerpni, godot_quat, const godot_quat *p_self, const godot_quat *p_b, const godot_real p_t) \
- GDAPI_FUNC(godot_quat_cubic_slerp, godot_quat, const godot_quat *p_self, const godot_quat *p_b, const godot_quat *p_pre_a, const godot_quat *p_post_b, const godot_real p_t) \
- GDAPI_FUNC(godot_quat_operator_multiply, godot_quat, const godot_quat *p_self, const godot_real p_b) \
- GDAPI_FUNC(godot_quat_operator_add, godot_quat, const godot_quat *p_self, const godot_quat *p_b) \
- GDAPI_FUNC(godot_quat_operator_substract, godot_quat, const godot_quat *p_self, const godot_quat *p_b) \
- GDAPI_FUNC(godot_quat_operator_divide, godot_quat, const godot_quat *p_self, const godot_real p_b) \
- GDAPI_FUNC(godot_quat_operator_equal, godot_bool, const godot_quat *p_self, const godot_quat *p_b) \
- GDAPI_FUNC(godot_quat_operator_neg, godot_quat, const godot_quat *p_self) \
- GDAPI_FUNC_VOID(godot_basis_new_with_rows, godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis) \
- GDAPI_FUNC_VOID(godot_basis_new_with_axis_and_angle, godot_basis *r_dest, const godot_vector3 *p_axis, const godot_real p_phi) \
- GDAPI_FUNC_VOID(godot_basis_new_with_euler, godot_basis *r_dest, const godot_vector3 *p_euler) \
- GDAPI_FUNC(godot_basis_as_string, godot_string, const godot_basis *p_self) \
- GDAPI_FUNC(godot_basis_inverse, godot_basis, const godot_basis *p_self) \
- GDAPI_FUNC(godot_basis_transposed, godot_basis, const godot_basis *p_self) \
- GDAPI_FUNC(godot_basis_orthonormalized, godot_basis, const godot_basis *p_self) \
- GDAPI_FUNC(godot_basis_determinant, godot_real, const godot_basis *p_self) \
- GDAPI_FUNC(godot_basis_rotated, godot_basis, const godot_basis *p_self, const godot_vector3 *p_axis, const godot_real p_phi) \
- GDAPI_FUNC(godot_basis_scaled, godot_basis, const godot_basis *p_self, const godot_vector3 *p_scale) \
- GDAPI_FUNC(godot_basis_get_scale, godot_vector3, const godot_basis *p_self) \
- GDAPI_FUNC(godot_basis_get_euler, godot_vector3, const godot_basis *p_self) \
- GDAPI_FUNC(godot_basis_tdotx, godot_real, const godot_basis *p_self, const godot_vector3 *p_with) \
- GDAPI_FUNC(godot_basis_tdoty, godot_real, const godot_basis *p_self, const godot_vector3 *p_with) \
- GDAPI_FUNC(godot_basis_tdotz, godot_real, const godot_basis *p_self, const godot_vector3 *p_with) \
- GDAPI_FUNC(godot_basis_xform, godot_vector3, const godot_basis *p_self, const godot_vector3 *p_v) \
- GDAPI_FUNC(godot_basis_xform_inv, godot_vector3, const godot_basis *p_self, const godot_vector3 *p_v) \
- GDAPI_FUNC(godot_basis_get_orthogonal_index, godot_int, const godot_basis *p_self) \
- GDAPI_FUNC_VOID(godot_basis_new, godot_basis *r_dest) \
- GDAPI_FUNC_VOID(godot_basis_new_with_euler_quat, godot_basis *r_dest, const godot_quat *p_euler) \
- GDAPI_FUNC_VOID(godot_basis_get_elements, godot_basis *p_self, godot_vector3 *p_elements) \
- GDAPI_FUNC(godot_basis_get_axis, godot_vector3, const godot_basis *p_self, const godot_int p_axis) \
- GDAPI_FUNC_VOID(godot_basis_set_axis, godot_basis *p_self, const godot_int p_axis, const godot_vector3 *p_value) \
- GDAPI_FUNC(godot_basis_get_row, godot_vector3, const godot_basis *p_self, const godot_int p_row) \
- GDAPI_FUNC_VOID(godot_basis_set_row, godot_basis *p_self, const godot_int p_row, const godot_vector3 *p_value) \
- GDAPI_FUNC(godot_basis_operator_equal, godot_bool, const godot_basis *p_self, const godot_basis *p_b) \
- GDAPI_FUNC(godot_basis_operator_add, godot_basis, const godot_basis *p_self, const godot_basis *p_b) \
- GDAPI_FUNC(godot_basis_operator_substract, godot_basis, const godot_basis *p_self, const godot_basis *p_b) \
- GDAPI_FUNC(godot_basis_operator_multiply_vector, godot_basis, const godot_basis *p_self, const godot_basis *p_b) \
- GDAPI_FUNC(godot_basis_operator_multiply_scalar, godot_basis, const godot_basis *p_self, const godot_real p_b) \
- GDAPI_FUNC_VOID(godot_vector3_new, godot_vector3 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z) \
- GDAPI_FUNC(godot_vector3_as_string, godot_string, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_min_axis, godot_int, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_max_axis, godot_int, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_length, godot_real, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_length_squared, godot_real, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_is_normalized, godot_bool, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_normalized, godot_vector3, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_inverse, godot_vector3, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_snapped, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_by) \
- GDAPI_FUNC(godot_vector3_rotated, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_axis, const godot_real p_phi) \
- GDAPI_FUNC(godot_vector3_linear_interpolate, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_real p_t) \
- GDAPI_FUNC(godot_vector3_cubic_interpolate, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_vector3 *p_pre_a, const godot_vector3 *p_post_b, const godot_real p_t) \
- GDAPI_FUNC(godot_vector3_dot, godot_real, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_cross, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_outer, godot_basis, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_to_diagonal_matrix, godot_basis, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_abs, godot_vector3, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_floor, godot_vector3, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_ceil, godot_vector3, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_distance_to, godot_real, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_distance_squared_to, godot_real, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_angle_to, godot_real, const godot_vector3 *p_self, const godot_vector3 *p_to) \
- GDAPI_FUNC(godot_vector3_slide, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_n) \
- GDAPI_FUNC(godot_vector3_bounce, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_n) \
- GDAPI_FUNC(godot_vector3_reflect, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_n) \
- GDAPI_FUNC(godot_vector3_operator_add, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_operator_substract, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_operator_multiply_vector, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_operator_multiply_scalar, godot_vector3, const godot_vector3 *p_self, const godot_real p_b) \
- GDAPI_FUNC(godot_vector3_operator_divide_vector, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_operator_divide_scalar, godot_vector3, const godot_vector3 *p_self, const godot_real p_b) \
- GDAPI_FUNC(godot_vector3_operator_equal, godot_bool, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_operator_less, godot_bool, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_operator_neg, godot_vector3, const godot_vector3 *p_self) \
- GDAPI_FUNC_VOID(godot_vector3_set_axis, godot_vector3 *p_self, const godot_vector3_axis p_axis, const godot_real p_val) \
- GDAPI_FUNC(godot_vector3_get_axis, godot_real, const godot_vector3 *p_self, const godot_vector3_axis p_axis) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_new, godot_pool_byte_array *r_dest) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_new_copy, godot_pool_byte_array *r_dest, const godot_pool_byte_array *p_src) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_new_with_array, godot_pool_byte_array *r_dest, const godot_array *p_a) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_append, godot_pool_byte_array *p_self, const uint8_t p_data) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_append_array, godot_pool_byte_array *p_self, const godot_pool_byte_array *p_array) \
- GDAPI_FUNC(godot_pool_byte_array_insert, godot_error, godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_invert, godot_pool_byte_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_push_back, godot_pool_byte_array *p_self, const uint8_t p_data) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_remove, godot_pool_byte_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_resize, godot_pool_byte_array *p_self, const godot_int p_size) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_set, godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data) \
- GDAPI_FUNC(godot_pool_byte_array_get, uint8_t, const godot_pool_byte_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_pool_byte_array_size, godot_int, const godot_pool_byte_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_destroy, godot_pool_byte_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_int_array_new, godot_pool_int_array *r_dest) \
- GDAPI_FUNC_VOID(godot_pool_int_array_new_copy, godot_pool_int_array *r_dest, const godot_pool_int_array *p_src) \
- GDAPI_FUNC_VOID(godot_pool_int_array_new_with_array, godot_pool_int_array *r_dest, const godot_array *p_a) \
- GDAPI_FUNC_VOID(godot_pool_int_array_append, godot_pool_int_array *p_self, const godot_int p_data) \
- GDAPI_FUNC_VOID(godot_pool_int_array_append_array, godot_pool_int_array *p_self, const godot_pool_int_array *p_array) \
- GDAPI_FUNC(godot_pool_int_array_insert, godot_error, godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data) \
- GDAPI_FUNC_VOID(godot_pool_int_array_invert, godot_pool_int_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_int_array_push_back, godot_pool_int_array *p_self, const godot_int p_data) \
- GDAPI_FUNC_VOID(godot_pool_int_array_remove, godot_pool_int_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_pool_int_array_resize, godot_pool_int_array *p_self, const godot_int p_size) \
- GDAPI_FUNC_VOID(godot_pool_int_array_set, godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data) \
- GDAPI_FUNC(godot_pool_int_array_get, godot_int, const godot_pool_int_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_pool_int_array_size, godot_int, const godot_pool_int_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_int_array_destroy, godot_pool_int_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_real_array_new, godot_pool_real_array *r_dest) \
- GDAPI_FUNC_VOID(godot_pool_real_array_new_copy, godot_pool_real_array *r_dest, const godot_pool_real_array *p_src) \
- GDAPI_FUNC_VOID(godot_pool_real_array_new_with_array, godot_pool_real_array *r_dest, const godot_array *p_a) \
- GDAPI_FUNC_VOID(godot_pool_real_array_append, godot_pool_real_array *p_self, const godot_real p_data) \
- GDAPI_FUNC_VOID(godot_pool_real_array_append_array, godot_pool_real_array *p_self, const godot_pool_real_array *p_array) \
- GDAPI_FUNC(godot_pool_real_array_insert, godot_error, godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data) \
- GDAPI_FUNC_VOID(godot_pool_real_array_invert, godot_pool_real_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_real_array_push_back, godot_pool_real_array *p_self, const godot_real p_data) \
- GDAPI_FUNC_VOID(godot_pool_real_array_remove, godot_pool_real_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_pool_real_array_resize, godot_pool_real_array *p_self, const godot_int p_size) \
- GDAPI_FUNC_VOID(godot_pool_real_array_set, godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data) \
- GDAPI_FUNC(godot_pool_real_array_get, godot_real, const godot_pool_real_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_pool_real_array_size, godot_int, const godot_pool_real_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_real_array_destroy, godot_pool_real_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_string_array_new, godot_pool_string_array *r_dest) \
- GDAPI_FUNC_VOID(godot_pool_string_array_new_copy, godot_pool_string_array *r_dest, const godot_pool_string_array *p_src) \
- GDAPI_FUNC_VOID(godot_pool_string_array_new_with_array, godot_pool_string_array *r_dest, const godot_array *p_a) \
- GDAPI_FUNC_VOID(godot_pool_string_array_append, godot_pool_string_array *p_self, const godot_string *p_data) \
- GDAPI_FUNC_VOID(godot_pool_string_array_append_array, godot_pool_string_array *p_self, const godot_pool_string_array *p_array) \
- GDAPI_FUNC(godot_pool_string_array_insert, godot_error, godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data) \
- GDAPI_FUNC_VOID(godot_pool_string_array_invert, godot_pool_string_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_string_array_push_back, godot_pool_string_array *p_self, const godot_string *p_data) \
- GDAPI_FUNC_VOID(godot_pool_string_array_remove, godot_pool_string_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_pool_string_array_resize, godot_pool_string_array *p_self, const godot_int p_size) \
- GDAPI_FUNC_VOID(godot_pool_string_array_set, godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data) \
- GDAPI_FUNC(godot_pool_string_array_get, godot_string, const godot_pool_string_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_pool_string_array_size, godot_int, const godot_pool_string_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_string_array_destroy, godot_pool_string_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_new, godot_pool_vector2_array *r_dest) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_new_copy, godot_pool_vector2_array *r_dest, const godot_pool_vector2_array *p_src) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_new_with_array, godot_pool_vector2_array *r_dest, const godot_array *p_a) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_append, godot_pool_vector2_array *p_self, const godot_vector2 *p_data) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_append_array, godot_pool_vector2_array *p_self, const godot_pool_vector2_array *p_array) \
- GDAPI_FUNC(godot_pool_vector2_array_insert, godot_error, godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_invert, godot_pool_vector2_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_push_back, godot_pool_vector2_array *p_self, const godot_vector2 *p_data) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_remove, godot_pool_vector2_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_resize, godot_pool_vector2_array *p_self, const godot_int p_size) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_set, godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data) \
- GDAPI_FUNC(godot_pool_vector2_array_get, godot_vector2, const godot_pool_vector2_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_pool_vector2_array_size, godot_int, const godot_pool_vector2_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_destroy, godot_pool_vector2_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_new, godot_pool_vector3_array *r_dest) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_new_copy, godot_pool_vector3_array *r_dest, const godot_pool_vector3_array *p_src) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_new_with_array, godot_pool_vector3_array *r_dest, const godot_array *p_a) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_append, godot_pool_vector3_array *p_self, const godot_vector3 *p_data) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_append_array, godot_pool_vector3_array *p_self, const godot_pool_vector3_array *p_array) \
- GDAPI_FUNC(godot_pool_vector3_array_insert, godot_error, godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_invert, godot_pool_vector3_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_push_back, godot_pool_vector3_array *p_self, const godot_vector3 *p_data) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_remove, godot_pool_vector3_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_resize, godot_pool_vector3_array *p_self, const godot_int p_size) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_set, godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data) \
- GDAPI_FUNC(godot_pool_vector3_array_get, godot_vector3, const godot_pool_vector3_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_pool_vector3_array_size, godot_int, const godot_pool_vector3_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_destroy, godot_pool_vector3_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_color_array_new, godot_pool_color_array *r_dest) \
- GDAPI_FUNC_VOID(godot_pool_color_array_new_copy, godot_pool_color_array *r_dest, const godot_pool_color_array *p_src) \
- GDAPI_FUNC_VOID(godot_pool_color_array_new_with_array, godot_pool_color_array *r_dest, const godot_array *p_a) \
- GDAPI_FUNC_VOID(godot_pool_color_array_append, godot_pool_color_array *p_self, const godot_color *p_data) \
- GDAPI_FUNC_VOID(godot_pool_color_array_append_array, godot_pool_color_array *p_self, const godot_pool_color_array *p_array) \
- GDAPI_FUNC(godot_pool_color_array_insert, godot_error, godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data) \
- GDAPI_FUNC_VOID(godot_pool_color_array_invert, godot_pool_color_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_color_array_push_back, godot_pool_color_array *p_self, const godot_color *p_data) \
- GDAPI_FUNC_VOID(godot_pool_color_array_remove, godot_pool_color_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_pool_color_array_resize, godot_pool_color_array *p_self, const godot_int p_size) \
- GDAPI_FUNC_VOID(godot_pool_color_array_set, godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data) \
- GDAPI_FUNC(godot_pool_color_array_get, godot_color, const godot_pool_color_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_pool_color_array_size, godot_int, const godot_pool_color_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_color_array_destroy, godot_pool_color_array *p_self) \
- GDAPI_FUNC_VOID(godot_array_new, godot_array *r_dest) \
- GDAPI_FUNC_VOID(godot_array_new_copy, godot_array *r_dest, const godot_array *p_src) \
- GDAPI_FUNC_VOID(godot_array_new_pool_color_array, godot_array *r_dest, const godot_pool_color_array *p_pca) \
- GDAPI_FUNC_VOID(godot_array_new_pool_vector3_array, godot_array *r_dest, const godot_pool_vector3_array *p_pv3a) \
- GDAPI_FUNC_VOID(godot_array_new_pool_vector2_array, godot_array *r_dest, const godot_pool_vector2_array *p_pv2a) \
- GDAPI_FUNC_VOID(godot_array_new_pool_string_array, godot_array *r_dest, const godot_pool_string_array *p_psa) \
- GDAPI_FUNC_VOID(godot_array_new_pool_real_array, godot_array *r_dest, const godot_pool_real_array *p_pra) \
- GDAPI_FUNC_VOID(godot_array_new_pool_int_array, godot_array *r_dest, const godot_pool_int_array *p_pia) \
- GDAPI_FUNC_VOID(godot_array_new_pool_byte_array, godot_array *r_dest, const godot_pool_byte_array *p_pba) \
- GDAPI_FUNC_VOID(godot_array_set, godot_array *p_self, const godot_int p_idx, const godot_variant *p_value) \
- GDAPI_FUNC(godot_array_get, godot_variant, const godot_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_array_operator_index, godot_variant *, godot_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_array_append, godot_array *p_self, const godot_variant *p_value) \
- GDAPI_FUNC_VOID(godot_array_clear, godot_array *p_self) \
- GDAPI_FUNC(godot_array_count, godot_int, const godot_array *p_self, const godot_variant *p_value) \
- GDAPI_FUNC(godot_array_empty, godot_bool, const godot_array *p_self) \
- GDAPI_FUNC_VOID(godot_array_erase, godot_array *p_self, const godot_variant *p_value) \
- GDAPI_FUNC(godot_array_front, godot_variant, const godot_array *p_self) \
- GDAPI_FUNC(godot_array_back, godot_variant, const godot_array *p_self) \
- GDAPI_FUNC(godot_array_find, godot_int, const godot_array *p_self, const godot_variant *p_what, const godot_int p_from) \
- GDAPI_FUNC(godot_array_find_last, godot_int, const godot_array *p_self, const godot_variant *p_what) \
- GDAPI_FUNC(godot_array_has, godot_bool, const godot_array *p_self, const godot_variant *p_value) \
- GDAPI_FUNC(godot_array_hash, godot_int, const godot_array *p_self) \
- GDAPI_FUNC_VOID(godot_array_insert, godot_array *p_self, const godot_int p_pos, const godot_variant *p_value) \
- GDAPI_FUNC_VOID(godot_array_invert, godot_array *p_self) \
- GDAPI_FUNC(godot_array_pop_back, godot_variant, godot_array *p_self) \
- GDAPI_FUNC(godot_array_pop_front, godot_variant, godot_array *p_self) \
- GDAPI_FUNC_VOID(godot_array_push_back, godot_array *p_self, const godot_variant *p_value) \
- GDAPI_FUNC_VOID(godot_array_push_front, godot_array *p_self, const godot_variant *p_value) \
- GDAPI_FUNC_VOID(godot_array_remove, godot_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_array_resize, godot_array *p_self, const godot_int p_size) \
- GDAPI_FUNC(godot_array_rfind, godot_int, const godot_array *p_self, const godot_variant *p_what, const godot_int p_from) \
- GDAPI_FUNC(godot_array_size, godot_int, const godot_array *p_self) \
- GDAPI_FUNC_VOID(godot_array_sort, godot_array *p_self) \
- GDAPI_FUNC_VOID(godot_array_sort_custom, godot_array *p_self, godot_object *p_obj, const godot_string *p_func) \
- GDAPI_FUNC_VOID(godot_array_destroy, godot_array *p_self) \
- GDAPI_FUNC_VOID(godot_dictionary_new, godot_dictionary *r_dest) \
- GDAPI_FUNC_VOID(godot_dictionary_new_copy, godot_dictionary *r_dest, const godot_dictionary *p_src) \
- GDAPI_FUNC_VOID(godot_dictionary_destroy, godot_dictionary *p_self) \
- GDAPI_FUNC(godot_dictionary_size, godot_int, const godot_dictionary *p_self) \
- GDAPI_FUNC(godot_dictionary_empty, godot_bool, const godot_dictionary *p_self) \
- GDAPI_FUNC_VOID(godot_dictionary_clear, godot_dictionary *p_self) \
- GDAPI_FUNC(godot_dictionary_has, godot_bool, const godot_dictionary *p_self, const godot_variant *p_key) \
- GDAPI_FUNC(godot_dictionary_has_all, godot_bool, const godot_dictionary *p_self, const godot_array *p_keys) \
- GDAPI_FUNC_VOID(godot_dictionary_erase, godot_dictionary *p_self, const godot_variant *p_key) \
- GDAPI_FUNC(godot_dictionary_hash, godot_int, const godot_dictionary *p_self) \
- GDAPI_FUNC(godot_dictionary_keys, godot_array, const godot_dictionary *p_self) \
- GDAPI_FUNC(godot_dictionary_values, godot_array, const godot_dictionary *p_self) \
- GDAPI_FUNC(godot_dictionary_get, godot_variant, const godot_dictionary *p_self, const godot_variant *p_key) \
- GDAPI_FUNC_VOID(godot_dictionary_set, godot_dictionary *p_self, const godot_variant *p_key, const godot_variant *p_value) \
- GDAPI_FUNC(godot_dictionary_operator_index, godot_variant *, godot_dictionary *p_self, const godot_variant *p_key) \
- GDAPI_FUNC(godot_dictionary_next, godot_variant *, const godot_dictionary *p_self, const godot_variant *p_key) \
- GDAPI_FUNC(godot_dictionary_operator_equal, godot_bool, const godot_dictionary *p_self, const godot_dictionary *p_b) \
- GDAPI_FUNC(godot_dictionary_to_json, godot_string, const godot_dictionary *p_self) \
- GDAPI_FUNC_VOID(godot_node_path_new, godot_node_path *r_dest, const godot_string *p_from) \
- GDAPI_FUNC_VOID(godot_node_path_new_copy, godot_node_path *r_dest, const godot_node_path *p_src) \
- GDAPI_FUNC_VOID(godot_node_path_destroy, godot_node_path *p_self) \
- GDAPI_FUNC(godot_node_path_as_string, godot_string, const godot_node_path *p_self) \
- GDAPI_FUNC(godot_node_path_is_absolute, godot_bool, const godot_node_path *p_self) \
- GDAPI_FUNC(godot_node_path_get_name_count, godot_int, const godot_node_path *p_self) \
- GDAPI_FUNC(godot_node_path_get_name, godot_string, const godot_node_path *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_node_path_get_subname_count, godot_int, const godot_node_path *p_self) \
- GDAPI_FUNC(godot_node_path_get_subname, godot_string, const godot_node_path *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_node_path_get_property, godot_string, const godot_node_path *p_self) \
- GDAPI_FUNC(godot_node_path_is_empty, godot_bool, const godot_node_path *p_self) \
- GDAPI_FUNC(godot_node_path_operator_equal, godot_bool, const godot_node_path *p_self, const godot_node_path *p_b) \
- GDAPI_FUNC_VOID(godot_plane_new_with_reals, godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d) \
- GDAPI_FUNC_VOID(godot_plane_new_with_vectors, godot_plane *r_dest, const godot_vector3 *p_v1, const godot_vector3 *p_v2, const godot_vector3 *p_v3) \
- GDAPI_FUNC_VOID(godot_plane_new_with_normal, godot_plane *r_dest, const godot_vector3 *p_normal, const godot_real p_d) \
- GDAPI_FUNC(godot_plane_as_string, godot_string, const godot_plane *p_self) \
- GDAPI_FUNC(godot_plane_normalized, godot_plane, const godot_plane *p_self) \
- GDAPI_FUNC(godot_plane_center, godot_vector3, const godot_plane *p_self) \
- GDAPI_FUNC(godot_plane_get_any_point, godot_vector3, const godot_plane *p_self) \
- GDAPI_FUNC(godot_plane_is_point_over, godot_bool, const godot_plane *p_self, const godot_vector3 *p_point) \
- GDAPI_FUNC(godot_plane_distance_to, godot_real, const godot_plane *p_self, const godot_vector3 *p_point) \
- GDAPI_FUNC(godot_plane_has_point, godot_bool, const godot_plane *p_self, const godot_vector3 *p_point, const godot_real p_epsilon) \
- GDAPI_FUNC(godot_plane_project, godot_vector3, const godot_plane *p_self, const godot_vector3 *p_point) \
- GDAPI_FUNC(godot_plane_intersect_3, godot_bool, const godot_plane *p_self, godot_vector3 *r_dest, const godot_plane *p_b, const godot_plane *p_c) \
- GDAPI_FUNC(godot_plane_intersects_ray, godot_bool, const godot_plane *p_self, godot_vector3 *r_dest, const godot_vector3 *p_from, const godot_vector3 *p_dir) \
- GDAPI_FUNC(godot_plane_intersects_segment, godot_bool, const godot_plane *p_self, godot_vector3 *r_dest, const godot_vector3 *p_begin, const godot_vector3 *p_end) \
- GDAPI_FUNC(godot_plane_operator_neg, godot_plane, const godot_plane *p_self) \
- GDAPI_FUNC(godot_plane_operator_equal, godot_bool, const godot_plane *p_self, const godot_plane *p_b) \
- GDAPI_FUNC_VOID(godot_plane_set_normal, godot_plane *p_self, const godot_vector3 *p_normal) \
- GDAPI_FUNC(godot_plane_get_normal, godot_vector3, const godot_plane *p_self) \
- GDAPI_FUNC(godot_plane_get_d, godot_real, const godot_plane *p_self) \
- GDAPI_FUNC_VOID(godot_plane_set_d, godot_plane *p_self, const godot_real p_d) \
- GDAPI_FUNC_VOID(godot_rect2_new_with_position_and_size, godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size) \
- GDAPI_FUNC_VOID(godot_rect2_new, godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height) \
- GDAPI_FUNC(godot_rect2_as_string, godot_string, const godot_rect2 *p_self) \
- GDAPI_FUNC(godot_rect2_get_area, godot_real, const godot_rect2 *p_self) \
- GDAPI_FUNC(godot_rect2_intersects, godot_bool, const godot_rect2 *p_self, const godot_rect2 *p_b) \
- GDAPI_FUNC(godot_rect2_encloses, godot_bool, const godot_rect2 *p_self, const godot_rect2 *p_b) \
- GDAPI_FUNC(godot_rect2_has_no_area, godot_bool, const godot_rect2 *p_self) \
- GDAPI_FUNC(godot_rect2_clip, godot_rect2, const godot_rect2 *p_self, const godot_rect2 *p_b) \
- GDAPI_FUNC(godot_rect2_merge, godot_rect2, const godot_rect2 *p_self, const godot_rect2 *p_b) \
- GDAPI_FUNC(godot_rect2_has_point, godot_bool, const godot_rect2 *p_self, const godot_vector2 *p_point) \
- GDAPI_FUNC(godot_rect2_grow, godot_rect2, const godot_rect2 *p_self, const godot_real p_by) \
- GDAPI_FUNC(godot_rect2_expand, godot_rect2, const godot_rect2 *p_self, const godot_vector2 *p_to) \
- GDAPI_FUNC(godot_rect2_operator_equal, godot_bool, const godot_rect2 *p_self, const godot_rect2 *p_b) \
- GDAPI_FUNC(godot_rect2_get_position, godot_vector2, const godot_rect2 *p_self) \
- GDAPI_FUNC(godot_rect2_get_size, godot_vector2, const godot_rect2 *p_self) \
- GDAPI_FUNC_VOID(godot_rect2_set_position, godot_rect2 *p_self, const godot_vector2 *p_pos) \
- GDAPI_FUNC_VOID(godot_rect2_set_size, godot_rect2 *p_self, const godot_vector2 *p_size) \
- GDAPI_FUNC_VOID(godot_rect3_new, godot_rect3 *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size) \
- GDAPI_FUNC(godot_rect3_get_position, godot_vector3, const godot_rect3 *p_self) \
- GDAPI_FUNC_VOID(godot_rect3_set_position, const godot_rect3 *p_self, const godot_vector3 *p_v) \
- GDAPI_FUNC(godot_rect3_get_size, godot_vector3, const godot_rect3 *p_self) \
- GDAPI_FUNC_VOID(godot_rect3_set_size, const godot_rect3 *p_self, const godot_vector3 *p_v) \
- GDAPI_FUNC(godot_rect3_as_string, godot_string, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_get_area, godot_real, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_has_no_area, godot_bool, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_has_no_surface, godot_bool, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_intersects, godot_bool, const godot_rect3 *p_self, const godot_rect3 *p_with) \
- GDAPI_FUNC(godot_rect3_encloses, godot_bool, const godot_rect3 *p_self, const godot_rect3 *p_with) \
- GDAPI_FUNC(godot_rect3_merge, godot_rect3, const godot_rect3 *p_self, const godot_rect3 *p_with) \
- GDAPI_FUNC(godot_rect3_intersection, godot_rect3, const godot_rect3 *p_self, const godot_rect3 *p_with) \
- GDAPI_FUNC(godot_rect3_intersects_plane, godot_bool, const godot_rect3 *p_self, const godot_plane *p_plane) \
- GDAPI_FUNC(godot_rect3_intersects_segment, godot_bool, const godot_rect3 *p_self, const godot_vector3 *p_from, const godot_vector3 *p_to) \
- GDAPI_FUNC(godot_rect3_has_point, godot_bool, const godot_rect3 *p_self, const godot_vector3 *p_point) \
- GDAPI_FUNC(godot_rect3_get_support, godot_vector3, const godot_rect3 *p_self, const godot_vector3 *p_dir) \
- GDAPI_FUNC(godot_rect3_get_longest_axis, godot_vector3, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_get_longest_axis_index, godot_int, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_get_longest_axis_size, godot_real, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_get_shortest_axis, godot_vector3, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_get_shortest_axis_index, godot_int, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_get_shortest_axis_size, godot_real, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_expand, godot_rect3, const godot_rect3 *p_self, const godot_vector3 *p_to_point) \
- GDAPI_FUNC(godot_rect3_grow, godot_rect3, const godot_rect3 *p_self, const godot_real p_by) \
- GDAPI_FUNC(godot_rect3_get_endpoint, godot_vector3, const godot_rect3 *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_rect3_operator_equal, godot_bool, const godot_rect3 *p_self, const godot_rect3 *p_b) \
- GDAPI_FUNC_VOID(godot_rid_new, godot_rid *r_dest) \
- GDAPI_FUNC(godot_rid_get_id, godot_int, const godot_rid *p_self) \
- GDAPI_FUNC_VOID(godot_rid_new_with_resource, godot_rid *r_dest, const godot_object *p_from) \
- GDAPI_FUNC(godot_rid_operator_equal, godot_bool, const godot_rid *p_self, const godot_rid *p_b) \
- GDAPI_FUNC(godot_rid_operator_less, godot_bool, const godot_rid *p_self, const godot_rid *p_b) \
- GDAPI_FUNC_VOID(godot_transform_new_with_axis_origin, godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin) \
- GDAPI_FUNC_VOID(godot_transform_new, godot_transform *r_dest, const godot_basis *p_basis, const godot_vector3 *p_origin) \
- GDAPI_FUNC(godot_transform_get_basis, godot_basis, const godot_transform *p_self) \
- GDAPI_FUNC_VOID(godot_transform_set_basis, godot_transform *p_self, godot_basis *p_v) \
- GDAPI_FUNC(godot_transform_get_origin, godot_vector3, const godot_transform *p_self) \
- GDAPI_FUNC_VOID(godot_transform_set_origin, godot_transform *p_self, godot_vector3 *p_v) \
- GDAPI_FUNC(godot_transform_as_string, godot_string, const godot_transform *p_self) \
- GDAPI_FUNC(godot_transform_inverse, godot_transform, const godot_transform *p_self) \
- GDAPI_FUNC(godot_transform_affine_inverse, godot_transform, const godot_transform *p_self) \
- GDAPI_FUNC(godot_transform_orthonormalized, godot_transform, const godot_transform *p_self) \
- GDAPI_FUNC(godot_transform_rotated, godot_transform, const godot_transform *p_self, const godot_vector3 *p_axis, const godot_real p_phi) \
- GDAPI_FUNC(godot_transform_scaled, godot_transform, const godot_transform *p_self, const godot_vector3 *p_scale) \
- GDAPI_FUNC(godot_transform_translated, godot_transform, const godot_transform *p_self, const godot_vector3 *p_ofs) \
- GDAPI_FUNC(godot_transform_looking_at, godot_transform, const godot_transform *p_self, const godot_vector3 *p_target, const godot_vector3 *p_up) \
- GDAPI_FUNC(godot_transform_xform_plane, godot_plane, const godot_transform *p_self, const godot_plane *p_v) \
- GDAPI_FUNC(godot_transform_xform_inv_plane, godot_plane, const godot_transform *p_self, const godot_plane *p_v) \
- GDAPI_FUNC_VOID(godot_transform_new_identity, godot_transform *r_dest) \
- GDAPI_FUNC(godot_transform_operator_equal, godot_bool, const godot_transform *p_self, const godot_transform *p_b) \
- GDAPI_FUNC(godot_transform_operator_multiply, godot_transform, const godot_transform *p_self, const godot_transform *p_b) \
- GDAPI_FUNC(godot_transform_xform_vector3, godot_vector3, const godot_transform *p_self, const godot_vector3 *p_v) \
- GDAPI_FUNC(godot_transform_xform_inv_vector3, godot_vector3, const godot_transform *p_self, const godot_vector3 *p_v) \
- GDAPI_FUNC(godot_transform_xform_rect3, godot_rect3, const godot_transform *p_self, const godot_rect3 *p_v) \
- GDAPI_FUNC(godot_transform_xform_inv_rect3, godot_rect3, const godot_transform *p_self, const godot_rect3 *p_v) \
- GDAPI_FUNC_VOID(godot_transform2d_new, godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos) \
- GDAPI_FUNC_VOID(godot_transform2d_new_axis_origin, godot_transform2d *r_dest, const godot_vector2 *p_x_axis, const godot_vector2 *p_y_axis, const godot_vector2 *p_origin) \
- GDAPI_FUNC(godot_transform2d_as_string, godot_string, const godot_transform2d *p_self) \
- GDAPI_FUNC(godot_transform2d_inverse, godot_transform2d, const godot_transform2d *p_self) \
- GDAPI_FUNC(godot_transform2d_affine_inverse, godot_transform2d, const godot_transform2d *p_self) \
- GDAPI_FUNC(godot_transform2d_get_rotation, godot_real, const godot_transform2d *p_self) \
- GDAPI_FUNC(godot_transform2d_get_origin, godot_vector2, const godot_transform2d *p_self) \
- GDAPI_FUNC(godot_transform2d_get_scale, godot_vector2, const godot_transform2d *p_self) \
- GDAPI_FUNC(godot_transform2d_orthonormalized, godot_transform2d, const godot_transform2d *p_self) \
- GDAPI_FUNC(godot_transform2d_rotated, godot_transform2d, const godot_transform2d *p_self, const godot_real p_phi) \
- GDAPI_FUNC(godot_transform2d_scaled, godot_transform2d, const godot_transform2d *p_self, const godot_vector2 *p_scale) \
- GDAPI_FUNC(godot_transform2d_translated, godot_transform2d, const godot_transform2d *p_self, const godot_vector2 *p_offset) \
- GDAPI_FUNC(godot_transform2d_xform_vector2, godot_vector2, const godot_transform2d *p_self, const godot_vector2 *p_v) \
- GDAPI_FUNC(godot_transform2d_xform_inv_vector2, godot_vector2, const godot_transform2d *p_self, const godot_vector2 *p_v) \
- GDAPI_FUNC(godot_transform2d_basis_xform_vector2, godot_vector2, const godot_transform2d *p_self, const godot_vector2 *p_v) \
- GDAPI_FUNC(godot_transform2d_basis_xform_inv_vector2, godot_vector2, const godot_transform2d *p_self, const godot_vector2 *p_v) \
- GDAPI_FUNC(godot_transform2d_interpolate_with, godot_transform2d, const godot_transform2d *p_self, const godot_transform2d *p_m, const godot_real p_c) \
- GDAPI_FUNC(godot_transform2d_operator_equal, godot_bool, const godot_transform2d *p_self, const godot_transform2d *p_b) \
- GDAPI_FUNC(godot_transform2d_operator_multiply, godot_transform2d, const godot_transform2d *p_self, const godot_transform2d *p_b) \
- GDAPI_FUNC_VOID(godot_transform2d_new_identity, godot_transform2d *r_dest) \
- GDAPI_FUNC(godot_transform2d_xform_rect2, godot_rect2, const godot_transform2d *p_self, const godot_rect2 *p_v) \
- GDAPI_FUNC(godot_transform2d_xform_inv_rect2, godot_rect2, const godot_transform2d *p_self, const godot_rect2 *p_v) \
- GDAPI_FUNC(godot_variant_get_type, godot_variant_type, const godot_variant *p_v) \
- GDAPI_FUNC_VOID(godot_variant_new_copy, godot_variant *r_dest, const godot_variant *p_src) \
- GDAPI_FUNC_VOID(godot_variant_new_nil, godot_variant *r_dest) \
- GDAPI_FUNC_VOID(godot_variant_new_bool, godot_variant *p_v, const godot_bool p_b) \
- GDAPI_FUNC_VOID(godot_variant_new_uint, godot_variant *r_dest, const uint64_t p_i) \
- GDAPI_FUNC_VOID(godot_variant_new_int, godot_variant *r_dest, const int64_t p_i) \
- GDAPI_FUNC_VOID(godot_variant_new_real, godot_variant *r_dest, const double p_r) \
- GDAPI_FUNC_VOID(godot_variant_new_string, godot_variant *r_dest, const godot_string *p_s) \
- GDAPI_FUNC_VOID(godot_variant_new_vector2, godot_variant *r_dest, const godot_vector2 *p_v2) \
- GDAPI_FUNC_VOID(godot_variant_new_rect2, godot_variant *r_dest, const godot_rect2 *p_rect2) \
- GDAPI_FUNC_VOID(godot_variant_new_vector3, godot_variant *r_dest, const godot_vector3 *p_v3) \
- GDAPI_FUNC_VOID(godot_variant_new_transform2d, godot_variant *r_dest, const godot_transform2d *p_t2d) \
- GDAPI_FUNC_VOID(godot_variant_new_plane, godot_variant *r_dest, const godot_plane *p_plane) \
- GDAPI_FUNC_VOID(godot_variant_new_quat, godot_variant *r_dest, const godot_quat *p_quat) \
- GDAPI_FUNC_VOID(godot_variant_new_rect3, godot_variant *r_dest, const godot_rect3 *p_rect3) \
- GDAPI_FUNC_VOID(godot_variant_new_basis, godot_variant *r_dest, const godot_basis *p_basis) \
- GDAPI_FUNC_VOID(godot_variant_new_transform, godot_variant *r_dest, const godot_transform *p_trans) \
- GDAPI_FUNC_VOID(godot_variant_new_color, godot_variant *r_dest, const godot_color *p_color) \
- GDAPI_FUNC_VOID(godot_variant_new_node_path, godot_variant *r_dest, const godot_node_path *p_np) \
- GDAPI_FUNC_VOID(godot_variant_new_rid, godot_variant *r_dest, const godot_rid *p_rid) \
- GDAPI_FUNC_VOID(godot_variant_new_object, godot_variant *r_dest, const godot_object *p_obj) \
- GDAPI_FUNC_VOID(godot_variant_new_dictionary, godot_variant *r_dest, const godot_dictionary *p_dict) \
- GDAPI_FUNC_VOID(godot_variant_new_array, godot_variant *r_dest, const godot_array *p_arr) \
- GDAPI_FUNC_VOID(godot_variant_new_pool_byte_array, godot_variant *r_dest, const godot_pool_byte_array *p_pba) \
- GDAPI_FUNC_VOID(godot_variant_new_pool_int_array, godot_variant *r_dest, const godot_pool_int_array *p_pia) \
- GDAPI_FUNC_VOID(godot_variant_new_pool_real_array, godot_variant *r_dest, const godot_pool_real_array *p_pra) \
- GDAPI_FUNC_VOID(godot_variant_new_pool_string_array, godot_variant *r_dest, const godot_pool_string_array *p_psa) \
- GDAPI_FUNC_VOID(godot_variant_new_pool_vector2_array, godot_variant *r_dest, const godot_pool_vector2_array *p_pv2a) \
- GDAPI_FUNC_VOID(godot_variant_new_pool_vector3_array, godot_variant *r_dest, const godot_pool_vector3_array *p_pv3a) \
- GDAPI_FUNC_VOID(godot_variant_new_pool_color_array, godot_variant *r_dest, const godot_pool_color_array *p_pca) \
- GDAPI_FUNC(godot_variant_as_bool, godot_bool, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_uint, uint64_t, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_int, int64_t, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_real, double, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_string, godot_string, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_vector2, godot_vector2, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_rect2, godot_rect2, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_vector3, godot_vector3, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_transform2d, godot_transform2d, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_plane, godot_plane, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_quat, godot_quat, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_rect3, godot_rect3, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_basis, godot_basis, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_transform, godot_transform, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_color, godot_color, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_node_path, godot_node_path, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_rid, godot_rid, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_object, godot_object *, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_dictionary, godot_dictionary, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_array, godot_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_pool_byte_array, godot_pool_byte_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_pool_int_array, godot_pool_int_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_pool_real_array, godot_pool_real_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_pool_string_array, godot_pool_string_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_pool_vector2_array, godot_pool_vector2_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_pool_vector3_array, godot_pool_vector3_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_pool_color_array, godot_pool_color_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_call, godot_variant, godot_variant *p_self, const godot_string *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant_call_error *r_error) \
- GDAPI_FUNC(godot_variant_has_method, godot_bool, const godot_variant *p_self, const godot_string *p_method) \
- GDAPI_FUNC(godot_variant_operator_equal, godot_bool, const godot_variant *p_self, const godot_variant *p_other) \
- GDAPI_FUNC(godot_variant_operator_less, godot_bool, const godot_variant *p_self, const godot_variant *p_other) \
- GDAPI_FUNC(godot_variant_hash_compare, godot_bool, const godot_variant *p_self, const godot_variant *p_other) \
- GDAPI_FUNC(godot_variant_booleanize, godot_bool, const godot_variant *p_self) \
- GDAPI_FUNC_VOID(godot_variant_destroy, godot_variant *p_self) \
- GDAPI_FUNC_VOID(godot_string_new, godot_string *r_dest) \
- GDAPI_FUNC_VOID(godot_string_new_copy, godot_string *r_dest, const godot_string *p_src) \
- GDAPI_FUNC_VOID(godot_string_new_data, godot_string *r_dest, const char *p_contents, const int p_size) \
- GDAPI_FUNC_VOID(godot_string_new_unicode_data, godot_string *r_dest, const wchar_t *p_contents, const int p_size) \
- GDAPI_FUNC_VOID(godot_string_get_data, const godot_string *p_self, char *p_dest, int *p_size) \
- GDAPI_FUNC(godot_string_operator_index, wchar_t *, godot_string *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_string_c_str, const char *, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_unicode_str, const wchar_t *, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_operator_equal, godot_bool, const godot_string *p_self, const godot_string *p_b) \
- GDAPI_FUNC(godot_string_operator_less, godot_bool, const godot_string *p_self, const godot_string *p_b) \
- GDAPI_FUNC(godot_string_operator_plus, godot_string, const godot_string *p_self, const godot_string *p_b) \
- GDAPI_FUNC(godot_string_length, godot_int, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_begins_with, godot_bool, const godot_string *p_self, const godot_string *p_string) \
- GDAPI_FUNC(godot_string_begins_with_char_array, godot_bool, const godot_string *p_self, const char *p_char_array) \
- GDAPI_FUNC(godot_string_bigrams, godot_array, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_chr, godot_string, wchar_t p_character) \
- GDAPI_FUNC(godot_string_ends_with, godot_bool, const godot_string *p_self, const godot_string *p_string) \
- GDAPI_FUNC(godot_string_find, godot_int, const godot_string *p_self, godot_string p_what) \
- GDAPI_FUNC(godot_string_find_from, godot_int, const godot_string *p_self, godot_string p_what, godot_int p_from) \
- GDAPI_FUNC(godot_string_findmk, godot_int, const godot_string *p_self, const godot_array *p_keys) \
- GDAPI_FUNC(godot_string_findmk_from, godot_int, const godot_string *p_self, const godot_array *p_keys, godot_int p_from) \
- GDAPI_FUNC(godot_string_findmk_from_in_place, godot_int, const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key) \
- GDAPI_FUNC(godot_string_findn, godot_int, const godot_string *p_self, godot_string p_what) \
- GDAPI_FUNC(godot_string_findn_from, godot_int, const godot_string *p_self, godot_string p_what, godot_int p_from) \
- GDAPI_FUNC(godot_string_find_last, godot_int, const godot_string *p_self, godot_string p_what) \
- GDAPI_FUNC(godot_string_format, godot_string, const godot_string *p_self, const godot_variant *p_values) \
- GDAPI_FUNC(godot_string_format_with_custom_placeholder, godot_string, const godot_string *p_self, const godot_variant *p_values, const char *p_placeholder) \
- GDAPI_FUNC(godot_string_hex_encode_buffer, godot_string, const uint8_t *p_buffer, godot_int p_len) \
- GDAPI_FUNC(godot_string_hex_to_int, godot_int, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_hex_to_int_without_prefix, godot_int, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_insert, godot_string, const godot_string *p_self, godot_int p_at_pos, godot_string p_string) \
- GDAPI_FUNC(godot_string_is_numeric, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_subsequence_of, godot_bool, const godot_string *p_self, const godot_string *p_string) \
- GDAPI_FUNC(godot_string_is_subsequence_ofi, godot_bool, const godot_string *p_self, const godot_string *p_string) \
- GDAPI_FUNC(godot_string_lpad, godot_string, const godot_string *p_self, godot_int p_min_length) \
- GDAPI_FUNC(godot_string_lpad_with_custom_character, godot_string, const godot_string *p_self, godot_int p_min_length, const godot_string *p_character) \
- GDAPI_FUNC(godot_string_match, godot_bool, const godot_string *p_self, const godot_string *p_wildcard) \
- GDAPI_FUNC(godot_string_matchn, godot_bool, const godot_string *p_self, const godot_string *p_wildcard) \
- GDAPI_FUNC(godot_string_md5, godot_string, const uint8_t *p_md5) \
- GDAPI_FUNC(godot_string_num, godot_string, double p_num) \
- GDAPI_FUNC(godot_string_num_int64, godot_string, int64_t p_num, godot_int p_base) \
- GDAPI_FUNC(godot_string_num_int64_capitalized, godot_string, int64_t p_num, godot_int p_base, godot_bool p_capitalize_hex) \
- GDAPI_FUNC(godot_string_num_real, godot_string, double p_num) \
- GDAPI_FUNC(godot_string_num_scientific, godot_string, double p_num) \
- GDAPI_FUNC(godot_string_num_with_decimals, godot_string, double p_num, godot_int p_decimals) \
- GDAPI_FUNC(godot_string_pad_decimals, godot_string, const godot_string *p_self, godot_int p_digits) \
- GDAPI_FUNC(godot_string_pad_zeros, godot_string, const godot_string *p_self, godot_int p_digits) \
- GDAPI_FUNC(godot_string_replace_first, godot_string, const godot_string *p_self, godot_string p_key, godot_string p_with) \
- GDAPI_FUNC(godot_string_replace, godot_string, const godot_string *p_self, godot_string p_key, godot_string p_with) \
- GDAPI_FUNC(godot_string_replacen, godot_string, const godot_string *p_self, godot_string p_key, godot_string p_with) \
- GDAPI_FUNC(godot_string_rfind, godot_int, const godot_string *p_self, godot_string p_what) \
- GDAPI_FUNC(godot_string_rfindn, godot_int, const godot_string *p_self, godot_string p_what) \
- GDAPI_FUNC(godot_string_rfind_from, godot_int, const godot_string *p_self, godot_string p_what, godot_int p_from) \
- GDAPI_FUNC(godot_string_rfindn_from, godot_int, const godot_string *p_self, godot_string p_what, godot_int p_from) \
- GDAPI_FUNC(godot_string_rpad, godot_string, const godot_string *p_self, godot_int p_min_length) \
- GDAPI_FUNC(godot_string_rpad_with_custom_character, godot_string, const godot_string *p_self, godot_int p_min_length, const godot_string *p_character) \
- GDAPI_FUNC(godot_string_similarity, godot_real, const godot_string *p_self, const godot_string *p_string) \
- GDAPI_FUNC(godot_string_sprintf, godot_string, const godot_string *p_self, const godot_array *p_values, godot_bool *p_error) \
- GDAPI_FUNC(godot_string_substr, godot_string, const godot_string *p_self, godot_int p_from, godot_int p_chars) \
- GDAPI_FUNC(godot_string_to_double, double, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_to_float, godot_real, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_to_int, godot_int, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_camelcase_to_underscore, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_camelcase_to_underscore_lowercased, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_capitalize, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_char_to_double, double, const char *p_what) \
- GDAPI_FUNC(godot_string_char_to_int, godot_int, const char *p_what) \
- GDAPI_FUNC(godot_string_wchar_to_int, int64_t, const wchar_t *p_str) \
- GDAPI_FUNC(godot_string_char_to_int_with_len, godot_int, const char *p_what, godot_int p_len) \
- GDAPI_FUNC(godot_string_char_to_int64_with_len, int64_t, const wchar_t *p_str, int p_len) \
- GDAPI_FUNC(godot_string_hex_to_int64, int64_t, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_hex_to_int64_with_prefix, int64_t, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_to_int64, int64_t, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_unicode_char_to_double, double, const wchar_t *p_str, const wchar_t **r_end) \
- GDAPI_FUNC(godot_string_get_slice_count, godot_int, const godot_string *p_self, godot_string p_splitter) \
- GDAPI_FUNC(godot_string_get_slice, godot_string, const godot_string *p_self, godot_string p_splitter, godot_int p_slice) \
- GDAPI_FUNC(godot_string_get_slicec, godot_string, const godot_string *p_self, wchar_t p_splitter, godot_int p_slice) \
- GDAPI_FUNC(godot_string_split, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
- GDAPI_FUNC(godot_string_split_allow_empty, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
- GDAPI_FUNC(godot_string_split_floats, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
- GDAPI_FUNC(godot_string_split_floats_allows_empty, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
- GDAPI_FUNC(godot_string_split_floats_mk, godot_array, const godot_string *p_self, const godot_array *p_splitters) \
- GDAPI_FUNC(godot_string_split_floats_mk_allows_empty, godot_array, const godot_string *p_self, const godot_array *p_splitters) \
- GDAPI_FUNC(godot_string_split_ints, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
- GDAPI_FUNC(godot_string_split_ints_allows_empty, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
- GDAPI_FUNC(godot_string_split_ints_mk, godot_array, const godot_string *p_self, const godot_array *p_splitters) \
- GDAPI_FUNC(godot_string_split_ints_mk_allows_empty, godot_array, const godot_string *p_self, const godot_array *p_splitters) \
- GDAPI_FUNC(godot_string_split_spaces, godot_array, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_char_lowercase, wchar_t, wchar_t p_char) \
- GDAPI_FUNC(godot_string_char_uppercase, wchar_t, wchar_t p_char) \
- GDAPI_FUNC(godot_string_to_lower, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_to_upper, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_get_basename, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_get_extension, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_left, godot_string, const godot_string *p_self, godot_int p_pos) \
- GDAPI_FUNC(godot_string_ord_at, wchar_t, const godot_string *p_self, godot_int p_idx) \
- GDAPI_FUNC(godot_string_plus_file, godot_string, const godot_string *p_self, const godot_string *p_file) \
- GDAPI_FUNC(godot_string_right, godot_string, const godot_string *p_self, godot_int p_pos) \
- GDAPI_FUNC(godot_string_strip_edges, godot_string, const godot_string *p_self, godot_bool p_left, godot_bool p_right) \
- GDAPI_FUNC(godot_string_strip_escapes, godot_string, const godot_string *p_self) \
- GDAPI_FUNC_VOID(godot_string_erase, godot_string *p_self, godot_int p_pos, godot_int p_chars) \
- GDAPI_FUNC_VOID(godot_string_ascii, godot_string *p_self, char *result) \
- GDAPI_FUNC_VOID(godot_string_ascii_extended, godot_string *p_self, char *result) \
- GDAPI_FUNC_VOID(godot_string_utf8, godot_string *p_self, char *result) \
- GDAPI_FUNC(godot_string_parse_utf8, godot_bool, godot_string *p_self, const char *p_utf8) \
- GDAPI_FUNC(godot_string_parse_utf8_with_len, godot_bool, godot_string *p_self, const char *p_utf8, godot_int p_len) \
- GDAPI_FUNC(godot_string_chars_to_utf8, godot_string, const char *p_utf8) \
- GDAPI_FUNC(godot_string_chars_to_utf8_with_len, godot_string, const char *p_utf8, godot_int p_len) \
- GDAPI_FUNC(godot_string_hash, uint32_t, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_hash64, uint64_t, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_hash_chars, uint32_t, const char *p_cstr) \
- GDAPI_FUNC(godot_string_hash_chars_with_len, uint32_t, const char *p_cstr, godot_int p_len) \
- GDAPI_FUNC(godot_string_hash_utf8_chars, uint32_t, const wchar_t *p_str) \
- GDAPI_FUNC(godot_string_hash_utf8_chars_with_len, uint32_t, const wchar_t *p_str, godot_int p_len) \
- GDAPI_FUNC(godot_string_md5_buffer, godot_pool_byte_array, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_md5_text, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_sha256_buffer, godot_pool_byte_array, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_sha256_text, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_empty, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_get_base_dir, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_get_file, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_humanize_size, godot_string, size_t p_size) \
- GDAPI_FUNC(godot_string_is_abs_path, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_rel_path, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_resource_file, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_path_to, godot_string, const godot_string *p_self, const godot_string *p_path) \
- GDAPI_FUNC(godot_string_path_to_file, godot_string, const godot_string *p_self, const godot_string *p_path) \
- GDAPI_FUNC(godot_string_simplify_path, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_c_escape, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_c_escape_multiline, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_c_unescape, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_http_escape, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_http_unescape, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_json_escape, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_word_wrap, godot_string, const godot_string *p_self, godot_int p_chars_per_line) \
- GDAPI_FUNC(godot_string_xml_escape, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_xml_escape_with_quotes, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_xml_unescape, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_percent_decode, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_percent_encode, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_valid_float, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_valid_hex_number, godot_bool, const godot_string *p_self, godot_bool p_with_prefix) \
- GDAPI_FUNC(godot_string_is_valid_html_color, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_valid_identifier, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_valid_integer, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_valid_ip_address, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC_VOID(godot_string_destroy, godot_string *p_self) \
- GDAPI_FUNC_VOID(godot_object_destroy, godot_object *p_o) \
- GDAPI_FUNC(godot_global_get_singleton, godot_object *, char *p_name) \
- GDAPI_FUNC(godot_get_stack_bottom, void *) \
- GDAPI_FUNC(godot_method_bind_get_method, godot_method_bind *, const char *p_classname, const char *p_methodname) \
- GDAPI_FUNC_VOID(godot_method_bind_ptrcall, godot_method_bind *p_method_bind, godot_object *p_instance, const void **p_args, void *p_ret) \
- GDAPI_FUNC(godot_method_bind_call, godot_variant, godot_method_bind *p_method_bind, godot_object *p_instance, const godot_variant **p_args, const int p_arg_count, godot_variant_call_error *p_call_error) \
- GDAPI_FUNC(godot_get_class_constructor, godot_class_constructor, const char *p_classname) \
- GDAPI_FUNC(godot_get_global_constants, godot_dictionary) \
- GDAPI_FUNC(godot_alloc, void *, int p_bytes) \
- GDAPI_FUNC(godot_realloc, void *, void *p_ptr, int p_bytes) \
- GDAPI_FUNC_VOID(godot_free, void *p_ptr) \
- GDAPI_FUNC_VOID(godot_print_error, const char *p_description, const char *p_function, const char *p_file, int p_line) \
- GDAPI_FUNC_VOID(godot_print_warning, const char *p_description, const char *p_function, const char *p_file, int p_line) \
- GDAPI_FUNC_VOID(godot_print, const godot_string *p_message) \
- GDAPI_FUNC_VOID(godot_nativescript_register_class, void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func) \
- GDAPI_FUNC_VOID(godot_nativescript_register_tool_class, void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func) \
- GDAPI_FUNC_VOID(godot_nativescript_register_method, void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_method_attributes p_attr, godot_instance_method p_method) \
- GDAPI_FUNC_VOID(godot_nativescript_register_property, void *p_gdnative_handle, const char *p_name, const char *p_path, godot_property_attributes *p_attr, godot_property_set_func p_set_func, godot_property_get_func p_get_func) \
- GDAPI_FUNC_VOID(godot_nativescript_register_signal, void *p_gdnative_handle, const char *p_name, const godot_signal *p_signal) \
- GDAPI_FUNC(godot_nativescript_get_userdata, void *, godot_object *p_instance)
-
-#define GDAPI_FUNC(name, ret_type, ...) \
- ret_type (*name)(__VA_ARGS__);
-#define GDAPI_FUNC_VOID(name, ...) \
- void (*name)(__VA_ARGS__);
-
-typedef struct godot_gdnative_api_struct {
- GODOT_GDNATIVE_API_FUNCTIONS
-} godot_gdnative_api_struct;
-
-#undef GDAPI_FUNC
-#undef GDAPI_FUNC_VOID
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // GODOT_GDNATIVE_API_STRUCT_H
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index 5095b7a83e..8baff0fff9 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -36,42 +36,6 @@
extern "C" {
#endif
-#ifdef GDAPI_BUILT_IN
-#define GDAPI_EXPORT
-#endif
-
-#ifdef _WIN32
-#if defined(GDAPI_EXPORT)
-#define GDCALLINGCONV
-#define GDAPI __declspec(dllexport) GDCALLINGCONV
-#else
-#define GDCALLINGCONV
-#define GDAPI __declspec(dllimport) GDCALLINGCONV
-#endif
-#elif defined(__APPLE__)
-#include "TargetConditionals.h"
-#if TARGET_OS_IPHONE
-#define GDCALLINGCONV __attribute__((visibility("default")))
-#define GDAPI GDCALLINGCONV
-#elif TARGET_OS_MAC
-#define GDCALLINGCONV __attribute__((sysv_abi))
-#define GDAPI GDCALLINGCONV
-#endif
-#else
-#define GDCALLINGCONV __attribute__((sysv_abi, visibility("default")))
-#define GDAPI GDCALLINGCONV
-#endif
-
-// This is for libraries *using* the header, NOT GODOT EXPOSING STUFF!!
-#ifdef _WIN32
-#define GDN_EXPORT __declspec(dllexport)
-#else
-#define GDN_EXPORT
-#endif
-
-#include <stdbool.h>
-#include <stdint.h>
-
typedef enum {
GODOT_METHOD_RPC_MODE_DISABLED,
GODOT_METHOD_RPC_MODE_REMOTE,
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index fdd5a2ea19..9a956ff594 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -80,6 +80,7 @@ struct PropertyAPI {
String getter;
String setter;
String type;
+ int index;
};
struct ConstantAPI {
@@ -259,6 +260,8 @@ List<ClassAPI> generate_c_api_classes() {
property_api.type = get_type_name(p->get());
}
+ property_api.index = ClassDB::get_property_index(class_name, p->get().name);
+
if (!property_api.setter.empty() || !property_api.getter.empty()) {
class_api.properties.push_back(property_api);
}
@@ -395,7 +398,8 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back("\t\t\t\t\"name\": \"" + e->get().name + "\",\n");
source.push_back("\t\t\t\t\"type\": \"" + e->get().type + "\",\n");
source.push_back("\t\t\t\t\"getter\": \"" + e->get().getter + "\",\n");
- source.push_back("\t\t\t\t\"setter\": \"" + e->get().setter + "\"\n");
+ source.push_back("\t\t\t\t\"setter\": \"" + e->get().setter + "\",\n");
+ source.push_back(String("\t\t\t\t\"index\": ") + itos(e->get().index) + "\n");
source.push_back(String("\t\t\t}") + (e->next() ? "," : "") + "\n");
}
source.push_back("\t\t],\n");
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index 997c342045..059cd197d1 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -247,6 +247,7 @@ void unregister_gdnative_types() {
singleton_gdnatives[i]->terminate();
}
+ singleton_gdnatives.clear();
unregister_nativescript_types();
diff --git a/modules/gdscript/gd_function.cpp b/modules/gdscript/gd_function.cpp
index 9df2823c35..ce503b62f2 100644
--- a/modules/gdscript/gd_function.cpp
+++ b/modules/gdscript/gd_function.cpp
@@ -1578,7 +1578,7 @@ void GDFunctionState::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_valid", "extended_check"), &GDFunctionState::is_valid, DEFVAL(false));
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "_signal_callback", &GDFunctionState::_signal_callback, MethodInfo("_signal_callback"));
- ADD_SIGNAL(MethodInfo("completed", PropertyInfo(Variant::NIL, "result")));
+ ADD_SIGNAL(MethodInfo("completed", PropertyInfo(Variant::NIL, "result", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT)));
}
GDFunctionState::GDFunctionState() {
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 4f7545a11d..4e8b67e4e8 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -769,6 +769,8 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &GridMap::clear);
+ ClassDB::bind_method(D_METHOD("get_used_cells"), &GridMap::get_used_cells);
+
ClassDB::bind_method(D_METHOD("get_meshes"), &GridMap::get_meshes);
BIND_CONSTANT(INVALID_CELL_ITEM);
@@ -807,6 +809,19 @@ float GridMap::get_cell_scale() const {
return cell_scale;
}
+Array GridMap::get_used_cells() const {
+
+ Array a;
+ a.resize(cell_map.size());
+ int i = 0;
+ for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
+ Vector3 p(E->key().x, E->key().y, E->key().z);
+ a[i++] = p;
+ }
+
+ return a;
+}
+
Array GridMap::get_meshes() {
if (theme.is_null())
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index eb1b215696..296956ff5d 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -223,6 +223,8 @@ public:
void set_cell_scale(float p_scale);
float get_cell_scale() const;
+ Array get_used_cells() const;
+
Array get_meshes();
void clear();
diff --git a/modules/mobile_vr/config.py b/modules/mobile_vr/config.py
index d0156b1b77..cf96c66125 100644
--- a/modules/mobile_vr/config.py
+++ b/modules/mobile_vr/config.py
@@ -3,4 +3,10 @@ def can_build(platform):
return True
def configure(env):
- pass \ No newline at end of file
+ pass
+
+def get_doc_classes():
+ return ["MobileVRInterface"]
+
+def get_doc_path():
+ return "doc_classes"
diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml
new file mode 100644
index 0000000000..c945a99a9a
--- /dev/null
+++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml
@@ -0,0 +1,134 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="MobileVRInterface" inherits="ARVRInterface" category="Core" version="3.0.alpha.custom_build">
+ <brief_description>
+ Generic mobile VR implementation
+ </brief_description>
+ <description>
+ This is a generic mobile VR implementation where you need to provide details about the phone and HMD used. It does not rely on any existing framework. This is the most basic interface we have. For the best effect you do need a mobile phone with a gyroscope and accelerometer.
+ Note that even though there is no positional tracking the camera will assume the headset is at a height of 1.85 meters.
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_display_to_lens" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Returns the distance between the display and the lens.
+ </description>
+ </method>
+ <method name="get_display_width" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Return the width of the LCD screen of the device.
+ </description>
+ </method>
+ <method name="get_iod" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Returns the interocular distance.
