diff options
-rw-r--r-- | .gitignore | 14 | ||||
-rw-r--r-- | core/io/image_loader.cpp | 3 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_scene_gles2.cpp | 53 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_scene_gles2.h | 12 | ||||
-rw-r--r-- | drivers/gles3/shaders/ssao.glsl | 6 | ||||
-rw-r--r-- | misc/ide/jetbrains/AndroidManifest.xml | 44 | ||||
-rw-r--r-- | misc/ide/jetbrains/CMakeLists.txt | 18 | ||||
-rw-r--r-- | misc/ide/jetbrains/build.gradle | 108 | ||||
-rw-r--r-- | misc/ide/jetbrains/gradle/wrapper/gradle-wrapper.jar | bin | 0 -> 54329 bytes | |||
-rw-r--r-- | misc/ide/jetbrains/gradle/wrapper/gradle-wrapper.properties | 6 | ||||
-rwxr-xr-x | misc/ide/jetbrains/gradlew | 172 | ||||
-rw-r--r-- | misc/ide/jetbrains/gradlew.bat | 84 | ||||
-rw-r--r-- | misc/ide/jetbrains/settings.gradle | 2 | ||||
-rw-r--r-- | scene/resources/environment.cpp | 6 |
14 files changed, 495 insertions, 33 deletions
diff --git a/.gitignore b/.gitignore index 4ef5603f52..7a836240b8 100644 --- a/.gitignore +++ b/.gitignore @@ -7,14 +7,18 @@ doc/_build/ # Javascript specific *.bc +# CLion +cmake-build-debug + # Android specific -platform/android/java/.gradle -platform/android/java/.gradletasknamecache -platform/android/java/local.properties -platform/android/java/project.properties +.gradle +local.properties +*.iml +.idea +.gradletasknamecache +project.properties platform/android/java/libs/* platform/android/java/assets -platform/android/java/*.iml # General c++ generated files *.lib diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp index a5a0738140..a759e615c7 100644 --- a/core/io/image_loader.cpp +++ b/core/io/image_loader.cpp @@ -65,6 +65,9 @@ Error ImageLoader::load_image(String p_file, Ref<Image> p_image, FileAccess *p_c if (!loader[i]->recognize(extension)) continue; Error err = loader[i]->load_image(p_image, f, p_force_linear, p_scale); + if (err != OK) { + ERR_PRINTS("Error loading image: " + p_file); + } if (err != ERR_FILE_UNRECOGNIZED) { diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index 83e1196979..50cb39b13f 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -1027,6 +1027,7 @@ void RasterizerSceneGLES2::_add_geometry_with_material(RasterizerStorageGLES2::G e->light_index = RenderList::MAX_LIGHTS; e->use_accum_ptr = &e->use_accum; e->instancing = (e->instance->base_type == VS::INSTANCE_MULTIMESH) ? 1 : 0; + e->front_facing = false; if (e->geometry->last_pass != render_pass) { e->geometry->last_pass = render_pass; @@ -1046,6 +1047,10 @@ void RasterizerSceneGLES2::_add_geometry_with_material(RasterizerStorageGLES2::G e->material_index = e->material->index; + if (mirror) { + e->front_facing = true; + } + e->refprobe_0_index = RenderList::MAX_REFLECTION_PROBES; //refprobe disabled by default e->refprobe_1_index = RenderList::MAX_REFLECTION_PROBES; //refprobe disabled by default @@ -1257,7 +1262,29 @@ static const GLenum gl_primitive[] = { GL_TRIANGLE_FAN }; -bool RasterizerSceneGLES2::_setup_material(RasterizerStorageGLES2::Material *p_material, bool p_reverse_cull, bool p_alpha_pass, Size2i p_skeleton_tex_size) { +void RasterizerSceneGLES2::_set_cull(bool p_front, bool p_disabled, bool p_reverse_cull) { + + bool front = p_front; + if (p_reverse_cull) + front = !front; + + if (p_disabled != state.cull_disabled) { + if (p_disabled) + glDisable(GL_CULL_FACE); + else + glEnable(GL_CULL_FACE); + + state.cull_disabled = p_disabled; + } + + if (front != state.cull_front) { + + glCullFace(front ? GL_FRONT : GL_BACK); + state.cull_front = front; + } +} + +bool RasterizerSceneGLES2::_setup_material(RasterizerStorageGLES2::Material *p_material, bool p_alpha_pass, Size2i p_skeleton_tex_size) { // material parameters @@ -1295,21 +1322,6 @@ bool RasterizerSceneGLES2::_setup_material(RasterizerStorageGLES2::Material *p_m } break; } - switch (p_material->shader->spatial.cull_mode) { - case RasterizerStorageGLES2::Shader::Spatial::CULL_MODE_DISABLED: { - glDisable(GL_CULL_FACE); - } break; - - case RasterizerStorageGLES2::Shader::Spatial::CULL_MODE_BACK: { - glEnable(GL_CULL_FACE); - glCullFace(p_reverse_cull ? GL_FRONT : GL_BACK); - } break; - case RasterizerStorageGLES2::Shader::Spatial::CULL_MODE_FRONT: { - glEnable(GL_CULL_FACE); - glCullFace(p_reverse_cull ? GL_BACK : GL_FRONT); - } break; - } - int tc = p_material->textures.size(); const Pair<StringName, RID> *textures = p_material->textures.ptr(); @@ -2202,6 +2214,11 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, int prev_blend_mode = -2; //will always catch the first go + state.cull_front = false; + state.cull_disabled = false; + glCullFace(GL_BACK); + glEnable(GL_CULL_FACE); + if (p_alpha_pass) { glEnable(GL_BLEND); } else { @@ -2441,12 +2458,14 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, if (rebind || material != prev_material) { storage->info.render.material_switch_count++; - shader_rebind = _setup_material(material, p_reverse_cull, p_alpha_pass, Size2i(skeleton ? skeleton->size * 3 : 0, 0)); + shader_rebind = _setup_material(material, p_alpha_pass, Size2i(skeleton ? skeleton->size * 3 : 0, 0)); if (shader_rebind) { storage->info.render.shader_rebind_count++; } } + _set_cull(e->front_facing, material->shader->spatial.cull_mode == RasterizerStorageGLES2::Shader::Spatial::CULL_MODE_DISABLED, p_reverse_cull); + if (i == 0 || shader_rebind) { //first time must rebind if (p_shadow) { diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h index bd1a61688c..d5a691d0b9 100644 --- a/drivers/gles2/rasterizer_scene_gles2.h +++ b/drivers/gles2/rasterizer_scene_gles2.h @@ -198,14 +198,15 @@ public: int directional_light_count; int reflection_probe_count; - bool cull_front; - bool cull_disabled; bool used_sss; bool using_contact_shadows; VS::ViewportDebugDraw debug_draw; */ + bool cull_front; + bool cull_disabled; + bool used_screen_texture; bool shadow_is_dual_parabolloid; float dual_parbolloid_direction; @@ -503,8 +504,7 @@ public: enum { MAX_LIGHTS = 255, MAX_REFLECTION_PROBES = 255, - DEFAULT_MAX_ELEMENTS = 65536, - SORT_KEY_PRIORITY_SHIFT = 56 + DEFAULT_MAX_ELEMENTS = 65536 }; int max_elements; @@ -518,6 +518,7 @@ public: bool use_accum; //is this an add pass for multipass bool *use_accum_ptr; + bool front_facing; union { //TODO: should be endian swapped on big endian @@ -685,7 +686,8 @@ public: void _draw_sky(RasterizerStorageGLES2::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_custom_fov, float p_energy, const Basis &p_sky_orientation); - _FORCE_INLINE_ bool _setup_material(RasterizerStorageGLES2::Material *p_material, bool p_reverse_cull, bool p_alpha_pass, Size2i p_skeleton_tex_size = Size2i(0, 0)); + _FORCE_INLINE_ void _set_cull(bool p_front, bool p_disabled, bool p_reverse_cull); + _FORCE_INLINE_ bool _setup_material(RasterizerStorageGLES2::Material *p_material, bool p_alpha_pass, Size2i p_skeleton_tex_size = Size2i(0, 0)); _FORCE_INLINE_ void _setup_geometry(RenderList::Element *p_element, RasterizerStorageGLES2::Skeleton *p_skeleton); _FORCE_INLINE_ void _setup_light_type(LightInstance *p_light, ShadowAtlas *shadow_atlas); _FORCE_INLINE_ void _setup_light(LightInstance *p_light, ShadowAtlas *shadow_atlas, const Transform &p_view_transform); diff --git