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-rw-r--r--drivers/vulkan/vulkan_context.cpp7
-rw-r--r--modules/multiplayer/multiplayer_spawner.cpp18
2 files changed, 22 insertions, 3 deletions
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index 179de8227a..b8cea7136d 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -1871,7 +1871,10 @@ Error VulkanContext::_update_swap_chain(Window *window) {
// Set the windows present mode if it is available, otherwise FIFO is used (guaranteed supported).
if (present_mode_available) {
- window->presentMode = requested_present_mode;
+ if (window->presentMode != requested_present_mode) {
+ window->presentMode = requested_present_mode;
+ print_verbose("Using present mode: " + String(string_VkPresentModeKHR(window->presentMode)));
+ }
} else {
String present_mode_string;
switch (window->vsync_mode) {
@@ -1892,8 +1895,6 @@ Error VulkanContext::_update_swap_chain(Window *window) {
window->vsync_mode = DisplayServer::VSYNC_ENABLED; // Set to default.
}
- print_verbose("Using present mode: " + String(string_VkPresentModeKHR(window->presentMode)));
-
free(presentModes);
// Determine the number of VkImages to use in the swap chain.
diff --git a/modules/multiplayer/multiplayer_spawner.cpp b/modules/multiplayer/multiplayer_spawner.cpp
index 0aa54b69f9..4b1b6b541d 100644
--- a/modules/multiplayer/multiplayer_spawner.cpp
+++ b/modules/multiplayer/multiplayer_spawner.cpp
@@ -103,6 +103,15 @@ void MultiplayerSpawner::add_spawnable_scene(const String &p_path) {
ERR_FAIL_COND(!FileAccess::exists(p_path));
}
spawnable_scenes.push_back(sc);
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+#endif
+ Node *node = get_spawn_node();
+ if (spawnable_scenes.size() == 1 && node && !node->is_connected("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added))) {
+ node->connect("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added));
+ }
}
int MultiplayerSpawner::get_spawnable_scene_count() const {
@@ -116,6 +125,15 @@ String MultiplayerSpawner::get_spawnable_scene(int p_idx) const {
void MultiplayerSpawner::clear_spawnable_scenes() {
spawnable_scenes.clear();
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+#endif
+ Node *node = get_spawn_node();
+ if (node && node->is_connected("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added))) {
+ node->disconnect("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added));
+ }
}
Vector<String> MultiplayerSpawner::_get_spawnable_scenes() const {