+ </description>
+ </method>
+ <method name="get_k1" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Returns the k1 lens constant.
+ </description>
+ </method>
+ <method name="get_k2" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Retuns the k2 lens constant
+ </description>
+ </method>
+ <method name="get_oversample" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Returns the oversampling setting.
+ </description>
+ </method>
+ <method name="set_display_to_lens">
+ <return type="void">
+ </return>
+ <argument index="0" name="display_to_lens" type="float">
+ </argument>
+ <description>
+ Sets the distance between display and the lens.
+ </description>
+ </method>
+ <method name="set_display_width">
+ <return type="void">
+ </return>
+ <argument index="0" name="display_width" type="float">
+ </argument>
+ <description>
+ Sets the width of the LCD screen of the device.
+ </description>
+ </method>
+ <method name="set_iod">
+ <return type="void">
+ </return>
+ <argument index="0" name="iod" type="float">
+ </argument>
+ <description>
+ Sets the interocular distance.
+ </description>
+ </method>
+ <method name="set_k1">
+ <return type="void">
+ </return>
+ <argument index="0" name="k" type="float">
+ </argument>
+ <description>
+ Sets the k1 lens constant.
+ </description>
+ </method>
+ <method name="set_k2">
+ <return type="void">
+ </return>
+ <argument index="0" name="k" type="float">
+ </argument>
+ <description>
+ Sets the k2 lens constant.
+ </description>
+ </method>
+ <method name="set_oversample">
+ <return type="void">
+ </return>
+ <argument index="0" name="oversample" type="float">
+ </argument>
+ <description>
+ Sets the oversampling setting.
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="display_to_lens" type="float" setter="set_display_to_lens" getter="get_display_to_lens">
+ The distance between the display and the lenses inside of the device in centimeters.
+ </member>
+ <member name="display_width" type="float" setter="set_display_width" getter="get_display_width">
+ The width of the display in centimeters.
+ </member>
+ <member name="iod" type="float" setter="set_iod" getter="get_iod">
+ The interocular distance, also known as the interpupillary distance. The distance between the pupils of the left and right eye.
+ </member>
+ <member name="k1" type="float" setter="set_k1" getter="get_k1">
+ The k1 lens factor is one of the two constants that define the strength of the lens used and directly influences the lens distortion effect.
+ </member>
+ <member name="k2" type="float" setter="set_k2" getter="get_k2">
+ The k2 lens factor, see k1.
+ </member>
+ <member name="oversample" type="float" setter="set_oversample" getter="get_oversample">
+ The oversample setting. Because of the lens distortion we have to render our buffers at a higher resolution then the screen can natively handle. A value between 1.5 and 2.0 often provides good results but at the cost of performance.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/mobile_vr/mobile_interface.cpp b/modules/mobile_vr/mobile_interface.cpp
index f5c9bccaba..eb87bb2cf0 100644
--- a/modules/mobile_vr/mobile_interface.cpp
+++ b/modules/mobile_vr/mobile_interface.cpp
@@ -37,6 +37,10 @@ StringName MobileVRInterface::get_name() const {
return "Native mobile";
};
+int MobileVRInterface::get_capabilities() const {
+ return ARVRInterface::ARVR_STEREO;
+};
+
Vector3 MobileVRInterface::scale_magneto(const Vector3 &p_magnetometer) {
// Our magnetometer doesn't give us nice clean data.
// Well it may on Mac OS X because we're getting a calibrated value in the current implementation but Android we're getting raw data.
@@ -166,6 +170,8 @@ void MobileVRInterface::set_position_from_sensors() {
rotate.rotate(orientation.get_axis(1), gyro.y * delta_time);
rotate.rotate(orientation.get_axis(2), gyro.z * delta_time);
orientation = rotate * orientation;
+
+ tracking_state = ARVRInterface::ARVR_NORMAL_TRACKING;
};
///@TODO improve this, the magnetometer is very fidgity sometimes flipping the axis for no apparent reason (probably a bug on my part)
@@ -176,6 +182,8 @@ void MobileVRInterface::set_position_from_sensors() {
Quat acc_mag_quat(combine_acc_mag(grav, magneto));
transform_quat = transform_quat.slerp(acc_mag_quat, 0.1);
orientation = Basis(transform_quat);
+
+ tracking_state = ARVRInterface::ARVR_NORMAL_TRACKING;
} else if (has_grav) {
// use gravity vector to make sure down is down...
// transform gravity into our world space
@@ -273,21 +281,6 @@ real_t MobileVRInterface::get_k2() const {
return k2;
};
-bool MobileVRInterface::is_installed() {
- // we don't have any middle ware here, if we have our interface, we can use it
- return true;
-};
-
-bool MobileVRInterface::hmd_is_present() {
- // our device is our HMD
- return true;
-};
-
-bool MobileVRInterface::supports_hmd() {
- // our device is our HMD
- return true;
-};
-
bool MobileVRInterface::is_stereo() {
// needs stereo...
return true;
@@ -461,11 +454,11 @@ MobileVRInterface::MobileVRInterface() {
// Just set some defaults for these. At some point we need to look at adding a lookup table for common device + headset combos and/or support reading cardboard QR codes
eye_height = 1.85;
intraocular_dist = 6.0;
- display_width = 13.0;
+ display_width = 14.5;
display_to_lens = 4.0;
oversample = 1.5;
- k1 = 0.22;
- k2 = 0.23;
+ k1 = 0.215;
+ k2 = 0.215;
last_ticks = 0;
// create our shader stuff
diff --git a/modules/mobile_vr/mobile_interface.h b/modules/mobile_vr/mobile_interface.h
index dfe3cd200e..6a5e01c163 100644
--- a/modules/mobile_vr/mobile_interface.h
+++ b/modules/mobile_vr/mobile_interface.h
@@ -131,10 +131,7 @@ public:
real_t get_k2() const;
virtual StringName get_name() const;
-
- virtual bool is_installed();
- virtual bool hmd_is_present();
- virtual bool supports_hmd();
+ virtual int get_capabilities() const;
virtual bool is_initialized();
virtual bool initialize();
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index 0af2056c5c..caf4fdb3ca 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -2,9 +2,10 @@
Import('env')
+from compat import byte_to_str
def make_cs_files_header(src, dst):
- with open(dst, 'wb') as header:
+ with open(dst, 'w') as header:
header.write('/* This is an automatically generated file; DO NOT EDIT! OK THX */\n')
header.write('#ifndef _CS_FILES_DATA_H\n')
header.write('#define _CS_FILES_DATA_H\n\n')
@@ -26,7 +27,7 @@ def make_cs_files_header(src, dst):
for i, buf_idx in enumerate(range(len(buf))):
if i > 0:
header.write(', ')
- header.write(str(ord(buf[buf_idx])))
+ header.write(byte_to_str(buf[buf_idx]))
inserted_files += '\tr_files.insert(\"' + file + '\", ' \
'CompressedFile(_cs_' + name + '_compressed_size, ' \
'_cs_' + name + '_uncompressed_size, ' \
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index ee36a49870..b475782729 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -789,7 +789,7 @@ bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) {
if (method) {
MonoObject *ret = method->invoke(mono_object, args);
- if (ret && UNBOX_BOOLEAN(ret))
+ if (ret && GDMonoMarshal::unbox<MonoBoolean>(ret) == true)
return true;
}
@@ -1208,8 +1208,6 @@ bool CSharpScript::_update_exports() {
exported_members_cache.clear();
exported_members_defval_cache.clear();
- const Vector<GDMonoField *> &fields = script_class->get_all_fields();
-
// We are creating a temporary new instance of the class here to get the default value
// TODO Workaround. Should be replaced with IL opcodes analysis
@@ -1233,36 +1231,47 @@ bool CSharpScript::_update_exports() {
return false;
}
- for (int i = 0; i < fields.size(); i++) {
- GDMonoField *field = fields[i];
+ GDMonoClass *top = script_class;
- if (field->is_static() || field->get_visibility() != GDMono::PUBLIC)
- continue;
+ while (top && top != native) {
+ const Vector<GDMonoField *> &fields = top->get_all_fields();
+
+ for (int i = 0; i < fields.size(); i++) {
+ GDMonoField *field = fields[i];
+
+ if (field->is_static() || field->get_visibility() != GDMono::PUBLIC)
+ continue;
- String name = field->get_name();
- StringName cname = name;
+ String name = field->get_name();
+ StringName cname = name;
- Variant::Type type = GDMonoMarshal::managed_to_variant_type(field->get_type());
+ if (member_info.has(cname))
+ continue;
- if (field->has_attribute(CACHED_CLASS(ExportAttribute))) {
- MonoObject *attr = field->get_attribute(CACHED_CLASS(ExportAttribute));
+ Variant::Type type = GDMonoMarshal::managed_to_variant_type(field->get_type());
- // Field has Export attribute
- int hint = CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr);
- String hint_string = CACHED_FIELD(ExportAttribute, hint_string)->get_string_value(attr);
- int usage = CACHED_FIELD(ExportAttribute, usage)->get_int_value(attr);
+ if (field->has_attribute(CACHED_CLASS(ExportAttribute))) {
+ MonoObject *attr = field->get_attribute(CACHED_CLASS(ExportAttribute));
- PropertyInfo prop_info = PropertyInfo(type, name, PropertyHint(hint), hint_string, PropertyUsageFlags(usage));
+ // Field has Export attribute
+ int hint = CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr);
+ String hint_string = CACHED_FIELD(ExportAttribute, hint_string)->get_string_value(attr);
+ int usage = CACHED_FIELD(ExportAttribute, usage)->get_int_value(attr);
- member_info[cname] = prop_info;
- exported_members_cache.push_back(prop_info);
+ PropertyInfo prop_info = PropertyInfo(type, name, PropertyHint(hint), hint_string, PropertyUsageFlags(usage));
- if (tmp_object) {
- exported_members_defval_cache[cname] = GDMonoMarshal::mono_object_to_variant(field->get_value(tmp_object));
+ member_info[cname] = prop_info;
+ exported_members_cache.push_back(prop_info);
+
+ if (tmp_object) {
+ exported_members_defval_cache[cname] = GDMonoMarshal::mono_object_to_variant(field->get_value(tmp_object));
+ }
+ } else {
+ member_info[cname] = PropertyInfo(type, name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_SCRIPT_VARIABLE);
}
- } else {
- member_info[cname] = PropertyInfo(type, name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_SCRIPT_VARIABLE);
}
+
+ top = top->get_parent_class();
}
}
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index 1015c8658d..1bad8a3f85 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -352,8 +352,8 @@ GodotSharpBuilds::GodotSharpBuilds() {
// Build tool settings
EditorSettings *ed_settings = EditorSettings::get_singleton();
- if (!ed_settings->has("mono/builds/build_tool")) {
- ed_settings->set("mono/builds/build_tool", MSBUILD);
+ if (!ed_settings->has_setting("mono/builds/build_tool")) {
+ ed_settings->set_setting("mono/builds/build_tool", MSBUILD);
}
ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/builds/build_tool", PROPERTY_HINT_ENUM, "MSBuild (System),MSBuild (Mono),xbuild"));
}
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp
index 5aaf029495..30e7653256 100644
--- a/modules/mono/editor/godotsharp_editor.cpp
+++ b/modules/mono/editor/godotsharp_editor.cpp
@@ -237,8 +237,8 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
// External editor settings
EditorSettings *ed_settings = EditorSettings::get_singleton();
- if (!ed_settings->has("mono/editor/external_editor")) {
- ed_settings->set("mono/editor/external_editor", EDITOR_NONE);
+ if (!ed_settings->has_setting("mono/editor/external_editor")) {
+ ed_settings->set_setting("mono/editor/external_editor", EDITOR_NONE);
}
ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/editor/external_editor", PROPERTY_HINT_ENUM, "None,MonoDevelop,Visual Studio,Visual Studio Code"));
}
diff --git a/modules/mono/glue/cs_files/Basis.cs b/modules/mono/glue/cs_files/Basis.cs
index 6a73ebd554..c50e783349 100644
--- a/modules/mono/glue/cs_files/Basis.cs
+++ b/modules/mono/glue/cs_files/Basis.cs
@@ -160,26 +160,29 @@ namespace Godot
Basis m = this.orthonormalized();
Vector3 euler;
+ euler.z = 0.0f;
- euler.y = Mathf.asin(m.x[2]);
+ float mxy = m.y[2];
- if (euler.y < Mathf.PI * 0.5f)
+
+ if (mxy < 1.0f)
{
- if (euler.y > -Mathf.PI * 0.5f)
+ if (mxy > -1.0f)
{
- euler.x = Mathf.atan2(-m.y[2], m.z[2]);
- euler.z = Mathf.atan2(-m.x[1], m.x[0]);
+ euler.x = Mathf.asin(-mxy);
+ euler.y = Mathf.atan2(m.x[2], m.z[2]);
+ euler.z = Mathf.atan2(m.y[0], m.y[1]);
}
else
{
- euler.z = 0.0f;
- euler.x = euler.z - Mathf.atan2(m.y[0], m.y[1]);
+ euler.x = Mathf.PI * 0.5f;
+ euler.y = -Mathf.atan2(-m.x[1], m.x[0]);
}
}
else
{
- euler.z = 0f;
- euler.x = Mathf.atan2(m.x[1], m.y[1]) - euler.z;
+ euler.x = -Mathf.PI * 0.5f;
+ euler.y = -Mathf.atan2(m.x[1], m.x[0]);
}
return euler;
@@ -273,7 +276,7 @@ namespace Godot
public Basis rotated(Vector3 axis, float phi)
{
- return this * new Basis(axis, phi);
+ return new Basis(axis, phi) * this;
}
public Basis scaled(Vector3 scale)
@@ -281,13 +284,13 @@ namespace Godot
Basis m = this;
m[0, 0] *= scale.x;
- m[1, 0] *= scale.x;
- m[2, 0] *= scale.x;
- m[0, 1] *= scale.y;
+ m[0, 1] *= scale.x;
+ m[0, 2] *= scale.x;
+ m[1, 0] *= scale.y;
m[1, 1] *= scale.y;
- m[2, 1] *= scale.y;
- m[0, 2] *= scale.z;
- m[1, 2] *= scale.z;
+ m[1, 2] *= scale.y;
+ m[2, 0] *= scale.z;
+ m[2, 1] *= scale.z;
m[2, 2] *= scale.z;
return m;
@@ -347,6 +350,48 @@ namespace Godot
);
}
+ public Quat Quat() {
+ float trace = x[0] + y[1] + z[2];
+
+ if (trace > 0.0f) {
+ float s = Mathf.sqrt(trace + 1.0f) * 2f;
+ float inv_s = 1f / s;
+ return new Quat(
+ (z[1] - y[2]) * inv_s,
+ (x[2] - z[0]) * inv_s,
+ (y[0] - x[1]) * inv_s,
+ s * 0.25f
+ );
+ } else if (x[0] > y[1] && x[0] > z[2]) {
+ float s = Mathf.sqrt(x[0] - y[1] - z[2] + 1.0f) * 2f;
+ float inv_s = 1f / s;
+ return new Quat(
+ s * 0.25f,
+ (x[1] + y[0]) * inv_s,
+ (x[2] + z[0]) * inv_s,
+ (z[1] - y[2]) * inv_s
+ );
+ } else if (y[1] > z[2]) {
+ float s = Mathf.sqrt(-x[0] + y[1] - z[2] + 1.0f) * 2f;
+ float inv_s = 1f / s;
+ return new Quat(
+ (x[1] + y[0]) * inv_s,
+ s * 0.25f,
+ (y[2] + z[1]) * inv_s,
+ (x[2] - z[0]) * inv_s
+ );
+ } else {
+ float s = Mathf.sqrt(-x[0] - y[1] + z[2] + 1.0f) * 2f;
+ float inv_s = 1f / s;
+ return new Quat(
+ (x[2] + z[0]) * inv_s,
+ (y[2] + z[1]) * inv_s,
+ s * 0.25f,
+ (y[0] - x[1]) * inv_s
+ );
+ }
+ }
+
public Basis(Quat quat)
{
float s = 2.0f / quat.length_squared();
diff --git a/modules/mono/glue/cs_files/Quat.cs b/modules/mono/glue/cs_files/Quat.cs
index 6345239f47..9b4b7fb297 100644
--- a/modules/mono/glue/cs_files/Quat.cs
+++ b/modules/mono/glue/cs_files/Quat.cs
@@ -201,12 +201,12 @@ namespace Godot
}
else
{
- float s = Mathf.sin(-angle * 0.5f) / d;
+ float s = Mathf.sin(angle * 0.5f) / d;
x = axis.x * s;
y = axis.y * s;
z = axis.z * s;
- w = Mathf.cos(-angle * 0.5f);
+ w = Mathf.cos(angle * 0.5f);
}
}
diff --git a/modules/mono/glue/cs_files/Transform.cs b/modules/mono/glue/cs_files/Transform.cs
index 2010f0b3af..74271e758b 100644
--- a/modules/mono/glue/cs_files/Transform.cs
+++ b/modules/mono/glue/cs_files/Transform.cs
@@ -35,7 +35,7 @@ namespace Godot
public Transform rotated(Vector3 axis, float phi)
{
- return this * new Transform(new Basis(axis, phi), new Vector3());
+ return new Transform(new Basis(axis, phi), new Vector3()) * this;
}
public Transform scaled(Vector3 scale)
@@ -104,6 +104,12 @@ namespace Godot
this.origin = origin;
}
+ public Transform(Quat quat, Vector3 origin)
+ {
+ this.basis = new Basis(quat);
+ this.origin = origin;
+ }
+
public Transform(Basis basis, Vector3 origin)
{
this.basis = basis;
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 2c88832998..98b57adc50 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -285,7 +285,8 @@ bool GDMono::_load_assembly(const String &p_name, GDMonoAssembly **r_assembly) {
MonoAssembly *assembly = mono_assembly_load_full(aname, NULL, &status, false);
mono_assembly_name_free(aname);
- ERR_FAIL_NULL_V(assembly, false);
+ if (!assembly)
+ return false;
uint32_t domain_id = mono_domain_get_id(mono_domain_get());
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index a623b34b68..4b370295f3 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -52,12 +52,12 @@ MonoAssembly *GDMonoAssembly::_search_hook(MonoAssemblyName *aname, void *user_d
if (no_search)
return NULL;
- no_search = true; // Avoid the recursion madness
-
GDMonoAssembly **loaded_asm = GDMono::get_singleton()->get_loaded_assembly(has_extension ? name.get_basename() : name);
if (loaded_asm)
return (*loaded_asm)->get_assembly();
+ no_search = true; // Avoid the recursion madness
+
String path;
MonoAssembly *res = NULL;
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index 0c64380e31..c2d8eeaa32 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -279,11 +279,11 @@ void GDMonoField::set_value(MonoObject *p_object, const Variant &p_value) {
}
bool GDMonoField::get_bool_value(MonoObject *p_object) {
- return UNBOX_BOOLEAN(get_value(p_object));
+ return (bool)GDMonoMarshal::unbox<MonoBoolean>(get_value(p_object));
}
int GDMonoField::get_int_value(MonoObject *p_object) {
- return UNBOX_INT32(get_value(p_object));
+ return GDMonoMarshal::unbox<int32_t>(get_value(p_object));
}
String GDMonoField::get_string_value(MonoObject *p_object) {
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index b5419952de..9a6c8f0cd6 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -41,11 +41,11 @@ namespace GDMonoMarshal {
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(m_t), raw); \
}
-#define RETURN_UNBOXED_STRUCT(m_t, m_var_in) \
- { \
- float *raw = UNBOX_FLOAT_PTR(m_var_in); \
- MARSHALLED_IN(m_t, raw, ret); \
- return ret; \
+#define RETURN_UNBOXED_STRUCT(m_t, m_var_in) \
+ { \
+ float *raw = (float *)mono_object_unbox(m_var_in); \
+ MARSHALLED_IN(m_t, raw, ret); \
+ return ret; \
}
Variant::Type managed_to_variant_type(const ManagedType &p_type) {
@@ -453,30 +453,30 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
Variant mono_object_to_variant(MonoObject *p_obj, const ManagedType &p_type) {
switch (p_type.type_encoding) {
case MONO_TYPE_BOOLEAN:
- return (bool)UNBOX_BOOLEAN(p_obj);
+ return (bool)unbox<MonoBoolean>(p_obj);
case MONO_TYPE_I1:
- return UNBOX_INT8(p_obj);
+ return unbox<int8_t>(p_obj);
case MONO_TYPE_I2:
- return UNBOX_INT16(p_obj);
+ return unbox<int16_t>(p_obj);
case MONO_TYPE_I4:
- return UNBOX_INT32(p_obj);
+ return unbox<int32_t>(p_obj);
case MONO_TYPE_I8:
- return UNBOX_INT64(p_obj);
+ return unbox<int64_t>(p_obj);
case MONO_TYPE_U1:
- return UNBOX_UINT8(p_obj);
+ return unbox<uint8_t>(p_obj);
case MONO_TYPE_U2:
- return UNBOX_UINT16(p_obj);
+ return unbox<uint16_t>(p_obj);
case MONO_TYPE_U4:
- return UNBOX_UINT32(p_obj);
+ return unbox<uint32_t>(p_obj);
case MONO_TYPE_U8:
- return UNBOX_UINT64(p_obj);
+ return unbox<uint64_t>(p_obj);
case MONO_TYPE_R4:
- return UNBOX_FLOAT(p_obj);
+ return unbox<float>(p_obj);
case MONO_TYPE_R8:
- return UNBOX_DOUBLE(p_obj);
+ return unbox<double>(p_obj);
case MONO_TYPE_STRING: {
String str = mono_string_to_godot((MonoString *)p_obj);
@@ -554,29 +554,18 @@ Variant mono_object_to_variant(MonoObject *p_obj, const ManagedType &p_type) {
// GodotObject
if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) {
- GDMonoField *ptr_field = CACHED_FIELD(GodotObject, ptr);
-
- ERR_FAIL_NULL_V(ptr_field, Variant());
-
- void *ptr_to_unmanaged = UNBOX_PTR(ptr_field->get_value(p_obj));
-
- if (!ptr_to_unmanaged) // IntPtr.Zero
- return Variant();
-
- Object *object_ptr = static_cast<Object *>(ptr_to_unmanaged);
-
- if (!object_ptr)
- return Variant();
-
- return object_ptr;
+ Object *ptr = unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_obj));
+ return ptr ? Variant(ptr) : Variant();
}
if (CACHED_CLASS(NodePath) == type_class) {
- return UNBOX_PTR(CACHED_FIELD(NodePath, ptr)->get_value(p_obj));
+ NodePath *ptr = unbox<NodePath *>(CACHED_FIELD(NodePath, ptr)->get_value(p_obj));
+ return ptr ? Variant(*ptr) : Variant();
}
if (CACHED_CLASS(RID) == type_class) {
- return UNBOX_PTR(CACHED_FIELD(RID, ptr)->get_value(p_obj));
+ RID *ptr = unbox<RID *>(CACHED_FIELD(RID, ptr)->get_value(p_obj));
+ return ptr ? Variant(*ptr) : Variant();
}
} break;
@@ -716,9 +705,9 @@ MonoArray *PoolColorArray_to_mono_array(const PoolColorArray &p_array) {
real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 4, i);
const Color &elem = p_array[i];
raw[0] = elem.r;
- raw[4] = elem.g;
- raw[8] = elem.b;
- raw[12] = elem.a;
+ raw[1] = elem.g;
+ raw[2] = elem.b;
+ raw[3] = elem.a;
#endif
}
@@ -730,7 +719,7 @@ PoolColorArray mono_array_to_PoolColorArray(MonoArray *p_array) {
int length = mono_array_length(p_array);
for (int i = 0; i < length; i++) {
- real_t *raw_elem = mono_array_get(p_array, real_t *, i);
+ real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 4, i);
MARSHALLED_IN(Color, raw_elem, elem);
ret.push_back(elem);
}
@@ -748,7 +737,7 @@ MonoArray *PoolVector2Array_to_mono_array(const PoolVector2Array &p_array) {
real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 2, i);
const Vector2 &elem = p_array[i];
raw[0] = elem.x;
- raw[4] = elem.y;
+ raw[1] = elem.y;
#endif
}
@@ -760,7 +749,7 @@ PoolVector2Array mono_array_to_PoolVector2Array(MonoArray *p_array) {
int length = mono_array_length(p_array);
for (int i = 0; i < length; i++) {
- real_t *raw_elem = mono_array_get(p_array, real_t *, i);
+ real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 2, i);
MARSHALLED_IN(Vector2, raw_elem, elem);
ret.push_back(elem);
}
@@ -778,8 +767,8 @@ MonoArray *PoolVector3Array_to_mono_array(const PoolVector3Array &p_array) {
real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 3, i);
const Vector3 &elem = p_array[i];
raw[0] = elem.x;
- raw[4] = elem.y;
- raw[8] = elem.z;
+ raw[1] = elem.y;
+ raw[2] = elem.z;
#endif
}
@@ -791,7 +780,7 @@ PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array) {
int length = mono_array_length(p_array);
for (int i = 0; i < length; i++) {
- real_t *raw_elem = mono_array_get(p_array, real_t *, i);
+ real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 3, i);
MARSHALLED_IN(Vector3, raw_elem, elem);
ret.push_back(elem);
}
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index 5fbafa0acb..38dd22357d 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -36,21 +36,10 @@
namespace GDMonoMarshal {
-#define UNBOX_CHAR_PTR(x) (char *)mono_object_unbox(x)
-#define UNBOX_FLOAT_PTR(x) (float *)mono_object_unbox(x)
-
-#define UNBOX_DOUBLE(x) *(double *)mono_object_unbox(x)
-#define UNBOX_FLOAT(x) *(float *)mono_object_unbox(x)
-#define UNBOX_INT64(x) *(int64_t *)mono_object_unbox(x)
-#define UNBOX_INT32(x) *(int32_t *)mono_object_unbox(x)
-#define UNBOX_INT16(x) *(int16_t *)mono_object_unbox(x)
-#define UNBOX_INT8(x) *(int8_t *)mono_object_unbox(x)
-#define UNBOX_UINT64(x) *(uint64_t *)mono_object_unbox(x)
-#define UNBOX_UINT32(x) *(uint32_t *)mono_object_unbox(x)
-#define UNBOX_UINT16(x) *(uint16_t *)mono_object_unbox(x)
-#define UNBOX_UINT8(x) *(uint8_t *)mono_object_unbox(x)
-#define UNBOX_BOOLEAN(x) *(MonoBoolean *)mono_object_unbox(x)
-#define UNBOX_PTR(x) mono_object_unbox(x)
+template <typename T>
+T unbox(MonoObject *p_obj) {
+ return *(T *)mono_object_unbox(p_obj);
+}
#define BOX_DOUBLE(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(double), &x)
#define BOX_FLOAT(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(float), &x)
diff --git a/modules/mono/mono_reg_utils.py b/modules/mono/mono_reg_utils.py
index 6f1620ff49..e9988625f5 100644
--- a/modules/mono/mono_reg_utils.py
+++ b/modules/mono/mono_reg_utils.py
@@ -1,7 +1,11 @@
import os
if os.name == 'nt':
- import _winreg as winreg
+ import sys
+ if sys.version_info < (3,):
+ import _winreg as winreg
+ else:
+ import winreg
def _reg_open_key(key, subkey):
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 2a556b5a52..48145495e4 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -125,6 +125,7 @@ void VisualScriptNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_visual_script"), &VisualScriptNode::get_visual_script);
ClassDB::bind_method(D_METHOD("set_default_input_value", "port_idx", "value"), &VisualScriptNode::set_default_input_value);
ClassDB::bind_method(D_METHOD("get_default_input_value", "port_idx"), &VisualScriptNode::get_default_input_value);
+ ClassDB::bind_method(D_METHOD("ports_changed_notify"), &VisualScriptNode::ports_changed_notify);
ClassDB::bind_method(D_METHOD("_set_default_input_values", "values"), &VisualScriptNode::_set_default_input_values);
ClassDB::bind_method(D_METHOD("_get_default_input_values"), &VisualScriptNode::_get_default_input_values);
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 985f8a8d0e..47ef0182dc 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -331,44 +331,83 @@ public:
VisualScriptEditorVariableEdit() { undo_redo = NULL; }
};
-static Color _color_from_type(Variant::Type p_type) {
+static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) {
Color color;
- switch (p_type) {
- case Variant::NIL: color = Color::html("69ecbd"); break;
-
- case Variant::BOOL: color = Color::html("8da6f0"); break;
- case Variant::INT: color = Color::html("7dc6ef"); break;
- case Variant::REAL: color = Color::html("61daf4"); break;
- case Variant::STRING: color = Color::html("6ba7ec"); break;
-
- case Variant::VECTOR2: color = Color::html("bd91f1"); break;
- case Variant::RECT2: color = Color::html("f191a5"); break;
- case Variant::VECTOR3: color = Color::html("d67dee"); break;
- case Variant::TRANSFORM2D: color = Color::html("c4ec69"); break;
- case Variant::PLANE: color = Color::html("f77070"); break;
- case Variant::QUAT: color = Color::html("ec69a3"); break;
- case Variant::RECT3: color = Color::html("ee7991"); break;
- case Variant::BASIS: color = Color::html("e3ec69"); break;
- case Variant::TRANSFORM: color = Color::html("f6a86e"); break;
-
- case Variant::COLOR: color = Color::html("9dff70"); break;
- case Variant::NODE_PATH: color = Color::html("6993ec"); break;
- case Variant::_RID: color = Color::html("69ec9a"); break;
- case Variant::OBJECT: color = Color::html("79f3e8"); break;
- case Variant::DICTIONARY: color = Color::html("77edb1"); break;
-
- case Variant::ARRAY: color = Color::html("e0e0e0"); break;
- case Variant::POOL_BYTE_ARRAY: color = Color::html("aaf4c8"); break;
- case Variant::POOL_INT_ARRAY: color = Color::html("afdcf5"); break;
- case Variant::POOL_REAL_ARRAY: color = Color::html("97e7f8"); break;
- case Variant::POOL_STRING_ARRAY: color = Color::html("9dc4f2"); break;
- case Variant::POOL_VECTOR2_ARRAY: color = Color::html("d1b3f5"); break;
- case Variant::POOL_VECTOR3_ARRAY: color = Color::html("df9bf2"); break;
- case Variant::POOL_COLOR_ARRAY: color = Color::html("e9ff97"); break;
-
- default:
- color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.7, 0.7);
- }
+ if (dark_theme)
+ switch (p_type) {
+ case Variant::NIL: color = Color::html("#69ecbd"); break;
+
+ case Variant::BOOL: color = Color::html("#8da6f0"); break;
+ case Variant::INT: color = Color::html("#7dc6ef"); break;
+ case Variant::REAL: color = Color::html("#61daf4"); break;
+ case Variant::STRING: color = Color::html("#6ba7ec"); break;
+
+ case Variant::VECTOR2: color = Color::html("#bd91f1"); break;
+ case Variant::RECT2: color = Color::html("#f191a5"); break;
+ case Variant::VECTOR3: color = Color::html("#d67dee"); break;
+ case Variant::TRANSFORM2D: color = Color::html("#c4ec69"); break;
+ case Variant::PLANE: color = Color::html("#f77070"); break;
+ case Variant::QUAT: color = Color::html("#ec69a3"); break;
+ case Variant::RECT3: color = Color::html("#ee7991"); break;
+ case Variant::BASIS: color = Color::html("#e3ec69"); break;
+ case Variant::TRANSFORM: color = Color::html("#f6a86e"); break;
+
+ case Variant::COLOR: color = Color::html("#9dff70"); break;
+ case Variant::NODE_PATH: color = Color::html("#6993ec"); break;
+ case Variant::_RID: color = Color::html("#69ec9a"); break;
+ case Variant::OBJECT: color = Color::html("#79f3e8"); break;
+ case Variant::DICTIONARY: color = Color::html("#77edb1"); break;
+
+ case Variant::ARRAY: color = Color::html("#e0e0e0"); break;
+ case Variant::POOL_BYTE_ARRAY: color = Color::html("#aaf4c8"); break;
+ case Variant::POOL_INT_ARRAY: color = Color::html("#afdcf5"); break;
+ case Variant::POOL_REAL_ARRAY: color = Color::html("#97e7f8"); break;
+ case Variant::POOL_STRING_ARRAY: color = Color::html("#9dc4f2"); break;
+ case Variant::POOL_VECTOR2_ARRAY: color = Color::html("#d1b3f5"); break;
+ case Variant::POOL_VECTOR3_ARRAY: color = Color::html("#df9bf2"); break;
+ case Variant::POOL_COLOR_ARRAY: color = Color::html("#e9ff97"); break;
+
+ default:
+ color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.7, 0.7);
+ }
+ else
+ switch (p_type) {
+ case Variant::NIL: color = Color::html("#25e3a0"); break;
+
+ case Variant::BOOL: color = Color::html("#6d8eeb"); break;
+ case Variant::INT: color = Color::html("#4fb2e9"); break;
+ case Variant::REAL: color = Color::html("#27ccf0"); break;
+ case Variant::STRING: color = Color::html("#4690e7"); break;
+
+ case Variant::VECTOR2: color = Color::html("#ad76ee"); break;
+ case Variant::RECT2: color = Color::html("#ee758e"); break;
+ case Variant::VECTOR3: color = Color::html("#dc6aed"); break;
+ case Variant::TRANSFORM2D: color = Color::html("#96ce1a"); break;
+ case Variant::PLANE: color = Color::html("#f77070"); break;
+ case Variant::QUAT: color = Color::html("#ec69a3"); break;
+ case Variant::RECT3: color = Color::html("#ee7991"); break;
+ case Variant::BASIS: color = Color::html("#b2bb19"); break;
+ case Variant::TRANSFORM: color = Color::html("#f49047"); break;
+
+ case Variant::COLOR: color = Color::html("#3cbf00"); break;
+ case Variant::NODE_PATH: color = Color::html("#6993ec"); break;
+ case Variant::_RID: color = Color::html("#2ce573"); break;
+ case Variant::OBJECT: color = Color::html("#12d5c3"); break;
+ case Variant::DICTIONARY: color = Color::html("#57e99f"); break;
+
+ case Variant::ARRAY: color = Color::html("#737373"); break;
+ case Variant::POOL_BYTE_ARRAY: color = Color::html("#61ea98"); break;
+ case Variant::POOL_INT_ARRAY: color = Color::html("#61baeb"); break;
+ case Variant::POOL_REAL_ARRAY: color = Color::html("#40d3f2"); break;
+ case Variant::POOL_STRING_ARRAY: color = Color::html("#609fea"); break;
+ case Variant::POOL_VECTOR2_ARRAY: color = Color::html("#9d5dea"); break;
+ case Variant::POOL_VECTOR3_ARRAY: color = Color::html("#ca5aea"); break;
+ case Variant::POOL_COLOR_ARRAY: color = Color::html("#92ba00"); break;
+
+ default:
+ color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.3, 0.3);
+ }
+
return color;
}
@@ -531,7 +570,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Color c = sbf->get_border_color(MARGIN_TOP);
c.a = 1;
if (EditorSettings::get_singleton()->get("interface/theme/use_graph_node_headers")) {
- Color mono_color = ((c.r + c.g + c.b) / 3) < 0.5 ? Color(1.0, 1.0, 1.0) : Color(0, 0, 0);
+ Color mono_color = ((c.r + c.g + c.b) / 3) < 0.7 ? Color(1.0, 1.0, 1.0) : Color(0.0, 0.0, 0.0);
mono_color.a = 0.85;
c = mono_color;
}
@@ -542,10 +581,12 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->add_style_override("frame", sbf);
}
+ const Color mono_color = get_color("mono_color", "Editor");
+
int slot_idx = 0;
bool single_seq_output = node->get_output_sequence_port_count() == 1 && node->get_output_sequence_port_text(0) == String();
- gnode->set_slot(0, node->has_input_sequence_port(), TYPE_SEQUENCE, Color(1, 1, 1, 1), single_seq_output, TYPE_SEQUENCE, Color(1, 1, 1, 1), seq_port, seq_port);
+ gnode->set_slot(0, node->has_input_sequence_port(), TYPE_SEQUENCE, mono_color, single_seq_output, TYPE_SEQUENCE, mono_color, seq_port, seq_port);
gnode->set_offset(pos * EDSCALE);
slot_idx++;
@@ -562,7 +603,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
text2->set_text(node->get_output_sequence_port_text(i));
text2->set_align(Label::ALIGN_RIGHT);
gnode->add_child(text2);
- gnode->set_slot(slot_idx, false, 0, Color(), true, TYPE_SEQUENCE, Color(1, 1, 1, 1), seq_port, seq_port);
+ gnode->set_slot(slot_idx, false, 0, Color(), true, TYPE_SEQUENCE, mono_color, seq_port, seq_port);
slot_idx++;
}
}
@@ -677,10 +718,11 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->add_child(hbc);
+ bool dark_theme = get_constant("dark_theme", "Editor");
if (i < mixed_seq_ports) {
- gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type), true, TYPE_SEQUENCE, Color(1, 1, 1, 1), Ref<Texture>(), seq_port);
+ gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type, dark_theme), true, TYPE_SEQUENCE, mono_color, Ref<Texture>(), seq_port);
} else {
- gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type), right_ok, right_type, _color_from_type(right_type));
+ gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type, dark_theme), right_ok, right_type, _color_from_type(right_type, dark_theme));
}
slot_idx++;
@@ -710,7 +752,7 @@ void VisualScriptEditor::_update_members() {
functions->set_text(0, TTR("Functions:"));
functions->add_button(0, Control::get_icon("Override", "EditorIcons"), 1);
functions->add_button(0, Control::get_icon("Add", "EditorIcons"), 0);
- functions->set_custom_bg_color(0, Control::get_color("prop_section", "Editor"));
+ functions->set_custom_color(0, Control::get_color("mono_color", "Editor"));
List<StringName> func_names;
script->get_function_list(&func_names);
@@ -719,13 +761,7 @@ void VisualScriptEditor::_update_members() {
ti->set_text(0, E->get());
ti->set_selectable(0, true);
ti->set_editable(0, true);
- //ti->add_button(0,Control::get_icon("Edit","EditorIcons"),0); function arguments are in the node now
- //ti->add_button(0, Control::get_icon("Del", "EditorIcons"), 1);
ti->set_metadata(0, E->get());
- if (E->get() == edited_func) {
- ti->set_custom_bg_color(0, get_color("prop_category", "Editor"));
- ti->set_custom_color(0, Color(1, 1, 1, 1));
- }
if (selected == E->get())
ti->select(0);
}
@@ -734,7 +770,7 @@ void VisualScriptEditor::_update_members() {
variables->set_selectable(0, false);
variables->set_text(0, TTR("Variables:"));
variables->add_button(0, Control::get_icon("Add", "EditorIcons"));
- variables->set_custom_bg_color(0, Control::get_color("prop_section", "Editor"));
+ variables->set_custom_color(0, Control::get_color("mono_color", "Editor"));
Ref<Texture> type_icons[Variant::VARIANT_MAX] = {
Control::get_icon("MiniVariant", "EditorIcons"),
@@ -778,8 +814,6 @@ void VisualScriptEditor::_update_members() {
ti->set_selectable(0, true);
ti->set_editable(0, true);
- //ti->add_button(0, Control::get_icon("Edit", "EditorIcons"), 0);
- //ti->add_button(0, Control::get_icon("Del", "EditorIcons"), 1);
ti->set_metadata(0, E->get());
if (selected == E->get())
ti->select(0);
@@ -789,7 +823,7 @@ void VisualScriptEditor::_update_members() {
_signals->set_selectable(0, false);
_signals->set_text(0, TTR("Signals:"));
_signals->add_button(0, Control::get_icon("Add", "EditorIcons"));
- _signals->set_custom_bg_color(0, Control::get_color("prop_section", "Editor"));
+ _signals->set_custom_color(0, Control::get_color("mono_color", "Editor"));
List<StringName> signal_names;
script->get_custom_signal_list(&signal_names);
@@ -798,8 +832,6 @@ void VisualScriptEditor::_update_members() {
ti->set_text(0, E->get());
ti->set_selectable(0, true);
ti->set_editable(0, true);
- //ti->add_button(0, Control::get_icon("Edit", "EditorIcons"), 0);
- //ti->add_button(0, Control::get_icon("Del", "EditorIcons"), 1);
ti->set_metadata(0, E->get());
if (selected == E->get())
ti->select(0);
@@ -2767,18 +2799,30 @@ void VisualScriptEditor::_notification(int p_what) {
variable_editor->connect("changed", this, "_update_members");
signal_editor->connect("changed", this, "_update_members");
+ Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme();
+
+ bool dark_theme = tm->get_constant("dark_theme", "Editor");
+
List<Pair<String, Color> > colors;
- colors.push_back(Pair<String, Color>("flow_control", Color::html("#f4f4f4")));
- colors.push_back(Pair<String, Color>("functions", Color::html("#f58581")));
- colors.push_back(Pair<String, Color>("data", Color::html("#80f6cf")));
- colors.push_back(Pair<String, Color>("operators", Color::html("#ab97df")));
- colors.push_back(Pair<String, Color>("custom", Color::html("#80bbf6")));
- colors.push_back(Pair<String, Color>("constants", Color::html("#f680b0")));
+ if (dark_theme) {
+ colors.push_back(Pair<String, Color>("flow_control", Color::html("#f4f4f4")));
+ colors.push_back(Pair<String, Color>("functions", Color::html("#f58581")));
+ colors.push_back(Pair<String, Color>("data", Color::html("#80f6cf")));
+ colors.push_back(Pair<String, Color>("operators", Color::html("#ab97df")));
+ colors.push_back(Pair<String, Color>("custom", Color::html("#80bbf6")));
+ colors.push_back(Pair<String, Color>("constants", Color::html("#f680b0")));
+ } else {
+ colors.push_back(Pair<String, Color>("flow_control", Color::html("#424242")));
+ colors.push_back(Pair<String, Color>("functions", Color::html("#f26661")));
+ colors.push_back(Pair<String, Color>("data", Color::html("#13bb83")));
+ colors.push_back(Pair<String, Color>("operators", Color::html("#8265d0")));
+ colors.push_back(Pair<String, Color>("custom", Color::html("#4ea0f2")));
+ colors.push_back(Pair<String, Color>("constants", Color::html("#f02f7d")));
+ }
for (List<Pair<String, Color> >::Element *E = colors.front(); E; E = E->next()) {
- print_line(E->get().first);
- Ref<StyleBoxFlat> sb = EditorNode::get_singleton()->get_theme_base()->get_theme()->get_stylebox("frame", "GraphNode");
- if (sb != NULL) {
+ Ref<StyleBoxFlat> sb = tm->get_stylebox("frame", "GraphNode");
+ if (!sb.is_null()) {
Ref<StyleBoxFlat> frame_style = sb->duplicate();
Color c = sb->get_border_color(MARGIN_TOP);
Color cn = E->get().second;
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 16aec76e57..5a34fc3cd9 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -1109,7 +1109,7 @@ void VisualScriptConstant::_bind_methods() {
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_constant_type", "get_constant_type");
- ADD_PROPERTY(PropertyInfo(Variant::NIL, "value"), "set_constant_value", "get_constant_value");
+ ADD_PROPERTY(PropertyInfo(Variant::NIL, "value", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT), "set_constant_value", "get_constant_value");
}
class VisualScriptNodeInstanceConstant : public VisualScriptNodeInstance {
@@ -1598,7 +1598,7 @@ VisualScriptNodeInstance *VisualScriptClassConstant::instance(VisualScriptInstan
void VisualScriptClassConstant::_validate_property(PropertyInfo &property) const {
- if (property.name == "constant/constant") {
+ if (property.name == "constant") {
List<String> constants;
ClassDB::get_integer_constant_list(base_type, &constants, true);
@@ -1727,7 +1727,7 @@ VisualScriptNodeInstance *VisualScriptBasicTypeConstant::instance(VisualScriptIn
void VisualScriptBasicTypeConstant::_validate_property(PropertyInfo &property) const {
- if (property.name == "constant/constant") {
+ if (property.name == "constant") {
List<StringName> constants;
Variant::get_numeric_constants_for_type(type, &constants);
@@ -2689,7 +2689,7 @@ VisualScriptNodeInstance *VisualScriptCustomNode::instance(VisualScriptInstance
}
void VisualScriptCustomNode::_script_changed() {
- ports_changed_notify();
+ call_deferred("ports_changed_notify");
}
void VisualScriptCustomNode::_bind_methods() {
diff --git a/platform/android/SCsub b/platform/android/SCsub
index e9a370869f..7fa0262359 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -46,8 +46,18 @@ gradle_baseout = open_utf8(abspath + "/java/build.gradle", "w")
gradle_text = gradle_basein.read()
-
+gradle_maven_flat_text = ""
+if len(env.android_flat_dirs) > 0:
+ gradle_maven_flat_text += "flatDir {\n"
+ gradle_maven_flat_text += "\tdirs "
+ for x in env.android_flat_dirs:
+ gradle_maven_flat_text += "'" + x + "',"
+
+ gradle_maven_flat_text = gradle_maven_flat_text[:-1]
+ gradle_maven_flat_text += "\n\t}\n"
+
gradle_maven_repos_text = ""
+gradle_maven_repos_text += gradle_maven_flat_text
if len(env.android_maven_repos) > 0:
gradle_maven_repos_text += ""
diff --git a/platform/android/build.gradle.template b/platform/android/build.gradle.template
index 1df56ce621..7cb6cf860a 100644
--- a/platform/android/build.gradle.template
+++ b/platform/android/build.gradle.template
@@ -1,6 +1,7 @@
buildscript {
repositories {
jcenter()
+ $$GRADLE_REPOSITORY_URLS$$
}
dependencies {
classpath 'com.android.tools.build:gradle:2.3.3'
@@ -54,11 +55,11 @@ android {
]
res.srcDirs = [
'res'
- $$GRADLE_RES_DIRS$$
+ $$GRADLE_RES_DIRS$$
]
aidl.srcDirs = [
'aidl'
- $$GRADLE_AIDL_DIRS$$
+ $$GRADLE_AIDL_DIRS$$
]
assets.srcDirs = [
'assets'
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index e3615e2298..9fe1f291d6 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -871,7 +871,7 @@ class EditorExportAndroid : public EditorExportPlatform {
String lang = str.substr(str.find_last("-") + 1, str.length()).replace("-", "_");
String prop = "application/config/name_" + lang;
- if (ProjectSettings::get_singleton()->has(prop)) {
+ if (ProjectSettings::get_singleton()->has_setting(prop)) {
str = ProjectSettings::get_singleton()->get(prop);
} else {
str = get_project_name(package_name);
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index c7b0d9afcd..0fdf9002d7 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -146,6 +146,11 @@ Error FileAccessAndroid::get_error() const {
return eof ? ERR_FILE_EOF : OK; //not sure what else it may happen
}
+void FileAccessAndroid::flush() {
+
+ ERR_FAIL();
+}
+
void FileAccessAndroid::store_8(uint8_t p_dest) {
ERR_FAIL();
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index beccf494dd..c8fedbe684 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -63,6 +63,7 @@ public:
virtual Error get_error() const; ///< get last error
+ virtual void flush();
virtual void store_8(uint8_t p_dest); ///< store a byte
virtual bool file_exists(const String &p_path); ///< return true if a file exists
diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp
index fe934c89fb..980afd8f46 100644
--- a/platform/android/file_access_jandroid.cpp
+++ b/platform/android/file_access_jandroid.cpp
@@ -157,6 +157,9 @@ Error FileAccessJAndroid::get_error() const {
return OK;
}
+void FileAccessJAndroid::flush() {
+}
+
void FileAccessJAndroid::store_8(uint8_t p_dest) {
}
diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h
index 75a6a21335..368d2c98fa 100644
--- a/platform/android/file_access_jandroid.h
+++ b/platform/android/file_access_jandroid.h
@@ -67,6 +67,7 @@ public:
virtual Error get_error() const; ///< get last error
+ virtual void flush();
virtual void store_8(uint8_t p_dest); ///< store a byte
virtual bool file_exists(const String &p_path); ///< return true if a file exists
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java
index 53a90e4cfe..053dfa631a 100644
--- a/platform/android/java/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/src/org/godotengine/godot/Godot.java
@@ -277,6 +277,21 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
edittext.setView(mView);
io.setEdit(edittext);
+ final Godot godot = this;
+ mView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
+ @Override
+ public void onGlobalLayout() {
+ Point fullSize = new Point();
+ godot.getWindowManager().getDefaultDisplay().getSize(fullSize);
+ Rect gameSize = new Rect();
+ godot.mView.getWindowVisibleDisplayFrame(gameSize);
+
+ final int keyboardHeight = fullSize.y - gameSize.bottom;
+ Log.d("GODOT", "setVirtualKeyboardHeight: " + keyboardHeight);
+ GodotLib.setVirtualKeyboardHeight(keyboardHeight);
+ }
+ });
+
// Ad layout
adLayout = new RelativeLayout(this);
adLayout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
diff --git a/platform/android/java/src/org/godotengine/godot/GodotLib.java b/platform/android/java/src/org/godotengine/godot/GodotLib.java
index 47a690140f..e0ed4cd38c 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotLib.java
@@ -69,4 +69,6 @@ public class GodotLib {
public static native void callobject(int p_ID, String p_method, Object[] p_params);
public static native void calldeferred(int p_ID, String p_method, Object[] p_params);
+ public static native void setVirtualKeyboardHeight(int p_height);
+
}
diff --git a/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java
index 04669a3b0c..ac424ab9f8 100644
--- a/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java
+++ b/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java
@@ -88,79 +88,48 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
public void beforeTextChanged(final CharSequence pCharSequence, final int start, final int count, final int after) {
//Log.d(TAG, "beforeTextChanged(" + pCharSequence + ")start: " + start + ",count: " + count + ",after: " + after);
- for (int i=0;i<count;i++){
- mView.queueEvent(new Runnable() {
- @Override
- public void run() {
+ mView.queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ for (int i = 0; i < count; ++i) {
GodotLib.key(KeyEvent.KEYCODE_DEL, 0, true);
GodotLib.key(KeyEvent.KEYCODE_DEL, 0, false);
}
- });
- }
+ }
+ });
}
@Override
public void onTextChanged(final CharSequence pCharSequence, final int start, final int before, final int count) {
//Log.d(TAG, "onTextChanged(" + pCharSequence + ")start: " + start + ",count: " + count + ",before: " + before);
- for (int i=start;i<start+count;i++){
- final int ch = pCharSequence.charAt(i);
- mView.queueEvent(new Runnable() {
- @Override
- public void run() {
+ mView.queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ for (int i = start; i < start + count; ++i) {
+ final int ch = pCharSequence.charAt(i);
GodotLib.key(0, ch, true);
GodotLib.key(0, ch, false);
}
- });
- }
-
+ }
+ });
}
@Override
public boolean onEditorAction(final TextView pTextView, final int pActionID, final KeyEvent pKeyEvent) {
if (this.mEdit == pTextView && this.isFullScreenEdit()) {
- // user press the action button, delete all old text and insert new text
- for (int i = this.mOriginText.length(); i > 0; i--) {
- mView.queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.key(KeyEvent.KEYCODE_DEL, 0, true);
- GodotLib.key(KeyEvent.KEYCODE_DEL, 0, false);
- }
- });
+ final String characters = pKeyEvent.getCharacters();
- /*
- if (BuildConfig.DEBUG) {
- Log.d(TAG, "deleteBackward");
- }
- */
- }
- String text = pTextView.getText().toString();
-
- /* If user input nothing, translate "\n" to engine. */
- if (text.compareTo("") == 0) {
- text = "\n";
- }
-
- if ('\n' != text.charAt(text.length() - 1)) {
- text += '\n';
- }
-
- for(int i = 0; i < text.length(); i++) {
- final int ch = text.codePointAt(i);
- mView.queueEvent(new Runnable() {
- @Override
- public void run() {
+ mView.queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ for (int i = 0; i < characters.length(); i++) {
+ final int ch = characters.codePointAt(i);
GodotLib.key(0, ch, true);
GodotLib.key(0, ch, false);
}
- });
- }
- /*
- if (BuildConfig.DEBUG) {
- Log.d(TAG, "insertText(" + insertText + ")");
- }
- */
+ }
+ });
}
if (pActionID == EditorInfo.IME_ACTION_DONE) {
diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp
index 509d1bf123..0b193f5882 100644
--- a/platform/android/java_glue.cpp
+++ b/platform/android/java_glue.cpp
@@ -602,21 +602,10 @@ struct TST {
TST tst;
-struct JAndroidPointerEvent {
-
- Vector<OS_Android::TouchPos> points;
- int pointer;
- int what;
-};
-
-static List<JAndroidPointerEvent> pointer_events;
-static List<Ref<InputEvent> > key_events;
-static List<OS_Android::JoypadEvent> joy_events;
static bool initialized = false;
static int step = 0;
static bool resized = false;
static bool resized_reload = false;
-static bool go_back_request = false;
static Size2 new_size;
static Vector3 accelerometer;
static Vector3 magnetometer;
@@ -624,8 +613,6 @@ static Vector3 gyroscope;
static HashMap<String, JNISingleton *> jni_singletons;
static jobject godot_io;
-static Vector<int> joy_device_ids;
-
typedef void (*GFXInitFunc)(void *ud, bool gl2);
static jmethodID _on_video_init = 0;
@@ -754,6 +741,18 @@ static void _alert(const String &p_message, const String &p_title) {
env->CallVoidMethod(_godot_instance, _alertDialog, jStrMessage, jStrTitle);
}
+// volatile because it can be changed from non-main thread and we need to
+// ensure the change is immediately visible to other threads.
+static volatile int virtual_keyboard_height;
+
+static int _get_vk_height() {
+ return virtual_keyboard_height;
+}
+
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jobject obj, jint p_height) {
+ virtual_keyboard_height = p_height;
+}
+
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jboolean p_need_reload_hook, jobject p_asset_manager, jboolean p_use_apk_expansion) {
__android_log_print(ANDROID_LOG_INFO, "godot", "**INIT EVENT! - %p\n", env);
@@ -824,7 +823,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
AudioDriverAndroid::setup(gob);
}
- os_android = new OS_Android(_gfx_init_func, env, _open_uri, _get_data_dir, _get_locale, _get_model, _get_screen_dpi, _show_vk, _hide_vk, _set_screen_orient, _get_unique_id, _get_system_dir, _play_video, _is_video_playing, _pause_video, _stop_video, _set_keep_screen_on, _alert, p_use_apk_expansion);
+ os_android = new OS_Android(_gfx_init_func, env, _open_uri, _get_data_dir, _get_locale, _get_model, _get_screen_dpi, _show_vk, _hide_vk, _get_vk_height, _set_screen_orient, _get_unique_id, _get_system_dir, _play_video, _is_video_playing, _pause_video, _stop_video, _set_keep_screen_on, _alert, p_use_apk_expansion);
os_android->set_need_reload_hooks(p_need_reload_hook);
char wd[500];
@@ -841,7 +840,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
static void _initialize_java_modules() {
- if (!ProjectSettings::get_singleton()->has("android/modules")) {
+ if (!ProjectSettings::get_singleton()->has_setting("android/modules")) {
print_line("ANDROID MODULES: Nothing to load, aborting");
return;
}
@@ -986,7 +985,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *en
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jobject obj) {
- go_back_request = true;
+ os_android->main_loop_request_go_back();
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jobject obj) {
@@ -1011,36 +1010,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job
//__android_log_print(ANDROID_LOG_INFO,"godot","**STEP EVENT! - %p-%i\n",env,Thread::get_caller_id());
- while (pointer_events.size()) {
-
- JAndroidPointerEvent jpe = pointer_events.front()->get();
- os_android->process_touch(jpe.what, jpe.pointer, jpe.points);
-
- pointer_events.pop_front();
- }
-
- while (key_events.size()) {
-
- Ref<InputEvent> event = key_events.front()->get();
- os_android->process_event(event);
-
- key_events.pop_front();
- };
-
- while (joy_events.size()) {
-
- OS_Android::JoypadEvent event = joy_events.front()->get();
- os_android->process_joy_event(event);
-
- joy_events.pop_front();
- }
-
- if (go_back_request) {
-
- os_android->main_loop_request_go_back();
- go_back_request = false;
- }
-
os_android->process_accelerometer(accelerometer);
os_android->process_magnetometer(magnetometer);
@@ -1071,12 +1040,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jo
points.push_back(tp);
}
- JAndroidPointerEvent jpe;
- jpe.pointer = pointer;
- jpe.points = points;
- jpe.what = ev;
+ os_android->process_touch(ev, pointer, points);
- pointer_events.push_back(jpe);
/*
if (os_android)
os_android->process_touch(ev,pointer,points);
@@ -1346,7 +1311,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env
jevent.index = p_button;
jevent.pressed = p_pressed;
- joy_events.push_back(jevent);
+ os_android->process_joy_event(jevent);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jobject obj, jint p_device, jint p_axis, jfloat p_value) {
@@ -1357,7 +1322,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env,
jevent.index = p_axis;
jevent.value = p_value;
- joy_events.push_back(jevent);
+ os_android->process_joy_event(jevent);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jobject obj, jint p_device, jint p_hat_x, jint p_hat_y) {
@@ -1378,7 +1343,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, j
hat |= InputDefault::HAT_MASK_DOWN;
}
jevent.hat = hat;
- joy_events.push_back(jevent);
+
+ os_android->process_joy_event(jevent);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jobject obj, jint p_device, jboolean p_connected, jstring p_name) {
@@ -1391,6 +1357,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jobject obj, jint p_scancode, jint p_unicode_char, jboolean p_pressed) {
Ref<InputEventKey> ievent;
+ ievent.instance();
int val = p_unicode_char;
int scancode = android_get_keysym(p_scancode);
ievent->set_scancode(scancode);
@@ -1409,10 +1376,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jobj
ievent->set_unicode(KEY_ENTER);
} else if (p_scancode == 4) {
- go_back_request = true;
+ os_android->main_loop_request_go_back();
}
- key_events.push_back(ievent);
+ os_android->process_event(ievent);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) {
diff --git a/platform/android/java_glue.h b/platform/android/java_glue.h
index ec8ae9a0a6..0aa2489813 100644
--- a/platform/android/java_glue.h
+++ b/platform/android/java_glue.h
@@ -59,6 +59,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_method(JNIEnv *env, j
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jobject obj, jstring path);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jobject obj, jint p_height);
}
#endif
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index dbea2d7531..473a093077 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -47,6 +47,15 @@
#include "file_access_jandroid.h"
#endif
+class AndroidLogger : public Logger {
+public:
+ virtual void logv(const char *p_format, va_list p_list, bool p_err) {
+ __android_log_vprint(p_err ? ANDROID_LOG_ERROR : ANDROID_LOG_INFO, "godot", p_format, p_list);
+ }
+
+ virtual ~AndroidLogger() {}
+};
+
int OS_Android::get_video_driver_count() const {
return 1;
@@ -111,6 +120,13 @@ void OS_Android::initialize_core() {
#endif
}
+void OS_Android::initialize_logger() {
+ Vector<Logger *> loggers;
+ loggers.push_back(memnew(AndroidLogger));
+ loggers.push_back(memnew(RotatedFileLogger("user://logs/log.txt")));
+ _set_logger(memnew(CompositeLogger(loggers)));
+}
+
void OS_Android::set_opengl_extensions(const char *p_gl_extensions) {
ERR_FAIL_COND(!p_gl_extensions);
@@ -162,23 +178,9 @@ void OS_Android::delete_main_loop() {
}
void OS_Android::finalize() {
-
memdelete(input);
}
-void OS_Android::vprint(const char *p_format, va_list p_list, bool p_stderr) {
-
- __android_log_vprint(p_stderr ? ANDROID_LOG_ERROR : ANDROID_LOG_INFO, "godot", p_format, p_list);
-}
-
-void OS_Android::print(const char *p_format, ...) {
-
- va_list argp;
- va_start(argp, p_format);
- __android_log_vprint(ANDROID_LOG_INFO, "godot", p_format, argp);
- va_end(argp);
-}
-
void OS_Android::alert(const String &p_alert, const String &p_title) {
//print("ALERT: %s\n", p_alert.utf8().get_data());
@@ -517,6 +519,15 @@ bool OS_Android::has_virtual_keyboard() const {
return true;
}
+int OS_Android::get_virtual_keyboard_height() const {
+ if (get_virtual_keyboard_height_func) {
+ return get_virtual_keyboard_height_func();
+ }
+
+ ERR_PRINT("Cannot obtain virtual keyboard height.");
+ return 0;
+}
+
void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
if (show_virtual_keyboard_func) {
@@ -702,7 +713,7 @@ bool OS_Android::_check_internal_feature_support(const String &p_feature) {
return p_feature == "mobile" || p_feature == "etc" || p_feature == "etc2"; //TODO support etc2 only if GLES3 driver is selected
}
-OS_Android::OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func, GetLocaleFunc p_get_locale_func, GetModelFunc p_get_model_func, GetScreenDPIFunc p_get_screen_dpi_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient, GetUniqueIDFunc p_get_unique_id, GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, AlertFunc p_alert_func, bool p_use_apk_expansion) {
+OS_Android::OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func, GetLocaleFunc p_get_locale_func, GetModelFunc p_get_model_func, GetScreenDPIFunc p_get_screen_dpi_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, VirtualKeyboardHeightFunc p_vk_height_func, SetScreenOrientationFunc p_screen_orient, GetUniqueIDFunc p_get_unique_id, GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, AlertFunc p_alert_func, bool p_use_apk_expansion) {
use_apk_expansion = p_use_apk_expansion;
default_videomode.width = 800;
@@ -732,11 +743,14 @@ OS_Android::OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURI
show_virtual_keyboard_func = p_show_vk;
hide_virtual_keyboard_func = p_hide_vk;
+ get_virtual_keyboard_height_func = p_vk_height_func;
set_screen_orientation_func = p_screen_orient;
set_keep_screen_on_func = p_set_keep_screen_on_func;
alert_func = p_alert_func;
use_reload_hooks = false;
+
+ _set_logger(memnew(AndroidLogger));
}
OS_Android::~OS_Android() {
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index 119c14bff3..0c78c198a8 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -67,6 +67,7 @@ typedef void (*VideoPauseFunc)();
typedef void (*VideoStopFunc)();
typedef void (*SetKeepScreenOnFunc)(bool p_enabled);
typedef void (*AlertFunc)(const String &, const String &);
+typedef int (*VirtualKeyboardHeightFunc)();
class OS_Android : public OS_Unix {
public:
@@ -126,6 +127,7 @@ private:
GetScreenDPIFunc get_screen_dpi_func;
ShowVirtualKeyboardFunc show_virtual_keyboard_func;
HideVirtualKeyboardFunc hide_virtual_keyboard_func;
+ VirtualKeyboardHeightFunc get_virtual_keyboard_height_func;
SetScreenOrientationFunc set_screen_orientation_func;
GetUniqueIDFunc get_unique_id_func;
GetSystemDirFunc get_system_dir_func;
@@ -149,6 +151,7 @@ public:
virtual int get_audio_driver_count() const;
virtual const char *get_audio_driver_name(int p_driver) const;
+ virtual void initialize_logger();
virtual void initialize_core();
virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
@@ -161,8 +164,6 @@ public:
static OS *get_singleton();
- virtual void vprint(const char *p_format, va_list p_list, bool p_stderr = false);
- virtual void print(const char *p_format, ...);
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
virtual void set_mouse_show(bool p_show);
@@ -202,6 +203,7 @@ public:
virtual bool has_virtual_keyboard() const;
virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2());
virtual void hide_virtual_keyboard();
+ virtual int get_virtual_keyboard_height() const;
void set_opengl_extensions(const char *p_gl_extensions);
void set_display_size(Size2 p_size);
@@ -241,7 +243,7 @@ public:
void joy_connection_changed(int p_device, bool p_connected, String p_name);
virtual bool _check_internal_feature_support(const String &p_feature);
- OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func, GetLocaleFunc p_get_locale_func, GetModelFunc p_get_model_func, GetScreenDPIFunc p_get_screen_dpi_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient, GetUniqueIDFunc p_get_unique_id, GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, AlertFunc p_alert_func, bool p_use_apk_expansion);
+ OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func, GetLocaleFunc p_get_locale_func, GetModelFunc p_get_model_func, GetScreenDPIFunc p_get_screen_dpi_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, VirtualKeyboardHeightFunc p_vk_height_func, SetScreenOrientationFunc p_screen_orient, GetUniqueIDFunc p_get_unique_id, GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, AlertFunc p_alert_func, bool p_use_apk_expansion);
~OS_Android();
};
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index da6ceacdac..65cafbd6d4 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -81,7 +81,7 @@ void _set_keep_screen_on(bool p_enabled) {
extern int gargc;
extern char **gargv;
-extern int iphone_main(int, int, int, char **);
+extern int iphone_main(int, int, int, char **, String);
extern void iphone_finish();
CMMotionManager *motionManager;
@@ -393,15 +393,6 @@ static int frame_count = 0;
};
++frame_count;
- NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
- NSUserDomainMask, YES);
- NSString *documentsDirectory = [paths objectAtIndex:0];
- // NSString *documentsDirectory = [[[NSFileManager defaultManager]
- // URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask]
- // lastObject];
- OSIPhone::get_singleton()->set_data_dir(
- String::utf8([documentsDirectory UTF8String]));
-
NSString *locale_code = [[NSLocale currentLocale] localeIdentifier];
OSIPhone::get_singleton()->set_locale(
String::utf8([locale_code UTF8String]));
@@ -604,7 +595,11 @@ static int frame_count = 0;
glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
- int err = iphone_main(backingWidth, backingHeight, gargc, gargv);
+ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
+ NSUserDomainMask, YES);
+ NSString *documentsDirectory = [paths objectAtIndex:0];
+
+ int err = iphone_main(backingWidth, backingHeight, gargc, gargv, String::utf8([documentsDirectory UTF8String]));
if (err != 0) {
// bail, things did not go very well for us, should probably output a message on screen with our error code...