a/drivers/gles3/shaders/ssao.glsl b/drivers/gles3/shaders/ssao.glsl index be44365169..d9cdc3fc1f 100644 --- a/drivers/gles3/shaders/ssao.glsl +++ b/drivers/gles3/shaders/ssao.glsl @@ -16,15 +16,15 @@ void main() { #define TWO_PI 6.283185307179586476925286766559 #ifdef SSAO_QUALITY_HIGH -#define NUM_SAMPLES (80) +#define NUM_SAMPLES (16) #endif #ifdef SSAO_QUALITY_LOW -#define NUM_SAMPLES (15) +#define NUM_SAMPLES (8) #endif #if !defined(SSAO_QUALITY_LOW) && !defined(SSAO_QUALITY_HIGH) -#define NUM_SAMPLES (40) +#define NUM_SAMPLES (12) #endif // If using depth mip levels, the log of the maximum pixel offset before we need to switch to a lower diff --git a/misc/ide/jetbrains/AndroidManifest.xml b/misc/ide/jetbrains/AndroidManifest.xml new file mode 100644 index 0000000000..232a95e779 --- /dev/null +++ b/misc/ide/jetbrains/AndroidManifest.xml @@ -0,0 +1,44 @@ +<?xml version="1.0" encoding="utf-8"?> +<manifest xmlns:android="http://schemas.android.com/apk/res/android" + xmlns:tools="http://schemas.android.com/tools" + package="com.godot.game" + android:versionCode="1" + android:versionName="1.0" + android:installLocation="auto" + > +<supports-screens android:smallScreens="true" + android:normalScreens="true" + android:largeScreens="true" + android:xlargeScreens="true"/> + + <uses-feature android:glEsVersion="0x00020000" android:required="true" /> + + + + <application android:label="@string/godot_project_name_string" android:icon="@drawable/icon" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" > + <activity android:name="org.godotengine.godot.Godot" + android:label="@string/godot_project_name_string" + android:theme="@android:style/Theme.NoTitleBar.Fullscreen" + android:launchMode="singleTask" + android:screenOrientation="landscape" + android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize" + android:resizeableActivity="false" + tools:ignore="UnusedAttribute"> + + <intent-filter> + <action android:name="android.intent.action.MAIN" /> + <category android:name="android.intent.category.LAUNCHER" /> + </intent-filter> + </activity> + <service android:name="org.godotengine.godot.GodotDownloaderService" /> + + + + </application> + + <instrumentation android:icon="@drawable/icon" + android:label="@string/godot_project_name_string" + android:name="org.godotengine.godot.GodotInstrumentation" + android:targetPackage="com.godot.game" /> + +</manifest> diff --git a/misc/ide/jetbrains/CMakeLists.txt b/misc/ide/jetbrains/CMakeLists.txt new file mode 100644 index 0000000000..b6e56e0778 --- /dev/null +++ b/misc/ide/jetbrains/CMakeLists.txt @@ -0,0 +1,18 @@ +cmake_minimum_required(VERSION 3.6) +project(godot) + +set(CMAKE_CXX_STANDARD 14) +set(CMAKE_CXX_STANDARD_REQUIRED ON) +set(CMAKE_CXX_EXTENSIONS OFF) + +set(GODOT_ROOT_DIR ../../..) + +# Get sources +file(GLOB_RECURSE SOURCES ${GODOT_ROOT_DIR}/*.c**) +file(GLOB_RECURSE HEADERS ${GODOT_ROOT_DIR}/*.h**) + +add_executable(${PROJECT_NAME} ${SOURCES} ${HEADERS}) +target_include_directories(${PROJECT_NAME} + SYSTEM PUBLIC + ${GODOT_ROOT_DIR} + ${GODOT_ROOT_DIR}/modules/gdnative/include) diff --git a/misc/ide/jetbrains/build.gradle b/misc/ide/jetbrains/build.gradle new file mode 100644 index 0000000000..ffcd12cd15 --- /dev/null +++ b/misc/ide/jetbrains/build.gradle @@ -0,0 +1,108 @@ +buildscript { + repositories { + google() + jcenter() + } + dependencies { + classpath 'com.android.tools.build:gradle:3.3.2' + } +} + +allprojects { + repositories { + google() + jcenter() + } +} + +apply plugin: 'com.android.library' + +dependencies { + implementation "com.android.support:support-core-utils:28.0.0" +} + +def