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-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index 981b9a3576..b3263ce41c 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -479,9 +479,8 @@ void RasterizerCanvasGLES3::_draw_generic_indices(GLuint p_primitive, const int
glBindBuffer(GL_ARRAY_BUFFER, data.polygon_buffer);
#ifndef GLES_OVER_GL
- // Orphan the buffers to avoid CPU/GPU sync points caused by glBufferSubData
+ // Orphan the buffer to avoid CPU/GPU sync points caused by glBufferSubData
glBufferData(GL_ARRAY_BUFFER, data.polygon_buffer_size, NULL, GL_DYNAMIC_DRAW);
- glBufferData(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer_size, NULL, GL_DYNAMIC_DRAW);
#endif
uint32_t buffer_ofs = 0;
@@ -532,6 +531,10 @@ void RasterizerCanvasGLES3::_draw_generic_indices(GLuint p_primitive, const int
//bind the indices buffer.
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer);
+#ifndef GLES_OVER_GL
+ // Orphan the buffer to avoid CPU/GPU sync points caused by glBufferSubData
+ glBufferData(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer_size, NULL, GL_DYNAMIC_DRAW);
+#endif
glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, sizeof(int) * p_index_count, p_indices);
//draw the triangles.