exit(0);
diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm
index 821ef2a3ab..3955b9f0aa 100644
--- a/platform/iphone/game_center.mm
+++ b/platform/iphone/game_center.mm
@@ -89,7 +89,7 @@ Error GameCenter::connect() {
ret["type"] = "authentication";
if (player.isAuthenticated) {
ret["result"] = "ok";
- ret["player_id"] = player.playerID;
+ ret["player_id"] = [player.playerID UTF8String];
GameCenter::get_singleton()->connected = true;
} else {
ret["result"] = "error";
diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h
index a9fd8d5711..f7309396c6 100644
--- a/platform/iphone/gl_view.h
+++ b/platform/iphone/gl_view.h
@@ -100,6 +100,8 @@
- (void)destroyFramebuffer;
- (void)audioRouteChangeListenerCallback:(NSNotification *)notification;
+- (void)keyboardOnScreen:(NSNotification *)notification;
+- (void)keyboardHidden:(NSNotification *)notification;
@property NSTimeInterval animationInterval;
@property(nonatomic, assign) BOOL useCADisplayLink;
diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm
index 3e206c3a2c..02da706cc5 100644
--- a/platform/iphone/gl_view.mm
+++ b/platform/iphone/gl_view.mm
@@ -63,6 +63,7 @@ void _pause_video();
void _focus_out_video();
void _unpause_video();
void _stop_video();
+CGFloat _points_to_pixels(CGFloat);
void _show_keyboard(String p_existing) {
keyboard_text = p_existing;
@@ -174,6 +175,19 @@ void _stop_video() {
video_playing = false;
}
+CGFloat _points_to_pixels(CGFloat points) {
+ float pixelPerInch;
+ if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
+ pixelPerInch = 132;
+ } else if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) {
+ pixelPerInch = 163;
+ } else {
+ pixelPerInch = 160;
+ }
+ CGFloat pointsPerInch = 72.0;
+ return (points / pointsPerInch * pixelPerInch);
+}
+
@implementation GLView
@synthesize animationInterval;
@@ -537,6 +551,20 @@ static void clear_touches() {
[self resignFirstResponder];
};
+- (void)keyboardOnScreen:(NSNotification *)notification {
+ NSDictionary *info = notification.userInfo;
+ NSValue *value = info[UIKeyboardFrameEndUserInfoKey];
+
+ CGRect rawFrame = [value CGRectValue];
+ CGRect keyboardFrame = [self convertRect:rawFrame fromView:nil];
+
+ OSIPhone::get_singleton()->set_virtual_keyboard_height(_points_to_pixels(keyboardFrame.size.height));
+}
+
+- (void)keyboardHidden:(NSNotification *)notification {
+ OSIPhone::get_singleton()->set_virtual_keyboard_height(0);
+}
+
- (void)deleteBackward {
if (keyboard_text.length())
keyboard_text.erase(keyboard_text.length() - 1, 1);
@@ -606,6 +634,18 @@ static void clear_touches() {
name:AVAudioSessionRouteChangeNotification
object:nil];
+ printf("******** adding observer for keyboard show/hide\n");
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(keyboardOnScreen:)
+ name:UIKeyboardDidShowNotification
+ object:nil];
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(keyboardHidden:)
+ name:UIKeyboardDidHideNotification
+ object:nil];
+
//self.autoresizesSubviews = YES;
//[self setAutoresizingMask:UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleWidth];
diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.cpp
index 8c6d6d8da4..7d21d35e18 100644
--- a/platform/iphone/godot_iphone.cpp
+++ b/platform/iphone/godot_iphone.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "main/main.h"
#include "os_iphone.h"
+#include "ustring.h"
#include <stdio.h>
#include <string.h>
@@ -41,9 +42,9 @@ int add_path(int p_argc, char **p_args);
int add_cmdline(int p_argc, char **p_args);
};
-int iphone_main(int, int, int, char **);
+int iphone_main(int, int, int, char **, String);
-int iphone_main(int width, int height, int argc, char **argv) {
+int iphone_main(int width, int height, int argc, char **argv, String data_dir) {
int len = strlen(argv[0]);
@@ -63,7 +64,7 @@ int iphone_main(int width, int height, int argc, char **argv) {
char cwd[512];
getcwd(cwd, sizeof(cwd));
printf("cwd %s\n", cwd);
- os = new OSIPhone(width, height);
+ os = new OSIPhone(width, height, data_dir);
char *fargv[64];
for (int i = 0; i < argc; i++) {
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index 086cbe5010..08792b8631 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -41,6 +41,7 @@
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/project_settings.h"
+#include "drivers/unix/syslog_logger.h"
#include "sem_iphone.h"
@@ -96,8 +97,17 @@ void OSIPhone::initialize_core() {
OS_Unix::initialize_core();
SemaphoreIphone::make_default();
+
+ set_data_dir(data_dir);
};
+void OSIPhone::initialize_logger() {
+ Vector<Logger *> loggers;
+ loggers.push_back(memnew(SyslogLogger));
+ loggers.push_back(memnew(RotatedFileLogger("user://logs/log.txt")));
+ _set_logger(memnew(CompositeLogger(loggers)));
+}
+
void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
supported_orientations = 0;
@@ -455,6 +465,14 @@ void OSIPhone::hide_virtual_keyboard() {
_hide_keyboard();
};
+void OSIPhone::set_virtual_keyboard_height(int p_height) {
+ virtual_keyboard_height = p_height;
+}
+
+int OSIPhone::get_virtual_keyboard_height() const {
+ return virtual_keyboard_height;
+}
+
Error OSIPhone::shell_open(String p_uri) {
return _shell_open(p_uri);
};
@@ -556,7 +574,7 @@ bool OSIPhone::_check_internal_feature_support(const String &p_feature) {
return p_feature == "mobile" || p_feature == "etc" || p_feature == "pvrtc" || p_feature == "etc2";
}
-OSIPhone::OSIPhone(int width, int height) {
+OSIPhone::OSIPhone(int width, int height, String p_data_dir) {
main_loop = NULL;
visual_server = NULL;
@@ -568,6 +586,13 @@ OSIPhone::OSIPhone(int width, int height) {
vm.resizable = false;
set_video_mode(vm);
event_count = 0;
+ virtual_keyboard_height = 0;
+
+ // can't call set_data_dir from here, since it requires DirAccess
+ // which is initialized in initialize_core
+ data_dir = p_data_dir;
+
+ _set_logger(memnew(SyslogLogger));
};
OSIPhone::~OSIPhone() {
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index 3ebd5a74db..e70ac9ba98 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -90,6 +90,7 @@ private:
virtual VideoMode get_default_video_mode() const;
+ virtual void initialize_logger();
virtual void initialize_core();
virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
@@ -123,6 +124,8 @@ private:
InputDefault *input;
+ int virtual_keyboard_height;
+
public:
bool iterate();
@@ -132,6 +135,7 @@ public:
void mouse_move(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, bool p_use_as_mouse);
void touches_cancelled();
void key(uint32_t p_key, bool p_pressed);
+ void set_virtual_keyboard_height(int p_height);
int set_base_framebuffer(int p_fb);
@@ -167,6 +171,7 @@ public:
virtual bool has_virtual_keyboard() const;
virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2());
virtual void hide_virtual_keyboard();
+ virtual int get_virtual_keyboard_height() const;
virtual void set_cursor_shape(CursorShape p_shape);
@@ -196,7 +201,7 @@ public:
virtual void native_video_stop();
virtual bool _check_internal_feature_support(const String &p_feature);
- OSIPhone(int width, int height);
+ OSIPhone(int width, int height, String p_data_dir);
~OSIPhone();
};
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index 4c948bf181..ed4f416cfd 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -39,8 +39,13 @@ static void main_loop() {
os->main_loop_iterate();
}
-extern "C" void main_after_fs_sync() {
+extern "C" void main_after_fs_sync(char *p_idbfs_err) {
+ String idbfs_err = String::utf8(p_idbfs_err);
+ if (!idbfs_err.empty()) {
+ print_line("IndexedDB not available: " + idbfs_err);
+ }
+ os->set_idbfs_available(idbfs_err.empty());
// Ease up compatibility
ResourceLoader::set_abort_on_missing_resources(false);
Main::start();
@@ -60,14 +65,7 @@ int main(int argc, char *argv[]) {
FS.mkdir('/userfs');
FS.mount(IDBFS, {}, '/userfs');
FS.syncfs(true, function(err) {
- if (err) {
- Module.setStatus('Failed to load persistent data\nPlease allow (third-party) cookies');
- Module.printErr('Failed to populate IDB file system: ' + err.message);
- Module.noExitRuntime = false;
- } else {
- Module.print('Successfully populated IDB file system');
- ccall('main_after_fs_sync', null);
- }
+ Module['ccall']('main_after_fs_sync', null, ['string'], [err ? err.message : ""])
});
);
/* clang-format on */
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index f103035b27..f6446e77da 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -85,6 +85,10 @@ void OS_JavaScript::initialize_core() {
FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix> >(FileAccess::ACCESS_RESOURCES);
}
+void OS_JavaScript::initialize_logger() {
+ _set_logger(memnew(StdLogger));
+}
+
void OS_JavaScript::set_opengl_extensions(const char *p_gl_extensions) {
ERR_FAIL_COND(!p_gl_extensions);
@@ -821,7 +825,7 @@ bool OS_JavaScript::main_loop_iterate() {
if (!main_loop)
return false;
- if (time_to_save_sync >= 0) {
+ if (idbfs_available && time_to_save_sync >= 0) {
int64_t newtime = get_ticks_msec();
int64_t elapsed = newtime - last_sync_time;
last_sync_time = newtime;
@@ -911,10 +915,10 @@ String OS_JavaScript::get_executable_path() const {
void OS_JavaScript::_close_notification_funcs(const String &p_file, int p_flags) {
- print_line("close " + p_file + " flags " + itos(p_flags));
- if (p_file.begins_with("/userfs") && p_flags & FileAccess::WRITE) {
- static_cast<OS_JavaScript *>(get_singleton())->last_sync_time = OS::get_singleton()->get_ticks_msec();
- static_cast<OS_JavaScript *>(get_singleton())->time_to_save_sync = 5000; //five seconds since last save
+ OS_JavaScript *os = static_cast<OS_JavaScript *>(get_singleton());
+ if (os->idbfs_available && p_file.begins_with("/userfs") && p_flags & FileAccess::WRITE) {
+ os->last_sync_time = OS::get_singleton()->get_ticks_msec();
+ os->time_to_save_sync = 5000; //five seconds since last save
}
}
@@ -989,6 +993,16 @@ bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
return p_feature == "web" || p_feature == "s3tc"; // TODO check for these features really being available
}
+void OS_JavaScript::set_idbfs_available(bool p_idbfs_available) {
+
+ idbfs_available = p_idbfs_available;
+}
+
+bool OS_JavaScript::is_userfs_persistent() const {
+
+ return idbfs_available;
+}
+
OS_JavaScript::OS_JavaScript(const char *p_execpath, GetDataDirFunc p_get_data_dir_func) {
set_cmdline(p_execpath, get_cmdline_args());
main_loop = NULL;
@@ -1000,6 +1014,7 @@ OS_JavaScript::OS_JavaScript(const char *p_execpath, GetDataDirFunc p_get_data_d
get_data_dir_func = p_get_data_dir_func;
FileAccessUnix::close_notification_func = _close_notification_funcs;
+ idbfs_available = false;
time_to_save_sync = -1;
}
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 4c6469cb58..1c939d3fd5 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -49,6 +49,7 @@ typedef String (*GetDataDirFunc)();
class OS_JavaScript : public OS_Unix {
+ bool idbfs_available;
int64_t time_to_save_sync;
int64_t last_sync_time;
@@ -92,6 +93,7 @@ public:
virtual int get_audio_driver_count() const;
virtual const char *get_audio_driver_name(int p_driver) const;
+ virtual void initialize_logger();
virtual void initialize_core();
virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
@@ -104,11 +106,6 @@ public:
//static OS* get_singleton();
- virtual void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
-
- OS::print_error(p_function, p_file, p_line, p_code, p_rationale, p_type);
- }
-
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
virtual void set_mouse_mode(MouseMode p_mode);
@@ -140,6 +137,8 @@ public:
virtual bool can_draw() const;
+ virtual bool is_userfs_persistent() const;
+
virtual void set_cursor_shape(CursorShape p_shape);
void main_loop_begin();
@@ -171,6 +170,8 @@ public:
virtual bool _check_internal_feature_support(const String &p_feature);
+ void set_idbfs_available(bool p_idbfs_available);
+
OS_JavaScript(const char *p_execpath, GetDataDirFunc p_get_data_dir_func);
~OS_JavaScript();
};
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index f66c3f00da..31032659b6 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -62,7 +62,7 @@ def configure(env):
## Compiler configuration
- if (not os.environ.has_key("OSXCROSS_ROOT")): # regular native build
+ if "OSXCROSS_ROOT" not in os.environ: # regular native build
if (env["bits"] == "fat"):
env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 2ec76fe0dd..0ba0ddec7d 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -53,9 +53,16 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary);
void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
-#ifdef OSX_ENABLED
+
Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name);
+
+#ifdef OSX_ENABLED
+ bool use_codesign() const { return true; }
+ bool use_dmg() const { return true; }
+#else
+ bool use_codesign() const { return false; }
+ bool use_dmg() const { return false; }
#endif
protected:
@@ -67,11 +74,7 @@ public:
virtual String get_os_name() const { return "OSX"; }
virtual Ref<Texture> get_logo() const { return logo; }
-#ifdef OSX_ENABLED
- virtual String get_binary_extension() const { return "dmg"; }
-#else
- virtual String get_binary_extension() const { return "zip"; }
-#endif
+ virtual String get_binary_extension() const { return use_dmg() ? "dmg" : "zip"; }
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
@@ -97,6 +100,16 @@ void EditorExportPlatformOSX::get_preset_features(const Ref<EditorExportPreset>
if (p_preset->get("texture_format/etc2")) {
r_features->push_back("etc2");
}
+
+ int bits = p_preset->get("application/bits_mode");
+
+ if (bits == 0 || bits == 1) {
+ r_features->push_back("64");
+ }
+
+ if (bits == 0 || bits == 2) {
+ r_features->push_back("32");
+ }
}
void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) {
@@ -210,7 +223,6 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset
}
}
-#ifdef OSX_ENABLED
/**
If we're running the OSX version of the Godot editor we'll:
- export our application bundle to a temporary folder
@@ -220,6 +232,7 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset
Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
List<String> args;
+
if (p_preset->get("codesign/entitlements") != "") {
/* this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle */
args.push_back("-entitlements");
@@ -229,14 +242,25 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
args.push_back(p_preset->get("codesign/identity"));
args.push_back("-v"); /* provide some more feedback */
args.push_back(p_path);
- Error err = OS::get_singleton()->execute("/usr/bin/codesign", args, true);
- ERR_FAIL_COND_V(err, err);
+
+ String str;
+ Error err = OS::get_singleton()->execute("/usr/bin/codesign", args, true, NULL, &str, NULL, true);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ print_line("codesign: " + str);
+ if (str.find("no identity found") != -1) {
+ EditorNode::add_io_error("codesign: no identity found");
+ return FAILED;
+ }
return OK;
}
Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) {
List<String> args;
+
+ OS::get_singleton()->move_to_trash(p_dmg_path);
+
args.push_back("create");
args.push_back(p_dmg_path);
args.push_back("-volname");
@@ -245,8 +269,20 @@ Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const Strin
args.push_back("HFS+");
args.push_back("-srcfolder");
args.push_back(p_app_path_name);
- Error err = OS::get_singleton()->execute("/usr/bin/hdiutil", args, true);
- ERR_FAIL_COND_V(err, err);
+
+ String str;
+ Error err = OS::get_singleton()->execute("/usr/bin/hdiutil", args, true, NULL, &str, NULL, true);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ print_line("hdiutil returned: " + str);
+ if (str.find("create failed") != -1) {
+ if (str.find("File exists") != -1) {
+ EditorNode::add_io_error("hdiutil: create failed - file exists");
+ } else {
+ EditorNode::add_io_error("hdiutil: create failed");
+ }
+ return FAILED;
+ }
return OK;
}
@@ -299,28 +335,45 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
else
pkg_name = "Unnamed";
- // We're on OSX so we can export to DMG, but first we create our application bundle
- String tmp_app_path_name = p_path.get_base_dir() + "/" + pkg_name + ".app";
- print_line("Exporting to " + tmp_app_path_name);
- DirAccess *tmp_app_path = DirAccess::create_for_path(tmp_app_path_name);
- ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE)
+ Error err = OK;
+ String tmp_app_path_name = "";
+ zlib_filefunc_def io2 = io;
+ FileAccess *dst_f = NULL;
+ io2.opaque = &dst_f;
+ zipFile dst_pkg_zip = NULL;
+
+ if (use_dmg()) {
+ // We're on OSX so we can export to DMG, but first we create our application bundle
+ tmp_app_path_name = EditorSettings::get_singleton()->get_settings_path() + "/tmp/" + pkg_name + ".app";
+ print_line("Exporting to " + tmp_app_path_name);
+ DirAccess *tmp_app_path = DirAccess::create_for_path(tmp_app_path_name);
+ if (!tmp_app_path) {
+ err = ERR_CANT_CREATE;
+ }
- ///@TODO We should delete the existing application bundle especially if we attempt to code sign it, but what is a safe way to do this? Maybe call system function so it moves to trash?
- // tmp_app_path->erase_contents_recursive();
+ // Create our folder structure or rely on unzip?
+ if (err == OK) {
+ print_line("Creating " + tmp_app_path_name + "/Contents/MacOS");
+ err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS");
+ }
- // Create our folder structure or rely on unzip?
- print_line("Creating " + tmp_app_path_name + "/Contents/MacOS");
- Error dir_err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS");
- ERR_FAIL_COND_V(dir_err, ERR_CANT_CREATE)
- print_line("Creating " + tmp_app_path_name + "/Contents/Resources");
- dir_err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources");
- ERR_FAIL_COND_V(dir_err, ERR_CANT_CREATE)
+ if (err == OK) {
+ print_line("Creating " + tmp_app_path_name + "/Contents/Resources");
+ err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources");
+ }
+ } else {
+ // Open our destination zip file
+ dst_pkg_zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
+ if (!dst_pkg_zip) {
+ err = ERR_CANT_CREATE;
+ }
+ }
- /* Now process our template */
+ // Now process our template
bool found_binary = false;
int total_size = 0;
- while (ret == UNZ_OK) {
+ while (ret == UNZ_OK && err == OK) {
bool is_execute = false;
//get filename
@@ -382,287 +435,152 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
print_line("ADDING: " + file + " size: " + itos(data.size()));
total_size += data.size();
- /* write it into our application bundle */
- file = tmp_app_path_name + "/" + file;
-
- /* write the file, need to add chmod */
- FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
- ERR_FAIL_COND_V(!f, ERR_CANT_CREATE)
- f->store_buffer(data.ptr(), data.size());
- f->close();
- memdelete(f);
-
- if (is_execute) {
- // we need execute rights on this file
- chmod(file.utf8().get_data(), 0755);
+ if (use_dmg()) {
+ // write it into our application bundle
+ file = tmp_app_path_name + "/" + file;
+
+ // write the file, need to add chmod
+ FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
+ if (f) {
+ f->store_buffer(data.ptr(), data.size());
+ f->close();
+ if (is_execute) {
+ // Chmod with 0755 if the file is executable
+ f->_chmod(file, 0755);
+ }
+ memdelete(f);
+ } else {
+ err = ERR_CANT_CREATE;
+ }
} else {
- // seems to already be set correctly
- // chmod(file.utf8().get_data(), 0644);
+ // add it to our zip file
+ file = pkg_name + ".app/" + file;
+
+ zip_fileinfo fi;
+ fi.tmz_date.tm_hour = info.tmu_date.tm_hour;
+ fi.tmz_date.tm_min = info.tmu_date.tm_min;
+ fi.tmz_date.tm_sec = info.tmu_date.tm_sec;
+ fi.tmz_date.tm_mon = info.tmu_date.tm_mon;
+ fi.tmz_date.tm_mday = info.tmu_date.tm_mday;
+ fi.tmz_date.tm_year = info.tmu_date.tm_year;
+ fi.dosDate = info.dosDate;
+ fi.internal_fa = info.internal_fa;
+ fi.external_fa = info.external_fa;
+
+ int zerr = zipOpenNewFileInZip(dst_pkg_zip,
+ file.utf8().get_data(),
+ &fi,
+ NULL,
+ 0,
+ NULL,
+ 0,
+ NULL,
+ Z_DEFLATED,
+ Z_DEFAULT_COMPRESSION);
+
+ print_line("OPEN ERR: " + itos(zerr));
+ zerr = zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size());
+ print_line("WRITE ERR: " + itos(zerr));
+ zipCloseFileInZip(dst_pkg_zip);
}
}
ret = unzGoToNextFile(src_pkg_zip);
}
- /* we're done with our source zip */
+ // we're done with our source zip
unzClose(src_pkg_zip);
if (!found_binary) {
ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
- unzClose(src_pkg_zip);
- return ERR_FILE_NOT_FOUND;
- }
-
- ep.step("Making PKG", 1);
-
- String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
- Error err = save_pack(p_preset, pack_path);
- // chmod(pack_path.utf8().get_data(), 0644);
-
- if (err) {
- return err;
- }
-
- /* see if we can code sign our new package */
- if (p_preset->get("codesign/identity") != "") {
- ep.step("Code signing bundle", 2);
-
- /* the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP */
-
- // start with our application
- err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name);
- ERR_FAIL_COND_V(err, err);
-
- ///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign
-
- // we should probably loop through all resources and sign them?
- err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Resources/icon.icns");
- ERR_FAIL_COND_V(err, err);
- err = _code_sign(p_preset, pack_path);
- ERR_FAIL_COND_V(err, err);
- err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Info.plist");
- ERR_FAIL_COND_V(err, err);
- }
-
- /* and finally create a DMG */
- ep.step("Making DMG", 3);
- err = _create_dmg(p_path, pkg_name, tmp_app_path_name);
- ERR_FAIL_COND_V(err, err);
-
- return OK;
-}
-
-#else
-
-/**
- When exporting for OSX from any other platform we don't have access to code signing or creating DMGs so we'll wrap the bundle into a zip file.
-
- Should probably find a nicer way to have just one export method instead of duplicating the method like this but I would the code got very
- messy with switches inside of it.
-**/
-Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
-
- String src_pkg_name;
-
- EditorProgress ep("export", "Exporting for OSX", 104);
-
- if (p_debug)
- src_pkg_name = p_preset->get("custom_package/debug");
- else
- src_pkg_name = p_preset->get("custom_package/release");
-
- if (src_pkg_name == "") {
- String err;
- src_pkg_name = find_export_template("osx.zip", &err);
- if (src_pkg_name == "") {
- EditorNode::add_io_error(err);
- return ERR_FILE_NOT_FOUND;
- }
- }
-
- FileAccess *src_f = NULL;
- zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
-
- ep.step("Creating app", 0);
-
- unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
- if (!src_pkg_zip) {
-
- EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name);
- return ERR_FILE_NOT_FOUND;
+ err = ERR_FILE_NOT_FOUND;
}
- ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
- int ret = unzGoToFirstFile(src_pkg_zip);
+ if (err == OK) {
+ ep.step("Making PKG", 1);
- String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".";
- int bits_mode = p_preset->get("application/bits_mode");
- binary_to_use += String(bits_mode == 0 ? "fat" : bits_mode == 1 ? "64" : "32");
+ if (use_dmg()) {
+ String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
+ err = save_pack(p_preset, pack_path);
- print_line("binary: " + binary_to_use);
- String pkg_name;
- if (p_preset->get("application/name") != "")
- pkg_name = p_preset->get("application/name"); // app_name
- else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "")
- pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
- else
- pkg_name = "Unnamed";
-
- /* Open our destination zip file */
- zlib_filefunc_def io2 = io;
- FileAccess *dst_f = NULL;
- io2.opaque = &dst_f;
- zipFile dst_pkg_zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
+ // see if we can code sign our new package
+ String identity = p_preset->get("codesign/identity");
+ if (err == OK && identity != "") {
+ ep.step("Code signing bundle", 2);
- bool found_binary = false;
+ // the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP
- while (ret == UNZ_OK) {
-
- //get filename
- unz_file_info info;
- char fname[16384];
- ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0);
+ // start with our application
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name);
- String file = fname;
-
- print_line("READ: " + file);
- Vector<uint8_t> data;
- data.resize(info.uncompressed_size);
-
- //read
- unzOpenCurrentFile(src_pkg_zip);
- unzReadCurrentFile(src_pkg_zip, data.ptr(), data.size());
- unzCloseCurrentFile(src_pkg_zip);
-
- //write
+ ///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign
+ }
- file = file.replace_first("osx_template.app/", "");
+ if (err == OK && identity != "") {
+ // we should probably loop through all resources and sign them?
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Resources/icon.icns");
+ }
- if (file == "Contents/Info.plist") {
- print_line("parse plist");
- _fix_plist(p_preset, data, pkg_name);
- }
+ if (err == OK && identity != "") {
+ err = _code_sign(p_preset, pack_path);
+ }
- if (file.begins_with("Contents/MacOS/godot_")) {
- if (file != "Contents/MacOS/" + binary_to_use) {
- ret = unzGoToNextFile(src_pkg_zip);
- continue; //ignore!
+ if (err == OK && identity != "") {
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Info.plist");
}
- found_binary = true;
- file = "Contents/MacOS/" + pkg_name;
- }
- if (file == "Contents/Resources/icon.icns") {
- //see if there is an icon
- String iconpath;
- if (p_preset->get("application/icon") != "")
- iconpath = p_preset->get("application/icon");
- else
- iconpath = ProjectSettings::get_singleton()->get("application/config/icon");
- print_line("icon? " + iconpath);
- if (iconpath != "") {
- Ref<Image> icon;
- icon.instance();
- icon->load(iconpath);
- if (!icon->empty()) {
- print_line("loaded?");
- _make_icon(icon, data);
- }
+ // and finally create a DMG
+ if (err == OK) {
+ ep.step("Making DMG", 3);
+ err = _create_dmg(p_path, pkg_name, tmp_app_path_name);
}
- //bleh?
- }
- if (data.size() > 0) {
- print_line("ADDING: " + file + " size: " + itos(data.size()));
+ // Clean up temporary .app dir
+ OS::get_singleton()->move_to_trash(tmp_app_path_name);
+ } else {
- /* add it to our zip file */
- file = pkg_name + ".app/" + file;
-
- zip_fileinfo fi;
- fi.tmz_date.tm_hour = info.tmu_date.tm_hour;
- fi.tmz_date.tm_min = info.tmu_date.tm_min;
- fi.tmz_date.tm_sec = info.tmu_date.tm_sec;
- fi.tmz_date.tm_mon = info.tmu_date.tm_mon;
- fi.tmz_date.tm_mday = info.tmu_date.tm_mday;
- fi.tmz_date.tm_year = info.tmu_date.tm_year;
- fi.dosDate = info.dosDate;
- fi.internal_fa = info.internal_fa;
- fi.external_fa = info.external_fa;
-
- int err = zipOpenNewFileInZip(dst_pkg_zip,
- file.utf8().get_data(),
- &fi,
- NULL,
- 0,
- NULL,
- 0,
- NULL,
- Z_DEFLATED,
- Z_DEFAULT_COMPRESSION);
-
- print_line("OPEN ERR: " + itos(err));
- err = zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size());
- print_line("WRITE ERR: " + itos(err));
- zipCloseFileInZip(dst_pkg_zip);
+ String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/" + pkg_name + ".pck";
+ Error err = save_pack(p_preset, pack_path);
+
+ if (err == OK) {
+ zipOpenNewFileInZip(dst_pkg_zip,
+ (pkg_name + ".app/Contents/Resources/" + pkg_name + ".pck").utf8().get_data(),
+ NULL,
+ NULL,
+ 0,
+ NULL,
+ 0,
+ NULL,
+ Z_DEFLATED,
+ Z_DEFAULT_COMPRESSION);
+
+ FileAccess *pf = FileAccess::open(pack_path, FileAccess::READ);
+ if (pf) {
+ const int BSIZE = 16384;
+ uint8_t buf[BSIZE];
+
+ while (true) {
+
+ int r = pf->get_buffer(buf, BSIZE);
+ if (r <= 0)
+ break;
+ zipWriteInFileInZip(dst_pkg_zip, buf, r);
+ }
+ zipCloseFileInZip(dst_pkg_zip);
+ memdelete(pf);
+ } else {
+ err = ERR_CANT_OPEN;
+ }
+ }
}
-
- ret = unzGoToNextFile(src_pkg_zip);
- }
-
- if (!found_binary) {
- ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
- zipClose(dst_pkg_zip, NULL);
- unzClose(src_pkg_zip);
- return ERR_FILE_NOT_FOUND;
}
- ep.step("Making PKG", 1);
-
- String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/" + pkg_name + ".pck";
- Error err = save_pack(p_preset, pack_path);
-
- if (err) {
+ if (dst_pkg_zip) {
zipClose(dst_pkg_zip, NULL);
- unzClose(src_pkg_zip);
- return err;
}
- {
- //write datapack
-
- zipOpenNewFileInZip(dst_pkg_zip,
- (pkg_name + ".app/Contents/Resources/" + pkg_name + ".pck").utf8().get_data(),
- NULL,
- NULL,
- 0,
- NULL,
- 0,
- NULL,
- Z_DEFLATED,
- Z_DEFAULT_COMPRESSION);
-
- FileAccess *pf = FileAccess::open(pack_path, FileAccess::READ);
- ERR_FAIL_COND_V(!pf, ERR_CANT_OPEN);
- const int BSIZE = 16384;
- uint8_t buf[BSIZE];
-
- while (true) {
-
- int r = pf->get_buffer(buf, BSIZE);
- if (r <= 0)
- break;
- zipWriteInFileInZip(dst_pkg_zip, buf, r);
- }
- zipCloseFileInZip(dst_pkg_zip);
- memdelete(pf);
- }
-
- zipClose(dst_pkg_zip, NULL);
- unzClose(src_pkg_zip);
-
return OK;
}
-#endif
bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 2662e40561..05adfeb0f5 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -112,21 +112,23 @@ public:
CrashHandler crash_handler;
float _mouse_scale(float p_scale) {
- if (display_scale > 1.0)
+ if (_display_scale() > 1.0)
return p_scale;
else
return 1.0;
}
- void _update_window();
+ float _display_scale() const;
+ float _display_scale(id screen) const;
- float display_scale;
+ void _update_window();
protected:
virtual int get_video_driver_count() const;
virtual const char *get_video_driver_name(int p_driver) const;
virtual VideoMode get_default_video_mode() const;
+ virtual void initialize_logger();
virtual void initialize_core();
virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
virtual void finalize();
@@ -141,8 +143,6 @@ public:
virtual String get_name();
- virtual void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR);
-
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
virtual void set_cursor_shape(CursorShape p_shape);
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 6502001100..2c81a02014 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -180,13 +180,13 @@ static bool mouse_down_control = false;
if (newBackingScaleFactor != oldBackingScaleFactor) {
//Set new display scale and window size
- OS_OSX::singleton->display_scale = newBackingScaleFactor;
+ float newDisplayScale = OS_OSX::singleton->is_hidpi_allowed() ? newBackingScaleFactor : 1.0;
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
const NSRect fbRect = contentRect; //convertRectToBacking(contentRect);
- OS_OSX::singleton->window_size.width = fbRect.size.width * OS_OSX::singleton->display_scale;
- OS_OSX::singleton->window_size.height = fbRect.size.height * OS_OSX::singleton->display_scale;
+ OS_OSX::singleton->window_size.width = fbRect.size.width * newDisplayScale;
+ OS_OSX::singleton->window_size.height = fbRect.size.height * newDisplayScale;
//Update context
if (OS_OSX::singleton->main_loop) {
@@ -206,8 +206,9 @@ static bool mouse_down_control = false;
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
const NSRect fbRect = contentRect; //convertRectToBacking(contentRect);
- OS_OSX::singleton->window_size.width = fbRect.size.width * OS_OSX::singleton->display_scale;
- OS_OSX::singleton->window_size.height = fbRect.size.height * OS_OSX::singleton->display_scale;
+ float displayScale = OS_OSX::singleton->_display_scale();
+ OS_OSX::singleton->window_size.width = fbRect.size.width * displayScale;
+ OS_OSX::singleton->window_size.height = fbRect.size.height * displayScale;
if (OS_OSX::singleton->main_loop) {
Main::force_redraw();
@@ -352,7 +353,8 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
- NSRect pointInWindowRect = NSMakeRect(OS_OSX::singleton->im_position.x / OS_OSX::singleton->display_scale, contentRect.size.height - (OS_OSX::singleton->im_position.y / OS_OSX::singleton->display_scale) - 1, 0, 0);
+ float displayScale = OS_OSX::singleton->_display_scale();
+ NSRect pointInWindowRect = NSMakeRect(OS_OSX::singleton->im_position.x / displayScale, contentRect.size.height - (OS_OSX::singleton->im_position.y / displayScale) - 1, 0, 0);
NSPoint pointOnScreen = [[OS_OSX::singleton->window_view window] convertRectToScreen:pointInWindowRect].origin;
return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0);
@@ -940,15 +942,6 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
kTISNotifySelectedKeyboardInputSourceChanged, NULL,
CFNotificationSuspensionBehaviorDeliverImmediately);
- if (is_hidpi_allowed() && [[NSScreen mainScreen] respondsToSelector:@selector(backingScaleFactor)]) {
- for (NSScreen *screen in [NSScreen screens]) {
- float s = [screen backingScaleFactor];
- if (s > display_scale) {
- display_scale = s;
- }
- }
- }
-
window_delegate = [[GodotWindowDelegate alloc] init];
// Don't use accumulation buffer support; it's not accelerated
@@ -972,10 +965,19 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
window_view = [[GodotContentView alloc] init];
- window_size.width = p_desired.width * display_scale;
- window_size.height = p_desired.height * display_scale;
+ float displayScale = 1.0;
+ if (is_hidpi_allowed()) {
+ // note that mainScreen is not screen #0 but the one with the keyboard focus.
+ NSScreen *screen = [NSScreen mainScreen];
+ if ([screen respondsToSelector:@selector(backingScaleFactor)]) {
+ displayScale = fmax(displayScale, [screen backingScaleFactor]);
+ }
+ }
+
+ window_size.width = p_desired.width * displayScale;
+ window_size.height = p_desired.height * displayScale;
- if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6 && display_scale > 1) {
+ if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6 && displayScale > 1.0) {
[window_view setWantsBestResolutionOpenGLSurface:YES];
//if (current_videomode.resizable)
[window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
@@ -1145,43 +1147,67 @@ String OS_OSX::get_name() {
return "OSX";
}
-void OS_OSX::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
-
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200
- if (!_print_error_enabled)
- return;
-
- const char *err_details;
- if (p_rationale && p_rationale[0])
- err_details = p_rationale;
- else
- err_details = p_code;
+class OSXTerminalLogger : public StdLogger {
+public:
+ virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR) {
+ if (!should_log(true)) {
+ return;
+ }
- switch (p_type) {
- case ERR_ERROR:
- os_log_error(OS_LOG_DEFAULT, "ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.", p_function, err_details, p_file, p_line);
- print("\E[1;31mERROR: %s: \E[0m\E[1m%s\n", p_function, err_details);
- print("\E[0;31m At: %s:%i.\E[0m\n", p_file, p_line);
- break;
- case ERR_WARNING:
- os_log_info(OS_LOG_DEFAULT, "WARNING: %{public}s: %{public}s\nAt: %{public}s:%i.", p_function, err_details, p_file, p_line);
- print("\E[1;33mWARNING: %s: \E[0m\E[1m%s\n", p_function, err_details);
- print("\E[0;33m At: %s:%i.\E[0m\n", p_file, p_line);
- break;
- case ERR_SCRIPT:
- os_log_error(OS_LOG_DEFAULT, "SCRIPT ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.", p_function, err_details, p_file, p_line);
- print("\E[1;35mSCRIPT ERROR: %s: \E[0m\E[1m%s\n", p_function, err_details);
- print("\E[0;35m At: %s:%i.\E[0m\n", p_file, p_line);
- break;
- case ERR_SHADER:
- os_log_error(OS_LOG_DEFAULT, "SHADER ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.", p_function, err_details, p_file, p_line);
- print("\E[1;36mSHADER ERROR: %s: \E[0m\E[1m%s\n", p_function, err_details);
- print("\E[0;36m At: %s:%i.\E[0m\n", p_file, p_line);
- break;
+ const char *err_details;
+ if (p_rationale && p_rationale[0])
+ err_details = p_rationale;
+ else
+ err_details = p_code;
+
+ switch (p_type) {
+ case ERR_WARNING:
+ os_log_info(OS_LOG_DEFAULT,
+ "WARNING: %{public}s: %{public}s\nAt: %{public}s:%i.",
+ p_function, err_details, p_file, p_line);
+ logf_error("\E[1;33mWARNING: %s: \E[0m\E[1m%s\n", p_function,
+ err_details);
+ logf_error("\E[0;33m At: %s:%i.\E[0m\n", p_file, p_line);
+ break;
+ case ERR_SCRIPT:
+ os_log_error(OS_LOG_DEFAULT,
+ "SCRIPT ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.",
+ p_function, err_details, p_file, p_line);
+ logf_error("\E[1;35mSCRIPT ERROR: %s: \E[0m\E[1m%s\n", p_function,
+ err_details);
+ logf_error("\E[0;35m At: %s:%i.\E[0m\n", p_file, p_line);
+ break;
+ case ERR_SHADER:
+ os_log_error(OS_LOG_DEFAULT,
+ "SHADER ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.",
+ p_function, err_details, p_file, p_line);
+ logf_error("\E[1;36mSHADER ERROR: %s: \E[0m\E[1m%s\n", p_function,
+ err_details);
+ logf_error("\E[0;36m At: %s:%i.\E[0m\n", p_file, p_line);
+ break;
+ case ERR_ERROR:
+ default:
+ os_log_error(OS_LOG_DEFAULT,
+ "ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.",
+ p_function, err_details, p_file, p_line);
+ logf_error("\E[1;31mERROR: %s: \E[0m\E[1m%s\n", p_function, err_details);
+ logf_error("\E[0;31m At: %s:%i.\E[0m\n", p_file, p_line);
+ break;
+ }
}
+};
+
#else
- OS_Unix::print_error(p_function, p_file, p_line, p_code, p_rationale, p_type);
+
+typedef UnixTerminalLogger OSXTerminalLogger;
#endif
+
+void OS_OSX::initialize_logger() {
+ Vector<Logger *> loggers;
+ loggers.push_back(memnew(OSXTerminalLogger));
+ loggers.push_back(memnew(RotatedFileLogger("user://logs/log.txt")));
+ _set_logger(memnew(CompositeLogger(loggers)));
}
void OS_OSX::alert(const String &p_alert, const String &p_title) {
@@ -1250,7 +1276,8 @@ void OS_OSX::warp_mouse_position(const Point2 &p_to) {
//local point in window coords
const NSRect contentRect = [window_view frame];
- NSRect pointInWindowRect = NSMakeRect(p_to.x / display_scale, contentRect.size.height - (p_to.y / display_scale) - 1, 0, 0);
+ float displayScale = _display_scale();
+ NSRect pointInWindowRect = NSMakeRect(p_to.x / displayScale, contentRect.size.height - (p_to.y / displayScale) - 1, 0, 0);
NSPoint pointOnScreen = [[window_view window] convertRectToScreen:pointInWindowRect].origin;
//point in scren coords
@@ -1451,17 +1478,17 @@ int OS_OSX::get_screen_count() const {
return [screenArray count];
};
+static int get_screen_index(NSScreen *screen) {
+ const NSUInteger index = [[NSScreen screens] indexOfObject:screen];
+ return index == NSNotFound ? 0 : index;
+}
+
int OS_OSX::get_current_screen() const {
- Vector2 wpos = get_window_position();
-
- int count = get_screen_count();
- for (int i = 0; i < count; i++) {
- Point2 pos = get_screen_position(i);
- Size2 size = get_screen_size(i);
- if ((wpos.x >= pos.x && wpos.x < pos.x + size.width) && (wpos.y >= pos.y && wpos.y < pos.y + size.height))
- return i;
+ if (window_object) {
+ return get_screen_index([window_object screen]);
+ } else {
+ return get_screen_index([NSScreen mainScreen]);
}
- return 0;
};
void OS_OSX::set_current_screen(int p_screen) {
@@ -1476,12 +1503,7 @@ Point2 OS_OSX::get_screen_position(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if (p_screen < [screenArray count]) {
- float displayScale = 1.0;
-
- if (display_scale > 1.0 && [[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) {
- displayScale = [[screenArray objectAtIndex:p_screen] backingScaleFactor];
- }
-
+ float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
return Point2(nsrect.origin.x, nsrect.origin.y) * displayScale;
}
@@ -1496,12 +1518,7 @@ int OS_OSX::get_screen_dpi(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if (p_screen < [screenArray count]) {
- float displayScale = 1.0;
-
- if (display_scale > 1.0 && [[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) {
- displayScale = [[screenArray objectAtIndex:p_screen] backingScaleFactor];
- }
-
+ float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue];
CGSize displayPhysicalSize = CGDisplayScreenSize(
@@ -1520,12 +1537,7 @@ Size2 OS_OSX::get_screen_size(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if (p_screen < [screenArray count]) {
- float displayScale = 1.0;
-
- if (display_scale > 1.0 && [[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) {
- displayScale = [[screenArray objectAtIndex:p_screen] backingScaleFactor];
- }
-
+ float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
// Note: Use frame to get the whole screen size
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
return Size2(nsrect.size.width, nsrect.size.height) * displayScale;
@@ -1559,10 +1571,28 @@ void OS_OSX::_update_window() {
}
}
+float OS_OSX::_display_scale() const {
+ if (window_object) {
+ return _display_scale([window_object screen]);
+ } else {
+ return _display_scale([NSScreen mainScreen]);
+ }
+}
+
+float OS_OSX::_display_scale(id screen) const {
+ if (is_hidpi_allowed()) {
+ if ([screen respondsToSelector:@selector(backingScaleFactor)]) {
+ return fmax(1.0, [screen backingScaleFactor]);
+ }
+ } else {
+ return 1.0;
+ }
+}
+
Point2 OS_OSX::get_window_position() const {
Size2 wp([window_object frame].origin.x, [window_object frame].origin.y);
- wp *= display_scale;
+ wp *= _display_scale();
return wp;
};
@@ -1570,10 +1600,11 @@ void OS_OSX::set_window_position(const Point2 &p_position) {
Size2 scr = get_screen_size();
NSPoint pos;
+ float displayScale = _display_scale();
- pos.x = p_position.x / display_scale;
+ pos.x = p_position.x / displayScale;
// For OS X the y starts at the bottom
- pos.y = (scr.height - p_position.y) / display_scale;
+ pos.y = (scr.height - p_position.y) / displayScale;
[window_object setFrameTopLeftPoint:pos];
@@ -2015,7 +2046,8 @@ OS_OSX::OS_OSX() {
minimized = false;
window_size = Vector2(1024, 600);
zoomed = false;
- display_scale = 1.0;
+
+ _set_logger(memnew(OSXTerminalLogger));
}
bool OS_OSX::_check_internal_feature_support(const String &p_feature) {
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index b909ccccd6..ff5a935229 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -40,6 +40,7 @@
#include "platform/windows/packet_peer_udp_winsock.h"
#include "platform/windows/stream_peer_winsock.h"
#include "platform/windows/tcp_server_winsock.h"
+#include "platform/windows/windows_terminal_logger.h"
#include "project_settings.h"
#include "servers/audio_server.h"
#include "servers/visual/visual_server_raster.h"
@@ -182,6 +183,13 @@ void OSUWP::initialize_core() {
cursor_shape = CURSOR_ARROW;
}
+void OSUWP::initialize_logger() {
+ Vector<Logger *> loggers;
+ loggers.push_back(memnew(WindowsTerminalLogger));
+ loggers.push_back(memnew(RotatedFileLogger("user://logs/log.txt")));
+ _set_logger(memnew(CompositeLogger(loggers)));
+}
+
bool OSUWP::can_draw() const {
return !minimized;
@@ -371,32 +379,6 @@ void OSUWP::finalize() {
void OSUWP::finalize_core() {
}
-void OSUWP::vprint(const char *p_format, va_list p_list, bool p_stderr) {
-
- char buf[16384 + 1];
- int len = vsnprintf(buf, 16384, p_format, p_list);
- if (len <= 0)
- return;
- buf[len] = 0;
-
- int wlen = MultiByteToWideChar(CP_UTF8, 0, buf, len, NULL, 0);
- if (wlen < 0)
- return;
-
- wchar_t *wbuf = (wchar_t *)malloc((len + 1) * sizeof(wchar_t));
- MultiByteToWideChar(CP_UTF8, 0, buf, len, wbuf, wlen);
- wbuf[wlen] = 0;
-
- if (p_stderr)
- fwprintf(stderr, L"%s", wbuf);
- else
- wprintf(L"%s", wbuf);
-
- free(wbuf);
-
- fflush(stdout);
-};
-
void OSUWP::alert(const String &p_alert, const String &p_title) {
Platform::String ^ alert = ref new Platform::String(p_alert.c_str());
@@ -520,30 +502,6 @@ OS::VideoMode OSUWP::get_video_mode(int p_screen) const {
void OSUWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
}
-void OSUWP::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
-
- const char *err_details;
- if (p_rationale && p_rationale[0])
- err_details = p_rationale;
- else
- err_details = p_code;
-
- switch (p_type) {
- case ERR_ERROR:
- print("ERROR: %s: %s\n", p_function, err_details);
- print(" At: %s:%i\n", p_file, p_line);
- break;
- case ERR_WARNING:
- print("WARNING: %s: %s\n", p_function, err_details);
- print(" At: %s:%i\n", p_file, p_line);
- break;
- case ERR_SCRIPT:
- print("SCRIPT ERROR: %s: %s\n", p_function, err_details);
- print(" At: %s:%i\n", p_file, p_line);
- break;
- }
-}
-
String OSUWP::get_name() {
return "UWP";
@@ -716,7 +674,7 @@ void OSUWP::set_cursor_shape(CursorShape p_shape) {
cursor_shape = p_shape;
}
-Error OSUWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode) {
+Error OSUWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
return FAILED;
};
@@ -890,6 +848,8 @@ OSUWP::OSUWP() {
mouse_mode_changed = CreateEvent(NULL, TRUE, FALSE, L"os_mouse_mode_changed");
AudioDriverManager::add_driver(&audio_driver);
+
+ _set_logger(memnew(WindowsTerminalLogger));
}
OSUWP::~OSUWP() {
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index a7a5d32cb9..22f8938049 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -163,6 +163,7 @@ protected:
virtual int get_audio_driver_count() const;
virtual const char *get_audio_driver_name(int p_driver) const;
+ virtual void initialize_logger();
virtual void initialize_core();
virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
@@ -180,9 +181,6 @@ public:
// Event to send to the app wrapper
HANDLE mouse_mode_changed;
- void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type);
-
- virtual void vprint(const char *p_format, va_list p_list, bool p_stderr = false);
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
String get_stdin_string(bool p_block);
@@ -217,7 +215,7 @@ public:
virtual void delay_usec(uint32_t p_usec) const;
virtual uint64_t get_ticks_usec() const;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL);
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false);
virtual Error kill(const ProcessID &p_pid);
virtual bool has_environment(const String &p_var) const;
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index d3c160f052..aa9eb3e69b 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -19,6 +19,7 @@ common_win = [
"stream_peer_winsock.cpp",
"joypad.cpp",
"power_windows.cpp",
+ "windows_terminal_logger.cpp"
]
restarget = "godot_res" + env["OBJSUFFIX"]
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index d715c51a71..c27e7c0d2b 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -48,6 +48,7 @@
#include "servers/visual/visual_server_wrap_mt.h"
#include "stream_peer_winsock.h"
#include "tcp_server_winsock.h"
+#include "windows_terminal_logger.h"
#include <process.h>
#include <regstr.h>
@@ -205,6 +206,13 @@ void OS_Windows::initialize_core() {
cursor_shape = CURSOR_ARROW;
}
+void OS_Windows::initialize_logger() {
+ Vector<Logger *> loggers;
+ loggers.push_back(memnew(WindowsTerminalLogger));
+ loggers.push_back(memnew(RotatedFileLogger("user://logs/log.txt")));
+ _set_logger(memnew(CompositeLogger(loggers)));
+}
+
bool OS_Windows::can_draw() const {
return !minimized;
@@ -1231,38 +1239,6 @@ void OS_Windows::finalize_core() {
StreamPeerWinsock::cleanup();
}
-void OS_Windows::vprint(const char *p_format, va_list p_list, bool p_stderr) {
-
- const unsigned int BUFFER_SIZE = 16384;
- char buf[BUFFER_SIZE + 1]; // +1 for the terminating character
- int len = vsnprintf(buf, BUFFER_SIZE, p_format, p_list);
- if (len <= 0)
- return;
- if (len >= BUFFER_SIZE)
- len = BUFFER_SIZE; // Output is too big, will be truncated
- buf[len] = 0;
-
- int wlen = MultiByteToWideChar(CP_UTF8, 0, buf, len, NULL, 0);
- if (wlen < 0)
- return;
-
- wchar_t *wbuf = (wchar_t *)malloc((len + 1) * sizeof(wchar_t));
- MultiByteToWideChar(CP_UTF8, 0, buf, len, wbuf, wlen);
- wbuf[wlen] = 0;
-
- if (p_stderr)
- fwprintf(stderr, L"%ls", wbuf);
- else
- wprintf(L"%ls", wbuf);
-
-#ifdef STDOUT_FILE
-//vwfprintf(stdo,p_format,p_list);
-#endif
- free(wbuf);
-
- fflush(stdout);
-};
-
void OS_Windows::alert(const String &p_alert, const String &p_title) {
if (!is_no_window_mode_enabled())
@@ -1676,107 +1652,6 @@ void OS_Windows::request_attention() {
FlashWindowEx(&info);
}
-void OS_Windows::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
-
- HANDLE hCon = GetStdHandle(STD_OUTPUT_HANDLE);
- if (!hCon || hCon == INVALID_HANDLE_VALUE) {
-
- const char *err_details;
- if (p_rationale && p_rationale[0])
- err_details = p_rationale;
- else
- err_details = p_code;
-
- switch (p_type) {
- case ERR_ERROR:
- print("ERROR: %s: %s\n", p_function, err_details);
- print(" At: %s:%i\n", p_file, p_line);
- break;
- case ERR_WARNING:
- print("WARNING: %s: %s\n", p_function, err_details);
- print(" At: %s:%i\n", p_file, p_line);
- break;
- case ERR_SCRIPT:
- print("SCRIPT ERROR: %s: %s\n", p_function, err_details);
- print(" At: %s:%i\n", p_file, p_line);
- break;
- case ERR_SHADER:
- print("SHADER ERROR: %s: %s\n", p_function, err_details);
- print(" At: %s:%i\n", p_file, p_line);
- break;
- }
-
- } else {
-
- CONSOLE_SCREEN_BUFFER_INFO sbi; //original
- GetConsoleScreenBufferInfo(hCon, &sbi);
-
- WORD current_fg = sbi.wAttributes & (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY);
- WORD current_bg = sbi.wAttributes & (BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_INTENSITY);
-
- uint32_t basecol = 0;
- switch (p_type) {
- case ERR_ERROR: basecol = FOREGROUND_RED; break;
- case ERR_WARNING: basecol = FOREGROUND_RED | FOREGROUND_GREEN; break;
- case ERR_SCRIPT: basecol = FOREGROUND_RED | FOREGROUND_BLUE; break;
- case ERR_SHADER: basecol = FOREGROUND_GREEN | FOREGROUND_BLUE; break;
- }
-
- basecol |= current_bg;
-
- if (p_rationale && p_rationale[0]) {
-
- SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY);
- switch (p_type) {
- case ERR_ERROR: print("ERROR: "); break;
- case ERR_WARNING: print("WARNING: "); break;
- case ERR_SCRIPT: print("SCRIPT ERROR: "); break;
- case ERR_SHADER: print("SHADER ERROR: "); break;
- }
-
- SetConsoleTextAttribute(hCon, current_fg | current_bg | FOREGROUND_INTENSITY);
- print("%s\n", p_rationale);
-
- SetConsoleTextAttribute(hCon, basecol);
- switch (p_type) {
- case ERR_ERROR: print(" At: "); break;
- case ERR_WARNING: print(" At: "); break;
- case ERR_SCRIPT: print(" At: "); break;
- case ERR_SHADER: print(" At: "); break;
- }
-
- SetConsoleTextAttribute(hCon, current_fg | current_bg);
- print("%s:%i\n", p_file, p_line);
-
- } else {
-
- SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY);
- switch (p_type) {
- case ERR_ERROR: print("ERROR: %s: ", p_function); break;
- case ERR_WARNING: print("WARNING: %s: ", p_function); break;
- case ERR_SCRIPT: print("SCRIPT ERROR: %s: ", p_function); break;
- case ERR_SHADER: print("SCRIPT ERROR: %s: ", p_function); break;
- }
-
- SetConsoleTextAttribute(hCon, current_fg | current_bg | FOREGROUND_INTENSITY);
- print("%s\n", p_code);
-
- SetConsoleTextAttribute(hCon, basecol);
- switch (p_type) {
- case ERR_ERROR: print(" At: "); break;
- case ERR_WARNING: print(" At: "); break;
- case ERR_SCRIPT: print(" At: "); break;
- case ERR_SHADER: print(" At: "); break;
- }
-
- SetConsoleTextAttribute(hCon, current_fg | current_bg);
- print("%s:%i\n", p_file, p_line);
- }
-
- SetConsoleTextAttribute(hCon, sbi.wAttributes);
- }
-}
-
String OS_Windows::get_name() {
return "Windows";
@@ -1937,7 +1812,7 @@ void OS_Windows::set_cursor_shape(CursorShape p_shape) {
cursor_shape = p_shape;
}
-Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode) {
+Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
if (p_blocking && r_pipe) {
@@ -2429,6 +2304,8 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) {
#ifdef XAUDIO2_ENABLED
AudioDriverManager::add_driver(&driver_xaudio2);
#endif
+
+ _set_logger(memnew(WindowsTerminalLogger));
}
OS_Windows::~OS_Windows() {
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index bc1dc318cb..c0b8dfc691 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -152,6 +152,7 @@ protected:
virtual int get_audio_driver_count() const;
virtual const char *get_audio_driver_name(int p_driver) const;
+ virtual void initialize_logger();
virtual void initialize_core();
virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
@@ -180,9 +181,6 @@ protected:
public:
LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
- void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type);
-
- virtual void vprint(const char *p_format, va_list p_list, bool p_stderr = false);
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
String get_stdin_string(bool p_block);
@@ -242,7 +240,7 @@ public:
virtual void delay_usec(uint32_t p_usec) const;
virtual uint64_t get_ticks_usec() const;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL);
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false);
virtual Error kill(const ProcessID &p_pid);
virtual int get_process_id() const;
diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp
new file mode 100644
index 0000000000..ef8140ffa7
--- /dev/null
+++ b/platform/windows/windows_terminal_logger.cpp
@@ -0,0 +1,157 @@
+/*************************************************************************/
+/* windows_terminal_logger.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "windows_terminal_logger.h"
+
+#ifdef WINDOWS_ENABLED
+
+#include <stdio.h>
+#include <windows.h>
+
+void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_err) {
+ if (!should_log(p_err)) {
+ return;
+ }
+
+ const unsigned int BUFFER_SIZE = 16384;
+ char buf[BUFFER_SIZE + 1]; // +1 for the terminating character
+ int len = vsnprintf(buf, BUFFER_SIZE, p_format, p_list);
+ if (len <= 0)
+ return;
+ if (len >= BUFFER_SIZE)
+ len = BUFFER_SIZE; // Output is too big, will be truncated
+ buf[len] = 0;
+
+ int wlen = MultiByteToWideChar(CP_UTF8, 0, buf, len, NULL, 0);
+ if (wlen < 0)
+ return;
+
+ wchar_t *wbuf = (wchar_t *)malloc((len + 1) * sizeof(wchar_t));
+ MultiByteToWideChar(CP_UTF8, 0, buf, len, wbuf, wlen);
+ wbuf[wlen] = 0;
+
+ if (p_err)
+ fwprintf(stderr, L"%ls", wbuf);
+ else
+ wprintf(L"%ls", wbuf);
+
+ free(wbuf);
+
+#ifdef DEBUG_ENABLED
+ fflush(stdout);
+#endif
+}
+
+void WindowsTerminalLogger::log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
+ if (!should_log(true)) {
+ return;
+ }
+
+#ifndef UWP_ENABLED
+ HANDLE hCon = GetStdHandle(STD_OUTPUT_HANDLE);
+ if (!hCon || hCon == INVALID_HANDLE_VALUE) {
+#endif
+ StdLogger::log_error(p_function, p_file, p_line, p_code, p_rationale, p_type);
+#ifndef UWP_ENABLED
+ } else {
+
+ CONSOLE_SCREEN_BUFFER_INFO sbi; //original
+ GetConsoleScreenBufferInfo(hCon, &sbi);
+
+ WORD current_fg = sbi.wAttributes & (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY);
+ WORD current_bg = sbi.wAttributes & (BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_INTENSITY);
+
+ uint32_t basecol = 0;
+ switch (p_type) {
+ case ERR_ERROR: basecol = FOREGROUND_RED; break;
+ case ERR_WARNING: basecol = FOREGROUND_RED | FOREGROUND_GREEN; break;
+ case ERR_SCRIPT: basecol = FOREGROUND_RED | FOREGROUND_BLUE; break;
+ case ERR_SHADER: basecol = FOREGROUND_GREEN | FOREGROUND_BLUE; break;
+ }
+
+ basecol |= current_bg;
+
+ if (p_rationale && p_rationale[0]) {
+
+ SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY);
+ switch (p_type) {
+ case ERR_ERROR: logf("ERROR: "); break;
+ case ERR_WARNING: logf("WARNING: "); break;
+ case ERR_SCRIPT: logf("SCRIPT ERROR: "); break;
+ case ERR_SHADER: logf("SHADER ERROR: "); break;
+ }
+
+ SetConsoleTextAttribute(hCon, current_fg | current_bg | FOREGROUND_INTENSITY);
+ logf("%s\n", p_rationale);
+
+ SetConsoleTextAttribute(hCon, basecol);
+ switch (p_type) {
+ case ERR_ERROR: logf(" At: "); break;
+ case ERR_WARNING: logf(" At: "); break;
+ case ERR_SCRIPT: logf(" At: "); break;
+ case ERR_SHADER: logf(" At: "); break;
+ }
+
+ SetConsoleTextAttribute(hCon, current_fg | current_bg);
+ logf("%s:%i\n", p_file, p_line);
+
+ } else {
+
+ SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY);
+ switch (p_type) {
+ case ERR_ERROR: logf("ERROR: %s: ", p_function); break;
+ case ERR_WARNING: logf("WARNING: %s: ", p_function); break;
+ case ERR_SCRIPT: logf("SCRIPT ERROR: %s: ", p_function); break;
+ case ERR_SHADER: logf("SCRIPT ERROR: %s: ", p_function); break;
+ }
+
+ SetConsoleTextAttribute(hCon, current_fg | current_bg | FOREGROUND_INTENSITY);
+ logf("%s\n", p_code);
+
+ SetConsoleTextAttribute(hCon, basecol);
+ switch (p_type) {
+ case ERR_ERROR: logf(" At: "); break;
+ case ERR_WARNING: logf(" At: "); break;
+ case ERR_SCRIPT: logf(" At: "); break;
+ case ERR_SHADER: logf(" At: "); break;
+ }
+
+ SetConsoleTextAttribute(hCon, current_fg | current_bg);
+ logf("%s:%i\n", p_file, p_line);
+ }
+
+ SetConsoleTextAttribute(hCon, sbi.wAttributes);
+ }
+#endif
+}
+
+WindowsTerminalLogger::~WindowsTerminalLogger() {}
+
+#endif \ No newline at end of file
diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h
new file mode 100644
index 0000000000..f6b1a68d18
--- /dev/null
+++ b/platform/windows/windows_terminal_logger.h
@@ -0,0 +1,47 @@
+/*************************************************************************/
+/* windows_terminal_logger.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef WINDOWS_TERMINAL_LOGGER_H
+#define WINDOWS_TERMINAL_LOGGER_H
+
+#ifdef WINDOWS_ENABLED
+
+#include "io/logger.h"
+
+class WindowsTerminalLogger : public StdLogger {
+public:
+ virtual void logv(const char *p_format, va_list p_list, bool p_err);
+ virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR);
+ virtual ~WindowsTerminalLogger();
+};
+
+#endif
+
+#endif \ No newline at end of file
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp
index 147d3bf115..c6b6c02129 100644
--- a/scene/3d/arvr_nodes.cpp
+++ b/scene/3d/arvr_nodes.cpp
@@ -67,6 +67,105 @@ String ARVRCamera::get_configuration_warning() const {
return String();
};
+Vector3 ARVRCamera::project_local_ray_normal(const Point2 &p_pos) const {
+ // get our ARVRServer
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL_V(arvr_server, Vector3());
+
+ Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
+ ERR_FAIL_COND_V(arvr_interface.is_null(), Vector3());
+
+ if (!is_inside_tree()) {
+ ERR_EXPLAIN("Camera is not inside scene.");
+ ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
+ };
+
+ Size2 viewport_size = get_viewport()->get_camera_rect_size();
+ Vector2 cpos = get_viewport()->get_camera_coords(p_pos);
+ Vector3 ray;
+
+ CameraMatrix cm = arvr_interface->get_projection_for_eye(ARVRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
+ float screen_w, screen_h;
+ cm.get_viewport_size(screen_w, screen_h);
+ ray = Vector3(((cpos.x / viewport_size.width) * 2.0 - 1.0) * screen_w, ((1.0 - (cpos.y / viewport_size.height)) * 2.0 - 1.0) * screen_h, -get_znear()).normalized();
+
+ return ray;
+};
+
+Point2 ARVRCamera::unproject_position(const Vector3 &p_pos) const {
+ // get our ARVRServer
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL_V(arvr_server, Vector2());
+
+ Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
+ ERR_FAIL_COND_V(arvr_interface.is_null(), Vector2());
+
+ if (!is_inside_tree()) {
+ ERR_EXPLAIN("Camera is not inside scene.");
+ ERR_FAIL_COND_V(!is_inside_tree(), Vector2());
+ };
+
+ Size2 viewport_size = get_viewport()->get_visible_rect().size;
+
+ CameraMatrix cm = arvr_interface->get_projection_for_eye(ARVRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
+
+ Plane p(get_camera_transform().xform_inv(p_pos), 1.0);
+
+ p = cm.xform4(p);
+ p.normal /= p.d;
+
+ Point2 res;
+ res.x = (p.normal.x * 0.5 + 0.5) * viewport_size.x;
+ res.y = (-p.normal.y * 0.5 + 0.5) * viewport_size.y;
+
+ return res;
+};
+
+Vector3 ARVRCamera::project_position(const Point2 &p_point) const {
+ // get our ARVRServer
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL_V(arvr_server, Vector3());
+
+ Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
+ ERR_FAIL_COND_V(arvr_interface.is_null(), Vector3());
+
+ if (!is_inside_tree()) {
+ ERR_EXPLAIN("Camera is not inside scene.");
+ ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
+ };
+
+ Size2 viewport_size = get_viewport()->get_visible_rect().size;
+
+ CameraMatrix cm = arvr_interface->get_projection_for_eye(ARVRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
+
+ Size2 vp_size;
+ cm.get_viewport_size(vp_size.x, vp_size.y);
+
+ Vector2 point;
+ point.x = (p_point.x / viewport_size.x) * 2.0 - 1.0;
+ point.y = (1.0 - (p_point.y / viewport_size.y)) * 2.0 - 1.0;
+ point *= vp_size;
+
+ Vector3 p(point.x, point.y, -get_znear());
+
+ return get_camera_transform().xform(p);
+};
+
+Vector<Plane> ARVRCamera::get_frustum() const {
+ // get our ARVRServer
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL_V(arvr_server, Vector<Plane>());
+
+ Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
+ ERR_FAIL_COND_V(arvr_interface.is_null(), Vector<Plane>());
+
+ ERR_FAIL_COND_V(!is_inside_world(), Vector<Plane>());
+
+ Size2 viewport_size = get_viewport()->get_visible_rect().size;
+ CameraMatrix cm = arvr_interface->get_projection_for_eye(ARVRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
+ return cm.get_projection_planes(get_camera_transform());
+};
+
ARVRCamera::ARVRCamera(){
// nothing to do here yet for now..