pathToRootDir = "../../../" +// Note: Only keep the abis you support to speed up the gradle 'assemble' task. +def supportedAbis = ["armv6", "armv7", "arm64v8", "x86", "x86_64"] + +android { + + lintOptions { + abortOnError false + disable "MissingTranslation", 'UnusedResources' + } + + compileSdkVersion 28 + buildToolsVersion "28.0.3" + useLibrary 'org.apache.http.legacy' + + packagingOptions { + exclude 'META-INF/LICENSE' + exclude 'META-INF/NOTICE' + } + defaultConfig { + minSdkVersion 18 + targetSdkVersion 28 + } + + sourceSets { + main { + manifest.srcFile "AndroidManifest.xml" + java.srcDirs = ["${pathToRootDir}platform/android/java/src"] + res.srcDirs = ["${pathToRootDir}platform/android/java/res"] + aidl.srcDirs = ["${pathToRootDir}platform/android/java/aidl"] + assets.srcDirs = ["${pathToRootDir}platform/android/java/assets"] + } + debug.jniLibs.srcDirs = ["${pathToRootDir}platform/android/java/libs/debug"] + release.jniLibs.srcDirs = ["${pathToRootDir}platform/android/java/libs/release"] + } + + libraryVariants.all { variant -> + variant.outputs.all { output -> + output.outputFileName = "godot-lib.${variant.name}.aar" + } + + def buildType = variant.buildType.name.capitalize() + + def taskPrefix = "" + if (project.path != ":") { + taskPrefix = project.path + ":" + } + + // Disable the externalNativeBuild* task as it would cause build failures since the cmake build + // files is only setup for editing support. + gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType + + // Create tasks to generate the Godot native libraries. + def taskName = "compileGodotNativeLibs" + buildType + def releaseTarget = "release" + if (buildType == "Debug") { + releaseTarget += "_debug" + } + + def abiTaskNames = [] + // Creating gradle tasks to generate the native libraries for the supported abis. + supportedAbis.each { abi -> + def abiTaskName = taskName + abi.capitalize() + abiTaskNames += abiTaskName + tasks.create(name: abiTaskName, type: Exec) { + executable "scons" + args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${abi}" + } + } + + // Creating gradle task to run all of the previously generated tasks. + tasks.create(name: taskName, type: GradleBuild) { + tasks = abiTaskNames + } + + // Schedule the tasks so the generated libs are present before the aar file is packaged. + tasks["merge${buildType}JniLibFolders"].dependsOn taskName + } + + externalNativeBuild { + cmake { + path "CMakeLists.txt" + } + } +} diff --git a/misc/ide/jetbrains/gradle/wrapper/gradle-wrapper.jar b/misc/ide/jetbrains/gradle/wrapper/gradle-wrapper.jar Binary files differnew file mode 100644 index 0000000000..f6b961fd5a --- /dev/null +++ b/misc/ide/jetbrains/gradle/wrapper/gradle-wrapper.jar diff --git a/misc/ide/jetbrains/gradle/wrapper/gradle-wrapper.properties b/misc/ide/jetbrains/gradle/wrapper/gradle-wrapper.properties new file mode 100644 index 0000000000..b477add150 --- /dev/null +++ b/misc/ide/jetbrains/gradle/wrapper/gradle-wrapper.properties @@ -0,0 +1,6 @@ +#Sun Mar 31 16:34:43 PDT 2019 +distributionBase=GRADLE_USER_HOME +distributionPath=wrapper/dists +zipStoreBase=GRADLE_USER_HOME +zipStorePath=wrapper/dists +distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.1-all.zip diff --git a/misc/ide/jetbrains/gradlew b/misc/ide/jetbrains/gradlew new file mode 100755 index 0000000000..cccdd3d517 --- /dev/null +++ b/misc/ide/jetbrains/gradlew @@ -0,0 +1,172 @@ +#!