};
@@ -297,6 +396,8 @@ void ARVRAnchor::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_is_active"), &ARVRAnchor::get_is_active);
ClassDB::bind_method(D_METHOD("get_size"), &ARVRAnchor::get_size);
+
+ ClassDB::bind_method(D_METHOD("get_plane"), &ARVRAnchor::get_plane);
};
void ARVRAnchor::set_anchor_id(int p_anchor_id) {
@@ -346,6 +447,15 @@ String ARVRAnchor::get_configuration_warning() const {
return String();
};
+Plane ARVRAnchor::get_plane() const {
+ Vector3 location = get_translation();
+ Basis orientation = get_transform().basis;
+
+ Plane plane(location, orientation.get_axis(1).normalized());
+
+ return plane;
+};
+
ARVRAnchor::ARVRAnchor() {
anchor_id = 0;
is_active = true;
diff --git a/scene/3d/arvr_nodes.h b/scene/3d/arvr_nodes.h
index 5269ec0248..e0ccfab58b 100644
--- a/scene/3d/arvr_nodes.h
+++ b/scene/3d/arvr_nodes.h
@@ -52,6 +52,11 @@ protected:
public:
String get_configuration_warning() const;
+ virtual Vector3 project_local_ray_normal(const Point2 &p_pos) const;
+ virtual Point2 unproject_position(const Vector3 &p_pos) const;
+ virtual Vector3 project_position(const Point2 &p_point) const;
+ virtual Vector<Plane> get_frustum() const;
+
ARVRCamera();
~ARVRCamera();
};
@@ -118,6 +123,8 @@ public:
bool get_is_active() const;
Vector3 get_size() const;
+ Plane get_plane() const;
+
String get_configuration_warning() const;
ARVRAnchor();
diff --git a/scene/3d/camera.h b/scene/3d/camera.h
index 3a725eaf66..73c6844c1a 100644
--- a/scene/3d/camera.h
+++ b/scene/3d/camera.h
@@ -127,16 +127,16 @@ public:
virtual Transform get_camera_transform() const;
Vector3 project_ray_normal(const Point2 &p_pos) const;
- Vector3 project_ray_origin(const Point2 &p_pos) const;
+ virtual Vector3 project_ray_origin(const Point2 &p_pos) const;
Vector3 project_local_ray_normal(const Point2 &p_pos) const;
- Point2 unproject_position(const Vector3 &p_pos) const;
+ virtual Point2 unproject_position(const Vector3 &p_pos) const;
bool is_position_behind(const Vector3 &p_pos) const;
- Vector3 project_position(const Point2 &p_point) const;
+ virtual Vector3 project_position(const Point2 &p_point) const;
void set_cull_mask(uint32_t p_layers);
uint32_t get_cull_mask() const;
- Vector<Plane> get_frustum() const;
+ virtual Vector<Plane> get_frustum() const;
void set_environment(const Ref<Environment> &p_environment);
Ref<Environment> get_environment() const;
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index 66364d40f9..9d55a82824 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -1486,8 +1486,8 @@ GIProbe::GIProbe() {
subdiv = SUBDIV_128;
dynamic_range = 4;
energy = 1.0;
- bias = 0.0;
- normal_bias = 0.8;
+ bias = 1.5;
+ normal_bias = 0.0;
propagation = 1.0;
extents = Vector3(10, 10, 10);
color_scan_cell_width = 4;
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index d8c7a78648..b226cca02b 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -35,8 +35,6 @@ void Navigation::_navmesh_link(int p_id) {
NavMesh &nm = navmesh_map[p_id];
ERR_FAIL_COND(nm.linked);
- print_line("LINK");
-
PoolVector<Vector3> vertices = nm.navmesh->get_vertices();
int len = vertices.size();
if (len == 0)
@@ -144,8 +142,6 @@ void Navigation::_navmesh_unlink(int p_id) {
NavMesh &nm = navmesh_map[p_id];
ERR_FAIL_COND(!nm.linked);
- print_line("UNLINK");
-
for (List<Polygon>::Element *E = nm.polygons.front(); E; E = E->next()) {
Polygon &p = E->get();
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index a38bee1b43..05963acf56 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -434,7 +434,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
pa->object->set(pa->prop, value, &valid); //you are not speshul
#ifdef DEBUG_ENABLED
if (!valid) {
- ERR_PRINTS("Failed setting track value '" + String(pa->owner->path) + "'. Check if property exists or the type of key is valid");
+ ERR_PRINTS("Failed setting track value '" + String(pa->owner->path) + "'. Check if property exists or the type of key is valid. Animation '" + a->get_name() + "' at node '" + get_path() + "'.");
}
#endif
@@ -442,7 +442,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
case SP_NODE2D_POS: {
#ifdef DEBUG_ENABLED
if (value.get_type() != Variant::VECTOR2) {
- ERR_PRINTS("Position key at time " + rtos(p_time) + " in Animation Track '" + String(pa->owner->path) + "' not of type Vector2()");
+ ERR_PRINTS("Position key at time " + rtos(p_time) + " in Animation Track '" + String(pa->owner->path) + "' not of type Vector2(). Animation '" + a->get_name() + "' at node '" + get_path() + "'.");
}
#endif
static_cast<Node2D *>(pa->object)->set_position(value);
@@ -450,7 +450,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
case SP_NODE2D_ROT: {
#ifdef DEBUG_ENABLED
if (value.is_num()) {
- ERR_PRINTS("Rotation key at time " + rtos(p_time) + " in Animation Track '" + String(pa->owner->path) + "' not numerical");
+ ERR_PRINTS("Rotation key at time " + rtos(p_time) + " in Animation Track '" + String(pa->owner->path) + "' not numerical. Animation '" + a->get_name() + "' at node '" + get_path() + "'.");
}
#endif
@@ -459,7 +459,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
case SP_NODE2D_SCALE: {
#ifdef DEBUG_ENABLED
if (value.get_type() != Variant::VECTOR2) {
- ERR_PRINTS("Scale key at time " + rtos(p_time) + " in Animation Track '" + String(pa->owner->path) + "' not of type Vector2()");
+ ERR_PRINTS("Scale key at time " + rtos(p_time) + " in Animation Track '" + String(pa->owner->path) + "' not of type Vector2()." + a->get_name() + "' at node '" + get_path() + "'.");
}
#endif
@@ -615,7 +615,7 @@ void AnimationPlayer::_animation_update_transforms() {
pa->object->set(pa->prop, pa->value_accum, &valid); //you are not speshul
#ifdef DEBUG_ENABLED
if (!valid) {
- ERR_PRINTS("Failed setting key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "', Track '" + String(pa->owner->path) + "'. Check if property exists or the type of key is right for the property");
+ ERR_PRINTS("Failed setting key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "' at Node '" + get_path() + "', Track '" + String(pa->owner->path) + "'. Check if property exists or the type of key is right for the property");
}
#endif
@@ -623,7 +623,7 @@ void AnimationPlayer::_animation_update_transforms() {
case SP_NODE2D_POS: {
#ifdef DEBUG_ENABLED
if (pa->value_accum.get_type() != Variant::VECTOR2) {
- ERR_PRINTS("Position key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "', Track '" + String(pa->owner->path) + "' not of type Vector2()");
+ ERR_PRINTS("Position key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "' at Node '" + get_path() + "', Track '" + String(pa->owner->path) + "' not of type Vector2()");
}
#endif
static_cast<Node2D *>(pa->object)->set_position(pa->value_accum);
@@ -631,7 +631,7 @@ void AnimationPlayer::_animation_update_transforms() {
case SP_NODE2D_ROT: {
#ifdef DEBUG_ENABLED
if (pa->value_accum.is_num()) {
- ERR_PRINTS("Rotation key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "', Track '" + String(pa->owner->path) + "' not numerical");
+ ERR_PRINTS("Rotation key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "' at Node '" + get_path() + "', Track '" + String(pa->owner->path) + "' not numerical");
}
#endif
@@ -640,7 +640,7 @@ void AnimationPlayer::_animation_update_transforms() {
case SP_NODE2D_SCALE: {
#ifdef DEBUG_ENABLED
if (pa->value_accum.get_type() != Variant::VECTOR2) {
- ERR_PRINTS("Scale key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "', Track '" + String(pa->owner->path) + "' not of type Vector2()");
+ ERR_PRINTS("Scale key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "' at Node '" + get_path() + "', Track '" + String(pa->owner->path) + "' not of type Vector2()");
}
#endif
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 87a232e766..d8ff048dfb 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -115,6 +115,9 @@ Vector<String> FileDialog::get_selected_files() const {
void FileDialog::update_dir() {
dir->set_text(dir_access->get_current_dir());
+ if (drives->is_visible()) {
+ drives->select(dir_access->get_current_drive());
+ }
}
void FileDialog::_dir_entered(String p_dir) {
@@ -666,7 +669,6 @@ void FileDialog::_update_drives() {
drives->show();
for (int i = 0; i < dir_access->get_drive_count(); i++) {
- String d = dir_access->get_drive(i);
drives->add_item(dir_access->get_drive(i));
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index d9287e6f63..c2ce2a633e 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1949,7 +1949,7 @@ void RichTextLabel::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters", PROPERTY_HINT_RANGE, "-1,128000,1"), "set_visible_characters", "get_visible_characters");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible");
- ADD_SIGNAL(MethodInfo("meta_clicked", PropertyInfo(Variant::NIL, "meta")));
+ ADD_SIGNAL(MethodInfo("meta_clicked", PropertyInfo(Variant::NIL, "meta", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT)));
BIND_ENUM_CONSTANT(ALIGN_LEFT);
BIND_ENUM_CONSTANT(ALIGN_CENTER);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index d14d3ef947..33c29547be 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -4287,6 +4287,14 @@ int TextEdit::get_v_scroll() const {
}
void TextEdit::set_v_scroll(int p_scroll) {
+ if (p_scroll < 0) {
+ p_scroll = 0;
+ }
+ if (!scroll_past_end_of_file_enabled) {
+ if (p_scroll + get_visible_rows() > get_line_count()) {
+ p_scroll = get_line_count() - get_visible_rows();
+ }
+ }
v_scroll->set_value(p_scroll);
cursor.line_ofs = p_scroll;
}
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index 816556af30..190ccd50d5 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -285,6 +285,12 @@ float VideoPlayer::get_stream_position() const {
return playback->get_playback_position();
};
+void VideoPlayer::set_stream_position(float p_position) {
+
+ if (playback.is_valid())
+ playback->seek(p_position);
+}
+
Ref<Texture> VideoPlayer::get_video_texture() {
if (playback.is_valid())
@@ -327,6 +333,7 @@ void VideoPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoPlayer::get_stream_name);
+ ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoPlayer::set_stream_position);
ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoPlayer::get_stream_position);
ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoPlayer::set_autoplay);
diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h
index bea10907bb..f04e90365f 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_player.h
@@ -93,6 +93,7 @@ public:
String get_stream_name() const;
float get_stream_position() const;
+ void set_stream_position(float p_position);
void set_autoplay(bool p_enable);
bool has_autoplay() const;
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index b1ec872b32..75268aad1f 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -222,13 +222,18 @@ void register_scene_types() {
String font_path = GLOBAL_DEF("gui/theme/custom_font", "");
ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom_font", PropertyInfo(Variant::STRING, "gui/theme/custom_font", PROPERTY_HINT_FILE, "*.tres,*.res,*.font", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
+ bool has_theme = false;
if (theme_path != String()) {
Ref<Theme> theme = ResourceLoader::load(theme_path);
if (theme.is_valid()) {
Theme::set_default(theme);
+ has_theme = true;
+ } else {
+ ERR_PRINTS("Error loading custom theme '" + theme_path + "'");
}
- } else {
+ }
+ if (!has_theme) {
Ref<Font> font;
if (font_path != String()) {
font = ResourceLoader::load(font_path);
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index daa8fc1874..79cc94c911 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -485,17 +485,17 @@ void Curve::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_points"), &Curve::clear_points);
ClassDB::bind_method(D_METHOD("get_point_position", "index"), &Curve::get_point_position);
ClassDB::bind_method(D_METHOD("set_point_value", "index", "y"), &Curve::set_point_value);
- ClassDB::bind_method(D_METHOD("set_point_offset", "index", "offset"), &Curve::set_point_value);
+ ClassDB::bind_method(D_METHOD("set_point_offset", "index", "offset"), &Curve::set_point_offset);
ClassDB::bind_method(D_METHOD("interpolate", "offset"), &Curve::interpolate);
ClassDB::bind_method(D_METHOD("interpolate_baked", "offset"), &Curve::interpolate_baked);
ClassDB::bind_method(D_METHOD("get_point_left_tangent", "index"), &Curve::get_point_left_tangent);
- ClassDB::bind_method(D_METHOD("get_point_right_tangent", "index"), &Curve::get_point_left_tangent);
+ ClassDB::bind_method(D_METHOD("get_point_right_tangent", "index"), &Curve::get_point_right_tangent);
ClassDB::bind_method(D_METHOD("get_point_left_mode", "index"), &Curve::get_point_left_mode);
- ClassDB::bind_method(D_METHOD("get_point_right_mode", "index"), &Curve::get_point_left_mode);
+ ClassDB::bind_method(D_METHOD("get_point_right_mode", "index"), &Curve::get_point_right_mode);
ClassDB::bind_method(D_METHOD("set_point_left_tangent", "index", "tangent"), &Curve::set_point_left_tangent);
- ClassDB::bind_method(D_METHOD("set_point_right_tangent", "index", "tangent"), &Curve::set_point_left_tangent);
+ ClassDB::bind_method(D_METHOD("set_point_right_tangent", "index", "tangent"), &Curve::set_point_right_tangent);
ClassDB::bind_method(D_METHOD("set_point_left_mode", "index", "mode"), &Curve::set_point_left_mode);
- ClassDB::bind_method(D_METHOD("set_point_right_mode", "index", "mode"), &Curve::set_point_left_mode);
+ ClassDB::bind_method(D_METHOD("set_point_right_mode", "index", "mode"), &Curve::set_point_right_mode);
ClassDB::bind_method(D_METHOD("get_min_value"), &Curve::get_min_value);
ClassDB::bind_method(D_METHOD("set_min_value", "min"), &Curve::set_min_value);
ClassDB::bind_method(D_METHOD("get_max_value"), &Curve::get_max_value);
diff --git a/servers/arvr/arvr_interface.cpp b/servers/arvr/arvr_interface.cpp
index 0705df17b1..55707def7c 100644
--- a/servers/arvr/arvr_interface.cpp
+++ b/servers/arvr/arvr_interface.cpp
@@ -31,29 +31,49 @@
void ARVRInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_name"), &ARVRInterface::get_name);
+ ClassDB::bind_method(D_METHOD("get_capabilities"), &ARVRInterface::get_capabilities);
ClassDB::bind_method(D_METHOD("is_primary"), &ARVRInterface::is_primary);
ClassDB::bind_method(D_METHOD("set_is_primary", "enable"), &ARVRInterface::set_is_primary);
- ClassDB::bind_method(D_METHOD("is_installed"), &ARVRInterface::is_installed);
- ClassDB::bind_method(D_METHOD("hmd_is_present"), &ARVRInterface::hmd_is_present);
- ClassDB::bind_method(D_METHOD("supports_hmd"), &ARVRInterface::supports_hmd);
ClassDB::bind_method(D_METHOD("is_initialized"), &ARVRInterface::is_initialized);
+ ClassDB::bind_method(D_METHOD("set_is_initialized", "initialized"), &ARVRInterface::set_is_initialized);
ClassDB::bind_method(D_METHOD("initialize"), &ARVRInterface::initialize);
ClassDB::bind_method(D_METHOD("uninitialize"), &ARVRInterface::uninitialize);
+ ClassDB::bind_method(D_METHOD("get_tracking_status"), &ARVRInterface::get_tracking_status);
+
ClassDB::bind_method(D_METHOD("get_recommended_render_targetsize"), &ARVRInterface::get_recommended_render_targetsize);
+ ClassDB::bind_method(D_METHOD("is_stereo"), &ARVRInterface::is_stereo);
+
+ ADD_GROUP("Interface", "interface_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interface_is_primary"), "set_is_primary", "is_primary");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interface_is_initialized"), "set_is_initialized", "is_initialized");
+
+ // we don't have any properties specific to VR yet....
- // These are now purely used internally, we may expose them again if we expose CameraMatrix through Variant but reduz is not a fan for good reasons :)
- // ClassDB::bind_method(D_METHOD("get_transform_for_eye", "eye", "cam_transform"), &ARVRInterface::get_transform_for_eye);
- // ClassDB::bind_method(D_METHOD("get_projection_for_eye", "eye"), &ARVRInterface::get_projection_for_eye);
- // ClassDB::bind_method(D_METHOD("commit_for_eye", "node:viewport"), &ARVRInterface::commit_for_eye);
+ // but we do have properties specific to AR....
+ ClassDB::bind_method(D_METHOD("get_anchor_detection_is_enabled"), &ARVRInterface::get_anchor_detection_is_enabled);
+ ClassDB::bind_method(D_METHOD("set_anchor_detection_is_enabled", "enable"), &ARVRInterface::set_anchor_detection_is_enabled);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "primary"), "set_is_primary", "is_primary");
+ ADD_GROUP("AR", "ar_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ar_is_anchor_detection_enabled"), "set_anchor_detection_is_enabled", "get_anchor_detection_is_enabled");
+
+ BIND_ENUM_CONSTANT(ARVR_NONE);
+ BIND_ENUM_CONSTANT(ARVR_MONO);
+ BIND_ENUM_CONSTANT(ARVR_STEREO);
+ BIND_ENUM_CONSTANT(ARVR_AR);
+ BIND_ENUM_CONSTANT(ARVR_EXTERNAL);
BIND_ENUM_CONSTANT(EYE_MONO);
BIND_ENUM_CONSTANT(EYE_LEFT);
BIND_ENUM_CONSTANT(EYE_RIGHT);
+
+ BIND_ENUM_CONSTANT(ARVR_NORMAL_TRACKING);
+ BIND_ENUM_CONSTANT(ARVR_EXCESSIVE_MOTION);
+ BIND_ENUM_CONSTANT(ARVR_INSUFFICIENT_FEATURES);
+ BIND_ENUM_CONSTANT(ARVR_UNKNOWN_TRACKING);
+ BIND_ENUM_CONSTANT(ARVR_NOT_TRACKING);
};
StringName ARVRInterface::get_name() const {
@@ -73,10 +93,40 @@ void ARVRInterface::set_is_primary(bool p_is_primary) {
if (p_is_primary) {
ERR_FAIL_COND(!is_initialized());
- ERR_FAIL_COND(!supports_hmd());
arvr_server->set_primary_interface(this);
} else {
arvr_server->clear_primary_interface_if(this);
};
};
+
+void ARVRInterface::set_is_initialized(bool p_initialized) {
+ if (p_initialized) {
+ if (!is_initialized()) {
+ initialize();
+ };
+ } else {
+ if (is_initialized()) {
+ uninitialize();
+ };
+ };
+};
+
+ARVRInterface::Tracking_status ARVRInterface::get_tracking_status() const {
+ return tracking_state;
+};
+
+ARVRInterface::ARVRInterface() {
+ tracking_state = ARVR_UNKNOWN_TRACKING;
+};
+
+ARVRInterface::~ARVRInterface(){};
+
+/** these will only be implemented on AR interfaces, so we want dummies for VR **/
+bool ARVRInterface::get_anchor_detection_is_enabled() const {
+ return false;
+};
+
+void ARVRInterface::set_anchor_detection_is_enabled(bool p_enable){
+ // don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc.
+};
diff --git a/servers/arvr/arvr_interface.h b/servers/arvr/arvr_interface.h
index d4fb383bbc..880f6e4595 100644
--- a/servers/arvr/arvr_interface.h
+++ b/servers/arvr/arvr_interface.h
@@ -50,31 +50,59 @@
class ARVRInterface : public Reference {
GDCLASS(ARVRInterface, Reference);
-protected:
- _THREAD_SAFE_CLASS_
-
- static void _bind_methods();
-
public:
+ enum Capabilities { /* purely meta data, provides some info about what this interface supports */
+ ARVR_NONE = 0, /* no capabilities */
+ ARVR_MONO = 1, /* can be used with mono output */
+ ARVR_STEREO = 2, /* can be used with stereo output */
+ ARVR_AR = 4, /* offers a camera feed for AR */
+ ARVR_EXTERNAL = 8 /* renders to external device */
+ };
+
enum Eyes {
EYE_MONO, /* my son says we should call this EYE_CYCLOPS */
EYE_LEFT,
EYE_RIGHT
};
+ enum Tracking_status { /* tracking status currently based on AR but we can start doing more with this for VR as well */
+ ARVR_NORMAL_TRACKING,
+ ARVR_EXCESSIVE_MOTION,
+ ARVR_INSUFFICIENT_FEATURES,
+ ARVR_UNKNOWN_TRACKING,
+ ARVR_NOT_TRACKING
+ };
+
+protected:
+ _THREAD_SAFE_CLASS_
+
+ Tracking_status tracking_state;
+ static void _bind_methods();
+
+public:
+ /** general interface information **/
virtual StringName get_name() const;
+ virtual int get_capabilities() const = 0;
bool is_primary();
void set_is_primary(bool p_is_primary);
- virtual bool is_installed() = 0; /* returns true if the middle ware related to this interface has been installed */
- virtual bool hmd_is_present() = 0; /* returns true if our HMD is connected */
- virtual bool supports_hmd() = 0; /* returns true is this interface handles output to an HMD or only handles positioning */
-
virtual bool is_initialized() = 0; /* returns true if we've initialized this interface */
+ void set_is_initialized(bool p_initialized); /* helper function, will call initialize or uninitialize */
virtual bool initialize() = 0; /* initialize this interface, if this has an HMD it becomes the primary interface */
virtual void uninitialize() = 0; /* deinitialize this interface */
+ Tracking_status get_tracking_status() const; /* get the status of our current tracking */
+
+ /** specific to VR **/
+ // nothing yet
+
+ /** specific to AR **/
+ virtual bool get_anchor_detection_is_enabled() const;
+ virtual void set_anchor_detection_is_enabled(bool p_enable);
+
+ /** rendering and internal **/
+
virtual Size2 get_recommended_render_targetsize() = 0; /* returns the recommended render target size per eye for this device */
virtual bool is_stereo() = 0; /* returns true if this interface requires stereo rendering (for VR HMDs) or mono rendering (for mobile AR) */
virtual Transform get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform) = 0; /* get each eyes camera transform, also implement EYE_MONO */
@@ -82,8 +110,13 @@ public:
virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) = 0; /* output the left or right eye */
virtual void process() = 0;
+
+ ARVRInterface();
+ ~ARVRInterface();
};
+VARIANT_ENUM_CAST(ARVRInterface::Capabilities);
VARIANT_ENUM_CAST(ARVRInterface::Eyes);
+VARIANT_ENUM_CAST(ARVRInterface::Tracking_status);
#endif
diff --git a/servers/arvr/arvr_script_interface.cpp b/servers/arvr/arvr_script_interface.cpp
index 16e607920e..2755605a14 100644
--- a/servers/arvr/arvr_script_interface.cpp
+++ b/servers/arvr/arvr_script_interface.cpp
@@ -23,20 +23,26 @@ StringName ARVRScriptInterface::get_name() const {
}
}
-bool ARVRScriptInterface::is_installed() {
- ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("is_installed")), false);
- return get_script_instance()->call("is_installed");
-}
+int ARVRScriptInterface::get_capabilities() const {
+ ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_capabilities")), ARVRInterface::ARVR_NONE);
+ return get_script_instance()->call("get_capabilities");
+};
-bool ARVRScriptInterface::hmd_is_present() {
- ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("hmd_is_present")), false);
- return get_script_instance()->call("hmd_is_present");
+ARVRInterface::Tracking_status ARVRScriptInterface::get_tracking_status() const {
+ ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_tracking_status")), ARVRInterface::ARVR_NOT_TRACKING);
+ int status = get_script_instance()->call("get_tracking_status");
+ return (ARVRInterface::Tracking_status)status;
}
-bool ARVRScriptInterface::supports_hmd() {
- ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("supports_hmd")), false);
- return get_script_instance()->call("supports_hmd");
-}
+bool ARVRScriptInterface::get_anchor_detection_is_enabled() const {
+ ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_anchor_detection_is_enabled")), false);
+ return get_script_instance()->call("get_anchor_detection_is_enabled");
+};
+
+void ARVRScriptInterface::set_anchor_detection_is_enabled(bool p_enable) {
+ ERR_FAIL_COND(!(get_script_instance() && get_script_instance()->has_method("set_anchor_detection_is_enabled")));
+ get_script_instance()->call("set_anchor_detection_is_enabled");
+};
bool ARVRScriptInterface::is_stereo() {
ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("is_stereo")), false);
@@ -110,14 +116,17 @@ void ARVRScriptInterface::process() {
}
void ARVRScriptInterface::_bind_methods() {
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "is_installed"));
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "hmd_is_present"));
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "supports_hmd"));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "get_capabilities"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "is_initialized"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "initialize"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("uninitialize"));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "get_tracking_status"));
+
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "get_anchor_detection_is_enabled"));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo("set_anchor_detection_is_enabled", PropertyInfo(Variant::BOOL, "enabled")));
+
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "is_stereo"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::VECTOR2, "get_recommended_render_targetsize"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::TRANSFORM, "get_transform_for_eye", PropertyInfo(Variant::INT, "eye"), PropertyInfo(Variant::TRANSFORM, "cam_transform")));
diff --git a/servers/arvr/arvr_script_interface.h b/servers/arvr/arvr_script_interface.h
index 04ca33901a..b1393b4fdb 100644
--- a/servers/arvr/arvr_script_interface.h
+++ b/servers/arvr/arvr_script_interface.h
@@ -16,19 +16,24 @@ protected:
static void _bind_methods();
public:
+ /** general interface information **/
ARVRScriptInterface();
~ARVRScriptInterface();
virtual StringName get_name() const;
-
- virtual bool is_installed();
- virtual bool hmd_is_present();
- virtual bool supports_hmd();
+ virtual int get_capabilities() const;
virtual bool is_initialized();
virtual bool initialize();
virtual void uninitialize();
+ ARVRInterface::Tracking_status get_tracking_status() const; /* get the status of our current tracking */
+
+ /** specific to AR **/
+ virtual bool get_anchor_detection_is_enabled() const;
+ virtual void set_anchor_detection_is_enabled(bool p_enable);
+
+ /** rendering and internal **/
virtual Size2 get_recommended_render_targetsize();
virtual bool is_stereo();
virtual Transform get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform);
diff --git a/servers/arvr_server.cpp b/servers/arvr_server.cpp
index 5d8cf20c92..aa879f8aed 100644
--- a/servers/arvr_server.cpp
+++ b/servers/arvr_server.cpp
@@ -43,7 +43,7 @@ void ARVRServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_world_scale"), &ARVRServer::get_world_scale);
ClassDB::bind_method(D_METHOD("set_world_scale"), &ARVRServer::set_world_scale);
ClassDB::bind_method(D_METHOD("get_reference_frame"), &ARVRServer::get_reference_frame);
- ClassDB::bind_method(D_METHOD("request_reference_frame", "ignore_tilt", "keep_height"), &ARVRServer::request_reference_frame);
+ ClassDB::bind_method(D_METHOD("center_on_hmd", "ignore_tilt", "keep_height"), &ARVRServer::center_on_hmd);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "world_scale"), "set_world_scale", "get_world_scale");
@@ -98,7 +98,7 @@ Transform ARVRServer::get_reference_frame() const {
return reference_frame;
};
-void ARVRServer::request_reference_frame(bool p_ignore_tilt, bool p_keep_height) {
+void ARVRServer::center_on_hmd(bool p_ignore_tilt, bool p_keep_height) {
if (primary_interface != NULL) {
// clear our current reference frame or we'll end up double adjusting it
reference_frame = Transform();
diff --git a/servers/arvr_server.h b/servers/arvr_server.h
index 2645637ad5..948895cb27 100644
--- a/servers/arvr_server.h
+++ b/servers/arvr_server.h
@@ -117,14 +117,17 @@ public:
void set_world_origin(const Transform p_world_origin);
/*
- Requesting a reference frame results in a matrix being calculated that ensures the HMD is positioned to 0,0,0 facing 0,0,-1 (need to verify this direction)
+ center_on_hmd calculates a new reference frame. This ensures the HMD is positioned to 0,0,0 facing 0,0,-1 (need to verify this direction)
in the virtual world.
+ You can ignore the tilt of the device ensuring you're looking straight forward even if the player is looking down or sideways.
+ You can chose to keep the height the tracking provides which is important for room scale capable tracking.
+
Note: this should not be used in AR and should be ignored by an AR based interface as it would throw what you're looking at in the real world
and in the virtual world out of sync
*/
Transform get_reference_frame() const;
- void request_reference_frame(bool p_ignore_tilt, bool p_keep_height);
+ void center_on_hmd(bool p_ignore_tilt, bool p_keep_height);
/*
Interfaces are objects that 'glue' Godot to an AR or VR SDK such as the Oculus SDK, OpenVR, OpenHMD, etc.
diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp
index 1553c3c8e6..a7c31cf16c 100644
--- a/servers/physics/physics_server_sw.cpp
+++ b/servers/physics/physics_server_sw.cpp
@@ -914,6 +914,21 @@ bool PhysicsServerSW::body_test_motion(RID p_body, const Transform &p_from, cons
return body->get_space()->test_body_motion(body, p_from, p_motion, p_margin, r_result);
}
+PhysicsDirectBodyState *PhysicsServerSW::body_get_direct_state(RID p_body) {
+
+ BodySW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, NULL);
+
+ if (!doing_sync || body->get_space()->is_locked()) {
+
+ ERR_EXPLAIN("Body state is inaccessible right now, wait for iteration or physics process notification.");
+ ERR_FAIL_V(NULL);
+ }
+
+ direct_state->body = body;
+ return direct_state;
+}
+
/* JOINT API */
RID PhysicsServerSW::joint_create_pin(RID p_body_A, const Vector3 &p_local_A, RID p_body_B, const Vector3 &p_local_B) {
diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h
index aea3e150b0..f9eb8fa454 100644
--- a/servers/physics/physics_server_sw.h
+++ b/servers/physics/physics_server_sw.h
@@ -223,6 +223,9 @@ public:
virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, float p_margin = 0.001, MotionResult *r_result = NULL);
+ // this function only works on physics process, errors and returns null otherwise
+ virtual PhysicsDirectBodyState *body_get_direct_state(RID p_body);
+
/* JOINT API */
virtual RID joint_create_pin(RID p_body_A, const Vector3 &p_local_A, RID p_body_B, const Vector3 &p_local_B);
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index 2b7505169a..df3bf72a31 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -954,6 +954,21 @@ bool Physics2DServerSW::body_test_motion(RID p_body, const Transform2D &p_from,
return body->get_space()->test_body_motion(body, p_from, p_motion, p_margin, r_result);
}
+Physics2DDirectBodyState *Physics2DServerSW::body_get_direct_state(RID p_body) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, NULL);
+
+ if ((using_threads && !doing_sync) || body->get_space()->is_locked()) {
+
+ ERR_EXPLAIN("Body state is inaccessible right now, wait for iteration or physics process notification.");
+ ERR_FAIL_V(NULL);
+ }
+
+ direct_state->body = body;
+ return direct_state;
+}
+
/* JOINT API */
void Physics2DServerSW::joint_set_param(RID p_joint, JointParam p_param, real_t p_value) {
diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h
index 0ebd43be53..c40cf0e3e0 100644
--- a/servers/physics_2d/physics_2d_server_sw.h
+++ b/servers/physics_2d/physics_2d_server_sw.h
@@ -222,6 +222,9 @@ public:
virtual bool body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin = 0.001, MotionResult *r_result = NULL);
+ // this function only works on physics process, errors and returns null otherwise
+ virtual Physics2DDirectBodyState *body_get_direct_state(RID p_body);
+
/* JOINT API */
virtual void joint_set_param(RID p_joint, JointParam p_param, real_t p_value);
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h
index 5bec2f7cbd..50e9ab1005 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.h
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.h
@@ -253,6 +253,13 @@ public:
return physics_2d_server->body_test_motion(p_body, p_from, p_motion, p_margin, r_result);
}
+ // this function only works on physics process, errors and returns null otherwise
+ Physics2DDirectBodyState *body_get_direct_state(RID p_body) {
+
+ ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), NULL);
+ return physics_2d_server->body_get_direct_state(p_body);
+ }
+
/* JOINT API */
FUNC3(joint_set_param, RID, JointParam, real_t);
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index b42b85b1be..671c31e6a3 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -579,6 +579,8 @@ void Physics2DServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("body_test_motion", "body", "from", "motion", "margin", "result"), &Physics2DServer::_body_test_motion, DEFVAL(0.08), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("body_get_direct_state", "body"), &Physics2DServer::body_get_direct_state);
+
/* JOINT API */
ClassDB::bind_method(D_METHOD("joint_set_param", "joint", "param", "value"), &Physics2DServer::joint_set_param);
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index 34f885db1d..18f4f460b6 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -468,6 +468,9 @@ public:
virtual void body_set_pickable(RID p_body, bool p_pickable) = 0;
+ // this function only works on physics process, errors and returns null otherwise
+ virtual Physics2DDirectBodyState *body_get_direct_state(RID p_body) = 0;
+
struct MotionResult {
Vector2 motion;
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp
index 0e54867ee1..6d192886a5 100644
--- a/servers/physics_server.cpp
+++ b/servers/physics_server.cpp
@@ -504,6 +504,8 @@ void PhysicsServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("body_set_ray_pickable", "body", "enable"), &PhysicsServer::body_set_ray_pickable);
ClassDB::bind_method(D_METHOD("body_is_ray_pickable", "body"), &PhysicsServer::body_is_ray_pickable);
+ ClassDB::bind_method(D_METHOD("body_get_direct_state", "body"), &PhysicsServer::body_get_direct_state);
+
/* JOINT API */
BIND_ENUM_CONSTANT(JOINT_PIN);
diff --git a/servers/physics_server.h b/servers/physics_server.h
index 7012caeae6..8cec125646 100644
--- a/servers/physics_server.h
+++ b/servers/physics_server.h
@@ -464,6 +464,9 @@ public:
virtual void body_set_ray_pickable(RID p_body, bool p_enable) = 0;
virtual bool body_is_ray_pickable(RID p_body) const = 0;
+ // this function only works on physics process, errors and returns null otherwise
+ virtual PhysicsDirectBodyState *body_get_direct_state(RID p_body) = 0;
+
struct MotionResult {
Vector3 motion;
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index 9fb4dc524d..e49baf0763 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -2348,7 +2348,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
RID rid = E->key();
const InstanceGIProbeData::LightCache &lc = E->get();
- if (!probe_data->dynamic.light_cache_changes.has(rid) || !(probe_data->dynamic.light_cache_changes[rid] == lc)) {
+ if ((!probe_data->dynamic.light_cache_changes.has(rid) || !(probe_data->dynamic.light_cache_changes[rid] == lc)) && lc.visible) {
//erase light data
_bake_gi_probe_light(header, cells, local_data, leaves, leaf_count, lc, -1);
@@ -2361,7 +2361,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
RID rid = E->key();
const InstanceGIProbeData::LightCache &lc = E->get();
- if (!probe_data->dynamic.light_cache.has(rid) || !(probe_data->dynamic.light_cache[rid] == lc)) {
+ if ((!probe_data->dynamic.light_cache.has(rid) || !(probe_data->dynamic.light_cache[rid] == lc)) && lc.visible) {
//add light data
_bake_gi_probe_light(header, cells, local_data, leaves, leaf_count, lc, 1);
@@ -2568,6 +2568,7 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) {
lc.spot_angle = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ANGLE);
lc.spot_attenuation = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ATTENUATION);
lc.transform = probe_data->dynamic.light_to_cell_xform * E->get()->transform;
+ lc.visible = E->get()->visible;
if (!probe_data->dynamic.light_cache.has(E->get()->self) || !(probe_data->dynamic.light_cache[E->get()->self] == lc)) {
all_equal = false;
@@ -2587,6 +2588,7 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) {
lc.spot_angle = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ANGLE);
lc.spot_attenuation = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ATTENUATION);
lc.transform = probe_data->dynamic.light_to_cell_xform * E->get()->transform;
+ lc.visible = E->get()->visible;
if (!probe_data->dynamic.light_cache.has(E->get()->self) || !(probe_data->dynamic.light_cache[E->get()->self] == lc)) {
all_equal = false;
diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h
index ac771030cf..d30a2108a5 100644
--- a/servers/visual/visual_server_scene.h
+++ b/servers/visual/visual_server_scene.h
@@ -359,6 +359,7 @@ public:
float attenuation;
float spot_angle;
float spot_attenuation;
+ bool visible;
bool operator==(const LightCache &p_cache) {
@@ -369,7 +370,8 @@ public:
radius == p_cache.radius &&
attenuation == p_cache.attenuation &&
spot_angle == p_cache.spot_angle &&
- spot_attenuation == p_cache.spot_attenuation);
+ spot_attenuation == p_cache.spot_attenuation &&
+ visible == p_cache.visible);
}
LightCache() {
@@ -380,6 +382,7 @@ public:
attenuation = 1.0;
spot_angle = 1.0;
spot_attenuation = 1.0;
+ visible = true;
}
};
diff --git a/thirdparty/README.md b/thirdparty/README.md
index c081ad29b6..6e1dcb8df4 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -73,7 +73,7 @@ Use UI font if exists, because it has tight vertial metrix and good for UI.
## freetype
- Upstream: https://www.freetype.org
-- Version: 2.8
+- Version: 2.8.1
- License: FreeType License (BSD-like)
Files extracted from upstream source:
diff --git a/thirdparty/freetype/include/freetype/config/ftoption.h b/thirdparty/freetype/include/freetype/config/ftoption.h
index 1bf6e8f534..2fbe80b9b4 100644
--- a/thirdparty/freetype/include/freetype/config/ftoption.h
+++ b/thirdparty/freetype/include/freetype/config/ftoption.h
@@ -107,20 +107,17 @@ FT_BEGIN_HEADER
/*************************************************************************/
/* */
- /* Uncomment the line below if you want to activate sub-pixel rendering */
- /* (a.k.a. LCD rendering, or ClearType) in this build of the library. */
+ /* Uncomment the line below if you want to activate LCD rendering */
+ /* technology similar to ClearType in this build of the library. This */
+ /* technology triples the resolution in the direction color subpixels. */
+ /* To mitigate color fringes inherent to this technology, you also need */
+ /* to explicitly set up LCD filtering. */
/* */
/* Note that this feature is covered by several Microsoft patents */
/* and should not be activated in any default build of the library. */
- /* */
- /* This macro has no impact on the FreeType API, only on its */
- /* _implementation_. For example, using FT_RENDER_MODE_LCD when calling */
- /* FT_Render_Glyph still generates a bitmap that is 3 times wider than */
- /* the original size in case this macro isn't defined; however, each */
- /* triplet of subpixels has R=G=B. */
- /* */
- /* This is done to allow FreeType clients to run unmodified, forcing */
- /* them to display normal gray-level anti-aliased glyphs. */
+ /* When this macro is not defined, FreeType offers alternative LCD */
+ /* rendering technology that produces excellent output without LCD */
+ /* filtering. */
/* */
/* #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING */
@@ -327,7 +324,7 @@ FT_BEGIN_HEADER
/* */
/* - The TrueType driver will provide its own set of glyph names, */
/* if you build it to support postscript names in the TrueType */
- /* `post' table. */
+ /* `post' table, but will not synthesize a missing Unicode charmap. */
/* */
/* - The Type 1 driver will not be able to synthesize a Unicode */
/* charmap out of the glyphs found in the fonts. */
diff --git a/thirdparty/freetype/include/freetype/freetype.h b/thirdparty/freetype/include/freetype/freetype.h
index 2989fbb5e1..b0c261799a 100644
--- a/thirdparty/freetype/include/freetype/freetype.h
+++ b/thirdparty/freetype/include/freetype/freetype.h
@@ -575,7 +575,8 @@ FT_BEGIN_HEADER
/* <Note> */
/* When a new face is created (either through @FT_New_Face or */
/* @FT_Open_Face), the library looks for a Unicode charmap within */
- /* the list and automatically activates it. */
+ /* the list and automatically activates it. If there is no Unicode */
+ /* charmap, FreeType doesn't set an `active' charmap. */
/* */
/* <Also> */
/* See @FT_CharMapRec for the publicly accessible fields of a given */
@@ -1529,7 +1530,13 @@ FT_BEGIN_HEADER
/* values of the corresponding fields in @FT_FaceRec. Some values */
/* like ascender or descender are rounded for historical reasons; */
/* more precise values (for outline fonts) can be derived by scaling */
- /* the corresponding @FT_FaceRec values manually. */
+ /* the corresponding @FT_FaceRec values manually, with code similar */
+ /* to the following. */
+ /* */
+ /* { */
+ /* scaled_ascender = FT_MulFix( face->root.ascender, */
+ /* size_metrics->y_scale ); */
+ /* } */
/* */
/* Note that due to glyph hinting and the selected rendering mode */
/* these values are usually not exact; consequently, they must be */
@@ -1774,7 +1781,7 @@ FT_BEGIN_HEADER
/* and add it to `origin_x'> */
/* */
/* origin_x += slot->advance.x; */
- /* origin_x += slot->rsb_delta - slot->lsb_relta; */
+ /* origin_x += slot->rsb_delta - slot->lsb_delta; */
/* endfor */
/* } */
/* */
@@ -1794,9 +1801,9 @@ FT_BEGIN_HEADER
/* */
/* <load glyph with `FT_Load_Glyph'> */
/* */
- /* if ( prev_rsb_delta - slot->lsb_delta >= 32 ) */
+ /* if ( prev_rsb_delta - slot->lsb_delta > 32 ) */
/* origin_x -= 64; */
- /* else if ( prev_rsb_delta - slot->lsb_delta < -32 ) */
+ /* else if ( prev_rsb_delta - slot->lsb_delta < -31 ) */
/* origin_x += 64; */
/* */
/* prev_rsb_delta = slot->rsb_delta; */
@@ -3124,11 +3131,13 @@ FT_BEGIN_HEADER
/* glyph outline in pixels and use the @FT_PIXEL_MODE_LCD_V mode. */
/* */
/* <Note> */
- /* The LCD-optimized glyph bitmaps produced by `FT_Render_Glyph' can */
- /* be filtered to reduce color-fringes by using */
- /* @FT_Library_SetLcdFilter (not active in the default builds). It */
- /* is up to the caller to either call `FT_Library_SetLcdFilter' (if */
- /* available) or do the filtering itself. */
+ /* Should you define FT_CONFIG_OPTION_SUBPIXEL_RENDERING in your */
+ /* `ftoption.h', which enables patented ClearType-style rendering, */
+ /* the LCD-optimized glyph bitmaps should be filtered to reduce color */
+ /* fringes inherent to this technology. You can either set up LCD */
+ /* filtering with @FT_Library_SetLcdFilter or @FT_Face_Properties, */
+ /* or do the filtering yourself. The default FreeType LCD rendering */
+ /* technology does not require filtering. */
/* */
/* The selected render mode only affects vector glyphs of a font. */
/* Embedded bitmaps often have a different pixel mode like */
@@ -4327,6 +4336,9 @@ FT_BEGIN_HEADER
/* `a' rounded to the nearest 16.16 fixed integer, halfway cases away */
/* from zero. */
/* */
+ /* <Note> */
+ /* The function uses wrap-around arithmetic. */
+ /* */
FT_EXPORT( FT_Fixed )
FT_RoundFix( FT_Fixed a );
@@ -4345,6 +4357,9 @@ FT_BEGIN_HEADER
/* <Return> */
/* `a' rounded towards plus infinity. */
/* */
+ /* <Note> */
+ /* The function uses wrap-around arithmetic. */
+ /* */
FT_EXPORT( FT_Fixed )
FT_CeilFix( FT_Fixed a );
@@ -4442,7 +4457,7 @@ FT_BEGIN_HEADER
*/
#define FREETYPE_MAJOR 2
#define FREETYPE_MINOR 8
-#define FREETYPE_PATCH 0
+#define FREETYPE_PATCH 1
/*************************************************************************/
diff --git a/thirdparty/freetype/include/freetype/ftautoh.h b/thirdparty/freetype/include/freetype/ftautoh.h
index abd540f0b5..2bb675ae46 100644
--- a/thirdparty/freetype/include/freetype/ftautoh.h
+++ b/thirdparty/freetype/include/freetype/ftautoh.h
@@ -404,12 +404,12 @@ FT_BEGIN_HEADER
* activate the warp hinting code in the auto-hinter, this property
* switches warping on and off.
*
- * Warping only works in `light' auto-hinting mode. The idea of the
- * code is to slightly scale and shift a glyph along the non-hinted
- * dimension (which is usually the horizontal axis) so that as much of
- * its segments are aligned (more or less) to the grid. To find out a
- * glyph's optimal scaling and shifting value, various parameter
- * combinations are tried and scored.
+ * Warping only works in `normal' auto-hinting mode replacing it.
+ * The idea of the code is to slightly scale and shift a glyph along
+ * the non-hinted dimension (which is usually the horizontal axis) so
+ * that as much of its segments are aligned (more or less) to the grid.
+ * To find out a glyph's optimal scaling and shifting value, various
+ * parameter combinations are tried and scored.
*
* By default, warping is off. The example below shows how to switch on
* warping (omitting the error handling).
@@ -437,7 +437,7 @@ FT_BEGIN_HEADER
*
* Since warping is a global property of the auto-hinter it is best to
* change its value before rendering any face. Otherwise, you should
- * reload all faces that get auto-hinted in `light' hinting mode.
+ * reload all faces that get auto-hinted in `normal' hinting mode.
*
*/
diff --git a/thirdparty/freetype/include/freetype/fterrdef.h b/thirdparty/freetype/include/freetype/fterrdef.h
index cabbac8273..6a6dc85b87 100644
--- a/thirdparty/freetype/include/freetype/fterrdef.h
+++ b/thirdparty/freetype/include/freetype/fterrdef.h
@@ -233,6 +233,8 @@
"invalid PostScript (post) table" )
FT_ERRORDEF_( DEF_In_Glyf_Bytecode, 0x9C,
"found FDEF or IDEF opcode in glyf bytecode" )
+ FT_ERRORDEF_( Missing_Bitmap, 0x9D,
+ "missing bitmap in strike" )
/* CFF, CID, and Type 1 errors */
diff --git a/thirdparty/freetype/include/freetype/fterrors.h b/thirdparty/freetype/include/freetype/fterrors.h
index 42769fa7bf..ae382c419f 100644
--- a/thirdparty/freetype/include/freetype/fterrors.h
+++ b/thirdparty/freetype/include/freetype/fterrors.h
@@ -38,15 +38,15 @@
/* The configuration macro FT_CONFIG_OPTION_USE_MODULE_ERRORS can be */
/* defined in `ftoption.h' in order to make the higher byte indicate */
/* the module where the error has happened (this is not compatible */
- /* with standard builds of FreeType&nbsp;2, however). See the file */
+ /* with standard builds of FreeType~2, however). See the file */
/* `ftmoderr.h' for more details. */
/* */
/* *Error* *Message* *Strings* */
/* */
/* Error definitions are set up with special macros that allow client */
/* applications to build a table of error message strings. The */
- /* strings are not included in a normal build of FreeType&nbsp;2 to */
- /* save space (most client applications do not use them). */
+ /* strings are not included in a normal build of FreeType~2 to save */
+ /* space (most client applications do not use them). */
/* */
/* To do so, you have to define the following macros before including */
/* this file. */
diff --git a/thirdparty/freetype/include/freetype/ftglyph.h b/thirdparty/freetype/include/freetype/ftglyph.h
index 79879a7ac7..db1a2c8ba5 100644
--- a/thirdparty/freetype/include/freetype/ftglyph.h
+++ b/thirdparty/freetype/include/freetype/ftglyph.h
@@ -231,6 +231,12 @@ FT_BEGIN_HEADER
/* <Return> */
/* FreeType error code. 0~means success. */
/* */
+ /* <Note> */
+ /* Because `*aglyph->advance.x' and '*aglyph->advance.y' are 16.16 */
+ /* fixed-point numbers, `slot->advance.x' and `slot->advance.y' */
+ /* (which are in 26.6 fixed-point format) must be in the range */
+ /* ]-32768;32768[. */
+ /* */
FT_EXPORT( FT_Error )
FT_Get_Glyph( FT_GlyphSlot slot,
FT_Glyph *aglyph );
@@ -566,6 +572,9 @@ FT_BEGIN_HEADER
/* <Note> */
/* The result is undefined if either `a' or `b' is zero. */
/* */
+ /* Since the function uses wrap-around arithmetic, results become */
+ /* meaningless if the arguments are very large. */
+ /* */
FT_EXPORT( void )
FT_Matrix_Multiply( const FT_Matrix* a,
FT_Matrix* b );
diff --git a/thirdparty/freetype/include/freetype/ftimage.h b/thirdparty/freetype/include/freetype/ftimage.h
index 1a049ef16d..1c789e5a44 100644
--- a/thirdparty/freetype/include/freetype/ftimage.h
+++ b/thirdparty/freetype/include/freetype/ftimage.h
@@ -1064,24 +1064,24 @@ FT_BEGIN_HEADER
/* */
/* <Description> */
/* FreeType used to provide an area of memory called the `render */
- /* pool' available to all registered rasters. This was not thread */
- /* safe however and now FreeType never allocates this pool. NULL */
- /* is always passed in as pool_base. */
+ /* pool' available to all registered rasterizers. This was not */
+ /* thread safe, however, and now FreeType never allocates this pool. */
/* */
- /* This function is called each time the render pool changes, or just */
- /* after a new raster object is created. */
+ /* This function is called after a new raster object is created. */
/* */
/* <Input> */
/* raster :: A handle to the new raster object. */
/* */
- /* pool_base :: The address in memory of the render pool. */
+ /* pool_base :: Previously, the address in memory of the render pool. */
+ /* Set this to NULL. */
/* */
- /* pool_size :: The size in bytes of the render pool. */
+ /* pool_size :: Previously, the size in bytes of the render pool. */
+ /* Set this to 0. */
/* */
/* <Note> */
- /* Rasters should ignore the render pool and rely on dynamic or stack */
- /* allocation if they want to (a handle to the memory allocator is */
- /* passed to the raster constructor). */
+ /* Rasterizers should rely on dynamic or stack allocation if they */
+ /* want to (a handle to the memory allocator is passed to the */
+ /* rasterizer constructor). */
/* */
typedef void
(*FT_Raster_ResetFunc)( FT_Raster raster,
diff --git a/thirdparty/freetype/include/freetype/ftlcdfil.h b/thirdparty/freetype/include/freetype/ftlcdfil.h
index 680bd90c89..bdaf9af906 100644
--- a/thirdparty/freetype/include/freetype/ftlcdfil.h
+++ b/thirdparty/freetype/include/freetype/ftlcdfil.h
@@ -44,9 +44,16 @@ FT_BEGIN_HEADER
* Reduce color fringes of subpixel-rendered bitmaps.
*
* @description:
- * Subpixel rendering exploits the color-striped structure of LCD
- * pixels, increasing the available resolution in the direction of the
- * stripe (usually horizontal RGB) by a factor of~3. Since these
+ * Should you #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING in your
+ * `ftoption.h', which enables patented ClearType-style rendering,
+ * the LCD-optimized glyph bitmaps should be filtered to reduce color
+ * fringes inherent to this technology. The default FreeType LCD
+ * rendering uses different technology, and API described below,
+ * although available, does nothing.
+ *
+ * ClearType-style LCD rendering exploits the color-striped structure of
+ * LCD pixels, increasing the available resolution in the direction of
+ * the stripe (usually horizontal RGB) by a factor of~3. Since these
* subpixels are color pixels, using them unfiltered creates severe
* color fringes. Use the @FT_Library_SetLcdFilter API to specify a
* low-pass filter, which is then applied to subpixel-rendered bitmaps
@@ -54,12 +61,6 @@ FT_BEGIN_HEADER
* the higher resolution to reduce color fringes, making the glyph image
* slightly blurrier. Positional improvements will remain.
*
- * Note that no filter is active by default, and that this function is
- * *not* implemented in default builds of the library. You need to
- * #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING in your `ftoption.h' file
- * in order to activate it and explicitly call @FT_Library_SetLcdFilter
- * to enable it.
- *
* A filter should have two properties:
*
* 1) It should be normalized, meaning the sum of the 5~components
diff --git a/thirdparty/freetype/include/freetype/ftmac.h b/thirdparty/freetype/include/freetype/ftmac.h
index ad97c6e4c3..a1656eec0e 100644
--- a/thirdparty/freetype/include/freetype/ftmac.h
+++ b/thirdparty/freetype/include/freetype/ftmac.h
@@ -35,11 +35,12 @@
FT_BEGIN_HEADER
-/* gcc-3.4.1 and later can warn about functions tagged as deprecated */
+ /* gcc-3.1 and later can warn about functions tagged as deprecated */
#ifndef FT_DEPRECATED_ATTRIBUTE
-#if defined(__GNUC__) && \
- ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
-#define FT_DEPRECATED_ATTRIBUTE __attribute__((deprecated))
+#if defined( __GNUC__ ) && \
+ ( ( __GNUC__ >= 4 ) || \
+ ( ( __GNUC__ == 3 ) && ( __GNUC_MINOR__ >= 1 ) ) )
+#define FT_DEPRECATED_ATTRIBUTE __attribute__(( deprecated ))
#else
#define FT_DEPRECATED_ATTRIBUTE
#endif
diff --git a/thirdparty/freetype/include/freetype/ftmm.h b/thirdparty/freetype/include/freetype/ftmm.h
index c41b80ea67..80ac98d612 100644
--- a/thirdparty/freetype/include/freetype/ftmm.h
+++ b/thirdparty/freetype/include/freetype/ftmm.h
@@ -178,7 +178,8 @@ FT_BEGIN_HEADER
/* strid :: The entry in `name' table identifying this instance. */
/* */
/* psid :: The entry in `name' table identifying a PostScript name */
- /* for this instance. */
+ /* for this instance. Value 0xFFFF indicates a missing */
+ /* entry. */
/* */
typedef struct FT_Var_Named_Style_
{
@@ -195,7 +196,7 @@ FT_BEGIN_HEADER
/* FT_MM_Var */
/* */
/* <Description> */
- /* A structure to model the axes and space of a Adobe MM, TrueType */
+ /* A structure to model the axes and space of an Adobe MM, TrueType */
/* GX, or OpenType variation font. */
/* */
/* Some fields are specific to one format and not to the others. */
@@ -321,6 +322,11 @@ FT_BEGIN_HEADER
/* <Return> */
/* FreeType error code. 0~means success. */
/* */
+ /* <Note> */
+ /* To reset all axes to the default values, call the function with */
+ /* `num_coords' set to zero and `coords' set to NULL (new feature in */
+ /* FreeType version 2.8.1). */
+ /* */
FT_EXPORT( FT_Error )
FT_Set_MM_Design_Coordinates( FT_Face face,
FT_UInt num_coords,
@@ -351,6 +357,11 @@ FT_BEGIN_HEADER
/* <Return> */
/* FreeType error code. 0~means success. */
/* */
+ /* <Note> */
+ /* To reset all axes to the default values, call the function with */
+ /* `num_coords' set to zero and `coords' set to NULL (new feature in */
+ /* FreeType version 2.8.1). */
+ /* */
FT_EXPORT( FT_Error )
FT_Set_Var_Design_Coordinates( FT_Face face,
FT_UInt num_coords,
@@ -415,6 +426,11 @@ FT_BEGIN_HEADER
/* <Return> */
/* FreeType error code. 0~means success. */
/* */
+ /* <Note> */
+ /* To reset all axes to the default values, call the function with */
+ /* `num_coords' set to zero and `coords' set to NULL (new feature in */
+ /* FreeType version 2.8.1). */
+ /* */
FT_EXPORT( FT_Error )
FT_Set_MM_Blend_Coordinates( FT_Face face,
FT_UInt num_coords,
@@ -479,6 +495,50 @@ FT_BEGIN_HEADER
FT_UInt num_coords,
FT_Fixed* coords );
+
+ /*************************************************************************/
+ /* */
+ /* <Enum> */
+ /* FT_VAR_AXIS_FLAG_XXX */
+ /* */
+ /* <Description> */
+ /* A list of bit flags used in the return value of */
+ /* @FT_Get_Var_Axis_Flags. */
+ /* */
+ /* <Values> */
+ /* FT_VAR_AXIS_FLAG_HIDDEN :: */
+ /* The variation axis should not be exposed to user interfaces. */
+ /* */
+#define FT_VAR_AXIS_FLAG_HIDDEN 1
+
+
+ /*************************************************************************/
+ /* */
+ /* <Function> */
+ /* FT_Get_Var_Axis_Flags */
+ /* */
+ /* <Description> */
+ /* Get the `flags' field of an OpenType Variation Axis Record. */
+ /* */
+ /* Not meaningful for Adobe MM fonts (`*flags' is always zero). */
+ /* */
+ /* <Input> */
+ /* master :: The variation descriptor. */
+ /* */
+ /* axis_index :: The index of the requested variation axis. */
+ /* */
+ /* <Output> */
+ /* flags :: The `flags' field. See @FT_VAR_AXIS_FLAG_XXX for */
+ /* possible values. */
+ /* */
+ /* <Return> */
+ /* FreeType error code. 0~means success. */
+ /* */
+ FT_EXPORT( FT_Error )
+ FT_Get_Var_Axis_Flags( FT_MM_Var* master,
+ FT_UInt axis_index,
+ FT_UInt* flags );
+
/* */
diff --git a/thirdparty/freetype/include/freetype/ftoutln.h b/thirdparty/freetype/include/freetype/ftoutln.h
index 07f73ebb1b..56f56a9603 100644
--- a/thirdparty/freetype/include/freetype/ftoutln.h
+++ b/thirdparty/freetype/include/freetype/ftoutln.h
@@ -385,6 +385,9 @@ FT_BEGIN_HEADER
/* @FT_Outline_Embolden, which uses the same strength in both */
/* directions. */
/* */
+ /* <Since> */
+ /* 2.4.10 */
+ /* */
FT_EXPORT( FT_Error )
FT_Outline_EmboldenXY( FT_Outline* outline,
FT_Pos xstrength,
diff --git a/thirdparty/freetype/include/freetype/internal/ftcalc.h b/thirdparty/freetype/include/freetype/internal/ftcalc.h
index c9ac9d8246..8b35f03d88 100644
--- a/thirdparty/freetype/include/freetype/internal/ftcalc.h
+++ b/thirdparty/freetype/include/freetype/internal/ftcalc.h
@@ -399,16 +399,42 @@ FT_BEGIN_HEADER
#endif /* 0 */
-#define INT_TO_F26DOT6( x ) ( (FT_Long)(x) << 6 )
-#define INT_TO_F2DOT14( x ) ( (FT_Long)(x) << 14 )
-#define INT_TO_FIXED( x ) ( (FT_Long)(x) << 16 )
-#define F2DOT14_TO_FIXED( x ) ( (FT_Long)(x) << 2 )
-#define FLOAT_TO_FIXED( x ) ( (FT_Long)( x * 65536.0 ) )
+#define INT_TO_F26DOT6( x ) ( (FT_Long)(x) * 64 ) /* << 6 */
+#define INT_TO_F2DOT14( x ) ( (FT_Long)(x) * 16384 ) /* << 14 */
+#define INT_TO_FIXED( x ) ( (FT_Long)(x) * 65536 ) /* << 16 */
+#define F2DOT14_TO_FIXED( x ) ( (FT_Long)(x) * 4 ) /* << 2 */
#define FIXED_TO_INT( x ) ( FT_RoundFix( x ) >> 16 )
#define ROUND_F26DOT6( x ) ( x >= 0 ? ( ( (x) + 32 ) & -64 ) \
: ( -( ( 32 - (x) ) & -64 ) ) )
+ /*
+ * The following macros have two purposes.
+ *
+ * . Tag places where overflow is expected and harmless.
+ *
+ * . Avoid run-time sanitizer errors.
+ *
+ * Use with care!
+ */
+#define ADD_LONG( a, b ) \
+ (FT_Long)( (FT_ULong)(a) + (FT_ULong)(b) )
+#define SUB_LONG( a, b ) \
+ (FT_Long)( (FT_ULong)(a) - (FT_ULong)(b) )
+#define MUL_LONG( a, b ) \
+ (FT_Long)( (FT_ULong)(a) * (FT_ULong)(b) )
+#define NEG_LONG( a ) \
+ (FT_Long)( (FT_ULong)0 - (FT_ULong)(a) )
+
+#define ADD_INT32( a, b ) \
+ (FT_Int32)( (FT_UInt32)(a) + (FT_UInt32)(b) )
+#define SUB_INT32( a, b ) \
+ (FT_Int32)( (FT_UInt32)(a) - (FT_UInt32)(b) )
+#define MUL_INT32( a, b ) \
+ (FT_Int32)( (FT_UInt32)(a) * (FT_UInt32)(b) )
+#define NEG_INT32( a ) \
+ (FT_Int32)( (FT_UInt32)0 - (FT_UInt32)(a) )
+
FT_END_HEADER
diff --git a/thirdparty/freetype/include/freetype/internal/ftobjs.h b/thirdparty/freetype/include/freetype/internal/ftobjs.h
index 558409166d..4231be238a 100644
--- a/thirdparty/freetype/include/freetype/internal/ftobjs.h
+++ b/thirdparty/freetype/include/freetype/internal/ftobjs.h
@@ -36,6 +36,7 @@
#include FT_INTERNAL_AUTOHINT_H
#include FT_INTERNAL_SERVICE_H
#include FT_INTERNAL_PIC_H
+#include FT_INTERNAL_CALC_H
#ifdef FT_CONFIG_OPTION_INCREMENTAL
#include FT_INCREMENTAL_H
@@ -85,13 +86,29 @@ FT_BEGIN_HEADER
/* we use FT_TYPEOF to suppress signedness compilation warnings */
#define FT_PAD_FLOOR( x, n ) ( (x) & ~FT_TYPEOF( x )( (n)-1 ) )
-#define FT_PAD_ROUND( x, n ) FT_PAD_FLOOR( (x) + ((n)/2), n )
-#define FT_PAD_CEIL( x, n ) FT_PAD_FLOOR( (x) + ((n)-1), n )
+#define FT_PAD_ROUND( x, n ) FT_PAD_FLOOR( (x) + (n)/2, n )
+#define FT_PAD_CEIL( x, n ) FT_PAD_FLOOR( (x) + (n)-1, n )
#define FT_PIX_FLOOR( x ) ( (x) & ~FT_TYPEOF( x )63 )
#define FT_PIX_ROUND( x ) FT_PIX_FLOOR( (x) + 32 )
#define FT_PIX_CEIL( x ) FT_PIX_FLOOR( (x) + 63 )
+ /* specialized versions (for signed values) */
+ /* that don't produce run-time errors due to integer overflow */
+#define FT_PAD_ROUND_LONG( x, n ) FT_PAD_FLOOR( ADD_LONG( (x), (n) / 2 ), \
+ n )
+#define FT_PAD_CEIL_LONG( x, n ) FT_PAD_FLOOR( ADD_LONG( (x), (n) - 1 ), \
+ n )
+#define FT_PIX_ROUND_LONG( x ) FT_PIX_FLOOR( ADD_LONG( (x), 32 ) )
+#define FT_PIX_CEIL_LONG( x ) FT_PIX_FLOOR( ADD_LONG( (x), 63 ) )
+
+#define FT_PAD_ROUND_INT32( x, n ) FT_PAD_FLOOR( ADD_INT32( (x), (n) / 2 ), \
+ n )
+#define FT_PAD_CEIL_INT32( x, n ) FT_PAD_FLOOR( ADD_INT32( (x), (n) - 1 ), \
+ n )
+#define FT_PIX_ROUND_INT32( x ) FT_PIX_FLOOR( ADD_INT32( (x), 32 ) )
+#define FT_PIX_CEIL_INT32( x ) FT_PIX_FLOOR( ADD_INT32( (x), 63 ) )
+
/*
* character classification functions -- since these are used to parse
@@ -856,11 +873,6 @@ FT_BEGIN_HEADER
/* */
/* auto_hinter :: The auto-hinter module interface. */
/* */
- /* raster_pool :: The raster object's render pool. This can */
- /* ideally be changed dynamically at run-time. */
- /* */
- /* raster_pool_size :: The size of the render pool in bytes. */
- /* */
/* debug_hooks :: An array of four function pointers that allow */
/* debuggers to hook into a font format's */
/* interpreter. Currently, only the TrueType */
@@ -869,9 +881,6 @@ FT_BEGIN_HEADER
/* lcd_filter :: If subpixel rendering is activated, the */
/* selected LCD filter mode. */
/* */
- /* lcd_extra :: If subpixel rendering is activated, the number */
- /* of extra pixels needed for the LCD filter. */
- /* */
/* lcd_weights :: If subpixel rendering is activated, the LCD */
/* filter weights, if any. */
/* */
@@ -903,15 +912,10 @@ FT_BEGIN_HEADER
FT_Renderer cur_renderer; /* current outline renderer */
FT_Module auto_hinter;
- FT_Byte* raster_pool; /* scan-line conversion */
- /* render pool */
- FT_ULong raster_pool_size; /* size of render pool in bytes */
-
FT_DebugHook_Func debug_hooks[4];
#ifdef FT_CONFIG_OPTION_SUBPIXEL_RENDERING
FT_LcdFilter lcd_filter;
- FT_Int lcd_extra; /* number of extra pixels */
FT_LcdFiveTapFilter lcd_weights; /* filter weights, if any */
FT_Bitmap_LcdFilterFunc lcd_filter_func; /* filtering callback */
#endif
diff --git a/thirdparty/freetype/include/freetype/tttags.h b/thirdparty/freetype/include/freetype/tttags.h
index 32eb2fdc26..b7d3bac0f1 100644
--- a/thirdparty/freetype/include/freetype/tttags.h
+++ b/thirdparty/freetype/include/freetype/tttags.h
@@ -106,6 +106,12 @@ FT_BEGIN_HEADER
#define TTAG_VVAR FT_MAKE_TAG( 'V', 'V', 'A', 'R' )
#define TTAG_wOFF FT_MAKE_TAG( 'w', 'O', 'F', 'F' )
+/* used by "Keyboard.dfont" on legacy Mac OS X */
+#define TTAG_0xA5kbd FT_MAKE_TAG( 0xA5, 'k', 'b', 'd' )
+
+/* used by "LastResort.dfont" on legacy Mac OS X */
+#define TTAG_0xA5lst FT_MAKE_TAG( 0xA5, 'l', 's', 't' )
+
FT_END_HEADER
diff --git a/thirdparty/freetype/src/autofit/afblue.c b/thirdparty/freetype/src/autofit/afblue.c
index a00c3a0765..fedeacf797 100644
--- a/thirdparty/freetype/src/autofit/afblue.c
+++ b/thirdparty/freetype/src/autofit/afblue.c
@@ -592,9 +592,6 @@
{ AF_BLUE_STRING_KAYAH_LI_DESCENDER, 0 },
{ AF_BLUE_STRING_KAYAH_LI_LARGE_DESCENDER, 0 },
{ AF_BLUE_STRING_MAX, 0 },
- { AF_BLUE_STRING_KANNADA_TOP, AF_BLUE_PROPERTY_LATIN_TOP },
- { AF_BLUE_STRING_KANNADA_BOTTOM, 0 },
- { AF_BLUE_STRING_MAX, 0 },
{ AF_BLUE_STRING_KHMER_TOP, AF_BLUE_PROPERTY_LATIN_TOP |
AF_BLUE_PROPERTY_LATIN_X_HEIGHT },
{ AF_BLUE_STRING_KHMER_SUBSCRIPT_TOP, AF_BLUE_PROPERTY_LATIN_SUB_TOP },
@@ -606,6 +603,9 @@
AF_BLUE_PROPERTY_LATIN_X_HEIGHT },
{ AF_BLUE_STRING_KHMER_SYMBOLS_WANING_BOTTOM, 0 },
{ AF_BLUE_STRING_MAX, 0 },
+ { AF_BLUE_STRING_KANNADA_TOP, AF_BLUE_PROPERTY_LATIN_TOP },
+ { AF_BLUE_STRING_KANNADA_BOTTOM, 0 },
+ { AF_BLUE_STRING_MAX, 0 },
{ AF_BLUE_STRING_LAO_TOP, AF_BLUE_PROPERTY_LATIN_TOP |
AF_BLUE_PROPERTY_LATIN_X_HEIGHT },
{ AF_BLUE_STRING_LAO_BOTTOM, 0 },
@@ -701,6 +701,9 @@
{ AF_BLUE_STRING_TELUGU_TOP, AF_BLUE_PROPERTY_LATIN_TOP },
{ AF_BLUE_STRING_TELUGU_BOTTOM, 0 },
{ AF_BLUE_STRING_MAX, 0 },
+ { AF_BLUE_STRING_TIFINAGH, AF_BLUE_PROPERTY_LATIN_TOP },
+ { AF_BLUE_STRING_TIFINAGH, 0 },
+ { AF_BLUE_STRING_MAX, 0 },
{ AF_BLUE_STRING_THAI_TOP, AF_BLUE_PROPERTY_LATIN_TOP |
AF_BLUE_PROPERTY_LATIN_X_HEIGHT },
{ AF_BLUE_STRING_THAI_BOTTOM, 0 },
@@ -710,9 +713,6 @@
{ AF_BLUE_STRING_THAI_LARGE_DESCENDER, 0 },
{ AF_BLUE_STRING_THAI_DIGIT_TOP, 0 },
{ AF_BLUE_STRING_MAX, 0 },
- { AF_BLUE_STRING_TIFINAGH, AF_BLUE_PROPERTY_LATIN_TOP },
- { AF_BLUE_STRING_TIFINAGH, 0 },
- { AF_BLUE_STRING_MAX, 0 },
{ AF_BLUE_STRING_VAI_TOP, AF_BLUE_PROPERTY_LATIN_TOP },
{ AF_BLUE_STRING_VAI_BOTTOM, 0 },
{ AF_BLUE_STRING_MAX, 0 },
diff --git a/thirdparty/freetype/src/autofit/afblue.dat b/thirdparty/freetype/src/autofit/afblue.dat
index 454923e9ca..f62eb82a1a 100644
--- a/thirdparty/freetype/src/autofit/afblue.dat
+++ b/thirdparty/freetype/src/autofit/afblue.dat
@@ -872,11 +872,6 @@ AF_BLUE_STRINGSET_ENUM AF_BLUE_STRINGSETS_ARRAY AF_BLUE_STRINGSET_MAX_LEN:
{ AF_BLUE_STRING_KAYAH_LI_LARGE_DESCENDER, 0 }
{ AF_BLUE_STRING_MAX, 0 }
- AF_BLUE_STRINGSET_KNDA
- { AF_BLUE_STRING_KANNADA_TOP, AF_BLUE_PROPERTY_LATIN_TOP }
- { AF_BLUE_STRING_KANNADA_BOTTOM, 0 }
- { AF_BLUE_STRING_MAX, 0 }
-
AF_BLUE_STRINGSET_KHMR
{ AF_BLUE_STRING_KHMER_TOP, AF_BLUE_PROPERTY_LATIN_TOP |
AF_BLUE_PROPERTY_LATIN_X_HEIGHT }
@@ -892,6 +887,11 @@ AF_BLUE_STRINGSET_ENUM AF_BLUE_STRINGSETS_ARRAY AF_BLUE_STRINGSET_MAX_LEN:
{ AF_BLUE_STRING_KHMER_SYMBOLS_WANING_BOTTOM, 0 }
{ AF_BLUE_STRING_MAX, 0 }
+ AF_BLUE_STRINGSET_KNDA
+ { AF_BLUE_STRING_KANNADA_TOP, AF_BLUE_PROPERTY_LATIN_TOP }
+ { AF_BLUE_STRING_KANNADA_BOTTOM, 0 }
+ { AF_BLUE_STRING_MAX, 0 }
+
AF_BLUE_STRINGSET_LAO
{ AF_BLUE_STRING_LAO_TOP, AF_BLUE_PROPERTY_LATIN_TOP |
AF_BLUE_PROPERTY_LATIN_X_HEIGHT }
@@ -1027,6 +1027,11 @@ AF_BLUE_STRINGSET_ENUM AF_BLUE_STRINGSETS_ARRAY AF_BLUE_STRINGSET_MAX_LEN:
{ AF_BLUE_STRING_TELUGU_BOTTOM, 0 }
{ AF_BLUE_STRING_MAX, 0 }
+ AF_BLUE_STRINGSET_TFNG
+ { AF_BLUE_STRING_TIFINAGH, AF_BLUE_PROPERTY_LATIN_TOP }
+ { AF_BLUE_STRING_TIFINAGH, 0 }
+ { AF_BLUE_STRING_MAX, 0 }
+
AF_BLUE_STRINGSET_THAI
{ AF_BLUE_STRING_THAI_TOP, AF_BLUE_PROPERTY_LATIN_TOP |
AF_BLUE_PROPERTY_LATIN_X_HEIGHT }
@@ -1038,11 +1043,6 @@ AF_BLUE_STRINGSET_ENUM AF_BLUE_STRINGSETS_ARRAY AF_BLUE_STRINGSET_MAX_LEN:
{ AF_BLUE_STRING_THAI_DIGIT_TOP, 0 }
{ AF_BLUE_STRING_MAX, 0 }
- AF_BLUE_STRINGSET_TFNG
- { AF_BLUE_STRING_TIFINAGH, AF_BLUE_PROPERTY_LATIN_TOP }
- { AF_BLUE_STRING_TIFINAGH, 0 }
- { AF_BLUE_STRING_MAX, 0 }
-
AF_BLUE_STRINGSET_VAII
{ AF_BLUE_STRING_VAI_TOP, AF_BLUE_PROPERTY_LATIN_TOP }
{ AF_BLUE_STRING_VAI_BOTTOM, 0 }
diff --git a/thirdparty/freetype/src/autofit/afblue.h b/thirdparty/freetype/src/autofit/afblue.h
index e227dbf50b..99ef51cd4a 100644
--- a/thirdparty/freetype/src/autofit/afblue.h
+++ b/thirdparty/freetype/src/autofit/afblue.h
@@ -344,9 +344,9 @@ FT_BEGIN_HEADER
AF_BLUE_STRINGSET_GURU = 116,
AF_BLUE_STRINGSET_HEBR = 122,
AF_BLUE_STRINGSET_KALI = 126,
- AF_BLUE_STRINGSET_KNDA = 132,
- AF_BLUE_STRINGSET_KHMR = 135,
- AF_BLUE_STRINGSET_KHMS = 141,
+ AF_BLUE_STRINGSET_KHMR = 132,
+ AF_BLUE_STRINGSET_KHMS = 138,
+ AF_BLUE_STRINGSET_KNDA = 141,
AF_BLUE_STRINGSET_LAO = 144,
AF_BLUE_STRINGSET_LATN = 150,
AF_BLUE_STRINGSET_LATB = 157,
@@ -367,8 +367,8 @@ FT_BEGIN_HEADER
AF_BLUE_STRINGSET_TAML = 222,
AF_BLUE_STRINGSET_TAVT = 225,
AF_BLUE_STRINGSET_TELU = 228,
- AF_BLUE_STRINGSET_THAI = 231,
- AF_BLUE_STRINGSET_TFNG = 239,
+ AF_BLUE_STRINGSET_TFNG = 231,
+ AF_BLUE_STRINGSET_THAI = 234,
AF_BLUE_STRINGSET_VAII = 242,
af_blue_2_1 = 245,
#ifdef AF_CONFIG_OPTION_CJK
diff --git a/thirdparty/freetype/src/autofit/afcjk.c b/thirdparty/freetype/src/autofit/afcjk.c
index 61e29cdeda..897533d148 100644
--- a/thirdparty/freetype/src/autofit/afcjk.c
+++ b/thirdparty/freetype/src/autofit/afcjk.c
@@ -2272,13 +2272,7 @@
goto Exit;
/* analyze glyph outline */
-#ifdef AF_CONFIG_OPTION_USE_WARPER
- if ( ( metrics->root.scaler.render_mode == FT_RENDER_MODE_LIGHT &&
- AF_HINTS_DO_WARP( hints ) ) ||
- AF_HINTS_DO_HORIZONTAL( hints ) )
-#else
if ( AF_HINTS_DO_HORIZONTAL( hints ) )
-#endif
{
error = af_cjk_hints_detect_features( hints, AF_DIMENSION_HORZ );
if ( error )
@@ -2304,9 +2298,9 @@
{
#ifdef AF_CONFIG_OPTION_USE_WARPER
- if ( dim == AF_DIMENSION_HORZ &&
- metrics->root.scaler.render_mode == FT_RENDER_MODE_LIGHT &&
- AF_HINTS_DO_WARP( hints ) )
+ if ( dim == AF_DIMENSION_HORZ &&
+ metrics->root.scaler.render_mode == FT_RENDER_MODE_NORMAL &&
+ AF_HINTS_DO_WARP( hints ) )
{
AF_WarperRec warper;
FT_Fixed scale;
diff --git a/thirdparty/freetype/src/autofit/afhints.c b/thirdparty/freetype/src/autofit/afhints.c
index f1ff0baef8..1b21c06c2c 100644
--- a/thirdparty/freetype/src/autofit/afhints.c
+++ b/thirdparty/freetype/src/autofit/afhints.c
@@ -507,15 +507,15 @@
return FT_THROW( Invalid_Argument );
seg = &axis->segments[idx];
- *offset = ( dim == AF_DIMENSION_HORZ ) ? seg->first->ox
- : seg->first->oy;
+ *offset = ( dim == AF_DIMENSION_HORZ ) ? seg->first->fx
+ : seg->first->fy;
if ( seg->edge )
*is_blue = (FT_Bool)( seg->edge->blue_edge != 0 );
else
*is_blue = FALSE;
if ( *is_blue )
- *blue_offset = seg->edge->blue_edge->cur;
+ *blue_offset = seg->edge->blue_edge->org;
else
*blue_offset = 0;
diff --git a/thirdparty/freetype/src/autofit/aflatin.c b/thirdparty/freetype/src/autofit/aflatin.c
index 11fa523c83..02b3b8bbd3 100644
--- a/thirdparty/freetype/src/autofit/aflatin.c
+++ b/thirdparty/freetype/src/autofit/aflatin.c
@@ -1690,9 +1690,11 @@
if ( prev_max_on_coord > max_on_coord )
max_on_coord = prev_max_on_coord;
- prev_segment->last = point;
- prev_segment->pos = (FT_Short)( ( min_pos +
- max_pos ) >> 1 );
+ prev_segment->last = point;
+ prev_segment->pos = (FT_Short)( ( min_pos +
+ max_pos ) >> 1 );
+ prev_segment->delta = (FT_Short)( ( max_pos -
+ min_pos ) >> 1 );
if ( ( min_flags | max_flags ) & AF_FLAG_CONTROL &&
( max_on_coord - min_on_coord ) < flat_threshold )
@@ -1720,9 +1722,11 @@
if ( max_pos > prev_max_pos )
prev_max_pos = max_pos;
- prev_segment->last = point;
- prev_segment->pos = (FT_Short)( ( prev_min_pos +
- prev_max_pos ) >> 1 );
+ prev_segment->last = point;
+ prev_segment->pos = (FT_Short)( ( prev_min_pos +
+ prev_max_pos ) >> 1 );
+ prev_segment->delta = (FT_Short)( ( prev_max_pos -
+ prev_min_pos ) >> 1 );
}
else
{
@@ -1733,8 +1737,9 @@
if ( prev_max_pos > max_pos )
max_pos = prev_max_pos;
- segment->last = point;
- segment->pos = (FT_Short)( ( min_pos + max_pos ) >> 1 );
+ segment->last = point;
+ segment->pos = (FT_Short)( ( min_pos + max_pos ) >> 1 );
+ segment->delta = (FT_Short)( ( max_pos - min_pos ) >> 1 );
if ( ( min_flags | max_flags ) & AF_FLAG_CONTROL &&
( max_on_coord - min_on_coord ) < flat_threshold )
@@ -3492,13 +3497,7 @@
goto Exit;
/* analyze glyph outline */
-#ifdef AF_CONFIG_OPTION_USE_WARPER
- if ( ( metrics->root.scaler.render_mode == FT_RENDER_MODE_LIGHT &&
- AF_HINTS_DO_WARP( hints ) ) ||
- AF_HINTS_DO_HORIZONTAL( hints ) )
-#else
if ( AF_HINTS_DO_HORIZONTAL( hints ) )
-#endif
{
axis = &metrics->axis[AF_DIMENSION_HORZ];
error = af_latin_hints_detect_features( hints,
@@ -3528,9 +3527,9 @@
for ( dim = 0; dim < AF_DIMENSION_MAX; dim++ )
{
#ifdef AF_CONFIG_OPTION_USE_WARPER
- if ( dim == AF_DIMENSION_HORZ &&
- metrics->root.scaler.render_mode == FT_RENDER_MODE_LIGHT &&
- AF_HINTS_DO_WARP( hints ) )
+ if ( dim == AF_DIMENSION_HORZ &&
+ metrics->root.scaler.render_mode == FT_RENDER_MODE_NORMAL &&
+ AF_HINTS_DO_WARP( hints ) )
{
AF_WarperRec warper;
FT_Fixed scale;
diff --git a/thirdparty/freetype/src/autofit/aflatin2.c b/thirdparty/freetype/src/autofit/aflatin2.c
index 0607278b1e..fb42445116 100644
--- a/thirdparty/freetype/src/autofit/aflatin2.c
+++ b/thirdparty/freetype/src/autofit/aflatin2.c
@@ -2340,13 +2340,7 @@
goto Exit;
/* analyze glyph outline */
-#ifdef AF_CONFIG_OPTION_USE_WARPER
- if ( ( metrics->root.scaler.render_mode == FT_RENDER_MODE_LIGHT &&
- AF_HINTS_DO_WARP( hints ) ) ||
- AF_HINTS_DO_HORIZONTAL( hints ) )
-#else
if ( AF_HINTS_DO_HORIZONTAL( hints ) )
-#endif
{
error = af_latin2_hints_detect_features( hints, AF_DIMENSION_HORZ );
if ( error )
@@ -2366,9 +2360,9 @@
for ( dim = 0; dim < AF_DIMENSION_MAX; dim++ )
{
#ifdef AF_CONFIG_OPTION_USE_WARPER
- if ( dim == AF_DIMENSION_HORZ &&
- metrics->root.scaler.render_mode == FT_RENDER_MODE_LIGHT &&
- AF_HINTS_DO_WARP( hints ) )
+ if ( dim == AF_DIMENSION_HORZ &&
+ metrics->root.scaler.render_mode == FT_RENDER_MODE_NORMAL &&
+ AF_HINTS_DO_WARP( hints ) )
{
AF_WarperRec warper;
FT_Fixed scale;
diff --git a/thirdparty/freetype/src/autofit/afloader.c b/thirdparty/freetype/src/autofit/afloader.c
index 78c4368b61..067ebd17f6 100644
--- a/thirdparty/freetype/src/autofit/afloader.c
+++ b/thirdparty/freetype/src/autofit/afloader.c
@@ -483,8 +483,8 @@
FT_Pos pp2x = loader->pp2.x;
- loader->pp1.x = FT_PIX_ROUND( pp1x );
- loader->pp2.x = FT_PIX_ROUND( pp2x );
+ loader->pp1.x = FT_PIX_ROUND( pp1x + hints->xmin_delta );
+ loader->pp2.x = FT_PIX_ROUND( pp2x + hints->xmax_delta );
slot->lsb_delta = loader->pp1.x - pp1x;
slot->rsb_delta = loader->pp2.x - pp2x;
@@ -498,8 +498,8 @@
FT_Pos pp2x = loader->pp2.x;
- loader->pp1.x = FT_PIX_ROUND( pp1x + hints->xmin_delta );
- loader->pp2.x = FT_PIX_ROUND( pp2x + hints->xmax_delta );
+ loader->pp1.x = FT_PIX_ROUND( pp1x );
+ loader->pp2.x = FT_PIX_ROUND( pp2x );
slot->lsb_delta = loader->pp1.x - pp1x;
slot->rsb_delta = loader->pp2.x - pp2x;
diff --git a/thirdparty/freetype/src/autofit/afscript.h b/thirdparty/freetype/src/autofit/afscript.h
index 7547a9e6f9..cb815dbb40 100644
--- a/thirdparty/freetype/src/autofit/afscript.h
+++ b/thirdparty/freetype/src/autofit/afscript.h
@@ -187,12 +187,6 @@
HINTING_BOTTOM_TO_TOP,
"\xEA\xA4\x8D \xEA\xA4\x80" ) /* ꤍ ꤀ */
- SCRIPT( knda, KNDA,
- "Kannada",
- HB_SCRIPT_KANNADA,
- HINTING_BOTTOM_TO_TOP,
- "\xE0\xB3\xA6 \xE0\xB2\xAC" ) /* ೦ ಬ */
-
/* only digit zero has a simple shape in the Khmer script */
SCRIPT( khmr, KHMR,
"Khmer",
@@ -206,6 +200,12 @@
HINTING_BOTTOM_TO_TOP,
"\xE1\xA7\xA1 \xE1\xA7\xAA" ) /* ᧡ ᧪ */
+ SCRIPT( knda, KNDA,
+ "Kannada",
+ HB_SCRIPT_KANNADA,
+ HINTING_BOTTOM_TO_TOP,
+ "\xE0\xB3\xA6 \xE0\xB2\xAC" ) /* ೦ ಬ */
+
/* only digit zero has a simple shape in the Lao script */
SCRIPT( lao, LAO,
"Lao",
@@ -330,18 +330,18 @@
HINTING_BOTTOM_TO_TOP,
"\xE0\xB1\xA6 \xE0\xB1\xA7" ) /* ౦ ౧ */
- SCRIPT( thai, THAI,
- "Thai",
- HB_SCRIPT_THAI,
- HINTING_BOTTOM_TO_TOP,
- "\xE0\xB8\xB2 \xE0\xB9\x85 \xE0\xB9\x90" ) /* า ๅ ๐ */
-
SCRIPT( tfng, TFNG,
"Tifinagh",
HB_SCRIPT_TIFINAGH,
HINTING_BOTTOM_TO_TOP,
"\xE2\xB5\x94" ) /* ⵔ */
+ SCRIPT( thai, THAI,
+ "Thai",
+ HB_SCRIPT_THAI,
+ HINTING_BOTTOM_TO_TOP,
+ "\xE0\xB8\xB2 \xE0\xB9\x85 \xE0\xB9\x90" ) /* า ๅ ๐ */
+
SCRIPT( vaii, VAII,
"Vai",
HB_SCRIPT_VAI,
diff --git a/thirdparty/freetype/src/autofit/afshaper.c b/thirdparty/freetype/src/autofit/afshaper.c
index da92fad3ed..d259964217 100644
--- a/thirdparty/freetype/src/autofit/afshaper.c
+++ b/thirdparty/freetype/src/autofit/afshaper.c
@@ -18,6 +18,7 @@
#include <ft2build.h>
#include FT_FREETYPE_H
+#include FT_ADVANCES_H
#include "afglobal.h"
#include "aftypes.h"
#include "afshaper.h"
diff --git a/thirdparty/freetype/src/autofit/afstyles.h b/thirdparty/freetype/src/autofit/afstyles.h
index a5e13d8944..281559eea2 100644
--- a/thirdparty/freetype/src/autofit/afstyles.h
+++ b/thirdparty/freetype/src/autofit/afstyles.h
@@ -255,13 +255,6 @@
AF_BLUE_STRINGSET_KALI,
AF_COVERAGE_DEFAULT )
- STYLE( knda_dflt, KNDA_DFLT,
- "Kannada default style",
- AF_WRITING_SYSTEM_LATIN,
- AF_SCRIPT_KNDA,
- AF_BLUE_STRINGSET_KNDA,
- AF_COVERAGE_DEFAULT )
-
STYLE( khmr_dflt, KHMR_DFLT,
"Khmer default style",
AF_WRITING_SYSTEM_LATIN,
@@ -276,6 +269,13 @@
AF_BLUE_STRINGSET_KHMS,
AF_COVERAGE_DEFAULT )
+ STYLE( knda_dflt, KNDA_DFLT,
+ "Kannada default style",
+ AF_WRITING_SYSTEM_LATIN,
+ AF_SCRIPT_KNDA,
+ AF_BLUE_STRINGSET_KNDA,
+ AF_COVERAGE_DEFAULT )
+
STYLE( lao_dflt, LAO_DFLT,
"Lao default style",
AF_WRITING_SYSTEM_LATIN,
@@ -420,13 +420,6 @@
AF_BLUE_STRINGSET_TELU,
AF_COVERAGE_DEFAULT )
- STYLE( thai_dflt, THAI_DFLT,
- "Thai default style",
- AF_WRITING_SYSTEM_LATIN,
- AF_SCRIPT_THAI,
- AF_BLUE_STRINGSET_THAI,
- AF_COVERAGE_DEFAULT )
-
STYLE( tfng_dflt, TFNG_DFLT,
"Tifinagh default style",
AF_WRITING_SYSTEM_LATIN,
@@ -434,6 +427,13 @@
AF_BLUE_STRINGSET_TFNG,
AF_COVERAGE_DEFAULT )
+ STYLE( thai_dflt, THAI_DFLT,
+ "Thai default style",
+ AF_WRITING_SYSTEM_LATIN,
+ AF_SCRIPT_THAI,
+ AF_BLUE_STRINGSET_THAI,
+ AF_COVERAGE_DEFAULT )
+
STYLE( vaii_dflt, VAII_DFLT,
"Vai default style",
AF_WRITING_SYSTEM_LATIN,
diff --git a/thirdparty/freetype/src/base/ftbitmap.c b/thirdparty/freetype/src/base/ftbitmap.c
index 88c88c4c1b..e567a0453e 100644
--- a/thirdparty/freetype/src/base/ftbitmap.c
+++ b/thirdparty/freetype/src/base/ftbitmap.c
@@ -226,7 +226,7 @@
}
/* otherwise allocate new buffer */
- if ( FT_QALLOC_MULT( buffer, new_pitch, bitmap->rows + ypixels ) )
+ if ( FT_QALLOC_MULT( buffer, bitmap->rows + ypixels, new_pitch ) )
return error;
/* new rows get added at the top of the bitmap, */
@@ -534,8 +534,7 @@
(FT_ULong)target->rows > FT_ULONG_MAX / (FT_ULong)target_pitch )
return FT_THROW( Invalid_Argument );
- if ( target->rows * (FT_ULong)target_pitch > old_size &&
- FT_QREALLOC( target->buffer,
+ if ( FT_QREALLOC( target->buffer,
old_size, target->rows * (FT_UInt)target_pitch ) )
return error;
diff --git a/thirdparty/freetype/src/base/ftcalc.c b/thirdparty/freetype/src/base/ftcalc.c
index f0525502f3..00d63c6e6b 100644
--- a/thirdparty/freetype/src/base/ftcalc.c
+++ b/thirdparty/freetype/src/base/ftcalc.c
@@ -68,14 +68,15 @@
#define FT_COMPONENT trace_calc
- /* transfer sign leaving a positive number */
-#define FT_MOVE_SIGN( x, s ) \
- FT_BEGIN_STMNT \
- if ( x < 0 ) \
- { \
- x = -x; \
- s = -s; \
- } \
+ /* transfer sign, leaving a positive number; */
+ /* we need an unsigned value to safely negate INT_MIN (or LONG_MIN) */
+#define FT_MOVE_SIGN( x, x_unsigned, s ) \
+ FT_BEGIN_STMNT \
+ if ( x < 0 ) \
+ { \
+ x_unsigned = 0U - (x_unsigned); \
+ s = -s; \
+ } \
FT_END_STMNT
/* The following three functions are available regardless of whether */
@@ -86,7 +87,7 @@
FT_EXPORT_DEF( FT_Fixed )
FT_RoundFix( FT_Fixed a )
{
- return ( a + 0x8000L - ( a < 0 ) ) & ~0xFFFFL;
+ return ( ADD_LONG( a, 0x8000L - ( a < 0 ) ) ) & ~0xFFFFL;
}
@@ -95,7 +96,7 @@
FT_EXPORT_DEF( FT_Fixed )
FT_CeilFix( FT_Fixed a )
{
- return ( a + 0xFFFFL ) & ~0xFFFFL;
+ return ( ADD_LONG( a, 0xFFFFL ) ) & ~0xFFFFL;
}
@@ -179,20 +180,20 @@
FT_Long d_;
- FT_MOVE_SIGN( a_, s );
- FT_MOVE_SIGN( b_, s );
- FT_MOVE_SIGN( c_, s );
-
a = (FT_UInt64)a_;
b = (FT_UInt64)b_;
c = (FT_UInt64)c_;
+ FT_MOVE_SIGN( a_, a, s );
+ FT_MOVE_SIGN( b_, b, s );
+ FT_MOVE_SIGN( c_, c, s );
+
d = c > 0 ? ( a * b + ( c >> 1 ) ) / c
: 0x7FFFFFFFUL;
d_ = (FT_Long)d;
- return s < 0 ? -d_ : d_;
+ return s < 0 ? NEG_LONG( d_ ) : d_;
}
@@ -208,20 +209,20 @@
FT_Long d_;
- FT_MOVE_SIGN( a_, s );
- FT_MOVE_SIGN( b_, s );
- FT_MOVE_SIGN( c_, s );
-
a = (FT_UInt64)a_;
b = (FT_UInt64)b_;
c = (FT_UInt64)c_;
+ FT_MOVE_SIGN( a_, a, s );
+ FT_MOVE_SIGN( b_, b, s );
+ FT_MOVE_SIGN( c_, c, s );
+
d = c > 0 ? a * b / c
: 0x7FFFFFFFUL;
d_ = (FT_Long)d;
- return s < 0 ? -d_ : d_;
+ return s < 0 ? NEG_LONG( d_ ) : d_;
}
@@ -257,18 +258,18 @@
FT_Long q_;
- FT_MOVE_SIGN( a_, s );
- FT_MOVE_SIGN( b_, s );
-
a = (FT_UInt64)a_;
b = (FT_UInt64)b_;
+ FT_MOVE_SIGN( a_, a, s );
+ FT_MOVE_SIGN( b_, b, s );
+
q = b > 0 ? ( ( a << 16 ) + ( b >> 1 ) ) / b
: 0x7FFFFFFFUL;
q_ = (FT_Long)q;
- return s < 0 ? -q_ : q_;
+ return s < 0 ? NEG_LONG( q_ ) : q_;
}
@@ -422,14 +423,14 @@
/* XXX: this function does not allow 64-bit arguments */
- FT_MOVE_SIGN( a_, s );
- FT_MOVE_SIGN( b_, s );
- FT_MOVE_SIGN( c_, s );
-
a = (FT_UInt32)a_;
b = (FT_UInt32)b_;
c = (FT_UInt32)c_;
+ FT_MOVE_SIGN( a_, a, s );
+ FT_MOVE_SIGN( b_, b, s );
+ FT_MOVE_SIGN( c_, c, s );
+
if ( c == 0 )
a = 0x7FFFFFFFUL;
@@ -455,7 +456,7 @@
a_ = (FT_Long)a;
- return s < 0 ? -a_ : a_;
+ return s < 0 ? NEG_LONG( a_ ) : a_;
}
@@ -470,14 +471,14 @@
/* XXX: this function does not allow 64-bit arguments */
- FT_MOVE_SIGN( a_, s );
- FT_MOVE_SIGN( b_, s );
- FT_MOVE_SIGN( c_, s );
-
a = (FT_UInt32)a_;
b = (FT_UInt32)b_;
c = (FT_UInt32)c_;
+ FT_MOVE_SIGN( a_, a, s );
+ FT_MOVE_SIGN( b_, b, s );
+ FT_MOVE_SIGN( c_, c, s );
+
if ( c == 0 )
a = 0x7FFFFFFFUL;
@@ -498,7 +499,7 @@
a_ = (FT_Long)a;
- return s < 0 ? -a_ : a_;
+ return s < 0 ? NEG_LONG( a_ ) : a_;
}
@@ -575,12 +576,12 @@
/* XXX: this function does not allow 64-bit arguments */
- FT_MOVE_SIGN( a_, s );
- FT_MOVE_SIGN( b_, s );
-
a = (FT_UInt32)a_;
b = (FT_UInt32)b_;
+ FT_MOVE_SIGN( a_, a, s );
+ FT_MOVE_SIGN( b_, b, s );
+
if ( a + ( b >> 8 ) <= 8190UL )
a = ( a * b + 0x8000UL ) >> 16;
else
@@ -594,7 +595,7 @@
a_ = (FT_Long)a;
- return s < 0 ? -a_ : a_;
+ return s < 0 ? NEG_LONG( a_ ) : a_;
#endif /* 0 */
@@ -614,12 +615,12 @@
/* XXX: this function does not allow 64-bit arguments */
- FT_MOVE_SIGN( a_, s );
- FT_MOVE_SIGN( b_, s );
-
a = (FT_UInt32)a_;
b = (FT_UInt32)b_;
+ FT_MOVE_SIGN( a_, a, s );
+ FT_MOVE_SIGN( b_, b, s );
+
if ( b == 0 )
{
/* check for division by 0 */
@@ -647,7 +648,7 @@
q_ = (FT_Long)q;
- return s < 0 ? -q_ : q_;
+ return s < 0 ? NEG_LONG( q_ ) : q_;
}
@@ -666,13 +667,19 @@
if ( !a || !b )
return;
- xx = FT_MulFix( a->xx, b->xx ) + FT_MulFix( a->xy, b->yx );
- xy = FT_MulFix( a->xx, b->xy ) + FT_MulFix( a->xy, b->yy );
- yx = FT_MulFix( a->yx, b->xx ) + FT_MulFix( a->yy, b->yx );
- yy = FT_MulFix( a->yx, b->xy ) + FT_MulFix( a->yy, b->yy );
-
- b->xx = xx; b->xy = xy;
- b->yx = yx; b->yy = yy;
+ xx = ADD_LONG( FT_MulFix( a->xx, b->xx ),
+ FT_MulFix( a->xy, b->yx ) );
+ xy = ADD_LONG( FT_MulFix( a->xx, b->xy ),
+ FT_MulFix( a->xy, b->yy ) );
+ yx = ADD_LONG( FT_MulFix( a->yx, b->xx ),
+ FT_MulFix( a->yy, b->yx ) );
+ yy = ADD_LONG( FT_MulFix( a->yx, b->xy ),
+ FT_MulFix( a->yy, b->yy ) );
+
+ b->xx = xx;
+ b->xy = xy;
+ b->yx = yx;
+ b->yy = yy;
}
@@ -722,13 +729,19 @@
if ( !a || !b )
return;
- xx = FT_MulDiv( a->xx, b->xx, val ) + FT_MulDiv( a->xy, b->yx, val );
- xy = FT_MulDiv( a->xx, b->xy, val ) + FT_MulDiv( a->xy, b->yy, val );
- yx = FT_MulDiv( a->yx, b->xx, val ) + FT_MulDiv( a->yy, b->yx, val );
- yy = FT_MulDiv( a->yx, b->xy, val ) + FT_MulDiv( a->yy, b->yy, val );
-
- b->xx = xx; b->xy = xy;
- b->yx = yx; b->yy = yy;
+ xx = ADD_LONG( FT_MulDiv( a->xx, b->xx, val ),
+ FT_MulDiv( a->xy, b->yx, val ) );
+ xy = ADD_LONG( FT_MulDiv( a->xx, b->xy, val ),
+ FT_MulDiv( a->xy, b->yy, val ) );
+ yx = ADD_LONG( FT_MulDiv( a->yx, b->xx, val ),
+ FT_MulDiv( a->yy, b->yx, val ) );
+ yy = ADD_LONG( FT_MulDiv( a->yx, b->xy, val ),
+ FT_MulDiv( a->yy, b->yy, val ) );
+
+ b->xx = xx;
+ b->xy = xy;
+ b->yx = yx;
+ b->yy = yy;
}
@@ -747,11 +760,10 @@
if ( !vector || !matrix )
return;
- xz = FT_MulDiv( vector->x, matrix->xx, val ) +
- FT_MulDiv( vector->y, matrix->xy, val );
-
- yz = FT_MulDiv( vector->x, matrix->yx, val ) +
- FT_MulDiv( vector->y, matrix->yy, val );
+ xz = ADD_LONG( FT_MulDiv( vector->x, matrix->xx, val ),
+ FT_MulDiv( vector->y, matrix->xy, val ) );
+ yz = ADD_LONG( FT_MulDiv( vector->x, matrix->yx, val ),
+ FT_MulDiv( vector->y, matrix->yy, val ) );
vector->x = xz;
vector->y = yz;
@@ -770,12 +782,12 @@
FT_Int sx = 1, sy = 1, shift;
- FT_MOVE_SIGN( x_, sx );
- FT_MOVE_SIGN( y_, sy );
-
x = (FT_UInt32)x_;
y = (FT_UInt32)y_;
+ FT_MOVE_SIGN( x_, x, sx );
+ FT_MOVE_SIGN( y_, y, sy );
+
/* trivial cases */
if ( x == 0 )
{
@@ -913,11 +925,13 @@
FT_Int result;
- if ( (FT_ULong)FT_ABS( in_x ) + (FT_ULong)FT_ABS( out_y ) <= 131071UL &&
- (FT_ULong)FT_ABS( in_y ) + (FT_ULong)FT_ABS( out_x ) <= 131071UL )
+ /* we silently ignore overflow errors, since such large values */
+ /* lead to even more (harmless) rendering errors later on */
+ if ( ADD_LONG( FT_ABS( in_x ), FT_ABS( out_y ) ) <= 131071L &&
+ ADD_LONG( FT_ABS( in_y ), FT_ABS( out_x ) ) <= 131071L )
{
- FT_Long z1 = in_x * out_y;
- FT_Long z2 = in_y * out_x;
+ FT_Long z1 = MUL_LONG( in_x, out_y );
+ FT_Long z2 = MUL_LONG( in_y, out_x );
if ( z1 > z2 )
diff --git a/thirdparty/freetype/src/base/ftglyph.c b/thirdparty/freetype/src/base/ftglyph.c
index 9bfb330508..3f78a8c36b 100644
--- a/thirdparty/freetype/src/base/ftglyph.c
+++ b/thirdparty/freetype/src/base/ftglyph.c
@@ -408,12 +408,28 @@
goto Exit;
/* copy advance while converting 26.6 to 16.16 format */
+ if ( slot->advance.x >= 0x8000L * 64 ||
+ slot->advance.x <= -0x8000L * 64 )
+ {
+ FT_ERROR(( "FT_Get_Glyph: advance width too large\n" ));
+ error = FT_THROW( Invalid_Argument );
+ goto Exit2;
+ }
+ if ( slot->advance.y >= 0x8000L * 64 ||
+ slot->advance.y <= -0x8000L * 64 )
+ {
+ FT_ERROR(( "FT_Get_Glyph: advance height too large\n" ));
+ error = FT_THROW( Invalid_Argument );
+ goto Exit2;
+ }
+
glyph->advance.x = slot->advance.x * 1024;
glyph->advance.y = slot->advance.y * 1024;
/* now import the image from the glyph slot */
error = clazz->glyph_init( glyph, slot );
+ Exit2:
/* if an error occurred, destroy the glyph */
if ( error )
FT_Done_Glyph( glyph );
diff --git a/thirdparty/freetype/src/base/ftlcdfil.c b/thirdparty/freetype/src/base/ftlcdfil.c
index 611b39f570..60c813fd9e 100644
--- a/thirdparty/freetype/src/base/ftlcdfil.c
+++ b/thirdparty/freetype/src/base/ftlcdfil.c
@@ -29,141 +29,107 @@
/* define USE_LEGACY to implement the legacy filter */
#define USE_LEGACY
+#define FT_SHIFTCLAMP( x ) ( x >>= 8, (FT_Byte)( x > 255 ? 255 : x ) )
+
/* FIR filter used by the default and light filters */
FT_BASE( void )
ft_lcd_filter_fir( FT_Bitmap* bitmap,
FT_Render_Mode mode,
FT_LcdFiveTapFilter weights )
{
- FT_UInt width = (FT_UInt)bitmap->width;
- FT_UInt height = (FT_UInt)bitmap->rows;
+ FT_UInt width = (FT_UInt)bitmap->width;
+ FT_UInt height = (FT_UInt)bitmap->rows;
+ FT_Int pitch = bitmap->pitch;
+ FT_Byte* origin = bitmap->buffer;
+
+ /* take care of bitmap flow */
+ if ( pitch > 0 )
+ origin += pitch * (FT_Int)( height - 1 );
/* horizontal in-place FIR filter */
- if ( mode == FT_RENDER_MODE_LCD && width >= 4 )
+ if ( mode == FT_RENDER_MODE_LCD && width >= 2 )
{
- FT_Byte* line = bitmap->buffer;
-
+ FT_Byte* line = origin;
- /* take care of bitmap flow */
- if ( bitmap->pitch < 0 )
- line -= bitmap->pitch * (FT_Int)( bitmap->rows - 1 );
- /* `fir' and `pix' must be at least 32 bit wide, since the sum of */
- /* the values in `weights' can exceed 0xFF */
+ /* `fir' must be at least 32 bit wide, since the sum of */
+ /* the values in `weights' can exceed 0xFF */
- for ( ; height > 0; height--, line += bitmap->pitch )
+ for ( ; height > 0; height--, line -= pitch )
{
- FT_UInt fir[4]; /* below, `pix' is used as the 5th element */
- FT_UInt val1, xx;
+ FT_UInt fir[5];
+ FT_UInt val, xx;
- val1 = line[0];
- fir[0] = weights[2] * val1;
- fir[1] = weights[3] * val1;
- fir[2] = weights[4] * val1;
- fir[3] = 0;
+ val = line[0];
+ fir[2] = weights[2] * val;
+ fir[3] = weights[3] * val;
+ fir[4] = weights[4] * val;
- val1 = line[1];
- fir[0] += weights[1] * val1;
- fir[1] += weights[2] * val1;
- fir[2] += weights[3] * val1;
- fir[3] += weights[4] * val1;
+ val = line[1];
+ fir[1] = fir[2] + weights[1] * val;
+ fir[2] = fir[3] + weights[2] * val;
+ fir[3] = fir[4] + weights[3] * val;
+ fir[4] = weights[4] * val;
for ( xx = 2; xx < width; xx++ )
{
- FT_UInt val, pix;
-
-
val = line[xx];
- pix = fir[0] + weights[0] * val;
- fir[0] = fir[1] + weights[1] * val;
- fir[1] = fir[2] + weights[2] * val;
- fir[2] = fir[3] + weights[3] * val;
- fir[3] = weights[4] * val;
-
- pix >>= 8;
- pix |= (FT_UInt)-(FT_Int)( pix >> 8 );
- line[xx - 2] = (FT_Byte)pix;
- }
+ fir[0] = fir[1] + weights[0] * val;
+ fir[1] = fir[2] + weights[1] * val;
+ fir[2] = fir[3] + weights[2] * val;
+ fir[3] = fir[4] + weights[3] * val;
+ fir[4] = weights[4] * val;
- {
- FT_UInt pix;
-
-
- pix = fir[0] >> 8;
- pix |= (FT_UInt)-(FT_Int)( pix >> 8 );
- line[xx - 2] = (FT_Byte)pix;
-
- pix = fir[1] >> 8;
- pix |= (FT_UInt)-(FT_Int)( pix >> 8 );
- line[xx - 1] = (FT_Byte)pix;
+ line[xx - 2] = FT_SHIFTCLAMP( fir[0] );
}
+
+ line[xx - 2] = FT_SHIFTCLAMP( fir[1] );
+ line[xx - 1] = FT_SHIFTCLAMP( fir[2] );
}
}
/* vertical in-place FIR filter */
- else if ( mode == FT_RENDER_MODE_LCD_V && height >= 4 )
+ else if ( mode == FT_RENDER_MODE_LCD_V && height >= 2 )
{
- FT_Byte* column = bitmap->buffer;
- FT_Int pitch = bitmap->pitch;
-
+ FT_Byte* column = origin;
- /* take care of bitmap flow */
- if ( bitmap->pitch < 0 )
- column -= bitmap->pitch * (FT_Int)( bitmap->rows - 1 );
for ( ; width > 0; width--, column++ )
{
FT_Byte* col = column;
- FT_UInt fir[4]; /* below, `pix' is used as the 5th element */
- FT_UInt val1, yy;
+ FT_UInt fir[5];
+ FT_UInt val, yy;
- val1 = col[0];
- fir[0] = weights[2] * val1;
- fir[1] = weights[3] * val1;
- fir[2] = weights[4] * val1;
- fir[3] = 0;
- col += pitch;
+ val = col[0];
+ fir[2] = weights[2] * val;
+ fir[3] = weights[3] * val;
+ fir[4] = weights[4] * val;
+ col -= pitch;
- val1 = col[0];
- fir[0] += weights[1] * val1;
- fir[1] += weights[2] * val1;
- fir[2] += weights[3] * val1;
- fir[3] += weights[4] * val1;
- col += pitch;
+ val = col[0];
+ fir[1] = fir[2] + weights[1] * val;
+ fir[2] = fir[3] + weights[2] * val;
+ fir[3] = fir[4] + weights[3] * val;
+ fir[4] = weights[4] * val;
+ col -= pitch;
- for ( yy = 2; yy < height; yy++ )
+ for ( yy = 2; yy < height; yy++, col -= pitch )
{
- FT_UInt val, pix;
-
-
val = col[0];
- pix = fir[0] + weights[0] * val;
- fir[0] = fir[1] + weights[1] * val;
- fir[1] = fir[2] + weights[2] * val;
- fir[2] = fir[3] + weights[3] * val;
- fir[3] = weights[4] * val;
-
- pix >>= 8;
- pix |= (FT_UInt)-(FT_Int)( pix >> 8 );
- col[-2 * pitch] = (FT_Byte)pix;
- col += pitch;
- }
-
- {
- FT_UInt pix;
-
+ fir[0] = fir[1] + weights[0] * val;
+ fir[1] = fir[2] + weights[1] * val;
+ fir[2] = fir[3] + weights[2] * val;
+ fir[3] = fir[4] + weights[3] * val;
+ fir[4] = weights[4] * val;
- pix = fir[0] >> 8;
- pix |= (FT_UInt)-(FT_Int)( pix >> 8 );
- col[-2 * pitch] = (FT_Byte)pix;
-
- pix = fir[1] >> 8;
- pix |= (FT_UInt)-(FT_Int)( pix >> 8 );
- col[-pitch] = (FT_Byte)pix;
+ col[pitch * 2] = FT_SHIFTCLAMP( fir[0] );
}
+
+ col[pitch * 2] = FT_SHIFTCLAMP( fir[1] );
+ col[pitch] = FT_SHIFTCLAMP( fir[2] );
}
}
}
@@ -177,9 +143,10 @@
FT_Render_Mode mode,
FT_Byte* weights )
{
- FT_UInt width = (FT_UInt)bitmap->width;
- FT_UInt height = (FT_UInt)bitmap->rows;
- FT_Int pitch = bitmap->pitch;
+ FT_UInt width = (FT_UInt)bitmap->width;
+ FT_UInt height = (FT_UInt)bitmap->rows;
+ FT_Int pitch = bitmap->pitch;
+ FT_Byte* origin = bitmap->buffer;
static const unsigned int filters[3][3] =
{
@@ -191,33 +158,31 @@
FT_UNUSED( weights );
+ /* take care of bitmap flow */
+ if ( pitch > 0 )
+ origin += pitch * (FT_Int)( height - 1 );
+
/* horizontal in-place intra-pixel filter */
if ( mode == FT_RENDER_MODE_LCD && width >= 3 )
{
- FT_Byte* line = bitmap->buffer;
+ FT_Byte* line = origin;
- /* take care of bitmap flow */
- if ( bitmap->pitch < 0 )
- line -= bitmap->pitch * (FT_Int)( bitmap->rows - 1 );
-
- for ( ; height > 0; height--, line += pitch )
+ for ( ; height > 0; height--, line -= pitch )
{
FT_UInt xx;
for ( xx = 0; xx < width; xx += 3 )
{
- FT_UInt r = 0;
- FT_UInt g = 0;
- FT_UInt b = 0;
+ FT_UInt r, g, b;
FT_UInt p;
p = line[xx];
- r += filters[0][0] * p;
- g += filters[0][1] * p;
- b += filters[0][2] * p;
+ r = filters[0][0] * p;
+ g = filters[0][1] * p;
+ b = filters[0][2] * p;
p = line[xx + 1];
r += filters[1][0] * p;
@@ -237,31 +202,24 @@
}
else if ( mode == FT_RENDER_MODE_LCD_V && height >= 3 )
{
- FT_Byte* column = bitmap->buffer;
-
+ FT_Byte* column = origin;
- /* take care of bitmap flow */
- if ( bitmap->pitch < 0 )
- column -= bitmap->pitch * (FT_Int)( bitmap->rows - 1 );
for ( ; width > 0; width--, column++ )
{
- FT_Byte* col = column;
- FT_Byte* col_end = col + (FT_Int)height * pitch;
+ FT_Byte* col = column - 2 * pitch;
- for ( ; col < col_end; col += 3 * pitch )
+ for ( ; height > 0; height -= 3, col -= 3 * pitch )
{
- FT_UInt r = 0;
- FT_UInt g = 0;
- FT_UInt b = 0;
+ FT_UInt r, g, b;
FT_UInt p;
p = col[0];
- r += filters[0][0] * p;
- g += filters[0][1] * p;
- b += filters[0][2] * p;
+ r = filters[0][0] * p;
+ g = filters[0][1] * p;
+ b = filters[0][2] * p;
p = col[pitch];
r += filters[1][0] * p;
@@ -275,7 +233,7 @@
col[0] = (FT_Byte)( r / 65536 );
col[pitch] = (FT_Byte)( g / 65536 );
- col[2 * pitch] = (FT_Byte)( b / 65536 );
+ col[pitch * 2] = (FT_Byte)( b / 65536 );
}
}
}
@@ -296,7 +254,6 @@
ft_memcpy( library->lcd_weights, weights, FT_LCD_FILTER_FIVE_TAPS );
library->lcd_filter_func = ft_lcd_filter_fir;
- library->lcd_extra = 2;
return FT_Err_Ok;
}
@@ -319,7 +276,6 @@
{
case FT_LCD_FILTER_NONE:
library->lcd_filter_func = NULL;
- library->lcd_extra = 0;
break;
case FT_LCD_FILTER_DEFAULT:
@@ -327,7 +283,6 @@
default_weights,
FT_LCD_FILTER_FIVE_TAPS );
library->lcd_filter_func = ft_lcd_filter_fir;
- library->lcd_extra = 2;
break;
case FT_LCD_FILTER_LIGHT:
@@ -335,7 +290,6 @@
light_weights,
FT_LCD_FILTER_FIVE_TAPS );
library->lcd_filter_func = ft_lcd_filter_fir;
- library->lcd_extra = 2;
break;
#ifdef USE_LEGACY
@@ -343,7 +297,6 @@
case FT_LCD_FILTER_LEGACY:
case FT_LCD_FILTER_LEGACY1:
library->lcd_filter_func = _ft_lcd_filter_legacy;
- library->lcd_extra = 0;
break;
#endif
diff --git a/thirdparty/freetype/src/base/ftmac.c b/thirdparty/freetype/src/base/ftmac.c
index 4b92066da3..4e76585e5f 100644
--- a/thirdparty/freetype/src/base/ftmac.c
+++ b/thirdparty/freetype/src/base/ftmac.c
@@ -1005,7 +1005,7 @@
/* accepts an FSRef instead of a path. */
/* */
/* This function is deprecated because Carbon data types (FSRef) */
- /* are not cross-platform, and thus not suitable for the freetype API. */
+ /* are not cross-platform, and thus not suitable for the FreeType API. */
FT_EXPORT_DEF( FT_Error )
FT_New_Face_From_FSRef( FT_Library library,
const FSRef* ref,
diff --git a/thirdparty/freetype/src/base/ftmm.c b/thirdparty/freetype/src/base/ftmm.c
index 2cb56a39be..43877ece45 100644
--- a/thirdparty/freetype/src/base/ftmm.c
+++ b/thirdparty/freetype/src/base/ftmm.c
@@ -158,7 +158,7 @@
/* check of `face' delayed to `ft_face_get_mm_service' */
- if ( !coords )
+ if ( num_coords && !coords )
return FT_THROW( Invalid_Argument );
error = ft_face_get_mm_service( face, &service );
@@ -194,7 +194,7 @@
/* check of `face' delayed to `ft_face_get_mm_service' */
- if ( !coords )
+ if ( num_coords && !coords )
return FT_THROW( Invalid_Argument );
error = ft_face_get_mm_service( face, &service_mm );
@@ -266,7 +266,7 @@
/* check of `face' delayed to `ft_face_get_mm_service' */
- if ( !coords )
+ if ( num_coords && !coords )
return FT_THROW( Invalid_Argument );
error = ft_face_get_mm_service( face, &service_mm );
@@ -313,7 +313,7 @@
/* check of `face' delayed to `ft_face_get_mm_service' */
- if ( !coords )
+ if ( num_coords && !coords )
return FT_THROW( Invalid_Argument );
error = ft_face_get_mm_service( face, &service_mm );
@@ -402,4 +402,28 @@
}
+ /* documentation is in ftmm.h */
+
+ FT_EXPORT_DEF( FT_Error )
+ FT_Get_Var_Axis_Flags( FT_MM_Var* master,
+ FT_UInt axis_index,
+ FT_UInt* flags )
+ {
+ FT_UShort* axis_flags;
+
+
+ if ( !master || !flags )
+ return FT_THROW( Invalid_Argument );
+
+ if ( axis_index >= master->num_axis )
+ return FT_THROW( Invalid_Argument );
+
+ /* the axis flags array immediately follows the data of `master' */
+ axis_flags = (FT_UShort*)&( master[1] );
+ *flags = axis_flags[axis_index];
+
+ return FT_Err_Ok;
+ }
+
+
/* END */
diff --git a/thirdparty/freetype/src/base/ftobjs.c b/thirdparty/freetype/src/base/ftobjs.c
index 539116e85c..6db8136cfc 100644
--- a/thirdparty/freetype/src/base/ftobjs.c
+++ b/thirdparty/freetype/src/base/ftobjs.c
@@ -579,34 +579,42 @@
if ( vertical )
{
metrics->horiBearingX = FT_PIX_FLOOR( metrics->horiBearingX );
- metrics->horiBearingY = FT_PIX_CEIL ( metrics->horiBearingY );
+ metrics->horiBearingY = FT_PIX_CEIL_LONG( metrics->horiBearingY );
- right = FT_PIX_CEIL( metrics->vertBearingX + metrics->width );
- bottom = FT_PIX_CEIL( metrics->vertBearingY + metrics->height );
+ right = FT_PIX_CEIL_LONG( ADD_LONG( metrics->vertBearingX,
+ metrics->width ) );
+ bottom = FT_PIX_CEIL_LONG( ADD_LONG( metrics->vertBearingY,
+ metrics->height ) );
metrics->vertBearingX = FT_PIX_FLOOR( metrics->vertBearingX );
metrics->vertBearingY = FT_PIX_FLOOR( metrics->vertBearingY );
- metrics->width = right - metrics->vertBearingX;
- metrics->height = bottom - metrics->vertBearingY;
+ metrics->width = SUB_LONG( right,
+ metrics->vertBearingX );
+ metrics->height = SUB_LONG( bottom,
+ metrics->vertBearingY );
}
else
{
metrics->vertBearingX = FT_PIX_FLOOR( metrics->vertBearingX );
metrics->vertBearingY = FT_PIX_FLOOR( metrics->vertBearingY );
- right = FT_PIX_CEIL ( metrics->horiBearingX + metrics->width );
- bottom = FT_PIX_FLOOR( metrics->horiBearingY - metrics->height );
+ right = FT_PIX_CEIL_LONG( ADD_LONG( metrics->horiBearingX,
+ metrics->width ) );
+ bottom = FT_PIX_FLOOR( SUB_LONG( metrics->horiBearingY,
+ metrics->height ) );
metrics->horiBearingX = FT_PIX_FLOOR( metrics->horiBearingX );
- metrics->horiBearingY = FT_PIX_CEIL ( metrics->horiBearingY );
+ metrics->horiBearingY = FT_PIX_CEIL_LONG( metrics->horiBearingY );
- metrics->width = right - metrics->horiBearingX;
- metrics->height = metrics->horiBearingY - bottom;
+ metrics->width = SUB_LONG( right,
+ metrics->horiBearingX );
+ metrics->height = SUB_LONG( metrics->horiBearingY,
+ bottom );
}
- metrics->horiAdvance = FT_PIX_ROUND( metrics->horiAdvance );
- metrics->vertAdvance = FT_PIX_ROUND( metrics->vertAdvance );
+ metrics->horiAdvance = FT_PIX_ROUND_LONG( metrics->horiAdvance );
+ metrics->vertAdvance = FT_PIX_ROUND_LONG( metrics->vertAdvance );
}
#endif /* GRID_FIT_METRICS */
@@ -4549,7 +4557,7 @@
if ( !clazz )
return FT_THROW( Invalid_Argument );
- /* check freetype version */
+ /* check FreeType version */
if ( clazz->module_requires > FREETYPE_VER_FIXED )
return FT_THROW( Invalid_Version );
@@ -4973,10 +4981,6 @@
goto Fail;
#endif
- /* we don't use raster_pool anymore. */
- library->raster_pool_size = 0;
- library->raster_pool = NULL;
-
library->version_major = FREETYPE_MAJOR;
library->version_minor = FREETYPE_MINOR;
library->version_patch = FREETYPE_PATCH;
diff --git a/thirdparty/freetype/src/base/ftoutln.c b/thirdparty/freetype/src/base/ftoutln.c
index 464a066dcc..9ceb9cf1ba 100644
--- a/thirdparty/freetype/src/base/ftoutln.c
+++ b/thirdparty/freetype/src/base/ftoutln.c
@@ -1088,7 +1088,8 @@
v_cur.x = points[n].x >> xshift;
v_cur.y = points[n].y >> yshift;
- area += ( v_cur.y - v_prev.y ) * ( v_cur.x + v_prev.x );
+ area = ADD_LONG( area,
+ ( v_cur.y - v_prev.y ) * ( v_cur.x + v_prev.x ) );
v_prev = v_cur;
}
diff --git a/thirdparty/freetype/src/base/ftrfork.c b/thirdparty/freetype/src/base/ftrfork.c
index f7b81375dd..f5ad2874d8 100644
--- a/thirdparty/freetype/src/base/ftrfork.c
+++ b/thirdparty/freetype/src/base/ftrfork.c
@@ -271,7 +271,13 @@
if ( FT_STREAM_SKIP( 4 ) ) /* mbz */
goto Exit;
- if ( ref[j].res_id < 0 || temp < 0 )
+ /*
+ * According to Inside Macintosh: More Macintosh Toolbox,
+ * "Resource IDs" (1-46), there are some reserved IDs.