/usr/bin/env sh + +############################################################################## +## +## Gradle start up script for UN*X +## +############################################################################## + +# Attempt to set APP_HOME +# Resolve links: $0 may be a link +PRG="$0" +# Need this for relative symlinks. +while [ -h "$PRG" ] ; do + ls=`ls -ld "$PRG"` + link=`expr "$ls" : '.*-> \(.*\)$'` + if expr "$link" : '/.*' > /dev/null; then + PRG="$link" + else + PRG=`dirname "$PRG"`"/$link" + fi +done +SAVED="`pwd`" +cd "`dirname \"$PRG\"`/" >/dev/null +APP_HOME="`pwd -P`" +cd "$SAVED" >/dev/null + +APP_NAME="Gradle" +APP_BASE_NAME=`basename "$0"` + +# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +DEFAULT_JVM_OPTS="" + +# Use the maximum available, or set MAX_FD != -1 to use that value. +MAX_FD="maximum" + +warn () { + echo "$*" +} + +die () { + echo + echo "$*" + echo + exit 1 +} + +# OS specific support (must be 'true' or 'false'). +cygwin=false +msys=false +darwin=false +nonstop=false +case "`uname`" in + CYGWIN* ) + cygwin=true + ;; + Darwin* ) + darwin=true + ;; + MINGW* ) + msys=true + ;; + NONSTOP* ) + nonstop=true + ;; +esac + +CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar + +# Determine the Java command to use to start the JVM. +if [ -n "$JAVA_HOME" ] ; then + if [ -x "$JAVA_HOME/jre/sh/java" ] ; then + # IBM's JDK on AIX uses strange locations for the executables + JAVACMD="$JAVA_HOME/jre/sh/java" + else + JAVACMD="$JAVA_HOME/bin/java" + fi + if [ ! -x "$JAVACMD" ] ; then + die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." + fi +else + JAVACMD="java" + which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." +fi + +# Increase the maximum file descriptors if we can. +if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then + MAX_FD_LIMIT=`ulimit -H -n` + if [ $? -eq 0 ] ; then + if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then + MAX_FD="$MAX_FD_LIMIT" + fi + ulimit -n $MAX_FD + if [ $? -ne 0 ] ; then + warn "Could not set maximum file descriptor limit: $MAX_FD" + fi + else + warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT" + fi +fi + +# For Darwin, add options to specify how the application appears in the dock +if $darwin; then + GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" +fi + +# For Cygwin, switch paths to Windows format before running java +if $cygwin ; then + APP_HOME=`cygpath --path --mixed "$APP_HOME"` + CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` + JAVACMD=`cygpath --unix "$JAVACMD"` + + # We build the pattern for arguments to be converted via cygpath + ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null` + SEP="" + for dir in $ROOTDIRSRAW ; do + ROOTDIRS="$ROOTDIRS$SEP$dir" + SEP="|" + done + OURCYGPATTERN="(^($ROOTDIRS))" + # Add a user-defined pattern to the cygpath arguments + if [ "$GRADLE_CYGPATTERN" != "" ] ; then + OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)" + fi + # Now convert the arguments - kludge to limit ourselves to /bin/sh + i=0 + for arg in "$@" ; do + CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -` + CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option + + if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition + eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"` + else + eval `echo args$i`="\"$arg\"" + fi + i=$((i+1)) + done + case $i in + (0) set -- ;; + (1) set -- "$args0" ;; + (2) set -- "$args0" "$args1" ;; + (3) set -- "$args0" "$args1" "$args2" ;; + (4) set -- "$args0" "$args1" "$args2" "$args3" ;; + (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; + (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; + (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; + (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; + (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; + esac +fi + +# Escape application args +save () { + for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done + echo " " +} +APP_ARGS=$(save "$@") + +# Collect all arguments for the java command, following the shell quoting and substitution rules +eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS" + +# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong +if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then + cd "$(dirname "$0")" +fi + +exec "$JAVACMD" "$@" diff --git a/misc/ide/jetbrains/gradlew.bat b/misc/ide/jetbrains/gradlew.bat new file mode 100644 index 0000000000..f9553162f1 --- /dev/null +++ b/misc/ide/jetbrains/gradlew.bat @@ -0,0 +1,84 @@ +@if "%DEBUG%" == "" @echo off +@rem ########################################################################## +@rem +@rem Gradle startup script for Windows +@rem +@rem ########################################################################## + +@rem Set local scope for the variables with windows NT shell +if "%OS%"=="Windows_NT" setlocal + +set DIRNAME=%~dp0 +if "%DIRNAME%" == "" set DIRNAME=. +set APP_BASE_NAME=%~n0 +set APP_HOME=%DIRNAME% + +@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +set DEFAULT_JVM_OPTS= + +@rem Find java.exe +if defined JAVA_HOME goto findJavaFromJavaHome + +set JAVA_EXE=java.exe +%JAVA_EXE% -version >NUL 2>&1 +if "%ERRORLEVEL%" == "0" goto init + +echo. +echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:findJavaFromJavaHome +set JAVA_HOME=%JAVA_HOME:"=% +set JAVA_EXE=%JAVA_HOME%/bin/java.exe + +if exist "%JAVA_EXE%" goto init + +echo. +echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:init +@rem Get command-line arguments, handling Windows variants + +if not "%OS%" == "Windows_NT" goto win9xME_args + +:win9xME_args +@rem Slurp the command line arguments. +set CMD_LINE_ARGS= +set _SKIP=2 + +:win9xME_args_slurp +if "x%~1" == "x" goto execute + +set CMD_LINE_ARGS=%* + +:execute +@rem Setup the command line + +set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar + +@rem Execute Gradle +"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% + +:end +@rem End local scope for the variables with windows NT shell +if "%ERRORLEVEL%"=="0" goto mainEnd + +:fail +rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of +rem the _cmd.exe /c_ return code! +if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 +exit /b 1 + +:mainEnd +if "%OS%"=="Windows_NT" endlocal + +:omega diff --git a/misc/ide/jetbrains/settings.gradle b/misc/ide/jetbrains/settings.gradle new file mode 100644 index 0000000000..1904ab94e7 --- /dev/null +++ b/misc/ide/jetbrains/settings.gradle @@ -0,0 +1,2 @@ +// Configure the root project. +rootProject.name = "Godot" diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 17609ed505..52dfffda5b 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -1294,8 +1294,8 @@ void Environment::_bind_methods() { Environment::Environment() : bg_mode(BG_CLEAR_COLOR), tone_mapper(TONE_MAPPER_LINEAR), - ssao_blur(SSAO_BLUR_DISABLED), - ssao_quality(SSAO_QUALITY_LOW), + ssao_blur(SSAO_BLUR_3x3), + ssao_quality(SSAO_QUALITY_MEDIUM), glow_blend_mode(GLOW_BLEND_MODE_ADDITIVE), dof_blur_far_quality(DOF_BLUR_QUALITY_LOW), dof_blur_near_quality(DOF_BLUR_QUALITY_LOW) { @@ -1346,7 +1346,7 @@ Environment::Environment() : ssao_ao_channel_affect = 0.0; ssao_blur = SSAO_BLUR_3x3; set_ssao_edge_sharpness(4); - set_ssao_quality(SSAO_QUALITY_LOW); + set_ssao_quality(SSAO_QUALITY_MEDIUM); glow_enabled = false; glow_levels = (1 << 2) | (1 << 4); |