+ * However, FreeType2 is not a font synthesizer, no need
+ * to check the acceptable resource ID.
+ */
+ if ( temp < 0 )
{
error = FT_THROW( Invalid_Table );
goto Exit;
@@ -281,7 +287,7 @@
FT_TRACE3(( " [%d]:"
" resource_id=0x%04x, offset=0x%08x\n",
- j, ref[j].res_id, ref[j].offset ));
+ j, (FT_UShort)ref[j].res_id, ref[j].offset ));
}
if ( sort_by_res_id )
diff --git a/thirdparty/freetype/src/base/ftsynth.c b/thirdparty/freetype/src/base/ftsynth.c
index 66dae6037a..5cf386f48d 100644
--- a/thirdparty/freetype/src/base/ftsynth.c
+++ b/thirdparty/freetype/src/base/ftsynth.c
@@ -123,7 +123,7 @@
/*
* XXX: overflow check for 16-bit system, for compatibility
- * with FT_GlyphSlot_Embolden() since freetype-2.1.10.
+ * with FT_GlyphSlot_Embolden() since FreeType 2.1.10.
* unfortunately, this function return no informations
* about the cause of error.
*/
diff --git a/thirdparty/freetype/src/base/ftutil.c b/thirdparty/freetype/src/base/ftutil.c
index dccc209f4d..7bd5bee87c 100644
--- a/thirdparty/freetype/src/base/ftutil.c
+++ b/thirdparty/freetype/src/base/ftutil.c
@@ -135,7 +135,7 @@
ft_mem_free( memory, block );
block = NULL;
}
- else if ( new_count > FT_INT_MAX/item_size )
+ else if ( new_count > FT_INT_MAX / item_size )
{
error = FT_THROW( Array_Too_Large );
}
@@ -143,13 +143,15 @@
{
FT_ASSERT( !block );
- block = ft_mem_alloc( memory, new_count*item_size, &error );
+ block = memory->alloc( memory, new_count * item_size );
+ if ( block == NULL )
+ error = FT_THROW( Out_Of_Memory );
}
else
{
FT_Pointer block2;
- FT_Long cur_size = cur_count*item_size;
- FT_Long new_size = new_count*item_size;
+ FT_Long cur_size = cur_count * item_size;
+ FT_Long new_size = new_count * item_size;
block2 = memory->realloc( memory, cur_size, new_size, block );
diff --git a/thirdparty/freetype/src/bdf/bdfdrivr.c b/thirdparty/freetype/src/bdf/bdfdrivr.c
index a2242be014..fb77810007 100644
--- a/thirdparty/freetype/src/bdf/bdfdrivr.c
+++ b/thirdparty/freetype/src/bdf/bdfdrivr.c
@@ -373,7 +373,7 @@ THE SOFTWARE.
/* we have a bdf font: let's construct the face object */
face->bdffont = font;
- /* BDF could not have multiple face in single font file.
+ /* BDF cannot have multiple faces in a single font file.
* XXX: non-zero face_index is already invalid argument, but
* Type1, Type42 driver has a convention to return
* an invalid argument error when the font could be
@@ -437,46 +437,156 @@ THE SOFTWARE.
{
FT_Bitmap_Size* bsize = bdfface->available_sizes;
FT_Short resolution_x = 0, resolution_y = 0;
+ long value;
FT_ZERO( bsize );
+ /* sanity checks */
+ if ( font->font_ascent > 0x7FFF || font->font_ascent < -0x7FFF )
+ {
+ font->font_ascent = font->font_ascent < 0 ? -0x7FFF : 0x7FFF;
+ FT_TRACE0(( "BDF_Face_Init: clamping font ascent to value %d\n",
+ font->font_ascent ));
+ }
+ if ( font->font_descent > 0x7FFF || font->font_descent < -0x7FFF )
+ {
+ font->font_descent = font->font_descent < 0 ? -0x7FFF : 0x7FFF;
+ FT_TRACE0(( "BDF_Face_Init: clamping font descent to value %d\n",
+ font->font_descent ));
+ }
+
bsize->height = (FT_Short)( font->font_ascent + font->font_descent );
prop = bdf_get_font_property( font, "AVERAGE_WIDTH" );
if ( prop )
- bsize->width = (FT_Short)( ( prop->value.l + 5 ) / 10 );
+ {
+#ifdef FT_DEBUG_LEVEL_TRACE
+ if ( prop->value.l < 0 )
+ FT_TRACE0(( "BDF_Face_Init: negative average width\n" ));
+#endif
+ if ( prop->value.l > 0x7FFFL * 10 - 5 ||
+ prop->value.l < -( 0x7FFFL * 10 - 5 ) )
+ {
+ bsize->width = 0x7FFF;
+ FT_TRACE0(( "BDF_Face_Init: clamping average width to value %d\n",
+ bsize->width ));
+ }
+ else
+ bsize->width = FT_ABS( (FT_Short)( ( prop->value.l + 5 ) / 10 ) );
+ }
else
- bsize->width = (FT_Short)( bsize->height * 2/3 );
+ {
+ /* this is a heuristical value */
+ bsize->width = (FT_Short)FT_MulDiv( bsize->height, 2, 3 );
+ }
prop = bdf_get_font_property( font, "POINT_SIZE" );
if ( prop )
+ {
+#ifdef FT_DEBUG_LEVEL_TRACE
+ if ( prop->value.l < 0 )
+ FT_TRACE0(( "BDF_Face_Init: negative point size\n" ));
+#endif
/* convert from 722.7 decipoints to 72 points per inch */
- bsize->size =
- (FT_Pos)( ( prop->value.l * 64 * 7200 + 36135L ) / 72270L );
+ if ( prop->value.l > 0x504C2L || /* 0x7FFF * 72270/7200 */
+ prop->value.l < -0x504C2L )
+ {
+ bsize->size = 0x7FFF;
+ FT_TRACE0(( "BDF_Face_Init: clamping point size to value %d\n",
+ bsize->size ));
+ }
+ else
+ bsize->size = FT_MulDiv( FT_ABS( prop->value.l ),
+ 64 * 7200,
+ 72270L );
+ }
+ else if ( font->point_size )
+ {
+ if ( font->point_size > 0x7FFF )
+ {
+ bsize->size = 0x7FFF;
+ FT_TRACE0(( "BDF_Face_Init: clamping point size to value %d\n",
+ bsize->size ));
+ }
+ else
+ bsize->size = (FT_Pos)font->point_size << 6;
+ }
else
- bsize->size = bsize->width << 6;
+ {
+ /* this is a heuristical value */
+ bsize->size = bsize->width * 64;
+ }
prop = bdf_get_font_property( font, "PIXEL_SIZE" );
if ( prop )
- bsize->y_ppem = (FT_Short)prop->value.l << 6;
+ {
+#ifdef FT_DEBUG_LEVEL_TRACE
+ if ( prop->value.l < 0 )
+ FT_TRACE0(( "BDF_Face_Init: negative pixel size\n" ));
+#endif
+ if ( prop->value.l > 0x7FFF || prop->value.l < -0x7FFF )
+ {
+ bsize->y_ppem = 0x7FFF << 6;
+ FT_TRACE0(( "BDF_Face_Init: clamping pixel size to value %d\n",
+ bsize->y_ppem ));
+ }
+ else
+ bsize->y_ppem = FT_ABS( (FT_Short)prop->value.l ) << 6;
+ }
prop = bdf_get_font_property( font, "RESOLUTION_X" );
if ( prop )
- resolution_x = (FT_Short)prop->value.l;
+ value = prop->value.l;
+ else
+ value = (long)font->resolution_x;
+ if ( value )
+ {
+#ifdef FT_DEBUG_LEVEL_TRACE
+ if ( value < 0 )
+ FT_TRACE0(( "BDF_Face_Init: negative X resolution\n" ));
+#endif
+ if ( value > 0x7FFF || value < -0x7FFF )
+ {
+ resolution_x = 0x7FFF;
+ FT_TRACE0(( "BDF_Face_Init: clamping X resolution to value %d\n",
+ resolution_x ));
+ }
+ else
+ resolution_x = FT_ABS( (FT_Short)value );
+ }
prop = bdf_get_font_property( font, "RESOLUTION_Y" );
if ( prop )
- resolution_y = (FT_Short)prop->value.l;
+ value = prop->value.l;
+ else
+ value = (long)font->resolution_y;
+ if ( value )
+ {
+#ifdef FT_DEBUG_LEVEL_TRACE
+ if ( value < 0 )
+ FT_TRACE0(( "BDF_Face_Init: negative Y resolution\n" ));
+#endif
+ if ( value > 0x7FFF || value < -0x7FFF )
+ {
+ resolution_y = 0x7FFF;
+ FT_TRACE0(( "BDF_Face_Init: clamping Y resolution to value %d\n",
+ resolution_y ));
+ }
+ else
+ resolution_y = FT_ABS( (FT_Short)value );
+ }
if ( bsize->y_ppem == 0 )
{
bsize->y_ppem = bsize->size;
if ( resolution_y )
- bsize->y_ppem = bsize->y_ppem * resolution_y / 72;
+ bsize->y_ppem = FT_MulDiv( bsize->y_ppem, resolution_y, 72 );
}
if ( resolution_x && resolution_y )
- bsize->x_ppem = bsize->y_ppem * resolution_x / resolution_y;
+ bsize->x_ppem = FT_MulDiv( bsize->y_ppem,
+ resolution_x,
+ resolution_y );
else
bsize->x_ppem = bsize->y_ppem;
}
@@ -545,7 +655,11 @@ THE SOFTWARE.
if ( !ft_strcmp( s, "10646" ) ||
( !ft_strcmp( s, "8859" ) &&
!ft_strcmp( face->charset_encoding, "1" ) ) )
- unicode_charmap = 1;
+ unicode_charmap = 1;
+ /* another name for ASCII */
+ else if ( !ft_strcmp( s, "646.1991" ) &&
+ !ft_strcmp( face->charset_encoding, "IRV" ) )
+ unicode_charmap = 1;
}
{
@@ -566,12 +680,6 @@ THE SOFTWARE.
}
error = FT_CMap_New( &bdf_cmap_class, NULL, &charmap, NULL );
-
-#if 0
- /* Select default charmap */
- if ( bdfface->num_charmaps )
- bdfface->charmap = bdfface->charmaps[0];
-#endif
}
goto Exit;
diff --git a/thirdparty/freetype/src/bdf/bdflib.c b/thirdparty/freetype/src/bdf/bdflib.c
index 7fd95a7385..bf10887fd4 100644
--- a/thirdparty/freetype/src/bdf/bdflib.c
+++ b/thirdparty/freetype/src/bdf/bdflib.c
@@ -704,7 +704,15 @@
return 0;
for ( v = 0; sbitset( ddigits, *s ); s++ )
- v = v * 10 + a2i[(int)*s];
+ {
+ if ( v < ( ULONG_MAX - 9 ) / 10 )
+ v = v * 10 + a2i[(int)*s];
+ else
+ {
+ v = ULONG_MAX;
+ break;
+ }
+ }
return v;
}
@@ -729,7 +737,15 @@
}
for ( v = 0; sbitset( ddigits, *s ); s++ )
- v = v * 10 + a2i[(int)*s];
+ {
+ if ( v < ( LONG_MAX - 9 ) / 10 )
+ v = v * 10 + a2i[(int)*s];
+ else
+ {
+ v = LONG_MAX;
+ break;
+ }
+ }
return ( !neg ) ? v : -v;
}
@@ -746,7 +762,15 @@
return 0;
for ( v = 0; sbitset( ddigits, *s ); s++ )
- v = (unsigned short)( v * 10 + a2i[(int)*s] );
+ {
+ if ( v < ( USHRT_MAX - 9 ) / 10 )
+ v = (unsigned short)( v * 10 + a2i[(int)*s] );
+ else
+ {
+ v = USHRT_MAX;
+ break;
+ }
+ }
return v;
}
@@ -771,7 +795,15 @@
}
for ( v = 0; sbitset( ddigits, *s ); s++ )
- v = (short)( v * 10 + a2i[(int)*s] );
+ {
+ if ( v < ( SHRT_MAX - 9 ) / 10 )
+ v = (short)( v * 10 + a2i[(int)*s] );
+ else
+ {
+ v = SHRT_MAX;
+ break;
+ }
+ }
return (short)( ( !neg ) ? v : -v );
}
diff --git a/thirdparty/freetype/src/cache/ftcbasic.c b/thirdparty/freetype/src/cache/ftcbasic.c
index 289bd5c430..e804776ab4 100644
--- a/thirdparty/freetype/src/cache/ftcbasic.c
+++ b/thirdparty/freetype/src/cache/ftcbasic.c
@@ -304,10 +304,18 @@
if ( anode )
*anode = NULL;
- if ( (FT_ULong)( type->flags - FT_INT_MIN ) > FT_UINT_MAX )
+ /*
+ * Internal `FTC_BasicAttr->load_flags' is of type `FT_UInt',
+ * but public `FT_ImageType->flags' is of type `FT_Int32'.
+ *
+ * On 16bit systems, higher bits of type->flags cannot be handled.
+ */
+#if 0xFFFFFFFFUL > FT_UINT_MAX
+ if ( (type->flags & (FT_ULong)FT_UINT_MAX) )
FT_TRACE1(( "FTC_ImageCache_Lookup:"
" higher bits in load_flags 0x%x are dropped\n",
(FT_ULong)type->flags & ~((FT_ULong)FT_UINT_MAX) ));
+#endif
query.attrs.scaler.face_id = type->face_id;
query.attrs.scaler.width = type->width;
@@ -377,11 +385,18 @@
if ( anode )
*anode = NULL;
- /* `FT_Load_Glyph' and `FT_Load_Char' take FT_UInt flags */
+ /*
+ * Internal `FTC_BasicAttr->load_flags' is of type `FT_UInt',
+ * but public `FT_Face->face_flags' is of type `FT_Long'.
+ *
+ * On long > int systems, higher bits of load_flags cannot be handled.
+ */
+#if FT_ULONG_MAX > FT_UINT_MAX
if ( load_flags > FT_UINT_MAX )
FT_TRACE1(( "FTC_ImageCache_LookupScaler:"
" higher bits in load_flags 0x%x are dropped\n",
load_flags & ~((FT_ULong)FT_UINT_MAX) ));
+#endif
query.attrs.scaler = scaler[0];
query.attrs.load_flags = (FT_UInt)load_flags;
@@ -487,10 +502,18 @@
*ansbit = NULL;
- if ( (FT_ULong)( type->flags - FT_INT_MIN ) > FT_UINT_MAX )
+ /*
+ * Internal `FTC_BasicAttr->load_flags' is of type `FT_UInt',
+ * but public `FT_ImageType->flags' is of type `FT_Int32'.
+ *
+ * On 16bit systems, higher bits of type->flags cannot be handled.
+ */
+#if 0xFFFFFFFFUL > FT_UINT_MAX
+ if ( (type->flags & (FT_ULong)FT_UINT_MAX) )
FT_TRACE1(( "FTC_ImageCache_Lookup:"
" higher bits in load_flags 0x%x are dropped\n",
(FT_ULong)type->flags & ~((FT_ULong)FT_UINT_MAX) ));
+#endif
query.attrs.scaler.face_id = type->face_id;
query.attrs.scaler.width = type->width;
@@ -562,11 +585,18 @@
*ansbit = NULL;
- /* `FT_Load_Glyph' and `FT_Load_Char' take FT_UInt flags */
+ /*
+ * Internal `FTC_BasicAttr->load_flags' is of type `FT_UInt',
+ * but public `FT_Face->face_flags' is of type `FT_Long'.
+ *
+ * On long > int systems, higher bits of load_flags cannot be handled.
+ */
+#if FT_ULONG_MAX > FT_UINT_MAX
if ( load_flags > FT_UINT_MAX )
FT_TRACE1(( "FTC_ImageCache_LookupScaler:"
" higher bits in load_flags 0x%x are dropped\n",
load_flags & ~((FT_ULong)FT_UINT_MAX) ));
+#endif
query.attrs.scaler = scaler[0];
query.attrs.load_flags = (FT_UInt)load_flags;
diff --git a/thirdparty/freetype/src/cff/cf2blues.c b/thirdparty/freetype/src/cff/cf2blues.c
index 250f89e0df..c491f2f9e5 100644
--- a/thirdparty/freetype/src/cff/cf2blues.c
+++ b/thirdparty/freetype/src/cff/cf2blues.c
@@ -194,8 +194,8 @@
blues->zone[blues->count].csTopEdge =
cf2_blueToFixed( blueValues[i + 1] );
- zoneHeight = blues->zone[blues->count].csTopEdge -
- blues->zone[blues->count].csBottomEdge;
+ zoneHeight = SUB_INT32( blues->zone[blues->count].csTopEdge,
+ blues->zone[blues->count].csBottomEdge );
if ( zoneHeight < 0 )
{
@@ -243,8 +243,8 @@
blues->zone[blues->count].csTopEdge =
cf2_blueToFixed( otherBlues[i + 1] );
- zoneHeight = blues->zone[blues->count].csTopEdge -
- blues->zone[blues->count].csBottomEdge;
+ zoneHeight = SUB_INT32( blues->zone[blues->count].csTopEdge,
+ blues->zone[blues->count].csBottomEdge );
if ( zoneHeight < 0 )
{
@@ -301,7 +301,7 @@
/* top edge */
flatFamilyEdge = cf2_blueToFixed( familyOtherBlues[j + 1] );
- diff = cf2_fixedAbs( flatEdge - flatFamilyEdge );
+ diff = cf2_fixedAbs( SUB_INT32( flatEdge, flatFamilyEdge ) );
if ( diff < minDiff && diff < csUnitsPerPixel )
{
@@ -319,7 +319,7 @@
/* top edge */
flatFamilyEdge = cf2_blueToFixed( familyBlues[1] );
- diff = cf2_fixedAbs( flatEdge - flatFamilyEdge );
+ diff = cf2_fixedAbs( SUB_INT32( flatEdge, flatFamilyEdge ) );
if ( diff < minDiff && diff < csUnitsPerPixel )
blues->zone[i].csFlatEdge = flatFamilyEdge;
@@ -342,7 +342,7 @@
/* adjust edges of top zone upward by twice darkening amount */
flatFamilyEdge += 2 * font->darkenY; /* bottom edge */
- diff = cf2_fixedAbs( flatEdge - flatFamilyEdge );
+ diff = cf2_fixedAbs( SUB_INT32( flatEdge, flatFamilyEdge ) );
if ( diff < minDiff && diff < csUnitsPerPixel )
{
@@ -408,8 +408,8 @@
/* Note: constant changed from 0.5 to 0.6 to avoid a problem with */
/* 10ppem Arial */
- blues->boost = cf2_floatToFixed( .6 ) -
- FT_MulDiv( cf2_floatToFixed ( .6 ),
+ blues->boost = cf2_doubleToFixed( .6 ) -
+ FT_MulDiv( cf2_doubleToFixed ( .6 ),
blues->scale,
blues->blueScale );
if ( blues->boost > 0x7FFF )
@@ -489,17 +489,18 @@
if ( blues->zone[i].bottomZone &&
cf2_hint_isBottom( bottomHintEdge ) )
{
- if ( ( blues->zone[i].csBottomEdge - csFuzz ) <=
- bottomHintEdge->csCoord &&
+ if ( SUB_INT32( blues->zone[i].csBottomEdge, csFuzz ) <=
+ bottomHintEdge->csCoord &&
bottomHintEdge->csCoord <=
- ( blues->zone[i].csTopEdge + csFuzz ) )
+ ADD_INT32( blues->zone[i].csTopEdge, csFuzz ) )
{
/* bottom edge captured by bottom zone */
if ( blues->suppressOvershoot )
dsNew = blues->zone[i].dsFlatEdge;
- else if ( ( blues->zone[i].csTopEdge - bottomHintEdge->csCoord ) >=
+ else if ( SUB_INT32( blues->zone[i].csTopEdge,
+ bottomHintEdge->csCoord ) >=
blues->blueShift )
{
/* guarantee minimum of 1 pixel overshoot */
@@ -514,7 +515,7 @@
dsNew = cf2_fixedRound( bottomHintEdge->dsCoord );
}
- dsMove = dsNew - bottomHintEdge->dsCoord;
+ dsMove = SUB_INT32( dsNew, bottomHintEdge->dsCoord );
captured = TRUE;
break;
@@ -523,17 +524,18 @@
if ( !blues->zone[i].bottomZone && cf2_hint_isTop( topHintEdge ) )
{
- if ( ( blues->zone[i].csBottomEdge - csFuzz ) <=
- topHintEdge->csCoord &&
+ if ( SUB_INT32( blues->zone[i].csBottomEdge, csFuzz ) <=
+ topHintEdge->csCoord &&
topHintEdge->csCoord <=
- ( blues->zone[i].csTopEdge + csFuzz ) )
+ ADD_INT32( blues->zone[i].csTopEdge, csFuzz ) )
{
/* top edge captured by top zone */
if ( blues->suppressOvershoot )
dsNew = blues->zone[i].dsFlatEdge;
- else if ( ( topHintEdge->csCoord - blues->zone[i].csBottomEdge ) >=
+ else if ( SUB_INT32( topHintEdge->csCoord,
+ blues->zone[i].csBottomEdge ) >=
blues->blueShift )
{
/* guarantee minimum of 1 pixel overshoot */
@@ -548,7 +550,7 @@
dsNew = cf2_fixedRound( topHintEdge->dsCoord );
}
- dsMove = dsNew - topHintEdge->dsCoord;
+ dsMove = SUB_INT32( dsNew, topHintEdge->dsCoord );
captured = TRUE;
break;
@@ -561,13 +563,14 @@
/* move both edges and flag them `locked' */
if ( cf2_hint_isValid( bottomHintEdge ) )
{
- bottomHintEdge->dsCoord += dsMove;
+ bottomHintEdge->dsCoord = ADD_INT32( bottomHintEdge->dsCoord,
+ dsMove );
cf2_hint_lock( bottomHintEdge );
}
if ( cf2_hint_isValid( topHintEdge ) )
{
- topHintEdge->dsCoord += dsMove;
+ topHintEdge->dsCoord = ADD_INT32( topHintEdge->dsCoord, dsMove );
cf2_hint_lock( topHintEdge );
}
}
diff --git a/thirdparty/freetype/src/cff/cf2blues.h b/thirdparty/freetype/src/cff/cf2blues.h
index 96fb60f38d..a6bcd9de57 100644
--- a/thirdparty/freetype/src/cff/cf2blues.h
+++ b/thirdparty/freetype/src/cff/cf2blues.h
@@ -111,7 +111,7 @@ FT_BEGIN_HEADER
* Constant used for hint adjustment and for synthetic em box hint
* placement.
*/
-#define CF2_MIN_COUNTER cf2_floatToFixed( 0.5 )
+#define CF2_MIN_COUNTER cf2_doubleToFixed( 0.5 )
/* shared typedef is in cf2glue.h */
diff --git a/thirdparty/freetype/src/cff/cf2fixed.h b/thirdparty/freetype/src/cff/cf2fixed.h
index 2e4b5032fa..a041184bda 100644
--- a/thirdparty/freetype/src/cff/cf2fixed.h
+++ b/thirdparty/freetype/src/cff/cf2fixed.h
@@ -63,10 +63,10 @@ FT_BEGIN_HEADER
( (FT_Short)( ( (FT_UInt32)(x) + 0x8000U ) >> 16 ) )
#define cf2_fixedRound( x ) \
( (CF2_Fixed)( ( (FT_UInt32)(x) + 0x8000U ) & 0xFFFF0000UL ) )
-#define cf2_floatToFixed( f ) \
+#define cf2_doubleToFixed( f ) \
( (CF2_Fixed)( (f) * 65536.0 + 0.5 ) )
#define cf2_fixedAbs( x ) \
- ( (x) < 0 ? -(x) : (x) )
+ ( (x) < 0 ? NEG_INT32( x ) : (x) )
#define cf2_fixedFloor( x ) \
( (CF2_Fixed)( (FT_UInt32)(x) & 0xFFFF0000UL ) )
#define cf2_fixedFraction( x ) \
diff --git a/thirdparty/freetype/src/cff/cf2font.c b/thirdparty/freetype/src/cff/cf2font.c
index a86e3619b4..4ac71a8d71 100644
--- a/thirdparty/freetype/src/cff/cf2font.c
+++ b/thirdparty/freetype/src/cff/cf2font.c
@@ -117,7 +117,7 @@
return;
/* protect against range problems and divide by zero */
- if ( emRatio < cf2_floatToFixed( .01 ) )
+ if ( emRatio < cf2_doubleToFixed( .01 ) )
return;
if ( stemDarkened )
@@ -447,7 +447,7 @@
/* choose a constant for StdHW that depends on font contrast */
stdHW = cf2_getStdHW( decoder );
- if ( stdHW > 0 && font->stdVW > 2 * stdHW )
+ if ( stdHW > 0 && font->stdVW > MUL_INT32( 2, stdHW ) )
font->stdHW = FT_DivFix( cf2_intToFixed( 75 ), emRatio );
else
{
diff --git a/thirdparty/freetype/src/cff/cf2ft.c b/thirdparty/freetype/src/cff/cf2ft.c
index eb8472f119..c6c00d1623 100644
--- a/thirdparty/freetype/src/cff/cf2ft.c
+++ b/thirdparty/freetype/src/cff/cf2ft.c
@@ -267,8 +267,8 @@
if ( *hinted )
{
- *x_scale = ( decoder->builder.glyph->x_scale + 32 ) / 64;
- *y_scale = ( decoder->builder.glyph->y_scale + 32 ) / 64;
+ *x_scale = ADD_INT32( decoder->builder.glyph->x_scale, 32 ) / 64;
+ *y_scale = ADD_INT32( decoder->builder.glyph->y_scale, 32 ) / 64;
}
else
{
diff --git a/thirdparty/freetype/src/cff/cf2hints.c b/thirdparty/freetype/src/cff/cf2hints.c
index c8f7dfeba6..656eb2cff1 100644
--- a/thirdparty/freetype/src/cff/cf2hints.c
+++ b/thirdparty/freetype/src/cff/cf2hints.c
@@ -74,8 +74,8 @@
/* cross product of pt1 position from origin with pt2 position from */
/* pt1; we reduce the precision so that the result fits into 32 bits */
- return ( x1 >> 16 ) * ( ( y2 - y1 ) >> 16 ) -
- ( y1 >> 16 ) * ( ( x2 - x1 ) >> 16 );
+ return ( x1 >> 16 ) * ( SUB_INT32( y2, y1 ) >> 16 ) -
+ ( y1 >> 16 ) * ( SUB_INT32( x2, x1 ) >> 16 );
}
@@ -105,7 +105,7 @@
stemHintArray,
indexStemHint );
- width = stemHint->max - stemHint->min;
+ width = SUB_INT32( stemHint->max, stemHint->min );
if ( width == cf2_intToFixed( -21 ) )
{
@@ -185,11 +185,11 @@
/* darkening. Bottoms are not changed; tops are incremented by twice */
/* `darkenY'. */
if ( cf2_hint_isTop( hint ) )
- hint->csCoord += 2 * font->darkenY;
+ hint->csCoord = ADD_INT32( hint->csCoord, 2 * font->darkenY );
- hint->csCoord += hintOrigin;
- hint->scale = scale;
- hint->index = indexStemHint; /* index in original stem hint array */
+ hint->csCoord = ADD_INT32( hint->csCoord, hintOrigin );
+ hint->scale = scale;
+ hint->index = indexStemHint; /* index in original stem hint array */
/* if original stem hint has been used, use the same position */
if ( hint->flags != 0 && stemHint->used )
@@ -314,6 +314,7 @@
/* start linear search from last hit */
CF2_UInt i = hintmap->lastIndex;
+
FT_ASSERT( hintmap->lastIndex < CF2_MAX_HINT_EDGES );
/* search up */
@@ -330,9 +331,10 @@
if ( i == 0 && csCoord < hintmap->edge[0].csCoord )
{
/* special case for points below first edge: use uniform scale */
- return FT_MulFix( csCoord - hintmap->edge[0].csCoord,
- hintmap->scale ) +
- hintmap->edge[0].dsCoord;
+ return ADD_INT32( FT_MulFix( SUB_INT32( csCoord,
+ hintmap->edge[0].csCoord ),
+ hintmap->scale ),
+ hintmap->edge[0].dsCoord );
}
else
{
@@ -340,9 +342,10 @@
* Note: entries with duplicate csCoord are allowed.
* Use edge[i], the highest entry where csCoord >= entry[i].csCoord
*/
- return FT_MulFix( csCoord - hintmap->edge[i].csCoord,
- hintmap->edge[i].scale ) +
- hintmap->edge[i].dsCoord;
+ return ADD_INT32( FT_MulFix( SUB_INT32( csCoord,
+ hintmap->edge[i].csCoord ),
+ hintmap->edge[i].scale ),
+ hintmap->edge[i].dsCoord );
}
}
}
@@ -437,14 +440,16 @@
/* is there room to move up? */
/* there is if we are at top of array or the next edge is at or */
/* beyond proposed move up? */
- if ( j >= hintmap->count - 1 ||
+ if ( j >= hintmap->count - 1 ||
hintmap->edge[j + 1].dsCoord >=
- hintmap->edge[j].dsCoord + moveUp + upMinCounter )
+ ADD_INT32( hintmap->edge[j].dsCoord,
+ moveUp + upMinCounter ) )
{
/* there is room to move up; is there also room to move down? */
- if ( i == 0 ||
+ if ( i == 0 ||
hintmap->edge[i - 1].dsCoord <=
- hintmap->edge[i].dsCoord + moveDown - downMinCounter )
+ ADD_INT32( hintmap->edge[i].dsCoord,
+ moveDown - downMinCounter ) )
{
/* move smaller absolute amount */
move = ( -moveDown < moveUp ) ? moveDown : moveUp; /* optimum */
@@ -455,9 +460,10 @@
else
{
/* is there room to move down? */
- if ( i == 0 ||
+ if ( i == 0 ||
hintmap->edge[i - 1].dsCoord <=
- hintmap->edge[i].dsCoord + moveDown - downMinCounter )
+ ADD_INT32( hintmap->edge[i].dsCoord,
+ moveDown - downMinCounter ) )
{
move = moveDown;
/* true if non-optimum move */
@@ -491,9 +497,11 @@
}
/* move the edge(s) */
- hintmap->edge[i].dsCoord += move;
+ hintmap->edge[i].dsCoord = ADD_INT32( hintmap->edge[i].dsCoord,
+ move );
if ( isPair )
- hintmap->edge[j].dsCoord += move;
+ hintmap->edge[j].dsCoord = ADD_INT32( hintmap->edge[j].dsCoord,
+ move );
}
/* assert there are no overlaps in device space */
@@ -507,18 +515,20 @@
{
if ( hintmap->edge[i].csCoord != hintmap->edge[i - 1].csCoord )
hintmap->edge[i - 1].scale =
- FT_DivFix(
- hintmap->edge[i].dsCoord - hintmap->edge[i - 1].dsCoord,
- hintmap->edge[i].csCoord - hintmap->edge[i - 1].csCoord );
+ FT_DivFix( SUB_INT32( hintmap->edge[i].dsCoord,
+ hintmap->edge[i - 1].dsCoord ),
+ SUB_INT32( hintmap->edge[i].csCoord,
+ hintmap->edge[i - 1].csCoord ) );
}
if ( isPair )
{
if ( hintmap->edge[j].csCoord != hintmap->edge[j - 1].csCoord )
hintmap->edge[j - 1].scale =
- FT_DivFix(
- hintmap->edge[j].dsCoord - hintmap->edge[j - 1].dsCoord,
- hintmap->edge[j].csCoord - hintmap->edge[j - 1].csCoord );
+ FT_DivFix( SUB_INT32( hintmap->edge[j].dsCoord,
+ hintmap->edge[j - 1].dsCoord ),
+ SUB_INT32( hintmap->edge[j].csCoord,
+ hintmap->edge[j - 1].csCoord ) );
i += 1; /* skip upper edge on next loop */
}
@@ -539,15 +549,18 @@
/* is there room to move up? */
if ( hintmap->edge[j + 1].dsCoord >=
- hintmap->edge[j].dsCoord + hintMove->moveUp + CF2_MIN_COUNTER )
+ ADD_INT32( hintmap->edge[j].dsCoord,
+ hintMove->moveUp + CF2_MIN_COUNTER ) )
{
/* there is more room now, move edge up */
- hintmap->edge[j].dsCoord += hintMove->moveUp;
+ hintmap->edge[j].dsCoord = ADD_INT32( hintmap->edge[j].dsCoord,
+ hintMove->moveUp );
if ( cf2_hint_isPair( &hintmap->edge[j] ) )
{
FT_ASSERT( j > 0 );
- hintmap->edge[j - 1].dsCoord += hintMove->moveUp;
+ hintmap->edge[j - 1].dsCoord =
+ ADD_INT32( hintmap->edge[j - 1].dsCoord, hintMove->moveUp );
}
}
}
@@ -635,18 +648,19 @@
{
/* Use hint map to position the center of stem, and nominal scale */
/* to position the two edges. This preserves the stem width. */
- CF2_Fixed midpoint = cf2_hintmap_map(
- hintmap->initialHintMap,
- ( secondHintEdge->csCoord +
- firstHintEdge->csCoord ) / 2 );
- CF2_Fixed halfWidth = FT_MulFix(
- ( secondHintEdge->csCoord -
- firstHintEdge->csCoord ) / 2,
- hintmap->scale );
-
-
- firstHintEdge->dsCoord = midpoint - halfWidth;
- secondHintEdge->dsCoord = midpoint + halfWidth;
+ CF2_Fixed midpoint =
+ cf2_hintmap_map(
+ hintmap->initialHintMap,
+ ADD_INT32( secondHintEdge->csCoord,
+ firstHintEdge->csCoord ) / 2 );
+ CF2_Fixed halfWidth =
+ FT_MulFix( SUB_INT32( secondHintEdge->csCoord,
+ firstHintEdge->csCoord ) / 2,
+ hintmap->scale );
+
+
+ firstHintEdge->dsCoord = SUB_INT32( midpoint, halfWidth );
+ secondHintEdge->dsCoord = ADD_INT32( midpoint, halfWidth );
}
else
firstHintEdge->dsCoord = cf2_hintmap_map( hintmap->initialHintMap,
@@ -715,7 +729,7 @@
/* insert first edge */
hintmap->edge[indexInsert] = *firstHintEdge; /* copy struct */
- hintmap->count += 1;
+ hintmap->count += 1;
if ( isPair )
{
@@ -781,7 +795,7 @@
cf2_arrstack_size( hStemHintArray ) +
cf2_arrstack_size( vStemHintArray ) );
if ( !cf2_hintmask_isValid( hintMask ) )
- return; /* too many stem hints */
+ return; /* too many stem hints */
}
/* begin by clearing the map */
@@ -797,7 +811,7 @@
/* Defense-in-depth. Should never return here. */
if ( bitCount > hintMask->bitCount )
- return;
+ return;
/* synthetic embox hints get highest priority */
if ( font->blues.doEmBoxHints )
@@ -1063,7 +1077,7 @@
cf2_fixedAbs( glyphpath->yOffset ) );
/* .1 character space unit */
- glyphpath->snapThreshold = cf2_floatToFixed( 0.1f );
+ glyphpath->snapThreshold = cf2_doubleToFixed( 0.1 );
glyphpath->moveIsPending = TRUE;
glyphpath->pathIsOpen = FALSE;
@@ -1095,16 +1109,20 @@
FT_Vector pt; /* hinted point in upright DS */
- pt.x = FT_MulFix( glyphpath->scaleX, x ) +
- FT_MulFix( glyphpath->scaleC, y );
+ pt.x = ADD_INT32( FT_MulFix( glyphpath->scaleX, x ),
+ FT_MulFix( glyphpath->scaleC, y ) );
pt.y = cf2_hintmap_map( hintmap, y );
- ppt->x = FT_MulFix( glyphpath->font->outerTransform.a, pt.x ) +
- FT_MulFix( glyphpath->font->outerTransform.c, pt.y ) +
- glyphpath->fractionalTranslation.x;
- ppt->y = FT_MulFix( glyphpath->font->outerTransform.b, pt.x ) +
- FT_MulFix( glyphpath->font->outerTransform.d, pt.y ) +
- glyphpath->fractionalTranslation.y;
+ ppt->x = ADD_INT32(
+ FT_MulFix( glyphpath->font->outerTransform.a, pt.x ),
+ ADD_INT32(
+ FT_MulFix( glyphpath->font->outerTransform.c, pt.y ),
+ glyphpath->fractionalTranslation.x ) );
+ ppt->y = ADD_INT32(
+ FT_MulFix( glyphpath->font->outerTransform.b, pt.x ),
+ ADD_INT32(
+ FT_MulFix( glyphpath->font->outerTransform.d, pt.y ),
+ glyphpath->fractionalTranslation.y ) );
}
@@ -1154,12 +1172,12 @@
CF2_Fixed denominator, s;
- u.x = CF2_CS_SCALE( u2->x - u1->x );
- u.y = CF2_CS_SCALE( u2->y - u1->y );
- v.x = CF2_CS_SCALE( v2->x - v1->x );
- v.y = CF2_CS_SCALE( v2->y - v1->y );
- w.x = CF2_CS_SCALE( v1->x - u1->x );
- w.y = CF2_CS_SCALE( v1->y - u1->y );
+ u.x = CF2_CS_SCALE( SUB_INT32( u2->x, u1->x ) );
+ u.y = CF2_CS_SCALE( SUB_INT32( u2->y, u1->y ) );
+ v.x = CF2_CS_SCALE( SUB_INT32( v2->x, v1->x ) );
+ v.y = CF2_CS_SCALE( SUB_INT32( v2->y, v1->y ) );
+ w.x = CF2_CS_SCALE( SUB_INT32( v1->x, u1->x ) );
+ w.y = CF2_CS_SCALE( SUB_INT32( v1->y, u1->y ) );
denominator = cf2_perp( u, v );
@@ -1168,8 +1186,11 @@
s = FT_DivFix( cf2_perp( w, v ), denominator );
- intersection->x = u1->x + FT_MulFix( s, u2->x - u1->x );
- intersection->y = u1->y + FT_MulFix( s, u2->y - u1->y );
+ intersection->x = ADD_INT32( u1->x,
+ FT_MulFix( s, SUB_INT32( u2->x, u1->x ) ) );
+ intersection->y = ADD_INT32( u1->y,
+ FT_MulFix( s, SUB_INT32( u2->y, u1->y ) ) );
+
/*
* Special case snapping for horizontal and vertical lines.
@@ -1180,25 +1201,29 @@
*
*/
- if ( u1->x == u2->x &&
- cf2_fixedAbs( intersection->x - u1->x ) < glyphpath->snapThreshold )
+ if ( u1->x == u2->x &&
+ cf2_fixedAbs( SUB_INT32( intersection->x,
+ u1->x ) ) < glyphpath->snapThreshold )
intersection->x = u1->x;
- if ( u1->y == u2->y &&
- cf2_fixedAbs( intersection->y - u1->y ) < glyphpath->snapThreshold )
+ if ( u1->y == u2->y &&
+ cf2_fixedAbs( SUB_INT32( intersection->y,
+ u1->y ) ) < glyphpath->snapThreshold )
intersection->y = u1->y;
- if ( v1->x == v2->x &&
- cf2_fixedAbs( intersection->x - v1->x ) < glyphpath->snapThreshold )
+ if ( v1->x == v2->x &&
+ cf2_fixedAbs( SUB_INT32( intersection->x,
+ v1->x ) ) < glyphpath->snapThreshold )
intersection->x = v1->x;
- if ( v1->y == v2->y &&
- cf2_fixedAbs( intersection->y - v1->y ) < glyphpath->snapThreshold )
+ if ( v1->y == v2->y &&
+ cf2_fixedAbs( SUB_INT32( intersection->y,
+ v1->y ) ) < glyphpath->snapThreshold )
intersection->y = v1->y;
/* limit the intersection distance from midpoint of u2 and v1 */
- if ( cf2_fixedAbs( intersection->x - ( u2->x + v1->x ) / 2 ) >
- glyphpath->miterLimit ||
- cf2_fixedAbs( intersection->y - ( u2->y + v1->y ) / 2 ) >
- glyphpath->miterLimit )
+ if ( cf2_fixedAbs( intersection->x - ADD_INT32( u2->x, v1->x ) / 2 ) >
+ glyphpath->miterLimit ||
+ cf2_fixedAbs( intersection->y - ADD_INT32( u2->y, v1->y ) / 2 ) >
+ glyphpath->miterLimit )
return FALSE;
return TRUE;
@@ -1446,16 +1471,16 @@
CF2_Fixed* x,
CF2_Fixed* y )
{
- CF2_Fixed dx = x2 - x1;
- CF2_Fixed dy = y2 - y1;
+ CF2_Fixed dx = SUB_INT32( x2, x1 );
+ CF2_Fixed dy = SUB_INT32( y2, y1 );
/* note: negative offsets don't work here; negate deltas to change */
/* quadrants, below */
if ( glyphpath->font->reverseWinding )
{
- dx = -dx;
- dy = -dy;
+ dx = NEG_INT32( dx );
+ dy = NEG_INT32( dy );
}
*x = *y = 0;
@@ -1464,8 +1489,9 @@
return;
/* add momentum for this path element */
- glyphpath->callbacks->windingMomentum +=
- cf2_getWindingMomentum( x1, y1, x2, y2 );
+ glyphpath->callbacks->windingMomentum =
+ ADD_INT32( glyphpath->callbacks->windingMomentum,
+ cf2_getWindingMomentum( x1, y1, x2, y2 ) );
/* note: allow mixed integer and fixed multiplication here */
if ( dx >= 0 )
@@ -1474,13 +1500,13 @@
{
/* first quadrant, +x +y */
- if ( dx > 2 * dy )
+ if ( dx > MUL_INT32( 2, dy ) )
{
/* +x */
*x = 0;
*y = 0;
}
- else if ( dy > 2 * dx )
+ else if ( dy > MUL_INT32( 2, dx ) )
{
/* +y */
*x = glyphpath->xOffset;
@@ -1489,9 +1515,9 @@
else
{
/* +x +y */
- *x = FT_MulFix( cf2_floatToFixed( 0.7 ),
+ *x = FT_MulFix( cf2_doubleToFixed( 0.7 ),
glyphpath->xOffset );
- *y = FT_MulFix( cf2_floatToFixed( 1.0 - 0.7 ),
+ *y = FT_MulFix( cf2_doubleToFixed( 1.0 - 0.7 ),
glyphpath->yOffset );
}
}
@@ -1499,24 +1525,24 @@
{
/* fourth quadrant, +x -y */
- if ( dx > -2 * dy )
+ if ( dx > MUL_INT32( -2, dy ) )
{
/* +x */
*x = 0;
*y = 0;
}
- else if ( -dy > 2 * dx )
+ else if ( NEG_INT32( dy ) > MUL_INT32( 2, dx ) )
{
/* -y */
- *x = -glyphpath->xOffset;
+ *x = NEG_INT32( glyphpath->xOffset );
*y = glyphpath->yOffset;
}
else
{
/* +x -y */
- *x = FT_MulFix( cf2_floatToFixed( -0.7 ),
+ *x = FT_MulFix( cf2_doubleToFixed( -0.7 ),
glyphpath->xOffset );
- *y = FT_MulFix( cf2_floatToFixed( 1.0 - 0.7 ),
+ *y = FT_MulFix( cf2_doubleToFixed( 1.0 - 0.7 ),
glyphpath->yOffset );
}
}
@@ -1527,13 +1553,13 @@
{
/* second quadrant, -x +y */
- if ( -dx > 2 * dy )
+ if ( NEG_INT32( dx ) > MUL_INT32( 2, dy ) )
{
/* -x */
*x = 0;
- *y = 2 * glyphpath->yOffset;
+ *y = MUL_INT32( 2, glyphpath->yOffset );
}
- else if ( dy > -2 * dx )
+ else if ( dy > MUL_INT32( -2, dx ) )
{
/* +y */
*x = glyphpath->xOffset;
@@ -1542,9 +1568,9 @@
else
{
/* -x +y */
- *x = FT_MulFix( cf2_floatToFixed( 0.7 ),
+ *x = FT_MulFix( cf2_doubleToFixed( 0.7 ),
glyphpath->xOffset );
- *y = FT_MulFix( cf2_floatToFixed( 1.0 + 0.7 ),
+ *y = FT_MulFix( cf2_doubleToFixed( 1.0 + 0.7 ),
glyphpath->yOffset );
}
}
@@ -1552,24 +1578,24 @@
{
/* third quadrant, -x -y */
- if ( -dx > -2 * dy )
+ if ( NEG_INT32( dx ) > MUL_INT32( -2, dy ) )
{
/* -x */
*x = 0;
- *y = 2 * glyphpath->yOffset;
+ *y = MUL_INT32( 2, glyphpath->yOffset );
}
- else if ( -dy > -2 * dx )
+ else if ( NEG_INT32( dy ) > MUL_INT32( -2, dx ) )
{
/* -y */
- *x = -glyphpath->xOffset;
+ *x = NEG_INT32( glyphpath->xOffset );
*y = glyphpath->yOffset;
}
else
{
/* -x -y */
- *x = FT_MulFix( cf2_floatToFixed( -0.7 ),
+ *x = FT_MulFix( cf2_doubleToFixed( -0.7 ),
glyphpath->xOffset );
- *y = FT_MulFix( cf2_floatToFixed( 1.0 + 0.7 ),
+ *y = FT_MulFix( cf2_doubleToFixed( 1.0 + 0.7 ),
glyphpath->yOffset );
}
}
@@ -1675,10 +1701,10 @@
&yOffset );
/* construct offset points */
- P0.x = glyphpath->currentCS.x + xOffset;
- P0.y = glyphpath->currentCS.y + yOffset;
- P1.x = x + xOffset;
- P1.y = y + yOffset;
+ P0.x = ADD_INT32( glyphpath->currentCS.x, xOffset );
+ P0.y = ADD_INT32( glyphpath->currentCS.y, yOffset );
+ P1.x = ADD_INT32( x, xOffset );
+ P1.y = ADD_INT32( y, yOffset );
if ( glyphpath->moveIsPending )
{
@@ -1753,19 +1779,20 @@
&yOffset3 );
/* add momentum from the middle segment */
- glyphpath->callbacks->windingMomentum +=
- cf2_getWindingMomentum( x1, y1, x2, y2 );
+ glyphpath->callbacks->windingMomentum =
+ ADD_INT32( glyphpath->callbacks->windingMomentum,
+ cf2_getWindingMomentum( x1, y1, x2, y2 ) );
/* construct offset points */
- P0.x = glyphpath->currentCS.x + xOffset1;
- P0.y = glyphpath->currentCS.y + yOffset1;
- P1.x = x1 + xOffset1;
- P1.y = y1 + yOffset1;
+ P0.x = ADD_INT32( glyphpath->currentCS.x, xOffset1 );
+ P0.y = ADD_INT32( glyphpath->currentCS.y, yOffset1 );
+ P1.x = ADD_INT32( x1, xOffset1 );
+ P1.y = ADD_INT32( y1, yOffset1 );
/* note: preserve angle of final segment by using offset3 at both ends */
- P2.x = x2 + xOffset3;
- P2.y = y2 + yOffset3;
- P3.x = x3 + xOffset3;
- P3.y = y3 + yOffset3;
+ P2.x = ADD_INT32( x2, xOffset3 );
+ P2.y = ADD_INT32( y2, yOffset3 );
+ P3.x = ADD_INT32( x3, xOffset3 );
+ P3.y = ADD_INT32( y3, yOffset3 );
if ( glyphpath->moveIsPending )
{
diff --git a/thirdparty/freetype/src/cff/cf2intrp.c b/thirdparty/freetype/src/cff/cf2intrp.c
index 40bd9059a1..a816280748 100644
--- a/thirdparty/freetype/src/cff/cf2intrp.c
+++ b/thirdparty/freetype/src/cff/cf2intrp.c
@@ -304,10 +304,12 @@
CF2_StemHintRec stemhint;
- stemhint.min =
- position += cf2_stack_getReal( opStack, i );
- stemhint.max =
- position += cf2_stack_getReal( opStack, i + 1 );
+ stemhint.min =
+ position = ADD_INT32( position,
+ cf2_stack_getReal( opStack, i ) );
+ stemhint.max =
+ position = ADD_INT32( position,
+ cf2_stack_getReal( opStack, i + 1 ) );
stemhint.used = FALSE;
stemhint.maxDS =
@@ -348,7 +350,8 @@
{
vals[i + 2] = vals[i];
if ( readFromStack[i] )
- vals[i + 2] += cf2_stack_getReal( opStack, idx++ );
+ vals[i + 2] = ADD_INT32( vals[i + 2], cf2_stack_getReal( opStack,
+ idx++ ) );
}
if ( isHFlex )
@@ -356,31 +359,34 @@
if ( doConditionalLastRead )
{
- FT_Bool lastIsX = (FT_Bool)( cf2_fixedAbs( vals[10] - *curX ) >
- cf2_fixedAbs( vals[11] - *curY ) );
+ FT_Bool lastIsX = (FT_Bool)(
+ cf2_fixedAbs( SUB_INT32( vals[10], *curX ) ) >
+ cf2_fixedAbs( SUB_INT32( vals[11], *curY ) ) );
CF2_Fixed lastVal = cf2_stack_getReal( opStack, idx );
if ( lastIsX )
{
- vals[12] = vals[10] + lastVal;
+ vals[12] = ADD_INT32( vals[10], lastVal );
vals[13] = *curY;
}
else
{
vals[12] = *curX;
- vals[13] = vals[11] + lastVal;
+ vals[13] = ADD_INT32( vals[11], lastVal );
}
}
else
{
if ( readFromStack[10] )
- vals[12] = vals[10] + cf2_stack_getReal( opStack, idx++ );
+ vals[12] = ADD_INT32( vals[10],
+ cf2_stack_getReal( opStack, idx++ ) );
else
vals[12] = *curX;
if ( readFromStack[11] )
- vals[13] = vals[11] + cf2_stack_getReal( opStack, idx );
+ vals[13] = ADD_INT32( vals[11],
+ cf2_stack_getReal( opStack, idx ) );
else
vals[13] = *curY;
}
@@ -426,7 +432,10 @@
for ( j = 1; j < blend->lenBV; j++ )
- sum += FT_MulFix( *weight++, cf2_stack_getReal( opStack, delta++ ) );
+ sum = ADD_INT32( sum,
+ FT_MulFix( *weight++,
+ cf2_stack_getReal( opStack,
+ delta++ ) ) );
/* store blended result */
cf2_stack_setReal( opStack, i + base, sum );
@@ -759,7 +768,8 @@
FT_TRACE4(( " vmoveto\n" ));
if ( cf2_stack_count( opStack ) > 1 && !haveWidth )
- *width = cf2_stack_getReal( opStack, 0 ) + nominalWidthX;
+ *width = ADD_INT32( cf2_stack_getReal( opStack, 0 ),
+ nominalWidthX );
/* width is defined or default after this */
haveWidth = TRUE;
@@ -767,7 +777,7 @@
if ( font->decoder->width_only )
goto exit;
- curY += cf2_stack_popFixed( opStack );
+ curY = ADD_INT32( curY, cf2_stack_popFixed( opStack ) );
cf2_glyphpath_moveTo( &glyphPath, curX, curY );
@@ -783,8 +793,10 @@
for ( idx = 0; idx < count; idx += 2 )
{
- curX += cf2_stack_getReal( opStack, idx + 0 );
- curY += cf2_stack_getReal( opStack, idx + 1 );
+ curX = ADD_INT32( curX, cf2_stack_getReal( opStack,
+ idx + 0 ) );
+ curY = ADD_INT32( curY, cf2_stack_getReal( opStack,
+ idx + 1 ) );
cf2_glyphpath_lineTo( &glyphPath, curX, curY );
}
@@ -810,9 +822,9 @@
if ( isX )
- curX += v;
+ curX = ADD_INT32( curX, v );
else
- curY += v;
+ curY = ADD_INT32( curY, v );
isX = !isX;
@@ -835,13 +847,15 @@
while ( idx + 6 <= count )
{
- CF2_Fixed x1 = cf2_stack_getReal( opStack, idx + 0 ) + curX;
- CF2_Fixed y1 = cf2_stack_getReal( opStack, idx + 1 ) + curY;
- CF2_Fixed x2 = cf2_stack_getReal( opStack, idx + 2 ) + x1;
- CF2_Fixed y2 = cf2_stack_getReal( opStack, idx + 3 ) + y1;
- CF2_Fixed x3 = cf2_stack_getReal( opStack, idx + 4 ) + x2;
- CF2_Fixed y3 = cf2_stack_getReal( opStack, idx + 5 ) + y2;
+ CF2_Fixed x1, y1, x2, y2, x3, y3;
+
+ x1 = ADD_INT32( cf2_stack_getReal( opStack, idx + 0 ), curX );
+ y1 = ADD_INT32( cf2_stack_getReal( opStack, idx + 1 ), curY );
+ x2 = ADD_INT32( cf2_stack_getReal( opStack, idx + 2 ), x1 );
+ y2 = ADD_INT32( cf2_stack_getReal( opStack, idx + 3 ), y1 );
+ x3 = ADD_INT32( cf2_stack_getReal( opStack, idx + 4 ), x2 );
+ y3 = ADD_INT32( cf2_stack_getReal( opStack, idx + 5 ), y2 );
cf2_glyphpath_curveTo( &glyphPath, x1, y1, x2, y2, x3, y3 );
@@ -852,8 +866,10 @@
if ( op1 == cf2_cmdRCURVELINE )
{
- curX += cf2_stack_getReal( opStack, idx + 0 );
- curY += cf2_stack_getReal( opStack, idx + 1 );
+ curX = ADD_INT32( curX, cf2_stack_getReal( opStack,
+ idx + 0 ) );
+ curY = ADD_INT32( curY, cf2_stack_getReal( opStack,
+ idx + 1 ) );
cf2_glyphpath_lineTo( &glyphPath, curX, curY );
}
@@ -1129,7 +1145,10 @@
arg = cf2_stack_popFixed( opStack );
- cf2_stack_pushFixed( opStack, FT_ABS( arg ) );
+ if ( arg < -CF2_FIXED_MAX )
+ cf2_stack_pushFixed( opStack, CF2_FIXED_MAX );
+ else
+ cf2_stack_pushFixed( opStack, FT_ABS( arg ) );
}
continue; /* do not clear the stack */
@@ -1144,7 +1163,9 @@
summand2 = cf2_stack_popFixed( opStack );
summand1 = cf2_stack_popFixed( opStack );
- cf2_stack_pushFixed( opStack, summand1 + summand2 );
+ cf2_stack_pushFixed( opStack,
+ ADD_INT32( summand1,
+ summand2 ) );
}
continue; /* do not clear the stack */
@@ -1159,7 +1180,8 @@
subtrahend = cf2_stack_popFixed( opStack );
minuend = cf2_stack_popFixed( opStack );
- cf2_stack_pushFixed( opStack, minuend - subtrahend );
+ cf2_stack_pushFixed( opStack,
+ SUB_INT32( minuend, subtrahend ) );
}
continue; /* do not clear the stack */
@@ -1174,7 +1196,8 @@
divisor = cf2_stack_popFixed( opStack );
dividend = cf2_stack_popFixed( opStack );
- cf2_stack_pushFixed( opStack, FT_DivFix( dividend, divisor ) );
+ cf2_stack_pushFixed( opStack,
+ FT_DivFix( dividend, divisor ) );
}
continue; /* do not clear the stack */
@@ -1187,7 +1210,10 @@
arg = cf2_stack_popFixed( opStack );
- cf2_stack_pushFixed( opStack, -arg );
+ if ( arg < -CF2_FIXED_MAX )
+ cf2_stack_pushFixed( opStack, CF2_FIXED_MAX );
+ else
+ cf2_stack_pushFixed( opStack, -arg );
}
continue; /* do not clear the stack */
@@ -1257,7 +1283,8 @@
arg2 = cf2_stack_popFixed( opStack );
arg1 = cf2_stack_popFixed( opStack );
- cf2_stack_pushFixed( opStack, cond1 <= cond2 ? arg1 : arg2 );
+ cf2_stack_pushFixed( opStack,
+ cond1 <= cond2 ? arg1 : arg2 );
}
continue; /* do not clear the stack */
@@ -1291,7 +1318,8 @@
factor2 = cf2_stack_popFixed( opStack );
factor1 = cf2_stack_popFixed( opStack );
- cf2_stack_pushFixed( opStack, FT_MulFix( factor1, factor2 ) );
+ cf2_stack_pushFixed( opStack,
+ FT_MulFix( factor1, factor2 ) );
}
continue; /* do not clear the stack */
@@ -1305,7 +1333,9 @@
arg = cf2_stack_popFixed( opStack );
if ( arg > 0 )
{
- FT_Fixed root = arg;
+ /* use a start value that doesn't make */
+ /* the algorithm's addition overflow */
+ FT_Fixed root = arg < 10 ? arg : arg >> 1;
FT_Fixed new_root;
@@ -1369,7 +1399,8 @@
if ( size > 0 )
{
- /* for `cf2_stack_getReal', index 0 is bottom of stack */
+ /* for `cf2_stack_getReal', */
+ /* index 0 is bottom of stack */
CF2_UInt gr_idx;
@@ -1381,7 +1412,8 @@
gr_idx = size - 1 - (CF2_UInt)idx;
cf2_stack_pushFixed( opStack,
- cf2_stack_getReal( opStack, gr_idx ) );
+ cf2_stack_getReal( opStack,
+ gr_idx ) );
}
}
continue; /* do not clear the stack */
@@ -1416,7 +1448,8 @@
cf2_stack_count( opStack ) == 5 )
{
if ( !haveWidth )
- *width = cf2_stack_getReal( opStack, 0 ) + nominalWidthX;
+ *width = ADD_INT32( cf2_stack_getReal( opStack, 0 ),
+ nominalWidthX );
}
/* width is defined or default after this */
@@ -1564,7 +1597,8 @@
FT_TRACE4(( " rmoveto\n" ));
if ( cf2_stack_count( opStack ) > 2 && !haveWidth )
- *width = cf2_stack_getReal( opStack, 0 ) + nominalWidthX;
+ *width = ADD_INT32( cf2_stack_getReal( opStack, 0 ),
+ nominalWidthX );
/* width is defined or default after this */
haveWidth = TRUE;
@@ -1572,8 +1606,8 @@
if ( font->decoder->width_only )
goto exit;
- curY += cf2_stack_popFixed( opStack );
- curX += cf2_stack_popFixed( opStack );
+ curY = ADD_INT32( curY, cf2_stack_popFixed( opStack ) );
+ curX = ADD_INT32( curX, cf2_stack_popFixed( opStack ) );
cf2_glyphpath_moveTo( &glyphPath, curX, curY );
@@ -1583,7 +1617,8 @@
FT_TRACE4(( " hmoveto\n" ));
if ( cf2_stack_count( opStack ) > 1 && !haveWidth )
- *width = cf2_stack_getReal( opStack, 0 ) + nominalWidthX;
+ *width = ADD_INT32( cf2_stack_getReal( opStack, 0 ),
+ nominalWidthX );
/* width is defined or default after this */
haveWidth = TRUE;
@@ -1591,7 +1626,7 @@
if ( font->decoder->width_only )
goto exit;
- curX += cf2_stack_popFixed( opStack );
+ curX = ADD_INT32( curX, cf2_stack_popFixed( opStack ) );
cf2_glyphpath_moveTo( &glyphPath, curX, curY );
@@ -1607,8 +1642,10 @@
while ( idx + 6 < count )
{
- curX += cf2_stack_getReal( opStack, idx + 0 );
- curY += cf2_stack_getReal( opStack, idx + 1 );
+ curX = ADD_INT32( curX, cf2_stack_getReal( opStack,
+ idx + 0 ) );
+ curY = ADD_INT32( curY, cf2_stack_getReal( opStack,
+ idx + 1 ) );
cf2_glyphpath_lineTo( &glyphPath, curX, curY );
idx += 2;
@@ -1616,13 +1653,15 @@
while ( idx < count )
{
- CF2_Fixed x1 = cf2_stack_getReal( opStack, idx + 0 ) + curX;
- CF2_Fixed y1 = cf2_stack_getReal( opStack, idx + 1 ) + curY;
- CF2_Fixed x2 = cf2_stack_getReal( opStack, idx + 2 ) + x1;
- CF2_Fixed y2 = cf2_stack_getReal( opStack, idx + 3 ) + y1;
- CF2_Fixed x3 = cf2_stack_getReal( opStack, idx + 4 ) + x2;
- CF2_Fixed y3 = cf2_stack_getReal( opStack, idx + 5 ) + y2;
+ CF2_Fixed x1, y1, x2, y2, x3, y3;
+
+ x1 = ADD_INT32( cf2_stack_getReal( opStack, idx + 0 ), curX );
+ y1 = ADD_INT32( cf2_stack_getReal( opStack, idx + 1 ), curY );
+ x2 = ADD_INT32( cf2_stack_getReal( opStack, idx + 2 ), x1 );
+ y2 = ADD_INT32( cf2_stack_getReal( opStack, idx + 3 ), y1 );
+ x3 = ADD_INT32( cf2_stack_getReal( opStack, idx + 4 ), x2 );
+ y3 = ADD_INT32( cf2_stack_getReal( opStack, idx + 5 ), y2 );
cf2_glyphpath_curveTo( &glyphPath, x1, y1, x2, y2, x3, y3 );
@@ -1656,18 +1695,18 @@
if ( ( count - idx ) & 1 )
{
- x1 = cf2_stack_getReal( opStack, idx ) + curX;
+ x1 = ADD_INT32( cf2_stack_getReal( opStack, idx ), curX );
idx++;
}
else
x1 = curX;
- y1 = cf2_stack_getReal( opStack, idx + 0 ) + curY;
- x2 = cf2_stack_getReal( opStack, idx + 1 ) + x1;
- y2 = cf2_stack_getReal( opStack, idx + 2 ) + y1;
+ y1 = ADD_INT32( cf2_stack_getReal( opStack, idx + 0 ), curY );
+ x2 = ADD_INT32( cf2_stack_getReal( opStack, idx + 1 ), x1 );
+ y2 = ADD_INT32( cf2_stack_getReal( opStack, idx + 2 ), y1 );
x3 = x2;
- y3 = cf2_stack_getReal( opStack, idx + 3 ) + y2;
+ y3 = ADD_INT32( cf2_stack_getReal( opStack, idx + 3 ), y2 );
cf2_glyphpath_curveTo( &glyphPath, x1, y1, x2, y2, x3, y3 );
@@ -1701,17 +1740,17 @@
if ( ( count - idx ) & 1 )
{
- y1 = cf2_stack_getReal( opStack, idx ) + curY;
+ y1 = ADD_INT32( cf2_stack_getReal( opStack, idx ), curY );
idx++;
}
else
y1 = curY;
- x1 = cf2_stack_getReal( opStack, idx + 0 ) + curX;
- x2 = cf2_stack_getReal( opStack, idx + 1 ) + x1;
- y2 = cf2_stack_getReal( opStack, idx + 2 ) + y1;
- x3 = cf2_stack_getReal( opStack, idx + 3 ) + x2;
+ x1 = ADD_INT32( cf2_stack_getReal( opStack, idx + 0 ), curX );
+ x2 = ADD_INT32( cf2_stack_getReal( opStack, idx + 1 ), x1 );
+ y2 = ADD_INT32( cf2_stack_getReal( opStack, idx + 2 ), y1 );
+ x3 = ADD_INT32( cf2_stack_getReal( opStack, idx + 3 ), x2 );
y3 = y2;
cf2_glyphpath_curveTo( &glyphPath, x1, y1, x2, y2, x3, y3 );
@@ -1750,15 +1789,15 @@
if ( alternate )
{
- x1 = cf2_stack_getReal( opStack, idx + 0 ) + curX;
+ x1 = ADD_INT32( cf2_stack_getReal( opStack, idx + 0 ), curX );
y1 = curY;
- x2 = cf2_stack_getReal( opStack, idx + 1 ) + x1;
- y2 = cf2_stack_getReal( opStack, idx + 2 ) + y1;
- y3 = cf2_stack_getReal( opStack, idx + 3 ) + y2;
+ x2 = ADD_INT32( cf2_stack_getReal( opStack, idx + 1 ), x1 );
+ y2 = ADD_INT32( cf2_stack_getReal( opStack, idx + 2 ), y1 );
+ y3 = ADD_INT32( cf2_stack_getReal( opStack, idx + 3 ), y2 );
if ( count - idx == 5 )
{
- x3 = cf2_stack_getReal( opStack, idx + 4 ) + x2;
+ x3 = ADD_INT32( cf2_stack_getReal( opStack, idx + 4 ), x2 );
idx++;
}
@@ -1770,14 +1809,14 @@
else
{
x1 = curX;
- y1 = cf2_stack_getReal( opStack, idx + 0 ) + curY;
- x2 = cf2_stack_getReal( opStack, idx + 1 ) + x1;
- y2 = cf2_stack_getReal( opStack, idx + 2 ) + y1;
- x3 = cf2_stack_getReal( opStack, idx + 3 ) + x2;
+ y1 = ADD_INT32( cf2_stack_getReal( opStack, idx + 0 ), curY );
+ x2 = ADD_INT32( cf2_stack_getReal( opStack, idx + 1 ), x1 );
+ y2 = ADD_INT32( cf2_stack_getReal( opStack, idx + 2 ), y1 );
+ x3 = ADD_INT32( cf2_stack_getReal( opStack, idx + 3 ), x2 );
if ( count - idx == 5 )
{
- y3 = cf2_stack_getReal( opStack, idx + 4 ) + y2;
+ y3 = ADD_INT32( cf2_stack_getReal( opStack, idx + 4 ), y2 );
idx++;
}
diff --git a/thirdparty/freetype/src/cff/cffgload.c b/thirdparty/freetype/src/cff/cffgload.c
index 940804850e..20f3a2c28e 100644
--- a/thirdparty/freetype/src/cff/cffgload.c
+++ b/thirdparty/freetype/src/cff/cffgload.c
@@ -20,6 +20,7 @@
#include FT_INTERNAL_DEBUG_H
#include FT_INTERNAL_STREAM_H
#include FT_INTERNAL_SFNT_H
+#include FT_INTERNAL_CALC_H
#include FT_OUTLINE_H
#include FT_CFF_DRIVER_H
@@ -1450,8 +1451,8 @@
cff_builder_close_contour( builder );
builder->path_begun = 0;
- x += args[-2];
- y += args[-1];
+ x = ADD_LONG( x, args[-2] );
+ y = ADD_LONG( y, args[-1] );
args = stack;
break;
@@ -1460,7 +1461,7 @@
cff_builder_close_contour( builder );
builder->path_begun = 0;
- y += args[-1];
+ y = ADD_LONG( y, args[-1] );
args = stack;
break;
@@ -1469,7 +1470,7 @@
cff_builder_close_contour( builder );
builder->path_begun = 0;
- x += args[-1];
+ x = ADD_LONG( x, args[-1] );
args = stack;
break;
@@ -1486,8 +1487,8 @@
args -= num_args & ~1;
while ( args < decoder->top )
{
- x += args[0];
- y += args[1];
+ x = ADD_LONG( x, args[0] );
+ y = ADD_LONG( y, args[1] );
cff_builder_add_point( builder, x, y, 1 );
args += 2;
}
@@ -1519,9 +1520,9 @@
while ( args < decoder->top )
{
if ( phase )
- x += args[0];
+ x = ADD_LONG( x, args[0] );
else
- y += args[0];
+ y = ADD_LONG( y, args[0] );
if ( cff_builder_add_point1( builder, x, y ) )
goto Fail;
@@ -1552,15 +1553,18 @@
args -= nargs;
while ( args < decoder->top )
{
- x += args[0];
- y += args[1];
+ x = ADD_LONG( x, args[0] );
+ y = ADD_LONG( y, args[1] );
cff_builder_add_point( builder, x, y, 0 );
- x += args[2];
- y += args[3];
+
+ x = ADD_LONG( x, args[2] );
+ y = ADD_LONG( y, args[3] );
cff_builder_add_point( builder, x, y, 0 );
- x += args[4];
- y += args[5];
+
+ x = ADD_LONG( x, args[4] );
+ y = ADD_LONG( y, args[5] );
cff_builder_add_point( builder, x, y, 1 );
+
args += 6;
}
args = stack;
@@ -1589,7 +1593,7 @@
if ( nargs & 1 )
{
- x += args[0];
+ x = ADD_LONG( x, args[0] );
args++;
nargs--;
}
@@ -1599,13 +1603,16 @@
while ( args < decoder->top )
{
- y += args[0];
+ y = ADD_LONG( y, args[0] );
cff_builder_add_point( builder, x, y, 0 );
- x += args[1];
- y += args[2];
+
+ x = ADD_LONG( x, args[1] );
+ y = ADD_LONG( y, args[2] );
cff_builder_add_point( builder, x, y, 0 );
- y += args[3];
+
+ y = ADD_LONG( y, args[3] );
cff_builder_add_point( builder, x, y, 1 );
+
args += 4;
}
args = stack;
@@ -1633,7 +1640,7 @@
args -= nargs;
if ( nargs & 1 )
{
- y += args[0];
+ y = ADD_LONG( y, args[0] );
args++;
nargs--;
}
@@ -1643,13 +1650,16 @@
while ( args < decoder->top )
{
- x += args[0];
+ x = ADD_LONG( x, args[0] );
cff_builder_add_point( builder, x, y, 0 );
- x += args[1];
- y += args[2];
+
+ x = ADD_LONG( x, args[1] );
+ y = ADD_LONG( y, args[2] );
cff_builder_add_point( builder, x, y, 0 );
- x += args[3];
+
+ x = ADD_LONG( x, args[3] );
cff_builder_add_point( builder, x, y, 1 );
+
args += 4;
}
args = stack;
@@ -1688,26 +1698,30 @@
nargs -= 4;
if ( phase )
{
- x += args[0];
+ x = ADD_LONG( x, args[0] );
cff_builder_add_point( builder, x, y, 0 );
- x += args[1];
- y += args[2];
+
+ x = ADD_LONG( x, args[1] );
+ y = ADD_LONG( y, args[2] );
cff_builder_add_point( builder, x, y, 0 );
- y += args[3];
+
+ y = ADD_LONG( y, args[3] );
if ( nargs == 1 )
- x += args[4];
+ x = ADD_LONG( x, args[4] );
cff_builder_add_point( builder, x, y, 1 );
}
else
{
- y += args[0];
+ y = ADD_LONG( y, args[0] );
cff_builder_add_point( builder, x, y, 0 );
- x += args[1];
- y += args[2];
+
+ x = ADD_LONG( x, args[1] );
+ y = ADD_LONG( y, args[2] );
cff_builder_add_point( builder, x, y, 0 );
- x += args[3];
+
+ x = ADD_LONG( x, args[3] );
if ( nargs == 1 )
- y += args[4];
+ y = ADD_LONG( y, args[4] );
cff_builder_add_point( builder, x, y, 1 );
}
args += 4;
@@ -1740,23 +1754,27 @@
/* first, add the line segments */
while ( num_lines > 0 )
{
- x += args[0];
- y += args[1];
+ x = ADD_LONG( x, args[0] );
+ y = ADD_LONG( y, args[1] );
cff_builder_add_point( builder, x, y, 1 );
+
args += 2;
num_lines--;
}
/* then the curve */
- x += args[0];
- y += args[1];
+ x = ADD_LONG( x, args[0] );
+ y = ADD_LONG( y, args[1] );
cff_builder_add_point( builder, x, y, 0 );
- x += args[2];
- y += args[3];
+
+ x = ADD_LONG( x, args[2] );
+ y = ADD_LONG( y, args[3] );
cff_builder_add_point( builder, x, y, 0 );
- x += args[4];
- y += args[5];
+
+ x = ADD_LONG( x, args[4] );
+ y = ADD_LONG( y, args[5] );
cff_builder_add_point( builder, x, y, 1 );
+
args = stack;
}
break;
@@ -1785,23 +1803,27 @@
/* first, add the curves */
while ( num_curves > 0 )
{
- x += args[0];
- y += args[1];
+ x = ADD_LONG( x, args[0] );
+ y = ADD_LONG( y, args[1] );
cff_builder_add_point( builder, x, y, 0 );
- x += args[2];
- y += args[3];
+
+ x = ADD_LONG( x, args[2] );
+ y = ADD_LONG( y, args[3] );
cff_builder_add_point( builder, x, y, 0 );
- x += args[4];
- y += args[5];
+
+ x = ADD_LONG( x, args[4] );
+ y = ADD_LONG( y, args[5] );
cff_builder_add_point( builder, x, y, 1 );
+
args += 6;
num_curves--;
}
/* then the final line */
- x += args[0];
- y += args[1];
+ x = ADD_LONG( x, args[0] );
+ y = ADD_LONG( y, args[1] );
cff_builder_add_point( builder, x, y, 1 );
+
args = stack;
}
break;
@@ -1824,33 +1846,33 @@
start_y = y;
/* first control point */
- x += args[0];
- y += args[1];
+ x = ADD_LONG( x, args[0] );
+ y = ADD_LONG( y, args[1] );
cff_builder_add_point( builder, x, y, 0 );
/* second control point */
- x += args[2];
- y += args[3];
+ x = ADD_LONG( x, args[2] );
+ y = ADD_LONG( y, args[3] );
cff_builder_add_point( builder, x, y, 0 );
/* join point; on curve, with y-value the same as the last */
/* control point's y-value */
- x += args[4];
+ x = ADD_LONG( x, args[4] );
cff_builder_add_point( builder, x, y, 1 );
/* third control point, with y-value the same as the join */
/* point's y-value */
- x += args[5];
+ x = ADD_LONG( x, args[5] );
cff_builder_add_point( builder, x, y, 0 );
/* fourth control point */
- x += args[6];
- y += args[7];
+ x = ADD_LONG( x, args[6] );
+ y = ADD_LONG( y, args[7] );
cff_builder_add_point( builder, x, y, 0 );
/* ending point, with y-value the same as the start */
- x += args[8];
- y = start_y;
+ x = ADD_LONG( x, args[8] );
+ y = start_y;
cff_builder_add_point( builder, x, y, 1 );
args = stack;
@@ -1873,32 +1895,32 @@
start_y = y;
/* first control point */
- x += args[0];
+ x = ADD_LONG( x, args[0] );
cff_builder_add_point( builder, x, y, 0 );
/* second control point */
- x += args[1];
- y += args[2];
+ x = ADD_LONG( x, args[1] );
+ y = ADD_LONG( y, args[2] );
cff_builder_add_point( builder, x, y, 0 );
/* join point; on curve, with y-value the same as the last */
/* control point's y-value */
- x += args[3];
+ x = ADD_LONG( x, args[3] );
cff_builder_add_point( builder, x, y, 1 );
/* third control point, with y-value the same as the join */
/* point's y-value */
- x += args[4];
+ x = ADD_LONG( x, args[4] );
cff_builder_add_point( builder, x, y, 0 );
/* fourth control point */
- x += args[5];
- y = start_y;
+ x = ADD_LONG( x, args[5] );
+ y = start_y;
cff_builder_add_point( builder, x, y, 0 );
/* ending point, with y-value the same as the start point's */
/* y-value -- we don't add this point, though */
- x += args[6];
+ x = ADD_LONG( x, args[6] );
cff_builder_add_point( builder, x, y, 1 );
args = stack;
@@ -1934,8 +1956,8 @@
/* grab up to the last argument */
for ( count = 5; count > 0; count-- )
{
- dx += temp[0];
- dy += temp[1];
+ dx = ADD_LONG( dx, temp[0] );
+ dy = ADD_LONG( dy, temp[1] );
temp += 2;
}
@@ -1949,8 +1971,8 @@
for ( count = 5; count > 0; count-- )
{
- x += args[0];
- y += args[1];
+ x = ADD_LONG( x, args[0] );
+ y = ADD_LONG( y, args[1] );
cff_builder_add_point( builder, x, y,
(FT_Bool)( count == 3 ) );
args += 2;
@@ -1959,13 +1981,13 @@
/* is last operand an x- or y-delta? */
if ( horizontal )
{
- x += args[0];
- y = start_y;
+ x = ADD_LONG( x, args[0] );
+ y = start_y;
}
else
{
- x = start_x;
- y += args[0];
+ x = start_x;
+ y = ADD_LONG( y, args[0] );
}
cff_builder_add_point( builder, x, y, 1 );
@@ -1987,8 +2009,8 @@
for ( count = 6; count > 0; count-- )
{
- x += args[0];
- y += args[1];
+ x = ADD_LONG( x, args[0] );
+ y = ADD_LONG( y, args[1] );
cff_builder_add_point( builder, x, y,
(FT_Bool)( count == 4 || count == 1 ) );
args += 2;
@@ -2066,21 +2088,26 @@
FT_TRACE4(( " abs\n" ));
if ( args[0] < 0 )
- args[0] = -args[0];
+ {
+ if ( args[0] == FT_LONG_MIN )
+ args[0] = FT_LONG_MAX;
+ else
+ args[0] = -args[0];
+ }
args++;
break;
case cff_op_add:
FT_TRACE4(( " add\n" ));
- args[0] += args[1];
+ args[0] = ADD_LONG( args[0], args[1] );
args++;
break;
case cff_op_sub:
FT_TRACE4(( " sub\n" ));
- args[0] -= args[1];
+ args[0] = SUB_LONG( args[0], args[1] );
args++;
break;
@@ -2094,6 +2121,8 @@
case cff_op_neg:
FT_TRACE4(( " neg\n" ));
+ if ( args[0] == FT_LONG_MIN )
+ args[0] = FT_LONG_MAX;
args[0] = -args[0];
args++;
break;
@@ -2350,12 +2379,13 @@
FT_TRACE4(( " hsbw (invalid op)\n" ));
- decoder->glyph_width = decoder->nominal_width + ( args[1] >> 16 );
+ decoder->glyph_width =
+ ADD_LONG( decoder->nominal_width, ( args[1] >> 16 ) );
decoder->builder.left_bearing.x = args[0];
decoder->builder.left_bearing.y = 0;
- x = decoder->builder.pos_x + args[0];
+ x = ADD_LONG( decoder->builder.pos_x, args[0] );
y = decoder->builder.pos_y;
args = stack;
break;
@@ -2367,13 +2397,14 @@
FT_TRACE4(( " sbw (invalid op)\n" ));
- decoder->glyph_width = decoder->nominal_width + ( args[2] >> 16 );
+ decoder->glyph_width =
+ ADD_LONG( decoder->nominal_width, ( args[2] >> 16 ) );
decoder->builder.left_bearing.x = args[0];
decoder->builder.left_bearing.y = args[1];
- x = decoder->builder.pos_x + args[0];
- y = decoder->builder.pos_y + args[1];
+ x = ADD_LONG( decoder->builder.pos_x, args[0] );
+ y = ADD_LONG( decoder->builder.pos_y, args[1] );
args = stack;
break;
@@ -2384,8 +2415,8 @@
FT_TRACE4(( " setcurrentpoint (invalid op)\n" ));
- x = decoder->builder.pos_x + args[0];
- y = decoder->builder.pos_y + args[1];
+ x = ADD_LONG( decoder->builder.pos_x, args[0] );
+ y = ADD_LONG( decoder->builder.pos_y, args[1] );
args = stack;
break;
diff --git a/thirdparty/freetype/src/cff/cffload.c b/thirdparty/freetype/src/cff/cffload.c
index 3beaeb1c8e..12420384af 100644
--- a/thirdparty/freetype/src/cff/cffload.c
+++ b/thirdparty/freetype/src/cff/cffload.c
@@ -1352,9 +1352,12 @@
sum = cff_parse_num( parser, &parser->stack[i + base] ) * 65536;
for ( j = 1; j < blend->lenBV; j++ )
- sum += FT_MulFix( *weight++,
- cff_parse_num( parser,
- &parser->stack[delta++] ) * 65536 );
+ sum = ADD_INT32(
+ sum,
+ FT_MulFix(
+ *weight++,
+ cff_parse_num( parser,
+ &parser->stack[delta++] ) * 65536 ) );
/* point parser stack to new value on blend_stack */
parser->stack[i + base] = subFont->blend_top;
diff --git a/thirdparty/freetype/src/cff/cffparse.c b/thirdparty/freetype/src/cff/cffparse.c
index e1511bdbd1..9d7bf6d22c 100644
--- a/thirdparty/freetype/src/cff/cffparse.c
+++ b/thirdparty/freetype/src/cff/cffparse.c
@@ -20,6 +20,7 @@
#include "cffparse.h"
#include FT_INTERNAL_STREAM_H
#include FT_INTERNAL_DEBUG_H
+#include FT_INTERNAL_CALC_H
#include "cfferrs.h"
#include "cffpic.h"
@@ -156,6 +157,22 @@
1000000000L
};
+ /* maximum values allowed for multiplying */
+ /* with the corresponding `power_tens' element */
+ static const FT_Long power_ten_limits[] =
+ {
+ FT_LONG_MAX / 1L,
+ FT_LONG_MAX / 10L,
+ FT_LONG_MAX / 100L,
+ FT_LONG_MAX / 1000L,
+ FT_LONG_MAX / 10000L,
+ FT_LONG_MAX / 100000L,
+ FT_LONG_MAX / 1000000L,
+ FT_LONG_MAX / 10000000L,
+ FT_LONG_MAX / 100000000L,
+ FT_LONG_MAX / 1000000000L,
+ };
+
/* read a real */
static FT_Fixed
@@ -484,7 +501,15 @@
if ( scaling )
+ {
+ if ( FT_ABS( val ) > power_ten_limits[scaling] )
+ {
+ val = val > 0 ? 0x7FFFFFFFL : -0x7FFFFFFFL;
+ goto Overflow;
+ }
+
val *= power_tens[scaling];
+ }
if ( val > 0x7FFF )
{
@@ -1585,7 +1610,7 @@
val = 0;
while ( num_args > 0 )
{
- val += cff_parse_num( parser, data++ );
+ val = ADD_LONG( val, cff_parse_num( parser, data++ ) );
switch ( field->size )
{
case (8 / FT_CHAR_BIT):
diff --git a/thirdparty/freetype/src/gxvalid/README b/thirdparty/freetype/src/gxvalid/README
index 7201459aaf..200f66cb12 100644
--- a/thirdparty/freetype/src/gxvalid/README
+++ b/thirdparty/freetype/src/gxvalid/README
@@ -9,7 +9,7 @@ gxvalid: TrueType GX validator
additional tables in TrueType font which are used by `QuickDraw GX
Text', Apple Advanced Typography (AAT). In addition, gxvalid can
validates `kern' tables which have been extended for AAT. Like the
- otvalid module, gxvalid uses Freetype 2's validator framework
+ otvalid module, gxvalid uses FreeType 2's validator framework
(ftvalid).
You can link gxvalid with your program; before running your own layout
diff --git a/thirdparty/freetype/src/pcf/README b/thirdparty/freetype/src/pcf/README
index 10eff15fbe..09ea970eda 100644
--- a/thirdparty/freetype/src/pcf/README
+++ b/thirdparty/freetype/src/pcf/README
@@ -41,8 +41,8 @@ value given as argument into the corresponding glyph number.
Known problems
**************
-- dealing explicitly with encodings breaks the uniformity of freetype2
- api.
+- dealing explicitly with encodings breaks the uniformity of FreeType 2
+ API.
- except for encodings properties, client applications have no
visibility of the PCF_Face object. This means that applications
diff --git a/thirdparty/freetype/src/pcf/pcfdrivr.c b/thirdparty/freetype/src/pcf/pcfdrivr.c
index 9f4d36d111..169f75e950 100644
--- a/thirdparty/freetype/src/pcf/pcfdrivr.c
+++ b/thirdparty/freetype/src/pcf/pcfdrivr.c
@@ -387,7 +387,11 @@ THE SOFTWARE.
if ( !ft_strcmp( s, "10646" ) ||
( !ft_strcmp( s, "8859" ) &&
!ft_strcmp( face->charset_encoding, "1" ) ) )
- unicode_charmap = 1;
+ unicode_charmap = 1;
+ /* another name for ASCII */
+ else if ( !ft_strcmp( s, "646.1991" ) &&
+ !ft_strcmp( face->charset_encoding, "IRV" ) )
+ unicode_charmap = 1;
}
}
@@ -409,12 +413,6 @@ THE SOFTWARE.
}
error = FT_CMap_New( &pcf_cmap_class, NULL, &charmap, NULL );
-
-#if 0
- /* Select default charmap */
- if ( pcfface->num_charmaps )
- pcfface->charmap = pcfface->charmaps[0];
-#endif
}
}
diff --git a/thirdparty/freetype/src/pcf/pcfread.c b/thirdparty/freetype/src/pcf/pcfread.c
index 3eacf2baf6..da216b05f4 100644
--- a/thirdparty/freetype/src/pcf/pcfread.c
+++ b/thirdparty/freetype/src/pcf/pcfread.c
@@ -1162,6 +1162,20 @@ THE SOFTWARE.
accel->fontDescent,
accel->maxOverlap ));
+ /* sanity checks */
+ if ( FT_ABS( accel->fontAscent ) > 0x7FFF )
+ {
+ accel->fontAscent = accel->fontAscent < 0 ? -0x7FFF : 0x7FFF;
+ FT_TRACE0(( "pfc_get_accel: clamping font ascent to value %d\n",
+ accel->fontAscent ));
+ }
+ if ( FT_ABS( accel->fontDescent ) > 0x7FFF )
+ {
+ accel->fontDescent = accel->fontDescent < 0 ? -0x7FFF : 0x7FFF;
+ FT_TRACE0(( "pfc_get_accel: clamping font descent to value %d\n",
+ accel->fontDescent ));
+ }
+
FT_TRACE5(( " minbounds:" ));
error = pcf_get_metric( stream,
format & ( ~PCF_FORMAT_MASK ),
@@ -1496,8 +1510,16 @@ THE SOFTWARE.
if ( face->accel.fontAscent + face->accel.fontDescent < 0 )
FT_TRACE0(( "pcf_load_font: negative height\n" ));
#endif
- bsize->height = FT_ABS( (FT_Short)( face->accel.fontAscent +
- face->accel.fontDescent ) );
+ if ( FT_ABS( face->accel.fontAscent +
+ face->accel.fontDescent ) > 0x7FFF )
+ {
+ bsize->height = 0x7FFF;
+ FT_TRACE0(( "pcf_load_font: clamping height to value %d\n",
+ bsize->height ));
+ }
+ else
+ bsize->height = FT_ABS( (FT_Short)( face->accel.fontAscent +
+ face->accel.fontDescent ) );
prop = pcf_find_property( face, "AVERAGE_WIDTH" );
if ( prop )
@@ -1506,10 +1528,20 @@ THE SOFTWARE.
if ( prop->value.l < 0 )
FT_TRACE0(( "pcf_load_font: negative average width\n" ));
#endif
- bsize->width = FT_ABS( (FT_Short)( ( prop->value.l ) + 5 ) / 10 );
+ if ( ( FT_ABS( prop->value.l ) > 0x7FFFL * 10 - 5 ) )
+ {
+ bsize->width = 0x7FFF;
+ FT_TRACE0(( "pcf_load_font: clamping average width to value %d\n",
+ bsize->width ));
+ }
+ else
+ bsize->width = FT_ABS( (FT_Short)( ( prop->value.l + 5 ) / 10 ) );
}
else
+ {
+ /* this is a heuristical value */
bsize->width = (FT_Short)FT_MulDiv( bsize->height, 2, 3 );
+ }
prop = pcf_find_property( face, "POINT_SIZE" );
if ( prop )
@@ -1519,9 +1551,16 @@ THE SOFTWARE.
FT_TRACE0(( "pcf_load_font: negative point size\n" ));
#endif
/* convert from 722.7 decipoints to 72 points per inch */
- bsize->size = FT_MulDiv( FT_ABS( prop->value.l ),
- 64 * 7200,
- 72270L );
+ if ( FT_ABS( prop->value.l ) > 0x504C2L ) /* 0x7FFF * 72270/7200 */
+ {
+ bsize->size = 0x7FFF;
+ FT_TRACE0(( "pcf_load_font: clamping point size to value %d\n",
+ bsize->size ));
+ }
+ else
+ bsize->size = FT_MulDiv( FT_ABS( prop->value.l ),
+ 64 * 7200,
+ 72270L );
}
prop = pcf_find_property( face, "PIXEL_SIZE" );
@@ -1531,7 +1570,14 @@ THE SOFTWARE.
if ( prop->value.l < 0 )
FT_TRACE0(( "pcf_load_font: negative pixel size\n" ));
#endif
- bsize->y_ppem = FT_ABS( (FT_Short)prop->value.l ) << 6;
+ if ( FT_ABS( prop->value.l ) > 0x7FFF )
+ {
+ bsize->y_ppem = 0x7FFF << 6;
+ FT_TRACE0(( "pcf_load_font: clamping pixel size to value %d\n",
+ bsize->y_ppem ));
+ }
+ else
+ bsize->y_ppem = FT_ABS( (FT_Short)prop->value.l ) << 6;
}
prop = pcf_find_property( face, "RESOLUTION_X" );
@@ -1541,7 +1587,14 @@ THE SOFTWARE.
if ( prop->value.l < 0 )
FT_TRACE0(( "pcf_load_font: negative X resolution\n" ));
#endif
- resolution_x = FT_ABS( (FT_Short)prop->value.l );
+ if ( FT_ABS( prop->value.l ) > 0x7FFF )
+ {
+ resolution_x = 0x7FFF;
+ FT_TRACE0(( "pcf_load_font: clamping X resolution to value %d\n",
+ resolution_x ));
+ }
+ else
+ resolution_x = FT_ABS( (FT_Short)prop->value.l );
}
prop = pcf_find_property( face, "RESOLUTION_Y" );
@@ -1551,7 +1604,14 @@ THE SOFTWARE.
if ( prop->value.l < 0 )
FT_TRACE0(( "pcf_load_font: negative Y resolution\n" ));
#endif
- resolution_y = FT_ABS( (FT_Short)prop->value.l );
+ if ( FT_ABS( prop->value.l ) > 0x7FFF )
+ {
+ resolution_y = 0x7FFF;
+ FT_TRACE0(( "pcf_load_font: clamping Y resolution to value %d\n",
+ resolution_y ));
+ }
+ else
+ resolution_y = FT_ABS( (FT_Short)prop->value.l );
}
if ( bsize->y_ppem == 0 )
diff --git a/thirdparty/freetype/src/pfr/pfrobjs.c b/thirdparty/freetype/src/pfr/pfrobjs.c
index 4b1703f51c..514af8050d 100644
--- a/thirdparty/freetype/src/pfr/pfrobjs.c
+++ b/thirdparty/freetype/src/pfr/pfrobjs.c
@@ -264,12 +264,6 @@
charmap.encoding = FT_ENCODING_UNICODE;
error = FT_CMap_New( &pfr_cmap_class_rec, NULL, &charmap, NULL );
-
-#if 0
- /* select default charmap */
- if ( pfrface->num_charmaps )
- pfrface->charmap = pfrface->charmaps[0];
-#endif
}
/* check whether we have loaded any kerning pairs */
diff --git a/thirdparty/freetype/src/psaux/psconv.c b/thirdparty/freetype/src/psaux/psconv.c
index b092482194..d125b0834a 100644
--- a/thirdparty/freetype/src/psaux/psconv.c
+++ b/thirdparty/freetype/src/psaux/psconv.c
@@ -111,6 +111,10 @@
p++;
if ( p == limit )
goto Bad;
+
+ /* only a single sign is allowed */
+ if ( *p == '-' || *p == '+' )
+ return 0;
}
num_limit = 0x7FFFFFFFL / base;
@@ -215,6 +219,10 @@
p++;
if ( p == limit )
goto Bad;
+
+ /* only a single sign is allowed */
+ if ( *p == '-' || *p == '+' )
+ return 0;
}
/* read the integer part */
diff --git a/thirdparty/freetype/src/psaux/t1decode.c b/thirdparty/freetype/src/psaux/t1decode.c
index 7dd45135de..1250b53f5d 100644
--- a/thirdparty/freetype/src/psaux/t1decode.c
+++ b/thirdparty/freetype/src/psaux/t1decode.c
@@ -864,7 +864,9 @@
for ( mm = 1; mm < blend->num_designs; mm++ )
- tmp += FT_MulFix( *delta++, blend->weight_vector[mm] );
+ tmp = ADD_LONG( tmp,
+ FT_MulFix( *delta++,
+ blend->weight_vector[mm] ) );
*values++ = tmp;
}
@@ -904,7 +906,7 @@
if ( arg_cnt != 2 )
goto Unexpected_OtherSubr;
- top[0] += top[1]; /* XXX (over|under)flow */
+ top[0] = ADD_LONG( top[0], top[1] );
known_othersubr_result_cnt = 1;
break;
@@ -915,7 +917,7 @@
if ( arg_cnt != 2 )
goto Unexpected_OtherSubr;
- top[0] -= top[1]; /* XXX (over|under)flow */
+ top[0] = SUB_LONG( top[0], top[1] );
known_othersubr_result_cnt = 1;
break;
@@ -1147,11 +1149,13 @@
builder->parse_state = T1_Parse_Have_Width;
- builder->left_bearing.x += top[0];
- builder->advance.x = top[1];
- builder->advance.y = 0;
+ builder->left_bearing.x = ADD_LONG( builder->left_bearing.x,
+ top[0] );
- orig_x = x = builder->pos_x + top[0];
+ builder->advance.x = top[1];
+ builder->advance.y = 0;
+
+ orig_x = x = ADD_LONG( builder->pos_x, top[0] );
orig_y = y = builder->pos_y;
FT_UNUSED( orig_y );
@@ -1177,13 +1181,16 @@
builder->parse_state = T1_Parse_Have_Width;
- builder->left_bearing.x += top[0];
- builder->left_bearing.y += top[1];
- builder->advance.x = top[2];
- builder->advance.y = top[3];
+ builder->left_bearing.x = ADD_LONG( builder->left_bearing.x,
+ top[0] );
+ builder->left_bearing.y = ADD_LONG( builder->left_bearing.y,
+ top[1] );
+
+ builder->advance.x = top[2];
+ builder->advance.y = top[3];
- x = builder->pos_x + top[0];
- y = builder->pos_y + top[1];
+ x = ADD_LONG( builder->pos_x, top[0] );
+ y = ADD_LONG( builder->pos_y, top[1] );
/* the `metrics_only' indicates that we only want to compute */
/* the glyph's metrics (lsb + advance width), not load the */
@@ -1210,13 +1217,14 @@
if ( FT_SET_ERROR( t1_builder_start_point( builder, x, y ) ) )
goto Fail;
- x += top[0];
+ x = ADD_LONG( x, top[0] );
goto Add_Line;
case op_hmoveto:
FT_TRACE4(( " hmoveto" ));
- x += top[0];
+ x = ADD_LONG( x, top[0] );
+
if ( !decoder->flex_state )
{
if ( builder->parse_state == T1_Parse_Start )
@@ -1232,12 +1240,14 @@
FT_SET_ERROR( t1_builder_check_points( builder, 3 ) ) )
goto Fail;
- x += top[0];
+ x = ADD_LONG( x, top[0] );
t1_builder_add_point( builder, x, y, 0 );
- x += top[1];
- y += top[2];
+
+ x = ADD_LONG( x, top[1] );
+ y = ADD_LONG( y, top[2] );
t1_builder_add_point( builder, x, y, 0 );
- y += top[3];
+
+ y = ADD_LONG( y, top[3] );
t1_builder_add_point( builder, x, y, 1 );
break;
@@ -1247,8 +1257,8 @@
if ( FT_SET_ERROR( t1_builder_start_point( builder, x, y ) ) )
goto Fail;
- x += top[0];
- y += top[1];
+ x = ADD_LONG( x, top[0] );
+ y = ADD_LONG( y, top[1] );
Add_Line:
if ( FT_SET_ERROR( t1_builder_add_point1( builder, x, y ) ) )
@@ -1258,8 +1268,9 @@
case op_rmoveto:
FT_TRACE4(( " rmoveto" ));
- x += top[0];
- y += top[1];
+ x = ADD_LONG( x, top[0] );
+ y = ADD_LONG( y, top[1] );
+
if ( !decoder->flex_state )
{
if ( builder->parse_state == T1_Parse_Start )
@@ -1275,16 +1286,16 @@
FT_SET_ERROR( t1_builder_check_points( builder, 3 ) ) )
goto Fail;
- x += top[0];
- y += top[1];
+ x = ADD_LONG( x, top[0] );
+ y = ADD_LONG( y, top[1] );
t1_builder_add_point( builder, x, y, 0 );
- x += top[2];
- y += top[3];
+ x = ADD_LONG( x, top[2] );
+ y = ADD_LONG( y, top[3] );
t1_builder_add_point( builder, x, y, 0 );
- x += top[4];
- y += top[5];
+ x = ADD_LONG( x, top[4] );
+ y = ADD_LONG( y, top[5] );
t1_builder_add_point( builder, x, y, 1 );
break;
@@ -1295,12 +1306,14 @@
FT_SET_ERROR( t1_builder_check_points( builder, 3 ) ) )
goto Fail;
- y += top[0];
+ y = ADD_LONG( y, top[0] );
t1_builder_add_point( builder, x, y, 0 );
- x += top[1];
- y += top[2];
+
+ x = ADD_LONG( x, top[1] );
+ y = ADD_LONG( y, top[2] );
t1_builder_add_point( builder, x, y, 0 );
- x += top[3];
+
+ x = ADD_LONG( x, top[3] );
t1_builder_add_point( builder, x, y, 1 );
break;
@@ -1310,13 +1323,14 @@
if ( FT_SET_ERROR( t1_builder_start_point( builder, x, y ) ) )
goto Fail;
- y += top[0];
+ y = ADD_LONG( y, top[0] );
goto Add_Line;
case op_vmoveto:
FT_TRACE4(( " vmoveto" ));
- y += top[0];
+ y = ADD_LONG( y, top[0] );
+
if ( !decoder->flex_state )
{
if ( builder->parse_state == T1_Parse_Start )
@@ -1473,7 +1487,7 @@
/* record vertical hint */
if ( hinter )
{
- top[0] += orig_x;
+ top[0] = ADD_LONG( top[0], orig_x );
hinter->stem( hinter->hints, 0, top );
}
break;
@@ -1487,9 +1501,9 @@
FT_Pos dx = orig_x;
- top[0] += dx;
- top[2] += dx;
- top[4] += dx;
+ top[0] = ADD_LONG( top[0], dx );
+ top[2] = ADD_LONG( top[2], dx );
+ top[4] = ADD_LONG( top[4], dx );
hinter->stem3( hinter->hints, 0, top );
}
break;
diff --git a/thirdparty/freetype/src/psnames/psmodule.c b/thirdparty/freetype/src/psnames/psmodule.c
index 3ff8cb911b..44ba9ec6ab 100644
--- a/thirdparty/freetype/src/psnames/psmodule.c
+++ b/thirdparty/freetype/src/psnames/psmodule.c
@@ -23,8 +23,21 @@
#include "psmodule.h"
+ /*
+ * The file `pstables.h' with its arrays and its function
+ * `ft_get_adobe_glyph_index' is useful for other projects also (for
+ * example, `pdfium' is using it). However, if used as a C++ header,
+ * including it in two different source files makes it necessary to use
+ * `extern const' for the declaration of its arrays, otherwise the data
+ * would be duplicated as mandated by the C++ standard.
+ *
+ * For this reason, we use `DEFINE_PS_TABLES' to guard the function
+ * definitions, and `DEFINE_PS_TABLES_DATA' to provide both proper array
+ * declarations and definitions.
+ */
#include "pstables.h"
#define DEFINE_PS_TABLES
+#define DEFINE_PS_TABLES_DATA
#include "pstables.h"
#include "psnamerr.h"
diff --git a/thirdparty/freetype/src/psnames/pstables.h b/thirdparty/freetype/src/psnames/pstables.h
index e0f5e30804..2a2b717d8f 100644
--- a/thirdparty/freetype/src/psnames/pstables.h
+++ b/thirdparty/freetype/src/psnames/pstables.h
@@ -19,7 +19,7 @@
/* This file has been generated automatically -- do not edit! */
-#ifndef DEFINE_PS_TABLES
+#ifndef DEFINE_PS_TABLES_DATA
#ifdef __cplusplus
extern "C"
#else
@@ -27,7 +27,7 @@
#endif
#endif
const char ft_standard_glyph_names[3696]
-#ifdef DEFINE_PS_TABLES
+#ifdef DEFINE_PS_TABLES_DATA
=
{
'.','n','u','l','l', 0,
@@ -451,7 +451,7 @@
'R','o','m','a','n', 0,
'S','e','m','i','b','o','l','d', 0,
}
-#endif /* DEFINE_PS_TABLES */
+#endif /* DEFINE_PS_TABLES_DATA */
;
@@ -459,7 +459,7 @@
/* Values are offsets into the `ft_standard_glyph_names' table */
-#ifndef DEFINE_PS_TABLES
+#ifndef DEFINE_PS_TABLES_DATA
#ifdef __cplusplus
extern "C"
#else
@@ -467,7 +467,7 @@
#endif
#endif
const short ft_mac_names[FT_NUM_MAC_NAMES]
-#ifdef DEFINE_PS_TABLES
+#ifdef DEFINE_PS_TABLES_DATA
=
{
253, 0, 6, 261, 267, 274, 283, 294, 301, 309, 758, 330, 340, 351,
@@ -490,7 +490,7 @@
1270,1313,1323,1171,1290,1332,1211,1235,1276, 169, 175, 182, 189, 200,
209, 218, 225, 232, 239, 246
}
-#endif /* DEFINE_PS_TABLES */
+#endif /* DEFINE_PS_TABLES_DATA */
;
@@ -498,7 +498,7 @@
/* Values are offsets into the `ft_standard_glyph_names' table */
-#ifndef DEFINE_PS_TABLES
+#ifndef DEFINE_PS_TABLES_DATA
#ifdef __cplusplus
extern "C"
#else
@@ -506,7 +506,7 @@
#endif
#endif
const short ft_sid_names[FT_NUM_SID_NAMES]
-#ifdef DEFINE_PS_TABLES
+#ifdef DEFINE_PS_TABLES_DATA
=
{
253, 261, 267, 274, 283, 294, 301, 309, 319, 330, 340, 351, 360, 365,
@@ -538,12 +538,12 @@
3418,3430,3442,3454,3471,3483,3498,3506,3518,3530,3542,3559,3574,3586,
3597,3612,3620,3628,3636,3644,3650,3655,3660,3666,3673,3681,3687
}
-#endif /* DEFINE_PS_TABLES */
+#endif /* DEFINE_PS_TABLES_DATA */
;
/* the following are indices into the SID name table */
-#ifndef DEFINE_PS_TABLES
+#ifndef DEFINE_PS_TABLES_DATA
#ifdef __cplusplus
extern "C"
#else
@@ -551,7 +551,7 @@
#endif
#endif
const unsigned short t1_standard_encoding[256]
-#ifdef DEFINE_PS_TABLES
+#ifdef DEFINE_PS_TABLES_DATA
=
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -571,12 +571,12 @@
0,138, 0,139, 0, 0, 0, 0,140,141,142,143, 0, 0, 0, 0,
0,144, 0, 0, 0,145, 0, 0,146,147,148,149, 0, 0, 0, 0
}
-#endif /* DEFINE_PS_TABLES */
+#endif /* DEFINE_PS_TABLES_DATA */
;
/* the following are indices into the SID name table */
-#ifndef DEFINE_PS_TABLES
+#ifndef DEFINE_PS_TABLES_DATA
#ifdef __cplusplus
extern "C"
#else
@@ -584,7 +584,7 @@
#endif
#endif
const unsigned short t1_expert_encoding[256]
-#ifdef DEFINE_PS_TABLES
+#ifdef DEFINE_PS_TABLES_DATA
=
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -604,7 +604,7 @@
347,348,349,350,351,352,353,354,355,356,357,358,359,360,361,362,
363,364,365,366,367,368,369,370,371,372,373,374,375,376,377,378
}
-#endif /* DEFINE_PS_TABLES */
+#endif /* DEFINE_PS_TABLES_DATA */
;
@@ -619,7 +619,7 @@
#ifdef FT_CONFIG_OPTION_ADOBE_GLYPH_LIST
-#ifndef DEFINE_PS_TABLES
+#ifndef DEFINE_PS_TABLES_DATA
#ifdef __cplusplus
extern "C"
#else
@@ -627,7 +627,7 @@
#endif
#endif
const unsigned char ft_adobe_glyph_list[55997L]
-#ifdef DEFINE_PS_TABLES
+#ifdef DEFINE_PS_TABLES_DATA
=
{
0, 52, 0,106, 2,167, 3, 63, 4,220, 6,125, 9,143, 10, 23,
@@ -4131,7 +4131,7 @@
182,117, 2,218,167,218,178,232,233,242,225,231,225,238, 97,128,
48, 90,235,225,244,225,235,225,238, 97,128, 48,186
}
-#endif /* DEFINE_PS_TABLES */
+#endif /* DEFINE_PS_TABLES_DATA */
;
diff --git a/thirdparty/freetype/src/raster/ftrend1.c b/thirdparty/freetype/src/raster/ftrend1.c
index 1a83e9e477..185a7f6fc2 100644
--- a/thirdparty/freetype/src/raster/ftrend1.c
+++ b/thirdparty/freetype/src/raster/ftrend1.c
@@ -31,12 +31,7 @@
static FT_Error
ft_raster1_init( FT_Renderer render )
{
- FT_Library library = FT_MODULE_LIBRARY( render );
-
-
- render->clazz->raster_class->raster_reset( render->raster,
- library->raster_pool,
- library->raster_pool_size );
+ render->clazz->raster_class->raster_reset( render->raster, NULL, 0 );
return FT_Err_Ok;
}
@@ -194,7 +189,7 @@
bitmap->rows = height;
bitmap->pitch = (int)pitch;
- if ( FT_ALLOC_MULT( bitmap->buffer, pitch, height ) )
+ if ( FT_ALLOC_MULT( bitmap->buffer, height, pitch ) )
goto Exit;
slot->internal->flags |= FT_GLYPH_OWN_BITMAP;
diff --git a/thirdparty/freetype/src/sfnt/pngshim.c b/thirdparty/freetype/src/sfnt/pngshim.c
index b9b296ea5f..560db4835a 100644
--- a/thirdparty/freetype/src/sfnt/pngshim.c
+++ b/thirdparty/freetype/src/sfnt/pngshim.c
@@ -49,18 +49,82 @@
}
- /* Premultiplies data and converts RGBA bytes => native endian. */
+ /* Premultiplies data and converts RGBA bytes => BGRA. */
static void
premultiply_data( png_structp png,
png_row_infop row_info,
png_bytep data )
{
- unsigned int i;
+ unsigned int i = 0, limit;
+
+ /* The `vector_size' attribute was introduced in gcc 3.1, which */
+ /* predates clang; the `__BYTE_ORDER__' preprocessor symbol was */
+ /* introduced in gcc 4.6 and clang 3.2, respectively. */
+ /* `__builtin_shuffle' for gcc was introduced in gcc 4.7.0. */
+#if ( ( defined( __GNUC__ ) && \
+ ( ( __GNUC__ >= 5 ) || \
+ ( ( __GNUC__ == 4 ) && ( __GNUC_MINOR__ >= 7 ) ) ) ) || \
+ ( defined( __clang__ ) && \
+ ( ( __clang_major__ >= 4 ) || \
+ ( ( __clang_major__ == 3 ) && ( __clang_minor__ >= 2 ) ) ) ) ) && \
+ defined( __OPTIMIZE__ ) && \
+ __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
+
+#ifdef __clang__
+ /* the clang documentation doesn't cover the two-argument case of */
+ /* `__builtin_shufflevector'; however, it is is implemented since */
+ /* version 2.8 */
+#define vector_shuffle __builtin_shufflevector
+#else
+#define vector_shuffle __builtin_shuffle
+#endif
- FT_UNUSED( png );
+ typedef unsigned short v82 __attribute__(( vector_size( 16 ) ));
- for ( i = 0; i < row_info->rowbytes; i += 4 )
+ /* process blocks of 16 bytes in one rush, which gives a nice speed-up */
+ limit = row_info->rowbytes - 16 + 1;
+ for ( ; i < limit; i += 16 )
+ {
+ unsigned char* base = &data[i];
+
+ v82 s, s0, s1, a;
+
+ /* clang <= 3.9 can't apply scalar values to vectors */
+ /* (or rather, it needs a different syntax) */
+ v82 n0x80 = { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 };
+ v82 n0xFF = { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF };
+ v82 n8 = { 8, 8, 8, 8, 8, 8, 8, 8 };
+
+ v82 ma = { 1, 1, 3, 3, 5, 5, 7, 7 };
+ v82 o1 = { 0, 0xFF, 0, 0xFF, 0, 0xFF, 0, 0xFF };
+ v82 m0 = { 1, 0, 3, 2, 5, 4, 7, 6 };
+
+
+ memcpy( &s, base, 16 ); /* RGBA RGBA RGBA RGBA */
+ s0 = s & n0xFF; /* R B R B R B R B */
+ s1 = s >> n8; /* G A G A G A G A */
+
+ a = vector_shuffle( s1, ma ); /* A A A A A A A A */
+ s1 |= o1; /* G 1 G 1 G 1 G 1 */
+ s0 = vector_shuffle( s0, m0 ); /* B R B R B R B R */
+
+ s0 *= a;
+ s1 *= a;
+ s0 += n0x80;
+ s1 += n0x80;
+ s0 = ( s0 + ( s0 >> n8 ) ) >> n8;
+ s1 = ( s1 + ( s1 >> n8 ) ) >> n8;
+
+ s = s0 | ( s1 << n8 );
+ memcpy( base, &s, 16 );
+ }
+#endif /* use `vector_size' */
+
+ FT_UNUSED( png );
+
+ limit = row_info->rowbytes;
+ for ( ; i < limit; i += 4 )
{
unsigned char* base = &data[i];
unsigned int alpha = base[3];
diff --git a/thirdparty/freetype/src/sfnt/sfobjs.c b/thirdparty/freetype/src/sfnt/sfobjs.c
index ac2e620e5d..69bf0a5c3d 100644
--- a/thirdparty/freetype/src/sfnt/sfobjs.c
+++ b/thirdparty/freetype/src/sfnt/sfobjs.c
@@ -787,6 +787,8 @@
tag != TTAG_OTTO &&
tag != TTAG_true &&
tag != TTAG_typ1 &&
+ tag != TTAG_0xA5kbd &&
+ tag != TTAG_0xA5lst &&
tag != 0x00020000UL )
{
FT_TRACE2(( " not a font using the SFNT container format\n" ));
@@ -1224,7 +1226,10 @@
goto Exit;
}
- if ( face->header.Units_Per_EM == 0 )
+ /* OpenType 1.8.2 introduced limits to this value; */
+ /* however, they make sense for older SFNT fonts also */
+ if ( face->header.Units_Per_EM < 16 ||
+ face->header.Units_Per_EM > 16384 )
{
error = FT_THROW( Invalid_Table );
@@ -1464,7 +1469,8 @@
/* Polish the charmaps. */
/* */
/* Try to set the charmap encoding according to the platform & */
- /* encoding ID of each charmap. */
+ /* encoding ID of each charmap. Emulate Unicode charmap if one */
+ /* is missing. */
/* */
tt_face_build_cmaps( face ); /* ignore errors */
@@ -1472,7 +1478,10 @@
/* set the encoding fields */
{
- FT_Int m;
+ FT_Int m;
+#ifdef FT_CONFIG_OPTION_POSTSCRIPT_NAMES
+ FT_Bool has_unicode = FALSE;
+#endif
for ( m = 0; m < root->num_charmaps; m++ )
@@ -1483,14 +1492,34 @@
charmap->encoding = sfnt_find_encoding( charmap->platform_id,
charmap->encoding_id );
-#if 0
- if ( !root->charmap &&
- charmap->encoding == FT_ENCODING_UNICODE )
- {
- /* set 'root->charmap' to the first Unicode encoding we find */
- root->charmap = charmap;
- }
-#endif
+#ifdef FT_CONFIG_OPTION_POSTSCRIPT_NAMES
+
+ if ( charmap->encoding == FT_ENCODING_UNICODE ||
+ charmap->encoding == FT_ENCODING_MS_SYMBOL ) /* PUA */
+ has_unicode = TRUE;
+ }
+
+ /* synthesize Unicode charmap if one is missing */
+ if ( !has_unicode )
+ {
+ FT_CharMapRec cmaprec;
+
+
+ cmaprec.face = root;
+ cmaprec.platform_id = TT_PLATFORM_MICROSOFT;
+ cmaprec.encoding_id = TT_MS_ID_UNICODE_CS;
+ cmaprec.encoding = FT_ENCODING_UNICODE;
+
+
+ error = FT_CMap_New( (FT_CMap_Class)&tt_cmap_unicode_class_rec,
+ NULL, &cmaprec, NULL );
+ if ( error &&
+ FT_ERR_NEQ( error, No_Unicode_Glyph_Name ) )
+ goto Exit;
+ error = FT_Err_Ok;
+
+#endif /* FT_CONFIG_OPTION_POSTSCRIPT_NAMES */
+
}
}
diff --git a/thirdparty/freetype/src/sfnt/ttcmap.c b/thirdparty/freetype/src/sfnt/ttcmap.c
index 5afa6ae4b7..b995e5c050 100644
--- a/thirdparty/freetype/src/sfnt/ttcmap.c
+++ b/thirdparty/freetype/src/sfnt/ttcmap.c
@@ -23,8 +23,10 @@
#include FT_INTERNAL_VALIDATE_H
#include FT_INTERNAL_STREAM_H
+#include FT_SERVICE_POSTSCRIPT_CMAPS_H
#include "ttload.h"
#include "ttcmap.h"
+#include "ttpost.h"
#include "sfntpic.h"
@@ -3622,6 +3624,110 @@
#endif /* TT_CONFIG_CMAP_FORMAT_14 */
+ /*************************************************************************/
+ /*************************************************************************/
+ /***** *****/
+ /***** SYNTHETIC UNICODE *****/
+ /***** *****/
+ /*************************************************************************/
+ /*************************************************************************/
+
+ /* This charmap is generated using postscript glyph names. */
+
+#ifdef FT_CONFIG_OPTION_POSTSCRIPT_NAMES
+
+ FT_CALLBACK_DEF( const char * )
+ tt_get_glyph_name( TT_Face face,
+ FT_UInt idx )
+ {
+ FT_String* PSname;
+
+
+ tt_face_get_ps_name( face, idx, &PSname );
+
+ return PSname;
+ }
+
+
+ FT_CALLBACK_DEF( FT_Error )
+ tt_cmap_unicode_init( PS_Unicodes unicodes,
+ FT_Pointer pointer )
+ {
+ TT_Face face = (TT_Face)FT_CMAP_FACE( unicodes );
+ FT_Memory memory = FT_FACE_MEMORY( face );
+ FT_Service_PsCMaps psnames = (FT_Service_PsCMaps)face->psnames;
+
+ FT_UNUSED( pointer );
+
+
+ return psnames->unicodes_init( memory,
+ unicodes,
+ face->root.num_glyphs,
+ (PS_GetGlyphNameFunc)&tt_get_glyph_name,
+ (PS_FreeGlyphNameFunc)NULL,
+ (FT_Pointer)face );
+ }
+
+
+ FT_CALLBACK_DEF( void )
+ tt_cmap_unicode_done( PS_Unicodes unicodes )
+ {
+ FT_Face face = FT_CMAP_FACE( unicodes );
+ FT_Memory memory = FT_FACE_MEMORY( face );
+
+
+ FT_FREE( unicodes->maps );
+ unicodes->num_maps = 0;
+ }
+
+
+ FT_CALLBACK_DEF( FT_UInt )
+ tt_cmap_unicode_char_index( PS_Unicodes unicodes,
+ FT_UInt32 char_code )
+ {
+ TT_Face face = (TT_Face)FT_CMAP_FACE( unicodes );
+ FT_Service_PsCMaps psnames = (FT_Service_PsCMaps)face->psnames;
+
+
+ return psnames->unicodes_char_index( unicodes, char_code );
+ }
+
+
+ FT_CALLBACK_DEF( FT_UInt32 )
+ tt_cmap_unicode_char_next( PS_Unicodes unicodes,
+ FT_UInt32 *pchar_code )
+ {
+ TT_Face face = (TT_Face)FT_CMAP_FACE( unicodes );
+ FT_Service_PsCMaps psnames = (FT_Service_PsCMaps)face->psnames;
+
+
+ return psnames->unicodes_char_next( unicodes, pchar_code );
+ }
+
+
+ FT_DEFINE_TT_CMAP(
+ tt_cmap_unicode_class_rec,
+
+ sizeof ( PS_UnicodesRec ),
+
+ (FT_CMap_InitFunc) tt_cmap_unicode_init, /* init */
+ (FT_CMap_DoneFunc) tt_cmap_unicode_done, /* done */
+ (FT_CMap_CharIndexFunc)tt_cmap_unicode_char_index, /* char_index */
+ (FT_CMap_CharNextFunc) tt_cmap_unicode_char_next, /* char_next */
+
+ (FT_CMap_CharVarIndexFunc) NULL, /* char_var_index */
+ (FT_CMap_CharVarIsDefaultFunc)NULL, /* char_var_default */
+ (FT_CMap_VariantListFunc) NULL, /* variant_list */
+ (FT_CMap_CharVariantListFunc) NULL, /* charvariant_list */
+ (FT_CMap_VariantCharListFunc) NULL, /* variantchar_list */
+
+ ~0U,
+ (TT_CMap_ValidateFunc)NULL, /* validate */
+ (TT_CMap_Info_GetFunc)NULL /* get_cmap_info */
+ )
+
+#endif /* FT_CONFIG_OPTION_POSTSCRIPT_NAMES */
+
#ifndef FT_CONFIG_OPTION_PIC
static const TT_CMap_Class tt_cmap_classes[] =
@@ -3801,8 +3907,10 @@
FT_CMap cmap = (FT_CMap)charmap;
TT_CMap_Class clazz = (TT_CMap_Class)cmap->clazz;
-
- return clazz->get_cmap_info( charmap, cmap_info );
+ if ( clazz->get_cmap_info )
+ return clazz->get_cmap_info( charmap, cmap_info );
+ else
+ return FT_THROW( Invalid_CharMap_Format );
}
diff --git a/thirdparty/freetype/src/sfnt/ttcmap.h b/thirdparty/freetype/src/sfnt/ttcmap.h
index 83f12df241..f7de0437b0 100644
--- a/thirdparty/freetype/src/sfnt/ttcmap.h
+++ b/thirdparty/freetype/src/sfnt/ttcmap.h
@@ -141,6 +141,8 @@ FT_BEGIN_HEADER
#define TT_VALID_GLYPH_COUNT( x ) TT_VALIDATOR( x )->num_glyphs
+ FT_CALLBACK_TABLE const TT_CMap_ClassRec tt_cmap_unicode_class_rec;
+
FT_LOCAL( FT_Error )
tt_face_build_cmaps( TT_Face face );
diff --git a/thirdparty/freetype/src/sfnt/ttkern.c b/thirdparty/freetype/src/sfnt/ttkern.c
index c97e5789ac..53d2436ae5 100644
--- a/thirdparty/freetype/src/sfnt/ttkern.c
+++ b/thirdparty/freetype/src/sfnt/ttkern.c
@@ -85,7 +85,7 @@
for ( nn = 0; nn < num_tables; nn++ )
{
- FT_UInt num_pairs, length, coverage;
+ FT_UInt num_pairs, length, coverage, format;
FT_Byte* p_next;
FT_UInt32 mask = (FT_UInt32)1UL << nn;
@@ -107,6 +107,12 @@
if ( p_next > p_limit ) /* handle broken table */
p_next = p_limit;
+ format = coverage >> 8;
+
+ /* we currently only support format 0 kerning tables */
+ if ( format != 0 )
+ goto NextTable;
+
/* only use horizontal kerning tables */
if ( ( coverage & 3U ) != 0x0001 ||
p + 8 > p_next )
diff --git a/thirdparty/freetype/src/sfnt/ttpost.c b/thirdparty/freetype/src/sfnt/ttpost.c
index 540d5f2546..69929c8d45 100644
--- a/thirdparty/freetype/src/sfnt/ttpost.c
+++ b/thirdparty/freetype/src/sfnt/ttpost.c
@@ -325,7 +325,6 @@
FT_UNUSED( post_limit );
- /* UNDOCUMENTED! This value appears only in the Apple TT specs. */
if ( FT_READ_USHORT( num_glyphs ) )
goto Exit;
@@ -408,7 +407,7 @@
/* now read postscript table */
if ( format == 0x00020000L )
error = load_format_20( face, stream, post_limit );
- else if ( format == 0x00028000L )
+ else if ( format == 0x00025000L )
error = load_format_25( face, stream, post_limit );
else
error = FT_THROW( Invalid_File_Format );
@@ -447,7 +446,7 @@
FT_FREE( table->glyph_names );
table->num_names = 0;
}
- else if ( format == 0x00028000L )
+ else if ( format == 0x00025000L )
{
TT_Post_25 table = &names->names.format_25;
@@ -543,7 +542,7 @@
*PSname = (FT_String*)table->glyph_names[name_index - 258];
}
}
- else if ( format == 0x00028000L )
+ else if ( format == 0x00025000L )
{
TT_Post_25 table = &names->names.format_25;
diff --git a/thirdparty/freetype/src/sfnt/ttsbit.c b/thirdparty/freetype/src/sfnt/ttsbit.c
index 0c76a55779..f41847b0af 100644
--- a/thirdparty/freetype/src/sfnt/ttsbit.c
+++ b/thirdparty/freetype/src/sfnt/ttsbit.c
@@ -448,6 +448,15 @@
metrics->max_advance =
FT_MulDiv( hori->advance_Width_Max, ppem_ * 64, upem );
+ /* set the scale values (in 16.16 units) so advances */
+ /* from the hmtx and vmtx table are scaled correctly */
+ metrics->x_scale = FT_MulDiv( metrics->x_ppem,
+ 64 * 0x10000,
+ face->header.Units_Per_EM );
+ metrics->y_scale = FT_MulDiv( metrics->y_ppem,
+ 64 * 0x10000,
+ face->header.Units_Per_EM );
+
return error;
}
@@ -1439,10 +1448,17 @@
return FT_THROW( Invalid_Table );
NoBitmap:
+ if ( recurse_count )
+ {
+ FT_TRACE4(( "tt_sbit_decoder_load_image:"
+ " missing subglyph sbit with glyph index %d\n",
+ glyph_index ));
+ return FT_THROW( Invalid_Composite );
+ }
+
FT_TRACE4(( "tt_sbit_decoder_load_image:"
" no sbit found for glyph index %d\n", glyph_index ));
-
- return FT_THROW( Invalid_Argument );
+ return FT_THROW( Missing_Bitmap );
}
diff --git a/thirdparty/freetype/src/smooth/ftgrays.c b/thirdparty/freetype/src/smooth/ftgrays.c
index e9a3ce7a7c..df645e66c9 100644
--- a/thirdparty/freetype/src/smooth/ftgrays.c
+++ b/thirdparty/freetype/src/smooth/ftgrays.c
@@ -141,6 +141,16 @@
#define FT_INT_MAX INT_MAX
#define FT_ULONG_MAX ULONG_MAX
+#define ADD_LONG( a, b ) \
+ (long)( (unsigned long)(a) + (unsigned long)(b) )
+#define SUB_LONG( a, b ) \
+ (long)( (unsigned long)(a) - (unsigned long)(b) )
+#define MUL_LONG( a, b ) \
+ (long)( (unsigned long)(a) * (unsigned long)(b) )
+#define NEG_LONG( a ) \
+ (long)( -(unsigned long)(a) )
+
+
#define ft_memset memset
#define ft_setjmp setjmp
@@ -264,6 +274,7 @@ typedef ptrdiff_t FT_PtrDist;
#include "ftgrays.h"
#include FT_INTERNAL_OBJECTS_H
#include FT_INTERNAL_DEBUG_H
+#include FT_INTERNAL_CALC_H
#include FT_OUTLINE_H
#include "ftsmerrs.h"
@@ -1135,7 +1146,7 @@ typedef ptrdiff_t FT_PtrDist;
/* s is L * the perpendicular distance from P1 to the line P0-P3. */
dx1 = arc[1].x - arc[0].x;
dy1 = arc[1].y - arc[0].y;
- s = FT_ABS( dy * dx1 - dx * dy1 );
+ s = FT_ABS( SUB_LONG( MUL_LONG( dy, dx1 ), MUL_LONG( dx, dy1 ) ) );
if ( s > s_limit )
goto Split;
@@ -1143,7 +1154,7 @@ typedef ptrdiff_t FT_PtrDist;
/* s is L * the perpendicular distance from P2 to the line P0-P3. */
dx2 = arc[2].x - arc[0].x;
dy2 = arc[2].y - arc[0].y;
- s = FT_ABS( dy * dx2 - dx * dy2 );
+ s = FT_ABS( SUB_LONG( MUL_LONG( dy, dx2 ), MUL_LONG( dx, dy2 ) ) );
if ( s > s_limit )
goto Split;
diff --git a/thirdparty/freetype/src/smooth/ftsmooth.c b/thirdparty/freetype/src/smooth/ftsmooth.c
index 435854e673..963435de15 100644
--- a/thirdparty/freetype/src/smooth/ftsmooth.c
+++ b/thirdparty/freetype/src/smooth/ftsmooth.c
@@ -31,12 +31,7 @@
static FT_Error
ft_smooth_init( FT_Renderer render )
{
- FT_Library library = FT_MODULE_LIBRARY( render );
-
-
- render->clazz->raster_class->raster_reset( render->raster,
- library->raster_pool,
- library->raster_pool_size );
+ render->clazz->raster_class->raster_reset( render->raster, NULL, 0 );
return 0;
}
@@ -111,9 +106,6 @@
FT_Pos y_shift = 0;
FT_Pos x_left, y_top;
FT_Pos width, height, pitch;
-#ifndef FT_CONFIG_OPTION_SUBPIXEL_RENDERING
- FT_Pos height_org, width_org;
-#endif
FT_Int hmul = ( mode == FT_RENDER_MODE_LCD );
FT_Int vmul = ( mode == FT_RENDER_MODE_LCD_V );
@@ -124,7 +116,6 @@
#ifdef FT_CONFIG_OPTION_SUBPIXEL_RENDERING
- FT_Int lcd_extra = 0;
FT_LcdFiveTapFilter lcd_weights = { 0 };
FT_Bool have_custom_weight = FALSE;
FT_Bitmap_LcdFilterFunc lcd_filter_func = NULL;
@@ -152,13 +143,12 @@
{
/*
* A per-font filter is set. It always uses the default 5-tap
- * in-place FIR filter that needs 2 extra pixels.
+ * in-place FIR filter.
*/
ft_memcpy( lcd_weights,
slot->face->internal->lcd_weights,
FT_LCD_FILTER_FIVE_TAPS );
lcd_filter_func = ft_lcd_filter_fir;
- lcd_extra = 2;
}
else
{
@@ -172,7 +162,6 @@
slot->library->lcd_weights,
FT_LCD_FILTER_FIVE_TAPS );
lcd_filter_func = slot->library->lcd_filter_func;
- lcd_extra = slot->library->lcd_extra;
}
#endif /*FT_CONFIG_OPTION_SUBPIXEL_RENDERING */
@@ -201,6 +190,45 @@
/* taking into account the origin shift */
FT_Outline_Get_CBox( outline, &cbox );
+#ifndef FT_CONFIG_OPTION_SUBPIXEL_RENDERING
+
+ /* add minimal padding for LCD rendering */
+ if ( hmul )
+ {
+ cbox.xMax += 21;
+ cbox.xMin -= 21;
+ }
+
+ if ( vmul )
+ {
+ cbox.yMax += 21;
+ cbox.yMin -= 21;
+ }
+
+#else /* FT_CONFIG_OPTION_SUBPIXEL_RENDERING */
+
+ /* add minimal padding for LCD filter depending on specific weights */
+ if ( lcd_filter_func )
+ {
+ if ( hmul )
+ {
+ cbox.xMax += lcd_weights[4] ? 43
+ : lcd_weights[3] ? 22 : 0;
+ cbox.xMin -= lcd_weights[0] ? 43
+ : lcd_weights[1] ? 22 : 0;
+ }
+
+ if ( vmul )
+ {
+ cbox.yMax += lcd_weights[4] ? 43
+ : lcd_weights[3] ? 22 : 0;
+ cbox.yMin -= lcd_weights[0] ? 43
+ : lcd_weights[1] ? 22 : 0;
+ }
+ }
+
+#endif /* FT_CONFIG_OPTION_SUBPIXEL_RENDERING */
+
cbox.xMin = FT_PIX_FLOOR( cbox.xMin + x_shift );
cbox.yMin = FT_PIX_FLOOR( cbox.yMin + y_shift );
cbox.xMax = FT_PIX_CEIL( cbox.xMax + x_shift );
@@ -215,11 +243,6 @@
width = (FT_ULong)( cbox.xMax - cbox.xMin ) >> 6;
height = (FT_ULong)( cbox.yMax - cbox.yMin ) >> 6;
-#ifndef FT_CONFIG_OPTION_SUBPIXEL_RENDERING
- width_org = width;
- height_org = height;
-#endif
-
pitch = width;
if ( hmul )
{
@@ -230,26 +253,6 @@
if ( vmul )
height *= 3;
-#ifdef FT_CONFIG_OPTION_SUBPIXEL_RENDERING
- if ( lcd_filter_func )
- {
- if ( hmul )
- {
- x_shift += 64 * ( lcd_extra >> 1 );
- x_left -= lcd_extra >> 1;
- width += 3 * lcd_extra;
- pitch = FT_PAD_CEIL( width, 4 );
- }
-
- if ( vmul )
- {
- y_shift += 64 * ( lcd_extra >> 1 );
- y_top += lcd_extra >> 1;
- height += 3 * lcd_extra;
- }
- }
-#endif
-
/*
* XXX: on 16bit system, we return an error for huge bitmap
* to prevent an overflow.
@@ -353,57 +356,98 @@
#else /* !FT_CONFIG_OPTION_SUBPIXEL_RENDERING */
- /* render outline into bitmap */
- error = render->raster_render( render->raster, &params );
- if ( error )
- goto Exit;
-
- /* expand it horizontally */
- if ( hmul )
+ if ( hmul ) /* lcd */
{
- FT_Byte* line = bitmap->buffer;
- FT_UInt hh;
+ FT_Byte* line;
+ FT_Byte* temp;
+ FT_Int i, j;
- for ( hh = height_org; hh > 0; hh--, line += pitch )
- {
- FT_UInt xx;
- FT_Byte* end = line + width;
+ /* Render 3 separate monochrome bitmaps, shifting the outline */
+ /* by 1/3 pixel. */
+ width /= 3;
+ FT_Outline_Translate( outline, 21, 0 );
- for ( xx = width_org; xx > 0; xx-- )
- {
- FT_UInt pixel = line[xx-1];
+ error = render->raster_render( render->raster, &params );
+ if ( error )
+ goto Exit;
+
+ FT_Outline_Translate( outline, -21, 0 );
+ bitmap->buffer += width;
+
+ error = render->raster_render( render->raster, &params );
+ if ( error )
+ goto Exit;
+
+ FT_Outline_Translate( outline, -21, 0 );
+ bitmap->buffer += width;
+ error = render->raster_render( render->raster, &params );
+ if ( error )
+ goto Exit;
- end[-3] = (FT_Byte)pixel;
- end[-2] = (FT_Byte)pixel;
- end[-1] = (FT_Byte)pixel;
- end -= 3;
+ FT_Outline_Translate( outline, 21, 0 );
+ bitmap->buffer -= 2 * width;
+
+ /* XXX: Rearrange the bytes according to FT_PIXEL_MODE_LCD. */
+ /* XXX: It is more efficient to render every third byte above. */
+
+ if ( FT_ALLOC( temp, (FT_ULong)pitch ) )
+ goto Exit;
+
+ for ( i = 0; i < height; i++ )
+ {
+ line = bitmap->buffer + i * pitch;
+ for ( j = 0; j < width; j++ )
+ {
+ temp[3 * j ] = line[j];
+ temp[3 * j + 1] = line[j + width];
+ temp[3 * j + 2] = line[j + width + width];
}
+ FT_MEM_COPY( line, temp, pitch );
}
- }
- /* expand it vertically */
- if ( vmul )
+ FT_FREE( temp );
+ }
+ else if ( vmul ) /* lcd_v */
{
- FT_Byte* read = bitmap->buffer + ( height - height_org ) * pitch;
- FT_Byte* write = bitmap->buffer;
- FT_UInt hh;
+ /* Render 3 separate monochrome bitmaps, shifting the outline */
+ /* by 1/3 pixel. Triple the pitch to render on each third row. */
+ bitmap->pitch *= 3;
+ bitmap->rows /= 3;
+ FT_Outline_Translate( outline, 0, 21 );
+ bitmap->buffer += 2 * pitch;
- for ( hh = height_org; hh > 0; hh-- )
- {
- ft_memcpy( write, read, pitch );
- write += pitch;
+ error = render->raster_render( render->raster, &params );
+ if ( error )
+ goto Exit;
- ft_memcpy( write, read, pitch );
- write += pitch;
+ FT_Outline_Translate( outline, 0, -21 );
+ bitmap->buffer -= pitch;
- ft_memcpy( write, read, pitch );
- write += pitch;
- read += pitch;
- }
+ error = render->raster_render( render->raster, &params );
+ if ( error )
+ goto Exit;
+
+ FT_Outline_Translate( outline, 0, -21 );
+ bitmap->buffer -= pitch;
+
+ error = render->raster_render( render->raster, &params );
+ if ( error )
+ goto Exit;
+
+ FT_Outline_Translate( outline, 0, 21 );
+
+ bitmap->pitch /= 3;
+ bitmap->rows *= 3;
+ }
+ else /* grayscale */
+ {
+ error = render->raster_render( render->raster, &params );
+ if ( error )
+ goto Exit;
}
#endif /* !FT_CONFIG_OPTION_SUBPIXEL_RENDERING */
diff --git a/thirdparty/freetype/src/truetype/ttgload.c b/thirdparty/freetype/src/truetype/ttgload.c
index b7a844a6c7..5e102c6151 100644
--- a/thirdparty/freetype/src/truetype/ttgload.c
+++ b/thirdparty/freetype/src/truetype/ttgload.c
@@ -87,7 +87,7 @@
/*************************************************************************/
/* */
/* Return the vertical metrics in font units for a given glyph. */
- /* See macro `TT_LOADER_SET_PP' below for explanations. */
+ /* See function `tt_loader_set_pp' below for explanations. */
/* */
FT_LOCAL_DEF( void )
TT_Get_VMetrics( TT_Face face,
@@ -825,7 +825,7 @@
/* compatibility mode, where no movement on the x axis means no reason */
/* to change bearings or advance widths. */
if ( !( driver->interpreter_version == TT_INTERPRETER_VERSION_40 &&
- !loader->exec->backward_compatibility ) )
+ loader->exec->backward_compatibility ) )
{
#endif
loader->pp1 = zone->cur[zone->n_points - 4];
@@ -1686,7 +1686,7 @@
/***********************************************************************/
/* otherwise, load a composite! */
- else if ( loader->n_contours == -1 )
+ else if ( loader->n_contours < 0 )
{
FT_Memory memory = face->root.memory;
@@ -1697,6 +1697,9 @@
FT_ListNode node, node2;
+ /* normalize the `n_contours' value */
+ loader->n_contours = -1;
+
/*
* We store the glyph index directly in the `node->data' pointer,
* following the glib solution (cf. macro `GUINT_TO_POINTER') with a
@@ -1991,12 +1994,6 @@
}
}
}
- else
- {
- /* invalid composite count (negative but not -1) */
- error = FT_THROW( Invalid_Outline );
- goto Exit;
- }
/***********************************************************************/
/***********************************************************************/
@@ -2100,8 +2097,8 @@
}
/* set glyph dimensions */
- glyph->metrics.width = bbox.xMax - bbox.xMin;
- glyph->metrics.height = bbox.yMax - bbox.yMin;
+ glyph->metrics.width = SUB_LONG( bbox.xMax, bbox.xMin );
+ glyph->metrics.height = SUB_LONG( bbox.yMax, bbox.yMin );
/* Now take care of vertical metrics. In the case where there is */
/* no vertical information within the font (relatively common), */
@@ -2137,7 +2134,8 @@
/* table in the font. Otherwise, we use the */
/* values defined in the horizontal header. */
- height = (FT_Short)FT_DivFix( bbox.yMax - bbox.yMin,
+ height = (FT_Short)FT_DivFix( SUB_LONG( bbox.yMax,
+ bbox.yMin ),
y_scale );
if ( face->os2.version != 0xFFFFU )
advance = (FT_Pos)( face->os2.sTypoAscender -
@@ -2339,13 +2337,19 @@
#ifdef TT_SUPPORT_SUBPIXEL_HINTING_MINIMAL
if ( driver->interpreter_version == TT_INTERPRETER_VERSION_40 )
{
- subpixel_hinting_lean = TRUE;
- grayscale_cleartype = !FT_BOOL( load_flags &
- FT_LOAD_TARGET_LCD ||
- load_flags &
- FT_LOAD_TARGET_LCD_V );
- exec->vertical_lcd_lean = FT_BOOL( load_flags &
- FT_LOAD_TARGET_LCD_V );
+ subpixel_hinting_lean =
+ FT_BOOL( FT_LOAD_TARGET_MODE( load_flags ) !=
+ FT_RENDER_MODE_MONO );
+ grayscale_cleartype =
+ FT_BOOL( subpixel_hinting_lean &&
+ !( ( load_flags &
+ FT_LOAD_TARGET_LCD ) ||
+ ( load_flags &
+ FT_LOAD_TARGET_LCD_V ) ) );
+ exec->vertical_lcd_lean =
+ FT_BOOL( subpixel_hinting_lean &&
+ ( load_flags &
+ FT_LOAD_TARGET_LCD_V ) );
}
else
{
@@ -2621,7 +2625,64 @@
IS_DEFAULT_INSTANCE )
{
error = load_sbit_image( size, glyph, glyph_index, load_flags );
- if ( !error )
+ if ( FT_ERR_EQ( error, Missing_Bitmap ) )
+ {
+ /* the bitmap strike is incomplete and misses the requested glyph; */
+ /* if we have a bitmap-only font, return an empty glyph */
+ if ( !FT_IS_SCALABLE( glyph->face ) )
+ {
+ TT_Face face = (TT_Face)glyph->face;
+ FT_Short left_bearing = 0, top_bearing = 0;
+ FT_UShort advance_width = 0, advance_height = 0;
+
+
+ /* to return an empty glyph, however, we need metrics data */
+ /* from the `hmtx' (or `vmtx') table; the assumption is that */
+ /* empty glyphs are missing intentionally, representing */
+ /* whitespace - not having at least horizontal metrics is */
+ /* thus considered an error */
+ if ( !face->horz_metrics_size )
+ return error;
+
+ /* we now construct an empty bitmap glyph */
+ TT_Get_HMetrics( face, glyph_index,
+ &left_bearing,
+ &advance_width );
+ TT_Get_VMetrics( face, glyph_index,
+ 0,
+ &top_bearing,
+ &advance_height );
+
+ glyph->outline.n_points = 0;
+ glyph->outline.n_contours = 0;
+
+ glyph->metrics.width = 0;
+ glyph->metrics.height = 0;
+
+ glyph->metrics.horiBearingX = left_bearing;
+ glyph->metrics.horiBearingY = 0;
+ glyph->metrics.horiAdvance = advance_width;
+
+ glyph->metrics.vertBearingX = 0;
+ glyph->metrics.vertBearingY = top_bearing;
+ glyph->metrics.vertAdvance = advance_height;
+
+ glyph->format = FT_GLYPH_FORMAT_BITMAP;
+ glyph->bitmap.pixel_mode = FT_PIXEL_MODE_MONO;
+
+ glyph->bitmap_left = 0;
+ glyph->bitmap_top = 0;
+
+ return FT_Err_Ok;
+ }
+ }
+ else if ( error )
+ {
+ /* return error if font is not scalable */
+ if ( !FT_IS_SCALABLE( glyph->face ) )
+ return error;
+ }
+ else
{
if ( FT_IS_SCALABLE( glyph->face ) )
{
diff --git a/thirdparty/freetype/src/truetype/ttgxvar.c b/thirdparty/freetype/src/truetype/ttgxvar.c
index 0cedb6bdfa..49aa53a687 100644
--- a/thirdparty/freetype/src/truetype/ttgxvar.c
+++ b/thirdparty/freetype/src/truetype/ttgxvar.c
@@ -60,8 +60,11 @@
#define FT_Stream_FTell( stream ) \
(FT_ULong)( (stream)->cursor - (stream)->base )
-#define FT_Stream_SeekSet( stream, off ) \
- ( (stream)->cursor = (stream)->base + (off) )
+#define FT_Stream_SeekSet( stream, off ) \
+ (stream)->cursor = \
+ ( (off) < (FT_ULong)( (stream)->limit - (stream)->base ) ) \
+ ? (stream)->base + (off) \
+ : (stream)->limit
/*************************************************************************/
@@ -392,14 +395,14 @@
/* some macros we need */
- #define FT_FIXED_ONE ( (FT_Fixed)0x10000 )
+#define FT_FIXED_ONE ( (FT_Fixed)0x10000 )
- #define FT_fdot14ToFixed( x ) \
- ( (FT_Fixed)( (FT_ULong)(x) << 2 ) )
- #define FT_intToFixed( i ) \
- ( (FT_Fixed)( (FT_ULong)(i) << 16 ) )
- #define FT_fixedToInt( x ) \
- ( (FT_Short)( ( (FT_UInt32)(x) + 0x8000U ) >> 16 ) )
+#define FT_fdot14ToFixed( x ) \
+ ( (FT_Fixed)( (FT_ULong)(x) << 2 ) )
+#define FT_intToFixed( i ) \
+ ( (FT_Fixed)( (FT_ULong)(i) << 16 ) )
+#define FT_fixedToInt( x ) \
+ ( (FT_Short)( ( (FT_UInt32)(x) + 0x8000U ) >> 16 ) )
static FT_Error
@@ -1953,6 +1956,7 @@
GX_FVar_Head fvar_head;
FT_Bool usePsName;
FT_UInt num_instances;
+ FT_UShort* axis_flags;
static const FT_Frame_Field fvar_fields[] =
{
@@ -2038,14 +2042,16 @@
/* in fvar's table of named instances */
num_instances = face->root.style_flags >> 16;
- /* cannot overflow 32-bit arithmetic because of the size limits */
- /* used in the `fvar' table validity check in `sfnt_init_face' */
+ /* prepare storage area for MM data; this cannot overflow */
+ /* 32-bit arithmetic because of the size limits used in the */
+ /* `fvar' table validity check in `sfnt_init_face' */
face->blend->mmvar_len =
sizeof ( FT_MM_Var ) +
+ fvar_head.axisCount * sizeof ( FT_UShort ) +
fvar_head.axisCount * sizeof ( FT_Var_Axis ) +
num_instances * sizeof ( FT_Var_Named_Style ) +
num_instances * fvar_head.axisCount * sizeof ( FT_Fixed ) +
- 5 * fvar_head.axisCount;
+ fvar_head.axisCount * 5;
if ( FT_ALLOC( mmvar, face->blend->mmvar_len ) )
goto Exit;
@@ -2062,8 +2068,12 @@
/* (or tuples, as called by Apple) */
mmvar->num_namedstyles =
num_instances;
+
+ /* alas, no public field in `FT_Var_Axis' for axis flags */
+ axis_flags =
+ (FT_UShort*)&( mmvar[1] );
mmvar->axis =
- (FT_Var_Axis*)&( mmvar[1] );
+ (FT_Var_Axis*)&( axis_flags[fvar_head.axisCount] );
mmvar->namedstyle =
(FT_Var_Named_Style*)&( mmvar->axis[fvar_head.axisCount] );
@@ -2107,6 +2117,8 @@
a->name[3] = (FT_String)( ( a->tag ) & 0xFF );
a->name[4] = '\0';
+ *axis_flags = axis_rec.flags;
+
if ( a->minimum > a->def ||
a->def > a->maximum )
{
@@ -2118,13 +2130,17 @@
a->maximum = a->def;
}
- FT_TRACE5(( " \"%s\": minimum=%.5f, default=%.5f, maximum=%.5f\n",
+ FT_TRACE5(( " \"%s\":"
+ " minimum=%.5f, default=%.5f, maximum=%.5f,"
+ " flags=0x%04X\n",
a->name,
a->minimum / 65536.0,
a->def / 65536.0,
- a->maximum / 65536.0 ));
+ a->maximum / 65536.0,
+ *axis_flags ));
a++;
+ axis_flags++;
}
FT_TRACE5(( "\n" ));
@@ -2136,8 +2152,16 @@
goto Exit;
if ( fvar_head.instanceCount && !face->blend->avar_loaded )
+ {
+ FT_ULong offset = FT_STREAM_POS();
+
+
ft_var_load_avar( face );
+ if ( FT_STREAM_SEEK( offset ) )
+ goto Exit;
+ }
+
ns = mmvar->namedstyle;
nsc = face->blend->normalized_stylecoords;
for ( i = 0; i < fvar_head.instanceCount; i++, ns++ )
@@ -2154,8 +2178,11 @@
for ( j = 0; j < fvar_head.axisCount; j++, c++ )
*c = FT_GET_LONG();
+ /* valid psid values are 6, [256;32767], and 0xFFFF */
if ( usePsName )
ns->psid = FT_GET_USHORT();
+ else
+ ns->psid = 0xFFFF;
ft_var_to_normalized( face,
fvar_head.axisCount,
@@ -2171,7 +2198,7 @@
SFNT_Service sfnt = (SFNT_Service)face->sfnt;
FT_Int found, dummy1, dummy2;
- FT_UInt strid = 0xFFFFFFFFUL;
+ FT_UInt strid = ~0U;
/* the default instance is missing in array the */
@@ -2230,13 +2257,15 @@
goto Exit;
FT_MEM_COPY( mmvar, face->blend->mmvar, face->blend->mmvar_len );
+ axis_flags =
+ (FT_UShort*)&( mmvar[1] );
mmvar->axis =
- (FT_Var_Axis*)&( mmvar[1] );
+ (FT_Var_Axis*)&( axis_flags[mmvar->num_axis] );
mmvar->namedstyle =
(FT_Var_Named_Style*)&( mmvar->axis[mmvar->num_axis] );
+
next_coords =
(FT_Fixed*)&( mmvar->namedstyle[mmvar->num_namedstyles] );
-
for ( n = 0; n < mmvar->num_namedstyles; n++ )
{
mmvar->namedstyle[n].coords = next_coords;
@@ -2281,7 +2310,10 @@
GX_Blend blend;
FT_MM_Var* mmvar;
FT_UInt i, j;
- FT_Bool is_default_instance = 1;
+
+ FT_Bool is_default_instance = TRUE;
+ FT_Bool all_design_coords = FALSE;
+
FT_Memory memory = face->root.memory;
enum
@@ -2327,7 +2359,7 @@
}
if ( coords[i] != 0 )
- is_default_instance = 0;
+ is_default_instance = FALSE;
}
FT_TRACE5(( "\n" ));
@@ -2340,6 +2372,9 @@
{
if ( FT_NEW_ARRAY( blend->coords, mmvar->num_axis ) )
goto Exit;
+
+ /* the first time we have to compute all design coordinates */
+ all_design_coords = TRUE;
}
if ( !blend->normalizedcoords )
@@ -2388,7 +2423,7 @@
if ( set_design_coords )
ft_var_to_design( face,
- num_coords,
+ all_design_coords ? blend->num_axis : num_coords,
blend->normalizedcoords,
blend->coords );
@@ -2529,6 +2564,14 @@
blend = face->blend;
+ if ( !blend->coords )
+ {
+ /* select default instance coordinates */
+ /* if no instance is selected yet */
+ if ( FT_SET_ERROR( tt_set_mm_blend( face, 0, NULL, 1 ) ) )
+ return error;
+ }
+
nc = num_coords;
if ( num_coords > blend->num_axis )
{
@@ -2626,7 +2669,7 @@
num_coords * sizeof ( FT_Fixed ) );
a = mmvar->axis + num_coords;
- c = coords + num_coords;
+ c = blend->coords + num_coords;
for ( i = num_coords; i < mmvar->num_axis; i++, a++, c++ )
*c = a->def;
@@ -2636,7 +2679,7 @@
if ( !face->blend->avar_loaded )
ft_var_load_avar( face );
- ft_var_to_normalized( face, num_coords, coords, normalized );
+ ft_var_to_normalized( face, num_coords, blend->coords, normalized );
error = tt_set_mm_blend( face, mmvar->num_axis, normalized, 0 );
@@ -2686,6 +2729,14 @@
blend = face->blend;
+ if ( !blend->coords )
+ {
+ /* select default instance coordinates */
+ /* if no instance is selected yet */
+ if ( FT_SET_ERROR( tt_set_mm_blend( face, 0, NULL, 1 ) ) )
+ return error;
+ }
+
nc = num_coords;
if ( num_coords > blend->num_axis )
{
diff --git a/thirdparty/freetype/src/truetype/ttinterp.c b/thirdparty/freetype/src/truetype/ttinterp.c
index af31408cbf..ddcc839bb3 100644
--- a/thirdparty/freetype/src/truetype/ttinterp.c
+++ b/thirdparty/freetype/src/truetype/ttinterp.c
@@ -65,11 +65,15 @@
TT_INTERPRETER_VERSION_40 )
#endif
-#define PROJECT( v1, v2 ) \
- exc->func_project( exc, (v1)->x - (v2)->x, (v1)->y - (v2)->y )
+#define PROJECT( v1, v2 ) \
+ exc->func_project( exc, \
+ SUB_LONG( (v1)->x, (v2)->x ), \
+ SUB_LONG( (v1)->y, (v2)->y ) )
-#define DUALPROJ( v1, v2 ) \
- exc->func_dualproj( exc, (v1)->x - (v2)->x, (v1)->y - (v2)->y )
+#define DUALPROJ( v1, v2 ) \
+ exc->func_dualproj( exc, \
+ SUB_LONG( (v1)->x, (v2)->x ), \
+ SUB_LONG( (v1)->y, (v2)->y ) )
#define FAST_PROJECT( v ) \
exc->func_project( exc, (v)->x, (v)->y )
@@ -1676,7 +1680,10 @@
if ( SUBPIXEL_HINTING_INFINALITY &&
( !exc->ignore_x_mode ||
( exc->sph_tweak_flags & SPH_TWEAK_ALLOW_X_DMOVE ) ) )
- zone->cur[point].x += FT_MulDiv( distance, v, exc->F_dot_P );
+ zone->cur[point].x = ADD_LONG( zone->cur[point].x,
+ FT_MulDiv( distance,
+ v,
+ exc->F_dot_P ) );
else
#endif /* TT_SUPPORT_SUBPIXEL_HINTING_INFINALITY */
@@ -1685,12 +1692,18 @@
/* diagonal moves, but only post-IUP. DejaVu tries to adjust */
/* diagonal stems like on `Z' and `z' post-IUP. */
if ( SUBPIXEL_HINTING_MINIMAL && !exc->backward_compatibility )
- zone->cur[point].x += FT_MulDiv( distance, v, exc->F_dot_P );
+ zone->cur[point].x = ADD_LONG( zone->cur[point].x,
+ FT_MulDiv( distance,
+ v,
+ exc->F_dot_P ) );
else
#endif
if ( NO_SUBPIXEL_HINTING )
- zone->cur[point].x += FT_MulDiv( distance, v, exc->F_dot_P );
+ zone->cur[point].x = ADD_LONG( zone->cur[point].x,
+ FT_MulDiv( distance,
+ v,
+ exc->F_dot_P ) );
zone->tags[point] |= FT_CURVE_TAG_TOUCH_X;
}
@@ -1705,7 +1718,10 @@
exc->iupx_called &&
exc->iupy_called ) )
#endif
- zone->cur[point].y += FT_MulDiv( distance, v, exc->F_dot_P );
+ zone->cur[point].y = ADD_LONG( zone->cur[point].y,
+ FT_MulDiv( distance,
+ v,
+ exc->F_dot_P ) );
zone->tags[point] |= FT_CURVE_TAG_TOUCH_Y;
}
@@ -1741,12 +1757,18 @@
v = exc->GS.freeVector.x;
if ( v != 0 )
- zone->org[point].x += FT_MulDiv( distance, v, exc->F_dot_P );
+ zone->org[point].x = ADD_LONG( zone->org[point].x,
+ FT_MulDiv( distance,
+ v,
+ exc->F_dot_P ) );
v = exc->GS.freeVector.y;
if ( v != 0 )
- zone->org[point].y += FT_MulDiv( distance, v, exc->F_dot_P );
+ zone->org[point].y = ADD_LONG( zone->org[point].y,
+ FT_MulDiv( distance,
+ v,
+ exc->F_dot_P ) );
}
@@ -1769,18 +1791,18 @@
{
#ifdef TT_SUPPORT_SUBPIXEL_HINTING_INFINALITY
if ( SUBPIXEL_HINTING_INFINALITY && !exc->ignore_x_mode )
- zone->cur[point].x += distance;
+ zone->cur[point].x = ADD_LONG( zone->cur[point].x, distance );
else
#endif /* TT_SUPPORT_SUBPIXEL_HINTING_INFINALITY */
#ifdef TT_SUPPORT_SUBPIXEL_HINTING_MINIMAL
if ( SUBPIXEL_HINTING_MINIMAL && !exc->backward_compatibility )
- zone->cur[point].x += distance;
+ zone->cur[point].x = ADD_LONG( zone->cur[point].x, distance );
else
#endif
if ( NO_SUBPIXEL_HINTING )
- zone->cur[point].x += distance;
+ zone->cur[point].x = ADD_LONG( zone->cur[point].x, distance );
zone->tags[point] |= FT_CURVE_TAG_TOUCH_X;
}
@@ -1799,7 +1821,7 @@
exc->backward_compatibility &&
exc->iupx_called && exc->iupy_called ) )
#endif
- zone->cur[point].y += distance;
+ zone->cur[point].y = ADD_LONG( zone->cur[point].y, distance );
zone->tags[point] |= FT_CURVE_TAG_TOUCH_Y;
}
@@ -1823,7 +1845,7 @@
{
FT_UNUSED( exc );
- zone->org[point].x += distance;
+ zone->org[point].x = ADD_LONG( zone->org[point].x, distance );
}
@@ -1835,7 +1857,7 @@
{
FT_UNUSED( exc );
- zone->org[point].y += distance;
+ zone->org[point].y = ADD_LONG( zone->org[point].y, distance );
}
@@ -1873,13 +1895,13 @@
if ( distance >= 0 )
{
- val = distance + compensation;
+ val = ADD_LONG( distance, compensation );
if ( val < 0 )
val = 0;
}
else
{
- val = distance - compensation;
+ val = SUB_LONG( distance, compensation );
if ( val > 0 )
val = 0;
}
@@ -1915,13 +1937,14 @@
if ( distance >= 0 )
{
- val = FT_PIX_ROUND( distance + compensation );
+ val = FT_PIX_ROUND_LONG( ADD_LONG( distance, compensation ) );
if ( val < 0 )
val = 0;
}
else
{
- val = -FT_PIX_ROUND( compensation - distance );
+ val = NEG_LONG( FT_PIX_ROUND_LONG( SUB_LONG( compensation,
+ distance ) ) );
if ( val > 0 )
val = 0;
}
@@ -1958,13 +1981,16 @@
if ( distance >= 0 )
{
- val = FT_PIX_FLOOR( distance + compensation ) + 32;
+ val = ADD_LONG( FT_PIX_FLOOR( ADD_LONG( distance, compensation ) ),
+ 32 );
if ( val < 0 )
val = 32;
}
else
{
- val = -( FT_PIX_FLOOR( compensation - distance ) + 32 );
+ val = NEG_LONG( ADD_LONG( FT_PIX_FLOOR( SUB_LONG( compensation,
+ distance ) ),
+ 32 ) );
if ( val > 0 )
val = -32;
}
@@ -2001,13 +2027,13 @@
if ( distance >= 0 )
{
- val = FT_PIX_FLOOR( distance + compensation );
+ val = FT_PIX_FLOOR( ADD_LONG( distance, compensation ) );
if ( val < 0 )
val = 0;
}
else
{
- val = -FT_PIX_FLOOR( compensation - distance );
+ val = NEG_LONG( FT_PIX_FLOOR( SUB_LONG( compensation, distance ) ) );
if ( val > 0 )
val = 0;
}
@@ -2044,13 +2070,14 @@
if ( distance >= 0 )
{
- val = FT_PIX_CEIL( distance + compensation );
+ val = FT_PIX_CEIL_LONG( ADD_LONG( distance, compensation ) );
if ( val < 0 )
val = 0;
}
else
{
- val = -FT_PIX_CEIL( compensation - distance );
+ val = NEG_LONG( FT_PIX_CEIL_LONG( SUB_LONG( compensation,
+ distance ) ) );
if ( val > 0 )
val = 0;
}
@@ -2087,13 +2114,14 @@
if ( distance >= 0 )
{
- val = FT_PAD_ROUND( distance + compensation, 32 );
+ val = FT_PAD_ROUND_LONG( ADD_LONG( distance, compensation ), 32 );
if ( val < 0 )
val = 0;
}
else
{
- val = -FT_PAD_ROUND( compensation - distance, 32 );
+ val = NEG_LONG( FT_PAD_ROUND_LONG( SUB_LONG( compensation, distance ),
+ 32 ) );
if ( val > 0 )
val = 0;
}
@@ -2134,7 +2162,8 @@
if ( distance >= 0 )
{
- val = ( distance - exc->phase + exc->threshold + compensation ) &
+ val = ADD_LONG( distance,
+ exc->threshold - exc->phase + compensation ) &
-exc->period;
val += exc->phase;
if ( val < 0 )
@@ -2142,8 +2171,9 @@
}
else
{
- val = -( ( exc->threshold - exc->phase - distance + compensation ) &
- -exc->period );
+ val = NEG_LONG( SUB_LONG( exc->threshold - exc->phase + compensation,
+ distance ) &
+ -exc->period );
val -= exc->phase;
if ( val > 0 )
val = -exc->phase;
@@ -2183,7 +2213,8 @@
if ( distance >= 0 )
{
- val = ( ( distance - exc->phase + exc->threshold + compensation ) /
+ val = ( ADD_LONG( distance,
+ exc->threshold - exc->phase + compensation ) /
exc->period ) * exc->period;
val += exc->phase;
if ( val < 0 )
@@ -2191,8 +2222,9 @@
}
else
{
- val = -( ( ( exc->threshold - exc->phase - distance + compensation ) /
- exc->period ) * exc->period );
+ val = NEG_LONG( ( SUB_LONG( exc->threshold - exc->phase + compensation,
+ distance ) /
+ exc->period ) * exc->period );
val -= exc->phase;
if ( val > 0 )
val = -exc->phase;
@@ -2826,7 +2858,7 @@
static void
Ins_ADD( FT_Long* args )
{
- args[0] += args[1];
+ args[0] = ADD_LONG( args[0], args[1] );
}
@@ -2839,7 +2871,7 @@
static void
Ins_SUB( FT_Long* args )
{
- args[0] -= args[1];
+ args[0] = SUB_LONG( args[0], args[1] );
}
@@ -2882,7 +2914,8 @@
static void
Ins_ABS( FT_Long* args )
{
- args[0] = FT_ABS( args[0] );
+ if ( args[0] < 0 )
+ args[0] = NEG_LONG( args[0] );
}
@@ -2895,7 +2928,7 @@
static void
Ins_NEG( FT_Long* args )
{
- args[0] = -args[0];
+ args[0] = NEG_LONG( args[0] );
}
@@ -4211,8 +4244,8 @@
p1 = exc->zp1.cur + aIdx2;
p2 = exc->zp2.cur + aIdx1;
- A = p1->x - p2->x;
- B = p1->y - p2->y;
+ A = SUB_LONG( p1->x, p2->x );
+ B = SUB_LONG( p1->y, p2->y );
/* If p1 == p2, SPvTL and SFvTL behave the same as */
/* SPvTCA[X] and SFvTCA[X], respectively. */
@@ -4227,9 +4260,9 @@
if ( ( opcode & 1 ) != 0 )
{
- C = B; /* counter clockwise rotation */
- B = A;
- A = -C;
+ C = B; /* counter clockwise rotation */
+ B = A;
+ A = NEG_LONG( C );
}
Normalize( A, B, Vec );
@@ -4770,7 +4803,7 @@
K = FAST_PROJECT( &exc->zp2.cur[L] );
- exc->func_move( exc, &exc->zp2, L, args[1] - K );
+ exc->func_move( exc, &exc->zp2, L, SUB_LONG( args[1], K ) );
/* UNDOCUMENTED! The MS rasterizer does that with */
/* twilight points (confirmed by Greg Hitchcock) */
@@ -4894,12 +4927,12 @@
}
{
- FT_Vector* v1 = exc->zp1.org + p2;
- FT_Vector* v2 = exc->zp2.org + p1;
+ FT_Vector* v1 = exc->zp1.org + p2;
+ FT_Vector* v2 = exc->zp2.org + p1;
- A = v1->x - v2->x;
- B = v1->y - v2->y;
+ A = SUB_LONG( v1->x, v2->x );
+ B = SUB_LONG( v1->y, v2->y );
/* If v1 == v2, SDPvTL behaves the same as */
/* SVTCA[X], respectively. */
@@ -4915,9 +4948,9 @@
if ( ( opcode & 1 ) != 0 )
{
- C = B; /* counter clockwise rotation */
- B = A;
- A = -C;
+ C = B; /* counter clockwise rotation */
+ B = A;
+ A = NEG_LONG( C );
}
Normalize( A, B, &exc->GS.dualVector );
@@ -4927,8 +4960,8 @@
FT_Vector* v2 = exc->zp2.cur + p1;
- A = v1->x - v2->x;
- B = v1->y - v2->y;
+ A = SUB_LONG( v1->x, v2->x );
+ B = SUB_LONG( v1->y, v2->y );
if ( A == 0 && B == 0 )
{
@@ -4939,9 +4972,9 @@
if ( ( opcode & 1 ) != 0 )
{
- C = B; /* counter clockwise rotation */
- B = A;
- A = -C;
+ C = B; /* counter clockwise rotation */
+ B = A;
+ A = NEG_LONG( C );
}
Normalize( A, B, &exc->GS.projVector );
@@ -5392,7 +5425,7 @@
if ( !( SUBPIXEL_HINTING_MINIMAL &&
exc->backward_compatibility ) )
#endif
- exc->zp2.cur[point].x += dx;
+ exc->zp2.cur[point].x = ADD_LONG( exc->zp2.cur[point].x, dx );
if ( touch )
exc->zp2.tags[point] |= FT_CURVE_TAG_TOUCH_X;
@@ -5406,7 +5439,7 @@
exc->iupx_called &&
exc->iupy_called ) )
#endif
- exc->zp2.cur[point].y += dy;
+ exc->zp2.cur[point].y = ADD_LONG( exc->zp2.cur[point].y, dy );
if ( touch )
exc->zp2.tags[point] |= FT_CURVE_TAG_TOUCH_Y;
@@ -5781,14 +5814,17 @@
#ifdef TT_SUPPORT_SUBPIXEL_HINTING_INFINALITY
/* subpixel hinting - make MSIRP respect CVT cut-in; */
- if ( SUBPIXEL_HINTING_INFINALITY &&
- exc->ignore_x_mode &&
- exc->GS.freeVector.x != 0 &&
- FT_ABS( distance - args[1] ) >= control_value_cutin )
+ if ( SUBPIXEL_HINTING_INFINALITY &&
+ exc->ignore_x_mode &&
+ exc->GS.freeVector.x != 0 &&
+ FT_ABS( SUB_LONG( distance, args[1] ) ) >= control_value_cutin )
distance = args[1];
#endif /* TT_SUPPORT_SUBPIXEL_HINTING_INFINALITY */
- exc->func_move( exc, &exc->zp1, point, args[1] - distance );
+ exc->func_move( exc,
+ &exc->zp1,
+ point,
+ SUB_LONG( args[1], distance ) );
exc->GS.rp1 = exc->GS.rp0;
exc->GS.rp2 = point;
@@ -6027,8 +6063,10 @@
FT_Vector vec;
- vec.x = FT_MulFix( vec1->x - vec2->x, exc->metrics.x_scale );
- vec.y = FT_MulFix( vec1->y - vec2->y, exc->metrics.y_scale );
+ vec.x = FT_MulFix( SUB_LONG( vec1->x, vec2->x ),
+ exc->metrics.x_scale );
+ vec.y = FT_MulFix( SUB_LONG( vec1->y, vec2->y ),
+ exc->metrics.y_scale );
org_dist = FAST_DUALPROJ( &vec );
}
@@ -6081,8 +6119,8 @@
}
else
{
- if ( distance > -minimum_distance )
- distance = -minimum_distance;
+ if ( distance > NEG_LONG( minimum_distance ) )
+ distance = NEG_LONG( minimum_distance );
}
}
@@ -6090,7 +6128,7 @@
org_dist = PROJECT( exc->zp1.cur + point, exc->zp0.cur + exc->GS.rp0 );
- exc->func_move( exc, &exc->zp1, point, distance - org_dist );
+ exc->func_move( exc, &exc->zp1, point, SUB_LONG( distance, org_dist ) );
Fail:
exc->GS.rp1 = exc->GS.rp0;
@@ -6265,8 +6303,8 @@
}
else
{
- if ( distance > -minimum_distance )
- distance = -minimum_distance;
+ if ( distance > NEG_LONG( minimum_distance ) )
+ distance = NEG_LONG( minimum_distance );
}
}
@@ -6290,7 +6328,10 @@
}
#endif /* TT_SUPPORT_SUBPIXEL_HINTING_INFINALITY */
- exc->func_move( exc, &exc->zp1, point, distance - cur_dist );
+ exc->func_move( exc,
+ &exc->zp1,
+ point,
+ SUB_LONG( distance, cur_dist ) );
#ifdef TT_SUPPORT_SUBPIXEL_HINTING_INFINALITY
if ( SUBPIXEL_HINTING_INFINALITY )
@@ -6314,7 +6355,10 @@
}
if ( reverse_move )
- exc->func_move( exc, &exc->zp1, point, -( distance - cur_dist ) );
+ exc->func_move( exc,
+ &exc->zp1,
+ point,
+ SUB_LONG( cur_dist, distance ) );
}
#endif /* TT_SUPPORT_SUBPIXEL_HINTING_INFINALITY */
@@ -6380,7 +6424,7 @@
distance = PROJECT( exc->zp1.cur + point,
exc->zp0.cur + exc->GS.rp0 );
- exc->func_move( exc, &exc->zp1, point, -distance );
+ exc->func_move( exc, &exc->zp1, point, NEG_LONG( distance ) );
}
exc->GS.loop--;
@@ -6437,19 +6481,19 @@
/* Cramer's rule */
- dbx = exc->zp0.cur[b1].x - exc->zp0.cur[b0].x;
- dby = exc->zp0.cur[b1].y - exc->zp0.cur[b0].y;
+ dbx = SUB_LONG( exc->zp0.cur[b1].x, exc->zp0.cur[b0].x );
+ dby = SUB_LONG( exc->zp0.cur[b1].y, exc->zp0.cur[b0].y );
- dax = exc->zp1.cur[a1].x - exc->zp1.cur[a0].x;
- day = exc->zp1.cur[a1].y - exc->zp1.cur[a0].y;
+ dax = SUB_LONG( exc->zp1.cur[a1].x, exc->zp1.cur[a0].x );
+ day = SUB_LONG( exc->zp1.cur[a1].y, exc->zp1.cur[a0].y );
- dx = exc->zp0.cur[b0].x - exc->zp1.cur[a0].x;
- dy = exc->zp0.cur[b0].y - exc->zp1.cur[a0].y;
+ dx = SUB_LONG( exc->zp0.cur[b0].x, exc->zp1.cur[a0].x );
+ dy = SUB_LONG( exc->zp0.cur[b0].y, exc->zp1.cur[a0].y );
- discriminant = FT_MulDiv( dax, -dby, 0x40 ) +
- FT_MulDiv( day, dbx, 0x40 );
- dotproduct = FT_MulDiv( dax, dbx, 0x40 ) +
- FT_MulDiv( day, dby, 0x40 );
+ discriminant = ADD_LONG( FT_MulDiv( dax, NEG_LONG( dby ), 0x40 ),
+ FT_MulDiv( day, dbx, 0x40 ) );
+ dotproduct = ADD_LONG( FT_MulDiv( dax, dbx, 0x40 ),
+ FT_MulDiv( day, dby, 0x40 ) );
/* The discriminant above is actually a cross product of vectors */
/* da and db. Together with the dot product, they can be used as */
@@ -6459,30 +6503,29 @@
/* discriminant = |da||db|sin(angle) . */
/* We use these equations to reject grazing intersections by */
/* thresholding abs(tan(angle)) at 1/19, corresponding to 3 degrees. */
- if ( 19 * FT_ABS( discriminant ) > FT_ABS( dotproduct ) )
+ if ( MUL_LONG( 19, FT_ABS( discriminant ) ) > FT_ABS( dotproduct ) )
{
- val = FT_MulDiv( dx, -dby, 0x40 ) + FT_MulDiv( dy, dbx, 0x40 );
+ val = ADD_LONG( FT_MulDiv( dx, NEG_LONG( dby ), 0x40 ),
+ FT_MulDiv( dy, dbx, 0x40 ) );
R.x = FT_MulDiv( val, dax, discriminant );
R.y = FT_MulDiv( val, day, discriminant );
/* XXX: Block in backward_compatibility and/or post-IUP? */
- exc->zp2.cur[point].x = exc->zp1.cur[a0].x + R.x;
- exc->zp2.cur[point].y = exc->zp1.cur[a0].y + R.y;
+ exc->zp2.cur[point].x = ADD_LONG( exc->zp1.cur[a0].x, R.x );
+ exc->zp2.cur[point].y = ADD_LONG( exc->zp1.cur[a0].y, R.y );
}
else
{
/* else, take the middle of the middles of A and B */
/* XXX: Block in backward_compatibility and/or post-IUP? */
- exc->zp2.cur[point].x = ( exc->zp1.cur[a0].x +
- exc->zp1.cur[a1].x +
- exc->zp0.cur[b0].x +
- exc->zp0.cur[b1].x ) / 4;
- exc->zp2.cur[point].y = ( exc->zp1.cur[a0].y +
- exc->zp1.cur[a1].y +
- exc->zp0.cur[b0].y +
- exc->zp0.cur[b1].y ) / 4;
+ exc->zp2.cur[point].x =
+ ADD_LONG( ADD_LONG( exc->zp1.cur[a0].x, exc->zp1.cur[a1].x ),
+ ADD_LONG( exc->zp0.cur[b0].x, exc->zp0.cur[b1].x ) ) / 4;
+ exc->zp2.cur[point].y =
+ ADD_LONG( ADD_LONG( exc->zp1.cur[a0].y, exc->zp1.cur[a1].y ),
+ ADD_LONG( exc->zp0.cur[b0].y, exc->zp0.cur[b1].y ) ) / 4;
}
exc->zp2.tags[point] |= FT_CURVE_TAG_TOUCH_BOTH;
@@ -6517,7 +6560,7 @@
distance = PROJECT( exc->zp0.cur + p2, exc->zp1.cur + p1 ) / 2;
exc->func_move( exc, &exc->zp1, p1, distance );
- exc->func_move( exc, &exc->zp0, p2, -distance );
+ exc->func_move( exc, &exc->zp0, p2, NEG_LONG( distance ) );
}
@@ -6590,9 +6633,11 @@
FT_Vector vec;
- vec.x = FT_MulFix( exc->zp1.orus[exc->GS.rp2].x - orus_base->x,
+ vec.x = FT_MulFix( SUB_LONG( exc->zp1.orus[exc->GS.rp2].x,
+ orus_base->x ),
exc->metrics.x_scale );
- vec.y = FT_MulFix( exc->zp1.orus[exc->GS.rp2].y - orus_base->y,
+ vec.y = FT_MulFix( SUB_LONG( exc->zp1.orus[exc->GS.rp2].y,
+ orus_base->y ),
exc->metrics.y_scale );
old_range = FAST_DUALPROJ( &vec );
@@ -6627,9 +6672,11 @@
FT_Vector vec;
- vec.x = FT_MulFix( exc->zp2.orus[point].x - orus_base->x,
+ vec.x = FT_MulFix( SUB_LONG( exc->zp2.orus[point].x,
+ orus_base->x ),
exc->metrics.x_scale );
- vec.y = FT_MulFix( exc->zp2.orus[point].y - orus_base->y,
+ vec.y = FT_MulFix( SUB_LONG( exc->zp2.orus[point].y,
+ orus_base->y ),
exc->metrics.y_scale );
org_dist = FAST_DUALPROJ( &vec );
@@ -6668,7 +6715,7 @@
exc->func_move( exc,
&exc->zp2,
(FT_UShort)point,
- new_dist - cur_dist );
+ SUB_LONG( new_dist, cur_dist ) );
}
Fail:
@@ -6733,14 +6780,14 @@
FT_F26Dot6 dx;
- dx = worker->curs[p].x - worker->orgs[p].x;
+ dx = SUB_LONG( worker->curs[p].x, worker->orgs[p].x );
if ( dx != 0 )
{
for ( i = p1; i < p; i++ )
- worker->curs[i].x += dx;
+ worker->curs[i].x = ADD_LONG( worker->curs[i].x, dx );
for ( i = p + 1; i <= p2; i++ )
- worker->curs[i].x += dx;
+ worker->curs[i].x = ADD_LONG( worker->curs[i].x, dx );
}
}
@@ -6785,8 +6832,8 @@
org2 = worker->orgs[ref2].x;
cur1 = worker->curs[ref1].x;
cur2 = worker->curs[ref2].x;
- delta1 = cur1 - org1;
- delta2 = cur2 - org2;
+ delta1 = SUB_LONG( cur1, org1 );
+ delta2 = SUB_LONG( cur2, org2 );
if ( cur1 == cur2 || orus1 == orus2 )
{
@@ -6798,10 +6845,10 @@
if ( x <= org1 )
- x += delta1;
+ x = ADD_LONG( x, delta1 );
else if ( x >= org2 )
- x += delta2;
+ x = ADD_LONG( x, delta2 );
else
x = cur1;
@@ -6822,20 +6869,23 @@
if ( x <= org1 )
- x += delta1;
+ x = ADD_LONG( x, delta1 );
else if ( x >= org2 )
- x += delta2;
+ x = ADD_LONG( x, delta2 );
else
{
if ( !scale_valid )
{
scale_valid = 1;
- scale = FT_DivFix( cur2 - cur1, orus2 - orus1 );
+ scale = FT_DivFix( SUB_LONG( cur2, cur1 ),
+ SUB_LONG( orus2, orus1 ) );
}
- x = cur1 + FT_MulFix( worker->orus[i].x - orus1, scale );
+ x = ADD_LONG( cur1,
+ FT_MulFix( SUB_LONG( worker->orus[i].x, orus1 ),
+ scale ) );
}
worker->curs[i].x = x;
}
@@ -7310,7 +7360,11 @@
K |= 1 << 12;
#ifdef TT_SUPPORT_SUBPIXEL_HINTING_MINIMAL
- if ( SUBPIXEL_HINTING_MINIMAL )
+ /* Toggle the following flags only outside of monochrome mode. */
+ /* Otherwise, instructions may behave weirdly and rendering results */
+ /* may differ between v35 and v40 mode, e.g., in `Times New Roman */
+ /* Bold Italic'. */
+ if ( SUBPIXEL_HINTING_MINIMAL && exc->subpixel_hinting_lean )
{
/********************************/
/* HINTING FOR SUBPIXEL */
@@ -7345,7 +7399,7 @@
/* */
/* The only smoothing method FreeType supports unless someone sets */
/* FT_LOAD_TARGET_MONO. */
- if ( ( args[0] & 2048 ) != 0 )
+ if ( ( args[0] & 2048 ) != 0 && exc->subpixel_hinting_lean )
K |= 1 << 18;
/********************************/
@@ -7589,11 +7643,21 @@
#endif /* TT_SUPPORT_SUBPIXEL_HINTING_INFINALITY */
#ifdef TT_SUPPORT_SUBPIXEL_HINTING_MINIMAL
- /* Toggle backward compatibility according to what font says, except */
- /* when it's a `tricky' font that heavily relies on the interpreter to */
- /* render glyphs correctly, e.g. DFKai-SB. Backward compatibility */
- /* hacks may break it. */
+ /*
+ * Toggle backward compatibility according to what font wants, except
+ * when
+ *
+ * 1) we have a `tricky' font that heavily relies on the interpreter to
+ * render glyphs correctly, for example DFKai-SB, or
+ * 2) FT_RENDER_MODE_MONO (i.e, monochome rendering) is requested.
+ *
+ * In those cases, backward compatibility needs to be turned off to get
+ * correct rendering. The rendering is then completely up to the
+ * font's programming.
+ *
+ */
if ( SUBPIXEL_HINTING_MINIMAL &&
+ exc->subpixel_hinting_lean &&
!FT_IS_TRICKY( &exc->face->root ) )
exc->backward_compatibility = !( exc->GS.instruct_control & 4 );
else
@@ -7639,8 +7703,7 @@
FT_MAX( 50,
exc->cvtSize / 10 );
else
- exc->loopcall_counter_max = FT_MAX( 100,
- 10 * exc->cvtSize );
+ exc->loopcall_counter_max = 300 + 8 * exc->cvtSize;
/* as a protection against an unreasonable number of CVT entries */
/* we assume at most 100 control values per glyph for the counter */
diff --git a/thirdparty/freetype/src/truetype/ttinterp.h b/thirdparty/freetype/src/truetype/ttinterp.h
index 55e472091c..abbecfcee3 100644
--- a/thirdparty/freetype/src/truetype/ttinterp.h
+++ b/thirdparty/freetype/src/truetype/ttinterp.h
@@ -253,23 +253,38 @@ FT_BEGIN_HEADER
#ifdef TT_SUPPORT_SUBPIXEL_HINTING_MINIMAL
/*
- * Modern TrueType fonts are usually rendered through Microsoft's
- * collection of rendering techniques called ClearType (e.g., subpixel
- * rendering and subpixel hinting). When ClearType was introduced, most
- * fonts were not ready. Microsoft decided to implement a backward
- * compatibility mode that employed several simple to complicated
- * assumptions and tricks that modified the interpretation of the
- * bytecode contained in these fonts to make them look ClearType-y
- * somehow. Most (web)fonts that were released since then have come to
- * rely on these hacks to render correctly, even some of Microsoft's
- * flagship ClearType fonts (Calibri, Cambria, Segoe UI).
+ * FreeType supports ClearType-like hinting of TrueType fonts through
+ * the version 40 interpreter. This is achieved through several hacks
+ * in the base (v35) interpreter, as detailed below.
*
- * The minimal subpixel hinting code (interpreter version 40) employs a
- * small list of font-agnostic hacks to bludgeon non-native-ClearType
- * fonts (except tricky ones[1]) into submission. It will not try to
- * toggle hacks for specific fonts for performance and complexity
- * reasons. The focus is on modern (web)fonts rather than legacy fonts
- * that were made for black-and-white rendering.
+ * ClearType is an umbrella term for several rendering techniques
+ * employed by Microsoft's various GUI and rendering toolkit
+ * implementations, most importantly: subpixel rendering for using the
+ * RGB subpixels of LCDs to approximately triple the perceived
+ * resolution on the x-axis and subpixel hinting for positioning stems
+ * on subpixel borders. TrueType programming is explicit, i.e., fonts
+ * must be programmed to take advantage of ClearType's possibilities.
+ *
+ * When ClearType was introduced, it seemed unlikely that all fonts
+ * would be reprogrammed, so Microsoft decided to implement a backward
+ * compatibility mode. It employs several simple to complicated
+ * assumptions and tricks, many of them font-dependent, that modify the
+ * interpretation of the bytecode contained in these fonts to retrofit
+ * them into a ClearType-y look. The quality of the results varies.
+ * Most (web)fonts that were released since then have come to rely on
+ * these hacks to render correctly, even some of Microsoft's flagship
+ * fonts (e.g., Calibri, Cambria, Segoe UI).
+ *
+ * FreeType's minimal subpixel hinting code (interpreter version 40)
+ * employs a small list of font-agnostic hacks loosely based on the
+ * public information available on Microsoft's compatibility mode[2].
+ * The focus is on modern (web)fonts rather than legacy fonts that were
+ * made for monochrome rendering. It will not match ClearType rendering
+ * exactly. Unlike the `Infinality' code (interpreter version 38) that
+ * came before, it will not try to toggle hacks for specific fonts for
+ * performance and complexity reasons. It will fall back to version 35
+ * behavior for tricky fonts[1] or when monochrome rendering is
+ * requested.
*
* Major hacks
*
@@ -347,7 +362,8 @@ FT_BEGIN_HEADER
*
*/
- /* Using v40 implies subpixel hinting. Used to detect interpreter */
+ /* Using v40 implies subpixel hinting, unless FT_RENDER_MODE_MONO has been
+ * requested. Used to detect interpreter */
/* version switches. `_lean' to differentiate from the Infinality */
/* `subpixel_hinting', which is managed differently. */
FT_Bool subpixel_hinting_lean;
diff --git a/thirdparty/freetype/src/truetype/ttobjs.c b/thirdparty/freetype/src/truetype/ttobjs.c
index 4db0f289f8..081fa2f1a5 100644
--- a/thirdparty/freetype/src/truetype/ttobjs.c
+++ b/thirdparty/freetype/src/truetype/ttobjs.c
@@ -576,9 +576,11 @@
/* We must also be able to accept Mac/GX fonts, as well as OT ones. */
/* The 0x00020000 tag is completely undocumented; some fonts from */
/* Arphic made for Chinese Windows 3.1 have this. */
- if ( face->format_tag != 0x00010000L && /* MS fonts */
- face->format_tag != 0x00020000L && /* CJK fonts for Win 3.1 */
- face->format_tag != TTAG_true ) /* Mac fonts */
+ if ( face->format_tag != 0x00010000L && /* MS fonts */
+ face->format_tag != 0x00020000L && /* CJK fonts for Win 3.1 */
+ face->format_tag != TTAG_true && /* Mac fonts */
+ face->format_tag != TTAG_0xA5kbd && /* `Keyboard.dfont' (legacy Mac OS X) */
+ face->format_tag != TTAG_0xA5lst ) /* `LastResort.dfont' (legacy Mac OS X) */
{
FT_TRACE2(( " not a TTF font\n" ));
goto Bad_Format;
@@ -1230,7 +1232,9 @@
/* <Input> */
/* size :: A handle to the target size object. */
/* */
- /* only_height :: Only recompute ascender, descender, and height. */
+ /* only_height :: Only recompute ascender, descender, and height; */
+ /* this flag is used for variation fonts where */
+ /* `tt_size_reset' is used as an iterator function. */
/* */
FT_LOCAL_DEF( FT_Error )
tt_size_reset( TT_Size size,
@@ -1277,7 +1281,11 @@
size->ttmetrics.valid = TRUE;
if ( only_height )
+ {
+ /* we must not recompute the scaling values here since */
+ /* `tt_size_reset' was already called (with only_height = 0) */
return FT_Err_Ok;
+ }
if ( face->header.Flags & 8 )
{
diff --git a/thirdparty/freetype/src/truetype/ttpload.c b/thirdparty/freetype/src/truetype/ttpload.c
index 70ac15da4a..bcf6b34f67 100644
--- a/thirdparty/freetype/src/truetype/ttpload.c
+++ b/thirdparty/freetype/src/truetype/ttpload.c
@@ -247,13 +247,13 @@
if ( pos2 > face->glyf_len )
{
/* We try to sanitize the last `loca' entry. */
- if ( gindex == face->num_locations - 1 )
+ if ( gindex == face->num_locations - 2 )
{
FT_TRACE1(( "tt_face_get_location:"
- " too large offset (0x%08lx) found for glyph index %ld,\n"
+ " too large size (%ld bytes) found for glyph index %ld,\n"
" "
- " truncating at the end of `glyf' table (0x%08lx)\n",
- pos2, gindex + 1, face->glyf_len ));
+ " truncating at the end of `glyf' table to %ld bytes\n",
+ pos2 - pos1, gindex, face->glyf_len - pos1 ));
pos2 = face->glyf_len;
}
else
diff --git a/thirdparty/freetype/src/type1/t1load.c b/thirdparty/freetype/src/type1/t1load.c
index f5c661f7de..f569d6bec3 100644
--- a/thirdparty/freetype/src/type1/t1load.c
+++ b/thirdparty/freetype/src/type1/t1load.c
@@ -329,8 +329,8 @@
for ( i = 0; i < mmaster.num_axis; i++ )
{
mmvar->axis[i].name = mmaster.axis[i].name;
- mmvar->axis[i].minimum = INT_TO_FIXED( mmaster.axis[i].minimum);
- mmvar->axis[i].maximum = INT_TO_FIXED( mmaster.axis[i].maximum);
+ mmvar->axis[i].minimum = INT_TO_FIXED( mmaster.axis[i].minimum );
+ mmvar->axis[i].maximum = INT_TO_FIXED( mmaster.axis[i].maximum );
mmvar->axis[i].def = ( mmvar->axis[i].minimum +
mmvar->axis[i].maximum ) / 2;
/* Does not apply. But this value is in range */
diff --git a/thirdparty/freetype/src/type1/t1objs.c b/thirdparty/freetype/src/type1/t1objs.c
index 97c16b0fdf..5ac1292ae0 100644
--- a/thirdparty/freetype/src/type1/t1objs.c
+++ b/thirdparty/freetype/src/type1/t1objs.c
@@ -555,12 +555,6 @@
if ( clazz )
error = FT_CMap_New( clazz, NULL, &charmap, NULL );
-
-#if 0
- /* Select default charmap */
- if (root->num_charmaps)
- root->charmap = root->charmaps[0];
-#endif
}
}
diff --git a/thirdparty/freetype/src/type42/t42objs.c b/thirdparty/freetype/src/type42/t42objs.c
index 87e5206b7f..1c4ebd768a 100644
--- a/thirdparty/freetype/src/type42/t42objs.c
+++ b/thirdparty/freetype/src/type42/t42objs.c
@@ -394,12 +394,6 @@
if ( clazz )
error = FT_CMap_New( clazz, NULL, &charmap, NULL );
-
-#if 0
- /* Select default charmap */
- if ( root->num_charmaps )
- root->charmap = root->charmaps[0];
-#endif
}
}
Exit:
diff --git a/thirdparty/freetype/src/winfonts/winfnt.c b/thirdparty/freetype/src/winfonts/winfnt.c
index 9811fbb05a..4c47962319 100644
--- a/thirdparty/freetype/src/winfonts/winfnt.c
+++ b/thirdparty/freetype/src/winfonts/winfnt.c
@@ -859,10 +859,6 @@
NULL );
if ( error )
goto Fail;
-
- /* Select default charmap */
- if ( root->num_charmaps )
- root->charmap = root->charmaps[0];
}
/* set up remaining flags */
@@ -1095,7 +1091,7 @@
/* note: since glyphs are stored in columns and not in rows we */
/* can't use ft_glyphslot_set_bitmap */
- if ( FT_ALLOC_MULT( bitmap->buffer, pitch, bitmap->rows ) )
+ if ( FT_ALLOC_MULT( bitmap->buffer, bitmap->rows, pitch ) )
goto Exit;
column = (FT_Byte*)bitmap->buffer;